Gigabeat S: Get remote keymaps up to snuff and working. Do a couple tweaks on main...
[kugel-rb.git] / apps / keymaps / keymap-gigabeat-s.c
blobc6c7ddbf40a85ccbe81563ee06cefb98b407c801
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for the toshiba gigabeat target */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
51 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
52 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
53 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
56 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
57 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
59 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
61 { ACTION_STD_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
62 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
64 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
65 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
67 LAST_ITEM_IN_LIST
68 }; /* button_context_standard */
71 static const struct button_mapping button_context_wps[] = {
72 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
73 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
75 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
76 { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
77 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
78 { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
80 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
81 { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
84 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
85 { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
86 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
87 { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
89 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
90 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
91 { ACTION_WPS_ABRESET, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
93 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
95 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
96 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
99 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
102 { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_UP, BUTTON_BACK },
103 { ACTION_WPS_PITCHSCREEN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK },
105 { ACTION_WPS_QUICKSCREEN, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
106 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
107 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
109 { ACTION_WPS_ID3SCREEN, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
110 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
112 LAST_ITEM_IN_LIST
113 }; /* button_context_wps */
115 static const struct button_mapping button_context_list[] = {
116 { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP, BUTTON_BACK },
117 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_BACK|BUTTON_UP },
118 { ACTION_LISTTREE_PGUP, BUTTON_BACK|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN, BUTTON_BACK },
120 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_BACK|BUTTON_DOWN },
121 { ACTION_LISTTREE_PGDOWN, BUTTON_BACK|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
122 #ifdef HAVE_VOLUME_IN_LIST
123 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
124 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
125 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
126 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
127 #endif
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
130 }; /* button_context_list */
132 static const struct button_mapping button_context_tree[] = {
133 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
134 { ACTION_TREE_STOP, BUTTON_POWER, BUTTON_NONE },
135 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
136 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REPEAT, BUTTON_NONE },
138 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
139 }; /* button_context_tree */
141 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
142 { ACTION_NONE, BUTTON_BACK, BUTTON_NONE },
143 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_BACK },
144 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_BACK|BUTTON_LEFT },
145 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL },
146 { ACTION_TREE_ROOT_INIT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_BACK|BUTTON_LEFT },
147 { ACTION_TREE_PGLEFT, BUTTON_BACK|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
148 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_BACK },
149 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_BACK|BUTTON_RIGHT },
150 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL },
151 { ACTION_TREE_PGRIGHT, BUTTON_BACK|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
153 }; /* button_context_listtree_scroll_with_combo */
155 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
156 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
157 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
158 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
159 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
160 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
161 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
162 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
163 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
166 }; /* button_context_listtree_scroll_without_combo */
168 static const struct button_mapping button_context_settings[] = {
169 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
170 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
172 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
174 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
176 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
177 { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
179 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
180 }; /* button_context_settings */
182 static const struct button_mapping button_context_settings_right_is_inc[] = {
183 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
184 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
186 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
188 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
190 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_SETTINGS_RESET, BUTTON_BACK, BUTTON_NONE },
193 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
194 }; /* button_context_settingsgraphical */
196 static const struct button_mapping button_context_yesno[] = {
197 { ACTION_YESNO_ACCEPT, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
199 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
200 }; /* button_context_settings_yesno */
202 static const struct button_mapping button_context_colorchooser[] = {
203 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
204 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
206 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
207 }; /* button_context_colorchooser */
209 static const struct button_mapping button_context_eq[] = {
210 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS),
213 }; /* button_context_eq */
215 /** Bookmark Screen **/
216 static const struct button_mapping button_context_bmark[] = {
217 { ACTION_BMS_DELETE, BUTTON_BACK|BUTTON_SELECT, BUTTON_BACK },
219 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
220 }; /* button_context_bmark */
222 static const struct button_mapping button_context_time[] = {
223 { ACTION_STD_CANCEL, BUTTON_BACK, BUTTON_NONE },
224 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
226 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS),
227 }; /* button_context_time */
229 static const struct button_mapping button_context_quickscreen[] = {
230 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
231 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
232 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
233 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
234 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
235 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
236 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
237 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
240 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
241 }; /* button_context_quickscreen */
243 static const struct button_mapping button_context_pitchscreen[] = {
244 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
245 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
247 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
248 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
249 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
250 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
251 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
252 { ACTION_PS_TOGGLE_MODE, BUTTON_MENU, BUTTON_NONE },
253 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
254 { ACTION_PS_EXIT, BUTTON_BACK, BUTTON_NONE },
256 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
257 }; /* button_context_pitchcreen */
259 /** Recording Screen **/
260 static const struct button_mapping button_context_recscreen[] = {
261 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
262 { ACTION_STD_CANCEL, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
263 { ACTION_REC_NEWFILE, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
264 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
265 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
266 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
267 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
268 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
269 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
270 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
271 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
272 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
274 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
275 }; /* button_context_recscreen */
277 static const struct button_mapping button_context_keyboard[] = {
278 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
279 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
280 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
281 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
282 { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV, BUTTON_NONE },
283 { ACTION_KBD_CURSOR_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
284 { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT, BUTTON_NONE },
285 { ACTION_KBD_CURSOR_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
286 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
287 { ACTION_KBD_PAGE_FLIP, BUTTON_BACK|BUTTON_MENU, BUTTON_NONE },
288 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
289 { ACTION_KBD_ABORT, BUTTON_BACK|BUTTON_REL, BUTTON_BACK },
290 { ACTION_KBD_BACKSPACE, BUTTON_MENU, BUTTON_NONE },
291 { ACTION_KBD_BACKSPACE, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
292 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
293 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
294 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
295 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
296 { ACTION_KBD_MORSE_INPUT, BUTTON_BACK|BUTTON_VOL_UP, BUTTON_NONE },
297 { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
299 LAST_ITEM_IN_LIST
300 }; /* button_context_keyboard */
302 static const struct button_mapping button_context_radio[] = {
303 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
304 { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
305 { ACTION_FM_STOP, BUTTON_POWER, BUTTON_NONE },
306 { ACTION_FM_MODE, BUTTON_MENU, BUTTON_NONE },
307 { ACTION_FM_EXIT, BUTTON_BACK, BUTTON_NONE },
308 { ACTION_FM_PLAY, BUTTON_PLAY, BUTTON_NONE },
309 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
310 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
311 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
312 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
314 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
315 }; /* button_context_radio */
317 /*****************************************************************************
318 * Remote control mappings
319 *****************************************************************************/
320 static const struct button_mapping remote_button_context_standard[] = {
321 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
322 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
323 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
324 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
325 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_DSP },
326 { ACTION_STD_QUICKSCREEN, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
327 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
328 { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
329 { ACTION_STD_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
331 LAST_ITEM_IN_LIST
332 }; /* remote_button_context_standard */
334 static const struct button_mapping remote_button_context_wps[] = {
335 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
336 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
337 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
338 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
339 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
340 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
342 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
343 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
344 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
345 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
346 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
347 { ACTION_WPS_MENU, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
348 { ACTION_WPS_CONTEXT, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
350 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
351 }; /* remote_button_context_wps */
353 static const struct button_mapping remote_button_context_tree[] = {
354 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
355 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
356 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
358 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
359 }; /* remote_button_context_tree */
361 static const struct button_mapping remote_button_context_radio[] = {
362 { ACTION_FM_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
363 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
364 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
365 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
366 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
367 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
368 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
369 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
370 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
371 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
372 { ACTION_FM_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
373 { ACTION_FM_STOP, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
375 LAST_ITEM_IN_LIST
376 }; /* remote_button_context_radio */
378 static const struct button_mapping remote_button_context_recscreen[] = {
379 { ACTION_REC_NEWFILE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
380 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
381 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
382 { ACTION_STD_MENU, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
383 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
384 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
385 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
386 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
387 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
388 { ACTION_STD_PREV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
389 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
390 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
392 LAST_ITEM_IN_LIST
393 }; /* button_context_recscreen */
395 static const struct button_mapping remote_button_context_time[] = {
396 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
397 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
398 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
399 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
400 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
401 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
402 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
403 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
404 { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
405 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
407 LAST_ITEM_IN_LIST
408 }; /* remote_button_context_time */
410 static const struct button_mapping remote_button_context_bmark[] = {
411 { ACTION_BMS_DELETE, BUTTON_RC_DSP|BUTTON_REPEAT, BUTTON_RC_DSP },
413 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
414 }; /* remote_button_context_bmark */
416 static const struct button_mapping remote_button_context_yesno[] = {
417 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
419 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
420 }; /* button_context_settings_yesno */
422 static const struct button_mapping remote_button_context_quickscreen[] = {
423 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
424 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
425 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
426 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
427 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
428 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
429 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
430 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
431 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
433 LAST_ITEM_IN_LIST
434 }; /* remote_button_context_quickscreen */
436 static const struct button_mapping remote_button_context_pitchscreen[] = {
437 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
438 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
439 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
440 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
441 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
442 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
443 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
444 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
445 { ACTION_PS_RESET, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
446 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
447 { ACTION_PS_EXIT, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
449 LAST_ITEM_IN_LIST
450 }; /* remote_button_context_pitchscreen */
452 static const struct button_mapping remote_button_context_right_is_inc[] = {
453 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
454 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
455 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
456 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
457 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
458 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
459 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
460 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
461 { ACTION_STD_OK, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
462 { ACTION_STD_CANCEL, BUTTON_RC_DSP|BUTTON_REL, BUTTON_RC_DSP },
464 LAST_ITEM_IN_LIST
465 }; /* remote_button_context_right_is_inc */
467 static const struct button_mapping* get_context_mapping_remote( int context )
469 context &= ~CONTEXT_REMOTE;
471 switch (context)
473 case CONTEXT_WPS:
474 return remote_button_context_wps;
476 case CONTEXT_MAINMENU:
477 case CONTEXT_TREE:
478 return remote_button_context_tree;
480 case CONTEXT_SETTINGS_COLOURCHOOSER:
481 case CONTEXT_SETTINGS_EQ:
482 case CONTEXT_SETTINGS_RECTRIGGER:
483 return remote_button_context_right_is_inc;
485 case CONTEXT_SETTINGS_TIME:
486 return remote_button_context_time;
488 case CONTEXT_YESNOSCREEN:
489 return remote_button_context_yesno;
491 case CONTEXT_BOOKMARKSCREEN:
492 return remote_button_context_bmark;
494 case CONTEXT_QUICKSCREEN:
495 return remote_button_context_quickscreen;
497 case CONTEXT_PITCHSCREEN:
498 return remote_button_context_pitchscreen;
500 case CONTEXT_RECSCREEN:
501 return remote_button_context_recscreen;
503 case CONTEXT_KEYBOARD:
504 return ACTION_NONE; /* Any sensible mapping for this remote? */
506 case CONTEXT_FM:
507 return remote_button_context_radio;
509 default:
510 return remote_button_context_standard;
514 const struct button_mapping* get_context_mapping(int context)
516 if (context & CONTEXT_REMOTE)
517 return get_context_mapping_remote(context);
519 switch (context)
521 case CONTEXT_WPS:
522 return button_context_wps;
524 case CONTEXT_LIST:
525 return button_context_list;
527 case CONTEXT_MAINMENU:
528 case CONTEXT_TREE:
529 if (global_settings.hold_lr_for_scroll_in_list)
530 return button_context_listtree_scroll_without_combo;
531 else
532 return button_context_listtree_scroll_with_combo;
534 case CONTEXT_CUSTOM|CONTEXT_TREE:
535 return button_context_tree;
537 case CONTEXT_SETTINGS:
538 return button_context_settings;
540 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
541 return button_context_settings_right_is_inc;
543 case CONTEXT_SETTINGS_COLOURCHOOSER:
544 return button_context_colorchooser;
546 case CONTEXT_SETTINGS_EQ:
547 return button_context_eq;
549 case CONTEXT_SETTINGS_TIME:
550 return button_context_time;
552 case CONTEXT_YESNOSCREEN:
553 return button_context_yesno;
555 case CONTEXT_BOOKMARKSCREEN:
556 return button_context_bmark;
558 case CONTEXT_QUICKSCREEN:
559 return button_context_quickscreen;
561 case CONTEXT_PITCHSCREEN:
562 return button_context_pitchscreen;
564 case CONTEXT_RECSCREEN:
565 return button_context_recscreen;
567 case CONTEXT_SETTINGS_RECTRIGGER:
568 return button_context_settings_right_is_inc;
570 case CONTEXT_KEYBOARD:
571 return button_context_keyboard;
573 case CONTEXT_FM:
574 return button_context_radio;
576 default:
577 return button_context_standard;