Reverting parts of r19760 that was mistakenly committed.
[kugel-rb.git] / apps / plugins / flipit.c
blobf4725e4fa04c9c1138634a5157c00a912224dd39
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Vicentini Martin
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "plugin.h"
23 PLUGIN_HEADER
25 /* variable button definitions */
26 #if CONFIG_KEYPAD == RECORDER_PAD
27 #define FLIPIT_LEFT BUTTON_LEFT
28 #define FLIPIT_RIGHT BUTTON_RIGHT
29 #define FLIPIT_UP BUTTON_UP
30 #define FLIPIT_DOWN BUTTON_DOWN
31 #define FLIPIT_QUIT BUTTON_OFF
32 #define FLIPIT_SHUFFLE BUTTON_F1
33 #define FLIPIT_SOLVE BUTTON_F2
34 #define FLIPIT_STEP_BY_STEP BUTTON_F3
35 #define FLIPIT_TOGGLE BUTTON_PLAY
37 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
38 #define FLIPIT_LEFT BUTTON_LEFT
39 #define FLIPIT_RIGHT BUTTON_RIGHT
40 #define FLIPIT_UP BUTTON_UP
41 #define FLIPIT_DOWN BUTTON_DOWN
42 #define FLIPIT_QUIT BUTTON_OFF
43 #define FLIPIT_SHUFFLE BUTTON_F1
44 #define FLIPIT_SOLVE BUTTON_F2
45 #define FLIPIT_STEP_BY_STEP BUTTON_F3
46 #define FLIPIT_TOGGLE BUTTON_SELECT
48 #elif CONFIG_KEYPAD == PLAYER_PAD
49 #define FLIPIT_LEFT BUTTON_LEFT
50 #define FLIPIT_RIGHT BUTTON_RIGHT
51 #define FLIPIT_UP_PRE BUTTON_ON
52 #define FLIPIT_UP (BUTTON_ON | BUTTON_REL)
53 #define FLIPIT_DOWN BUTTON_MENU
54 #define FLIPIT_QUIT BUTTON_STOP
55 #define FLIPIT_SHUFFLE (BUTTON_ON | BUTTON_LEFT)
56 #define FLIPIT_SOLVE (BUTTON_ON | BUTTON_RIGHT)
57 #define FLIPIT_STEP_BY_STEP (BUTTON_ON | BUTTON_PLAY)
58 #define FLIPIT_TOGGLE BUTTON_PLAY
60 #elif CONFIG_KEYPAD == ONDIO_PAD
61 #define FLIPIT_LEFT BUTTON_LEFT
62 #define FLIPIT_RIGHT BUTTON_RIGHT
63 #define FLIPIT_UP BUTTON_UP
64 #define FLIPIT_DOWN BUTTON_DOWN
65 #define FLIPIT_QUIT BUTTON_OFF
66 #define FLIPIT_SHUFFLE (BUTTON_MENU | BUTTON_LEFT)
67 #define FLIPIT_SOLVE (BUTTON_MENU | BUTTON_UP)
68 #define FLIPIT_STEP_BY_STEP (BUTTON_MENU | BUTTON_RIGHT)
69 #define FLIPIT_TOGGLE_PRE BUTTON_MENU
70 #define FLIPIT_TOGGLE (BUTTON_MENU | BUTTON_REL)
72 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
73 (CONFIG_KEYPAD == IRIVER_H300_PAD)
74 #define FLIPIT_LEFT BUTTON_LEFT
75 #define FLIPIT_RIGHT BUTTON_RIGHT
76 #define FLIPIT_UP BUTTON_UP
77 #define FLIPIT_DOWN BUTTON_DOWN
78 #define FLIPIT_QUIT BUTTON_OFF
79 #define FLIPIT_SHUFFLE BUTTON_MODE
80 #define FLIPIT_SOLVE BUTTON_ON
81 #define FLIPIT_STEP_BY_STEP BUTTON_REC
82 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
83 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
85 #define FLIPIT_RC_QUIT BUTTON_RC_STOP
87 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
88 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
89 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
91 #define FLIPIT_SCROLLWHEEL
92 #define FLIPIT_LEFT BUTTON_LEFT
93 #define FLIPIT_RIGHT BUTTON_RIGHT
94 #define FLIPIT_UP BUTTON_MENU
95 #define FLIPIT_DOWN BUTTON_PLAY
96 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
97 #define FLIPIT_PREV BUTTON_SCROLL_BACK
98 #define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
100 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_PLAY)
101 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
102 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
103 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
105 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
107 #define FLIPIT_LEFT BUTTON_LEFT
108 #define FLIPIT_RIGHT BUTTON_RIGHT
109 #define FLIPIT_UP BUTTON_UP
110 #define FLIPIT_DOWN BUTTON_DOWN
111 #define FLIPIT_QUIT BUTTON_POWER
112 #define FLIPIT_SHUFFLE BUTTON_REC
113 #define FLIPIT_SOLVE_PRE BUTTON_PLAY
114 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_REPEAT)
115 #define FLIPIT_STEP_PRE BUTTON_PLAY
116 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_REL)
117 #define FLIPIT_TOGGLE BUTTON_SELECT
119 #elif CONFIG_KEYPAD == GIGABEAT_PAD
121 #define FLIPIT_LEFT BUTTON_LEFT
122 #define FLIPIT_RIGHT BUTTON_RIGHT
123 #define FLIPIT_UP BUTTON_UP
124 #define FLIPIT_DOWN BUTTON_DOWN
125 #define FLIPIT_QUIT BUTTON_POWER
126 #define FLIPIT_SHUFFLE BUTTON_MENU
127 #define FLIPIT_SOLVE BUTTON_VOL_UP
128 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
129 #define FLIPIT_TOGGLE BUTTON_SELECT
131 #elif CONFIG_KEYPAD == SANSA_E200_PAD
133 #define FLIPIT_SCROLLWHEEL
134 #define FLIPIT_LEFT BUTTON_LEFT
135 #define FLIPIT_RIGHT BUTTON_RIGHT
136 #define FLIPIT_UP BUTTON_UP
137 #define FLIPIT_DOWN BUTTON_DOWN
138 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
139 #define FLIPIT_PREV BUTTON_SCROLL_BACK
140 #define FLIPIT_QUIT BUTTON_POWER
141 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
142 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
143 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
144 #define FLIPIT_TOGGLE BUTTON_SELECT
146 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
148 #define FLIPIT_SCROLLWHEEL
149 #define FLIPIT_LEFT BUTTON_LEFT
150 #define FLIPIT_RIGHT BUTTON_RIGHT
151 #define FLIPIT_UP BUTTON_UP
152 #define FLIPIT_DOWN BUTTON_DOWN
153 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
154 #define FLIPIT_PREV BUTTON_SCROLL_BACK
155 #define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_UP)
156 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
157 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_DOWN)
158 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
159 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
160 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
162 #elif CONFIG_KEYPAD == SANSA_C200_PAD
164 #define FLIPIT_LEFT BUTTON_LEFT
165 #define FLIPIT_RIGHT BUTTON_RIGHT
166 #define FLIPIT_UP BUTTON_UP
167 #define FLIPIT_DOWN BUTTON_DOWN
168 #define FLIPIT_QUIT BUTTON_POWER
169 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
170 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
171 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
172 #define FLIPIT_TOGGLE BUTTON_SELECT
174 #elif CONFIG_KEYPAD == SANSA_CLIP_PAD
176 #define FLIPIT_LEFT BUTTON_LEFT
177 #define FLIPIT_RIGHT BUTTON_RIGHT
178 #define FLIPIT_UP BUTTON_UP
179 #define FLIPIT_DOWN BUTTON_DOWN
180 #define FLIPIT_QUIT BUTTON_POWER
181 #define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_LEFT)
182 #define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_RIGHT)
183 #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_SELECT)
184 #define FLIPIT_TOGGLE BUTTON_SELECT
186 #elif CONFIG_KEYPAD == SANSA_M200_PAD
188 #define FLIPIT_LEFT BUTTON_LEFT
189 #define FLIPIT_RIGHT BUTTON_RIGHT
190 #define FLIPIT_UP BUTTON_UP
191 #define FLIPIT_DOWN BUTTON_DOWN
192 #define FLIPIT_QUIT BUTTON_POWER
193 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
194 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_RIGHT)
195 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_UP)
196 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
198 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
200 #define FLIPIT_LEFT BUTTON_LEFT
201 #define FLIPIT_RIGHT BUTTON_RIGHT
202 #define FLIPIT_UP BUTTON_SCROLL_UP
203 #define FLIPIT_DOWN BUTTON_SCROLL_DOWN
204 #define FLIPIT_QUIT BUTTON_POWER
205 #define FLIPIT_SHUFFLE (BUTTON_PLAY | BUTTON_LEFT)
206 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_RIGHT)
207 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_SCROLL_UP)
208 #define FLIPIT_TOGGLE_PRE BUTTON_REW
209 #define FLIPIT_TOGGLE (BUTTON_REW | BUTTON_REL)
211 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
213 #define FLIPIT_LEFT BUTTON_LEFT
214 #define FLIPIT_RIGHT BUTTON_RIGHT
215 #define FLIPIT_UP BUTTON_UP
216 #define FLIPIT_DOWN BUTTON_DOWN
217 #define FLIPIT_QUIT BUTTON_BACK
218 #define FLIPIT_SHUFFLE BUTTON_MENU
219 #define FLIPIT_SOLVE BUTTON_VOL_UP
220 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
221 #define FLIPIT_TOGGLE BUTTON_SELECT
223 #elif CONFIG_KEYPAD == MROBE100_PAD
225 #define FLIPIT_LEFT BUTTON_LEFT
226 #define FLIPIT_RIGHT BUTTON_RIGHT
227 #define FLIPIT_UP BUTTON_UP
228 #define FLIPIT_DOWN BUTTON_DOWN
229 #define FLIPIT_QUIT BUTTON_POWER
230 #define FLIPIT_SHUFFLE BUTTON_MENU
231 #define FLIPIT_SOLVE BUTTON_PLAY
232 #define FLIPIT_STEP_BY_STEP BUTTON_DISPLAY
233 #define FLIPIT_TOGGLE BUTTON_SELECT
235 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
237 #define FLIPIT_LEFT BUTTON_RC_REW
238 #define FLIPIT_RIGHT BUTTON_RC_FF
239 #define FLIPIT_UP BUTTON_RC_VOL_UP
240 #define FLIPIT_DOWN BUTTON_RC_VOL_DOWN
241 #define FLIPIT_QUIT BUTTON_RC_REC
242 #define FLIPIT_SHUFFLE BUTTON_RC_MODE
243 #define FLIPIT_SOLVE_PRE BUTTON_RC_MENU
244 #define FLIPIT_SOLVE (BUTTON_RC_MENU|BUTTON_REPEAT)
245 #define FLIPIT_STEP_PRE BUTTON_RC_MENU
246 #define FLIPIT_STEP_BY_STEP (BUTTON_RC_MENU|BUTTON_REL)
247 #define FLIPIT_TOGGLE BUTTON_RC_PLAY
249 #define FLIPIT_RC_QUIT BUTTON_REC
251 #elif CONFIG_KEYPAD == COWOND2_PAD
253 #define FLIPIT_QUIT BUTTON_POWER
255 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
257 #define FLIPIT_LEFT BUTTON_LEFT
258 #define FLIPIT_RIGHT BUTTON_RIGHT
259 #define FLIPIT_UP BUTTON_UP
260 #define FLIPIT_DOWN BUTTON_DOWN
261 #define FLIPIT_QUIT BUTTON_BACK
262 #define FLIPIT_SHUFFLE BUTTON_CUSTOM
263 #define FLIPIT_SOLVE BUTTON_PLAY
264 #define FLIPIT_STEP_BY_STEP BUTTON_MENU
265 #define FLIPIT_TOGGLE BUTTON_SELECT
267 #else
268 #error No keymap defined!
269 #endif
271 #ifdef HAVE_TOUCHSCREEN
272 #ifndef FLIPIT_LEFT
273 #define FLIPIT_LEFT BUTTON_MIDLEFT
274 #endif
275 #ifndef FLIPIT_RIGHT
276 #define FLIPIT_RIGHT BUTTON_MIDRIGHT
277 #endif
278 #ifndef FLIPIT_UP
279 #define FLIPIT_UP BUTTON_TOPMIDDLE
280 #endif
281 #ifndef FLIPIT_DOWN
282 #define FLIPIT_DOWN BUTTON_BOTTOMMIDDLE
283 #endif
284 #ifndef FLIPIT_QUIT
285 #define FLIPIT_QUIT BUTTON_TOPLEFT
286 #endif
287 #ifndef FLIPIT_SHUFFLE
288 #define FLIPIT_SHUFFLE BUTTON_TOPRIGHT
289 #endif
290 #ifndef FLIPIT_SOLVE
291 #define FLIPIT_SOLVE BUTTON_BOTTOMLEFT
292 #endif
293 #ifndef FLIPIT_STEP_BY_STEP
294 #define FLIPIT_STEP_BY_STEP BUTTON_BOTTOMRIGHT
295 #endif
296 #ifndef FLIPIT_TOGGLE
297 #define FLIPIT_TOGGLE BUTTON_CENTER
298 #endif
299 #endif
301 static const struct plugin_api* rb;
302 static int spots[20];
303 static int toggle[20];
304 static int cursor_pos, moves;
306 #ifdef HAVE_LCD_BITMAP
308 #include "pluginbitmaps/flipit_cursor.h"
309 #include "pluginbitmaps/flipit_tokens.h"
311 #define PANEL_HEIGHT 12
312 #define TK_WIDTH BMPWIDTH_flipit_cursor
313 #define TK_HEIGHT BMPHEIGHT_flipit_cursor
314 #define TK_SPACE MAX(0, MIN((LCD_WIDTH - 5*TK_WIDTH)/4, \
315 (LCD_HEIGHT - PANEL_HEIGHT - 4*TK_HEIGHT)/4))
316 #define GRID_WIDTH (5*TK_WIDTH + 4*TK_SPACE)
317 #define GRID_LEFT ((LCD_WIDTH - GRID_WIDTH)/2)
318 #define GRID_HEIGHT (4*TK_HEIGHT + 4*TK_SPACE) /* includes grid-panel space */
319 #define GRID_TOP MAX(0, ((LCD_HEIGHT - PANEL_HEIGHT - GRID_HEIGHT)/2))
321 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
322 static void draw_spot(int p)
324 rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT, TK_WIDTH,
325 GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE),
326 GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE),
327 TK_WIDTH, TK_HEIGHT );
330 /* draw the cursor at the current cursor position */
331 static void draw_cursor(void)
333 #ifdef HAVE_LCD_COLOR
334 rb->lcd_bitmap_transparent( flipit_cursor,
335 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
336 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
337 TK_WIDTH, TK_HEIGHT );
338 #else
339 rb->lcd_set_drawmode(DRMODE_FG);
340 rb->lcd_mono_bitmap( flipit_cursor,
341 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
342 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
343 TK_WIDTH, TK_HEIGHT );
344 rb->lcd_set_drawmode(DRMODE_SOLID);
345 #endif
348 /* draw the info panel ... duh */
349 static void draw_info_panel(void)
351 char s[32];
353 rb->lcd_set_drawmode( DRMODE_SOLID|DRMODE_INVERSEVID );
354 rb->lcd_fillrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
355 GRID_WIDTH, PANEL_HEIGHT );
356 rb->lcd_set_drawmode( DRMODE_SOLID );
357 rb->lcd_drawrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
358 GRID_WIDTH, PANEL_HEIGHT );
360 rb->snprintf( s, sizeof(s), "Flips: %d", moves );
361 rb->lcd_putsxy( (LCD_WIDTH - rb->lcd_getstringsize(s, NULL, NULL)) / 2,
362 GRID_TOP + 4*(TK_HEIGHT+TK_SPACE) + 2, s );
365 #else /* HAVE_LCD_CHARCELLS */
367 static const unsigned char tk_pat[4][7] = {
368 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* white - white */
369 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x1f, 0x0e }, /* white - black */
370 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* black - white */
371 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x1f, 0x0e } /* black - black */
374 static unsigned char cur_pat[7];
375 static unsigned long gfx_chars[5];
377 static void release_gfx(void)
379 int i;
381 for (i = 0; i < 5; i++)
382 if (gfx_chars[i])
383 rb->lcd_unlock_pattern(gfx_chars[i]);
386 static bool init_gfx(void)
388 int i;
390 for (i = 0; i < 5; i++) {
391 if ((gfx_chars[i] = rb->lcd_get_locked_pattern()) == 0) {
392 release_gfx();
393 return false;
396 for (i = 0; i < 4; i++)
397 rb->lcd_define_pattern(gfx_chars[i], tk_pat[i]);
398 return true;
401 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
402 static void draw_spot(int p)
404 if ((p/5) & 1)
405 p -= 5;
407 rb->lcd_putc (p%5, p/10, gfx_chars[2*spots[p]+spots[p+5]]);
410 /* draw the cursor at the current cursor position */
411 static void draw_cursor(void)
413 if ((cursor_pos/5) & 1) {
414 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos-5]+spots[cursor_pos]], 7 );
415 cur_pat[4] ^= 0x15;
416 cur_pat[6] ^= 0x11;
418 else {
419 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos]+spots[cursor_pos+5]], 7 );
420 cur_pat[0] ^= 0x15;
421 cur_pat[2] ^= 0x11;
423 rb->lcd_define_pattern(gfx_chars[4], cur_pat);
424 rb->lcd_putc( cursor_pos%5, cursor_pos/10, gfx_chars[4] );
427 /* draw the info panel ... duh */
428 static void draw_info_panel(void)
430 char s[16];
432 rb->lcd_puts( 6, 0, "Flips" );
433 rb->snprintf( s, sizeof(s), "%d", moves );
434 rb->lcd_puts( 6, 1, s );
437 #endif /* LCD */
439 /* clear the cursor where it is */
440 static inline void clear_cursor(void)
442 draw_spot( cursor_pos );
445 /* check if the puzzle is finished */
446 static bool flipit_finished(void)
448 int i;
449 for (i=0; i<20; i++)
450 if (!spots[i])
451 return false;
452 clear_cursor();
453 return true;
456 /* draws the toggled spots */
457 static void flipit_toggle(void)
459 spots[cursor_pos] = 1-spots[cursor_pos];
460 toggle[cursor_pos] = 1-toggle[cursor_pos];
461 draw_spot(cursor_pos);
462 if (cursor_pos%5 > 0) {
463 spots[cursor_pos-1] = 1-spots[cursor_pos-1];
464 draw_spot(cursor_pos-1);
466 if (cursor_pos%5 < 4) {
467 spots[cursor_pos+1] = 1-spots[cursor_pos+1];
468 draw_spot(cursor_pos+1);
470 if (cursor_pos/5 > 0) {
471 spots[cursor_pos-5] = 1-spots[cursor_pos-5];
472 draw_spot(cursor_pos-5);
474 if (cursor_pos/5 < 3) {
475 spots[cursor_pos+5] = 1-spots[cursor_pos+5];
476 draw_spot(cursor_pos+5);
478 moves++;
480 draw_info_panel();
482 if (flipit_finished())
483 clear_cursor();
486 /* move the cursor in any direction */
487 static void move_cursor(int x, int y)
489 if (!(flipit_finished())) {
490 clear_cursor();
491 cursor_pos = ( x + 5 + cursor_pos%5 )%5
492 + ( ( y + 4 + cursor_pos/5 )%4 )*5;
493 draw_cursor();
495 rb->lcd_update();
498 /* initialize the board */
499 static void flipit_init(void)
501 int i;
503 rb->lcd_clear_display();
504 for (i=0; i<20; i++) {
505 spots[i]=1;
506 toggle[i]=1;
507 draw_spot(i);
509 rb->lcd_update();
511 for (i=0; i<20; i++) {
512 cursor_pos = (rb->rand() % 20);
513 flipit_toggle();
516 cursor_pos = 0;
517 draw_cursor();
518 moves = 0;
519 draw_info_panel();
520 rb->lcd_update();
523 /* the main game loop */
524 static bool flipit_loop(void)
526 int i;
527 int button;
528 int lastbutton = BUTTON_NONE;
530 flipit_init();
531 while(true) {
532 button = rb->button_get(true);
533 switch (button) {
534 #ifdef FLIPIT_RC_QUIT
535 case FLIPIT_RC_QUIT:
536 #endif
537 case FLIPIT_QUIT:
538 /* get out of here */
539 return PLUGIN_OK;
541 case FLIPIT_SHUFFLE:
542 /* mix up the pieces */
543 flipit_init();
544 break;
546 case FLIPIT_SOLVE:
547 #ifdef FLIPIT_SOLVE_PRE
548 if (lastbutton != FLIPIT_SOLVE_PRE)
549 break;
550 #endif
551 /* solve the puzzle */
552 if (!flipit_finished()) {
553 for (i=0; i<20; i++)
554 if (!toggle[i]) {
555 clear_cursor();
556 cursor_pos = i;
557 flipit_toggle();
558 draw_cursor();
559 rb->lcd_update();
560 rb->sleep(HZ*2/3);
563 break;
565 case FLIPIT_STEP_BY_STEP:
566 #ifdef FLIPIT_STEP_PRE
567 if (lastbutton != FLIPIT_STEP_PRE)
568 break;
569 #endif
570 if (!flipit_finished()) {
571 for (i=0; i<20; i++)
572 if (!toggle[i]) {
573 clear_cursor();
574 cursor_pos = i;
575 flipit_toggle();
576 draw_cursor();
577 rb->lcd_update();
578 break;
581 break;
583 case FLIPIT_TOGGLE:
584 #ifdef FLIPIT_TOGGLE_PRE
585 if (lastbutton != FLIPIT_TOGGLE_PRE)
586 break;
587 #endif
588 /* toggle the pieces */
589 if (!flipit_finished()) {
590 flipit_toggle();
591 draw_cursor();
592 rb->lcd_update();
594 break;
596 case FLIPIT_LEFT:
597 move_cursor(-1, 0);
598 break;
600 case FLIPIT_RIGHT:
601 move_cursor(1, 0);
602 break;
603 /*move cursor though the entire field*/
604 #ifdef FLIPIT_SCROLLWHEEL
605 case FLIPIT_PREV:
606 case FLIPIT_PREV|BUTTON_REPEAT:
607 if ((cursor_pos)%5 == 0) {
608 move_cursor(-1, -1);
610 else {
611 move_cursor(-1, 0);
613 break;
615 case FLIPIT_NEXT:
616 case FLIPIT_NEXT|BUTTON_REPEAT:
617 if ((cursor_pos+1)%5 == 0) {
618 move_cursor(1, 1);
620 else {
621 move_cursor(1, 0);
623 break;
624 #endif
625 case FLIPIT_UP:
626 #ifdef FLIPIT_UP_PRE
627 if (lastbutton != FLIPIT_UP_PRE)
628 break;
629 #endif
630 move_cursor(0, -1);
631 break;
633 case FLIPIT_DOWN:
634 move_cursor(0, 1);
635 break;
637 default:
638 if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
639 return PLUGIN_USB_CONNECTED;
640 break;
642 if (button != BUTTON_NONE)
643 lastbutton = button;
647 /* called function from outside */
648 enum plugin_status plugin_start(const struct plugin_api* api, const void* parameter)
650 int i, rc;
652 (void)parameter;
653 rb = api;
655 #ifdef HAVE_LCD_COLOR
656 rb->lcd_set_background(LCD_WHITE);
657 rb->lcd_set_foreground(LCD_BLACK);
658 #endif
660 #if LCD_DEPTH > 1
661 rb->lcd_set_backdrop(NULL);
662 #endif
664 rb->splash(HZ, "FlipIt!");
666 #ifdef HAVE_LCD_BITMAP
667 /* print instructions */
668 rb->lcd_clear_display();
669 rb->lcd_setfont(FONT_SYSFIXED);
670 #if CONFIG_KEYPAD == RECORDER_PAD
671 rb->lcd_putsxy(2, 8, "[OFF] to stop");
672 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
673 rb->lcd_putsxy(2, 28, "[F1] shuffle");
674 rb->lcd_putsxy(2, 38, "[F2] solution");
675 rb->lcd_putsxy(2, 48, "[F3] step by step");
676 #elif CONFIG_KEYPAD == ONDIO_PAD
677 rb->lcd_putsxy(2, 8, "[OFF] to stop");
678 rb->lcd_putsxy(2, 18, "[MODE] toggle");
679 rb->lcd_putsxy(2, 28, "[M-LEFT] shuffle");
680 rb->lcd_putsxy(2, 38, "[M-UP] solution");
681 rb->lcd_putsxy(2, 48, "[M-RIGHT] step by step");
682 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
683 (CONFIG_KEYPAD == IRIVER_H300_PAD)
684 rb->lcd_putsxy(2, 8, "[STOP] to stop");
685 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
686 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
687 rb->lcd_putsxy(2, 38, "[PLAY] solution");
688 rb->lcd_putsxy(2, 48, "[REC] step by step");
689 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
690 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
691 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
692 rb->lcd_putsxy(2, 8, "[S-MENU] to stop");
693 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
694 rb->lcd_putsxy(2, 28, "[S-LEFT] shuffle");
695 rb->lcd_putsxy(2, 38, "[S-PLAY] solution");
696 rb->lcd_putsxy(2, 48, "[S-RIGHT] step by step");
697 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
698 rb->lcd_putsxy(2, 8, "[POWER] to stop");
699 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
700 rb->lcd_putsxy(2, 28, "[REC] shuffle");
701 rb->lcd_putsxy(2, 38, "[PLAY..] solution");
702 rb->lcd_putsxy(2, 48, "[PLAY] step by step");
703 #elif CONFIG_KEYPAD == GIGABEAT_PAD
704 rb->lcd_putsxy(2, 8, "[POWER] to stop");
705 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
706 rb->lcd_putsxy(2, 28, "[MENU] shuffle");
707 rb->lcd_putsxy(2, 38, "[VOL+] solution");
708 rb->lcd_putsxy(2, 48, "[VOL-] step by step");
709 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
710 rb->lcd_putsxy(2, 8, "[POWER] to stop");
711 rb->lcd_putsxy(2, 18, "[REW] toggle");
712 rb->lcd_putsxy(2, 28, "[PL-LEFT] shuffle");
713 rb->lcd_putsxy(2, 38, "[PL-RIGHT] solution");
714 rb->lcd_putsxy(2, 48, "[PL-UP] step by step");
715 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
716 (CONFIG_KEYPAD == SANSA_C200_PAD)
717 rb->lcd_putsxy(2, 8, "[POWER] to stop");
718 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
719 rb->lcd_putsxy(2, 28, "[REC-LEFT] shuffle");
720 rb->lcd_putsxy(2, 38, "[REC-RIGHT] solution");
721 rb->lcd_putsxy(2, 48, "[REC-SEL] step by step");
722 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
723 rb->lcd_putsxy(2, 8, "[REC] to stop");
724 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
725 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
726 rb->lcd_putsxy(2, 38, "[MENU..] solution");
727 rb->lcd_putsxy(2, 48, "[MENU] step by step");
728 #endif
730 #ifdef HAVE_TOUCHSCREEN
731 rb->lcd_putsxy(2, 8, "[BOTTOMLEFT] to stop");
732 rb->lcd_putsxy(2, 18, "[CENTRE] toggle");
733 rb->lcd_putsxy(2, 28, "[TOPRIGHT] shuffle");
734 rb->lcd_putsxy(2, 38, "[BOTTOMLEFT] solution");
735 rb->lcd_putsxy(2, 48, "[BOTTOMRIGHT] step by step");
736 #endif
738 rb->lcd_update();
739 #else /* HAVE_LCD_CHARCELLS */
740 if (!init_gfx())
741 return PLUGIN_ERROR;
742 #endif
743 rb->button_get_w_tmo(HZ*3);
745 rb->lcd_clear_display();
746 draw_info_panel();
747 for (i=0; i<20; i++) {
748 spots[i]=1;
749 draw_spot(i);
751 rb->lcd_update();
752 rb->sleep(HZ*3/2);
753 rb->srand(*rb->current_tick);
755 rc = flipit_loop();
756 #ifdef HAVE_LCD_CHARCELLS
757 release_gfx();
758 #endif
759 return rc;