Linux-2.6.12-rc2
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / arch / m68knommu / kernel / semaphore.c
blobc083f4772add4d61a5ba41ad04cb8dcd8c5635fb
1 /*
2 * Generic semaphore code. Buyer beware. Do your own
3 * specific changes in <asm/semaphore-helper.h>
4 */
6 #include <linux/config.h>
7 #include <linux/sched.h>
8 #include <linux/err.h>
9 #include <linux/init.h>
10 #include <asm/semaphore-helper.h>
12 #ifndef CONFIG_RMW_INSNS
13 spinlock_t semaphore_wake_lock;
14 #endif
17 * Semaphores are implemented using a two-way counter:
18 * The "count" variable is decremented for each process
19 * that tries to sleep, while the "waking" variable is
20 * incremented when the "up()" code goes to wake up waiting
21 * processes.
23 * Notably, the inline "up()" and "down()" functions can
24 * efficiently test if they need to do any extra work (up
25 * needs to do something only if count was negative before
26 * the increment operation.
28 * waking_non_zero() (from asm/semaphore.h) must execute
29 * atomically.
31 * When __up() is called, the count was negative before
32 * incrementing it, and we need to wake up somebody.
34 * This routine adds one to the count of processes that need to
35 * wake up and exit. ALL waiting processes actually wake up but
36 * only the one that gets to the "waking" field first will gate
37 * through and acquire the semaphore. The others will go back
38 * to sleep.
40 * Note that these functions are only called when there is
41 * contention on the lock, and as such all this is the
42 * "non-critical" part of the whole semaphore business. The
43 * critical part is the inline stuff in <asm/semaphore.h>
44 * where we want to avoid any extra jumps and calls.
46 void __up(struct semaphore *sem)
48 wake_one_more(sem);
49 wake_up(&sem->wait);
53 * Perform the "down" function. Return zero for semaphore acquired,
54 * return negative for signalled out of the function.
56 * If called from __down, the return is ignored and the wait loop is
57 * not interruptible. This means that a task waiting on a semaphore
58 * using "down()" cannot be killed until someone does an "up()" on
59 * the semaphore.
61 * If called from __down_interruptible, the return value gets checked
62 * upon return. If the return value is negative then the task continues
63 * with the negative value in the return register (it can be tested by
64 * the caller).
66 * Either form may be used in conjunction with "up()".
71 #define DOWN_HEAD(task_state) \
74 current->state = (task_state); \
75 add_wait_queue(&sem->wait, &wait); \
77 /* \
78 * Ok, we're set up. sem->count is known to be less than zero \
79 * so we must wait. \
80 * \
81 * We can let go the lock for purposes of waiting. \
82 * We re-acquire it after awaking so as to protect \
83 * all semaphore operations. \
84 * \
85 * If "up()" is called before we call waking_non_zero() then \
86 * we will catch it right away. If it is called later then \
87 * we will have to go through a wakeup cycle to catch it. \
88 * \
89 * Multiple waiters contend for the semaphore lock to see \
90 * who gets to gate through and who has to wait some more. \
91 */ \
92 for (;;) {
94 #define DOWN_TAIL(task_state) \
95 current->state = (task_state); \
96 } \
97 current->state = TASK_RUNNING; \
98 remove_wait_queue(&sem->wait, &wait);
100 void __sched __down(struct semaphore * sem)
102 DECLARE_WAITQUEUE(wait, current);
104 DOWN_HEAD(TASK_UNINTERRUPTIBLE)
105 if (waking_non_zero(sem))
106 break;
107 schedule();
108 DOWN_TAIL(TASK_UNINTERRUPTIBLE)
111 int __sched __down_interruptible(struct semaphore * sem)
113 DECLARE_WAITQUEUE(wait, current);
114 int ret = 0;
116 DOWN_HEAD(TASK_INTERRUPTIBLE)
118 ret = waking_non_zero_interruptible(sem, current);
119 if (ret)
121 if (ret == 1)
122 /* ret != 0 only if we get interrupted -arca */
123 ret = 0;
124 break;
126 schedule();
127 DOWN_TAIL(TASK_INTERRUPTIBLE)
128 return ret;
131 int __down_trylock(struct semaphore * sem)
133 return waking_non_zero_trylock(sem);