Use static initialization for ColorStr[].
[gnushogi.git] / gnushogi / globals.c
blobcb4df3ed3ea7308f89e2ce3765710b4cf196f892
1 /*
2 * FILE: globals.c
4 * ----------------------------------------------------------------------
5 * Copyright (c) 1993, 1994, 1995 Matthias Mutz
6 * Copyright (c) 1999 Michael Vanier and the Free Software Foundation
7 * Copyright (c) 2008, 2013, 2014 Yann Dirson and the Free Software Foundation
9 * GNU SHOGI is based on GNU CHESS
11 * Copyright (c) 1988, 1989, 1990 John Stanback
12 * Copyright (c) 1992 Free Software Foundation
14 * This file is part of GNU SHOGI.
16 * GNU Shogi is free software; you can redistribute it and/or modify it
17 * under the terms of the GNU General Public License as published by the
18 * Free Software Foundation; either version 3 of the License,
19 * or (at your option) any later version.
21 * GNU Shogi is distributed in the hope that it will be useful, but WITHOUT
22 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
23 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
24 * for more details.
26 * You should have received a copy of the GNU General Public License along
27 * with GNU Shogi; see the file COPYING. If not, see
28 * <http://www.gnu.org/licenses/>.
29 * ----------------------------------------------------------------------
33 #include "gnushogi.h"
36 short ahead = true, hash = true;
37 char *xwin = 0;
38 char *Lang = NULL;
41 short FROMsquare, TOsquare;
43 small_short ChkFlag[MAXDEPTH], CptrFlag[MAXDEPTH], TesujiFlag[MAXDEPTH];
44 short Pscore[MAXDEPTH], Tscore[MAXDEPTH];
45 small_short Pindex[NO_SQUARES];
47 short mtl[2], hung[2];
48 small_short PieceCnt[2];
50 const char* ColorStr[2] = {"Black", "White"};
52 long znodes;
56 #ifdef BINBOOK
57 extern char *binbookfile;
58 #endif
60 extern char *bookfile;
62 unsigned long hashkey, hashbd;
64 char savefile[128];
65 char listfile[128];
67 short rpthash[2][256];
68 short TrPnt[MAXDEPTH];
69 small_short PieceList[2][NO_SQUARES];
70 small_short PawnCnt[2][NO_COLS];
71 small_short Captured[2][NO_PIECES];
72 small_short Mvboard[NO_SQUARES];
74 #if !defined SAVE_SVALUE
75 short svalue[NO_SQUARES];
76 #endif
78 struct flags flag;
80 short opponent, computer, WAwindow, WBwindow, BAwindow, BBwindow, dither,
81 INCscore = 0;
82 long ResponseTime = 0, ExtraTime = 0, MaxResponseTime = 0,
83 et = 0, et0 = 0, time0 = 0, ft = 0;
85 #ifdef INTERRUPT_TEST
86 long it, itime0;
87 #endif
89 long GenCnt, NodeCnt, ETnodes, EvalNodes, HashCnt, HashAdd,
90 FHashCnt, FHashAdd, HashCol, THashCol, filesz, hashmask, hashbase;
91 long replus, reminus;
92 short HashDepth = HASHDEPTH, HashMoveLimit = HASHMOVELIMIT;
93 short player, xwndw;
94 short rehash = -1;
95 short Sdepth, Game50, MaxSearchDepth;
96 short GameCnt = 0;
97 short contempt;
98 int Book;
99 struct TimeControlRec TimeControl;
100 int TCadd = 0;
101 short TCflag, TCmoves, TCminutes, TCseconds, OperatorTime;
102 short XCmoves[3] = { 0, 0, 0 };
103 short XCminutes[3] = { 0, 0, 0 };
104 short XCseconds[3] = { 0, 0, 0 };
105 short XC = 0, XCmore = 0;
106 const short otherside[3] = { white, black, neutral };
107 unsigned short hint;
108 short TOflag; /* force search re-init if we backup search */
110 unsigned short killr0[MAXDEPTH], killr1[MAXDEPTH];
111 unsigned short killr2[MAXDEPTH], killr3[MAXDEPTH];
112 unsigned short PV, SwagHt, Swag0, Swag1, Swag2, Swag3, Swag4, sidebit;
114 small_short HasPiece[2][NO_PIECES];
116 const short kingP[3] =
117 { 4, 76, 0 };
119 const small_short relative_value[NO_PIECES] =
120 { 0, 1,
121 #ifndef MINISHOGI
122 3, 4,
123 #endif
124 7, 9, 10, 12,
126 #ifndef MINISHOGI
127 5, 6,
128 #endif
129 8, 11, 13, 14 };
131 const long control[NO_PIECES] =
132 { 0, ctlP,
133 #ifndef MINISHOGI
134 ctlL, ctlN,
135 #endif
136 ctlS, ctlG, ctlB, ctlR,
137 ctlPp,
138 #ifndef MINISHOGI
139 ctlLp, ctlNp,
140 #endif
141 ctlSp, ctlBp, ctlRp, ctlK };
143 short stage, stage2;
144 short balance[2];
146 #ifdef HASHFILE
147 FILE *hashfile;
148 #endif
150 unsigned int starttime;
152 int timeopp[MINGAMEIN], timecomp[MINGAMEIN];
153 int compptr, oppptr;
156 struct leaf *Tree = NULL;
158 hashcode_array *hashcode = NULL;
159 drop_hashcode_array *drop_hashcode = NULL;
161 struct leaf *root = NULL;
163 struct GameRec *GameList = NULL;
165 value_array *value = NULL;
166 fscore_array *fscore = NULL;
168 #ifndef SAVE_DISTDATA
169 short use_distdata = true;
170 distdata_array *distdata = NULL;
171 #endif
173 #ifndef SAVE_PTYPE_DISTDATA
174 short use_ptype_distdata = true;
175 distdata_array *ptype_distdata[NO_PTYPE_PIECES];
176 #endif
178 #if !defined SAVE_NEXTPOS
179 next_array *nextdir[NO_PTYPE_PIECES];
180 next_array *nextpos[NO_PTYPE_PIECES];
181 short use_nextpos = true;
182 #endif
184 #if defined HISTORY
185 short use_history = true;
186 unsigned short *history = NULL;
187 #endif
189 #ifdef CACHE
190 short use_etable = true;
191 etable_field *etab[2] = { NULL, NULL };
192 #endif
194 #if ttblsz
195 short use_ttable = true;
196 unsigned int ttblsize = ttblsz;
197 struct hashentry *ttable[2] = { NULL, NULL };
198 #endif
200 char *DRAW;
201 char *DRAW_REPETITION = "Repetition";
202 char *DRAW_MAXMOVES = "Max Moves";
203 char *DRAW_JUSTDRAW = "Drawn game!";