ACTION_FM_QUICKSCREEN is unused
[kugel-rb.git] / apps / keymaps / keymap-mpio-hd200.c
blob77305c08f75c7c9b41a2828411a952e0329a4d29
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id:$
10 * Copyright (C) 2010 Marcin Bukat
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation; either version 2
15 * of the License, or (at your option) any later version.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "config.h"
22 #include "action.h"
23 #include "button.h"
24 #include "settings.h"
27 * The format of the list is as follows
28 * { Action Code, Button code, Prereq button code }
29 * if there's no need to check the previous button's value, use BUTTON_NONE
30 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 /* CONTEXT_CUSTOM's used in this file...
35 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
40 static const struct button_mapping button_context_standard[] = {
41 { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
42 { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
43 { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
44 { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
46 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
47 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
48 { ACTION_STD_QUICKSCREEN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
49 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
51 LAST_ITEM_IN_LIST
52 }; /* button_context_standard */
54 static const struct button_mapping button_context_tree[] = {
55 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
56 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
58 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
59 }; /* button_context_tree */
61 static const struct button_mapping button_context_tree_scroll_lr[] = {
62 { ACTION_NONE, BUTTON_PREV, BUTTON_NONE },
63 { ACTION_STD_CANCEL, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
64 { ACTION_TREE_ROOT_INIT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_PREV },
65 { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_TREE_PGLEFT, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
67 { ACTION_NONE, BUTTON_NEXT, BUTTON_NONE },
68 { ACTION_STD_OK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
69 { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
70 { ACTION_TREE_PGRIGHT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
71 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
72 }; /* button_context_tree_scroll_lr */
74 static const struct button_mapping button_context_wps[] = {
75 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
76 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
77 { ACTION_WPS_SKIPPREV, BUTTON_PREV|BUTTON_REL, BUTTON_PREV },
78 { ACTION_WPS_SEEKBACK, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
79 { ACTION_WPS_STOPSEEK, BUTTON_PREV|BUTTON_REL, BUTTON_PREV|BUTTON_REPEAT },
80 { ACTION_WPS_SKIPNEXT, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT },
81 { ACTION_WPS_SEEKFWD, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
82 { ACTION_WPS_STOPSEEK, BUTTON_NEXT|BUTTON_REL, BUTTON_NEXT|BUTTON_REPEAT },
83 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
84 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
86 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
87 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
88 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
89 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
90 { ACTION_WPS_QUICKSCREEN, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
92 LAST_ITEM_IN_LIST,
93 }; /* button_context_wps */
95 static const struct button_mapping button_context_settings[] = {
96 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
97 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
99 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
101 { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
102 { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
103 { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
104 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
105 { ACTION_STD_CANCEL, BUTTON_REC|BUTTON_REL, BUTTON_REC },
107 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
108 }; /* button_context_settings */
110 static const struct button_mapping button_context_yesno[] = {
111 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
112 LAST_ITEM_IN_LIST
113 }; /* button_context_yesno */
115 static const struct button_mapping button_context_bmark[] = {
116 { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
117 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
118 }; /* button_context_bmark */
120 static const struct button_mapping button_context_quickscreen[] = {
121 { ACTION_QS_TOP, BUTTON_SELECT, BUTTON_NONE },
122 { ACTION_QS_TOP, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_QS_DOWN, BUTTON_PLAY, BUTTON_NONE },
124 { ACTION_QS_DOWN, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_QS_LEFT, BUTTON_PREV, BUTTON_NONE },
126 { ACTION_QS_LEFT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
127 { ACTION_QS_RIGHT, BUTTON_NEXT, BUTTON_NONE },
128 { ACTION_QS_RIGHT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
129 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
131 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
132 }; /* button_context_quickscreen */
134 static const struct button_mapping button_context_pitchscreen[] = {
135 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
136 { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
137 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
138 { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
139 { ACTION_PS_NUDGE_LEFT, BUTTON_PREV, BUTTON_NONE },
140 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_PREV|BUTTON_REL, BUTTON_NONE },
141 { ACTION_PS_NUDGE_RIGHT, BUTTON_NEXT, BUTTON_NONE },
142 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_NEXT|BUTTON_REL, BUTTON_NONE },
143 { ACTION_PS_TOGGLE_MODE, BUTTON_PLAY, BUTTON_NONE },
144 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
145 { ACTION_PS_EXIT, BUTTON_REC, BUTTON_NONE },
146 { ACTION_PS_SLOWER, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
147 { ACTION_PS_FASTER, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
149 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
150 }; /* button_context_pitchscreen */
152 static const struct button_mapping button_context_radio[] = {
153 { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT },
155 { ACTION_FM_MODE, BUTTON_SELECT, BUTTON_NONE },
156 { ACTION_FM_STOP, BUTTON_PLAY | BUTTON_REPEAT, BUTTON_PLAY },
157 { ACTION_FM_EXIT, BUTTON_REC | BUTTON_REL, BUTTON_REC },
158 { ACTION_FM_PLAY, BUTTON_PLAY | BUTTON_REL, BUTTON_PLAY },
159 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
160 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
161 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
162 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_STD_NEXT, BUTTON_NEXT, BUTTON_NONE },
164 { ACTION_STD_NEXTREPEAT, BUTTON_NEXT|BUTTON_REPEAT, BUTTON_NONE },
165 { ACTION_STD_PREV, BUTTON_PREV, BUTTON_NONE },
166 { ACTION_STD_PREVREPEAT, BUTTON_PREV|BUTTON_REPEAT, BUTTON_NONE },
168 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
172 const struct button_mapping* get_context_mapping(int context)
174 switch (context)
176 case CONTEXT_STD:
177 return button_context_standard;
178 case CONTEXT_WPS:
179 return button_context_wps;
180 #if CONFIG_TUNER
181 case CONTEXT_FM:
182 return button_context_radio;
183 #endif
184 case CONTEXT_TREE:
185 case CONTEXT_LIST:
186 case CONTEXT_MAINMENU:
188 case CONTEXT_SETTINGS:
189 case CONTEXT_SETTINGS|CONTEXT_REMOTE:
190 default:
191 return button_context_standard;
193 return button_context_standard;