mkfn: unify freetype and stb support
[fbpad_mkfn.git] / stb_truetype.h
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1 // stb_truetype.h - v1.09 - public domain
2 // authored from 2009-2015 by Sean Barrett / RAD Game Tools
3 //
4 // This library processes TrueType files:
5 // parse files
6 // extract glyph metrics
7 // extract glyph shapes
8 // render glyphs to one-channel bitmaps with antialiasing (box filter)
9 //
10 // Todo:
11 // non-MS cmaps
12 // crashproof on bad data
13 // hinting? (no longer patented)
14 // cleartype-style AA?
15 // optimize: use simple memory allocator for intermediates
16 // optimize: build edge-list directly from curves
17 // optimize: rasterize directly from curves?
19 // ADDITIONAL CONTRIBUTORS
21 // Mikko Mononen: compound shape support, more cmap formats
22 // Tor Andersson: kerning, subpixel rendering
24 // Bug/warning reports/fixes:
25 // "Zer" on mollyrocket (with fix)
26 // Cass Everitt
27 // stoiko (Haemimont Games)
28 // Brian Hook
29 // Walter van Niftrik
30 // David Gow
31 // David Given
32 // Ivan-Assen Ivanov
33 // Anthony Pesch
34 // Johan Duparc
35 // Hou Qiming
36 // Fabian "ryg" Giesen
37 // Martins Mozeiko
38 // Cap Petschulat
39 // Omar Cornut
40 // github:aloucks
41 // Peter LaValle
42 // Sergey Popov
43 // Giumo X. Clanjor
44 // Higor Euripedes
45 // Thomas Fields
46 // Derek Vinyard
48 // Misc other:
49 // Ryan Gordon
51 // VERSION HISTORY
53 // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use allocation userdata properly
54 // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
55 // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
56 // variant PackFontRanges to pack and render in separate phases;
57 // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
58 // fixed an assert() bug in the new rasterizer
59 // replace assert() with STBTT_assert() in new rasterizer
60 // 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
61 // also more precise AA rasterizer, except if shapes overlap
62 // remove need for STBTT_sort
63 // 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
64 // 1.04 (2015-04-15) typo in example
65 // 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
67 // Full history can be found at the end of this file.
69 // LICENSE
71 // This software is in the public domain. Where that dedication is not
72 // recognized, you are granted a perpetual, irrevocable license to copy,
73 // distribute, and modify this file as you see fit.
75 // USAGE
77 // Include this file in whatever places neeed to refer to it. In ONE C/C++
78 // file, write:
79 // #define STB_TRUETYPE_IMPLEMENTATION
80 // before the #include of this file. This expands out the actual
81 // implementation into that C/C++ file.
83 // To make the implementation private to the file that generates the implementation,
84 // #define STBTT_STATIC
86 // Simple 3D API (don't ship this, but it's fine for tools and quick start)
87 // stbtt_BakeFontBitmap() -- bake a font to a bitmap for use as texture
88 // stbtt_GetBakedQuad() -- compute quad to draw for a given char
90 // Improved 3D API (more shippable):
91 // #include "stb_rect_pack.h" -- optional, but you really want it
92 // stbtt_PackBegin()
93 // stbtt_PackSetOversample() -- for improved quality on small fonts
94 // stbtt_PackFontRanges() -- pack and renders
95 // stbtt_PackEnd()
96 // stbtt_GetPackedQuad()
98 // "Load" a font file from a memory buffer (you have to keep the buffer loaded)
99 // stbtt_InitFont()
100 // stbtt_GetFontOffsetForIndex() -- use for TTC font collections
102 // Render a unicode codepoint to a bitmap
103 // stbtt_GetCodepointBitmap() -- allocates and returns a bitmap
104 // stbtt_MakeCodepointBitmap() -- renders into bitmap you provide
105 // stbtt_GetCodepointBitmapBox() -- how big the bitmap must be
107 // Character advance/positioning
108 // stbtt_GetCodepointHMetrics()
109 // stbtt_GetFontVMetrics()
110 // stbtt_GetCodepointKernAdvance()
112 // Starting with version 1.06, the rasterizer was replaced with a new,
113 // faster and generally-more-precise rasterizer. The new rasterizer more
114 // accurately measures pixel coverage for anti-aliasing, except in the case
115 // where multiple shapes overlap, in which case it overestimates the AA pixel
116 // coverage. Thus, anti-aliasing of intersecting shapes may look wrong. If
117 // this turns out to be a problem, you can re-enable the old rasterizer with
118 // #define STBTT_RASTERIZER_VERSION 1
119 // which will incur about a 15% speed hit.
121 // ADDITIONAL DOCUMENTATION
123 // Immediately after this block comment are a series of sample programs.
125 // After the sample programs is the "header file" section. This section
126 // includes documentation for each API function.
128 // Some important concepts to understand to use this library:
130 // Codepoint
131 // Characters are defined by unicode codepoints, e.g. 65 is
132 // uppercase A, 231 is lowercase c with a cedilla, 0x7e30 is
133 // the hiragana for "ma".
135 // Glyph
136 // A visual character shape (every codepoint is rendered as
137 // some glyph)
139 // Glyph index
140 // A font-specific integer ID representing a glyph
142 // Baseline
143 // Glyph shapes are defined relative to a baseline, which is the
144 // bottom of uppercase characters. Characters extend both above
145 // and below the baseline.
147 // Current Point
148 // As you draw text to the screen, you keep track of a "current point"
149 // which is the origin of each character. The current point's vertical
150 // position is the baseline. Even "baked fonts" use this model.
152 // Vertical Font Metrics
153 // The vertical qualities of the font, used to vertically position
154 // and space the characters. See docs for stbtt_GetFontVMetrics.
156 // Font Size in Pixels or Points
157 // The preferred interface for specifying font sizes in stb_truetype
158 // is to specify how tall the font's vertical extent should be in pixels.
159 // If that sounds good enough, skip the next paragraph.
161 // Most font APIs instead use "points", which are a common typographic
162 // measurement for describing font size, defined as 72 points per inch.
163 // stb_truetype provides a point API for compatibility. However, true
164 // "per inch" conventions don't make much sense on computer displays
165 // since they different monitors have different number of pixels per
166 // inch. For example, Windows traditionally uses a convention that
167 // there are 96 pixels per inch, thus making 'inch' measurements have
168 // nothing to do with inches, and thus effectively defining a point to
169 // be 1.333 pixels. Additionally, the TrueType font data provides
170 // an explicit scale factor to scale a given font's glyphs to points,
171 // but the author has observed that this scale factor is often wrong
172 // for non-commercial fonts, thus making fonts scaled in points
173 // according to the TrueType spec incoherently sized in practice.
175 // ADVANCED USAGE
177 // Quality:
179 // - Use the functions with Subpixel at the end to allow your characters
180 // to have subpixel positioning. Since the font is anti-aliased, not
181 // hinted, this is very import for quality. (This is not possible with
182 // baked fonts.)
184 // - Kerning is now supported, and if you're supporting subpixel rendering
185 // then kerning is worth using to give your text a polished look.
187 // Performance:
189 // - Convert Unicode codepoints to glyph indexes and operate on the glyphs;
190 // if you don't do this, stb_truetype is forced to do the conversion on
191 // every call.
193 // - There are a lot of memory allocations. We should modify it to take
194 // a temp buffer and allocate from the temp buffer (without freeing),
195 // should help performance a lot.
197 // NOTES
199 // The system uses the raw data found in the .ttf file without changing it
200 // and without building auxiliary data structures. This is a bit inefficient
201 // on little-endian systems (the data is big-endian), but assuming you're
202 // caching the bitmaps or glyph shapes this shouldn't be a big deal.
204 // It appears to be very hard to programmatically determine what font a
205 // given file is in a general way. I provide an API for this, but I don't
206 // recommend it.
209 // SOURCE STATISTICS (based on v0.6c, 2050 LOC)
211 // Documentation & header file 520 LOC \___ 660 LOC documentation
212 // Sample code 140 LOC /
213 // Truetype parsing 620 LOC ---- 620 LOC TrueType
214 // Software rasterization 240 LOC \ .
215 // Curve tesselation 120 LOC \__ 550 LOC Bitmap creation
216 // Bitmap management 100 LOC /
217 // Baked bitmap interface 70 LOC /
218 // Font name matching & access 150 LOC ---- 150
219 // C runtime library abstraction 60 LOC ---- 60
222 // PERFORMANCE MEASUREMENTS FOR 1.06:
224 // 32-bit 64-bit
225 // Previous release: 8.83 s 7.68 s
226 // Pool allocations: 7.72 s 6.34 s
227 // Inline sort : 6.54 s 5.65 s
228 // New rasterizer : 5.63 s 5.00 s
230 //////////////////////////////////////////////////////////////////////////////
231 //////////////////////////////////////////////////////////////////////////////
232 ////
233 //// SAMPLE PROGRAMS
234 ////
236 // Incomplete text-in-3d-api example, which draws quads properly aligned to be lossless
238 #if 0
239 #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
240 #include "stb_truetype.h"
242 unsigned char ttf_buffer[1<<20];
243 unsigned char temp_bitmap[512*512];
245 stbtt_bakedchar cdata[96]; // ASCII 32..126 is 95 glyphs
246 GLuint ftex;
248 void my_stbtt_initfont(void)
250 fread(ttf_buffer, 1, 1<<20, fopen("c:/windows/fonts/times.ttf", "rb"));
251 stbtt_BakeFontBitmap(ttf_buffer,0, 32.0, temp_bitmap,512,512, 32,96, cdata); // no guarantee this fits!
252 // can free ttf_buffer at this point
253 glGenTextures(1, &ftex);
254 glBindTexture(GL_TEXTURE_2D, ftex);
255 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 512,512, 0, GL_ALPHA, GL_UNSIGNED_BYTE, temp_bitmap);
256 // can free temp_bitmap at this point
257 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
260 void my_stbtt_print(float x, float y, char *text)
262 // assume orthographic projection with units = screen pixels, origin at top left
263 glEnable(GL_TEXTURE_2D);
264 glBindTexture(GL_TEXTURE_2D, ftex);
265 glBegin(GL_QUADS);
266 while (*text) {
267 if (*text >= 32 && *text < 128) {
268 stbtt_aligned_quad q;
269 stbtt_GetBakedQuad(cdata, 512,512, *text-32, &x,&y,&q,1);//1=opengl & d3d10+,0=d3d9
270 glTexCoord2f(q.s0,q.t1); glVertex2f(q.x0,q.y0);
271 glTexCoord2f(q.s1,q.t1); glVertex2f(q.x1,q.y0);
272 glTexCoord2f(q.s1,q.t0); glVertex2f(q.x1,q.y1);
273 glTexCoord2f(q.s0,q.t0); glVertex2f(q.x0,q.y1);
275 ++text;
277 glEnd();
279 #endif
282 //////////////////////////////////////////////////////////////////////////////
284 // Complete program (this compiles): get a single bitmap, print as ASCII art
286 #if 0
287 #include <stdio.h>
288 #define STB_TRUETYPE_IMPLEMENTATION // force following include to generate implementation
289 #include "stb_truetype.h"
291 char ttf_buffer[1<<25];
293 int main(int argc, char **argv)
295 stbtt_fontinfo font;
296 unsigned char *bitmap;
297 int w,h,i,j,c = (argc > 1 ? atoi(argv[1]) : 'a'), s = (argc > 2 ? atoi(argv[2]) : 20);
299 fread(ttf_buffer, 1, 1<<25, fopen(argc > 3 ? argv[3] : "c:/windows/fonts/arialbd.ttf", "rb"));
301 stbtt_InitFont(&font, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer,0));
302 bitmap = stbtt_GetCodepointBitmap(&font, 0,stbtt_ScaleForPixelHeight(&font, s), c, &w, &h, 0,0);
304 for (j=0; j < h; ++j) {
305 for (i=0; i < w; ++i)
306 putchar(" .:ioVM@"[bitmap[j*w+i]>>5]);
307 putchar('\n');
309 return 0;
311 #endif
313 // Output:
315 // .ii.
316 // @@@@@@.
317 // V@Mio@@o
318 // :i. V@V
319 // :oM@@M
320 // :@@@MM@M
321 // @@o o@M
322 // :@@. M@M
323 // @@@o@@@@
324 // :M@@V:@@.
326 //////////////////////////////////////////////////////////////////////////////
328 // Complete program: print "Hello World!" banner, with bugs
330 #if 0
331 char buffer[24<<20];
332 unsigned char screen[20][79];
334 int main(int arg, char **argv)
336 stbtt_fontinfo font;
337 int i,j,ascent,baseline,ch=0;
338 float scale, xpos=2; // leave a little padding in case the character extends left
339 char *text = "Heljo World!"; // intentionally misspelled to show 'lj' brokenness
341 fread(buffer, 1, 1000000, fopen("c:/windows/fonts/arialbd.ttf", "rb"));
342 stbtt_InitFont(&font, buffer, 0);
344 scale = stbtt_ScaleForPixelHeight(&font, 15);
345 stbtt_GetFontVMetrics(&font, &ascent,0,0);
346 baseline = (int) (ascent*scale);
348 while (text[ch]) {
349 int advance,lsb,x0,y0,x1,y1;
350 float x_shift = xpos - (float) floor(xpos);
351 stbtt_GetCodepointHMetrics(&font, text[ch], &advance, &lsb);
352 stbtt_GetCodepointBitmapBoxSubpixel(&font, text[ch], scale,scale,x_shift,0, &x0,&y0,&x1,&y1);
353 stbtt_MakeCodepointBitmapSubpixel(&font, &screen[baseline + y0][(int) xpos + x0], x1-x0,y1-y0, 79, scale,scale,x_shift,0, text[ch]);
354 // note that this stomps the old data, so where character boxes overlap (e.g. 'lj') it's wrong
355 // because this API is really for baking character bitmaps into textures. if you want to render
356 // a sequence of characters, you really need to render each bitmap to a temp buffer, then
357 // "alpha blend" that into the working buffer
358 xpos += (advance * scale);
359 if (text[ch+1])
360 xpos += scale*stbtt_GetCodepointKernAdvance(&font, text[ch],text[ch+1]);
361 ++ch;
364 for (j=0; j < 20; ++j) {
365 for (i=0; i < 78; ++i)
366 putchar(" .:ioVM@"[screen[j][i]>>5]);
367 putchar('\n');
370 return 0;
372 #endif
375 //////////////////////////////////////////////////////////////////////////////
376 //////////////////////////////////////////////////////////////////////////////
377 ////
378 //// INTEGRATION WITH YOUR CODEBASE
379 ////
380 //// The following sections allow you to supply alternate definitions
381 //// of C library functions used by stb_truetype.
383 #ifdef STB_TRUETYPE_IMPLEMENTATION
384 // #define your own (u)stbtt_int8/16/32 before including to override this
385 #ifndef stbtt_uint8
386 typedef unsigned char stbtt_uint8;
387 typedef signed char stbtt_int8;
388 typedef unsigned short stbtt_uint16;
389 typedef signed short stbtt_int16;
390 typedef unsigned int stbtt_uint32;
391 typedef signed int stbtt_int32;
392 #endif
394 typedef char stbtt__check_size32[sizeof(stbtt_int32)==4 ? 1 : -1];
395 typedef char stbtt__check_size16[sizeof(stbtt_int16)==2 ? 1 : -1];
397 // #define your own STBTT_ifloor/STBTT_iceil() to avoid math.h
398 #ifndef STBTT_ifloor
399 #include <math.h>
400 #define STBTT_ifloor(x) ((int) floor(x))
401 #define STBTT_iceil(x) ((int) ceil(x))
402 #endif
404 #ifndef STBTT_sqrt
405 #include <math.h>
406 #define STBTT_sqrt(x) sqrt(x)
407 #endif
409 // #define your own functions "STBTT_malloc" / "STBTT_free" to avoid malloc.h
410 #ifndef STBTT_malloc
411 #include <stdlib.h>
412 #define STBTT_malloc(x,u) ((void)(u),malloc(x))
413 #define STBTT_free(x,u) ((void)(u),free(x))
414 #endif
416 #ifndef STBTT_assert
417 #include <assert.h>
418 #define STBTT_assert(x) assert(x)
419 #endif
421 #ifndef STBTT_strlen
422 #include <string.h>
423 #define STBTT_strlen(x) strlen(x)
424 #endif
426 #ifndef STBTT_memcpy
427 #include <memory.h>
428 #define STBTT_memcpy memcpy
429 #define STBTT_memset memset
430 #endif
431 #endif
433 ///////////////////////////////////////////////////////////////////////////////
434 ///////////////////////////////////////////////////////////////////////////////
435 ////
436 //// INTERFACE
437 ////
438 ////
440 #ifndef __STB_INCLUDE_STB_TRUETYPE_H__
441 #define __STB_INCLUDE_STB_TRUETYPE_H__
443 #ifdef STBTT_STATIC
444 #define STBTT_DEF static
445 #else
446 #define STBTT_DEF extern
447 #endif
449 #ifdef __cplusplus
450 extern "C" {
451 #endif
453 //////////////////////////////////////////////////////////////////////////////
455 // TEXTURE BAKING API
457 // If you use this API, you only have to call two functions ever.
460 typedef struct
462 unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
463 float xoff,yoff,xadvance;
464 } stbtt_bakedchar;
466 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
467 float pixel_height, // height of font in pixels
468 unsigned char *pixels, int pw, int ph, // bitmap to be filled in
469 int first_char, int num_chars, // characters to bake
470 stbtt_bakedchar *chardata); // you allocate this, it's num_chars long
471 // if return is positive, the first unused row of the bitmap
472 // if return is negative, returns the negative of the number of characters that fit
473 // if return is 0, no characters fit and no rows were used
474 // This uses a very crappy packing.
476 typedef struct
478 float x0,y0,s0,t0; // top-left
479 float x1,y1,s1,t1; // bottom-right
480 } stbtt_aligned_quad;
482 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, // same data as above
483 int char_index, // character to display
484 float *xpos, float *ypos, // pointers to current position in screen pixel space
485 stbtt_aligned_quad *q, // output: quad to draw
486 int opengl_fillrule); // true if opengl fill rule; false if DX9 or earlier
487 // Call GetBakedQuad with char_index = 'character - first_char', and it
488 // creates the quad you need to draw and advances the current position.
490 // The coordinate system used assumes y increases downwards.
492 // Characters will extend both above and below the current position;
493 // see discussion of "BASELINE" above.
495 // It's inefficient; you might want to c&p it and optimize it.
499 //////////////////////////////////////////////////////////////////////////////
501 // NEW TEXTURE BAKING API
503 // This provides options for packing multiple fonts into one atlas, not
504 // perfectly but better than nothing.
506 typedef struct
508 unsigned short x0,y0,x1,y1; // coordinates of bbox in bitmap
509 float xoff,yoff,xadvance;
510 float xoff2,yoff2;
511 } stbtt_packedchar;
513 typedef struct stbtt_pack_context stbtt_pack_context;
514 typedef struct stbtt_fontinfo stbtt_fontinfo;
515 #ifndef STB_RECT_PACK_VERSION
516 typedef struct stbrp_rect stbrp_rect;
517 #endif
519 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int width, int height, int stride_in_bytes, int padding, void *alloc_context);
520 // Initializes a packing context stored in the passed-in stbtt_pack_context.
521 // Future calls using this context will pack characters into the bitmap passed
522 // in here: a 1-channel bitmap that is weight x height. stride_in_bytes is
523 // the distance from one row to the next (or 0 to mean they are packed tightly
524 // together). "padding" is the amount of padding to leave between each
525 // character (normally you want '1' for bitmaps you'll use as textures with
526 // bilinear filtering).
528 // Returns 0 on failure, 1 on success.
530 STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc);
531 // Cleans up the packing context and frees all memory.
533 #define STBTT_POINT_SIZE(x) (-(x))
535 STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
536 int first_unicode_char_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range);
537 // Creates character bitmaps from the font_index'th font found in fontdata (use
538 // font_index=0 if you don't know what that is). It creates num_chars_in_range
539 // bitmaps for characters with unicode values starting at first_unicode_char_in_range
540 // and increasing. Data for how to render them is stored in chardata_for_range;
541 // pass these to stbtt_GetPackedQuad to get back renderable quads.
543 // font_size is the full height of the character from ascender to descender,
544 // as computed by stbtt_ScaleForPixelHeight. To use a point size as computed
545 // by stbtt_ScaleForMappingEmToPixels, wrap the point size in STBTT_POINT_SIZE()
546 // and pass that result as 'font_size':
547 // ..., 20 , ... // font max minus min y is 20 pixels tall
548 // ..., STBTT_POINT_SIZE(20), ... // 'M' is 20 pixels tall
550 typedef struct
552 float font_size;
553 int first_unicode_codepoint_in_range; // if non-zero, then the chars are continuous, and this is the first codepoint
554 int *array_of_unicode_codepoints; // if non-zero, then this is an array of unicode codepoints
555 int num_chars;
556 stbtt_packedchar *chardata_for_range; // output
557 unsigned char h_oversample, v_oversample; // don't set these, they're used internally
558 } stbtt_pack_range;
560 STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges);
561 // Creates character bitmaps from multiple ranges of characters stored in
562 // ranges. This will usually create a better-packed bitmap than multiple
563 // calls to stbtt_PackFontRange. Note that you can call this multiple
564 // times within a single PackBegin/PackEnd.
566 STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample);
567 // Oversampling a font increases the quality by allowing higher-quality subpixel
568 // positioning, and is especially valuable at smaller text sizes.
570 // This function sets the amount of oversampling for all following calls to
571 // stbtt_PackFontRange(s) or stbtt_PackFontRangesGatherRects for a given
572 // pack context. The default (no oversampling) is achieved by h_oversample=1
573 // and v_oversample=1. The total number of pixels required is
574 // h_oversample*v_oversample larger than the default; for example, 2x2
575 // oversampling requires 4x the storage of 1x1. For best results, render
576 // oversampled textures with bilinear filtering. Look at the readme in
577 // stb/tests/oversample for information about oversampled fonts
579 // To use with PackFontRangesGather etc., you must set it before calls
580 // call to PackFontRangesGatherRects.
582 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, // same data as above
583 int char_index, // character to display
584 float *xpos, float *ypos, // pointers to current position in screen pixel space
585 stbtt_aligned_quad *q, // output: quad to draw
586 int align_to_integer);
588 STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
589 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects);
590 STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects);
591 // Calling these functions in sequence is roughly equivalent to calling
592 // stbtt_PackFontRanges(). If you more control over the packing of multiple
593 // fonts, or if you want to pack custom data into a font texture, take a look
594 // at the source to of stbtt_PackFontRanges() and create a custom version
595 // using these functions, e.g. call GatherRects multiple times,
596 // building up a single array of rects, then call PackRects once,
597 // then call RenderIntoRects repeatedly. This may result in a
598 // better packing than calling PackFontRanges multiple times
599 // (or it may not).
601 // this is an opaque structure that you shouldn't mess with which holds
602 // all the context needed from PackBegin to PackEnd.
603 struct stbtt_pack_context {
604 void *user_allocator_context;
605 void *pack_info;
606 int width;
607 int height;
608 int stride_in_bytes;
609 int padding;
610 unsigned int h_oversample, v_oversample;
611 unsigned char *pixels;
612 void *nodes;
615 //////////////////////////////////////////////////////////////////////////////
617 // FONT LOADING
621 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *data, int index);
622 // Each .ttf/.ttc file may have more than one font. Each font has a sequential
623 // index number starting from 0. Call this function to get the font offset for
624 // a given index; it returns -1 if the index is out of range. A regular .ttf
625 // file will only define one font and it always be at offset 0, so it will
626 // return '0' for index 0, and -1 for all other indices. You can just skip
627 // this step if you know it's that kind of font.
630 // The following structure is defined publically so you can declare one on
631 // the stack or as a global or etc, but you should treat it as opaque.
632 typedef struct stbtt_fontinfo
634 void * userdata;
635 unsigned char * data; // pointer to .ttf file
636 int fontstart; // offset of start of font
638 int numGlyphs; // number of glyphs, needed for range checking
640 int loca,head,glyf,hhea,hmtx,kern; // table locations as offset from start of .ttf
641 int index_map; // a cmap mapping for our chosen character encoding
642 int indexToLocFormat; // format needed to map from glyph index to glyph
643 } stbtt_fontinfo;
645 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data, int offset);
646 // Given an offset into the file that defines a font, this function builds
647 // the necessary cached info for the rest of the system. You must allocate
648 // the stbtt_fontinfo yourself, and stbtt_InitFont will fill it out. You don't
649 // need to do anything special to free it, because the contents are pure
650 // value data with no additional data structures. Returns 0 on failure.
653 //////////////////////////////////////////////////////////////////////////////
655 // CHARACTER TO GLYPH-INDEX CONVERSIOn
657 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint);
658 // If you're going to perform multiple operations on the same character
659 // and you want a speed-up, call this function with the character you're
660 // going to process, then use glyph-based functions instead of the
661 // codepoint-based functions.
664 //////////////////////////////////////////////////////////////////////////////
666 // CHARACTER PROPERTIES
669 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float pixels);
670 // computes a scale factor to produce a font whose "height" is 'pixels' tall.
671 // Height is measured as the distance from the highest ascender to the lowest
672 // descender; in other words, it's equivalent to calling stbtt_GetFontVMetrics
673 // and computing:
674 // scale = pixels / (ascent - descent)
675 // so if you prefer to measure height by the ascent only, use a similar calculation.
677 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels);
678 // computes a scale factor to produce a font whose EM size is mapped to
679 // 'pixels' tall. This is probably what traditional APIs compute, but
680 // I'm not positive.
682 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap);
683 // ascent is the coordinate above the baseline the font extends; descent
684 // is the coordinate below the baseline the font extends (i.e. it is typically negative)
685 // lineGap is the spacing between one row's descent and the next row's ascent...
686 // so you should advance the vertical position by "*ascent - *descent + *lineGap"
687 // these are expressed in unscaled coordinates, so you must multiply by
688 // the scale factor for a given size
690 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1);
691 // the bounding box around all possible characters
693 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing);
694 // leftSideBearing is the offset from the current horizontal position to the left edge of the character
695 // advanceWidth is the offset from the current horizontal position to the next horizontal position
696 // these are expressed in unscaled coordinates
698 STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2);
699 // an additional amount to add to the 'advance' value between ch1 and ch2
701 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1);
702 // Gets the bounding box of the visible part of the glyph, in unscaled coordinates
704 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing);
705 STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2);
706 STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1);
707 // as above, but takes one or more glyph indices for greater efficiency
710 //////////////////////////////////////////////////////////////////////////////
712 // GLYPH SHAPES (you probably don't need these, but they have to go before
713 // the bitmaps for C declaration-order reasons)
716 #ifndef STBTT_vmove // you can predefine these to use different values (but why?)
717 enum {
718 STBTT_vmove=1,
719 STBTT_vline,
720 STBTT_vcurve
722 #endif
724 #ifndef stbtt_vertex // you can predefine this to use different values
725 // (we share this with other code at RAD)
726 #define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
727 typedef struct
729 stbtt_vertex_type x,y,cx,cy;
730 unsigned char type,padding;
731 } stbtt_vertex;
732 #endif
734 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index);
735 // returns non-zero if nothing is drawn for this glyph
737 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices);
738 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **vertices);
739 // returns # of vertices and fills *vertices with the pointer to them
740 // these are expressed in "unscaled" coordinates
742 // The shape is a series of countours. Each one starts with
743 // a STBTT_moveto, then consists of a series of mixed
744 // STBTT_lineto and STBTT_curveto segments. A lineto
745 // draws a line from previous endpoint to its x,y; a curveto
746 // draws a quadratic bezier from previous endpoint to
747 // its x,y, using cx,cy as the bezier control point.
749 STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *vertices);
750 // frees the data allocated above
752 //////////////////////////////////////////////////////////////////////////////
754 // BITMAP RENDERING
757 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata);
758 // frees the bitmap allocated below
760 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
761 // allocates a large-enough single-channel 8bpp bitmap and renders the
762 // specified character/glyph at the specified scale into it, with
763 // antialiasing. 0 is no coverage (transparent), 255 is fully covered (opaque).
764 // *width & *height are filled out with the width & height of the bitmap,
765 // which is stored left-to-right, top-to-bottom.
767 // xoff/yoff are the offset it pixel space from the glyph origin to the top-left of the bitmap
769 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff);
770 // the same as stbtt_GetCodepoitnBitmap, but you can specify a subpixel
771 // shift for the character
773 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint);
774 // the same as stbtt_GetCodepointBitmap, but you pass in storage for the bitmap
775 // in the form of 'output', with row spacing of 'out_stride' bytes. the bitmap
776 // is clipped to out_w/out_h bytes. Call stbtt_GetCodepointBitmapBox to get the
777 // width and height and positioning info for it first.
779 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint);
780 // same as stbtt_MakeCodepointBitmap, but you can specify a subpixel
781 // shift for the character
783 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
784 // get the bbox of the bitmap centered around the glyph origin; so the
785 // bitmap width is ix1-ix0, height is iy1-iy0, and location to place
786 // the bitmap top left is (leftSideBearing*scale,iy0).
787 // (Note that the bitmap uses y-increases-down, but the shape uses
788 // y-increases-up, so CodepointBitmapBox and CodepointBox are inverted.)
790 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
791 // same as stbtt_GetCodepointBitmapBox, but you can specify a subpixel
792 // shift for the character
794 // the following functions are equivalent to the above functions, but operate
795 // on glyph indices instead of Unicode codepoints (for efficiency)
796 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff);
797 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff);
798 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph);
799 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph);
800 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1);
801 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1);
804 // @TODO: don't expose this structure
805 typedef struct
807 int w,h,stride;
808 unsigned char *pixels;
809 } stbtt__bitmap;
811 // rasterize a shape with quadratic beziers into a bitmap
812 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, // 1-channel bitmap to draw into
813 float flatness_in_pixels, // allowable error of curve in pixels
814 stbtt_vertex *vertices, // array of vertices defining shape
815 int num_verts, // number of vertices in above array
816 float scale_x, float scale_y, // scale applied to input vertices
817 float shift_x, float shift_y, // translation applied to input vertices
818 int x_off, int y_off, // another translation applied to input
819 int invert, // if non-zero, vertically flip shape
820 void *userdata); // context for to STBTT_MALLOC
822 //////////////////////////////////////////////////////////////////////////////
824 // Finding the right font...
826 // You should really just solve this offline, keep your own tables
827 // of what font is what, and don't try to get it out of the .ttf file.
828 // That's because getting it out of the .ttf file is really hard, because
829 // the names in the file can appear in many possible encodings, in many
830 // possible languages, and e.g. if you need a case-insensitive comparison,
831 // the details of that depend on the encoding & language in a complex way
832 // (actually underspecified in truetype, but also gigantic).
834 // But you can use the provided functions in two possible ways:
835 // stbtt_FindMatchingFont() will use *case-sensitive* comparisons on
836 // unicode-encoded names to try to find the font you want;
837 // you can run this before calling stbtt_InitFont()
839 // stbtt_GetFontNameString() lets you get any of the various strings
840 // from the file yourself and do your own comparisons on them.
841 // You have to have called stbtt_InitFont() first.
844 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *fontdata, const char *name, int flags);
845 // returns the offset (not index) of the font that matches, or -1 if none
846 // if you use STBTT_MACSTYLE_DONTCARE, use a font name like "Arial Bold".
847 // if you use any other flag, use a font name like "Arial"; this checks
848 // the 'macStyle' header field; i don't know if fonts set this consistently
849 #define STBTT_MACSTYLE_DONTCARE 0
850 #define STBTT_MACSTYLE_BOLD 1
851 #define STBTT_MACSTYLE_ITALIC 2
852 #define STBTT_MACSTYLE_UNDERSCORE 4
853 #define STBTT_MACSTYLE_NONE 8 // <= not same as 0, this makes us check the bitfield is 0
855 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2);
856 // returns 1/0 whether the first string interpreted as utf8 is identical to
857 // the second string interpreted as big-endian utf16... useful for strings from next func
859 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID);
860 // returns the string (which may be big-endian double byte, e.g. for unicode)
861 // and puts the length in bytes in *length.
863 // some of the values for the IDs are below; for more see the truetype spec:
864 // http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
865 // http://www.microsoft.com/typography/otspec/name.htm
867 enum { // platformID
868 STBTT_PLATFORM_ID_UNICODE =0,
869 STBTT_PLATFORM_ID_MAC =1,
870 STBTT_PLATFORM_ID_ISO =2,
871 STBTT_PLATFORM_ID_MICROSOFT =3
874 enum { // encodingID for STBTT_PLATFORM_ID_UNICODE
875 STBTT_UNICODE_EID_UNICODE_1_0 =0,
876 STBTT_UNICODE_EID_UNICODE_1_1 =1,
877 STBTT_UNICODE_EID_ISO_10646 =2,
878 STBTT_UNICODE_EID_UNICODE_2_0_BMP=3,
879 STBTT_UNICODE_EID_UNICODE_2_0_FULL=4
882 enum { // encodingID for STBTT_PLATFORM_ID_MICROSOFT
883 STBTT_MS_EID_SYMBOL =0,
884 STBTT_MS_EID_UNICODE_BMP =1,
885 STBTT_MS_EID_SHIFTJIS =2,
886 STBTT_MS_EID_UNICODE_FULL =10
889 enum { // encodingID for STBTT_PLATFORM_ID_MAC; same as Script Manager codes
890 STBTT_MAC_EID_ROMAN =0, STBTT_MAC_EID_ARABIC =4,
891 STBTT_MAC_EID_JAPANESE =1, STBTT_MAC_EID_HEBREW =5,
892 STBTT_MAC_EID_CHINESE_TRAD =2, STBTT_MAC_EID_GREEK =6,
893 STBTT_MAC_EID_KOREAN =3, STBTT_MAC_EID_RUSSIAN =7
896 enum { // languageID for STBTT_PLATFORM_ID_MICROSOFT; same as LCID...
897 // problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs
898 STBTT_MS_LANG_ENGLISH =0x0409, STBTT_MS_LANG_ITALIAN =0x0410,
899 STBTT_MS_LANG_CHINESE =0x0804, STBTT_MS_LANG_JAPANESE =0x0411,
900 STBTT_MS_LANG_DUTCH =0x0413, STBTT_MS_LANG_KOREAN =0x0412,
901 STBTT_MS_LANG_FRENCH =0x040c, STBTT_MS_LANG_RUSSIAN =0x0419,
902 STBTT_MS_LANG_GERMAN =0x0407, STBTT_MS_LANG_SPANISH =0x0409,
903 STBTT_MS_LANG_HEBREW =0x040d, STBTT_MS_LANG_SWEDISH =0x041D
906 enum { // languageID for STBTT_PLATFORM_ID_MAC
907 STBTT_MAC_LANG_ENGLISH =0 , STBTT_MAC_LANG_JAPANESE =11,
908 STBTT_MAC_LANG_ARABIC =12, STBTT_MAC_LANG_KOREAN =23,
909 STBTT_MAC_LANG_DUTCH =4 , STBTT_MAC_LANG_RUSSIAN =32,
910 STBTT_MAC_LANG_FRENCH =1 , STBTT_MAC_LANG_SPANISH =6 ,
911 STBTT_MAC_LANG_GERMAN =2 , STBTT_MAC_LANG_SWEDISH =5 ,
912 STBTT_MAC_LANG_HEBREW =10, STBTT_MAC_LANG_CHINESE_SIMPLIFIED =33,
913 STBTT_MAC_LANG_ITALIAN =3 , STBTT_MAC_LANG_CHINESE_TRAD =19
916 #ifdef __cplusplus
918 #endif
920 #endif // __STB_INCLUDE_STB_TRUETYPE_H__
922 ///////////////////////////////////////////////////////////////////////////////
923 ///////////////////////////////////////////////////////////////////////////////
924 ////
925 //// IMPLEMENTATION
926 ////
927 ////
929 #ifdef STB_TRUETYPE_IMPLEMENTATION
931 #ifndef STBTT_MAX_OVERSAMPLE
932 #define STBTT_MAX_OVERSAMPLE 8
933 #endif
935 #if STBTT_MAX_OVERSAMPLE > 255
936 #error "STBTT_MAX_OVERSAMPLE cannot be > 255"
937 #endif
939 typedef int stbtt__test_oversample_pow2[(STBTT_MAX_OVERSAMPLE & (STBTT_MAX_OVERSAMPLE-1)) == 0 ? 1 : -1];
941 #ifndef STBTT_RASTERIZER_VERSION
942 #define STBTT_RASTERIZER_VERSION 2
943 #endif
945 //////////////////////////////////////////////////////////////////////////
947 // accessors to parse data from file
950 // on platforms that don't allow misaligned reads, if we want to allow
951 // truetype fonts that aren't padded to alignment, define ALLOW_UNALIGNED_TRUETYPE
953 #define ttBYTE(p) (* (stbtt_uint8 *) (p))
954 #define ttCHAR(p) (* (stbtt_int8 *) (p))
955 #define ttFixed(p) ttLONG(p)
957 #if defined(STB_TRUETYPE_BIGENDIAN) && !defined(ALLOW_UNALIGNED_TRUETYPE)
959 #define ttUSHORT(p) (* (stbtt_uint16 *) (p))
960 #define ttSHORT(p) (* (stbtt_int16 *) (p))
961 #define ttULONG(p) (* (stbtt_uint32 *) (p))
962 #define ttLONG(p) (* (stbtt_int32 *) (p))
964 #else
966 static stbtt_uint16 ttUSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
967 static stbtt_int16 ttSHORT(const stbtt_uint8 *p) { return p[0]*256 + p[1]; }
968 static stbtt_uint32 ttULONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
969 static stbtt_int32 ttLONG(const stbtt_uint8 *p) { return (p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]; }
971 #endif
973 #define stbtt_tag4(p,c0,c1,c2,c3) ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
974 #define stbtt_tag(p,str) stbtt_tag4(p,str[0],str[1],str[2],str[3])
976 static int stbtt__isfont(const stbtt_uint8 *font)
978 // check the version number
979 if (stbtt_tag4(font, '1',0,0,0)) return 1; // TrueType 1
980 if (stbtt_tag(font, "typ1")) return 1; // TrueType with type 1 font -- we don't support this!
981 if (stbtt_tag(font, "OTTO")) return 1; // OpenType with CFF
982 if (stbtt_tag4(font, 0,1,0,0)) return 1; // OpenType 1.0
983 return 0;
986 // @OPTIMIZE: binary search
987 static stbtt_uint32 stbtt__find_table(stbtt_uint8 *data, stbtt_uint32 fontstart, const char *tag)
989 stbtt_int32 num_tables = ttUSHORT(data+fontstart+4);
990 stbtt_uint32 tabledir = fontstart + 12;
991 stbtt_int32 i;
992 for (i=0; i < num_tables; ++i) {
993 stbtt_uint32 loc = tabledir + 16*i;
994 if (stbtt_tag(data+loc+0, tag))
995 return ttULONG(data+loc+8);
997 return 0;
1000 STBTT_DEF int stbtt_GetFontOffsetForIndex(const unsigned char *font_collection, int index)
1002 // if it's just a font, there's only one valid index
1003 if (stbtt__isfont(font_collection))
1004 return index == 0 ? 0 : -1;
1006 // check if it's a TTC
1007 if (stbtt_tag(font_collection, "ttcf")) {
1008 // version 1?
1009 if (ttULONG(font_collection+4) == 0x00010000 || ttULONG(font_collection+4) == 0x00020000) {
1010 stbtt_int32 n = ttLONG(font_collection+8);
1011 if (index >= n)
1012 return -1;
1013 return ttULONG(font_collection+12+index*4);
1016 return -1;
1019 STBTT_DEF int stbtt_InitFont(stbtt_fontinfo *info, const unsigned char *data2, int fontstart)
1021 stbtt_uint8 *data = (stbtt_uint8 *) data2;
1022 stbtt_uint32 cmap, t;
1023 stbtt_int32 i,numTables;
1025 info->data = data;
1026 info->fontstart = fontstart;
1028 cmap = stbtt__find_table(data, fontstart, "cmap"); // required
1029 info->loca = stbtt__find_table(data, fontstart, "loca"); // required
1030 info->head = stbtt__find_table(data, fontstart, "head"); // required
1031 info->glyf = stbtt__find_table(data, fontstart, "glyf"); // required
1032 info->hhea = stbtt__find_table(data, fontstart, "hhea"); // required
1033 info->hmtx = stbtt__find_table(data, fontstart, "hmtx"); // required
1034 info->kern = stbtt__find_table(data, fontstart, "kern"); // not required
1035 if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
1036 return 0;
1038 t = stbtt__find_table(data, fontstart, "maxp");
1039 if (t)
1040 info->numGlyphs = ttUSHORT(data+t+4);
1041 else
1042 info->numGlyphs = 0xffff;
1044 // find a cmap encoding table we understand *now* to avoid searching
1045 // later. (todo: could make this installable)
1046 // the same regardless of glyph.
1047 numTables = ttUSHORT(data + cmap + 2);
1048 info->index_map = 0;
1049 for (i=0; i < numTables; ++i) {
1050 stbtt_uint32 encoding_record = cmap + 4 + 8 * i;
1051 // find an encoding we understand:
1052 switch(ttUSHORT(data+encoding_record)) {
1053 case STBTT_PLATFORM_ID_MICROSOFT:
1054 switch (ttUSHORT(data+encoding_record+2)) {
1055 case STBTT_MS_EID_UNICODE_BMP:
1056 case STBTT_MS_EID_UNICODE_FULL:
1057 // MS/Unicode
1058 info->index_map = cmap + ttULONG(data+encoding_record+4);
1059 break;
1061 break;
1062 case STBTT_PLATFORM_ID_UNICODE:
1063 // Mac/iOS has these
1064 // all the encodingIDs are unicode, so we don't bother to check it
1065 info->index_map = cmap + ttULONG(data+encoding_record+4);
1066 break;
1069 if (info->index_map == 0)
1070 return 0;
1072 info->indexToLocFormat = ttUSHORT(data+info->head + 50);
1073 return 1;
1076 STBTT_DEF int stbtt_FindGlyphIndex(const stbtt_fontinfo *info, int unicode_codepoint)
1078 stbtt_uint8 *data = info->data;
1079 stbtt_uint32 index_map = info->index_map;
1081 stbtt_uint16 format = ttUSHORT(data + index_map + 0);
1082 if (format == 0) { // apple byte encoding
1083 stbtt_int32 bytes = ttUSHORT(data + index_map + 2);
1084 if (unicode_codepoint < bytes-6)
1085 return ttBYTE(data + index_map + 6 + unicode_codepoint);
1086 return 0;
1087 } else if (format == 6) {
1088 stbtt_uint32 first = ttUSHORT(data + index_map + 6);
1089 stbtt_uint32 count = ttUSHORT(data + index_map + 8);
1090 if ((stbtt_uint32) unicode_codepoint >= first && (stbtt_uint32) unicode_codepoint < first+count)
1091 return ttUSHORT(data + index_map + 10 + (unicode_codepoint - first)*2);
1092 return 0;
1093 } else if (format == 2) {
1094 STBTT_assert(0); // @TODO: high-byte mapping for japanese/chinese/korean
1095 return 0;
1096 } else if (format == 4) { // standard mapping for windows fonts: binary search collection of ranges
1097 stbtt_uint16 segcount = ttUSHORT(data+index_map+6) >> 1;
1098 stbtt_uint16 searchRange = ttUSHORT(data+index_map+8) >> 1;
1099 stbtt_uint16 entrySelector = ttUSHORT(data+index_map+10);
1100 stbtt_uint16 rangeShift = ttUSHORT(data+index_map+12) >> 1;
1102 // do a binary search of the segments
1103 stbtt_uint32 endCount = index_map + 14;
1104 stbtt_uint32 search = endCount;
1106 if (unicode_codepoint > 0xffff)
1107 return 0;
1109 // they lie from endCount .. endCount + segCount
1110 // but searchRange is the nearest power of two, so...
1111 if (unicode_codepoint >= ttUSHORT(data + search + rangeShift*2))
1112 search += rangeShift*2;
1114 // now decrement to bias correctly to find smallest
1115 search -= 2;
1116 while (entrySelector) {
1117 stbtt_uint16 end;
1118 searchRange >>= 1;
1119 end = ttUSHORT(data + search + searchRange*2);
1120 if (unicode_codepoint > end)
1121 search += searchRange*2;
1122 --entrySelector;
1124 search += 2;
1127 stbtt_uint16 offset, start;
1128 stbtt_uint16 item = (stbtt_uint16) ((search - endCount) >> 1);
1130 STBTT_assert(unicode_codepoint <= ttUSHORT(data + endCount + 2*item));
1131 start = ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
1132 if (unicode_codepoint < start)
1133 return 0;
1135 offset = ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
1136 if (offset == 0)
1137 return (stbtt_uint16) (unicode_codepoint + ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
1139 return ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
1141 } else if (format == 12 || format == 13) {
1142 stbtt_uint32 ngroups = ttULONG(data+index_map+12);
1143 stbtt_int32 low,high;
1144 low = 0; high = (stbtt_int32)ngroups;
1145 // Binary search the right group.
1146 while (low < high) {
1147 stbtt_int32 mid = low + ((high-low) >> 1); // rounds down, so low <= mid < high
1148 stbtt_uint32 start_char = ttULONG(data+index_map+16+mid*12);
1149 stbtt_uint32 end_char = ttULONG(data+index_map+16+mid*12+4);
1150 if ((stbtt_uint32) unicode_codepoint < start_char)
1151 high = mid;
1152 else if ((stbtt_uint32) unicode_codepoint > end_char)
1153 low = mid+1;
1154 else {
1155 stbtt_uint32 start_glyph = ttULONG(data+index_map+16+mid*12+8);
1156 if (format == 12)
1157 return start_glyph + unicode_codepoint-start_char;
1158 else // format == 13
1159 return start_glyph;
1162 return 0; // not found
1164 // @TODO
1165 STBTT_assert(0);
1166 return 0;
1169 STBTT_DEF int stbtt_GetCodepointShape(const stbtt_fontinfo *info, int unicode_codepoint, stbtt_vertex **vertices)
1171 return stbtt_GetGlyphShape(info, stbtt_FindGlyphIndex(info, unicode_codepoint), vertices);
1174 static void stbtt_setvertex(stbtt_vertex *v, stbtt_uint8 type, stbtt_int32 x, stbtt_int32 y, stbtt_int32 cx, stbtt_int32 cy)
1176 v->type = type;
1177 v->x = (stbtt_int16) x;
1178 v->y = (stbtt_int16) y;
1179 v->cx = (stbtt_int16) cx;
1180 v->cy = (stbtt_int16) cy;
1183 static int stbtt__GetGlyfOffset(const stbtt_fontinfo *info, int glyph_index)
1185 int g1,g2;
1187 if (glyph_index >= info->numGlyphs) return -1; // glyph index out of range
1188 if (info->indexToLocFormat >= 2) return -1; // unknown index->glyph map format
1190 if (info->indexToLocFormat == 0) {
1191 g1 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
1192 g2 = info->glyf + ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
1193 } else {
1194 g1 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4);
1195 g2 = info->glyf + ttULONG (info->data + info->loca + glyph_index * 4 + 4);
1198 return g1==g2 ? -1 : g1; // if length is 0, return -1
1201 STBTT_DEF int stbtt_GetGlyphBox(const stbtt_fontinfo *info, int glyph_index, int *x0, int *y0, int *x1, int *y1)
1203 int g = stbtt__GetGlyfOffset(info, glyph_index);
1204 if (g < 0) return 0;
1206 if (x0) *x0 = ttSHORT(info->data + g + 2);
1207 if (y0) *y0 = ttSHORT(info->data + g + 4);
1208 if (x1) *x1 = ttSHORT(info->data + g + 6);
1209 if (y1) *y1 = ttSHORT(info->data + g + 8);
1210 return 1;
1213 STBTT_DEF int stbtt_GetCodepointBox(const stbtt_fontinfo *info, int codepoint, int *x0, int *y0, int *x1, int *y1)
1215 return stbtt_GetGlyphBox(info, stbtt_FindGlyphIndex(info,codepoint), x0,y0,x1,y1);
1218 STBTT_DEF int stbtt_IsGlyphEmpty(const stbtt_fontinfo *info, int glyph_index)
1220 stbtt_int16 numberOfContours;
1221 int g = stbtt__GetGlyfOffset(info, glyph_index);
1222 if (g < 0) return 1;
1223 numberOfContours = ttSHORT(info->data + g);
1224 return numberOfContours == 0;
1227 static int stbtt__close_shape(stbtt_vertex *vertices, int num_vertices, int was_off, int start_off,
1228 stbtt_int32 sx, stbtt_int32 sy, stbtt_int32 scx, stbtt_int32 scy, stbtt_int32 cx, stbtt_int32 cy)
1230 if (start_off) {
1231 if (was_off)
1232 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
1233 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, sx,sy,scx,scy);
1234 } else {
1235 if (was_off)
1236 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve,sx,sy,cx,cy);
1237 else
1238 stbtt_setvertex(&vertices[num_vertices++], STBTT_vline,sx,sy,0,0);
1240 return num_vertices;
1243 STBTT_DEF int stbtt_GetGlyphShape(const stbtt_fontinfo *info, int glyph_index, stbtt_vertex **pvertices)
1245 stbtt_int16 numberOfContours;
1246 stbtt_uint8 *endPtsOfContours;
1247 stbtt_uint8 *data = info->data;
1248 stbtt_vertex *vertices=0;
1249 int num_vertices=0;
1250 int g = stbtt__GetGlyfOffset(info, glyph_index);
1252 *pvertices = NULL;
1254 if (g < 0) return 0;
1256 numberOfContours = ttSHORT(data + g);
1258 if (numberOfContours > 0) {
1259 stbtt_uint8 flags=0,flagcount;
1260 stbtt_int32 ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
1261 stbtt_int32 x,y,cx,cy,sx,sy, scx,scy;
1262 stbtt_uint8 *points;
1263 endPtsOfContours = (data + g + 10);
1264 ins = ttUSHORT(data + g + 10 + numberOfContours * 2);
1265 points = data + g + 10 + numberOfContours * 2 + 2 + ins;
1267 n = 1+ttUSHORT(endPtsOfContours + numberOfContours*2-2);
1269 m = n + 2*numberOfContours; // a loose bound on how many vertices we might need
1270 vertices = (stbtt_vertex *) STBTT_malloc(m * sizeof(vertices[0]), info->userdata);
1271 if (vertices == 0)
1272 return 0;
1274 next_move = 0;
1275 flagcount=0;
1277 // in first pass, we load uninterpreted data into the allocated array
1278 // above, shifted to the end of the array so we won't overwrite it when
1279 // we create our final data starting from the front
1281 off = m - n; // starting offset for uninterpreted data, regardless of how m ends up being calculated
1283 // first load flags
1285 for (i=0; i < n; ++i) {
1286 if (flagcount == 0) {
1287 flags = *points++;
1288 if (flags & 8)
1289 flagcount = *points++;
1290 } else
1291 --flagcount;
1292 vertices[off+i].type = flags;
1295 // now load x coordinates
1296 x=0;
1297 for (i=0; i < n; ++i) {
1298 flags = vertices[off+i].type;
1299 if (flags & 2) {
1300 stbtt_int16 dx = *points++;
1301 x += (flags & 16) ? dx : -dx; // ???
1302 } else {
1303 if (!(flags & 16)) {
1304 x = x + (stbtt_int16) (points[0]*256 + points[1]);
1305 points += 2;
1308 vertices[off+i].x = (stbtt_int16) x;
1311 // now load y coordinates
1312 y=0;
1313 for (i=0; i < n; ++i) {
1314 flags = vertices[off+i].type;
1315 if (flags & 4) {
1316 stbtt_int16 dy = *points++;
1317 y += (flags & 32) ? dy : -dy; // ???
1318 } else {
1319 if (!(flags & 32)) {
1320 y = y + (stbtt_int16) (points[0]*256 + points[1]);
1321 points += 2;
1324 vertices[off+i].y = (stbtt_int16) y;
1327 // now convert them to our format
1328 num_vertices=0;
1329 sx = sy = cx = cy = scx = scy = 0;
1330 for (i=0; i < n; ++i) {
1331 flags = vertices[off+i].type;
1332 x = (stbtt_int16) vertices[off+i].x;
1333 y = (stbtt_int16) vertices[off+i].y;
1335 if (next_move == i) {
1336 if (i != 0)
1337 num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1339 // now start the new one
1340 start_off = !(flags & 1);
1341 if (start_off) {
1342 // if we start off with an off-curve point, then when we need to find a point on the curve
1343 // where we can start, and we need to save some state for when we wraparound.
1344 scx = x;
1345 scy = y;
1346 if (!(vertices[off+i+1].type & 1)) {
1347 // next point is also a curve point, so interpolate an on-point curve
1348 sx = (x + (stbtt_int32) vertices[off+i+1].x) >> 1;
1349 sy = (y + (stbtt_int32) vertices[off+i+1].y) >> 1;
1350 } else {
1351 // otherwise just use the next point as our start point
1352 sx = (stbtt_int32) vertices[off+i+1].x;
1353 sy = (stbtt_int32) vertices[off+i+1].y;
1354 ++i; // we're using point i+1 as the starting point, so skip it
1356 } else {
1357 sx = x;
1358 sy = y;
1360 stbtt_setvertex(&vertices[num_vertices++], STBTT_vmove,sx,sy,0,0);
1361 was_off = 0;
1362 next_move = 1 + ttUSHORT(endPtsOfContours+j*2);
1363 ++j;
1364 } else {
1365 if (!(flags & 1)) { // if it's a curve
1366 if (was_off) // two off-curve control points in a row means interpolate an on-curve midpoint
1367 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
1368 cx = x;
1369 cy = y;
1370 was_off = 1;
1371 } else {
1372 if (was_off)
1373 stbtt_setvertex(&vertices[num_vertices++], STBTT_vcurve, x,y, cx, cy);
1374 else
1375 stbtt_setvertex(&vertices[num_vertices++], STBTT_vline, x,y,0,0);
1376 was_off = 0;
1380 num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
1381 } else if (numberOfContours == -1) {
1382 // Compound shapes.
1383 int more = 1;
1384 stbtt_uint8 *comp = data + g + 10;
1385 num_vertices = 0;
1386 vertices = 0;
1387 while (more) {
1388 stbtt_uint16 flags, gidx;
1389 int comp_num_verts = 0, i;
1390 stbtt_vertex *comp_verts = 0, *tmp = 0;
1391 float mtx[6] = {1,0,0,1,0,0}, m, n;
1393 flags = ttSHORT(comp); comp+=2;
1394 gidx = ttSHORT(comp); comp+=2;
1396 if (flags & 2) { // XY values
1397 if (flags & 1) { // shorts
1398 mtx[4] = ttSHORT(comp); comp+=2;
1399 mtx[5] = ttSHORT(comp); comp+=2;
1400 } else {
1401 mtx[4] = ttCHAR(comp); comp+=1;
1402 mtx[5] = ttCHAR(comp); comp+=1;
1405 else {
1406 // @TODO handle matching point
1407 STBTT_assert(0);
1409 if (flags & (1<<3)) { // WE_HAVE_A_SCALE
1410 mtx[0] = mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1411 mtx[1] = mtx[2] = 0;
1412 } else if (flags & (1<<6)) { // WE_HAVE_AN_X_AND_YSCALE
1413 mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1414 mtx[1] = mtx[2] = 0;
1415 mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1416 } else if (flags & (1<<7)) { // WE_HAVE_A_TWO_BY_TWO
1417 mtx[0] = ttSHORT(comp)/16384.0f; comp+=2;
1418 mtx[1] = ttSHORT(comp)/16384.0f; comp+=2;
1419 mtx[2] = ttSHORT(comp)/16384.0f; comp+=2;
1420 mtx[3] = ttSHORT(comp)/16384.0f; comp+=2;
1423 // Find transformation scales.
1424 m = (float) STBTT_sqrt(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
1425 n = (float) STBTT_sqrt(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
1427 // Get indexed glyph.
1428 comp_num_verts = stbtt_GetGlyphShape(info, gidx, &comp_verts);
1429 if (comp_num_verts > 0) {
1430 // Transform vertices.
1431 for (i = 0; i < comp_num_verts; ++i) {
1432 stbtt_vertex* v = &comp_verts[i];
1433 stbtt_vertex_type x,y;
1434 x=v->x; y=v->y;
1435 v->x = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1436 v->y = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1437 x=v->cx; y=v->cy;
1438 v->cx = (stbtt_vertex_type)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
1439 v->cy = (stbtt_vertex_type)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
1441 // Append vertices.
1442 tmp = (stbtt_vertex*)STBTT_malloc((num_vertices+comp_num_verts)*sizeof(stbtt_vertex), info->userdata);
1443 if (!tmp) {
1444 if (vertices) STBTT_free(vertices, info->userdata);
1445 if (comp_verts) STBTT_free(comp_verts, info->userdata);
1446 return 0;
1448 if (num_vertices > 0) STBTT_memcpy(tmp, vertices, num_vertices*sizeof(stbtt_vertex));
1449 STBTT_memcpy(tmp+num_vertices, comp_verts, comp_num_verts*sizeof(stbtt_vertex));
1450 if (vertices) STBTT_free(vertices, info->userdata);
1451 vertices = tmp;
1452 STBTT_free(comp_verts, info->userdata);
1453 num_vertices += comp_num_verts;
1455 // More components ?
1456 more = flags & (1<<5);
1458 } else if (numberOfContours < 0) {
1459 // @TODO other compound variations?
1460 STBTT_assert(0);
1461 } else {
1462 // numberOfCounters == 0, do nothing
1465 *pvertices = vertices;
1466 return num_vertices;
1469 STBTT_DEF void stbtt_GetGlyphHMetrics(const stbtt_fontinfo *info, int glyph_index, int *advanceWidth, int *leftSideBearing)
1471 stbtt_uint16 numOfLongHorMetrics = ttUSHORT(info->data+info->hhea + 34);
1472 if (glyph_index < numOfLongHorMetrics) {
1473 if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*glyph_index);
1474 if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
1475 } else {
1476 if (advanceWidth) *advanceWidth = ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
1477 if (leftSideBearing) *leftSideBearing = ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
1481 STBTT_DEF int stbtt_GetGlyphKernAdvance(const stbtt_fontinfo *info, int glyph1, int glyph2)
1483 stbtt_uint8 *data = info->data + info->kern;
1484 stbtt_uint32 needle, straw;
1485 int l, r, m;
1487 // we only look at the first table. it must be 'horizontal' and format 0.
1488 if (!info->kern)
1489 return 0;
1490 if (ttUSHORT(data+2) < 1) // number of tables, need at least 1
1491 return 0;
1492 if (ttUSHORT(data+8) != 1) // horizontal flag must be set in format
1493 return 0;
1495 l = 0;
1496 r = ttUSHORT(data+10) - 1;
1497 needle = glyph1 << 16 | glyph2;
1498 while (l <= r) {
1499 m = (l + r) >> 1;
1500 straw = ttULONG(data+18+(m*6)); // note: unaligned read
1501 if (needle < straw)
1502 r = m - 1;
1503 else if (needle > straw)
1504 l = m + 1;
1505 else
1506 return ttSHORT(data+22+(m*6));
1508 return 0;
1511 STBTT_DEF int stbtt_GetCodepointKernAdvance(const stbtt_fontinfo *info, int ch1, int ch2)
1513 if (!info->kern) // if no kerning table, don't waste time looking up both codepoint->glyphs
1514 return 0;
1515 return stbtt_GetGlyphKernAdvance(info, stbtt_FindGlyphIndex(info,ch1), stbtt_FindGlyphIndex(info,ch2));
1518 STBTT_DEF void stbtt_GetCodepointHMetrics(const stbtt_fontinfo *info, int codepoint, int *advanceWidth, int *leftSideBearing)
1520 stbtt_GetGlyphHMetrics(info, stbtt_FindGlyphIndex(info,codepoint), advanceWidth, leftSideBearing);
1523 STBTT_DEF void stbtt_GetFontVMetrics(const stbtt_fontinfo *info, int *ascent, int *descent, int *lineGap)
1525 if (ascent ) *ascent = ttSHORT(info->data+info->hhea + 4);
1526 if (descent) *descent = ttSHORT(info->data+info->hhea + 6);
1527 if (lineGap) *lineGap = ttSHORT(info->data+info->hhea + 8);
1530 STBTT_DEF void stbtt_GetFontBoundingBox(const stbtt_fontinfo *info, int *x0, int *y0, int *x1, int *y1)
1532 *x0 = ttSHORT(info->data + info->head + 36);
1533 *y0 = ttSHORT(info->data + info->head + 38);
1534 *x1 = ttSHORT(info->data + info->head + 40);
1535 *y1 = ttSHORT(info->data + info->head + 42);
1538 STBTT_DEF float stbtt_ScaleForPixelHeight(const stbtt_fontinfo *info, float height)
1540 int fheight = ttSHORT(info->data + info->hhea + 4) - ttSHORT(info->data + info->hhea + 6);
1541 return (float) height / fheight;
1544 STBTT_DEF float stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels)
1546 int unitsPerEm = ttUSHORT(info->data + info->head + 18);
1547 return pixels / unitsPerEm;
1550 STBTT_DEF void stbtt_FreeShape(const stbtt_fontinfo *info, stbtt_vertex *v)
1552 STBTT_free(v, info->userdata);
1555 //////////////////////////////////////////////////////////////////////////////
1557 // antialiasing software rasterizer
1560 STBTT_DEF void stbtt_GetGlyphBitmapBoxSubpixel(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y,float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1562 int x0=0,y0=0,x1,y1; // =0 suppresses compiler warning
1563 if (!stbtt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
1564 // e.g. space character
1565 if (ix0) *ix0 = 0;
1566 if (iy0) *iy0 = 0;
1567 if (ix1) *ix1 = 0;
1568 if (iy1) *iy1 = 0;
1569 } else {
1570 // move to integral bboxes (treating pixels as little squares, what pixels get touched)?
1571 if (ix0) *ix0 = STBTT_ifloor( x0 * scale_x + shift_x);
1572 if (iy0) *iy0 = STBTT_ifloor(-y1 * scale_y + shift_y);
1573 if (ix1) *ix1 = STBTT_iceil ( x1 * scale_x + shift_x);
1574 if (iy1) *iy1 = STBTT_iceil (-y0 * scale_y + shift_y);
1578 STBTT_DEF void stbtt_GetGlyphBitmapBox(const stbtt_fontinfo *font, int glyph, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1580 stbtt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
1583 STBTT_DEF void stbtt_GetCodepointBitmapBoxSubpixel(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, float shift_x, float shift_y, int *ix0, int *iy0, int *ix1, int *iy1)
1585 stbtt_GetGlyphBitmapBoxSubpixel(font, stbtt_FindGlyphIndex(font,codepoint), scale_x, scale_y,shift_x,shift_y, ix0,iy0,ix1,iy1);
1588 STBTT_DEF void stbtt_GetCodepointBitmapBox(const stbtt_fontinfo *font, int codepoint, float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
1590 stbtt_GetCodepointBitmapBoxSubpixel(font, codepoint, scale_x, scale_y,0.0f,0.0f, ix0,iy0,ix1,iy1);
1593 //////////////////////////////////////////////////////////////////////////////
1595 // Rasterizer
1597 typedef struct stbtt__hheap_chunk
1599 struct stbtt__hheap_chunk *next;
1600 } stbtt__hheap_chunk;
1602 typedef struct stbtt__hheap
1604 struct stbtt__hheap_chunk *head;
1605 void *first_free;
1606 int num_remaining_in_head_chunk;
1607 } stbtt__hheap;
1609 static void *stbtt__hheap_alloc(stbtt__hheap *hh, size_t size, void *userdata)
1611 if (hh->first_free) {
1612 void *p = hh->first_free;
1613 hh->first_free = * (void **) p;
1614 return p;
1615 } else {
1616 if (hh->num_remaining_in_head_chunk == 0) {
1617 int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
1618 stbtt__hheap_chunk *c = (stbtt__hheap_chunk *) STBTT_malloc(sizeof(stbtt__hheap_chunk) + size * count, userdata);
1619 if (c == NULL)
1620 return NULL;
1621 c->next = hh->head;
1622 hh->head = c;
1623 hh->num_remaining_in_head_chunk = count;
1625 --hh->num_remaining_in_head_chunk;
1626 return (char *) (hh->head) + size * hh->num_remaining_in_head_chunk;
1630 static void stbtt__hheap_free(stbtt__hheap *hh, void *p)
1632 *(void **) p = hh->first_free;
1633 hh->first_free = p;
1636 static void stbtt__hheap_cleanup(stbtt__hheap *hh, void *userdata)
1638 stbtt__hheap_chunk *c = hh->head;
1639 while (c) {
1640 stbtt__hheap_chunk *n = c->next;
1641 STBTT_free(c, userdata);
1642 c = n;
1646 typedef struct stbtt__edge {
1647 float x0,y0, x1,y1;
1648 int invert;
1649 } stbtt__edge;
1652 typedef struct stbtt__active_edge
1654 struct stbtt__active_edge *next;
1655 #if STBTT_RASTERIZER_VERSION==1
1656 int x,dx;
1657 float ey;
1658 int direction;
1659 #elif STBTT_RASTERIZER_VERSION==2
1660 float fx,fdx,fdy;
1661 float direction;
1662 float sy;
1663 float ey;
1664 #else
1665 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1666 #endif
1667 } stbtt__active_edge;
1669 #if STBTT_RASTERIZER_VERSION == 1
1670 #define STBTT_FIXSHIFT 10
1671 #define STBTT_FIX (1 << STBTT_FIXSHIFT)
1672 #define STBTT_FIXMASK (STBTT_FIX-1)
1674 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1676 stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1677 float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1678 STBTT_assert(z != NULL);
1679 if (!z) return z;
1681 // round dx down to avoid overshooting
1682 if (dxdy < 0)
1683 z->dx = -STBTT_ifloor(STBTT_FIX * -dxdy);
1684 else
1685 z->dx = STBTT_ifloor(STBTT_FIX * dxdy);
1687 z->x = STBTT_ifloor(STBTT_FIX * e->x0 + z->dx * (start_point - e->y0)); // use z->dx so when we offset later it's by the same amount
1688 z->x -= off_x * STBTT_FIX;
1690 z->ey = e->y1;
1691 z->next = 0;
1692 z->direction = e->invert ? 1 : -1;
1693 return z;
1695 #elif STBTT_RASTERIZER_VERSION == 2
1696 static stbtt__active_edge *stbtt__new_active(stbtt__hheap *hh, stbtt__edge *e, int off_x, float start_point, void *userdata)
1698 stbtt__active_edge *z = (stbtt__active_edge *) stbtt__hheap_alloc(hh, sizeof(*z), userdata);
1699 float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
1700 STBTT_assert(z != NULL);
1701 //STBTT_assert(e->y0 <= start_point);
1702 if (!z) return z;
1703 z->fdx = dxdy;
1704 z->fdy = dxdy != 0.0f ? (1.0f/dxdy) : 0.0f;
1705 z->fx = e->x0 + dxdy * (start_point - e->y0);
1706 z->fx -= off_x;
1707 z->direction = e->invert ? 1.0f : -1.0f;
1708 z->sy = e->y0;
1709 z->ey = e->y1;
1710 z->next = 0;
1711 return z;
1713 #else
1714 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
1715 #endif
1717 #if STBTT_RASTERIZER_VERSION == 1
1718 // note: this routine clips fills that extend off the edges... ideally this
1719 // wouldn't happen, but it could happen if the truetype glyph bounding boxes
1720 // are wrong, or if the user supplies a too-small bitmap
1721 static void stbtt__fill_active_edges(unsigned char *scanline, int len, stbtt__active_edge *e, int max_weight)
1723 // non-zero winding fill
1724 int x0=0, w=0;
1726 while (e) {
1727 if (w == 0) {
1728 // if we're currently at zero, we need to record the edge start point
1729 x0 = e->x; w += e->direction;
1730 } else {
1731 int x1 = e->x; w += e->direction;
1732 // if we went to zero, we need to draw
1733 if (w == 0) {
1734 int i = x0 >> STBTT_FIXSHIFT;
1735 int j = x1 >> STBTT_FIXSHIFT;
1737 if (i < len && j >= 0) {
1738 if (i == j) {
1739 // x0,x1 are the same pixel, so compute combined coverage
1740 scanline[i] = scanline[i] + (stbtt_uint8) ((x1 - x0) * max_weight >> STBTT_FIXSHIFT);
1741 } else {
1742 if (i >= 0) // add antialiasing for x0
1743 scanline[i] = scanline[i] + (stbtt_uint8) (((STBTT_FIX - (x0 & STBTT_FIXMASK)) * max_weight) >> STBTT_FIXSHIFT);
1744 else
1745 i = -1; // clip
1747 if (j < len) // add antialiasing for x1
1748 scanline[j] = scanline[j] + (stbtt_uint8) (((x1 & STBTT_FIXMASK) * max_weight) >> STBTT_FIXSHIFT);
1749 else
1750 j = len; // clip
1752 for (++i; i < j; ++i) // fill pixels between x0 and x1
1753 scanline[i] = scanline[i] + (stbtt_uint8) max_weight;
1759 e = e->next;
1763 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
1765 stbtt__hheap hh = { 0, 0, 0 };
1766 stbtt__active_edge *active = NULL;
1767 int y,j=0;
1768 int max_weight = (255 / vsubsample); // weight per vertical scanline
1769 int s; // vertical subsample index
1770 unsigned char scanline_data[512], *scanline;
1772 if (result->w > 512)
1773 scanline = (unsigned char *) STBTT_malloc(result->w, userdata);
1774 else
1775 scanline = scanline_data;
1777 y = off_y * vsubsample;
1778 e[n].y0 = (off_y + result->h) * (float) vsubsample + 1;
1780 while (j < result->h) {
1781 STBTT_memset(scanline, 0, result->w);
1782 for (s=0; s < vsubsample; ++s) {
1783 // find center of pixel for this scanline
1784 float scan_y = y + 0.5f;
1785 stbtt__active_edge **step = &active;
1787 // update all active edges;
1788 // remove all active edges that terminate before the center of this scanline
1789 while (*step) {
1790 stbtt__active_edge * z = *step;
1791 if (z->ey <= scan_y) {
1792 *step = z->next; // delete from list
1793 STBTT_assert(z->direction);
1794 z->direction = 0;
1795 stbtt__hheap_free(&hh, z);
1796 } else {
1797 z->x += z->dx; // advance to position for current scanline
1798 step = &((*step)->next); // advance through list
1802 // resort the list if needed
1803 for(;;) {
1804 int changed=0;
1805 step = &active;
1806 while (*step && (*step)->next) {
1807 if ((*step)->x > (*step)->next->x) {
1808 stbtt__active_edge *t = *step;
1809 stbtt__active_edge *q = t->next;
1811 t->next = q->next;
1812 q->next = t;
1813 *step = q;
1814 changed = 1;
1816 step = &(*step)->next;
1818 if (!changed) break;
1821 // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline
1822 while (e->y0 <= scan_y) {
1823 if (e->y1 > scan_y) {
1824 stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y, userdata);
1825 if (z != NULL) {
1826 // find insertion point
1827 if (active == NULL)
1828 active = z;
1829 else if (z->x < active->x) {
1830 // insert at front
1831 z->next = active;
1832 active = z;
1833 } else {
1834 // find thing to insert AFTER
1835 stbtt__active_edge *p = active;
1836 while (p->next && p->next->x < z->x)
1837 p = p->next;
1838 // at this point, p->next->x is NOT < z->x
1839 z->next = p->next;
1840 p->next = z;
1844 ++e;
1847 // now process all active edges in XOR fashion
1848 if (active)
1849 stbtt__fill_active_edges(scanline, result->w, active, max_weight);
1851 ++y;
1853 STBTT_memcpy(result->pixels + j * result->stride, scanline, result->w);
1854 ++j;
1857 stbtt__hheap_cleanup(&hh, userdata);
1859 if (scanline != scanline_data)
1860 STBTT_free(scanline, userdata);
1863 #elif STBTT_RASTERIZER_VERSION == 2
1865 // the edge passed in here does not cross the vertical line at x or the vertical line at x+1
1866 // (i.e. it has already been clipped to those)
1867 static void stbtt__handle_clipped_edge(float *scanline, int x, stbtt__active_edge *e, float x0, float y0, float x1, float y1)
1869 if (y0 == y1) return;
1870 STBTT_assert(y0 < y1);
1871 STBTT_assert(e->sy <= e->ey);
1872 if (y0 > e->ey) return;
1873 if (y1 < e->sy) return;
1874 if (y0 < e->sy) {
1875 x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
1876 y0 = e->sy;
1878 if (y1 > e->ey) {
1879 x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
1880 y1 = e->ey;
1883 if (x0 == x)
1884 STBTT_assert(x1 <= x+1);
1885 else if (x0 == x+1)
1886 STBTT_assert(x1 >= x);
1887 else if (x0 <= x)
1888 STBTT_assert(x1 <= x);
1889 else if (x0 >= x+1)
1890 STBTT_assert(x1 >= x+1);
1891 else
1892 STBTT_assert(x1 >= x && x1 <= x+1);
1894 if (x0 <= x && x1 <= x)
1895 scanline[x] += e->direction * (y1-y0);
1896 else if (x0 >= x+1 && x1 >= x+1)
1898 else {
1899 STBTT_assert(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
1900 scanline[x] += e->direction * (y1-y0) * (1-((x0-x)+(x1-x))/2); // coverage = 1 - average x position
1904 static void stbtt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, stbtt__active_edge *e, float y_top)
1906 float y_bottom = y_top+1;
1908 while (e) {
1909 // brute force every pixel
1911 // compute intersection points with top & bottom
1912 STBTT_assert(e->ey >= y_top);
1914 if (e->fdx == 0) {
1915 float x0 = e->fx;
1916 if (x0 < len) {
1917 if (x0 >= 0) {
1918 stbtt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
1919 stbtt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
1920 } else {
1921 stbtt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
1924 } else {
1925 float x0 = e->fx;
1926 float dx = e->fdx;
1927 float xb = x0 + dx;
1928 float x_top, x_bottom;
1929 float sy0,sy1;
1930 float dy = e->fdy;
1931 STBTT_assert(e->sy <= y_bottom && e->ey >= y_top);
1933 // compute endpoints of line segment clipped to this scanline (if the
1934 // line segment starts on this scanline. x0 is the intersection of the
1935 // line with y_top, but that may be off the line segment.
1936 if (e->sy > y_top) {
1937 x_top = x0 + dx * (e->sy - y_top);
1938 sy0 = e->sy;
1939 } else {
1940 x_top = x0;
1941 sy0 = y_top;
1943 if (e->ey < y_bottom) {
1944 x_bottom = x0 + dx * (e->ey - y_top);
1945 sy1 = e->ey;
1946 } else {
1947 x_bottom = xb;
1948 sy1 = y_bottom;
1951 if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) {
1952 // from here on, we don't have to range check x values
1954 if ((int) x_top == (int) x_bottom) {
1955 float height;
1956 // simple case, only spans one pixel
1957 int x = (int) x_top;
1958 height = sy1 - sy0;
1959 STBTT_assert(x >= 0 && x < len);
1960 scanline[x] += e->direction * (1-((x_top - x) + (x_bottom-x))/2) * height;
1961 scanline_fill[x] += e->direction * height; // everything right of this pixel is filled
1962 } else {
1963 int x,x1,x2;
1964 float y_crossing, step, sign, area;
1965 // covers 2+ pixels
1966 if (x_top > x_bottom) {
1967 // flip scanline vertically; signed area is the same
1968 float t;
1969 sy0 = y_bottom - (sy0 - y_top);
1970 sy1 = y_bottom - (sy1 - y_top);
1971 t = sy0, sy0 = sy1, sy1 = t;
1972 t = x_bottom, x_bottom = x_top, x_top = t;
1973 dx = -dx;
1974 dy = -dy;
1975 t = x0, x0 = xb, xb = t;
1978 x1 = (int) x_top;
1979 x2 = (int) x_bottom;
1980 // compute intersection with y axis at x1+1
1981 y_crossing = (x1+1 - x0) * dy + y_top;
1983 sign = e->direction;
1984 // area of the rectangle covered from y0..y_crossing
1985 area = sign * (y_crossing-sy0);
1986 // area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing)
1987 scanline[x1] += area * (1-((x_top - x1)+(x1+1-x1))/2);
1989 step = sign * dy;
1990 for (x = x1+1; x < x2; ++x) {
1991 scanline[x] += area + step/2;
1992 area += step;
1994 y_crossing += dy * (x2 - (x1+1));
1996 STBTT_assert(fabs(area) <= 1.01f);
1998 scanline[x2] += area + sign * (1-((x2-x2)+(x_bottom-x2))/2) * (sy1-y_crossing);
2000 scanline_fill[x2] += sign * (sy1-sy0);
2002 } else {
2003 // if edge goes outside of box we're drawing, we require
2004 // clipping logic. since this does not match the intended use
2005 // of this library, we use a different, very slow brute
2006 // force implementation
2007 int x;
2008 for (x=0; x < len; ++x) {
2009 // cases:
2011 // there can be up to two intersections with the pixel. any intersection
2012 // with left or right edges can be handled by splitting into two (or three)
2013 // regions. intersections with top & bottom do not necessitate case-wise logic.
2015 // the old way of doing this found the intersections with the left & right edges,
2016 // then used some simple logic to produce up to three segments in sorted order
2017 // from top-to-bottom. however, this had a problem: if an x edge was epsilon
2018 // across the x border, then the corresponding y position might not be distinct
2019 // from the other y segment, and it might ignored as an empty segment. to avoid
2020 // that, we need to explicitly produce segments based on x positions.
2022 // rename variables to clear pairs
2023 float y0 = y_top;
2024 float x1 = (float) (x);
2025 float x2 = (float) (x+1);
2026 float x3 = xb;
2027 float y3 = y_bottom;
2028 float y1,y2;
2030 // x = e->x + e->dx * (y-y_top)
2031 // (y-y_top) = (x - e->x) / e->dx
2032 // y = (x - e->x) / e->dx + y_top
2033 y1 = (x - x0) / dx + y_top;
2034 y2 = (x+1 - x0) / dx + y_top;
2036 if (x0 < x1 && x3 > x2) { // three segments descending down-right
2037 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2038 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x2,y2);
2039 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2040 } else if (x3 < x1 && x0 > x2) { // three segments descending down-left
2041 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2042 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x1,y1);
2043 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2044 } else if (x0 < x1 && x3 > x1) { // two segments across x, down-right
2045 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2046 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2047 } else if (x3 < x1 && x0 > x1) { // two segments across x, down-left
2048 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x1,y1);
2049 stbtt__handle_clipped_edge(scanline,x,e, x1,y1, x3,y3);
2050 } else if (x0 < x2 && x3 > x2) { // two segments across x+1, down-right
2051 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2052 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2053 } else if (x3 < x2 && x0 > x2) { // two segments across x+1, down-left
2054 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x2,y2);
2055 stbtt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
2056 } else { // one segment
2057 stbtt__handle_clipped_edge(scanline,x,e, x0,y0, x3,y3);
2062 e = e->next;
2066 // directly AA rasterize edges w/o supersampling
2067 static void stbtt__rasterize_sorted_edges(stbtt__bitmap *result, stbtt__edge *e, int n, int vsubsample, int off_x, int off_y, void *userdata)
2069 stbtt__hheap hh = { 0, 0, 0 };
2070 stbtt__active_edge *active = NULL;
2071 int y,j=0, i;
2072 float scanline_data[129], *scanline, *scanline2;
2074 if (result->w > 64)
2075 scanline = (float *) STBTT_malloc((result->w*2+1) * sizeof(float), userdata);
2076 else
2077 scanline = scanline_data;
2079 scanline2 = scanline + result->w;
2081 y = off_y;
2082 e[n].y0 = (float) (off_y + result->h) + 1;
2084 while (j < result->h) {
2085 // find center of pixel for this scanline
2086 float scan_y_top = y + 0.0f;
2087 float scan_y_bottom = y + 1.0f;
2088 stbtt__active_edge **step = &active;
2090 STBTT_memset(scanline , 0, result->w*sizeof(scanline[0]));
2091 STBTT_memset(scanline2, 0, (result->w+1)*sizeof(scanline[0]));
2093 // update all active edges;
2094 // remove all active edges that terminate before the top of this scanline
2095 while (*step) {
2096 stbtt__active_edge * z = *step;
2097 if (z->ey <= scan_y_top) {
2098 *step = z->next; // delete from list
2099 STBTT_assert(z->direction);
2100 z->direction = 0;
2101 stbtt__hheap_free(&hh, z);
2102 } else {
2103 step = &((*step)->next); // advance through list
2107 // insert all edges that start before the bottom of this scanline
2108 while (e->y0 <= scan_y_bottom) {
2109 if (e->y0 != e->y1) {
2110 stbtt__active_edge *z = stbtt__new_active(&hh, e, off_x, scan_y_top, userdata);
2111 if (z != NULL) {
2112 STBTT_assert(z->ey >= scan_y_top);
2113 // insert at front
2114 z->next = active;
2115 active = z;
2118 ++e;
2121 // now process all active edges
2122 if (active)
2123 stbtt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
2126 float sum = 0;
2127 for (i=0; i < result->w; ++i) {
2128 float k;
2129 int m;
2130 sum += scanline2[i];
2131 k = scanline[i] + sum;
2132 k = (float) fabs(k)*255 + 0.5f;
2133 m = (int) k;
2134 if (m > 255) m = 255;
2135 result->pixels[j*result->stride + i] = (unsigned char) m;
2138 // advance all the edges
2139 step = &active;
2140 while (*step) {
2141 stbtt__active_edge *z = *step;
2142 z->fx += z->fdx; // advance to position for current scanline
2143 step = &((*step)->next); // advance through list
2146 ++y;
2147 ++j;
2150 stbtt__hheap_cleanup(&hh, userdata);
2152 if (scanline != scanline_data)
2153 STBTT_free(scanline, userdata);
2155 #else
2156 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2157 #endif
2159 #define STBTT__COMPARE(a,b) ((a)->y0 < (b)->y0)
2161 static void stbtt__sort_edges_ins_sort(stbtt__edge *p, int n)
2163 int i,j;
2164 for (i=1; i < n; ++i) {
2165 stbtt__edge t = p[i], *a = &t;
2166 j = i;
2167 while (j > 0) {
2168 stbtt__edge *b = &p[j-1];
2169 int c = STBTT__COMPARE(a,b);
2170 if (!c) break;
2171 p[j] = p[j-1];
2172 --j;
2174 if (i != j)
2175 p[j] = t;
2179 static void stbtt__sort_edges_quicksort(stbtt__edge *p, int n)
2181 /* threshhold for transitioning to insertion sort */
2182 while (n > 12) {
2183 stbtt__edge t;
2184 int c01,c12,c,m,i,j;
2186 /* compute median of three */
2187 m = n >> 1;
2188 c01 = STBTT__COMPARE(&p[0],&p[m]);
2189 c12 = STBTT__COMPARE(&p[m],&p[n-1]);
2190 /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
2191 if (c01 != c12) {
2192 /* otherwise, we'll need to swap something else to middle */
2193 int z;
2194 c = STBTT__COMPARE(&p[0],&p[n-1]);
2195 /* 0>mid && mid<n: 0>n => n; 0<n => 0 */
2196 /* 0<mid && mid>n: 0>n => 0; 0<n => n */
2197 z = (c == c12) ? 0 : n-1;
2198 t = p[z];
2199 p[z] = p[m];
2200 p[m] = t;
2202 /* now p[m] is the median-of-three */
2203 /* swap it to the beginning so it won't move around */
2204 t = p[0];
2205 p[0] = p[m];
2206 p[m] = t;
2208 /* partition loop */
2209 i=1;
2210 j=n-1;
2211 for(;;) {
2212 /* handling of equality is crucial here */
2213 /* for sentinels & efficiency with duplicates */
2214 for (;;++i) {
2215 if (!STBTT__COMPARE(&p[i], &p[0])) break;
2217 for (;;--j) {
2218 if (!STBTT__COMPARE(&p[0], &p[j])) break;
2220 /* make sure we haven't crossed */
2221 if (i >= j) break;
2222 t = p[i];
2223 p[i] = p[j];
2224 p[j] = t;
2226 ++i;
2227 --j;
2229 /* recurse on smaller side, iterate on larger */
2230 if (j < (n-i)) {
2231 stbtt__sort_edges_quicksort(p,j);
2232 p = p+i;
2233 n = n-i;
2234 } else {
2235 stbtt__sort_edges_quicksort(p+i, n-i);
2236 n = j;
2241 static void stbtt__sort_edges(stbtt__edge *p, int n)
2243 stbtt__sort_edges_quicksort(p, n);
2244 stbtt__sort_edges_ins_sort(p, n);
2247 typedef struct
2249 float x,y;
2250 } stbtt__point;
2252 static void stbtt__rasterize(stbtt__bitmap *result, stbtt__point *pts, int *wcount, int windings, float scale_x, float scale_y, float shift_x, float shift_y, int off_x, int off_y, int invert, void *userdata)
2254 float y_scale_inv = invert ? -scale_y : scale_y;
2255 stbtt__edge *e;
2256 int n,i,j,k,m;
2257 #if STBTT_RASTERIZER_VERSION == 1
2258 int vsubsample = result->h < 8 ? 15 : 5;
2259 #elif STBTT_RASTERIZER_VERSION == 2
2260 int vsubsample = 1;
2261 #else
2262 #error "Unrecognized value of STBTT_RASTERIZER_VERSION"
2263 #endif
2264 // vsubsample should divide 255 evenly; otherwise we won't reach full opacity
2266 // now we have to blow out the windings into explicit edge lists
2267 n = 0;
2268 for (i=0; i < windings; ++i)
2269 n += wcount[i];
2271 e = (stbtt__edge *) STBTT_malloc(sizeof(*e) * (n+1), userdata); // add an extra one as a sentinel
2272 if (e == 0) return;
2273 n = 0;
2275 m=0;
2276 for (i=0; i < windings; ++i) {
2277 stbtt__point *p = pts + m;
2278 m += wcount[i];
2279 j = wcount[i]-1;
2280 for (k=0; k < wcount[i]; j=k++) {
2281 int a=k,b=j;
2282 // skip the edge if horizontal
2283 if (p[j].y == p[k].y)
2284 continue;
2285 // add edge from j to k to the list
2286 e[n].invert = 0;
2287 if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
2288 e[n].invert = 1;
2289 a=j,b=k;
2291 e[n].x0 = p[a].x * scale_x + shift_x;
2292 e[n].y0 = (p[a].y * y_scale_inv + shift_y) * vsubsample;
2293 e[n].x1 = p[b].x * scale_x + shift_x;
2294 e[n].y1 = (p[b].y * y_scale_inv + shift_y) * vsubsample;
2295 ++n;
2299 // now sort the edges by their highest point (should snap to integer, and then by x)
2300 //STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare);
2301 stbtt__sort_edges(e, n);
2303 // now, traverse the scanlines and find the intersections on each scanline, use xor winding rule
2304 stbtt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, userdata);
2306 STBTT_free(e, userdata);
2309 static void stbtt__add_point(stbtt__point *points, int n, float x, float y)
2311 if (!points) return; // during first pass, it's unallocated
2312 points[n].x = x;
2313 points[n].y = y;
2316 // tesselate until threshhold p is happy... @TODO warped to compensate for non-linear stretching
2317 static int stbtt__tesselate_curve(stbtt__point *points, int *num_points, float x0, float y0, float x1, float y1, float x2, float y2, float objspace_flatness_squared, int n)
2319 // midpoint
2320 float mx = (x0 + 2*x1 + x2)/4;
2321 float my = (y0 + 2*y1 + y2)/4;
2322 // versus directly drawn line
2323 float dx = (x0+x2)/2 - mx;
2324 float dy = (y0+y2)/2 - my;
2325 if (n > 16) // 65536 segments on one curve better be enough!
2326 return 1;
2327 if (dx*dx+dy*dy > objspace_flatness_squared) { // half-pixel error allowed... need to be smaller if AA
2328 stbtt__tesselate_curve(points, num_points, x0,y0, (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
2329 stbtt__tesselate_curve(points, num_points, mx,my, (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
2330 } else {
2331 stbtt__add_point(points, *num_points,x2,y2);
2332 *num_points = *num_points+1;
2334 return 1;
2337 // returns number of contours
2338 static stbtt__point *stbtt_FlattenCurves(stbtt_vertex *vertices, int num_verts, float objspace_flatness, int **contour_lengths, int *num_contours, void *userdata)
2340 stbtt__point *points=0;
2341 int num_points=0;
2343 float objspace_flatness_squared = objspace_flatness * objspace_flatness;
2344 int i,n=0,start=0, pass;
2346 // count how many "moves" there are to get the contour count
2347 for (i=0; i < num_verts; ++i)
2348 if (vertices[i].type == STBTT_vmove)
2349 ++n;
2351 *num_contours = n;
2352 if (n == 0) return 0;
2354 *contour_lengths = (int *) STBTT_malloc(sizeof(**contour_lengths) * n, userdata);
2356 if (*contour_lengths == 0) {
2357 *num_contours = 0;
2358 return 0;
2361 // make two passes through the points so we don't need to realloc
2362 for (pass=0; pass < 2; ++pass) {
2363 float x=0,y=0;
2364 if (pass == 1) {
2365 points = (stbtt__point *) STBTT_malloc(num_points * sizeof(points[0]), userdata);
2366 if (points == NULL) goto error;
2368 num_points = 0;
2369 n= -1;
2370 for (i=0; i < num_verts; ++i) {
2371 switch (vertices[i].type) {
2372 case STBTT_vmove:
2373 // start the next contour
2374 if (n >= 0)
2375 (*contour_lengths)[n] = num_points - start;
2376 ++n;
2377 start = num_points;
2379 x = vertices[i].x, y = vertices[i].y;
2380 stbtt__add_point(points, num_points++, x,y);
2381 break;
2382 case STBTT_vline:
2383 x = vertices[i].x, y = vertices[i].y;
2384 stbtt__add_point(points, num_points++, x, y);
2385 break;
2386 case STBTT_vcurve:
2387 stbtt__tesselate_curve(points, &num_points, x,y,
2388 vertices[i].cx, vertices[i].cy,
2389 vertices[i].x, vertices[i].y,
2390 objspace_flatness_squared, 0);
2391 x = vertices[i].x, y = vertices[i].y;
2392 break;
2395 (*contour_lengths)[n] = num_points - start;
2398 return points;
2399 error:
2400 STBTT_free(points, userdata);
2401 STBTT_free(*contour_lengths, userdata);
2402 *contour_lengths = 0;
2403 *num_contours = 0;
2404 return NULL;
2407 STBTT_DEF void stbtt_Rasterize(stbtt__bitmap *result, float flatness_in_pixels, stbtt_vertex *vertices, int num_verts, float scale_x, float scale_y, float shift_x, float shift_y, int x_off, int y_off, int invert, void *userdata)
2409 float scale = scale_x > scale_y ? scale_y : scale_x;
2410 int winding_count, *winding_lengths;
2411 stbtt__point *windings = stbtt_FlattenCurves(vertices, num_verts, flatness_in_pixels / scale, &winding_lengths, &winding_count, userdata);
2412 if (windings) {
2413 stbtt__rasterize(result, windings, winding_lengths, winding_count, scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, userdata);
2414 STBTT_free(winding_lengths, userdata);
2415 STBTT_free(windings, userdata);
2419 STBTT_DEF void stbtt_FreeBitmap(unsigned char *bitmap, void *userdata)
2421 STBTT_free(bitmap, userdata);
2424 STBTT_DEF unsigned char *stbtt_GetGlyphBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2426 int ix0,iy0,ix1,iy1;
2427 stbtt__bitmap gbm;
2428 stbtt_vertex *vertices;
2429 int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2431 if (scale_x == 0) scale_x = scale_y;
2432 if (scale_y == 0) {
2433 if (scale_x == 0) return NULL;
2434 scale_y = scale_x;
2437 stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,&ix1,&iy1);
2439 // now we get the size
2440 gbm.w = (ix1 - ix0);
2441 gbm.h = (iy1 - iy0);
2442 gbm.pixels = NULL; // in case we error
2444 if (width ) *width = gbm.w;
2445 if (height) *height = gbm.h;
2446 if (xoff ) *xoff = ix0;
2447 if (yoff ) *yoff = iy0;
2449 if (gbm.w && gbm.h) {
2450 gbm.pixels = (unsigned char *) STBTT_malloc(gbm.w * gbm.h, info->userdata);
2451 if (gbm.pixels) {
2452 gbm.stride = gbm.w;
2454 stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0, iy0, 1, info->userdata);
2457 STBTT_free(vertices, info->userdata);
2458 return gbm.pixels;
2461 STBTT_DEF unsigned char *stbtt_GetGlyphBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int glyph, int *width, int *height, int *xoff, int *yoff)
2463 return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y, 0.0f, 0.0f, glyph, width, height, xoff, yoff);
2466 STBTT_DEF void stbtt_MakeGlyphBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int glyph)
2468 int ix0,iy0;
2469 stbtt_vertex *vertices;
2470 int num_verts = stbtt_GetGlyphShape(info, glyph, &vertices);
2471 stbtt__bitmap gbm;
2473 stbtt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, shift_y, &ix0,&iy0,0,0);
2474 gbm.pixels = output;
2475 gbm.w = out_w;
2476 gbm.h = out_h;
2477 gbm.stride = out_stride;
2479 if (gbm.w && gbm.h)
2480 stbtt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, shift_x, shift_y, ix0,iy0, 1, info->userdata);
2482 STBTT_free(vertices, info->userdata);
2485 STBTT_DEF void stbtt_MakeGlyphBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int glyph)
2487 stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, glyph);
2490 STBTT_DEF unsigned char *stbtt_GetCodepointBitmapSubpixel(const stbtt_fontinfo *info, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2492 return stbtt_GetGlyphBitmapSubpixel(info, scale_x, scale_y,shift_x,shift_y, stbtt_FindGlyphIndex(info,codepoint), width,height,xoff,yoff);
2495 STBTT_DEF void stbtt_MakeCodepointBitmapSubpixel(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, float shift_x, float shift_y, int codepoint)
2497 stbtt_MakeGlyphBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, shift_x, shift_y, stbtt_FindGlyphIndex(info,codepoint));
2500 STBTT_DEF unsigned char *stbtt_GetCodepointBitmap(const stbtt_fontinfo *info, float scale_x, float scale_y, int codepoint, int *width, int *height, int *xoff, int *yoff)
2502 return stbtt_GetCodepointBitmapSubpixel(info, scale_x, scale_y, 0.0f,0.0f, codepoint, width,height,xoff,yoff);
2505 STBTT_DEF void stbtt_MakeCodepointBitmap(const stbtt_fontinfo *info, unsigned char *output, int out_w, int out_h, int out_stride, float scale_x, float scale_y, int codepoint)
2507 stbtt_MakeCodepointBitmapSubpixel(info, output, out_w, out_h, out_stride, scale_x, scale_y, 0.0f,0.0f, codepoint);
2510 //////////////////////////////////////////////////////////////////////////////
2512 // bitmap baking
2514 // This is SUPER-CRAPPY packing to keep source code small
2516 STBTT_DEF int stbtt_BakeFontBitmap(const unsigned char *data, int offset, // font location (use offset=0 for plain .ttf)
2517 float pixel_height, // height of font in pixels
2518 unsigned char *pixels, int pw, int ph, // bitmap to be filled in
2519 int first_char, int num_chars, // characters to bake
2520 stbtt_bakedchar *chardata)
2522 float scale;
2523 int x,y,bottom_y, i;
2524 stbtt_fontinfo f;
2525 f.userdata = NULL;
2526 if (!stbtt_InitFont(&f, data, offset))
2527 return -1;
2528 STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2529 x=y=1;
2530 bottom_y = 1;
2532 scale = stbtt_ScaleForPixelHeight(&f, pixel_height);
2534 for (i=0; i < num_chars; ++i) {
2535 int advance, lsb, x0,y0,x1,y1,gw,gh;
2536 int g = stbtt_FindGlyphIndex(&f, first_char + i);
2537 stbtt_GetGlyphHMetrics(&f, g, &advance, &lsb);
2538 stbtt_GetGlyphBitmapBox(&f, g, scale,scale, &x0,&y0,&x1,&y1);
2539 gw = x1-x0;
2540 gh = y1-y0;
2541 if (x + gw + 1 >= pw)
2542 y = bottom_y, x = 1; // advance to next row
2543 if (y + gh + 1 >= ph) // check if it fits vertically AFTER potentially moving to next row
2544 return -i;
2545 STBTT_assert(x+gw < pw);
2546 STBTT_assert(y+gh < ph);
2547 stbtt_MakeGlyphBitmap(&f, pixels+x+y*pw, gw,gh,pw, scale,scale, g);
2548 chardata[i].x0 = (stbtt_int16) x;
2549 chardata[i].y0 = (stbtt_int16) y;
2550 chardata[i].x1 = (stbtt_int16) (x + gw);
2551 chardata[i].y1 = (stbtt_int16) (y + gh);
2552 chardata[i].xadvance = scale * advance;
2553 chardata[i].xoff = (float) x0;
2554 chardata[i].yoff = (float) y0;
2555 x = x + gw + 1;
2556 if (y+gh+1 > bottom_y)
2557 bottom_y = y+gh+1;
2559 return bottom_y;
2562 STBTT_DEF void stbtt_GetBakedQuad(stbtt_bakedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int opengl_fillrule)
2564 float d3d_bias = opengl_fillrule ? 0 : -0.5f;
2565 float ipw = 1.0f / pw, iph = 1.0f / ph;
2566 stbtt_bakedchar *b = chardata + char_index;
2567 int round_x = STBTT_ifloor((*xpos + b->xoff) + 0.5f);
2568 int round_y = STBTT_ifloor((*ypos + b->yoff) + 0.5f);
2570 q->x0 = round_x + d3d_bias;
2571 q->y0 = round_y + d3d_bias;
2572 q->x1 = round_x + b->x1 - b->x0 + d3d_bias;
2573 q->y1 = round_y + b->y1 - b->y0 + d3d_bias;
2575 q->s0 = b->x0 * ipw;
2576 q->t0 = b->y0 * iph;
2577 q->s1 = b->x1 * ipw;
2578 q->t1 = b->y1 * iph;
2580 *xpos += b->xadvance;
2583 //////////////////////////////////////////////////////////////////////////////
2585 // rectangle packing replacement routines if you don't have stb_rect_pack.h
2588 #ifndef STB_RECT_PACK_VERSION
2589 #ifdef _MSC_VER
2590 #define STBTT__NOTUSED(v) (void)(v)
2591 #else
2592 #define STBTT__NOTUSED(v) (void)sizeof(v)
2593 #endif
2595 typedef int stbrp_coord;
2597 ////////////////////////////////////////////////////////////////////////////////////
2598 // //
2599 // //
2600 // COMPILER WARNING ?!?!? //
2601 // //
2602 // //
2603 // if you get a compile warning due to these symbols being defined more than //
2604 // once, move #include "stb_rect_pack.h" before #include "stb_truetype.h" //
2605 // //
2606 ////////////////////////////////////////////////////////////////////////////////////
2608 typedef struct
2610 int width,height;
2611 int x,y,bottom_y;
2612 } stbrp_context;
2614 typedef struct
2616 unsigned char x;
2617 } stbrp_node;
2619 struct stbrp_rect
2621 stbrp_coord x,y;
2622 int id,w,h,was_packed;
2625 static void stbrp_init_target(stbrp_context *con, int pw, int ph, stbrp_node *nodes, int num_nodes)
2627 con->width = pw;
2628 con->height = ph;
2629 con->x = 0;
2630 con->y = 0;
2631 con->bottom_y = 0;
2632 STBTT__NOTUSED(nodes);
2633 STBTT__NOTUSED(num_nodes);
2636 static void stbrp_pack_rects(stbrp_context *con, stbrp_rect *rects, int num_rects)
2638 int i;
2639 for (i=0; i < num_rects; ++i) {
2640 if (con->x + rects[i].w > con->width) {
2641 con->x = 0;
2642 con->y = con->bottom_y;
2644 if (con->y + rects[i].h > con->height)
2645 break;
2646 rects[i].x = con->x;
2647 rects[i].y = con->y;
2648 rects[i].was_packed = 1;
2649 con->x += rects[i].w;
2650 if (con->y + rects[i].h > con->bottom_y)
2651 con->bottom_y = con->y + rects[i].h;
2653 for ( ; i < num_rects; ++i)
2654 rects[i].was_packed = 0;
2656 #endif
2658 //////////////////////////////////////////////////////////////////////////////
2660 // bitmap baking
2662 // This is SUPER-AWESOME (tm Ryan Gordon) packing using stb_rect_pack.h. If
2663 // stb_rect_pack.h isn't available, it uses the BakeFontBitmap strategy.
2665 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context)
2667 stbrp_context *context = (stbrp_context *) STBTT_malloc(sizeof(*context) ,alloc_context);
2668 int num_nodes = pw - padding;
2669 stbrp_node *nodes = (stbrp_node *) STBTT_malloc(sizeof(*nodes ) * num_nodes,alloc_context);
2671 if (context == NULL || nodes == NULL) {
2672 if (context != NULL) STBTT_free(context, alloc_context);
2673 if (nodes != NULL) STBTT_free(nodes , alloc_context);
2674 return 0;
2677 spc->user_allocator_context = alloc_context;
2678 spc->width = pw;
2679 spc->height = ph;
2680 spc->pixels = pixels;
2681 spc->pack_info = context;
2682 spc->nodes = nodes;
2683 spc->padding = padding;
2684 spc->stride_in_bytes = stride_in_bytes != 0 ? stride_in_bytes : pw;
2685 spc->h_oversample = 1;
2686 spc->v_oversample = 1;
2688 stbrp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
2690 if (pixels)
2691 STBTT_memset(pixels, 0, pw*ph); // background of 0 around pixels
2693 return 1;
2696 STBTT_DEF void stbtt_PackEnd (stbtt_pack_context *spc)
2698 STBTT_free(spc->nodes , spc->user_allocator_context);
2699 STBTT_free(spc->pack_info, spc->user_allocator_context);
2702 STBTT_DEF void stbtt_PackSetOversampling(stbtt_pack_context *spc, unsigned int h_oversample, unsigned int v_oversample)
2704 STBTT_assert(h_oversample <= STBTT_MAX_OVERSAMPLE);
2705 STBTT_assert(v_oversample <= STBTT_MAX_OVERSAMPLE);
2706 if (h_oversample <= STBTT_MAX_OVERSAMPLE)
2707 spc->h_oversample = h_oversample;
2708 if (v_oversample <= STBTT_MAX_OVERSAMPLE)
2709 spc->v_oversample = v_oversample;
2712 #define STBTT__OVER_MASK (STBTT_MAX_OVERSAMPLE-1)
2714 static void stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2716 unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2717 int safe_w = w - kernel_width;
2718 int j;
2719 STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
2720 for (j=0; j < h; ++j) {
2721 int i;
2722 unsigned int total;
2723 STBTT_memset(buffer, 0, kernel_width);
2725 total = 0;
2727 // make kernel_width a constant in common cases so compiler can optimize out the divide
2728 switch (kernel_width) {
2729 case 2:
2730 for (i=0; i <= safe_w; ++i) {
2731 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2732 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2733 pixels[i] = (unsigned char) (total / 2);
2735 break;
2736 case 3:
2737 for (i=0; i <= safe_w; ++i) {
2738 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2739 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2740 pixels[i] = (unsigned char) (total / 3);
2742 break;
2743 case 4:
2744 for (i=0; i <= safe_w; ++i) {
2745 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2746 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2747 pixels[i] = (unsigned char) (total / 4);
2749 break;
2750 case 5:
2751 for (i=0; i <= safe_w; ++i) {
2752 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2753 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2754 pixels[i] = (unsigned char) (total / 5);
2756 break;
2757 default:
2758 for (i=0; i <= safe_w; ++i) {
2759 total += pixels[i] - buffer[i & STBTT__OVER_MASK];
2760 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i];
2761 pixels[i] = (unsigned char) (total / kernel_width);
2763 break;
2766 for (; i < w; ++i) {
2767 STBTT_assert(pixels[i] == 0);
2768 total -= buffer[i & STBTT__OVER_MASK];
2769 pixels[i] = (unsigned char) (total / kernel_width);
2772 pixels += stride_in_bytes;
2776 static void stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width)
2778 unsigned char buffer[STBTT_MAX_OVERSAMPLE];
2779 int safe_h = h - kernel_width;
2780 int j;
2781 STBTT_memset(buffer, 0, STBTT_MAX_OVERSAMPLE); // suppress bogus warning from VS2013 -analyze
2782 for (j=0; j < w; ++j) {
2783 int i;
2784 unsigned int total;
2785 STBTT_memset(buffer, 0, kernel_width);
2787 total = 0;
2789 // make kernel_width a constant in common cases so compiler can optimize out the divide
2790 switch (kernel_width) {
2791 case 2:
2792 for (i=0; i <= safe_h; ++i) {
2793 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2794 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2795 pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
2797 break;
2798 case 3:
2799 for (i=0; i <= safe_h; ++i) {
2800 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2801 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2802 pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
2804 break;
2805 case 4:
2806 for (i=0; i <= safe_h; ++i) {
2807 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2808 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2809 pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
2811 break;
2812 case 5:
2813 for (i=0; i <= safe_h; ++i) {
2814 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2815 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2816 pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
2818 break;
2819 default:
2820 for (i=0; i <= safe_h; ++i) {
2821 total += pixels[i*stride_in_bytes] - buffer[i & STBTT__OVER_MASK];
2822 buffer[(i+kernel_width) & STBTT__OVER_MASK] = pixels[i*stride_in_bytes];
2823 pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2825 break;
2828 for (; i < h; ++i) {
2829 STBTT_assert(pixels[i*stride_in_bytes] == 0);
2830 total -= buffer[i & STBTT__OVER_MASK];
2831 pixels[i*stride_in_bytes] = (unsigned char) (total / kernel_width);
2834 pixels += 1;
2838 static float stbtt__oversample_shift(int oversample)
2840 if (!oversample)
2841 return 0.0f;
2843 // The prefilter is a box filter of width "oversample",
2844 // which shifts phase by (oversample - 1)/2 pixels in
2845 // oversampled space. We want to shift in the opposite
2846 // direction to counter this.
2847 return (float)-(oversample - 1) / (2.0f * (float)oversample);
2850 // rects array must be big enough to accommodate all characters in the given ranges
2851 STBTT_DEF int stbtt_PackFontRangesGatherRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2853 int i,j,k;
2855 k=0;
2856 for (i=0; i < num_ranges; ++i) {
2857 float fh = ranges[i].font_size;
2858 float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2859 ranges[i].h_oversample = (unsigned char) spc->h_oversample;
2860 ranges[i].v_oversample = (unsigned char) spc->v_oversample;
2861 for (j=0; j < ranges[i].num_chars; ++j) {
2862 int x0,y0,x1,y1;
2863 int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2864 int glyph = stbtt_FindGlyphIndex(info, codepoint);
2865 stbtt_GetGlyphBitmapBoxSubpixel(info,glyph,
2866 scale * spc->h_oversample,
2867 scale * spc->v_oversample,
2868 0,0,
2869 &x0,&y0,&x1,&y1);
2870 rects[k].w = (stbrp_coord) (x1-x0 + spc->padding + spc->h_oversample-1);
2871 rects[k].h = (stbrp_coord) (y1-y0 + spc->padding + spc->v_oversample-1);
2872 ++k;
2876 return k;
2879 // rects array must be big enough to accommodate all characters in the given ranges
2880 STBTT_DEF int stbtt_PackFontRangesRenderIntoRects(stbtt_pack_context *spc, stbtt_fontinfo *info, stbtt_pack_range *ranges, int num_ranges, stbrp_rect *rects)
2882 int i,j,k, return_value = 1;
2884 // save current values
2885 int old_h_over = spc->h_oversample;
2886 int old_v_over = spc->v_oversample;
2888 k = 0;
2889 for (i=0; i < num_ranges; ++i) {
2890 float fh = ranges[i].font_size;
2891 float scale = fh > 0 ? stbtt_ScaleForPixelHeight(info, fh) : stbtt_ScaleForMappingEmToPixels(info, -fh);
2892 float recip_h,recip_v,sub_x,sub_y;
2893 spc->h_oversample = ranges[i].h_oversample;
2894 spc->v_oversample = ranges[i].v_oversample;
2895 recip_h = 1.0f / spc->h_oversample;
2896 recip_v = 1.0f / spc->v_oversample;
2897 sub_x = stbtt__oversample_shift(spc->h_oversample);
2898 sub_y = stbtt__oversample_shift(spc->v_oversample);
2899 for (j=0; j < ranges[i].num_chars; ++j) {
2900 stbrp_rect *r = &rects[k];
2901 if (r->was_packed) {
2902 stbtt_packedchar *bc = &ranges[i].chardata_for_range[j];
2903 int advance, lsb, x0,y0,x1,y1;
2904 int codepoint = ranges[i].array_of_unicode_codepoints == NULL ? ranges[i].first_unicode_codepoint_in_range + j : ranges[i].array_of_unicode_codepoints[j];
2905 int glyph = stbtt_FindGlyphIndex(info, codepoint);
2906 stbrp_coord pad = (stbrp_coord) spc->padding;
2908 // pad on left and top
2909 r->x += pad;
2910 r->y += pad;
2911 r->w -= pad;
2912 r->h -= pad;
2913 stbtt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
2914 stbtt_GetGlyphBitmapBox(info, glyph,
2915 scale * spc->h_oversample,
2916 scale * spc->v_oversample,
2917 &x0,&y0,&x1,&y1);
2918 stbtt_MakeGlyphBitmapSubpixel(info,
2919 spc->pixels + r->x + r->y*spc->stride_in_bytes,
2920 r->w - spc->h_oversample+1,
2921 r->h - spc->v_oversample+1,
2922 spc->stride_in_bytes,
2923 scale * spc->h_oversample,
2924 scale * spc->v_oversample,
2925 0,0,
2926 glyph);
2928 if (spc->h_oversample > 1)
2929 stbtt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2930 r->w, r->h, spc->stride_in_bytes,
2931 spc->h_oversample);
2933 if (spc->v_oversample > 1)
2934 stbtt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
2935 r->w, r->h, spc->stride_in_bytes,
2936 spc->v_oversample);
2938 bc->x0 = (stbtt_int16) r->x;
2939 bc->y0 = (stbtt_int16) r->y;
2940 bc->x1 = (stbtt_int16) (r->x + r->w);
2941 bc->y1 = (stbtt_int16) (r->y + r->h);
2942 bc->xadvance = scale * advance;
2943 bc->xoff = (float) x0 * recip_h + sub_x;
2944 bc->yoff = (float) y0 * recip_v + sub_y;
2945 bc->xoff2 = (x0 + r->w) * recip_h + sub_x;
2946 bc->yoff2 = (y0 + r->h) * recip_v + sub_y;
2947 } else {
2948 return_value = 0; // if any fail, report failure
2951 ++k;
2955 // restore original values
2956 spc->h_oversample = old_h_over;
2957 spc->v_oversample = old_v_over;
2959 return return_value;
2962 STBTT_DEF void stbtt_PackFontRangesPackRects(stbtt_pack_context *spc, stbrp_rect *rects, int num_rects)
2964 stbrp_pack_rects((stbrp_context *) spc->pack_info, rects, num_rects);
2967 STBTT_DEF int stbtt_PackFontRanges(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, stbtt_pack_range *ranges, int num_ranges)
2969 stbtt_fontinfo info;
2970 int i,j,n, return_value = 1;
2971 //stbrp_context *context = (stbrp_context *) spc->pack_info;
2972 stbrp_rect *rects;
2974 // flag all characters as NOT packed
2975 for (i=0; i < num_ranges; ++i)
2976 for (j=0; j < ranges[i].num_chars; ++j)
2977 ranges[i].chardata_for_range[j].x0 =
2978 ranges[i].chardata_for_range[j].y0 =
2979 ranges[i].chardata_for_range[j].x1 =
2980 ranges[i].chardata_for_range[j].y1 = 0;
2982 n = 0;
2983 for (i=0; i < num_ranges; ++i)
2984 n += ranges[i].num_chars;
2986 rects = (stbrp_rect *) STBTT_malloc(sizeof(*rects) * n, spc->user_allocator_context);
2987 if (rects == NULL)
2988 return 0;
2990 info.userdata = spc->user_allocator_context;
2991 stbtt_InitFont(&info, fontdata, stbtt_GetFontOffsetForIndex(fontdata,font_index));
2993 n = stbtt_PackFontRangesGatherRects(spc, &info, ranges, num_ranges, rects);
2995 stbtt_PackFontRangesPackRects(spc, rects, n);
2997 return_value = stbtt_PackFontRangesRenderIntoRects(spc, &info, ranges, num_ranges, rects);
2999 STBTT_free(rects, spc->user_allocator_context);
3000 return return_value;
3003 STBTT_DEF int stbtt_PackFontRange(stbtt_pack_context *spc, unsigned char *fontdata, int font_index, float font_size,
3004 int first_unicode_codepoint_in_range, int num_chars_in_range, stbtt_packedchar *chardata_for_range)
3006 stbtt_pack_range range;
3007 range.first_unicode_codepoint_in_range = first_unicode_codepoint_in_range;
3008 range.array_of_unicode_codepoints = NULL;
3009 range.num_chars = num_chars_in_range;
3010 range.chardata_for_range = chardata_for_range;
3011 range.font_size = font_size;
3012 return stbtt_PackFontRanges(spc, fontdata, font_index, &range, 1);
3015 STBTT_DEF void stbtt_GetPackedQuad(stbtt_packedchar *chardata, int pw, int ph, int char_index, float *xpos, float *ypos, stbtt_aligned_quad *q, int align_to_integer)
3017 float ipw = 1.0f / pw, iph = 1.0f / ph;
3018 stbtt_packedchar *b = chardata + char_index;
3020 if (align_to_integer) {
3021 float x = (float) STBTT_ifloor((*xpos + b->xoff) + 0.5f);
3022 float y = (float) STBTT_ifloor((*ypos + b->yoff) + 0.5f);
3023 q->x0 = x;
3024 q->y0 = y;
3025 q->x1 = x + b->xoff2 - b->xoff;
3026 q->y1 = y + b->yoff2 - b->yoff;
3027 } else {
3028 q->x0 = *xpos + b->xoff;
3029 q->y0 = *ypos + b->yoff;
3030 q->x1 = *xpos + b->xoff2;
3031 q->y1 = *ypos + b->yoff2;
3034 q->s0 = b->x0 * ipw;
3035 q->t0 = b->y0 * iph;
3036 q->s1 = b->x1 * ipw;
3037 q->t1 = b->y1 * iph;
3039 *xpos += b->xadvance;
3043 //////////////////////////////////////////////////////////////////////////////
3045 // font name matching -- recommended not to use this
3048 // check if a utf8 string contains a prefix which is the utf16 string; if so return length of matching utf8 string
3049 static stbtt_int32 stbtt__CompareUTF8toUTF16_bigendian_prefix(const stbtt_uint8 *s1, stbtt_int32 len1, const stbtt_uint8 *s2, stbtt_int32 len2)
3051 stbtt_int32 i=0;
3053 // convert utf16 to utf8 and compare the results while converting
3054 while (len2) {
3055 stbtt_uint16 ch = s2[0]*256 + s2[1];
3056 if (ch < 0x80) {
3057 if (i >= len1) return -1;
3058 if (s1[i++] != ch) return -1;
3059 } else if (ch < 0x800) {
3060 if (i+1 >= len1) return -1;
3061 if (s1[i++] != 0xc0 + (ch >> 6)) return -1;
3062 if (s1[i++] != 0x80 + (ch & 0x3f)) return -1;
3063 } else if (ch >= 0xd800 && ch < 0xdc00) {
3064 stbtt_uint32 c;
3065 stbtt_uint16 ch2 = s2[2]*256 + s2[3];
3066 if (i+3 >= len1) return -1;
3067 c = ((ch - 0xd800) << 10) + (ch2 - 0xdc00) + 0x10000;
3068 if (s1[i++] != 0xf0 + (c >> 18)) return -1;
3069 if (s1[i++] != 0x80 + ((c >> 12) & 0x3f)) return -1;
3070 if (s1[i++] != 0x80 + ((c >> 6) & 0x3f)) return -1;
3071 if (s1[i++] != 0x80 + ((c ) & 0x3f)) return -1;
3072 s2 += 2; // plus another 2 below
3073 len2 -= 2;
3074 } else if (ch >= 0xdc00 && ch < 0xe000) {
3075 return -1;
3076 } else {
3077 if (i+2 >= len1) return -1;
3078 if (s1[i++] != 0xe0 + (ch >> 12)) return -1;
3079 if (s1[i++] != 0x80 + ((ch >> 6) & 0x3f)) return -1;
3080 if (s1[i++] != 0x80 + ((ch ) & 0x3f)) return -1;
3082 s2 += 2;
3083 len2 -= 2;
3085 return i;
3088 STBTT_DEF int stbtt_CompareUTF8toUTF16_bigendian(const char *s1, int len1, const char *s2, int len2)
3090 return len1 == stbtt__CompareUTF8toUTF16_bigendian_prefix((const stbtt_uint8*) s1, len1, (const stbtt_uint8*) s2, len2);
3093 // returns results in whatever encoding you request... but note that 2-byte encodings
3094 // will be BIG-ENDIAN... use stbtt_CompareUTF8toUTF16_bigendian() to compare
3095 STBTT_DEF const char *stbtt_GetFontNameString(const stbtt_fontinfo *font, int *length, int platformID, int encodingID, int languageID, int nameID)
3097 stbtt_int32 i,count,stringOffset;
3098 stbtt_uint8 *fc = font->data;
3099 stbtt_uint32 offset = font->fontstart;
3100 stbtt_uint32 nm = stbtt__find_table(fc, offset, "name");
3101 if (!nm) return NULL;
3103 count = ttUSHORT(fc+nm+2);
3104 stringOffset = nm + ttUSHORT(fc+nm+4);
3105 for (i=0; i < count; ++i) {
3106 stbtt_uint32 loc = nm + 6 + 12 * i;
3107 if (platformID == ttUSHORT(fc+loc+0) && encodingID == ttUSHORT(fc+loc+2)
3108 && languageID == ttUSHORT(fc+loc+4) && nameID == ttUSHORT(fc+loc+6)) {
3109 *length = ttUSHORT(fc+loc+8);
3110 return (const char *) (fc+stringOffset+ttUSHORT(fc+loc+10));
3113 return NULL;
3116 static int stbtt__matchpair(stbtt_uint8 *fc, stbtt_uint32 nm, stbtt_uint8 *name, stbtt_int32 nlen, stbtt_int32 target_id, stbtt_int32 next_id)
3118 stbtt_int32 i;
3119 stbtt_int32 count = ttUSHORT(fc+nm+2);
3120 stbtt_int32 stringOffset = nm + ttUSHORT(fc+nm+4);
3122 for (i=0; i < count; ++i) {
3123 stbtt_uint32 loc = nm + 6 + 12 * i;
3124 stbtt_int32 id = ttUSHORT(fc+loc+6);
3125 if (id == target_id) {
3126 // find the encoding
3127 stbtt_int32 platform = ttUSHORT(fc+loc+0), encoding = ttUSHORT(fc+loc+2), language = ttUSHORT(fc+loc+4);
3129 // is this a Unicode encoding?
3130 if (platform == 0 || (platform == 3 && encoding == 1) || (platform == 3 && encoding == 10)) {
3131 stbtt_int32 slen = ttUSHORT(fc+loc+8);
3132 stbtt_int32 off = ttUSHORT(fc+loc+10);
3134 // check if there's a prefix match
3135 stbtt_int32 matchlen = stbtt__CompareUTF8toUTF16_bigendian_prefix(name, nlen, fc+stringOffset+off,slen);
3136 if (matchlen >= 0) {
3137 // check for target_id+1 immediately following, with same encoding & language
3138 if (i+1 < count && ttUSHORT(fc+loc+12+6) == next_id && ttUSHORT(fc+loc+12) == platform && ttUSHORT(fc+loc+12+2) == encoding && ttUSHORT(fc+loc+12+4) == language) {
3139 slen = ttUSHORT(fc+loc+12+8);
3140 off = ttUSHORT(fc+loc+12+10);
3141 if (slen == 0) {
3142 if (matchlen == nlen)
3143 return 1;
3144 } else if (matchlen < nlen && name[matchlen] == ' ') {
3145 ++matchlen;
3146 if (stbtt_CompareUTF8toUTF16_bigendian((char*) (name+matchlen), nlen-matchlen, (char*)(fc+stringOffset+off),slen))
3147 return 1;
3149 } else {
3150 // if nothing immediately following
3151 if (matchlen == nlen)
3152 return 1;
3157 // @TODO handle other encodings
3160 return 0;
3163 static int stbtt__matches(stbtt_uint8 *fc, stbtt_uint32 offset, stbtt_uint8 *name, stbtt_int32 flags)
3165 stbtt_int32 nlen = (stbtt_int32) STBTT_strlen((char *) name);
3166 stbtt_uint32 nm,hd;
3167 if (!stbtt__isfont(fc+offset)) return 0;
3169 // check italics/bold/underline flags in macStyle...
3170 if (flags) {
3171 hd = stbtt__find_table(fc, offset, "head");
3172 if ((ttUSHORT(fc+hd+44) & 7) != (flags & 7)) return 0;
3175 nm = stbtt__find_table(fc, offset, "name");
3176 if (!nm) return 0;
3178 if (flags) {
3179 // if we checked the macStyle flags, then just check the family and ignore the subfamily
3180 if (stbtt__matchpair(fc, nm, name, nlen, 16, -1)) return 1;
3181 if (stbtt__matchpair(fc, nm, name, nlen, 1, -1)) return 1;
3182 if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3183 } else {
3184 if (stbtt__matchpair(fc, nm, name, nlen, 16, 17)) return 1;
3185 if (stbtt__matchpair(fc, nm, name, nlen, 1, 2)) return 1;
3186 if (stbtt__matchpair(fc, nm, name, nlen, 3, -1)) return 1;
3189 return 0;
3192 STBTT_DEF int stbtt_FindMatchingFont(const unsigned char *font_collection, const char *name_utf8, stbtt_int32 flags)
3194 stbtt_int32 i;
3195 for (i=0;;++i) {
3196 stbtt_int32 off = stbtt_GetFontOffsetForIndex(font_collection, i);
3197 if (off < 0) return off;
3198 if (stbtt__matches((stbtt_uint8 *) font_collection, off, (stbtt_uint8*) name_utf8, flags))
3199 return off;
3203 #endif // STB_TRUETYPE_IMPLEMENTATION
3206 // FULL VERSION HISTORY
3208 // 1.09 (2016-01-16) warning fix; avoid crash on outofmem; use alloc userdata for PackFontRanges
3209 // 1.08 (2015-09-13) document stbtt_Rasterize(); fixes for vertical & horizontal edges
3210 // 1.07 (2015-08-01) allow PackFontRanges to accept arrays of sparse codepoints;
3211 // allow PackFontRanges to pack and render in separate phases;
3212 // fix stbtt_GetFontOFfsetForIndex (never worked for non-0 input?);
3213 // fixed an assert() bug in the new rasterizer
3214 // replace assert() with STBTT_assert() in new rasterizer
3215 // 1.06 (2015-07-14) performance improvements (~35% faster on x86 and x64 on test machine)
3216 // also more precise AA rasterizer, except if shapes overlap
3217 // remove need for STBTT_sort
3218 // 1.05 (2015-04-15) fix misplaced definitions for STBTT_STATIC
3219 // 1.04 (2015-04-15) typo in example
3220 // 1.03 (2015-04-12) STBTT_STATIC, fix memory leak in new packing, various fixes
3221 // 1.02 (2014-12-10) fix various warnings & compile issues w/ stb_rect_pack, C++
3222 // 1.01 (2014-12-08) fix subpixel position when oversampling to exactly match
3223 // non-oversampled; STBTT_POINT_SIZE for packed case only
3224 // 1.00 (2014-12-06) add new PackBegin etc. API, w/ support for oversampling
3225 // 0.99 (2014-09-18) fix multiple bugs with subpixel rendering (ryg)
3226 // 0.9 (2014-08-07) support certain mac/iOS fonts without an MS platformID
3227 // 0.8b (2014-07-07) fix a warning
3228 // 0.8 (2014-05-25) fix a few more warnings
3229 // 0.7 (2013-09-25) bugfix: subpixel glyph bug fixed in 0.5 had come back
3230 // 0.6c (2012-07-24) improve documentation
3231 // 0.6b (2012-07-20) fix a few more warnings
3232 // 0.6 (2012-07-17) fix warnings; added stbtt_ScaleForMappingEmToPixels,
3233 // stbtt_GetFontBoundingBox, stbtt_IsGlyphEmpty
3234 // 0.5 (2011-12-09) bugfixes:
3235 // subpixel glyph renderer computed wrong bounding box
3236 // first vertex of shape can be off-curve (FreeSans)
3237 // 0.4b (2011-12-03) fixed an error in the font baking example
3238 // 0.4 (2011-12-01) kerning, subpixel rendering (tor)
3239 // bugfixes for:
3240 // codepoint-to-glyph conversion using table fmt=12
3241 // codepoint-to-glyph conversion using table fmt=4
3242 // stbtt_GetBakedQuad with non-square texture (Zer)
3243 // updated Hello World! sample to use kerning and subpixel
3244 // fixed some warnings
3245 // 0.3 (2009-06-24) cmap fmt=12, compound shapes (MM)
3246 // userdata, malloc-from-userdata, non-zero fill (stb)
3247 // 0.2 (2009-03-11) Fix unsigned/signed char warnings
3248 // 0.1 (2009-03-09) First public release