Fixes for alsa device reservation
[jack2.git] / windows / JackWinSemaphore.cpp
blobd347f6052c13cdb6e2076f2bc68fbfb210ff703c
1 /*
2 Copyright (C) 2004-2008 Grame
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU Lesser General Public License as published by
6 the Free Software Foundation; either version 2.1 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU Lesser General Public License for more details.
14 You should have received a copy of the GNU Lesser General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #include "JackWinSemaphore.h"
21 #include "JackConstants.h"
22 #include "JackTools.h"
23 #include "JackError.h"
24 #include <stdio.h>
26 namespace Jack
29 void JackWinSemaphore::BuildName(const char* client_name, const char* server_name, char* res, int size)
31 char ext_client_name[JACK_CLIENT_NAME_SIZE + 1];
32 JackTools::RewriteName(client_name, ext_client_name);
33 _snprintf(res, size, "jack_pipe.%s_%s", server_name, ext_client_name);
36 bool JackWinSemaphore::Signal()
38 BOOL res;
39 assert(fSemaphore);
41 if (fFlush) {
42 return true;
45 if (!(res = ReleaseSemaphore(fSemaphore, 1, NULL))) {
46 jack_error("JackWinSemaphore::Signal name = %s err = %ld", fName, GetLastError());
49 return res;
52 bool JackWinSemaphore::SignalAll()
54 BOOL res;
55 assert(fSemaphore);
57 if (fFlush) {
58 return true;
61 if (!(res = ReleaseSemaphore(fSemaphore, 1, NULL))) {
62 jack_error("JackWinSemaphore::SignalAll name = %s err = %ld", fName, GetLastError());
65 return res;
68 bool JackWinSemaphore::Wait()
70 DWORD res;
72 if ((res = WaitForSingleObject(fSemaphore, INFINITE)) == WAIT_TIMEOUT) {
73 jack_error("JackWinSemaphore::TimedWait name = %s time_out", fName);
76 return (res == WAIT_OBJECT_0);
79 bool JackWinSemaphore::TimedWait(long usec)
81 DWORD res;
83 if ((res = WaitForSingleObject(fSemaphore, usec / 1000)) == WAIT_TIMEOUT) {
84 jack_error("JackWinSemaphore::TimedWait name = %s time_out", fName);
87 return (res == WAIT_OBJECT_0);
90 // Client side : get the published semaphore from server
91 bool JackWinSemaphore::ConnectInput(const char* name, const char* server_name)
93 BuildName(name, server_name, fName, sizeof(fName));
94 jack_log("JackWinSemaphore::Connect %s", fName);
96 // Temporary...
97 if (fSemaphore) {
98 jack_log("Already connected name = %s", name);
99 return true;
102 if ((fSemaphore = OpenSemaphore(SEMAPHORE_ALL_ACCESS , FALSE, fName)) == NULL) {
103 jack_error("Connect: can't check in named event name = %s err = %ld", fName, GetLastError());
104 return false;
105 } else {
106 return true;
110 bool JackWinSemaphore::Connect(const char* name, const char* server_name)
112 return ConnectInput(name, server_name);
115 bool JackWinSemaphore::ConnectOutput(const char* name, const char* server_name)
117 return ConnectInput(name, server_name);
120 bool JackWinSemaphore::Disconnect()
122 if (fSemaphore) {
123 jack_log("JackWinSemaphore::Disconnect %s", fName);
124 CloseHandle(fSemaphore);
125 fSemaphore = NULL;
126 return true;
127 } else {
128 return false;
132 bool JackWinSemaphore::Allocate(const char* name, const char* server_name, int value)
134 BuildName(name, server_name, fName, sizeof(fName));
135 jack_log("JackWinSemaphore::Allocate name = %s val = %ld", fName, value);
137 if ((fSemaphore = CreateSemaphore(NULL, value, 32767, fName)) == NULL) {
138 jack_error("Allocate: can't check in named semaphore name = %s err = %ld", fName, GetLastError());
139 return false;
140 } else if (GetLastError() == ERROR_ALREADY_EXISTS) {
141 jack_error("Allocate: named semaphore already exist name = %s", fName);
142 // Try to open it
143 fSemaphore = OpenSemaphore(SEMAPHORE_ALL_ACCESS, FALSE, fName);
144 return (fSemaphore != NULL);
145 } else {
146 return true;
150 void JackWinSemaphore::Destroy()
152 if (fSemaphore != NULL) {
153 jack_log("JackWinSemaphore::Destroy %s", fName);
154 CloseHandle(fSemaphore);
155 fSemaphore = NULL;
156 } else {
157 jack_error("JackWinSemaphore::Destroy synchro == NULL");
162 } // end of namespace