Update the discussion of themeing in the manual, and put a note in the wps tags appen...
[kugel-rb.git] / apps / plugins / lua / ltable.h
blobaa289148719c27feeda964cbc9be0c98e96e8ffc
1 /*
2 ** $Id$
3 ** Lua tables (hash)
4 ** See Copyright Notice in lua.h
5 */
7 #ifndef ltable_h
8 #define ltable_h
10 #include "lobject.h"
13 #define gnode(t,i) (&(t)->node[i])
14 #define gkey(n) (&(n)->i_key.nk)
15 #define gval(n) (&(n)->i_val)
16 #define gnext(n) ((n)->i_key.nk.next)
18 #define key2tval(n) (&(n)->i_key.tvk)
21 LUAI_FUNC const TValue *luaH_getnum (Table *t, int key);
22 LUAI_FUNC TValue *luaH_setnum (lua_State *L, Table *t, int key);
23 LUAI_FUNC const TValue *luaH_getstr (Table *t, TString *key);
24 LUAI_FUNC TValue *luaH_setstr (lua_State *L, Table *t, TString *key);
25 LUAI_FUNC const TValue *luaH_get (Table *t, const TValue *key);
26 LUAI_FUNC TValue *luaH_set (lua_State *L, Table *t, const TValue *key);
27 LUAI_FUNC Table *luaH_new (lua_State *L, int narray, int lnhash);
28 LUAI_FUNC void luaH_resizearray (lua_State *L, Table *t, int nasize);
29 LUAI_FUNC void luaH_free (lua_State *L, Table *t);
30 LUAI_FUNC int luaH_next (lua_State *L, Table *t, StkId key);
31 LUAI_FUNC int luaH_getn (Table *t);
34 #if defined(LUA_DEBUG)
35 LUAI_FUNC Node *luaH_mainposition (const Table *t, const TValue *key);
36 LUAI_FUNC int luaH_isdummy (Node *n);
37 #endif
40 #endif