1 /*****************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// __ \_/ ___\| |/ /| __ \ / __ \ \/ /
5 * Jukebox | | ( (__) ) \___| ( | \_\ ( (__) ) (
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 - 2008 Alexander Papst
11 * Idea from http://www.tetris1d.org
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
27 /* FIXME: Could use plugin lib action */
29 #ifdef HAVE_LCD_BITMAP
31 #if CONFIG_KEYPAD == RECORDER_PAD
32 #define ONEDROCKBLOX_DOWN BUTTON_PLAY
33 #define ONEDROCKBLOX_QUIT BUTTON_OFF
35 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
36 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
37 #define ONEDROCKBLOX_QUIT BUTTON_OFF
39 #elif CONFIG_KEYPAD == ONDIO_PAD
40 #define ONEDROCKBLOX_DOWN BUTTON_RIGHT
41 #define ONEDROCKBLOX_QUIT BUTTON_OFF
43 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
44 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
45 #define ONEDROCKBLOX_QUIT BUTTON_POWER
47 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
48 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
49 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
50 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
51 #define ONEDROCKBLOX_QUIT (BUTTON_SELECT | BUTTON_MENU)
53 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
54 (CONFIG_KEYPAD == IRIVER_H300_PAD)
55 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
56 #define ONEDROCKBLOX_QUIT BUTTON_OFF
58 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
59 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
60 #define ONEDROCKBLOX_QUIT BUTTON_POWER
62 #elif CONFIG_KEYPAD == SANSA_E200_PAD || \
63 CONFIG_KEYPAD == SANSA_C200_PAD || \
64 CONFIG_KEYPAD == SANSA_CLIP_PAD || \
65 CONFIG_KEYPAD == SANSA_M200_PAD || \
66 CONFIG_KEYPAD == SANSA_FUZE_PAD
67 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
68 #define ONEDROCKBLOX_QUIT BUTTON_POWER
70 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
71 #define ONEDROCKBLOX_DOWN BUTTON_PLAY
72 #define ONEDROCKBLOX_QUIT BUTTON_POWER
74 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
75 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
76 #define ONEDROCKBLOX_QUIT BUTTON_BACK
78 #elif (CONFIG_KEYPAD == MROBE100_PAD)
79 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
80 #define ONEDROCKBLOX_QUIT BUTTON_POWER
82 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
83 #define ONEDROCKBLOX_DOWN BUTTON_RC_PLAY
84 #define ONEDROCKBLOX_QUIT BUTTON_RC_REC
86 #elif (CONFIG_KEYPAD == COWOND2_PAD)
87 #define ONEDROCKBLOX_DOWN BUTTON_MENU
88 #define ONEDROCKBLOX_QUIT BUTTON_POWER
90 #elif CONFIG_KEYPAD == IAUDIO67_PAD
91 #define ONEDROCKBLOX_DOWN BUTTON_MENU
92 #define ONEDROCKBLOX_QUIT BUTTON_POWER
94 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
95 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
96 #define ONEDROCKBLOX_QUIT BUTTON_BACK
99 #error No keymap defined!
102 #define mrand(max) (short)(rb->rand()%max)
107 ** Lots of defines for the drawing stuff :-)
108 ** The most ugly way i could think of...
111 #if (LCD_WIDTH > LCD_HEIGHT)
112 /* Any screens larger than the minis LCD */
113 #if (LCD_WIDTH > 132)
114 /* Max size of one block */
115 # define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
116 /* Align the playing filed centered */
117 # define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
118 # define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
120 # define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
121 # define SCORE_Y (int)((LCD_HEIGHT/2)-(f_height/2))
122 /* Max. size of bricks is 4 blocks */
123 # define NEXT_H (WIDTH*4+3)
124 # define NEXT_X (int)(CENTER_X/2-WIDTH/2)
125 # define NEXT_Y (int)(LCD_HEIGHT/2-NEXT_H/2)
127 /* Max size of one block */
128 # define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
129 /* Align the playing left centered */
130 # define CENTER_X (int)(LCD_WIDTH*0.2)
131 # define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
133 # define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
135 /* Max. size of bricks is 4 blocks */
136 # define NEXT_H (WIDTH*4+3)
137 # define NEXT_X (score_x+f_width+7)
138 # define NEXT_Y (int)(LCD_HEIGHT-((4*WIDTH)+13))
141 /* Max size of one block */
142 # define WIDTH (int)((LCD_HEIGHT * 0.8) / TILES)
143 /* Align the playing filed centered */
144 # define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
147 # define SCORE_X (int)((LCD_WIDTH/2)-(f_width/2))
148 # define SCORE_Y (LCD_HEIGHT-(f_height+2))
149 /* Max. size of bricks is 4 blocks */
150 # define NEXT_H (WIDTH*4+3)
151 # define NEXT_X (int)(CENTER_X/2-WIDTH/2)
152 # define NEXT_Y (int)((LCD_HEIGHT * 0.8)/2-NEXT_H/2)
155 static const struct plugin_api
* rb
; /* global api struct pointer */
157 void draw_brick(int pos
, int length
) {
159 rb
->lcd_set_drawmode(DRMODE_BG
|DRMODE_INVERSEVID
);
160 rb
->lcd_fillrect(CENTER_X
, CENTER_Y
, WIDTH
, WIDTH
* TILES
+ TILES
);
161 rb
->lcd_set_drawmode(DRMODE_SOLID
);
163 for (i
= pos
; i
< length
+ pos
; ++i
) {
164 if (i
>= 0) rb
->lcd_fillrect(CENTER_X
, CENTER_Y
+i
+(WIDTH
*i
), WIDTH
, WIDTH
);
168 enum plugin_status
plugin_start(const struct plugin_api
* api
, const void* parameter
)
171 int f_width
, f_height
;
180 int pos_cur_brick
= 0;
181 int type_cur_brick
= 0;
182 int type_next_brick
= 0;
184 unsigned long int score
= 34126;
191 rb
->lcd_set_backdrop(NULL
);
192 rb
->lcd_set_background(LCD_BLACK
);
193 rb
->lcd_set_foreground(LCD_WHITE
);
196 rb
->lcd_setfont(FONT_SYSFIXED
);
198 rb
->lcd_getstringsize("100000000", &f_width
, &f_height
);
200 rb
->lcd_clear_display();
206 /* Playing filed box */
207 rb
->lcd_vline(CENTER_X
-2, CENTER_Y
, CENTER_Y
+ (WIDTH
*TILES
+TILES
));
208 rb
->lcd_vline(CENTER_X
+ WIDTH
+ 1, CENTER_Y
,
209 CENTER_Y
+ (WIDTH
*TILES
+TILES
));
210 rb
->lcd_hline(CENTER_X
-2, CENTER_X
+ WIDTH
+ 1,
211 CENTER_Y
+ (WIDTH
*TILES
+TILES
));
214 #if (LCD_WIDTH > LCD_HEIGHT)
215 rb
->lcd_drawrect(SCORE_X
-4, SCORE_Y
-5, f_width
+8, f_height
+9);
216 rb
->lcd_putsxy(SCORE_X
-4, SCORE_Y
-6-f_height
, "score");
218 rb
->lcd_hline(0, LCD_WIDTH
, SCORE_Y
-5);
219 rb
->lcd_putsxy(2, SCORE_Y
-6-f_height
, "score");
224 rb
->lcd_getstringsize("next", &f_width
, NULL
);
225 #if (LCD_WIDTH > LCD_HEIGHT) && !(LCD_WIDTH > 132)
226 rb
->lcd_drawrect(NEXT_X
-5, NEXT_Y
-5, WIDTH
+10, NEXT_H
+10);
227 rb
->lcd_putsxy(score_x
-4, NEXT_Y
-5, "next");
229 rb
->lcd_drawrect(NEXT_X
-5, NEXT_Y
-5, WIDTH
+10, NEXT_H
+10);
230 rb
->lcd_putsxy(NEXT_X
-5, NEXT_Y
-5-f_height
-1, "next");
236 rb
->srand( *rb
->current_tick
);
238 type_cur_brick
= 2 + mrand(3);
239 type_next_brick
= 2 + mrand(3);
242 end
= *rb
->current_tick
+ (cycletime
* HZ
) / 1000;
244 draw_brick(pos_cur_brick
, type_cur_brick
);
246 /* Draw next brick */
247 rb
->lcd_set_drawmode(DRMODE_BG
|DRMODE_INVERSEVID
);
248 rb
->lcd_fillrect(NEXT_X
, NEXT_Y
, WIDTH
, WIDTH
* 4 + 4);
249 rb
->lcd_set_drawmode(DRMODE_SOLID
);
251 for (i
= 0; i
< type_next_brick
; ++i
) {
252 rb
->lcd_fillrect(NEXT_X
,
253 NEXT_Y
+ ((type_next_brick
% 2) ? (int)(WIDTH
/2) : ((type_next_brick
== 2) ? (WIDTH
+1) : 0)) + (WIDTH
*i
) + i
,
258 rb
->snprintf(score_buf
, sizeof(score_buf
), "%8ld0", score
);
259 rb
->lcd_putsxy(score_x
, SCORE_Y
, score_buf
);
263 button
= rb
->button_status();
266 case ONEDROCKBLOX_DOWN
:
267 case (ONEDROCKBLOX_DOWN
|BUTTON_REPEAT
):
270 case ONEDROCKBLOX_QUIT
:
275 if(rb
->default_event_handler(button
) == SYS_USB_CONNECTED
) {
280 if ((pos_cur_brick
+ type_cur_brick
) > 10) {
281 type_cur_brick
= type_next_brick
;
282 type_next_brick
= 2 + mrand(3);
283 score
+= (type_cur_brick
- 1) * 2;
284 pos_cur_brick
= 1 - type_cur_brick
;
289 if (end
> *rb
->current_tick
)
290 rb
->sleep(end
-*rb
->current_tick
);