Commit part of FS#9873 - Utilise buttons for playlisting
[kugel-rb/myfork.git] / apps / keymaps / keymap-gigabeat-s.c
blob5c13bc0efc332eba3bab4890a2252a09d477c17a
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the toshiba gigabeat target */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
51 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
52 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
53 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
56 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
59 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
61 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
62 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
64 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
65 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
67 LAST_ITEM_IN_LIST
68 }; /* button_context_standard */
71 static const struct button_mapping button_context_wps[] = {
72 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
73 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
75 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
76 { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
78 { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
80 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
85 { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
86 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
87 { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
89 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
90 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
91 { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
93 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
95 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
96 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
99 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
102 { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_UP, BUTTON_BACK },
103 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_BACK|BUTTON_DOWN, BUTTON_NONE },
105 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
106 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
107 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
109 { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
110 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
112 LAST_ITEM_IN_LIST
113 }; /* button_context_wps */
115 static const struct button_mapping button_context_list[] = {
116 { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP, BUTTON_BACK },
117 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_BACK|BUTTON_UP },
118 { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK },
120 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_BACK|BUTTON_DOWN },
121 { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
122 #ifdef HAVE_VOLUME_IN_LIST
123 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
124 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
125 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
126 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
127 #endif
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
130 }; /* button_context_list */
132 static const struct button_mapping button_context_tree[] = {
133 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
134 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
135 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
136 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
139 }; /* button_context_tree */
141 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
142 { ACTION_NONE, BUTTON_BACK, BUTTON_NONE },
143 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
144 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_BACK|BUTTON_LEFT },
145 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
146 { ACTION_TREE_ROOT_INIT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_BACK|BUTTON_LEFT },
147 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
149 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_BACK|BUTTON_RIGHT },
150 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
151 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
153 }; /* button_context_listtree_scroll_with_combo */
155 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
156 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
157 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
158 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
159 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
160 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
161 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
162 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
163 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
166 }; /* button_context_listtree_scroll_without_combo */
168 static const struct button_mapping button_context_settings[] = {
169 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
170 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
172 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
174 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
176 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
180 }; /* button_context_settings */
182 static const struct button_mapping button_context_settings_right_is_inc[] = {
183 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
184 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
186 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
188 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
190 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
194 }; /* button_context_settingsgraphical */
196 static const struct button_mapping button_context_yesno[] = {
197 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
199 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
200 }; /* button_context_settings_yesno */
202 static const struct button_mapping button_context_colorchooser[] = {
203 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
204 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
206 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
207 }; /* button_context_colorchooser */
209 static const struct button_mapping button_context_eq[] = {
210 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
213 }; /* button_context_eq */
215 /** Bookmark Screen **/
216 static const struct button_mapping button_context_bmark[] = {
217 { ACTION_BMS_DELETE, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
219 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
220 }; /* button_context_bmark */
222 static const struct button_mapping button_context_time[] = {
223 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
224 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
226 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
227 }; /* button_context_time */
229 static const struct button_mapping button_context_quickscreen[] = {
230 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
231 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
232 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
233 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
235 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
236 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
237 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
240 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
241 }; /* button_context_quickscreen */
243 static const struct button_mapping button_context_pitchscreen[] = {
244 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
245 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
247 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
248 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
249 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
250 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
251 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
252 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
253 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
254 { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
255 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
258 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
259 }; /* button_context_pitchcreen */
261 /** Recording Screen **/
262 static const struct button_mapping button_context_recscreen[] = {
263 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
264 { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
265 { ACTION_REC_NEWFILE, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
266 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
268 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
269 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
270 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
271 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
272 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
273 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
274 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
276 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
277 }; /* button_context_recscreen */
279 static const struct button_mapping button_context_keyboard[] = {
280 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
281 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
282 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
283 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
284 { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE },
285 { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
286 { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE },
287 { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
288 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
289 { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
290 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
291 { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
292 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
293 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
294 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
295 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
296 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
297 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
298 { ACTION_KBD_MORSE_INPUT, BUTTON_BACK|BUTTON_VOL_UP, BUTTON_NONE },
299 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
301 LAST_ITEM_IN_LIST
302 }; /* button_context_keyboard */
304 static const struct button_mapping button_context_radio[] = {
305 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
306 { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
307 { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE },
308 { ACTION_FM_MODE, BUTTON_MENU, BUTTON_NONE },
309 { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE },
310 { ACTION_FM_PLAY, BUTTON_PLAY, BUTTON_NONE },
311 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
312 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
313 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
314 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
316 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
317 }; /* button_context_radio */
319 /*****************************************************************************
320 * Remote control mappings
321 *****************************************************************************/
322 static const struct button_mapping remote_button_context_standard[] = {
323 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
324 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
325 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
326 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
327 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_DSP },
328 { ACTION_STD_QUICKSCREEN, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
329 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
330 { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
331 { ACTION_STD_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
333 LAST_ITEM_IN_LIST
334 }; /* remote_button_context_standard */
336 static const struct button_mapping remote_button_context_wps[] = {
337 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
338 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
339 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
340 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
342 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
343 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
344 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
345 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
346 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
347 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
348 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
349 { ACTION_WPS_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
350 { ACTION_WPS_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
352 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
353 }; /* remote_button_context_wps */
355 static const struct button_mapping remote_button_context_tree[] = {
356 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
357 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
358 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
360 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
361 }; /* remote_button_context_tree */
363 static const struct button_mapping remote_button_context_radio[] = {
364 { ACTION_FM_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
365 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
366 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
367 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
368 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
369 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
371 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
372 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
373 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
374 { ACTION_FM_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
375 { ACTION_FM_STOP, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
377 LAST_ITEM_IN_LIST
378 }; /* remote_button_context_radio */
380 static const struct button_mapping remote_button_context_recscreen[] = {
381 { ACTION_REC_NEWFILE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
382 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
383 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
384 { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
385 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
386 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
387 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
388 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
389 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
390 { ACTION_STD_PREV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
391 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
392 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
394 LAST_ITEM_IN_LIST
395 }; /* button_context_recscreen */
397 static const struct button_mapping remote_button_context_time[] = {
398 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
399 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
400 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
401 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
402 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
403 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
404 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
405 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
406 { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
407 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
409 LAST_ITEM_IN_LIST
410 }; /* remote_button_context_time */
412 static const struct button_mapping remote_button_context_bmark[] = {
413 { ACTION_BMS_DELETE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
415 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
416 }; /* remote_button_context_bmark */
418 static const struct button_mapping remote_button_context_yesno[] = {
419 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE },
421 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
422 }; /* button_context_settings_yesno */
424 static const struct button_mapping remote_button_context_quickscreen[] = {
425 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
426 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
427 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
428 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
429 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
430 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
431 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
432 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
433 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
435 LAST_ITEM_IN_LIST
436 }; /* remote_button_context_quickscreen */
438 static const struct button_mapping remote_button_context_pitchscreen[] = {
439 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
440 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
441 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
442 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
443 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
444 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
445 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
446 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
447 { ACTION_PS_RESET, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
448 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
449 { ACTION_PS_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
450 { ACTION_PS_SLOWER, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
451 { ACTION_PS_FASTER, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
453 LAST_ITEM_IN_LIST
454 }; /* remote_button_context_pitchscreen */
456 static const struct button_mapping remote_button_context_right_is_inc[] = {
457 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
458 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
459 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
460 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
461 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
462 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
463 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
464 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
465 { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
466 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
468 LAST_ITEM_IN_LIST
469 }; /* remote_button_context_right_is_inc */
471 #ifdef HAVE_USBSTACK
472 static const struct button_mapping button_context_usb_hid[] = {
473 { ACTION_USB_HID_PLAY, BUTTON_PLAY, BUTTON_NONE },
474 { ACTION_USB_HID_STOP, BUTTON_POWER, BUTTON_NONE },
475 { ACTION_USB_HID_SKIPPREV, BUTTON_LEFT, BUTTON_NONE },
476 { ACTION_USB_HID_SKIPNEXT, BUTTON_RIGHT, BUTTON_NONE },
477 { ACTION_USB_HID_VOLUP, BUTTON_UP, BUTTON_NONE },
478 { ACTION_USB_HID_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
479 { ACTION_USB_HID_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
480 { ACTION_USB_HID_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
481 { ACTION_USB_HID_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
482 { ACTION_USB_HID_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
483 { ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
484 { ACTION_USB_HID_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
485 { ACTION_USB_HID_MUTE, BUTTON_SELECT, BUTTON_NONE },
486 { ACTION_USB_HID_MENU, BUTTON_MENU, BUTTON_NONE },
488 LAST_ITEM_IN_LIST
489 }; /* button_context_usb_hid */
491 static const struct button_mapping remote_button_context_usb_hid[] = {
492 { ACTION_USB_HID_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
493 { ACTION_USB_HID_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_NONE },
494 { ACTION_USB_HID_SKIPPREV, BUTTON_RC_REW, BUTTON_NONE },
495 { ACTION_USB_HID_SKIPNEXT, BUTTON_RC_FF, BUTTON_NONE },
496 { ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
497 { ACTION_USB_HID_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
498 { ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
499 { ACTION_USB_HID_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
500 { ACTION_USB_HID_MUTE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_NONE },
501 { ACTION_USB_HID_MENU, BUTTON_RC_DSP, BUTTON_NONE },
503 LAST_ITEM_IN_LIST
504 }; /* remote_button_context_usb_hid */
505 #endif
507 static const struct button_mapping* get_context_mapping_remote( int context )
509 context &= ~CONTEXT_REMOTE;
511 switch (context)
513 case CONTEXT_WPS:
514 return remote_button_context_wps;
516 case CONTEXT_MAINMENU:
517 case CONTEXT_TREE:
518 return remote_button_context_tree;
520 case CONTEXT_SETTINGS_COLOURCHOOSER:
521 case CONTEXT_SETTINGS_EQ:
522 case CONTEXT_SETTINGS_RECTRIGGER:
523 return remote_button_context_right_is_inc;
525 case CONTEXT_SETTINGS_TIME:
526 return remote_button_context_time;
528 case CONTEXT_YESNOSCREEN:
529 return remote_button_context_yesno;
531 case CONTEXT_BOOKMARKSCREEN:
532 return remote_button_context_bmark;
534 case CONTEXT_QUICKSCREEN:
535 return remote_button_context_quickscreen;
537 case CONTEXT_PITCHSCREEN:
538 return remote_button_context_pitchscreen;
540 case CONTEXT_RECSCREEN:
541 return remote_button_context_recscreen;
543 case CONTEXT_KEYBOARD:
544 return ACTION_NONE; /* Any sensible mapping for this remote? */
546 case CONTEXT_FM:
547 return remote_button_context_radio;
549 #ifdef HAVE_USBSTACK
550 case CONTEXT_USB_HID:
551 return remote_button_context_usb_hid;
552 #endif
553 default:
554 return remote_button_context_standard;
558 const struct button_mapping* get_context_mapping(int context)
560 if (context & CONTEXT_REMOTE)
561 return get_context_mapping_remote(context);
563 switch (context)
565 case CONTEXT_WPS:
566 return button_context_wps;
568 case CONTEXT_LIST:
569 return button_context_list;
571 case CONTEXT_MAINMENU:
572 case CONTEXT_TREE:
573 if (global_settings.hold_lr_for_scroll_in_list)
574 return button_context_listtree_scroll_without_combo;
575 else
576 return button_context_listtree_scroll_with_combo;
578 case CONTEXT_CUSTOM|CONTEXT_TREE:
579 return button_context_tree;
581 case CONTEXT_SETTINGS:
582 return button_context_settings;
584 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
585 return button_context_settings_right_is_inc;
587 case CONTEXT_SETTINGS_COLOURCHOOSER:
588 return button_context_colorchooser;
590 case CONTEXT_SETTINGS_EQ:
591 return button_context_eq;
593 case CONTEXT_SETTINGS_TIME:
594 return button_context_time;
596 case CONTEXT_YESNOSCREEN:
597 return button_context_yesno;
599 case CONTEXT_BOOKMARKSCREEN:
600 return button_context_bmark;
602 case CONTEXT_QUICKSCREEN:
603 return button_context_quickscreen;
605 case CONTEXT_PITCHSCREEN:
606 return button_context_pitchscreen;
608 case CONTEXT_RECSCREEN:
609 return button_context_recscreen;
611 case CONTEXT_SETTINGS_RECTRIGGER:
612 return button_context_settings_right_is_inc;
614 case CONTEXT_KEYBOARD:
615 return button_context_keyboard;
617 case CONTEXT_FM:
618 return button_context_radio;
620 #ifdef HAVE_USBSTACK
621 case CONTEXT_USB_HID:
622 return button_context_usb_hid;
623 #endif
624 default:
625 return button_context_standard;