2 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4 // + This file is part of enGrid. +
6 // + Copyright 2008,2009 Oliver Gloth +
8 // + enGrid is free software: you can redistribute it and/or modify +
9 // + it under the terms of the GNU General Public License as published by +
10 // + the Free Software Foundation, either version 3 of the License, or +
11 // + (at your option) any later version. +
13 // + enGrid is distributed in the hope that it will be useful, +
14 // + but WITHOUT ANY WARRANTY; without even the implied warranty of +
15 // + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +
16 // + GNU General Public License for more details. +
18 // + You should have received a copy of the GNU General Public License +
19 // + along with enGrid. If not, see <http://www.gnu.org/licenses/>. +
21 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
28 #include <QMainWindow>
32 #include <QFileSystemWatcher>
35 #include <QDockWidget>
37 #include <vtkUnstructuredGrid.h>
39 #include <vtkPolyDataMapper.h>
40 #include <vtkGeometryFilter.h>
41 #include <vtkCubeAxesActor2D.h>
42 #include <vtkCellPicker.h>
43 #include <vtkPointPicker.h>
44 #include <vtkSphereSource.h>
45 #include <vtkTextActor.h>
46 #include <vtkVectorText.h>
47 #include <vtkFollower.h>
48 #include <vtkScalarBarActor.h>
49 #include <vtkLookupTable.h>
51 #include "ui_guimainwindow.h"
52 #include "vtkEgBoundaryCodesFilter.h"
53 #include "vtkEgExtractVolumeCells.h"
54 #include "egvtkobject.h"
55 #include "boundarycondition.h"
57 #include "std_includes.h"
58 #include "guitransform.h"
60 // class GuiOutputWindow : public QWidget
63 // friend class GuiMainWindow;
67 // private: // attributes
69 // Ui::GuiOutputWindow ui;
81 * This is the main GUI class of enGrid.
83 class GuiMainWindow
: public QMainWindow
, public EgVtkObject
88 private: // attributes
90 /** The user interface definition -- created by QtDesigner. */
93 /** The current state of the grid that is being generated. */
94 vtkUnstructuredGrid
*grid
;
96 vtkPolyData
*boundary_pd
;
97 vtkPolyData
*tetras_pd
;
98 vtkPolyData
*wedges_pd
;
99 vtkPolyData
*pyras_pd
;
100 vtkPolyData
*hexas_pd
;
101 vtkPolyData
*volume_pd
;
103 /** The VTK renderer object, used for visualising the grid */
104 vtkRenderer
*renderer
;
106 vtkActor
*surface_actor
;
107 vtkActor
*surface_wire_actor
;
108 vtkActor
*tetra_actor
;
109 vtkActor
*wedge_actor
;
110 vtkActor
*pyramid_actor
;
111 vtkActor
*hexa_actor
;
112 vtkActor
*volume_wire_actor
;
113 vtkProperty
*backface_property
;
116 vtkScalarBarActor
*iamlegend_actor
;
118 vtkPolyDataMapper
*field_mapper
;
119 vtkPolyDataMapper
*surface_mapper
;
120 vtkPolyDataMapper
*surface_wire_mapper
;
121 vtkPolyDataMapper
*tetra_mapper
;
122 vtkPolyDataMapper
*pyramid_mapper
;
123 vtkPolyDataMapper
*wedge_mapper
;
124 vtkPolyDataMapper
*hexa_mapper
;
125 vtkPolyDataMapper
*volume_wire_mapper
;
127 vtkEgExtractVolumeCells
*extr_vol
;
128 vtkEgExtractVolumeCells
*extr_tetras
;
129 vtkEgExtractVolumeCells
*extr_pyramids
;
130 vtkEgExtractVolumeCells
*extr_wedges
;
131 vtkEgExtractVolumeCells
*extr_hexas
;
133 vtkGeometryFilter
*volume_geometry
;
134 vtkGeometryFilter
*tetra_geometry
;
135 vtkGeometryFilter
*pyramid_geometry
;
136 vtkGeometryFilter
*wedge_geometry
;
137 vtkGeometryFilter
*hexa_geometry
;
139 /** VTK filter to extract the surface of the current grid. */
140 vtkGeometryFilter
*surface_filter
;
142 /** sphere to mark picked cell/points */
143 vtkSphereSource
*pick_sphere
;
145 /** Size to use for picker objects and annotations */
146 double ReferenceSize
;
148 /** 2D Text actor to display node IDs */
149 vector
<vtkTextActor
*> NodeText
;
151 /** 2D Text actor to display cell IDs */
152 vector
<vtkTextActor
*> CellText
;
154 /** 3D Text actor to display node IDs */
155 vector
<vtkVectorText
*> NodeText_VectorText
;
156 vector
<vtkPolyDataMapper
*> NodeText_PolyDataMapper
;
157 vector
<vtkFollower
*> NodeText_Follower
;
159 /** 3D Text actor to display cell IDs */
160 vector
<vtkVectorText
*> CellText_VectorText
;
161 vector
<vtkPolyDataMapper
*> CellText_PolyDataMapper
;
162 vector
<vtkFollower
*> CellText_Follower
;
165 static vtkIdType PickedPoint
;
168 static vtkIdType PickedCell
;
170 /** Boolean value specifying wether the VTK Interactor should be used or not to determine picked points/cells */
171 static bool m_UseVTKInteractor
;
173 /* vtkTextActor* textActor[3];
175 vtkVectorText* atext[3];
176 vtkPolyDataMapper* textMapper[3];
177 vtkFollower* textActor2[3];*/
179 /** VTK mapper to map pick marker */
180 vtkPolyDataMapper
*pick_mapper
;
182 /** VTK actor to display pick marker */
183 vtkActor
*pick_actor
;
185 /** VTK actor to display the coordinate system */
186 vtkCubeAxesActor2D
*axes
;
188 /** The current file name of the grid. */
189 QString current_filename
;
191 /** The current operation number. (used for undo/redo) */
192 int current_operation
;
194 /** The last operation number. (used for undo/redo) */
197 /** the temporary directory used to save anything temporary */
200 /** Status bar of the main window and application */
201 QStatusBar
*status_bar
;
203 /** Label for the information in the status bar */
204 QLabel
*status_label
;
206 /** A QList with all active boundary codes. */
207 QSet
<int> display_boundary_codes
;
209 /** A QList with all boundary codes. */
210 QSet
<int> all_boundary_codes
;
212 /** VTK filter to extract boundary elements with certain codes */
213 vtkEgBoundaryCodesFilter
*bcodes_filter
;
215 /** VTK CellPicker to pick cells for various user interactions */
216 vtkCellPicker
*CellPicker
;
218 /** VTK PointPicker to pick points for various user interactions */
219 vtkPointPicker
*PointPicker
;
221 /** flag to indicate that enGrid is busy with an operation */
224 /** log file to collect program output for display in the output window */
225 QString log_file_name
;
227 /** number of lines that have been read from the log file */
232 QTimer garbage_timer
;
234 // GuiOutputWindow *output_window;
235 QDockWidget
*dock_widget
;
237 /** mapping between numerical and symbolic boundary codes */
238 QMap
<int,BoundaryCondition
> bcmap
;
240 private: // static attributes
243 * Platform independant access to application settings.
244 * For a UNIX system the user preferences will be stored in the file
245 * folder ".config/enGits/enGrid.conf" in the user's home directory;
246 * on Windows preferences will be stored in the registry.
248 static QSettings qset
;
251 * The current working directory of enGrid
255 /** a static this pointer (somewhat ugly, but there is only one MainWindow) */
256 static GuiMainWindow
*THIS
;
260 /** Add VTK type information to the grid (useful for visualisation with ParaView). */
261 void addVtkTypeInfo();
263 /** callback for cell picking */
264 static void pickCellCallBack(vtkObject
*caller
, unsigned long int eid
, void *clientdata
, void *calldata
);
266 /** callback for point picking */
267 static void pickPointCallBack(vtkObject
*caller
, unsigned long int eid
, void *clientdata
, void *calldata
);
272 * The constructor connects the menu and toolbar actions and
273 * the VTK basics(i.e. renderer, actor, ...) will be set up.
274 * Furthermore preferences will be read from qset.
279 * Preferences will be written back.
281 virtual ~GuiMainWindow();
284 * Get the VTK render window
285 * @return the VTK render window
287 vtkRenderWindow
* getRenderWindow();
290 * Get the VTK renderer
291 * @return the VTK renderer
293 vtkRenderer
* getRenderer();
296 * Get the Qt-VTK interactor
297 * @return the Qt-VTK interactor
299 QVTKInteractor
* getInteractor();
302 * Get a pointer to the current grid object
303 * @return a pointer to the current vtkUnstructuredGrid object
305 vtkUnstructuredGrid
* getGrid() { return grid
; };
307 void setBusy() { busy
= true; updateStatusBar(); };
308 void setIdle() { busy
= false; updateStatusBar(); };
310 public: // static methods
313 * Get the current working directory.
314 * @return the current working directory
316 static QString
getCwd();
319 * Set the current working directory
320 * @param cwd the current working directory
322 static void setCwd(QString dir
);
325 * Get the currently picked cell.
326 * @return the picked cell ID or -1 if no cell has been picked
328 static vtkIdType
getPickedCell();
331 * Get the currently picked point.
332 * @return the picked point ID or -1 if no point has been picked
334 static vtkIdType
getPickedPoint();
337 * Access to the QSettings object/
339 static QSettings
* settings() { return &qset
; };
341 BoundaryCondition
getBC(int bc
) { return bcmap
[bc
]; };
343 static GuiMainWindow
* pointer() { return THIS
; };
344 static void lock() { mutex
.lock(); };
345 static void unlock() { mutex
.unlock(); };
346 static bool tryLock() { return mutex
.tryLock(); };
347 void getAllBoundaryCodes(QSet
<int> &bcs
);
348 void getDisplayBoundaryCodes(QSet
<int> &bcs
);
349 vtkPointPicker
* getPointPicker(){return(PointPicker
);};
350 vtkSphereSource
* getPickSphere(){return(pick_sphere
);};
351 bool pickPoint(vtkIdType Point
);
352 bool pickCell(vtkIdType cellId
);
354 QString
GetFilename() {return(current_filename
);};
357 void setUseVTKInteractor(int a_UseVTKInteractor
);
358 void setPickMode(bool a_UseVTKInteractor
,bool a_CellPickerMode
);
360 /** Exit the application */
363 /** Import an STL file (ASCII or binary) */
366 /** Import a Gmsh grid from an ASCII file -- using version 1.0 of the Gmsh file format */
367 void importGmsh1Ascii();
369 /** Export a grid from to an ASCII Gmsh file -- using version 1.0 of the Gmsh file format */
370 void exportGmsh1Ascii();
372 /** Import a Gmsh grid from an ASCII file -- using version 2.0 of the Gmsh file format */
373 void importGmsh2Ascii();
375 /** Export a grid from to an ASCII Gmsh file -- using version 2.0 of the Gmsh file format */
376 void exportGmsh2Ascii();
378 /** Export a grid to neutral format for NETGEN */
379 void exportNeutral();
381 /** Update the VTK output */
387 /** Move the camera in order to show everything on the screen */
389 void ZoomOnPickedObject();
394 void openBC(QString a_file
);
395 void saveBC(QString a_file
);
400 void ResetOperationCounter();
402 //TODO: Simplify available save/load functions
403 /** Open an existing grid */
406 /** Save the current grid */
409 /** Save the current grid -- using a different file name */
412 /** Save the current grid as a_filename */
413 void QuickSave(QString a_filename
);
415 /** Load the current grid from a_filename */
416 void QuickLoad(QString a_filename
);
418 /** Save the current grid as a_filename_a_operation */
421 /** Load a_filename_a_operation */
422 void QuickLoad(int a_operation
);
424 /** Update the status bar */
425 void updateStatusBar();
427 /** Select the boundary codes to be displayed/hidden */
428 void selectBoundaryCodes();
430 /** Update the boundary code book keeping (e.g. after reading a mesh). */
431 void updateBoundaryCodes(bool all_on
);
433 /** Normal extrusion of boundary elements (no validity check). */
434 void normalExtrusion();
436 /** Toggle the visibility of the axes annotation. */
437 void setAxesVisibility();
439 /** Toggle orthogonal viewing mode. */
440 void setViewingMode();
442 /** Toggle node ID viewing mode. */
445 /** Toggle cell ID viewing mode. */
448 /** Change the orientation of all surface elements */
449 void changeSurfaceOrientation();
451 /** Check and, if required, change the orientation of all surface elements */
452 void checkSurfaceOrientation();
454 /** Eliminate edges in order to improve the aspect ratio of the cells */
455 void improveAspectRatio();
457 /** Write surface elements to an ASCII STL file. */
458 void exportAsciiStl();
460 /** Write surface elements to a binary STL file. */
461 void exportBinaryStl();
463 /** Edit boundary conditions (names and types) */
464 void editBoundaryConditions();
469 /** Display an about message */
479 void appendOutput(QString txt
) { ui
.textEditOutput
->append(txt
); };
480 void clearOutput() { ui
.textEditOutput
->clear(); };
482 void periodicUpdate();
484 // SLOTS for all standard operations should be defined below;
485 // entries should look like this:
486 // void callOperationName() { EG_STDSLOT(OperationName); };
487 // The actual class name in this case, however, would be GuiOperationName.
489 // the following line can be used as a template:
490 // void call() { EG_STDSLOT(); };
491 // IMPORTANT: Using EG_STDSLOT sets gui to true, while EG_STDINTERSLOT does not (default is gui = false)
492 // This is important to determine whether an operation is a GUI operation or not.
493 // If it's a GUI operation, it locks everything.
495 void callSmoothSurface() { EG_STDINTERSLOT(GuiSmoothSurface
); }
496 void callCreateBoundaryLayer() { EG_STDSLOT(GuiCreateBoundaryLayer
); }
497 void callDivideBoundaryLayer() { EG_STDSLOT(GuiDivideBoundaryLayer
); }
498 void callDeleteVolumeGrid() { EG_STDSLOT(DeleteVolumeGrid
); }
499 void callDeleteTetras() { EG_STDSLOT(DeleteTetras
); }
500 void callCreateVolumeMesh() { EG_STDSLOT(CreateVolumeMesh
); }
501 void callSmoothVolumeGrid() { EG_STDSLOT(SmoothVolumeGrid
); }
502 void callSetBoundaryCode() { EG_STDINTERSLOT(GuiSetBoundaryCode
); }
503 void callDeleteBadAspectTris() { EG_STDINTERSLOT(GuiDeleteBadAspectTris
); }
504 void callDeletePickedCell() { EG_STDSLOT(DeletePickedCell
); }
505 void callDeletePickedPoint() { EG_STDINTERSLOT(DeletePickedPoint
); }
506 void callPick_cell_point() { EG_STDINTERSLOT(GuiPick
); }
507 void callTransform() { EG_STDINTERSLOT(GuiTransform
); }
511 void callFoamReader() { EG_STDREADERSLOT(FoamReader
); }
512 void callFoamWriter() { EG_STDINTERSLOT(FoamWriter
); }
513 void callSimpleFoamWriter() { EG_STDINTERSLOT(SimpleFoamWriter
); }
514 void callCgnsWriter() { EG_STDINTERSLOT(CgnsWriter
); };
515 void callVtkReader() { EG_STDREADERSLOT(VtkReader
); }
516 void callPolyDataReader() { EG_STDREADERSLOT(PolyDataReader
); }