rename eclipse project
[kugel-rb.git] / firmware / thread.c
blob45a74b01304d78a47b80ca06fd11cda47627d8c2
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 by Ulf Ralberg
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "config.h"
22 #include <stdbool.h>
23 #include <stdio.h>
24 #include "thread.h"
25 #include "panic.h"
26 #include "system.h"
27 #include "kernel.h"
28 #include "cpu.h"
29 #include "string.h"
30 #ifdef RB_PROFILE
31 #include <profile.h>
32 #endif
33 /****************************************************************************
34 * ATTENTION!! *
35 * See notes below on implementing processor-specific portions! *
36 ***************************************************************************/
38 /* Define THREAD_EXTRA_CHECKS as 1 to enable additional state checks */
39 #ifdef DEBUG
40 #define THREAD_EXTRA_CHECKS 1 /* Always 1 for DEBUG */
41 #else
42 #define THREAD_EXTRA_CHECKS 0
43 #endif
45 /**
46 * General locking order to guarantee progress. Order must be observed but
47 * all stages are not nescessarily obligatory. Going from 1) to 3) is
48 * perfectly legal.
50 * 1) IRQ
51 * This is first because of the likelyhood of having an interrupt occur that
52 * also accesses one of the objects farther down the list. Any non-blocking
53 * synchronization done may already have a lock on something during normal
54 * execution and if an interrupt handler running on the same processor as
55 * the one that has the resource locked were to attempt to access the
56 * resource, the interrupt handler would wait forever waiting for an unlock
57 * that will never happen. There is no danger if the interrupt occurs on
58 * a different processor because the one that has the lock will eventually
59 * unlock and the other processor's handler may proceed at that time. Not
60 * nescessary when the resource in question is definitely not available to
61 * interrupt handlers.
63 * 2) Kernel Object
64 * 1) May be needed beforehand if the kernel object allows dual-use such as
65 * event queues. The kernel object must have a scheme to protect itself from
66 * access by another processor and is responsible for serializing the calls
67 * to block_thread(_w_tmo) and wakeup_thread both to themselves and to each
68 * other. Objects' queues are also protected here.
70 * 3) Thread Slot
71 * This locks access to the thread's slot such that its state cannot be
72 * altered by another processor when a state change is in progress such as
73 * when it is in the process of going on a blocked list. An attempt to wake
74 * a thread while it is still blocking will likely desync its state with
75 * the other resources used for that state.
77 * 4) Core Lists
78 * These lists are specific to a particular processor core and are accessible
79 * by all processor cores and interrupt handlers. The running (rtr) list is
80 * the prime example where a thread may be added by any means.
83 /*---------------------------------------------------------------------------
84 * Processor specific: core_sleep/core_wake/misc. notes
86 * ARM notes:
87 * FIQ is not dealt with by the scheduler code and is simply restored if it
88 * must by masked for some reason - because threading modifies a register
89 * that FIQ may also modify and there's no way to accomplish it atomically.
90 * s3c2440 is such a case.
92 * Audio interrupts are generally treated at a higher priority than others
93 * usage of scheduler code with interrupts higher than HIGHEST_IRQ_LEVEL
94 * are not in general safe. Special cases may be constructed on a per-
95 * source basis and blocking operations are not available.
97 * core_sleep procedure to implement for any CPU to ensure an asychronous
98 * wakup never results in requiring a wait until the next tick (up to
99 * 10000uS!). May require assembly and careful instruction ordering.
101 * 1) On multicore, stay awake if directed to do so by another. If so, goto
102 * step 4.
103 * 2) If processor requires, atomically reenable interrupts and perform step
104 * 3.
105 * 3) Sleep the CPU core. If wakeup itself enables interrupts (stop #0x2000
106 * on Coldfire) goto step 5.
107 * 4) Enable interrupts.
108 * 5) Exit procedure.
110 * core_wake and multprocessor notes for sleep/wake coordination:
111 * If possible, to wake up another processor, the forcing of an interrupt on
112 * the woken core by the waker core is the easiest way to ensure a non-
113 * delayed wake and immediate execution of any woken threads. If that isn't
114 * available then some careful non-blocking synchonization is needed (as on
115 * PP targets at the moment).
116 *---------------------------------------------------------------------------
119 /* Cast to the the machine pointer size, whose size could be < 4 or > 32
120 * (someday :). */
121 #define DEADBEEF ((uintptr_t)0xdeadbeefdeadbeefull)
122 static struct core_entry cores[NUM_CORES] IBSS_ATTR;
123 struct thread_entry threads[MAXTHREADS] IBSS_ATTR;
125 static const char main_thread_name[] = "main";
126 extern uintptr_t stackbegin[];
127 extern uintptr_t stackend[];
129 static inline void core_sleep(IF_COP_VOID(unsigned int core))
130 __attribute__((always_inline));
132 void check_tmo_threads(void)
133 __attribute__((noinline));
135 static inline void block_thread_on_l(struct thread_entry *thread, unsigned state)
136 __attribute__((always_inline));
138 static void add_to_list_tmo(struct thread_entry *thread)
139 __attribute__((noinline));
141 static void core_schedule_wakeup(struct thread_entry *thread)
142 __attribute__((noinline));
144 #if NUM_CORES > 1
145 static inline void run_blocking_ops(
146 unsigned int core, struct thread_entry *thread)
147 __attribute__((always_inline));
148 #endif
150 static void thread_stkov(struct thread_entry *thread)
151 __attribute__((noinline));
153 static inline void store_context(void* addr)
154 __attribute__((always_inline));
156 static inline void load_context(const void* addr)
157 __attribute__((always_inline));
159 #if NUM_CORES > 1
160 static void thread_final_exit_do(struct thread_entry *current)
161 __attribute__((noinline, noreturn, used));
162 #else
163 static inline void thread_final_exit(struct thread_entry *current)
164 __attribute__((always_inline, noreturn));
165 #endif
167 void switch_thread(void)
168 __attribute__((noinline));
170 /****************************************************************************
171 * Processor-specific section - include necessary core support
173 #if (CONFIG_PLATFORM & PLATFORM_ANDROID)
174 #include "thread-android-arm.c"
175 #elif defined(CPU_ARM)
176 #include "thread-arm.c"
177 #if defined (CPU_PP)
178 #include "thread-pp.c"
179 #endif /* CPU_PP */
180 #elif defined(CPU_COLDFIRE)
181 #include "thread-coldfire.c"
182 #elif CONFIG_CPU == SH7034
183 #include "thread-sh.c"
184 #elif defined(CPU_MIPS) && CPU_MIPS == 32
185 #include "thread-mips32.c"
186 #else
187 /* Wouldn't compile anyway */
188 #error Processor not implemented.
189 #endif /* CONFIG_CPU == */
191 #ifndef IF_NO_SKIP_YIELD
192 #define IF_NO_SKIP_YIELD(...)
193 #endif
196 * End Processor-specific section
197 ***************************************************************************/
199 #if THREAD_EXTRA_CHECKS
200 static void thread_panicf(const char *msg, struct thread_entry *thread)
202 IF_COP( const unsigned int core = thread->core; )
203 static char name[32];
204 thread_get_name(name, 32, thread);
205 panicf ("%s %s" IF_COP(" (%d)"), msg, name IF_COP(, core));
207 static void thread_stkov(struct thread_entry *thread)
209 thread_panicf("Stkov", thread);
211 #define THREAD_PANICF(msg, thread) \
212 thread_panicf(msg, thread)
213 #define THREAD_ASSERT(exp, msg, thread) \
214 ({ if (!({ exp; })) thread_panicf((msg), (thread)); })
215 #else
216 static void thread_stkov(struct thread_entry *thread)
218 IF_COP( const unsigned int core = thread->core; )
219 static char name[32];
220 thread_get_name(name, 32, thread);
221 panicf("Stkov %s" IF_COP(" (%d)"), name IF_COP(, core));
223 #define THREAD_PANICF(msg, thread)
224 #define THREAD_ASSERT(exp, msg, thread)
225 #endif /* THREAD_EXTRA_CHECKS */
227 /* Thread locking */
228 #if NUM_CORES > 1
229 #define LOCK_THREAD(thread) \
230 ({ corelock_lock(&(thread)->slot_cl); })
231 #define TRY_LOCK_THREAD(thread) \
232 ({ corelock_try_lock(&(thread)->slot_cl); })
233 #define UNLOCK_THREAD(thread) \
234 ({ corelock_unlock(&(thread)->slot_cl); })
235 #define UNLOCK_THREAD_AT_TASK_SWITCH(thread) \
236 ({ unsigned int _core = (thread)->core; \
237 cores[_core].blk_ops.flags |= TBOP_UNLOCK_CORELOCK; \
238 cores[_core].blk_ops.cl_p = &(thread)->slot_cl; })
239 #else
240 #define LOCK_THREAD(thread) \
241 ({ })
242 #define TRY_LOCK_THREAD(thread) \
243 ({ })
244 #define UNLOCK_THREAD(thread) \
245 ({ })
246 #define UNLOCK_THREAD_AT_TASK_SWITCH(thread) \
247 ({ })
248 #endif
250 /* RTR list */
251 #define RTR_LOCK(core) \
252 ({ corelock_lock(&cores[core].rtr_cl); })
253 #define RTR_UNLOCK(core) \
254 ({ corelock_unlock(&cores[core].rtr_cl); })
256 #ifdef HAVE_PRIORITY_SCHEDULING
257 #define rtr_add_entry(core, priority) \
258 prio_add_entry(&cores[core].rtr, (priority))
260 #define rtr_subtract_entry(core, priority) \
261 prio_subtract_entry(&cores[core].rtr, (priority))
263 #define rtr_move_entry(core, from, to) \
264 prio_move_entry(&cores[core].rtr, (from), (to))
265 #else
266 #define rtr_add_entry(core, priority)
267 #define rtr_add_entry_inl(core, priority)
268 #define rtr_subtract_entry(core, priority)
269 #define rtr_subtract_entry_inl(core, priotity)
270 #define rtr_move_entry(core, from, to)
271 #define rtr_move_entry_inl(core, from, to)
272 #endif
274 /*---------------------------------------------------------------------------
275 * Thread list structure - circular:
276 * +------------------------------+
277 * | |
278 * +--+---+<-+---+<-+---+<-+---+<-+
279 * Head->| T | | T | | T | | T |
280 * +->+---+->+---+->+---+->+---+--+
281 * | |
282 * +------------------------------+
283 *---------------------------------------------------------------------------
286 /*---------------------------------------------------------------------------
287 * Adds a thread to a list of threads using "insert last". Uses the "l"
288 * links.
289 *---------------------------------------------------------------------------
291 static void add_to_list_l(struct thread_entry **list,
292 struct thread_entry *thread)
294 struct thread_entry *l = *list;
296 if (l == NULL)
298 /* Insert into unoccupied list */
299 thread->l.prev = thread;
300 thread->l.next = thread;
301 *list = thread;
302 return;
305 /* Insert last */
306 thread->l.prev = l->l.prev;
307 thread->l.next = l;
308 l->l.prev->l.next = thread;
309 l->l.prev = thread;
312 /*---------------------------------------------------------------------------
313 * Removes a thread from a list of threads. Uses the "l" links.
314 *---------------------------------------------------------------------------
316 static void remove_from_list_l(struct thread_entry **list,
317 struct thread_entry *thread)
319 struct thread_entry *prev, *next;
321 next = thread->l.next;
323 if (thread == next)
325 /* The only item */
326 *list = NULL;
327 return;
330 if (thread == *list)
332 /* List becomes next item */
333 *list = next;
336 prev = thread->l.prev;
338 /* Fix links to jump over the removed entry. */
339 next->l.prev = prev;
340 prev->l.next = next;
343 /*---------------------------------------------------------------------------
344 * Timeout list structure - circular reverse (to make "remove item" O(1)),
345 * NULL-terminated forward (to ease the far more common forward traversal):
346 * +------------------------------+
347 * | |
348 * +--+---+<-+---+<-+---+<-+---+<-+
349 * Head->| T | | T | | T | | T |
350 * +---+->+---+->+---+->+---+-X
351 *---------------------------------------------------------------------------
354 /*---------------------------------------------------------------------------
355 * Add a thread from the core's timout list by linking the pointers in its
356 * tmo structure.
357 *---------------------------------------------------------------------------
359 static void add_to_list_tmo(struct thread_entry *thread)
361 struct thread_entry *tmo = cores[IF_COP_CORE(thread->core)].timeout;
362 THREAD_ASSERT(thread->tmo.prev == NULL,
363 "add_to_list_tmo->already listed", thread);
365 thread->tmo.next = NULL;
367 if (tmo == NULL)
369 /* Insert into unoccupied list */
370 thread->tmo.prev = thread;
371 cores[IF_COP_CORE(thread->core)].timeout = thread;
372 return;
375 /* Insert Last */
376 thread->tmo.prev = tmo->tmo.prev;
377 tmo->tmo.prev->tmo.next = thread;
378 tmo->tmo.prev = thread;
381 /*---------------------------------------------------------------------------
382 * Remove a thread from the core's timout list by unlinking the pointers in
383 * its tmo structure. Sets thread->tmo.prev to NULL to indicate the timeout
384 * is cancelled.
385 *---------------------------------------------------------------------------
387 static void remove_from_list_tmo(struct thread_entry *thread)
389 struct thread_entry **list = &cores[IF_COP_CORE(thread->core)].timeout;
390 struct thread_entry *prev = thread->tmo.prev;
391 struct thread_entry *next = thread->tmo.next;
393 THREAD_ASSERT(prev != NULL, "remove_from_list_tmo->not listed", thread);
395 if (next != NULL)
396 next->tmo.prev = prev;
398 if (thread == *list)
400 /* List becomes next item and empty if next == NULL */
401 *list = next;
402 /* Mark as unlisted */
403 thread->tmo.prev = NULL;
405 else
407 if (next == NULL)
408 (*list)->tmo.prev = prev;
409 prev->tmo.next = next;
410 /* Mark as unlisted */
411 thread->tmo.prev = NULL;
416 #ifdef HAVE_PRIORITY_SCHEDULING
417 /*---------------------------------------------------------------------------
418 * Priority distribution structure (one category for each possible priority):
420 * +----+----+----+ ... +-----+
421 * hist: | F0 | F1 | F2 | | F31 |
422 * +----+----+----+ ... +-----+
423 * mask: | b0 | b1 | b2 | | b31 |
424 * +----+----+----+ ... +-----+
426 * F = count of threads at priority category n (frequency)
427 * b = bitmask of non-zero priority categories (occupancy)
429 * / if H[n] != 0 : 1
430 * b[n] = |
431 * \ else : 0
433 *---------------------------------------------------------------------------
434 * Basic priority inheritance priotocol (PIP):
436 * Mn = mutex n, Tn = thread n
438 * A lower priority thread inherits the priority of the highest priority
439 * thread blocked waiting for it to complete an action (such as release a
440 * mutex or respond to a message via queue_send):
442 * 1) T2->M1->T1
444 * T1 owns M1, T2 is waiting for M1 to realease M1. If T2 has a higher
445 * priority than T1 then T1 inherits the priority of T2.
447 * 2) T3
448 * \/
449 * T2->M1->T1
451 * Situation is like 1) but T2 and T3 are both queued waiting for M1 and so
452 * T1 inherits the higher of T2 and T3.
454 * 3) T3->M2->T2->M1->T1
456 * T1 owns M1, T2 owns M2. If T3 has a higher priority than both T1 and T2,
457 * then T1 inherits the priority of T3 through T2.
459 * Blocking chains can grow arbitrarily complex (though it's best that they
460 * not form at all very often :) and build-up from these units.
461 *---------------------------------------------------------------------------
464 /*---------------------------------------------------------------------------
465 * Increment frequency at category "priority"
466 *---------------------------------------------------------------------------
468 static inline unsigned int prio_add_entry(
469 struct priority_distribution *pd, int priority)
471 unsigned int count;
472 /* Enough size/instruction count difference for ARM makes it worth it to
473 * use different code (192 bytes for ARM). Only thing better is ASM. */
474 #ifdef CPU_ARM
475 count = pd->hist[priority];
476 if (++count == 1)
477 pd->mask |= 1 << priority;
478 pd->hist[priority] = count;
479 #else /* This one's better for Coldfire */
480 if ((count = ++pd->hist[priority]) == 1)
481 pd->mask |= 1 << priority;
482 #endif
484 return count;
487 /*---------------------------------------------------------------------------
488 * Decrement frequency at category "priority"
489 *---------------------------------------------------------------------------
491 static inline unsigned int prio_subtract_entry(
492 struct priority_distribution *pd, int priority)
494 unsigned int count;
496 #ifdef CPU_ARM
497 count = pd->hist[priority];
498 if (--count == 0)
499 pd->mask &= ~(1 << priority);
500 pd->hist[priority] = count;
501 #else
502 if ((count = --pd->hist[priority]) == 0)
503 pd->mask &= ~(1 << priority);
504 #endif
506 return count;
509 /*---------------------------------------------------------------------------
510 * Remove from one category and add to another
511 *---------------------------------------------------------------------------
513 static inline void prio_move_entry(
514 struct priority_distribution *pd, int from, int to)
516 uint32_t mask = pd->mask;
518 #ifdef CPU_ARM
519 unsigned int count;
521 count = pd->hist[from];
522 if (--count == 0)
523 mask &= ~(1 << from);
524 pd->hist[from] = count;
526 count = pd->hist[to];
527 if (++count == 1)
528 mask |= 1 << to;
529 pd->hist[to] = count;
530 #else
531 if (--pd->hist[from] == 0)
532 mask &= ~(1 << from);
534 if (++pd->hist[to] == 1)
535 mask |= 1 << to;
536 #endif
538 pd->mask = mask;
541 /*---------------------------------------------------------------------------
542 * Change the priority and rtr entry for a running thread
543 *---------------------------------------------------------------------------
545 static inline void set_running_thread_priority(
546 struct thread_entry *thread, int priority)
548 const unsigned int core = IF_COP_CORE(thread->core);
549 RTR_LOCK(core);
550 rtr_move_entry(core, thread->priority, priority);
551 thread->priority = priority;
552 RTR_UNLOCK(core);
555 /*---------------------------------------------------------------------------
556 * Finds the highest priority thread in a list of threads. If the list is
557 * empty, the PRIORITY_IDLE is returned.
559 * It is possible to use the struct priority_distribution within an object
560 * instead of scanning the remaining threads in the list but as a compromise,
561 * the resulting per-object memory overhead is saved at a slight speed
562 * penalty under high contention.
563 *---------------------------------------------------------------------------
565 static int find_highest_priority_in_list_l(
566 struct thread_entry * const thread)
568 if (LIKELY(thread != NULL))
570 /* Go though list until the ending up at the initial thread */
571 int highest_priority = thread->priority;
572 struct thread_entry *curr = thread;
576 int priority = curr->priority;
578 if (priority < highest_priority)
579 highest_priority = priority;
581 curr = curr->l.next;
583 while (curr != thread);
585 return highest_priority;
588 return PRIORITY_IDLE;
591 /*---------------------------------------------------------------------------
592 * Register priority with blocking system and bubble it down the chain if
593 * any until we reach the end or something is already equal or higher.
595 * NOTE: A simultaneous circular wait could spin deadlock on multiprocessor
596 * targets but that same action also guarantees a circular block anyway and
597 * those are prevented, right? :-)
598 *---------------------------------------------------------------------------
600 static struct thread_entry *
601 blocker_inherit_priority(struct thread_entry *current)
603 const int priority = current->priority;
604 struct blocker *bl = current->blocker;
605 struct thread_entry * const tstart = current;
606 struct thread_entry *bl_t = bl->thread;
608 /* Blocker cannot change since the object protection is held */
609 LOCK_THREAD(bl_t);
611 for (;;)
613 struct thread_entry *next;
614 int bl_pr = bl->priority;
616 if (priority >= bl_pr)
617 break; /* Object priority already high enough */
619 bl->priority = priority;
621 /* Add this one */
622 prio_add_entry(&bl_t->pdist, priority);
624 if (bl_pr < PRIORITY_IDLE)
626 /* Not first waiter - subtract old one */
627 prio_subtract_entry(&bl_t->pdist, bl_pr);
630 if (priority >= bl_t->priority)
631 break; /* Thread priority high enough */
633 if (bl_t->state == STATE_RUNNING)
635 /* Blocking thread is a running thread therefore there are no
636 * further blockers. Change the "run queue" on which it
637 * resides. */
638 set_running_thread_priority(bl_t, priority);
639 break;
642 bl_t->priority = priority;
644 /* If blocking thread has a blocker, apply transitive inheritance */
645 bl = bl_t->blocker;
647 if (bl == NULL)
648 break; /* End of chain or object doesn't support inheritance */
650 next = bl->thread;
652 if (UNLIKELY(next == tstart))
653 break; /* Full-circle - deadlock! */
655 UNLOCK_THREAD(current);
657 #if NUM_CORES > 1
658 for (;;)
660 LOCK_THREAD(next);
662 /* Blocker could change - retest condition */
663 if (LIKELY(bl->thread == next))
664 break;
666 UNLOCK_THREAD(next);
667 next = bl->thread;
669 #endif
670 current = bl_t;
671 bl_t = next;
674 UNLOCK_THREAD(bl_t);
676 return current;
679 /*---------------------------------------------------------------------------
680 * Readjust priorities when waking a thread blocked waiting for another
681 * in essence "releasing" the thread's effect on the object owner. Can be
682 * performed from any context.
683 *---------------------------------------------------------------------------
685 struct thread_entry *
686 wakeup_priority_protocol_release(struct thread_entry *thread)
688 const int priority = thread->priority;
689 struct blocker *bl = thread->blocker;
690 struct thread_entry * const tstart = thread;
691 struct thread_entry *bl_t = bl->thread;
693 /* Blocker cannot change since object will be locked */
694 LOCK_THREAD(bl_t);
696 thread->blocker = NULL; /* Thread not blocked */
698 for (;;)
700 struct thread_entry *next;
701 int bl_pr = bl->priority;
703 if (priority > bl_pr)
704 break; /* Object priority higher */
706 next = *thread->bqp;
708 if (next == NULL)
710 /* No more threads in queue */
711 prio_subtract_entry(&bl_t->pdist, bl_pr);
712 bl->priority = PRIORITY_IDLE;
714 else
716 /* Check list for highest remaining priority */
717 int queue_pr = find_highest_priority_in_list_l(next);
719 if (queue_pr == bl_pr)
720 break; /* Object priority not changing */
722 /* Change queue priority */
723 prio_move_entry(&bl_t->pdist, bl_pr, queue_pr);
724 bl->priority = queue_pr;
727 if (bl_pr > bl_t->priority)
728 break; /* thread priority is higher */
730 bl_pr = find_first_set_bit(bl_t->pdist.mask);
732 if (bl_pr == bl_t->priority)
733 break; /* Thread priority not changing */
735 if (bl_t->state == STATE_RUNNING)
737 /* No further blockers */
738 set_running_thread_priority(bl_t, bl_pr);
739 break;
742 bl_t->priority = bl_pr;
744 /* If blocking thread has a blocker, apply transitive inheritance */
745 bl = bl_t->blocker;
747 if (bl == NULL)
748 break; /* End of chain or object doesn't support inheritance */
750 next = bl->thread;
752 if (UNLIKELY(next == tstart))
753 break; /* Full-circle - deadlock! */
755 UNLOCK_THREAD(thread);
757 #if NUM_CORES > 1
758 for (;;)
760 LOCK_THREAD(next);
762 /* Blocker could change - retest condition */
763 if (LIKELY(bl->thread == next))
764 break;
766 UNLOCK_THREAD(next);
767 next = bl->thread;
769 #endif
770 thread = bl_t;
771 bl_t = next;
774 UNLOCK_THREAD(bl_t);
776 #if NUM_CORES > 1
777 if (UNLIKELY(thread != tstart))
779 /* Relock original if it changed */
780 LOCK_THREAD(tstart);
782 #endif
784 return cores[CURRENT_CORE].running;
787 /*---------------------------------------------------------------------------
788 * Transfer ownership to a thread waiting for an objects and transfer
789 * inherited priority boost from other waiters. This algorithm knows that
790 * blocking chains may only unblock from the very end.
792 * Only the owning thread itself may call this and so the assumption that
793 * it is the running thread is made.
794 *---------------------------------------------------------------------------
796 struct thread_entry *
797 wakeup_priority_protocol_transfer(struct thread_entry *thread)
799 /* Waking thread inherits priority boost from object owner */
800 struct blocker *bl = thread->blocker;
801 struct thread_entry *bl_t = bl->thread;
802 struct thread_entry *next;
803 int bl_pr;
805 THREAD_ASSERT(cores[CURRENT_CORE].running == bl_t,
806 "UPPT->wrong thread", cores[CURRENT_CORE].running);
808 LOCK_THREAD(bl_t);
810 bl_pr = bl->priority;
812 /* Remove the object's boost from the owning thread */
813 if (prio_subtract_entry(&bl_t->pdist, bl_pr) == 0 &&
814 bl_pr <= bl_t->priority)
816 /* No more threads at this priority are waiting and the old level is
817 * at least the thread level */
818 int priority = find_first_set_bit(bl_t->pdist.mask);
820 if (priority != bl_t->priority)
822 /* Adjust this thread's priority */
823 set_running_thread_priority(bl_t, priority);
827 next = *thread->bqp;
829 if (LIKELY(next == NULL))
831 /* Expected shortcut - no more waiters */
832 bl_pr = PRIORITY_IDLE;
834 else
836 if (thread->priority <= bl_pr)
838 /* Need to scan threads remaining in queue */
839 bl_pr = find_highest_priority_in_list_l(next);
842 if (prio_add_entry(&thread->pdist, bl_pr) == 1 &&
843 bl_pr < thread->priority)
845 /* Thread priority must be raised */
846 thread->priority = bl_pr;
850 bl->thread = thread; /* This thread pwns */
851 bl->priority = bl_pr; /* Save highest blocked priority */
852 thread->blocker = NULL; /* Thread not blocked */
854 UNLOCK_THREAD(bl_t);
856 return bl_t;
859 /*---------------------------------------------------------------------------
860 * No threads must be blocked waiting for this thread except for it to exit.
861 * The alternative is more elaborate cleanup and object registration code.
862 * Check this for risk of silent data corruption when objects with
863 * inheritable blocking are abandoned by the owner - not precise but may
864 * catch something.
865 *---------------------------------------------------------------------------
867 static void __attribute__((noinline)) check_for_obj_waiters(
868 const char *function, struct thread_entry *thread)
870 /* Only one bit in the mask should be set with a frequency on 1 which
871 * represents the thread's own base priority */
872 uint32_t mask = thread->pdist.mask;
873 if ((mask & (mask - 1)) != 0 ||
874 thread->pdist.hist[find_first_set_bit(mask)] > 1)
876 unsigned char name[32];
877 thread_get_name(name, 32, thread);
878 panicf("%s->%s with obj. waiters", function, name);
881 #endif /* HAVE_PRIORITY_SCHEDULING */
883 /*---------------------------------------------------------------------------
884 * Move a thread back to a running state on its core.
885 *---------------------------------------------------------------------------
887 static void core_schedule_wakeup(struct thread_entry *thread)
889 const unsigned int core = IF_COP_CORE(thread->core);
891 RTR_LOCK(core);
893 thread->state = STATE_RUNNING;
895 add_to_list_l(&cores[core].running, thread);
896 rtr_add_entry(core, thread->priority);
898 RTR_UNLOCK(core);
900 #if NUM_CORES > 1
901 if (core != CURRENT_CORE)
902 core_wake(core);
903 #endif
906 /*---------------------------------------------------------------------------
907 * Check the core's timeout list when at least one thread is due to wake.
908 * Filtering for the condition is done before making the call. Resets the
909 * tick when the next check will occur.
910 *---------------------------------------------------------------------------
912 void check_tmo_threads(void)
914 const unsigned int core = CURRENT_CORE;
915 const long tick = current_tick; /* snapshot the current tick */
916 long next_tmo_check = tick + 60*HZ; /* minimum duration: once/minute */
917 struct thread_entry *next = cores[core].timeout;
919 /* If there are no processes waiting for a timeout, just keep the check
920 tick from falling into the past. */
922 /* Break the loop once we have walked through the list of all
923 * sleeping processes or have removed them all. */
924 while (next != NULL)
926 /* Check sleeping threads. Allow interrupts between checks. */
927 enable_irq();
929 struct thread_entry *curr = next;
931 next = curr->tmo.next;
933 /* Lock thread slot against explicit wakeup */
934 disable_irq();
935 LOCK_THREAD(curr);
937 unsigned state = curr->state;
939 if (state < TIMEOUT_STATE_FIRST)
941 /* Cleanup threads no longer on a timeout but still on the
942 * list. */
943 remove_from_list_tmo(curr);
945 else if (LIKELY(TIME_BEFORE(tick, curr->tmo_tick)))
947 /* Timeout still pending - this will be the usual case */
948 if (TIME_BEFORE(curr->tmo_tick, next_tmo_check))
950 /* Earliest timeout found so far - move the next check up
951 to its time */
952 next_tmo_check = curr->tmo_tick;
955 else
957 /* Sleep timeout has been reached so bring the thread back to
958 * life again. */
959 if (state == STATE_BLOCKED_W_TMO)
961 #if NUM_CORES > 1
962 /* Lock the waiting thread's kernel object */
963 struct corelock *ocl = curr->obj_cl;
965 if (UNLIKELY(corelock_try_lock(ocl) == 0))
967 /* Need to retry in the correct order though the need is
968 * unlikely */
969 UNLOCK_THREAD(curr);
970 corelock_lock(ocl);
971 LOCK_THREAD(curr);
973 if (UNLIKELY(curr->state != STATE_BLOCKED_W_TMO))
975 /* Thread was woken or removed explicitely while slot
976 * was unlocked */
977 corelock_unlock(ocl);
978 remove_from_list_tmo(curr);
979 UNLOCK_THREAD(curr);
980 continue;
983 #endif /* NUM_CORES */
985 remove_from_list_l(curr->bqp, curr);
987 #ifdef HAVE_WAKEUP_EXT_CB
988 if (curr->wakeup_ext_cb != NULL)
989 curr->wakeup_ext_cb(curr);
990 #endif
992 #ifdef HAVE_PRIORITY_SCHEDULING
993 if (curr->blocker != NULL)
994 wakeup_priority_protocol_release(curr);
995 #endif
996 corelock_unlock(ocl);
998 /* else state == STATE_SLEEPING */
1000 remove_from_list_tmo(curr);
1002 RTR_LOCK(core);
1004 curr->state = STATE_RUNNING;
1006 add_to_list_l(&cores[core].running, curr);
1007 rtr_add_entry(core, curr->priority);
1009 RTR_UNLOCK(core);
1012 UNLOCK_THREAD(curr);
1015 cores[core].next_tmo_check = next_tmo_check;
1018 /*---------------------------------------------------------------------------
1019 * Performs operations that must be done before blocking a thread but after
1020 * the state is saved.
1021 *---------------------------------------------------------------------------
1023 #if NUM_CORES > 1
1024 static inline void run_blocking_ops(
1025 unsigned int core, struct thread_entry *thread)
1027 struct thread_blk_ops *ops = &cores[core].blk_ops;
1028 const unsigned flags = ops->flags;
1030 if (LIKELY(flags == TBOP_CLEAR))
1031 return;
1033 switch (flags)
1035 case TBOP_SWITCH_CORE:
1036 core_switch_blk_op(core, thread);
1037 /* Fall-through */
1038 case TBOP_UNLOCK_CORELOCK:
1039 corelock_unlock(ops->cl_p);
1040 break;
1043 ops->flags = TBOP_CLEAR;
1045 #endif /* NUM_CORES > 1 */
1047 #ifdef RB_PROFILE
1048 void profile_thread(void)
1050 profstart(cores[CURRENT_CORE].running - threads);
1052 #endif
1054 /*---------------------------------------------------------------------------
1055 * Prepares a thread to block on an object's list and/or for a specified
1056 * duration - expects object and slot to be appropriately locked if needed
1057 * and interrupts to be masked.
1058 *---------------------------------------------------------------------------
1060 static inline void block_thread_on_l(struct thread_entry *thread,
1061 unsigned state)
1063 /* If inlined, unreachable branches will be pruned with no size penalty
1064 because state is passed as a constant parameter. */
1065 const unsigned int core = IF_COP_CORE(thread->core);
1067 /* Remove the thread from the list of running threads. */
1068 RTR_LOCK(core);
1069 remove_from_list_l(&cores[core].running, thread);
1070 rtr_subtract_entry(core, thread->priority);
1071 RTR_UNLOCK(core);
1073 /* Add a timeout to the block if not infinite */
1074 switch (state)
1076 case STATE_BLOCKED:
1077 case STATE_BLOCKED_W_TMO:
1078 /* Put the thread into a new list of inactive threads. */
1079 add_to_list_l(thread->bqp, thread);
1081 if (state == STATE_BLOCKED)
1082 break;
1084 /* Fall-through */
1085 case STATE_SLEEPING:
1086 /* If this thread times out sooner than any other thread, update
1087 next_tmo_check to its timeout */
1088 if (TIME_BEFORE(thread->tmo_tick, cores[core].next_tmo_check))
1090 cores[core].next_tmo_check = thread->tmo_tick;
1093 if (thread->tmo.prev == NULL)
1095 add_to_list_tmo(thread);
1097 /* else thread was never removed from list - just keep it there */
1098 break;
1101 /* Remember the the next thread about to block. */
1102 cores[core].block_task = thread;
1104 /* Report new state. */
1105 thread->state = state;
1108 /*---------------------------------------------------------------------------
1109 * Switch thread in round robin fashion for any given priority. Any thread
1110 * that removed itself from the running list first must specify itself in
1111 * the paramter.
1113 * INTERNAL: Intended for use by kernel and not for programs.
1114 *---------------------------------------------------------------------------
1116 void switch_thread(void)
1119 const unsigned int core = CURRENT_CORE;
1120 struct thread_entry *block = cores[core].block_task;
1121 struct thread_entry *thread = cores[core].running;
1123 /* Get context to save - next thread to run is unknown until all wakeups
1124 * are evaluated */
1125 if (block != NULL)
1127 cores[core].block_task = NULL;
1129 #if NUM_CORES > 1
1130 if (UNLIKELY(thread == block))
1132 /* This was the last thread running and another core woke us before
1133 * reaching here. Force next thread selection to give tmo threads or
1134 * other threads woken before this block a first chance. */
1135 block = NULL;
1137 else
1138 #endif
1140 /* Blocking task is the old one */
1141 thread = block;
1145 #ifdef RB_PROFILE
1146 profile_thread_stopped(thread->id & THREAD_ID_SLOT_MASK);
1147 #endif
1149 /* Begin task switching by saving our current context so that we can
1150 * restore the state of the current thread later to the point prior
1151 * to this call. */
1152 store_context(&thread->context);
1154 /* Check if the current thread stack is overflown */
1155 if (UNLIKELY(thread->stack[0] != DEADBEEF))
1156 thread_stkov(thread);
1158 #if NUM_CORES > 1
1159 /* Run any blocking operations requested before switching/sleeping */
1160 run_blocking_ops(core, thread);
1161 #endif
1163 #ifdef HAVE_PRIORITY_SCHEDULING
1164 IF_NO_SKIP_YIELD( if (thread->skip_count != -1) )
1165 /* Reset the value of thread's skip count */
1166 thread->skip_count = 0;
1167 #endif
1169 for (;;)
1171 /* If there are threads on a timeout and the earliest wakeup is due,
1172 * check the list and wake any threads that need to start running
1173 * again. */
1174 if (!TIME_BEFORE(current_tick, cores[core].next_tmo_check))
1176 check_tmo_threads();
1179 disable_irq();
1180 RTR_LOCK(core);
1182 thread = cores[core].running;
1184 if (UNLIKELY(thread == NULL))
1186 /* Enter sleep mode to reduce power usage - woken up on interrupt
1187 * or wakeup request from another core - expected to enable
1188 * interrupts. */
1189 RTR_UNLOCK(core);
1190 core_sleep(IF_COP(core));
1192 else
1194 #ifdef HAVE_PRIORITY_SCHEDULING
1195 /* Select the new task based on priorities and the last time a
1196 * process got CPU time relative to the highest priority runnable
1197 * task. */
1198 struct priority_distribution *pd = &cores[core].rtr;
1199 int max = find_first_set_bit(pd->mask);
1201 if (block == NULL)
1203 /* Not switching on a block, tentatively select next thread */
1204 thread = thread->l.next;
1207 for (;;)
1209 int priority = thread->priority;
1210 int diff;
1212 /* This ridiculously simple method of aging seems to work
1213 * suspiciously well. It does tend to reward CPU hogs (under
1214 * yielding) but that's generally not desirable at all. On
1215 * the plus side, it, relatively to other threads, penalizes
1216 * excess yielding which is good if some high priority thread
1217 * is performing no useful work such as polling for a device
1218 * to be ready. Of course, aging is only employed when higher
1219 * and lower priority threads are runnable. The highest
1220 * priority runnable thread(s) are never skipped unless a
1221 * lower-priority process has aged sufficiently. Priorities
1222 * of REALTIME class are run strictly according to priority
1223 * thus are not subject to switchout due to lower-priority
1224 * processes aging; they must give up the processor by going
1225 * off the run list. */
1226 if (LIKELY(priority <= max) ||
1227 IF_NO_SKIP_YIELD( thread->skip_count == -1 || )
1228 (priority > PRIORITY_REALTIME &&
1229 (diff = priority - max,
1230 ++thread->skip_count > diff*diff)))
1232 cores[core].running = thread;
1233 break;
1236 thread = thread->l.next;
1238 #else
1239 /* Without priority use a simple FCFS algorithm */
1240 if (block == NULL)
1242 /* Not switching on a block, select next thread */
1243 thread = thread->l.next;
1244 cores[core].running = thread;
1246 #endif /* HAVE_PRIORITY_SCHEDULING */
1248 RTR_UNLOCK(core);
1249 enable_irq();
1250 break;
1254 /* And finally give control to the next thread. */
1255 load_context(&thread->context);
1257 #ifdef RB_PROFILE
1258 profile_thread_started(thread->id & THREAD_ID_SLOT_MASK);
1259 #endif
1263 /*---------------------------------------------------------------------------
1264 * Sleeps a thread for at least a specified number of ticks with zero being
1265 * a wait until the next tick.
1267 * INTERNAL: Intended for use by kernel and not for programs.
1268 *---------------------------------------------------------------------------
1270 void sleep_thread(int ticks)
1272 struct thread_entry *current = cores[CURRENT_CORE].running;
1274 LOCK_THREAD(current);
1276 /* Set our timeout, remove from run list and join timeout list. */
1277 current->tmo_tick = current_tick + ticks + 1;
1278 block_thread_on_l(current, STATE_SLEEPING);
1280 UNLOCK_THREAD(current);
1283 /*---------------------------------------------------------------------------
1284 * Indefinitely block a thread on a blocking queue for explicit wakeup.
1286 * INTERNAL: Intended for use by kernel objects and not for programs.
1287 *---------------------------------------------------------------------------
1289 void block_thread(struct thread_entry *current)
1291 /* Set the state to blocked and take us off of the run queue until we
1292 * are explicitly woken */
1293 LOCK_THREAD(current);
1295 /* Set the list for explicit wakeup */
1296 block_thread_on_l(current, STATE_BLOCKED);
1298 #ifdef HAVE_PRIORITY_SCHEDULING
1299 if (current->blocker != NULL)
1301 /* Object supports PIP */
1302 current = blocker_inherit_priority(current);
1304 #endif
1306 UNLOCK_THREAD(current);
1309 /*---------------------------------------------------------------------------
1310 * Block a thread on a blocking queue for a specified time interval or until
1311 * explicitly woken - whichever happens first.
1313 * INTERNAL: Intended for use by kernel objects and not for programs.
1314 *---------------------------------------------------------------------------
1316 void block_thread_w_tmo(struct thread_entry *current, int timeout)
1318 /* Get the entry for the current running thread. */
1319 LOCK_THREAD(current);
1321 /* Set the state to blocked with the specified timeout */
1322 current->tmo_tick = current_tick + timeout;
1324 /* Set the list for explicit wakeup */
1325 block_thread_on_l(current, STATE_BLOCKED_W_TMO);
1327 #ifdef HAVE_PRIORITY_SCHEDULING
1328 if (current->blocker != NULL)
1330 /* Object supports PIP */
1331 current = blocker_inherit_priority(current);
1333 #endif
1335 UNLOCK_THREAD(current);
1338 /*---------------------------------------------------------------------------
1339 * Explicitly wakeup a thread on a blocking queue. Only effects threads of
1340 * STATE_BLOCKED and STATE_BLOCKED_W_TMO.
1342 * This code should be considered a critical section by the caller meaning
1343 * that the object's corelock should be held.
1345 * INTERNAL: Intended for use by kernel objects and not for programs.
1346 *---------------------------------------------------------------------------
1348 unsigned int wakeup_thread(struct thread_entry **list)
1350 struct thread_entry *thread = *list;
1351 unsigned int result = THREAD_NONE;
1353 /* Check if there is a blocked thread at all. */
1354 if (thread == NULL)
1355 return result;
1357 LOCK_THREAD(thread);
1359 /* Determine thread's current state. */
1360 switch (thread->state)
1362 case STATE_BLOCKED:
1363 case STATE_BLOCKED_W_TMO:
1364 remove_from_list_l(list, thread);
1366 result = THREAD_OK;
1368 #ifdef HAVE_PRIORITY_SCHEDULING
1369 struct thread_entry *current;
1370 struct blocker *bl = thread->blocker;
1372 if (bl == NULL)
1374 /* No inheritance - just boost the thread by aging */
1375 IF_NO_SKIP_YIELD( if (thread->skip_count != -1) )
1376 thread->skip_count = thread->priority;
1377 current = cores[CURRENT_CORE].running;
1379 else
1381 /* Call the specified unblocking PIP */
1382 current = bl->wakeup_protocol(thread);
1385 if (current != NULL &&
1386 find_first_set_bit(cores[IF_COP_CORE(current->core)].rtr.mask)
1387 < current->priority)
1389 /* There is a thread ready to run of higher or same priority on
1390 * the same core as the current one; recommend a task switch.
1391 * Knowing if this is an interrupt call would be helpful here. */
1392 result |= THREAD_SWITCH;
1394 #endif /* HAVE_PRIORITY_SCHEDULING */
1396 core_schedule_wakeup(thread);
1397 break;
1399 /* Nothing to do. State is not blocked. */
1400 #if THREAD_EXTRA_CHECKS
1401 default:
1402 THREAD_PANICF("wakeup_thread->block invalid", thread);
1403 case STATE_RUNNING:
1404 case STATE_KILLED:
1405 break;
1406 #endif
1409 UNLOCK_THREAD(thread);
1410 return result;
1413 /*---------------------------------------------------------------------------
1414 * Wakeup an entire queue of threads - returns bitwise-or of return bitmask
1415 * from each operation or THREAD_NONE of nothing was awakened. Object owning
1416 * the queue must be locked first.
1418 * INTERNAL: Intended for use by kernel objects and not for programs.
1419 *---------------------------------------------------------------------------
1421 unsigned int thread_queue_wake(struct thread_entry **list)
1423 unsigned result = THREAD_NONE;
1425 for (;;)
1427 unsigned int rc = wakeup_thread(list);
1429 if (rc == THREAD_NONE)
1430 break; /* No more threads */
1432 result |= rc;
1435 return result;
1438 /*---------------------------------------------------------------------------
1439 * Assign the thread slot a new ID. Version is 1-255.
1440 *---------------------------------------------------------------------------
1442 static void new_thread_id(unsigned int slot_num,
1443 struct thread_entry *thread)
1445 unsigned int version =
1446 (thread->id + (1u << THREAD_ID_VERSION_SHIFT))
1447 & THREAD_ID_VERSION_MASK;
1449 /* If wrapped to 0, make it 1 */
1450 if (version == 0)
1451 version = 1u << THREAD_ID_VERSION_SHIFT;
1453 thread->id = version | (slot_num & THREAD_ID_SLOT_MASK);
1456 /*---------------------------------------------------------------------------
1457 * Find an empty thread slot or MAXTHREADS if none found. The slot returned
1458 * will be locked on multicore.
1459 *---------------------------------------------------------------------------
1461 static struct thread_entry * find_empty_thread_slot(void)
1463 /* Any slot could be on an interrupt-accessible list */
1464 IF_COP( int oldlevel = disable_irq_save(); )
1465 struct thread_entry *thread = NULL;
1466 int n;
1468 for (n = 0; n < MAXTHREADS; n++)
1470 /* Obtain current slot state - lock it on multicore */
1471 struct thread_entry *t = &threads[n];
1472 LOCK_THREAD(t);
1474 if (t->state == STATE_KILLED IF_COP( && t->name != THREAD_DESTRUCT ))
1476 /* Slot is empty - leave it locked and caller will unlock */
1477 thread = t;
1478 break;
1481 /* Finished examining slot - no longer busy - unlock on multicore */
1482 UNLOCK_THREAD(t);
1485 IF_COP( restore_irq(oldlevel); ) /* Reenable interrups - this slot is
1486 not accesible to them yet */
1487 return thread;
1490 /*---------------------------------------------------------------------------
1491 * Return the thread_entry pointer for a thread_id. Return the current
1492 * thread if the ID is 0 (alias for current).
1493 *---------------------------------------------------------------------------
1495 struct thread_entry * thread_id_entry(unsigned int thread_id)
1497 return (thread_id == THREAD_ID_CURRENT) ?
1498 cores[CURRENT_CORE].running :
1499 &threads[thread_id & THREAD_ID_SLOT_MASK];
1502 /*---------------------------------------------------------------------------
1503 * Place the current core in idle mode - woken up on interrupt or wake
1504 * request from another core.
1505 *---------------------------------------------------------------------------
1507 void core_idle(void)
1509 IF_COP( const unsigned int core = CURRENT_CORE; )
1510 disable_irq();
1511 core_sleep(IF_COP(core));
1514 /*---------------------------------------------------------------------------
1515 * Create a thread. If using a dual core architecture, specify which core to
1516 * start the thread on.
1518 * Return ID if context area could be allocated, else NULL.
1519 *---------------------------------------------------------------------------
1521 unsigned int create_thread(void (*function)(void),
1522 void* stack, size_t stack_size,
1523 unsigned flags, const char *name
1524 IF_PRIO(, int priority)
1525 IF_COP(, unsigned int core))
1527 unsigned int i;
1528 unsigned int stack_words;
1529 uintptr_t stackptr, stackend;
1530 struct thread_entry *thread;
1531 unsigned state;
1532 int oldlevel;
1534 thread = find_empty_thread_slot();
1535 if (thread == NULL)
1537 return 0;
1540 oldlevel = disable_irq_save();
1542 /* Munge the stack to make it easy to spot stack overflows */
1543 stackptr = ALIGN_UP((uintptr_t)stack, sizeof (uintptr_t));
1544 stackend = ALIGN_DOWN((uintptr_t)stack + stack_size, sizeof (uintptr_t));
1545 stack_size = stackend - stackptr;
1546 stack_words = stack_size / sizeof (uintptr_t);
1548 for (i = 0; i < stack_words; i++)
1550 ((uintptr_t *)stackptr)[i] = DEADBEEF;
1553 /* Store interesting information */
1554 thread->name = name;
1555 thread->stack = (uintptr_t *)stackptr;
1556 thread->stack_size = stack_size;
1557 thread->queue = NULL;
1558 #ifdef HAVE_WAKEUP_EXT_CB
1559 thread->wakeup_ext_cb = NULL;
1560 #endif
1561 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1562 thread->cpu_boost = 0;
1563 #endif
1564 #ifdef HAVE_PRIORITY_SCHEDULING
1565 memset(&thread->pdist, 0, sizeof(thread->pdist));
1566 thread->blocker = NULL;
1567 thread->base_priority = priority;
1568 thread->priority = priority;
1569 thread->skip_count = priority;
1570 prio_add_entry(&thread->pdist, priority);
1571 #endif
1573 #ifdef HAVE_IO_PRIORITY
1574 /* Default to high (foreground) priority */
1575 thread->io_priority = IO_PRIORITY_IMMEDIATE;
1576 #endif
1578 #if NUM_CORES > 1
1579 thread->core = core;
1581 /* Writeback stack munging or anything else before starting */
1582 if (core != CURRENT_CORE)
1584 cpucache_flush();
1586 #endif
1588 /* Thread is not on any timeout list but be a bit paranoid */
1589 thread->tmo.prev = NULL;
1591 state = (flags & CREATE_THREAD_FROZEN) ?
1592 STATE_FROZEN : STATE_RUNNING;
1594 thread->context.sp = (typeof (thread->context.sp))stackend;
1596 /* Load the thread's context structure with needed startup information */
1597 THREAD_STARTUP_INIT(core, thread, function);
1599 thread->state = state;
1600 i = thread->id; /* Snapshot while locked */
1602 if (state == STATE_RUNNING)
1603 core_schedule_wakeup(thread);
1605 UNLOCK_THREAD(thread);
1606 restore_irq(oldlevel);
1608 return i;
1611 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1612 /*---------------------------------------------------------------------------
1613 * Change the boost state of a thread boosting or unboosting the CPU
1614 * as required.
1615 *---------------------------------------------------------------------------
1617 static inline void boost_thread(struct thread_entry *thread, bool boost)
1619 if ((thread->cpu_boost != 0) != boost)
1621 thread->cpu_boost = boost;
1622 cpu_boost(boost);
1626 void trigger_cpu_boost(void)
1628 struct thread_entry *current = cores[CURRENT_CORE].running;
1629 boost_thread(current, true);
1632 void cancel_cpu_boost(void)
1634 struct thread_entry *current = cores[CURRENT_CORE].running;
1635 boost_thread(current, false);
1637 #endif /* HAVE_SCHEDULER_BOOSTCTRL */
1639 /*---------------------------------------------------------------------------
1640 * Block the current thread until another thread terminates. A thread may
1641 * wait on itself to terminate which prevents it from running again and it
1642 * will need to be killed externally.
1643 * Parameter is the ID as returned from create_thread().
1644 *---------------------------------------------------------------------------
1646 void thread_wait(unsigned int thread_id)
1648 struct thread_entry *current = cores[CURRENT_CORE].running;
1649 struct thread_entry *thread = thread_id_entry(thread_id);
1651 /* Lock thread-as-waitable-object lock */
1652 corelock_lock(&thread->waiter_cl);
1654 /* Be sure it hasn't been killed yet */
1655 if (thread_id == THREAD_ID_CURRENT ||
1656 (thread->id == thread_id && thread->state != STATE_KILLED))
1658 IF_COP( current->obj_cl = &thread->waiter_cl; )
1659 current->bqp = &thread->queue;
1661 disable_irq();
1662 block_thread(current);
1664 corelock_unlock(&thread->waiter_cl);
1666 switch_thread();
1667 return;
1670 corelock_unlock(&thread->waiter_cl);
1673 /*---------------------------------------------------------------------------
1674 * Exit the current thread. The Right Way to Do Things (TM).
1675 *---------------------------------------------------------------------------
1677 /* This is done to foil optimizations that may require the current stack,
1678 * such as optimizing subexpressions that put variables on the stack that
1679 * get used after switching stacks. */
1680 #if NUM_CORES > 1
1681 /* Called by ASM stub */
1682 static void thread_final_exit_do(struct thread_entry *current)
1683 #else
1684 /* No special procedure is required before calling */
1685 static inline void thread_final_exit(struct thread_entry *current)
1686 #endif
1688 /* At this point, this thread isn't using resources allocated for
1689 * execution except the slot itself. */
1691 /* Signal this thread */
1692 thread_queue_wake(&current->queue);
1693 corelock_unlock(&current->waiter_cl);
1694 switch_thread();
1695 /* This should never and must never be reached - if it is, the
1696 * state is corrupted */
1697 THREAD_PANICF("thread_exit->K:*R", current);
1698 while (1);
1701 void thread_exit(void)
1703 register struct thread_entry * current = cores[CURRENT_CORE].running;
1705 /* Cancel CPU boost if any */
1706 cancel_cpu_boost();
1708 disable_irq();
1710 corelock_lock(&current->waiter_cl);
1711 LOCK_THREAD(current);
1713 #if defined (ALLOW_REMOVE_THREAD) && NUM_CORES > 1
1714 if (current->name == THREAD_DESTRUCT)
1716 /* Thread being killed - become a waiter */
1717 unsigned int id = current->id;
1718 UNLOCK_THREAD(current);
1719 corelock_unlock(&current->waiter_cl);
1720 thread_wait(id);
1721 THREAD_PANICF("thread_exit->WK:*R", current);
1723 #endif
1725 #ifdef HAVE_PRIORITY_SCHEDULING
1726 check_for_obj_waiters("thread_exit", current);
1727 #endif
1729 if (current->tmo.prev != NULL)
1731 /* Cancel pending timeout list removal */
1732 remove_from_list_tmo(current);
1735 /* Switch tasks and never return */
1736 block_thread_on_l(current, STATE_KILLED);
1738 /* Slot must be unusable until thread is really gone */
1739 UNLOCK_THREAD_AT_TASK_SWITCH(current);
1741 /* Update ID for this slot */
1742 new_thread_id(current->id, current);
1743 current->name = NULL;
1745 /* Do final cleanup and remove the thread */
1746 thread_final_exit(current);
1749 #ifdef ALLOW_REMOVE_THREAD
1750 /*---------------------------------------------------------------------------
1751 * Remove a thread from the scheduler. Not The Right Way to Do Things in
1752 * normal programs.
1754 * Parameter is the ID as returned from create_thread().
1756 * Use with care on threads that are not under careful control as this may
1757 * leave various objects in an undefined state.
1758 *---------------------------------------------------------------------------
1760 void remove_thread(unsigned int thread_id)
1762 #if NUM_CORES > 1
1763 /* core is not constant here because of core switching */
1764 unsigned int core = CURRENT_CORE;
1765 unsigned int old_core = NUM_CORES;
1766 struct corelock *ocl = NULL;
1767 #else
1768 const unsigned int core = CURRENT_CORE;
1769 #endif
1770 struct thread_entry *current = cores[core].running;
1771 struct thread_entry *thread = thread_id_entry(thread_id);
1773 unsigned state;
1774 int oldlevel;
1776 if (thread == current)
1777 thread_exit(); /* Current thread - do normal exit */
1779 oldlevel = disable_irq_save();
1781 corelock_lock(&thread->waiter_cl);
1782 LOCK_THREAD(thread);
1784 state = thread->state;
1786 if (thread->id != thread_id || state == STATE_KILLED)
1787 goto thread_killed;
1789 #if NUM_CORES > 1
1790 if (thread->name == THREAD_DESTRUCT)
1792 /* Thread being killed - become a waiter */
1793 UNLOCK_THREAD(thread);
1794 corelock_unlock(&thread->waiter_cl);
1795 restore_irq(oldlevel);
1796 thread_wait(thread_id);
1797 return;
1800 thread->name = THREAD_DESTRUCT; /* Slot can't be used for now */
1802 #ifdef HAVE_PRIORITY_SCHEDULING
1803 check_for_obj_waiters("remove_thread", thread);
1804 #endif
1806 if (thread->core != core)
1808 /* Switch cores and safely extract the thread there */
1809 /* Slot HAS to be unlocked or a deadlock could occur which means other
1810 * threads have to be guided into becoming thread waiters if they
1811 * attempt to remove it. */
1812 unsigned int new_core = thread->core;
1814 corelock_unlock(&thread->waiter_cl);
1816 UNLOCK_THREAD(thread);
1817 restore_irq(oldlevel);
1819 old_core = switch_core(new_core);
1821 oldlevel = disable_irq_save();
1823 corelock_lock(&thread->waiter_cl);
1824 LOCK_THREAD(thread);
1826 state = thread->state;
1827 core = new_core;
1828 /* Perform the extraction and switch ourselves back to the original
1829 processor */
1831 #endif /* NUM_CORES > 1 */
1833 if (thread->tmo.prev != NULL)
1835 /* Clean thread off the timeout list if a timeout check hasn't
1836 * run yet */
1837 remove_from_list_tmo(thread);
1840 #ifdef HAVE_SCHEDULER_BOOSTCTRL
1841 /* Cancel CPU boost if any */
1842 boost_thread(thread, false);
1843 #endif
1845 IF_COP( retry_state: )
1847 switch (state)
1849 case STATE_RUNNING:
1850 RTR_LOCK(core);
1851 /* Remove thread from ready to run tasks */
1852 remove_from_list_l(&cores[core].running, thread);
1853 rtr_subtract_entry(core, thread->priority);
1854 RTR_UNLOCK(core);
1855 break;
1856 case STATE_BLOCKED:
1857 case STATE_BLOCKED_W_TMO:
1858 /* Remove thread from the queue it's blocked on - including its
1859 * own if waiting there */
1860 #if NUM_CORES > 1
1861 if (&thread->waiter_cl != thread->obj_cl)
1863 ocl = thread->obj_cl;
1865 if (UNLIKELY(corelock_try_lock(ocl) == 0))
1867 UNLOCK_THREAD(thread);
1868 corelock_lock(ocl);
1869 LOCK_THREAD(thread);
1871 if (UNLIKELY(thread->state != state))
1873 /* Something woke the thread */
1874 state = thread->state;
1875 corelock_unlock(ocl);
1876 goto retry_state;
1880 #endif
1881 remove_from_list_l(thread->bqp, thread);
1883 #ifdef HAVE_WAKEUP_EXT_CB
1884 if (thread->wakeup_ext_cb != NULL)
1885 thread->wakeup_ext_cb(thread);
1886 #endif
1888 #ifdef HAVE_PRIORITY_SCHEDULING
1889 if (thread->blocker != NULL)
1891 /* Remove thread's priority influence from its chain */
1892 wakeup_priority_protocol_release(thread);
1894 #endif
1896 #if NUM_CORES > 1
1897 if (ocl != NULL)
1898 corelock_unlock(ocl);
1899 #endif
1900 break;
1901 /* Otherwise thread is frozen and hasn't run yet */
1904 new_thread_id(thread_id, thread);
1905 thread->state = STATE_KILLED;
1907 /* If thread was waiting on itself, it will have been removed above.
1908 * The wrong order would result in waking the thread first and deadlocking
1909 * since the slot is already locked. */
1910 thread_queue_wake(&thread->queue);
1912 thread->name = NULL;
1914 thread_killed: /* Thread was already killed */
1915 /* Removal complete - safe to unlock and reenable interrupts */
1916 corelock_unlock(&thread->waiter_cl);
1917 UNLOCK_THREAD(thread);
1918 restore_irq(oldlevel);
1920 #if NUM_CORES > 1
1921 if (old_core < NUM_CORES)
1923 /* Did a removal on another processor's thread - switch back to
1924 native core */
1925 switch_core(old_core);
1927 #endif
1929 #endif /* ALLOW_REMOVE_THREAD */
1931 #ifdef HAVE_PRIORITY_SCHEDULING
1932 /*---------------------------------------------------------------------------
1933 * Sets the thread's relative base priority for the core it runs on. Any
1934 * needed inheritance changes also may happen.
1935 *---------------------------------------------------------------------------
1937 int thread_set_priority(unsigned int thread_id, int priority)
1939 int old_base_priority = -1;
1940 struct thread_entry *thread = thread_id_entry(thread_id);
1942 /* A little safety measure */
1943 if (priority < HIGHEST_PRIORITY || priority > LOWEST_PRIORITY)
1944 return -1;
1946 /* Thread could be on any list and therefore on an interrupt accessible
1947 one - disable interrupts */
1948 int oldlevel = disable_irq_save();
1950 LOCK_THREAD(thread);
1952 /* Make sure it's not killed */
1953 if (thread_id == THREAD_ID_CURRENT ||
1954 (thread->id == thread_id && thread->state != STATE_KILLED))
1956 int old_priority = thread->priority;
1958 old_base_priority = thread->base_priority;
1959 thread->base_priority = priority;
1961 prio_move_entry(&thread->pdist, old_base_priority, priority);
1962 priority = find_first_set_bit(thread->pdist.mask);
1964 if (old_priority == priority)
1966 /* No priority change - do nothing */
1968 else if (thread->state == STATE_RUNNING)
1970 /* This thread is running - change location on the run
1971 * queue. No transitive inheritance needed. */
1972 set_running_thread_priority(thread, priority);
1974 else
1976 thread->priority = priority;
1978 if (thread->blocker != NULL)
1980 /* Bubble new priority down the chain */
1981 struct blocker *bl = thread->blocker; /* Blocker struct */
1982 struct thread_entry *bl_t = bl->thread; /* Blocking thread */
1983 struct thread_entry * const tstart = thread; /* Initial thread */
1984 const int highest = MIN(priority, old_priority); /* Higher of new or old */
1986 for (;;)
1988 struct thread_entry *next; /* Next thread to check */
1989 int bl_pr; /* Highest blocked thread */
1990 int queue_pr; /* New highest blocked thread */
1991 #if NUM_CORES > 1
1992 /* Owner can change but thread cannot be dislodged - thread
1993 * may not be the first in the queue which allows other
1994 * threads ahead in the list to be given ownership during the
1995 * operation. If thread is next then the waker will have to
1996 * wait for us and the owner of the object will remain fixed.
1997 * If we successfully grab the owner -- which at some point
1998 * is guaranteed -- then the queue remains fixed until we
1999 * pass by. */
2000 for (;;)
2002 LOCK_THREAD(bl_t);
2004 /* Double-check the owner - retry if it changed */
2005 if (LIKELY(bl->thread == bl_t))
2006 break;
2008 UNLOCK_THREAD(bl_t);
2009 bl_t = bl->thread;
2011 #endif
2012 bl_pr = bl->priority;
2014 if (highest > bl_pr)
2015 break; /* Object priority won't change */
2017 /* This will include the thread being set */
2018 queue_pr = find_highest_priority_in_list_l(*thread->bqp);
2020 if (queue_pr == bl_pr)
2021 break; /* Object priority not changing */
2023 /* Update thread boost for this object */
2024 bl->priority = queue_pr;
2025 prio_move_entry(&bl_t->pdist, bl_pr, queue_pr);
2026 bl_pr = find_first_set_bit(bl_t->pdist.mask);
2028 if (bl_t->priority == bl_pr)
2029 break; /* Blocking thread priority not changing */
2031 if (bl_t->state == STATE_RUNNING)
2033 /* Thread not blocked - we're done */
2034 set_running_thread_priority(bl_t, bl_pr);
2035 break;
2038 bl_t->priority = bl_pr;
2039 bl = bl_t->blocker; /* Blocking thread has a blocker? */
2041 if (bl == NULL)
2042 break; /* End of chain */
2044 next = bl->thread;
2046 if (UNLIKELY(next == tstart))
2047 break; /* Full-circle */
2049 UNLOCK_THREAD(thread);
2051 thread = bl_t;
2052 bl_t = next;
2053 } /* for (;;) */
2055 UNLOCK_THREAD(bl_t);
2060 UNLOCK_THREAD(thread);
2062 restore_irq(oldlevel);
2064 return old_base_priority;
2067 /*---------------------------------------------------------------------------
2068 * Returns the current base priority for a thread.
2069 *---------------------------------------------------------------------------
2071 int thread_get_priority(unsigned int thread_id)
2073 struct thread_entry *thread = thread_id_entry(thread_id);
2074 int base_priority = thread->base_priority;
2076 /* Simply check without locking slot. It may or may not be valid by the
2077 * time the function returns anyway. If all tests pass, it is the
2078 * correct value for when it was valid. */
2079 if (thread_id != THREAD_ID_CURRENT &&
2080 (thread->id != thread_id || thread->state == STATE_KILLED))
2081 base_priority = -1;
2083 return base_priority;
2085 #endif /* HAVE_PRIORITY_SCHEDULING */
2087 #ifdef HAVE_IO_PRIORITY
2088 int thread_get_io_priority(unsigned int thread_id)
2090 struct thread_entry *thread = thread_id_entry(thread_id);
2091 return thread->io_priority;
2094 void thread_set_io_priority(unsigned int thread_id,int io_priority)
2096 struct thread_entry *thread = thread_id_entry(thread_id);
2097 thread->io_priority = io_priority;
2099 #endif
2101 /*---------------------------------------------------------------------------
2102 * Starts a frozen thread - similar semantics to wakeup_thread except that
2103 * the thread is on no scheduler or wakeup queue at all. It exists simply by
2104 * virtue of the slot having a state of STATE_FROZEN.
2105 *---------------------------------------------------------------------------
2107 void thread_thaw(unsigned int thread_id)
2109 struct thread_entry *thread = thread_id_entry(thread_id);
2110 int oldlevel = disable_irq_save();
2112 LOCK_THREAD(thread);
2114 /* If thread is the current one, it cannot be frozen, therefore
2115 * there is no need to check that. */
2116 if (thread->id == thread_id && thread->state == STATE_FROZEN)
2117 core_schedule_wakeup(thread);
2119 UNLOCK_THREAD(thread);
2120 restore_irq(oldlevel);
2123 /*---------------------------------------------------------------------------
2124 * Return the ID of the currently executing thread.
2125 *---------------------------------------------------------------------------
2127 unsigned int thread_get_current(void)
2129 return cores[CURRENT_CORE].running->id;
2132 #if NUM_CORES > 1
2133 /*---------------------------------------------------------------------------
2134 * Switch the processor that the currently executing thread runs on.
2135 *---------------------------------------------------------------------------
2137 unsigned int switch_core(unsigned int new_core)
2139 const unsigned int core = CURRENT_CORE;
2140 struct thread_entry *current = cores[core].running;
2142 if (core == new_core)
2144 /* No change - just return same core */
2145 return core;
2148 int oldlevel = disable_irq_save();
2149 LOCK_THREAD(current);
2151 if (current->name == THREAD_DESTRUCT)
2153 /* Thread being killed - deactivate and let process complete */
2154 unsigned int id = current->id;
2155 UNLOCK_THREAD(current);
2156 restore_irq(oldlevel);
2157 thread_wait(id);
2158 /* Should never be reached */
2159 THREAD_PANICF("switch_core->D:*R", current);
2162 /* Get us off the running list for the current core */
2163 RTR_LOCK(core);
2164 remove_from_list_l(&cores[core].running, current);
2165 rtr_subtract_entry(core, current->priority);
2166 RTR_UNLOCK(core);
2168 /* Stash return value (old core) in a safe place */
2169 current->retval = core;
2171 /* If a timeout hadn't yet been cleaned-up it must be removed now or
2172 * the other core will likely attempt a removal from the wrong list! */
2173 if (current->tmo.prev != NULL)
2175 remove_from_list_tmo(current);
2178 /* Change the core number for this thread slot */
2179 current->core = new_core;
2181 /* Do not use core_schedule_wakeup here since this will result in
2182 * the thread starting to run on the other core before being finished on
2183 * this one. Delay the list unlock to keep the other core stuck
2184 * until this thread is ready. */
2185 RTR_LOCK(new_core);
2187 rtr_add_entry(new_core, current->priority);
2188 add_to_list_l(&cores[new_core].running, current);
2190 /* Make a callback into device-specific code, unlock the wakeup list so
2191 * that execution may resume on the new core, unlock our slot and finally
2192 * restore the interrupt level */
2193 cores[core].blk_ops.flags = TBOP_SWITCH_CORE;
2194 cores[core].blk_ops.cl_p = &cores[new_core].rtr_cl;
2195 cores[core].block_task = current;
2197 UNLOCK_THREAD(current);
2199 /* Alert other core to activity */
2200 core_wake(new_core);
2202 /* Do the stack switching, cache_maintenence and switch_thread call -
2203 requires native code */
2204 switch_thread_core(core, current);
2206 /* Finally return the old core to caller */
2207 return current->retval;
2209 #endif /* NUM_CORES > 1 */
2211 /*---------------------------------------------------------------------------
2212 * Initialize threading API. This assumes interrupts are not yet enabled. On
2213 * multicore setups, no core is allowed to proceed until create_thread calls
2214 * are safe to perform.
2215 *---------------------------------------------------------------------------
2217 void init_threads(void)
2219 const unsigned int core = CURRENT_CORE;
2220 struct thread_entry *thread;
2222 if (core == CPU)
2224 /* Initialize core locks and IDs in all slots */
2225 int n;
2226 for (n = 0; n < MAXTHREADS; n++)
2228 thread = &threads[n];
2229 corelock_init(&thread->waiter_cl);
2230 corelock_init(&thread->slot_cl);
2231 thread->id = THREAD_ID_INIT(n);
2235 /* CPU will initialize first and then sleep */
2236 thread = find_empty_thread_slot();
2238 if (thread == NULL)
2240 /* WTF? There really must be a slot available at this stage.
2241 * This can fail if, for example, .bss isn't zero'ed out by the loader
2242 * or threads is in the wrong section. */
2243 THREAD_PANICF("init_threads->no slot", NULL);
2246 /* Initialize initially non-zero members of core */
2247 cores[core].next_tmo_check = current_tick; /* Something not in the past */
2249 /* Initialize initially non-zero members of slot */
2250 UNLOCK_THREAD(thread); /* No sync worries yet */
2251 thread->name = main_thread_name;
2252 thread->state = STATE_RUNNING;
2253 IF_COP( thread->core = core; )
2254 #ifdef HAVE_PRIORITY_SCHEDULING
2255 corelock_init(&cores[core].rtr_cl);
2256 thread->base_priority = PRIORITY_USER_INTERFACE;
2257 prio_add_entry(&thread->pdist, PRIORITY_USER_INTERFACE);
2258 thread->priority = PRIORITY_USER_INTERFACE;
2259 rtr_add_entry(core, PRIORITY_USER_INTERFACE);
2260 #endif
2262 add_to_list_l(&cores[core].running, thread);
2264 if (core == CPU)
2266 thread->stack = stackbegin;
2267 thread->stack_size = (uintptr_t)stackend - (uintptr_t)stackbegin;
2268 #if NUM_CORES > 1 /* This code path will not be run on single core targets */
2269 /* Wait for other processors to finish their inits since create_thread
2270 * isn't safe to call until the kernel inits are done. The first
2271 * threads created in the system must of course be created by CPU.
2272 * Another possible approach is to initialize all cores and slots
2273 * for each core by CPU, let the remainder proceed in parallel and
2274 * signal CPU when all are finished. */
2275 core_thread_init(CPU);
2277 else
2279 /* Initial stack is the idle stack */
2280 thread->stack = idle_stacks[core];
2281 thread->stack_size = IDLE_STACK_SIZE;
2282 /* After last processor completes, it should signal all others to
2283 * proceed or may signal the next and call thread_exit(). The last one
2284 * to finish will signal CPU. */
2285 core_thread_init(core);
2286 /* Other cores do not have a main thread - go idle inside switch_thread
2287 * until a thread can run on the core. */
2288 thread_exit();
2289 #endif /* NUM_CORES */
2293 /* Shared stack scan helper for thread_stack_usage and idle_stack_usage */
2294 #if NUM_CORES == 1
2295 static inline int stack_usage(uintptr_t *stackptr, size_t stack_size)
2296 #else
2297 static int stack_usage(uintptr_t *stackptr, size_t stack_size)
2298 #endif
2300 unsigned int stack_words = stack_size / sizeof (uintptr_t);
2301 unsigned int i;
2302 int usage = 0;
2304 for (i = 0; i < stack_words; i++)
2306 if (stackptr[i] != DEADBEEF)
2308 usage = ((stack_words - i) * 100) / stack_words;
2309 break;
2313 return usage;
2316 /*---------------------------------------------------------------------------
2317 * Returns the maximum percentage of stack a thread ever used while running.
2318 * NOTE: Some large buffer allocations that don't use enough the buffer to
2319 * overwrite stackptr[0] will not be seen.
2320 *---------------------------------------------------------------------------
2322 int thread_stack_usage(const struct thread_entry *thread)
2324 return stack_usage(thread->stack, thread->stack_size);
2327 #if NUM_CORES > 1
2328 /*---------------------------------------------------------------------------
2329 * Returns the maximum percentage of the core's idle stack ever used during
2330 * runtime.
2331 *---------------------------------------------------------------------------
2333 int idle_stack_usage(unsigned int core)
2335 return stack_usage(idle_stacks[core], IDLE_STACK_SIZE);
2337 #endif
2339 /*---------------------------------------------------------------------------
2340 * Fills in the buffer with the specified thread's name. If the name is NULL,
2341 * empty, or the thread is in destruct state a formatted ID is written
2342 * instead.
2343 *---------------------------------------------------------------------------
2345 void thread_get_name(char *buffer, int size,
2346 struct thread_entry *thread)
2348 if (size <= 0)
2349 return;
2351 *buffer = '\0';
2353 if (thread)
2355 /* Display thread name if one or ID if none */
2356 const char *name = thread->name;
2357 const char *fmt = "%s";
2358 if (name == NULL IF_COP(|| name == THREAD_DESTRUCT) || *name == '\0')
2360 name = (const char *)thread;
2361 fmt = "%08lX";
2363 snprintf(buffer, size, fmt, name);