2 * Copyright (c) 2011-2014 Nathan Whitehorn
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 #include <sys/cdefs.h>
28 __FBSDID("$FreeBSD$");
30 #include <sys/param.h>
31 #include <sys/systm.h>
32 #include <sys/kernel.h>
33 #include <sys/sysctl.h>
34 #include <sys/limits.h>
42 #include <machine/platform.h>
44 #include <dev/ofw/openfirm.h>
45 #include <dev/vt/vt.h>
46 #include <dev/vt/hw/fb/vt_fb.h>
47 #include <dev/vt/colors/vt_termcolors.h>
49 #include "ps3-hvcall.h"
51 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET 0x0100
52 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x0101
53 #define L1GPU_DISPLAY_SYNC_HSYNC 1
54 #define L1GPU_DISPLAY_SYNC_VSYNC 2
55 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x0102
57 static vd_init_t ps3fb_init
;
58 static vd_probe_t ps3fb_probe
;
59 void ps3fb_remap(void);
62 struct fb_info fb_info
;
65 uint64_t sc_fbcontext
;
66 uint64_t sc_dma_control
;
67 uint64_t sc_driver_info
;
69 uint64_t sc_reports_size
;
72 static struct vt_driver vt_ps3fb_driver
= {
74 .vd_probe
= ps3fb_probe
,
75 .vd_init
= ps3fb_init
,
76 .vd_blank
= vt_fb_blank
,
77 .vd_bitblt_text
= vt_fb_bitblt_text
,
78 .vd_bitblt_bmp
= vt_fb_bitblt_bitmap
,
79 .vd_drawrect
= vt_fb_drawrect
,
80 .vd_setpixel
= vt_fb_setpixel
,
81 .vd_fb_ioctl
= vt_fb_ioctl
,
82 .vd_fb_mmap
= vt_fb_mmap
,
83 /* Better than VGA, but still generic driver. */
84 .vd_priority
= VD_PRIORITY_GENERIC
+ 1,
87 VT_DRIVER_DECLARE(vt_ps3fb
, vt_ps3fb_driver
);
88 static struct ps3fb_softc ps3fb_softc
;
91 ps3fb_probe(struct vt_device
*vd
)
93 struct ps3fb_softc
*sc
;
99 TUNABLE_INT_FETCH("hw.syscons.disable", &disable
);
105 TUNABLE_STR_FETCH("hw.platform", compatible
, sizeof(compatible
));
106 if (strcmp(compatible
, "ps3") == 0)
107 return (CN_INTERNAL
);
109 root
= OF_finddevice("/");
110 if (OF_getprop(root
, "compatible", compatible
, sizeof(compatible
)) <= 0)
113 if (strncmp(compatible
, "sony,ps3", sizeof(compatible
)) != 0)
116 return (CN_INTERNAL
);
122 struct ps3fb_softc
*sc
;
123 vm_offset_t va
, fb_paddr
;
130 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET
,
132 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET
,
134 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
135 0,L1GPU_DISPLAY_SYNC_VSYNC
,0,0);
136 lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
137 1,L1GPU_DISPLAY_SYNC_VSYNC
,0,0);
138 lv1_gpu_memory_allocate(roundup2(sc
->fb_info
.fb_size
, 1024*1024),
139 0, 0, 0, 0, &sc
->sc_fbhandle
, &fb_paddr
);
140 lv1_gpu_context_allocate(sc
->sc_fbhandle
, 0, &sc
->sc_fbcontext
,
141 &sc
->sc_dma_control
, &sc
->sc_driver_info
, &sc
->sc_reports
,
142 &sc
->sc_reports_size
);
144 lv1_gpu_context_attribute(sc
->sc_fbcontext
,
145 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
, 0, 0, 0, 0);
146 lv1_gpu_context_attribute(sc
->sc_fbcontext
,
147 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
, 1, 0, 0, 0);
149 sc
->fb_info
.fb_pbase
= fb_paddr
;
150 for (va
= 0; va
< sc
->fb_info
.fb_size
; va
+= PAGE_SIZE
)
151 pmap_kenter_attr(0x10000000 + va
, fb_paddr
+ va
,
152 VM_MEMATTR_WRITE_COMBINING
);
153 sc
->fb_info
.fb_flags
&= ~FB_FLAG_NOWRITE
;
157 ps3fb_init(struct vt_device
*vd
)
159 struct ps3fb_softc
*sc
;
162 vd
->vd_softc
= sc
= &ps3fb_softc
;
164 /* XXX: get from HV repository */
165 sc
->fb_info
.fb_depth
= 32;
166 sc
->fb_info
.fb_height
= 480;
167 sc
->fb_info
.fb_width
= 720;
168 TUNABLE_INT_FETCH("hw.ps3fb.height", &sc
->fb_info
.fb_height
);
169 TUNABLE_INT_FETCH("hw.ps3fb.width", &sc
->fb_info
.fb_width
);
170 sc
->fb_info
.fb_stride
= sc
->fb_info
.fb_width
*4;
171 sc
->fb_info
.fb_size
= sc
->fb_info
.fb_height
* sc
->fb_info
.fb_stride
;
172 sc
->fb_info
.fb_bpp
= sc
->fb_info
.fb_stride
/ sc
->fb_info
.fb_width
* 8;
175 * Arbitrarily choose address for the framebuffer
178 sc
->fb_info
.fb_vbase
= 0x10000000;
179 sc
->fb_info
.fb_flags
|= FB_FLAG_NOWRITE
; /* Not available yet */
180 sc
->fb_info
.fb_cmsize
= 16;
182 /* 32-bit VGA palette */
183 vt_generate_cons_palette(sc
->fb_info
.fb_cmap
, COLOR_FORMAT_RGB
,
184 255, 0, 255, 8, 255, 16);
186 /* Set correct graphics context */
187 lv1_gpu_context_attribute(sc
->sc_fbcontext
,
188 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
, 0, 0, 0, 0);
189 lv1_gpu_context_attribute(sc
->sc_fbcontext
,
190 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
, 1, 0, 0, 0);
194 return (CN_INTERNAL
);