Merge from trunk
[emacs.git] / src / w32menu.c
blobe2f6de7f0c85c55460e85492654e5f4a821996ea
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2011
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <mbstring.h>
25 #include <setjmp.h>
27 #include "lisp.h"
28 #include "keyboard.h"
29 #include "keymap.h"
30 #include "frame.h"
31 #include "termhooks.h"
32 #include "window.h"
33 #include "blockinput.h"
34 #include "buffer.h"
35 #include "charset.h"
36 #include "character.h"
37 #include "coding.h"
38 #include "menu.h"
40 /* This may include sys/types.h, and that somehow loses
41 if this is not done before the other system files. */
42 #include "w32term.h"
44 /* Load sys/types.h if not already loaded.
45 In some systems loading it twice is suicidal. */
46 #ifndef makedev
47 #include <sys/types.h>
48 #endif
50 #include "dispextern.h"
52 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
54 #ifndef TRUE
55 #define TRUE 1
56 #define FALSE 0
57 #endif /* no TRUE */
59 HMENU current_popup_menu;
61 void syms_of_w32menu (void);
62 void globals_of_w32menu (void);
64 typedef BOOL (WINAPI * GetMenuItemInfoA_Proc) (
65 IN HMENU,
66 IN UINT,
67 IN BOOL,
68 IN OUT LPMENUITEMINFOA);
69 typedef BOOL (WINAPI * SetMenuItemInfoA_Proc) (
70 IN HMENU,
71 IN UINT,
72 IN BOOL,
73 IN LPCMENUITEMINFOA);
74 typedef int (WINAPI * MessageBoxW_Proc) (
75 IN HWND window,
76 IN WCHAR *text,
77 IN WCHAR *caption,
78 IN UINT type);
80 GetMenuItemInfoA_Proc get_menu_item_info = NULL;
81 SetMenuItemInfoA_Proc set_menu_item_info = NULL;
82 AppendMenuW_Proc unicode_append_menu = NULL;
83 MessageBoxW_Proc unicode_message_box = NULL;
85 Lisp_Object Qdebug_on_next_call;
87 void set_frame_menubar (FRAME_PTR, int, int);
89 #ifdef HAVE_DIALOGS
90 static Lisp_Object w32_dialog_show (FRAME_PTR, int, Lisp_Object, char**);
91 #else
92 static int is_simple_dialog (Lisp_Object);
93 static Lisp_Object simple_dialog_show (FRAME_PTR, Lisp_Object, Lisp_Object);
94 #endif
96 static void utf8to16 (unsigned char *, int, WCHAR *);
97 static int fill_in_menu (HMENU, widget_value *);
99 void w32_free_menu_strings (HWND);
102 /* This is set nonzero after the user activates the menu bar, and set
103 to zero again after the menu bars are redisplayed by prepare_menu_bar.
104 While it is nonzero, all calls to set_frame_menubar go deep.
106 I don't understand why this is needed, but it does seem to be
107 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
109 int pending_menu_activation;
111 #ifdef HAVE_MENUS
113 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 3, 0,
114 doc: /* Pop up a dialog box and return user's selection.
115 POSITION specifies which frame to use.
116 This is normally a mouse button event or a window or frame.
117 If POSITION is t, it means to use the frame the mouse is on.
118 The dialog box appears in the middle of the specified frame.
120 CONTENTS specifies the alternatives to display in the dialog box.
121 It is a list of the form (TITLE ITEM1 ITEM2...).
122 Each ITEM is a cons cell (STRING . VALUE).
123 The return value is VALUE from the chosen item.
125 An ITEM may also be just a string--that makes a nonselectable item.
126 An ITEM may also be nil--that means to put all preceding items
127 on the left of the dialog box and all following items on the right.
128 \(By default, approximately half appear on each side.)
130 If HEADER is non-nil, the frame title for the box is "Information",
131 otherwise it is "Question". */)
132 (Lisp_Object position, Lisp_Object contents, Lisp_Object header)
134 FRAME_PTR f = NULL;
135 Lisp_Object window;
137 check_w32 ();
139 /* Decode the first argument: find the window or frame to use. */
140 if (EQ (position, Qt)
141 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
142 || EQ (XCAR (position), Qtool_bar))))
144 #if 0 /* Using the frame the mouse is on may not be right. */
145 /* Use the mouse's current position. */
146 FRAME_PTR new_f = SELECTED_FRAME ();
147 Lisp_Object bar_window;
148 enum scroll_bar_part part;
149 Time time;
150 Lisp_Object x, y;
152 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
154 if (new_f != 0)
155 XSETFRAME (window, new_f);
156 else
157 window = selected_window;
158 #endif
159 window = selected_window;
161 else if (CONSP (position))
163 Lisp_Object tem;
164 tem = Fcar (position);
165 if (CONSP (tem))
166 window = Fcar (Fcdr (position));
167 else
169 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
170 window = Fcar (tem); /* POSN_WINDOW (tem) */
173 else if (WINDOWP (position) || FRAMEP (position))
174 window = position;
175 else
176 window = Qnil;
178 /* Decode where to put the menu. */
180 if (FRAMEP (window))
181 f = XFRAME (window);
182 else if (WINDOWP (window))
184 CHECK_LIVE_WINDOW (window);
185 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
187 else
188 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
189 but I don't want to make one now. */
190 CHECK_WINDOW (window);
192 #ifndef HAVE_DIALOGS
195 /* Handle simple Yes/No choices as MessageBox popups. */
196 if (is_simple_dialog (contents))
197 return simple_dialog_show (f, contents, header);
198 else
200 /* Display a menu with these alternatives
201 in the middle of frame F. */
202 Lisp_Object x, y, frame, newpos;
203 XSETFRAME (frame, f);
204 XSETINT (x, x_pixel_width (f) / 2);
205 XSETINT (y, x_pixel_height (f) / 2);
206 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
207 return Fx_popup_menu (newpos,
208 Fcons (Fcar (contents), Fcons (contents, Qnil)));
211 #else /* HAVE_DIALOGS */
213 Lisp_Object title;
214 char *error_name;
215 Lisp_Object selection;
217 /* Decode the dialog items from what was specified. */
218 title = Fcar (contents);
219 CHECK_STRING (title);
221 list_of_panes (Fcons (contents, Qnil));
223 /* Display them in a dialog box. */
224 BLOCK_INPUT;
225 selection = w32_dialog_show (f, 0, title, header, &error_name);
226 UNBLOCK_INPUT;
228 discard_menu_items ();
229 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
231 if (error_name) error (error_name);
232 return selection;
234 #endif /* HAVE_DIALOGS */
237 /* Activate the menu bar of frame F.
238 This is called from keyboard.c when it gets the
239 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
241 To activate the menu bar, we signal to the input thread that it can
242 return from the WM_INITMENU message, allowing the normal Windows
243 processing of the menus.
245 But first we recompute the menu bar contents (the whole tree).
247 This way we can safely execute Lisp code. */
249 void
250 x_activate_menubar (FRAME_PTR f)
252 set_frame_menubar (f, 0, 1);
254 /* Lock out further menubar changes while active. */
255 f->output_data.w32->menubar_active = 1;
257 /* Signal input thread to return from WM_INITMENU. */
258 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
261 /* This callback is called from the menu bar pulldown menu
262 when the user makes a selection.
263 Figure out what the user chose
264 and put the appropriate events into the keyboard buffer. */
266 void
267 menubar_selection_callback (FRAME_PTR f, void * client_data)
269 Lisp_Object prefix, entry;
270 Lisp_Object vector;
271 Lisp_Object *subprefix_stack;
272 int submenu_depth = 0;
273 int i;
275 if (!f)
276 return;
277 entry = Qnil;
278 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
279 vector = f->menu_bar_vector;
280 prefix = Qnil;
281 i = 0;
282 while (i < f->menu_bar_items_used)
284 if (EQ (AREF (vector, i), Qnil))
286 subprefix_stack[submenu_depth++] = prefix;
287 prefix = entry;
288 i++;
290 else if (EQ (AREF (vector, i), Qlambda))
292 prefix = subprefix_stack[--submenu_depth];
293 i++;
295 else if (EQ (AREF (vector, i), Qt))
297 prefix = AREF (vector, i + MENU_ITEMS_PANE_PREFIX);
298 i += MENU_ITEMS_PANE_LENGTH;
300 else
302 entry = AREF (vector, i + MENU_ITEMS_ITEM_VALUE);
303 /* The EMACS_INT cast avoids a warning. There's no problem
304 as long as pointers have enough bits to hold small integers. */
305 if ((int) (EMACS_INT) client_data == i)
307 int j;
308 struct input_event buf;
309 Lisp_Object frame;
310 EVENT_INIT (buf);
312 XSETFRAME (frame, f);
313 buf.kind = MENU_BAR_EVENT;
314 buf.frame_or_window = frame;
315 buf.arg = frame;
316 kbd_buffer_store_event (&buf);
318 for (j = 0; j < submenu_depth; j++)
319 if (!NILP (subprefix_stack[j]))
321 buf.kind = MENU_BAR_EVENT;
322 buf.frame_or_window = frame;
323 buf.arg = subprefix_stack[j];
324 kbd_buffer_store_event (&buf);
327 if (!NILP (prefix))
329 buf.kind = MENU_BAR_EVENT;
330 buf.frame_or_window = frame;
331 buf.arg = prefix;
332 kbd_buffer_store_event (&buf);
335 buf.kind = MENU_BAR_EVENT;
336 buf.frame_or_window = frame;
337 buf.arg = entry;
338 /* Free memory used by owner-drawn and help-echo strings. */
339 w32_free_menu_strings (FRAME_W32_WINDOW (f));
340 kbd_buffer_store_event (&buf);
342 f->output_data.w32->menubar_active = 0;
343 return;
345 i += MENU_ITEMS_ITEM_LENGTH;
348 /* Free memory used by owner-drawn and help-echo strings. */
349 w32_free_menu_strings (FRAME_W32_WINDOW (f));
350 f->output_data.w32->menubar_active = 0;
354 /* Set the contents of the menubar widgets of frame F.
355 The argument FIRST_TIME is currently ignored;
356 it is set the first time this is called, from initialize_frame_menubar. */
358 void
359 set_frame_menubar (FRAME_PTR f, int first_time, int deep_p)
361 HMENU menubar_widget = f->output_data.w32->menubar_widget;
362 Lisp_Object items;
363 widget_value *wv, *first_wv, *prev_wv = 0;
364 int i, last_i;
365 int *submenu_start, *submenu_end;
366 int *submenu_top_level_items, *submenu_n_panes;
368 /* We must not change the menubar when actually in use. */
369 if (f->output_data.w32->menubar_active)
370 return;
372 XSETFRAME (Vmenu_updating_frame, f);
374 if (! menubar_widget)
375 deep_p = 1;
376 else if (pending_menu_activation && !deep_p)
377 deep_p = 1;
379 if (deep_p)
381 /* Make a widget-value tree representing the entire menu trees. */
383 struct buffer *prev = current_buffer;
384 Lisp_Object buffer;
385 int specpdl_count = SPECPDL_INDEX ();
386 int previous_menu_items_used = f->menu_bar_items_used;
387 Lisp_Object *previous_items
388 = (Lisp_Object *) alloca (previous_menu_items_used
389 * sizeof (Lisp_Object));
391 /* If we are making a new widget, its contents are empty,
392 do always reinitialize them. */
393 if (! menubar_widget)
394 previous_menu_items_used = 0;
396 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
397 specbind (Qinhibit_quit, Qt);
398 /* Don't let the debugger step into this code
399 because it is not reentrant. */
400 specbind (Qdebug_on_next_call, Qnil);
402 record_unwind_save_match_data ();
404 if (NILP (Voverriding_local_map_menu_flag))
406 specbind (Qoverriding_terminal_local_map, Qnil);
407 specbind (Qoverriding_local_map, Qnil);
410 set_buffer_internal_1 (XBUFFER (buffer));
412 /* Run the hooks. */
413 safe_run_hooks (Qactivate_menubar_hook);
414 safe_run_hooks (Qmenu_bar_update_hook);
415 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
417 items = FRAME_MENU_BAR_ITEMS (f);
419 /* Save the frame's previous menu bar contents data. */
420 if (previous_menu_items_used)
421 memcpy (previous_items, XVECTOR (f->menu_bar_vector)->contents,
422 previous_menu_items_used * sizeof (Lisp_Object));
424 /* Fill in menu_items with the current menu bar contents.
425 This can evaluate Lisp code. */
426 save_menu_items ();
428 menu_items = f->menu_bar_vector;
429 menu_items_allocated = VECTORP (menu_items) ? ASIZE (menu_items) : 0;
430 submenu_start = (int *) alloca (ASIZE (items) * sizeof (int));
431 submenu_end = (int *) alloca (ASIZE (items) * sizeof (int));
432 submenu_n_panes = (int *) alloca (ASIZE (items) * sizeof (int));
433 submenu_top_level_items = (int *) alloca (ASIZE (items) * sizeof (int));
434 init_menu_items ();
435 for (i = 0; i < ASIZE (items); i += 4)
437 Lisp_Object key, string, maps;
439 last_i = i;
441 key = AREF (items, i);
442 string = AREF (items, i + 1);
443 maps = AREF (items, i + 2);
444 if (NILP (string))
445 break;
447 submenu_start[i] = menu_items_used;
449 menu_items_n_panes = 0;
450 submenu_top_level_items[i]
451 = parse_single_submenu (key, string, maps);
452 submenu_n_panes[i] = menu_items_n_panes;
454 submenu_end[i] = menu_items_used;
457 finish_menu_items ();
459 /* Convert menu_items into widget_value trees
460 to display the menu. This cannot evaluate Lisp code. */
462 wv = xmalloc_widget_value ();
463 wv->name = "menubar";
464 wv->value = 0;
465 wv->enabled = 1;
466 wv->button_type = BUTTON_TYPE_NONE;
467 wv->help = Qnil;
468 first_wv = wv;
470 for (i = 0; i < last_i; i += 4)
472 menu_items_n_panes = submenu_n_panes[i];
473 wv = digest_single_submenu (submenu_start[i], submenu_end[i],
474 submenu_top_level_items[i]);
475 if (prev_wv)
476 prev_wv->next = wv;
477 else
478 first_wv->contents = wv;
479 /* Don't set wv->name here; GC during the loop might relocate it. */
480 wv->enabled = 1;
481 wv->button_type = BUTTON_TYPE_NONE;
482 prev_wv = wv;
485 set_buffer_internal_1 (prev);
487 /* If there has been no change in the Lisp-level contents
488 of the menu bar, skip redisplaying it. Just exit. */
490 for (i = 0; i < previous_menu_items_used; i++)
491 if (menu_items_used == i
492 || (!EQ (previous_items[i], AREF (menu_items, i))))
493 break;
494 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
496 free_menubar_widget_value_tree (first_wv);
497 discard_menu_items ();
498 unbind_to (specpdl_count, Qnil);
499 return;
502 f->menu_bar_vector = menu_items;
503 f->menu_bar_items_used = menu_items_used;
505 /* This undoes save_menu_items. */
506 unbind_to (specpdl_count, Qnil);
508 /* Now GC cannot happen during the lifetime of the widget_value,
509 so it's safe to store data from a Lisp_String, as long as
510 local copies are made when the actual menu is created.
511 Windows takes care of this for normal string items, but
512 not for owner-drawn items or additional item-info. */
513 wv = first_wv->contents;
514 for (i = 0; i < ASIZE (items); i += 4)
516 Lisp_Object string;
517 string = AREF (items, i + 1);
518 if (NILP (string))
519 break;
520 wv->name = SSDATA (string);
521 update_submenu_strings (wv->contents);
522 wv = wv->next;
525 else
527 /* Make a widget-value tree containing
528 just the top level menu bar strings. */
530 wv = xmalloc_widget_value ();
531 wv->name = "menubar";
532 wv->value = 0;
533 wv->enabled = 1;
534 wv->button_type = BUTTON_TYPE_NONE;
535 wv->help = Qnil;
536 first_wv = wv;
538 items = FRAME_MENU_BAR_ITEMS (f);
539 for (i = 0; i < ASIZE (items); i += 4)
541 Lisp_Object string;
543 string = AREF (items, i + 1);
544 if (NILP (string))
545 break;
547 wv = xmalloc_widget_value ();
548 wv->name = SSDATA (string);
549 wv->value = 0;
550 wv->enabled = 1;
551 wv->button_type = BUTTON_TYPE_NONE;
552 wv->help = Qnil;
553 /* This prevents lwlib from assuming this
554 menu item is really supposed to be empty. */
555 /* The EMACS_INT cast avoids a warning.
556 This value just has to be different from small integers. */
557 wv->call_data = (void *) (EMACS_INT) (-1);
559 if (prev_wv)
560 prev_wv->next = wv;
561 else
562 first_wv->contents = wv;
563 prev_wv = wv;
566 /* Forget what we thought we knew about what is in the
567 detailed contents of the menu bar menus.
568 Changing the top level always destroys the contents. */
569 f->menu_bar_items_used = 0;
572 /* Create or update the menu bar widget. */
574 BLOCK_INPUT;
576 if (menubar_widget)
578 /* Empty current menubar, rather than creating a fresh one. */
579 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
582 else
584 menubar_widget = CreateMenu ();
586 fill_in_menu (menubar_widget, first_wv->contents);
588 free_menubar_widget_value_tree (first_wv);
591 HMENU old_widget = f->output_data.w32->menubar_widget;
593 f->output_data.w32->menubar_widget = menubar_widget;
594 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
595 /* Causes flicker when menu bar is updated
596 DrawMenuBar (FRAME_W32_WINDOW (f)); */
598 /* Force the window size to be recomputed so that the frame's text
599 area remains the same, if menubar has just been created. */
600 if (old_widget == NULL)
601 x_set_window_size (f, 0, FRAME_COLS (f), FRAME_LINES (f));
604 UNBLOCK_INPUT;
607 /* Called from Fx_create_frame to create the initial menubar of a frame
608 before it is mapped, so that the window is mapped with the menubar already
609 there instead of us tacking it on later and thrashing the window after it
610 is visible. */
612 void
613 initialize_frame_menubar (FRAME_PTR f)
615 /* This function is called before the first chance to redisplay
616 the frame. It has to be, so the frame will have the right size. */
617 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
618 set_frame_menubar (f, 1, 1);
621 /* Get rid of the menu bar of frame F, and free its storage.
622 This is used when deleting a frame, and when turning off the menu bar. */
624 void
625 free_frame_menubar (FRAME_PTR f)
627 BLOCK_INPUT;
630 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
631 SetMenu (FRAME_W32_WINDOW (f), NULL);
632 f->output_data.w32->menubar_widget = NULL;
633 DestroyMenu (old);
636 UNBLOCK_INPUT;
640 /* w32_menu_show actually displays a menu using the panes and items in
641 menu_items and returns the value selected from it; we assume input
642 is blocked by the caller. */
644 /* F is the frame the menu is for.
645 X and Y are the frame-relative specified position,
646 relative to the inside upper left corner of the frame F.
647 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
648 KEYMAPS is 1 if this menu was specified with keymaps;
649 in that case, we return a list containing the chosen item's value
650 and perhaps also the pane's prefix.
651 TITLE is the specified menu title.
652 ERROR is a place to store an error message string in case of failure.
653 (We return nil on failure, but the value doesn't actually matter.) */
655 Lisp_Object
656 w32_menu_show (FRAME_PTR f, int x, int y, int for_click, int keymaps,
657 Lisp_Object title, const char **error)
659 int i;
660 int menu_item_selection;
661 HMENU menu;
662 POINT pos;
663 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
664 widget_value **submenu_stack
665 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
666 Lisp_Object *subprefix_stack
667 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
668 int submenu_depth = 0;
669 int first_pane;
671 *error = NULL;
673 if (menu_items_n_panes == 0)
674 return Qnil;
676 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
678 *error = "Empty menu";
679 return Qnil;
682 /* Create a tree of widget_value objects
683 representing the panes and their items. */
684 wv = xmalloc_widget_value ();
685 wv->name = "menu";
686 wv->value = 0;
687 wv->enabled = 1;
688 wv->button_type = BUTTON_TYPE_NONE;
689 wv->help = Qnil;
690 first_wv = wv;
691 first_pane = 1;
693 /* Loop over all panes and items, filling in the tree. */
694 i = 0;
695 while (i < menu_items_used)
697 if (EQ (AREF (menu_items, i), Qnil))
699 submenu_stack[submenu_depth++] = save_wv;
700 save_wv = prev_wv;
701 prev_wv = 0;
702 first_pane = 1;
703 i++;
705 else if (EQ (AREF (menu_items, i), Qlambda))
707 prev_wv = save_wv;
708 save_wv = submenu_stack[--submenu_depth];
709 first_pane = 0;
710 i++;
712 else if (EQ (AREF (menu_items, i), Qt)
713 && submenu_depth != 0)
714 i += MENU_ITEMS_PANE_LENGTH;
715 /* Ignore a nil in the item list.
716 It's meaningful only for dialog boxes. */
717 else if (EQ (AREF (menu_items, i), Qquote))
718 i += 1;
719 else if (EQ (AREF (menu_items, i), Qt))
721 /* Create a new pane. */
722 Lisp_Object pane_name, prefix;
723 char *pane_string;
724 pane_name = AREF (menu_items, i + MENU_ITEMS_PANE_NAME);
725 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
727 if (STRINGP (pane_name))
729 if (unicode_append_menu)
730 pane_name = ENCODE_UTF_8 (pane_name);
731 else if (STRING_MULTIBYTE (pane_name))
732 pane_name = ENCODE_SYSTEM (pane_name);
734 ASET (menu_items, i + MENU_ITEMS_PANE_NAME, pane_name);
737 pane_string = (NILP (pane_name)
738 ? "" : SSDATA (pane_name));
739 /* If there is just one top-level pane, put all its items directly
740 under the top-level menu. */
741 if (menu_items_n_panes == 1)
742 pane_string = "";
744 /* If the pane has a meaningful name,
745 make the pane a top-level menu item
746 with its items as a submenu beneath it. */
747 if (!keymaps && strcmp (pane_string, ""))
749 wv = xmalloc_widget_value ();
750 if (save_wv)
751 save_wv->next = wv;
752 else
753 first_wv->contents = wv;
754 wv->name = pane_string;
755 if (keymaps && !NILP (prefix))
756 wv->name++;
757 wv->value = 0;
758 wv->enabled = 1;
759 wv->button_type = BUTTON_TYPE_NONE;
760 wv->help = Qnil;
761 save_wv = wv;
762 prev_wv = 0;
764 else if (first_pane)
766 save_wv = wv;
767 prev_wv = 0;
769 first_pane = 0;
770 i += MENU_ITEMS_PANE_LENGTH;
772 else
774 /* Create a new item within current pane. */
775 Lisp_Object item_name, enable, descrip, def, type, selected, help;
777 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
778 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
779 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
780 def = AREF (menu_items, i + MENU_ITEMS_ITEM_DEFINITION);
781 type = AREF (menu_items, i + MENU_ITEMS_ITEM_TYPE);
782 selected = AREF (menu_items, i + MENU_ITEMS_ITEM_SELECTED);
783 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
785 if (STRINGP (item_name))
787 if (unicode_append_menu)
788 item_name = ENCODE_UTF_8 (item_name);
789 else if (STRING_MULTIBYTE (item_name))
790 item_name = ENCODE_SYSTEM (item_name);
792 ASET (menu_items, i + MENU_ITEMS_ITEM_NAME, item_name);
795 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
797 descrip = ENCODE_SYSTEM (descrip);
798 ASET (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY, descrip);
801 wv = xmalloc_widget_value ();
802 if (prev_wv)
803 prev_wv->next = wv;
804 else
805 save_wv->contents = wv;
806 wv->name = SSDATA (item_name);
807 if (!NILP (descrip))
808 wv->key = SSDATA (descrip);
809 wv->value = 0;
810 /* Use the contents index as call_data, since we are
811 restricted to 16-bits. */
812 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
813 wv->enabled = !NILP (enable);
815 if (NILP (type))
816 wv->button_type = BUTTON_TYPE_NONE;
817 else if (EQ (type, QCtoggle))
818 wv->button_type = BUTTON_TYPE_TOGGLE;
819 else if (EQ (type, QCradio))
820 wv->button_type = BUTTON_TYPE_RADIO;
821 else
822 abort ();
824 wv->selected = !NILP (selected);
826 if (!STRINGP (help))
827 help = Qnil;
829 wv->help = help;
831 prev_wv = wv;
833 i += MENU_ITEMS_ITEM_LENGTH;
837 /* Deal with the title, if it is non-nil. */
838 if (!NILP (title))
840 widget_value *wv_title = xmalloc_widget_value ();
841 widget_value *wv_sep = xmalloc_widget_value ();
843 /* Maybe replace this separator with a bitmap or owner-draw item
844 so that it looks better. Having two separators looks odd. */
845 wv_sep->name = "--";
846 wv_sep->next = first_wv->contents;
847 wv_sep->help = Qnil;
849 if (unicode_append_menu)
850 title = ENCODE_UTF_8 (title);
851 else if (STRING_MULTIBYTE (title))
852 title = ENCODE_SYSTEM (title);
854 wv_title->name = SSDATA (title);
855 wv_title->enabled = TRUE;
856 wv_title->title = TRUE;
857 wv_title->button_type = BUTTON_TYPE_NONE;
858 wv_title->help = Qnil;
859 wv_title->next = wv_sep;
860 first_wv->contents = wv_title;
863 /* No selection has been chosen yet. */
864 menu_item_selection = 0;
866 /* Actually create the menu. */
867 current_popup_menu = menu = CreatePopupMenu ();
868 fill_in_menu (menu, first_wv->contents);
870 /* Adjust coordinates to be root-window-relative. */
871 pos.x = x;
872 pos.y = y;
873 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
875 /* Display the menu. */
876 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
877 WM_EMACS_TRACKPOPUPMENU,
878 (WPARAM)menu, (LPARAM)&pos);
880 /* Clean up extraneous mouse events which might have been generated
881 during the call. */
882 discard_mouse_events ();
883 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
885 /* Free the widget_value objects we used to specify the contents. */
886 free_menubar_widget_value_tree (first_wv);
888 DestroyMenu (menu);
890 /* Free the owner-drawn and help-echo menu strings. */
891 w32_free_menu_strings (FRAME_W32_WINDOW (f));
892 f->output_data.w32->menubar_active = 0;
894 /* Find the selected item, and its pane, to return
895 the proper value. */
896 if (menu_item_selection != 0)
898 Lisp_Object prefix, entry;
900 prefix = entry = Qnil;
901 i = 0;
902 while (i < menu_items_used)
904 if (EQ (AREF (menu_items, i), Qnil))
906 subprefix_stack[submenu_depth++] = prefix;
907 prefix = entry;
908 i++;
910 else if (EQ (AREF (menu_items, i), Qlambda))
912 prefix = subprefix_stack[--submenu_depth];
913 i++;
915 else if (EQ (AREF (menu_items, i), Qt))
917 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
918 i += MENU_ITEMS_PANE_LENGTH;
920 /* Ignore a nil in the item list.
921 It's meaningful only for dialog boxes. */
922 else if (EQ (AREF (menu_items, i), Qquote))
923 i += 1;
924 else
926 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
927 if (menu_item_selection == i)
929 if (keymaps != 0)
931 int j;
933 entry = Fcons (entry, Qnil);
934 if (!NILP (prefix))
935 entry = Fcons (prefix, entry);
936 for (j = submenu_depth - 1; j >= 0; j--)
937 if (!NILP (subprefix_stack[j]))
938 entry = Fcons (subprefix_stack[j], entry);
940 return entry;
942 i += MENU_ITEMS_ITEM_LENGTH;
946 else if (!for_click)
947 /* Make "Cancel" equivalent to C-g. */
948 Fsignal (Qquit, Qnil);
950 return Qnil;
954 #ifdef HAVE_DIALOGS
955 /* TODO: On Windows, there are two ways of defining a dialog.
957 1. Create a predefined dialog resource and include it in nt/emacs.rc.
958 Using this method, we could then set the titles and make unneeded
959 buttons invisible before displaying the dialog. Everything would
960 be a fixed size though, so there is a risk that text does not
961 fit on a button.
962 2. Create the dialog template in memory on the fly. This allows us
963 to size the dialog and buttons dynamically, probably giving more
964 natural looking results for dialogs with few buttons, and eliminating
965 the problem of text overflowing the buttons. But the API for this is
966 quite complex - structures have to be allocated in particular ways,
967 text content is tacked onto the end of structures in variable length
968 arrays with further structures tacked on after these, there are
969 certain alignment requirements for all this, and we have to
970 measure all the text and convert to "dialog coordinates" to figure
971 out how big to make everything.
973 For now, we'll just stick with menus for dialogs that are more
974 complicated than simple yes/no type questions for which we can use
975 the MessageBox function.
978 static char * button_names [] = {
979 "button1", "button2", "button3", "button4", "button5",
980 "button6", "button7", "button8", "button9", "button10" };
982 static Lisp_Object
983 w32_dialog_show (FRAME_PTR f, int keymaps,
984 Lisp_Object title, Lisp_Object header,
985 char **error)
987 int i, nb_buttons = 0;
988 char dialog_name[6];
989 int menu_item_selection;
991 widget_value *wv, *first_wv = 0, *prev_wv = 0;
993 /* Number of elements seen so far, before boundary. */
994 int left_count = 0;
995 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
996 int boundary_seen = 0;
998 *error = NULL;
1000 if (menu_items_n_panes > 1)
1002 *error = "Multiple panes in dialog box";
1003 return Qnil;
1006 /* Create a tree of widget_value objects
1007 representing the text label and buttons. */
1009 Lisp_Object pane_name, prefix;
1010 char *pane_string;
1011 pane_name = AREF (menu_items, MENU_ITEMS_PANE_NAME);
1012 prefix = AREF (menu_items, MENU_ITEMS_PANE_PREFIX);
1013 pane_string = (NILP (pane_name)
1014 ? "" : SSDATA (pane_name));
1015 prev_wv = xmalloc_widget_value ();
1016 prev_wv->value = pane_string;
1017 if (keymaps && !NILP (prefix))
1018 prev_wv->name++;
1019 prev_wv->enabled = 1;
1020 prev_wv->name = "message";
1021 prev_wv->help = Qnil;
1022 first_wv = prev_wv;
1024 /* Loop over all panes and items, filling in the tree. */
1025 i = MENU_ITEMS_PANE_LENGTH;
1026 while (i < menu_items_used)
1029 /* Create a new item within current pane. */
1030 Lisp_Object item_name, enable, descrip, help;
1032 item_name = AREF (menu_items, i + MENU_ITEMS_ITEM_NAME);
1033 enable = AREF (menu_items, i + MENU_ITEMS_ITEM_ENABLE);
1034 descrip = AREF (menu_items, i + MENU_ITEMS_ITEM_EQUIV_KEY);
1035 help = AREF (menu_items, i + MENU_ITEMS_ITEM_HELP);
1037 if (NILP (item_name))
1039 free_menubar_widget_value_tree (first_wv);
1040 *error = "Submenu in dialog items";
1041 return Qnil;
1043 if (EQ (item_name, Qquote))
1045 /* This is the boundary between left-side elts
1046 and right-side elts. Stop incrementing right_count. */
1047 boundary_seen = 1;
1048 i++;
1049 continue;
1051 if (nb_buttons >= 9)
1053 free_menubar_widget_value_tree (first_wv);
1054 *error = "Too many dialog items";
1055 return Qnil;
1058 wv = xmalloc_widget_value ();
1059 prev_wv->next = wv;
1060 wv->name = (char *) button_names[nb_buttons];
1061 if (!NILP (descrip))
1062 wv->key = SSDATA (descrip);
1063 wv->value = SSDATA (item_name);
1064 wv->call_data = (void *) &AREF (menu_items, i);
1065 wv->enabled = !NILP (enable);
1066 wv->help = Qnil;
1067 prev_wv = wv;
1069 if (! boundary_seen)
1070 left_count++;
1072 nb_buttons++;
1073 i += MENU_ITEMS_ITEM_LENGTH;
1076 /* If the boundary was not specified,
1077 by default put half on the left and half on the right. */
1078 if (! boundary_seen)
1079 left_count = nb_buttons - nb_buttons / 2;
1081 wv = xmalloc_widget_value ();
1082 wv->name = dialog_name;
1083 wv->help = Qnil;
1085 /* Frame title: 'Q' = Question, 'I' = Information.
1086 Can also have 'E' = Error if, one day, we want
1087 a popup for errors. */
1088 if (NILP (header))
1089 dialog_name[0] = 'Q';
1090 else
1091 dialog_name[0] = 'I';
1093 /* Dialog boxes use a really stupid name encoding
1094 which specifies how many buttons to use
1095 and how many buttons are on the right. */
1096 dialog_name[1] = '0' + nb_buttons;
1097 dialog_name[2] = 'B';
1098 dialog_name[3] = 'R';
1099 /* Number of buttons to put on the right. */
1100 dialog_name[4] = '0' + nb_buttons - left_count;
1101 dialog_name[5] = 0;
1102 wv->contents = first_wv;
1103 first_wv = wv;
1106 /* Actually create the dialog. */
1107 dialog_id = widget_id_tick++;
1108 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1109 f->output_data.w32->widget, 1, 0,
1110 dialog_selection_callback, 0);
1111 lw_modify_all_widgets (dialog_id, first_wv->contents, TRUE);
1113 /* Free the widget_value objects we used to specify the contents. */
1114 free_menubar_widget_value_tree (first_wv);
1116 /* No selection has been chosen yet. */
1117 menu_item_selection = 0;
1119 /* Display the menu. */
1120 lw_pop_up_all_widgets (dialog_id);
1122 /* Process events that apply to the menu. */
1123 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1125 lw_destroy_all_widgets (dialog_id);
1127 /* Find the selected item, and its pane, to return
1128 the proper value. */
1129 if (menu_item_selection != 0)
1131 Lisp_Object prefix;
1133 prefix = Qnil;
1134 i = 0;
1135 while (i < menu_items_used)
1137 Lisp_Object entry;
1139 if (EQ (AREF (menu_items, i), Qt))
1141 prefix = AREF (menu_items, i + MENU_ITEMS_PANE_PREFIX);
1142 i += MENU_ITEMS_PANE_LENGTH;
1144 else
1146 entry = AREF (menu_items, i + MENU_ITEMS_ITEM_VALUE);
1147 if (menu_item_selection == i)
1149 if (keymaps != 0)
1151 entry = Fcons (entry, Qnil);
1152 if (!NILP (prefix))
1153 entry = Fcons (prefix, entry);
1155 return entry;
1157 i += MENU_ITEMS_ITEM_LENGTH;
1161 else
1162 /* Make "Cancel" equivalent to C-g. */
1163 Fsignal (Qquit, Qnil);
1165 return Qnil;
1167 #else /* !HAVE_DIALOGS */
1169 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1170 simple dialogs. We could handle a few more, but I'm not aware of
1171 anywhere in Emacs that uses the other specific dialog choices that
1172 MessageBox provides. */
1174 static int
1175 is_simple_dialog (Lisp_Object contents)
1177 Lisp_Object options = XCDR (contents);
1178 Lisp_Object name, yes, no, other;
1180 yes = build_string ("Yes");
1181 no = build_string ("No");
1183 if (!CONSP (options))
1184 return 0;
1186 name = XCAR (XCAR (options));
1187 if (!CONSP (options))
1188 return 0;
1190 if (!NILP (Fstring_equal (name, yes)))
1191 other = no;
1192 else if (!NILP (Fstring_equal (name, no)))
1193 other = yes;
1194 else
1195 return 0;
1197 options = XCDR (options);
1198 if (!CONSP (options))
1199 return 0;
1201 name = XCAR (XCAR (options));
1202 if (NILP (Fstring_equal (name, other)))
1203 return 0;
1205 /* Check there are no more options. */
1206 options = XCDR (options);
1207 return !(CONSP (options));
1210 static Lisp_Object
1211 simple_dialog_show (FRAME_PTR f, Lisp_Object contents, Lisp_Object header)
1213 int answer;
1214 UINT type;
1215 Lisp_Object lispy_answer = Qnil, temp = XCAR (contents);
1217 type = MB_YESNO;
1219 /* Since we only handle Yes/No dialogs, and we already checked
1220 is_simple_dialog, we don't need to worry about checking contents
1221 to see what type of dialog to use. */
1223 /* Use unicode if possible, so any language can be displayed. */
1224 if (unicode_message_box)
1226 WCHAR *text, *title;
1228 if (STRINGP (temp))
1230 char *utf8_text = SDATA (ENCODE_UTF_8 (temp));
1231 /* Be pessimistic about the number of characters needed.
1232 Remember characters outside the BMP will take more than
1233 one utf16 word, so we cannot simply use the character
1234 length of temp. */
1235 int utf8_len = strlen (utf8_text);
1236 text = alloca ((utf8_len + 1) * sizeof (WCHAR));
1237 utf8to16 (utf8_text, utf8_len, text);
1239 else
1241 text = L"";
1244 if (NILP (header))
1246 title = L"Question";
1247 type |= MB_ICONQUESTION;
1249 else
1251 title = L"Information";
1252 type |= MB_ICONINFORMATION;
1255 answer = unicode_message_box (FRAME_W32_WINDOW (f), text, title, type);
1257 else
1259 char *text, *title;
1261 /* Fall back on ANSI message box, but at least use system
1262 encoding so questions representable by the system codepage
1263 are encoded properly. */
1264 if (STRINGP (temp))
1265 text = SDATA (ENCODE_SYSTEM (temp));
1266 else
1267 text = "";
1269 if (NILP (header))
1271 title = "Question";
1272 type |= MB_ICONQUESTION;
1274 else
1276 title = "Information";
1277 type |= MB_ICONINFORMATION;
1280 answer = MessageBox (FRAME_W32_WINDOW (f), text, title, type);
1283 if (answer == IDYES)
1284 lispy_answer = build_string ("Yes");
1285 else if (answer == IDNO)
1286 lispy_answer = build_string ("No");
1287 else
1288 Fsignal (Qquit, Qnil);
1290 for (temp = XCDR (contents); CONSP (temp); temp = XCDR (temp))
1292 Lisp_Object item, name, value;
1293 item = XCAR (temp);
1294 if (CONSP (item))
1296 name = XCAR (item);
1297 value = XCDR (item);
1299 else
1301 name = item;
1302 value = Qnil;
1305 if (!NILP (Fstring_equal (name, lispy_answer)))
1307 return value;
1310 Fsignal (Qquit, Qnil);
1311 return Qnil;
1313 #endif /* !HAVE_DIALOGS */
1316 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1317 static void
1318 utf8to16 (unsigned char * src, int len, WCHAR * dest)
1320 while (len > 0)
1322 if (*src < 0x80)
1324 *dest = (WCHAR) *src;
1325 dest++; src++; len--;
1327 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1328 else if (*src < 0xC0)
1330 src++; len--;
1332 /* 2 char UTF-8 sequence. */
1333 else if (*src < 0xE0)
1335 *dest = (WCHAR) (((*src & 0x1f) << 6)
1336 | (*(src + 1) & 0x3f));
1337 src += 2; len -= 2; dest++;
1339 else if (*src < 0xF0)
1341 *dest = (WCHAR) (((*src & 0x0f) << 12)
1342 | ((*(src + 1) & 0x3f) << 6)
1343 | (*(src + 2) & 0x3f));
1344 src += 3; len -= 3; dest++;
1346 else /* Not encodable. Insert Unicode Substitution char. */
1348 *dest = (WCHAR) 0xfffd;
1349 src++; len--; dest++;
1352 *dest = 0;
1355 static int
1356 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
1358 UINT fuFlags;
1359 char *out_string, *p, *q;
1360 int return_value;
1361 size_t nlen, orig_len;
1363 if (menu_separator_name_p (wv->name))
1365 fuFlags = MF_SEPARATOR;
1366 out_string = NULL;
1368 else
1370 if (wv->enabled)
1371 fuFlags = MF_STRING;
1372 else
1373 fuFlags = MF_STRING | MF_GRAYED;
1375 if (wv->key != NULL)
1377 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
1378 strcpy (out_string, wv->name);
1379 strcat (out_string, "\t");
1380 strcat (out_string, wv->key);
1382 else
1383 out_string = (char *)wv->name;
1385 /* Quote any special characters within the menu item's text and
1386 key binding. */
1387 nlen = orig_len = strlen (out_string);
1388 if (unicode_append_menu)
1390 /* With UTF-8, & cannot be part of a multibyte character. */
1391 for (p = out_string; *p; p++)
1393 if (*p == '&')
1394 nlen++;
1397 else
1399 /* If encoded with the system codepage, use multibyte string
1400 functions in case of multibyte characters that contain '&'. */
1401 for (p = out_string; *p; p = _mbsinc (p))
1403 if (_mbsnextc (p) == '&')
1404 nlen++;
1408 if (nlen > orig_len)
1410 p = out_string;
1411 out_string = alloca (nlen + 1);
1412 q = out_string;
1413 while (*p)
1415 if (unicode_append_menu)
1417 if (*p == '&')
1418 *q++ = *p;
1419 *q++ = *p++;
1421 else
1423 if (_mbsnextc (p) == '&')
1425 _mbsncpy (q, p, 1);
1426 q = _mbsinc (q);
1428 _mbsncpy (q, p, 1);
1429 p = _mbsinc (p);
1430 q = _mbsinc (q);
1433 *q = '\0';
1436 if (item != NULL)
1437 fuFlags = MF_POPUP;
1438 else if (wv->title || wv->call_data == 0)
1440 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1441 we can't deallocate the memory otherwise. */
1442 if (get_menu_item_info)
1444 out_string = (char *) local_alloc (strlen (wv->name) + 1);
1445 strcpy (out_string, wv->name);
1446 #ifdef MENU_DEBUG
1447 DebPrint ("Menu: allocing %ld for owner-draw", out_string);
1448 #endif
1449 fuFlags = MF_OWNERDRAW | MF_DISABLED;
1451 else
1452 fuFlags = MF_DISABLED;
1455 /* Draw radio buttons and tickboxes. */
1456 else if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
1457 wv->button_type == BUTTON_TYPE_RADIO))
1458 fuFlags |= MF_CHECKED;
1459 else
1460 fuFlags |= MF_UNCHECKED;
1463 if (unicode_append_menu && out_string)
1465 /* Convert out_string from UTF-8 to UTF-16-LE. */
1466 int utf8_len = strlen (out_string);
1467 WCHAR * utf16_string;
1468 if (fuFlags & MF_OWNERDRAW)
1469 utf16_string = local_alloc ((utf8_len + 1) * sizeof (WCHAR));
1470 else
1471 utf16_string = alloca ((utf8_len + 1) * sizeof (WCHAR));
1473 utf8to16 (out_string, utf8_len, utf16_string);
1474 return_value = unicode_append_menu (menu, fuFlags,
1475 item != NULL ? (UINT) item
1476 : (UINT) wv->call_data,
1477 utf16_string);
1478 if (!return_value)
1480 /* On W9x/ME, unicode menus are not supported, though AppendMenuW
1481 apparently does exist at least in some cases and appears to be
1482 stubbed out to do nothing. out_string is UTF-8, but since
1483 our standard menus are in English and this is only going to
1484 happen the first time a menu is used, the encoding is
1485 of minor importance compared with menus not working at all. */
1486 return_value =
1487 AppendMenu (menu, fuFlags,
1488 item != NULL ? (UINT) item: (UINT) wv->call_data,
1489 out_string);
1490 /* Don't use unicode menus in future. */
1491 unicode_append_menu = NULL;
1494 if (unicode_append_menu && (fuFlags & MF_OWNERDRAW))
1495 local_free (out_string);
1497 else
1499 return_value =
1500 AppendMenu (menu,
1501 fuFlags,
1502 item != NULL ? (UINT) item : (UINT) wv->call_data,
1503 out_string );
1506 /* This must be done after the menu item is created. */
1507 if (!wv->title && wv->call_data != 0)
1509 if (set_menu_item_info)
1511 MENUITEMINFO info;
1512 memset (&info, 0, sizeof (info));
1513 info.cbSize = sizeof (info);
1514 info.fMask = MIIM_DATA;
1516 /* Set help string for menu item. Leave it as a Lisp_Object
1517 until it is ready to be displayed, since GC can happen while
1518 menus are active. */
1519 if (!NILP (wv->help))
1520 #ifdef USE_LISP_UNION_TYPE
1521 info.dwItemData = (DWORD) (wv->help).i;
1522 #else
1523 info.dwItemData = (DWORD) (wv->help);
1524 #endif
1525 if (wv->button_type == BUTTON_TYPE_RADIO)
1527 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1528 RADIO items, but is not available on NT 3.51 and earlier. */
1529 info.fMask |= MIIM_TYPE | MIIM_STATE;
1530 info.fType = MFT_RADIOCHECK | MFT_STRING;
1531 info.dwTypeData = out_string;
1532 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
1535 set_menu_item_info (menu,
1536 item != NULL ? (UINT) item : (UINT) wv->call_data,
1537 FALSE, &info);
1540 return return_value;
1543 /* Construct native Windows menu(bar) based on widget_value tree. */
1544 static int
1545 fill_in_menu (HMENU menu, widget_value *wv)
1547 for ( ; wv != NULL; wv = wv->next)
1549 if (wv->contents)
1551 HMENU sub_menu = CreatePopupMenu ();
1553 if (sub_menu == NULL)
1554 return 0;
1556 if (!fill_in_menu (sub_menu, wv->contents) ||
1557 !add_menu_item (menu, wv, sub_menu))
1559 DestroyMenu (sub_menu);
1560 return 0;
1563 else
1565 if (!add_menu_item (menu, wv, NULL))
1566 return 0;
1569 return 1;
1572 /* Display help string for currently pointed to menu item. Not
1573 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1574 available. */
1575 void
1576 w32_menu_display_help (HWND owner, HMENU menu, UINT item, UINT flags)
1578 if (get_menu_item_info)
1580 struct frame *f = x_window_to_frame (&one_w32_display_info, owner);
1581 Lisp_Object frame, help;
1583 /* No help echo on owner-draw menu items, or when the keyboard is used
1584 to navigate the menus, since tooltips are distracting if they pop
1585 up elsewhere. */
1586 if (flags & MF_OWNERDRAW || flags & MF_POPUP
1587 || !(flags & MF_MOUSESELECT))
1588 help = Qnil;
1589 else
1591 MENUITEMINFO info;
1593 memset (&info, 0, sizeof (info));
1594 info.cbSize = sizeof (info);
1595 info.fMask = MIIM_DATA;
1596 get_menu_item_info (menu, item, FALSE, &info);
1598 #ifdef USE_LISP_UNION_TYPE
1599 help = info.dwItemData ? (Lisp_Object) ((EMACS_INT) info.dwItemData)
1600 : Qnil;
1601 #else
1602 help = info.dwItemData ? (Lisp_Object) info.dwItemData : Qnil;
1603 #endif
1606 /* Store the help echo in the keyboard buffer as the X toolkit
1607 version does, rather than directly showing it. This seems to
1608 solve the GC problems that were present when we based the
1609 Windows code on the non-toolkit version. */
1610 if (f)
1612 XSETFRAME (frame, f);
1613 kbd_buffer_store_help_event (frame, help);
1615 else
1616 /* X version has a loop through frames here, which doesn't
1617 appear to do anything, unless it has some side effect. */
1618 show_help_echo (help, Qnil, Qnil, Qnil);
1622 /* Free memory used by owner-drawn strings. */
1623 static void
1624 w32_free_submenu_strings (HMENU menu)
1626 int i, num = GetMenuItemCount (menu);
1627 for (i = 0; i < num; i++)
1629 MENUITEMINFO info;
1630 memset (&info, 0, sizeof (info));
1631 info.cbSize = sizeof (info);
1632 info.fMask = MIIM_DATA | MIIM_TYPE | MIIM_SUBMENU;
1634 get_menu_item_info (menu, i, TRUE, &info);
1636 /* Owner-drawn names are held in dwItemData. */
1637 if ((info.fType & MF_OWNERDRAW) && info.dwItemData)
1639 #ifdef MENU_DEBUG
1640 DebPrint ("Menu: freeing %ld for owner-draw", info.dwItemData);
1641 #endif
1642 local_free (info.dwItemData);
1645 /* Recurse down submenus. */
1646 if (info.hSubMenu)
1647 w32_free_submenu_strings (info.hSubMenu);
1651 void
1652 w32_free_menu_strings (HWND hwnd)
1654 HMENU menu = current_popup_menu;
1656 if (get_menu_item_info)
1658 /* If there is no popup menu active, free the strings from the frame's
1659 menubar. */
1660 if (!menu)
1661 menu = GetMenu (hwnd);
1663 if (menu)
1664 w32_free_submenu_strings (menu);
1667 current_popup_menu = NULL;
1670 #endif /* HAVE_MENUS */
1672 /* The following is used by delayed window autoselection. */
1674 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p, Smenu_or_popup_active_p, 0, 0, 0,
1675 doc: /* Return t if a menu or popup dialog is active on selected frame. */)
1676 (void)
1678 #ifdef HAVE_MENUS
1679 FRAME_PTR f;
1680 f = SELECTED_FRAME ();
1681 return (f->output_data.w32->menubar_active > 0) ? Qt : Qnil;
1682 #else
1683 return Qnil;
1684 #endif /* HAVE_MENUS */
1687 void
1688 syms_of_w32menu (void)
1690 globals_of_w32menu ();
1692 current_popup_menu = NULL;
1694 DEFSYM (Qdebug_on_next_call, "debug-on-next-call");
1696 defsubr (&Smenu_or_popup_active_p);
1697 #ifdef HAVE_MENUS
1698 defsubr (&Sx_popup_dialog);
1699 #endif
1703 globals_of_w32menu is used to initialize those global variables that
1704 must always be initialized on startup even when the global variable
1705 initialized is non zero (see the function main in emacs.c).
1706 globals_of_w32menu is called from syms_of_w32menu when the global
1707 variable initialized is 0 and directly from main when initialized
1708 is non zero.
1710 void
1711 globals_of_w32menu (void)
1713 /* See if Get/SetMenuItemInfo functions are available. */
1714 HMODULE user32 = GetModuleHandle ("user32.dll");
1715 get_menu_item_info = (GetMenuItemInfoA_Proc) GetProcAddress (user32, "GetMenuItemInfoA");
1716 set_menu_item_info = (SetMenuItemInfoA_Proc) GetProcAddress (user32, "SetMenuItemInfoA");
1717 unicode_append_menu = (AppendMenuW_Proc) GetProcAddress (user32, "AppendMenuW");
1718 unicode_message_box = (MessageBoxW_Proc) GetProcAddress (user32, "MessageBoxW");