Bug fix again. Moved cp outside of $(shell) to force make to run it sequentially.
[kugel-rb.git] / apps / keymaps / keymap-recorder.c
blob040aed65ac235ec5559e5b3f1b1d7af2fc484b38
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org>
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* *
23 * Button Code Definitions for archos recorder target
25 * \TODO handle F3
28 #include "config.h"
29 #include "action.h"
30 #include "button.h"
31 #include "settings.h"
33 /* CONTEXT_CUSTOM's used in this file...
35 CONTEXT_CUSTOM|1 = the standard list/tree defines (without directions)
40 static const struct button_mapping button_context_standard[] = {
41 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
42 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
44 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_OK, BUTTON_ON, BUTTON_NONE },
47 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
48 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
50 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
51 { ACTION_STD_MENU, BUTTON_F1, BUTTON_NONE },
52 { ACTION_STD_QUICKSCREEN, BUTTON_F2, BUTTON_NONE },
53 { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
54 { ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
56 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
57 { ACTION_F3, BUTTON_F3, BUTTON_NONE },
59 LAST_ITEM_IN_LIST
62 static const struct button_mapping button_context_wps[] = {
63 { ACTION_NONE, BUTTON_ON, BUTTON_NONE },
64 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
65 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
66 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
67 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
68 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
69 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
70 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
71 { ACTION_WPS_STOP, BUTTON_OFF|BUTTON_REL, BUTTON_OFF },
72 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
73 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
75 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
76 { ACTION_WPS_MENU, BUTTON_F1|BUTTON_REL, BUTTON_F1 },
77 { ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
78 { ACTION_WPS_QUICKSCREEN, BUTTON_F2, BUTTON_NONE },
79 { ACTION_WPS_BROWSE, BUTTON_ON|BUTTON_REL, BUTTON_ON },
80 { ACTION_WPS_ID3SCREEN, BUTTON_F1|BUTTON_ON, BUTTON_NONE },
81 { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_UP, BUTTON_ON },
82 { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
83 { ACTION_STD_KEYLOCK, BUTTON_F1|BUTTON_DOWN, BUTTON_NONE },
84 { ACTION_F3, BUTTON_F3, BUTTON_NONE },
85 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
86 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
87 { ACTION_WPS_ABRESET, BUTTON_ON|BUTTON_OFF, BUTTON_ON },
90 LAST_ITEM_IN_LIST
93 static const struct button_mapping button_context_settings[] = {
94 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
95 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
97 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
99 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
101 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
103 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
106 static const struct button_mapping button_context_tree[] = {
107 { ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON },
108 { ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE },
109 { ACTION_NONE, BUTTON_ON, BUTTON_NONE },
110 { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON },
111 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP },
112 { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
113 { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
114 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN },
115 { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
116 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
117 }; /* button_context_listtree */
120 static const struct button_mapping button_context_tree_scroll_lr[] = {
121 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
122 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
123 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
124 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
126 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
127 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
128 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
129 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
130 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|1),
133 static const struct button_mapping button_context_yesno[] = {
134 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
136 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
138 static const struct button_mapping button_context_quickscreen[] = {
139 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
140 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
141 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
142 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
143 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
144 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
145 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
146 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
147 { ACTION_STD_CANCEL, BUTTON_PLAY, BUTTON_NONE },
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
150 }; /* button_context_quickscreen */
152 static const struct button_mapping button_context_pitchscreen[] = {
153 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
154 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
155 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
156 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
158 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
159 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
160 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
161 { ACTION_PS_TOGGLE_MODE, BUTTON_F1, BUTTON_NONE },
162 { ACTION_PS_RESET, BUTTON_ON, BUTTON_NONE },
163 { ACTION_PS_EXIT, BUTTON_OFF, BUTTON_NONE },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
166 }; /* button_context_pitchcreen */
168 static const struct button_mapping button_context_recscreen[] = {
169 { ACTION_REC_PAUSE, BUTTON_PLAY, BUTTON_NONE },
170 { ACTION_REC_F2, BUTTON_F2, BUTTON_NONE },
171 { ACTION_REC_F3, BUTTON_F3, BUTTON_NONE },
172 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
173 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
175 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
177 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
178 }; /* button_context_recscreen */
180 static const struct button_mapping button_context_keyboard[] = {
181 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
182 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
183 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
184 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
186 { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
188 { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_KBD_SELECT, BUTTON_PLAY, BUTTON_NONE },
190 { ACTION_KBD_PAGE_FLIP, BUTTON_F1, BUTTON_NONE },
191 { ACTION_KBD_DONE, BUTTON_F2, BUTTON_NONE },
192 { ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
193 { ACTION_KBD_BACKSPACE, BUTTON_F3, BUTTON_NONE },
194 { ACTION_KBD_BACKSPACE, BUTTON_F3|BUTTON_REPEAT, BUTTON_NONE },
195 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
196 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
197 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
198 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
200 LAST_ITEM_IN_LIST
201 }; /* button_context_keyboard */
203 static const struct button_mapping button_context_bmark[] = {
204 { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_ON, BUTTON_PLAY },
205 { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_ON, BUTTON_ON },
207 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
209 }; /* button_context_settings_bmark */
211 static const struct button_mapping button_context_radio[] = {
212 { ACTION_FM_MENU, BUTTON_F1, BUTTON_NONE },
213 { ACTION_FM_PRESET, BUTTON_F2, BUTTON_NONE },
214 { ACTION_FM_RECORD, BUTTON_F3, BUTTON_NONE },
215 { ACTION_FM_FREEZE, BUTTON_PLAY, BUTTON_NONE },
216 { ACTION_FM_STOP, BUTTON_OFF, BUTTON_NONE },
217 { ACTION_FM_MODE, BUTTON_ON | BUTTON_REPEAT, BUTTON_ON },
218 { ACTION_FM_EXIT, BUTTON_ON | BUTTON_REL, BUTTON_ON },
220 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
224 #if BUTTON_REMOTE != 0
225 /*****************************************************************************
226 * Remote control mappings
227 *****************************************************************************/
229 static const struct button_mapping remote_button_context_standard[] = {
230 { ACTION_STD_PREV, BUTTON_RC_LEFT, BUTTON_NONE },
231 { ACTION_STD_NEXT, BUTTON_RC_RIGHT, BUTTON_NONE },
232 { ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE },
233 { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE },
235 LAST_ITEM_IN_LIST
238 static const struct button_mapping remote_button_context_wps[] = {
239 { ACTION_WPS_PLAY, BUTTON_RC_PLAY, BUTTON_NONE },
240 { ACTION_WPS_SKIPNEXT, BUTTON_RC_RIGHT, BUTTON_NONE },
241 { ACTION_WPS_SKIPPREV, BUTTON_RC_LEFT, BUTTON_NONE },
242 { ACTION_WPS_STOP, BUTTON_RC_STOP, BUTTON_NONE },
244 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
245 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
247 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
251 static const struct button_mapping* get_context_mapping_remote( int context )
253 context ^= CONTEXT_REMOTE;
255 switch (context)
257 case CONTEXT_WPS:
258 return remote_button_context_wps;
260 default:
261 return remote_button_context_standard;
264 #endif /* BUTTON_REMOTE != 0 */
266 const struct button_mapping* get_context_mapping( int context )
268 #if BUTTON_REMOTE != 0
269 if (context&CONTEXT_REMOTE)
270 return get_context_mapping_remote(context);
271 #endif
273 switch( context )
275 case CONTEXT_WPS:
276 return button_context_wps;
277 case CONTEXT_SETTINGS_TIME:
278 case CONTEXT_SETTINGS:
279 return button_context_settings;
281 case CONTEXT_YESNOSCREEN:
282 return button_context_yesno;
284 case CONTEXT_PITCHSCREEN:
285 return button_context_pitchscreen;
286 case CONTEXT_BOOKMARKSCREEN:
287 return button_context_bmark;
288 case CONTEXT_TREE:
289 case CONTEXT_MAINMENU:
290 if (global_settings.hold_lr_for_scroll_in_list)
291 return button_context_tree_scroll_lr;
292 /* else fall through to CUSTOM|1 */
293 case CONTEXT_CUSTOM|1:
294 return button_context_tree;
296 case CONTEXT_QUICKSCREEN:
297 return button_context_quickscreen;
299 case CONTEXT_RECSCREEN:
300 case CONTEXT_SETTINGS_RECTRIGGER:
301 return button_context_recscreen;
302 case CONTEXT_KEYBOARD:
303 return button_context_keyboard;
304 case CONTEXT_FM:
305 return button_context_radio;
307 case CONTEXT_STD:
308 case CONTEXT_LIST:
309 default:
310 return button_context_standard;