1 #include "core/advdumper.hpp"
2 #include "core/audioapi.hpp"
3 #include "core/dispatch.hpp"
4 #include "core/framerate.hpp"
5 #include "core/instance.hpp"
6 #include "library/minmax.hpp"
7 #include "library/threads.hpp"
15 #define MUSIC_BUFFERS 8
16 #define MAX_VOICE_ADJUST 200
18 audioapi_instance::dummy_cb_proc::dummy_cb_proc(audioapi_instance
& _parent
)
23 int audioapi_instance::dummy_cb_proc::operator()()
26 uint64_t last_ts
= framerate_regulator::get_utime();
27 while(!parent
.dummy_cb_quit
) {
28 uint64_t cur_ts
= framerate_regulator::get_utime();
29 uint64_t dt
= cur_ts
- last_ts
;
31 unsigned samples
= dt
/ 25;
33 samples
= 16384; //Don't get crazy.
34 if(parent
.dummy_cb_active_play
)
35 parent
.get_mixed(buf
, samples
, false);
36 if(parent
.dummy_cb_active_record
)
37 parent
.put_voice(NULL
, samples
);
47 // | -1 1 -1 1 | 1 0 0 0 |
48 // | 0 0 0 1 | 0 1 0 0 |
49 // | 1 1 1 1 | 0 0 1 0 |
50 // | 8 4 2 1 | 0 0 0 1 |
53 // | 6 0 0 0 |-1 4 -3 1 | |-1 3 -3 1|
54 // | 0 6 0 0 | 3 -6 3 0 | 1/6 | 3 -6 3 0|
55 // | 0 0 6 0 |-2 -4 6 -1 | |-2 -3 6 -1|
56 // | 0 0 0 6 | 0 6 0 0 | | 0 6 0 0|
60 void cubicitr_solve(double v1
, double v2
, double v3
, double v4
, double& A
, double& B
, double& C
, double& D
)
62 A
= (-v1
+ 3 * v2
- 3 * v3
+ v4
) / 6;
63 B
= (v1
- 2 * v2
+ v3
) / 2;
64 C
= (-2 * v1
- 3 * v2
+ 6 * v3
- v4
) / 6;
69 audioapi_instance::resampler::resampler()
72 vAl
= vBl
= vCl
= vDl
= 0;
73 vAr
= vBr
= vCr
= vDr
= 0;
76 void audioapi_instance::resampler::resample(float*& in
, size_t& insize
, float*& out
, size_t& outsize
, double ratio
,
79 double iratio
= 1 / ratio
;
81 double newpos
= position
+ iratio
;
83 //Gotta load a new sample.
86 vAl
= vBl
; vBl
= vCl
; vCl
= vDl
; vDl
= in
[0];
87 vAr
= vBr
; vBr
= vCr
; vCr
= vDr
; vDr
= in
[stereo
? 1 : 0];
89 in
+= (stereo
? 2 : 1);
94 cubicitr_solve(vAl
, vBl
, vCl
, vDl
, A
, B
, C
, D
);
95 *(out
++) = ((A
* position
+ B
) * position
+ C
) * position
+ D
;
97 cubicitr_solve(vAr
, vBr
, vCr
, vDr
, A
, B
, C
, D
);
98 *(out
++) = ((A
* position
+ B
) * position
+ C
) * position
+ D
;
106 audioapi_instance::audioapi_instance()
110 last_complete_music_seen
= MUSIC_BUFFERS
+ 1;
111 last_complete_music
= MUSIC_BUFFERS
;
116 voice_rate_play
= 40000;
117 orig_voice_rate_play
= 40000;
118 voice_rate_rec
= 40000;
119 dummy_cb_active_record
= false;
120 dummy_cb_active_play
= false;
121 dummy_cb_quit
= false;
123 _voicep_volume
= 32767.0;
124 _voicer_volume
= 1.0/32768;
128 audioapi_instance::~audioapi_instance()
133 std::pair
<unsigned, unsigned> audioapi_instance::voice_rate()
135 return std::make_pair(voice_rate_rec
, voice_rate_play
);
138 unsigned audioapi_instance::orig_voice_rate()
140 return orig_voice_rate_play
;
143 void audioapi_instance::voice_rate(unsigned rate_rec
, unsigned rate_play
)
146 voice_rate_rec
= rate_rec
;
148 voice_rate_rec
= 40000;
149 dummy_cb_active_record
= !rate_rec
;
151 orig_voice_rate_play
= voice_rate_play
= rate_play
;
153 orig_voice_rate_play
= voice_rate_play
= 40000;
154 dummy_cb_active_play
= !rate_play
;
157 unsigned audioapi_instance::voice_p_status()
159 unsigned p
= voicep_put
;
160 unsigned g
= voicep_get
;
164 return voicep_bufsize
- (p
- g
) - 1;
167 unsigned audioapi_instance::voice_p_status2()
169 unsigned p
= voicep_put
;
170 unsigned g
= voicep_get
;
172 return voicep_bufsize
- (g
- p
);
177 unsigned audioapi_instance::voice_r_status()
179 unsigned p
= voicer_put
;
180 unsigned g
= voicer_get
;
182 return voicer_bufsize
- (g
- p
);
187 void audioapi_instance::play_voice(float* samples
, size_t count
)
189 unsigned ptr
= voicep_put
;
190 for(size_t i
= 0; i
< count
; i
++) {
191 voicep_buffer
[ptr
++] = samples
[i
];
192 if(ptr
== voicep_bufsize
)
198 void audioapi_instance::record_voice(float* samples
, size_t count
)
200 unsigned ptr
= voicer_get
;
201 for(size_t i
= 0; i
< count
; i
++) {
202 samples
[i
] = voicer_buffer
[ptr
++];
203 if(ptr
== voicer_bufsize
)
209 void audioapi_instance::submit_buffer(int16_t* samples
, size_t count
, bool stereo
, double rate
)
212 for(unsigned i
= 0; i
< count
; i
++)
213 CORE().mdumper
->on_sample(samples
[2 * i
+ 0], samples
[2 * i
+ 1]);
215 for(unsigned i
= 0; i
< count
; i
++)
216 CORE().mdumper
->on_sample(samples
[i
], samples
[i
]);
217 //Limit buffers to avoid overrunning.
218 if(count
> music_bufsize
/ (stereo
? 2 : 1))
219 count
= music_bufsize
/ (stereo
? 2 : 1);
220 unsigned bidx
= last_complete_music
;
221 bidx
= (bidx
> (MUSIC_BUFFERS
- 2)) ? 0 : bidx
+ 1;
222 memcpy(music_buffer
+ bidx
* music_bufsize
, samples
, count
* (stereo
? 2 : 1) * sizeof(int16_t));
223 music_stereo
[bidx
] = stereo
;
224 music_rate
[bidx
] = rate
;
225 music_size
[bidx
] = count
;
226 last_complete_music
= bidx
;
229 struct audioapi_instance::buffer
audioapi_instance::get_music(size_t played
)
231 unsigned midx
= last_complete_music_seen
;
232 unsigned midx2
= last_complete_music
;
233 if(midx2
>= MUSIC_BUFFERS
) {
234 //Special case: No buffer.
238 //The rest are arbitrary.
244 //Handle ACK. If the current buffer is too old, we want to ignore the ACK.
245 if(midx
>= MUSIC_BUFFERS
) {
246 //Load initial buffer.
247 midx
= last_complete_music_seen
= 0;
251 //Otherwise, check if current buffer is not next on the line to be overwritten.
252 if((midx2
+ 1) % MUSIC_BUFFERS
== midx
) {
253 //It is, bump buffer by one.
254 if(!last_adjust
&& voice_rate_play
> orig_voice_rate_play
- MAX_VOICE_ADJUST
)
257 midx
= last_complete_music_seen
= (midx
+ 1) % MUSIC_BUFFERS
;
259 } else if(music_ptr
>= music_size
[midx
] && midx
!= midx2
) {
260 //It isn't, but current buffer is finished.
261 midx
= last_complete_music_seen
= (midx
+ 1) % MUSIC_BUFFERS
;
264 } else if(music_ptr
>= music_size
[midx
] && midx
== midx2
) {
265 if(!last_adjust
&& voice_rate_play
< orig_voice_rate_play
+ MAX_VOICE_ADJUST
)
268 //Current buffer is finished, but there is no new buffer.
275 //Fill the structure.
277 if(music_ptr
< music_size
[midx
]) {
278 out
.samples
= music_buffer
+ midx
* music_bufsize
;
279 out
.pointer
= music_ptr
;
280 out
.total
= music_size
[midx
];
281 out
.stereo
= music_stereo
[midx
];
282 out
.rate
= music_rate
[midx
];
284 //Run out of buffers to play.
287 out
.total
= 64; //Arbitrary.
288 out
.stereo
= music_stereo
[midx
];
289 out
.rate
= music_rate
[midx
];
291 out
.rate
= 48000; //Apparently there are buffers with zero rate.
296 void audioapi_instance::get_voice(float* samples
, size_t count
)
298 unsigned g
= voicep_get
;
299 unsigned p
= voicep_put
;
301 for(size_t i
= 0; i
< count
; i
++) {
303 samples
[i
] = _voicep_volume
* voicep_buffer
[g
++];
306 if(g
== voicep_bufsize
)
310 for(size_t i
= 0; i
< count
; i
++) {
313 if(g
== voicep_bufsize
)
320 void audioapi_instance::put_voice(float* samples
, size_t count
)
322 unsigned ptr
= voicer_put
;
323 vu_vin(samples
, count
, false, voice_rate_rec
, _voicer_volume
);
324 for(size_t i
= 0; i
< count
; i
++) {
325 voicer_buffer
[ptr
++] = samples
? _voicer_volume
* samples
[i
] : 0.0;
326 if(ptr
== voicer_bufsize
)
332 void audioapi_instance::init()
338 last_complete_music
= 3;
339 last_complete_music_seen
= 4;
340 dummy_cb_active_play
= true;
341 dummy_cb_active_record
= true;
342 dummy_cb_quit
= false;
343 dummythread
= new threads::thread(dummyproc
);
346 void audioapi_instance::quit()
348 dummy_cb_quit
= true;
355 void audioapi_instance::music_volume(float volume
)
357 _music_volume
= volume
;
360 float audioapi_instance::music_volume()
362 return _music_volume
;
365 void audioapi_instance::voicep_volume(float volume
)
367 _voicep_volume
= volume
* 32767;
370 float audioapi_instance::voicep_volume()
372 return _voicep_volume
/ 32767;
375 void audioapi_instance::voicer_volume(float volume
)
377 _voicer_volume
= volume
/ 32768;
380 float audioapi_instance::voicer_volume()
382 return _voicer_volume
* 32768;
385 void audioapi_instance::get_mixed(int16_t* samples
, size_t count
, bool stereo
)
387 const size_t intbuf_size
= 256;
388 float intbuf
[intbuf_size
];
389 float intbuf2
[intbuf_size
];
391 buffer b
= get_music(0);
393 float* out
= intbuf2
;
396 size_t indata
= min(b
.total
- b
.pointer
, intbuf_size
/ 2);
397 size_t outdata
= min(intbuf_size
/ 2, count
);
398 size_t indata_used
= indata
;
399 outdata_used
= outdata
;
401 for(size_t i
= 0; i
< 2 * indata
; i
++)
402 intbuf
[i
] = _music_volume
* b
.samples
[i
+ 2 * b
.pointer
];
404 for(size_t i
= 0; i
< 2 * indata
; i
++)
406 music_resampler
.resample(in
, indata
, out
, outdata
, (double)voice_rate_play
/ b
.rate
, true);
407 indata_used
-= indata
;
408 outdata_used
-= outdata
;
409 get_music(indata_used
);
410 get_voice(intbuf
, outdata_used
);
412 vu_mleft(intbuf2
, outdata_used
, true, voice_rate_play
, 1 / 32768.0);
413 vu_mright(intbuf2
+ 1, outdata_used
, true, voice_rate_play
, 1 / 32768.0);
414 vu_vout(intbuf
, outdata_used
, false, voice_rate_play
, 1 / 32768.0);
416 for(size_t i
= 0; i
< outdata_used
* (stereo
? 2 : 1); i
++)
417 intbuf2
[i
] = max(min(intbuf2
[i
] + intbuf
[i
/ 2], 32766.0f
), -32767.0f
);
419 for(size_t i
= 0; i
< outdata_used
* 2; i
++)
420 samples
[i
] = intbuf2
[i
];
422 for(size_t i
= 0; i
< outdata_used
; i
++)
423 samples
[i
] = (intbuf2
[2 * i
+ 0] + intbuf2
[2 * i
+ 1]) / 2;
425 size_t indata
= min(b
.total
- b
.pointer
, intbuf_size
);
426 size_t outdata
= min(intbuf_size
, count
);
427 size_t indata_used
= indata
;
428 outdata_used
= outdata
;
430 for(size_t i
= 0; i
< indata
; i
++)
431 intbuf
[i
] = _music_volume
* b
.samples
[i
+ b
.pointer
];
433 for(size_t i
= 0; i
< indata
; i
++)
435 music_resampler
.resample(in
, indata
, out
, outdata
, (double)voice_rate_play
/ b
.rate
, false);
436 indata_used
-= indata
;
437 outdata_used
-= outdata
;
438 get_music(indata_used
);
439 get_voice(intbuf
, outdata_used
);
441 vu_mleft(intbuf2
, outdata_used
, false, voice_rate_play
, 1 / 32768.0);
442 vu_mright(intbuf2
, outdata_used
, false, voice_rate_play
, 1 / 32768.0);
443 vu_vout(intbuf
, outdata_used
, false, voice_rate_play
, 1 / 32768.0);
445 for(size_t i
= 0; i
< outdata_used
; i
++)
446 intbuf2
[i
] = max(min(intbuf2
[i
] + intbuf
[i
], 32766.0f
), -32767.0f
);
448 for(size_t i
= 0; i
< outdata_used
; i
++) {
449 samples
[2 * i
+ 0] = intbuf2
[i
];
450 samples
[2 * i
+ 1] = intbuf2
[i
];
453 for(size_t i
= 0; i
< outdata_used
; i
++)
454 samples
[i
] = intbuf2
[i
];
456 samples
+= (stereo
? 2 : 1) * outdata_used
;
457 count
-= outdata_used
;
461 audioapi_instance::vumeter::vumeter()
468 void audioapi_instance::vumeter::operator()(float* asamples
, size_t count
, bool stereo
, double rate
, double scale
)
470 size_t limit
= rate
/ 25;
471 //If we already at or exceed limit, cut immediately.
475 double sscale
= scale
* scale
;
478 for(size_t i
= 0; i
< count
; i
++) {
479 accumulator
+= sscale
* asamples
[j
] * asamples
[j
];
486 for(size_t i
= 0; i
< count
; i
++) {
487 accumulator
+= sscale
* asamples
[i
] * asamples
[i
];
493 for(size_t i
= 0; i
< count
; i
++) {
500 void audioapi_instance::vumeter::update_vu()
508 double a
= accumulator
;
510 a
= 1e-120; //Don't take log of zero.
511 vu
= 10 / log(10) * (log(a
) - log(samples
));
517 CORE().dispatch
->vu_change();
520 void audioapi_panicing() throw()