1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
8 * $Id: lcd-as-video.S 26756 2010-06-11 04:41:36Z funman $
10 * Copyright (C) 2010 by Andree Buschmann
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
24 .section .icode, "ax", %progbits
26 /****************************************************************************
27 * extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
32 * Conversion from Motion JPEG and MPEG Y'PbPr to RGB is:
33 * |R| |1.164 0.000 1.596| |Y' - 16|
34 * |G| = |1.164 -0.391 -0.813| |Pb - 128|
35 * |B| |1.164 2.018 0.000| |Pr - 128|
37 * Scaled, normalized, rounded and tweaked to yield RGB 565:
38 * |R| |74 0 101| |Y' - 16| >> 9
39 * |G| = |74 -24 -51| |Cb - 128| >> 8
40 * |B| |74 128 0| |Cr - 128| >> 9
42 * Converts two lines from YUV to RGB565 and writes to LCD at once. First loop
43 * loads Cb/Cr, calculates the chroma offset and saves them to buffer. Within
44 * the second loop these chroma offset are reloaded from buffer. Within each
45 * loop two pixels are calculated and written to LCD.
48 .global lcd_write_yuv420_lines
49 .type lcd_write_yuv420_lines, %function
50 lcd_write_yuv420_lines:
51 /* r0 = src = yuv_src */
52 /* r1 = dst = LCD_BASE */
55 stmfd sp!, { r4-r10, lr } /* save non-scratch */
56 ldmia r0, { r9, r10, r12 } /* r9 = yuv_src[0] = Y'_p */
57 /* r10 = yuv_src[1] = Cb_p */
58 /* r12 = yuv_src[2] = Cr_p */
59 add r3, r9, r3 /* r3 = &ysrc[stride] */
60 add r4, r2, r2, asr #1 /* chroma buffer lenght = width/2 *3 */
61 mov r4, r4, asl #2 /* use words for str/ldm possibility */
62 add r4, r4, #19 /* plus room for 4 additional words, */
63 bic r4, r4, #3 /* rounded up to multiples of 4 byte */
64 sub sp, sp, r4 /* and allocate on stack */
65 stmia sp, {r1-r4} /* LCD_BASE, width, &ysrc[stride], stack_alloc */
67 mov r7, r2 /* r7 = loop count */
68 add r8, sp, #16 /* chroma buffer */
69 mov lr, r1 /* LCD data port = LCD_BASE */
74 ldrb r0, [r10], #1 /* r0 = *usrc++ = *Cb_p++ */
75 ldrb r1, [r12], #1 /* r1 = *vsrc++ = *Cr_p++ */
77 sub r0, r0, #128 /* r0 = Cb-128 */
78 sub r1, r1, #128 /* r1 = Cr-128 */
80 add r2, r1, r1, asl #1 /* r2 = Cr*51 + Cb*24 */
81 add r2, r2, r2, asl #4
82 add r2, r2, r0, asl #3
83 add r2, r2, r0, asl #4
85 add r4, r1, r1, asl #2 /* r1 = Cr*101 */
86 add r4, r4, r1, asl #5
87 add r1, r4, r1, asl #6
89 add r1, r1, #256 /* r1 = rv = (r1 + 256) >> 9 */
91 rsb r2, r2, #128 /* r2 = guv = (-r2 + 128) >> 8 */
93 add r0, r0, #2 /* r0 = bu = (Cb*128 + 256) >> 9 */
95 stmia r8!, {r0-r2} /* store r0, r1 and r2 to chroma buffer */
97 /* 1st loop, first pixel */
98 ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
99 sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
100 add r3, r5, r5, asl #2
101 add r5, r3, r5, asl #5
103 add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
104 add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
105 add r4, r0, r5, asr #8 /* r4 = b = (Y >> 9) + bu */
107 orr r5, r6, r4 /* check if clamping is needed... */
108 orr r5, r5, r3, asr #1 /* ...at all */
110 bls 15f /* -> no clamp */
111 cmp r6, #31 /* clamp r */
112 mvnhi r6, r6, asr #31
114 cmp r3, #63 /* clamp g */
115 mvnhi r3, r3, asr #31
117 cmp r4, #31 /* clamp b */
118 mvnhi r4, r4, asr #31
122 /* calculate pixel_1 and save to r5 for later pixel packing */
123 orr r4, r4, r3, lsl #5 /* pixel_1 = r<<11 | g<<5 | b */
124 orr r5, r4, r6, lsl #11 /* r5 = pixel_1 */
126 /* 1st loop, second pixel */
127 ldrb r4, [r9], #1 /* r4 = *ysrc++ = *Y'_p++ */
128 sub r4, r4, #16 /* r4 = (Y'-16) * 74 */
129 add r3, r4, r4, asl #2
130 add r4, r3, r4, asl #5
132 add r6, r1, r4, asr #8 /* r6 = r = (Y >> 9) + rv */
133 add r3, r2, r4, asr #7 /* r3 = g = (Y >> 8) + guv */
134 add r4, r0, r4, asr #8 /* r4 = b = (Y >> 9) + bu */
136 orr r0, r6, r4 /* check if clamping is needed... */
137 orr r0, r0, r3, asr #1 /* ...at all */
139 bls 15f /* -> no clamp */
140 cmp r6, #31 /* clamp r */
141 mvnhi r6, r6, asr #31
143 cmp r3, #63 /* clamp g */
144 mvnhi r3, r3, asr #31
146 cmp r4, #31 /* clamp b */
147 mvnhi r4, r4, asr #31
151 /* calculate pixel_2 and pack with pixel_1 before writing */
152 orr r4, r4, r3, lsl #5 /* pixel_2 = r<<11 | g<<5 | b */
153 orr r4, r4, r6, lsl #11 /* r4 = pixel_2 */
155 /* wait for FIFO half full */
157 ldr r3, [lr, #0x1C] /* while (LCD_STATUS & 0x08); */
161 str r5, [lr, #0x40] /* write pixel_1 */
162 str r4, [lr, #0x40] /* write pixel_2 */
164 subs r7, r7, #2 /* check for loop end */
165 bgt 10b /* back to beginning */
168 /* Reload several registers for pointer rewinding for next loop */
169 add r8, sp, #16 /* chroma buffer */
170 ldmia sp, { r1, r7, r9} /* r1 = LCD_BASE */
171 /* r7 = loop count */
172 /* r9 = &ysrc[stride] */
176 /* restore r0 (bu), r1 (rv) and r2 (guv) from chroma buffer */
179 /* 2nd loop, first pixel */
180 ldrb r5, [r9], #1 /* r5 = *ysrc++ = *Y'_p++ */
181 sub r5, r5, #16 /* r5 = (Y'-16) * 74 */
182 add r3, r5, r5, asl #2
183 add r5, r3, r5, asl #5
185 add r6, r1, r5, asr #8 /* r6 = r = (Y >> 9) + rv */
186 add r3, r2, r5, asr #7 /* r3 = g = (Y >> 8) + guv */
187 add r4, r0, r5, asr #8 /* r4 = b = (Y >> 9) + bu */
189 orr r5, r6, r4 /* check if clamping is needed... */
190 orr r5, r5, r3, asr #1 /* ...at all */
192 bls 15f /* -> no clamp */
193 cmp r6, #31 /* clamp r */
194 mvnhi r6, r6, asr #31
196 cmp r3, #63 /* clamp g */
197 mvnhi r3, r3, asr #31
199 cmp r4, #31 /* clamp b */
200 mvnhi r4, r4, asr #31
203 /* calculate pixel_1 and save to r5 for later pixel packing */
204 orr r4, r4, r3, lsl #5 /* pixel_1 = r<<11 | g<<5 | b */
205 orr r5, r4, r6, lsl #11 /* r5 = pixel_1 */
207 /* 2nd loop, second pixel */
208 ldrb r4, [r9], #1 /* r4 = *ysrc++ = *Y'_p++ */
209 sub r4, r4, #16 /* r4 = (Y'-16) * 74 */
210 add r3, r4, r4, asl #2
211 add r4, r3, r4, asl #5
213 add r6, r1, r4, asr #8 /* r6 = r = (Y >> 9) + rv */
214 add r3, r2, r4, asr #7 /* r3 = g = (Y >> 8) + guv */
215 add r4, r0, r4, asr #8 /* r4 = b = (Y >> 9) + bu */
217 orr r0, r6, r4 /* check if clamping is needed... */
218 orr r0, r0, r3, asr #1 /* ...at all */
220 bls 15f /* -> no clamp */
221 cmp r6, #31 /* clamp r */
222 mvnhi r6, r6, asr #31
224 cmp r3, #63 /* clamp g */
225 mvnhi r3, r3, asr #31
227 cmp r4, #31 /* clamp b */
228 mvnhi r4, r4, asr #31
232 /* calculate pixel_2 and pack with pixel_1 before writing */
233 orr r4, r4, r3, lsl #5 /* pixel_2 = r<<11 | g<<5 | b */
234 orr r4, r4, r6, lsl #11 /* r4 = pixel_2 */
236 /* wait for FIFO half full */
238 ldr r3, [lr, #0x1C] /* while (LCD_STATUS & 0x08); */
242 str r5, [lr, #0x40] /* write pixel_1 */
243 str r4, [lr, #0x40] /* write pixel_2 */
245 subs r7, r7, #2 /* check for loop end */
246 bgt 20b /* back to beginning */
250 add sp, sp, r3 /* deallocate buffer */
251 ldmpc regs=r4-r10 /* restore registers */
254 .size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines