Use a more natural guard for the callback definition
[kugel-rb.git] / apps / plugins / flipit.c
blobb706b63f94a9565911a305df3f4ee9279785a6f1
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Vicentini Martin
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "plugin.h"
23 PLUGIN_HEADER
25 /* variable button definitions */
26 #if CONFIG_KEYPAD == RECORDER_PAD
27 #define FLIPIT_LEFT BUTTON_LEFT
28 #define FLIPIT_RIGHT BUTTON_RIGHT
29 #define FLIPIT_UP BUTTON_UP
30 #define FLIPIT_DOWN BUTTON_DOWN
31 #define FLIPIT_QUIT BUTTON_OFF
32 #define FLIPIT_SHUFFLE BUTTON_F1
33 #define FLIPIT_SOLVE BUTTON_F2
34 #define FLIPIT_STEP_BY_STEP BUTTON_F3
35 #define FLIPIT_TOGGLE BUTTON_PLAY
37 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
38 #define FLIPIT_LEFT BUTTON_LEFT
39 #define FLIPIT_RIGHT BUTTON_RIGHT
40 #define FLIPIT_UP BUTTON_UP
41 #define FLIPIT_DOWN BUTTON_DOWN
42 #define FLIPIT_QUIT BUTTON_OFF
43 #define FLIPIT_SHUFFLE BUTTON_F1
44 #define FLIPIT_SOLVE BUTTON_F2
45 #define FLIPIT_STEP_BY_STEP BUTTON_F3
46 #define FLIPIT_TOGGLE BUTTON_SELECT
48 #elif CONFIG_KEYPAD == PLAYER_PAD
49 #define FLIPIT_LEFT BUTTON_LEFT
50 #define FLIPIT_RIGHT BUTTON_RIGHT
51 #define FLIPIT_UP_PRE BUTTON_ON
52 #define FLIPIT_UP (BUTTON_ON | BUTTON_REL)
53 #define FLIPIT_DOWN BUTTON_MENU
54 #define FLIPIT_QUIT BUTTON_STOP
55 #define FLIPIT_SHUFFLE (BUTTON_ON | BUTTON_LEFT)
56 #define FLIPIT_SOLVE (BUTTON_ON | BUTTON_RIGHT)
57 #define FLIPIT_STEP_BY_STEP (BUTTON_ON | BUTTON_PLAY)
58 #define FLIPIT_TOGGLE BUTTON_PLAY
60 #elif CONFIG_KEYPAD == ONDIO_PAD
61 #define FLIPIT_LEFT BUTTON_LEFT
62 #define FLIPIT_RIGHT BUTTON_RIGHT
63 #define FLIPIT_UP BUTTON_UP
64 #define FLIPIT_DOWN BUTTON_DOWN
65 #define FLIPIT_QUIT BUTTON_OFF
66 #define FLIPIT_SHUFFLE (BUTTON_MENU | BUTTON_LEFT)
67 #define FLIPIT_SOLVE (BUTTON_MENU | BUTTON_UP)
68 #define FLIPIT_STEP_BY_STEP (BUTTON_MENU | BUTTON_RIGHT)
69 #define FLIPIT_TOGGLE_PRE BUTTON_MENU
70 #define FLIPIT_TOGGLE (BUTTON_MENU | BUTTON_REL)
72 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
73 (CONFIG_KEYPAD == IRIVER_H300_PAD)
74 #define FLIPIT_LEFT BUTTON_LEFT
75 #define FLIPIT_RIGHT BUTTON_RIGHT
76 #define FLIPIT_UP BUTTON_UP
77 #define FLIPIT_DOWN BUTTON_DOWN
78 #define FLIPIT_QUIT BUTTON_OFF
79 #define FLIPIT_SHUFFLE BUTTON_MODE
80 #define FLIPIT_SOLVE BUTTON_ON
81 #define FLIPIT_STEP_BY_STEP BUTTON_REC
82 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
83 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
85 #define FLIPIT_RC_QUIT BUTTON_RC_STOP
87 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
88 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
89 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
91 #define FLIPIT_SCROLLWHEEL
92 #define FLIPIT_LEFT BUTTON_LEFT
93 #define FLIPIT_RIGHT BUTTON_RIGHT
94 #define FLIPIT_UP BUTTON_MENU
95 #define FLIPIT_DOWN BUTTON_PLAY
96 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
97 #define FLIPIT_PREV BUTTON_SCROLL_BACK
98 #define FLIPIT_QUIT (BUTTON_SELECT | BUTTON_MENU)
99 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
100 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_PLAY)
101 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
102 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
103 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
105 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
107 #define FLIPIT_LEFT BUTTON_LEFT
108 #define FLIPIT_RIGHT BUTTON_RIGHT
109 #define FLIPIT_UP BUTTON_UP
110 #define FLIPIT_DOWN BUTTON_DOWN
111 #define FLIPIT_QUIT BUTTON_POWER
112 #define FLIPIT_SHUFFLE BUTTON_REC
113 #define FLIPIT_SOLVE_PRE BUTTON_PLAY
114 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_REPEAT)
115 #define FLIPIT_STEP_PRE BUTTON_PLAY
116 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_REL)
117 #define FLIPIT_TOGGLE BUTTON_SELECT
119 #elif CONFIG_KEYPAD == GIGABEAT_PAD
121 #define FLIPIT_LEFT BUTTON_LEFT
122 #define FLIPIT_RIGHT BUTTON_RIGHT
123 #define FLIPIT_UP BUTTON_UP
124 #define FLIPIT_DOWN BUTTON_DOWN
125 #define FLIPIT_QUIT BUTTON_POWER
126 #define FLIPIT_SHUFFLE BUTTON_MENU
127 #define FLIPIT_SOLVE BUTTON_VOL_UP
128 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
129 #define FLIPIT_TOGGLE BUTTON_SELECT
131 #elif CONFIG_KEYPAD == SANSA_E200_PAD
133 #define FLIPIT_SCROLLWHEEL
134 #define FLIPIT_LEFT BUTTON_LEFT
135 #define FLIPIT_RIGHT BUTTON_RIGHT
136 #define FLIPIT_UP BUTTON_UP
137 #define FLIPIT_DOWN BUTTON_DOWN
138 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
139 #define FLIPIT_PREV BUTTON_SCROLL_BACK
140 #define FLIPIT_QUIT BUTTON_POWER
141 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
142 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
143 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
144 #define FLIPIT_TOGGLE BUTTON_SELECT
146 #elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
148 #define FLIPIT_SCROLLWHEEL
149 #define FLIPIT_LEFT BUTTON_LEFT
150 #define FLIPIT_RIGHT BUTTON_RIGHT
151 #define FLIPIT_UP BUTTON_UP
152 #define FLIPIT_DOWN BUTTON_DOWN
153 #define FLIPIT_NEXT BUTTON_SCROLL_FWD
154 #define FLIPIT_PREV BUTTON_SCROLL_BACK
155 #define FLIPIT_QUIT (BUTTON_HOME|BUTTON_REPEAT)
156 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
157 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_DOWN)
158 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_RIGHT)
159 #define FLIPIT_TOGGLE_PRE BUTTON_SELECT
160 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
162 #elif CONFIG_KEYPAD == SANSA_C200_PAD
164 #define FLIPIT_LEFT BUTTON_LEFT
165 #define FLIPIT_RIGHT BUTTON_RIGHT
166 #define FLIPIT_UP BUTTON_UP
167 #define FLIPIT_DOWN BUTTON_DOWN
168 #define FLIPIT_QUIT BUTTON_POWER
169 #define FLIPIT_SHUFFLE (BUTTON_REC | BUTTON_LEFT)
170 #define FLIPIT_SOLVE (BUTTON_REC | BUTTON_RIGHT)
171 #define FLIPIT_STEP_BY_STEP (BUTTON_REC | BUTTON_SELECT)
172 #define FLIPIT_TOGGLE BUTTON_SELECT
174 #elif CONFIG_KEYPAD == SANSA_CLIP_PAD
176 #define FLIPIT_LEFT BUTTON_LEFT
177 #define FLIPIT_RIGHT BUTTON_RIGHT
178 #define FLIPIT_UP BUTTON_UP
179 #define FLIPIT_DOWN BUTTON_DOWN
180 #define FLIPIT_QUIT BUTTON_POWER
181 #define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_LEFT)
182 #define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_RIGHT)
183 #define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_SELECT)
184 #define FLIPIT_TOGGLE BUTTON_SELECT
186 #elif CONFIG_KEYPAD == SANSA_M200_PAD
188 #define FLIPIT_LEFT BUTTON_LEFT
189 #define FLIPIT_RIGHT BUTTON_RIGHT
190 #define FLIPIT_UP BUTTON_UP
191 #define FLIPIT_DOWN BUTTON_DOWN
192 #define FLIPIT_QUIT BUTTON_POWER
193 #define FLIPIT_SHUFFLE (BUTTON_SELECT | BUTTON_LEFT)
194 #define FLIPIT_SOLVE (BUTTON_SELECT | BUTTON_RIGHT)
195 #define FLIPIT_STEP_BY_STEP (BUTTON_SELECT | BUTTON_UP)
196 #define FLIPIT_TOGGLE (BUTTON_SELECT | BUTTON_REL)
198 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
200 #define FLIPIT_LEFT BUTTON_LEFT
201 #define FLIPIT_RIGHT BUTTON_RIGHT
202 #define FLIPIT_UP BUTTON_SCROLL_UP
203 #define FLIPIT_DOWN BUTTON_SCROLL_DOWN
204 #define FLIPIT_QUIT BUTTON_POWER
205 #define FLIPIT_SHUFFLE (BUTTON_PLAY | BUTTON_LEFT)
206 #define FLIPIT_SOLVE (BUTTON_PLAY | BUTTON_RIGHT)
207 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY | BUTTON_SCROLL_UP)
208 #define FLIPIT_TOGGLE_PRE BUTTON_REW
209 #define FLIPIT_TOGGLE (BUTTON_REW | BUTTON_REL)
211 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
213 #define FLIPIT_LEFT BUTTON_LEFT
214 #define FLIPIT_RIGHT BUTTON_RIGHT
215 #define FLIPIT_UP BUTTON_UP
216 #define FLIPIT_DOWN BUTTON_DOWN
217 #define FLIPIT_QUIT BUTTON_BACK
218 #define FLIPIT_SHUFFLE BUTTON_MENU
219 #define FLIPIT_SOLVE BUTTON_VOL_UP
220 #define FLIPIT_STEP_BY_STEP BUTTON_VOL_DOWN
221 #define FLIPIT_TOGGLE BUTTON_SELECT
223 #elif CONFIG_KEYPAD == MROBE100_PAD
225 #define FLIPIT_LEFT BUTTON_LEFT
226 #define FLIPIT_RIGHT BUTTON_RIGHT
227 #define FLIPIT_UP BUTTON_UP
228 #define FLIPIT_DOWN BUTTON_DOWN
229 #define FLIPIT_QUIT BUTTON_POWER
230 #define FLIPIT_SHUFFLE BUTTON_MENU
231 #define FLIPIT_SOLVE BUTTON_PLAY
232 #define FLIPIT_STEP_BY_STEP BUTTON_DISPLAY
233 #define FLIPIT_TOGGLE BUTTON_SELECT
235 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
237 #define FLIPIT_LEFT BUTTON_RC_REW
238 #define FLIPIT_RIGHT BUTTON_RC_FF
239 #define FLIPIT_UP BUTTON_RC_VOL_UP
240 #define FLIPIT_DOWN BUTTON_RC_VOL_DOWN
241 #define FLIPIT_QUIT BUTTON_RC_REC
242 #define FLIPIT_SHUFFLE BUTTON_RC_MODE
243 #define FLIPIT_SOLVE_PRE BUTTON_RC_MENU
244 #define FLIPIT_SOLVE (BUTTON_RC_MENU|BUTTON_REPEAT)
245 #define FLIPIT_STEP_PRE BUTTON_RC_MENU
246 #define FLIPIT_STEP_BY_STEP (BUTTON_RC_MENU|BUTTON_REL)
247 #define FLIPIT_TOGGLE BUTTON_RC_PLAY
249 #define FLIPIT_RC_QUIT BUTTON_REC
251 #elif CONFIG_KEYPAD == COWON_D2_PAD
253 #define FLIPIT_QUIT BUTTON_POWER
255 #elif CONFIG_KEYPAD == CREATIVEZVM_PAD
257 #define FLIPIT_LEFT BUTTON_LEFT
258 #define FLIPIT_RIGHT BUTTON_RIGHT
259 #define FLIPIT_UP BUTTON_UP
260 #define FLIPIT_DOWN BUTTON_DOWN
261 #define FLIPIT_QUIT BUTTON_BACK
262 #define FLIPIT_SHUFFLE BUTTON_CUSTOM
263 #define FLIPIT_SOLVE BUTTON_PLAY
264 #define FLIPIT_STEP_BY_STEP BUTTON_MENU
265 #define FLIPIT_TOGGLE BUTTON_SELECT
267 #elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
269 #define FLIPIT_LEFT BUTTON_LEFT
270 #define FLIPIT_RIGHT BUTTON_RIGHT
271 #define FLIPIT_UP BUTTON_UP
272 #define FLIPIT_DOWN BUTTON_DOWN
273 #define FLIPIT_QUIT BUTTON_POWER
274 #define FLIPIT_SHUFFLE BUTTON_MENU
275 #define FLIPIT_SOLVE BUTTON_VIEW
276 #define FLIPIT_STEP_BY_STEP BUTTON_PLAYLIST
277 #define FLIPIT_TOGGLE BUTTON_SELECT
279 #elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
281 #define FLIPIT_LEFT BUTTON_PREV
282 #define FLIPIT_RIGHT BUTTON_NEXT
283 #define FLIPIT_UP BUTTON_UP
284 #define FLIPIT_DOWN BUTTON_DOWN
285 #define FLIPIT_QUIT BUTTON_POWER
286 #define FLIPIT_SHUFFLE BUTTON_MENU
287 #define FLIPIT_SOLVE BUTTON_RIGHT
288 #define FLIPIT_STEP_BY_STEP BUTTON_LEFT
289 #define FLIPIT_TOGGLE BUTTON_PLAY
291 #elif CONFIG_KEYPAD == ONDAVX747_PAD || CONFIG_KEYPAD == MROBE500_PAD
293 #define FLIPIT_QUIT BUTTON_POWER
295 #elif CONFIG_KEYPAD == ONDAVX777_PAD
297 #define FLIPIT_QUIT BUTTON_POWER
299 #elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
301 #define FLIPIT_LEFT BUTTON_LEFT
302 #define FLIPIT_RIGHT BUTTON_RIGHT
303 #define FLIPIT_UP BUTTON_UP
304 #define FLIPIT_DOWN BUTTON_DOWN
305 #define FLIPIT_QUIT BUTTON_REC
306 #define FLIPIT_SHUFFLE BUTTON_PLAY
307 #define FLIPIT_SOLVE BUTTON_FFWD
308 #define FLIPIT_STEP_BY_STEP (BUTTON_PLAY|BUTTON_UP)
309 #define FLIPIT_TOGGLE (BUTTON_PLAY|BUTTON_DOWN)
311 #elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
313 #define FLIPIT_LEFT BUTTON_PREV
314 #define FLIPIT_RIGHT BUTTON_NEXT
315 #define FLIPIT_UP BUTTON_UP
316 #define FLIPIT_DOWN BUTTON_DOWN
317 #define FLIPIT_QUIT BUTTON_REC
318 #define FLIPIT_SHUFFLE BUTTON_PLAY
319 #define FLIPIT_SOLVE BUTTON_MENU
320 #define FLIPIT_STEP_BY_STEP BUTTON_CANCEL
321 #define FLIPIT_TOGGLE BUTTON_OK
323 #else
324 #error No keymap defined!
325 #endif
327 #ifdef HAVE_TOUCHSCREEN
328 #ifndef FLIPIT_LEFT
329 #define FLIPIT_LEFT BUTTON_MIDLEFT
330 #endif
331 #ifndef FLIPIT_RIGHT
332 #define FLIPIT_RIGHT BUTTON_MIDRIGHT
333 #endif
334 #ifndef FLIPIT_UP
335 #define FLIPIT_UP BUTTON_TOPMIDDLE
336 #endif
337 #ifndef FLIPIT_DOWN
338 #define FLIPIT_DOWN BUTTON_BOTTOMMIDDLE
339 #endif
340 #ifndef FLIPIT_QUIT
341 #define FLIPIT_QUIT BUTTON_TOPLEFT
342 #endif
343 #ifndef FLIPIT_SHUFFLE
344 #define FLIPIT_SHUFFLE BUTTON_TOPRIGHT
345 #endif
346 #ifndef FLIPIT_SOLVE
347 #define FLIPIT_SOLVE BUTTON_BOTTOMLEFT
348 #endif
349 #ifndef FLIPIT_STEP_BY_STEP
350 #define FLIPIT_STEP_BY_STEP BUTTON_BOTTOMRIGHT
351 #endif
352 #ifndef FLIPIT_TOGGLE
353 #define FLIPIT_TOGGLE BUTTON_CENTER
354 #endif
355 #endif
357 static int spots[20];
358 static int toggle[20];
359 static int cursor_pos, moves;
361 #ifdef HAVE_LCD_BITMAP
363 #include "pluginbitmaps/flipit_cursor.h"
364 #include "pluginbitmaps/flipit_tokens.h"
366 #define PANEL_HEIGHT 12
367 #define TK_WIDTH BMPWIDTH_flipit_cursor
368 #define TK_HEIGHT BMPHEIGHT_flipit_cursor
369 #define TK_SPACE MAX(0, MIN((LCD_WIDTH - 5*TK_WIDTH)/4, \
370 (LCD_HEIGHT - PANEL_HEIGHT - 4*TK_HEIGHT)/4))
371 #define GRID_WIDTH (5*TK_WIDTH + 4*TK_SPACE)
372 #define GRID_LEFT ((LCD_WIDTH - GRID_WIDTH)/2)
373 #define GRID_HEIGHT (4*TK_HEIGHT + 4*TK_SPACE) /* includes grid-panel space */
374 #define GRID_TOP MAX(0, ((LCD_HEIGHT - PANEL_HEIGHT - GRID_HEIGHT)/2))
376 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
377 static void draw_spot(int p)
379 rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT,
380 STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens,
381 BMPHEIGHT_flipit_tokens),
382 GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE),
383 GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE),
384 TK_WIDTH, TK_HEIGHT );
387 /* draw the cursor at the current cursor position */
388 static void draw_cursor(void)
390 #ifdef HAVE_LCD_COLOR
391 rb->lcd_bitmap_transparent( flipit_cursor,
392 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
393 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
394 TK_WIDTH, TK_HEIGHT );
395 #else
396 rb->lcd_set_drawmode(DRMODE_FG);
397 rb->lcd_mono_bitmap( flipit_cursor,
398 GRID_LEFT + (cursor_pos%5) * (TK_WIDTH+TK_SPACE),
399 GRID_TOP + (cursor_pos/5) * (TK_HEIGHT+TK_SPACE),
400 TK_WIDTH, TK_HEIGHT );
401 rb->lcd_set_drawmode(DRMODE_SOLID);
402 #endif
405 /* draw the info panel ... duh */
406 static void draw_info_panel(void)
408 char s[32];
410 rb->lcd_set_drawmode( DRMODE_SOLID|DRMODE_INVERSEVID );
411 rb->lcd_fillrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
412 GRID_WIDTH, PANEL_HEIGHT );
413 rb->lcd_set_drawmode( DRMODE_SOLID );
414 rb->lcd_drawrect( GRID_LEFT, GRID_TOP + 4*(TK_HEIGHT+TK_SPACE),
415 GRID_WIDTH, PANEL_HEIGHT );
417 rb->snprintf( s, sizeof(s), "Flips: %d", moves );
418 rb->lcd_putsxy( (LCD_WIDTH - rb->lcd_getstringsize(s, NULL, NULL)) / 2,
419 GRID_TOP + 4*(TK_HEIGHT+TK_SPACE) + 2, s );
422 #else /* HAVE_LCD_CHARCELLS */
424 static const unsigned char tk_pat[4][7] = {
425 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* white - white */
426 { 0x0e, 0x11, 0x0e, 0x00, 0x0e, 0x1f, 0x0e }, /* white - black */
427 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x11, 0x0e }, /* black - white */
428 { 0x0e, 0x1f, 0x0e, 0x00, 0x0e, 0x1f, 0x0e } /* black - black */
431 static unsigned char cur_pat[7];
432 static unsigned long gfx_chars[5];
434 static void release_gfx(void)
436 int i;
438 for (i = 0; i < 5; i++)
439 if (gfx_chars[i])
440 rb->lcd_unlock_pattern(gfx_chars[i]);
443 static bool init_gfx(void)
445 int i;
447 for (i = 0; i < 5; i++) {
448 if ((gfx_chars[i] = rb->lcd_get_locked_pattern()) == 0) {
449 release_gfx();
450 return false;
453 for (i = 0; i < 4; i++)
454 rb->lcd_define_pattern(gfx_chars[i], tk_pat[i]);
455 return true;
458 /* draw a spot at the coordinates (x,y), range of p is 0-19 */
459 static void draw_spot(int p)
461 if ((p/5) & 1)
462 p -= 5;
464 rb->lcd_putc (p%5, p/10, gfx_chars[2*spots[p]+spots[p+5]]);
467 /* draw the cursor at the current cursor position */
468 static void draw_cursor(void)
470 if ((cursor_pos/5) & 1) {
471 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos-5]+spots[cursor_pos]], 7 );
472 cur_pat[4] ^= 0x15;
473 cur_pat[6] ^= 0x11;
475 else {
476 rb->memcpy( cur_pat, tk_pat[2*spots[cursor_pos]+spots[cursor_pos+5]], 7 );
477 cur_pat[0] ^= 0x15;
478 cur_pat[2] ^= 0x11;
480 rb->lcd_define_pattern(gfx_chars[4], cur_pat);
481 rb->lcd_putc( cursor_pos%5, cursor_pos/10, gfx_chars[4] );
484 /* draw the info panel ... duh */
485 static void draw_info_panel(void)
487 char s[16];
489 rb->lcd_puts( 6, 0, "Flips" );
490 rb->snprintf( s, sizeof(s), "%d", moves );
491 rb->lcd_puts( 6, 1, s );
494 #endif /* LCD */
496 /* clear the cursor where it is */
497 static inline void clear_cursor(void)
499 draw_spot( cursor_pos );
502 /* check if the puzzle is finished */
503 static bool flipit_finished(void)
505 int i;
506 for (i=0; i<20; i++)
507 if (!spots[i])
508 return false;
509 clear_cursor();
510 return true;
513 /* draws the toggled spots */
514 static void flipit_toggle(void)
516 spots[cursor_pos] = 1-spots[cursor_pos];
517 toggle[cursor_pos] = 1-toggle[cursor_pos];
518 draw_spot(cursor_pos);
519 if (cursor_pos%5 > 0) {
520 spots[cursor_pos-1] = 1-spots[cursor_pos-1];
521 draw_spot(cursor_pos-1);
523 if (cursor_pos%5 < 4) {
524 spots[cursor_pos+1] = 1-spots[cursor_pos+1];
525 draw_spot(cursor_pos+1);
527 if (cursor_pos/5 > 0) {
528 spots[cursor_pos-5] = 1-spots[cursor_pos-5];
529 draw_spot(cursor_pos-5);
531 if (cursor_pos/5 < 3) {
532 spots[cursor_pos+5] = 1-spots[cursor_pos+5];
533 draw_spot(cursor_pos+5);
535 moves++;
537 draw_info_panel();
539 if (flipit_finished())
540 clear_cursor();
543 /* move the cursor in any direction */
544 static void move_cursor(int x, int y)
546 if (!(flipit_finished())) {
547 clear_cursor();
548 cursor_pos = ( x + 5 + cursor_pos%5 )%5
549 + ( ( y + 4 + cursor_pos/5 )%4 )*5;
550 draw_cursor();
552 rb->lcd_update();
555 /* initialize the board */
556 static void flipit_init(void)
558 int i;
560 rb->lcd_clear_display();
561 for (i=0; i<20; i++) {
562 spots[i]=1;
563 toggle[i]=1;
564 draw_spot(i);
566 rb->lcd_update();
568 for (i=0; i<20; i++) {
569 cursor_pos = (rb->rand() % 20);
570 flipit_toggle();
573 cursor_pos = 0;
574 draw_cursor();
575 moves = 0;
576 draw_info_panel();
577 rb->lcd_update();
580 /* the main game loop */
581 static bool flipit_loop(void)
583 int i;
584 int button;
585 int lastbutton = BUTTON_NONE;
587 flipit_init();
588 while(true) {
589 button = rb->button_get(true);
590 switch (button) {
591 #ifdef FLIPIT_RC_QUIT
592 case FLIPIT_RC_QUIT:
593 #endif
594 case FLIPIT_QUIT:
595 /* get out of here */
596 return PLUGIN_OK;
598 case FLIPIT_SHUFFLE:
599 /* mix up the pieces */
600 flipit_init();
601 break;
603 case FLIPIT_SOLVE:
604 #ifdef FLIPIT_SOLVE_PRE
605 if (lastbutton != FLIPIT_SOLVE_PRE)
606 break;
607 #endif
608 /* solve the puzzle */
609 if (!flipit_finished()) {
610 for (i=0; i<20; i++)
611 if (!toggle[i]) {
612 clear_cursor();
613 cursor_pos = i;
614 flipit_toggle();
615 draw_cursor();
616 rb->lcd_update();
617 rb->sleep(HZ*2/3);
620 break;
622 case FLIPIT_STEP_BY_STEP:
623 #ifdef FLIPIT_STEP_PRE
624 if (lastbutton != FLIPIT_STEP_PRE)
625 break;
626 #endif
627 if (!flipit_finished()) {
628 for (i=0; i<20; i++)
629 if (!toggle[i]) {
630 clear_cursor();
631 cursor_pos = i;
632 flipit_toggle();
633 draw_cursor();
634 rb->lcd_update();
635 break;
638 break;
640 case FLIPIT_TOGGLE:
641 #ifdef FLIPIT_TOGGLE_PRE
642 if (lastbutton != FLIPIT_TOGGLE_PRE)
643 break;
644 #endif
645 /* toggle the pieces */
646 if (!flipit_finished()) {
647 flipit_toggle();
648 draw_cursor();
649 rb->lcd_update();
651 break;
653 case FLIPIT_LEFT:
654 move_cursor(-1, 0);
655 break;
657 case FLIPIT_RIGHT:
658 move_cursor(1, 0);
659 break;
660 /*move cursor though the entire field*/
661 #ifdef FLIPIT_SCROLLWHEEL
662 case FLIPIT_PREV:
663 case FLIPIT_PREV|BUTTON_REPEAT:
664 if ((cursor_pos)%5 == 0) {
665 move_cursor(-1, -1);
667 else {
668 move_cursor(-1, 0);
670 break;
672 case FLIPIT_NEXT:
673 case FLIPIT_NEXT|BUTTON_REPEAT:
674 if ((cursor_pos+1)%5 == 0) {
675 move_cursor(1, 1);
677 else {
678 move_cursor(1, 0);
680 break;
681 #endif
682 case FLIPIT_UP:
683 #ifdef FLIPIT_UP_PRE
684 if (lastbutton != FLIPIT_UP_PRE)
685 break;
686 #endif
687 move_cursor(0, -1);
688 break;
690 case FLIPIT_DOWN:
691 move_cursor(0, 1);
692 break;
694 default:
695 if (rb->default_event_handler(button) == SYS_USB_CONNECTED)
696 return PLUGIN_USB_CONNECTED;
697 break;
699 if (button != BUTTON_NONE)
700 lastbutton = button;
704 /* called function from outside */
705 enum plugin_status plugin_start(const void* parameter)
707 int i, rc;
709 (void)parameter;
711 #ifdef HAVE_LCD_COLOR
712 rb->lcd_set_background(LCD_WHITE);
713 rb->lcd_set_foreground(LCD_BLACK);
714 #endif
716 #if LCD_DEPTH > 1
717 rb->lcd_set_backdrop(NULL);
718 #endif
720 rb->splash(HZ, "FlipIt!");
722 #ifdef HAVE_LCD_BITMAP
723 /* print instructions */
724 rb->lcd_clear_display();
725 rb->lcd_setfont(FONT_SYSFIXED);
726 #if CONFIG_KEYPAD == RECORDER_PAD
727 rb->lcd_putsxy(2, 8, "[OFF] to stop");
728 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
729 rb->lcd_putsxy(2, 28, "[F1] shuffle");
730 rb->lcd_putsxy(2, 38, "[F2] solution");
731 rb->lcd_putsxy(2, 48, "[F3] step by step");
732 #elif CONFIG_KEYPAD == ONDIO_PAD
733 rb->lcd_putsxy(2, 8, "[OFF] to stop");
734 rb->lcd_putsxy(2, 18, "[MODE] toggle");
735 rb->lcd_putsxy(2, 28, "[M-LEFT] shuffle");
736 rb->lcd_putsxy(2, 38, "[M-UP] solution");
737 rb->lcd_putsxy(2, 48, "[M-RIGHT] step by step");
738 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
739 (CONFIG_KEYPAD == IRIVER_H300_PAD)
740 rb->lcd_putsxy(2, 8, "[STOP] to stop");
741 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
742 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
743 rb->lcd_putsxy(2, 38, "[PLAY] solution");
744 rb->lcd_putsxy(2, 48, "[REC] step by step");
745 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
746 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
747 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
748 rb->lcd_putsxy(2, 8, "[S-MENU] to stop");
749 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
750 rb->lcd_putsxy(2, 28, "[S-LEFT] shuffle");
751 rb->lcd_putsxy(2, 38, "[S-PLAY] solution");
752 rb->lcd_putsxy(2, 48, "[S-RIGHT] step by step");
753 #elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
754 rb->lcd_putsxy(2, 8, "[POWER] to stop");
755 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
756 rb->lcd_putsxy(2, 28, "[REC] shuffle");
757 rb->lcd_putsxy(2, 38, "[PLAY..] solution");
758 rb->lcd_putsxy(2, 48, "[PLAY] step by step");
759 #elif CONFIG_KEYPAD == GIGABEAT_PAD
760 rb->lcd_putsxy(2, 8, "[POWER] to stop");
761 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
762 rb->lcd_putsxy(2, 28, "[MENU] shuffle");
763 rb->lcd_putsxy(2, 38, "[VOL+] solution");
764 rb->lcd_putsxy(2, 48, "[VOL-] step by step");
765 #elif CONFIG_KEYPAD == IRIVER_H10_PAD
766 rb->lcd_putsxy(2, 8, "[POWER] to stop");
767 rb->lcd_putsxy(2, 18, "[REW] toggle");
768 rb->lcd_putsxy(2, 28, "[PL-LEFT] shuffle");
769 rb->lcd_putsxy(2, 38, "[PL-RIGHT] solution");
770 rb->lcd_putsxy(2, 48, "[PL-UP] step by step");
771 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
772 rb->lcd_putsxy(2, 8, "[BACK] to stop");
773 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
774 rb->lcd_putsxy(2, 28, "[MENU] shuffle");
775 rb->lcd_putsxy(2, 38, "[VOL+] solution");
776 rb->lcd_putsxy(2, 48, "[VOL-] step by step");
777 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
778 (CONFIG_KEYPAD == SANSA_C200_PAD)
779 rb->lcd_putsxy(2, 8, "[POWER] to stop");
780 rb->lcd_putsxy(2, 18, "[SELECT] toggle");
781 rb->lcd_putsxy(2, 28, "[REC-LEFT] shuffle");
782 rb->lcd_putsxy(2, 38, "[REC-RIGHT] solution");
783 rb->lcd_putsxy(2, 48, "[REC-SEL] step by step");
784 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
785 rb->lcd_putsxy(2, 8, "[REC] to stop");
786 rb->lcd_putsxy(2, 18, "[PLAY] toggle");
787 rb->lcd_putsxy(2, 28, "[MODE] shuffle");
788 rb->lcd_putsxy(2, 38, "[MENU..] solution");
789 rb->lcd_putsxy(2, 48, "[MENU] step by step");
790 #endif
792 #ifdef HAVE_TOUCHSCREEN
793 rb->lcd_putsxy(2, 8, "[BOTTOMLEFT] to stop");
794 rb->lcd_putsxy(2, 18, "[CENTRE] toggle");
795 rb->lcd_putsxy(2, 28, "[TOPRIGHT] shuffle");
796 rb->lcd_putsxy(2, 38, "[BOTTOMLEFT] solution");
797 rb->lcd_putsxy(2, 48, "[BOTTOMRIGHT] step by step");
798 #endif
800 rb->lcd_update();
801 #else /* HAVE_LCD_CHARCELLS */
802 if (!init_gfx())
803 return PLUGIN_ERROR;
804 #endif
805 rb->button_get_w_tmo(HZ*3);
807 rb->lcd_clear_display();
808 draw_info_panel();
809 for (i=0; i<20; i++) {
810 spots[i]=1;
811 draw_spot(i);
813 rb->lcd_update();
814 rb->sleep(HZ*3/2);
815 rb->srand(*rb->current_tick);
817 rc = flipit_loop();
818 #ifdef HAVE_LCD_CHARCELLS
819 release_gfx();
820 #endif
821 return rc;