MPEGPlayer: Skip to next file when there is a problem with a video file in all-play...
[kugel-rb.git] / apps / keymaps / keymap-iaudio67.c
blob5c62a73dd0d3e8e3511f0521725630edc05c0c43
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Mark Arigo
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 /* Button Code Definitions for Iaudio[67] target */
23 #include "config.h"
24 #include "action.h"
25 #include "button.h"
26 #include "settings.h"
28 /* {Action Code, Button code, Prereq button code } */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
36 static const struct button_mapping button_context_standard[] = {
37 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
38 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
40 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
41 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
44 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_STOP|BUTTON_REL, BUTTON_NONE },
46 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
48 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
49 { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
50 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_PLAY, BUTTON_NONE },
52 LAST_ITEM_IN_LIST
53 }; /* button_context_standard */
56 static const struct button_mapping button_context_wps[] = {
58 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN, BUTTON_NONE },
59 { ACTION_WPS_VOLDOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_WPS_VOLUP, BUTTON_VOLUP, BUTTON_NONE },
61 { ACTION_WPS_VOLUP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
63 { ACTION_WPS_CONTEXT, BUTTON_MENU|BUTTON_REPEAT, BUTTON_MENU },
65 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
66 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
69 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
70 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
71 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
73 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
74 #ifdef HAVE_HOTKEY
75 { ACTION_WPS_HOTKEY, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
76 #else
77 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
78 #endif
79 { ACTION_WPS_STOP, BUTTON_STOP, BUTTON_NONE },
81 LAST_ITEM_IN_LIST
82 }; /* button_context_wps */
84 static const struct button_mapping button_context_settings[] = {
85 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
86 // { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
88 { ACTION_SETTINGS_INC, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
89 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
91 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
92 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_STD_PREV, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
95 { ACTION_STD_PREVREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_STD_NEXT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
98 { ACTION_STD_NEXTREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
101 }; /* button_context_settings */
103 static const struct button_mapping button_context_list[] = {
104 #ifdef HAVE_VOLUME_IN_LIST
105 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
106 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REL, BUTTON_NONE },
108 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REL, BUTTON_NONE },
109 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
110 #endif
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
113 }; /* button_context_list */
115 static const struct button_mapping button_context_tree[] = {
116 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
117 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
118 #ifdef HAVE_HOTKEY
119 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
120 #endif
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
123 }; /* button_context_tree */
125 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
126 #if 0
127 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
128 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
129 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
130 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
132 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
133 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
134 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
135 #endif
136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
137 }; /* button_context_listtree_scroll_without_combo */
139 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
140 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
141 // { ACTION_TREE_ROOT_INIT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_REC|BUTTON_LEFT },
142 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
143 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
144 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
147 }; /* button_context_listtree_scroll_with_combo */
149 static const struct button_mapping button_context_yesno[] = {
150 // { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
152 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
153 }; /* button_context_settings_yesno */
155 static const struct button_mapping button_context_quickscreen[] = {
156 #if 0
157 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
160 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
161 { ACTION_QS_TOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
164 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
166 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
167 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
169 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
170 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
171 #endif
172 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
173 }; /* button_context_quickscreen */
175 static const struct button_mapping button_context_settings_right_is_inc[] = {
176 #if 0
177 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
178 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
181 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
183 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
184 #endif
185 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
186 }; /* button_context_settings_right_is_inc */
188 static const struct button_mapping button_context_pitchscreen[] = {
189 #if 0
190 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
191 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
194 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
196 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
197 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
199 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
200 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
202 { ACTION_PS_RESET, BUTTON_PLAY, BUTTON_NONE },
203 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
205 { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
208 #endif
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
210 }; /* button_context_pitchscreen */
212 /** Recording Screen **/
213 #ifdef HAVE_RECORDING
214 static const struct button_mapping button_context_recscreen[] = {
215 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
216 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
217 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
218 // { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
220 { ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
221 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
222 { ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
223 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
225 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
226 }; /* button_context_recscreen */
227 #endif
229 /** FM Radio Screen **/
230 #if CONFIG_TUNER
231 static const struct button_mapping button_context_radio[] = {
232 { ACTION_FM_MENU, BUTTON_MENU | BUTTON_REL, BUTTON_MENU },
233 { ACTION_FM_MODE, BUTTON_MENU | BUTTON_REPEAT, BUTTON_MENU },
234 { ACTION_FM_PRESET, BUTTON_STOP, BUTTON_NONE },
235 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_NONE },
236 { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_NONE },
237 { ACTION_FM_EXIT, BUTTON_POWER, BUTTON_NONE },
239 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
240 }; /* button_context_radio */
241 #endif
243 static const struct button_mapping button_context_keyboard[] = {
244 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
245 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
247 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
249 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
250 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
251 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
252 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
254 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
255 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
257 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
259 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
260 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
262 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_PLAY, BUTTON_REC },
264 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
265 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
266 { ACTION_KBD_ABORT, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
268 LAST_ITEM_IN_LIST
269 }; /* button_context_keyboard */
271 static const struct button_mapping button_context_bmark[] = {
272 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
274 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
275 }; /* button_context_bmark */
277 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
278 const struct button_mapping* get_context_mapping(int context)
280 switch (context)
282 case CONTEXT_STD:
283 return button_context_standard;
284 case CONTEXT_WPS:
285 return button_context_wps;
287 case CONTEXT_LIST:
288 return button_context_list;
289 case CONTEXT_TREE:
290 case CONTEXT_MAINMENU:
291 if (global_settings.hold_lr_for_scroll_in_list)
292 return button_context_listtree_scroll_without_combo;
293 else
294 return button_context_listtree_scroll_with_combo;
295 case CONTEXT_CUSTOM|CONTEXT_TREE:
296 return button_context_tree;
298 case CONTEXT_SETTINGS:
299 case CONTEXT_SETTINGS_TIME:
300 return button_context_settings;
301 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
302 case CONTEXT_SETTINGS_COLOURCHOOSER:
303 case CONTEXT_SETTINGS_EQ:
304 return button_context_settings_right_is_inc;
306 case CONTEXT_YESNOSCREEN:
307 return button_context_yesno;
308 #if CONFIG_TUNER
309 case CONTEXT_FM:
310 return button_context_radio;
311 #endif
312 case CONTEXT_BOOKMARKSCREEN:
313 return button_context_bmark;
314 case CONTEXT_QUICKSCREEN:
315 return button_context_quickscreen;
316 case CONTEXT_PITCHSCREEN:
317 return button_context_pitchscreen;
318 #ifdef HAVE_RECORDING
319 case CONTEXT_RECSCREEN:
320 return button_context_recscreen;
321 #endif
322 case CONTEXT_KEYBOARD:
323 return button_context_keyboard;
325 default:
326 return button_context_standard;
329 return button_context_standard;