1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 by Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
25 #include "lcd-remote.h"
28 #include "screen_access.h"
32 /*some short cuts for fg/bg/line selector handling */
34 #define FG_FALLBACK global_settings.fg_color
35 #define BG_FALLBACK global_settings.bg_color
37 #define FG_FALLBACK LCD_DEFAULT_FG
38 #define BG_FALLBACK LCD_DEFAULT_BG
41 /* all below isn't needed for pc tools (i.e. checkwps/wps editor)
42 * only viewport_parse_viewport() is */
48 #include "statusbar.h"
49 #include "appevents.h"
51 #ifdef HAVE_LCD_BITMAP
54 #include "statusbar-skinned.h"
58 #define VPSTACK_DEPTH 16
59 struct viewport_stack_item
65 #ifdef HAVE_LCD_BITMAP
66 static void viewportmanager_redraw(void* data
);
68 static int theme_stack_top
[NB_SCREENS
]; /* the last item added */
69 static struct viewport_stack_item theme_stack
[NB_SCREENS
][VPSTACK_DEPTH
];
70 static bool is_theme_enabled(enum screen_type screen
);
73 static void toggle_events(bool enable
)
77 add_event(GUI_EVENT_ACTIONUPDATE
, false, viewportmanager_redraw
);
78 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
79 add_event(LCD_EVENT_ACTIVATION
, false, do_sbs_update_callback
);
81 add_event(PLAYBACK_EVENT_TRACK_CHANGE
, false,
82 do_sbs_update_callback
);
83 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, false,
84 do_sbs_update_callback
);
88 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
89 remove_event(LCD_EVENT_ACTIVATION
, do_sbs_update_callback
);
91 remove_event(PLAYBACK_EVENT_TRACK_CHANGE
, do_sbs_update_callback
);
92 remove_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE
, do_sbs_update_callback
);
93 remove_event(GUI_EVENT_ACTIONUPDATE
, viewportmanager_redraw
);
98 static void toggle_theme(enum screen_type screen
, bool force
)
100 bool enable_event
= false;
101 static bool was_enabled
[NB_SCREENS
] = {false};
106 enable_event
= enable_event
|| is_theme_enabled(i
);
108 toggle_events(enable_event
);
110 if (is_theme_enabled(screen
))
112 #if LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1
113 screens
[screen
].backdrop_show(BACKDROP_MAIN
);
115 /* remove the left overs from the previous screen.
116 * could cause a tiny flicker. Redo your screen code if that happens */
117 if (!was_enabled
[screen
] || force
)
119 struct viewport deadspace
, user
;
120 viewport_set_defaults(&user
, screen
);
121 deadspace
= user
; /* get colours and everything */
125 deadspace
.width
= screens
[screen
].lcdwidth
;
126 deadspace
.height
= user
.y
;
127 if (deadspace
.width
&& deadspace
.height
)
129 screens
[screen
].set_viewport(&deadspace
);
130 screens
[screen
].clear_viewport();
131 screens
[screen
].update_viewport();
134 deadspace
.y
= user
.y
+ user
.height
;
135 deadspace
.height
= screens
[screen
].lcdheight
- deadspace
.y
;
136 if (deadspace
.width
&& deadspace
.height
)
138 screens
[screen
].set_viewport(&deadspace
);
139 screens
[screen
].clear_viewport();
140 screens
[screen
].update_viewport();
145 deadspace
.width
= user
.x
;
146 deadspace
.height
= screens
[screen
].lcdheight
;
147 if (deadspace
.width
&& deadspace
.height
)
149 screens
[screen
].set_viewport(&deadspace
);
150 screens
[screen
].clear_viewport();
151 screens
[screen
].update_viewport();
154 deadspace
.x
= user
.x
+ user
.width
;
155 deadspace
.width
= screens
[screen
].lcdwidth
- deadspace
.x
;
156 if (deadspace
.width
&& deadspace
.height
)
158 screens
[screen
].set_viewport(&deadspace
);
159 screens
[screen
].clear_viewport();
160 screens
[screen
].update_viewport();
163 send_event(GUI_EVENT_ACTIONUPDATE
, (void*)1); /* force a redraw */
167 #if LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1
168 screens
[screen
].backdrop_hide();
170 screens
[screen
].stop_scroll();
172 /* let list initialize viewport in case viewport dimensions is changed. */
173 send_event(GUI_EVENT_THEME_CHANGED
, NULL
);
175 was_enabled
[i
] = is_theme_enabled(i
);
178 void viewportmanager_theme_enable(enum screen_type screen
, bool enable
,
179 struct viewport
*viewport
)
181 int top
= ++theme_stack_top
[screen
];
182 if (top
>= VPSTACK_DEPTH
-1)
183 panicf("Stack overflow... viewportmanager");
184 theme_stack
[screen
][top
].enabled
= enable
;
185 theme_stack
[screen
][top
].vp
= viewport
;
186 toggle_theme(screen
, false);
187 /* then be nice and set the viewport up */
189 viewport_set_defaults(viewport
, screen
);
192 void viewportmanager_theme_undo(enum screen_type screen
, bool force_redraw
)
194 int top
= --theme_stack_top
[screen
];
196 panicf("Stack underflow... viewportmanager");
198 toggle_theme(screen
, force_redraw
);
202 static bool is_theme_enabled(enum screen_type screen
)
204 int top
= theme_stack_top
[screen
];
205 return theme_stack
[screen
][top
].enabled
;
208 static bool custom_vp_loaded_ok
[NB_SCREENS
];
209 static struct viewport custom_vp
[NB_SCREENS
];
211 static unsigned viewport_init_ui_vp(void);
212 #endif /* HAVE_LCD_BITMAP */
214 int viewport_get_nb_lines(const struct viewport
*vp
)
216 #ifdef HAVE_LCD_BITMAP
217 return vp
->height
/font_get(vp
->font
)->height
;
224 static void viewportmanager_redraw(void* data
)
229 #ifdef HAVE_LCD_BITMAP
230 if (statusbar_position(i
) == STATUSBAR_CUSTOM
)
231 sb_skin_update(i
, NULL
!= data
);
232 else if (statusbar_position(i
) != STATUSBAR_OFF
)
234 gui_statusbar_draw(&statusbars
.statusbars
[i
], NULL
!= data
);
238 void viewportmanager_init()
240 #ifdef HAVE_LCD_BITMAP
244 theme_stack_top
[i
] = -1; /* the next call fixes this to 0 */
245 /* We always want the theme enabled by default... */
246 viewportmanager_theme_enable(i
, true, NULL
);
249 add_event(GUI_EVENT_ACTIONUPDATE
, false, viewportmanager_redraw
);
253 #ifdef HAVE_LCD_BITMAP
254 void viewportmanager_theme_changed(const int which
)
257 #ifdef HAVE_BUTTONBAR
258 if (which
& THEME_BUTTONBAR
)
259 { /* don't handle further, the custom ui viewport ignores the buttonbar,
260 * as does viewport_set_defaults(), since only lists use it*/
261 screens
[SCREEN_MAIN
].has_buttonbar
= global_settings
.buttonbar
;
264 if (which
& THEME_UI_VIEWPORT
)
266 viewport_init_ui_vp();
268 if (which
& THEME_LANGUAGE
)
271 if (which
& THEME_STATUSBAR
)
275 /* This can probably be done better...
276 * disable the theme so it's forced to do a full redraw */
277 viewportmanager_theme_enable(i
, false, NULL
);
278 viewportmanager_theme_undo(i
, true);
281 send_event(GUI_EVENT_THEME_CHANGED
, NULL
);
285 * (re)parse the UI vp from the settings
287 * 0 if no UI vp is used at all
288 * else the bit for the screen (1<<screen) is set
290 static unsigned viewport_init_ui_vp(void)
293 const char *ret
= NULL
;
295 FOR_NB_SCREENS(screen
)
297 #ifdef HAVE_REMOTE_LCD
298 if ((screen
== SCREEN_REMOTE
))
299 setting
= global_settings
.remote_ui_vp_config
;
302 setting
= global_settings
.ui_vp_config
;
304 ret
= viewport_parse_viewport(&custom_vp
[screen
], screen
,
307 custom_vp_loaded_ok
[screen
] = (ret
!= NULL
);
309 return true; /* meh fixme */
312 #ifdef HAVE_TOUCHSCREEN
313 /* check if a point (x and y coordinates) are within a viewport */
314 bool viewport_point_within_vp(const struct viewport
*vp
,
315 const int x
, const int y
)
317 bool is_x
= (x
>= vp
->x
&& x
< (vp
->x
+ vp
->width
));
318 bool is_y
= (y
>= vp
->y
&& y
< (vp
->y
+ vp
->height
));
319 return (is_x
&& is_y
);
321 #endif /* HAVE_TOUCHSCREEN */
323 static void set_default_align_flags(struct viewport
*vp
)
325 vp
->flags
&= ~VP_FLAG_ALIGNMENT_MASK
;
326 if (UNLIKELY(lang_is_rtl()))
327 vp
->flags
|= VP_FLAG_ALIGN_RIGHT
;
330 #endif /* HAVE_LCD_BITMAP */
331 #endif /* __PCTOOL__ */
333 #ifdef HAVE_LCD_COLOR
334 #define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
336 #define ARG_STRING(_depth) "dddddgg"
340 void viewport_set_fullscreen(struct viewport
*vp
,
341 const enum screen_type screen
)
345 vp
->width
= screens
[screen
].lcdwidth
;
346 vp
->height
= screens
[screen
].lcdheight
;
348 #ifdef HAVE_LCD_BITMAP
350 set_default_align_flags(vp
);
352 vp
->font
= FONT_UI
; /* default to UI to discourage SYSFONT use */
353 vp
->drawmode
= DRMODE_SOLID
;
355 #ifdef HAVE_REMOTE_LCD
356 /* We only need this test if there is a remote LCD */
357 if (screen
== SCREEN_MAIN
)
360 vp
->fg_pattern
= FG_FALLBACK
;
361 vp
->bg_pattern
= BG_FALLBACK
;
362 #ifdef HAVE_LCD_COLOR
363 vp
->lss_pattern
= global_settings
.lss_color
;
364 vp
->lse_pattern
= global_settings
.lse_color
;
365 vp
->lst_pattern
= global_settings
.lst_color
;
370 #if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
371 if (screen
== SCREEN_REMOTE
)
373 vp
->fg_pattern
= LCD_REMOTE_DEFAULT_FG
;
374 vp
->bg_pattern
= LCD_REMOTE_DEFAULT_BG
;
380 void viewport_set_defaults(struct viewport
*vp
,
381 const enum screen_type screen
)
384 1) If the "ui viewport" setting is set, and a sbs is loaded which specifies a %Vi
385 return the intersection of those two viewports
386 2) If only one of the "ui viewport" setting, or sbs %Vi is set
388 3) No user viewports set
389 return the full display
391 #if defined(HAVE_LCD_BITMAP) && !defined(__PCTOOL__)
393 struct viewport
*sbs_area
= NULL
, *user_setting
= NULL
;
394 if (!is_theme_enabled(screen
))
396 viewport_set_fullscreen(vp
, screen
);
399 /* get the two viewports */
400 if (custom_vp_loaded_ok
[screen
])
401 user_setting
= &custom_vp
[screen
];
402 if (sb_skin_get_state(screen
))
403 sbs_area
= sb_skin_get_info_vp(screen
);
405 /* have both? get their intersection */
406 if (sbs_area
&& user_setting
)
408 struct viewport
*a
= sbs_area
, *b
= user_setting
;
409 /* if ui vp and info vp overlap, intersect */
410 if (a
->x
< b
->x
+ b
->width
&&
411 a
->x
+ a
->width
> b
->x
&&
412 a
->y
< b
->y
+ b
->height
&&
413 a
->y
+ a
->height
> b
->y
)
415 /* copy from ui vp first (for other field),fix coordinates after */
417 set_default_align_flags(vp
);
418 vp
->x
= MAX(a
->x
, b
->x
);
419 vp
->y
= MAX(a
->y
, b
->y
);
420 vp
->width
= MIN(a
->x
+ a
->width
, b
->x
+ b
->width
) - vp
->x
;
421 vp
->height
= MIN(a
->y
+ a
->height
, b
->y
+ b
->height
) - vp
->y
;
424 /* else (no overlap at all) fall back to info vp from sbs, that
425 * has no redraw problems */
428 /* if only one is active use it
429 * or if the above check for overlapping failed, use info vp then, because
430 * that doesn't give redraw problems */
433 else if (user_setting
)
435 /* have neither so its fullscreen which was fixed at the beginning */
437 #endif /* HAVE_LCD_BITMAP */
438 viewport_set_fullscreen(vp
, screen
);
442 #ifdef HAVE_LCD_BITMAP
443 const char* viewport_parse_viewport(struct viewport
*vp
,
444 enum screen_type screen
,
446 const char separator
)
448 /* parse the list to the viewport struct */
449 const char *ptr
= bufptr
;
463 /* Work out the depth of this display */
464 depth
= screens
[screen
].depth
;
465 #if (LCD_DEPTH == 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH == 1)
468 if (!(ptr
= parse_list("ddddd", &set
, separator
, ptr
,
469 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
)))
474 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
477 if (!(ptr
= parse_list(ARG_STRING(depth
), &set
, separator
, ptr
,
478 &vp
->x
, &vp
->y
, &vp
->width
, &vp
->height
, &vp
->font
,
479 &vp
->fg_pattern
,&vp
->bg_pattern
)))
487 /* X and Y *must* be set */
488 if (!LIST_VALUE_PARSED(set
, PL_X
) || !LIST_VALUE_PARSED(set
, PL_Y
))
490 /* check for negative values */
492 vp
->x
+= screens
[screen
].lcdwidth
;
494 vp
->y
+= screens
[screen
].lcdheight
;
497 * and negative width/height which means "extend to edge minus value */
498 if (!LIST_VALUE_PARSED(set
, PL_WIDTH
))
499 vp
->width
= screens
[screen
].lcdwidth
- vp
->x
;
500 else if (vp
->width
< 0)
501 vp
->width
= (vp
->width
+ screens
[screen
].lcdwidth
) - vp
->x
;
502 if (!LIST_VALUE_PARSED(set
, PL_HEIGHT
))
503 vp
->height
= screens
[screen
].lcdheight
- vp
->y
;
504 else if (vp
->height
< 0)
505 vp
->height
= (vp
->height
+ screens
[screen
].lcdheight
) - vp
->y
;
507 #if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
508 if (!LIST_VALUE_PARSED(set
, PL_FG
))
509 vp
->fg_pattern
= FG_FALLBACK
;
510 if (!LIST_VALUE_PARSED(set
, PL_BG
))
511 vp
->bg_pattern
= BG_FALLBACK
;
512 #endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
514 #ifdef HAVE_LCD_COLOR
515 vp
->lss_pattern
= global_settings
.lss_color
;
516 vp
->lse_pattern
= global_settings
.lse_color
;
517 vp
->lst_pattern
= global_settings
.lst_color
;
520 /* Validate the viewport dimensions - we know that the numbers are
521 non-negative integers, ignore bars and assume the viewport takes them
523 if ((vp
->x
>= screens
[screen
].lcdwidth
) ||
524 ((vp
->x
+ vp
->width
) > screens
[screen
].lcdwidth
) ||
525 (vp
->y
>= screens
[screen
].lcdheight
) ||
526 ((vp
->y
+ vp
->height
) > screens
[screen
].lcdheight
))
531 /* Default to using the user font if the font was an invalid number or '-'*/
532 if (((vp
->font
!= FONT_SYSFIXED
) && (vp
->font
!= FONT_UI
))
533 || !LIST_VALUE_PARSED(set
, PL_FONT
)
537 /* Set the defaults for fields not user-specified */
538 vp
->drawmode
= DRMODE_SOLID
;
540 set_default_align_flags(vp
);