4 * Main header file for GNU Shogi.
6 * ----------------------------------------------------------------------
7 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
8 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
9 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
11 * GNU SHOGI is based on GNU CHESS
13 * Copyright (c) 1988, 1989, 1990 John Stanback
14 * Copyright (c) 1992 Free Software Foundation
16 * This file is part of GNU SHOGI.
18 * GNU Shogi is free software; you can redistribute it and/or modify it
19 * under the terms of the GNU General Public License as published by the
20 * Free Software Foundation; either version 3 of the License,
21 * or (at your option) any later version.
23 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
24 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
25 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
28 * You should have received a copy of the GNU General Public License along
29 * with GNU Shogi; see the file COPYING. If not, see
30 * <http://www.gnu.org/licenses/>.
31 * ----------------------------------------------------------------------
35 /* Hack for anal-retentive ANSI-compliance if desired: */
38 /* FIXME: this file needs to be reorganized in some rational manner. */
43 #include "config.h" /* Portability #defines. */
45 #include "opts.h" /* Various option-setting #defines. */
60 extern display_t display_type
;
62 #define XSHOGI (display_type == DISPLAY_X)
65 /* Miscellaneous globals. */
67 extern short hard_time_limit
; /* If you exceed time limit, you lose. */
68 extern short nolist
; /* Don't list game after exit. */
69 extern short xboard
; /* Use XBoard instead of xShogi protocol */
73 * Options for various compilers/OSs.
77 * type small_short must cover -128 .. 127. In case of trouble,
78 * try commenting out "signed". If this doesn't help, use short.
81 #define small_short signed char
82 #define small_ushort unsigned char
85 typedef small_ushort UBYTE
;
87 typedef unsigned short USHORT
;
89 typedef unsigned int UINT
;
91 typedef unsigned long ULONG
;
94 #if !defined(HAVE_MEMCPY) && !defined(HAVE_BCOPY)
95 # define array_copy(src, dst, len) \
98 char *psrc = (char *)src, *pdst = (char *)dst; \
99 for (i = len; i; pdst[--i] = psrc[i]); \
101 # define array_zero(dst, len) \
104 char *pdst = (char *)dst; \
105 for (i = len; i; pdst[--i] = 0); \
107 #elif !defined(HAVE_MEMCPY) /* BSD and derivatives */
108 # define array_copy(src, dst, len) bcopy(src, dst, len)
109 # define array_zero(dst, len) bzero(dst, len)
110 #else /* System V and derivatives */
111 # define array_copy(src, dst, len) memcpy(dst, src, len)
112 # define array_zero(dst, len) memset(dst, 0, len)
122 * Standard header files.
131 #include <sys/param.h>
132 #include <sys/types.h>
134 # include <windows.h>
136 typedef small_short BYTE
;
137 # include <sys/times.h>
138 # include <sys/ioctl.h>
141 #if TIME_WITH_SYS_TIME
142 # include <sys/time.h>
146 # include <sys/time.h>
155 extern char *binbookfile
;
158 extern char *bookfile
;
161 extern void movealgbr(short m
, char *s
);
169 #define MAX_CAPTURED 19
170 #define NO_PTYPE_PIECES 11
173 #define NO_CAMP_ROWS 1
176 #define MAX_CAPTURED 19
177 #define NO_PTYPE_PIECES 15
180 #define NO_CAMP_ROWS 3
182 #define NO_SQUARES (NO_COLS*NO_ROWS)
184 #define ROW_NAME(n) ( xboard ? '1' + n : ('a' + NO_ROWS - 1 - n) )
185 #define COL_NAME(n) ( xboard ? 'a' + n : ('1' + NO_COLS - 1 - n) )
186 #define ROW_NUM(c) ( xboard ? c - '1' : ('a' + NO_ROWS - 1 - c) )
187 #define COL_NUM(c) ( xboard ? c - 'a' : ('1' + NO_COLS - 1 - c) )
190 #if defined HASHFILE || defined CACHE
191 # define PTBLBDSIZE (NO_SQUARES + NO_PIECES)
196 #define SCORE_LIMIT 12000
198 /* masks into upper 16 bits of attacks array */
199 /* observe order of relative piece values */
200 #define CNT_MASK 0x000000FF
201 #define ctlP 0x00200000
202 #define ctlPp 0x00100000
203 #define ctlL 0x00080000
204 #define ctlN 0x00040000
205 #define ctlLp 0x00020000
206 #define ctlNp 0x00010000
207 #define ctlS 0x00008000
208 #define ctlSp 0x00004000
209 #define ctlG 0x00002000
210 #define ctlB 0x00001000
211 #define ctlBp 0x00000800
212 #define ctlR 0x00000400
213 #define ctlRp 0x00000200
214 #define ctlK 0x00000100
216 /* attack functions */
217 #define Pattack(c, u) (attack[c][u] > ctlP)
218 #define Anyattack(c, u) (attack[c][u] != 0)
220 /* hashtable flags */
221 #define truescore 0x0001
222 #define lowerbound 0x0002
223 #define upperbound 0x0004
224 #define kingcastle 0x0008
225 #define queencastle 0x0010
226 #define evalflag 0x0020
229 #define BlackKing PieceList[black][0]
230 #define WhiteKing PieceList[white][0]
231 #define OwnKing PieceList[c1][0]
232 #define EnemyKing PieceList[c2][0]
235 /* board properties */
236 #define InBlackCamp(sq) ((sq) < (NO_COLS * NO_CAMP_ROWS))
237 #define InWhiteCamp(sq) ((sq) >= (NO_COLS * (NO_ROWS - NO_CAMP_ROWS)))
238 #define InPromotionZone(side, sq) \
239 (((side) == black) ? InWhiteCamp(sq) : InBlackCamp(sq))
243 #define OPENING_HINT 0x141d /* P7g-7f (20->29) */
259 /* piece code defines */
267 /* start of pieces that can be dropped at any square */
308 #define pmask 0x000f /* 15 */
309 #define promote 0x0010 /* 16 */
310 #define dropmask 0x0020 /* 32 */
311 #define exact 0x0040 /* 64 */
312 #define tesuji 0x0080 /* 128 */
313 #define check 0x0100 /* 256 */
314 #define capture 0x0200 /* 512 */
315 #define draw 0x0400 /* 1024 */
316 #define stupid 0x0800 /* 2048 */
317 #define questionable 0x1000 /* 4096 */
318 #define kingattack 0x2000 /* 8192 */
319 #define book 0x4000 /* 16384 */
321 /* move quality flags */
322 #define goodmove tesuji
323 #define badmove stupid
325 #define difficult questionable
330 #define pxx (" PLNSGBRPLNSBRK ")
331 #define qxx (" plnsgbrplnsbrk ")
333 #define pxx (" PSGBRPSBRK ")
334 #define qxx (" psgbrpsbrk ")
337 /***************** Table limits ********************************************/
340 * ttblsz must be a power of 2. Setting ttblsz 0 removes the transposition
346 #elif defined SMALL_MEMORY
347 # if defined SAVE_SSCORE
348 # define vttblsz (1 << 12)
350 # if defined EXTRA_2MB
351 # define vttblsz (1 << 12)
353 # define vttblsz (1 << 10)
357 # define vttblsz (100001)
360 #if defined SMALL_MEMORY
361 # define MINTTABLE (0)
363 # define MINTTABLE (8000) /* min ttable size -1 */
366 #define ttblsz vttblsz
368 #if defined SMALL_MEMORY
369 # if !defined SAVE_SSCORE
370 # define TREE 1500 /* max number of tree entries */
372 # define TREE 2500 /* max number of tree entries */
375 # define TREE 4000 /* max number of tree entries */
378 #define MAXDEPTH 40 /* max depth a search can be carried */
379 #define MINDEPTH 2 /* min search depth =1 (no hint), >1 hint */
380 #define MAXMOVES 300 /* max number of half moves in a game */
381 #define CPSIZE 241 /* size of lang file max */
383 #if defined SMALL_MEMORY
384 # if defined SAVE_SSCORE
385 # define ETABLE (1 << 10) /* static eval cache */
387 # if defined EXTRA_2MB
388 # define ETABLE (1 << 10) /* static eval cache */
390 # define ETABLE (1 << 8) /* static eval cache */
394 # define ETABLE (10001) /* static eval cache */
397 /***************** tuning paramaters *******************/
399 #if defined VERY_SLOW_CPU
400 # define MINRESPONSETIME 300
401 #elif defined SLOW_CPU
402 # define MINRESPONSETIME 200
404 # define MINRESPONSETIME 100 /* 1 s */
409 #define CHKDEPTH 1 /* always look forward CHKDEPTH
410 * half-moves if in check */
412 #if defined SLOW_CPU || defined VERY_SLOW_CPU
413 # define DEPTHBEYOND 7 /* Max to go beyond Sdepth */
415 # define DEPTHBEYOND 11 /* Max to go beyond Sdepth */
418 #define HASHDEPTH 4 /* depth above which to use HashFile */
419 #define HASHMOVELIMIT 40 /* Use HashFile only for this many moves */
420 #define PTVALUE 0 /* material value below which pawn threats at
422 #define ZDEPTH 3 /* depth beyond which to check
423 * ZDELTA for extra time */
424 #define ZDELTA 10 /* score delta per ply to cause
425 * extra time to be given */
428 /* about 1/2 second worth of nodes for your machine */
429 #if defined VERY_SLOW_CPU
430 /* check the time every ZNODES positions */
431 # define ZNODES (flag.tsume ? 20 : 50)
432 #elif defined SLOW_CPU
433 # define ZNODES (flag.tsume ? 40 : 100)
435 # define ZNODES (flag.tsume ? 400 : 1000)
438 #define MAXTCCOUNTX 10 /* max number of time clicks
439 * per search to complete ply */
440 #define MAXTCCOUNTR 4 /* max number of time clicks
441 * per search extensions*/
442 #define SCORESPLIM 8 /* Score space doesn't apply after this stage */
443 #define SDEPTHLIM (Sdepth + 1)
444 #define HISTORYLIM 4096 /* Max value of history killer */
447 # if defined SMALL_MEMORY
448 # define HISTORY_MASK 0x8000 /* mask to MSB of history index */
449 # define HISTORY_SIZE 0x10000 /* size of history table */
451 # define HISTORY_MASK (1 << 15) /* mask to MSB of history index */
452 # define HISTORY_SIZE (1 << 16) /* size of history table */
455 /* smaller history table, but dangerous because of collisions */
456 # define HISTORY_MASK 0x3fff /* mask to significant bits
457 * of history index */
458 # if defined SMALL_MEMORY
459 # define HISTORY_SIZE 0x4000 /* size of history table */
461 # define HISTORY_SIZE (1 << 14) /* size of history table */
465 #define sizeof_history (sizeof(unsigned short) * (size_t)HISTORY_SIZE)
468 /* Map from.to (8bit.8bit) to from.to (0.7bit.8bit) */
469 # define khmove(mv) (mv & 0x7fff)
470 # define hmove(mv) ((mv & 0x7fff) ^ 0x5555)
472 /* Map from.to (8bit.8bit) to from.to (00.7bit.7bit) */
473 /* Swap bits of ToSquare in case of promotions, hoping that
474 no catastrophic collision occurs. */
475 # define khmove(mv) (((mv & 0x7f00) >> 1) | \
476 ((mv & 0x0080) ? ((mv & 0x007f) ^ 0x007f) : (mv & 0x007f)))
477 # define hmove(mv) (khmove(mv) ^ 0x2aaa)
480 /* mask color to 15th bit */
482 # define hindex(c, mv) ((c ? HISTORY_MASK : 0) | hmove(mv))
484 /* for white, swap bits, hoping that no catastrophic collision occurs. */
485 # define hindex(c, mv) (c ? ((~hmove(mv)) & HISTORY_MASK) : hmove(mv))
488 #define EWNDW 10 /* Eval window to force position scoring at depth
489 * greater than (Sdepth + 2) */
490 #define WAWNDW 90 /* alpha window when computer black */
491 #define WBWNDW 90 /* beta window when computer black */
492 #define BAWNDW 90 /* alpha window when computer white */
493 #define BBWNDW 90 /* beta window when computer white */
494 #define BXWNDW 90 /* window to force position scoring at lower */
495 #define WXWNDW 90 /* window to force position scoring at lower */
497 #define DITHER 5 /* max amount random can alter a pos value */
498 #define LBONUS 1 /* points per stage value of L increases */
499 #define BBONUS 2 /* points per stage value of B increases */
500 #define RBONUS 2 /* points per stage value of R increases */
502 #define QUESTIONABLE (valueK) /* Penalty for questionable moves. */
508 #define STUPID (valueR << 1) /* Penalty for stupid moves. */
510 #define KINGPOSLIMIT (-1) /* King positional scoring limit */
511 #define KINGSAFETY 32
512 #define MAXrehash (7)
514 /******* parameters for Opening Book ****************/
516 #define BOOKSIZE 8000 /* Number of unique position/move
517 * combinations allowed */
518 #define BOOKMAXPLY 40 /* Max plys to keep in book database */
519 #define BOOKFAIL (BOOKMAXPLY / 2) /* if no book move found for BOOKFAIL
520 * turns stop using book */
521 #define BOOKPOCKET 64
522 #define BOOKRAND 1000 /* used to select an opening move
524 #define BOOKENDPCT 950 /* 5 % chance a BOOKEND will stop the book */
525 #define DONTUSE -32760 /* flag move as don't use */
526 #define ILLEGAL_TRAPPED -32761 /* flag move as illegal:
527 * no move from this square */
528 #define ILLEGAL_DOUBLED -32762 /* flag move as illegal:
529 * two pawns on one column */
530 #define ILLEGAL_MATE -32763 /* flag move as illegal:
531 * pawn drop with mate */
533 /*****************************************************/
537 unsigned long key
, bd
;
542 unsigned long hashbd
;
544 unsigned char depth
; /* unsigned char saves some space */
551 unsigned char bd
[PTBLBDSIZE
];
552 #endif /* HASHTEST */
555 #if defined HASHFILE || defined CACHE
558 unsigned long ehashbd
;
560 #if !defined SAVE_SSCORE
561 short sscore
[NO_SQUARES
];
566 unsigned char bd
[PTBLBDSIZE
];
567 #endif /* CACHETEST */
571 extern short use_etable
;
572 typedef struct etable etable_field
[ETABLE
];
573 extern etable_field
*etab
[2];
577 * CHECKME! Is this valid?
579 * persistent transposition table. By default, the size is (1 << vfilesz).
580 * If you change the size, be sure to run gnushogi -c [vfilesz]
581 * before anything else.
586 #if defined SMALL_MEMORY
594 unsigned char bd
[PTBLBDSIZE
];
595 unsigned char f
, t
, flags
, depth
, sh
, sl
;
598 #endif /* HASHFILE */
604 short score
, reply
, width
;
606 unsigned short flags
;
612 unsigned short gmove
; /* this move */
613 short score
; /* score after this move */
614 short depth
; /* search depth this move */
615 long time
; /* search time this move */
616 short fpiece
; /* moved or dropped piece */
617 short piece
; /* piece captured */
618 short color
; /* color */
619 short flags
; /* move flags capture, promote, castle */
620 short Game50
; /* flag for repetition */
621 long nodes
; /* nodes searched for this move */
622 unsigned long hashkey
, hashbd
; /* board key before this move */
626 struct TimeControlRec
635 short mate
; /* the game is over */
636 short post
; /* show principle variation */
637 short quit
; /* quit/exit */
638 short regularstart
; /* did the game start from standard
640 short reverse
; /* reverse board display */
641 short bothsides
; /* computer plays both sides */
642 short hash
; /* enable/disable transposition table */
643 short force
; /* enter moves */
644 short easy
; /* disable thinking on opponents time */
645 short beep
; /* enable/disable beep */
646 short timeout
; /* time to make a move */
647 short musttimeout
; /* time to make a move */
648 short back
; /* time to make a move */
649 short rcptr
; /* enable/disable recapture heuristics */
650 short rv
; /* reverse video */
651 short stars
; /* add stars to uxdsp screen */
652 short coords
; /* add coords to visual screen */
654 short material
; /* draw on lack of material */
655 short illegal
; /* illegal position */
656 short onemove
; /* timing is onemove */
657 short gamein
; /* timing is gamein */
658 short tsume
; /* first consider checks */
661 extern FILE *debugfile
;
664 #define EVALFILE "/tmp/EVAL"
667 extern FILE *debug_eval_file
;
668 extern short debug_moves
;
672 extern short use_history
;
673 extern unsigned short *history
;
678 extern const char* ColorStr
[2];
680 extern char mvstr
[4][6];
681 extern int mycnt1
, mycnt2
;
682 extern struct leaf rootnode
;
683 extern struct leaf
*Tree
;
684 extern struct leaf
*root
;
685 extern char savefile
[], listfile
[];
686 extern short TrPnt
[];
687 extern small_short board
[], color
[];
688 extern const small_short sweep
[NO_PIECES
];
689 extern small_short PieceList
[2][NO_SQUARES
], PawnCnt
[2][NO_COLS
];
690 extern small_short Captured
[2][NO_PIECES
];
693 # define ClearCaptured() \
695 short piece, color; \
696 for (color = black; color <= white; color++) \
697 for (piece = 0; piece < NO_PIECES; piece++) \
698 Captured[color][piece] = 0; \
701 # define ClearCaptured() \
702 memset((char *)Captured, 0, (unsigned long)sizeof(Captured))
703 #endif /* HAVE_MEMSET */
705 extern small_short Mvboard
[];
707 #if !defined SAVE_SVALUE
708 extern short svalue
[NO_SQUARES
];
711 extern short pscore
[2]; /* eval.c */
712 extern int EADD
; /* eval.c */
713 extern int EGET
; /* eval.c */
714 extern struct flags flag
;
715 extern short opponent
, computer
, INCscore
;
716 extern short WAwindow
, BAwindow
, WBwindow
, BBwindow
;
717 extern short dither
, player
;
718 extern short xwndw
, contempt
;
719 extern long ResponseTime
, ExtraTime
, TCleft
,
720 MaxResponseTime
, et
, et0
, time0
, ft
;
723 #ifdef INTERRUPT_TEST
724 extern long itime0
, it
;
727 extern long reminus
, replus
;
728 extern long GenCnt
, NodeCnt
, ETnodes
, EvalNodes
, HashAdd
, HashCnt
,
729 HashCol
, THashCol
, FHashCnt
, FHashAdd
;
730 extern short HashDepth
, HashMoveLimit
;
731 extern struct GameRec
*GameList
;
732 extern short GameCnt
, Game50
;
733 extern short Sdepth
, MaxSearchDepth
;
735 extern struct TimeControlRec TimeControl
;
737 extern short TCflag
, TCmoves
, TCminutes
, TCseconds
, OperatorTime
;
738 extern int timecomp
[MINGAMEIN
], timeopp
[MINGAMEIN
];
739 extern int compptr
, oppptr
;
740 extern short XCmore
, XCmoves
[], XCminutes
[], XCseconds
[], XC
;
741 extern const short otherside
[];
742 extern const small_short Stboard
[];
743 extern const small_short Stcolor
[];
744 extern unsigned short hint
;
746 extern short stage
, stage2
;
748 #define in_opening_stage (!flag.tsume && (stage < 33))
749 #define in_middlegame_stage (!flag.tsume && (stage >= 33) && (stage <= 66))
750 #define in_endgame_stage (flag.tsume || (stage > 66))
752 extern short ahead
, hash
;
753 extern short balance
[2];
754 extern small_short ChkFlag
[], CptrFlag
[], TesujiFlag
[];
755 extern short Pscore
[], Tscore
[];
756 extern /*unsigned*/ short rehash
; /* -1 is used as a flag --tpm */
757 extern unsigned int ttbllimit
;
758 extern unsigned int TTadd
;
759 extern unsigned int ttblsize
;
760 extern short mtl
[], hung
[];
761 extern small_short Pindex
[];
762 extern small_short PieceCnt
[];
763 extern short FROMsquare
, TOsquare
;
764 extern small_short HasPiece
[2][NO_PIECES
];
765 extern const short kingP
[];
766 extern unsigned short killr0
[], killr1
[];
767 extern unsigned short killr2
[], killr3
[];
768 extern unsigned short PrVar
[MAXDEPTH
];
769 extern unsigned short PV
, SwagHt
, Swag0
, Swag1
, Swag2
, Swag3
, Swag4
, sidebit
;
770 extern short mtl
[2], pmtl
[2], hung
[2];
771 extern const small_short relative_value
[];
772 extern const long control
[];
773 extern small_short
diagonal(short delta
);
774 extern const small_short promoted
[NO_PIECES
], unpromoted
[NO_PIECES
];
775 extern const small_short is_promoted
[NO_PIECES
];
777 typedef unsigned char next_array
[NO_SQUARES
][NO_SQUARES
];
778 typedef small_short distdata_array
[NO_SQUARES
][NO_SQUARES
];
780 extern const small_short inunmap
[NO_SQUARES
];
782 extern const small_short nunmap
[(NO_COLS
+ 2)*(NO_ROWS
+ 4)];
784 extern const small_short nunmap
[(NO_COLS
+ 2)*(NO_ROWS
+ 2)];
787 #if defined SAVE_NEXTPOS
788 extern const small_short direc
[NO_PTYPE_PIECES
][8];
789 extern short first_direction(short ptyp
, short *d
, short sq
);
790 extern short next_direction(short ptyp
, short *d
, short sq
);
791 extern short next_position(short ptyp
, short *d
, short sq
, short u
);
793 extern short use_nextpos
;
794 extern next_array
*nextpos
[NO_PTYPE_PIECES
];
795 extern next_array
*nextdir
[NO_PTYPE_PIECES
];
798 extern value_array
*value
;
799 extern fscore_array
*fscore
;
801 #ifndef SAVE_DISTDATA
802 extern short use_distdata
;
803 extern distdata_array
*distdata
;
806 #ifndef SAVE_PTYPE_DISTDATA
807 extern short use_ptype_distdata
;
808 extern distdata_array
*ptype_distdata
[NO_PTYPE_PIECES
];
811 extern const small_short ptype
[2][NO_PIECES
];
813 extern long filesz
, hashmask
, hashbase
;
814 extern FILE *hashfile
;
815 extern unsigned int starttime
;
818 typedef small_short Mpiece_array
[2][NO_SQUARES
];
819 extern Mpiece_array
*Mpiece
[NO_PIECES
];
820 extern short ADVNCM
[NO_PIECES
];
822 #define computed_distance(a, b) \
823 ((abs(column(a) - column(b)) > abs(row(a) - row(b))) \
824 ? abs(column(a) - column(b)) : abs(row(a) - row(b)))
826 extern short distance(short a
, short b
);
827 extern short ptype_distance(short ptyp
, short f
, short t
);
828 extern short piece_distance(short side
, short piece
, short f
, short t
);
835 #define STATIC_ROOK 'S'
836 #define RANGING_ROOK 'R'
838 extern char GameType
[2];
839 void ShowGameType(void);
841 extern unsigned short bookmaxply
;
842 extern unsigned int bookcount
;
843 extern unsigned int booksize
;
844 extern unsigned long hashkey
, hashbd
;
846 typedef struct hashval hashcode_array
[2][NO_PIECES
][NO_SQUARES
];
847 typedef struct hashval drop_hashcode_array
[2][NO_PIECES
][NO_SQUARES
];
849 extern hashcode_array
*hashcode
;
850 extern drop_hashcode_array
*drop_hashcode
;
852 #ifdef QUIETBACKGROUND
853 extern short background
;
854 #endif /* QUIETBACKGROUND */
857 extern short use_ttable
;
858 extern struct hashentry
*ttable
[2];
862 * hashbd contains a 32 bit "signature" of the board position. hashkey
863 * contains a 16 bit code used to address the hash table. When a move is
864 * made, XOR'ing the hashcode of moved piece on the from and to squares with
865 * the hashbd and hashkey values keeps things current.
868 #define UpdateHashbd(side, piece, f, t) \
872 hashbd ^= (*hashcode)[side][piece][f].bd; \
873 hashkey ^= (*hashcode)[side][piece][f].key; \
878 hashbd ^= (*hashcode)[side][piece][t].bd; \
879 hashkey ^= (*hashcode)[side][piece][t].key; \
883 #define UpdateDropHashbd(side, piece, count) \
885 hashbd ^= (*drop_hashcode)[side][piece][count].bd; \
886 hashkey ^= (*drop_hashcode)[side][piece][count].key; \
890 extern short rpthash
[2][256];
893 extern char* DRAW_REPETITION
;
894 extern char *DRAW_MAXMOVES
;
895 extern char *DRAW_JUSTDRAW
;
897 #define row(a) ((a) / NO_COLS)
898 #define column(a) ((a) % NO_COLS)
899 #define locn(a, b) (((a) * NO_COLS) + b)
901 /* init external functions */
902 extern void InitConst(char *lang
); /* init.c */
903 extern int Initialize_data(void); /* init.c */
904 extern void Free_data(void); /* init.c */
905 extern int Lock_data(void); /* init.c */
906 extern void Unlock_data(void); /* init.c */
907 extern void Initialize_dist(void); /* init.c */
908 extern void Initialize_eval(void); /* eval.c */
909 extern void NewGame(void);
910 extern void GetOpenings(void);
911 extern int OpeningBook(unsigned short *hint
);
915 REMOVE_PIECE
= 1, ADD_PIECE
916 } UpdatePieceList_mode
;
919 UpdatePieceList(short side
, short sq
, UpdatePieceList_mode iop
);
923 FOREGROUND_MODE
= 1, BACKGROUND_MODE
927 SelectMove(short side
, SelectMove_mode iop
);
935 unsigned short *bstline
,
939 void PutInEETable(short side
, int score
);
940 int CheckEETable(short side
);
941 int ProbeEETable(short side
, short *score
);
946 ProbeTTable(short side
,
954 PutInTTable(short side
,
961 extern void ZeroTTable(void);
962 extern void ZeroRPT(void);
963 extern void Initialize_ttable(void);
964 extern unsigned int urand(void);
967 extern void gsrand(unsigned int);
970 ProbeFTable(short side
,
978 PutInFTable(short side
,
987 # endif /* HASHFILE */
990 #if !defined SAVE_NEXTPOS
991 extern void Initialize_moves(void);
994 extern short generate_move_flags
;
996 extern void MoveList(short side
, short ply
,
997 short in_check
, short blockable
);
998 extern void CaptureList(short side
, short ply
,
999 short in_check
, short blockable
);
1001 /* from attacks.c */
1003 SqAttacked(short square
, short side
, short *blockable
);
1006 MakeMove(short side
,
1015 UnmakeMove(short side
,
1023 InitializeStats(void);
1026 evaluate(short side
,
1034 extern short ScorePosition(short side
);
1035 extern void ExaminePosition(short side
);
1036 extern short ScorePatternDistance(short side
);
1037 extern void DetermineStage(short side
);
1038 extern void UpdateWeights(short side
);
1039 extern int InitMain(void);
1040 extern void ExitMain(void);
1041 extern void Initialize(void);
1042 extern void InputCommand(char *command
);
1043 extern void ExitShogi(void);
1044 extern void ClearScreen(void);
1045 extern void SetTimeControl(void);
1046 extern void SelectLevel(char *sx
);
1049 UpdateDisplay(short f
,
1056 COMPUTE_AND_INIT_MODE
= 1, COMPUTE_MODE
1057 #ifdef INTERRUPT_TEST
1058 , INIT_INTERRUPT_MODE
, COMPUTE_INTERRUPT_MODE
1062 extern void SetResponseTime(short side
);
1063 extern void CheckForTimeout(int score
, int globalscore
,
1064 int Jscore
, int zwndw
);
1065 extern void ShowSidetoMove(void);
1066 extern void ShowResponseTime(void);
1067 extern void ShowPatternCount(short side
, short n
);
1068 extern void SearchStartStuff(short side
);
1069 extern void ShowDepth(char ch
);
1070 extern void TerminateSearch(int);
1071 extern void ShowResults(short score
, unsigned short *bstline
, char ch
);
1072 extern void SetupBoard(void);
1073 extern void algbr(short f
, short t
, short flags
);
1074 extern void OutputMove(void);
1075 extern void ShowCurrentMove(short pnt
, short f
, short t
);
1076 extern void ListGame(void);
1077 extern void ShowMessage(char *s
, ...);
1078 extern void ClearScreen(void);
1079 extern void DoDebug(void);
1080 extern void DoTable(short table
[NO_SQUARES
]);
1081 extern void ShowPostnValues(void);
1082 extern void ChangeXwindow(void);
1083 extern void SetContempt(void);
1084 extern void ChangeHashDepth(void);
1085 extern void ChangeBetaWindow(void);
1086 extern void GiveHint(void);
1087 extern void ShowPrompt(void);
1088 extern void EditBoard(void);
1089 extern void help(void);
1090 extern void ChangeSearchDepth(void);
1091 extern void skip(void);
1092 extern void skipb(void);
1093 extern void EnPassant(short xside
, short f
, short t
, short iop
);
1094 extern void ShowNodeCnt(long NodeCnt
);
1095 extern void ShowLine(unsigned short *bstline
);
1096 extern int pick(short p1
, short p2
);
1097 extern short repetition(void);
1098 extern void TimeCalc(void);
1099 extern void ElapsedTime(ElapsedTime_mode iop
);
1102 IsCheckmate(short side
, short in_check
,
1103 short blockable
); /* genmoves.c */
1108 VERIFY_AND_MAKE_MODE
, VERIFY_AND_TRY_MODE
, UNMAKE_MODE
1111 extern int VerifyMove(char *s
, VerifyMove_mode iop
, unsigned short *mv
);
1112 extern unsigned short TTage
;
1114 /* display driver framework */
1118 void (*ChangeAlphaWindow
)(void);
1119 void (*ChangeBetaWindow
)(void);
1120 void (*ChangeHashDepth
)(void);
1121 void (*ChangeSearchDepth
)(char *sx
);
1122 void (*ChangeXwindow
)(void);
1123 void (*ClearScreen
)(void);
1124 void (*DoDebug
)(void);
1125 void (*DoTable
)(short table
[NO_SQUARES
]);
1126 void (*EditBoard
)(void);
1127 void (*ExitShogi
)(void);
1128 void (*GiveHint
)(void);
1129 void (*Initialize
)(void);
1130 void (*ShowNodeCnt
)(long NodeCnt
);
1131 void (*OutputMove
)(void);
1132 void (*PollForInput
)(void);
1133 void (*SetContempt
)(void);
1134 void (*SearchStartStuff
)(short side
);
1135 void (*SelectLevel
)(char *sx
);
1136 void (*ShowCurrentMove
)(short pnt
, short f
, short t
);
1137 void (*ShowDepth
)(char ch
);
1138 void (*ShowGameType
)(void);
1139 void (*ShowLine
)(unsigned short *bstline
);
1140 void (*ShowMessage
)(char *s
, ...);
1141 void (*AlwaysShowMessage
)(const char *format
, ...);
1142 void (*Printf
)(const char *format
, ...);
1143 void (*doRequestInputString
)(const char* fmt
, char* buffer
);
1144 int (*GetString
)(char* sx
);
1145 void (*SetupBoard
)(void);
1146 void (*ShowPatternCount
)(short side
, short n
);
1147 void (*ShowPostnValue
)(short sq
);
1148 void (*ShowPostnValues
)(void);
1149 void (*ShowPrompt
)(void);
1150 void (*ShowResponseTime
)(void);
1151 void (*ShowResults
)(short score
, unsigned short *bstline
, char ch
);
1152 void (*ShowSidetoMove
)(void);
1153 void (*ShowStage
)(void);
1154 void (*TerminateSearch
)(int sig
);
1155 void (*UpdateClocks
)(void);
1156 void (*UpdateDisplay
)(short f
, short t
, short redraw
, short isspec
);
1160 extern struct display
*dsp
;
1162 extern struct display raw_display
;
1163 extern struct display curses_display
;
1165 #endif /* _GNUSHOGI_H_ */