Rename GP_Context -> GP_Pixmap
[gfxprim.git] / libs / gfx / GP_Triangle.c
blobc4d9d10fd47c7ef48a5e7a2a20376aa467e6b42e
1 /*****************************************************************************
2 * This file is part of gfxprim library. *
3 * *
4 * Gfxprim is free software; you can redistribute it and/or *
5 * modify it under the terms of the GNU Lesser General Public *
6 * License as published by the Free Software Foundation; either *
7 * version 2.1 of the License, or (at your option) any later version. *
8 * *
9 * Gfxprim is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
12 * Lesser General Public License for more details. *
13 * *
14 * You should have received a copy of the GNU Lesser General Public *
15 * License along with gfxprim; if not, write to the Free Software *
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, *
17 * Boston, MA 02110-1301 USA *
18 * *
19 * Copyright (C) 2009-2011 Jiri "BlueBear" Dluhos *
20 * <jiri.bluebear.dluhos@gmail.com> *
21 * *
22 * Copyright (C) 2009-2012 Cyril Hrubis <metan@ucw.cz> *
23 * *
24 *****************************************************************************/
26 #include "core/GP_Transform.h"
28 #include "gfx/GP_Line.h"
29 #include "gfx/GP_Polygon.h"
30 #include "gfx/GP_Triangle.h"
32 void GP_Triangle_Raw(GP_Pixmap *pixmap, GP_Coord x0, GP_Coord y0,
33 GP_Coord x1, GP_Coord y1,
34 GP_Coord x2, GP_Coord y2, GP_Pixel pixel)
36 GP_Line_Raw(pixmap, x0, y0, x1, y1, pixel);
37 GP_Line_Raw(pixmap, x0, y0, x2, y2, pixel);
38 GP_Line_Raw(pixmap, x1, y1, x2, y2, pixel);
41 void GP_Triangle(GP_Pixmap *pixmap, GP_Coord x0, GP_Coord y0,
42 GP_Coord x1, GP_Coord y1,
43 GP_Coord x2, GP_Coord y2, GP_Pixel pixel)
45 GP_CHECK_PIXMAP(pixmap);
47 GP_TRANSFORM_POINT(pixmap, x0, y0);
48 GP_TRANSFORM_POINT(pixmap, x1, y1);
49 GP_TRANSFORM_POINT(pixmap, x2, y2);
51 GP_Triangle_Raw(pixmap, x0, y0, x1, y1, x2, y2, pixel);
54 void GP_FillTriangle_Raw(GP_Pixmap *pixmap, GP_Coord x0, GP_Coord y0,
55 GP_Coord x1, GP_Coord y1,
56 GP_Coord x2, GP_Coord y2, GP_Pixel pixel)
58 const GP_Coord coords[6] = {x0, y0, x1, y1, x2, y2};
60 GP_FillPolygon_Raw(pixmap, 3, coords, pixel);
63 void GP_FillTriangle(GP_Pixmap* pixmap, GP_Coord x0, GP_Coord y0,
64 GP_Coord x1, GP_Coord y1,
65 GP_Coord x2, GP_Coord y2, GP_Pixel pixel)
67 GP_CHECK_PIXMAP(pixmap);
69 GP_TRANSFORM_POINT(pixmap, x0, y0);
70 GP_TRANSFORM_POINT(pixmap, x1, y1);
71 GP_TRANSFORM_POINT(pixmap, x2, y2);
73 GP_FillTriangle_Raw(pixmap, x0, y0, x1, y1, x2, y2, pixel);