1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2004 Pengxuan Liu (Isaac)
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 00 01 21 22 23 43 44 45 65 66 67 87 88 89 109110111
24 00 |-----------|-----------|-----------|-----------|-----------|
26 |***********|***********|***********|***********|***********|
27 |***********|***********|***********|***********|***********|
29 12 |-----------|-----------|-----------|-----------|-----------|
30 13 |-----------|-----------|-----------|-----------|-----------| y1
34 23 |-----------|-----------|-----------|-----------|-----------| y2
38 33 |-----------|-----------|-----------|-----------|-----------| y3
42 43 |-----------|-----------|-----------|-----------|-----------| y4
46 53 |-----------|-----------|-----------|-----------|-----------| y5
50 63 |-----------|-----------|-----------|-----------|-----------| y6
54 /*---------------------------------------------------------------------------
56 - Scientific number format core code. Support range 10^-999 ~ 10^999
57 - Number of significant figures up to 10
60 - Right now, only accept "num, operator (+,-,*,/), num, =" input sequence.
61 Input "3, +, 5, -, 2, =", the calculator will only do 5-2 and result = 3
62 You have to input "3, +, 5, =, -, 2, =" to get 3+5-2 = 6
64 - "*,/" have no priority. Actually you can't input 3+5*2 yet.
67 use arrow button to move cursor, "play" button to select, "off" button to exit
68 F1: if typing numbers, it's equal to "Del"; otherwise, equal to "C"
69 F2: circle input "+, -, *, /"
72 "MR" : load temp memory
73 "M+" : add currently display to temp memory
74 "C" : reset calculator
75 ---------------------------------------------------------------------------*/
78 #ifdef HAVE_LCD_BITMAP
86 #define REC_HEIGHT (int)(LCD_HEIGHT / (BUTTON_ROWS + 1))
87 #define REC_WIDTH (int)(LCD_WIDTH / BUTTON_COLS)
89 #define Y_6_POS (LCD_HEIGHT) /* Leave room for the border */
90 #define Y_5_POS (Y_6_POS - REC_HEIGHT) /* y5 = 53 */
91 #define Y_4_POS (Y_5_POS - REC_HEIGHT) /* y4 = 43 */
92 #define Y_3_POS (Y_4_POS - REC_HEIGHT) /* y3 = 33 */
93 #define Y_2_POS (Y_3_POS - REC_HEIGHT) /* y2 = 23 */
94 #define Y_1_POS (Y_2_POS - REC_HEIGHT) /* y1 = 13 */
95 #define Y_0_POS 0 /* y0 = 0 */
97 #define X_0_POS 0 /* x0 = 0 */
98 #define X_1_POS (X_0_POS + REC_WIDTH) /* x1 = 22 */
99 #define X_2_POS (X_1_POS + REC_WIDTH) /* x2 = 44 */
100 #define X_3_POS (X_2_POS + REC_WIDTH) /* x3 = 66 */
101 #define X_4_POS (X_3_POS + REC_WIDTH) /* x4 = 88 */
102 #define X_5_POS (X_4_POS + REC_WIDTH) /* x5 = 110, column 111 left blank */
104 #define SIGN(x) ((x)<0?-1:1)
106 /* variable button definitions */
107 #if CONFIG_KEYPAD == RECORDER_PAD
108 #define CALCULATOR_LEFT BUTTON_LEFT
109 #define CALCULATOR_RIGHT BUTTON_RIGHT
110 #define CALCULATOR_UP BUTTON_UP
111 #define CALCULATOR_DOWN BUTTON_DOWN
112 #define CALCULATOR_QUIT BUTTON_OFF
113 #define CALCULATOR_INPUT BUTTON_PLAY
114 #define CALCULATOR_CALC BUTTON_F3
115 #define CALCULATOR_OPERATORS BUTTON_F2
116 #define CALCULATOR_CLEAR BUTTON_F1
118 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
119 #define CALCULATOR_LEFT BUTTON_LEFT
120 #define CALCULATOR_RIGHT BUTTON_RIGHT
121 #define CALCULATOR_UP BUTTON_UP
122 #define CALCULATOR_DOWN BUTTON_DOWN
123 #define CALCULATOR_QUIT BUTTON_OFF
124 #define CALCULATOR_INPUT BUTTON_SELECT
125 #define CALCULATOR_CALC BUTTON_F3
126 #define CALCULATOR_OPERATORS BUTTON_F2
127 #define CALCULATOR_CLEAR BUTTON_F1
129 #elif CONFIG_KEYPAD == ONDIO_PAD
130 #define CALCULATOR_LEFT BUTTON_LEFT
131 #define CALCULATOR_RIGHT BUTTON_RIGHT
132 #define CALCULATOR_UP BUTTON_UP
133 #define CALCULATOR_DOWN BUTTON_DOWN
134 #define CALCULATOR_QUIT BUTTON_OFF
135 #define CALCULATOR_INPUT_CALC_PRE BUTTON_MENU
136 #define CALCULATOR_INPUT (BUTTON_MENU | BUTTON_REL)
137 #define CALCULATOR_CALC (BUTTON_MENU | BUTTON_REPEAT)
139 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
140 (CONFIG_KEYPAD == IRIVER_H300_PAD)
141 #define CALCULATOR_LEFT BUTTON_LEFT
142 #define CALCULATOR_RIGHT BUTTON_RIGHT
143 #define CALCULATOR_UP BUTTON_UP
144 #define CALCULATOR_DOWN BUTTON_DOWN
145 #define CALCULATOR_QUIT BUTTON_OFF
146 #define CALCULATOR_INPUT BUTTON_SELECT
147 #define CALCULATOR_CALC BUTTON_ON
148 #define CALCULATOR_OPERATORS BUTTON_MODE
149 #define CALCULATOR_CLEAR BUTTON_REC
151 #define CALCULATOR_RC_QUIT BUTTON_RC_STOP
153 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
154 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
155 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
157 #define CALCULATOR_LEFT BUTTON_LEFT
158 #define CALCULATOR_RIGHT BUTTON_RIGHT
159 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
160 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
161 #define CALCULATOR_QUIT BUTTON_MENU
162 #define CALCULATOR_INPUT BUTTON_SELECT
163 #define CALCULATOR_CALC BUTTON_PLAY
165 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
167 #define CALCULATOR_LEFT BUTTON_LEFT
168 #define CALCULATOR_RIGHT BUTTON_RIGHT
169 #define CALCULATOR_UP BUTTON_UP
170 #define CALCULATOR_DOWN BUTTON_DOWN
171 #define CALCULATOR_QUIT BUTTON_POWER
172 #define CALCULATOR_INPUT BUTTON_SELECT
173 #define CALCULATOR_CALC BUTTON_PLAY
174 #define CALCULATOR_CLEAR BUTTON_REC
176 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
178 #define CALCULATOR_LEFT BUTTON_LEFT
179 #define CALCULATOR_RIGHT BUTTON_RIGHT
180 #define CALCULATOR_UP BUTTON_UP
181 #define CALCULATOR_DOWN BUTTON_DOWN
182 #define CALCULATOR_QUIT BUTTON_POWER
183 #define CALCULATOR_INPUT BUTTON_SELECT
184 #define CALCULATOR_CALC BUTTON_MENU
185 #define CALCULATOR_CLEAR BUTTON_A
187 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
188 #define CALCULATOR_LEFT BUTTON_LEFT
189 #define CALCULATOR_RIGHT BUTTON_RIGHT
190 #define CALCULATOR_UP BUTTON_UP
191 #define CALCULATOR_DOWN BUTTON_DOWN
192 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
193 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
194 #define CALCULATOR_QUIT BUTTON_POWER
195 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
196 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
197 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
198 #define CALCULATOR_CLEAR BUTTON_REC
200 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
201 #define CALCULATOR_LEFT BUTTON_LEFT
202 #define CALCULATOR_RIGHT BUTTON_RIGHT
203 #define CALCULATOR_UP BUTTON_UP
204 #define CALCULATOR_DOWN BUTTON_DOWN
205 #define CALCULATOR_QUIT BUTTON_POWER
206 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
207 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
208 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
210 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
211 #define CALCULATOR_LEFT BUTTON_LEFT
212 #define CALCULATOR_RIGHT BUTTON_RIGHT
213 #define CALCULATOR_UP BUTTON_UP
214 #define CALCULATOR_DOWN BUTTON_DOWN
215 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
216 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
217 #define CALCULATOR_QUIT (BUTTON_HOME|BUTTON_REPEAT)
218 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
219 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
220 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
223 #elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
224 #define CALCULATOR_LEFT BUTTON_LEFT
225 #define CALCULATOR_RIGHT BUTTON_RIGHT
226 #define CALCULATOR_UP BUTTON_UP
227 #define CALCULATOR_DOWN BUTTON_DOWN
228 #define CALCULATOR_QUIT BUTTON_POWER
229 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
230 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
231 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
232 #define CALCULATOR_CLEAR BUTTON_HOME
234 #elif (CONFIG_KEYPAD == SANSA_M200_PAD)
235 #define CALCULATOR_LEFT BUTTON_LEFT
236 #define CALCULATOR_RIGHT BUTTON_RIGHT
237 #define CALCULATOR_UP BUTTON_UP
238 #define CALCULATOR_DOWN BUTTON_DOWN
239 #define CALCULATOR_QUIT BUTTON_POWER
240 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
241 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
242 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
243 #define CALCULATOR_CLEAR (BUTTON_SELECT|BUTTON_UP)
245 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
247 #define CALCULATOR_LEFT BUTTON_LEFT
248 #define CALCULATOR_RIGHT BUTTON_RIGHT
249 #define CALCULATOR_UP BUTTON_SCROLL_UP
250 #define CALCULATOR_DOWN BUTTON_SCROLL_DOWN
251 #define CALCULATOR_QUIT BUTTON_POWER
252 #define CALCULATOR_INPUT_CALC_PRE BUTTON_PLAY
253 #define CALCULATOR_INPUT (BUTTON_PLAY | BUTTON_REL)
254 #define CALCULATOR_CALC (BUTTON_PLAY | BUTTON_REPEAT)
255 #define CALCULATOR_CLEAR BUTTON_REW
257 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
259 #define CALCULATOR_LEFT BUTTON_LEFT
260 #define CALCULATOR_RIGHT BUTTON_RIGHT
261 #define CALCULATOR_UP BUTTON_UP
262 #define CALCULATOR_DOWN BUTTON_DOWN
263 #define CALCULATOR_QUIT BUTTON_BACK
264 #define CALCULATOR_INPUT BUTTON_SELECT
265 #define CALCULATOR_CALC BUTTON_MENU
266 #define CALCULATOR_CLEAR BUTTON_PLAY
268 #elif (CONFIG_KEYPAD == MROBE100_PAD)
270 #define CALCULATOR_LEFT BUTTON_LEFT
271 #define CALCULATOR_RIGHT BUTTON_RIGHT
272 #define CALCULATOR_UP BUTTON_UP
273 #define CALCULATOR_DOWN BUTTON_DOWN
274 #define CALCULATOR_QUIT BUTTON_POWER
275 #define CALCULATOR_INPUT BUTTON_SELECT
276 #define CALCULATOR_CALC BUTTON_MENU
277 #define CALCULATOR_CLEAR BUTTON_DISPLAY
279 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
281 #define CALCULATOR_LEFT BUTTON_RC_REW
282 #define CALCULATOR_RIGHT BUTTON_RC_FF
283 #define CALCULATOR_UP BUTTON_RC_VOL_UP
284 #define CALCULATOR_DOWN BUTTON_RC_VOL_DOWN
285 #define CALCULATOR_QUIT BUTTON_RC_REC
286 #define CALCULATOR_INPUT BUTTON_RC_PLAY
287 #define CALCULATOR_CALC BUTTON_RC_MODE
288 #define CALCULATOR_CLEAR BUTTON_RC_MENU
290 #define CALCULATOR_RC_QUIT BUTTON_REC
292 #elif (CONFIG_KEYPAD == COWOND2_PAD)
294 #define CALCULATOR_QUIT BUTTON_POWER
295 #define CALCULATOR_CLEAR BUTTON_MENU
297 #elif CONFIG_KEYPAD == IAUDIO67_PAD
299 #define CALCULATOR_LEFT BUTTON_LEFT
300 #define CALCULATOR_RIGHT BUTTON_RIGHT
301 #define CALCULATOR_UP BUTTON_VOLUP
302 #define CALCULATOR_DOWN BUTTON_VOLDOWN
303 #define CALCULATOR_QUIT BUTTON_POWER
304 #define CALCULATOR_INPUT BUTTON_PLAY
305 #define CALCULATOR_CALC BUTTON_MENU
306 #define CALCULATOR_CLEAR BUTTON_STOP
308 #define CALCULATOR_RC_QUIT (BUTTON_MENU|BUTTON_PLAY)
310 #elif (CONFIG_KEYPAD == CREATIVEZVM_PAD)
312 #define CALCULATOR_LEFT BUTTON_LEFT
313 #define CALCULATOR_RIGHT BUTTON_RIGHT
314 #define CALCULATOR_UP BUTTON_UP
315 #define CALCULATOR_DOWN BUTTON_DOWN
316 #define CALCULATOR_QUIT BUTTON_BACK
317 #define CALCULATOR_INPUT BUTTON_SELECT
318 #define CALCULATOR_CALC BUTTON_MENU
319 #define CALCULATOR_CLEAR BUTTON_PLAY
321 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
323 #define CALCULATOR_LEFT BUTTON_LEFT
324 #define CALCULATOR_RIGHT BUTTON_RIGHT
325 #define CALCULATOR_UP BUTTON_UP
326 #define CALCULATOR_DOWN BUTTON_DOWN
327 #define CALCULATOR_QUIT BUTTON_POWER
328 #define CALCULATOR_INPUT BUTTON_SELECT
329 #define CALCULATOR_CALC BUTTON_MENU
330 #define CALCULATOR_CLEAR BUTTON_VIEW
332 #elif (CONFIG_KEYPAD == ONDAVX747_PAD)
334 #define CALCULATOR_QUIT BUTTON_POWER
335 #define CALCULATOR_CLEAR BUTTON_MENU
337 #elif CONFIG_KEYPAD == MROBE500_PAD
338 #define CALCULATOR_QUIT BUTTON_POWER
341 #error No keymap defined!
344 #ifdef HAVE_TOUCHSCREEN
345 #ifndef CALCULATOR_LEFT
346 #define CALCULATOR_LEFT BUTTON_MIDLEFT
348 #ifndef CALCULATOR_RIGHT
349 #define CALCULATOR_RIGHT BUTTON_MIDRIGHT
351 #ifndef CALCULATOR_UP
352 #define CALCULATOR_UP BUTTON_TOPMIDDLE
354 #ifndef CALCULATOR_DOWN
355 #define CALCULATOR_DOWN BUTTON_BOTTOMMIDDLE
357 #ifndef CALCULATOR_CALC
358 #define CALCULATOR_CALC BUTTON_BOTTOMRIGHT
360 #ifndef CALCULATOR_INPUT
361 #define CALCULATOR_INPUT BUTTON_CENTER
363 #ifndef CALCULATOR_CLEAR
364 #define CALCULATOR_CLEAR BUTTON_TOPRIGHT
367 #include "lib/pluginlib_touchscreen.h"
368 static struct ts_raster calc_raster
= { X_0_POS
, Y_1_POS
,
369 BUTTON_COLS
*REC_WIDTH
, BUTTON_ROWS
*REC_HEIGHT
, REC_WIDTH
, REC_HEIGHT
};
377 unsigned char* buttonChar
[2][5][5] = {
378 { { "MR" , "M+" , "2nd" , "CE" , "C" },
379 { "7" , "8" , "9" , "/" , "sqr" },
380 { "4" , "5" , "6" , "*" , "x^2" },
381 { "1" , "2" , "3" , "-" , "1/x" },
382 { "0" , "+/-", "." , "+" , "=" } },
384 { { "n!" , "PI" , "1st" , "sin" , "asi" },
385 { "7" , "8" , "9" , "cos" , "aco" },
386 { "4" , "5" , "6" , "tan" , "ata" },
387 { "1" , "2" , "3" , "ln" , "e^x" },
388 { "0" , "+/-", "." , "log" , "x^y" } }
391 enum { btn_MR
, btn_M
, btn_bas
, btn_CE
, btn_C
,
392 btn_7
, btn_8
, btn_9
, btn_div
, btn_sqr
,
393 btn_4
, btn_5
, btn_6
, btn_time
, btn_square
,
394 btn_1
, btn_2
, btn_3
, btn_minus
, btn_rec
,
395 btn_0
, btn_sign
, btn_dot
, btn_add
, btn_equal
398 enum { sci_fac
, sci_pi
, sci_sci
, sci_sin
, sci_asin
,
399 sci_7
, sci_8
, sci_9
, sci_cos
, sci_acos
,
400 sci_4
, sci_5
, sci_6
, sci_tan
, sci_atan
,
401 sci_1
, sci_2
, sci_3
, sci_ln
, sci_exp
,
402 sci_0
, sci_sign
, sci_dot
, sci_log
, sci_xy
405 #define MINIMUM 0.000000000001 /* e-12 */
407 /* 123456789abcdef */
409 #define DIGITLEN 10 /* must <= 10 */
410 #define SCIENTIFIC_FORMAT ( power < -(DIGITLEN-3) || power > (DIGITLEN))
411 /* 0.000 00000 0001 */
413 /* DIGITLEN 12345 6789a bcdef */
414 /* power 12 34567 89abc def */
415 /* 10^- 123 45678 9abcd ef */
417 unsigned char buf
[19];/* 18 bytes of output line,
419 buf[1] = 'M' if memTemp is not 0
423 buf[2]-buf[12] or buf[3]-buf[13] = result;
425 buf[13] or buf[14] -buf[17] = power;
429 buf[7]-buf[17] = result;
433 unsigned char typingbuf
[DIGITLEN
+2];/* byte 0 is sign or ' ',
434 byte 1~DIGITLEN are num and '.'
435 byte (DIGITLEN+1) is '\0' */
436 unsigned char* typingbufPointer
= typingbuf
;
438 double result
= 0; /* main operand, format 0.xxxxx */
439 int power
= 0; /* 10^power */
440 double modifier
= 0.1; /* position of next input */
441 double operand
= 0; /* second operand, format 0.xxxxx */
442 int operandPower
= 0; /* 10^power of second operand */
443 char oper
= ' '; /* operators: + - * / */
444 bool operInputted
= false; /* false: do calculation first and
446 true: just replace current oper */
448 double memTemp
= 0; /* temp memory */
449 int memTempPower
= 0; /* 10^^power of memTemp */
451 int btn_row
, btn_col
; /* current position index for button */
452 int prev_btn_row
, prev_btn_col
; /* previous cursor position */
453 #define CAL_BUTTON (btn_row*5+btn_col)
455 int btn
= BUTTON_NONE
;
456 int lastbtn
= BUTTON_NONE
;
458 /* Status of calculator */
459 enum {cal_normal
, /* 0, normal status, display result */
460 cal_typing
, /* 1, currently typing, dot hasn't been typed */
461 cal_dotted
, /* 2, currently typing, dot already has been typed. */
467 /* constant table for CORDIC algorithm */
468 double cordicTable
[51][2]= {
469 /* pow(2,0) - pow(2,-50) atan(pow(2,0) - atan(pow(2,-50) */
470 {1e+00, 7.853981633974483e-01},
471 {5e-01, 4.636476090008061e-01},
472 {2.5e-01, 2.449786631268641e-01},
473 {1.25e-01, 1.243549945467614e-01},
474 {6.25e-02, 6.241880999595735e-02},
475 {3.125e-02, 3.123983343026828e-02},
476 {1.5625e-02, 1.562372862047683e-02},
477 {7.8125e-03, 7.812341060101111e-03},
478 {3.90625e-03, 3.906230131966972e-03},
479 {1.953125e-03, 1.953122516478819e-03},
480 {9.765625e-04, 9.765621895593195e-04},
481 {4.8828125e-04, 4.882812111948983e-04},
482 {2.44140625e-04, 2.441406201493618e-04},
483 {1.220703125e-04, 1.220703118936702e-04},
484 {6.103515625e-05, 6.103515617420877e-05},
485 {3.0517578125e-05, 3.051757811552610e-05},
486 {1.52587890625e-05, 1.525878906131576e-05},
487 {7.62939453125e-06, 7.629394531101970e-06},
488 {3.814697265625e-06, 3.814697265606496e-06},
489 {1.9073486328125e-06, 1.907348632810187e-06},
490 {9.5367431640625e-07, 9.536743164059608e-07},
491 {4.76837158203125e-07, 4.768371582030888e-07},
492 {2.384185791015625e-07, 2.384185791015580e-07},
493 {1.1920928955078125e-07, 1.192092895507807e-07},
494 {5.9604644775390625e-08, 5.960464477539055e-08},
495 {2.98023223876953125e-08, 2.980232238769530e-08},
496 {1.490116119384765625e-08, 1.490116119384765e-08},
497 {7.450580596923828125e-09, 7.450580596923828e-09},
498 {3.7252902984619140625e-09, 3.725290298461914e-09},
499 {1.86264514923095703125e-09, 1.862645149230957e-09},
500 {9.31322574615478515625e-10, 9.313225746154785e-10},
501 {4.656612873077392578125e-10, 4.656612873077393e-10},
502 {2.3283064365386962890625e-10, 2.328306436538696e-10},
503 {1.16415321826934814453125e-10, 1.164153218269348e-10},
504 {5.82076609134674072265625e-11, 5.820766091346741e-11},
505 {2.910383045673370361328125e-11, 2.910383045673370e-11},
506 {1.4551915228366851806640625e-11, 1.455191522836685e-11},
507 {7.2759576141834259033203125e-12, 7.275957614183426e-12},
508 {3.63797880709171295166015625e-12, 3.637978807091713e-12},
509 {1.818989403545856475830078125e-12, 1.818989403545856e-12},
510 {9.094947017729282379150390625e-13, 9.094947017729282e-13},
511 {4.5474735088646411895751953125e-13, 4.547473508864641e-13},
512 {2.27373675443232059478759765625e-13, 2.273736754432321e-13},
513 {1.136868377216160297393798828125e-13, 1.136868377216160e-13},
514 {5.684341886080801486968994140625e-14, 5.684341886080801e-14},
515 {2.8421709430404007434844970703125e-14, 2.842170943040401e-14},
516 {1.42108547152020037174224853515625e-14, 1.421085471520200e-14},
517 {7.10542735760100185871124267578125e-15, 7.105427357601002e-15},
518 {3.552713678800500929355621337890625e-15, 3.552713678800501e-15},
519 {1.7763568394002504646778106689453125e-15, 1.776356839400250e-15},
520 {8.8817841970012523233890533447265625e-16, 8.881784197001252e-16}
523 void doMultiple(double* operandOne
, int* powerOne
,
524 double operandTwo
, int powerTwo
);
525 void doAdd (double* operandOne
, int* powerOne
,
526 double operandTwo
, int powerTwo
);
527 void printResult(void);
528 void formatResult(void);
529 void oneOperand(void);
531 void drawLines(void);
532 void drawButtons(int group
);
534 /* -----------------------------------------------------------------------
536 ----------------------------------------------------------------------- */
537 void cleartypingbuf(void)
540 for( k
=1; k
<=(DIGITLEN
+1); k
++)
543 typingbufPointer
= typingbuf
+1;
552 void clearResult(void)
559 void clearInput(void)
561 calStatus
= cal_normal
;
564 rb
->lcd_clear_display();
565 drawButtons(buttonGroup
);
569 void clearOperand(void)
575 void clearMemTemp(void)
584 operInputted
= false;
596 void switchOperands(void)
598 double tempr
= operand
;
599 int tempp
= operandPower
;
601 operandPower
= power
;
609 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
-1);
610 for (i
= 0; i
< 5 ; i
++)
611 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
+i
*REC_HEIGHT
);
612 for (i
= 0; i
< 4 ; i
++)
613 rb
->lcd_vline(X_1_POS
+i
*REC_WIDTH
, Y_1_POS
, LCD_HEIGHT
);
616 void drawButtons(int group
)
619 for (i
= 0; i
<= 4; i
++){
620 for (j
= 0; j
<= 4; j
++){
621 rb
->lcd_getstringsize( buttonChar
[group
][i
][j
],&w
,&h
);
622 if (i
== btn_row
&& j
== btn_col
) /* selected item */
623 rb
->lcd_set_drawmode(DRMODE_SOLID
);
625 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
626 rb
->lcd_fillrect( X_0_POS
+ j
*REC_WIDTH
,
627 Y_1_POS
+ i
*REC_HEIGHT
,
628 REC_WIDTH
, REC_HEIGHT
+1);
629 if (i
== btn_row
&& j
== btn_col
) /* selected item */
630 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
632 rb
->lcd_set_drawmode(DRMODE_SOLID
);
633 rb
->lcd_putsxy( X_0_POS
+ j
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
634 Y_1_POS
+ i
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 + 1,
635 buttonChar
[group
][i
][j
] );
638 rb
->lcd_set_drawmode(DRMODE_SOLID
);
641 /* -----------------------------------------------------------------------
643 ----------------------------------------------------------------------- */
644 void cal_initial (void)
648 rb
->lcd_getstringsize("2nd",&w
,&h
);
649 if (w
> REC_WIDTH
|| h
> REC_HEIGHT
)
650 rb
->lcd_setfont(FONT_SYSFIXED
);
652 rb
->lcd_clear_display();
654 #ifdef CALCULATOR_OPERATORS
655 /* basic operators are available through separate button */
656 buttonGroup
= sciButtons
;
658 buttonGroup
= basicButtons
;
661 /* initially, invert button "5" */
664 prev_btn_row
= btn_row
;
665 prev_btn_col
= btn_col
;
666 drawButtons(buttonGroup
);
670 /* initial mem and output display*/
674 /* clear button queue */
675 rb
->button_clear_queue();
678 /* -----------------------------------------------------------------------
679 mySqrt uses Heron's algorithm, which is the Newtone-Raphson algorhitm
680 in it's private case for sqrt.
681 Thanks BlueChip for his intro text and Dave Straayer for the actual name.
682 ----------------------------------------------------------------------- */
683 double mySqrt(double square
)
687 double root
= ABS(square
+1)/2;
689 while( ABS(root
- temp
) > MINIMUM
){
691 root
= (square
/temp
+ temp
)/2;
693 if (k
>10000) return 0;
698 /* -----------------------------------------------------------------------
699 transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method
700 transcendFunc can do sin,cos,log,exp
701 input parameter is angle
702 ----------------------------------------------------------------------- */
703 void transcendFunc(char* func
, double* tt
, int* ttPower
)
705 double t
= (*tt
)*M_PI
/180; int tPower
= *ttPower
;
707 int n
= 50; /* n <=50, tables are all <= 50 */
709 double x
,y
,z
,xt
,yt
,zt
;
712 calStatus
= cal_normal
;
716 calStatus
= cal_error
;
720 calStatus
= cal_normal
;
722 if( func
[0] =='s' || func
[0] =='S'|| func
[0] =='t' || func
[0] =='T')
725 /* if( func[0] =='c' || func[0] =='C') */
739 while (t
> j
*M_TWOPI
) {j
++;}
741 if (M_PI_2
< t
&& t
< 3*M_PI_2
){
743 if (func
[0] =='c' || func
[0] =='C')
745 else if (func
[0] =='t' || func
[0] =='T')
748 else if ( 3*M_PI_2
<= t
&& t
<= M_TWOPI
)
751 x
= 0.60725293500888; y
= 0; z
= t
;
753 xt
= x
- SIGN(z
) * y
*cordicTable
[j
-1][0];
754 yt
= y
+ SIGN(z
) * x
*cordicTable
[j
-1][0];
755 zt
= z
- SIGN(z
) * cordicTable
[j
-1][1];
760 if( func
[0] =='s' || func
[0] =='S') {
764 else if( func
[0] =='c' || func
[0] =='C') {
768 else /*if( func[0] =='t' || func[0] =='T')*/ {
769 if(t
==M_PI_2
||t
==-M_PI_2
){
770 calStatus
= cal_error
;
780 /* -----------------------------------------------------------------------
781 add in scientific number format
782 ----------------------------------------------------------------------- */
783 void doAdd (double* operandOne
, int* powerOne
,
784 double operandTwo
, int powerTwo
)
786 if ( *powerOne
>= powerTwo
){
787 if (*powerOne
- powerTwo
<= DIGITLEN
+1){
788 while (powerTwo
< *powerOne
){
792 *operandOne
+= operandTwo
;
794 /*do nothing if operandTwo is too small*/
797 if (powerTwo
- *powerOne
<= DIGITLEN
+1){
798 while(powerTwo
> *powerOne
){
802 (*operandOne
) += operandTwo
;
804 else{/* simply copy operandTwo if operandOne is too small */
805 *operandOne
= operandTwo
;
806 *powerOne
= powerTwo
;
810 /* -----------------------------------------------------------------------
811 multiple in scientific number format
812 ----------------------------------------------------------------------- */
813 void doMultiple(double* operandOne
, int* powerOne
,
814 double operandTwo
, int powerTwo
)
816 (*operandOne
) *= operandTwo
;
817 (*powerOne
) += powerTwo
;
820 /* -----------------------------------------------------------------------
821 Handles all one operand calculations
822 ----------------------------------------------------------------------- */
823 void oneOperand(void)
826 if (buttonGroup
== basicButtons
){
830 calStatus
= cal_error
;
833 result
= (mySqrt(result
*10))/10;
834 power
= (power
+1) / 2;
837 result
= mySqrt(result
);
840 calStatus
= cal_normal
;
846 calStatus
= cal_normal
;
851 calStatus
= cal_error
;
855 calStatus
= cal_normal
;
859 calStatus
= cal_toDo
;
860 break; /* just for the safety */
863 else{ /* sciButtons */
866 transcendFunc("sin", &result
, &power
);
869 transcendFunc("cos", &result
, &power
);
872 transcendFunc("tan", &result
, &power
);
875 if (power
<0 || power
>8 || result
<0 )
876 calStatus
= cal_error
;
877 else if(result
== 0) {
886 if ( ( result
- (int)result
) > MINIMUM
)
887 calStatus
= cal_error
;
889 k
= result
; result
= 1;
891 doMultiple(&result
, &power
, k
, 0);
895 calStatus
= cal_normal
;
900 calStatus
= cal_toDo
;
901 break; /* just for the safety */
907 /* -----------------------------------------------------------------------
908 Handles all two operands calculations
909 ----------------------------------------------------------------------- */
910 void twoOperands(void)
914 doAdd(&operand
, &operandPower
, -result
, power
);
917 doAdd(&operand
, &operandPower
, result
, power
);
920 doMultiple(&operand
, &operandPower
, result
, power
);
923 if ( ABS(result
) > MINIMUM
){
924 doMultiple(&operand
, &operandPower
, 1/result
, -power
);
927 calStatus
= cal_error
;
930 switchOperands(); /* counter switchOperands() below */
937 /* First, increases *dimen1 by dimen1_delta modulo dimen1_modulo.
938 If dimen1 wraps, increases *dimen2 by dimen2_delta modulo dimen2_modulo.
940 static void move_with_wrap_and_shift(
941 int *dimen1
, int dimen1_delta
, int dimen1_modulo
,
942 int *dimen2
, int dimen2_delta
, int dimen2_modulo
)
944 bool wrapped
= false;
946 *dimen1
+= dimen1_delta
;
949 *dimen1
= dimen1_modulo
- 1;
952 else if (*dimen1
>= dimen1_modulo
)
960 /* Make the dividend always positive to be sure about the result.
961 Adding dimen2_modulo does not change it since we do it modulo. */
962 *dimen2
= (*dimen2
+ dimen2_modulo
+ dimen2_delta
) % dimen2_modulo
;
966 /* -----------------------------------------------------------------------
967 Print buttons when switching 1st and 2nd
968 int group = {basicButtons, sciButtons}
969 ----------------------------------------------------------------------- */
970 void printButtonGroups(int group
)
976 /* -----------------------------------------------------------------------
977 flash the currently marked button
978 ----------------------------------------------------------------------- */
979 void flashButton(void)
984 rb
->lcd_getstringsize( buttonChar
[buttonGroup
][btn_row
][btn_col
],&w
,&h
);
985 rb
->lcd_set_drawmode(DRMODE_SOLID
|(k
==1) ? 0 : DRMODE_INVERSEVID
);
986 rb
->lcd_fillrect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
987 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
988 REC_WIDTH
- 1, REC_HEIGHT
- 1);
989 rb
->lcd_putsxy( X_0_POS
+ btn_col
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
990 Y_1_POS
+ btn_row
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 +1,
991 buttonChar
[buttonGroup
][btn_row
][btn_col
] );
992 rb
->lcd_update_rect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
993 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
994 REC_WIDTH
- 1, REC_HEIGHT
- 1);
1002 /* -----------------------------------------------------------------------
1003 pos is the position that needs animation. pos = [1~18]
1004 ----------------------------------------------------------------------- */
1005 void deleteAnimation(int pos
)
1008 if (pos
<1 || pos
>18)
1011 rb
->lcd_getstringsize("0", &w
, &h
);
1012 x
= (pos
==1? 4: LCD_WIDTH
- 4 - w
);
1015 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
1016 rb
->lcd_fillrect(x
, Y_1_POS
- h
-1, w
, h
);
1017 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1018 rb
->lcd_fillrect(x
+ (w
*k
)/8, Y_1_POS
- h
-1 + (h
*k
)/8,
1019 (w
*(4-k
))/4, (h
*(4-k
))/4);
1020 rb
->lcd_update_rect(x
, Y_1_POS
- h
-1, w
, h
);
1025 /* -----------------------------------------------------------------------
1026 result may be one of these formats:
1032 formatResult() change result to standard format: 0.xxxx
1033 if result is close to 0, let it be 0;
1034 if result is close to 1, let it be 0.1 and power++;
1035 ----------------------------------------------------------------------- */
1036 void formatResult(void)
1038 int resultsign
= SIGN(result
);
1039 result
= ABS(result
);
1040 if(result
> MINIMUM
){ /* doesn't check power, might have problem
1042 + - * / of two formatted number wouldn't.
1043 only a calculation that makes a formatted
1044 number (0.xxxx) less than MINIMUM in only
1048 while( (int)(result
*10) == 0 ){
1054 else{ /* result >= 1 */
1055 while( (int)result
!= 0 ){
1062 if (result
> (1-MINIMUM
)){
1067 result
*= resultsign
;
1076 /* -----------------------------------------------------------------------
1077 result2typingbuf() outputs standard format result to typingbuf.
1078 case SCIENTIFIC_FORMAT, let temppower = 1;
1079 case temppower > 0: print '.' in the middle
1080 case temppower <= 0: print '.' in the begining
1081 ----------------------------------------------------------------------- */
1082 void result2typingbuf(void)
1084 bool haveDot
= false;
1087 double tempresult
= ABS(result
); /* positive num makes things simple */
1090 double tempmodifier
= 1;
1093 if(SCIENTIFIC_FORMAT
)
1094 temppower
= 1; /* output x.xxxx format */
1100 if(tempresult
< MINIMUM
){ /* if 0,faster display and avoid complication*/
1104 else{ /* tempresult > 0 */
1105 typingbuf
[0] = (SIGN(result
)<0)?'-':' ';
1107 typingbufPointer
= typingbuf
;
1109 for (k
= 0; k
<DIGITLEN
+1 ; k
++){
1111 if(temppower
|| *(typingbufPointer
-1) == '.'){
1113 tempmodifier
= tempmodifier
/10;
1114 while( (tempresult
-tempmodifier
*count
) >
1115 (tempmodifier
-MINIMUM
)){
1118 tempresult
-= tempmodifier
*count
;
1119 tempresult
= ABS(tempresult
);
1121 *typingbufPointer
= count
+ '0';
1123 else{ /* temppower == 0 */
1124 *typingbufPointer
= '.';
1131 typingbufPointer
++; *typingbufPointer
= '0';
1132 typingbufPointer
++; *typingbufPointer
= '.';
1133 for (k
= 2; k
<DIGITLEN
+1 ; k
++){
1136 if ( (-temppower
) < (k
-1)){
1137 tempmodifier
= tempmodifier
/10;
1138 while((tempresult
-tempmodifier
*count
)>(tempmodifier
-MINIMUM
)){
1142 tempresult
-= tempmodifier
*count
;
1143 tempresult
= ABS(tempresult
);
1146 *typingbufPointer
= count
+ '0';
1149 /* now, typingbufPointer = typingbuf + 16 */
1150 /* backward strip off 0 and '.' */
1152 while( (*typingbufPointer
== '0') || (*typingbufPointer
== '.')){
1153 tempchar
= *typingbufPointer
;
1154 *typingbufPointer
= 0;
1156 if (tempchar
== '.') break;
1159 typingbuf
[DIGITLEN
+1] = 0;
1160 } /* else tempresult > 0 */
1163 /* -----------------------------------------------------------------------
1164 printResult() generates LCD display.
1165 ----------------------------------------------------------------------- */
1166 void printResult(void)
1170 char operbuf
[3] = {0, 0, 0};
1175 rb
->lcd_clear_display();
1176 rb
->splash(HZ
/3, "Bye now!");
1180 rb
->snprintf(buf
, 19, "%18s","Error");
1184 rb
->snprintf(buf
, 19, "%18s","Coming soon ^_* ");
1190 if( power
> 1000 ){ /* power -1 > 999 */
1191 calStatus
= cal_error
;
1194 if (power
< -998 ) /* power -1 < -999 */
1195 clearResult(); /* too small, let it be 0 */
1201 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1204 if(SCIENTIFIC_FORMAT
){
1205 /* output format: X.XXXX eXXX */
1206 if(power
> -98){ /* power-1 >= -99, eXXX or e-XX */
1207 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1208 for(k
=11;k
<=14;k
++) buf
[k
] = ' ';
1210 rb
->snprintf(typingbuf
, 5, "e%d",power
-1);
1211 rb
->snprintf(buf
+11, 5, "%4s",typingbuf
);
1213 else{ /* power-1 <= -100, e-XXX */
1214 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1215 rb
->snprintf(buf
+11, 6, "e%d",power
-1);
1219 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1220 } /* if SCIENTIFIC_FORMAT */
1226 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1227 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1232 rb
->lcd_getstringsize(buf
, &w
, &h
);
1233 rb
->screen_clear_area(rb
->screens
[0], 0, 0, LCD_WIDTH
, Y_1_POS
- 1);
1234 rb
->lcd_putsxy(4, Y_1_POS
- h
-1, operbuf
);
1235 rb
->lcd_putsxy(LCD_WIDTH
- w
- 4, Y_1_POS
- h
-1, buf
);
1236 rb
->lcd_update_rect(0, 1, LCD_WIDTH
, Y_1_POS
);
1239 /* -----------------------------------------------------------------------
1240 Process typing buttons: 1-9, '.', sign
1241 main operand "result" and typingbuf are processed seperately here.
1242 ----------------------------------------------------------------------- */
1243 void typingProcess(void){
1244 switch( CAL_BUTTON
){
1246 if (calStatus
== cal_typing
||
1247 calStatus
== cal_dotted
)
1248 typingbuf
[0] = (typingbuf
[0]=='-')?' ':'-';
1252 operInputted
= false;
1256 *typingbufPointer
= '0';
1259 calStatus
= cal_dotted
;
1260 *typingbufPointer
= '.';
1261 if (typingbufPointer
!= typingbuf
+DIGITLEN
+1)
1264 default: /* cal_dotted */
1269 operInputted
= false;
1270 /* normal,0; normal,1-9; typing,0; typing,1-9 */
1273 if(CAL_BUTTON
== btn_0
)
1274 break; /* first input is 0, ignore */
1276 /*no operator means start a new calculation*/
1279 calStatus
= cal_typing
;
1280 /* go on typing, no break */
1285 *typingbufPointer
= '0';
1288 *typingbufPointer
=(7+btn_col
-3*(btn_row
-1))+ '0';
1291 if (typingbufPointer
!=typingbuf
+DIGITLEN
+1){
1294 {/* result processing */
1295 if (calStatus
== cal_typing
) power
++;
1296 if (CAL_BUTTON
!= btn_0
)
1299 (7+btn_col
-3*(btn_row
-1))*modifier
;
1303 else /* last byte always '\0' */
1304 *typingbufPointer
= 0;
1306 default: /* cal_error, cal_exit */
1309 break; /* default, 0-9 */
1310 } /* switch( CAL_BUTTON ) */
1313 /* -----------------------------------------------------------------------
1314 Handle delete operation
1315 main operand "result" and typingbuf are processed seperately here.
1316 ----------------------------------------------------------------------- */
1317 void doDelete(void){
1318 deleteAnimation(18);
1321 if (*(typingbufPointer
-1) == '.'){
1322 /* if dotted and deleting '.',
1323 change status and delete '.' below */
1324 calStatus
= cal_typing
;
1326 else{ /* if dotted and not deleting '.',
1328 power
++; /* counter "power--;" below */
1333 {/* result processing */ /* 0-9, '.' */
1334 /* if deleting '.', do nothing */
1335 if ( *typingbufPointer
!= '.'){
1338 result
= result
- SIGN(result
)*
1339 ((*typingbufPointer
)- '0')*modifier
;
1343 *typingbufPointer
= 0;
1345 /* if (only one digit left and it's 0)
1346 or no digit left, change status*/
1347 if ( typingbufPointer
== typingbuf
+1 ||
1348 ( typingbufPointer
== typingbuf
+2 &&
1349 *(typingbufPointer
-1) == '0' ))
1350 calStatus
= cal_normal
;
1352 default: /* normal, error, exit */
1356 /* -----------------------------------------------------------------------
1357 Handle buttons on basic screen
1358 ----------------------------------------------------------------------- */
1359 void basicButtonsProcess(void){
1361 case CALCULATOR_INPUT
:
1362 if (calStatus
== cal_error
&& (CAL_BUTTON
!= btn_C
) ) break;
1364 switch( CAL_BUTTON
){
1366 operInputted
= false;
1367 result
= memTemp
; power
= memTempPower
;
1368 calStatus
= cal_normal
;
1372 if (memTemp
> MINIMUM
)
1373 doAdd(&memTemp
, &memTempPower
, result
, power
);
1375 /* if result is too small and memTemp = 0,
1376 doAdd will not add */
1378 memTempPower
= power
;
1380 calStatus
= cal_normal
;
1383 case btn_C
: clearMem(); break;
1384 case btn_CE
: clearInput(); break;
1387 buttonGroup
= sciButtons
;
1388 printButtonGroups(buttonGroup
);
1391 /* one operand calculation, may be changed to
1392 like sin, cos, log, etc */
1396 formatResult(); /* not necessary, just for safty */
1400 case_btn_equal
: /* F3 shortkey entrance */
1403 calStatus
= cal_normal
;
1404 operInputted
= false;
1405 if (oper
!= ' ') twoOperands();
1412 if(!operInputted
) {twoOperands(); operInputted
= true;}
1413 oper
= buttonChar
[basicButtons
][btn_row
][btn_col
][0];
1414 #ifdef CALCULATOR_OPERATORS
1415 case_cycle_operators
: /* F2 shortkey entrance */
1417 calStatus
= cal_normal
;
1420 operandPower
= power
;
1429 } /* switch (CAL_BUTTON) */
1432 #ifdef CALCULATOR_OPERATORS
1433 case CALCULATOR_OPERATORS
:
1434 if (calStatus
== cal_error
) break;
1435 if (!operInputted
) {twoOperands(); operInputted
= true;}
1438 case '/': oper
= '+'; flashButton(); break;
1439 case '+': oper
= '-'; flashButton(); break;
1440 case '-': oper
= '*'; flashButton(); break;
1441 case '*': oper
= '/'; flashButton(); break;
1443 goto case_cycle_operators
;
1447 case CALCULATOR_CALC
:
1448 if (calStatus
== cal_error
) break;
1450 goto case_btn_equal
;
1457 /* -----------------------------------------------------------------------
1458 Handle buttons on scientific screen
1459 ----------------------------------------------------------------------- */
1460 void sciButtonsProcess(void){
1462 case CALCULATOR_INPUT
:
1463 if (calStatus
== cal_error
&& (CAL_BUTTON
!= sci_sci
) ) break;
1465 switch( CAL_BUTTON
){
1468 result
= M_PI
; power
= 0;
1469 calStatus
= cal_normal
;
1475 buttonGroup
= basicButtons
;
1476 printButtonGroups(basicButtons
);
1489 formatResult(); /* not necessary, just for safty */
1498 } /* switch (CAL_BUTTON) */
1501 #ifdef CALCULATOR_OPERATORS
1502 case CALCULATOR_OPERATORS
:
1503 if (calStatus
== cal_error
) break;
1504 if (!operInputted
) {twoOperands(); operInputted
= true;}
1506 case ' ': oper
= '+'; break;
1507 case '/': oper
= '+'; deleteAnimation(1); break;
1508 case '+': oper
= '-'; deleteAnimation(1); break;
1509 case '-': oper
= '*'; deleteAnimation(1); break;
1510 case '*': oper
= '/'; deleteAnimation(1); break;
1512 calStatus
= cal_normal
;
1515 operandPower
= power
;
1519 case CALCULATOR_CALC
:
1520 if (calStatus
== cal_error
) break;
1522 calStatus
= cal_normal
;
1523 operInputted
= false;
1524 if (oper
!= ' ') twoOperands();
1531 /* -----------------------------------------------------------------------
1533 Invert display new button, invert back previous button
1534 ----------------------------------------------------------------------- */
1535 int handleButton(int button
){
1538 case CALCULATOR_INPUT
:
1539 case CALCULATOR_CALC
:
1540 #ifdef CALCULATOR_INPUT_CALC_PRE
1541 if (lastbtn
!= CALCULATOR_INPUT_CALC_PRE
)
1543 /* no unconditional break; here! */
1545 #ifdef CALCULATOR_OPERATORS
1546 case CALCULATOR_OPERATORS
:
1548 switch(buttonGroup
){
1550 basicButtonsProcess();
1553 sciButtonsProcess();
1558 #ifdef CALCULATOR_CLEAR
1559 case CALCULATOR_CLEAR
:
1565 default: /* cal_normal, cal_error, cal_exit */
1572 case CALCULATOR_LEFT
:
1573 case CALCULATOR_LEFT
| BUTTON_REPEAT
:
1574 move_with_wrap_and_shift(
1575 &btn_col
, -1, BUTTON_COLS
,
1576 &btn_row
, 0, BUTTON_ROWS
);
1579 case CALCULATOR_RIGHT
:
1580 case CALCULATOR_RIGHT
| BUTTON_REPEAT
:
1581 move_with_wrap_and_shift(
1582 &btn_col
, 1, BUTTON_COLS
,
1583 &btn_row
, 0, BUTTON_ROWS
);
1586 #ifdef CALCULATOR_UP
1588 case CALCULATOR_UP
| BUTTON_REPEAT
:
1589 move_with_wrap_and_shift(
1590 &btn_row
, -1, BUTTON_ROWS
,
1591 &btn_col
, 0, BUTTON_COLS
);
1594 #ifdef CALCULATOR_DOWN
1595 case CALCULATOR_DOWN
:
1596 case CALCULATOR_DOWN
| BUTTON_REPEAT
:
1597 move_with_wrap_and_shift(
1598 &btn_row
, 1, BUTTON_ROWS
,
1599 &btn_col
, 0, BUTTON_COLS
);
1603 #ifdef CALCULATOR_UP_W_SHIFT
1604 case CALCULATOR_UP_W_SHIFT
:
1605 case CALCULATOR_UP_W_SHIFT
| BUTTON_REPEAT
:
1606 move_with_wrap_and_shift(
1607 &btn_row
, -1, BUTTON_ROWS
,
1608 &btn_col
, -1, BUTTON_COLS
);
1611 #ifdef CALCULATOR_DOWN_W_SHIFT
1612 case CALCULATOR_DOWN_W_SHIFT
:
1613 case CALCULATOR_DOWN_W_SHIFT
| BUTTON_REPEAT
:
1614 move_with_wrap_and_shift(
1615 &btn_row
, 1, BUTTON_ROWS
,
1616 &btn_col
, 1, BUTTON_COLS
);
1619 #ifdef CALCULATOR_LEFT_W_SHIFT
1620 case CALCULATOR_LEFT_W_SHIFT
:
1621 case CALCULATOR_LEFT_W_SHIFT
| BUTTON_REPEAT
:
1622 move_with_wrap_and_shift(
1623 &btn_col
, -1, BUTTON_COLS
,
1624 &btn_row
, -1, BUTTON_ROWS
);
1627 #ifdef CALCULATOR_RIGHT_W_SHIFT
1628 case CALCULATOR_RIGHT_W_SHIFT
:
1629 case CALCULATOR_RIGHT_W_SHIFT
| BUTTON_REPEAT
:
1630 move_with_wrap_and_shift(
1631 &btn_col
, 1, BUTTON_COLS
,
1632 &btn_row
, 1, BUTTON_ROWS
);
1635 #ifdef CALCULATOR_RC_QUIT
1636 case CALCULATOR_RC_QUIT
:
1638 case CALCULATOR_QUIT
:
1644 prev_btn_row
= btn_row
;
1645 prev_btn_col
= btn_col
;
1648 /* -----------------------------------------------------------------------
1650 ----------------------------------------------------------------------- */
1651 enum plugin_status
plugin_start(const void* parameter
)
1655 /* now go ahead and have fun! */
1659 while (calStatus
!= cal_exit
) {
1660 btn
= rb
->button_get_w_tmo(HZ
/2);
1661 #ifdef HAVE_TOUCHSCREEN
1662 if(btn
& BUTTON_TOUCHSCREEN
)
1664 struct ts_raster_result res
;
1665 if(touchscreen_map_raster(&calc_raster
, rb
->button_get_data() >> 16,
1666 rb
->button_get_data() & 0xffff, &res
) == 1)
1670 drawButtons(buttonGroup
);
1675 prev_btn_row
= btn_row
;
1676 prev_btn_col
= btn_col
;
1677 if(btn
& BUTTON_REL
)
1679 btn
= CALCULATOR_INPUT
;
1680 switch(buttonGroup
){
1682 basicButtonsProcess();
1685 sciButtonsProcess();
1688 btn
= BUTTON_TOUCHSCREEN
;
1693 if (handleButton(btn
) == -1)
1695 calStatus
= cal_exit
;
1700 drawButtons(buttonGroup
);
1706 if(rb
->default_event_handler(btn
) == SYS_USB_CONNECTED
)
1707 return PLUGIN_USB_CONNECTED
;
1709 if (btn
!= BUTTON_NONE
)
1711 } /* while (calStatus != cal_exit ) */
1713 rb
->button_clear_queue();
1717 #endif /* #ifdef HAVE_LCD_BITMAP */