FS#11081 - Hotkey patch. Many targets supported, but some keymaps need work before...
[kugel-rb.git] / apps / keymaps / keymap-yh8xx_yh9xx.c
blobc64263d809a521173eca31f4ba9768dfcf6a0e1f
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id: keymap-h1x0_h3x0.c 17847 2008-06-28 18:10:04Z bagder $
10 * Copyright (C) 2006 Jonathan Gordon
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 /* Button Code Definitions for samsung yh-820 / yh-920 / yh-925 target */
23 #include <stdio.h>
24 #include <string.h>
25 #include <stdlib.h>
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
32 /*
33 * The format of the list is as follows
34 * { Action Code, Button code, Prereq button code }
35 * if there's no need to check the previous button's value, use BUTTON_NONE
36 * Insert LAST_ITEM_IN_LIST at the end of each mapping
39 /* CONTEXT_CUSTOM's used in this file...
41 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
42 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
43 i.e where up/down is inc/dec
44 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
49 static const struct button_mapping button_context_standard[] = {
50 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
51 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
52 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
54 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
55 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
56 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
57 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
59 { ACTION_STD_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
60 /* kludge: pressing 2 directional buttons is easy on this target */
61 { ACTION_STD_QUICKSCREEN, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT,
62 BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT },
64 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
66 LAST_ITEM_IN_LIST
67 }; /* button_context_standard */
69 static const struct button_mapping button_context_wps[] = {
70 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
71 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
73 { ACTION_WPS_SKIPNEXT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
74 { ACTION_WPS_SEEKFWD, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
75 { ACTION_WPS_STOPSEEK, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
77 { ACTION_WPS_SKIPPREV, BUTTON_REW|BUTTON_REL, BUTTON_REW },
78 { ACTION_WPS_SEEKBACK, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
79 { ACTION_WPS_STOPSEEK, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
81 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_PLAY|BUTTON_RIGHT, BUTTON_PLAY },
82 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_PLAY|BUTTON_LEFT, BUTTON_PLAY },
83 { ACTION_WPS_ABRESET, BUTTON_PLAY|BUTTON_UP, BUTTON_PLAY },
85 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
87 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
88 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
90 { ACTION_WPS_BROWSE, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
92 /* these match context_standard */
93 { ACTION_WPS_MENU, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
94 { ACTION_WPS_CONTEXT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
95 /* kludge: pressing 2 directional buttons is easy on this target */
96 { ACTION_WPS_QUICKSCREEN, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT,
97 BUTTON_LEFT|BUTTON_DOWN|BUTTON_REPEAT },
99 #ifdef HAVE_HOTKEY
100 { ACTION_WPS_HOTKEY, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
101 #else
102 { ACTION_WPS_VIEW_PLAYLIST, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
103 #endif
104 { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
106 LAST_ITEM_IN_LIST
107 }; /* button_context_wps */
109 static const struct button_mapping button_context_list[] = {
110 #ifdef SAMSUNG_YH820
111 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_UP, BUTTON_REC },
112 { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_DOWN, BUTTON_REC },
113 #else
114 { ACTION_LISTTREE_PGUP, BUTTON_FFWD, BUTTON_NONE },
115 { ACTION_LISTTREE_PGDOWN, BUTTON_REW, BUTTON_NONE },
116 #endif
118 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
119 }; /* button_context_list */
121 static const struct button_mapping button_context_tree[] = {
122 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
123 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
124 #ifdef HAVE_HOTKEY
125 // { ACTION_TREE_HOTKEY, BUTTON_NONE, BUTTON_NONE },
126 #endif
128 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
129 }; /* button_context_tree */
131 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
132 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
134 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
135 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
137 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
138 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
140 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE)
143 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
144 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
145 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
146 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
148 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
149 { ACTION_TREE_PGLEFT, BUTTON_REW|BUTTON_REL, BUTTON_REW|BUTTON_REPEAT },
151 { ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
152 { ACTION_TREE_PGRIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD|BUTTON_REPEAT },
154 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE)
157 static const struct button_mapping button_context_settings[] = {
158 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
159 { ACTION_SETTINGS_INCREPEAT,BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
162 { ACTION_SETTINGS_DECREPEAT,BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
164 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
165 { ACTION_STD_PREV, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
166 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
168 { ACTION_STD_NEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
169 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
173 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
174 }; /* button_context_settings */
176 static const struct button_mapping button_context_settings_right_is_inc[] = {
177 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
178 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
181 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
183 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
184 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
187 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_SETTINGS_RESET, BUTTON_PLAY, BUTTON_NONE },
191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
192 }; /* button_context_settingsgraphical */
194 static const struct button_mapping button_context_yesno[] = {
195 { ACTION_YESNO_ACCEPT, BUTTON_RIGHT, BUTTON_NONE },
197 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
198 }; /* button_context_settings_yesno */
200 static const struct button_mapping button_context_colorchooser[] = {
201 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
203 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS)
204 }; /* button_context_settings_colorchooser */
206 static const struct button_mapping button_context_eq[] = {
207 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS)
210 }; /* button_context_settings_context_eq */
212 static const struct button_mapping button_context_bmark[] = {
213 { ACTION_BMS_DELETE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
215 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST)
216 }; /* button_context_settings_bmark */
218 static const struct button_mapping button_context_time[] = {
219 { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
220 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
222 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
223 }; /* button_context_settings_bmark */
225 static const struct button_mapping button_context_quickscreen[] = {
226 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
227 { ACTION_NONE, BUTTON_LEFT|BUTTON_DOWN|BUTTON_REL,BUTTON_NONE },
229 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REL, BUTTON_UP },
230 { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
232 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
233 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
235 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
236 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
239 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
241 { ACTION_STD_CANCEL, BUTTON_PLAY, BUTTON_NONE },
242 { ACTION_STD_CANCEL, BUTTON_FFWD, BUTTON_NONE },
244 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
245 }; /* button_context_quickscreen */
247 static const struct button_mapping button_context_pitchscreen[] = {
248 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
249 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
252 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
254 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
255 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
257 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
258 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
260 { ACTION_PS_TOGGLE_MODE, BUTTON_FFWD, BUTTON_NONE },
261 { ACTION_PS_RESET, BUTTON_REW, BUTTON_NONE },
262 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
264 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
265 }; /* button_context_pitchcreen */
267 static const struct button_mapping button_context_recscreen[] = {
268 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
269 #ifdef SAMSUNG_YH820
270 /* the yh-820 has a rec button */
271 { ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE },
272 #else
273 /* the yh-920 & yh-925 have a rec switch */
274 { ACTION_REC_NEWFILE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
275 #endif
277 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
278 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
280 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
281 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
283 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
284 }; /* button_context_recscreen */
286 static const struct button_mapping button_context_keyboard[] = {
287 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
288 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
290 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
291 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
293 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
294 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
296 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
297 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
299 { ACTION_KBD_CURSOR_LEFT, BUTTON_REW|BUTTON_REL, BUTTON_FFWD },
300 { ACTION_KBD_CURSOR_LEFT, BUTTON_REW|BUTTON_REPEAT, BUTTON_NONE },
302 { ACTION_KBD_CURSOR_RIGHT, BUTTON_FFWD|BUTTON_REL, BUTTON_FFWD },
303 { ACTION_KBD_CURSOR_RIGHT, BUTTON_FFWD|BUTTON_REPEAT, BUTTON_NONE },
305 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_NONE },
306 { ACTION_KBD_PAGE_FLIP, BUTTON_PLAY|BUTTON_RIGHT, BUTTON_NONE },
308 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
309 { ACTION_KBD_ABORT, BUTTON_FFWD|BUTTON_PLAY, BUTTON_FFWD },
310 { ACTION_KBD_ABORT, BUTTON_FFWD|BUTTON_REW, BUTTON_FFWD },
312 LAST_ITEM_IN_LIST
313 }; /* button_context_keyboard */
315 const struct button_mapping* get_context_mapping(int context)
317 switch (context)
319 case CONTEXT_STD:
320 return button_context_standard;
321 case CONTEXT_WPS:
322 return button_context_wps;
324 case CONTEXT_LIST:
325 return button_context_list;
326 case CONTEXT_TREE:
327 case CONTEXT_MAINMENU:
328 if (global_settings.hold_lr_for_scroll_in_list)
329 return button_context_listtree_scroll_without_combo;
330 else
331 return button_context_listtree_scroll_with_combo;
332 case CONTEXT_CUSTOM|CONTEXT_TREE:
333 return button_context_tree;
335 case CONTEXT_SETTINGS:
336 return button_context_settings;
337 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
338 case CONTEXT_SETTINGS_RECTRIGGER:
339 return button_context_settings_right_is_inc;
341 case CONTEXT_SETTINGS_COLOURCHOOSER:
342 return button_context_colorchooser;
343 case CONTEXT_SETTINGS_EQ:
344 return button_context_eq;
346 case CONTEXT_SETTINGS_TIME:
347 return button_context_time;
349 case CONTEXT_YESNOSCREEN:
350 return button_context_yesno;
351 case CONTEXT_BOOKMARKSCREEN:
352 return button_context_bmark;
353 case CONTEXT_QUICKSCREEN:
354 return button_context_quickscreen;
355 case CONTEXT_PITCHSCREEN:
356 return button_context_pitchscreen;
357 case CONTEXT_RECSCREEN:
358 return button_context_recscreen;
359 case CONTEXT_KEYBOARD:
360 return button_context_keyboard;
362 return button_context_standard;