Bug fix again. Moved cp outside of $(shell) to force make to run it sequentially.
[kugel-rb.git] / apps / keymaps / keymap-m3.c
blob4da68556447e205ca134faef7d8f3e446faf376b
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Jens Arnold
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* *
23 * Button Code Definitions for iaudio M3 targets
26 #include "config.h"
27 #include "action.h"
28 #include "button.h"
29 #include "settings.h"
31 /* CONTEXT_CUSTOM's used in this file...
33 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
38 /** Keep things alphabetized for easy reference but standard contexts can
39 ** be first and sub-alphebetized.
40 **/
42 /** Standard Button Contexts **/
43 static const struct button_mapping button_context_standard[] = {
44 { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE },
45 { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
46 { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
47 { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
49 { ACTION_STD_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
50 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
51 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
52 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
53 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
54 { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
56 LAST_ITEM_IN_LIST
57 }; /* button_context_standard */
59 static const struct button_mapping remote_button_context_standard[] = {
60 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
61 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
63 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
65 { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
66 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
67 { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
68 { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE },
69 { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
70 { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
72 LAST_ITEM_IN_LIST
73 }; /* remote_button_context_standard */
75 /** Bookmark Screen **/
76 static const struct button_mapping button_context_bmark[] = {
77 { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
79 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
80 }; /* button_context_settings_bmark */
82 static const struct button_mapping remote_button_context_bmark[] = {
83 { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
85 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
86 }; /* button_context_settings_bmark */
88 /** FM Radio Screen **/
89 static const struct button_mapping button_context_radio[] = {
90 { ACTION_FM_MENU, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
91 { ACTION_FM_PRESET, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
92 { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
93 { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
94 { ACTION_FM_MODE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
95 { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
96 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
97 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
98 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
101 }; /* button_context_radio */
103 static const struct button_mapping remote_button_context_radio[] = {
104 { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
105 { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
106 { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
107 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
108 { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
109 { ACTION_FM_EXIT, BUTTON_RC_MENU, BUTTON_NONE },
110 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
111 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
112 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
115 }; /* remote_button_context_radio */
117 /** Keyboard **/
118 static const struct button_mapping button_context_keyboard[] = {
119 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
120 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
122 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE },
124 { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
126 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
127 { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE },
128 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
129 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
130 { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
132 LAST_ITEM_IN_LIST
133 }; /* button_context_keyboard */
135 static const struct button_mapping remote_button_context_keyboard[] = {
136 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
137 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
138 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
139 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
141 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE },
143 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
144 { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
145 { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY },
146 { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
147 { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE },
149 LAST_ITEM_IN_LIST
150 }; /* remote_button_context_keyboard */
152 /** Pitchscreen **/
153 static const struct button_mapping button_context_pitchscreen[] = {
154 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
155 { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
157 { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
158 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
159 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
161 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
162 { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE },
163 { ACTION_PS_RESET, BUTTON_REC, BUTTON_NONE },
164 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
167 }; /* button_context_pitchscreen */
169 static const struct button_mapping remote_button_context_pitchscreen[] = {
170 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
171 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
173 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
175 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
176 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
177 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
178 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE },
179 { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE },
180 { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE },
182 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
183 }; /* remote_button_context_pitchscreen */
185 /** Quickscreen **/
186 static const struct button_mapping button_context_quickscreen[] = {
187 { ACTION_QS_DOWNINV, BUTTON_VOL_UP, BUTTON_NONE },
188 { ACTION_QS_DOWNINV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
190 { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
192 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
194 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
195 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
197 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
198 }; /* button_context_quickscreen */
200 static const struct button_mapping remote_button_context_quickscreen[] = {
201 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
202 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
204 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
206 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
208 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
211 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
212 }; /* remote_button_context_quickscreen */
214 /** Recording Screen **/
215 static const struct button_mapping button_context_recscreen[] = {
216 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
217 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
218 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
219 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
220 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
221 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
222 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
223 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
225 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
226 }; /* button_context_recscreen */
228 static const struct button_mapping remote_button_context_recscreen[] = {
229 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
230 { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
231 { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
232 { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE },
233 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
234 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
236 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
238 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
239 }; /* remote_button_context_recscreen */
241 /** Settings - General Mappings **/
242 static const struct button_mapping button_context_settings[] = {
243 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
244 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
246 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
247 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
248 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
250 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
251 }; /* button_context_settings */
253 static const struct button_mapping remote_button_context_settings[] = {
254 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
255 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
257 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
258 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
259 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
261 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
262 }; /* remote_button_context_settings */
264 /** Settings - Using Sliders **/
265 static const struct button_mapping button_context_settings_r_is_inc[] = {
266 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
267 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
268 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
269 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
270 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
272 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
273 }; /* button_context_settings_r_is_inc */
275 static const struct button_mapping remote_button_context_settings_r_is_inc[] = {
276 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
277 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
278 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
279 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
280 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
282 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
283 }; /* remote_button_context_settings_r_is_inc */
285 /** Tree **/
286 static const struct button_mapping button_context_tree[] = {
287 { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE },
288 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
289 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
291 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
292 }; /* button_context_tree */
294 static const struct button_mapping remote_button_context_tree[] = {
295 { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE },
296 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
297 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
299 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
300 }; /* remote_button_context_tree */
302 static const struct button_mapping button_context_tree_scroll_lr[] = {
303 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
304 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
305 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
306 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
307 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
308 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
309 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
310 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
311 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
313 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
314 }; /* button_context_tree_scroll_lr */
316 static const struct button_mapping remote_button_context_tree_scroll_lr[] = {
317 { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
318 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
319 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
320 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
321 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
322 { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
323 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
324 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
325 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
327 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
328 }; /* remote_button_context_tree_scroll_lr */
330 /** While-Playing Screen (WPS) **/
331 static const struct button_mapping button_context_wps[] = {
332 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
333 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
334 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
335 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
336 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
337 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
338 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
339 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
341 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
342 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
343 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
344 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
346 { ACTION_WPS_BROWSE, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
347 { ACTION_WPS_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
348 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
349 { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
351 LAST_ITEM_IN_LIST
352 }; /* button_context_wps */
354 static const struct button_mapping remote_button_context_wps[] = {
355 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
356 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
357 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
358 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
359 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
360 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
361 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
362 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
364 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
365 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
366 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
367 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
369 { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
370 { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
371 { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
372 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
374 LAST_ITEM_IN_LIST
375 }; /* remote_button_context_wps */
377 /** Yes/No Screen **/
378 static const struct button_mapping button_context_yesnoscreen[] = {
379 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
380 LAST_ITEM_IN_LIST
381 }; /* button_context_yesnoscreen */
383 static const struct button_mapping remote_button_context_yesnoscreen[] = {
384 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE },
385 LAST_ITEM_IN_LIST
386 }; /* remote_button_context_yesnoscreen */
389 static const struct button_mapping* get_context_mapping_remote( int context )
391 context ^= CONTEXT_REMOTE;
393 switch (context)
395 /* anything that uses remote_button_context_standard */
396 default:
397 return remote_button_context_standard;
399 /* remote contexts with special mapping */
400 case CONTEXT_BOOKMARKSCREEN:
401 return remote_button_context_bmark;
403 case CONTEXT_FM:
404 return remote_button_context_radio;
406 case CONTEXT_KEYBOARD:
407 return remote_button_context_keyboard;
409 case CONTEXT_PITCHSCREEN:
410 return remote_button_context_pitchscreen;
412 case CONTEXT_QUICKSCREEN:
413 return remote_button_context_quickscreen;
415 case CONTEXT_RECSCREEN:
416 return remote_button_context_recscreen;
418 case CONTEXT_SETTINGS:
419 return remote_button_context_settings;
421 case CONTEXT_SETTINGS_EQ:
422 return remote_button_context_settings_r_is_inc;
424 case CONTEXT_TREE:
425 case CONTEXT_MAINMENU:
426 if (global_settings.hold_lr_for_scroll_in_list)
427 return remote_button_context_tree_scroll_lr;
428 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
429 case CONTEXT_TREE|CONTEXT_CUSTOM:
430 return remote_button_context_tree;
432 case CONTEXT_WPS:
433 return remote_button_context_wps;
435 case CONTEXT_YESNOSCREEN:
436 return remote_button_context_yesnoscreen;
440 const struct button_mapping* get_context_mapping(int context)
442 if (context & CONTEXT_REMOTE)
443 return get_context_mapping_remote(context);
445 switch (context)
447 /* anything that uses button_context_standard */
448 default:
449 return button_context_standard;
451 /* contexts with special mapping */
452 case CONTEXT_BOOKMARKSCREEN:
453 return button_context_bmark;
455 case CONTEXT_FM:
456 return button_context_radio;
458 case CONTEXT_KEYBOARD:
459 return button_context_keyboard;
461 case CONTEXT_PITCHSCREEN:
462 return button_context_pitchscreen;
464 case CONTEXT_QUICKSCREEN:
465 return button_context_quickscreen;
467 case CONTEXT_RECSCREEN:
468 return button_context_recscreen;
470 case CONTEXT_SETTINGS:
471 return button_context_settings;
473 case CONTEXT_SETTINGS_EQ:
474 case CONTEXT_SETTINGS_RECTRIGGER:
475 return button_context_settings_r_is_inc;
477 case CONTEXT_TREE:
478 case CONTEXT_MAINMENU:
479 if (global_settings.hold_lr_for_scroll_in_list)
480 return button_context_tree_scroll_lr;
481 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
482 case CONTEXT_TREE|CONTEXT_CUSTOM:
483 return button_context_tree;
485 case CONTEXT_WPS:
486 return button_context_wps;
488 case CONTEXT_YESNOSCREEN:
489 return button_context_yesnoscreen;