Added getNeighbours functions to class Operation + moved UpdateMeshDensity to class...
[engrid.git] / std_connections.h
blob5b603d1f18597bbd881e04a33dd47d3a4ccbd26c
1 //
2 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3 // + +
4 // + This file is part of enGrid. +
5 // + +
6 // + Copyright 2008,2009 Oliver Gloth +
7 // + +
8 // + enGrid is free software: you can redistribute it and/or modify +
9 // + it under the terms of the GNU General Public License as published by +
10 // + the Free Software Foundation, either version 3 of the License, or +
11 // + (at your option) any later version. +
12 // + +
13 // + enGrid is distributed in the hope that it will be useful, +
14 // + but WITHOUT ANY WARRANTY; without even the implied warranty of +
15 // + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +
16 // + GNU General Public License for more details. +
17 // + +
18 // + You should have received a copy of the GNU General Public License +
19 // + along with enGrid. If not, see <http://www.gnu.org/licenses/>. +
20 // + +
21 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
24 //connect(ui.action,SIGNAL(activated()),this,SLOT(call()));
26 connect(ui.actionSmoothSurface,SIGNAL(activated()),this,SLOT(callSmoothSurface()));
27 connect(ui.actionCreateBoundaryLayer,SIGNAL(activated()),this,SLOT(callCreateBoundaryLayer()));
28 connect(ui.actionDivideBoundaryLayer,SIGNAL(activated()),this,SLOT(callDivideBoundaryLayer()));
29 connect(ui.actionDeleteVolumeGrid,SIGNAL(activated()),this,SLOT(callDeleteTetras()));
30 connect(ui.actionFixSTL,SIGNAL(activated()),this,SLOT(callFixSTL()));
31 connect(ui.actionCreateVolumeMesh,SIGNAL(activated()),this,SLOT(callCreateVolumeMesh()));
32 connect(ui.actionSmoothVolumeGrid,SIGNAL(activated()),this,SLOT(callSmoothVolumeGrid()));
33 connect(ui.actionFoamReader,SIGNAL(activated()),this,SLOT(callFoamReader()));
34 connect(ui.actionVtkReader,SIGNAL(activated()),this,SLOT(callVtkReader()));
35 connect(ui.actionPolyDataReader,SIGNAL(activated()),this,SLOT(callPolyDataReader()));
36 connect(ui.actionSetBoundaryCode,SIGNAL(activated()),this,SLOT(callSetBoundaryCode()));
37 connect(ui.actionFoamWriter,SIGNAL(activated()),this,SLOT(callFoamWriter()));
38 connect(ui.actionSimpleFoamWriter,SIGNAL(activated()),this,SLOT(callSimpleFoamWriter()));
39 connect(ui.actionDeleteBadAspectTris,SIGNAL(activated()),this,SLOT(callDeleteBadAspectTris()));
40 connect(ui.actionDeletePickedCell,SIGNAL(activated()),this,SLOT(callDeletePickedCell()));
41 connect(ui.actionDeletePickedPoint,SIGNAL(activated()),this,SLOT(callDeletePickedPoint()));
42 connect(ui.actionPick_cell_point,SIGNAL(activated()),this,SLOT(callPick_cell_point()));
43 connect(ui.actionTransform, SIGNAL(activated()), this, SLOT(callTransform()));
45 // -------------------------------------------