1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2004 Pengxuan Liu (Isaac)
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 00 01 21 22 23 43 44 45 65 66 67 87 88 89 109110111
24 00 |-----------|-----------|-----------|-----------|-----------|
26 |***********|***********|***********|***********|***********|
27 |***********|***********|***********|***********|***********|
29 12 |-----------|-----------|-----------|-----------|-----------|
30 13 |-----------|-----------|-----------|-----------|-----------| y1
34 23 |-----------|-----------|-----------|-----------|-----------| y2
38 33 |-----------|-----------|-----------|-----------|-----------| y3
42 43 |-----------|-----------|-----------|-----------|-----------| y4
46 53 |-----------|-----------|-----------|-----------|-----------| y5
50 63 |-----------|-----------|-----------|-----------|-----------| y6
54 /*---------------------------------------------------------------------------
56 - Scientific number format core code. Support range 10^-999 ~ 10^999
57 - Number of significant figures up to 10
60 - Right now, only accept "num, operator (+,-,*,/), num, =" input sequence.
61 Input "3, +, 5, -, 2, =", the calculator will only do 5-2 and result = 3
62 You have to input "3, +, 5, =, -, 2, =" to get 3+5-2 = 6
64 - "*,/" have no priority. Actually you can't input 3+5*2 yet.
67 use arrow button to move cursor, "play" button to select, "off" button to exit
68 F1: if typing numbers, it's equal to "Del"; otherwise, equal to "C"
69 F2: circle input "+, -, *, /"
72 "MR" : load temp memory
73 "M+" : add currently display to temp memory
74 "C" : reset calculator
75 ---------------------------------------------------------------------------*/
78 #ifdef HAVE_LCD_BITMAP
86 #define REC_HEIGHT (int)(LCD_HEIGHT / (BUTTON_ROWS + 1))
87 #define REC_WIDTH (int)(LCD_WIDTH / BUTTON_COLS)
89 #define Y_6_POS (LCD_HEIGHT) /* Leave room for the border */
90 #define Y_5_POS (Y_6_POS - REC_HEIGHT) /* y5 = 53 */
91 #define Y_4_POS (Y_5_POS - REC_HEIGHT) /* y4 = 43 */
92 #define Y_3_POS (Y_4_POS - REC_HEIGHT) /* y3 = 33 */
93 #define Y_2_POS (Y_3_POS - REC_HEIGHT) /* y2 = 23 */
94 #define Y_1_POS (Y_2_POS - REC_HEIGHT) /* y1 = 13 */
95 #define Y_0_POS 0 /* y0 = 0 */
97 #define X_0_POS 0 /* x0 = 0 */
98 #define X_1_POS (X_0_POS + REC_WIDTH) /* x1 = 22 */
99 #define X_2_POS (X_1_POS + REC_WIDTH) /* x2 = 44 */
100 #define X_3_POS (X_2_POS + REC_WIDTH) /* x3 = 66 */
101 #define X_4_POS (X_3_POS + REC_WIDTH) /* x4 = 88 */
102 #define X_5_POS (X_4_POS + REC_WIDTH) /* x5 = 110, column 111 left blank */
104 #define SIGN(x) ((x)<0?-1:1)
106 #define ABS(a) (((a) < 0) ? -(a) : (a))
109 /* variable button definitions */
110 #if CONFIG_KEYPAD == RECORDER_PAD
111 #define CALCULATOR_LEFT BUTTON_LEFT
112 #define CALCULATOR_RIGHT BUTTON_RIGHT
113 #define CALCULATOR_UP BUTTON_UP
114 #define CALCULATOR_DOWN BUTTON_DOWN
115 #define CALCULATOR_QUIT BUTTON_OFF
116 #define CALCULATOR_INPUT BUTTON_PLAY
117 #define CALCULATOR_CALC BUTTON_F3
118 #define CALCULATOR_OPERATORS BUTTON_F2
119 #define CALCULATOR_CLEAR BUTTON_F1
121 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
122 #define CALCULATOR_LEFT BUTTON_LEFT
123 #define CALCULATOR_RIGHT BUTTON_RIGHT
124 #define CALCULATOR_UP BUTTON_UP
125 #define CALCULATOR_DOWN BUTTON_DOWN
126 #define CALCULATOR_QUIT BUTTON_OFF
127 #define CALCULATOR_INPUT BUTTON_SELECT
128 #define CALCULATOR_CALC BUTTON_F3
129 #define CALCULATOR_OPERATORS BUTTON_F2
130 #define CALCULATOR_CLEAR BUTTON_F1
132 #elif CONFIG_KEYPAD == ONDIO_PAD
133 #define CALCULATOR_LEFT BUTTON_LEFT
134 #define CALCULATOR_RIGHT BUTTON_RIGHT
135 #define CALCULATOR_UP BUTTON_UP
136 #define CALCULATOR_DOWN BUTTON_DOWN
137 #define CALCULATOR_QUIT BUTTON_OFF
138 #define CALCULATOR_INPUT_CALC_PRE BUTTON_MENU
139 #define CALCULATOR_INPUT (BUTTON_MENU | BUTTON_REL)
140 #define CALCULATOR_CALC (BUTTON_MENU | BUTTON_REPEAT)
142 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
143 (CONFIG_KEYPAD == IRIVER_H300_PAD)
144 #define CALCULATOR_LEFT BUTTON_LEFT
145 #define CALCULATOR_RIGHT BUTTON_RIGHT
146 #define CALCULATOR_UP BUTTON_UP
147 #define CALCULATOR_DOWN BUTTON_DOWN
148 #define CALCULATOR_QUIT BUTTON_OFF
149 #define CALCULATOR_INPUT BUTTON_SELECT
150 #define CALCULATOR_CALC BUTTON_ON
151 #define CALCULATOR_OPERATORS BUTTON_MODE
152 #define CALCULATOR_CLEAR BUTTON_REC
154 #define CALCULATOR_RC_QUIT BUTTON_RC_STOP
156 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
157 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
158 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
160 #define CALCULATOR_LEFT BUTTON_LEFT
161 #define CALCULATOR_RIGHT BUTTON_RIGHT
162 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
163 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
164 #define CALCULATOR_QUIT BUTTON_MENU
165 #define CALCULATOR_INPUT BUTTON_SELECT
166 #define CALCULATOR_CALC BUTTON_PLAY
168 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
170 #define CALCULATOR_LEFT BUTTON_LEFT
171 #define CALCULATOR_RIGHT BUTTON_RIGHT
172 #define CALCULATOR_UP BUTTON_UP
173 #define CALCULATOR_DOWN BUTTON_DOWN
174 #define CALCULATOR_QUIT BUTTON_POWER
175 #define CALCULATOR_INPUT BUTTON_SELECT
176 #define CALCULATOR_CALC BUTTON_PLAY
177 #define CALCULATOR_CLEAR BUTTON_REC
179 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
181 #define CALCULATOR_LEFT BUTTON_LEFT
182 #define CALCULATOR_RIGHT BUTTON_RIGHT
183 #define CALCULATOR_UP BUTTON_UP
184 #define CALCULATOR_DOWN BUTTON_DOWN
185 #define CALCULATOR_QUIT BUTTON_POWER
186 #define CALCULATOR_INPUT BUTTON_SELECT
187 #define CALCULATOR_CALC BUTTON_MENU
188 #define CALCULATOR_CLEAR BUTTON_A
190 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
191 #define CALCULATOR_LEFT BUTTON_LEFT
192 #define CALCULATOR_RIGHT BUTTON_RIGHT
193 #define CALCULATOR_UP BUTTON_UP
194 #define CALCULATOR_DOWN BUTTON_DOWN
195 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
196 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
197 #define CALCULATOR_QUIT BUTTON_POWER
198 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
199 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
200 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
201 #define CALCULATOR_CLEAR BUTTON_REC
203 #elif (CONFIG_KEYPAD == SANSA_C200_PAD)
204 #define CALCULATOR_LEFT BUTTON_LEFT
205 #define CALCULATOR_RIGHT BUTTON_RIGHT
206 #define CALCULATOR_UP BUTTON_UP
207 #define CALCULATOR_DOWN BUTTON_DOWN
208 #define CALCULATOR_QUIT BUTTON_POWER
209 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
210 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
211 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
213 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
214 #define CALCULATOR_LEFT BUTTON_LEFT
215 #define CALCULATOR_RIGHT BUTTON_RIGHT
216 #define CALCULATOR_UP BUTTON_UP
217 #define CALCULATOR_DOWN BUTTON_DOWN
218 #define CALCULATOR_UP_W_SHIFT BUTTON_SCROLL_BACK
219 #define CALCULATOR_DOWN_W_SHIFT BUTTON_SCROLL_FWD
220 #define CALCULATOR_QUIT (BUTTON_HOME|BUTTON_REPEAT)
221 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
222 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
223 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
224 #define CALCULATOR_CLEAR BUTTON_HOME
227 #elif (CONFIG_KEYPAD == SANSA_CLIP_PAD)
228 #define CALCULATOR_LEFT BUTTON_LEFT
229 #define CALCULATOR_RIGHT BUTTON_RIGHT
230 #define CALCULATOR_UP BUTTON_UP
231 #define CALCULATOR_DOWN BUTTON_DOWN
232 #define CALCULATOR_QUIT BUTTON_POWER
233 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
234 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
235 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
236 #define CALCULATOR_CLEAR BUTTON_HOME
238 #elif (CONFIG_KEYPAD == SANSA_M200_PAD)
239 #define CALCULATOR_LEFT BUTTON_LEFT
240 #define CALCULATOR_RIGHT BUTTON_RIGHT
241 #define CALCULATOR_UP BUTTON_UP
242 #define CALCULATOR_DOWN BUTTON_DOWN
243 #define CALCULATOR_QUIT BUTTON_POWER
244 #define CALCULATOR_INPUT_CALC_PRE BUTTON_SELECT
245 #define CALCULATOR_INPUT (BUTTON_SELECT|BUTTON_REL)
246 #define CALCULATOR_CALC (BUTTON_SELECT|BUTTON_REPEAT)
247 #define CALCULATOR_CLEAR (BUTTON_SELECT|BUTTON_UP)
249 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
251 #define CALCULATOR_LEFT BUTTON_LEFT
252 #define CALCULATOR_RIGHT BUTTON_RIGHT
253 #define CALCULATOR_UP BUTTON_SCROLL_UP
254 #define CALCULATOR_DOWN BUTTON_SCROLL_DOWN
255 #define CALCULATOR_QUIT BUTTON_POWER
256 #define CALCULATOR_INPUT_CALC_PRE BUTTON_PLAY
257 #define CALCULATOR_INPUT (BUTTON_PLAY | BUTTON_REL)
258 #define CALCULATOR_CALC (BUTTON_PLAY | BUTTON_REPEAT)
259 #define CALCULATOR_CLEAR BUTTON_REW
261 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
263 #define CALCULATOR_LEFT BUTTON_LEFT
264 #define CALCULATOR_RIGHT BUTTON_RIGHT
265 #define CALCULATOR_UP BUTTON_UP
266 #define CALCULATOR_DOWN BUTTON_DOWN
267 #define CALCULATOR_QUIT BUTTON_BACK
268 #define CALCULATOR_INPUT BUTTON_SELECT
269 #define CALCULATOR_CALC BUTTON_MENU
270 #define CALCULATOR_CLEAR BUTTON_PLAY
272 #elif (CONFIG_KEYPAD == MROBE100_PAD)
274 #define CALCULATOR_LEFT BUTTON_LEFT
275 #define CALCULATOR_RIGHT BUTTON_RIGHT
276 #define CALCULATOR_UP BUTTON_UP
277 #define CALCULATOR_DOWN BUTTON_DOWN
278 #define CALCULATOR_QUIT BUTTON_POWER
279 #define CALCULATOR_INPUT BUTTON_SELECT
280 #define CALCULATOR_CALC BUTTON_MENU
281 #define CALCULATOR_CLEAR BUTTON_DISPLAY
283 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
285 #define CALCULATOR_LEFT BUTTON_RC_REW
286 #define CALCULATOR_RIGHT BUTTON_RC_FF
287 #define CALCULATOR_UP BUTTON_RC_VOL_UP
288 #define CALCULATOR_DOWN BUTTON_RC_VOL_DOWN
289 #define CALCULATOR_QUIT BUTTON_RC_REC
290 #define CALCULATOR_INPUT BUTTON_RC_PLAY
291 #define CALCULATOR_CALC BUTTON_RC_MODE
292 #define CALCULATOR_CLEAR BUTTON_RC_MENU
294 #define CALCULATOR_RC_QUIT BUTTON_REC
296 #elif (CONFIG_KEYPAD == COWON_D2_PAD)
298 #define CALCULATOR_QUIT BUTTON_POWER
299 #define CALCULATOR_CLEAR BUTTON_MENU
301 #elif CONFIG_KEYPAD == IAUDIO67_PAD
303 #define CALCULATOR_LEFT BUTTON_LEFT
304 #define CALCULATOR_RIGHT BUTTON_RIGHT
305 #define CALCULATOR_UP BUTTON_VOLUP
306 #define CALCULATOR_DOWN BUTTON_VOLDOWN
307 #define CALCULATOR_QUIT BUTTON_POWER
308 #define CALCULATOR_INPUT BUTTON_PLAY
309 #define CALCULATOR_CALC BUTTON_MENU
310 #define CALCULATOR_CLEAR BUTTON_STOP
312 #define CALCULATOR_RC_QUIT (BUTTON_MENU|BUTTON_PLAY)
314 #elif (CONFIG_KEYPAD == CREATIVEZVM_PAD)
316 #define CALCULATOR_LEFT BUTTON_LEFT
317 #define CALCULATOR_RIGHT BUTTON_RIGHT
318 #define CALCULATOR_UP BUTTON_UP
319 #define CALCULATOR_DOWN BUTTON_DOWN
320 #define CALCULATOR_QUIT BUTTON_BACK
321 #define CALCULATOR_INPUT BUTTON_SELECT
322 #define CALCULATOR_CALC BUTTON_MENU
323 #define CALCULATOR_CLEAR BUTTON_PLAY
325 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
327 #define CALCULATOR_LEFT BUTTON_LEFT
328 #define CALCULATOR_RIGHT BUTTON_RIGHT
329 #define CALCULATOR_UP BUTTON_UP
330 #define CALCULATOR_DOWN BUTTON_DOWN
331 #define CALCULATOR_QUIT BUTTON_POWER
332 #define CALCULATOR_INPUT BUTTON_SELECT
333 #define CALCULATOR_CALC BUTTON_MENU
334 #define CALCULATOR_CLEAR BUTTON_VIEW
336 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
338 #define CALCULATOR_LEFT BUTTON_PREV
339 #define CALCULATOR_RIGHT BUTTON_NEXT
340 #define CALCULATOR_UP BUTTON_UP
341 #define CALCULATOR_DOWN BUTTON_DOWN
342 #define CALCULATOR_QUIT BUTTON_POWER
343 #define CALCULATOR_INPUT BUTTON_PLAY
344 #define CALCULATOR_CALC BUTTON_MENU
345 #define CALCULATOR_CLEAR BUTTON_RIGHT
347 #elif (CONFIG_KEYPAD == ONDAVX747_PAD)
349 #define CALCULATOR_QUIT BUTTON_POWER
350 #define CALCULATOR_CLEAR BUTTON_MENU
352 #elif (CONFIG_KEYPAD == ONDAVX777_PAD)
353 #define CALCULATOR_QUIT BUTTON_POWER
355 #elif CONFIG_KEYPAD == MROBE500_PAD
356 #define CALCULATOR_QUIT BUTTON_POWER
358 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
360 #define CALCULATOR_LEFT BUTTON_LEFT
361 #define CALCULATOR_RIGHT BUTTON_RIGHT
362 #define CALCULATOR_UP BUTTON_UP
363 #define CALCULATOR_DOWN BUTTON_DOWN
364 #define CALCULATOR_QUIT BUTTON_REC
365 #define CALCULATOR_INPUT BUTTON_PLAY
366 #define CALCULATOR_CALC BUTTON_FFWD
367 #define CALCULATOR_CLEAR BUTTON_REW
369 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
371 #define CALCULATOR_LEFT BUTTON_PREV
372 #define CALCULATOR_RIGHT BUTTON_NEXT
373 #define CALCULATOR_UP BUTTON_UP
374 #define CALCULATOR_DOWN BUTTON_DOWN
375 #define CALCULATOR_QUIT BUTTON_REC
376 #define CALCULATOR_INPUT BUTTON_OK
377 #define CALCULATOR_CALC BUTTON_PLAY
378 #define CALCULATOR_CLEAR BUTTON_CANCEL
380 #elif CONFIG_KEYPAD == MPIO_HD200_PAD
381 #define CALCULATOR_LEFT BUTTON_PREV
382 #define CALCULATOR_RIGHT BUTTON_NEXT
383 #define CALCULATOR_QUIT (BUTTON_REC|BUTTON_PLAY)
384 #define CALCULATOR_INPUT BUTTON_SELECT
385 #define CALCULATOR_CALC BUTTON_PLAY
388 #error No keymap defined!
391 #ifdef HAVE_TOUCHSCREEN
392 #ifndef CALCULATOR_LEFT
393 #define CALCULATOR_LEFT BUTTON_MIDLEFT
395 #ifndef CALCULATOR_RIGHT
396 #define CALCULATOR_RIGHT BUTTON_MIDRIGHT
398 #ifndef CALCULATOR_UP
399 #define CALCULATOR_UP BUTTON_TOPMIDDLE
401 #ifndef CALCULATOR_DOWN
402 #define CALCULATOR_DOWN BUTTON_BOTTOMMIDDLE
404 #ifndef CALCULATOR_CALC
405 #define CALCULATOR_CALC BUTTON_BOTTOMRIGHT
407 #ifndef CALCULATOR_INPUT
408 #define CALCULATOR_INPUT BUTTON_CENTER
410 #ifndef CALCULATOR_CLEAR
411 #define CALCULATOR_CLEAR BUTTON_TOPRIGHT
414 #include "lib/pluginlib_touchscreen.h"
415 static struct ts_raster calc_raster
= { X_0_POS
, Y_1_POS
,
416 BUTTON_COLS
*REC_WIDTH
, BUTTON_ROWS
*REC_HEIGHT
, REC_WIDTH
, REC_HEIGHT
};
424 unsigned char* buttonChar
[2][5][5] = {
425 { { "MR" , "M+" , "2nd" , "CE" , "C" },
426 { "7" , "8" , "9" , "/" , "sqr" },
427 { "4" , "5" , "6" , "*" , "x^2" },
428 { "1" , "2" , "3" , "-" , "1/x" },
429 { "0" , "+/-", "." , "+" , "=" } },
431 { { "n!" , "PI" , "1st" , "sin" , "asi" },
432 { "7" , "8" , "9" , "cos" , "aco" },
433 { "4" , "5" , "6" , "tan" , "ata" },
434 { "1" , "2" , "3" , "ln" , "e^x" },
435 { "0" , "+/-", "." , "log" , "x^y" } }
438 enum { btn_MR
, btn_M
, btn_bas
, btn_CE
, btn_C
,
439 btn_7
, btn_8
, btn_9
, btn_div
, btn_sqr
,
440 btn_4
, btn_5
, btn_6
, btn_time
, btn_square
,
441 btn_1
, btn_2
, btn_3
, btn_minus
, btn_rec
,
442 btn_0
, btn_sign
, btn_dot
, btn_add
, btn_equal
445 enum { sci_fac
, sci_pi
, sci_sci
, sci_sin
, sci_asin
,
446 sci_7
, sci_8
, sci_9
, sci_cos
, sci_acos
,
447 sci_4
, sci_5
, sci_6
, sci_tan
, sci_atan
,
448 sci_1
, sci_2
, sci_3
, sci_ln
, sci_exp
,
449 sci_0
, sci_sign
, sci_dot
, sci_log
, sci_xy
452 #define MINIMUM 0.000000000001 /* e-12 */
454 /* 123456789abcdef */
456 #define DIGITLEN 10 /* must <= 10 */
457 #define SCIENTIFIC_FORMAT ( power < -(DIGITLEN-3) || power > (DIGITLEN))
458 /* 0.000 00000 0001 */
460 /* DIGITLEN 12345 6789a bcdef */
461 /* power 12 34567 89abc def */
462 /* 10^- 123 45678 9abcd ef */
464 unsigned char buf
[19];/* 18 bytes of output line,
466 buf[1] = 'M' if memTemp is not 0
470 buf[2]-buf[12] or buf[3]-buf[13] = result;
472 buf[13] or buf[14] -buf[17] = power;
476 buf[7]-buf[17] = result;
480 unsigned char typingbuf
[DIGITLEN
+2];/* byte 0 is sign or ' ',
481 byte 1~DIGITLEN are num and '.'
482 byte (DIGITLEN+1) is '\0' */
483 unsigned char* typingbufPointer
= typingbuf
;
485 double result
= 0; /* main operand, format 0.xxxxx */
486 int power
= 0; /* 10^power */
487 double modifier
= 0.1; /* position of next input */
488 double operand
= 0; /* second operand, format 0.xxxxx */
489 int operandPower
= 0; /* 10^power of second operand */
490 char oper
= ' '; /* operators: + - * / */
491 bool operInputted
= false; /* false: do calculation first and
493 true: just replace current oper */
495 double memTemp
= 0; /* temp memory */
496 int memTempPower
= 0; /* 10^^power of memTemp */
498 int btn_row
, btn_col
; /* current position index for button */
499 int prev_btn_row
, prev_btn_col
; /* previous cursor position */
500 #define CAL_BUTTON (btn_row*5+btn_col)
502 int btn
= BUTTON_NONE
;
503 int lastbtn
= BUTTON_NONE
;
505 /* Status of calculator */
506 enum {cal_normal
, /* 0, normal status, display result */
507 cal_typing
, /* 1, currently typing, dot hasn't been typed */
508 cal_dotted
, /* 2, currently typing, dot already has been typed. */
514 /* constant table for CORDIC algorithm */
515 double cordicTable
[51][2]= {
516 /* pow(2,0) - pow(2,-50) atan(pow(2,0) - atan(pow(2,-50) */
517 {1e+00, 7.853981633974483e-01},
518 {5e-01, 4.636476090008061e-01},
519 {2.5e-01, 2.449786631268641e-01},
520 {1.25e-01, 1.243549945467614e-01},
521 {6.25e-02, 6.241880999595735e-02},
522 {3.125e-02, 3.123983343026828e-02},
523 {1.5625e-02, 1.562372862047683e-02},
524 {7.8125e-03, 7.812341060101111e-03},
525 {3.90625e-03, 3.906230131966972e-03},
526 {1.953125e-03, 1.953122516478819e-03},
527 {9.765625e-04, 9.765621895593195e-04},
528 {4.8828125e-04, 4.882812111948983e-04},
529 {2.44140625e-04, 2.441406201493618e-04},
530 {1.220703125e-04, 1.220703118936702e-04},
531 {6.103515625e-05, 6.103515617420877e-05},
532 {3.0517578125e-05, 3.051757811552610e-05},
533 {1.52587890625e-05, 1.525878906131576e-05},
534 {7.62939453125e-06, 7.629394531101970e-06},
535 {3.814697265625e-06, 3.814697265606496e-06},
536 {1.9073486328125e-06, 1.907348632810187e-06},
537 {9.5367431640625e-07, 9.536743164059608e-07},
538 {4.76837158203125e-07, 4.768371582030888e-07},
539 {2.384185791015625e-07, 2.384185791015580e-07},
540 {1.1920928955078125e-07, 1.192092895507807e-07},
541 {5.9604644775390625e-08, 5.960464477539055e-08},
542 {2.98023223876953125e-08, 2.980232238769530e-08},
543 {1.490116119384765625e-08, 1.490116119384765e-08},
544 {7.450580596923828125e-09, 7.450580596923828e-09},
545 {3.7252902984619140625e-09, 3.725290298461914e-09},
546 {1.86264514923095703125e-09, 1.862645149230957e-09},
547 {9.31322574615478515625e-10, 9.313225746154785e-10},
548 {4.656612873077392578125e-10, 4.656612873077393e-10},
549 {2.3283064365386962890625e-10, 2.328306436538696e-10},
550 {1.16415321826934814453125e-10, 1.164153218269348e-10},
551 {5.82076609134674072265625e-11, 5.820766091346741e-11},
552 {2.910383045673370361328125e-11, 2.910383045673370e-11},
553 {1.4551915228366851806640625e-11, 1.455191522836685e-11},
554 {7.2759576141834259033203125e-12, 7.275957614183426e-12},
555 {3.63797880709171295166015625e-12, 3.637978807091713e-12},
556 {1.818989403545856475830078125e-12, 1.818989403545856e-12},
557 {9.094947017729282379150390625e-13, 9.094947017729282e-13},
558 {4.5474735088646411895751953125e-13, 4.547473508864641e-13},
559 {2.27373675443232059478759765625e-13, 2.273736754432321e-13},
560 {1.136868377216160297393798828125e-13, 1.136868377216160e-13},
561 {5.684341886080801486968994140625e-14, 5.684341886080801e-14},
562 {2.8421709430404007434844970703125e-14, 2.842170943040401e-14},
563 {1.42108547152020037174224853515625e-14, 1.421085471520200e-14},
564 {7.10542735760100185871124267578125e-15, 7.105427357601002e-15},
565 {3.552713678800500929355621337890625e-15, 3.552713678800501e-15},
566 {1.7763568394002504646778106689453125e-15, 1.776356839400250e-15},
567 {8.8817841970012523233890533447265625e-16, 8.881784197001252e-16}
570 void doMultiple(double* operandOne
, int* powerOne
,
571 double operandTwo
, int powerTwo
);
572 void doAdd (double* operandOne
, int* powerOne
,
573 double operandTwo
, int powerTwo
);
574 void printResult(void);
575 void formatResult(void);
576 void oneOperand(void);
578 void drawLines(void);
579 void drawButtons(int group
);
581 /* -----------------------------------------------------------------------
583 ----------------------------------------------------------------------- */
584 void cleartypingbuf(void)
587 for( k
=1; k
<=(DIGITLEN
+1); k
++)
590 typingbufPointer
= typingbuf
+1;
599 void clearResult(void)
606 void clearInput(void)
608 calStatus
= cal_normal
;
611 rb
->lcd_clear_display();
612 drawButtons(buttonGroup
);
616 void clearOperand(void)
622 void clearMemTemp(void)
631 operInputted
= false;
643 void switchOperands(void)
645 double tempr
= operand
;
646 int tempp
= operandPower
;
648 operandPower
= power
;
656 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
-1);
657 for (i
= 0; i
< 5 ; i
++)
658 rb
->lcd_hline(0, LCD_WIDTH
, Y_1_POS
+i
*REC_HEIGHT
);
659 for (i
= 0; i
< 4 ; i
++)
660 rb
->lcd_vline(X_1_POS
+i
*REC_WIDTH
, Y_1_POS
, LCD_HEIGHT
);
663 void drawButtons(int group
)
666 for (i
= 0; i
<= 4; i
++){
667 for (j
= 0; j
<= 4; j
++){
668 rb
->lcd_getstringsize( buttonChar
[group
][i
][j
],&w
,&h
);
669 if (i
== btn_row
&& j
== btn_col
) /* selected item */
670 rb
->lcd_set_drawmode(DRMODE_SOLID
);
672 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
673 rb
->lcd_fillrect( X_0_POS
+ j
*REC_WIDTH
,
674 Y_1_POS
+ i
*REC_HEIGHT
,
675 REC_WIDTH
, REC_HEIGHT
+1);
676 if (i
== btn_row
&& j
== btn_col
) /* selected item */
677 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
679 rb
->lcd_set_drawmode(DRMODE_SOLID
);
680 rb
->lcd_putsxy( X_0_POS
+ j
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
681 Y_1_POS
+ i
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 + 1,
682 buttonChar
[group
][i
][j
] );
685 rb
->lcd_set_drawmode(DRMODE_SOLID
);
688 /* -----------------------------------------------------------------------
690 ----------------------------------------------------------------------- */
691 void cal_initial (void)
695 rb
->lcd_getstringsize("2nd",&w
,&h
);
696 if (w
> REC_WIDTH
|| h
> REC_HEIGHT
)
697 rb
->lcd_setfont(FONT_SYSFIXED
);
699 rb
->lcd_clear_display();
701 #ifdef CALCULATOR_OPERATORS
702 /* basic operators are available through separate button */
703 buttonGroup
= sciButtons
;
705 buttonGroup
= basicButtons
;
708 /* initially, invert button "5" */
711 prev_btn_row
= btn_row
;
712 prev_btn_col
= btn_col
;
713 drawButtons(buttonGroup
);
717 /* initial mem and output display*/
721 /* clear button queue */
722 rb
->button_clear_queue();
725 /* -----------------------------------------------------------------------
726 mySqrt uses Heron's algorithm, which is the Newtone-Raphson algorhitm
727 in it's private case for sqrt.
728 Thanks BlueChip for his intro text and Dave Straayer for the actual name.
729 ----------------------------------------------------------------------- */
730 double mySqrt(double square
)
734 double root
= ABS(square
+1)/2;
736 while( ABS(root
- temp
) > MINIMUM
){
738 root
= (square
/temp
+ temp
)/2;
740 if (k
>10000) return 0;
745 /* -----------------------------------------------------------------------
746 transcendFunc uses CORDIC (COordinate Rotation DIgital Computer) method
747 transcendFunc can do sin,cos,log,exp
748 input parameter is angle
749 ----------------------------------------------------------------------- */
750 void transcendFunc(char* func
, double* tt
, int* ttPower
)
752 double t
= (*tt
)*M_PI
/180; int tPower
= *ttPower
;
754 int n
= 50; /* n <=50, tables are all <= 50 */
756 double x
,y
,z
,xt
,yt
,zt
;
759 calStatus
= cal_normal
;
763 calStatus
= cal_error
;
767 calStatus
= cal_normal
;
769 if( func
[0] =='s' || func
[0] =='S'|| func
[0] =='t' || func
[0] =='T')
772 /* if( func[0] =='c' || func[0] =='C') */
786 while (t
> j
*M_TWOPI
) {j
++;}
788 if (M_PI_2
< t
&& t
< 3*M_PI_2
){
790 if (func
[0] =='c' || func
[0] =='C')
792 else if (func
[0] =='t' || func
[0] =='T')
795 else if ( 3*M_PI_2
<= t
&& t
<= M_TWOPI
)
798 x
= 0.60725293500888; y
= 0; z
= t
;
800 xt
= x
- SIGN(z
) * y
*cordicTable
[j
-1][0];
801 yt
= y
+ SIGN(z
) * x
*cordicTable
[j
-1][0];
802 zt
= z
- SIGN(z
) * cordicTable
[j
-1][1];
807 if( func
[0] =='s' || func
[0] =='S') {
811 else if( func
[0] =='c' || func
[0] =='C') {
815 else /*if( func[0] =='t' || func[0] =='T')*/ {
816 if(t
==M_PI_2
||t
==-M_PI_2
){
817 calStatus
= cal_error
;
827 /* -----------------------------------------------------------------------
828 add in scientific number format
829 ----------------------------------------------------------------------- */
830 void doAdd (double* operandOne
, int* powerOne
,
831 double operandTwo
, int powerTwo
)
833 if ( *powerOne
>= powerTwo
){
834 if (*powerOne
- powerTwo
<= DIGITLEN
+1){
835 while (powerTwo
< *powerOne
){
839 *operandOne
+= operandTwo
;
841 /*do nothing if operandTwo is too small*/
844 if (powerTwo
- *powerOne
<= DIGITLEN
+1){
845 while(powerTwo
> *powerOne
){
849 (*operandOne
) += operandTwo
;
851 else{/* simply copy operandTwo if operandOne is too small */
852 *operandOne
= operandTwo
;
853 *powerOne
= powerTwo
;
857 /* -----------------------------------------------------------------------
858 multiple in scientific number format
859 ----------------------------------------------------------------------- */
860 void doMultiple(double* operandOne
, int* powerOne
,
861 double operandTwo
, int powerTwo
)
863 (*operandOne
) *= operandTwo
;
864 (*powerOne
) += powerTwo
;
867 /* -----------------------------------------------------------------------
868 Handles all one operand calculations
869 ----------------------------------------------------------------------- */
870 void oneOperand(void)
873 if (buttonGroup
== basicButtons
){
877 calStatus
= cal_error
;
880 result
= (mySqrt(result
*10))/10;
881 power
= (power
+1) / 2;
884 result
= mySqrt(result
);
887 calStatus
= cal_normal
;
893 calStatus
= cal_normal
;
898 calStatus
= cal_error
;
902 calStatus
= cal_normal
;
906 calStatus
= cal_toDo
;
907 break; /* just for the safety */
910 else{ /* sciButtons */
913 transcendFunc("sin", &result
, &power
);
916 transcendFunc("cos", &result
, &power
);
919 transcendFunc("tan", &result
, &power
);
922 if (power
<0 || power
>8 || result
<0 )
923 calStatus
= cal_error
;
924 else if(result
== 0) {
933 if ( ( result
- (int)result
) > MINIMUM
)
934 calStatus
= cal_error
;
936 k
= result
; result
= 1;
938 doMultiple(&result
, &power
, k
, 0);
942 calStatus
= cal_normal
;
947 calStatus
= cal_toDo
;
948 break; /* just for the safety */
954 /* -----------------------------------------------------------------------
955 Handles all two operands calculations
956 ----------------------------------------------------------------------- */
957 void twoOperands(void)
961 doAdd(&operand
, &operandPower
, -result
, power
);
964 doAdd(&operand
, &operandPower
, result
, power
);
967 doMultiple(&operand
, &operandPower
, result
, power
);
970 if ( ABS(result
) > MINIMUM
){
971 doMultiple(&operand
, &operandPower
, 1/result
, -power
);
974 calStatus
= cal_error
;
977 switchOperands(); /* counter switchOperands() below */
984 /* First, increases *dimen1 by dimen1_delta modulo dimen1_modulo.
985 If dimen1 wraps, increases *dimen2 by dimen2_delta modulo dimen2_modulo.
987 static void move_with_wrap_and_shift(
988 int *dimen1
, int dimen1_delta
, int dimen1_modulo
,
989 int *dimen2
, int dimen2_delta
, int dimen2_modulo
)
991 bool wrapped
= false;
993 *dimen1
+= dimen1_delta
;
996 *dimen1
= dimen1_modulo
- 1;
999 else if (*dimen1
>= dimen1_modulo
)
1007 /* Make the dividend always positive to be sure about the result.
1008 Adding dimen2_modulo does not change it since we do it modulo. */
1009 *dimen2
= (*dimen2
+ dimen2_modulo
+ dimen2_delta
) % dimen2_modulo
;
1013 /* -----------------------------------------------------------------------
1014 Print buttons when switching 1st and 2nd
1015 int group = {basicButtons, sciButtons}
1016 ----------------------------------------------------------------------- */
1017 void printButtonGroups(int group
)
1023 /* -----------------------------------------------------------------------
1024 flash the currently marked button
1025 ----------------------------------------------------------------------- */
1026 void flashButton(void)
1031 rb
->lcd_getstringsize( buttonChar
[buttonGroup
][btn_row
][btn_col
],&w
,&h
);
1032 rb
->lcd_set_drawmode(DRMODE_SOLID
|(k
==1) ? 0 : DRMODE_INVERSEVID
);
1033 rb
->lcd_fillrect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
1034 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
1035 REC_WIDTH
- 1, REC_HEIGHT
- 1);
1036 rb
->lcd_putsxy( X_0_POS
+ btn_col
*REC_WIDTH
+ (REC_WIDTH
- w
)/2,
1037 Y_1_POS
+ btn_row
*REC_HEIGHT
+ (REC_HEIGHT
- h
)/2 +1,
1038 buttonChar
[buttonGroup
][btn_row
][btn_col
] );
1039 rb
->lcd_update_rect( X_0_POS
+ btn_col
*REC_WIDTH
+ 1,
1040 Y_1_POS
+ btn_row
*REC_HEIGHT
+ 1,
1041 REC_WIDTH
- 1, REC_HEIGHT
- 1);
1049 /* -----------------------------------------------------------------------
1050 pos is the position that needs animation. pos = [1~18]
1051 ----------------------------------------------------------------------- */
1052 void deleteAnimation(int pos
)
1055 if (pos
<1 || pos
>18)
1058 rb
->lcd_getstringsize("0", &w
, &h
);
1059 x
= (pos
==1? 4: LCD_WIDTH
- 4 - w
);
1062 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
1063 rb
->lcd_fillrect(x
, Y_1_POS
- h
-1, w
, h
);
1064 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1065 rb
->lcd_fillrect(x
+ (w
*k
)/8, Y_1_POS
- h
-1 + (h
*k
)/8,
1066 (w
*(4-k
))/4, (h
*(4-k
))/4);
1067 rb
->lcd_update_rect(x
, Y_1_POS
- h
-1, w
, h
);
1072 /* -----------------------------------------------------------------------
1073 result may be one of these formats:
1079 formatResult() change result to standard format: 0.xxxx
1080 if result is close to 0, let it be 0;
1081 if result is close to 1, let it be 0.1 and power++;
1082 ----------------------------------------------------------------------- */
1083 void formatResult(void)
1085 int resultsign
= SIGN(result
);
1086 result
= ABS(result
);
1087 if(result
> MINIMUM
){ /* doesn't check power, might have problem
1089 + - * / of two formatted number wouldn't.
1090 only a calculation that makes a formatted
1091 number (0.xxxx) less than MINIMUM in only
1095 while( (int)(result
*10) == 0 ){
1101 else{ /* result >= 1 */
1102 while( (int)result
!= 0 ){
1109 if (result
> (1-MINIMUM
)){
1114 result
*= resultsign
;
1123 /* -----------------------------------------------------------------------
1124 result2typingbuf() outputs standard format result to typingbuf.
1125 case SCIENTIFIC_FORMAT, let temppower = 1;
1126 case temppower > 0: print '.' in the middle
1127 case temppower <= 0: print '.' in the begining
1128 ----------------------------------------------------------------------- */
1129 void result2typingbuf(void)
1131 bool haveDot
= false;
1134 double tempresult
= ABS(result
); /* positive num makes things simple */
1137 double tempmodifier
= 1;
1140 if(SCIENTIFIC_FORMAT
)
1141 temppower
= 1; /* output x.xxxx format */
1147 if(tempresult
< MINIMUM
){ /* if 0,faster display and avoid complication*/
1151 else{ /* tempresult > 0 */
1152 typingbuf
[0] = (SIGN(result
)<0)?'-':' ';
1154 typingbufPointer
= typingbuf
;
1156 for (k
= 0; k
<DIGITLEN
+1 ; k
++){
1158 if(temppower
|| *(typingbufPointer
-1) == '.'){
1160 tempmodifier
= tempmodifier
/10;
1161 while( (tempresult
-tempmodifier
*count
) >
1162 (tempmodifier
-MINIMUM
)){
1165 tempresult
-= tempmodifier
*count
;
1166 tempresult
= ABS(tempresult
);
1168 *typingbufPointer
= count
+ '0';
1170 else{ /* temppower == 0 */
1171 *typingbufPointer
= '.';
1178 typingbufPointer
++; *typingbufPointer
= '0';
1179 typingbufPointer
++; *typingbufPointer
= '.';
1180 for (k
= 2; k
<DIGITLEN
+1 ; k
++){
1183 if ( (-temppower
) < (k
-1)){
1184 tempmodifier
= tempmodifier
/10;
1185 while((tempresult
-tempmodifier
*count
)>(tempmodifier
-MINIMUM
)){
1189 tempresult
-= tempmodifier
*count
;
1190 tempresult
= ABS(tempresult
);
1193 *typingbufPointer
= count
+ '0';
1196 /* now, typingbufPointer = typingbuf + 16 */
1197 /* backward strip off 0 and '.' */
1199 while( (*typingbufPointer
== '0') || (*typingbufPointer
== '.')){
1200 tempchar
= *typingbufPointer
;
1201 *typingbufPointer
= 0;
1203 if (tempchar
== '.') break;
1206 typingbuf
[DIGITLEN
+1] = 0;
1207 } /* else tempresult > 0 */
1210 /* -----------------------------------------------------------------------
1211 printResult() generates LCD display.
1212 ----------------------------------------------------------------------- */
1213 void printResult(void)
1217 char operbuf
[3] = {0, 0, 0};
1222 rb
->lcd_clear_display();
1223 rb
->splash(HZ
/3, "Bye now!");
1227 rb
->snprintf(buf
, 19, "%18s","Error");
1231 rb
->snprintf(buf
, 19, "%18s","Coming soon ^_* ");
1237 if( power
> 1000 ){ /* power -1 > 999 */
1238 calStatus
= cal_error
;
1241 if (power
< -998 ) /* power -1 < -999 */
1242 clearResult(); /* too small, let it be 0 */
1248 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1251 if(SCIENTIFIC_FORMAT
){
1252 /* output format: X.XXXX eXXX */
1253 if(power
> -98){ /* power-1 >= -99, eXXX or e-XX */
1254 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1255 for(k
=11;k
<=14;k
++) buf
[k
] = ' ';
1257 rb
->snprintf(typingbuf
, 5, "e%d",power
-1);
1258 rb
->snprintf(buf
+11, 5, "%4s",typingbuf
);
1260 else{ /* power-1 <= -100, e-XXX */
1261 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1262 rb
->snprintf(buf
+11, 6, "e%d",power
-1);
1266 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1267 } /* if SCIENTIFIC_FORMAT */
1273 operbuf
[1] = ( ABS(memTemp
) > MINIMUM
)?'M':' ';
1274 rb
->snprintf(buf
, 12, "%11s",typingbuf
);
1279 rb
->lcd_getstringsize(buf
, &w
, &h
);
1280 rb
->screen_clear_area(rb
->screens
[0], 0, 0, LCD_WIDTH
, Y_1_POS
- 1);
1281 rb
->lcd_putsxy(4, Y_1_POS
- h
-1, operbuf
);
1282 rb
->lcd_putsxy(LCD_WIDTH
- w
- 4, Y_1_POS
- h
-1, buf
);
1283 rb
->lcd_update_rect(0, 1, LCD_WIDTH
, Y_1_POS
);
1286 /* -----------------------------------------------------------------------
1287 Process typing buttons: 1-9, '.', sign
1288 main operand "result" and typingbuf are processed seperately here.
1289 ----------------------------------------------------------------------- */
1290 void typingProcess(void){
1291 switch( CAL_BUTTON
){
1293 if (calStatus
== cal_typing
||
1294 calStatus
== cal_dotted
)
1295 typingbuf
[0] = (typingbuf
[0]=='-')?' ':'-';
1299 operInputted
= false;
1303 *typingbufPointer
= '0';
1306 calStatus
= cal_dotted
;
1307 *typingbufPointer
= '.';
1308 if (typingbufPointer
!= typingbuf
+DIGITLEN
+1)
1311 default: /* cal_dotted */
1316 operInputted
= false;
1317 /* normal,0; normal,1-9; typing,0; typing,1-9 */
1320 if(CAL_BUTTON
== btn_0
)
1321 break; /* first input is 0, ignore */
1323 /*no operator means start a new calculation*/
1326 calStatus
= cal_typing
;
1327 /* go on typing, no break */
1332 *typingbufPointer
= '0';
1335 *typingbufPointer
=(7+btn_col
-3*(btn_row
-1))+ '0';
1338 if (typingbufPointer
!=typingbuf
+DIGITLEN
+1){
1341 {/* result processing */
1342 if (calStatus
== cal_typing
) power
++;
1343 if (CAL_BUTTON
!= btn_0
)
1346 (7+btn_col
-3*(btn_row
-1))*modifier
;
1350 else /* last byte always '\0' */
1351 *typingbufPointer
= 0;
1353 default: /* cal_error, cal_exit */
1356 break; /* default, 0-9 */
1357 } /* switch( CAL_BUTTON ) */
1360 /* -----------------------------------------------------------------------
1361 Handle delete operation
1362 main operand "result" and typingbuf are processed seperately here.
1363 ----------------------------------------------------------------------- */
1364 void doDelete(void){
1365 deleteAnimation(18);
1368 if (*(typingbufPointer
-1) == '.'){
1369 /* if dotted and deleting '.',
1370 change status and delete '.' below */
1371 calStatus
= cal_typing
;
1373 else{ /* if dotted and not deleting '.',
1375 power
++; /* counter "power--;" below */
1380 {/* result processing */ /* 0-9, '.' */
1381 /* if deleting '.', do nothing */
1382 if ( *typingbufPointer
!= '.'){
1385 result
= result
- SIGN(result
)*
1386 ((*typingbufPointer
)- '0')*modifier
;
1390 *typingbufPointer
= 0;
1392 /* if (only one digit left and it's 0)
1393 or no digit left, change status*/
1394 if ( typingbufPointer
== typingbuf
+1 ||
1395 ( typingbufPointer
== typingbuf
+2 &&
1396 *(typingbufPointer
-1) == '0' ))
1397 calStatus
= cal_normal
;
1399 default: /* normal, error, exit */
1403 /* -----------------------------------------------------------------------
1404 Handle buttons on basic screen
1405 ----------------------------------------------------------------------- */
1406 void basicButtonsProcess(void){
1408 case CALCULATOR_INPUT
:
1409 if (calStatus
== cal_error
&& (CAL_BUTTON
!= btn_C
) ) break;
1411 switch( CAL_BUTTON
){
1413 operInputted
= false;
1414 result
= memTemp
; power
= memTempPower
;
1415 calStatus
= cal_normal
;
1419 if (memTemp
> MINIMUM
)
1420 doAdd(&memTemp
, &memTempPower
, result
, power
);
1422 /* if result is too small and memTemp = 0,
1423 doAdd will not add */
1425 memTempPower
= power
;
1427 calStatus
= cal_normal
;
1430 case btn_C
: clearMem(); break;
1431 case btn_CE
: clearInput(); break;
1434 buttonGroup
= sciButtons
;
1435 printButtonGroups(buttonGroup
);
1438 /* one operand calculation, may be changed to
1439 like sin, cos, log, etc */
1443 formatResult(); /* not necessary, just for safty */
1447 case_btn_equal
: /* F3 shortkey entrance */
1450 calStatus
= cal_normal
;
1451 operInputted
= false;
1452 if (oper
!= ' ') twoOperands();
1459 if(!operInputted
) {twoOperands(); operInputted
= true;}
1460 oper
= buttonChar
[basicButtons
][btn_row
][btn_col
][0];
1461 #ifdef CALCULATOR_OPERATORS
1462 case_cycle_operators
: /* F2 shortkey entrance */
1464 calStatus
= cal_normal
;
1467 operandPower
= power
;
1476 } /* switch (CAL_BUTTON) */
1479 #ifdef CALCULATOR_OPERATORS
1480 case CALCULATOR_OPERATORS
:
1481 if (calStatus
== cal_error
) break;
1482 if (!operInputted
) {twoOperands(); operInputted
= true;}
1485 case '/': oper
= '+'; flashButton(); break;
1486 case '+': oper
= '-'; flashButton(); break;
1487 case '-': oper
= '*'; flashButton(); break;
1488 case '*': oper
= '/'; flashButton(); break;
1490 goto case_cycle_operators
;
1494 case CALCULATOR_CALC
:
1495 if (calStatus
== cal_error
) break;
1497 goto case_btn_equal
;
1504 /* -----------------------------------------------------------------------
1505 Handle buttons on scientific screen
1506 ----------------------------------------------------------------------- */
1507 void sciButtonsProcess(void){
1509 case CALCULATOR_INPUT
:
1510 if (calStatus
== cal_error
&& (CAL_BUTTON
!= sci_sci
) ) break;
1512 switch( CAL_BUTTON
){
1515 result
= M_PI
; power
= 0;
1516 calStatus
= cal_normal
;
1522 buttonGroup
= basicButtons
;
1523 printButtonGroups(basicButtons
);
1536 formatResult(); /* not necessary, just for safty */
1545 } /* switch (CAL_BUTTON) */
1548 #ifdef CALCULATOR_OPERATORS
1549 case CALCULATOR_OPERATORS
:
1550 if (calStatus
== cal_error
) break;
1551 if (!operInputted
) {twoOperands(); operInputted
= true;}
1553 case ' ': oper
= '+'; break;
1554 case '/': oper
= '+'; deleteAnimation(1); break;
1555 case '+': oper
= '-'; deleteAnimation(1); break;
1556 case '-': oper
= '*'; deleteAnimation(1); break;
1557 case '*': oper
= '/'; deleteAnimation(1); break;
1559 calStatus
= cal_normal
;
1562 operandPower
= power
;
1566 case CALCULATOR_CALC
:
1567 if (calStatus
== cal_error
) break;
1569 calStatus
= cal_normal
;
1570 operInputted
= false;
1571 if (oper
!= ' ') twoOperands();
1578 /* -----------------------------------------------------------------------
1580 Invert display new button, invert back previous button
1581 ----------------------------------------------------------------------- */
1582 int handleButton(int button
){
1585 case CALCULATOR_INPUT
:
1586 case CALCULATOR_CALC
:
1587 #ifdef CALCULATOR_INPUT_CALC_PRE
1588 if (lastbtn
!= CALCULATOR_INPUT_CALC_PRE
)
1590 /* no unconditional break; here! */
1592 #ifdef CALCULATOR_OPERATORS
1593 case CALCULATOR_OPERATORS
:
1595 switch(buttonGroup
){
1597 basicButtonsProcess();
1600 sciButtonsProcess();
1605 #ifdef CALCULATOR_CLEAR
1606 case CALCULATOR_CLEAR
:
1612 default: /* cal_normal, cal_error, cal_exit */
1619 case CALCULATOR_LEFT
:
1620 case CALCULATOR_LEFT
| BUTTON_REPEAT
:
1621 move_with_wrap_and_shift(
1622 &btn_col
, -1, BUTTON_COLS
,
1623 &btn_row
, 0, BUTTON_ROWS
);
1626 case CALCULATOR_RIGHT
:
1627 case CALCULATOR_RIGHT
| BUTTON_REPEAT
:
1628 move_with_wrap_and_shift(
1629 &btn_col
, 1, BUTTON_COLS
,
1630 &btn_row
, 0, BUTTON_ROWS
);
1633 #ifdef CALCULATOR_UP
1635 case CALCULATOR_UP
| BUTTON_REPEAT
:
1636 move_with_wrap_and_shift(
1637 &btn_row
, -1, BUTTON_ROWS
,
1638 &btn_col
, 0, BUTTON_COLS
);
1641 #ifdef CALCULATOR_DOWN
1642 case CALCULATOR_DOWN
:
1643 case CALCULATOR_DOWN
| BUTTON_REPEAT
:
1644 move_with_wrap_and_shift(
1645 &btn_row
, 1, BUTTON_ROWS
,
1646 &btn_col
, 0, BUTTON_COLS
);
1650 #ifdef CALCULATOR_UP_W_SHIFT
1651 case CALCULATOR_UP_W_SHIFT
:
1652 case CALCULATOR_UP_W_SHIFT
| BUTTON_REPEAT
:
1653 move_with_wrap_and_shift(
1654 &btn_row
, -1, BUTTON_ROWS
,
1655 &btn_col
, -1, BUTTON_COLS
);
1658 #ifdef CALCULATOR_DOWN_W_SHIFT
1659 case CALCULATOR_DOWN_W_SHIFT
:
1660 case CALCULATOR_DOWN_W_SHIFT
| BUTTON_REPEAT
:
1661 move_with_wrap_and_shift(
1662 &btn_row
, 1, BUTTON_ROWS
,
1663 &btn_col
, 1, BUTTON_COLS
);
1666 #ifdef CALCULATOR_LEFT_W_SHIFT
1667 case CALCULATOR_LEFT_W_SHIFT
:
1668 case CALCULATOR_LEFT_W_SHIFT
| BUTTON_REPEAT
:
1669 move_with_wrap_and_shift(
1670 &btn_col
, -1, BUTTON_COLS
,
1671 &btn_row
, -1, BUTTON_ROWS
);
1674 #ifdef CALCULATOR_RIGHT_W_SHIFT
1675 case CALCULATOR_RIGHT_W_SHIFT
:
1676 case CALCULATOR_RIGHT_W_SHIFT
| BUTTON_REPEAT
:
1677 move_with_wrap_and_shift(
1678 &btn_col
, 1, BUTTON_COLS
,
1679 &btn_row
, 1, BUTTON_ROWS
);
1682 #ifdef CALCULATOR_RC_QUIT
1683 case CALCULATOR_RC_QUIT
:
1685 case CALCULATOR_QUIT
:
1691 prev_btn_row
= btn_row
;
1692 prev_btn_col
= btn_col
;
1695 /* -----------------------------------------------------------------------
1697 ----------------------------------------------------------------------- */
1698 enum plugin_status
plugin_start(const void* parameter
)
1702 /* now go ahead and have fun! */
1704 #ifdef HAVE_TOUCHSCREEN
1705 rb
->touchscreen_set_mode(TOUCHSCREEN_POINT
);
1710 while (calStatus
!= cal_exit
) {
1711 btn
= rb
->button_get_w_tmo(HZ
/2);
1712 #ifdef HAVE_TOUCHSCREEN
1713 if(btn
& BUTTON_TOUCHSCREEN
)
1715 struct ts_raster_result res
;
1716 if(touchscreen_map_raster(&calc_raster
, rb
->button_get_data() >> 16,
1717 rb
->button_get_data() & 0xffff, &res
) == 1)
1721 drawButtons(buttonGroup
);
1726 prev_btn_row
= btn_row
;
1727 prev_btn_col
= btn_col
;
1728 if(btn
& BUTTON_REL
)
1730 btn
= CALCULATOR_INPUT
;
1731 switch(buttonGroup
){
1733 basicButtonsProcess();
1736 sciButtonsProcess();
1739 btn
= BUTTON_TOUCHSCREEN
;
1744 if (handleButton(btn
) == -1)
1746 calStatus
= cal_exit
;
1751 drawButtons(buttonGroup
);
1757 if(rb
->default_event_handler(btn
) == SYS_USB_CONNECTED
)
1758 return PLUGIN_USB_CONNECTED
;
1760 if (btn
!= BUTTON_NONE
)
1762 } /* while (calStatus != cal_exit ) */
1764 rb
->button_clear_queue();
1768 #endif /* #ifdef HAVE_LCD_BITMAP */