Do some #ifdef'ing to make the Player happy.
[kugel-rb.git] / firmware / include / dbgcheck.h
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1 #ifndef __DBGCHECK_H__
2 #define __DBGCHECK_H__
4 #include <stdbool.h>
6 #ifdef DEBUG
7 #ifndef SIMULATOR
8 /* check whether a function is inside the valid memory location */
9 #define IS_FUNCPTR(fp) ({/
10 extern char _text[];/
11 extern char _etext[];/
12 ((((char *)(fp)) >= _text) && (((char *)(fp)) < _etext)/
14 #else
15 /* check whether a function is inside the valid memory location */
16 #define IS_FUNCPTR(fp) (((char*)(fp)) != NULL)
17 #endif
18 #else
19 /* check whether a function is inside the valid memory location */
20 #define IS_FUNCPRT (fp) true
21 #endif
24 #endif // #ifndef __DBGCHECK_H__