Accept the last patch FS#10797 with a few changes by me (fixing side effects and...
[kugel-rb.git] / apps / gui / wps.c
bloba5394981ae68cbce828048ee91e919fc6acd093e
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2002 Jerome Kuptz
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include <stdio.h>
22 #include <string.h>
23 #include <stdlib.h>
24 #include "config.h"
26 #include "system.h"
27 #include "file.h"
28 #include "lcd.h"
29 #include "font.h"
30 #include "backlight.h"
31 #include "action.h"
32 #include "kernel.h"
33 #include "filetypes.h"
34 #include "sprintf.h"
35 #include "settings.h"
36 #include "skin_engine/skin_engine.h"
37 #include "mp3_playback.h"
38 #include "audio.h"
39 #include "usb.h"
40 #include "status.h"
41 #include "storage.h"
42 #include "screens.h"
43 #include "playlist.h"
44 #ifdef HAVE_LCD_BITMAP
45 #include "icons.h"
46 #include "peakmeter.h"
47 #endif
48 #include "lang.h"
49 #include "bookmark.h"
50 #include "misc.h"
51 #include "sound.h"
52 #include "onplay.h"
53 #include "abrepeat.h"
54 #include "playback.h"
55 #include "splash.h"
56 #include "cuesheet.h"
57 #include "ata_idle_notify.h"
58 #include "root_menu.h"
59 #include "backdrop.h"
60 #include "quickscreen.h"
61 #include "pitchscreen.h"
62 #include "appevents.h"
63 #include "viewport.h"
64 #include "pcmbuf.h"
65 #include "option_select.h"
66 #include "dsp.h"
67 #include "playlist_viewer.h"
68 #include "wps.h"
69 #include "statusbar-skinned.h"
71 #define RESTORE_WPS_INSTANTLY 0l
72 #define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
74 #define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
75 /* 3% of 30min file == 54s step size */
76 #define MIN_FF_REWIND_STEP 500
78 /* currently only one wps_state is needed, initialize to 0 */
79 struct wps_state wps_state = { .id3 = NULL };
80 static struct gui_wps gui_wps[NB_SCREENS] = {{ .data = NULL }};
81 static struct wps_data wps_datas[NB_SCREENS] = {{ .wps_loaded = 0 }};
82 static struct wps_sync_data wps_sync_data = { .do_full_update = false };
84 /* initial setup of wps_data */
85 static void wps_state_init(void);
86 static void track_changed_callback(void *param);
87 static void nextid3available_callback(void* param);
89 #define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
90 #ifdef HAVE_REMOTE_LCD
91 #define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
92 #define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
93 WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
94 #else
95 #define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
96 #endif
98 void wps_data_load(enum screen_type screen, const char *buf, bool isfile)
100 bool loaded_ok;
102 screens[screen].backdrop_unload(BACKDROP_SKIN_WPS);
104 #ifndef __PCTOOL__
106 * Hardcode loading WPS_DEFAULTCFG to cause a reset ideally this
107 * wants to be a virtual file. Feel free to modify dirbrowse()
108 * if you're feeling brave.
111 if (buf && ! strcmp(buf, DEFAULT_WPS(screen)) )
113 #ifdef HAVE_REMOTE_LCD
114 if (screen == SCREEN_REMOTE)
115 global_settings.rwps_file[0] = '\0';
116 else
117 #endif
118 global_settings.wps_file[0] = '\0';
119 buf = NULL;
122 #endif /* __PCTOOL__ */
124 loaded_ok = buf && skin_data_load(screen, gui_wps[screen].data, buf, isfile);
126 if (!loaded_ok) /* load the hardcoded default */
128 char *skin_buf[NB_SCREENS] = {
129 #ifdef HAVE_LCD_BITMAP
130 "%s%?it<%?in<%in. |>%it|%fn>\n"
131 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
132 "%s%?id<%id|%?d1<%d1|(root)>> %?iy<(%iy)|>\n\n"
133 "%al%pc/%pt%ar[%pp:%pe]\n"
134 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
135 "%pb\n%pm\n",
136 #else
137 "%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d2> - %?id<%id|%d1>\n"
138 "%pc%?ps<*|/>%pt\n",
139 #endif
140 #ifdef HAVE_REMOTE_LCD
141 "%s%?ia<%ia|%?d2<%d2|(root)>>\n"
142 "%s%?it<%?in<%in. |>%it|%fn>\n"
143 "%al%pc/%pt%ar[%pp:%pe]\n"
144 "%fbkBit %?fv<avg|> %?iv<(id3v%iv)|(no id3)>\n"
145 "%pb\n",
146 #endif
148 skin_data_load(screen, gui_wps[screen].data, skin_buf[screen], false);
152 void fade(bool fade_in, bool updatewps)
154 int fp_global_vol = global_settings.volume << 8;
155 int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
156 int fp_step = (fp_global_vol - fp_min_vol) / 30;
157 int i;
158 wps_state.is_fading = !fade_in;
159 if (fade_in) {
160 /* fade in */
161 int fp_volume = fp_min_vol;
163 /* zero out the sound */
164 sound_set_volume(fp_min_vol >> 8);
166 sleep(HZ/10); /* let audio thread run */
167 audio_resume();
169 while (fp_volume < fp_global_vol - fp_step) {
170 fp_volume += fp_step;
171 sound_set_volume(fp_volume >> 8);
172 if (updatewps)
174 FOR_NB_SCREENS(i)
175 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
177 sleep(1);
179 sound_set_volume(global_settings.volume);
181 else {
182 /* fade out */
183 int fp_volume = fp_global_vol;
185 while (fp_volume > fp_min_vol + fp_step) {
186 fp_volume -= fp_step;
187 sound_set_volume(fp_volume >> 8);
188 if (updatewps)
190 FOR_NB_SCREENS(i)
191 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
193 sleep(1);
195 audio_pause();
196 wps_state.is_fading = false;
197 #if CONFIG_CODEC != SWCODEC
198 #ifndef SIMULATOR
199 /* let audio thread run and wait for the mas to run out of data */
200 while (!mp3_pause_done())
201 #endif
202 sleep(HZ/10);
203 #endif
205 /* reset volume to what it was before the fade */
206 sound_set_volume(global_settings.volume);
210 static bool update_onvol_change(struct gui_wps * gwps)
212 skin_update(gwps, WPS_REFRESH_NON_STATIC);
214 #ifdef HAVE_LCD_CHARCELLS
215 splashf(0, "Vol: %3d dB",
216 sound_val2phys(SOUND_VOLUME, global_settings.volume));
217 return true;
218 #endif
219 return false;
223 bool ffwd_rew(int button)
225 unsigned int step = 0; /* current ff/rewind step */
226 unsigned int max_step = 0; /* maximum ff/rewind step */
227 int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
228 int direction = -1; /* forward=1 or backward=-1 */
229 bool exit = false;
230 bool usb = false;
231 int i = 0;
232 const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
234 if (button == ACTION_NONE)
236 status_set_ffmode(0);
237 return usb;
239 while (!exit)
241 switch ( button )
243 case ACTION_WPS_SEEKFWD:
244 direction = 1;
245 case ACTION_WPS_SEEKBACK:
246 if (wps_state.ff_rewind)
248 if (direction == 1)
250 /* fast forwarding, calc max step relative to end */
251 max_step = (wps_state.id3->length -
252 (wps_state.id3->elapsed +
253 ff_rewind_count)) *
254 FF_REWIND_MAX_PERCENT / 100;
256 else
258 /* rewinding, calc max step relative to start */
259 max_step = (wps_state.id3->elapsed + ff_rewind_count) *
260 FF_REWIND_MAX_PERCENT / 100;
263 max_step = MAX(max_step, MIN_FF_REWIND_STEP);
265 if (step > max_step)
266 step = max_step;
268 ff_rewind_count += step * direction;
270 /* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
271 step += step >> ff_rw_accel;
273 else
275 if ( (audio_status() & AUDIO_STATUS_PLAY) &&
276 wps_state.id3 && wps_state.id3->length )
278 if (!wps_state.paused)
279 #if (CONFIG_CODEC == SWCODEC)
280 audio_pre_ff_rewind();
281 #else
282 audio_pause();
283 #endif
284 #if CONFIG_KEYPAD == PLAYER_PAD
285 FOR_NB_SCREENS(i)
286 gui_wps[i].display->stop_scroll();
287 #endif
288 if (direction > 0)
289 status_set_ffmode(STATUS_FASTFORWARD);
290 else
291 status_set_ffmode(STATUS_FASTBACKWARD);
293 wps_state.ff_rewind = true;
295 step = 1000 * global_settings.ff_rewind_min_step;
297 else
298 break;
301 if (direction > 0) {
302 if ((wps_state.id3->elapsed + ff_rewind_count) >
303 wps_state.id3->length)
304 ff_rewind_count = wps_state.id3->length -
305 wps_state.id3->elapsed;
307 else {
308 if ((int)(wps_state.id3->elapsed + ff_rewind_count) < 0)
309 ff_rewind_count = -wps_state.id3->elapsed;
312 /* set the wps state ff_rewind_count so the progess info
313 displays corectly */
314 wps_state.ff_rewind_count = (wps_state.wps_time_countup == false)?
315 ff_rewind_count:-ff_rewind_count;
316 FOR_NB_SCREENS(i)
318 skin_update(&gui_wps[i],
319 WPS_REFRESH_PLAYER_PROGRESS |
320 WPS_REFRESH_DYNAMIC);
323 break;
325 case ACTION_WPS_STOPSEEK:
326 wps_state.id3->elapsed = wps_state.id3->elapsed+ff_rewind_count;
327 audio_ff_rewind(wps_state.id3->elapsed);
328 wps_state.ff_rewind_count = 0;
329 wps_state.ff_rewind = false;
330 status_set_ffmode(0);
331 #if (CONFIG_CODEC != SWCODEC)
332 if (!wps_state.paused)
333 audio_resume();
334 #endif
335 #ifdef HAVE_LCD_CHARCELLS
336 FOR_NB_SCREENS(i)
337 skin_update(&gui_wps[i], WPS_REFRESH_ALL);
338 #endif
339 exit = true;
340 break;
342 default:
343 if(default_event_handler(button) == SYS_USB_CONNECTED) {
344 status_set_ffmode(0);
345 usb = true;
346 exit = true;
348 break;
350 if (!exit)
352 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
353 #ifdef HAVE_TOUCHSCREEN
354 if (button == ACTION_TOUCHSCREEN)
355 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
356 #endif
359 return usb;
363 void display_keylock_text(bool locked)
365 int i;
366 FOR_NB_SCREENS(i)
367 gui_wps[i].display->stop_scroll();
369 splash(HZ, locked ? ID2P(LANG_KEYLOCK_ON) : ID2P(LANG_KEYLOCK_OFF));
375 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
376 static void gwps_caption_backlight(struct wps_state *state)
378 if (state && state->id3)
380 #ifdef HAVE_BACKLIGHT
381 if (global_settings.caption_backlight)
383 /* turn on backlight n seconds before track ends, and turn it off n
384 seconds into the new track. n == backlight_timeout, or 5s */
385 int n = global_settings.backlight_timeout * 1000;
387 if ( n < 1000 )
388 n = 5000; /* use 5s if backlight is always on or off */
390 if (((state->id3->elapsed < 1000) ||
391 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
392 (state->paused == false))
393 backlight_on();
395 #endif
396 #ifdef HAVE_REMOTE_LCD
397 if (global_settings.remote_caption_backlight)
399 /* turn on remote backlight n seconds before track ends, and turn it
400 off n seconds into the new track. n == remote_backlight_timeout,
401 or 5s */
402 int n = global_settings.remote_backlight_timeout * 1000;
404 if ( n < 1000 )
405 n = 5000; /* use 5s if backlight is always on or off */
407 if (((state->id3->elapsed < 1000) ||
408 ((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
409 (state->paused == false))
410 remote_backlight_on();
412 #endif
415 #endif
418 static void change_dir(int direction)
420 if (global_settings.prevent_skip)
421 return;
423 if (direction < 0)
424 audio_prev_dir();
425 else if (direction > 0)
426 audio_next_dir();
427 /* prevent the next dir to immediatly start being ffw'd */
428 action_wait_for_release();
431 static void prev_track(unsigned long skip_thresh)
433 if (wps_state.id3->elapsed < skip_thresh)
435 audio_prev();
436 return;
438 else
440 if (wps_state.id3->cuesheet)
442 curr_cuesheet_skip(wps_state.id3->cuesheet, -1, wps_state.id3->elapsed);
443 return;
446 if (!wps_state.paused)
447 #if (CONFIG_CODEC == SWCODEC)
448 audio_pre_ff_rewind();
449 #else
450 audio_pause();
451 #endif
453 audio_ff_rewind(0);
455 #if (CONFIG_CODEC != SWCODEC)
456 if (!wps_state.paused)
457 audio_resume();
458 #endif
462 static void next_track(void)
464 /* take care of if we're playing a cuesheet */
465 if (wps_state.id3->cuesheet)
467 if (curr_cuesheet_skip(wps_state.id3->cuesheet, 1, wps_state.id3->elapsed))
469 /* if the result was false, then we really want
470 to skip to the next track */
471 return;
475 audio_next();
478 static void play_hop(int direction)
480 long step = global_settings.skip_length*1000;
481 long elapsed = wps_state.id3->elapsed;
482 long remaining = wps_state.id3->length - elapsed;
484 if (step < 0)
486 if (direction < 0)
488 prev_track(DEFAULT_SKIP_TRESH);
489 return;
491 else if (remaining < DEFAULT_SKIP_TRESH*2)
493 next_track();
494 return;
496 else
497 elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
499 else if (!global_settings.prevent_skip &&
500 (!step ||
501 (direction > 0 && step >= remaining) ||
502 (direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
503 { /* Do normal track skipping */
504 if (direction > 0)
505 next_track();
506 else if (direction < 0)
507 prev_track(DEFAULT_SKIP_TRESH);
508 return;
510 else if (direction == 1 && step >= remaining)
512 #if CONFIG_CODEC == SWCODEC
513 if(global_settings.beep)
514 pcmbuf_beep(1000, 150, 1500*global_settings.beep);
515 #endif
516 return;
518 else if ((direction == -1 && elapsed < step))
520 elapsed = 0;
522 else
524 elapsed += step * direction;
526 if((audio_status() & AUDIO_STATUS_PLAY) && !wps_state.paused)
528 #if (CONFIG_CODEC == SWCODEC)
529 audio_pre_ff_rewind();
530 #else
531 audio_pause();
532 #endif
534 audio_ff_rewind(wps_state.id3->elapsed = elapsed);
535 #if (CONFIG_CODEC != SWCODEC)
536 if (!wps_state.paused)
537 audio_resume();
538 #endif
542 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
544 * If the user is unable to see the wps, because the display is deactivated,
545 * we suppress updates until the wps is activated again (the lcd driver will
546 * call this hook to issue an instant update)
547 * */
548 static void wps_lcd_activation_hook(void *param)
550 (void)param;
551 wps_sync_data.do_full_update = true;
552 /* force timeout in wps main loop, so that the update is instantly */
553 queue_post(&button_queue, BUTTON_NONE, 0);
555 #endif
557 static void gwps_leave_wps(void)
559 int i;
561 FOR_NB_SCREENS(i)
563 gui_wps[i].display->stop_scroll();
564 gui_wps[i].display->backdrop_show(BACKDROP_MAIN);
566 #ifdef HAVE_LCD_BITMAP
567 bool draw = false;
568 if (gui_wps[i].data->wps_sb_tag)
569 draw = gui_wps[i].data->show_sb_on_wps;
570 else if (statusbar_position(i) != STATUSBAR_OFF)
571 draw = true;
572 #endif
573 viewportmanager_theme_undo(i, draw);
577 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
578 /* Play safe and unregister the hook */
579 remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
580 #endif
581 /* unhandle statusbar update delay */
582 sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
586 * display the wps on entering or restoring */
587 static void gwps_enter_wps(void)
589 int i;
590 FOR_NB_SCREENS(i)
592 struct gui_wps *gwps = &gui_wps[i];
593 struct screen *display = gwps->display;
594 #ifdef HAVE_LCD_BITMAP
595 bool draw = false;
596 if (gui_wps[i].data->wps_sb_tag)
597 draw = gui_wps[i].data->show_sb_on_wps;
598 else if (statusbar_position(i) != STATUSBAR_OFF)
599 draw = true;
600 #endif
601 viewportmanager_theme_enable(i, draw, NULL);
603 display->stop_scroll();
604 /* Update the values in the first (default) viewport - in case the user
605 has modified the statusbar or colour settings */
606 #if LCD_DEPTH > 1
607 if (display->depth > 1)
609 struct viewport *vp = &find_viewport(VP_DEFAULT_LABEL, gwps->data)->vp;
610 vp->fg_pattern = display->get_foreground();
611 vp->bg_pattern = display->get_background();
613 #endif
614 display->backdrop_show(BACKDROP_SKIN_WPS);
615 skin_update(gwps, WPS_REFRESH_ALL);
619 #ifdef HAVE_TOUCHSCREEN
620 int wps_get_touchaction(struct wps_data *data)
622 short x,y;
623 short vx, vy;
624 int type = action_get_touchscreen_press(&x, &y);
625 static int last_action = ACTION_NONE;
626 struct touchregion *r;
627 bool repeated = (type == BUTTON_REPEAT);
628 bool released = (type == BUTTON_REL);
629 struct skin_token_list *regions = data->touchregions;
630 while (regions)
632 r = (struct touchregion *)regions->token->value.data;
633 /* make sure this region's viewport is visible */
634 if (r->wvp->hidden_flags&VP_DRAW_HIDDEN)
636 regions = regions->next;
637 continue;
639 /* check if it's inside this viewport */
640 if (viewport_point_within_vp(&(r->wvp->vp), x, y))
641 { /* reposition the touch inside the viewport since touchregions
642 * are relative to a preceding viewport */
643 vx = x - r->wvp->vp.x;
644 vy = y - r->wvp->vp.y;
645 /* now see if the point is inside this region */
646 if (vx >= r->x && vx < r->x+r->width &&
647 vy >= r->y && vy < r->y+r->height)
649 /* reposition the touch within the area */
650 vx -= r->x;
651 vy -= r->y;
653 switch(r->type)
655 case WPS_TOUCHREGION_ACTION:
656 if ((repeated && r->repeat) || (released && !r->repeat))
658 last_action = r->action;
659 return r->action;
661 break;
662 case WPS_TOUCHREGION_SCROLLBAR:
663 if(r->width > r->height)
664 /* landscape */
665 wps_state.id3->elapsed = (vx *
666 wps_state.id3->length) / r->width;
667 else
668 /* portrait */
669 wps_state.id3->elapsed = (vy *
670 wps_state.id3->length) / r->height;
672 if (!wps_state.paused)
673 #if (CONFIG_CODEC == SWCODEC)
674 audio_pre_ff_rewind();
675 #else
676 audio_pause();
677 #endif
678 audio_ff_rewind(wps_state.id3->elapsed);
679 #if (CONFIG_CODEC != SWCODEC)
680 if (!wps_state.paused)
681 audio_resume();
682 #endif
683 break;
684 case WPS_TOUCHREGION_VOLUME:
686 const int min_vol = sound_min(SOUND_VOLUME);
687 const int max_vol = sound_max(SOUND_VOLUME);
688 if(r->width > r->height)
689 /* landscape */
690 global_settings.volume = (vx *
691 (max_vol - min_vol)) / r->width;
692 else
693 /* portrait */
694 global_settings.volume = (vy *
695 (max_vol-min_vol)) / r->height;
697 global_settings.volume += min_vol;
698 setvol();
699 return ACTION_REDRAW;
704 regions = regions->next;
707 if ((last_action == ACTION_WPS_SEEKBACK || last_action == ACTION_WPS_SEEKFWD))
708 return ACTION_WPS_STOPSEEK;
709 last_action = ACTION_TOUCHSCREEN;
710 return ACTION_TOUCHSCREEN;
712 #endif
713 /* The WPS can be left in two ways:
714 * a) call a function, which draws over the wps. In this case, the wps
715 * will be still active (i.e. the below function didn't return)
716 * b) return with a value evaluated by root_menu.c, in this case the wps
717 * is really left, and root_menu will handle the next screen
719 * In either way, call gwps_leave_wps(), in order to restore the correct
720 * "main screen" backdrops and statusbars
722 long gui_wps_show(void)
724 long button = 0;
725 bool restore = true;
726 long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
727 bool exit = false;
728 bool bookmark = false;
729 bool update = false;
730 bool vol_changed = false;
731 int i;
732 long last_left = 0, last_right = 0;
734 #ifdef HAVE_LCD_CHARCELLS
735 status_set_audio(true);
736 status_set_param(false);
737 #endif
739 #ifdef AB_REPEAT_ENABLE
740 ab_repeat_init();
741 ab_reset_markers();
742 #endif
743 wps_state_init();
745 while ( 1 )
747 bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
749 /* did someone else (i.e power thread) change audio pause mode? */
750 if (wps_state.paused != audio_paused) {
751 wps_state.paused = audio_paused;
753 /* if another thread paused audio, we are probably in car mode,
754 about to shut down. lets save the settings. */
755 if (wps_state.paused) {
756 settings_save();
757 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
758 call_storage_idle_notifys(true);
759 #endif
762 #ifdef HAVE_LCD_BITMAP
763 /* when the peak meter is enabled we want to have a
764 few extra updates to make it look smooth. On the
765 other hand we don't want to waste energy if it
766 isn't displayed */
767 bool pm=false;
768 FOR_NB_SCREENS(i)
770 if(gui_wps[i].data->peak_meter_enabled)
771 pm = true;
774 if (pm) {
775 long next_refresh = current_tick;
776 long next_big_refresh = current_tick + HZ / 5;
777 button = BUTTON_NONE;
778 while (TIME_BEFORE(current_tick, next_big_refresh)) {
779 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_NOBLOCK);
780 /* check for restore to not let the peakmeter delay the
781 * initial draw of the wps, don't delay handling of button
782 * presses either */
783 if (button != ACTION_NONE || restore) {
784 break;
786 peak_meter_peek();
787 sleep(0); /* Sleep until end of current tick. */
789 if (TIME_AFTER(current_tick, next_refresh)) {
790 FOR_NB_SCREENS(i)
792 if(gui_wps[i].data->peak_meter_enabled)
793 skin_update(&gui_wps[i], WPS_REFRESH_PEAK_METER);
794 next_refresh += HZ / PEAK_METER_FPS;
801 /* The peak meter is disabled
802 -> no additional screen updates needed */
803 else
804 #endif
805 { /* 1 is the minimum timeout which lets other threads run.
806 * audio thread (apprently) needs to run before displaying the wps
807 * or bad things happen with regards to cuesheet
808 * (probably a race condition, on sh at least) */
809 button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,
810 restore ? 1 : HZ/5);
813 /* Exit if audio has stopped playing. This happens e.g. at end of
814 playlist or if using the sleep timer. */
815 if (!(audio_status() & AUDIO_STATUS_PLAY))
816 exit = true;
817 #ifdef HAVE_TOUCHSCREEN
818 if (button == ACTION_TOUCHSCREEN)
819 button = wps_get_touchaction(gui_wps[SCREEN_MAIN].data);
820 #endif
821 /* The iPods/X5/M5 use a single button for the A-B mode markers,
822 defined as ACTION_WPSAB_SINGLE in their config files. */
823 #ifdef ACTION_WPSAB_SINGLE
824 if (!global_settings.party_mode && ab_repeat_mode_enabled())
826 static int wps_ab_state = 0;
827 if (button == ACTION_WPSAB_SINGLE)
829 switch (wps_ab_state)
831 case 0: /* set the A spot */
832 button = ACTION_WPS_ABSETA_PREVDIR;
833 break;
834 case 1: /* set the B spot */
835 button = ACTION_WPS_ABSETB_NEXTDIR;
836 break;
837 case 2:
838 button = ACTION_WPS_ABRESET;
839 break;
841 wps_ab_state = (wps_ab_state+1) % 3;
844 #endif
845 switch(button)
847 case ACTION_WPS_CONTEXT:
849 gwps_leave_wps();
850 /* if music is stopped in the context menu we want to exit the wps */
851 if (onplay(wps_state.id3->path,
852 FILE_ATTR_AUDIO, CONTEXT_WPS) == ONPLAY_MAINMENU
853 || !audio_status())
854 return GO_TO_ROOT;
855 restore = true;
857 break;
859 case ACTION_WPS_BROWSE:
860 #ifdef HAVE_LCD_CHARCELLS
861 status_set_record(false);
862 status_set_audio(false);
863 #endif
864 gwps_leave_wps();
865 return GO_TO_PREVIOUS_BROWSER;
866 break;
868 /* play/pause */
869 case ACTION_WPS_PLAY:
870 if (global_settings.party_mode)
871 break;
872 if ( wps_state.paused )
874 wps_state.paused = false;
875 if ( global_settings.fade_on_stop )
876 fade(true, true);
877 else
878 audio_resume();
880 else
882 wps_state.paused = true;
883 if ( global_settings.fade_on_stop )
884 fade(false, true);
885 else
886 audio_pause();
887 settings_save();
888 #if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
889 call_storage_idle_notifys(true); /* make sure resume info is saved */
890 #endif
892 break;
894 case ACTION_WPS_VOLUP:
895 global_settings.volume++;
896 vol_changed = true;
897 break;
898 case ACTION_WPS_VOLDOWN:
899 global_settings.volume--;
900 vol_changed = true;
901 break;
902 /* fast forward
903 OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
904 case ACTION_WPS_SEEKFWD:
905 if (global_settings.party_mode)
906 break;
907 if (current_tick -last_right < HZ)
909 if (wps_state.id3->cuesheet)
911 audio_next();
913 else
915 change_dir(1);
918 else
919 ffwd_rew(ACTION_WPS_SEEKFWD);
920 last_right = last_left = 0;
921 break;
922 /* fast rewind
923 OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
924 case ACTION_WPS_SEEKBACK:
925 if (global_settings.party_mode)
926 break;
927 if (current_tick -last_left < HZ)
929 if (wps_state.id3->cuesheet)
931 if (!wps_state.paused)
932 #if (CONFIG_CODEC == SWCODEC)
933 audio_pre_ff_rewind();
934 #else
935 audio_pause();
936 #endif
937 audio_ff_rewind(0);
939 else
941 change_dir(-1);
944 else
945 ffwd_rew(ACTION_WPS_SEEKBACK);
946 last_left = last_right = 0;
947 break;
949 /* prev / restart */
950 case ACTION_WPS_SKIPPREV:
951 if (global_settings.party_mode)
952 break;
953 last_left = current_tick;
954 #ifdef AB_REPEAT_ENABLE
955 /* if we're in A/B repeat mode and the current position
956 is past the A marker, jump back to the A marker... */
957 if ( ab_repeat_mode_enabled() )
959 if ( ab_after_A_marker(wps_state.id3->elapsed) )
961 ab_jump_to_A_marker();
962 break;
963 #if (AB_REPEAT_ENABLE == 2)
964 } else {
965 ab_reset_markers();
966 #endif
969 else
970 /* ...otherwise, do it normally */
971 #endif
972 play_hop(-1);
973 break;
975 /* next
976 OR if skip length set, hop by predetermined amount. */
977 case ACTION_WPS_SKIPNEXT:
978 if (global_settings.party_mode)
979 break;
980 last_right = current_tick;
981 #ifdef AB_REPEAT_ENABLE
982 /* if we're in A/B repeat mode and the current position is
983 before the A marker, jump to the A marker... */
984 if ( ab_repeat_mode_enabled() )
986 if ( ab_before_A_marker(wps_state.id3->elapsed) )
988 ab_jump_to_A_marker();
989 break;
990 #if (AB_REPEAT_ENABLE == 2)
991 } else {
992 ab_reset_markers();
993 #endif
996 else
997 /* ...otherwise, do it normally */
998 #endif
999 play_hop(1);
1000 break;
1001 /* next / prev directories */
1002 /* and set A-B markers if in a-b mode */
1003 case ACTION_WPS_ABSETB_NEXTDIR:
1004 if (global_settings.party_mode)
1005 break;
1006 #if defined(AB_REPEAT_ENABLE)
1007 if (ab_repeat_mode_enabled())
1009 ab_set_B_marker(wps_state.id3->elapsed);
1010 ab_jump_to_A_marker();
1012 else
1013 #endif
1015 change_dir(1);
1017 break;
1018 case ACTION_WPS_ABSETA_PREVDIR:
1019 if (global_settings.party_mode)
1020 break;
1021 #if defined(AB_REPEAT_ENABLE)
1022 if (ab_repeat_mode_enabled())
1023 ab_set_A_marker(wps_state.id3->elapsed);
1024 else
1025 #endif
1027 change_dir(-1);
1029 break;
1030 /* menu key functions */
1031 case ACTION_WPS_MENU:
1032 gwps_leave_wps();
1033 return GO_TO_ROOT;
1034 break;
1037 #ifdef HAVE_QUICKSCREEN
1038 case ACTION_WPS_QUICKSCREEN:
1040 gwps_leave_wps();
1041 if (quick_screen_quick(button))
1042 return GO_TO_ROOT;
1043 restore = true;
1045 break;
1046 #endif /* HAVE_QUICKSCREEN */
1048 /* screen settings */
1049 #ifdef BUTTON_F3
1050 case ACTION_F3:
1052 gwps_leave_wps();
1053 if (quick_screen_f3(BUTTON_F3))
1054 return GO_TO_ROOT;
1055 restore = true;
1057 break;
1058 #endif /* BUTTON_F3 */
1060 /* pitch screen */
1061 #ifdef HAVE_PITCHSCREEN
1062 case ACTION_WPS_PITCHSCREEN:
1064 gwps_leave_wps();
1065 if (1 == gui_syncpitchscreen_run())
1066 return GO_TO_ROOT;
1067 restore = true;
1069 break;
1070 #endif /* HAVE_PITCHSCREEN */
1072 #ifdef AB_REPEAT_ENABLE
1073 /* reset A&B markers */
1074 case ACTION_WPS_ABRESET:
1075 if (ab_repeat_mode_enabled())
1077 ab_reset_markers();
1078 update = true;
1080 break;
1081 #endif /* AB_REPEAT_ENABLE */
1083 /* stop and exit wps */
1084 case ACTION_WPS_STOP:
1085 if (global_settings.party_mode)
1086 break;
1087 bookmark = true;
1088 exit = true;
1089 break;
1091 case ACTION_WPS_ID3SCREEN:
1093 gwps_leave_wps();
1094 if (browse_id3())
1095 return GO_TO_ROOT;
1096 restore = true;
1098 break;
1099 #ifdef HAVE_TOUCHSCREEN
1100 case ACTION_TOUCH_SHUFFLE: /* toggle shuffle mode */
1102 global_settings.playlist_shuffle =
1103 !global_settings.playlist_shuffle;
1104 #if CONFIG_CODEC == SWCODEC
1105 dsp_set_replaygain();
1106 #endif
1107 if (global_settings.playlist_shuffle)
1108 playlist_randomise(NULL, current_tick, true);
1109 else
1110 playlist_sort(NULL, true);
1112 break;
1113 case ACTION_TOUCH_REPMODE: /* cycle the repeat mode setting */
1115 const struct settings_list *rep_setting =
1116 find_setting(&global_settings.repeat_mode, NULL);
1117 option_select_next_val(rep_setting, false, true);
1118 audio_flush_and_reload_tracks();
1120 break;
1121 #endif /* HAVE_TOUCHSCREEN */
1122 /* this case is used by the softlock feature
1123 * it requests a full update here */
1124 case ACTION_REDRAW:
1125 wps_sync_data.do_full_update = true;
1126 break;
1127 case ACTION_NONE: /* Timeout, do a partial update */
1128 update = true;
1129 ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
1130 break;
1131 #ifdef HAVE_RECORDING
1132 case ACTION_WPS_REC:
1133 exit = true;
1134 break;
1135 #endif
1136 case SYS_POWEROFF:
1137 default_event_handler(SYS_POWEROFF);
1138 break;
1139 case ACTION_WPS_VIEW_PLAYLIST:
1140 gwps_leave_wps();
1141 if (playlist_viewer()) /* true if USB connected */
1142 return GO_TO_ROOT;
1143 restore = true;
1144 break;
1145 default:
1146 if(default_event_handler(button) == SYS_USB_CONNECTED)
1148 gwps_leave_wps();
1149 return GO_TO_ROOT;
1151 update = true;
1152 break;
1155 if (vol_changed)
1157 bool res = false;
1158 vol_changed = false;
1159 setvol();
1160 FOR_NB_SCREENS(i)
1162 if(update_onvol_change(&gui_wps[i]))
1163 res = true;
1165 if (res) {
1166 restore = true;
1167 restoretimer = RESTORE_WPS_NEXT_SECOND;
1172 if (restore &&
1173 ((restoretimer == RESTORE_WPS_INSTANTLY) ||
1174 TIME_AFTER(current_tick, restoretimer)))
1176 restore = false;
1177 restoretimer = RESTORE_WPS_INSTANTLY;
1178 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1179 add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
1180 #endif
1181 /* we remove the update delay since it's not very usable in the wps,
1182 * e.g. during volume changing or ffwd/rewind */
1183 sb_skin_set_update_delay(0);
1184 wps_sync_data.do_full_update = update = false;
1185 gwps_enter_wps();
1187 else if (wps_sync_data.do_full_update || update)
1189 #if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
1190 gwps_caption_backlight(&wps_state);
1191 #endif
1192 FOR_NB_SCREENS(i)
1194 #if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
1195 /* currently, all remotes are readable without backlight
1196 * so still update those */
1197 if (lcd_active() || (i != SCREEN_MAIN))
1198 #endif
1200 skin_update(&gui_wps[i], WPS_REFRESH_NON_STATIC);
1203 wps_sync_data.do_full_update = false;
1204 update = false;
1207 if (exit) {
1208 #ifdef HAVE_LCD_CHARCELLS
1209 status_set_record(false);
1210 status_set_audio(false);
1211 #endif
1212 if (global_settings.fade_on_stop)
1213 fade(false, true);
1215 if (bookmark)
1216 bookmark_autobookmark();
1217 audio_stop();
1218 #ifdef AB_REPEAT_ENABLE
1219 ab_reset_markers();
1220 #endif
1221 gwps_leave_wps();
1222 #ifdef HAVE_RECORDING
1223 if (button == ACTION_WPS_REC)
1224 return GO_TO_RECSCREEN;
1225 #endif
1226 if (global_settings.browse_current)
1227 return GO_TO_PREVIOUS_BROWSER;
1228 return GO_TO_PREVIOUS;
1231 if (button && !IS_SYSEVENT(button) )
1232 storage_spin();
1234 return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
1237 /* this is called from the playback thread so NO DRAWING! */
1238 static void track_changed_callback(void *param)
1240 wps_state.id3 = (struct mp3entry*)param;
1241 wps_state.nid3 = audio_next_track();
1242 if (wps_state.id3->cuesheet)
1244 cue_find_current_track(wps_state.id3->cuesheet, wps_state.id3->elapsed);
1245 cue_spoof_id3(wps_state.id3->cuesheet, wps_state.id3);
1247 wps_sync_data.do_full_update = true;
1249 static void nextid3available_callback(void* param)
1251 (void)param;
1252 wps_state.nid3 = audio_next_track();
1253 wps_sync_data.do_full_update = true;
1257 static void wps_state_init(void)
1259 wps_state.ff_rewind = false;
1260 wps_state.paused = false;
1261 if(audio_status() & AUDIO_STATUS_PLAY)
1263 wps_state.id3 = audio_current_track();
1264 wps_state.nid3 = audio_next_track();
1266 else
1268 wps_state.id3 = NULL;
1269 wps_state.nid3 = NULL;
1271 /* We'll be updating due to restore initialized with true */
1272 wps_sync_data.do_full_update = false;
1273 /* add the WPS track event callbacks */
1274 add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
1275 add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
1279 void gui_sync_wps_init(void)
1281 int i;
1282 FOR_NB_SCREENS(i)
1284 #ifdef HAVE_ALBUMART
1285 wps_datas[i].albumart = NULL;
1286 wps_datas[i].playback_aa_slot = -1;
1287 #endif
1288 gui_wps[i].data = &wps_datas[i];
1289 gui_wps[i].display = &screens[i];
1290 /* Currently no seperate wps_state needed/possible
1291 so use the only available ( "global" ) one */
1292 gui_wps[i].state = &wps_state;
1293 gui_wps[i].display->backdrop_unload(BACKDROP_SKIN_WPS);
1294 /* must point to the same struct for both screens */
1295 gui_wps[i].sync_data = &wps_sync_data;
1300 #ifdef IPOD_ACCESSORY_PROTOCOL
1301 bool is_wps_fading(void)
1303 return wps_state.is_fading;
1306 int wps_get_ff_rewind_count(void)
1308 return wps_state.ff_rewind_count;
1310 #endif