fix button maps and assign some buttons for uisimulator.
[kugel-rb.git] / firmware / target / hosted / sdl / key_to_touch-sdl.c
blobd56d06ba74f78f93cb7081061d7d80715a02bad5
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
23 #include <stdio.h>
24 #include <SDL.h>
25 #include "button.h"
26 #include "buttonmap.h"
27 #include "touchscreen.h"
29 int key_to_touch(int keyboard_button, unsigned int mouse_coords)
31 int new_btn = BUTTON_NONE;
32 switch (keyboard_button)
34 case BUTTON_TOUCHSCREEN:
35 switch (touchscreen_get_mode())
37 case TOUCHSCREEN_POINT:
38 new_btn = BUTTON_TOUCHSCREEN;
39 break;
40 case TOUCHSCREEN_BUTTON:
42 static const int touchscreen_buttons[3][3] = {
43 {BUTTON_TOPLEFT, BUTTON_TOPMIDDLE, BUTTON_TOPRIGHT},
44 {BUTTON_MIDLEFT, BUTTON_CENTER, BUTTON_MIDRIGHT},
45 {BUTTON_BOTTOMLEFT, BUTTON_BOTTOMMIDDLE, BUTTON_BOTTOMRIGHT},
47 int px_x = ((mouse_coords&0xffff0000)>>16);
48 int px_y = ((mouse_coords&0x0000ffff));
49 new_btn = touchscreen_buttons[px_y/(LCD_HEIGHT/3)][px_x/(LCD_WIDTH/3)];
50 break;
53 break;
54 #ifndef APPLICATION
55 case SDLK_KP7:
56 case SDLK_7:
57 case SDLK_HOME:
58 new_btn = BUTTON_TOPLEFT;
59 break;
60 case SDLK_KP8:
61 case SDLK_8:
62 case SDLK_UP:
63 #ifdef HAVE_SCROLLWHEEL
64 case SDL_BUTTON_WHEELUP:
65 #endif
66 new_btn = BUTTON_TOPMIDDLE;
67 break;
68 case SDLK_KP9:
69 case SDLK_9:
70 case SDLK_PAGEUP:
71 new_btn = BUTTON_TOPRIGHT;
72 break;
73 case SDLK_KP4:
74 case SDLK_u:
75 case SDLK_LEFT:
76 new_btn = BUTTON_MIDLEFT;
77 break;
78 case SDLK_KP5:
79 case SDLK_i:
80 case SDL_BUTTON_MIDDLE:
81 new_btn = BUTTON_CENTER;
82 break;
83 case SDLK_KP6:
84 case SDLK_o:
85 case SDLK_RIGHT:
86 new_btn = BUTTON_MIDRIGHT;
87 break;
88 case SDLK_KP1:
89 case SDLK_j:
90 case SDLK_END:
91 new_btn = BUTTON_BOTTOMLEFT;
92 break;
93 case SDLK_KP2:
94 case SDLK_k:
95 #ifdef HAVE_SCROLLWHEEL
96 case SDL_BUTTON_WHEELDOWN:
97 #endif
98 case SDLK_DOWN:
99 new_btn = BUTTON_BOTTOMMIDDLE;
100 break;
101 case SDLK_KP3:
102 case SDLK_l:
103 case SDLK_PAGEDOWN:
104 new_btn = BUTTON_BOTTOMRIGHT;
105 break;
106 #endif
108 return new_btn;