Spelling fixes.
[emacs.git] / src / xdisp.c
blob6b9270b7e80df2a75dc581681afdc57837e10727
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1218 if (CONSP (spec))
1220 while (CONSP (spec))
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1227 else if (VECTORP (spec))
1229 ptrdiff_t i;
1231 for (i = 0; i < ASIZE (spec); i++)
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1236 return Qnil;
1239 return spec;
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1261 if (XBUFFER (w->buffer) != current_buffer)
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1335 else if (IT_CHARPOS (it) != charpos)
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1342 if (STRINGP (string))
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1348 if (*s++ == '\n')
1350 newline_in_string = 1;
1351 break;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 prfoduced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1455 while (EQ ((g - 1)->object, string))
1457 --g;
1458 top_x -= g->pixel_width;
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1475 else
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1504 bidi_unshelve_cache (itdata, 0);
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1535 int c;
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1544 return c;
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1555 xassert (STRINGP (string) && nchars >= 0);
1557 if (STRING_MULTIBYTE (string))
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1562 while (nchars--)
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1573 return pos;
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1598 struct text_pos pos;
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1603 if (multibyte_p)
1605 int len;
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1619 return pos;
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1629 EMACS_INT nchars;
1631 if (multibyte_p)
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1637 for (nchars = 0; rest > 0; ++nchars)
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1643 else
1644 nchars = strlen (s);
1646 return nchars;
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1693 return height;
1695 #endif
1697 return 1;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1730 if (!noclip)
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1743 #endif
1745 *x = pix_x;
1746 *y = pix_y;
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1777 *vpos = i;
1778 *hpos = 0;
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1787 *area = TEXT_AREA;
1788 x0 = 0;
1790 else
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1802 else
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1815 x -= glyph->pixel_width;
1816 ++glyph;
1819 if (glyph == end)
1820 return NULL;
1822 if (dx)
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1838 if (w->pseudo_window_p)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1846 else
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1853 #ifdef HAVE_WINDOW_SYSTEM
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1862 XRectangle r;
1864 if (n <= 0)
1865 return 0;
1867 if (s->row->full_width_p)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1880 else
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1921 XRectangle rc, r_save = r;
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1928 x_intersect_rectangles (&r_save, &rc, &r);
1931 else
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1952 if (s->x > r.x)
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1957 r.width = min (r.width, glyph->pixel_width);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1966 r.y = max_y;
1967 r.height = height;
1969 else
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1982 if (s->row->clip)
1984 XRectangle r_save = r;
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
2000 else
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2013 if (s->for_overlaps & OVERLAPS_PRED)
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2023 i++;
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2030 if (r.y + r.height > row_y + s->row->visible_height)
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2035 else
2036 rs[i].height = 0;
2038 i++;
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2056 get_glyph_string_clip_rects (s, nr, 1);
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2084 wd += x;
2085 x = 0;
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2107 else
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2112 h += y - y0;
2113 y = y0;
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2123 * Remember which glyph the mouse is over.
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158 if (w->pseudo_window_p)
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2165 switch (part)
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2192 gr = r; gy = r->y;
2193 break;
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2207 if (g < end)
2209 if (g->type == IMAGE_GLYPH)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2216 width = g->pixel_width;
2218 else
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2228 else
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2235 break;
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2265 gr = r; gy = r->y;
2266 break;
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2277 break;
2279 default:
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2296 goto store_rect;
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2343 Lisp_Object val;
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2363 return val;
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2379 static Lisp_Object Qeval;
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2384 return safe_call1 (Qeval, sexpr);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2406 #if 0
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2411 static void
2412 check_it (struct it *it)
2414 if (it->method == GET_FROM_STRING)
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2419 else
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2437 #else /* not 0 */
2439 #define CHECK_IT(IT) (void) 0
2441 #endif /* not 0 */
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2449 static void
2450 check_window_end (struct window *w)
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2466 #else
2468 #define CHECK_WINDOW_END(W) (void) 0
2470 #endif
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2552 it->cmp_it.id = -1;
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2662 if (it->line_wrap == TRUNCATE)
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2669 else
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2703 else
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2731 it->last_visible_y = window_text_bottom_y (w);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2737 struct face *face;
2739 it->face_id = remapped_base_face_id;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2798 CHECK_IT (it);
2802 /* Initialize IT for the display of window W with window start POS. */
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2827 int new_x;
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2832 new_x = it->current_x + it->pixel_width;
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2849 if (it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2852 set_iterator_to_next (it, 1);
2853 move_it_in_display_line_to (it, -1, -1, 0);
2856 it->continuation_lines_width += it->current_x;
2858 /* If the character at POS is displayed via a display
2859 vector, move_it_to above stops at the final glyph of
2860 IT->dpvec. To make the caller redisplay that character
2861 again (a.k.a. start at POS), we need to reset the
2862 dpvec_index to the beginning of IT->dpvec. */
2863 else if (it->current.dpvec_index >= 0)
2864 it->current.dpvec_index = 0;
2866 /* We're starting a new display line, not affected by the
2867 height of the continued line, so clear the appropriate
2868 fields in the iterator structure. */
2869 it->max_ascent = it->max_descent = 0;
2870 it->max_phys_ascent = it->max_phys_descent = 0;
2872 it->current_y = first_y;
2873 it->vpos = 0;
2874 it->current_x = it->hpos = 0;
2880 /* Return 1 if POS is a position in ellipses displayed for invisible
2881 text. W is the window we display, for text property lookup. */
2883 static int
2884 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2886 Lisp_Object prop, window;
2887 int ellipses_p = 0;
2888 EMACS_INT charpos = CHARPOS (pos->pos);
2890 /* If POS specifies a position in a display vector, this might
2891 be for an ellipsis displayed for invisible text. We won't
2892 get the iterator set up for delivering that ellipsis unless
2893 we make sure that it gets aware of the invisible text. */
2894 if (pos->dpvec_index >= 0
2895 && pos->overlay_string_index < 0
2896 && CHARPOS (pos->string_pos) < 0
2897 && charpos > BEGV
2898 && (XSETWINDOW (window, w),
2899 prop = Fget_char_property (make_number (charpos),
2900 Qinvisible, window),
2901 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2903 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2904 window);
2905 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2908 return ellipses_p;
2912 /* Initialize IT for stepping through current_buffer in window W,
2913 starting at position POS that includes overlay string and display
2914 vector/ control character translation position information. Value
2915 is zero if there are overlay strings with newlines at POS. */
2917 static int
2918 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2920 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2921 int i, overlay_strings_with_newlines = 0;
2923 /* If POS specifies a position in a display vector, this might
2924 be for an ellipsis displayed for invisible text. We won't
2925 get the iterator set up for delivering that ellipsis unless
2926 we make sure that it gets aware of the invisible text. */
2927 if (in_ellipses_for_invisible_text_p (pos, w))
2929 --charpos;
2930 bytepos = 0;
2933 /* Keep in mind: the call to reseat in init_iterator skips invisible
2934 text, so we might end up at a position different from POS. This
2935 is only a problem when POS is a row start after a newline and an
2936 overlay starts there with an after-string, and the overlay has an
2937 invisible property. Since we don't skip invisible text in
2938 display_line and elsewhere immediately after consuming the
2939 newline before the row start, such a POS will not be in a string,
2940 but the call to init_iterator below will move us to the
2941 after-string. */
2942 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2944 /* This only scans the current chunk -- it should scan all chunks.
2945 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2946 to 16 in 22.1 to make this a lesser problem. */
2947 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2949 const char *s = SSDATA (it->overlay_strings[i]);
2950 const char *e = s + SBYTES (it->overlay_strings[i]);
2952 while (s < e && *s != '\n')
2953 ++s;
2955 if (s < e)
2957 overlay_strings_with_newlines = 1;
2958 break;
2962 /* If position is within an overlay string, set up IT to the right
2963 overlay string. */
2964 if (pos->overlay_string_index >= 0)
2966 int relative_index;
2968 /* If the first overlay string happens to have a `display'
2969 property for an image, the iterator will be set up for that
2970 image, and we have to undo that setup first before we can
2971 correct the overlay string index. */
2972 if (it->method == GET_FROM_IMAGE)
2973 pop_it (it);
2975 /* We already have the first chunk of overlay strings in
2976 IT->overlay_strings. Load more until the one for
2977 pos->overlay_string_index is in IT->overlay_strings. */
2978 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2980 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2981 it->current.overlay_string_index = 0;
2982 while (n--)
2984 load_overlay_strings (it, 0);
2985 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2989 it->current.overlay_string_index = pos->overlay_string_index;
2990 relative_index = (it->current.overlay_string_index
2991 % OVERLAY_STRING_CHUNK_SIZE);
2992 it->string = it->overlay_strings[relative_index];
2993 xassert (STRINGP (it->string));
2994 it->current.string_pos = pos->string_pos;
2995 it->method = GET_FROM_STRING;
2998 if (CHARPOS (pos->string_pos) >= 0)
3000 /* Recorded position is not in an overlay string, but in another
3001 string. This can only be a string from a `display' property.
3002 IT should already be filled with that string. */
3003 it->current.string_pos = pos->string_pos;
3004 xassert (STRINGP (it->string));
3007 /* Restore position in display vector translations, control
3008 character translations or ellipses. */
3009 if (pos->dpvec_index >= 0)
3011 if (it->dpvec == NULL)
3012 get_next_display_element (it);
3013 xassert (it->dpvec && it->current.dpvec_index == 0);
3014 it->current.dpvec_index = pos->dpvec_index;
3017 CHECK_IT (it);
3018 return !overlay_strings_with_newlines;
3022 /* Initialize IT for stepping through current_buffer in window W
3023 starting at ROW->start. */
3025 static void
3026 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3028 init_from_display_pos (it, w, &row->start);
3029 it->start = row->start;
3030 it->continuation_lines_width = row->continuation_lines_width;
3031 CHECK_IT (it);
3035 /* Initialize IT for stepping through current_buffer in window W
3036 starting in the line following ROW, i.e. starting at ROW->end.
3037 Value is zero if there are overlay strings with newlines at ROW's
3038 end position. */
3040 static int
3041 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3043 int success = 0;
3045 if (init_from_display_pos (it, w, &row->end))
3047 if (row->continued_p)
3048 it->continuation_lines_width
3049 = row->continuation_lines_width + row->pixel_width;
3050 CHECK_IT (it);
3051 success = 1;
3054 return success;
3060 /***********************************************************************
3061 Text properties
3062 ***********************************************************************/
3064 /* Called when IT reaches IT->stop_charpos. Handle text property and
3065 overlay changes. Set IT->stop_charpos to the next position where
3066 to stop. */
3068 static void
3069 handle_stop (struct it *it)
3071 enum prop_handled handled;
3072 int handle_overlay_change_p;
3073 struct props *p;
3075 it->dpvec = NULL;
3076 it->current.dpvec_index = -1;
3077 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3078 it->ignore_overlay_strings_at_pos_p = 0;
3079 it->ellipsis_p = 0;
3081 /* Use face of preceding text for ellipsis (if invisible) */
3082 if (it->selective_display_ellipsis_p)
3083 it->saved_face_id = it->face_id;
3087 handled = HANDLED_NORMALLY;
3089 /* Call text property handlers. */
3090 for (p = it_props; p->handler; ++p)
3092 handled = p->handler (it);
3094 if (handled == HANDLED_RECOMPUTE_PROPS)
3095 break;
3096 else if (handled == HANDLED_RETURN)
3098 /* We still want to show before and after strings from
3099 overlays even if the actual buffer text is replaced. */
3100 if (!handle_overlay_change_p
3101 || it->sp > 1
3102 || !get_overlay_strings_1 (it, 0, 0))
3104 if (it->ellipsis_p)
3105 setup_for_ellipsis (it, 0);
3106 /* When handling a display spec, we might load an
3107 empty string. In that case, discard it here. We
3108 used to discard it in handle_single_display_spec,
3109 but that causes get_overlay_strings_1, above, to
3110 ignore overlay strings that we must check. */
3111 if (STRINGP (it->string) && !SCHARS (it->string))
3112 pop_it (it);
3113 return;
3115 else if (STRINGP (it->string) && !SCHARS (it->string))
3116 pop_it (it);
3117 else
3119 it->ignore_overlay_strings_at_pos_p = 1;
3120 it->string_from_display_prop_p = 0;
3121 it->from_disp_prop_p = 0;
3122 handle_overlay_change_p = 0;
3124 handled = HANDLED_RECOMPUTE_PROPS;
3125 break;
3127 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3128 handle_overlay_change_p = 0;
3131 if (handled != HANDLED_RECOMPUTE_PROPS)
3133 /* Don't check for overlay strings below when set to deliver
3134 characters from a display vector. */
3135 if (it->method == GET_FROM_DISPLAY_VECTOR)
3136 handle_overlay_change_p = 0;
3138 /* Handle overlay changes.
3139 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3140 if it finds overlays. */
3141 if (handle_overlay_change_p)
3142 handled = handle_overlay_change (it);
3145 if (it->ellipsis_p)
3147 setup_for_ellipsis (it, 0);
3148 break;
3151 while (handled == HANDLED_RECOMPUTE_PROPS);
3153 /* Determine where to stop next. */
3154 if (handled == HANDLED_NORMALLY)
3155 compute_stop_pos (it);
3159 /* Compute IT->stop_charpos from text property and overlay change
3160 information for IT's current position. */
3162 static void
3163 compute_stop_pos (struct it *it)
3165 register INTERVAL iv, next_iv;
3166 Lisp_Object object, limit, position;
3167 EMACS_INT charpos, bytepos;
3169 /* If nowhere else, stop at the end. */
3170 it->stop_charpos = it->end_charpos;
3172 if (STRINGP (it->string))
3174 /* Strings are usually short, so don't limit the search for
3175 properties. */
3176 object = it->string;
3177 limit = Qnil;
3178 charpos = IT_STRING_CHARPOS (*it);
3179 bytepos = IT_STRING_BYTEPOS (*it);
3181 else
3183 EMACS_INT pos;
3185 /* If next overlay change is in front of the current stop pos
3186 (which is IT->end_charpos), stop there. Note: value of
3187 next_overlay_change is point-max if no overlay change
3188 follows. */
3189 charpos = IT_CHARPOS (*it);
3190 bytepos = IT_BYTEPOS (*it);
3191 pos = next_overlay_change (charpos);
3192 if (pos < it->stop_charpos)
3193 it->stop_charpos = pos;
3195 /* If showing the region, we have to stop at the region
3196 start or end because the face might change there. */
3197 if (it->region_beg_charpos > 0)
3199 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3200 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3201 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3202 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3205 /* Set up variables for computing the stop position from text
3206 property changes. */
3207 XSETBUFFER (object, current_buffer);
3208 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3211 /* Get the interval containing IT's position. Value is a null
3212 interval if there isn't such an interval. */
3213 position = make_number (charpos);
3214 iv = validate_interval_range (object, &position, &position, 0);
3215 if (!NULL_INTERVAL_P (iv))
3217 Lisp_Object values_here[LAST_PROP_IDX];
3218 struct props *p;
3220 /* Get properties here. */
3221 for (p = it_props; p->handler; ++p)
3222 values_here[p->idx] = textget (iv->plist, *p->name);
3224 /* Look for an interval following iv that has different
3225 properties. */
3226 for (next_iv = next_interval (iv);
3227 (!NULL_INTERVAL_P (next_iv)
3228 && (NILP (limit)
3229 || XFASTINT (limit) > next_iv->position));
3230 next_iv = next_interval (next_iv))
3232 for (p = it_props; p->handler; ++p)
3234 Lisp_Object new_value;
3236 new_value = textget (next_iv->plist, *p->name);
3237 if (!EQ (values_here[p->idx], new_value))
3238 break;
3241 if (p->handler)
3242 break;
3245 if (!NULL_INTERVAL_P (next_iv))
3247 if (INTEGERP (limit)
3248 && next_iv->position >= XFASTINT (limit))
3249 /* No text property change up to limit. */
3250 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3251 else
3252 /* Text properties change in next_iv. */
3253 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3257 if (it->cmp_it.id < 0)
3259 EMACS_INT stoppos = it->end_charpos;
3261 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3262 stoppos = -1;
3263 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3264 stoppos, it->string);
3267 xassert (STRINGP (it->string)
3268 || (it->stop_charpos >= BEGV
3269 && it->stop_charpos >= IT_CHARPOS (*it)));
3273 /* Return the position of the next overlay change after POS in
3274 current_buffer. Value is point-max if no overlay change
3275 follows. This is like `next-overlay-change' but doesn't use
3276 xmalloc. */
3278 static EMACS_INT
3279 next_overlay_change (EMACS_INT pos)
3281 ptrdiff_t i, noverlays;
3282 EMACS_INT endpos;
3283 Lisp_Object *overlays;
3285 /* Get all overlays at the given position. */
3286 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3288 /* If any of these overlays ends before endpos,
3289 use its ending point instead. */
3290 for (i = 0; i < noverlays; ++i)
3292 Lisp_Object oend;
3293 EMACS_INT oendpos;
3295 oend = OVERLAY_END (overlays[i]);
3296 oendpos = OVERLAY_POSITION (oend);
3297 endpos = min (endpos, oendpos);
3300 return endpos;
3303 /* How many characters forward to search for a display property or
3304 display string. Searching too far forward makes the bidi display
3305 sluggish, especially in small windows. */
3306 #define MAX_DISP_SCAN 250
3308 /* Return the character position of a display string at or after
3309 position specified by POSITION. If no display string exists at or
3310 after POSITION, return ZV. A display string is either an overlay
3311 with `display' property whose value is a string, or a `display'
3312 text property whose value is a string. STRING is data about the
3313 string to iterate; if STRING->lstring is nil, we are iterating a
3314 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3315 on a GUI frame. DISP_PROP is set to zero if we searched
3316 MAX_DISP_SCAN characters forward without finding any display
3317 strings, non-zero otherwise. It is set to 2 if the display string
3318 uses any kind of `(space ...)' spec that will produce a stretch of
3319 white space in the text area. */
3320 EMACS_INT
3321 compute_display_string_pos (struct text_pos *position,
3322 struct bidi_string_data *string,
3323 int frame_window_p, int *disp_prop)
3325 /* OBJECT = nil means current buffer. */
3326 Lisp_Object object =
3327 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3328 Lisp_Object pos, spec, limpos;
3329 int string_p = (string && (STRINGP (string->lstring) || string->s));
3330 EMACS_INT eob = string_p ? string->schars : ZV;
3331 EMACS_INT begb = string_p ? 0 : BEGV;
3332 EMACS_INT bufpos, charpos = CHARPOS (*position);
3333 EMACS_INT lim =
3334 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3335 struct text_pos tpos;
3336 int rv = 0;
3338 *disp_prop = 1;
3340 if (charpos >= eob
3341 /* We don't support display properties whose values are strings
3342 that have display string properties. */
3343 || string->from_disp_str
3344 /* C strings cannot have display properties. */
3345 || (string->s && !STRINGP (object)))
3347 *disp_prop = 0;
3348 return eob;
3351 /* If the character at CHARPOS is where the display string begins,
3352 return CHARPOS. */
3353 pos = make_number (charpos);
3354 if (STRINGP (object))
3355 bufpos = string->bufpos;
3356 else
3357 bufpos = charpos;
3358 tpos = *position;
3359 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3360 && (charpos <= begb
3361 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3362 object),
3363 spec))
3364 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3365 frame_window_p)))
3367 if (rv == 2)
3368 *disp_prop = 2;
3369 return charpos;
3372 /* Look forward for the first character with a `display' property
3373 that will replace the underlying text when displayed. */
3374 limpos = make_number (lim);
3375 do {
3376 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3377 CHARPOS (tpos) = XFASTINT (pos);
3378 if (CHARPOS (tpos) >= lim)
3380 *disp_prop = 0;
3381 break;
3383 if (STRINGP (object))
3384 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3385 else
3386 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3387 spec = Fget_char_property (pos, Qdisplay, object);
3388 if (!STRINGP (object))
3389 bufpos = CHARPOS (tpos);
3390 } while (NILP (spec)
3391 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3392 bufpos, frame_window_p)));
3393 if (rv == 2)
3394 *disp_prop = 2;
3396 return CHARPOS (tpos);
3399 /* Return the character position of the end of the display string that
3400 started at CHARPOS. If there's no display string at CHARPOS,
3401 return -1. A display string is either an overlay with `display'
3402 property whose value is a string or a `display' text property whose
3403 value is a string. */
3404 EMACS_INT
3405 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3407 /* OBJECT = nil means current buffer. */
3408 Lisp_Object object =
3409 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3410 Lisp_Object pos = make_number (charpos);
3411 EMACS_INT eob =
3412 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3414 if (charpos >= eob || (string->s && !STRINGP (object)))
3415 return eob;
3417 /* It could happen that the display property or overlay was removed
3418 since we found it in compute_display_string_pos above. One way
3419 this can happen is if JIT font-lock was called (through
3420 handle_fontified_prop), and jit-lock-functions remove text
3421 properties or overlays from the portion of buffer that includes
3422 CHARPOS. Muse mode is known to do that, for example. In this
3423 case, we return -1 to the caller, to signal that no display
3424 string is actually present at CHARPOS. See bidi_fetch_char for
3425 how this is handled.
3427 An alternative would be to never look for display properties past
3428 it->stop_charpos. But neither compute_display_string_pos nor
3429 bidi_fetch_char that calls it know or care where the next
3430 stop_charpos is. */
3431 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3432 return -1;
3434 /* Look forward for the first character where the `display' property
3435 changes. */
3436 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3438 return XFASTINT (pos);
3443 /***********************************************************************
3444 Fontification
3445 ***********************************************************************/
3447 /* Handle changes in the `fontified' property of the current buffer by
3448 calling hook functions from Qfontification_functions to fontify
3449 regions of text. */
3451 static enum prop_handled
3452 handle_fontified_prop (struct it *it)
3454 Lisp_Object prop, pos;
3455 enum prop_handled handled = HANDLED_NORMALLY;
3457 if (!NILP (Vmemory_full))
3458 return handled;
3460 /* Get the value of the `fontified' property at IT's current buffer
3461 position. (The `fontified' property doesn't have a special
3462 meaning in strings.) If the value is nil, call functions from
3463 Qfontification_functions. */
3464 if (!STRINGP (it->string)
3465 && it->s == NULL
3466 && !NILP (Vfontification_functions)
3467 && !NILP (Vrun_hooks)
3468 && (pos = make_number (IT_CHARPOS (*it)),
3469 prop = Fget_char_property (pos, Qfontified, Qnil),
3470 /* Ignore the special cased nil value always present at EOB since
3471 no amount of fontifying will be able to change it. */
3472 NILP (prop) && IT_CHARPOS (*it) < Z))
3474 int count = SPECPDL_INDEX ();
3475 Lisp_Object val;
3476 struct buffer *obuf = current_buffer;
3477 int begv = BEGV, zv = ZV;
3478 int old_clip_changed = current_buffer->clip_changed;
3480 val = Vfontification_functions;
3481 specbind (Qfontification_functions, Qnil);
3483 xassert (it->end_charpos == ZV);
3485 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3486 safe_call1 (val, pos);
3487 else
3489 Lisp_Object fns, fn;
3490 struct gcpro gcpro1, gcpro2;
3492 fns = Qnil;
3493 GCPRO2 (val, fns);
3495 for (; CONSP (val); val = XCDR (val))
3497 fn = XCAR (val);
3499 if (EQ (fn, Qt))
3501 /* A value of t indicates this hook has a local
3502 binding; it means to run the global binding too.
3503 In a global value, t should not occur. If it
3504 does, we must ignore it to avoid an endless
3505 loop. */
3506 for (fns = Fdefault_value (Qfontification_functions);
3507 CONSP (fns);
3508 fns = XCDR (fns))
3510 fn = XCAR (fns);
3511 if (!EQ (fn, Qt))
3512 safe_call1 (fn, pos);
3515 else
3516 safe_call1 (fn, pos);
3519 UNGCPRO;
3522 unbind_to (count, Qnil);
3524 /* Fontification functions routinely call `save-restriction'.
3525 Normally, this tags clip_changed, which can confuse redisplay
3526 (see discussion in Bug#6671). Since we don't perform any
3527 special handling of fontification changes in the case where
3528 `save-restriction' isn't called, there's no point doing so in
3529 this case either. So, if the buffer's restrictions are
3530 actually left unchanged, reset clip_changed. */
3531 if (obuf == current_buffer)
3533 if (begv == BEGV && zv == ZV)
3534 current_buffer->clip_changed = old_clip_changed;
3536 /* There isn't much we can reasonably do to protect against
3537 misbehaving fontification, but here's a fig leaf. */
3538 else if (!NILP (BVAR (obuf, name)))
3539 set_buffer_internal_1 (obuf);
3541 /* The fontification code may have added/removed text.
3542 It could do even a lot worse, but let's at least protect against
3543 the most obvious case where only the text past `pos' gets changed',
3544 as is/was done in grep.el where some escapes sequences are turned
3545 into face properties (bug#7876). */
3546 it->end_charpos = ZV;
3548 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3549 something. This avoids an endless loop if they failed to
3550 fontify the text for which reason ever. */
3551 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3552 handled = HANDLED_RECOMPUTE_PROPS;
3555 return handled;
3560 /***********************************************************************
3561 Faces
3562 ***********************************************************************/
3564 /* Set up iterator IT from face properties at its current position.
3565 Called from handle_stop. */
3567 static enum prop_handled
3568 handle_face_prop (struct it *it)
3570 int new_face_id;
3571 EMACS_INT next_stop;
3573 if (!STRINGP (it->string))
3575 new_face_id
3576 = face_at_buffer_position (it->w,
3577 IT_CHARPOS (*it),
3578 it->region_beg_charpos,
3579 it->region_end_charpos,
3580 &next_stop,
3581 (IT_CHARPOS (*it)
3582 + TEXT_PROP_DISTANCE_LIMIT),
3583 0, it->base_face_id);
3585 /* Is this a start of a run of characters with box face?
3586 Caveat: this can be called for a freshly initialized
3587 iterator; face_id is -1 in this case. We know that the new
3588 face will not change until limit, i.e. if the new face has a
3589 box, all characters up to limit will have one. But, as
3590 usual, we don't know whether limit is really the end. */
3591 if (new_face_id != it->face_id)
3593 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3595 /* If new face has a box but old face has not, this is
3596 the start of a run of characters with box, i.e. it has
3597 a shadow on the left side. The value of face_id of the
3598 iterator will be -1 if this is the initial call that gets
3599 the face. In this case, we have to look in front of IT's
3600 position and see whether there is a face != new_face_id. */
3601 it->start_of_box_run_p
3602 = (new_face->box != FACE_NO_BOX
3603 && (it->face_id >= 0
3604 || IT_CHARPOS (*it) == BEG
3605 || new_face_id != face_before_it_pos (it)));
3606 it->face_box_p = new_face->box != FACE_NO_BOX;
3609 else
3611 int base_face_id;
3612 EMACS_INT bufpos;
3613 int i;
3614 Lisp_Object from_overlay
3615 = (it->current.overlay_string_index >= 0
3616 ? it->string_overlays[it->current.overlay_string_index]
3617 : Qnil);
3619 /* See if we got to this string directly or indirectly from
3620 an overlay property. That includes the before-string or
3621 after-string of an overlay, strings in display properties
3622 provided by an overlay, their text properties, etc.
3624 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3625 if (! NILP (from_overlay))
3626 for (i = it->sp - 1; i >= 0; i--)
3628 if (it->stack[i].current.overlay_string_index >= 0)
3629 from_overlay
3630 = it->string_overlays[it->stack[i].current.overlay_string_index];
3631 else if (! NILP (it->stack[i].from_overlay))
3632 from_overlay = it->stack[i].from_overlay;
3634 if (!NILP (from_overlay))
3635 break;
3638 if (! NILP (from_overlay))
3640 bufpos = IT_CHARPOS (*it);
3641 /* For a string from an overlay, the base face depends
3642 only on text properties and ignores overlays. */
3643 base_face_id
3644 = face_for_overlay_string (it->w,
3645 IT_CHARPOS (*it),
3646 it->region_beg_charpos,
3647 it->region_end_charpos,
3648 &next_stop,
3649 (IT_CHARPOS (*it)
3650 + TEXT_PROP_DISTANCE_LIMIT),
3652 from_overlay);
3654 else
3656 bufpos = 0;
3658 /* For strings from a `display' property, use the face at
3659 IT's current buffer position as the base face to merge
3660 with, so that overlay strings appear in the same face as
3661 surrounding text, unless they specify their own
3662 faces. */
3663 base_face_id = underlying_face_id (it);
3666 new_face_id = face_at_string_position (it->w,
3667 it->string,
3668 IT_STRING_CHARPOS (*it),
3669 bufpos,
3670 it->region_beg_charpos,
3671 it->region_end_charpos,
3672 &next_stop,
3673 base_face_id, 0);
3675 /* Is this a start of a run of characters with box? Caveat:
3676 this can be called for a freshly allocated iterator; face_id
3677 is -1 is this case. We know that the new face will not
3678 change until the next check pos, i.e. if the new face has a
3679 box, all characters up to that position will have a
3680 box. But, as usual, we don't know whether that position
3681 is really the end. */
3682 if (new_face_id != it->face_id)
3684 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3685 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3687 /* If new face has a box but old face hasn't, this is the
3688 start of a run of characters with box, i.e. it has a
3689 shadow on the left side. */
3690 it->start_of_box_run_p
3691 = new_face->box && (old_face == NULL || !old_face->box);
3692 it->face_box_p = new_face->box != FACE_NO_BOX;
3696 it->face_id = new_face_id;
3697 return HANDLED_NORMALLY;
3701 /* Return the ID of the face ``underlying'' IT's current position,
3702 which is in a string. If the iterator is associated with a
3703 buffer, return the face at IT's current buffer position.
3704 Otherwise, use the iterator's base_face_id. */
3706 static int
3707 underlying_face_id (struct it *it)
3709 int face_id = it->base_face_id, i;
3711 xassert (STRINGP (it->string));
3713 for (i = it->sp - 1; i >= 0; --i)
3714 if (NILP (it->stack[i].string))
3715 face_id = it->stack[i].face_id;
3717 return face_id;
3721 /* Compute the face one character before or after the current position
3722 of IT, in the visual order. BEFORE_P non-zero means get the face
3723 in front (to the left in L2R paragraphs, to the right in R2L
3724 paragraphs) of IT's screen position. Value is the ID of the face. */
3726 static int
3727 face_before_or_after_it_pos (struct it *it, int before_p)
3729 int face_id, limit;
3730 EMACS_INT next_check_charpos;
3731 struct it it_copy;
3732 void *it_copy_data = NULL;
3734 xassert (it->s == NULL);
3736 if (STRINGP (it->string))
3738 EMACS_INT bufpos, charpos;
3739 int base_face_id;
3741 /* No face change past the end of the string (for the case
3742 we are padding with spaces). No face change before the
3743 string start. */
3744 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3745 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3746 return it->face_id;
3748 if (!it->bidi_p)
3750 /* Set charpos to the position before or after IT's current
3751 position, in the logical order, which in the non-bidi
3752 case is the same as the visual order. */
3753 if (before_p)
3754 charpos = IT_STRING_CHARPOS (*it) - 1;
3755 else if (it->what == IT_COMPOSITION)
3756 /* For composition, we must check the character after the
3757 composition. */
3758 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3759 else
3760 charpos = IT_STRING_CHARPOS (*it) + 1;
3762 else
3764 if (before_p)
3766 /* With bidi iteration, the character before the current
3767 in the visual order cannot be found by simple
3768 iteration, because "reverse" reordering is not
3769 supported. Instead, we need to use the move_it_*
3770 family of functions. */
3771 /* Ignore face changes before the first visible
3772 character on this display line. */
3773 if (it->current_x <= it->first_visible_x)
3774 return it->face_id;
3775 SAVE_IT (it_copy, *it, it_copy_data);
3776 /* Implementation note: Since move_it_in_display_line
3777 works in the iterator geometry, and thinks the first
3778 character is always the leftmost, even in R2L lines,
3779 we don't need to distinguish between the R2L and L2R
3780 cases here. */
3781 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3782 it_copy.current_x - 1, MOVE_TO_X);
3783 charpos = IT_STRING_CHARPOS (it_copy);
3784 RESTORE_IT (it, it, it_copy_data);
3786 else
3788 /* Set charpos to the string position of the character
3789 that comes after IT's current position in the visual
3790 order. */
3791 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3793 it_copy = *it;
3794 while (n--)
3795 bidi_move_to_visually_next (&it_copy.bidi_it);
3797 charpos = it_copy.bidi_it.charpos;
3800 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3802 if (it->current.overlay_string_index >= 0)
3803 bufpos = IT_CHARPOS (*it);
3804 else
3805 bufpos = 0;
3807 base_face_id = underlying_face_id (it);
3809 /* Get the face for ASCII, or unibyte. */
3810 face_id = face_at_string_position (it->w,
3811 it->string,
3812 charpos,
3813 bufpos,
3814 it->region_beg_charpos,
3815 it->region_end_charpos,
3816 &next_check_charpos,
3817 base_face_id, 0);
3819 /* Correct the face for charsets different from ASCII. Do it
3820 for the multibyte case only. The face returned above is
3821 suitable for unibyte text if IT->string is unibyte. */
3822 if (STRING_MULTIBYTE (it->string))
3824 struct text_pos pos1 = string_pos (charpos, it->string);
3825 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3826 int c, len;
3827 struct face *face = FACE_FROM_ID (it->f, face_id);
3829 c = string_char_and_length (p, &len);
3830 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3833 else
3835 struct text_pos pos;
3837 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3838 || (IT_CHARPOS (*it) <= BEGV && before_p))
3839 return it->face_id;
3841 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3842 pos = it->current.pos;
3844 if (!it->bidi_p)
3846 if (before_p)
3847 DEC_TEXT_POS (pos, it->multibyte_p);
3848 else
3850 if (it->what == IT_COMPOSITION)
3852 /* For composition, we must check the position after
3853 the composition. */
3854 pos.charpos += it->cmp_it.nchars;
3855 pos.bytepos += it->len;
3857 else
3858 INC_TEXT_POS (pos, it->multibyte_p);
3861 else
3863 if (before_p)
3865 /* With bidi iteration, the character before the current
3866 in the visual order cannot be found by simple
3867 iteration, because "reverse" reordering is not
3868 supported. Instead, we need to use the move_it_*
3869 family of functions. */
3870 /* Ignore face changes before the first visible
3871 character on this display line. */
3872 if (it->current_x <= it->first_visible_x)
3873 return it->face_id;
3874 SAVE_IT (it_copy, *it, it_copy_data);
3875 /* Implementation note: Since move_it_in_display_line
3876 works in the iterator geometry, and thinks the first
3877 character is always the leftmost, even in R2L lines,
3878 we don't need to distinguish between the R2L and L2R
3879 cases here. */
3880 move_it_in_display_line (&it_copy, ZV,
3881 it_copy.current_x - 1, MOVE_TO_X);
3882 pos = it_copy.current.pos;
3883 RESTORE_IT (it, it, it_copy_data);
3885 else
3887 /* Set charpos to the buffer position of the character
3888 that comes after IT's current position in the visual
3889 order. */
3890 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3892 it_copy = *it;
3893 while (n--)
3894 bidi_move_to_visually_next (&it_copy.bidi_it);
3896 SET_TEXT_POS (pos,
3897 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3900 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3902 /* Determine face for CHARSET_ASCII, or unibyte. */
3903 face_id = face_at_buffer_position (it->w,
3904 CHARPOS (pos),
3905 it->region_beg_charpos,
3906 it->region_end_charpos,
3907 &next_check_charpos,
3908 limit, 0, -1);
3910 /* Correct the face for charsets different from ASCII. Do it
3911 for the multibyte case only. The face returned above is
3912 suitable for unibyte text if current_buffer is unibyte. */
3913 if (it->multibyte_p)
3915 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3916 struct face *face = FACE_FROM_ID (it->f, face_id);
3917 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3921 return face_id;
3926 /***********************************************************************
3927 Invisible text
3928 ***********************************************************************/
3930 /* Set up iterator IT from invisible properties at its current
3931 position. Called from handle_stop. */
3933 static enum prop_handled
3934 handle_invisible_prop (struct it *it)
3936 enum prop_handled handled = HANDLED_NORMALLY;
3938 if (STRINGP (it->string))
3940 Lisp_Object prop, end_charpos, limit, charpos;
3942 /* Get the value of the invisible text property at the
3943 current position. Value will be nil if there is no such
3944 property. */
3945 charpos = make_number (IT_STRING_CHARPOS (*it));
3946 prop = Fget_text_property (charpos, Qinvisible, it->string);
3948 if (!NILP (prop)
3949 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3951 EMACS_INT endpos;
3953 handled = HANDLED_RECOMPUTE_PROPS;
3955 /* Get the position at which the next change of the
3956 invisible text property can be found in IT->string.
3957 Value will be nil if the property value is the same for
3958 all the rest of IT->string. */
3959 XSETINT (limit, SCHARS (it->string));
3960 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3961 it->string, limit);
3963 /* Text at current position is invisible. The next
3964 change in the property is at position end_charpos.
3965 Move IT's current position to that position. */
3966 if (INTEGERP (end_charpos)
3967 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3969 struct text_pos old;
3970 EMACS_INT oldpos;
3972 old = it->current.string_pos;
3973 oldpos = CHARPOS (old);
3974 if (it->bidi_p)
3976 if (it->bidi_it.first_elt
3977 && it->bidi_it.charpos < SCHARS (it->string))
3978 bidi_paragraph_init (it->paragraph_embedding,
3979 &it->bidi_it, 1);
3980 /* Bidi-iterate out of the invisible text. */
3983 bidi_move_to_visually_next (&it->bidi_it);
3985 while (oldpos <= it->bidi_it.charpos
3986 && it->bidi_it.charpos < endpos);
3988 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3989 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3990 if (IT_CHARPOS (*it) >= endpos)
3991 it->prev_stop = endpos;
3993 else
3995 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3996 compute_string_pos (&it->current.string_pos, old, it->string);
3999 else
4001 /* The rest of the string is invisible. If this is an
4002 overlay string, proceed with the next overlay string
4003 or whatever comes and return a character from there. */
4004 if (it->current.overlay_string_index >= 0)
4006 next_overlay_string (it);
4007 /* Don't check for overlay strings when we just
4008 finished processing them. */
4009 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4011 else
4013 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4014 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4019 else
4021 int invis_p;
4022 EMACS_INT newpos, next_stop, start_charpos, tem;
4023 Lisp_Object pos, prop, overlay;
4025 /* First of all, is there invisible text at this position? */
4026 tem = start_charpos = IT_CHARPOS (*it);
4027 pos = make_number (tem);
4028 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4029 &overlay);
4030 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4032 /* If we are on invisible text, skip over it. */
4033 if (invis_p && start_charpos < it->end_charpos)
4035 /* Record whether we have to display an ellipsis for the
4036 invisible text. */
4037 int display_ellipsis_p = invis_p == 2;
4039 handled = HANDLED_RECOMPUTE_PROPS;
4041 /* Loop skipping over invisible text. The loop is left at
4042 ZV or with IT on the first char being visible again. */
4045 /* Try to skip some invisible text. Return value is the
4046 position reached which can be equal to where we start
4047 if there is nothing invisible there. This skips both
4048 over invisible text properties and overlays with
4049 invisible property. */
4050 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4052 /* If we skipped nothing at all we weren't at invisible
4053 text in the first place. If everything to the end of
4054 the buffer was skipped, end the loop. */
4055 if (newpos == tem || newpos >= ZV)
4056 invis_p = 0;
4057 else
4059 /* We skipped some characters but not necessarily
4060 all there are. Check if we ended up on visible
4061 text. Fget_char_property returns the property of
4062 the char before the given position, i.e. if we
4063 get invis_p = 0, this means that the char at
4064 newpos is visible. */
4065 pos = make_number (newpos);
4066 prop = Fget_char_property (pos, Qinvisible, it->window);
4067 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4070 /* If we ended up on invisible text, proceed to
4071 skip starting with next_stop. */
4072 if (invis_p)
4073 tem = next_stop;
4075 /* If there are adjacent invisible texts, don't lose the
4076 second one's ellipsis. */
4077 if (invis_p == 2)
4078 display_ellipsis_p = 1;
4080 while (invis_p);
4082 /* The position newpos is now either ZV or on visible text. */
4083 if (it->bidi_p && newpos < ZV)
4085 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4087 if (FETCH_BYTE (bpos) == '\n'
4088 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4090 /* If the invisible text ends on a newline or the
4091 character after a newline, we can avoid the
4092 costly, character by character, bidi iteration to
4093 newpos, and instead simply reseat the iterator
4094 there. That's because all bidi reordering
4095 information is tossed at the newline. This is a
4096 big win for modes that hide complete lines, like
4097 Outline, Org, etc. (Implementation note: the
4098 call to reseat_1 is necessary, because it signals
4099 to the bidi iterator that it needs to reinit its
4100 internal information when the next element for
4101 display is requested. */
4102 struct text_pos tpos;
4104 SET_TEXT_POS (tpos, newpos, bpos);
4105 reseat_1 (it, tpos, 0);
4107 else /* Must use the slow method. */
4109 /* With bidi iteration, the region of invisible text
4110 could start and/or end in the middle of a
4111 non-base embedding level. Therefore, we need to
4112 skip invisible text using the bidi iterator,
4113 starting at IT's current position, until we find
4114 ourselves outside the invisible text. Skipping
4115 invisible text _after_ bidi iteration avoids
4116 affecting the visual order of the displayed text
4117 when invisible properties are added or
4118 removed. */
4119 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4121 /* If we were `reseat'ed to a new paragraph,
4122 determine the paragraph base direction. We
4123 need to do it now because
4124 next_element_from_buffer may not have a
4125 chance to do it, if we are going to skip any
4126 text at the beginning, which resets the
4127 FIRST_ELT flag. */
4128 bidi_paragraph_init (it->paragraph_embedding,
4129 &it->bidi_it, 1);
4133 bidi_move_to_visually_next (&it->bidi_it);
4135 while (it->stop_charpos <= it->bidi_it.charpos
4136 && it->bidi_it.charpos < newpos);
4137 IT_CHARPOS (*it) = it->bidi_it.charpos;
4138 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4139 /* If we overstepped NEWPOS, record its position in
4140 the iterator, so that we skip invisible text if
4141 later the bidi iteration lands us in the
4142 invisible region again. */
4143 if (IT_CHARPOS (*it) >= newpos)
4144 it->prev_stop = newpos;
4147 else
4149 IT_CHARPOS (*it) = newpos;
4150 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4153 /* If there are before-strings at the start of invisible
4154 text, and the text is invisible because of a text
4155 property, arrange to show before-strings because 20.x did
4156 it that way. (If the text is invisible because of an
4157 overlay property instead of a text property, this is
4158 already handled in the overlay code.) */
4159 if (NILP (overlay)
4160 && get_overlay_strings (it, it->stop_charpos))
4162 handled = HANDLED_RECOMPUTE_PROPS;
4163 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4165 else if (display_ellipsis_p)
4167 /* Make sure that the glyphs of the ellipsis will get
4168 correct `charpos' values. If we would not update
4169 it->position here, the glyphs would belong to the
4170 last visible character _before_ the invisible
4171 text, which confuses `set_cursor_from_row'.
4173 We use the last invisible position instead of the
4174 first because this way the cursor is always drawn on
4175 the first "." of the ellipsis, whenever PT is inside
4176 the invisible text. Otherwise the cursor would be
4177 placed _after_ the ellipsis when the point is after the
4178 first invisible character. */
4179 if (!STRINGP (it->object))
4181 it->position.charpos = newpos - 1;
4182 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4184 it->ellipsis_p = 1;
4185 /* Let the ellipsis display before
4186 considering any properties of the following char.
4187 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4188 handled = HANDLED_RETURN;
4193 return handled;
4197 /* Make iterator IT return `...' next.
4198 Replaces LEN characters from buffer. */
4200 static void
4201 setup_for_ellipsis (struct it *it, int len)
4203 /* Use the display table definition for `...'. Invalid glyphs
4204 will be handled by the method returning elements from dpvec. */
4205 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4207 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4208 it->dpvec = v->contents;
4209 it->dpend = v->contents + v->header.size;
4211 else
4213 /* Default `...'. */
4214 it->dpvec = default_invis_vector;
4215 it->dpend = default_invis_vector + 3;
4218 it->dpvec_char_len = len;
4219 it->current.dpvec_index = 0;
4220 it->dpvec_face_id = -1;
4222 /* Remember the current face id in case glyphs specify faces.
4223 IT's face is restored in set_iterator_to_next.
4224 saved_face_id was set to preceding char's face in handle_stop. */
4225 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4226 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4228 it->method = GET_FROM_DISPLAY_VECTOR;
4229 it->ellipsis_p = 1;
4234 /***********************************************************************
4235 'display' property
4236 ***********************************************************************/
4238 /* Set up iterator IT from `display' property at its current position.
4239 Called from handle_stop.
4240 We return HANDLED_RETURN if some part of the display property
4241 overrides the display of the buffer text itself.
4242 Otherwise we return HANDLED_NORMALLY. */
4244 static enum prop_handled
4245 handle_display_prop (struct it *it)
4247 Lisp_Object propval, object, overlay;
4248 struct text_pos *position;
4249 EMACS_INT bufpos;
4250 /* Nonzero if some property replaces the display of the text itself. */
4251 int display_replaced_p = 0;
4253 if (STRINGP (it->string))
4255 object = it->string;
4256 position = &it->current.string_pos;
4257 bufpos = CHARPOS (it->current.pos);
4259 else
4261 XSETWINDOW (object, it->w);
4262 position = &it->current.pos;
4263 bufpos = CHARPOS (*position);
4266 /* Reset those iterator values set from display property values. */
4267 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4268 it->space_width = Qnil;
4269 it->font_height = Qnil;
4270 it->voffset = 0;
4272 /* We don't support recursive `display' properties, i.e. string
4273 values that have a string `display' property, that have a string
4274 `display' property etc. */
4275 if (!it->string_from_display_prop_p)
4276 it->area = TEXT_AREA;
4278 propval = get_char_property_and_overlay (make_number (position->charpos),
4279 Qdisplay, object, &overlay);
4280 if (NILP (propval))
4281 return HANDLED_NORMALLY;
4282 /* Now OVERLAY is the overlay that gave us this property, or nil
4283 if it was a text property. */
4285 if (!STRINGP (it->string))
4286 object = it->w->buffer;
4288 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4289 position, bufpos,
4290 FRAME_WINDOW_P (it->f));
4292 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4295 /* Subroutine of handle_display_prop. Returns non-zero if the display
4296 specification in SPEC is a replacing specification, i.e. it would
4297 replace the text covered by `display' property with something else,
4298 such as an image or a display string. If SPEC includes any kind or
4299 `(space ...) specification, the value is 2; this is used by
4300 compute_display_string_pos, which see.
4302 See handle_single_display_spec for documentation of arguments.
4303 frame_window_p is non-zero if the window being redisplayed is on a
4304 GUI frame; this argument is used only if IT is NULL, see below.
4306 IT can be NULL, if this is called by the bidi reordering code
4307 through compute_display_string_pos, which see. In that case, this
4308 function only examines SPEC, but does not otherwise "handle" it, in
4309 the sense that it doesn't set up members of IT from the display
4310 spec. */
4311 static int
4312 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4313 Lisp_Object overlay, struct text_pos *position,
4314 EMACS_INT bufpos, int frame_window_p)
4316 int replacing_p = 0;
4317 int rv;
4319 if (CONSP (spec)
4320 /* Simple specerties. */
4321 && !EQ (XCAR (spec), Qimage)
4322 && !EQ (XCAR (spec), Qspace)
4323 && !EQ (XCAR (spec), Qwhen)
4324 && !EQ (XCAR (spec), Qslice)
4325 && !EQ (XCAR (spec), Qspace_width)
4326 && !EQ (XCAR (spec), Qheight)
4327 && !EQ (XCAR (spec), Qraise)
4328 /* Marginal area specifications. */
4329 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4330 && !EQ (XCAR (spec), Qleft_fringe)
4331 && !EQ (XCAR (spec), Qright_fringe)
4332 && !NILP (XCAR (spec)))
4334 for (; CONSP (spec); spec = XCDR (spec))
4336 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4337 overlay, position, bufpos,
4338 replacing_p, frame_window_p)))
4340 replacing_p = rv;
4341 /* If some text in a string is replaced, `position' no
4342 longer points to the position of `object'. */
4343 if (!it || STRINGP (object))
4344 break;
4348 else if (VECTORP (spec))
4350 int i;
4351 for (i = 0; i < ASIZE (spec); ++i)
4352 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4353 overlay, position, bufpos,
4354 replacing_p, frame_window_p)))
4356 replacing_p = rv;
4357 /* If some text in a string is replaced, `position' no
4358 longer points to the position of `object'. */
4359 if (!it || STRINGP (object))
4360 break;
4363 else
4365 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4366 position, bufpos, 0,
4367 frame_window_p)))
4368 replacing_p = rv;
4371 return replacing_p;
4374 /* Value is the position of the end of the `display' property starting
4375 at START_POS in OBJECT. */
4377 static struct text_pos
4378 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4380 Lisp_Object end;
4381 struct text_pos end_pos;
4383 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4384 Qdisplay, object, Qnil);
4385 CHARPOS (end_pos) = XFASTINT (end);
4386 if (STRINGP (object))
4387 compute_string_pos (&end_pos, start_pos, it->string);
4388 else
4389 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4391 return end_pos;
4395 /* Set up IT from a single `display' property specification SPEC. OBJECT
4396 is the object in which the `display' property was found. *POSITION
4397 is the position in OBJECT at which the `display' property was found.
4398 BUFPOS is the buffer position of OBJECT (different from POSITION if
4399 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4400 previously saw a display specification which already replaced text
4401 display with something else, for example an image; we ignore such
4402 properties after the first one has been processed.
4404 OVERLAY is the overlay this `display' property came from,
4405 or nil if it was a text property.
4407 If SPEC is a `space' or `image' specification, and in some other
4408 cases too, set *POSITION to the position where the `display'
4409 property ends.
4411 If IT is NULL, only examine the property specification in SPEC, but
4412 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4413 is intended to be displayed in a window on a GUI frame.
4415 Value is non-zero if something was found which replaces the display
4416 of buffer or string text. */
4418 static int
4419 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4420 Lisp_Object overlay, struct text_pos *position,
4421 EMACS_INT bufpos, int display_replaced_p,
4422 int frame_window_p)
4424 Lisp_Object form;
4425 Lisp_Object location, value;
4426 struct text_pos start_pos = *position;
4427 int valid_p;
4429 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4430 If the result is non-nil, use VALUE instead of SPEC. */
4431 form = Qt;
4432 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4434 spec = XCDR (spec);
4435 if (!CONSP (spec))
4436 return 0;
4437 form = XCAR (spec);
4438 spec = XCDR (spec);
4441 if (!NILP (form) && !EQ (form, Qt))
4443 int count = SPECPDL_INDEX ();
4444 struct gcpro gcpro1;
4446 /* Bind `object' to the object having the `display' property, a
4447 buffer or string. Bind `position' to the position in the
4448 object where the property was found, and `buffer-position'
4449 to the current position in the buffer. */
4451 if (NILP (object))
4452 XSETBUFFER (object, current_buffer);
4453 specbind (Qobject, object);
4454 specbind (Qposition, make_number (CHARPOS (*position)));
4455 specbind (Qbuffer_position, make_number (bufpos));
4456 GCPRO1 (form);
4457 form = safe_eval (form);
4458 UNGCPRO;
4459 unbind_to (count, Qnil);
4462 if (NILP (form))
4463 return 0;
4465 /* Handle `(height HEIGHT)' specifications. */
4466 if (CONSP (spec)
4467 && EQ (XCAR (spec), Qheight)
4468 && CONSP (XCDR (spec)))
4470 if (it)
4472 if (!FRAME_WINDOW_P (it->f))
4473 return 0;
4475 it->font_height = XCAR (XCDR (spec));
4476 if (!NILP (it->font_height))
4478 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4479 int new_height = -1;
4481 if (CONSP (it->font_height)
4482 && (EQ (XCAR (it->font_height), Qplus)
4483 || EQ (XCAR (it->font_height), Qminus))
4484 && CONSP (XCDR (it->font_height))
4485 && INTEGERP (XCAR (XCDR (it->font_height))))
4487 /* `(+ N)' or `(- N)' where N is an integer. */
4488 int steps = XINT (XCAR (XCDR (it->font_height)));
4489 if (EQ (XCAR (it->font_height), Qplus))
4490 steps = - steps;
4491 it->face_id = smaller_face (it->f, it->face_id, steps);
4493 else if (FUNCTIONP (it->font_height))
4495 /* Call function with current height as argument.
4496 Value is the new height. */
4497 Lisp_Object height;
4498 height = safe_call1 (it->font_height,
4499 face->lface[LFACE_HEIGHT_INDEX]);
4500 if (NUMBERP (height))
4501 new_height = XFLOATINT (height);
4503 else if (NUMBERP (it->font_height))
4505 /* Value is a multiple of the canonical char height. */
4506 struct face *f;
4508 f = FACE_FROM_ID (it->f,
4509 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4510 new_height = (XFLOATINT (it->font_height)
4511 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4513 else
4515 /* Evaluate IT->font_height with `height' bound to the
4516 current specified height to get the new height. */
4517 int count = SPECPDL_INDEX ();
4519 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4520 value = safe_eval (it->font_height);
4521 unbind_to (count, Qnil);
4523 if (NUMBERP (value))
4524 new_height = XFLOATINT (value);
4527 if (new_height > 0)
4528 it->face_id = face_with_height (it->f, it->face_id, new_height);
4532 return 0;
4535 /* Handle `(space-width WIDTH)'. */
4536 if (CONSP (spec)
4537 && EQ (XCAR (spec), Qspace_width)
4538 && CONSP (XCDR (spec)))
4540 if (it)
4542 if (!FRAME_WINDOW_P (it->f))
4543 return 0;
4545 value = XCAR (XCDR (spec));
4546 if (NUMBERP (value) && XFLOATINT (value) > 0)
4547 it->space_width = value;
4550 return 0;
4553 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4554 if (CONSP (spec)
4555 && EQ (XCAR (spec), Qslice))
4557 Lisp_Object tem;
4559 if (it)
4561 if (!FRAME_WINDOW_P (it->f))
4562 return 0;
4564 if (tem = XCDR (spec), CONSP (tem))
4566 it->slice.x = XCAR (tem);
4567 if (tem = XCDR (tem), CONSP (tem))
4569 it->slice.y = XCAR (tem);
4570 if (tem = XCDR (tem), CONSP (tem))
4572 it->slice.width = XCAR (tem);
4573 if (tem = XCDR (tem), CONSP (tem))
4574 it->slice.height = XCAR (tem);
4580 return 0;
4583 /* Handle `(raise FACTOR)'. */
4584 if (CONSP (spec)
4585 && EQ (XCAR (spec), Qraise)
4586 && CONSP (XCDR (spec)))
4588 if (it)
4590 if (!FRAME_WINDOW_P (it->f))
4591 return 0;
4593 #ifdef HAVE_WINDOW_SYSTEM
4594 value = XCAR (XCDR (spec));
4595 if (NUMBERP (value))
4597 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4598 it->voffset = - (XFLOATINT (value)
4599 * (FONT_HEIGHT (face->font)));
4601 #endif /* HAVE_WINDOW_SYSTEM */
4604 return 0;
4607 /* Don't handle the other kinds of display specifications
4608 inside a string that we got from a `display' property. */
4609 if (it && it->string_from_display_prop_p)
4610 return 0;
4612 /* Characters having this form of property are not displayed, so
4613 we have to find the end of the property. */
4614 if (it)
4616 start_pos = *position;
4617 *position = display_prop_end (it, object, start_pos);
4619 value = Qnil;
4621 /* Stop the scan at that end position--we assume that all
4622 text properties change there. */
4623 if (it)
4624 it->stop_charpos = position->charpos;
4626 /* Handle `(left-fringe BITMAP [FACE])'
4627 and `(right-fringe BITMAP [FACE])'. */
4628 if (CONSP (spec)
4629 && (EQ (XCAR (spec), Qleft_fringe)
4630 || EQ (XCAR (spec), Qright_fringe))
4631 && CONSP (XCDR (spec)))
4633 int fringe_bitmap;
4635 if (it)
4637 if (!FRAME_WINDOW_P (it->f))
4638 /* If we return here, POSITION has been advanced
4639 across the text with this property. */
4640 return 0;
4642 else if (!frame_window_p)
4643 return 0;
4645 #ifdef HAVE_WINDOW_SYSTEM
4646 value = XCAR (XCDR (spec));
4647 if (!SYMBOLP (value)
4648 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4649 /* If we return here, POSITION has been advanced
4650 across the text with this property. */
4651 return 0;
4653 if (it)
4655 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4657 if (CONSP (XCDR (XCDR (spec))))
4659 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4660 int face_id2 = lookup_derived_face (it->f, face_name,
4661 FRINGE_FACE_ID, 0);
4662 if (face_id2 >= 0)
4663 face_id = face_id2;
4666 /* Save current settings of IT so that we can restore them
4667 when we are finished with the glyph property value. */
4668 push_it (it, position);
4670 it->area = TEXT_AREA;
4671 it->what = IT_IMAGE;
4672 it->image_id = -1; /* no image */
4673 it->position = start_pos;
4674 it->object = NILP (object) ? it->w->buffer : object;
4675 it->method = GET_FROM_IMAGE;
4676 it->from_overlay = Qnil;
4677 it->face_id = face_id;
4678 it->from_disp_prop_p = 1;
4680 /* Say that we haven't consumed the characters with
4681 `display' property yet. The call to pop_it in
4682 set_iterator_to_next will clean this up. */
4683 *position = start_pos;
4685 if (EQ (XCAR (spec), Qleft_fringe))
4687 it->left_user_fringe_bitmap = fringe_bitmap;
4688 it->left_user_fringe_face_id = face_id;
4690 else
4692 it->right_user_fringe_bitmap = fringe_bitmap;
4693 it->right_user_fringe_face_id = face_id;
4696 #endif /* HAVE_WINDOW_SYSTEM */
4697 return 1;
4700 /* Prepare to handle `((margin left-margin) ...)',
4701 `((margin right-margin) ...)' and `((margin nil) ...)'
4702 prefixes for display specifications. */
4703 location = Qunbound;
4704 if (CONSP (spec) && CONSP (XCAR (spec)))
4706 Lisp_Object tem;
4708 value = XCDR (spec);
4709 if (CONSP (value))
4710 value = XCAR (value);
4712 tem = XCAR (spec);
4713 if (EQ (XCAR (tem), Qmargin)
4714 && (tem = XCDR (tem),
4715 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4716 (NILP (tem)
4717 || EQ (tem, Qleft_margin)
4718 || EQ (tem, Qright_margin))))
4719 location = tem;
4722 if (EQ (location, Qunbound))
4724 location = Qnil;
4725 value = spec;
4728 /* After this point, VALUE is the property after any
4729 margin prefix has been stripped. It must be a string,
4730 an image specification, or `(space ...)'.
4732 LOCATION specifies where to display: `left-margin',
4733 `right-margin' or nil. */
4735 valid_p = (STRINGP (value)
4736 #ifdef HAVE_WINDOW_SYSTEM
4737 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4738 && valid_image_p (value))
4739 #endif /* not HAVE_WINDOW_SYSTEM */
4740 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4742 if (valid_p && !display_replaced_p)
4744 int retval = 1;
4746 if (!it)
4748 /* Callers need to know whether the display spec is any kind
4749 of `(space ...)' spec that is about to affect text-area
4750 display. */
4751 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4752 retval = 2;
4753 return retval;
4756 /* Save current settings of IT so that we can restore them
4757 when we are finished with the glyph property value. */
4758 push_it (it, position);
4759 it->from_overlay = overlay;
4760 it->from_disp_prop_p = 1;
4762 if (NILP (location))
4763 it->area = TEXT_AREA;
4764 else if (EQ (location, Qleft_margin))
4765 it->area = LEFT_MARGIN_AREA;
4766 else
4767 it->area = RIGHT_MARGIN_AREA;
4769 if (STRINGP (value))
4771 it->string = value;
4772 it->multibyte_p = STRING_MULTIBYTE (it->string);
4773 it->current.overlay_string_index = -1;
4774 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4775 it->end_charpos = it->string_nchars = SCHARS (it->string);
4776 it->method = GET_FROM_STRING;
4777 it->stop_charpos = 0;
4778 it->prev_stop = 0;
4779 it->base_level_stop = 0;
4780 it->string_from_display_prop_p = 1;
4781 /* Say that we haven't consumed the characters with
4782 `display' property yet. The call to pop_it in
4783 set_iterator_to_next will clean this up. */
4784 if (BUFFERP (object))
4785 *position = start_pos;
4787 /* Force paragraph direction to be that of the parent
4788 object. If the parent object's paragraph direction is
4789 not yet determined, default to L2R. */
4790 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4791 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4792 else
4793 it->paragraph_embedding = L2R;
4795 /* Set up the bidi iterator for this display string. */
4796 if (it->bidi_p)
4798 it->bidi_it.string.lstring = it->string;
4799 it->bidi_it.string.s = NULL;
4800 it->bidi_it.string.schars = it->end_charpos;
4801 it->bidi_it.string.bufpos = bufpos;
4802 it->bidi_it.string.from_disp_str = 1;
4803 it->bidi_it.string.unibyte = !it->multibyte_p;
4804 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4807 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4809 it->method = GET_FROM_STRETCH;
4810 it->object = value;
4811 *position = it->position = start_pos;
4812 retval = 1 + (it->area == TEXT_AREA);
4814 #ifdef HAVE_WINDOW_SYSTEM
4815 else
4817 it->what = IT_IMAGE;
4818 it->image_id = lookup_image (it->f, value);
4819 it->position = start_pos;
4820 it->object = NILP (object) ? it->w->buffer : object;
4821 it->method = GET_FROM_IMAGE;
4823 /* Say that we haven't consumed the characters with
4824 `display' property yet. The call to pop_it in
4825 set_iterator_to_next will clean this up. */
4826 *position = start_pos;
4828 #endif /* HAVE_WINDOW_SYSTEM */
4830 return retval;
4833 /* Invalid property or property not supported. Restore
4834 POSITION to what it was before. */
4835 *position = start_pos;
4836 return 0;
4839 /* Check if PROP is a display property value whose text should be
4840 treated as intangible. OVERLAY is the overlay from which PROP
4841 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4842 specify the buffer position covered by PROP. */
4845 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4846 EMACS_INT charpos, EMACS_INT bytepos)
4848 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4849 struct text_pos position;
4851 SET_TEXT_POS (position, charpos, bytepos);
4852 return handle_display_spec (NULL, prop, Qnil, overlay,
4853 &position, charpos, frame_window_p);
4857 /* Return 1 if PROP is a display sub-property value containing STRING.
4859 Implementation note: this and the following function are really
4860 special cases of handle_display_spec and
4861 handle_single_display_spec, and should ideally use the same code.
4862 Until they do, these two pairs must be consistent and must be
4863 modified in sync. */
4865 static int
4866 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4868 if (EQ (string, prop))
4869 return 1;
4871 /* Skip over `when FORM'. */
4872 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4874 prop = XCDR (prop);
4875 if (!CONSP (prop))
4876 return 0;
4877 /* Actually, the condition following `when' should be eval'ed,
4878 like handle_single_display_spec does, and we should return
4879 zero if it evaluates to nil. However, this function is
4880 called only when the buffer was already displayed and some
4881 glyph in the glyph matrix was found to come from a display
4882 string. Therefore, the condition was already evaluated, and
4883 the result was non-nil, otherwise the display string wouldn't
4884 have been displayed and we would have never been called for
4885 this property. Thus, we can skip the evaluation and assume
4886 its result is non-nil. */
4887 prop = XCDR (prop);
4890 if (CONSP (prop))
4891 /* Skip over `margin LOCATION'. */
4892 if (EQ (XCAR (prop), Qmargin))
4894 prop = XCDR (prop);
4895 if (!CONSP (prop))
4896 return 0;
4898 prop = XCDR (prop);
4899 if (!CONSP (prop))
4900 return 0;
4903 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4907 /* Return 1 if STRING appears in the `display' property PROP. */
4909 static int
4910 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4912 if (CONSP (prop)
4913 && !EQ (XCAR (prop), Qwhen)
4914 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4916 /* A list of sub-properties. */
4917 while (CONSP (prop))
4919 if (single_display_spec_string_p (XCAR (prop), string))
4920 return 1;
4921 prop = XCDR (prop);
4924 else if (VECTORP (prop))
4926 /* A vector of sub-properties. */
4927 int i;
4928 for (i = 0; i < ASIZE (prop); ++i)
4929 if (single_display_spec_string_p (AREF (prop, i), string))
4930 return 1;
4932 else
4933 return single_display_spec_string_p (prop, string);
4935 return 0;
4938 /* Look for STRING in overlays and text properties in the current
4939 buffer, between character positions FROM and TO (excluding TO).
4940 BACK_P non-zero means look back (in this case, TO is supposed to be
4941 less than FROM).
4942 Value is the first character position where STRING was found, or
4943 zero if it wasn't found before hitting TO.
4945 This function may only use code that doesn't eval because it is
4946 called asynchronously from note_mouse_highlight. */
4948 static EMACS_INT
4949 string_buffer_position_lim (Lisp_Object string,
4950 EMACS_INT from, EMACS_INT to, int back_p)
4952 Lisp_Object limit, prop, pos;
4953 int found = 0;
4955 pos = make_number (from);
4957 if (!back_p) /* looking forward */
4959 limit = make_number (min (to, ZV));
4960 while (!found && !EQ (pos, limit))
4962 prop = Fget_char_property (pos, Qdisplay, Qnil);
4963 if (!NILP (prop) && display_prop_string_p (prop, string))
4964 found = 1;
4965 else
4966 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4967 limit);
4970 else /* looking back */
4972 limit = make_number (max (to, BEGV));
4973 while (!found && !EQ (pos, limit))
4975 prop = Fget_char_property (pos, Qdisplay, Qnil);
4976 if (!NILP (prop) && display_prop_string_p (prop, string))
4977 found = 1;
4978 else
4979 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4980 limit);
4984 return found ? XINT (pos) : 0;
4987 /* Determine which buffer position in current buffer STRING comes from.
4988 AROUND_CHARPOS is an approximate position where it could come from.
4989 Value is the buffer position or 0 if it couldn't be determined.
4991 This function is necessary because we don't record buffer positions
4992 in glyphs generated from strings (to keep struct glyph small).
4993 This function may only use code that doesn't eval because it is
4994 called asynchronously from note_mouse_highlight. */
4996 static EMACS_INT
4997 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4999 const int MAX_DISTANCE = 1000;
5000 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5001 around_charpos + MAX_DISTANCE,
5004 if (!found)
5005 found = string_buffer_position_lim (string, around_charpos,
5006 around_charpos - MAX_DISTANCE, 1);
5007 return found;
5012 /***********************************************************************
5013 `composition' property
5014 ***********************************************************************/
5016 /* Set up iterator IT from `composition' property at its current
5017 position. Called from handle_stop. */
5019 static enum prop_handled
5020 handle_composition_prop (struct it *it)
5022 Lisp_Object prop, string;
5023 EMACS_INT pos, pos_byte, start, end;
5025 if (STRINGP (it->string))
5027 unsigned char *s;
5029 pos = IT_STRING_CHARPOS (*it);
5030 pos_byte = IT_STRING_BYTEPOS (*it);
5031 string = it->string;
5032 s = SDATA (string) + pos_byte;
5033 it->c = STRING_CHAR (s);
5035 else
5037 pos = IT_CHARPOS (*it);
5038 pos_byte = IT_BYTEPOS (*it);
5039 string = Qnil;
5040 it->c = FETCH_CHAR (pos_byte);
5043 /* If there's a valid composition and point is not inside of the
5044 composition (in the case that the composition is from the current
5045 buffer), draw a glyph composed from the composition components. */
5046 if (find_composition (pos, -1, &start, &end, &prop, string)
5047 && COMPOSITION_VALID_P (start, end, prop)
5048 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5050 if (start < pos)
5051 /* As we can't handle this situation (perhaps font-lock added
5052 a new composition), we just return here hoping that next
5053 redisplay will detect this composition much earlier. */
5054 return HANDLED_NORMALLY;
5055 if (start != pos)
5057 if (STRINGP (it->string))
5058 pos_byte = string_char_to_byte (it->string, start);
5059 else
5060 pos_byte = CHAR_TO_BYTE (start);
5062 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5063 prop, string);
5065 if (it->cmp_it.id >= 0)
5067 it->cmp_it.ch = -1;
5068 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5069 it->cmp_it.nglyphs = -1;
5073 return HANDLED_NORMALLY;
5078 /***********************************************************************
5079 Overlay strings
5080 ***********************************************************************/
5082 /* The following structure is used to record overlay strings for
5083 later sorting in load_overlay_strings. */
5085 struct overlay_entry
5087 Lisp_Object overlay;
5088 Lisp_Object string;
5089 int priority;
5090 int after_string_p;
5094 /* Set up iterator IT from overlay strings at its current position.
5095 Called from handle_stop. */
5097 static enum prop_handled
5098 handle_overlay_change (struct it *it)
5100 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5101 return HANDLED_RECOMPUTE_PROPS;
5102 else
5103 return HANDLED_NORMALLY;
5107 /* Set up the next overlay string for delivery by IT, if there is an
5108 overlay string to deliver. Called by set_iterator_to_next when the
5109 end of the current overlay string is reached. If there are more
5110 overlay strings to display, IT->string and
5111 IT->current.overlay_string_index are set appropriately here.
5112 Otherwise IT->string is set to nil. */
5114 static void
5115 next_overlay_string (struct it *it)
5117 ++it->current.overlay_string_index;
5118 if (it->current.overlay_string_index == it->n_overlay_strings)
5120 /* No more overlay strings. Restore IT's settings to what
5121 they were before overlay strings were processed, and
5122 continue to deliver from current_buffer. */
5124 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5125 pop_it (it);
5126 xassert (it->sp > 0
5127 || (NILP (it->string)
5128 && it->method == GET_FROM_BUFFER
5129 && it->stop_charpos >= BEGV
5130 && it->stop_charpos <= it->end_charpos));
5131 it->current.overlay_string_index = -1;
5132 it->n_overlay_strings = 0;
5133 it->overlay_strings_charpos = -1;
5135 /* If we're at the end of the buffer, record that we have
5136 processed the overlay strings there already, so that
5137 next_element_from_buffer doesn't try it again. */
5138 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5139 it->overlay_strings_at_end_processed_p = 1;
5141 else
5143 /* There are more overlay strings to process. If
5144 IT->current.overlay_string_index has advanced to a position
5145 where we must load IT->overlay_strings with more strings, do
5146 it. We must load at the IT->overlay_strings_charpos where
5147 IT->n_overlay_strings was originally computed; when invisible
5148 text is present, this might not be IT_CHARPOS (Bug#7016). */
5149 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5151 if (it->current.overlay_string_index && i == 0)
5152 load_overlay_strings (it, it->overlay_strings_charpos);
5154 /* Initialize IT to deliver display elements from the overlay
5155 string. */
5156 it->string = it->overlay_strings[i];
5157 it->multibyte_p = STRING_MULTIBYTE (it->string);
5158 SET_TEXT_POS (it->current.string_pos, 0, 0);
5159 it->method = GET_FROM_STRING;
5160 it->stop_charpos = 0;
5161 if (it->cmp_it.stop_pos >= 0)
5162 it->cmp_it.stop_pos = 0;
5163 it->prev_stop = 0;
5164 it->base_level_stop = 0;
5166 /* Set up the bidi iterator for this overlay string. */
5167 if (it->bidi_p)
5169 it->bidi_it.string.lstring = it->string;
5170 it->bidi_it.string.s = NULL;
5171 it->bidi_it.string.schars = SCHARS (it->string);
5172 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5173 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5174 it->bidi_it.string.unibyte = !it->multibyte_p;
5175 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5179 CHECK_IT (it);
5183 /* Compare two overlay_entry structures E1 and E2. Used as a
5184 comparison function for qsort in load_overlay_strings. Overlay
5185 strings for the same position are sorted so that
5187 1. All after-strings come in front of before-strings, except
5188 when they come from the same overlay.
5190 2. Within after-strings, strings are sorted so that overlay strings
5191 from overlays with higher priorities come first.
5193 2. Within before-strings, strings are sorted so that overlay
5194 strings from overlays with higher priorities come last.
5196 Value is analogous to strcmp. */
5199 static int
5200 compare_overlay_entries (const void *e1, const void *e2)
5202 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5203 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5204 int result;
5206 if (entry1->after_string_p != entry2->after_string_p)
5208 /* Let after-strings appear in front of before-strings if
5209 they come from different overlays. */
5210 if (EQ (entry1->overlay, entry2->overlay))
5211 result = entry1->after_string_p ? 1 : -1;
5212 else
5213 result = entry1->after_string_p ? -1 : 1;
5215 else if (entry1->after_string_p)
5216 /* After-strings sorted in order of decreasing priority. */
5217 result = entry2->priority - entry1->priority;
5218 else
5219 /* Before-strings sorted in order of increasing priority. */
5220 result = entry1->priority - entry2->priority;
5222 return result;
5226 /* Load the vector IT->overlay_strings with overlay strings from IT's
5227 current buffer position, or from CHARPOS if that is > 0. Set
5228 IT->n_overlays to the total number of overlay strings found.
5230 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5231 a time. On entry into load_overlay_strings,
5232 IT->current.overlay_string_index gives the number of overlay
5233 strings that have already been loaded by previous calls to this
5234 function.
5236 IT->add_overlay_start contains an additional overlay start
5237 position to consider for taking overlay strings from, if non-zero.
5238 This position comes into play when the overlay has an `invisible'
5239 property, and both before and after-strings. When we've skipped to
5240 the end of the overlay, because of its `invisible' property, we
5241 nevertheless want its before-string to appear.
5242 IT->add_overlay_start will contain the overlay start position
5243 in this case.
5245 Overlay strings are sorted so that after-string strings come in
5246 front of before-string strings. Within before and after-strings,
5247 strings are sorted by overlay priority. See also function
5248 compare_overlay_entries. */
5250 static void
5251 load_overlay_strings (struct it *it, EMACS_INT charpos)
5253 Lisp_Object overlay, window, str, invisible;
5254 struct Lisp_Overlay *ov;
5255 EMACS_INT start, end;
5256 int size = 20;
5257 int n = 0, i, j, invis_p;
5258 struct overlay_entry *entries
5259 = (struct overlay_entry *) alloca (size * sizeof *entries);
5261 if (charpos <= 0)
5262 charpos = IT_CHARPOS (*it);
5264 /* Append the overlay string STRING of overlay OVERLAY to vector
5265 `entries' which has size `size' and currently contains `n'
5266 elements. AFTER_P non-zero means STRING is an after-string of
5267 OVERLAY. */
5268 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5269 do \
5271 Lisp_Object priority; \
5273 if (n == size) \
5275 int new_size = 2 * size; \
5276 struct overlay_entry *old = entries; \
5277 entries = \
5278 (struct overlay_entry *) alloca (new_size \
5279 * sizeof *entries); \
5280 memcpy (entries, old, size * sizeof *entries); \
5281 size = new_size; \
5284 entries[n].string = (STRING); \
5285 entries[n].overlay = (OVERLAY); \
5286 priority = Foverlay_get ((OVERLAY), Qpriority); \
5287 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5288 entries[n].after_string_p = (AFTER_P); \
5289 ++n; \
5291 while (0)
5293 /* Process overlay before the overlay center. */
5294 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5296 XSETMISC (overlay, ov);
5297 xassert (OVERLAYP (overlay));
5298 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5299 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5301 if (end < charpos)
5302 break;
5304 /* Skip this overlay if it doesn't start or end at IT's current
5305 position. */
5306 if (end != charpos && start != charpos)
5307 continue;
5309 /* Skip this overlay if it doesn't apply to IT->w. */
5310 window = Foverlay_get (overlay, Qwindow);
5311 if (WINDOWP (window) && XWINDOW (window) != it->w)
5312 continue;
5314 /* If the text ``under'' the overlay is invisible, both before-
5315 and after-strings from this overlay are visible; start and
5316 end position are indistinguishable. */
5317 invisible = Foverlay_get (overlay, Qinvisible);
5318 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5320 /* If overlay has a non-empty before-string, record it. */
5321 if ((start == charpos || (end == charpos && invis_p))
5322 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5323 && SCHARS (str))
5324 RECORD_OVERLAY_STRING (overlay, str, 0);
5326 /* If overlay has a non-empty after-string, record it. */
5327 if ((end == charpos || (start == charpos && invis_p))
5328 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5329 && SCHARS (str))
5330 RECORD_OVERLAY_STRING (overlay, str, 1);
5333 /* Process overlays after the overlay center. */
5334 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5336 XSETMISC (overlay, ov);
5337 xassert (OVERLAYP (overlay));
5338 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5339 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5341 if (start > charpos)
5342 break;
5344 /* Skip this overlay if it doesn't start or end at IT's current
5345 position. */
5346 if (end != charpos && start != charpos)
5347 continue;
5349 /* Skip this overlay if it doesn't apply to IT->w. */
5350 window = Foverlay_get (overlay, Qwindow);
5351 if (WINDOWP (window) && XWINDOW (window) != it->w)
5352 continue;
5354 /* If the text ``under'' the overlay is invisible, it has a zero
5355 dimension, and both before- and after-strings apply. */
5356 invisible = Foverlay_get (overlay, Qinvisible);
5357 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5359 /* If overlay has a non-empty before-string, record it. */
5360 if ((start == charpos || (end == charpos && invis_p))
5361 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5362 && SCHARS (str))
5363 RECORD_OVERLAY_STRING (overlay, str, 0);
5365 /* If overlay has a non-empty after-string, record it. */
5366 if ((end == charpos || (start == charpos && invis_p))
5367 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5368 && SCHARS (str))
5369 RECORD_OVERLAY_STRING (overlay, str, 1);
5372 #undef RECORD_OVERLAY_STRING
5374 /* Sort entries. */
5375 if (n > 1)
5376 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5378 /* Record number of overlay strings, and where we computed it. */
5379 it->n_overlay_strings = n;
5380 it->overlay_strings_charpos = charpos;
5382 /* IT->current.overlay_string_index is the number of overlay strings
5383 that have already been consumed by IT. Copy some of the
5384 remaining overlay strings to IT->overlay_strings. */
5385 i = 0;
5386 j = it->current.overlay_string_index;
5387 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5389 it->overlay_strings[i] = entries[j].string;
5390 it->string_overlays[i++] = entries[j++].overlay;
5393 CHECK_IT (it);
5397 /* Get the first chunk of overlay strings at IT's current buffer
5398 position, or at CHARPOS if that is > 0. Value is non-zero if at
5399 least one overlay string was found. */
5401 static int
5402 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5404 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5405 process. This fills IT->overlay_strings with strings, and sets
5406 IT->n_overlay_strings to the total number of strings to process.
5407 IT->pos.overlay_string_index has to be set temporarily to zero
5408 because load_overlay_strings needs this; it must be set to -1
5409 when no overlay strings are found because a zero value would
5410 indicate a position in the first overlay string. */
5411 it->current.overlay_string_index = 0;
5412 load_overlay_strings (it, charpos);
5414 /* If we found overlay strings, set up IT to deliver display
5415 elements from the first one. Otherwise set up IT to deliver
5416 from current_buffer. */
5417 if (it->n_overlay_strings)
5419 /* Make sure we know settings in current_buffer, so that we can
5420 restore meaningful values when we're done with the overlay
5421 strings. */
5422 if (compute_stop_p)
5423 compute_stop_pos (it);
5424 xassert (it->face_id >= 0);
5426 /* Save IT's settings. They are restored after all overlay
5427 strings have been processed. */
5428 xassert (!compute_stop_p || it->sp == 0);
5430 /* When called from handle_stop, there might be an empty display
5431 string loaded. In that case, don't bother saving it. */
5432 if (!STRINGP (it->string) || SCHARS (it->string))
5433 push_it (it, NULL);
5435 /* Set up IT to deliver display elements from the first overlay
5436 string. */
5437 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5438 it->string = it->overlay_strings[0];
5439 it->from_overlay = Qnil;
5440 it->stop_charpos = 0;
5441 xassert (STRINGP (it->string));
5442 it->end_charpos = SCHARS (it->string);
5443 it->prev_stop = 0;
5444 it->base_level_stop = 0;
5445 it->multibyte_p = STRING_MULTIBYTE (it->string);
5446 it->method = GET_FROM_STRING;
5447 it->from_disp_prop_p = 0;
5449 /* Force paragraph direction to be that of the parent
5450 buffer. */
5451 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5452 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5453 else
5454 it->paragraph_embedding = L2R;
5456 /* Set up the bidi iterator for this overlay string. */
5457 if (it->bidi_p)
5459 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5461 it->bidi_it.string.lstring = it->string;
5462 it->bidi_it.string.s = NULL;
5463 it->bidi_it.string.schars = SCHARS (it->string);
5464 it->bidi_it.string.bufpos = pos;
5465 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5466 it->bidi_it.string.unibyte = !it->multibyte_p;
5467 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5469 return 1;
5472 it->current.overlay_string_index = -1;
5473 return 0;
5476 static int
5477 get_overlay_strings (struct it *it, EMACS_INT charpos)
5479 it->string = Qnil;
5480 it->method = GET_FROM_BUFFER;
5482 (void) get_overlay_strings_1 (it, charpos, 1);
5484 CHECK_IT (it);
5486 /* Value is non-zero if we found at least one overlay string. */
5487 return STRINGP (it->string);
5492 /***********************************************************************
5493 Saving and restoring state
5494 ***********************************************************************/
5496 /* Save current settings of IT on IT->stack. Called, for example,
5497 before setting up IT for an overlay string, to be able to restore
5498 IT's settings to what they were after the overlay string has been
5499 processed. If POSITION is non-NULL, it is the position to save on
5500 the stack instead of IT->position. */
5502 static void
5503 push_it (struct it *it, struct text_pos *position)
5505 struct iterator_stack_entry *p;
5507 xassert (it->sp < IT_STACK_SIZE);
5508 p = it->stack + it->sp;
5510 p->stop_charpos = it->stop_charpos;
5511 p->prev_stop = it->prev_stop;
5512 p->base_level_stop = it->base_level_stop;
5513 p->cmp_it = it->cmp_it;
5514 xassert (it->face_id >= 0);
5515 p->face_id = it->face_id;
5516 p->string = it->string;
5517 p->method = it->method;
5518 p->from_overlay = it->from_overlay;
5519 switch (p->method)
5521 case GET_FROM_IMAGE:
5522 p->u.image.object = it->object;
5523 p->u.image.image_id = it->image_id;
5524 p->u.image.slice = it->slice;
5525 break;
5526 case GET_FROM_STRETCH:
5527 p->u.stretch.object = it->object;
5528 break;
5530 p->position = position ? *position : it->position;
5531 p->current = it->current;
5532 p->end_charpos = it->end_charpos;
5533 p->string_nchars = it->string_nchars;
5534 p->area = it->area;
5535 p->multibyte_p = it->multibyte_p;
5536 p->avoid_cursor_p = it->avoid_cursor_p;
5537 p->space_width = it->space_width;
5538 p->font_height = it->font_height;
5539 p->voffset = it->voffset;
5540 p->string_from_display_prop_p = it->string_from_display_prop_p;
5541 p->display_ellipsis_p = 0;
5542 p->line_wrap = it->line_wrap;
5543 p->bidi_p = it->bidi_p;
5544 p->paragraph_embedding = it->paragraph_embedding;
5545 p->from_disp_prop_p = it->from_disp_prop_p;
5546 ++it->sp;
5548 /* Save the state of the bidi iterator as well. */
5549 if (it->bidi_p)
5550 bidi_push_it (&it->bidi_it);
5553 static void
5554 iterate_out_of_display_property (struct it *it)
5556 int buffer_p = BUFFERP (it->object);
5557 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5558 EMACS_INT bob = (buffer_p ? BEGV : 0);
5560 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5562 /* Maybe initialize paragraph direction. If we are at the beginning
5563 of a new paragraph, next_element_from_buffer may not have a
5564 chance to do that. */
5565 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5566 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5567 /* prev_stop can be zero, so check against BEGV as well. */
5568 while (it->bidi_it.charpos >= bob
5569 && it->prev_stop <= it->bidi_it.charpos
5570 && it->bidi_it.charpos < CHARPOS (it->position)
5571 && it->bidi_it.charpos < eob)
5572 bidi_move_to_visually_next (&it->bidi_it);
5573 /* Record the stop_pos we just crossed, for when we cross it
5574 back, maybe. */
5575 if (it->bidi_it.charpos > CHARPOS (it->position))
5576 it->prev_stop = CHARPOS (it->position);
5577 /* If we ended up not where pop_it put us, resync IT's
5578 positional members with the bidi iterator. */
5579 if (it->bidi_it.charpos != CHARPOS (it->position))
5580 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5581 if (buffer_p)
5582 it->current.pos = it->position;
5583 else
5584 it->current.string_pos = it->position;
5587 /* Restore IT's settings from IT->stack. Called, for example, when no
5588 more overlay strings must be processed, and we return to delivering
5589 display elements from a buffer, or when the end of a string from a
5590 `display' property is reached and we return to delivering display
5591 elements from an overlay string, or from a buffer. */
5593 static void
5594 pop_it (struct it *it)
5596 struct iterator_stack_entry *p;
5597 int from_display_prop = it->from_disp_prop_p;
5599 xassert (it->sp > 0);
5600 --it->sp;
5601 p = it->stack + it->sp;
5602 it->stop_charpos = p->stop_charpos;
5603 it->prev_stop = p->prev_stop;
5604 it->base_level_stop = p->base_level_stop;
5605 it->cmp_it = p->cmp_it;
5606 it->face_id = p->face_id;
5607 it->current = p->current;
5608 it->position = p->position;
5609 it->string = p->string;
5610 it->from_overlay = p->from_overlay;
5611 if (NILP (it->string))
5612 SET_TEXT_POS (it->current.string_pos, -1, -1);
5613 it->method = p->method;
5614 switch (it->method)
5616 case GET_FROM_IMAGE:
5617 it->image_id = p->u.image.image_id;
5618 it->object = p->u.image.object;
5619 it->slice = p->u.image.slice;
5620 break;
5621 case GET_FROM_STRETCH:
5622 it->object = p->u.stretch.object;
5623 break;
5624 case GET_FROM_BUFFER:
5625 it->object = it->w->buffer;
5626 break;
5627 case GET_FROM_STRING:
5628 it->object = it->string;
5629 break;
5630 case GET_FROM_DISPLAY_VECTOR:
5631 if (it->s)
5632 it->method = GET_FROM_C_STRING;
5633 else if (STRINGP (it->string))
5634 it->method = GET_FROM_STRING;
5635 else
5637 it->method = GET_FROM_BUFFER;
5638 it->object = it->w->buffer;
5641 it->end_charpos = p->end_charpos;
5642 it->string_nchars = p->string_nchars;
5643 it->area = p->area;
5644 it->multibyte_p = p->multibyte_p;
5645 it->avoid_cursor_p = p->avoid_cursor_p;
5646 it->space_width = p->space_width;
5647 it->font_height = p->font_height;
5648 it->voffset = p->voffset;
5649 it->string_from_display_prop_p = p->string_from_display_prop_p;
5650 it->line_wrap = p->line_wrap;
5651 it->bidi_p = p->bidi_p;
5652 it->paragraph_embedding = p->paragraph_embedding;
5653 it->from_disp_prop_p = p->from_disp_prop_p;
5654 if (it->bidi_p)
5656 bidi_pop_it (&it->bidi_it);
5657 /* Bidi-iterate until we get out of the portion of text, if any,
5658 covered by a `display' text property or by an overlay with
5659 `display' property. (We cannot just jump there, because the
5660 internal coherency of the bidi iterator state can not be
5661 preserved across such jumps.) We also must determine the
5662 paragraph base direction if the overlay we just processed is
5663 at the beginning of a new paragraph. */
5664 if (from_display_prop
5665 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5666 iterate_out_of_display_property (it);
5668 xassert ((BUFFERP (it->object)
5669 && IT_CHARPOS (*it) == it->bidi_it.charpos
5670 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5671 || (STRINGP (it->object)
5672 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5673 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5674 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5680 /***********************************************************************
5681 Moving over lines
5682 ***********************************************************************/
5684 /* Set IT's current position to the previous line start. */
5686 static void
5687 back_to_previous_line_start (struct it *it)
5689 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5690 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5694 /* Move IT to the next line start.
5696 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5697 we skipped over part of the text (as opposed to moving the iterator
5698 continuously over the text). Otherwise, don't change the value
5699 of *SKIPPED_P.
5701 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5702 iterator on the newline, if it was found.
5704 Newlines may come from buffer text, overlay strings, or strings
5705 displayed via the `display' property. That's the reason we can't
5706 simply use find_next_newline_no_quit.
5708 Note that this function may not skip over invisible text that is so
5709 because of text properties and immediately follows a newline. If
5710 it would, function reseat_at_next_visible_line_start, when called
5711 from set_iterator_to_next, would effectively make invisible
5712 characters following a newline part of the wrong glyph row, which
5713 leads to wrong cursor motion. */
5715 static int
5716 forward_to_next_line_start (struct it *it, int *skipped_p,
5717 struct bidi_it *bidi_it_prev)
5719 EMACS_INT old_selective;
5720 int newline_found_p, n;
5721 const int MAX_NEWLINE_DISTANCE = 500;
5723 /* If already on a newline, just consume it to avoid unintended
5724 skipping over invisible text below. */
5725 if (it->what == IT_CHARACTER
5726 && it->c == '\n'
5727 && CHARPOS (it->position) == IT_CHARPOS (*it))
5729 if (it->bidi_p && bidi_it_prev)
5730 *bidi_it_prev = it->bidi_it;
5731 set_iterator_to_next (it, 0);
5732 it->c = 0;
5733 return 1;
5736 /* Don't handle selective display in the following. It's (a)
5737 unnecessary because it's done by the caller, and (b) leads to an
5738 infinite recursion because next_element_from_ellipsis indirectly
5739 calls this function. */
5740 old_selective = it->selective;
5741 it->selective = 0;
5743 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5744 from buffer text. */
5745 for (n = newline_found_p = 0;
5746 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5747 n += STRINGP (it->string) ? 0 : 1)
5749 if (!get_next_display_element (it))
5750 return 0;
5751 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5752 if (newline_found_p && it->bidi_p && bidi_it_prev)
5753 *bidi_it_prev = it->bidi_it;
5754 set_iterator_to_next (it, 0);
5757 /* If we didn't find a newline near enough, see if we can use a
5758 short-cut. */
5759 if (!newline_found_p)
5761 EMACS_INT start = IT_CHARPOS (*it);
5762 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5763 Lisp_Object pos;
5765 xassert (!STRINGP (it->string));
5767 /* If there isn't any `display' property in sight, and no
5768 overlays, we can just use the position of the newline in
5769 buffer text. */
5770 if (it->stop_charpos >= limit
5771 || ((pos = Fnext_single_property_change (make_number (start),
5772 Qdisplay, Qnil,
5773 make_number (limit)),
5774 NILP (pos))
5775 && next_overlay_change (start) == ZV))
5777 if (!it->bidi_p)
5779 IT_CHARPOS (*it) = limit;
5780 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5782 else
5784 struct bidi_it bprev;
5786 /* Help bidi.c avoid expensive searches for display
5787 properties and overlays, by telling it that there are
5788 none up to `limit'. */
5789 if (it->bidi_it.disp_pos < limit)
5791 it->bidi_it.disp_pos = limit;
5792 it->bidi_it.disp_prop = 0;
5794 do {
5795 bprev = it->bidi_it;
5796 bidi_move_to_visually_next (&it->bidi_it);
5797 } while (it->bidi_it.charpos != limit);
5798 IT_CHARPOS (*it) = limit;
5799 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5800 if (bidi_it_prev)
5801 *bidi_it_prev = bprev;
5803 *skipped_p = newline_found_p = 1;
5805 else
5807 while (get_next_display_element (it)
5808 && !newline_found_p)
5810 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5811 if (newline_found_p && it->bidi_p && bidi_it_prev)
5812 *bidi_it_prev = it->bidi_it;
5813 set_iterator_to_next (it, 0);
5818 it->selective = old_selective;
5819 return newline_found_p;
5823 /* Set IT's current position to the previous visible line start. Skip
5824 invisible text that is so either due to text properties or due to
5825 selective display. Caution: this does not change IT->current_x and
5826 IT->hpos. */
5828 static void
5829 back_to_previous_visible_line_start (struct it *it)
5831 while (IT_CHARPOS (*it) > BEGV)
5833 back_to_previous_line_start (it);
5835 if (IT_CHARPOS (*it) <= BEGV)
5836 break;
5838 /* If selective > 0, then lines indented more than its value are
5839 invisible. */
5840 if (it->selective > 0
5841 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5842 it->selective))
5843 continue;
5845 /* Check the newline before point for invisibility. */
5847 Lisp_Object prop;
5848 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5849 Qinvisible, it->window);
5850 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5851 continue;
5854 if (IT_CHARPOS (*it) <= BEGV)
5855 break;
5858 struct it it2;
5859 void *it2data = NULL;
5860 EMACS_INT pos;
5861 EMACS_INT beg, end;
5862 Lisp_Object val, overlay;
5864 SAVE_IT (it2, *it, it2data);
5866 /* If newline is part of a composition, continue from start of composition */
5867 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5868 && beg < IT_CHARPOS (*it))
5869 goto replaced;
5871 /* If newline is replaced by a display property, find start of overlay
5872 or interval and continue search from that point. */
5873 pos = --IT_CHARPOS (it2);
5874 --IT_BYTEPOS (it2);
5875 it2.sp = 0;
5876 bidi_unshelve_cache (NULL, 0);
5877 it2.string_from_display_prop_p = 0;
5878 it2.from_disp_prop_p = 0;
5879 if (handle_display_prop (&it2) == HANDLED_RETURN
5880 && !NILP (val = get_char_property_and_overlay
5881 (make_number (pos), Qdisplay, Qnil, &overlay))
5882 && (OVERLAYP (overlay)
5883 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5884 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5886 RESTORE_IT (it, it, it2data);
5887 goto replaced;
5890 /* Newline is not replaced by anything -- so we are done. */
5891 RESTORE_IT (it, it, it2data);
5892 break;
5894 replaced:
5895 if (beg < BEGV)
5896 beg = BEGV;
5897 IT_CHARPOS (*it) = beg;
5898 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5902 it->continuation_lines_width = 0;
5904 xassert (IT_CHARPOS (*it) >= BEGV);
5905 xassert (IT_CHARPOS (*it) == BEGV
5906 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5907 CHECK_IT (it);
5911 /* Reseat iterator IT at the previous visible line start. Skip
5912 invisible text that is so either due to text properties or due to
5913 selective display. At the end, update IT's overlay information,
5914 face information etc. */
5916 void
5917 reseat_at_previous_visible_line_start (struct it *it)
5919 back_to_previous_visible_line_start (it);
5920 reseat (it, it->current.pos, 1);
5921 CHECK_IT (it);
5925 /* Reseat iterator IT on the next visible line start in the current
5926 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5927 preceding the line start. Skip over invisible text that is so
5928 because of selective display. Compute faces, overlays etc at the
5929 new position. Note that this function does not skip over text that
5930 is invisible because of text properties. */
5932 static void
5933 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5935 int newline_found_p, skipped_p = 0;
5936 struct bidi_it bidi_it_prev;
5938 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5940 /* Skip over lines that are invisible because they are indented
5941 more than the value of IT->selective. */
5942 if (it->selective > 0)
5943 while (IT_CHARPOS (*it) < ZV
5944 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5945 it->selective))
5947 xassert (IT_BYTEPOS (*it) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5949 newline_found_p =
5950 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5953 /* Position on the newline if that's what's requested. */
5954 if (on_newline_p && newline_found_p)
5956 if (STRINGP (it->string))
5958 if (IT_STRING_CHARPOS (*it) > 0)
5960 if (!it->bidi_p)
5962 --IT_STRING_CHARPOS (*it);
5963 --IT_STRING_BYTEPOS (*it);
5965 else
5967 /* We need to restore the bidi iterator to the state
5968 it had on the newline, and resync the IT's
5969 position with that. */
5970 it->bidi_it = bidi_it_prev;
5971 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5972 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5976 else if (IT_CHARPOS (*it) > BEGV)
5978 if (!it->bidi_p)
5980 --IT_CHARPOS (*it);
5981 --IT_BYTEPOS (*it);
5983 else
5985 /* We need to restore the bidi iterator to the state it
5986 had on the newline and resync IT with that. */
5987 it->bidi_it = bidi_it_prev;
5988 IT_CHARPOS (*it) = it->bidi_it.charpos;
5989 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5991 reseat (it, it->current.pos, 0);
5994 else if (skipped_p)
5995 reseat (it, it->current.pos, 0);
5997 CHECK_IT (it);
6002 /***********************************************************************
6003 Changing an iterator's position
6004 ***********************************************************************/
6006 /* Change IT's current position to POS in current_buffer. If FORCE_P
6007 is non-zero, always check for text properties at the new position.
6008 Otherwise, text properties are only looked up if POS >=
6009 IT->check_charpos of a property. */
6011 static void
6012 reseat (struct it *it, struct text_pos pos, int force_p)
6014 EMACS_INT original_pos = IT_CHARPOS (*it);
6016 reseat_1 (it, pos, 0);
6018 /* Determine where to check text properties. Avoid doing it
6019 where possible because text property lookup is very expensive. */
6020 if (force_p
6021 || CHARPOS (pos) > it->stop_charpos
6022 || CHARPOS (pos) < original_pos)
6024 if (it->bidi_p)
6026 /* For bidi iteration, we need to prime prev_stop and
6027 base_level_stop with our best estimations. */
6028 /* Implementation note: Of course, POS is not necessarily a
6029 stop position, so assigning prev_pos to it is a lie; we
6030 should have called compute_stop_backwards. However, if
6031 the current buffer does not include any R2L characters,
6032 that call would be a waste of cycles, because the
6033 iterator will never move back, and thus never cross this
6034 "fake" stop position. So we delay that backward search
6035 until the time we really need it, in next_element_from_buffer. */
6036 if (CHARPOS (pos) != it->prev_stop)
6037 it->prev_stop = CHARPOS (pos);
6038 if (CHARPOS (pos) < it->base_level_stop)
6039 it->base_level_stop = 0; /* meaning it's unknown */
6040 handle_stop (it);
6042 else
6044 handle_stop (it);
6045 it->prev_stop = it->base_level_stop = 0;
6050 CHECK_IT (it);
6054 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6055 IT->stop_pos to POS, also. */
6057 static void
6058 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6060 /* Don't call this function when scanning a C string. */
6061 xassert (it->s == NULL);
6063 /* POS must be a reasonable value. */
6064 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6066 it->current.pos = it->position = pos;
6067 it->end_charpos = ZV;
6068 it->dpvec = NULL;
6069 it->current.dpvec_index = -1;
6070 it->current.overlay_string_index = -1;
6071 IT_STRING_CHARPOS (*it) = -1;
6072 IT_STRING_BYTEPOS (*it) = -1;
6073 it->string = Qnil;
6074 it->method = GET_FROM_BUFFER;
6075 it->object = it->w->buffer;
6076 it->area = TEXT_AREA;
6077 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6078 it->sp = 0;
6079 it->string_from_display_prop_p = 0;
6080 it->from_disp_prop_p = 0;
6081 it->face_before_selective_p = 0;
6082 if (it->bidi_p)
6084 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6085 &it->bidi_it);
6086 bidi_unshelve_cache (NULL, 0);
6087 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6088 it->bidi_it.string.s = NULL;
6089 it->bidi_it.string.lstring = Qnil;
6090 it->bidi_it.string.bufpos = 0;
6091 it->bidi_it.string.unibyte = 0;
6094 if (set_stop_p)
6096 it->stop_charpos = CHARPOS (pos);
6097 it->base_level_stop = CHARPOS (pos);
6102 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6103 If S is non-null, it is a C string to iterate over. Otherwise,
6104 STRING gives a Lisp string to iterate over.
6106 If PRECISION > 0, don't return more then PRECISION number of
6107 characters from the string.
6109 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6110 characters have been returned. FIELD_WIDTH < 0 means an infinite
6111 field width.
6113 MULTIBYTE = 0 means disable processing of multibyte characters,
6114 MULTIBYTE > 0 means enable it,
6115 MULTIBYTE < 0 means use IT->multibyte_p.
6117 IT must be initialized via a prior call to init_iterator before
6118 calling this function. */
6120 static void
6121 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6122 EMACS_INT charpos, EMACS_INT precision, int field_width,
6123 int multibyte)
6125 /* No region in strings. */
6126 it->region_beg_charpos = it->region_end_charpos = -1;
6128 /* No text property checks performed by default, but see below. */
6129 it->stop_charpos = -1;
6131 /* Set iterator position and end position. */
6132 memset (&it->current, 0, sizeof it->current);
6133 it->current.overlay_string_index = -1;
6134 it->current.dpvec_index = -1;
6135 xassert (charpos >= 0);
6137 /* If STRING is specified, use its multibyteness, otherwise use the
6138 setting of MULTIBYTE, if specified. */
6139 if (multibyte >= 0)
6140 it->multibyte_p = multibyte > 0;
6142 /* Bidirectional reordering of strings is controlled by the default
6143 value of bidi-display-reordering. Don't try to reorder while
6144 loading loadup.el, as the necessary character property tables are
6145 not yet available. */
6146 it->bidi_p =
6147 NILP (Vpurify_flag)
6148 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6150 if (s == NULL)
6152 xassert (STRINGP (string));
6153 it->string = string;
6154 it->s = NULL;
6155 it->end_charpos = it->string_nchars = SCHARS (string);
6156 it->method = GET_FROM_STRING;
6157 it->current.string_pos = string_pos (charpos, string);
6159 if (it->bidi_p)
6161 it->bidi_it.string.lstring = string;
6162 it->bidi_it.string.s = NULL;
6163 it->bidi_it.string.schars = it->end_charpos;
6164 it->bidi_it.string.bufpos = 0;
6165 it->bidi_it.string.from_disp_str = 0;
6166 it->bidi_it.string.unibyte = !it->multibyte_p;
6167 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6168 FRAME_WINDOW_P (it->f), &it->bidi_it);
6171 else
6173 it->s = (const unsigned char *) s;
6174 it->string = Qnil;
6176 /* Note that we use IT->current.pos, not it->current.string_pos,
6177 for displaying C strings. */
6178 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6179 if (it->multibyte_p)
6181 it->current.pos = c_string_pos (charpos, s, 1);
6182 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6184 else
6186 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6187 it->end_charpos = it->string_nchars = strlen (s);
6190 if (it->bidi_p)
6192 it->bidi_it.string.lstring = Qnil;
6193 it->bidi_it.string.s = (const unsigned char *) s;
6194 it->bidi_it.string.schars = it->end_charpos;
6195 it->bidi_it.string.bufpos = 0;
6196 it->bidi_it.string.from_disp_str = 0;
6197 it->bidi_it.string.unibyte = !it->multibyte_p;
6198 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6199 &it->bidi_it);
6201 it->method = GET_FROM_C_STRING;
6204 /* PRECISION > 0 means don't return more than PRECISION characters
6205 from the string. */
6206 if (precision > 0 && it->end_charpos - charpos > precision)
6208 it->end_charpos = it->string_nchars = charpos + precision;
6209 if (it->bidi_p)
6210 it->bidi_it.string.schars = it->end_charpos;
6213 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6214 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6215 FIELD_WIDTH < 0 means infinite field width. This is useful for
6216 padding with `-' at the end of a mode line. */
6217 if (field_width < 0)
6218 field_width = INFINITY;
6219 /* Implementation note: We deliberately don't enlarge
6220 it->bidi_it.string.schars here to fit it->end_charpos, because
6221 the bidi iterator cannot produce characters out of thin air. */
6222 if (field_width > it->end_charpos - charpos)
6223 it->end_charpos = charpos + field_width;
6225 /* Use the standard display table for displaying strings. */
6226 if (DISP_TABLE_P (Vstandard_display_table))
6227 it->dp = XCHAR_TABLE (Vstandard_display_table);
6229 it->stop_charpos = charpos;
6230 it->prev_stop = charpos;
6231 it->base_level_stop = 0;
6232 if (it->bidi_p)
6234 it->bidi_it.first_elt = 1;
6235 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6236 it->bidi_it.disp_pos = -1;
6238 if (s == NULL && it->multibyte_p)
6240 EMACS_INT endpos = SCHARS (it->string);
6241 if (endpos > it->end_charpos)
6242 endpos = it->end_charpos;
6243 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6244 it->string);
6246 CHECK_IT (it);
6251 /***********************************************************************
6252 Iteration
6253 ***********************************************************************/
6255 /* Map enum it_method value to corresponding next_element_from_* function. */
6257 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6259 next_element_from_buffer,
6260 next_element_from_display_vector,
6261 next_element_from_string,
6262 next_element_from_c_string,
6263 next_element_from_image,
6264 next_element_from_stretch
6267 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6270 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6271 (possibly with the following characters). */
6273 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6274 ((IT)->cmp_it.id >= 0 \
6275 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6276 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6277 END_CHARPOS, (IT)->w, \
6278 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6279 (IT)->string)))
6282 /* Lookup the char-table Vglyphless_char_display for character C (-1
6283 if we want information for no-font case), and return the display
6284 method symbol. By side-effect, update it->what and
6285 it->glyphless_method. This function is called from
6286 get_next_display_element for each character element, and from
6287 x_produce_glyphs when no suitable font was found. */
6289 Lisp_Object
6290 lookup_glyphless_char_display (int c, struct it *it)
6292 Lisp_Object glyphless_method = Qnil;
6294 if (CHAR_TABLE_P (Vglyphless_char_display)
6295 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6297 if (c >= 0)
6299 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6300 if (CONSP (glyphless_method))
6301 glyphless_method = FRAME_WINDOW_P (it->f)
6302 ? XCAR (glyphless_method)
6303 : XCDR (glyphless_method);
6305 else
6306 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6309 retry:
6310 if (NILP (glyphless_method))
6312 if (c >= 0)
6313 /* The default is to display the character by a proper font. */
6314 return Qnil;
6315 /* The default for the no-font case is to display an empty box. */
6316 glyphless_method = Qempty_box;
6318 if (EQ (glyphless_method, Qzero_width))
6320 if (c >= 0)
6321 return glyphless_method;
6322 /* This method can't be used for the no-font case. */
6323 glyphless_method = Qempty_box;
6325 if (EQ (glyphless_method, Qthin_space))
6326 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6327 else if (EQ (glyphless_method, Qempty_box))
6328 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6329 else if (EQ (glyphless_method, Qhex_code))
6330 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6331 else if (STRINGP (glyphless_method))
6332 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6333 else
6335 /* Invalid value. We use the default method. */
6336 glyphless_method = Qnil;
6337 goto retry;
6339 it->what = IT_GLYPHLESS;
6340 return glyphless_method;
6343 /* Load IT's display element fields with information about the next
6344 display element from the current position of IT. Value is zero if
6345 end of buffer (or C string) is reached. */
6347 static struct frame *last_escape_glyph_frame = NULL;
6348 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6349 static int last_escape_glyph_merged_face_id = 0;
6351 struct frame *last_glyphless_glyph_frame = NULL;
6352 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6353 int last_glyphless_glyph_merged_face_id = 0;
6355 static int
6356 get_next_display_element (struct it *it)
6358 /* Non-zero means that we found a display element. Zero means that
6359 we hit the end of what we iterate over. Performance note: the
6360 function pointer `method' used here turns out to be faster than
6361 using a sequence of if-statements. */
6362 int success_p;
6364 get_next:
6365 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6367 if (it->what == IT_CHARACTER)
6369 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6370 and only if (a) the resolved directionality of that character
6371 is R..." */
6372 /* FIXME: Do we need an exception for characters from display
6373 tables? */
6374 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6375 it->c = bidi_mirror_char (it->c);
6376 /* Map via display table or translate control characters.
6377 IT->c, IT->len etc. have been set to the next character by
6378 the function call above. If we have a display table, and it
6379 contains an entry for IT->c, translate it. Don't do this if
6380 IT->c itself comes from a display table, otherwise we could
6381 end up in an infinite recursion. (An alternative could be to
6382 count the recursion depth of this function and signal an
6383 error when a certain maximum depth is reached.) Is it worth
6384 it? */
6385 if (success_p && it->dpvec == NULL)
6387 Lisp_Object dv;
6388 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6389 int nonascii_space_p = 0;
6390 int nonascii_hyphen_p = 0;
6391 int c = it->c; /* This is the character to display. */
6393 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6395 xassert (SINGLE_BYTE_CHAR_P (c));
6396 if (unibyte_display_via_language_environment)
6398 c = DECODE_CHAR (unibyte, c);
6399 if (c < 0)
6400 c = BYTE8_TO_CHAR (it->c);
6402 else
6403 c = BYTE8_TO_CHAR (it->c);
6406 if (it->dp
6407 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6408 VECTORP (dv)))
6410 struct Lisp_Vector *v = XVECTOR (dv);
6412 /* Return the first character from the display table
6413 entry, if not empty. If empty, don't display the
6414 current character. */
6415 if (v->header.size)
6417 it->dpvec_char_len = it->len;
6418 it->dpvec = v->contents;
6419 it->dpend = v->contents + v->header.size;
6420 it->current.dpvec_index = 0;
6421 it->dpvec_face_id = -1;
6422 it->saved_face_id = it->face_id;
6423 it->method = GET_FROM_DISPLAY_VECTOR;
6424 it->ellipsis_p = 0;
6426 else
6428 set_iterator_to_next (it, 0);
6430 goto get_next;
6433 if (! NILP (lookup_glyphless_char_display (c, it)))
6435 if (it->what == IT_GLYPHLESS)
6436 goto done;
6437 /* Don't display this character. */
6438 set_iterator_to_next (it, 0);
6439 goto get_next;
6442 /* If `nobreak-char-display' is non-nil, we display
6443 non-ASCII spaces and hyphens specially. */
6444 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6446 if (c == 0xA0)
6447 nonascii_space_p = 1;
6448 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6449 nonascii_hyphen_p = 1;
6452 /* Translate control characters into `\003' or `^C' form.
6453 Control characters coming from a display table entry are
6454 currently not translated because we use IT->dpvec to hold
6455 the translation. This could easily be changed but I
6456 don't believe that it is worth doing.
6458 The characters handled by `nobreak-char-display' must be
6459 translated too.
6461 Non-printable characters and raw-byte characters are also
6462 translated to octal form. */
6463 if (((c < ' ' || c == 127) /* ASCII control chars */
6464 ? (it->area != TEXT_AREA
6465 /* In mode line, treat \n, \t like other crl chars. */
6466 || (c != '\t'
6467 && it->glyph_row
6468 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6469 || (c != '\n' && c != '\t'))
6470 : (nonascii_space_p
6471 || nonascii_hyphen_p
6472 || CHAR_BYTE8_P (c)
6473 || ! CHAR_PRINTABLE_P (c))))
6475 /* C is a control character, non-ASCII space/hyphen,
6476 raw-byte, or a non-printable character which must be
6477 displayed either as '\003' or as `^C' where the '\\'
6478 and '^' can be defined in the display table. Fill
6479 IT->ctl_chars with glyphs for what we have to
6480 display. Then, set IT->dpvec to these glyphs. */
6481 Lisp_Object gc;
6482 int ctl_len;
6483 int face_id;
6484 EMACS_INT lface_id = 0;
6485 int escape_glyph;
6487 /* Handle control characters with ^. */
6489 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6491 int g;
6493 g = '^'; /* default glyph for Control */
6494 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6495 if (it->dp
6496 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6497 && GLYPH_CODE_CHAR_VALID_P (gc))
6499 g = GLYPH_CODE_CHAR (gc);
6500 lface_id = GLYPH_CODE_FACE (gc);
6502 if (lface_id)
6504 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6506 else if (it->f == last_escape_glyph_frame
6507 && it->face_id == last_escape_glyph_face_id)
6509 face_id = last_escape_glyph_merged_face_id;
6511 else
6513 /* Merge the escape-glyph face into the current face. */
6514 face_id = merge_faces (it->f, Qescape_glyph, 0,
6515 it->face_id);
6516 last_escape_glyph_frame = it->f;
6517 last_escape_glyph_face_id = it->face_id;
6518 last_escape_glyph_merged_face_id = face_id;
6521 XSETINT (it->ctl_chars[0], g);
6522 XSETINT (it->ctl_chars[1], c ^ 0100);
6523 ctl_len = 2;
6524 goto display_control;
6527 /* Handle non-ascii space in the mode where it only gets
6528 highlighting. */
6530 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6532 /* Merge `nobreak-space' into the current face. */
6533 face_id = merge_faces (it->f, Qnobreak_space, 0,
6534 it->face_id);
6535 XSETINT (it->ctl_chars[0], ' ');
6536 ctl_len = 1;
6537 goto display_control;
6540 /* Handle sequences that start with the "escape glyph". */
6542 /* the default escape glyph is \. */
6543 escape_glyph = '\\';
6545 if (it->dp
6546 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6547 && GLYPH_CODE_CHAR_VALID_P (gc))
6549 escape_glyph = GLYPH_CODE_CHAR (gc);
6550 lface_id = GLYPH_CODE_FACE (gc);
6552 if (lface_id)
6554 /* The display table specified a face.
6555 Merge it into face_id and also into escape_glyph. */
6556 face_id = merge_faces (it->f, Qt, lface_id,
6557 it->face_id);
6559 else if (it->f == last_escape_glyph_frame
6560 && it->face_id == last_escape_glyph_face_id)
6562 face_id = last_escape_glyph_merged_face_id;
6564 else
6566 /* Merge the escape-glyph face into the current face. */
6567 face_id = merge_faces (it->f, Qescape_glyph, 0,
6568 it->face_id);
6569 last_escape_glyph_frame = it->f;
6570 last_escape_glyph_face_id = it->face_id;
6571 last_escape_glyph_merged_face_id = face_id;
6574 /* Draw non-ASCII hyphen with just highlighting: */
6576 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6578 XSETINT (it->ctl_chars[0], '-');
6579 ctl_len = 1;
6580 goto display_control;
6583 /* Draw non-ASCII space/hyphen with escape glyph: */
6585 if (nonascii_space_p || nonascii_hyphen_p)
6587 XSETINT (it->ctl_chars[0], escape_glyph);
6588 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6589 ctl_len = 2;
6590 goto display_control;
6594 char str[10];
6595 int len, i;
6597 if (CHAR_BYTE8_P (c))
6598 /* Display \200 instead of \17777600. */
6599 c = CHAR_TO_BYTE8 (c);
6600 len = sprintf (str, "%03o", c);
6602 XSETINT (it->ctl_chars[0], escape_glyph);
6603 for (i = 0; i < len; i++)
6604 XSETINT (it->ctl_chars[i + 1], str[i]);
6605 ctl_len = len + 1;
6608 display_control:
6609 /* Set up IT->dpvec and return first character from it. */
6610 it->dpvec_char_len = it->len;
6611 it->dpvec = it->ctl_chars;
6612 it->dpend = it->dpvec + ctl_len;
6613 it->current.dpvec_index = 0;
6614 it->dpvec_face_id = face_id;
6615 it->saved_face_id = it->face_id;
6616 it->method = GET_FROM_DISPLAY_VECTOR;
6617 it->ellipsis_p = 0;
6618 goto get_next;
6620 it->char_to_display = c;
6622 else if (success_p)
6624 it->char_to_display = it->c;
6628 /* Adjust face id for a multibyte character. There are no multibyte
6629 character in unibyte text. */
6630 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6631 && it->multibyte_p
6632 && success_p
6633 && FRAME_WINDOW_P (it->f))
6635 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6637 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6639 /* Automatic composition with glyph-string. */
6640 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6642 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6644 else
6646 EMACS_INT pos = (it->s ? -1
6647 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6648 : IT_CHARPOS (*it));
6649 int c;
6651 if (it->what == IT_CHARACTER)
6652 c = it->char_to_display;
6653 else
6655 struct composition *cmp = composition_table[it->cmp_it.id];
6656 int i;
6658 c = ' ';
6659 for (i = 0; i < cmp->glyph_len; i++)
6660 /* TAB in a composition means display glyphs with
6661 padding space on the left or right. */
6662 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6663 break;
6665 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6669 done:
6670 /* Is this character the last one of a run of characters with
6671 box? If yes, set IT->end_of_box_run_p to 1. */
6672 if (it->face_box_p
6673 && it->s == NULL)
6675 if (it->method == GET_FROM_STRING && it->sp)
6677 int face_id = underlying_face_id (it);
6678 struct face *face = FACE_FROM_ID (it->f, face_id);
6680 if (face)
6682 if (face->box == FACE_NO_BOX)
6684 /* If the box comes from face properties in a
6685 display string, check faces in that string. */
6686 int string_face_id = face_after_it_pos (it);
6687 it->end_of_box_run_p
6688 = (FACE_FROM_ID (it->f, string_face_id)->box
6689 == FACE_NO_BOX);
6691 /* Otherwise, the box comes from the underlying face.
6692 If this is the last string character displayed, check
6693 the next buffer location. */
6694 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6695 && (it->current.overlay_string_index
6696 == it->n_overlay_strings - 1))
6698 EMACS_INT ignore;
6699 int next_face_id;
6700 struct text_pos pos = it->current.pos;
6701 INC_TEXT_POS (pos, it->multibyte_p);
6703 next_face_id = face_at_buffer_position
6704 (it->w, CHARPOS (pos), it->region_beg_charpos,
6705 it->region_end_charpos, &ignore,
6706 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6707 -1);
6708 it->end_of_box_run_p
6709 = (FACE_FROM_ID (it->f, next_face_id)->box
6710 == FACE_NO_BOX);
6714 else
6716 int face_id = face_after_it_pos (it);
6717 it->end_of_box_run_p
6718 = (face_id != it->face_id
6719 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6723 /* Value is 0 if end of buffer or string reached. */
6724 return success_p;
6728 /* Move IT to the next display element.
6730 RESEAT_P non-zero means if called on a newline in buffer text,
6731 skip to the next visible line start.
6733 Functions get_next_display_element and set_iterator_to_next are
6734 separate because I find this arrangement easier to handle than a
6735 get_next_display_element function that also increments IT's
6736 position. The way it is we can first look at an iterator's current
6737 display element, decide whether it fits on a line, and if it does,
6738 increment the iterator position. The other way around we probably
6739 would either need a flag indicating whether the iterator has to be
6740 incremented the next time, or we would have to implement a
6741 decrement position function which would not be easy to write. */
6743 void
6744 set_iterator_to_next (struct it *it, int reseat_p)
6746 /* Reset flags indicating start and end of a sequence of characters
6747 with box. Reset them at the start of this function because
6748 moving the iterator to a new position might set them. */
6749 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6751 switch (it->method)
6753 case GET_FROM_BUFFER:
6754 /* The current display element of IT is a character from
6755 current_buffer. Advance in the buffer, and maybe skip over
6756 invisible lines that are so because of selective display. */
6757 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6758 reseat_at_next_visible_line_start (it, 0);
6759 else if (it->cmp_it.id >= 0)
6761 /* We are currently getting glyphs from a composition. */
6762 int i;
6764 if (! it->bidi_p)
6766 IT_CHARPOS (*it) += it->cmp_it.nchars;
6767 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6768 if (it->cmp_it.to < it->cmp_it.nglyphs)
6770 it->cmp_it.from = it->cmp_it.to;
6772 else
6774 it->cmp_it.id = -1;
6775 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6776 IT_BYTEPOS (*it),
6777 it->end_charpos, Qnil);
6780 else if (! it->cmp_it.reversed_p)
6782 /* Composition created while scanning forward. */
6783 /* Update IT's char/byte positions to point to the first
6784 character of the next grapheme cluster, or to the
6785 character visually after the current composition. */
6786 for (i = 0; i < it->cmp_it.nchars; i++)
6787 bidi_move_to_visually_next (&it->bidi_it);
6788 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6789 IT_CHARPOS (*it) = it->bidi_it.charpos;
6791 if (it->cmp_it.to < it->cmp_it.nglyphs)
6793 /* Proceed to the next grapheme cluster. */
6794 it->cmp_it.from = it->cmp_it.to;
6796 else
6798 /* No more grapheme clusters in this composition.
6799 Find the next stop position. */
6800 EMACS_INT stop = it->end_charpos;
6801 if (it->bidi_it.scan_dir < 0)
6802 /* Now we are scanning backward and don't know
6803 where to stop. */
6804 stop = -1;
6805 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6806 IT_BYTEPOS (*it), stop, Qnil);
6809 else
6811 /* Composition created while scanning backward. */
6812 /* Update IT's char/byte positions to point to the last
6813 character of the previous grapheme cluster, or the
6814 character visually after the current composition. */
6815 for (i = 0; i < it->cmp_it.nchars; i++)
6816 bidi_move_to_visually_next (&it->bidi_it);
6817 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6818 IT_CHARPOS (*it) = it->bidi_it.charpos;
6819 if (it->cmp_it.from > 0)
6821 /* Proceed to the previous grapheme cluster. */
6822 it->cmp_it.to = it->cmp_it.from;
6824 else
6826 /* No more grapheme clusters in this composition.
6827 Find the next stop position. */
6828 EMACS_INT stop = it->end_charpos;
6829 if (it->bidi_it.scan_dir < 0)
6830 /* Now we are scanning backward and don't know
6831 where to stop. */
6832 stop = -1;
6833 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6834 IT_BYTEPOS (*it), stop, Qnil);
6838 else
6840 xassert (it->len != 0);
6842 if (!it->bidi_p)
6844 IT_BYTEPOS (*it) += it->len;
6845 IT_CHARPOS (*it) += 1;
6847 else
6849 int prev_scan_dir = it->bidi_it.scan_dir;
6850 /* If this is a new paragraph, determine its base
6851 direction (a.k.a. its base embedding level). */
6852 if (it->bidi_it.new_paragraph)
6853 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6854 bidi_move_to_visually_next (&it->bidi_it);
6855 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6856 IT_CHARPOS (*it) = it->bidi_it.charpos;
6857 if (prev_scan_dir != it->bidi_it.scan_dir)
6859 /* As the scan direction was changed, we must
6860 re-compute the stop position for composition. */
6861 EMACS_INT stop = it->end_charpos;
6862 if (it->bidi_it.scan_dir < 0)
6863 stop = -1;
6864 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6865 IT_BYTEPOS (*it), stop, Qnil);
6868 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6870 break;
6872 case GET_FROM_C_STRING:
6873 /* Current display element of IT is from a C string. */
6874 if (!it->bidi_p
6875 /* If the string position is beyond string's end, it means
6876 next_element_from_c_string is padding the string with
6877 blanks, in which case we bypass the bidi iterator,
6878 because it cannot deal with such virtual characters. */
6879 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6881 IT_BYTEPOS (*it) += it->len;
6882 IT_CHARPOS (*it) += 1;
6884 else
6886 bidi_move_to_visually_next (&it->bidi_it);
6887 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6888 IT_CHARPOS (*it) = it->bidi_it.charpos;
6890 break;
6892 case GET_FROM_DISPLAY_VECTOR:
6893 /* Current display element of IT is from a display table entry.
6894 Advance in the display table definition. Reset it to null if
6895 end reached, and continue with characters from buffers/
6896 strings. */
6897 ++it->current.dpvec_index;
6899 /* Restore face of the iterator to what they were before the
6900 display vector entry (these entries may contain faces). */
6901 it->face_id = it->saved_face_id;
6903 if (it->dpvec + it->current.dpvec_index == it->dpend)
6905 int recheck_faces = it->ellipsis_p;
6907 if (it->s)
6908 it->method = GET_FROM_C_STRING;
6909 else if (STRINGP (it->string))
6910 it->method = GET_FROM_STRING;
6911 else
6913 it->method = GET_FROM_BUFFER;
6914 it->object = it->w->buffer;
6917 it->dpvec = NULL;
6918 it->current.dpvec_index = -1;
6920 /* Skip over characters which were displayed via IT->dpvec. */
6921 if (it->dpvec_char_len < 0)
6922 reseat_at_next_visible_line_start (it, 1);
6923 else if (it->dpvec_char_len > 0)
6925 if (it->method == GET_FROM_STRING
6926 && it->n_overlay_strings > 0)
6927 it->ignore_overlay_strings_at_pos_p = 1;
6928 it->len = it->dpvec_char_len;
6929 set_iterator_to_next (it, reseat_p);
6932 /* Maybe recheck faces after display vector */
6933 if (recheck_faces)
6934 it->stop_charpos = IT_CHARPOS (*it);
6936 break;
6938 case GET_FROM_STRING:
6939 /* Current display element is a character from a Lisp string. */
6940 xassert (it->s == NULL && STRINGP (it->string));
6941 if (it->cmp_it.id >= 0)
6943 int i;
6945 if (! it->bidi_p)
6947 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6948 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6949 if (it->cmp_it.to < it->cmp_it.nglyphs)
6950 it->cmp_it.from = it->cmp_it.to;
6951 else
6953 it->cmp_it.id = -1;
6954 composition_compute_stop_pos (&it->cmp_it,
6955 IT_STRING_CHARPOS (*it),
6956 IT_STRING_BYTEPOS (*it),
6957 it->end_charpos, it->string);
6960 else if (! it->cmp_it.reversed_p)
6962 for (i = 0; i < it->cmp_it.nchars; i++)
6963 bidi_move_to_visually_next (&it->bidi_it);
6964 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6965 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6967 if (it->cmp_it.to < it->cmp_it.nglyphs)
6968 it->cmp_it.from = it->cmp_it.to;
6969 else
6971 EMACS_INT stop = it->end_charpos;
6972 if (it->bidi_it.scan_dir < 0)
6973 stop = -1;
6974 composition_compute_stop_pos (&it->cmp_it,
6975 IT_STRING_CHARPOS (*it),
6976 IT_STRING_BYTEPOS (*it), stop,
6977 it->string);
6980 else
6982 for (i = 0; i < it->cmp_it.nchars; i++)
6983 bidi_move_to_visually_next (&it->bidi_it);
6984 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6985 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6986 if (it->cmp_it.from > 0)
6987 it->cmp_it.to = it->cmp_it.from;
6988 else
6990 EMACS_INT stop = it->end_charpos;
6991 if (it->bidi_it.scan_dir < 0)
6992 stop = -1;
6993 composition_compute_stop_pos (&it->cmp_it,
6994 IT_STRING_CHARPOS (*it),
6995 IT_STRING_BYTEPOS (*it), stop,
6996 it->string);
7000 else
7002 if (!it->bidi_p
7003 /* If the string position is beyond string's end, it
7004 means next_element_from_string is padding the string
7005 with blanks, in which case we bypass the bidi
7006 iterator, because it cannot deal with such virtual
7007 characters. */
7008 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7010 IT_STRING_BYTEPOS (*it) += it->len;
7011 IT_STRING_CHARPOS (*it) += 1;
7013 else
7015 int prev_scan_dir = it->bidi_it.scan_dir;
7017 bidi_move_to_visually_next (&it->bidi_it);
7018 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7019 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7020 if (prev_scan_dir != it->bidi_it.scan_dir)
7022 EMACS_INT stop = it->end_charpos;
7024 if (it->bidi_it.scan_dir < 0)
7025 stop = -1;
7026 composition_compute_stop_pos (&it->cmp_it,
7027 IT_STRING_CHARPOS (*it),
7028 IT_STRING_BYTEPOS (*it), stop,
7029 it->string);
7034 consider_string_end:
7036 if (it->current.overlay_string_index >= 0)
7038 /* IT->string is an overlay string. Advance to the
7039 next, if there is one. */
7040 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7042 it->ellipsis_p = 0;
7043 next_overlay_string (it);
7044 if (it->ellipsis_p)
7045 setup_for_ellipsis (it, 0);
7048 else
7050 /* IT->string is not an overlay string. If we reached
7051 its end, and there is something on IT->stack, proceed
7052 with what is on the stack. This can be either another
7053 string, this time an overlay string, or a buffer. */
7054 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7055 && it->sp > 0)
7057 pop_it (it);
7058 if (it->method == GET_FROM_STRING)
7059 goto consider_string_end;
7062 break;
7064 case GET_FROM_IMAGE:
7065 case GET_FROM_STRETCH:
7066 /* The position etc with which we have to proceed are on
7067 the stack. The position may be at the end of a string,
7068 if the `display' property takes up the whole string. */
7069 xassert (it->sp > 0);
7070 pop_it (it);
7071 if (it->method == GET_FROM_STRING)
7072 goto consider_string_end;
7073 break;
7075 default:
7076 /* There are no other methods defined, so this should be a bug. */
7077 abort ();
7080 xassert (it->method != GET_FROM_STRING
7081 || (STRINGP (it->string)
7082 && IT_STRING_CHARPOS (*it) >= 0));
7085 /* Load IT's display element fields with information about the next
7086 display element which comes from a display table entry or from the
7087 result of translating a control character to one of the forms `^C'
7088 or `\003'.
7090 IT->dpvec holds the glyphs to return as characters.
7091 IT->saved_face_id holds the face id before the display vector--it
7092 is restored into IT->face_id in set_iterator_to_next. */
7094 static int
7095 next_element_from_display_vector (struct it *it)
7097 Lisp_Object gc;
7099 /* Precondition. */
7100 xassert (it->dpvec && it->current.dpvec_index >= 0);
7102 it->face_id = it->saved_face_id;
7104 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7105 That seemed totally bogus - so I changed it... */
7106 gc = it->dpvec[it->current.dpvec_index];
7108 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7110 it->c = GLYPH_CODE_CHAR (gc);
7111 it->len = CHAR_BYTES (it->c);
7113 /* The entry may contain a face id to use. Such a face id is
7114 the id of a Lisp face, not a realized face. A face id of
7115 zero means no face is specified. */
7116 if (it->dpvec_face_id >= 0)
7117 it->face_id = it->dpvec_face_id;
7118 else
7120 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7121 if (lface_id > 0)
7122 it->face_id = merge_faces (it->f, Qt, lface_id,
7123 it->saved_face_id);
7126 else
7127 /* Display table entry is invalid. Return a space. */
7128 it->c = ' ', it->len = 1;
7130 /* Don't change position and object of the iterator here. They are
7131 still the values of the character that had this display table
7132 entry or was translated, and that's what we want. */
7133 it->what = IT_CHARACTER;
7134 return 1;
7137 /* Get the first element of string/buffer in the visual order, after
7138 being reseated to a new position in a string or a buffer. */
7139 static void
7140 get_visually_first_element (struct it *it)
7142 int string_p = STRINGP (it->string) || it->s;
7143 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7144 EMACS_INT bob = (string_p ? 0 : BEGV);
7146 if (STRINGP (it->string))
7148 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7149 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7151 else
7153 it->bidi_it.charpos = IT_CHARPOS (*it);
7154 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7157 if (it->bidi_it.charpos == eob)
7159 /* Nothing to do, but reset the FIRST_ELT flag, like
7160 bidi_paragraph_init does, because we are not going to
7161 call it. */
7162 it->bidi_it.first_elt = 0;
7164 else if (it->bidi_it.charpos == bob
7165 || (!string_p
7166 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7167 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7169 /* If we are at the beginning of a line/string, we can produce
7170 the next element right away. */
7171 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7172 bidi_move_to_visually_next (&it->bidi_it);
7174 else
7176 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7178 /* We need to prime the bidi iterator starting at the line's or
7179 string's beginning, before we will be able to produce the
7180 next element. */
7181 if (string_p)
7182 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7183 else
7185 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7186 -1);
7187 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7189 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7192 /* Now return to buffer/string position where we were asked
7193 to get the next display element, and produce that. */
7194 bidi_move_to_visually_next (&it->bidi_it);
7196 while (it->bidi_it.bytepos != orig_bytepos
7197 && it->bidi_it.charpos < eob);
7200 /* Adjust IT's position information to where we ended up. */
7201 if (STRINGP (it->string))
7203 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7204 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7206 else
7208 IT_CHARPOS (*it) = it->bidi_it.charpos;
7209 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7212 if (STRINGP (it->string) || !it->s)
7214 EMACS_INT stop, charpos, bytepos;
7216 if (STRINGP (it->string))
7218 xassert (!it->s);
7219 stop = SCHARS (it->string);
7220 if (stop > it->end_charpos)
7221 stop = it->end_charpos;
7222 charpos = IT_STRING_CHARPOS (*it);
7223 bytepos = IT_STRING_BYTEPOS (*it);
7225 else
7227 stop = it->end_charpos;
7228 charpos = IT_CHARPOS (*it);
7229 bytepos = IT_BYTEPOS (*it);
7231 if (it->bidi_it.scan_dir < 0)
7232 stop = -1;
7233 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7234 it->string);
7238 /* Load IT with the next display element from Lisp string IT->string.
7239 IT->current.string_pos is the current position within the string.
7240 If IT->current.overlay_string_index >= 0, the Lisp string is an
7241 overlay string. */
7243 static int
7244 next_element_from_string (struct it *it)
7246 struct text_pos position;
7248 xassert (STRINGP (it->string));
7249 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7250 xassert (IT_STRING_CHARPOS (*it) >= 0);
7251 position = it->current.string_pos;
7253 /* With bidi reordering, the character to display might not be the
7254 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7255 that we were reseat()ed to a new string, whose paragraph
7256 direction is not known. */
7257 if (it->bidi_p && it->bidi_it.first_elt)
7259 get_visually_first_element (it);
7260 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7263 /* Time to check for invisible text? */
7264 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7266 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7268 if (!(!it->bidi_p
7269 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7270 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7272 /* With bidi non-linear iteration, we could find
7273 ourselves far beyond the last computed stop_charpos,
7274 with several other stop positions in between that we
7275 missed. Scan them all now, in buffer's logical
7276 order, until we find and handle the last stop_charpos
7277 that precedes our current position. */
7278 handle_stop_backwards (it, it->stop_charpos);
7279 return GET_NEXT_DISPLAY_ELEMENT (it);
7281 else
7283 if (it->bidi_p)
7285 /* Take note of the stop position we just moved
7286 across, for when we will move back across it. */
7287 it->prev_stop = it->stop_charpos;
7288 /* If we are at base paragraph embedding level, take
7289 note of the last stop position seen at this
7290 level. */
7291 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7292 it->base_level_stop = it->stop_charpos;
7294 handle_stop (it);
7296 /* Since a handler may have changed IT->method, we must
7297 recurse here. */
7298 return GET_NEXT_DISPLAY_ELEMENT (it);
7301 else if (it->bidi_p
7302 /* If we are before prev_stop, we may have overstepped
7303 on our way backwards a stop_pos, and if so, we need
7304 to handle that stop_pos. */
7305 && IT_STRING_CHARPOS (*it) < it->prev_stop
7306 /* We can sometimes back up for reasons that have nothing
7307 to do with bidi reordering. E.g., compositions. The
7308 code below is only needed when we are above the base
7309 embedding level, so test for that explicitly. */
7310 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7312 /* If we lost track of base_level_stop, we have no better
7313 place for handle_stop_backwards to start from than string
7314 beginning. This happens, e.g., when we were reseated to
7315 the previous screenful of text by vertical-motion. */
7316 if (it->base_level_stop <= 0
7317 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7318 it->base_level_stop = 0;
7319 handle_stop_backwards (it, it->base_level_stop);
7320 return GET_NEXT_DISPLAY_ELEMENT (it);
7324 if (it->current.overlay_string_index >= 0)
7326 /* Get the next character from an overlay string. In overlay
7327 strings, There is no field width or padding with spaces to
7328 do. */
7329 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7331 it->what = IT_EOB;
7332 return 0;
7334 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7335 IT_STRING_BYTEPOS (*it),
7336 it->bidi_it.scan_dir < 0
7337 ? -1
7338 : SCHARS (it->string))
7339 && next_element_from_composition (it))
7341 return 1;
7343 else if (STRING_MULTIBYTE (it->string))
7345 const unsigned char *s = (SDATA (it->string)
7346 + IT_STRING_BYTEPOS (*it));
7347 it->c = string_char_and_length (s, &it->len);
7349 else
7351 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7352 it->len = 1;
7355 else
7357 /* Get the next character from a Lisp string that is not an
7358 overlay string. Such strings come from the mode line, for
7359 example. We may have to pad with spaces, or truncate the
7360 string. See also next_element_from_c_string. */
7361 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7363 it->what = IT_EOB;
7364 return 0;
7366 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7368 /* Pad with spaces. */
7369 it->c = ' ', it->len = 1;
7370 CHARPOS (position) = BYTEPOS (position) = -1;
7372 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7373 IT_STRING_BYTEPOS (*it),
7374 it->bidi_it.scan_dir < 0
7375 ? -1
7376 : it->string_nchars)
7377 && next_element_from_composition (it))
7379 return 1;
7381 else if (STRING_MULTIBYTE (it->string))
7383 const unsigned char *s = (SDATA (it->string)
7384 + IT_STRING_BYTEPOS (*it));
7385 it->c = string_char_and_length (s, &it->len);
7387 else
7389 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7390 it->len = 1;
7394 /* Record what we have and where it came from. */
7395 it->what = IT_CHARACTER;
7396 it->object = it->string;
7397 it->position = position;
7398 return 1;
7402 /* Load IT with next display element from C string IT->s.
7403 IT->string_nchars is the maximum number of characters to return
7404 from the string. IT->end_charpos may be greater than
7405 IT->string_nchars when this function is called, in which case we
7406 may have to return padding spaces. Value is zero if end of string
7407 reached, including padding spaces. */
7409 static int
7410 next_element_from_c_string (struct it *it)
7412 int success_p = 1;
7414 xassert (it->s);
7415 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7416 it->what = IT_CHARACTER;
7417 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7418 it->object = Qnil;
7420 /* With bidi reordering, the character to display might not be the
7421 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7422 we were reseated to a new string, whose paragraph direction is
7423 not known. */
7424 if (it->bidi_p && it->bidi_it.first_elt)
7425 get_visually_first_element (it);
7427 /* IT's position can be greater than IT->string_nchars in case a
7428 field width or precision has been specified when the iterator was
7429 initialized. */
7430 if (IT_CHARPOS (*it) >= it->end_charpos)
7432 /* End of the game. */
7433 it->what = IT_EOB;
7434 success_p = 0;
7436 else if (IT_CHARPOS (*it) >= it->string_nchars)
7438 /* Pad with spaces. */
7439 it->c = ' ', it->len = 1;
7440 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7442 else if (it->multibyte_p)
7443 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7444 else
7445 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7447 return success_p;
7451 /* Set up IT to return characters from an ellipsis, if appropriate.
7452 The definition of the ellipsis glyphs may come from a display table
7453 entry. This function fills IT with the first glyph from the
7454 ellipsis if an ellipsis is to be displayed. */
7456 static int
7457 next_element_from_ellipsis (struct it *it)
7459 if (it->selective_display_ellipsis_p)
7460 setup_for_ellipsis (it, it->len);
7461 else
7463 /* The face at the current position may be different from the
7464 face we find after the invisible text. Remember what it
7465 was in IT->saved_face_id, and signal that it's there by
7466 setting face_before_selective_p. */
7467 it->saved_face_id = it->face_id;
7468 it->method = GET_FROM_BUFFER;
7469 it->object = it->w->buffer;
7470 reseat_at_next_visible_line_start (it, 1);
7471 it->face_before_selective_p = 1;
7474 return GET_NEXT_DISPLAY_ELEMENT (it);
7478 /* Deliver an image display element. The iterator IT is already
7479 filled with image information (done in handle_display_prop). Value
7480 is always 1. */
7483 static int
7484 next_element_from_image (struct it *it)
7486 it->what = IT_IMAGE;
7487 it->ignore_overlay_strings_at_pos_p = 0;
7488 return 1;
7492 /* Fill iterator IT with next display element from a stretch glyph
7493 property. IT->object is the value of the text property. Value is
7494 always 1. */
7496 static int
7497 next_element_from_stretch (struct it *it)
7499 it->what = IT_STRETCH;
7500 return 1;
7503 /* Scan backwards from IT's current position until we find a stop
7504 position, or until BEGV. This is called when we find ourself
7505 before both the last known prev_stop and base_level_stop while
7506 reordering bidirectional text. */
7508 static void
7509 compute_stop_pos_backwards (struct it *it)
7511 const int SCAN_BACK_LIMIT = 1000;
7512 struct text_pos pos;
7513 struct display_pos save_current = it->current;
7514 struct text_pos save_position = it->position;
7515 EMACS_INT charpos = IT_CHARPOS (*it);
7516 EMACS_INT where_we_are = charpos;
7517 EMACS_INT save_stop_pos = it->stop_charpos;
7518 EMACS_INT save_end_pos = it->end_charpos;
7520 xassert (NILP (it->string) && !it->s);
7521 xassert (it->bidi_p);
7522 it->bidi_p = 0;
7525 it->end_charpos = min (charpos + 1, ZV);
7526 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7527 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7528 reseat_1 (it, pos, 0);
7529 compute_stop_pos (it);
7530 /* We must advance forward, right? */
7531 if (it->stop_charpos <= charpos)
7532 abort ();
7534 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7536 if (it->stop_charpos <= where_we_are)
7537 it->prev_stop = it->stop_charpos;
7538 else
7539 it->prev_stop = BEGV;
7540 it->bidi_p = 1;
7541 it->current = save_current;
7542 it->position = save_position;
7543 it->stop_charpos = save_stop_pos;
7544 it->end_charpos = save_end_pos;
7547 /* Scan forward from CHARPOS in the current buffer/string, until we
7548 find a stop position > current IT's position. Then handle the stop
7549 position before that. This is called when we bump into a stop
7550 position while reordering bidirectional text. CHARPOS should be
7551 the last previously processed stop_pos (or BEGV/0, if none were
7552 processed yet) whose position is less that IT's current
7553 position. */
7555 static void
7556 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7558 int bufp = !STRINGP (it->string);
7559 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7560 struct display_pos save_current = it->current;
7561 struct text_pos save_position = it->position;
7562 struct text_pos pos1;
7563 EMACS_INT next_stop;
7565 /* Scan in strict logical order. */
7566 xassert (it->bidi_p);
7567 it->bidi_p = 0;
7570 it->prev_stop = charpos;
7571 if (bufp)
7573 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7574 reseat_1 (it, pos1, 0);
7576 else
7577 it->current.string_pos = string_pos (charpos, it->string);
7578 compute_stop_pos (it);
7579 /* We must advance forward, right? */
7580 if (it->stop_charpos <= it->prev_stop)
7581 abort ();
7582 charpos = it->stop_charpos;
7584 while (charpos <= where_we_are);
7586 it->bidi_p = 1;
7587 it->current = save_current;
7588 it->position = save_position;
7589 next_stop = it->stop_charpos;
7590 it->stop_charpos = it->prev_stop;
7591 handle_stop (it);
7592 it->stop_charpos = next_stop;
7595 /* Load IT with the next display element from current_buffer. Value
7596 is zero if end of buffer reached. IT->stop_charpos is the next
7597 position at which to stop and check for text properties or buffer
7598 end. */
7600 static int
7601 next_element_from_buffer (struct it *it)
7603 int success_p = 1;
7605 xassert (IT_CHARPOS (*it) >= BEGV);
7606 xassert (NILP (it->string) && !it->s);
7607 xassert (!it->bidi_p
7608 || (EQ (it->bidi_it.string.lstring, Qnil)
7609 && it->bidi_it.string.s == NULL));
7611 /* With bidi reordering, the character to display might not be the
7612 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7613 we were reseat()ed to a new buffer position, which is potentially
7614 a different paragraph. */
7615 if (it->bidi_p && it->bidi_it.first_elt)
7617 get_visually_first_element (it);
7618 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7621 if (IT_CHARPOS (*it) >= it->stop_charpos)
7623 if (IT_CHARPOS (*it) >= it->end_charpos)
7625 int overlay_strings_follow_p;
7627 /* End of the game, except when overlay strings follow that
7628 haven't been returned yet. */
7629 if (it->overlay_strings_at_end_processed_p)
7630 overlay_strings_follow_p = 0;
7631 else
7633 it->overlay_strings_at_end_processed_p = 1;
7634 overlay_strings_follow_p = get_overlay_strings (it, 0);
7637 if (overlay_strings_follow_p)
7638 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7639 else
7641 it->what = IT_EOB;
7642 it->position = it->current.pos;
7643 success_p = 0;
7646 else if (!(!it->bidi_p
7647 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7648 || IT_CHARPOS (*it) == it->stop_charpos))
7650 /* With bidi non-linear iteration, we could find ourselves
7651 far beyond the last computed stop_charpos, with several
7652 other stop positions in between that we missed. Scan
7653 them all now, in buffer's logical order, until we find
7654 and handle the last stop_charpos that precedes our
7655 current position. */
7656 handle_stop_backwards (it, it->stop_charpos);
7657 return GET_NEXT_DISPLAY_ELEMENT (it);
7659 else
7661 if (it->bidi_p)
7663 /* Take note of the stop position we just moved across,
7664 for when we will move back across it. */
7665 it->prev_stop = it->stop_charpos;
7666 /* If we are at base paragraph embedding level, take
7667 note of the last stop position seen at this
7668 level. */
7669 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7670 it->base_level_stop = it->stop_charpos;
7672 handle_stop (it);
7673 return GET_NEXT_DISPLAY_ELEMENT (it);
7676 else if (it->bidi_p
7677 /* If we are before prev_stop, we may have overstepped on
7678 our way backwards a stop_pos, and if so, we need to
7679 handle that stop_pos. */
7680 && IT_CHARPOS (*it) < it->prev_stop
7681 /* We can sometimes back up for reasons that have nothing
7682 to do with bidi reordering. E.g., compositions. The
7683 code below is only needed when we are above the base
7684 embedding level, so test for that explicitly. */
7685 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7687 if (it->base_level_stop <= 0
7688 || IT_CHARPOS (*it) < it->base_level_stop)
7690 /* If we lost track of base_level_stop, we need to find
7691 prev_stop by looking backwards. This happens, e.g., when
7692 we were reseated to the previous screenful of text by
7693 vertical-motion. */
7694 it->base_level_stop = BEGV;
7695 compute_stop_pos_backwards (it);
7696 handle_stop_backwards (it, it->prev_stop);
7698 else
7699 handle_stop_backwards (it, it->base_level_stop);
7700 return GET_NEXT_DISPLAY_ELEMENT (it);
7702 else
7704 /* No face changes, overlays etc. in sight, so just return a
7705 character from current_buffer. */
7706 unsigned char *p;
7707 EMACS_INT stop;
7709 /* Maybe run the redisplay end trigger hook. Performance note:
7710 This doesn't seem to cost measurable time. */
7711 if (it->redisplay_end_trigger_charpos
7712 && it->glyph_row
7713 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7714 run_redisplay_end_trigger_hook (it);
7716 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7717 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7718 stop)
7719 && next_element_from_composition (it))
7721 return 1;
7724 /* Get the next character, maybe multibyte. */
7725 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7726 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7727 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7728 else
7729 it->c = *p, it->len = 1;
7731 /* Record what we have and where it came from. */
7732 it->what = IT_CHARACTER;
7733 it->object = it->w->buffer;
7734 it->position = it->current.pos;
7736 /* Normally we return the character found above, except when we
7737 really want to return an ellipsis for selective display. */
7738 if (it->selective)
7740 if (it->c == '\n')
7742 /* A value of selective > 0 means hide lines indented more
7743 than that number of columns. */
7744 if (it->selective > 0
7745 && IT_CHARPOS (*it) + 1 < ZV
7746 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7747 IT_BYTEPOS (*it) + 1,
7748 it->selective))
7750 success_p = next_element_from_ellipsis (it);
7751 it->dpvec_char_len = -1;
7754 else if (it->c == '\r' && it->selective == -1)
7756 /* A value of selective == -1 means that everything from the
7757 CR to the end of the line is invisible, with maybe an
7758 ellipsis displayed for it. */
7759 success_p = next_element_from_ellipsis (it);
7760 it->dpvec_char_len = -1;
7765 /* Value is zero if end of buffer reached. */
7766 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7767 return success_p;
7771 /* Run the redisplay end trigger hook for IT. */
7773 static void
7774 run_redisplay_end_trigger_hook (struct it *it)
7776 Lisp_Object args[3];
7778 /* IT->glyph_row should be non-null, i.e. we should be actually
7779 displaying something, or otherwise we should not run the hook. */
7780 xassert (it->glyph_row);
7782 /* Set up hook arguments. */
7783 args[0] = Qredisplay_end_trigger_functions;
7784 args[1] = it->window;
7785 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7786 it->redisplay_end_trigger_charpos = 0;
7788 /* Since we are *trying* to run these functions, don't try to run
7789 them again, even if they get an error. */
7790 it->w->redisplay_end_trigger = Qnil;
7791 Frun_hook_with_args (3, args);
7793 /* Notice if it changed the face of the character we are on. */
7794 handle_face_prop (it);
7798 /* Deliver a composition display element. Unlike the other
7799 next_element_from_XXX, this function is not registered in the array
7800 get_next_element[]. It is called from next_element_from_buffer and
7801 next_element_from_string when necessary. */
7803 static int
7804 next_element_from_composition (struct it *it)
7806 it->what = IT_COMPOSITION;
7807 it->len = it->cmp_it.nbytes;
7808 if (STRINGP (it->string))
7810 if (it->c < 0)
7812 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7813 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7814 return 0;
7816 it->position = it->current.string_pos;
7817 it->object = it->string;
7818 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7819 IT_STRING_BYTEPOS (*it), it->string);
7821 else
7823 if (it->c < 0)
7825 IT_CHARPOS (*it) += it->cmp_it.nchars;
7826 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7827 if (it->bidi_p)
7829 if (it->bidi_it.new_paragraph)
7830 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7831 /* Resync the bidi iterator with IT's new position.
7832 FIXME: this doesn't support bidirectional text. */
7833 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7834 bidi_move_to_visually_next (&it->bidi_it);
7836 return 0;
7838 it->position = it->current.pos;
7839 it->object = it->w->buffer;
7840 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7841 IT_BYTEPOS (*it), Qnil);
7843 return 1;
7848 /***********************************************************************
7849 Moving an iterator without producing glyphs
7850 ***********************************************************************/
7852 /* Check if iterator is at a position corresponding to a valid buffer
7853 position after some move_it_ call. */
7855 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7856 ((it)->method == GET_FROM_STRING \
7857 ? IT_STRING_CHARPOS (*it) == 0 \
7858 : 1)
7861 /* Move iterator IT to a specified buffer or X position within one
7862 line on the display without producing glyphs.
7864 OP should be a bit mask including some or all of these bits:
7865 MOVE_TO_X: Stop upon reaching x-position TO_X.
7866 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7867 Regardless of OP's value, stop upon reaching the end of the display line.
7869 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7870 This means, in particular, that TO_X includes window's horizontal
7871 scroll amount.
7873 The return value has several possible values that
7874 say what condition caused the scan to stop:
7876 MOVE_POS_MATCH_OR_ZV
7877 - when TO_POS or ZV was reached.
7879 MOVE_X_REACHED
7880 -when TO_X was reached before TO_POS or ZV were reached.
7882 MOVE_LINE_CONTINUED
7883 - when we reached the end of the display area and the line must
7884 be continued.
7886 MOVE_LINE_TRUNCATED
7887 - when we reached the end of the display area and the line is
7888 truncated.
7890 MOVE_NEWLINE_OR_CR
7891 - when we stopped at a line end, i.e. a newline or a CR and selective
7892 display is on. */
7894 static enum move_it_result
7895 move_it_in_display_line_to (struct it *it,
7896 EMACS_INT to_charpos, int to_x,
7897 enum move_operation_enum op)
7899 enum move_it_result result = MOVE_UNDEFINED;
7900 struct glyph_row *saved_glyph_row;
7901 struct it wrap_it, atpos_it, atx_it, ppos_it;
7902 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7903 void *ppos_data = NULL;
7904 int may_wrap = 0;
7905 enum it_method prev_method = it->method;
7906 EMACS_INT prev_pos = IT_CHARPOS (*it);
7907 int saw_smaller_pos = prev_pos < to_charpos;
7909 /* Don't produce glyphs in produce_glyphs. */
7910 saved_glyph_row = it->glyph_row;
7911 it->glyph_row = NULL;
7913 /* Use wrap_it to save a copy of IT wherever a word wrap could
7914 occur. Use atpos_it to save a copy of IT at the desired buffer
7915 position, if found, so that we can scan ahead and check if the
7916 word later overshoots the window edge. Use atx_it similarly, for
7917 pixel positions. */
7918 wrap_it.sp = -1;
7919 atpos_it.sp = -1;
7920 atx_it.sp = -1;
7922 /* Use ppos_it under bidi reordering to save a copy of IT for the
7923 position > CHARPOS that is the closest to CHARPOS. We restore
7924 that position in IT when we have scanned the entire display line
7925 without finding a match for CHARPOS and all the character
7926 positions are greater than CHARPOS. */
7927 if (it->bidi_p)
7929 SAVE_IT (ppos_it, *it, ppos_data);
7930 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7931 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7932 SAVE_IT (ppos_it, *it, ppos_data);
7935 #define BUFFER_POS_REACHED_P() \
7936 ((op & MOVE_TO_POS) != 0 \
7937 && BUFFERP (it->object) \
7938 && (IT_CHARPOS (*it) == to_charpos \
7939 || ((!it->bidi_p \
7940 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7941 && IT_CHARPOS (*it) > to_charpos) \
7942 || (it->what == IT_COMPOSITION \
7943 && ((IT_CHARPOS (*it) > to_charpos \
7944 && to_charpos >= it->cmp_it.charpos) \
7945 || (IT_CHARPOS (*it) < to_charpos \
7946 && to_charpos <= it->cmp_it.charpos)))) \
7947 && (it->method == GET_FROM_BUFFER \
7948 || (it->method == GET_FROM_DISPLAY_VECTOR \
7949 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7951 /* If there's a line-/wrap-prefix, handle it. */
7952 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7953 && it->current_y < it->last_visible_y)
7954 handle_line_prefix (it);
7956 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7957 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7959 while (1)
7961 int x, i, ascent = 0, descent = 0;
7963 /* Utility macro to reset an iterator with x, ascent, and descent. */
7964 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7965 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7966 (IT)->max_descent = descent)
7968 /* Stop if we move beyond TO_CHARPOS (after an image or a
7969 display string or stretch glyph). */
7970 if ((op & MOVE_TO_POS) != 0
7971 && BUFFERP (it->object)
7972 && it->method == GET_FROM_BUFFER
7973 && (((!it->bidi_p
7974 /* When the iterator is at base embedding level, we
7975 are guaranteed that characters are delivered for
7976 display in strictly increasing order of their
7977 buffer positions. */
7978 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7979 && IT_CHARPOS (*it) > to_charpos)
7980 || (it->bidi_p
7981 && (prev_method == GET_FROM_IMAGE
7982 || prev_method == GET_FROM_STRETCH
7983 || prev_method == GET_FROM_STRING)
7984 /* Passed TO_CHARPOS from left to right. */
7985 && ((prev_pos < to_charpos
7986 && IT_CHARPOS (*it) > to_charpos)
7987 /* Passed TO_CHARPOS from right to left. */
7988 || (prev_pos > to_charpos
7989 && IT_CHARPOS (*it) < to_charpos)))))
7991 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7993 result = MOVE_POS_MATCH_OR_ZV;
7994 break;
7996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7997 /* If wrap_it is valid, the current position might be in a
7998 word that is wrapped. So, save the iterator in
7999 atpos_it and continue to see if wrapping happens. */
8000 SAVE_IT (atpos_it, *it, atpos_data);
8003 /* Stop when ZV reached.
8004 We used to stop here when TO_CHARPOS reached as well, but that is
8005 too soon if this glyph does not fit on this line. So we handle it
8006 explicitly below. */
8007 if (!get_next_display_element (it))
8009 result = MOVE_POS_MATCH_OR_ZV;
8010 break;
8013 if (it->line_wrap == TRUNCATE)
8015 if (BUFFER_POS_REACHED_P ())
8017 result = MOVE_POS_MATCH_OR_ZV;
8018 break;
8021 else
8023 if (it->line_wrap == WORD_WRAP)
8025 if (IT_DISPLAYING_WHITESPACE (it))
8026 may_wrap = 1;
8027 else if (may_wrap)
8029 /* We have reached a glyph that follows one or more
8030 whitespace characters. If the position is
8031 already found, we are done. */
8032 if (atpos_it.sp >= 0)
8034 RESTORE_IT (it, &atpos_it, atpos_data);
8035 result = MOVE_POS_MATCH_OR_ZV;
8036 goto done;
8038 if (atx_it.sp >= 0)
8040 RESTORE_IT (it, &atx_it, atx_data);
8041 result = MOVE_X_REACHED;
8042 goto done;
8044 /* Otherwise, we can wrap here. */
8045 SAVE_IT (wrap_it, *it, wrap_data);
8046 may_wrap = 0;
8051 /* Remember the line height for the current line, in case
8052 the next element doesn't fit on the line. */
8053 ascent = it->max_ascent;
8054 descent = it->max_descent;
8056 /* The call to produce_glyphs will get the metrics of the
8057 display element IT is loaded with. Record the x-position
8058 before this display element, in case it doesn't fit on the
8059 line. */
8060 x = it->current_x;
8062 PRODUCE_GLYPHS (it);
8064 if (it->area != TEXT_AREA)
8066 prev_method = it->method;
8067 if (it->method == GET_FROM_BUFFER)
8068 prev_pos = IT_CHARPOS (*it);
8069 set_iterator_to_next (it, 1);
8070 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8071 SET_TEXT_POS (this_line_min_pos,
8072 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8073 if (it->bidi_p
8074 && (op & MOVE_TO_POS)
8075 && IT_CHARPOS (*it) > to_charpos
8076 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8077 SAVE_IT (ppos_it, *it, ppos_data);
8078 continue;
8081 /* The number of glyphs we get back in IT->nglyphs will normally
8082 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8083 character on a terminal frame, or (iii) a line end. For the
8084 second case, IT->nglyphs - 1 padding glyphs will be present.
8085 (On X frames, there is only one glyph produced for a
8086 composite character.)
8088 The behavior implemented below means, for continuation lines,
8089 that as many spaces of a TAB as fit on the current line are
8090 displayed there. For terminal frames, as many glyphs of a
8091 multi-glyph character are displayed in the current line, too.
8092 This is what the old redisplay code did, and we keep it that
8093 way. Under X, the whole shape of a complex character must
8094 fit on the line or it will be completely displayed in the
8095 next line.
8097 Note that both for tabs and padding glyphs, all glyphs have
8098 the same width. */
8099 if (it->nglyphs)
8101 /* More than one glyph or glyph doesn't fit on line. All
8102 glyphs have the same width. */
8103 int single_glyph_width = it->pixel_width / it->nglyphs;
8104 int new_x;
8105 int x_before_this_char = x;
8106 int hpos_before_this_char = it->hpos;
8108 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8110 new_x = x + single_glyph_width;
8112 /* We want to leave anything reaching TO_X to the caller. */
8113 if ((op & MOVE_TO_X) && new_x > to_x)
8115 if (BUFFER_POS_REACHED_P ())
8117 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8118 goto buffer_pos_reached;
8119 if (atpos_it.sp < 0)
8121 SAVE_IT (atpos_it, *it, atpos_data);
8122 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8125 else
8127 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8129 it->current_x = x;
8130 result = MOVE_X_REACHED;
8131 break;
8133 if (atx_it.sp < 0)
8135 SAVE_IT (atx_it, *it, atx_data);
8136 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8141 if (/* Lines are continued. */
8142 it->line_wrap != TRUNCATE
8143 && (/* And glyph doesn't fit on the line. */
8144 new_x > it->last_visible_x
8145 /* Or it fits exactly and we're on a window
8146 system frame. */
8147 || (new_x == it->last_visible_x
8148 && FRAME_WINDOW_P (it->f))))
8150 if (/* IT->hpos == 0 means the very first glyph
8151 doesn't fit on the line, e.g. a wide image. */
8152 it->hpos == 0
8153 || (new_x == it->last_visible_x
8154 && FRAME_WINDOW_P (it->f)))
8156 ++it->hpos;
8157 it->current_x = new_x;
8159 /* The character's last glyph just barely fits
8160 in this row. */
8161 if (i == it->nglyphs - 1)
8163 /* If this is the destination position,
8164 return a position *before* it in this row,
8165 now that we know it fits in this row. */
8166 if (BUFFER_POS_REACHED_P ())
8168 if (it->line_wrap != WORD_WRAP
8169 || wrap_it.sp < 0)
8171 it->hpos = hpos_before_this_char;
8172 it->current_x = x_before_this_char;
8173 result = MOVE_POS_MATCH_OR_ZV;
8174 break;
8176 if (it->line_wrap == WORD_WRAP
8177 && atpos_it.sp < 0)
8179 SAVE_IT (atpos_it, *it, atpos_data);
8180 atpos_it.current_x = x_before_this_char;
8181 atpos_it.hpos = hpos_before_this_char;
8185 prev_method = it->method;
8186 if (it->method == GET_FROM_BUFFER)
8187 prev_pos = IT_CHARPOS (*it);
8188 set_iterator_to_next (it, 1);
8189 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8190 SET_TEXT_POS (this_line_min_pos,
8191 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8192 /* On graphical terminals, newlines may
8193 "overflow" into the fringe if
8194 overflow-newline-into-fringe is non-nil.
8195 On text-only terminals, newlines may
8196 overflow into the last glyph on the
8197 display line.*/
8198 if (!FRAME_WINDOW_P (it->f)
8199 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8201 if (!get_next_display_element (it))
8203 result = MOVE_POS_MATCH_OR_ZV;
8204 break;
8206 if (BUFFER_POS_REACHED_P ())
8208 if (ITERATOR_AT_END_OF_LINE_P (it))
8209 result = MOVE_POS_MATCH_OR_ZV;
8210 else
8211 result = MOVE_LINE_CONTINUED;
8212 break;
8214 if (ITERATOR_AT_END_OF_LINE_P (it))
8216 result = MOVE_NEWLINE_OR_CR;
8217 break;
8222 else
8223 IT_RESET_X_ASCENT_DESCENT (it);
8225 if (wrap_it.sp >= 0)
8227 RESTORE_IT (it, &wrap_it, wrap_data);
8228 atpos_it.sp = -1;
8229 atx_it.sp = -1;
8232 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8233 IT_CHARPOS (*it)));
8234 result = MOVE_LINE_CONTINUED;
8235 break;
8238 if (BUFFER_POS_REACHED_P ())
8240 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8241 goto buffer_pos_reached;
8242 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8244 SAVE_IT (atpos_it, *it, atpos_data);
8245 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8249 if (new_x > it->first_visible_x)
8251 /* Glyph is visible. Increment number of glyphs that
8252 would be displayed. */
8253 ++it->hpos;
8257 if (result != MOVE_UNDEFINED)
8258 break;
8260 else if (BUFFER_POS_REACHED_P ())
8262 buffer_pos_reached:
8263 IT_RESET_X_ASCENT_DESCENT (it);
8264 result = MOVE_POS_MATCH_OR_ZV;
8265 break;
8267 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8269 /* Stop when TO_X specified and reached. This check is
8270 necessary here because of lines consisting of a line end,
8271 only. The line end will not produce any glyphs and we
8272 would never get MOVE_X_REACHED. */
8273 xassert (it->nglyphs == 0);
8274 result = MOVE_X_REACHED;
8275 break;
8278 /* Is this a line end? If yes, we're done. */
8279 if (ITERATOR_AT_END_OF_LINE_P (it))
8281 /* If we are past TO_CHARPOS, but never saw any character
8282 positions smaller than TO_CHARPOS, return
8283 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8284 did. */
8285 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8287 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8289 if (IT_CHARPOS (ppos_it) < ZV)
8291 RESTORE_IT (it, &ppos_it, ppos_data);
8292 result = MOVE_POS_MATCH_OR_ZV;
8294 else
8295 goto buffer_pos_reached;
8297 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8298 && IT_CHARPOS (*it) > to_charpos)
8299 goto buffer_pos_reached;
8300 else
8301 result = MOVE_NEWLINE_OR_CR;
8303 else
8304 result = MOVE_NEWLINE_OR_CR;
8305 break;
8308 prev_method = it->method;
8309 if (it->method == GET_FROM_BUFFER)
8310 prev_pos = IT_CHARPOS (*it);
8311 /* The current display element has been consumed. Advance
8312 to the next. */
8313 set_iterator_to_next (it, 1);
8314 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8315 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8316 if (IT_CHARPOS (*it) < to_charpos)
8317 saw_smaller_pos = 1;
8318 if (it->bidi_p
8319 && (op & MOVE_TO_POS)
8320 && IT_CHARPOS (*it) >= to_charpos
8321 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8322 SAVE_IT (ppos_it, *it, ppos_data);
8324 /* Stop if lines are truncated and IT's current x-position is
8325 past the right edge of the window now. */
8326 if (it->line_wrap == TRUNCATE
8327 && it->current_x >= it->last_visible_x)
8329 if (!FRAME_WINDOW_P (it->f)
8330 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8332 int at_eob_p = 0;
8334 if ((at_eob_p = !get_next_display_element (it))
8335 || BUFFER_POS_REACHED_P ()
8336 /* If we are past TO_CHARPOS, but never saw any
8337 character positions smaller than TO_CHARPOS,
8338 return MOVE_POS_MATCH_OR_ZV, like the
8339 unidirectional display did. */
8340 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8341 && !saw_smaller_pos
8342 && IT_CHARPOS (*it) > to_charpos))
8344 if (it->bidi_p
8345 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8346 RESTORE_IT (it, &ppos_it, ppos_data);
8347 result = MOVE_POS_MATCH_OR_ZV;
8348 break;
8350 if (ITERATOR_AT_END_OF_LINE_P (it))
8352 result = MOVE_NEWLINE_OR_CR;
8353 break;
8356 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8357 && !saw_smaller_pos
8358 && IT_CHARPOS (*it) > to_charpos)
8360 if (IT_CHARPOS (ppos_it) < ZV)
8361 RESTORE_IT (it, &ppos_it, ppos_data);
8362 result = MOVE_POS_MATCH_OR_ZV;
8363 break;
8365 result = MOVE_LINE_TRUNCATED;
8366 break;
8368 #undef IT_RESET_X_ASCENT_DESCENT
8371 #undef BUFFER_POS_REACHED_P
8373 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8374 restore the saved iterator. */
8375 if (atpos_it.sp >= 0)
8376 RESTORE_IT (it, &atpos_it, atpos_data);
8377 else if (atx_it.sp >= 0)
8378 RESTORE_IT (it, &atx_it, atx_data);
8380 done:
8382 if (atpos_data)
8383 bidi_unshelve_cache (atpos_data, 1);
8384 if (atx_data)
8385 bidi_unshelve_cache (atx_data, 1);
8386 if (wrap_data)
8387 bidi_unshelve_cache (wrap_data, 1);
8388 if (ppos_data)
8389 bidi_unshelve_cache (ppos_data, 1);
8391 /* Restore the iterator settings altered at the beginning of this
8392 function. */
8393 it->glyph_row = saved_glyph_row;
8394 return result;
8397 /* For external use. */
8398 void
8399 move_it_in_display_line (struct it *it,
8400 EMACS_INT to_charpos, int to_x,
8401 enum move_operation_enum op)
8403 if (it->line_wrap == WORD_WRAP
8404 && (op & MOVE_TO_X))
8406 struct it save_it;
8407 void *save_data = NULL;
8408 int skip;
8410 SAVE_IT (save_it, *it, save_data);
8411 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8412 /* When word-wrap is on, TO_X may lie past the end
8413 of a wrapped line. Then it->current is the
8414 character on the next line, so backtrack to the
8415 space before the wrap point. */
8416 if (skip == MOVE_LINE_CONTINUED)
8418 int prev_x = max (it->current_x - 1, 0);
8419 RESTORE_IT (it, &save_it, save_data);
8420 move_it_in_display_line_to
8421 (it, -1, prev_x, MOVE_TO_X);
8423 else
8424 bidi_unshelve_cache (save_data, 1);
8426 else
8427 move_it_in_display_line_to (it, to_charpos, to_x, op);
8431 /* Move IT forward until it satisfies one or more of the criteria in
8432 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8434 OP is a bit-mask that specifies where to stop, and in particular,
8435 which of those four position arguments makes a difference. See the
8436 description of enum move_operation_enum.
8438 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8439 screen line, this function will set IT to the next position that is
8440 displayed to the right of TO_CHARPOS on the screen. */
8442 void
8443 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8445 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8446 int line_height, line_start_x = 0, reached = 0;
8447 void *backup_data = NULL;
8449 for (;;)
8451 if (op & MOVE_TO_VPOS)
8453 /* If no TO_CHARPOS and no TO_X specified, stop at the
8454 start of the line TO_VPOS. */
8455 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8457 if (it->vpos == to_vpos)
8459 reached = 1;
8460 break;
8462 else
8463 skip = move_it_in_display_line_to (it, -1, -1, 0);
8465 else
8467 /* TO_VPOS >= 0 means stop at TO_X in the line at
8468 TO_VPOS, or at TO_POS, whichever comes first. */
8469 if (it->vpos == to_vpos)
8471 reached = 2;
8472 break;
8475 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8477 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8479 reached = 3;
8480 break;
8482 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8484 /* We have reached TO_X but not in the line we want. */
8485 skip = move_it_in_display_line_to (it, to_charpos,
8486 -1, MOVE_TO_POS);
8487 if (skip == MOVE_POS_MATCH_OR_ZV)
8489 reached = 4;
8490 break;
8495 else if (op & MOVE_TO_Y)
8497 struct it it_backup;
8499 if (it->line_wrap == WORD_WRAP)
8500 SAVE_IT (it_backup, *it, backup_data);
8502 /* TO_Y specified means stop at TO_X in the line containing
8503 TO_Y---or at TO_CHARPOS if this is reached first. The
8504 problem is that we can't really tell whether the line
8505 contains TO_Y before we have completely scanned it, and
8506 this may skip past TO_X. What we do is to first scan to
8507 TO_X.
8509 If TO_X is not specified, use a TO_X of zero. The reason
8510 is to make the outcome of this function more predictable.
8511 If we didn't use TO_X == 0, we would stop at the end of
8512 the line which is probably not what a caller would expect
8513 to happen. */
8514 skip = move_it_in_display_line_to
8515 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8516 (MOVE_TO_X | (op & MOVE_TO_POS)));
8518 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8519 if (skip == MOVE_POS_MATCH_OR_ZV)
8520 reached = 5;
8521 else if (skip == MOVE_X_REACHED)
8523 /* If TO_X was reached, we want to know whether TO_Y is
8524 in the line. We know this is the case if the already
8525 scanned glyphs make the line tall enough. Otherwise,
8526 we must check by scanning the rest of the line. */
8527 line_height = it->max_ascent + it->max_descent;
8528 if (to_y >= it->current_y
8529 && to_y < it->current_y + line_height)
8531 reached = 6;
8532 break;
8534 SAVE_IT (it_backup, *it, backup_data);
8535 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8536 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8537 op & MOVE_TO_POS);
8538 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8539 line_height = it->max_ascent + it->max_descent;
8540 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8542 if (to_y >= it->current_y
8543 && to_y < it->current_y + line_height)
8545 /* If TO_Y is in this line and TO_X was reached
8546 above, we scanned too far. We have to restore
8547 IT's settings to the ones before skipping. */
8548 RESTORE_IT (it, &it_backup, backup_data);
8549 reached = 6;
8551 else
8553 skip = skip2;
8554 if (skip == MOVE_POS_MATCH_OR_ZV)
8555 reached = 7;
8558 else
8560 /* Check whether TO_Y is in this line. */
8561 line_height = it->max_ascent + it->max_descent;
8562 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8564 if (to_y >= it->current_y
8565 && to_y < it->current_y + line_height)
8567 /* When word-wrap is on, TO_X may lie past the end
8568 of a wrapped line. Then it->current is the
8569 character on the next line, so backtrack to the
8570 space before the wrap point. */
8571 if (skip == MOVE_LINE_CONTINUED
8572 && it->line_wrap == WORD_WRAP)
8574 int prev_x = max (it->current_x - 1, 0);
8575 RESTORE_IT (it, &it_backup, backup_data);
8576 skip = move_it_in_display_line_to
8577 (it, -1, prev_x, MOVE_TO_X);
8579 reached = 6;
8583 if (reached)
8584 break;
8586 else if (BUFFERP (it->object)
8587 && (it->method == GET_FROM_BUFFER
8588 || it->method == GET_FROM_STRETCH)
8589 && IT_CHARPOS (*it) >= to_charpos
8590 /* Under bidi iteration, a call to set_iterator_to_next
8591 can scan far beyond to_charpos if the initial
8592 portion of the next line needs to be reordered. In
8593 that case, give move_it_in_display_line_to another
8594 chance below. */
8595 && !(it->bidi_p
8596 && it->bidi_it.scan_dir == -1))
8597 skip = MOVE_POS_MATCH_OR_ZV;
8598 else
8599 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8601 switch (skip)
8603 case MOVE_POS_MATCH_OR_ZV:
8604 reached = 8;
8605 goto out;
8607 case MOVE_NEWLINE_OR_CR:
8608 set_iterator_to_next (it, 1);
8609 it->continuation_lines_width = 0;
8610 break;
8612 case MOVE_LINE_TRUNCATED:
8613 it->continuation_lines_width = 0;
8614 reseat_at_next_visible_line_start (it, 0);
8615 if ((op & MOVE_TO_POS) != 0
8616 && IT_CHARPOS (*it) > to_charpos)
8618 reached = 9;
8619 goto out;
8621 break;
8623 case MOVE_LINE_CONTINUED:
8624 /* For continued lines ending in a tab, some of the glyphs
8625 associated with the tab are displayed on the current
8626 line. Since it->current_x does not include these glyphs,
8627 we use it->last_visible_x instead. */
8628 if (it->c == '\t')
8630 it->continuation_lines_width += it->last_visible_x;
8631 /* When moving by vpos, ensure that the iterator really
8632 advances to the next line (bug#847, bug#969). Fixme:
8633 do we need to do this in other circumstances? */
8634 if (it->current_x != it->last_visible_x
8635 && (op & MOVE_TO_VPOS)
8636 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8638 line_start_x = it->current_x + it->pixel_width
8639 - it->last_visible_x;
8640 set_iterator_to_next (it, 0);
8643 else
8644 it->continuation_lines_width += it->current_x;
8645 break;
8647 default:
8648 abort ();
8651 /* Reset/increment for the next run. */
8652 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8653 it->current_x = line_start_x;
8654 line_start_x = 0;
8655 it->hpos = 0;
8656 it->current_y += it->max_ascent + it->max_descent;
8657 ++it->vpos;
8658 last_height = it->max_ascent + it->max_descent;
8659 last_max_ascent = it->max_ascent;
8660 it->max_ascent = it->max_descent = 0;
8663 out:
8665 /* On text terminals, we may stop at the end of a line in the middle
8666 of a multi-character glyph. If the glyph itself is continued,
8667 i.e. it is actually displayed on the next line, don't treat this
8668 stopping point as valid; move to the next line instead (unless
8669 that brings us offscreen). */
8670 if (!FRAME_WINDOW_P (it->f)
8671 && op & MOVE_TO_POS
8672 && IT_CHARPOS (*it) == to_charpos
8673 && it->what == IT_CHARACTER
8674 && it->nglyphs > 1
8675 && it->line_wrap == WINDOW_WRAP
8676 && it->current_x == it->last_visible_x - 1
8677 && it->c != '\n'
8678 && it->c != '\t'
8679 && it->vpos < XFASTINT (it->w->window_end_vpos))
8681 it->continuation_lines_width += it->current_x;
8682 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8683 it->current_y += it->max_ascent + it->max_descent;
8684 ++it->vpos;
8685 last_height = it->max_ascent + it->max_descent;
8686 last_max_ascent = it->max_ascent;
8689 if (backup_data)
8690 bidi_unshelve_cache (backup_data, 1);
8692 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8696 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8698 If DY > 0, move IT backward at least that many pixels. DY = 0
8699 means move IT backward to the preceding line start or BEGV. This
8700 function may move over more than DY pixels if IT->current_y - DY
8701 ends up in the middle of a line; in this case IT->current_y will be
8702 set to the top of the line moved to. */
8704 void
8705 move_it_vertically_backward (struct it *it, int dy)
8707 int nlines, h;
8708 struct it it2, it3;
8709 void *it2data = NULL, *it3data = NULL;
8710 EMACS_INT start_pos;
8712 move_further_back:
8713 xassert (dy >= 0);
8715 start_pos = IT_CHARPOS (*it);
8717 /* Estimate how many newlines we must move back. */
8718 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8720 /* Set the iterator's position that many lines back. */
8721 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8722 back_to_previous_visible_line_start (it);
8724 /* Reseat the iterator here. When moving backward, we don't want
8725 reseat to skip forward over invisible text, set up the iterator
8726 to deliver from overlay strings at the new position etc. So,
8727 use reseat_1 here. */
8728 reseat_1 (it, it->current.pos, 1);
8730 /* We are now surely at a line start. */
8731 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8732 reordering is in effect. */
8733 it->continuation_lines_width = 0;
8735 /* Move forward and see what y-distance we moved. First move to the
8736 start of the next line so that we get its height. We need this
8737 height to be able to tell whether we reached the specified
8738 y-distance. */
8739 SAVE_IT (it2, *it, it2data);
8740 it2.max_ascent = it2.max_descent = 0;
8743 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8744 MOVE_TO_POS | MOVE_TO_VPOS);
8746 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8747 /* If we are in a display string which starts at START_POS,
8748 and that display string includes a newline, and we are
8749 right after that newline (i.e. at the beginning of a
8750 display line), exit the loop, because otherwise we will
8751 infloop, since move_it_to will see that it is already at
8752 START_POS and will not move. */
8753 || (it2.method == GET_FROM_STRING
8754 && IT_CHARPOS (it2) == start_pos
8755 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8756 xassert (IT_CHARPOS (*it) >= BEGV);
8757 SAVE_IT (it3, it2, it3data);
8759 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8760 xassert (IT_CHARPOS (*it) >= BEGV);
8761 /* H is the actual vertical distance from the position in *IT
8762 and the starting position. */
8763 h = it2.current_y - it->current_y;
8764 /* NLINES is the distance in number of lines. */
8765 nlines = it2.vpos - it->vpos;
8767 /* Correct IT's y and vpos position
8768 so that they are relative to the starting point. */
8769 it->vpos -= nlines;
8770 it->current_y -= h;
8772 if (dy == 0)
8774 /* DY == 0 means move to the start of the screen line. The
8775 value of nlines is > 0 if continuation lines were involved,
8776 or if the original IT position was at start of a line. */
8777 RESTORE_IT (it, it, it2data);
8778 if (nlines > 0)
8779 move_it_by_lines (it, nlines);
8780 /* The above code moves us to some position NLINES down,
8781 usually to its first glyph (leftmost in an L2R line), but
8782 that's not necessarily the start of the line, under bidi
8783 reordering. We want to get to the character position
8784 that is immediately after the newline of the previous
8785 line. */
8786 if (it->bidi_p
8787 && !it->continuation_lines_width
8788 && !STRINGP (it->string)
8789 && IT_CHARPOS (*it) > BEGV
8790 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8792 EMACS_INT nl_pos =
8793 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8795 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8797 bidi_unshelve_cache (it3data, 1);
8799 else
8801 /* The y-position we try to reach, relative to *IT.
8802 Note that H has been subtracted in front of the if-statement. */
8803 int target_y = it->current_y + h - dy;
8804 int y0 = it3.current_y;
8805 int y1;
8806 int line_height;
8808 RESTORE_IT (&it3, &it3, it3data);
8809 y1 = line_bottom_y (&it3);
8810 line_height = y1 - y0;
8811 RESTORE_IT (it, it, it2data);
8812 /* If we did not reach target_y, try to move further backward if
8813 we can. If we moved too far backward, try to move forward. */
8814 if (target_y < it->current_y
8815 /* This is heuristic. In a window that's 3 lines high, with
8816 a line height of 13 pixels each, recentering with point
8817 on the bottom line will try to move -39/2 = 19 pixels
8818 backward. Try to avoid moving into the first line. */
8819 && (it->current_y - target_y
8820 > min (window_box_height (it->w), line_height * 2 / 3))
8821 && IT_CHARPOS (*it) > BEGV)
8823 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8824 target_y - it->current_y));
8825 dy = it->current_y - target_y;
8826 goto move_further_back;
8828 else if (target_y >= it->current_y + line_height
8829 && IT_CHARPOS (*it) < ZV)
8831 /* Should move forward by at least one line, maybe more.
8833 Note: Calling move_it_by_lines can be expensive on
8834 terminal frames, where compute_motion is used (via
8835 vmotion) to do the job, when there are very long lines
8836 and truncate-lines is nil. That's the reason for
8837 treating terminal frames specially here. */
8839 if (!FRAME_WINDOW_P (it->f))
8840 move_it_vertically (it, target_y - (it->current_y + line_height));
8841 else
8845 move_it_by_lines (it, 1);
8847 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8854 /* Move IT by a specified amount of pixel lines DY. DY negative means
8855 move backwards. DY = 0 means move to start of screen line. At the
8856 end, IT will be on the start of a screen line. */
8858 void
8859 move_it_vertically (struct it *it, int dy)
8861 if (dy <= 0)
8862 move_it_vertically_backward (it, -dy);
8863 else
8865 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8866 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8867 MOVE_TO_POS | MOVE_TO_Y);
8868 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8870 /* If buffer ends in ZV without a newline, move to the start of
8871 the line to satisfy the post-condition. */
8872 if (IT_CHARPOS (*it) == ZV
8873 && ZV > BEGV
8874 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8875 move_it_by_lines (it, 0);
8880 /* Move iterator IT past the end of the text line it is in. */
8882 void
8883 move_it_past_eol (struct it *it)
8885 enum move_it_result rc;
8887 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8888 if (rc == MOVE_NEWLINE_OR_CR)
8889 set_iterator_to_next (it, 0);
8893 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8894 negative means move up. DVPOS == 0 means move to the start of the
8895 screen line.
8897 Optimization idea: If we would know that IT->f doesn't use
8898 a face with proportional font, we could be faster for
8899 truncate-lines nil. */
8901 void
8902 move_it_by_lines (struct it *it, int dvpos)
8905 /* The commented-out optimization uses vmotion on terminals. This
8906 gives bad results, because elements like it->what, on which
8907 callers such as pos_visible_p rely, aren't updated. */
8908 /* struct position pos;
8909 if (!FRAME_WINDOW_P (it->f))
8911 struct text_pos textpos;
8913 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8914 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8915 reseat (it, textpos, 1);
8916 it->vpos += pos.vpos;
8917 it->current_y += pos.vpos;
8919 else */
8921 if (dvpos == 0)
8923 /* DVPOS == 0 means move to the start of the screen line. */
8924 move_it_vertically_backward (it, 0);
8925 xassert (it->current_x == 0 && it->hpos == 0);
8926 /* Let next call to line_bottom_y calculate real line height */
8927 last_height = 0;
8929 else if (dvpos > 0)
8931 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8932 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8933 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8935 else
8937 struct it it2;
8938 void *it2data = NULL;
8939 EMACS_INT start_charpos, i;
8941 /* Start at the beginning of the screen line containing IT's
8942 position. This may actually move vertically backwards,
8943 in case of overlays, so adjust dvpos accordingly. */
8944 dvpos += it->vpos;
8945 move_it_vertically_backward (it, 0);
8946 dvpos -= it->vpos;
8948 /* Go back -DVPOS visible lines and reseat the iterator there. */
8949 start_charpos = IT_CHARPOS (*it);
8950 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8951 back_to_previous_visible_line_start (it);
8952 reseat (it, it->current.pos, 1);
8954 /* Move further back if we end up in a string or an image. */
8955 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8957 /* First try to move to start of display line. */
8958 dvpos += it->vpos;
8959 move_it_vertically_backward (it, 0);
8960 dvpos -= it->vpos;
8961 if (IT_POS_VALID_AFTER_MOVE_P (it))
8962 break;
8963 /* If start of line is still in string or image,
8964 move further back. */
8965 back_to_previous_visible_line_start (it);
8966 reseat (it, it->current.pos, 1);
8967 dvpos--;
8970 it->current_x = it->hpos = 0;
8972 /* Above call may have moved too far if continuation lines
8973 are involved. Scan forward and see if it did. */
8974 SAVE_IT (it2, *it, it2data);
8975 it2.vpos = it2.current_y = 0;
8976 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8977 it->vpos -= it2.vpos;
8978 it->current_y -= it2.current_y;
8979 it->current_x = it->hpos = 0;
8981 /* If we moved too far back, move IT some lines forward. */
8982 if (it2.vpos > -dvpos)
8984 int delta = it2.vpos + dvpos;
8986 RESTORE_IT (&it2, &it2, it2data);
8987 SAVE_IT (it2, *it, it2data);
8988 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8989 /* Move back again if we got too far ahead. */
8990 if (IT_CHARPOS (*it) >= start_charpos)
8991 RESTORE_IT (it, &it2, it2data);
8992 else
8993 bidi_unshelve_cache (it2data, 1);
8995 else
8996 RESTORE_IT (it, it, it2data);
9000 /* Return 1 if IT points into the middle of a display vector. */
9003 in_display_vector_p (struct it *it)
9005 return (it->method == GET_FROM_DISPLAY_VECTOR
9006 && it->current.dpvec_index > 0
9007 && it->dpvec + it->current.dpvec_index != it->dpend);
9011 /***********************************************************************
9012 Messages
9013 ***********************************************************************/
9016 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9017 to *Messages*. */
9019 void
9020 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9022 Lisp_Object args[3];
9023 Lisp_Object msg, fmt;
9024 char *buffer;
9025 EMACS_INT len;
9026 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9027 USE_SAFE_ALLOCA;
9029 /* Do nothing if called asynchronously. Inserting text into
9030 a buffer may call after-change-functions and alike and
9031 that would means running Lisp asynchronously. */
9032 if (handling_signal)
9033 return;
9035 fmt = msg = Qnil;
9036 GCPRO4 (fmt, msg, arg1, arg2);
9038 args[0] = fmt = build_string (format);
9039 args[1] = arg1;
9040 args[2] = arg2;
9041 msg = Fformat (3, args);
9043 len = SBYTES (msg) + 1;
9044 SAFE_ALLOCA (buffer, char *, len);
9045 memcpy (buffer, SDATA (msg), len);
9047 message_dolog (buffer, len - 1, 1, 0);
9048 SAFE_FREE ();
9050 UNGCPRO;
9054 /* Output a newline in the *Messages* buffer if "needs" one. */
9056 void
9057 message_log_maybe_newline (void)
9059 if (message_log_need_newline)
9060 message_dolog ("", 0, 1, 0);
9064 /* Add a string M of length NBYTES to the message log, optionally
9065 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9066 nonzero, means interpret the contents of M as multibyte. This
9067 function calls low-level routines in order to bypass text property
9068 hooks, etc. which might not be safe to run.
9070 This may GC (insert may run before/after change hooks),
9071 so the buffer M must NOT point to a Lisp string. */
9073 void
9074 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9076 const unsigned char *msg = (const unsigned char *) m;
9078 if (!NILP (Vmemory_full))
9079 return;
9081 if (!NILP (Vmessage_log_max))
9083 struct buffer *oldbuf;
9084 Lisp_Object oldpoint, oldbegv, oldzv;
9085 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9086 EMACS_INT point_at_end = 0;
9087 EMACS_INT zv_at_end = 0;
9088 Lisp_Object old_deactivate_mark, tem;
9089 struct gcpro gcpro1;
9091 old_deactivate_mark = Vdeactivate_mark;
9092 oldbuf = current_buffer;
9093 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9094 BVAR (current_buffer, undo_list) = Qt;
9096 oldpoint = message_dolog_marker1;
9097 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9098 oldbegv = message_dolog_marker2;
9099 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9100 oldzv = message_dolog_marker3;
9101 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9102 GCPRO1 (old_deactivate_mark);
9104 if (PT == Z)
9105 point_at_end = 1;
9106 if (ZV == Z)
9107 zv_at_end = 1;
9109 BEGV = BEG;
9110 BEGV_BYTE = BEG_BYTE;
9111 ZV = Z;
9112 ZV_BYTE = Z_BYTE;
9113 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9115 /* Insert the string--maybe converting multibyte to single byte
9116 or vice versa, so that all the text fits the buffer. */
9117 if (multibyte
9118 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9120 EMACS_INT i;
9121 int c, char_bytes;
9122 char work[1];
9124 /* Convert a multibyte string to single-byte
9125 for the *Message* buffer. */
9126 for (i = 0; i < nbytes; i += char_bytes)
9128 c = string_char_and_length (msg + i, &char_bytes);
9129 work[0] = (ASCII_CHAR_P (c)
9131 : multibyte_char_to_unibyte (c));
9132 insert_1_both (work, 1, 1, 1, 0, 0);
9135 else if (! multibyte
9136 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9138 EMACS_INT i;
9139 int c, char_bytes;
9140 unsigned char str[MAX_MULTIBYTE_LENGTH];
9141 /* Convert a single-byte string to multibyte
9142 for the *Message* buffer. */
9143 for (i = 0; i < nbytes; i++)
9145 c = msg[i];
9146 MAKE_CHAR_MULTIBYTE (c);
9147 char_bytes = CHAR_STRING (c, str);
9148 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9151 else if (nbytes)
9152 insert_1 (m, nbytes, 1, 0, 0);
9154 if (nlflag)
9156 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9157 printmax_t dups;
9158 insert_1 ("\n", 1, 1, 0, 0);
9160 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9161 this_bol = PT;
9162 this_bol_byte = PT_BYTE;
9164 /* See if this line duplicates the previous one.
9165 If so, combine duplicates. */
9166 if (this_bol > BEG)
9168 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9169 prev_bol = PT;
9170 prev_bol_byte = PT_BYTE;
9172 dups = message_log_check_duplicate (prev_bol_byte,
9173 this_bol_byte);
9174 if (dups)
9176 del_range_both (prev_bol, prev_bol_byte,
9177 this_bol, this_bol_byte, 0);
9178 if (dups > 1)
9180 char dupstr[sizeof " [ times]"
9181 + INT_STRLEN_BOUND (printmax_t)];
9182 int duplen;
9184 /* If you change this format, don't forget to also
9185 change message_log_check_duplicate. */
9186 sprintf (dupstr, " [%"pMd" times]", dups);
9187 duplen = strlen (dupstr);
9188 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9189 insert_1 (dupstr, duplen, 1, 0, 1);
9194 /* If we have more than the desired maximum number of lines
9195 in the *Messages* buffer now, delete the oldest ones.
9196 This is safe because we don't have undo in this buffer. */
9198 if (NATNUMP (Vmessage_log_max))
9200 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9201 -XFASTINT (Vmessage_log_max) - 1, 0);
9202 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9205 BEGV = XMARKER (oldbegv)->charpos;
9206 BEGV_BYTE = marker_byte_position (oldbegv);
9208 if (zv_at_end)
9210 ZV = Z;
9211 ZV_BYTE = Z_BYTE;
9213 else
9215 ZV = XMARKER (oldzv)->charpos;
9216 ZV_BYTE = marker_byte_position (oldzv);
9219 if (point_at_end)
9220 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9221 else
9222 /* We can't do Fgoto_char (oldpoint) because it will run some
9223 Lisp code. */
9224 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9225 XMARKER (oldpoint)->bytepos);
9227 UNGCPRO;
9228 unchain_marker (XMARKER (oldpoint));
9229 unchain_marker (XMARKER (oldbegv));
9230 unchain_marker (XMARKER (oldzv));
9232 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9233 set_buffer_internal (oldbuf);
9234 if (NILP (tem))
9235 windows_or_buffers_changed = old_windows_or_buffers_changed;
9236 message_log_need_newline = !nlflag;
9237 Vdeactivate_mark = old_deactivate_mark;
9242 /* We are at the end of the buffer after just having inserted a newline.
9243 (Note: We depend on the fact we won't be crossing the gap.)
9244 Check to see if the most recent message looks a lot like the previous one.
9245 Return 0 if different, 1 if the new one should just replace it, or a
9246 value N > 1 if we should also append " [N times]". */
9248 static intmax_t
9249 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9251 EMACS_INT i;
9252 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9253 int seen_dots = 0;
9254 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9255 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9257 for (i = 0; i < len; i++)
9259 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9260 seen_dots = 1;
9261 if (p1[i] != p2[i])
9262 return seen_dots;
9264 p1 += len;
9265 if (*p1 == '\n')
9266 return 2;
9267 if (*p1++ == ' ' && *p1++ == '[')
9269 char *pend;
9270 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9271 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9272 return n+1;
9274 return 0;
9278 /* Display an echo area message M with a specified length of NBYTES
9279 bytes. The string may include null characters. If M is 0, clear
9280 out any existing message, and let the mini-buffer text show
9281 through.
9283 This may GC, so the buffer M must NOT point to a Lisp string. */
9285 void
9286 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9288 /* First flush out any partial line written with print. */
9289 message_log_maybe_newline ();
9290 if (m)
9291 message_dolog (m, nbytes, 1, multibyte);
9292 message2_nolog (m, nbytes, multibyte);
9296 /* The non-logging counterpart of message2. */
9298 void
9299 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9301 struct frame *sf = SELECTED_FRAME ();
9302 message_enable_multibyte = multibyte;
9304 if (FRAME_INITIAL_P (sf))
9306 if (noninteractive_need_newline)
9307 putc ('\n', stderr);
9308 noninteractive_need_newline = 0;
9309 if (m)
9310 fwrite (m, nbytes, 1, stderr);
9311 if (cursor_in_echo_area == 0)
9312 fprintf (stderr, "\n");
9313 fflush (stderr);
9315 /* A null message buffer means that the frame hasn't really been
9316 initialized yet. Error messages get reported properly by
9317 cmd_error, so this must be just an informative message; toss it. */
9318 else if (INTERACTIVE
9319 && sf->glyphs_initialized_p
9320 && FRAME_MESSAGE_BUF (sf))
9322 Lisp_Object mini_window;
9323 struct frame *f;
9325 /* Get the frame containing the mini-buffer
9326 that the selected frame is using. */
9327 mini_window = FRAME_MINIBUF_WINDOW (sf);
9328 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9330 FRAME_SAMPLE_VISIBILITY (f);
9331 if (FRAME_VISIBLE_P (sf)
9332 && ! FRAME_VISIBLE_P (f))
9333 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9335 if (m)
9337 set_message (m, Qnil, nbytes, multibyte);
9338 if (minibuffer_auto_raise)
9339 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9341 else
9342 clear_message (1, 1);
9344 do_pending_window_change (0);
9345 echo_area_display (1);
9346 do_pending_window_change (0);
9347 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9348 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9353 /* Display an echo area message M with a specified length of NBYTES
9354 bytes. The string may include null characters. If M is not a
9355 string, clear out any existing message, and let the mini-buffer
9356 text show through.
9358 This function cancels echoing. */
9360 void
9361 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9363 struct gcpro gcpro1;
9365 GCPRO1 (m);
9366 clear_message (1,1);
9367 cancel_echoing ();
9369 /* First flush out any partial line written with print. */
9370 message_log_maybe_newline ();
9371 if (STRINGP (m))
9373 char *buffer;
9374 USE_SAFE_ALLOCA;
9376 SAFE_ALLOCA (buffer, char *, nbytes);
9377 memcpy (buffer, SDATA (m), nbytes);
9378 message_dolog (buffer, nbytes, 1, multibyte);
9379 SAFE_FREE ();
9381 message3_nolog (m, nbytes, multibyte);
9383 UNGCPRO;
9387 /* The non-logging version of message3.
9388 This does not cancel echoing, because it is used for echoing.
9389 Perhaps we need to make a separate function for echoing
9390 and make this cancel echoing. */
9392 void
9393 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9395 struct frame *sf = SELECTED_FRAME ();
9396 message_enable_multibyte = multibyte;
9398 if (FRAME_INITIAL_P (sf))
9400 if (noninteractive_need_newline)
9401 putc ('\n', stderr);
9402 noninteractive_need_newline = 0;
9403 if (STRINGP (m))
9404 fwrite (SDATA (m), nbytes, 1, stderr);
9405 if (cursor_in_echo_area == 0)
9406 fprintf (stderr, "\n");
9407 fflush (stderr);
9409 /* A null message buffer means that the frame hasn't really been
9410 initialized yet. Error messages get reported properly by
9411 cmd_error, so this must be just an informative message; toss it. */
9412 else if (INTERACTIVE
9413 && sf->glyphs_initialized_p
9414 && FRAME_MESSAGE_BUF (sf))
9416 Lisp_Object mini_window;
9417 Lisp_Object frame;
9418 struct frame *f;
9420 /* Get the frame containing the mini-buffer
9421 that the selected frame is using. */
9422 mini_window = FRAME_MINIBUF_WINDOW (sf);
9423 frame = XWINDOW (mini_window)->frame;
9424 f = XFRAME (frame);
9426 FRAME_SAMPLE_VISIBILITY (f);
9427 if (FRAME_VISIBLE_P (sf)
9428 && !FRAME_VISIBLE_P (f))
9429 Fmake_frame_visible (frame);
9431 if (STRINGP (m) && SCHARS (m) > 0)
9433 set_message (NULL, m, nbytes, multibyte);
9434 if (minibuffer_auto_raise)
9435 Fraise_frame (frame);
9436 /* Assume we are not echoing.
9437 (If we are, echo_now will override this.) */
9438 echo_message_buffer = Qnil;
9440 else
9441 clear_message (1, 1);
9443 do_pending_window_change (0);
9444 echo_area_display (1);
9445 do_pending_window_change (0);
9446 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9447 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9452 /* Display a null-terminated echo area message M. If M is 0, clear
9453 out any existing message, and let the mini-buffer text show through.
9455 The buffer M must continue to exist until after the echo area gets
9456 cleared or some other message gets displayed there. Do not pass
9457 text that is stored in a Lisp string. Do not pass text in a buffer
9458 that was alloca'd. */
9460 void
9461 message1 (const char *m)
9463 message2 (m, (m ? strlen (m) : 0), 0);
9467 /* The non-logging counterpart of message1. */
9469 void
9470 message1_nolog (const char *m)
9472 message2_nolog (m, (m ? strlen (m) : 0), 0);
9475 /* Display a message M which contains a single %s
9476 which gets replaced with STRING. */
9478 void
9479 message_with_string (const char *m, Lisp_Object string, int log)
9481 CHECK_STRING (string);
9483 if (noninteractive)
9485 if (m)
9487 if (noninteractive_need_newline)
9488 putc ('\n', stderr);
9489 noninteractive_need_newline = 0;
9490 fprintf (stderr, m, SDATA (string));
9491 if (!cursor_in_echo_area)
9492 fprintf (stderr, "\n");
9493 fflush (stderr);
9496 else if (INTERACTIVE)
9498 /* The frame whose minibuffer we're going to display the message on.
9499 It may be larger than the selected frame, so we need
9500 to use its buffer, not the selected frame's buffer. */
9501 Lisp_Object mini_window;
9502 struct frame *f, *sf = SELECTED_FRAME ();
9504 /* Get the frame containing the minibuffer
9505 that the selected frame is using. */
9506 mini_window = FRAME_MINIBUF_WINDOW (sf);
9507 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9509 /* A null message buffer means that the frame hasn't really been
9510 initialized yet. Error messages get reported properly by
9511 cmd_error, so this must be just an informative message; toss it. */
9512 if (FRAME_MESSAGE_BUF (f))
9514 Lisp_Object args[2], msg;
9515 struct gcpro gcpro1, gcpro2;
9517 args[0] = build_string (m);
9518 args[1] = msg = string;
9519 GCPRO2 (args[0], msg);
9520 gcpro1.nvars = 2;
9522 msg = Fformat (2, args);
9524 if (log)
9525 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9526 else
9527 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9529 UNGCPRO;
9531 /* Print should start at the beginning of the message
9532 buffer next time. */
9533 message_buf_print = 0;
9539 /* Dump an informative message to the minibuf. If M is 0, clear out
9540 any existing message, and let the mini-buffer text show through. */
9542 static void
9543 vmessage (const char *m, va_list ap)
9545 if (noninteractive)
9547 if (m)
9549 if (noninteractive_need_newline)
9550 putc ('\n', stderr);
9551 noninteractive_need_newline = 0;
9552 vfprintf (stderr, m, ap);
9553 if (cursor_in_echo_area == 0)
9554 fprintf (stderr, "\n");
9555 fflush (stderr);
9558 else if (INTERACTIVE)
9560 /* The frame whose mini-buffer we're going to display the message
9561 on. It may be larger than the selected frame, so we need to
9562 use its buffer, not the selected frame's buffer. */
9563 Lisp_Object mini_window;
9564 struct frame *f, *sf = SELECTED_FRAME ();
9566 /* Get the frame containing the mini-buffer
9567 that the selected frame is using. */
9568 mini_window = FRAME_MINIBUF_WINDOW (sf);
9569 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9571 /* A null message buffer means that the frame hasn't really been
9572 initialized yet. Error messages get reported properly by
9573 cmd_error, so this must be just an informative message; toss
9574 it. */
9575 if (FRAME_MESSAGE_BUF (f))
9577 if (m)
9579 ptrdiff_t len;
9581 len = doprnt (FRAME_MESSAGE_BUF (f),
9582 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9584 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9586 else
9587 message1 (0);
9589 /* Print should start at the beginning of the message
9590 buffer next time. */
9591 message_buf_print = 0;
9596 void
9597 message (const char *m, ...)
9599 va_list ap;
9600 va_start (ap, m);
9601 vmessage (m, ap);
9602 va_end (ap);
9606 #if 0
9607 /* The non-logging version of message. */
9609 void
9610 message_nolog (const char *m, ...)
9612 Lisp_Object old_log_max;
9613 va_list ap;
9614 va_start (ap, m);
9615 old_log_max = Vmessage_log_max;
9616 Vmessage_log_max = Qnil;
9617 vmessage (m, ap);
9618 Vmessage_log_max = old_log_max;
9619 va_end (ap);
9621 #endif
9624 /* Display the current message in the current mini-buffer. This is
9625 only called from error handlers in process.c, and is not time
9626 critical. */
9628 void
9629 update_echo_area (void)
9631 if (!NILP (echo_area_buffer[0]))
9633 Lisp_Object string;
9634 string = Fcurrent_message ();
9635 message3 (string, SBYTES (string),
9636 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9641 /* Make sure echo area buffers in `echo_buffers' are live.
9642 If they aren't, make new ones. */
9644 static void
9645 ensure_echo_area_buffers (void)
9647 int i;
9649 for (i = 0; i < 2; ++i)
9650 if (!BUFFERP (echo_buffer[i])
9651 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9653 char name[30];
9654 Lisp_Object old_buffer;
9655 int j;
9657 old_buffer = echo_buffer[i];
9658 sprintf (name, " *Echo Area %d*", i);
9659 echo_buffer[i] = Fget_buffer_create (build_string (name));
9660 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9661 /* to force word wrap in echo area -
9662 it was decided to postpone this*/
9663 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9665 for (j = 0; j < 2; ++j)
9666 if (EQ (old_buffer, echo_area_buffer[j]))
9667 echo_area_buffer[j] = echo_buffer[i];
9672 /* Call FN with args A1..A4 with either the current or last displayed
9673 echo_area_buffer as current buffer.
9675 WHICH zero means use the current message buffer
9676 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9677 from echo_buffer[] and clear it.
9679 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9680 suitable buffer from echo_buffer[] and clear it.
9682 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9683 that the current message becomes the last displayed one, make
9684 choose a suitable buffer for echo_area_buffer[0], and clear it.
9686 Value is what FN returns. */
9688 static int
9689 with_echo_area_buffer (struct window *w, int which,
9690 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9691 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9693 Lisp_Object buffer;
9694 int this_one, the_other, clear_buffer_p, rc;
9695 int count = SPECPDL_INDEX ();
9697 /* If buffers aren't live, make new ones. */
9698 ensure_echo_area_buffers ();
9700 clear_buffer_p = 0;
9702 if (which == 0)
9703 this_one = 0, the_other = 1;
9704 else if (which > 0)
9705 this_one = 1, the_other = 0;
9706 else
9708 this_one = 0, the_other = 1;
9709 clear_buffer_p = 1;
9711 /* We need a fresh one in case the current echo buffer equals
9712 the one containing the last displayed echo area message. */
9713 if (!NILP (echo_area_buffer[this_one])
9714 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9715 echo_area_buffer[this_one] = Qnil;
9718 /* Choose a suitable buffer from echo_buffer[] is we don't
9719 have one. */
9720 if (NILP (echo_area_buffer[this_one]))
9722 echo_area_buffer[this_one]
9723 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9724 ? echo_buffer[the_other]
9725 : echo_buffer[this_one]);
9726 clear_buffer_p = 1;
9729 buffer = echo_area_buffer[this_one];
9731 /* Don't get confused by reusing the buffer used for echoing
9732 for a different purpose. */
9733 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9734 cancel_echoing ();
9736 record_unwind_protect (unwind_with_echo_area_buffer,
9737 with_echo_area_buffer_unwind_data (w));
9739 /* Make the echo area buffer current. Note that for display
9740 purposes, it is not necessary that the displayed window's buffer
9741 == current_buffer, except for text property lookup. So, let's
9742 only set that buffer temporarily here without doing a full
9743 Fset_window_buffer. We must also change w->pointm, though,
9744 because otherwise an assertions in unshow_buffer fails, and Emacs
9745 aborts. */
9746 set_buffer_internal_1 (XBUFFER (buffer));
9747 if (w)
9749 w->buffer = buffer;
9750 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9753 BVAR (current_buffer, undo_list) = Qt;
9754 BVAR (current_buffer, read_only) = Qnil;
9755 specbind (Qinhibit_read_only, Qt);
9756 specbind (Qinhibit_modification_hooks, Qt);
9758 if (clear_buffer_p && Z > BEG)
9759 del_range (BEG, Z);
9761 xassert (BEGV >= BEG);
9762 xassert (ZV <= Z && ZV >= BEGV);
9764 rc = fn (a1, a2, a3, a4);
9766 xassert (BEGV >= BEG);
9767 xassert (ZV <= Z && ZV >= BEGV);
9769 unbind_to (count, Qnil);
9770 return rc;
9774 /* Save state that should be preserved around the call to the function
9775 FN called in with_echo_area_buffer. */
9777 static Lisp_Object
9778 with_echo_area_buffer_unwind_data (struct window *w)
9780 int i = 0;
9781 Lisp_Object vector, tmp;
9783 /* Reduce consing by keeping one vector in
9784 Vwith_echo_area_save_vector. */
9785 vector = Vwith_echo_area_save_vector;
9786 Vwith_echo_area_save_vector = Qnil;
9788 if (NILP (vector))
9789 vector = Fmake_vector (make_number (7), Qnil);
9791 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9792 ASET (vector, i, Vdeactivate_mark); ++i;
9793 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9795 if (w)
9797 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9798 ASET (vector, i, w->buffer); ++i;
9799 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9800 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9802 else
9804 int end = i + 4;
9805 for (; i < end; ++i)
9806 ASET (vector, i, Qnil);
9809 xassert (i == ASIZE (vector));
9810 return vector;
9814 /* Restore global state from VECTOR which was created by
9815 with_echo_area_buffer_unwind_data. */
9817 static Lisp_Object
9818 unwind_with_echo_area_buffer (Lisp_Object vector)
9820 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9821 Vdeactivate_mark = AREF (vector, 1);
9822 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9824 if (WINDOWP (AREF (vector, 3)))
9826 struct window *w;
9827 Lisp_Object buffer, charpos, bytepos;
9829 w = XWINDOW (AREF (vector, 3));
9830 buffer = AREF (vector, 4);
9831 charpos = AREF (vector, 5);
9832 bytepos = AREF (vector, 6);
9834 w->buffer = buffer;
9835 set_marker_both (w->pointm, buffer,
9836 XFASTINT (charpos), XFASTINT (bytepos));
9839 Vwith_echo_area_save_vector = vector;
9840 return Qnil;
9844 /* Set up the echo area for use by print functions. MULTIBYTE_P
9845 non-zero means we will print multibyte. */
9847 void
9848 setup_echo_area_for_printing (int multibyte_p)
9850 /* If we can't find an echo area any more, exit. */
9851 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9852 Fkill_emacs (Qnil);
9854 ensure_echo_area_buffers ();
9856 if (!message_buf_print)
9858 /* A message has been output since the last time we printed.
9859 Choose a fresh echo area buffer. */
9860 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9861 echo_area_buffer[0] = echo_buffer[1];
9862 else
9863 echo_area_buffer[0] = echo_buffer[0];
9865 /* Switch to that buffer and clear it. */
9866 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9867 BVAR (current_buffer, truncate_lines) = Qnil;
9869 if (Z > BEG)
9871 int count = SPECPDL_INDEX ();
9872 specbind (Qinhibit_read_only, Qt);
9873 /* Note that undo recording is always disabled. */
9874 del_range (BEG, Z);
9875 unbind_to (count, Qnil);
9877 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9879 /* Set up the buffer for the multibyteness we need. */
9880 if (multibyte_p
9881 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9882 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9884 /* Raise the frame containing the echo area. */
9885 if (minibuffer_auto_raise)
9887 struct frame *sf = SELECTED_FRAME ();
9888 Lisp_Object mini_window;
9889 mini_window = FRAME_MINIBUF_WINDOW (sf);
9890 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9893 message_log_maybe_newline ();
9894 message_buf_print = 1;
9896 else
9898 if (NILP (echo_area_buffer[0]))
9900 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9901 echo_area_buffer[0] = echo_buffer[1];
9902 else
9903 echo_area_buffer[0] = echo_buffer[0];
9906 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9908 /* Someone switched buffers between print requests. */
9909 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9910 BVAR (current_buffer, truncate_lines) = Qnil;
9916 /* Display an echo area message in window W. Value is non-zero if W's
9917 height is changed. If display_last_displayed_message_p is
9918 non-zero, display the message that was last displayed, otherwise
9919 display the current message. */
9921 static int
9922 display_echo_area (struct window *w)
9924 int i, no_message_p, window_height_changed_p, count;
9926 /* Temporarily disable garbage collections while displaying the echo
9927 area. This is done because a GC can print a message itself.
9928 That message would modify the echo area buffer's contents while a
9929 redisplay of the buffer is going on, and seriously confuse
9930 redisplay. */
9931 count = inhibit_garbage_collection ();
9933 /* If there is no message, we must call display_echo_area_1
9934 nevertheless because it resizes the window. But we will have to
9935 reset the echo_area_buffer in question to nil at the end because
9936 with_echo_area_buffer will sets it to an empty buffer. */
9937 i = display_last_displayed_message_p ? 1 : 0;
9938 no_message_p = NILP (echo_area_buffer[i]);
9940 window_height_changed_p
9941 = with_echo_area_buffer (w, display_last_displayed_message_p,
9942 display_echo_area_1,
9943 (intptr_t) w, Qnil, 0, 0);
9945 if (no_message_p)
9946 echo_area_buffer[i] = Qnil;
9948 unbind_to (count, Qnil);
9949 return window_height_changed_p;
9953 /* Helper for display_echo_area. Display the current buffer which
9954 contains the current echo area message in window W, a mini-window,
9955 a pointer to which is passed in A1. A2..A4 are currently not used.
9956 Change the height of W so that all of the message is displayed.
9957 Value is non-zero if height of W was changed. */
9959 static int
9960 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9962 intptr_t i1 = a1;
9963 struct window *w = (struct window *) i1;
9964 Lisp_Object window;
9965 struct text_pos start;
9966 int window_height_changed_p = 0;
9968 /* Do this before displaying, so that we have a large enough glyph
9969 matrix for the display. If we can't get enough space for the
9970 whole text, display the last N lines. That works by setting w->start. */
9971 window_height_changed_p = resize_mini_window (w, 0);
9973 /* Use the starting position chosen by resize_mini_window. */
9974 SET_TEXT_POS_FROM_MARKER (start, w->start);
9976 /* Display. */
9977 clear_glyph_matrix (w->desired_matrix);
9978 XSETWINDOW (window, w);
9979 try_window (window, start, 0);
9981 return window_height_changed_p;
9985 /* Resize the echo area window to exactly the size needed for the
9986 currently displayed message, if there is one. If a mini-buffer
9987 is active, don't shrink it. */
9989 void
9990 resize_echo_area_exactly (void)
9992 if (BUFFERP (echo_area_buffer[0])
9993 && WINDOWP (echo_area_window))
9995 struct window *w = XWINDOW (echo_area_window);
9996 int resized_p;
9997 Lisp_Object resize_exactly;
9999 if (minibuf_level == 0)
10000 resize_exactly = Qt;
10001 else
10002 resize_exactly = Qnil;
10004 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10005 (intptr_t) w, resize_exactly,
10006 0, 0);
10007 if (resized_p)
10009 ++windows_or_buffers_changed;
10010 ++update_mode_lines;
10011 redisplay_internal ();
10017 /* Callback function for with_echo_area_buffer, when used from
10018 resize_echo_area_exactly. A1 contains a pointer to the window to
10019 resize, EXACTLY non-nil means resize the mini-window exactly to the
10020 size of the text displayed. A3 and A4 are not used. Value is what
10021 resize_mini_window returns. */
10023 static int
10024 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10026 intptr_t i1 = a1;
10027 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10031 /* Resize mini-window W to fit the size of its contents. EXACT_P
10032 means size the window exactly to the size needed. Otherwise, it's
10033 only enlarged until W's buffer is empty.
10035 Set W->start to the right place to begin display. If the whole
10036 contents fit, start at the beginning. Otherwise, start so as
10037 to make the end of the contents appear. This is particularly
10038 important for y-or-n-p, but seems desirable generally.
10040 Value is non-zero if the window height has been changed. */
10043 resize_mini_window (struct window *w, int exact_p)
10045 struct frame *f = XFRAME (w->frame);
10046 int window_height_changed_p = 0;
10048 xassert (MINI_WINDOW_P (w));
10050 /* By default, start display at the beginning. */
10051 set_marker_both (w->start, w->buffer,
10052 BUF_BEGV (XBUFFER (w->buffer)),
10053 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10055 /* Don't resize windows while redisplaying a window; it would
10056 confuse redisplay functions when the size of the window they are
10057 displaying changes from under them. Such a resizing can happen,
10058 for instance, when which-func prints a long message while
10059 we are running fontification-functions. We're running these
10060 functions with safe_call which binds inhibit-redisplay to t. */
10061 if (!NILP (Vinhibit_redisplay))
10062 return 0;
10064 /* Nil means don't try to resize. */
10065 if (NILP (Vresize_mini_windows)
10066 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10067 return 0;
10069 if (!FRAME_MINIBUF_ONLY_P (f))
10071 struct it it;
10072 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10073 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10074 int height, max_height;
10075 int unit = FRAME_LINE_HEIGHT (f);
10076 struct text_pos start;
10077 struct buffer *old_current_buffer = NULL;
10079 if (current_buffer != XBUFFER (w->buffer))
10081 old_current_buffer = current_buffer;
10082 set_buffer_internal (XBUFFER (w->buffer));
10085 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10087 /* Compute the max. number of lines specified by the user. */
10088 if (FLOATP (Vmax_mini_window_height))
10089 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10090 else if (INTEGERP (Vmax_mini_window_height))
10091 max_height = XINT (Vmax_mini_window_height);
10092 else
10093 max_height = total_height / 4;
10095 /* Correct that max. height if it's bogus. */
10096 max_height = max (1, max_height);
10097 max_height = min (total_height, max_height);
10099 /* Find out the height of the text in the window. */
10100 if (it.line_wrap == TRUNCATE)
10101 height = 1;
10102 else
10104 last_height = 0;
10105 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10106 if (it.max_ascent == 0 && it.max_descent == 0)
10107 height = it.current_y + last_height;
10108 else
10109 height = it.current_y + it.max_ascent + it.max_descent;
10110 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10111 height = (height + unit - 1) / unit;
10114 /* Compute a suitable window start. */
10115 if (height > max_height)
10117 height = max_height;
10118 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10119 move_it_vertically_backward (&it, (height - 1) * unit);
10120 start = it.current.pos;
10122 else
10123 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10124 SET_MARKER_FROM_TEXT_POS (w->start, start);
10126 if (EQ (Vresize_mini_windows, Qgrow_only))
10128 /* Let it grow only, until we display an empty message, in which
10129 case the window shrinks again. */
10130 if (height > WINDOW_TOTAL_LINES (w))
10132 int old_height = WINDOW_TOTAL_LINES (w);
10133 freeze_window_starts (f, 1);
10134 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10135 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10137 else if (height < WINDOW_TOTAL_LINES (w)
10138 && (exact_p || BEGV == ZV))
10140 int old_height = WINDOW_TOTAL_LINES (w);
10141 freeze_window_starts (f, 0);
10142 shrink_mini_window (w);
10143 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10146 else
10148 /* Always resize to exact size needed. */
10149 if (height > WINDOW_TOTAL_LINES (w))
10151 int old_height = WINDOW_TOTAL_LINES (w);
10152 freeze_window_starts (f, 1);
10153 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10154 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10156 else if (height < WINDOW_TOTAL_LINES (w))
10158 int old_height = WINDOW_TOTAL_LINES (w);
10159 freeze_window_starts (f, 0);
10160 shrink_mini_window (w);
10162 if (height)
10164 freeze_window_starts (f, 1);
10165 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10168 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10172 if (old_current_buffer)
10173 set_buffer_internal (old_current_buffer);
10176 return window_height_changed_p;
10180 /* Value is the current message, a string, or nil if there is no
10181 current message. */
10183 Lisp_Object
10184 current_message (void)
10186 Lisp_Object msg;
10188 if (!BUFFERP (echo_area_buffer[0]))
10189 msg = Qnil;
10190 else
10192 with_echo_area_buffer (0, 0, current_message_1,
10193 (intptr_t) &msg, Qnil, 0, 0);
10194 if (NILP (msg))
10195 echo_area_buffer[0] = Qnil;
10198 return msg;
10202 static int
10203 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10205 intptr_t i1 = a1;
10206 Lisp_Object *msg = (Lisp_Object *) i1;
10208 if (Z > BEG)
10209 *msg = make_buffer_string (BEG, Z, 1);
10210 else
10211 *msg = Qnil;
10212 return 0;
10216 /* Push the current message on Vmessage_stack for later restauration
10217 by restore_message. Value is non-zero if the current message isn't
10218 empty. This is a relatively infrequent operation, so it's not
10219 worth optimizing. */
10222 push_message (void)
10224 Lisp_Object msg;
10225 msg = current_message ();
10226 Vmessage_stack = Fcons (msg, Vmessage_stack);
10227 return STRINGP (msg);
10231 /* Restore message display from the top of Vmessage_stack. */
10233 void
10234 restore_message (void)
10236 Lisp_Object msg;
10238 xassert (CONSP (Vmessage_stack));
10239 msg = XCAR (Vmessage_stack);
10240 if (STRINGP (msg))
10241 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10242 else
10243 message3_nolog (msg, 0, 0);
10247 /* Handler for record_unwind_protect calling pop_message. */
10249 Lisp_Object
10250 pop_message_unwind (Lisp_Object dummy)
10252 pop_message ();
10253 return Qnil;
10256 /* Pop the top-most entry off Vmessage_stack. */
10258 static void
10259 pop_message (void)
10261 xassert (CONSP (Vmessage_stack));
10262 Vmessage_stack = XCDR (Vmessage_stack);
10266 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10267 exits. If the stack is not empty, we have a missing pop_message
10268 somewhere. */
10270 void
10271 check_message_stack (void)
10273 if (!NILP (Vmessage_stack))
10274 abort ();
10278 /* Truncate to NCHARS what will be displayed in the echo area the next
10279 time we display it---but don't redisplay it now. */
10281 void
10282 truncate_echo_area (EMACS_INT nchars)
10284 if (nchars == 0)
10285 echo_area_buffer[0] = Qnil;
10286 /* A null message buffer means that the frame hasn't really been
10287 initialized yet. Error messages get reported properly by
10288 cmd_error, so this must be just an informative message; toss it. */
10289 else if (!noninteractive
10290 && INTERACTIVE
10291 && !NILP (echo_area_buffer[0]))
10293 struct frame *sf = SELECTED_FRAME ();
10294 if (FRAME_MESSAGE_BUF (sf))
10295 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10300 /* Helper function for truncate_echo_area. Truncate the current
10301 message to at most NCHARS characters. */
10303 static int
10304 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10306 if (BEG + nchars < Z)
10307 del_range (BEG + nchars, Z);
10308 if (Z == BEG)
10309 echo_area_buffer[0] = Qnil;
10310 return 0;
10314 /* Set the current message to a substring of S or STRING.
10316 If STRING is a Lisp string, set the message to the first NBYTES
10317 bytes from STRING. NBYTES zero means use the whole string. If
10318 STRING is multibyte, the message will be displayed multibyte.
10320 If S is not null, set the message to the first LEN bytes of S. LEN
10321 zero means use the whole string. MULTIBYTE_P non-zero means S is
10322 multibyte. Display the message multibyte in that case.
10324 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10325 to t before calling set_message_1 (which calls insert).
10328 static void
10329 set_message (const char *s, Lisp_Object string,
10330 EMACS_INT nbytes, int multibyte_p)
10332 message_enable_multibyte
10333 = ((s && multibyte_p)
10334 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10336 with_echo_area_buffer (0, -1, set_message_1,
10337 (intptr_t) s, string, nbytes, multibyte_p);
10338 message_buf_print = 0;
10339 help_echo_showing_p = 0;
10343 /* Helper function for set_message. Arguments have the same meaning
10344 as there, with A1 corresponding to S and A2 corresponding to STRING
10345 This function is called with the echo area buffer being
10346 current. */
10348 static int
10349 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10351 intptr_t i1 = a1;
10352 const char *s = (const char *) i1;
10353 const unsigned char *msg = (const unsigned char *) s;
10354 Lisp_Object string = a2;
10356 /* Change multibyteness of the echo buffer appropriately. */
10357 if (message_enable_multibyte
10358 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10359 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10361 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10362 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10363 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10365 /* Insert new message at BEG. */
10366 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10368 if (STRINGP (string))
10370 EMACS_INT nchars;
10372 if (nbytes == 0)
10373 nbytes = SBYTES (string);
10374 nchars = string_byte_to_char (string, nbytes);
10376 /* This function takes care of single/multibyte conversion. We
10377 just have to ensure that the echo area buffer has the right
10378 setting of enable_multibyte_characters. */
10379 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10381 else if (s)
10383 if (nbytes == 0)
10384 nbytes = strlen (s);
10386 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10388 /* Convert from multi-byte to single-byte. */
10389 EMACS_INT i;
10390 int c, n;
10391 char work[1];
10393 /* Convert a multibyte string to single-byte. */
10394 for (i = 0; i < nbytes; i += n)
10396 c = string_char_and_length (msg + i, &n);
10397 work[0] = (ASCII_CHAR_P (c)
10399 : multibyte_char_to_unibyte (c));
10400 insert_1_both (work, 1, 1, 1, 0, 0);
10403 else if (!multibyte_p
10404 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10406 /* Convert from single-byte to multi-byte. */
10407 EMACS_INT i;
10408 int c, n;
10409 unsigned char str[MAX_MULTIBYTE_LENGTH];
10411 /* Convert a single-byte string to multibyte. */
10412 for (i = 0; i < nbytes; i++)
10414 c = msg[i];
10415 MAKE_CHAR_MULTIBYTE (c);
10416 n = CHAR_STRING (c, str);
10417 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10420 else
10421 insert_1 (s, nbytes, 1, 0, 0);
10424 return 0;
10428 /* Clear messages. CURRENT_P non-zero means clear the current
10429 message. LAST_DISPLAYED_P non-zero means clear the message
10430 last displayed. */
10432 void
10433 clear_message (int current_p, int last_displayed_p)
10435 if (current_p)
10437 echo_area_buffer[0] = Qnil;
10438 message_cleared_p = 1;
10441 if (last_displayed_p)
10442 echo_area_buffer[1] = Qnil;
10444 message_buf_print = 0;
10447 /* Clear garbaged frames.
10449 This function is used where the old redisplay called
10450 redraw_garbaged_frames which in turn called redraw_frame which in
10451 turn called clear_frame. The call to clear_frame was a source of
10452 flickering. I believe a clear_frame is not necessary. It should
10453 suffice in the new redisplay to invalidate all current matrices,
10454 and ensure a complete redisplay of all windows. */
10456 static void
10457 clear_garbaged_frames (void)
10459 if (frame_garbaged)
10461 Lisp_Object tail, frame;
10462 int changed_count = 0;
10464 FOR_EACH_FRAME (tail, frame)
10466 struct frame *f = XFRAME (frame);
10468 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10470 if (f->resized_p)
10472 Fredraw_frame (frame);
10473 f->force_flush_display_p = 1;
10475 clear_current_matrices (f);
10476 changed_count++;
10477 f->garbaged = 0;
10478 f->resized_p = 0;
10482 frame_garbaged = 0;
10483 if (changed_count)
10484 ++windows_or_buffers_changed;
10489 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10490 is non-zero update selected_frame. Value is non-zero if the
10491 mini-windows height has been changed. */
10493 static int
10494 echo_area_display (int update_frame_p)
10496 Lisp_Object mini_window;
10497 struct window *w;
10498 struct frame *f;
10499 int window_height_changed_p = 0;
10500 struct frame *sf = SELECTED_FRAME ();
10502 mini_window = FRAME_MINIBUF_WINDOW (sf);
10503 w = XWINDOW (mini_window);
10504 f = XFRAME (WINDOW_FRAME (w));
10506 /* Don't display if frame is invisible or not yet initialized. */
10507 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10508 return 0;
10510 #ifdef HAVE_WINDOW_SYSTEM
10511 /* When Emacs starts, selected_frame may be the initial terminal
10512 frame. If we let this through, a message would be displayed on
10513 the terminal. */
10514 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10515 return 0;
10516 #endif /* HAVE_WINDOW_SYSTEM */
10518 /* Redraw garbaged frames. */
10519 if (frame_garbaged)
10520 clear_garbaged_frames ();
10522 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10524 echo_area_window = mini_window;
10525 window_height_changed_p = display_echo_area (w);
10526 w->must_be_updated_p = 1;
10528 /* Update the display, unless called from redisplay_internal.
10529 Also don't update the screen during redisplay itself. The
10530 update will happen at the end of redisplay, and an update
10531 here could cause confusion. */
10532 if (update_frame_p && !redisplaying_p)
10534 int n = 0;
10536 /* If the display update has been interrupted by pending
10537 input, update mode lines in the frame. Due to the
10538 pending input, it might have been that redisplay hasn't
10539 been called, so that mode lines above the echo area are
10540 garbaged. This looks odd, so we prevent it here. */
10541 if (!display_completed)
10542 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10544 if (window_height_changed_p
10545 /* Don't do this if Emacs is shutting down. Redisplay
10546 needs to run hooks. */
10547 && !NILP (Vrun_hooks))
10549 /* Must update other windows. Likewise as in other
10550 cases, don't let this update be interrupted by
10551 pending input. */
10552 int count = SPECPDL_INDEX ();
10553 specbind (Qredisplay_dont_pause, Qt);
10554 windows_or_buffers_changed = 1;
10555 redisplay_internal ();
10556 unbind_to (count, Qnil);
10558 else if (FRAME_WINDOW_P (f) && n == 0)
10560 /* Window configuration is the same as before.
10561 Can do with a display update of the echo area,
10562 unless we displayed some mode lines. */
10563 update_single_window (w, 1);
10564 FRAME_RIF (f)->flush_display (f);
10566 else
10567 update_frame (f, 1, 1);
10569 /* If cursor is in the echo area, make sure that the next
10570 redisplay displays the minibuffer, so that the cursor will
10571 be replaced with what the minibuffer wants. */
10572 if (cursor_in_echo_area)
10573 ++windows_or_buffers_changed;
10576 else if (!EQ (mini_window, selected_window))
10577 windows_or_buffers_changed++;
10579 /* Last displayed message is now the current message. */
10580 echo_area_buffer[1] = echo_area_buffer[0];
10581 /* Inform read_char that we're not echoing. */
10582 echo_message_buffer = Qnil;
10584 /* Prevent redisplay optimization in redisplay_internal by resetting
10585 this_line_start_pos. This is done because the mini-buffer now
10586 displays the message instead of its buffer text. */
10587 if (EQ (mini_window, selected_window))
10588 CHARPOS (this_line_start_pos) = 0;
10590 return window_height_changed_p;
10595 /***********************************************************************
10596 Mode Lines and Frame Titles
10597 ***********************************************************************/
10599 /* A buffer for constructing non-propertized mode-line strings and
10600 frame titles in it; allocated from the heap in init_xdisp and
10601 resized as needed in store_mode_line_noprop_char. */
10603 static char *mode_line_noprop_buf;
10605 /* The buffer's end, and a current output position in it. */
10607 static char *mode_line_noprop_buf_end;
10608 static char *mode_line_noprop_ptr;
10610 #define MODE_LINE_NOPROP_LEN(start) \
10611 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10613 static enum {
10614 MODE_LINE_DISPLAY = 0,
10615 MODE_LINE_TITLE,
10616 MODE_LINE_NOPROP,
10617 MODE_LINE_STRING
10618 } mode_line_target;
10620 /* Alist that caches the results of :propertize.
10621 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10622 static Lisp_Object mode_line_proptrans_alist;
10624 /* List of strings making up the mode-line. */
10625 static Lisp_Object mode_line_string_list;
10627 /* Base face property when building propertized mode line string. */
10628 static Lisp_Object mode_line_string_face;
10629 static Lisp_Object mode_line_string_face_prop;
10632 /* Unwind data for mode line strings */
10634 static Lisp_Object Vmode_line_unwind_vector;
10636 static Lisp_Object
10637 format_mode_line_unwind_data (struct buffer *obuf,
10638 Lisp_Object owin,
10639 int save_proptrans)
10641 Lisp_Object vector, tmp;
10643 /* Reduce consing by keeping one vector in
10644 Vwith_echo_area_save_vector. */
10645 vector = Vmode_line_unwind_vector;
10646 Vmode_line_unwind_vector = Qnil;
10648 if (NILP (vector))
10649 vector = Fmake_vector (make_number (8), Qnil);
10651 ASET (vector, 0, make_number (mode_line_target));
10652 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10653 ASET (vector, 2, mode_line_string_list);
10654 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10655 ASET (vector, 4, mode_line_string_face);
10656 ASET (vector, 5, mode_line_string_face_prop);
10658 if (obuf)
10659 XSETBUFFER (tmp, obuf);
10660 else
10661 tmp = Qnil;
10662 ASET (vector, 6, tmp);
10663 ASET (vector, 7, owin);
10665 return vector;
10668 static Lisp_Object
10669 unwind_format_mode_line (Lisp_Object vector)
10671 mode_line_target = XINT (AREF (vector, 0));
10672 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10673 mode_line_string_list = AREF (vector, 2);
10674 if (! EQ (AREF (vector, 3), Qt))
10675 mode_line_proptrans_alist = AREF (vector, 3);
10676 mode_line_string_face = AREF (vector, 4);
10677 mode_line_string_face_prop = AREF (vector, 5);
10679 if (!NILP (AREF (vector, 7)))
10680 /* Select window before buffer, since it may change the buffer. */
10681 Fselect_window (AREF (vector, 7), Qt);
10683 if (!NILP (AREF (vector, 6)))
10685 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10686 ASET (vector, 6, Qnil);
10689 Vmode_line_unwind_vector = vector;
10690 return Qnil;
10694 /* Store a single character C for the frame title in mode_line_noprop_buf.
10695 Re-allocate mode_line_noprop_buf if necessary. */
10697 static void
10698 store_mode_line_noprop_char (char c)
10700 /* If output position has reached the end of the allocated buffer,
10701 increase the buffer's size. */
10702 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10704 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10705 ptrdiff_t size = len;
10706 mode_line_noprop_buf =
10707 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10708 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10709 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10712 *mode_line_noprop_ptr++ = c;
10716 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10717 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10718 characters that yield more columns than PRECISION; PRECISION <= 0
10719 means copy the whole string. Pad with spaces until FIELD_WIDTH
10720 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10721 pad. Called from display_mode_element when it is used to build a
10722 frame title. */
10724 static int
10725 store_mode_line_noprop (const char *string, int field_width, int precision)
10727 const unsigned char *str = (const unsigned char *) string;
10728 int n = 0;
10729 EMACS_INT dummy, nbytes;
10731 /* Copy at most PRECISION chars from STR. */
10732 nbytes = strlen (string);
10733 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10734 while (nbytes--)
10735 store_mode_line_noprop_char (*str++);
10737 /* Fill up with spaces until FIELD_WIDTH reached. */
10738 while (field_width > 0
10739 && n < field_width)
10741 store_mode_line_noprop_char (' ');
10742 ++n;
10745 return n;
10748 /***********************************************************************
10749 Frame Titles
10750 ***********************************************************************/
10752 #ifdef HAVE_WINDOW_SYSTEM
10754 /* Set the title of FRAME, if it has changed. The title format is
10755 Vicon_title_format if FRAME is iconified, otherwise it is
10756 frame_title_format. */
10758 static void
10759 x_consider_frame_title (Lisp_Object frame)
10761 struct frame *f = XFRAME (frame);
10763 if (FRAME_WINDOW_P (f)
10764 || FRAME_MINIBUF_ONLY_P (f)
10765 || f->explicit_name)
10767 /* Do we have more than one visible frame on this X display? */
10768 Lisp_Object tail;
10769 Lisp_Object fmt;
10770 ptrdiff_t title_start;
10771 char *title;
10772 ptrdiff_t len;
10773 struct it it;
10774 int count = SPECPDL_INDEX ();
10776 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10778 Lisp_Object other_frame = XCAR (tail);
10779 struct frame *tf = XFRAME (other_frame);
10781 if (tf != f
10782 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10783 && !FRAME_MINIBUF_ONLY_P (tf)
10784 && !EQ (other_frame, tip_frame)
10785 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10786 break;
10789 /* Set global variable indicating that multiple frames exist. */
10790 multiple_frames = CONSP (tail);
10792 /* Switch to the buffer of selected window of the frame. Set up
10793 mode_line_target so that display_mode_element will output into
10794 mode_line_noprop_buf; then display the title. */
10795 record_unwind_protect (unwind_format_mode_line,
10796 format_mode_line_unwind_data
10797 (current_buffer, selected_window, 0));
10799 Fselect_window (f->selected_window, Qt);
10800 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10801 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10803 mode_line_target = MODE_LINE_TITLE;
10804 title_start = MODE_LINE_NOPROP_LEN (0);
10805 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10806 NULL, DEFAULT_FACE_ID);
10807 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10808 len = MODE_LINE_NOPROP_LEN (title_start);
10809 title = mode_line_noprop_buf + title_start;
10810 unbind_to (count, Qnil);
10812 /* Set the title only if it's changed. This avoids consing in
10813 the common case where it hasn't. (If it turns out that we've
10814 already wasted too much time by walking through the list with
10815 display_mode_element, then we might need to optimize at a
10816 higher level than this.) */
10817 if (! STRINGP (f->name)
10818 || SBYTES (f->name) != len
10819 || memcmp (title, SDATA (f->name), len) != 0)
10820 x_implicitly_set_name (f, make_string (title, len), Qnil);
10824 #endif /* not HAVE_WINDOW_SYSTEM */
10829 /***********************************************************************
10830 Menu Bars
10831 ***********************************************************************/
10834 /* Prepare for redisplay by updating menu-bar item lists when
10835 appropriate. This can call eval. */
10837 void
10838 prepare_menu_bars (void)
10840 int all_windows;
10841 struct gcpro gcpro1, gcpro2;
10842 struct frame *f;
10843 Lisp_Object tooltip_frame;
10845 #ifdef HAVE_WINDOW_SYSTEM
10846 tooltip_frame = tip_frame;
10847 #else
10848 tooltip_frame = Qnil;
10849 #endif
10851 /* Update all frame titles based on their buffer names, etc. We do
10852 this before the menu bars so that the buffer-menu will show the
10853 up-to-date frame titles. */
10854 #ifdef HAVE_WINDOW_SYSTEM
10855 if (windows_or_buffers_changed || update_mode_lines)
10857 Lisp_Object tail, frame;
10859 FOR_EACH_FRAME (tail, frame)
10861 f = XFRAME (frame);
10862 if (!EQ (frame, tooltip_frame)
10863 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10864 x_consider_frame_title (frame);
10867 #endif /* HAVE_WINDOW_SYSTEM */
10869 /* Update the menu bar item lists, if appropriate. This has to be
10870 done before any actual redisplay or generation of display lines. */
10871 all_windows = (update_mode_lines
10872 || buffer_shared > 1
10873 || windows_or_buffers_changed);
10874 if (all_windows)
10876 Lisp_Object tail, frame;
10877 int count = SPECPDL_INDEX ();
10878 /* 1 means that update_menu_bar has run its hooks
10879 so any further calls to update_menu_bar shouldn't do so again. */
10880 int menu_bar_hooks_run = 0;
10882 record_unwind_save_match_data ();
10884 FOR_EACH_FRAME (tail, frame)
10886 f = XFRAME (frame);
10888 /* Ignore tooltip frame. */
10889 if (EQ (frame, tooltip_frame))
10890 continue;
10892 /* If a window on this frame changed size, report that to
10893 the user and clear the size-change flag. */
10894 if (FRAME_WINDOW_SIZES_CHANGED (f))
10896 Lisp_Object functions;
10898 /* Clear flag first in case we get an error below. */
10899 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10900 functions = Vwindow_size_change_functions;
10901 GCPRO2 (tail, functions);
10903 while (CONSP (functions))
10905 if (!EQ (XCAR (functions), Qt))
10906 call1 (XCAR (functions), frame);
10907 functions = XCDR (functions);
10909 UNGCPRO;
10912 GCPRO1 (tail);
10913 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10914 #ifdef HAVE_WINDOW_SYSTEM
10915 update_tool_bar (f, 0);
10916 #endif
10917 #ifdef HAVE_NS
10918 if (windows_or_buffers_changed
10919 && FRAME_NS_P (f))
10920 ns_set_doc_edited (f, Fbuffer_modified_p
10921 (XWINDOW (f->selected_window)->buffer));
10922 #endif
10923 UNGCPRO;
10926 unbind_to (count, Qnil);
10928 else
10930 struct frame *sf = SELECTED_FRAME ();
10931 update_menu_bar (sf, 1, 0);
10932 #ifdef HAVE_WINDOW_SYSTEM
10933 update_tool_bar (sf, 1);
10934 #endif
10939 /* Update the menu bar item list for frame F. This has to be done
10940 before we start to fill in any display lines, because it can call
10941 eval.
10943 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10945 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10946 already ran the menu bar hooks for this redisplay, so there
10947 is no need to run them again. The return value is the
10948 updated value of this flag, to pass to the next call. */
10950 static int
10951 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10953 Lisp_Object window;
10954 register struct window *w;
10956 /* If called recursively during a menu update, do nothing. This can
10957 happen when, for instance, an activate-menubar-hook causes a
10958 redisplay. */
10959 if (inhibit_menubar_update)
10960 return hooks_run;
10962 window = FRAME_SELECTED_WINDOW (f);
10963 w = XWINDOW (window);
10965 if (FRAME_WINDOW_P (f)
10967 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10968 || defined (HAVE_NS) || defined (USE_GTK)
10969 FRAME_EXTERNAL_MENU_BAR (f)
10970 #else
10971 FRAME_MENU_BAR_LINES (f) > 0
10972 #endif
10973 : FRAME_MENU_BAR_LINES (f) > 0)
10975 /* If the user has switched buffers or windows, we need to
10976 recompute to reflect the new bindings. But we'll
10977 recompute when update_mode_lines is set too; that means
10978 that people can use force-mode-line-update to request
10979 that the menu bar be recomputed. The adverse effect on
10980 the rest of the redisplay algorithm is about the same as
10981 windows_or_buffers_changed anyway. */
10982 if (windows_or_buffers_changed
10983 /* This used to test w->update_mode_line, but we believe
10984 there is no need to recompute the menu in that case. */
10985 || update_mode_lines
10986 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10987 < BUF_MODIFF (XBUFFER (w->buffer)))
10988 != !NILP (w->last_had_star))
10989 || ((!NILP (Vtransient_mark_mode)
10990 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10991 != !NILP (w->region_showing)))
10993 struct buffer *prev = current_buffer;
10994 int count = SPECPDL_INDEX ();
10996 specbind (Qinhibit_menubar_update, Qt);
10998 set_buffer_internal_1 (XBUFFER (w->buffer));
10999 if (save_match_data)
11000 record_unwind_save_match_data ();
11001 if (NILP (Voverriding_local_map_menu_flag))
11003 specbind (Qoverriding_terminal_local_map, Qnil);
11004 specbind (Qoverriding_local_map, Qnil);
11007 if (!hooks_run)
11009 /* Run the Lucid hook. */
11010 safe_run_hooks (Qactivate_menubar_hook);
11012 /* If it has changed current-menubar from previous value,
11013 really recompute the menu-bar from the value. */
11014 if (! NILP (Vlucid_menu_bar_dirty_flag))
11015 call0 (Qrecompute_lucid_menubar);
11017 safe_run_hooks (Qmenu_bar_update_hook);
11019 hooks_run = 1;
11022 XSETFRAME (Vmenu_updating_frame, f);
11023 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11025 /* Redisplay the menu bar in case we changed it. */
11026 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11027 || defined (HAVE_NS) || defined (USE_GTK)
11028 if (FRAME_WINDOW_P (f))
11030 #if defined (HAVE_NS)
11031 /* All frames on Mac OS share the same menubar. So only
11032 the selected frame should be allowed to set it. */
11033 if (f == SELECTED_FRAME ())
11034 #endif
11035 set_frame_menubar (f, 0, 0);
11037 else
11038 /* On a terminal screen, the menu bar is an ordinary screen
11039 line, and this makes it get updated. */
11040 w->update_mode_line = Qt;
11041 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11042 /* In the non-toolkit version, the menu bar is an ordinary screen
11043 line, and this makes it get updated. */
11044 w->update_mode_line = Qt;
11045 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11047 unbind_to (count, Qnil);
11048 set_buffer_internal_1 (prev);
11052 return hooks_run;
11057 /***********************************************************************
11058 Output Cursor
11059 ***********************************************************************/
11061 #ifdef HAVE_WINDOW_SYSTEM
11063 /* EXPORT:
11064 Nominal cursor position -- where to draw output.
11065 HPOS and VPOS are window relative glyph matrix coordinates.
11066 X and Y are window relative pixel coordinates. */
11068 struct cursor_pos output_cursor;
11071 /* EXPORT:
11072 Set the global variable output_cursor to CURSOR. All cursor
11073 positions are relative to updated_window. */
11075 void
11076 set_output_cursor (struct cursor_pos *cursor)
11078 output_cursor.hpos = cursor->hpos;
11079 output_cursor.vpos = cursor->vpos;
11080 output_cursor.x = cursor->x;
11081 output_cursor.y = cursor->y;
11085 /* EXPORT for RIF:
11086 Set a nominal cursor position.
11088 HPOS and VPOS are column/row positions in a window glyph matrix. X
11089 and Y are window text area relative pixel positions.
11091 If this is done during an update, updated_window will contain the
11092 window that is being updated and the position is the future output
11093 cursor position for that window. If updated_window is null, use
11094 selected_window and display the cursor at the given position. */
11096 void
11097 x_cursor_to (int vpos, int hpos, int y, int x)
11099 struct window *w;
11101 /* If updated_window is not set, work on selected_window. */
11102 if (updated_window)
11103 w = updated_window;
11104 else
11105 w = XWINDOW (selected_window);
11107 /* Set the output cursor. */
11108 output_cursor.hpos = hpos;
11109 output_cursor.vpos = vpos;
11110 output_cursor.x = x;
11111 output_cursor.y = y;
11113 /* If not called as part of an update, really display the cursor.
11114 This will also set the cursor position of W. */
11115 if (updated_window == NULL)
11117 BLOCK_INPUT;
11118 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11119 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11120 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11121 UNBLOCK_INPUT;
11125 #endif /* HAVE_WINDOW_SYSTEM */
11128 /***********************************************************************
11129 Tool-bars
11130 ***********************************************************************/
11132 #ifdef HAVE_WINDOW_SYSTEM
11134 /* Where the mouse was last time we reported a mouse event. */
11136 FRAME_PTR last_mouse_frame;
11138 /* Tool-bar item index of the item on which a mouse button was pressed
11139 or -1. */
11141 int last_tool_bar_item;
11144 static Lisp_Object
11145 update_tool_bar_unwind (Lisp_Object frame)
11147 selected_frame = frame;
11148 return Qnil;
11151 /* Update the tool-bar item list for frame F. This has to be done
11152 before we start to fill in any display lines. Called from
11153 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11154 and restore it here. */
11156 static void
11157 update_tool_bar (struct frame *f, int save_match_data)
11159 #if defined (USE_GTK) || defined (HAVE_NS)
11160 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11161 #else
11162 int do_update = WINDOWP (f->tool_bar_window)
11163 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11164 #endif
11166 if (do_update)
11168 Lisp_Object window;
11169 struct window *w;
11171 window = FRAME_SELECTED_WINDOW (f);
11172 w = XWINDOW (window);
11174 /* If the user has switched buffers or windows, we need to
11175 recompute to reflect the new bindings. But we'll
11176 recompute when update_mode_lines is set too; that means
11177 that people can use force-mode-line-update to request
11178 that the menu bar be recomputed. The adverse effect on
11179 the rest of the redisplay algorithm is about the same as
11180 windows_or_buffers_changed anyway. */
11181 if (windows_or_buffers_changed
11182 || !NILP (w->update_mode_line)
11183 || update_mode_lines
11184 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11185 < BUF_MODIFF (XBUFFER (w->buffer)))
11186 != !NILP (w->last_had_star))
11187 || ((!NILP (Vtransient_mark_mode)
11188 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11189 != !NILP (w->region_showing)))
11191 struct buffer *prev = current_buffer;
11192 int count = SPECPDL_INDEX ();
11193 Lisp_Object frame, new_tool_bar;
11194 int new_n_tool_bar;
11195 struct gcpro gcpro1;
11197 /* Set current_buffer to the buffer of the selected
11198 window of the frame, so that we get the right local
11199 keymaps. */
11200 set_buffer_internal_1 (XBUFFER (w->buffer));
11202 /* Save match data, if we must. */
11203 if (save_match_data)
11204 record_unwind_save_match_data ();
11206 /* Make sure that we don't accidentally use bogus keymaps. */
11207 if (NILP (Voverriding_local_map_menu_flag))
11209 specbind (Qoverriding_terminal_local_map, Qnil);
11210 specbind (Qoverriding_local_map, Qnil);
11213 GCPRO1 (new_tool_bar);
11215 /* We must temporarily set the selected frame to this frame
11216 before calling tool_bar_items, because the calculation of
11217 the tool-bar keymap uses the selected frame (see
11218 `tool-bar-make-keymap' in tool-bar.el). */
11219 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11220 XSETFRAME (frame, f);
11221 selected_frame = frame;
11223 /* Build desired tool-bar items from keymaps. */
11224 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11225 &new_n_tool_bar);
11227 /* Redisplay the tool-bar if we changed it. */
11228 if (new_n_tool_bar != f->n_tool_bar_items
11229 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11231 /* Redisplay that happens asynchronously due to an expose event
11232 may access f->tool_bar_items. Make sure we update both
11233 variables within BLOCK_INPUT so no such event interrupts. */
11234 BLOCK_INPUT;
11235 f->tool_bar_items = new_tool_bar;
11236 f->n_tool_bar_items = new_n_tool_bar;
11237 w->update_mode_line = Qt;
11238 UNBLOCK_INPUT;
11241 UNGCPRO;
11243 unbind_to (count, Qnil);
11244 set_buffer_internal_1 (prev);
11250 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11251 F's desired tool-bar contents. F->tool_bar_items must have
11252 been set up previously by calling prepare_menu_bars. */
11254 static void
11255 build_desired_tool_bar_string (struct frame *f)
11257 int i, size, size_needed;
11258 struct gcpro gcpro1, gcpro2, gcpro3;
11259 Lisp_Object image, plist, props;
11261 image = plist = props = Qnil;
11262 GCPRO3 (image, plist, props);
11264 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11265 Otherwise, make a new string. */
11267 /* The size of the string we might be able to reuse. */
11268 size = (STRINGP (f->desired_tool_bar_string)
11269 ? SCHARS (f->desired_tool_bar_string)
11270 : 0);
11272 /* We need one space in the string for each image. */
11273 size_needed = f->n_tool_bar_items;
11275 /* Reuse f->desired_tool_bar_string, if possible. */
11276 if (size < size_needed || NILP (f->desired_tool_bar_string))
11277 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11278 make_number (' '));
11279 else
11281 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11282 Fremove_text_properties (make_number (0), make_number (size),
11283 props, f->desired_tool_bar_string);
11286 /* Put a `display' property on the string for the images to display,
11287 put a `menu_item' property on tool-bar items with a value that
11288 is the index of the item in F's tool-bar item vector. */
11289 for (i = 0; i < f->n_tool_bar_items; ++i)
11291 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11293 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11294 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11295 int hmargin, vmargin, relief, idx, end;
11297 /* If image is a vector, choose the image according to the
11298 button state. */
11299 image = PROP (TOOL_BAR_ITEM_IMAGES);
11300 if (VECTORP (image))
11302 if (enabled_p)
11303 idx = (selected_p
11304 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11305 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11306 else
11307 idx = (selected_p
11308 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11309 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11311 xassert (ASIZE (image) >= idx);
11312 image = AREF (image, idx);
11314 else
11315 idx = -1;
11317 /* Ignore invalid image specifications. */
11318 if (!valid_image_p (image))
11319 continue;
11321 /* Display the tool-bar button pressed, or depressed. */
11322 plist = Fcopy_sequence (XCDR (image));
11324 /* Compute margin and relief to draw. */
11325 relief = (tool_bar_button_relief >= 0
11326 ? tool_bar_button_relief
11327 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11328 hmargin = vmargin = relief;
11330 if (INTEGERP (Vtool_bar_button_margin)
11331 && XINT (Vtool_bar_button_margin) > 0)
11333 hmargin += XFASTINT (Vtool_bar_button_margin);
11334 vmargin += XFASTINT (Vtool_bar_button_margin);
11336 else if (CONSP (Vtool_bar_button_margin))
11338 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11339 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11340 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11342 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11343 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11344 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11347 if (auto_raise_tool_bar_buttons_p)
11349 /* Add a `:relief' property to the image spec if the item is
11350 selected. */
11351 if (selected_p)
11353 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11354 hmargin -= relief;
11355 vmargin -= relief;
11358 else
11360 /* If image is selected, display it pressed, i.e. with a
11361 negative relief. If it's not selected, display it with a
11362 raised relief. */
11363 plist = Fplist_put (plist, QCrelief,
11364 (selected_p
11365 ? make_number (-relief)
11366 : make_number (relief)));
11367 hmargin -= relief;
11368 vmargin -= relief;
11371 /* Put a margin around the image. */
11372 if (hmargin || vmargin)
11374 if (hmargin == vmargin)
11375 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11376 else
11377 plist = Fplist_put (plist, QCmargin,
11378 Fcons (make_number (hmargin),
11379 make_number (vmargin)));
11382 /* If button is not enabled, and we don't have special images
11383 for the disabled state, make the image appear disabled by
11384 applying an appropriate algorithm to it. */
11385 if (!enabled_p && idx < 0)
11386 plist = Fplist_put (plist, QCconversion, Qdisabled);
11388 /* Put a `display' text property on the string for the image to
11389 display. Put a `menu-item' property on the string that gives
11390 the start of this item's properties in the tool-bar items
11391 vector. */
11392 image = Fcons (Qimage, plist);
11393 props = list4 (Qdisplay, image,
11394 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11396 /* Let the last image hide all remaining spaces in the tool bar
11397 string. The string can be longer than needed when we reuse a
11398 previous string. */
11399 if (i + 1 == f->n_tool_bar_items)
11400 end = SCHARS (f->desired_tool_bar_string);
11401 else
11402 end = i + 1;
11403 Fadd_text_properties (make_number (i), make_number (end),
11404 props, f->desired_tool_bar_string);
11405 #undef PROP
11408 UNGCPRO;
11412 /* Display one line of the tool-bar of frame IT->f.
11414 HEIGHT specifies the desired height of the tool-bar line.
11415 If the actual height of the glyph row is less than HEIGHT, the
11416 row's height is increased to HEIGHT, and the icons are centered
11417 vertically in the new height.
11419 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11420 count a final empty row in case the tool-bar width exactly matches
11421 the window width.
11424 static void
11425 display_tool_bar_line (struct it *it, int height)
11427 struct glyph_row *row = it->glyph_row;
11428 int max_x = it->last_visible_x;
11429 struct glyph *last;
11431 prepare_desired_row (row);
11432 row->y = it->current_y;
11434 /* Note that this isn't made use of if the face hasn't a box,
11435 so there's no need to check the face here. */
11436 it->start_of_box_run_p = 1;
11438 while (it->current_x < max_x)
11440 int x, n_glyphs_before, i, nglyphs;
11441 struct it it_before;
11443 /* Get the next display element. */
11444 if (!get_next_display_element (it))
11446 /* Don't count empty row if we are counting needed tool-bar lines. */
11447 if (height < 0 && !it->hpos)
11448 return;
11449 break;
11452 /* Produce glyphs. */
11453 n_glyphs_before = row->used[TEXT_AREA];
11454 it_before = *it;
11456 PRODUCE_GLYPHS (it);
11458 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11459 i = 0;
11460 x = it_before.current_x;
11461 while (i < nglyphs)
11463 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11465 if (x + glyph->pixel_width > max_x)
11467 /* Glyph doesn't fit on line. Backtrack. */
11468 row->used[TEXT_AREA] = n_glyphs_before;
11469 *it = it_before;
11470 /* If this is the only glyph on this line, it will never fit on the
11471 tool-bar, so skip it. But ensure there is at least one glyph,
11472 so we don't accidentally disable the tool-bar. */
11473 if (n_glyphs_before == 0
11474 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11475 break;
11476 goto out;
11479 ++it->hpos;
11480 x += glyph->pixel_width;
11481 ++i;
11484 /* Stop at line end. */
11485 if (ITERATOR_AT_END_OF_LINE_P (it))
11486 break;
11488 set_iterator_to_next (it, 1);
11491 out:;
11493 row->displays_text_p = row->used[TEXT_AREA] != 0;
11495 /* Use default face for the border below the tool bar.
11497 FIXME: When auto-resize-tool-bars is grow-only, there is
11498 no additional border below the possibly empty tool-bar lines.
11499 So to make the extra empty lines look "normal", we have to
11500 use the tool-bar face for the border too. */
11501 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11502 it->face_id = DEFAULT_FACE_ID;
11504 extend_face_to_end_of_line (it);
11505 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11506 last->right_box_line_p = 1;
11507 if (last == row->glyphs[TEXT_AREA])
11508 last->left_box_line_p = 1;
11510 /* Make line the desired height and center it vertically. */
11511 if ((height -= it->max_ascent + it->max_descent) > 0)
11513 /* Don't add more than one line height. */
11514 height %= FRAME_LINE_HEIGHT (it->f);
11515 it->max_ascent += height / 2;
11516 it->max_descent += (height + 1) / 2;
11519 compute_line_metrics (it);
11521 /* If line is empty, make it occupy the rest of the tool-bar. */
11522 if (!row->displays_text_p)
11524 row->height = row->phys_height = it->last_visible_y - row->y;
11525 row->visible_height = row->height;
11526 row->ascent = row->phys_ascent = 0;
11527 row->extra_line_spacing = 0;
11530 row->full_width_p = 1;
11531 row->continued_p = 0;
11532 row->truncated_on_left_p = 0;
11533 row->truncated_on_right_p = 0;
11535 it->current_x = it->hpos = 0;
11536 it->current_y += row->height;
11537 ++it->vpos;
11538 ++it->glyph_row;
11542 /* Max tool-bar height. */
11544 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11545 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11547 /* Value is the number of screen lines needed to make all tool-bar
11548 items of frame F visible. The number of actual rows needed is
11549 returned in *N_ROWS if non-NULL. */
11551 static int
11552 tool_bar_lines_needed (struct frame *f, int *n_rows)
11554 struct window *w = XWINDOW (f->tool_bar_window);
11555 struct it it;
11556 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11557 the desired matrix, so use (unused) mode-line row as temporary row to
11558 avoid destroying the first tool-bar row. */
11559 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11561 /* Initialize an iterator for iteration over
11562 F->desired_tool_bar_string in the tool-bar window of frame F. */
11563 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11564 it.first_visible_x = 0;
11565 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11566 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11567 it.paragraph_embedding = L2R;
11569 while (!ITERATOR_AT_END_P (&it))
11571 clear_glyph_row (temp_row);
11572 it.glyph_row = temp_row;
11573 display_tool_bar_line (&it, -1);
11575 clear_glyph_row (temp_row);
11577 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11578 if (n_rows)
11579 *n_rows = it.vpos > 0 ? it.vpos : -1;
11581 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11585 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11586 0, 1, 0,
11587 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11588 (Lisp_Object frame)
11590 struct frame *f;
11591 struct window *w;
11592 int nlines = 0;
11594 if (NILP (frame))
11595 frame = selected_frame;
11596 else
11597 CHECK_FRAME (frame);
11598 f = XFRAME (frame);
11600 if (WINDOWP (f->tool_bar_window)
11601 && (w = XWINDOW (f->tool_bar_window),
11602 WINDOW_TOTAL_LINES (w) > 0))
11604 update_tool_bar (f, 1);
11605 if (f->n_tool_bar_items)
11607 build_desired_tool_bar_string (f);
11608 nlines = tool_bar_lines_needed (f, NULL);
11612 return make_number (nlines);
11616 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11617 height should be changed. */
11619 static int
11620 redisplay_tool_bar (struct frame *f)
11622 struct window *w;
11623 struct it it;
11624 struct glyph_row *row;
11626 #if defined (USE_GTK) || defined (HAVE_NS)
11627 if (FRAME_EXTERNAL_TOOL_BAR (f))
11628 update_frame_tool_bar (f);
11629 return 0;
11630 #endif
11632 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11633 do anything. This means you must start with tool-bar-lines
11634 non-zero to get the auto-sizing effect. Or in other words, you
11635 can turn off tool-bars by specifying tool-bar-lines zero. */
11636 if (!WINDOWP (f->tool_bar_window)
11637 || (w = XWINDOW (f->tool_bar_window),
11638 WINDOW_TOTAL_LINES (w) == 0))
11639 return 0;
11641 /* Set up an iterator for the tool-bar window. */
11642 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11643 it.first_visible_x = 0;
11644 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11645 row = it.glyph_row;
11647 /* Build a string that represents the contents of the tool-bar. */
11648 build_desired_tool_bar_string (f);
11649 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11650 /* FIXME: This should be controlled by a user option. But it
11651 doesn't make sense to have an R2L tool bar if the menu bar cannot
11652 be drawn also R2L, and making the menu bar R2L is tricky due
11653 toolkit-specific code that implements it. If an R2L tool bar is
11654 ever supported, display_tool_bar_line should also be augmented to
11655 call unproduce_glyphs like display_line and display_string
11656 do. */
11657 it.paragraph_embedding = L2R;
11659 if (f->n_tool_bar_rows == 0)
11661 int nlines;
11663 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11664 nlines != WINDOW_TOTAL_LINES (w)))
11666 Lisp_Object frame;
11667 int old_height = WINDOW_TOTAL_LINES (w);
11669 XSETFRAME (frame, f);
11670 Fmodify_frame_parameters (frame,
11671 Fcons (Fcons (Qtool_bar_lines,
11672 make_number (nlines)),
11673 Qnil));
11674 if (WINDOW_TOTAL_LINES (w) != old_height)
11676 clear_glyph_matrix (w->desired_matrix);
11677 fonts_changed_p = 1;
11678 return 1;
11683 /* Display as many lines as needed to display all tool-bar items. */
11685 if (f->n_tool_bar_rows > 0)
11687 int border, rows, height, extra;
11689 if (INTEGERP (Vtool_bar_border))
11690 border = XINT (Vtool_bar_border);
11691 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11692 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11693 else if (EQ (Vtool_bar_border, Qborder_width))
11694 border = f->border_width;
11695 else
11696 border = 0;
11697 if (border < 0)
11698 border = 0;
11700 rows = f->n_tool_bar_rows;
11701 height = max (1, (it.last_visible_y - border) / rows);
11702 extra = it.last_visible_y - border - height * rows;
11704 while (it.current_y < it.last_visible_y)
11706 int h = 0;
11707 if (extra > 0 && rows-- > 0)
11709 h = (extra + rows - 1) / rows;
11710 extra -= h;
11712 display_tool_bar_line (&it, height + h);
11715 else
11717 while (it.current_y < it.last_visible_y)
11718 display_tool_bar_line (&it, 0);
11721 /* It doesn't make much sense to try scrolling in the tool-bar
11722 window, so don't do it. */
11723 w->desired_matrix->no_scrolling_p = 1;
11724 w->must_be_updated_p = 1;
11726 if (!NILP (Vauto_resize_tool_bars))
11728 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11729 int change_height_p = 0;
11731 /* If we couldn't display everything, change the tool-bar's
11732 height if there is room for more. */
11733 if (IT_STRING_CHARPOS (it) < it.end_charpos
11734 && it.current_y < max_tool_bar_height)
11735 change_height_p = 1;
11737 row = it.glyph_row - 1;
11739 /* If there are blank lines at the end, except for a partially
11740 visible blank line at the end that is smaller than
11741 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11742 if (!row->displays_text_p
11743 && row->height >= FRAME_LINE_HEIGHT (f))
11744 change_height_p = 1;
11746 /* If row displays tool-bar items, but is partially visible,
11747 change the tool-bar's height. */
11748 if (row->displays_text_p
11749 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11750 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11751 change_height_p = 1;
11753 /* Resize windows as needed by changing the `tool-bar-lines'
11754 frame parameter. */
11755 if (change_height_p)
11757 Lisp_Object frame;
11758 int old_height = WINDOW_TOTAL_LINES (w);
11759 int nrows;
11760 int nlines = tool_bar_lines_needed (f, &nrows);
11762 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11763 && !f->minimize_tool_bar_window_p)
11764 ? (nlines > old_height)
11765 : (nlines != old_height));
11766 f->minimize_tool_bar_window_p = 0;
11768 if (change_height_p)
11770 XSETFRAME (frame, f);
11771 Fmodify_frame_parameters (frame,
11772 Fcons (Fcons (Qtool_bar_lines,
11773 make_number (nlines)),
11774 Qnil));
11775 if (WINDOW_TOTAL_LINES (w) != old_height)
11777 clear_glyph_matrix (w->desired_matrix);
11778 f->n_tool_bar_rows = nrows;
11779 fonts_changed_p = 1;
11780 return 1;
11786 f->minimize_tool_bar_window_p = 0;
11787 return 0;
11791 /* Get information about the tool-bar item which is displayed in GLYPH
11792 on frame F. Return in *PROP_IDX the index where tool-bar item
11793 properties start in F->tool_bar_items. Value is zero if
11794 GLYPH doesn't display a tool-bar item. */
11796 static int
11797 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11799 Lisp_Object prop;
11800 int success_p;
11801 int charpos;
11803 /* This function can be called asynchronously, which means we must
11804 exclude any possibility that Fget_text_property signals an
11805 error. */
11806 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11807 charpos = max (0, charpos);
11809 /* Get the text property `menu-item' at pos. The value of that
11810 property is the start index of this item's properties in
11811 F->tool_bar_items. */
11812 prop = Fget_text_property (make_number (charpos),
11813 Qmenu_item, f->current_tool_bar_string);
11814 if (INTEGERP (prop))
11816 *prop_idx = XINT (prop);
11817 success_p = 1;
11819 else
11820 success_p = 0;
11822 return success_p;
11826 /* Get information about the tool-bar item at position X/Y on frame F.
11827 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11828 the current matrix of the tool-bar window of F, or NULL if not
11829 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11830 item in F->tool_bar_items. Value is
11832 -1 if X/Y is not on a tool-bar item
11833 0 if X/Y is on the same item that was highlighted before.
11834 1 otherwise. */
11836 static int
11837 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11838 int *hpos, int *vpos, int *prop_idx)
11840 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11841 struct window *w = XWINDOW (f->tool_bar_window);
11842 int area;
11844 /* Find the glyph under X/Y. */
11845 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11846 if (*glyph == NULL)
11847 return -1;
11849 /* Get the start of this tool-bar item's properties in
11850 f->tool_bar_items. */
11851 if (!tool_bar_item_info (f, *glyph, prop_idx))
11852 return -1;
11854 /* Is mouse on the highlighted item? */
11855 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11856 && *vpos >= hlinfo->mouse_face_beg_row
11857 && *vpos <= hlinfo->mouse_face_end_row
11858 && (*vpos > hlinfo->mouse_face_beg_row
11859 || *hpos >= hlinfo->mouse_face_beg_col)
11860 && (*vpos < hlinfo->mouse_face_end_row
11861 || *hpos < hlinfo->mouse_face_end_col
11862 || hlinfo->mouse_face_past_end))
11863 return 0;
11865 return 1;
11869 /* EXPORT:
11870 Handle mouse button event on the tool-bar of frame F, at
11871 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11872 0 for button release. MODIFIERS is event modifiers for button
11873 release. */
11875 void
11876 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11877 unsigned int modifiers)
11879 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11880 struct window *w = XWINDOW (f->tool_bar_window);
11881 int hpos, vpos, prop_idx;
11882 struct glyph *glyph;
11883 Lisp_Object enabled_p;
11885 /* If not on the highlighted tool-bar item, return. */
11886 frame_to_window_pixel_xy (w, &x, &y);
11887 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11888 return;
11890 /* If item is disabled, do nothing. */
11891 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11892 if (NILP (enabled_p))
11893 return;
11895 if (down_p)
11897 /* Show item in pressed state. */
11898 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11899 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11900 last_tool_bar_item = prop_idx;
11902 else
11904 Lisp_Object key, frame;
11905 struct input_event event;
11906 EVENT_INIT (event);
11908 /* Show item in released state. */
11909 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11910 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11912 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11914 XSETFRAME (frame, f);
11915 event.kind = TOOL_BAR_EVENT;
11916 event.frame_or_window = frame;
11917 event.arg = frame;
11918 kbd_buffer_store_event (&event);
11920 event.kind = TOOL_BAR_EVENT;
11921 event.frame_or_window = frame;
11922 event.arg = key;
11923 event.modifiers = modifiers;
11924 kbd_buffer_store_event (&event);
11925 last_tool_bar_item = -1;
11930 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11931 tool-bar window-relative coordinates X/Y. Called from
11932 note_mouse_highlight. */
11934 static void
11935 note_tool_bar_highlight (struct frame *f, int x, int y)
11937 Lisp_Object window = f->tool_bar_window;
11938 struct window *w = XWINDOW (window);
11939 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11940 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11941 int hpos, vpos;
11942 struct glyph *glyph;
11943 struct glyph_row *row;
11944 int i;
11945 Lisp_Object enabled_p;
11946 int prop_idx;
11947 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11948 int mouse_down_p, rc;
11950 /* Function note_mouse_highlight is called with negative X/Y
11951 values when mouse moves outside of the frame. */
11952 if (x <= 0 || y <= 0)
11954 clear_mouse_face (hlinfo);
11955 return;
11958 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11959 if (rc < 0)
11961 /* Not on tool-bar item. */
11962 clear_mouse_face (hlinfo);
11963 return;
11965 else if (rc == 0)
11966 /* On same tool-bar item as before. */
11967 goto set_help_echo;
11969 clear_mouse_face (hlinfo);
11971 /* Mouse is down, but on different tool-bar item? */
11972 mouse_down_p = (dpyinfo->grabbed
11973 && f == last_mouse_frame
11974 && FRAME_LIVE_P (f));
11975 if (mouse_down_p
11976 && last_tool_bar_item != prop_idx)
11977 return;
11979 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11980 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11982 /* If tool-bar item is not enabled, don't highlight it. */
11983 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11984 if (!NILP (enabled_p))
11986 /* Compute the x-position of the glyph. In front and past the
11987 image is a space. We include this in the highlighted area. */
11988 row = MATRIX_ROW (w->current_matrix, vpos);
11989 for (i = x = 0; i < hpos; ++i)
11990 x += row->glyphs[TEXT_AREA][i].pixel_width;
11992 /* Record this as the current active region. */
11993 hlinfo->mouse_face_beg_col = hpos;
11994 hlinfo->mouse_face_beg_row = vpos;
11995 hlinfo->mouse_face_beg_x = x;
11996 hlinfo->mouse_face_beg_y = row->y;
11997 hlinfo->mouse_face_past_end = 0;
11999 hlinfo->mouse_face_end_col = hpos + 1;
12000 hlinfo->mouse_face_end_row = vpos;
12001 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12002 hlinfo->mouse_face_end_y = row->y;
12003 hlinfo->mouse_face_window = window;
12004 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12006 /* Display it as active. */
12007 show_mouse_face (hlinfo, draw);
12008 hlinfo->mouse_face_image_state = draw;
12011 set_help_echo:
12013 /* Set help_echo_string to a help string to display for this tool-bar item.
12014 XTread_socket does the rest. */
12015 help_echo_object = help_echo_window = Qnil;
12016 help_echo_pos = -1;
12017 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12018 if (NILP (help_echo_string))
12019 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12022 #endif /* HAVE_WINDOW_SYSTEM */
12026 /************************************************************************
12027 Horizontal scrolling
12028 ************************************************************************/
12030 static int hscroll_window_tree (Lisp_Object);
12031 static int hscroll_windows (Lisp_Object);
12033 /* For all leaf windows in the window tree rooted at WINDOW, set their
12034 hscroll value so that PT is (i) visible in the window, and (ii) so
12035 that it is not within a certain margin at the window's left and
12036 right border. Value is non-zero if any window's hscroll has been
12037 changed. */
12039 static int
12040 hscroll_window_tree (Lisp_Object window)
12042 int hscrolled_p = 0;
12043 int hscroll_relative_p = FLOATP (Vhscroll_step);
12044 int hscroll_step_abs = 0;
12045 double hscroll_step_rel = 0;
12047 if (hscroll_relative_p)
12049 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12050 if (hscroll_step_rel < 0)
12052 hscroll_relative_p = 0;
12053 hscroll_step_abs = 0;
12056 else if (INTEGERP (Vhscroll_step))
12058 hscroll_step_abs = XINT (Vhscroll_step);
12059 if (hscroll_step_abs < 0)
12060 hscroll_step_abs = 0;
12062 else
12063 hscroll_step_abs = 0;
12065 while (WINDOWP (window))
12067 struct window *w = XWINDOW (window);
12069 if (WINDOWP (w->hchild))
12070 hscrolled_p |= hscroll_window_tree (w->hchild);
12071 else if (WINDOWP (w->vchild))
12072 hscrolled_p |= hscroll_window_tree (w->vchild);
12073 else if (w->cursor.vpos >= 0)
12075 int h_margin;
12076 int text_area_width;
12077 struct glyph_row *current_cursor_row
12078 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12079 struct glyph_row *desired_cursor_row
12080 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12081 struct glyph_row *cursor_row
12082 = (desired_cursor_row->enabled_p
12083 ? desired_cursor_row
12084 : current_cursor_row);
12085 int row_r2l_p = cursor_row->reversed_p;
12087 text_area_width = window_box_width (w, TEXT_AREA);
12089 /* Scroll when cursor is inside this scroll margin. */
12090 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12092 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12093 /* For left-to-right rows, hscroll when cursor is either
12094 (i) inside the right hscroll margin, or (ii) if it is
12095 inside the left margin and the window is already
12096 hscrolled. */
12097 && ((!row_r2l_p
12098 && ((XFASTINT (w->hscroll)
12099 && w->cursor.x <= h_margin)
12100 || (cursor_row->enabled_p
12101 && cursor_row->truncated_on_right_p
12102 && (w->cursor.x >= text_area_width - h_margin))))
12103 /* For right-to-left rows, the logic is similar,
12104 except that rules for scrolling to left and right
12105 are reversed. E.g., if cursor.x <= h_margin, we
12106 need to hscroll "to the right" unconditionally,
12107 and that will scroll the screen to the left so as
12108 to reveal the next portion of the row. */
12109 || (row_r2l_p
12110 && ((cursor_row->enabled_p
12111 /* FIXME: It is confusing to set the
12112 truncated_on_right_p flag when R2L rows
12113 are actually truncated on the left. */
12114 && cursor_row->truncated_on_right_p
12115 && w->cursor.x <= h_margin)
12116 || (XFASTINT (w->hscroll)
12117 && (w->cursor.x >= text_area_width - h_margin))))))
12119 struct it it;
12120 int hscroll;
12121 struct buffer *saved_current_buffer;
12122 EMACS_INT pt;
12123 int wanted_x;
12125 /* Find point in a display of infinite width. */
12126 saved_current_buffer = current_buffer;
12127 current_buffer = XBUFFER (w->buffer);
12129 if (w == XWINDOW (selected_window))
12130 pt = PT;
12131 else
12133 pt = marker_position (w->pointm);
12134 pt = max (BEGV, pt);
12135 pt = min (ZV, pt);
12138 /* Move iterator to pt starting at cursor_row->start in
12139 a line with infinite width. */
12140 init_to_row_start (&it, w, cursor_row);
12141 it.last_visible_x = INFINITY;
12142 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12143 current_buffer = saved_current_buffer;
12145 /* Position cursor in window. */
12146 if (!hscroll_relative_p && hscroll_step_abs == 0)
12147 hscroll = max (0, (it.current_x
12148 - (ITERATOR_AT_END_OF_LINE_P (&it)
12149 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12150 : (text_area_width / 2))))
12151 / FRAME_COLUMN_WIDTH (it.f);
12152 else if ((!row_r2l_p
12153 && w->cursor.x >= text_area_width - h_margin)
12154 || (row_r2l_p && w->cursor.x <= h_margin))
12156 if (hscroll_relative_p)
12157 wanted_x = text_area_width * (1 - hscroll_step_rel)
12158 - h_margin;
12159 else
12160 wanted_x = text_area_width
12161 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12162 - h_margin;
12163 hscroll
12164 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12166 else
12168 if (hscroll_relative_p)
12169 wanted_x = text_area_width * hscroll_step_rel
12170 + h_margin;
12171 else
12172 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12173 + h_margin;
12174 hscroll
12175 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12177 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12179 /* Don't prevent redisplay optimizations if hscroll
12180 hasn't changed, as it will unnecessarily slow down
12181 redisplay. */
12182 if (XFASTINT (w->hscroll) != hscroll)
12184 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12185 w->hscroll = make_number (hscroll);
12186 hscrolled_p = 1;
12191 window = w->next;
12194 /* Value is non-zero if hscroll of any leaf window has been changed. */
12195 return hscrolled_p;
12199 /* Set hscroll so that cursor is visible and not inside horizontal
12200 scroll margins for all windows in the tree rooted at WINDOW. See
12201 also hscroll_window_tree above. Value is non-zero if any window's
12202 hscroll has been changed. If it has, desired matrices on the frame
12203 of WINDOW are cleared. */
12205 static int
12206 hscroll_windows (Lisp_Object window)
12208 int hscrolled_p = hscroll_window_tree (window);
12209 if (hscrolled_p)
12210 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12211 return hscrolled_p;
12216 /************************************************************************
12217 Redisplay
12218 ************************************************************************/
12220 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12221 to a non-zero value. This is sometimes handy to have in a debugger
12222 session. */
12224 #if GLYPH_DEBUG
12226 /* First and last unchanged row for try_window_id. */
12228 static int debug_first_unchanged_at_end_vpos;
12229 static int debug_last_unchanged_at_beg_vpos;
12231 /* Delta vpos and y. */
12233 static int debug_dvpos, debug_dy;
12235 /* Delta in characters and bytes for try_window_id. */
12237 static EMACS_INT debug_delta, debug_delta_bytes;
12239 /* Values of window_end_pos and window_end_vpos at the end of
12240 try_window_id. */
12242 static EMACS_INT debug_end_vpos;
12244 /* Append a string to W->desired_matrix->method. FMT is a printf
12245 format string. If trace_redisplay_p is non-zero also printf the
12246 resulting string to stderr. */
12248 static void debug_method_add (struct window *, char const *, ...)
12249 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12251 static void
12252 debug_method_add (struct window *w, char const *fmt, ...)
12254 char buffer[512];
12255 char *method = w->desired_matrix->method;
12256 int len = strlen (method);
12257 int size = sizeof w->desired_matrix->method;
12258 int remaining = size - len - 1;
12259 va_list ap;
12261 va_start (ap, fmt);
12262 vsprintf (buffer, fmt, ap);
12263 va_end (ap);
12264 if (len && remaining)
12266 method[len] = '|';
12267 --remaining, ++len;
12270 strncpy (method + len, buffer, remaining);
12272 if (trace_redisplay_p)
12273 fprintf (stderr, "%p (%s): %s\n",
12275 ((BUFFERP (w->buffer)
12276 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12277 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12278 : "no buffer"),
12279 buffer);
12282 #endif /* GLYPH_DEBUG */
12285 /* Value is non-zero if all changes in window W, which displays
12286 current_buffer, are in the text between START and END. START is a
12287 buffer position, END is given as a distance from Z. Used in
12288 redisplay_internal for display optimization. */
12290 static inline int
12291 text_outside_line_unchanged_p (struct window *w,
12292 EMACS_INT start, EMACS_INT end)
12294 int unchanged_p = 1;
12296 /* If text or overlays have changed, see where. */
12297 if (XFASTINT (w->last_modified) < MODIFF
12298 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12300 /* Gap in the line? */
12301 if (GPT < start || Z - GPT < end)
12302 unchanged_p = 0;
12304 /* Changes start in front of the line, or end after it? */
12305 if (unchanged_p
12306 && (BEG_UNCHANGED < start - 1
12307 || END_UNCHANGED < end))
12308 unchanged_p = 0;
12310 /* If selective display, can't optimize if changes start at the
12311 beginning of the line. */
12312 if (unchanged_p
12313 && INTEGERP (BVAR (current_buffer, selective_display))
12314 && XINT (BVAR (current_buffer, selective_display)) > 0
12315 && (BEG_UNCHANGED < start || GPT <= start))
12316 unchanged_p = 0;
12318 /* If there are overlays at the start or end of the line, these
12319 may have overlay strings with newlines in them. A change at
12320 START, for instance, may actually concern the display of such
12321 overlay strings as well, and they are displayed on different
12322 lines. So, quickly rule out this case. (For the future, it
12323 might be desirable to implement something more telling than
12324 just BEG/END_UNCHANGED.) */
12325 if (unchanged_p)
12327 if (BEG + BEG_UNCHANGED == start
12328 && overlay_touches_p (start))
12329 unchanged_p = 0;
12330 if (END_UNCHANGED == end
12331 && overlay_touches_p (Z - end))
12332 unchanged_p = 0;
12335 /* Under bidi reordering, adding or deleting a character in the
12336 beginning of a paragraph, before the first strong directional
12337 character, can change the base direction of the paragraph (unless
12338 the buffer specifies a fixed paragraph direction), which will
12339 require to redisplay the whole paragraph. It might be worthwhile
12340 to find the paragraph limits and widen the range of redisplayed
12341 lines to that, but for now just give up this optimization. */
12342 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12343 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12344 unchanged_p = 0;
12347 return unchanged_p;
12351 /* Do a frame update, taking possible shortcuts into account. This is
12352 the main external entry point for redisplay.
12354 If the last redisplay displayed an echo area message and that message
12355 is no longer requested, we clear the echo area or bring back the
12356 mini-buffer if that is in use. */
12358 void
12359 redisplay (void)
12361 redisplay_internal ();
12365 static Lisp_Object
12366 overlay_arrow_string_or_property (Lisp_Object var)
12368 Lisp_Object val;
12370 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12371 return val;
12373 return Voverlay_arrow_string;
12376 /* Return 1 if there are any overlay-arrows in current_buffer. */
12377 static int
12378 overlay_arrow_in_current_buffer_p (void)
12380 Lisp_Object vlist;
12382 for (vlist = Voverlay_arrow_variable_list;
12383 CONSP (vlist);
12384 vlist = XCDR (vlist))
12386 Lisp_Object var = XCAR (vlist);
12387 Lisp_Object val;
12389 if (!SYMBOLP (var))
12390 continue;
12391 val = find_symbol_value (var);
12392 if (MARKERP (val)
12393 && current_buffer == XMARKER (val)->buffer)
12394 return 1;
12396 return 0;
12400 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12401 has changed. */
12403 static int
12404 overlay_arrows_changed_p (void)
12406 Lisp_Object vlist;
12408 for (vlist = Voverlay_arrow_variable_list;
12409 CONSP (vlist);
12410 vlist = XCDR (vlist))
12412 Lisp_Object var = XCAR (vlist);
12413 Lisp_Object val, pstr;
12415 if (!SYMBOLP (var))
12416 continue;
12417 val = find_symbol_value (var);
12418 if (!MARKERP (val))
12419 continue;
12420 if (! EQ (COERCE_MARKER (val),
12421 Fget (var, Qlast_arrow_position))
12422 || ! (pstr = overlay_arrow_string_or_property (var),
12423 EQ (pstr, Fget (var, Qlast_arrow_string))))
12424 return 1;
12426 return 0;
12429 /* Mark overlay arrows to be updated on next redisplay. */
12431 static void
12432 update_overlay_arrows (int up_to_date)
12434 Lisp_Object vlist;
12436 for (vlist = Voverlay_arrow_variable_list;
12437 CONSP (vlist);
12438 vlist = XCDR (vlist))
12440 Lisp_Object var = XCAR (vlist);
12442 if (!SYMBOLP (var))
12443 continue;
12445 if (up_to_date > 0)
12447 Lisp_Object val = find_symbol_value (var);
12448 Fput (var, Qlast_arrow_position,
12449 COERCE_MARKER (val));
12450 Fput (var, Qlast_arrow_string,
12451 overlay_arrow_string_or_property (var));
12453 else if (up_to_date < 0
12454 || !NILP (Fget (var, Qlast_arrow_position)))
12456 Fput (var, Qlast_arrow_position, Qt);
12457 Fput (var, Qlast_arrow_string, Qt);
12463 /* Return overlay arrow string to display at row.
12464 Return integer (bitmap number) for arrow bitmap in left fringe.
12465 Return nil if no overlay arrow. */
12467 static Lisp_Object
12468 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12470 Lisp_Object vlist;
12472 for (vlist = Voverlay_arrow_variable_list;
12473 CONSP (vlist);
12474 vlist = XCDR (vlist))
12476 Lisp_Object var = XCAR (vlist);
12477 Lisp_Object val;
12479 if (!SYMBOLP (var))
12480 continue;
12482 val = find_symbol_value (var);
12484 if (MARKERP (val)
12485 && current_buffer == XMARKER (val)->buffer
12486 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12488 if (FRAME_WINDOW_P (it->f)
12489 /* FIXME: if ROW->reversed_p is set, this should test
12490 the right fringe, not the left one. */
12491 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12493 #ifdef HAVE_WINDOW_SYSTEM
12494 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12496 int fringe_bitmap;
12497 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12498 return make_number (fringe_bitmap);
12500 #endif
12501 return make_number (-1); /* Use default arrow bitmap */
12503 return overlay_arrow_string_or_property (var);
12507 return Qnil;
12510 /* Return 1 if point moved out of or into a composition. Otherwise
12511 return 0. PREV_BUF and PREV_PT are the last point buffer and
12512 position. BUF and PT are the current point buffer and position. */
12514 static int
12515 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12516 struct buffer *buf, EMACS_INT pt)
12518 EMACS_INT start, end;
12519 Lisp_Object prop;
12520 Lisp_Object buffer;
12522 XSETBUFFER (buffer, buf);
12523 /* Check a composition at the last point if point moved within the
12524 same buffer. */
12525 if (prev_buf == buf)
12527 if (prev_pt == pt)
12528 /* Point didn't move. */
12529 return 0;
12531 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12532 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12533 && COMPOSITION_VALID_P (start, end, prop)
12534 && start < prev_pt && end > prev_pt)
12535 /* The last point was within the composition. Return 1 iff
12536 point moved out of the composition. */
12537 return (pt <= start || pt >= end);
12540 /* Check a composition at the current point. */
12541 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12542 && find_composition (pt, -1, &start, &end, &prop, buffer)
12543 && COMPOSITION_VALID_P (start, end, prop)
12544 && start < pt && end > pt);
12548 /* Reconsider the setting of B->clip_changed which is displayed
12549 in window W. */
12551 static inline void
12552 reconsider_clip_changes (struct window *w, struct buffer *b)
12554 if (b->clip_changed
12555 && !NILP (w->window_end_valid)
12556 && w->current_matrix->buffer == b
12557 && w->current_matrix->zv == BUF_ZV (b)
12558 && w->current_matrix->begv == BUF_BEGV (b))
12559 b->clip_changed = 0;
12561 /* If display wasn't paused, and W is not a tool bar window, see if
12562 point has been moved into or out of a composition. In that case,
12563 we set b->clip_changed to 1 to force updating the screen. If
12564 b->clip_changed has already been set to 1, we can skip this
12565 check. */
12566 if (!b->clip_changed
12567 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12569 EMACS_INT pt;
12571 if (w == XWINDOW (selected_window))
12572 pt = PT;
12573 else
12574 pt = marker_position (w->pointm);
12576 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12577 || pt != XINT (w->last_point))
12578 && check_point_in_composition (w->current_matrix->buffer,
12579 XINT (w->last_point),
12580 XBUFFER (w->buffer), pt))
12581 b->clip_changed = 1;
12586 /* Select FRAME to forward the values of frame-local variables into C
12587 variables so that the redisplay routines can access those values
12588 directly. */
12590 static void
12591 select_frame_for_redisplay (Lisp_Object frame)
12593 Lisp_Object tail, tem;
12594 Lisp_Object old = selected_frame;
12595 struct Lisp_Symbol *sym;
12597 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12599 selected_frame = frame;
12601 do {
12602 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12603 if (CONSP (XCAR (tail))
12604 && (tem = XCAR (XCAR (tail)),
12605 SYMBOLP (tem))
12606 && (sym = indirect_variable (XSYMBOL (tem)),
12607 sym->redirect == SYMBOL_LOCALIZED)
12608 && sym->val.blv->frame_local)
12609 /* Use find_symbol_value rather than Fsymbol_value
12610 to avoid an error if it is void. */
12611 find_symbol_value (tem);
12612 } while (!EQ (frame, old) && (frame = old, 1));
12616 #define STOP_POLLING \
12617 do { if (! polling_stopped_here) stop_polling (); \
12618 polling_stopped_here = 1; } while (0)
12620 #define RESUME_POLLING \
12621 do { if (polling_stopped_here) start_polling (); \
12622 polling_stopped_here = 0; } while (0)
12625 /* Perhaps in the future avoid recentering windows if it
12626 is not necessary; currently that causes some problems. */
12628 static void
12629 redisplay_internal (void)
12631 struct window *w = XWINDOW (selected_window);
12632 struct window *sw;
12633 struct frame *fr;
12634 int pending;
12635 int must_finish = 0;
12636 struct text_pos tlbufpos, tlendpos;
12637 int number_of_visible_frames;
12638 int count, count1;
12639 struct frame *sf;
12640 int polling_stopped_here = 0;
12641 Lisp_Object old_frame = selected_frame;
12643 /* Non-zero means redisplay has to consider all windows on all
12644 frames. Zero means, only selected_window is considered. */
12645 int consider_all_windows_p;
12647 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12649 /* No redisplay if running in batch mode or frame is not yet fully
12650 initialized, or redisplay is explicitly turned off by setting
12651 Vinhibit_redisplay. */
12652 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12653 || !NILP (Vinhibit_redisplay))
12654 return;
12656 /* Don't examine these until after testing Vinhibit_redisplay.
12657 When Emacs is shutting down, perhaps because its connection to
12658 X has dropped, we should not look at them at all. */
12659 fr = XFRAME (w->frame);
12660 sf = SELECTED_FRAME ();
12662 if (!fr->glyphs_initialized_p)
12663 return;
12665 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12666 if (popup_activated ())
12667 return;
12668 #endif
12670 /* I don't think this happens but let's be paranoid. */
12671 if (redisplaying_p)
12672 return;
12674 /* Record a function that resets redisplaying_p to its old value
12675 when we leave this function. */
12676 count = SPECPDL_INDEX ();
12677 record_unwind_protect (unwind_redisplay,
12678 Fcons (make_number (redisplaying_p), selected_frame));
12679 ++redisplaying_p;
12680 specbind (Qinhibit_free_realized_faces, Qnil);
12683 Lisp_Object tail, frame;
12685 FOR_EACH_FRAME (tail, frame)
12687 struct frame *f = XFRAME (frame);
12688 f->already_hscrolled_p = 0;
12692 retry:
12693 /* Remember the currently selected window. */
12694 sw = w;
12696 if (!EQ (old_frame, selected_frame)
12697 && FRAME_LIVE_P (XFRAME (old_frame)))
12698 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12699 selected_frame and selected_window to be temporarily out-of-sync so
12700 when we come back here via `goto retry', we need to resync because we
12701 may need to run Elisp code (via prepare_menu_bars). */
12702 select_frame_for_redisplay (old_frame);
12704 pending = 0;
12705 reconsider_clip_changes (w, current_buffer);
12706 last_escape_glyph_frame = NULL;
12707 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12708 last_glyphless_glyph_frame = NULL;
12709 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12711 /* If new fonts have been loaded that make a glyph matrix adjustment
12712 necessary, do it. */
12713 if (fonts_changed_p)
12715 adjust_glyphs (NULL);
12716 ++windows_or_buffers_changed;
12717 fonts_changed_p = 0;
12720 /* If face_change_count is non-zero, init_iterator will free all
12721 realized faces, which includes the faces referenced from current
12722 matrices. So, we can't reuse current matrices in this case. */
12723 if (face_change_count)
12724 ++windows_or_buffers_changed;
12726 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12727 && FRAME_TTY (sf)->previous_frame != sf)
12729 /* Since frames on a single ASCII terminal share the same
12730 display area, displaying a different frame means redisplay
12731 the whole thing. */
12732 windows_or_buffers_changed++;
12733 SET_FRAME_GARBAGED (sf);
12734 #ifndef DOS_NT
12735 set_tty_color_mode (FRAME_TTY (sf), sf);
12736 #endif
12737 FRAME_TTY (sf)->previous_frame = sf;
12740 /* Set the visible flags for all frames. Do this before checking
12741 for resized or garbaged frames; they want to know if their frames
12742 are visible. See the comment in frame.h for
12743 FRAME_SAMPLE_VISIBILITY. */
12745 Lisp_Object tail, frame;
12747 number_of_visible_frames = 0;
12749 FOR_EACH_FRAME (tail, frame)
12751 struct frame *f = XFRAME (frame);
12753 FRAME_SAMPLE_VISIBILITY (f);
12754 if (FRAME_VISIBLE_P (f))
12755 ++number_of_visible_frames;
12756 clear_desired_matrices (f);
12760 /* Notice any pending interrupt request to change frame size. */
12761 do_pending_window_change (1);
12763 /* do_pending_window_change could change the selected_window due to
12764 frame resizing which makes the selected window too small. */
12765 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12767 sw = w;
12768 reconsider_clip_changes (w, current_buffer);
12771 /* Clear frames marked as garbaged. */
12772 if (frame_garbaged)
12773 clear_garbaged_frames ();
12775 /* Build menubar and tool-bar items. */
12776 if (NILP (Vmemory_full))
12777 prepare_menu_bars ();
12779 if (windows_or_buffers_changed)
12780 update_mode_lines++;
12782 /* Detect case that we need to write or remove a star in the mode line. */
12783 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12785 w->update_mode_line = Qt;
12786 if (buffer_shared > 1)
12787 update_mode_lines++;
12790 /* Avoid invocation of point motion hooks by `current_column' below. */
12791 count1 = SPECPDL_INDEX ();
12792 specbind (Qinhibit_point_motion_hooks, Qt);
12794 /* If %c is in the mode line, update it if needed. */
12795 if (!NILP (w->column_number_displayed)
12796 /* This alternative quickly identifies a common case
12797 where no change is needed. */
12798 && !(PT == XFASTINT (w->last_point)
12799 && XFASTINT (w->last_modified) >= MODIFF
12800 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12801 && (XFASTINT (w->column_number_displayed) != current_column ()))
12802 w->update_mode_line = Qt;
12804 unbind_to (count1, Qnil);
12806 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12808 /* The variable buffer_shared is set in redisplay_window and
12809 indicates that we redisplay a buffer in different windows. See
12810 there. */
12811 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12812 || cursor_type_changed);
12814 /* If specs for an arrow have changed, do thorough redisplay
12815 to ensure we remove any arrow that should no longer exist. */
12816 if (overlay_arrows_changed_p ())
12817 consider_all_windows_p = windows_or_buffers_changed = 1;
12819 /* Normally the message* functions will have already displayed and
12820 updated the echo area, but the frame may have been trashed, or
12821 the update may have been preempted, so display the echo area
12822 again here. Checking message_cleared_p captures the case that
12823 the echo area should be cleared. */
12824 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12825 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12826 || (message_cleared_p
12827 && minibuf_level == 0
12828 /* If the mini-window is currently selected, this means the
12829 echo-area doesn't show through. */
12830 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12832 int window_height_changed_p = echo_area_display (0);
12833 must_finish = 1;
12835 /* If we don't display the current message, don't clear the
12836 message_cleared_p flag, because, if we did, we wouldn't clear
12837 the echo area in the next redisplay which doesn't preserve
12838 the echo area. */
12839 if (!display_last_displayed_message_p)
12840 message_cleared_p = 0;
12842 if (fonts_changed_p)
12843 goto retry;
12844 else if (window_height_changed_p)
12846 consider_all_windows_p = 1;
12847 ++update_mode_lines;
12848 ++windows_or_buffers_changed;
12850 /* If window configuration was changed, frames may have been
12851 marked garbaged. Clear them or we will experience
12852 surprises wrt scrolling. */
12853 if (frame_garbaged)
12854 clear_garbaged_frames ();
12857 else if (EQ (selected_window, minibuf_window)
12858 && (current_buffer->clip_changed
12859 || XFASTINT (w->last_modified) < MODIFF
12860 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12861 && resize_mini_window (w, 0))
12863 /* Resized active mini-window to fit the size of what it is
12864 showing if its contents might have changed. */
12865 must_finish = 1;
12866 /* FIXME: this causes all frames to be updated, which seems unnecessary
12867 since only the current frame needs to be considered. This function needs
12868 to be rewritten with two variables, consider_all_windows and
12869 consider_all_frames. */
12870 consider_all_windows_p = 1;
12871 ++windows_or_buffers_changed;
12872 ++update_mode_lines;
12874 /* If window configuration was changed, frames may have been
12875 marked garbaged. Clear them or we will experience
12876 surprises wrt scrolling. */
12877 if (frame_garbaged)
12878 clear_garbaged_frames ();
12882 /* If showing the region, and mark has changed, we must redisplay
12883 the whole window. The assignment to this_line_start_pos prevents
12884 the optimization directly below this if-statement. */
12885 if (((!NILP (Vtransient_mark_mode)
12886 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12887 != !NILP (w->region_showing))
12888 || (!NILP (w->region_showing)
12889 && !EQ (w->region_showing,
12890 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12891 CHARPOS (this_line_start_pos) = 0;
12893 /* Optimize the case that only the line containing the cursor in the
12894 selected window has changed. Variables starting with this_ are
12895 set in display_line and record information about the line
12896 containing the cursor. */
12897 tlbufpos = this_line_start_pos;
12898 tlendpos = this_line_end_pos;
12899 if (!consider_all_windows_p
12900 && CHARPOS (tlbufpos) > 0
12901 && NILP (w->update_mode_line)
12902 && !current_buffer->clip_changed
12903 && !current_buffer->prevent_redisplay_optimizations_p
12904 && FRAME_VISIBLE_P (XFRAME (w->frame))
12905 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12906 /* Make sure recorded data applies to current buffer, etc. */
12907 && this_line_buffer == current_buffer
12908 && current_buffer == XBUFFER (w->buffer)
12909 && NILP (w->force_start)
12910 && NILP (w->optional_new_start)
12911 /* Point must be on the line that we have info recorded about. */
12912 && PT >= CHARPOS (tlbufpos)
12913 && PT <= Z - CHARPOS (tlendpos)
12914 /* All text outside that line, including its final newline,
12915 must be unchanged. */
12916 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12917 CHARPOS (tlendpos)))
12919 if (CHARPOS (tlbufpos) > BEGV
12920 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12921 && (CHARPOS (tlbufpos) == ZV
12922 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12923 /* Former continuation line has disappeared by becoming empty. */
12924 goto cancel;
12925 else if (XFASTINT (w->last_modified) < MODIFF
12926 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12927 || MINI_WINDOW_P (w))
12929 /* We have to handle the case of continuation around a
12930 wide-column character (see the comment in indent.c around
12931 line 1340).
12933 For instance, in the following case:
12935 -------- Insert --------
12936 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12937 J_I_ ==> J_I_ `^^' are cursors.
12938 ^^ ^^
12939 -------- --------
12941 As we have to redraw the line above, we cannot use this
12942 optimization. */
12944 struct it it;
12945 int line_height_before = this_line_pixel_height;
12947 /* Note that start_display will handle the case that the
12948 line starting at tlbufpos is a continuation line. */
12949 start_display (&it, w, tlbufpos);
12951 /* Implementation note: It this still necessary? */
12952 if (it.current_x != this_line_start_x)
12953 goto cancel;
12955 TRACE ((stderr, "trying display optimization 1\n"));
12956 w->cursor.vpos = -1;
12957 overlay_arrow_seen = 0;
12958 it.vpos = this_line_vpos;
12959 it.current_y = this_line_y;
12960 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12961 display_line (&it);
12963 /* If line contains point, is not continued,
12964 and ends at same distance from eob as before, we win. */
12965 if (w->cursor.vpos >= 0
12966 /* Line is not continued, otherwise this_line_start_pos
12967 would have been set to 0 in display_line. */
12968 && CHARPOS (this_line_start_pos)
12969 /* Line ends as before. */
12970 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12971 /* Line has same height as before. Otherwise other lines
12972 would have to be shifted up or down. */
12973 && this_line_pixel_height == line_height_before)
12975 /* If this is not the window's last line, we must adjust
12976 the charstarts of the lines below. */
12977 if (it.current_y < it.last_visible_y)
12979 struct glyph_row *row
12980 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12981 EMACS_INT delta, delta_bytes;
12983 /* We used to distinguish between two cases here,
12984 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12985 when the line ends in a newline or the end of the
12986 buffer's accessible portion. But both cases did
12987 the same, so they were collapsed. */
12988 delta = (Z
12989 - CHARPOS (tlendpos)
12990 - MATRIX_ROW_START_CHARPOS (row));
12991 delta_bytes = (Z_BYTE
12992 - BYTEPOS (tlendpos)
12993 - MATRIX_ROW_START_BYTEPOS (row));
12995 increment_matrix_positions (w->current_matrix,
12996 this_line_vpos + 1,
12997 w->current_matrix->nrows,
12998 delta, delta_bytes);
13001 /* If this row displays text now but previously didn't,
13002 or vice versa, w->window_end_vpos may have to be
13003 adjusted. */
13004 if ((it.glyph_row - 1)->displays_text_p)
13006 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13007 XSETINT (w->window_end_vpos, this_line_vpos);
13009 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13010 && this_line_vpos > 0)
13011 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13012 w->window_end_valid = Qnil;
13014 /* Update hint: No need to try to scroll in update_window. */
13015 w->desired_matrix->no_scrolling_p = 1;
13017 #if GLYPH_DEBUG
13018 *w->desired_matrix->method = 0;
13019 debug_method_add (w, "optimization 1");
13020 #endif
13021 #ifdef HAVE_WINDOW_SYSTEM
13022 update_window_fringes (w, 0);
13023 #endif
13024 goto update;
13026 else
13027 goto cancel;
13029 else if (/* Cursor position hasn't changed. */
13030 PT == XFASTINT (w->last_point)
13031 /* Make sure the cursor was last displayed
13032 in this window. Otherwise we have to reposition it. */
13033 && 0 <= w->cursor.vpos
13034 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13036 if (!must_finish)
13038 do_pending_window_change (1);
13039 /* If selected_window changed, redisplay again. */
13040 if (WINDOWP (selected_window)
13041 && (w = XWINDOW (selected_window)) != sw)
13042 goto retry;
13044 /* We used to always goto end_of_redisplay here, but this
13045 isn't enough if we have a blinking cursor. */
13046 if (w->cursor_off_p == w->last_cursor_off_p)
13047 goto end_of_redisplay;
13049 goto update;
13051 /* If highlighting the region, or if the cursor is in the echo area,
13052 then we can't just move the cursor. */
13053 else if (! (!NILP (Vtransient_mark_mode)
13054 && !NILP (BVAR (current_buffer, mark_active)))
13055 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13056 || highlight_nonselected_windows)
13057 && NILP (w->region_showing)
13058 && NILP (Vshow_trailing_whitespace)
13059 && !cursor_in_echo_area)
13061 struct it it;
13062 struct glyph_row *row;
13064 /* Skip from tlbufpos to PT and see where it is. Note that
13065 PT may be in invisible text. If so, we will end at the
13066 next visible position. */
13067 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13068 NULL, DEFAULT_FACE_ID);
13069 it.current_x = this_line_start_x;
13070 it.current_y = this_line_y;
13071 it.vpos = this_line_vpos;
13073 /* The call to move_it_to stops in front of PT, but
13074 moves over before-strings. */
13075 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13077 if (it.vpos == this_line_vpos
13078 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13079 row->enabled_p))
13081 xassert (this_line_vpos == it.vpos);
13082 xassert (this_line_y == it.current_y);
13083 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13084 #if GLYPH_DEBUG
13085 *w->desired_matrix->method = 0;
13086 debug_method_add (w, "optimization 3");
13087 #endif
13088 goto update;
13090 else
13091 goto cancel;
13094 cancel:
13095 /* Text changed drastically or point moved off of line. */
13096 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13099 CHARPOS (this_line_start_pos) = 0;
13100 consider_all_windows_p |= buffer_shared > 1;
13101 ++clear_face_cache_count;
13102 #ifdef HAVE_WINDOW_SYSTEM
13103 ++clear_image_cache_count;
13104 #endif
13106 /* Build desired matrices, and update the display. If
13107 consider_all_windows_p is non-zero, do it for all windows on all
13108 frames. Otherwise do it for selected_window, only. */
13110 if (consider_all_windows_p)
13112 Lisp_Object tail, frame;
13114 FOR_EACH_FRAME (tail, frame)
13115 XFRAME (frame)->updated_p = 0;
13117 /* Recompute # windows showing selected buffer. This will be
13118 incremented each time such a window is displayed. */
13119 buffer_shared = 0;
13121 FOR_EACH_FRAME (tail, frame)
13123 struct frame *f = XFRAME (frame);
13125 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13127 if (! EQ (frame, selected_frame))
13128 /* Select the frame, for the sake of frame-local
13129 variables. */
13130 select_frame_for_redisplay (frame);
13132 /* Mark all the scroll bars to be removed; we'll redeem
13133 the ones we want when we redisplay their windows. */
13134 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13135 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13137 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13138 redisplay_windows (FRAME_ROOT_WINDOW (f));
13140 /* The X error handler may have deleted that frame. */
13141 if (!FRAME_LIVE_P (f))
13142 continue;
13144 /* Any scroll bars which redisplay_windows should have
13145 nuked should now go away. */
13146 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13147 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13149 /* If fonts changed, display again. */
13150 /* ??? rms: I suspect it is a mistake to jump all the way
13151 back to retry here. It should just retry this frame. */
13152 if (fonts_changed_p)
13153 goto retry;
13155 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13157 /* See if we have to hscroll. */
13158 if (!f->already_hscrolled_p)
13160 f->already_hscrolled_p = 1;
13161 if (hscroll_windows (f->root_window))
13162 goto retry;
13165 /* Prevent various kinds of signals during display
13166 update. stdio is not robust about handling
13167 signals, which can cause an apparent I/O
13168 error. */
13169 if (interrupt_input)
13170 unrequest_sigio ();
13171 STOP_POLLING;
13173 /* Update the display. */
13174 set_window_update_flags (XWINDOW (f->root_window), 1);
13175 pending |= update_frame (f, 0, 0);
13176 f->updated_p = 1;
13181 if (!EQ (old_frame, selected_frame)
13182 && FRAME_LIVE_P (XFRAME (old_frame)))
13183 /* We played a bit fast-and-loose above and allowed selected_frame
13184 and selected_window to be temporarily out-of-sync but let's make
13185 sure this stays contained. */
13186 select_frame_for_redisplay (old_frame);
13187 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13189 if (!pending)
13191 /* Do the mark_window_display_accurate after all windows have
13192 been redisplayed because this call resets flags in buffers
13193 which are needed for proper redisplay. */
13194 FOR_EACH_FRAME (tail, frame)
13196 struct frame *f = XFRAME (frame);
13197 if (f->updated_p)
13199 mark_window_display_accurate (f->root_window, 1);
13200 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13201 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13206 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13208 Lisp_Object mini_window;
13209 struct frame *mini_frame;
13211 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13212 /* Use list_of_error, not Qerror, so that
13213 we catch only errors and don't run the debugger. */
13214 internal_condition_case_1 (redisplay_window_1, selected_window,
13215 list_of_error,
13216 redisplay_window_error);
13218 /* Compare desired and current matrices, perform output. */
13220 update:
13221 /* If fonts changed, display again. */
13222 if (fonts_changed_p)
13223 goto retry;
13225 /* Prevent various kinds of signals during display update.
13226 stdio is not robust about handling signals,
13227 which can cause an apparent I/O error. */
13228 if (interrupt_input)
13229 unrequest_sigio ();
13230 STOP_POLLING;
13232 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13234 if (hscroll_windows (selected_window))
13235 goto retry;
13237 XWINDOW (selected_window)->must_be_updated_p = 1;
13238 pending = update_frame (sf, 0, 0);
13241 /* We may have called echo_area_display at the top of this
13242 function. If the echo area is on another frame, that may
13243 have put text on a frame other than the selected one, so the
13244 above call to update_frame would not have caught it. Catch
13245 it here. */
13246 mini_window = FRAME_MINIBUF_WINDOW (sf);
13247 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13249 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13251 XWINDOW (mini_window)->must_be_updated_p = 1;
13252 pending |= update_frame (mini_frame, 0, 0);
13253 if (!pending && hscroll_windows (mini_window))
13254 goto retry;
13258 /* If display was paused because of pending input, make sure we do a
13259 thorough update the next time. */
13260 if (pending)
13262 /* Prevent the optimization at the beginning of
13263 redisplay_internal that tries a single-line update of the
13264 line containing the cursor in the selected window. */
13265 CHARPOS (this_line_start_pos) = 0;
13267 /* Let the overlay arrow be updated the next time. */
13268 update_overlay_arrows (0);
13270 /* If we pause after scrolling, some rows in the current
13271 matrices of some windows are not valid. */
13272 if (!WINDOW_FULL_WIDTH_P (w)
13273 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13274 update_mode_lines = 1;
13276 else
13278 if (!consider_all_windows_p)
13280 /* This has already been done above if
13281 consider_all_windows_p is set. */
13282 mark_window_display_accurate_1 (w, 1);
13284 /* Say overlay arrows are up to date. */
13285 update_overlay_arrows (1);
13287 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13288 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13291 update_mode_lines = 0;
13292 windows_or_buffers_changed = 0;
13293 cursor_type_changed = 0;
13296 /* Start SIGIO interrupts coming again. Having them off during the
13297 code above makes it less likely one will discard output, but not
13298 impossible, since there might be stuff in the system buffer here.
13299 But it is much hairier to try to do anything about that. */
13300 if (interrupt_input)
13301 request_sigio ();
13302 RESUME_POLLING;
13304 /* If a frame has become visible which was not before, redisplay
13305 again, so that we display it. Expose events for such a frame
13306 (which it gets when becoming visible) don't call the parts of
13307 redisplay constructing glyphs, so simply exposing a frame won't
13308 display anything in this case. So, we have to display these
13309 frames here explicitly. */
13310 if (!pending)
13312 Lisp_Object tail, frame;
13313 int new_count = 0;
13315 FOR_EACH_FRAME (tail, frame)
13317 int this_is_visible = 0;
13319 if (XFRAME (frame)->visible)
13320 this_is_visible = 1;
13321 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13322 if (XFRAME (frame)->visible)
13323 this_is_visible = 1;
13325 if (this_is_visible)
13326 new_count++;
13329 if (new_count != number_of_visible_frames)
13330 windows_or_buffers_changed++;
13333 /* Change frame size now if a change is pending. */
13334 do_pending_window_change (1);
13336 /* If we just did a pending size change, or have additional
13337 visible frames, or selected_window changed, redisplay again. */
13338 if ((windows_or_buffers_changed && !pending)
13339 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13340 goto retry;
13342 /* Clear the face and image caches.
13344 We used to do this only if consider_all_windows_p. But the cache
13345 needs to be cleared if a timer creates images in the current
13346 buffer (e.g. the test case in Bug#6230). */
13348 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13350 clear_face_cache (0);
13351 clear_face_cache_count = 0;
13354 #ifdef HAVE_WINDOW_SYSTEM
13355 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13357 clear_image_caches (Qnil);
13358 clear_image_cache_count = 0;
13360 #endif /* HAVE_WINDOW_SYSTEM */
13362 end_of_redisplay:
13363 unbind_to (count, Qnil);
13364 RESUME_POLLING;
13368 /* Redisplay, but leave alone any recent echo area message unless
13369 another message has been requested in its place.
13371 This is useful in situations where you need to redisplay but no
13372 user action has occurred, making it inappropriate for the message
13373 area to be cleared. See tracking_off and
13374 wait_reading_process_output for examples of these situations.
13376 FROM_WHERE is an integer saying from where this function was
13377 called. This is useful for debugging. */
13379 void
13380 redisplay_preserve_echo_area (int from_where)
13382 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13384 if (!NILP (echo_area_buffer[1]))
13386 /* We have a previously displayed message, but no current
13387 message. Redisplay the previous message. */
13388 display_last_displayed_message_p = 1;
13389 redisplay_internal ();
13390 display_last_displayed_message_p = 0;
13392 else
13393 redisplay_internal ();
13395 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13396 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13397 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13401 /* Function registered with record_unwind_protect in
13402 redisplay_internal. Reset redisplaying_p to the value it had
13403 before redisplay_internal was called, and clear
13404 prevent_freeing_realized_faces_p. It also selects the previously
13405 selected frame, unless it has been deleted (by an X connection
13406 failure during redisplay, for example). */
13408 static Lisp_Object
13409 unwind_redisplay (Lisp_Object val)
13411 Lisp_Object old_redisplaying_p, old_frame;
13413 old_redisplaying_p = XCAR (val);
13414 redisplaying_p = XFASTINT (old_redisplaying_p);
13415 old_frame = XCDR (val);
13416 if (! EQ (old_frame, selected_frame)
13417 && FRAME_LIVE_P (XFRAME (old_frame)))
13418 select_frame_for_redisplay (old_frame);
13419 return Qnil;
13423 /* Mark the display of window W as accurate or inaccurate. If
13424 ACCURATE_P is non-zero mark display of W as accurate. If
13425 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13426 redisplay_internal is called. */
13428 static void
13429 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13431 if (BUFFERP (w->buffer))
13433 struct buffer *b = XBUFFER (w->buffer);
13435 w->last_modified
13436 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13437 w->last_overlay_modified
13438 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13439 w->last_had_star
13440 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13442 if (accurate_p)
13444 b->clip_changed = 0;
13445 b->prevent_redisplay_optimizations_p = 0;
13447 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13448 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13449 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13450 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13452 w->current_matrix->buffer = b;
13453 w->current_matrix->begv = BUF_BEGV (b);
13454 w->current_matrix->zv = BUF_ZV (b);
13456 w->last_cursor = w->cursor;
13457 w->last_cursor_off_p = w->cursor_off_p;
13459 if (w == XWINDOW (selected_window))
13460 w->last_point = make_number (BUF_PT (b));
13461 else
13462 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13466 if (accurate_p)
13468 w->window_end_valid = w->buffer;
13469 w->update_mode_line = Qnil;
13474 /* Mark the display of windows in the window tree rooted at WINDOW as
13475 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13476 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13477 be redisplayed the next time redisplay_internal is called. */
13479 void
13480 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13482 struct window *w;
13484 for (; !NILP (window); window = w->next)
13486 w = XWINDOW (window);
13487 mark_window_display_accurate_1 (w, accurate_p);
13489 if (!NILP (w->vchild))
13490 mark_window_display_accurate (w->vchild, accurate_p);
13491 if (!NILP (w->hchild))
13492 mark_window_display_accurate (w->hchild, accurate_p);
13495 if (accurate_p)
13497 update_overlay_arrows (1);
13499 else
13501 /* Force a thorough redisplay the next time by setting
13502 last_arrow_position and last_arrow_string to t, which is
13503 unequal to any useful value of Voverlay_arrow_... */
13504 update_overlay_arrows (-1);
13509 /* Return value in display table DP (Lisp_Char_Table *) for character
13510 C. Since a display table doesn't have any parent, we don't have to
13511 follow parent. Do not call this function directly but use the
13512 macro DISP_CHAR_VECTOR. */
13514 Lisp_Object
13515 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13517 Lisp_Object val;
13519 if (ASCII_CHAR_P (c))
13521 val = dp->ascii;
13522 if (SUB_CHAR_TABLE_P (val))
13523 val = XSUB_CHAR_TABLE (val)->contents[c];
13525 else
13527 Lisp_Object table;
13529 XSETCHAR_TABLE (table, dp);
13530 val = char_table_ref (table, c);
13532 if (NILP (val))
13533 val = dp->defalt;
13534 return val;
13539 /***********************************************************************
13540 Window Redisplay
13541 ***********************************************************************/
13543 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13545 static void
13546 redisplay_windows (Lisp_Object window)
13548 while (!NILP (window))
13550 struct window *w = XWINDOW (window);
13552 if (!NILP (w->hchild))
13553 redisplay_windows (w->hchild);
13554 else if (!NILP (w->vchild))
13555 redisplay_windows (w->vchild);
13556 else if (!NILP (w->buffer))
13558 displayed_buffer = XBUFFER (w->buffer);
13559 /* Use list_of_error, not Qerror, so that
13560 we catch only errors and don't run the debugger. */
13561 internal_condition_case_1 (redisplay_window_0, window,
13562 list_of_error,
13563 redisplay_window_error);
13566 window = w->next;
13570 static Lisp_Object
13571 redisplay_window_error (Lisp_Object ignore)
13573 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13574 return Qnil;
13577 static Lisp_Object
13578 redisplay_window_0 (Lisp_Object window)
13580 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13581 redisplay_window (window, 0);
13582 return Qnil;
13585 static Lisp_Object
13586 redisplay_window_1 (Lisp_Object window)
13588 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13589 redisplay_window (window, 1);
13590 return Qnil;
13594 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13595 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13596 which positions recorded in ROW differ from current buffer
13597 positions.
13599 Return 0 if cursor is not on this row, 1 otherwise. */
13601 static int
13602 set_cursor_from_row (struct window *w, struct glyph_row *row,
13603 struct glyph_matrix *matrix,
13604 EMACS_INT delta, EMACS_INT delta_bytes,
13605 int dy, int dvpos)
13607 struct glyph *glyph = row->glyphs[TEXT_AREA];
13608 struct glyph *end = glyph + row->used[TEXT_AREA];
13609 struct glyph *cursor = NULL;
13610 /* The last known character position in row. */
13611 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13612 int x = row->x;
13613 EMACS_INT pt_old = PT - delta;
13614 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13615 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13616 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13617 /* A glyph beyond the edge of TEXT_AREA which we should never
13618 touch. */
13619 struct glyph *glyphs_end = end;
13620 /* Non-zero means we've found a match for cursor position, but that
13621 glyph has the avoid_cursor_p flag set. */
13622 int match_with_avoid_cursor = 0;
13623 /* Non-zero means we've seen at least one glyph that came from a
13624 display string. */
13625 int string_seen = 0;
13626 /* Largest and smalles buffer positions seen so far during scan of
13627 glyph row. */
13628 EMACS_INT bpos_max = pos_before;
13629 EMACS_INT bpos_min = pos_after;
13630 /* Last buffer position covered by an overlay string with an integer
13631 `cursor' property. */
13632 EMACS_INT bpos_covered = 0;
13633 /* Non-zero means the display string on which to display the cursor
13634 comes from a text property, not from an overlay. */
13635 int string_from_text_prop = 0;
13637 /* Skip over glyphs not having an object at the start and the end of
13638 the row. These are special glyphs like truncation marks on
13639 terminal frames. */
13640 if (row->displays_text_p)
13642 if (!row->reversed_p)
13644 while (glyph < end
13645 && INTEGERP (glyph->object)
13646 && glyph->charpos < 0)
13648 x += glyph->pixel_width;
13649 ++glyph;
13651 while (end > glyph
13652 && INTEGERP ((end - 1)->object)
13653 /* CHARPOS is zero for blanks and stretch glyphs
13654 inserted by extend_face_to_end_of_line. */
13655 && (end - 1)->charpos <= 0)
13656 --end;
13657 glyph_before = glyph - 1;
13658 glyph_after = end;
13660 else
13662 struct glyph *g;
13664 /* If the glyph row is reversed, we need to process it from back
13665 to front, so swap the edge pointers. */
13666 glyphs_end = end = glyph - 1;
13667 glyph += row->used[TEXT_AREA] - 1;
13669 while (glyph > end + 1
13670 && INTEGERP (glyph->object)
13671 && glyph->charpos < 0)
13673 --glyph;
13674 x -= glyph->pixel_width;
13676 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13677 --glyph;
13678 /* By default, in reversed rows we put the cursor on the
13679 rightmost (first in the reading order) glyph. */
13680 for (g = end + 1; g < glyph; g++)
13681 x += g->pixel_width;
13682 while (end < glyph
13683 && INTEGERP ((end + 1)->object)
13684 && (end + 1)->charpos <= 0)
13685 ++end;
13686 glyph_before = glyph + 1;
13687 glyph_after = end;
13690 else if (row->reversed_p)
13692 /* In R2L rows that don't display text, put the cursor on the
13693 rightmost glyph. Case in point: an empty last line that is
13694 part of an R2L paragraph. */
13695 cursor = end - 1;
13696 /* Avoid placing the cursor on the last glyph of the row, where
13697 on terminal frames we hold the vertical border between
13698 adjacent windows. */
13699 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13700 && !WINDOW_RIGHTMOST_P (w)
13701 && cursor == row->glyphs[LAST_AREA] - 1)
13702 cursor--;
13703 x = -1; /* will be computed below, at label compute_x */
13706 /* Step 1: Try to find the glyph whose character position
13707 corresponds to point. If that's not possible, find 2 glyphs
13708 whose character positions are the closest to point, one before
13709 point, the other after it. */
13710 if (!row->reversed_p)
13711 while (/* not marched to end of glyph row */
13712 glyph < end
13713 /* glyph was not inserted by redisplay for internal purposes */
13714 && !INTEGERP (glyph->object))
13716 if (BUFFERP (glyph->object))
13718 EMACS_INT dpos = glyph->charpos - pt_old;
13720 if (glyph->charpos > bpos_max)
13721 bpos_max = glyph->charpos;
13722 if (glyph->charpos < bpos_min)
13723 bpos_min = glyph->charpos;
13724 if (!glyph->avoid_cursor_p)
13726 /* If we hit point, we've found the glyph on which to
13727 display the cursor. */
13728 if (dpos == 0)
13730 match_with_avoid_cursor = 0;
13731 break;
13733 /* See if we've found a better approximation to
13734 POS_BEFORE or to POS_AFTER. Note that we want the
13735 first (leftmost) glyph of all those that are the
13736 closest from below, and the last (rightmost) of all
13737 those from above. */
13738 if (0 > dpos && dpos > pos_before - pt_old)
13740 pos_before = glyph->charpos;
13741 glyph_before = glyph;
13743 else if (0 < dpos && dpos <= pos_after - pt_old)
13745 pos_after = glyph->charpos;
13746 glyph_after = glyph;
13749 else if (dpos == 0)
13750 match_with_avoid_cursor = 1;
13752 else if (STRINGP (glyph->object))
13754 Lisp_Object chprop;
13755 EMACS_INT glyph_pos = glyph->charpos;
13757 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13758 glyph->object);
13759 if (INTEGERP (chprop))
13761 bpos_covered = bpos_max + XINT (chprop);
13762 /* If the `cursor' property covers buffer positions up
13763 to and including point, we should display cursor on
13764 this glyph. Note that overlays and text properties
13765 with string values stop bidi reordering, so every
13766 buffer position to the left of the string is always
13767 smaller than any position to the right of the
13768 string. Therefore, if a `cursor' property on one
13769 of the string's characters has an integer value, we
13770 will break out of the loop below _before_ we get to
13771 the position match above. IOW, integer values of
13772 the `cursor' property override the "exact match for
13773 point" strategy of positioning the cursor. */
13774 /* Implementation note: bpos_max == pt_old when, e.g.,
13775 we are in an empty line, where bpos_max is set to
13776 MATRIX_ROW_START_CHARPOS, see above. */
13777 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13779 cursor = glyph;
13780 break;
13784 string_seen = 1;
13786 x += glyph->pixel_width;
13787 ++glyph;
13789 else if (glyph > end) /* row is reversed */
13790 while (!INTEGERP (glyph->object))
13792 if (BUFFERP (glyph->object))
13794 EMACS_INT dpos = glyph->charpos - pt_old;
13796 if (glyph->charpos > bpos_max)
13797 bpos_max = glyph->charpos;
13798 if (glyph->charpos < bpos_min)
13799 bpos_min = glyph->charpos;
13800 if (!glyph->avoid_cursor_p)
13802 if (dpos == 0)
13804 match_with_avoid_cursor = 0;
13805 break;
13807 if (0 > dpos && dpos > pos_before - pt_old)
13809 pos_before = glyph->charpos;
13810 glyph_before = glyph;
13812 else if (0 < dpos && dpos <= pos_after - pt_old)
13814 pos_after = glyph->charpos;
13815 glyph_after = glyph;
13818 else if (dpos == 0)
13819 match_with_avoid_cursor = 1;
13821 else if (STRINGP (glyph->object))
13823 Lisp_Object chprop;
13824 EMACS_INT glyph_pos = glyph->charpos;
13826 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13827 glyph->object);
13828 if (INTEGERP (chprop))
13830 bpos_covered = bpos_max + XINT (chprop);
13831 /* If the `cursor' property covers buffer positions up
13832 to and including point, we should display cursor on
13833 this glyph. */
13834 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13836 cursor = glyph;
13837 break;
13840 string_seen = 1;
13842 --glyph;
13843 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13845 x--; /* can't use any pixel_width */
13846 break;
13848 x -= glyph->pixel_width;
13851 /* Step 2: If we didn't find an exact match for point, we need to
13852 look for a proper place to put the cursor among glyphs between
13853 GLYPH_BEFORE and GLYPH_AFTER. */
13854 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13855 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13856 && bpos_covered < pt_old)
13858 /* An empty line has a single glyph whose OBJECT is zero and
13859 whose CHARPOS is the position of a newline on that line.
13860 Note that on a TTY, there are more glyphs after that, which
13861 were produced by extend_face_to_end_of_line, but their
13862 CHARPOS is zero or negative. */
13863 int empty_line_p =
13864 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13865 && INTEGERP (glyph->object) && glyph->charpos > 0;
13867 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13869 EMACS_INT ellipsis_pos;
13871 /* Scan back over the ellipsis glyphs. */
13872 if (!row->reversed_p)
13874 ellipsis_pos = (glyph - 1)->charpos;
13875 while (glyph > row->glyphs[TEXT_AREA]
13876 && (glyph - 1)->charpos == ellipsis_pos)
13877 glyph--, x -= glyph->pixel_width;
13878 /* That loop always goes one position too far, including
13879 the glyph before the ellipsis. So scan forward over
13880 that one. */
13881 x += glyph->pixel_width;
13882 glyph++;
13884 else /* row is reversed */
13886 ellipsis_pos = (glyph + 1)->charpos;
13887 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13888 && (glyph + 1)->charpos == ellipsis_pos)
13889 glyph++, x += glyph->pixel_width;
13890 x -= glyph->pixel_width;
13891 glyph--;
13894 else if (match_with_avoid_cursor)
13896 cursor = glyph_after;
13897 x = -1;
13899 else if (string_seen)
13901 int incr = row->reversed_p ? -1 : +1;
13903 /* Need to find the glyph that came out of a string which is
13904 present at point. That glyph is somewhere between
13905 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13906 positioned between POS_BEFORE and POS_AFTER in the
13907 buffer. */
13908 struct glyph *start, *stop;
13909 EMACS_INT pos = pos_before;
13911 x = -1;
13913 /* If the row ends in a newline from a display string,
13914 reordering could have moved the glyphs belonging to the
13915 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13916 in this case we extend the search to the last glyph in
13917 the row that was not inserted by redisplay. */
13918 if (row->ends_in_newline_from_string_p)
13920 glyph_after = end;
13921 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13924 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13925 correspond to POS_BEFORE and POS_AFTER, respectively. We
13926 need START and STOP in the order that corresponds to the
13927 row's direction as given by its reversed_p flag. If the
13928 directionality of characters between POS_BEFORE and
13929 POS_AFTER is the opposite of the row's base direction,
13930 these characters will have been reordered for display,
13931 and we need to reverse START and STOP. */
13932 if (!row->reversed_p)
13934 start = min (glyph_before, glyph_after);
13935 stop = max (glyph_before, glyph_after);
13937 else
13939 start = max (glyph_before, glyph_after);
13940 stop = min (glyph_before, glyph_after);
13942 for (glyph = start + incr;
13943 row->reversed_p ? glyph > stop : glyph < stop; )
13946 /* Any glyphs that come from the buffer are here because
13947 of bidi reordering. Skip them, and only pay
13948 attention to glyphs that came from some string. */
13949 if (STRINGP (glyph->object))
13951 Lisp_Object str;
13952 EMACS_INT tem;
13953 /* If the display property covers the newline, we
13954 need to search for it one position farther. */
13955 EMACS_INT lim = pos_after
13956 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13958 string_from_text_prop = 0;
13959 str = glyph->object;
13960 tem = string_buffer_position_lim (str, pos, lim, 0);
13961 if (tem == 0 /* from overlay */
13962 || pos <= tem)
13964 /* If the string from which this glyph came is
13965 found in the buffer at point, then we've
13966 found the glyph we've been looking for. If
13967 it comes from an overlay (tem == 0), and it
13968 has the `cursor' property on one of its
13969 glyphs, record that glyph as a candidate for
13970 displaying the cursor. (As in the
13971 unidirectional version, we will display the
13972 cursor on the last candidate we find.) */
13973 if (tem == 0 || tem == pt_old)
13975 /* The glyphs from this string could have
13976 been reordered. Find the one with the
13977 smallest string position. Or there could
13978 be a character in the string with the
13979 `cursor' property, which means display
13980 cursor on that character's glyph. */
13981 EMACS_INT strpos = glyph->charpos;
13983 if (tem)
13985 cursor = glyph;
13986 string_from_text_prop = 1;
13988 for ( ;
13989 (row->reversed_p ? glyph > stop : glyph < stop)
13990 && EQ (glyph->object, str);
13991 glyph += incr)
13993 Lisp_Object cprop;
13994 EMACS_INT gpos = glyph->charpos;
13996 cprop = Fget_char_property (make_number (gpos),
13997 Qcursor,
13998 glyph->object);
13999 if (!NILP (cprop))
14001 cursor = glyph;
14002 break;
14004 if (tem && glyph->charpos < strpos)
14006 strpos = glyph->charpos;
14007 cursor = glyph;
14011 if (tem == pt_old)
14012 goto compute_x;
14014 if (tem)
14015 pos = tem + 1; /* don't find previous instances */
14017 /* This string is not what we want; skip all of the
14018 glyphs that came from it. */
14019 while ((row->reversed_p ? glyph > stop : glyph < stop)
14020 && EQ (glyph->object, str))
14021 glyph += incr;
14023 else
14024 glyph += incr;
14027 /* If we reached the end of the line, and END was from a string,
14028 the cursor is not on this line. */
14029 if (cursor == NULL
14030 && (row->reversed_p ? glyph <= end : glyph >= end)
14031 && STRINGP (end->object)
14032 && row->continued_p)
14033 return 0;
14035 /* A truncated row may not include PT among its character positions.
14036 Setting the cursor inside the scroll margin will trigger
14037 recalculation of hscroll in hscroll_window_tree. But if a
14038 display string covers point, defer to the string-handling
14039 code below to figure this out. */
14040 else if (row->truncated_on_left_p && pt_old < bpos_min)
14042 cursor = glyph_before;
14043 x = -1;
14045 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14046 /* Zero-width characters produce no glyphs. */
14047 || (!empty_line_p
14048 && (row->reversed_p
14049 ? glyph_after > glyphs_end
14050 : glyph_after < glyphs_end)))
14052 cursor = glyph_after;
14053 x = -1;
14057 compute_x:
14058 if (cursor != NULL)
14059 glyph = cursor;
14060 if (x < 0)
14062 struct glyph *g;
14064 /* Need to compute x that corresponds to GLYPH. */
14065 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14067 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14068 abort ();
14069 x += g->pixel_width;
14073 /* ROW could be part of a continued line, which, under bidi
14074 reordering, might have other rows whose start and end charpos
14075 occlude point. Only set w->cursor if we found a better
14076 approximation to the cursor position than we have from previously
14077 examined candidate rows belonging to the same continued line. */
14078 if (/* we already have a candidate row */
14079 w->cursor.vpos >= 0
14080 /* that candidate is not the row we are processing */
14081 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14082 /* Make sure cursor.vpos specifies a row whose start and end
14083 charpos occlude point, and it is valid candidate for being a
14084 cursor-row. This is because some callers of this function
14085 leave cursor.vpos at the row where the cursor was displayed
14086 during the last redisplay cycle. */
14087 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14088 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14089 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14091 struct glyph *g1 =
14092 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14094 /* Don't consider glyphs that are outside TEXT_AREA. */
14095 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14096 return 0;
14097 /* Keep the candidate whose buffer position is the closest to
14098 point or has the `cursor' property. */
14099 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14100 w->cursor.hpos >= 0
14101 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14102 && ((BUFFERP (g1->object)
14103 && (g1->charpos == pt_old /* an exact match always wins */
14104 || (BUFFERP (glyph->object)
14105 && eabs (g1->charpos - pt_old)
14106 < eabs (glyph->charpos - pt_old))))
14107 /* previous candidate is a glyph from a string that has
14108 a non-nil `cursor' property */
14109 || (STRINGP (g1->object)
14110 && (!NILP (Fget_char_property (make_number (g1->charpos),
14111 Qcursor, g1->object))
14112 /* pevious candidate is from the same display
14113 string as this one, and the display string
14114 came from a text property */
14115 || (EQ (g1->object, glyph->object)
14116 && string_from_text_prop)
14117 /* this candidate is from newline and its
14118 position is not an exact match */
14119 || (INTEGERP (glyph->object)
14120 && glyph->charpos != pt_old)))))
14121 return 0;
14122 /* If this candidate gives an exact match, use that. */
14123 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14124 /* If this candidate is a glyph created for the
14125 terminating newline of a line, and point is on that
14126 newline, it wins because it's an exact match. */
14127 || (!row->continued_p
14128 && INTEGERP (glyph->object)
14129 && glyph->charpos == 0
14130 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14131 /* Otherwise, keep the candidate that comes from a row
14132 spanning less buffer positions. This may win when one or
14133 both candidate positions are on glyphs that came from
14134 display strings, for which we cannot compare buffer
14135 positions. */
14136 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14137 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14138 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14139 return 0;
14141 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14142 w->cursor.x = x;
14143 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14144 w->cursor.y = row->y + dy;
14146 if (w == XWINDOW (selected_window))
14148 if (!row->continued_p
14149 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14150 && row->x == 0)
14152 this_line_buffer = XBUFFER (w->buffer);
14154 CHARPOS (this_line_start_pos)
14155 = MATRIX_ROW_START_CHARPOS (row) + delta;
14156 BYTEPOS (this_line_start_pos)
14157 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14159 CHARPOS (this_line_end_pos)
14160 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14161 BYTEPOS (this_line_end_pos)
14162 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14164 this_line_y = w->cursor.y;
14165 this_line_pixel_height = row->height;
14166 this_line_vpos = w->cursor.vpos;
14167 this_line_start_x = row->x;
14169 else
14170 CHARPOS (this_line_start_pos) = 0;
14173 return 1;
14177 /* Run window scroll functions, if any, for WINDOW with new window
14178 start STARTP. Sets the window start of WINDOW to that position.
14180 We assume that the window's buffer is really current. */
14182 static inline struct text_pos
14183 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14185 struct window *w = XWINDOW (window);
14186 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14188 if (current_buffer != XBUFFER (w->buffer))
14189 abort ();
14191 if (!NILP (Vwindow_scroll_functions))
14193 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14194 make_number (CHARPOS (startp)));
14195 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14196 /* In case the hook functions switch buffers. */
14197 if (current_buffer != XBUFFER (w->buffer))
14198 set_buffer_internal_1 (XBUFFER (w->buffer));
14201 return startp;
14205 /* Make sure the line containing the cursor is fully visible.
14206 A value of 1 means there is nothing to be done.
14207 (Either the line is fully visible, or it cannot be made so,
14208 or we cannot tell.)
14210 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14211 is higher than window.
14213 A value of 0 means the caller should do scrolling
14214 as if point had gone off the screen. */
14216 static int
14217 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14219 struct glyph_matrix *matrix;
14220 struct glyph_row *row;
14221 int window_height;
14223 if (!make_cursor_line_fully_visible_p)
14224 return 1;
14226 /* It's not always possible to find the cursor, e.g, when a window
14227 is full of overlay strings. Don't do anything in that case. */
14228 if (w->cursor.vpos < 0)
14229 return 1;
14231 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14232 row = MATRIX_ROW (matrix, w->cursor.vpos);
14234 /* If the cursor row is not partially visible, there's nothing to do. */
14235 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14236 return 1;
14238 /* If the row the cursor is in is taller than the window's height,
14239 it's not clear what to do, so do nothing. */
14240 window_height = window_box_height (w);
14241 if (row->height >= window_height)
14243 if (!force_p || MINI_WINDOW_P (w)
14244 || w->vscroll || w->cursor.vpos == 0)
14245 return 1;
14247 return 0;
14251 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14252 non-zero means only WINDOW is redisplayed in redisplay_internal.
14253 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14254 in redisplay_window to bring a partially visible line into view in
14255 the case that only the cursor has moved.
14257 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14258 last screen line's vertical height extends past the end of the screen.
14260 Value is
14262 1 if scrolling succeeded
14264 0 if scrolling didn't find point.
14266 -1 if new fonts have been loaded so that we must interrupt
14267 redisplay, adjust glyph matrices, and try again. */
14269 enum
14271 SCROLLING_SUCCESS,
14272 SCROLLING_FAILED,
14273 SCROLLING_NEED_LARGER_MATRICES
14276 /* If scroll-conservatively is more than this, never recenter.
14278 If you change this, don't forget to update the doc string of
14279 `scroll-conservatively' and the Emacs manual. */
14280 #define SCROLL_LIMIT 100
14282 static int
14283 try_scrolling (Lisp_Object window, int just_this_one_p,
14284 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14285 int temp_scroll_step, int last_line_misfit)
14287 struct window *w = XWINDOW (window);
14288 struct frame *f = XFRAME (w->frame);
14289 struct text_pos pos, startp;
14290 struct it it;
14291 int this_scroll_margin, scroll_max, rc, height;
14292 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14293 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14294 Lisp_Object aggressive;
14295 /* We will never try scrolling more than this number of lines. */
14296 int scroll_limit = SCROLL_LIMIT;
14298 #if GLYPH_DEBUG
14299 debug_method_add (w, "try_scrolling");
14300 #endif
14302 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14304 /* Compute scroll margin height in pixels. We scroll when point is
14305 within this distance from the top or bottom of the window. */
14306 if (scroll_margin > 0)
14307 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14308 * FRAME_LINE_HEIGHT (f);
14309 else
14310 this_scroll_margin = 0;
14312 /* Force arg_scroll_conservatively to have a reasonable value, to
14313 avoid scrolling too far away with slow move_it_* functions. Note
14314 that the user can supply scroll-conservatively equal to
14315 `most-positive-fixnum', which can be larger than INT_MAX. */
14316 if (arg_scroll_conservatively > scroll_limit)
14318 arg_scroll_conservatively = scroll_limit + 1;
14319 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14321 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14322 /* Compute how much we should try to scroll maximally to bring
14323 point into view. */
14324 scroll_max = (max (scroll_step,
14325 max (arg_scroll_conservatively, temp_scroll_step))
14326 * FRAME_LINE_HEIGHT (f));
14327 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14328 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14329 /* We're trying to scroll because of aggressive scrolling but no
14330 scroll_step is set. Choose an arbitrary one. */
14331 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14332 else
14333 scroll_max = 0;
14335 too_near_end:
14337 /* Decide whether to scroll down. */
14338 if (PT > CHARPOS (startp))
14340 int scroll_margin_y;
14342 /* Compute the pixel ypos of the scroll margin, then move it to
14343 either that ypos or PT, whichever comes first. */
14344 start_display (&it, w, startp);
14345 scroll_margin_y = it.last_visible_y - this_scroll_margin
14346 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14347 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14348 (MOVE_TO_POS | MOVE_TO_Y));
14350 if (PT > CHARPOS (it.current.pos))
14352 int y0 = line_bottom_y (&it);
14353 /* Compute how many pixels below window bottom to stop searching
14354 for PT. This avoids costly search for PT that is far away if
14355 the user limited scrolling by a small number of lines, but
14356 always finds PT if scroll_conservatively is set to a large
14357 number, such as most-positive-fixnum. */
14358 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14359 int y_to_move = it.last_visible_y + slack;
14361 /* Compute the distance from the scroll margin to PT or to
14362 the scroll limit, whichever comes first. This should
14363 include the height of the cursor line, to make that line
14364 fully visible. */
14365 move_it_to (&it, PT, -1, y_to_move,
14366 -1, MOVE_TO_POS | MOVE_TO_Y);
14367 dy = line_bottom_y (&it) - y0;
14369 if (dy > scroll_max)
14370 return SCROLLING_FAILED;
14372 scroll_down_p = 1;
14376 if (scroll_down_p)
14378 /* Point is in or below the bottom scroll margin, so move the
14379 window start down. If scrolling conservatively, move it just
14380 enough down to make point visible. If scroll_step is set,
14381 move it down by scroll_step. */
14382 if (arg_scroll_conservatively)
14383 amount_to_scroll
14384 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14385 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14386 else if (scroll_step || temp_scroll_step)
14387 amount_to_scroll = scroll_max;
14388 else
14390 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14391 height = WINDOW_BOX_TEXT_HEIGHT (w);
14392 if (NUMBERP (aggressive))
14394 double float_amount = XFLOATINT (aggressive) * height;
14395 amount_to_scroll = float_amount;
14396 if (amount_to_scroll == 0 && float_amount > 0)
14397 amount_to_scroll = 1;
14398 /* Don't let point enter the scroll margin near top of
14399 the window. */
14400 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14401 amount_to_scroll = height - 2*this_scroll_margin + dy;
14405 if (amount_to_scroll <= 0)
14406 return SCROLLING_FAILED;
14408 start_display (&it, w, startp);
14409 if (arg_scroll_conservatively <= scroll_limit)
14410 move_it_vertically (&it, amount_to_scroll);
14411 else
14413 /* Extra precision for users who set scroll-conservatively
14414 to a large number: make sure the amount we scroll
14415 the window start is never less than amount_to_scroll,
14416 which was computed as distance from window bottom to
14417 point. This matters when lines at window top and lines
14418 below window bottom have different height. */
14419 struct it it1;
14420 void *it1data = NULL;
14421 /* We use a temporary it1 because line_bottom_y can modify
14422 its argument, if it moves one line down; see there. */
14423 int start_y;
14425 SAVE_IT (it1, it, it1data);
14426 start_y = line_bottom_y (&it1);
14427 do {
14428 RESTORE_IT (&it, &it, it1data);
14429 move_it_by_lines (&it, 1);
14430 SAVE_IT (it1, it, it1data);
14431 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14434 /* If STARTP is unchanged, move it down another screen line. */
14435 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14436 move_it_by_lines (&it, 1);
14437 startp = it.current.pos;
14439 else
14441 struct text_pos scroll_margin_pos = startp;
14443 /* See if point is inside the scroll margin at the top of the
14444 window. */
14445 if (this_scroll_margin)
14447 start_display (&it, w, startp);
14448 move_it_vertically (&it, this_scroll_margin);
14449 scroll_margin_pos = it.current.pos;
14452 if (PT < CHARPOS (scroll_margin_pos))
14454 /* Point is in the scroll margin at the top of the window or
14455 above what is displayed in the window. */
14456 int y0, y_to_move;
14458 /* Compute the vertical distance from PT to the scroll
14459 margin position. Move as far as scroll_max allows, or
14460 one screenful, or 10 screen lines, whichever is largest.
14461 Give up if distance is greater than scroll_max. */
14462 SET_TEXT_POS (pos, PT, PT_BYTE);
14463 start_display (&it, w, pos);
14464 y0 = it.current_y;
14465 y_to_move = max (it.last_visible_y,
14466 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14467 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14468 y_to_move, -1,
14469 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14470 dy = it.current_y - y0;
14471 if (dy > scroll_max)
14472 return SCROLLING_FAILED;
14474 /* Compute new window start. */
14475 start_display (&it, w, startp);
14477 if (arg_scroll_conservatively)
14478 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14479 max (scroll_step, temp_scroll_step));
14480 else if (scroll_step || temp_scroll_step)
14481 amount_to_scroll = scroll_max;
14482 else
14484 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14485 height = WINDOW_BOX_TEXT_HEIGHT (w);
14486 if (NUMBERP (aggressive))
14488 double float_amount = XFLOATINT (aggressive) * height;
14489 amount_to_scroll = float_amount;
14490 if (amount_to_scroll == 0 && float_amount > 0)
14491 amount_to_scroll = 1;
14492 amount_to_scroll -=
14493 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14494 /* Don't let point enter the scroll margin near
14495 bottom of the window. */
14496 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14497 amount_to_scroll = height - 2*this_scroll_margin + dy;
14501 if (amount_to_scroll <= 0)
14502 return SCROLLING_FAILED;
14504 move_it_vertically_backward (&it, amount_to_scroll);
14505 startp = it.current.pos;
14509 /* Run window scroll functions. */
14510 startp = run_window_scroll_functions (window, startp);
14512 /* Display the window. Give up if new fonts are loaded, or if point
14513 doesn't appear. */
14514 if (!try_window (window, startp, 0))
14515 rc = SCROLLING_NEED_LARGER_MATRICES;
14516 else if (w->cursor.vpos < 0)
14518 clear_glyph_matrix (w->desired_matrix);
14519 rc = SCROLLING_FAILED;
14521 else
14523 /* Maybe forget recorded base line for line number display. */
14524 if (!just_this_one_p
14525 || current_buffer->clip_changed
14526 || BEG_UNCHANGED < CHARPOS (startp))
14527 w->base_line_number = Qnil;
14529 /* If cursor ends up on a partially visible line,
14530 treat that as being off the bottom of the screen. */
14531 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14532 /* It's possible that the cursor is on the first line of the
14533 buffer, which is partially obscured due to a vscroll
14534 (Bug#7537). In that case, avoid looping forever . */
14535 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14537 clear_glyph_matrix (w->desired_matrix);
14538 ++extra_scroll_margin_lines;
14539 goto too_near_end;
14541 rc = SCROLLING_SUCCESS;
14544 return rc;
14548 /* Compute a suitable window start for window W if display of W starts
14549 on a continuation line. Value is non-zero if a new window start
14550 was computed.
14552 The new window start will be computed, based on W's width, starting
14553 from the start of the continued line. It is the start of the
14554 screen line with the minimum distance from the old start W->start. */
14556 static int
14557 compute_window_start_on_continuation_line (struct window *w)
14559 struct text_pos pos, start_pos;
14560 int window_start_changed_p = 0;
14562 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14564 /* If window start is on a continuation line... Window start may be
14565 < BEGV in case there's invisible text at the start of the
14566 buffer (M-x rmail, for example). */
14567 if (CHARPOS (start_pos) > BEGV
14568 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14570 struct it it;
14571 struct glyph_row *row;
14573 /* Handle the case that the window start is out of range. */
14574 if (CHARPOS (start_pos) < BEGV)
14575 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14576 else if (CHARPOS (start_pos) > ZV)
14577 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14579 /* Find the start of the continued line. This should be fast
14580 because scan_buffer is fast (newline cache). */
14581 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14582 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14583 row, DEFAULT_FACE_ID);
14584 reseat_at_previous_visible_line_start (&it);
14586 /* If the line start is "too far" away from the window start,
14587 say it takes too much time to compute a new window start. */
14588 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14589 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14591 int min_distance, distance;
14593 /* Move forward by display lines to find the new window
14594 start. If window width was enlarged, the new start can
14595 be expected to be > the old start. If window width was
14596 decreased, the new window start will be < the old start.
14597 So, we're looking for the display line start with the
14598 minimum distance from the old window start. */
14599 pos = it.current.pos;
14600 min_distance = INFINITY;
14601 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14602 distance < min_distance)
14604 min_distance = distance;
14605 pos = it.current.pos;
14606 move_it_by_lines (&it, 1);
14609 /* Set the window start there. */
14610 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14611 window_start_changed_p = 1;
14615 return window_start_changed_p;
14619 /* Try cursor movement in case text has not changed in window WINDOW,
14620 with window start STARTP. Value is
14622 CURSOR_MOVEMENT_SUCCESS if successful
14624 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14626 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14627 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14628 we want to scroll as if scroll-step were set to 1. See the code.
14630 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14631 which case we have to abort this redisplay, and adjust matrices
14632 first. */
14634 enum
14636 CURSOR_MOVEMENT_SUCCESS,
14637 CURSOR_MOVEMENT_CANNOT_BE_USED,
14638 CURSOR_MOVEMENT_MUST_SCROLL,
14639 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14642 static int
14643 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14645 struct window *w = XWINDOW (window);
14646 struct frame *f = XFRAME (w->frame);
14647 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14649 #if GLYPH_DEBUG
14650 if (inhibit_try_cursor_movement)
14651 return rc;
14652 #endif
14654 /* Handle case where text has not changed, only point, and it has
14655 not moved off the frame. */
14656 if (/* Point may be in this window. */
14657 PT >= CHARPOS (startp)
14658 /* Selective display hasn't changed. */
14659 && !current_buffer->clip_changed
14660 /* Function force-mode-line-update is used to force a thorough
14661 redisplay. It sets either windows_or_buffers_changed or
14662 update_mode_lines. So don't take a shortcut here for these
14663 cases. */
14664 && !update_mode_lines
14665 && !windows_or_buffers_changed
14666 && !cursor_type_changed
14667 /* Can't use this case if highlighting a region. When a
14668 region exists, cursor movement has to do more than just
14669 set the cursor. */
14670 && !(!NILP (Vtransient_mark_mode)
14671 && !NILP (BVAR (current_buffer, mark_active)))
14672 && NILP (w->region_showing)
14673 && NILP (Vshow_trailing_whitespace)
14674 /* Right after splitting windows, last_point may be nil. */
14675 && INTEGERP (w->last_point)
14676 /* This code is not used for mini-buffer for the sake of the case
14677 of redisplaying to replace an echo area message; since in
14678 that case the mini-buffer contents per se are usually
14679 unchanged. This code is of no real use in the mini-buffer
14680 since the handling of this_line_start_pos, etc., in redisplay
14681 handles the same cases. */
14682 && !EQ (window, minibuf_window)
14683 /* When splitting windows or for new windows, it happens that
14684 redisplay is called with a nil window_end_vpos or one being
14685 larger than the window. This should really be fixed in
14686 window.c. I don't have this on my list, now, so we do
14687 approximately the same as the old redisplay code. --gerd. */
14688 && INTEGERP (w->window_end_vpos)
14689 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14690 && (FRAME_WINDOW_P (f)
14691 || !overlay_arrow_in_current_buffer_p ()))
14693 int this_scroll_margin, top_scroll_margin;
14694 struct glyph_row *row = NULL;
14696 #if GLYPH_DEBUG
14697 debug_method_add (w, "cursor movement");
14698 #endif
14700 /* Scroll if point within this distance from the top or bottom
14701 of the window. This is a pixel value. */
14702 if (scroll_margin > 0)
14704 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14705 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14707 else
14708 this_scroll_margin = 0;
14710 top_scroll_margin = this_scroll_margin;
14711 if (WINDOW_WANTS_HEADER_LINE_P (w))
14712 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14714 /* Start with the row the cursor was displayed during the last
14715 not paused redisplay. Give up if that row is not valid. */
14716 if (w->last_cursor.vpos < 0
14717 || w->last_cursor.vpos >= w->current_matrix->nrows)
14718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14719 else
14721 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14722 if (row->mode_line_p)
14723 ++row;
14724 if (!row->enabled_p)
14725 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14728 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14730 int scroll_p = 0, must_scroll = 0;
14731 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14733 if (PT > XFASTINT (w->last_point))
14735 /* Point has moved forward. */
14736 while (MATRIX_ROW_END_CHARPOS (row) < PT
14737 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14739 xassert (row->enabled_p);
14740 ++row;
14743 /* If the end position of a row equals the start
14744 position of the next row, and PT is at that position,
14745 we would rather display cursor in the next line. */
14746 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14747 && MATRIX_ROW_END_CHARPOS (row) == PT
14748 && row < w->current_matrix->rows
14749 + w->current_matrix->nrows - 1
14750 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14751 && !cursor_row_p (row))
14752 ++row;
14754 /* If within the scroll margin, scroll. Note that
14755 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14756 the next line would be drawn, and that
14757 this_scroll_margin can be zero. */
14758 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14759 || PT > MATRIX_ROW_END_CHARPOS (row)
14760 /* Line is completely visible last line in window
14761 and PT is to be set in the next line. */
14762 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14763 && PT == MATRIX_ROW_END_CHARPOS (row)
14764 && !row->ends_at_zv_p
14765 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14766 scroll_p = 1;
14768 else if (PT < XFASTINT (w->last_point))
14770 /* Cursor has to be moved backward. Note that PT >=
14771 CHARPOS (startp) because of the outer if-statement. */
14772 while (!row->mode_line_p
14773 && (MATRIX_ROW_START_CHARPOS (row) > PT
14774 || (MATRIX_ROW_START_CHARPOS (row) == PT
14775 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14776 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14777 row > w->current_matrix->rows
14778 && (row-1)->ends_in_newline_from_string_p))))
14779 && (row->y > top_scroll_margin
14780 || CHARPOS (startp) == BEGV))
14782 xassert (row->enabled_p);
14783 --row;
14786 /* Consider the following case: Window starts at BEGV,
14787 there is invisible, intangible text at BEGV, so that
14788 display starts at some point START > BEGV. It can
14789 happen that we are called with PT somewhere between
14790 BEGV and START. Try to handle that case. */
14791 if (row < w->current_matrix->rows
14792 || row->mode_line_p)
14794 row = w->current_matrix->rows;
14795 if (row->mode_line_p)
14796 ++row;
14799 /* Due to newlines in overlay strings, we may have to
14800 skip forward over overlay strings. */
14801 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14802 && MATRIX_ROW_END_CHARPOS (row) == PT
14803 && !cursor_row_p (row))
14804 ++row;
14806 /* If within the scroll margin, scroll. */
14807 if (row->y < top_scroll_margin
14808 && CHARPOS (startp) != BEGV)
14809 scroll_p = 1;
14811 else
14813 /* Cursor did not move. So don't scroll even if cursor line
14814 is partially visible, as it was so before. */
14815 rc = CURSOR_MOVEMENT_SUCCESS;
14818 if (PT < MATRIX_ROW_START_CHARPOS (row)
14819 || PT > MATRIX_ROW_END_CHARPOS (row))
14821 /* if PT is not in the glyph row, give up. */
14822 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14823 must_scroll = 1;
14825 else if (rc != CURSOR_MOVEMENT_SUCCESS
14826 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14828 /* If rows are bidi-reordered and point moved, back up
14829 until we find a row that does not belong to a
14830 continuation line. This is because we must consider
14831 all rows of a continued line as candidates for the
14832 new cursor positioning, since row start and end
14833 positions change non-linearly with vertical position
14834 in such rows. */
14835 /* FIXME: Revisit this when glyph ``spilling'' in
14836 continuation lines' rows is implemented for
14837 bidi-reordered rows. */
14838 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14840 /* If we hit the beginning of the displayed portion
14841 without finding the first row of a continued
14842 line, give up. */
14843 if (row <= w->current_matrix->rows)
14845 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14846 break;
14848 xassert (row->enabled_p);
14849 --row;
14852 if (must_scroll)
14854 else if (rc != CURSOR_MOVEMENT_SUCCESS
14855 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14856 && make_cursor_line_fully_visible_p)
14858 if (PT == MATRIX_ROW_END_CHARPOS (row)
14859 && !row->ends_at_zv_p
14860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14861 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14862 else if (row->height > window_box_height (w))
14864 /* If we end up in a partially visible line, let's
14865 make it fully visible, except when it's taller
14866 than the window, in which case we can't do much
14867 about it. */
14868 *scroll_step = 1;
14869 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14871 else
14873 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14874 if (!cursor_row_fully_visible_p (w, 0, 1))
14875 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14876 else
14877 rc = CURSOR_MOVEMENT_SUCCESS;
14880 else if (scroll_p)
14881 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14882 else if (rc != CURSOR_MOVEMENT_SUCCESS
14883 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14885 /* With bidi-reordered rows, there could be more than
14886 one candidate row whose start and end positions
14887 occlude point. We need to let set_cursor_from_row
14888 find the best candidate. */
14889 /* FIXME: Revisit this when glyph ``spilling'' in
14890 continuation lines' rows is implemented for
14891 bidi-reordered rows. */
14892 int rv = 0;
14896 int at_zv_p = 0, exact_match_p = 0;
14898 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14899 && PT <= MATRIX_ROW_END_CHARPOS (row)
14900 && cursor_row_p (row))
14901 rv |= set_cursor_from_row (w, row, w->current_matrix,
14902 0, 0, 0, 0);
14903 /* As soon as we've found the exact match for point,
14904 or the first suitable row whose ends_at_zv_p flag
14905 is set, we are done. */
14906 at_zv_p =
14907 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14908 if (rv && !at_zv_p
14909 && w->cursor.hpos >= 0
14910 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14911 w->cursor.vpos))
14913 struct glyph_row *candidate =
14914 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14915 struct glyph *g =
14916 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14917 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14919 exact_match_p =
14920 (BUFFERP (g->object) && g->charpos == PT)
14921 || (INTEGERP (g->object)
14922 && (g->charpos == PT
14923 || (g->charpos == 0 && endpos - 1 == PT)));
14925 if (rv && (at_zv_p || exact_match_p))
14927 rc = CURSOR_MOVEMENT_SUCCESS;
14928 break;
14930 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14931 break;
14932 ++row;
14934 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14935 || row->continued_p)
14936 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14937 || (MATRIX_ROW_START_CHARPOS (row) == PT
14938 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14939 /* If we didn't find any candidate rows, or exited the
14940 loop before all the candidates were examined, signal
14941 to the caller that this method failed. */
14942 if (rc != CURSOR_MOVEMENT_SUCCESS
14943 && !(rv
14944 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14945 && !row->continued_p))
14946 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14947 else if (rv)
14948 rc = CURSOR_MOVEMENT_SUCCESS;
14950 else
14954 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14956 rc = CURSOR_MOVEMENT_SUCCESS;
14957 break;
14959 ++row;
14961 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14962 && MATRIX_ROW_START_CHARPOS (row) == PT
14963 && cursor_row_p (row));
14968 return rc;
14971 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14972 static
14973 #endif
14974 void
14975 set_vertical_scroll_bar (struct window *w)
14977 EMACS_INT start, end, whole;
14979 /* Calculate the start and end positions for the current window.
14980 At some point, it would be nice to choose between scrollbars
14981 which reflect the whole buffer size, with special markers
14982 indicating narrowing, and scrollbars which reflect only the
14983 visible region.
14985 Note that mini-buffers sometimes aren't displaying any text. */
14986 if (!MINI_WINDOW_P (w)
14987 || (w == XWINDOW (minibuf_window)
14988 && NILP (echo_area_buffer[0])))
14990 struct buffer *buf = XBUFFER (w->buffer);
14991 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14992 start = marker_position (w->start) - BUF_BEGV (buf);
14993 /* I don't think this is guaranteed to be right. For the
14994 moment, we'll pretend it is. */
14995 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
14997 if (end < start)
14998 end = start;
14999 if (whole < (end - start))
15000 whole = end - start;
15002 else
15003 start = end = whole = 0;
15005 /* Indicate what this scroll bar ought to be displaying now. */
15006 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15007 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15008 (w, end - start, whole, start);
15012 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15013 selected_window is redisplayed.
15015 We can return without actually redisplaying the window if
15016 fonts_changed_p is nonzero. In that case, redisplay_internal will
15017 retry. */
15019 static void
15020 redisplay_window (Lisp_Object window, int just_this_one_p)
15022 struct window *w = XWINDOW (window);
15023 struct frame *f = XFRAME (w->frame);
15024 struct buffer *buffer = XBUFFER (w->buffer);
15025 struct buffer *old = current_buffer;
15026 struct text_pos lpoint, opoint, startp;
15027 int update_mode_line;
15028 int tem;
15029 struct it it;
15030 /* Record it now because it's overwritten. */
15031 int current_matrix_up_to_date_p = 0;
15032 int used_current_matrix_p = 0;
15033 /* This is less strict than current_matrix_up_to_date_p.
15034 It indictes that the buffer contents and narrowing are unchanged. */
15035 int buffer_unchanged_p = 0;
15036 int temp_scroll_step = 0;
15037 int count = SPECPDL_INDEX ();
15038 int rc;
15039 int centering_position = -1;
15040 int last_line_misfit = 0;
15041 EMACS_INT beg_unchanged, end_unchanged;
15043 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15044 opoint = lpoint;
15046 /* W must be a leaf window here. */
15047 xassert (!NILP (w->buffer));
15048 #if GLYPH_DEBUG
15049 *w->desired_matrix->method = 0;
15050 #endif
15052 restart:
15053 reconsider_clip_changes (w, buffer);
15055 /* Has the mode line to be updated? */
15056 update_mode_line = (!NILP (w->update_mode_line)
15057 || update_mode_lines
15058 || buffer->clip_changed
15059 || buffer->prevent_redisplay_optimizations_p);
15061 if (MINI_WINDOW_P (w))
15063 if (w == XWINDOW (echo_area_window)
15064 && !NILP (echo_area_buffer[0]))
15066 if (update_mode_line)
15067 /* We may have to update a tty frame's menu bar or a
15068 tool-bar. Example `M-x C-h C-h C-g'. */
15069 goto finish_menu_bars;
15070 else
15071 /* We've already displayed the echo area glyphs in this window. */
15072 goto finish_scroll_bars;
15074 else if ((w != XWINDOW (minibuf_window)
15075 || minibuf_level == 0)
15076 /* When buffer is nonempty, redisplay window normally. */
15077 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15078 /* Quail displays non-mini buffers in minibuffer window.
15079 In that case, redisplay the window normally. */
15080 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15082 /* W is a mini-buffer window, but it's not active, so clear
15083 it. */
15084 int yb = window_text_bottom_y (w);
15085 struct glyph_row *row;
15086 int y;
15088 for (y = 0, row = w->desired_matrix->rows;
15089 y < yb;
15090 y += row->height, ++row)
15091 blank_row (w, row, y);
15092 goto finish_scroll_bars;
15095 clear_glyph_matrix (w->desired_matrix);
15098 /* Otherwise set up data on this window; select its buffer and point
15099 value. */
15100 /* Really select the buffer, for the sake of buffer-local
15101 variables. */
15102 set_buffer_internal_1 (XBUFFER (w->buffer));
15104 current_matrix_up_to_date_p
15105 = (!NILP (w->window_end_valid)
15106 && !current_buffer->clip_changed
15107 && !current_buffer->prevent_redisplay_optimizations_p
15108 && XFASTINT (w->last_modified) >= MODIFF
15109 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15111 /* Run the window-bottom-change-functions
15112 if it is possible that the text on the screen has changed
15113 (either due to modification of the text, or any other reason). */
15114 if (!current_matrix_up_to_date_p
15115 && !NILP (Vwindow_text_change_functions))
15117 safe_run_hooks (Qwindow_text_change_functions);
15118 goto restart;
15121 beg_unchanged = BEG_UNCHANGED;
15122 end_unchanged = END_UNCHANGED;
15124 SET_TEXT_POS (opoint, PT, PT_BYTE);
15126 specbind (Qinhibit_point_motion_hooks, Qt);
15128 buffer_unchanged_p
15129 = (!NILP (w->window_end_valid)
15130 && !current_buffer->clip_changed
15131 && XFASTINT (w->last_modified) >= MODIFF
15132 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15134 /* When windows_or_buffers_changed is non-zero, we can't rely on
15135 the window end being valid, so set it to nil there. */
15136 if (windows_or_buffers_changed)
15138 /* If window starts on a continuation line, maybe adjust the
15139 window start in case the window's width changed. */
15140 if (XMARKER (w->start)->buffer == current_buffer)
15141 compute_window_start_on_continuation_line (w);
15143 w->window_end_valid = Qnil;
15146 /* Some sanity checks. */
15147 CHECK_WINDOW_END (w);
15148 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15149 abort ();
15150 if (BYTEPOS (opoint) < CHARPOS (opoint))
15151 abort ();
15153 /* If %c is in mode line, update it if needed. */
15154 if (!NILP (w->column_number_displayed)
15155 /* This alternative quickly identifies a common case
15156 where no change is needed. */
15157 && !(PT == XFASTINT (w->last_point)
15158 && XFASTINT (w->last_modified) >= MODIFF
15159 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15160 && (XFASTINT (w->column_number_displayed) != current_column ()))
15161 update_mode_line = 1;
15163 /* Count number of windows showing the selected buffer. An indirect
15164 buffer counts as its base buffer. */
15165 if (!just_this_one_p)
15167 struct buffer *current_base, *window_base;
15168 current_base = current_buffer;
15169 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15170 if (current_base->base_buffer)
15171 current_base = current_base->base_buffer;
15172 if (window_base->base_buffer)
15173 window_base = window_base->base_buffer;
15174 if (current_base == window_base)
15175 buffer_shared++;
15178 /* Point refers normally to the selected window. For any other
15179 window, set up appropriate value. */
15180 if (!EQ (window, selected_window))
15182 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15183 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15184 if (new_pt < BEGV)
15186 new_pt = BEGV;
15187 new_pt_byte = BEGV_BYTE;
15188 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15190 else if (new_pt > (ZV - 1))
15192 new_pt = ZV;
15193 new_pt_byte = ZV_BYTE;
15194 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15197 /* We don't use SET_PT so that the point-motion hooks don't run. */
15198 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15201 /* If any of the character widths specified in the display table
15202 have changed, invalidate the width run cache. It's true that
15203 this may be a bit late to catch such changes, but the rest of
15204 redisplay goes (non-fatally) haywire when the display table is
15205 changed, so why should we worry about doing any better? */
15206 if (current_buffer->width_run_cache)
15208 struct Lisp_Char_Table *disptab = buffer_display_table ();
15210 if (! disptab_matches_widthtab (disptab,
15211 XVECTOR (BVAR (current_buffer, width_table))))
15213 invalidate_region_cache (current_buffer,
15214 current_buffer->width_run_cache,
15215 BEG, Z);
15216 recompute_width_table (current_buffer, disptab);
15220 /* If window-start is screwed up, choose a new one. */
15221 if (XMARKER (w->start)->buffer != current_buffer)
15222 goto recenter;
15224 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15226 /* If someone specified a new starting point but did not insist,
15227 check whether it can be used. */
15228 if (!NILP (w->optional_new_start)
15229 && CHARPOS (startp) >= BEGV
15230 && CHARPOS (startp) <= ZV)
15232 w->optional_new_start = Qnil;
15233 start_display (&it, w, startp);
15234 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15236 if (IT_CHARPOS (it) == PT)
15237 w->force_start = Qt;
15238 /* IT may overshoot PT if text at PT is invisible. */
15239 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15240 w->force_start = Qt;
15243 force_start:
15245 /* Handle case where place to start displaying has been specified,
15246 unless the specified location is outside the accessible range. */
15247 if (!NILP (w->force_start)
15248 || w->frozen_window_start_p)
15250 /* We set this later on if we have to adjust point. */
15251 int new_vpos = -1;
15253 w->force_start = Qnil;
15254 w->vscroll = 0;
15255 w->window_end_valid = Qnil;
15257 /* Forget any recorded base line for line number display. */
15258 if (!buffer_unchanged_p)
15259 w->base_line_number = Qnil;
15261 /* Redisplay the mode line. Select the buffer properly for that.
15262 Also, run the hook window-scroll-functions
15263 because we have scrolled. */
15264 /* Note, we do this after clearing force_start because
15265 if there's an error, it is better to forget about force_start
15266 than to get into an infinite loop calling the hook functions
15267 and having them get more errors. */
15268 if (!update_mode_line
15269 || ! NILP (Vwindow_scroll_functions))
15271 update_mode_line = 1;
15272 w->update_mode_line = Qt;
15273 startp = run_window_scroll_functions (window, startp);
15276 w->last_modified = make_number (0);
15277 w->last_overlay_modified = make_number (0);
15278 if (CHARPOS (startp) < BEGV)
15279 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15280 else if (CHARPOS (startp) > ZV)
15281 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15283 /* Redisplay, then check if cursor has been set during the
15284 redisplay. Give up if new fonts were loaded. */
15285 /* We used to issue a CHECK_MARGINS argument to try_window here,
15286 but this causes scrolling to fail when point begins inside
15287 the scroll margin (bug#148) -- cyd */
15288 if (!try_window (window, startp, 0))
15290 w->force_start = Qt;
15291 clear_glyph_matrix (w->desired_matrix);
15292 goto need_larger_matrices;
15295 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15297 /* If point does not appear, try to move point so it does
15298 appear. The desired matrix has been built above, so we
15299 can use it here. */
15300 new_vpos = window_box_height (w) / 2;
15303 if (!cursor_row_fully_visible_p (w, 0, 0))
15305 /* Point does appear, but on a line partly visible at end of window.
15306 Move it back to a fully-visible line. */
15307 new_vpos = window_box_height (w);
15310 /* If we need to move point for either of the above reasons,
15311 now actually do it. */
15312 if (new_vpos >= 0)
15314 struct glyph_row *row;
15316 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15317 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15318 ++row;
15320 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15321 MATRIX_ROW_START_BYTEPOS (row));
15323 if (w != XWINDOW (selected_window))
15324 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15325 else if (current_buffer == old)
15326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15328 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15330 /* If we are highlighting the region, then we just changed
15331 the region, so redisplay to show it. */
15332 if (!NILP (Vtransient_mark_mode)
15333 && !NILP (BVAR (current_buffer, mark_active)))
15335 clear_glyph_matrix (w->desired_matrix);
15336 if (!try_window (window, startp, 0))
15337 goto need_larger_matrices;
15341 #if GLYPH_DEBUG
15342 debug_method_add (w, "forced window start");
15343 #endif
15344 goto done;
15347 /* Handle case where text has not changed, only point, and it has
15348 not moved off the frame, and we are not retrying after hscroll.
15349 (current_matrix_up_to_date_p is nonzero when retrying.) */
15350 if (current_matrix_up_to_date_p
15351 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15352 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15354 switch (rc)
15356 case CURSOR_MOVEMENT_SUCCESS:
15357 used_current_matrix_p = 1;
15358 goto done;
15360 case CURSOR_MOVEMENT_MUST_SCROLL:
15361 goto try_to_scroll;
15363 default:
15364 abort ();
15367 /* If current starting point was originally the beginning of a line
15368 but no longer is, find a new starting point. */
15369 else if (!NILP (w->start_at_line_beg)
15370 && !(CHARPOS (startp) <= BEGV
15371 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15373 #if GLYPH_DEBUG
15374 debug_method_add (w, "recenter 1");
15375 #endif
15376 goto recenter;
15379 /* Try scrolling with try_window_id. Value is > 0 if update has
15380 been done, it is -1 if we know that the same window start will
15381 not work. It is 0 if unsuccessful for some other reason. */
15382 else if ((tem = try_window_id (w)) != 0)
15384 #if GLYPH_DEBUG
15385 debug_method_add (w, "try_window_id %d", tem);
15386 #endif
15388 if (fonts_changed_p)
15389 goto need_larger_matrices;
15390 if (tem > 0)
15391 goto done;
15393 /* Otherwise try_window_id has returned -1 which means that we
15394 don't want the alternative below this comment to execute. */
15396 else if (CHARPOS (startp) >= BEGV
15397 && CHARPOS (startp) <= ZV
15398 && PT >= CHARPOS (startp)
15399 && (CHARPOS (startp) < ZV
15400 /* Avoid starting at end of buffer. */
15401 || CHARPOS (startp) == BEGV
15402 || (XFASTINT (w->last_modified) >= MODIFF
15403 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15405 int d1, d2, d3, d4, d5, d6;
15407 /* If first window line is a continuation line, and window start
15408 is inside the modified region, but the first change is before
15409 current window start, we must select a new window start.
15411 However, if this is the result of a down-mouse event (e.g. by
15412 extending the mouse-drag-overlay), we don't want to select a
15413 new window start, since that would change the position under
15414 the mouse, resulting in an unwanted mouse-movement rather
15415 than a simple mouse-click. */
15416 if (NILP (w->start_at_line_beg)
15417 && NILP (do_mouse_tracking)
15418 && CHARPOS (startp) > BEGV
15419 && CHARPOS (startp) > BEG + beg_unchanged
15420 && CHARPOS (startp) <= Z - end_unchanged
15421 /* Even if w->start_at_line_beg is nil, a new window may
15422 start at a line_beg, since that's how set_buffer_window
15423 sets it. So, we need to check the return value of
15424 compute_window_start_on_continuation_line. (See also
15425 bug#197). */
15426 && XMARKER (w->start)->buffer == current_buffer
15427 && compute_window_start_on_continuation_line (w)
15428 /* It doesn't make sense to force the window start like we
15429 do at label force_start if it is already known that point
15430 will not be visible in the resulting window, because
15431 doing so will move point from its correct position
15432 instead of scrolling the window to bring point into view.
15433 See bug#9324. */
15434 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15436 w->force_start = Qt;
15437 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15438 goto force_start;
15441 #if GLYPH_DEBUG
15442 debug_method_add (w, "same window start");
15443 #endif
15445 /* Try to redisplay starting at same place as before.
15446 If point has not moved off frame, accept the results. */
15447 if (!current_matrix_up_to_date_p
15448 /* Don't use try_window_reusing_current_matrix in this case
15449 because a window scroll function can have changed the
15450 buffer. */
15451 || !NILP (Vwindow_scroll_functions)
15452 || MINI_WINDOW_P (w)
15453 || !(used_current_matrix_p
15454 = try_window_reusing_current_matrix (w)))
15456 IF_DEBUG (debug_method_add (w, "1"));
15457 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15458 /* -1 means we need to scroll.
15459 0 means we need new matrices, but fonts_changed_p
15460 is set in that case, so we will detect it below. */
15461 goto try_to_scroll;
15464 if (fonts_changed_p)
15465 goto need_larger_matrices;
15467 if (w->cursor.vpos >= 0)
15469 if (!just_this_one_p
15470 || current_buffer->clip_changed
15471 || BEG_UNCHANGED < CHARPOS (startp))
15472 /* Forget any recorded base line for line number display. */
15473 w->base_line_number = Qnil;
15475 if (!cursor_row_fully_visible_p (w, 1, 0))
15477 clear_glyph_matrix (w->desired_matrix);
15478 last_line_misfit = 1;
15480 /* Drop through and scroll. */
15481 else
15482 goto done;
15484 else
15485 clear_glyph_matrix (w->desired_matrix);
15488 try_to_scroll:
15490 w->last_modified = make_number (0);
15491 w->last_overlay_modified = make_number (0);
15493 /* Redisplay the mode line. Select the buffer properly for that. */
15494 if (!update_mode_line)
15496 update_mode_line = 1;
15497 w->update_mode_line = Qt;
15500 /* Try to scroll by specified few lines. */
15501 if ((scroll_conservatively
15502 || emacs_scroll_step
15503 || temp_scroll_step
15504 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15505 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15506 && CHARPOS (startp) >= BEGV
15507 && CHARPOS (startp) <= ZV)
15509 /* The function returns -1 if new fonts were loaded, 1 if
15510 successful, 0 if not successful. */
15511 int ss = try_scrolling (window, just_this_one_p,
15512 scroll_conservatively,
15513 emacs_scroll_step,
15514 temp_scroll_step, last_line_misfit);
15515 switch (ss)
15517 case SCROLLING_SUCCESS:
15518 goto done;
15520 case SCROLLING_NEED_LARGER_MATRICES:
15521 goto need_larger_matrices;
15523 case SCROLLING_FAILED:
15524 break;
15526 default:
15527 abort ();
15531 /* Finally, just choose a place to start which positions point
15532 according to user preferences. */
15534 recenter:
15536 #if GLYPH_DEBUG
15537 debug_method_add (w, "recenter");
15538 #endif
15540 /* w->vscroll = 0; */
15542 /* Forget any previously recorded base line for line number display. */
15543 if (!buffer_unchanged_p)
15544 w->base_line_number = Qnil;
15546 /* Determine the window start relative to point. */
15547 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15548 it.current_y = it.last_visible_y;
15549 if (centering_position < 0)
15551 int margin =
15552 scroll_margin > 0
15553 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15554 : 0;
15555 EMACS_INT margin_pos = CHARPOS (startp);
15556 int scrolling_up;
15557 Lisp_Object aggressive;
15559 /* If there is a scroll margin at the top of the window, find
15560 its character position. */
15561 if (margin
15562 /* Cannot call start_display if startp is not in the
15563 accessible region of the buffer. This can happen when we
15564 have just switched to a different buffer and/or changed
15565 its restriction. In that case, startp is initialized to
15566 the character position 1 (BEG) because we did not yet
15567 have chance to display the buffer even once. */
15568 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15570 struct it it1;
15571 void *it1data = NULL;
15573 SAVE_IT (it1, it, it1data);
15574 start_display (&it1, w, startp);
15575 move_it_vertically (&it1, margin);
15576 margin_pos = IT_CHARPOS (it1);
15577 RESTORE_IT (&it, &it, it1data);
15579 scrolling_up = PT > margin_pos;
15580 aggressive =
15581 scrolling_up
15582 ? BVAR (current_buffer, scroll_up_aggressively)
15583 : BVAR (current_buffer, scroll_down_aggressively);
15585 if (!MINI_WINDOW_P (w)
15586 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15588 int pt_offset = 0;
15590 /* Setting scroll-conservatively overrides
15591 scroll-*-aggressively. */
15592 if (!scroll_conservatively && NUMBERP (aggressive))
15594 double float_amount = XFLOATINT (aggressive);
15596 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15597 if (pt_offset == 0 && float_amount > 0)
15598 pt_offset = 1;
15599 if (pt_offset)
15600 margin -= 1;
15602 /* Compute how much to move the window start backward from
15603 point so that point will be displayed where the user
15604 wants it. */
15605 if (scrolling_up)
15607 centering_position = it.last_visible_y;
15608 if (pt_offset)
15609 centering_position -= pt_offset;
15610 centering_position -=
15611 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15612 + WINDOW_HEADER_LINE_HEIGHT (w);
15613 /* Don't let point enter the scroll margin near top of
15614 the window. */
15615 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15616 centering_position = margin * FRAME_LINE_HEIGHT (f);
15618 else
15619 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15621 else
15622 /* Set the window start half the height of the window backward
15623 from point. */
15624 centering_position = window_box_height (w) / 2;
15626 move_it_vertically_backward (&it, centering_position);
15628 xassert (IT_CHARPOS (it) >= BEGV);
15630 /* The function move_it_vertically_backward may move over more
15631 than the specified y-distance. If it->w is small, e.g. a
15632 mini-buffer window, we may end up in front of the window's
15633 display area. Start displaying at the start of the line
15634 containing PT in this case. */
15635 if (it.current_y <= 0)
15637 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15638 move_it_vertically_backward (&it, 0);
15639 it.current_y = 0;
15642 it.current_x = it.hpos = 0;
15644 /* Set the window start position here explicitly, to avoid an
15645 infinite loop in case the functions in window-scroll-functions
15646 get errors. */
15647 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15649 /* Run scroll hooks. */
15650 startp = run_window_scroll_functions (window, it.current.pos);
15652 /* Redisplay the window. */
15653 if (!current_matrix_up_to_date_p
15654 || windows_or_buffers_changed
15655 || cursor_type_changed
15656 /* Don't use try_window_reusing_current_matrix in this case
15657 because it can have changed the buffer. */
15658 || !NILP (Vwindow_scroll_functions)
15659 || !just_this_one_p
15660 || MINI_WINDOW_P (w)
15661 || !(used_current_matrix_p
15662 = try_window_reusing_current_matrix (w)))
15663 try_window (window, startp, 0);
15665 /* If new fonts have been loaded (due to fontsets), give up. We
15666 have to start a new redisplay since we need to re-adjust glyph
15667 matrices. */
15668 if (fonts_changed_p)
15669 goto need_larger_matrices;
15671 /* If cursor did not appear assume that the middle of the window is
15672 in the first line of the window. Do it again with the next line.
15673 (Imagine a window of height 100, displaying two lines of height
15674 60. Moving back 50 from it->last_visible_y will end in the first
15675 line.) */
15676 if (w->cursor.vpos < 0)
15678 if (!NILP (w->window_end_valid)
15679 && PT >= Z - XFASTINT (w->window_end_pos))
15681 clear_glyph_matrix (w->desired_matrix);
15682 move_it_by_lines (&it, 1);
15683 try_window (window, it.current.pos, 0);
15685 else if (PT < IT_CHARPOS (it))
15687 clear_glyph_matrix (w->desired_matrix);
15688 move_it_by_lines (&it, -1);
15689 try_window (window, it.current.pos, 0);
15691 else
15693 /* Not much we can do about it. */
15697 /* Consider the following case: Window starts at BEGV, there is
15698 invisible, intangible text at BEGV, so that display starts at
15699 some point START > BEGV. It can happen that we are called with
15700 PT somewhere between BEGV and START. Try to handle that case. */
15701 if (w->cursor.vpos < 0)
15703 struct glyph_row *row = w->current_matrix->rows;
15704 if (row->mode_line_p)
15705 ++row;
15706 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15709 if (!cursor_row_fully_visible_p (w, 0, 0))
15711 /* If vscroll is enabled, disable it and try again. */
15712 if (w->vscroll)
15714 w->vscroll = 0;
15715 clear_glyph_matrix (w->desired_matrix);
15716 goto recenter;
15719 /* If centering point failed to make the whole line visible,
15720 put point at the top instead. That has to make the whole line
15721 visible, if it can be done. */
15722 if (centering_position == 0)
15723 goto done;
15725 clear_glyph_matrix (w->desired_matrix);
15726 centering_position = 0;
15727 goto recenter;
15730 done:
15732 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15733 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15734 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15735 ? Qt : Qnil);
15737 /* Display the mode line, if we must. */
15738 if ((update_mode_line
15739 /* If window not full width, must redo its mode line
15740 if (a) the window to its side is being redone and
15741 (b) we do a frame-based redisplay. This is a consequence
15742 of how inverted lines are drawn in frame-based redisplay. */
15743 || (!just_this_one_p
15744 && !FRAME_WINDOW_P (f)
15745 && !WINDOW_FULL_WIDTH_P (w))
15746 /* Line number to display. */
15747 || INTEGERP (w->base_line_pos)
15748 /* Column number is displayed and different from the one displayed. */
15749 || (!NILP (w->column_number_displayed)
15750 && (XFASTINT (w->column_number_displayed) != current_column ())))
15751 /* This means that the window has a mode line. */
15752 && (WINDOW_WANTS_MODELINE_P (w)
15753 || WINDOW_WANTS_HEADER_LINE_P (w)))
15755 display_mode_lines (w);
15757 /* If mode line height has changed, arrange for a thorough
15758 immediate redisplay using the correct mode line height. */
15759 if (WINDOW_WANTS_MODELINE_P (w)
15760 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15762 fonts_changed_p = 1;
15763 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15764 = DESIRED_MODE_LINE_HEIGHT (w);
15767 /* If header line height has changed, arrange for a thorough
15768 immediate redisplay using the correct header line height. */
15769 if (WINDOW_WANTS_HEADER_LINE_P (w)
15770 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15772 fonts_changed_p = 1;
15773 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15774 = DESIRED_HEADER_LINE_HEIGHT (w);
15777 if (fonts_changed_p)
15778 goto need_larger_matrices;
15781 if (!line_number_displayed
15782 && !BUFFERP (w->base_line_pos))
15784 w->base_line_pos = Qnil;
15785 w->base_line_number = Qnil;
15788 finish_menu_bars:
15790 /* When we reach a frame's selected window, redo the frame's menu bar. */
15791 if (update_mode_line
15792 && EQ (FRAME_SELECTED_WINDOW (f), window))
15794 int redisplay_menu_p = 0;
15796 if (FRAME_WINDOW_P (f))
15798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15799 || defined (HAVE_NS) || defined (USE_GTK)
15800 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15801 #else
15802 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15803 #endif
15805 else
15806 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15808 if (redisplay_menu_p)
15809 display_menu_bar (w);
15811 #ifdef HAVE_WINDOW_SYSTEM
15812 if (FRAME_WINDOW_P (f))
15814 #if defined (USE_GTK) || defined (HAVE_NS)
15815 if (FRAME_EXTERNAL_TOOL_BAR (f))
15816 redisplay_tool_bar (f);
15817 #else
15818 if (WINDOWP (f->tool_bar_window)
15819 && (FRAME_TOOL_BAR_LINES (f) > 0
15820 || !NILP (Vauto_resize_tool_bars))
15821 && redisplay_tool_bar (f))
15822 ignore_mouse_drag_p = 1;
15823 #endif
15825 #endif
15828 #ifdef HAVE_WINDOW_SYSTEM
15829 if (FRAME_WINDOW_P (f)
15830 && update_window_fringes (w, (just_this_one_p
15831 || (!used_current_matrix_p && !overlay_arrow_seen)
15832 || w->pseudo_window_p)))
15834 update_begin (f);
15835 BLOCK_INPUT;
15836 if (draw_window_fringes (w, 1))
15837 x_draw_vertical_border (w);
15838 UNBLOCK_INPUT;
15839 update_end (f);
15841 #endif /* HAVE_WINDOW_SYSTEM */
15843 /* We go to this label, with fonts_changed_p nonzero,
15844 if it is necessary to try again using larger glyph matrices.
15845 We have to redeem the scroll bar even in this case,
15846 because the loop in redisplay_internal expects that. */
15847 need_larger_matrices:
15849 finish_scroll_bars:
15851 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15853 /* Set the thumb's position and size. */
15854 set_vertical_scroll_bar (w);
15856 /* Note that we actually used the scroll bar attached to this
15857 window, so it shouldn't be deleted at the end of redisplay. */
15858 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15859 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15862 /* Restore current_buffer and value of point in it. The window
15863 update may have changed the buffer, so first make sure `opoint'
15864 is still valid (Bug#6177). */
15865 if (CHARPOS (opoint) < BEGV)
15866 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15867 else if (CHARPOS (opoint) > ZV)
15868 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15869 else
15870 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15872 set_buffer_internal_1 (old);
15873 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15874 shorter. This can be caused by log truncation in *Messages*. */
15875 if (CHARPOS (lpoint) <= ZV)
15876 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15878 unbind_to (count, Qnil);
15882 /* Build the complete desired matrix of WINDOW with a window start
15883 buffer position POS.
15885 Value is 1 if successful. It is zero if fonts were loaded during
15886 redisplay which makes re-adjusting glyph matrices necessary, and -1
15887 if point would appear in the scroll margins.
15888 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15889 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15890 set in FLAGS.) */
15893 try_window (Lisp_Object window, struct text_pos pos, int flags)
15895 struct window *w = XWINDOW (window);
15896 struct it it;
15897 struct glyph_row *last_text_row = NULL;
15898 struct frame *f = XFRAME (w->frame);
15900 /* Make POS the new window start. */
15901 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15903 /* Mark cursor position as unknown. No overlay arrow seen. */
15904 w->cursor.vpos = -1;
15905 overlay_arrow_seen = 0;
15907 /* Initialize iterator and info to start at POS. */
15908 start_display (&it, w, pos);
15910 /* Display all lines of W. */
15911 while (it.current_y < it.last_visible_y)
15913 if (display_line (&it))
15914 last_text_row = it.glyph_row - 1;
15915 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15916 return 0;
15919 /* Don't let the cursor end in the scroll margins. */
15920 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15921 && !MINI_WINDOW_P (w))
15923 int this_scroll_margin;
15925 if (scroll_margin > 0)
15927 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15928 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15930 else
15931 this_scroll_margin = 0;
15933 if ((w->cursor.y >= 0 /* not vscrolled */
15934 && w->cursor.y < this_scroll_margin
15935 && CHARPOS (pos) > BEGV
15936 && IT_CHARPOS (it) < ZV)
15937 /* rms: considering make_cursor_line_fully_visible_p here
15938 seems to give wrong results. We don't want to recenter
15939 when the last line is partly visible, we want to allow
15940 that case to be handled in the usual way. */
15941 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15943 w->cursor.vpos = -1;
15944 clear_glyph_matrix (w->desired_matrix);
15945 return -1;
15949 /* If bottom moved off end of frame, change mode line percentage. */
15950 if (XFASTINT (w->window_end_pos) <= 0
15951 && Z != IT_CHARPOS (it))
15952 w->update_mode_line = Qt;
15954 /* Set window_end_pos to the offset of the last character displayed
15955 on the window from the end of current_buffer. Set
15956 window_end_vpos to its row number. */
15957 if (last_text_row)
15959 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15960 w->window_end_bytepos
15961 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15962 w->window_end_pos
15963 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15964 w->window_end_vpos
15965 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15966 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15967 ->displays_text_p);
15969 else
15971 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15972 w->window_end_pos = make_number (Z - ZV);
15973 w->window_end_vpos = make_number (0);
15976 /* But that is not valid info until redisplay finishes. */
15977 w->window_end_valid = Qnil;
15978 return 1;
15983 /************************************************************************
15984 Window redisplay reusing current matrix when buffer has not changed
15985 ************************************************************************/
15987 /* Try redisplay of window W showing an unchanged buffer with a
15988 different window start than the last time it was displayed by
15989 reusing its current matrix. Value is non-zero if successful.
15990 W->start is the new window start. */
15992 static int
15993 try_window_reusing_current_matrix (struct window *w)
15995 struct frame *f = XFRAME (w->frame);
15996 struct glyph_row *bottom_row;
15997 struct it it;
15998 struct run run;
15999 struct text_pos start, new_start;
16000 int nrows_scrolled, i;
16001 struct glyph_row *last_text_row;
16002 struct glyph_row *last_reused_text_row;
16003 struct glyph_row *start_row;
16004 int start_vpos, min_y, max_y;
16006 #if GLYPH_DEBUG
16007 if (inhibit_try_window_reusing)
16008 return 0;
16009 #endif
16011 if (/* This function doesn't handle terminal frames. */
16012 !FRAME_WINDOW_P (f)
16013 /* Don't try to reuse the display if windows have been split
16014 or such. */
16015 || windows_or_buffers_changed
16016 || cursor_type_changed)
16017 return 0;
16019 /* Can't do this if region may have changed. */
16020 if ((!NILP (Vtransient_mark_mode)
16021 && !NILP (BVAR (current_buffer, mark_active)))
16022 || !NILP (w->region_showing)
16023 || !NILP (Vshow_trailing_whitespace))
16024 return 0;
16026 /* If top-line visibility has changed, give up. */
16027 if (WINDOW_WANTS_HEADER_LINE_P (w)
16028 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16029 return 0;
16031 /* Give up if old or new display is scrolled vertically. We could
16032 make this function handle this, but right now it doesn't. */
16033 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16034 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16035 return 0;
16037 /* The variable new_start now holds the new window start. The old
16038 start `start' can be determined from the current matrix. */
16039 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16040 start = start_row->minpos;
16041 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16043 /* Clear the desired matrix for the display below. */
16044 clear_glyph_matrix (w->desired_matrix);
16046 if (CHARPOS (new_start) <= CHARPOS (start))
16048 /* Don't use this method if the display starts with an ellipsis
16049 displayed for invisible text. It's not easy to handle that case
16050 below, and it's certainly not worth the effort since this is
16051 not a frequent case. */
16052 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16053 return 0;
16055 IF_DEBUG (debug_method_add (w, "twu1"));
16057 /* Display up to a row that can be reused. The variable
16058 last_text_row is set to the last row displayed that displays
16059 text. Note that it.vpos == 0 if or if not there is a
16060 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16061 start_display (&it, w, new_start);
16062 w->cursor.vpos = -1;
16063 last_text_row = last_reused_text_row = NULL;
16065 while (it.current_y < it.last_visible_y
16066 && !fonts_changed_p)
16068 /* If we have reached into the characters in the START row,
16069 that means the line boundaries have changed. So we
16070 can't start copying with the row START. Maybe it will
16071 work to start copying with the following row. */
16072 while (IT_CHARPOS (it) > CHARPOS (start))
16074 /* Advance to the next row as the "start". */
16075 start_row++;
16076 start = start_row->minpos;
16077 /* If there are no more rows to try, or just one, give up. */
16078 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16079 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16080 || CHARPOS (start) == ZV)
16082 clear_glyph_matrix (w->desired_matrix);
16083 return 0;
16086 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16088 /* If we have reached alignment, we can copy the rest of the
16089 rows. */
16090 if (IT_CHARPOS (it) == CHARPOS (start)
16091 /* Don't accept "alignment" inside a display vector,
16092 since start_row could have started in the middle of
16093 that same display vector (thus their character
16094 positions match), and we have no way of telling if
16095 that is the case. */
16096 && it.current.dpvec_index < 0)
16097 break;
16099 if (display_line (&it))
16100 last_text_row = it.glyph_row - 1;
16104 /* A value of current_y < last_visible_y means that we stopped
16105 at the previous window start, which in turn means that we
16106 have at least one reusable row. */
16107 if (it.current_y < it.last_visible_y)
16109 struct glyph_row *row;
16111 /* IT.vpos always starts from 0; it counts text lines. */
16112 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16114 /* Find PT if not already found in the lines displayed. */
16115 if (w->cursor.vpos < 0)
16117 int dy = it.current_y - start_row->y;
16119 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16120 row = row_containing_pos (w, PT, row, NULL, dy);
16121 if (row)
16122 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16123 dy, nrows_scrolled);
16124 else
16126 clear_glyph_matrix (w->desired_matrix);
16127 return 0;
16131 /* Scroll the display. Do it before the current matrix is
16132 changed. The problem here is that update has not yet
16133 run, i.e. part of the current matrix is not up to date.
16134 scroll_run_hook will clear the cursor, and use the
16135 current matrix to get the height of the row the cursor is
16136 in. */
16137 run.current_y = start_row->y;
16138 run.desired_y = it.current_y;
16139 run.height = it.last_visible_y - it.current_y;
16141 if (run.height > 0 && run.current_y != run.desired_y)
16143 update_begin (f);
16144 FRAME_RIF (f)->update_window_begin_hook (w);
16145 FRAME_RIF (f)->clear_window_mouse_face (w);
16146 FRAME_RIF (f)->scroll_run_hook (w, &run);
16147 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16148 update_end (f);
16151 /* Shift current matrix down by nrows_scrolled lines. */
16152 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16153 rotate_matrix (w->current_matrix,
16154 start_vpos,
16155 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16156 nrows_scrolled);
16158 /* Disable lines that must be updated. */
16159 for (i = 0; i < nrows_scrolled; ++i)
16160 (start_row + i)->enabled_p = 0;
16162 /* Re-compute Y positions. */
16163 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16164 max_y = it.last_visible_y;
16165 for (row = start_row + nrows_scrolled;
16166 row < bottom_row;
16167 ++row)
16169 row->y = it.current_y;
16170 row->visible_height = row->height;
16172 if (row->y < min_y)
16173 row->visible_height -= min_y - row->y;
16174 if (row->y + row->height > max_y)
16175 row->visible_height -= row->y + row->height - max_y;
16176 if (row->fringe_bitmap_periodic_p)
16177 row->redraw_fringe_bitmaps_p = 1;
16179 it.current_y += row->height;
16181 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16182 last_reused_text_row = row;
16183 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16184 break;
16187 /* Disable lines in the current matrix which are now
16188 below the window. */
16189 for (++row; row < bottom_row; ++row)
16190 row->enabled_p = row->mode_line_p = 0;
16193 /* Update window_end_pos etc.; last_reused_text_row is the last
16194 reused row from the current matrix containing text, if any.
16195 The value of last_text_row is the last displayed line
16196 containing text. */
16197 if (last_reused_text_row)
16199 w->window_end_bytepos
16200 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16201 w->window_end_pos
16202 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16203 w->window_end_vpos
16204 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16205 w->current_matrix));
16207 else if (last_text_row)
16209 w->window_end_bytepos
16210 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16211 w->window_end_pos
16212 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16213 w->window_end_vpos
16214 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16216 else
16218 /* This window must be completely empty. */
16219 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16220 w->window_end_pos = make_number (Z - ZV);
16221 w->window_end_vpos = make_number (0);
16223 w->window_end_valid = Qnil;
16225 /* Update hint: don't try scrolling again in update_window. */
16226 w->desired_matrix->no_scrolling_p = 1;
16228 #if GLYPH_DEBUG
16229 debug_method_add (w, "try_window_reusing_current_matrix 1");
16230 #endif
16231 return 1;
16233 else if (CHARPOS (new_start) > CHARPOS (start))
16235 struct glyph_row *pt_row, *row;
16236 struct glyph_row *first_reusable_row;
16237 struct glyph_row *first_row_to_display;
16238 int dy;
16239 int yb = window_text_bottom_y (w);
16241 /* Find the row starting at new_start, if there is one. Don't
16242 reuse a partially visible line at the end. */
16243 first_reusable_row = start_row;
16244 while (first_reusable_row->enabled_p
16245 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16246 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16247 < CHARPOS (new_start)))
16248 ++first_reusable_row;
16250 /* Give up if there is no row to reuse. */
16251 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16252 || !first_reusable_row->enabled_p
16253 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16254 != CHARPOS (new_start)))
16255 return 0;
16257 /* We can reuse fully visible rows beginning with
16258 first_reusable_row to the end of the window. Set
16259 first_row_to_display to the first row that cannot be reused.
16260 Set pt_row to the row containing point, if there is any. */
16261 pt_row = NULL;
16262 for (first_row_to_display = first_reusable_row;
16263 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16264 ++first_row_to_display)
16266 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16267 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16268 pt_row = first_row_to_display;
16271 /* Start displaying at the start of first_row_to_display. */
16272 xassert (first_row_to_display->y < yb);
16273 init_to_row_start (&it, w, first_row_to_display);
16275 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16276 - start_vpos);
16277 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16278 - nrows_scrolled);
16279 it.current_y = (first_row_to_display->y - first_reusable_row->y
16280 + WINDOW_HEADER_LINE_HEIGHT (w));
16282 /* Display lines beginning with first_row_to_display in the
16283 desired matrix. Set last_text_row to the last row displayed
16284 that displays text. */
16285 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16286 if (pt_row == NULL)
16287 w->cursor.vpos = -1;
16288 last_text_row = NULL;
16289 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16290 if (display_line (&it))
16291 last_text_row = it.glyph_row - 1;
16293 /* If point is in a reused row, adjust y and vpos of the cursor
16294 position. */
16295 if (pt_row)
16297 w->cursor.vpos -= nrows_scrolled;
16298 w->cursor.y -= first_reusable_row->y - start_row->y;
16301 /* Give up if point isn't in a row displayed or reused. (This
16302 also handles the case where w->cursor.vpos < nrows_scrolled
16303 after the calls to display_line, which can happen with scroll
16304 margins. See bug#1295.) */
16305 if (w->cursor.vpos < 0)
16307 clear_glyph_matrix (w->desired_matrix);
16308 return 0;
16311 /* Scroll the display. */
16312 run.current_y = first_reusable_row->y;
16313 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16314 run.height = it.last_visible_y - run.current_y;
16315 dy = run.current_y - run.desired_y;
16317 if (run.height)
16319 update_begin (f);
16320 FRAME_RIF (f)->update_window_begin_hook (w);
16321 FRAME_RIF (f)->clear_window_mouse_face (w);
16322 FRAME_RIF (f)->scroll_run_hook (w, &run);
16323 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16324 update_end (f);
16327 /* Adjust Y positions of reused rows. */
16328 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16329 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16330 max_y = it.last_visible_y;
16331 for (row = first_reusable_row; row < first_row_to_display; ++row)
16333 row->y -= dy;
16334 row->visible_height = row->height;
16335 if (row->y < min_y)
16336 row->visible_height -= min_y - row->y;
16337 if (row->y + row->height > max_y)
16338 row->visible_height -= row->y + row->height - max_y;
16339 if (row->fringe_bitmap_periodic_p)
16340 row->redraw_fringe_bitmaps_p = 1;
16343 /* Scroll the current matrix. */
16344 xassert (nrows_scrolled > 0);
16345 rotate_matrix (w->current_matrix,
16346 start_vpos,
16347 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16348 -nrows_scrolled);
16350 /* Disable rows not reused. */
16351 for (row -= nrows_scrolled; row < bottom_row; ++row)
16352 row->enabled_p = 0;
16354 /* Point may have moved to a different line, so we cannot assume that
16355 the previous cursor position is valid; locate the correct row. */
16356 if (pt_row)
16358 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16359 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16360 row++)
16362 w->cursor.vpos++;
16363 w->cursor.y = row->y;
16365 if (row < bottom_row)
16367 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16368 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16370 /* Can't use this optimization with bidi-reordered glyph
16371 rows, unless cursor is already at point. */
16372 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16374 if (!(w->cursor.hpos >= 0
16375 && w->cursor.hpos < row->used[TEXT_AREA]
16376 && BUFFERP (glyph->object)
16377 && glyph->charpos == PT))
16378 return 0;
16380 else
16381 for (; glyph < end
16382 && (!BUFFERP (glyph->object)
16383 || glyph->charpos < PT);
16384 glyph++)
16386 w->cursor.hpos++;
16387 w->cursor.x += glyph->pixel_width;
16392 /* Adjust window end. A null value of last_text_row means that
16393 the window end is in reused rows which in turn means that
16394 only its vpos can have changed. */
16395 if (last_text_row)
16397 w->window_end_bytepos
16398 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16399 w->window_end_pos
16400 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16401 w->window_end_vpos
16402 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16404 else
16406 w->window_end_vpos
16407 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16410 w->window_end_valid = Qnil;
16411 w->desired_matrix->no_scrolling_p = 1;
16413 #if GLYPH_DEBUG
16414 debug_method_add (w, "try_window_reusing_current_matrix 2");
16415 #endif
16416 return 1;
16419 return 0;
16424 /************************************************************************
16425 Window redisplay reusing current matrix when buffer has changed
16426 ************************************************************************/
16428 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16429 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16430 EMACS_INT *, EMACS_INT *);
16431 static struct glyph_row *
16432 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16433 struct glyph_row *);
16436 /* Return the last row in MATRIX displaying text. If row START is
16437 non-null, start searching with that row. IT gives the dimensions
16438 of the display. Value is null if matrix is empty; otherwise it is
16439 a pointer to the row found. */
16441 static struct glyph_row *
16442 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16443 struct glyph_row *start)
16445 struct glyph_row *row, *row_found;
16447 /* Set row_found to the last row in IT->w's current matrix
16448 displaying text. The loop looks funny but think of partially
16449 visible lines. */
16450 row_found = NULL;
16451 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16452 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16454 xassert (row->enabled_p);
16455 row_found = row;
16456 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16457 break;
16458 ++row;
16461 return row_found;
16465 /* Return the last row in the current matrix of W that is not affected
16466 by changes at the start of current_buffer that occurred since W's
16467 current matrix was built. Value is null if no such row exists.
16469 BEG_UNCHANGED us the number of characters unchanged at the start of
16470 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16471 first changed character in current_buffer. Characters at positions <
16472 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16473 when the current matrix was built. */
16475 static struct glyph_row *
16476 find_last_unchanged_at_beg_row (struct window *w)
16478 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16479 struct glyph_row *row;
16480 struct glyph_row *row_found = NULL;
16481 int yb = window_text_bottom_y (w);
16483 /* Find the last row displaying unchanged text. */
16484 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16485 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16486 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16487 ++row)
16489 if (/* If row ends before first_changed_pos, it is unchanged,
16490 except in some case. */
16491 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16492 /* When row ends in ZV and we write at ZV it is not
16493 unchanged. */
16494 && !row->ends_at_zv_p
16495 /* When first_changed_pos is the end of a continued line,
16496 row is not unchanged because it may be no longer
16497 continued. */
16498 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16499 && (row->continued_p
16500 || row->exact_window_width_line_p)))
16501 row_found = row;
16503 /* Stop if last visible row. */
16504 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16505 break;
16508 return row_found;
16512 /* Find the first glyph row in the current matrix of W that is not
16513 affected by changes at the end of current_buffer since the
16514 time W's current matrix was built.
16516 Return in *DELTA the number of chars by which buffer positions in
16517 unchanged text at the end of current_buffer must be adjusted.
16519 Return in *DELTA_BYTES the corresponding number of bytes.
16521 Value is null if no such row exists, i.e. all rows are affected by
16522 changes. */
16524 static struct glyph_row *
16525 find_first_unchanged_at_end_row (struct window *w,
16526 EMACS_INT *delta, EMACS_INT *delta_bytes)
16528 struct glyph_row *row;
16529 struct glyph_row *row_found = NULL;
16531 *delta = *delta_bytes = 0;
16533 /* Display must not have been paused, otherwise the current matrix
16534 is not up to date. */
16535 eassert (!NILP (w->window_end_valid));
16537 /* A value of window_end_pos >= END_UNCHANGED means that the window
16538 end is in the range of changed text. If so, there is no
16539 unchanged row at the end of W's current matrix. */
16540 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16541 return NULL;
16543 /* Set row to the last row in W's current matrix displaying text. */
16544 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16546 /* If matrix is entirely empty, no unchanged row exists. */
16547 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16549 /* The value of row is the last glyph row in the matrix having a
16550 meaningful buffer position in it. The end position of row
16551 corresponds to window_end_pos. This allows us to translate
16552 buffer positions in the current matrix to current buffer
16553 positions for characters not in changed text. */
16554 EMACS_INT Z_old =
16555 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16556 EMACS_INT Z_BYTE_old =
16557 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16558 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16559 struct glyph_row *first_text_row
16560 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16562 *delta = Z - Z_old;
16563 *delta_bytes = Z_BYTE - Z_BYTE_old;
16565 /* Set last_unchanged_pos to the buffer position of the last
16566 character in the buffer that has not been changed. Z is the
16567 index + 1 of the last character in current_buffer, i.e. by
16568 subtracting END_UNCHANGED we get the index of the last
16569 unchanged character, and we have to add BEG to get its buffer
16570 position. */
16571 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16572 last_unchanged_pos_old = last_unchanged_pos - *delta;
16574 /* Search backward from ROW for a row displaying a line that
16575 starts at a minimum position >= last_unchanged_pos_old. */
16576 for (; row > first_text_row; --row)
16578 /* This used to abort, but it can happen.
16579 It is ok to just stop the search instead here. KFS. */
16580 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16581 break;
16583 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16584 row_found = row;
16588 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16590 return row_found;
16594 /* Make sure that glyph rows in the current matrix of window W
16595 reference the same glyph memory as corresponding rows in the
16596 frame's frame matrix. This function is called after scrolling W's
16597 current matrix on a terminal frame in try_window_id and
16598 try_window_reusing_current_matrix. */
16600 static void
16601 sync_frame_with_window_matrix_rows (struct window *w)
16603 struct frame *f = XFRAME (w->frame);
16604 struct glyph_row *window_row, *window_row_end, *frame_row;
16606 /* Preconditions: W must be a leaf window and full-width. Its frame
16607 must have a frame matrix. */
16608 xassert (NILP (w->hchild) && NILP (w->vchild));
16609 xassert (WINDOW_FULL_WIDTH_P (w));
16610 xassert (!FRAME_WINDOW_P (f));
16612 /* If W is a full-width window, glyph pointers in W's current matrix
16613 have, by definition, to be the same as glyph pointers in the
16614 corresponding frame matrix. Note that frame matrices have no
16615 marginal areas (see build_frame_matrix). */
16616 window_row = w->current_matrix->rows;
16617 window_row_end = window_row + w->current_matrix->nrows;
16618 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16619 while (window_row < window_row_end)
16621 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16622 struct glyph *end = window_row->glyphs[LAST_AREA];
16624 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16625 frame_row->glyphs[TEXT_AREA] = start;
16626 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16627 frame_row->glyphs[LAST_AREA] = end;
16629 /* Disable frame rows whose corresponding window rows have
16630 been disabled in try_window_id. */
16631 if (!window_row->enabled_p)
16632 frame_row->enabled_p = 0;
16634 ++window_row, ++frame_row;
16639 /* Find the glyph row in window W containing CHARPOS. Consider all
16640 rows between START and END (not inclusive). END null means search
16641 all rows to the end of the display area of W. Value is the row
16642 containing CHARPOS or null. */
16644 struct glyph_row *
16645 row_containing_pos (struct window *w, EMACS_INT charpos,
16646 struct glyph_row *start, struct glyph_row *end, int dy)
16648 struct glyph_row *row = start;
16649 struct glyph_row *best_row = NULL;
16650 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16651 int last_y;
16653 /* If we happen to start on a header-line, skip that. */
16654 if (row->mode_line_p)
16655 ++row;
16657 if ((end && row >= end) || !row->enabled_p)
16658 return NULL;
16660 last_y = window_text_bottom_y (w) - dy;
16662 while (1)
16664 /* Give up if we have gone too far. */
16665 if (end && row >= end)
16666 return NULL;
16667 /* This formerly returned if they were equal.
16668 I think that both quantities are of a "last plus one" type;
16669 if so, when they are equal, the row is within the screen. -- rms. */
16670 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16671 return NULL;
16673 /* If it is in this row, return this row. */
16674 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16675 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16676 /* The end position of a row equals the start
16677 position of the next row. If CHARPOS is there, we
16678 would rather display it in the next line, except
16679 when this line ends in ZV. */
16680 && !row->ends_at_zv_p
16681 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16682 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16684 struct glyph *g;
16686 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16687 || (!best_row && !row->continued_p))
16688 return row;
16689 /* In bidi-reordered rows, there could be several rows
16690 occluding point, all of them belonging to the same
16691 continued line. We need to find the row which fits
16692 CHARPOS the best. */
16693 for (g = row->glyphs[TEXT_AREA];
16694 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16695 g++)
16697 if (!STRINGP (g->object))
16699 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16701 mindif = eabs (g->charpos - charpos);
16702 best_row = row;
16703 /* Exact match always wins. */
16704 if (mindif == 0)
16705 return best_row;
16710 else if (best_row && !row->continued_p)
16711 return best_row;
16712 ++row;
16717 /* Try to redisplay window W by reusing its existing display. W's
16718 current matrix must be up to date when this function is called,
16719 i.e. window_end_valid must not be nil.
16721 Value is
16723 1 if display has been updated
16724 0 if otherwise unsuccessful
16725 -1 if redisplay with same window start is known not to succeed
16727 The following steps are performed:
16729 1. Find the last row in the current matrix of W that is not
16730 affected by changes at the start of current_buffer. If no such row
16731 is found, give up.
16733 2. Find the first row in W's current matrix that is not affected by
16734 changes at the end of current_buffer. Maybe there is no such row.
16736 3. Display lines beginning with the row + 1 found in step 1 to the
16737 row found in step 2 or, if step 2 didn't find a row, to the end of
16738 the window.
16740 4. If cursor is not known to appear on the window, give up.
16742 5. If display stopped at the row found in step 2, scroll the
16743 display and current matrix as needed.
16745 6. Maybe display some lines at the end of W, if we must. This can
16746 happen under various circumstances, like a partially visible line
16747 becoming fully visible, or because newly displayed lines are displayed
16748 in smaller font sizes.
16750 7. Update W's window end information. */
16752 static int
16753 try_window_id (struct window *w)
16755 struct frame *f = XFRAME (w->frame);
16756 struct glyph_matrix *current_matrix = w->current_matrix;
16757 struct glyph_matrix *desired_matrix = w->desired_matrix;
16758 struct glyph_row *last_unchanged_at_beg_row;
16759 struct glyph_row *first_unchanged_at_end_row;
16760 struct glyph_row *row;
16761 struct glyph_row *bottom_row;
16762 int bottom_vpos;
16763 struct it it;
16764 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16765 int dvpos, dy;
16766 struct text_pos start_pos;
16767 struct run run;
16768 int first_unchanged_at_end_vpos = 0;
16769 struct glyph_row *last_text_row, *last_text_row_at_end;
16770 struct text_pos start;
16771 EMACS_INT first_changed_charpos, last_changed_charpos;
16773 #if GLYPH_DEBUG
16774 if (inhibit_try_window_id)
16775 return 0;
16776 #endif
16778 /* This is handy for debugging. */
16779 #if 0
16780 #define GIVE_UP(X) \
16781 do { \
16782 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16783 return 0; \
16784 } while (0)
16785 #else
16786 #define GIVE_UP(X) return 0
16787 #endif
16789 SET_TEXT_POS_FROM_MARKER (start, w->start);
16791 /* Don't use this for mini-windows because these can show
16792 messages and mini-buffers, and we don't handle that here. */
16793 if (MINI_WINDOW_P (w))
16794 GIVE_UP (1);
16796 /* This flag is used to prevent redisplay optimizations. */
16797 if (windows_or_buffers_changed || cursor_type_changed)
16798 GIVE_UP (2);
16800 /* Verify that narrowing has not changed.
16801 Also verify that we were not told to prevent redisplay optimizations.
16802 It would be nice to further
16803 reduce the number of cases where this prevents try_window_id. */
16804 if (current_buffer->clip_changed
16805 || current_buffer->prevent_redisplay_optimizations_p)
16806 GIVE_UP (3);
16808 /* Window must either use window-based redisplay or be full width. */
16809 if (!FRAME_WINDOW_P (f)
16810 && (!FRAME_LINE_INS_DEL_OK (f)
16811 || !WINDOW_FULL_WIDTH_P (w)))
16812 GIVE_UP (4);
16814 /* Give up if point is known NOT to appear in W. */
16815 if (PT < CHARPOS (start))
16816 GIVE_UP (5);
16818 /* Another way to prevent redisplay optimizations. */
16819 if (XFASTINT (w->last_modified) == 0)
16820 GIVE_UP (6);
16822 /* Verify that window is not hscrolled. */
16823 if (XFASTINT (w->hscroll) != 0)
16824 GIVE_UP (7);
16826 /* Verify that display wasn't paused. */
16827 if (NILP (w->window_end_valid))
16828 GIVE_UP (8);
16830 /* Can't use this if highlighting a region because a cursor movement
16831 will do more than just set the cursor. */
16832 if (!NILP (Vtransient_mark_mode)
16833 && !NILP (BVAR (current_buffer, mark_active)))
16834 GIVE_UP (9);
16836 /* Likewise if highlighting trailing whitespace. */
16837 if (!NILP (Vshow_trailing_whitespace))
16838 GIVE_UP (11);
16840 /* Likewise if showing a region. */
16841 if (!NILP (w->region_showing))
16842 GIVE_UP (10);
16844 /* Can't use this if overlay arrow position and/or string have
16845 changed. */
16846 if (overlay_arrows_changed_p ())
16847 GIVE_UP (12);
16849 /* When word-wrap is on, adding a space to the first word of a
16850 wrapped line can change the wrap position, altering the line
16851 above it. It might be worthwhile to handle this more
16852 intelligently, but for now just redisplay from scratch. */
16853 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16854 GIVE_UP (21);
16856 /* Under bidi reordering, adding or deleting a character in the
16857 beginning of a paragraph, before the first strong directional
16858 character, can change the base direction of the paragraph (unless
16859 the buffer specifies a fixed paragraph direction), which will
16860 require to redisplay the whole paragraph. It might be worthwhile
16861 to find the paragraph limits and widen the range of redisplayed
16862 lines to that, but for now just give up this optimization and
16863 redisplay from scratch. */
16864 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16865 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16866 GIVE_UP (22);
16868 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16869 only if buffer has really changed. The reason is that the gap is
16870 initially at Z for freshly visited files. The code below would
16871 set end_unchanged to 0 in that case. */
16872 if (MODIFF > SAVE_MODIFF
16873 /* This seems to happen sometimes after saving a buffer. */
16874 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16876 if (GPT - BEG < BEG_UNCHANGED)
16877 BEG_UNCHANGED = GPT - BEG;
16878 if (Z - GPT < END_UNCHANGED)
16879 END_UNCHANGED = Z - GPT;
16882 /* The position of the first and last character that has been changed. */
16883 first_changed_charpos = BEG + BEG_UNCHANGED;
16884 last_changed_charpos = Z - END_UNCHANGED;
16886 /* If window starts after a line end, and the last change is in
16887 front of that newline, then changes don't affect the display.
16888 This case happens with stealth-fontification. Note that although
16889 the display is unchanged, glyph positions in the matrix have to
16890 be adjusted, of course. */
16891 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16892 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16893 && ((last_changed_charpos < CHARPOS (start)
16894 && CHARPOS (start) == BEGV)
16895 || (last_changed_charpos < CHARPOS (start) - 1
16896 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16898 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16899 struct glyph_row *r0;
16901 /* Compute how many chars/bytes have been added to or removed
16902 from the buffer. */
16903 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16904 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16905 Z_delta = Z - Z_old;
16906 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16908 /* Give up if PT is not in the window. Note that it already has
16909 been checked at the start of try_window_id that PT is not in
16910 front of the window start. */
16911 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16912 GIVE_UP (13);
16914 /* If window start is unchanged, we can reuse the whole matrix
16915 as is, after adjusting glyph positions. No need to compute
16916 the window end again, since its offset from Z hasn't changed. */
16917 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16918 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16919 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16920 /* PT must not be in a partially visible line. */
16921 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16922 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16924 /* Adjust positions in the glyph matrix. */
16925 if (Z_delta || Z_delta_bytes)
16927 struct glyph_row *r1
16928 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16929 increment_matrix_positions (w->current_matrix,
16930 MATRIX_ROW_VPOS (r0, current_matrix),
16931 MATRIX_ROW_VPOS (r1, current_matrix),
16932 Z_delta, Z_delta_bytes);
16935 /* Set the cursor. */
16936 row = row_containing_pos (w, PT, r0, NULL, 0);
16937 if (row)
16938 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16939 else
16940 abort ();
16941 return 1;
16945 /* Handle the case that changes are all below what is displayed in
16946 the window, and that PT is in the window. This shortcut cannot
16947 be taken if ZV is visible in the window, and text has been added
16948 there that is visible in the window. */
16949 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16950 /* ZV is not visible in the window, or there are no
16951 changes at ZV, actually. */
16952 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16953 || first_changed_charpos == last_changed_charpos))
16955 struct glyph_row *r0;
16957 /* Give up if PT is not in the window. Note that it already has
16958 been checked at the start of try_window_id that PT is not in
16959 front of the window start. */
16960 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16961 GIVE_UP (14);
16963 /* If window start is unchanged, we can reuse the whole matrix
16964 as is, without changing glyph positions since no text has
16965 been added/removed in front of the window end. */
16966 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16967 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16968 /* PT must not be in a partially visible line. */
16969 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16970 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16972 /* We have to compute the window end anew since text
16973 could have been added/removed after it. */
16974 w->window_end_pos
16975 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16976 w->window_end_bytepos
16977 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16979 /* Set the cursor. */
16980 row = row_containing_pos (w, PT, r0, NULL, 0);
16981 if (row)
16982 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16983 else
16984 abort ();
16985 return 2;
16989 /* Give up if window start is in the changed area.
16991 The condition used to read
16993 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16995 but why that was tested escapes me at the moment. */
16996 if (CHARPOS (start) >= first_changed_charpos
16997 && CHARPOS (start) <= last_changed_charpos)
16998 GIVE_UP (15);
17000 /* Check that window start agrees with the start of the first glyph
17001 row in its current matrix. Check this after we know the window
17002 start is not in changed text, otherwise positions would not be
17003 comparable. */
17004 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17005 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17006 GIVE_UP (16);
17008 /* Give up if the window ends in strings. Overlay strings
17009 at the end are difficult to handle, so don't try. */
17010 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17011 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17012 GIVE_UP (20);
17014 /* Compute the position at which we have to start displaying new
17015 lines. Some of the lines at the top of the window might be
17016 reusable because they are not displaying changed text. Find the
17017 last row in W's current matrix not affected by changes at the
17018 start of current_buffer. Value is null if changes start in the
17019 first line of window. */
17020 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17021 if (last_unchanged_at_beg_row)
17023 /* Avoid starting to display in the moddle of a character, a TAB
17024 for instance. This is easier than to set up the iterator
17025 exactly, and it's not a frequent case, so the additional
17026 effort wouldn't really pay off. */
17027 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17028 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17029 && last_unchanged_at_beg_row > w->current_matrix->rows)
17030 --last_unchanged_at_beg_row;
17032 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17033 GIVE_UP (17);
17035 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17036 GIVE_UP (18);
17037 start_pos = it.current.pos;
17039 /* Start displaying new lines in the desired matrix at the same
17040 vpos we would use in the current matrix, i.e. below
17041 last_unchanged_at_beg_row. */
17042 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17043 current_matrix);
17044 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17045 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17047 xassert (it.hpos == 0 && it.current_x == 0);
17049 else
17051 /* There are no reusable lines at the start of the window.
17052 Start displaying in the first text line. */
17053 start_display (&it, w, start);
17054 it.vpos = it.first_vpos;
17055 start_pos = it.current.pos;
17058 /* Find the first row that is not affected by changes at the end of
17059 the buffer. Value will be null if there is no unchanged row, in
17060 which case we must redisplay to the end of the window. delta
17061 will be set to the value by which buffer positions beginning with
17062 first_unchanged_at_end_row have to be adjusted due to text
17063 changes. */
17064 first_unchanged_at_end_row
17065 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17066 IF_DEBUG (debug_delta = delta);
17067 IF_DEBUG (debug_delta_bytes = delta_bytes);
17069 /* Set stop_pos to the buffer position up to which we will have to
17070 display new lines. If first_unchanged_at_end_row != NULL, this
17071 is the buffer position of the start of the line displayed in that
17072 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17073 that we don't stop at a buffer position. */
17074 stop_pos = 0;
17075 if (first_unchanged_at_end_row)
17077 xassert (last_unchanged_at_beg_row == NULL
17078 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17080 /* If this is a continuation line, move forward to the next one
17081 that isn't. Changes in lines above affect this line.
17082 Caution: this may move first_unchanged_at_end_row to a row
17083 not displaying text. */
17084 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17085 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17086 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17087 < it.last_visible_y))
17088 ++first_unchanged_at_end_row;
17090 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17091 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17092 >= it.last_visible_y))
17093 first_unchanged_at_end_row = NULL;
17094 else
17096 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17097 + delta);
17098 first_unchanged_at_end_vpos
17099 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17100 xassert (stop_pos >= Z - END_UNCHANGED);
17103 else if (last_unchanged_at_beg_row == NULL)
17104 GIVE_UP (19);
17107 #if GLYPH_DEBUG
17109 /* Either there is no unchanged row at the end, or the one we have
17110 now displays text. This is a necessary condition for the window
17111 end pos calculation at the end of this function. */
17112 xassert (first_unchanged_at_end_row == NULL
17113 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17115 debug_last_unchanged_at_beg_vpos
17116 = (last_unchanged_at_beg_row
17117 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17118 : -1);
17119 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17121 #endif /* GLYPH_DEBUG != 0 */
17124 /* Display new lines. Set last_text_row to the last new line
17125 displayed which has text on it, i.e. might end up as being the
17126 line where the window_end_vpos is. */
17127 w->cursor.vpos = -1;
17128 last_text_row = NULL;
17129 overlay_arrow_seen = 0;
17130 while (it.current_y < it.last_visible_y
17131 && !fonts_changed_p
17132 && (first_unchanged_at_end_row == NULL
17133 || IT_CHARPOS (it) < stop_pos))
17135 if (display_line (&it))
17136 last_text_row = it.glyph_row - 1;
17139 if (fonts_changed_p)
17140 return -1;
17143 /* Compute differences in buffer positions, y-positions etc. for
17144 lines reused at the bottom of the window. Compute what we can
17145 scroll. */
17146 if (first_unchanged_at_end_row
17147 /* No lines reused because we displayed everything up to the
17148 bottom of the window. */
17149 && it.current_y < it.last_visible_y)
17151 dvpos = (it.vpos
17152 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17153 current_matrix));
17154 dy = it.current_y - first_unchanged_at_end_row->y;
17155 run.current_y = first_unchanged_at_end_row->y;
17156 run.desired_y = run.current_y + dy;
17157 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17159 else
17161 delta = delta_bytes = dvpos = dy
17162 = run.current_y = run.desired_y = run.height = 0;
17163 first_unchanged_at_end_row = NULL;
17165 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17168 /* Find the cursor if not already found. We have to decide whether
17169 PT will appear on this window (it sometimes doesn't, but this is
17170 not a very frequent case.) This decision has to be made before
17171 the current matrix is altered. A value of cursor.vpos < 0 means
17172 that PT is either in one of the lines beginning at
17173 first_unchanged_at_end_row or below the window. Don't care for
17174 lines that might be displayed later at the window end; as
17175 mentioned, this is not a frequent case. */
17176 if (w->cursor.vpos < 0)
17178 /* Cursor in unchanged rows at the top? */
17179 if (PT < CHARPOS (start_pos)
17180 && last_unchanged_at_beg_row)
17182 row = row_containing_pos (w, PT,
17183 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17184 last_unchanged_at_beg_row + 1, 0);
17185 if (row)
17186 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17189 /* Start from first_unchanged_at_end_row looking for PT. */
17190 else if (first_unchanged_at_end_row)
17192 row = row_containing_pos (w, PT - delta,
17193 first_unchanged_at_end_row, NULL, 0);
17194 if (row)
17195 set_cursor_from_row (w, row, w->current_matrix, delta,
17196 delta_bytes, dy, dvpos);
17199 /* Give up if cursor was not found. */
17200 if (w->cursor.vpos < 0)
17202 clear_glyph_matrix (w->desired_matrix);
17203 return -1;
17207 /* Don't let the cursor end in the scroll margins. */
17209 int this_scroll_margin, cursor_height;
17211 this_scroll_margin =
17212 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17213 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17214 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17216 if ((w->cursor.y < this_scroll_margin
17217 && CHARPOS (start) > BEGV)
17218 /* Old redisplay didn't take scroll margin into account at the bottom,
17219 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17220 || (w->cursor.y + (make_cursor_line_fully_visible_p
17221 ? cursor_height + this_scroll_margin
17222 : 1)) > it.last_visible_y)
17224 w->cursor.vpos = -1;
17225 clear_glyph_matrix (w->desired_matrix);
17226 return -1;
17230 /* Scroll the display. Do it before changing the current matrix so
17231 that xterm.c doesn't get confused about where the cursor glyph is
17232 found. */
17233 if (dy && run.height)
17235 update_begin (f);
17237 if (FRAME_WINDOW_P (f))
17239 FRAME_RIF (f)->update_window_begin_hook (w);
17240 FRAME_RIF (f)->clear_window_mouse_face (w);
17241 FRAME_RIF (f)->scroll_run_hook (w, &run);
17242 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17244 else
17246 /* Terminal frame. In this case, dvpos gives the number of
17247 lines to scroll by; dvpos < 0 means scroll up. */
17248 int from_vpos
17249 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17250 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17251 int end = (WINDOW_TOP_EDGE_LINE (w)
17252 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17253 + window_internal_height (w));
17255 #if defined (HAVE_GPM) || defined (MSDOS)
17256 x_clear_window_mouse_face (w);
17257 #endif
17258 /* Perform the operation on the screen. */
17259 if (dvpos > 0)
17261 /* Scroll last_unchanged_at_beg_row to the end of the
17262 window down dvpos lines. */
17263 set_terminal_window (f, end);
17265 /* On dumb terminals delete dvpos lines at the end
17266 before inserting dvpos empty lines. */
17267 if (!FRAME_SCROLL_REGION_OK (f))
17268 ins_del_lines (f, end - dvpos, -dvpos);
17270 /* Insert dvpos empty lines in front of
17271 last_unchanged_at_beg_row. */
17272 ins_del_lines (f, from, dvpos);
17274 else if (dvpos < 0)
17276 /* Scroll up last_unchanged_at_beg_vpos to the end of
17277 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17278 set_terminal_window (f, end);
17280 /* Delete dvpos lines in front of
17281 last_unchanged_at_beg_vpos. ins_del_lines will set
17282 the cursor to the given vpos and emit |dvpos| delete
17283 line sequences. */
17284 ins_del_lines (f, from + dvpos, dvpos);
17286 /* On a dumb terminal insert dvpos empty lines at the
17287 end. */
17288 if (!FRAME_SCROLL_REGION_OK (f))
17289 ins_del_lines (f, end + dvpos, -dvpos);
17292 set_terminal_window (f, 0);
17295 update_end (f);
17298 /* Shift reused rows of the current matrix to the right position.
17299 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17300 text. */
17301 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17302 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17303 if (dvpos < 0)
17305 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17306 bottom_vpos, dvpos);
17307 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17308 bottom_vpos, 0);
17310 else if (dvpos > 0)
17312 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17313 bottom_vpos, dvpos);
17314 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17315 first_unchanged_at_end_vpos + dvpos, 0);
17318 /* For frame-based redisplay, make sure that current frame and window
17319 matrix are in sync with respect to glyph memory. */
17320 if (!FRAME_WINDOW_P (f))
17321 sync_frame_with_window_matrix_rows (w);
17323 /* Adjust buffer positions in reused rows. */
17324 if (delta || delta_bytes)
17325 increment_matrix_positions (current_matrix,
17326 first_unchanged_at_end_vpos + dvpos,
17327 bottom_vpos, delta, delta_bytes);
17329 /* Adjust Y positions. */
17330 if (dy)
17331 shift_glyph_matrix (w, current_matrix,
17332 first_unchanged_at_end_vpos + dvpos,
17333 bottom_vpos, dy);
17335 if (first_unchanged_at_end_row)
17337 first_unchanged_at_end_row += dvpos;
17338 if (first_unchanged_at_end_row->y >= it.last_visible_y
17339 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17340 first_unchanged_at_end_row = NULL;
17343 /* If scrolling up, there may be some lines to display at the end of
17344 the window. */
17345 last_text_row_at_end = NULL;
17346 if (dy < 0)
17348 /* Scrolling up can leave for example a partially visible line
17349 at the end of the window to be redisplayed. */
17350 /* Set last_row to the glyph row in the current matrix where the
17351 window end line is found. It has been moved up or down in
17352 the matrix by dvpos. */
17353 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17354 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17356 /* If last_row is the window end line, it should display text. */
17357 xassert (last_row->displays_text_p);
17359 /* If window end line was partially visible before, begin
17360 displaying at that line. Otherwise begin displaying with the
17361 line following it. */
17362 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17364 init_to_row_start (&it, w, last_row);
17365 it.vpos = last_vpos;
17366 it.current_y = last_row->y;
17368 else
17370 init_to_row_end (&it, w, last_row);
17371 it.vpos = 1 + last_vpos;
17372 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17373 ++last_row;
17376 /* We may start in a continuation line. If so, we have to
17377 get the right continuation_lines_width and current_x. */
17378 it.continuation_lines_width = last_row->continuation_lines_width;
17379 it.hpos = it.current_x = 0;
17381 /* Display the rest of the lines at the window end. */
17382 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17383 while (it.current_y < it.last_visible_y
17384 && !fonts_changed_p)
17386 /* Is it always sure that the display agrees with lines in
17387 the current matrix? I don't think so, so we mark rows
17388 displayed invalid in the current matrix by setting their
17389 enabled_p flag to zero. */
17390 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17391 if (display_line (&it))
17392 last_text_row_at_end = it.glyph_row - 1;
17396 /* Update window_end_pos and window_end_vpos. */
17397 if (first_unchanged_at_end_row
17398 && !last_text_row_at_end)
17400 /* Window end line if one of the preserved rows from the current
17401 matrix. Set row to the last row displaying text in current
17402 matrix starting at first_unchanged_at_end_row, after
17403 scrolling. */
17404 xassert (first_unchanged_at_end_row->displays_text_p);
17405 row = find_last_row_displaying_text (w->current_matrix, &it,
17406 first_unchanged_at_end_row);
17407 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17409 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17410 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17411 w->window_end_vpos
17412 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17413 xassert (w->window_end_bytepos >= 0);
17414 IF_DEBUG (debug_method_add (w, "A"));
17416 else if (last_text_row_at_end)
17418 w->window_end_pos
17419 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17420 w->window_end_bytepos
17421 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17422 w->window_end_vpos
17423 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17424 xassert (w->window_end_bytepos >= 0);
17425 IF_DEBUG (debug_method_add (w, "B"));
17427 else if (last_text_row)
17429 /* We have displayed either to the end of the window or at the
17430 end of the window, i.e. the last row with text is to be found
17431 in the desired matrix. */
17432 w->window_end_pos
17433 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17434 w->window_end_bytepos
17435 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17436 w->window_end_vpos
17437 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17438 xassert (w->window_end_bytepos >= 0);
17440 else if (first_unchanged_at_end_row == NULL
17441 && last_text_row == NULL
17442 && last_text_row_at_end == NULL)
17444 /* Displayed to end of window, but no line containing text was
17445 displayed. Lines were deleted at the end of the window. */
17446 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17447 int vpos = XFASTINT (w->window_end_vpos);
17448 struct glyph_row *current_row = current_matrix->rows + vpos;
17449 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17451 for (row = NULL;
17452 row == NULL && vpos >= first_vpos;
17453 --vpos, --current_row, --desired_row)
17455 if (desired_row->enabled_p)
17457 if (desired_row->displays_text_p)
17458 row = desired_row;
17460 else if (current_row->displays_text_p)
17461 row = current_row;
17464 xassert (row != NULL);
17465 w->window_end_vpos = make_number (vpos + 1);
17466 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17467 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17468 xassert (w->window_end_bytepos >= 0);
17469 IF_DEBUG (debug_method_add (w, "C"));
17471 else
17472 abort ();
17474 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17475 debug_end_vpos = XFASTINT (w->window_end_vpos));
17477 /* Record that display has not been completed. */
17478 w->window_end_valid = Qnil;
17479 w->desired_matrix->no_scrolling_p = 1;
17480 return 3;
17482 #undef GIVE_UP
17487 /***********************************************************************
17488 More debugging support
17489 ***********************************************************************/
17491 #if GLYPH_DEBUG
17493 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17494 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17495 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17498 /* Dump the contents of glyph matrix MATRIX on stderr.
17500 GLYPHS 0 means don't show glyph contents.
17501 GLYPHS 1 means show glyphs in short form
17502 GLYPHS > 1 means show glyphs in long form. */
17504 void
17505 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17507 int i;
17508 for (i = 0; i < matrix->nrows; ++i)
17509 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17513 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17514 the glyph row and area where the glyph comes from. */
17516 void
17517 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17519 if (glyph->type == CHAR_GLYPH)
17521 fprintf (stderr,
17522 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17523 glyph - row->glyphs[TEXT_AREA],
17524 'C',
17525 glyph->charpos,
17526 (BUFFERP (glyph->object)
17527 ? 'B'
17528 : (STRINGP (glyph->object)
17529 ? 'S'
17530 : '-')),
17531 glyph->pixel_width,
17532 glyph->u.ch,
17533 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17534 ? glyph->u.ch
17535 : '.'),
17536 glyph->face_id,
17537 glyph->left_box_line_p,
17538 glyph->right_box_line_p);
17540 else if (glyph->type == STRETCH_GLYPH)
17542 fprintf (stderr,
17543 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17544 glyph - row->glyphs[TEXT_AREA],
17545 'S',
17546 glyph->charpos,
17547 (BUFFERP (glyph->object)
17548 ? 'B'
17549 : (STRINGP (glyph->object)
17550 ? 'S'
17551 : '-')),
17552 glyph->pixel_width,
17554 '.',
17555 glyph->face_id,
17556 glyph->left_box_line_p,
17557 glyph->right_box_line_p);
17559 else if (glyph->type == IMAGE_GLYPH)
17561 fprintf (stderr,
17562 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17563 glyph - row->glyphs[TEXT_AREA],
17564 'I',
17565 glyph->charpos,
17566 (BUFFERP (glyph->object)
17567 ? 'B'
17568 : (STRINGP (glyph->object)
17569 ? 'S'
17570 : '-')),
17571 glyph->pixel_width,
17572 glyph->u.img_id,
17573 '.',
17574 glyph->face_id,
17575 glyph->left_box_line_p,
17576 glyph->right_box_line_p);
17578 else if (glyph->type == COMPOSITE_GLYPH)
17580 fprintf (stderr,
17581 " %5td %4c %6"pI"d %c %3d 0x%05x",
17582 glyph - row->glyphs[TEXT_AREA],
17583 '+',
17584 glyph->charpos,
17585 (BUFFERP (glyph->object)
17586 ? 'B'
17587 : (STRINGP (glyph->object)
17588 ? 'S'
17589 : '-')),
17590 glyph->pixel_width,
17591 glyph->u.cmp.id);
17592 if (glyph->u.cmp.automatic)
17593 fprintf (stderr,
17594 "[%d-%d]",
17595 glyph->slice.cmp.from, glyph->slice.cmp.to);
17596 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17597 glyph->face_id,
17598 glyph->left_box_line_p,
17599 glyph->right_box_line_p);
17604 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17605 GLYPHS 0 means don't show glyph contents.
17606 GLYPHS 1 means show glyphs in short form
17607 GLYPHS > 1 means show glyphs in long form. */
17609 void
17610 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17612 if (glyphs != 1)
17614 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17615 fprintf (stderr, "======================================================================\n");
17617 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17618 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17619 vpos,
17620 MATRIX_ROW_START_CHARPOS (row),
17621 MATRIX_ROW_END_CHARPOS (row),
17622 row->used[TEXT_AREA],
17623 row->contains_overlapping_glyphs_p,
17624 row->enabled_p,
17625 row->truncated_on_left_p,
17626 row->truncated_on_right_p,
17627 row->continued_p,
17628 MATRIX_ROW_CONTINUATION_LINE_P (row),
17629 row->displays_text_p,
17630 row->ends_at_zv_p,
17631 row->fill_line_p,
17632 row->ends_in_middle_of_char_p,
17633 row->starts_in_middle_of_char_p,
17634 row->mouse_face_p,
17635 row->x,
17636 row->y,
17637 row->pixel_width,
17638 row->height,
17639 row->visible_height,
17640 row->ascent,
17641 row->phys_ascent);
17642 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17643 row->end.overlay_string_index,
17644 row->continuation_lines_width);
17645 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17646 CHARPOS (row->start.string_pos),
17647 CHARPOS (row->end.string_pos));
17648 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17649 row->end.dpvec_index);
17652 if (glyphs > 1)
17654 int area;
17656 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17658 struct glyph *glyph = row->glyphs[area];
17659 struct glyph *glyph_end = glyph + row->used[area];
17661 /* Glyph for a line end in text. */
17662 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17663 ++glyph_end;
17665 if (glyph < glyph_end)
17666 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17668 for (; glyph < glyph_end; ++glyph)
17669 dump_glyph (row, glyph, area);
17672 else if (glyphs == 1)
17674 int area;
17676 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17678 char *s = (char *) alloca (row->used[area] + 1);
17679 int i;
17681 for (i = 0; i < row->used[area]; ++i)
17683 struct glyph *glyph = row->glyphs[area] + i;
17684 if (glyph->type == CHAR_GLYPH
17685 && glyph->u.ch < 0x80
17686 && glyph->u.ch >= ' ')
17687 s[i] = glyph->u.ch;
17688 else
17689 s[i] = '.';
17692 s[i] = '\0';
17693 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17699 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17700 Sdump_glyph_matrix, 0, 1, "p",
17701 doc: /* Dump the current matrix of the selected window to stderr.
17702 Shows contents of glyph row structures. With non-nil
17703 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17704 glyphs in short form, otherwise show glyphs in long form. */)
17705 (Lisp_Object glyphs)
17707 struct window *w = XWINDOW (selected_window);
17708 struct buffer *buffer = XBUFFER (w->buffer);
17710 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17711 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17712 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17713 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17714 fprintf (stderr, "=============================================\n");
17715 dump_glyph_matrix (w->current_matrix,
17716 NILP (glyphs) ? 0 : XINT (glyphs));
17717 return Qnil;
17721 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17722 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17723 (void)
17725 struct frame *f = XFRAME (selected_frame);
17726 dump_glyph_matrix (f->current_matrix, 1);
17727 return Qnil;
17731 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17732 doc: /* Dump glyph row ROW to stderr.
17733 GLYPH 0 means don't dump glyphs.
17734 GLYPH 1 means dump glyphs in short form.
17735 GLYPH > 1 or omitted means dump glyphs in long form. */)
17736 (Lisp_Object row, Lisp_Object glyphs)
17738 struct glyph_matrix *matrix;
17739 int vpos;
17741 CHECK_NUMBER (row);
17742 matrix = XWINDOW (selected_window)->current_matrix;
17743 vpos = XINT (row);
17744 if (vpos >= 0 && vpos < matrix->nrows)
17745 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17746 vpos,
17747 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17748 return Qnil;
17752 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17753 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17754 GLYPH 0 means don't dump glyphs.
17755 GLYPH 1 means dump glyphs in short form.
17756 GLYPH > 1 or omitted means dump glyphs in long form. */)
17757 (Lisp_Object row, Lisp_Object glyphs)
17759 struct frame *sf = SELECTED_FRAME ();
17760 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17761 int vpos;
17763 CHECK_NUMBER (row);
17764 vpos = XINT (row);
17765 if (vpos >= 0 && vpos < m->nrows)
17766 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17767 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17768 return Qnil;
17772 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17773 doc: /* Toggle tracing of redisplay.
17774 With ARG, turn tracing on if and only if ARG is positive. */)
17775 (Lisp_Object arg)
17777 if (NILP (arg))
17778 trace_redisplay_p = !trace_redisplay_p;
17779 else
17781 arg = Fprefix_numeric_value (arg);
17782 trace_redisplay_p = XINT (arg) > 0;
17785 return Qnil;
17789 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17790 doc: /* Like `format', but print result to stderr.
17791 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17792 (ptrdiff_t nargs, Lisp_Object *args)
17794 Lisp_Object s = Fformat (nargs, args);
17795 fprintf (stderr, "%s", SDATA (s));
17796 return Qnil;
17799 #endif /* GLYPH_DEBUG */
17803 /***********************************************************************
17804 Building Desired Matrix Rows
17805 ***********************************************************************/
17807 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17808 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17810 static struct glyph_row *
17811 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17813 struct frame *f = XFRAME (WINDOW_FRAME (w));
17814 struct buffer *buffer = XBUFFER (w->buffer);
17815 struct buffer *old = current_buffer;
17816 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17817 int arrow_len = SCHARS (overlay_arrow_string);
17818 const unsigned char *arrow_end = arrow_string + arrow_len;
17819 const unsigned char *p;
17820 struct it it;
17821 int multibyte_p;
17822 int n_glyphs_before;
17824 set_buffer_temp (buffer);
17825 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17826 it.glyph_row->used[TEXT_AREA] = 0;
17827 SET_TEXT_POS (it.position, 0, 0);
17829 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17830 p = arrow_string;
17831 while (p < arrow_end)
17833 Lisp_Object face, ilisp;
17835 /* Get the next character. */
17836 if (multibyte_p)
17837 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17838 else
17840 it.c = it.char_to_display = *p, it.len = 1;
17841 if (! ASCII_CHAR_P (it.c))
17842 it.char_to_display = BYTE8_TO_CHAR (it.c);
17844 p += it.len;
17846 /* Get its face. */
17847 ilisp = make_number (p - arrow_string);
17848 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17849 it.face_id = compute_char_face (f, it.char_to_display, face);
17851 /* Compute its width, get its glyphs. */
17852 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17853 SET_TEXT_POS (it.position, -1, -1);
17854 PRODUCE_GLYPHS (&it);
17856 /* If this character doesn't fit any more in the line, we have
17857 to remove some glyphs. */
17858 if (it.current_x > it.last_visible_x)
17860 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17861 break;
17865 set_buffer_temp (old);
17866 return it.glyph_row;
17870 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17871 glyphs are only inserted for terminal frames since we can't really
17872 win with truncation glyphs when partially visible glyphs are
17873 involved. Which glyphs to insert is determined by
17874 produce_special_glyphs. */
17876 static void
17877 insert_left_trunc_glyphs (struct it *it)
17879 struct it truncate_it;
17880 struct glyph *from, *end, *to, *toend;
17882 xassert (!FRAME_WINDOW_P (it->f));
17884 /* Get the truncation glyphs. */
17885 truncate_it = *it;
17886 truncate_it.current_x = 0;
17887 truncate_it.face_id = DEFAULT_FACE_ID;
17888 truncate_it.glyph_row = &scratch_glyph_row;
17889 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17890 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17891 truncate_it.object = make_number (0);
17892 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17894 /* Overwrite glyphs from IT with truncation glyphs. */
17895 if (!it->glyph_row->reversed_p)
17897 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17898 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17899 to = it->glyph_row->glyphs[TEXT_AREA];
17900 toend = to + it->glyph_row->used[TEXT_AREA];
17902 while (from < end)
17903 *to++ = *from++;
17905 /* There may be padding glyphs left over. Overwrite them too. */
17906 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17908 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17909 while (from < end)
17910 *to++ = *from++;
17913 if (to > toend)
17914 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17916 else
17918 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17919 that back to front. */
17920 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17921 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17922 toend = it->glyph_row->glyphs[TEXT_AREA];
17923 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17925 while (from >= end && to >= toend)
17926 *to-- = *from--;
17927 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17929 from =
17930 truncate_it.glyph_row->glyphs[TEXT_AREA]
17931 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17932 while (from >= end && to >= toend)
17933 *to-- = *from--;
17935 if (from >= end)
17937 /* Need to free some room before prepending additional
17938 glyphs. */
17939 int move_by = from - end + 1;
17940 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17941 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17943 for ( ; g >= g0; g--)
17944 g[move_by] = *g;
17945 while (from >= end)
17946 *to-- = *from--;
17947 it->glyph_row->used[TEXT_AREA] += move_by;
17953 /* Compute the pixel height and width of IT->glyph_row.
17955 Most of the time, ascent and height of a display line will be equal
17956 to the max_ascent and max_height values of the display iterator
17957 structure. This is not the case if
17959 1. We hit ZV without displaying anything. In this case, max_ascent
17960 and max_height will be zero.
17962 2. We have some glyphs that don't contribute to the line height.
17963 (The glyph row flag contributes_to_line_height_p is for future
17964 pixmap extensions).
17966 The first case is easily covered by using default values because in
17967 these cases, the line height does not really matter, except that it
17968 must not be zero. */
17970 static void
17971 compute_line_metrics (struct it *it)
17973 struct glyph_row *row = it->glyph_row;
17975 if (FRAME_WINDOW_P (it->f))
17977 int i, min_y, max_y;
17979 /* The line may consist of one space only, that was added to
17980 place the cursor on it. If so, the row's height hasn't been
17981 computed yet. */
17982 if (row->height == 0)
17984 if (it->max_ascent + it->max_descent == 0)
17985 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
17986 row->ascent = it->max_ascent;
17987 row->height = it->max_ascent + it->max_descent;
17988 row->phys_ascent = it->max_phys_ascent;
17989 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17990 row->extra_line_spacing = it->max_extra_line_spacing;
17993 /* Compute the width of this line. */
17994 row->pixel_width = row->x;
17995 for (i = 0; i < row->used[TEXT_AREA]; ++i)
17996 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
17998 xassert (row->pixel_width >= 0);
17999 xassert (row->ascent >= 0 && row->height > 0);
18001 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18002 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18004 /* If first line's physical ascent is larger than its logical
18005 ascent, use the physical ascent, and make the row taller.
18006 This makes accented characters fully visible. */
18007 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18008 && row->phys_ascent > row->ascent)
18010 row->height += row->phys_ascent - row->ascent;
18011 row->ascent = row->phys_ascent;
18014 /* Compute how much of the line is visible. */
18015 row->visible_height = row->height;
18017 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18018 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18020 if (row->y < min_y)
18021 row->visible_height -= min_y - row->y;
18022 if (row->y + row->height > max_y)
18023 row->visible_height -= row->y + row->height - max_y;
18025 else
18027 row->pixel_width = row->used[TEXT_AREA];
18028 if (row->continued_p)
18029 row->pixel_width -= it->continuation_pixel_width;
18030 else if (row->truncated_on_right_p)
18031 row->pixel_width -= it->truncation_pixel_width;
18032 row->ascent = row->phys_ascent = 0;
18033 row->height = row->phys_height = row->visible_height = 1;
18034 row->extra_line_spacing = 0;
18037 /* Compute a hash code for this row. */
18039 int area, i;
18040 row->hash = 0;
18041 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18042 for (i = 0; i < row->used[area]; ++i)
18043 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
18044 + row->glyphs[area][i].u.val
18045 + row->glyphs[area][i].face_id
18046 + row->glyphs[area][i].padding_p
18047 + (row->glyphs[area][i].type << 2));
18050 it->max_ascent = it->max_descent = 0;
18051 it->max_phys_ascent = it->max_phys_descent = 0;
18055 /* Append one space to the glyph row of iterator IT if doing a
18056 window-based redisplay. The space has the same face as
18057 IT->face_id. Value is non-zero if a space was added.
18059 This function is called to make sure that there is always one glyph
18060 at the end of a glyph row that the cursor can be set on under
18061 window-systems. (If there weren't such a glyph we would not know
18062 how wide and tall a box cursor should be displayed).
18064 At the same time this space let's a nicely handle clearing to the
18065 end of the line if the row ends in italic text. */
18067 static int
18068 append_space_for_newline (struct it *it, int default_face_p)
18070 if (FRAME_WINDOW_P (it->f))
18072 int n = it->glyph_row->used[TEXT_AREA];
18074 if (it->glyph_row->glyphs[TEXT_AREA] + n
18075 < it->glyph_row->glyphs[1 + TEXT_AREA])
18077 /* Save some values that must not be changed.
18078 Must save IT->c and IT->len because otherwise
18079 ITERATOR_AT_END_P wouldn't work anymore after
18080 append_space_for_newline has been called. */
18081 enum display_element_type saved_what = it->what;
18082 int saved_c = it->c, saved_len = it->len;
18083 int saved_char_to_display = it->char_to_display;
18084 int saved_x = it->current_x;
18085 int saved_face_id = it->face_id;
18086 struct text_pos saved_pos;
18087 Lisp_Object saved_object;
18088 struct face *face;
18090 saved_object = it->object;
18091 saved_pos = it->position;
18093 it->what = IT_CHARACTER;
18094 memset (&it->position, 0, sizeof it->position);
18095 it->object = make_number (0);
18096 it->c = it->char_to_display = ' ';
18097 it->len = 1;
18099 if (default_face_p)
18100 it->face_id = DEFAULT_FACE_ID;
18101 else if (it->face_before_selective_p)
18102 it->face_id = it->saved_face_id;
18103 face = FACE_FROM_ID (it->f, it->face_id);
18104 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18106 PRODUCE_GLYPHS (it);
18108 it->override_ascent = -1;
18109 it->constrain_row_ascent_descent_p = 0;
18110 it->current_x = saved_x;
18111 it->object = saved_object;
18112 it->position = saved_pos;
18113 it->what = saved_what;
18114 it->face_id = saved_face_id;
18115 it->len = saved_len;
18116 it->c = saved_c;
18117 it->char_to_display = saved_char_to_display;
18118 return 1;
18122 return 0;
18126 /* Extend the face of the last glyph in the text area of IT->glyph_row
18127 to the end of the display line. Called from display_line. If the
18128 glyph row is empty, add a space glyph to it so that we know the
18129 face to draw. Set the glyph row flag fill_line_p. If the glyph
18130 row is R2L, prepend a stretch glyph to cover the empty space to the
18131 left of the leftmost glyph. */
18133 static void
18134 extend_face_to_end_of_line (struct it *it)
18136 struct face *face;
18137 struct frame *f = it->f;
18139 /* If line is already filled, do nothing. Non window-system frames
18140 get a grace of one more ``pixel'' because their characters are
18141 1-``pixel'' wide, so they hit the equality too early. This grace
18142 is needed only for R2L rows that are not continued, to produce
18143 one extra blank where we could display the cursor. */
18144 if (it->current_x >= it->last_visible_x
18145 + (!FRAME_WINDOW_P (f)
18146 && it->glyph_row->reversed_p
18147 && !it->glyph_row->continued_p))
18148 return;
18150 /* Face extension extends the background and box of IT->face_id
18151 to the end of the line. If the background equals the background
18152 of the frame, we don't have to do anything. */
18153 if (it->face_before_selective_p)
18154 face = FACE_FROM_ID (f, it->saved_face_id);
18155 else
18156 face = FACE_FROM_ID (f, it->face_id);
18158 if (FRAME_WINDOW_P (f)
18159 && it->glyph_row->displays_text_p
18160 && face->box == FACE_NO_BOX
18161 && face->background == FRAME_BACKGROUND_PIXEL (f)
18162 && !face->stipple
18163 && !it->glyph_row->reversed_p)
18164 return;
18166 /* Set the glyph row flag indicating that the face of the last glyph
18167 in the text area has to be drawn to the end of the text area. */
18168 it->glyph_row->fill_line_p = 1;
18170 /* If current character of IT is not ASCII, make sure we have the
18171 ASCII face. This will be automatically undone the next time
18172 get_next_display_element returns a multibyte character. Note
18173 that the character will always be single byte in unibyte
18174 text. */
18175 if (!ASCII_CHAR_P (it->c))
18177 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18180 if (FRAME_WINDOW_P (f))
18182 /* If the row is empty, add a space with the current face of IT,
18183 so that we know which face to draw. */
18184 if (it->glyph_row->used[TEXT_AREA] == 0)
18186 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18187 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18188 it->glyph_row->used[TEXT_AREA] = 1;
18190 #ifdef HAVE_WINDOW_SYSTEM
18191 if (it->glyph_row->reversed_p)
18193 /* Prepend a stretch glyph to the row, such that the
18194 rightmost glyph will be drawn flushed all the way to the
18195 right margin of the window. The stretch glyph that will
18196 occupy the empty space, if any, to the left of the
18197 glyphs. */
18198 struct font *font = face->font ? face->font : FRAME_FONT (f);
18199 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18200 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18201 struct glyph *g;
18202 int row_width, stretch_ascent, stretch_width;
18203 struct text_pos saved_pos;
18204 int saved_face_id, saved_avoid_cursor;
18206 for (row_width = 0, g = row_start; g < row_end; g++)
18207 row_width += g->pixel_width;
18208 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18209 if (stretch_width > 0)
18211 stretch_ascent =
18212 (((it->ascent + it->descent)
18213 * FONT_BASE (font)) / FONT_HEIGHT (font));
18214 saved_pos = it->position;
18215 memset (&it->position, 0, sizeof it->position);
18216 saved_avoid_cursor = it->avoid_cursor_p;
18217 it->avoid_cursor_p = 1;
18218 saved_face_id = it->face_id;
18219 /* The last row's stretch glyph should get the default
18220 face, to avoid painting the rest of the window with
18221 the region face, if the region ends at ZV. */
18222 if (it->glyph_row->ends_at_zv_p)
18223 it->face_id = DEFAULT_FACE_ID;
18224 else
18225 it->face_id = face->id;
18226 append_stretch_glyph (it, make_number (0), stretch_width,
18227 it->ascent + it->descent, stretch_ascent);
18228 it->position = saved_pos;
18229 it->avoid_cursor_p = saved_avoid_cursor;
18230 it->face_id = saved_face_id;
18233 #endif /* HAVE_WINDOW_SYSTEM */
18235 else
18237 /* Save some values that must not be changed. */
18238 int saved_x = it->current_x;
18239 struct text_pos saved_pos;
18240 Lisp_Object saved_object;
18241 enum display_element_type saved_what = it->what;
18242 int saved_face_id = it->face_id;
18244 saved_object = it->object;
18245 saved_pos = it->position;
18247 it->what = IT_CHARACTER;
18248 memset (&it->position, 0, sizeof it->position);
18249 it->object = make_number (0);
18250 it->c = it->char_to_display = ' ';
18251 it->len = 1;
18252 /* The last row's blank glyphs should get the default face, to
18253 avoid painting the rest of the window with the region face,
18254 if the region ends at ZV. */
18255 if (it->glyph_row->ends_at_zv_p)
18256 it->face_id = DEFAULT_FACE_ID;
18257 else
18258 it->face_id = face->id;
18260 PRODUCE_GLYPHS (it);
18262 while (it->current_x <= it->last_visible_x)
18263 PRODUCE_GLYPHS (it);
18265 /* Don't count these blanks really. It would let us insert a left
18266 truncation glyph below and make us set the cursor on them, maybe. */
18267 it->current_x = saved_x;
18268 it->object = saved_object;
18269 it->position = saved_pos;
18270 it->what = saved_what;
18271 it->face_id = saved_face_id;
18276 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18277 trailing whitespace. */
18279 static int
18280 trailing_whitespace_p (EMACS_INT charpos)
18282 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18283 int c = 0;
18285 while (bytepos < ZV_BYTE
18286 && (c = FETCH_CHAR (bytepos),
18287 c == ' ' || c == '\t'))
18288 ++bytepos;
18290 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18292 if (bytepos != PT_BYTE)
18293 return 1;
18295 return 0;
18299 /* Highlight trailing whitespace, if any, in ROW. */
18301 static void
18302 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18304 int used = row->used[TEXT_AREA];
18306 if (used)
18308 struct glyph *start = row->glyphs[TEXT_AREA];
18309 struct glyph *glyph = start + used - 1;
18311 if (row->reversed_p)
18313 /* Right-to-left rows need to be processed in the opposite
18314 direction, so swap the edge pointers. */
18315 glyph = start;
18316 start = row->glyphs[TEXT_AREA] + used - 1;
18319 /* Skip over glyphs inserted to display the cursor at the
18320 end of a line, for extending the face of the last glyph
18321 to the end of the line on terminals, and for truncation
18322 and continuation glyphs. */
18323 if (!row->reversed_p)
18325 while (glyph >= start
18326 && glyph->type == CHAR_GLYPH
18327 && INTEGERP (glyph->object))
18328 --glyph;
18330 else
18332 while (glyph <= start
18333 && glyph->type == CHAR_GLYPH
18334 && INTEGERP (glyph->object))
18335 ++glyph;
18338 /* If last glyph is a space or stretch, and it's trailing
18339 whitespace, set the face of all trailing whitespace glyphs in
18340 IT->glyph_row to `trailing-whitespace'. */
18341 if ((row->reversed_p ? glyph <= start : glyph >= start)
18342 && BUFFERP (glyph->object)
18343 && (glyph->type == STRETCH_GLYPH
18344 || (glyph->type == CHAR_GLYPH
18345 && glyph->u.ch == ' '))
18346 && trailing_whitespace_p (glyph->charpos))
18348 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18349 if (face_id < 0)
18350 return;
18352 if (!row->reversed_p)
18354 while (glyph >= start
18355 && BUFFERP (glyph->object)
18356 && (glyph->type == STRETCH_GLYPH
18357 || (glyph->type == CHAR_GLYPH
18358 && glyph->u.ch == ' ')))
18359 (glyph--)->face_id = face_id;
18361 else
18363 while (glyph <= start
18364 && BUFFERP (glyph->object)
18365 && (glyph->type == STRETCH_GLYPH
18366 || (glyph->type == CHAR_GLYPH
18367 && glyph->u.ch == ' ')))
18368 (glyph++)->face_id = face_id;
18375 /* Value is non-zero if glyph row ROW should be
18376 used to hold the cursor. */
18378 static int
18379 cursor_row_p (struct glyph_row *row)
18381 int result = 1;
18383 if (PT == CHARPOS (row->end.pos)
18384 || PT == MATRIX_ROW_END_CHARPOS (row))
18386 /* Suppose the row ends on a string.
18387 Unless the row is continued, that means it ends on a newline
18388 in the string. If it's anything other than a display string
18389 (e.g. a before-string from an overlay), we don't want the
18390 cursor there. (This heuristic seems to give the optimal
18391 behavior for the various types of multi-line strings.) */
18392 if (CHARPOS (row->end.string_pos) >= 0)
18394 if (row->continued_p)
18395 result = 1;
18396 else
18398 /* Check for `display' property. */
18399 struct glyph *beg = row->glyphs[TEXT_AREA];
18400 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18401 struct glyph *glyph;
18403 result = 0;
18404 for (glyph = end; glyph >= beg; --glyph)
18405 if (STRINGP (glyph->object))
18407 Lisp_Object prop
18408 = Fget_char_property (make_number (PT),
18409 Qdisplay, Qnil);
18410 result =
18411 (!NILP (prop)
18412 && display_prop_string_p (prop, glyph->object));
18413 break;
18417 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18419 /* If the row ends in middle of a real character,
18420 and the line is continued, we want the cursor here.
18421 That's because CHARPOS (ROW->end.pos) would equal
18422 PT if PT is before the character. */
18423 if (!row->ends_in_ellipsis_p)
18424 result = row->continued_p;
18425 else
18426 /* If the row ends in an ellipsis, then
18427 CHARPOS (ROW->end.pos) will equal point after the
18428 invisible text. We want that position to be displayed
18429 after the ellipsis. */
18430 result = 0;
18432 /* If the row ends at ZV, display the cursor at the end of that
18433 row instead of at the start of the row below. */
18434 else if (row->ends_at_zv_p)
18435 result = 1;
18436 else
18437 result = 0;
18440 return result;
18445 /* Push the property PROP so that it will be rendered at the current
18446 position in IT. Return 1 if PROP was successfully pushed, 0
18447 otherwise. Called from handle_line_prefix to handle the
18448 `line-prefix' and `wrap-prefix' properties. */
18450 static int
18451 push_display_prop (struct it *it, Lisp_Object prop)
18453 struct text_pos pos =
18454 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18456 xassert (it->method == GET_FROM_BUFFER
18457 || it->method == GET_FROM_DISPLAY_VECTOR
18458 || it->method == GET_FROM_STRING);
18460 /* We need to save the current buffer/string position, so it will be
18461 restored by pop_it, because iterate_out_of_display_property
18462 depends on that being set correctly, but some situations leave
18463 it->position not yet set when this function is called. */
18464 push_it (it, &pos);
18466 if (STRINGP (prop))
18468 if (SCHARS (prop) == 0)
18470 pop_it (it);
18471 return 0;
18474 it->string = prop;
18475 it->multibyte_p = STRING_MULTIBYTE (it->string);
18476 it->current.overlay_string_index = -1;
18477 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18478 it->end_charpos = it->string_nchars = SCHARS (it->string);
18479 it->method = GET_FROM_STRING;
18480 it->stop_charpos = 0;
18481 it->prev_stop = 0;
18482 it->base_level_stop = 0;
18484 /* Force paragraph direction to be that of the parent
18485 buffer/string. */
18486 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18487 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18488 else
18489 it->paragraph_embedding = L2R;
18491 /* Set up the bidi iterator for this display string. */
18492 if (it->bidi_p)
18494 it->bidi_it.string.lstring = it->string;
18495 it->bidi_it.string.s = NULL;
18496 it->bidi_it.string.schars = it->end_charpos;
18497 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18498 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18499 it->bidi_it.string.unibyte = !it->multibyte_p;
18500 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18503 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18505 it->method = GET_FROM_STRETCH;
18506 it->object = prop;
18508 #ifdef HAVE_WINDOW_SYSTEM
18509 else if (IMAGEP (prop))
18511 it->what = IT_IMAGE;
18512 it->image_id = lookup_image (it->f, prop);
18513 it->method = GET_FROM_IMAGE;
18515 #endif /* HAVE_WINDOW_SYSTEM */
18516 else
18518 pop_it (it); /* bogus display property, give up */
18519 return 0;
18522 return 1;
18525 /* Return the character-property PROP at the current position in IT. */
18527 static Lisp_Object
18528 get_it_property (struct it *it, Lisp_Object prop)
18530 Lisp_Object position;
18532 if (STRINGP (it->object))
18533 position = make_number (IT_STRING_CHARPOS (*it));
18534 else if (BUFFERP (it->object))
18535 position = make_number (IT_CHARPOS (*it));
18536 else
18537 return Qnil;
18539 return Fget_char_property (position, prop, it->object);
18542 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18544 static void
18545 handle_line_prefix (struct it *it)
18547 Lisp_Object prefix;
18549 if (it->continuation_lines_width > 0)
18551 prefix = get_it_property (it, Qwrap_prefix);
18552 if (NILP (prefix))
18553 prefix = Vwrap_prefix;
18555 else
18557 prefix = get_it_property (it, Qline_prefix);
18558 if (NILP (prefix))
18559 prefix = Vline_prefix;
18561 if (! NILP (prefix) && push_display_prop (it, prefix))
18563 /* If the prefix is wider than the window, and we try to wrap
18564 it, it would acquire its own wrap prefix, and so on till the
18565 iterator stack overflows. So, don't wrap the prefix. */
18566 it->line_wrap = TRUNCATE;
18567 it->avoid_cursor_p = 1;
18573 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18574 only for R2L lines from display_line and display_string, when they
18575 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18576 the line/string needs to be continued on the next glyph row. */
18577 static void
18578 unproduce_glyphs (struct it *it, int n)
18580 struct glyph *glyph, *end;
18582 xassert (it->glyph_row);
18583 xassert (it->glyph_row->reversed_p);
18584 xassert (it->area == TEXT_AREA);
18585 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18587 if (n > it->glyph_row->used[TEXT_AREA])
18588 n = it->glyph_row->used[TEXT_AREA];
18589 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18590 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18591 for ( ; glyph < end; glyph++)
18592 glyph[-n] = *glyph;
18595 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18596 and ROW->maxpos. */
18597 static void
18598 find_row_edges (struct it *it, struct glyph_row *row,
18599 EMACS_INT min_pos, EMACS_INT min_bpos,
18600 EMACS_INT max_pos, EMACS_INT max_bpos)
18602 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18603 lines' rows is implemented for bidi-reordered rows. */
18605 /* ROW->minpos is the value of min_pos, the minimal buffer position
18606 we have in ROW, or ROW->start.pos if that is smaller. */
18607 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18608 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18609 else
18610 /* We didn't find buffer positions smaller than ROW->start, or
18611 didn't find _any_ valid buffer positions in any of the glyphs,
18612 so we must trust the iterator's computed positions. */
18613 row->minpos = row->start.pos;
18614 if (max_pos <= 0)
18616 max_pos = CHARPOS (it->current.pos);
18617 max_bpos = BYTEPOS (it->current.pos);
18620 /* Here are the various use-cases for ending the row, and the
18621 corresponding values for ROW->maxpos:
18623 Line ends in a newline from buffer eol_pos + 1
18624 Line is continued from buffer max_pos + 1
18625 Line is truncated on right it->current.pos
18626 Line ends in a newline from string max_pos + 1(*)
18627 (*) + 1 only when line ends in a forward scan
18628 Line is continued from string max_pos
18629 Line is continued from display vector max_pos
18630 Line is entirely from a string min_pos == max_pos
18631 Line is entirely from a display vector min_pos == max_pos
18632 Line that ends at ZV ZV
18634 If you discover other use-cases, please add them here as
18635 appropriate. */
18636 if (row->ends_at_zv_p)
18637 row->maxpos = it->current.pos;
18638 else if (row->used[TEXT_AREA])
18640 int seen_this_string = 0;
18641 struct glyph_row *r1 = row - 1;
18643 /* Did we see the same display string on the previous row? */
18644 if (STRINGP (it->object)
18645 /* this is not the first row */
18646 && row > it->w->desired_matrix->rows
18647 /* previous row is not the header line */
18648 && !r1->mode_line_p
18649 /* previous row also ends in a newline from a string */
18650 && r1->ends_in_newline_from_string_p)
18652 struct glyph *start, *end;
18654 /* Search for the last glyph of the previous row that came
18655 from buffer or string. Depending on whether the row is
18656 L2R or R2L, we need to process it front to back or the
18657 other way round. */
18658 if (!r1->reversed_p)
18660 start = r1->glyphs[TEXT_AREA];
18661 end = start + r1->used[TEXT_AREA];
18662 /* Glyphs inserted by redisplay have an integer (zero)
18663 as their object. */
18664 while (end > start
18665 && INTEGERP ((end - 1)->object)
18666 && (end - 1)->charpos <= 0)
18667 --end;
18668 if (end > start)
18670 if (EQ ((end - 1)->object, it->object))
18671 seen_this_string = 1;
18673 else
18674 /* If all the glyphs of the previous row were inserted
18675 by redisplay, it means the previous row was
18676 produced from a single newline, which is only
18677 possible if that newline came from the same string
18678 as the one which produced this ROW. */
18679 seen_this_string = 1;
18681 else
18683 end = r1->glyphs[TEXT_AREA] - 1;
18684 start = end + r1->used[TEXT_AREA];
18685 while (end < start
18686 && INTEGERP ((end + 1)->object)
18687 && (end + 1)->charpos <= 0)
18688 ++end;
18689 if (end < start)
18691 if (EQ ((end + 1)->object, it->object))
18692 seen_this_string = 1;
18694 else
18695 seen_this_string = 1;
18698 /* Take note of each display string that covers a newline only
18699 once, the first time we see it. This is for when a display
18700 string includes more than one newline in it. */
18701 if (row->ends_in_newline_from_string_p && !seen_this_string)
18703 /* If we were scanning the buffer forward when we displayed
18704 the string, we want to account for at least one buffer
18705 position that belongs to this row (position covered by
18706 the display string), so that cursor positioning will
18707 consider this row as a candidate when point is at the end
18708 of the visual line represented by this row. This is not
18709 required when scanning back, because max_pos will already
18710 have a much larger value. */
18711 if (CHARPOS (row->end.pos) > max_pos)
18712 INC_BOTH (max_pos, max_bpos);
18713 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18715 else if (CHARPOS (it->eol_pos) > 0)
18716 SET_TEXT_POS (row->maxpos,
18717 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18718 else if (row->continued_p)
18720 /* If max_pos is different from IT's current position, it
18721 means IT->method does not belong to the display element
18722 at max_pos. However, it also means that the display
18723 element at max_pos was displayed in its entirety on this
18724 line, which is equivalent to saying that the next line
18725 starts at the next buffer position. */
18726 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18727 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18728 else
18730 INC_BOTH (max_pos, max_bpos);
18731 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18734 else if (row->truncated_on_right_p)
18735 /* display_line already called reseat_at_next_visible_line_start,
18736 which puts the iterator at the beginning of the next line, in
18737 the logical order. */
18738 row->maxpos = it->current.pos;
18739 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18740 /* A line that is entirely from a string/image/stretch... */
18741 row->maxpos = row->minpos;
18742 else
18743 abort ();
18745 else
18746 row->maxpos = it->current.pos;
18749 /* Construct the glyph row IT->glyph_row in the desired matrix of
18750 IT->w from text at the current position of IT. See dispextern.h
18751 for an overview of struct it. Value is non-zero if
18752 IT->glyph_row displays text, as opposed to a line displaying ZV
18753 only. */
18755 static int
18756 display_line (struct it *it)
18758 struct glyph_row *row = it->glyph_row;
18759 Lisp_Object overlay_arrow_string;
18760 struct it wrap_it;
18761 void *wrap_data = NULL;
18762 int may_wrap = 0, wrap_x IF_LINT (= 0);
18763 int wrap_row_used = -1;
18764 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18765 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18766 int wrap_row_extra_line_spacing IF_LINT (= 0);
18767 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18768 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18769 int cvpos;
18770 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18771 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18773 /* We always start displaying at hpos zero even if hscrolled. */
18774 xassert (it->hpos == 0 && it->current_x == 0);
18776 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18777 >= it->w->desired_matrix->nrows)
18779 it->w->nrows_scale_factor++;
18780 fonts_changed_p = 1;
18781 return 0;
18784 /* Is IT->w showing the region? */
18785 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18787 /* Clear the result glyph row and enable it. */
18788 prepare_desired_row (row);
18790 row->y = it->current_y;
18791 row->start = it->start;
18792 row->continuation_lines_width = it->continuation_lines_width;
18793 row->displays_text_p = 1;
18794 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18795 it->starts_in_middle_of_char_p = 0;
18797 /* Arrange the overlays nicely for our purposes. Usually, we call
18798 display_line on only one line at a time, in which case this
18799 can't really hurt too much, or we call it on lines which appear
18800 one after another in the buffer, in which case all calls to
18801 recenter_overlay_lists but the first will be pretty cheap. */
18802 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18804 /* Move over display elements that are not visible because we are
18805 hscrolled. This may stop at an x-position < IT->first_visible_x
18806 if the first glyph is partially visible or if we hit a line end. */
18807 if (it->current_x < it->first_visible_x)
18809 this_line_min_pos = row->start.pos;
18810 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18811 MOVE_TO_POS | MOVE_TO_X);
18812 /* Record the smallest positions seen while we moved over
18813 display elements that are not visible. This is needed by
18814 redisplay_internal for optimizing the case where the cursor
18815 stays inside the same line. The rest of this function only
18816 considers positions that are actually displayed, so
18817 RECORD_MAX_MIN_POS will not otherwise record positions that
18818 are hscrolled to the left of the left edge of the window. */
18819 min_pos = CHARPOS (this_line_min_pos);
18820 min_bpos = BYTEPOS (this_line_min_pos);
18822 else
18824 /* We only do this when not calling `move_it_in_display_line_to'
18825 above, because move_it_in_display_line_to calls
18826 handle_line_prefix itself. */
18827 handle_line_prefix (it);
18830 /* Get the initial row height. This is either the height of the
18831 text hscrolled, if there is any, or zero. */
18832 row->ascent = it->max_ascent;
18833 row->height = it->max_ascent + it->max_descent;
18834 row->phys_ascent = it->max_phys_ascent;
18835 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18836 row->extra_line_spacing = it->max_extra_line_spacing;
18838 /* Utility macro to record max and min buffer positions seen until now. */
18839 #define RECORD_MAX_MIN_POS(IT) \
18840 do \
18842 int composition_p = (IT)->what == IT_COMPOSITION; \
18843 EMACS_INT current_pos = \
18844 composition_p ? (IT)->cmp_it.charpos \
18845 : IT_CHARPOS (*(IT)); \
18846 EMACS_INT current_bpos = \
18847 composition_p ? CHAR_TO_BYTE (current_pos) \
18848 : IT_BYTEPOS (*(IT)); \
18849 if (current_pos < min_pos) \
18851 min_pos = current_pos; \
18852 min_bpos = current_bpos; \
18854 if (IT_CHARPOS (*it) > max_pos) \
18856 max_pos = IT_CHARPOS (*it); \
18857 max_bpos = IT_BYTEPOS (*it); \
18860 while (0)
18862 /* Loop generating characters. The loop is left with IT on the next
18863 character to display. */
18864 while (1)
18866 int n_glyphs_before, hpos_before, x_before;
18867 int x, nglyphs;
18868 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18870 /* Retrieve the next thing to display. Value is zero if end of
18871 buffer reached. */
18872 if (!get_next_display_element (it))
18874 /* Maybe add a space at the end of this line that is used to
18875 display the cursor there under X. Set the charpos of the
18876 first glyph of blank lines not corresponding to any text
18877 to -1. */
18878 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18879 row->exact_window_width_line_p = 1;
18880 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18881 || row->used[TEXT_AREA] == 0)
18883 row->glyphs[TEXT_AREA]->charpos = -1;
18884 row->displays_text_p = 0;
18886 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18887 && (!MINI_WINDOW_P (it->w)
18888 || (minibuf_level && EQ (it->window, minibuf_window))))
18889 row->indicate_empty_line_p = 1;
18892 it->continuation_lines_width = 0;
18893 row->ends_at_zv_p = 1;
18894 /* A row that displays right-to-left text must always have
18895 its last face extended all the way to the end of line,
18896 even if this row ends in ZV, because we still write to
18897 the screen left to right. */
18898 if (row->reversed_p)
18899 extend_face_to_end_of_line (it);
18900 break;
18903 /* Now, get the metrics of what we want to display. This also
18904 generates glyphs in `row' (which is IT->glyph_row). */
18905 n_glyphs_before = row->used[TEXT_AREA];
18906 x = it->current_x;
18908 /* Remember the line height so far in case the next element doesn't
18909 fit on the line. */
18910 if (it->line_wrap != TRUNCATE)
18912 ascent = it->max_ascent;
18913 descent = it->max_descent;
18914 phys_ascent = it->max_phys_ascent;
18915 phys_descent = it->max_phys_descent;
18917 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18919 if (IT_DISPLAYING_WHITESPACE (it))
18920 may_wrap = 1;
18921 else if (may_wrap)
18923 SAVE_IT (wrap_it, *it, wrap_data);
18924 wrap_x = x;
18925 wrap_row_used = row->used[TEXT_AREA];
18926 wrap_row_ascent = row->ascent;
18927 wrap_row_height = row->height;
18928 wrap_row_phys_ascent = row->phys_ascent;
18929 wrap_row_phys_height = row->phys_height;
18930 wrap_row_extra_line_spacing = row->extra_line_spacing;
18931 wrap_row_min_pos = min_pos;
18932 wrap_row_min_bpos = min_bpos;
18933 wrap_row_max_pos = max_pos;
18934 wrap_row_max_bpos = max_bpos;
18935 may_wrap = 0;
18940 PRODUCE_GLYPHS (it);
18942 /* If this display element was in marginal areas, continue with
18943 the next one. */
18944 if (it->area != TEXT_AREA)
18946 row->ascent = max (row->ascent, it->max_ascent);
18947 row->height = max (row->height, it->max_ascent + it->max_descent);
18948 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18949 row->phys_height = max (row->phys_height,
18950 it->max_phys_ascent + it->max_phys_descent);
18951 row->extra_line_spacing = max (row->extra_line_spacing,
18952 it->max_extra_line_spacing);
18953 set_iterator_to_next (it, 1);
18954 continue;
18957 /* Does the display element fit on the line? If we truncate
18958 lines, we should draw past the right edge of the window. If
18959 we don't truncate, we want to stop so that we can display the
18960 continuation glyph before the right margin. If lines are
18961 continued, there are two possible strategies for characters
18962 resulting in more than 1 glyph (e.g. tabs): Display as many
18963 glyphs as possible in this line and leave the rest for the
18964 continuation line, or display the whole element in the next
18965 line. Original redisplay did the former, so we do it also. */
18966 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18967 hpos_before = it->hpos;
18968 x_before = x;
18970 if (/* Not a newline. */
18971 nglyphs > 0
18972 /* Glyphs produced fit entirely in the line. */
18973 && it->current_x < it->last_visible_x)
18975 it->hpos += nglyphs;
18976 row->ascent = max (row->ascent, it->max_ascent);
18977 row->height = max (row->height, it->max_ascent + it->max_descent);
18978 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18979 row->phys_height = max (row->phys_height,
18980 it->max_phys_ascent + it->max_phys_descent);
18981 row->extra_line_spacing = max (row->extra_line_spacing,
18982 it->max_extra_line_spacing);
18983 if (it->current_x - it->pixel_width < it->first_visible_x)
18984 row->x = x - it->first_visible_x;
18985 /* Record the maximum and minimum buffer positions seen so
18986 far in glyphs that will be displayed by this row. */
18987 if (it->bidi_p)
18988 RECORD_MAX_MIN_POS (it);
18990 else
18992 int i, new_x;
18993 struct glyph *glyph;
18995 for (i = 0; i < nglyphs; ++i, x = new_x)
18997 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18998 new_x = x + glyph->pixel_width;
19000 if (/* Lines are continued. */
19001 it->line_wrap != TRUNCATE
19002 && (/* Glyph doesn't fit on the line. */
19003 new_x > it->last_visible_x
19004 /* Or it fits exactly on a window system frame. */
19005 || (new_x == it->last_visible_x
19006 && FRAME_WINDOW_P (it->f))))
19008 /* End of a continued line. */
19010 if (it->hpos == 0
19011 || (new_x == it->last_visible_x
19012 && FRAME_WINDOW_P (it->f)))
19014 /* Current glyph is the only one on the line or
19015 fits exactly on the line. We must continue
19016 the line because we can't draw the cursor
19017 after the glyph. */
19018 row->continued_p = 1;
19019 it->current_x = new_x;
19020 it->continuation_lines_width += new_x;
19021 ++it->hpos;
19022 if (i == nglyphs - 1)
19024 /* If line-wrap is on, check if a previous
19025 wrap point was found. */
19026 if (wrap_row_used > 0
19027 /* Even if there is a previous wrap
19028 point, continue the line here as
19029 usual, if (i) the previous character
19030 was a space or tab AND (ii) the
19031 current character is not. */
19032 && (!may_wrap
19033 || IT_DISPLAYING_WHITESPACE (it)))
19034 goto back_to_wrap;
19036 /* Record the maximum and minimum buffer
19037 positions seen so far in glyphs that will be
19038 displayed by this row. */
19039 if (it->bidi_p)
19040 RECORD_MAX_MIN_POS (it);
19041 set_iterator_to_next (it, 1);
19042 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19044 if (!get_next_display_element (it))
19046 row->exact_window_width_line_p = 1;
19047 it->continuation_lines_width = 0;
19048 row->continued_p = 0;
19049 row->ends_at_zv_p = 1;
19051 else if (ITERATOR_AT_END_OF_LINE_P (it))
19053 row->continued_p = 0;
19054 row->exact_window_width_line_p = 1;
19058 else if (it->bidi_p)
19059 RECORD_MAX_MIN_POS (it);
19061 else if (CHAR_GLYPH_PADDING_P (*glyph)
19062 && !FRAME_WINDOW_P (it->f))
19064 /* A padding glyph that doesn't fit on this line.
19065 This means the whole character doesn't fit
19066 on the line. */
19067 if (row->reversed_p)
19068 unproduce_glyphs (it, row->used[TEXT_AREA]
19069 - n_glyphs_before);
19070 row->used[TEXT_AREA] = n_glyphs_before;
19072 /* Fill the rest of the row with continuation
19073 glyphs like in 20.x. */
19074 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19075 < row->glyphs[1 + TEXT_AREA])
19076 produce_special_glyphs (it, IT_CONTINUATION);
19078 row->continued_p = 1;
19079 it->current_x = x_before;
19080 it->continuation_lines_width += x_before;
19082 /* Restore the height to what it was before the
19083 element not fitting on the line. */
19084 it->max_ascent = ascent;
19085 it->max_descent = descent;
19086 it->max_phys_ascent = phys_ascent;
19087 it->max_phys_descent = phys_descent;
19089 else if (wrap_row_used > 0)
19091 back_to_wrap:
19092 if (row->reversed_p)
19093 unproduce_glyphs (it,
19094 row->used[TEXT_AREA] - wrap_row_used);
19095 RESTORE_IT (it, &wrap_it, wrap_data);
19096 it->continuation_lines_width += wrap_x;
19097 row->used[TEXT_AREA] = wrap_row_used;
19098 row->ascent = wrap_row_ascent;
19099 row->height = wrap_row_height;
19100 row->phys_ascent = wrap_row_phys_ascent;
19101 row->phys_height = wrap_row_phys_height;
19102 row->extra_line_spacing = wrap_row_extra_line_spacing;
19103 min_pos = wrap_row_min_pos;
19104 min_bpos = wrap_row_min_bpos;
19105 max_pos = wrap_row_max_pos;
19106 max_bpos = wrap_row_max_bpos;
19107 row->continued_p = 1;
19108 row->ends_at_zv_p = 0;
19109 row->exact_window_width_line_p = 0;
19110 it->continuation_lines_width += x;
19112 /* Make sure that a non-default face is extended
19113 up to the right margin of the window. */
19114 extend_face_to_end_of_line (it);
19116 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19118 /* A TAB that extends past the right edge of the
19119 window. This produces a single glyph on
19120 window system frames. We leave the glyph in
19121 this row and let it fill the row, but don't
19122 consume the TAB. */
19123 it->continuation_lines_width += it->last_visible_x;
19124 row->ends_in_middle_of_char_p = 1;
19125 row->continued_p = 1;
19126 glyph->pixel_width = it->last_visible_x - x;
19127 it->starts_in_middle_of_char_p = 1;
19129 else
19131 /* Something other than a TAB that draws past
19132 the right edge of the window. Restore
19133 positions to values before the element. */
19134 if (row->reversed_p)
19135 unproduce_glyphs (it, row->used[TEXT_AREA]
19136 - (n_glyphs_before + i));
19137 row->used[TEXT_AREA] = n_glyphs_before + i;
19139 /* Display continuation glyphs. */
19140 if (!FRAME_WINDOW_P (it->f))
19141 produce_special_glyphs (it, IT_CONTINUATION);
19142 row->continued_p = 1;
19144 it->current_x = x_before;
19145 it->continuation_lines_width += x;
19146 extend_face_to_end_of_line (it);
19148 if (nglyphs > 1 && i > 0)
19150 row->ends_in_middle_of_char_p = 1;
19151 it->starts_in_middle_of_char_p = 1;
19154 /* Restore the height to what it was before the
19155 element not fitting on the line. */
19156 it->max_ascent = ascent;
19157 it->max_descent = descent;
19158 it->max_phys_ascent = phys_ascent;
19159 it->max_phys_descent = phys_descent;
19162 break;
19164 else if (new_x > it->first_visible_x)
19166 /* Increment number of glyphs actually displayed. */
19167 ++it->hpos;
19169 /* Record the maximum and minimum buffer positions
19170 seen so far in glyphs that will be displayed by
19171 this row. */
19172 if (it->bidi_p)
19173 RECORD_MAX_MIN_POS (it);
19175 if (x < it->first_visible_x)
19176 /* Glyph is partially visible, i.e. row starts at
19177 negative X position. */
19178 row->x = x - it->first_visible_x;
19180 else
19182 /* Glyph is completely off the left margin of the
19183 window. This should not happen because of the
19184 move_it_in_display_line at the start of this
19185 function, unless the text display area of the
19186 window is empty. */
19187 xassert (it->first_visible_x <= it->last_visible_x);
19190 /* Even if this display element produced no glyphs at all,
19191 we want to record its position. */
19192 if (it->bidi_p && nglyphs == 0)
19193 RECORD_MAX_MIN_POS (it);
19195 row->ascent = max (row->ascent, it->max_ascent);
19196 row->height = max (row->height, it->max_ascent + it->max_descent);
19197 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19198 row->phys_height = max (row->phys_height,
19199 it->max_phys_ascent + it->max_phys_descent);
19200 row->extra_line_spacing = max (row->extra_line_spacing,
19201 it->max_extra_line_spacing);
19203 /* End of this display line if row is continued. */
19204 if (row->continued_p || row->ends_at_zv_p)
19205 break;
19208 at_end_of_line:
19209 /* Is this a line end? If yes, we're also done, after making
19210 sure that a non-default face is extended up to the right
19211 margin of the window. */
19212 if (ITERATOR_AT_END_OF_LINE_P (it))
19214 int used_before = row->used[TEXT_AREA];
19216 row->ends_in_newline_from_string_p = STRINGP (it->object);
19218 /* Add a space at the end of the line that is used to
19219 display the cursor there. */
19220 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19221 append_space_for_newline (it, 0);
19223 /* Extend the face to the end of the line. */
19224 extend_face_to_end_of_line (it);
19226 /* Make sure we have the position. */
19227 if (used_before == 0)
19228 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19230 /* Record the position of the newline, for use in
19231 find_row_edges. */
19232 it->eol_pos = it->current.pos;
19234 /* Consume the line end. This skips over invisible lines. */
19235 set_iterator_to_next (it, 1);
19236 it->continuation_lines_width = 0;
19237 break;
19240 /* Proceed with next display element. Note that this skips
19241 over lines invisible because of selective display. */
19242 set_iterator_to_next (it, 1);
19244 /* If we truncate lines, we are done when the last displayed
19245 glyphs reach past the right margin of the window. */
19246 if (it->line_wrap == TRUNCATE
19247 && (FRAME_WINDOW_P (it->f)
19248 ? (it->current_x >= it->last_visible_x)
19249 : (it->current_x > it->last_visible_x)))
19251 /* Maybe add truncation glyphs. */
19252 if (!FRAME_WINDOW_P (it->f))
19254 int i, n;
19256 if (!row->reversed_p)
19258 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19259 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19260 break;
19262 else
19264 for (i = 0; i < row->used[TEXT_AREA]; i++)
19265 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19266 break;
19267 /* Remove any padding glyphs at the front of ROW, to
19268 make room for the truncation glyphs we will be
19269 adding below. The loop below always inserts at
19270 least one truncation glyph, so also remove the
19271 last glyph added to ROW. */
19272 unproduce_glyphs (it, i + 1);
19273 /* Adjust i for the loop below. */
19274 i = row->used[TEXT_AREA] - (i + 1);
19277 for (n = row->used[TEXT_AREA]; i < n; ++i)
19279 row->used[TEXT_AREA] = i;
19280 produce_special_glyphs (it, IT_TRUNCATION);
19283 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19285 /* Don't truncate if we can overflow newline into fringe. */
19286 if (!get_next_display_element (it))
19288 it->continuation_lines_width = 0;
19289 row->ends_at_zv_p = 1;
19290 row->exact_window_width_line_p = 1;
19291 break;
19293 if (ITERATOR_AT_END_OF_LINE_P (it))
19295 row->exact_window_width_line_p = 1;
19296 goto at_end_of_line;
19300 row->truncated_on_right_p = 1;
19301 it->continuation_lines_width = 0;
19302 reseat_at_next_visible_line_start (it, 0);
19303 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19304 it->hpos = hpos_before;
19305 it->current_x = x_before;
19306 break;
19310 if (wrap_data)
19311 bidi_unshelve_cache (wrap_data, 1);
19313 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19314 at the left window margin. */
19315 if (it->first_visible_x
19316 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19318 if (!FRAME_WINDOW_P (it->f))
19319 insert_left_trunc_glyphs (it);
19320 row->truncated_on_left_p = 1;
19323 /* Remember the position at which this line ends.
19325 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19326 cannot be before the call to find_row_edges below, since that is
19327 where these positions are determined. */
19328 row->end = it->current;
19329 if (!it->bidi_p)
19331 row->minpos = row->start.pos;
19332 row->maxpos = row->end.pos;
19334 else
19336 /* ROW->minpos and ROW->maxpos must be the smallest and
19337 `1 + the largest' buffer positions in ROW. But if ROW was
19338 bidi-reordered, these two positions can be anywhere in the
19339 row, so we must determine them now. */
19340 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19343 /* If the start of this line is the overlay arrow-position, then
19344 mark this glyph row as the one containing the overlay arrow.
19345 This is clearly a mess with variable size fonts. It would be
19346 better to let it be displayed like cursors under X. */
19347 if ((row->displays_text_p || !overlay_arrow_seen)
19348 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19349 !NILP (overlay_arrow_string)))
19351 /* Overlay arrow in window redisplay is a fringe bitmap. */
19352 if (STRINGP (overlay_arrow_string))
19354 struct glyph_row *arrow_row
19355 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19356 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19357 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19358 struct glyph *p = row->glyphs[TEXT_AREA];
19359 struct glyph *p2, *end;
19361 /* Copy the arrow glyphs. */
19362 while (glyph < arrow_end)
19363 *p++ = *glyph++;
19365 /* Throw away padding glyphs. */
19366 p2 = p;
19367 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19368 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19369 ++p2;
19370 if (p2 > p)
19372 while (p2 < end)
19373 *p++ = *p2++;
19374 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19377 else
19379 xassert (INTEGERP (overlay_arrow_string));
19380 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19382 overlay_arrow_seen = 1;
19385 /* Highlight trailing whitespace. */
19386 if (!NILP (Vshow_trailing_whitespace))
19387 highlight_trailing_whitespace (it->f, it->glyph_row);
19389 /* Compute pixel dimensions of this line. */
19390 compute_line_metrics (it);
19392 /* Implementation note: No changes in the glyphs of ROW or in their
19393 faces can be done past this point, because compute_line_metrics
19394 computes ROW's hash value and stores it within the glyph_row
19395 structure. */
19397 /* Record whether this row ends inside an ellipsis. */
19398 row->ends_in_ellipsis_p
19399 = (it->method == GET_FROM_DISPLAY_VECTOR
19400 && it->ellipsis_p);
19402 /* Save fringe bitmaps in this row. */
19403 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19404 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19405 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19406 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19408 it->left_user_fringe_bitmap = 0;
19409 it->left_user_fringe_face_id = 0;
19410 it->right_user_fringe_bitmap = 0;
19411 it->right_user_fringe_face_id = 0;
19413 /* Maybe set the cursor. */
19414 cvpos = it->w->cursor.vpos;
19415 if ((cvpos < 0
19416 /* In bidi-reordered rows, keep checking for proper cursor
19417 position even if one has been found already, because buffer
19418 positions in such rows change non-linearly with ROW->VPOS,
19419 when a line is continued. One exception: when we are at ZV,
19420 display cursor on the first suitable glyph row, since all
19421 the empty rows after that also have their position set to ZV. */
19422 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19423 lines' rows is implemented for bidi-reordered rows. */
19424 || (it->bidi_p
19425 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19426 && PT >= MATRIX_ROW_START_CHARPOS (row)
19427 && PT <= MATRIX_ROW_END_CHARPOS (row)
19428 && cursor_row_p (row))
19429 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19431 /* Prepare for the next line. This line starts horizontally at (X
19432 HPOS) = (0 0). Vertical positions are incremented. As a
19433 convenience for the caller, IT->glyph_row is set to the next
19434 row to be used. */
19435 it->current_x = it->hpos = 0;
19436 it->current_y += row->height;
19437 SET_TEXT_POS (it->eol_pos, 0, 0);
19438 ++it->vpos;
19439 ++it->glyph_row;
19440 /* The next row should by default use the same value of the
19441 reversed_p flag as this one. set_iterator_to_next decides when
19442 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19443 the flag accordingly. */
19444 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19445 it->glyph_row->reversed_p = row->reversed_p;
19446 it->start = row->end;
19447 return row->displays_text_p;
19449 #undef RECORD_MAX_MIN_POS
19452 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19453 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19454 doc: /* Return paragraph direction at point in BUFFER.
19455 Value is either `left-to-right' or `right-to-left'.
19456 If BUFFER is omitted or nil, it defaults to the current buffer.
19458 Paragraph direction determines how the text in the paragraph is displayed.
19459 In left-to-right paragraphs, text begins at the left margin of the window
19460 and the reading direction is generally left to right. In right-to-left
19461 paragraphs, text begins at the right margin and is read from right to left.
19463 See also `bidi-paragraph-direction'. */)
19464 (Lisp_Object buffer)
19466 struct buffer *buf = current_buffer;
19467 struct buffer *old = buf;
19469 if (! NILP (buffer))
19471 CHECK_BUFFER (buffer);
19472 buf = XBUFFER (buffer);
19475 if (NILP (BVAR (buf, bidi_display_reordering))
19476 || NILP (BVAR (buf, enable_multibyte_characters))
19477 /* When we are loading loadup.el, the character property tables
19478 needed for bidi iteration are not yet available. */
19479 || !NILP (Vpurify_flag))
19480 return Qleft_to_right;
19481 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19482 return BVAR (buf, bidi_paragraph_direction);
19483 else
19485 /* Determine the direction from buffer text. We could try to
19486 use current_matrix if it is up to date, but this seems fast
19487 enough as it is. */
19488 struct bidi_it itb;
19489 EMACS_INT pos = BUF_PT (buf);
19490 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19491 int c;
19492 void *itb_data = bidi_shelve_cache ();
19494 set_buffer_temp (buf);
19495 /* bidi_paragraph_init finds the base direction of the paragraph
19496 by searching forward from paragraph start. We need the base
19497 direction of the current or _previous_ paragraph, so we need
19498 to make sure we are within that paragraph. To that end, find
19499 the previous non-empty line. */
19500 if (pos >= ZV && pos > BEGV)
19502 pos--;
19503 bytepos = CHAR_TO_BYTE (pos);
19505 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19506 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19508 while ((c = FETCH_BYTE (bytepos)) == '\n'
19509 || c == ' ' || c == '\t' || c == '\f')
19511 if (bytepos <= BEGV_BYTE)
19512 break;
19513 bytepos--;
19514 pos--;
19516 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19517 bytepos--;
19519 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19520 itb.paragraph_dir = NEUTRAL_DIR;
19521 itb.string.s = NULL;
19522 itb.string.lstring = Qnil;
19523 itb.string.bufpos = 0;
19524 itb.string.unibyte = 0;
19525 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19526 bidi_unshelve_cache (itb_data, 0);
19527 set_buffer_temp (old);
19528 switch (itb.paragraph_dir)
19530 case L2R:
19531 return Qleft_to_right;
19532 break;
19533 case R2L:
19534 return Qright_to_left;
19535 break;
19536 default:
19537 abort ();
19544 /***********************************************************************
19545 Menu Bar
19546 ***********************************************************************/
19548 /* Redisplay the menu bar in the frame for window W.
19550 The menu bar of X frames that don't have X toolkit support is
19551 displayed in a special window W->frame->menu_bar_window.
19553 The menu bar of terminal frames is treated specially as far as
19554 glyph matrices are concerned. Menu bar lines are not part of
19555 windows, so the update is done directly on the frame matrix rows
19556 for the menu bar. */
19558 static void
19559 display_menu_bar (struct window *w)
19561 struct frame *f = XFRAME (WINDOW_FRAME (w));
19562 struct it it;
19563 Lisp_Object items;
19564 int i;
19566 /* Don't do all this for graphical frames. */
19567 #ifdef HAVE_NTGUI
19568 if (FRAME_W32_P (f))
19569 return;
19570 #endif
19571 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19572 if (FRAME_X_P (f))
19573 return;
19574 #endif
19576 #ifdef HAVE_NS
19577 if (FRAME_NS_P (f))
19578 return;
19579 #endif /* HAVE_NS */
19581 #ifdef USE_X_TOOLKIT
19582 xassert (!FRAME_WINDOW_P (f));
19583 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19584 it.first_visible_x = 0;
19585 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19586 #else /* not USE_X_TOOLKIT */
19587 if (FRAME_WINDOW_P (f))
19589 /* Menu bar lines are displayed in the desired matrix of the
19590 dummy window menu_bar_window. */
19591 struct window *menu_w;
19592 xassert (WINDOWP (f->menu_bar_window));
19593 menu_w = XWINDOW (f->menu_bar_window);
19594 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19595 MENU_FACE_ID);
19596 it.first_visible_x = 0;
19597 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19599 else
19601 /* This is a TTY frame, i.e. character hpos/vpos are used as
19602 pixel x/y. */
19603 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19604 MENU_FACE_ID);
19605 it.first_visible_x = 0;
19606 it.last_visible_x = FRAME_COLS (f);
19608 #endif /* not USE_X_TOOLKIT */
19610 /* FIXME: This should be controlled by a user option. See the
19611 comments in redisplay_tool_bar and display_mode_line about
19612 this. */
19613 it.paragraph_embedding = L2R;
19615 if (! mode_line_inverse_video)
19616 /* Force the menu-bar to be displayed in the default face. */
19617 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19619 /* Clear all rows of the menu bar. */
19620 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19622 struct glyph_row *row = it.glyph_row + i;
19623 clear_glyph_row (row);
19624 row->enabled_p = 1;
19625 row->full_width_p = 1;
19628 /* Display all items of the menu bar. */
19629 items = FRAME_MENU_BAR_ITEMS (it.f);
19630 for (i = 0; i < ASIZE (items); i += 4)
19632 Lisp_Object string;
19634 /* Stop at nil string. */
19635 string = AREF (items, i + 1);
19636 if (NILP (string))
19637 break;
19639 /* Remember where item was displayed. */
19640 ASET (items, i + 3, make_number (it.hpos));
19642 /* Display the item, pad with one space. */
19643 if (it.current_x < it.last_visible_x)
19644 display_string (NULL, string, Qnil, 0, 0, &it,
19645 SCHARS (string) + 1, 0, 0, -1);
19648 /* Fill out the line with spaces. */
19649 if (it.current_x < it.last_visible_x)
19650 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19652 /* Compute the total height of the lines. */
19653 compute_line_metrics (&it);
19658 /***********************************************************************
19659 Mode Line
19660 ***********************************************************************/
19662 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19663 FORCE is non-zero, redisplay mode lines unconditionally.
19664 Otherwise, redisplay only mode lines that are garbaged. Value is
19665 the number of windows whose mode lines were redisplayed. */
19667 static int
19668 redisplay_mode_lines (Lisp_Object window, int force)
19670 int nwindows = 0;
19672 while (!NILP (window))
19674 struct window *w = XWINDOW (window);
19676 if (WINDOWP (w->hchild))
19677 nwindows += redisplay_mode_lines (w->hchild, force);
19678 else if (WINDOWP (w->vchild))
19679 nwindows += redisplay_mode_lines (w->vchild, force);
19680 else if (force
19681 || FRAME_GARBAGED_P (XFRAME (w->frame))
19682 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19684 struct text_pos lpoint;
19685 struct buffer *old = current_buffer;
19687 /* Set the window's buffer for the mode line display. */
19688 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19689 set_buffer_internal_1 (XBUFFER (w->buffer));
19691 /* Point refers normally to the selected window. For any
19692 other window, set up appropriate value. */
19693 if (!EQ (window, selected_window))
19695 struct text_pos pt;
19697 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19698 if (CHARPOS (pt) < BEGV)
19699 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19700 else if (CHARPOS (pt) > (ZV - 1))
19701 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19702 else
19703 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19706 /* Display mode lines. */
19707 clear_glyph_matrix (w->desired_matrix);
19708 if (display_mode_lines (w))
19710 ++nwindows;
19711 w->must_be_updated_p = 1;
19714 /* Restore old settings. */
19715 set_buffer_internal_1 (old);
19716 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19719 window = w->next;
19722 return nwindows;
19726 /* Display the mode and/or header line of window W. Value is the
19727 sum number of mode lines and header lines displayed. */
19729 static int
19730 display_mode_lines (struct window *w)
19732 Lisp_Object old_selected_window, old_selected_frame;
19733 int n = 0;
19735 old_selected_frame = selected_frame;
19736 selected_frame = w->frame;
19737 old_selected_window = selected_window;
19738 XSETWINDOW (selected_window, w);
19740 /* These will be set while the mode line specs are processed. */
19741 line_number_displayed = 0;
19742 w->column_number_displayed = Qnil;
19744 if (WINDOW_WANTS_MODELINE_P (w))
19746 struct window *sel_w = XWINDOW (old_selected_window);
19748 /* Select mode line face based on the real selected window. */
19749 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19750 BVAR (current_buffer, mode_line_format));
19751 ++n;
19754 if (WINDOW_WANTS_HEADER_LINE_P (w))
19756 display_mode_line (w, HEADER_LINE_FACE_ID,
19757 BVAR (current_buffer, header_line_format));
19758 ++n;
19761 selected_frame = old_selected_frame;
19762 selected_window = old_selected_window;
19763 return n;
19767 /* Display mode or header line of window W. FACE_ID specifies which
19768 line to display; it is either MODE_LINE_FACE_ID or
19769 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19770 display. Value is the pixel height of the mode/header line
19771 displayed. */
19773 static int
19774 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19776 struct it it;
19777 struct face *face;
19778 int count = SPECPDL_INDEX ();
19780 init_iterator (&it, w, -1, -1, NULL, face_id);
19781 /* Don't extend on a previously drawn mode-line.
19782 This may happen if called from pos_visible_p. */
19783 it.glyph_row->enabled_p = 0;
19784 prepare_desired_row (it.glyph_row);
19786 it.glyph_row->mode_line_p = 1;
19788 if (! mode_line_inverse_video)
19789 /* Force the mode-line to be displayed in the default face. */
19790 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19792 /* FIXME: This should be controlled by a user option. But
19793 supporting such an option is not trivial, since the mode line is
19794 made up of many separate strings. */
19795 it.paragraph_embedding = L2R;
19797 record_unwind_protect (unwind_format_mode_line,
19798 format_mode_line_unwind_data (NULL, Qnil, 0));
19800 mode_line_target = MODE_LINE_DISPLAY;
19802 /* Temporarily make frame's keyboard the current kboard so that
19803 kboard-local variables in the mode_line_format will get the right
19804 values. */
19805 push_kboard (FRAME_KBOARD (it.f));
19806 record_unwind_save_match_data ();
19807 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19808 pop_kboard ();
19810 unbind_to (count, Qnil);
19812 /* Fill up with spaces. */
19813 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19815 compute_line_metrics (&it);
19816 it.glyph_row->full_width_p = 1;
19817 it.glyph_row->continued_p = 0;
19818 it.glyph_row->truncated_on_left_p = 0;
19819 it.glyph_row->truncated_on_right_p = 0;
19821 /* Make a 3D mode-line have a shadow at its right end. */
19822 face = FACE_FROM_ID (it.f, face_id);
19823 extend_face_to_end_of_line (&it);
19824 if (face->box != FACE_NO_BOX)
19826 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19827 + it.glyph_row->used[TEXT_AREA] - 1);
19828 last->right_box_line_p = 1;
19831 return it.glyph_row->height;
19834 /* Move element ELT in LIST to the front of LIST.
19835 Return the updated list. */
19837 static Lisp_Object
19838 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19840 register Lisp_Object tail, prev;
19841 register Lisp_Object tem;
19843 tail = list;
19844 prev = Qnil;
19845 while (CONSP (tail))
19847 tem = XCAR (tail);
19849 if (EQ (elt, tem))
19851 /* Splice out the link TAIL. */
19852 if (NILP (prev))
19853 list = XCDR (tail);
19854 else
19855 Fsetcdr (prev, XCDR (tail));
19857 /* Now make it the first. */
19858 Fsetcdr (tail, list);
19859 return tail;
19861 else
19862 prev = tail;
19863 tail = XCDR (tail);
19864 QUIT;
19867 /* Not found--return unchanged LIST. */
19868 return list;
19871 /* Contribute ELT to the mode line for window IT->w. How it
19872 translates into text depends on its data type.
19874 IT describes the display environment in which we display, as usual.
19876 DEPTH is the depth in recursion. It is used to prevent
19877 infinite recursion here.
19879 FIELD_WIDTH is the number of characters the display of ELT should
19880 occupy in the mode line, and PRECISION is the maximum number of
19881 characters to display from ELT's representation. See
19882 display_string for details.
19884 Returns the hpos of the end of the text generated by ELT.
19886 PROPS is a property list to add to any string we encounter.
19888 If RISKY is nonzero, remove (disregard) any properties in any string
19889 we encounter, and ignore :eval and :propertize.
19891 The global variable `mode_line_target' determines whether the
19892 output is passed to `store_mode_line_noprop',
19893 `store_mode_line_string', or `display_string'. */
19895 static int
19896 display_mode_element (struct it *it, int depth, int field_width, int precision,
19897 Lisp_Object elt, Lisp_Object props, int risky)
19899 int n = 0, field, prec;
19900 int literal = 0;
19902 tail_recurse:
19903 if (depth > 100)
19904 elt = build_string ("*too-deep*");
19906 depth++;
19908 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19910 case Lisp_String:
19912 /* A string: output it and check for %-constructs within it. */
19913 unsigned char c;
19914 EMACS_INT offset = 0;
19916 if (SCHARS (elt) > 0
19917 && (!NILP (props) || risky))
19919 Lisp_Object oprops, aelt;
19920 oprops = Ftext_properties_at (make_number (0), elt);
19922 /* If the starting string's properties are not what
19923 we want, translate the string. Also, if the string
19924 is risky, do that anyway. */
19926 if (NILP (Fequal (props, oprops)) || risky)
19928 /* If the starting string has properties,
19929 merge the specified ones onto the existing ones. */
19930 if (! NILP (oprops) && !risky)
19932 Lisp_Object tem;
19934 oprops = Fcopy_sequence (oprops);
19935 tem = props;
19936 while (CONSP (tem))
19938 oprops = Fplist_put (oprops, XCAR (tem),
19939 XCAR (XCDR (tem)));
19940 tem = XCDR (XCDR (tem));
19942 props = oprops;
19945 aelt = Fassoc (elt, mode_line_proptrans_alist);
19946 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19948 /* AELT is what we want. Move it to the front
19949 without consing. */
19950 elt = XCAR (aelt);
19951 mode_line_proptrans_alist
19952 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19954 else
19956 Lisp_Object tem;
19958 /* If AELT has the wrong props, it is useless.
19959 so get rid of it. */
19960 if (! NILP (aelt))
19961 mode_line_proptrans_alist
19962 = Fdelq (aelt, mode_line_proptrans_alist);
19964 elt = Fcopy_sequence (elt);
19965 Fset_text_properties (make_number (0), Flength (elt),
19966 props, elt);
19967 /* Add this item to mode_line_proptrans_alist. */
19968 mode_line_proptrans_alist
19969 = Fcons (Fcons (elt, props),
19970 mode_line_proptrans_alist);
19971 /* Truncate mode_line_proptrans_alist
19972 to at most 50 elements. */
19973 tem = Fnthcdr (make_number (50),
19974 mode_line_proptrans_alist);
19975 if (! NILP (tem))
19976 XSETCDR (tem, Qnil);
19981 offset = 0;
19983 if (literal)
19985 prec = precision - n;
19986 switch (mode_line_target)
19988 case MODE_LINE_NOPROP:
19989 case MODE_LINE_TITLE:
19990 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
19991 break;
19992 case MODE_LINE_STRING:
19993 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
19994 break;
19995 case MODE_LINE_DISPLAY:
19996 n += display_string (NULL, elt, Qnil, 0, 0, it,
19997 0, prec, 0, STRING_MULTIBYTE (elt));
19998 break;
20001 break;
20004 /* Handle the non-literal case. */
20006 while ((precision <= 0 || n < precision)
20007 && SREF (elt, offset) != 0
20008 && (mode_line_target != MODE_LINE_DISPLAY
20009 || it->current_x < it->last_visible_x))
20011 EMACS_INT last_offset = offset;
20013 /* Advance to end of string or next format specifier. */
20014 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20017 if (offset - 1 != last_offset)
20019 EMACS_INT nchars, nbytes;
20021 /* Output to end of string or up to '%'. Field width
20022 is length of string. Don't output more than
20023 PRECISION allows us. */
20024 offset--;
20026 prec = c_string_width (SDATA (elt) + last_offset,
20027 offset - last_offset, precision - n,
20028 &nchars, &nbytes);
20030 switch (mode_line_target)
20032 case MODE_LINE_NOPROP:
20033 case MODE_LINE_TITLE:
20034 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20035 break;
20036 case MODE_LINE_STRING:
20038 EMACS_INT bytepos = last_offset;
20039 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20040 EMACS_INT endpos = (precision <= 0
20041 ? string_byte_to_char (elt, offset)
20042 : charpos + nchars);
20044 n += store_mode_line_string (NULL,
20045 Fsubstring (elt, make_number (charpos),
20046 make_number (endpos)),
20047 0, 0, 0, Qnil);
20049 break;
20050 case MODE_LINE_DISPLAY:
20052 EMACS_INT bytepos = last_offset;
20053 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20055 if (precision <= 0)
20056 nchars = string_byte_to_char (elt, offset) - charpos;
20057 n += display_string (NULL, elt, Qnil, 0, charpos,
20058 it, 0, nchars, 0,
20059 STRING_MULTIBYTE (elt));
20061 break;
20064 else /* c == '%' */
20066 EMACS_INT percent_position = offset;
20068 /* Get the specified minimum width. Zero means
20069 don't pad. */
20070 field = 0;
20071 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20072 field = field * 10 + c - '0';
20074 /* Don't pad beyond the total padding allowed. */
20075 if (field_width - n > 0 && field > field_width - n)
20076 field = field_width - n;
20078 /* Note that either PRECISION <= 0 or N < PRECISION. */
20079 prec = precision - n;
20081 if (c == 'M')
20082 n += display_mode_element (it, depth, field, prec,
20083 Vglobal_mode_string, props,
20084 risky);
20085 else if (c != 0)
20087 int multibyte;
20088 EMACS_INT bytepos, charpos;
20089 const char *spec;
20090 Lisp_Object string;
20092 bytepos = percent_position;
20093 charpos = (STRING_MULTIBYTE (elt)
20094 ? string_byte_to_char (elt, bytepos)
20095 : bytepos);
20096 spec = decode_mode_spec (it->w, c, field, &string);
20097 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20099 switch (mode_line_target)
20101 case MODE_LINE_NOPROP:
20102 case MODE_LINE_TITLE:
20103 n += store_mode_line_noprop (spec, field, prec);
20104 break;
20105 case MODE_LINE_STRING:
20107 Lisp_Object tem = build_string (spec);
20108 props = Ftext_properties_at (make_number (charpos), elt);
20109 /* Should only keep face property in props */
20110 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20112 break;
20113 case MODE_LINE_DISPLAY:
20115 int nglyphs_before, nwritten;
20117 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20118 nwritten = display_string (spec, string, elt,
20119 charpos, 0, it,
20120 field, prec, 0,
20121 multibyte);
20123 /* Assign to the glyphs written above the
20124 string where the `%x' came from, position
20125 of the `%'. */
20126 if (nwritten > 0)
20128 struct glyph *glyph
20129 = (it->glyph_row->glyphs[TEXT_AREA]
20130 + nglyphs_before);
20131 int i;
20133 for (i = 0; i < nwritten; ++i)
20135 glyph[i].object = elt;
20136 glyph[i].charpos = charpos;
20139 n += nwritten;
20142 break;
20145 else /* c == 0 */
20146 break;
20150 break;
20152 case Lisp_Symbol:
20153 /* A symbol: process the value of the symbol recursively
20154 as if it appeared here directly. Avoid error if symbol void.
20155 Special case: if value of symbol is a string, output the string
20156 literally. */
20158 register Lisp_Object tem;
20160 /* If the variable is not marked as risky to set
20161 then its contents are risky to use. */
20162 if (NILP (Fget (elt, Qrisky_local_variable)))
20163 risky = 1;
20165 tem = Fboundp (elt);
20166 if (!NILP (tem))
20168 tem = Fsymbol_value (elt);
20169 /* If value is a string, output that string literally:
20170 don't check for % within it. */
20171 if (STRINGP (tem))
20172 literal = 1;
20174 if (!EQ (tem, elt))
20176 /* Give up right away for nil or t. */
20177 elt = tem;
20178 goto tail_recurse;
20182 break;
20184 case Lisp_Cons:
20186 register Lisp_Object car, tem;
20188 /* A cons cell: five distinct cases.
20189 If first element is :eval or :propertize, do something special.
20190 If first element is a string or a cons, process all the elements
20191 and effectively concatenate them.
20192 If first element is a negative number, truncate displaying cdr to
20193 at most that many characters. If positive, pad (with spaces)
20194 to at least that many characters.
20195 If first element is a symbol, process the cadr or caddr recursively
20196 according to whether the symbol's value is non-nil or nil. */
20197 car = XCAR (elt);
20198 if (EQ (car, QCeval))
20200 /* An element of the form (:eval FORM) means evaluate FORM
20201 and use the result as mode line elements. */
20203 if (risky)
20204 break;
20206 if (CONSP (XCDR (elt)))
20208 Lisp_Object spec;
20209 spec = safe_eval (XCAR (XCDR (elt)));
20210 n += display_mode_element (it, depth, field_width - n,
20211 precision - n, spec, props,
20212 risky);
20215 else if (EQ (car, QCpropertize))
20217 /* An element of the form (:propertize ELT PROPS...)
20218 means display ELT but applying properties PROPS. */
20220 if (risky)
20221 break;
20223 if (CONSP (XCDR (elt)))
20224 n += display_mode_element (it, depth, field_width - n,
20225 precision - n, XCAR (XCDR (elt)),
20226 XCDR (XCDR (elt)), risky);
20228 else if (SYMBOLP (car))
20230 tem = Fboundp (car);
20231 elt = XCDR (elt);
20232 if (!CONSP (elt))
20233 goto invalid;
20234 /* elt is now the cdr, and we know it is a cons cell.
20235 Use its car if CAR has a non-nil value. */
20236 if (!NILP (tem))
20238 tem = Fsymbol_value (car);
20239 if (!NILP (tem))
20241 elt = XCAR (elt);
20242 goto tail_recurse;
20245 /* Symbol's value is nil (or symbol is unbound)
20246 Get the cddr of the original list
20247 and if possible find the caddr and use that. */
20248 elt = XCDR (elt);
20249 if (NILP (elt))
20250 break;
20251 else if (!CONSP (elt))
20252 goto invalid;
20253 elt = XCAR (elt);
20254 goto tail_recurse;
20256 else if (INTEGERP (car))
20258 register int lim = XINT (car);
20259 elt = XCDR (elt);
20260 if (lim < 0)
20262 /* Negative int means reduce maximum width. */
20263 if (precision <= 0)
20264 precision = -lim;
20265 else
20266 precision = min (precision, -lim);
20268 else if (lim > 0)
20270 /* Padding specified. Don't let it be more than
20271 current maximum. */
20272 if (precision > 0)
20273 lim = min (precision, lim);
20275 /* If that's more padding than already wanted, queue it.
20276 But don't reduce padding already specified even if
20277 that is beyond the current truncation point. */
20278 field_width = max (lim, field_width);
20280 goto tail_recurse;
20282 else if (STRINGP (car) || CONSP (car))
20284 Lisp_Object halftail = elt;
20285 int len = 0;
20287 while (CONSP (elt)
20288 && (precision <= 0 || n < precision))
20290 n += display_mode_element (it, depth,
20291 /* Do padding only after the last
20292 element in the list. */
20293 (! CONSP (XCDR (elt))
20294 ? field_width - n
20295 : 0),
20296 precision - n, XCAR (elt),
20297 props, risky);
20298 elt = XCDR (elt);
20299 len++;
20300 if ((len & 1) == 0)
20301 halftail = XCDR (halftail);
20302 /* Check for cycle. */
20303 if (EQ (halftail, elt))
20304 break;
20308 break;
20310 default:
20311 invalid:
20312 elt = build_string ("*invalid*");
20313 goto tail_recurse;
20316 /* Pad to FIELD_WIDTH. */
20317 if (field_width > 0 && n < field_width)
20319 switch (mode_line_target)
20321 case MODE_LINE_NOPROP:
20322 case MODE_LINE_TITLE:
20323 n += store_mode_line_noprop ("", field_width - n, 0);
20324 break;
20325 case MODE_LINE_STRING:
20326 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20327 break;
20328 case MODE_LINE_DISPLAY:
20329 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20330 0, 0, 0);
20331 break;
20335 return n;
20338 /* Store a mode-line string element in mode_line_string_list.
20340 If STRING is non-null, display that C string. Otherwise, the Lisp
20341 string LISP_STRING is displayed.
20343 FIELD_WIDTH is the minimum number of output glyphs to produce.
20344 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20345 with spaces. FIELD_WIDTH <= 0 means don't pad.
20347 PRECISION is the maximum number of characters to output from
20348 STRING. PRECISION <= 0 means don't truncate the string.
20350 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20351 properties to the string.
20353 PROPS are the properties to add to the string.
20354 The mode_line_string_face face property is always added to the string.
20357 static int
20358 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20359 int field_width, int precision, Lisp_Object props)
20361 EMACS_INT len;
20362 int n = 0;
20364 if (string != NULL)
20366 len = strlen (string);
20367 if (precision > 0 && len > precision)
20368 len = precision;
20369 lisp_string = make_string (string, len);
20370 if (NILP (props))
20371 props = mode_line_string_face_prop;
20372 else if (!NILP (mode_line_string_face))
20374 Lisp_Object face = Fplist_get (props, Qface);
20375 props = Fcopy_sequence (props);
20376 if (NILP (face))
20377 face = mode_line_string_face;
20378 else
20379 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20380 props = Fplist_put (props, Qface, face);
20382 Fadd_text_properties (make_number (0), make_number (len),
20383 props, lisp_string);
20385 else
20387 len = XFASTINT (Flength (lisp_string));
20388 if (precision > 0 && len > precision)
20390 len = precision;
20391 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20392 precision = -1;
20394 if (!NILP (mode_line_string_face))
20396 Lisp_Object face;
20397 if (NILP (props))
20398 props = Ftext_properties_at (make_number (0), lisp_string);
20399 face = Fplist_get (props, Qface);
20400 if (NILP (face))
20401 face = mode_line_string_face;
20402 else
20403 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20404 props = Fcons (Qface, Fcons (face, Qnil));
20405 if (copy_string)
20406 lisp_string = Fcopy_sequence (lisp_string);
20408 if (!NILP (props))
20409 Fadd_text_properties (make_number (0), make_number (len),
20410 props, lisp_string);
20413 if (len > 0)
20415 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20416 n += len;
20419 if (field_width > len)
20421 field_width -= len;
20422 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20423 if (!NILP (props))
20424 Fadd_text_properties (make_number (0), make_number (field_width),
20425 props, lisp_string);
20426 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20427 n += field_width;
20430 return n;
20434 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20435 1, 4, 0,
20436 doc: /* Format a string out of a mode line format specification.
20437 First arg FORMAT specifies the mode line format (see `mode-line-format'
20438 for details) to use.
20440 By default, the format is evaluated for the currently selected window.
20442 Optional second arg FACE specifies the face property to put on all
20443 characters for which no face is specified. The value nil means the
20444 default face. The value t means whatever face the window's mode line
20445 currently uses (either `mode-line' or `mode-line-inactive',
20446 depending on whether the window is the selected window or not).
20447 An integer value means the value string has no text
20448 properties.
20450 Optional third and fourth args WINDOW and BUFFER specify the window
20451 and buffer to use as the context for the formatting (defaults
20452 are the selected window and the WINDOW's buffer). */)
20453 (Lisp_Object format, Lisp_Object face,
20454 Lisp_Object window, Lisp_Object buffer)
20456 struct it it;
20457 int len;
20458 struct window *w;
20459 struct buffer *old_buffer = NULL;
20460 int face_id;
20461 int no_props = INTEGERP (face);
20462 int count = SPECPDL_INDEX ();
20463 Lisp_Object str;
20464 int string_start = 0;
20466 if (NILP (window))
20467 window = selected_window;
20468 CHECK_WINDOW (window);
20469 w = XWINDOW (window);
20471 if (NILP (buffer))
20472 buffer = w->buffer;
20473 CHECK_BUFFER (buffer);
20475 /* Make formatting the modeline a non-op when noninteractive, otherwise
20476 there will be problems later caused by a partially initialized frame. */
20477 if (NILP (format) || noninteractive)
20478 return empty_unibyte_string;
20480 if (no_props)
20481 face = Qnil;
20483 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20484 : EQ (face, Qt) ? (EQ (window, selected_window)
20485 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20486 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20487 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20488 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20489 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20490 : DEFAULT_FACE_ID;
20492 if (XBUFFER (buffer) != current_buffer)
20493 old_buffer = current_buffer;
20495 /* Save things including mode_line_proptrans_alist,
20496 and set that to nil so that we don't alter the outer value. */
20497 record_unwind_protect (unwind_format_mode_line,
20498 format_mode_line_unwind_data
20499 (old_buffer, selected_window, 1));
20500 mode_line_proptrans_alist = Qnil;
20502 Fselect_window (window, Qt);
20503 if (old_buffer)
20504 set_buffer_internal_1 (XBUFFER (buffer));
20506 init_iterator (&it, w, -1, -1, NULL, face_id);
20508 if (no_props)
20510 mode_line_target = MODE_LINE_NOPROP;
20511 mode_line_string_face_prop = Qnil;
20512 mode_line_string_list = Qnil;
20513 string_start = MODE_LINE_NOPROP_LEN (0);
20515 else
20517 mode_line_target = MODE_LINE_STRING;
20518 mode_line_string_list = Qnil;
20519 mode_line_string_face = face;
20520 mode_line_string_face_prop
20521 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20524 push_kboard (FRAME_KBOARD (it.f));
20525 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20526 pop_kboard ();
20528 if (no_props)
20530 len = MODE_LINE_NOPROP_LEN (string_start);
20531 str = make_string (mode_line_noprop_buf + string_start, len);
20533 else
20535 mode_line_string_list = Fnreverse (mode_line_string_list);
20536 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20537 empty_unibyte_string);
20540 unbind_to (count, Qnil);
20541 return str;
20544 /* Write a null-terminated, right justified decimal representation of
20545 the positive integer D to BUF using a minimal field width WIDTH. */
20547 static void
20548 pint2str (register char *buf, register int width, register EMACS_INT d)
20550 register char *p = buf;
20552 if (d <= 0)
20553 *p++ = '0';
20554 else
20556 while (d > 0)
20558 *p++ = d % 10 + '0';
20559 d /= 10;
20563 for (width -= (int) (p - buf); width > 0; --width)
20564 *p++ = ' ';
20565 *p-- = '\0';
20566 while (p > buf)
20568 d = *buf;
20569 *buf++ = *p;
20570 *p-- = d;
20574 /* Write a null-terminated, right justified decimal and "human
20575 readable" representation of the nonnegative integer D to BUF using
20576 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20578 static const char power_letter[] =
20580 0, /* no letter */
20581 'k', /* kilo */
20582 'M', /* mega */
20583 'G', /* giga */
20584 'T', /* tera */
20585 'P', /* peta */
20586 'E', /* exa */
20587 'Z', /* zetta */
20588 'Y' /* yotta */
20591 static void
20592 pint2hrstr (char *buf, int width, EMACS_INT d)
20594 /* We aim to represent the nonnegative integer D as
20595 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20596 EMACS_INT quotient = d;
20597 int remainder = 0;
20598 /* -1 means: do not use TENTHS. */
20599 int tenths = -1;
20600 int exponent = 0;
20602 /* Length of QUOTIENT.TENTHS as a string. */
20603 int length;
20605 char * psuffix;
20606 char * p;
20608 if (1000 <= quotient)
20610 /* Scale to the appropriate EXPONENT. */
20613 remainder = quotient % 1000;
20614 quotient /= 1000;
20615 exponent++;
20617 while (1000 <= quotient);
20619 /* Round to nearest and decide whether to use TENTHS or not. */
20620 if (quotient <= 9)
20622 tenths = remainder / 100;
20623 if (50 <= remainder % 100)
20625 if (tenths < 9)
20626 tenths++;
20627 else
20629 quotient++;
20630 if (quotient == 10)
20631 tenths = -1;
20632 else
20633 tenths = 0;
20637 else
20638 if (500 <= remainder)
20640 if (quotient < 999)
20641 quotient++;
20642 else
20644 quotient = 1;
20645 exponent++;
20646 tenths = 0;
20651 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20652 if (tenths == -1 && quotient <= 99)
20653 if (quotient <= 9)
20654 length = 1;
20655 else
20656 length = 2;
20657 else
20658 length = 3;
20659 p = psuffix = buf + max (width, length);
20661 /* Print EXPONENT. */
20662 *psuffix++ = power_letter[exponent];
20663 *psuffix = '\0';
20665 /* Print TENTHS. */
20666 if (tenths >= 0)
20668 *--p = '0' + tenths;
20669 *--p = '.';
20672 /* Print QUOTIENT. */
20675 int digit = quotient % 10;
20676 *--p = '0' + digit;
20678 while ((quotient /= 10) != 0);
20680 /* Print leading spaces. */
20681 while (buf < p)
20682 *--p = ' ';
20685 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20686 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20687 type of CODING_SYSTEM. Return updated pointer into BUF. */
20689 static unsigned char invalid_eol_type[] = "(*invalid*)";
20691 static char *
20692 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20694 Lisp_Object val;
20695 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20696 const unsigned char *eol_str;
20697 int eol_str_len;
20698 /* The EOL conversion we are using. */
20699 Lisp_Object eoltype;
20701 val = CODING_SYSTEM_SPEC (coding_system);
20702 eoltype = Qnil;
20704 if (!VECTORP (val)) /* Not yet decided. */
20706 if (multibyte)
20707 *buf++ = '-';
20708 if (eol_flag)
20709 eoltype = eol_mnemonic_undecided;
20710 /* Don't mention EOL conversion if it isn't decided. */
20712 else
20714 Lisp_Object attrs;
20715 Lisp_Object eolvalue;
20717 attrs = AREF (val, 0);
20718 eolvalue = AREF (val, 2);
20720 if (multibyte)
20721 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20723 if (eol_flag)
20725 /* The EOL conversion that is normal on this system. */
20727 if (NILP (eolvalue)) /* Not yet decided. */
20728 eoltype = eol_mnemonic_undecided;
20729 else if (VECTORP (eolvalue)) /* Not yet decided. */
20730 eoltype = eol_mnemonic_undecided;
20731 else /* eolvalue is Qunix, Qdos, or Qmac. */
20732 eoltype = (EQ (eolvalue, Qunix)
20733 ? eol_mnemonic_unix
20734 : (EQ (eolvalue, Qdos) == 1
20735 ? eol_mnemonic_dos : eol_mnemonic_mac));
20739 if (eol_flag)
20741 /* Mention the EOL conversion if it is not the usual one. */
20742 if (STRINGP (eoltype))
20744 eol_str = SDATA (eoltype);
20745 eol_str_len = SBYTES (eoltype);
20747 else if (CHARACTERP (eoltype))
20749 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20750 int c = XFASTINT (eoltype);
20751 eol_str_len = CHAR_STRING (c, tmp);
20752 eol_str = tmp;
20754 else
20756 eol_str = invalid_eol_type;
20757 eol_str_len = sizeof (invalid_eol_type) - 1;
20759 memcpy (buf, eol_str, eol_str_len);
20760 buf += eol_str_len;
20763 return buf;
20766 /* Return a string for the output of a mode line %-spec for window W,
20767 generated by character C. FIELD_WIDTH > 0 means pad the string
20768 returned with spaces to that value. Return a Lisp string in
20769 *STRING if the resulting string is taken from that Lisp string.
20771 Note we operate on the current buffer for most purposes,
20772 the exception being w->base_line_pos. */
20774 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20776 static const char *
20777 decode_mode_spec (struct window *w, register int c, int field_width,
20778 Lisp_Object *string)
20780 Lisp_Object obj;
20781 struct frame *f = XFRAME (WINDOW_FRAME (w));
20782 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20783 struct buffer *b = current_buffer;
20785 obj = Qnil;
20786 *string = Qnil;
20788 switch (c)
20790 case '*':
20791 if (!NILP (BVAR (b, read_only)))
20792 return "%";
20793 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20794 return "*";
20795 return "-";
20797 case '+':
20798 /* This differs from %* only for a modified read-only buffer. */
20799 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20800 return "*";
20801 if (!NILP (BVAR (b, read_only)))
20802 return "%";
20803 return "-";
20805 case '&':
20806 /* This differs from %* in ignoring read-only-ness. */
20807 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20808 return "*";
20809 return "-";
20811 case '%':
20812 return "%";
20814 case '[':
20816 int i;
20817 char *p;
20819 if (command_loop_level > 5)
20820 return "[[[... ";
20821 p = decode_mode_spec_buf;
20822 for (i = 0; i < command_loop_level; i++)
20823 *p++ = '[';
20824 *p = 0;
20825 return decode_mode_spec_buf;
20828 case ']':
20830 int i;
20831 char *p;
20833 if (command_loop_level > 5)
20834 return " ...]]]";
20835 p = decode_mode_spec_buf;
20836 for (i = 0; i < command_loop_level; i++)
20837 *p++ = ']';
20838 *p = 0;
20839 return decode_mode_spec_buf;
20842 case '-':
20844 register int i;
20846 /* Let lots_of_dashes be a string of infinite length. */
20847 if (mode_line_target == MODE_LINE_NOPROP ||
20848 mode_line_target == MODE_LINE_STRING)
20849 return "--";
20850 if (field_width <= 0
20851 || field_width > sizeof (lots_of_dashes))
20853 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20854 decode_mode_spec_buf[i] = '-';
20855 decode_mode_spec_buf[i] = '\0';
20856 return decode_mode_spec_buf;
20858 else
20859 return lots_of_dashes;
20862 case 'b':
20863 obj = BVAR (b, name);
20864 break;
20866 case 'c':
20867 /* %c and %l are ignored in `frame-title-format'.
20868 (In redisplay_internal, the frame title is drawn _before_ the
20869 windows are updated, so the stuff which depends on actual
20870 window contents (such as %l) may fail to render properly, or
20871 even crash emacs.) */
20872 if (mode_line_target == MODE_LINE_TITLE)
20873 return "";
20874 else
20876 EMACS_INT col = current_column ();
20877 w->column_number_displayed = make_number (col);
20878 pint2str (decode_mode_spec_buf, field_width, col);
20879 return decode_mode_spec_buf;
20882 case 'e':
20883 #ifndef SYSTEM_MALLOC
20885 if (NILP (Vmemory_full))
20886 return "";
20887 else
20888 return "!MEM FULL! ";
20890 #else
20891 return "";
20892 #endif
20894 case 'F':
20895 /* %F displays the frame name. */
20896 if (!NILP (f->title))
20897 return SSDATA (f->title);
20898 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20899 return SSDATA (f->name);
20900 return "Emacs";
20902 case 'f':
20903 obj = BVAR (b, filename);
20904 break;
20906 case 'i':
20908 EMACS_INT size = ZV - BEGV;
20909 pint2str (decode_mode_spec_buf, field_width, size);
20910 return decode_mode_spec_buf;
20913 case 'I':
20915 EMACS_INT size = ZV - BEGV;
20916 pint2hrstr (decode_mode_spec_buf, field_width, size);
20917 return decode_mode_spec_buf;
20920 case 'l':
20922 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20923 EMACS_INT topline, nlines, height;
20924 EMACS_INT junk;
20926 /* %c and %l are ignored in `frame-title-format'. */
20927 if (mode_line_target == MODE_LINE_TITLE)
20928 return "";
20930 startpos = XMARKER (w->start)->charpos;
20931 startpos_byte = marker_byte_position (w->start);
20932 height = WINDOW_TOTAL_LINES (w);
20934 /* If we decided that this buffer isn't suitable for line numbers,
20935 don't forget that too fast. */
20936 if (EQ (w->base_line_pos, w->buffer))
20937 goto no_value;
20938 /* But do forget it, if the window shows a different buffer now. */
20939 else if (BUFFERP (w->base_line_pos))
20940 w->base_line_pos = Qnil;
20942 /* If the buffer is very big, don't waste time. */
20943 if (INTEGERP (Vline_number_display_limit)
20944 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20946 w->base_line_pos = Qnil;
20947 w->base_line_number = Qnil;
20948 goto no_value;
20951 if (INTEGERP (w->base_line_number)
20952 && INTEGERP (w->base_line_pos)
20953 && XFASTINT (w->base_line_pos) <= startpos)
20955 line = XFASTINT (w->base_line_number);
20956 linepos = XFASTINT (w->base_line_pos);
20957 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20959 else
20961 line = 1;
20962 linepos = BUF_BEGV (b);
20963 linepos_byte = BUF_BEGV_BYTE (b);
20966 /* Count lines from base line to window start position. */
20967 nlines = display_count_lines (linepos_byte,
20968 startpos_byte,
20969 startpos, &junk);
20971 topline = nlines + line;
20973 /* Determine a new base line, if the old one is too close
20974 or too far away, or if we did not have one.
20975 "Too close" means it's plausible a scroll-down would
20976 go back past it. */
20977 if (startpos == BUF_BEGV (b))
20979 w->base_line_number = make_number (topline);
20980 w->base_line_pos = make_number (BUF_BEGV (b));
20982 else if (nlines < height + 25 || nlines > height * 3 + 50
20983 || linepos == BUF_BEGV (b))
20985 EMACS_INT limit = BUF_BEGV (b);
20986 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20987 EMACS_INT position;
20988 EMACS_INT distance =
20989 (height * 2 + 30) * line_number_display_limit_width;
20991 if (startpos - distance > limit)
20993 limit = startpos - distance;
20994 limit_byte = CHAR_TO_BYTE (limit);
20997 nlines = display_count_lines (startpos_byte,
20998 limit_byte,
20999 - (height * 2 + 30),
21000 &position);
21001 /* If we couldn't find the lines we wanted within
21002 line_number_display_limit_width chars per line,
21003 give up on line numbers for this window. */
21004 if (position == limit_byte && limit == startpos - distance)
21006 w->base_line_pos = w->buffer;
21007 w->base_line_number = Qnil;
21008 goto no_value;
21011 w->base_line_number = make_number (topline - nlines);
21012 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21015 /* Now count lines from the start pos to point. */
21016 nlines = display_count_lines (startpos_byte,
21017 PT_BYTE, PT, &junk);
21019 /* Record that we did display the line number. */
21020 line_number_displayed = 1;
21022 /* Make the string to show. */
21023 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21024 return decode_mode_spec_buf;
21025 no_value:
21027 char* p = decode_mode_spec_buf;
21028 int pad = field_width - 2;
21029 while (pad-- > 0)
21030 *p++ = ' ';
21031 *p++ = '?';
21032 *p++ = '?';
21033 *p = '\0';
21034 return decode_mode_spec_buf;
21037 break;
21039 case 'm':
21040 obj = BVAR (b, mode_name);
21041 break;
21043 case 'n':
21044 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21045 return " Narrow";
21046 break;
21048 case 'p':
21050 EMACS_INT pos = marker_position (w->start);
21051 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21053 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21055 if (pos <= BUF_BEGV (b))
21056 return "All";
21057 else
21058 return "Bottom";
21060 else if (pos <= BUF_BEGV (b))
21061 return "Top";
21062 else
21064 if (total > 1000000)
21065 /* Do it differently for a large value, to avoid overflow. */
21066 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21067 else
21068 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21069 /* We can't normally display a 3-digit number,
21070 so get us a 2-digit number that is close. */
21071 if (total == 100)
21072 total = 99;
21073 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21074 return decode_mode_spec_buf;
21078 /* Display percentage of size above the bottom of the screen. */
21079 case 'P':
21081 EMACS_INT toppos = marker_position (w->start);
21082 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21083 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21085 if (botpos >= BUF_ZV (b))
21087 if (toppos <= BUF_BEGV (b))
21088 return "All";
21089 else
21090 return "Bottom";
21092 else
21094 if (total > 1000000)
21095 /* Do it differently for a large value, to avoid overflow. */
21096 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21097 else
21098 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21099 /* We can't normally display a 3-digit number,
21100 so get us a 2-digit number that is close. */
21101 if (total == 100)
21102 total = 99;
21103 if (toppos <= BUF_BEGV (b))
21104 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21105 else
21106 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21107 return decode_mode_spec_buf;
21111 case 's':
21112 /* status of process */
21113 obj = Fget_buffer_process (Fcurrent_buffer ());
21114 if (NILP (obj))
21115 return "no process";
21116 #ifndef MSDOS
21117 obj = Fsymbol_name (Fprocess_status (obj));
21118 #endif
21119 break;
21121 case '@':
21123 int count = inhibit_garbage_collection ();
21124 Lisp_Object val = call1 (intern ("file-remote-p"),
21125 BVAR (current_buffer, directory));
21126 unbind_to (count, Qnil);
21128 if (NILP (val))
21129 return "-";
21130 else
21131 return "@";
21134 case 't': /* indicate TEXT or BINARY */
21135 return "T";
21137 case 'z':
21138 /* coding-system (not including end-of-line format) */
21139 case 'Z':
21140 /* coding-system (including end-of-line type) */
21142 int eol_flag = (c == 'Z');
21143 char *p = decode_mode_spec_buf;
21145 if (! FRAME_WINDOW_P (f))
21147 /* No need to mention EOL here--the terminal never needs
21148 to do EOL conversion. */
21149 p = decode_mode_spec_coding (CODING_ID_NAME
21150 (FRAME_KEYBOARD_CODING (f)->id),
21151 p, 0);
21152 p = decode_mode_spec_coding (CODING_ID_NAME
21153 (FRAME_TERMINAL_CODING (f)->id),
21154 p, 0);
21156 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21157 p, eol_flag);
21159 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21160 #ifdef subprocesses
21161 obj = Fget_buffer_process (Fcurrent_buffer ());
21162 if (PROCESSP (obj))
21164 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21165 p, eol_flag);
21166 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21167 p, eol_flag);
21169 #endif /* subprocesses */
21170 #endif /* 0 */
21171 *p = 0;
21172 return decode_mode_spec_buf;
21176 if (STRINGP (obj))
21178 *string = obj;
21179 return SSDATA (obj);
21181 else
21182 return "";
21186 /* Count up to COUNT lines starting from START_BYTE.
21187 But don't go beyond LIMIT_BYTE.
21188 Return the number of lines thus found (always nonnegative).
21190 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21192 static EMACS_INT
21193 display_count_lines (EMACS_INT start_byte,
21194 EMACS_INT limit_byte, EMACS_INT count,
21195 EMACS_INT *byte_pos_ptr)
21197 register unsigned char *cursor;
21198 unsigned char *base;
21200 register EMACS_INT ceiling;
21201 register unsigned char *ceiling_addr;
21202 EMACS_INT orig_count = count;
21204 /* If we are not in selective display mode,
21205 check only for newlines. */
21206 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21207 && !INTEGERP (BVAR (current_buffer, selective_display)));
21209 if (count > 0)
21211 while (start_byte < limit_byte)
21213 ceiling = BUFFER_CEILING_OF (start_byte);
21214 ceiling = min (limit_byte - 1, ceiling);
21215 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21216 base = (cursor = BYTE_POS_ADDR (start_byte));
21217 while (1)
21219 if (selective_display)
21220 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21222 else
21223 while (*cursor != '\n' && ++cursor != ceiling_addr)
21226 if (cursor != ceiling_addr)
21228 if (--count == 0)
21230 start_byte += cursor - base + 1;
21231 *byte_pos_ptr = start_byte;
21232 return orig_count;
21234 else
21235 if (++cursor == ceiling_addr)
21236 break;
21238 else
21239 break;
21241 start_byte += cursor - base;
21244 else
21246 while (start_byte > limit_byte)
21248 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21249 ceiling = max (limit_byte, ceiling);
21250 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21251 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21252 while (1)
21254 if (selective_display)
21255 while (--cursor != ceiling_addr
21256 && *cursor != '\n' && *cursor != 015)
21258 else
21259 while (--cursor != ceiling_addr && *cursor != '\n')
21262 if (cursor != ceiling_addr)
21264 if (++count == 0)
21266 start_byte += cursor - base + 1;
21267 *byte_pos_ptr = start_byte;
21268 /* When scanning backwards, we should
21269 not count the newline posterior to which we stop. */
21270 return - orig_count - 1;
21273 else
21274 break;
21276 /* Here we add 1 to compensate for the last decrement
21277 of CURSOR, which took it past the valid range. */
21278 start_byte += cursor - base + 1;
21282 *byte_pos_ptr = limit_byte;
21284 if (count < 0)
21285 return - orig_count + count;
21286 return orig_count - count;
21292 /***********************************************************************
21293 Displaying strings
21294 ***********************************************************************/
21296 /* Display a NUL-terminated string, starting with index START.
21298 If STRING is non-null, display that C string. Otherwise, the Lisp
21299 string LISP_STRING is displayed. There's a case that STRING is
21300 non-null and LISP_STRING is not nil. It means STRING is a string
21301 data of LISP_STRING. In that case, we display LISP_STRING while
21302 ignoring its text properties.
21304 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21305 FACE_STRING. Display STRING or LISP_STRING with the face at
21306 FACE_STRING_POS in FACE_STRING:
21308 Display the string in the environment given by IT, but use the
21309 standard display table, temporarily.
21311 FIELD_WIDTH is the minimum number of output glyphs to produce.
21312 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21313 with spaces. If STRING has more characters, more than FIELD_WIDTH
21314 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21316 PRECISION is the maximum number of characters to output from
21317 STRING. PRECISION < 0 means don't truncate the string.
21319 This is roughly equivalent to printf format specifiers:
21321 FIELD_WIDTH PRECISION PRINTF
21322 ----------------------------------------
21323 -1 -1 %s
21324 -1 10 %.10s
21325 10 -1 %10s
21326 20 10 %20.10s
21328 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21329 display them, and < 0 means obey the current buffer's value of
21330 enable_multibyte_characters.
21332 Value is the number of columns displayed. */
21334 static int
21335 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21336 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21337 int field_width, int precision, int max_x, int multibyte)
21339 int hpos_at_start = it->hpos;
21340 int saved_face_id = it->face_id;
21341 struct glyph_row *row = it->glyph_row;
21342 EMACS_INT it_charpos;
21344 /* Initialize the iterator IT for iteration over STRING beginning
21345 with index START. */
21346 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21347 precision, field_width, multibyte);
21348 if (string && STRINGP (lisp_string))
21349 /* LISP_STRING is the one returned by decode_mode_spec. We should
21350 ignore its text properties. */
21351 it->stop_charpos = it->end_charpos;
21353 /* If displaying STRING, set up the face of the iterator from
21354 FACE_STRING, if that's given. */
21355 if (STRINGP (face_string))
21357 EMACS_INT endptr;
21358 struct face *face;
21360 it->face_id
21361 = face_at_string_position (it->w, face_string, face_string_pos,
21362 0, it->region_beg_charpos,
21363 it->region_end_charpos,
21364 &endptr, it->base_face_id, 0);
21365 face = FACE_FROM_ID (it->f, it->face_id);
21366 it->face_box_p = face->box != FACE_NO_BOX;
21369 /* Set max_x to the maximum allowed X position. Don't let it go
21370 beyond the right edge of the window. */
21371 if (max_x <= 0)
21372 max_x = it->last_visible_x;
21373 else
21374 max_x = min (max_x, it->last_visible_x);
21376 /* Skip over display elements that are not visible. because IT->w is
21377 hscrolled. */
21378 if (it->current_x < it->first_visible_x)
21379 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21380 MOVE_TO_POS | MOVE_TO_X);
21382 row->ascent = it->max_ascent;
21383 row->height = it->max_ascent + it->max_descent;
21384 row->phys_ascent = it->max_phys_ascent;
21385 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21386 row->extra_line_spacing = it->max_extra_line_spacing;
21388 if (STRINGP (it->string))
21389 it_charpos = IT_STRING_CHARPOS (*it);
21390 else
21391 it_charpos = IT_CHARPOS (*it);
21393 /* This condition is for the case that we are called with current_x
21394 past last_visible_x. */
21395 while (it->current_x < max_x)
21397 int x_before, x, n_glyphs_before, i, nglyphs;
21399 /* Get the next display element. */
21400 if (!get_next_display_element (it))
21401 break;
21403 /* Produce glyphs. */
21404 x_before = it->current_x;
21405 n_glyphs_before = row->used[TEXT_AREA];
21406 PRODUCE_GLYPHS (it);
21408 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21409 i = 0;
21410 x = x_before;
21411 while (i < nglyphs)
21413 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21415 if (it->line_wrap != TRUNCATE
21416 && x + glyph->pixel_width > max_x)
21418 /* End of continued line or max_x reached. */
21419 if (CHAR_GLYPH_PADDING_P (*glyph))
21421 /* A wide character is unbreakable. */
21422 if (row->reversed_p)
21423 unproduce_glyphs (it, row->used[TEXT_AREA]
21424 - n_glyphs_before);
21425 row->used[TEXT_AREA] = n_glyphs_before;
21426 it->current_x = x_before;
21428 else
21430 if (row->reversed_p)
21431 unproduce_glyphs (it, row->used[TEXT_AREA]
21432 - (n_glyphs_before + i));
21433 row->used[TEXT_AREA] = n_glyphs_before + i;
21434 it->current_x = x;
21436 break;
21438 else if (x + glyph->pixel_width >= it->first_visible_x)
21440 /* Glyph is at least partially visible. */
21441 ++it->hpos;
21442 if (x < it->first_visible_x)
21443 row->x = x - it->first_visible_x;
21445 else
21447 /* Glyph is off the left margin of the display area.
21448 Should not happen. */
21449 abort ();
21452 row->ascent = max (row->ascent, it->max_ascent);
21453 row->height = max (row->height, it->max_ascent + it->max_descent);
21454 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21455 row->phys_height = max (row->phys_height,
21456 it->max_phys_ascent + it->max_phys_descent);
21457 row->extra_line_spacing = max (row->extra_line_spacing,
21458 it->max_extra_line_spacing);
21459 x += glyph->pixel_width;
21460 ++i;
21463 /* Stop if max_x reached. */
21464 if (i < nglyphs)
21465 break;
21467 /* Stop at line ends. */
21468 if (ITERATOR_AT_END_OF_LINE_P (it))
21470 it->continuation_lines_width = 0;
21471 break;
21474 set_iterator_to_next (it, 1);
21475 if (STRINGP (it->string))
21476 it_charpos = IT_STRING_CHARPOS (*it);
21477 else
21478 it_charpos = IT_CHARPOS (*it);
21480 /* Stop if truncating at the right edge. */
21481 if (it->line_wrap == TRUNCATE
21482 && it->current_x >= it->last_visible_x)
21484 /* Add truncation mark, but don't do it if the line is
21485 truncated at a padding space. */
21486 if (it_charpos < it->string_nchars)
21488 if (!FRAME_WINDOW_P (it->f))
21490 int ii, n;
21492 if (it->current_x > it->last_visible_x)
21494 if (!row->reversed_p)
21496 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21497 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21498 break;
21500 else
21502 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21503 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21504 break;
21505 unproduce_glyphs (it, ii + 1);
21506 ii = row->used[TEXT_AREA] - (ii + 1);
21508 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21510 row->used[TEXT_AREA] = ii;
21511 produce_special_glyphs (it, IT_TRUNCATION);
21514 produce_special_glyphs (it, IT_TRUNCATION);
21516 row->truncated_on_right_p = 1;
21518 break;
21522 /* Maybe insert a truncation at the left. */
21523 if (it->first_visible_x
21524 && it_charpos > 0)
21526 if (!FRAME_WINDOW_P (it->f))
21527 insert_left_trunc_glyphs (it);
21528 row->truncated_on_left_p = 1;
21531 it->face_id = saved_face_id;
21533 /* Value is number of columns displayed. */
21534 return it->hpos - hpos_at_start;
21539 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21540 appears as an element of LIST or as the car of an element of LIST.
21541 If PROPVAL is a list, compare each element against LIST in that
21542 way, and return 1/2 if any element of PROPVAL is found in LIST.
21543 Otherwise return 0. This function cannot quit.
21544 The return value is 2 if the text is invisible but with an ellipsis
21545 and 1 if it's invisible and without an ellipsis. */
21548 invisible_p (register Lisp_Object propval, Lisp_Object list)
21550 register Lisp_Object tail, proptail;
21552 for (tail = list; CONSP (tail); tail = XCDR (tail))
21554 register Lisp_Object tem;
21555 tem = XCAR (tail);
21556 if (EQ (propval, tem))
21557 return 1;
21558 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21559 return NILP (XCDR (tem)) ? 1 : 2;
21562 if (CONSP (propval))
21564 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21566 Lisp_Object propelt;
21567 propelt = XCAR (proptail);
21568 for (tail = list; CONSP (tail); tail = XCDR (tail))
21570 register Lisp_Object tem;
21571 tem = XCAR (tail);
21572 if (EQ (propelt, tem))
21573 return 1;
21574 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21575 return NILP (XCDR (tem)) ? 1 : 2;
21580 return 0;
21583 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21584 doc: /* Non-nil if the property makes the text invisible.
21585 POS-OR-PROP can be a marker or number, in which case it is taken to be
21586 a position in the current buffer and the value of the `invisible' property
21587 is checked; or it can be some other value, which is then presumed to be the
21588 value of the `invisible' property of the text of interest.
21589 The non-nil value returned can be t for truly invisible text or something
21590 else if the text is replaced by an ellipsis. */)
21591 (Lisp_Object pos_or_prop)
21593 Lisp_Object prop
21594 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21595 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21596 : pos_or_prop);
21597 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21598 return (invis == 0 ? Qnil
21599 : invis == 1 ? Qt
21600 : make_number (invis));
21603 /* Calculate a width or height in pixels from a specification using
21604 the following elements:
21606 SPEC ::=
21607 NUM - a (fractional) multiple of the default font width/height
21608 (NUM) - specifies exactly NUM pixels
21609 UNIT - a fixed number of pixels, see below.
21610 ELEMENT - size of a display element in pixels, see below.
21611 (NUM . SPEC) - equals NUM * SPEC
21612 (+ SPEC SPEC ...) - add pixel values
21613 (- SPEC SPEC ...) - subtract pixel values
21614 (- SPEC) - negate pixel value
21616 NUM ::=
21617 INT or FLOAT - a number constant
21618 SYMBOL - use symbol's (buffer local) variable binding.
21620 UNIT ::=
21621 in - pixels per inch *)
21622 mm - pixels per 1/1000 meter *)
21623 cm - pixels per 1/100 meter *)
21624 width - width of current font in pixels.
21625 height - height of current font in pixels.
21627 *) using the ratio(s) defined in display-pixels-per-inch.
21629 ELEMENT ::=
21631 left-fringe - left fringe width in pixels
21632 right-fringe - right fringe width in pixels
21634 left-margin - left margin width in pixels
21635 right-margin - right margin width in pixels
21637 scroll-bar - scroll-bar area width in pixels
21639 Examples:
21641 Pixels corresponding to 5 inches:
21642 (5 . in)
21644 Total width of non-text areas on left side of window (if scroll-bar is on left):
21645 '(space :width (+ left-fringe left-margin scroll-bar))
21647 Align to first text column (in header line):
21648 '(space :align-to 0)
21650 Align to middle of text area minus half the width of variable `my-image'
21651 containing a loaded image:
21652 '(space :align-to (0.5 . (- text my-image)))
21654 Width of left margin minus width of 1 character in the default font:
21655 '(space :width (- left-margin 1))
21657 Width of left margin minus width of 2 characters in the current font:
21658 '(space :width (- left-margin (2 . width)))
21660 Center 1 character over left-margin (in header line):
21661 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21663 Different ways to express width of left fringe plus left margin minus one pixel:
21664 '(space :width (- (+ left-fringe left-margin) (1)))
21665 '(space :width (+ left-fringe left-margin (- (1))))
21666 '(space :width (+ left-fringe left-margin (-1)))
21670 #define NUMVAL(X) \
21671 ((INTEGERP (X) || FLOATP (X)) \
21672 ? XFLOATINT (X) \
21673 : - 1)
21675 static int
21676 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21677 struct font *font, int width_p, int *align_to)
21679 double pixels;
21681 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21682 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21684 if (NILP (prop))
21685 return OK_PIXELS (0);
21687 xassert (FRAME_LIVE_P (it->f));
21689 if (SYMBOLP (prop))
21691 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21693 char *unit = SSDATA (SYMBOL_NAME (prop));
21695 if (unit[0] == 'i' && unit[1] == 'n')
21696 pixels = 1.0;
21697 else if (unit[0] == 'm' && unit[1] == 'm')
21698 pixels = 25.4;
21699 else if (unit[0] == 'c' && unit[1] == 'm')
21700 pixels = 2.54;
21701 else
21702 pixels = 0;
21703 if (pixels > 0)
21705 double ppi;
21706 #ifdef HAVE_WINDOW_SYSTEM
21707 if (FRAME_WINDOW_P (it->f)
21708 && (ppi = (width_p
21709 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21710 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21711 ppi > 0))
21712 return OK_PIXELS (ppi / pixels);
21713 #endif
21715 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21716 || (CONSP (Vdisplay_pixels_per_inch)
21717 && (ppi = (width_p
21718 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21719 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21720 ppi > 0)))
21721 return OK_PIXELS (ppi / pixels);
21723 return 0;
21727 #ifdef HAVE_WINDOW_SYSTEM
21728 if (EQ (prop, Qheight))
21729 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21730 if (EQ (prop, Qwidth))
21731 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21732 #else
21733 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21734 return OK_PIXELS (1);
21735 #endif
21737 if (EQ (prop, Qtext))
21738 return OK_PIXELS (width_p
21739 ? window_box_width (it->w, TEXT_AREA)
21740 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21742 if (align_to && *align_to < 0)
21744 *res = 0;
21745 if (EQ (prop, Qleft))
21746 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21747 if (EQ (prop, Qright))
21748 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21749 if (EQ (prop, Qcenter))
21750 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21751 + window_box_width (it->w, TEXT_AREA) / 2);
21752 if (EQ (prop, Qleft_fringe))
21753 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21754 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21755 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21756 if (EQ (prop, Qright_fringe))
21757 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21758 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21759 : window_box_right_offset (it->w, TEXT_AREA));
21760 if (EQ (prop, Qleft_margin))
21761 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21762 if (EQ (prop, Qright_margin))
21763 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21764 if (EQ (prop, Qscroll_bar))
21765 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21767 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21768 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21769 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21770 : 0)));
21772 else
21774 if (EQ (prop, Qleft_fringe))
21775 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21776 if (EQ (prop, Qright_fringe))
21777 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21778 if (EQ (prop, Qleft_margin))
21779 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21780 if (EQ (prop, Qright_margin))
21781 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21782 if (EQ (prop, Qscroll_bar))
21783 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21786 prop = Fbuffer_local_value (prop, it->w->buffer);
21789 if (INTEGERP (prop) || FLOATP (prop))
21791 int base_unit = (width_p
21792 ? FRAME_COLUMN_WIDTH (it->f)
21793 : FRAME_LINE_HEIGHT (it->f));
21794 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21797 if (CONSP (prop))
21799 Lisp_Object car = XCAR (prop);
21800 Lisp_Object cdr = XCDR (prop);
21802 if (SYMBOLP (car))
21804 #ifdef HAVE_WINDOW_SYSTEM
21805 if (FRAME_WINDOW_P (it->f)
21806 && valid_image_p (prop))
21808 ptrdiff_t id = lookup_image (it->f, prop);
21809 struct image *img = IMAGE_FROM_ID (it->f, id);
21811 return OK_PIXELS (width_p ? img->width : img->height);
21813 #endif
21814 if (EQ (car, Qplus) || EQ (car, Qminus))
21816 int first = 1;
21817 double px;
21819 pixels = 0;
21820 while (CONSP (cdr))
21822 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21823 font, width_p, align_to))
21824 return 0;
21825 if (first)
21826 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21827 else
21828 pixels += px;
21829 cdr = XCDR (cdr);
21831 if (EQ (car, Qminus))
21832 pixels = -pixels;
21833 return OK_PIXELS (pixels);
21836 car = Fbuffer_local_value (car, it->w->buffer);
21839 if (INTEGERP (car) || FLOATP (car))
21841 double fact;
21842 pixels = XFLOATINT (car);
21843 if (NILP (cdr))
21844 return OK_PIXELS (pixels);
21845 if (calc_pixel_width_or_height (&fact, it, cdr,
21846 font, width_p, align_to))
21847 return OK_PIXELS (pixels * fact);
21848 return 0;
21851 return 0;
21854 return 0;
21858 /***********************************************************************
21859 Glyph Display
21860 ***********************************************************************/
21862 #ifdef HAVE_WINDOW_SYSTEM
21864 #if GLYPH_DEBUG
21866 void
21867 dump_glyph_string (struct glyph_string *s)
21869 fprintf (stderr, "glyph string\n");
21870 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21871 s->x, s->y, s->width, s->height);
21872 fprintf (stderr, " ybase = %d\n", s->ybase);
21873 fprintf (stderr, " hl = %d\n", s->hl);
21874 fprintf (stderr, " left overhang = %d, right = %d\n",
21875 s->left_overhang, s->right_overhang);
21876 fprintf (stderr, " nchars = %d\n", s->nchars);
21877 fprintf (stderr, " extends to end of line = %d\n",
21878 s->extends_to_end_of_line_p);
21879 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21880 fprintf (stderr, " bg width = %d\n", s->background_width);
21883 #endif /* GLYPH_DEBUG */
21885 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21886 of XChar2b structures for S; it can't be allocated in
21887 init_glyph_string because it must be allocated via `alloca'. W
21888 is the window on which S is drawn. ROW and AREA are the glyph row
21889 and area within the row from which S is constructed. START is the
21890 index of the first glyph structure covered by S. HL is a
21891 face-override for drawing S. */
21893 #ifdef HAVE_NTGUI
21894 #define OPTIONAL_HDC(hdc) HDC hdc,
21895 #define DECLARE_HDC(hdc) HDC hdc;
21896 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21897 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21898 #endif
21900 #ifndef OPTIONAL_HDC
21901 #define OPTIONAL_HDC(hdc)
21902 #define DECLARE_HDC(hdc)
21903 #define ALLOCATE_HDC(hdc, f)
21904 #define RELEASE_HDC(hdc, f)
21905 #endif
21907 static void
21908 init_glyph_string (struct glyph_string *s,
21909 OPTIONAL_HDC (hdc)
21910 XChar2b *char2b, struct window *w, struct glyph_row *row,
21911 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21913 memset (s, 0, sizeof *s);
21914 s->w = w;
21915 s->f = XFRAME (w->frame);
21916 #ifdef HAVE_NTGUI
21917 s->hdc = hdc;
21918 #endif
21919 s->display = FRAME_X_DISPLAY (s->f);
21920 s->window = FRAME_X_WINDOW (s->f);
21921 s->char2b = char2b;
21922 s->hl = hl;
21923 s->row = row;
21924 s->area = area;
21925 s->first_glyph = row->glyphs[area] + start;
21926 s->height = row->height;
21927 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21928 s->ybase = s->y + row->ascent;
21932 /* Append the list of glyph strings with head H and tail T to the list
21933 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21935 static inline void
21936 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21937 struct glyph_string *h, struct glyph_string *t)
21939 if (h)
21941 if (*head)
21942 (*tail)->next = h;
21943 else
21944 *head = h;
21945 h->prev = *tail;
21946 *tail = t;
21951 /* Prepend the list of glyph strings with head H and tail T to the
21952 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21953 result. */
21955 static inline void
21956 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21957 struct glyph_string *h, struct glyph_string *t)
21959 if (h)
21961 if (*head)
21962 (*head)->prev = t;
21963 else
21964 *tail = t;
21965 t->next = *head;
21966 *head = h;
21971 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21972 Set *HEAD and *TAIL to the resulting list. */
21974 static inline void
21975 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21976 struct glyph_string *s)
21978 s->next = s->prev = NULL;
21979 append_glyph_string_lists (head, tail, s, s);
21983 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21984 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21985 make sure that X resources for the face returned are allocated.
21986 Value is a pointer to a realized face that is ready for display if
21987 DISPLAY_P is non-zero. */
21989 static inline struct face *
21990 get_char_face_and_encoding (struct frame *f, int c, int face_id,
21991 XChar2b *char2b, int display_p)
21993 struct face *face = FACE_FROM_ID (f, face_id);
21995 if (face->font)
21997 unsigned code = face->font->driver->encode_char (face->font, c);
21999 if (code != FONT_INVALID_CODE)
22000 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22001 else
22002 STORE_XCHAR2B (char2b, 0, 0);
22005 /* Make sure X resources of the face are allocated. */
22006 #ifdef HAVE_X_WINDOWS
22007 if (display_p)
22008 #endif
22010 xassert (face != NULL);
22011 PREPARE_FACE_FOR_DISPLAY (f, face);
22014 return face;
22018 /* Get face and two-byte form of character glyph GLYPH on frame F.
22019 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22020 a pointer to a realized face that is ready for display. */
22022 static inline struct face *
22023 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22024 XChar2b *char2b, int *two_byte_p)
22026 struct face *face;
22028 xassert (glyph->type == CHAR_GLYPH);
22029 face = FACE_FROM_ID (f, glyph->face_id);
22031 if (two_byte_p)
22032 *two_byte_p = 0;
22034 if (face->font)
22036 unsigned code;
22038 if (CHAR_BYTE8_P (glyph->u.ch))
22039 code = CHAR_TO_BYTE8 (glyph->u.ch);
22040 else
22041 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22043 if (code != FONT_INVALID_CODE)
22044 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22045 else
22046 STORE_XCHAR2B (char2b, 0, 0);
22049 /* Make sure X resources of the face are allocated. */
22050 xassert (face != NULL);
22051 PREPARE_FACE_FOR_DISPLAY (f, face);
22052 return face;
22056 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22057 Return 1 if FONT has a glyph for C, otherwise return 0. */
22059 static inline int
22060 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22062 unsigned code;
22064 if (CHAR_BYTE8_P (c))
22065 code = CHAR_TO_BYTE8 (c);
22066 else
22067 code = font->driver->encode_char (font, c);
22069 if (code == FONT_INVALID_CODE)
22070 return 0;
22071 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22072 return 1;
22076 /* Fill glyph string S with composition components specified by S->cmp.
22078 BASE_FACE is the base face of the composition.
22079 S->cmp_from is the index of the first component for S.
22081 OVERLAPS non-zero means S should draw the foreground only, and use
22082 its physical height for clipping. See also draw_glyphs.
22084 Value is the index of a component not in S. */
22086 static int
22087 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22088 int overlaps)
22090 int i;
22091 /* For all glyphs of this composition, starting at the offset
22092 S->cmp_from, until we reach the end of the definition or encounter a
22093 glyph that requires the different face, add it to S. */
22094 struct face *face;
22096 xassert (s);
22098 s->for_overlaps = overlaps;
22099 s->face = NULL;
22100 s->font = NULL;
22101 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22103 int c = COMPOSITION_GLYPH (s->cmp, i);
22105 /* TAB in a composition means display glyphs with padding space
22106 on the left or right. */
22107 if (c != '\t')
22109 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22110 -1, Qnil);
22112 face = get_char_face_and_encoding (s->f, c, face_id,
22113 s->char2b + i, 1);
22114 if (face)
22116 if (! s->face)
22118 s->face = face;
22119 s->font = s->face->font;
22121 else if (s->face != face)
22122 break;
22125 ++s->nchars;
22127 s->cmp_to = i;
22129 if (s->face == NULL)
22131 s->face = base_face->ascii_face;
22132 s->font = s->face->font;
22135 /* All glyph strings for the same composition has the same width,
22136 i.e. the width set for the first component of the composition. */
22137 s->width = s->first_glyph->pixel_width;
22139 /* If the specified font could not be loaded, use the frame's
22140 default font, but record the fact that we couldn't load it in
22141 the glyph string so that we can draw rectangles for the
22142 characters of the glyph string. */
22143 if (s->font == NULL)
22145 s->font_not_found_p = 1;
22146 s->font = FRAME_FONT (s->f);
22149 /* Adjust base line for subscript/superscript text. */
22150 s->ybase += s->first_glyph->voffset;
22152 /* This glyph string must always be drawn with 16-bit functions. */
22153 s->two_byte_p = 1;
22155 return s->cmp_to;
22158 static int
22159 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22160 int start, int end, int overlaps)
22162 struct glyph *glyph, *last;
22163 Lisp_Object lgstring;
22164 int i;
22166 s->for_overlaps = overlaps;
22167 glyph = s->row->glyphs[s->area] + start;
22168 last = s->row->glyphs[s->area] + end;
22169 s->cmp_id = glyph->u.cmp.id;
22170 s->cmp_from = glyph->slice.cmp.from;
22171 s->cmp_to = glyph->slice.cmp.to + 1;
22172 s->face = FACE_FROM_ID (s->f, face_id);
22173 lgstring = composition_gstring_from_id (s->cmp_id);
22174 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22175 glyph++;
22176 while (glyph < last
22177 && glyph->u.cmp.automatic
22178 && glyph->u.cmp.id == s->cmp_id
22179 && s->cmp_to == glyph->slice.cmp.from)
22180 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22182 for (i = s->cmp_from; i < s->cmp_to; i++)
22184 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22185 unsigned code = LGLYPH_CODE (lglyph);
22187 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22189 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22190 return glyph - s->row->glyphs[s->area];
22194 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22195 See the comment of fill_glyph_string for arguments.
22196 Value is the index of the first glyph not in S. */
22199 static int
22200 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22201 int start, int end, int overlaps)
22203 struct glyph *glyph, *last;
22204 int voffset;
22206 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22207 s->for_overlaps = overlaps;
22208 glyph = s->row->glyphs[s->area] + start;
22209 last = s->row->glyphs[s->area] + end;
22210 voffset = glyph->voffset;
22211 s->face = FACE_FROM_ID (s->f, face_id);
22212 s->font = s->face->font;
22213 s->nchars = 1;
22214 s->width = glyph->pixel_width;
22215 glyph++;
22216 while (glyph < last
22217 && glyph->type == GLYPHLESS_GLYPH
22218 && glyph->voffset == voffset
22219 && glyph->face_id == face_id)
22221 s->nchars++;
22222 s->width += glyph->pixel_width;
22223 glyph++;
22225 s->ybase += voffset;
22226 return glyph - s->row->glyphs[s->area];
22230 /* Fill glyph string S from a sequence of character glyphs.
22232 FACE_ID is the face id of the string. START is the index of the
22233 first glyph to consider, END is the index of the last + 1.
22234 OVERLAPS non-zero means S should draw the foreground only, and use
22235 its physical height for clipping. See also draw_glyphs.
22237 Value is the index of the first glyph not in S. */
22239 static int
22240 fill_glyph_string (struct glyph_string *s, int face_id,
22241 int start, int end, int overlaps)
22243 struct glyph *glyph, *last;
22244 int voffset;
22245 int glyph_not_available_p;
22247 xassert (s->f == XFRAME (s->w->frame));
22248 xassert (s->nchars == 0);
22249 xassert (start >= 0 && end > start);
22251 s->for_overlaps = overlaps;
22252 glyph = s->row->glyphs[s->area] + start;
22253 last = s->row->glyphs[s->area] + end;
22254 voffset = glyph->voffset;
22255 s->padding_p = glyph->padding_p;
22256 glyph_not_available_p = glyph->glyph_not_available_p;
22258 while (glyph < last
22259 && glyph->type == CHAR_GLYPH
22260 && glyph->voffset == voffset
22261 /* Same face id implies same font, nowadays. */
22262 && glyph->face_id == face_id
22263 && glyph->glyph_not_available_p == glyph_not_available_p)
22265 int two_byte_p;
22267 s->face = get_glyph_face_and_encoding (s->f, glyph,
22268 s->char2b + s->nchars,
22269 &two_byte_p);
22270 s->two_byte_p = two_byte_p;
22271 ++s->nchars;
22272 xassert (s->nchars <= end - start);
22273 s->width += glyph->pixel_width;
22274 if (glyph++->padding_p != s->padding_p)
22275 break;
22278 s->font = s->face->font;
22280 /* If the specified font could not be loaded, use the frame's font,
22281 but record the fact that we couldn't load it in
22282 S->font_not_found_p so that we can draw rectangles for the
22283 characters of the glyph string. */
22284 if (s->font == NULL || glyph_not_available_p)
22286 s->font_not_found_p = 1;
22287 s->font = FRAME_FONT (s->f);
22290 /* Adjust base line for subscript/superscript text. */
22291 s->ybase += voffset;
22293 xassert (s->face && s->face->gc);
22294 return glyph - s->row->glyphs[s->area];
22298 /* Fill glyph string S from image glyph S->first_glyph. */
22300 static void
22301 fill_image_glyph_string (struct glyph_string *s)
22303 xassert (s->first_glyph->type == IMAGE_GLYPH);
22304 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22305 xassert (s->img);
22306 s->slice = s->first_glyph->slice.img;
22307 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22308 s->font = s->face->font;
22309 s->width = s->first_glyph->pixel_width;
22311 /* Adjust base line for subscript/superscript text. */
22312 s->ybase += s->first_glyph->voffset;
22316 /* Fill glyph string S from a sequence of stretch glyphs.
22318 START is the index of the first glyph to consider,
22319 END is the index of the last + 1.
22321 Value is the index of the first glyph not in S. */
22323 static int
22324 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22326 struct glyph *glyph, *last;
22327 int voffset, face_id;
22329 xassert (s->first_glyph->type == STRETCH_GLYPH);
22331 glyph = s->row->glyphs[s->area] + start;
22332 last = s->row->glyphs[s->area] + end;
22333 face_id = glyph->face_id;
22334 s->face = FACE_FROM_ID (s->f, face_id);
22335 s->font = s->face->font;
22336 s->width = glyph->pixel_width;
22337 s->nchars = 1;
22338 voffset = glyph->voffset;
22340 for (++glyph;
22341 (glyph < last
22342 && glyph->type == STRETCH_GLYPH
22343 && glyph->voffset == voffset
22344 && glyph->face_id == face_id);
22345 ++glyph)
22346 s->width += glyph->pixel_width;
22348 /* Adjust base line for subscript/superscript text. */
22349 s->ybase += voffset;
22351 /* The case that face->gc == 0 is handled when drawing the glyph
22352 string by calling PREPARE_FACE_FOR_DISPLAY. */
22353 xassert (s->face);
22354 return glyph - s->row->glyphs[s->area];
22357 static struct font_metrics *
22358 get_per_char_metric (struct font *font, XChar2b *char2b)
22360 static struct font_metrics metrics;
22361 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22363 if (! font || code == FONT_INVALID_CODE)
22364 return NULL;
22365 font->driver->text_extents (font, &code, 1, &metrics);
22366 return &metrics;
22369 /* EXPORT for RIF:
22370 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22371 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22372 assumed to be zero. */
22374 void
22375 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22377 *left = *right = 0;
22379 if (glyph->type == CHAR_GLYPH)
22381 struct face *face;
22382 XChar2b char2b;
22383 struct font_metrics *pcm;
22385 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22386 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22388 if (pcm->rbearing > pcm->width)
22389 *right = pcm->rbearing - pcm->width;
22390 if (pcm->lbearing < 0)
22391 *left = -pcm->lbearing;
22394 else if (glyph->type == COMPOSITE_GLYPH)
22396 if (! glyph->u.cmp.automatic)
22398 struct composition *cmp = composition_table[glyph->u.cmp.id];
22400 if (cmp->rbearing > cmp->pixel_width)
22401 *right = cmp->rbearing - cmp->pixel_width;
22402 if (cmp->lbearing < 0)
22403 *left = - cmp->lbearing;
22405 else
22407 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22408 struct font_metrics metrics;
22410 composition_gstring_width (gstring, glyph->slice.cmp.from,
22411 glyph->slice.cmp.to + 1, &metrics);
22412 if (metrics.rbearing > metrics.width)
22413 *right = metrics.rbearing - metrics.width;
22414 if (metrics.lbearing < 0)
22415 *left = - metrics.lbearing;
22421 /* Return the index of the first glyph preceding glyph string S that
22422 is overwritten by S because of S's left overhang. Value is -1
22423 if no glyphs are overwritten. */
22425 static int
22426 left_overwritten (struct glyph_string *s)
22428 int k;
22430 if (s->left_overhang)
22432 int x = 0, i;
22433 struct glyph *glyphs = s->row->glyphs[s->area];
22434 int first = s->first_glyph - glyphs;
22436 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22437 x -= glyphs[i].pixel_width;
22439 k = i + 1;
22441 else
22442 k = -1;
22444 return k;
22448 /* Return the index of the first glyph preceding glyph string S that
22449 is overwriting S because of its right overhang. Value is -1 if no
22450 glyph in front of S overwrites S. */
22452 static int
22453 left_overwriting (struct glyph_string *s)
22455 int i, k, x;
22456 struct glyph *glyphs = s->row->glyphs[s->area];
22457 int first = s->first_glyph - glyphs;
22459 k = -1;
22460 x = 0;
22461 for (i = first - 1; i >= 0; --i)
22463 int left, right;
22464 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22465 if (x + right > 0)
22466 k = i;
22467 x -= glyphs[i].pixel_width;
22470 return k;
22474 /* Return the index of the last glyph following glyph string S that is
22475 overwritten by S because of S's right overhang. Value is -1 if
22476 no such glyph is found. */
22478 static int
22479 right_overwritten (struct glyph_string *s)
22481 int k = -1;
22483 if (s->right_overhang)
22485 int x = 0, i;
22486 struct glyph *glyphs = s->row->glyphs[s->area];
22487 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22488 int end = s->row->used[s->area];
22490 for (i = first; i < end && s->right_overhang > x; ++i)
22491 x += glyphs[i].pixel_width;
22493 k = i;
22496 return k;
22500 /* Return the index of the last glyph following glyph string S that
22501 overwrites S because of its left overhang. Value is negative
22502 if no such glyph is found. */
22504 static int
22505 right_overwriting (struct glyph_string *s)
22507 int i, k, x;
22508 int end = s->row->used[s->area];
22509 struct glyph *glyphs = s->row->glyphs[s->area];
22510 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22512 k = -1;
22513 x = 0;
22514 for (i = first; i < end; ++i)
22516 int left, right;
22517 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22518 if (x - left < 0)
22519 k = i;
22520 x += glyphs[i].pixel_width;
22523 return k;
22527 /* Set background width of glyph string S. START is the index of the
22528 first glyph following S. LAST_X is the right-most x-position + 1
22529 in the drawing area. */
22531 static inline void
22532 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22534 /* If the face of this glyph string has to be drawn to the end of
22535 the drawing area, set S->extends_to_end_of_line_p. */
22537 if (start == s->row->used[s->area]
22538 && s->area == TEXT_AREA
22539 && ((s->row->fill_line_p
22540 && (s->hl == DRAW_NORMAL_TEXT
22541 || s->hl == DRAW_IMAGE_RAISED
22542 || s->hl == DRAW_IMAGE_SUNKEN))
22543 || s->hl == DRAW_MOUSE_FACE))
22544 s->extends_to_end_of_line_p = 1;
22546 /* If S extends its face to the end of the line, set its
22547 background_width to the distance to the right edge of the drawing
22548 area. */
22549 if (s->extends_to_end_of_line_p)
22550 s->background_width = last_x - s->x + 1;
22551 else
22552 s->background_width = s->width;
22556 /* Compute overhangs and x-positions for glyph string S and its
22557 predecessors, or successors. X is the starting x-position for S.
22558 BACKWARD_P non-zero means process predecessors. */
22560 static void
22561 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22563 if (backward_p)
22565 while (s)
22567 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22568 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22569 x -= s->width;
22570 s->x = x;
22571 s = s->prev;
22574 else
22576 while (s)
22578 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22579 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22580 s->x = x;
22581 x += s->width;
22582 s = s->next;
22589 /* The following macros are only called from draw_glyphs below.
22590 They reference the following parameters of that function directly:
22591 `w', `row', `area', and `overlap_p'
22592 as well as the following local variables:
22593 `s', `f', and `hdc' (in W32) */
22595 #ifdef HAVE_NTGUI
22596 /* On W32, silently add local `hdc' variable to argument list of
22597 init_glyph_string. */
22598 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22599 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22600 #else
22601 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22602 init_glyph_string (s, char2b, w, row, area, start, hl)
22603 #endif
22605 /* Add a glyph string for a stretch glyph to the list of strings
22606 between HEAD and TAIL. START is the index of the stretch glyph in
22607 row area AREA of glyph row ROW. END is the index of the last glyph
22608 in that glyph row area. X is the current output position assigned
22609 to the new glyph string constructed. HL overrides that face of the
22610 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22611 is the right-most x-position of the drawing area. */
22613 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22614 and below -- keep them on one line. */
22615 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22616 do \
22618 s = (struct glyph_string *) alloca (sizeof *s); \
22619 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22620 START = fill_stretch_glyph_string (s, START, END); \
22621 append_glyph_string (&HEAD, &TAIL, s); \
22622 s->x = (X); \
22624 while (0)
22627 /* Add a glyph string for an image glyph to the list of strings
22628 between HEAD and TAIL. START is the index of the image glyph in
22629 row area AREA of glyph row ROW. END is the index of the last glyph
22630 in that glyph row area. X is the current output position assigned
22631 to the new glyph string constructed. HL overrides that face of the
22632 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22633 is the right-most x-position of the drawing area. */
22635 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22636 do \
22638 s = (struct glyph_string *) alloca (sizeof *s); \
22639 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22640 fill_image_glyph_string (s); \
22641 append_glyph_string (&HEAD, &TAIL, s); \
22642 ++START; \
22643 s->x = (X); \
22645 while (0)
22648 /* Add a glyph string for a sequence of character glyphs to the list
22649 of strings between HEAD and TAIL. START is the index of the first
22650 glyph in row area AREA of glyph row ROW that is part of the new
22651 glyph string. END is the index of the last glyph in that glyph row
22652 area. X is the current output position assigned to the new glyph
22653 string constructed. HL overrides that face of the glyph; e.g. it
22654 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22655 right-most x-position of the drawing area. */
22657 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22658 do \
22660 int face_id; \
22661 XChar2b *char2b; \
22663 face_id = (row)->glyphs[area][START].face_id; \
22665 s = (struct glyph_string *) alloca (sizeof *s); \
22666 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22667 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22668 append_glyph_string (&HEAD, &TAIL, s); \
22669 s->x = (X); \
22670 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22672 while (0)
22675 /* Add a glyph string for a composite sequence to the list of strings
22676 between HEAD and TAIL. START is the index of the first glyph in
22677 row area AREA of glyph row ROW that is part of the new glyph
22678 string. END is the index of the last glyph in that glyph row area.
22679 X is the current output position assigned to the new glyph string
22680 constructed. HL overrides that face of the glyph; e.g. it is
22681 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22682 x-position of the drawing area. */
22684 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22685 do { \
22686 int face_id = (row)->glyphs[area][START].face_id; \
22687 struct face *base_face = FACE_FROM_ID (f, face_id); \
22688 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22689 struct composition *cmp = composition_table[cmp_id]; \
22690 XChar2b *char2b; \
22691 struct glyph_string *first_s IF_LINT (= NULL); \
22692 int n; \
22694 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22696 /* Make glyph_strings for each glyph sequence that is drawable by \
22697 the same face, and append them to HEAD/TAIL. */ \
22698 for (n = 0; n < cmp->glyph_len;) \
22700 s = (struct glyph_string *) alloca (sizeof *s); \
22701 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22702 append_glyph_string (&(HEAD), &(TAIL), s); \
22703 s->cmp = cmp; \
22704 s->cmp_from = n; \
22705 s->x = (X); \
22706 if (n == 0) \
22707 first_s = s; \
22708 n = fill_composite_glyph_string (s, base_face, overlaps); \
22711 ++START; \
22712 s = first_s; \
22713 } while (0)
22716 /* Add a glyph string for a glyph-string sequence to the list of strings
22717 between HEAD and TAIL. */
22719 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22720 do { \
22721 int face_id; \
22722 XChar2b *char2b; \
22723 Lisp_Object gstring; \
22725 face_id = (row)->glyphs[area][START].face_id; \
22726 gstring = (composition_gstring_from_id \
22727 ((row)->glyphs[area][START].u.cmp.id)); \
22728 s = (struct glyph_string *) alloca (sizeof *s); \
22729 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22730 * LGSTRING_GLYPH_LEN (gstring)); \
22731 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22732 append_glyph_string (&(HEAD), &(TAIL), s); \
22733 s->x = (X); \
22734 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22735 } while (0)
22738 /* Add a glyph string for a sequence of glyphless character's glyphs
22739 to the list of strings between HEAD and TAIL. The meanings of
22740 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22742 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22743 do \
22745 int face_id; \
22747 face_id = (row)->glyphs[area][START].face_id; \
22749 s = (struct glyph_string *) alloca (sizeof *s); \
22750 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22751 append_glyph_string (&HEAD, &TAIL, s); \
22752 s->x = (X); \
22753 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22754 overlaps); \
22756 while (0)
22759 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22760 of AREA of glyph row ROW on window W between indices START and END.
22761 HL overrides the face for drawing glyph strings, e.g. it is
22762 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22763 x-positions of the drawing area.
22765 This is an ugly monster macro construct because we must use alloca
22766 to allocate glyph strings (because draw_glyphs can be called
22767 asynchronously). */
22769 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22770 do \
22772 HEAD = TAIL = NULL; \
22773 while (START < END) \
22775 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22776 switch (first_glyph->type) \
22778 case CHAR_GLYPH: \
22779 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22780 HL, X, LAST_X); \
22781 break; \
22783 case COMPOSITE_GLYPH: \
22784 if (first_glyph->u.cmp.automatic) \
22785 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22786 HL, X, LAST_X); \
22787 else \
22788 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22789 HL, X, LAST_X); \
22790 break; \
22792 case STRETCH_GLYPH: \
22793 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22794 HL, X, LAST_X); \
22795 break; \
22797 case IMAGE_GLYPH: \
22798 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22799 HL, X, LAST_X); \
22800 break; \
22802 case GLYPHLESS_GLYPH: \
22803 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22804 HL, X, LAST_X); \
22805 break; \
22807 default: \
22808 abort (); \
22811 if (s) \
22813 set_glyph_string_background_width (s, START, LAST_X); \
22814 (X) += s->width; \
22817 } while (0)
22820 /* Draw glyphs between START and END in AREA of ROW on window W,
22821 starting at x-position X. X is relative to AREA in W. HL is a
22822 face-override with the following meaning:
22824 DRAW_NORMAL_TEXT draw normally
22825 DRAW_CURSOR draw in cursor face
22826 DRAW_MOUSE_FACE draw in mouse face.
22827 DRAW_INVERSE_VIDEO draw in mode line face
22828 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22829 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22831 If OVERLAPS is non-zero, draw only the foreground of characters and
22832 clip to the physical height of ROW. Non-zero value also defines
22833 the overlapping part to be drawn:
22835 OVERLAPS_PRED overlap with preceding rows
22836 OVERLAPS_SUCC overlap with succeeding rows
22837 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22838 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22840 Value is the x-position reached, relative to AREA of W. */
22842 static int
22843 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22844 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22845 enum draw_glyphs_face hl, int overlaps)
22847 struct glyph_string *head, *tail;
22848 struct glyph_string *s;
22849 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22850 int i, j, x_reached, last_x, area_left = 0;
22851 struct frame *f = XFRAME (WINDOW_FRAME (w));
22852 DECLARE_HDC (hdc);
22854 ALLOCATE_HDC (hdc, f);
22856 /* Let's rather be paranoid than getting a SEGV. */
22857 end = min (end, row->used[area]);
22858 start = max (0, start);
22859 start = min (end, start);
22861 /* Translate X to frame coordinates. Set last_x to the right
22862 end of the drawing area. */
22863 if (row->full_width_p)
22865 /* X is relative to the left edge of W, without scroll bars
22866 or fringes. */
22867 area_left = WINDOW_LEFT_EDGE_X (w);
22868 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22870 else
22872 area_left = window_box_left (w, area);
22873 last_x = area_left + window_box_width (w, area);
22875 x += area_left;
22877 /* Build a doubly-linked list of glyph_string structures between
22878 head and tail from what we have to draw. Note that the macro
22879 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22880 the reason we use a separate variable `i'. */
22881 i = start;
22882 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22883 if (tail)
22884 x_reached = tail->x + tail->background_width;
22885 else
22886 x_reached = x;
22888 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22889 the row, redraw some glyphs in front or following the glyph
22890 strings built above. */
22891 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22893 struct glyph_string *h, *t;
22894 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22895 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22896 int check_mouse_face = 0;
22897 int dummy_x = 0;
22899 /* If mouse highlighting is on, we may need to draw adjacent
22900 glyphs using mouse-face highlighting. */
22901 if (area == TEXT_AREA && row->mouse_face_p)
22903 struct glyph_row *mouse_beg_row, *mouse_end_row;
22905 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22906 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22908 if (row >= mouse_beg_row && row <= mouse_end_row)
22910 check_mouse_face = 1;
22911 mouse_beg_col = (row == mouse_beg_row)
22912 ? hlinfo->mouse_face_beg_col : 0;
22913 mouse_end_col = (row == mouse_end_row)
22914 ? hlinfo->mouse_face_end_col
22915 : row->used[TEXT_AREA];
22919 /* Compute overhangs for all glyph strings. */
22920 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22921 for (s = head; s; s = s->next)
22922 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22924 /* Prepend glyph strings for glyphs in front of the first glyph
22925 string that are overwritten because of the first glyph
22926 string's left overhang. The background of all strings
22927 prepended must be drawn because the first glyph string
22928 draws over it. */
22929 i = left_overwritten (head);
22930 if (i >= 0)
22932 enum draw_glyphs_face overlap_hl;
22934 /* If this row contains mouse highlighting, attempt to draw
22935 the overlapped glyphs with the correct highlight. This
22936 code fails if the overlap encompasses more than one glyph
22937 and mouse-highlight spans only some of these glyphs.
22938 However, making it work perfectly involves a lot more
22939 code, and I don't know if the pathological case occurs in
22940 practice, so we'll stick to this for now. --- cyd */
22941 if (check_mouse_face
22942 && mouse_beg_col < start && mouse_end_col > i)
22943 overlap_hl = DRAW_MOUSE_FACE;
22944 else
22945 overlap_hl = DRAW_NORMAL_TEXT;
22947 j = i;
22948 BUILD_GLYPH_STRINGS (j, start, h, t,
22949 overlap_hl, dummy_x, last_x);
22950 start = i;
22951 compute_overhangs_and_x (t, head->x, 1);
22952 prepend_glyph_string_lists (&head, &tail, h, t);
22953 clip_head = head;
22956 /* Prepend glyph strings for glyphs in front of the first glyph
22957 string that overwrite that glyph string because of their
22958 right overhang. For these strings, only the foreground must
22959 be drawn, because it draws over the glyph string at `head'.
22960 The background must not be drawn because this would overwrite
22961 right overhangs of preceding glyphs for which no glyph
22962 strings exist. */
22963 i = left_overwriting (head);
22964 if (i >= 0)
22966 enum draw_glyphs_face overlap_hl;
22968 if (check_mouse_face
22969 && mouse_beg_col < start && mouse_end_col > i)
22970 overlap_hl = DRAW_MOUSE_FACE;
22971 else
22972 overlap_hl = DRAW_NORMAL_TEXT;
22974 clip_head = head;
22975 BUILD_GLYPH_STRINGS (i, start, h, t,
22976 overlap_hl, dummy_x, last_x);
22977 for (s = h; s; s = s->next)
22978 s->background_filled_p = 1;
22979 compute_overhangs_and_x (t, head->x, 1);
22980 prepend_glyph_string_lists (&head, &tail, h, t);
22983 /* Append glyphs strings for glyphs following the last glyph
22984 string tail that are overwritten by tail. The background of
22985 these strings has to be drawn because tail's foreground draws
22986 over it. */
22987 i = right_overwritten (tail);
22988 if (i >= 0)
22990 enum draw_glyphs_face overlap_hl;
22992 if (check_mouse_face
22993 && mouse_beg_col < i && mouse_end_col > end)
22994 overlap_hl = DRAW_MOUSE_FACE;
22995 else
22996 overlap_hl = DRAW_NORMAL_TEXT;
22998 BUILD_GLYPH_STRINGS (end, i, h, t,
22999 overlap_hl, x, last_x);
23000 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23001 we don't have `end = i;' here. */
23002 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23003 append_glyph_string_lists (&head, &tail, h, t);
23004 clip_tail = tail;
23007 /* Append glyph strings for glyphs following the last glyph
23008 string tail that overwrite tail. The foreground of such
23009 glyphs has to be drawn because it writes into the background
23010 of tail. The background must not be drawn because it could
23011 paint over the foreground of following glyphs. */
23012 i = right_overwriting (tail);
23013 if (i >= 0)
23015 enum draw_glyphs_face overlap_hl;
23016 if (check_mouse_face
23017 && mouse_beg_col < i && mouse_end_col > end)
23018 overlap_hl = DRAW_MOUSE_FACE;
23019 else
23020 overlap_hl = DRAW_NORMAL_TEXT;
23022 clip_tail = tail;
23023 i++; /* We must include the Ith glyph. */
23024 BUILD_GLYPH_STRINGS (end, i, h, t,
23025 overlap_hl, x, last_x);
23026 for (s = h; s; s = s->next)
23027 s->background_filled_p = 1;
23028 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23029 append_glyph_string_lists (&head, &tail, h, t);
23031 if (clip_head || clip_tail)
23032 for (s = head; s; s = s->next)
23034 s->clip_head = clip_head;
23035 s->clip_tail = clip_tail;
23039 /* Draw all strings. */
23040 for (s = head; s; s = s->next)
23041 FRAME_RIF (f)->draw_glyph_string (s);
23043 #ifndef HAVE_NS
23044 /* When focus a sole frame and move horizontally, this sets on_p to 0
23045 causing a failure to erase prev cursor position. */
23046 if (area == TEXT_AREA
23047 && !row->full_width_p
23048 /* When drawing overlapping rows, only the glyph strings'
23049 foreground is drawn, which doesn't erase a cursor
23050 completely. */
23051 && !overlaps)
23053 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23054 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23055 : (tail ? tail->x + tail->background_width : x));
23056 x0 -= area_left;
23057 x1 -= area_left;
23059 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23060 row->y, MATRIX_ROW_BOTTOM_Y (row));
23062 #endif
23064 /* Value is the x-position up to which drawn, relative to AREA of W.
23065 This doesn't include parts drawn because of overhangs. */
23066 if (row->full_width_p)
23067 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23068 else
23069 x_reached -= area_left;
23071 RELEASE_HDC (hdc, f);
23073 return x_reached;
23076 /* Expand row matrix if too narrow. Don't expand if area
23077 is not present. */
23079 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23081 if (!fonts_changed_p \
23082 && (it->glyph_row->glyphs[area] \
23083 < it->glyph_row->glyphs[area + 1])) \
23085 it->w->ncols_scale_factor++; \
23086 fonts_changed_p = 1; \
23090 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23091 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23093 static inline void
23094 append_glyph (struct it *it)
23096 struct glyph *glyph;
23097 enum glyph_row_area area = it->area;
23099 xassert (it->glyph_row);
23100 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23102 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23103 if (glyph < it->glyph_row->glyphs[area + 1])
23105 /* If the glyph row is reversed, we need to prepend the glyph
23106 rather than append it. */
23107 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23109 struct glyph *g;
23111 /* Make room for the additional glyph. */
23112 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23113 g[1] = *g;
23114 glyph = it->glyph_row->glyphs[area];
23116 glyph->charpos = CHARPOS (it->position);
23117 glyph->object = it->object;
23118 if (it->pixel_width > 0)
23120 glyph->pixel_width = it->pixel_width;
23121 glyph->padding_p = 0;
23123 else
23125 /* Assure at least 1-pixel width. Otherwise, cursor can't
23126 be displayed correctly. */
23127 glyph->pixel_width = 1;
23128 glyph->padding_p = 1;
23130 glyph->ascent = it->ascent;
23131 glyph->descent = it->descent;
23132 glyph->voffset = it->voffset;
23133 glyph->type = CHAR_GLYPH;
23134 glyph->avoid_cursor_p = it->avoid_cursor_p;
23135 glyph->multibyte_p = it->multibyte_p;
23136 glyph->left_box_line_p = it->start_of_box_run_p;
23137 glyph->right_box_line_p = it->end_of_box_run_p;
23138 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23139 || it->phys_descent > it->descent);
23140 glyph->glyph_not_available_p = it->glyph_not_available_p;
23141 glyph->face_id = it->face_id;
23142 glyph->u.ch = it->char_to_display;
23143 glyph->slice.img = null_glyph_slice;
23144 glyph->font_type = FONT_TYPE_UNKNOWN;
23145 if (it->bidi_p)
23147 glyph->resolved_level = it->bidi_it.resolved_level;
23148 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23149 abort ();
23150 glyph->bidi_type = it->bidi_it.type;
23152 else
23154 glyph->resolved_level = 0;
23155 glyph->bidi_type = UNKNOWN_BT;
23157 ++it->glyph_row->used[area];
23159 else
23160 IT_EXPAND_MATRIX_WIDTH (it, area);
23163 /* Store one glyph for the composition IT->cmp_it.id in
23164 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23165 non-null. */
23167 static inline void
23168 append_composite_glyph (struct it *it)
23170 struct glyph *glyph;
23171 enum glyph_row_area area = it->area;
23173 xassert (it->glyph_row);
23175 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23176 if (glyph < it->glyph_row->glyphs[area + 1])
23178 /* If the glyph row is reversed, we need to prepend the glyph
23179 rather than append it. */
23180 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23182 struct glyph *g;
23184 /* Make room for the new glyph. */
23185 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23186 g[1] = *g;
23187 glyph = it->glyph_row->glyphs[it->area];
23189 glyph->charpos = it->cmp_it.charpos;
23190 glyph->object = it->object;
23191 glyph->pixel_width = it->pixel_width;
23192 glyph->ascent = it->ascent;
23193 glyph->descent = it->descent;
23194 glyph->voffset = it->voffset;
23195 glyph->type = COMPOSITE_GLYPH;
23196 if (it->cmp_it.ch < 0)
23198 glyph->u.cmp.automatic = 0;
23199 glyph->u.cmp.id = it->cmp_it.id;
23200 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23202 else
23204 glyph->u.cmp.automatic = 1;
23205 glyph->u.cmp.id = it->cmp_it.id;
23206 glyph->slice.cmp.from = it->cmp_it.from;
23207 glyph->slice.cmp.to = it->cmp_it.to - 1;
23209 glyph->avoid_cursor_p = it->avoid_cursor_p;
23210 glyph->multibyte_p = it->multibyte_p;
23211 glyph->left_box_line_p = it->start_of_box_run_p;
23212 glyph->right_box_line_p = it->end_of_box_run_p;
23213 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23214 || it->phys_descent > it->descent);
23215 glyph->padding_p = 0;
23216 glyph->glyph_not_available_p = 0;
23217 glyph->face_id = it->face_id;
23218 glyph->font_type = FONT_TYPE_UNKNOWN;
23219 if (it->bidi_p)
23221 glyph->resolved_level = it->bidi_it.resolved_level;
23222 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23223 abort ();
23224 glyph->bidi_type = it->bidi_it.type;
23226 ++it->glyph_row->used[area];
23228 else
23229 IT_EXPAND_MATRIX_WIDTH (it, area);
23233 /* Change IT->ascent and IT->height according to the setting of
23234 IT->voffset. */
23236 static inline void
23237 take_vertical_position_into_account (struct it *it)
23239 if (it->voffset)
23241 if (it->voffset < 0)
23242 /* Increase the ascent so that we can display the text higher
23243 in the line. */
23244 it->ascent -= it->voffset;
23245 else
23246 /* Increase the descent so that we can display the text lower
23247 in the line. */
23248 it->descent += it->voffset;
23253 /* Produce glyphs/get display metrics for the image IT is loaded with.
23254 See the description of struct display_iterator in dispextern.h for
23255 an overview of struct display_iterator. */
23257 static void
23258 produce_image_glyph (struct it *it)
23260 struct image *img;
23261 struct face *face;
23262 int glyph_ascent, crop;
23263 struct glyph_slice slice;
23265 xassert (it->what == IT_IMAGE);
23267 face = FACE_FROM_ID (it->f, it->face_id);
23268 xassert (face);
23269 /* Make sure X resources of the face is loaded. */
23270 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23272 if (it->image_id < 0)
23274 /* Fringe bitmap. */
23275 it->ascent = it->phys_ascent = 0;
23276 it->descent = it->phys_descent = 0;
23277 it->pixel_width = 0;
23278 it->nglyphs = 0;
23279 return;
23282 img = IMAGE_FROM_ID (it->f, it->image_id);
23283 xassert (img);
23284 /* Make sure X resources of the image is loaded. */
23285 prepare_image_for_display (it->f, img);
23287 slice.x = slice.y = 0;
23288 slice.width = img->width;
23289 slice.height = img->height;
23291 if (INTEGERP (it->slice.x))
23292 slice.x = XINT (it->slice.x);
23293 else if (FLOATP (it->slice.x))
23294 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23296 if (INTEGERP (it->slice.y))
23297 slice.y = XINT (it->slice.y);
23298 else if (FLOATP (it->slice.y))
23299 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23301 if (INTEGERP (it->slice.width))
23302 slice.width = XINT (it->slice.width);
23303 else if (FLOATP (it->slice.width))
23304 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23306 if (INTEGERP (it->slice.height))
23307 slice.height = XINT (it->slice.height);
23308 else if (FLOATP (it->slice.height))
23309 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23311 if (slice.x >= img->width)
23312 slice.x = img->width;
23313 if (slice.y >= img->height)
23314 slice.y = img->height;
23315 if (slice.x + slice.width >= img->width)
23316 slice.width = img->width - slice.x;
23317 if (slice.y + slice.height > img->height)
23318 slice.height = img->height - slice.y;
23320 if (slice.width == 0 || slice.height == 0)
23321 return;
23323 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23325 it->descent = slice.height - glyph_ascent;
23326 if (slice.y == 0)
23327 it->descent += img->vmargin;
23328 if (slice.y + slice.height == img->height)
23329 it->descent += img->vmargin;
23330 it->phys_descent = it->descent;
23332 it->pixel_width = slice.width;
23333 if (slice.x == 0)
23334 it->pixel_width += img->hmargin;
23335 if (slice.x + slice.width == img->width)
23336 it->pixel_width += img->hmargin;
23338 /* It's quite possible for images to have an ascent greater than
23339 their height, so don't get confused in that case. */
23340 if (it->descent < 0)
23341 it->descent = 0;
23343 it->nglyphs = 1;
23345 if (face->box != FACE_NO_BOX)
23347 if (face->box_line_width > 0)
23349 if (slice.y == 0)
23350 it->ascent += face->box_line_width;
23351 if (slice.y + slice.height == img->height)
23352 it->descent += face->box_line_width;
23355 if (it->start_of_box_run_p && slice.x == 0)
23356 it->pixel_width += eabs (face->box_line_width);
23357 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23358 it->pixel_width += eabs (face->box_line_width);
23361 take_vertical_position_into_account (it);
23363 /* Automatically crop wide image glyphs at right edge so we can
23364 draw the cursor on same display row. */
23365 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23366 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23368 it->pixel_width -= crop;
23369 slice.width -= crop;
23372 if (it->glyph_row)
23374 struct glyph *glyph;
23375 enum glyph_row_area area = it->area;
23377 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23378 if (glyph < it->glyph_row->glyphs[area + 1])
23380 glyph->charpos = CHARPOS (it->position);
23381 glyph->object = it->object;
23382 glyph->pixel_width = it->pixel_width;
23383 glyph->ascent = glyph_ascent;
23384 glyph->descent = it->descent;
23385 glyph->voffset = it->voffset;
23386 glyph->type = IMAGE_GLYPH;
23387 glyph->avoid_cursor_p = it->avoid_cursor_p;
23388 glyph->multibyte_p = it->multibyte_p;
23389 glyph->left_box_line_p = it->start_of_box_run_p;
23390 glyph->right_box_line_p = it->end_of_box_run_p;
23391 glyph->overlaps_vertically_p = 0;
23392 glyph->padding_p = 0;
23393 glyph->glyph_not_available_p = 0;
23394 glyph->face_id = it->face_id;
23395 glyph->u.img_id = img->id;
23396 glyph->slice.img = slice;
23397 glyph->font_type = FONT_TYPE_UNKNOWN;
23398 if (it->bidi_p)
23400 glyph->resolved_level = it->bidi_it.resolved_level;
23401 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23402 abort ();
23403 glyph->bidi_type = it->bidi_it.type;
23405 ++it->glyph_row->used[area];
23407 else
23408 IT_EXPAND_MATRIX_WIDTH (it, area);
23413 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23414 of the glyph, WIDTH and HEIGHT are the width and height of the
23415 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23417 static void
23418 append_stretch_glyph (struct it *it, Lisp_Object object,
23419 int width, int height, int ascent)
23421 struct glyph *glyph;
23422 enum glyph_row_area area = it->area;
23424 xassert (ascent >= 0 && ascent <= height);
23426 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23427 if (glyph < it->glyph_row->glyphs[area + 1])
23429 /* If the glyph row is reversed, we need to prepend the glyph
23430 rather than append it. */
23431 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23433 struct glyph *g;
23435 /* Make room for the additional glyph. */
23436 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23437 g[1] = *g;
23438 glyph = it->glyph_row->glyphs[area];
23440 glyph->charpos = CHARPOS (it->position);
23441 glyph->object = object;
23442 glyph->pixel_width = width;
23443 glyph->ascent = ascent;
23444 glyph->descent = height - ascent;
23445 glyph->voffset = it->voffset;
23446 glyph->type = STRETCH_GLYPH;
23447 glyph->avoid_cursor_p = it->avoid_cursor_p;
23448 glyph->multibyte_p = it->multibyte_p;
23449 glyph->left_box_line_p = it->start_of_box_run_p;
23450 glyph->right_box_line_p = it->end_of_box_run_p;
23451 glyph->overlaps_vertically_p = 0;
23452 glyph->padding_p = 0;
23453 glyph->glyph_not_available_p = 0;
23454 glyph->face_id = it->face_id;
23455 glyph->u.stretch.ascent = ascent;
23456 glyph->u.stretch.height = height;
23457 glyph->slice.img = null_glyph_slice;
23458 glyph->font_type = FONT_TYPE_UNKNOWN;
23459 if (it->bidi_p)
23461 glyph->resolved_level = it->bidi_it.resolved_level;
23462 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23463 abort ();
23464 glyph->bidi_type = it->bidi_it.type;
23466 else
23468 glyph->resolved_level = 0;
23469 glyph->bidi_type = UNKNOWN_BT;
23471 ++it->glyph_row->used[area];
23473 else
23474 IT_EXPAND_MATRIX_WIDTH (it, area);
23477 #endif /* HAVE_WINDOW_SYSTEM */
23479 /* Produce a stretch glyph for iterator IT. IT->object is the value
23480 of the glyph property displayed. The value must be a list
23481 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23482 being recognized:
23484 1. `:width WIDTH' specifies that the space should be WIDTH *
23485 canonical char width wide. WIDTH may be an integer or floating
23486 point number.
23488 2. `:relative-width FACTOR' specifies that the width of the stretch
23489 should be computed from the width of the first character having the
23490 `glyph' property, and should be FACTOR times that width.
23492 3. `:align-to HPOS' specifies that the space should be wide enough
23493 to reach HPOS, a value in canonical character units.
23495 Exactly one of the above pairs must be present.
23497 4. `:height HEIGHT' specifies that the height of the stretch produced
23498 should be HEIGHT, measured in canonical character units.
23500 5. `:relative-height FACTOR' specifies that the height of the
23501 stretch should be FACTOR times the height of the characters having
23502 the glyph property.
23504 Either none or exactly one of 4 or 5 must be present.
23506 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23507 of the stretch should be used for the ascent of the stretch.
23508 ASCENT must be in the range 0 <= ASCENT <= 100. */
23510 void
23511 produce_stretch_glyph (struct it *it)
23513 /* (space :width WIDTH :height HEIGHT ...) */
23514 Lisp_Object prop, plist;
23515 int width = 0, height = 0, align_to = -1;
23516 int zero_width_ok_p = 0;
23517 int ascent = 0;
23518 double tem;
23519 struct face *face = NULL;
23520 struct font *font = NULL;
23522 #ifdef HAVE_WINDOW_SYSTEM
23523 int zero_height_ok_p = 0;
23525 if (FRAME_WINDOW_P (it->f))
23527 face = FACE_FROM_ID (it->f, it->face_id);
23528 font = face->font ? face->font : FRAME_FONT (it->f);
23529 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23531 #endif
23533 /* List should start with `space'. */
23534 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23535 plist = XCDR (it->object);
23537 /* Compute the width of the stretch. */
23538 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23539 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23541 /* Absolute width `:width WIDTH' specified and valid. */
23542 zero_width_ok_p = 1;
23543 width = (int)tem;
23545 #ifdef HAVE_WINDOW_SYSTEM
23546 else if (FRAME_WINDOW_P (it->f)
23547 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23549 /* Relative width `:relative-width FACTOR' specified and valid.
23550 Compute the width of the characters having the `glyph'
23551 property. */
23552 struct it it2;
23553 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23555 it2 = *it;
23556 if (it->multibyte_p)
23557 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23558 else
23560 it2.c = it2.char_to_display = *p, it2.len = 1;
23561 if (! ASCII_CHAR_P (it2.c))
23562 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23565 it2.glyph_row = NULL;
23566 it2.what = IT_CHARACTER;
23567 x_produce_glyphs (&it2);
23568 width = NUMVAL (prop) * it2.pixel_width;
23570 #endif /* HAVE_WINDOW_SYSTEM */
23571 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23572 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23574 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23575 align_to = (align_to < 0
23577 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23578 else if (align_to < 0)
23579 align_to = window_box_left_offset (it->w, TEXT_AREA);
23580 width = max (0, (int)tem + align_to - it->current_x);
23581 zero_width_ok_p = 1;
23583 else
23584 /* Nothing specified -> width defaults to canonical char width. */
23585 width = FRAME_COLUMN_WIDTH (it->f);
23587 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23588 width = 1;
23590 #ifdef HAVE_WINDOW_SYSTEM
23591 /* Compute height. */
23592 if (FRAME_WINDOW_P (it->f))
23594 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23595 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23597 height = (int)tem;
23598 zero_height_ok_p = 1;
23600 else if (prop = Fplist_get (plist, QCrelative_height),
23601 NUMVAL (prop) > 0)
23602 height = FONT_HEIGHT (font) * NUMVAL (prop);
23603 else
23604 height = FONT_HEIGHT (font);
23606 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23607 height = 1;
23609 /* Compute percentage of height used for ascent. If
23610 `:ascent ASCENT' is present and valid, use that. Otherwise,
23611 derive the ascent from the font in use. */
23612 if (prop = Fplist_get (plist, QCascent),
23613 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23614 ascent = height * NUMVAL (prop) / 100.0;
23615 else if (!NILP (prop)
23616 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23617 ascent = min (max (0, (int)tem), height);
23618 else
23619 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23621 else
23622 #endif /* HAVE_WINDOW_SYSTEM */
23623 height = 1;
23625 if (width > 0 && it->line_wrap != TRUNCATE
23626 && it->current_x + width > it->last_visible_x)
23628 width = it->last_visible_x - it->current_x;
23629 #ifdef HAVE_WINDOW_SYSTEM
23630 /* Subtract one more pixel from the stretch width, but only on
23631 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23632 width -= FRAME_WINDOW_P (it->f);
23633 #endif
23636 if (width > 0 && height > 0 && it->glyph_row)
23638 Lisp_Object o_object = it->object;
23639 Lisp_Object object = it->stack[it->sp - 1].string;
23640 int n = width;
23642 if (!STRINGP (object))
23643 object = it->w->buffer;
23644 #ifdef HAVE_WINDOW_SYSTEM
23645 if (FRAME_WINDOW_P (it->f))
23646 append_stretch_glyph (it, object, width, height, ascent);
23647 else
23648 #endif
23650 it->object = object;
23651 it->char_to_display = ' ';
23652 it->pixel_width = it->len = 1;
23653 while (n--)
23654 tty_append_glyph (it);
23655 it->object = o_object;
23659 it->pixel_width = width;
23660 #ifdef HAVE_WINDOW_SYSTEM
23661 if (FRAME_WINDOW_P (it->f))
23663 it->ascent = it->phys_ascent = ascent;
23664 it->descent = it->phys_descent = height - it->ascent;
23665 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23666 take_vertical_position_into_account (it);
23668 else
23669 #endif
23670 it->nglyphs = width;
23673 #ifdef HAVE_WINDOW_SYSTEM
23675 /* Calculate line-height and line-spacing properties.
23676 An integer value specifies explicit pixel value.
23677 A float value specifies relative value to current face height.
23678 A cons (float . face-name) specifies relative value to
23679 height of specified face font.
23681 Returns height in pixels, or nil. */
23684 static Lisp_Object
23685 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23686 int boff, int override)
23688 Lisp_Object face_name = Qnil;
23689 int ascent, descent, height;
23691 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23692 return val;
23694 if (CONSP (val))
23696 face_name = XCAR (val);
23697 val = XCDR (val);
23698 if (!NUMBERP (val))
23699 val = make_number (1);
23700 if (NILP (face_name))
23702 height = it->ascent + it->descent;
23703 goto scale;
23707 if (NILP (face_name))
23709 font = FRAME_FONT (it->f);
23710 boff = FRAME_BASELINE_OFFSET (it->f);
23712 else if (EQ (face_name, Qt))
23714 override = 0;
23716 else
23718 int face_id;
23719 struct face *face;
23721 face_id = lookup_named_face (it->f, face_name, 0);
23722 if (face_id < 0)
23723 return make_number (-1);
23725 face = FACE_FROM_ID (it->f, face_id);
23726 font = face->font;
23727 if (font == NULL)
23728 return make_number (-1);
23729 boff = font->baseline_offset;
23730 if (font->vertical_centering)
23731 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23734 ascent = FONT_BASE (font) + boff;
23735 descent = FONT_DESCENT (font) - boff;
23737 if (override)
23739 it->override_ascent = ascent;
23740 it->override_descent = descent;
23741 it->override_boff = boff;
23744 height = ascent + descent;
23746 scale:
23747 if (FLOATP (val))
23748 height = (int)(XFLOAT_DATA (val) * height);
23749 else if (INTEGERP (val))
23750 height *= XINT (val);
23752 return make_number (height);
23756 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23757 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23758 and only if this is for a character for which no font was found.
23760 If the display method (it->glyphless_method) is
23761 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23762 length of the acronym or the hexadecimal string, UPPER_XOFF and
23763 UPPER_YOFF are pixel offsets for the upper part of the string,
23764 LOWER_XOFF and LOWER_YOFF are for the lower part.
23766 For the other display methods, LEN through LOWER_YOFF are zero. */
23768 static void
23769 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23770 short upper_xoff, short upper_yoff,
23771 short lower_xoff, short lower_yoff)
23773 struct glyph *glyph;
23774 enum glyph_row_area area = it->area;
23776 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23777 if (glyph < it->glyph_row->glyphs[area + 1])
23779 /* If the glyph row is reversed, we need to prepend the glyph
23780 rather than append it. */
23781 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23783 struct glyph *g;
23785 /* Make room for the additional glyph. */
23786 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23787 g[1] = *g;
23788 glyph = it->glyph_row->glyphs[area];
23790 glyph->charpos = CHARPOS (it->position);
23791 glyph->object = it->object;
23792 glyph->pixel_width = it->pixel_width;
23793 glyph->ascent = it->ascent;
23794 glyph->descent = it->descent;
23795 glyph->voffset = it->voffset;
23796 glyph->type = GLYPHLESS_GLYPH;
23797 glyph->u.glyphless.method = it->glyphless_method;
23798 glyph->u.glyphless.for_no_font = for_no_font;
23799 glyph->u.glyphless.len = len;
23800 glyph->u.glyphless.ch = it->c;
23801 glyph->slice.glyphless.upper_xoff = upper_xoff;
23802 glyph->slice.glyphless.upper_yoff = upper_yoff;
23803 glyph->slice.glyphless.lower_xoff = lower_xoff;
23804 glyph->slice.glyphless.lower_yoff = lower_yoff;
23805 glyph->avoid_cursor_p = it->avoid_cursor_p;
23806 glyph->multibyte_p = it->multibyte_p;
23807 glyph->left_box_line_p = it->start_of_box_run_p;
23808 glyph->right_box_line_p = it->end_of_box_run_p;
23809 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23810 || it->phys_descent > it->descent);
23811 glyph->padding_p = 0;
23812 glyph->glyph_not_available_p = 0;
23813 glyph->face_id = face_id;
23814 glyph->font_type = FONT_TYPE_UNKNOWN;
23815 if (it->bidi_p)
23817 glyph->resolved_level = it->bidi_it.resolved_level;
23818 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23819 abort ();
23820 glyph->bidi_type = it->bidi_it.type;
23822 ++it->glyph_row->used[area];
23824 else
23825 IT_EXPAND_MATRIX_WIDTH (it, area);
23829 /* Produce a glyph for a glyphless character for iterator IT.
23830 IT->glyphless_method specifies which method to use for displaying
23831 the character. See the description of enum
23832 glyphless_display_method in dispextern.h for the detail.
23834 FOR_NO_FONT is nonzero if and only if this is for a character for
23835 which no font was found. ACRONYM, if non-nil, is an acronym string
23836 for the character. */
23838 static void
23839 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23841 int face_id;
23842 struct face *face;
23843 struct font *font;
23844 int base_width, base_height, width, height;
23845 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23846 int len;
23848 /* Get the metrics of the base font. We always refer to the current
23849 ASCII face. */
23850 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23851 font = face->font ? face->font : FRAME_FONT (it->f);
23852 it->ascent = FONT_BASE (font) + font->baseline_offset;
23853 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23854 base_height = it->ascent + it->descent;
23855 base_width = font->average_width;
23857 /* Get a face ID for the glyph by utilizing a cache (the same way as
23858 done for `escape-glyph' in get_next_display_element). */
23859 if (it->f == last_glyphless_glyph_frame
23860 && it->face_id == last_glyphless_glyph_face_id)
23862 face_id = last_glyphless_glyph_merged_face_id;
23864 else
23866 /* Merge the `glyphless-char' face into the current face. */
23867 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23868 last_glyphless_glyph_frame = it->f;
23869 last_glyphless_glyph_face_id = it->face_id;
23870 last_glyphless_glyph_merged_face_id = face_id;
23873 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23875 it->pixel_width = THIN_SPACE_WIDTH;
23876 len = 0;
23877 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23879 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23881 width = CHAR_WIDTH (it->c);
23882 if (width == 0)
23883 width = 1;
23884 else if (width > 4)
23885 width = 4;
23886 it->pixel_width = base_width * width;
23887 len = 0;
23888 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23890 else
23892 char buf[7];
23893 const char *str;
23894 unsigned int code[6];
23895 int upper_len;
23896 int ascent, descent;
23897 struct font_metrics metrics_upper, metrics_lower;
23899 face = FACE_FROM_ID (it->f, face_id);
23900 font = face->font ? face->font : FRAME_FONT (it->f);
23901 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23903 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23905 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23906 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23907 if (CONSP (acronym))
23908 acronym = XCAR (acronym);
23909 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23911 else
23913 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23914 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23915 str = buf;
23917 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23918 code[len] = font->driver->encode_char (font, str[len]);
23919 upper_len = (len + 1) / 2;
23920 font->driver->text_extents (font, code, upper_len,
23921 &metrics_upper);
23922 font->driver->text_extents (font, code + upper_len, len - upper_len,
23923 &metrics_lower);
23927 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23928 width = max (metrics_upper.width, metrics_lower.width) + 4;
23929 upper_xoff = upper_yoff = 2; /* the typical case */
23930 if (base_width >= width)
23932 /* Align the upper to the left, the lower to the right. */
23933 it->pixel_width = base_width;
23934 lower_xoff = base_width - 2 - metrics_lower.width;
23936 else
23938 /* Center the shorter one. */
23939 it->pixel_width = width;
23940 if (metrics_upper.width >= metrics_lower.width)
23941 lower_xoff = (width - metrics_lower.width) / 2;
23942 else
23944 /* FIXME: This code doesn't look right. It formerly was
23945 missing the "lower_xoff = 0;", which couldn't have
23946 been right since it left lower_xoff uninitialized. */
23947 lower_xoff = 0;
23948 upper_xoff = (width - metrics_upper.width) / 2;
23952 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23953 top, bottom, and between upper and lower strings. */
23954 height = (metrics_upper.ascent + metrics_upper.descent
23955 + metrics_lower.ascent + metrics_lower.descent) + 5;
23956 /* Center vertically.
23957 H:base_height, D:base_descent
23958 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23960 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23961 descent = D - H/2 + h/2;
23962 lower_yoff = descent - 2 - ld;
23963 upper_yoff = lower_yoff - la - 1 - ud; */
23964 ascent = - (it->descent - (base_height + height + 1) / 2);
23965 descent = it->descent - (base_height - height) / 2;
23966 lower_yoff = descent - 2 - metrics_lower.descent;
23967 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23968 - metrics_upper.descent);
23969 /* Don't make the height shorter than the base height. */
23970 if (height > base_height)
23972 it->ascent = ascent;
23973 it->descent = descent;
23977 it->phys_ascent = it->ascent;
23978 it->phys_descent = it->descent;
23979 if (it->glyph_row)
23980 append_glyphless_glyph (it, face_id, for_no_font, len,
23981 upper_xoff, upper_yoff,
23982 lower_xoff, lower_yoff);
23983 it->nglyphs = 1;
23984 take_vertical_position_into_account (it);
23988 /* RIF:
23989 Produce glyphs/get display metrics for the display element IT is
23990 loaded with. See the description of struct it in dispextern.h
23991 for an overview of struct it. */
23993 void
23994 x_produce_glyphs (struct it *it)
23996 int extra_line_spacing = it->extra_line_spacing;
23998 it->glyph_not_available_p = 0;
24000 if (it->what == IT_CHARACTER)
24002 XChar2b char2b;
24003 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24004 struct font *font = face->font;
24005 struct font_metrics *pcm = NULL;
24006 int boff; /* baseline offset */
24008 if (font == NULL)
24010 /* When no suitable font is found, display this character by
24011 the method specified in the first extra slot of
24012 Vglyphless_char_display. */
24013 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24015 xassert (it->what == IT_GLYPHLESS);
24016 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24017 goto done;
24020 boff = font->baseline_offset;
24021 if (font->vertical_centering)
24022 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24024 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24026 int stretched_p;
24028 it->nglyphs = 1;
24030 if (it->override_ascent >= 0)
24032 it->ascent = it->override_ascent;
24033 it->descent = it->override_descent;
24034 boff = it->override_boff;
24036 else
24038 it->ascent = FONT_BASE (font) + boff;
24039 it->descent = FONT_DESCENT (font) - boff;
24042 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24044 pcm = get_per_char_metric (font, &char2b);
24045 if (pcm->width == 0
24046 && pcm->rbearing == 0 && pcm->lbearing == 0)
24047 pcm = NULL;
24050 if (pcm)
24052 it->phys_ascent = pcm->ascent + boff;
24053 it->phys_descent = pcm->descent - boff;
24054 it->pixel_width = pcm->width;
24056 else
24058 it->glyph_not_available_p = 1;
24059 it->phys_ascent = it->ascent;
24060 it->phys_descent = it->descent;
24061 it->pixel_width = font->space_width;
24064 if (it->constrain_row_ascent_descent_p)
24066 if (it->descent > it->max_descent)
24068 it->ascent += it->descent - it->max_descent;
24069 it->descent = it->max_descent;
24071 if (it->ascent > it->max_ascent)
24073 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24074 it->ascent = it->max_ascent;
24076 it->phys_ascent = min (it->phys_ascent, it->ascent);
24077 it->phys_descent = min (it->phys_descent, it->descent);
24078 extra_line_spacing = 0;
24081 /* If this is a space inside a region of text with
24082 `space-width' property, change its width. */
24083 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24084 if (stretched_p)
24085 it->pixel_width *= XFLOATINT (it->space_width);
24087 /* If face has a box, add the box thickness to the character
24088 height. If character has a box line to the left and/or
24089 right, add the box line width to the character's width. */
24090 if (face->box != FACE_NO_BOX)
24092 int thick = face->box_line_width;
24094 if (thick > 0)
24096 it->ascent += thick;
24097 it->descent += thick;
24099 else
24100 thick = -thick;
24102 if (it->start_of_box_run_p)
24103 it->pixel_width += thick;
24104 if (it->end_of_box_run_p)
24105 it->pixel_width += thick;
24108 /* If face has an overline, add the height of the overline
24109 (1 pixel) and a 1 pixel margin to the character height. */
24110 if (face->overline_p)
24111 it->ascent += overline_margin;
24113 if (it->constrain_row_ascent_descent_p)
24115 if (it->ascent > it->max_ascent)
24116 it->ascent = it->max_ascent;
24117 if (it->descent > it->max_descent)
24118 it->descent = it->max_descent;
24121 take_vertical_position_into_account (it);
24123 /* If we have to actually produce glyphs, do it. */
24124 if (it->glyph_row)
24126 if (stretched_p)
24128 /* Translate a space with a `space-width' property
24129 into a stretch glyph. */
24130 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24131 / FONT_HEIGHT (font));
24132 append_stretch_glyph (it, it->object, it->pixel_width,
24133 it->ascent + it->descent, ascent);
24135 else
24136 append_glyph (it);
24138 /* If characters with lbearing or rbearing are displayed
24139 in this line, record that fact in a flag of the
24140 glyph row. This is used to optimize X output code. */
24141 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24142 it->glyph_row->contains_overlapping_glyphs_p = 1;
24144 if (! stretched_p && it->pixel_width == 0)
24145 /* We assure that all visible glyphs have at least 1-pixel
24146 width. */
24147 it->pixel_width = 1;
24149 else if (it->char_to_display == '\n')
24151 /* A newline has no width, but we need the height of the
24152 line. But if previous part of the line sets a height,
24153 don't increase that height */
24155 Lisp_Object height;
24156 Lisp_Object total_height = Qnil;
24158 it->override_ascent = -1;
24159 it->pixel_width = 0;
24160 it->nglyphs = 0;
24162 height = get_it_property (it, Qline_height);
24163 /* Split (line-height total-height) list */
24164 if (CONSP (height)
24165 && CONSP (XCDR (height))
24166 && NILP (XCDR (XCDR (height))))
24168 total_height = XCAR (XCDR (height));
24169 height = XCAR (height);
24171 height = calc_line_height_property (it, height, font, boff, 1);
24173 if (it->override_ascent >= 0)
24175 it->ascent = it->override_ascent;
24176 it->descent = it->override_descent;
24177 boff = it->override_boff;
24179 else
24181 it->ascent = FONT_BASE (font) + boff;
24182 it->descent = FONT_DESCENT (font) - boff;
24185 if (EQ (height, Qt))
24187 if (it->descent > it->max_descent)
24189 it->ascent += it->descent - it->max_descent;
24190 it->descent = it->max_descent;
24192 if (it->ascent > it->max_ascent)
24194 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24195 it->ascent = it->max_ascent;
24197 it->phys_ascent = min (it->phys_ascent, it->ascent);
24198 it->phys_descent = min (it->phys_descent, it->descent);
24199 it->constrain_row_ascent_descent_p = 1;
24200 extra_line_spacing = 0;
24202 else
24204 Lisp_Object spacing;
24206 it->phys_ascent = it->ascent;
24207 it->phys_descent = it->descent;
24209 if ((it->max_ascent > 0 || it->max_descent > 0)
24210 && face->box != FACE_NO_BOX
24211 && face->box_line_width > 0)
24213 it->ascent += face->box_line_width;
24214 it->descent += face->box_line_width;
24216 if (!NILP (height)
24217 && XINT (height) > it->ascent + it->descent)
24218 it->ascent = XINT (height) - it->descent;
24220 if (!NILP (total_height))
24221 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24222 else
24224 spacing = get_it_property (it, Qline_spacing);
24225 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24227 if (INTEGERP (spacing))
24229 extra_line_spacing = XINT (spacing);
24230 if (!NILP (total_height))
24231 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24235 else /* i.e. (it->char_to_display == '\t') */
24237 if (font->space_width > 0)
24239 int tab_width = it->tab_width * font->space_width;
24240 int x = it->current_x + it->continuation_lines_width;
24241 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24243 /* If the distance from the current position to the next tab
24244 stop is less than a space character width, use the
24245 tab stop after that. */
24246 if (next_tab_x - x < font->space_width)
24247 next_tab_x += tab_width;
24249 it->pixel_width = next_tab_x - x;
24250 it->nglyphs = 1;
24251 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24252 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24254 if (it->glyph_row)
24256 append_stretch_glyph (it, it->object, it->pixel_width,
24257 it->ascent + it->descent, it->ascent);
24260 else
24262 it->pixel_width = 0;
24263 it->nglyphs = 1;
24267 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24269 /* A static composition.
24271 Note: A composition is represented as one glyph in the
24272 glyph matrix. There are no padding glyphs.
24274 Important note: pixel_width, ascent, and descent are the
24275 values of what is drawn by draw_glyphs (i.e. the values of
24276 the overall glyphs composed). */
24277 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24278 int boff; /* baseline offset */
24279 struct composition *cmp = composition_table[it->cmp_it.id];
24280 int glyph_len = cmp->glyph_len;
24281 struct font *font = face->font;
24283 it->nglyphs = 1;
24285 /* If we have not yet calculated pixel size data of glyphs of
24286 the composition for the current face font, calculate them
24287 now. Theoretically, we have to check all fonts for the
24288 glyphs, but that requires much time and memory space. So,
24289 here we check only the font of the first glyph. This may
24290 lead to incorrect display, but it's very rare, and C-l
24291 (recenter-top-bottom) can correct the display anyway. */
24292 if (! cmp->font || cmp->font != font)
24294 /* Ascent and descent of the font of the first character
24295 of this composition (adjusted by baseline offset).
24296 Ascent and descent of overall glyphs should not be less
24297 than these, respectively. */
24298 int font_ascent, font_descent, font_height;
24299 /* Bounding box of the overall glyphs. */
24300 int leftmost, rightmost, lowest, highest;
24301 int lbearing, rbearing;
24302 int i, width, ascent, descent;
24303 int left_padded = 0, right_padded = 0;
24304 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24305 XChar2b char2b;
24306 struct font_metrics *pcm;
24307 int font_not_found_p;
24308 EMACS_INT pos;
24310 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24311 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24312 break;
24313 if (glyph_len < cmp->glyph_len)
24314 right_padded = 1;
24315 for (i = 0; i < glyph_len; i++)
24317 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24318 break;
24319 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24321 if (i > 0)
24322 left_padded = 1;
24324 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24325 : IT_CHARPOS (*it));
24326 /* If no suitable font is found, use the default font. */
24327 font_not_found_p = font == NULL;
24328 if (font_not_found_p)
24330 face = face->ascii_face;
24331 font = face->font;
24333 boff = font->baseline_offset;
24334 if (font->vertical_centering)
24335 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24336 font_ascent = FONT_BASE (font) + boff;
24337 font_descent = FONT_DESCENT (font) - boff;
24338 font_height = FONT_HEIGHT (font);
24340 cmp->font = (void *) font;
24342 pcm = NULL;
24343 if (! font_not_found_p)
24345 get_char_face_and_encoding (it->f, c, it->face_id,
24346 &char2b, 0);
24347 pcm = get_per_char_metric (font, &char2b);
24350 /* Initialize the bounding box. */
24351 if (pcm)
24353 width = pcm->width;
24354 ascent = pcm->ascent;
24355 descent = pcm->descent;
24356 lbearing = pcm->lbearing;
24357 rbearing = pcm->rbearing;
24359 else
24361 width = font->space_width;
24362 ascent = FONT_BASE (font);
24363 descent = FONT_DESCENT (font);
24364 lbearing = 0;
24365 rbearing = width;
24368 rightmost = width;
24369 leftmost = 0;
24370 lowest = - descent + boff;
24371 highest = ascent + boff;
24373 if (! font_not_found_p
24374 && font->default_ascent
24375 && CHAR_TABLE_P (Vuse_default_ascent)
24376 && !NILP (Faref (Vuse_default_ascent,
24377 make_number (it->char_to_display))))
24378 highest = font->default_ascent + boff;
24380 /* Draw the first glyph at the normal position. It may be
24381 shifted to right later if some other glyphs are drawn
24382 at the left. */
24383 cmp->offsets[i * 2] = 0;
24384 cmp->offsets[i * 2 + 1] = boff;
24385 cmp->lbearing = lbearing;
24386 cmp->rbearing = rbearing;
24388 /* Set cmp->offsets for the remaining glyphs. */
24389 for (i++; i < glyph_len; i++)
24391 int left, right, btm, top;
24392 int ch = COMPOSITION_GLYPH (cmp, i);
24393 int face_id;
24394 struct face *this_face;
24396 if (ch == '\t')
24397 ch = ' ';
24398 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24399 this_face = FACE_FROM_ID (it->f, face_id);
24400 font = this_face->font;
24402 if (font == NULL)
24403 pcm = NULL;
24404 else
24406 get_char_face_and_encoding (it->f, ch, face_id,
24407 &char2b, 0);
24408 pcm = get_per_char_metric (font, &char2b);
24410 if (! pcm)
24411 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24412 else
24414 width = pcm->width;
24415 ascent = pcm->ascent;
24416 descent = pcm->descent;
24417 lbearing = pcm->lbearing;
24418 rbearing = pcm->rbearing;
24419 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24421 /* Relative composition with or without
24422 alternate chars. */
24423 left = (leftmost + rightmost - width) / 2;
24424 btm = - descent + boff;
24425 if (font->relative_compose
24426 && (! CHAR_TABLE_P (Vignore_relative_composition)
24427 || NILP (Faref (Vignore_relative_composition,
24428 make_number (ch)))))
24431 if (- descent >= font->relative_compose)
24432 /* One extra pixel between two glyphs. */
24433 btm = highest + 1;
24434 else if (ascent <= 0)
24435 /* One extra pixel between two glyphs. */
24436 btm = lowest - 1 - ascent - descent;
24439 else
24441 /* A composition rule is specified by an integer
24442 value that encodes global and new reference
24443 points (GREF and NREF). GREF and NREF are
24444 specified by numbers as below:
24446 0---1---2 -- ascent
24450 9--10--11 -- center
24452 ---3---4---5--- baseline
24454 6---7---8 -- descent
24456 int rule = COMPOSITION_RULE (cmp, i);
24457 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24459 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24460 grefx = gref % 3, nrefx = nref % 3;
24461 grefy = gref / 3, nrefy = nref / 3;
24462 if (xoff)
24463 xoff = font_height * (xoff - 128) / 256;
24464 if (yoff)
24465 yoff = font_height * (yoff - 128) / 256;
24467 left = (leftmost
24468 + grefx * (rightmost - leftmost) / 2
24469 - nrefx * width / 2
24470 + xoff);
24472 btm = ((grefy == 0 ? highest
24473 : grefy == 1 ? 0
24474 : grefy == 2 ? lowest
24475 : (highest + lowest) / 2)
24476 - (nrefy == 0 ? ascent + descent
24477 : nrefy == 1 ? descent - boff
24478 : nrefy == 2 ? 0
24479 : (ascent + descent) / 2)
24480 + yoff);
24483 cmp->offsets[i * 2] = left;
24484 cmp->offsets[i * 2 + 1] = btm + descent;
24486 /* Update the bounding box of the overall glyphs. */
24487 if (width > 0)
24489 right = left + width;
24490 if (left < leftmost)
24491 leftmost = left;
24492 if (right > rightmost)
24493 rightmost = right;
24495 top = btm + descent + ascent;
24496 if (top > highest)
24497 highest = top;
24498 if (btm < lowest)
24499 lowest = btm;
24501 if (cmp->lbearing > left + lbearing)
24502 cmp->lbearing = left + lbearing;
24503 if (cmp->rbearing < left + rbearing)
24504 cmp->rbearing = left + rbearing;
24508 /* If there are glyphs whose x-offsets are negative,
24509 shift all glyphs to the right and make all x-offsets
24510 non-negative. */
24511 if (leftmost < 0)
24513 for (i = 0; i < cmp->glyph_len; i++)
24514 cmp->offsets[i * 2] -= leftmost;
24515 rightmost -= leftmost;
24516 cmp->lbearing -= leftmost;
24517 cmp->rbearing -= leftmost;
24520 if (left_padded && cmp->lbearing < 0)
24522 for (i = 0; i < cmp->glyph_len; i++)
24523 cmp->offsets[i * 2] -= cmp->lbearing;
24524 rightmost -= cmp->lbearing;
24525 cmp->rbearing -= cmp->lbearing;
24526 cmp->lbearing = 0;
24528 if (right_padded && rightmost < cmp->rbearing)
24530 rightmost = cmp->rbearing;
24533 cmp->pixel_width = rightmost;
24534 cmp->ascent = highest;
24535 cmp->descent = - lowest;
24536 if (cmp->ascent < font_ascent)
24537 cmp->ascent = font_ascent;
24538 if (cmp->descent < font_descent)
24539 cmp->descent = font_descent;
24542 if (it->glyph_row
24543 && (cmp->lbearing < 0
24544 || cmp->rbearing > cmp->pixel_width))
24545 it->glyph_row->contains_overlapping_glyphs_p = 1;
24547 it->pixel_width = cmp->pixel_width;
24548 it->ascent = it->phys_ascent = cmp->ascent;
24549 it->descent = it->phys_descent = cmp->descent;
24550 if (face->box != FACE_NO_BOX)
24552 int thick = face->box_line_width;
24554 if (thick > 0)
24556 it->ascent += thick;
24557 it->descent += thick;
24559 else
24560 thick = - thick;
24562 if (it->start_of_box_run_p)
24563 it->pixel_width += thick;
24564 if (it->end_of_box_run_p)
24565 it->pixel_width += thick;
24568 /* If face has an overline, add the height of the overline
24569 (1 pixel) and a 1 pixel margin to the character height. */
24570 if (face->overline_p)
24571 it->ascent += overline_margin;
24573 take_vertical_position_into_account (it);
24574 if (it->ascent < 0)
24575 it->ascent = 0;
24576 if (it->descent < 0)
24577 it->descent = 0;
24579 if (it->glyph_row)
24580 append_composite_glyph (it);
24582 else if (it->what == IT_COMPOSITION)
24584 /* A dynamic (automatic) composition. */
24585 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24586 Lisp_Object gstring;
24587 struct font_metrics metrics;
24589 it->nglyphs = 1;
24591 gstring = composition_gstring_from_id (it->cmp_it.id);
24592 it->pixel_width
24593 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24594 &metrics);
24595 if (it->glyph_row
24596 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24597 it->glyph_row->contains_overlapping_glyphs_p = 1;
24598 it->ascent = it->phys_ascent = metrics.ascent;
24599 it->descent = it->phys_descent = metrics.descent;
24600 if (face->box != FACE_NO_BOX)
24602 int thick = face->box_line_width;
24604 if (thick > 0)
24606 it->ascent += thick;
24607 it->descent += thick;
24609 else
24610 thick = - thick;
24612 if (it->start_of_box_run_p)
24613 it->pixel_width += thick;
24614 if (it->end_of_box_run_p)
24615 it->pixel_width += thick;
24617 /* If face has an overline, add the height of the overline
24618 (1 pixel) and a 1 pixel margin to the character height. */
24619 if (face->overline_p)
24620 it->ascent += overline_margin;
24621 take_vertical_position_into_account (it);
24622 if (it->ascent < 0)
24623 it->ascent = 0;
24624 if (it->descent < 0)
24625 it->descent = 0;
24627 if (it->glyph_row)
24628 append_composite_glyph (it);
24630 else if (it->what == IT_GLYPHLESS)
24631 produce_glyphless_glyph (it, 0, Qnil);
24632 else if (it->what == IT_IMAGE)
24633 produce_image_glyph (it);
24634 else if (it->what == IT_STRETCH)
24635 produce_stretch_glyph (it);
24637 done:
24638 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24639 because this isn't true for images with `:ascent 100'. */
24640 xassert (it->ascent >= 0 && it->descent >= 0);
24641 if (it->area == TEXT_AREA)
24642 it->current_x += it->pixel_width;
24644 if (extra_line_spacing > 0)
24646 it->descent += extra_line_spacing;
24647 if (extra_line_spacing > it->max_extra_line_spacing)
24648 it->max_extra_line_spacing = extra_line_spacing;
24651 it->max_ascent = max (it->max_ascent, it->ascent);
24652 it->max_descent = max (it->max_descent, it->descent);
24653 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24654 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24657 /* EXPORT for RIF:
24658 Output LEN glyphs starting at START at the nominal cursor position.
24659 Advance the nominal cursor over the text. The global variable
24660 updated_window contains the window being updated, updated_row is
24661 the glyph row being updated, and updated_area is the area of that
24662 row being updated. */
24664 void
24665 x_write_glyphs (struct glyph *start, int len)
24667 int x, hpos;
24669 xassert (updated_window && updated_row);
24670 BLOCK_INPUT;
24672 /* Write glyphs. */
24674 hpos = start - updated_row->glyphs[updated_area];
24675 x = draw_glyphs (updated_window, output_cursor.x,
24676 updated_row, updated_area,
24677 hpos, hpos + len,
24678 DRAW_NORMAL_TEXT, 0);
24680 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24681 if (updated_area == TEXT_AREA
24682 && updated_window->phys_cursor_on_p
24683 && updated_window->phys_cursor.vpos == output_cursor.vpos
24684 && updated_window->phys_cursor.hpos >= hpos
24685 && updated_window->phys_cursor.hpos < hpos + len)
24686 updated_window->phys_cursor_on_p = 0;
24688 UNBLOCK_INPUT;
24690 /* Advance the output cursor. */
24691 output_cursor.hpos += len;
24692 output_cursor.x = x;
24696 /* EXPORT for RIF:
24697 Insert LEN glyphs from START at the nominal cursor position. */
24699 void
24700 x_insert_glyphs (struct glyph *start, int len)
24702 struct frame *f;
24703 struct window *w;
24704 int line_height, shift_by_width, shifted_region_width;
24705 struct glyph_row *row;
24706 struct glyph *glyph;
24707 int frame_x, frame_y;
24708 EMACS_INT hpos;
24710 xassert (updated_window && updated_row);
24711 BLOCK_INPUT;
24712 w = updated_window;
24713 f = XFRAME (WINDOW_FRAME (w));
24715 /* Get the height of the line we are in. */
24716 row = updated_row;
24717 line_height = row->height;
24719 /* Get the width of the glyphs to insert. */
24720 shift_by_width = 0;
24721 for (glyph = start; glyph < start + len; ++glyph)
24722 shift_by_width += glyph->pixel_width;
24724 /* Get the width of the region to shift right. */
24725 shifted_region_width = (window_box_width (w, updated_area)
24726 - output_cursor.x
24727 - shift_by_width);
24729 /* Shift right. */
24730 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24731 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24733 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24734 line_height, shift_by_width);
24736 /* Write the glyphs. */
24737 hpos = start - row->glyphs[updated_area];
24738 draw_glyphs (w, output_cursor.x, row, updated_area,
24739 hpos, hpos + len,
24740 DRAW_NORMAL_TEXT, 0);
24742 /* Advance the output cursor. */
24743 output_cursor.hpos += len;
24744 output_cursor.x += shift_by_width;
24745 UNBLOCK_INPUT;
24749 /* EXPORT for RIF:
24750 Erase the current text line from the nominal cursor position
24751 (inclusive) to pixel column TO_X (exclusive). The idea is that
24752 everything from TO_X onward is already erased.
24754 TO_X is a pixel position relative to updated_area of
24755 updated_window. TO_X == -1 means clear to the end of this area. */
24757 void
24758 x_clear_end_of_line (int to_x)
24760 struct frame *f;
24761 struct window *w = updated_window;
24762 int max_x, min_y, max_y;
24763 int from_x, from_y, to_y;
24765 xassert (updated_window && updated_row);
24766 f = XFRAME (w->frame);
24768 if (updated_row->full_width_p)
24769 max_x = WINDOW_TOTAL_WIDTH (w);
24770 else
24771 max_x = window_box_width (w, updated_area);
24772 max_y = window_text_bottom_y (w);
24774 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24775 of window. For TO_X > 0, truncate to end of drawing area. */
24776 if (to_x == 0)
24777 return;
24778 else if (to_x < 0)
24779 to_x = max_x;
24780 else
24781 to_x = min (to_x, max_x);
24783 to_y = min (max_y, output_cursor.y + updated_row->height);
24785 /* Notice if the cursor will be cleared by this operation. */
24786 if (!updated_row->full_width_p)
24787 notice_overwritten_cursor (w, updated_area,
24788 output_cursor.x, -1,
24789 updated_row->y,
24790 MATRIX_ROW_BOTTOM_Y (updated_row));
24792 from_x = output_cursor.x;
24794 /* Translate to frame coordinates. */
24795 if (updated_row->full_width_p)
24797 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24798 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24800 else
24802 int area_left = window_box_left (w, updated_area);
24803 from_x += area_left;
24804 to_x += area_left;
24807 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24808 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24809 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24811 /* Prevent inadvertently clearing to end of the X window. */
24812 if (to_x > from_x && to_y > from_y)
24814 BLOCK_INPUT;
24815 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24816 to_x - from_x, to_y - from_y);
24817 UNBLOCK_INPUT;
24821 #endif /* HAVE_WINDOW_SYSTEM */
24825 /***********************************************************************
24826 Cursor types
24827 ***********************************************************************/
24829 /* Value is the internal representation of the specified cursor type
24830 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24831 of the bar cursor. */
24833 static enum text_cursor_kinds
24834 get_specified_cursor_type (Lisp_Object arg, int *width)
24836 enum text_cursor_kinds type;
24838 if (NILP (arg))
24839 return NO_CURSOR;
24841 if (EQ (arg, Qbox))
24842 return FILLED_BOX_CURSOR;
24844 if (EQ (arg, Qhollow))
24845 return HOLLOW_BOX_CURSOR;
24847 if (EQ (arg, Qbar))
24849 *width = 2;
24850 return BAR_CURSOR;
24853 if (CONSP (arg)
24854 && EQ (XCAR (arg), Qbar)
24855 && INTEGERP (XCDR (arg))
24856 && XINT (XCDR (arg)) >= 0)
24858 *width = XINT (XCDR (arg));
24859 return BAR_CURSOR;
24862 if (EQ (arg, Qhbar))
24864 *width = 2;
24865 return HBAR_CURSOR;
24868 if (CONSP (arg)
24869 && EQ (XCAR (arg), Qhbar)
24870 && INTEGERP (XCDR (arg))
24871 && XINT (XCDR (arg)) >= 0)
24873 *width = XINT (XCDR (arg));
24874 return HBAR_CURSOR;
24877 /* Treat anything unknown as "hollow box cursor".
24878 It was bad to signal an error; people have trouble fixing
24879 .Xdefaults with Emacs, when it has something bad in it. */
24880 type = HOLLOW_BOX_CURSOR;
24882 return type;
24885 /* Set the default cursor types for specified frame. */
24886 void
24887 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24889 int width = 1;
24890 Lisp_Object tem;
24892 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24893 FRAME_CURSOR_WIDTH (f) = width;
24895 /* By default, set up the blink-off state depending on the on-state. */
24897 tem = Fassoc (arg, Vblink_cursor_alist);
24898 if (!NILP (tem))
24900 FRAME_BLINK_OFF_CURSOR (f)
24901 = get_specified_cursor_type (XCDR (tem), &width);
24902 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24904 else
24905 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24909 #ifdef HAVE_WINDOW_SYSTEM
24911 /* Return the cursor we want to be displayed in window W. Return
24912 width of bar/hbar cursor through WIDTH arg. Return with
24913 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24914 (i.e. if the `system caret' should track this cursor).
24916 In a mini-buffer window, we want the cursor only to appear if we
24917 are reading input from this window. For the selected window, we
24918 want the cursor type given by the frame parameter or buffer local
24919 setting of cursor-type. If explicitly marked off, draw no cursor.
24920 In all other cases, we want a hollow box cursor. */
24922 static enum text_cursor_kinds
24923 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24924 int *active_cursor)
24926 struct frame *f = XFRAME (w->frame);
24927 struct buffer *b = XBUFFER (w->buffer);
24928 int cursor_type = DEFAULT_CURSOR;
24929 Lisp_Object alt_cursor;
24930 int non_selected = 0;
24932 *active_cursor = 1;
24934 /* Echo area */
24935 if (cursor_in_echo_area
24936 && FRAME_HAS_MINIBUF_P (f)
24937 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24939 if (w == XWINDOW (echo_area_window))
24941 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24943 *width = FRAME_CURSOR_WIDTH (f);
24944 return FRAME_DESIRED_CURSOR (f);
24946 else
24947 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24950 *active_cursor = 0;
24951 non_selected = 1;
24954 /* Detect a nonselected window or nonselected frame. */
24955 else if (w != XWINDOW (f->selected_window)
24956 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24958 *active_cursor = 0;
24960 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24961 return NO_CURSOR;
24963 non_selected = 1;
24966 /* Never display a cursor in a window in which cursor-type is nil. */
24967 if (NILP (BVAR (b, cursor_type)))
24968 return NO_CURSOR;
24970 /* Get the normal cursor type for this window. */
24971 if (EQ (BVAR (b, cursor_type), Qt))
24973 cursor_type = FRAME_DESIRED_CURSOR (f);
24974 *width = FRAME_CURSOR_WIDTH (f);
24976 else
24977 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24979 /* Use cursor-in-non-selected-windows instead
24980 for non-selected window or frame. */
24981 if (non_selected)
24983 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
24984 if (!EQ (Qt, alt_cursor))
24985 return get_specified_cursor_type (alt_cursor, width);
24986 /* t means modify the normal cursor type. */
24987 if (cursor_type == FILLED_BOX_CURSOR)
24988 cursor_type = HOLLOW_BOX_CURSOR;
24989 else if (cursor_type == BAR_CURSOR && *width > 1)
24990 --*width;
24991 return cursor_type;
24994 /* Use normal cursor if not blinked off. */
24995 if (!w->cursor_off_p)
24997 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24999 if (cursor_type == FILLED_BOX_CURSOR)
25001 /* Using a block cursor on large images can be very annoying.
25002 So use a hollow cursor for "large" images.
25003 If image is not transparent (no mask), also use hollow cursor. */
25004 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25005 if (img != NULL && IMAGEP (img->spec))
25007 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25008 where N = size of default frame font size.
25009 This should cover most of the "tiny" icons people may use. */
25010 if (!img->mask
25011 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25012 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25013 cursor_type = HOLLOW_BOX_CURSOR;
25016 else if (cursor_type != NO_CURSOR)
25018 /* Display current only supports BOX and HOLLOW cursors for images.
25019 So for now, unconditionally use a HOLLOW cursor when cursor is
25020 not a solid box cursor. */
25021 cursor_type = HOLLOW_BOX_CURSOR;
25024 return cursor_type;
25027 /* Cursor is blinked off, so determine how to "toggle" it. */
25029 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25030 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25031 return get_specified_cursor_type (XCDR (alt_cursor), width);
25033 /* Then see if frame has specified a specific blink off cursor type. */
25034 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25036 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25037 return FRAME_BLINK_OFF_CURSOR (f);
25040 #if 0
25041 /* Some people liked having a permanently visible blinking cursor,
25042 while others had very strong opinions against it. So it was
25043 decided to remove it. KFS 2003-09-03 */
25045 /* Finally perform built-in cursor blinking:
25046 filled box <-> hollow box
25047 wide [h]bar <-> narrow [h]bar
25048 narrow [h]bar <-> no cursor
25049 other type <-> no cursor */
25051 if (cursor_type == FILLED_BOX_CURSOR)
25052 return HOLLOW_BOX_CURSOR;
25054 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25056 *width = 1;
25057 return cursor_type;
25059 #endif
25061 return NO_CURSOR;
25065 /* Notice when the text cursor of window W has been completely
25066 overwritten by a drawing operation that outputs glyphs in AREA
25067 starting at X0 and ending at X1 in the line starting at Y0 and
25068 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25069 the rest of the line after X0 has been written. Y coordinates
25070 are window-relative. */
25072 static void
25073 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25074 int x0, int x1, int y0, int y1)
25076 int cx0, cx1, cy0, cy1;
25077 struct glyph_row *row;
25079 if (!w->phys_cursor_on_p)
25080 return;
25081 if (area != TEXT_AREA)
25082 return;
25084 if (w->phys_cursor.vpos < 0
25085 || w->phys_cursor.vpos >= w->current_matrix->nrows
25086 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25087 !(row->enabled_p && row->displays_text_p)))
25088 return;
25090 if (row->cursor_in_fringe_p)
25092 row->cursor_in_fringe_p = 0;
25093 draw_fringe_bitmap (w, row, row->reversed_p);
25094 w->phys_cursor_on_p = 0;
25095 return;
25098 cx0 = w->phys_cursor.x;
25099 cx1 = cx0 + w->phys_cursor_width;
25100 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25101 return;
25103 /* The cursor image will be completely removed from the
25104 screen if the output area intersects the cursor area in
25105 y-direction. When we draw in [y0 y1[, and some part of
25106 the cursor is at y < y0, that part must have been drawn
25107 before. When scrolling, the cursor is erased before
25108 actually scrolling, so we don't come here. When not
25109 scrolling, the rows above the old cursor row must have
25110 changed, and in this case these rows must have written
25111 over the cursor image.
25113 Likewise if part of the cursor is below y1, with the
25114 exception of the cursor being in the first blank row at
25115 the buffer and window end because update_text_area
25116 doesn't draw that row. (Except when it does, but
25117 that's handled in update_text_area.) */
25119 cy0 = w->phys_cursor.y;
25120 cy1 = cy0 + w->phys_cursor_height;
25121 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25122 return;
25124 w->phys_cursor_on_p = 0;
25127 #endif /* HAVE_WINDOW_SYSTEM */
25130 /************************************************************************
25131 Mouse Face
25132 ************************************************************************/
25134 #ifdef HAVE_WINDOW_SYSTEM
25136 /* EXPORT for RIF:
25137 Fix the display of area AREA of overlapping row ROW in window W
25138 with respect to the overlapping part OVERLAPS. */
25140 void
25141 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25142 enum glyph_row_area area, int overlaps)
25144 int i, x;
25146 BLOCK_INPUT;
25148 x = 0;
25149 for (i = 0; i < row->used[area];)
25151 if (row->glyphs[area][i].overlaps_vertically_p)
25153 int start = i, start_x = x;
25157 x += row->glyphs[area][i].pixel_width;
25158 ++i;
25160 while (i < row->used[area]
25161 && row->glyphs[area][i].overlaps_vertically_p);
25163 draw_glyphs (w, start_x, row, area,
25164 start, i,
25165 DRAW_NORMAL_TEXT, overlaps);
25167 else
25169 x += row->glyphs[area][i].pixel_width;
25170 ++i;
25174 UNBLOCK_INPUT;
25178 /* EXPORT:
25179 Draw the cursor glyph of window W in glyph row ROW. See the
25180 comment of draw_glyphs for the meaning of HL. */
25182 void
25183 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25184 enum draw_glyphs_face hl)
25186 /* If cursor hpos is out of bounds, don't draw garbage. This can
25187 happen in mini-buffer windows when switching between echo area
25188 glyphs and mini-buffer. */
25189 if ((row->reversed_p
25190 ? (w->phys_cursor.hpos >= 0)
25191 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25193 int on_p = w->phys_cursor_on_p;
25194 int x1;
25195 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
25196 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
25197 hl, 0);
25198 w->phys_cursor_on_p = on_p;
25200 if (hl == DRAW_CURSOR)
25201 w->phys_cursor_width = x1 - w->phys_cursor.x;
25202 /* When we erase the cursor, and ROW is overlapped by other
25203 rows, make sure that these overlapping parts of other rows
25204 are redrawn. */
25205 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25207 w->phys_cursor_width = x1 - w->phys_cursor.x;
25209 if (row > w->current_matrix->rows
25210 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25211 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25212 OVERLAPS_ERASED_CURSOR);
25214 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25215 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25216 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25217 OVERLAPS_ERASED_CURSOR);
25223 /* EXPORT:
25224 Erase the image of a cursor of window W from the screen. */
25226 void
25227 erase_phys_cursor (struct window *w)
25229 struct frame *f = XFRAME (w->frame);
25230 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25231 int hpos = w->phys_cursor.hpos;
25232 int vpos = w->phys_cursor.vpos;
25233 int mouse_face_here_p = 0;
25234 struct glyph_matrix *active_glyphs = w->current_matrix;
25235 struct glyph_row *cursor_row;
25236 struct glyph *cursor_glyph;
25237 enum draw_glyphs_face hl;
25239 /* No cursor displayed or row invalidated => nothing to do on the
25240 screen. */
25241 if (w->phys_cursor_type == NO_CURSOR)
25242 goto mark_cursor_off;
25244 /* VPOS >= active_glyphs->nrows means that window has been resized.
25245 Don't bother to erase the cursor. */
25246 if (vpos >= active_glyphs->nrows)
25247 goto mark_cursor_off;
25249 /* If row containing cursor is marked invalid, there is nothing we
25250 can do. */
25251 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25252 if (!cursor_row->enabled_p)
25253 goto mark_cursor_off;
25255 /* If line spacing is > 0, old cursor may only be partially visible in
25256 window after split-window. So adjust visible height. */
25257 cursor_row->visible_height = min (cursor_row->visible_height,
25258 window_text_bottom_y (w) - cursor_row->y);
25260 /* If row is completely invisible, don't attempt to delete a cursor which
25261 isn't there. This can happen if cursor is at top of a window, and
25262 we switch to a buffer with a header line in that window. */
25263 if (cursor_row->visible_height <= 0)
25264 goto mark_cursor_off;
25266 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25267 if (cursor_row->cursor_in_fringe_p)
25269 cursor_row->cursor_in_fringe_p = 0;
25270 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25271 goto mark_cursor_off;
25274 /* This can happen when the new row is shorter than the old one.
25275 In this case, either draw_glyphs or clear_end_of_line
25276 should have cleared the cursor. Note that we wouldn't be
25277 able to erase the cursor in this case because we don't have a
25278 cursor glyph at hand. */
25279 if ((cursor_row->reversed_p
25280 ? (w->phys_cursor.hpos < 0)
25281 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25282 goto mark_cursor_off;
25284 /* If the cursor is in the mouse face area, redisplay that when
25285 we clear the cursor. */
25286 if (! NILP (hlinfo->mouse_face_window)
25287 && coords_in_mouse_face_p (w, hpos, vpos)
25288 /* Don't redraw the cursor's spot in mouse face if it is at the
25289 end of a line (on a newline). The cursor appears there, but
25290 mouse highlighting does not. */
25291 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25292 mouse_face_here_p = 1;
25294 /* Maybe clear the display under the cursor. */
25295 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25297 int x, y, left_x;
25298 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25299 int width;
25301 cursor_glyph = get_phys_cursor_glyph (w);
25302 if (cursor_glyph == NULL)
25303 goto mark_cursor_off;
25305 width = cursor_glyph->pixel_width;
25306 left_x = window_box_left_offset (w, TEXT_AREA);
25307 x = w->phys_cursor.x;
25308 if (x < left_x)
25309 width -= left_x - x;
25310 width = min (width, window_box_width (w, TEXT_AREA) - x);
25311 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25312 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25314 if (width > 0)
25315 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25318 /* Erase the cursor by redrawing the character underneath it. */
25319 if (mouse_face_here_p)
25320 hl = DRAW_MOUSE_FACE;
25321 else
25322 hl = DRAW_NORMAL_TEXT;
25323 draw_phys_cursor_glyph (w, cursor_row, hl);
25325 mark_cursor_off:
25326 w->phys_cursor_on_p = 0;
25327 w->phys_cursor_type = NO_CURSOR;
25331 /* EXPORT:
25332 Display or clear cursor of window W. If ON is zero, clear the
25333 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25334 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25336 void
25337 display_and_set_cursor (struct window *w, int on,
25338 int hpos, int vpos, int x, int y)
25340 struct frame *f = XFRAME (w->frame);
25341 int new_cursor_type;
25342 int new_cursor_width;
25343 int active_cursor;
25344 struct glyph_row *glyph_row;
25345 struct glyph *glyph;
25347 /* This is pointless on invisible frames, and dangerous on garbaged
25348 windows and frames; in the latter case, the frame or window may
25349 be in the midst of changing its size, and x and y may be off the
25350 window. */
25351 if (! FRAME_VISIBLE_P (f)
25352 || FRAME_GARBAGED_P (f)
25353 || vpos >= w->current_matrix->nrows
25354 || hpos >= w->current_matrix->matrix_w)
25355 return;
25357 /* If cursor is off and we want it off, return quickly. */
25358 if (!on && !w->phys_cursor_on_p)
25359 return;
25361 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25362 /* If cursor row is not enabled, we don't really know where to
25363 display the cursor. */
25364 if (!glyph_row->enabled_p)
25366 w->phys_cursor_on_p = 0;
25367 return;
25370 glyph = NULL;
25371 if (!glyph_row->exact_window_width_line_p
25372 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25373 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25375 xassert (interrupt_input_blocked);
25377 /* Set new_cursor_type to the cursor we want to be displayed. */
25378 new_cursor_type = get_window_cursor_type (w, glyph,
25379 &new_cursor_width, &active_cursor);
25381 /* If cursor is currently being shown and we don't want it to be or
25382 it is in the wrong place, or the cursor type is not what we want,
25383 erase it. */
25384 if (w->phys_cursor_on_p
25385 && (!on
25386 || w->phys_cursor.x != x
25387 || w->phys_cursor.y != y
25388 || new_cursor_type != w->phys_cursor_type
25389 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25390 && new_cursor_width != w->phys_cursor_width)))
25391 erase_phys_cursor (w);
25393 /* Don't check phys_cursor_on_p here because that flag is only set
25394 to zero in some cases where we know that the cursor has been
25395 completely erased, to avoid the extra work of erasing the cursor
25396 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25397 still not be visible, or it has only been partly erased. */
25398 if (on)
25400 w->phys_cursor_ascent = glyph_row->ascent;
25401 w->phys_cursor_height = glyph_row->height;
25403 /* Set phys_cursor_.* before x_draw_.* is called because some
25404 of them may need the information. */
25405 w->phys_cursor.x = x;
25406 w->phys_cursor.y = glyph_row->y;
25407 w->phys_cursor.hpos = hpos;
25408 w->phys_cursor.vpos = vpos;
25411 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25412 new_cursor_type, new_cursor_width,
25413 on, active_cursor);
25417 /* Switch the display of W's cursor on or off, according to the value
25418 of ON. */
25420 static void
25421 update_window_cursor (struct window *w, int on)
25423 /* Don't update cursor in windows whose frame is in the process
25424 of being deleted. */
25425 if (w->current_matrix)
25427 BLOCK_INPUT;
25428 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
25429 w->phys_cursor.x, w->phys_cursor.y);
25430 UNBLOCK_INPUT;
25435 /* Call update_window_cursor with parameter ON_P on all leaf windows
25436 in the window tree rooted at W. */
25438 static void
25439 update_cursor_in_window_tree (struct window *w, int on_p)
25441 while (w)
25443 if (!NILP (w->hchild))
25444 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25445 else if (!NILP (w->vchild))
25446 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25447 else
25448 update_window_cursor (w, on_p);
25450 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25455 /* EXPORT:
25456 Display the cursor on window W, or clear it, according to ON_P.
25457 Don't change the cursor's position. */
25459 void
25460 x_update_cursor (struct frame *f, int on_p)
25462 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25466 /* EXPORT:
25467 Clear the cursor of window W to background color, and mark the
25468 cursor as not shown. This is used when the text where the cursor
25469 is about to be rewritten. */
25471 void
25472 x_clear_cursor (struct window *w)
25474 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25475 update_window_cursor (w, 0);
25478 #endif /* HAVE_WINDOW_SYSTEM */
25480 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25481 and MSDOS. */
25482 static void
25483 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25484 int start_hpos, int end_hpos,
25485 enum draw_glyphs_face draw)
25487 #ifdef HAVE_WINDOW_SYSTEM
25488 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25490 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25491 return;
25493 #endif
25494 #if defined (HAVE_GPM) || defined (MSDOS)
25495 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25496 #endif
25499 /* Display the active region described by mouse_face_* according to DRAW. */
25501 static void
25502 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25504 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25505 struct frame *f = XFRAME (WINDOW_FRAME (w));
25507 if (/* If window is in the process of being destroyed, don't bother
25508 to do anything. */
25509 w->current_matrix != NULL
25510 /* Don't update mouse highlight if hidden */
25511 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25512 /* Recognize when we are called to operate on rows that don't exist
25513 anymore. This can happen when a window is split. */
25514 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25516 int phys_cursor_on_p = w->phys_cursor_on_p;
25517 struct glyph_row *row, *first, *last;
25519 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25520 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25522 for (row = first; row <= last && row->enabled_p; ++row)
25524 int start_hpos, end_hpos, start_x;
25526 /* For all but the first row, the highlight starts at column 0. */
25527 if (row == first)
25529 /* R2L rows have BEG and END in reversed order, but the
25530 screen drawing geometry is always left to right. So
25531 we need to mirror the beginning and end of the
25532 highlighted area in R2L rows. */
25533 if (!row->reversed_p)
25535 start_hpos = hlinfo->mouse_face_beg_col;
25536 start_x = hlinfo->mouse_face_beg_x;
25538 else if (row == last)
25540 start_hpos = hlinfo->mouse_face_end_col;
25541 start_x = hlinfo->mouse_face_end_x;
25543 else
25545 start_hpos = 0;
25546 start_x = 0;
25549 else if (row->reversed_p && row == last)
25551 start_hpos = hlinfo->mouse_face_end_col;
25552 start_x = hlinfo->mouse_face_end_x;
25554 else
25556 start_hpos = 0;
25557 start_x = 0;
25560 if (row == last)
25562 if (!row->reversed_p)
25563 end_hpos = hlinfo->mouse_face_end_col;
25564 else if (row == first)
25565 end_hpos = hlinfo->mouse_face_beg_col;
25566 else
25568 end_hpos = row->used[TEXT_AREA];
25569 if (draw == DRAW_NORMAL_TEXT)
25570 row->fill_line_p = 1; /* Clear to end of line */
25573 else if (row->reversed_p && row == first)
25574 end_hpos = hlinfo->mouse_face_beg_col;
25575 else
25577 end_hpos = row->used[TEXT_AREA];
25578 if (draw == DRAW_NORMAL_TEXT)
25579 row->fill_line_p = 1; /* Clear to end of line */
25582 if (end_hpos > start_hpos)
25584 draw_row_with_mouse_face (w, start_x, row,
25585 start_hpos, end_hpos, draw);
25587 row->mouse_face_p
25588 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25592 #ifdef HAVE_WINDOW_SYSTEM
25593 /* When we've written over the cursor, arrange for it to
25594 be displayed again. */
25595 if (FRAME_WINDOW_P (f)
25596 && phys_cursor_on_p && !w->phys_cursor_on_p)
25598 BLOCK_INPUT;
25599 display_and_set_cursor (w, 1,
25600 w->phys_cursor.hpos, w->phys_cursor.vpos,
25601 w->phys_cursor.x, w->phys_cursor.y);
25602 UNBLOCK_INPUT;
25604 #endif /* HAVE_WINDOW_SYSTEM */
25607 #ifdef HAVE_WINDOW_SYSTEM
25608 /* Change the mouse cursor. */
25609 if (FRAME_WINDOW_P (f))
25611 if (draw == DRAW_NORMAL_TEXT
25612 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25613 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25614 else if (draw == DRAW_MOUSE_FACE)
25615 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25616 else
25617 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25619 #endif /* HAVE_WINDOW_SYSTEM */
25622 /* EXPORT:
25623 Clear out the mouse-highlighted active region.
25624 Redraw it un-highlighted first. Value is non-zero if mouse
25625 face was actually drawn unhighlighted. */
25628 clear_mouse_face (Mouse_HLInfo *hlinfo)
25630 int cleared = 0;
25632 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25634 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25635 cleared = 1;
25638 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25639 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25640 hlinfo->mouse_face_window = Qnil;
25641 hlinfo->mouse_face_overlay = Qnil;
25642 return cleared;
25645 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25646 within the mouse face on that window. */
25647 static int
25648 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25650 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25652 /* Quickly resolve the easy cases. */
25653 if (!(WINDOWP (hlinfo->mouse_face_window)
25654 && XWINDOW (hlinfo->mouse_face_window) == w))
25655 return 0;
25656 if (vpos < hlinfo->mouse_face_beg_row
25657 || vpos > hlinfo->mouse_face_end_row)
25658 return 0;
25659 if (vpos > hlinfo->mouse_face_beg_row
25660 && vpos < hlinfo->mouse_face_end_row)
25661 return 1;
25663 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25665 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25667 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25668 return 1;
25670 else if ((vpos == hlinfo->mouse_face_beg_row
25671 && hpos >= hlinfo->mouse_face_beg_col)
25672 || (vpos == hlinfo->mouse_face_end_row
25673 && hpos < hlinfo->mouse_face_end_col))
25674 return 1;
25676 else
25678 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25680 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25681 return 1;
25683 else if ((vpos == hlinfo->mouse_face_beg_row
25684 && hpos <= hlinfo->mouse_face_beg_col)
25685 || (vpos == hlinfo->mouse_face_end_row
25686 && hpos > hlinfo->mouse_face_end_col))
25687 return 1;
25689 return 0;
25693 /* EXPORT:
25694 Non-zero if physical cursor of window W is within mouse face. */
25697 cursor_in_mouse_face_p (struct window *w)
25699 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
25704 /* Find the glyph rows START_ROW and END_ROW of window W that display
25705 characters between buffer positions START_CHARPOS and END_CHARPOS
25706 (excluding END_CHARPOS). This is similar to row_containing_pos,
25707 but is more accurate when bidi reordering makes buffer positions
25708 change non-linearly with glyph rows. */
25709 static void
25710 rows_from_pos_range (struct window *w,
25711 EMACS_INT start_charpos, EMACS_INT end_charpos,
25712 struct glyph_row **start, struct glyph_row **end)
25714 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25715 int last_y = window_text_bottom_y (w);
25716 struct glyph_row *row;
25718 *start = NULL;
25719 *end = NULL;
25721 while (!first->enabled_p
25722 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25723 first++;
25725 /* Find the START row. */
25726 for (row = first;
25727 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25728 row++)
25730 /* A row can potentially be the START row if the range of the
25731 characters it displays intersects the range
25732 [START_CHARPOS..END_CHARPOS). */
25733 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25734 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25735 /* See the commentary in row_containing_pos, for the
25736 explanation of the complicated way to check whether
25737 some position is beyond the end of the characters
25738 displayed by a row. */
25739 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25740 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25741 && !row->ends_at_zv_p
25742 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25743 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25744 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25745 && !row->ends_at_zv_p
25746 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25748 /* Found a candidate row. Now make sure at least one of the
25749 glyphs it displays has a charpos from the range
25750 [START_CHARPOS..END_CHARPOS).
25752 This is not obvious because bidi reordering could make
25753 buffer positions of a row be 1,2,3,102,101,100, and if we
25754 want to highlight characters in [50..60), we don't want
25755 this row, even though [50..60) does intersect [1..103),
25756 the range of character positions given by the row's start
25757 and end positions. */
25758 struct glyph *g = row->glyphs[TEXT_AREA];
25759 struct glyph *e = g + row->used[TEXT_AREA];
25761 while (g < e)
25763 if ((BUFFERP (g->object) || INTEGERP (g->object))
25764 && start_charpos <= g->charpos && g->charpos < end_charpos)
25765 *start = row;
25766 g++;
25768 if (*start)
25769 break;
25773 /* Find the END row. */
25774 if (!*start
25775 /* If the last row is partially visible, start looking for END
25776 from that row, instead of starting from FIRST. */
25777 && !(row->enabled_p
25778 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25779 row = first;
25780 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25782 struct glyph_row *next = row + 1;
25784 if (!next->enabled_p
25785 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25786 /* The first row >= START whose range of displayed characters
25787 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25788 is the row END + 1. */
25789 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25790 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25791 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25792 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25793 && !next->ends_at_zv_p
25794 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25795 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25796 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25797 && !next->ends_at_zv_p
25798 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25800 *end = row;
25801 break;
25803 else
25805 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25806 but none of the characters it displays are in the range, it is
25807 also END + 1. */
25808 struct glyph *g = next->glyphs[TEXT_AREA];
25809 struct glyph *e = g + next->used[TEXT_AREA];
25811 while (g < e)
25813 if ((BUFFERP (g->object) || INTEGERP (g->object))
25814 && start_charpos <= g->charpos && g->charpos < end_charpos)
25815 break;
25816 g++;
25818 if (g == e)
25820 *end = row;
25821 break;
25827 /* This function sets the mouse_face_* elements of HLINFO, assuming
25828 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25829 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25830 for the overlay or run of text properties specifying the mouse
25831 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25832 before-string and after-string that must also be highlighted.
25833 DISP_STRING, if non-nil, is a display string that may cover some
25834 or all of the highlighted text. */
25836 static void
25837 mouse_face_from_buffer_pos (Lisp_Object window,
25838 Mouse_HLInfo *hlinfo,
25839 EMACS_INT mouse_charpos,
25840 EMACS_INT start_charpos,
25841 EMACS_INT end_charpos,
25842 Lisp_Object before_string,
25843 Lisp_Object after_string,
25844 Lisp_Object disp_string)
25846 struct window *w = XWINDOW (window);
25847 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25848 struct glyph_row *r1, *r2;
25849 struct glyph *glyph, *end;
25850 EMACS_INT ignore, pos;
25851 int x;
25853 xassert (NILP (disp_string) || STRINGP (disp_string));
25854 xassert (NILP (before_string) || STRINGP (before_string));
25855 xassert (NILP (after_string) || STRINGP (after_string));
25857 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25858 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25859 if (r1 == NULL)
25860 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25861 /* If the before-string or display-string contains newlines,
25862 rows_from_pos_range skips to its last row. Move back. */
25863 if (!NILP (before_string) || !NILP (disp_string))
25865 struct glyph_row *prev;
25866 while ((prev = r1 - 1, prev >= first)
25867 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25868 && prev->used[TEXT_AREA] > 0)
25870 struct glyph *beg = prev->glyphs[TEXT_AREA];
25871 glyph = beg + prev->used[TEXT_AREA];
25872 while (--glyph >= beg && INTEGERP (glyph->object));
25873 if (glyph < beg
25874 || !(EQ (glyph->object, before_string)
25875 || EQ (glyph->object, disp_string)))
25876 break;
25877 r1 = prev;
25880 if (r2 == NULL)
25882 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25883 hlinfo->mouse_face_past_end = 1;
25885 else if (!NILP (after_string))
25887 /* If the after-string has newlines, advance to its last row. */
25888 struct glyph_row *next;
25889 struct glyph_row *last
25890 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25892 for (next = r2 + 1;
25893 next <= last
25894 && next->used[TEXT_AREA] > 0
25895 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25896 ++next)
25897 r2 = next;
25899 /* The rest of the display engine assumes that mouse_face_beg_row is
25900 either above mouse_face_end_row or identical to it. But with
25901 bidi-reordered continued lines, the row for START_CHARPOS could
25902 be below the row for END_CHARPOS. If so, swap the rows and store
25903 them in correct order. */
25904 if (r1->y > r2->y)
25906 struct glyph_row *tem = r2;
25908 r2 = r1;
25909 r1 = tem;
25912 hlinfo->mouse_face_beg_y = r1->y;
25913 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25914 hlinfo->mouse_face_end_y = r2->y;
25915 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25917 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25918 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
25919 could be anywhere in the row and in any order. The strategy
25920 below is to find the leftmost and the rightmost glyph that
25921 belongs to either of these 3 strings, or whose position is
25922 between START_CHARPOS and END_CHARPOS, and highlight all the
25923 glyphs between those two. This may cover more than just the text
25924 between START_CHARPOS and END_CHARPOS if the range of characters
25925 strides the bidi level boundary, e.g. if the beginning is in R2L
25926 text while the end is in L2R text or vice versa. */
25927 if (!r1->reversed_p)
25929 /* This row is in a left to right paragraph. Scan it left to
25930 right. */
25931 glyph = r1->glyphs[TEXT_AREA];
25932 end = glyph + r1->used[TEXT_AREA];
25933 x = r1->x;
25935 /* Skip truncation glyphs at the start of the glyph row. */
25936 if (r1->displays_text_p)
25937 for (; glyph < end
25938 && INTEGERP (glyph->object)
25939 && glyph->charpos < 0;
25940 ++glyph)
25941 x += glyph->pixel_width;
25943 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25944 or DISP_STRING, and the first glyph from buffer whose
25945 position is between START_CHARPOS and END_CHARPOS. */
25946 for (; glyph < end
25947 && !INTEGERP (glyph->object)
25948 && !EQ (glyph->object, disp_string)
25949 && !(BUFFERP (glyph->object)
25950 && (glyph->charpos >= start_charpos
25951 && glyph->charpos < end_charpos));
25952 ++glyph)
25954 /* BEFORE_STRING or AFTER_STRING are only relevant if they
25955 are present at buffer positions between START_CHARPOS and
25956 END_CHARPOS, or if they come from an overlay. */
25957 if (EQ (glyph->object, before_string))
25959 pos = string_buffer_position (before_string,
25960 start_charpos);
25961 /* If pos == 0, it means before_string came from an
25962 overlay, not from a buffer position. */
25963 if (!pos || (pos >= start_charpos && pos < end_charpos))
25964 break;
25966 else if (EQ (glyph->object, after_string))
25968 pos = string_buffer_position (after_string, end_charpos);
25969 if (!pos || (pos >= start_charpos && pos < end_charpos))
25970 break;
25972 x += glyph->pixel_width;
25974 hlinfo->mouse_face_beg_x = x;
25975 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
25977 else
25979 /* This row is in a right to left paragraph. Scan it right to
25980 left. */
25981 struct glyph *g;
25983 end = r1->glyphs[TEXT_AREA] - 1;
25984 glyph = end + r1->used[TEXT_AREA];
25986 /* Skip truncation glyphs at the start of the glyph row. */
25987 if (r1->displays_text_p)
25988 for (; glyph > end
25989 && INTEGERP (glyph->object)
25990 && glyph->charpos < 0;
25991 --glyph)
25994 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
25995 or DISP_STRING, and the first glyph from buffer whose
25996 position is between START_CHARPOS and END_CHARPOS. */
25997 for (; glyph > end
25998 && !INTEGERP (glyph->object)
25999 && !EQ (glyph->object, disp_string)
26000 && !(BUFFERP (glyph->object)
26001 && (glyph->charpos >= start_charpos
26002 && glyph->charpos < end_charpos));
26003 --glyph)
26005 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26006 are present at buffer positions between START_CHARPOS and
26007 END_CHARPOS, or if they come from an overlay. */
26008 if (EQ (glyph->object, before_string))
26010 pos = string_buffer_position (before_string, start_charpos);
26011 /* If pos == 0, it means before_string came from an
26012 overlay, not from a buffer position. */
26013 if (!pos || (pos >= start_charpos && pos < end_charpos))
26014 break;
26016 else if (EQ (glyph->object, after_string))
26018 pos = string_buffer_position (after_string, end_charpos);
26019 if (!pos || (pos >= start_charpos && pos < end_charpos))
26020 break;
26024 glyph++; /* first glyph to the right of the highlighted area */
26025 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26026 x += g->pixel_width;
26027 hlinfo->mouse_face_beg_x = x;
26028 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26031 /* If the highlight ends in a different row, compute GLYPH and END
26032 for the end row. Otherwise, reuse the values computed above for
26033 the row where the highlight begins. */
26034 if (r2 != r1)
26036 if (!r2->reversed_p)
26038 glyph = r2->glyphs[TEXT_AREA];
26039 end = glyph + r2->used[TEXT_AREA];
26040 x = r2->x;
26042 else
26044 end = r2->glyphs[TEXT_AREA] - 1;
26045 glyph = end + r2->used[TEXT_AREA];
26049 if (!r2->reversed_p)
26051 /* Skip truncation and continuation glyphs near the end of the
26052 row, and also blanks and stretch glyphs inserted by
26053 extend_face_to_end_of_line. */
26054 while (end > glyph
26055 && INTEGERP ((end - 1)->object))
26056 --end;
26057 /* Scan the rest of the glyph row from the end, looking for the
26058 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26059 DISP_STRING, or whose position is between START_CHARPOS
26060 and END_CHARPOS */
26061 for (--end;
26062 end > glyph
26063 && !INTEGERP (end->object)
26064 && !EQ (end->object, disp_string)
26065 && !(BUFFERP (end->object)
26066 && (end->charpos >= start_charpos
26067 && end->charpos < end_charpos));
26068 --end)
26070 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26071 are present at buffer positions between START_CHARPOS and
26072 END_CHARPOS, or if they come from an overlay. */
26073 if (EQ (end->object, before_string))
26075 pos = string_buffer_position (before_string, start_charpos);
26076 if (!pos || (pos >= start_charpos && pos < end_charpos))
26077 break;
26079 else if (EQ (end->object, after_string))
26081 pos = string_buffer_position (after_string, end_charpos);
26082 if (!pos || (pos >= start_charpos && pos < end_charpos))
26083 break;
26086 /* Find the X coordinate of the last glyph to be highlighted. */
26087 for (; glyph <= end; ++glyph)
26088 x += glyph->pixel_width;
26090 hlinfo->mouse_face_end_x = x;
26091 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26093 else
26095 /* Skip truncation and continuation glyphs near the end of the
26096 row, and also blanks and stretch glyphs inserted by
26097 extend_face_to_end_of_line. */
26098 x = r2->x;
26099 end++;
26100 while (end < glyph
26101 && INTEGERP (end->object))
26103 x += end->pixel_width;
26104 ++end;
26106 /* Scan the rest of the glyph row from the end, looking for the
26107 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26108 DISP_STRING, or whose position is between START_CHARPOS
26109 and END_CHARPOS */
26110 for ( ;
26111 end < glyph
26112 && !INTEGERP (end->object)
26113 && !EQ (end->object, disp_string)
26114 && !(BUFFERP (end->object)
26115 && (end->charpos >= start_charpos
26116 && end->charpos < end_charpos));
26117 ++end)
26119 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26120 are present at buffer positions between START_CHARPOS and
26121 END_CHARPOS, or if they come from an overlay. */
26122 if (EQ (end->object, before_string))
26124 pos = string_buffer_position (before_string, start_charpos);
26125 if (!pos || (pos >= start_charpos && pos < end_charpos))
26126 break;
26128 else if (EQ (end->object, after_string))
26130 pos = string_buffer_position (after_string, end_charpos);
26131 if (!pos || (pos >= start_charpos && pos < end_charpos))
26132 break;
26134 x += end->pixel_width;
26136 hlinfo->mouse_face_end_x = x;
26137 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26140 hlinfo->mouse_face_window = window;
26141 hlinfo->mouse_face_face_id
26142 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26143 mouse_charpos + 1,
26144 !hlinfo->mouse_face_hidden, -1);
26145 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26148 /* The following function is not used anymore (replaced with
26149 mouse_face_from_string_pos), but I leave it here for the time
26150 being, in case someone would. */
26152 #if 0 /* not used */
26154 /* Find the position of the glyph for position POS in OBJECT in
26155 window W's current matrix, and return in *X, *Y the pixel
26156 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26158 RIGHT_P non-zero means return the position of the right edge of the
26159 glyph, RIGHT_P zero means return the left edge position.
26161 If no glyph for POS exists in the matrix, return the position of
26162 the glyph with the next smaller position that is in the matrix, if
26163 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26164 exists in the matrix, return the position of the glyph with the
26165 next larger position in OBJECT.
26167 Value is non-zero if a glyph was found. */
26169 static int
26170 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26171 int *hpos, int *vpos, int *x, int *y, int right_p)
26173 int yb = window_text_bottom_y (w);
26174 struct glyph_row *r;
26175 struct glyph *best_glyph = NULL;
26176 struct glyph_row *best_row = NULL;
26177 int best_x = 0;
26179 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26180 r->enabled_p && r->y < yb;
26181 ++r)
26183 struct glyph *g = r->glyphs[TEXT_AREA];
26184 struct glyph *e = g + r->used[TEXT_AREA];
26185 int gx;
26187 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26188 if (EQ (g->object, object))
26190 if (g->charpos == pos)
26192 best_glyph = g;
26193 best_x = gx;
26194 best_row = r;
26195 goto found;
26197 else if (best_glyph == NULL
26198 || ((eabs (g->charpos - pos)
26199 < eabs (best_glyph->charpos - pos))
26200 && (right_p
26201 ? g->charpos < pos
26202 : g->charpos > pos)))
26204 best_glyph = g;
26205 best_x = gx;
26206 best_row = r;
26211 found:
26213 if (best_glyph)
26215 *x = best_x;
26216 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26218 if (right_p)
26220 *x += best_glyph->pixel_width;
26221 ++*hpos;
26224 *y = best_row->y;
26225 *vpos = best_row - w->current_matrix->rows;
26228 return best_glyph != NULL;
26230 #endif /* not used */
26232 /* Find the positions of the first and the last glyphs in window W's
26233 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26234 (assumed to be a string), and return in HLINFO's mouse_face_*
26235 members the pixel and column/row coordinates of those glyphs. */
26237 static void
26238 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26239 Lisp_Object object,
26240 EMACS_INT startpos, EMACS_INT endpos)
26242 int yb = window_text_bottom_y (w);
26243 struct glyph_row *r;
26244 struct glyph *g, *e;
26245 int gx;
26246 int found = 0;
26248 /* Find the glyph row with at least one position in the range
26249 [STARTPOS..ENDPOS], and the first glyph in that row whose
26250 position belongs to that range. */
26251 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26252 r->enabled_p && r->y < yb;
26253 ++r)
26255 if (!r->reversed_p)
26257 g = r->glyphs[TEXT_AREA];
26258 e = g + r->used[TEXT_AREA];
26259 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26260 if (EQ (g->object, object)
26261 && startpos <= g->charpos && g->charpos <= endpos)
26263 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26264 hlinfo->mouse_face_beg_y = r->y;
26265 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26266 hlinfo->mouse_face_beg_x = gx;
26267 found = 1;
26268 break;
26271 else
26273 struct glyph *g1;
26275 e = r->glyphs[TEXT_AREA];
26276 g = e + r->used[TEXT_AREA];
26277 for ( ; g > e; --g)
26278 if (EQ ((g-1)->object, object)
26279 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26281 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26282 hlinfo->mouse_face_beg_y = r->y;
26283 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26284 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26285 gx += g1->pixel_width;
26286 hlinfo->mouse_face_beg_x = gx;
26287 found = 1;
26288 break;
26291 if (found)
26292 break;
26295 if (!found)
26296 return;
26298 /* Starting with the next row, look for the first row which does NOT
26299 include any glyphs whose positions are in the range. */
26300 for (++r; r->enabled_p && r->y < yb; ++r)
26302 g = r->glyphs[TEXT_AREA];
26303 e = g + r->used[TEXT_AREA];
26304 found = 0;
26305 for ( ; g < e; ++g)
26306 if (EQ (g->object, object)
26307 && startpos <= g->charpos && g->charpos <= endpos)
26309 found = 1;
26310 break;
26312 if (!found)
26313 break;
26316 /* The highlighted region ends on the previous row. */
26317 r--;
26319 /* Set the end row and its vertical pixel coordinate. */
26320 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26321 hlinfo->mouse_face_end_y = r->y;
26323 /* Compute and set the end column and the end column's horizontal
26324 pixel coordinate. */
26325 if (!r->reversed_p)
26327 g = r->glyphs[TEXT_AREA];
26328 e = g + r->used[TEXT_AREA];
26329 for ( ; e > g; --e)
26330 if (EQ ((e-1)->object, object)
26331 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26332 break;
26333 hlinfo->mouse_face_end_col = e - g;
26335 for (gx = r->x; g < e; ++g)
26336 gx += g->pixel_width;
26337 hlinfo->mouse_face_end_x = gx;
26339 else
26341 e = r->glyphs[TEXT_AREA];
26342 g = e + r->used[TEXT_AREA];
26343 for (gx = r->x ; e < g; ++e)
26345 if (EQ (e->object, object)
26346 && startpos <= e->charpos && e->charpos <= endpos)
26347 break;
26348 gx += e->pixel_width;
26350 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26351 hlinfo->mouse_face_end_x = gx;
26355 #ifdef HAVE_WINDOW_SYSTEM
26357 /* See if position X, Y is within a hot-spot of an image. */
26359 static int
26360 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26362 if (!CONSP (hot_spot))
26363 return 0;
26365 if (EQ (XCAR (hot_spot), Qrect))
26367 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26368 Lisp_Object rect = XCDR (hot_spot);
26369 Lisp_Object tem;
26370 if (!CONSP (rect))
26371 return 0;
26372 if (!CONSP (XCAR (rect)))
26373 return 0;
26374 if (!CONSP (XCDR (rect)))
26375 return 0;
26376 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26377 return 0;
26378 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26379 return 0;
26380 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26381 return 0;
26382 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26383 return 0;
26384 return 1;
26386 else if (EQ (XCAR (hot_spot), Qcircle))
26388 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26389 Lisp_Object circ = XCDR (hot_spot);
26390 Lisp_Object lr, lx0, ly0;
26391 if (CONSP (circ)
26392 && CONSP (XCAR (circ))
26393 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26394 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26395 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26397 double r = XFLOATINT (lr);
26398 double dx = XINT (lx0) - x;
26399 double dy = XINT (ly0) - y;
26400 return (dx * dx + dy * dy <= r * r);
26403 else if (EQ (XCAR (hot_spot), Qpoly))
26405 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26406 if (VECTORP (XCDR (hot_spot)))
26408 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26409 Lisp_Object *poly = v->contents;
26410 int n = v->header.size;
26411 int i;
26412 int inside = 0;
26413 Lisp_Object lx, ly;
26414 int x0, y0;
26416 /* Need an even number of coordinates, and at least 3 edges. */
26417 if (n < 6 || n & 1)
26418 return 0;
26420 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26421 If count is odd, we are inside polygon. Pixels on edges
26422 may or may not be included depending on actual geometry of the
26423 polygon. */
26424 if ((lx = poly[n-2], !INTEGERP (lx))
26425 || (ly = poly[n-1], !INTEGERP (lx)))
26426 return 0;
26427 x0 = XINT (lx), y0 = XINT (ly);
26428 for (i = 0; i < n; i += 2)
26430 int x1 = x0, y1 = y0;
26431 if ((lx = poly[i], !INTEGERP (lx))
26432 || (ly = poly[i+1], !INTEGERP (ly)))
26433 return 0;
26434 x0 = XINT (lx), y0 = XINT (ly);
26436 /* Does this segment cross the X line? */
26437 if (x0 >= x)
26439 if (x1 >= x)
26440 continue;
26442 else if (x1 < x)
26443 continue;
26444 if (y > y0 && y > y1)
26445 continue;
26446 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26447 inside = !inside;
26449 return inside;
26452 return 0;
26455 Lisp_Object
26456 find_hot_spot (Lisp_Object map, int x, int y)
26458 while (CONSP (map))
26460 if (CONSP (XCAR (map))
26461 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26462 return XCAR (map);
26463 map = XCDR (map);
26466 return Qnil;
26469 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26470 3, 3, 0,
26471 doc: /* Lookup in image map MAP coordinates X and Y.
26472 An image map is an alist where each element has the format (AREA ID PLIST).
26473 An AREA is specified as either a rectangle, a circle, or a polygon:
26474 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26475 pixel coordinates of the upper left and bottom right corners.
26476 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26477 and the radius of the circle; r may be a float or integer.
26478 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26479 vector describes one corner in the polygon.
26480 Returns the alist element for the first matching AREA in MAP. */)
26481 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26483 if (NILP (map))
26484 return Qnil;
26486 CHECK_NUMBER (x);
26487 CHECK_NUMBER (y);
26489 return find_hot_spot (map, XINT (x), XINT (y));
26493 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26494 static void
26495 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26497 /* Do not change cursor shape while dragging mouse. */
26498 if (!NILP (do_mouse_tracking))
26499 return;
26501 if (!NILP (pointer))
26503 if (EQ (pointer, Qarrow))
26504 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26505 else if (EQ (pointer, Qhand))
26506 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26507 else if (EQ (pointer, Qtext))
26508 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26509 else if (EQ (pointer, intern ("hdrag")))
26510 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26511 #ifdef HAVE_X_WINDOWS
26512 else if (EQ (pointer, intern ("vdrag")))
26513 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26514 #endif
26515 else if (EQ (pointer, intern ("hourglass")))
26516 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26517 else if (EQ (pointer, Qmodeline))
26518 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26519 else
26520 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26523 if (cursor != No_Cursor)
26524 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26527 #endif /* HAVE_WINDOW_SYSTEM */
26529 /* Take proper action when mouse has moved to the mode or header line
26530 or marginal area AREA of window W, x-position X and y-position Y.
26531 X is relative to the start of the text display area of W, so the
26532 width of bitmap areas and scroll bars must be subtracted to get a
26533 position relative to the start of the mode line. */
26535 static void
26536 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26537 enum window_part area)
26539 struct window *w = XWINDOW (window);
26540 struct frame *f = XFRAME (w->frame);
26541 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26542 #ifdef HAVE_WINDOW_SYSTEM
26543 Display_Info *dpyinfo;
26544 #endif
26545 Cursor cursor = No_Cursor;
26546 Lisp_Object pointer = Qnil;
26547 int dx, dy, width, height;
26548 EMACS_INT charpos;
26549 Lisp_Object string, object = Qnil;
26550 Lisp_Object pos, help;
26552 Lisp_Object mouse_face;
26553 int original_x_pixel = x;
26554 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26555 struct glyph_row *row;
26557 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26559 int x0;
26560 struct glyph *end;
26562 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26563 returns them in row/column units! */
26564 string = mode_line_string (w, area, &x, &y, &charpos,
26565 &object, &dx, &dy, &width, &height);
26567 row = (area == ON_MODE_LINE
26568 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26569 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26571 /* Find the glyph under the mouse pointer. */
26572 if (row->mode_line_p && row->enabled_p)
26574 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26575 end = glyph + row->used[TEXT_AREA];
26577 for (x0 = original_x_pixel;
26578 glyph < end && x0 >= glyph->pixel_width;
26579 ++glyph)
26580 x0 -= glyph->pixel_width;
26582 if (glyph >= end)
26583 glyph = NULL;
26586 else
26588 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26589 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26590 returns them in row/column units! */
26591 string = marginal_area_string (w, area, &x, &y, &charpos,
26592 &object, &dx, &dy, &width, &height);
26595 help = Qnil;
26597 #ifdef HAVE_WINDOW_SYSTEM
26598 if (IMAGEP (object))
26600 Lisp_Object image_map, hotspot;
26601 if ((image_map = Fplist_get (XCDR (object), QCmap),
26602 !NILP (image_map))
26603 && (hotspot = find_hot_spot (image_map, dx, dy),
26604 CONSP (hotspot))
26605 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26607 Lisp_Object plist;
26609 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26610 If so, we could look for mouse-enter, mouse-leave
26611 properties in PLIST (and do something...). */
26612 hotspot = XCDR (hotspot);
26613 if (CONSP (hotspot)
26614 && (plist = XCAR (hotspot), CONSP (plist)))
26616 pointer = Fplist_get (plist, Qpointer);
26617 if (NILP (pointer))
26618 pointer = Qhand;
26619 help = Fplist_get (plist, Qhelp_echo);
26620 if (!NILP (help))
26622 help_echo_string = help;
26623 /* Is this correct? ++kfs */
26624 XSETWINDOW (help_echo_window, w);
26625 help_echo_object = w->buffer;
26626 help_echo_pos = charpos;
26630 if (NILP (pointer))
26631 pointer = Fplist_get (XCDR (object), QCpointer);
26633 #endif /* HAVE_WINDOW_SYSTEM */
26635 if (STRINGP (string))
26637 pos = make_number (charpos);
26638 /* If we're on a string with `help-echo' text property, arrange
26639 for the help to be displayed. This is done by setting the
26640 global variable help_echo_string to the help string. */
26641 if (NILP (help))
26643 help = Fget_text_property (pos, Qhelp_echo, string);
26644 if (!NILP (help))
26646 help_echo_string = help;
26647 XSETWINDOW (help_echo_window, w);
26648 help_echo_object = string;
26649 help_echo_pos = charpos;
26653 #ifdef HAVE_WINDOW_SYSTEM
26654 if (FRAME_WINDOW_P (f))
26656 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26657 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26658 if (NILP (pointer))
26659 pointer = Fget_text_property (pos, Qpointer, string);
26661 /* Change the mouse pointer according to what is under X/Y. */
26662 if (NILP (pointer)
26663 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26665 Lisp_Object map;
26666 map = Fget_text_property (pos, Qlocal_map, string);
26667 if (!KEYMAPP (map))
26668 map = Fget_text_property (pos, Qkeymap, string);
26669 if (!KEYMAPP (map))
26670 cursor = dpyinfo->vertical_scroll_bar_cursor;
26673 #endif
26675 /* Change the mouse face according to what is under X/Y. */
26676 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26677 if (!NILP (mouse_face)
26678 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26679 && glyph)
26681 Lisp_Object b, e;
26683 struct glyph * tmp_glyph;
26685 int gpos;
26686 int gseq_length;
26687 int total_pixel_width;
26688 EMACS_INT begpos, endpos, ignore;
26690 int vpos, hpos;
26692 b = Fprevious_single_property_change (make_number (charpos + 1),
26693 Qmouse_face, string, Qnil);
26694 if (NILP (b))
26695 begpos = 0;
26696 else
26697 begpos = XINT (b);
26699 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26700 if (NILP (e))
26701 endpos = SCHARS (string);
26702 else
26703 endpos = XINT (e);
26705 /* Calculate the glyph position GPOS of GLYPH in the
26706 displayed string, relative to the beginning of the
26707 highlighted part of the string.
26709 Note: GPOS is different from CHARPOS. CHARPOS is the
26710 position of GLYPH in the internal string object. A mode
26711 line string format has structures which are converted to
26712 a flattened string by the Emacs Lisp interpreter. The
26713 internal string is an element of those structures. The
26714 displayed string is the flattened string. */
26715 tmp_glyph = row_start_glyph;
26716 while (tmp_glyph < glyph
26717 && (!(EQ (tmp_glyph->object, glyph->object)
26718 && begpos <= tmp_glyph->charpos
26719 && tmp_glyph->charpos < endpos)))
26720 tmp_glyph++;
26721 gpos = glyph - tmp_glyph;
26723 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26724 the highlighted part of the displayed string to which
26725 GLYPH belongs. Note: GSEQ_LENGTH is different from
26726 SCHARS (STRING), because the latter returns the length of
26727 the internal string. */
26728 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26729 tmp_glyph > glyph
26730 && (!(EQ (tmp_glyph->object, glyph->object)
26731 && begpos <= tmp_glyph->charpos
26732 && tmp_glyph->charpos < endpos));
26733 tmp_glyph--)
26735 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26737 /* Calculate the total pixel width of all the glyphs between
26738 the beginning of the highlighted area and GLYPH. */
26739 total_pixel_width = 0;
26740 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26741 total_pixel_width += tmp_glyph->pixel_width;
26743 /* Pre calculation of re-rendering position. Note: X is in
26744 column units here, after the call to mode_line_string or
26745 marginal_area_string. */
26746 hpos = x - gpos;
26747 vpos = (area == ON_MODE_LINE
26748 ? (w->current_matrix)->nrows - 1
26749 : 0);
26751 /* If GLYPH's position is included in the region that is
26752 already drawn in mouse face, we have nothing to do. */
26753 if ( EQ (window, hlinfo->mouse_face_window)
26754 && (!row->reversed_p
26755 ? (hlinfo->mouse_face_beg_col <= hpos
26756 && hpos < hlinfo->mouse_face_end_col)
26757 /* In R2L rows we swap BEG and END, see below. */
26758 : (hlinfo->mouse_face_end_col <= hpos
26759 && hpos < hlinfo->mouse_face_beg_col))
26760 && hlinfo->mouse_face_beg_row == vpos )
26761 return;
26763 if (clear_mouse_face (hlinfo))
26764 cursor = No_Cursor;
26766 if (!row->reversed_p)
26768 hlinfo->mouse_face_beg_col = hpos;
26769 hlinfo->mouse_face_beg_x = original_x_pixel
26770 - (total_pixel_width + dx);
26771 hlinfo->mouse_face_end_col = hpos + gseq_length;
26772 hlinfo->mouse_face_end_x = 0;
26774 else
26776 /* In R2L rows, show_mouse_face expects BEG and END
26777 coordinates to be swapped. */
26778 hlinfo->mouse_face_end_col = hpos;
26779 hlinfo->mouse_face_end_x = original_x_pixel
26780 - (total_pixel_width + dx);
26781 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26782 hlinfo->mouse_face_beg_x = 0;
26785 hlinfo->mouse_face_beg_row = vpos;
26786 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26787 hlinfo->mouse_face_beg_y = 0;
26788 hlinfo->mouse_face_end_y = 0;
26789 hlinfo->mouse_face_past_end = 0;
26790 hlinfo->mouse_face_window = window;
26792 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26793 charpos,
26794 0, 0, 0,
26795 &ignore,
26796 glyph->face_id,
26798 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26800 if (NILP (pointer))
26801 pointer = Qhand;
26803 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26804 clear_mouse_face (hlinfo);
26806 #ifdef HAVE_WINDOW_SYSTEM
26807 if (FRAME_WINDOW_P (f))
26808 define_frame_cursor1 (f, cursor, pointer);
26809 #endif
26813 /* EXPORT:
26814 Take proper action when the mouse has moved to position X, Y on
26815 frame F as regards highlighting characters that have mouse-face
26816 properties. Also de-highlighting chars where the mouse was before.
26817 X and Y can be negative or out of range. */
26819 void
26820 note_mouse_highlight (struct frame *f, int x, int y)
26822 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26823 enum window_part part = ON_NOTHING;
26824 Lisp_Object window;
26825 struct window *w;
26826 Cursor cursor = No_Cursor;
26827 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26828 struct buffer *b;
26830 /* When a menu is active, don't highlight because this looks odd. */
26831 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26832 if (popup_activated ())
26833 return;
26834 #endif
26836 if (NILP (Vmouse_highlight)
26837 || !f->glyphs_initialized_p
26838 || f->pointer_invisible)
26839 return;
26841 hlinfo->mouse_face_mouse_x = x;
26842 hlinfo->mouse_face_mouse_y = y;
26843 hlinfo->mouse_face_mouse_frame = f;
26845 if (hlinfo->mouse_face_defer)
26846 return;
26848 if (gc_in_progress)
26850 hlinfo->mouse_face_deferred_gc = 1;
26851 return;
26854 /* Which window is that in? */
26855 window = window_from_coordinates (f, x, y, &part, 1);
26857 /* If displaying active text in another window, clear that. */
26858 if (! EQ (window, hlinfo->mouse_face_window)
26859 /* Also clear if we move out of text area in same window. */
26860 || (!NILP (hlinfo->mouse_face_window)
26861 && !NILP (window)
26862 && part != ON_TEXT
26863 && part != ON_MODE_LINE
26864 && part != ON_HEADER_LINE))
26865 clear_mouse_face (hlinfo);
26867 /* Not on a window -> return. */
26868 if (!WINDOWP (window))
26869 return;
26871 /* Reset help_echo_string. It will get recomputed below. */
26872 help_echo_string = Qnil;
26874 /* Convert to window-relative pixel coordinates. */
26875 w = XWINDOW (window);
26876 frame_to_window_pixel_xy (w, &x, &y);
26878 #ifdef HAVE_WINDOW_SYSTEM
26879 /* Handle tool-bar window differently since it doesn't display a
26880 buffer. */
26881 if (EQ (window, f->tool_bar_window))
26883 note_tool_bar_highlight (f, x, y);
26884 return;
26886 #endif
26888 /* Mouse is on the mode, header line or margin? */
26889 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26890 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26892 note_mode_line_or_margin_highlight (window, x, y, part);
26893 return;
26896 #ifdef HAVE_WINDOW_SYSTEM
26897 if (part == ON_VERTICAL_BORDER)
26899 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26900 help_echo_string = build_string ("drag-mouse-1: resize");
26902 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26903 || part == ON_SCROLL_BAR)
26904 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26905 else
26906 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26907 #endif
26909 /* Are we in a window whose display is up to date?
26910 And verify the buffer's text has not changed. */
26911 b = XBUFFER (w->buffer);
26912 if (part == ON_TEXT
26913 && EQ (w->window_end_valid, w->buffer)
26914 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26915 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26917 int hpos, vpos, dx, dy, area = LAST_AREA;
26918 EMACS_INT pos;
26919 struct glyph *glyph;
26920 Lisp_Object object;
26921 Lisp_Object mouse_face = Qnil, position;
26922 Lisp_Object *overlay_vec = NULL;
26923 ptrdiff_t i, noverlays;
26924 struct buffer *obuf;
26925 EMACS_INT obegv, ozv;
26926 int same_region;
26928 /* Find the glyph under X/Y. */
26929 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
26931 #ifdef HAVE_WINDOW_SYSTEM
26932 /* Look for :pointer property on image. */
26933 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26935 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26936 if (img != NULL && IMAGEP (img->spec))
26938 Lisp_Object image_map, hotspot;
26939 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
26940 !NILP (image_map))
26941 && (hotspot = find_hot_spot (image_map,
26942 glyph->slice.img.x + dx,
26943 glyph->slice.img.y + dy),
26944 CONSP (hotspot))
26945 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26947 Lisp_Object plist;
26949 /* Could check XCAR (hotspot) to see if we enter/leave
26950 this hot-spot.
26951 If so, we could look for mouse-enter, mouse-leave
26952 properties in PLIST (and do something...). */
26953 hotspot = XCDR (hotspot);
26954 if (CONSP (hotspot)
26955 && (plist = XCAR (hotspot), CONSP (plist)))
26957 pointer = Fplist_get (plist, Qpointer);
26958 if (NILP (pointer))
26959 pointer = Qhand;
26960 help_echo_string = Fplist_get (plist, Qhelp_echo);
26961 if (!NILP (help_echo_string))
26963 help_echo_window = window;
26964 help_echo_object = glyph->object;
26965 help_echo_pos = glyph->charpos;
26969 if (NILP (pointer))
26970 pointer = Fplist_get (XCDR (img->spec), QCpointer);
26973 #endif /* HAVE_WINDOW_SYSTEM */
26975 /* Clear mouse face if X/Y not over text. */
26976 if (glyph == NULL
26977 || area != TEXT_AREA
26978 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
26979 /* Glyph's OBJECT is an integer for glyphs inserted by the
26980 display engine for its internal purposes, like truncation
26981 and continuation glyphs and blanks beyond the end of
26982 line's text on text terminals. If we are over such a
26983 glyph, we are not over any text. */
26984 || INTEGERP (glyph->object)
26985 /* R2L rows have a stretch glyph at their front, which
26986 stands for no text, whereas L2R rows have no glyphs at
26987 all beyond the end of text. Treat such stretch glyphs
26988 like we do with NULL glyphs in L2R rows. */
26989 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
26990 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
26991 && glyph->type == STRETCH_GLYPH
26992 && glyph->avoid_cursor_p))
26994 if (clear_mouse_face (hlinfo))
26995 cursor = No_Cursor;
26996 #ifdef HAVE_WINDOW_SYSTEM
26997 if (FRAME_WINDOW_P (f) && NILP (pointer))
26999 if (area != TEXT_AREA)
27000 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27001 else
27002 pointer = Vvoid_text_area_pointer;
27004 #endif
27005 goto set_cursor;
27008 pos = glyph->charpos;
27009 object = glyph->object;
27010 if (!STRINGP (object) && !BUFFERP (object))
27011 goto set_cursor;
27013 /* If we get an out-of-range value, return now; avoid an error. */
27014 if (BUFFERP (object) && pos > BUF_Z (b))
27015 goto set_cursor;
27017 /* Make the window's buffer temporarily current for
27018 overlays_at and compute_char_face. */
27019 obuf = current_buffer;
27020 current_buffer = b;
27021 obegv = BEGV;
27022 ozv = ZV;
27023 BEGV = BEG;
27024 ZV = Z;
27026 /* Is this char mouse-active or does it have help-echo? */
27027 position = make_number (pos);
27029 if (BUFFERP (object))
27031 /* Put all the overlays we want in a vector in overlay_vec. */
27032 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27033 /* Sort overlays into increasing priority order. */
27034 noverlays = sort_overlays (overlay_vec, noverlays, w);
27036 else
27037 noverlays = 0;
27039 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27041 if (same_region)
27042 cursor = No_Cursor;
27044 /* Check mouse-face highlighting. */
27045 if (! same_region
27046 /* If there exists an overlay with mouse-face overlapping
27047 the one we are currently highlighting, we have to
27048 check if we enter the overlapping overlay, and then
27049 highlight only that. */
27050 || (OVERLAYP (hlinfo->mouse_face_overlay)
27051 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27053 /* Find the highest priority overlay with a mouse-face. */
27054 Lisp_Object overlay = Qnil;
27055 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27057 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27058 if (!NILP (mouse_face))
27059 overlay = overlay_vec[i];
27062 /* If we're highlighting the same overlay as before, there's
27063 no need to do that again. */
27064 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27065 goto check_help_echo;
27066 hlinfo->mouse_face_overlay = overlay;
27068 /* Clear the display of the old active region, if any. */
27069 if (clear_mouse_face (hlinfo))
27070 cursor = No_Cursor;
27072 /* If no overlay applies, get a text property. */
27073 if (NILP (overlay))
27074 mouse_face = Fget_text_property (position, Qmouse_face, object);
27076 /* Next, compute the bounds of the mouse highlighting and
27077 display it. */
27078 if (!NILP (mouse_face) && STRINGP (object))
27080 /* The mouse-highlighting comes from a display string
27081 with a mouse-face. */
27082 Lisp_Object s, e;
27083 EMACS_INT ignore;
27085 s = Fprevious_single_property_change
27086 (make_number (pos + 1), Qmouse_face, object, Qnil);
27087 e = Fnext_single_property_change
27088 (position, Qmouse_face, object, Qnil);
27089 if (NILP (s))
27090 s = make_number (0);
27091 if (NILP (e))
27092 e = make_number (SCHARS (object) - 1);
27093 mouse_face_from_string_pos (w, hlinfo, object,
27094 XINT (s), XINT (e));
27095 hlinfo->mouse_face_past_end = 0;
27096 hlinfo->mouse_face_window = window;
27097 hlinfo->mouse_face_face_id
27098 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27099 glyph->face_id, 1);
27100 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27101 cursor = No_Cursor;
27103 else
27105 /* The mouse-highlighting, if any, comes from an overlay
27106 or text property in the buffer. */
27107 Lisp_Object buffer IF_LINT (= Qnil);
27108 Lisp_Object disp_string IF_LINT (= Qnil);
27110 if (STRINGP (object))
27112 /* If we are on a display string with no mouse-face,
27113 check if the text under it has one. */
27114 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27115 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27116 pos = string_buffer_position (object, start);
27117 if (pos > 0)
27119 mouse_face = get_char_property_and_overlay
27120 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27121 buffer = w->buffer;
27122 disp_string = object;
27125 else
27127 buffer = object;
27128 disp_string = Qnil;
27131 if (!NILP (mouse_face))
27133 Lisp_Object before, after;
27134 Lisp_Object before_string, after_string;
27135 /* To correctly find the limits of mouse highlight
27136 in a bidi-reordered buffer, we must not use the
27137 optimization of limiting the search in
27138 previous-single-property-change and
27139 next-single-property-change, because
27140 rows_from_pos_range needs the real start and end
27141 positions to DTRT in this case. That's because
27142 the first row visible in a window does not
27143 necessarily display the character whose position
27144 is the smallest. */
27145 Lisp_Object lim1 =
27146 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27147 ? Fmarker_position (w->start)
27148 : Qnil;
27149 Lisp_Object lim2 =
27150 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27151 ? make_number (BUF_Z (XBUFFER (buffer))
27152 - XFASTINT (w->window_end_pos))
27153 : Qnil;
27155 if (NILP (overlay))
27157 /* Handle the text property case. */
27158 before = Fprevious_single_property_change
27159 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27160 after = Fnext_single_property_change
27161 (make_number (pos), Qmouse_face, buffer, lim2);
27162 before_string = after_string = Qnil;
27164 else
27166 /* Handle the overlay case. */
27167 before = Foverlay_start (overlay);
27168 after = Foverlay_end (overlay);
27169 before_string = Foverlay_get (overlay, Qbefore_string);
27170 after_string = Foverlay_get (overlay, Qafter_string);
27172 if (!STRINGP (before_string)) before_string = Qnil;
27173 if (!STRINGP (after_string)) after_string = Qnil;
27176 mouse_face_from_buffer_pos (window, hlinfo, pos,
27177 NILP (before)
27179 : XFASTINT (before),
27180 NILP (after)
27181 ? BUF_Z (XBUFFER (buffer))
27182 : XFASTINT (after),
27183 before_string, after_string,
27184 disp_string);
27185 cursor = No_Cursor;
27190 check_help_echo:
27192 /* Look for a `help-echo' property. */
27193 if (NILP (help_echo_string)) {
27194 Lisp_Object help, overlay;
27196 /* Check overlays first. */
27197 help = overlay = Qnil;
27198 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27200 overlay = overlay_vec[i];
27201 help = Foverlay_get (overlay, Qhelp_echo);
27204 if (!NILP (help))
27206 help_echo_string = help;
27207 help_echo_window = window;
27208 help_echo_object = overlay;
27209 help_echo_pos = pos;
27211 else
27213 Lisp_Object obj = glyph->object;
27214 EMACS_INT charpos = glyph->charpos;
27216 /* Try text properties. */
27217 if (STRINGP (obj)
27218 && charpos >= 0
27219 && charpos < SCHARS (obj))
27221 help = Fget_text_property (make_number (charpos),
27222 Qhelp_echo, obj);
27223 if (NILP (help))
27225 /* If the string itself doesn't specify a help-echo,
27226 see if the buffer text ``under'' it does. */
27227 struct glyph_row *r
27228 = MATRIX_ROW (w->current_matrix, vpos);
27229 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27230 EMACS_INT p = string_buffer_position (obj, start);
27231 if (p > 0)
27233 help = Fget_char_property (make_number (p),
27234 Qhelp_echo, w->buffer);
27235 if (!NILP (help))
27237 charpos = p;
27238 obj = w->buffer;
27243 else if (BUFFERP (obj)
27244 && charpos >= BEGV
27245 && charpos < ZV)
27246 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27247 obj);
27249 if (!NILP (help))
27251 help_echo_string = help;
27252 help_echo_window = window;
27253 help_echo_object = obj;
27254 help_echo_pos = charpos;
27259 #ifdef HAVE_WINDOW_SYSTEM
27260 /* Look for a `pointer' property. */
27261 if (FRAME_WINDOW_P (f) && NILP (pointer))
27263 /* Check overlays first. */
27264 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27265 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27267 if (NILP (pointer))
27269 Lisp_Object obj = glyph->object;
27270 EMACS_INT charpos = glyph->charpos;
27272 /* Try text properties. */
27273 if (STRINGP (obj)
27274 && charpos >= 0
27275 && charpos < SCHARS (obj))
27277 pointer = Fget_text_property (make_number (charpos),
27278 Qpointer, obj);
27279 if (NILP (pointer))
27281 /* If the string itself doesn't specify a pointer,
27282 see if the buffer text ``under'' it does. */
27283 struct glyph_row *r
27284 = MATRIX_ROW (w->current_matrix, vpos);
27285 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27286 EMACS_INT p = string_buffer_position (obj, start);
27287 if (p > 0)
27288 pointer = Fget_char_property (make_number (p),
27289 Qpointer, w->buffer);
27292 else if (BUFFERP (obj)
27293 && charpos >= BEGV
27294 && charpos < ZV)
27295 pointer = Fget_text_property (make_number (charpos),
27296 Qpointer, obj);
27299 #endif /* HAVE_WINDOW_SYSTEM */
27301 BEGV = obegv;
27302 ZV = ozv;
27303 current_buffer = obuf;
27306 set_cursor:
27308 #ifdef HAVE_WINDOW_SYSTEM
27309 if (FRAME_WINDOW_P (f))
27310 define_frame_cursor1 (f, cursor, pointer);
27311 #else
27312 /* This is here to prevent a compiler error, about "label at end of
27313 compound statement". */
27314 return;
27315 #endif
27319 /* EXPORT for RIF:
27320 Clear any mouse-face on window W. This function is part of the
27321 redisplay interface, and is called from try_window_id and similar
27322 functions to ensure the mouse-highlight is off. */
27324 void
27325 x_clear_window_mouse_face (struct window *w)
27327 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27328 Lisp_Object window;
27330 BLOCK_INPUT;
27331 XSETWINDOW (window, w);
27332 if (EQ (window, hlinfo->mouse_face_window))
27333 clear_mouse_face (hlinfo);
27334 UNBLOCK_INPUT;
27338 /* EXPORT:
27339 Just discard the mouse face information for frame F, if any.
27340 This is used when the size of F is changed. */
27342 void
27343 cancel_mouse_face (struct frame *f)
27345 Lisp_Object window;
27346 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27348 window = hlinfo->mouse_face_window;
27349 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27351 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27352 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27353 hlinfo->mouse_face_window = Qnil;
27359 /***********************************************************************
27360 Exposure Events
27361 ***********************************************************************/
27363 #ifdef HAVE_WINDOW_SYSTEM
27365 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27366 which intersects rectangle R. R is in window-relative coordinates. */
27368 static void
27369 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27370 enum glyph_row_area area)
27372 struct glyph *first = row->glyphs[area];
27373 struct glyph *end = row->glyphs[area] + row->used[area];
27374 struct glyph *last;
27375 int first_x, start_x, x;
27377 if (area == TEXT_AREA && row->fill_line_p)
27378 /* If row extends face to end of line write the whole line. */
27379 draw_glyphs (w, 0, row, area,
27380 0, row->used[area],
27381 DRAW_NORMAL_TEXT, 0);
27382 else
27384 /* Set START_X to the window-relative start position for drawing glyphs of
27385 AREA. The first glyph of the text area can be partially visible.
27386 The first glyphs of other areas cannot. */
27387 start_x = window_box_left_offset (w, area);
27388 x = start_x;
27389 if (area == TEXT_AREA)
27390 x += row->x;
27392 /* Find the first glyph that must be redrawn. */
27393 while (first < end
27394 && x + first->pixel_width < r->x)
27396 x += first->pixel_width;
27397 ++first;
27400 /* Find the last one. */
27401 last = first;
27402 first_x = x;
27403 while (last < end
27404 && x < r->x + r->width)
27406 x += last->pixel_width;
27407 ++last;
27410 /* Repaint. */
27411 if (last > first)
27412 draw_glyphs (w, first_x - start_x, row, area,
27413 first - row->glyphs[area], last - row->glyphs[area],
27414 DRAW_NORMAL_TEXT, 0);
27419 /* Redraw the parts of the glyph row ROW on window W intersecting
27420 rectangle R. R is in window-relative coordinates. Value is
27421 non-zero if mouse-face was overwritten. */
27423 static int
27424 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27426 xassert (row->enabled_p);
27428 if (row->mode_line_p || w->pseudo_window_p)
27429 draw_glyphs (w, 0, row, TEXT_AREA,
27430 0, row->used[TEXT_AREA],
27431 DRAW_NORMAL_TEXT, 0);
27432 else
27434 if (row->used[LEFT_MARGIN_AREA])
27435 expose_area (w, row, r, LEFT_MARGIN_AREA);
27436 if (row->used[TEXT_AREA])
27437 expose_area (w, row, r, TEXT_AREA);
27438 if (row->used[RIGHT_MARGIN_AREA])
27439 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27440 draw_row_fringe_bitmaps (w, row);
27443 return row->mouse_face_p;
27447 /* Redraw those parts of glyphs rows during expose event handling that
27448 overlap other rows. Redrawing of an exposed line writes over parts
27449 of lines overlapping that exposed line; this function fixes that.
27451 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27452 row in W's current matrix that is exposed and overlaps other rows.
27453 LAST_OVERLAPPING_ROW is the last such row. */
27455 static void
27456 expose_overlaps (struct window *w,
27457 struct glyph_row *first_overlapping_row,
27458 struct glyph_row *last_overlapping_row,
27459 XRectangle *r)
27461 struct glyph_row *row;
27463 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27464 if (row->overlapping_p)
27466 xassert (row->enabled_p && !row->mode_line_p);
27468 row->clip = r;
27469 if (row->used[LEFT_MARGIN_AREA])
27470 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27472 if (row->used[TEXT_AREA])
27473 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27475 if (row->used[RIGHT_MARGIN_AREA])
27476 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27477 row->clip = NULL;
27482 /* Return non-zero if W's cursor intersects rectangle R. */
27484 static int
27485 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27487 XRectangle cr, result;
27488 struct glyph *cursor_glyph;
27489 struct glyph_row *row;
27491 if (w->phys_cursor.vpos >= 0
27492 && w->phys_cursor.vpos < w->current_matrix->nrows
27493 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27494 row->enabled_p)
27495 && row->cursor_in_fringe_p)
27497 /* Cursor is in the fringe. */
27498 cr.x = window_box_right_offset (w,
27499 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27500 ? RIGHT_MARGIN_AREA
27501 : TEXT_AREA));
27502 cr.y = row->y;
27503 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27504 cr.height = row->height;
27505 return x_intersect_rectangles (&cr, r, &result);
27508 cursor_glyph = get_phys_cursor_glyph (w);
27509 if (cursor_glyph)
27511 /* r is relative to W's box, but w->phys_cursor.x is relative
27512 to left edge of W's TEXT area. Adjust it. */
27513 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27514 cr.y = w->phys_cursor.y;
27515 cr.width = cursor_glyph->pixel_width;
27516 cr.height = w->phys_cursor_height;
27517 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27518 I assume the effect is the same -- and this is portable. */
27519 return x_intersect_rectangles (&cr, r, &result);
27521 /* If we don't understand the format, pretend we're not in the hot-spot. */
27522 return 0;
27526 /* EXPORT:
27527 Draw a vertical window border to the right of window W if W doesn't
27528 have vertical scroll bars. */
27530 void
27531 x_draw_vertical_border (struct window *w)
27533 struct frame *f = XFRAME (WINDOW_FRAME (w));
27535 /* We could do better, if we knew what type of scroll-bar the adjacent
27536 windows (on either side) have... But we don't :-(
27537 However, I think this works ok. ++KFS 2003-04-25 */
27539 /* Redraw borders between horizontally adjacent windows. Don't
27540 do it for frames with vertical scroll bars because either the
27541 right scroll bar of a window, or the left scroll bar of its
27542 neighbor will suffice as a border. */
27543 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27544 return;
27546 if (!WINDOW_RIGHTMOST_P (w)
27547 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27549 int x0, x1, y0, y1;
27551 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27552 y1 -= 1;
27554 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27555 x1 -= 1;
27557 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27559 else if (!WINDOW_LEFTMOST_P (w)
27560 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27562 int x0, x1, y0, y1;
27564 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27565 y1 -= 1;
27567 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27568 x0 -= 1;
27570 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27575 /* Redraw the part of window W intersection rectangle FR. Pixel
27576 coordinates in FR are frame-relative. Call this function with
27577 input blocked. Value is non-zero if the exposure overwrites
27578 mouse-face. */
27580 static int
27581 expose_window (struct window *w, XRectangle *fr)
27583 struct frame *f = XFRAME (w->frame);
27584 XRectangle wr, r;
27585 int mouse_face_overwritten_p = 0;
27587 /* If window is not yet fully initialized, do nothing. This can
27588 happen when toolkit scroll bars are used and a window is split.
27589 Reconfiguring the scroll bar will generate an expose for a newly
27590 created window. */
27591 if (w->current_matrix == NULL)
27592 return 0;
27594 /* When we're currently updating the window, display and current
27595 matrix usually don't agree. Arrange for a thorough display
27596 later. */
27597 if (w == updated_window)
27599 SET_FRAME_GARBAGED (f);
27600 return 0;
27603 /* Frame-relative pixel rectangle of W. */
27604 wr.x = WINDOW_LEFT_EDGE_X (w);
27605 wr.y = WINDOW_TOP_EDGE_Y (w);
27606 wr.width = WINDOW_TOTAL_WIDTH (w);
27607 wr.height = WINDOW_TOTAL_HEIGHT (w);
27609 if (x_intersect_rectangles (fr, &wr, &r))
27611 int yb = window_text_bottom_y (w);
27612 struct glyph_row *row;
27613 int cursor_cleared_p, phys_cursor_on_p;
27614 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27616 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27617 r.x, r.y, r.width, r.height));
27619 /* Convert to window coordinates. */
27620 r.x -= WINDOW_LEFT_EDGE_X (w);
27621 r.y -= WINDOW_TOP_EDGE_Y (w);
27623 /* Turn off the cursor. */
27624 if (!w->pseudo_window_p
27625 && phys_cursor_in_rect_p (w, &r))
27627 x_clear_cursor (w);
27628 cursor_cleared_p = 1;
27630 else
27631 cursor_cleared_p = 0;
27633 /* If the row containing the cursor extends face to end of line,
27634 then expose_area might overwrite the cursor outside the
27635 rectangle and thus notice_overwritten_cursor might clear
27636 w->phys_cursor_on_p. We remember the original value and
27637 check later if it is changed. */
27638 phys_cursor_on_p = w->phys_cursor_on_p;
27640 /* Update lines intersecting rectangle R. */
27641 first_overlapping_row = last_overlapping_row = NULL;
27642 for (row = w->current_matrix->rows;
27643 row->enabled_p;
27644 ++row)
27646 int y0 = row->y;
27647 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27649 if ((y0 >= r.y && y0 < r.y + r.height)
27650 || (y1 > r.y && y1 < r.y + r.height)
27651 || (r.y >= y0 && r.y < y1)
27652 || (r.y + r.height > y0 && r.y + r.height < y1))
27654 /* A header line may be overlapping, but there is no need
27655 to fix overlapping areas for them. KFS 2005-02-12 */
27656 if (row->overlapping_p && !row->mode_line_p)
27658 if (first_overlapping_row == NULL)
27659 first_overlapping_row = row;
27660 last_overlapping_row = row;
27663 row->clip = fr;
27664 if (expose_line (w, row, &r))
27665 mouse_face_overwritten_p = 1;
27666 row->clip = NULL;
27668 else if (row->overlapping_p)
27670 /* We must redraw a row overlapping the exposed area. */
27671 if (y0 < r.y
27672 ? y0 + row->phys_height > r.y
27673 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27675 if (first_overlapping_row == NULL)
27676 first_overlapping_row = row;
27677 last_overlapping_row = row;
27681 if (y1 >= yb)
27682 break;
27685 /* Display the mode line if there is one. */
27686 if (WINDOW_WANTS_MODELINE_P (w)
27687 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27688 row->enabled_p)
27689 && row->y < r.y + r.height)
27691 if (expose_line (w, row, &r))
27692 mouse_face_overwritten_p = 1;
27695 if (!w->pseudo_window_p)
27697 /* Fix the display of overlapping rows. */
27698 if (first_overlapping_row)
27699 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27700 fr);
27702 /* Draw border between windows. */
27703 x_draw_vertical_border (w);
27705 /* Turn the cursor on again. */
27706 if (cursor_cleared_p
27707 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27708 update_window_cursor (w, 1);
27712 return mouse_face_overwritten_p;
27717 /* Redraw (parts) of all windows in the window tree rooted at W that
27718 intersect R. R contains frame pixel coordinates. Value is
27719 non-zero if the exposure overwrites mouse-face. */
27721 static int
27722 expose_window_tree (struct window *w, XRectangle *r)
27724 struct frame *f = XFRAME (w->frame);
27725 int mouse_face_overwritten_p = 0;
27727 while (w && !FRAME_GARBAGED_P (f))
27729 if (!NILP (w->hchild))
27730 mouse_face_overwritten_p
27731 |= expose_window_tree (XWINDOW (w->hchild), r);
27732 else if (!NILP (w->vchild))
27733 mouse_face_overwritten_p
27734 |= expose_window_tree (XWINDOW (w->vchild), r);
27735 else
27736 mouse_face_overwritten_p |= expose_window (w, r);
27738 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27741 return mouse_face_overwritten_p;
27745 /* EXPORT:
27746 Redisplay an exposed area of frame F. X and Y are the upper-left
27747 corner of the exposed rectangle. W and H are width and height of
27748 the exposed area. All are pixel values. W or H zero means redraw
27749 the entire frame. */
27751 void
27752 expose_frame (struct frame *f, int x, int y, int w, int h)
27754 XRectangle r;
27755 int mouse_face_overwritten_p = 0;
27757 TRACE ((stderr, "expose_frame "));
27759 /* No need to redraw if frame will be redrawn soon. */
27760 if (FRAME_GARBAGED_P (f))
27762 TRACE ((stderr, " garbaged\n"));
27763 return;
27766 /* If basic faces haven't been realized yet, there is no point in
27767 trying to redraw anything. This can happen when we get an expose
27768 event while Emacs is starting, e.g. by moving another window. */
27769 if (FRAME_FACE_CACHE (f) == NULL
27770 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27772 TRACE ((stderr, " no faces\n"));
27773 return;
27776 if (w == 0 || h == 0)
27778 r.x = r.y = 0;
27779 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27780 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27782 else
27784 r.x = x;
27785 r.y = y;
27786 r.width = w;
27787 r.height = h;
27790 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27791 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27793 if (WINDOWP (f->tool_bar_window))
27794 mouse_face_overwritten_p
27795 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27797 #ifdef HAVE_X_WINDOWS
27798 #ifndef MSDOS
27799 #ifndef USE_X_TOOLKIT
27800 if (WINDOWP (f->menu_bar_window))
27801 mouse_face_overwritten_p
27802 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27803 #endif /* not USE_X_TOOLKIT */
27804 #endif
27805 #endif
27807 /* Some window managers support a focus-follows-mouse style with
27808 delayed raising of frames. Imagine a partially obscured frame,
27809 and moving the mouse into partially obscured mouse-face on that
27810 frame. The visible part of the mouse-face will be highlighted,
27811 then the WM raises the obscured frame. With at least one WM, KDE
27812 2.1, Emacs is not getting any event for the raising of the frame
27813 (even tried with SubstructureRedirectMask), only Expose events.
27814 These expose events will draw text normally, i.e. not
27815 highlighted. Which means we must redo the highlight here.
27816 Subsume it under ``we love X''. --gerd 2001-08-15 */
27817 /* Included in Windows version because Windows most likely does not
27818 do the right thing if any third party tool offers
27819 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27820 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27822 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27823 if (f == hlinfo->mouse_face_mouse_frame)
27825 int mouse_x = hlinfo->mouse_face_mouse_x;
27826 int mouse_y = hlinfo->mouse_face_mouse_y;
27827 clear_mouse_face (hlinfo);
27828 note_mouse_highlight (f, mouse_x, mouse_y);
27834 /* EXPORT:
27835 Determine the intersection of two rectangles R1 and R2. Return
27836 the intersection in *RESULT. Value is non-zero if RESULT is not
27837 empty. */
27840 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27842 XRectangle *left, *right;
27843 XRectangle *upper, *lower;
27844 int intersection_p = 0;
27846 /* Rearrange so that R1 is the left-most rectangle. */
27847 if (r1->x < r2->x)
27848 left = r1, right = r2;
27849 else
27850 left = r2, right = r1;
27852 /* X0 of the intersection is right.x0, if this is inside R1,
27853 otherwise there is no intersection. */
27854 if (right->x <= left->x + left->width)
27856 result->x = right->x;
27858 /* The right end of the intersection is the minimum of
27859 the right ends of left and right. */
27860 result->width = (min (left->x + left->width, right->x + right->width)
27861 - result->x);
27863 /* Same game for Y. */
27864 if (r1->y < r2->y)
27865 upper = r1, lower = r2;
27866 else
27867 upper = r2, lower = r1;
27869 /* The upper end of the intersection is lower.y0, if this is inside
27870 of upper. Otherwise, there is no intersection. */
27871 if (lower->y <= upper->y + upper->height)
27873 result->y = lower->y;
27875 /* The lower end of the intersection is the minimum of the lower
27876 ends of upper and lower. */
27877 result->height = (min (lower->y + lower->height,
27878 upper->y + upper->height)
27879 - result->y);
27880 intersection_p = 1;
27884 return intersection_p;
27887 #endif /* HAVE_WINDOW_SYSTEM */
27890 /***********************************************************************
27891 Initialization
27892 ***********************************************************************/
27894 void
27895 syms_of_xdisp (void)
27897 Vwith_echo_area_save_vector = Qnil;
27898 staticpro (&Vwith_echo_area_save_vector);
27900 Vmessage_stack = Qnil;
27901 staticpro (&Vmessage_stack);
27903 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27905 message_dolog_marker1 = Fmake_marker ();
27906 staticpro (&message_dolog_marker1);
27907 message_dolog_marker2 = Fmake_marker ();
27908 staticpro (&message_dolog_marker2);
27909 message_dolog_marker3 = Fmake_marker ();
27910 staticpro (&message_dolog_marker3);
27912 #if GLYPH_DEBUG
27913 defsubr (&Sdump_frame_glyph_matrix);
27914 defsubr (&Sdump_glyph_matrix);
27915 defsubr (&Sdump_glyph_row);
27916 defsubr (&Sdump_tool_bar_row);
27917 defsubr (&Strace_redisplay);
27918 defsubr (&Strace_to_stderr);
27919 #endif
27920 #ifdef HAVE_WINDOW_SYSTEM
27921 defsubr (&Stool_bar_lines_needed);
27922 defsubr (&Slookup_image_map);
27923 #endif
27924 defsubr (&Sformat_mode_line);
27925 defsubr (&Sinvisible_p);
27926 defsubr (&Scurrent_bidi_paragraph_direction);
27928 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
27929 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
27930 DEFSYM (Qoverriding_local_map, "overriding-local-map");
27931 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
27932 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
27933 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
27934 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
27935 DEFSYM (Qeval, "eval");
27936 DEFSYM (QCdata, ":data");
27937 DEFSYM (Qdisplay, "display");
27938 DEFSYM (Qspace_width, "space-width");
27939 DEFSYM (Qraise, "raise");
27940 DEFSYM (Qslice, "slice");
27941 DEFSYM (Qspace, "space");
27942 DEFSYM (Qmargin, "margin");
27943 DEFSYM (Qpointer, "pointer");
27944 DEFSYM (Qleft_margin, "left-margin");
27945 DEFSYM (Qright_margin, "right-margin");
27946 DEFSYM (Qcenter, "center");
27947 DEFSYM (Qline_height, "line-height");
27948 DEFSYM (QCalign_to, ":align-to");
27949 DEFSYM (QCrelative_width, ":relative-width");
27950 DEFSYM (QCrelative_height, ":relative-height");
27951 DEFSYM (QCeval, ":eval");
27952 DEFSYM (QCpropertize, ":propertize");
27953 DEFSYM (QCfile, ":file");
27954 DEFSYM (Qfontified, "fontified");
27955 DEFSYM (Qfontification_functions, "fontification-functions");
27956 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
27957 DEFSYM (Qescape_glyph, "escape-glyph");
27958 DEFSYM (Qnobreak_space, "nobreak-space");
27959 DEFSYM (Qimage, "image");
27960 DEFSYM (Qtext, "text");
27961 DEFSYM (Qboth, "both");
27962 DEFSYM (Qboth_horiz, "both-horiz");
27963 DEFSYM (Qtext_image_horiz, "text-image-horiz");
27964 DEFSYM (QCmap, ":map");
27965 DEFSYM (QCpointer, ":pointer");
27966 DEFSYM (Qrect, "rect");
27967 DEFSYM (Qcircle, "circle");
27968 DEFSYM (Qpoly, "poly");
27969 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
27970 DEFSYM (Qgrow_only, "grow-only");
27971 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
27972 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
27973 DEFSYM (Qposition, "position");
27974 DEFSYM (Qbuffer_position, "buffer-position");
27975 DEFSYM (Qobject, "object");
27976 DEFSYM (Qbar, "bar");
27977 DEFSYM (Qhbar, "hbar");
27978 DEFSYM (Qbox, "box");
27979 DEFSYM (Qhollow, "hollow");
27980 DEFSYM (Qhand, "hand");
27981 DEFSYM (Qarrow, "arrow");
27982 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
27984 list_of_error = Fcons (Fcons (intern_c_string ("error"),
27985 Fcons (intern_c_string ("void-variable"), Qnil)),
27986 Qnil);
27987 staticpro (&list_of_error);
27989 DEFSYM (Qlast_arrow_position, "last-arrow-position");
27990 DEFSYM (Qlast_arrow_string, "last-arrow-string");
27991 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
27992 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
27994 echo_buffer[0] = echo_buffer[1] = Qnil;
27995 staticpro (&echo_buffer[0]);
27996 staticpro (&echo_buffer[1]);
27998 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
27999 staticpro (&echo_area_buffer[0]);
28000 staticpro (&echo_area_buffer[1]);
28002 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28003 staticpro (&Vmessages_buffer_name);
28005 mode_line_proptrans_alist = Qnil;
28006 staticpro (&mode_line_proptrans_alist);
28007 mode_line_string_list = Qnil;
28008 staticpro (&mode_line_string_list);
28009 mode_line_string_face = Qnil;
28010 staticpro (&mode_line_string_face);
28011 mode_line_string_face_prop = Qnil;
28012 staticpro (&mode_line_string_face_prop);
28013 Vmode_line_unwind_vector = Qnil;
28014 staticpro (&Vmode_line_unwind_vector);
28016 help_echo_string = Qnil;
28017 staticpro (&help_echo_string);
28018 help_echo_object = Qnil;
28019 staticpro (&help_echo_object);
28020 help_echo_window = Qnil;
28021 staticpro (&help_echo_window);
28022 previous_help_echo_string = Qnil;
28023 staticpro (&previous_help_echo_string);
28024 help_echo_pos = -1;
28026 DEFSYM (Qright_to_left, "right-to-left");
28027 DEFSYM (Qleft_to_right, "left-to-right");
28029 #ifdef HAVE_WINDOW_SYSTEM
28030 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28031 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28032 For example, if a block cursor is over a tab, it will be drawn as
28033 wide as that tab on the display. */);
28034 x_stretch_cursor_p = 0;
28035 #endif
28037 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28038 doc: /* *Non-nil means highlight trailing whitespace.
28039 The face used for trailing whitespace is `trailing-whitespace'. */);
28040 Vshow_trailing_whitespace = Qnil;
28042 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28043 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28044 If the value is t, Emacs highlights non-ASCII chars which have the
28045 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28046 or `escape-glyph' face respectively.
28048 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28049 U+2011 (non-breaking hyphen) are affected.
28051 Any other non-nil value means to display these characters as a escape
28052 glyph followed by an ordinary space or hyphen.
28054 A value of nil means no special handling of these characters. */);
28055 Vnobreak_char_display = Qt;
28057 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28058 doc: /* *The pointer shape to show in void text areas.
28059 A value of nil means to show the text pointer. Other options are `arrow',
28060 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28061 Vvoid_text_area_pointer = Qarrow;
28063 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28064 doc: /* Non-nil means don't actually do any redisplay.
28065 This is used for internal purposes. */);
28066 Vinhibit_redisplay = Qnil;
28068 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28069 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28070 Vglobal_mode_string = Qnil;
28072 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28073 doc: /* Marker for where to display an arrow on top of the buffer text.
28074 This must be the beginning of a line in order to work.
28075 See also `overlay-arrow-string'. */);
28076 Voverlay_arrow_position = Qnil;
28078 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28079 doc: /* String to display as an arrow in non-window frames.
28080 See also `overlay-arrow-position'. */);
28081 Voverlay_arrow_string = make_pure_c_string ("=>");
28083 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28084 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28085 The symbols on this list are examined during redisplay to determine
28086 where to display overlay arrows. */);
28087 Voverlay_arrow_variable_list
28088 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28090 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28091 doc: /* *The number of lines to try scrolling a window by when point moves out.
28092 If that fails to bring point back on frame, point is centered instead.
28093 If this is zero, point is always centered after it moves off frame.
28094 If you want scrolling to always be a line at a time, you should set
28095 `scroll-conservatively' to a large value rather than set this to 1. */);
28097 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28098 doc: /* *Scroll up to this many lines, to bring point back on screen.
28099 If point moves off-screen, redisplay will scroll by up to
28100 `scroll-conservatively' lines in order to bring point just barely
28101 onto the screen again. If that cannot be done, then redisplay
28102 recenters point as usual.
28104 If the value is greater than 100, redisplay will never recenter point,
28105 but will always scroll just enough text to bring point into view, even
28106 if you move far away.
28108 A value of zero means always recenter point if it moves off screen. */);
28109 scroll_conservatively = 0;
28111 DEFVAR_INT ("scroll-margin", scroll_margin,
28112 doc: /* *Number of lines of margin at the top and bottom of a window.
28113 Recenter the window whenever point gets within this many lines
28114 of the top or bottom of the window. */);
28115 scroll_margin = 0;
28117 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28118 doc: /* Pixels per inch value for non-window system displays.
28119 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28120 Vdisplay_pixels_per_inch = make_float (72.0);
28122 #if GLYPH_DEBUG
28123 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28124 #endif
28126 DEFVAR_LISP ("truncate-partial-width-windows",
28127 Vtruncate_partial_width_windows,
28128 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28129 For an integer value, truncate lines in each window narrower than the
28130 full frame width, provided the window width is less than that integer;
28131 otherwise, respect the value of `truncate-lines'.
28133 For any other non-nil value, truncate lines in all windows that do
28134 not span the full frame width.
28136 A value of nil means to respect the value of `truncate-lines'.
28138 If `word-wrap' is enabled, you might want to reduce this. */);
28139 Vtruncate_partial_width_windows = make_number (50);
28141 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28142 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28143 Any other value means to use the appropriate face, `mode-line',
28144 `header-line', or `menu' respectively. */);
28145 mode_line_inverse_video = 1;
28147 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28148 doc: /* *Maximum buffer size for which line number should be displayed.
28149 If the buffer is bigger than this, the line number does not appear
28150 in the mode line. A value of nil means no limit. */);
28151 Vline_number_display_limit = Qnil;
28153 DEFVAR_INT ("line-number-display-limit-width",
28154 line_number_display_limit_width,
28155 doc: /* *Maximum line width (in characters) for line number display.
28156 If the average length of the lines near point is bigger than this, then the
28157 line number may be omitted from the mode line. */);
28158 line_number_display_limit_width = 200;
28160 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28161 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28162 highlight_nonselected_windows = 0;
28164 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28165 doc: /* Non-nil if more than one frame is visible on this display.
28166 Minibuffer-only frames don't count, but iconified frames do.
28167 This variable is not guaranteed to be accurate except while processing
28168 `frame-title-format' and `icon-title-format'. */);
28170 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28171 doc: /* Template for displaying the title bar of visible frames.
28172 \(Assuming the window manager supports this feature.)
28174 This variable has the same structure as `mode-line-format', except that
28175 the %c and %l constructs are ignored. It is used only on frames for
28176 which no explicit name has been set \(see `modify-frame-parameters'). */);
28178 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28179 doc: /* Template for displaying the title bar of an iconified frame.
28180 \(Assuming the window manager supports this feature.)
28181 This variable has the same structure as `mode-line-format' (which see),
28182 and is used only on frames for which no explicit name has been set
28183 \(see `modify-frame-parameters'). */);
28184 Vicon_title_format
28185 = Vframe_title_format
28186 = pure_cons (intern_c_string ("multiple-frames"),
28187 pure_cons (make_pure_c_string ("%b"),
28188 pure_cons (pure_cons (empty_unibyte_string,
28189 pure_cons (intern_c_string ("invocation-name"),
28190 pure_cons (make_pure_c_string ("@"),
28191 pure_cons (intern_c_string ("system-name"),
28192 Qnil)))),
28193 Qnil)));
28195 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28196 doc: /* Maximum number of lines to keep in the message log buffer.
28197 If nil, disable message logging. If t, log messages but don't truncate
28198 the buffer when it becomes large. */);
28199 Vmessage_log_max = make_number (100);
28201 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28202 doc: /* Functions called before redisplay, if window sizes have changed.
28203 The value should be a list of functions that take one argument.
28204 Just before redisplay, for each frame, if any of its windows have changed
28205 size since the last redisplay, or have been split or deleted,
28206 all the functions in the list are called, with the frame as argument. */);
28207 Vwindow_size_change_functions = Qnil;
28209 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28210 doc: /* List of functions to call before redisplaying a window with scrolling.
28211 Each function is called with two arguments, the window and its new
28212 display-start position. Note that these functions are also called by
28213 `set-window-buffer'. Also note that the value of `window-end' is not
28214 valid when these functions are called. */);
28215 Vwindow_scroll_functions = Qnil;
28217 DEFVAR_LISP ("window-text-change-functions",
28218 Vwindow_text_change_functions,
28219 doc: /* Functions to call in redisplay when text in the window might change. */);
28220 Vwindow_text_change_functions = Qnil;
28222 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28223 doc: /* Functions called when redisplay of a window reaches the end trigger.
28224 Each function is called with two arguments, the window and the end trigger value.
28225 See `set-window-redisplay-end-trigger'. */);
28226 Vredisplay_end_trigger_functions = Qnil;
28228 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28229 doc: /* *Non-nil means autoselect window with mouse pointer.
28230 If nil, do not autoselect windows.
28231 A positive number means delay autoselection by that many seconds: a
28232 window is autoselected only after the mouse has remained in that
28233 window for the duration of the delay.
28234 A negative number has a similar effect, but causes windows to be
28235 autoselected only after the mouse has stopped moving. \(Because of
28236 the way Emacs compares mouse events, you will occasionally wait twice
28237 that time before the window gets selected.\)
28238 Any other value means to autoselect window instantaneously when the
28239 mouse pointer enters it.
28241 Autoselection selects the minibuffer only if it is active, and never
28242 unselects the minibuffer if it is active.
28244 When customizing this variable make sure that the actual value of
28245 `focus-follows-mouse' matches the behavior of your window manager. */);
28246 Vmouse_autoselect_window = Qnil;
28248 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28249 doc: /* *Non-nil means automatically resize tool-bars.
28250 This dynamically changes the tool-bar's height to the minimum height
28251 that is needed to make all tool-bar items visible.
28252 If value is `grow-only', the tool-bar's height is only increased
28253 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28254 Vauto_resize_tool_bars = Qt;
28256 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28257 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28258 auto_raise_tool_bar_buttons_p = 1;
28260 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28261 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28262 make_cursor_line_fully_visible_p = 1;
28264 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28265 doc: /* *Border below tool-bar in pixels.
28266 If an integer, use it as the height of the border.
28267 If it is one of `internal-border-width' or `border-width', use the
28268 value of the corresponding frame parameter.
28269 Otherwise, no border is added below the tool-bar. */);
28270 Vtool_bar_border = Qinternal_border_width;
28272 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28273 doc: /* *Margin around tool-bar buttons in pixels.
28274 If an integer, use that for both horizontal and vertical margins.
28275 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28276 HORZ specifying the horizontal margin, and VERT specifying the
28277 vertical margin. */);
28278 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28280 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28281 doc: /* *Relief thickness of tool-bar buttons. */);
28282 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28284 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28285 doc: /* Tool bar style to use.
28286 It can be one of
28287 image - show images only
28288 text - show text only
28289 both - show both, text below image
28290 both-horiz - show text to the right of the image
28291 text-image-horiz - show text to the left of the image
28292 any other - use system default or image if no system default. */);
28293 Vtool_bar_style = Qnil;
28295 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28296 doc: /* *Maximum number of characters a label can have to be shown.
28297 The tool bar style must also show labels for this to have any effect, see
28298 `tool-bar-style'. */);
28299 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28301 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28302 doc: /* List of functions to call to fontify regions of text.
28303 Each function is called with one argument POS. Functions must
28304 fontify a region starting at POS in the current buffer, and give
28305 fontified regions the property `fontified'. */);
28306 Vfontification_functions = Qnil;
28307 Fmake_variable_buffer_local (Qfontification_functions);
28309 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28310 unibyte_display_via_language_environment,
28311 doc: /* *Non-nil means display unibyte text according to language environment.
28312 Specifically, this means that raw bytes in the range 160-255 decimal
28313 are displayed by converting them to the equivalent multibyte characters
28314 according to the current language environment. As a result, they are
28315 displayed according to the current fontset.
28317 Note that this variable affects only how these bytes are displayed,
28318 but does not change the fact they are interpreted as raw bytes. */);
28319 unibyte_display_via_language_environment = 0;
28321 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28322 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28323 If a float, it specifies a fraction of the mini-window frame's height.
28324 If an integer, it specifies a number of lines. */);
28325 Vmax_mini_window_height = make_float (0.25);
28327 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28328 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28329 A value of nil means don't automatically resize mini-windows.
28330 A value of t means resize them to fit the text displayed in them.
28331 A value of `grow-only', the default, means let mini-windows grow only;
28332 they return to their normal size when the minibuffer is closed, or the
28333 echo area becomes empty. */);
28334 Vresize_mini_windows = Qgrow_only;
28336 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28337 doc: /* Alist specifying how to blink the cursor off.
28338 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28339 `cursor-type' frame-parameter or variable equals ON-STATE,
28340 comparing using `equal', Emacs uses OFF-STATE to specify
28341 how to blink it off. ON-STATE and OFF-STATE are values for
28342 the `cursor-type' frame parameter.
28344 If a frame's ON-STATE has no entry in this list,
28345 the frame's other specifications determine how to blink the cursor off. */);
28346 Vblink_cursor_alist = Qnil;
28348 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28349 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28350 If non-nil, windows are automatically scrolled horizontally to make
28351 point visible. */);
28352 automatic_hscrolling_p = 1;
28353 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28355 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28356 doc: /* *How many columns away from the window edge point is allowed to get
28357 before automatic hscrolling will horizontally scroll the window. */);
28358 hscroll_margin = 5;
28360 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28361 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28362 When point is less than `hscroll-margin' columns from the window
28363 edge, automatic hscrolling will scroll the window by the amount of columns
28364 determined by this variable. If its value is a positive integer, scroll that
28365 many columns. If it's a positive floating-point number, it specifies the
28366 fraction of the window's width to scroll. If it's nil or zero, point will be
28367 centered horizontally after the scroll. Any other value, including negative
28368 numbers, are treated as if the value were zero.
28370 Automatic hscrolling always moves point outside the scroll margin, so if
28371 point was more than scroll step columns inside the margin, the window will
28372 scroll more than the value given by the scroll step.
28374 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28375 and `scroll-right' overrides this variable's effect. */);
28376 Vhscroll_step = make_number (0);
28378 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28379 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28380 Bind this around calls to `message' to let it take effect. */);
28381 message_truncate_lines = 0;
28383 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28384 doc: /* Normal hook run to update the menu bar definitions.
28385 Redisplay runs this hook before it redisplays the menu bar.
28386 This is used to update submenus such as Buffers,
28387 whose contents depend on various data. */);
28388 Vmenu_bar_update_hook = Qnil;
28390 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28391 doc: /* Frame for which we are updating a menu.
28392 The enable predicate for a menu binding should check this variable. */);
28393 Vmenu_updating_frame = Qnil;
28395 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28396 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28397 inhibit_menubar_update = 0;
28399 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28400 doc: /* Prefix prepended to all continuation lines at display time.
28401 The value may be a string, an image, or a stretch-glyph; it is
28402 interpreted in the same way as the value of a `display' text property.
28404 This variable is overridden by any `wrap-prefix' text or overlay
28405 property.
28407 To add a prefix to non-continuation lines, use `line-prefix'. */);
28408 Vwrap_prefix = Qnil;
28409 DEFSYM (Qwrap_prefix, "wrap-prefix");
28410 Fmake_variable_buffer_local (Qwrap_prefix);
28412 DEFVAR_LISP ("line-prefix", Vline_prefix,
28413 doc: /* Prefix prepended to all non-continuation lines at display time.
28414 The value may be a string, an image, or a stretch-glyph; it is
28415 interpreted in the same way as the value of a `display' text property.
28417 This variable is overridden by any `line-prefix' text or overlay
28418 property.
28420 To add a prefix to continuation lines, use `wrap-prefix'. */);
28421 Vline_prefix = Qnil;
28422 DEFSYM (Qline_prefix, "line-prefix");
28423 Fmake_variable_buffer_local (Qline_prefix);
28425 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28426 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28427 inhibit_eval_during_redisplay = 0;
28429 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28430 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28431 inhibit_free_realized_faces = 0;
28433 #if GLYPH_DEBUG
28434 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28435 doc: /* Inhibit try_window_id display optimization. */);
28436 inhibit_try_window_id = 0;
28438 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28439 doc: /* Inhibit try_window_reusing display optimization. */);
28440 inhibit_try_window_reusing = 0;
28442 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28443 doc: /* Inhibit try_cursor_movement display optimization. */);
28444 inhibit_try_cursor_movement = 0;
28445 #endif /* GLYPH_DEBUG */
28447 DEFVAR_INT ("overline-margin", overline_margin,
28448 doc: /* *Space between overline and text, in pixels.
28449 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28450 margin to the character height. */);
28451 overline_margin = 2;
28453 DEFVAR_INT ("underline-minimum-offset",
28454 underline_minimum_offset,
28455 doc: /* Minimum distance between baseline and underline.
28456 This can improve legibility of underlined text at small font sizes,
28457 particularly when using variable `x-use-underline-position-properties'
28458 with fonts that specify an UNDERLINE_POSITION relatively close to the
28459 baseline. The default value is 1. */);
28460 underline_minimum_offset = 1;
28462 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28463 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28464 This feature only works when on a window system that can change
28465 cursor shapes. */);
28466 display_hourglass_p = 1;
28468 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28469 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28470 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28472 hourglass_atimer = NULL;
28473 hourglass_shown_p = 0;
28475 DEFSYM (Qglyphless_char, "glyphless-char");
28476 DEFSYM (Qhex_code, "hex-code");
28477 DEFSYM (Qempty_box, "empty-box");
28478 DEFSYM (Qthin_space, "thin-space");
28479 DEFSYM (Qzero_width, "zero-width");
28481 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28482 /* Intern this now in case it isn't already done.
28483 Setting this variable twice is harmless.
28484 But don't staticpro it here--that is done in alloc.c. */
28485 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28486 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28488 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28489 doc: /* Char-table defining glyphless characters.
28490 Each element, if non-nil, should be one of the following:
28491 an ASCII acronym string: display this string in a box
28492 `hex-code': display the hexadecimal code of a character in a box
28493 `empty-box': display as an empty box
28494 `thin-space': display as 1-pixel width space
28495 `zero-width': don't display
28496 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28497 display method for graphical terminals and text terminals respectively.
28498 GRAPHICAL and TEXT should each have one of the values listed above.
28500 The char-table has one extra slot to control the display of a character for
28501 which no font is found. This slot only takes effect on graphical terminals.
28502 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28503 `thin-space'. The default is `empty-box'. */);
28504 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28505 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28506 Qempty_box);
28510 /* Initialize this module when Emacs starts. */
28512 void
28513 init_xdisp (void)
28515 current_header_line_height = current_mode_line_height = -1;
28517 CHARPOS (this_line_start_pos) = 0;
28519 if (!noninteractive)
28521 struct window *m = XWINDOW (minibuf_window);
28522 Lisp_Object frame = m->frame;
28523 struct frame *f = XFRAME (frame);
28524 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28525 struct window *r = XWINDOW (root);
28526 int i;
28528 echo_area_window = minibuf_window;
28530 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28531 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28532 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28533 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28534 XSETFASTINT (m->total_lines, 1);
28535 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28537 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28538 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28539 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28541 /* The default ellipsis glyphs `...'. */
28542 for (i = 0; i < 3; ++i)
28543 default_invis_vector[i] = make_number ('.');
28547 /* Allocate the buffer for frame titles.
28548 Also used for `format-mode-line'. */
28549 int size = 100;
28550 mode_line_noprop_buf = (char *) xmalloc (size);
28551 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28552 mode_line_noprop_ptr = mode_line_noprop_buf;
28553 mode_line_target = MODE_LINE_DISPLAY;
28556 help_echo_showing_p = 0;
28559 /* Since w32 does not support atimers, it defines its own implementation of
28560 the following three functions in w32fns.c. */
28561 #ifndef WINDOWSNT
28563 /* Platform-independent portion of hourglass implementation. */
28565 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28567 hourglass_started (void)
28569 return hourglass_shown_p || hourglass_atimer != NULL;
28572 /* Cancel a currently active hourglass timer, and start a new one. */
28573 void
28574 start_hourglass (void)
28576 #if defined (HAVE_WINDOW_SYSTEM)
28577 EMACS_TIME delay;
28578 int secs, usecs = 0;
28580 cancel_hourglass ();
28582 if (INTEGERP (Vhourglass_delay)
28583 && XINT (Vhourglass_delay) > 0)
28584 secs = XFASTINT (Vhourglass_delay);
28585 else if (FLOATP (Vhourglass_delay)
28586 && XFLOAT_DATA (Vhourglass_delay) > 0)
28588 Lisp_Object tem;
28589 tem = Ftruncate (Vhourglass_delay, Qnil);
28590 secs = XFASTINT (tem);
28591 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28593 else
28594 secs = DEFAULT_HOURGLASS_DELAY;
28596 EMACS_SET_SECS_USECS (delay, secs, usecs);
28597 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28598 show_hourglass, NULL);
28599 #endif
28603 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28604 shown. */
28605 void
28606 cancel_hourglass (void)
28608 #if defined (HAVE_WINDOW_SYSTEM)
28609 if (hourglass_atimer)
28611 cancel_atimer (hourglass_atimer);
28612 hourglass_atimer = NULL;
28615 if (hourglass_shown_p)
28616 hide_hourglass ();
28617 #endif
28619 #endif /* ! WINDOWSNT */