Update the discussion of themeing in the manual, and put a note in the wps tags appen...
[kugel-rb.git] / apps / keymaps / keymap-iaudio67.c
blob45e85d439b9540775abd51ed8f97c5aa3248b350
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Iaudio[67] target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
40 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
44 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_STOP|BUTTON_REL, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
48 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
49 { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
50 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_PLAY, BUTTON_NONE },
52 LAST_ITEM_IN_LIST
53 }; /* button_context_standard */
56 static const struct button_mapping button_context_wps[] = {
58 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
59 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
61 { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
63 { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
65 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
66 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
69 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
70 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
71 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
73 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
74 #ifdef HAVE_HOTKEY
75 { ACTION_WPS_HOTKEY, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
76 #else
77 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
78 #endif
79 { ACTION_WPS_STOP, BUTTON_STOP, BUTTON_NONE },
81 LAST_ITEM_IN_LIST
82 }; /* button_context_wps */
84 static const struct button_mapping button_context_settings[] = {
85 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
86 // { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
88 { ACTION_SETTINGS_INC, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
89 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
91 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
92 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
95 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
98 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
101 }; /* button_context_settings */
103 static const struct button_mapping button_context_list[] = {
104 #ifdef HAVE_VOLUME_IN_LIST
105 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE },
108 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
109 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
110 #endif
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
113 }; /* button_context_list */
115 static const struct button_mapping button_context_tree[] = {
116 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
117 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
118 #ifdef HAVE_HOTKEY
119 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
120 #endif
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
123 }; /* button_context_tree */
125 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
126 #if 0
127 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
128 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
129 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
130 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
131 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
133 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
134 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
135 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
136 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
137 #endif
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
139 }; /* button_context_listtree_scroll_without_combo */
141 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
142 // { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
144 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
145 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
147 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
148 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
150 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
151 }; /* button_context_listtree_scroll_with_combo */
153 static const struct button_mapping button_context_yesno[] = {
154 // { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
156 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
157 }; /* button_context_settings_yesno */
159 static const struct button_mapping button_context_quickscreen[] = {
160 #if 0
161 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
162 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
164 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
165 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
167 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
168 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
170 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
171 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
174 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
175 #endif
176 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
177 }; /* button_context_quickscreen */
179 static const struct button_mapping button_context_settings_right_is_inc[] = {
180 #if 0
181 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
182 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
184 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
185 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
188 #endif
189 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
190 }; /* button_context_settings_right_is_inc */
192 static const struct button_mapping button_context_pitchscreen[] = {
193 #if 0
194 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
195 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
197 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
198 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
200 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
201 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
203 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
204 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
206 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
207 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
209 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
210 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
212 #endif
213 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
214 }; /* button_context_pitchscreen */
216 /** Recording Screen **/
217 #ifdef HAVE_RECORDING
218 static const struct button_mapping button_context_recscreen[] = {
219 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
220 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
221 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
222 // { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
224 { ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
225 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
226 { ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
227 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
229 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
230 }; /* button_context_recscreen */
231 #endif
233 /** FM Radio Screen **/
234 #if CONFIG_TUNER
235 static const struct button_mapping button_context_radio[] = {
236 { ACTION_FM_MENU, BUTTON_MENU | BUTTON_REL, BUTTON_MENU },
237 { ACTION_FM_MODE, BUTTON_MENU | BUTTON_REPEAT, BUTTON_MENU },
238 { ACTION_FM_PRESET, BUTTON_STOP, BUTTON_NONE },
239 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_NONE },
240 { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_NONE },
241 { ACTION_FM_EXIT, BUTTON_POWER, BUTTON_NONE },
243 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
244 }; /* button_context_radio */
245 #endif
247 static const struct button_mapping button_context_keyboard[] = {
248 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
249 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
250 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
251 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
253 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
254 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
255 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
256 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
258 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
259 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
260 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
261 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
263 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
264 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
266 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_PLAY, BUTTON_REC },
268 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
269 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
270 { ACTION_KBD_ABORT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
272 LAST_ITEM_IN_LIST
273 }; /* button_context_keyboard */
275 static const struct button_mapping button_context_bmark[] = {
276 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
278 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
279 }; /* button_context_bmark */
281 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
282 const struct button_mapping* get_context_mapping(int context)
284 switch (context)
286 case CONTEXT_STD:
287 return button_context_standard;
288 case CONTEXT_WPS:
289 return button_context_wps;
291 case CONTEXT_LIST:
292 return button_context_list;
293 case CONTEXT_TREE:
294 case CONTEXT_MAINMENU:
295 if (global_settings.hold_lr_for_scroll_in_list)
296 return button_context_listtree_scroll_without_combo;
297 else
298 return button_context_listtree_scroll_with_combo;
299 case CONTEXT_CUSTOM|CONTEXT_TREE:
300 return button_context_tree;
302 case CONTEXT_SETTINGS:
303 case CONTEXT_SETTINGS_TIME:
304 return button_context_settings;
305 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
306 case CONTEXT_SETTINGS_COLOURCHOOSER:
307 case CONTEXT_SETTINGS_EQ:
308 return button_context_settings_right_is_inc;
310 case CONTEXT_YESNOSCREEN:
311 return button_context_yesno;
312 #if CONFIG_TUNER
313 case CONTEXT_FM:
314 return button_context_radio;
315 #endif
316 case CONTEXT_BOOKMARKSCREEN:
317 return button_context_bmark;
318 case CONTEXT_QUICKSCREEN:
319 return button_context_quickscreen;
320 case CONTEXT_PITCHSCREEN:
321 return button_context_pitchscreen;
322 #ifdef HAVE_RECORDING
323 case CONTEXT_RECSCREEN:
324 return button_context_recscreen;
325 #endif
326 case CONTEXT_KEYBOARD:
327 return button_context_keyboard;
329 default:
330 return button_context_standard;
333 return button_context_standard;