Theme Editor: Added (I think) all of the tags to the device configuration window
[kugel-rb.git] / uisimulator / buttonmap / cowon-d2.c
blobf08905e648f7f88cbb98f51eb095afe82e90a9e4
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Rob Purchase
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <SDL.h>
24 #include "button.h"
25 #include "buttonmap.h"
27 int key_to_button(int keyboard_button)
29 int new_btn = BUTTON_NONE;
30 switch (keyboard_button)
32 case SDLK_KP_MULTIPLY:
33 case SDLK_F8:
34 case SDLK_ESCAPE:
35 case SDLK_BACKSPACE:
36 case SDLK_DELETE:
37 new_btn = BUTTON_POWER;
38 break;
39 case SDLK_KP_PLUS:
40 case SDLK_EQUALS:
41 new_btn = BUTTON_PLUS;
42 break;
43 case SDLK_KP_MINUS:
44 case SDLK_MINUS:
45 new_btn = BUTTON_MINUS;
46 break;
47 case SDLK_KP_ENTER:
48 case SDLK_RETURN:
49 case SDLK_SPACE:
50 case SDLK_INSERT:
51 new_btn = BUTTON_MENU;
52 break;
54 return new_btn;
57 struct button_map bm[] = {
58 { SDLK_DELETE, 51, 14, 17, "Power" },
59 { SDLK_h, 138, 14, 16, "Hold" },
60 { SDLK_MINUS, 320, 14, 10, "Minus" },
61 { SDLK_INSERT, 347, 13, 13, "Menu" },
62 { SDLK_KP_PLUS, 374, 14, 12, "Plus" },
63 { 0, 0, 0, 0, "None" }