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[kugel-rb.git] / manual / configure_rockbox / sound_settings.tex
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1 % $Id$ %
2 \screenshot{configure_rockbox/images/ss-sound-settings}{The sound settings screen}{}
4 The sound settings menu offers a selection of sound settings you may
5 change to customise your listening experience.
7 \section{\label{ref:volume}Volume}
8 This setting adjusts the volume of your music. Like most professional
9 audio gear and many consumer audio products, Rockbox uses a decibel scale
10 where 0~dB is a reference that indicates the maximum volume that the \dap{}
11 can produce without possible distortion (clipping). All values lower than
12 this reference will be negative and yield a progressively softer volume.
13 \nopt{iriverh100,iriverh300,ondavx777}{%
14 Values higher than 0~dB are available and can be used to raise the
15 volume more than would otherwise be possible. These volume levels will
16 ordinarily lead to distorted sound, but might work nicely for music that has
17 an otherwise low volume level.
19 The volume can be adjusted from a
20 \opt{player}{minimum of -78~dB to a maximum of +18~dB.}%
21 \opt{recorder,recorderv2fm,ondio}{minimum of -100~dB to a maximum of +12~dB.}%
22 \opt{iriverh100,iriverh300}{minimum of -84~dB to a maximum of 0~dB.}%
23 \opt{iaudiom3,iaudiom5,iaudiox5,ipod3g,ipod4g,gigabeatf,mrobe100,mpiohd200}{%
24 minimum of -73~dB to a maximum of +6~dB.}%
25 \opt{ipodnano}{minimum of -72~dB to a maximum of +6~dB.}%
26 \opt{ipodvideo,cowond2}{minimum of -89~dB to a maximum of +6~dB.}%
27 \opt{ipodnano2g,ipodcolor,ipod1g2g,iriverh10,iriverh10_5gb,sansa,sansaAMS}{minimum of
28 -74~dB to a maximum of +6~dB.}%
29 \opt{gigabeats}{minimum of -90~dB to a maximum of +6~dB.}%
30 \opt{gigabeatf,vibe500}{minimum of -74~dB to a maximum of +6~dB.}%
31 \opt{ipodvideo}{\\Remark: Lowering the volume below -57~dB will also affect the line-out
32 and the recording gain.}
33 \opt{cowond2}{\\Remark: Lowering the volume below -57~dB will also affect the line-out.}
35 \nopt{gigabeats}{
36 \section{Bass}
37 This setting emphasises
38 \nopt{iriverh100,iriverh300}{or suppresses}
39 the lower (bass) frequencies in the sound. A value of 0~dB means that bass
40 sounds are unaltered (flat response).
41 \opt{masd}{The minimum setting is -15~dB and the maximum is 15~dB.}%
42 \opt{masf}{The minimum setting is -12~dB and the maximum is 12~dB.}%
43 \opt{iriverh100,iriverh300}{The minimum setting is 0~dB and the maximum is 24~dB.}%
44 \opt{ipodnano,ipodnano2g,ipodcolor,mpiohd200}{%
45 The minimum setting is -6~dB and the maximum is 9~dB.}%
46 \opt{ipodvideo}{The minimum setting is -12~dB and the maximum is 12~dB.}%
47 \opt{iaudiom3,iaudiom5,iaudiox5,sansa,sansaAMS,iriverh10,iriverh10_5gb,vibe500}{%
48 The minimum setting is -24~dB and the maximum is 24~dB.}
50 \opt{ipodvideo}{
51 \section{Bass Cutoff}
52 This setting controls the frequency below which the bass adjustment applies.
53 The setting has a range from 1 to 4, where a bigger number affects a bigger
54 range of bass frequencies. The actual cutoff frequency used for each setting
55 value will vary with sample rate.
58 \section{Treble}
59 This setting emphasises
60 \nopt{iriverh100,iriverh300}{or suppresses}
61 the higher (treble) frequencies in the sound. A value of 0~dB means that
62 treble sounds are unaltered (flat response).
63 \opt{masd}{The minimum setting is -15~dB and the maximum is 15~dB.}%
64 \opt{masf}{The minimum setting is -12~dB and the maximum is 12~dB.}%
65 \opt{iriverh100,iriverh300}{The minimum setting is 0~dB and the maximum is 6~dB.}%
66 \opt{ipodnano,ipodnano2g,ipodcolor,mpiohd200}{%
67 The minimum setting is -6~dB and the maximum is 9~dB.}%
68 \opt{ipodvideo}{The minimum setting is -12~dB and the maximum is 12~dB.}%
69 \opt{iaudiom3,iaudiom5,iaudiox5,sansa,sansaAMS,iriverh10,iriverh10_5gb,vibe500}{%
70 The minimum setting is -24~dB and the maximum is 24~dB.}
72 \opt{ipodvideo}{
73 \section{Treble Cutoff}
74 This setting controls the frequency above which the treble adjustment applies.
75 The setting has a range from 1 to 4, where a bigger number affects a smaller
76 range of treble frequencies. The actual cutoff frequency used for each setting
77 value will vary with sample rate.
81 \opt{gigabeats}{
82 \section{Tone Controls}
83 There is a five-band equalizer built into your \dap{} that allows you to
84 control various different parameters for each band. This equalizer is
85 implemented in hardware, and therefore does not tax the processor when in use.
86 Rockbox also features a more advanced five-band equalizer (see
87 \reference{ref:EQ}) that is implemented in software and allows more fine
88 grained control, but also requires more processor time.
90 \begin{description}
91 \item[Band 1 Gain.]
92 This band acts as a low shelf filter that boosts or lowers all
93 frequencies below a certain frequency limit, much as a ``bass''
94 control found on ordinary stereo systems does. The ``gain'' parameter
95 controls how much the loudness of the band is adjusted. Positive
96 numbers make the EQ band louder, while negative numbers make that EQ
97 band quieter.
98 \item[Bands 2-4 Gain.]
99 These bands act as peaking filters that boost or lower a frequency
100 range centered at a certain frequency. Graphic equalizers in home
101 stereos are usually peaking filters. The ``gain'' parameter controls
102 how much each band is adjusted as with the the low shelf filter.
103 \item[Band 5 Gain.]
104 Band 5 acts as a high shelf filter, boosting or lowering all
105 frequencies above a certain frequency limit, much like a ``treble''
106 control found on ordinary stereo systems does. As with the other bands,
107 ``gain'' controls how much each band is adjusted.
108 \item[Advanced Tone Control Settings.]
109 This submenu allows you to change advanced parameters for each band.
110 \end{description}
112 As a general guide, EQ band 1 should be used for low frequencies, EQ bands 2
113 to 4 should be used for mids, and EQ band 5 should be used for highs.\\*
115 \subsection{Advanced Tone Control Settings}
116 As in the previous menu, the ``gain'' setting controls how much the
117 loudness of the band is adjusted. In addition the following parameters
118 can be adjusted:
120 \begin{description}
121 \item[Band 1 Frequency.]
122 The ``frequency'' parameter sets where the shelving starts to take
123 effect. For example, a cutoff frequency of 80~Hz will adjust only very
124 low frequencies. A cutoff frequency of 175~Hz, on the other hand, will
125 adjust a much wider range of bass frequencies.
126 \item[Bands 2-4 Frequency.]
127 The ``frequency'' parameter for these bands sets the centre frequency of
128 the range that is affected by the gain set.
129 \item[Bands 2-4 Width.]
130 This parameter sets the width of the range around the centre frequency
131 that is affected by the tone control. The possible settings are
132 ``wide'' or ``narrow''.
133 \item[Band 5 Frequency.]
134 This works just as for band 1 frequency, except that it affects the
135 high frequency end of the spectrum instead of the low.
136 \end{description}
140 \section{Balance}
141 This setting controls the balance between the left and right channels. The
142 default, 0, means that the left and right outputs are equal in volume.
143 Negative numbers increase the volume of the left channel relative to the
144 right, positive numbers increase the volume of the right channel relative
145 to the left.
147 \section{Channels}
148 A stereo audio signal consists of two channels, left and right. The
149 \setting{Channels} setting determines if these channels are to be combined in
150 any way, and if so, in what manner they will be combined.
151 Available options are:
153 \begin{description}
154 \item[Stereo.]
155 Leave the audio signal unmodified.
156 \item[Mono.]
157 Combine both channels and send the resulting signal to both stereo
158 channels, resulting in a monophonic output.
159 \item[Custom.]
160 Allows you to manually specify a stereo width with the
161 \setting{Stereo Width} setting described later in this chapter.
162 \item[Mono Left.]
163 Plays the left channel in both stereo channels.
164 \item[Mono Right.]
165 Plays the right channel in both stereo channels.
166 \item[Karaoke.]
167 Removes all sound that is common to both channels. Since most
168 music is recorded with vocals being equally present in both channels
169 to make the singer sound centrally placed, this often (but not
170 always) has the effect of removing the voice track from a song. This
171 setting also very often has other undesirable effects on the sound.
172 \end{description}
174 \section{Stereo Width}
175 Stereo width allows you to manually specify the effect that is applied
176 when the \setting{Channels} setting is set to ``custom''.
177 All values below 100\% will progressively mix the contents of one channel
178 into the other. This has the effect of gradually centering the stereo image,
179 until you have monophonic sound at 0\%. Values above 100\% will progressively
180 remove components in one channel that is also present in the other. This has
181 the effect of widening the stereo field. A value of 100\% will leave the
182 stereo field unaltered.
184 \opt{masf}{
185 \section{Loudness}
186 When listening at low volumes, the ear will tend to make bass and treble
187 frequencies sound quieter than they really are. To compensate for this,
188 \setting{Loudness} is an effect which emphasises bass and treble in a fashion
189 suited to the human ear. Frequencies in the vocal range are unaffected, since
190 the human ear picks these up very easily at any sound level.
191 It is of course also possible to use this effect at higher volumes for
192 enhanced bass and treble.
195 \opt{masf}{
196 \section{Auto Volume}
197 Auto volume is a feature that automatically lowers the volume on loud parts,
198 and then slowly restores the volume to the previous level over a time
199 interval. This setting allows this time interval to be configured. Short
200 values like 20~ms are useful for ensuring a constant volume for in-car use and
201 other applications where background noise makes a constant loudness desirable.
202 A longer timeout means that the change in volume back to the previous level
203 will be smoother, so there will be fewer sharp changes in volume level.
206 \opt{masf}{
207 \section{Super Bass}
208 This setting changes the threshold at which bass frequencies are affected by
209 the \setting{Loudness} setting, making the sound of drums and bass guitar
210 louder in comparison to the rest of the sound. This setting only has an
211 effect if \setting{Loudness} is set to a value larger than 0~dB.
214 \opt{masf}{
215 \section{MDB {}-- Micronas Dynamic Bass}
216 The rest of the parameters in this menu relate to the Micronas Dynamic
217 Bass (MDB) function. MDB is designed to enable the user to hear bass
218 notes that the headphones and/or speakers are not capable of reproducing.
219 Every tone has a fundamental frequency (the ``main tone'') and also several
220 harmonics, which are related to that tone. The human brain has a mechanism
221 whereby it can actually infer the presence of bass notes from the higher
222 harmonics that they would generate.
224 The practical upshot of this is that MDB produces a more authentic sounding
225 bass by tricking the brain into believing it is hearing tones that the
226 headphones or speakers are not capable of reproducing.
228 The MDB parameters are as follows:
230 \begin{description}
231 \item[MDB enable.]
232 This turns the MDB feature on or off. For many users this will be the
233 only setting they need, since Rockbox picks sensible defaults for the
234 other parameters. MDB is turned off by default.
235 \item[MDB strength.]
236 How loud the harmonics generated by MDB will be.
237 \item[MDB Harmonics.]
238 The percentage of the low notes that is converted into harmonics.
239 If low notes are causing speaker distortion, this can be set to 100\%
240 to eliminate the fundamental completely and only produce harmonics in the
241 signal. If set to 0\% this is the same as turning the MDB feature off.
242 \item[MDB Centre Frequency.]
243 The cutoff frequency of your headphones or speakers. This is usually
244 given in the specification for the headphones/speakers.
245 \item[MDB shape.]
246 It is recommended that this parameter be set to 1.5 times the centre frequency.
248 This is the frequency up to which harmonics are generated. Some of the
249 lower fundamentals near the cut{}-off range will have their lower
250 harmonics cut, since they will be below the range of the speakers.
251 Fundamentals between the cut{}-off frequency and the lower frequency
252 will have their harmonics proportionally boosted to compensate and restore
253 the `loudness' of these notes.
255 For most users, the defaults should provide an improvement in sound
256 quality and can be safely left as they are. For reference, the defaults
257 Rockbox uses are:
259 \begin{table}[h!]
260 \begin{rbtabular}{0.5\textwidth}{Xc}{Setting & Value}{}{}
261 MDB Strength & 50~dB \\
262 MDB Harmonics & 48\% \\
263 MDB Centre Frequency & 60~Hz \\
264 MDB Shape & 90~Hz \\
265 \end{rbtabular}
266 \end{table}
268 \end{description}
271 \opt{swcodec}{
272 \section{Crossfeed}
273 Crossfeed attempts to make the experience of listening to music on
274 headphones more similar to listening to music with stereo speakers. When you
275 listen to music through speakers, each ear will hear sound originating from
276 both speakers. However, the sound from the left speaker reaches your right
277 ear slightly later than it does your left ear, and vice versa.\\
279 The human ear and brain together are very good at interpreting the time
280 differences between direct sounds and reflected sounds and using that
281 information to identify the direction that the sound is coming from. On the
282 other hand, when listening to headphones, each ear hears only the stereo
283 channel corresponding to it. The left ear hears only the left channel and
284 the right ear hears only the right channel. The result is that sound from
285 headphones does not provide the same spatial cues to your ear and brain as
286 speakers, and might for that reason sound unnatural to some listeners.\\
288 The crossfeed function uses an algorithm to feed a delayed and filtered
289 portion of the signal from the right channel into the left channel and vice
290 versa in order to simulate the spatial cues that the ear and brain receive
291 when listening to a set of loudspeakers placed in front of the listener. The
292 result is a more natural stereo image that can be especially appreciated in
293 older rock and jazz records, where one instrument is often hard-panned to
294 just one of the speakers. Many people will find such records tiring to listen
295 to using earphones and no crossfeed effect.\\
297 Crossfeed has the following settings:
298 \begin{description}
299 \item[Crossfeed.]
300 Selects whether the crossfeed effect is to be enabled or not.
301 \item[Direct Gain.]
302 How much the level of the audio that travels the direct path from a speaker
303 to the corresponding ear is supposed to be decreased.
304 \item[Cross Gain.]
305 How much the level of the audio that travels the cross path from a speaker
306 to the opposite ear is to be decreased.
307 \item[High-Frequency Attenuation.]
308 How much the upper frequencies of the cross path audio will be dampened.
309 Note that the total level of the higher frequencies will be a combination
310 of both this setting and the \setting{Cross Gain} setting.
311 \item[High-Frequency Cutoff.]
312 Decides at which frequency the cross path audio will start to be cut
313 by the amount described by the \setting{High-Frequency Attenuation}
314 setting.
315 \end{description}
317 Most users will find the default settings to yield satisfactory results, but
318 for the more adventurous user the settings can be fine-tuned to provide a
319 virtual speaker placement suited to ones preference.
320 % TODO: adapt the guidelines for crossfeed settings found here?
321 % http://www.ohl.to/interests-in-audio/crossfeed-and-eq-for-headphones/
322 Beware that the crossfeed function is capable of making the audio distort
323 if you choose settings which result in a too high output level.
326 \opt{swcodec}{
327 \section{\label{ref:EQ}Equalizer}
328 \screenshot{configure_rockbox/images/ss-equalizer}{The graphical equalizer}{}
329 Rockbox features a parametric equalizer (EQ). As the name suggests, a
330 parametric EQ lets you control several different parameters for each
331 band of the EQ. \nopt{gigabeats}{In some ways the EQ is similar to the
332 \setting{Bass} and \setting{Treble} settings described earlier, but the EQ
333 allows you to control the sound much more carefully.} \opt{gigabeats}{The EQ
334 is similar to the \setting{Tone Controls} described above, but allows more
335 delicate control.}\\
337 Rockbox's parametric EQ is composed of five different bands:
338 \begin{description}
339 \item[Band 0: Low shelf filter.]
340 The low shelf filter boosts or lowers all frequencies below a certain
341 frequency limit, much as the ``bass'' control found on ordinary
342 stereo systems does.
343 Adjust the ``cutoff'' frequency parameter to decide where the shelving
344 starts to take effect. For example, a cutoff frequency of 50~Hz will
345 adjust only very low frequencies. A cutoff frequency of 200~Hz, on the
346 other hand, will adjust a much wider range of bass frequencies.
347 The ``gain'' parameter controls how much the loudness of the band is
348 adjusted. Positive numbers make the EQ band louder, while negative
349 numbers make that EQ band quieter.
350 The ``Q'' parameter should always be set to 0.7 for the shelving
351 filters. Higher values will add a small boost around the cutoff
352 frequency that is almost always undesirable.
353 \item[Bands 1-3: Peaking filters.]
354 Peaking EQ filters boost or lower a frequency range centered at the
355 centre frequency chosen.
356 Graphic equalizers in home stereos are usually peaking
357 filters. The peaking filters in Rockbox's EQ lets you adjust three
358 different parameters for EQ bands 1 through 3. The ``centre'' parameter
359 controls the centre frequency of the frequency range that is affected
360 as described above.
361 The ``gain'' parameter controls how much each band is adjusted, and
362 works as for the low shelf filter.
363 Finally, the ``Q'' parameter controls how wide or narrow the affected
364 frequency range is. Higher Q values will affect a narrower band of
365 frequencies, while lower Q values will affect a wider band of
366 frequencies.
367 \item[Band 4: High shelf filter.]
368 A high shelf filter boosts or lowers all frequencies above a certain
369 frequency limit, much as the ``treble'' control found on ordinary
370 stereo systems does.
371 The high shelf filter is adjusted the same way as the low shelf filter,
372 except that it works on the high end of the frequency spectrum rather
373 than the low end.
374 \end{description}
375 As a general guide, EQ band 0 should be used for low frequencies, EQ bands 1
376 through 3 should be used for mids, and EQ band 4 should be used for highs.
378 \begin {description}
379 \item[Enable EQ.]
380 This option controls whether the EQ is on or off.
382 \item[Graphical EQ.]
383 This option brings up a graphic EQ screen, which allows adjustment of each of
384 the three parameters described above (gain, centre frequency, and Q) for each
385 of the five EQ bands.
387 \begin{btnmap}
388 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
389 ,GIGABEAT_S_PAD,SANSA_C200_PAD,IAUDIO_M3_PAD,MROBE100_PAD%
390 ,SANSA_CLIP_PAD}{\ButtonRight}
391 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
392 \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
393 \opt{PBELL_VIBE500_PAD}{\ButtonUp}
394 \opt{MPIO_HD200_PAD}{\ButtonVolUp}
395 \opt{touchscreen}{\TouchMidRight}
397 \opt{HAVEREMOTEKEYMAP}{
398 \opt{GIGABEAT_RC_PAD}{\ButtonRCFF}
399 \opt{IAUDIO_RC_PAD}{\ButtonRCRight}
401 Raises the highlighted parameter.
404 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD%
405 ,GIGABEAT_S_PAD,SANSA_C200_PAD,IAUDIO_M3_PAD,MROBE100_PAD%
406 ,SANSA_CLIP_PAD}{\ButtonLeft}
407 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
408 \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
409 \opt{PBELL_VIBE500_PAD}{\ButtonDown}
410 \opt{MPIO_HD200_PAD}{\ButtonVolDown}
411 \opt{touchscreen}{\TouchMidLeft}
413 \opt{HAVEREMOTEKEYMAP}{
414 \opt{GIGABEAT_RC_PAD}{\ButtonRCRew}
415 \opt{IAUDIO_RC_PAD}{\ButtonRCLeft}
417 Lowers the highlighted parameter.
420 \opt{IPOD_4G_PAD,IPOD_3G_PAD,PBELL_VIBE500_PAD}{\ButtonLeft}
421 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
422 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_M3_PAD,MROBE100_PAD%
423 ,SANSA_CLIP_PAD}{\ButtonUp}
424 \opt{IRIVER_H10_PAD,MPIO_HD200_PAD}{\ButtonRew}
425 \opt{touchscreen}{\ActionStdPrev}
427 \opt{HAVEREMOTEKEYMAP}{
428 \opt{IRIVER_RC_H100_PAD}{\ButtonRCRew}
429 \opt{GIGABEAT_RC_PAD}{\ButtonRCVolUp}
430 \opt{IAUDIO_RC_PAD}{\ButtonRCUp}
432 Moves to the previous EQ band.
435 \opt{IPOD_4G_PAD,IPOD_3G_PAD,PBELL_VIBE500_PAD}{\ButtonRight}
436 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
437 ,SANSA_FUZE_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_M3_PAD,MROBE100_PAD%
438 ,SANSA_CLIP_PAD}{\ButtonDown}
439 \opt{IRIVER_H10_PAD,MPIO_HD200_PAD}{\ButtonFF}
440 \opt{touchscreen}{\ActionStdNext}
442 \opt{HAVEREMOTEKEYMAP}{
443 \opt{IRIVER_RC_H100_PAD}{\ButtonRCFF}
444 \opt{GIGABEAT_RC_PAD}{\ButtonRCVolDown}
445 \opt{IAUDIO_RC_PAD}{\ButtonRCDown}
447 Moves to the next EQ band.
450 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,IAUDIO_X5_PAD%
451 ,SANSA_C200_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IPOD_VIDEO_PAD,SANSA_E200_PAD%
452 ,SANSA_FUZE_PAD,MROBE100_PAD,SANSA_CLIP_PAD}{\ButtonSelect}
453 \opt{MPIO_HD200_PAD}{\ButtonFunc}
454 \opt{PBELL_VIBE500_PAD}{\ButtonOK}
455 \opt{IRIVER_H10_PAD}{\ButtonRight}
456 \opt{IAUDIO_M3_PAD}{\ButtonPlay}
457 \opt{touchscreen}{\TouchCenter
458 \opt{COWON_D2_PAD}{/ \ButtonMenu}}
460 \opt{HAVEREMOTEKEYMAP}{
461 \opt{IRIVER_RC_H100_PAD}{\ButtonRCSelect}
462 \opt{GIGABEAT_RC_PAD,IAUDIO_RC_PAD}{\ButtonRCPlay}
464 Toggles the cursor among the three parameters (gain, centre frequency,
465 Q) for the selected EQ band
468 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
469 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
470 \opt{IAUDIO_X5_PAD}{\ButtonPower/\ButtonRec}
471 \opt{IAUDIO_M3_PAD,MPIO_HD200_PAD}{\ButtonRec}
472 \opt{SANSA_E200_PAD,SANSA_FUZE_PAD,IRIVER_H10_PAD}{\ButtonLeft}
473 \opt{GIGABEAT_PAD,GIGABEAT_S_PAD,SANSA_C200_PAD,MROBE100_PAD,SANSA_CLIP_PAD}{\ButtonPower}
474 \opt{PBELL_VIBE500_PAD}{\ButtonCancel}
475 \opt{touchscreen}{\TouchTopLeft
476 \opt{COWON_D2_PAD}{/ \ButtonPower}}
478 \opt{HAVEREMOTEKEYMAP}{
479 \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop}
480 \opt{GIGABEAT_RC_PAD}{\ButtonRCDsp}
481 \opt{IAUDIO_RC_PAD}{\ButtonRCRec}
483 Exits the graphic EQ screen.
485 \end{btnmap}
487 \item[Pre-cut.]
488 If too much gain is added through the graphical EQ, your music may distort.
489 The \setting{Precut} setting allows you to adjust the overall gain of the EQ.
491 If your music distorts when using the EQ, trying changing this setting to a
492 negative value.
494 \item[Simple EQ.]
495 This option provides an easier alternative for those who are daunted by all of
496 the parameters that can be adjusted using the graphical EQ. With the
497 \setting{Simple EQ}, the only parameter that can be adjusted is the gain.
499 \item[Advanced EQ.]
500 This sub menu provides options for adjusting the same parameters as the
501 \setting{Graphical EQ}. The only difference is that the parameters are
502 adjusted through textual menus rather than through a graphic interface.
504 \item[Save EQ Preset.]
505 This option saves the current EQ configuration in a \fname{.cfg} file.
507 \item[Browse EQ Presets.]
508 This menu displays a list of EQ presets, as well as any EQ configurations saved
509 using the \setting{Save EQ Preset} option. Users unfamiliar with the
510 operation of a parametric EQ may wish to use the presets instead of trying to
511 configure the EQ, or use the presets for designing their own custom EQ
512 settings.
514 \end{description}
517 \opt{swcodec}{
518 \section{Dithering}
519 This setting controls the dithering and noise shaping functionality of Rockbox.
521 Most of Rockbox' audio file decoders work at a higher bit depth than the 16 bits
522 used for output on the \daps{} audio connectors. The simplest way to
523 convert from one bit depth to another is simply discarding all the surplus bits.
524 This is the default behaviour, and adds distortion to the signal that will
525 vary in character along with the desired sound.
527 Dithering adds low-level noise to the signal prior to throwing away the surplus
528 bits, which gives the resulting signal a uniform noise floor which is
529 independent of the signal. Most people find this noise preferable to the
530 time-varying noise heard when not performing dithering.
532 After dithering, noise shaping is performed. This basically just pushes the
533 dithering noise to the parts of the frequency spectrum humans cannot hear so
534 easily. In Rockbox' case, some of the noise is pushed up to above 10~kHz.
536 This setting will be put to its best use when listening to dynamic music with
537 frequently occuring quiet parts, classical music being a typical example. It is
538 worth noting that the effects of dithering and noise shaping are very subtle,
539 and not easily noticable.
541 Rockbox uses highpass triangular distribution noise as the dithering noise
542 source, and a third order noise shaper.
545 \opt{swcodec}{%
546 \opt{pitchscreen}{%
547 \section{Timestretch}
548 Enabling \setting{Timestretch} allows you to change the playback speed without
549 it affecting the pitch of the recording. After enabling this feature and
550 rebooting, you can access this via the \setting{Pitch Screen}. This function is
551 intended for speech playback and may significantly dilute your listening
552 experience with more complex audio. See \reference{sec:pitchscreen} for more
553 details about how to use the feature.
557 \opt{swcodec}{
558 \section{Compressor}
559 The \setting{Compressor} reduces, or compresses, the dynamic range of the audio
560 signal. This makes the quieter and louder sections closer to the same volume
561 level by progressively reducing the gain of louder signals. When subsequently
562 amplified, this has the effect of making the quieter sections louder while
563 keeping the louder sections from clipping. This allows listening to the quiet
564 sections of dynamic material in noisy environments while preventing sudden loud
565 sections from being overbearing.
567 There are several settings associated with the compressor. The first, and most
568 important, is the \setting{Threshold}. The threshold is the audio input level
569 at which the compressor begins to act. Any level louder than the threshold
570 will be compressed to some extent. The maximum amount of compression, or the
571 quietest level at which the compressor will operate, is -24~dB. The default of
572 Off disables the compressor.
574 The \setting{Makeup Gain} setting has two options: Off and Auto. Off means
575 that the compressed audio will not be amplified after compression. The default
576 of Auto will amplify the signal so that the loudest possible signal after
577 compression will be just under the clipping limit. This is desirable because
578 the compressed signal without makeup gain is quieter than the input signal.
579 Makeup Gain in Auto restores the signal to the maximum possible level and
580 brings the quieter audio up with it. This is what makes it possible to hear
581 the quieter audio in noisy environments.
583 The \setting{Ratio} setting determines how aggressively the compressor reduces
584 gain above the threshold. For example, the 2:1 setting means that for each
585 two decibels of input signal above the threshold, the compressor will only
586 allow the output to appear as one decibel. The higher the ratio, the harder
587 the signal is compressed. The ratio setting of Limit means essentially a ratio
588 of infinity to one. In this case, the output signal is not allowed to exceed
589 the threshold at all.
591 The \setting{Knee} setting determines how abrupt the transition is from a
592 non-compressed signal to a compressed signal. Hard Knee means that the
593 transition occurs precisely at the threshold. The Soft Knee setting smoothes
594 the transition from plus or minus three decibels around the threshold.
596 The \setting{Release Time} setting sets the recovery time after the signal is
597 compressed. Once the compressor determines that compression is necessary,
598 the input signal is reduced appropriately, but the gain isn't allowed to
599 immediately return to normal levels. This is necessary to reduce artifacts
600 such as ``pumping.'' Instead, the gain is allowed to return to normal at the
601 chosen rate. Release Time is the time for the gain to recover by 10~dB.