1 #ifndef MAINAPP_DEFINED
2 #define MAINAPP_DEFINED
13 class MainApp
: public WindowEventListener
{
20 bool createRenderSystem();
21 void createRenderWindow(const std::string
&title
, int w
, int h
, bool fs
);
22 void createResources();
28 bool init(const std::string
& title
, int w
= DEF_WIDTH
, int h
= DEF_HEIGHT
, bool fs
= DEF_FS
);
33 void windowResized(RenderWindow
*rw
);
34 void windowClosed(RenderWindow
*rw
);
35 void windowMoved(RenderWindow
*rw
) {};
36 void windowFocusChange(RenderWindow
*rw
) {};