Remove powerpc, sparc fdim inlines (bug 22987).
[glibc.git] / resolv / base64.c
blobfedc086b0c1b28a0efef45475511ead895e10c8b
1 /*
2 * Copyright (c) 1996-1999 by Internet Software Consortium.
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
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14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15 * SOFTWARE.
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
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22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
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31 * the extent that such products are used for performing Domain Name System
32 * dynamic updates in TCP/IP networks by means of the Software. No immunity is
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35 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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43 #include <sys/types.h>
44 #include <sys/param.h>
45 #include <sys/socket.h>
47 #include <netinet/in.h>
48 #include <arpa/inet.h>
49 #include <arpa/nameser.h>
51 #include <ctype.h>
52 #include <resolv.h>
53 #include <stdio.h>
54 #include <stdlib.h>
55 #include <string.h>
57 #define Assert(Cond) if (!(Cond)) abort()
59 static const char Base64[] =
60 "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
61 static const char Pad64 = '=';
63 /* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
64 The following encoding technique is taken from RFC 1521 by Borenstein
65 and Freed. It is reproduced here in a slightly edited form for
66 convenience.
68 A 65-character subset of US-ASCII is used, enabling 6 bits to be
69 represented per printable character. (The extra 65th character, "=",
70 is used to signify a special processing function.)
72 The encoding process represents 24-bit groups of input bits as output
73 strings of 4 encoded characters. Proceeding from left to right, a
74 24-bit input group is formed by concatenating 3 8-bit input groups.
75 These 24 bits are then treated as 4 concatenated 6-bit groups, each
76 of which is translated into a single digit in the base64 alphabet.
78 Each 6-bit group is used as an index into an array of 64 printable
79 characters. The character referenced by the index is placed in the
80 output string.
82 Table 1: The Base64 Alphabet
84 Value Encoding Value Encoding Value Encoding Value Encoding
85 0 A 17 R 34 i 51 z
86 1 B 18 S 35 j 52 0
87 2 C 19 T 36 k 53 1
88 3 D 20 U 37 l 54 2
89 4 E 21 V 38 m 55 3
90 5 F 22 W 39 n 56 4
91 6 G 23 X 40 o 57 5
92 7 H 24 Y 41 p 58 6
93 8 I 25 Z 42 q 59 7
94 9 J 26 a 43 r 60 8
95 10 K 27 b 44 s 61 9
96 11 L 28 c 45 t 62 +
97 12 M 29 d 46 u 63 /
98 13 N 30 e 47 v
99 14 O 31 f 48 w (pad) =
100 15 P 32 g 49 x
101 16 Q 33 h 50 y
103 Special processing is performed if fewer than 24 bits are available
104 at the end of the data being encoded. A full encoding quantum is
105 always completed at the end of a quantity. When fewer than 24 input
106 bits are available in an input group, zero bits are added (on the
107 right) to form an integral number of 6-bit groups. Padding at the
108 end of the data is performed using the '=' character.
110 Since all base64 input is an integral number of octets, only the
111 -------------------------------------------------
112 following cases can arise:
114 (1) the final quantum of encoding input is an integral
115 multiple of 24 bits; here, the final unit of encoded
116 output will be an integral multiple of 4 characters
117 with no "=" padding,
118 (2) the final quantum of encoding input is exactly 8 bits;
119 here, the final unit of encoded output will be two
120 characters followed by two "=" padding characters, or
121 (3) the final quantum of encoding input is exactly 16 bits;
122 here, the final unit of encoded output will be three
123 characters followed by one "=" padding character.
127 b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
128 size_t datalength = 0;
129 u_char input[3];
130 u_char output[4];
131 size_t i;
133 while (2 < srclength) {
134 input[0] = *src++;
135 input[1] = *src++;
136 input[2] = *src++;
137 srclength -= 3;
139 output[0] = input[0] >> 2;
140 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
141 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
142 output[3] = input[2] & 0x3f;
143 Assert(output[0] < 64);
144 Assert(output[1] < 64);
145 Assert(output[2] < 64);
146 Assert(output[3] < 64);
148 if (datalength + 4 > targsize)
149 return (-1);
150 target[datalength++] = Base64[output[0]];
151 target[datalength++] = Base64[output[1]];
152 target[datalength++] = Base64[output[2]];
153 target[datalength++] = Base64[output[3]];
156 /* Now we worry about padding. */
157 if (0 != srclength) {
158 /* Get what's left. */
159 input[0] = input[1] = input[2] = '\0';
160 for (i = 0; i < srclength; i++)
161 input[i] = *src++;
163 output[0] = input[0] >> 2;
164 output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
165 output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
166 Assert(output[0] < 64);
167 Assert(output[1] < 64);
168 Assert(output[2] < 64);
170 if (datalength + 4 > targsize)
171 return (-1);
172 target[datalength++] = Base64[output[0]];
173 target[datalength++] = Base64[output[1]];
174 if (srclength == 1)
175 target[datalength++] = Pad64;
176 else
177 target[datalength++] = Base64[output[2]];
178 target[datalength++] = Pad64;
180 if (datalength >= targsize)
181 return (-1);
182 target[datalength] = '\0'; /* Returned value doesn't count \0. */
183 return (datalength);
185 libresolv_hidden_def (b64_ntop)
187 /* skips all whitespace anywhere.
188 converts characters, four at a time, starting at (or after)
189 src from base - 64 numbers into three 8 bit bytes in the target area.
190 it returns the number of data bytes stored at the target, or -1 on error.
194 b64_pton (char const *src, u_char *target, size_t targsize)
196 int tarindex, state, ch;
197 char *pos;
199 state = 0;
200 tarindex = 0;
202 while ((ch = *src++) != '\0') {
203 if (isspace(ch)) /* Skip whitespace anywhere. */
204 continue;
206 if (ch == Pad64)
207 break;
209 pos = strchr(Base64, ch);
210 if (pos == 0) /* A non-base64 character. */
211 return (-1);
213 switch (state) {
214 case 0:
215 if (target) {
216 if ((size_t)tarindex >= targsize)
217 return (-1);
218 target[tarindex] = (pos - Base64) << 2;
220 state = 1;
221 break;
222 case 1:
223 if (target) {
224 if ((size_t)tarindex + 1 >= targsize)
225 return (-1);
226 target[tarindex] |= (pos - Base64) >> 4;
227 target[tarindex+1] = ((pos - Base64) & 0x0f)
228 << 4 ;
230 tarindex++;
231 state = 2;
232 break;
233 case 2:
234 if (target) {
235 if ((size_t)tarindex + 1 >= targsize)
236 return (-1);
237 target[tarindex] |= (pos - Base64) >> 2;
238 target[tarindex+1] = ((pos - Base64) & 0x03)
239 << 6;
241 tarindex++;
242 state = 3;
243 break;
244 case 3:
245 if (target) {
246 if ((size_t)tarindex >= targsize)
247 return (-1);
248 target[tarindex] |= (pos - Base64);
250 tarindex++;
251 state = 0;
252 break;
253 default:
254 abort();
259 * We are done decoding Base-64 chars. Let's see if we ended
260 * on a byte boundary, and/or with erroneous trailing characters.
263 if (ch == Pad64) { /* We got a pad char. */
264 ch = *src++; /* Skip it, get next. */
265 switch (state) {
266 case 0: /* Invalid = in first position */
267 case 1: /* Invalid = in second position */
268 return (-1);
270 case 2: /* Valid, means one byte of info */
271 /* Skip any number of spaces. */
272 for ((void)NULL; ch != '\0'; ch = *src++)
273 if (!isspace(ch))
274 break;
275 /* Make sure there is another trailing = sign. */
276 if (ch != Pad64)
277 return (-1);
278 ch = *src++; /* Skip the = */
279 /* Fall through to "single trailing =" case. */
280 /* FALLTHROUGH */
282 case 3: /* Valid, means two bytes of info */
284 * We know this char is an =. Is there anything but
285 * whitespace after it?
287 for ((void)NULL; ch != '\0'; ch = *src++)
288 if (!isspace(ch))
289 return (-1);
292 * Now make sure for cases 2 and 3 that the "extra"
293 * bits that slopped past the last full byte were
294 * zeros. If we don't check them, they become a
295 * subliminal channel.
297 if (target && target[tarindex] != 0)
298 return (-1);
300 } else {
302 * We ended by seeing the end of the string. Make sure we
303 * have no partial bytes lying around.
305 if (state != 0)
306 return (-1);
309 return (tarindex);