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[kugel-rb.git] / apps / gui / viewport.c
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1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include <stdlib.h>
23 #include "config.h"
24 #include "lcd.h"
25 #include "lcd-remote.h"
26 #include "font.h"
27 #include "viewport.h"
28 #include "screen_access.h"
29 #include "settings.h"
30 #include "misc.h"
32 /*some short cuts for fg/bg/line selector handling */
33 #ifdef HAVE_LCD_COLOR
34 #define FG_FALLBACK global_settings.fg_color
35 #define BG_FALLBACK global_settings.bg_color
36 #else
37 #define FG_FALLBACK LCD_DEFAULT_FG
38 #define BG_FALLBACK LCD_DEFAULT_BG
39 #endif
40 #ifdef HAVE_REMOTE_LCD
41 #define REMOTE_FG_FALLBACK LCD_REMOTE_DEFAULT_FG
42 #define REMOTE_BG_FALLBACK LCD_REMOTE_DEFAULT_BG
43 #endif
46 /* all below isn't needed for pc tools (i.e. checkwps/wps editor)
47 * only viewport_parse_viewport() is */
48 #ifndef __PCTOOL__
49 #include "string.h"
50 #include "kernel.h"
51 #include "system.h"
52 #include "statusbar.h"
53 #include "appevents.h"
54 #include "panic.h"
55 #ifdef HAVE_LCD_BITMAP
56 #include "language.h"
57 #endif
58 #include "statusbar-skinned.h"
59 #include "debug.h"
60 #include "viewport.h"
62 #define VPSTACK_DEPTH 16
63 struct viewport_stack_item
65 struct viewport* vp;
66 bool enabled;
69 #ifdef HAVE_LCD_BITMAP
70 static void viewportmanager_redraw(void* data);
72 static int theme_stack_top[NB_SCREENS]; /* the last item added */
73 static struct viewport_stack_item theme_stack[NB_SCREENS][VPSTACK_DEPTH];
74 static bool is_theme_enabled(enum screen_type screen);
77 static void toggle_events(bool enable)
79 if (enable)
81 add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
82 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
83 add_event(LCD_EVENT_ACTIVATION, false, do_sbs_update_callback);
84 #endif
85 add_event(PLAYBACK_EVENT_TRACK_CHANGE, false,
86 do_sbs_update_callback);
87 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false,
88 do_sbs_update_callback);
90 else
92 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
93 remove_event(LCD_EVENT_ACTIVATION, do_sbs_update_callback);
94 #endif
95 remove_event(PLAYBACK_EVENT_TRACK_CHANGE, do_sbs_update_callback);
96 remove_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, do_sbs_update_callback);
97 remove_event(GUI_EVENT_ACTIONUPDATE, viewportmanager_redraw);
102 static void toggle_theme(enum screen_type screen, bool force)
104 bool enable_event = false;
105 static bool was_enabled[NB_SCREENS] = {false};
106 static bool after_boot[NB_SCREENS] = {false};
107 int i;
109 FOR_NB_SCREENS(i)
111 enable_event = enable_event || is_theme_enabled(i);
112 sb_set_title_text(NULL, Icon_NOICON, i);
114 toggle_events(enable_event);
116 if (is_theme_enabled(screen))
118 bool first_boot = theme_stack_top[screen] == 0;
119 /* remove the left overs from the previous screen.
120 * could cause a tiny flicker. Redo your screen code if that happens */
121 #if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
122 screens[screen].backdrop_show(sb_get_backdrop(screen));
123 #endif
124 if (LIKELY(after_boot[screen]) && (!was_enabled[screen] || force))
126 struct viewport deadspace, user;
127 viewport_set_defaults(&user, screen);
128 deadspace = user; /* get colours and everything */
129 /* above */
130 deadspace.x = 0;
131 deadspace.y = 0;
132 deadspace.width = screens[screen].lcdwidth;
133 deadspace.height = user.y;
134 if (deadspace.width && deadspace.height)
136 screens[screen].set_viewport(&deadspace);
137 screens[screen].clear_viewport();
138 screens[screen].update_viewport();
140 /* below */
141 deadspace.y = user.y + user.height;
142 deadspace.height = screens[screen].lcdheight - deadspace.y;
143 if (deadspace.width && deadspace.height)
145 screens[screen].set_viewport(&deadspace);
146 screens[screen].clear_viewport();
147 screens[screen].update_viewport();
149 /* left */
150 deadspace.x = 0;
151 deadspace.y = 0;
152 deadspace.width = user.x;
153 deadspace.height = screens[screen].lcdheight;
154 if (deadspace.width && deadspace.height)
156 screens[screen].set_viewport(&deadspace);
157 screens[screen].clear_viewport();
158 screens[screen].update_viewport();
160 /* below */
161 deadspace.x = user.x + user.width;
162 deadspace.width = screens[screen].lcdwidth - deadspace.x;
163 if (deadspace.width && deadspace.height)
165 screens[screen].set_viewport(&deadspace);
166 screens[screen].clear_viewport();
167 screens[screen].update_viewport();
169 screens[screen].set_viewport(NULL);
171 intptr_t force = first_boot?0:1;
173 send_event(GUI_EVENT_ACTIONUPDATE, (void*)force);
175 else
177 #if LCD_DEPTH > 1 || (defined(LCD_REMOTE_DEPTH) && LCD_REMOTE_DEPTH > 1)
178 screens[screen].backdrop_show(NULL);
179 #endif
180 screens[screen].stop_scroll();
182 /* let list initialize viewport in case viewport dimensions is changed. */
183 send_event(GUI_EVENT_THEME_CHANGED, NULL);
184 FOR_NB_SCREENS(i)
185 was_enabled[i] = is_theme_enabled(i);
186 #ifdef HAVE_TOUCHSCREEN
187 sb_bypass_touchregions(!is_theme_enabled(SCREEN_MAIN));
188 #endif
189 after_boot[screen] = true;
192 void viewportmanager_theme_enable(enum screen_type screen, bool enable,
193 struct viewport *viewport)
195 int top = ++theme_stack_top[screen];
196 if (top >= VPSTACK_DEPTH-1)
197 panicf("Stack overflow... viewportmanager");
198 theme_stack[screen][top].enabled = enable;
199 theme_stack[screen][top].vp = viewport;
200 toggle_theme(screen, false);
201 /* then be nice and set the viewport up */
202 if (viewport)
203 viewport_set_defaults(viewport, screen);
206 void viewportmanager_theme_undo(enum screen_type screen, bool force_redraw)
208 int top = --theme_stack_top[screen];
209 if (top < 0)
210 panicf("Stack underflow... viewportmanager");
212 toggle_theme(screen, force_redraw);
216 static bool is_theme_enabled(enum screen_type screen)
218 int top = theme_stack_top[screen];
219 return theme_stack[screen][top].enabled;
221 #endif /* HAVE_LCD_BITMAP */
223 int viewport_get_nb_lines(const struct viewport *vp)
225 #ifdef HAVE_LCD_BITMAP
226 return vp->height/font_get(vp->font)->height;
227 #else
228 (void)vp;
229 return 2;
230 #endif
233 static void viewportmanager_redraw(void* data)
235 int i;
236 FOR_NB_SCREENS(i)
238 #ifdef HAVE_LCD_BITMAP
239 if (is_theme_enabled(i))
240 sb_skin_update(i, NULL != data);
241 #else
242 (void)data;
243 gui_statusbar_draw(&statusbars.statusbars[i], NULL, NULL);
244 #endif
248 void viewportmanager_init()
250 #ifdef HAVE_LCD_BITMAP
251 int i;
252 FOR_NB_SCREENS(i)
254 theme_stack_top[i] = -1; /* the next call fixes this to 0 */
255 /* We always want the theme enabled by default... */
256 viewportmanager_theme_enable(i, true, NULL);
258 #else
259 add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
260 #endif
263 #ifdef HAVE_LCD_BITMAP
264 void viewportmanager_theme_changed(const int which)
266 int i;
267 #ifdef HAVE_BUTTONBAR
268 if (which & THEME_BUTTONBAR)
269 { /* don't handle further, the custom ui viewport ignores the buttonbar,
270 * as does viewport_set_defaults(), since only lists use it*/
271 screens[SCREEN_MAIN].has_buttonbar = global_settings.buttonbar;
273 #endif
274 if (which & THEME_UI_VIEWPORT)
277 if (which & THEME_LANGUAGE)
280 if (which & THEME_STATUSBAR)
282 FOR_NB_SCREENS(i)
284 /* This can probably be done better...
285 * disable the theme so it's forced to do a full redraw */
286 viewportmanager_theme_enable(i, false, NULL);
287 viewportmanager_theme_undo(i, true);
290 send_event(GUI_EVENT_THEME_CHANGED, NULL);
293 #ifdef HAVE_TOUCHSCREEN
294 /* check if a point (x and y coordinates) are within a viewport */
295 bool viewport_point_within_vp(const struct viewport *vp,
296 const int x, const int y)
298 bool is_x = (x >= vp->x && x < (vp->x + vp->width));
299 bool is_y = (y >= vp->y && y < (vp->y + vp->height));
300 return (is_x && is_y);
302 #endif /* HAVE_TOUCHSCREEN */
304 static void set_default_align_flags(struct viewport *vp)
306 vp->flags &= ~VP_FLAG_ALIGNMENT_MASK;
307 if (UNLIKELY(lang_is_rtl()))
308 vp->flags |= VP_FLAG_ALIGN_RIGHT;
311 #endif /* HAVE_LCD_BITMAP */
312 #endif /* __PCTOOL__ */
314 #ifdef HAVE_LCD_COLOR
315 #define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
316 #else
317 #define ARG_STRING(_depth) "dddddgg"
318 #endif
321 void viewport_set_fullscreen(struct viewport *vp,
322 const enum screen_type screen)
324 vp->x = 0;
325 vp->y = 0;
326 vp->width = screens[screen].lcdwidth;
327 vp->height = screens[screen].lcdheight;
329 #ifdef HAVE_LCD_BITMAP
330 #ifndef __PCTOOL__
331 set_default_align_flags(vp);
332 #endif
333 vp->font = FONT_UI + screen; /* default to UI to discourage SYSFONT use */
334 vp->drawmode = DRMODE_SOLID;
335 #if LCD_DEPTH > 1
336 #ifdef HAVE_REMOTE_LCD
337 /* We only need this test if there is a remote LCD */
338 if (screen == SCREEN_MAIN)
339 #endif
341 vp->fg_pattern = FG_FALLBACK;
342 vp->bg_pattern = BG_FALLBACK;
343 #ifdef HAVE_LCD_COLOR
344 vp->lss_pattern = global_settings.lss_color;
345 vp->lse_pattern = global_settings.lse_color;
346 vp->lst_pattern = global_settings.lst_color;
347 #endif
349 #endif
351 #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
352 if (screen == SCREEN_REMOTE)
354 vp->fg_pattern = LCD_REMOTE_DEFAULT_FG;
355 vp->bg_pattern = LCD_REMOTE_DEFAULT_BG;
357 #endif
358 #endif
361 void viewport_set_defaults(struct viewport *vp,
362 const enum screen_type screen)
364 #if defined(HAVE_LCD_BITMAP) && !defined(__PCTOOL__)
365 struct viewport *sbs_area = NULL;
366 if (!is_theme_enabled(screen))
368 viewport_set_fullscreen(vp, screen);
369 return;
371 sbs_area = sb_skin_get_info_vp(screen);
373 if (sbs_area)
374 *vp = *sbs_area;
375 else
376 #endif /* HAVE_LCD_BITMAP */
377 viewport_set_fullscreen(vp, screen);
381 #ifdef HAVE_LCD_BITMAP
383 int get_viewport_default_colour(enum screen_type screen, bool fgcolour)
385 (void)screen; (void)fgcolour;
386 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
387 int colour;
388 if (fgcolour)
390 #if (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
391 if (screen == SCREEN_REMOTE)
392 colour = REMOTE_FG_FALLBACK;
393 else
394 #endif
395 #if defined(HAVE_LCD_COLOR)
396 colour = global_settings.fg_color;
397 #else
398 colour = FG_FALLBACK;
399 #endif
401 else
403 #if (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
404 if (screen == SCREEN_REMOTE)
405 colour = REMOTE_BG_FALLBACK;
406 else
407 #endif
408 #if defined(HAVE_LCD_COLOR)
409 colour = global_settings.bg_color;
410 #else
411 colour = BG_FALLBACK;
412 #endif
414 return colour;
415 #else
416 return 0;
417 #endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
420 const char* viewport_parse_viewport(struct viewport *vp,
421 enum screen_type screen,
422 const char *bufptr,
423 const char separator)
425 /* parse the list to the viewport struct */
426 const char *ptr = bufptr;
427 uint32_t set = 0;
429 enum {
430 PL_X = 0,
431 PL_Y,
432 PL_WIDTH,
433 PL_HEIGHT,
434 PL_FONT,
437 if (!(ptr = parse_list("ddddd", &set, separator, ptr,
438 &vp->x, &vp->y, &vp->width, &vp->height, &vp->font)))
439 return NULL;
441 /* X and Y *must* be set */
442 if (!LIST_VALUE_PARSED(set, PL_X) || !LIST_VALUE_PARSED(set, PL_Y))
443 return NULL;
444 /* check for negative values */
445 if (vp->x < 0)
446 vp->x += screens[screen].lcdwidth;
447 if (vp->y < 0)
448 vp->y += screens[screen].lcdheight;
450 /* fix defaults,
451 * and negative width/height which means "extend to edge minus value */
452 if (!LIST_VALUE_PARSED(set, PL_WIDTH))
453 vp->width = screens[screen].lcdwidth - vp->x;
454 else if (vp->width < 0)
455 vp->width = (vp->width + screens[screen].lcdwidth) - vp->x;
456 if (!LIST_VALUE_PARSED(set, PL_HEIGHT))
457 vp->height = screens[screen].lcdheight - vp->y;
458 else if (vp->height < 0)
459 vp->height = (vp->height + screens[screen].lcdheight) - vp->y;
461 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
462 vp->fg_pattern = get_viewport_default_colour(screen, true);
463 vp->bg_pattern = get_viewport_default_colour(screen, false);
464 #endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
466 #ifdef HAVE_LCD_COLOR
467 vp->lss_pattern = global_settings.lss_color;
468 vp->lse_pattern = global_settings.lse_color;
469 vp->lst_pattern = global_settings.lst_color;
470 #endif
472 /* Validate the viewport dimensions - we know that the numbers are
473 non-negative integers, ignore bars and assume the viewport takes them
474 * into account */
475 if ((vp->x >= screens[screen].lcdwidth) ||
476 ((vp->x + vp->width) > screens[screen].lcdwidth) ||
477 (vp->y >= screens[screen].lcdheight) ||
478 ((vp->y + vp->height) > screens[screen].lcdheight))
480 return NULL;
483 /* Default to using the user font if the font was an invalid number or '-'
484 * font 1 is *always* the UI font for the current screen
485 * 2 is always the first extra font */
486 if (!LIST_VALUE_PARSED(set, PL_FONT))
487 vp->font = FONT_UI;
489 /* Set the defaults for fields not user-specified */
490 vp->drawmode = DRMODE_SOLID;
491 #ifndef __PCTOOL__
492 set_default_align_flags(vp);
493 #endif
495 return ptr;
497 #endif