12 #include "draw_funcs.h"
14 #include "gui-pinout-preview.h"
16 /* The Linux OpenGL ABI 1.0 spec requires that we define
17 * GL_GLEXT_PROTOTYPES before including gl.h or glx.h for extensions
18 * in order to get prototypes:
19 * http://www.opengl.org/registry/ABI/
22 #define GL_GLEXT_PROTOTYPES 1
23 #ifdef HAVE_OPENGL_GL_H
24 # include <OpenGL/gl.h>
29 #include <gtk/gtkgl.h>
30 #include "hid/common/hidgl.h"
32 #include "hid/common/draw_helpers.h"
33 #include "hid/common/trackball.h"
35 #ifdef HAVE_LIBDMALLOC
40 extern HID_DRAW ghid_graphics
;
41 extern HID_DRAW_CLASS ghid_graphics_class
;
43 static hidGC current_gc
= NULL
;
45 /* Sets gport->u_gc to the "right" GC to use (wrt mask or window)
47 #define USE_GC(gc) if (!use_gc(gc)) return
49 static enum mask_mode cur_mask
= HID_MASK_OFF
;
50 static GLfloat view_matrix
[4][4] = {{1.0, 0.0, 0.0, 0.0},
53 {0.0, 0.0, 0.0, 1.0}};
54 static GLfloat last_modelview_matrix
[4][4] = {{1.0, 0.0, 0.0, 0.0},
57 {0.0, 0.0, 0.0, 1.0}};
58 static int global_view_2d
= 1;
60 typedef struct render_priv
{
61 GdkGLConfig
*glconfig
;
64 int subcomposite_stencil_bit
;
65 char *current_colorname
;
66 double current_alpha_mult
;
67 GTimer
*time_since_expose
;
69 /* Feature for leading the user to a particular location */
70 guint lead_user_timeout
;
71 GTimer
*lead_user_timer
;
73 Coord lead_user_radius
;
77 hidgl_instance
*hidgl
;
78 GList
*active_gc_list
;
83 typedef struct gtk_gc_struct
85 struct hidgl_gc_struct hidgl_gc
; /* Parent */
87 const char *colorname
;
93 static void draw_lead_user (hidGC gc
, render_priv
*priv
);
94 static void ghid_unproject_to_z_plane (int ex
, int ey
, Coord pcb_z
, Coord
*pcb_x
, Coord
*pcb_y
);
97 #define BOARD_THICKNESS MM_TO_COORD(1.60)
98 #define MASK_COPPER_SPACING MM_TO_COORD(0.05)
99 #define SILK_MASK_SPACING MM_TO_COORD(0.01)
101 compute_depth (int group
)
103 static int last_depth_computed
= 0;
107 int min_copper_group
;
108 int max_copper_group
;
109 int num_copper_groups
;
110 int middle_copper_group
;
113 top_group
= GetLayerGroupNumberBySide (TOP_SIDE
);
114 bottom_group
= GetLayerGroupNumberBySide (BOTTOM_SIDE
);
116 min_copper_group
= MIN (bottom_group
, top_group
);
117 max_copper_group
= MAX (bottom_group
, top_group
);
118 num_copper_groups
= max_copper_group
- min_copper_group
+ 1;
119 middle_copper_group
= min_copper_group
+ num_copper_groups
/ 2;
121 if (group
>= 0 && group
< max_group
) {
122 if (group
>= min_copper_group
&& group
<= max_copper_group
) {
123 /* XXX: IS THIS INCORRECT FOR REVERSED GROUP ORDERINGS? */
124 depth
= -(group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
;
129 } else if (SL_TYPE (group
) == SL_MASK
) {
130 if (SL_SIDE (group
) == SL_TOP_SIDE
) {
131 depth
= -((min_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
- MASK_COPPER_SPACING
);
133 depth
= -((max_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
+ MASK_COPPER_SPACING
);
135 } else if (SL_TYPE (group
) == SL_SILK
) {
136 if (SL_SIDE (group
) == SL_TOP_SIDE
) {
137 depth
= -((min_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
- MASK_COPPER_SPACING
- SILK_MASK_SPACING
);
139 depth
= -((max_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
+ MASK_COPPER_SPACING
+ SILK_MASK_SPACING
);
142 } else if (SL_TYPE (group
) == SL_INVISIBLE
) {
143 /* Same as silk, but for the back-side layer */
144 if (Settings
.ShowBottomSide
) {
145 depth
= -((min_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
- MASK_COPPER_SPACING
- SILK_MASK_SPACING
);
147 depth
= -((max_copper_group
- middle_copper_group
) * BOARD_THICKNESS
/ num_copper_groups
+ MASK_COPPER_SPACING
+ SILK_MASK_SPACING
);
149 } else if (SL_TYPE (group
) == SL_RATS
||
150 SL_TYPE (group
) == SL_PDRILL
||
151 SL_TYPE (group
) == SL_UDRILL
) {
152 /* Draw these at the depth we last rendered at */
153 depth
= last_depth_computed
;
154 } else if (SL_TYPE (group
) == SL_PASTE
||
155 SL_TYPE (group
) == SL_FAB
||
156 SL_TYPE (group
) == SL_ASSY
) {
157 /* Layer types we don't use, which draw.c asks us about, so
158 * we just return _something_ to avoid the warnign below. */
159 depth
= last_depth_computed
;
162 printf ("Unknown layer group to set depth for: %i\n", group
);
163 depth
= last_depth_computed
;
166 last_depth_computed
= depth
;
171 start_subcomposite (hidgl_instance
*hidgl
)
173 render_priv
*priv
= gport
->render_priv
;
176 /* Flush out any existing geoemtry to be rendered */
177 hidgl_flush_triangles (hidgl
);
179 glEnable (GL_STENCIL_TEST
); /* Enable Stencil test */
180 glStencilOp (GL_KEEP
, GL_KEEP
, GL_REPLACE
); /* Stencil pass => replace stencil value (with 1) */
182 stencil_bit
= hidgl_assign_clear_stencil_bit (hidgl
); /* Get a new (clean) bitplane to stencil with */
183 glStencilMask (stencil_bit
); /* Only write to our subcompositing stencil bitplane */
184 glStencilFunc (GL_GREATER
, stencil_bit
, stencil_bit
); /* Pass stencil test if our assigned bit is clear */
186 priv
->subcomposite_stencil_bit
= stencil_bit
;
190 end_subcomposite (hidgl_instance
*hidgl
)
192 render_priv
*priv
= gport
->render_priv
;
194 /* Flush out any existing geoemtry to be rendered */
195 hidgl_flush_triangles (hidgl
);
197 hidgl_return_stencil_bit (hidgl
, priv
->subcomposite_stencil_bit
); /* Relinquish any bitplane we previously used */
200 glStencilFunc (GL_ALWAYS
, 0, 0); /* Always pass stencil test */
201 glDisable (GL_STENCIL_TEST
); /* Disable Stencil test */
203 priv
->subcomposite_stencil_bit
= 0;
207 set_depth_on_all_active_gc (render_priv
*priv
, float depth
)
211 for (iter
= priv
->active_gc_list
;
213 iter
= g_list_next (iter
))
215 hidGC gc
= iter
->data
;
217 hidgl_set_depth (gc
, depth
);
221 /* Compute group visibility based upon on copper layers only */
223 is_layer_group_visible (int group
)
226 for (entry
= 0; entry
< PCB
->LayerGroups
.Number
[group
]; entry
++)
228 int layer_idx
= PCB
->LayerGroups
.Entries
[group
][entry
];
229 if (layer_idx
>= 0 && layer_idx
< max_copper_layer
&&
230 LAYER_PTR (layer_idx
)->On
)
237 ghid_set_layer (const char *name
, int group
, int empty
)
239 render_priv
*priv
= gport
->render_priv
;
240 hidgl_instance
*hidgl
= priv
->hidgl
;
241 bool group_visible
= false;
242 bool subcomposite
= true;
244 if (group
>= 0 && group
< max_group
)
246 priv
->trans_lines
= true;
248 group_visible
= is_layer_group_visible (group
);
252 switch (SL_TYPE (group
))
255 priv
->trans_lines
= false;
256 subcomposite
= false;
257 group_visible
= PCB
->InvisibleObjectsOn
;
260 priv
->trans_lines
= true;
261 subcomposite
= false;
262 group_visible
= TEST_FLAG (SHOWMASKFLAG
, PCB
);
265 priv
->trans_lines
= true;
267 group_visible
= PCB
->ElementOn
;
273 priv
->trans_lines
= true;
275 group_visible
= true;
278 priv
->trans_lines
= true;
279 subcomposite
= false;
280 group_visible
= PCB
->RatOn
;
285 end_subcomposite (hidgl
);
287 if (group_visible
&& subcomposite
)
288 start_subcomposite (hidgl
);
290 /* Drawing is already flushed by {start,end}_subcomposite */
291 set_depth_on_all_active_gc (priv
, compute_depth (group
));
293 return group_visible
;
299 render_priv
*priv
= gport
->render_priv
;
300 hidgl_instance
*hidgl
= priv
->hidgl
;
302 end_subcomposite (hidgl
);
306 ghid_destroy_gc (hidGC gc
)
308 render_priv
*priv
= gport
->render_priv
;
310 priv
->active_gc_list
= g_list_remove (priv
->active_gc_list
, gc
);
312 hidgl_finish_gc (gc
);
319 render_priv
*priv
= gport
->render_priv
;
320 hidGC gc
= (hidGC
) g_new0 (struct gtk_gc_struct
, 1);
321 gtkGC gtk_gc
= (gtkGC
)gc
;
324 gc
->hid_draw
= &ghid_graphics
;
326 hidgl_init_gc (priv
->hidgl
, gc
);
328 gtk_gc
->colorname
= Settings
.BackgroundColor
;
329 gtk_gc
->alpha_mult
= 1.0;
331 priv
->active_gc_list
= g_list_prepend (priv
->active_gc_list
, gc
);
337 ghid_draw_grid (hidGC gc
, BoxType
*drawn_area
)
339 if (Vz (PCB
->Grid
) < MIN_GRID_DISTANCE
)
342 if (gdk_color_parse (Settings
.GridColor
, &gport
->grid_color
))
344 gport
->grid_color
.red
^= gport
->bg_color
.red
;
345 gport
->grid_color
.green
^= gport
->bg_color
.green
;
346 gport
->grid_color
.blue
^= gport
->bg_color
.blue
;
349 glDisable (GL_STENCIL_TEST
);
350 glEnable (GL_COLOR_LOGIC_OP
);
353 glColor3f (gport
->grid_color
.red
/ 65535.,
354 gport
->grid_color
.green
/ 65535.,
355 gport
->grid_color
.blue
/ 65535.);
357 hidgl_draw_grid (gc
, drawn_area
);
359 glDisable (GL_COLOR_LOGIC_OP
);
360 glEnable (GL_STENCIL_TEST
);
364 ghid_draw_bg_image (void)
366 static GLuint texture_handle
= 0;
368 if (!ghidgui
->bg_pixbuf
)
371 if (texture_handle
== 0)
373 int width
= gdk_pixbuf_get_width (ghidgui
->bg_pixbuf
);
374 int height
= gdk_pixbuf_get_height (ghidgui
->bg_pixbuf
);
375 int rowstride
= gdk_pixbuf_get_rowstride (ghidgui
->bg_pixbuf
);
376 int bits_per_sample
= gdk_pixbuf_get_bits_per_sample (ghidgui
->bg_pixbuf
);
377 int n_channels
= gdk_pixbuf_get_n_channels (ghidgui
->bg_pixbuf
);
378 unsigned char *pixels
= gdk_pixbuf_get_pixels (ghidgui
->bg_pixbuf
);
380 g_warn_if_fail (bits_per_sample
== 8);
381 g_warn_if_fail (rowstride
== width
* n_channels
);
383 glGenTextures (1, &texture_handle
);
384 glBindTexture (GL_TEXTURE_2D
, texture_handle
);
386 /* XXX: We should proabbly determine what the maxmimum texture supported is,
387 * and if our image is larger, shrink it down using GDK pixbuf routines
388 * rather than having it fail below.
391 glTexImage2D (GL_TEXTURE_2D
, 0, GL_RGB
, width
, height
, 0,
392 (n_channels
== 4) ? GL_RGBA
: GL_RGB
, GL_UNSIGNED_BYTE
, pixels
);
395 glBindTexture (GL_TEXTURE_2D
, texture_handle
);
397 glTexEnvf (GL_TEXTURE_ENV
, GL_TEXTURE_ENV_MODE
, GL_DECAL
);
398 glTexParameterf (GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
399 glTexParameterf (GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_NEAREST
);
400 glTexParameterf (GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
401 glTexParameterf (GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
402 glEnable (GL_TEXTURE_2D
);
404 /* Render a quad with the background as a texture */
407 glTexCoord2d (0., 0.);
408 glVertex3i (0, 0, 0);
409 glTexCoord2d (1., 0.);
410 glVertex3i (PCB
->MaxWidth
, 0, 0);
411 glTexCoord2d (1., 1.);
412 glVertex3i (PCB
->MaxWidth
, PCB
->MaxHeight
, 0);
413 glTexCoord2d (0., 1.);
414 glVertex3i (0, PCB
->MaxHeight
, 0);
417 glDisable (GL_TEXTURE_2D
);
421 ghid_use_mask (enum mask_mode mode
)
423 render_priv
*priv
= gport
->render_priv
;
424 hidgl_instance
*hidgl
= priv
->hidgl
;
425 static int stencil_bit
= 0;
427 if (mode
== cur_mask
)
430 /* Flush out any existing geoemtry to be rendered */
431 hidgl_flush_triangles (hidgl
);
435 case HID_MASK_BEFORE
:
436 /* The HID asks not to receive this mask type, so warn if we get it */
437 g_return_if_reached ();
440 /* Write '1' to the stencil buffer where the solder-mask should not be drawn. */
441 glColorMask (0, 0, 0, 0); /* Disable writting in color buffer */
442 glEnable (GL_STENCIL_TEST
); /* Enable Stencil test */
443 stencil_bit
= hidgl_assign_clear_stencil_bit (hidgl
); /* Get a new (clean) bitplane to stencil with */
444 glStencilFunc (GL_ALWAYS
, stencil_bit
, stencil_bit
); /* Always pass stencil test, write stencil_bit */
445 glStencilMask (stencil_bit
); /* Only write to our subcompositing stencil bitplane */
446 glStencilOp (GL_KEEP
, GL_KEEP
, GL_REPLACE
); /* Stencil pass => replace stencil value (with 1) */
450 /* Drawing operations as masked to areas where the stencil buffer is '0' */
451 glColorMask (1, 1, 1, 1); /* Enable drawing of r, g, b & a */
452 glStencilFunc (GL_GEQUAL
, 0, stencil_bit
); /* Draw only where our bit of the stencil buffer is clear */
453 glStencilOp (GL_KEEP
, GL_KEEP
, GL_KEEP
); /* Stencil buffer read only */
457 /* Disable stenciling */
458 hidgl_return_stencil_bit (hidgl
, stencil_bit
); /* Relinquish any bitplane we previously used */
459 glDisable (GL_STENCIL_TEST
); /* Disable Stencil test */
466 /* Config helper functions for when the user changes color preferences.
467 | set_special colors used in the gtkhid.
470 set_special_grid_color (void)
472 if (!gport
->colormap
)
474 gport
->grid_color
.red
^= gport
->bg_color
.red
;
475 gport
->grid_color
.green
^= gport
->bg_color
.green
;
476 gport
->grid_color
.blue
^= gport
->bg_color
.blue
;
480 ghid_set_special_colors (HID_Attribute
* ha
)
482 if (!ha
->name
|| !ha
->value
)
484 if (!strcmp (ha
->name
, "background-color"))
486 ghid_map_color_string (*(char **) ha
->value
, &gport
->bg_color
);
487 set_special_grid_color ();
489 else if (!strcmp (ha
->name
, "off-limit-color"))
491 ghid_map_color_string (*(char **) ha
->value
, &gport
->offlimits_color
);
493 else if (!strcmp (ha
->name
, "grid-color"))
495 ghid_map_color_string (*(char **) ha
->value
, &gport
->grid_color
);
496 set_special_grid_color ();
510 set_gl_color_for_gc (hidGC gc
)
512 gtkGC gtk_gc
= (gtkGC
)gc
;
513 render_priv
*priv
= gport
->render_priv
;
514 static void *cache
= NULL
;
519 if (priv
->current_colorname
!= NULL
&&
520 strcmp (priv
->current_colorname
, gtk_gc
->colorname
) == 0 &&
521 priv
->current_alpha_mult
== gtk_gc
->alpha_mult
)
524 free (priv
->current_colorname
);
525 priv
->current_colorname
= strdup (gtk_gc
->colorname
);
526 priv
->current_alpha_mult
= gtk_gc
->alpha_mult
;
528 if (gport
->colormap
== NULL
)
529 gport
->colormap
= gtk_widget_get_colormap (gport
->top_window
);
530 if (strcmp (gtk_gc
->colorname
, "erase") == 0)
532 r
= gport
->bg_color
.red
/ 65535.;
533 g
= gport
->bg_color
.green
/ 65535.;
534 b
= gport
->bg_color
.blue
/ 65535.;
537 else if (strcmp (gtk_gc
->colorname
, "drill") == 0)
539 r
= gport
->offlimits_color
.red
/ 65535.;
540 g
= gport
->offlimits_color
.green
/ 65535.;
541 b
= gport
->offlimits_color
.blue
/ 65535.;
546 if (hid_cache_color (0, gtk_gc
->colorname
, &cval
, &cache
))
547 cc
= (ColorCache
*) cval
.ptr
;
550 cc
= (ColorCache
*) malloc (sizeof (ColorCache
));
551 memset (cc
, 0, sizeof (*cc
));
553 hid_cache_color (1, gtk_gc
->colorname
, &cval
, &cache
);
558 if (gdk_color_parse (gtk_gc
->colorname
, &cc
->color
))
559 gdk_color_alloc (gport
->colormap
, &cc
->color
);
561 gdk_color_white (gport
->colormap
, &cc
->color
);
562 cc
->red
= cc
->color
.red
/ 65535.;
563 cc
->green
= cc
->color
.green
/ 65535.;
564 cc
->blue
= cc
->color
.blue
/ 65535.;
574 a
*= gtk_gc
->alpha_mult
;
575 if (!priv
->trans_lines
)
578 if (g
> maxi
) maxi
= g
;
579 if (b
> maxi
) maxi
= b
;
580 mult
= MIN (1 / a
, 1 / maxi
);
588 if(!priv
->in_context
)
591 hidgl_flush_triangles (gtk_gc
->hidgl_gc
.hidgl
);
592 glColor4d (r
, g
, b
, a
);
596 ghid_set_color (hidGC gc
, const char *name
)
598 gtkGC gtk_gc
= (gtkGC
)gc
;
600 gtk_gc
->colorname
= name
;
601 set_gl_color_for_gc (gc
);
605 ghid_set_alpha_mult (hidGC gc
, double alpha_mult
)
607 gtkGC gtk_gc
= (gtkGC
)gc
;
609 gtk_gc
->alpha_mult
= alpha_mult
;
610 set_gl_color_for_gc (gc
);
614 ghid_set_line_cap (hidGC gc
, EndCapStyle style
)
616 gtkGC gtk_gc
= (gtkGC
)gc
;
622 ghid_set_line_width (hidGC gc
, Coord width
)
624 gtkGC gtk_gc
= (gtkGC
)gc
;
626 gtk_gc
->width
= width
;
631 ghid_set_draw_xor (hidGC gc
, int xor)
633 /* NOT IMPLEMENTED */
635 /* Only presently called when setting up a crosshair GC.
636 * We manage our own drawing model for that anyway. */
640 ghid_set_draw_faded (hidGC gc
, int faded
)
642 printf ("ghid_set_draw_faded(%p,%d) -- not implemented\n", gc
, faded
);
646 ghid_set_line_cap_angle (hidGC gc
, Coord x1
, Coord y1
, Coord x2
, Coord y2
)
648 printf ("ghid_set_line_cap_angle() -- not implemented\n");
652 ghid_invalidate_current_gc (void)
660 if (gc
->hid
!= &ghid_hid
)
662 fprintf (stderr
, "Fatal: GC from another HID passed to GTK HID\n");
666 if (current_gc
== gc
)
671 set_gl_color_for_gc (gc
);
676 ghid_draw_line (hidGC gc
, Coord x1
, Coord y1
, Coord x2
, Coord y2
)
678 gtkGC gtk_gc
= (gtkGC
)gc
;
681 hidgl_draw_line (gc
, gtk_gc
->cap
, gtk_gc
->width
, x1
, y1
, x2
, y2
, gport
->view
.coord_per_px
);
685 ghid_draw_arc (hidGC gc
, Coord cx
, Coord cy
, Coord xradius
, Coord yradius
,
686 Angle start_angle
, Angle delta_angle
)
688 gtkGC gtk_gc
= (gtkGC
)gc
;
691 hidgl_draw_arc (gc
, gtk_gc
->width
, cx
, cy
, xradius
, yradius
,
692 start_angle
, delta_angle
, gport
->view
.coord_per_px
);
696 ghid_draw_rect (hidGC gc
, Coord x1
, Coord y1
, Coord x2
, Coord y2
)
700 hidgl_draw_rect (gc
, x1
, y1
, x2
, y2
);
705 ghid_fill_circle (hidGC gc
, Coord cx
, Coord cy
, Coord radius
)
709 hidgl_fill_circle (gc
, cx
, cy
, radius
, gport
->view
.coord_per_px
);
714 ghid_fill_polygon (hidGC gc
, int n_coords
, Coord
*x
, Coord
*y
)
718 hidgl_fill_polygon (gc
, n_coords
, x
, y
);
722 ghid_fill_pcb_polygon (hidGC gc
, PolygonType
*poly
, const BoxType
*clip_box
)
726 hidgl_fill_pcb_polygon (gc
, poly
, clip_box
, gport
->view
.coord_per_px
);
730 ghid_thindraw_pcb_polygon (hidGC gc
, PolygonType
*poly
, const BoxType
*clip_box
)
732 gtkGC gtk_gc
= (gtkGC
)gc
;
734 double old_alpha_mult
= gtk_gc
->alpha_mult
;
735 common_thindraw_pcb_polygon (gc
, poly
, clip_box
);
736 ghid_set_alpha_mult (gc
, gtk_gc
->alpha_mult
* 0.25);
737 hid_draw_fill_pcb_polygon (gc
, poly
, clip_box
);
738 ghid_set_alpha_mult (gc
, old_alpha_mult
);
742 ghid_fill_rect (hidGC gc
, Coord x1
, Coord y1
, Coord x2
, Coord y2
)
746 hidgl_fill_rect (gc
, x1
, y1
, x2
, y2
);
750 ghid_invalidate_lr (int left
, int right
, int top
, int bottom
)
752 ghid_invalidate_all ();
755 #define MAX_ELAPSED (50. / 1000.) /* 50ms */
757 ghid_invalidate_all ()
759 render_priv
*priv
= gport
->render_priv
;
760 double elapsed
= g_timer_elapsed (priv
->time_since_expose
, NULL
);
762 ghid_draw_area_update (gport
, NULL
);
764 if (elapsed
> MAX_ELAPSED
)
765 gdk_window_process_all_updates ();
769 ghid_notify_crosshair_change (bool changes_complete
)
771 /* We sometimes get called before the GUI is up */
772 if (gport
->drawing_area
== NULL
)
775 /* FIXME: We could just invalidate the bounds of the crosshair attached objects? */
776 ghid_invalidate_all ();
780 ghid_notify_mark_change (bool changes_complete
)
782 /* We sometimes get called before the GUI is up */
783 if (gport
->drawing_area
== NULL
)
786 /* FIXME: We could just invalidate the bounds of the mark? */
787 ghid_invalidate_all ();
791 draw_right_cross (gint x
, gint y
, gint z
)
793 glVertex3i (x
, 0, z
);
794 glVertex3i (x
, PCB
->MaxHeight
, z
);
795 glVertex3i (0, y
, z
);
796 glVertex3i (PCB
->MaxWidth
, y
, z
);
800 draw_slanted_cross (gint x
, gint y
, gint z
)
804 x0
= x
+ (PCB
->MaxHeight
- y
);
805 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
807 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
808 y0
= y
+ (PCB
->MaxWidth
- x
);
809 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
811 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
812 glVertex3i (x0
, y0
, z
);
813 glVertex3i (x1
, y1
, z
);
815 x0
= x
- (PCB
->MaxHeight
- y
);
816 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
818 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
820 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
821 y1
= y
- (PCB
->MaxWidth
- x
);
822 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
823 glVertex3i (x0
, y0
, z
);
824 glVertex3i (x1
, y1
, z
);
828 draw_dozen_cross (gint x
, gint y
, gint z
)
831 gdouble tan60
= sqrt (3);
833 x0
= x
+ (PCB
->MaxHeight
- y
) / tan60
;
834 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
836 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
837 y0
= y
+ (PCB
->MaxWidth
- x
) * tan60
;
838 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
840 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
841 glVertex3i (x0
, y0
, z
);
842 glVertex3i (x1
, y1
, z
);
844 x0
= x
+ (PCB
->MaxHeight
- y
) * tan60
;
845 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
847 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
848 y0
= y
+ (PCB
->MaxWidth
- x
) / tan60
;
849 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
851 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
852 glVertex3i (x0
, y0
, z
);
853 glVertex3i (x1
, y1
, z
);
855 x0
= x
- (PCB
->MaxHeight
- y
) / tan60
;
856 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
858 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
860 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
861 y1
= y
- (PCB
->MaxWidth
- x
) * tan60
;
862 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
863 glVertex3i (x0
, y0
, z
);
864 glVertex3i (x1
, y1
, z
);
866 x0
= x
- (PCB
->MaxHeight
- y
) * tan60
;
867 x0
= MAX(0, MIN (x0
, PCB
->MaxWidth
));
869 x1
= MAX(0, MIN (x1
, PCB
->MaxWidth
));
871 y0
= MAX(0, MIN (y0
, PCB
->MaxHeight
));
872 y1
= y
- (PCB
->MaxWidth
- x
) / tan60
;
873 y1
= MAX(0, MIN (y1
, PCB
->MaxHeight
));
874 glVertex3i (x0
, y0
, z
);
875 glVertex3i (x1
, y1
, z
);
879 draw_crosshair (hidGC gc
, render_priv
*priv
)
881 gtkGC gtk_gc
= (gtkGC
)gc
;
883 static int done_once
= 0;
884 static GdkColor cross_color
;
889 /* FIXME: when CrossColor changed from config */
890 ghid_map_color_string (Settings
.CrossColor
, &cross_color
);
893 x
= gport
->crosshair_x
;
894 y
= gport
->crosshair_y
;
895 z
= gtk_gc
->hidgl_gc
.depth
;
897 glEnable (GL_COLOR_LOGIC_OP
);
900 glColor3f (cross_color
.red
/ 65535.,
901 cross_color
.green
/ 65535.,
902 cross_color
.blue
/ 65535.);
906 draw_right_cross (x
, y
, z
);
907 if (Crosshair
.shape
== Union_Jack_Crosshair_Shape
)
908 draw_slanted_cross (x
, y
, z
);
909 if (Crosshair
.shape
== Dozen_Crosshair_Shape
)
910 draw_dozen_cross (x
, y
, z
);
914 glDisable (GL_COLOR_LOGIC_OP
);
918 ghid_init_renderer (int *argc
, char ***argv
, GHidPort
*port
)
922 port
->render_priv
= priv
= g_new0 (render_priv
, 1);
924 priv
->time_since_expose
= g_timer_new ();
926 gtk_gl_init(argc
, argv
);
928 /* setup GL-context */
929 priv
->glconfig
= gdk_gl_config_new_by_mode (GDK_GL_MODE_RGBA
|
930 GDK_GL_MODE_STENCIL
|
934 printf ("Could not setup GL-context!\n");
935 return; /* Should we abort? */
939 priv
->hidgl
= hidgl_new_instance ();
941 /* Setup HID function pointers specific to the GL renderer*/
942 ghid_graphics_class
.end_layer
= ghid_end_layer
;
943 ghid_graphics_class
.fill_pcb_polygon
= ghid_fill_pcb_polygon
;
944 ghid_graphics_class
.thindraw_pcb_polygon
= ghid_thindraw_pcb_polygon
;
948 ghid_shutdown_renderer (GHidPort
*port
)
950 render_priv
*priv
= port
->render_priv
;
952 hidgl_free_instance (priv
->hidgl
);
954 ghid_cancel_lead_user ();
955 g_free (port
->render_priv
);
956 port
->render_priv
= NULL
;
960 ghid_init_drawing_widget (GtkWidget
*widget
, GHidPort
*port
)
962 render_priv
*priv
= port
->render_priv
;
964 gtk_widget_set_gl_capability (widget
,
972 ghid_drawing_area_configure_hook (GHidPort
*port
)
977 ghid_start_drawing (GHidPort
*port
, GtkWidget
*widget
)
979 GdkGLContext
*pGlContext
= gtk_widget_get_gl_context (widget
);
980 GdkGLDrawable
*pGlDrawable
= gtk_widget_get_gl_drawable (widget
);
982 /* make GL-context "current" */
983 if (!gdk_gl_drawable_gl_begin (pGlDrawable
, pGlContext
))
986 port
->render_priv
->in_context
= true;
988 hidgl_start_render (port
->render_priv
->hidgl
);
994 ghid_end_drawing (GHidPort
*port
, GtkWidget
*widget
)
996 GdkGLDrawable
*pGlDrawable
= gtk_widget_get_gl_drawable (widget
);
998 hidgl_finish_render (port
->render_priv
->hidgl
);
1000 if (gdk_gl_drawable_is_double_buffered (pGlDrawable
))
1001 gdk_gl_drawable_swap_buffers (pGlDrawable
);
1005 port
->render_priv
->in_context
= false;
1007 /* end drawing to current GL-context */
1008 gdk_gl_drawable_gl_end (pGlDrawable
);
1012 ghid_screen_update (void)
1017 EMark_callback (const BoxType
* b
, void *cl
)
1019 ElementType
*element
= (ElementType
*) b
;
1021 DrawEMark (element
, element
->MarkX
, element
->MarkY
, !FRONT (element
));
1026 set_object_color (AnyObjectType
*obj
, char *warn_color
, char *selected_color
,
1027 char *connected_color
, char *found_color
, char *normal_color
)
1031 if (warn_color
!= NULL
&& TEST_FLAG (WARNFLAG
, obj
)) color
= warn_color
;
1032 else if (selected_color
!= NULL
&& TEST_FLAG (SELECTEDFLAG
, obj
)) color
= selected_color
;
1033 else if (connected_color
!= NULL
&& TEST_FLAG (CONNECTEDFLAG
, obj
)) color
= connected_color
;
1034 else if (found_color
!= NULL
&& TEST_FLAG (FOUNDFLAG
, obj
)) color
= found_color
;
1035 else color
= normal_color
;
1037 hid_draw_set_color (Output
.fgGC
, color
);
1041 set_layer_object_color (LayerType
*layer
, AnyObjectType
*obj
)
1043 set_object_color (obj
, NULL
, layer
->SelectedColor
, PCB
->ConnectedColor
, PCB
->FoundColor
, layer
->Color
);
1047 set_pv_inlayer_color (PinType
*pv
, LayerType
*layer
, int type
)
1049 if (TEST_FLAG (WARNFLAG
, pv
)) hid_draw_set_color (Output
.fgGC
, PCB
->WarnColor
);
1050 else if (TEST_FLAG (SELECTEDFLAG
, pv
)) hid_draw_set_color (Output
.fgGC
, (type
== VIA_TYPE
) ? PCB
->ViaSelectedColor
1051 : PCB
->PinSelectedColor
);
1052 else if (TEST_FLAG (CONNECTEDFLAG
, pv
)) hid_draw_set_color (Output
.fgGC
, PCB
->ConnectedColor
);
1053 else if (TEST_FLAG (FOUNDFLAG
, pv
)) hid_draw_set_color (Output
.fgGC
, PCB
->FoundColor
);
1056 int top_group
= GetLayerGroupNumberBySide (TOP_SIDE
);
1057 int bottom_group
= GetLayerGroupNumberBySide (BOTTOM_SIDE
);
1058 int this_group
= GetLayerGroupNumberByPointer (layer
);
1060 if (this_group
== top_group
|| this_group
== bottom_group
)
1061 hid_draw_set_color (Output
.fgGC
, (SWAP_IDENT
== (this_group
== bottom_group
)) ?
1062 PCB
->ViaColor
: PCB
->InvisibleObjectsColor
);
1064 hid_draw_set_color (Output
.fgGC
, layer
->Color
);
1069 _draw_pv_name (PinType
*pv
)
1075 if (!pv
->Name
|| !pv
->Name
[0])
1076 text
.TextString
= EMPTY (pv
->Number
);
1078 text
.TextString
= EMPTY (TEST_FLAG (SHOWNUMBERFLAG
, PCB
) ? pv
->Number
: pv
->Name
);
1080 vert
= TEST_FLAG (EDGE2FLAG
, pv
);
1084 box
.X1
= pv
->X
- pv
->Thickness
/ 2 + Settings
.PinoutTextOffsetY
;
1085 box
.Y1
= pv
->Y
- pv
->DrillingHole
/ 2 - Settings
.PinoutTextOffsetX
;
1089 box
.X1
= pv
->X
+ pv
->DrillingHole
/ 2 + Settings
.PinoutTextOffsetX
;
1090 box
.Y1
= pv
->Y
- pv
->Thickness
/ 2 + Settings
.PinoutTextOffsetY
;
1093 hid_draw_set_color (Output
.fgGC
, PCB
->PinNameColor
);
1095 text
.Flags
= NoFlags ();
1096 /* Set font height to approx 56% of pin thickness */
1097 text
.Scale
= 56 * pv
->Thickness
/ FONT_CAPHEIGHT
;
1100 text
.Direction
= vert
? 1 : 0;
1102 hid_draw_pcb_text (Output
.fgGC
, &text
, 0);
1106 _draw_pv (PinType
*pv
, bool draw_hole
)
1108 if (TEST_FLAG (THINDRAWFLAG
, PCB
))
1109 hid_draw_thin_pcb_pv (Output
.fgGC
, Output
.fgGC
, pv
, draw_hole
, false);
1111 hid_draw_fill_pcb_pv (Output
.fgGC
, Output
.bgGC
, pv
, draw_hole
, false);
1113 if (!TEST_FLAG (HOLEFLAG
, pv
) && TEST_FLAG (DISPLAYNAMEFLAG
, pv
))
1118 draw_pin (PinType
*pin
, bool draw_hole
)
1120 set_object_color ((AnyObjectType
*) pin
, PCB
->WarnColor
, PCB
->PinSelectedColor
,
1121 PCB
->ConnectedColor
, PCB
->FoundColor
, PCB
->PinColor
);
1123 _draw_pv (pin
, draw_hole
);
1127 pin_callback (const BoxType
* b
, void *cl
)
1129 draw_pin ((PinType
*)b
, TEST_FLAG (THINDRAWFLAG
, PCB
));
1134 pin_inlayer_callback (const BoxType
* b
, void *cl
)
1136 set_pv_inlayer_color ((PinType
*) b
, cl
, PIN_TYPE
);
1137 _draw_pv ((PinType
*) b
, false);
1142 draw_via (PinType
*via
, bool draw_hole
)
1144 set_object_color ((AnyObjectType
*) via
, PCB
->WarnColor
, PCB
->ViaSelectedColor
,
1145 PCB
->ConnectedColor
, PCB
->FoundColor
, PCB
->ViaColor
);
1147 _draw_pv (via
, draw_hole
);
1151 via_callback (const BoxType
* b
, void *cl
)
1153 draw_via ((PinType
*)b
, TEST_FLAG (THINDRAWFLAG
, PCB
));
1158 via_inlayer_callback (const BoxType
* b
, void *cl
)
1160 set_pv_inlayer_color ((PinType
*) b
, cl
, VIA_TYPE
);
1161 _draw_pv ((PinType
*) b
, TEST_FLAG (THINDRAWFLAG
, PCB
));
1166 draw_pad_name (PadType
*pad
)
1172 if (!pad
->Name
|| !pad
->Name
[0])
1173 text
.TextString
= EMPTY (pad
->Number
);
1175 text
.TextString
= EMPTY (TEST_FLAG (SHOWNUMBERFLAG
, PCB
) ? pad
->Number
: pad
->Name
);
1177 /* should text be vertical ? */
1178 vert
= (pad
->Point1
.X
== pad
->Point2
.X
);
1182 box
.X1
= pad
->Point1
.X
- pad
->Thickness
/ 2;
1183 box
.Y1
= MAX (pad
->Point1
.Y
, pad
->Point2
.Y
) + pad
->Thickness
/ 2;
1184 box
.X1
+= Settings
.PinoutTextOffsetY
;
1185 box
.Y1
-= Settings
.PinoutTextOffsetX
;
1189 box
.X1
= MIN (pad
->Point1
.X
, pad
->Point2
.X
) - pad
->Thickness
/ 2;
1190 box
.Y1
= pad
->Point1
.Y
- pad
->Thickness
/ 2;
1191 box
.X1
+= Settings
.PinoutTextOffsetX
;
1192 box
.Y1
+= Settings
.PinoutTextOffsetY
;
1195 hid_draw_set_color (Output
.fgGC
, PCB
->PinNameColor
);
1197 text
.Flags
= NoFlags ();
1198 /* Set font height to approx 90% of pad thickness */
1199 text
.Scale
= 90 * pad
->Thickness
/ FONT_CAPHEIGHT
;
1202 text
.Direction
= vert
? 1 : 0;
1204 hid_draw_pcb_text (Output
.fgGC
, &text
, 0);
1208 _draw_pad (hidGC gc
, PadType
*pad
, bool clear
, bool mask
)
1210 if (clear
&& !mask
&& pad
->Clearance
<= 0)
1213 if (TEST_FLAG (THINDRAWFLAG
, PCB
) ||
1214 (clear
&& TEST_FLAG (THINDRAWPOLYFLAG
, PCB
)))
1215 hid_draw_thin_pcb_pad (gc
, pad
, clear
, mask
);
1217 hid_draw_fill_pcb_pad (gc
, pad
, clear
, mask
);
1221 draw_pad (PadType
*pad
)
1223 set_object_color ((AnyObjectType
*)pad
, PCB
->WarnColor
,
1224 PCB
->PinSelectedColor
, PCB
->ConnectedColor
, PCB
->FoundColor
,
1225 FRONT (pad
) ? PCB
->PinColor
: PCB
->InvisibleObjectsColor
);
1227 _draw_pad (Output
.fgGC
, pad
, false, false);
1229 if (TEST_FLAG (DISPLAYNAMEFLAG
, pad
))
1230 draw_pad_name (pad
);
1234 pad_callback (const BoxType
* b
, void *cl
)
1236 PadType
*pad
= (PadType
*) b
;
1239 if (ON_SIDE (pad
, *side
))
1246 hole_callback (const BoxType
* b
, void *cl
)
1248 PinType
*pv
= (PinType
*) b
;
1249 int plated
= cl
? *(int *) cl
: -1;
1251 if ((plated
== 0 && !TEST_FLAG (HOLEFLAG
, pv
)) ||
1252 (plated
== 1 && TEST_FLAG (HOLEFLAG
, pv
)))
1255 if (TEST_FLAG (THINDRAWFLAG
, PCB
))
1257 if (!TEST_FLAG (HOLEFLAG
, pv
))
1259 hid_draw_set_line_cap (Output
.fgGC
, Round_Cap
);
1260 hid_draw_set_line_width (Output
.fgGC
, 0);
1261 hid_draw_arc (Output
.fgGC
, pv
->X
, pv
->Y
,
1262 pv
->DrillingHole
/ 2, pv
->DrillingHole
/ 2, 0, 360);
1266 hid_draw_fill_circle (Output
.bgGC
, pv
->X
, pv
->Y
, pv
->DrillingHole
/ 2);
1268 if (TEST_FLAG (HOLEFLAG
, pv
))
1270 set_object_color ((AnyObjectType
*) pv
, PCB
->WarnColor
,
1271 PCB
->ViaSelectedColor
, NULL
, NULL
, Settings
.BlackColor
);
1273 hid_draw_set_line_cap (Output
.fgGC
, Round_Cap
);
1274 hid_draw_set_line_width (Output
.fgGC
, 0);
1275 hid_draw_arc (Output
.fgGC
, pv
->X
, pv
->Y
,
1276 pv
->DrillingHole
/ 2, pv
->DrillingHole
/ 2, 0, 360);
1282 line_callback (const BoxType
* b
, void *cl
)
1284 LayerType
*layer
= cl
;
1285 LineType
*line
= (LineType
*)b
;
1287 set_layer_object_color (layer
, (AnyObjectType
*) line
);
1288 hid_draw_pcb_line (Output
.fgGC
, line
);
1293 arc_callback (const BoxType
* b
, void *cl
)
1295 LayerType
*layer
= cl
;
1296 ArcType
*arc
= (ArcType
*)b
;
1298 set_layer_object_color (layer
, (AnyObjectType
*) arc
);
1299 hid_draw_pcb_arc (Output
.fgGC
, arc
);
1304 text_callback (const BoxType
* b
, void *cl
)
1306 LayerType
*layer
= cl
;
1307 TextType
*text
= (TextType
*)b
;
1310 if (TEST_FLAG (SELECTEDFLAG
, text
))
1311 hid_draw_set_color (Output
.fgGC
, layer
->SelectedColor
);
1313 hid_draw_set_color (Output
.fgGC
, layer
->Color
);
1314 if (layer
== &PCB
->Data
->SILKLAYER
||
1315 layer
== &PCB
->Data
->BACKSILKLAYER
)
1316 min_silk_line
= PCB
->minSlk
;
1318 min_silk_line
= PCB
->minWid
;
1319 hid_draw_pcb_text (Output
.fgGC
, text
, min_silk_line
);
1326 const BoxType
*drawn_area
;
1330 poly_callback (const BoxType
* b
, void *cl
)
1332 struct poly_info
*i
= (struct poly_info
*) cl
;
1333 PolygonType
*polygon
= (PolygonType
*)b
;
1335 set_layer_object_color (i
->layer
, (AnyObjectType
*) polygon
);
1336 hid_draw_pcb_polygon (Output
.fgGC
, polygon
, i
->drawn_area
);
1341 clearPin_callback (const BoxType
* b
, void *cl
)
1343 PinType
*pin
= (PinType
*) b
;
1344 if (TEST_FLAG (THINDRAWFLAG
, PCB
) || TEST_FLAG (THINDRAWPOLYFLAG
, PCB
))
1345 hid_draw_thin_pcb_pv (Output
.pmGC
, Output
.pmGC
, pin
, false, true);
1347 hid_draw_fill_pcb_pv (Output
.pmGC
, Output
.pmGC
, pin
, false, true);
1352 clearPad_callback (const BoxType
* b
, void *cl
)
1354 PadType
*pad
= (PadType
*) b
;
1356 if (ON_SIDE (pad
, *side
) && pad
->Mask
)
1357 _draw_pad (Output
.pmGC
, pad
, true, true);
1362 clearPin_callback_solid (const BoxType
* b
, void *cl
)
1364 PinType
*pin
= (PinType
*) b
;
1365 hid_draw_fill_pcb_pv (Output
.pmGC
, Output
.pmGC
, pin
, false, true);
1370 clearPad_callback_solid (const BoxType
* b
, void *cl
)
1372 PadType
*pad
= (PadType
*) b
;
1374 if (ON_SIDE (pad
, *side
) && pad
->Mask
)
1375 hid_draw_fill_pcb_pad (Output
.pmGC
, pad
, true, true);
1380 GhidDrawMask (int side
, BoxType
* screen
)
1382 int thin
= TEST_FLAG(THINDRAWFLAG
, PCB
) || TEST_FLAG(THINDRAWPOLYFLAG
, PCB
);
1383 LayerType
*Layer
= LAYER_PTR (side
== TOP_SIDE
? top_soldermask_layer
: bottom_soldermask_layer
);
1384 struct poly_info info
;
1385 OutputType
*out
= &Output
;
1389 hid_draw_set_line_width (Output
.pmGC
, 0);
1390 hid_draw_set_color (Output
.pmGC
, PCB
->MaskColor
);
1391 r_search (PCB
->Data
->pin_tree
, screen
, NULL
, clearPin_callback
, NULL
);
1392 r_search (PCB
->Data
->via_tree
, screen
, NULL
, clearPin_callback
, NULL
);
1393 r_search (PCB
->Data
->pad_tree
, screen
, NULL
, clearPad_callback
, &side
);
1394 hid_draw_set_color (Output
.pmGC
, "erase");
1397 hid_draw_use_mask (&ghid_graphics
, HID_MASK_CLEAR
);
1400 info
.drawn_area
= screen
;
1401 r_search (Layer
->polygon_tree
, screen
, NULL
, poly_callback
, &info
);
1402 r_search (Layer
->line_tree
, screen
, NULL
, line_callback
, Layer
);
1403 r_search (Layer
->arc_tree
, screen
, NULL
, arc_callback
, Layer
);
1404 r_search (Layer
->text_tree
, screen
, NULL
, text_callback
, Layer
);
1406 r_search (PCB
->Data
->pin_tree
, screen
, NULL
, clearPin_callback_solid
, NULL
);
1407 r_search (PCB
->Data
->via_tree
, screen
, NULL
, clearPin_callback_solid
, NULL
);
1408 r_search (PCB
->Data
->pad_tree
, screen
, NULL
, clearPad_callback_solid
, &side
);
1410 hid_draw_use_mask (&ghid_graphics
, HID_MASK_AFTER
);
1411 hid_draw_set_color (out
->fgGC
, PCB
->MaskColor
);
1412 ghid_set_alpha_mult (out
->fgGC
, thin
? 0.35 : 1.0);
1413 hid_draw_fill_rect (out
->fgGC
, 0, 0, PCB
->MaxWidth
, PCB
->MaxHeight
);
1414 ghid_set_alpha_mult (out
->fgGC
, 1.0);
1416 hid_draw_use_mask (&ghid_graphics
, HID_MASK_OFF
);
1420 GhidDrawLayerGroup (int group
, const BoxType
* screen
)
1422 render_priv
*priv
= gport
->render_priv
;
1426 struct poly_info info
;
1428 int n_entries
= PCB
->LayerGroups
.Number
[group
];
1429 Cardinal
*layers
= PCB
->LayerGroups
.Entries
[group
];
1431 int top_group
= GetLayerGroupNumberBySide (TOP_SIDE
);
1432 int bottom_group
= GetLayerGroupNumberBySide (BOTTOM_SIDE
);
1435 if (!hid_draw_set_layer (&ghid_graphics
, 0, group
, 0))
1438 /* HACK: Subcomposite each layer in a layer group separately */
1439 for (i
= n_entries
- 1; i
>= 0; i
--) {
1440 layernum
= layers
[i
];
1441 Layer
= PCB
->Data
->Layer
+ layers
[i
];
1443 is_outline
= strcmp (Layer
->Name
, "outline") == 0 ||
1444 strcmp (Layer
->Name
, "route") == 0;
1446 if (layernum
< max_copper_layer
&& Layer
->On
) {
1449 hid_draw_set_layer (&ghid_graphics
, 0, group
, 0);
1453 if (!is_outline
&& !TEST_FLAG (THINDRAWFLAG
, PCB
)) {
1454 /* Mask out drilled holes on this layer */
1455 hidgl_flush_triangles (priv
->hidgl
);
1456 glPushAttrib (GL_COLOR_BUFFER_BIT
);
1457 glColorMask (0, 0, 0, 0);
1458 hid_draw_set_color (Output
.bgGC
, PCB
->MaskColor
);
1459 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, screen
, NULL
, hole_callback
, NULL
);
1460 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, screen
, NULL
, hole_callback
, NULL
);
1461 hidgl_flush_triangles (priv
->hidgl
);
1465 /* draw all polygons on this layer */
1466 if (Layer
->PolygonN
) {
1468 info
.drawn_area
= screen
;
1469 r_search (Layer
->polygon_tree
, screen
, NULL
, poly_callback
, &info
);
1471 /* HACK: Subcomposite polygons separately from other layer primitives */
1472 /* Reset the compositing */
1473 hid_draw_end_layer (&ghid_graphics
);
1474 hid_draw_set_layer (&ghid_graphics
, 0, group
, 0);
1476 if (!is_outline
&& !TEST_FLAG (THINDRAWFLAG
, PCB
)) {
1477 hidgl_flush_triangles (priv
->hidgl
);
1478 glPushAttrib (GL_COLOR_BUFFER_BIT
);
1479 glColorMask (0, 0, 0, 0);
1480 /* Mask out drilled holes on this layer */
1481 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, screen
, NULL
, hole_callback
, NULL
);
1482 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, screen
, NULL
, hole_callback
, NULL
);
1483 hidgl_flush_triangles (priv
->hidgl
);
1488 /* Draw pins, vias and pads on this layer */
1489 if (!global_view_2d
&& !is_outline
) {
1490 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, screen
, NULL
, pin_inlayer_callback
, Layer
);
1491 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, screen
, NULL
, via_inlayer_callback
, Layer
);
1492 if (PCB
->PinOn
&& group
== top_group
)
1495 r_search (PCB
->Data
->pad_tree
, screen
, NULL
, pad_callback
, &side
);
1497 if (PCB
->PinOn
&& group
== bottom_group
)
1500 r_search (PCB
->Data
->pad_tree
, screen
, NULL
, pad_callback
, &side
);
1504 if (TEST_FLAG (CHECKPLANESFLAG
, PCB
))
1507 r_search (Layer
->line_tree
, screen
, NULL
, line_callback
, Layer
);
1508 r_search (Layer
->arc_tree
, screen
, NULL
, arc_callback
, Layer
);
1509 r_search (Layer
->text_tree
, screen
, NULL
, text_callback
, Layer
);
1513 hid_draw_end_layer (&ghid_graphics
);
1515 return (n_entries
> 1);
1519 DrawDrillChannel (hidGC gc
, int vx
, int vy
, int vr
, int from_layer
, int to_layer
, double scale
)
1521 #define PIXELS_PER_CIRCLINE 5.
1522 #define MIN_FACES_PER_CYL 6
1523 #define MAX_FACES_PER_CYL 360
1531 slices
= M_PI
* 2 * vr
/ scale
/ PIXELS_PER_CIRCLINE
;
1533 if (slices
< MIN_FACES_PER_CYL
)
1534 slices
= MIN_FACES_PER_CYL
;
1536 if (slices
> MAX_FACES_PER_CYL
)
1537 slices
= MAX_FACES_PER_CYL
;
1539 z1
= compute_depth (from_layer
);
1540 z2
= compute_depth (to_layer
);
1545 hidgl_ensure_triangle_space (gc
, 2 * slices
);
1546 for (i
= 0; i
< slices
; i
++)
1548 x2
= radius
* cosf (((float)(i
+ 1)) * 2. * M_PI
/ (float)slices
) + vx
;
1549 y2
= radius
* sinf (((float)(i
+ 1)) * 2. * M_PI
/ (float)slices
) + vy
;
1550 hidgl_add_triangle_3D (gc
, x1
, y1
, z1
, x2
, y2
, z1
, x1
, y1
, z2
);
1551 hidgl_add_triangle_3D (gc
, x2
, y2
, z1
, x1
, y1
, z2
, x2
, y2
, z2
);
1564 draw_hole_cyl (PinType
*Pin
, struct cyl_info
*info
, int Type
)
1568 if (TEST_FLAG (WARNFLAG
, Pin
))
1569 color
= PCB
->WarnColor
;
1570 else if (TEST_FLAG (SELECTEDFLAG
, Pin
))
1571 color
= (Type
== VIA_TYPE
) ? PCB
->ViaSelectedColor
: PCB
->PinSelectedColor
;
1572 else if (TEST_FLAG (CONNECTEDFLAG
, Pin
))
1573 color
= PCB
->ConnectedColor
;
1574 else if (TEST_FLAG (FOUNDFLAG
, Pin
))
1575 color
= PCB
->FoundColor
;
1579 hid_draw_set_color (Output
.fgGC
, color
);
1580 DrawDrillChannel (Output
.fgGC
, Pin
->X
, Pin
->Y
, Pin
->DrillingHole
/ 2, info
->from_layer
, info
->to_layer
, info
->scale
);
1585 pin_hole_cyl_callback (const BoxType
* b
, void *cl
)
1587 return draw_hole_cyl ((PinType
*)b
, (struct cyl_info
*)cl
, PIN_TYPE
);
1591 via_hole_cyl_callback (const BoxType
* b
, void *cl
)
1593 return draw_hole_cyl ((PinType
*)b
, (struct cyl_info
*)cl
, VIA_TYPE
);
1597 ghid_draw_everything (BoxType
*drawn_area
)
1599 render_priv
*priv
= gport
->render_priv
;
1601 int number_phys_on_top
;
1603 /* This is the list of layer groups we will draw. */
1604 int do_group
[MAX_LAYER
];
1605 /* This is the reverse of the order in which we draw them. */
1606 int drawn_groups
[MAX_LAYER
];
1607 struct cyl_info cyl_info
;
1609 int save_show_solder
;
1615 priv
->current_colorname
= NULL
;
1617 /* Test direction of rendering */
1618 /* Look at sign of eye coordinate system z-coord when projecting a
1619 world vector along +ve Z axis, (0, 0, 1). */
1620 /* XXX: This isn't strictly correct, as I've ignored the matrix
1621 elements for homogeneous coordinates. */
1622 /* NB: last_modelview_matrix is transposed in memory! */
1623 reverse_layers
= (last_modelview_matrix
[2][2] < 0);
1625 save_show_solder
= Settings
.ShowBottomSide
;
1626 Settings
.ShowBottomSide
= reverse_layers
;
1628 PCB
->Data
->SILKLAYER
.Color
= PCB
->ElementColor
;
1629 PCB
->Data
->BACKSILKLAYER
.Color
= PCB
->InvisibleObjectsColor
;
1631 top_group
= GetLayerGroupNumberBySide (TOP_SIDE
);
1632 bottom_group
= GetLayerGroupNumberBySide (BOTTOM_SIDE
);
1634 min_phys_group
= MIN (bottom_group
, top_group
);
1635 max_phys_group
= MAX (bottom_group
, top_group
);
1637 memset (do_group
, 0, sizeof (do_group
));
1638 if (global_view_2d
) {
1639 /* Draw in layer stack order when in 2D view */
1640 for (ngroups
= 0, i
= 0; i
< max_copper_layer
; i
++) {
1641 int group
= GetLayerGroupNumberByNumber (LayerStack
[i
]);
1643 if (!do_group
[group
]) {
1644 do_group
[group
] = 1;
1645 drawn_groups
[ngroups
++] = group
;
1649 /* Draw in group order when in 3D view */
1650 for (ngroups
= 0, i
= 0; i
< max_group
; i
++) {
1651 int group
= reverse_layers
? max_group
- 1 - i
: i
;
1653 if (!do_group
[group
]) {
1654 do_group
[group
] = 1;
1655 drawn_groups
[ngroups
++] = group
;
1661 * first draw all 'invisible' stuff
1663 side
= SWAP_IDENT
? TOP_SIDE
: BOTTOM_SIDE
;
1665 if (!TEST_FLAG (CHECKPLANESFLAG
, PCB
) &&
1666 hid_draw_set_layer (&ghid_graphics
, "invisible", SL (INVISIBLE
, 0), 0)) {
1667 DrawSilk (&ghid_graphics
, side
, drawn_area
);
1670 r_search (PCB
->Data
->pad_tree
, drawn_area
, NULL
, pad_callback
, &side
);
1672 hid_draw_end_layer (&ghid_graphics
);
1674 /* Draw the reverse-side solder mask if turned on */
1675 if (!global_view_2d
&&
1676 hid_draw_set_layer (&ghid_graphics
, SWAP_IDENT
? "componentmask" : "soldermask",
1677 SWAP_IDENT
? SL (MASK
, TOP
) : SL (MASK
, BOTTOM
), 0)) {
1678 GhidDrawMask (side
, drawn_area
);
1679 hid_draw_end_layer (&ghid_graphics
);
1683 /* draw all layers in layerstack order */
1684 #define FADE_FACTOR 0.8
1685 number_phys_on_top
= max_phys_group
- min_phys_group
;
1686 for (i
= ngroups
- 1; i
>= 0; i
--) {
1687 bool is_this_physical
= drawn_groups
[i
] >= min_phys_group
&&
1688 drawn_groups
[i
] <= max_phys_group
;
1689 bool is_next_physical
= i
> 0 &&
1690 drawn_groups
[i
- 1] >= min_phys_group
&&
1691 drawn_groups
[i
- 1] <= max_phys_group
;
1693 double alpha_mult
= global_view_2d
? pow (FADE_FACTOR
, i
) :
1694 (is_this_physical
? pow (FADE_FACTOR
, number_phys_on_top
) : 1.);
1696 if (is_this_physical
)
1697 number_phys_on_top
--;
1699 ghid_set_alpha_mult (Output
.fgGC
, alpha_mult
);
1700 GhidDrawLayerGroup (drawn_groups
[i
], drawn_area
);
1703 if (!global_view_2d
&& is_this_physical
&& is_next_physical
) {
1704 cyl_info
.from_layer
= drawn_groups
[i
];
1705 cyl_info
.to_layer
= drawn_groups
[i
- 1];
1706 cyl_info
.scale
= gport
->view
.coord_per_px
;
1707 hid_draw_set_color (Output
.fgGC
, "drill");
1708 ghid_set_alpha_mult (Output
.fgGC
, alpha_mult
* 0.75);
1709 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, drawn_area
, NULL
, pin_hole_cyl_callback
, &cyl_info
);
1710 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, drawn_area
, NULL
, via_hole_cyl_callback
, &cyl_info
);
1716 ghid_set_alpha_mult (Output
.fgGC
, 1.0);
1718 if (TEST_FLAG (CHECKPLANESFLAG
, PCB
))
1721 side
= SWAP_IDENT
? BOTTOM_SIDE
: TOP_SIDE
;
1723 /* Draw pins, pads, vias below silk */
1724 if (global_view_2d
) {
1725 start_subcomposite (priv
->hidgl
);
1727 if (!TEST_FLAG (THINDRAWFLAG
, PCB
)) {
1728 /* Mask out drilled holes */
1729 hidgl_flush_triangles (priv
->hidgl
);
1730 glPushAttrib (GL_COLOR_BUFFER_BIT
);
1731 glColorMask (0, 0, 0, 0);
1732 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, drawn_area
, NULL
, hole_callback
, NULL
);
1733 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, drawn_area
, NULL
, hole_callback
, NULL
);
1734 hidgl_flush_triangles (priv
->hidgl
);
1738 if (PCB
->PinOn
) r_search (PCB
->Data
->pad_tree
, drawn_area
, NULL
, pad_callback
, &side
);
1739 if (PCB
->PinOn
) r_search (PCB
->Data
->pin_tree
, drawn_area
, NULL
, pin_callback
, NULL
);
1740 if (PCB
->ViaOn
) r_search (PCB
->Data
->via_tree
, drawn_area
, NULL
, via_callback
, NULL
);
1742 end_subcomposite (priv
->hidgl
);
1745 /* Draw the solder mask if turned on */
1746 if (hid_draw_set_layer (&ghid_graphics
, SWAP_IDENT
? "soldermask" : "componentmask",
1747 SWAP_IDENT
? SL (MASK
, BOTTOM
) : SL (MASK
, TOP
), 0)) {
1748 GhidDrawMask (side
, drawn_area
);
1749 hid_draw_end_layer (&ghid_graphics
);
1752 if (hid_draw_set_layer (&ghid_graphics
, SWAP_IDENT
? "bottomsilk" : "topsilk",
1753 SWAP_IDENT
? SL (SILK
, BOTTOM
) : SL (SILK
, TOP
), 0)) {
1754 DrawSilk (&ghid_graphics
, side
, drawn_area
);
1755 hid_draw_end_layer (&ghid_graphics
);
1758 /* Draw element Marks */
1760 r_search (PCB
->Data
->element_tree
, drawn_area
, NULL
, EMark_callback
, NULL
);
1762 /* Draw rat lines on top */
1763 if (PCB
->RatOn
&& hid_draw_set_layer (&ghid_graphics
, "rats", SL (RATS
, 0), 0)) {
1764 DrawRats (&ghid_graphics
, drawn_area
);
1765 hid_draw_end_layer (&ghid_graphics
);
1768 Settings
.ShowBottomSide
= save_show_solder
;
1773 ghid_drawing_area_expose_cb (GtkWidget
*widget
,
1777 render_priv
*priv
= port
->render_priv
;
1778 GtkAllocation allocation
;
1786 gtk_widget_get_allocation (widget
, &allocation
);
1788 ghid_start_drawing (port
, widget
);
1790 Output
.fgGC
= hid_draw_make_gc (&ghid_graphics
);
1791 Output
.bgGC
= hid_draw_make_gc (&ghid_graphics
);
1792 Output
.pmGC
= hid_draw_make_gc (&ghid_graphics
);
1794 /* If we don't have any stencil bits available,
1795 we can't use the hidgl polygon drawing routine */
1796 /* TODO: We could use the GLU tessellator though */
1797 if (hidgl_stencil_bits (priv
->hidgl
) == 0)
1798 ghid_graphics_class
.fill_pcb_polygon
= common_fill_pcb_polygon
;
1800 glEnable (GL_BLEND
);
1801 glBlendFunc (GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
1803 glViewport (0, 0, allocation
.width
, allocation
.height
);
1805 glEnable (GL_SCISSOR_TEST
);
1806 glScissor (ev
->area
.x
,
1807 allocation
.height
- ev
->area
.height
- ev
->area
.y
,
1808 ev
->area
.width
, ev
->area
.height
);
1810 glMatrixMode (GL_PROJECTION
);
1812 glOrtho (0, allocation
.width
, allocation
.height
, 0, -100000, 100000);
1813 glMatrixMode (GL_MODELVIEW
);
1815 glTranslatef (widget
->allocation
.width
/ 2., widget
->allocation
.height
/ 2., 0);
1816 glMultMatrixf ((GLfloat
*)view_matrix
);
1817 glTranslatef (-widget
->allocation
.width
/ 2., -widget
->allocation
.height
/ 2., 0);
1818 glScalef ((port
->view
.flip_x
? -1. : 1.) / port
->view
.coord_per_px
,
1819 (port
->view
.flip_y
? -1. : 1.) / port
->view
.coord_per_px
,
1820 ((port
->view
.flip_x
== port
->view
.flip_y
) ? 1. : -1.) / port
->view
.coord_per_px
);
1821 glTranslatef (port
->view
.flip_x
? port
->view
.x0
- PCB
->MaxWidth
:
1823 port
->view
.flip_y
? port
->view
.y0
- PCB
->MaxHeight
:
1825 glGetFloatv (GL_MODELVIEW_MATRIX
, (GLfloat
*)last_modelview_matrix
);
1827 glEnable (GL_STENCIL_TEST
);
1828 glClearColor (port
->offlimits_color
.red
/ 65535.,
1829 port
->offlimits_color
.green
/ 65535.,
1830 port
->offlimits_color
.blue
/ 65535.,
1834 glClear (GL_COLOR_BUFFER_BIT
| GL_STENCIL_BUFFER_BIT
);
1835 hidgl_reset_stencil_usage (priv
->hidgl
);
1837 /* Disable the stencil test until we need it - otherwise it gets dirty */
1838 glDisable (GL_STENCIL_TEST
);
1840 glStencilFunc (GL_ALWAYS
, 0, 0);
1842 /* Test the 8 corners of a cube spanning the event */
1843 min_depth
= -50 + compute_depth (0); /* FIXME: NEED TO USE PHYSICAL GROUPS */
1844 max_depth
= 50 + compute_depth (max_copper_layer
- 1); /* FIXME: NEED TO USE PHYSICAL GROUPS */
1846 ghid_unproject_to_z_plane (ev
->area
.x
,
1848 min_depth
, &new_x
, &new_y
);
1849 max_x
= min_x
= new_x
;
1850 max_y
= min_y
= new_y
;
1852 ghid_unproject_to_z_plane (ev
->area
.x
,
1854 max_depth
, &new_x
, &new_y
);
1855 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1856 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1859 ghid_unproject_to_z_plane (ev
->area
.x
+ ev
->area
.width
,
1861 min_depth
, &new_x
, &new_y
);
1862 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1863 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1865 ghid_unproject_to_z_plane (ev
->area
.x
+ ev
->area
.width
, ev
->area
.y
,
1866 max_depth
, &new_x
, &new_y
);
1867 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1868 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1871 ghid_unproject_to_z_plane (ev
->area
.x
+ ev
->area
.width
,
1872 ev
->area
.y
+ ev
->area
.height
,
1873 min_depth
, &new_x
, &new_y
);
1874 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1875 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1877 ghid_unproject_to_z_plane (ev
->area
.x
+ ev
->area
.width
,
1878 ev
->area
.y
+ ev
->area
.height
,
1879 max_depth
, &new_x
, &new_y
);
1880 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1881 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1884 ghid_unproject_to_z_plane (ev
->area
.x
,
1885 ev
->area
.y
+ ev
->area
.height
,
1888 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1889 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1891 ghid_unproject_to_z_plane (ev
->area
.x
,
1892 ev
->area
.y
+ ev
->area
.height
,
1895 min_x
= MIN (min_x
, new_x
); max_x
= MAX (max_x
, new_x
);
1896 min_y
= MIN (min_y
, new_y
); max_y
= MAX (max_y
, new_y
);
1898 region
.X1
= min_x
; region
.X2
= max_x
+ 1;
1899 region
.Y1
= min_y
; region
.Y2
= max_y
+ 1;
1901 region
.X1
= MAX (0, MIN (PCB
->MaxWidth
, region
.X1
));
1902 region
.X2
= MAX (0, MIN (PCB
->MaxWidth
, region
.X2
));
1903 region
.Y1
= MAX (0, MIN (PCB
->MaxHeight
, region
.Y1
));
1904 region
.Y2
= MAX (0, MIN (PCB
->MaxHeight
, region
.Y2
));
1906 glColor3f (port
->bg_color
.red
/ 65535.,
1907 port
->bg_color
.green
/ 65535.,
1908 port
->bg_color
.blue
/ 65535.);
1910 ghid_invalidate_current_gc ();
1912 /* Setup stenciling */
1913 /* Drawing operations set the stencil buffer to '1' */
1914 glStencilOp (GL_KEEP
, GL_KEEP
, GL_REPLACE
); /* Stencil pass => replace stencil value (with 1) */
1915 /* Drawing operations as masked to areas where the stencil buffer is '0' */
1916 /* glStencilFunc (GL_GREATER, 1, 1); */ /* Draw only where stencil buffer is 0 */
1918 if (global_view_2d
) {
1920 glVertex3i (0, 0, 0);
1921 glVertex3i (PCB
->MaxWidth
, 0, 0);
1922 glVertex3i (PCB
->MaxWidth
, PCB
->MaxHeight
, 0);
1923 glVertex3i (0, PCB
->MaxHeight
, 0);
1932 top_group
= GetLayerGroupNumberBySide (TOP_SIDE
);
1933 bottom_group
= GetLayerGroupNumberBySide (BOTTOM_SIDE
);
1935 min_phys_group
= MIN (bottom_group
, top_group
);
1936 max_phys_group
= MAX (bottom_group
, top_group
);
1939 for (i
= min_phys_group
; i
<= max_phys_group
; i
++) {
1940 int depth
= compute_depth (i
);
1941 glVertex3i (0, 0, depth
);
1942 glVertex3i (PCB
->MaxWidth
, 0, depth
);
1943 glVertex3i (PCB
->MaxWidth
, PCB
->MaxHeight
, depth
);
1944 glVertex3i (0, PCB
->MaxHeight
, depth
);
1949 ghid_draw_bg_image ();
1951 /* hid_expose_callback (&ghid_graphics, ®ion, 0); */
1952 ghid_draw_everything (®ion
);
1953 hidgl_flush_triangles (priv
->hidgl
);
1955 /* Set the current depth to the right value for the layer we are editing */
1956 priv
->edit_depth
= compute_depth (GetLayerGroupNumberByNumber (INDEXOFCURRENT
));
1957 hidgl_set_depth (Output
.fgGC
, priv
->edit_depth
);
1959 ghid_draw_grid (Output
.fgGC
, ®ion
);
1961 ghid_invalidate_current_gc ();
1963 DrawAttached (Output
.fgGC
);
1964 DrawMark (Output
.fgGC
);
1965 hidgl_flush_triangles (priv
->hidgl
);
1967 draw_crosshair (Output
.fgGC
, priv
);
1968 hidgl_flush_triangles (priv
->hidgl
);
1970 draw_lead_user (Output
.fgGC
, priv
);
1972 ghid_end_drawing (port
, widget
);
1974 hid_draw_destroy_gc (Output
.fgGC
);
1975 hid_draw_destroy_gc (Output
.bgGC
);
1976 hid_draw_destroy_gc (Output
.pmGC
);
1981 g_timer_start (priv
->time_since_expose
);
1986 /* This realize callback is used to work around a crash bug in some mesa
1987 * versions (observed on a machine running the intel i965 driver. It isn't
1988 * obvious why it helps, but somehow fiddling with the GL context here solves
1989 * the issue. The problem appears to have been fixed in recent mesa versions.
1992 ghid_port_drawing_realize_cb (GtkWidget
*widget
, gpointer data
)
1994 GdkGLContext
*glcontext
= gtk_widget_get_gl_context (widget
);
1995 GdkGLDrawable
*gldrawable
= gtk_widget_get_gl_drawable (widget
);
1997 if (!gdk_gl_drawable_gl_begin (gldrawable
, glcontext
))
2000 gdk_gl_drawable_gl_end (gldrawable
);
2005 ghid_pinout_preview_expose (GtkWidget
*widget
,
2008 GhidPinoutPreview
*pinout
= GHID_PINOUT_PREVIEW (widget
);
2009 render_priv
*priv
= gport
->render_priv
;
2010 GtkAllocation allocation
;
2011 view_data save_view
;
2012 int save_width
, save_height
;
2013 Coord save_max_width
;
2014 Coord save_max_height
;
2017 save_view
= gport
->view
;
2018 save_width
= gport
->width
;
2019 save_height
= gport
->height
;
2020 save_max_width
= PCB
->MaxWidth
;
2021 save_max_height
= PCB
->MaxHeight
;
2023 /* Setup zoom factor for drawing routines */
2025 gtk_widget_get_allocation (widget
, &allocation
);
2026 xz
= (double) pinout
->x_max
/ allocation
.width
;
2027 yz
= (double) pinout
->y_max
/ allocation
.height
;
2029 gport
->view
.coord_per_px
= xz
;
2031 gport
->view
.coord_per_px
= yz
;
2033 gport
->width
= allocation
.width
;
2034 gport
->height
= allocation
.height
;
2035 gport
->view
.width
= allocation
.width
* gport
->view
.coord_per_px
;
2036 gport
->view
.height
= allocation
.height
* gport
->view
.coord_per_px
;
2037 gport
->view
.x0
= (pinout
->x_max
- gport
->view
.width
) / 2;
2038 gport
->view
.y0
= (pinout
->y_max
- gport
->view
.height
) / 2;
2039 PCB
->MaxWidth
= pinout
->x_max
;
2040 PCB
->MaxHeight
= pinout
->y_max
;
2042 ghid_start_drawing (gport
, widget
);
2044 #if 0 /* We disable alpha blending here, as hid_expose_callback() does not
2045 * call set_layer() as appropriate for us to sub-composite rendering
2046 * from each layer when drawing a single element. If we leave alpha-
2047 * blending on, it means text and overlapping pads are rendered ugly.
2050 glEnable (GL_BLEND
);
2051 glBlendFunc (GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
2054 glViewport (0, 0, allocation
.width
, allocation
.height
);
2056 #if 0 /* We disable the scissor test here, as it is interacting badly with
2057 * being handed expose events which don't cover the whole window.
2058 * As we have a double-buffered GL window, we end up with unintialised
2059 * contents remaining in the unpainted areas (outside the scissor
2060 * region), and these are being flipped onto the screen.
2062 * The debugging code below shows multiple expose events when the
2063 * window is shown the first time, some of which are very small.
2065 * XXX: There is clearly a perforamnce issue here, in that we may
2066 * be rendering the preview more times, and over a larger area
2067 * than is really required.
2070 glEnable (GL_SCISSOR_TEST
);
2071 glScissor (ev
->area
.x
,
2072 allocation
.height
- ev
->area
.height
- ev
->area
.y
,
2073 ev
->area
.width
, ev
->area
.height
);
2077 printf ("EVT: %i, %i, w=%i, h=%i, Scissor setup: glScissor (%f, %f, %f, %f);\n",
2078 ev
->area
.x
, ev
->area
.y
, ev
->area
.width
, ev
->area
.height
,
2080 (double)(allocation
.height
- ev
->area
.height
- ev
->area
.y
),
2081 (double)ev
->area
.width
,
2082 (double)ev
->area
.height
);
2085 glMatrixMode (GL_PROJECTION
);
2087 glOrtho (0, allocation
.width
, allocation
.height
, 0, -100000, 100000);
2088 glMatrixMode (GL_MODELVIEW
);
2090 glTranslatef (0.0f
, 0.0f
, -Z_NEAR
);
2092 glClearColor (gport
->bg_color
.red
/ 65535.,
2093 gport
->bg_color
.green
/ 65535.,
2094 gport
->bg_color
.blue
/ 65535.,
2098 glClear (GL_COLOR_BUFFER_BIT
| GL_STENCIL_BUFFER_BIT
);
2099 hidgl_reset_stencil_usage (priv
->hidgl
);
2101 /* Disable the stencil test until we need it - otherwise it gets dirty */
2102 glDisable (GL_STENCIL_TEST
);
2104 glStencilFunc (GL_ALWAYS
, 0, 0);
2106 /* call the drawing routine */
2107 ghid_invalidate_current_gc ();
2109 glScalef ((gport
->view
.flip_x
? -1. : 1.) / gport
->view
.coord_per_px
,
2110 (gport
->view
.flip_y
? -1. : 1.) / gport
->view
.coord_per_px
,
2111 ((gport
->view
.flip_x
== gport
->view
.flip_y
) ? 1. : -1.) / gport
->view
.coord_per_px
);
2112 glTranslatef (gport
->view
.flip_x
? gport
->view
.x0
- PCB
->MaxWidth
:
2114 gport
->view
.flip_y
? gport
->view
.y0
- PCB
->MaxHeight
:
2115 -gport
->view
.y0
, 0);
2117 hid_expose_callback (&ghid_graphics
, NULL
, pinout
->element
);
2118 hidgl_flush_triangles (priv
->hidgl
);
2121 ghid_end_drawing (gport
, widget
);
2123 gport
->view
= save_view
;
2124 gport
->width
= save_width
;
2125 gport
->height
= save_height
;
2126 PCB
->MaxWidth
= save_max_width
;
2127 PCB
->MaxHeight
= save_max_height
;
2134 ghid_render_pixmap (int cx
, int cy
, double zoom
, int width
, int height
, int depth
)
2136 render_priv
*priv
= gport
->render_priv
;
2137 GdkGLConfig
*glconfig
;
2139 GdkGLPixmap
*glpixmap
;
2140 GdkGLContext
* glcontext
;
2141 GdkGLDrawable
* gldrawable
;
2142 view_data save_view
;
2143 int save_width
, save_height
;
2146 save_view
= gport
->view
;
2147 save_width
= gport
->width
;
2148 save_height
= gport
->height
;
2150 /* Setup rendering context for drawing routines
2153 glconfig
= gdk_gl_config_new_by_mode (GDK_GL_MODE_RGB
|
2154 GDK_GL_MODE_STENCIL
|
2155 GDK_GL_MODE_SINGLE
);
2157 pixmap
= gdk_pixmap_new (NULL
, width
, height
, depth
);
2158 glpixmap
= gdk_pixmap_set_gl_capability (pixmap
, glconfig
, NULL
);
2159 gldrawable
= GDK_GL_DRAWABLE (glpixmap
);
2160 glcontext
= gdk_gl_context_new (gldrawable
, NULL
, TRUE
, GDK_GL_RGBA_TYPE
);
2162 /* Setup zoom factor for drawing routines */
2164 gport
->view
.coord_per_px
= zoom
;
2165 gport
->width
= width
;
2166 gport
->height
= height
;
2167 gport
->view
.width
= width
* gport
->view
.coord_per_px
;
2168 gport
->view
.height
= height
* gport
->view
.coord_per_px
;
2169 gport
->view
.x0
= gport
->view
.flip_x
? PCB
->MaxWidth
- cx
: cx
;
2170 gport
->view
.x0
-= gport
->view
.height
/ 2;
2171 gport
->view
.y0
= gport
->view
.flip_y
? PCB
->MaxHeight
- cy
: cy
;
2172 gport
->view
.y0
-= gport
->view
.width
/ 2;
2174 /* make GL-context "current" */
2175 if (!gdk_gl_drawable_gl_begin (gldrawable
, glcontext
)) {
2178 hidgl_start_render (priv
->hidgl
);
2179 gport
->render_priv
->in_context
= true;
2181 glEnable (GL_BLEND
);
2182 glBlendFunc (GL_SRC_ALPHA
, GL_ONE_MINUS_SRC_ALPHA
);
2184 glViewport (0, 0, width
, height
);
2186 glEnable (GL_SCISSOR_TEST
);
2187 glScissor (0, 0, width
, height
);
2189 glMatrixMode (GL_PROJECTION
);
2191 glOrtho (0, width
, height
, 0, -100000, 100000);
2192 glMatrixMode (GL_MODELVIEW
);
2194 glTranslatef (0.0f
, 0.0f
, -Z_NEAR
);
2196 glClearColor (gport
->bg_color
.red
/ 65535.,
2197 gport
->bg_color
.green
/ 65535.,
2198 gport
->bg_color
.blue
/ 65535.,
2202 glClear (GL_COLOR_BUFFER_BIT
| GL_STENCIL_BUFFER_BIT
);
2203 hidgl_reset_stencil_usage (priv
->hidgl
);
2205 /* Disable the stencil test until we need it - otherwise it gets dirty */
2206 glDisable (GL_STENCIL_TEST
);
2208 glStencilFunc (GL_ALWAYS
, 0, 0);
2210 /* call the drawing routine */
2211 ghid_invalidate_current_gc ();
2213 glScalef ((gport
->view
.flip_x
? -1. : 1.) / gport
->view
.coord_per_px
,
2214 (gport
->view
.flip_y
? -1. : 1.) / gport
->view
.coord_per_px
,
2215 ((gport
->view
.flip_x
== gport
->view
.flip_y
) ? 1. : -1.) / gport
->view
.coord_per_px
);
2216 glTranslatef (gport
->view
.flip_x
? gport
->view
.x0
- PCB
->MaxWidth
:
2218 gport
->view
.flip_y
? gport
->view
.y0
- PCB
->MaxHeight
:
2219 -gport
->view
.y0
, 0);
2221 region
.X1
= MIN(Px(0), Px(gport
->width
+ 1));
2222 region
.Y1
= MIN(Py(0), Py(gport
->height
+ 1));
2223 region
.X2
= MAX(Px(0), Px(gport
->width
+ 1));
2224 region
.Y2
= MAX(Py(0), Py(gport
->height
+ 1));
2226 region
.X1
= MAX (0, MIN (PCB
->MaxWidth
, region
.X1
));
2227 region
.X2
= MAX (0, MIN (PCB
->MaxWidth
, region
.X2
));
2228 region
.Y1
= MAX (0, MIN (PCB
->MaxHeight
, region
.Y1
));
2229 region
.Y2
= MAX (0, MIN (PCB
->MaxHeight
, region
.Y2
));
2231 hid_expose_callback (&ghid_graphics
, ®ion
, NULL
);
2232 hidgl_flush_triangles (priv
->hidgl
);
2237 hidgl_finish_render (priv
->hidgl
);
2239 /* end drawing to current GL-context */
2240 gport
->render_priv
->in_context
= false;
2241 gdk_gl_drawable_gl_end (gldrawable
);
2243 gdk_pixmap_unset_gl_capability (pixmap
);
2245 g_object_unref (glconfig
);
2246 g_object_unref (glcontext
);
2248 gport
->view
= save_view
;
2249 gport
->width
= save_width
;
2250 gport
->height
= save_height
;
2256 ghid_request_debug_draw (void)
2258 GHidPort
*port
= gport
;
2259 GtkWidget
*widget
= port
->drawing_area
;
2260 GtkAllocation allocation
;
2262 gtk_widget_get_allocation (widget
, &allocation
);
2264 ghid_start_drawing (port
, widget
);
2266 glViewport (0, 0, allocation
.width
, allocation
.height
);
2268 glMatrixMode (GL_PROJECTION
);
2270 glOrtho (0, allocation
.width
, allocation
.height
, 0, 0, 100);
2271 glMatrixMode (GL_MODELVIEW
);
2273 glTranslatef (0.0f
, 0.0f
, -Z_NEAR
);
2275 ghid_invalidate_current_gc ();
2277 /* Setup stenciling */
2278 glDisable (GL_STENCIL_TEST
);
2281 glScalef ((port
->view
.flip_x
? -1. : 1.) / port
->view
.coord_per_px
,
2282 (port
->view
.flip_y
? -1. : 1.) / port
->view
.coord_per_px
,
2283 ((gport
->view
.flip_x
== port
->view
.flip_y
) ? 1. : -1.) / gport
->view
.coord_per_px
);
2284 glTranslatef (port
->view
.flip_x
? port
->view
.x0
- PCB
->MaxWidth
:
2286 port
->view
.flip_y
? port
->view
.y0
- PCB
->MaxHeight
:
2289 return &ghid_graphics
;
2293 ghid_flush_debug_draw (void)
2295 render_priv
*priv
= gport
->render_priv
;
2296 GtkWidget
*widget
= gport
->drawing_area
;
2297 GdkGLDrawable
*pGlDrawable
= gtk_widget_get_gl_drawable (widget
);
2299 hidgl_flush_triangles (priv
->hidgl
);
2301 if (gdk_gl_drawable_is_double_buffered (pGlDrawable
))
2302 gdk_gl_drawable_swap_buffers (pGlDrawable
);
2308 ghid_finish_debug_draw (void)
2310 render_priv
*priv
= gport
->render_priv
;
2312 hidgl_flush_triangles (priv
->hidgl
);
2315 ghid_end_drawing (gport
, gport
->drawing_area
);
2319 determinant_2x2 (float m
[2][2])
2322 det
= m
[0][0] * m
[1][1] -
2329 determinant_4x4 (float m
[4][4])
2332 det
= m
[0][3] * m
[1][2] * m
[2][1] * m
[3][0]-m
[0][2] * m
[1][3] * m
[2][1] * m
[3][0] -
2333 m
[0][3] * m
[1][1] * m
[2][2] * m
[3][0]+m
[0][1] * m
[1][3] * m
[2][2] * m
[3][0] +
2334 m
[0][2] * m
[1][1] * m
[2][3] * m
[3][0]-m
[0][1] * m
[1][2] * m
[2][3] * m
[3][0] -
2335 m
[0][3] * m
[1][2] * m
[2][0] * m
[3][1]+m
[0][2] * m
[1][3] * m
[2][0] * m
[3][1] +
2336 m
[0][3] * m
[1][0] * m
[2][2] * m
[3][1]-m
[0][0] * m
[1][3] * m
[2][2] * m
[3][1] -
2337 m
[0][2] * m
[1][0] * m
[2][3] * m
[3][1]+m
[0][0] * m
[1][2] * m
[2][3] * m
[3][1] +
2338 m
[0][3] * m
[1][1] * m
[2][0] * m
[3][2]-m
[0][1] * m
[1][3] * m
[2][0] * m
[3][2] -
2339 m
[0][3] * m
[1][0] * m
[2][1] * m
[3][2]+m
[0][0] * m
[1][3] * m
[2][1] * m
[3][2] +
2340 m
[0][1] * m
[1][0] * m
[2][3] * m
[3][2]-m
[0][0] * m
[1][1] * m
[2][3] * m
[3][2] -
2341 m
[0][2] * m
[1][1] * m
[2][0] * m
[3][3]+m
[0][1] * m
[1][2] * m
[2][0] * m
[3][3] +
2342 m
[0][2] * m
[1][0] * m
[2][1] * m
[3][3]-m
[0][0] * m
[1][2] * m
[2][1] * m
[3][3] -
2343 m
[0][1] * m
[1][0] * m
[2][2] * m
[3][3]+m
[0][0] * m
[1][1] * m
[2][2] * m
[3][3];
2349 invert_2x2 (float m
[2][2], float out
[2][2])
2351 float scale
= 1 / determinant_2x2 (m
);
2352 out
[0][0] = m
[1][1] * scale
;
2353 out
[0][1] = -m
[0][1] * scale
;
2354 out
[1][0] = -m
[1][0] * scale
;
2355 out
[1][1] = m
[0][0] * scale
;
2360 invert_4x4 (float m
[4][4], float out
[4][4])
2362 float scale
= 1 / determinant_4x4 (m
);
2364 out
[0][0] = (m
[1][2] * m
[2][3] * m
[3][1] - m
[1][3] * m
[2][2] * m
[3][1] +
2365 m
[1][3] * m
[2][1] * m
[3][2] - m
[1][1] * m
[2][3] * m
[3][2] -
2366 m
[1][2] * m
[2][1] * m
[3][3] + m
[1][1] * m
[2][2] * m
[3][3]) * scale
;
2367 out
[0][1] = (m
[0][3] * m
[2][2] * m
[3][1] - m
[0][2] * m
[2][3] * m
[3][1] -
2368 m
[0][3] * m
[2][1] * m
[3][2] + m
[0][1] * m
[2][3] * m
[3][2] +
2369 m
[0][2] * m
[2][1] * m
[3][3] - m
[0][1] * m
[2][2] * m
[3][3]) * scale
;
2370 out
[0][2] = (m
[0][2] * m
[1][3] * m
[3][1] - m
[0][3] * m
[1][2] * m
[3][1] +
2371 m
[0][3] * m
[1][1] * m
[3][2] - m
[0][1] * m
[1][3] * m
[3][2] -
2372 m
[0][2] * m
[1][1] * m
[3][3] + m
[0][1] * m
[1][2] * m
[3][3]) * scale
;
2373 out
[0][3] = (m
[0][3] * m
[1][2] * m
[2][1] - m
[0][2] * m
[1][3] * m
[2][1] -
2374 m
[0][3] * m
[1][1] * m
[2][2] + m
[0][1] * m
[1][3] * m
[2][2] +
2375 m
[0][2] * m
[1][1] * m
[2][3] - m
[0][1] * m
[1][2] * m
[2][3]) * scale
;
2376 out
[1][0] = (m
[1][3] * m
[2][2] * m
[3][0] - m
[1][2] * m
[2][3] * m
[3][0] -
2377 m
[1][3] * m
[2][0] * m
[3][2] + m
[1][0] * m
[2][3] * m
[3][2] +
2378 m
[1][2] * m
[2][0] * m
[3][3] - m
[1][0] * m
[2][2] * m
[3][3]) * scale
;
2379 out
[1][1] = (m
[0][2] * m
[2][3] * m
[3][0] - m
[0][3] * m
[2][2] * m
[3][0] +
2380 m
[0][3] * m
[2][0] * m
[3][2] - m
[0][0] * m
[2][3] * m
[3][2] -
2381 m
[0][2] * m
[2][0] * m
[3][3] + m
[0][0] * m
[2][2] * m
[3][3]) * scale
;
2382 out
[1][2] = (m
[0][3] * m
[1][2] * m
[3][0] - m
[0][2] * m
[1][3] * m
[3][0] -
2383 m
[0][3] * m
[1][0] * m
[3][2] + m
[0][0] * m
[1][3] * m
[3][2] +
2384 m
[0][2] * m
[1][0] * m
[3][3] - m
[0][0] * m
[1][2] * m
[3][3]) * scale
;
2385 out
[1][3] = (m
[0][2] * m
[1][3] * m
[2][0] - m
[0][3] * m
[1][2] * m
[2][0] +
2386 m
[0][3] * m
[1][0] * m
[2][2] - m
[0][0] * m
[1][3] * m
[2][2] -
2387 m
[0][2] * m
[1][0] * m
[2][3] + m
[0][0] * m
[1][2] * m
[2][3]) * scale
;
2388 out
[2][0] = (m
[1][1] * m
[2][3] * m
[3][0] - m
[1][3] * m
[2][1] * m
[3][0] +
2389 m
[1][3] * m
[2][0] * m
[3][1] - m
[1][0] * m
[2][3] * m
[3][1] -
2390 m
[1][1] * m
[2][0] * m
[3][3] + m
[1][0] * m
[2][1] * m
[3][3]) * scale
;
2391 out
[2][1] = (m
[0][3] * m
[2][1] * m
[3][0] - m
[0][1] * m
[2][3] * m
[3][0] -
2392 m
[0][3] * m
[2][0] * m
[3][1] + m
[0][0] * m
[2][3] * m
[3][1] +
2393 m
[0][1] * m
[2][0] * m
[3][3] - m
[0][0] * m
[2][1] * m
[3][3]) * scale
;
2394 out
[2][2] = (m
[0][1] * m
[1][3] * m
[3][0] - m
[0][3] * m
[1][1] * m
[3][0] +
2395 m
[0][3] * m
[1][0] * m
[3][1] - m
[0][0] * m
[1][3] * m
[3][1] -
2396 m
[0][1] * m
[1][0] * m
[3][3] + m
[0][0] * m
[1][1] * m
[3][3]) * scale
;
2397 out
[2][3] = (m
[0][3] * m
[1][1] * m
[2][0] - m
[0][1] * m
[1][3] * m
[2][0] -
2398 m
[0][3] * m
[1][0] * m
[2][1] + m
[0][0] * m
[1][3] * m
[2][1] +
2399 m
[0][1] * m
[1][0] * m
[2][3] - m
[0][0] * m
[1][1] * m
[2][3]) * scale
;
2400 out
[3][0] = (m
[1][2] * m
[2][1] * m
[3][0] - m
[1][1] * m
[2][2] * m
[3][0] -
2401 m
[1][2] * m
[2][0] * m
[3][1] + m
[1][0] * m
[2][2] * m
[3][1] +
2402 m
[1][1] * m
[2][0] * m
[3][2] - m
[1][0] * m
[2][1] * m
[3][2]) * scale
;
2403 out
[3][1] = (m
[0][1] * m
[2][2] * m
[3][0] - m
[0][2] * m
[2][1] * m
[3][0] +
2404 m
[0][2] * m
[2][0] * m
[3][1] - m
[0][0] * m
[2][2] * m
[3][1] -
2405 m
[0][1] * m
[2][0] * m
[3][2] + m
[0][0] * m
[2][1] * m
[3][2]) * scale
;
2406 out
[3][2] = (m
[0][2] * m
[1][1] * m
[3][0] - m
[0][1] * m
[1][2] * m
[3][0] -
2407 m
[0][2] * m
[1][0] * m
[3][1] + m
[0][0] * m
[1][2] * m
[3][1] +
2408 m
[0][1] * m
[1][0] * m
[3][2] - m
[0][0] * m
[1][1] * m
[3][2]) * scale
;
2409 out
[3][3] = (m
[0][1] * m
[1][2] * m
[2][0] - m
[0][2] * m
[1][1] * m
[2][0] +
2410 m
[0][2] * m
[1][0] * m
[2][1] - m
[0][0] * m
[1][2] * m
[2][1] -
2411 m
[0][1] * m
[1][0] * m
[2][2] + m
[0][0] * m
[1][1] * m
[2][2]) * scale
;
2417 ghid_unproject_to_z_plane (int ex
, int ey
, Coord pcb_z
, Coord
*pcb_x
, Coord
*pcb_y
)
2420 float inv_mat
[2][2];
2424 ex = view_matrix[0][0] * vx +
2425 view_matrix[0][1] * vy +
2426 view_matrix[0][2] * vz +
2427 view_matrix[0][3] * 1;
2428 ey = view_matrix[1][0] * vx +
2429 view_matrix[1][1] * vy +
2430 view_matrix[1][2] * vz +
2431 view_matrix[1][3] * 1;
2432 UNKNOWN ez = view_matrix[2][0] * vx +
2433 view_matrix[2][1] * vy +
2434 view_matrix[2][2] * vz +
2435 view_matrix[2][3] * 1;
2437 ex - view_matrix[0][3] * 1
2438 - view_matrix[0][2] * vz
2439 = view_matrix[0][0] * vx +
2440 view_matrix[0][1] * vy;
2442 ey - view_matrix[1][3] * 1
2443 - view_matrix[1][2] * vz
2444 = view_matrix[1][0] * vx +
2445 view_matrix[1][1] * vy;
2448 /* NB: last_modelview_matrix is transposed in memory! */
2449 x
= (float)ex
- last_modelview_matrix
[3][0] * 1
2450 - last_modelview_matrix
[2][0] * pcb_z
;
2452 y
= (float)ey
- last_modelview_matrix
[3][1] * 1
2453 - last_modelview_matrix
[2][1] * pcb_z
;
2456 x = view_matrix[0][0] * vx +
2457 view_matrix[0][1] * vy;
2459 y = view_matrix[1][0] * vx +
2460 view_matrix[1][1] * vy;
2462 [view_matrix[0][0] view_matrix[0][1]] [vx] = [x]
2463 [view_matrix[1][0] view_matrix[1][1]] [vy] [y]
2466 mat
[0][0] = last_modelview_matrix
[0][0];
2467 mat
[0][1] = last_modelview_matrix
[1][0];
2468 mat
[1][0] = last_modelview_matrix
[0][1];
2469 mat
[1][1] = last_modelview_matrix
[1][1];
2471 /* if (determinant_2x2 (mat) < 0.00001) */
2472 /* printf ("Determinant is quite small\n"); */
2474 invert_2x2 (mat
, inv_mat
);
2476 *pcb_x
= (int)(inv_mat
[0][0] * x
+ inv_mat
[0][1] * y
);
2477 *pcb_y
= (int)(inv_mat
[1][0] * x
+ inv_mat
[1][1] * y
);
2482 ghid_event_to_pcb_coords (int event_x
, int event_y
, Coord
*pcb_x
, Coord
*pcb_y
)
2484 render_priv
*priv
= gport
->render_priv
;
2486 ghid_unproject_to_z_plane (event_x
, event_y
, priv
->edit_depth
, pcb_x
, pcb_y
);
2492 ghid_pcb_to_event_coords (Coord pcb_x
, Coord pcb_y
, int *event_x
, int *event_y
)
2494 render_priv
*priv
= gport
->render_priv
;
2496 /* NB: last_modelview_matrix is transposed in memory */
2497 float w
= last_modelview_matrix
[0][3] * (float)pcb_x
+
2498 last_modelview_matrix
[1][3] * (float)pcb_y
+
2499 last_modelview_matrix
[2][3] * 0. +
2500 last_modelview_matrix
[3][3] * 1.;
2502 *event_x
= (last_modelview_matrix
[0][0] * (float)pcb_x
+
2503 last_modelview_matrix
[1][0] * (float)pcb_y
+
2504 last_modelview_matrix
[2][0] * priv
->edit_depth
+
2505 last_modelview_matrix
[3][0] * 1.) / w
;
2506 *event_y
= (last_modelview_matrix
[0][1] * (float)pcb_x
+
2507 last_modelview_matrix
[1][1] * (float)pcb_y
+
2508 last_modelview_matrix
[2][1] * priv
->edit_depth
+
2509 last_modelview_matrix
[3][1] * 1.) / w
;
2515 ghid_view_2d (void *ball
, gboolean view_2d
, gpointer userdata
)
2517 global_view_2d
= view_2d
;
2518 ghid_invalidate_all ();
2522 ghid_port_rotate (void *ball
, float *quarternion
, gpointer userdata
)
2528 build_rotmatrix (view_matrix
, quarternion
);
2531 for (row
= 0; row
< 4; row
++) {
2532 printf ("[ %f", view_matrix
[row
][0]);
2533 for (column
= 1; column
< 4; column
++) {
2534 printf (",\t%f", view_matrix
[row
][column
]);
2541 ghid_invalidate_all ();
2545 #define LEAD_USER_WIDTH 0.2 /* millimeters */
2546 #define LEAD_USER_PERIOD (1000 / 20) /* 20fps (in ms) */
2547 #define LEAD_USER_VELOCITY 3. /* millimeters per second */
2548 #define LEAD_USER_ARC_COUNT 3
2549 #define LEAD_USER_ARC_SEPARATION 3. /* millimeters */
2550 #define LEAD_USER_INITIAL_RADIUS 10. /* millimetres */
2551 #define LEAD_USER_COLOR_R 1.
2552 #define LEAD_USER_COLOR_G 1.
2553 #define LEAD_USER_COLOR_B 0.
2556 draw_lead_user (hidGC gc
, render_priv
*priv
)
2558 gtkGC gtk_gc
= (gtkGC
)gc
;
2560 double radius
= priv
->lead_user_radius
;
2561 double width
= MM_TO_COORD (LEAD_USER_WIDTH
);
2562 double separation
= MM_TO_COORD (LEAD_USER_ARC_SEPARATION
);
2564 if (!priv
->lead_user
)
2567 glPushAttrib (GL_CURRENT_BIT
| GL_COLOR_BUFFER_BIT
);
2568 glEnable (GL_COLOR_LOGIC_OP
);
2570 glColor3f (LEAD_USER_COLOR_R
, LEAD_USER_COLOR_G
,LEAD_USER_COLOR_B
);
2573 /* arcs at the approrpriate radii */
2575 for (i
= 0; i
< LEAD_USER_ARC_COUNT
; i
++, radius
-= separation
)
2578 radius
+= MM_TO_COORD (LEAD_USER_INITIAL_RADIUS
);
2580 /* Draw an arc at radius */
2581 hidgl_draw_arc (gc
, width
, priv
->lead_user_x
, priv
->lead_user_y
,
2582 radius
, radius
, 0, 360, gport
->view
.coord_per_px
);
2585 hidgl_flush_triangles (gtk_gc
->hidgl_gc
.hidgl
);
2590 lead_user_cb (gpointer data
)
2592 render_priv
*priv
= data
;
2594 double elapsed_time
;
2596 /* Queue a redraw */
2597 ghid_invalidate_all ();
2600 elapsed_time
= g_timer_elapsed (priv
->lead_user_timer
, NULL
);
2601 g_timer_start (priv
->lead_user_timer
);
2603 step
= MM_TO_COORD (LEAD_USER_VELOCITY
* elapsed_time
);
2604 if (priv
->lead_user_radius
> step
)
2605 priv
->lead_user_radius
-= step
;
2607 priv
->lead_user_radius
= MM_TO_COORD (LEAD_USER_INITIAL_RADIUS
);
2613 ghid_lead_user_to_location (Coord x
, Coord y
)
2615 render_priv
*priv
= gport
->render_priv
;
2617 ghid_cancel_lead_user ();
2619 priv
->lead_user
= true;
2620 priv
->lead_user_x
= x
;
2621 priv
->lead_user_y
= y
;
2622 priv
->lead_user_radius
= MM_TO_COORD (LEAD_USER_INITIAL_RADIUS
);
2623 priv
->lead_user_timeout
= g_timeout_add (LEAD_USER_PERIOD
, lead_user_cb
, priv
);
2624 priv
->lead_user_timer
= g_timer_new ();
2628 ghid_cancel_lead_user (void)
2630 render_priv
*priv
= gport
->render_priv
;
2632 if (priv
->lead_user_timeout
)
2633 g_source_remove (priv
->lead_user_timeout
);
2635 if (priv
->lead_user_timer
)
2636 g_timer_destroy (priv
->lead_user_timer
);
2638 if (priv
->lead_user
)
2639 ghid_invalidate_all ();
2641 priv
->lead_user_timeout
= 0;
2642 priv
->lead_user_timer
= NULL
;
2643 priv
->lead_user
= false;