1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
25 * - implement 2 layers with alpha colors
26 * - take brush width into account when drawing shapes
27 * - handle bigger than screen bitmaps
28 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
32 #include "lib/pluginlib_bmp.h"
33 #include "lib/rgb_hsv.h"
34 #include "lib/playback_control.h"
38 /***********************************************************************
40 ***********************************************************************/
42 #if CONFIG_KEYPAD == IRIVER_H300_PAD
43 #define ROCKPAINT_QUIT BUTTON_OFF
44 #define ROCKPAINT_DRAW BUTTON_SELECT
45 #define ROCKPAINT_MENU BUTTON_ON
46 #define ROCKPAINT_TOOLBAR BUTTON_REC
47 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
48 #define ROCKPAINT_UP BUTTON_UP
49 #define ROCKPAINT_DOWN BUTTON_DOWN
50 #define ROCKPAINT_LEFT BUTTON_LEFT
51 #define ROCKPAINT_RIGHT BUTTON_RIGHT
53 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
54 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
55 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
56 #define ROCKPAINT_DRAW BUTTON_SELECT
57 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
58 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
59 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
60 #define ROCKPAINT_UP BUTTON_MENU
61 #define ROCKPAINT_DOWN BUTTON_PLAY
62 #define ROCKPAINT_LEFT BUTTON_LEFT
63 #define ROCKPAINT_RIGHT BUTTON_RIGHT
65 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
66 #define ROCKPAINT_QUIT BUTTON_POWER
67 #define ROCKPAINT_DRAW BUTTON_SELECT
68 #define ROCKPAINT_MENU BUTTON_PLAY
69 #define ROCKPAINT_TOOLBAR BUTTON_REC
70 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
71 #define ROCKPAINT_UP BUTTON_UP
72 #define ROCKPAINT_DOWN BUTTON_DOWN
73 #define ROCKPAINT_LEFT BUTTON_LEFT
74 #define ROCKPAINT_RIGHT BUTTON_RIGHT
76 #elif CONFIG_KEYPAD == GIGABEAT_PAD
77 #define ROCKPAINT_QUIT BUTTON_POWER
78 #define ROCKPAINT_DRAW BUTTON_SELECT
79 #define ROCKPAINT_MENU BUTTON_MENU
80 #define ROCKPAINT_TOOLBAR BUTTON_A
81 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
82 #define ROCKPAINT_UP BUTTON_UP
83 #define ROCKPAINT_DOWN BUTTON_DOWN
84 #define ROCKPAINT_LEFT BUTTON_LEFT
85 #define ROCKPAINT_RIGHT BUTTON_RIGHT
87 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
88 (CONFIG_KEYPAD == SANSA_C200_PAD)
89 #define ROCKPAINT_QUIT BUTTON_POWER
90 #define ROCKPAINT_DRAW BUTTON_SELECT
91 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
92 #define ROCKPAINT_TOOLBAR BUTTON_REC
93 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
94 #define ROCKPAINT_UP BUTTON_UP
95 #define ROCKPAINT_DOWN BUTTON_DOWN
96 #define ROCKPAINT_LEFT BUTTON_LEFT
97 #define ROCKPAINT_RIGHT BUTTON_RIGHT
99 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
100 #define ROCKPAINT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
101 #define ROCKPAINT_DRAW BUTTON_SELECT
102 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_DOWN )
103 #define ROCKPAINT_TOOLBAR ( BUTTON_SELECT | BUTTON_LEFT )
104 #define ROCKPAINT_TOOLBAR2 ( BUTTON_SELECT | BUTTON_RIGHT )
105 #define ROCKPAINT_UP BUTTON_UP
106 #define ROCKPAINT_DOWN BUTTON_DOWN
107 #define ROCKPAINT_LEFT BUTTON_LEFT
108 #define ROCKPAINT_RIGHT BUTTON_RIGHT
110 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
111 #define ROCKPAINT_QUIT BUTTON_POWER
112 #define ROCKPAINT_DRAW BUTTON_FF
113 #define ROCKPAINT_MENU BUTTON_PLAY
114 #define ROCKPAINT_TOOLBAR BUTTON_REW
115 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
116 #define ROCKPAINT_UP BUTTON_SCROLL_UP
117 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
118 #define ROCKPAINT_LEFT BUTTON_LEFT
119 #define ROCKPAINT_RIGHT BUTTON_RIGHT
121 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
122 #define ROCKPAINT_QUIT BUTTON_BACK
123 #define ROCKPAINT_DRAW BUTTON_SELECT
124 #define ROCKPAINT_MENU BUTTON_MENU
125 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
126 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
127 #define ROCKPAINT_UP BUTTON_UP
128 #define ROCKPAINT_DOWN BUTTON_DOWN
129 #define ROCKPAINT_LEFT BUTTON_LEFT
130 #define ROCKPAINT_RIGHT BUTTON_RIGHT
132 #elif ( CONFIG_KEYPAD == COWOND2_PAD )
133 #define ROCKPAINT_QUIT BUTTON_POWER
134 #define ROCKPAINT_MENU BUTTON_MENU
136 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
137 #define ROCKPAINT_QUIT BUTTON_BACK
138 #define ROCKPAINT_DRAW BUTTON_SELECT
139 #define ROCKPAINT_MENU BUTTON_MENU
140 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
141 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
142 #define ROCKPAINT_UP BUTTON_UP
143 #define ROCKPAINT_DOWN BUTTON_DOWN
144 #define ROCKPAINT_LEFT BUTTON_LEFT
145 #define ROCKPAINT_RIGHT BUTTON_RIGHT
147 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
148 #define ROCKPAINT_QUIT BUTTON_POWER
149 #define ROCKPAINT_DRAW BUTTON_SELECT
150 #define ROCKPAINT_MENU BUTTON_MENU
151 #define ROCKPAINT_TOOLBAR BUTTON_VIEW
152 #define ROCKPAINT_TOOLBAR2 BUTTON_PLAYLIST
153 #define ROCKPAINT_UP BUTTON_UP
154 #define ROCKPAINT_DOWN BUTTON_DOWN
155 #define ROCKPAINT_LEFT BUTTON_LEFT
156 #define ROCKPAINT_RIGHT BUTTON_RIGHT
158 #elif ( CONFIG_KEYPAD == ONDAVX747_PAD )
159 #define ROCKPAINT_QUIT BUTTON_POWER
160 #define ROCKPAINT_MENU BUTTON_MENU
162 #elif ( CONFIG_KEYPAD == ONDAVX777_PAD )
163 #define ROCKPAINT_QUIT BUTTON_POWER
165 #elif CONFIG_KEYPAD == MROBE500_PAD
166 #define ROCKPAINT_QUIT BUTTON_POWER
168 #elif ( CONFIG_KEYPAD == SAMSUNG_YH_PAD )
169 #define ROCKPAINT_QUIT BUTTON_REC
170 #define ROCKPAINT_DRAW BUTTON_PLAY
171 #define ROCKPAINT_MENU BUTTON_FFWD
172 #define ROCKPAINT_TOOLBAR BUTTON_REW
173 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
174 #define ROCKPAINT_UP BUTTON_UP
175 #define ROCKPAINT_DOWN BUTTON_DOWN
176 #define ROCKPAINT_LEFT BUTTON_LEFT
177 #define ROCKPAINT_RIGHT BUTTON_RIGHT
180 #error "Please define keys for this keypad"
183 #ifdef HAVE_TOUCHSCREEN
184 #ifndef ROCKPAINT_QUIT
185 #define ROCKPAINT_QUIT BUTTON_TOPLEFT
187 #ifndef ROCKPAINT_DRAW
188 #define ROCKPAINT_DRAW BUTTON_CENTER
190 #ifndef ROCKPAINT_MENU
191 #define ROCKPAINT_MENU BUTTON_TOPRIGHT
193 #ifndef ROCKPAINT_TOOLBAR
194 #define ROCKPAINT_TOOLBAR BUTTON_BOTTOMLEFT
196 #ifndef ROCKPAINT_TOOLBAR2
197 #define ROCKPAINT_TOOLBAR2 BUTTON_BOTTOMRIGHT
200 #define ROCKPAINT_UP BUTTON_TOPMIDDLE
202 #ifndef ROCKPAINT_DOWN
203 #define ROCKPAINT_DOWN BUTTON_BOTTOMMIDDLE
205 #ifndef ROCKPAINT_LEFT
206 #define ROCKPAINT_LEFT BUTTON_MIDLEFT
208 #ifndef ROCKPAINT_RIGHT
209 #define ROCKPAINT_RIGHT BUTTON_MIDRIGHT
213 /***********************************************************************
214 * Palette Default Colors
215 ***********************************************************************/
216 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
217 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
218 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
219 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
220 #define COLOR_RED LCD_RGBPACK(128,0,0)
221 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
222 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
223 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
224 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
225 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
226 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
227 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
228 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
229 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
230 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
231 #define COLOR_PINK LCD_RGBPACK(255,0,255)
232 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
233 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
235 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
236 #define ROCKPAINT_TITLE_FONT 2
238 /***********************************************************************
240 ***********************************************************************/
241 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
242 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
244 #define ROWS LCD_HEIGHT
245 #define COLS LCD_WIDTH
248 * Toolbar positioning stuff ... don't read this unless you really need to
257 /* Separator sizes */
258 #define TB_SP_MARGIN 3
259 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
261 /* Selected color sizes */
262 #define TB_SC_SIZE 12
265 #define TB_PL_COLOR_SIZE 7
266 #define TB_PL_COLOR_SPACING 2
267 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
268 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
272 #define TB_TL_SPACING 2
273 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
274 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
276 /* Menu button size ... gruik */
277 #define TB_MENU_MIN_WIDTH 30
279 /* Selected colors position */
280 #define TB_SC_FG_TOP 2
281 #define TB_SC_FG_LEFT 2
282 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
283 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
285 /* Palette position */
286 #define TB_PL_TOP TB_SC_FG_TOP
287 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
290 #define TB_TL_TOP TB_SC_FG_TOP
291 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
293 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
296 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
297 #define TB_TL_LEFT TB_SC_FG_LEFT
300 /* Menu button position */
301 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
302 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
304 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
307 static void draw_pixel(int x
,int y
);
308 static void draw_line( int x1
, int y1
, int x2
, int y2
);
309 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
310 static void draw_toolbars(bool update
);
311 static void inv_cursor(bool update
);
312 static void restore_screen(void);
313 static void clear_drawing(void);
314 static void goto_menu(void);
315 static int load_bitmap( const char *filename
);
316 static int save_bitmap( char *filename
);
317 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
319 /***********************************************************************
321 ***********************************************************************/
323 static int drawcolor
=0; /* Current color (in palette) */
324 static int bgdrawcolor
=9; /* Current background color (in palette) */
325 bool isbg
= false; /* gruik ugly hack alert */
327 static int preview
=false; /* Is preview mode on ? */
329 /* TODO: clean this up */
330 static int x
=0, y
=0; /* cursor position */
331 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
332 static int prev_x2
=-1, prev_y2
=-1;
333 static int prev_x3
=-1, prev_y3
=-1;
334 static int tool_mode
=-1;
337 static int bsize
=1; /* brush size */
338 static int bspeed
=1; /* brush speed */
340 enum Tools
{ Brush
= 0, /* Regular brush */
341 Fill
= 1, /* Fill a shape with current color */
343 ColorPicker
= 3, /* Pick a color */
344 Line
= 4, /* Draw a line between two points */
345 Unused
= 5, /* THIS IS UNUSED ... */
348 Rectangle
= 8, /* Draw a rectangle */
350 Oval
= 10, /* Draw an oval */
356 enum Tools tool
= Brush
;
358 static bool quit
=false;
359 static int gridsize
=0;
361 static fb_data rp_colors
[18] =
363 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
364 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
365 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
366 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
370 static fb_data save_buffer
[ ROWS
*COLS
];
372 extern fb_data rockpaint
[];
373 extern fb_data rockpaint_hsvrgb
[];
375 /* Maximum string size allowed for the text tool */
380 /* Used by fill and gradient algorithms */
385 } coord
[ ROWS
*COLS
];
387 /* Used by bezier curve algorithms */
395 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
396 * than coord ... so we divide to take
399 /* Used to cut/copy/paste data */
400 fb_data clipboard
[ ROWS
*COLS
];
402 /* Used for text mode */
407 char old_font
[MAX_PATH
];
410 char fontname_buf
[30][MAX_PATH
];
414 /* Current filename */
415 static char filename
[MAX_PATH
];
417 /* Font preview buffer */
418 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
419 //#define FONT_PREVIEW_HEIGHT 1000
420 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
422 /***********************************************************************
423 * Offscreen buffer/Text/Fonts handling
425 * Parts of code taken from firmware/drivers/lcd-16bit.c
426 ***********************************************************************/
427 static void buffer_mono_bitmap_part(
428 fb_data
*buf
, int buf_width
, int buf_height
,
429 const unsigned char *src
, int src_x
, int src_y
,
430 int stride
, int x
, int y
, int width
, int height
)
431 /* this function only draws the foreground part of the bitmap */
433 const unsigned char *src_end
;
434 fb_data
*dst
, *dst_end
;
435 unsigned fgcolor
= rb
->lcd_get_foreground();
437 /* nothing to draw? */
438 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
439 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
455 if( x
+ width
> buf_width
)
456 width
= buf_width
- x
;
457 if( y
+ height
> buf_height
)
458 height
= buf_height
- y
;
460 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
462 src_end
= src
+ width
;
464 dst
= buf
+ y
*buf_width
+ x
;
468 const unsigned char *src_col
= src
++;
469 unsigned data
= *src_col
>> src_y
;
470 fb_data
*dst_col
= dst
++;
471 int numbits
= 8 - src_y
;
473 dst_end
= dst_col
+ height
* buf_width
;
477 *dst_col
= fgcolor
; /* FIXME ? */
479 dst_col
+= buf_width
;
488 } while( dst_col
< dst_end
);
489 } while( src
< src_end
);
492 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
493 int x
, int y
, int ofs
, const unsigned char *str
)
498 struct font
*pf
= rb
->font_get( FONT_UI
);
499 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
501 ucs
= rb
->bidi_l2v( str
, 1 );
503 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
506 const unsigned char *bits
;
508 /* get proportional width and glyph bits */
509 width
= rb
->font_get_width( pf
, ch
);
517 bits
= rb
->font_get_bits( pf
, ch
);
519 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0,
520 width
, x
, y
, width
- ofs
, pf
->height
);
527 /***********************************************************************
529 ***********************************************************************/
533 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
534 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
536 MAIN_MENU_PLAYBACK_CONTROL
,
540 /* Select action menu */
541 SELECT_MENU_CUT
, SELECT_MENU_COPY
,
542 SELECT_MENU_INVERT
, SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
,
543 SELECT_MENU_ROTATE90
, SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
548 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
549 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
552 MENUITEM_STRINGLIST(main_menu
, "RockPaint", NULL
,
553 "Resume", "New", "Load", "Save",
554 "Brush Size", "Brush Speed",
555 "Choose Color", "Grid Size",
556 "Playback Control", "Exit");
557 MENUITEM_STRINGLIST(select_menu
, "Select...", NULL
,
559 "Invert", "Horizontal Flip", "Vertical Flip",
560 "Rotate 90°", "Rotate 180°", "Rotate 270°",
562 MENUITEM_STRINGLIST(text_menu
, "Text", NULL
,
563 "Set Text", "Change Font",
564 "Preview", "Apply", "Cancel");
565 static const int times_list
[] = { 1, 2, 4, 8 };
566 static const int gridsize_list
[] = { 0, 5, 10, 20 };
567 static const struct opt_items times_options
[] = {
568 { "1x", -1 }, { "2x", -1 }, { "4x", -1 }, { "8x", -1 }
570 static const struct opt_items gridsize_options
[] = {
571 { "No grid", -1 }, { "5px", -1 }, { "10px", -1 }, { "20px", -1 }
574 static int draw_window( int height
, int width
,
579 rb
->lcd_getstringsize( title
, NULL
, &fh
);
582 const int _top
= ( LCD_HEIGHT
- height
) / 2;
583 const int _left
= ( LCD_WIDTH
- width
) / 2;
584 if( top
) *top
= _top
;
585 if( left
) *left
= _left
;
586 rb
->lcd_set_background(COLOR_BLUE
);
587 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
588 rb
->lcd_fillrect( _left
, _top
, width
, height
);
589 rb
->lcd_set_foreground(COLOR_BLUE
);
590 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
591 rb
->lcd_set_foreground(COLOR_WHITE
);
592 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
593 rb
->lcd_set_foreground(COLOR_BLACK
);
594 rb
->lcd_drawrect( _left
, _top
, width
, height
);
598 /***********************************************************************
600 ***********************************************************************/
602 char bbuf
[MAX_PATH
]; /* used by file and font browsers */
603 char bbuf_s
[MAX_PATH
]; /* used by file and font browsers */
604 struct tree_context
*tree
= NULL
;
606 static bool check_extention(const char *filename
, const char *ext
)
608 const char *p
= rb
->strrchr( filename
, '.' );
609 return ( p
!= NULL
&& !rb
->strcasecmp( p
, ext
) );
612 static const char* browse_get_name_cb(int selected_item
, void *data
,
613 char *buffer
, size_t buffer_len
)
615 int *indexes
= (int *) data
;
616 struct entry
* dc
= tree
->dircache
;
617 struct entry
* e
= &dc
[indexes
[selected_item
]];
624 static bool browse( char *dst
, int dst_size
, const char *start
)
626 struct gui_synclist browse_list
;
627 int item_count
= 0, selected
, button
;
628 struct tree_context backup
;
631 int dirfilter
= SHOW_ALL
;
632 int *indexes
= (int *) buffer
.clipboard
;
636 rb
->strcpy( bbuf
, start
);
637 a
= bbuf
+rb
->strlen(bbuf
)-1;
645 rb
->gui_synclist_init(&browse_list
, browse_get_name_cb
,
646 (void*) indexes
, false, 1, NULL
);
648 tree
= rb
->tree_get_context();
651 a
= backup
.currdir
+rb
->strlen(backup
.currdir
)-1;
657 rb
->strcpy( a
, dc
[tree
->selected_item
].name
);
658 tree
->dirfilter
= &dirfilter
;
664 rb
->set_current_file(bbuf
);
667 for( i
= 0; i
< tree
->filesindir
; i
++)
669 /* only displayes directories and .bmp files */
670 if( ((dc
[i
].attr
& ATTR_DIRECTORY
) &&
671 rb
->strcmp( dc
[i
].name
, "." ) &&
672 rb
->strcmp( dc
[i
].name
, ".." )) ||
673 ( !(dc
[i
].attr
& ATTR_DIRECTORY
) &&
674 check_extention( dc
[i
].name
, ".bmp" ) ) )
676 if( !rb
->strcmp( dc
[i
].name
, bbuf_s
) )
677 selected
= item_count
;
678 indexes
[item_count
++] = i
;
682 rb
->gui_synclist_set_nb_items(&browse_list
,item_count
);
683 rb
->gui_synclist_select_item(&browse_list
, selected
);
684 rb
->gui_synclist_set_title(&browse_list
, bbuf
, NOICON
);
685 rb
->gui_synclist_draw(&browse_list
);
688 button
= rb
->get_action(CONTEXT_LIST
,TIMEOUT_BLOCK
);
689 if (rb
->gui_synclist_do_button(&browse_list
,&button
,LIST_WRAP_UNLESS_HELD
))
693 case ACTION_STD_CANCEL
:
694 if( !rb
->strcmp( bbuf
, "/" ) )
697 rb
->set_current_file( backup
.currdir
);
700 rb
->strcpy( bbuf_s
, ".." );
702 if( button
== ACTION_STD_OK
)
704 selected
= rb
->gui_synclist_get_sel_pos( &browse_list
);
705 if( selected
< 0 || selected
>= item_count
)
707 struct entry
* e
= &dc
[indexes
[selected
]];
708 rb
->strlcpy( bbuf_s
, e
->name
, sizeof( bbuf_s
) );
709 if( !( e
->attr
& ATTR_DIRECTORY
) )
712 rb
->set_current_file( backup
.currdir
);
713 rb
->snprintf( dst
, dst_size
, "%s%s", bbuf
, bbuf_s
);
717 if( !rb
->strcmp( bbuf_s
, "." ) ) break;
718 a
= bbuf
+rb
->strlen(bbuf
);
719 if( !rb
->strcmp( bbuf_s
, ".." ) )
722 if( a
== bbuf
) break;
724 while( *a
!= '/' ) a
--;
725 rb
->strcpy( bbuf_s
, ++a
);
726 /* select parent directory */
727 bbuf_s
[rb
->strlen(bbuf_s
)-1] = '\0';
732 rb
->snprintf( a
, bbuf
+sizeof(bbuf
)-a
, "%s/", bbuf_s
);
736 case ACTION_STD_MENU
:
738 rb
->set_current_file( backup
.currdir
);
744 /***********************************************************************
747 * FIXME: This still needs some work ... it currently only works fine
748 * on the simulators, disk spins too much on real targets -> rendered
749 * font buffer needed.
750 ***********************************************************************/
751 static bool browse_fonts( char *dst
, int dst_size
)
753 #define WIDTH ( LCD_WIDTH - 20 )
754 #define HEIGHT ( LCD_HEIGHT - 20 )
756 int top
, top_inside
= 0, left
;
760 int fvi
= 0; /* first visible item */
761 int lvi
= 0; /* last visible item */
762 int si
= 0; /* selected item */
763 int osi
= 0; /* old selected item */
764 int li
= 0; /* last item */
765 int nvih
= 0; /* next visible item height */
767 int b_need_redraw
= 1; /* Do we need to redraw ? */
769 int cp
= 0; /* current position */
770 int fh
; /* font height */
772 #define fh_buf buffer.text.fh_buf /* 30 might not be enough ... */
773 #define fw_buf buffer.text.fw_buf
775 #define fontname_buf buffer.text.fontname_buf
777 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
779 rb
->global_settings
->font_file
);
785 /* we don't need to redraw ... but we need to unselect
786 * the previously selected item */
787 cp
= top_inside
+ LINE_SPACE
;
788 for( i
= 0; i
+fvi
< osi
; i
++ )
790 cp
+= fh_buf
[i
] + LINE_SPACE
;
792 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
793 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
794 rb
->lcd_set_drawmode(DRMODE_SOLID
);
801 d
= rb
->opendir( FONT_DIR
"/" );
806 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
814 cp
= top_inside
+LINE_SPACE
;
816 rb
->lcd_set_foreground(COLOR_BLACK
);
817 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
819 while( cp
< top
+HEIGHT
)
821 de
= rb
->readdir( d
);
827 if( !check_extention( de
->d_name
, ".fnt" ) )
829 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
831 rb
->font_load( bbuf
);
832 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
837 if( nvih
< 0 ) nvih
= 0;
841 if( cp
+ fh
>= top
+HEIGHT
)
846 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
849 cp
+= fh
+ LINE_SPACE
;
850 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
856 if( !(de
= rb
->readdir( d
) ) )
860 else if( !nvih
&& check_extention( de
->d_name
, ".fnt" ) )
862 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
864 rb
->font_load( bbuf
);
865 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
869 rb
->font_load( buffer
.text
.old_font
);
873 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
874 cp
= top_inside
+ LINE_SPACE
;
875 for( i
= 0; i
+fvi
< si
; i
++ )
877 cp
+= fh_buf
[i
] + LINE_SPACE
;
879 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
880 rb
->lcd_set_drawmode(DRMODE_SOLID
);
882 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
886 switch( rb
->button_get(true) )
889 case ROCKPAINT_UP
|BUTTON_REPEAT
:
901 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
902 if( li
== -1 || si
< li
)
911 case ROCKPAINT_RIGHT
:
913 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
917 if( i
!= fvi
|| si
> lvi
)
935 /***********************************************************************
936 * HSVRGB Color chooser
937 ***********************************************************************/
938 static unsigned int color_chooser( unsigned int color
)
940 int red
= RGB_UNPACK_RED( color
);
941 int green
= RGB_UNPACK_GREEN( color
);
942 int blue
= RGB_UNPACK_BLUE( color
);
943 int hue
, saturation
, value
;
944 int r
, g
, b
; /* temp variables */
947 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
948 Red
= 3, Green
= 4, Blue
= 5 };
949 enum BaseColor current
= Red
;
956 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
961 color
= LCD_RGBPACK( red
, green
, blue
);
963 #define HEIGHT ( 100 )
964 #define WIDTH ( 150 )
966 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
969 for( i
=0; i
<100; i
++ )
971 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
972 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
973 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
974 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
975 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
976 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
977 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
978 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
979 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
980 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
981 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
982 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
983 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
984 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
985 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
988 rb
->lcd_set_foreground(COLOR_BLACK
);
989 #define POSITION( a, i ) \
990 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
991 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
992 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
993 rb->lcd_drawpixel( left+16+i, top + 28 + a );
994 POSITION( 0, hue
/36 );
995 POSITION( 10, saturation
*99/255 );
996 POSITION( 20, value
*99/255 );
997 POSITION( 30, red
*99/255 );
998 POSITION( 40, green
*99/255 );
999 POSITION( 50, blue
*99/255 );
1001 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
1002 rb
->lcd_setfont( FONT_SYSFIXED
);
1003 rb
->snprintf( str
, 6, "%d", hue
/10 );
1004 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
1005 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
1006 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
1007 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
1008 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
1009 rb
->snprintf( str
, 6, "%d", red
);
1010 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
1011 rb
->snprintf( str
, 6, "%d", green
);
1012 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
1013 rb
->snprintf( str
, 6, "%d", blue
);
1014 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1015 rb
->lcd_setfont( FONT_UI
);
1017 #define CURSOR( l ) \
1018 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1019 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1023 rb
->lcd_set_foreground( color
);
1024 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1028 switch( rb
->button_get(true) )
1031 current
= ( current
+ 5 )%6;
1034 case ROCKPAINT_DOWN
:
1035 current
= (current
+ 1 )%6;
1038 case ROCKPAINT_LEFT
:
1043 hue
= ( hue
+ 3600 - 10 )%3600;
1046 if( saturation
) saturation
--;
1049 if( value
) value
--;
1055 if( green
) green
--;
1063 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1068 hue
= ( hue
+ 3600 - 100 )%3600;
1071 if( saturation
>= 8 ) saturation
-=8;
1072 else saturation
= 0;
1075 if( value
>= 8 ) value
-=8;
1079 if( red
>= 8 ) red
-=8;
1083 if( green
>= 8 ) green
-=8;
1087 if( blue
>= 8 ) blue
-=8;
1093 case ROCKPAINT_RIGHT
:
1098 hue
= ( hue
+ 10 )%3600;
1101 if( saturation
< 0xff ) saturation
++;
1104 if( value
< 0xff ) value
++;
1107 if( red
< 0xff ) red
++;
1110 if( green
< 0xff ) green
++;
1113 if( blue
< 0xff ) blue
++;
1118 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1123 hue
= ( hue
+ 100 )%3600;
1126 if( saturation
< 0xff - 8 ) saturation
+=8;
1127 else saturation
= 0xff;
1130 if( value
< 0xff - 8 ) value
+=8;
1134 if( red
< 0xff - 8 ) red
+=8;
1138 if( green
< 0xff - 8 ) green
+=8;
1142 if( blue
< 0xff - 8 ) blue
+=8;
1148 case ROCKPAINT_DRAW
:
1158 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1164 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1173 /***********************************************************************
1175 ***********************************************************************/
1176 static void init_buffer(void)
1179 fb_data color
= rp_colors
[ bgdrawcolor
];
1180 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1182 save_buffer
[i
] = color
;
1186 static void draw_pixel(int x
,int y
)
1190 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1193 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1197 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1200 rb
->lcd_drawpixel(x
,y
);
1203 static void color_picker( int x
, int y
)
1207 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1209 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1210 if( x
>= COLS
- PSIZE
) x
-= PSIZE
+ 2;
1211 if( y
>= ROWS
- PSIZE
) y
-= PSIZE
+ 2;
1212 rb
->lcd_drawrect( x
+ 2, y
+ 2, PSIZE
- 2, PSIZE
- 2 );
1213 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1214 rb
->lcd_drawrect( x
+ 3, y
+ 3, PSIZE
- 4, PSIZE
- 4 );
1216 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1220 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1224 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1225 /* This is a preview mode only function */
1240 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1242 for( a
= x1
; a
< x2
; a
++, i
++ )
1244 rb
->lcd_drawpixel( a
, y1
);
1245 for( a
= y1
; a
< y2
; a
++, i
++ )
1247 rb
->lcd_drawpixel( x2
, a
);
1249 for( a
= x2
; a
> x1
; a
--, i
++ )
1251 rb
->lcd_drawpixel( a
, y2
);
1253 for( a
= y2
; a
> y1
; a
--, i
++ )
1255 rb
->lcd_drawpixel( x1
, a
);
1256 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1259 static void copy_to_clipboard( void )
1261 /* This needs to be optimised ... but i'm lazy ATM */
1262 rb
->memcpy( buffer
.clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1265 /* no preview mode handling atm ... do we need it ? (one if) */
1266 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1282 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1283 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1284 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1286 for( ; y1
<=y2
; y1
++ )
1288 for( i
= x1
; i
<=x2
; i
++ )
1290 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1293 /*if( update )*/ rb
->lcd_update();
1296 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1312 copy_to_clipboard();
1314 for( i
= 0; i
<= y2
- y1
; i
++ )
1316 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1317 buffer
.clipboard
+(y2
-i
)*COLS
+x1
,
1318 (x2
-x1
+1)*sizeof( fb_data
) );
1324 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1340 copy_to_clipboard();
1342 for( ; y1
<= y2
; y1
++ )
1344 for( i
= 0; i
<= x2
- x1
; i
++ )
1346 save_buffer
[y1
*COLS
+x1
+i
] = buffer
.clipboard
[y1
*COLS
+x2
-i
];
1353 /* direction: -1 = left, 1 = right */
1354 static void draw_rot_90_deg( int x1
, int y1
, int x2
, int y2
, int direction
)
1370 copy_to_clipboard();
1372 fb_data color
= rp_colors
[ bgdrawcolor
];
1373 const int width
= x2
- x1
, height
= y2
- y1
;
1374 const int sub_half
= width
/2-height
/2, add_half
= (width
+height
)/2;
1375 if( width
> height
)
1377 for( i
= 0; i
<= height
; i
++ )
1379 for( j
= 0; j
< sub_half
; j
++ )
1380 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1381 for( j
= add_half
+1; j
<= width
; j
++ )
1382 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1385 else if( width
< height
)
1387 for( j
= 0; j
<= width
; j
++ )
1389 for( i
= 0; i
< -sub_half
; i
++ )
1390 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1391 for( i
= add_half
+1; i
<= height
; i
++ )
1392 save_buffer
[(y1
+i
)*COLS
+x1
+j
] = color
;
1395 int x3
= x1
+ sub_half
, y3
= y1
- sub_half
;
1396 int is
= x3
<0?-x3
:0, ie
= COLS
-x3
-1, js
= y3
<0?-y3
:0, je
= ROWS
-y3
-1;
1397 if( ie
> height
) ie
= height
;
1398 if( je
> width
) je
= width
;
1399 for( i
= is
; i
<= ie
; i
++ )
1401 for( j
= js
; j
<= je
; j
++ )
1414 save_buffer
[(y3
+j
)*COLS
+x3
+i
] = buffer
.clipboard
[y
*COLS
+x
];
1421 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1422 int src_y2
, int x1
, int y1
, int mode
)
1424 int i
, width
, height
;
1425 if( mode
== SELECT_MENU_CUT
)
1428 drawcolor
= bgdrawcolor
;
1429 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1432 if( src_x1
> src_x2
)
1438 if( src_y1
> src_y2
)
1444 width
= src_x2
- src_x1
+ 1;
1445 height
= src_y2
- src_y1
+ 1;
1447 if( x1
+ width
> COLS
)
1449 if( y1
+ height
> ROWS
)
1452 rb
->lcd_bitmap_part( buffer
.clipboard
, src_x1
, src_y1
, COLS
,
1453 x1
, y1
, width
, height
);
1456 for( i
= 0; i
< height
; i
++ )
1458 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1459 buffer
.clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1460 width
*sizeof( fb_data
) );
1465 static void show_grid( bool update
)
1470 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1471 for( i
= gridsize
; i
< COLS
; i
+= gridsize
)
1473 rb
->lcd_vline( i
, 0, ROWS
-1 );
1475 for( i
= gridsize
; i
< ROWS
; i
+= gridsize
)
1477 rb
->lcd_hline( 0, COLS
-1, i
);
1479 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1480 if( update
) rb
->lcd_update();
1484 static void draw_text( int x
, int y
)
1487 buffer
.text
.text
[0] = '\0';
1488 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
1490 rb
->global_settings
->font_file
);
1493 switch( rb
->do_menu( &text_menu
, &selected
, NULL
, NULL
) )
1495 case TEXT_MENU_TEXT
:
1496 rb
->lcd_set_foreground(COLOR_BLACK
);
1497 rb
->kbd_input( buffer
.text
.text
, MAX_TEXT
);
1500 case TEXT_MENU_FONT
:
1501 if( browse_fonts( buffer
.text
.font
, MAX_PATH
) )
1503 rb
->font_load( buffer
.text
.font
);
1507 case TEXT_MENU_PREVIEW
:
1508 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1513 rb
->lcd_putsxy( x
, y
, buffer
.text
.text
);
1515 switch( button
= rb
->button_get( true ) )
1517 case ROCKPAINT_LEFT
:
1518 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1519 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1523 case ROCKPAINT_RIGHT
:
1524 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1525 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1530 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1531 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1535 case ROCKPAINT_DOWN
:
1536 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1537 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1541 case ROCKPAINT_DRAW
:
1544 if(rb
->default_event_handler(button
)
1545 == SYS_USB_CONNECTED
)
1546 button
= ROCKPAINT_DRAW
;
1549 if( button
== ROCKPAINT_DRAW
) break;
1553 case TEXT_MENU_APPLY
:
1554 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1555 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1557 case TEXT_MENU_CANCEL
:
1560 rb
->font_load( buffer
.text
.old_font
);
1566 static void draw_brush( int x
, int y
)
1569 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1571 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1573 draw_pixel( x
+i
, y
+j
);
1578 /* This is an implementation of Bresenham's line algorithm.
1579 * See http://en.wikipedia.org/wiki/Bresenham%27s_line_algorithm.
1581 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1585 int deltax
= x2
- x1
;
1586 int deltay
= y2
- y1
;
1589 int xerr
= abs(deltax
);
1590 int yerr
= abs(deltay
);
1591 int xstep
= deltax
> 0 ? 1 : -1;
1592 int ystep
= deltay
> 0 ? 1 : -1;
1602 /* to leave off the last pixel of the line, leave off the "+ 1" */
1603 for (i
= abs(deltay
) + 1; i
; --i
)
1616 /* more horizontal */
1621 for (i
= abs(deltax
) + 1; i
; --i
)
1634 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1635 int xa
, int ya
, int xb
, int yb
)
1649 if( x1
== x2
&& y1
== y2
)
1651 draw_pixel( x1
, y1
);
1657 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1658 if( xa
== -1 || ya
== -1 )
1660 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1661 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1665 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1666 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1668 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1671 if( xa
== -1 || ya
== -1 )
1672 /* We only have 3 of the points
1673 * This will currently only be used in preview mode */
1675 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1676 buffer.bezier[i].x1 = a1; \
1677 buffer.bezier[i].y1 = b1; \
1678 buffer.bezier[i].x2 = a2; \
1679 buffer.bezier[i].y2 = b2; \
1680 buffer.bezier[i].x3 = a3; \
1681 buffer.bezier[i].y3 = b3; \
1682 buffer.bezier[i].depth = d; \
1684 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1686 a1 = buffer.bezier[i].x1; \
1687 b1 = buffer.bezier[i].y1; \
1688 a2 = buffer.bezier[i].x2; \
1689 b2 = buffer.bezier[i].y2; \
1690 a3 = buffer.bezier[i].x3; \
1691 b3 = buffer.bezier[i].y3; \
1692 d = buffer.bezier[i].depth;
1693 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1696 /* de Casteljau's algorithm (see wikipedia) */
1697 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1698 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1700 xl2
= ( xl1
+ xb
)>>1;
1701 yl2
= ( yl1
+ yb
)>>1;
1702 xr2
= ( xb
+ xr3
)>>1;
1703 yr2
= ( yb
+ yr3
)>>1;
1704 xr1
= ( xl2
+ xr2
)>>1;
1705 yr1
= ( yl2
+ yr2
)>>1;
1708 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1709 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1713 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1714 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1720 else /* We have the 4 points */
1722 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1723 buffer.bezier[i].x1 = a1; \
1724 buffer.bezier[i].y1 = b1; \
1725 buffer.bezier[i].x2 = a2; \
1726 buffer.bezier[i].y2 = b2; \
1727 buffer.bezier[i].x3 = a3; \
1728 buffer.bezier[i].y3 = b3; \
1729 buffer.bezier[i].x4 = a4; \
1730 buffer.bezier[i].y4 = b4; \
1731 buffer.bezier[i].depth = d; \
1733 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1735 a1 = buffer.bezier[i].x1; \
1736 b1 = buffer.bezier[i].y1; \
1737 a2 = buffer.bezier[i].x2; \
1738 b2 = buffer.bezier[i].y2; \
1739 a3 = buffer.bezier[i].x3; \
1740 b3 = buffer.bezier[i].y3; \
1741 a4 = buffer.bezier[i].x4; \
1742 b4 = buffer.bezier[i].y4; \
1743 d = buffer.bezier[i].depth;
1745 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1748 /* de Casteljau's algorithm (see wikipedia) */
1749 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1750 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1752 xl2
= ( xl1
+ xa
)>>1;
1753 yl2
= ( yl1
+ ya
)>>1;
1754 xh
= ( xa
+ xb
)>>1;
1755 yh
= ( ya
+ yb
)>>1;
1756 xr3
= ( xb
+ xr4
)>>1;
1757 yr3
= ( yb
+ yr4
)>>1;
1758 xl3
= ( xl2
+ xh
)>>1;
1759 yl3
= ( yl2
+ yh
)>>1;
1760 xr2
= ( xr3
+ xh
)>>1;
1761 yr2
= ( yr3
+ yh
)>>1;
1762 xl4
= ( xl3
+ xr2
)>>1;
1763 yl4
= ( yl3
+ yr2
)>>1;
1766 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1767 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1771 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1772 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1780 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1782 draw_line( x1
, y1
, x1
, y2
);
1783 draw_line( x1
, y1
, x2
, y1
);
1784 draw_line( x1
, y2
, x2
, y2
);
1785 draw_line( x2
, y1
, x2
, y2
);
1788 static void togglebg( void )
1792 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1796 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1801 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1814 draw_line( x
, y1
, x
, y2
);
1815 } while( ++x
<= x2
);
1817 draw_rect( x1
, y1
, x2
, y2
);
1820 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1822 /* TODO: simplify :) */
1823 int cx
= (x1
+x2
)>>1;
1824 int cy
= (y1
+y2
)>>1;
1826 int rx
= (x1
-x2
)>>1;
1827 int ry
= (y1
-y2
)>>1;
1828 if( rx
< 0 ) rx
*= -1;
1829 if( ry
< 0 ) ry
*= -1;
1831 if( rx
== 0 || ry
== 0 )
1833 draw_line( x1
, y1
, x2
, y2
);
1840 for( x
= 0; x
< rx
; x
++ )
1846 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1849 if( -old_dst
< dst
) y
--;
1852 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1853 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1854 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1855 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1859 draw_pixel( cx
+x
, cy
+y
);
1860 draw_pixel( cx
+x
, cy
-y
);
1861 draw_pixel( cx
-x
, cy
+y
);
1862 draw_pixel( cx
-x
, cy
-y
);
1865 for( y
= 0; y
< ry
; y
++ )
1871 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1874 if( -old_dst
< dst
) x
--;
1877 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1878 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1879 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1880 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1884 draw_pixel( cx
+x
, cy
+y
);
1885 draw_pixel( cx
+x
, cy
-y
);
1886 draw_pixel( cx
-x
, cy
+y
);
1887 draw_pixel( cx
-x
, cy
-y
);
1892 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1894 draw_oval( x1
, y1
, x2
, y2
, false );
1897 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1900 draw_oval( x1
, y1
, x2
, y2
, true );
1902 draw_oval( x1
, y1
, x2
, y2
, false );
1905 static void draw_fill( int x0
, int y0
)
1907 #define PUSH( a, b ) \
1908 draw_pixel( (int)a, (int)b ); \
1909 buffer.coord[i].x = a; \
1910 buffer.coord[i].y = b; \
1912 #define POP( a, b ) \
1914 a = buffer.coord[i].x; \
1915 b = buffer.coord[i].y;
1920 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1922 if( prev_color
== rp_colors
[ drawcolor
] ) return;
1929 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
1933 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
1937 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
1941 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
1951 /* For preview purposes only */
1952 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
1956 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
1969 if( w
== 0 && h
== 0 )
1971 draw_pixel( x1
>>1, y1
>>1 );
1975 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
1976 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
1977 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
1978 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
1979 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
1980 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2005 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2006 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2023 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2024 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2025 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2027 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2028 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2029 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2031 y1
= y2
- ( x2
- x1
) * h
/ w
;
2049 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2050 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2051 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2053 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2054 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2055 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2057 x1
= x2
- ( y2
- y1
) * w
/ h
;
2062 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2066 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2070 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2072 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2073 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2074 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2075 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2076 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2077 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2079 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2082 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2085 /* We only propagate the gradient to neighboring pixels with the same
2086 * color as ( x1, y1 ) */
2087 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2092 if( radius2
== 0 ) return;
2095 line_gradient( x1
, y1
, x2
, y2
);
2098 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2099 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2101 #define PUSH( x0, y0 ) \
2102 buffer.coord[i].x = (short)(x0); \
2103 buffer.coord[i].y = (short)(y0); \
2105 #define POP( a, b ) \
2107 a = (int)buffer.coord[i].x; \
2108 b = (int)buffer.coord[i].y;
2116 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2119 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2121 else if( dist2
< radius2
)
2123 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2124 s1
+((s2
-s1
)*dist2
)/radius2
,
2125 v1
+((v2
-v1
)*dist2
)/radius2
,
2127 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2131 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2133 if( rp_colors
[ drawcolor
] == prev_color
)
2135 if( rp_colors
[ drawcolor
])
2136 rp_colors
[ drawcolor
]--; /* GRUIK */
2138 rp_colors
[ drawcolor
]++; /* GRUIK */
2140 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2143 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2147 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2151 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2155 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2163 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2166 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2168 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2169 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2170 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2171 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2172 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2173 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2175 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2178 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2181 /* We only propagate the gradient to neighboring pixels with the same
2182 * color as ( x1, y1 ) */
2183 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2188 if( radius2
== 0 ) return;
2191 line_gradient( x1
, y1
, x2
, y2
);
2194 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2195 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2197 #define PUSH( x0, y0 ) \
2198 buffer.coord[i].x = (short)(x0); \
2199 buffer.coord[i].y = (short)(y0); \
2201 #define POP( a, b ) \
2203 a = (int)buffer.coord[i].x; \
2204 b = (int)buffer.coord[i].y;
2212 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2214 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2215 s1
+((s2
-s1
)*dist2
)/radius2
,
2216 v1
+((v2
-v1
)*dist2
)/radius2
,
2218 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2222 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2224 if( rp_colors
[ drawcolor
] == prev_color
)
2226 if( rp_colors
[ drawcolor
])
2227 rp_colors
[ drawcolor
]--; /* GRUIK */
2229 rp_colors
[ drawcolor
]++; /* GRUIK */
2231 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2234 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2238 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2242 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2246 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2254 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2257 static void draw_toolbars(bool update
)
2260 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2261 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2262 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2263 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2264 rb
->lcd_set_foreground( COLOR_BLACK
);
2265 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2267 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2268 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2269 TB_SC_SIZE
, TB_SC_SIZE
);
2270 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2271 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2272 TB_SC_SIZE
, TB_SC_SIZE
);
2273 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2274 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2275 TB_SC_SIZE
, TB_SC_SIZE
);
2276 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2277 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2278 TB_SC_SIZE
, TB_SC_SIZE
);
2280 for( i
=0; i
<18; i
++ )
2282 rb
->lcd_set_foreground( rp_colors
[i
] );
2284 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2285 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2286 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2287 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2289 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2290 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2291 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2294 #define SEPARATOR( x, y ) \
2295 rb->lcd_set_foreground( COLOR_WHITE ); \
2296 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2297 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2298 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2299 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2301 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2302 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2303 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2304 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2305 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2306 TB_TL_SIZE
, TB_TL_SIZE
);
2308 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2310 rb
->lcd_setfont( FONT_SYSFIXED
);
2311 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2312 rb
->lcd_setfont( FONT_UI
);
2315 if( update
) rb
->lcd_update();
2318 static void toolbar( void )
2322 draw_toolbars( false );
2323 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2327 switch( button
= rb
->button_get( true ) )
2329 case ROCKPAINT_DRAW
:
2330 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2331 if( y
>= TOP
+ TB_SC_FG_TOP
2332 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2333 && x
>= TB_SC_FG_LEFT
2334 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2336 /* click on the foreground color */
2337 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2339 else if( y
>= TOP
+ TB_SC_BG_TOP
2340 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2341 && x
>= TB_SC_BG_LEFT
2342 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2344 /* click on the background color */
2346 drawcolor
= bgdrawcolor
;
2349 else if( y
>= TOP
+ TB_PL_TOP
2350 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2352 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2354 /* click on the palette */
2355 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2356 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2357 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2359 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2360 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2361 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2363 else if( y
>= TOP
+TB_TL_TOP
2364 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2366 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2368 /* click on the tools */
2369 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2370 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2371 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2372 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2373 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2383 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2390 draw_toolbars( false );
2394 case ROCKPAINT_LEFT
:
2395 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2397 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2402 case ROCKPAINT_RIGHT
:
2403 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2405 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2411 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2413 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2414 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2421 case ROCKPAINT_DOWN
:
2422 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2424 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2433 case ROCKPAINT_TOOLBAR
:
2434 case ROCKPAINT_TOOLBAR2
:
2441 static void inv_cursor(bool update
)
2443 rb
->lcd_set_foreground(COLOR_BLACK
);
2444 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2445 /* cross painting */
2446 rb
->lcd_hline(x
-4,x
-1,y
);
2447 rb
->lcd_hline(x
+1,x
+4,y
);
2448 rb
->lcd_vline(x
,y
-4,y
-1);
2449 rb
->lcd_vline(x
,y
+1,y
+4);
2450 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2451 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2453 if( update
) rb
->lcd_update();
2456 static void restore_screen(void)
2458 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2461 static void clear_drawing(void)
2464 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2465 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2469 static void goto_menu(void)
2476 switch( rb
->do_menu( &main_menu
, &selected
, NULL
, false ) )
2482 case MAIN_MENU_LOAD
:
2483 if( browse( filename
, MAX_PATH
, "/" ) )
2485 if( load_bitmap( filename
) <= 0 )
2487 rb
->splashf( 1*HZ
, "Error while loading %s",
2493 rb
->splashf( 1*HZ
, "Image loaded (%s)", filename
);
2501 case MAIN_MENU_SAVE
:
2502 rb
->lcd_set_foreground(COLOR_BLACK
);
2504 rb
->strcpy(filename
,"/");
2505 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2507 if( !check_extention( filename
, ".bmp" ) )
2508 rb
->strcat(filename
, ".bmp");
2509 save_bitmap( filename
);
2510 rb
->splashf( 1*HZ
, "File saved (%s)", filename
);
2514 case MAIN_MENU_BRUSH_SIZE
:
2515 for(multi
= 0; multi
<4; multi
++)
2516 if(bsize
== times_list
[multi
]) break;
2517 rb
->set_option( "Brush Size", &multi
, INT
, times_options
, 4, NULL
);
2519 bsize
= times_list
[multi
];
2522 case MAIN_MENU_BRUSH_SPEED
:
2523 for(multi
= 0; multi
<3; multi
++)
2524 if(bspeed
== times_list
[multi
]) break;
2525 rb
->set_option( "Brush Speed", &multi
, INT
, times_options
, 3, NULL
);
2527 bspeed
= times_list
[multi
];
2530 case MAIN_MENU_COLOR
:
2531 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2534 case MAIN_MENU_GRID_SIZE
:
2535 for(multi
= 0; multi
<4; multi
++)
2536 if(gridsize
== gridsize_list
[multi
]) break;
2537 rb
->set_option( "Grid Size", &multi
, INT
, gridsize_options
, 4, NULL
);
2539 gridsize
= gridsize_list
[multi
];
2542 case MAIN_MENU_PLAYBACK_CONTROL
:
2543 playback_control( NULL
);
2546 case MAIN_MENU_EXIT
:
2551 case MAIN_MENU_RESUME
:
2559 static void reset_tool( void )
2571 static bool rockpaint_loop( void )
2583 button
= rb
->button_get(true);
2585 if( tool
== Brush
&& prev_x
!= -1 )
2589 else if( button
& BUTTON_REPEAT
)
2600 case ROCKPAINT_QUIT
:
2601 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2604 case ROCKPAINT_MENU
:
2611 case ROCKPAINT_DRAW
:
2616 if( prev_x
== -1 ) prev_x
= 1;
2620 case SelectRectangle
:
2627 case LinearGradient
:
2628 case RadialGradient
:
2629 /* Curve uses 4 points, others use 2 */
2630 if( prev_x
== -1 || prev_y
== -1 )
2636 else if( tool
== Curve
2637 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2642 else if( tool
== SelectRectangle
2643 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2645 tool_mode
= rb
->do_menu( &select_menu
,
2646 NULL
, NULL
, false );
2649 case SELECT_MENU_CUT
:
2650 case SELECT_MENU_COPY
:
2653 copy_to_clipboard();
2654 if( prev_x
< x
) x
= prev_x
;
2655 if( prev_y
< y
) y
= prev_y
;
2658 case SELECT_MENU_INVERT
:
2659 draw_invert( prev_x
, prev_y
, x
, y
);
2663 case SELECT_MENU_HFLIP
:
2664 draw_hflip( prev_x
, prev_y
, x
, y
);
2668 case SELECT_MENU_VFLIP
:
2669 draw_vflip( prev_x
, prev_y
, x
, y
);
2673 case SELECT_MENU_ROTATE90
:
2674 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, 1 );
2678 case SELECT_MENU_ROTATE180
:
2679 draw_hflip( prev_x
, prev_y
, x
, y
);
2680 draw_vflip( prev_x
, prev_y
, x
, y
);
2684 case SELECT_MENU_ROTATE270
:
2685 draw_rot_90_deg( prev_x
, prev_y
, x
, y
, -1 );
2689 case SELECT_MENU_CANCEL
:
2698 else if( tool
== Curve
2699 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2709 case SelectRectangle
:
2710 draw_paste_rectangle( prev_x
, prev_y
,
2715 draw_line( prev_x
, prev_y
, x
, y
);
2718 draw_curve( prev_x
, prev_y
,
2724 draw_rect( prev_x
, prev_y
, x
, y
);
2727 draw_rect_full( prev_x
, prev_y
, x
, y
);
2730 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2733 draw_oval_full( prev_x
, prev_y
, x
, y
);
2735 case LinearGradient
:
2736 linear_gradient( prev_x
, prev_y
, x
, y
);
2738 case RadialGradient
:
2739 radial_gradient( prev_x
, prev_y
, x
, y
);
2753 color_picker( x
, y
);
2766 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2769 /* 3 point bezier curve */
2771 draw_curve( prev_x
, prev_y
,
2781 case ROCKPAINT_TOOLBAR
:
2790 case ROCKPAINT_TOOLBAR2
:
2799 case ROCKPAINT_LEFT
:
2800 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2802 x
-=bspeed
* accelaration
;
2807 case ROCKPAINT_RIGHT
:
2808 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2810 x
+=bspeed
* accelaration
;
2816 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2818 y
-=bspeed
* accelaration
;
2823 case ROCKPAINT_DOWN
:
2824 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2826 y
+=bspeed
* accelaration
;
2836 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2837 return PLUGIN_USB_CONNECTED
;
2840 if( tool
== Brush
&& prev_x
== 1 )
2846 if( preview
|| tool
== ColorPicker
)
2847 /* always preview color picker */
2852 case SelectRectangle
:
2853 if( prev_x2
== -1 || prev_y2
== -1 )
2855 /* we are defining the selection */
2856 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2860 /* we are pasting the selected data */
2861 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2862 prev_y2
, x
, y
, tool_mode
);
2863 prev_x3
= prev_x2
-prev_x
;
2864 if( prev_x3
< 0 ) prev_x3
*= -1;
2865 prev_y3
= prev_y2
-prev_y
;
2866 if( prev_y3
< 0 ) prev_y3
*= -1;
2867 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2877 draw_line( prev_x
, prev_y
, x
, y
);
2881 if( prev_x2
== -1 || prev_y2
== -1 )
2883 draw_line( prev_x
, prev_y
, x
, y
);
2887 draw_curve( prev_x
, prev_y
,
2895 draw_rect( prev_x
, prev_y
, x
, y
);
2899 draw_rect_full( prev_x
, prev_y
, x
, y
);
2903 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2907 draw_oval_full( prev_x
, prev_y
, x
, y
);
2915 color_picker( x
, y
);
2919 case LinearGradient
:
2920 line_gradient( prev_x
, prev_y
, x
, y
);
2923 case RadialGradient
:
2924 line_gradient( prev_x
, prev_y
, x
, y
);
2943 static int load_bitmap( const char *file
)
2948 fb_data color
= rp_colors
[ bgdrawcolor
];
2950 bm
.data
= (char*)save_buffer
;
2951 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2952 FORMAT_NATIVE
, NULL
);
2954 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
2957 for( i
= bm
.height
-1; i
>= 0; i
-- )
2959 rb
->memmove( save_buffer
+i
*COLS
, save_buffer
+i
*bm
.width
,
2960 sizeof( fb_data
)*bm
.width
);
2961 for( j
= bm
.width
; j
< COLS
; j
++ )
2962 save_buffer
[j
+i
*COLS
] = color
;
2964 for( i
= bm
.height
*COLS
; i
< ROWS
*COLS
; i
++ )
2965 save_buffer
[i
] = color
;
2970 static int save_bitmap( char *file
)
2973 bm
.data
= (char*)save_buffer
;
2976 bm
.format
= FORMAT_NATIVE
;
2977 return save_bmp_file( file
, &bm
);
2980 enum plugin_status
plugin_start(const void* parameter
)
2982 rb
->lcd_set_foreground(COLOR_WHITE
);
2983 rb
->lcd_set_backdrop(NULL
);
2984 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
2985 rb
->splash( HZ
/2, "Rock Paint");
2987 rb
->lcd_clear_display();
2993 if( load_bitmap( parameter
) <= 0 )
2995 rb
->splash( 1*HZ
, "File Open Error");
3000 rb
->splashf( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
3002 rb
->strcpy( filename
, parameter
);
3011 return rockpaint_loop();