Move button and lcd files to the target tree. uisimulator/sdl has no code anymore
[kugel-rb.git] / firmware / target / hosted / sdl / lcd-sdl.c
blob15e4ba95c3ac58e4f79527c320cfe2a1658bc6ea
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Dan Everton
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
22 #include <SDL.h>
23 #include "lcd-sdl.h"
24 #include "sim-ui-defines.h"
25 #include "system.h" /* for MIN() and MAX() */
27 int display_zoom = 1;
29 void sdl_update_rect(SDL_Surface *surface, int x_start, int y_start, int width,
30 int height, int max_x, int max_y,
31 unsigned long (*getpixel)(int, int))
33 int x, y;
34 int xmax, ymax;
35 SDL_Rect dest;
37 ymax = y_start + height;
38 xmax = x_start + width;
40 if(xmax > max_x)
41 xmax = max_x;
42 if(ymax >= max_y)
43 ymax = max_y;
45 SDL_LockSurface(surface);
47 dest.w = display_zoom;
48 dest.h = display_zoom;
50 for (x = x_start; x < xmax; x++) {
51 dest.x = x * display_zoom;
53 #ifdef HAVE_LCD_SPLIT
54 for (y = y_start; y < MIN(ymax, LCD_SPLIT_POS); y++) {
55 dest.y = y * display_zoom;
57 SDL_FillRect(surface, &dest, (Uint32)(getpixel(x, y) | 0x80));
59 for (y = MAX(y_start, LCD_SPLIT_POS); y < ymax; y++) {
60 dest.y = (y + LCD_SPLIT_LINES) * display_zoom ;
62 SDL_FillRect(surface, &dest, (Uint32)getpixel(x, y));
64 #else
65 for (y = y_start; y < ymax; y++) {
66 dest.y = y * display_zoom;
68 SDL_FillRect(surface, &dest, (Uint32)getpixel(x, y));
70 #endif
73 SDL_UnlockSurface(surface);
76 void sdl_gui_update(SDL_Surface *surface, int x_start, int y_start, int width,
77 int height, int max_x, int max_y, int ui_x, int ui_y)
79 if (x_start + width > max_x)
80 width = max_x - x_start;
81 if (y_start + height > max_y)
82 height = max_y - y_start;
84 SDL_Rect src = {x_start * display_zoom, y_start * display_zoom,
85 width * display_zoom, height * display_zoom};
86 SDL_Rect dest= {(ui_x + x_start) * display_zoom,
87 (ui_y + y_start) * display_zoom,
88 width * display_zoom, height * display_zoom};
90 if (surface->flags & SDL_SRCALPHA) /* alpha needs a black background */
91 SDL_FillRect(gui_surface, &dest, 0);
93 SDL_BlitSurface(surface, &src, gui_surface, &dest);
95 SDL_Flip(gui_surface);
98 /* set a range of bitmap indices to a gradient from startcolour to endcolour */
99 void sdl_set_gradient(SDL_Surface *surface, SDL_Color *start, SDL_Color *end,
100 int first, int steps)
102 int i;
103 SDL_Color palette[steps];
105 for (i = 0; i < steps; i++) {
106 palette[i].r = start->r + (end->r - start->r) * i / (steps - 1);
107 palette[i].g = start->g + (end->g - start->g) * i / (steps - 1);
108 palette[i].b = start->b + (end->b - start->b) * i / (steps - 1);
111 SDL_SetPalette(surface, SDL_LOGPAL|SDL_PHYSPAL, palette, first, steps);