Merge branch 'master' into xwidget
[emacs.git] / src / xdisp.c
blobaec6741dbfcb89fa43ea48cdfeb783fe09688386
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifdef HAVE_XWIDGETS
322 #include "xwidget.h"
323 #endif
324 #ifndef FRAME_X_OUTPUT
325 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #endif
328 #define INFINITY 10000000
330 /* Holds the list (error). */
331 static Lisp_Object list_of_error;
333 #ifdef HAVE_WINDOW_SYSTEM
335 /* Test if overflow newline into fringe. Called with iterator IT
336 at or past right window margin, and with IT->current_x set. */
338 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
339 (!NILP (Voverflow_newline_into_fringe) \
340 && FRAME_WINDOW_P ((IT)->f) \
341 && ((IT)->bidi_it.paragraph_dir == R2L \
342 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
343 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
344 && (IT)->current_x == (IT)->last_visible_x)
346 #else /* !HAVE_WINDOW_SYSTEM */
347 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
348 #endif /* HAVE_WINDOW_SYSTEM */
350 /* Test if the display element loaded in IT, or the underlying buffer
351 or string character, is a space or a TAB character. This is used
352 to determine where word wrapping can occur. */
354 #define IT_DISPLAYING_WHITESPACE(it) \
355 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
356 || ((STRINGP (it->string) \
357 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
358 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
359 || (it->s \
360 && (it->s[IT_BYTEPOS (*it)] == ' ' \
361 || it->s[IT_BYTEPOS (*it)] == '\t')) \
362 || (IT_BYTEPOS (*it) < ZV_BYTE \
363 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
364 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
366 /* Non-zero means print newline to stdout before next mini-buffer
367 message. */
369 bool noninteractive_need_newline;
371 /* Non-zero means print newline to message log before next message. */
373 static bool message_log_need_newline;
375 /* Three markers that message_dolog uses.
376 It could allocate them itself, but that causes trouble
377 in handling memory-full errors. */
378 static Lisp_Object message_dolog_marker1;
379 static Lisp_Object message_dolog_marker2;
380 static Lisp_Object message_dolog_marker3;
382 /* The buffer position of the first character appearing entirely or
383 partially on the line of the selected window which contains the
384 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
385 redisplay optimization in redisplay_internal. */
387 static struct text_pos this_line_start_pos;
389 /* Number of characters past the end of the line above, including the
390 terminating newline. */
392 static struct text_pos this_line_end_pos;
394 /* The vertical positions and the height of this line. */
396 static int this_line_vpos;
397 static int this_line_y;
398 static int this_line_pixel_height;
400 /* X position at which this display line starts. Usually zero;
401 negative if first character is partially visible. */
403 static int this_line_start_x;
405 /* The smallest character position seen by move_it_* functions as they
406 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
407 hscrolled lines, see display_line. */
409 static struct text_pos this_line_min_pos;
411 /* Buffer that this_line_.* variables are referring to. */
413 static struct buffer *this_line_buffer;
415 /* Nonzero if an overlay arrow has been displayed in this window. */
417 static bool overlay_arrow_seen;
419 /* Vector containing glyphs for an ellipsis `...'. */
421 static Lisp_Object default_invis_vector[3];
423 /* This is the window where the echo area message was displayed. It
424 is always a mini-buffer window, but it may not be the same window
425 currently active as a mini-buffer. */
427 Lisp_Object echo_area_window;
429 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
430 pushes the current message and the value of
431 message_enable_multibyte on the stack, the function restore_message
432 pops the stack and displays MESSAGE again. */
434 static Lisp_Object Vmessage_stack;
436 /* Nonzero means multibyte characters were enabled when the echo area
437 message was specified. */
439 static bool message_enable_multibyte;
441 /* Nonzero if we should redraw the mode lines on the next redisplay.
442 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
443 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
444 (the number used is then only used to track down the cause for this
445 full-redisplay). */
447 int update_mode_lines;
449 /* Nonzero if window sizes or contents other than selected-window have changed
450 since last redisplay that finished.
451 If it has value REDISPLAY_SOME, then only redisplay the windows where
452 the `redisplay' bit has been set. Otherwise, redisplay all windows
453 (the number used is then only used to track down the cause for this
454 full-redisplay). */
456 int windows_or_buffers_changed;
458 /* Nonzero after display_mode_line if %l was used and it displayed a
459 line number. */
461 static bool line_number_displayed;
463 /* The name of the *Messages* buffer, a string. */
465 static Lisp_Object Vmessages_buffer_name;
467 /* Current, index 0, and last displayed echo area message. Either
468 buffers from echo_buffers, or nil to indicate no message. */
470 Lisp_Object echo_area_buffer[2];
472 /* The buffers referenced from echo_area_buffer. */
474 static Lisp_Object echo_buffer[2];
476 /* A vector saved used in with_area_buffer to reduce consing. */
478 static Lisp_Object Vwith_echo_area_save_vector;
480 /* Non-zero means display_echo_area should display the last echo area
481 message again. Set by redisplay_preserve_echo_area. */
483 static bool display_last_displayed_message_p;
485 /* Nonzero if echo area is being used by print; zero if being used by
486 message. */
488 static bool message_buf_print;
490 /* Set to 1 in clear_message to make redisplay_internal aware
491 of an emptied echo area. */
493 static bool message_cleared_p;
495 /* A scratch glyph row with contents used for generating truncation
496 glyphs. Also used in direct_output_for_insert. */
498 #define MAX_SCRATCH_GLYPHS 100
499 static struct glyph_row scratch_glyph_row;
500 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
502 /* Ascent and height of the last line processed by move_it_to. */
504 static int last_height;
506 /* Non-zero if there's a help-echo in the echo area. */
508 bool help_echo_showing_p;
510 /* The maximum distance to look ahead for text properties. Values
511 that are too small let us call compute_char_face and similar
512 functions too often which is expensive. Values that are too large
513 let us call compute_char_face and alike too often because we
514 might not be interested in text properties that far away. */
516 #define TEXT_PROP_DISTANCE_LIMIT 100
518 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
519 iterator state and later restore it. This is needed because the
520 bidi iterator on bidi.c keeps a stacked cache of its states, which
521 is really a singleton. When we use scratch iterator objects to
522 move around the buffer, we can cause the bidi cache to be pushed or
523 popped, and therefore we need to restore the cache state when we
524 return to the original iterator. */
525 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
526 do { \
527 if (CACHE) \
528 bidi_unshelve_cache (CACHE, 1); \
529 ITCOPY = ITORIG; \
530 CACHE = bidi_shelve_cache (); \
531 } while (0)
533 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
534 do { \
535 if (pITORIG != pITCOPY) \
536 *(pITORIG) = *(pITCOPY); \
537 bidi_unshelve_cache (CACHE, 0); \
538 CACHE = NULL; \
539 } while (0)
541 /* Functions to mark elements as needing redisplay. */
542 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
544 void
545 redisplay_other_windows (void)
547 if (!windows_or_buffers_changed)
548 windows_or_buffers_changed = REDISPLAY_SOME;
551 void
552 wset_redisplay (struct window *w)
554 /* Beware: selected_window can be nil during early stages. */
555 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
556 redisplay_other_windows ();
557 w->redisplay = true;
560 void
561 fset_redisplay (struct frame *f)
563 redisplay_other_windows ();
564 f->redisplay = true;
567 void
568 bset_redisplay (struct buffer *b)
570 int count = buffer_window_count (b);
571 if (count > 0)
573 /* ... it's visible in other window than selected, */
574 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
575 redisplay_other_windows ();
576 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
577 so that if we later set windows_or_buffers_changed, this buffer will
578 not be omitted. */
579 b->text->redisplay = true;
583 void
584 bset_update_mode_line (struct buffer *b)
586 if (!update_mode_lines)
587 update_mode_lines = REDISPLAY_SOME;
588 b->text->redisplay = true;
591 #ifdef GLYPH_DEBUG
593 /* Non-zero means print traces of redisplay if compiled with
594 GLYPH_DEBUG defined. */
596 bool trace_redisplay_p;
598 #endif /* GLYPH_DEBUG */
600 #ifdef DEBUG_TRACE_MOVE
601 /* Non-zero means trace with TRACE_MOVE to stderr. */
602 int trace_move;
604 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
605 #else
606 #define TRACE_MOVE(x) (void) 0
607 #endif
609 /* Buffer being redisplayed -- for redisplay_window_error. */
611 static struct buffer *displayed_buffer;
613 /* Value returned from text property handlers (see below). */
615 enum prop_handled
617 HANDLED_NORMALLY,
618 HANDLED_RECOMPUTE_PROPS,
619 HANDLED_OVERLAY_STRING_CONSUMED,
620 HANDLED_RETURN
623 /* A description of text properties that redisplay is interested
624 in. */
626 struct props
628 /* The symbol index of the name of the property. */
629 short name;
631 /* A unique index for the property. */
632 enum prop_idx idx;
634 /* A handler function called to set up iterator IT from the property
635 at IT's current position. Value is used to steer handle_stop. */
636 enum prop_handled (*handler) (struct it *it);
639 static enum prop_handled handle_face_prop (struct it *);
640 static enum prop_handled handle_invisible_prop (struct it *);
641 static enum prop_handled handle_display_prop (struct it *);
642 static enum prop_handled handle_composition_prop (struct it *);
643 static enum prop_handled handle_overlay_change (struct it *);
644 static enum prop_handled handle_fontified_prop (struct it *);
646 /* Properties handled by iterators. */
648 static struct props it_props[] =
650 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
651 /* Handle `face' before `display' because some sub-properties of
652 `display' need to know the face. */
653 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
654 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
655 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
656 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
657 {0, 0, NULL}
660 /* Value is the position described by X. If X is a marker, value is
661 the marker_position of X. Otherwise, value is X. */
663 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
665 /* Enumeration returned by some move_it_.* functions internally. */
667 enum move_it_result
669 /* Not used. Undefined value. */
670 MOVE_UNDEFINED,
672 /* Move ended at the requested buffer position or ZV. */
673 MOVE_POS_MATCH_OR_ZV,
675 /* Move ended at the requested X pixel position. */
676 MOVE_X_REACHED,
678 /* Move within a line ended at the end of a line that must be
679 continued. */
680 MOVE_LINE_CONTINUED,
682 /* Move within a line ended at the end of a line that would
683 be displayed truncated. */
684 MOVE_LINE_TRUNCATED,
686 /* Move within a line ended at a line end. */
687 MOVE_NEWLINE_OR_CR
690 /* This counter is used to clear the face cache every once in a while
691 in redisplay_internal. It is incremented for each redisplay.
692 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
693 cleared. */
695 #define CLEAR_FACE_CACHE_COUNT 500
696 static int clear_face_cache_count;
698 /* Similarly for the image cache. */
700 #ifdef HAVE_WINDOW_SYSTEM
701 #define CLEAR_IMAGE_CACHE_COUNT 101
702 static int clear_image_cache_count;
704 /* Null glyph slice */
705 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
706 #endif
708 /* True while redisplay_internal is in progress. */
710 bool redisplaying_p;
712 /* If a string, XTread_socket generates an event to display that string.
713 (The display is done in read_char.) */
715 Lisp_Object help_echo_string;
716 Lisp_Object help_echo_window;
717 Lisp_Object help_echo_object;
718 ptrdiff_t help_echo_pos;
720 /* Temporary variable for XTread_socket. */
722 Lisp_Object previous_help_echo_string;
724 /* Platform-independent portion of hourglass implementation. */
726 #ifdef HAVE_WINDOW_SYSTEM
728 /* Non-zero means an hourglass cursor is currently shown. */
729 static bool hourglass_shown_p;
731 /* If non-null, an asynchronous timer that, when it expires, displays
732 an hourglass cursor on all frames. */
733 static struct atimer *hourglass_atimer;
735 #endif /* HAVE_WINDOW_SYSTEM */
737 /* Default number of seconds to wait before displaying an hourglass
738 cursor. */
739 #define DEFAULT_HOURGLASS_DELAY 1
741 #ifdef HAVE_WINDOW_SYSTEM
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
746 #endif /* HAVE_WINDOW_SYSTEM */
748 /* Function prototypes. */
750 static void setup_for_ellipsis (struct it *, int);
751 static void set_iterator_to_next (struct it *, int);
752 static void mark_window_display_accurate_1 (struct window *, int);
753 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
754 static int display_prop_string_p (Lisp_Object, Lisp_Object);
755 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
756 static int cursor_row_p (struct glyph_row *);
757 static int redisplay_mode_lines (Lisp_Object, bool);
758 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762 static void handle_line_prefix (struct it *);
764 static void pint2str (char *, int, ptrdiff_t);
765 static void pint2hrstr (char *, int, ptrdiff_t);
766 static struct text_pos run_window_scroll_functions (Lisp_Object,
767 struct text_pos);
768 static int text_outside_line_unchanged_p (struct window *,
769 ptrdiff_t, ptrdiff_t);
770 static void store_mode_line_noprop_char (char);
771 static int store_mode_line_noprop (const char *, int, int);
772 static void handle_stop (struct it *);
773 static void handle_stop_backwards (struct it *, ptrdiff_t);
774 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
775 static void ensure_echo_area_buffers (void);
776 static void unwind_with_echo_area_buffer (Lisp_Object);
777 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
778 static int with_echo_area_buffer (struct window *, int,
779 int (*) (ptrdiff_t, Lisp_Object),
780 ptrdiff_t, Lisp_Object);
781 static void clear_garbaged_frames (void);
782 static int current_message_1 (ptrdiff_t, Lisp_Object);
783 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
784 static void set_message (Lisp_Object);
785 static int set_message_1 (ptrdiff_t, Lisp_Object);
786 static int display_echo_area (struct window *);
787 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
788 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
789 static void unwind_redisplay (void);
790 static int string_char_and_length (const unsigned char *, int *);
791 static struct text_pos display_prop_end (struct it *, Lisp_Object,
792 struct text_pos);
793 static int compute_window_start_on_continuation_line (struct window *);
794 static void insert_left_trunc_glyphs (struct it *);
795 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
796 Lisp_Object);
797 static void extend_face_to_end_of_line (struct it *);
798 static int append_space_for_newline (struct it *, int);
799 static int cursor_row_fully_visible_p (struct window *, int, int);
800 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
801 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
802 static int trailing_whitespace_p (ptrdiff_t);
803 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
804 static void push_it (struct it *, struct text_pos *);
805 static void iterate_out_of_display_property (struct it *);
806 static void pop_it (struct it *);
807 static void sync_frame_with_window_matrix_rows (struct window *);
808 static void redisplay_internal (void);
809 static bool echo_area_display (bool);
810 static void redisplay_windows (Lisp_Object);
811 static void redisplay_window (Lisp_Object, bool);
812 static Lisp_Object redisplay_window_error (Lisp_Object);
813 static Lisp_Object redisplay_window_0 (Lisp_Object);
814 static Lisp_Object redisplay_window_1 (Lisp_Object);
815 static int set_cursor_from_row (struct window *, struct glyph_row *,
816 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
817 int, int);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
829 ptrdiff_t *);
830 static int display_string (const char *, Lisp_Object, Lisp_Object,
831 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
832 static void compute_line_metrics (struct it *);
833 static void run_redisplay_end_trigger_hook (struct it *);
834 static int get_overlay_strings (struct it *, ptrdiff_t);
835 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
836 static void next_overlay_string (struct it *);
837 static void reseat (struct it *, struct text_pos, int);
838 static void reseat_1 (struct it *, struct text_pos, int);
839 static void back_to_previous_visible_line_start (struct it *);
840 static void reseat_at_next_visible_line_start (struct it *, int);
841 static int next_element_from_ellipsis (struct it *);
842 static int next_element_from_display_vector (struct it *);
843 static int next_element_from_string (struct it *);
844 static int next_element_from_c_string (struct it *);
845 static int next_element_from_buffer (struct it *);
846 static int next_element_from_composition (struct it *);
847 static int next_element_from_image (struct it *);
848 #ifdef HAVE_XWIDGETS
849 static int next_element_from_xwidget(struct it *);
850 #endif
851 static int next_element_from_stretch (struct it *);
852 static void load_overlay_strings (struct it *, ptrdiff_t);
853 static int init_from_display_pos (struct it *, struct window *,
854 struct display_pos *);
855 static void reseat_to_string (struct it *, const char *,
856 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
857 static int get_next_display_element (struct it *);
858 static enum move_it_result
859 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
860 enum move_operation_enum);
861 static void get_visually_first_element (struct it *);
862 static void init_to_row_start (struct it *, struct window *,
863 struct glyph_row *);
864 static int init_to_row_end (struct it *, struct window *,
865 struct glyph_row *);
866 static void back_to_previous_line_start (struct it *);
867 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
868 static struct text_pos string_pos_nchars_ahead (struct text_pos,
869 Lisp_Object, ptrdiff_t);
870 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
871 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
872 static ptrdiff_t number_of_chars (const char *, bool);
873 static void compute_stop_pos (struct it *);
874 static void compute_string_pos (struct text_pos *, struct text_pos,
875 Lisp_Object);
876 static int face_before_or_after_it_pos (struct it *, int);
877 static ptrdiff_t next_overlay_change (ptrdiff_t);
878 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
879 Lisp_Object, struct text_pos *, ptrdiff_t, int);
880 static int handle_single_display_spec (struct it *, Lisp_Object,
881 Lisp_Object, Lisp_Object,
882 struct text_pos *, ptrdiff_t, int, int);
883 static int underlying_face_id (struct it *);
884 static int in_ellipses_for_invisible_text_p (struct display_pos *,
885 struct window *);
887 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
888 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
890 #ifdef HAVE_WINDOW_SYSTEM
892 static void x_consider_frame_title (Lisp_Object);
893 static void update_tool_bar (struct frame *, int);
894 static int redisplay_tool_bar (struct frame *);
895 static void x_draw_bottom_divider (struct window *w);
896 static void notice_overwritten_cursor (struct window *,
897 enum glyph_row_area,
898 int, int, int, int);
899 static void append_stretch_glyph (struct it *, Lisp_Object,
900 int, int, int);
903 #endif /* HAVE_WINDOW_SYSTEM */
905 static void produce_special_glyphs (struct it *, enum display_element_type);
906 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
907 static bool coords_in_mouse_face_p (struct window *, int, int);
911 /***********************************************************************
912 Window display dimensions
913 ***********************************************************************/
915 /* Return the bottom boundary y-position for text lines in window W.
916 This is the first y position at which a line cannot start.
917 It is relative to the top of the window.
919 This is the height of W minus the height of a mode line, if any. */
922 window_text_bottom_y (struct window *w)
924 int height = WINDOW_PIXEL_HEIGHT (w);
926 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
928 if (WINDOW_WANTS_MODELINE_P (w))
929 height -= CURRENT_MODE_LINE_HEIGHT (w);
931 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
933 return height;
936 /* Return the pixel width of display area AREA of window W.
937 ANY_AREA means return the total width of W, not including
938 fringes to the left and right of the window. */
941 window_box_width (struct window *w, enum glyph_row_area area)
943 int width = w->pixel_width;
945 if (!w->pseudo_window_p)
947 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
948 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
950 if (area == TEXT_AREA)
951 width -= (WINDOW_MARGINS_WIDTH (w)
952 + WINDOW_FRINGES_WIDTH (w));
953 else if (area == LEFT_MARGIN_AREA)
954 width = WINDOW_LEFT_MARGIN_WIDTH (w);
955 else if (area == RIGHT_MARGIN_AREA)
956 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
959 /* With wide margins, fringes, etc. we might end up with a negative
960 width, correct that here. */
961 return max (0, width);
965 /* Return the pixel height of the display area of window W, not
966 including mode lines of W, if any. */
969 window_box_height (struct window *w)
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_PIXEL_HEIGHT (w);
974 eassert (height >= 0);
976 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
977 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
979 /* Note: the code below that determines the mode-line/header-line
980 height is essentially the same as that contained in the macro
981 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
982 the appropriate glyph row has its `mode_line_p' flag set,
983 and if it doesn't, uses estimate_mode_line_height instead. */
985 if (WINDOW_WANTS_MODELINE_P (w))
987 struct glyph_row *ml_row
988 = (w->current_matrix && w->current_matrix->rows
989 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
990 : 0);
991 if (ml_row && ml_row->mode_line_p)
992 height -= ml_row->height;
993 else
994 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
997 if (WINDOW_WANTS_HEADER_LINE_P (w))
999 struct glyph_row *hl_row
1000 = (w->current_matrix && w->current_matrix->rows
1001 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1002 : 0);
1003 if (hl_row && hl_row->mode_line_p)
1004 height -= hl_row->height;
1005 else
1006 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1009 /* With a very small font and a mode-line that's taller than
1010 default, we might end up with a negative height. */
1011 return max (0, height);
1014 /* Return the window-relative coordinate of the left edge of display
1015 area AREA of window W. ANY_AREA means return the left edge of the
1016 whole window, to the right of the left fringe of W. */
1019 window_box_left_offset (struct window *w, enum glyph_row_area area)
1021 int x;
1023 if (w->pseudo_window_p)
1024 return 0;
1026 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1028 if (area == TEXT_AREA)
1029 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1030 + window_box_width (w, LEFT_MARGIN_AREA));
1031 else if (area == RIGHT_MARGIN_AREA)
1032 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1033 + window_box_width (w, LEFT_MARGIN_AREA)
1034 + window_box_width (w, TEXT_AREA)
1035 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1037 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1038 else if (area == LEFT_MARGIN_AREA
1039 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1040 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1042 /* Don't return more than the window's pixel width. */
1043 return min (x, w->pixel_width);
1047 /* Return the window-relative coordinate of the right edge of display
1048 area AREA of window W. ANY_AREA means return the right edge of the
1049 whole window, to the left of the right fringe of W. */
1051 static int
1052 window_box_right_offset (struct window *w, enum glyph_row_area area)
1054 /* Don't return more than the window's pixel width. */
1055 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1056 w->pixel_width);
1059 /* Return the frame-relative coordinate of the left edge of display
1060 area AREA of window W. ANY_AREA means return the left edge of the
1061 whole window, to the right of the left fringe of W. */
1064 window_box_left (struct window *w, enum glyph_row_area area)
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1075 return x;
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. ANY_AREA means return the right edge of the
1081 whole window, to the left of the right fringe of W. */
1084 window_box_right (struct window *w, enum glyph_row_area area)
1086 return window_box_left (w, area) + window_box_width (w, area);
1089 /* Get the bounding box of the display area AREA of window W, without
1090 mode lines, in frame-relative coordinates. ANY_AREA means the
1091 whole window, not including the left and right fringes of
1092 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1093 coordinates of the upper-left corner of the box. Return in
1094 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1096 void
1097 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1098 int *box_y, int *box_width, int *box_height)
1100 if (box_width)
1101 *box_width = window_box_width (w, area);
1102 if (box_height)
1103 *box_height = window_box_height (w);
1104 if (box_x)
1105 *box_x = window_box_left (w, area);
1106 if (box_y)
1108 *box_y = WINDOW_TOP_EDGE_Y (w);
1109 if (WINDOW_WANTS_HEADER_LINE_P (w))
1110 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1114 #ifdef HAVE_WINDOW_SYSTEM
1116 /* Get the bounding box of the display area AREA of window W, without
1117 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1118 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1119 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1120 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1121 box. */
1123 static void
1124 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1125 int *bottom_right_x, int *bottom_right_y)
1127 window_box (w, ANY_AREA, top_left_x, top_left_y,
1128 bottom_right_x, bottom_right_y);
1129 *bottom_right_x += *top_left_x;
1130 *bottom_right_y += *top_left_y;
1133 #endif /* HAVE_WINDOW_SYSTEM */
1135 /***********************************************************************
1136 Utilities
1137 ***********************************************************************/
1139 /* Return the bottom y-position of the line the iterator IT is in.
1140 This can modify IT's settings. */
1143 line_bottom_y (struct it *it)
1145 int line_height = it->max_ascent + it->max_descent;
1146 int line_top_y = it->current_y;
1148 if (line_height == 0)
1150 if (last_height)
1151 line_height = last_height;
1152 else if (IT_CHARPOS (*it) < ZV)
1154 move_it_by_lines (it, 1);
1155 line_height = (it->max_ascent || it->max_descent
1156 ? it->max_ascent + it->max_descent
1157 : last_height);
1159 else
1161 struct glyph_row *row = it->glyph_row;
1163 /* Use the default character height. */
1164 it->glyph_row = NULL;
1165 it->what = IT_CHARACTER;
1166 it->c = ' ';
1167 it->len = 1;
1168 PRODUCE_GLYPHS (it);
1169 line_height = it->ascent + it->descent;
1170 it->glyph_row = row;
1174 return line_top_y + line_height;
1177 DEFUN ("line-pixel-height", Fline_pixel_height,
1178 Sline_pixel_height, 0, 0, 0,
1179 doc: /* Return height in pixels of text line in the selected window.
1181 Value is the height in pixels of the line at point. */)
1182 (void)
1184 struct it it;
1185 struct text_pos pt;
1186 struct window *w = XWINDOW (selected_window);
1187 struct buffer *old_buffer = NULL;
1188 Lisp_Object result;
1190 if (XBUFFER (w->contents) != current_buffer)
1192 old_buffer = current_buffer;
1193 set_buffer_internal_1 (XBUFFER (w->contents));
1195 SET_TEXT_POS (pt, PT, PT_BYTE);
1196 start_display (&it, w, pt);
1197 it.vpos = it.current_y = 0;
1198 last_height = 0;
1199 result = make_number (line_bottom_y (&it));
1200 if (old_buffer)
1201 set_buffer_internal_1 (old_buffer);
1203 return result;
1206 /* Return the default pixel height of text lines in window W. The
1207 value is the canonical height of the W frame's default font, plus
1208 any extra space required by the line-spacing variable or frame
1209 parameter.
1211 Implementation note: this ignores any line-spacing text properties
1212 put on the newline characters. This is because those properties
1213 only affect the _screen_ line ending in the newline (i.e., in a
1214 continued line, only the last screen line will be affected), which
1215 means only a small number of lines in a buffer can ever use this
1216 feature. Since this function is used to compute the default pixel
1217 equivalent of text lines in a window, we can safely ignore those
1218 few lines. For the same reasons, we ignore the line-height
1219 properties. */
1221 default_line_pixel_height (struct window *w)
1223 struct frame *f = WINDOW_XFRAME (w);
1224 int height = FRAME_LINE_HEIGHT (f);
1226 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1228 struct buffer *b = XBUFFER (w->contents);
1229 Lisp_Object val = BVAR (b, extra_line_spacing);
1231 if (NILP (val))
1232 val = BVAR (&buffer_defaults, extra_line_spacing);
1233 if (!NILP (val))
1235 if (RANGED_INTEGERP (0, val, INT_MAX))
1236 height += XFASTINT (val);
1237 else if (FLOATP (val))
1239 int addon = XFLOAT_DATA (val) * height + 0.5;
1241 if (addon >= 0)
1242 height += addon;
1245 else
1246 height += f->extra_line_spacing;
1249 return height;
1252 /* Subroutine of pos_visible_p below. Extracts a display string, if
1253 any, from the display spec given as its argument. */
1254 static Lisp_Object
1255 string_from_display_spec (Lisp_Object spec)
1257 if (CONSP (spec))
1259 while (CONSP (spec))
1261 if (STRINGP (XCAR (spec)))
1262 return XCAR (spec);
1263 spec = XCDR (spec);
1266 else if (VECTORP (spec))
1268 ptrdiff_t i;
1270 for (i = 0; i < ASIZE (spec); i++)
1272 if (STRINGP (AREF (spec, i)))
1273 return AREF (spec, i);
1275 return Qnil;
1278 return spec;
1282 /* Limit insanely large values of W->hscroll on frame F to the largest
1283 value that will still prevent first_visible_x and last_visible_x of
1284 'struct it' from overflowing an int. */
1285 static int
1286 window_hscroll_limited (struct window *w, struct frame *f)
1288 ptrdiff_t window_hscroll = w->hscroll;
1289 int window_text_width = window_box_width (w, TEXT_AREA);
1290 int colwidth = FRAME_COLUMN_WIDTH (f);
1292 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1293 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1295 return window_hscroll;
1298 /* Return 1 if position CHARPOS is visible in window W.
1299 CHARPOS < 0 means return info about WINDOW_END position.
1300 If visible, set *X and *Y to pixel coordinates of top left corner.
1301 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1302 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1305 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1306 int *rtop, int *rbot, int *rowh, int *vpos)
1308 struct it it;
1309 void *itdata = bidi_shelve_cache ();
1310 struct text_pos top;
1311 int visible_p = 0;
1312 struct buffer *old_buffer = NULL;
1313 bool r2l = false;
1315 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1316 return visible_p;
1318 if (XBUFFER (w->contents) != current_buffer)
1320 old_buffer = current_buffer;
1321 set_buffer_internal_1 (XBUFFER (w->contents));
1324 SET_TEXT_POS_FROM_MARKER (top, w->start);
1325 /* Scrolling a minibuffer window via scroll bar when the echo area
1326 shows long text sometimes resets the minibuffer contents behind
1327 our backs. */
1328 if (CHARPOS (top) > ZV)
1329 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1331 /* Compute exact mode line heights. */
1332 if (WINDOW_WANTS_MODELINE_P (w))
1333 w->mode_line_height
1334 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1335 BVAR (current_buffer, mode_line_format));
1337 if (WINDOW_WANTS_HEADER_LINE_P (w))
1338 w->header_line_height
1339 = display_mode_line (w, HEADER_LINE_FACE_ID,
1340 BVAR (current_buffer, header_line_format));
1342 start_display (&it, w, top);
1343 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1344 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1346 if (charpos >= 0
1347 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1348 && IT_CHARPOS (it) >= charpos)
1349 /* When scanning backwards under bidi iteration, move_it_to
1350 stops at or _before_ CHARPOS, because it stops at or to
1351 the _right_ of the character at CHARPOS. */
1352 || (it.bidi_p && it.bidi_it.scan_dir == -1
1353 && IT_CHARPOS (it) <= charpos)))
1355 /* We have reached CHARPOS, or passed it. How the call to
1356 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1357 or covered by a display property, move_it_to stops at the end
1358 of the invisible text, to the right of CHARPOS. (ii) If
1359 CHARPOS is in a display vector, move_it_to stops on its last
1360 glyph. */
1361 int top_x = it.current_x;
1362 int top_y = it.current_y;
1363 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1364 int bottom_y;
1365 struct it save_it;
1366 void *save_it_data = NULL;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 SAVE_IT (save_it, it, save_it_data);
1370 last_height = 0;
1371 bottom_y = line_bottom_y (&it);
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (bottom_y >= it.last_visible_y
1377 && it.bidi_p && it.bidi_it.scan_dir == -1
1378 && IT_CHARPOS (it) < charpos)
1380 /* When the last line of the window is scanned backwards
1381 under bidi iteration, we could be duped into thinking
1382 that we have passed CHARPOS, when in fact move_it_to
1383 simply stopped short of CHARPOS because it reached
1384 last_visible_y. To see if that's what happened, we call
1385 move_it_to again with a slightly larger vertical limit,
1386 and see if it actually moved vertically; if it did, we
1387 didn't really reach CHARPOS, which is beyond window end. */
1388 /* Why 10? because we don't know how many canonical lines
1389 will the height of the next line(s) be. So we guess. */
1390 int ten_more_lines = 10 * default_line_pixel_height (w);
1392 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1393 MOVE_TO_POS | MOVE_TO_Y);
1394 if (it.current_y > top_y)
1395 visible_p = 0;
1398 RESTORE_IT (&it, &save_it, save_it_data);
1399 if (visible_p)
1401 if (it.method == GET_FROM_DISPLAY_VECTOR)
1403 /* We stopped on the last glyph of a display vector.
1404 Try and recompute. Hack alert! */
1405 if (charpos < 2 || top.charpos >= charpos)
1406 top_x = it.glyph_row->x;
1407 else
1409 struct it it2, it2_prev;
1410 /* The idea is to get to the previous buffer
1411 position, consume the character there, and use
1412 the pixel coordinates we get after that. But if
1413 the previous buffer position is also displayed
1414 from a display vector, we need to consume all of
1415 the glyphs from that display vector. */
1416 start_display (&it2, w, top);
1417 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1418 /* If we didn't get to CHARPOS - 1, there's some
1419 replacing display property at that position, and
1420 we stopped after it. That is exactly the place
1421 whose coordinates we want. */
1422 if (IT_CHARPOS (it2) != charpos - 1)
1423 it2_prev = it2;
1424 else
1426 /* Iterate until we get out of the display
1427 vector that displays the character at
1428 CHARPOS - 1. */
1429 do {
1430 get_next_display_element (&it2);
1431 PRODUCE_GLYPHS (&it2);
1432 it2_prev = it2;
1433 set_iterator_to_next (&it2, 1);
1434 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1435 && IT_CHARPOS (it2) < charpos);
1437 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1438 || it2_prev.current_x > it2_prev.last_visible_x)
1439 top_x = it.glyph_row->x;
1440 else
1442 top_x = it2_prev.current_x;
1443 top_y = it2_prev.current_y;
1447 else if (IT_CHARPOS (it) != charpos)
1449 Lisp_Object cpos = make_number (charpos);
1450 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1451 Lisp_Object string = string_from_display_spec (spec);
1452 struct text_pos tpos;
1453 int replacing_spec_p;
1454 bool newline_in_string
1455 = (STRINGP (string)
1456 && memchr (SDATA (string), '\n', SBYTES (string)));
1458 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1459 replacing_spec_p
1460 = (!NILP (spec)
1461 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1462 charpos, FRAME_WINDOW_P (it.f)));
1463 /* The tricky code below is needed because there's a
1464 discrepancy between move_it_to and how we set cursor
1465 when PT is at the beginning of a portion of text
1466 covered by a display property or an overlay with a
1467 display property, or the display line ends in a
1468 newline from a display string. move_it_to will stop
1469 _after_ such display strings, whereas
1470 set_cursor_from_row conspires with cursor_row_p to
1471 place the cursor on the first glyph produced from the
1472 display string. */
1474 /* We have overshoot PT because it is covered by a
1475 display property that replaces the text it covers.
1476 If the string includes embedded newlines, we are also
1477 in the wrong display line. Backtrack to the correct
1478 line, where the display property begins. */
1479 if (replacing_spec_p)
1481 Lisp_Object startpos, endpos;
1482 EMACS_INT start, end;
1483 struct it it3;
1484 int it3_moved;
1486 /* Find the first and the last buffer positions
1487 covered by the display string. */
1488 endpos =
1489 Fnext_single_char_property_change (cpos, Qdisplay,
1490 Qnil, Qnil);
1491 startpos =
1492 Fprevious_single_char_property_change (endpos, Qdisplay,
1493 Qnil, Qnil);
1494 start = XFASTINT (startpos);
1495 end = XFASTINT (endpos);
1496 /* Move to the last buffer position before the
1497 display property. */
1498 start_display (&it3, w, top);
1499 if (start > CHARPOS (top))
1500 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1501 /* Move forward one more line if the position before
1502 the display string is a newline or if it is the
1503 rightmost character on a line that is
1504 continued or word-wrapped. */
1505 if (it3.method == GET_FROM_BUFFER
1506 && (it3.c == '\n'
1507 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1508 move_it_by_lines (&it3, 1);
1509 else if (move_it_in_display_line_to (&it3, -1,
1510 it3.current_x
1511 + it3.pixel_width,
1512 MOVE_TO_X)
1513 == MOVE_LINE_CONTINUED)
1515 move_it_by_lines (&it3, 1);
1516 /* When we are under word-wrap, the #$@%!
1517 move_it_by_lines moves 2 lines, so we need to
1518 fix that up. */
1519 if (it3.line_wrap == WORD_WRAP)
1520 move_it_by_lines (&it3, -1);
1523 /* Record the vertical coordinate of the display
1524 line where we wound up. */
1525 top_y = it3.current_y;
1526 if (it3.bidi_p)
1528 /* When characters are reordered for display,
1529 the character displayed to the left of the
1530 display string could be _after_ the display
1531 property in the logical order. Use the
1532 smallest vertical position of these two. */
1533 start_display (&it3, w, top);
1534 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1535 if (it3.current_y < top_y)
1536 top_y = it3.current_y;
1538 /* Move from the top of the window to the beginning
1539 of the display line where the display string
1540 begins. */
1541 start_display (&it3, w, top);
1542 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1543 /* If it3_moved stays zero after the 'while' loop
1544 below, that means we already were at a newline
1545 before the loop (e.g., the display string begins
1546 with a newline), so we don't need to (and cannot)
1547 inspect the glyphs of it3.glyph_row, because
1548 PRODUCE_GLYPHS will not produce anything for a
1549 newline, and thus it3.glyph_row stays at its
1550 stale content it got at top of the window. */
1551 it3_moved = 0;
1552 /* Finally, advance the iterator until we hit the
1553 first display element whose character position is
1554 CHARPOS, or until the first newline from the
1555 display string, which signals the end of the
1556 display line. */
1557 while (get_next_display_element (&it3))
1559 PRODUCE_GLYPHS (&it3);
1560 if (IT_CHARPOS (it3) == charpos
1561 || ITERATOR_AT_END_OF_LINE_P (&it3))
1562 break;
1563 it3_moved = 1;
1564 set_iterator_to_next (&it3, 0);
1566 top_x = it3.current_x - it3.pixel_width;
1567 /* Normally, we would exit the above loop because we
1568 found the display element whose character
1569 position is CHARPOS. For the contingency that we
1570 didn't, and stopped at the first newline from the
1571 display string, move back over the glyphs
1572 produced from the string, until we find the
1573 rightmost glyph not from the string. */
1574 if (it3_moved
1575 && newline_in_string
1576 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1578 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1579 + it3.glyph_row->used[TEXT_AREA];
1581 while (EQ ((g - 1)->object, string))
1583 --g;
1584 top_x -= g->pixel_width;
1586 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1587 + it3.glyph_row->used[TEXT_AREA]);
1592 *x = top_x;
1593 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1594 *rtop = max (0, window_top_y - top_y);
1595 *rbot = max (0, bottom_y - it.last_visible_y);
1596 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1597 - max (top_y, window_top_y)));
1598 *vpos = it.vpos;
1599 if (it.bidi_it.paragraph_dir == R2L)
1600 r2l = true;
1603 else
1605 /* Either we were asked to provide info about WINDOW_END, or
1606 CHARPOS is in the partially visible glyph row at end of
1607 window. */
1608 struct it it2;
1609 void *it2data = NULL;
1611 SAVE_IT (it2, it, it2data);
1612 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1613 move_it_by_lines (&it, 1);
1614 if (charpos < IT_CHARPOS (it)
1615 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1617 visible_p = true;
1618 RESTORE_IT (&it2, &it2, it2data);
1619 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1620 *x = it2.current_x;
1621 *y = it2.current_y + it2.max_ascent - it2.ascent;
1622 *rtop = max (0, -it2.current_y);
1623 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1624 - it.last_visible_y));
1625 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1626 it.last_visible_y)
1627 - max (it2.current_y,
1628 WINDOW_HEADER_LINE_HEIGHT (w))));
1629 *vpos = it2.vpos;
1630 if (it2.bidi_it.paragraph_dir == R2L)
1631 r2l = true;
1633 else
1634 bidi_unshelve_cache (it2data, 1);
1636 bidi_unshelve_cache (itdata, 0);
1638 if (old_buffer)
1639 set_buffer_internal_1 (old_buffer);
1641 if (visible_p)
1643 if (w->hscroll > 0)
1644 *x -=
1645 window_hscroll_limited (w, WINDOW_XFRAME (w))
1646 * WINDOW_FRAME_COLUMN_WIDTH (w);
1647 /* For lines in an R2L paragraph, we need to mirror the X pixel
1648 coordinate wrt the text area. For the reasons, see the
1649 commentary in buffer_posn_from_coords and the explanation of
1650 the geometry used by the move_it_* functions at the end of
1651 the large commentary near the beginning of this file. */
1652 if (r2l)
1653 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1656 #if 0
1657 /* Debugging code. */
1658 if (visible_p)
1659 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1660 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1661 else
1662 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1663 #endif
1665 return visible_p;
1669 /* Return the next character from STR. Return in *LEN the length of
1670 the character. This is like STRING_CHAR_AND_LENGTH but never
1671 returns an invalid character. If we find one, we return a `?', but
1672 with the length of the invalid character. */
1674 static int
1675 string_char_and_length (const unsigned char *str, int *len)
1677 int c;
1679 c = STRING_CHAR_AND_LENGTH (str, *len);
1680 if (!CHAR_VALID_P (c))
1681 /* We may not change the length here because other places in Emacs
1682 don't use this function, i.e. they silently accept invalid
1683 characters. */
1684 c = '?';
1686 return c;
1691 /* Given a position POS containing a valid character and byte position
1692 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1694 static struct text_pos
1695 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1697 eassert (STRINGP (string) && nchars >= 0);
1699 if (STRING_MULTIBYTE (string))
1701 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1702 int len;
1704 while (nchars--)
1706 string_char_and_length (p, &len);
1707 p += len;
1708 CHARPOS (pos) += 1;
1709 BYTEPOS (pos) += len;
1712 else
1713 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1715 return pos;
1719 /* Value is the text position, i.e. character and byte position,
1720 for character position CHARPOS in STRING. */
1722 static struct text_pos
1723 string_pos (ptrdiff_t charpos, Lisp_Object string)
1725 struct text_pos pos;
1726 eassert (STRINGP (string));
1727 eassert (charpos >= 0);
1728 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1729 return pos;
1733 /* Value is a text position, i.e. character and byte position, for
1734 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1735 means recognize multibyte characters. */
1737 static struct text_pos
1738 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1740 struct text_pos pos;
1742 eassert (s != NULL);
1743 eassert (charpos >= 0);
1745 if (multibyte_p)
1747 int len;
1749 SET_TEXT_POS (pos, 0, 0);
1750 while (charpos--)
1752 string_char_and_length ((const unsigned char *) s, &len);
1753 s += len;
1754 CHARPOS (pos) += 1;
1755 BYTEPOS (pos) += len;
1758 else
1759 SET_TEXT_POS (pos, charpos, charpos);
1761 return pos;
1765 /* Value is the number of characters in C string S. MULTIBYTE_P
1766 non-zero means recognize multibyte characters. */
1768 static ptrdiff_t
1769 number_of_chars (const char *s, bool multibyte_p)
1771 ptrdiff_t nchars;
1773 if (multibyte_p)
1775 ptrdiff_t rest = strlen (s);
1776 int len;
1777 const unsigned char *p = (const unsigned char *) s;
1779 for (nchars = 0; rest > 0; ++nchars)
1781 string_char_and_length (p, &len);
1782 rest -= len, p += len;
1785 else
1786 nchars = strlen (s);
1788 return nchars;
1792 /* Compute byte position NEWPOS->bytepos corresponding to
1793 NEWPOS->charpos. POS is a known position in string STRING.
1794 NEWPOS->charpos must be >= POS.charpos. */
1796 static void
1797 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1799 eassert (STRINGP (string));
1800 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1802 if (STRING_MULTIBYTE (string))
1803 *newpos = string_pos_nchars_ahead (pos, string,
1804 CHARPOS (*newpos) - CHARPOS (pos));
1805 else
1806 BYTEPOS (*newpos) = CHARPOS (*newpos);
1809 /* EXPORT:
1810 Return an estimation of the pixel height of mode or header lines on
1811 frame F. FACE_ID specifies what line's height to estimate. */
1814 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1816 #ifdef HAVE_WINDOW_SYSTEM
1817 if (FRAME_WINDOW_P (f))
1819 int height = FONT_HEIGHT (FRAME_FONT (f));
1821 /* This function is called so early when Emacs starts that the face
1822 cache and mode line face are not yet initialized. */
1823 if (FRAME_FACE_CACHE (f))
1825 struct face *face = FACE_FROM_ID (f, face_id);
1826 if (face)
1828 if (face->font)
1829 height = FONT_HEIGHT (face->font);
1830 if (face->box_line_width > 0)
1831 height += 2 * face->box_line_width;
1835 return height;
1837 #endif
1839 return 1;
1842 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1843 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1844 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1845 not force the value into range. */
1847 void
1848 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1849 int *x, int *y, NativeRectangle *bounds, int noclip)
1852 #ifdef HAVE_WINDOW_SYSTEM
1853 if (FRAME_WINDOW_P (f))
1855 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1856 even for negative values. */
1857 if (pix_x < 0)
1858 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1859 if (pix_y < 0)
1860 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1862 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1863 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1865 if (bounds)
1866 STORE_NATIVE_RECT (*bounds,
1867 FRAME_COL_TO_PIXEL_X (f, pix_x),
1868 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1869 FRAME_COLUMN_WIDTH (f) - 1,
1870 FRAME_LINE_HEIGHT (f) - 1);
1872 /* PXW: Should we clip pixels before converting to columns/lines? */
1873 if (!noclip)
1875 if (pix_x < 0)
1876 pix_x = 0;
1877 else if (pix_x > FRAME_TOTAL_COLS (f))
1878 pix_x = FRAME_TOTAL_COLS (f);
1880 if (pix_y < 0)
1881 pix_y = 0;
1882 else if (pix_y > FRAME_TOTAL_LINES (f))
1883 pix_y = FRAME_TOTAL_LINES (f);
1886 #endif
1888 *x = pix_x;
1889 *y = pix_y;
1893 /* Find the glyph under window-relative coordinates X/Y in window W.
1894 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1895 strings. Return in *HPOS and *VPOS the row and column number of
1896 the glyph found. Return in *AREA the glyph area containing X.
1897 Value is a pointer to the glyph found or null if X/Y is not on
1898 text, or we can't tell because W's current matrix is not up to
1899 date. */
1901 static struct glyph *
1902 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1903 int *dx, int *dy, int *area)
1905 struct glyph *glyph, *end;
1906 struct glyph_row *row = NULL;
1907 int x0, i;
1909 /* Find row containing Y. Give up if some row is not enabled. */
1910 for (i = 0; i < w->current_matrix->nrows; ++i)
1912 row = MATRIX_ROW (w->current_matrix, i);
1913 if (!row->enabled_p)
1914 return NULL;
1915 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1916 break;
1919 *vpos = i;
1920 *hpos = 0;
1922 /* Give up if Y is not in the window. */
1923 if (i == w->current_matrix->nrows)
1924 return NULL;
1926 /* Get the glyph area containing X. */
1927 if (w->pseudo_window_p)
1929 *area = TEXT_AREA;
1930 x0 = 0;
1932 else
1934 if (x < window_box_left_offset (w, TEXT_AREA))
1936 *area = LEFT_MARGIN_AREA;
1937 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1939 else if (x < window_box_right_offset (w, TEXT_AREA))
1941 *area = TEXT_AREA;
1942 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1944 else
1946 *area = RIGHT_MARGIN_AREA;
1947 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1951 /* Find glyph containing X. */
1952 glyph = row->glyphs[*area];
1953 end = glyph + row->used[*area];
1954 x -= x0;
1955 while (glyph < end && x >= glyph->pixel_width)
1957 x -= glyph->pixel_width;
1958 ++glyph;
1961 if (glyph == end)
1962 return NULL;
1964 if (dx)
1966 *dx = x;
1967 *dy = y - (row->y + row->ascent - glyph->ascent);
1970 *hpos = glyph - row->glyphs[*area];
1971 return glyph;
1974 /* Convert frame-relative x/y to coordinates relative to window W.
1975 Takes pseudo-windows into account. */
1977 static void
1978 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1980 if (w->pseudo_window_p)
1982 /* A pseudo-window is always full-width, and starts at the
1983 left edge of the frame, plus a frame border. */
1984 struct frame *f = XFRAME (w->frame);
1985 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1986 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1988 else
1990 *x -= WINDOW_LEFT_EDGE_X (w);
1991 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1995 #ifdef HAVE_WINDOW_SYSTEM
1997 /* EXPORT:
1998 Return in RECTS[] at most N clipping rectangles for glyph string S.
1999 Return the number of stored rectangles. */
2002 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2004 XRectangle r;
2006 if (n <= 0)
2007 return 0;
2009 if (s->row->full_width_p)
2011 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2012 r.x = WINDOW_LEFT_EDGE_X (s->w);
2013 if (s->row->mode_line_p)
2014 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2015 else
2016 r.width = WINDOW_PIXEL_WIDTH (s->w);
2018 /* Unless displaying a mode or menu bar line, which are always
2019 fully visible, clip to the visible part of the row. */
2020 if (s->w->pseudo_window_p)
2021 r.height = s->row->visible_height;
2022 else
2023 r.height = s->height;
2025 else
2027 /* This is a text line that may be partially visible. */
2028 r.x = window_box_left (s->w, s->area);
2029 r.width = window_box_width (s->w, s->area);
2030 r.height = s->row->visible_height;
2033 if (s->clip_head)
2034 if (r.x < s->clip_head->x)
2036 if (r.width >= s->clip_head->x - r.x)
2037 r.width -= s->clip_head->x - r.x;
2038 else
2039 r.width = 0;
2040 r.x = s->clip_head->x;
2042 if (s->clip_tail)
2043 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2045 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2046 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2047 else
2048 r.width = 0;
2051 /* If S draws overlapping rows, it's sufficient to use the top and
2052 bottom of the window for clipping because this glyph string
2053 intentionally draws over other lines. */
2054 if (s->for_overlaps)
2056 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2057 r.height = window_text_bottom_y (s->w) - r.y;
2059 /* Alas, the above simple strategy does not work for the
2060 environments with anti-aliased text: if the same text is
2061 drawn onto the same place multiple times, it gets thicker.
2062 If the overlap we are processing is for the erased cursor, we
2063 take the intersection with the rectangle of the cursor. */
2064 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2066 XRectangle rc, r_save = r;
2068 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2069 rc.y = s->w->phys_cursor.y;
2070 rc.width = s->w->phys_cursor_width;
2071 rc.height = s->w->phys_cursor_height;
2073 x_intersect_rectangles (&r_save, &rc, &r);
2076 else
2078 /* Don't use S->y for clipping because it doesn't take partially
2079 visible lines into account. For example, it can be negative for
2080 partially visible lines at the top of a window. */
2081 if (!s->row->full_width_p
2082 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2083 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2084 else
2085 r.y = max (0, s->row->y);
2088 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2090 /* If drawing the cursor, don't let glyph draw outside its
2091 advertised boundaries. Cleartype does this under some circumstances. */
2092 if (s->hl == DRAW_CURSOR)
2094 struct glyph *glyph = s->first_glyph;
2095 int height, max_y;
2097 if (s->x > r.x)
2099 if (r.width >= s->x - r.x)
2100 r.width -= s->x - r.x;
2101 else /* R2L hscrolled row with cursor outside text area */
2102 r.width = 0;
2103 r.x = s->x;
2105 r.width = min (r.width, glyph->pixel_width);
2107 /* If r.y is below window bottom, ensure that we still see a cursor. */
2108 height = min (glyph->ascent + glyph->descent,
2109 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2110 max_y = window_text_bottom_y (s->w) - height;
2111 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2112 if (s->ybase - glyph->ascent > max_y)
2114 r.y = max_y;
2115 r.height = height;
2117 else
2119 /* Don't draw cursor glyph taller than our actual glyph. */
2120 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2121 if (height < r.height)
2123 max_y = r.y + r.height;
2124 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2125 r.height = min (max_y - r.y, height);
2130 if (s->row->clip)
2132 XRectangle r_save = r;
2134 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2135 r.width = 0;
2138 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2139 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2141 #ifdef CONVERT_FROM_XRECT
2142 CONVERT_FROM_XRECT (r, *rects);
2143 #else
2144 *rects = r;
2145 #endif
2146 return 1;
2148 else
2150 /* If we are processing overlapping and allowed to return
2151 multiple clipping rectangles, we exclude the row of the glyph
2152 string from the clipping rectangle. This is to avoid drawing
2153 the same text on the environment with anti-aliasing. */
2154 #ifdef CONVERT_FROM_XRECT
2155 XRectangle rs[2];
2156 #else
2157 XRectangle *rs = rects;
2158 #endif
2159 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2161 if (s->for_overlaps & OVERLAPS_PRED)
2163 rs[i] = r;
2164 if (r.y + r.height > row_y)
2166 if (r.y < row_y)
2167 rs[i].height = row_y - r.y;
2168 else
2169 rs[i].height = 0;
2171 i++;
2173 if (s->for_overlaps & OVERLAPS_SUCC)
2175 rs[i] = r;
2176 if (r.y < row_y + s->row->visible_height)
2178 if (r.y + r.height > row_y + s->row->visible_height)
2180 rs[i].y = row_y + s->row->visible_height;
2181 rs[i].height = r.y + r.height - rs[i].y;
2183 else
2184 rs[i].height = 0;
2186 i++;
2189 n = i;
2190 #ifdef CONVERT_FROM_XRECT
2191 for (i = 0; i < n; i++)
2192 CONVERT_FROM_XRECT (rs[i], rects[i]);
2193 #endif
2194 return n;
2198 /* EXPORT:
2199 Return in *NR the clipping rectangle for glyph string S. */
2201 void
2202 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2204 get_glyph_string_clip_rects (s, nr, 1);
2208 /* EXPORT:
2209 Return the position and height of the phys cursor in window W.
2210 Set w->phys_cursor_width to width of phys cursor.
2213 void
2214 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2215 struct glyph *glyph, int *xp, int *yp, int *heightp)
2217 struct frame *f = XFRAME (WINDOW_FRAME (w));
2218 int x, y, wd, h, h0, y0;
2220 /* Compute the width of the rectangle to draw. If on a stretch
2221 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2222 rectangle as wide as the glyph, but use a canonical character
2223 width instead. */
2224 wd = glyph->pixel_width;
2226 x = w->phys_cursor.x;
2227 if (x < 0)
2229 wd += x;
2230 x = 0;
2233 if (glyph->type == STRETCH_GLYPH
2234 && !x_stretch_cursor_p)
2235 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2236 w->phys_cursor_width = wd;
2238 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2240 /* If y is below window bottom, ensure that we still see a cursor. */
2241 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2243 h = max (h0, glyph->ascent + glyph->descent);
2244 h0 = min (h0, glyph->ascent + glyph->descent);
2246 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2247 if (y < y0)
2249 h = max (h - (y0 - y) + 1, h0);
2250 y = y0 - 1;
2252 else
2254 y0 = window_text_bottom_y (w) - h0;
2255 if (y > y0)
2257 h += y - y0;
2258 y = y0;
2262 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2263 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2264 *heightp = h;
2268 * Remember which glyph the mouse is over.
2271 void
2272 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2274 Lisp_Object window;
2275 struct window *w;
2276 struct glyph_row *r, *gr, *end_row;
2277 enum window_part part;
2278 enum glyph_row_area area;
2279 int x, y, width, height;
2281 /* Try to determine frame pixel position and size of the glyph under
2282 frame pixel coordinates X/Y on frame F. */
2284 if (window_resize_pixelwise)
2286 width = height = 1;
2287 goto virtual_glyph;
2289 else if (!f->glyphs_initialized_p
2290 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2291 NILP (window)))
2293 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2294 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2295 goto virtual_glyph;
2298 w = XWINDOW (window);
2299 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2300 height = WINDOW_FRAME_LINE_HEIGHT (w);
2302 x = window_relative_x_coord (w, part, gx);
2303 y = gy - WINDOW_TOP_EDGE_Y (w);
2305 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2306 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2308 if (w->pseudo_window_p)
2310 area = TEXT_AREA;
2311 part = ON_MODE_LINE; /* Don't adjust margin. */
2312 goto text_glyph;
2315 switch (part)
2317 case ON_LEFT_MARGIN:
2318 area = LEFT_MARGIN_AREA;
2319 goto text_glyph;
2321 case ON_RIGHT_MARGIN:
2322 area = RIGHT_MARGIN_AREA;
2323 goto text_glyph;
2325 case ON_HEADER_LINE:
2326 case ON_MODE_LINE:
2327 gr = (part == ON_HEADER_LINE
2328 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2329 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2330 gy = gr->y;
2331 area = TEXT_AREA;
2332 goto text_glyph_row_found;
2334 case ON_TEXT:
2335 area = TEXT_AREA;
2337 text_glyph:
2338 gr = 0; gy = 0;
2339 for (; r <= end_row && r->enabled_p; ++r)
2340 if (r->y + r->height > y)
2342 gr = r; gy = r->y;
2343 break;
2346 text_glyph_row_found:
2347 if (gr && gy <= y)
2349 struct glyph *g = gr->glyphs[area];
2350 struct glyph *end = g + gr->used[area];
2352 height = gr->height;
2353 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2354 if (gx + g->pixel_width > x)
2355 break;
2357 if (g < end)
2359 if (g->type == IMAGE_GLYPH)
2361 /* Don't remember when mouse is over image, as
2362 image may have hot-spots. */
2363 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2364 return;
2366 width = g->pixel_width;
2368 else
2370 /* Use nominal char spacing at end of line. */
2371 x -= gx;
2372 gx += (x / width) * width;
2375 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2377 gx += window_box_left_offset (w, area);
2378 /* Don't expand over the modeline to make sure the vertical
2379 drag cursor is shown early enough. */
2380 height = min (height,
2381 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2384 else
2386 /* Use nominal line height at end of window. */
2387 gx = (x / width) * width;
2388 y -= gy;
2389 gy += (y / height) * height;
2390 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2391 /* See comment above. */
2392 height = min (height,
2393 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2395 break;
2397 case ON_LEFT_FRINGE:
2398 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2399 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2400 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2401 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2402 goto row_glyph;
2404 case ON_RIGHT_FRINGE:
2405 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2406 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2407 : window_box_right_offset (w, TEXT_AREA));
2408 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2409 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2410 && !WINDOW_RIGHTMOST_P (w))
2411 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2412 /* Make sure the vertical border can get her own glyph to the
2413 right of the one we build here. */
2414 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2415 else
2416 width = WINDOW_PIXEL_WIDTH (w) - gx;
2417 else
2418 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2420 goto row_glyph;
2422 case ON_VERTICAL_BORDER:
2423 gx = WINDOW_PIXEL_WIDTH (w) - width;
2424 goto row_glyph;
2426 case ON_VERTICAL_SCROLL_BAR:
2427 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2429 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2430 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2431 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2432 : 0)));
2433 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2435 row_glyph:
2436 gr = 0, gy = 0;
2437 for (; r <= end_row && r->enabled_p; ++r)
2438 if (r->y + r->height > y)
2440 gr = r; gy = r->y;
2441 break;
2444 if (gr && gy <= y)
2445 height = gr->height;
2446 else
2448 /* Use nominal line height at end of window. */
2449 y -= gy;
2450 gy += (y / height) * height;
2452 break;
2454 case ON_RIGHT_DIVIDER:
2455 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2457 gy = 0;
2458 /* The bottom divider prevails. */
2459 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2460 goto add_edge;
2462 case ON_BOTTOM_DIVIDER:
2463 gx = 0;
2464 width = WINDOW_PIXEL_WIDTH (w);
2465 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2467 goto add_edge;
2469 default:
2471 virtual_glyph:
2472 /* If there is no glyph under the mouse, then we divide the screen
2473 into a grid of the smallest glyph in the frame, and use that
2474 as our "glyph". */
2476 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2477 round down even for negative values. */
2478 if (gx < 0)
2479 gx -= width - 1;
2480 if (gy < 0)
2481 gy -= height - 1;
2483 gx = (gx / width) * width;
2484 gy = (gy / height) * height;
2486 goto store_rect;
2489 add_edge:
2490 gx += WINDOW_LEFT_EDGE_X (w);
2491 gy += WINDOW_TOP_EDGE_Y (w);
2493 store_rect:
2494 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2496 /* Visible feedback for debugging. */
2497 #if 0
2498 #if HAVE_X_WINDOWS
2499 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2500 f->output_data.x->normal_gc,
2501 gx, gy, width, height);
2502 #endif
2503 #endif
2507 #endif /* HAVE_WINDOW_SYSTEM */
2509 static void
2510 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2512 eassert (w);
2513 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2514 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2515 w->window_end_vpos
2516 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2519 /***********************************************************************
2520 Lisp form evaluation
2521 ***********************************************************************/
2523 /* Error handler for safe_eval and safe_call. */
2525 static Lisp_Object
2526 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2528 add_to_log ("Error during redisplay: %S signaled %S",
2529 Flist (nargs, args), arg);
2530 return Qnil;
2533 /* Call function FUNC with the rest of NARGS - 1 arguments
2534 following. Return the result, or nil if something went
2535 wrong. Prevent redisplay during the evaluation. */
2537 static Lisp_Object
2538 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2540 Lisp_Object val;
2542 if (inhibit_eval_during_redisplay)
2543 val = Qnil;
2544 else
2546 ptrdiff_t i;
2547 ptrdiff_t count = SPECPDL_INDEX ();
2548 Lisp_Object *args;
2549 USE_SAFE_ALLOCA;
2550 SAFE_ALLOCA_LISP (args, nargs);
2552 args[0] = func;
2553 for (i = 1; i < nargs; i++)
2554 args[i] = va_arg (ap, Lisp_Object);
2556 specbind (Qinhibit_redisplay, Qt);
2557 if (inhibit_quit)
2558 specbind (Qinhibit_quit, Qt);
2559 /* Use Qt to ensure debugger does not run,
2560 so there is no possibility of wanting to redisplay. */
2561 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2562 safe_eval_handler);
2563 SAFE_FREE ();
2564 val = unbind_to (count, val);
2567 return val;
2570 Lisp_Object
2571 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2573 Lisp_Object retval;
2574 va_list ap;
2576 va_start (ap, func);
2577 retval = safe__call (false, nargs, func, ap);
2578 va_end (ap);
2579 return retval;
2582 /* Call function FN with one argument ARG.
2583 Return the result, or nil if something went wrong. */
2585 Lisp_Object
2586 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2588 return safe_call (2, fn, arg);
2591 static Lisp_Object
2592 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2594 Lisp_Object retval;
2595 va_list ap;
2597 va_start (ap, fn);
2598 retval = safe__call (inhibit_quit, 2, fn, ap);
2599 va_end (ap);
2600 return retval;
2603 Lisp_Object
2604 safe_eval (Lisp_Object sexpr)
2606 return safe__call1 (false, Qeval, sexpr);
2609 static Lisp_Object
2610 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2612 return safe__call1 (inhibit_quit, Qeval, sexpr);
2615 /* Call function FN with two arguments ARG1 and ARG2.
2616 Return the result, or nil if something went wrong. */
2618 Lisp_Object
2619 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2621 return safe_call (3, fn, arg1, arg2);
2626 /***********************************************************************
2627 Debugging
2628 ***********************************************************************/
2630 #if 0
2632 /* Define CHECK_IT to perform sanity checks on iterators.
2633 This is for debugging. It is too slow to do unconditionally. */
2635 static void
2636 check_it (struct it *it)
2638 if (it->method == GET_FROM_STRING)
2640 eassert (STRINGP (it->string));
2641 eassert (IT_STRING_CHARPOS (*it) >= 0);
2643 else
2645 eassert (IT_STRING_CHARPOS (*it) < 0);
2646 if (it->method == GET_FROM_BUFFER)
2648 /* Check that character and byte positions agree. */
2649 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2653 if (it->dpvec)
2654 eassert (it->current.dpvec_index >= 0);
2655 else
2656 eassert (it->current.dpvec_index < 0);
2659 #define CHECK_IT(IT) check_it ((IT))
2661 #else /* not 0 */
2663 #define CHECK_IT(IT) (void) 0
2665 #endif /* not 0 */
2668 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2670 /* Check that the window end of window W is what we expect it
2671 to be---the last row in the current matrix displaying text. */
2673 static void
2674 check_window_end (struct window *w)
2676 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2678 struct glyph_row *row;
2679 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2680 !row->enabled_p
2681 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2682 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2686 #define CHECK_WINDOW_END(W) check_window_end ((W))
2688 #else
2690 #define CHECK_WINDOW_END(W) (void) 0
2692 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2694 /***********************************************************************
2695 Iterator initialization
2696 ***********************************************************************/
2698 /* Initialize IT for displaying current_buffer in window W, starting
2699 at character position CHARPOS. CHARPOS < 0 means that no buffer
2700 position is specified which is useful when the iterator is assigned
2701 a position later. BYTEPOS is the byte position corresponding to
2702 CHARPOS.
2704 If ROW is not null, calls to produce_glyphs with IT as parameter
2705 will produce glyphs in that row.
2707 BASE_FACE_ID is the id of a base face to use. It must be one of
2708 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2709 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2710 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2712 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2713 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2714 will be initialized to use the corresponding mode line glyph row of
2715 the desired matrix of W. */
2717 void
2718 init_iterator (struct it *it, struct window *w,
2719 ptrdiff_t charpos, ptrdiff_t bytepos,
2720 struct glyph_row *row, enum face_id base_face_id)
2722 enum face_id remapped_base_face_id = base_face_id;
2724 /* Some precondition checks. */
2725 eassert (w != NULL && it != NULL);
2726 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2727 && charpos <= ZV));
2729 /* If face attributes have been changed since the last redisplay,
2730 free realized faces now because they depend on face definitions
2731 that might have changed. Don't free faces while there might be
2732 desired matrices pending which reference these faces. */
2733 if (face_change_count && !inhibit_free_realized_faces)
2735 face_change_count = 0;
2736 free_all_realized_faces (Qnil);
2739 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2740 if (! NILP (Vface_remapping_alist))
2741 remapped_base_face_id
2742 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2744 /* Use one of the mode line rows of W's desired matrix if
2745 appropriate. */
2746 if (row == NULL)
2748 if (base_face_id == MODE_LINE_FACE_ID
2749 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2750 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2751 else if (base_face_id == HEADER_LINE_FACE_ID)
2752 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2755 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2756 Other parts of redisplay rely on that. */
2757 memclear (it, sizeof *it);
2758 it->current.overlay_string_index = -1;
2759 it->current.dpvec_index = -1;
2760 it->base_face_id = remapped_base_face_id;
2761 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2762 it->paragraph_embedding = L2R;
2763 it->bidi_it.w = w;
2765 /* The window in which we iterate over current_buffer: */
2766 XSETWINDOW (it->window, w);
2767 it->w = w;
2768 it->f = XFRAME (w->frame);
2770 it->cmp_it.id = -1;
2772 /* Extra space between lines (on window systems only). */
2773 if (base_face_id == DEFAULT_FACE_ID
2774 && FRAME_WINDOW_P (it->f))
2776 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2777 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2778 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2779 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2780 * FRAME_LINE_HEIGHT (it->f));
2781 else if (it->f->extra_line_spacing > 0)
2782 it->extra_line_spacing = it->f->extra_line_spacing;
2785 /* If realized faces have been removed, e.g. because of face
2786 attribute changes of named faces, recompute them. When running
2787 in batch mode, the face cache of the initial frame is null. If
2788 we happen to get called, make a dummy face cache. */
2789 if (FRAME_FACE_CACHE (it->f) == NULL)
2790 init_frame_faces (it->f);
2791 if (FRAME_FACE_CACHE (it->f)->used == 0)
2792 recompute_basic_faces (it->f);
2794 it->override_ascent = -1;
2796 /* Are control characters displayed as `^C'? */
2797 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2799 /* -1 means everything between a CR and the following line end
2800 is invisible. >0 means lines indented more than this value are
2801 invisible. */
2802 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2803 ? (clip_to_bounds
2804 (-1, XINT (BVAR (current_buffer, selective_display)),
2805 PTRDIFF_MAX))
2806 : (!NILP (BVAR (current_buffer, selective_display))
2807 ? -1 : 0));
2808 it->selective_display_ellipsis_p
2809 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2811 /* Display table to use. */
2812 it->dp = window_display_table (w);
2814 /* Are multibyte characters enabled in current_buffer? */
2815 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2817 /* Get the position at which the redisplay_end_trigger hook should
2818 be run, if it is to be run at all. */
2819 if (MARKERP (w->redisplay_end_trigger)
2820 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2821 it->redisplay_end_trigger_charpos
2822 = marker_position (w->redisplay_end_trigger);
2823 else if (INTEGERP (w->redisplay_end_trigger))
2824 it->redisplay_end_trigger_charpos
2825 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2826 PTRDIFF_MAX);
2828 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2830 /* Are lines in the display truncated? */
2831 if (TRUNCATE != 0)
2832 it->line_wrap = TRUNCATE;
2833 if (base_face_id == DEFAULT_FACE_ID
2834 && !it->w->hscroll
2835 && (WINDOW_FULL_WIDTH_P (it->w)
2836 || NILP (Vtruncate_partial_width_windows)
2837 || (INTEGERP (Vtruncate_partial_width_windows)
2838 /* PXW: Shall we do something about this? */
2839 && (XINT (Vtruncate_partial_width_windows)
2840 <= WINDOW_TOTAL_COLS (it->w))))
2841 && NILP (BVAR (current_buffer, truncate_lines)))
2842 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2843 ? WINDOW_WRAP : WORD_WRAP;
2845 /* Get dimensions of truncation and continuation glyphs. These are
2846 displayed as fringe bitmaps under X, but we need them for such
2847 frames when the fringes are turned off. But leave the dimensions
2848 zero for tooltip frames, as these glyphs look ugly there and also
2849 sabotage calculations of tooltip dimensions in x-show-tip. */
2850 #ifdef HAVE_WINDOW_SYSTEM
2851 if (!(FRAME_WINDOW_P (it->f)
2852 && FRAMEP (tip_frame)
2853 && it->f == XFRAME (tip_frame)))
2854 #endif
2856 if (it->line_wrap == TRUNCATE)
2858 /* We will need the truncation glyph. */
2859 eassert (it->glyph_row == NULL);
2860 produce_special_glyphs (it, IT_TRUNCATION);
2861 it->truncation_pixel_width = it->pixel_width;
2863 else
2865 /* We will need the continuation glyph. */
2866 eassert (it->glyph_row == NULL);
2867 produce_special_glyphs (it, IT_CONTINUATION);
2868 it->continuation_pixel_width = it->pixel_width;
2872 /* Reset these values to zero because the produce_special_glyphs
2873 above has changed them. */
2874 it->pixel_width = it->ascent = it->descent = 0;
2875 it->phys_ascent = it->phys_descent = 0;
2877 /* Set this after getting the dimensions of truncation and
2878 continuation glyphs, so that we don't produce glyphs when calling
2879 produce_special_glyphs, above. */
2880 it->glyph_row = row;
2881 it->area = TEXT_AREA;
2883 /* Get the dimensions of the display area. The display area
2884 consists of the visible window area plus a horizontally scrolled
2885 part to the left of the window. All x-values are relative to the
2886 start of this total display area. */
2887 if (base_face_id != DEFAULT_FACE_ID)
2889 /* Mode lines, menu bar in terminal frames. */
2890 it->first_visible_x = 0;
2891 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2893 else
2895 it->first_visible_x
2896 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2897 it->last_visible_x = (it->first_visible_x
2898 + window_box_width (w, TEXT_AREA));
2900 /* If we truncate lines, leave room for the truncation glyph(s) at
2901 the right margin. Otherwise, leave room for the continuation
2902 glyph(s). Done only if the window has no right fringe. */
2903 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2905 if (it->line_wrap == TRUNCATE)
2906 it->last_visible_x -= it->truncation_pixel_width;
2907 else
2908 it->last_visible_x -= it->continuation_pixel_width;
2911 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2912 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2915 /* Leave room for a border glyph. */
2916 if (!FRAME_WINDOW_P (it->f)
2917 && !WINDOW_RIGHTMOST_P (it->w))
2918 it->last_visible_x -= 1;
2920 it->last_visible_y = window_text_bottom_y (w);
2922 /* For mode lines and alike, arrange for the first glyph having a
2923 left box line if the face specifies a box. */
2924 if (base_face_id != DEFAULT_FACE_ID)
2926 struct face *face;
2928 it->face_id = remapped_base_face_id;
2930 /* If we have a boxed mode line, make the first character appear
2931 with a left box line. */
2932 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2933 if (face && face->box != FACE_NO_BOX)
2934 it->start_of_box_run_p = true;
2937 /* If a buffer position was specified, set the iterator there,
2938 getting overlays and face properties from that position. */
2939 if (charpos >= BUF_BEG (current_buffer))
2941 it->stop_charpos = charpos;
2942 it->end_charpos = ZV;
2943 eassert (charpos == BYTE_TO_CHAR (bytepos));
2944 IT_CHARPOS (*it) = charpos;
2945 IT_BYTEPOS (*it) = bytepos;
2947 /* We will rely on `reseat' to set this up properly, via
2948 handle_face_prop. */
2949 it->face_id = it->base_face_id;
2951 it->start = it->current;
2952 /* Do we need to reorder bidirectional text? Not if this is a
2953 unibyte buffer: by definition, none of the single-byte
2954 characters are strong R2L, so no reordering is needed. And
2955 bidi.c doesn't support unibyte buffers anyway. Also, don't
2956 reorder while we are loading loadup.el, since the tables of
2957 character properties needed for reordering are not yet
2958 available. */
2959 it->bidi_p =
2960 NILP (Vpurify_flag)
2961 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2962 && it->multibyte_p;
2964 /* If we are to reorder bidirectional text, init the bidi
2965 iterator. */
2966 if (it->bidi_p)
2968 /* Since we don't know at this point whether there will be
2969 any R2L lines in the window, we reserve space for
2970 truncation/continuation glyphs even if only the left
2971 fringe is absent. */
2972 if (base_face_id == DEFAULT_FACE_ID
2973 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2974 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2976 if (it->line_wrap == TRUNCATE)
2977 it->last_visible_x -= it->truncation_pixel_width;
2978 else
2979 it->last_visible_x -= it->continuation_pixel_width;
2981 /* Note the paragraph direction that this buffer wants to
2982 use. */
2983 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2984 Qleft_to_right))
2985 it->paragraph_embedding = L2R;
2986 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2987 Qright_to_left))
2988 it->paragraph_embedding = R2L;
2989 else
2990 it->paragraph_embedding = NEUTRAL_DIR;
2991 bidi_unshelve_cache (NULL, 0);
2992 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2993 &it->bidi_it);
2996 /* Compute faces etc. */
2997 reseat (it, it->current.pos, 1);
3000 CHECK_IT (it);
3004 /* Initialize IT for the display of window W with window start POS. */
3006 void
3007 start_display (struct it *it, struct window *w, struct text_pos pos)
3009 struct glyph_row *row;
3010 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3012 row = w->desired_matrix->rows + first_vpos;
3013 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3014 it->first_vpos = first_vpos;
3016 /* Don't reseat to previous visible line start if current start
3017 position is in a string or image. */
3018 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3020 int start_at_line_beg_p;
3021 int first_y = it->current_y;
3023 /* If window start is not at a line start, skip forward to POS to
3024 get the correct continuation lines width. */
3025 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3026 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3027 if (!start_at_line_beg_p)
3029 int new_x;
3031 reseat_at_previous_visible_line_start (it);
3032 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3034 new_x = it->current_x + it->pixel_width;
3036 /* If lines are continued, this line may end in the middle
3037 of a multi-glyph character (e.g. a control character
3038 displayed as \003, or in the middle of an overlay
3039 string). In this case move_it_to above will not have
3040 taken us to the start of the continuation line but to the
3041 end of the continued line. */
3042 if (it->current_x > 0
3043 && it->line_wrap != TRUNCATE /* Lines are continued. */
3044 && (/* And glyph doesn't fit on the line. */
3045 new_x > it->last_visible_x
3046 /* Or it fits exactly and we're on a window
3047 system frame. */
3048 || (new_x == it->last_visible_x
3049 && FRAME_WINDOW_P (it->f)
3050 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3051 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3052 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3054 if ((it->current.dpvec_index >= 0
3055 || it->current.overlay_string_index >= 0)
3056 /* If we are on a newline from a display vector or
3057 overlay string, then we are already at the end of
3058 a screen line; no need to go to the next line in
3059 that case, as this line is not really continued.
3060 (If we do go to the next line, C-e will not DTRT.) */
3061 && it->c != '\n')
3063 set_iterator_to_next (it, 1);
3064 move_it_in_display_line_to (it, -1, -1, 0);
3067 it->continuation_lines_width += it->current_x;
3069 /* If the character at POS is displayed via a display
3070 vector, move_it_to above stops at the final glyph of
3071 IT->dpvec. To make the caller redisplay that character
3072 again (a.k.a. start at POS), we need to reset the
3073 dpvec_index to the beginning of IT->dpvec. */
3074 else if (it->current.dpvec_index >= 0)
3075 it->current.dpvec_index = 0;
3077 /* We're starting a new display line, not affected by the
3078 height of the continued line, so clear the appropriate
3079 fields in the iterator structure. */
3080 it->max_ascent = it->max_descent = 0;
3081 it->max_phys_ascent = it->max_phys_descent = 0;
3083 it->current_y = first_y;
3084 it->vpos = 0;
3085 it->current_x = it->hpos = 0;
3091 /* Return 1 if POS is a position in ellipses displayed for invisible
3092 text. W is the window we display, for text property lookup. */
3094 static int
3095 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3097 Lisp_Object prop, window;
3098 int ellipses_p = 0;
3099 ptrdiff_t charpos = CHARPOS (pos->pos);
3101 /* If POS specifies a position in a display vector, this might
3102 be for an ellipsis displayed for invisible text. We won't
3103 get the iterator set up for delivering that ellipsis unless
3104 we make sure that it gets aware of the invisible text. */
3105 if (pos->dpvec_index >= 0
3106 && pos->overlay_string_index < 0
3107 && CHARPOS (pos->string_pos) < 0
3108 && charpos > BEGV
3109 && (XSETWINDOW (window, w),
3110 prop = Fget_char_property (make_number (charpos),
3111 Qinvisible, window),
3112 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3114 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3115 window);
3116 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3119 return ellipses_p;
3123 /* Initialize IT for stepping through current_buffer in window W,
3124 starting at position POS that includes overlay string and display
3125 vector/ control character translation position information. Value
3126 is zero if there are overlay strings with newlines at POS. */
3128 static int
3129 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3131 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3132 int i, overlay_strings_with_newlines = 0;
3134 /* If POS specifies a position in a display vector, this might
3135 be for an ellipsis displayed for invisible text. We won't
3136 get the iterator set up for delivering that ellipsis unless
3137 we make sure that it gets aware of the invisible text. */
3138 if (in_ellipses_for_invisible_text_p (pos, w))
3140 --charpos;
3141 bytepos = 0;
3144 /* Keep in mind: the call to reseat in init_iterator skips invisible
3145 text, so we might end up at a position different from POS. This
3146 is only a problem when POS is a row start after a newline and an
3147 overlay starts there with an after-string, and the overlay has an
3148 invisible property. Since we don't skip invisible text in
3149 display_line and elsewhere immediately after consuming the
3150 newline before the row start, such a POS will not be in a string,
3151 but the call to init_iterator below will move us to the
3152 after-string. */
3153 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3155 /* This only scans the current chunk -- it should scan all chunks.
3156 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3157 to 16 in 22.1 to make this a lesser problem. */
3158 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3160 const char *s = SSDATA (it->overlay_strings[i]);
3161 const char *e = s + SBYTES (it->overlay_strings[i]);
3163 while (s < e && *s != '\n')
3164 ++s;
3166 if (s < e)
3168 overlay_strings_with_newlines = 1;
3169 break;
3173 /* If position is within an overlay string, set up IT to the right
3174 overlay string. */
3175 if (pos->overlay_string_index >= 0)
3177 int relative_index;
3179 /* If the first overlay string happens to have a `display'
3180 property for an image, the iterator will be set up for that
3181 image, and we have to undo that setup first before we can
3182 correct the overlay string index. */
3183 if (it->method == GET_FROM_IMAGE)
3184 pop_it (it);
3186 /* We already have the first chunk of overlay strings in
3187 IT->overlay_strings. Load more until the one for
3188 pos->overlay_string_index is in IT->overlay_strings. */
3189 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3191 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3192 it->current.overlay_string_index = 0;
3193 while (n--)
3195 load_overlay_strings (it, 0);
3196 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3200 it->current.overlay_string_index = pos->overlay_string_index;
3201 relative_index = (it->current.overlay_string_index
3202 % OVERLAY_STRING_CHUNK_SIZE);
3203 it->string = it->overlay_strings[relative_index];
3204 eassert (STRINGP (it->string));
3205 it->current.string_pos = pos->string_pos;
3206 it->method = GET_FROM_STRING;
3207 it->end_charpos = SCHARS (it->string);
3208 /* Set up the bidi iterator for this overlay string. */
3209 if (it->bidi_p)
3211 it->bidi_it.string.lstring = it->string;
3212 it->bidi_it.string.s = NULL;
3213 it->bidi_it.string.schars = SCHARS (it->string);
3214 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3215 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3216 it->bidi_it.string.unibyte = !it->multibyte_p;
3217 it->bidi_it.w = it->w;
3218 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3219 FRAME_WINDOW_P (it->f), &it->bidi_it);
3221 /* Synchronize the state of the bidi iterator with
3222 pos->string_pos. For any string position other than
3223 zero, this will be done automagically when we resume
3224 iteration over the string and get_visually_first_element
3225 is called. But if string_pos is zero, and the string is
3226 to be reordered for display, we need to resync manually,
3227 since it could be that the iteration state recorded in
3228 pos ended at string_pos of 0 moving backwards in string. */
3229 if (CHARPOS (pos->string_pos) == 0)
3231 get_visually_first_element (it);
3232 if (IT_STRING_CHARPOS (*it) != 0)
3233 do {
3234 /* Paranoia. */
3235 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3236 bidi_move_to_visually_next (&it->bidi_it);
3237 } while (it->bidi_it.charpos != 0);
3239 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3240 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3244 if (CHARPOS (pos->string_pos) >= 0)
3246 /* Recorded position is not in an overlay string, but in another
3247 string. This can only be a string from a `display' property.
3248 IT should already be filled with that string. */
3249 it->current.string_pos = pos->string_pos;
3250 eassert (STRINGP (it->string));
3251 if (it->bidi_p)
3252 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3253 FRAME_WINDOW_P (it->f), &it->bidi_it);
3256 /* Restore position in display vector translations, control
3257 character translations or ellipses. */
3258 if (pos->dpvec_index >= 0)
3260 if (it->dpvec == NULL)
3261 get_next_display_element (it);
3262 eassert (it->dpvec && it->current.dpvec_index == 0);
3263 it->current.dpvec_index = pos->dpvec_index;
3266 CHECK_IT (it);
3267 return !overlay_strings_with_newlines;
3271 /* Initialize IT for stepping through current_buffer in window W
3272 starting at ROW->start. */
3274 static void
3275 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3277 init_from_display_pos (it, w, &row->start);
3278 it->start = row->start;
3279 it->continuation_lines_width = row->continuation_lines_width;
3280 CHECK_IT (it);
3284 /* Initialize IT for stepping through current_buffer in window W
3285 starting in the line following ROW, i.e. starting at ROW->end.
3286 Value is zero if there are overlay strings with newlines at ROW's
3287 end position. */
3289 static int
3290 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3292 int success = 0;
3294 if (init_from_display_pos (it, w, &row->end))
3296 if (row->continued_p)
3297 it->continuation_lines_width
3298 = row->continuation_lines_width + row->pixel_width;
3299 CHECK_IT (it);
3300 success = 1;
3303 return success;
3309 /***********************************************************************
3310 Text properties
3311 ***********************************************************************/
3313 /* Called when IT reaches IT->stop_charpos. Handle text property and
3314 overlay changes. Set IT->stop_charpos to the next position where
3315 to stop. */
3317 static void
3318 handle_stop (struct it *it)
3320 enum prop_handled handled;
3321 int handle_overlay_change_p;
3322 struct props *p;
3324 it->dpvec = NULL;
3325 it->current.dpvec_index = -1;
3326 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3327 it->ignore_overlay_strings_at_pos_p = 0;
3328 it->ellipsis_p = 0;
3330 /* Use face of preceding text for ellipsis (if invisible) */
3331 if (it->selective_display_ellipsis_p)
3332 it->saved_face_id = it->face_id;
3334 /* Here's the description of the semantics of, and the logic behind,
3335 the various HANDLED_* statuses:
3337 HANDLED_NORMALLY means the handler did its job, and the loop
3338 should proceed to calling the next handler in order.
3340 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3341 change in the properties and overlays at current position, so the
3342 loop should be restarted, to re-invoke the handlers that were
3343 already called. This happens when fontification-functions were
3344 called by handle_fontified_prop, and actually fontified
3345 something. Another case where HANDLED_RECOMPUTE_PROPS is
3346 returned is when we discover overlay strings that need to be
3347 displayed right away. The loop below will continue for as long
3348 as the status is HANDLED_RECOMPUTE_PROPS.
3350 HANDLED_RETURN means return immediately to the caller, to
3351 continue iteration without calling any further handlers. This is
3352 used when we need to act on some property right away, for example
3353 when we need to display the ellipsis or a replacing display
3354 property, such as display string or image.
3356 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3357 consumed, and the handler switched to the next overlay string.
3358 This signals the loop below to refrain from looking for more
3359 overlays before all the overlay strings of the current overlay
3360 are processed.
3362 Some of the handlers called by the loop push the iterator state
3363 onto the stack (see 'push_it'), and arrange for the iteration to
3364 continue with another object, such as an image, a display string,
3365 or an overlay string. In most such cases, it->stop_charpos is
3366 set to the first character of the string, so that when the
3367 iteration resumes, this function will immediately be called
3368 again, to examine the properties at the beginning of the string.
3370 When a display or overlay string is exhausted, the iterator state
3371 is popped (see 'pop_it'), and iteration continues with the
3372 previous object. Again, in many such cases this function is
3373 called again to find the next position where properties might
3374 change. */
3378 handled = HANDLED_NORMALLY;
3380 /* Call text property handlers. */
3381 for (p = it_props; p->handler; ++p)
3383 handled = p->handler (it);
3385 if (handled == HANDLED_RECOMPUTE_PROPS)
3386 break;
3387 else if (handled == HANDLED_RETURN)
3389 /* We still want to show before and after strings from
3390 overlays even if the actual buffer text is replaced. */
3391 if (!handle_overlay_change_p
3392 || it->sp > 1
3393 /* Don't call get_overlay_strings_1 if we already
3394 have overlay strings loaded, because doing so
3395 will load them again and push the iterator state
3396 onto the stack one more time, which is not
3397 expected by the rest of the code that processes
3398 overlay strings. */
3399 || (it->current.overlay_string_index < 0
3400 ? !get_overlay_strings_1 (it, 0, 0)
3401 : 0))
3403 if (it->ellipsis_p)
3404 setup_for_ellipsis (it, 0);
3405 /* When handling a display spec, we might load an
3406 empty string. In that case, discard it here. We
3407 used to discard it in handle_single_display_spec,
3408 but that causes get_overlay_strings_1, above, to
3409 ignore overlay strings that we must check. */
3410 if (STRINGP (it->string) && !SCHARS (it->string))
3411 pop_it (it);
3412 return;
3414 else if (STRINGP (it->string) && !SCHARS (it->string))
3415 pop_it (it);
3416 else
3418 it->ignore_overlay_strings_at_pos_p = true;
3419 it->string_from_display_prop_p = 0;
3420 it->from_disp_prop_p = 0;
3421 handle_overlay_change_p = 0;
3423 handled = HANDLED_RECOMPUTE_PROPS;
3424 break;
3426 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3427 handle_overlay_change_p = 0;
3430 if (handled != HANDLED_RECOMPUTE_PROPS)
3432 /* Don't check for overlay strings below when set to deliver
3433 characters from a display vector. */
3434 if (it->method == GET_FROM_DISPLAY_VECTOR)
3435 handle_overlay_change_p = 0;
3437 /* Handle overlay changes.
3438 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3439 if it finds overlays. */
3440 if (handle_overlay_change_p)
3441 handled = handle_overlay_change (it);
3444 if (it->ellipsis_p)
3446 setup_for_ellipsis (it, 0);
3447 break;
3450 while (handled == HANDLED_RECOMPUTE_PROPS);
3452 /* Determine where to stop next. */
3453 if (handled == HANDLED_NORMALLY)
3454 compute_stop_pos (it);
3458 /* Compute IT->stop_charpos from text property and overlay change
3459 information for IT's current position. */
3461 static void
3462 compute_stop_pos (struct it *it)
3464 register INTERVAL iv, next_iv;
3465 Lisp_Object object, limit, position;
3466 ptrdiff_t charpos, bytepos;
3468 if (STRINGP (it->string))
3470 /* Strings are usually short, so don't limit the search for
3471 properties. */
3472 it->stop_charpos = it->end_charpos;
3473 object = it->string;
3474 limit = Qnil;
3475 charpos = IT_STRING_CHARPOS (*it);
3476 bytepos = IT_STRING_BYTEPOS (*it);
3478 else
3480 ptrdiff_t pos;
3482 /* If end_charpos is out of range for some reason, such as a
3483 misbehaving display function, rationalize it (Bug#5984). */
3484 if (it->end_charpos > ZV)
3485 it->end_charpos = ZV;
3486 it->stop_charpos = it->end_charpos;
3488 /* If next overlay change is in front of the current stop pos
3489 (which is IT->end_charpos), stop there. Note: value of
3490 next_overlay_change is point-max if no overlay change
3491 follows. */
3492 charpos = IT_CHARPOS (*it);
3493 bytepos = IT_BYTEPOS (*it);
3494 pos = next_overlay_change (charpos);
3495 if (pos < it->stop_charpos)
3496 it->stop_charpos = pos;
3498 /* Set up variables for computing the stop position from text
3499 property changes. */
3500 XSETBUFFER (object, current_buffer);
3501 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3504 /* Get the interval containing IT's position. Value is a null
3505 interval if there isn't such an interval. */
3506 position = make_number (charpos);
3507 iv = validate_interval_range (object, &position, &position, 0);
3508 if (iv)
3510 Lisp_Object values_here[LAST_PROP_IDX];
3511 struct props *p;
3513 /* Get properties here. */
3514 for (p = it_props; p->handler; ++p)
3515 values_here[p->idx] = textget (iv->plist,
3516 builtin_lisp_symbol (p->name));
3518 /* Look for an interval following iv that has different
3519 properties. */
3520 for (next_iv = next_interval (iv);
3521 (next_iv
3522 && (NILP (limit)
3523 || XFASTINT (limit) > next_iv->position));
3524 next_iv = next_interval (next_iv))
3526 for (p = it_props; p->handler; ++p)
3528 Lisp_Object new_value = textget (next_iv->plist,
3529 builtin_lisp_symbol (p->name));
3530 if (!EQ (values_here[p->idx], new_value))
3531 break;
3534 if (p->handler)
3535 break;
3538 if (next_iv)
3540 if (INTEGERP (limit)
3541 && next_iv->position >= XFASTINT (limit))
3542 /* No text property change up to limit. */
3543 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3544 else
3545 /* Text properties change in next_iv. */
3546 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3550 if (it->cmp_it.id < 0)
3552 ptrdiff_t stoppos = it->end_charpos;
3554 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3555 stoppos = -1;
3556 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3557 stoppos, it->string);
3560 eassert (STRINGP (it->string)
3561 || (it->stop_charpos >= BEGV
3562 && it->stop_charpos >= IT_CHARPOS (*it)));
3566 /* Return the position of the next overlay change after POS in
3567 current_buffer. Value is point-max if no overlay change
3568 follows. This is like `next-overlay-change' but doesn't use
3569 xmalloc. */
3571 static ptrdiff_t
3572 next_overlay_change (ptrdiff_t pos)
3574 ptrdiff_t i, noverlays;
3575 ptrdiff_t endpos;
3576 Lisp_Object *overlays;
3577 USE_SAFE_ALLOCA;
3579 /* Get all overlays at the given position. */
3580 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3582 /* If any of these overlays ends before endpos,
3583 use its ending point instead. */
3584 for (i = 0; i < noverlays; ++i)
3586 Lisp_Object oend;
3587 ptrdiff_t oendpos;
3589 oend = OVERLAY_END (overlays[i]);
3590 oendpos = OVERLAY_POSITION (oend);
3591 endpos = min (endpos, oendpos);
3594 SAFE_FREE ();
3595 return endpos;
3598 /* How many characters forward to search for a display property or
3599 display string. Searching too far forward makes the bidi display
3600 sluggish, especially in small windows. */
3601 #define MAX_DISP_SCAN 250
3603 /* Return the character position of a display string at or after
3604 position specified by POSITION. If no display string exists at or
3605 after POSITION, return ZV. A display string is either an overlay
3606 with `display' property whose value is a string, or a `display'
3607 text property whose value is a string. STRING is data about the
3608 string to iterate; if STRING->lstring is nil, we are iterating a
3609 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3610 on a GUI frame. DISP_PROP is set to zero if we searched
3611 MAX_DISP_SCAN characters forward without finding any display
3612 strings, non-zero otherwise. It is set to 2 if the display string
3613 uses any kind of `(space ...)' spec that will produce a stretch of
3614 white space in the text area. */
3615 ptrdiff_t
3616 compute_display_string_pos (struct text_pos *position,
3617 struct bidi_string_data *string,
3618 struct window *w,
3619 int frame_window_p, int *disp_prop)
3621 /* OBJECT = nil means current buffer. */
3622 Lisp_Object object, object1;
3623 Lisp_Object pos, spec, limpos;
3624 int string_p = (string && (STRINGP (string->lstring) || string->s));
3625 ptrdiff_t eob = string_p ? string->schars : ZV;
3626 ptrdiff_t begb = string_p ? 0 : BEGV;
3627 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3628 ptrdiff_t lim =
3629 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3630 struct text_pos tpos;
3631 int rv = 0;
3633 if (string && STRINGP (string->lstring))
3634 object1 = object = string->lstring;
3635 else if (w && !string_p)
3637 XSETWINDOW (object, w);
3638 object1 = Qnil;
3640 else
3641 object1 = object = Qnil;
3643 *disp_prop = 1;
3645 if (charpos >= eob
3646 /* We don't support display properties whose values are strings
3647 that have display string properties. */
3648 || string->from_disp_str
3649 /* C strings cannot have display properties. */
3650 || (string->s && !STRINGP (object)))
3652 *disp_prop = 0;
3653 return eob;
3656 /* If the character at CHARPOS is where the display string begins,
3657 return CHARPOS. */
3658 pos = make_number (charpos);
3659 if (STRINGP (object))
3660 bufpos = string->bufpos;
3661 else
3662 bufpos = charpos;
3663 tpos = *position;
3664 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3665 && (charpos <= begb
3666 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3667 object),
3668 spec))
3669 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3670 frame_window_p)))
3672 if (rv == 2)
3673 *disp_prop = 2;
3674 return charpos;
3677 /* Look forward for the first character with a `display' property
3678 that will replace the underlying text when displayed. */
3679 limpos = make_number (lim);
3680 do {
3681 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3682 CHARPOS (tpos) = XFASTINT (pos);
3683 if (CHARPOS (tpos) >= lim)
3685 *disp_prop = 0;
3686 break;
3688 if (STRINGP (object))
3689 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3690 else
3691 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3692 spec = Fget_char_property (pos, Qdisplay, object);
3693 if (!STRINGP (object))
3694 bufpos = CHARPOS (tpos);
3695 } while (NILP (spec)
3696 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3697 bufpos, frame_window_p)));
3698 if (rv == 2)
3699 *disp_prop = 2;
3701 return CHARPOS (tpos);
3704 /* Return the character position of the end of the display string that
3705 started at CHARPOS. If there's no display string at CHARPOS,
3706 return -1. A display string is either an overlay with `display'
3707 property whose value is a string or a `display' text property whose
3708 value is a string. */
3709 ptrdiff_t
3710 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3712 /* OBJECT = nil means current buffer. */
3713 Lisp_Object object =
3714 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3715 Lisp_Object pos = make_number (charpos);
3716 ptrdiff_t eob =
3717 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3719 if (charpos >= eob || (string->s && !STRINGP (object)))
3720 return eob;
3722 /* It could happen that the display property or overlay was removed
3723 since we found it in compute_display_string_pos above. One way
3724 this can happen is if JIT font-lock was called (through
3725 handle_fontified_prop), and jit-lock-functions remove text
3726 properties or overlays from the portion of buffer that includes
3727 CHARPOS. Muse mode is known to do that, for example. In this
3728 case, we return -1 to the caller, to signal that no display
3729 string is actually present at CHARPOS. See bidi_fetch_char for
3730 how this is handled.
3732 An alternative would be to never look for display properties past
3733 it->stop_charpos. But neither compute_display_string_pos nor
3734 bidi_fetch_char that calls it know or care where the next
3735 stop_charpos is. */
3736 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3737 return -1;
3739 /* Look forward for the first character where the `display' property
3740 changes. */
3741 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3743 return XFASTINT (pos);
3748 /***********************************************************************
3749 Fontification
3750 ***********************************************************************/
3752 /* Handle changes in the `fontified' property of the current buffer by
3753 calling hook functions from Qfontification_functions to fontify
3754 regions of text. */
3756 static enum prop_handled
3757 handle_fontified_prop (struct it *it)
3759 Lisp_Object prop, pos;
3760 enum prop_handled handled = HANDLED_NORMALLY;
3762 if (!NILP (Vmemory_full))
3763 return handled;
3765 /* Get the value of the `fontified' property at IT's current buffer
3766 position. (The `fontified' property doesn't have a special
3767 meaning in strings.) If the value is nil, call functions from
3768 Qfontification_functions. */
3769 if (!STRINGP (it->string)
3770 && it->s == NULL
3771 && !NILP (Vfontification_functions)
3772 && !NILP (Vrun_hooks)
3773 && (pos = make_number (IT_CHARPOS (*it)),
3774 prop = Fget_char_property (pos, Qfontified, Qnil),
3775 /* Ignore the special cased nil value always present at EOB since
3776 no amount of fontifying will be able to change it. */
3777 NILP (prop) && IT_CHARPOS (*it) < Z))
3779 ptrdiff_t count = SPECPDL_INDEX ();
3780 Lisp_Object val;
3781 struct buffer *obuf = current_buffer;
3782 ptrdiff_t begv = BEGV, zv = ZV;
3783 bool old_clip_changed = current_buffer->clip_changed;
3785 val = Vfontification_functions;
3786 specbind (Qfontification_functions, Qnil);
3788 eassert (it->end_charpos == ZV);
3790 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3791 safe_call1 (val, pos);
3792 else
3794 Lisp_Object fns, fn;
3795 struct gcpro gcpro1, gcpro2;
3797 fns = Qnil;
3798 GCPRO2 (val, fns);
3800 for (; CONSP (val); val = XCDR (val))
3802 fn = XCAR (val);
3804 if (EQ (fn, Qt))
3806 /* A value of t indicates this hook has a local
3807 binding; it means to run the global binding too.
3808 In a global value, t should not occur. If it
3809 does, we must ignore it to avoid an endless
3810 loop. */
3811 for (fns = Fdefault_value (Qfontification_functions);
3812 CONSP (fns);
3813 fns = XCDR (fns))
3815 fn = XCAR (fns);
3816 if (!EQ (fn, Qt))
3817 safe_call1 (fn, pos);
3820 else
3821 safe_call1 (fn, pos);
3824 UNGCPRO;
3827 unbind_to (count, Qnil);
3829 /* Fontification functions routinely call `save-restriction'.
3830 Normally, this tags clip_changed, which can confuse redisplay
3831 (see discussion in Bug#6671). Since we don't perform any
3832 special handling of fontification changes in the case where
3833 `save-restriction' isn't called, there's no point doing so in
3834 this case either. So, if the buffer's restrictions are
3835 actually left unchanged, reset clip_changed. */
3836 if (obuf == current_buffer)
3838 if (begv == BEGV && zv == ZV)
3839 current_buffer->clip_changed = old_clip_changed;
3841 /* There isn't much we can reasonably do to protect against
3842 misbehaving fontification, but here's a fig leaf. */
3843 else if (BUFFER_LIVE_P (obuf))
3844 set_buffer_internal_1 (obuf);
3846 /* The fontification code may have added/removed text.
3847 It could do even a lot worse, but let's at least protect against
3848 the most obvious case where only the text past `pos' gets changed',
3849 as is/was done in grep.el where some escapes sequences are turned
3850 into face properties (bug#7876). */
3851 it->end_charpos = ZV;
3853 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3854 something. This avoids an endless loop if they failed to
3855 fontify the text for which reason ever. */
3856 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3857 handled = HANDLED_RECOMPUTE_PROPS;
3860 return handled;
3865 /***********************************************************************
3866 Faces
3867 ***********************************************************************/
3869 /* Set up iterator IT from face properties at its current position.
3870 Called from handle_stop. */
3872 static enum prop_handled
3873 handle_face_prop (struct it *it)
3875 int new_face_id;
3876 ptrdiff_t next_stop;
3878 if (!STRINGP (it->string))
3880 new_face_id
3881 = face_at_buffer_position (it->w,
3882 IT_CHARPOS (*it),
3883 &next_stop,
3884 (IT_CHARPOS (*it)
3885 + TEXT_PROP_DISTANCE_LIMIT),
3886 0, it->base_face_id);
3888 /* Is this a start of a run of characters with box face?
3889 Caveat: this can be called for a freshly initialized
3890 iterator; face_id is -1 in this case. We know that the new
3891 face will not change until limit, i.e. if the new face has a
3892 box, all characters up to limit will have one. But, as
3893 usual, we don't know whether limit is really the end. */
3894 if (new_face_id != it->face_id)
3896 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3897 /* If it->face_id is -1, old_face below will be NULL, see
3898 the definition of FACE_FROM_ID. This will happen if this
3899 is the initial call that gets the face. */
3900 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3902 /* If the value of face_id of the iterator is -1, we have to
3903 look in front of IT's position and see whether there is a
3904 face there that's different from new_face_id. */
3905 if (!old_face && IT_CHARPOS (*it) > BEG)
3907 int prev_face_id = face_before_it_pos (it);
3909 old_face = FACE_FROM_ID (it->f, prev_face_id);
3912 /* If the new face has a box, but the old face does not,
3913 this is the start of a run of characters with box face,
3914 i.e. this character has a shadow on the left side. */
3915 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3916 && (old_face == NULL || !old_face->box));
3917 it->face_box_p = new_face->box != FACE_NO_BOX;
3920 else
3922 int base_face_id;
3923 ptrdiff_t bufpos;
3924 int i;
3925 Lisp_Object from_overlay
3926 = (it->current.overlay_string_index >= 0
3927 ? it->string_overlays[it->current.overlay_string_index
3928 % OVERLAY_STRING_CHUNK_SIZE]
3929 : Qnil);
3931 /* See if we got to this string directly or indirectly from
3932 an overlay property. That includes the before-string or
3933 after-string of an overlay, strings in display properties
3934 provided by an overlay, their text properties, etc.
3936 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3937 if (! NILP (from_overlay))
3938 for (i = it->sp - 1; i >= 0; i--)
3940 if (it->stack[i].current.overlay_string_index >= 0)
3941 from_overlay
3942 = it->string_overlays[it->stack[i].current.overlay_string_index
3943 % OVERLAY_STRING_CHUNK_SIZE];
3944 else if (! NILP (it->stack[i].from_overlay))
3945 from_overlay = it->stack[i].from_overlay;
3947 if (!NILP (from_overlay))
3948 break;
3951 if (! NILP (from_overlay))
3953 bufpos = IT_CHARPOS (*it);
3954 /* For a string from an overlay, the base face depends
3955 only on text properties and ignores overlays. */
3956 base_face_id
3957 = face_for_overlay_string (it->w,
3958 IT_CHARPOS (*it),
3959 &next_stop,
3960 (IT_CHARPOS (*it)
3961 + TEXT_PROP_DISTANCE_LIMIT),
3963 from_overlay);
3965 else
3967 bufpos = 0;
3969 /* For strings from a `display' property, use the face at
3970 IT's current buffer position as the base face to merge
3971 with, so that overlay strings appear in the same face as
3972 surrounding text, unless they specify their own faces.
3973 For strings from wrap-prefix and line-prefix properties,
3974 use the default face, possibly remapped via
3975 Vface_remapping_alist. */
3976 /* Note that the fact that we use the face at _buffer_
3977 position means that a 'display' property on an overlay
3978 string will not inherit the face of that overlay string,
3979 but will instead revert to the face of buffer text
3980 covered by the overlay. This is visible, e.g., when the
3981 overlay specifies a box face, but neither the buffer nor
3982 the display string do. This sounds like a design bug,
3983 but Emacs always did that since v21.1, so changing that
3984 might be a big deal. */
3985 base_face_id = it->string_from_prefix_prop_p
3986 ? (!NILP (Vface_remapping_alist)
3987 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3988 : DEFAULT_FACE_ID)
3989 : underlying_face_id (it);
3992 new_face_id = face_at_string_position (it->w,
3993 it->string,
3994 IT_STRING_CHARPOS (*it),
3995 bufpos,
3996 &next_stop,
3997 base_face_id, 0);
3999 /* Is this a start of a run of characters with box? Caveat:
4000 this can be called for a freshly allocated iterator; face_id
4001 is -1 is this case. We know that the new face will not
4002 change until the next check pos, i.e. if the new face has a
4003 box, all characters up to that position will have a
4004 box. But, as usual, we don't know whether that position
4005 is really the end. */
4006 if (new_face_id != it->face_id)
4008 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4009 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4011 /* If new face has a box but old face hasn't, this is the
4012 start of a run of characters with box, i.e. it has a
4013 shadow on the left side. */
4014 it->start_of_box_run_p
4015 = new_face->box && (old_face == NULL || !old_face->box);
4016 it->face_box_p = new_face->box != FACE_NO_BOX;
4020 it->face_id = new_face_id;
4021 return HANDLED_NORMALLY;
4025 /* Return the ID of the face ``underlying'' IT's current position,
4026 which is in a string. If the iterator is associated with a
4027 buffer, return the face at IT's current buffer position.
4028 Otherwise, use the iterator's base_face_id. */
4030 static int
4031 underlying_face_id (struct it *it)
4033 int face_id = it->base_face_id, i;
4035 eassert (STRINGP (it->string));
4037 for (i = it->sp - 1; i >= 0; --i)
4038 if (NILP (it->stack[i].string))
4039 face_id = it->stack[i].face_id;
4041 return face_id;
4045 /* Compute the face one character before or after the current position
4046 of IT, in the visual order. BEFORE_P non-zero means get the face
4047 in front (to the left in L2R paragraphs, to the right in R2L
4048 paragraphs) of IT's screen position. Value is the ID of the face. */
4050 static int
4051 face_before_or_after_it_pos (struct it *it, int before_p)
4053 int face_id, limit;
4054 ptrdiff_t next_check_charpos;
4055 struct it it_copy;
4056 void *it_copy_data = NULL;
4058 eassert (it->s == NULL);
4060 if (STRINGP (it->string))
4062 ptrdiff_t bufpos, charpos;
4063 int base_face_id;
4065 /* No face change past the end of the string (for the case
4066 we are padding with spaces). No face change before the
4067 string start. */
4068 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4069 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4070 return it->face_id;
4072 if (!it->bidi_p)
4074 /* Set charpos to the position before or after IT's current
4075 position, in the logical order, which in the non-bidi
4076 case is the same as the visual order. */
4077 if (before_p)
4078 charpos = IT_STRING_CHARPOS (*it) - 1;
4079 else if (it->what == IT_COMPOSITION)
4080 /* For composition, we must check the character after the
4081 composition. */
4082 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4083 else
4084 charpos = IT_STRING_CHARPOS (*it) + 1;
4086 else
4088 if (before_p)
4090 /* With bidi iteration, the character before the current
4091 in the visual order cannot be found by simple
4092 iteration, because "reverse" reordering is not
4093 supported. Instead, we need to use the move_it_*
4094 family of functions. */
4095 /* Ignore face changes before the first visible
4096 character on this display line. */
4097 if (it->current_x <= it->first_visible_x)
4098 return it->face_id;
4099 SAVE_IT (it_copy, *it, it_copy_data);
4100 /* Implementation note: Since move_it_in_display_line
4101 works in the iterator geometry, and thinks the first
4102 character is always the leftmost, even in R2L lines,
4103 we don't need to distinguish between the R2L and L2R
4104 cases here. */
4105 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4106 it_copy.current_x - 1, MOVE_TO_X);
4107 charpos = IT_STRING_CHARPOS (it_copy);
4108 RESTORE_IT (it, it, it_copy_data);
4110 else
4112 /* Set charpos to the string position of the character
4113 that comes after IT's current position in the visual
4114 order. */
4115 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4117 it_copy = *it;
4118 while (n--)
4119 bidi_move_to_visually_next (&it_copy.bidi_it);
4121 charpos = it_copy.bidi_it.charpos;
4124 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4126 if (it->current.overlay_string_index >= 0)
4127 bufpos = IT_CHARPOS (*it);
4128 else
4129 bufpos = 0;
4131 base_face_id = underlying_face_id (it);
4133 /* Get the face for ASCII, or unibyte. */
4134 face_id = face_at_string_position (it->w,
4135 it->string,
4136 charpos,
4137 bufpos,
4138 &next_check_charpos,
4139 base_face_id, 0);
4141 /* Correct the face for charsets different from ASCII. Do it
4142 for the multibyte case only. The face returned above is
4143 suitable for unibyte text if IT->string is unibyte. */
4144 if (STRING_MULTIBYTE (it->string))
4146 struct text_pos pos1 = string_pos (charpos, it->string);
4147 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4148 int c, len;
4149 struct face *face = FACE_FROM_ID (it->f, face_id);
4151 c = string_char_and_length (p, &len);
4152 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4155 else
4157 struct text_pos pos;
4159 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4160 || (IT_CHARPOS (*it) <= BEGV && before_p))
4161 return it->face_id;
4163 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4164 pos = it->current.pos;
4166 if (!it->bidi_p)
4168 if (before_p)
4169 DEC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (it->what == IT_COMPOSITION)
4174 /* For composition, we must check the position after
4175 the composition. */
4176 pos.charpos += it->cmp_it.nchars;
4177 pos.bytepos += it->len;
4179 else
4180 INC_TEXT_POS (pos, it->multibyte_p);
4183 else
4185 if (before_p)
4187 /* With bidi iteration, the character before the current
4188 in the visual order cannot be found by simple
4189 iteration, because "reverse" reordering is not
4190 supported. Instead, we need to use the move_it_*
4191 family of functions. */
4192 /* Ignore face changes before the first visible
4193 character on this display line. */
4194 if (it->current_x <= it->first_visible_x)
4195 return it->face_id;
4196 SAVE_IT (it_copy, *it, it_copy_data);
4197 /* Implementation note: Since move_it_in_display_line
4198 works in the iterator geometry, and thinks the first
4199 character is always the leftmost, even in R2L lines,
4200 we don't need to distinguish between the R2L and L2R
4201 cases here. */
4202 move_it_in_display_line (&it_copy, ZV,
4203 it_copy.current_x - 1, MOVE_TO_X);
4204 pos = it_copy.current.pos;
4205 RESTORE_IT (it, it, it_copy_data);
4207 else
4209 /* Set charpos to the buffer position of the character
4210 that comes after IT's current position in the visual
4211 order. */
4212 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4214 it_copy = *it;
4215 while (n--)
4216 bidi_move_to_visually_next (&it_copy.bidi_it);
4218 SET_TEXT_POS (pos,
4219 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4222 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4224 /* Determine face for CHARSET_ASCII, or unibyte. */
4225 face_id = face_at_buffer_position (it->w,
4226 CHARPOS (pos),
4227 &next_check_charpos,
4228 limit, 0, -1);
4230 /* Correct the face for charsets different from ASCII. Do it
4231 for the multibyte case only. The face returned above is
4232 suitable for unibyte text if current_buffer is unibyte. */
4233 if (it->multibyte_p)
4235 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4236 struct face *face = FACE_FROM_ID (it->f, face_id);
4237 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4241 return face_id;
4246 /***********************************************************************
4247 Invisible text
4248 ***********************************************************************/
4250 /* Set up iterator IT from invisible properties at its current
4251 position. Called from handle_stop. */
4253 static enum prop_handled
4254 handle_invisible_prop (struct it *it)
4256 enum prop_handled handled = HANDLED_NORMALLY;
4257 int invis_p;
4258 Lisp_Object prop;
4260 if (STRINGP (it->string))
4262 Lisp_Object end_charpos, limit, charpos;
4264 /* Get the value of the invisible text property at the
4265 current position. Value will be nil if there is no such
4266 property. */
4267 charpos = make_number (IT_STRING_CHARPOS (*it));
4268 prop = Fget_text_property (charpos, Qinvisible, it->string);
4269 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4271 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4273 /* Record whether we have to display an ellipsis for the
4274 invisible text. */
4275 int display_ellipsis_p = (invis_p == 2);
4276 ptrdiff_t len, endpos;
4278 handled = HANDLED_RECOMPUTE_PROPS;
4280 /* Get the position at which the next visible text can be
4281 found in IT->string, if any. */
4282 endpos = len = SCHARS (it->string);
4283 XSETINT (limit, len);
4286 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4287 it->string, limit);
4288 if (INTEGERP (end_charpos))
4290 endpos = XFASTINT (end_charpos);
4291 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4292 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4293 if (invis_p == 2)
4294 display_ellipsis_p = true;
4297 while (invis_p && endpos < len);
4299 if (display_ellipsis_p)
4300 it->ellipsis_p = true;
4302 if (endpos < len)
4304 /* Text at END_CHARPOS is visible. Move IT there. */
4305 struct text_pos old;
4306 ptrdiff_t oldpos;
4308 old = it->current.string_pos;
4309 oldpos = CHARPOS (old);
4310 if (it->bidi_p)
4312 if (it->bidi_it.first_elt
4313 && it->bidi_it.charpos < SCHARS (it->string))
4314 bidi_paragraph_init (it->paragraph_embedding,
4315 &it->bidi_it, 1);
4316 /* Bidi-iterate out of the invisible text. */
4319 bidi_move_to_visually_next (&it->bidi_it);
4321 while (oldpos <= it->bidi_it.charpos
4322 && it->bidi_it.charpos < endpos);
4324 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4325 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4326 if (IT_CHARPOS (*it) >= endpos)
4327 it->prev_stop = endpos;
4329 else
4331 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4332 compute_string_pos (&it->current.string_pos, old, it->string);
4335 else
4337 /* The rest of the string is invisible. If this is an
4338 overlay string, proceed with the next overlay string
4339 or whatever comes and return a character from there. */
4340 if (it->current.overlay_string_index >= 0
4341 && !display_ellipsis_p)
4343 next_overlay_string (it);
4344 /* Don't check for overlay strings when we just
4345 finished processing them. */
4346 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4348 else
4350 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4351 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4356 else
4358 ptrdiff_t newpos, next_stop, start_charpos, tem;
4359 Lisp_Object pos, overlay;
4361 /* First of all, is there invisible text at this position? */
4362 tem = start_charpos = IT_CHARPOS (*it);
4363 pos = make_number (tem);
4364 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4365 &overlay);
4366 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4368 /* If we are on invisible text, skip over it. */
4369 if (invis_p && start_charpos < it->end_charpos)
4371 /* Record whether we have to display an ellipsis for the
4372 invisible text. */
4373 int display_ellipsis_p = invis_p == 2;
4375 handled = HANDLED_RECOMPUTE_PROPS;
4377 /* Loop skipping over invisible text. The loop is left at
4378 ZV or with IT on the first char being visible again. */
4381 /* Try to skip some invisible text. Return value is the
4382 position reached which can be equal to where we start
4383 if there is nothing invisible there. This skips both
4384 over invisible text properties and overlays with
4385 invisible property. */
4386 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4388 /* If we skipped nothing at all we weren't at invisible
4389 text in the first place. If everything to the end of
4390 the buffer was skipped, end the loop. */
4391 if (newpos == tem || newpos >= ZV)
4392 invis_p = 0;
4393 else
4395 /* We skipped some characters but not necessarily
4396 all there are. Check if we ended up on visible
4397 text. Fget_char_property returns the property of
4398 the char before the given position, i.e. if we
4399 get invis_p = 0, this means that the char at
4400 newpos is visible. */
4401 pos = make_number (newpos);
4402 prop = Fget_char_property (pos, Qinvisible, it->window);
4403 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4406 /* If we ended up on invisible text, proceed to
4407 skip starting with next_stop. */
4408 if (invis_p)
4409 tem = next_stop;
4411 /* If there are adjacent invisible texts, don't lose the
4412 second one's ellipsis. */
4413 if (invis_p == 2)
4414 display_ellipsis_p = true;
4416 while (invis_p);
4418 /* The position newpos is now either ZV or on visible text. */
4419 if (it->bidi_p)
4421 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4422 int on_newline
4423 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4424 int after_newline
4425 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4427 /* If the invisible text ends on a newline or on a
4428 character after a newline, we can avoid the costly,
4429 character by character, bidi iteration to NEWPOS, and
4430 instead simply reseat the iterator there. That's
4431 because all bidi reordering information is tossed at
4432 the newline. This is a big win for modes that hide
4433 complete lines, like Outline, Org, etc. */
4434 if (on_newline || after_newline)
4436 struct text_pos tpos;
4437 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4439 SET_TEXT_POS (tpos, newpos, bpos);
4440 reseat_1 (it, tpos, 0);
4441 /* If we reseat on a newline/ZV, we need to prep the
4442 bidi iterator for advancing to the next character
4443 after the newline/EOB, keeping the current paragraph
4444 direction (so that PRODUCE_GLYPHS does TRT wrt
4445 prepending/appending glyphs to a glyph row). */
4446 if (on_newline)
4448 it->bidi_it.first_elt = 0;
4449 it->bidi_it.paragraph_dir = pdir;
4450 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4451 it->bidi_it.nchars = 1;
4452 it->bidi_it.ch_len = 1;
4455 else /* Must use the slow method. */
4457 /* With bidi iteration, the region of invisible text
4458 could start and/or end in the middle of a
4459 non-base embedding level. Therefore, we need to
4460 skip invisible text using the bidi iterator,
4461 starting at IT's current position, until we find
4462 ourselves outside of the invisible text.
4463 Skipping invisible text _after_ bidi iteration
4464 avoids affecting the visual order of the
4465 displayed text when invisible properties are
4466 added or removed. */
4467 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4469 /* If we were `reseat'ed to a new paragraph,
4470 determine the paragraph base direction. We
4471 need to do it now because
4472 next_element_from_buffer may not have a
4473 chance to do it, if we are going to skip any
4474 text at the beginning, which resets the
4475 FIRST_ELT flag. */
4476 bidi_paragraph_init (it->paragraph_embedding,
4477 &it->bidi_it, 1);
4481 bidi_move_to_visually_next (&it->bidi_it);
4483 while (it->stop_charpos <= it->bidi_it.charpos
4484 && it->bidi_it.charpos < newpos);
4485 IT_CHARPOS (*it) = it->bidi_it.charpos;
4486 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4487 /* If we overstepped NEWPOS, record its position in
4488 the iterator, so that we skip invisible text if
4489 later the bidi iteration lands us in the
4490 invisible region again. */
4491 if (IT_CHARPOS (*it) >= newpos)
4492 it->prev_stop = newpos;
4495 else
4497 IT_CHARPOS (*it) = newpos;
4498 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4501 /* If there are before-strings at the start of invisible
4502 text, and the text is invisible because of a text
4503 property, arrange to show before-strings because 20.x did
4504 it that way. (If the text is invisible because of an
4505 overlay property instead of a text property, this is
4506 already handled in the overlay code.) */
4507 if (NILP (overlay)
4508 && get_overlay_strings (it, it->stop_charpos))
4510 handled = HANDLED_RECOMPUTE_PROPS;
4511 if (it->sp > 0)
4513 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4514 /* The call to get_overlay_strings above recomputes
4515 it->stop_charpos, but it only considers changes
4516 in properties and overlays beyond iterator's
4517 current position. This causes us to miss changes
4518 that happen exactly where the invisible property
4519 ended. So we play it safe here and force the
4520 iterator to check for potential stop positions
4521 immediately after the invisible text. Note that
4522 if get_overlay_strings returns non-zero, it
4523 normally also pushed the iterator stack, so we
4524 need to update the stop position in the slot
4525 below the current one. */
4526 it->stack[it->sp - 1].stop_charpos
4527 = CHARPOS (it->stack[it->sp - 1].current.pos);
4530 else if (display_ellipsis_p)
4532 /* Make sure that the glyphs of the ellipsis will get
4533 correct `charpos' values. If we would not update
4534 it->position here, the glyphs would belong to the
4535 last visible character _before_ the invisible
4536 text, which confuses `set_cursor_from_row'.
4538 We use the last invisible position instead of the
4539 first because this way the cursor is always drawn on
4540 the first "." of the ellipsis, whenever PT is inside
4541 the invisible text. Otherwise the cursor would be
4542 placed _after_ the ellipsis when the point is after the
4543 first invisible character. */
4544 if (!STRINGP (it->object))
4546 it->position.charpos = newpos - 1;
4547 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4549 it->ellipsis_p = true;
4550 /* Let the ellipsis display before
4551 considering any properties of the following char.
4552 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4553 handled = HANDLED_RETURN;
4558 return handled;
4562 /* Make iterator IT return `...' next.
4563 Replaces LEN characters from buffer. */
4565 static void
4566 setup_for_ellipsis (struct it *it, int len)
4568 /* Use the display table definition for `...'. Invalid glyphs
4569 will be handled by the method returning elements from dpvec. */
4570 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4572 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4573 it->dpvec = v->contents;
4574 it->dpend = v->contents + v->header.size;
4576 else
4578 /* Default `...'. */
4579 it->dpvec = default_invis_vector;
4580 it->dpend = default_invis_vector + 3;
4583 it->dpvec_char_len = len;
4584 it->current.dpvec_index = 0;
4585 it->dpvec_face_id = -1;
4587 /* Remember the current face id in case glyphs specify faces.
4588 IT's face is restored in set_iterator_to_next.
4589 saved_face_id was set to preceding char's face in handle_stop. */
4590 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4591 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4593 it->method = GET_FROM_DISPLAY_VECTOR;
4594 it->ellipsis_p = true;
4599 /***********************************************************************
4600 'display' property
4601 ***********************************************************************/
4603 /* Set up iterator IT from `display' property at its current position.
4604 Called from handle_stop.
4605 We return HANDLED_RETURN if some part of the display property
4606 overrides the display of the buffer text itself.
4607 Otherwise we return HANDLED_NORMALLY. */
4609 static enum prop_handled
4610 handle_display_prop (struct it *it)
4612 Lisp_Object propval, object, overlay;
4613 struct text_pos *position;
4614 ptrdiff_t bufpos;
4615 /* Nonzero if some property replaces the display of the text itself. */
4616 int display_replaced_p = 0;
4618 if (STRINGP (it->string))
4620 object = it->string;
4621 position = &it->current.string_pos;
4622 bufpos = CHARPOS (it->current.pos);
4624 else
4626 XSETWINDOW (object, it->w);
4627 position = &it->current.pos;
4628 bufpos = CHARPOS (*position);
4631 /* Reset those iterator values set from display property values. */
4632 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4633 it->space_width = Qnil;
4634 it->font_height = Qnil;
4635 it->voffset = 0;
4637 /* We don't support recursive `display' properties, i.e. string
4638 values that have a string `display' property, that have a string
4639 `display' property etc. */
4640 if (!it->string_from_display_prop_p)
4641 it->area = TEXT_AREA;
4643 propval = get_char_property_and_overlay (make_number (position->charpos),
4644 Qdisplay, object, &overlay);
4645 if (NILP (propval))
4646 return HANDLED_NORMALLY;
4647 /* Now OVERLAY is the overlay that gave us this property, or nil
4648 if it was a text property. */
4650 if (!STRINGP (it->string))
4651 object = it->w->contents;
4653 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4654 position, bufpos,
4655 FRAME_WINDOW_P (it->f));
4657 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4660 /* Subroutine of handle_display_prop. Returns non-zero if the display
4661 specification in SPEC is a replacing specification, i.e. it would
4662 replace the text covered by `display' property with something else,
4663 such as an image or a display string. If SPEC includes any kind or
4664 `(space ...) specification, the value is 2; this is used by
4665 compute_display_string_pos, which see.
4667 See handle_single_display_spec for documentation of arguments.
4668 frame_window_p is non-zero if the window being redisplayed is on a
4669 GUI frame; this argument is used only if IT is NULL, see below.
4671 IT can be NULL, if this is called by the bidi reordering code
4672 through compute_display_string_pos, which see. In that case, this
4673 function only examines SPEC, but does not otherwise "handle" it, in
4674 the sense that it doesn't set up members of IT from the display
4675 spec. */
4676 static int
4677 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4678 Lisp_Object overlay, struct text_pos *position,
4679 ptrdiff_t bufpos, int frame_window_p)
4681 int replacing_p = 0;
4682 int rv;
4684 if (CONSP (spec)
4685 /* Simple specifications. */
4686 && !EQ (XCAR (spec), Qimage)
4687 #ifdef HAVE_XWIDGETS
4688 && !EQ (XCAR (spec), Qxwidget)
4689 #endif
4690 && !EQ (XCAR (spec), Qspace)
4691 && !EQ (XCAR (spec), Qwhen)
4692 && !EQ (XCAR (spec), Qslice)
4693 && !EQ (XCAR (spec), Qspace_width)
4694 && !EQ (XCAR (spec), Qheight)
4695 && !EQ (XCAR (spec), Qraise)
4696 /* Marginal area specifications. */
4697 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4698 && !EQ (XCAR (spec), Qleft_fringe)
4699 && !EQ (XCAR (spec), Qright_fringe)
4700 && !NILP (XCAR (spec)))
4702 for (; CONSP (spec); spec = XCDR (spec))
4704 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4705 overlay, position, bufpos,
4706 replacing_p, frame_window_p)))
4708 replacing_p = rv;
4709 /* If some text in a string is replaced, `position' no
4710 longer points to the position of `object'. */
4711 if (!it || STRINGP (object))
4712 break;
4716 else if (VECTORP (spec))
4718 ptrdiff_t i;
4719 for (i = 0; i < ASIZE (spec); ++i)
4720 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4721 overlay, position, bufpos,
4722 replacing_p, frame_window_p)))
4724 replacing_p = rv;
4725 /* If some text in a string is replaced, `position' no
4726 longer points to the position of `object'. */
4727 if (!it || STRINGP (object))
4728 break;
4731 else
4733 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4734 position, bufpos, 0,
4735 frame_window_p)))
4736 replacing_p = rv;
4739 return replacing_p;
4742 /* Value is the position of the end of the `display' property starting
4743 at START_POS in OBJECT. */
4745 static struct text_pos
4746 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4748 Lisp_Object end;
4749 struct text_pos end_pos;
4751 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4752 Qdisplay, object, Qnil);
4753 CHARPOS (end_pos) = XFASTINT (end);
4754 if (STRINGP (object))
4755 compute_string_pos (&end_pos, start_pos, it->string);
4756 else
4757 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4759 return end_pos;
4763 /* Set up IT from a single `display' property specification SPEC. OBJECT
4764 is the object in which the `display' property was found. *POSITION
4765 is the position in OBJECT at which the `display' property was found.
4766 BUFPOS is the buffer position of OBJECT (different from POSITION if
4767 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4768 previously saw a display specification which already replaced text
4769 display with something else, for example an image; we ignore such
4770 properties after the first one has been processed.
4772 OVERLAY is the overlay this `display' property came from,
4773 or nil if it was a text property.
4775 If SPEC is a `space' or `image' specification, and in some other
4776 cases too, set *POSITION to the position where the `display'
4777 property ends.
4779 If IT is NULL, only examine the property specification in SPEC, but
4780 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4781 is intended to be displayed in a window on a GUI frame.
4783 Value is non-zero if something was found which replaces the display
4784 of buffer or string text. */
4786 static int
4787 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4788 Lisp_Object overlay, struct text_pos *position,
4789 ptrdiff_t bufpos, int display_replaced_p,
4790 int frame_window_p)
4792 Lisp_Object form;
4793 Lisp_Object location, value;
4794 struct text_pos start_pos = *position;
4795 int valid_p;
4797 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4798 If the result is non-nil, use VALUE instead of SPEC. */
4799 form = Qt;
4800 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4802 spec = XCDR (spec);
4803 if (!CONSP (spec))
4804 return 0;
4805 form = XCAR (spec);
4806 spec = XCDR (spec);
4809 if (!NILP (form) && !EQ (form, Qt))
4811 ptrdiff_t count = SPECPDL_INDEX ();
4812 struct gcpro gcpro1;
4814 /* Bind `object' to the object having the `display' property, a
4815 buffer or string. Bind `position' to the position in the
4816 object where the property was found, and `buffer-position'
4817 to the current position in the buffer. */
4819 if (NILP (object))
4820 XSETBUFFER (object, current_buffer);
4821 specbind (Qobject, object);
4822 specbind (Qposition, make_number (CHARPOS (*position)));
4823 specbind (Qbuffer_position, make_number (bufpos));
4824 GCPRO1 (form);
4825 form = safe_eval (form);
4826 UNGCPRO;
4827 unbind_to (count, Qnil);
4830 if (NILP (form))
4831 return 0;
4833 /* Handle `(height HEIGHT)' specifications. */
4834 if (CONSP (spec)
4835 && EQ (XCAR (spec), Qheight)
4836 && CONSP (XCDR (spec)))
4838 if (it)
4840 if (!FRAME_WINDOW_P (it->f))
4841 return 0;
4843 it->font_height = XCAR (XCDR (spec));
4844 if (!NILP (it->font_height))
4846 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4847 int new_height = -1;
4849 if (CONSP (it->font_height)
4850 && (EQ (XCAR (it->font_height), Qplus)
4851 || EQ (XCAR (it->font_height), Qminus))
4852 && CONSP (XCDR (it->font_height))
4853 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4855 /* `(+ N)' or `(- N)' where N is an integer. */
4856 int steps = XINT (XCAR (XCDR (it->font_height)));
4857 if (EQ (XCAR (it->font_height), Qplus))
4858 steps = - steps;
4859 it->face_id = smaller_face (it->f, it->face_id, steps);
4861 else if (FUNCTIONP (it->font_height))
4863 /* Call function with current height as argument.
4864 Value is the new height. */
4865 Lisp_Object height;
4866 height = safe_call1 (it->font_height,
4867 face->lface[LFACE_HEIGHT_INDEX]);
4868 if (NUMBERP (height))
4869 new_height = XFLOATINT (height);
4871 else if (NUMBERP (it->font_height))
4873 /* Value is a multiple of the canonical char height. */
4874 struct face *f;
4876 f = FACE_FROM_ID (it->f,
4877 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4878 new_height = (XFLOATINT (it->font_height)
4879 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4881 else
4883 /* Evaluate IT->font_height with `height' bound to the
4884 current specified height to get the new height. */
4885 ptrdiff_t count = SPECPDL_INDEX ();
4887 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4888 value = safe_eval (it->font_height);
4889 unbind_to (count, Qnil);
4891 if (NUMBERP (value))
4892 new_height = XFLOATINT (value);
4895 if (new_height > 0)
4896 it->face_id = face_with_height (it->f, it->face_id, new_height);
4900 return 0;
4903 /* Handle `(space-width WIDTH)'. */
4904 if (CONSP (spec)
4905 && EQ (XCAR (spec), Qspace_width)
4906 && CONSP (XCDR (spec)))
4908 if (it)
4910 if (!FRAME_WINDOW_P (it->f))
4911 return 0;
4913 value = XCAR (XCDR (spec));
4914 if (NUMBERP (value) && XFLOATINT (value) > 0)
4915 it->space_width = value;
4918 return 0;
4921 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4922 if (CONSP (spec)
4923 && EQ (XCAR (spec), Qslice))
4925 Lisp_Object tem;
4927 if (it)
4929 if (!FRAME_WINDOW_P (it->f))
4930 return 0;
4932 if (tem = XCDR (spec), CONSP (tem))
4934 it->slice.x = XCAR (tem);
4935 if (tem = XCDR (tem), CONSP (tem))
4937 it->slice.y = XCAR (tem);
4938 if (tem = XCDR (tem), CONSP (tem))
4940 it->slice.width = XCAR (tem);
4941 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.height = XCAR (tem);
4948 return 0;
4951 /* Handle `(raise FACTOR)'. */
4952 if (CONSP (spec)
4953 && EQ (XCAR (spec), Qraise)
4954 && CONSP (XCDR (spec)))
4956 if (it)
4958 if (!FRAME_WINDOW_P (it->f))
4959 return 0;
4961 #ifdef HAVE_WINDOW_SYSTEM
4962 value = XCAR (XCDR (spec));
4963 if (NUMBERP (value))
4965 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4966 it->voffset = - (XFLOATINT (value)
4967 * (FONT_HEIGHT (face->font)));
4969 #endif /* HAVE_WINDOW_SYSTEM */
4972 return 0;
4975 /* Don't handle the other kinds of display specifications
4976 inside a string that we got from a `display' property. */
4977 if (it && it->string_from_display_prop_p)
4978 return 0;
4980 /* Characters having this form of property are not displayed, so
4981 we have to find the end of the property. */
4982 if (it)
4984 start_pos = *position;
4985 *position = display_prop_end (it, object, start_pos);
4987 value = Qnil;
4989 /* Stop the scan at that end position--we assume that all
4990 text properties change there. */
4991 if (it)
4992 it->stop_charpos = position->charpos;
4994 /* Handle `(left-fringe BITMAP [FACE])'
4995 and `(right-fringe BITMAP [FACE])'. */
4996 if (CONSP (spec)
4997 && (EQ (XCAR (spec), Qleft_fringe)
4998 || EQ (XCAR (spec), Qright_fringe))
4999 && CONSP (XCDR (spec)))
5001 int fringe_bitmap;
5003 if (it)
5005 if (!FRAME_WINDOW_P (it->f))
5006 /* If we return here, POSITION has been advanced
5007 across the text with this property. */
5009 /* Synchronize the bidi iterator with POSITION. This is
5010 needed because we are not going to push the iterator
5011 on behalf of this display property, so there will be
5012 no pop_it call to do this synchronization for us. */
5013 if (it->bidi_p)
5015 it->position = *position;
5016 iterate_out_of_display_property (it);
5017 *position = it->position;
5019 /* If we were to display this fringe bitmap,
5020 next_element_from_image would have reset this flag.
5021 Do the same, to avoid affecting overlays that
5022 follow. */
5023 it->ignore_overlay_strings_at_pos_p = 0;
5024 return 1;
5027 else if (!frame_window_p)
5028 return 1;
5030 #ifdef HAVE_WINDOW_SYSTEM
5031 value = XCAR (XCDR (spec));
5032 if (!SYMBOLP (value)
5033 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5034 /* If we return here, POSITION has been advanced
5035 across the text with this property. */
5037 if (it && it->bidi_p)
5039 it->position = *position;
5040 iterate_out_of_display_property (it);
5041 *position = it->position;
5043 if (it)
5044 /* Reset this flag like next_element_from_image would. */
5045 it->ignore_overlay_strings_at_pos_p = 0;
5046 return 1;
5049 if (it)
5051 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5053 if (CONSP (XCDR (XCDR (spec))))
5055 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5056 int face_id2 = lookup_derived_face (it->f, face_name,
5057 FRINGE_FACE_ID, 0);
5058 if (face_id2 >= 0)
5059 face_id = face_id2;
5062 /* Save current settings of IT so that we can restore them
5063 when we are finished with the glyph property value. */
5064 push_it (it, position);
5066 it->area = TEXT_AREA;
5067 it->what = IT_IMAGE;
5068 it->image_id = -1; /* no image */
5069 it->position = start_pos;
5070 it->object = NILP (object) ? it->w->contents : object;
5071 it->method = GET_FROM_IMAGE;
5072 it->from_overlay = Qnil;
5073 it->face_id = face_id;
5074 it->from_disp_prop_p = true;
5076 /* Say that we haven't consumed the characters with
5077 `display' property yet. The call to pop_it in
5078 set_iterator_to_next will clean this up. */
5079 *position = start_pos;
5081 if (EQ (XCAR (spec), Qleft_fringe))
5083 it->left_user_fringe_bitmap = fringe_bitmap;
5084 it->left_user_fringe_face_id = face_id;
5086 else
5088 it->right_user_fringe_bitmap = fringe_bitmap;
5089 it->right_user_fringe_face_id = face_id;
5092 #endif /* HAVE_WINDOW_SYSTEM */
5093 return 1;
5096 /* Prepare to handle `((margin left-margin) ...)',
5097 `((margin right-margin) ...)' and `((margin nil) ...)'
5098 prefixes for display specifications. */
5099 location = Qunbound;
5100 if (CONSP (spec) && CONSP (XCAR (spec)))
5102 Lisp_Object tem;
5104 value = XCDR (spec);
5105 if (CONSP (value))
5106 value = XCAR (value);
5108 tem = XCAR (spec);
5109 if (EQ (XCAR (tem), Qmargin)
5110 && (tem = XCDR (tem),
5111 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5112 (NILP (tem)
5113 || EQ (tem, Qleft_margin)
5114 || EQ (tem, Qright_margin))))
5115 location = tem;
5118 if (EQ (location, Qunbound))
5120 location = Qnil;
5121 value = spec;
5124 /* After this point, VALUE is the property after any
5125 margin prefix has been stripped. It must be a string,
5126 an image specification, or `(space ...)'.
5128 LOCATION specifies where to display: `left-margin',
5129 `right-margin' or nil. */
5131 valid_p = (STRINGP (value)
5132 #ifdef HAVE_WINDOW_SYSTEM
5133 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5134 && valid_image_p (value))
5135 #endif /* not HAVE_WINDOW_SYSTEM */
5136 || (CONSP (value) && EQ (XCAR (value), Qspace))
5137 #ifdef HAVE_XWIDGETS
5138 || valid_xwidget_spec_p(value)
5139 #endif
5142 if (valid_p && !display_replaced_p)
5144 int retval = 1;
5146 if (!it)
5148 /* Callers need to know whether the display spec is any kind
5149 of `(space ...)' spec that is about to affect text-area
5150 display. */
5151 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5152 retval = 2;
5153 return retval;
5156 /* Save current settings of IT so that we can restore them
5157 when we are finished with the glyph property value. */
5158 push_it (it, position);
5159 it->from_overlay = overlay;
5160 it->from_disp_prop_p = true;
5162 if (NILP (location))
5163 it->area = TEXT_AREA;
5164 else if (EQ (location, Qleft_margin))
5165 it->area = LEFT_MARGIN_AREA;
5166 else
5167 it->area = RIGHT_MARGIN_AREA;
5169 if (STRINGP (value))
5171 it->string = value;
5172 it->multibyte_p = STRING_MULTIBYTE (it->string);
5173 it->current.overlay_string_index = -1;
5174 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5175 it->end_charpos = it->string_nchars = SCHARS (it->string);
5176 it->method = GET_FROM_STRING;
5177 it->stop_charpos = 0;
5178 it->prev_stop = 0;
5179 it->base_level_stop = 0;
5180 it->string_from_display_prop_p = true;
5181 /* Say that we haven't consumed the characters with
5182 `display' property yet. The call to pop_it in
5183 set_iterator_to_next will clean this up. */
5184 if (BUFFERP (object))
5185 *position = start_pos;
5187 /* Force paragraph direction to be that of the parent
5188 object. If the parent object's paragraph direction is
5189 not yet determined, default to L2R. */
5190 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5191 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5192 else
5193 it->paragraph_embedding = L2R;
5195 /* Set up the bidi iterator for this display string. */
5196 if (it->bidi_p)
5198 it->bidi_it.string.lstring = it->string;
5199 it->bidi_it.string.s = NULL;
5200 it->bidi_it.string.schars = it->end_charpos;
5201 it->bidi_it.string.bufpos = bufpos;
5202 it->bidi_it.string.from_disp_str = 1;
5203 it->bidi_it.string.unibyte = !it->multibyte_p;
5204 it->bidi_it.w = it->w;
5205 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5208 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5210 it->method = GET_FROM_STRETCH;
5211 it->object = value;
5212 *position = it->position = start_pos;
5213 retval = 1 + (it->area == TEXT_AREA);
5215 #ifdef HAVE_XWIDGETS
5216 else if (valid_xwidget_spec_p(value))
5218 it->what = IT_XWIDGET;
5219 it->method = GET_FROM_XWIDGET;
5220 it->position = start_pos;
5221 it->object = NILP (object) ? it->w->contents : object;
5222 *position = start_pos;
5224 it->xwidget = lookup_xwidget(value);
5226 #endif
5227 #ifdef HAVE_WINDOW_SYSTEM
5228 else
5230 it->what = IT_IMAGE;
5231 it->image_id = lookup_image (it->f, value);
5232 it->position = start_pos;
5233 it->object = NILP (object) ? it->w->contents : object;
5234 it->method = GET_FROM_IMAGE;
5236 /* Say that we haven't consumed the characters with
5237 `display' property yet. The call to pop_it in
5238 set_iterator_to_next will clean this up. */
5239 *position = start_pos;
5241 #endif /* HAVE_WINDOW_SYSTEM */
5243 return retval;
5246 /* Invalid property or property not supported. Restore
5247 POSITION to what it was before. */
5248 *position = start_pos;
5249 return 0;
5252 /* Check if PROP is a display property value whose text should be
5253 treated as intangible. OVERLAY is the overlay from which PROP
5254 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5255 specify the buffer position covered by PROP. */
5258 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5259 ptrdiff_t charpos, ptrdiff_t bytepos)
5261 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5262 struct text_pos position;
5264 SET_TEXT_POS (position, charpos, bytepos);
5265 return handle_display_spec (NULL, prop, Qnil, overlay,
5266 &position, charpos, frame_window_p);
5270 /* Return 1 if PROP is a display sub-property value containing STRING.
5272 Implementation note: this and the following function are really
5273 special cases of handle_display_spec and
5274 handle_single_display_spec, and should ideally use the same code.
5275 Until they do, these two pairs must be consistent and must be
5276 modified in sync. */
5278 static int
5279 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5281 if (EQ (string, prop))
5282 return 1;
5284 /* Skip over `when FORM'. */
5285 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5287 prop = XCDR (prop);
5288 if (!CONSP (prop))
5289 return 0;
5290 /* Actually, the condition following `when' should be eval'ed,
5291 like handle_single_display_spec does, and we should return
5292 zero if it evaluates to nil. However, this function is
5293 called only when the buffer was already displayed and some
5294 glyph in the glyph matrix was found to come from a display
5295 string. Therefore, the condition was already evaluated, and
5296 the result was non-nil, otherwise the display string wouldn't
5297 have been displayed and we would have never been called for
5298 this property. Thus, we can skip the evaluation and assume
5299 its result is non-nil. */
5300 prop = XCDR (prop);
5303 if (CONSP (prop))
5304 /* Skip over `margin LOCATION'. */
5305 if (EQ (XCAR (prop), Qmargin))
5307 prop = XCDR (prop);
5308 if (!CONSP (prop))
5309 return 0;
5311 prop = XCDR (prop);
5312 if (!CONSP (prop))
5313 return 0;
5316 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5320 /* Return 1 if STRING appears in the `display' property PROP. */
5322 static int
5323 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5325 if (CONSP (prop)
5326 && !EQ (XCAR (prop), Qwhen)
5327 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5329 /* A list of sub-properties. */
5330 while (CONSP (prop))
5332 if (single_display_spec_string_p (XCAR (prop), string))
5333 return 1;
5334 prop = XCDR (prop);
5337 else if (VECTORP (prop))
5339 /* A vector of sub-properties. */
5340 ptrdiff_t i;
5341 for (i = 0; i < ASIZE (prop); ++i)
5342 if (single_display_spec_string_p (AREF (prop, i), string))
5343 return 1;
5345 else
5346 return single_display_spec_string_p (prop, string);
5348 return 0;
5351 /* Look for STRING in overlays and text properties in the current
5352 buffer, between character positions FROM and TO (excluding TO).
5353 BACK_P non-zero means look back (in this case, TO is supposed to be
5354 less than FROM).
5355 Value is the first character position where STRING was found, or
5356 zero if it wasn't found before hitting TO.
5358 This function may only use code that doesn't eval because it is
5359 called asynchronously from note_mouse_highlight. */
5361 static ptrdiff_t
5362 string_buffer_position_lim (Lisp_Object string,
5363 ptrdiff_t from, ptrdiff_t to, int back_p)
5365 Lisp_Object limit, prop, pos;
5366 int found = 0;
5368 pos = make_number (max (from, BEGV));
5370 if (!back_p) /* looking forward */
5372 limit = make_number (min (to, ZV));
5373 while (!found && !EQ (pos, limit))
5375 prop = Fget_char_property (pos, Qdisplay, Qnil);
5376 if (!NILP (prop) && display_prop_string_p (prop, string))
5377 found = 1;
5378 else
5379 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5380 limit);
5383 else /* looking back */
5385 limit = make_number (max (to, BEGV));
5386 while (!found && !EQ (pos, limit))
5388 prop = Fget_char_property (pos, Qdisplay, Qnil);
5389 if (!NILP (prop) && display_prop_string_p (prop, string))
5390 found = 1;
5391 else
5392 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5393 limit);
5397 return found ? XINT (pos) : 0;
5400 /* Determine which buffer position in current buffer STRING comes from.
5401 AROUND_CHARPOS is an approximate position where it could come from.
5402 Value is the buffer position or 0 if it couldn't be determined.
5404 This function is necessary because we don't record buffer positions
5405 in glyphs generated from strings (to keep struct glyph small).
5406 This function may only use code that doesn't eval because it is
5407 called asynchronously from note_mouse_highlight. */
5409 static ptrdiff_t
5410 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5412 const int MAX_DISTANCE = 1000;
5413 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5414 around_charpos + MAX_DISTANCE,
5417 if (!found)
5418 found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos - MAX_DISTANCE, 1);
5420 return found;
5425 /***********************************************************************
5426 `composition' property
5427 ***********************************************************************/
5429 /* Set up iterator IT from `composition' property at its current
5430 position. Called from handle_stop. */
5432 static enum prop_handled
5433 handle_composition_prop (struct it *it)
5435 Lisp_Object prop, string;
5436 ptrdiff_t pos, pos_byte, start, end;
5438 if (STRINGP (it->string))
5440 unsigned char *s;
5442 pos = IT_STRING_CHARPOS (*it);
5443 pos_byte = IT_STRING_BYTEPOS (*it);
5444 string = it->string;
5445 s = SDATA (string) + pos_byte;
5446 it->c = STRING_CHAR (s);
5448 else
5450 pos = IT_CHARPOS (*it);
5451 pos_byte = IT_BYTEPOS (*it);
5452 string = Qnil;
5453 it->c = FETCH_CHAR (pos_byte);
5456 /* If there's a valid composition and point is not inside of the
5457 composition (in the case that the composition is from the current
5458 buffer), draw a glyph composed from the composition components. */
5459 if (find_composition (pos, -1, &start, &end, &prop, string)
5460 && composition_valid_p (start, end, prop)
5461 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5463 if (start < pos)
5464 /* As we can't handle this situation (perhaps font-lock added
5465 a new composition), we just return here hoping that next
5466 redisplay will detect this composition much earlier. */
5467 return HANDLED_NORMALLY;
5468 if (start != pos)
5470 if (STRINGP (it->string))
5471 pos_byte = string_char_to_byte (it->string, start);
5472 else
5473 pos_byte = CHAR_TO_BYTE (start);
5475 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5476 prop, string);
5478 if (it->cmp_it.id >= 0)
5480 it->cmp_it.ch = -1;
5481 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5482 it->cmp_it.nglyphs = -1;
5486 return HANDLED_NORMALLY;
5491 /***********************************************************************
5492 Overlay strings
5493 ***********************************************************************/
5495 /* The following structure is used to record overlay strings for
5496 later sorting in load_overlay_strings. */
5498 struct overlay_entry
5500 Lisp_Object overlay;
5501 Lisp_Object string;
5502 EMACS_INT priority;
5503 int after_string_p;
5507 /* Set up iterator IT from overlay strings at its current position.
5508 Called from handle_stop. */
5510 static enum prop_handled
5511 handle_overlay_change (struct it *it)
5513 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5514 return HANDLED_RECOMPUTE_PROPS;
5515 else
5516 return HANDLED_NORMALLY;
5520 /* Set up the next overlay string for delivery by IT, if there is an
5521 overlay string to deliver. Called by set_iterator_to_next when the
5522 end of the current overlay string is reached. If there are more
5523 overlay strings to display, IT->string and
5524 IT->current.overlay_string_index are set appropriately here.
5525 Otherwise IT->string is set to nil. */
5527 static void
5528 next_overlay_string (struct it *it)
5530 ++it->current.overlay_string_index;
5531 if (it->current.overlay_string_index == it->n_overlay_strings)
5533 /* No more overlay strings. Restore IT's settings to what
5534 they were before overlay strings were processed, and
5535 continue to deliver from current_buffer. */
5537 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5538 pop_it (it);
5539 eassert (it->sp > 0
5540 || (NILP (it->string)
5541 && it->method == GET_FROM_BUFFER
5542 && it->stop_charpos >= BEGV
5543 && it->stop_charpos <= it->end_charpos));
5544 it->current.overlay_string_index = -1;
5545 it->n_overlay_strings = 0;
5546 it->overlay_strings_charpos = -1;
5547 /* If there's an empty display string on the stack, pop the
5548 stack, to resync the bidi iterator with IT's position. Such
5549 empty strings are pushed onto the stack in
5550 get_overlay_strings_1. */
5551 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5552 pop_it (it);
5554 /* If we're at the end of the buffer, record that we have
5555 processed the overlay strings there already, so that
5556 next_element_from_buffer doesn't try it again. */
5557 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5558 it->overlay_strings_at_end_processed_p = true;
5560 else
5562 /* There are more overlay strings to process. If
5563 IT->current.overlay_string_index has advanced to a position
5564 where we must load IT->overlay_strings with more strings, do
5565 it. We must load at the IT->overlay_strings_charpos where
5566 IT->n_overlay_strings was originally computed; when invisible
5567 text is present, this might not be IT_CHARPOS (Bug#7016). */
5568 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5570 if (it->current.overlay_string_index && i == 0)
5571 load_overlay_strings (it, it->overlay_strings_charpos);
5573 /* Initialize IT to deliver display elements from the overlay
5574 string. */
5575 it->string = it->overlay_strings[i];
5576 it->multibyte_p = STRING_MULTIBYTE (it->string);
5577 SET_TEXT_POS (it->current.string_pos, 0, 0);
5578 it->method = GET_FROM_STRING;
5579 it->stop_charpos = 0;
5580 it->end_charpos = SCHARS (it->string);
5581 if (it->cmp_it.stop_pos >= 0)
5582 it->cmp_it.stop_pos = 0;
5583 it->prev_stop = 0;
5584 it->base_level_stop = 0;
5586 /* Set up the bidi iterator for this overlay string. */
5587 if (it->bidi_p)
5589 it->bidi_it.string.lstring = it->string;
5590 it->bidi_it.string.s = NULL;
5591 it->bidi_it.string.schars = SCHARS (it->string);
5592 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5593 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5594 it->bidi_it.string.unibyte = !it->multibyte_p;
5595 it->bidi_it.w = it->w;
5596 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5600 CHECK_IT (it);
5604 /* Compare two overlay_entry structures E1 and E2. Used as a
5605 comparison function for qsort in load_overlay_strings. Overlay
5606 strings for the same position are sorted so that
5608 1. All after-strings come in front of before-strings, except
5609 when they come from the same overlay.
5611 2. Within after-strings, strings are sorted so that overlay strings
5612 from overlays with higher priorities come first.
5614 2. Within before-strings, strings are sorted so that overlay
5615 strings from overlays with higher priorities come last.
5617 Value is analogous to strcmp. */
5620 static int
5621 compare_overlay_entries (const void *e1, const void *e2)
5623 struct overlay_entry const *entry1 = e1;
5624 struct overlay_entry const *entry2 = e2;
5625 int result;
5627 if (entry1->after_string_p != entry2->after_string_p)
5629 /* Let after-strings appear in front of before-strings if
5630 they come from different overlays. */
5631 if (EQ (entry1->overlay, entry2->overlay))
5632 result = entry1->after_string_p ? 1 : -1;
5633 else
5634 result = entry1->after_string_p ? -1 : 1;
5636 else if (entry1->priority != entry2->priority)
5638 if (entry1->after_string_p)
5639 /* After-strings sorted in order of decreasing priority. */
5640 result = entry2->priority < entry1->priority ? -1 : 1;
5641 else
5642 /* Before-strings sorted in order of increasing priority. */
5643 result = entry1->priority < entry2->priority ? -1 : 1;
5645 else
5646 result = 0;
5648 return result;
5652 /* Load the vector IT->overlay_strings with overlay strings from IT's
5653 current buffer position, or from CHARPOS if that is > 0. Set
5654 IT->n_overlays to the total number of overlay strings found.
5656 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5657 a time. On entry into load_overlay_strings,
5658 IT->current.overlay_string_index gives the number of overlay
5659 strings that have already been loaded by previous calls to this
5660 function.
5662 IT->add_overlay_start contains an additional overlay start
5663 position to consider for taking overlay strings from, if non-zero.
5664 This position comes into play when the overlay has an `invisible'
5665 property, and both before and after-strings. When we've skipped to
5666 the end of the overlay, because of its `invisible' property, we
5667 nevertheless want its before-string to appear.
5668 IT->add_overlay_start will contain the overlay start position
5669 in this case.
5671 Overlay strings are sorted so that after-string strings come in
5672 front of before-string strings. Within before and after-strings,
5673 strings are sorted by overlay priority. See also function
5674 compare_overlay_entries. */
5676 static void
5677 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5679 Lisp_Object overlay, window, str, invisible;
5680 struct Lisp_Overlay *ov;
5681 ptrdiff_t start, end;
5682 ptrdiff_t n = 0, i, j;
5683 int invis_p;
5684 struct overlay_entry entriesbuf[20];
5685 ptrdiff_t size = ARRAYELTS (entriesbuf);
5686 struct overlay_entry *entries = entriesbuf;
5687 USE_SAFE_ALLOCA;
5689 if (charpos <= 0)
5690 charpos = IT_CHARPOS (*it);
5692 /* Append the overlay string STRING of overlay OVERLAY to vector
5693 `entries' which has size `size' and currently contains `n'
5694 elements. AFTER_P non-zero means STRING is an after-string of
5695 OVERLAY. */
5696 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5697 do \
5699 Lisp_Object priority; \
5701 if (n == size) \
5703 struct overlay_entry *old = entries; \
5704 SAFE_NALLOCA (entries, 2, size); \
5705 memcpy (entries, old, size * sizeof *entries); \
5706 size *= 2; \
5709 entries[n].string = (STRING); \
5710 entries[n].overlay = (OVERLAY); \
5711 priority = Foverlay_get ((OVERLAY), Qpriority); \
5712 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5713 entries[n].after_string_p = (AFTER_P); \
5714 ++n; \
5716 while (0)
5718 /* Process overlay before the overlay center. */
5719 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5721 XSETMISC (overlay, ov);
5722 eassert (OVERLAYP (overlay));
5723 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5724 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5726 if (end < charpos)
5727 break;
5729 /* Skip this overlay if it doesn't start or end at IT's current
5730 position. */
5731 if (end != charpos && start != charpos)
5732 continue;
5734 /* Skip this overlay if it doesn't apply to IT->w. */
5735 window = Foverlay_get (overlay, Qwindow);
5736 if (WINDOWP (window) && XWINDOW (window) != it->w)
5737 continue;
5739 /* If the text ``under'' the overlay is invisible, both before-
5740 and after-strings from this overlay are visible; start and
5741 end position are indistinguishable. */
5742 invisible = Foverlay_get (overlay, Qinvisible);
5743 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5745 /* If overlay has a non-empty before-string, record it. */
5746 if ((start == charpos || (end == charpos && invis_p))
5747 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5748 && SCHARS (str))
5749 RECORD_OVERLAY_STRING (overlay, str, 0);
5751 /* If overlay has a non-empty after-string, record it. */
5752 if ((end == charpos || (start == charpos && invis_p))
5753 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5754 && SCHARS (str))
5755 RECORD_OVERLAY_STRING (overlay, str, 1);
5758 /* Process overlays after the overlay center. */
5759 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5761 XSETMISC (overlay, ov);
5762 eassert (OVERLAYP (overlay));
5763 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5764 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5766 if (start > charpos)
5767 break;
5769 /* Skip this overlay if it doesn't start or end at IT's current
5770 position. */
5771 if (end != charpos && start != charpos)
5772 continue;
5774 /* Skip this overlay if it doesn't apply to IT->w. */
5775 window = Foverlay_get (overlay, Qwindow);
5776 if (WINDOWP (window) && XWINDOW (window) != it->w)
5777 continue;
5779 /* If the text ``under'' the overlay is invisible, it has a zero
5780 dimension, and both before- and after-strings apply. */
5781 invisible = Foverlay_get (overlay, Qinvisible);
5782 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5784 /* If overlay has a non-empty before-string, record it. */
5785 if ((start == charpos || (end == charpos && invis_p))
5786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5787 && SCHARS (str))
5788 RECORD_OVERLAY_STRING (overlay, str, 0);
5790 /* If overlay has a non-empty after-string, record it. */
5791 if ((end == charpos || (start == charpos && invis_p))
5792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5793 && SCHARS (str))
5794 RECORD_OVERLAY_STRING (overlay, str, 1);
5797 #undef RECORD_OVERLAY_STRING
5799 /* Sort entries. */
5800 if (n > 1)
5801 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5803 /* Record number of overlay strings, and where we computed it. */
5804 it->n_overlay_strings = n;
5805 it->overlay_strings_charpos = charpos;
5807 /* IT->current.overlay_string_index is the number of overlay strings
5808 that have already been consumed by IT. Copy some of the
5809 remaining overlay strings to IT->overlay_strings. */
5810 i = 0;
5811 j = it->current.overlay_string_index;
5812 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5814 it->overlay_strings[i] = entries[j].string;
5815 it->string_overlays[i++] = entries[j++].overlay;
5818 CHECK_IT (it);
5819 SAFE_FREE ();
5823 /* Get the first chunk of overlay strings at IT's current buffer
5824 position, or at CHARPOS if that is > 0. Value is non-zero if at
5825 least one overlay string was found. */
5827 static int
5828 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5830 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5831 process. This fills IT->overlay_strings with strings, and sets
5832 IT->n_overlay_strings to the total number of strings to process.
5833 IT->pos.overlay_string_index has to be set temporarily to zero
5834 because load_overlay_strings needs this; it must be set to -1
5835 when no overlay strings are found because a zero value would
5836 indicate a position in the first overlay string. */
5837 it->current.overlay_string_index = 0;
5838 load_overlay_strings (it, charpos);
5840 /* If we found overlay strings, set up IT to deliver display
5841 elements from the first one. Otherwise set up IT to deliver
5842 from current_buffer. */
5843 if (it->n_overlay_strings)
5845 /* Make sure we know settings in current_buffer, so that we can
5846 restore meaningful values when we're done with the overlay
5847 strings. */
5848 if (compute_stop_p)
5849 compute_stop_pos (it);
5850 eassert (it->face_id >= 0);
5852 /* Save IT's settings. They are restored after all overlay
5853 strings have been processed. */
5854 eassert (!compute_stop_p || it->sp == 0);
5856 /* When called from handle_stop, there might be an empty display
5857 string loaded. In that case, don't bother saving it. But
5858 don't use this optimization with the bidi iterator, since we
5859 need the corresponding pop_it call to resync the bidi
5860 iterator's position with IT's position, after we are done
5861 with the overlay strings. (The corresponding call to pop_it
5862 in case of an empty display string is in
5863 next_overlay_string.) */
5864 if (!(!it->bidi_p
5865 && STRINGP (it->string) && !SCHARS (it->string)))
5866 push_it (it, NULL);
5868 /* Set up IT to deliver display elements from the first overlay
5869 string. */
5870 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5871 it->string = it->overlay_strings[0];
5872 it->from_overlay = Qnil;
5873 it->stop_charpos = 0;
5874 eassert (STRINGP (it->string));
5875 it->end_charpos = SCHARS (it->string);
5876 it->prev_stop = 0;
5877 it->base_level_stop = 0;
5878 it->multibyte_p = STRING_MULTIBYTE (it->string);
5879 it->method = GET_FROM_STRING;
5880 it->from_disp_prop_p = 0;
5882 /* Force paragraph direction to be that of the parent
5883 buffer. */
5884 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5885 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5886 else
5887 it->paragraph_embedding = L2R;
5889 /* Set up the bidi iterator for this overlay string. */
5890 if (it->bidi_p)
5892 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5894 it->bidi_it.string.lstring = it->string;
5895 it->bidi_it.string.s = NULL;
5896 it->bidi_it.string.schars = SCHARS (it->string);
5897 it->bidi_it.string.bufpos = pos;
5898 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5899 it->bidi_it.string.unibyte = !it->multibyte_p;
5900 it->bidi_it.w = it->w;
5901 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5903 return 1;
5906 it->current.overlay_string_index = -1;
5907 return 0;
5910 static int
5911 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5913 it->string = Qnil;
5914 it->method = GET_FROM_BUFFER;
5916 (void) get_overlay_strings_1 (it, charpos, 1);
5918 CHECK_IT (it);
5920 /* Value is non-zero if we found at least one overlay string. */
5921 return STRINGP (it->string);
5926 /***********************************************************************
5927 Saving and restoring state
5928 ***********************************************************************/
5930 /* Save current settings of IT on IT->stack. Called, for example,
5931 before setting up IT for an overlay string, to be able to restore
5932 IT's settings to what they were after the overlay string has been
5933 processed. If POSITION is non-NULL, it is the position to save on
5934 the stack instead of IT->position. */
5936 static void
5937 push_it (struct it *it, struct text_pos *position)
5939 struct iterator_stack_entry *p;
5941 eassert (it->sp < IT_STACK_SIZE);
5942 p = it->stack + it->sp;
5944 p->stop_charpos = it->stop_charpos;
5945 p->prev_stop = it->prev_stop;
5946 p->base_level_stop = it->base_level_stop;
5947 p->cmp_it = it->cmp_it;
5948 eassert (it->face_id >= 0);
5949 p->face_id = it->face_id;
5950 p->string = it->string;
5951 p->method = it->method;
5952 p->from_overlay = it->from_overlay;
5953 switch (p->method)
5955 case GET_FROM_IMAGE:
5956 p->u.image.object = it->object;
5957 p->u.image.image_id = it->image_id;
5958 p->u.image.slice = it->slice;
5959 break;
5960 case GET_FROM_STRETCH:
5961 p->u.stretch.object = it->object;
5962 break;
5963 #ifdef HAVE_XWIDGETS
5964 case GET_FROM_XWIDGET:
5965 p->u.xwidget.object = it->object;
5966 break;
5967 #endif
5969 p->position = position ? *position : it->position;
5970 p->current = it->current;
5971 p->end_charpos = it->end_charpos;
5972 p->string_nchars = it->string_nchars;
5973 p->area = it->area;
5974 p->multibyte_p = it->multibyte_p;
5975 p->avoid_cursor_p = it->avoid_cursor_p;
5976 p->space_width = it->space_width;
5977 p->font_height = it->font_height;
5978 p->voffset = it->voffset;
5979 p->string_from_display_prop_p = it->string_from_display_prop_p;
5980 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5981 p->display_ellipsis_p = 0;
5982 p->line_wrap = it->line_wrap;
5983 p->bidi_p = it->bidi_p;
5984 p->paragraph_embedding = it->paragraph_embedding;
5985 p->from_disp_prop_p = it->from_disp_prop_p;
5986 ++it->sp;
5988 /* Save the state of the bidi iterator as well. */
5989 if (it->bidi_p)
5990 bidi_push_it (&it->bidi_it);
5993 static void
5994 iterate_out_of_display_property (struct it *it)
5996 int buffer_p = !STRINGP (it->string);
5997 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5998 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6000 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6002 /* Maybe initialize paragraph direction. If we are at the beginning
6003 of a new paragraph, next_element_from_buffer may not have a
6004 chance to do that. */
6005 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6006 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6007 /* prev_stop can be zero, so check against BEGV as well. */
6008 while (it->bidi_it.charpos >= bob
6009 && it->prev_stop <= it->bidi_it.charpos
6010 && it->bidi_it.charpos < CHARPOS (it->position)
6011 && it->bidi_it.charpos < eob)
6012 bidi_move_to_visually_next (&it->bidi_it);
6013 /* Record the stop_pos we just crossed, for when we cross it
6014 back, maybe. */
6015 if (it->bidi_it.charpos > CHARPOS (it->position))
6016 it->prev_stop = CHARPOS (it->position);
6017 /* If we ended up not where pop_it put us, resync IT's
6018 positional members with the bidi iterator. */
6019 if (it->bidi_it.charpos != CHARPOS (it->position))
6020 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6021 if (buffer_p)
6022 it->current.pos = it->position;
6023 else
6024 it->current.string_pos = it->position;
6027 /* Restore IT's settings from IT->stack. Called, for example, when no
6028 more overlay strings must be processed, and we return to delivering
6029 display elements from a buffer, or when the end of a string from a
6030 `display' property is reached and we return to delivering display
6031 elements from an overlay string, or from a buffer. */
6033 static void
6034 pop_it (struct it *it)
6036 struct iterator_stack_entry *p;
6037 int from_display_prop = it->from_disp_prop_p;
6039 eassert (it->sp > 0);
6040 --it->sp;
6041 p = it->stack + it->sp;
6042 it->stop_charpos = p->stop_charpos;
6043 it->prev_stop = p->prev_stop;
6044 it->base_level_stop = p->base_level_stop;
6045 it->cmp_it = p->cmp_it;
6046 it->face_id = p->face_id;
6047 it->current = p->current;
6048 it->position = p->position;
6049 it->string = p->string;
6050 it->from_overlay = p->from_overlay;
6051 if (NILP (it->string))
6052 SET_TEXT_POS (it->current.string_pos, -1, -1);
6053 it->method = p->method;
6054 switch (it->method)
6056 case GET_FROM_IMAGE:
6057 it->image_id = p->u.image.image_id;
6058 it->object = p->u.image.object;
6059 it->slice = p->u.image.slice;
6060 break;
6061 #ifdef HAVE_XWIDGETS
6062 case GET_FROM_XWIDGET:
6063 it->object = p->u.xwidget.object;
6064 break;
6065 #endif
6066 case GET_FROM_STRETCH:
6067 it->object = p->u.stretch.object;
6068 break;
6069 case GET_FROM_BUFFER:
6070 it->object = it->w->contents;
6071 break;
6072 case GET_FROM_STRING:
6074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6076 /* Restore the face_box_p flag, since it could have been
6077 overwritten by the face of the object that we just finished
6078 displaying. */
6079 if (face)
6080 it->face_box_p = face->box != FACE_NO_BOX;
6081 it->object = it->string;
6083 break;
6084 case GET_FROM_DISPLAY_VECTOR:
6085 if (it->s)
6086 it->method = GET_FROM_C_STRING;
6087 else if (STRINGP (it->string))
6088 it->method = GET_FROM_STRING;
6089 else
6091 it->method = GET_FROM_BUFFER;
6092 it->object = it->w->contents;
6095 it->end_charpos = p->end_charpos;
6096 it->string_nchars = p->string_nchars;
6097 it->area = p->area;
6098 it->multibyte_p = p->multibyte_p;
6099 it->avoid_cursor_p = p->avoid_cursor_p;
6100 it->space_width = p->space_width;
6101 it->font_height = p->font_height;
6102 it->voffset = p->voffset;
6103 it->string_from_display_prop_p = p->string_from_display_prop_p;
6104 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6105 it->line_wrap = p->line_wrap;
6106 it->bidi_p = p->bidi_p;
6107 it->paragraph_embedding = p->paragraph_embedding;
6108 it->from_disp_prop_p = p->from_disp_prop_p;
6109 if (it->bidi_p)
6111 bidi_pop_it (&it->bidi_it);
6112 /* Bidi-iterate until we get out of the portion of text, if any,
6113 covered by a `display' text property or by an overlay with
6114 `display' property. (We cannot just jump there, because the
6115 internal coherency of the bidi iterator state can not be
6116 preserved across such jumps.) We also must determine the
6117 paragraph base direction if the overlay we just processed is
6118 at the beginning of a new paragraph. */
6119 if (from_display_prop
6120 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6121 iterate_out_of_display_property (it);
6123 eassert ((BUFFERP (it->object)
6124 && IT_CHARPOS (*it) == it->bidi_it.charpos
6125 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6126 || (STRINGP (it->object)
6127 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6135 /***********************************************************************
6136 Moving over lines
6137 ***********************************************************************/
6139 /* Set IT's current position to the previous line start. */
6141 static void
6142 back_to_previous_line_start (struct it *it)
6144 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6146 DEC_BOTH (cp, bp);
6147 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6151 /* Move IT to the next line start.
6153 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6154 we skipped over part of the text (as opposed to moving the iterator
6155 continuously over the text). Otherwise, don't change the value
6156 of *SKIPPED_P.
6158 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6159 iterator on the newline, if it was found.
6161 Newlines may come from buffer text, overlay strings, or strings
6162 displayed via the `display' property. That's the reason we can't
6163 simply use find_newline_no_quit.
6165 Note that this function may not skip over invisible text that is so
6166 because of text properties and immediately follows a newline. If
6167 it would, function reseat_at_next_visible_line_start, when called
6168 from set_iterator_to_next, would effectively make invisible
6169 characters following a newline part of the wrong glyph row, which
6170 leads to wrong cursor motion. */
6172 static int
6173 forward_to_next_line_start (struct it *it, int *skipped_p,
6174 struct bidi_it *bidi_it_prev)
6176 ptrdiff_t old_selective;
6177 int newline_found_p, n;
6178 const int MAX_NEWLINE_DISTANCE = 500;
6180 /* If already on a newline, just consume it to avoid unintended
6181 skipping over invisible text below. */
6182 if (it->what == IT_CHARACTER
6183 && it->c == '\n'
6184 && CHARPOS (it->position) == IT_CHARPOS (*it))
6186 if (it->bidi_p && bidi_it_prev)
6187 *bidi_it_prev = it->bidi_it;
6188 set_iterator_to_next (it, 0);
6189 it->c = 0;
6190 return 1;
6193 /* Don't handle selective display in the following. It's (a)
6194 unnecessary because it's done by the caller, and (b) leads to an
6195 infinite recursion because next_element_from_ellipsis indirectly
6196 calls this function. */
6197 old_selective = it->selective;
6198 it->selective = 0;
6200 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6201 from buffer text. */
6202 for (n = newline_found_p = 0;
6203 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6204 n += STRINGP (it->string) ? 0 : 1)
6206 if (!get_next_display_element (it))
6207 return 0;
6208 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6209 if (newline_found_p && it->bidi_p && bidi_it_prev)
6210 *bidi_it_prev = it->bidi_it;
6211 set_iterator_to_next (it, 0);
6214 /* If we didn't find a newline near enough, see if we can use a
6215 short-cut. */
6216 if (!newline_found_p)
6218 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6219 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6220 1, &bytepos);
6221 Lisp_Object pos;
6223 eassert (!STRINGP (it->string));
6225 /* If there isn't any `display' property in sight, and no
6226 overlays, we can just use the position of the newline in
6227 buffer text. */
6228 if (it->stop_charpos >= limit
6229 || ((pos = Fnext_single_property_change (make_number (start),
6230 Qdisplay, Qnil,
6231 make_number (limit)),
6232 NILP (pos))
6233 && next_overlay_change (start) == ZV))
6235 if (!it->bidi_p)
6237 IT_CHARPOS (*it) = limit;
6238 IT_BYTEPOS (*it) = bytepos;
6240 else
6242 struct bidi_it bprev;
6244 /* Help bidi.c avoid expensive searches for display
6245 properties and overlays, by telling it that there are
6246 none up to `limit'. */
6247 if (it->bidi_it.disp_pos < limit)
6249 it->bidi_it.disp_pos = limit;
6250 it->bidi_it.disp_prop = 0;
6252 do {
6253 bprev = it->bidi_it;
6254 bidi_move_to_visually_next (&it->bidi_it);
6255 } while (it->bidi_it.charpos != limit);
6256 IT_CHARPOS (*it) = limit;
6257 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6258 if (bidi_it_prev)
6259 *bidi_it_prev = bprev;
6261 *skipped_p = newline_found_p = true;
6263 else
6265 while (get_next_display_element (it)
6266 && !newline_found_p)
6268 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6269 if (newline_found_p && it->bidi_p && bidi_it_prev)
6270 *bidi_it_prev = it->bidi_it;
6271 set_iterator_to_next (it, 0);
6276 it->selective = old_selective;
6277 return newline_found_p;
6281 /* Set IT's current position to the previous visible line start. Skip
6282 invisible text that is so either due to text properties or due to
6283 selective display. Caution: this does not change IT->current_x and
6284 IT->hpos. */
6286 static void
6287 back_to_previous_visible_line_start (struct it *it)
6289 while (IT_CHARPOS (*it) > BEGV)
6291 back_to_previous_line_start (it);
6293 if (IT_CHARPOS (*it) <= BEGV)
6294 break;
6296 /* If selective > 0, then lines indented more than its value are
6297 invisible. */
6298 if (it->selective > 0
6299 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6300 it->selective))
6301 continue;
6303 /* Check the newline before point for invisibility. */
6305 Lisp_Object prop;
6306 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6307 Qinvisible, it->window);
6308 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6309 continue;
6312 if (IT_CHARPOS (*it) <= BEGV)
6313 break;
6316 struct it it2;
6317 void *it2data = NULL;
6318 ptrdiff_t pos;
6319 ptrdiff_t beg, end;
6320 Lisp_Object val, overlay;
6322 SAVE_IT (it2, *it, it2data);
6324 /* If newline is part of a composition, continue from start of composition */
6325 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6326 && beg < IT_CHARPOS (*it))
6327 goto replaced;
6329 /* If newline is replaced by a display property, find start of overlay
6330 or interval and continue search from that point. */
6331 pos = --IT_CHARPOS (it2);
6332 --IT_BYTEPOS (it2);
6333 it2.sp = 0;
6334 bidi_unshelve_cache (NULL, 0);
6335 it2.string_from_display_prop_p = 0;
6336 it2.from_disp_prop_p = 0;
6337 if (handle_display_prop (&it2) == HANDLED_RETURN
6338 && !NILP (val = get_char_property_and_overlay
6339 (make_number (pos), Qdisplay, Qnil, &overlay))
6340 && (OVERLAYP (overlay)
6341 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6342 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6344 RESTORE_IT (it, it, it2data);
6345 goto replaced;
6348 /* Newline is not replaced by anything -- so we are done. */
6349 RESTORE_IT (it, it, it2data);
6350 break;
6352 replaced:
6353 if (beg < BEGV)
6354 beg = BEGV;
6355 IT_CHARPOS (*it) = beg;
6356 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6360 it->continuation_lines_width = 0;
6362 eassert (IT_CHARPOS (*it) >= BEGV);
6363 eassert (IT_CHARPOS (*it) == BEGV
6364 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6365 CHECK_IT (it);
6369 /* Reseat iterator IT at the previous visible line start. Skip
6370 invisible text that is so either due to text properties or due to
6371 selective display. At the end, update IT's overlay information,
6372 face information etc. */
6374 void
6375 reseat_at_previous_visible_line_start (struct it *it)
6377 back_to_previous_visible_line_start (it);
6378 reseat (it, it->current.pos, 1);
6379 CHECK_IT (it);
6383 /* Reseat iterator IT on the next visible line start in the current
6384 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6385 preceding the line start. Skip over invisible text that is so
6386 because of selective display. Compute faces, overlays etc at the
6387 new position. Note that this function does not skip over text that
6388 is invisible because of text properties. */
6390 static void
6391 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6393 int newline_found_p, skipped_p = 0;
6394 struct bidi_it bidi_it_prev;
6396 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6398 /* Skip over lines that are invisible because they are indented
6399 more than the value of IT->selective. */
6400 if (it->selective > 0)
6401 while (IT_CHARPOS (*it) < ZV
6402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6403 it->selective))
6405 eassert (IT_BYTEPOS (*it) == BEGV
6406 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6407 newline_found_p =
6408 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6411 /* Position on the newline if that's what's requested. */
6412 if (on_newline_p && newline_found_p)
6414 if (STRINGP (it->string))
6416 if (IT_STRING_CHARPOS (*it) > 0)
6418 if (!it->bidi_p)
6420 --IT_STRING_CHARPOS (*it);
6421 --IT_STRING_BYTEPOS (*it);
6423 else
6425 /* We need to restore the bidi iterator to the state
6426 it had on the newline, and resync the IT's
6427 position with that. */
6428 it->bidi_it = bidi_it_prev;
6429 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6430 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6434 else if (IT_CHARPOS (*it) > BEGV)
6436 if (!it->bidi_p)
6438 --IT_CHARPOS (*it);
6439 --IT_BYTEPOS (*it);
6441 else
6443 /* We need to restore the bidi iterator to the state it
6444 had on the newline and resync IT with that. */
6445 it->bidi_it = bidi_it_prev;
6446 IT_CHARPOS (*it) = it->bidi_it.charpos;
6447 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6449 reseat (it, it->current.pos, 0);
6452 else if (skipped_p)
6453 reseat (it, it->current.pos, 0);
6455 CHECK_IT (it);
6460 /***********************************************************************
6461 Changing an iterator's position
6462 ***********************************************************************/
6464 /* Change IT's current position to POS in current_buffer. If FORCE_P
6465 is non-zero, always check for text properties at the new position.
6466 Otherwise, text properties are only looked up if POS >=
6467 IT->check_charpos of a property. */
6469 static void
6470 reseat (struct it *it, struct text_pos pos, int force_p)
6472 ptrdiff_t original_pos = IT_CHARPOS (*it);
6474 reseat_1 (it, pos, 0);
6476 /* Determine where to check text properties. Avoid doing it
6477 where possible because text property lookup is very expensive. */
6478 if (force_p
6479 || CHARPOS (pos) > it->stop_charpos
6480 || CHARPOS (pos) < original_pos)
6482 if (it->bidi_p)
6484 /* For bidi iteration, we need to prime prev_stop and
6485 base_level_stop with our best estimations. */
6486 /* Implementation note: Of course, POS is not necessarily a
6487 stop position, so assigning prev_pos to it is a lie; we
6488 should have called compute_stop_backwards. However, if
6489 the current buffer does not include any R2L characters,
6490 that call would be a waste of cycles, because the
6491 iterator will never move back, and thus never cross this
6492 "fake" stop position. So we delay that backward search
6493 until the time we really need it, in next_element_from_buffer. */
6494 if (CHARPOS (pos) != it->prev_stop)
6495 it->prev_stop = CHARPOS (pos);
6496 if (CHARPOS (pos) < it->base_level_stop)
6497 it->base_level_stop = 0; /* meaning it's unknown */
6498 handle_stop (it);
6500 else
6502 handle_stop (it);
6503 it->prev_stop = it->base_level_stop = 0;
6508 CHECK_IT (it);
6512 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6513 IT->stop_pos to POS, also. */
6515 static void
6516 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6518 /* Don't call this function when scanning a C string. */
6519 eassert (it->s == NULL);
6521 /* POS must be a reasonable value. */
6522 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6524 it->current.pos = it->position = pos;
6525 it->end_charpos = ZV;
6526 it->dpvec = NULL;
6527 it->current.dpvec_index = -1;
6528 it->current.overlay_string_index = -1;
6529 IT_STRING_CHARPOS (*it) = -1;
6530 IT_STRING_BYTEPOS (*it) = -1;
6531 it->string = Qnil;
6532 it->method = GET_FROM_BUFFER;
6533 it->object = it->w->contents;
6534 it->area = TEXT_AREA;
6535 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6536 it->sp = 0;
6537 it->string_from_display_prop_p = 0;
6538 it->string_from_prefix_prop_p = 0;
6540 it->from_disp_prop_p = 0;
6541 it->face_before_selective_p = 0;
6542 if (it->bidi_p)
6544 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6545 &it->bidi_it);
6546 bidi_unshelve_cache (NULL, 0);
6547 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6548 it->bidi_it.string.s = NULL;
6549 it->bidi_it.string.lstring = Qnil;
6550 it->bidi_it.string.bufpos = 0;
6551 it->bidi_it.string.from_disp_str = 0;
6552 it->bidi_it.string.unibyte = 0;
6553 it->bidi_it.w = it->w;
6556 if (set_stop_p)
6558 it->stop_charpos = CHARPOS (pos);
6559 it->base_level_stop = CHARPOS (pos);
6561 /* This make the information stored in it->cmp_it invalidate. */
6562 it->cmp_it.id = -1;
6566 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6567 If S is non-null, it is a C string to iterate over. Otherwise,
6568 STRING gives a Lisp string to iterate over.
6570 If PRECISION > 0, don't return more then PRECISION number of
6571 characters from the string.
6573 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6574 characters have been returned. FIELD_WIDTH < 0 means an infinite
6575 field width.
6577 MULTIBYTE = 0 means disable processing of multibyte characters,
6578 MULTIBYTE > 0 means enable it,
6579 MULTIBYTE < 0 means use IT->multibyte_p.
6581 IT must be initialized via a prior call to init_iterator before
6582 calling this function. */
6584 static void
6585 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6586 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6587 int multibyte)
6589 /* No text property checks performed by default, but see below. */
6590 it->stop_charpos = -1;
6592 /* Set iterator position and end position. */
6593 memset (&it->current, 0, sizeof it->current);
6594 it->current.overlay_string_index = -1;
6595 it->current.dpvec_index = -1;
6596 eassert (charpos >= 0);
6598 /* If STRING is specified, use its multibyteness, otherwise use the
6599 setting of MULTIBYTE, if specified. */
6600 if (multibyte >= 0)
6601 it->multibyte_p = multibyte > 0;
6603 /* Bidirectional reordering of strings is controlled by the default
6604 value of bidi-display-reordering. Don't try to reorder while
6605 loading loadup.el, as the necessary character property tables are
6606 not yet available. */
6607 it->bidi_p =
6608 NILP (Vpurify_flag)
6609 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6611 if (s == NULL)
6613 eassert (STRINGP (string));
6614 it->string = string;
6615 it->s = NULL;
6616 it->end_charpos = it->string_nchars = SCHARS (string);
6617 it->method = GET_FROM_STRING;
6618 it->current.string_pos = string_pos (charpos, string);
6620 if (it->bidi_p)
6622 it->bidi_it.string.lstring = string;
6623 it->bidi_it.string.s = NULL;
6624 it->bidi_it.string.schars = it->end_charpos;
6625 it->bidi_it.string.bufpos = 0;
6626 it->bidi_it.string.from_disp_str = 0;
6627 it->bidi_it.string.unibyte = !it->multibyte_p;
6628 it->bidi_it.w = it->w;
6629 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6630 FRAME_WINDOW_P (it->f), &it->bidi_it);
6633 else
6635 it->s = (const unsigned char *) s;
6636 it->string = Qnil;
6638 /* Note that we use IT->current.pos, not it->current.string_pos,
6639 for displaying C strings. */
6640 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6641 if (it->multibyte_p)
6643 it->current.pos = c_string_pos (charpos, s, 1);
6644 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6646 else
6648 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6649 it->end_charpos = it->string_nchars = strlen (s);
6652 if (it->bidi_p)
6654 it->bidi_it.string.lstring = Qnil;
6655 it->bidi_it.string.s = (const unsigned char *) s;
6656 it->bidi_it.string.schars = it->end_charpos;
6657 it->bidi_it.string.bufpos = 0;
6658 it->bidi_it.string.from_disp_str = 0;
6659 it->bidi_it.string.unibyte = !it->multibyte_p;
6660 it->bidi_it.w = it->w;
6661 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6662 &it->bidi_it);
6664 it->method = GET_FROM_C_STRING;
6667 /* PRECISION > 0 means don't return more than PRECISION characters
6668 from the string. */
6669 if (precision > 0 && it->end_charpos - charpos > precision)
6671 it->end_charpos = it->string_nchars = charpos + precision;
6672 if (it->bidi_p)
6673 it->bidi_it.string.schars = it->end_charpos;
6676 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6677 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6678 FIELD_WIDTH < 0 means infinite field width. This is useful for
6679 padding with `-' at the end of a mode line. */
6680 if (field_width < 0)
6681 field_width = INFINITY;
6682 /* Implementation note: We deliberately don't enlarge
6683 it->bidi_it.string.schars here to fit it->end_charpos, because
6684 the bidi iterator cannot produce characters out of thin air. */
6685 if (field_width > it->end_charpos - charpos)
6686 it->end_charpos = charpos + field_width;
6688 /* Use the standard display table for displaying strings. */
6689 if (DISP_TABLE_P (Vstandard_display_table))
6690 it->dp = XCHAR_TABLE (Vstandard_display_table);
6692 it->stop_charpos = charpos;
6693 it->prev_stop = charpos;
6694 it->base_level_stop = 0;
6695 if (it->bidi_p)
6697 it->bidi_it.first_elt = 1;
6698 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6699 it->bidi_it.disp_pos = -1;
6701 if (s == NULL && it->multibyte_p)
6703 ptrdiff_t endpos = SCHARS (it->string);
6704 if (endpos > it->end_charpos)
6705 endpos = it->end_charpos;
6706 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6707 it->string);
6709 CHECK_IT (it);
6714 /***********************************************************************
6715 Iteration
6716 ***********************************************************************/
6718 /* Map enum it_method value to corresponding next_element_from_* function. */
6720 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6722 next_element_from_buffer,
6723 next_element_from_display_vector,
6724 next_element_from_string,
6725 next_element_from_c_string,
6726 next_element_from_image,
6727 next_element_from_stretch
6728 #ifdef HAVE_XWIDGETS
6729 ,next_element_from_xwidget
6730 #endif
6733 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6736 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6737 (possibly with the following characters). */
6739 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6740 ((IT)->cmp_it.id >= 0 \
6741 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6742 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6743 END_CHARPOS, (IT)->w, \
6744 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6745 (IT)->string)))
6748 /* Lookup the char-table Vglyphless_char_display for character C (-1
6749 if we want information for no-font case), and return the display
6750 method symbol. By side-effect, update it->what and
6751 it->glyphless_method. This function is called from
6752 get_next_display_element for each character element, and from
6753 x_produce_glyphs when no suitable font was found. */
6755 Lisp_Object
6756 lookup_glyphless_char_display (int c, struct it *it)
6758 Lisp_Object glyphless_method = Qnil;
6760 if (CHAR_TABLE_P (Vglyphless_char_display)
6761 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6763 if (c >= 0)
6765 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6766 if (CONSP (glyphless_method))
6767 glyphless_method = FRAME_WINDOW_P (it->f)
6768 ? XCAR (glyphless_method)
6769 : XCDR (glyphless_method);
6771 else
6772 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6775 retry:
6776 if (NILP (glyphless_method))
6778 if (c >= 0)
6779 /* The default is to display the character by a proper font. */
6780 return Qnil;
6781 /* The default for the no-font case is to display an empty box. */
6782 glyphless_method = Qempty_box;
6784 if (EQ (glyphless_method, Qzero_width))
6786 if (c >= 0)
6787 return glyphless_method;
6788 /* This method can't be used for the no-font case. */
6789 glyphless_method = Qempty_box;
6791 if (EQ (glyphless_method, Qthin_space))
6792 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6793 else if (EQ (glyphless_method, Qempty_box))
6794 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6795 else if (EQ (glyphless_method, Qhex_code))
6796 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6797 else if (STRINGP (glyphless_method))
6798 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6799 else
6801 /* Invalid value. We use the default method. */
6802 glyphless_method = Qnil;
6803 goto retry;
6805 it->what = IT_GLYPHLESS;
6806 return glyphless_method;
6809 /* Merge escape glyph face and cache the result. */
6811 static struct frame *last_escape_glyph_frame = NULL;
6812 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6813 static int last_escape_glyph_merged_face_id = 0;
6815 static int
6816 merge_escape_glyph_face (struct it *it)
6818 int face_id;
6820 if (it->f == last_escape_glyph_frame
6821 && it->face_id == last_escape_glyph_face_id)
6822 face_id = last_escape_glyph_merged_face_id;
6823 else
6825 /* Merge the `escape-glyph' face into the current face. */
6826 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6827 last_escape_glyph_frame = it->f;
6828 last_escape_glyph_face_id = it->face_id;
6829 last_escape_glyph_merged_face_id = face_id;
6831 return face_id;
6834 /* Likewise for glyphless glyph face. */
6836 static struct frame *last_glyphless_glyph_frame = NULL;
6837 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6838 static int last_glyphless_glyph_merged_face_id = 0;
6841 merge_glyphless_glyph_face (struct it *it)
6843 int face_id;
6845 if (it->f == last_glyphless_glyph_frame
6846 && it->face_id == last_glyphless_glyph_face_id)
6847 face_id = last_glyphless_glyph_merged_face_id;
6848 else
6850 /* Merge the `glyphless-char' face into the current face. */
6851 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6852 last_glyphless_glyph_frame = it->f;
6853 last_glyphless_glyph_face_id = it->face_id;
6854 last_glyphless_glyph_merged_face_id = face_id;
6856 return face_id;
6859 /* Load IT's display element fields with information about the next
6860 display element from the current position of IT. Value is zero if
6861 end of buffer (or C string) is reached. */
6863 static int
6864 get_next_display_element (struct it *it)
6866 /* Non-zero means that we found a display element. Zero means that
6867 we hit the end of what we iterate over. Performance note: the
6868 function pointer `method' used here turns out to be faster than
6869 using a sequence of if-statements. */
6870 int success_p;
6872 get_next:
6873 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6875 if (it->what == IT_CHARACTER)
6877 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6878 and only if (a) the resolved directionality of that character
6879 is R..." */
6880 /* FIXME: Do we need an exception for characters from display
6881 tables? */
6882 if (it->bidi_p && it->bidi_it.type == STRONG_R
6883 && !inhibit_bidi_mirroring)
6884 it->c = bidi_mirror_char (it->c);
6885 /* Map via display table or translate control characters.
6886 IT->c, IT->len etc. have been set to the next character by
6887 the function call above. If we have a display table, and it
6888 contains an entry for IT->c, translate it. Don't do this if
6889 IT->c itself comes from a display table, otherwise we could
6890 end up in an infinite recursion. (An alternative could be to
6891 count the recursion depth of this function and signal an
6892 error when a certain maximum depth is reached.) Is it worth
6893 it? */
6894 if (success_p && it->dpvec == NULL)
6896 Lisp_Object dv;
6897 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6898 int nonascii_space_p = 0;
6899 int nonascii_hyphen_p = 0;
6900 int c = it->c; /* This is the character to display. */
6902 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6904 eassert (SINGLE_BYTE_CHAR_P (c));
6905 if (unibyte_display_via_language_environment)
6907 c = DECODE_CHAR (unibyte, c);
6908 if (c < 0)
6909 c = BYTE8_TO_CHAR (it->c);
6911 else
6912 c = BYTE8_TO_CHAR (it->c);
6915 if (it->dp
6916 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6917 VECTORP (dv)))
6919 struct Lisp_Vector *v = XVECTOR (dv);
6921 /* Return the first character from the display table
6922 entry, if not empty. If empty, don't display the
6923 current character. */
6924 if (v->header.size)
6926 it->dpvec_char_len = it->len;
6927 it->dpvec = v->contents;
6928 it->dpend = v->contents + v->header.size;
6929 it->current.dpvec_index = 0;
6930 it->dpvec_face_id = -1;
6931 it->saved_face_id = it->face_id;
6932 it->method = GET_FROM_DISPLAY_VECTOR;
6933 it->ellipsis_p = 0;
6935 else
6937 set_iterator_to_next (it, 0);
6939 goto get_next;
6942 if (! NILP (lookup_glyphless_char_display (c, it)))
6944 if (it->what == IT_GLYPHLESS)
6945 goto done;
6946 /* Don't display this character. */
6947 set_iterator_to_next (it, 0);
6948 goto get_next;
6951 /* If `nobreak-char-display' is non-nil, we display
6952 non-ASCII spaces and hyphens specially. */
6953 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6955 if (c == 0xA0)
6956 nonascii_space_p = true;
6957 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6958 nonascii_hyphen_p = true;
6961 /* Translate control characters into `\003' or `^C' form.
6962 Control characters coming from a display table entry are
6963 currently not translated because we use IT->dpvec to hold
6964 the translation. This could easily be changed but I
6965 don't believe that it is worth doing.
6967 The characters handled by `nobreak-char-display' must be
6968 translated too.
6970 Non-printable characters and raw-byte characters are also
6971 translated to octal form. */
6972 if (((c < ' ' || c == 127) /* ASCII control chars. */
6973 ? (it->area != TEXT_AREA
6974 /* In mode line, treat \n, \t like other crl chars. */
6975 || (c != '\t'
6976 && it->glyph_row
6977 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6978 || (c != '\n' && c != '\t'))
6979 : (nonascii_space_p
6980 || nonascii_hyphen_p
6981 || CHAR_BYTE8_P (c)
6982 || ! CHAR_PRINTABLE_P (c))))
6984 /* C is a control character, non-ASCII space/hyphen,
6985 raw-byte, or a non-printable character which must be
6986 displayed either as '\003' or as `^C' where the '\\'
6987 and '^' can be defined in the display table. Fill
6988 IT->ctl_chars with glyphs for what we have to
6989 display. Then, set IT->dpvec to these glyphs. */
6990 Lisp_Object gc;
6991 int ctl_len;
6992 int face_id;
6993 int lface_id = 0;
6994 int escape_glyph;
6996 /* Handle control characters with ^. */
6998 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7000 int g;
7002 g = '^'; /* default glyph for Control */
7003 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7004 if (it->dp
7005 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7007 g = GLYPH_CODE_CHAR (gc);
7008 lface_id = GLYPH_CODE_FACE (gc);
7011 face_id = (lface_id
7012 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7013 : merge_escape_glyph_face (it));
7015 XSETINT (it->ctl_chars[0], g);
7016 XSETINT (it->ctl_chars[1], c ^ 0100);
7017 ctl_len = 2;
7018 goto display_control;
7021 /* Handle non-ascii space in the mode where it only gets
7022 highlighting. */
7024 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7026 /* Merge `nobreak-space' into the current face. */
7027 face_id = merge_faces (it->f, Qnobreak_space, 0,
7028 it->face_id);
7029 XSETINT (it->ctl_chars[0], ' ');
7030 ctl_len = 1;
7031 goto display_control;
7034 /* Handle sequences that start with the "escape glyph". */
7036 /* the default escape glyph is \. */
7037 escape_glyph = '\\';
7039 if (it->dp
7040 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7042 escape_glyph = GLYPH_CODE_CHAR (gc);
7043 lface_id = GLYPH_CODE_FACE (gc);
7046 face_id = (lface_id
7047 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7048 : merge_escape_glyph_face (it));
7050 /* Draw non-ASCII hyphen with just highlighting: */
7052 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7054 XSETINT (it->ctl_chars[0], '-');
7055 ctl_len = 1;
7056 goto display_control;
7059 /* Draw non-ASCII space/hyphen with escape glyph: */
7061 if (nonascii_space_p || nonascii_hyphen_p)
7063 XSETINT (it->ctl_chars[0], escape_glyph);
7064 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7065 ctl_len = 2;
7066 goto display_control;
7070 char str[10];
7071 int len, i;
7073 if (CHAR_BYTE8_P (c))
7074 /* Display \200 instead of \17777600. */
7075 c = CHAR_TO_BYTE8 (c);
7076 len = sprintf (str, "%03o", c);
7078 XSETINT (it->ctl_chars[0], escape_glyph);
7079 for (i = 0; i < len; i++)
7080 XSETINT (it->ctl_chars[i + 1], str[i]);
7081 ctl_len = len + 1;
7084 display_control:
7085 /* Set up IT->dpvec and return first character from it. */
7086 it->dpvec_char_len = it->len;
7087 it->dpvec = it->ctl_chars;
7088 it->dpend = it->dpvec + ctl_len;
7089 it->current.dpvec_index = 0;
7090 it->dpvec_face_id = face_id;
7091 it->saved_face_id = it->face_id;
7092 it->method = GET_FROM_DISPLAY_VECTOR;
7093 it->ellipsis_p = 0;
7094 goto get_next;
7096 it->char_to_display = c;
7098 else if (success_p)
7100 it->char_to_display = it->c;
7104 #ifdef HAVE_WINDOW_SYSTEM
7105 /* Adjust face id for a multibyte character. There are no multibyte
7106 character in unibyte text. */
7107 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7108 && it->multibyte_p
7109 && success_p
7110 && FRAME_WINDOW_P (it->f))
7112 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7114 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7116 /* Automatic composition with glyph-string. */
7117 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7119 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7121 else
7123 ptrdiff_t pos = (it->s ? -1
7124 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7125 : IT_CHARPOS (*it));
7126 int c;
7128 if (it->what == IT_CHARACTER)
7129 c = it->char_to_display;
7130 else
7132 struct composition *cmp = composition_table[it->cmp_it.id];
7133 int i;
7135 c = ' ';
7136 for (i = 0; i < cmp->glyph_len; i++)
7137 /* TAB in a composition means display glyphs with
7138 padding space on the left or right. */
7139 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7140 break;
7142 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7145 #endif /* HAVE_WINDOW_SYSTEM */
7147 done:
7148 /* Is this character the last one of a run of characters with
7149 box? If yes, set IT->end_of_box_run_p to 1. */
7150 if (it->face_box_p
7151 && it->s == NULL)
7153 if (it->method == GET_FROM_STRING && it->sp)
7155 int face_id = underlying_face_id (it);
7156 struct face *face = FACE_FROM_ID (it->f, face_id);
7158 if (face)
7160 if (face->box == FACE_NO_BOX)
7162 /* If the box comes from face properties in a
7163 display string, check faces in that string. */
7164 int string_face_id = face_after_it_pos (it);
7165 it->end_of_box_run_p
7166 = (FACE_FROM_ID (it->f, string_face_id)->box
7167 == FACE_NO_BOX);
7169 /* Otherwise, the box comes from the underlying face.
7170 If this is the last string character displayed, check
7171 the next buffer location. */
7172 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7173 /* n_overlay_strings is unreliable unless
7174 overlay_string_index is non-negative. */
7175 && ((it->current.overlay_string_index >= 0
7176 && (it->current.overlay_string_index
7177 == it->n_overlay_strings - 1))
7178 /* A string from display property. */
7179 || it->from_disp_prop_p))
7181 ptrdiff_t ignore;
7182 int next_face_id;
7183 struct text_pos pos = it->current.pos;
7185 /* For a string from a display property, the next
7186 buffer position is stored in the 'position'
7187 member of the iteration stack slot below the
7188 current one, see handle_single_display_spec. By
7189 contrast, it->current.pos was is not yet updated
7190 to point to that buffer position; that will
7191 happen in pop_it, after we finish displaying the
7192 current string. Note that we already checked
7193 above that it->sp is positive, so subtracting one
7194 from it is safe. */
7195 if (it->from_disp_prop_p)
7196 pos = (it->stack + it->sp - 1)->position;
7197 else
7198 INC_TEXT_POS (pos, it->multibyte_p);
7200 if (CHARPOS (pos) >= ZV)
7201 it->end_of_box_run_p = true;
7202 else
7204 next_face_id = face_at_buffer_position
7205 (it->w, CHARPOS (pos), &ignore,
7206 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7207 it->end_of_box_run_p
7208 = (FACE_FROM_ID (it->f, next_face_id)->box
7209 == FACE_NO_BOX);
7214 /* next_element_from_display_vector sets this flag according to
7215 faces of the display vector glyphs, see there. */
7216 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7218 int face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (face_id != it->face_id
7221 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7224 /* If we reached the end of the object we've been iterating (e.g., a
7225 display string or an overlay string), and there's something on
7226 IT->stack, proceed with what's on the stack. It doesn't make
7227 sense to return zero if there's unprocessed stuff on the stack,
7228 because otherwise that stuff will never be displayed. */
7229 if (!success_p && it->sp > 0)
7231 set_iterator_to_next (it, 0);
7232 success_p = get_next_display_element (it);
7235 /* Value is 0 if end of buffer or string reached. */
7236 return success_p;
7240 /* Move IT to the next display element.
7242 RESEAT_P non-zero means if called on a newline in buffer text,
7243 skip to the next visible line start.
7245 Functions get_next_display_element and set_iterator_to_next are
7246 separate because I find this arrangement easier to handle than a
7247 get_next_display_element function that also increments IT's
7248 position. The way it is we can first look at an iterator's current
7249 display element, decide whether it fits on a line, and if it does,
7250 increment the iterator position. The other way around we probably
7251 would either need a flag indicating whether the iterator has to be
7252 incremented the next time, or we would have to implement a
7253 decrement position function which would not be easy to write. */
7255 void
7256 set_iterator_to_next (struct it *it, int reseat_p)
7258 /* Reset flags indicating start and end of a sequence of characters
7259 with box. Reset them at the start of this function because
7260 moving the iterator to a new position might set them. */
7261 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7263 switch (it->method)
7265 case GET_FROM_BUFFER:
7266 /* The current display element of IT is a character from
7267 current_buffer. Advance in the buffer, and maybe skip over
7268 invisible lines that are so because of selective display. */
7269 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7270 reseat_at_next_visible_line_start (it, 0);
7271 else if (it->cmp_it.id >= 0)
7273 /* We are currently getting glyphs from a composition. */
7274 if (! it->bidi_p)
7276 IT_CHARPOS (*it) += it->cmp_it.nchars;
7277 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7279 else
7281 int i;
7283 /* Update IT's char/byte positions to point to the first
7284 character of the next grapheme cluster, or to the
7285 character visually after the current composition. */
7286 for (i = 0; i < it->cmp_it.nchars; i++)
7287 bidi_move_to_visually_next (&it->bidi_it);
7288 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7289 IT_CHARPOS (*it) = it->bidi_it.charpos;
7292 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7293 && it->cmp_it.to < it->cmp_it.nglyphs)
7295 /* Composition created while scanning forward. Proceed
7296 to the next grapheme cluster. */
7297 it->cmp_it.from = it->cmp_it.to;
7299 else if ((it->bidi_p && it->cmp_it.reversed_p)
7300 && it->cmp_it.from > 0)
7302 /* Composition created while scanning backward. Proceed
7303 to the previous grapheme cluster. */
7304 it->cmp_it.to = it->cmp_it.from;
7306 else
7308 /* No more grapheme clusters in this composition.
7309 Find the next stop position. */
7310 ptrdiff_t stop = it->end_charpos;
7312 if (it->bidi_it.scan_dir < 0)
7313 /* Now we are scanning backward and don't know
7314 where to stop. */
7315 stop = -1;
7316 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7317 IT_BYTEPOS (*it), stop, Qnil);
7320 else
7322 eassert (it->len != 0);
7324 if (!it->bidi_p)
7326 IT_BYTEPOS (*it) += it->len;
7327 IT_CHARPOS (*it) += 1;
7329 else
7331 int prev_scan_dir = it->bidi_it.scan_dir;
7332 /* If this is a new paragraph, determine its base
7333 direction (a.k.a. its base embedding level). */
7334 if (it->bidi_it.new_paragraph)
7335 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7336 bidi_move_to_visually_next (&it->bidi_it);
7337 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7338 IT_CHARPOS (*it) = it->bidi_it.charpos;
7339 if (prev_scan_dir != it->bidi_it.scan_dir)
7341 /* As the scan direction was changed, we must
7342 re-compute the stop position for composition. */
7343 ptrdiff_t stop = it->end_charpos;
7344 if (it->bidi_it.scan_dir < 0)
7345 stop = -1;
7346 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7347 IT_BYTEPOS (*it), stop, Qnil);
7350 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7352 break;
7354 case GET_FROM_C_STRING:
7355 /* Current display element of IT is from a C string. */
7356 if (!it->bidi_p
7357 /* If the string position is beyond string's end, it means
7358 next_element_from_c_string is padding the string with
7359 blanks, in which case we bypass the bidi iterator,
7360 because it cannot deal with such virtual characters. */
7361 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7363 IT_BYTEPOS (*it) += it->len;
7364 IT_CHARPOS (*it) += 1;
7366 else
7368 bidi_move_to_visually_next (&it->bidi_it);
7369 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7370 IT_CHARPOS (*it) = it->bidi_it.charpos;
7372 break;
7374 case GET_FROM_DISPLAY_VECTOR:
7375 /* Current display element of IT is from a display table entry.
7376 Advance in the display table definition. Reset it to null if
7377 end reached, and continue with characters from buffers/
7378 strings. */
7379 ++it->current.dpvec_index;
7381 /* Restore face of the iterator to what they were before the
7382 display vector entry (these entries may contain faces). */
7383 it->face_id = it->saved_face_id;
7385 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7387 int recheck_faces = it->ellipsis_p;
7389 if (it->s)
7390 it->method = GET_FROM_C_STRING;
7391 else if (STRINGP (it->string))
7392 it->method = GET_FROM_STRING;
7393 else
7395 it->method = GET_FROM_BUFFER;
7396 it->object = it->w->contents;
7399 it->dpvec = NULL;
7400 it->current.dpvec_index = -1;
7402 /* Skip over characters which were displayed via IT->dpvec. */
7403 if (it->dpvec_char_len < 0)
7404 reseat_at_next_visible_line_start (it, 1);
7405 else if (it->dpvec_char_len > 0)
7407 if (it->method == GET_FROM_STRING
7408 && it->current.overlay_string_index >= 0
7409 && it->n_overlay_strings > 0)
7410 it->ignore_overlay_strings_at_pos_p = true;
7411 it->len = it->dpvec_char_len;
7412 set_iterator_to_next (it, reseat_p);
7415 /* Maybe recheck faces after display vector. */
7416 if (recheck_faces)
7417 it->stop_charpos = IT_CHARPOS (*it);
7419 break;
7421 case GET_FROM_STRING:
7422 /* Current display element is a character from a Lisp string. */
7423 eassert (it->s == NULL && STRINGP (it->string));
7424 /* Don't advance past string end. These conditions are true
7425 when set_iterator_to_next is called at the end of
7426 get_next_display_element, in which case the Lisp string is
7427 already exhausted, and all we want is pop the iterator
7428 stack. */
7429 if (it->current.overlay_string_index >= 0)
7431 /* This is an overlay string, so there's no padding with
7432 spaces, and the number of characters in the string is
7433 where the string ends. */
7434 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7435 goto consider_string_end;
7437 else
7439 /* Not an overlay string. There could be padding, so test
7440 against it->end_charpos. */
7441 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7442 goto consider_string_end;
7444 if (it->cmp_it.id >= 0)
7446 /* We are delivering display elements from a composition.
7447 Update the string position past the grapheme cluster
7448 we've just processed. */
7449 if (! it->bidi_p)
7451 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7452 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7454 else
7456 int i;
7458 for (i = 0; i < it->cmp_it.nchars; i++)
7459 bidi_move_to_visually_next (&it->bidi_it);
7460 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7464 /* Did we exhaust all the grapheme clusters of this
7465 composition? */
7466 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7467 && (it->cmp_it.to < it->cmp_it.nglyphs))
7469 /* Not all the grapheme clusters were processed yet;
7470 advance to the next cluster. */
7471 it->cmp_it.from = it->cmp_it.to;
7473 else if ((it->bidi_p && it->cmp_it.reversed_p)
7474 && it->cmp_it.from > 0)
7476 /* Likewise: advance to the next cluster, but going in
7477 the reverse direction. */
7478 it->cmp_it.to = it->cmp_it.from;
7480 else
7482 /* This composition was fully processed; find the next
7483 candidate place for checking for composed
7484 characters. */
7485 /* Always limit string searches to the string length;
7486 any padding spaces are not part of the string, and
7487 there cannot be any compositions in that padding. */
7488 ptrdiff_t stop = SCHARS (it->string);
7490 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7491 stop = -1;
7492 else if (it->end_charpos < stop)
7494 /* Cf. PRECISION in reseat_to_string: we might be
7495 limited in how many of the string characters we
7496 need to deliver. */
7497 stop = it->end_charpos;
7499 composition_compute_stop_pos (&it->cmp_it,
7500 IT_STRING_CHARPOS (*it),
7501 IT_STRING_BYTEPOS (*it), stop,
7502 it->string);
7505 else
7507 if (!it->bidi_p
7508 /* If the string position is beyond string's end, it
7509 means next_element_from_string is padding the string
7510 with blanks, in which case we bypass the bidi
7511 iterator, because it cannot deal with such virtual
7512 characters. */
7513 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7515 IT_STRING_BYTEPOS (*it) += it->len;
7516 IT_STRING_CHARPOS (*it) += 1;
7518 else
7520 int prev_scan_dir = it->bidi_it.scan_dir;
7522 bidi_move_to_visually_next (&it->bidi_it);
7523 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7524 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7525 /* If the scan direction changes, we may need to update
7526 the place where to check for composed characters. */
7527 if (prev_scan_dir != it->bidi_it.scan_dir)
7529 ptrdiff_t stop = SCHARS (it->string);
7531 if (it->bidi_it.scan_dir < 0)
7532 stop = -1;
7533 else if (it->end_charpos < stop)
7534 stop = it->end_charpos;
7536 composition_compute_stop_pos (&it->cmp_it,
7537 IT_STRING_CHARPOS (*it),
7538 IT_STRING_BYTEPOS (*it), stop,
7539 it->string);
7544 consider_string_end:
7546 if (it->current.overlay_string_index >= 0)
7548 /* IT->string is an overlay string. Advance to the
7549 next, if there is one. */
7550 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7552 it->ellipsis_p = 0;
7553 next_overlay_string (it);
7554 if (it->ellipsis_p)
7555 setup_for_ellipsis (it, 0);
7558 else
7560 /* IT->string is not an overlay string. If we reached
7561 its end, and there is something on IT->stack, proceed
7562 with what is on the stack. This can be either another
7563 string, this time an overlay string, or a buffer. */
7564 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7565 && it->sp > 0)
7567 pop_it (it);
7568 if (it->method == GET_FROM_STRING)
7569 goto consider_string_end;
7572 break;
7574 case GET_FROM_IMAGE:
7575 case GET_FROM_STRETCH:
7576 #ifdef HAVE_XWIDGETS
7577 case GET_FROM_XWIDGET:
7578 #endif
7580 /* The position etc with which we have to proceed are on
7581 the stack. The position may be at the end of a string,
7582 if the `display' property takes up the whole string. */
7583 eassert (it->sp > 0);
7584 pop_it (it);
7585 if (it->method == GET_FROM_STRING)
7586 goto consider_string_end;
7587 break;
7589 default:
7590 /* There are no other methods defined, so this should be a bug. */
7591 emacs_abort ();
7594 eassert (it->method != GET_FROM_STRING
7595 || (STRINGP (it->string)
7596 && IT_STRING_CHARPOS (*it) >= 0));
7599 /* Load IT's display element fields with information about the next
7600 display element which comes from a display table entry or from the
7601 result of translating a control character to one of the forms `^C'
7602 or `\003'.
7604 IT->dpvec holds the glyphs to return as characters.
7605 IT->saved_face_id holds the face id before the display vector--it
7606 is restored into IT->face_id in set_iterator_to_next. */
7608 static int
7609 next_element_from_display_vector (struct it *it)
7611 Lisp_Object gc;
7612 int prev_face_id = it->face_id;
7613 int next_face_id;
7615 /* Precondition. */
7616 eassert (it->dpvec && it->current.dpvec_index >= 0);
7618 it->face_id = it->saved_face_id;
7620 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7621 That seemed totally bogus - so I changed it... */
7622 gc = it->dpvec[it->current.dpvec_index];
7624 if (GLYPH_CODE_P (gc))
7626 struct face *this_face, *prev_face, *next_face;
7628 it->c = GLYPH_CODE_CHAR (gc);
7629 it->len = CHAR_BYTES (it->c);
7631 /* The entry may contain a face id to use. Such a face id is
7632 the id of a Lisp face, not a realized face. A face id of
7633 zero means no face is specified. */
7634 if (it->dpvec_face_id >= 0)
7635 it->face_id = it->dpvec_face_id;
7636 else
7638 int lface_id = GLYPH_CODE_FACE (gc);
7639 if (lface_id > 0)
7640 it->face_id = merge_faces (it->f, Qt, lface_id,
7641 it->saved_face_id);
7644 /* Glyphs in the display vector could have the box face, so we
7645 need to set the related flags in the iterator, as
7646 appropriate. */
7647 this_face = FACE_FROM_ID (it->f, it->face_id);
7648 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7650 /* Is this character the first character of a box-face run? */
7651 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7652 && (!prev_face
7653 || prev_face->box == FACE_NO_BOX));
7655 /* For the last character of the box-face run, we need to look
7656 either at the next glyph from the display vector, or at the
7657 face we saw before the display vector. */
7658 next_face_id = it->saved_face_id;
7659 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7661 if (it->dpvec_face_id >= 0)
7662 next_face_id = it->dpvec_face_id;
7663 else
7665 int lface_id =
7666 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7668 if (lface_id > 0)
7669 next_face_id = merge_faces (it->f, Qt, lface_id,
7670 it->saved_face_id);
7673 next_face = FACE_FROM_ID (it->f, next_face_id);
7674 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7675 && (!next_face
7676 || next_face->box == FACE_NO_BOX));
7677 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7679 else
7680 /* Display table entry is invalid. Return a space. */
7681 it->c = ' ', it->len = 1;
7683 /* Don't change position and object of the iterator here. They are
7684 still the values of the character that had this display table
7685 entry or was translated, and that's what we want. */
7686 it->what = IT_CHARACTER;
7687 return 1;
7690 /* Get the first element of string/buffer in the visual order, after
7691 being reseated to a new position in a string or a buffer. */
7692 static void
7693 get_visually_first_element (struct it *it)
7695 int string_p = STRINGP (it->string) || it->s;
7696 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7697 ptrdiff_t bob = (string_p ? 0 : BEGV);
7699 if (STRINGP (it->string))
7701 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7704 else
7706 it->bidi_it.charpos = IT_CHARPOS (*it);
7707 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7710 if (it->bidi_it.charpos == eob)
7712 /* Nothing to do, but reset the FIRST_ELT flag, like
7713 bidi_paragraph_init does, because we are not going to
7714 call it. */
7715 it->bidi_it.first_elt = 0;
7717 else if (it->bidi_it.charpos == bob
7718 || (!string_p
7719 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7720 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7722 /* If we are at the beginning of a line/string, we can produce
7723 the next element right away. */
7724 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7725 bidi_move_to_visually_next (&it->bidi_it);
7727 else
7729 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7731 /* We need to prime the bidi iterator starting at the line's or
7732 string's beginning, before we will be able to produce the
7733 next element. */
7734 if (string_p)
7735 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7736 else
7737 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7738 IT_BYTEPOS (*it), -1,
7739 &it->bidi_it.bytepos);
7740 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7743 /* Now return to buffer/string position where we were asked
7744 to get the next display element, and produce that. */
7745 bidi_move_to_visually_next (&it->bidi_it);
7747 while (it->bidi_it.bytepos != orig_bytepos
7748 && it->bidi_it.charpos < eob);
7751 /* Adjust IT's position information to where we ended up. */
7752 if (STRINGP (it->string))
7754 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7757 else
7759 IT_CHARPOS (*it) = it->bidi_it.charpos;
7760 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7763 if (STRINGP (it->string) || !it->s)
7765 ptrdiff_t stop, charpos, bytepos;
7767 if (STRINGP (it->string))
7769 eassert (!it->s);
7770 stop = SCHARS (it->string);
7771 if (stop > it->end_charpos)
7772 stop = it->end_charpos;
7773 charpos = IT_STRING_CHARPOS (*it);
7774 bytepos = IT_STRING_BYTEPOS (*it);
7776 else
7778 stop = it->end_charpos;
7779 charpos = IT_CHARPOS (*it);
7780 bytepos = IT_BYTEPOS (*it);
7782 if (it->bidi_it.scan_dir < 0)
7783 stop = -1;
7784 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7785 it->string);
7789 /* Load IT with the next display element from Lisp string IT->string.
7790 IT->current.string_pos is the current position within the string.
7791 If IT->current.overlay_string_index >= 0, the Lisp string is an
7792 overlay string. */
7794 static int
7795 next_element_from_string (struct it *it)
7797 struct text_pos position;
7799 eassert (STRINGP (it->string));
7800 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7801 eassert (IT_STRING_CHARPOS (*it) >= 0);
7802 position = it->current.string_pos;
7804 /* With bidi reordering, the character to display might not be the
7805 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7806 that we were reseat()ed to a new string, whose paragraph
7807 direction is not known. */
7808 if (it->bidi_p && it->bidi_it.first_elt)
7810 get_visually_first_element (it);
7811 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7814 /* Time to check for invisible text? */
7815 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7817 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7819 if (!(!it->bidi_p
7820 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7821 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7823 /* With bidi non-linear iteration, we could find
7824 ourselves far beyond the last computed stop_charpos,
7825 with several other stop positions in between that we
7826 missed. Scan them all now, in buffer's logical
7827 order, until we find and handle the last stop_charpos
7828 that precedes our current position. */
7829 handle_stop_backwards (it, it->stop_charpos);
7830 return GET_NEXT_DISPLAY_ELEMENT (it);
7832 else
7834 if (it->bidi_p)
7836 /* Take note of the stop position we just moved
7837 across, for when we will move back across it. */
7838 it->prev_stop = it->stop_charpos;
7839 /* If we are at base paragraph embedding level, take
7840 note of the last stop position seen at this
7841 level. */
7842 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7843 it->base_level_stop = it->stop_charpos;
7845 handle_stop (it);
7847 /* Since a handler may have changed IT->method, we must
7848 recurse here. */
7849 return GET_NEXT_DISPLAY_ELEMENT (it);
7852 else if (it->bidi_p
7853 /* If we are before prev_stop, we may have overstepped
7854 on our way backwards a stop_pos, and if so, we need
7855 to handle that stop_pos. */
7856 && IT_STRING_CHARPOS (*it) < it->prev_stop
7857 /* We can sometimes back up for reasons that have nothing
7858 to do with bidi reordering. E.g., compositions. The
7859 code below is only needed when we are above the base
7860 embedding level, so test for that explicitly. */
7861 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7863 /* If we lost track of base_level_stop, we have no better
7864 place for handle_stop_backwards to start from than string
7865 beginning. This happens, e.g., when we were reseated to
7866 the previous screenful of text by vertical-motion. */
7867 if (it->base_level_stop <= 0
7868 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7869 it->base_level_stop = 0;
7870 handle_stop_backwards (it, it->base_level_stop);
7871 return GET_NEXT_DISPLAY_ELEMENT (it);
7875 if (it->current.overlay_string_index >= 0)
7877 /* Get the next character from an overlay string. In overlay
7878 strings, there is no field width or padding with spaces to
7879 do. */
7880 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7882 it->what = IT_EOB;
7883 return 0;
7885 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7886 IT_STRING_BYTEPOS (*it),
7887 it->bidi_it.scan_dir < 0
7888 ? -1
7889 : SCHARS (it->string))
7890 && next_element_from_composition (it))
7892 return 1;
7894 else if (STRING_MULTIBYTE (it->string))
7896 const unsigned char *s = (SDATA (it->string)
7897 + IT_STRING_BYTEPOS (*it));
7898 it->c = string_char_and_length (s, &it->len);
7900 else
7902 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7903 it->len = 1;
7906 else
7908 /* Get the next character from a Lisp string that is not an
7909 overlay string. Such strings come from the mode line, for
7910 example. We may have to pad with spaces, or truncate the
7911 string. See also next_element_from_c_string. */
7912 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7914 it->what = IT_EOB;
7915 return 0;
7917 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7919 /* Pad with spaces. */
7920 it->c = ' ', it->len = 1;
7921 CHARPOS (position) = BYTEPOS (position) = -1;
7923 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7924 IT_STRING_BYTEPOS (*it),
7925 it->bidi_it.scan_dir < 0
7926 ? -1
7927 : it->string_nchars)
7928 && next_element_from_composition (it))
7930 return 1;
7932 else if (STRING_MULTIBYTE (it->string))
7934 const unsigned char *s = (SDATA (it->string)
7935 + IT_STRING_BYTEPOS (*it));
7936 it->c = string_char_and_length (s, &it->len);
7938 else
7940 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7941 it->len = 1;
7945 /* Record what we have and where it came from. */
7946 it->what = IT_CHARACTER;
7947 it->object = it->string;
7948 it->position = position;
7949 return 1;
7953 /* Load IT with next display element from C string IT->s.
7954 IT->string_nchars is the maximum number of characters to return
7955 from the string. IT->end_charpos may be greater than
7956 IT->string_nchars when this function is called, in which case we
7957 may have to return padding spaces. Value is zero if end of string
7958 reached, including padding spaces. */
7960 static int
7961 next_element_from_c_string (struct it *it)
7963 bool success_p = true;
7965 eassert (it->s);
7966 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7967 it->what = IT_CHARACTER;
7968 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7969 it->object = make_number (0);
7971 /* With bidi reordering, the character to display might not be the
7972 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7973 we were reseated to a new string, whose paragraph direction is
7974 not known. */
7975 if (it->bidi_p && it->bidi_it.first_elt)
7976 get_visually_first_element (it);
7978 /* IT's position can be greater than IT->string_nchars in case a
7979 field width or precision has been specified when the iterator was
7980 initialized. */
7981 if (IT_CHARPOS (*it) >= it->end_charpos)
7983 /* End of the game. */
7984 it->what = IT_EOB;
7985 success_p = 0;
7987 else if (IT_CHARPOS (*it) >= it->string_nchars)
7989 /* Pad with spaces. */
7990 it->c = ' ', it->len = 1;
7991 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7993 else if (it->multibyte_p)
7994 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7995 else
7996 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7998 return success_p;
8002 /* Set up IT to return characters from an ellipsis, if appropriate.
8003 The definition of the ellipsis glyphs may come from a display table
8004 entry. This function fills IT with the first glyph from the
8005 ellipsis if an ellipsis is to be displayed. */
8007 static int
8008 next_element_from_ellipsis (struct it *it)
8010 if (it->selective_display_ellipsis_p)
8011 setup_for_ellipsis (it, it->len);
8012 else
8014 /* The face at the current position may be different from the
8015 face we find after the invisible text. Remember what it
8016 was in IT->saved_face_id, and signal that it's there by
8017 setting face_before_selective_p. */
8018 it->saved_face_id = it->face_id;
8019 it->method = GET_FROM_BUFFER;
8020 it->object = it->w->contents;
8021 reseat_at_next_visible_line_start (it, 1);
8022 it->face_before_selective_p = true;
8025 return GET_NEXT_DISPLAY_ELEMENT (it);
8029 /* Deliver an image display element. The iterator IT is already
8030 filled with image information (done in handle_display_prop). Value
8031 is always 1. */
8034 static int
8035 next_element_from_image (struct it *it)
8037 it->what = IT_IMAGE;
8038 it->ignore_overlay_strings_at_pos_p = 0;
8039 return 1;
8042 #ifdef HAVE_XWIDGETS
8043 /* im not sure about this FIXME JAVE*/
8044 static int
8045 next_element_from_xwidget (struct it *it)
8047 it->what = IT_XWIDGET;
8048 return 1;
8050 #endif
8053 /* Fill iterator IT with next display element from a stretch glyph
8054 property. IT->object is the value of the text property. Value is
8055 always 1. */
8057 static int
8058 next_element_from_stretch (struct it *it)
8060 it->what = IT_STRETCH;
8061 return 1;
8064 /* Scan backwards from IT's current position until we find a stop
8065 position, or until BEGV. This is called when we find ourself
8066 before both the last known prev_stop and base_level_stop while
8067 reordering bidirectional text. */
8069 static void
8070 compute_stop_pos_backwards (struct it *it)
8072 const int SCAN_BACK_LIMIT = 1000;
8073 struct text_pos pos;
8074 struct display_pos save_current = it->current;
8075 struct text_pos save_position = it->position;
8076 ptrdiff_t charpos = IT_CHARPOS (*it);
8077 ptrdiff_t where_we_are = charpos;
8078 ptrdiff_t save_stop_pos = it->stop_charpos;
8079 ptrdiff_t save_end_pos = it->end_charpos;
8081 eassert (NILP (it->string) && !it->s);
8082 eassert (it->bidi_p);
8083 it->bidi_p = 0;
8086 it->end_charpos = min (charpos + 1, ZV);
8087 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8088 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8089 reseat_1 (it, pos, 0);
8090 compute_stop_pos (it);
8091 /* We must advance forward, right? */
8092 if (it->stop_charpos <= charpos)
8093 emacs_abort ();
8095 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8097 if (it->stop_charpos <= where_we_are)
8098 it->prev_stop = it->stop_charpos;
8099 else
8100 it->prev_stop = BEGV;
8101 it->bidi_p = true;
8102 it->current = save_current;
8103 it->position = save_position;
8104 it->stop_charpos = save_stop_pos;
8105 it->end_charpos = save_end_pos;
8108 /* Scan forward from CHARPOS in the current buffer/string, until we
8109 find a stop position > current IT's position. Then handle the stop
8110 position before that. This is called when we bump into a stop
8111 position while reordering bidirectional text. CHARPOS should be
8112 the last previously processed stop_pos (or BEGV/0, if none were
8113 processed yet) whose position is less that IT's current
8114 position. */
8116 static void
8117 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8119 int bufp = !STRINGP (it->string);
8120 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8121 struct display_pos save_current = it->current;
8122 struct text_pos save_position = it->position;
8123 struct text_pos pos1;
8124 ptrdiff_t next_stop;
8126 /* Scan in strict logical order. */
8127 eassert (it->bidi_p);
8128 it->bidi_p = 0;
8131 it->prev_stop = charpos;
8132 if (bufp)
8134 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8135 reseat_1 (it, pos1, 0);
8137 else
8138 it->current.string_pos = string_pos (charpos, it->string);
8139 compute_stop_pos (it);
8140 /* We must advance forward, right? */
8141 if (it->stop_charpos <= it->prev_stop)
8142 emacs_abort ();
8143 charpos = it->stop_charpos;
8145 while (charpos <= where_we_are);
8147 it->bidi_p = true;
8148 it->current = save_current;
8149 it->position = save_position;
8150 next_stop = it->stop_charpos;
8151 it->stop_charpos = it->prev_stop;
8152 handle_stop (it);
8153 it->stop_charpos = next_stop;
8156 /* Load IT with the next display element from current_buffer. Value
8157 is zero if end of buffer reached. IT->stop_charpos is the next
8158 position at which to stop and check for text properties or buffer
8159 end. */
8161 static int
8162 next_element_from_buffer (struct it *it)
8164 bool success_p = true;
8166 eassert (IT_CHARPOS (*it) >= BEGV);
8167 eassert (NILP (it->string) && !it->s);
8168 eassert (!it->bidi_p
8169 || (EQ (it->bidi_it.string.lstring, Qnil)
8170 && it->bidi_it.string.s == NULL));
8172 /* With bidi reordering, the character to display might not be the
8173 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8174 we were reseat()ed to a new buffer position, which is potentially
8175 a different paragraph. */
8176 if (it->bidi_p && it->bidi_it.first_elt)
8178 get_visually_first_element (it);
8179 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8182 if (IT_CHARPOS (*it) >= it->stop_charpos)
8184 if (IT_CHARPOS (*it) >= it->end_charpos)
8186 int overlay_strings_follow_p;
8188 /* End of the game, except when overlay strings follow that
8189 haven't been returned yet. */
8190 if (it->overlay_strings_at_end_processed_p)
8191 overlay_strings_follow_p = 0;
8192 else
8194 it->overlay_strings_at_end_processed_p = true;
8195 overlay_strings_follow_p = get_overlay_strings (it, 0);
8198 if (overlay_strings_follow_p)
8199 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8200 else
8202 it->what = IT_EOB;
8203 it->position = it->current.pos;
8204 success_p = 0;
8207 else if (!(!it->bidi_p
8208 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8209 || IT_CHARPOS (*it) == it->stop_charpos))
8211 /* With bidi non-linear iteration, we could find ourselves
8212 far beyond the last computed stop_charpos, with several
8213 other stop positions in between that we missed. Scan
8214 them all now, in buffer's logical order, until we find
8215 and handle the last stop_charpos that precedes our
8216 current position. */
8217 handle_stop_backwards (it, it->stop_charpos);
8218 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 else
8222 if (it->bidi_p)
8224 /* Take note of the stop position we just moved across,
8225 for when we will move back across it. */
8226 it->prev_stop = it->stop_charpos;
8227 /* If we are at base paragraph embedding level, take
8228 note of the last stop position seen at this
8229 level. */
8230 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8231 it->base_level_stop = it->stop_charpos;
8233 handle_stop (it);
8234 return GET_NEXT_DISPLAY_ELEMENT (it);
8237 else if (it->bidi_p
8238 /* If we are before prev_stop, we may have overstepped on
8239 our way backwards a stop_pos, and if so, we need to
8240 handle that stop_pos. */
8241 && IT_CHARPOS (*it) < it->prev_stop
8242 /* We can sometimes back up for reasons that have nothing
8243 to do with bidi reordering. E.g., compositions. The
8244 code below is only needed when we are above the base
8245 embedding level, so test for that explicitly. */
8246 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8248 if (it->base_level_stop <= 0
8249 || IT_CHARPOS (*it) < it->base_level_stop)
8251 /* If we lost track of base_level_stop, we need to find
8252 prev_stop by looking backwards. This happens, e.g., when
8253 we were reseated to the previous screenful of text by
8254 vertical-motion. */
8255 it->base_level_stop = BEGV;
8256 compute_stop_pos_backwards (it);
8257 handle_stop_backwards (it, it->prev_stop);
8259 else
8260 handle_stop_backwards (it, it->base_level_stop);
8261 return GET_NEXT_DISPLAY_ELEMENT (it);
8263 else
8265 /* No face changes, overlays etc. in sight, so just return a
8266 character from current_buffer. */
8267 unsigned char *p;
8268 ptrdiff_t stop;
8270 /* We moved to the next buffer position, so any info about
8271 previously seen overlays is no longer valid. */
8272 it->ignore_overlay_strings_at_pos_p = 0;
8274 /* Maybe run the redisplay end trigger hook. Performance note:
8275 This doesn't seem to cost measurable time. */
8276 if (it->redisplay_end_trigger_charpos
8277 && it->glyph_row
8278 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8279 run_redisplay_end_trigger_hook (it);
8281 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8282 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8283 stop)
8284 && next_element_from_composition (it))
8286 return 1;
8289 /* Get the next character, maybe multibyte. */
8290 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8291 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8292 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8293 else
8294 it->c = *p, it->len = 1;
8296 /* Record what we have and where it came from. */
8297 it->what = IT_CHARACTER;
8298 it->object = it->w->contents;
8299 it->position = it->current.pos;
8301 /* Normally we return the character found above, except when we
8302 really want to return an ellipsis for selective display. */
8303 if (it->selective)
8305 if (it->c == '\n')
8307 /* A value of selective > 0 means hide lines indented more
8308 than that number of columns. */
8309 if (it->selective > 0
8310 && IT_CHARPOS (*it) + 1 < ZV
8311 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8312 IT_BYTEPOS (*it) + 1,
8313 it->selective))
8315 success_p = next_element_from_ellipsis (it);
8316 it->dpvec_char_len = -1;
8319 else if (it->c == '\r' && it->selective == -1)
8321 /* A value of selective == -1 means that everything from the
8322 CR to the end of the line is invisible, with maybe an
8323 ellipsis displayed for it. */
8324 success_p = next_element_from_ellipsis (it);
8325 it->dpvec_char_len = -1;
8330 /* Value is zero if end of buffer reached. */
8331 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8332 return success_p;
8336 /* Run the redisplay end trigger hook for IT. */
8338 static void
8339 run_redisplay_end_trigger_hook (struct it *it)
8341 Lisp_Object args[3];
8343 /* IT->glyph_row should be non-null, i.e. we should be actually
8344 displaying something, or otherwise we should not run the hook. */
8345 eassert (it->glyph_row);
8347 /* Set up hook arguments. */
8348 args[0] = Qredisplay_end_trigger_functions;
8349 args[1] = it->window;
8350 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8351 it->redisplay_end_trigger_charpos = 0;
8353 /* Since we are *trying* to run these functions, don't try to run
8354 them again, even if they get an error. */
8355 wset_redisplay_end_trigger (it->w, Qnil);
8356 Frun_hook_with_args (3, args);
8358 /* Notice if it changed the face of the character we are on. */
8359 handle_face_prop (it);
8363 /* Deliver a composition display element. Unlike the other
8364 next_element_from_XXX, this function is not registered in the array
8365 get_next_element[]. It is called from next_element_from_buffer and
8366 next_element_from_string when necessary. */
8368 static int
8369 next_element_from_composition (struct it *it)
8371 it->what = IT_COMPOSITION;
8372 it->len = it->cmp_it.nbytes;
8373 if (STRINGP (it->string))
8375 if (it->c < 0)
8377 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8378 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8379 return 0;
8381 it->position = it->current.string_pos;
8382 it->object = it->string;
8383 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8384 IT_STRING_BYTEPOS (*it), it->string);
8386 else
8388 if (it->c < 0)
8390 IT_CHARPOS (*it) += it->cmp_it.nchars;
8391 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8392 if (it->bidi_p)
8394 if (it->bidi_it.new_paragraph)
8395 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8396 /* Resync the bidi iterator with IT's new position.
8397 FIXME: this doesn't support bidirectional text. */
8398 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8399 bidi_move_to_visually_next (&it->bidi_it);
8401 return 0;
8403 it->position = it->current.pos;
8404 it->object = it->w->contents;
8405 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8406 IT_BYTEPOS (*it), Qnil);
8408 return 1;
8413 /***********************************************************************
8414 Moving an iterator without producing glyphs
8415 ***********************************************************************/
8417 /* Check if iterator is at a position corresponding to a valid buffer
8418 position after some move_it_ call. */
8420 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8421 ((it)->method == GET_FROM_STRING \
8422 ? IT_STRING_CHARPOS (*it) == 0 \
8423 : 1)
8426 /* Move iterator IT to a specified buffer or X position within one
8427 line on the display without producing glyphs.
8429 OP should be a bit mask including some or all of these bits:
8430 MOVE_TO_X: Stop upon reaching x-position TO_X.
8431 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8432 Regardless of OP's value, stop upon reaching the end of the display line.
8434 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8435 This means, in particular, that TO_X includes window's horizontal
8436 scroll amount.
8438 The return value has several possible values that
8439 say what condition caused the scan to stop:
8441 MOVE_POS_MATCH_OR_ZV
8442 - when TO_POS or ZV was reached.
8444 MOVE_X_REACHED
8445 -when TO_X was reached before TO_POS or ZV were reached.
8447 MOVE_LINE_CONTINUED
8448 - when we reached the end of the display area and the line must
8449 be continued.
8451 MOVE_LINE_TRUNCATED
8452 - when we reached the end of the display area and the line is
8453 truncated.
8455 MOVE_NEWLINE_OR_CR
8456 - when we stopped at a line end, i.e. a newline or a CR and selective
8457 display is on. */
8459 static enum move_it_result
8460 move_it_in_display_line_to (struct it *it,
8461 ptrdiff_t to_charpos, int to_x,
8462 enum move_operation_enum op)
8464 enum move_it_result result = MOVE_UNDEFINED;
8465 struct glyph_row *saved_glyph_row;
8466 struct it wrap_it, atpos_it, atx_it, ppos_it;
8467 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8468 void *ppos_data = NULL;
8469 int may_wrap = 0;
8470 enum it_method prev_method = it->method;
8471 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8472 int saw_smaller_pos = prev_pos < to_charpos;
8474 /* Don't produce glyphs in produce_glyphs. */
8475 saved_glyph_row = it->glyph_row;
8476 it->glyph_row = NULL;
8478 /* Use wrap_it to save a copy of IT wherever a word wrap could
8479 occur. Use atpos_it to save a copy of IT at the desired buffer
8480 position, if found, so that we can scan ahead and check if the
8481 word later overshoots the window edge. Use atx_it similarly, for
8482 pixel positions. */
8483 wrap_it.sp = -1;
8484 atpos_it.sp = -1;
8485 atx_it.sp = -1;
8487 /* Use ppos_it under bidi reordering to save a copy of IT for the
8488 initial position. We restore that position in IT when we have
8489 scanned the entire display line without finding a match for
8490 TO_CHARPOS and all the character positions are greater than
8491 TO_CHARPOS. We then restart the scan from the initial position,
8492 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8493 the closest to TO_CHARPOS. */
8494 if (it->bidi_p)
8496 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8498 SAVE_IT (ppos_it, *it, ppos_data);
8499 closest_pos = IT_CHARPOS (*it);
8501 else
8502 closest_pos = ZV;
8505 #define BUFFER_POS_REACHED_P() \
8506 ((op & MOVE_TO_POS) != 0 \
8507 && BUFFERP (it->object) \
8508 && (IT_CHARPOS (*it) == to_charpos \
8509 || ((!it->bidi_p \
8510 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8511 && IT_CHARPOS (*it) > to_charpos) \
8512 || (it->what == IT_COMPOSITION \
8513 && ((IT_CHARPOS (*it) > to_charpos \
8514 && to_charpos >= it->cmp_it.charpos) \
8515 || (IT_CHARPOS (*it) < to_charpos \
8516 && to_charpos <= it->cmp_it.charpos)))) \
8517 && (it->method == GET_FROM_BUFFER \
8518 || (it->method == GET_FROM_DISPLAY_VECTOR \
8519 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8521 /* If there's a line-/wrap-prefix, handle it. */
8522 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8523 && it->current_y < it->last_visible_y)
8524 handle_line_prefix (it);
8526 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8527 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8529 while (1)
8531 int x, i, ascent = 0, descent = 0;
8533 /* Utility macro to reset an iterator with x, ascent, and descent. */
8534 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8535 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8536 (IT)->max_descent = descent)
8538 /* Stop if we move beyond TO_CHARPOS (after an image or a
8539 display string or stretch glyph). */
8540 if ((op & MOVE_TO_POS) != 0
8541 && BUFFERP (it->object)
8542 && it->method == GET_FROM_BUFFER
8543 && (((!it->bidi_p
8544 /* When the iterator is at base embedding level, we
8545 are guaranteed that characters are delivered for
8546 display in strictly increasing order of their
8547 buffer positions. */
8548 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8549 && IT_CHARPOS (*it) > to_charpos)
8550 || (it->bidi_p
8551 && (prev_method == GET_FROM_IMAGE
8552 || prev_method == GET_FROM_STRETCH
8553 || prev_method == GET_FROM_STRING)
8554 /* Passed TO_CHARPOS from left to right. */
8555 && ((prev_pos < to_charpos
8556 && IT_CHARPOS (*it) > to_charpos)
8557 /* Passed TO_CHARPOS from right to left. */
8558 || (prev_pos > to_charpos
8559 && IT_CHARPOS (*it) < to_charpos)))))
8561 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8563 result = MOVE_POS_MATCH_OR_ZV;
8564 break;
8566 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8567 /* If wrap_it is valid, the current position might be in a
8568 word that is wrapped. So, save the iterator in
8569 atpos_it and continue to see if wrapping happens. */
8570 SAVE_IT (atpos_it, *it, atpos_data);
8573 /* Stop when ZV reached.
8574 We used to stop here when TO_CHARPOS reached as well, but that is
8575 too soon if this glyph does not fit on this line. So we handle it
8576 explicitly below. */
8577 if (!get_next_display_element (it))
8579 result = MOVE_POS_MATCH_OR_ZV;
8580 break;
8583 if (it->line_wrap == TRUNCATE)
8585 if (BUFFER_POS_REACHED_P ())
8587 result = MOVE_POS_MATCH_OR_ZV;
8588 break;
8591 else
8593 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8595 if (IT_DISPLAYING_WHITESPACE (it))
8596 may_wrap = 1;
8597 else if (may_wrap)
8599 /* We have reached a glyph that follows one or more
8600 whitespace characters. If the position is
8601 already found, we are done. */
8602 if (atpos_it.sp >= 0)
8604 RESTORE_IT (it, &atpos_it, atpos_data);
8605 result = MOVE_POS_MATCH_OR_ZV;
8606 goto done;
8608 if (atx_it.sp >= 0)
8610 RESTORE_IT (it, &atx_it, atx_data);
8611 result = MOVE_X_REACHED;
8612 goto done;
8614 /* Otherwise, we can wrap here. */
8615 SAVE_IT (wrap_it, *it, wrap_data);
8616 may_wrap = 0;
8621 /* Remember the line height for the current line, in case
8622 the next element doesn't fit on the line. */
8623 ascent = it->max_ascent;
8624 descent = it->max_descent;
8626 /* The call to produce_glyphs will get the metrics of the
8627 display element IT is loaded with. Record the x-position
8628 before this display element, in case it doesn't fit on the
8629 line. */
8630 x = it->current_x;
8632 PRODUCE_GLYPHS (it);
8634 if (it->area != TEXT_AREA)
8636 prev_method = it->method;
8637 if (it->method == GET_FROM_BUFFER)
8638 prev_pos = IT_CHARPOS (*it);
8639 set_iterator_to_next (it, 1);
8640 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8641 SET_TEXT_POS (this_line_min_pos,
8642 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8643 if (it->bidi_p
8644 && (op & MOVE_TO_POS)
8645 && IT_CHARPOS (*it) > to_charpos
8646 && IT_CHARPOS (*it) < closest_pos)
8647 closest_pos = IT_CHARPOS (*it);
8648 continue;
8651 /* The number of glyphs we get back in IT->nglyphs will normally
8652 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8653 character on a terminal frame, or (iii) a line end. For the
8654 second case, IT->nglyphs - 1 padding glyphs will be present.
8655 (On X frames, there is only one glyph produced for a
8656 composite character.)
8658 The behavior implemented below means, for continuation lines,
8659 that as many spaces of a TAB as fit on the current line are
8660 displayed there. For terminal frames, as many glyphs of a
8661 multi-glyph character are displayed in the current line, too.
8662 This is what the old redisplay code did, and we keep it that
8663 way. Under X, the whole shape of a complex character must
8664 fit on the line or it will be completely displayed in the
8665 next line.
8667 Note that both for tabs and padding glyphs, all glyphs have
8668 the same width. */
8669 if (it->nglyphs)
8671 /* More than one glyph or glyph doesn't fit on line. All
8672 glyphs have the same width. */
8673 int single_glyph_width = it->pixel_width / it->nglyphs;
8674 int new_x;
8675 int x_before_this_char = x;
8676 int hpos_before_this_char = it->hpos;
8678 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8680 new_x = x + single_glyph_width;
8682 /* We want to leave anything reaching TO_X to the caller. */
8683 if ((op & MOVE_TO_X) && new_x > to_x)
8685 if (BUFFER_POS_REACHED_P ())
8687 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8688 goto buffer_pos_reached;
8689 if (atpos_it.sp < 0)
8691 SAVE_IT (atpos_it, *it, atpos_data);
8692 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8695 else
8697 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8699 it->current_x = x;
8700 result = MOVE_X_REACHED;
8701 break;
8703 if (atx_it.sp < 0)
8705 SAVE_IT (atx_it, *it, atx_data);
8706 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8711 if (/* Lines are continued. */
8712 it->line_wrap != TRUNCATE
8713 && (/* And glyph doesn't fit on the line. */
8714 new_x > it->last_visible_x
8715 /* Or it fits exactly and we're on a window
8716 system frame. */
8717 || (new_x == it->last_visible_x
8718 && FRAME_WINDOW_P (it->f)
8719 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8720 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8721 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8723 if (/* IT->hpos == 0 means the very first glyph
8724 doesn't fit on the line, e.g. a wide image. */
8725 it->hpos == 0
8726 || (new_x == it->last_visible_x
8727 && FRAME_WINDOW_P (it->f)))
8729 ++it->hpos;
8730 it->current_x = new_x;
8732 /* The character's last glyph just barely fits
8733 in this row. */
8734 if (i == it->nglyphs - 1)
8736 /* If this is the destination position,
8737 return a position *before* it in this row,
8738 now that we know it fits in this row. */
8739 if (BUFFER_POS_REACHED_P ())
8741 if (it->line_wrap != WORD_WRAP
8742 || wrap_it.sp < 0)
8744 it->hpos = hpos_before_this_char;
8745 it->current_x = x_before_this_char;
8746 result = MOVE_POS_MATCH_OR_ZV;
8747 break;
8749 if (it->line_wrap == WORD_WRAP
8750 && atpos_it.sp < 0)
8752 SAVE_IT (atpos_it, *it, atpos_data);
8753 atpos_it.current_x = x_before_this_char;
8754 atpos_it.hpos = hpos_before_this_char;
8758 prev_method = it->method;
8759 if (it->method == GET_FROM_BUFFER)
8760 prev_pos = IT_CHARPOS (*it);
8761 set_iterator_to_next (it, 1);
8762 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8763 SET_TEXT_POS (this_line_min_pos,
8764 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8765 /* On graphical terminals, newlines may
8766 "overflow" into the fringe if
8767 overflow-newline-into-fringe is non-nil.
8768 On text terminals, and on graphical
8769 terminals with no right margin, newlines
8770 may overflow into the last glyph on the
8771 display line.*/
8772 if (!FRAME_WINDOW_P (it->f)
8773 || ((it->bidi_p
8774 && it->bidi_it.paragraph_dir == R2L)
8775 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8776 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8777 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8779 if (!get_next_display_element (it))
8781 result = MOVE_POS_MATCH_OR_ZV;
8782 break;
8784 if (BUFFER_POS_REACHED_P ())
8786 if (ITERATOR_AT_END_OF_LINE_P (it))
8787 result = MOVE_POS_MATCH_OR_ZV;
8788 else
8789 result = MOVE_LINE_CONTINUED;
8790 break;
8792 if (ITERATOR_AT_END_OF_LINE_P (it)
8793 && (it->line_wrap != WORD_WRAP
8794 || wrap_it.sp < 0
8795 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8797 result = MOVE_NEWLINE_OR_CR;
8798 break;
8803 else
8804 IT_RESET_X_ASCENT_DESCENT (it);
8806 if (wrap_it.sp >= 0)
8808 RESTORE_IT (it, &wrap_it, wrap_data);
8809 atpos_it.sp = -1;
8810 atx_it.sp = -1;
8813 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8814 IT_CHARPOS (*it)));
8815 result = MOVE_LINE_CONTINUED;
8816 break;
8819 if (BUFFER_POS_REACHED_P ())
8821 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8822 goto buffer_pos_reached;
8823 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8825 SAVE_IT (atpos_it, *it, atpos_data);
8826 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8830 if (new_x > it->first_visible_x)
8832 /* Glyph is visible. Increment number of glyphs that
8833 would be displayed. */
8834 ++it->hpos;
8838 if (result != MOVE_UNDEFINED)
8839 break;
8841 else if (BUFFER_POS_REACHED_P ())
8843 buffer_pos_reached:
8844 IT_RESET_X_ASCENT_DESCENT (it);
8845 result = MOVE_POS_MATCH_OR_ZV;
8846 break;
8848 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8850 /* Stop when TO_X specified and reached. This check is
8851 necessary here because of lines consisting of a line end,
8852 only. The line end will not produce any glyphs and we
8853 would never get MOVE_X_REACHED. */
8854 eassert (it->nglyphs == 0);
8855 result = MOVE_X_REACHED;
8856 break;
8859 /* Is this a line end? If yes, we're done. */
8860 if (ITERATOR_AT_END_OF_LINE_P (it))
8862 /* If we are past TO_CHARPOS, but never saw any character
8863 positions smaller than TO_CHARPOS, return
8864 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8865 did. */
8866 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8868 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8870 if (closest_pos < ZV)
8872 RESTORE_IT (it, &ppos_it, ppos_data);
8873 /* Don't recurse if closest_pos is equal to
8874 to_charpos, since we have just tried that. */
8875 if (closest_pos != to_charpos)
8876 move_it_in_display_line_to (it, closest_pos, -1,
8877 MOVE_TO_POS);
8878 result = MOVE_POS_MATCH_OR_ZV;
8880 else
8881 goto buffer_pos_reached;
8883 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8884 && IT_CHARPOS (*it) > to_charpos)
8885 goto buffer_pos_reached;
8886 else
8887 result = MOVE_NEWLINE_OR_CR;
8889 else
8890 result = MOVE_NEWLINE_OR_CR;
8891 break;
8894 prev_method = it->method;
8895 if (it->method == GET_FROM_BUFFER)
8896 prev_pos = IT_CHARPOS (*it);
8897 /* The current display element has been consumed. Advance
8898 to the next. */
8899 set_iterator_to_next (it, 1);
8900 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8901 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8902 if (IT_CHARPOS (*it) < to_charpos)
8903 saw_smaller_pos = 1;
8904 if (it->bidi_p
8905 && (op & MOVE_TO_POS)
8906 && IT_CHARPOS (*it) >= to_charpos
8907 && IT_CHARPOS (*it) < closest_pos)
8908 closest_pos = IT_CHARPOS (*it);
8910 /* Stop if lines are truncated and IT's current x-position is
8911 past the right edge of the window now. */
8912 if (it->line_wrap == TRUNCATE
8913 && it->current_x >= it->last_visible_x)
8915 if (!FRAME_WINDOW_P (it->f)
8916 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8917 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8918 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8919 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8921 int at_eob_p = 0;
8923 if ((at_eob_p = !get_next_display_element (it))
8924 || BUFFER_POS_REACHED_P ()
8925 /* If we are past TO_CHARPOS, but never saw any
8926 character positions smaller than TO_CHARPOS,
8927 return MOVE_POS_MATCH_OR_ZV, like the
8928 unidirectional display did. */
8929 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8930 && !saw_smaller_pos
8931 && IT_CHARPOS (*it) > to_charpos))
8933 if (it->bidi_p
8934 && !BUFFER_POS_REACHED_P ()
8935 && !at_eob_p && closest_pos < ZV)
8937 RESTORE_IT (it, &ppos_it, ppos_data);
8938 if (closest_pos != to_charpos)
8939 move_it_in_display_line_to (it, closest_pos, -1,
8940 MOVE_TO_POS);
8942 result = MOVE_POS_MATCH_OR_ZV;
8943 break;
8945 if (ITERATOR_AT_END_OF_LINE_P (it))
8947 result = MOVE_NEWLINE_OR_CR;
8948 break;
8951 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8952 && !saw_smaller_pos
8953 && IT_CHARPOS (*it) > to_charpos)
8955 if (closest_pos < ZV)
8957 RESTORE_IT (it, &ppos_it, ppos_data);
8958 if (closest_pos != to_charpos)
8959 move_it_in_display_line_to (it, closest_pos, -1,
8960 MOVE_TO_POS);
8962 result = MOVE_POS_MATCH_OR_ZV;
8963 break;
8965 result = MOVE_LINE_TRUNCATED;
8966 break;
8968 #undef IT_RESET_X_ASCENT_DESCENT
8971 #undef BUFFER_POS_REACHED_P
8973 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8974 restore the saved iterator. */
8975 if (atpos_it.sp >= 0)
8976 RESTORE_IT (it, &atpos_it, atpos_data);
8977 else if (atx_it.sp >= 0)
8978 RESTORE_IT (it, &atx_it, atx_data);
8980 done:
8982 if (atpos_data)
8983 bidi_unshelve_cache (atpos_data, 1);
8984 if (atx_data)
8985 bidi_unshelve_cache (atx_data, 1);
8986 if (wrap_data)
8987 bidi_unshelve_cache (wrap_data, 1);
8988 if (ppos_data)
8989 bidi_unshelve_cache (ppos_data, 1);
8991 /* Restore the iterator settings altered at the beginning of this
8992 function. */
8993 it->glyph_row = saved_glyph_row;
8994 return result;
8997 /* For external use. */
8998 void
8999 move_it_in_display_line (struct it *it,
9000 ptrdiff_t to_charpos, int to_x,
9001 enum move_operation_enum op)
9003 if (it->line_wrap == WORD_WRAP
9004 && (op & MOVE_TO_X))
9006 struct it save_it;
9007 void *save_data = NULL;
9008 int skip;
9010 SAVE_IT (save_it, *it, save_data);
9011 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9012 /* When word-wrap is on, TO_X may lie past the end
9013 of a wrapped line. Then it->current is the
9014 character on the next line, so backtrack to the
9015 space before the wrap point. */
9016 if (skip == MOVE_LINE_CONTINUED)
9018 int prev_x = max (it->current_x - 1, 0);
9019 RESTORE_IT (it, &save_it, save_data);
9020 move_it_in_display_line_to
9021 (it, -1, prev_x, MOVE_TO_X);
9023 else
9024 bidi_unshelve_cache (save_data, 1);
9026 else
9027 move_it_in_display_line_to (it, to_charpos, to_x, op);
9031 /* Move IT forward until it satisfies one or more of the criteria in
9032 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9034 OP is a bit-mask that specifies where to stop, and in particular,
9035 which of those four position arguments makes a difference. See the
9036 description of enum move_operation_enum.
9038 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9039 screen line, this function will set IT to the next position that is
9040 displayed to the right of TO_CHARPOS on the screen.
9042 Return the maximum pixel length of any line scanned but never more
9043 than it.last_visible_x. */
9046 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9048 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9049 int line_height, line_start_x = 0, reached = 0;
9050 int max_current_x = 0;
9051 void *backup_data = NULL;
9053 for (;;)
9055 if (op & MOVE_TO_VPOS)
9057 /* If no TO_CHARPOS and no TO_X specified, stop at the
9058 start of the line TO_VPOS. */
9059 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9061 if (it->vpos == to_vpos)
9063 reached = 1;
9064 break;
9066 else
9067 skip = move_it_in_display_line_to (it, -1, -1, 0);
9069 else
9071 /* TO_VPOS >= 0 means stop at TO_X in the line at
9072 TO_VPOS, or at TO_POS, whichever comes first. */
9073 if (it->vpos == to_vpos)
9075 reached = 2;
9076 break;
9079 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9081 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9083 reached = 3;
9084 break;
9086 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9088 /* We have reached TO_X but not in the line we want. */
9089 skip = move_it_in_display_line_to (it, to_charpos,
9090 -1, MOVE_TO_POS);
9091 if (skip == MOVE_POS_MATCH_OR_ZV)
9093 reached = 4;
9094 break;
9099 else if (op & MOVE_TO_Y)
9101 struct it it_backup;
9103 if (it->line_wrap == WORD_WRAP)
9104 SAVE_IT (it_backup, *it, backup_data);
9106 /* TO_Y specified means stop at TO_X in the line containing
9107 TO_Y---or at TO_CHARPOS if this is reached first. The
9108 problem is that we can't really tell whether the line
9109 contains TO_Y before we have completely scanned it, and
9110 this may skip past TO_X. What we do is to first scan to
9111 TO_X.
9113 If TO_X is not specified, use a TO_X of zero. The reason
9114 is to make the outcome of this function more predictable.
9115 If we didn't use TO_X == 0, we would stop at the end of
9116 the line which is probably not what a caller would expect
9117 to happen. */
9118 skip = move_it_in_display_line_to
9119 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9120 (MOVE_TO_X | (op & MOVE_TO_POS)));
9122 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9123 if (skip == MOVE_POS_MATCH_OR_ZV)
9124 reached = 5;
9125 else if (skip == MOVE_X_REACHED)
9127 /* If TO_X was reached, we want to know whether TO_Y is
9128 in the line. We know this is the case if the already
9129 scanned glyphs make the line tall enough. Otherwise,
9130 we must check by scanning the rest of the line. */
9131 line_height = it->max_ascent + it->max_descent;
9132 if (to_y >= it->current_y
9133 && to_y < it->current_y + line_height)
9135 reached = 6;
9136 break;
9138 SAVE_IT (it_backup, *it, backup_data);
9139 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9140 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9141 op & MOVE_TO_POS);
9142 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9143 line_height = it->max_ascent + it->max_descent;
9144 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9146 if (to_y >= it->current_y
9147 && to_y < it->current_y + line_height)
9149 /* If TO_Y is in this line and TO_X was reached
9150 above, we scanned too far. We have to restore
9151 IT's settings to the ones before skipping. But
9152 keep the more accurate values of max_ascent and
9153 max_descent we've found while skipping the rest
9154 of the line, for the sake of callers, such as
9155 pos_visible_p, that need to know the line
9156 height. */
9157 int max_ascent = it->max_ascent;
9158 int max_descent = it->max_descent;
9160 RESTORE_IT (it, &it_backup, backup_data);
9161 it->max_ascent = max_ascent;
9162 it->max_descent = max_descent;
9163 reached = 6;
9165 else
9167 skip = skip2;
9168 if (skip == MOVE_POS_MATCH_OR_ZV)
9169 reached = 7;
9172 else
9174 /* Check whether TO_Y is in this line. */
9175 line_height = it->max_ascent + it->max_descent;
9176 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9178 if (to_y >= it->current_y
9179 && to_y < it->current_y + line_height)
9181 if (to_y > it->current_y)
9182 max_current_x = max (it->current_x, max_current_x);
9184 /* When word-wrap is on, TO_X may lie past the end
9185 of a wrapped line. Then it->current is the
9186 character on the next line, so backtrack to the
9187 space before the wrap point. */
9188 if (skip == MOVE_LINE_CONTINUED
9189 && it->line_wrap == WORD_WRAP)
9191 int prev_x = max (it->current_x - 1, 0);
9192 RESTORE_IT (it, &it_backup, backup_data);
9193 skip = move_it_in_display_line_to
9194 (it, -1, prev_x, MOVE_TO_X);
9197 reached = 6;
9201 if (reached)
9203 max_current_x = max (it->current_x, max_current_x);
9204 break;
9207 else if (BUFFERP (it->object)
9208 && (it->method == GET_FROM_BUFFER
9209 || it->method == GET_FROM_STRETCH)
9210 && IT_CHARPOS (*it) >= to_charpos
9211 /* Under bidi iteration, a call to set_iterator_to_next
9212 can scan far beyond to_charpos if the initial
9213 portion of the next line needs to be reordered. In
9214 that case, give move_it_in_display_line_to another
9215 chance below. */
9216 && !(it->bidi_p
9217 && it->bidi_it.scan_dir == -1))
9218 skip = MOVE_POS_MATCH_OR_ZV;
9219 else
9220 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9222 switch (skip)
9224 case MOVE_POS_MATCH_OR_ZV:
9225 max_current_x = max (it->current_x, max_current_x);
9226 reached = 8;
9227 goto out;
9229 case MOVE_NEWLINE_OR_CR:
9230 max_current_x = max (it->current_x, max_current_x);
9231 set_iterator_to_next (it, 1);
9232 it->continuation_lines_width = 0;
9233 break;
9235 case MOVE_LINE_TRUNCATED:
9236 max_current_x = it->last_visible_x;
9237 it->continuation_lines_width = 0;
9238 reseat_at_next_visible_line_start (it, 0);
9239 if ((op & MOVE_TO_POS) != 0
9240 && IT_CHARPOS (*it) > to_charpos)
9242 reached = 9;
9243 goto out;
9245 break;
9247 case MOVE_LINE_CONTINUED:
9248 max_current_x = it->last_visible_x;
9249 /* For continued lines ending in a tab, some of the glyphs
9250 associated with the tab are displayed on the current
9251 line. Since it->current_x does not include these glyphs,
9252 we use it->last_visible_x instead. */
9253 if (it->c == '\t')
9255 it->continuation_lines_width += it->last_visible_x;
9256 /* When moving by vpos, ensure that the iterator really
9257 advances to the next line (bug#847, bug#969). Fixme:
9258 do we need to do this in other circumstances? */
9259 if (it->current_x != it->last_visible_x
9260 && (op & MOVE_TO_VPOS)
9261 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9263 line_start_x = it->current_x + it->pixel_width
9264 - it->last_visible_x;
9265 if (FRAME_WINDOW_P (it->f))
9267 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9268 struct font *face_font = face->font;
9270 /* When display_line produces a continued line
9271 that ends in a TAB, it skips a tab stop that
9272 is closer than the font's space character
9273 width (see x_produce_glyphs where it produces
9274 the stretch glyph which represents a TAB).
9275 We need to reproduce the same logic here. */
9276 eassert (face_font);
9277 if (face_font)
9279 if (line_start_x < face_font->space_width)
9280 line_start_x
9281 += it->tab_width * face_font->space_width;
9284 set_iterator_to_next (it, 0);
9287 else
9288 it->continuation_lines_width += it->current_x;
9289 break;
9291 default:
9292 emacs_abort ();
9295 /* Reset/increment for the next run. */
9296 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9297 it->current_x = line_start_x;
9298 line_start_x = 0;
9299 it->hpos = 0;
9300 it->current_y += it->max_ascent + it->max_descent;
9301 ++it->vpos;
9302 last_height = it->max_ascent + it->max_descent;
9303 it->max_ascent = it->max_descent = 0;
9306 out:
9308 /* On text terminals, we may stop at the end of a line in the middle
9309 of a multi-character glyph. If the glyph itself is continued,
9310 i.e. it is actually displayed on the next line, don't treat this
9311 stopping point as valid; move to the next line instead (unless
9312 that brings us offscreen). */
9313 if (!FRAME_WINDOW_P (it->f)
9314 && op & MOVE_TO_POS
9315 && IT_CHARPOS (*it) == to_charpos
9316 && it->what == IT_CHARACTER
9317 && it->nglyphs > 1
9318 && it->line_wrap == WINDOW_WRAP
9319 && it->current_x == it->last_visible_x - 1
9320 && it->c != '\n'
9321 && it->c != '\t'
9322 && it->vpos < it->w->window_end_vpos)
9324 it->continuation_lines_width += it->current_x;
9325 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9326 it->current_y += it->max_ascent + it->max_descent;
9327 ++it->vpos;
9328 last_height = it->max_ascent + it->max_descent;
9331 if (backup_data)
9332 bidi_unshelve_cache (backup_data, 1);
9334 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9336 return max_current_x;
9340 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9342 If DY > 0, move IT backward at least that many pixels. DY = 0
9343 means move IT backward to the preceding line start or BEGV. This
9344 function may move over more than DY pixels if IT->current_y - DY
9345 ends up in the middle of a line; in this case IT->current_y will be
9346 set to the top of the line moved to. */
9348 void
9349 move_it_vertically_backward (struct it *it, int dy)
9351 int nlines, h;
9352 struct it it2, it3;
9353 void *it2data = NULL, *it3data = NULL;
9354 ptrdiff_t start_pos;
9355 int nchars_per_row
9356 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9357 ptrdiff_t pos_limit;
9359 move_further_back:
9360 eassert (dy >= 0);
9362 start_pos = IT_CHARPOS (*it);
9364 /* Estimate how many newlines we must move back. */
9365 nlines = max (1, dy / default_line_pixel_height (it->w));
9366 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9367 pos_limit = BEGV;
9368 else
9369 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9371 /* Set the iterator's position that many lines back. But don't go
9372 back more than NLINES full screen lines -- this wins a day with
9373 buffers which have very long lines. */
9374 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9375 back_to_previous_visible_line_start (it);
9377 /* Reseat the iterator here. When moving backward, we don't want
9378 reseat to skip forward over invisible text, set up the iterator
9379 to deliver from overlay strings at the new position etc. So,
9380 use reseat_1 here. */
9381 reseat_1 (it, it->current.pos, 1);
9383 /* We are now surely at a line start. */
9384 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9385 reordering is in effect. */
9386 it->continuation_lines_width = 0;
9388 /* Move forward and see what y-distance we moved. First move to the
9389 start of the next line so that we get its height. We need this
9390 height to be able to tell whether we reached the specified
9391 y-distance. */
9392 SAVE_IT (it2, *it, it2data);
9393 it2.max_ascent = it2.max_descent = 0;
9396 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9397 MOVE_TO_POS | MOVE_TO_VPOS);
9399 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9400 /* If we are in a display string which starts at START_POS,
9401 and that display string includes a newline, and we are
9402 right after that newline (i.e. at the beginning of a
9403 display line), exit the loop, because otherwise we will
9404 infloop, since move_it_to will see that it is already at
9405 START_POS and will not move. */
9406 || (it2.method == GET_FROM_STRING
9407 && IT_CHARPOS (it2) == start_pos
9408 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9409 eassert (IT_CHARPOS (*it) >= BEGV);
9410 SAVE_IT (it3, it2, it3data);
9412 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9413 eassert (IT_CHARPOS (*it) >= BEGV);
9414 /* H is the actual vertical distance from the position in *IT
9415 and the starting position. */
9416 h = it2.current_y - it->current_y;
9417 /* NLINES is the distance in number of lines. */
9418 nlines = it2.vpos - it->vpos;
9420 /* Correct IT's y and vpos position
9421 so that they are relative to the starting point. */
9422 it->vpos -= nlines;
9423 it->current_y -= h;
9425 if (dy == 0)
9427 /* DY == 0 means move to the start of the screen line. The
9428 value of nlines is > 0 if continuation lines were involved,
9429 or if the original IT position was at start of a line. */
9430 RESTORE_IT (it, it, it2data);
9431 if (nlines > 0)
9432 move_it_by_lines (it, nlines);
9433 /* The above code moves us to some position NLINES down,
9434 usually to its first glyph (leftmost in an L2R line), but
9435 that's not necessarily the start of the line, under bidi
9436 reordering. We want to get to the character position
9437 that is immediately after the newline of the previous
9438 line. */
9439 if (it->bidi_p
9440 && !it->continuation_lines_width
9441 && !STRINGP (it->string)
9442 && IT_CHARPOS (*it) > BEGV
9443 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9445 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9447 DEC_BOTH (cp, bp);
9448 cp = find_newline_no_quit (cp, bp, -1, NULL);
9449 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9451 bidi_unshelve_cache (it3data, 1);
9453 else
9455 /* The y-position we try to reach, relative to *IT.
9456 Note that H has been subtracted in front of the if-statement. */
9457 int target_y = it->current_y + h - dy;
9458 int y0 = it3.current_y;
9459 int y1;
9460 int line_height;
9462 RESTORE_IT (&it3, &it3, it3data);
9463 y1 = line_bottom_y (&it3);
9464 line_height = y1 - y0;
9465 RESTORE_IT (it, it, it2data);
9466 /* If we did not reach target_y, try to move further backward if
9467 we can. If we moved too far backward, try to move forward. */
9468 if (target_y < it->current_y
9469 /* This is heuristic. In a window that's 3 lines high, with
9470 a line height of 13 pixels each, recentering with point
9471 on the bottom line will try to move -39/2 = 19 pixels
9472 backward. Try to avoid moving into the first line. */
9473 && (it->current_y - target_y
9474 > min (window_box_height (it->w), line_height * 2 / 3))
9475 && IT_CHARPOS (*it) > BEGV)
9477 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9478 target_y - it->current_y));
9479 dy = it->current_y - target_y;
9480 goto move_further_back;
9482 else if (target_y >= it->current_y + line_height
9483 && IT_CHARPOS (*it) < ZV)
9485 /* Should move forward by at least one line, maybe more.
9487 Note: Calling move_it_by_lines can be expensive on
9488 terminal frames, where compute_motion is used (via
9489 vmotion) to do the job, when there are very long lines
9490 and truncate-lines is nil. That's the reason for
9491 treating terminal frames specially here. */
9493 if (!FRAME_WINDOW_P (it->f))
9494 move_it_vertically (it, target_y - (it->current_y + line_height));
9495 else
9499 move_it_by_lines (it, 1);
9501 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9508 /* Move IT by a specified amount of pixel lines DY. DY negative means
9509 move backwards. DY = 0 means move to start of screen line. At the
9510 end, IT will be on the start of a screen line. */
9512 void
9513 move_it_vertically (struct it *it, int dy)
9515 if (dy <= 0)
9516 move_it_vertically_backward (it, -dy);
9517 else
9519 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9520 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9521 MOVE_TO_POS | MOVE_TO_Y);
9522 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9524 /* If buffer ends in ZV without a newline, move to the start of
9525 the line to satisfy the post-condition. */
9526 if (IT_CHARPOS (*it) == ZV
9527 && ZV > BEGV
9528 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9529 move_it_by_lines (it, 0);
9534 /* Move iterator IT past the end of the text line it is in. */
9536 void
9537 move_it_past_eol (struct it *it)
9539 enum move_it_result rc;
9541 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9542 if (rc == MOVE_NEWLINE_OR_CR)
9543 set_iterator_to_next (it, 0);
9547 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9548 negative means move up. DVPOS == 0 means move to the start of the
9549 screen line.
9551 Optimization idea: If we would know that IT->f doesn't use
9552 a face with proportional font, we could be faster for
9553 truncate-lines nil. */
9555 void
9556 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9559 /* The commented-out optimization uses vmotion on terminals. This
9560 gives bad results, because elements like it->what, on which
9561 callers such as pos_visible_p rely, aren't updated. */
9562 /* struct position pos;
9563 if (!FRAME_WINDOW_P (it->f))
9565 struct text_pos textpos;
9567 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9568 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9569 reseat (it, textpos, 1);
9570 it->vpos += pos.vpos;
9571 it->current_y += pos.vpos;
9573 else */
9575 if (dvpos == 0)
9577 /* DVPOS == 0 means move to the start of the screen line. */
9578 move_it_vertically_backward (it, 0);
9579 /* Let next call to line_bottom_y calculate real line height. */
9580 last_height = 0;
9582 else if (dvpos > 0)
9584 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9585 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9587 /* Only move to the next buffer position if we ended up in a
9588 string from display property, not in an overlay string
9589 (before-string or after-string). That is because the
9590 latter don't conceal the underlying buffer position, so
9591 we can ask to move the iterator to the exact position we
9592 are interested in. Note that, even if we are already at
9593 IT_CHARPOS (*it), the call below is not a no-op, as it
9594 will detect that we are at the end of the string, pop the
9595 iterator, and compute it->current_x and it->hpos
9596 correctly. */
9597 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9598 -1, -1, -1, MOVE_TO_POS);
9601 else
9603 struct it it2;
9604 void *it2data = NULL;
9605 ptrdiff_t start_charpos, i;
9606 int nchars_per_row
9607 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9608 bool hit_pos_limit = false;
9609 ptrdiff_t pos_limit;
9611 /* Start at the beginning of the screen line containing IT's
9612 position. This may actually move vertically backwards,
9613 in case of overlays, so adjust dvpos accordingly. */
9614 dvpos += it->vpos;
9615 move_it_vertically_backward (it, 0);
9616 dvpos -= it->vpos;
9618 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9619 screen lines, and reseat the iterator there. */
9620 start_charpos = IT_CHARPOS (*it);
9621 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9622 pos_limit = BEGV;
9623 else
9624 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9626 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9627 back_to_previous_visible_line_start (it);
9628 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9629 hit_pos_limit = true;
9630 reseat (it, it->current.pos, 1);
9632 /* Move further back if we end up in a string or an image. */
9633 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9635 /* First try to move to start of display line. */
9636 dvpos += it->vpos;
9637 move_it_vertically_backward (it, 0);
9638 dvpos -= it->vpos;
9639 if (IT_POS_VALID_AFTER_MOVE_P (it))
9640 break;
9641 /* If start of line is still in string or image,
9642 move further back. */
9643 back_to_previous_visible_line_start (it);
9644 reseat (it, it->current.pos, 1);
9645 dvpos--;
9648 it->current_x = it->hpos = 0;
9650 /* Above call may have moved too far if continuation lines
9651 are involved. Scan forward and see if it did. */
9652 SAVE_IT (it2, *it, it2data);
9653 it2.vpos = it2.current_y = 0;
9654 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9655 it->vpos -= it2.vpos;
9656 it->current_y -= it2.current_y;
9657 it->current_x = it->hpos = 0;
9659 /* If we moved too far back, move IT some lines forward. */
9660 if (it2.vpos > -dvpos)
9662 int delta = it2.vpos + dvpos;
9664 RESTORE_IT (&it2, &it2, it2data);
9665 SAVE_IT (it2, *it, it2data);
9666 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9667 /* Move back again if we got too far ahead. */
9668 if (IT_CHARPOS (*it) >= start_charpos)
9669 RESTORE_IT (it, &it2, it2data);
9670 else
9671 bidi_unshelve_cache (it2data, 1);
9673 else if (hit_pos_limit && pos_limit > BEGV
9674 && dvpos < 0 && it2.vpos < -dvpos)
9676 /* If we hit the limit, but still didn't make it far enough
9677 back, that means there's a display string with a newline
9678 covering a large chunk of text, and that caused
9679 back_to_previous_visible_line_start try to go too far.
9680 Punish those who commit such atrocities by going back
9681 until we've reached DVPOS, after lifting the limit, which
9682 could make it slow for very long lines. "If it hurts,
9683 don't do that!" */
9684 dvpos += it2.vpos;
9685 RESTORE_IT (it, it, it2data);
9686 for (i = -dvpos; i > 0; --i)
9688 back_to_previous_visible_line_start (it);
9689 it->vpos--;
9691 reseat_1 (it, it->current.pos, 1);
9693 else
9694 RESTORE_IT (it, it, it2data);
9698 /* Return true if IT points into the middle of a display vector. */
9700 bool
9701 in_display_vector_p (struct it *it)
9703 return (it->method == GET_FROM_DISPLAY_VECTOR
9704 && it->current.dpvec_index > 0
9705 && it->dpvec + it->current.dpvec_index != it->dpend);
9708 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9709 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9710 WINDOW must be a live window and defaults to the selected one. The
9711 return value is a cons of the maximum pixel-width of any text line and
9712 the maximum pixel-height of all text lines.
9714 The optional argument FROM, if non-nil, specifies the first text
9715 position and defaults to the minimum accessible position of the buffer.
9716 If FROM is t, use the minimum accessible position that is not a newline
9717 character. TO, if non-nil, specifies the last text position and
9718 defaults to the maximum accessible position of the buffer. If TO is t,
9719 use the maximum accessible position that is not a newline character.
9721 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9722 width that can be returned. X-LIMIT nil or omitted, means to use the
9723 pixel-width of WINDOW's body; use this if you do not intend to change
9724 the width of WINDOW. Use the maximum width WINDOW may assume if you
9725 intend to change WINDOW's width. In any case, text whose x-coordinate
9726 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9727 can take some time, it's always a good idea to make this argument as
9728 small as possible; in particular, if the buffer contains long lines that
9729 shall be truncated anyway.
9731 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9732 height that can be returned. Text lines whose y-coordinate is beyond
9733 Y-LIMIT are ignored. Since calculating the text height of a large
9734 buffer can take some time, it makes sense to specify this argument if
9735 the size of the buffer is unknown.
9737 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9738 include the height of the mode- or header-line of WINDOW in the return
9739 value. If it is either the symbol `mode-line' or `header-line', include
9740 only the height of that line, if present, in the return value. If t,
9741 include the height of both, if present, in the return value. */)
9742 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9743 Lisp_Object mode_and_header_line)
9745 struct window *w = decode_live_window (window);
9746 Lisp_Object buf;
9747 struct buffer *b;
9748 struct it it;
9749 struct buffer *old_buffer = NULL;
9750 ptrdiff_t start, end, pos;
9751 struct text_pos startp;
9752 void *itdata = NULL;
9753 int c, max_y = -1, x = 0, y = 0;
9755 buf = w->contents;
9756 CHECK_BUFFER (buf);
9757 b = XBUFFER (buf);
9759 if (b != current_buffer)
9761 old_buffer = current_buffer;
9762 set_buffer_internal (b);
9765 if (NILP (from))
9766 start = BEGV;
9767 else if (EQ (from, Qt))
9769 start = pos = BEGV;
9770 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9771 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9772 start = pos;
9773 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9774 start = pos;
9776 else
9778 CHECK_NUMBER_COERCE_MARKER (from);
9779 start = min (max (XINT (from), BEGV), ZV);
9782 if (NILP (to))
9783 end = ZV;
9784 else if (EQ (to, Qt))
9786 end = pos = ZV;
9787 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9788 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9789 end = pos;
9790 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9791 end = pos;
9793 else
9795 CHECK_NUMBER_COERCE_MARKER (to);
9796 end = max (start, min (XINT (to), ZV));
9799 if (!NILP (y_limit))
9801 CHECK_NUMBER (y_limit);
9802 max_y = min (XINT (y_limit), INT_MAX);
9805 itdata = bidi_shelve_cache ();
9806 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9807 start_display (&it, w, startp);
9809 if (NILP (x_limit))
9810 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9811 else
9813 CHECK_NUMBER (x_limit);
9814 it.last_visible_x = min (XINT (x_limit), INFINITY);
9815 /* Actually, we never want move_it_to stop at to_x. But to make
9816 sure that move_it_in_display_line_to always moves far enough,
9817 we set it to INT_MAX and specify MOVE_TO_X. */
9818 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9819 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9822 y = it.current_y + it.max_ascent + it.max_descent;
9824 if (!EQ (mode_and_header_line, Qheader_line)
9825 && !EQ (mode_and_header_line, Qt))
9826 /* Do not count the header-line which was counted automatically by
9827 start_display. */
9828 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9830 if (EQ (mode_and_header_line, Qmode_line)
9831 || EQ (mode_and_header_line, Qt))
9832 /* Do count the mode-line which is not included automatically by
9833 start_display. */
9834 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9836 bidi_unshelve_cache (itdata, 0);
9838 if (old_buffer)
9839 set_buffer_internal (old_buffer);
9841 return Fcons (make_number (x), make_number (y));
9844 /***********************************************************************
9845 Messages
9846 ***********************************************************************/
9849 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9850 to *Messages*. */
9852 void
9853 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9855 Lisp_Object args[3];
9856 Lisp_Object msg, fmt;
9857 char *buffer;
9858 ptrdiff_t len;
9859 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9860 USE_SAFE_ALLOCA;
9862 fmt = msg = Qnil;
9863 GCPRO4 (fmt, msg, arg1, arg2);
9865 args[0] = fmt = build_string (format);
9866 args[1] = arg1;
9867 args[2] = arg2;
9868 msg = Fformat (3, args);
9870 len = SBYTES (msg) + 1;
9871 buffer = SAFE_ALLOCA (len);
9872 memcpy (buffer, SDATA (msg), len);
9874 message_dolog (buffer, len - 1, 1, 0);
9875 SAFE_FREE ();
9877 UNGCPRO;
9881 /* Output a newline in the *Messages* buffer if "needs" one. */
9883 void
9884 message_log_maybe_newline (void)
9886 if (message_log_need_newline)
9887 message_dolog ("", 0, 1, 0);
9891 /* Add a string M of length NBYTES to the message log, optionally
9892 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9893 true, means interpret the contents of M as multibyte. This
9894 function calls low-level routines in order to bypass text property
9895 hooks, etc. which might not be safe to run.
9897 This may GC (insert may run before/after change hooks),
9898 so the buffer M must NOT point to a Lisp string. */
9900 void
9901 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9903 const unsigned char *msg = (const unsigned char *) m;
9905 if (!NILP (Vmemory_full))
9906 return;
9908 if (!NILP (Vmessage_log_max))
9910 struct buffer *oldbuf;
9911 Lisp_Object oldpoint, oldbegv, oldzv;
9912 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9913 ptrdiff_t point_at_end = 0;
9914 ptrdiff_t zv_at_end = 0;
9915 Lisp_Object old_deactivate_mark;
9916 struct gcpro gcpro1;
9918 old_deactivate_mark = Vdeactivate_mark;
9919 oldbuf = current_buffer;
9921 /* Ensure the Messages buffer exists, and switch to it.
9922 If we created it, set the major-mode. */
9924 int newbuffer = 0;
9925 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9927 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9929 if (newbuffer
9930 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9931 call0 (intern ("messages-buffer-mode"));
9934 bset_undo_list (current_buffer, Qt);
9935 bset_cache_long_scans (current_buffer, Qnil);
9937 oldpoint = message_dolog_marker1;
9938 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9939 oldbegv = message_dolog_marker2;
9940 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9941 oldzv = message_dolog_marker3;
9942 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9943 GCPRO1 (old_deactivate_mark);
9945 if (PT == Z)
9946 point_at_end = 1;
9947 if (ZV == Z)
9948 zv_at_end = 1;
9950 BEGV = BEG;
9951 BEGV_BYTE = BEG_BYTE;
9952 ZV = Z;
9953 ZV_BYTE = Z_BYTE;
9954 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9956 /* Insert the string--maybe converting multibyte to single byte
9957 or vice versa, so that all the text fits the buffer. */
9958 if (multibyte
9959 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9961 ptrdiff_t i;
9962 int c, char_bytes;
9963 char work[1];
9965 /* Convert a multibyte string to single-byte
9966 for the *Message* buffer. */
9967 for (i = 0; i < nbytes; i += char_bytes)
9969 c = string_char_and_length (msg + i, &char_bytes);
9970 work[0] = CHAR_TO_BYTE8 (c);
9971 insert_1_both (work, 1, 1, 1, 0, 0);
9974 else if (! multibyte
9975 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9977 ptrdiff_t i;
9978 int c, char_bytes;
9979 unsigned char str[MAX_MULTIBYTE_LENGTH];
9980 /* Convert a single-byte string to multibyte
9981 for the *Message* buffer. */
9982 for (i = 0; i < nbytes; i++)
9984 c = msg[i];
9985 MAKE_CHAR_MULTIBYTE (c);
9986 char_bytes = CHAR_STRING (c, str);
9987 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9990 else if (nbytes)
9991 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9993 if (nlflag)
9995 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9996 printmax_t dups;
9998 insert_1_both ("\n", 1, 1, 1, 0, 0);
10000 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10001 this_bol = PT;
10002 this_bol_byte = PT_BYTE;
10004 /* See if this line duplicates the previous one.
10005 If so, combine duplicates. */
10006 if (this_bol > BEG)
10008 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10009 prev_bol = PT;
10010 prev_bol_byte = PT_BYTE;
10012 dups = message_log_check_duplicate (prev_bol_byte,
10013 this_bol_byte);
10014 if (dups)
10016 del_range_both (prev_bol, prev_bol_byte,
10017 this_bol, this_bol_byte, 0);
10018 if (dups > 1)
10020 char dupstr[sizeof " [ times]"
10021 + INT_STRLEN_BOUND (printmax_t)];
10023 /* If you change this format, don't forget to also
10024 change message_log_check_duplicate. */
10025 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10026 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10027 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10032 /* If we have more than the desired maximum number of lines
10033 in the *Messages* buffer now, delete the oldest ones.
10034 This is safe because we don't have undo in this buffer. */
10036 if (NATNUMP (Vmessage_log_max))
10038 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10039 -XFASTINT (Vmessage_log_max) - 1, 0);
10040 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10043 BEGV = marker_position (oldbegv);
10044 BEGV_BYTE = marker_byte_position (oldbegv);
10046 if (zv_at_end)
10048 ZV = Z;
10049 ZV_BYTE = Z_BYTE;
10051 else
10053 ZV = marker_position (oldzv);
10054 ZV_BYTE = marker_byte_position (oldzv);
10057 if (point_at_end)
10058 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10059 else
10060 /* We can't do Fgoto_char (oldpoint) because it will run some
10061 Lisp code. */
10062 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10063 marker_byte_position (oldpoint));
10065 UNGCPRO;
10066 unchain_marker (XMARKER (oldpoint));
10067 unchain_marker (XMARKER (oldbegv));
10068 unchain_marker (XMARKER (oldzv));
10070 /* We called insert_1_both above with its 5th argument (PREPARE)
10071 zero, which prevents insert_1_both from calling
10072 prepare_to_modify_buffer, which in turns prevents us from
10073 incrementing windows_or_buffers_changed even if *Messages* is
10074 shown in some window. So we must manually set
10075 windows_or_buffers_changed here to make up for that. */
10076 windows_or_buffers_changed = old_windows_or_buffers_changed;
10077 bset_redisplay (current_buffer);
10079 set_buffer_internal (oldbuf);
10081 message_log_need_newline = !nlflag;
10082 Vdeactivate_mark = old_deactivate_mark;
10087 /* We are at the end of the buffer after just having inserted a newline.
10088 (Note: We depend on the fact we won't be crossing the gap.)
10089 Check to see if the most recent message looks a lot like the previous one.
10090 Return 0 if different, 1 if the new one should just replace it, or a
10091 value N > 1 if we should also append " [N times]". */
10093 static intmax_t
10094 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10096 ptrdiff_t i;
10097 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10098 int seen_dots = 0;
10099 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10100 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10102 for (i = 0; i < len; i++)
10104 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10105 seen_dots = 1;
10106 if (p1[i] != p2[i])
10107 return seen_dots;
10109 p1 += len;
10110 if (*p1 == '\n')
10111 return 2;
10112 if (*p1++ == ' ' && *p1++ == '[')
10114 char *pend;
10115 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10116 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10117 return n + 1;
10119 return 0;
10123 /* Display an echo area message M with a specified length of NBYTES
10124 bytes. The string may include null characters. If M is not a
10125 string, clear out any existing message, and let the mini-buffer
10126 text show through.
10128 This function cancels echoing. */
10130 void
10131 message3 (Lisp_Object m)
10133 struct gcpro gcpro1;
10135 GCPRO1 (m);
10136 clear_message (true, true);
10137 cancel_echoing ();
10139 /* First flush out any partial line written with print. */
10140 message_log_maybe_newline ();
10141 if (STRINGP (m))
10143 ptrdiff_t nbytes = SBYTES (m);
10144 bool multibyte = STRING_MULTIBYTE (m);
10145 char *buffer;
10146 USE_SAFE_ALLOCA;
10147 SAFE_ALLOCA_STRING (buffer, m);
10148 message_dolog (buffer, nbytes, 1, multibyte);
10149 SAFE_FREE ();
10151 message3_nolog (m);
10153 UNGCPRO;
10157 /* The non-logging version of message3.
10158 This does not cancel echoing, because it is used for echoing.
10159 Perhaps we need to make a separate function for echoing
10160 and make this cancel echoing. */
10162 void
10163 message3_nolog (Lisp_Object m)
10165 struct frame *sf = SELECTED_FRAME ();
10167 if (FRAME_INITIAL_P (sf))
10169 if (noninteractive_need_newline)
10170 putc ('\n', stderr);
10171 noninteractive_need_newline = 0;
10172 if (STRINGP (m))
10174 Lisp_Object s = ENCODE_SYSTEM (m);
10176 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10178 if (cursor_in_echo_area == 0)
10179 fprintf (stderr, "\n");
10180 fflush (stderr);
10182 /* Error messages get reported properly by cmd_error, so this must be just an
10183 informative message; if the frame hasn't really been initialized yet, just
10184 toss it. */
10185 else if (INTERACTIVE && sf->glyphs_initialized_p)
10187 /* Get the frame containing the mini-buffer
10188 that the selected frame is using. */
10189 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10190 Lisp_Object frame = XWINDOW (mini_window)->frame;
10191 struct frame *f = XFRAME (frame);
10193 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10194 Fmake_frame_visible (frame);
10196 if (STRINGP (m) && SCHARS (m) > 0)
10198 set_message (m);
10199 if (minibuffer_auto_raise)
10200 Fraise_frame (frame);
10201 /* Assume we are not echoing.
10202 (If we are, echo_now will override this.) */
10203 echo_message_buffer = Qnil;
10205 else
10206 clear_message (true, true);
10208 do_pending_window_change (false);
10209 echo_area_display (true);
10210 do_pending_window_change (false);
10211 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10212 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10217 /* Display a null-terminated echo area message M. If M is 0, clear
10218 out any existing message, and let the mini-buffer text show through.
10220 The buffer M must continue to exist until after the echo area gets
10221 cleared or some other message gets displayed there. Do not pass
10222 text that is stored in a Lisp string. Do not pass text in a buffer
10223 that was alloca'd. */
10225 void
10226 message1 (const char *m)
10228 message3 (m ? build_unibyte_string (m) : Qnil);
10232 /* The non-logging counterpart of message1. */
10234 void
10235 message1_nolog (const char *m)
10237 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10240 /* Display a message M which contains a single %s
10241 which gets replaced with STRING. */
10243 void
10244 message_with_string (const char *m, Lisp_Object string, int log)
10246 CHECK_STRING (string);
10248 if (noninteractive)
10250 if (m)
10252 /* ENCODE_SYSTEM below can GC and/or relocate the
10253 Lisp data, so make sure we don't use it here. */
10254 eassert (relocatable_string_data_p (m) != 1);
10256 if (noninteractive_need_newline)
10257 putc ('\n', stderr);
10258 noninteractive_need_newline = 0;
10259 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10260 if (!cursor_in_echo_area)
10261 fprintf (stderr, "\n");
10262 fflush (stderr);
10265 else if (INTERACTIVE)
10267 /* The frame whose minibuffer we're going to display the message on.
10268 It may be larger than the selected frame, so we need
10269 to use its buffer, not the selected frame's buffer. */
10270 Lisp_Object mini_window;
10271 struct frame *f, *sf = SELECTED_FRAME ();
10273 /* Get the frame containing the minibuffer
10274 that the selected frame is using. */
10275 mini_window = FRAME_MINIBUF_WINDOW (sf);
10276 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10278 /* Error messages get reported properly by cmd_error, so this must be
10279 just an informative message; if the frame hasn't really been
10280 initialized yet, just toss it. */
10281 if (f->glyphs_initialized_p)
10283 Lisp_Object args[2], msg;
10284 struct gcpro gcpro1, gcpro2;
10286 args[0] = build_string (m);
10287 args[1] = msg = string;
10288 GCPRO2 (args[0], msg);
10289 gcpro1.nvars = 2;
10291 msg = Fformat (2, args);
10293 if (log)
10294 message3 (msg);
10295 else
10296 message3_nolog (msg);
10298 UNGCPRO;
10300 /* Print should start at the beginning of the message
10301 buffer next time. */
10302 message_buf_print = 0;
10308 /* Dump an informative message to the minibuf. If M is 0, clear out
10309 any existing message, and let the mini-buffer text show through. */
10311 static void
10312 vmessage (const char *m, va_list ap)
10314 if (noninteractive)
10316 if (m)
10318 if (noninteractive_need_newline)
10319 putc ('\n', stderr);
10320 noninteractive_need_newline = 0;
10321 vfprintf (stderr, m, ap);
10322 if (cursor_in_echo_area == 0)
10323 fprintf (stderr, "\n");
10324 fflush (stderr);
10327 else if (INTERACTIVE)
10329 /* The frame whose mini-buffer we're going to display the message
10330 on. It may be larger than the selected frame, so we need to
10331 use its buffer, not the selected frame's buffer. */
10332 Lisp_Object mini_window;
10333 struct frame *f, *sf = SELECTED_FRAME ();
10335 /* Get the frame containing the mini-buffer
10336 that the selected frame is using. */
10337 mini_window = FRAME_MINIBUF_WINDOW (sf);
10338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10340 /* Error messages get reported properly by cmd_error, so this must be
10341 just an informative message; if the frame hasn't really been
10342 initialized yet, just toss it. */
10343 if (f->glyphs_initialized_p)
10345 if (m)
10347 ptrdiff_t len;
10348 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10349 USE_SAFE_ALLOCA;
10350 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10352 len = doprnt (message_buf, maxsize, m, 0, ap);
10354 message3 (make_string (message_buf, len));
10355 SAFE_FREE ();
10357 else
10358 message1 (0);
10360 /* Print should start at the beginning of the message
10361 buffer next time. */
10362 message_buf_print = 0;
10367 void
10368 message (const char *m, ...)
10370 va_list ap;
10371 va_start (ap, m);
10372 vmessage (m, ap);
10373 va_end (ap);
10377 #if 0
10378 /* The non-logging version of message. */
10380 void
10381 message_nolog (const char *m, ...)
10383 Lisp_Object old_log_max;
10384 va_list ap;
10385 va_start (ap, m);
10386 old_log_max = Vmessage_log_max;
10387 Vmessage_log_max = Qnil;
10388 vmessage (m, ap);
10389 Vmessage_log_max = old_log_max;
10390 va_end (ap);
10392 #endif
10395 /* Display the current message in the current mini-buffer. This is
10396 only called from error handlers in process.c, and is not time
10397 critical. */
10399 void
10400 update_echo_area (void)
10402 if (!NILP (echo_area_buffer[0]))
10404 Lisp_Object string;
10405 string = Fcurrent_message ();
10406 message3 (string);
10411 /* Make sure echo area buffers in `echo_buffers' are live.
10412 If they aren't, make new ones. */
10414 static void
10415 ensure_echo_area_buffers (void)
10417 int i;
10419 for (i = 0; i < 2; ++i)
10420 if (!BUFFERP (echo_buffer[i])
10421 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10423 char name[30];
10424 Lisp_Object old_buffer;
10425 int j;
10427 old_buffer = echo_buffer[i];
10428 echo_buffer[i] = Fget_buffer_create
10429 (make_formatted_string (name, " *Echo Area %d*", i));
10430 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10431 /* to force word wrap in echo area -
10432 it was decided to postpone this*/
10433 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10435 for (j = 0; j < 2; ++j)
10436 if (EQ (old_buffer, echo_area_buffer[j]))
10437 echo_area_buffer[j] = echo_buffer[i];
10442 /* Call FN with args A1..A2 with either the current or last displayed
10443 echo_area_buffer as current buffer.
10445 WHICH zero means use the current message buffer
10446 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10447 from echo_buffer[] and clear it.
10449 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10450 suitable buffer from echo_buffer[] and clear it.
10452 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10453 that the current message becomes the last displayed one, make
10454 choose a suitable buffer for echo_area_buffer[0], and clear it.
10456 Value is what FN returns. */
10458 static int
10459 with_echo_area_buffer (struct window *w, int which,
10460 int (*fn) (ptrdiff_t, Lisp_Object),
10461 ptrdiff_t a1, Lisp_Object a2)
10463 Lisp_Object buffer;
10464 int this_one, the_other, clear_buffer_p, rc;
10465 ptrdiff_t count = SPECPDL_INDEX ();
10467 /* If buffers aren't live, make new ones. */
10468 ensure_echo_area_buffers ();
10470 clear_buffer_p = 0;
10472 if (which == 0)
10473 this_one = 0, the_other = 1;
10474 else if (which > 0)
10475 this_one = 1, the_other = 0;
10476 else
10478 this_one = 0, the_other = 1;
10479 clear_buffer_p = true;
10481 /* We need a fresh one in case the current echo buffer equals
10482 the one containing the last displayed echo area message. */
10483 if (!NILP (echo_area_buffer[this_one])
10484 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10485 echo_area_buffer[this_one] = Qnil;
10488 /* Choose a suitable buffer from echo_buffer[] is we don't
10489 have one. */
10490 if (NILP (echo_area_buffer[this_one]))
10492 echo_area_buffer[this_one]
10493 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10494 ? echo_buffer[the_other]
10495 : echo_buffer[this_one]);
10496 clear_buffer_p = true;
10499 buffer = echo_area_buffer[this_one];
10501 /* Don't get confused by reusing the buffer used for echoing
10502 for a different purpose. */
10503 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10504 cancel_echoing ();
10506 record_unwind_protect (unwind_with_echo_area_buffer,
10507 with_echo_area_buffer_unwind_data (w));
10509 /* Make the echo area buffer current. Note that for display
10510 purposes, it is not necessary that the displayed window's buffer
10511 == current_buffer, except for text property lookup. So, let's
10512 only set that buffer temporarily here without doing a full
10513 Fset_window_buffer. We must also change w->pointm, though,
10514 because otherwise an assertions in unshow_buffer fails, and Emacs
10515 aborts. */
10516 set_buffer_internal_1 (XBUFFER (buffer));
10517 if (w)
10519 wset_buffer (w, buffer);
10520 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10521 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10524 bset_undo_list (current_buffer, Qt);
10525 bset_read_only (current_buffer, Qnil);
10526 specbind (Qinhibit_read_only, Qt);
10527 specbind (Qinhibit_modification_hooks, Qt);
10529 if (clear_buffer_p && Z > BEG)
10530 del_range (BEG, Z);
10532 eassert (BEGV >= BEG);
10533 eassert (ZV <= Z && ZV >= BEGV);
10535 rc = fn (a1, a2);
10537 eassert (BEGV >= BEG);
10538 eassert (ZV <= Z && ZV >= BEGV);
10540 unbind_to (count, Qnil);
10541 return rc;
10545 /* Save state that should be preserved around the call to the function
10546 FN called in with_echo_area_buffer. */
10548 static Lisp_Object
10549 with_echo_area_buffer_unwind_data (struct window *w)
10551 int i = 0;
10552 Lisp_Object vector, tmp;
10554 /* Reduce consing by keeping one vector in
10555 Vwith_echo_area_save_vector. */
10556 vector = Vwith_echo_area_save_vector;
10557 Vwith_echo_area_save_vector = Qnil;
10559 if (NILP (vector))
10560 vector = Fmake_vector (make_number (11), Qnil);
10562 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10563 ASET (vector, i, Vdeactivate_mark); ++i;
10564 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10566 if (w)
10568 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10569 ASET (vector, i, w->contents); ++i;
10570 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10571 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10572 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10573 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10574 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10575 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10577 else
10579 int end = i + 8;
10580 for (; i < end; ++i)
10581 ASET (vector, i, Qnil);
10584 eassert (i == ASIZE (vector));
10585 return vector;
10589 /* Restore global state from VECTOR which was created by
10590 with_echo_area_buffer_unwind_data. */
10592 static void
10593 unwind_with_echo_area_buffer (Lisp_Object vector)
10595 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10596 Vdeactivate_mark = AREF (vector, 1);
10597 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10599 if (WINDOWP (AREF (vector, 3)))
10601 struct window *w;
10602 Lisp_Object buffer;
10604 w = XWINDOW (AREF (vector, 3));
10605 buffer = AREF (vector, 4);
10607 wset_buffer (w, buffer);
10608 set_marker_both (w->pointm, buffer,
10609 XFASTINT (AREF (vector, 5)),
10610 XFASTINT (AREF (vector, 6)));
10611 set_marker_both (w->old_pointm, buffer,
10612 XFASTINT (AREF (vector, 7)),
10613 XFASTINT (AREF (vector, 8)));
10614 set_marker_both (w->start, buffer,
10615 XFASTINT (AREF (vector, 9)),
10616 XFASTINT (AREF (vector, 10)));
10619 Vwith_echo_area_save_vector = vector;
10623 /* Set up the echo area for use by print functions. MULTIBYTE_P
10624 non-zero means we will print multibyte. */
10626 void
10627 setup_echo_area_for_printing (int multibyte_p)
10629 /* If we can't find an echo area any more, exit. */
10630 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10631 Fkill_emacs (Qnil);
10633 ensure_echo_area_buffers ();
10635 if (!message_buf_print)
10637 /* A message has been output since the last time we printed.
10638 Choose a fresh echo area buffer. */
10639 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10640 echo_area_buffer[0] = echo_buffer[1];
10641 else
10642 echo_area_buffer[0] = echo_buffer[0];
10644 /* Switch to that buffer and clear it. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10648 if (Z > BEG)
10650 ptrdiff_t count = SPECPDL_INDEX ();
10651 specbind (Qinhibit_read_only, Qt);
10652 /* Note that undo recording is always disabled. */
10653 del_range (BEG, Z);
10654 unbind_to (count, Qnil);
10656 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10658 /* Set up the buffer for the multibyteness we need. */
10659 if (multibyte_p
10660 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10661 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10663 /* Raise the frame containing the echo area. */
10664 if (minibuffer_auto_raise)
10666 struct frame *sf = SELECTED_FRAME ();
10667 Lisp_Object mini_window;
10668 mini_window = FRAME_MINIBUF_WINDOW (sf);
10669 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10672 message_log_maybe_newline ();
10673 message_buf_print = 1;
10675 else
10677 if (NILP (echo_area_buffer[0]))
10679 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10680 echo_area_buffer[0] = echo_buffer[1];
10681 else
10682 echo_area_buffer[0] = echo_buffer[0];
10685 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10687 /* Someone switched buffers between print requests. */
10688 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10689 bset_truncate_lines (current_buffer, Qnil);
10695 /* Display an echo area message in window W. Value is non-zero if W's
10696 height is changed. If display_last_displayed_message_p is
10697 non-zero, display the message that was last displayed, otherwise
10698 display the current message. */
10700 static int
10701 display_echo_area (struct window *w)
10703 int i, no_message_p, window_height_changed_p;
10705 /* Temporarily disable garbage collections while displaying the echo
10706 area. This is done because a GC can print a message itself.
10707 That message would modify the echo area buffer's contents while a
10708 redisplay of the buffer is going on, and seriously confuse
10709 redisplay. */
10710 ptrdiff_t count = inhibit_garbage_collection ();
10712 /* If there is no message, we must call display_echo_area_1
10713 nevertheless because it resizes the window. But we will have to
10714 reset the echo_area_buffer in question to nil at the end because
10715 with_echo_area_buffer will sets it to an empty buffer. */
10716 i = display_last_displayed_message_p ? 1 : 0;
10717 no_message_p = NILP (echo_area_buffer[i]);
10719 window_height_changed_p
10720 = with_echo_area_buffer (w, display_last_displayed_message_p,
10721 display_echo_area_1,
10722 (intptr_t) w, Qnil);
10724 if (no_message_p)
10725 echo_area_buffer[i] = Qnil;
10727 unbind_to (count, Qnil);
10728 return window_height_changed_p;
10732 /* Helper for display_echo_area. Display the current buffer which
10733 contains the current echo area message in window W, a mini-window,
10734 a pointer to which is passed in A1. A2..A4 are currently not used.
10735 Change the height of W so that all of the message is displayed.
10736 Value is non-zero if height of W was changed. */
10738 static int
10739 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10741 intptr_t i1 = a1;
10742 struct window *w = (struct window *) i1;
10743 Lisp_Object window;
10744 struct text_pos start;
10745 int window_height_changed_p = 0;
10747 /* Do this before displaying, so that we have a large enough glyph
10748 matrix for the display. If we can't get enough space for the
10749 whole text, display the last N lines. That works by setting w->start. */
10750 window_height_changed_p = resize_mini_window (w, 0);
10752 /* Use the starting position chosen by resize_mini_window. */
10753 SET_TEXT_POS_FROM_MARKER (start, w->start);
10755 /* Display. */
10756 clear_glyph_matrix (w->desired_matrix);
10757 XSETWINDOW (window, w);
10758 try_window (window, start, 0);
10760 return window_height_changed_p;
10764 /* Resize the echo area window to exactly the size needed for the
10765 currently displayed message, if there is one. If a mini-buffer
10766 is active, don't shrink it. */
10768 void
10769 resize_echo_area_exactly (void)
10771 if (BUFFERP (echo_area_buffer[0])
10772 && WINDOWP (echo_area_window))
10774 struct window *w = XWINDOW (echo_area_window);
10775 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10776 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10777 (intptr_t) w, resize_exactly);
10778 if (resized_p)
10780 windows_or_buffers_changed = 42;
10781 update_mode_lines = 30;
10782 redisplay_internal ();
10788 /* Callback function for with_echo_area_buffer, when used from
10789 resize_echo_area_exactly. A1 contains a pointer to the window to
10790 resize, EXACTLY non-nil means resize the mini-window exactly to the
10791 size of the text displayed. A3 and A4 are not used. Value is what
10792 resize_mini_window returns. */
10794 static int
10795 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10797 intptr_t i1 = a1;
10798 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10802 /* Resize mini-window W to fit the size of its contents. EXACT_P
10803 means size the window exactly to the size needed. Otherwise, it's
10804 only enlarged until W's buffer is empty.
10806 Set W->start to the right place to begin display. If the whole
10807 contents fit, start at the beginning. Otherwise, start so as
10808 to make the end of the contents appear. This is particularly
10809 important for y-or-n-p, but seems desirable generally.
10811 Value is non-zero if the window height has been changed. */
10814 resize_mini_window (struct window *w, int exact_p)
10816 struct frame *f = XFRAME (w->frame);
10817 int window_height_changed_p = 0;
10819 eassert (MINI_WINDOW_P (w));
10821 /* By default, start display at the beginning. */
10822 set_marker_both (w->start, w->contents,
10823 BUF_BEGV (XBUFFER (w->contents)),
10824 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10826 /* Don't resize windows while redisplaying a window; it would
10827 confuse redisplay functions when the size of the window they are
10828 displaying changes from under them. Such a resizing can happen,
10829 for instance, when which-func prints a long message while
10830 we are running fontification-functions. We're running these
10831 functions with safe_call which binds inhibit-redisplay to t. */
10832 if (!NILP (Vinhibit_redisplay))
10833 return 0;
10835 /* Nil means don't try to resize. */
10836 if (NILP (Vresize_mini_windows)
10837 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10838 return 0;
10840 if (!FRAME_MINIBUF_ONLY_P (f))
10842 struct it it;
10843 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10844 + WINDOW_PIXEL_HEIGHT (w));
10845 int unit = FRAME_LINE_HEIGHT (f);
10846 int height, max_height;
10847 struct text_pos start;
10848 struct buffer *old_current_buffer = NULL;
10850 if (current_buffer != XBUFFER (w->contents))
10852 old_current_buffer = current_buffer;
10853 set_buffer_internal (XBUFFER (w->contents));
10856 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10858 /* Compute the max. number of lines specified by the user. */
10859 if (FLOATP (Vmax_mini_window_height))
10860 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10861 else if (INTEGERP (Vmax_mini_window_height))
10862 max_height = XINT (Vmax_mini_window_height) * unit;
10863 else
10864 max_height = total_height / 4;
10866 /* Correct that max. height if it's bogus. */
10867 max_height = clip_to_bounds (unit, max_height, total_height);
10869 /* Find out the height of the text in the window. */
10870 if (it.line_wrap == TRUNCATE)
10871 height = unit;
10872 else
10874 last_height = 0;
10875 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10876 if (it.max_ascent == 0 && it.max_descent == 0)
10877 height = it.current_y + last_height;
10878 else
10879 height = it.current_y + it.max_ascent + it.max_descent;
10880 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10883 /* Compute a suitable window start. */
10884 if (height > max_height)
10886 height = (max_height / unit) * unit;
10887 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10888 move_it_vertically_backward (&it, height - unit);
10889 start = it.current.pos;
10891 else
10892 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10893 SET_MARKER_FROM_TEXT_POS (w->start, start);
10895 if (EQ (Vresize_mini_windows, Qgrow_only))
10897 /* Let it grow only, until we display an empty message, in which
10898 case the window shrinks again. */
10899 if (height > WINDOW_PIXEL_HEIGHT (w))
10901 int old_height = WINDOW_PIXEL_HEIGHT (w);
10903 FRAME_WINDOWS_FROZEN (f) = 1;
10904 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10905 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10907 else if (height < WINDOW_PIXEL_HEIGHT (w)
10908 && (exact_p || BEGV == ZV))
10910 int old_height = WINDOW_PIXEL_HEIGHT (w);
10912 FRAME_WINDOWS_FROZEN (f) = 0;
10913 shrink_mini_window (w, 1);
10914 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10917 else
10919 /* Always resize to exact size needed. */
10920 if (height > WINDOW_PIXEL_HEIGHT (w))
10922 int old_height = WINDOW_PIXEL_HEIGHT (w);
10924 FRAME_WINDOWS_FROZEN (f) = 1;
10925 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10926 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10928 else if (height < WINDOW_PIXEL_HEIGHT (w))
10930 int old_height = WINDOW_PIXEL_HEIGHT (w);
10932 FRAME_WINDOWS_FROZEN (f) = 0;
10933 shrink_mini_window (w, 1);
10935 if (height)
10937 FRAME_WINDOWS_FROZEN (f) = 1;
10938 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10941 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10945 if (old_current_buffer)
10946 set_buffer_internal (old_current_buffer);
10949 return window_height_changed_p;
10953 /* Value is the current message, a string, or nil if there is no
10954 current message. */
10956 Lisp_Object
10957 current_message (void)
10959 Lisp_Object msg;
10961 if (!BUFFERP (echo_area_buffer[0]))
10962 msg = Qnil;
10963 else
10965 with_echo_area_buffer (0, 0, current_message_1,
10966 (intptr_t) &msg, Qnil);
10967 if (NILP (msg))
10968 echo_area_buffer[0] = Qnil;
10971 return msg;
10975 static int
10976 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10978 intptr_t i1 = a1;
10979 Lisp_Object *msg = (Lisp_Object *) i1;
10981 if (Z > BEG)
10982 *msg = make_buffer_string (BEG, Z, 1);
10983 else
10984 *msg = Qnil;
10985 return 0;
10989 /* Push the current message on Vmessage_stack for later restoration
10990 by restore_message. Value is non-zero if the current message isn't
10991 empty. This is a relatively infrequent operation, so it's not
10992 worth optimizing. */
10994 bool
10995 push_message (void)
10997 Lisp_Object msg = current_message ();
10998 Vmessage_stack = Fcons (msg, Vmessage_stack);
10999 return STRINGP (msg);
11003 /* Restore message display from the top of Vmessage_stack. */
11005 void
11006 restore_message (void)
11008 eassert (CONSP (Vmessage_stack));
11009 message3_nolog (XCAR (Vmessage_stack));
11013 /* Handler for unwind-protect calling pop_message. */
11015 void
11016 pop_message_unwind (void)
11018 /* Pop the top-most entry off Vmessage_stack. */
11019 eassert (CONSP (Vmessage_stack));
11020 Vmessage_stack = XCDR (Vmessage_stack);
11024 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11025 exits. If the stack is not empty, we have a missing pop_message
11026 somewhere. */
11028 void
11029 check_message_stack (void)
11031 if (!NILP (Vmessage_stack))
11032 emacs_abort ();
11036 /* Truncate to NCHARS what will be displayed in the echo area the next
11037 time we display it---but don't redisplay it now. */
11039 void
11040 truncate_echo_area (ptrdiff_t nchars)
11042 if (nchars == 0)
11043 echo_area_buffer[0] = Qnil;
11044 else if (!noninteractive
11045 && INTERACTIVE
11046 && !NILP (echo_area_buffer[0]))
11048 struct frame *sf = SELECTED_FRAME ();
11049 /* Error messages get reported properly by cmd_error, so this must be
11050 just an informative message; if the frame hasn't really been
11051 initialized yet, just toss it. */
11052 if (sf->glyphs_initialized_p)
11053 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11058 /* Helper function for truncate_echo_area. Truncate the current
11059 message to at most NCHARS characters. */
11061 static int
11062 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11064 if (BEG + nchars < Z)
11065 del_range (BEG + nchars, Z);
11066 if (Z == BEG)
11067 echo_area_buffer[0] = Qnil;
11068 return 0;
11071 /* Set the current message to STRING. */
11073 static void
11074 set_message (Lisp_Object string)
11076 eassert (STRINGP (string));
11078 message_enable_multibyte = STRING_MULTIBYTE (string);
11080 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11081 message_buf_print = 0;
11082 help_echo_showing_p = 0;
11084 if (STRINGP (Vdebug_on_message)
11085 && STRINGP (string)
11086 && fast_string_match (Vdebug_on_message, string) >= 0)
11087 call_debugger (list2 (Qerror, string));
11091 /* Helper function for set_message. First argument is ignored and second
11092 argument has the same meaning as for set_message.
11093 This function is called with the echo area buffer being current. */
11095 static int
11096 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11098 eassert (STRINGP (string));
11100 /* Change multibyteness of the echo buffer appropriately. */
11101 if (message_enable_multibyte
11102 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11103 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11105 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11106 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11107 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11109 /* Insert new message at BEG. */
11110 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11112 /* This function takes care of single/multibyte conversion.
11113 We just have to ensure that the echo area buffer has the right
11114 setting of enable_multibyte_characters. */
11115 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11117 return 0;
11121 /* Clear messages. CURRENT_P non-zero means clear the current
11122 message. LAST_DISPLAYED_P non-zero means clear the message
11123 last displayed. */
11125 void
11126 clear_message (bool current_p, bool last_displayed_p)
11128 if (current_p)
11130 echo_area_buffer[0] = Qnil;
11131 message_cleared_p = true;
11134 if (last_displayed_p)
11135 echo_area_buffer[1] = Qnil;
11137 message_buf_print = 0;
11140 /* Clear garbaged frames.
11142 This function is used where the old redisplay called
11143 redraw_garbaged_frames which in turn called redraw_frame which in
11144 turn called clear_frame. The call to clear_frame was a source of
11145 flickering. I believe a clear_frame is not necessary. It should
11146 suffice in the new redisplay to invalidate all current matrices,
11147 and ensure a complete redisplay of all windows. */
11149 static void
11150 clear_garbaged_frames (void)
11152 if (frame_garbaged)
11154 Lisp_Object tail, frame;
11156 FOR_EACH_FRAME (tail, frame)
11158 struct frame *f = XFRAME (frame);
11160 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11162 if (f->resized_p)
11163 redraw_frame (f);
11164 else
11165 clear_current_matrices (f);
11166 fset_redisplay (f);
11167 f->garbaged = false;
11168 f->resized_p = false;
11172 frame_garbaged = false;
11177 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11178 is non-zero update selected_frame. Value is non-zero if the
11179 mini-windows height has been changed. */
11181 static bool
11182 echo_area_display (bool update_frame_p)
11184 Lisp_Object mini_window;
11185 struct window *w;
11186 struct frame *f;
11187 bool window_height_changed_p = false;
11188 struct frame *sf = SELECTED_FRAME ();
11190 mini_window = FRAME_MINIBUF_WINDOW (sf);
11191 w = XWINDOW (mini_window);
11192 f = XFRAME (WINDOW_FRAME (w));
11194 /* Don't display if frame is invisible or not yet initialized. */
11195 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11196 return 0;
11198 #ifdef HAVE_WINDOW_SYSTEM
11199 /* When Emacs starts, selected_frame may be the initial terminal
11200 frame. If we let this through, a message would be displayed on
11201 the terminal. */
11202 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11203 return 0;
11204 #endif /* HAVE_WINDOW_SYSTEM */
11206 /* Redraw garbaged frames. */
11207 clear_garbaged_frames ();
11209 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11211 echo_area_window = mini_window;
11212 window_height_changed_p = display_echo_area (w);
11213 w->must_be_updated_p = true;
11215 /* Update the display, unless called from redisplay_internal.
11216 Also don't update the screen during redisplay itself. The
11217 update will happen at the end of redisplay, and an update
11218 here could cause confusion. */
11219 if (update_frame_p && !redisplaying_p)
11221 int n = 0;
11223 /* If the display update has been interrupted by pending
11224 input, update mode lines in the frame. Due to the
11225 pending input, it might have been that redisplay hasn't
11226 been called, so that mode lines above the echo area are
11227 garbaged. This looks odd, so we prevent it here. */
11228 if (!display_completed)
11229 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11231 if (window_height_changed_p
11232 /* Don't do this if Emacs is shutting down. Redisplay
11233 needs to run hooks. */
11234 && !NILP (Vrun_hooks))
11236 /* Must update other windows. Likewise as in other
11237 cases, don't let this update be interrupted by
11238 pending input. */
11239 ptrdiff_t count = SPECPDL_INDEX ();
11240 specbind (Qredisplay_dont_pause, Qt);
11241 windows_or_buffers_changed = 44;
11242 redisplay_internal ();
11243 unbind_to (count, Qnil);
11245 else if (FRAME_WINDOW_P (f) && n == 0)
11247 /* Window configuration is the same as before.
11248 Can do with a display update of the echo area,
11249 unless we displayed some mode lines. */
11250 update_single_window (w);
11251 flush_frame (f);
11253 else
11254 update_frame (f, true, true);
11256 /* If cursor is in the echo area, make sure that the next
11257 redisplay displays the minibuffer, so that the cursor will
11258 be replaced with what the minibuffer wants. */
11259 if (cursor_in_echo_area)
11260 wset_redisplay (XWINDOW (mini_window));
11263 else if (!EQ (mini_window, selected_window))
11264 wset_redisplay (XWINDOW (mini_window));
11266 /* Last displayed message is now the current message. */
11267 echo_area_buffer[1] = echo_area_buffer[0];
11268 /* Inform read_char that we're not echoing. */
11269 echo_message_buffer = Qnil;
11271 /* Prevent redisplay optimization in redisplay_internal by resetting
11272 this_line_start_pos. This is done because the mini-buffer now
11273 displays the message instead of its buffer text. */
11274 if (EQ (mini_window, selected_window))
11275 CHARPOS (this_line_start_pos) = 0;
11277 return window_height_changed_p;
11280 /* Nonzero if W's buffer was changed but not saved. */
11282 static int
11283 window_buffer_changed (struct window *w)
11285 struct buffer *b = XBUFFER (w->contents);
11287 eassert (BUFFER_LIVE_P (b));
11289 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11292 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11294 static int
11295 mode_line_update_needed (struct window *w)
11297 return (w->column_number_displayed != -1
11298 && !(PT == w->last_point && !window_outdated (w))
11299 && (w->column_number_displayed != current_column ()));
11302 /* Nonzero if window start of W is frozen and may not be changed during
11303 redisplay. */
11305 static bool
11306 window_frozen_p (struct window *w)
11308 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11310 Lisp_Object window;
11312 XSETWINDOW (window, w);
11313 if (MINI_WINDOW_P (w))
11314 return 0;
11315 else if (EQ (window, selected_window))
11316 return 0;
11317 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11318 && EQ (window, Vminibuf_scroll_window))
11319 /* This special window can't be frozen too. */
11320 return 0;
11321 else
11322 return 1;
11324 return 0;
11327 /***********************************************************************
11328 Mode Lines and Frame Titles
11329 ***********************************************************************/
11331 /* A buffer for constructing non-propertized mode-line strings and
11332 frame titles in it; allocated from the heap in init_xdisp and
11333 resized as needed in store_mode_line_noprop_char. */
11335 static char *mode_line_noprop_buf;
11337 /* The buffer's end, and a current output position in it. */
11339 static char *mode_line_noprop_buf_end;
11340 static char *mode_line_noprop_ptr;
11342 #define MODE_LINE_NOPROP_LEN(start) \
11343 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11345 static enum {
11346 MODE_LINE_DISPLAY = 0,
11347 MODE_LINE_TITLE,
11348 MODE_LINE_NOPROP,
11349 MODE_LINE_STRING
11350 } mode_line_target;
11352 /* Alist that caches the results of :propertize.
11353 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11354 static Lisp_Object mode_line_proptrans_alist;
11356 /* List of strings making up the mode-line. */
11357 static Lisp_Object mode_line_string_list;
11359 /* Base face property when building propertized mode line string. */
11360 static Lisp_Object mode_line_string_face;
11361 static Lisp_Object mode_line_string_face_prop;
11364 /* Unwind data for mode line strings */
11366 static Lisp_Object Vmode_line_unwind_vector;
11368 static Lisp_Object
11369 format_mode_line_unwind_data (struct frame *target_frame,
11370 struct buffer *obuf,
11371 Lisp_Object owin,
11372 int save_proptrans)
11374 Lisp_Object vector, tmp;
11376 /* Reduce consing by keeping one vector in
11377 Vwith_echo_area_save_vector. */
11378 vector = Vmode_line_unwind_vector;
11379 Vmode_line_unwind_vector = Qnil;
11381 if (NILP (vector))
11382 vector = Fmake_vector (make_number (10), Qnil);
11384 ASET (vector, 0, make_number (mode_line_target));
11385 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11386 ASET (vector, 2, mode_line_string_list);
11387 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11388 ASET (vector, 4, mode_line_string_face);
11389 ASET (vector, 5, mode_line_string_face_prop);
11391 if (obuf)
11392 XSETBUFFER (tmp, obuf);
11393 else
11394 tmp = Qnil;
11395 ASET (vector, 6, tmp);
11396 ASET (vector, 7, owin);
11397 if (target_frame)
11399 /* Similarly to `with-selected-window', if the operation selects
11400 a window on another frame, we must restore that frame's
11401 selected window, and (for a tty) the top-frame. */
11402 ASET (vector, 8, target_frame->selected_window);
11403 if (FRAME_TERMCAP_P (target_frame))
11404 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11407 return vector;
11410 static void
11411 unwind_format_mode_line (Lisp_Object vector)
11413 Lisp_Object old_window = AREF (vector, 7);
11414 Lisp_Object target_frame_window = AREF (vector, 8);
11415 Lisp_Object old_top_frame = AREF (vector, 9);
11417 mode_line_target = XINT (AREF (vector, 0));
11418 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11419 mode_line_string_list = AREF (vector, 2);
11420 if (! EQ (AREF (vector, 3), Qt))
11421 mode_line_proptrans_alist = AREF (vector, 3);
11422 mode_line_string_face = AREF (vector, 4);
11423 mode_line_string_face_prop = AREF (vector, 5);
11425 /* Select window before buffer, since it may change the buffer. */
11426 if (!NILP (old_window))
11428 /* If the operation that we are unwinding had selected a window
11429 on a different frame, reset its frame-selected-window. For a
11430 text terminal, reset its top-frame if necessary. */
11431 if (!NILP (target_frame_window))
11433 Lisp_Object frame
11434 = WINDOW_FRAME (XWINDOW (target_frame_window));
11436 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11437 Fselect_window (target_frame_window, Qt);
11439 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11440 Fselect_frame (old_top_frame, Qt);
11443 Fselect_window (old_window, Qt);
11446 if (!NILP (AREF (vector, 6)))
11448 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11449 ASET (vector, 6, Qnil);
11452 Vmode_line_unwind_vector = vector;
11456 /* Store a single character C for the frame title in mode_line_noprop_buf.
11457 Re-allocate mode_line_noprop_buf if necessary. */
11459 static void
11460 store_mode_line_noprop_char (char c)
11462 /* If output position has reached the end of the allocated buffer,
11463 increase the buffer's size. */
11464 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11466 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11467 ptrdiff_t size = len;
11468 mode_line_noprop_buf =
11469 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11470 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11471 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11474 *mode_line_noprop_ptr++ = c;
11478 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11479 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11480 characters that yield more columns than PRECISION; PRECISION <= 0
11481 means copy the whole string. Pad with spaces until FIELD_WIDTH
11482 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11483 pad. Called from display_mode_element when it is used to build a
11484 frame title. */
11486 static int
11487 store_mode_line_noprop (const char *string, int field_width, int precision)
11489 const unsigned char *str = (const unsigned char *) string;
11490 int n = 0;
11491 ptrdiff_t dummy, nbytes;
11493 /* Copy at most PRECISION chars from STR. */
11494 nbytes = strlen (string);
11495 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11496 while (nbytes--)
11497 store_mode_line_noprop_char (*str++);
11499 /* Fill up with spaces until FIELD_WIDTH reached. */
11500 while (field_width > 0
11501 && n < field_width)
11503 store_mode_line_noprop_char (' ');
11504 ++n;
11507 return n;
11510 /***********************************************************************
11511 Frame Titles
11512 ***********************************************************************/
11514 #ifdef HAVE_WINDOW_SYSTEM
11516 /* Set the title of FRAME, if it has changed. The title format is
11517 Vicon_title_format if FRAME is iconified, otherwise it is
11518 frame_title_format. */
11520 static void
11521 x_consider_frame_title (Lisp_Object frame)
11523 struct frame *f = XFRAME (frame);
11525 if (FRAME_WINDOW_P (f)
11526 || FRAME_MINIBUF_ONLY_P (f)
11527 || f->explicit_name)
11529 /* Do we have more than one visible frame on this X display? */
11530 Lisp_Object tail, other_frame, fmt;
11531 ptrdiff_t title_start;
11532 char *title;
11533 ptrdiff_t len;
11534 struct it it;
11535 ptrdiff_t count = SPECPDL_INDEX ();
11537 FOR_EACH_FRAME (tail, other_frame)
11539 struct frame *tf = XFRAME (other_frame);
11541 if (tf != f
11542 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11543 && !FRAME_MINIBUF_ONLY_P (tf)
11544 && !EQ (other_frame, tip_frame)
11545 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11546 break;
11549 /* Set global variable indicating that multiple frames exist. */
11550 multiple_frames = CONSP (tail);
11552 /* Switch to the buffer of selected window of the frame. Set up
11553 mode_line_target so that display_mode_element will output into
11554 mode_line_noprop_buf; then display the title. */
11555 record_unwind_protect (unwind_format_mode_line,
11556 format_mode_line_unwind_data
11557 (f, current_buffer, selected_window, 0));
11559 Fselect_window (f->selected_window, Qt);
11560 set_buffer_internal_1
11561 (XBUFFER (XWINDOW (f->selected_window)->contents));
11562 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11564 mode_line_target = MODE_LINE_TITLE;
11565 title_start = MODE_LINE_NOPROP_LEN (0);
11566 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11567 NULL, DEFAULT_FACE_ID);
11568 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11569 len = MODE_LINE_NOPROP_LEN (title_start);
11570 title = mode_line_noprop_buf + title_start;
11571 unbind_to (count, Qnil);
11573 /* Set the title only if it's changed. This avoids consing in
11574 the common case where it hasn't. (If it turns out that we've
11575 already wasted too much time by walking through the list with
11576 display_mode_element, then we might need to optimize at a
11577 higher level than this.) */
11578 if (! STRINGP (f->name)
11579 || SBYTES (f->name) != len
11580 || memcmp (title, SDATA (f->name), len) != 0)
11581 x_implicitly_set_name (f, make_string (title, len), Qnil);
11585 #endif /* not HAVE_WINDOW_SYSTEM */
11588 /***********************************************************************
11589 Menu Bars
11590 ***********************************************************************/
11592 /* Non-zero if we will not redisplay all visible windows. */
11593 #define REDISPLAY_SOME_P() \
11594 ((windows_or_buffers_changed == 0 \
11595 || windows_or_buffers_changed == REDISPLAY_SOME) \
11596 && (update_mode_lines == 0 \
11597 || update_mode_lines == REDISPLAY_SOME))
11599 /* Prepare for redisplay by updating menu-bar item lists when
11600 appropriate. This can call eval. */
11602 static void
11603 prepare_menu_bars (void)
11605 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11606 bool some_windows = REDISPLAY_SOME_P ();
11607 struct gcpro gcpro1, gcpro2;
11608 Lisp_Object tooltip_frame;
11610 #ifdef HAVE_WINDOW_SYSTEM
11611 tooltip_frame = tip_frame;
11612 #else
11613 tooltip_frame = Qnil;
11614 #endif
11616 if (FUNCTIONP (Vpre_redisplay_function))
11618 Lisp_Object windows = all_windows ? Qt : Qnil;
11619 if (all_windows && some_windows)
11621 Lisp_Object ws = window_list ();
11622 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11624 Lisp_Object this = XCAR (ws);
11625 struct window *w = XWINDOW (this);
11626 if (w->redisplay
11627 || XFRAME (w->frame)->redisplay
11628 || XBUFFER (w->contents)->text->redisplay)
11630 windows = Fcons (this, windows);
11634 safe__call1 (true, Vpre_redisplay_function, windows);
11637 /* Update all frame titles based on their buffer names, etc. We do
11638 this before the menu bars so that the buffer-menu will show the
11639 up-to-date frame titles. */
11640 #ifdef HAVE_WINDOW_SYSTEM
11641 if (all_windows)
11643 Lisp_Object tail, frame;
11645 FOR_EACH_FRAME (tail, frame)
11647 struct frame *f = XFRAME (frame);
11648 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11649 if (some_windows
11650 && !f->redisplay
11651 && !w->redisplay
11652 && !XBUFFER (w->contents)->text->redisplay)
11653 continue;
11655 if (!EQ (frame, tooltip_frame)
11656 && (FRAME_ICONIFIED_P (f)
11657 || FRAME_VISIBLE_P (f) == 1
11658 /* Exclude TTY frames that are obscured because they
11659 are not the top frame on their console. This is
11660 because x_consider_frame_title actually switches
11661 to the frame, which for TTY frames means it is
11662 marked as garbaged, and will be completely
11663 redrawn on the next redisplay cycle. This causes
11664 TTY frames to be completely redrawn, when there
11665 are more than one of them, even though nothing
11666 should be changed on display. */
11667 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11668 x_consider_frame_title (frame);
11671 #endif /* HAVE_WINDOW_SYSTEM */
11673 /* Update the menu bar item lists, if appropriate. This has to be
11674 done before any actual redisplay or generation of display lines. */
11676 if (all_windows)
11678 Lisp_Object tail, frame;
11679 ptrdiff_t count = SPECPDL_INDEX ();
11680 /* 1 means that update_menu_bar has run its hooks
11681 so any further calls to update_menu_bar shouldn't do so again. */
11682 int menu_bar_hooks_run = 0;
11684 record_unwind_save_match_data ();
11686 FOR_EACH_FRAME (tail, frame)
11688 struct frame *f = XFRAME (frame);
11689 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11691 /* Ignore tooltip frame. */
11692 if (EQ (frame, tooltip_frame))
11693 continue;
11695 if (some_windows
11696 && !f->redisplay
11697 && !w->redisplay
11698 && !XBUFFER (w->contents)->text->redisplay)
11699 continue;
11701 /* If a window on this frame changed size, report that to
11702 the user and clear the size-change flag. */
11703 if (FRAME_WINDOW_SIZES_CHANGED (f))
11705 Lisp_Object functions;
11707 /* Clear flag first in case we get an error below. */
11708 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11709 functions = Vwindow_size_change_functions;
11710 GCPRO2 (tail, functions);
11712 while (CONSP (functions))
11714 if (!EQ (XCAR (functions), Qt))
11715 call1 (XCAR (functions), frame);
11716 functions = XCDR (functions);
11718 UNGCPRO;
11721 GCPRO1 (tail);
11722 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11723 #ifdef HAVE_WINDOW_SYSTEM
11724 update_tool_bar (f, 0);
11725 #endif
11726 UNGCPRO;
11729 unbind_to (count, Qnil);
11731 else
11733 struct frame *sf = SELECTED_FRAME ();
11734 update_menu_bar (sf, 1, 0);
11735 #ifdef HAVE_WINDOW_SYSTEM
11736 update_tool_bar (sf, 1);
11737 #endif
11742 /* Update the menu bar item list for frame F. This has to be done
11743 before we start to fill in any display lines, because it can call
11744 eval.
11746 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11748 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11749 already ran the menu bar hooks for this redisplay, so there
11750 is no need to run them again. The return value is the
11751 updated value of this flag, to pass to the next call. */
11753 static int
11754 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11756 Lisp_Object window;
11757 register struct window *w;
11759 /* If called recursively during a menu update, do nothing. This can
11760 happen when, for instance, an activate-menubar-hook causes a
11761 redisplay. */
11762 if (inhibit_menubar_update)
11763 return hooks_run;
11765 window = FRAME_SELECTED_WINDOW (f);
11766 w = XWINDOW (window);
11768 if (FRAME_WINDOW_P (f)
11770 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11771 || defined (HAVE_NS) || defined (USE_GTK)
11772 FRAME_EXTERNAL_MENU_BAR (f)
11773 #else
11774 FRAME_MENU_BAR_LINES (f) > 0
11775 #endif
11776 : FRAME_MENU_BAR_LINES (f) > 0)
11778 /* If the user has switched buffers or windows, we need to
11779 recompute to reflect the new bindings. But we'll
11780 recompute when update_mode_lines is set too; that means
11781 that people can use force-mode-line-update to request
11782 that the menu bar be recomputed. The adverse effect on
11783 the rest of the redisplay algorithm is about the same as
11784 windows_or_buffers_changed anyway. */
11785 if (windows_or_buffers_changed
11786 /* This used to test w->update_mode_line, but we believe
11787 there is no need to recompute the menu in that case. */
11788 || update_mode_lines
11789 || window_buffer_changed (w))
11791 struct buffer *prev = current_buffer;
11792 ptrdiff_t count = SPECPDL_INDEX ();
11794 specbind (Qinhibit_menubar_update, Qt);
11796 set_buffer_internal_1 (XBUFFER (w->contents));
11797 if (save_match_data)
11798 record_unwind_save_match_data ();
11799 if (NILP (Voverriding_local_map_menu_flag))
11801 specbind (Qoverriding_terminal_local_map, Qnil);
11802 specbind (Qoverriding_local_map, Qnil);
11805 if (!hooks_run)
11807 /* Run the Lucid hook. */
11808 safe_run_hooks (Qactivate_menubar_hook);
11810 /* If it has changed current-menubar from previous value,
11811 really recompute the menu-bar from the value. */
11812 if (! NILP (Vlucid_menu_bar_dirty_flag))
11813 call0 (Qrecompute_lucid_menubar);
11815 safe_run_hooks (Qmenu_bar_update_hook);
11817 hooks_run = 1;
11820 XSETFRAME (Vmenu_updating_frame, f);
11821 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11823 /* Redisplay the menu bar in case we changed it. */
11824 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11825 || defined (HAVE_NS) || defined (USE_GTK)
11826 if (FRAME_WINDOW_P (f))
11828 #if defined (HAVE_NS)
11829 /* All frames on Mac OS share the same menubar. So only
11830 the selected frame should be allowed to set it. */
11831 if (f == SELECTED_FRAME ())
11832 #endif
11833 set_frame_menubar (f, 0, 0);
11835 else
11836 /* On a terminal screen, the menu bar is an ordinary screen
11837 line, and this makes it get updated. */
11838 w->update_mode_line = 1;
11839 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11840 /* In the non-toolkit version, the menu bar is an ordinary screen
11841 line, and this makes it get updated. */
11842 w->update_mode_line = 1;
11843 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11845 unbind_to (count, Qnil);
11846 set_buffer_internal_1 (prev);
11850 return hooks_run;
11853 /***********************************************************************
11854 Tool-bars
11855 ***********************************************************************/
11857 #ifdef HAVE_WINDOW_SYSTEM
11859 /* Select `frame' temporarily without running all the code in
11860 do_switch_frame.
11861 FIXME: Maybe do_switch_frame should be trimmed down similarly
11862 when `norecord' is set. */
11863 static void
11864 fast_set_selected_frame (Lisp_Object frame)
11866 if (!EQ (selected_frame, frame))
11868 selected_frame = frame;
11869 selected_window = XFRAME (frame)->selected_window;
11873 /* Update the tool-bar item list for frame F. This has to be done
11874 before we start to fill in any display lines. Called from
11875 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11876 and restore it here. */
11878 static void
11879 update_tool_bar (struct frame *f, int save_match_data)
11881 #if defined (USE_GTK) || defined (HAVE_NS)
11882 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11883 #else
11884 int do_update = (WINDOWP (f->tool_bar_window)
11885 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11886 #endif
11888 if (do_update)
11890 Lisp_Object window;
11891 struct window *w;
11893 window = FRAME_SELECTED_WINDOW (f);
11894 w = XWINDOW (window);
11896 /* If the user has switched buffers or windows, we need to
11897 recompute to reflect the new bindings. But we'll
11898 recompute when update_mode_lines is set too; that means
11899 that people can use force-mode-line-update to request
11900 that the menu bar be recomputed. The adverse effect on
11901 the rest of the redisplay algorithm is about the same as
11902 windows_or_buffers_changed anyway. */
11903 if (windows_or_buffers_changed
11904 || w->update_mode_line
11905 || update_mode_lines
11906 || window_buffer_changed (w))
11908 struct buffer *prev = current_buffer;
11909 ptrdiff_t count = SPECPDL_INDEX ();
11910 Lisp_Object frame, new_tool_bar;
11911 int new_n_tool_bar;
11912 struct gcpro gcpro1;
11914 /* Set current_buffer to the buffer of the selected
11915 window of the frame, so that we get the right local
11916 keymaps. */
11917 set_buffer_internal_1 (XBUFFER (w->contents));
11919 /* Save match data, if we must. */
11920 if (save_match_data)
11921 record_unwind_save_match_data ();
11923 /* Make sure that we don't accidentally use bogus keymaps. */
11924 if (NILP (Voverriding_local_map_menu_flag))
11926 specbind (Qoverriding_terminal_local_map, Qnil);
11927 specbind (Qoverriding_local_map, Qnil);
11930 GCPRO1 (new_tool_bar);
11932 /* We must temporarily set the selected frame to this frame
11933 before calling tool_bar_items, because the calculation of
11934 the tool-bar keymap uses the selected frame (see
11935 `tool-bar-make-keymap' in tool-bar.el). */
11936 eassert (EQ (selected_window,
11937 /* Since we only explicitly preserve selected_frame,
11938 check that selected_window would be redundant. */
11939 XFRAME (selected_frame)->selected_window));
11940 record_unwind_protect (fast_set_selected_frame, selected_frame);
11941 XSETFRAME (frame, f);
11942 fast_set_selected_frame (frame);
11944 /* Build desired tool-bar items from keymaps. */
11945 new_tool_bar
11946 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11947 &new_n_tool_bar);
11949 /* Redisplay the tool-bar if we changed it. */
11950 if (new_n_tool_bar != f->n_tool_bar_items
11951 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11953 /* Redisplay that happens asynchronously due to an expose event
11954 may access f->tool_bar_items. Make sure we update both
11955 variables within BLOCK_INPUT so no such event interrupts. */
11956 block_input ();
11957 fset_tool_bar_items (f, new_tool_bar);
11958 f->n_tool_bar_items = new_n_tool_bar;
11959 w->update_mode_line = 1;
11960 unblock_input ();
11963 UNGCPRO;
11965 unbind_to (count, Qnil);
11966 set_buffer_internal_1 (prev);
11971 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11973 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11974 F's desired tool-bar contents. F->tool_bar_items must have
11975 been set up previously by calling prepare_menu_bars. */
11977 static void
11978 build_desired_tool_bar_string (struct frame *f)
11980 int i, size, size_needed;
11981 struct gcpro gcpro1, gcpro2;
11982 Lisp_Object image, plist;
11984 image = plist = Qnil;
11985 GCPRO2 (image, plist);
11987 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11988 Otherwise, make a new string. */
11990 /* The size of the string we might be able to reuse. */
11991 size = (STRINGP (f->desired_tool_bar_string)
11992 ? SCHARS (f->desired_tool_bar_string)
11993 : 0);
11995 /* We need one space in the string for each image. */
11996 size_needed = f->n_tool_bar_items;
11998 /* Reuse f->desired_tool_bar_string, if possible. */
11999 if (size < size_needed || NILP (f->desired_tool_bar_string))
12000 fset_desired_tool_bar_string
12001 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12002 else
12004 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12005 struct gcpro gcpro1;
12006 GCPRO1 (props);
12007 Fremove_text_properties (make_number (0), make_number (size),
12008 props, f->desired_tool_bar_string);
12009 UNGCPRO;
12012 /* Put a `display' property on the string for the images to display,
12013 put a `menu_item' property on tool-bar items with a value that
12014 is the index of the item in F's tool-bar item vector. */
12015 for (i = 0; i < f->n_tool_bar_items; ++i)
12017 #define PROP(IDX) \
12018 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12020 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12021 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12022 int hmargin, vmargin, relief, idx, end;
12024 /* If image is a vector, choose the image according to the
12025 button state. */
12026 image = PROP (TOOL_BAR_ITEM_IMAGES);
12027 if (VECTORP (image))
12029 if (enabled_p)
12030 idx = (selected_p
12031 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12032 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12033 else
12034 idx = (selected_p
12035 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12036 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12038 eassert (ASIZE (image) >= idx);
12039 image = AREF (image, idx);
12041 else
12042 idx = -1;
12044 /* Ignore invalid image specifications. */
12045 if (!valid_image_p (image))
12046 continue;
12048 /* Display the tool-bar button pressed, or depressed. */
12049 plist = Fcopy_sequence (XCDR (image));
12051 /* Compute margin and relief to draw. */
12052 relief = (tool_bar_button_relief >= 0
12053 ? tool_bar_button_relief
12054 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12055 hmargin = vmargin = relief;
12057 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12058 INT_MAX - max (hmargin, vmargin)))
12060 hmargin += XFASTINT (Vtool_bar_button_margin);
12061 vmargin += XFASTINT (Vtool_bar_button_margin);
12063 else if (CONSP (Vtool_bar_button_margin))
12065 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12066 INT_MAX - hmargin))
12067 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12069 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12070 INT_MAX - vmargin))
12071 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12074 if (auto_raise_tool_bar_buttons_p)
12076 /* Add a `:relief' property to the image spec if the item is
12077 selected. */
12078 if (selected_p)
12080 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12081 hmargin -= relief;
12082 vmargin -= relief;
12085 else
12087 /* If image is selected, display it pressed, i.e. with a
12088 negative relief. If it's not selected, display it with a
12089 raised relief. */
12090 plist = Fplist_put (plist, QCrelief,
12091 (selected_p
12092 ? make_number (-relief)
12093 : make_number (relief)));
12094 hmargin -= relief;
12095 vmargin -= relief;
12098 /* Put a margin around the image. */
12099 if (hmargin || vmargin)
12101 if (hmargin == vmargin)
12102 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12103 else
12104 plist = Fplist_put (plist, QCmargin,
12105 Fcons (make_number (hmargin),
12106 make_number (vmargin)));
12109 /* If button is not enabled, and we don't have special images
12110 for the disabled state, make the image appear disabled by
12111 applying an appropriate algorithm to it. */
12112 if (!enabled_p && idx < 0)
12113 plist = Fplist_put (plist, QCconversion, Qdisabled);
12115 /* Put a `display' text property on the string for the image to
12116 display. Put a `menu-item' property on the string that gives
12117 the start of this item's properties in the tool-bar items
12118 vector. */
12119 image = Fcons (Qimage, plist);
12120 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12121 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12122 struct gcpro gcpro1;
12123 GCPRO1 (props);
12125 /* Let the last image hide all remaining spaces in the tool bar
12126 string. The string can be longer than needed when we reuse a
12127 previous string. */
12128 if (i + 1 == f->n_tool_bar_items)
12129 end = SCHARS (f->desired_tool_bar_string);
12130 else
12131 end = i + 1;
12132 Fadd_text_properties (make_number (i), make_number (end),
12133 props, f->desired_tool_bar_string);
12134 UNGCPRO;
12135 #undef PROP
12138 UNGCPRO;
12142 /* Display one line of the tool-bar of frame IT->f.
12144 HEIGHT specifies the desired height of the tool-bar line.
12145 If the actual height of the glyph row is less than HEIGHT, the
12146 row's height is increased to HEIGHT, and the icons are centered
12147 vertically in the new height.
12149 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12150 count a final empty row in case the tool-bar width exactly matches
12151 the window width.
12154 static void
12155 display_tool_bar_line (struct it *it, int height)
12157 struct glyph_row *row = it->glyph_row;
12158 int max_x = it->last_visible_x;
12159 struct glyph *last;
12161 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12162 clear_glyph_row (row);
12163 row->enabled_p = true;
12164 row->y = it->current_y;
12166 /* Note that this isn't made use of if the face hasn't a box,
12167 so there's no need to check the face here. */
12168 it->start_of_box_run_p = 1;
12170 while (it->current_x < max_x)
12172 int x, n_glyphs_before, i, nglyphs;
12173 struct it it_before;
12175 /* Get the next display element. */
12176 if (!get_next_display_element (it))
12178 /* Don't count empty row if we are counting needed tool-bar lines. */
12179 if (height < 0 && !it->hpos)
12180 return;
12181 break;
12184 /* Produce glyphs. */
12185 n_glyphs_before = row->used[TEXT_AREA];
12186 it_before = *it;
12188 PRODUCE_GLYPHS (it);
12190 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12191 i = 0;
12192 x = it_before.current_x;
12193 while (i < nglyphs)
12195 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12197 if (x + glyph->pixel_width > max_x)
12199 /* Glyph doesn't fit on line. Backtrack. */
12200 row->used[TEXT_AREA] = n_glyphs_before;
12201 *it = it_before;
12202 /* If this is the only glyph on this line, it will never fit on the
12203 tool-bar, so skip it. But ensure there is at least one glyph,
12204 so we don't accidentally disable the tool-bar. */
12205 if (n_glyphs_before == 0
12206 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12207 break;
12208 goto out;
12211 ++it->hpos;
12212 x += glyph->pixel_width;
12213 ++i;
12216 /* Stop at line end. */
12217 if (ITERATOR_AT_END_OF_LINE_P (it))
12218 break;
12220 set_iterator_to_next (it, 1);
12223 out:;
12225 row->displays_text_p = row->used[TEXT_AREA] != 0;
12227 /* Use default face for the border below the tool bar.
12229 FIXME: When auto-resize-tool-bars is grow-only, there is
12230 no additional border below the possibly empty tool-bar lines.
12231 So to make the extra empty lines look "normal", we have to
12232 use the tool-bar face for the border too. */
12233 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12234 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12235 it->face_id = DEFAULT_FACE_ID;
12237 extend_face_to_end_of_line (it);
12238 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12239 last->right_box_line_p = 1;
12240 if (last == row->glyphs[TEXT_AREA])
12241 last->left_box_line_p = 1;
12243 /* Make line the desired height and center it vertically. */
12244 if ((height -= it->max_ascent + it->max_descent) > 0)
12246 /* Don't add more than one line height. */
12247 height %= FRAME_LINE_HEIGHT (it->f);
12248 it->max_ascent += height / 2;
12249 it->max_descent += (height + 1) / 2;
12252 compute_line_metrics (it);
12254 /* If line is empty, make it occupy the rest of the tool-bar. */
12255 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12257 row->height = row->phys_height = it->last_visible_y - row->y;
12258 row->visible_height = row->height;
12259 row->ascent = row->phys_ascent = 0;
12260 row->extra_line_spacing = 0;
12263 row->full_width_p = 1;
12264 row->continued_p = 0;
12265 row->truncated_on_left_p = 0;
12266 row->truncated_on_right_p = 0;
12268 it->current_x = it->hpos = 0;
12269 it->current_y += row->height;
12270 ++it->vpos;
12271 ++it->glyph_row;
12275 /* Value is the number of pixels needed to make all tool-bar items of
12276 frame F visible. The actual number of glyph rows needed is
12277 returned in *N_ROWS if non-NULL. */
12278 static int
12279 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12281 struct window *w = XWINDOW (f->tool_bar_window);
12282 struct it it;
12283 /* tool_bar_height is called from redisplay_tool_bar after building
12284 the desired matrix, so use (unused) mode-line row as temporary row to
12285 avoid destroying the first tool-bar row. */
12286 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12288 /* Initialize an iterator for iteration over
12289 F->desired_tool_bar_string in the tool-bar window of frame F. */
12290 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12291 temp_row->reversed_p = false;
12292 it.first_visible_x = 0;
12293 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12294 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12295 it.paragraph_embedding = L2R;
12297 while (!ITERATOR_AT_END_P (&it))
12299 clear_glyph_row (temp_row);
12300 it.glyph_row = temp_row;
12301 display_tool_bar_line (&it, -1);
12303 clear_glyph_row (temp_row);
12305 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12306 if (n_rows)
12307 *n_rows = it.vpos > 0 ? it.vpos : -1;
12309 if (pixelwise)
12310 return it.current_y;
12311 else
12312 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12315 #endif /* !USE_GTK && !HAVE_NS */
12317 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12318 0, 2, 0,
12319 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12320 If FRAME is nil or omitted, use the selected frame. Optional argument
12321 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12322 (Lisp_Object frame, Lisp_Object pixelwise)
12324 int height = 0;
12326 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12327 struct frame *f = decode_any_frame (frame);
12329 if (WINDOWP (f->tool_bar_window)
12330 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12332 update_tool_bar (f, 1);
12333 if (f->n_tool_bar_items)
12335 build_desired_tool_bar_string (f);
12336 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12339 #endif
12341 return make_number (height);
12345 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12346 height should be changed. */
12347 static int
12348 redisplay_tool_bar (struct frame *f)
12350 #if defined (USE_GTK) || defined (HAVE_NS)
12352 if (FRAME_EXTERNAL_TOOL_BAR (f))
12353 update_frame_tool_bar (f);
12354 return 0;
12356 #else /* !USE_GTK && !HAVE_NS */
12358 struct window *w;
12359 struct it it;
12360 struct glyph_row *row;
12362 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12363 do anything. This means you must start with tool-bar-lines
12364 non-zero to get the auto-sizing effect. Or in other words, you
12365 can turn off tool-bars by specifying tool-bar-lines zero. */
12366 if (!WINDOWP (f->tool_bar_window)
12367 || (w = XWINDOW (f->tool_bar_window),
12368 WINDOW_TOTAL_LINES (w) == 0))
12369 return 0;
12371 /* Set up an iterator for the tool-bar window. */
12372 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12373 it.first_visible_x = 0;
12374 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12375 row = it.glyph_row;
12376 row->reversed_p = false;
12378 /* Build a string that represents the contents of the tool-bar. */
12379 build_desired_tool_bar_string (f);
12380 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12381 /* FIXME: This should be controlled by a user option. But it
12382 doesn't make sense to have an R2L tool bar if the menu bar cannot
12383 be drawn also R2L, and making the menu bar R2L is tricky due
12384 toolkit-specific code that implements it. If an R2L tool bar is
12385 ever supported, display_tool_bar_line should also be augmented to
12386 call unproduce_glyphs like display_line and display_string
12387 do. */
12388 it.paragraph_embedding = L2R;
12390 if (f->n_tool_bar_rows == 0)
12392 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12394 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12396 x_change_tool_bar_height (f, new_height);
12397 frame_default_tool_bar_height = new_height;
12398 /* Always do that now. */
12399 clear_glyph_matrix (w->desired_matrix);
12400 f->fonts_changed = 1;
12401 return 1;
12405 /* Display as many lines as needed to display all tool-bar items. */
12407 if (f->n_tool_bar_rows > 0)
12409 int border, rows, height, extra;
12411 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12412 border = XINT (Vtool_bar_border);
12413 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12414 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12415 else if (EQ (Vtool_bar_border, Qborder_width))
12416 border = f->border_width;
12417 else
12418 border = 0;
12419 if (border < 0)
12420 border = 0;
12422 rows = f->n_tool_bar_rows;
12423 height = max (1, (it.last_visible_y - border) / rows);
12424 extra = it.last_visible_y - border - height * rows;
12426 while (it.current_y < it.last_visible_y)
12428 int h = 0;
12429 if (extra > 0 && rows-- > 0)
12431 h = (extra + rows - 1) / rows;
12432 extra -= h;
12434 display_tool_bar_line (&it, height + h);
12437 else
12439 while (it.current_y < it.last_visible_y)
12440 display_tool_bar_line (&it, 0);
12443 /* It doesn't make much sense to try scrolling in the tool-bar
12444 window, so don't do it. */
12445 w->desired_matrix->no_scrolling_p = 1;
12446 w->must_be_updated_p = 1;
12448 if (!NILP (Vauto_resize_tool_bars))
12450 int change_height_p = 0;
12452 /* If we couldn't display everything, change the tool-bar's
12453 height if there is room for more. */
12454 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12455 change_height_p = 1;
12457 /* We subtract 1 because display_tool_bar_line advances the
12458 glyph_row pointer before returning to its caller. We want to
12459 examine the last glyph row produced by
12460 display_tool_bar_line. */
12461 row = it.glyph_row - 1;
12463 /* If there are blank lines at the end, except for a partially
12464 visible blank line at the end that is smaller than
12465 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12466 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12467 && row->height >= FRAME_LINE_HEIGHT (f))
12468 change_height_p = 1;
12470 /* If row displays tool-bar items, but is partially visible,
12471 change the tool-bar's height. */
12472 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12473 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12474 change_height_p = 1;
12476 /* Resize windows as needed by changing the `tool-bar-lines'
12477 frame parameter. */
12478 if (change_height_p)
12480 int nrows;
12481 int new_height = tool_bar_height (f, &nrows, 1);
12483 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12484 && !f->minimize_tool_bar_window_p)
12485 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12486 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12487 f->minimize_tool_bar_window_p = 0;
12489 if (change_height_p)
12491 x_change_tool_bar_height (f, new_height);
12492 frame_default_tool_bar_height = new_height;
12493 clear_glyph_matrix (w->desired_matrix);
12494 f->n_tool_bar_rows = nrows;
12495 f->fonts_changed = 1;
12497 return 1;
12502 f->minimize_tool_bar_window_p = 0;
12503 return 0;
12505 #endif /* USE_GTK || HAVE_NS */
12508 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12510 /* Get information about the tool-bar item which is displayed in GLYPH
12511 on frame F. Return in *PROP_IDX the index where tool-bar item
12512 properties start in F->tool_bar_items. Value is zero if
12513 GLYPH doesn't display a tool-bar item. */
12515 static int
12516 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12518 Lisp_Object prop;
12519 int success_p;
12520 int charpos;
12522 /* This function can be called asynchronously, which means we must
12523 exclude any possibility that Fget_text_property signals an
12524 error. */
12525 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12526 charpos = max (0, charpos);
12528 /* Get the text property `menu-item' at pos. The value of that
12529 property is the start index of this item's properties in
12530 F->tool_bar_items. */
12531 prop = Fget_text_property (make_number (charpos),
12532 Qmenu_item, f->current_tool_bar_string);
12533 if (INTEGERP (prop))
12535 *prop_idx = XINT (prop);
12536 success_p = 1;
12538 else
12539 success_p = 0;
12541 return success_p;
12545 /* Get information about the tool-bar item at position X/Y on frame F.
12546 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12547 the current matrix of the tool-bar window of F, or NULL if not
12548 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12549 item in F->tool_bar_items. Value is
12551 -1 if X/Y is not on a tool-bar item
12552 0 if X/Y is on the same item that was highlighted before.
12553 1 otherwise. */
12555 static int
12556 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12557 int *hpos, int *vpos, int *prop_idx)
12559 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12560 struct window *w = XWINDOW (f->tool_bar_window);
12561 int area;
12563 /* Find the glyph under X/Y. */
12564 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12565 if (*glyph == NULL)
12566 return -1;
12568 /* Get the start of this tool-bar item's properties in
12569 f->tool_bar_items. */
12570 if (!tool_bar_item_info (f, *glyph, prop_idx))
12571 return -1;
12573 /* Is mouse on the highlighted item? */
12574 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12575 && *vpos >= hlinfo->mouse_face_beg_row
12576 && *vpos <= hlinfo->mouse_face_end_row
12577 && (*vpos > hlinfo->mouse_face_beg_row
12578 || *hpos >= hlinfo->mouse_face_beg_col)
12579 && (*vpos < hlinfo->mouse_face_end_row
12580 || *hpos < hlinfo->mouse_face_end_col
12581 || hlinfo->mouse_face_past_end))
12582 return 0;
12584 return 1;
12588 /* EXPORT:
12589 Handle mouse button event on the tool-bar of frame F, at
12590 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12591 0 for button release. MODIFIERS is event modifiers for button
12592 release. */
12594 void
12595 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12596 int modifiers)
12598 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12599 struct window *w = XWINDOW (f->tool_bar_window);
12600 int hpos, vpos, prop_idx;
12601 struct glyph *glyph;
12602 Lisp_Object enabled_p;
12603 int ts;
12605 /* If not on the highlighted tool-bar item, and mouse-highlight is
12606 non-nil, return. This is so we generate the tool-bar button
12607 click only when the mouse button is released on the same item as
12608 where it was pressed. However, when mouse-highlight is disabled,
12609 generate the click when the button is released regardless of the
12610 highlight, since tool-bar items are not highlighted in that
12611 case. */
12612 frame_to_window_pixel_xy (w, &x, &y);
12613 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12614 if (ts == -1
12615 || (ts != 0 && !NILP (Vmouse_highlight)))
12616 return;
12618 /* When mouse-highlight is off, generate the click for the item
12619 where the button was pressed, disregarding where it was
12620 released. */
12621 if (NILP (Vmouse_highlight) && !down_p)
12622 prop_idx = f->last_tool_bar_item;
12624 /* If item is disabled, do nothing. */
12625 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12626 if (NILP (enabled_p))
12627 return;
12629 if (down_p)
12631 /* Show item in pressed state. */
12632 if (!NILP (Vmouse_highlight))
12633 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12634 f->last_tool_bar_item = prop_idx;
12636 else
12638 Lisp_Object key, frame;
12639 struct input_event event;
12640 EVENT_INIT (event);
12642 /* Show item in released state. */
12643 if (!NILP (Vmouse_highlight))
12644 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12646 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12648 XSETFRAME (frame, f);
12649 event.kind = TOOL_BAR_EVENT;
12650 event.frame_or_window = frame;
12651 event.arg = frame;
12652 kbd_buffer_store_event (&event);
12654 event.kind = TOOL_BAR_EVENT;
12655 event.frame_or_window = frame;
12656 event.arg = key;
12657 event.modifiers = modifiers;
12658 kbd_buffer_store_event (&event);
12659 f->last_tool_bar_item = -1;
12664 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12665 tool-bar window-relative coordinates X/Y. Called from
12666 note_mouse_highlight. */
12668 static void
12669 note_tool_bar_highlight (struct frame *f, int x, int y)
12671 Lisp_Object window = f->tool_bar_window;
12672 struct window *w = XWINDOW (window);
12673 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12674 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12675 int hpos, vpos;
12676 struct glyph *glyph;
12677 struct glyph_row *row;
12678 int i;
12679 Lisp_Object enabled_p;
12680 int prop_idx;
12681 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12682 int mouse_down_p, rc;
12684 /* Function note_mouse_highlight is called with negative X/Y
12685 values when mouse moves outside of the frame. */
12686 if (x <= 0 || y <= 0)
12688 clear_mouse_face (hlinfo);
12689 return;
12692 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12693 if (rc < 0)
12695 /* Not on tool-bar item. */
12696 clear_mouse_face (hlinfo);
12697 return;
12699 else if (rc == 0)
12700 /* On same tool-bar item as before. */
12701 goto set_help_echo;
12703 clear_mouse_face (hlinfo);
12705 /* Mouse is down, but on different tool-bar item? */
12706 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12707 && f == dpyinfo->last_mouse_frame);
12709 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12710 return;
12712 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12714 /* If tool-bar item is not enabled, don't highlight it. */
12715 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12716 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12718 /* Compute the x-position of the glyph. In front and past the
12719 image is a space. We include this in the highlighted area. */
12720 row = MATRIX_ROW (w->current_matrix, vpos);
12721 for (i = x = 0; i < hpos; ++i)
12722 x += row->glyphs[TEXT_AREA][i].pixel_width;
12724 /* Record this as the current active region. */
12725 hlinfo->mouse_face_beg_col = hpos;
12726 hlinfo->mouse_face_beg_row = vpos;
12727 hlinfo->mouse_face_beg_x = x;
12728 hlinfo->mouse_face_past_end = 0;
12730 hlinfo->mouse_face_end_col = hpos + 1;
12731 hlinfo->mouse_face_end_row = vpos;
12732 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12733 hlinfo->mouse_face_window = window;
12734 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12736 /* Display it as active. */
12737 show_mouse_face (hlinfo, draw);
12740 set_help_echo:
12742 /* Set help_echo_string to a help string to display for this tool-bar item.
12743 XTread_socket does the rest. */
12744 help_echo_object = help_echo_window = Qnil;
12745 help_echo_pos = -1;
12746 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12747 if (NILP (help_echo_string))
12748 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12751 #endif /* !USE_GTK && !HAVE_NS */
12753 #endif /* HAVE_WINDOW_SYSTEM */
12757 /************************************************************************
12758 Horizontal scrolling
12759 ************************************************************************/
12761 static int hscroll_window_tree (Lisp_Object);
12762 static int hscroll_windows (Lisp_Object);
12764 /* For all leaf windows in the window tree rooted at WINDOW, set their
12765 hscroll value so that PT is (i) visible in the window, and (ii) so
12766 that it is not within a certain margin at the window's left and
12767 right border. Value is non-zero if any window's hscroll has been
12768 changed. */
12770 static int
12771 hscroll_window_tree (Lisp_Object window)
12773 int hscrolled_p = 0;
12774 int hscroll_relative_p = FLOATP (Vhscroll_step);
12775 int hscroll_step_abs = 0;
12776 double hscroll_step_rel = 0;
12778 if (hscroll_relative_p)
12780 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12781 if (hscroll_step_rel < 0)
12783 hscroll_relative_p = 0;
12784 hscroll_step_abs = 0;
12787 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12789 hscroll_step_abs = XINT (Vhscroll_step);
12790 if (hscroll_step_abs < 0)
12791 hscroll_step_abs = 0;
12793 else
12794 hscroll_step_abs = 0;
12796 while (WINDOWP (window))
12798 struct window *w = XWINDOW (window);
12800 if (WINDOWP (w->contents))
12801 hscrolled_p |= hscroll_window_tree (w->contents);
12802 else if (w->cursor.vpos >= 0)
12804 int h_margin;
12805 int text_area_width;
12806 struct glyph_row *cursor_row;
12807 struct glyph_row *bottom_row;
12808 int row_r2l_p;
12810 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12811 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12812 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12813 else
12814 cursor_row = bottom_row - 1;
12816 if (!cursor_row->enabled_p)
12818 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12819 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12820 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12821 else
12822 cursor_row = bottom_row - 1;
12824 row_r2l_p = cursor_row->reversed_p;
12826 text_area_width = window_box_width (w, TEXT_AREA);
12828 /* Scroll when cursor is inside this scroll margin. */
12829 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12831 /* If the position of this window's point has explicitly
12832 changed, no more suspend auto hscrolling. */
12833 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12834 w->suspend_auto_hscroll = 0;
12836 /* Remember window point. */
12837 Fset_marker (w->old_pointm,
12838 ((w == XWINDOW (selected_window))
12839 ? make_number (BUF_PT (XBUFFER (w->contents)))
12840 : Fmarker_position (w->pointm)),
12841 w->contents);
12843 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12844 && w->suspend_auto_hscroll == 0
12845 /* In some pathological cases, like restoring a window
12846 configuration into a frame that is much smaller than
12847 the one from which the configuration was saved, we
12848 get glyph rows whose start and end have zero buffer
12849 positions, which we cannot handle below. Just skip
12850 such windows. */
12851 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12852 /* For left-to-right rows, hscroll when cursor is either
12853 (i) inside the right hscroll margin, or (ii) if it is
12854 inside the left margin and the window is already
12855 hscrolled. */
12856 && ((!row_r2l_p
12857 && ((w->hscroll && w->cursor.x <= h_margin)
12858 || (cursor_row->enabled_p
12859 && cursor_row->truncated_on_right_p
12860 && (w->cursor.x >= text_area_width - h_margin))))
12861 /* For right-to-left rows, the logic is similar,
12862 except that rules for scrolling to left and right
12863 are reversed. E.g., if cursor.x <= h_margin, we
12864 need to hscroll "to the right" unconditionally,
12865 and that will scroll the screen to the left so as
12866 to reveal the next portion of the row. */
12867 || (row_r2l_p
12868 && ((cursor_row->enabled_p
12869 /* FIXME: It is confusing to set the
12870 truncated_on_right_p flag when R2L rows
12871 are actually truncated on the left. */
12872 && cursor_row->truncated_on_right_p
12873 && w->cursor.x <= h_margin)
12874 || (w->hscroll
12875 && (w->cursor.x >= text_area_width - h_margin))))))
12877 struct it it;
12878 ptrdiff_t hscroll;
12879 struct buffer *saved_current_buffer;
12880 ptrdiff_t pt;
12881 int wanted_x;
12883 /* Find point in a display of infinite width. */
12884 saved_current_buffer = current_buffer;
12885 current_buffer = XBUFFER (w->contents);
12887 if (w == XWINDOW (selected_window))
12888 pt = PT;
12889 else
12890 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12892 /* Move iterator to pt starting at cursor_row->start in
12893 a line with infinite width. */
12894 init_to_row_start (&it, w, cursor_row);
12895 it.last_visible_x = INFINITY;
12896 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12897 current_buffer = saved_current_buffer;
12899 /* Position cursor in window. */
12900 if (!hscroll_relative_p && hscroll_step_abs == 0)
12901 hscroll = max (0, (it.current_x
12902 - (ITERATOR_AT_END_OF_LINE_P (&it)
12903 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12904 : (text_area_width / 2))))
12905 / FRAME_COLUMN_WIDTH (it.f);
12906 else if ((!row_r2l_p
12907 && w->cursor.x >= text_area_width - h_margin)
12908 || (row_r2l_p && w->cursor.x <= h_margin))
12910 if (hscroll_relative_p)
12911 wanted_x = text_area_width * (1 - hscroll_step_rel)
12912 - h_margin;
12913 else
12914 wanted_x = text_area_width
12915 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12916 - h_margin;
12917 hscroll
12918 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12920 else
12922 if (hscroll_relative_p)
12923 wanted_x = text_area_width * hscroll_step_rel
12924 + h_margin;
12925 else
12926 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12927 + h_margin;
12928 hscroll
12929 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12931 hscroll = max (hscroll, w->min_hscroll);
12933 /* Don't prevent redisplay optimizations if hscroll
12934 hasn't changed, as it will unnecessarily slow down
12935 redisplay. */
12936 if (w->hscroll != hscroll)
12938 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12939 w->hscroll = hscroll;
12940 hscrolled_p = 1;
12945 window = w->next;
12948 /* Value is non-zero if hscroll of any leaf window has been changed. */
12949 return hscrolled_p;
12953 /* Set hscroll so that cursor is visible and not inside horizontal
12954 scroll margins for all windows in the tree rooted at WINDOW. See
12955 also hscroll_window_tree above. Value is non-zero if any window's
12956 hscroll has been changed. If it has, desired matrices on the frame
12957 of WINDOW are cleared. */
12959 static int
12960 hscroll_windows (Lisp_Object window)
12962 int hscrolled_p = hscroll_window_tree (window);
12963 if (hscrolled_p)
12964 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12965 return hscrolled_p;
12970 /************************************************************************
12971 Redisplay
12972 ************************************************************************/
12974 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12975 to a non-zero value. This is sometimes handy to have in a debugger
12976 session. */
12978 #ifdef GLYPH_DEBUG
12980 /* First and last unchanged row for try_window_id. */
12982 static int debug_first_unchanged_at_end_vpos;
12983 static int debug_last_unchanged_at_beg_vpos;
12985 /* Delta vpos and y. */
12987 static int debug_dvpos, debug_dy;
12989 /* Delta in characters and bytes for try_window_id. */
12991 static ptrdiff_t debug_delta, debug_delta_bytes;
12993 /* Values of window_end_pos and window_end_vpos at the end of
12994 try_window_id. */
12996 static ptrdiff_t debug_end_vpos;
12998 /* Append a string to W->desired_matrix->method. FMT is a printf
12999 format string. If trace_redisplay_p is true also printf the
13000 resulting string to stderr. */
13002 static void debug_method_add (struct window *, char const *, ...)
13003 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13005 static void
13006 debug_method_add (struct window *w, char const *fmt, ...)
13008 void *ptr = w;
13009 char *method = w->desired_matrix->method;
13010 int len = strlen (method);
13011 int size = sizeof w->desired_matrix->method;
13012 int remaining = size - len - 1;
13013 va_list ap;
13015 if (len && remaining)
13017 method[len] = '|';
13018 --remaining, ++len;
13021 va_start (ap, fmt);
13022 vsnprintf (method + len, remaining + 1, fmt, ap);
13023 va_end (ap);
13025 if (trace_redisplay_p)
13026 fprintf (stderr, "%p (%s): %s\n",
13027 ptr,
13028 ((BUFFERP (w->contents)
13029 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13030 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13031 : "no buffer"),
13032 method + len);
13035 #endif /* GLYPH_DEBUG */
13038 /* Value is non-zero if all changes in window W, which displays
13039 current_buffer, are in the text between START and END. START is a
13040 buffer position, END is given as a distance from Z. Used in
13041 redisplay_internal for display optimization. */
13043 static int
13044 text_outside_line_unchanged_p (struct window *w,
13045 ptrdiff_t start, ptrdiff_t end)
13047 int unchanged_p = 1;
13049 /* If text or overlays have changed, see where. */
13050 if (window_outdated (w))
13052 /* Gap in the line? */
13053 if (GPT < start || Z - GPT < end)
13054 unchanged_p = 0;
13056 /* Changes start in front of the line, or end after it? */
13057 if (unchanged_p
13058 && (BEG_UNCHANGED < start - 1
13059 || END_UNCHANGED < end))
13060 unchanged_p = 0;
13062 /* If selective display, can't optimize if changes start at the
13063 beginning of the line. */
13064 if (unchanged_p
13065 && INTEGERP (BVAR (current_buffer, selective_display))
13066 && XINT (BVAR (current_buffer, selective_display)) > 0
13067 && (BEG_UNCHANGED < start || GPT <= start))
13068 unchanged_p = 0;
13070 /* If there are overlays at the start or end of the line, these
13071 may have overlay strings with newlines in them. A change at
13072 START, for instance, may actually concern the display of such
13073 overlay strings as well, and they are displayed on different
13074 lines. So, quickly rule out this case. (For the future, it
13075 might be desirable to implement something more telling than
13076 just BEG/END_UNCHANGED.) */
13077 if (unchanged_p)
13079 if (BEG + BEG_UNCHANGED == start
13080 && overlay_touches_p (start))
13081 unchanged_p = 0;
13082 if (END_UNCHANGED == end
13083 && overlay_touches_p (Z - end))
13084 unchanged_p = 0;
13087 /* Under bidi reordering, adding or deleting a character in the
13088 beginning of a paragraph, before the first strong directional
13089 character, can change the base direction of the paragraph (unless
13090 the buffer specifies a fixed paragraph direction), which will
13091 require to redisplay the whole paragraph. It might be worthwhile
13092 to find the paragraph limits and widen the range of redisplayed
13093 lines to that, but for now just give up this optimization. */
13094 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13095 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13096 unchanged_p = 0;
13099 return unchanged_p;
13103 /* Do a frame update, taking possible shortcuts into account. This is
13104 the main external entry point for redisplay.
13106 If the last redisplay displayed an echo area message and that message
13107 is no longer requested, we clear the echo area or bring back the
13108 mini-buffer if that is in use. */
13110 void
13111 redisplay (void)
13113 redisplay_internal ();
13117 static Lisp_Object
13118 overlay_arrow_string_or_property (Lisp_Object var)
13120 Lisp_Object val;
13122 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13123 return val;
13125 return Voverlay_arrow_string;
13128 /* Return 1 if there are any overlay-arrows in current_buffer. */
13129 static int
13130 overlay_arrow_in_current_buffer_p (void)
13132 Lisp_Object vlist;
13134 for (vlist = Voverlay_arrow_variable_list;
13135 CONSP (vlist);
13136 vlist = XCDR (vlist))
13138 Lisp_Object var = XCAR (vlist);
13139 Lisp_Object val;
13141 if (!SYMBOLP (var))
13142 continue;
13143 val = find_symbol_value (var);
13144 if (MARKERP (val)
13145 && current_buffer == XMARKER (val)->buffer)
13146 return 1;
13148 return 0;
13152 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13153 has changed. */
13155 static int
13156 overlay_arrows_changed_p (void)
13158 Lisp_Object vlist;
13160 for (vlist = Voverlay_arrow_variable_list;
13161 CONSP (vlist);
13162 vlist = XCDR (vlist))
13164 Lisp_Object var = XCAR (vlist);
13165 Lisp_Object val, pstr;
13167 if (!SYMBOLP (var))
13168 continue;
13169 val = find_symbol_value (var);
13170 if (!MARKERP (val))
13171 continue;
13172 if (! EQ (COERCE_MARKER (val),
13173 Fget (var, Qlast_arrow_position))
13174 || ! (pstr = overlay_arrow_string_or_property (var),
13175 EQ (pstr, Fget (var, Qlast_arrow_string))))
13176 return 1;
13178 return 0;
13181 /* Mark overlay arrows to be updated on next redisplay. */
13183 static void
13184 update_overlay_arrows (int up_to_date)
13186 Lisp_Object vlist;
13188 for (vlist = Voverlay_arrow_variable_list;
13189 CONSP (vlist);
13190 vlist = XCDR (vlist))
13192 Lisp_Object var = XCAR (vlist);
13194 if (!SYMBOLP (var))
13195 continue;
13197 if (up_to_date > 0)
13199 Lisp_Object val = find_symbol_value (var);
13200 Fput (var, Qlast_arrow_position,
13201 COERCE_MARKER (val));
13202 Fput (var, Qlast_arrow_string,
13203 overlay_arrow_string_or_property (var));
13205 else if (up_to_date < 0
13206 || !NILP (Fget (var, Qlast_arrow_position)))
13208 Fput (var, Qlast_arrow_position, Qt);
13209 Fput (var, Qlast_arrow_string, Qt);
13215 /* Return overlay arrow string to display at row.
13216 Return integer (bitmap number) for arrow bitmap in left fringe.
13217 Return nil if no overlay arrow. */
13219 static Lisp_Object
13220 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13222 Lisp_Object vlist;
13224 for (vlist = Voverlay_arrow_variable_list;
13225 CONSP (vlist);
13226 vlist = XCDR (vlist))
13228 Lisp_Object var = XCAR (vlist);
13229 Lisp_Object val;
13231 if (!SYMBOLP (var))
13232 continue;
13234 val = find_symbol_value (var);
13236 if (MARKERP (val)
13237 && current_buffer == XMARKER (val)->buffer
13238 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13240 if (FRAME_WINDOW_P (it->f)
13241 /* FIXME: if ROW->reversed_p is set, this should test
13242 the right fringe, not the left one. */
13243 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13245 #ifdef HAVE_WINDOW_SYSTEM
13246 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13248 int fringe_bitmap;
13249 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13250 return make_number (fringe_bitmap);
13252 #endif
13253 return make_number (-1); /* Use default arrow bitmap. */
13255 return overlay_arrow_string_or_property (var);
13259 return Qnil;
13262 /* Return 1 if point moved out of or into a composition. Otherwise
13263 return 0. PREV_BUF and PREV_PT are the last point buffer and
13264 position. BUF and PT are the current point buffer and position. */
13266 static int
13267 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13268 struct buffer *buf, ptrdiff_t pt)
13270 ptrdiff_t start, end;
13271 Lisp_Object prop;
13272 Lisp_Object buffer;
13274 XSETBUFFER (buffer, buf);
13275 /* Check a composition at the last point if point moved within the
13276 same buffer. */
13277 if (prev_buf == buf)
13279 if (prev_pt == pt)
13280 /* Point didn't move. */
13281 return 0;
13283 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13284 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13285 && composition_valid_p (start, end, prop)
13286 && start < prev_pt && end > prev_pt)
13287 /* The last point was within the composition. Return 1 iff
13288 point moved out of the composition. */
13289 return (pt <= start || pt >= end);
13292 /* Check a composition at the current point. */
13293 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13294 && find_composition (pt, -1, &start, &end, &prop, buffer)
13295 && composition_valid_p (start, end, prop)
13296 && start < pt && end > pt);
13299 /* Reconsider the clip changes of buffer which is displayed in W. */
13301 static void
13302 reconsider_clip_changes (struct window *w)
13304 struct buffer *b = XBUFFER (w->contents);
13306 if (b->clip_changed
13307 && w->window_end_valid
13308 && w->current_matrix->buffer == b
13309 && w->current_matrix->zv == BUF_ZV (b)
13310 && w->current_matrix->begv == BUF_BEGV (b))
13311 b->clip_changed = 0;
13313 /* If display wasn't paused, and W is not a tool bar window, see if
13314 point has been moved into or out of a composition. In that case,
13315 we set b->clip_changed to 1 to force updating the screen. If
13316 b->clip_changed has already been set to 1, we can skip this
13317 check. */
13318 if (!b->clip_changed && w->window_end_valid)
13320 ptrdiff_t pt = (w == XWINDOW (selected_window)
13321 ? PT : marker_position (w->pointm));
13323 if ((w->current_matrix->buffer != b || pt != w->last_point)
13324 && check_point_in_composition (w->current_matrix->buffer,
13325 w->last_point, b, pt))
13326 b->clip_changed = 1;
13330 static void
13331 propagate_buffer_redisplay (void)
13332 { /* Resetting b->text->redisplay is problematic!
13333 We can't just reset it in the case that some window that displays
13334 it has not been redisplayed; and such a window can stay
13335 unredisplayed for a long time if it's currently invisible.
13336 But we do want to reset it at the end of redisplay otherwise
13337 its displayed windows will keep being redisplayed over and over
13338 again.
13339 So we copy all b->text->redisplay flags up to their windows here,
13340 such that mark_window_display_accurate can safely reset
13341 b->text->redisplay. */
13342 Lisp_Object ws = window_list ();
13343 for (; CONSP (ws); ws = XCDR (ws))
13345 struct window *thisw = XWINDOW (XCAR (ws));
13346 struct buffer *thisb = XBUFFER (thisw->contents);
13347 if (thisb->text->redisplay)
13348 thisw->redisplay = true;
13352 #define STOP_POLLING \
13353 do { if (! polling_stopped_here) stop_polling (); \
13354 polling_stopped_here = 1; } while (0)
13356 #define RESUME_POLLING \
13357 do { if (polling_stopped_here) start_polling (); \
13358 polling_stopped_here = 0; } while (0)
13361 /* Perhaps in the future avoid recentering windows if it
13362 is not necessary; currently that causes some problems. */
13364 static void
13365 redisplay_internal (void)
13367 struct window *w = XWINDOW (selected_window);
13368 struct window *sw;
13369 struct frame *fr;
13370 bool pending;
13371 bool must_finish = 0, match_p;
13372 struct text_pos tlbufpos, tlendpos;
13373 int number_of_visible_frames;
13374 ptrdiff_t count;
13375 struct frame *sf;
13376 int polling_stopped_here = 0;
13377 Lisp_Object tail, frame;
13379 /* True means redisplay has to consider all windows on all
13380 frames. False, only selected_window is considered. */
13381 bool consider_all_windows_p;
13383 /* True means redisplay has to redisplay the miniwindow. */
13384 bool update_miniwindow_p = false;
13386 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13388 /* No redisplay if running in batch mode or frame is not yet fully
13389 initialized, or redisplay is explicitly turned off by setting
13390 Vinhibit_redisplay. */
13391 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13392 || !NILP (Vinhibit_redisplay))
13393 return;
13395 /* Don't examine these until after testing Vinhibit_redisplay.
13396 When Emacs is shutting down, perhaps because its connection to
13397 X has dropped, we should not look at them at all. */
13398 fr = XFRAME (w->frame);
13399 sf = SELECTED_FRAME ();
13401 if (!fr->glyphs_initialized_p)
13402 return;
13404 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13405 if (popup_activated ())
13406 return;
13407 #endif
13409 /* I don't think this happens but let's be paranoid. */
13410 if (redisplaying_p)
13411 return;
13413 /* Record a function that clears redisplaying_p
13414 when we leave this function. */
13415 count = SPECPDL_INDEX ();
13416 record_unwind_protect_void (unwind_redisplay);
13417 redisplaying_p = 1;
13418 specbind (Qinhibit_free_realized_faces, Qnil);
13420 /* Record this function, so it appears on the profiler's backtraces. */
13421 record_in_backtrace (Qredisplay_internal, 0, 0);
13423 FOR_EACH_FRAME (tail, frame)
13424 XFRAME (frame)->already_hscrolled_p = 0;
13426 retry:
13427 /* Remember the currently selected window. */
13428 sw = w;
13430 pending = false;
13431 last_escape_glyph_frame = NULL;
13432 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13433 last_glyphless_glyph_frame = NULL;
13434 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13436 /* If face_change_count is non-zero, init_iterator will free all
13437 realized faces, which includes the faces referenced from current
13438 matrices. So, we can't reuse current matrices in this case. */
13439 if (face_change_count)
13440 windows_or_buffers_changed = 47;
13442 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13443 && FRAME_TTY (sf)->previous_frame != sf)
13445 /* Since frames on a single ASCII terminal share the same
13446 display area, displaying a different frame means redisplay
13447 the whole thing. */
13448 SET_FRAME_GARBAGED (sf);
13449 #ifndef DOS_NT
13450 set_tty_color_mode (FRAME_TTY (sf), sf);
13451 #endif
13452 FRAME_TTY (sf)->previous_frame = sf;
13455 /* Set the visible flags for all frames. Do this before checking for
13456 resized or garbaged frames; they want to know if their frames are
13457 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13458 number_of_visible_frames = 0;
13460 FOR_EACH_FRAME (tail, frame)
13462 struct frame *f = XFRAME (frame);
13464 if (FRAME_VISIBLE_P (f))
13466 ++number_of_visible_frames;
13467 /* Adjust matrices for visible frames only. */
13468 if (f->fonts_changed)
13470 adjust_frame_glyphs (f);
13471 f->fonts_changed = 0;
13473 /* If cursor type has been changed on the frame
13474 other than selected, consider all frames. */
13475 if (f != sf && f->cursor_type_changed)
13476 update_mode_lines = 31;
13478 clear_desired_matrices (f);
13481 /* Notice any pending interrupt request to change frame size. */
13482 do_pending_window_change (true);
13484 /* do_pending_window_change could change the selected_window due to
13485 frame resizing which makes the selected window too small. */
13486 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13487 sw = w;
13489 /* Clear frames marked as garbaged. */
13490 clear_garbaged_frames ();
13492 /* Build menubar and tool-bar items. */
13493 if (NILP (Vmemory_full))
13494 prepare_menu_bars ();
13496 reconsider_clip_changes (w);
13498 /* In most cases selected window displays current buffer. */
13499 match_p = XBUFFER (w->contents) == current_buffer;
13500 if (match_p)
13502 /* Detect case that we need to write or remove a star in the mode line. */
13503 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13504 w->update_mode_line = 1;
13506 if (mode_line_update_needed (w))
13507 w->update_mode_line = 1;
13509 /* If reconsider_clip_changes above decided that the narrowing
13510 in the current buffer changed, make sure all other windows
13511 showing that buffer will be redisplayed. */
13512 if (current_buffer->clip_changed)
13513 bset_update_mode_line (current_buffer);
13516 /* Normally the message* functions will have already displayed and
13517 updated the echo area, but the frame may have been trashed, or
13518 the update may have been preempted, so display the echo area
13519 again here. Checking message_cleared_p captures the case that
13520 the echo area should be cleared. */
13521 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13522 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13523 || (message_cleared_p
13524 && minibuf_level == 0
13525 /* If the mini-window is currently selected, this means the
13526 echo-area doesn't show through. */
13527 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13529 int window_height_changed_p = echo_area_display (false);
13531 if (message_cleared_p)
13532 update_miniwindow_p = true;
13534 must_finish = 1;
13536 /* If we don't display the current message, don't clear the
13537 message_cleared_p flag, because, if we did, we wouldn't clear
13538 the echo area in the next redisplay which doesn't preserve
13539 the echo area. */
13540 if (!display_last_displayed_message_p)
13541 message_cleared_p = 0;
13543 if (window_height_changed_p)
13545 windows_or_buffers_changed = 50;
13547 /* If window configuration was changed, frames may have been
13548 marked garbaged. Clear them or we will experience
13549 surprises wrt scrolling. */
13550 clear_garbaged_frames ();
13553 else if (EQ (selected_window, minibuf_window)
13554 && (current_buffer->clip_changed || window_outdated (w))
13555 && resize_mini_window (w, 0))
13557 /* Resized active mini-window to fit the size of what it is
13558 showing if its contents might have changed. */
13559 must_finish = 1;
13561 /* If window configuration was changed, frames may have been
13562 marked garbaged. Clear them or we will experience
13563 surprises wrt scrolling. */
13564 clear_garbaged_frames ();
13567 if (windows_or_buffers_changed && !update_mode_lines)
13568 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13569 only the windows's contents needs to be refreshed, or whether the
13570 mode-lines also need a refresh. */
13571 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13572 ? REDISPLAY_SOME : 32);
13574 /* If specs for an arrow have changed, do thorough redisplay
13575 to ensure we remove any arrow that should no longer exist. */
13576 if (overlay_arrows_changed_p ())
13577 /* Apparently, this is the only case where we update other windows,
13578 without updating other mode-lines. */
13579 windows_or_buffers_changed = 49;
13581 consider_all_windows_p = (update_mode_lines
13582 || windows_or_buffers_changed);
13584 #define AINC(a,i) \
13585 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13586 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13588 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13589 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13591 /* Optimize the case that only the line containing the cursor in the
13592 selected window has changed. Variables starting with this_ are
13593 set in display_line and record information about the line
13594 containing the cursor. */
13595 tlbufpos = this_line_start_pos;
13596 tlendpos = this_line_end_pos;
13597 if (!consider_all_windows_p
13598 && CHARPOS (tlbufpos) > 0
13599 && !w->update_mode_line
13600 && !current_buffer->clip_changed
13601 && !current_buffer->prevent_redisplay_optimizations_p
13602 && FRAME_VISIBLE_P (XFRAME (w->frame))
13603 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13604 && !XFRAME (w->frame)->cursor_type_changed
13605 /* Make sure recorded data applies to current buffer, etc. */
13606 && this_line_buffer == current_buffer
13607 && match_p
13608 && !w->force_start
13609 && !w->optional_new_start
13610 /* Point must be on the line that we have info recorded about. */
13611 && PT >= CHARPOS (tlbufpos)
13612 && PT <= Z - CHARPOS (tlendpos)
13613 /* All text outside that line, including its final newline,
13614 must be unchanged. */
13615 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13616 CHARPOS (tlendpos)))
13618 if (CHARPOS (tlbufpos) > BEGV
13619 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13620 && (CHARPOS (tlbufpos) == ZV
13621 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13622 /* Former continuation line has disappeared by becoming empty. */
13623 goto cancel;
13624 else if (window_outdated (w) || MINI_WINDOW_P (w))
13626 /* We have to handle the case of continuation around a
13627 wide-column character (see the comment in indent.c around
13628 line 1340).
13630 For instance, in the following case:
13632 -------- Insert --------
13633 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13634 J_I_ ==> J_I_ `^^' are cursors.
13635 ^^ ^^
13636 -------- --------
13638 As we have to redraw the line above, we cannot use this
13639 optimization. */
13641 struct it it;
13642 int line_height_before = this_line_pixel_height;
13644 /* Note that start_display will handle the case that the
13645 line starting at tlbufpos is a continuation line. */
13646 start_display (&it, w, tlbufpos);
13648 /* Implementation note: It this still necessary? */
13649 if (it.current_x != this_line_start_x)
13650 goto cancel;
13652 TRACE ((stderr, "trying display optimization 1\n"));
13653 w->cursor.vpos = -1;
13654 overlay_arrow_seen = 0;
13655 it.vpos = this_line_vpos;
13656 it.current_y = this_line_y;
13657 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13658 display_line (&it);
13660 /* If line contains point, is not continued,
13661 and ends at same distance from eob as before, we win. */
13662 if (w->cursor.vpos >= 0
13663 /* Line is not continued, otherwise this_line_start_pos
13664 would have been set to 0 in display_line. */
13665 && CHARPOS (this_line_start_pos)
13666 /* Line ends as before. */
13667 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13668 /* Line has same height as before. Otherwise other lines
13669 would have to be shifted up or down. */
13670 && this_line_pixel_height == line_height_before)
13672 /* If this is not the window's last line, we must adjust
13673 the charstarts of the lines below. */
13674 if (it.current_y < it.last_visible_y)
13676 struct glyph_row *row
13677 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13678 ptrdiff_t delta, delta_bytes;
13680 /* We used to distinguish between two cases here,
13681 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13682 when the line ends in a newline or the end of the
13683 buffer's accessible portion. But both cases did
13684 the same, so they were collapsed. */
13685 delta = (Z
13686 - CHARPOS (tlendpos)
13687 - MATRIX_ROW_START_CHARPOS (row));
13688 delta_bytes = (Z_BYTE
13689 - BYTEPOS (tlendpos)
13690 - MATRIX_ROW_START_BYTEPOS (row));
13692 increment_matrix_positions (w->current_matrix,
13693 this_line_vpos + 1,
13694 w->current_matrix->nrows,
13695 delta, delta_bytes);
13698 /* If this row displays text now but previously didn't,
13699 or vice versa, w->window_end_vpos may have to be
13700 adjusted. */
13701 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13703 if (w->window_end_vpos < this_line_vpos)
13704 w->window_end_vpos = this_line_vpos;
13706 else if (w->window_end_vpos == this_line_vpos
13707 && this_line_vpos > 0)
13708 w->window_end_vpos = this_line_vpos - 1;
13709 w->window_end_valid = 0;
13711 /* Update hint: No need to try to scroll in update_window. */
13712 w->desired_matrix->no_scrolling_p = 1;
13714 #ifdef GLYPH_DEBUG
13715 *w->desired_matrix->method = 0;
13716 debug_method_add (w, "optimization 1");
13717 #endif
13718 #ifdef HAVE_WINDOW_SYSTEM
13719 update_window_fringes (w, 0);
13720 #endif
13721 goto update;
13723 else
13724 goto cancel;
13726 else if (/* Cursor position hasn't changed. */
13727 PT == w->last_point
13728 /* Make sure the cursor was last displayed
13729 in this window. Otherwise we have to reposition it. */
13731 /* PXW: Must be converted to pixels, probably. */
13732 && 0 <= w->cursor.vpos
13733 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13735 if (!must_finish)
13737 do_pending_window_change (true);
13738 /* If selected_window changed, redisplay again. */
13739 if (WINDOWP (selected_window)
13740 && (w = XWINDOW (selected_window)) != sw)
13741 goto retry;
13743 /* We used to always goto end_of_redisplay here, but this
13744 isn't enough if we have a blinking cursor. */
13745 if (w->cursor_off_p == w->last_cursor_off_p)
13746 goto end_of_redisplay;
13748 goto update;
13750 /* If highlighting the region, or if the cursor is in the echo area,
13751 then we can't just move the cursor. */
13752 else if (NILP (Vshow_trailing_whitespace)
13753 && !cursor_in_echo_area)
13755 struct it it;
13756 struct glyph_row *row;
13758 /* Skip from tlbufpos to PT and see where it is. Note that
13759 PT may be in invisible text. If so, we will end at the
13760 next visible position. */
13761 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13762 NULL, DEFAULT_FACE_ID);
13763 it.current_x = this_line_start_x;
13764 it.current_y = this_line_y;
13765 it.vpos = this_line_vpos;
13767 /* The call to move_it_to stops in front of PT, but
13768 moves over before-strings. */
13769 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13771 if (it.vpos == this_line_vpos
13772 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13773 row->enabled_p))
13775 eassert (this_line_vpos == it.vpos);
13776 eassert (this_line_y == it.current_y);
13777 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13778 #ifdef GLYPH_DEBUG
13779 *w->desired_matrix->method = 0;
13780 debug_method_add (w, "optimization 3");
13781 #endif
13782 goto update;
13784 else
13785 goto cancel;
13788 cancel:
13789 /* Text changed drastically or point moved off of line. */
13790 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13793 CHARPOS (this_line_start_pos) = 0;
13794 ++clear_face_cache_count;
13795 #ifdef HAVE_WINDOW_SYSTEM
13796 ++clear_image_cache_count;
13797 #endif
13799 /* Build desired matrices, and update the display. If
13800 consider_all_windows_p is non-zero, do it for all windows on all
13801 frames. Otherwise do it for selected_window, only. */
13803 if (consider_all_windows_p)
13805 FOR_EACH_FRAME (tail, frame)
13806 XFRAME (frame)->updated_p = 0;
13808 propagate_buffer_redisplay ();
13810 FOR_EACH_FRAME (tail, frame)
13812 struct frame *f = XFRAME (frame);
13814 /* We don't have to do anything for unselected terminal
13815 frames. */
13816 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13817 && !EQ (FRAME_TTY (f)->top_frame, frame))
13818 continue;
13820 retry_frame:
13822 #if defined (HAVE_WINDOW_SYSTEM) && !defined (USE_GTK) && !defined (HAVE_NS)
13823 /* Redisplay internal tool bar if this is the first time so we
13824 can adjust the frame height right now, if necessary. */
13825 if (!f->tool_bar_redisplayed_once)
13827 if (redisplay_tool_bar (f))
13828 adjust_frame_glyphs (f);
13829 f->tool_bar_redisplayed_once = true;
13831 #endif
13833 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13835 bool gcscrollbars
13836 /* Only GC scrollbars when we redisplay the whole frame. */
13837 = f->redisplay || !REDISPLAY_SOME_P ();
13838 /* Mark all the scroll bars to be removed; we'll redeem
13839 the ones we want when we redisplay their windows. */
13840 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13841 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13843 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13844 redisplay_windows (FRAME_ROOT_WINDOW (f));
13845 /* Remember that the invisible frames need to be redisplayed next
13846 time they're visible. */
13847 else if (!REDISPLAY_SOME_P ())
13848 f->redisplay = true;
13850 /* The X error handler may have deleted that frame. */
13851 if (!FRAME_LIVE_P (f))
13852 continue;
13854 /* Any scroll bars which redisplay_windows should have
13855 nuked should now go away. */
13856 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13857 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13859 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13861 /* If fonts changed on visible frame, display again. */
13862 if (f->fonts_changed)
13864 adjust_frame_glyphs (f);
13865 f->fonts_changed = false;
13866 goto retry_frame;
13869 /* See if we have to hscroll. */
13870 if (!f->already_hscrolled_p)
13872 f->already_hscrolled_p = true;
13873 if (hscroll_windows (f->root_window))
13874 goto retry_frame;
13877 /* Prevent various kinds of signals during display
13878 update. stdio is not robust about handling
13879 signals, which can cause an apparent I/O error. */
13880 if (interrupt_input)
13881 unrequest_sigio ();
13882 STOP_POLLING;
13884 pending |= update_frame (f, false, false);
13885 f->cursor_type_changed = false;
13886 f->updated_p = true;
13891 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13893 if (!pending)
13895 /* Do the mark_window_display_accurate after all windows have
13896 been redisplayed because this call resets flags in buffers
13897 which are needed for proper redisplay. */
13898 FOR_EACH_FRAME (tail, frame)
13900 struct frame *f = XFRAME (frame);
13901 if (f->updated_p)
13903 f->redisplay = false;
13904 mark_window_display_accurate (f->root_window, 1);
13905 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13906 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13911 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13913 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13914 struct frame *mini_frame;
13916 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13917 /* Use list_of_error, not Qerror, so that
13918 we catch only errors and don't run the debugger. */
13919 internal_condition_case_1 (redisplay_window_1, selected_window,
13920 list_of_error,
13921 redisplay_window_error);
13922 if (update_miniwindow_p)
13923 internal_condition_case_1 (redisplay_window_1, mini_window,
13924 list_of_error,
13925 redisplay_window_error);
13927 /* Compare desired and current matrices, perform output. */
13929 update:
13930 /* If fonts changed, display again. */
13931 if (sf->fonts_changed)
13932 goto retry;
13934 /* Prevent various kinds of signals during display update.
13935 stdio is not robust about handling signals,
13936 which can cause an apparent I/O error. */
13937 if (interrupt_input)
13938 unrequest_sigio ();
13939 STOP_POLLING;
13941 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13943 if (hscroll_windows (selected_window))
13944 goto retry;
13946 XWINDOW (selected_window)->must_be_updated_p = true;
13947 pending = update_frame (sf, false, false);
13948 sf->cursor_type_changed = false;
13951 /* We may have called echo_area_display at the top of this
13952 function. If the echo area is on another frame, that may
13953 have put text on a frame other than the selected one, so the
13954 above call to update_frame would not have caught it. Catch
13955 it here. */
13956 mini_window = FRAME_MINIBUF_WINDOW (sf);
13957 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13959 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13961 XWINDOW (mini_window)->must_be_updated_p = true;
13962 pending |= update_frame (mini_frame, false, false);
13963 mini_frame->cursor_type_changed = false;
13964 if (!pending && hscroll_windows (mini_window))
13965 goto retry;
13969 /* If display was paused because of pending input, make sure we do a
13970 thorough update the next time. */
13971 if (pending)
13973 /* Prevent the optimization at the beginning of
13974 redisplay_internal that tries a single-line update of the
13975 line containing the cursor in the selected window. */
13976 CHARPOS (this_line_start_pos) = 0;
13978 /* Let the overlay arrow be updated the next time. */
13979 update_overlay_arrows (0);
13981 /* If we pause after scrolling, some rows in the current
13982 matrices of some windows are not valid. */
13983 if (!WINDOW_FULL_WIDTH_P (w)
13984 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13985 update_mode_lines = 36;
13987 else
13989 if (!consider_all_windows_p)
13991 /* This has already been done above if
13992 consider_all_windows_p is set. */
13993 if (XBUFFER (w->contents)->text->redisplay
13994 && buffer_window_count (XBUFFER (w->contents)) > 1)
13995 /* This can happen if b->text->redisplay was set during
13996 jit-lock. */
13997 propagate_buffer_redisplay ();
13998 mark_window_display_accurate_1 (w, 1);
14000 /* Say overlay arrows are up to date. */
14001 update_overlay_arrows (1);
14003 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14004 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14007 update_mode_lines = 0;
14008 windows_or_buffers_changed = 0;
14011 /* Start SIGIO interrupts coming again. Having them off during the
14012 code above makes it less likely one will discard output, but not
14013 impossible, since there might be stuff in the system buffer here.
14014 But it is much hairier to try to do anything about that. */
14015 if (interrupt_input)
14016 request_sigio ();
14017 RESUME_POLLING;
14019 /* If a frame has become visible which was not before, redisplay
14020 again, so that we display it. Expose events for such a frame
14021 (which it gets when becoming visible) don't call the parts of
14022 redisplay constructing glyphs, so simply exposing a frame won't
14023 display anything in this case. So, we have to display these
14024 frames here explicitly. */
14025 if (!pending)
14027 int new_count = 0;
14029 FOR_EACH_FRAME (tail, frame)
14031 if (XFRAME (frame)->visible)
14032 new_count++;
14035 if (new_count != number_of_visible_frames)
14036 windows_or_buffers_changed = 52;
14039 /* Change frame size now if a change is pending. */
14040 do_pending_window_change (true);
14042 /* If we just did a pending size change, or have additional
14043 visible frames, or selected_window changed, redisplay again. */
14044 if ((windows_or_buffers_changed && !pending)
14045 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14046 goto retry;
14048 /* Clear the face and image caches.
14050 We used to do this only if consider_all_windows_p. But the cache
14051 needs to be cleared if a timer creates images in the current
14052 buffer (e.g. the test case in Bug#6230). */
14054 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14056 clear_face_cache (false);
14057 clear_face_cache_count = 0;
14060 #ifdef HAVE_WINDOW_SYSTEM
14061 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14063 clear_image_caches (Qnil);
14064 clear_image_cache_count = 0;
14066 #endif /* HAVE_WINDOW_SYSTEM */
14068 end_of_redisplay:
14069 #ifdef HAVE_NS
14070 ns_set_doc_edited ();
14071 #endif
14072 if (interrupt_input && interrupts_deferred)
14073 request_sigio ();
14075 unbind_to (count, Qnil);
14076 RESUME_POLLING;
14080 /* Redisplay, but leave alone any recent echo area message unless
14081 another message has been requested in its place.
14083 This is useful in situations where you need to redisplay but no
14084 user action has occurred, making it inappropriate for the message
14085 area to be cleared. See tracking_off and
14086 wait_reading_process_output for examples of these situations.
14088 FROM_WHERE is an integer saying from where this function was
14089 called. This is useful for debugging. */
14091 void
14092 redisplay_preserve_echo_area (int from_where)
14094 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14096 if (!NILP (echo_area_buffer[1]))
14098 /* We have a previously displayed message, but no current
14099 message. Redisplay the previous message. */
14100 display_last_displayed_message_p = true;
14101 redisplay_internal ();
14102 display_last_displayed_message_p = false;
14104 else
14105 redisplay_internal ();
14107 flush_frame (SELECTED_FRAME ());
14111 /* Function registered with record_unwind_protect in redisplay_internal. */
14113 static void
14114 unwind_redisplay (void)
14116 redisplaying_p = 0;
14120 /* Mark the display of leaf window W as accurate or inaccurate.
14121 If ACCURATE_P is non-zero mark display of W as accurate. If
14122 ACCURATE_P is zero, arrange for W to be redisplayed the next
14123 time redisplay_internal is called. */
14125 static void
14126 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14128 struct buffer *b = XBUFFER (w->contents);
14130 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14131 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14132 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14134 if (accurate_p)
14136 b->clip_changed = false;
14137 b->prevent_redisplay_optimizations_p = false;
14138 eassert (buffer_window_count (b) > 0);
14139 /* Resetting b->text->redisplay is problematic!
14140 In order to make it safer to do it here, redisplay_internal must
14141 have copied all b->text->redisplay to their respective windows. */
14142 b->text->redisplay = false;
14144 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14145 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14146 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14147 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14149 w->current_matrix->buffer = b;
14150 w->current_matrix->begv = BUF_BEGV (b);
14151 w->current_matrix->zv = BUF_ZV (b);
14153 w->last_cursor_vpos = w->cursor.vpos;
14154 w->last_cursor_off_p = w->cursor_off_p;
14156 if (w == XWINDOW (selected_window))
14157 w->last_point = BUF_PT (b);
14158 else
14159 w->last_point = marker_position (w->pointm);
14161 w->window_end_valid = true;
14162 w->update_mode_line = false;
14165 w->redisplay = !accurate_p;
14169 /* Mark the display of windows in the window tree rooted at WINDOW as
14170 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14171 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14172 be redisplayed the next time redisplay_internal is called. */
14174 void
14175 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14177 struct window *w;
14179 for (; !NILP (window); window = w->next)
14181 w = XWINDOW (window);
14182 if (WINDOWP (w->contents))
14183 mark_window_display_accurate (w->contents, accurate_p);
14184 else
14185 mark_window_display_accurate_1 (w, accurate_p);
14188 if (accurate_p)
14189 update_overlay_arrows (1);
14190 else
14191 /* Force a thorough redisplay the next time by setting
14192 last_arrow_position and last_arrow_string to t, which is
14193 unequal to any useful value of Voverlay_arrow_... */
14194 update_overlay_arrows (-1);
14198 /* Return value in display table DP (Lisp_Char_Table *) for character
14199 C. Since a display table doesn't have any parent, we don't have to
14200 follow parent. Do not call this function directly but use the
14201 macro DISP_CHAR_VECTOR. */
14203 Lisp_Object
14204 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14206 Lisp_Object val;
14208 if (ASCII_CHAR_P (c))
14210 val = dp->ascii;
14211 if (SUB_CHAR_TABLE_P (val))
14212 val = XSUB_CHAR_TABLE (val)->contents[c];
14214 else
14216 Lisp_Object table;
14218 XSETCHAR_TABLE (table, dp);
14219 val = char_table_ref (table, c);
14221 if (NILP (val))
14222 val = dp->defalt;
14223 return val;
14228 /***********************************************************************
14229 Window Redisplay
14230 ***********************************************************************/
14232 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14234 static void
14235 redisplay_windows (Lisp_Object window)
14237 while (!NILP (window))
14239 struct window *w = XWINDOW (window);
14241 if (WINDOWP (w->contents))
14242 redisplay_windows (w->contents);
14243 else if (BUFFERP (w->contents))
14245 displayed_buffer = XBUFFER (w->contents);
14246 /* Use list_of_error, not Qerror, so that
14247 we catch only errors and don't run the debugger. */
14248 internal_condition_case_1 (redisplay_window_0, window,
14249 list_of_error,
14250 redisplay_window_error);
14253 window = w->next;
14257 static Lisp_Object
14258 redisplay_window_error (Lisp_Object ignore)
14260 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14261 return Qnil;
14264 static Lisp_Object
14265 redisplay_window_0 (Lisp_Object window)
14267 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14268 redisplay_window (window, false);
14269 return Qnil;
14272 static Lisp_Object
14273 redisplay_window_1 (Lisp_Object window)
14275 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14276 redisplay_window (window, true);
14277 return Qnil;
14281 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14282 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14283 which positions recorded in ROW differ from current buffer
14284 positions.
14286 Return 0 if cursor is not on this row, 1 otherwise. */
14288 static int
14289 set_cursor_from_row (struct window *w, struct glyph_row *row,
14290 struct glyph_matrix *matrix,
14291 ptrdiff_t delta, ptrdiff_t delta_bytes,
14292 int dy, int dvpos)
14294 struct glyph *glyph = row->glyphs[TEXT_AREA];
14295 struct glyph *end = glyph + row->used[TEXT_AREA];
14296 struct glyph *cursor = NULL;
14297 /* The last known character position in row. */
14298 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14299 int x = row->x;
14300 ptrdiff_t pt_old = PT - delta;
14301 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14302 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14303 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14304 /* A glyph beyond the edge of TEXT_AREA which we should never
14305 touch. */
14306 struct glyph *glyphs_end = end;
14307 /* Non-zero means we've found a match for cursor position, but that
14308 glyph has the avoid_cursor_p flag set. */
14309 int match_with_avoid_cursor = 0;
14310 /* Non-zero means we've seen at least one glyph that came from a
14311 display string. */
14312 int string_seen = 0;
14313 /* Largest and smallest buffer positions seen so far during scan of
14314 glyph row. */
14315 ptrdiff_t bpos_max = pos_before;
14316 ptrdiff_t bpos_min = pos_after;
14317 /* Last buffer position covered by an overlay string with an integer
14318 `cursor' property. */
14319 ptrdiff_t bpos_covered = 0;
14320 /* Non-zero means the display string on which to display the cursor
14321 comes from a text property, not from an overlay. */
14322 int string_from_text_prop = 0;
14324 /* Don't even try doing anything if called for a mode-line or
14325 header-line row, since the rest of the code isn't prepared to
14326 deal with such calamities. */
14327 eassert (!row->mode_line_p);
14328 if (row->mode_line_p)
14329 return 0;
14331 /* Skip over glyphs not having an object at the start and the end of
14332 the row. These are special glyphs like truncation marks on
14333 terminal frames. */
14334 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14336 if (!row->reversed_p)
14338 while (glyph < end
14339 && NILP (glyph->object)
14340 && glyph->charpos < 0)
14342 x += glyph->pixel_width;
14343 ++glyph;
14345 while (end > glyph
14346 && NILP ((end - 1)->object)
14347 /* CHARPOS is zero for blanks and stretch glyphs
14348 inserted by extend_face_to_end_of_line. */
14349 && (end - 1)->charpos <= 0)
14350 --end;
14351 glyph_before = glyph - 1;
14352 glyph_after = end;
14354 else
14356 struct glyph *g;
14358 /* If the glyph row is reversed, we need to process it from back
14359 to front, so swap the edge pointers. */
14360 glyphs_end = end = glyph - 1;
14361 glyph += row->used[TEXT_AREA] - 1;
14363 while (glyph > end + 1
14364 && NILP (glyph->object)
14365 && glyph->charpos < 0)
14367 --glyph;
14368 x -= glyph->pixel_width;
14370 if (NILP (glyph->object) && glyph->charpos < 0)
14371 --glyph;
14372 /* By default, in reversed rows we put the cursor on the
14373 rightmost (first in the reading order) glyph. */
14374 for (g = end + 1; g < glyph; g++)
14375 x += g->pixel_width;
14376 while (end < glyph
14377 && NILP ((end + 1)->object)
14378 && (end + 1)->charpos <= 0)
14379 ++end;
14380 glyph_before = glyph + 1;
14381 glyph_after = end;
14384 else if (row->reversed_p)
14386 /* In R2L rows that don't display text, put the cursor on the
14387 rightmost glyph. Case in point: an empty last line that is
14388 part of an R2L paragraph. */
14389 cursor = end - 1;
14390 /* Avoid placing the cursor on the last glyph of the row, where
14391 on terminal frames we hold the vertical border between
14392 adjacent windows. */
14393 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14394 && !WINDOW_RIGHTMOST_P (w)
14395 && cursor == row->glyphs[LAST_AREA] - 1)
14396 cursor--;
14397 x = -1; /* will be computed below, at label compute_x */
14400 /* Step 1: Try to find the glyph whose character position
14401 corresponds to point. If that's not possible, find 2 glyphs
14402 whose character positions are the closest to point, one before
14403 point, the other after it. */
14404 if (!row->reversed_p)
14405 while (/* not marched to end of glyph row */
14406 glyph < end
14407 /* glyph was not inserted by redisplay for internal purposes */
14408 && !NILP (glyph->object))
14410 if (BUFFERP (glyph->object))
14412 ptrdiff_t dpos = glyph->charpos - pt_old;
14414 if (glyph->charpos > bpos_max)
14415 bpos_max = glyph->charpos;
14416 if (glyph->charpos < bpos_min)
14417 bpos_min = glyph->charpos;
14418 if (!glyph->avoid_cursor_p)
14420 /* If we hit point, we've found the glyph on which to
14421 display the cursor. */
14422 if (dpos == 0)
14424 match_with_avoid_cursor = 0;
14425 break;
14427 /* See if we've found a better approximation to
14428 POS_BEFORE or to POS_AFTER. */
14429 if (0 > dpos && dpos > pos_before - pt_old)
14431 pos_before = glyph->charpos;
14432 glyph_before = glyph;
14434 else if (0 < dpos && dpos < pos_after - pt_old)
14436 pos_after = glyph->charpos;
14437 glyph_after = glyph;
14440 else if (dpos == 0)
14441 match_with_avoid_cursor = 1;
14443 else if (STRINGP (glyph->object))
14445 Lisp_Object chprop;
14446 ptrdiff_t glyph_pos = glyph->charpos;
14448 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14449 glyph->object);
14450 if (!NILP (chprop))
14452 /* If the string came from a `display' text property,
14453 look up the buffer position of that property and
14454 use that position to update bpos_max, as if we
14455 actually saw such a position in one of the row's
14456 glyphs. This helps with supporting integer values
14457 of `cursor' property on the display string in
14458 situations where most or all of the row's buffer
14459 text is completely covered by display properties,
14460 so that no glyph with valid buffer positions is
14461 ever seen in the row. */
14462 ptrdiff_t prop_pos =
14463 string_buffer_position_lim (glyph->object, pos_before,
14464 pos_after, 0);
14466 if (prop_pos >= pos_before)
14467 bpos_max = prop_pos;
14469 if (INTEGERP (chprop))
14471 bpos_covered = bpos_max + XINT (chprop);
14472 /* If the `cursor' property covers buffer positions up
14473 to and including point, we should display cursor on
14474 this glyph. Note that, if a `cursor' property on one
14475 of the string's characters has an integer value, we
14476 will break out of the loop below _before_ we get to
14477 the position match above. IOW, integer values of
14478 the `cursor' property override the "exact match for
14479 point" strategy of positioning the cursor. */
14480 /* Implementation note: bpos_max == pt_old when, e.g.,
14481 we are in an empty line, where bpos_max is set to
14482 MATRIX_ROW_START_CHARPOS, see above. */
14483 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14485 cursor = glyph;
14486 break;
14490 string_seen = 1;
14492 x += glyph->pixel_width;
14493 ++glyph;
14495 else if (glyph > end) /* row is reversed */
14496 while (!NILP (glyph->object))
14498 if (BUFFERP (glyph->object))
14500 ptrdiff_t dpos = glyph->charpos - pt_old;
14502 if (glyph->charpos > bpos_max)
14503 bpos_max = glyph->charpos;
14504 if (glyph->charpos < bpos_min)
14505 bpos_min = glyph->charpos;
14506 if (!glyph->avoid_cursor_p)
14508 if (dpos == 0)
14510 match_with_avoid_cursor = 0;
14511 break;
14513 if (0 > dpos && dpos > pos_before - pt_old)
14515 pos_before = glyph->charpos;
14516 glyph_before = glyph;
14518 else if (0 < dpos && dpos < pos_after - pt_old)
14520 pos_after = glyph->charpos;
14521 glyph_after = glyph;
14524 else if (dpos == 0)
14525 match_with_avoid_cursor = 1;
14527 else if (STRINGP (glyph->object))
14529 Lisp_Object chprop;
14530 ptrdiff_t glyph_pos = glyph->charpos;
14532 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14533 glyph->object);
14534 if (!NILP (chprop))
14536 ptrdiff_t prop_pos =
14537 string_buffer_position_lim (glyph->object, pos_before,
14538 pos_after, 0);
14540 if (prop_pos >= pos_before)
14541 bpos_max = prop_pos;
14543 if (INTEGERP (chprop))
14545 bpos_covered = bpos_max + XINT (chprop);
14546 /* If the `cursor' property covers buffer positions up
14547 to and including point, we should display cursor on
14548 this glyph. */
14549 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14551 cursor = glyph;
14552 break;
14555 string_seen = 1;
14557 --glyph;
14558 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14560 x--; /* can't use any pixel_width */
14561 break;
14563 x -= glyph->pixel_width;
14566 /* Step 2: If we didn't find an exact match for point, we need to
14567 look for a proper place to put the cursor among glyphs between
14568 GLYPH_BEFORE and GLYPH_AFTER. */
14569 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14570 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14571 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14573 /* An empty line has a single glyph whose OBJECT is nil and
14574 whose CHARPOS is the position of a newline on that line.
14575 Note that on a TTY, there are more glyphs after that, which
14576 were produced by extend_face_to_end_of_line, but their
14577 CHARPOS is zero or negative. */
14578 int empty_line_p =
14579 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14580 && NILP (glyph->object) && glyph->charpos > 0
14581 /* On a TTY, continued and truncated rows also have a glyph at
14582 their end whose OBJECT is nil and whose CHARPOS is
14583 positive (the continuation and truncation glyphs), but such
14584 rows are obviously not "empty". */
14585 && !(row->continued_p || row->truncated_on_right_p);
14587 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14589 ptrdiff_t ellipsis_pos;
14591 /* Scan back over the ellipsis glyphs. */
14592 if (!row->reversed_p)
14594 ellipsis_pos = (glyph - 1)->charpos;
14595 while (glyph > row->glyphs[TEXT_AREA]
14596 && (glyph - 1)->charpos == ellipsis_pos)
14597 glyph--, x -= glyph->pixel_width;
14598 /* That loop always goes one position too far, including
14599 the glyph before the ellipsis. So scan forward over
14600 that one. */
14601 x += glyph->pixel_width;
14602 glyph++;
14604 else /* row is reversed */
14606 ellipsis_pos = (glyph + 1)->charpos;
14607 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14608 && (glyph + 1)->charpos == ellipsis_pos)
14609 glyph++, x += glyph->pixel_width;
14610 x -= glyph->pixel_width;
14611 glyph--;
14614 else if (match_with_avoid_cursor)
14616 cursor = glyph_after;
14617 x = -1;
14619 else if (string_seen)
14621 int incr = row->reversed_p ? -1 : +1;
14623 /* Need to find the glyph that came out of a string which is
14624 present at point. That glyph is somewhere between
14625 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14626 positioned between POS_BEFORE and POS_AFTER in the
14627 buffer. */
14628 struct glyph *start, *stop;
14629 ptrdiff_t pos = pos_before;
14631 x = -1;
14633 /* If the row ends in a newline from a display string,
14634 reordering could have moved the glyphs belonging to the
14635 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14636 in this case we extend the search to the last glyph in
14637 the row that was not inserted by redisplay. */
14638 if (row->ends_in_newline_from_string_p)
14640 glyph_after = end;
14641 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14644 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14645 correspond to POS_BEFORE and POS_AFTER, respectively. We
14646 need START and STOP in the order that corresponds to the
14647 row's direction as given by its reversed_p flag. If the
14648 directionality of characters between POS_BEFORE and
14649 POS_AFTER is the opposite of the row's base direction,
14650 these characters will have been reordered for display,
14651 and we need to reverse START and STOP. */
14652 if (!row->reversed_p)
14654 start = min (glyph_before, glyph_after);
14655 stop = max (glyph_before, glyph_after);
14657 else
14659 start = max (glyph_before, glyph_after);
14660 stop = min (glyph_before, glyph_after);
14662 for (glyph = start + incr;
14663 row->reversed_p ? glyph > stop : glyph < stop; )
14666 /* Any glyphs that come from the buffer are here because
14667 of bidi reordering. Skip them, and only pay
14668 attention to glyphs that came from some string. */
14669 if (STRINGP (glyph->object))
14671 Lisp_Object str;
14672 ptrdiff_t tem;
14673 /* If the display property covers the newline, we
14674 need to search for it one position farther. */
14675 ptrdiff_t lim = pos_after
14676 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14678 string_from_text_prop = 0;
14679 str = glyph->object;
14680 tem = string_buffer_position_lim (str, pos, lim, 0);
14681 if (tem == 0 /* from overlay */
14682 || pos <= tem)
14684 /* If the string from which this glyph came is
14685 found in the buffer at point, or at position
14686 that is closer to point than pos_after, then
14687 we've found the glyph we've been looking for.
14688 If it comes from an overlay (tem == 0), and
14689 it has the `cursor' property on one of its
14690 glyphs, record that glyph as a candidate for
14691 displaying the cursor. (As in the
14692 unidirectional version, we will display the
14693 cursor on the last candidate we find.) */
14694 if (tem == 0
14695 || tem == pt_old
14696 || (tem - pt_old > 0 && tem < pos_after))
14698 /* The glyphs from this string could have
14699 been reordered. Find the one with the
14700 smallest string position. Or there could
14701 be a character in the string with the
14702 `cursor' property, which means display
14703 cursor on that character's glyph. */
14704 ptrdiff_t strpos = glyph->charpos;
14706 if (tem)
14708 cursor = glyph;
14709 string_from_text_prop = 1;
14711 for ( ;
14712 (row->reversed_p ? glyph > stop : glyph < stop)
14713 && EQ (glyph->object, str);
14714 glyph += incr)
14716 Lisp_Object cprop;
14717 ptrdiff_t gpos = glyph->charpos;
14719 cprop = Fget_char_property (make_number (gpos),
14720 Qcursor,
14721 glyph->object);
14722 if (!NILP (cprop))
14724 cursor = glyph;
14725 break;
14727 if (tem && glyph->charpos < strpos)
14729 strpos = glyph->charpos;
14730 cursor = glyph;
14734 if (tem == pt_old
14735 || (tem - pt_old > 0 && tem < pos_after))
14736 goto compute_x;
14738 if (tem)
14739 pos = tem + 1; /* don't find previous instances */
14741 /* This string is not what we want; skip all of the
14742 glyphs that came from it. */
14743 while ((row->reversed_p ? glyph > stop : glyph < stop)
14744 && EQ (glyph->object, str))
14745 glyph += incr;
14747 else
14748 glyph += incr;
14751 /* If we reached the end of the line, and END was from a string,
14752 the cursor is not on this line. */
14753 if (cursor == NULL
14754 && (row->reversed_p ? glyph <= end : glyph >= end)
14755 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14756 && STRINGP (end->object)
14757 && row->continued_p)
14758 return 0;
14760 /* A truncated row may not include PT among its character positions.
14761 Setting the cursor inside the scroll margin will trigger
14762 recalculation of hscroll in hscroll_window_tree. But if a
14763 display string covers point, defer to the string-handling
14764 code below to figure this out. */
14765 else if (row->truncated_on_left_p && pt_old < bpos_min)
14767 cursor = glyph_before;
14768 x = -1;
14770 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14771 /* Zero-width characters produce no glyphs. */
14772 || (!empty_line_p
14773 && (row->reversed_p
14774 ? glyph_after > glyphs_end
14775 : glyph_after < glyphs_end)))
14777 cursor = glyph_after;
14778 x = -1;
14782 compute_x:
14783 if (cursor != NULL)
14784 glyph = cursor;
14785 else if (glyph == glyphs_end
14786 && pos_before == pos_after
14787 && STRINGP ((row->reversed_p
14788 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14789 : row->glyphs[TEXT_AREA])->object))
14791 /* If all the glyphs of this row came from strings, put the
14792 cursor on the first glyph of the row. This avoids having the
14793 cursor outside of the text area in this very rare and hard
14794 use case. */
14795 glyph =
14796 row->reversed_p
14797 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14798 : row->glyphs[TEXT_AREA];
14800 if (x < 0)
14802 struct glyph *g;
14804 /* Need to compute x that corresponds to GLYPH. */
14805 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14807 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14808 emacs_abort ();
14809 x += g->pixel_width;
14813 /* ROW could be part of a continued line, which, under bidi
14814 reordering, might have other rows whose start and end charpos
14815 occlude point. Only set w->cursor if we found a better
14816 approximation to the cursor position than we have from previously
14817 examined candidate rows belonging to the same continued line. */
14818 if (/* We already have a candidate row. */
14819 w->cursor.vpos >= 0
14820 /* That candidate is not the row we are processing. */
14821 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14822 /* Make sure cursor.vpos specifies a row whose start and end
14823 charpos occlude point, and it is valid candidate for being a
14824 cursor-row. This is because some callers of this function
14825 leave cursor.vpos at the row where the cursor was displayed
14826 during the last redisplay cycle. */
14827 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14828 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14829 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14831 struct glyph *g1
14832 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14834 /* Don't consider glyphs that are outside TEXT_AREA. */
14835 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14836 return 0;
14837 /* Keep the candidate whose buffer position is the closest to
14838 point or has the `cursor' property. */
14839 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14840 w->cursor.hpos >= 0
14841 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14842 && ((BUFFERP (g1->object)
14843 && (g1->charpos == pt_old /* An exact match always wins. */
14844 || (BUFFERP (glyph->object)
14845 && eabs (g1->charpos - pt_old)
14846 < eabs (glyph->charpos - pt_old))))
14847 /* Previous candidate is a glyph from a string that has
14848 a non-nil `cursor' property. */
14849 || (STRINGP (g1->object)
14850 && (!NILP (Fget_char_property (make_number (g1->charpos),
14851 Qcursor, g1->object))
14852 /* Previous candidate is from the same display
14853 string as this one, and the display string
14854 came from a text property. */
14855 || (EQ (g1->object, glyph->object)
14856 && string_from_text_prop)
14857 /* this candidate is from newline and its
14858 position is not an exact match */
14859 || (NILP (glyph->object)
14860 && glyph->charpos != pt_old)))))
14861 return 0;
14862 /* If this candidate gives an exact match, use that. */
14863 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14864 /* If this candidate is a glyph created for the
14865 terminating newline of a line, and point is on that
14866 newline, it wins because it's an exact match. */
14867 || (!row->continued_p
14868 && NILP (glyph->object)
14869 && glyph->charpos == 0
14870 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14871 /* Otherwise, keep the candidate that comes from a row
14872 spanning less buffer positions. This may win when one or
14873 both candidate positions are on glyphs that came from
14874 display strings, for which we cannot compare buffer
14875 positions. */
14876 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14877 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14878 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14879 return 0;
14881 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14882 w->cursor.x = x;
14883 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14884 w->cursor.y = row->y + dy;
14886 if (w == XWINDOW (selected_window))
14888 if (!row->continued_p
14889 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14890 && row->x == 0)
14892 this_line_buffer = XBUFFER (w->contents);
14894 CHARPOS (this_line_start_pos)
14895 = MATRIX_ROW_START_CHARPOS (row) + delta;
14896 BYTEPOS (this_line_start_pos)
14897 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14899 CHARPOS (this_line_end_pos)
14900 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14901 BYTEPOS (this_line_end_pos)
14902 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14904 this_line_y = w->cursor.y;
14905 this_line_pixel_height = row->height;
14906 this_line_vpos = w->cursor.vpos;
14907 this_line_start_x = row->x;
14909 else
14910 CHARPOS (this_line_start_pos) = 0;
14913 return 1;
14917 /* Run window scroll functions, if any, for WINDOW with new window
14918 start STARTP. Sets the window start of WINDOW to that position.
14920 We assume that the window's buffer is really current. */
14922 static struct text_pos
14923 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14925 struct window *w = XWINDOW (window);
14926 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14928 eassert (current_buffer == XBUFFER (w->contents));
14930 if (!NILP (Vwindow_scroll_functions))
14932 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14933 make_number (CHARPOS (startp)));
14934 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14935 /* In case the hook functions switch buffers. */
14936 set_buffer_internal (XBUFFER (w->contents));
14939 return startp;
14943 /* Make sure the line containing the cursor is fully visible.
14944 A value of 1 means there is nothing to be done.
14945 (Either the line is fully visible, or it cannot be made so,
14946 or we cannot tell.)
14948 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14949 is higher than window.
14951 If CURRENT_MATRIX_P is non-zero, use the information from the
14952 window's current glyph matrix; otherwise use the desired glyph
14953 matrix.
14955 A value of 0 means the caller should do scrolling
14956 as if point had gone off the screen. */
14958 static int
14959 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14961 struct glyph_matrix *matrix;
14962 struct glyph_row *row;
14963 int window_height;
14965 if (!make_cursor_line_fully_visible_p)
14966 return 1;
14968 /* It's not always possible to find the cursor, e.g, when a window
14969 is full of overlay strings. Don't do anything in that case. */
14970 if (w->cursor.vpos < 0)
14971 return 1;
14973 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14974 row = MATRIX_ROW (matrix, w->cursor.vpos);
14976 /* If the cursor row is not partially visible, there's nothing to do. */
14977 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14978 return 1;
14980 /* If the row the cursor is in is taller than the window's height,
14981 it's not clear what to do, so do nothing. */
14982 window_height = window_box_height (w);
14983 if (row->height >= window_height)
14985 if (!force_p || MINI_WINDOW_P (w)
14986 || w->vscroll || w->cursor.vpos == 0)
14987 return 1;
14989 return 0;
14993 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14994 non-zero means only WINDOW is redisplayed in redisplay_internal.
14995 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14996 in redisplay_window to bring a partially visible line into view in
14997 the case that only the cursor has moved.
14999 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15000 last screen line's vertical height extends past the end of the screen.
15002 Value is
15004 1 if scrolling succeeded
15006 0 if scrolling didn't find point.
15008 -1 if new fonts have been loaded so that we must interrupt
15009 redisplay, adjust glyph matrices, and try again. */
15011 enum
15013 SCROLLING_SUCCESS,
15014 SCROLLING_FAILED,
15015 SCROLLING_NEED_LARGER_MATRICES
15018 /* If scroll-conservatively is more than this, never recenter.
15020 If you change this, don't forget to update the doc string of
15021 `scroll-conservatively' and the Emacs manual. */
15022 #define SCROLL_LIMIT 100
15024 static int
15025 try_scrolling (Lisp_Object window, int just_this_one_p,
15026 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15027 int temp_scroll_step, int last_line_misfit)
15029 struct window *w = XWINDOW (window);
15030 struct frame *f = XFRAME (w->frame);
15031 struct text_pos pos, startp;
15032 struct it it;
15033 int this_scroll_margin, scroll_max, rc, height;
15034 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15035 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15036 Lisp_Object aggressive;
15037 /* We will never try scrolling more than this number of lines. */
15038 int scroll_limit = SCROLL_LIMIT;
15039 int frame_line_height = default_line_pixel_height (w);
15040 int window_total_lines
15041 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15043 #ifdef GLYPH_DEBUG
15044 debug_method_add (w, "try_scrolling");
15045 #endif
15047 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15049 /* Compute scroll margin height in pixels. We scroll when point is
15050 within this distance from the top or bottom of the window. */
15051 if (scroll_margin > 0)
15052 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15053 * frame_line_height;
15054 else
15055 this_scroll_margin = 0;
15057 /* Force arg_scroll_conservatively to have a reasonable value, to
15058 avoid scrolling too far away with slow move_it_* functions. Note
15059 that the user can supply scroll-conservatively equal to
15060 `most-positive-fixnum', which can be larger than INT_MAX. */
15061 if (arg_scroll_conservatively > scroll_limit)
15063 arg_scroll_conservatively = scroll_limit + 1;
15064 scroll_max = scroll_limit * frame_line_height;
15066 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15067 /* Compute how much we should try to scroll maximally to bring
15068 point into view. */
15069 scroll_max = (max (scroll_step,
15070 max (arg_scroll_conservatively, temp_scroll_step))
15071 * frame_line_height);
15072 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15073 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15074 /* We're trying to scroll because of aggressive scrolling but no
15075 scroll_step is set. Choose an arbitrary one. */
15076 scroll_max = 10 * frame_line_height;
15077 else
15078 scroll_max = 0;
15080 too_near_end:
15082 /* Decide whether to scroll down. */
15083 if (PT > CHARPOS (startp))
15085 int scroll_margin_y;
15087 /* Compute the pixel ypos of the scroll margin, then move IT to
15088 either that ypos or PT, whichever comes first. */
15089 start_display (&it, w, startp);
15090 scroll_margin_y = it.last_visible_y - this_scroll_margin
15091 - frame_line_height * extra_scroll_margin_lines;
15092 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15093 (MOVE_TO_POS | MOVE_TO_Y));
15095 if (PT > CHARPOS (it.current.pos))
15097 int y0 = line_bottom_y (&it);
15098 /* Compute how many pixels below window bottom to stop searching
15099 for PT. This avoids costly search for PT that is far away if
15100 the user limited scrolling by a small number of lines, but
15101 always finds PT if scroll_conservatively is set to a large
15102 number, such as most-positive-fixnum. */
15103 int slack = max (scroll_max, 10 * frame_line_height);
15104 int y_to_move = it.last_visible_y + slack;
15106 /* Compute the distance from the scroll margin to PT or to
15107 the scroll limit, whichever comes first. This should
15108 include the height of the cursor line, to make that line
15109 fully visible. */
15110 move_it_to (&it, PT, -1, y_to_move,
15111 -1, MOVE_TO_POS | MOVE_TO_Y);
15112 dy = line_bottom_y (&it) - y0;
15114 if (dy > scroll_max)
15115 return SCROLLING_FAILED;
15117 if (dy > 0)
15118 scroll_down_p = 1;
15122 if (scroll_down_p)
15124 /* Point is in or below the bottom scroll margin, so move the
15125 window start down. If scrolling conservatively, move it just
15126 enough down to make point visible. If scroll_step is set,
15127 move it down by scroll_step. */
15128 if (arg_scroll_conservatively)
15129 amount_to_scroll
15130 = min (max (dy, frame_line_height),
15131 frame_line_height * arg_scroll_conservatively);
15132 else if (scroll_step || temp_scroll_step)
15133 amount_to_scroll = scroll_max;
15134 else
15136 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15137 height = WINDOW_BOX_TEXT_HEIGHT (w);
15138 if (NUMBERP (aggressive))
15140 double float_amount = XFLOATINT (aggressive) * height;
15141 int aggressive_scroll = float_amount;
15142 if (aggressive_scroll == 0 && float_amount > 0)
15143 aggressive_scroll = 1;
15144 /* Don't let point enter the scroll margin near top of
15145 the window. This could happen if the value of
15146 scroll_up_aggressively is too large and there are
15147 non-zero margins, because scroll_up_aggressively
15148 means put point that fraction of window height
15149 _from_the_bottom_margin_. */
15150 if (aggressive_scroll + 2 * this_scroll_margin > height)
15151 aggressive_scroll = height - 2 * this_scroll_margin;
15152 amount_to_scroll = dy + aggressive_scroll;
15156 if (amount_to_scroll <= 0)
15157 return SCROLLING_FAILED;
15159 start_display (&it, w, startp);
15160 if (arg_scroll_conservatively <= scroll_limit)
15161 move_it_vertically (&it, amount_to_scroll);
15162 else
15164 /* Extra precision for users who set scroll-conservatively
15165 to a large number: make sure the amount we scroll
15166 the window start is never less than amount_to_scroll,
15167 which was computed as distance from window bottom to
15168 point. This matters when lines at window top and lines
15169 below window bottom have different height. */
15170 struct it it1;
15171 void *it1data = NULL;
15172 /* We use a temporary it1 because line_bottom_y can modify
15173 its argument, if it moves one line down; see there. */
15174 int start_y;
15176 SAVE_IT (it1, it, it1data);
15177 start_y = line_bottom_y (&it1);
15178 do {
15179 RESTORE_IT (&it, &it, it1data);
15180 move_it_by_lines (&it, 1);
15181 SAVE_IT (it1, it, it1data);
15182 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15185 /* If STARTP is unchanged, move it down another screen line. */
15186 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15187 move_it_by_lines (&it, 1);
15188 startp = it.current.pos;
15190 else
15192 struct text_pos scroll_margin_pos = startp;
15193 int y_offset = 0;
15195 /* See if point is inside the scroll margin at the top of the
15196 window. */
15197 if (this_scroll_margin)
15199 int y_start;
15201 start_display (&it, w, startp);
15202 y_start = it.current_y;
15203 move_it_vertically (&it, this_scroll_margin);
15204 scroll_margin_pos = it.current.pos;
15205 /* If we didn't move enough before hitting ZV, request
15206 additional amount of scroll, to move point out of the
15207 scroll margin. */
15208 if (IT_CHARPOS (it) == ZV
15209 && it.current_y - y_start < this_scroll_margin)
15210 y_offset = this_scroll_margin - (it.current_y - y_start);
15213 if (PT < CHARPOS (scroll_margin_pos))
15215 /* Point is in the scroll margin at the top of the window or
15216 above what is displayed in the window. */
15217 int y0, y_to_move;
15219 /* Compute the vertical distance from PT to the scroll
15220 margin position. Move as far as scroll_max allows, or
15221 one screenful, or 10 screen lines, whichever is largest.
15222 Give up if distance is greater than scroll_max or if we
15223 didn't reach the scroll margin position. */
15224 SET_TEXT_POS (pos, PT, PT_BYTE);
15225 start_display (&it, w, pos);
15226 y0 = it.current_y;
15227 y_to_move = max (it.last_visible_y,
15228 max (scroll_max, 10 * frame_line_height));
15229 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15230 y_to_move, -1,
15231 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15232 dy = it.current_y - y0;
15233 if (dy > scroll_max
15234 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15235 return SCROLLING_FAILED;
15237 /* Additional scroll for when ZV was too close to point. */
15238 dy += y_offset;
15240 /* Compute new window start. */
15241 start_display (&it, w, startp);
15243 if (arg_scroll_conservatively)
15244 amount_to_scroll = max (dy, frame_line_height
15245 * max (scroll_step, temp_scroll_step));
15246 else if (scroll_step || temp_scroll_step)
15247 amount_to_scroll = scroll_max;
15248 else
15250 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15251 height = WINDOW_BOX_TEXT_HEIGHT (w);
15252 if (NUMBERP (aggressive))
15254 double float_amount = XFLOATINT (aggressive) * height;
15255 int aggressive_scroll = float_amount;
15256 if (aggressive_scroll == 0 && float_amount > 0)
15257 aggressive_scroll = 1;
15258 /* Don't let point enter the scroll margin near
15259 bottom of the window, if the value of
15260 scroll_down_aggressively happens to be too
15261 large. */
15262 if (aggressive_scroll + 2 * this_scroll_margin > height)
15263 aggressive_scroll = height - 2 * this_scroll_margin;
15264 amount_to_scroll = dy + aggressive_scroll;
15268 if (amount_to_scroll <= 0)
15269 return SCROLLING_FAILED;
15271 move_it_vertically_backward (&it, amount_to_scroll);
15272 startp = it.current.pos;
15276 /* Run window scroll functions. */
15277 startp = run_window_scroll_functions (window, startp);
15279 /* Display the window. Give up if new fonts are loaded, or if point
15280 doesn't appear. */
15281 if (!try_window (window, startp, 0))
15282 rc = SCROLLING_NEED_LARGER_MATRICES;
15283 else if (w->cursor.vpos < 0)
15285 clear_glyph_matrix (w->desired_matrix);
15286 rc = SCROLLING_FAILED;
15288 else
15290 /* Maybe forget recorded base line for line number display. */
15291 if (!just_this_one_p
15292 || current_buffer->clip_changed
15293 || BEG_UNCHANGED < CHARPOS (startp))
15294 w->base_line_number = 0;
15296 /* If cursor ends up on a partially visible line,
15297 treat that as being off the bottom of the screen. */
15298 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15299 /* It's possible that the cursor is on the first line of the
15300 buffer, which is partially obscured due to a vscroll
15301 (Bug#7537). In that case, avoid looping forever. */
15302 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15304 clear_glyph_matrix (w->desired_matrix);
15305 ++extra_scroll_margin_lines;
15306 goto too_near_end;
15308 rc = SCROLLING_SUCCESS;
15311 return rc;
15315 /* Compute a suitable window start for window W if display of W starts
15316 on a continuation line. Value is non-zero if a new window start
15317 was computed.
15319 The new window start will be computed, based on W's width, starting
15320 from the start of the continued line. It is the start of the
15321 screen line with the minimum distance from the old start W->start. */
15323 static int
15324 compute_window_start_on_continuation_line (struct window *w)
15326 struct text_pos pos, start_pos;
15327 int window_start_changed_p = 0;
15329 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15331 /* If window start is on a continuation line... Window start may be
15332 < BEGV in case there's invisible text at the start of the
15333 buffer (M-x rmail, for example). */
15334 if (CHARPOS (start_pos) > BEGV
15335 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15337 struct it it;
15338 struct glyph_row *row;
15340 /* Handle the case that the window start is out of range. */
15341 if (CHARPOS (start_pos) < BEGV)
15342 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15343 else if (CHARPOS (start_pos) > ZV)
15344 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15346 /* Find the start of the continued line. This should be fast
15347 because find_newline is fast (newline cache). */
15348 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15349 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15350 row, DEFAULT_FACE_ID);
15351 reseat_at_previous_visible_line_start (&it);
15353 /* If the line start is "too far" away from the window start,
15354 say it takes too much time to compute a new window start. */
15355 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15356 /* PXW: Do we need upper bounds here? */
15357 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15359 int min_distance, distance;
15361 /* Move forward by display lines to find the new window
15362 start. If window width was enlarged, the new start can
15363 be expected to be > the old start. If window width was
15364 decreased, the new window start will be < the old start.
15365 So, we're looking for the display line start with the
15366 minimum distance from the old window start. */
15367 pos = it.current.pos;
15368 min_distance = INFINITY;
15369 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15370 distance < min_distance)
15372 min_distance = distance;
15373 pos = it.current.pos;
15374 if (it.line_wrap == WORD_WRAP)
15376 /* Under WORD_WRAP, move_it_by_lines is likely to
15377 overshoot and stop not at the first, but the
15378 second character from the left margin. So in
15379 that case, we need a more tight control on the X
15380 coordinate of the iterator than move_it_by_lines
15381 promises in its contract. The method is to first
15382 go to the last (rightmost) visible character of a
15383 line, then move to the leftmost character on the
15384 next line in a separate call. */
15385 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15386 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15387 move_it_to (&it, ZV, 0,
15388 it.current_y + it.max_ascent + it.max_descent, -1,
15389 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15391 else
15392 move_it_by_lines (&it, 1);
15395 /* Set the window start there. */
15396 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15397 window_start_changed_p = 1;
15401 return window_start_changed_p;
15405 /* Try cursor movement in case text has not changed in window WINDOW,
15406 with window start STARTP. Value is
15408 CURSOR_MOVEMENT_SUCCESS if successful
15410 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15412 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15413 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15414 we want to scroll as if scroll-step were set to 1. See the code.
15416 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15417 which case we have to abort this redisplay, and adjust matrices
15418 first. */
15420 enum
15422 CURSOR_MOVEMENT_SUCCESS,
15423 CURSOR_MOVEMENT_CANNOT_BE_USED,
15424 CURSOR_MOVEMENT_MUST_SCROLL,
15425 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15428 static int
15429 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15431 struct window *w = XWINDOW (window);
15432 struct frame *f = XFRAME (w->frame);
15433 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15435 #ifdef GLYPH_DEBUG
15436 if (inhibit_try_cursor_movement)
15437 return rc;
15438 #endif
15440 /* Previously, there was a check for Lisp integer in the
15441 if-statement below. Now, this field is converted to
15442 ptrdiff_t, thus zero means invalid position in a buffer. */
15443 eassert (w->last_point > 0);
15444 /* Likewise there was a check whether window_end_vpos is nil or larger
15445 than the window. Now window_end_vpos is int and so never nil, but
15446 let's leave eassert to check whether it fits in the window. */
15447 eassert (w->window_end_vpos < w->current_matrix->nrows);
15449 /* Handle case where text has not changed, only point, and it has
15450 not moved off the frame. */
15451 if (/* Point may be in this window. */
15452 PT >= CHARPOS (startp)
15453 /* Selective display hasn't changed. */
15454 && !current_buffer->clip_changed
15455 /* Function force-mode-line-update is used to force a thorough
15456 redisplay. It sets either windows_or_buffers_changed or
15457 update_mode_lines. So don't take a shortcut here for these
15458 cases. */
15459 && !update_mode_lines
15460 && !windows_or_buffers_changed
15461 && !f->cursor_type_changed
15462 && NILP (Vshow_trailing_whitespace)
15463 /* This code is not used for mini-buffer for the sake of the case
15464 of redisplaying to replace an echo area message; since in
15465 that case the mini-buffer contents per se are usually
15466 unchanged. This code is of no real use in the mini-buffer
15467 since the handling of this_line_start_pos, etc., in redisplay
15468 handles the same cases. */
15469 && !EQ (window, minibuf_window)
15470 && (FRAME_WINDOW_P (f)
15471 || !overlay_arrow_in_current_buffer_p ()))
15473 int this_scroll_margin, top_scroll_margin;
15474 struct glyph_row *row = NULL;
15475 int frame_line_height = default_line_pixel_height (w);
15476 int window_total_lines
15477 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15479 #ifdef GLYPH_DEBUG
15480 debug_method_add (w, "cursor movement");
15481 #endif
15483 /* Scroll if point within this distance from the top or bottom
15484 of the window. This is a pixel value. */
15485 if (scroll_margin > 0)
15487 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15488 this_scroll_margin *= frame_line_height;
15490 else
15491 this_scroll_margin = 0;
15493 top_scroll_margin = this_scroll_margin;
15494 if (WINDOW_WANTS_HEADER_LINE_P (w))
15495 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15497 /* Start with the row the cursor was displayed during the last
15498 not paused redisplay. Give up if that row is not valid. */
15499 if (w->last_cursor_vpos < 0
15500 || w->last_cursor_vpos >= w->current_matrix->nrows)
15501 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15502 else
15504 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15505 if (row->mode_line_p)
15506 ++row;
15507 if (!row->enabled_p)
15508 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15511 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15513 int scroll_p = 0, must_scroll = 0;
15514 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15516 if (PT > w->last_point)
15518 /* Point has moved forward. */
15519 while (MATRIX_ROW_END_CHARPOS (row) < PT
15520 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15522 eassert (row->enabled_p);
15523 ++row;
15526 /* If the end position of a row equals the start
15527 position of the next row, and PT is at that position,
15528 we would rather display cursor in the next line. */
15529 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15530 && MATRIX_ROW_END_CHARPOS (row) == PT
15531 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15532 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15533 && !cursor_row_p (row))
15534 ++row;
15536 /* If within the scroll margin, scroll. Note that
15537 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15538 the next line would be drawn, and that
15539 this_scroll_margin can be zero. */
15540 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15541 || PT > MATRIX_ROW_END_CHARPOS (row)
15542 /* Line is completely visible last line in window
15543 and PT is to be set in the next line. */
15544 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15545 && PT == MATRIX_ROW_END_CHARPOS (row)
15546 && !row->ends_at_zv_p
15547 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15548 scroll_p = 1;
15550 else if (PT < w->last_point)
15552 /* Cursor has to be moved backward. Note that PT >=
15553 CHARPOS (startp) because of the outer if-statement. */
15554 while (!row->mode_line_p
15555 && (MATRIX_ROW_START_CHARPOS (row) > PT
15556 || (MATRIX_ROW_START_CHARPOS (row) == PT
15557 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15558 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15559 row > w->current_matrix->rows
15560 && (row-1)->ends_in_newline_from_string_p))))
15561 && (row->y > top_scroll_margin
15562 || CHARPOS (startp) == BEGV))
15564 eassert (row->enabled_p);
15565 --row;
15568 /* Consider the following case: Window starts at BEGV,
15569 there is invisible, intangible text at BEGV, so that
15570 display starts at some point START > BEGV. It can
15571 happen that we are called with PT somewhere between
15572 BEGV and START. Try to handle that case. */
15573 if (row < w->current_matrix->rows
15574 || row->mode_line_p)
15576 row = w->current_matrix->rows;
15577 if (row->mode_line_p)
15578 ++row;
15581 /* Due to newlines in overlay strings, we may have to
15582 skip forward over overlay strings. */
15583 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15584 && MATRIX_ROW_END_CHARPOS (row) == PT
15585 && !cursor_row_p (row))
15586 ++row;
15588 /* If within the scroll margin, scroll. */
15589 if (row->y < top_scroll_margin
15590 && CHARPOS (startp) != BEGV)
15591 scroll_p = 1;
15593 else
15595 /* Cursor did not move. So don't scroll even if cursor line
15596 is partially visible, as it was so before. */
15597 rc = CURSOR_MOVEMENT_SUCCESS;
15600 if (PT < MATRIX_ROW_START_CHARPOS (row)
15601 || PT > MATRIX_ROW_END_CHARPOS (row))
15603 /* if PT is not in the glyph row, give up. */
15604 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15605 must_scroll = 1;
15607 else if (rc != CURSOR_MOVEMENT_SUCCESS
15608 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15610 struct glyph_row *row1;
15612 /* If rows are bidi-reordered and point moved, back up
15613 until we find a row that does not belong to a
15614 continuation line. This is because we must consider
15615 all rows of a continued line as candidates for the
15616 new cursor positioning, since row start and end
15617 positions change non-linearly with vertical position
15618 in such rows. */
15619 /* FIXME: Revisit this when glyph ``spilling'' in
15620 continuation lines' rows is implemented for
15621 bidi-reordered rows. */
15622 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15623 MATRIX_ROW_CONTINUATION_LINE_P (row);
15624 --row)
15626 /* If we hit the beginning of the displayed portion
15627 without finding the first row of a continued
15628 line, give up. */
15629 if (row <= row1)
15631 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15632 break;
15634 eassert (row->enabled_p);
15637 if (must_scroll)
15639 else if (rc != CURSOR_MOVEMENT_SUCCESS
15640 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15641 /* Make sure this isn't a header line by any chance, since
15642 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15643 && !row->mode_line_p
15644 && make_cursor_line_fully_visible_p)
15646 if (PT == MATRIX_ROW_END_CHARPOS (row)
15647 && !row->ends_at_zv_p
15648 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15649 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15650 else if (row->height > window_box_height (w))
15652 /* If we end up in a partially visible line, let's
15653 make it fully visible, except when it's taller
15654 than the window, in which case we can't do much
15655 about it. */
15656 *scroll_step = 1;
15657 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15659 else
15661 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15662 if (!cursor_row_fully_visible_p (w, 0, 1))
15663 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15664 else
15665 rc = CURSOR_MOVEMENT_SUCCESS;
15668 else if (scroll_p)
15669 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15670 else if (rc != CURSOR_MOVEMENT_SUCCESS
15671 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15673 /* With bidi-reordered rows, there could be more than
15674 one candidate row whose start and end positions
15675 occlude point. We need to let set_cursor_from_row
15676 find the best candidate. */
15677 /* FIXME: Revisit this when glyph ``spilling'' in
15678 continuation lines' rows is implemented for
15679 bidi-reordered rows. */
15680 int rv = 0;
15684 int at_zv_p = 0, exact_match_p = 0;
15686 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15687 && PT <= MATRIX_ROW_END_CHARPOS (row)
15688 && cursor_row_p (row))
15689 rv |= set_cursor_from_row (w, row, w->current_matrix,
15690 0, 0, 0, 0);
15691 /* As soon as we've found the exact match for point,
15692 or the first suitable row whose ends_at_zv_p flag
15693 is set, we are done. */
15694 if (rv)
15696 at_zv_p = MATRIX_ROW (w->current_matrix,
15697 w->cursor.vpos)->ends_at_zv_p;
15698 if (!at_zv_p
15699 && w->cursor.hpos >= 0
15700 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15701 w->cursor.vpos))
15703 struct glyph_row *candidate =
15704 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15705 struct glyph *g =
15706 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15707 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15709 exact_match_p =
15710 (BUFFERP (g->object) && g->charpos == PT)
15711 || (NILP (g->object)
15712 && (g->charpos == PT
15713 || (g->charpos == 0 && endpos - 1 == PT)));
15715 if (at_zv_p || exact_match_p)
15717 rc = CURSOR_MOVEMENT_SUCCESS;
15718 break;
15721 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15722 break;
15723 ++row;
15725 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15726 || row->continued_p)
15727 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15728 || (MATRIX_ROW_START_CHARPOS (row) == PT
15729 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15730 /* If we didn't find any candidate rows, or exited the
15731 loop before all the candidates were examined, signal
15732 to the caller that this method failed. */
15733 if (rc != CURSOR_MOVEMENT_SUCCESS
15734 && !(rv
15735 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15736 && !row->continued_p))
15737 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15738 else if (rv)
15739 rc = CURSOR_MOVEMENT_SUCCESS;
15741 else
15745 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15747 rc = CURSOR_MOVEMENT_SUCCESS;
15748 break;
15750 ++row;
15752 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15753 && MATRIX_ROW_START_CHARPOS (row) == PT
15754 && cursor_row_p (row));
15759 return rc;
15763 void
15764 set_vertical_scroll_bar (struct window *w)
15766 ptrdiff_t start, end, whole;
15768 /* Calculate the start and end positions for the current window.
15769 At some point, it would be nice to choose between scrollbars
15770 which reflect the whole buffer size, with special markers
15771 indicating narrowing, and scrollbars which reflect only the
15772 visible region.
15774 Note that mini-buffers sometimes aren't displaying any text. */
15775 if (!MINI_WINDOW_P (w)
15776 || (w == XWINDOW (minibuf_window)
15777 && NILP (echo_area_buffer[0])))
15779 struct buffer *buf = XBUFFER (w->contents);
15780 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15781 start = marker_position (w->start) - BUF_BEGV (buf);
15782 /* I don't think this is guaranteed to be right. For the
15783 moment, we'll pretend it is. */
15784 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15786 if (end < start)
15787 end = start;
15788 if (whole < (end - start))
15789 whole = end - start;
15791 else
15792 start = end = whole = 0;
15794 /* Indicate what this scroll bar ought to be displaying now. */
15795 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15796 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15797 (w, end - start, whole, start);
15801 void
15802 set_horizontal_scroll_bar (struct window *w)
15804 int start, end, whole, portion;
15806 if (!MINI_WINDOW_P (w)
15807 || (w == XWINDOW (minibuf_window)
15808 && NILP (echo_area_buffer[0])))
15810 struct buffer *b = XBUFFER (w->contents);
15811 struct buffer *old_buffer = NULL;
15812 struct it it;
15813 struct text_pos startp;
15815 if (b != current_buffer)
15817 old_buffer = current_buffer;
15818 set_buffer_internal (b);
15821 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15822 start_display (&it, w, startp);
15823 it.last_visible_x = INT_MAX;
15824 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15825 MOVE_TO_X | MOVE_TO_Y);
15826 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15827 window_box_height (w), -1,
15828 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15830 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15831 end = start + window_box_width (w, TEXT_AREA);
15832 portion = end - start;
15833 /* After enlarging a horizontally scrolled window such that it
15834 gets at least as wide as the text it contains, make sure that
15835 the thumb doesn't fill the entire scroll bar so we can still
15836 drag it back to see the entire text. */
15837 whole = max (whole, end);
15839 if (it.bidi_p)
15841 Lisp_Object pdir;
15843 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15844 if (EQ (pdir, Qright_to_left))
15846 start = whole - end;
15847 end = start + portion;
15851 if (old_buffer)
15852 set_buffer_internal (old_buffer);
15854 else
15855 start = end = whole = portion = 0;
15857 w->hscroll_whole = whole;
15859 /* Indicate what this scroll bar ought to be displaying now. */
15860 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15861 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15862 (w, portion, whole, start);
15866 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15867 selected_window is redisplayed.
15869 We can return without actually redisplaying the window if fonts has been
15870 changed on window's frame. In that case, redisplay_internal will retry.
15872 As one of the important parts of redisplaying a window, we need to
15873 decide whether the previous window-start position (stored in the
15874 window's w->start marker position) is still valid, and if it isn't,
15875 recompute it. Some details about that:
15877 . The previous window-start could be in a continuation line, in
15878 which case we need to recompute it when the window width
15879 changes. See compute_window_start_on_continuation_line and its
15880 call below.
15882 . The text that changed since last redisplay could include the
15883 previous window-start position. In that case, we try to salvage
15884 what we can from the current glyph matrix by calling
15885 try_scrolling, which see.
15887 . Some Emacs command could force us to use a specific window-start
15888 position by setting the window's force_start flag, or gently
15889 propose doing that by setting the window's optional_new_start
15890 flag. In these cases, we try using the specified start point if
15891 that succeeds (i.e. the window desired matrix is successfully
15892 recomputed, and point location is within the window). In case
15893 of optional_new_start, we first check if the specified start
15894 position is feasible, i.e. if it will allow point to be
15895 displayed in the window. If using the specified start point
15896 fails, e.g., if new fonts are needed to be loaded, we abort the
15897 redisplay cycle and leave it up to the next cycle to figure out
15898 things.
15900 . Note that the window's force_start flag is sometimes set by
15901 redisplay itself, when it decides that the previous window start
15902 point is fine and should be kept. Search for "goto force_start"
15903 below to see the details. Like the values of window-start
15904 specified outside of redisplay, these internally-deduced values
15905 are tested for feasibility, and ignored if found to be
15906 unfeasible.
15908 . Note that the function try_window, used to completely redisplay
15909 a window, accepts the window's start point as its argument.
15910 This is used several times in the redisplay code to control
15911 where the window start will be, according to user options such
15912 as scroll-conservatively, and also to ensure the screen line
15913 showing point will be fully (as opposed to partially) visible on
15914 display. */
15916 static void
15917 redisplay_window (Lisp_Object window, bool just_this_one_p)
15919 struct window *w = XWINDOW (window);
15920 struct frame *f = XFRAME (w->frame);
15921 struct buffer *buffer = XBUFFER (w->contents);
15922 struct buffer *old = current_buffer;
15923 struct text_pos lpoint, opoint, startp;
15924 int update_mode_line;
15925 int tem;
15926 struct it it;
15927 /* Record it now because it's overwritten. */
15928 bool current_matrix_up_to_date_p = false;
15929 bool used_current_matrix_p = false;
15930 /* This is less strict than current_matrix_up_to_date_p.
15931 It indicates that the buffer contents and narrowing are unchanged. */
15932 bool buffer_unchanged_p = false;
15933 int temp_scroll_step = 0;
15934 ptrdiff_t count = SPECPDL_INDEX ();
15935 int rc;
15936 int centering_position = -1;
15937 int last_line_misfit = 0;
15938 ptrdiff_t beg_unchanged, end_unchanged;
15939 int frame_line_height;
15941 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15942 opoint = lpoint;
15944 #ifdef GLYPH_DEBUG
15945 *w->desired_matrix->method = 0;
15946 #endif
15948 if (!just_this_one_p
15949 && REDISPLAY_SOME_P ()
15950 && !w->redisplay
15951 && !f->redisplay
15952 && !buffer->text->redisplay
15953 && BUF_PT (buffer) == w->last_point)
15954 return;
15956 /* Make sure that both W's markers are valid. */
15957 eassert (XMARKER (w->start)->buffer == buffer);
15958 eassert (XMARKER (w->pointm)->buffer == buffer);
15960 /* We come here again if we need to run window-text-change-functions
15961 below. */
15962 restart:
15963 reconsider_clip_changes (w);
15964 frame_line_height = default_line_pixel_height (w);
15966 /* Has the mode line to be updated? */
15967 update_mode_line = (w->update_mode_line
15968 || update_mode_lines
15969 || buffer->clip_changed
15970 || buffer->prevent_redisplay_optimizations_p);
15972 if (!just_this_one_p)
15973 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15974 cleverly elsewhere. */
15975 w->must_be_updated_p = true;
15977 if (MINI_WINDOW_P (w))
15979 if (w == XWINDOW (echo_area_window)
15980 && !NILP (echo_area_buffer[0]))
15982 if (update_mode_line)
15983 /* We may have to update a tty frame's menu bar or a
15984 tool-bar. Example `M-x C-h C-h C-g'. */
15985 goto finish_menu_bars;
15986 else
15987 /* We've already displayed the echo area glyphs in this window. */
15988 goto finish_scroll_bars;
15990 else if ((w != XWINDOW (minibuf_window)
15991 || minibuf_level == 0)
15992 /* When buffer is nonempty, redisplay window normally. */
15993 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15994 /* Quail displays non-mini buffers in minibuffer window.
15995 In that case, redisplay the window normally. */
15996 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15998 /* W is a mini-buffer window, but it's not active, so clear
15999 it. */
16000 int yb = window_text_bottom_y (w);
16001 struct glyph_row *row;
16002 int y;
16004 for (y = 0, row = w->desired_matrix->rows;
16005 y < yb;
16006 y += row->height, ++row)
16007 blank_row (w, row, y);
16008 goto finish_scroll_bars;
16011 clear_glyph_matrix (w->desired_matrix);
16014 /* Otherwise set up data on this window; select its buffer and point
16015 value. */
16016 /* Really select the buffer, for the sake of buffer-local
16017 variables. */
16018 set_buffer_internal_1 (XBUFFER (w->contents));
16020 current_matrix_up_to_date_p
16021 = (w->window_end_valid
16022 && !current_buffer->clip_changed
16023 && !current_buffer->prevent_redisplay_optimizations_p
16024 && !window_outdated (w));
16026 /* Run the window-text-change-functions
16027 if it is possible that the text on the screen has changed
16028 (either due to modification of the text, or any other reason). */
16029 if (!current_matrix_up_to_date_p
16030 && !NILP (Vwindow_text_change_functions))
16032 safe_run_hooks (Qwindow_text_change_functions);
16033 goto restart;
16036 beg_unchanged = BEG_UNCHANGED;
16037 end_unchanged = END_UNCHANGED;
16039 SET_TEXT_POS (opoint, PT, PT_BYTE);
16041 specbind (Qinhibit_point_motion_hooks, Qt);
16043 buffer_unchanged_p
16044 = (w->window_end_valid
16045 && !current_buffer->clip_changed
16046 && !window_outdated (w));
16048 /* When windows_or_buffers_changed is non-zero, we can't rely
16049 on the window end being valid, so set it to zero there. */
16050 if (windows_or_buffers_changed)
16052 /* If window starts on a continuation line, maybe adjust the
16053 window start in case the window's width changed. */
16054 if (XMARKER (w->start)->buffer == current_buffer)
16055 compute_window_start_on_continuation_line (w);
16057 w->window_end_valid = false;
16058 /* If so, we also can't rely on current matrix
16059 and should not fool try_cursor_movement below. */
16060 current_matrix_up_to_date_p = false;
16063 /* Some sanity checks. */
16064 CHECK_WINDOW_END (w);
16065 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16066 emacs_abort ();
16067 if (BYTEPOS (opoint) < CHARPOS (opoint))
16068 emacs_abort ();
16070 if (mode_line_update_needed (w))
16071 update_mode_line = 1;
16073 /* Point refers normally to the selected window. For any other
16074 window, set up appropriate value. */
16075 if (!EQ (window, selected_window))
16077 ptrdiff_t new_pt = marker_position (w->pointm);
16078 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16080 if (new_pt < BEGV)
16082 new_pt = BEGV;
16083 new_pt_byte = BEGV_BYTE;
16084 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16086 else if (new_pt > (ZV - 1))
16088 new_pt = ZV;
16089 new_pt_byte = ZV_BYTE;
16090 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16093 /* We don't use SET_PT so that the point-motion hooks don't run. */
16094 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16097 /* If any of the character widths specified in the display table
16098 have changed, invalidate the width run cache. It's true that
16099 this may be a bit late to catch such changes, but the rest of
16100 redisplay goes (non-fatally) haywire when the display table is
16101 changed, so why should we worry about doing any better? */
16102 if (current_buffer->width_run_cache
16103 || (current_buffer->base_buffer
16104 && current_buffer->base_buffer->width_run_cache))
16106 struct Lisp_Char_Table *disptab = buffer_display_table ();
16108 if (! disptab_matches_widthtab
16109 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16111 struct buffer *buf = current_buffer;
16113 if (buf->base_buffer)
16114 buf = buf->base_buffer;
16115 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16116 recompute_width_table (current_buffer, disptab);
16120 /* If window-start is screwed up, choose a new one. */
16121 if (XMARKER (w->start)->buffer != current_buffer)
16122 goto recenter;
16124 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16126 /* If someone specified a new starting point but did not insist,
16127 check whether it can be used. */
16128 if ((w->optional_new_start || window_frozen_p (w))
16129 && CHARPOS (startp) >= BEGV
16130 && CHARPOS (startp) <= ZV)
16132 ptrdiff_t it_charpos;
16134 w->optional_new_start = 0;
16135 start_display (&it, w, startp);
16136 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16137 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16138 /* Record IT's position now, since line_bottom_y might change
16139 that. */
16140 it_charpos = IT_CHARPOS (it);
16141 /* Make sure we set the force_start flag only if the cursor row
16142 will be fully visible. Otherwise, the code under force_start
16143 label below will try to move point back into view, which is
16144 not what the code which sets optional_new_start wants. */
16145 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16146 && !w->force_start)
16148 if (it_charpos == PT)
16149 w->force_start = 1;
16150 /* IT may overshoot PT if text at PT is invisible. */
16151 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16152 w->force_start = 1;
16153 #ifdef GLYPH_DEBUG
16154 if (w->force_start)
16156 if (window_frozen_p (w))
16157 debug_method_add (w, "set force_start from frozen window start");
16158 else
16159 debug_method_add (w, "set force_start from optional_new_start");
16161 #endif
16165 force_start:
16167 /* Handle case where place to start displaying has been specified,
16168 unless the specified location is outside the accessible range. */
16169 if (w->force_start)
16171 /* We set this later on if we have to adjust point. */
16172 int new_vpos = -1;
16174 w->force_start = 0;
16175 w->vscroll = 0;
16176 w->window_end_valid = 0;
16178 /* Forget any recorded base line for line number display. */
16179 if (!buffer_unchanged_p)
16180 w->base_line_number = 0;
16182 /* Redisplay the mode line. Select the buffer properly for that.
16183 Also, run the hook window-scroll-functions
16184 because we have scrolled. */
16185 /* Note, we do this after clearing force_start because
16186 if there's an error, it is better to forget about force_start
16187 than to get into an infinite loop calling the hook functions
16188 and having them get more errors. */
16189 if (!update_mode_line
16190 || ! NILP (Vwindow_scroll_functions))
16192 update_mode_line = 1;
16193 w->update_mode_line = 1;
16194 startp = run_window_scroll_functions (window, startp);
16197 if (CHARPOS (startp) < BEGV)
16198 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16199 else if (CHARPOS (startp) > ZV)
16200 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16202 /* Redisplay, then check if cursor has been set during the
16203 redisplay. Give up if new fonts were loaded. */
16204 /* We used to issue a CHECK_MARGINS argument to try_window here,
16205 but this causes scrolling to fail when point begins inside
16206 the scroll margin (bug#148) -- cyd */
16207 if (!try_window (window, startp, 0))
16209 w->force_start = 1;
16210 clear_glyph_matrix (w->desired_matrix);
16211 goto need_larger_matrices;
16214 if (w->cursor.vpos < 0)
16216 /* If point does not appear, try to move point so it does
16217 appear. The desired matrix has been built above, so we
16218 can use it here. */
16219 new_vpos = window_box_height (w) / 2;
16222 if (!cursor_row_fully_visible_p (w, 0, 0))
16224 /* Point does appear, but on a line partly visible at end of window.
16225 Move it back to a fully-visible line. */
16226 new_vpos = window_box_height (w);
16227 /* But if window_box_height suggests a Y coordinate that is
16228 not less than we already have, that line will clearly not
16229 be fully visible, so give up and scroll the display.
16230 This can happen when the default face uses a font whose
16231 dimensions are different from the frame's default
16232 font. */
16233 if (new_vpos >= w->cursor.y)
16235 w->cursor.vpos = -1;
16236 clear_glyph_matrix (w->desired_matrix);
16237 goto try_to_scroll;
16240 else if (w->cursor.vpos >= 0)
16242 /* Some people insist on not letting point enter the scroll
16243 margin, even though this part handles windows that didn't
16244 scroll at all. */
16245 int window_total_lines
16246 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16247 int margin = min (scroll_margin, window_total_lines / 4);
16248 int pixel_margin = margin * frame_line_height;
16249 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16251 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16252 below, which finds the row to move point to, advances by
16253 the Y coordinate of the _next_ row, see the definition of
16254 MATRIX_ROW_BOTTOM_Y. */
16255 if (w->cursor.vpos < margin + header_line)
16257 w->cursor.vpos = -1;
16258 clear_glyph_matrix (w->desired_matrix);
16259 goto try_to_scroll;
16261 else
16263 int window_height = window_box_height (w);
16265 if (header_line)
16266 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16267 if (w->cursor.y >= window_height - pixel_margin)
16269 w->cursor.vpos = -1;
16270 clear_glyph_matrix (w->desired_matrix);
16271 goto try_to_scroll;
16276 /* If we need to move point for either of the above reasons,
16277 now actually do it. */
16278 if (new_vpos >= 0)
16280 struct glyph_row *row;
16282 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16283 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16284 ++row;
16286 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16287 MATRIX_ROW_START_BYTEPOS (row));
16289 if (w != XWINDOW (selected_window))
16290 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16291 else if (current_buffer == old)
16292 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16294 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16296 /* Re-run pre-redisplay-function so it can update the region
16297 according to the new position of point. */
16298 /* Other than the cursor, w's redisplay is done so we can set its
16299 redisplay to false. Also the buffer's redisplay can be set to
16300 false, since propagate_buffer_redisplay should have already
16301 propagated its info to `w' anyway. */
16302 w->redisplay = false;
16303 XBUFFER (w->contents)->text->redisplay = false;
16304 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16306 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16308 /* pre-redisplay-function made changes (e.g. move the region)
16309 that require another round of redisplay. */
16310 clear_glyph_matrix (w->desired_matrix);
16311 if (!try_window (window, startp, 0))
16312 goto need_larger_matrices;
16315 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16317 clear_glyph_matrix (w->desired_matrix);
16318 goto try_to_scroll;
16321 #ifdef GLYPH_DEBUG
16322 debug_method_add (w, "forced window start");
16323 #endif
16324 goto done;
16327 /* Handle case where text has not changed, only point, and it has
16328 not moved off the frame, and we are not retrying after hscroll.
16329 (current_matrix_up_to_date_p is nonzero when retrying.) */
16330 if (current_matrix_up_to_date_p
16331 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16332 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16334 switch (rc)
16336 case CURSOR_MOVEMENT_SUCCESS:
16337 used_current_matrix_p = 1;
16338 goto done;
16340 case CURSOR_MOVEMENT_MUST_SCROLL:
16341 goto try_to_scroll;
16343 default:
16344 emacs_abort ();
16347 /* If current starting point was originally the beginning of a line
16348 but no longer is, find a new starting point. */
16349 else if (w->start_at_line_beg
16350 && !(CHARPOS (startp) <= BEGV
16351 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16353 #ifdef GLYPH_DEBUG
16354 debug_method_add (w, "recenter 1");
16355 #endif
16356 goto recenter;
16359 /* Try scrolling with try_window_id. Value is > 0 if update has
16360 been done, it is -1 if we know that the same window start will
16361 not work. It is 0 if unsuccessful for some other reason. */
16362 else if ((tem = try_window_id (w)) != 0)
16364 #ifdef GLYPH_DEBUG
16365 debug_method_add (w, "try_window_id %d", tem);
16366 #endif
16368 if (f->fonts_changed)
16369 goto need_larger_matrices;
16370 if (tem > 0)
16371 goto done;
16373 /* Otherwise try_window_id has returned -1 which means that we
16374 don't want the alternative below this comment to execute. */
16376 else if (CHARPOS (startp) >= BEGV
16377 && CHARPOS (startp) <= ZV
16378 && PT >= CHARPOS (startp)
16379 && (CHARPOS (startp) < ZV
16380 /* Avoid starting at end of buffer. */
16381 || CHARPOS (startp) == BEGV
16382 || !window_outdated (w)))
16384 int d1, d2, d5, d6;
16385 int rtop, rbot;
16387 /* If first window line is a continuation line, and window start
16388 is inside the modified region, but the first change is before
16389 current window start, we must select a new window start.
16391 However, if this is the result of a down-mouse event (e.g. by
16392 extending the mouse-drag-overlay), we don't want to select a
16393 new window start, since that would change the position under
16394 the mouse, resulting in an unwanted mouse-movement rather
16395 than a simple mouse-click. */
16396 if (!w->start_at_line_beg
16397 && NILP (do_mouse_tracking)
16398 && CHARPOS (startp) > BEGV
16399 && CHARPOS (startp) > BEG + beg_unchanged
16400 && CHARPOS (startp) <= Z - end_unchanged
16401 /* Even if w->start_at_line_beg is nil, a new window may
16402 start at a line_beg, since that's how set_buffer_window
16403 sets it. So, we need to check the return value of
16404 compute_window_start_on_continuation_line. (See also
16405 bug#197). */
16406 && XMARKER (w->start)->buffer == current_buffer
16407 && compute_window_start_on_continuation_line (w)
16408 /* It doesn't make sense to force the window start like we
16409 do at label force_start if it is already known that point
16410 will not be fully visible in the resulting window, because
16411 doing so will move point from its correct position
16412 instead of scrolling the window to bring point into view.
16413 See bug#9324. */
16414 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16415 /* A very tall row could need more than the window height,
16416 in which case we accept that it is partially visible. */
16417 && (rtop != 0) == (rbot != 0))
16419 w->force_start = 1;
16420 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16421 #ifdef GLYPH_DEBUG
16422 debug_method_add (w, "recomputed window start in continuation line");
16423 #endif
16424 goto force_start;
16427 #ifdef GLYPH_DEBUG
16428 debug_method_add (w, "same window start");
16429 #endif
16431 /* Try to redisplay starting at same place as before.
16432 If point has not moved off frame, accept the results. */
16433 if (!current_matrix_up_to_date_p
16434 /* Don't use try_window_reusing_current_matrix in this case
16435 because a window scroll function can have changed the
16436 buffer. */
16437 || !NILP (Vwindow_scroll_functions)
16438 || MINI_WINDOW_P (w)
16439 || !(used_current_matrix_p
16440 = try_window_reusing_current_matrix (w)))
16442 IF_DEBUG (debug_method_add (w, "1"));
16443 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16444 /* -1 means we need to scroll.
16445 0 means we need new matrices, but fonts_changed
16446 is set in that case, so we will detect it below. */
16447 goto try_to_scroll;
16450 if (f->fonts_changed)
16451 goto need_larger_matrices;
16453 if (w->cursor.vpos >= 0)
16455 if (!just_this_one_p
16456 || current_buffer->clip_changed
16457 || BEG_UNCHANGED < CHARPOS (startp))
16458 /* Forget any recorded base line for line number display. */
16459 w->base_line_number = 0;
16461 if (!cursor_row_fully_visible_p (w, 1, 0))
16463 clear_glyph_matrix (w->desired_matrix);
16464 last_line_misfit = 1;
16466 /* Drop through and scroll. */
16467 else
16468 goto done;
16470 else
16471 clear_glyph_matrix (w->desired_matrix);
16474 try_to_scroll:
16476 /* Redisplay the mode line. Select the buffer properly for that. */
16477 if (!update_mode_line)
16479 update_mode_line = 1;
16480 w->update_mode_line = 1;
16483 /* Try to scroll by specified few lines. */
16484 if ((scroll_conservatively
16485 || emacs_scroll_step
16486 || temp_scroll_step
16487 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16488 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16489 && CHARPOS (startp) >= BEGV
16490 && CHARPOS (startp) <= ZV)
16492 /* The function returns -1 if new fonts were loaded, 1 if
16493 successful, 0 if not successful. */
16494 int ss = try_scrolling (window, just_this_one_p,
16495 scroll_conservatively,
16496 emacs_scroll_step,
16497 temp_scroll_step, last_line_misfit);
16498 switch (ss)
16500 case SCROLLING_SUCCESS:
16501 goto done;
16503 case SCROLLING_NEED_LARGER_MATRICES:
16504 goto need_larger_matrices;
16506 case SCROLLING_FAILED:
16507 break;
16509 default:
16510 emacs_abort ();
16514 /* Finally, just choose a place to start which positions point
16515 according to user preferences. */
16517 recenter:
16519 #ifdef GLYPH_DEBUG
16520 debug_method_add (w, "recenter");
16521 #endif
16523 /* Forget any previously recorded base line for line number display. */
16524 if (!buffer_unchanged_p)
16525 w->base_line_number = 0;
16527 /* Determine the window start relative to point. */
16528 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16529 it.current_y = it.last_visible_y;
16530 if (centering_position < 0)
16532 int window_total_lines
16533 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16534 int margin
16535 = scroll_margin > 0
16536 ? min (scroll_margin, window_total_lines / 4)
16537 : 0;
16538 ptrdiff_t margin_pos = CHARPOS (startp);
16539 Lisp_Object aggressive;
16540 int scrolling_up;
16542 /* If there is a scroll margin at the top of the window, find
16543 its character position. */
16544 if (margin
16545 /* Cannot call start_display if startp is not in the
16546 accessible region of the buffer. This can happen when we
16547 have just switched to a different buffer and/or changed
16548 its restriction. In that case, startp is initialized to
16549 the character position 1 (BEGV) because we did not yet
16550 have chance to display the buffer even once. */
16551 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16553 struct it it1;
16554 void *it1data = NULL;
16556 SAVE_IT (it1, it, it1data);
16557 start_display (&it1, w, startp);
16558 move_it_vertically (&it1, margin * frame_line_height);
16559 margin_pos = IT_CHARPOS (it1);
16560 RESTORE_IT (&it, &it, it1data);
16562 scrolling_up = PT > margin_pos;
16563 aggressive =
16564 scrolling_up
16565 ? BVAR (current_buffer, scroll_up_aggressively)
16566 : BVAR (current_buffer, scroll_down_aggressively);
16568 if (!MINI_WINDOW_P (w)
16569 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16571 int pt_offset = 0;
16573 /* Setting scroll-conservatively overrides
16574 scroll-*-aggressively. */
16575 if (!scroll_conservatively && NUMBERP (aggressive))
16577 double float_amount = XFLOATINT (aggressive);
16579 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16580 if (pt_offset == 0 && float_amount > 0)
16581 pt_offset = 1;
16582 if (pt_offset && margin > 0)
16583 margin -= 1;
16585 /* Compute how much to move the window start backward from
16586 point so that point will be displayed where the user
16587 wants it. */
16588 if (scrolling_up)
16590 centering_position = it.last_visible_y;
16591 if (pt_offset)
16592 centering_position -= pt_offset;
16593 centering_position -=
16594 frame_line_height * (1 + margin + (last_line_misfit != 0))
16595 + WINDOW_HEADER_LINE_HEIGHT (w);
16596 /* Don't let point enter the scroll margin near top of
16597 the window. */
16598 if (centering_position < margin * frame_line_height)
16599 centering_position = margin * frame_line_height;
16601 else
16602 centering_position = margin * frame_line_height + pt_offset;
16604 else
16605 /* Set the window start half the height of the window backward
16606 from point. */
16607 centering_position = window_box_height (w) / 2;
16609 move_it_vertically_backward (&it, centering_position);
16611 eassert (IT_CHARPOS (it) >= BEGV);
16613 /* The function move_it_vertically_backward may move over more
16614 than the specified y-distance. If it->w is small, e.g. a
16615 mini-buffer window, we may end up in front of the window's
16616 display area. Start displaying at the start of the line
16617 containing PT in this case. */
16618 if (it.current_y <= 0)
16620 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16621 move_it_vertically_backward (&it, 0);
16622 it.current_y = 0;
16625 it.current_x = it.hpos = 0;
16627 /* Set the window start position here explicitly, to avoid an
16628 infinite loop in case the functions in window-scroll-functions
16629 get errors. */
16630 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16632 /* Run scroll hooks. */
16633 startp = run_window_scroll_functions (window, it.current.pos);
16635 /* Redisplay the window. */
16636 if (!current_matrix_up_to_date_p
16637 || windows_or_buffers_changed
16638 || f->cursor_type_changed
16639 /* Don't use try_window_reusing_current_matrix in this case
16640 because it can have changed the buffer. */
16641 || !NILP (Vwindow_scroll_functions)
16642 || !just_this_one_p
16643 || MINI_WINDOW_P (w)
16644 || !(used_current_matrix_p
16645 = try_window_reusing_current_matrix (w)))
16646 try_window (window, startp, 0);
16648 /* If new fonts have been loaded (due to fontsets), give up. We
16649 have to start a new redisplay since we need to re-adjust glyph
16650 matrices. */
16651 if (f->fonts_changed)
16652 goto need_larger_matrices;
16654 /* If cursor did not appear assume that the middle of the window is
16655 in the first line of the window. Do it again with the next line.
16656 (Imagine a window of height 100, displaying two lines of height
16657 60. Moving back 50 from it->last_visible_y will end in the first
16658 line.) */
16659 if (w->cursor.vpos < 0)
16661 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16663 clear_glyph_matrix (w->desired_matrix);
16664 move_it_by_lines (&it, 1);
16665 try_window (window, it.current.pos, 0);
16667 else if (PT < IT_CHARPOS (it))
16669 clear_glyph_matrix (w->desired_matrix);
16670 move_it_by_lines (&it, -1);
16671 try_window (window, it.current.pos, 0);
16673 else
16675 /* Not much we can do about it. */
16679 /* Consider the following case: Window starts at BEGV, there is
16680 invisible, intangible text at BEGV, so that display starts at
16681 some point START > BEGV. It can happen that we are called with
16682 PT somewhere between BEGV and START. Try to handle that case,
16683 and similar ones. */
16684 if (w->cursor.vpos < 0)
16686 /* First, try locating the proper glyph row for PT. */
16687 struct glyph_row *row =
16688 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16690 /* Sometimes point is at the beginning of invisible text that is
16691 before the 1st character displayed in the row. In that case,
16692 row_containing_pos fails to find the row, because no glyphs
16693 with appropriate buffer positions are present in the row.
16694 Therefore, we next try to find the row which shows the 1st
16695 position after the invisible text. */
16696 if (!row)
16698 Lisp_Object val =
16699 get_char_property_and_overlay (make_number (PT), Qinvisible,
16700 Qnil, NULL);
16702 if (TEXT_PROP_MEANS_INVISIBLE (val))
16704 ptrdiff_t alt_pos;
16705 Lisp_Object invis_end =
16706 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16707 Qnil, Qnil);
16709 if (NATNUMP (invis_end))
16710 alt_pos = XFASTINT (invis_end);
16711 else
16712 alt_pos = ZV;
16713 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16714 NULL, 0);
16717 /* Finally, fall back on the first row of the window after the
16718 header line (if any). This is slightly better than not
16719 displaying the cursor at all. */
16720 if (!row)
16722 row = w->current_matrix->rows;
16723 if (row->mode_line_p)
16724 ++row;
16726 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16729 if (!cursor_row_fully_visible_p (w, 0, 0))
16731 /* If vscroll is enabled, disable it and try again. */
16732 if (w->vscroll)
16734 w->vscroll = 0;
16735 clear_glyph_matrix (w->desired_matrix);
16736 goto recenter;
16739 /* Users who set scroll-conservatively to a large number want
16740 point just above/below the scroll margin. If we ended up
16741 with point's row partially visible, move the window start to
16742 make that row fully visible and out of the margin. */
16743 if (scroll_conservatively > SCROLL_LIMIT)
16745 int window_total_lines
16746 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16747 int margin =
16748 scroll_margin > 0
16749 ? min (scroll_margin, window_total_lines / 4)
16750 : 0;
16751 int move_down = w->cursor.vpos >= window_total_lines / 2;
16753 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16754 clear_glyph_matrix (w->desired_matrix);
16755 if (1 == try_window (window, it.current.pos,
16756 TRY_WINDOW_CHECK_MARGINS))
16757 goto done;
16760 /* If centering point failed to make the whole line visible,
16761 put point at the top instead. That has to make the whole line
16762 visible, if it can be done. */
16763 if (centering_position == 0)
16764 goto done;
16766 clear_glyph_matrix (w->desired_matrix);
16767 centering_position = 0;
16768 goto recenter;
16771 done:
16773 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16774 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16775 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16777 /* Display the mode line, if we must. */
16778 if ((update_mode_line
16779 /* If window not full width, must redo its mode line
16780 if (a) the window to its side is being redone and
16781 (b) we do a frame-based redisplay. This is a consequence
16782 of how inverted lines are drawn in frame-based redisplay. */
16783 || (!just_this_one_p
16784 && !FRAME_WINDOW_P (f)
16785 && !WINDOW_FULL_WIDTH_P (w))
16786 /* Line number to display. */
16787 || w->base_line_pos > 0
16788 /* Column number is displayed and different from the one displayed. */
16789 || (w->column_number_displayed != -1
16790 && (w->column_number_displayed != current_column ())))
16791 /* This means that the window has a mode line. */
16792 && (WINDOW_WANTS_MODELINE_P (w)
16793 || WINDOW_WANTS_HEADER_LINE_P (w)))
16796 display_mode_lines (w);
16798 /* If mode line height has changed, arrange for a thorough
16799 immediate redisplay using the correct mode line height. */
16800 if (WINDOW_WANTS_MODELINE_P (w)
16801 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16803 f->fonts_changed = 1;
16804 w->mode_line_height = -1;
16805 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16806 = DESIRED_MODE_LINE_HEIGHT (w);
16809 /* If header line height has changed, arrange for a thorough
16810 immediate redisplay using the correct header line height. */
16811 if (WINDOW_WANTS_HEADER_LINE_P (w)
16812 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16814 f->fonts_changed = 1;
16815 w->header_line_height = -1;
16816 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16817 = DESIRED_HEADER_LINE_HEIGHT (w);
16820 if (f->fonts_changed)
16821 goto need_larger_matrices;
16824 if (!line_number_displayed && w->base_line_pos != -1)
16826 w->base_line_pos = 0;
16827 w->base_line_number = 0;
16830 finish_menu_bars:
16832 /* When we reach a frame's selected window, redo the frame's menu bar. */
16833 if (update_mode_line
16834 && EQ (FRAME_SELECTED_WINDOW (f), window))
16836 int redisplay_menu_p = 0;
16838 if (FRAME_WINDOW_P (f))
16840 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16841 || defined (HAVE_NS) || defined (USE_GTK)
16842 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16843 #else
16844 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16845 #endif
16847 else
16848 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16850 if (redisplay_menu_p)
16851 display_menu_bar (w);
16853 #ifdef HAVE_WINDOW_SYSTEM
16854 if (FRAME_WINDOW_P (f))
16856 #if defined (USE_GTK) || defined (HAVE_NS)
16857 if (FRAME_EXTERNAL_TOOL_BAR (f))
16858 redisplay_tool_bar (f);
16859 #else
16860 if (WINDOWP (f->tool_bar_window)
16861 && (FRAME_TOOL_BAR_LINES (f) > 0
16862 || !NILP (Vauto_resize_tool_bars))
16863 && redisplay_tool_bar (f))
16864 ignore_mouse_drag_p = 1;
16865 #endif
16867 #endif
16870 #ifdef HAVE_WINDOW_SYSTEM
16871 if (FRAME_WINDOW_P (f)
16872 && update_window_fringes (w, (just_this_one_p
16873 || (!used_current_matrix_p && !overlay_arrow_seen)
16874 || w->pseudo_window_p)))
16876 update_begin (f);
16877 block_input ();
16878 if (draw_window_fringes (w, 1))
16880 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16881 x_draw_right_divider (w);
16882 else
16883 x_draw_vertical_border (w);
16885 unblock_input ();
16886 update_end (f);
16889 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16890 x_draw_bottom_divider (w);
16891 #endif /* HAVE_WINDOW_SYSTEM */
16893 /* We go to this label, with fonts_changed set, if it is
16894 necessary to try again using larger glyph matrices.
16895 We have to redeem the scroll bar even in this case,
16896 because the loop in redisplay_internal expects that. */
16897 need_larger_matrices:
16899 finish_scroll_bars:
16901 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16903 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16904 /* Set the thumb's position and size. */
16905 set_vertical_scroll_bar (w);
16907 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16908 /* Set the thumb's position and size. */
16909 set_horizontal_scroll_bar (w);
16911 /* Note that we actually used the scroll bar attached to this
16912 window, so it shouldn't be deleted at the end of redisplay. */
16913 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16914 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16917 /* Restore current_buffer and value of point in it. The window
16918 update may have changed the buffer, so first make sure `opoint'
16919 is still valid (Bug#6177). */
16920 if (CHARPOS (opoint) < BEGV)
16921 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16922 else if (CHARPOS (opoint) > ZV)
16923 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16924 else
16925 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16927 set_buffer_internal_1 (old);
16928 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16929 shorter. This can be caused by log truncation in *Messages*. */
16930 if (CHARPOS (lpoint) <= ZV)
16931 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16933 unbind_to (count, Qnil);
16937 /* Build the complete desired matrix of WINDOW with a window start
16938 buffer position POS.
16940 Value is 1 if successful. It is zero if fonts were loaded during
16941 redisplay which makes re-adjusting glyph matrices necessary, and -1
16942 if point would appear in the scroll margins.
16943 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16944 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16945 set in FLAGS.) */
16948 try_window (Lisp_Object window, struct text_pos pos, int flags)
16950 struct window *w = XWINDOW (window);
16951 struct it it;
16952 struct glyph_row *last_text_row = NULL;
16953 struct frame *f = XFRAME (w->frame);
16954 int frame_line_height = default_line_pixel_height (w);
16956 /* Make POS the new window start. */
16957 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16959 /* Mark cursor position as unknown. No overlay arrow seen. */
16960 w->cursor.vpos = -1;
16961 overlay_arrow_seen = 0;
16963 /* Initialize iterator and info to start at POS. */
16964 start_display (&it, w, pos);
16965 it.glyph_row->reversed_p = false;
16967 /* Display all lines of W. */
16968 while (it.current_y < it.last_visible_y)
16970 if (display_line (&it))
16971 last_text_row = it.glyph_row - 1;
16972 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16973 return 0;
16976 /* Don't let the cursor end in the scroll margins. */
16977 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16978 && !MINI_WINDOW_P (w))
16980 int this_scroll_margin;
16981 int window_total_lines
16982 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16984 if (scroll_margin > 0)
16986 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16987 this_scroll_margin *= frame_line_height;
16989 else
16990 this_scroll_margin = 0;
16992 if ((w->cursor.y >= 0 /* not vscrolled */
16993 && w->cursor.y < this_scroll_margin
16994 && CHARPOS (pos) > BEGV
16995 && IT_CHARPOS (it) < ZV)
16996 /* rms: considering make_cursor_line_fully_visible_p here
16997 seems to give wrong results. We don't want to recenter
16998 when the last line is partly visible, we want to allow
16999 that case to be handled in the usual way. */
17000 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17002 w->cursor.vpos = -1;
17003 clear_glyph_matrix (w->desired_matrix);
17004 return -1;
17008 /* If bottom moved off end of frame, change mode line percentage. */
17009 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17010 w->update_mode_line = 1;
17012 /* Set window_end_pos to the offset of the last character displayed
17013 on the window from the end of current_buffer. Set
17014 window_end_vpos to its row number. */
17015 if (last_text_row)
17017 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17018 adjust_window_ends (w, last_text_row, 0);
17019 eassert
17020 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17021 w->window_end_vpos)));
17023 else
17025 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17026 w->window_end_pos = Z - ZV;
17027 w->window_end_vpos = 0;
17030 /* But that is not valid info until redisplay finishes. */
17031 w->window_end_valid = 0;
17032 return 1;
17037 /************************************************************************
17038 Window redisplay reusing current matrix when buffer has not changed
17039 ************************************************************************/
17041 /* Try redisplay of window W showing an unchanged buffer with a
17042 different window start than the last time it was displayed by
17043 reusing its current matrix. Value is non-zero if successful.
17044 W->start is the new window start. */
17046 static int
17047 try_window_reusing_current_matrix (struct window *w)
17049 struct frame *f = XFRAME (w->frame);
17050 struct glyph_row *bottom_row;
17051 struct it it;
17052 struct run run;
17053 struct text_pos start, new_start;
17054 int nrows_scrolled, i;
17055 struct glyph_row *last_text_row;
17056 struct glyph_row *last_reused_text_row;
17057 struct glyph_row *start_row;
17058 int start_vpos, min_y, max_y;
17060 #ifdef GLYPH_DEBUG
17061 if (inhibit_try_window_reusing)
17062 return 0;
17063 #endif
17065 #ifdef HAVE_XWIDGETS_xxx
17066 //currently this is needed to detect xwidget movement reliably. or probably not.
17067 printf("try_window_reusing_current_matrix\n");
17068 return 0;
17069 #endif
17072 if (/* This function doesn't handle terminal frames. */
17073 !FRAME_WINDOW_P (f)
17074 /* Don't try to reuse the display if windows have been split
17075 or such. */
17076 || windows_or_buffers_changed
17077 || f->cursor_type_changed)
17078 return 0;
17080 /* Can't do this if showing trailing whitespace. */
17081 if (!NILP (Vshow_trailing_whitespace))
17082 return 0;
17084 /* If top-line visibility has changed, give up. */
17085 if (WINDOW_WANTS_HEADER_LINE_P (w)
17086 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17087 return 0;
17089 /* Give up if old or new display is scrolled vertically. We could
17090 make this function handle this, but right now it doesn't. */
17091 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17092 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17093 return 0;
17095 /* The variable new_start now holds the new window start. The old
17096 start `start' can be determined from the current matrix. */
17097 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17098 start = start_row->minpos;
17099 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17101 /* Clear the desired matrix for the display below. */
17102 clear_glyph_matrix (w->desired_matrix);
17104 if (CHARPOS (new_start) <= CHARPOS (start))
17106 /* Don't use this method if the display starts with an ellipsis
17107 displayed for invisible text. It's not easy to handle that case
17108 below, and it's certainly not worth the effort since this is
17109 not a frequent case. */
17110 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17111 return 0;
17113 IF_DEBUG (debug_method_add (w, "twu1"));
17115 /* Display up to a row that can be reused. The variable
17116 last_text_row is set to the last row displayed that displays
17117 text. Note that it.vpos == 0 if or if not there is a
17118 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17119 start_display (&it, w, new_start);
17120 w->cursor.vpos = -1;
17121 last_text_row = last_reused_text_row = NULL;
17123 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17125 /* If we have reached into the characters in the START row,
17126 that means the line boundaries have changed. So we
17127 can't start copying with the row START. Maybe it will
17128 work to start copying with the following row. */
17129 while (IT_CHARPOS (it) > CHARPOS (start))
17131 /* Advance to the next row as the "start". */
17132 start_row++;
17133 start = start_row->minpos;
17134 /* If there are no more rows to try, or just one, give up. */
17135 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17136 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17137 || CHARPOS (start) == ZV)
17139 clear_glyph_matrix (w->desired_matrix);
17140 return 0;
17143 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17145 /* If we have reached alignment, we can copy the rest of the
17146 rows. */
17147 if (IT_CHARPOS (it) == CHARPOS (start)
17148 /* Don't accept "alignment" inside a display vector,
17149 since start_row could have started in the middle of
17150 that same display vector (thus their character
17151 positions match), and we have no way of telling if
17152 that is the case. */
17153 && it.current.dpvec_index < 0)
17154 break;
17156 it.glyph_row->reversed_p = false;
17157 if (display_line (&it))
17158 last_text_row = it.glyph_row - 1;
17162 /* A value of current_y < last_visible_y means that we stopped
17163 at the previous window start, which in turn means that we
17164 have at least one reusable row. */
17165 if (it.current_y < it.last_visible_y)
17167 struct glyph_row *row;
17169 /* IT.vpos always starts from 0; it counts text lines. */
17170 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17172 /* Find PT if not already found in the lines displayed. */
17173 if (w->cursor.vpos < 0)
17175 int dy = it.current_y - start_row->y;
17177 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17178 row = row_containing_pos (w, PT, row, NULL, dy);
17179 if (row)
17180 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17181 dy, nrows_scrolled);
17182 else
17184 clear_glyph_matrix (w->desired_matrix);
17185 return 0;
17189 /* Scroll the display. Do it before the current matrix is
17190 changed. The problem here is that update has not yet
17191 run, i.e. part of the current matrix is not up to date.
17192 scroll_run_hook will clear the cursor, and use the
17193 current matrix to get the height of the row the cursor is
17194 in. */
17195 run.current_y = start_row->y;
17196 run.desired_y = it.current_y;
17197 run.height = it.last_visible_y - it.current_y;
17199 if (run.height > 0 && run.current_y != run.desired_y)
17201 update_begin (f);
17202 FRAME_RIF (f)->update_window_begin_hook (w);
17203 FRAME_RIF (f)->clear_window_mouse_face (w);
17204 FRAME_RIF (f)->scroll_run_hook (w, &run);
17205 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17206 update_end (f);
17209 /* Shift current matrix down by nrows_scrolled lines. */
17210 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17211 rotate_matrix (w->current_matrix,
17212 start_vpos,
17213 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17214 nrows_scrolled);
17216 /* Disable lines that must be updated. */
17217 for (i = 0; i < nrows_scrolled; ++i)
17218 (start_row + i)->enabled_p = false;
17220 /* Re-compute Y positions. */
17221 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17222 max_y = it.last_visible_y;
17223 for (row = start_row + nrows_scrolled;
17224 row < bottom_row;
17225 ++row)
17227 row->y = it.current_y;
17228 row->visible_height = row->height;
17230 if (row->y < min_y)
17231 row->visible_height -= min_y - row->y;
17232 if (row->y + row->height > max_y)
17233 row->visible_height -= row->y + row->height - max_y;
17234 if (row->fringe_bitmap_periodic_p)
17235 row->redraw_fringe_bitmaps_p = 1;
17237 it.current_y += row->height;
17239 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17240 last_reused_text_row = row;
17241 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17242 break;
17245 /* Disable lines in the current matrix which are now
17246 below the window. */
17247 for (++row; row < bottom_row; ++row)
17248 row->enabled_p = row->mode_line_p = 0;
17251 /* Update window_end_pos etc.; last_reused_text_row is the last
17252 reused row from the current matrix containing text, if any.
17253 The value of last_text_row is the last displayed line
17254 containing text. */
17255 if (last_reused_text_row)
17256 adjust_window_ends (w, last_reused_text_row, 1);
17257 else if (last_text_row)
17258 adjust_window_ends (w, last_text_row, 0);
17259 else
17261 /* This window must be completely empty. */
17262 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17263 w->window_end_pos = Z - ZV;
17264 w->window_end_vpos = 0;
17266 w->window_end_valid = 0;
17268 /* Update hint: don't try scrolling again in update_window. */
17269 w->desired_matrix->no_scrolling_p = 1;
17271 #ifdef GLYPH_DEBUG
17272 debug_method_add (w, "try_window_reusing_current_matrix 1");
17273 #endif
17274 return 1;
17276 else if (CHARPOS (new_start) > CHARPOS (start))
17278 struct glyph_row *pt_row, *row;
17279 struct glyph_row *first_reusable_row;
17280 struct glyph_row *first_row_to_display;
17281 int dy;
17282 int yb = window_text_bottom_y (w);
17284 /* Find the row starting at new_start, if there is one. Don't
17285 reuse a partially visible line at the end. */
17286 first_reusable_row = start_row;
17287 while (first_reusable_row->enabled_p
17288 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17289 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17290 < CHARPOS (new_start)))
17291 ++first_reusable_row;
17293 /* Give up if there is no row to reuse. */
17294 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17295 || !first_reusable_row->enabled_p
17296 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17297 != CHARPOS (new_start)))
17298 return 0;
17300 /* We can reuse fully visible rows beginning with
17301 first_reusable_row to the end of the window. Set
17302 first_row_to_display to the first row that cannot be reused.
17303 Set pt_row to the row containing point, if there is any. */
17304 pt_row = NULL;
17305 for (first_row_to_display = first_reusable_row;
17306 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17307 ++first_row_to_display)
17309 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17310 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17311 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17312 && first_row_to_display->ends_at_zv_p
17313 && pt_row == NULL)))
17314 pt_row = first_row_to_display;
17317 /* Start displaying at the start of first_row_to_display. */
17318 eassert (first_row_to_display->y < yb);
17319 init_to_row_start (&it, w, first_row_to_display);
17321 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17322 - start_vpos);
17323 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17324 - nrows_scrolled);
17325 it.current_y = (first_row_to_display->y - first_reusable_row->y
17326 + WINDOW_HEADER_LINE_HEIGHT (w));
17328 /* Display lines beginning with first_row_to_display in the
17329 desired matrix. Set last_text_row to the last row displayed
17330 that displays text. */
17331 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17332 if (pt_row == NULL)
17333 w->cursor.vpos = -1;
17334 last_text_row = NULL;
17335 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17336 if (display_line (&it))
17337 last_text_row = it.glyph_row - 1;
17339 /* If point is in a reused row, adjust y and vpos of the cursor
17340 position. */
17341 if (pt_row)
17343 w->cursor.vpos -= nrows_scrolled;
17344 w->cursor.y -= first_reusable_row->y - start_row->y;
17347 /* Give up if point isn't in a row displayed or reused. (This
17348 also handles the case where w->cursor.vpos < nrows_scrolled
17349 after the calls to display_line, which can happen with scroll
17350 margins. See bug#1295.) */
17351 if (w->cursor.vpos < 0)
17353 clear_glyph_matrix (w->desired_matrix);
17354 return 0;
17357 /* Scroll the display. */
17358 run.current_y = first_reusable_row->y;
17359 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17360 run.height = it.last_visible_y - run.current_y;
17361 dy = run.current_y - run.desired_y;
17363 if (run.height)
17365 update_begin (f);
17366 FRAME_RIF (f)->update_window_begin_hook (w);
17367 FRAME_RIF (f)->clear_window_mouse_face (w);
17368 FRAME_RIF (f)->scroll_run_hook (w, &run);
17369 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17370 update_end (f);
17373 /* Adjust Y positions of reused rows. */
17374 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17375 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17376 max_y = it.last_visible_y;
17377 for (row = first_reusable_row; row < first_row_to_display; ++row)
17379 row->y -= dy;
17380 row->visible_height = row->height;
17381 if (row->y < min_y)
17382 row->visible_height -= min_y - row->y;
17383 if (row->y + row->height > max_y)
17384 row->visible_height -= row->y + row->height - max_y;
17385 if (row->fringe_bitmap_periodic_p)
17386 row->redraw_fringe_bitmaps_p = 1;
17389 /* Scroll the current matrix. */
17390 eassert (nrows_scrolled > 0);
17391 rotate_matrix (w->current_matrix,
17392 start_vpos,
17393 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17394 -nrows_scrolled);
17396 /* Disable rows not reused. */
17397 for (row -= nrows_scrolled; row < bottom_row; ++row)
17398 row->enabled_p = false;
17400 /* Point may have moved to a different line, so we cannot assume that
17401 the previous cursor position is valid; locate the correct row. */
17402 if (pt_row)
17404 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17405 row < bottom_row
17406 && PT >= MATRIX_ROW_END_CHARPOS (row)
17407 && !row->ends_at_zv_p;
17408 row++)
17410 w->cursor.vpos++;
17411 w->cursor.y = row->y;
17413 if (row < bottom_row)
17415 /* Can't simply scan the row for point with
17416 bidi-reordered glyph rows. Let set_cursor_from_row
17417 figure out where to put the cursor, and if it fails,
17418 give up. */
17419 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17421 if (!set_cursor_from_row (w, row, w->current_matrix,
17422 0, 0, 0, 0))
17424 clear_glyph_matrix (w->desired_matrix);
17425 return 0;
17428 else
17430 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17431 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17433 for (; glyph < end
17434 && (!BUFFERP (glyph->object)
17435 || glyph->charpos < PT);
17436 glyph++)
17438 w->cursor.hpos++;
17439 w->cursor.x += glyph->pixel_width;
17445 /* Adjust window end. A null value of last_text_row means that
17446 the window end is in reused rows which in turn means that
17447 only its vpos can have changed. */
17448 if (last_text_row)
17449 adjust_window_ends (w, last_text_row, 0);
17450 else
17451 w->window_end_vpos -= nrows_scrolled;
17453 w->window_end_valid = 0;
17454 w->desired_matrix->no_scrolling_p = 1;
17456 #ifdef GLYPH_DEBUG
17457 debug_method_add (w, "try_window_reusing_current_matrix 2");
17458 #endif
17459 return 1;
17462 return 0;
17467 /************************************************************************
17468 Window redisplay reusing current matrix when buffer has changed
17469 ************************************************************************/
17471 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17472 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17473 ptrdiff_t *, ptrdiff_t *);
17474 static struct glyph_row *
17475 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17476 struct glyph_row *);
17479 /* Return the last row in MATRIX displaying text. If row START is
17480 non-null, start searching with that row. IT gives the dimensions
17481 of the display. Value is null if matrix is empty; otherwise it is
17482 a pointer to the row found. */
17484 static struct glyph_row *
17485 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17486 struct glyph_row *start)
17488 struct glyph_row *row, *row_found;
17490 /* Set row_found to the last row in IT->w's current matrix
17491 displaying text. The loop looks funny but think of partially
17492 visible lines. */
17493 row_found = NULL;
17494 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17495 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17497 eassert (row->enabled_p);
17498 row_found = row;
17499 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17500 break;
17501 ++row;
17504 return row_found;
17508 /* Return the last row in the current matrix of W that is not affected
17509 by changes at the start of current_buffer that occurred since W's
17510 current matrix was built. Value is null if no such row exists.
17512 BEG_UNCHANGED us the number of characters unchanged at the start of
17513 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17514 first changed character in current_buffer. Characters at positions <
17515 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17516 when the current matrix was built. */
17518 static struct glyph_row *
17519 find_last_unchanged_at_beg_row (struct window *w)
17521 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17522 struct glyph_row *row;
17523 struct glyph_row *row_found = NULL;
17524 int yb = window_text_bottom_y (w);
17526 /* Find the last row displaying unchanged text. */
17527 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17528 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17529 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17530 ++row)
17532 if (/* If row ends before first_changed_pos, it is unchanged,
17533 except in some case. */
17534 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17535 /* When row ends in ZV and we write at ZV it is not
17536 unchanged. */
17537 && !row->ends_at_zv_p
17538 /* When first_changed_pos is the end of a continued line,
17539 row is not unchanged because it may be no longer
17540 continued. */
17541 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17542 && (row->continued_p
17543 || row->exact_window_width_line_p))
17544 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17545 needs to be recomputed, so don't consider this row as
17546 unchanged. This happens when the last line was
17547 bidi-reordered and was killed immediately before this
17548 redisplay cycle. In that case, ROW->end stores the
17549 buffer position of the first visual-order character of
17550 the killed text, which is now beyond ZV. */
17551 && CHARPOS (row->end.pos) <= ZV)
17552 row_found = row;
17554 /* Stop if last visible row. */
17555 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17556 break;
17559 return row_found;
17563 /* Find the first glyph row in the current matrix of W that is not
17564 affected by changes at the end of current_buffer since the
17565 time W's current matrix was built.
17567 Return in *DELTA the number of chars by which buffer positions in
17568 unchanged text at the end of current_buffer must be adjusted.
17570 Return in *DELTA_BYTES the corresponding number of bytes.
17572 Value is null if no such row exists, i.e. all rows are affected by
17573 changes. */
17575 static struct glyph_row *
17576 find_first_unchanged_at_end_row (struct window *w,
17577 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17579 struct glyph_row *row;
17580 struct glyph_row *row_found = NULL;
17582 *delta = *delta_bytes = 0;
17584 /* Display must not have been paused, otherwise the current matrix
17585 is not up to date. */
17586 eassert (w->window_end_valid);
17588 /* A value of window_end_pos >= END_UNCHANGED means that the window
17589 end is in the range of changed text. If so, there is no
17590 unchanged row at the end of W's current matrix. */
17591 if (w->window_end_pos >= END_UNCHANGED)
17592 return NULL;
17594 /* Set row to the last row in W's current matrix displaying text. */
17595 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17597 /* If matrix is entirely empty, no unchanged row exists. */
17598 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17600 /* The value of row is the last glyph row in the matrix having a
17601 meaningful buffer position in it. The end position of row
17602 corresponds to window_end_pos. This allows us to translate
17603 buffer positions in the current matrix to current buffer
17604 positions for characters not in changed text. */
17605 ptrdiff_t Z_old =
17606 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17607 ptrdiff_t Z_BYTE_old =
17608 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17609 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17610 struct glyph_row *first_text_row
17611 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17613 *delta = Z - Z_old;
17614 *delta_bytes = Z_BYTE - Z_BYTE_old;
17616 /* Set last_unchanged_pos to the buffer position of the last
17617 character in the buffer that has not been changed. Z is the
17618 index + 1 of the last character in current_buffer, i.e. by
17619 subtracting END_UNCHANGED we get the index of the last
17620 unchanged character, and we have to add BEG to get its buffer
17621 position. */
17622 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17623 last_unchanged_pos_old = last_unchanged_pos - *delta;
17625 /* Search backward from ROW for a row displaying a line that
17626 starts at a minimum position >= last_unchanged_pos_old. */
17627 for (; row > first_text_row; --row)
17629 /* This used to abort, but it can happen.
17630 It is ok to just stop the search instead here. KFS. */
17631 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17632 break;
17634 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17635 row_found = row;
17639 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17641 return row_found;
17645 /* Make sure that glyph rows in the current matrix of window W
17646 reference the same glyph memory as corresponding rows in the
17647 frame's frame matrix. This function is called after scrolling W's
17648 current matrix on a terminal frame in try_window_id and
17649 try_window_reusing_current_matrix. */
17651 static void
17652 sync_frame_with_window_matrix_rows (struct window *w)
17654 struct frame *f = XFRAME (w->frame);
17655 struct glyph_row *window_row, *window_row_end, *frame_row;
17657 /* Preconditions: W must be a leaf window and full-width. Its frame
17658 must have a frame matrix. */
17659 eassert (BUFFERP (w->contents));
17660 eassert (WINDOW_FULL_WIDTH_P (w));
17661 eassert (!FRAME_WINDOW_P (f));
17663 /* If W is a full-width window, glyph pointers in W's current matrix
17664 have, by definition, to be the same as glyph pointers in the
17665 corresponding frame matrix. Note that frame matrices have no
17666 marginal areas (see build_frame_matrix). */
17667 window_row = w->current_matrix->rows;
17668 window_row_end = window_row + w->current_matrix->nrows;
17669 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17670 while (window_row < window_row_end)
17672 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17673 struct glyph *end = window_row->glyphs[LAST_AREA];
17675 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17676 frame_row->glyphs[TEXT_AREA] = start;
17677 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17678 frame_row->glyphs[LAST_AREA] = end;
17680 /* Disable frame rows whose corresponding window rows have
17681 been disabled in try_window_id. */
17682 if (!window_row->enabled_p)
17683 frame_row->enabled_p = false;
17685 ++window_row, ++frame_row;
17690 /* Find the glyph row in window W containing CHARPOS. Consider all
17691 rows between START and END (not inclusive). END null means search
17692 all rows to the end of the display area of W. Value is the row
17693 containing CHARPOS or null. */
17695 struct glyph_row *
17696 row_containing_pos (struct window *w, ptrdiff_t charpos,
17697 struct glyph_row *start, struct glyph_row *end, int dy)
17699 struct glyph_row *row = start;
17700 struct glyph_row *best_row = NULL;
17701 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17702 int last_y;
17704 /* If we happen to start on a header-line, skip that. */
17705 if (row->mode_line_p)
17706 ++row;
17708 if ((end && row >= end) || !row->enabled_p)
17709 return NULL;
17711 last_y = window_text_bottom_y (w) - dy;
17713 while (1)
17715 /* Give up if we have gone too far. */
17716 if (end && row >= end)
17717 return NULL;
17718 /* This formerly returned if they were equal.
17719 I think that both quantities are of a "last plus one" type;
17720 if so, when they are equal, the row is within the screen. -- rms. */
17721 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17722 return NULL;
17724 /* If it is in this row, return this row. */
17725 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17726 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17727 /* The end position of a row equals the start
17728 position of the next row. If CHARPOS is there, we
17729 would rather consider it displayed in the next
17730 line, except when this line ends in ZV. */
17731 && !row_for_charpos_p (row, charpos)))
17732 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17734 struct glyph *g;
17736 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17737 || (!best_row && !row->continued_p))
17738 return row;
17739 /* In bidi-reordered rows, there could be several rows whose
17740 edges surround CHARPOS, all of these rows belonging to
17741 the same continued line. We need to find the row which
17742 fits CHARPOS the best. */
17743 for (g = row->glyphs[TEXT_AREA];
17744 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17745 g++)
17747 if (!STRINGP (g->object))
17749 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17751 mindif = eabs (g->charpos - charpos);
17752 best_row = row;
17753 /* Exact match always wins. */
17754 if (mindif == 0)
17755 return best_row;
17760 else if (best_row && !row->continued_p)
17761 return best_row;
17762 ++row;
17767 /* Try to redisplay window W by reusing its existing display. W's
17768 current matrix must be up to date when this function is called,
17769 i.e. window_end_valid must be nonzero.
17771 Value is
17773 >= 1 if successful, i.e. display has been updated
17774 specifically:
17775 1 means the changes were in front of a newline that precedes
17776 the window start, and the whole current matrix was reused
17777 2 means the changes were after the last position displayed
17778 in the window, and the whole current matrix was reused
17779 3 means portions of the current matrix were reused, while
17780 some of the screen lines were redrawn
17781 -1 if redisplay with same window start is known not to succeed
17782 0 if otherwise unsuccessful
17784 The following steps are performed:
17786 1. Find the last row in the current matrix of W that is not
17787 affected by changes at the start of current_buffer. If no such row
17788 is found, give up.
17790 2. Find the first row in W's current matrix that is not affected by
17791 changes at the end of current_buffer. Maybe there is no such row.
17793 3. Display lines beginning with the row + 1 found in step 1 to the
17794 row found in step 2 or, if step 2 didn't find a row, to the end of
17795 the window.
17797 4. If cursor is not known to appear on the window, give up.
17799 5. If display stopped at the row found in step 2, scroll the
17800 display and current matrix as needed.
17802 6. Maybe display some lines at the end of W, if we must. This can
17803 happen under various circumstances, like a partially visible line
17804 becoming fully visible, or because newly displayed lines are displayed
17805 in smaller font sizes.
17807 7. Update W's window end information. */
17809 static int
17810 try_window_id (struct window *w)
17812 struct frame *f = XFRAME (w->frame);
17813 struct glyph_matrix *current_matrix = w->current_matrix;
17814 struct glyph_matrix *desired_matrix = w->desired_matrix;
17815 struct glyph_row *last_unchanged_at_beg_row;
17816 struct glyph_row *first_unchanged_at_end_row;
17817 struct glyph_row *row;
17818 struct glyph_row *bottom_row;
17819 int bottom_vpos;
17820 struct it it;
17821 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17822 int dvpos, dy;
17823 struct text_pos start_pos;
17824 struct run run;
17825 int first_unchanged_at_end_vpos = 0;
17826 struct glyph_row *last_text_row, *last_text_row_at_end;
17827 struct text_pos start;
17828 ptrdiff_t first_changed_charpos, last_changed_charpos;
17830 #ifdef GLYPH_DEBUG
17831 if (inhibit_try_window_id)
17832 return 0;
17833 #endif
17835 /* This is handy for debugging. */
17836 #if 0
17837 #define GIVE_UP(X) \
17838 do { \
17839 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17840 return 0; \
17841 } while (0)
17842 #else
17843 #define GIVE_UP(X) return 0
17844 #endif
17846 SET_TEXT_POS_FROM_MARKER (start, w->start);
17848 /* Don't use this for mini-windows because these can show
17849 messages and mini-buffers, and we don't handle that here. */
17850 if (MINI_WINDOW_P (w))
17851 GIVE_UP (1);
17853 /* This flag is used to prevent redisplay optimizations. */
17854 if (windows_or_buffers_changed || f->cursor_type_changed)
17855 GIVE_UP (2);
17857 /* This function's optimizations cannot be used if overlays have
17858 changed in the buffer displayed by the window, so give up if they
17859 have. */
17860 if (w->last_overlay_modified != OVERLAY_MODIFF)
17861 GIVE_UP (21);
17863 /* Verify that narrowing has not changed.
17864 Also verify that we were not told to prevent redisplay optimizations.
17865 It would be nice to further
17866 reduce the number of cases where this prevents try_window_id. */
17867 if (current_buffer->clip_changed
17868 || current_buffer->prevent_redisplay_optimizations_p)
17869 GIVE_UP (3);
17871 /* Window must either use window-based redisplay or be full width. */
17872 if (!FRAME_WINDOW_P (f)
17873 && (!FRAME_LINE_INS_DEL_OK (f)
17874 || !WINDOW_FULL_WIDTH_P (w)))
17875 GIVE_UP (4);
17877 /* Give up if point is known NOT to appear in W. */
17878 if (PT < CHARPOS (start))
17879 GIVE_UP (5);
17881 /* Another way to prevent redisplay optimizations. */
17882 if (w->last_modified == 0)
17883 GIVE_UP (6);
17885 /* Verify that window is not hscrolled. */
17886 if (w->hscroll != 0)
17887 GIVE_UP (7);
17889 /* Verify that display wasn't paused. */
17890 if (!w->window_end_valid)
17891 GIVE_UP (8);
17893 /* Likewise if highlighting trailing whitespace. */
17894 if (!NILP (Vshow_trailing_whitespace))
17895 GIVE_UP (11);
17897 /* Can't use this if overlay arrow position and/or string have
17898 changed. */
17899 if (overlay_arrows_changed_p ())
17900 GIVE_UP (12);
17902 /* When word-wrap is on, adding a space to the first word of a
17903 wrapped line can change the wrap position, altering the line
17904 above it. It might be worthwhile to handle this more
17905 intelligently, but for now just redisplay from scratch. */
17906 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17907 GIVE_UP (21);
17909 /* Under bidi reordering, adding or deleting a character in the
17910 beginning of a paragraph, before the first strong directional
17911 character, can change the base direction of the paragraph (unless
17912 the buffer specifies a fixed paragraph direction), which will
17913 require to redisplay the whole paragraph. It might be worthwhile
17914 to find the paragraph limits and widen the range of redisplayed
17915 lines to that, but for now just give up this optimization and
17916 redisplay from scratch. */
17917 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17918 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17919 GIVE_UP (22);
17921 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17922 only if buffer has really changed. The reason is that the gap is
17923 initially at Z for freshly visited files. The code below would
17924 set end_unchanged to 0 in that case. */
17925 if (MODIFF > SAVE_MODIFF
17926 /* This seems to happen sometimes after saving a buffer. */
17927 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17929 if (GPT - BEG < BEG_UNCHANGED)
17930 BEG_UNCHANGED = GPT - BEG;
17931 if (Z - GPT < END_UNCHANGED)
17932 END_UNCHANGED = Z - GPT;
17935 /* The position of the first and last character that has been changed. */
17936 first_changed_charpos = BEG + BEG_UNCHANGED;
17937 last_changed_charpos = Z - END_UNCHANGED;
17939 /* If window starts after a line end, and the last change is in
17940 front of that newline, then changes don't affect the display.
17941 This case happens with stealth-fontification. Note that although
17942 the display is unchanged, glyph positions in the matrix have to
17943 be adjusted, of course. */
17944 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17945 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17946 && ((last_changed_charpos < CHARPOS (start)
17947 && CHARPOS (start) == BEGV)
17948 || (last_changed_charpos < CHARPOS (start) - 1
17949 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17951 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17952 struct glyph_row *r0;
17954 /* Compute how many chars/bytes have been added to or removed
17955 from the buffer. */
17956 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17957 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17958 Z_delta = Z - Z_old;
17959 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17961 /* Give up if PT is not in the window. Note that it already has
17962 been checked at the start of try_window_id that PT is not in
17963 front of the window start. */
17964 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17965 GIVE_UP (13);
17967 /* If window start is unchanged, we can reuse the whole matrix
17968 as is, after adjusting glyph positions. No need to compute
17969 the window end again, since its offset from Z hasn't changed. */
17970 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17971 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17972 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17973 /* PT must not be in a partially visible line. */
17974 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17975 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17977 /* Adjust positions in the glyph matrix. */
17978 if (Z_delta || Z_delta_bytes)
17980 struct glyph_row *r1
17981 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17982 increment_matrix_positions (w->current_matrix,
17983 MATRIX_ROW_VPOS (r0, current_matrix),
17984 MATRIX_ROW_VPOS (r1, current_matrix),
17985 Z_delta, Z_delta_bytes);
17988 /* Set the cursor. */
17989 row = row_containing_pos (w, PT, r0, NULL, 0);
17990 if (row)
17991 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17992 return 1;
17996 /* Handle the case that changes are all below what is displayed in
17997 the window, and that PT is in the window. This shortcut cannot
17998 be taken if ZV is visible in the window, and text has been added
17999 there that is visible in the window. */
18000 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18001 /* ZV is not visible in the window, or there are no
18002 changes at ZV, actually. */
18003 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18004 || first_changed_charpos == last_changed_charpos))
18006 struct glyph_row *r0;
18008 /* Give up if PT is not in the window. Note that it already has
18009 been checked at the start of try_window_id that PT is not in
18010 front of the window start. */
18011 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18012 GIVE_UP (14);
18014 /* If window start is unchanged, we can reuse the whole matrix
18015 as is, without changing glyph positions since no text has
18016 been added/removed in front of the window end. */
18017 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18018 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18019 /* PT must not be in a partially visible line. */
18020 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18021 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18023 /* We have to compute the window end anew since text
18024 could have been added/removed after it. */
18025 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18026 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18028 /* Set the cursor. */
18029 row = row_containing_pos (w, PT, r0, NULL, 0);
18030 if (row)
18031 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18032 return 2;
18036 /* Give up if window start is in the changed area.
18038 The condition used to read
18040 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18042 but why that was tested escapes me at the moment. */
18043 if (CHARPOS (start) >= first_changed_charpos
18044 && CHARPOS (start) <= last_changed_charpos)
18045 GIVE_UP (15);
18047 /* Check that window start agrees with the start of the first glyph
18048 row in its current matrix. Check this after we know the window
18049 start is not in changed text, otherwise positions would not be
18050 comparable. */
18051 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18052 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18053 GIVE_UP (16);
18055 /* Give up if the window ends in strings. Overlay strings
18056 at the end are difficult to handle, so don't try. */
18057 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18058 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18059 GIVE_UP (20);
18061 /* Compute the position at which we have to start displaying new
18062 lines. Some of the lines at the top of the window might be
18063 reusable because they are not displaying changed text. Find the
18064 last row in W's current matrix not affected by changes at the
18065 start of current_buffer. Value is null if changes start in the
18066 first line of window. */
18067 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18068 if (last_unchanged_at_beg_row)
18070 /* Avoid starting to display in the middle of a character, a TAB
18071 for instance. This is easier than to set up the iterator
18072 exactly, and it's not a frequent case, so the additional
18073 effort wouldn't really pay off. */
18074 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18075 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18076 && last_unchanged_at_beg_row > w->current_matrix->rows)
18077 --last_unchanged_at_beg_row;
18079 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18080 GIVE_UP (17);
18082 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18083 GIVE_UP (18);
18084 start_pos = it.current.pos;
18086 /* Start displaying new lines in the desired matrix at the same
18087 vpos we would use in the current matrix, i.e. below
18088 last_unchanged_at_beg_row. */
18089 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18090 current_matrix);
18091 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18092 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18094 eassert (it.hpos == 0 && it.current_x == 0);
18096 else
18098 /* There are no reusable lines at the start of the window.
18099 Start displaying in the first text line. */
18100 start_display (&it, w, start);
18101 it.vpos = it.first_vpos;
18102 start_pos = it.current.pos;
18105 /* Find the first row that is not affected by changes at the end of
18106 the buffer. Value will be null if there is no unchanged row, in
18107 which case we must redisplay to the end of the window. delta
18108 will be set to the value by which buffer positions beginning with
18109 first_unchanged_at_end_row have to be adjusted due to text
18110 changes. */
18111 first_unchanged_at_end_row
18112 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18113 IF_DEBUG (debug_delta = delta);
18114 IF_DEBUG (debug_delta_bytes = delta_bytes);
18116 /* Set stop_pos to the buffer position up to which we will have to
18117 display new lines. If first_unchanged_at_end_row != NULL, this
18118 is the buffer position of the start of the line displayed in that
18119 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18120 that we don't stop at a buffer position. */
18121 stop_pos = 0;
18122 if (first_unchanged_at_end_row)
18124 eassert (last_unchanged_at_beg_row == NULL
18125 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18127 /* If this is a continuation line, move forward to the next one
18128 that isn't. Changes in lines above affect this line.
18129 Caution: this may move first_unchanged_at_end_row to a row
18130 not displaying text. */
18131 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18132 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18133 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18134 < it.last_visible_y))
18135 ++first_unchanged_at_end_row;
18137 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18138 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18139 >= it.last_visible_y))
18140 first_unchanged_at_end_row = NULL;
18141 else
18143 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18144 + delta);
18145 first_unchanged_at_end_vpos
18146 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18147 eassert (stop_pos >= Z - END_UNCHANGED);
18150 else if (last_unchanged_at_beg_row == NULL)
18151 GIVE_UP (19);
18154 #ifdef GLYPH_DEBUG
18156 /* Either there is no unchanged row at the end, or the one we have
18157 now displays text. This is a necessary condition for the window
18158 end pos calculation at the end of this function. */
18159 eassert (first_unchanged_at_end_row == NULL
18160 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18162 debug_last_unchanged_at_beg_vpos
18163 = (last_unchanged_at_beg_row
18164 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18165 : -1);
18166 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18168 #endif /* GLYPH_DEBUG */
18171 /* Display new lines. Set last_text_row to the last new line
18172 displayed which has text on it, i.e. might end up as being the
18173 line where the window_end_vpos is. */
18174 w->cursor.vpos = -1;
18175 last_text_row = NULL;
18176 overlay_arrow_seen = 0;
18177 if (it.current_y < it.last_visible_y
18178 && !f->fonts_changed
18179 && (first_unchanged_at_end_row == NULL
18180 || IT_CHARPOS (it) < stop_pos))
18181 it.glyph_row->reversed_p = false;
18182 while (it.current_y < it.last_visible_y
18183 && !f->fonts_changed
18184 && (first_unchanged_at_end_row == NULL
18185 || IT_CHARPOS (it) < stop_pos))
18187 if (display_line (&it))
18188 last_text_row = it.glyph_row - 1;
18191 if (f->fonts_changed)
18192 return -1;
18195 /* Compute differences in buffer positions, y-positions etc. for
18196 lines reused at the bottom of the window. Compute what we can
18197 scroll. */
18198 if (first_unchanged_at_end_row
18199 /* No lines reused because we displayed everything up to the
18200 bottom of the window. */
18201 && it.current_y < it.last_visible_y)
18203 dvpos = (it.vpos
18204 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18205 current_matrix));
18206 dy = it.current_y - first_unchanged_at_end_row->y;
18207 run.current_y = first_unchanged_at_end_row->y;
18208 run.desired_y = run.current_y + dy;
18209 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18211 else
18213 delta = delta_bytes = dvpos = dy
18214 = run.current_y = run.desired_y = run.height = 0;
18215 first_unchanged_at_end_row = NULL;
18217 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18220 /* Find the cursor if not already found. We have to decide whether
18221 PT will appear on this window (it sometimes doesn't, but this is
18222 not a very frequent case.) This decision has to be made before
18223 the current matrix is altered. A value of cursor.vpos < 0 means
18224 that PT is either in one of the lines beginning at
18225 first_unchanged_at_end_row or below the window. Don't care for
18226 lines that might be displayed later at the window end; as
18227 mentioned, this is not a frequent case. */
18228 if (w->cursor.vpos < 0)
18230 /* Cursor in unchanged rows at the top? */
18231 if (PT < CHARPOS (start_pos)
18232 && last_unchanged_at_beg_row)
18234 row = row_containing_pos (w, PT,
18235 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18236 last_unchanged_at_beg_row + 1, 0);
18237 if (row)
18238 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18241 /* Start from first_unchanged_at_end_row looking for PT. */
18242 else if (first_unchanged_at_end_row)
18244 row = row_containing_pos (w, PT - delta,
18245 first_unchanged_at_end_row, NULL, 0);
18246 if (row)
18247 set_cursor_from_row (w, row, w->current_matrix, delta,
18248 delta_bytes, dy, dvpos);
18251 /* Give up if cursor was not found. */
18252 if (w->cursor.vpos < 0)
18254 clear_glyph_matrix (w->desired_matrix);
18255 return -1;
18259 /* Don't let the cursor end in the scroll margins. */
18261 int this_scroll_margin, cursor_height;
18262 int frame_line_height = default_line_pixel_height (w);
18263 int window_total_lines
18264 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18266 this_scroll_margin =
18267 max (0, min (scroll_margin, window_total_lines / 4));
18268 this_scroll_margin *= frame_line_height;
18269 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18271 if ((w->cursor.y < this_scroll_margin
18272 && CHARPOS (start) > BEGV)
18273 /* Old redisplay didn't take scroll margin into account at the bottom,
18274 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18275 || (w->cursor.y + (make_cursor_line_fully_visible_p
18276 ? cursor_height + this_scroll_margin
18277 : 1)) > it.last_visible_y)
18279 w->cursor.vpos = -1;
18280 clear_glyph_matrix (w->desired_matrix);
18281 return -1;
18285 /* Scroll the display. Do it before changing the current matrix so
18286 that xterm.c doesn't get confused about where the cursor glyph is
18287 found. */
18288 if (dy && run.height)
18290 update_begin (f);
18292 if (FRAME_WINDOW_P (f))
18294 FRAME_RIF (f)->update_window_begin_hook (w);
18295 FRAME_RIF (f)->clear_window_mouse_face (w);
18296 FRAME_RIF (f)->scroll_run_hook (w, &run);
18297 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18299 else
18301 /* Terminal frame. In this case, dvpos gives the number of
18302 lines to scroll by; dvpos < 0 means scroll up. */
18303 int from_vpos
18304 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18305 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18306 int end = (WINDOW_TOP_EDGE_LINE (w)
18307 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18308 + window_internal_height (w));
18310 #if defined (HAVE_GPM) || defined (MSDOS)
18311 x_clear_window_mouse_face (w);
18312 #endif
18313 /* Perform the operation on the screen. */
18314 if (dvpos > 0)
18316 /* Scroll last_unchanged_at_beg_row to the end of the
18317 window down dvpos lines. */
18318 set_terminal_window (f, end);
18320 /* On dumb terminals delete dvpos lines at the end
18321 before inserting dvpos empty lines. */
18322 if (!FRAME_SCROLL_REGION_OK (f))
18323 ins_del_lines (f, end - dvpos, -dvpos);
18325 /* Insert dvpos empty lines in front of
18326 last_unchanged_at_beg_row. */
18327 ins_del_lines (f, from, dvpos);
18329 else if (dvpos < 0)
18331 /* Scroll up last_unchanged_at_beg_vpos to the end of
18332 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18333 set_terminal_window (f, end);
18335 /* Delete dvpos lines in front of
18336 last_unchanged_at_beg_vpos. ins_del_lines will set
18337 the cursor to the given vpos and emit |dvpos| delete
18338 line sequences. */
18339 ins_del_lines (f, from + dvpos, dvpos);
18341 /* On a dumb terminal insert dvpos empty lines at the
18342 end. */
18343 if (!FRAME_SCROLL_REGION_OK (f))
18344 ins_del_lines (f, end + dvpos, -dvpos);
18347 set_terminal_window (f, 0);
18350 update_end (f);
18353 /* Shift reused rows of the current matrix to the right position.
18354 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18355 text. */
18356 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18357 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18358 if (dvpos < 0)
18360 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18361 bottom_vpos, dvpos);
18362 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18363 bottom_vpos);
18365 else if (dvpos > 0)
18367 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18368 bottom_vpos, dvpos);
18369 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18370 first_unchanged_at_end_vpos + dvpos);
18373 /* For frame-based redisplay, make sure that current frame and window
18374 matrix are in sync with respect to glyph memory. */
18375 if (!FRAME_WINDOW_P (f))
18376 sync_frame_with_window_matrix_rows (w);
18378 /* Adjust buffer positions in reused rows. */
18379 if (delta || delta_bytes)
18380 increment_matrix_positions (current_matrix,
18381 first_unchanged_at_end_vpos + dvpos,
18382 bottom_vpos, delta, delta_bytes);
18384 /* Adjust Y positions. */
18385 if (dy)
18386 shift_glyph_matrix (w, current_matrix,
18387 first_unchanged_at_end_vpos + dvpos,
18388 bottom_vpos, dy);
18390 if (first_unchanged_at_end_row)
18392 first_unchanged_at_end_row += dvpos;
18393 if (first_unchanged_at_end_row->y >= it.last_visible_y
18394 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18395 first_unchanged_at_end_row = NULL;
18398 /* If scrolling up, there may be some lines to display at the end of
18399 the window. */
18400 last_text_row_at_end = NULL;
18401 if (dy < 0)
18403 /* Scrolling up can leave for example a partially visible line
18404 at the end of the window to be redisplayed. */
18405 /* Set last_row to the glyph row in the current matrix where the
18406 window end line is found. It has been moved up or down in
18407 the matrix by dvpos. */
18408 int last_vpos = w->window_end_vpos + dvpos;
18409 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18411 /* If last_row is the window end line, it should display text. */
18412 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18414 /* If window end line was partially visible before, begin
18415 displaying at that line. Otherwise begin displaying with the
18416 line following it. */
18417 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18419 init_to_row_start (&it, w, last_row);
18420 it.vpos = last_vpos;
18421 it.current_y = last_row->y;
18423 else
18425 init_to_row_end (&it, w, last_row);
18426 it.vpos = 1 + last_vpos;
18427 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18428 ++last_row;
18431 /* We may start in a continuation line. If so, we have to
18432 get the right continuation_lines_width and current_x. */
18433 it.continuation_lines_width = last_row->continuation_lines_width;
18434 it.hpos = it.current_x = 0;
18436 /* Display the rest of the lines at the window end. */
18437 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18438 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18440 /* Is it always sure that the display agrees with lines in
18441 the current matrix? I don't think so, so we mark rows
18442 displayed invalid in the current matrix by setting their
18443 enabled_p flag to zero. */
18444 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18445 if (display_line (&it))
18446 last_text_row_at_end = it.glyph_row - 1;
18450 /* Update window_end_pos and window_end_vpos. */
18451 if (first_unchanged_at_end_row && !last_text_row_at_end)
18453 /* Window end line if one of the preserved rows from the current
18454 matrix. Set row to the last row displaying text in current
18455 matrix starting at first_unchanged_at_end_row, after
18456 scrolling. */
18457 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18458 row = find_last_row_displaying_text (w->current_matrix, &it,
18459 first_unchanged_at_end_row);
18460 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18461 adjust_window_ends (w, row, 1);
18462 eassert (w->window_end_bytepos >= 0);
18463 IF_DEBUG (debug_method_add (w, "A"));
18465 else if (last_text_row_at_end)
18467 adjust_window_ends (w, last_text_row_at_end, 0);
18468 eassert (w->window_end_bytepos >= 0);
18469 IF_DEBUG (debug_method_add (w, "B"));
18471 else if (last_text_row)
18473 /* We have displayed either to the end of the window or at the
18474 end of the window, i.e. the last row with text is to be found
18475 in the desired matrix. */
18476 adjust_window_ends (w, last_text_row, 0);
18477 eassert (w->window_end_bytepos >= 0);
18479 else if (first_unchanged_at_end_row == NULL
18480 && last_text_row == NULL
18481 && last_text_row_at_end == NULL)
18483 /* Displayed to end of window, but no line containing text was
18484 displayed. Lines were deleted at the end of the window. */
18485 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18486 int vpos = w->window_end_vpos;
18487 struct glyph_row *current_row = current_matrix->rows + vpos;
18488 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18490 for (row = NULL;
18491 row == NULL && vpos >= first_vpos;
18492 --vpos, --current_row, --desired_row)
18494 if (desired_row->enabled_p)
18496 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18497 row = desired_row;
18499 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18500 row = current_row;
18503 eassert (row != NULL);
18504 w->window_end_vpos = vpos + 1;
18505 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18506 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18507 eassert (w->window_end_bytepos >= 0);
18508 IF_DEBUG (debug_method_add (w, "C"));
18510 else
18511 emacs_abort ();
18513 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18514 debug_end_vpos = w->window_end_vpos));
18516 /* Record that display has not been completed. */
18517 w->window_end_valid = 0;
18518 w->desired_matrix->no_scrolling_p = 1;
18519 return 3;
18521 #undef GIVE_UP
18526 /***********************************************************************
18527 More debugging support
18528 ***********************************************************************/
18530 #ifdef GLYPH_DEBUG
18532 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18533 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18534 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18537 /* Dump the contents of glyph matrix MATRIX on stderr.
18539 GLYPHS 0 means don't show glyph contents.
18540 GLYPHS 1 means show glyphs in short form
18541 GLYPHS > 1 means show glyphs in long form. */
18543 void
18544 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18546 int i;
18547 for (i = 0; i < matrix->nrows; ++i)
18548 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18552 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18553 the glyph row and area where the glyph comes from. */
18555 void
18556 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18558 if (glyph->type == CHAR_GLYPH
18559 || glyph->type == GLYPHLESS_GLYPH)
18561 fprintf (stderr,
18562 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18563 glyph - row->glyphs[TEXT_AREA],
18564 (glyph->type == CHAR_GLYPH
18565 ? 'C'
18566 : 'G'),
18567 glyph->charpos,
18568 (BUFFERP (glyph->object)
18569 ? 'B'
18570 : (STRINGP (glyph->object)
18571 ? 'S'
18572 : (NILP (glyph->object)
18573 ? '0'
18574 : '-'))),
18575 glyph->pixel_width,
18576 glyph->u.ch,
18577 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18578 ? glyph->u.ch
18579 : '.'),
18580 glyph->face_id,
18581 glyph->left_box_line_p,
18582 glyph->right_box_line_p);
18584 else if (glyph->type == STRETCH_GLYPH)
18586 fprintf (stderr,
18587 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18588 glyph - row->glyphs[TEXT_AREA],
18589 'S',
18590 glyph->charpos,
18591 (BUFFERP (glyph->object)
18592 ? 'B'
18593 : (STRINGP (glyph->object)
18594 ? 'S'
18595 : (NILP (glyph->object)
18596 ? '0'
18597 : '-'))),
18598 glyph->pixel_width,
18600 ' ',
18601 glyph->face_id,
18602 glyph->left_box_line_p,
18603 glyph->right_box_line_p);
18605 else if (glyph->type == IMAGE_GLYPH)
18607 fprintf (stderr,
18608 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18609 glyph - row->glyphs[TEXT_AREA],
18610 'I',
18611 glyph->charpos,
18612 (BUFFERP (glyph->object)
18613 ? 'B'
18614 : (STRINGP (glyph->object)
18615 ? 'S'
18616 : (NILP (glyph->object)
18617 ? '0'
18618 : '-'))),
18619 glyph->pixel_width,
18620 glyph->u.img_id,
18621 '.',
18622 glyph->face_id,
18623 glyph->left_box_line_p,
18624 glyph->right_box_line_p);
18626 else if (glyph->type == COMPOSITE_GLYPH)
18628 fprintf (stderr,
18629 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18630 glyph - row->glyphs[TEXT_AREA],
18631 '+',
18632 glyph->charpos,
18633 (BUFFERP (glyph->object)
18634 ? 'B'
18635 : (STRINGP (glyph->object)
18636 ? 'S'
18637 : (NILP (glyph->object)
18638 ? '0'
18639 : '-'))),
18640 glyph->pixel_width,
18641 glyph->u.cmp.id);
18642 if (glyph->u.cmp.automatic)
18643 fprintf (stderr,
18644 "[%d-%d]",
18645 glyph->slice.cmp.from, glyph->slice.cmp.to);
18646 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18647 glyph->face_id,
18648 glyph->left_box_line_p,
18649 glyph->right_box_line_p);
18651 #ifdef HAVE_XWIDGETS
18652 else if (glyph->type == XWIDGET_GLYPH)
18654 fprintf (stderr,
18655 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18656 glyph - row->glyphs[TEXT_AREA],
18657 'X',
18658 glyph->charpos,
18659 (BUFFERP (glyph->object)
18660 ? 'B'
18661 : (STRINGP (glyph->object)
18662 ? 'S'
18663 : '-')),
18664 glyph->pixel_width,
18665 glyph->u.xwidget,
18666 '.',
18667 glyph->face_id,
18668 glyph->left_box_line_p,
18669 glyph->right_box_line_p);
18672 #endif
18676 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18677 GLYPHS 0 means don't show glyph contents.
18678 GLYPHS 1 means show glyphs in short form
18679 GLYPHS > 1 means show glyphs in long form. */
18681 void
18682 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18684 if (glyphs != 1)
18686 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18687 fprintf (stderr, "==============================================================================\n");
18689 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18690 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18691 vpos,
18692 MATRIX_ROW_START_CHARPOS (row),
18693 MATRIX_ROW_END_CHARPOS (row),
18694 row->used[TEXT_AREA],
18695 row->contains_overlapping_glyphs_p,
18696 row->enabled_p,
18697 row->truncated_on_left_p,
18698 row->truncated_on_right_p,
18699 row->continued_p,
18700 MATRIX_ROW_CONTINUATION_LINE_P (row),
18701 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18702 row->ends_at_zv_p,
18703 row->fill_line_p,
18704 row->ends_in_middle_of_char_p,
18705 row->starts_in_middle_of_char_p,
18706 row->mouse_face_p,
18707 row->x,
18708 row->y,
18709 row->pixel_width,
18710 row->height,
18711 row->visible_height,
18712 row->ascent,
18713 row->phys_ascent);
18714 /* The next 3 lines should align to "Start" in the header. */
18715 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18716 row->end.overlay_string_index,
18717 row->continuation_lines_width);
18718 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18719 CHARPOS (row->start.string_pos),
18720 CHARPOS (row->end.string_pos));
18721 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18722 row->end.dpvec_index);
18725 if (glyphs > 1)
18727 int area;
18729 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18731 struct glyph *glyph = row->glyphs[area];
18732 struct glyph *glyph_end = glyph + row->used[area];
18734 /* Glyph for a line end in text. */
18735 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18736 ++glyph_end;
18738 if (glyph < glyph_end)
18739 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18741 for (; glyph < glyph_end; ++glyph)
18742 dump_glyph (row, glyph, area);
18745 else if (glyphs == 1)
18747 int area;
18748 char s[SHRT_MAX + 4];
18750 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18752 int i;
18754 for (i = 0; i < row->used[area]; ++i)
18756 struct glyph *glyph = row->glyphs[area] + i;
18757 if (i == row->used[area] - 1
18758 && area == TEXT_AREA
18759 && NILP (glyph->object)
18760 && glyph->type == CHAR_GLYPH
18761 && glyph->u.ch == ' ')
18763 strcpy (&s[i], "[\\n]");
18764 i += 4;
18766 else if (glyph->type == CHAR_GLYPH
18767 && glyph->u.ch < 0x80
18768 && glyph->u.ch >= ' ')
18769 s[i] = glyph->u.ch;
18770 else
18771 s[i] = '.';
18774 s[i] = '\0';
18775 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18781 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18782 Sdump_glyph_matrix, 0, 1, "p",
18783 doc: /* Dump the current matrix of the selected window to stderr.
18784 Shows contents of glyph row structures. With non-nil
18785 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18786 glyphs in short form, otherwise show glyphs in long form.
18788 Interactively, no argument means show glyphs in short form;
18789 with numeric argument, its value is passed as the GLYPHS flag. */)
18790 (Lisp_Object glyphs)
18792 struct window *w = XWINDOW (selected_window);
18793 struct buffer *buffer = XBUFFER (w->contents);
18795 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18796 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18797 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18798 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18799 fprintf (stderr, "=============================================\n");
18800 dump_glyph_matrix (w->current_matrix,
18801 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18802 return Qnil;
18806 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18807 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18808 Only text-mode frames have frame glyph matrices. */)
18809 (void)
18811 struct frame *f = XFRAME (selected_frame);
18813 if (f->current_matrix)
18814 dump_glyph_matrix (f->current_matrix, 1);
18815 else
18816 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18817 return Qnil;
18821 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18822 doc: /* Dump glyph row ROW to stderr.
18823 GLYPH 0 means don't dump glyphs.
18824 GLYPH 1 means dump glyphs in short form.
18825 GLYPH > 1 or omitted means dump glyphs in long form. */)
18826 (Lisp_Object row, Lisp_Object glyphs)
18828 struct glyph_matrix *matrix;
18829 EMACS_INT vpos;
18831 CHECK_NUMBER (row);
18832 matrix = XWINDOW (selected_window)->current_matrix;
18833 vpos = XINT (row);
18834 if (vpos >= 0 && vpos < matrix->nrows)
18835 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18836 vpos,
18837 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18838 return Qnil;
18842 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18843 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18844 GLYPH 0 means don't dump glyphs.
18845 GLYPH 1 means dump glyphs in short form.
18846 GLYPH > 1 or omitted means dump glyphs in long form.
18848 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18849 do nothing. */)
18850 (Lisp_Object row, Lisp_Object glyphs)
18852 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18853 struct frame *sf = SELECTED_FRAME ();
18854 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18855 EMACS_INT vpos;
18857 CHECK_NUMBER (row);
18858 vpos = XINT (row);
18859 if (vpos >= 0 && vpos < m->nrows)
18860 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18861 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18862 #endif
18863 return Qnil;
18867 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18868 doc: /* Toggle tracing of redisplay.
18869 With ARG, turn tracing on if and only if ARG is positive. */)
18870 (Lisp_Object arg)
18872 if (NILP (arg))
18873 trace_redisplay_p = !trace_redisplay_p;
18874 else
18876 arg = Fprefix_numeric_value (arg);
18877 trace_redisplay_p = XINT (arg) > 0;
18880 return Qnil;
18884 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18885 doc: /* Like `format', but print result to stderr.
18886 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18887 (ptrdiff_t nargs, Lisp_Object *args)
18889 Lisp_Object s = Fformat (nargs, args);
18890 fwrite (SDATA (s), 1, SBYTES (s), stderr);
18891 return Qnil;
18894 #endif /* GLYPH_DEBUG */
18898 /***********************************************************************
18899 Building Desired Matrix Rows
18900 ***********************************************************************/
18902 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18903 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18905 static struct glyph_row *
18906 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18908 struct frame *f = XFRAME (WINDOW_FRAME (w));
18909 struct buffer *buffer = XBUFFER (w->contents);
18910 struct buffer *old = current_buffer;
18911 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18912 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18913 const unsigned char *arrow_end = arrow_string + arrow_len;
18914 const unsigned char *p;
18915 struct it it;
18916 bool multibyte_p;
18917 int n_glyphs_before;
18919 set_buffer_temp (buffer);
18920 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18921 scratch_glyph_row.reversed_p = false;
18922 it.glyph_row->used[TEXT_AREA] = 0;
18923 SET_TEXT_POS (it.position, 0, 0);
18925 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18926 p = arrow_string;
18927 while (p < arrow_end)
18929 Lisp_Object face, ilisp;
18931 /* Get the next character. */
18932 if (multibyte_p)
18933 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18934 else
18936 it.c = it.char_to_display = *p, it.len = 1;
18937 if (! ASCII_CHAR_P (it.c))
18938 it.char_to_display = BYTE8_TO_CHAR (it.c);
18940 p += it.len;
18942 /* Get its face. */
18943 ilisp = make_number (p - arrow_string);
18944 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18945 it.face_id = compute_char_face (f, it.char_to_display, face);
18947 /* Compute its width, get its glyphs. */
18948 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18949 SET_TEXT_POS (it.position, -1, -1);
18950 PRODUCE_GLYPHS (&it);
18952 /* If this character doesn't fit any more in the line, we have
18953 to remove some glyphs. */
18954 if (it.current_x > it.last_visible_x)
18956 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18957 break;
18961 set_buffer_temp (old);
18962 return it.glyph_row;
18966 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18967 glyphs to insert is determined by produce_special_glyphs. */
18969 static void
18970 insert_left_trunc_glyphs (struct it *it)
18972 struct it truncate_it;
18973 struct glyph *from, *end, *to, *toend;
18975 eassert (!FRAME_WINDOW_P (it->f)
18976 || (!it->glyph_row->reversed_p
18977 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18978 || (it->glyph_row->reversed_p
18979 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18981 /* Get the truncation glyphs. */
18982 truncate_it = *it;
18983 truncate_it.current_x = 0;
18984 truncate_it.face_id = DEFAULT_FACE_ID;
18985 truncate_it.glyph_row = &scratch_glyph_row;
18986 truncate_it.area = TEXT_AREA;
18987 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18988 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18989 truncate_it.object = Qnil;
18990 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18992 /* Overwrite glyphs from IT with truncation glyphs. */
18993 if (!it->glyph_row->reversed_p)
18995 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18997 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18998 end = from + tused;
18999 to = it->glyph_row->glyphs[TEXT_AREA];
19000 toend = to + it->glyph_row->used[TEXT_AREA];
19001 if (FRAME_WINDOW_P (it->f))
19003 /* On GUI frames, when variable-size fonts are displayed,
19004 the truncation glyphs may need more pixels than the row's
19005 glyphs they overwrite. We overwrite more glyphs to free
19006 enough screen real estate, and enlarge the stretch glyph
19007 on the right (see display_line), if there is one, to
19008 preserve the screen position of the truncation glyphs on
19009 the right. */
19010 int w = 0;
19011 struct glyph *g = to;
19012 short used;
19014 /* The first glyph could be partially visible, in which case
19015 it->glyph_row->x will be negative. But we want the left
19016 truncation glyphs to be aligned at the left margin of the
19017 window, so we override the x coordinate at which the row
19018 will begin. */
19019 it->glyph_row->x = 0;
19020 while (g < toend && w < it->truncation_pixel_width)
19022 w += g->pixel_width;
19023 ++g;
19025 if (g - to - tused > 0)
19027 memmove (to + tused, g, (toend - g) * sizeof(*g));
19028 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19030 used = it->glyph_row->used[TEXT_AREA];
19031 if (it->glyph_row->truncated_on_right_p
19032 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19033 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19034 == STRETCH_GLYPH)
19036 int extra = w - it->truncation_pixel_width;
19038 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19042 while (from < end)
19043 *to++ = *from++;
19045 /* There may be padding glyphs left over. Overwrite them too. */
19046 if (!FRAME_WINDOW_P (it->f))
19048 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19050 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19051 while (from < end)
19052 *to++ = *from++;
19056 if (to > toend)
19057 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19059 else
19061 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19063 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19064 that back to front. */
19065 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19066 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19067 toend = it->glyph_row->glyphs[TEXT_AREA];
19068 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19069 if (FRAME_WINDOW_P (it->f))
19071 int w = 0;
19072 struct glyph *g = to;
19074 while (g >= toend && w < it->truncation_pixel_width)
19076 w += g->pixel_width;
19077 --g;
19079 if (to - g - tused > 0)
19080 to = g + tused;
19081 if (it->glyph_row->truncated_on_right_p
19082 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19083 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19085 int extra = w - it->truncation_pixel_width;
19087 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19091 while (from >= end && to >= toend)
19092 *to-- = *from--;
19093 if (!FRAME_WINDOW_P (it->f))
19095 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19097 from =
19098 truncate_it.glyph_row->glyphs[TEXT_AREA]
19099 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19100 while (from >= end && to >= toend)
19101 *to-- = *from--;
19104 if (from >= end)
19106 /* Need to free some room before prepending additional
19107 glyphs. */
19108 int move_by = from - end + 1;
19109 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19110 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19112 for ( ; g >= g0; g--)
19113 g[move_by] = *g;
19114 while (from >= end)
19115 *to-- = *from--;
19116 it->glyph_row->used[TEXT_AREA] += move_by;
19121 /* Compute the hash code for ROW. */
19122 unsigned
19123 row_hash (struct glyph_row *row)
19125 int area, k;
19126 unsigned hashval = 0;
19128 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19129 for (k = 0; k < row->used[area]; ++k)
19130 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19131 + row->glyphs[area][k].u.val
19132 + row->glyphs[area][k].face_id
19133 + row->glyphs[area][k].padding_p
19134 + (row->glyphs[area][k].type << 2));
19136 return hashval;
19139 /* Compute the pixel height and width of IT->glyph_row.
19141 Most of the time, ascent and height of a display line will be equal
19142 to the max_ascent and max_height values of the display iterator
19143 structure. This is not the case if
19145 1. We hit ZV without displaying anything. In this case, max_ascent
19146 and max_height will be zero.
19148 2. We have some glyphs that don't contribute to the line height.
19149 (The glyph row flag contributes_to_line_height_p is for future
19150 pixmap extensions).
19152 The first case is easily covered by using default values because in
19153 these cases, the line height does not really matter, except that it
19154 must not be zero. */
19156 static void
19157 compute_line_metrics (struct it *it)
19159 struct glyph_row *row = it->glyph_row;
19161 if (FRAME_WINDOW_P (it->f))
19163 int i, min_y, max_y;
19165 /* The line may consist of one space only, that was added to
19166 place the cursor on it. If so, the row's height hasn't been
19167 computed yet. */
19168 if (row->height == 0)
19170 if (it->max_ascent + it->max_descent == 0)
19171 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19172 row->ascent = it->max_ascent;
19173 row->height = it->max_ascent + it->max_descent;
19174 row->phys_ascent = it->max_phys_ascent;
19175 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19176 row->extra_line_spacing = it->max_extra_line_spacing;
19179 /* Compute the width of this line. */
19180 row->pixel_width = row->x;
19181 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19182 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19184 eassert (row->pixel_width >= 0);
19185 eassert (row->ascent >= 0 && row->height > 0);
19187 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19188 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19190 /* If first line's physical ascent is larger than its logical
19191 ascent, use the physical ascent, and make the row taller.
19192 This makes accented characters fully visible. */
19193 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19194 && row->phys_ascent > row->ascent)
19196 row->height += row->phys_ascent - row->ascent;
19197 row->ascent = row->phys_ascent;
19200 /* Compute how much of the line is visible. */
19201 row->visible_height = row->height;
19203 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19204 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19206 if (row->y < min_y)
19207 row->visible_height -= min_y - row->y;
19208 if (row->y + row->height > max_y)
19209 row->visible_height -= row->y + row->height - max_y;
19211 else
19213 row->pixel_width = row->used[TEXT_AREA];
19214 if (row->continued_p)
19215 row->pixel_width -= it->continuation_pixel_width;
19216 else if (row->truncated_on_right_p)
19217 row->pixel_width -= it->truncation_pixel_width;
19218 row->ascent = row->phys_ascent = 0;
19219 row->height = row->phys_height = row->visible_height = 1;
19220 row->extra_line_spacing = 0;
19223 /* Compute a hash code for this row. */
19224 row->hash = row_hash (row);
19226 it->max_ascent = it->max_descent = 0;
19227 it->max_phys_ascent = it->max_phys_descent = 0;
19231 /* Append one space to the glyph row of iterator IT if doing a
19232 window-based redisplay. The space has the same face as
19233 IT->face_id. Value is non-zero if a space was added.
19235 This function is called to make sure that there is always one glyph
19236 at the end of a glyph row that the cursor can be set on under
19237 window-systems. (If there weren't such a glyph we would not know
19238 how wide and tall a box cursor should be displayed).
19240 At the same time this space let's a nicely handle clearing to the
19241 end of the line if the row ends in italic text. */
19243 static int
19244 append_space_for_newline (struct it *it, int default_face_p)
19246 if (FRAME_WINDOW_P (it->f))
19248 int n = it->glyph_row->used[TEXT_AREA];
19250 if (it->glyph_row->glyphs[TEXT_AREA] + n
19251 < it->glyph_row->glyphs[1 + TEXT_AREA])
19253 /* Save some values that must not be changed.
19254 Must save IT->c and IT->len because otherwise
19255 ITERATOR_AT_END_P wouldn't work anymore after
19256 append_space_for_newline has been called. */
19257 enum display_element_type saved_what = it->what;
19258 int saved_c = it->c, saved_len = it->len;
19259 int saved_char_to_display = it->char_to_display;
19260 int saved_x = it->current_x;
19261 int saved_face_id = it->face_id;
19262 int saved_box_end = it->end_of_box_run_p;
19263 struct text_pos saved_pos;
19264 Lisp_Object saved_object;
19265 struct face *face;
19267 saved_object = it->object;
19268 saved_pos = it->position;
19270 it->what = IT_CHARACTER;
19271 memset (&it->position, 0, sizeof it->position);
19272 it->object = Qnil;
19273 it->c = it->char_to_display = ' ';
19274 it->len = 1;
19276 /* If the default face was remapped, be sure to use the
19277 remapped face for the appended newline. */
19278 if (default_face_p)
19279 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19280 else if (it->face_before_selective_p)
19281 it->face_id = it->saved_face_id;
19282 face = FACE_FROM_ID (it->f, it->face_id);
19283 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19284 /* In R2L rows, we will prepend a stretch glyph that will
19285 have the end_of_box_run_p flag set for it, so there's no
19286 need for the appended newline glyph to have that flag
19287 set. */
19288 if (it->glyph_row->reversed_p
19289 /* But if the appended newline glyph goes all the way to
19290 the end of the row, there will be no stretch glyph,
19291 so leave the box flag set. */
19292 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19293 it->end_of_box_run_p = 0;
19295 PRODUCE_GLYPHS (it);
19297 it->override_ascent = -1;
19298 it->constrain_row_ascent_descent_p = 0;
19299 it->current_x = saved_x;
19300 it->object = saved_object;
19301 it->position = saved_pos;
19302 it->what = saved_what;
19303 it->face_id = saved_face_id;
19304 it->len = saved_len;
19305 it->c = saved_c;
19306 it->char_to_display = saved_char_to_display;
19307 it->end_of_box_run_p = saved_box_end;
19308 return 1;
19312 return 0;
19316 /* Extend the face of the last glyph in the text area of IT->glyph_row
19317 to the end of the display line. Called from display_line. If the
19318 glyph row is empty, add a space glyph to it so that we know the
19319 face to draw. Set the glyph row flag fill_line_p. If the glyph
19320 row is R2L, prepend a stretch glyph to cover the empty space to the
19321 left of the leftmost glyph. */
19323 static void
19324 extend_face_to_end_of_line (struct it *it)
19326 struct face *face, *default_face;
19327 struct frame *f = it->f;
19329 /* If line is already filled, do nothing. Non window-system frames
19330 get a grace of one more ``pixel'' because their characters are
19331 1-``pixel'' wide, so they hit the equality too early. This grace
19332 is needed only for R2L rows that are not continued, to produce
19333 one extra blank where we could display the cursor. */
19334 if ((it->current_x >= it->last_visible_x
19335 + (!FRAME_WINDOW_P (f)
19336 && it->glyph_row->reversed_p
19337 && !it->glyph_row->continued_p))
19338 /* If the window has display margins, we will need to extend
19339 their face even if the text area is filled. */
19340 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19341 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19342 return;
19344 /* The default face, possibly remapped. */
19345 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19347 /* Face extension extends the background and box of IT->face_id
19348 to the end of the line. If the background equals the background
19349 of the frame, we don't have to do anything. */
19350 if (it->face_before_selective_p)
19351 face = FACE_FROM_ID (f, it->saved_face_id);
19352 else
19353 face = FACE_FROM_ID (f, it->face_id);
19355 if (FRAME_WINDOW_P (f)
19356 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19357 && face->box == FACE_NO_BOX
19358 && face->background == FRAME_BACKGROUND_PIXEL (f)
19359 #ifdef HAVE_WINDOW_SYSTEM
19360 && !face->stipple
19361 #endif
19362 && !it->glyph_row->reversed_p)
19363 return;
19365 /* Set the glyph row flag indicating that the face of the last glyph
19366 in the text area has to be drawn to the end of the text area. */
19367 it->glyph_row->fill_line_p = 1;
19369 /* If current character of IT is not ASCII, make sure we have the
19370 ASCII face. This will be automatically undone the next time
19371 get_next_display_element returns a multibyte character. Note
19372 that the character will always be single byte in unibyte
19373 text. */
19374 if (!ASCII_CHAR_P (it->c))
19376 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19379 if (FRAME_WINDOW_P (f))
19381 /* If the row is empty, add a space with the current face of IT,
19382 so that we know which face to draw. */
19383 if (it->glyph_row->used[TEXT_AREA] == 0)
19385 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19386 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19387 it->glyph_row->used[TEXT_AREA] = 1;
19389 /* Mode line and the header line don't have margins, and
19390 likewise the frame's tool-bar window, if there is any. */
19391 if (!(it->glyph_row->mode_line_p
19392 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19393 || (WINDOWP (f->tool_bar_window)
19394 && it->w == XWINDOW (f->tool_bar_window))
19395 #endif
19398 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19399 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19401 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19402 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19403 default_face->id;
19404 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19406 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19407 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19409 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19410 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19411 default_face->id;
19412 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19415 #ifdef HAVE_WINDOW_SYSTEM
19416 if (it->glyph_row->reversed_p)
19418 /* Prepend a stretch glyph to the row, such that the
19419 rightmost glyph will be drawn flushed all the way to the
19420 right margin of the window. The stretch glyph that will
19421 occupy the empty space, if any, to the left of the
19422 glyphs. */
19423 struct font *font = face->font ? face->font : FRAME_FONT (f);
19424 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19425 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19426 struct glyph *g;
19427 int row_width, stretch_ascent, stretch_width;
19428 struct text_pos saved_pos;
19429 int saved_face_id, saved_avoid_cursor, saved_box_start;
19431 for (row_width = 0, g = row_start; g < row_end; g++)
19432 row_width += g->pixel_width;
19434 /* FIXME: There are various minor display glitches in R2L
19435 rows when only one of the fringes is missing. The
19436 strange condition below produces the least bad effect. */
19437 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19438 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19439 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19440 stretch_width = window_box_width (it->w, TEXT_AREA);
19441 else
19442 stretch_width = it->last_visible_x - it->first_visible_x;
19443 stretch_width -= row_width;
19445 if (stretch_width > 0)
19447 stretch_ascent =
19448 (((it->ascent + it->descent)
19449 * FONT_BASE (font)) / FONT_HEIGHT (font));
19450 saved_pos = it->position;
19451 memset (&it->position, 0, sizeof it->position);
19452 saved_avoid_cursor = it->avoid_cursor_p;
19453 it->avoid_cursor_p = 1;
19454 saved_face_id = it->face_id;
19455 saved_box_start = it->start_of_box_run_p;
19456 /* The last row's stretch glyph should get the default
19457 face, to avoid painting the rest of the window with
19458 the region face, if the region ends at ZV. */
19459 if (it->glyph_row->ends_at_zv_p)
19460 it->face_id = default_face->id;
19461 else
19462 it->face_id = face->id;
19463 it->start_of_box_run_p = 0;
19464 append_stretch_glyph (it, Qnil, stretch_width,
19465 it->ascent + it->descent, stretch_ascent);
19466 it->position = saved_pos;
19467 it->avoid_cursor_p = saved_avoid_cursor;
19468 it->face_id = saved_face_id;
19469 it->start_of_box_run_p = saved_box_start;
19471 /* If stretch_width comes out negative, it means that the
19472 last glyph is only partially visible. In R2L rows, we
19473 want the leftmost glyph to be partially visible, so we
19474 need to give the row the corresponding left offset. */
19475 if (stretch_width < 0)
19476 it->glyph_row->x = stretch_width;
19478 #endif /* HAVE_WINDOW_SYSTEM */
19480 else
19482 /* Save some values that must not be changed. */
19483 int saved_x = it->current_x;
19484 struct text_pos saved_pos;
19485 Lisp_Object saved_object;
19486 enum display_element_type saved_what = it->what;
19487 int saved_face_id = it->face_id;
19489 saved_object = it->object;
19490 saved_pos = it->position;
19492 it->what = IT_CHARACTER;
19493 memset (&it->position, 0, sizeof it->position);
19494 it->object = Qnil;
19495 it->c = it->char_to_display = ' ';
19496 it->len = 1;
19498 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19499 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19500 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19501 && !it->glyph_row->mode_line_p
19502 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19504 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19505 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19507 for (it->current_x = 0; g < e; g++)
19508 it->current_x += g->pixel_width;
19510 it->area = LEFT_MARGIN_AREA;
19511 it->face_id = default_face->id;
19512 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19513 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19515 PRODUCE_GLYPHS (it);
19516 /* term.c:produce_glyphs advances it->current_x only for
19517 TEXT_AREA. */
19518 it->current_x += it->pixel_width;
19521 it->current_x = saved_x;
19522 it->area = TEXT_AREA;
19525 /* The last row's blank glyphs should get the default face, to
19526 avoid painting the rest of the window with the region face,
19527 if the region ends at ZV. */
19528 if (it->glyph_row->ends_at_zv_p)
19529 it->face_id = default_face->id;
19530 else
19531 it->face_id = face->id;
19532 PRODUCE_GLYPHS (it);
19534 while (it->current_x <= it->last_visible_x)
19535 PRODUCE_GLYPHS (it);
19537 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19538 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19539 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19540 && !it->glyph_row->mode_line_p
19541 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19543 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19544 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19546 for ( ; g < e; g++)
19547 it->current_x += g->pixel_width;
19549 it->area = RIGHT_MARGIN_AREA;
19550 it->face_id = default_face->id;
19551 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19552 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19554 PRODUCE_GLYPHS (it);
19555 it->current_x += it->pixel_width;
19558 it->area = TEXT_AREA;
19561 /* Don't count these blanks really. It would let us insert a left
19562 truncation glyph below and make us set the cursor on them, maybe. */
19563 it->current_x = saved_x;
19564 it->object = saved_object;
19565 it->position = saved_pos;
19566 it->what = saved_what;
19567 it->face_id = saved_face_id;
19572 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19573 trailing whitespace. */
19575 static int
19576 trailing_whitespace_p (ptrdiff_t charpos)
19578 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19579 int c = 0;
19581 while (bytepos < ZV_BYTE
19582 && (c = FETCH_CHAR (bytepos),
19583 c == ' ' || c == '\t'))
19584 ++bytepos;
19586 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19588 if (bytepos != PT_BYTE)
19589 return 1;
19591 return 0;
19595 /* Highlight trailing whitespace, if any, in ROW. */
19597 static void
19598 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19600 int used = row->used[TEXT_AREA];
19602 if (used)
19604 struct glyph *start = row->glyphs[TEXT_AREA];
19605 struct glyph *glyph = start + used - 1;
19607 if (row->reversed_p)
19609 /* Right-to-left rows need to be processed in the opposite
19610 direction, so swap the edge pointers. */
19611 glyph = start;
19612 start = row->glyphs[TEXT_AREA] + used - 1;
19615 /* Skip over glyphs inserted to display the cursor at the
19616 end of a line, for extending the face of the last glyph
19617 to the end of the line on terminals, and for truncation
19618 and continuation glyphs. */
19619 if (!row->reversed_p)
19621 while (glyph >= start
19622 && glyph->type == CHAR_GLYPH
19623 && NILP (glyph->object))
19624 --glyph;
19626 else
19628 while (glyph <= start
19629 && glyph->type == CHAR_GLYPH
19630 && NILP (glyph->object))
19631 ++glyph;
19634 /* If last glyph is a space or stretch, and it's trailing
19635 whitespace, set the face of all trailing whitespace glyphs in
19636 IT->glyph_row to `trailing-whitespace'. */
19637 if ((row->reversed_p ? glyph <= start : glyph >= start)
19638 && BUFFERP (glyph->object)
19639 && (glyph->type == STRETCH_GLYPH
19640 || (glyph->type == CHAR_GLYPH
19641 && glyph->u.ch == ' '))
19642 && trailing_whitespace_p (glyph->charpos))
19644 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19645 if (face_id < 0)
19646 return;
19648 if (!row->reversed_p)
19650 while (glyph >= start
19651 && BUFFERP (glyph->object)
19652 && (glyph->type == STRETCH_GLYPH
19653 || (glyph->type == CHAR_GLYPH
19654 && glyph->u.ch == ' ')))
19655 (glyph--)->face_id = face_id;
19657 else
19659 while (glyph <= start
19660 && BUFFERP (glyph->object)
19661 && (glyph->type == STRETCH_GLYPH
19662 || (glyph->type == CHAR_GLYPH
19663 && glyph->u.ch == ' ')))
19664 (glyph++)->face_id = face_id;
19671 /* Value is non-zero if glyph row ROW should be
19672 considered to hold the buffer position CHARPOS. */
19674 static int
19675 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19677 int result = 1;
19679 if (charpos == CHARPOS (row->end.pos)
19680 || charpos == MATRIX_ROW_END_CHARPOS (row))
19682 /* Suppose the row ends on a string.
19683 Unless the row is continued, that means it ends on a newline
19684 in the string. If it's anything other than a display string
19685 (e.g., a before-string from an overlay), we don't want the
19686 cursor there. (This heuristic seems to give the optimal
19687 behavior for the various types of multi-line strings.)
19688 One exception: if the string has `cursor' property on one of
19689 its characters, we _do_ want the cursor there. */
19690 if (CHARPOS (row->end.string_pos) >= 0)
19692 if (row->continued_p)
19693 result = 1;
19694 else
19696 /* Check for `display' property. */
19697 struct glyph *beg = row->glyphs[TEXT_AREA];
19698 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19699 struct glyph *glyph;
19701 result = 0;
19702 for (glyph = end; glyph >= beg; --glyph)
19703 if (STRINGP (glyph->object))
19705 Lisp_Object prop
19706 = Fget_char_property (make_number (charpos),
19707 Qdisplay, Qnil);
19708 result =
19709 (!NILP (prop)
19710 && display_prop_string_p (prop, glyph->object));
19711 /* If there's a `cursor' property on one of the
19712 string's characters, this row is a cursor row,
19713 even though this is not a display string. */
19714 if (!result)
19716 Lisp_Object s = glyph->object;
19718 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19720 ptrdiff_t gpos = glyph->charpos;
19722 if (!NILP (Fget_char_property (make_number (gpos),
19723 Qcursor, s)))
19725 result = 1;
19726 break;
19730 break;
19734 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19736 /* If the row ends in middle of a real character,
19737 and the line is continued, we want the cursor here.
19738 That's because CHARPOS (ROW->end.pos) would equal
19739 PT if PT is before the character. */
19740 if (!row->ends_in_ellipsis_p)
19741 result = row->continued_p;
19742 else
19743 /* If the row ends in an ellipsis, then
19744 CHARPOS (ROW->end.pos) will equal point after the
19745 invisible text. We want that position to be displayed
19746 after the ellipsis. */
19747 result = 0;
19749 /* If the row ends at ZV, display the cursor at the end of that
19750 row instead of at the start of the row below. */
19751 else if (row->ends_at_zv_p)
19752 result = 1;
19753 else
19754 result = 0;
19757 return result;
19760 /* Value is non-zero if glyph row ROW should be
19761 used to hold the cursor. */
19763 static int
19764 cursor_row_p (struct glyph_row *row)
19766 return row_for_charpos_p (row, PT);
19771 /* Push the property PROP so that it will be rendered at the current
19772 position in IT. Return 1 if PROP was successfully pushed, 0
19773 otherwise. Called from handle_line_prefix to handle the
19774 `line-prefix' and `wrap-prefix' properties. */
19776 static int
19777 push_prefix_prop (struct it *it, Lisp_Object prop)
19779 struct text_pos pos =
19780 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19782 eassert (it->method == GET_FROM_BUFFER
19783 || it->method == GET_FROM_DISPLAY_VECTOR
19784 || it->method == GET_FROM_STRING);
19786 /* We need to save the current buffer/string position, so it will be
19787 restored by pop_it, because iterate_out_of_display_property
19788 depends on that being set correctly, but some situations leave
19789 it->position not yet set when this function is called. */
19790 push_it (it, &pos);
19792 if (STRINGP (prop))
19794 if (SCHARS (prop) == 0)
19796 pop_it (it);
19797 return 0;
19800 it->string = prop;
19801 it->string_from_prefix_prop_p = 1;
19802 it->multibyte_p = STRING_MULTIBYTE (it->string);
19803 it->current.overlay_string_index = -1;
19804 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19805 it->end_charpos = it->string_nchars = SCHARS (it->string);
19806 it->method = GET_FROM_STRING;
19807 it->stop_charpos = 0;
19808 it->prev_stop = 0;
19809 it->base_level_stop = 0;
19811 /* Force paragraph direction to be that of the parent
19812 buffer/string. */
19813 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19814 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19815 else
19816 it->paragraph_embedding = L2R;
19818 /* Set up the bidi iterator for this display string. */
19819 if (it->bidi_p)
19821 it->bidi_it.string.lstring = it->string;
19822 it->bidi_it.string.s = NULL;
19823 it->bidi_it.string.schars = it->end_charpos;
19824 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19825 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19826 it->bidi_it.string.unibyte = !it->multibyte_p;
19827 it->bidi_it.w = it->w;
19828 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19831 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19833 it->method = GET_FROM_STRETCH;
19834 it->object = prop;
19836 #ifdef HAVE_WINDOW_SYSTEM
19837 else if (IMAGEP (prop))
19839 it->what = IT_IMAGE;
19840 it->image_id = lookup_image (it->f, prop);
19841 it->method = GET_FROM_IMAGE;
19843 #endif /* HAVE_WINDOW_SYSTEM */
19844 else
19846 pop_it (it); /* bogus display property, give up */
19847 return 0;
19850 return 1;
19853 /* Return the character-property PROP at the current position in IT. */
19855 static Lisp_Object
19856 get_it_property (struct it *it, Lisp_Object prop)
19858 Lisp_Object position, object = it->object;
19860 if (STRINGP (object))
19861 position = make_number (IT_STRING_CHARPOS (*it));
19862 else if (BUFFERP (object))
19864 position = make_number (IT_CHARPOS (*it));
19865 object = it->window;
19867 else
19868 return Qnil;
19870 return Fget_char_property (position, prop, object);
19873 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19875 static void
19876 handle_line_prefix (struct it *it)
19878 Lisp_Object prefix;
19880 if (it->continuation_lines_width > 0)
19882 prefix = get_it_property (it, Qwrap_prefix);
19883 if (NILP (prefix))
19884 prefix = Vwrap_prefix;
19886 else
19888 prefix = get_it_property (it, Qline_prefix);
19889 if (NILP (prefix))
19890 prefix = Vline_prefix;
19892 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19894 /* If the prefix is wider than the window, and we try to wrap
19895 it, it would acquire its own wrap prefix, and so on till the
19896 iterator stack overflows. So, don't wrap the prefix. */
19897 it->line_wrap = TRUNCATE;
19898 it->avoid_cursor_p = 1;
19904 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19905 only for R2L lines from display_line and display_string, when they
19906 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19907 the line/string needs to be continued on the next glyph row. */
19908 static void
19909 unproduce_glyphs (struct it *it, int n)
19911 struct glyph *glyph, *end;
19913 eassert (it->glyph_row);
19914 eassert (it->glyph_row->reversed_p);
19915 eassert (it->area == TEXT_AREA);
19916 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19918 if (n > it->glyph_row->used[TEXT_AREA])
19919 n = it->glyph_row->used[TEXT_AREA];
19920 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19921 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19922 for ( ; glyph < end; glyph++)
19923 glyph[-n] = *glyph;
19926 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19927 and ROW->maxpos. */
19928 static void
19929 find_row_edges (struct it *it, struct glyph_row *row,
19930 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19931 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19933 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19934 lines' rows is implemented for bidi-reordered rows. */
19936 /* ROW->minpos is the value of min_pos, the minimal buffer position
19937 we have in ROW, or ROW->start.pos if that is smaller. */
19938 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19939 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19940 else
19941 /* We didn't find buffer positions smaller than ROW->start, or
19942 didn't find _any_ valid buffer positions in any of the glyphs,
19943 so we must trust the iterator's computed positions. */
19944 row->minpos = row->start.pos;
19945 if (max_pos <= 0)
19947 max_pos = CHARPOS (it->current.pos);
19948 max_bpos = BYTEPOS (it->current.pos);
19951 /* Here are the various use-cases for ending the row, and the
19952 corresponding values for ROW->maxpos:
19954 Line ends in a newline from buffer eol_pos + 1
19955 Line is continued from buffer max_pos + 1
19956 Line is truncated on right it->current.pos
19957 Line ends in a newline from string max_pos + 1(*)
19958 (*) + 1 only when line ends in a forward scan
19959 Line is continued from string max_pos
19960 Line is continued from display vector max_pos
19961 Line is entirely from a string min_pos == max_pos
19962 Line is entirely from a display vector min_pos == max_pos
19963 Line that ends at ZV ZV
19965 If you discover other use-cases, please add them here as
19966 appropriate. */
19967 if (row->ends_at_zv_p)
19968 row->maxpos = it->current.pos;
19969 else if (row->used[TEXT_AREA])
19971 int seen_this_string = 0;
19972 struct glyph_row *r1 = row - 1;
19974 /* Did we see the same display string on the previous row? */
19975 if (STRINGP (it->object)
19976 /* this is not the first row */
19977 && row > it->w->desired_matrix->rows
19978 /* previous row is not the header line */
19979 && !r1->mode_line_p
19980 /* previous row also ends in a newline from a string */
19981 && r1->ends_in_newline_from_string_p)
19983 struct glyph *start, *end;
19985 /* Search for the last glyph of the previous row that came
19986 from buffer or string. Depending on whether the row is
19987 L2R or R2L, we need to process it front to back or the
19988 other way round. */
19989 if (!r1->reversed_p)
19991 start = r1->glyphs[TEXT_AREA];
19992 end = start + r1->used[TEXT_AREA];
19993 /* Glyphs inserted by redisplay have nil as their object. */
19994 while (end > start
19995 && NILP ((end - 1)->object)
19996 && (end - 1)->charpos <= 0)
19997 --end;
19998 if (end > start)
20000 if (EQ ((end - 1)->object, it->object))
20001 seen_this_string = 1;
20003 else
20004 /* If all the glyphs of the previous row were inserted
20005 by redisplay, it means the previous row was
20006 produced from a single newline, which is only
20007 possible if that newline came from the same string
20008 as the one which produced this ROW. */
20009 seen_this_string = 1;
20011 else
20013 end = r1->glyphs[TEXT_AREA] - 1;
20014 start = end + r1->used[TEXT_AREA];
20015 while (end < start
20016 && NILP ((end + 1)->object)
20017 && (end + 1)->charpos <= 0)
20018 ++end;
20019 if (end < start)
20021 if (EQ ((end + 1)->object, it->object))
20022 seen_this_string = 1;
20024 else
20025 seen_this_string = 1;
20028 /* Take note of each display string that covers a newline only
20029 once, the first time we see it. This is for when a display
20030 string includes more than one newline in it. */
20031 if (row->ends_in_newline_from_string_p && !seen_this_string)
20033 /* If we were scanning the buffer forward when we displayed
20034 the string, we want to account for at least one buffer
20035 position that belongs to this row (position covered by
20036 the display string), so that cursor positioning will
20037 consider this row as a candidate when point is at the end
20038 of the visual line represented by this row. This is not
20039 required when scanning back, because max_pos will already
20040 have a much larger value. */
20041 if (CHARPOS (row->end.pos) > max_pos)
20042 INC_BOTH (max_pos, max_bpos);
20043 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20045 else if (CHARPOS (it->eol_pos) > 0)
20046 SET_TEXT_POS (row->maxpos,
20047 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20048 else if (row->continued_p)
20050 /* If max_pos is different from IT's current position, it
20051 means IT->method does not belong to the display element
20052 at max_pos. However, it also means that the display
20053 element at max_pos was displayed in its entirety on this
20054 line, which is equivalent to saying that the next line
20055 starts at the next buffer position. */
20056 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20057 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20058 else
20060 INC_BOTH (max_pos, max_bpos);
20061 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20064 else if (row->truncated_on_right_p)
20065 /* display_line already called reseat_at_next_visible_line_start,
20066 which puts the iterator at the beginning of the next line, in
20067 the logical order. */
20068 row->maxpos = it->current.pos;
20069 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20070 /* A line that is entirely from a string/image/stretch... */
20071 row->maxpos = row->minpos;
20072 else
20073 emacs_abort ();
20075 else
20076 row->maxpos = it->current.pos;
20079 /* Construct the glyph row IT->glyph_row in the desired matrix of
20080 IT->w from text at the current position of IT. See dispextern.h
20081 for an overview of struct it. Value is non-zero if
20082 IT->glyph_row displays text, as opposed to a line displaying ZV
20083 only. */
20085 static int
20086 display_line (struct it *it)
20088 struct glyph_row *row = it->glyph_row;
20089 Lisp_Object overlay_arrow_string;
20090 struct it wrap_it;
20091 void *wrap_data = NULL;
20092 int may_wrap = 0, wrap_x IF_LINT (= 0);
20093 int wrap_row_used = -1;
20094 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20095 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20096 int wrap_row_extra_line_spacing IF_LINT (= 0);
20097 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20098 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20099 int cvpos;
20100 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20101 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20102 bool pending_handle_line_prefix = false;
20104 /* We always start displaying at hpos zero even if hscrolled. */
20105 eassert (it->hpos == 0 && it->current_x == 0);
20107 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20108 >= it->w->desired_matrix->nrows)
20110 it->w->nrows_scale_factor++;
20111 it->f->fonts_changed = 1;
20112 return 0;
20115 /* Clear the result glyph row and enable it. */
20116 prepare_desired_row (it->w, row, false);
20118 row->y = it->current_y;
20119 row->start = it->start;
20120 row->continuation_lines_width = it->continuation_lines_width;
20121 row->displays_text_p = 1;
20122 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20123 it->starts_in_middle_of_char_p = 0;
20125 /* Arrange the overlays nicely for our purposes. Usually, we call
20126 display_line on only one line at a time, in which case this
20127 can't really hurt too much, or we call it on lines which appear
20128 one after another in the buffer, in which case all calls to
20129 recenter_overlay_lists but the first will be pretty cheap. */
20130 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20132 /* Move over display elements that are not visible because we are
20133 hscrolled. This may stop at an x-position < IT->first_visible_x
20134 if the first glyph is partially visible or if we hit a line end. */
20135 if (it->current_x < it->first_visible_x)
20137 enum move_it_result move_result;
20139 this_line_min_pos = row->start.pos;
20140 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20141 MOVE_TO_POS | MOVE_TO_X);
20142 /* If we are under a large hscroll, move_it_in_display_line_to
20143 could hit the end of the line without reaching
20144 it->first_visible_x. Pretend that we did reach it. This is
20145 especially important on a TTY, where we will call
20146 extend_face_to_end_of_line, which needs to know how many
20147 blank glyphs to produce. */
20148 if (it->current_x < it->first_visible_x
20149 && (move_result == MOVE_NEWLINE_OR_CR
20150 || move_result == MOVE_POS_MATCH_OR_ZV))
20151 it->current_x = it->first_visible_x;
20153 /* Record the smallest positions seen while we moved over
20154 display elements that are not visible. This is needed by
20155 redisplay_internal for optimizing the case where the cursor
20156 stays inside the same line. The rest of this function only
20157 considers positions that are actually displayed, so
20158 RECORD_MAX_MIN_POS will not otherwise record positions that
20159 are hscrolled to the left of the left edge of the window. */
20160 min_pos = CHARPOS (this_line_min_pos);
20161 min_bpos = BYTEPOS (this_line_min_pos);
20163 else if (it->area == TEXT_AREA)
20165 /* We only do this when not calling move_it_in_display_line_to
20166 above, because that function calls itself handle_line_prefix. */
20167 handle_line_prefix (it);
20169 else
20171 /* Line-prefix and wrap-prefix are always displayed in the text
20172 area. But if this is the first call to display_line after
20173 init_iterator, the iterator might have been set up to write
20174 into a marginal area, e.g. if the line begins with some
20175 display property that writes to the margins. So we need to
20176 wait with the call to handle_line_prefix until whatever
20177 writes to the margin has done its job. */
20178 pending_handle_line_prefix = true;
20181 /* Get the initial row height. This is either the height of the
20182 text hscrolled, if there is any, or zero. */
20183 row->ascent = it->max_ascent;
20184 row->height = it->max_ascent + it->max_descent;
20185 row->phys_ascent = it->max_phys_ascent;
20186 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20187 row->extra_line_spacing = it->max_extra_line_spacing;
20189 /* Utility macro to record max and min buffer positions seen until now. */
20190 #define RECORD_MAX_MIN_POS(IT) \
20191 do \
20193 int composition_p = !STRINGP ((IT)->string) \
20194 && ((IT)->what == IT_COMPOSITION); \
20195 ptrdiff_t current_pos = \
20196 composition_p ? (IT)->cmp_it.charpos \
20197 : IT_CHARPOS (*(IT)); \
20198 ptrdiff_t current_bpos = \
20199 composition_p ? CHAR_TO_BYTE (current_pos) \
20200 : IT_BYTEPOS (*(IT)); \
20201 if (current_pos < min_pos) \
20203 min_pos = current_pos; \
20204 min_bpos = current_bpos; \
20206 if (IT_CHARPOS (*it) > max_pos) \
20208 max_pos = IT_CHARPOS (*it); \
20209 max_bpos = IT_BYTEPOS (*it); \
20212 while (0)
20214 /* Loop generating characters. The loop is left with IT on the next
20215 character to display. */
20216 while (1)
20218 int n_glyphs_before, hpos_before, x_before;
20219 int x, nglyphs;
20220 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20222 /* Retrieve the next thing to display. Value is zero if end of
20223 buffer reached. */
20224 if (!get_next_display_element (it))
20226 /* Maybe add a space at the end of this line that is used to
20227 display the cursor there under X. Set the charpos of the
20228 first glyph of blank lines not corresponding to any text
20229 to -1. */
20230 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20231 row->exact_window_width_line_p = 1;
20232 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20233 || row->used[TEXT_AREA] == 0)
20235 row->glyphs[TEXT_AREA]->charpos = -1;
20236 row->displays_text_p = 0;
20238 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20239 && (!MINI_WINDOW_P (it->w)
20240 || (minibuf_level && EQ (it->window, minibuf_window))))
20241 row->indicate_empty_line_p = 1;
20244 it->continuation_lines_width = 0;
20245 row->ends_at_zv_p = 1;
20246 /* A row that displays right-to-left text must always have
20247 its last face extended all the way to the end of line,
20248 even if this row ends in ZV, because we still write to
20249 the screen left to right. We also need to extend the
20250 last face if the default face is remapped to some
20251 different face, otherwise the functions that clear
20252 portions of the screen will clear with the default face's
20253 background color. */
20254 if (row->reversed_p
20255 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20256 extend_face_to_end_of_line (it);
20257 break;
20260 /* Now, get the metrics of what we want to display. This also
20261 generates glyphs in `row' (which is IT->glyph_row). */
20262 n_glyphs_before = row->used[TEXT_AREA];
20263 x = it->current_x;
20265 /* Remember the line height so far in case the next element doesn't
20266 fit on the line. */
20267 if (it->line_wrap != TRUNCATE)
20269 ascent = it->max_ascent;
20270 descent = it->max_descent;
20271 phys_ascent = it->max_phys_ascent;
20272 phys_descent = it->max_phys_descent;
20274 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20276 if (IT_DISPLAYING_WHITESPACE (it))
20277 may_wrap = 1;
20278 else if (may_wrap)
20280 SAVE_IT (wrap_it, *it, wrap_data);
20281 wrap_x = x;
20282 wrap_row_used = row->used[TEXT_AREA];
20283 wrap_row_ascent = row->ascent;
20284 wrap_row_height = row->height;
20285 wrap_row_phys_ascent = row->phys_ascent;
20286 wrap_row_phys_height = row->phys_height;
20287 wrap_row_extra_line_spacing = row->extra_line_spacing;
20288 wrap_row_min_pos = min_pos;
20289 wrap_row_min_bpos = min_bpos;
20290 wrap_row_max_pos = max_pos;
20291 wrap_row_max_bpos = max_bpos;
20292 may_wrap = 0;
20297 PRODUCE_GLYPHS (it);
20299 /* If this display element was in marginal areas, continue with
20300 the next one. */
20301 if (it->area != TEXT_AREA)
20303 row->ascent = max (row->ascent, it->max_ascent);
20304 row->height = max (row->height, it->max_ascent + it->max_descent);
20305 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20306 row->phys_height = max (row->phys_height,
20307 it->max_phys_ascent + it->max_phys_descent);
20308 row->extra_line_spacing = max (row->extra_line_spacing,
20309 it->max_extra_line_spacing);
20310 set_iterator_to_next (it, 1);
20311 /* If we didn't handle the line/wrap prefix above, and the
20312 call to set_iterator_to_next just switched to TEXT_AREA,
20313 process the prefix now. */
20314 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20316 pending_handle_line_prefix = false;
20317 handle_line_prefix (it);
20319 continue;
20322 /* Does the display element fit on the line? If we truncate
20323 lines, we should draw past the right edge of the window. If
20324 we don't truncate, we want to stop so that we can display the
20325 continuation glyph before the right margin. If lines are
20326 continued, there are two possible strategies for characters
20327 resulting in more than 1 glyph (e.g. tabs): Display as many
20328 glyphs as possible in this line and leave the rest for the
20329 continuation line, or display the whole element in the next
20330 line. Original redisplay did the former, so we do it also. */
20331 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20332 hpos_before = it->hpos;
20333 x_before = x;
20335 if (/* Not a newline. */
20336 nglyphs > 0
20337 /* Glyphs produced fit entirely in the line. */
20338 && it->current_x < it->last_visible_x)
20340 it->hpos += nglyphs;
20341 row->ascent = max (row->ascent, it->max_ascent);
20342 row->height = max (row->height, it->max_ascent + it->max_descent);
20343 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20344 row->phys_height = max (row->phys_height,
20345 it->max_phys_ascent + it->max_phys_descent);
20346 row->extra_line_spacing = max (row->extra_line_spacing,
20347 it->max_extra_line_spacing);
20348 if (it->current_x - it->pixel_width < it->first_visible_x
20349 /* In R2L rows, we arrange in extend_face_to_end_of_line
20350 to add a right offset to the line, by a suitable
20351 change to the stretch glyph that is the leftmost
20352 glyph of the line. */
20353 && !row->reversed_p)
20354 row->x = x - it->first_visible_x;
20355 /* Record the maximum and minimum buffer positions seen so
20356 far in glyphs that will be displayed by this row. */
20357 if (it->bidi_p)
20358 RECORD_MAX_MIN_POS (it);
20360 else
20362 int i, new_x;
20363 struct glyph *glyph;
20365 for (i = 0; i < nglyphs; ++i, x = new_x)
20367 /* Identify the glyphs added by the last call to
20368 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20369 the previous glyphs. */
20370 if (!row->reversed_p)
20371 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20372 else
20373 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20374 new_x = x + glyph->pixel_width;
20376 if (/* Lines are continued. */
20377 it->line_wrap != TRUNCATE
20378 && (/* Glyph doesn't fit on the line. */
20379 new_x > it->last_visible_x
20380 /* Or it fits exactly on a window system frame. */
20381 || (new_x == it->last_visible_x
20382 && FRAME_WINDOW_P (it->f)
20383 && (row->reversed_p
20384 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20385 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20387 /* End of a continued line. */
20389 if (it->hpos == 0
20390 || (new_x == it->last_visible_x
20391 && FRAME_WINDOW_P (it->f)
20392 && (row->reversed_p
20393 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20394 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20396 /* Current glyph is the only one on the line or
20397 fits exactly on the line. We must continue
20398 the line because we can't draw the cursor
20399 after the glyph. */
20400 row->continued_p = 1;
20401 it->current_x = new_x;
20402 it->continuation_lines_width += new_x;
20403 ++it->hpos;
20404 if (i == nglyphs - 1)
20406 /* If line-wrap is on, check if a previous
20407 wrap point was found. */
20408 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20409 && wrap_row_used > 0
20410 /* Even if there is a previous wrap
20411 point, continue the line here as
20412 usual, if (i) the previous character
20413 was a space or tab AND (ii) the
20414 current character is not. */
20415 && (!may_wrap
20416 || IT_DISPLAYING_WHITESPACE (it)))
20417 goto back_to_wrap;
20419 /* Record the maximum and minimum buffer
20420 positions seen so far in glyphs that will be
20421 displayed by this row. */
20422 if (it->bidi_p)
20423 RECORD_MAX_MIN_POS (it);
20424 set_iterator_to_next (it, 1);
20425 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20427 if (!get_next_display_element (it))
20429 row->exact_window_width_line_p = 1;
20430 it->continuation_lines_width = 0;
20431 row->continued_p = 0;
20432 row->ends_at_zv_p = 1;
20434 else if (ITERATOR_AT_END_OF_LINE_P (it))
20436 row->continued_p = 0;
20437 row->exact_window_width_line_p = 1;
20439 /* If line-wrap is on, check if a
20440 previous wrap point was found. */
20441 else if (wrap_row_used > 0
20442 /* Even if there is a previous wrap
20443 point, continue the line here as
20444 usual, if (i) the previous character
20445 was a space or tab AND (ii) the
20446 current character is not. */
20447 && (!may_wrap
20448 || IT_DISPLAYING_WHITESPACE (it)))
20449 goto back_to_wrap;
20453 else if (it->bidi_p)
20454 RECORD_MAX_MIN_POS (it);
20455 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20456 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20457 extend_face_to_end_of_line (it);
20459 else if (CHAR_GLYPH_PADDING_P (*glyph)
20460 && !FRAME_WINDOW_P (it->f))
20462 /* A padding glyph that doesn't fit on this line.
20463 This means the whole character doesn't fit
20464 on the line. */
20465 if (row->reversed_p)
20466 unproduce_glyphs (it, row->used[TEXT_AREA]
20467 - n_glyphs_before);
20468 row->used[TEXT_AREA] = n_glyphs_before;
20470 /* Fill the rest of the row with continuation
20471 glyphs like in 20.x. */
20472 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20473 < row->glyphs[1 + TEXT_AREA])
20474 produce_special_glyphs (it, IT_CONTINUATION);
20476 row->continued_p = 1;
20477 it->current_x = x_before;
20478 it->continuation_lines_width += x_before;
20480 /* Restore the height to what it was before the
20481 element not fitting on the line. */
20482 it->max_ascent = ascent;
20483 it->max_descent = descent;
20484 it->max_phys_ascent = phys_ascent;
20485 it->max_phys_descent = phys_descent;
20486 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20487 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20488 extend_face_to_end_of_line (it);
20490 else if (wrap_row_used > 0)
20492 back_to_wrap:
20493 if (row->reversed_p)
20494 unproduce_glyphs (it,
20495 row->used[TEXT_AREA] - wrap_row_used);
20496 RESTORE_IT (it, &wrap_it, wrap_data);
20497 it->continuation_lines_width += wrap_x;
20498 row->used[TEXT_AREA] = wrap_row_used;
20499 row->ascent = wrap_row_ascent;
20500 row->height = wrap_row_height;
20501 row->phys_ascent = wrap_row_phys_ascent;
20502 row->phys_height = wrap_row_phys_height;
20503 row->extra_line_spacing = wrap_row_extra_line_spacing;
20504 min_pos = wrap_row_min_pos;
20505 min_bpos = wrap_row_min_bpos;
20506 max_pos = wrap_row_max_pos;
20507 max_bpos = wrap_row_max_bpos;
20508 row->continued_p = 1;
20509 row->ends_at_zv_p = 0;
20510 row->exact_window_width_line_p = 0;
20511 it->continuation_lines_width += x;
20513 /* Make sure that a non-default face is extended
20514 up to the right margin of the window. */
20515 extend_face_to_end_of_line (it);
20517 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20519 /* A TAB that extends past the right edge of the
20520 window. This produces a single glyph on
20521 window system frames. We leave the glyph in
20522 this row and let it fill the row, but don't
20523 consume the TAB. */
20524 if ((row->reversed_p
20525 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20526 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20527 produce_special_glyphs (it, IT_CONTINUATION);
20528 it->continuation_lines_width += it->last_visible_x;
20529 row->ends_in_middle_of_char_p = 1;
20530 row->continued_p = 1;
20531 glyph->pixel_width = it->last_visible_x - x;
20532 it->starts_in_middle_of_char_p = 1;
20533 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20534 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20535 extend_face_to_end_of_line (it);
20537 else
20539 /* Something other than a TAB that draws past
20540 the right edge of the window. Restore
20541 positions to values before the element. */
20542 if (row->reversed_p)
20543 unproduce_glyphs (it, row->used[TEXT_AREA]
20544 - (n_glyphs_before + i));
20545 row->used[TEXT_AREA] = n_glyphs_before + i;
20547 /* Display continuation glyphs. */
20548 it->current_x = x_before;
20549 it->continuation_lines_width += x;
20550 if (!FRAME_WINDOW_P (it->f)
20551 || (row->reversed_p
20552 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20553 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20554 produce_special_glyphs (it, IT_CONTINUATION);
20555 row->continued_p = 1;
20557 extend_face_to_end_of_line (it);
20559 if (nglyphs > 1 && i > 0)
20561 row->ends_in_middle_of_char_p = 1;
20562 it->starts_in_middle_of_char_p = 1;
20565 /* Restore the height to what it was before the
20566 element not fitting on the line. */
20567 it->max_ascent = ascent;
20568 it->max_descent = descent;
20569 it->max_phys_ascent = phys_ascent;
20570 it->max_phys_descent = phys_descent;
20573 break;
20575 else if (new_x > it->first_visible_x)
20577 /* Increment number of glyphs actually displayed. */
20578 ++it->hpos;
20580 /* Record the maximum and minimum buffer positions
20581 seen so far in glyphs that will be displayed by
20582 this row. */
20583 if (it->bidi_p)
20584 RECORD_MAX_MIN_POS (it);
20586 if (x < it->first_visible_x && !row->reversed_p)
20587 /* Glyph is partially visible, i.e. row starts at
20588 negative X position. Don't do that in R2L
20589 rows, where we arrange to add a right offset to
20590 the line in extend_face_to_end_of_line, by a
20591 suitable change to the stretch glyph that is
20592 the leftmost glyph of the line. */
20593 row->x = x - it->first_visible_x;
20594 /* When the last glyph of an R2L row only fits
20595 partially on the line, we need to set row->x to a
20596 negative offset, so that the leftmost glyph is
20597 the one that is partially visible. But if we are
20598 going to produce the truncation glyph, this will
20599 be taken care of in produce_special_glyphs. */
20600 if (row->reversed_p
20601 && new_x > it->last_visible_x
20602 && !(it->line_wrap == TRUNCATE
20603 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20605 eassert (FRAME_WINDOW_P (it->f));
20606 row->x = it->last_visible_x - new_x;
20609 else
20611 /* Glyph is completely off the left margin of the
20612 window. This should not happen because of the
20613 move_it_in_display_line at the start of this
20614 function, unless the text display area of the
20615 window is empty. */
20616 eassert (it->first_visible_x <= it->last_visible_x);
20619 /* Even if this display element produced no glyphs at all,
20620 we want to record its position. */
20621 if (it->bidi_p && nglyphs == 0)
20622 RECORD_MAX_MIN_POS (it);
20624 row->ascent = max (row->ascent, it->max_ascent);
20625 row->height = max (row->height, it->max_ascent + it->max_descent);
20626 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20627 row->phys_height = max (row->phys_height,
20628 it->max_phys_ascent + it->max_phys_descent);
20629 row->extra_line_spacing = max (row->extra_line_spacing,
20630 it->max_extra_line_spacing);
20632 /* End of this display line if row is continued. */
20633 if (row->continued_p || row->ends_at_zv_p)
20634 break;
20637 at_end_of_line:
20638 /* Is this a line end? If yes, we're also done, after making
20639 sure that a non-default face is extended up to the right
20640 margin of the window. */
20641 if (ITERATOR_AT_END_OF_LINE_P (it))
20643 int used_before = row->used[TEXT_AREA];
20645 row->ends_in_newline_from_string_p = STRINGP (it->object);
20647 /* Add a space at the end of the line that is used to
20648 display the cursor there. */
20649 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20650 append_space_for_newline (it, 0);
20652 /* Extend the face to the end of the line. */
20653 extend_face_to_end_of_line (it);
20655 /* Make sure we have the position. */
20656 if (used_before == 0)
20657 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20659 /* Record the position of the newline, for use in
20660 find_row_edges. */
20661 it->eol_pos = it->current.pos;
20663 /* Consume the line end. This skips over invisible lines. */
20664 set_iterator_to_next (it, 1);
20665 it->continuation_lines_width = 0;
20666 break;
20669 /* Proceed with next display element. Note that this skips
20670 over lines invisible because of selective display. */
20671 set_iterator_to_next (it, 1);
20673 /* If we truncate lines, we are done when the last displayed
20674 glyphs reach past the right margin of the window. */
20675 if (it->line_wrap == TRUNCATE
20676 && ((FRAME_WINDOW_P (it->f)
20677 /* Images are preprocessed in produce_image_glyph such
20678 that they are cropped at the right edge of the
20679 window, so an image glyph will always end exactly at
20680 last_visible_x, even if there's no right fringe. */
20681 && ((row->reversed_p
20682 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20683 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20684 || it->what == IT_IMAGE))
20685 ? (it->current_x >= it->last_visible_x)
20686 : (it->current_x > it->last_visible_x)))
20688 /* Maybe add truncation glyphs. */
20689 if (!FRAME_WINDOW_P (it->f)
20690 || (row->reversed_p
20691 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20692 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20694 int i, n;
20696 if (!row->reversed_p)
20698 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20699 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20700 break;
20702 else
20704 for (i = 0; i < row->used[TEXT_AREA]; i++)
20705 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20706 break;
20707 /* Remove any padding glyphs at the front of ROW, to
20708 make room for the truncation glyphs we will be
20709 adding below. The loop below always inserts at
20710 least one truncation glyph, so also remove the
20711 last glyph added to ROW. */
20712 unproduce_glyphs (it, i + 1);
20713 /* Adjust i for the loop below. */
20714 i = row->used[TEXT_AREA] - (i + 1);
20717 /* produce_special_glyphs overwrites the last glyph, so
20718 we don't want that if we want to keep that last
20719 glyph, which means it's an image. */
20720 if (it->current_x > it->last_visible_x)
20722 it->current_x = x_before;
20723 if (!FRAME_WINDOW_P (it->f))
20725 for (n = row->used[TEXT_AREA]; i < n; ++i)
20727 row->used[TEXT_AREA] = i;
20728 produce_special_glyphs (it, IT_TRUNCATION);
20731 else
20733 row->used[TEXT_AREA] = i;
20734 produce_special_glyphs (it, IT_TRUNCATION);
20736 it->hpos = hpos_before;
20739 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20741 /* Don't truncate if we can overflow newline into fringe. */
20742 if (!get_next_display_element (it))
20744 it->continuation_lines_width = 0;
20745 row->ends_at_zv_p = 1;
20746 row->exact_window_width_line_p = 1;
20747 break;
20749 if (ITERATOR_AT_END_OF_LINE_P (it))
20751 row->exact_window_width_line_p = 1;
20752 goto at_end_of_line;
20754 it->current_x = x_before;
20755 it->hpos = hpos_before;
20758 row->truncated_on_right_p = 1;
20759 it->continuation_lines_width = 0;
20760 reseat_at_next_visible_line_start (it, 0);
20761 /* We insist below that IT's position be at ZV because in
20762 bidi-reordered lines the character at visible line start
20763 might not be the character that follows the newline in
20764 the logical order. */
20765 if (IT_BYTEPOS (*it) > BEG_BYTE)
20766 row->ends_at_zv_p =
20767 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20768 else
20769 row->ends_at_zv_p = false;
20770 break;
20774 if (wrap_data)
20775 bidi_unshelve_cache (wrap_data, 1);
20777 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20778 at the left window margin. */
20779 if (it->first_visible_x
20780 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20782 if (!FRAME_WINDOW_P (it->f)
20783 || (((row->reversed_p
20784 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20785 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20786 /* Don't let insert_left_trunc_glyphs overwrite the
20787 first glyph of the row if it is an image. */
20788 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20789 insert_left_trunc_glyphs (it);
20790 row->truncated_on_left_p = 1;
20793 /* Remember the position at which this line ends.
20795 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20796 cannot be before the call to find_row_edges below, since that is
20797 where these positions are determined. */
20798 row->end = it->current;
20799 if (!it->bidi_p)
20801 row->minpos = row->start.pos;
20802 row->maxpos = row->end.pos;
20804 else
20806 /* ROW->minpos and ROW->maxpos must be the smallest and
20807 `1 + the largest' buffer positions in ROW. But if ROW was
20808 bidi-reordered, these two positions can be anywhere in the
20809 row, so we must determine them now. */
20810 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20813 /* If the start of this line is the overlay arrow-position, then
20814 mark this glyph row as the one containing the overlay arrow.
20815 This is clearly a mess with variable size fonts. It would be
20816 better to let it be displayed like cursors under X. */
20817 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20818 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20819 !NILP (overlay_arrow_string)))
20821 /* Overlay arrow in window redisplay is a fringe bitmap. */
20822 if (STRINGP (overlay_arrow_string))
20824 struct glyph_row *arrow_row
20825 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20826 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20827 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20828 struct glyph *p = row->glyphs[TEXT_AREA];
20829 struct glyph *p2, *end;
20831 /* Copy the arrow glyphs. */
20832 while (glyph < arrow_end)
20833 *p++ = *glyph++;
20835 /* Throw away padding glyphs. */
20836 p2 = p;
20837 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20838 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20839 ++p2;
20840 if (p2 > p)
20842 while (p2 < end)
20843 *p++ = *p2++;
20844 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20847 else
20849 eassert (INTEGERP (overlay_arrow_string));
20850 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20852 overlay_arrow_seen = 1;
20855 /* Highlight trailing whitespace. */
20856 if (!NILP (Vshow_trailing_whitespace))
20857 highlight_trailing_whitespace (it->f, it->glyph_row);
20859 /* Compute pixel dimensions of this line. */
20860 compute_line_metrics (it);
20862 /* Implementation note: No changes in the glyphs of ROW or in their
20863 faces can be done past this point, because compute_line_metrics
20864 computes ROW's hash value and stores it within the glyph_row
20865 structure. */
20867 /* Record whether this row ends inside an ellipsis. */
20868 row->ends_in_ellipsis_p
20869 = (it->method == GET_FROM_DISPLAY_VECTOR
20870 && it->ellipsis_p);
20872 /* Save fringe bitmaps in this row. */
20873 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20874 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20875 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20876 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20878 it->left_user_fringe_bitmap = 0;
20879 it->left_user_fringe_face_id = 0;
20880 it->right_user_fringe_bitmap = 0;
20881 it->right_user_fringe_face_id = 0;
20883 /* Maybe set the cursor. */
20884 cvpos = it->w->cursor.vpos;
20885 if ((cvpos < 0
20886 /* In bidi-reordered rows, keep checking for proper cursor
20887 position even if one has been found already, because buffer
20888 positions in such rows change non-linearly with ROW->VPOS,
20889 when a line is continued. One exception: when we are at ZV,
20890 display cursor on the first suitable glyph row, since all
20891 the empty rows after that also have their position set to ZV. */
20892 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20893 lines' rows is implemented for bidi-reordered rows. */
20894 || (it->bidi_p
20895 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20896 && PT >= MATRIX_ROW_START_CHARPOS (row)
20897 && PT <= MATRIX_ROW_END_CHARPOS (row)
20898 && cursor_row_p (row))
20899 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20901 /* Prepare for the next line. This line starts horizontally at (X
20902 HPOS) = (0 0). Vertical positions are incremented. As a
20903 convenience for the caller, IT->glyph_row is set to the next
20904 row to be used. */
20905 it->current_x = it->hpos = 0;
20906 it->current_y += row->height;
20907 SET_TEXT_POS (it->eol_pos, 0, 0);
20908 ++it->vpos;
20909 ++it->glyph_row;
20910 /* The next row should by default use the same value of the
20911 reversed_p flag as this one. set_iterator_to_next decides when
20912 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20913 the flag accordingly. */
20914 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20915 it->glyph_row->reversed_p = row->reversed_p;
20916 it->start = row->end;
20917 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20919 #undef RECORD_MAX_MIN_POS
20922 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20923 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20924 doc: /* Return paragraph direction at point in BUFFER.
20925 Value is either `left-to-right' or `right-to-left'.
20926 If BUFFER is omitted or nil, it defaults to the current buffer.
20928 Paragraph direction determines how the text in the paragraph is displayed.
20929 In left-to-right paragraphs, text begins at the left margin of the window
20930 and the reading direction is generally left to right. In right-to-left
20931 paragraphs, text begins at the right margin and is read from right to left.
20933 See also `bidi-paragraph-direction'. */)
20934 (Lisp_Object buffer)
20936 struct buffer *buf = current_buffer;
20937 struct buffer *old = buf;
20939 if (! NILP (buffer))
20941 CHECK_BUFFER (buffer);
20942 buf = XBUFFER (buffer);
20945 if (NILP (BVAR (buf, bidi_display_reordering))
20946 || NILP (BVAR (buf, enable_multibyte_characters))
20947 /* When we are loading loadup.el, the character property tables
20948 needed for bidi iteration are not yet available. */
20949 || !NILP (Vpurify_flag))
20950 return Qleft_to_right;
20951 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20952 return BVAR (buf, bidi_paragraph_direction);
20953 else
20955 /* Determine the direction from buffer text. We could try to
20956 use current_matrix if it is up to date, but this seems fast
20957 enough as it is. */
20958 struct bidi_it itb;
20959 ptrdiff_t pos = BUF_PT (buf);
20960 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20961 int c;
20962 void *itb_data = bidi_shelve_cache ();
20964 set_buffer_temp (buf);
20965 /* bidi_paragraph_init finds the base direction of the paragraph
20966 by searching forward from paragraph start. We need the base
20967 direction of the current or _previous_ paragraph, so we need
20968 to make sure we are within that paragraph. To that end, find
20969 the previous non-empty line. */
20970 if (pos >= ZV && pos > BEGV)
20971 DEC_BOTH (pos, bytepos);
20972 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20973 if (fast_looking_at (trailing_white_space,
20974 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20976 while ((c = FETCH_BYTE (bytepos)) == '\n'
20977 || c == ' ' || c == '\t' || c == '\f')
20979 if (bytepos <= BEGV_BYTE)
20980 break;
20981 bytepos--;
20982 pos--;
20984 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20985 bytepos--;
20987 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20988 itb.paragraph_dir = NEUTRAL_DIR;
20989 itb.string.s = NULL;
20990 itb.string.lstring = Qnil;
20991 itb.string.bufpos = 0;
20992 itb.string.from_disp_str = 0;
20993 itb.string.unibyte = 0;
20994 /* We have no window to use here for ignoring window-specific
20995 overlays. Using NULL for window pointer will cause
20996 compute_display_string_pos to use the current buffer. */
20997 itb.w = NULL;
20998 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20999 bidi_unshelve_cache (itb_data, 0);
21000 set_buffer_temp (old);
21001 switch (itb.paragraph_dir)
21003 case L2R:
21004 return Qleft_to_right;
21005 break;
21006 case R2L:
21007 return Qright_to_left;
21008 break;
21009 default:
21010 emacs_abort ();
21015 DEFUN ("bidi-find-overridden-directionality",
21016 Fbidi_find_overridden_directionality,
21017 Sbidi_find_overridden_directionality, 2, 3, 0,
21018 doc: /* Return position between FROM and TO where directionality was overridden.
21020 This function returns the first character position in the specified
21021 region of OBJECT where there is a character whose `bidi-class' property
21022 is `L', but which was forced to display as `R' by a directional
21023 override, and likewise with characters whose `bidi-class' is `R'
21024 or `AL' that were forced to display as `L'.
21026 If no such character is found, the function returns nil.
21028 OBJECT is a Lisp string or buffer to search for overridden
21029 directionality, and defaults to the current buffer if nil or omitted.
21030 OBJECT can also be a window, in which case the function will search
21031 the buffer displayed in that window. Passing the window instead of
21032 a buffer is preferable when the buffer is displayed in some window,
21033 because this function will then be able to correctly account for
21034 window-specific overlays, which can affect the results.
21036 Strong directional characters `L', `R', and `AL' can have their
21037 intrinsic directionality overridden by directional override
21038 control characters RLO \(u+202e) and LRO \(u+202d). See the
21039 function `get-char-code-property' for a way to inquire about
21040 the `bidi-class' property of a character. */)
21041 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21043 struct buffer *buf = current_buffer;
21044 struct buffer *old = buf;
21045 struct window *w = NULL;
21046 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21047 struct bidi_it itb;
21048 ptrdiff_t from_pos, to_pos, from_bpos;
21049 void *itb_data;
21051 if (!NILP (object))
21053 if (BUFFERP (object))
21054 buf = XBUFFER (object);
21055 else if (WINDOWP (object))
21057 w = decode_live_window (object);
21058 buf = XBUFFER (w->contents);
21059 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21061 else
21062 CHECK_STRING (object);
21065 if (STRINGP (object))
21067 /* Characters in unibyte strings are always treated by bidi.c as
21068 strong LTR. */
21069 if (!STRING_MULTIBYTE (object)
21070 /* When we are loading loadup.el, the character property
21071 tables needed for bidi iteration are not yet
21072 available. */
21073 || !NILP (Vpurify_flag))
21074 return Qnil;
21076 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21077 if (from_pos >= SCHARS (object))
21078 return Qnil;
21080 /* Set up the bidi iterator. */
21081 itb_data = bidi_shelve_cache ();
21082 itb.paragraph_dir = NEUTRAL_DIR;
21083 itb.string.lstring = object;
21084 itb.string.s = NULL;
21085 itb.string.schars = SCHARS (object);
21086 itb.string.bufpos = 0;
21087 itb.string.from_disp_str = 0;
21088 itb.string.unibyte = 0;
21089 itb.w = w;
21090 bidi_init_it (0, 0, frame_window_p, &itb);
21092 else
21094 /* Nothing this fancy can happen in unibyte buffers, or in a
21095 buffer that disabled reordering, or if FROM is at EOB. */
21096 if (NILP (BVAR (buf, bidi_display_reordering))
21097 || NILP (BVAR (buf, enable_multibyte_characters))
21098 /* When we are loading loadup.el, the character property
21099 tables needed for bidi iteration are not yet
21100 available. */
21101 || !NILP (Vpurify_flag))
21102 return Qnil;
21104 set_buffer_temp (buf);
21105 validate_region (&from, &to);
21106 from_pos = XINT (from);
21107 to_pos = XINT (to);
21108 if (from_pos >= ZV)
21109 return Qnil;
21111 /* Set up the bidi iterator. */
21112 itb_data = bidi_shelve_cache ();
21113 from_bpos = CHAR_TO_BYTE (from_pos);
21114 if (from_pos == BEGV)
21116 itb.charpos = BEGV;
21117 itb.bytepos = BEGV_BYTE;
21119 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21121 itb.charpos = from_pos;
21122 itb.bytepos = from_bpos;
21124 else
21125 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21126 -1, &itb.bytepos);
21127 itb.paragraph_dir = NEUTRAL_DIR;
21128 itb.string.s = NULL;
21129 itb.string.lstring = Qnil;
21130 itb.string.bufpos = 0;
21131 itb.string.from_disp_str = 0;
21132 itb.string.unibyte = 0;
21133 itb.w = w;
21134 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21137 ptrdiff_t found;
21138 do {
21139 /* For the purposes of this function, the actual base direction of
21140 the paragraph doesn't matter, so just set it to L2R. */
21141 bidi_paragraph_init (L2R, &itb, 0);
21142 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21144 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21146 bidi_unshelve_cache (itb_data, 0);
21147 set_buffer_temp (old);
21149 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21152 DEFUN ("move-point-visually", Fmove_point_visually,
21153 Smove_point_visually, 1, 1, 0,
21154 doc: /* Move point in the visual order in the specified DIRECTION.
21155 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21156 left.
21158 Value is the new character position of point. */)
21159 (Lisp_Object direction)
21161 struct window *w = XWINDOW (selected_window);
21162 struct buffer *b = XBUFFER (w->contents);
21163 struct glyph_row *row;
21164 int dir;
21165 Lisp_Object paragraph_dir;
21167 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21168 (!(ROW)->continued_p \
21169 && NILP ((GLYPH)->object) \
21170 && (GLYPH)->type == CHAR_GLYPH \
21171 && (GLYPH)->u.ch == ' ' \
21172 && (GLYPH)->charpos >= 0 \
21173 && !(GLYPH)->avoid_cursor_p)
21175 CHECK_NUMBER (direction);
21176 dir = XINT (direction);
21177 if (dir > 0)
21178 dir = 1;
21179 else
21180 dir = -1;
21182 /* If current matrix is up-to-date, we can use the information
21183 recorded in the glyphs, at least as long as the goal is on the
21184 screen. */
21185 if (w->window_end_valid
21186 && !windows_or_buffers_changed
21187 && b
21188 && !b->clip_changed
21189 && !b->prevent_redisplay_optimizations_p
21190 && !window_outdated (w)
21191 /* We rely below on the cursor coordinates to be up to date, but
21192 we cannot trust them if some command moved point since the
21193 last complete redisplay. */
21194 && w->last_point == BUF_PT (b)
21195 && w->cursor.vpos >= 0
21196 && w->cursor.vpos < w->current_matrix->nrows
21197 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21199 struct glyph *g = row->glyphs[TEXT_AREA];
21200 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21201 struct glyph *gpt = g + w->cursor.hpos;
21203 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21205 if (BUFFERP (g->object) && g->charpos != PT)
21207 SET_PT (g->charpos);
21208 w->cursor.vpos = -1;
21209 return make_number (PT);
21211 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21213 ptrdiff_t new_pos;
21215 if (BUFFERP (gpt->object))
21217 new_pos = PT;
21218 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21219 new_pos += (row->reversed_p ? -dir : dir);
21220 else
21221 new_pos -= (row->reversed_p ? -dir : dir);
21223 else if (BUFFERP (g->object))
21224 new_pos = g->charpos;
21225 else
21226 break;
21227 SET_PT (new_pos);
21228 w->cursor.vpos = -1;
21229 return make_number (PT);
21231 else if (ROW_GLYPH_NEWLINE_P (row, g))
21233 /* Glyphs inserted at the end of a non-empty line for
21234 positioning the cursor have zero charpos, so we must
21235 deduce the value of point by other means. */
21236 if (g->charpos > 0)
21237 SET_PT (g->charpos);
21238 else if (row->ends_at_zv_p && PT != ZV)
21239 SET_PT (ZV);
21240 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21241 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21242 else
21243 break;
21244 w->cursor.vpos = -1;
21245 return make_number (PT);
21248 if (g == e || NILP (g->object))
21250 if (row->truncated_on_left_p || row->truncated_on_right_p)
21251 goto simulate_display;
21252 if (!row->reversed_p)
21253 row += dir;
21254 else
21255 row -= dir;
21256 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21257 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21258 goto simulate_display;
21260 if (dir > 0)
21262 if (row->reversed_p && !row->continued_p)
21264 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21265 w->cursor.vpos = -1;
21266 return make_number (PT);
21268 g = row->glyphs[TEXT_AREA];
21269 e = g + row->used[TEXT_AREA];
21270 for ( ; g < e; g++)
21272 if (BUFFERP (g->object)
21273 /* Empty lines have only one glyph, which stands
21274 for the newline, and whose charpos is the
21275 buffer position of the newline. */
21276 || ROW_GLYPH_NEWLINE_P (row, g)
21277 /* When the buffer ends in a newline, the line at
21278 EOB also has one glyph, but its charpos is -1. */
21279 || (row->ends_at_zv_p
21280 && !row->reversed_p
21281 && NILP (g->object)
21282 && g->type == CHAR_GLYPH
21283 && g->u.ch == ' '))
21285 if (g->charpos > 0)
21286 SET_PT (g->charpos);
21287 else if (!row->reversed_p
21288 && row->ends_at_zv_p
21289 && PT != ZV)
21290 SET_PT (ZV);
21291 else
21292 continue;
21293 w->cursor.vpos = -1;
21294 return make_number (PT);
21298 else
21300 if (!row->reversed_p && !row->continued_p)
21302 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21303 w->cursor.vpos = -1;
21304 return make_number (PT);
21306 e = row->glyphs[TEXT_AREA];
21307 g = e + row->used[TEXT_AREA] - 1;
21308 for ( ; g >= e; g--)
21310 if (BUFFERP (g->object)
21311 || (ROW_GLYPH_NEWLINE_P (row, g)
21312 && g->charpos > 0)
21313 /* Empty R2L lines on GUI frames have the buffer
21314 position of the newline stored in the stretch
21315 glyph. */
21316 || g->type == STRETCH_GLYPH
21317 || (row->ends_at_zv_p
21318 && row->reversed_p
21319 && NILP (g->object)
21320 && g->type == CHAR_GLYPH
21321 && g->u.ch == ' '))
21323 if (g->charpos > 0)
21324 SET_PT (g->charpos);
21325 else if (row->reversed_p
21326 && row->ends_at_zv_p
21327 && PT != ZV)
21328 SET_PT (ZV);
21329 else
21330 continue;
21331 w->cursor.vpos = -1;
21332 return make_number (PT);
21339 simulate_display:
21341 /* If we wind up here, we failed to move by using the glyphs, so we
21342 need to simulate display instead. */
21344 if (b)
21345 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21346 else
21347 paragraph_dir = Qleft_to_right;
21348 if (EQ (paragraph_dir, Qright_to_left))
21349 dir = -dir;
21350 if (PT <= BEGV && dir < 0)
21351 xsignal0 (Qbeginning_of_buffer);
21352 else if (PT >= ZV && dir > 0)
21353 xsignal0 (Qend_of_buffer);
21354 else
21356 struct text_pos pt;
21357 struct it it;
21358 int pt_x, target_x, pixel_width, pt_vpos;
21359 bool at_eol_p;
21360 bool overshoot_expected = false;
21361 bool target_is_eol_p = false;
21363 /* Setup the arena. */
21364 SET_TEXT_POS (pt, PT, PT_BYTE);
21365 start_display (&it, w, pt);
21367 if (it.cmp_it.id < 0
21368 && it.method == GET_FROM_STRING
21369 && it.area == TEXT_AREA
21370 && it.string_from_display_prop_p
21371 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21372 overshoot_expected = true;
21374 /* Find the X coordinate of point. We start from the beginning
21375 of this or previous line to make sure we are before point in
21376 the logical order (since the move_it_* functions can only
21377 move forward). */
21378 reseat:
21379 reseat_at_previous_visible_line_start (&it);
21380 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21381 if (IT_CHARPOS (it) != PT)
21383 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21384 -1, -1, -1, MOVE_TO_POS);
21385 /* If we missed point because the character there is
21386 displayed out of a display vector that has more than one
21387 glyph, retry expecting overshoot. */
21388 if (it.method == GET_FROM_DISPLAY_VECTOR
21389 && it.current.dpvec_index > 0
21390 && !overshoot_expected)
21392 overshoot_expected = true;
21393 goto reseat;
21395 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21396 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21398 pt_x = it.current_x;
21399 pt_vpos = it.vpos;
21400 if (dir > 0 || overshoot_expected)
21402 struct glyph_row *row = it.glyph_row;
21404 /* When point is at beginning of line, we don't have
21405 information about the glyph there loaded into struct
21406 it. Calling get_next_display_element fixes that. */
21407 if (pt_x == 0)
21408 get_next_display_element (&it);
21409 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21410 it.glyph_row = NULL;
21411 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21412 it.glyph_row = row;
21413 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21414 it, lest it will become out of sync with it's buffer
21415 position. */
21416 it.current_x = pt_x;
21418 else
21419 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21420 pixel_width = it.pixel_width;
21421 if (overshoot_expected && at_eol_p)
21422 pixel_width = 0;
21423 else if (pixel_width <= 0)
21424 pixel_width = 1;
21426 /* If there's a display string (or something similar) at point,
21427 we are actually at the glyph to the left of point, so we need
21428 to correct the X coordinate. */
21429 if (overshoot_expected)
21431 if (it.bidi_p)
21432 pt_x += pixel_width * it.bidi_it.scan_dir;
21433 else
21434 pt_x += pixel_width;
21437 /* Compute target X coordinate, either to the left or to the
21438 right of point. On TTY frames, all characters have the same
21439 pixel width of 1, so we can use that. On GUI frames we don't
21440 have an easy way of getting at the pixel width of the
21441 character to the left of point, so we use a different method
21442 of getting to that place. */
21443 if (dir > 0)
21444 target_x = pt_x + pixel_width;
21445 else
21446 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21448 /* Target X coordinate could be one line above or below the line
21449 of point, in which case we need to adjust the target X
21450 coordinate. Also, if moving to the left, we need to begin at
21451 the left edge of the point's screen line. */
21452 if (dir < 0)
21454 if (pt_x > 0)
21456 start_display (&it, w, pt);
21457 reseat_at_previous_visible_line_start (&it);
21458 it.current_x = it.current_y = it.hpos = 0;
21459 if (pt_vpos != 0)
21460 move_it_by_lines (&it, pt_vpos);
21462 else
21464 move_it_by_lines (&it, -1);
21465 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21466 target_is_eol_p = true;
21467 /* Under word-wrap, we don't know the x coordinate of
21468 the last character displayed on the previous line,
21469 which immediately precedes the wrap point. To find
21470 out its x coordinate, we try moving to the right
21471 margin of the window, which will stop at the wrap
21472 point, and then reset target_x to point at the
21473 character that precedes the wrap point. This is not
21474 needed on GUI frames, because (see below) there we
21475 move from the left margin one grapheme cluster at a
21476 time, and stop when we hit the wrap point. */
21477 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21479 void *it_data = NULL;
21480 struct it it2;
21482 SAVE_IT (it2, it, it_data);
21483 move_it_in_display_line_to (&it, ZV, target_x,
21484 MOVE_TO_POS | MOVE_TO_X);
21485 /* If we arrived at target_x, that _is_ the last
21486 character on the previous line. */
21487 if (it.current_x != target_x)
21488 target_x = it.current_x - 1;
21489 RESTORE_IT (&it, &it2, it_data);
21493 else
21495 if (at_eol_p
21496 || (target_x >= it.last_visible_x
21497 && it.line_wrap != TRUNCATE))
21499 if (pt_x > 0)
21500 move_it_by_lines (&it, 0);
21501 move_it_by_lines (&it, 1);
21502 target_x = 0;
21506 /* Move to the target X coordinate. */
21507 #ifdef HAVE_WINDOW_SYSTEM
21508 /* On GUI frames, as we don't know the X coordinate of the
21509 character to the left of point, moving point to the left
21510 requires walking, one grapheme cluster at a time, until we
21511 find ourself at a place immediately to the left of the
21512 character at point. */
21513 if (FRAME_WINDOW_P (it.f) && dir < 0)
21515 struct text_pos new_pos;
21516 enum move_it_result rc = MOVE_X_REACHED;
21518 if (it.current_x == 0)
21519 get_next_display_element (&it);
21520 if (it.what == IT_COMPOSITION)
21522 new_pos.charpos = it.cmp_it.charpos;
21523 new_pos.bytepos = -1;
21525 else
21526 new_pos = it.current.pos;
21528 while (it.current_x + it.pixel_width <= target_x
21529 && (rc == MOVE_X_REACHED
21530 /* Under word-wrap, move_it_in_display_line_to
21531 stops at correct coordinates, but sometimes
21532 returns MOVE_POS_MATCH_OR_ZV. */
21533 || (it.line_wrap == WORD_WRAP
21534 && rc == MOVE_POS_MATCH_OR_ZV)))
21536 int new_x = it.current_x + it.pixel_width;
21538 /* For composed characters, we want the position of the
21539 first character in the grapheme cluster (usually, the
21540 composition's base character), whereas it.current
21541 might give us the position of the _last_ one, e.g. if
21542 the composition is rendered in reverse due to bidi
21543 reordering. */
21544 if (it.what == IT_COMPOSITION)
21546 new_pos.charpos = it.cmp_it.charpos;
21547 new_pos.bytepos = -1;
21549 else
21550 new_pos = it.current.pos;
21551 if (new_x == it.current_x)
21552 new_x++;
21553 rc = move_it_in_display_line_to (&it, ZV, new_x,
21554 MOVE_TO_POS | MOVE_TO_X);
21555 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21556 break;
21558 /* The previous position we saw in the loop is the one we
21559 want. */
21560 if (new_pos.bytepos == -1)
21561 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21562 it.current.pos = new_pos;
21564 else
21565 #endif
21566 if (it.current_x != target_x)
21567 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21569 /* When lines are truncated, the above loop will stop at the
21570 window edge. But we want to get to the end of line, even if
21571 it is beyond the window edge; automatic hscroll will then
21572 scroll the window to show point as appropriate. */
21573 if (target_is_eol_p && it.line_wrap == TRUNCATE
21574 && get_next_display_element (&it))
21576 struct text_pos new_pos = it.current.pos;
21578 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21580 set_iterator_to_next (&it, 0);
21581 if (it.method == GET_FROM_BUFFER)
21582 new_pos = it.current.pos;
21583 if (!get_next_display_element (&it))
21584 break;
21587 it.current.pos = new_pos;
21590 /* If we ended up in a display string that covers point, move to
21591 buffer position to the right in the visual order. */
21592 if (dir > 0)
21594 while (IT_CHARPOS (it) == PT)
21596 set_iterator_to_next (&it, 0);
21597 if (!get_next_display_element (&it))
21598 break;
21602 /* Move point to that position. */
21603 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21606 return make_number (PT);
21608 #undef ROW_GLYPH_NEWLINE_P
21611 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21612 Sbidi_resolved_levels, 0, 1, 0,
21613 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21615 The resolved levels are produced by the Emacs bidi reordering engine
21616 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21617 read the Unicode Standard Annex 9 (UAX#9) for background information
21618 about these levels.
21620 VPOS is the zero-based number of the current window's screen line
21621 for which to produce the resolved levels. If VPOS is nil or omitted,
21622 it defaults to the screen line of point. If the window displays a
21623 header line, VPOS of zero will report on the header line, and first
21624 line of text in the window will have VPOS of 1.
21626 Value is an array of resolved levels, indexed by glyph number.
21627 Glyphs are numbered from zero starting from the beginning of the
21628 screen line, i.e. the left edge of the window for left-to-right lines
21629 and from the right edge for right-to-left lines. The resolved levels
21630 are produced only for the window's text area; text in display margins
21631 is not included.
21633 If the selected window's display is not up-to-date, or if the specified
21634 screen line does not display text, this function returns nil. It is
21635 highly recommended to bind this function to some simple key, like F8,
21636 in order to avoid these problems.
21638 This function exists mainly for testing the correctness of the
21639 Emacs UBA implementation, in particular with the test suite. */)
21640 (Lisp_Object vpos)
21642 struct window *w = XWINDOW (selected_window);
21643 struct buffer *b = XBUFFER (w->contents);
21644 int nrow;
21645 struct glyph_row *row;
21647 if (NILP (vpos))
21649 int d1, d2, d3, d4, d5;
21651 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21653 else
21655 CHECK_NUMBER_COERCE_MARKER (vpos);
21656 nrow = XINT (vpos);
21659 /* We require up-to-date glyph matrix for this window. */
21660 if (w->window_end_valid
21661 && !windows_or_buffers_changed
21662 && b
21663 && !b->clip_changed
21664 && !b->prevent_redisplay_optimizations_p
21665 && !window_outdated (w)
21666 && nrow >= 0
21667 && nrow < w->current_matrix->nrows
21668 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21669 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21671 struct glyph *g, *e, *g1;
21672 int nglyphs, i;
21673 Lisp_Object levels;
21675 if (!row->reversed_p) /* Left-to-right glyph row. */
21677 g = g1 = row->glyphs[TEXT_AREA];
21678 e = g + row->used[TEXT_AREA];
21680 /* Skip over glyphs at the start of the row that was
21681 generated by redisplay for its own needs. */
21682 while (g < e
21683 && NILP (g->object)
21684 && g->charpos < 0)
21685 g++;
21686 g1 = g;
21688 /* Count the "interesting" glyphs in this row. */
21689 for (nglyphs = 0; g < e && !NILP (g->object); g++)
21690 nglyphs++;
21692 /* Create and fill the array. */
21693 levels = make_uninit_vector (nglyphs);
21694 for (i = 0; g1 < g; i++, g1++)
21695 ASET (levels, i, make_number (g1->resolved_level));
21697 else /* Right-to-left glyph row. */
21699 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21700 e = row->glyphs[TEXT_AREA] - 1;
21701 while (g > e
21702 && NILP (g->object)
21703 && g->charpos < 0)
21704 g--;
21705 g1 = g;
21706 for (nglyphs = 0; g > e && !NILP (g->object); g--)
21707 nglyphs++;
21708 levels = make_uninit_vector (nglyphs);
21709 for (i = 0; g1 > g; i++, g1--)
21710 ASET (levels, i, make_number (g1->resolved_level));
21712 return levels;
21714 else
21715 return Qnil;
21720 /***********************************************************************
21721 Menu Bar
21722 ***********************************************************************/
21724 /* Redisplay the menu bar in the frame for window W.
21726 The menu bar of X frames that don't have X toolkit support is
21727 displayed in a special window W->frame->menu_bar_window.
21729 The menu bar of terminal frames is treated specially as far as
21730 glyph matrices are concerned. Menu bar lines are not part of
21731 windows, so the update is done directly on the frame matrix rows
21732 for the menu bar. */
21734 static void
21735 display_menu_bar (struct window *w)
21737 struct frame *f = XFRAME (WINDOW_FRAME (w));
21738 struct it it;
21739 Lisp_Object items;
21740 int i;
21742 /* Don't do all this for graphical frames. */
21743 #ifdef HAVE_NTGUI
21744 if (FRAME_W32_P (f))
21745 return;
21746 #endif
21747 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21748 if (FRAME_X_P (f))
21749 return;
21750 #endif
21752 #ifdef HAVE_NS
21753 if (FRAME_NS_P (f))
21754 return;
21755 #endif /* HAVE_NS */
21757 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21758 eassert (!FRAME_WINDOW_P (f));
21759 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21760 it.first_visible_x = 0;
21761 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21762 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21763 if (FRAME_WINDOW_P (f))
21765 /* Menu bar lines are displayed in the desired matrix of the
21766 dummy window menu_bar_window. */
21767 struct window *menu_w;
21768 menu_w = XWINDOW (f->menu_bar_window);
21769 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21770 MENU_FACE_ID);
21771 it.first_visible_x = 0;
21772 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21774 else
21775 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21777 /* This is a TTY frame, i.e. character hpos/vpos are used as
21778 pixel x/y. */
21779 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21780 MENU_FACE_ID);
21781 it.first_visible_x = 0;
21782 it.last_visible_x = FRAME_COLS (f);
21785 /* FIXME: This should be controlled by a user option. See the
21786 comments in redisplay_tool_bar and display_mode_line about
21787 this. */
21788 it.paragraph_embedding = L2R;
21790 /* Clear all rows of the menu bar. */
21791 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21793 struct glyph_row *row = it.glyph_row + i;
21794 clear_glyph_row (row);
21795 row->enabled_p = true;
21796 row->full_width_p = 1;
21797 row->reversed_p = false;
21800 /* Display all items of the menu bar. */
21801 items = FRAME_MENU_BAR_ITEMS (it.f);
21802 for (i = 0; i < ASIZE (items); i += 4)
21804 Lisp_Object string;
21806 /* Stop at nil string. */
21807 string = AREF (items, i + 1);
21808 if (NILP (string))
21809 break;
21811 /* Remember where item was displayed. */
21812 ASET (items, i + 3, make_number (it.hpos));
21814 /* Display the item, pad with one space. */
21815 if (it.current_x < it.last_visible_x)
21816 display_string (NULL, string, Qnil, 0, 0, &it,
21817 SCHARS (string) + 1, 0, 0, -1);
21820 /* Fill out the line with spaces. */
21821 if (it.current_x < it.last_visible_x)
21822 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21824 /* Compute the total height of the lines. */
21825 compute_line_metrics (&it);
21828 /* Deep copy of a glyph row, including the glyphs. */
21829 static void
21830 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21832 struct glyph *pointers[1 + LAST_AREA];
21833 int to_used = to->used[TEXT_AREA];
21835 /* Save glyph pointers of TO. */
21836 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21838 /* Do a structure assignment. */
21839 *to = *from;
21841 /* Restore original glyph pointers of TO. */
21842 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21844 /* Copy the glyphs. */
21845 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21846 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21848 /* If we filled only part of the TO row, fill the rest with
21849 space_glyph (which will display as empty space). */
21850 if (to_used > from->used[TEXT_AREA])
21851 fill_up_frame_row_with_spaces (to, to_used);
21854 /* Display one menu item on a TTY, by overwriting the glyphs in the
21855 frame F's desired glyph matrix with glyphs produced from the menu
21856 item text. Called from term.c to display TTY drop-down menus one
21857 item at a time.
21859 ITEM_TEXT is the menu item text as a C string.
21861 FACE_ID is the face ID to be used for this menu item. FACE_ID
21862 could specify one of 3 faces: a face for an enabled item, a face
21863 for a disabled item, or a face for a selected item.
21865 X and Y are coordinates of the first glyph in the frame's desired
21866 matrix to be overwritten by the menu item. Since this is a TTY, Y
21867 is the zero-based number of the glyph row and X is the zero-based
21868 glyph number in the row, starting from left, where to start
21869 displaying the item.
21871 SUBMENU non-zero means this menu item drops down a submenu, which
21872 should be indicated by displaying a proper visual cue after the
21873 item text. */
21875 void
21876 display_tty_menu_item (const char *item_text, int width, int face_id,
21877 int x, int y, int submenu)
21879 struct it it;
21880 struct frame *f = SELECTED_FRAME ();
21881 struct window *w = XWINDOW (f->selected_window);
21882 int saved_used, saved_truncated, saved_width, saved_reversed;
21883 struct glyph_row *row;
21884 size_t item_len = strlen (item_text);
21886 eassert (FRAME_TERMCAP_P (f));
21888 /* Don't write beyond the matrix's last row. This can happen for
21889 TTY screens that are not high enough to show the entire menu.
21890 (This is actually a bit of defensive programming, as
21891 tty_menu_display already limits the number of menu items to one
21892 less than the number of screen lines.) */
21893 if (y >= f->desired_matrix->nrows)
21894 return;
21896 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21897 it.first_visible_x = 0;
21898 it.last_visible_x = FRAME_COLS (f) - 1;
21899 row = it.glyph_row;
21900 /* Start with the row contents from the current matrix. */
21901 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21902 saved_width = row->full_width_p;
21903 row->full_width_p = 1;
21904 saved_reversed = row->reversed_p;
21905 row->reversed_p = 0;
21906 row->enabled_p = true;
21908 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21909 desired face. */
21910 eassert (x < f->desired_matrix->matrix_w);
21911 it.current_x = it.hpos = x;
21912 it.current_y = it.vpos = y;
21913 saved_used = row->used[TEXT_AREA];
21914 saved_truncated = row->truncated_on_right_p;
21915 row->used[TEXT_AREA] = x;
21916 it.face_id = face_id;
21917 it.line_wrap = TRUNCATE;
21919 /* FIXME: This should be controlled by a user option. See the
21920 comments in redisplay_tool_bar and display_mode_line about this.
21921 Also, if paragraph_embedding could ever be R2L, changes will be
21922 needed to avoid shifting to the right the row characters in
21923 term.c:append_glyph. */
21924 it.paragraph_embedding = L2R;
21926 /* Pad with a space on the left. */
21927 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21928 width--;
21929 /* Display the menu item, pad with spaces to WIDTH. */
21930 if (submenu)
21932 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21933 item_len, 0, FRAME_COLS (f) - 1, -1);
21934 width -= item_len;
21935 /* Indicate with " >" that there's a submenu. */
21936 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21937 FRAME_COLS (f) - 1, -1);
21939 else
21940 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21941 width, 0, FRAME_COLS (f) - 1, -1);
21943 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21944 row->truncated_on_right_p = saved_truncated;
21945 row->hash = row_hash (row);
21946 row->full_width_p = saved_width;
21947 row->reversed_p = saved_reversed;
21950 /***********************************************************************
21951 Mode Line
21952 ***********************************************************************/
21954 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21955 FORCE is non-zero, redisplay mode lines unconditionally.
21956 Otherwise, redisplay only mode lines that are garbaged. Value is
21957 the number of windows whose mode lines were redisplayed. */
21959 static int
21960 redisplay_mode_lines (Lisp_Object window, bool force)
21962 int nwindows = 0;
21964 while (!NILP (window))
21966 struct window *w = XWINDOW (window);
21968 if (WINDOWP (w->contents))
21969 nwindows += redisplay_mode_lines (w->contents, force);
21970 else if (force
21971 || FRAME_GARBAGED_P (XFRAME (w->frame))
21972 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21974 struct text_pos lpoint;
21975 struct buffer *old = current_buffer;
21977 /* Set the window's buffer for the mode line display. */
21978 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21979 set_buffer_internal_1 (XBUFFER (w->contents));
21981 /* Point refers normally to the selected window. For any
21982 other window, set up appropriate value. */
21983 if (!EQ (window, selected_window))
21985 struct text_pos pt;
21987 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21988 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21991 /* Display mode lines. */
21992 clear_glyph_matrix (w->desired_matrix);
21993 if (display_mode_lines (w))
21994 ++nwindows;
21996 /* Restore old settings. */
21997 set_buffer_internal_1 (old);
21998 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22001 window = w->next;
22004 return nwindows;
22008 /* Display the mode and/or header line of window W. Value is the
22009 sum number of mode lines and header lines displayed. */
22011 static int
22012 display_mode_lines (struct window *w)
22014 Lisp_Object old_selected_window = selected_window;
22015 Lisp_Object old_selected_frame = selected_frame;
22016 Lisp_Object new_frame = w->frame;
22017 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22018 int n = 0;
22020 selected_frame = new_frame;
22021 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22022 or window's point, then we'd need select_window_1 here as well. */
22023 XSETWINDOW (selected_window, w);
22024 XFRAME (new_frame)->selected_window = selected_window;
22026 /* These will be set while the mode line specs are processed. */
22027 line_number_displayed = 0;
22028 w->column_number_displayed = -1;
22030 if (WINDOW_WANTS_MODELINE_P (w))
22032 struct window *sel_w = XWINDOW (old_selected_window);
22034 /* Select mode line face based on the real selected window. */
22035 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22036 BVAR (current_buffer, mode_line_format));
22037 ++n;
22040 if (WINDOW_WANTS_HEADER_LINE_P (w))
22042 display_mode_line (w, HEADER_LINE_FACE_ID,
22043 BVAR (current_buffer, header_line_format));
22044 ++n;
22047 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22048 selected_frame = old_selected_frame;
22049 selected_window = old_selected_window;
22050 if (n > 0)
22051 w->must_be_updated_p = true;
22052 return n;
22056 /* Display mode or header line of window W. FACE_ID specifies which
22057 line to display; it is either MODE_LINE_FACE_ID or
22058 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22059 display. Value is the pixel height of the mode/header line
22060 displayed. */
22062 static int
22063 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22065 struct it it;
22066 struct face *face;
22067 ptrdiff_t count = SPECPDL_INDEX ();
22069 init_iterator (&it, w, -1, -1, NULL, face_id);
22070 /* Don't extend on a previously drawn mode-line.
22071 This may happen if called from pos_visible_p. */
22072 it.glyph_row->enabled_p = false;
22073 prepare_desired_row (w, it.glyph_row, true);
22075 it.glyph_row->mode_line_p = 1;
22077 /* FIXME: This should be controlled by a user option. But
22078 supporting such an option is not trivial, since the mode line is
22079 made up of many separate strings. */
22080 it.paragraph_embedding = L2R;
22082 record_unwind_protect (unwind_format_mode_line,
22083 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22085 mode_line_target = MODE_LINE_DISPLAY;
22087 /* Temporarily make frame's keyboard the current kboard so that
22088 kboard-local variables in the mode_line_format will get the right
22089 values. */
22090 push_kboard (FRAME_KBOARD (it.f));
22091 record_unwind_save_match_data ();
22092 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22093 pop_kboard ();
22095 unbind_to (count, Qnil);
22097 /* Fill up with spaces. */
22098 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22100 compute_line_metrics (&it);
22101 it.glyph_row->full_width_p = 1;
22102 it.glyph_row->continued_p = 0;
22103 it.glyph_row->truncated_on_left_p = 0;
22104 it.glyph_row->truncated_on_right_p = 0;
22106 /* Make a 3D mode-line have a shadow at its right end. */
22107 face = FACE_FROM_ID (it.f, face_id);
22108 extend_face_to_end_of_line (&it);
22109 if (face->box != FACE_NO_BOX)
22111 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22112 + it.glyph_row->used[TEXT_AREA] - 1);
22113 last->right_box_line_p = 1;
22116 return it.glyph_row->height;
22119 /* Move element ELT in LIST to the front of LIST.
22120 Return the updated list. */
22122 static Lisp_Object
22123 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22125 register Lisp_Object tail, prev;
22126 register Lisp_Object tem;
22128 tail = list;
22129 prev = Qnil;
22130 while (CONSP (tail))
22132 tem = XCAR (tail);
22134 if (EQ (elt, tem))
22136 /* Splice out the link TAIL. */
22137 if (NILP (prev))
22138 list = XCDR (tail);
22139 else
22140 Fsetcdr (prev, XCDR (tail));
22142 /* Now make it the first. */
22143 Fsetcdr (tail, list);
22144 return tail;
22146 else
22147 prev = tail;
22148 tail = XCDR (tail);
22149 QUIT;
22152 /* Not found--return unchanged LIST. */
22153 return list;
22156 /* Contribute ELT to the mode line for window IT->w. How it
22157 translates into text depends on its data type.
22159 IT describes the display environment in which we display, as usual.
22161 DEPTH is the depth in recursion. It is used to prevent
22162 infinite recursion here.
22164 FIELD_WIDTH is the number of characters the display of ELT should
22165 occupy in the mode line, and PRECISION is the maximum number of
22166 characters to display from ELT's representation. See
22167 display_string for details.
22169 Returns the hpos of the end of the text generated by ELT.
22171 PROPS is a property list to add to any string we encounter.
22173 If RISKY is nonzero, remove (disregard) any properties in any string
22174 we encounter, and ignore :eval and :propertize.
22176 The global variable `mode_line_target' determines whether the
22177 output is passed to `store_mode_line_noprop',
22178 `store_mode_line_string', or `display_string'. */
22180 static int
22181 display_mode_element (struct it *it, int depth, int field_width, int precision,
22182 Lisp_Object elt, Lisp_Object props, int risky)
22184 int n = 0, field, prec;
22185 int literal = 0;
22187 tail_recurse:
22188 if (depth > 100)
22189 elt = build_string ("*too-deep*");
22191 depth++;
22193 switch (XTYPE (elt))
22195 case Lisp_String:
22197 /* A string: output it and check for %-constructs within it. */
22198 unsigned char c;
22199 ptrdiff_t offset = 0;
22201 if (SCHARS (elt) > 0
22202 && (!NILP (props) || risky))
22204 Lisp_Object oprops, aelt;
22205 oprops = Ftext_properties_at (make_number (0), elt);
22207 /* If the starting string's properties are not what
22208 we want, translate the string. Also, if the string
22209 is risky, do that anyway. */
22211 if (NILP (Fequal (props, oprops)) || risky)
22213 /* If the starting string has properties,
22214 merge the specified ones onto the existing ones. */
22215 if (! NILP (oprops) && !risky)
22217 Lisp_Object tem;
22219 oprops = Fcopy_sequence (oprops);
22220 tem = props;
22221 while (CONSP (tem))
22223 oprops = Fplist_put (oprops, XCAR (tem),
22224 XCAR (XCDR (tem)));
22225 tem = XCDR (XCDR (tem));
22227 props = oprops;
22230 aelt = Fassoc (elt, mode_line_proptrans_alist);
22231 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22233 /* AELT is what we want. Move it to the front
22234 without consing. */
22235 elt = XCAR (aelt);
22236 mode_line_proptrans_alist
22237 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22239 else
22241 Lisp_Object tem;
22243 /* If AELT has the wrong props, it is useless.
22244 so get rid of it. */
22245 if (! NILP (aelt))
22246 mode_line_proptrans_alist
22247 = Fdelq (aelt, mode_line_proptrans_alist);
22249 elt = Fcopy_sequence (elt);
22250 Fset_text_properties (make_number (0), Flength (elt),
22251 props, elt);
22252 /* Add this item to mode_line_proptrans_alist. */
22253 mode_line_proptrans_alist
22254 = Fcons (Fcons (elt, props),
22255 mode_line_proptrans_alist);
22256 /* Truncate mode_line_proptrans_alist
22257 to at most 50 elements. */
22258 tem = Fnthcdr (make_number (50),
22259 mode_line_proptrans_alist);
22260 if (! NILP (tem))
22261 XSETCDR (tem, Qnil);
22266 offset = 0;
22268 if (literal)
22270 prec = precision - n;
22271 switch (mode_line_target)
22273 case MODE_LINE_NOPROP:
22274 case MODE_LINE_TITLE:
22275 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22276 break;
22277 case MODE_LINE_STRING:
22278 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22279 break;
22280 case MODE_LINE_DISPLAY:
22281 n += display_string (NULL, elt, Qnil, 0, 0, it,
22282 0, prec, 0, STRING_MULTIBYTE (elt));
22283 break;
22286 break;
22289 /* Handle the non-literal case. */
22291 while ((precision <= 0 || n < precision)
22292 && SREF (elt, offset) != 0
22293 && (mode_line_target != MODE_LINE_DISPLAY
22294 || it->current_x < it->last_visible_x))
22296 ptrdiff_t last_offset = offset;
22298 /* Advance to end of string or next format specifier. */
22299 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22302 if (offset - 1 != last_offset)
22304 ptrdiff_t nchars, nbytes;
22306 /* Output to end of string or up to '%'. Field width
22307 is length of string. Don't output more than
22308 PRECISION allows us. */
22309 offset--;
22311 prec = c_string_width (SDATA (elt) + last_offset,
22312 offset - last_offset, precision - n,
22313 &nchars, &nbytes);
22315 switch (mode_line_target)
22317 case MODE_LINE_NOPROP:
22318 case MODE_LINE_TITLE:
22319 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22320 break;
22321 case MODE_LINE_STRING:
22323 ptrdiff_t bytepos = last_offset;
22324 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22325 ptrdiff_t endpos = (precision <= 0
22326 ? string_byte_to_char (elt, offset)
22327 : charpos + nchars);
22329 n += store_mode_line_string (NULL,
22330 Fsubstring (elt, make_number (charpos),
22331 make_number (endpos)),
22332 0, 0, 0, Qnil);
22334 break;
22335 case MODE_LINE_DISPLAY:
22337 ptrdiff_t bytepos = last_offset;
22338 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22340 if (precision <= 0)
22341 nchars = string_byte_to_char (elt, offset) - charpos;
22342 n += display_string (NULL, elt, Qnil, 0, charpos,
22343 it, 0, nchars, 0,
22344 STRING_MULTIBYTE (elt));
22346 break;
22349 else /* c == '%' */
22351 ptrdiff_t percent_position = offset;
22353 /* Get the specified minimum width. Zero means
22354 don't pad. */
22355 field = 0;
22356 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22357 field = field * 10 + c - '0';
22359 /* Don't pad beyond the total padding allowed. */
22360 if (field_width - n > 0 && field > field_width - n)
22361 field = field_width - n;
22363 /* Note that either PRECISION <= 0 or N < PRECISION. */
22364 prec = precision - n;
22366 if (c == 'M')
22367 n += display_mode_element (it, depth, field, prec,
22368 Vglobal_mode_string, props,
22369 risky);
22370 else if (c != 0)
22372 bool multibyte;
22373 ptrdiff_t bytepos, charpos;
22374 const char *spec;
22375 Lisp_Object string;
22377 bytepos = percent_position;
22378 charpos = (STRING_MULTIBYTE (elt)
22379 ? string_byte_to_char (elt, bytepos)
22380 : bytepos);
22381 spec = decode_mode_spec (it->w, c, field, &string);
22382 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22384 switch (mode_line_target)
22386 case MODE_LINE_NOPROP:
22387 case MODE_LINE_TITLE:
22388 n += store_mode_line_noprop (spec, field, prec);
22389 break;
22390 case MODE_LINE_STRING:
22392 Lisp_Object tem = build_string (spec);
22393 props = Ftext_properties_at (make_number (charpos), elt);
22394 /* Should only keep face property in props */
22395 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22397 break;
22398 case MODE_LINE_DISPLAY:
22400 int nglyphs_before, nwritten;
22402 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22403 nwritten = display_string (spec, string, elt,
22404 charpos, 0, it,
22405 field, prec, 0,
22406 multibyte);
22408 /* Assign to the glyphs written above the
22409 string where the `%x' came from, position
22410 of the `%'. */
22411 if (nwritten > 0)
22413 struct glyph *glyph
22414 = (it->glyph_row->glyphs[TEXT_AREA]
22415 + nglyphs_before);
22416 int i;
22418 for (i = 0; i < nwritten; ++i)
22420 glyph[i].object = elt;
22421 glyph[i].charpos = charpos;
22424 n += nwritten;
22427 break;
22430 else /* c == 0 */
22431 break;
22435 break;
22437 case Lisp_Symbol:
22438 /* A symbol: process the value of the symbol recursively
22439 as if it appeared here directly. Avoid error if symbol void.
22440 Special case: if value of symbol is a string, output the string
22441 literally. */
22443 register Lisp_Object tem;
22445 /* If the variable is not marked as risky to set
22446 then its contents are risky to use. */
22447 if (NILP (Fget (elt, Qrisky_local_variable)))
22448 risky = 1;
22450 tem = Fboundp (elt);
22451 if (!NILP (tem))
22453 tem = Fsymbol_value (elt);
22454 /* If value is a string, output that string literally:
22455 don't check for % within it. */
22456 if (STRINGP (tem))
22457 literal = 1;
22459 if (!EQ (tem, elt))
22461 /* Give up right away for nil or t. */
22462 elt = tem;
22463 goto tail_recurse;
22467 break;
22469 case Lisp_Cons:
22471 register Lisp_Object car, tem;
22473 /* A cons cell: five distinct cases.
22474 If first element is :eval or :propertize, do something special.
22475 If first element is a string or a cons, process all the elements
22476 and effectively concatenate them.
22477 If first element is a negative number, truncate displaying cdr to
22478 at most that many characters. If positive, pad (with spaces)
22479 to at least that many characters.
22480 If first element is a symbol, process the cadr or caddr recursively
22481 according to whether the symbol's value is non-nil or nil. */
22482 car = XCAR (elt);
22483 if (EQ (car, QCeval))
22485 /* An element of the form (:eval FORM) means evaluate FORM
22486 and use the result as mode line elements. */
22488 if (risky)
22489 break;
22491 if (CONSP (XCDR (elt)))
22493 Lisp_Object spec;
22494 spec = safe__eval (true, XCAR (XCDR (elt)));
22495 n += display_mode_element (it, depth, field_width - n,
22496 precision - n, spec, props,
22497 risky);
22500 else if (EQ (car, QCpropertize))
22502 /* An element of the form (:propertize ELT PROPS...)
22503 means display ELT but applying properties PROPS. */
22505 if (risky)
22506 break;
22508 if (CONSP (XCDR (elt)))
22509 n += display_mode_element (it, depth, field_width - n,
22510 precision - n, XCAR (XCDR (elt)),
22511 XCDR (XCDR (elt)), risky);
22513 else if (SYMBOLP (car))
22515 tem = Fboundp (car);
22516 elt = XCDR (elt);
22517 if (!CONSP (elt))
22518 goto invalid;
22519 /* elt is now the cdr, and we know it is a cons cell.
22520 Use its car if CAR has a non-nil value. */
22521 if (!NILP (tem))
22523 tem = Fsymbol_value (car);
22524 if (!NILP (tem))
22526 elt = XCAR (elt);
22527 goto tail_recurse;
22530 /* Symbol's value is nil (or symbol is unbound)
22531 Get the cddr of the original list
22532 and if possible find the caddr and use that. */
22533 elt = XCDR (elt);
22534 if (NILP (elt))
22535 break;
22536 else if (!CONSP (elt))
22537 goto invalid;
22538 elt = XCAR (elt);
22539 goto tail_recurse;
22541 else if (INTEGERP (car))
22543 register int lim = XINT (car);
22544 elt = XCDR (elt);
22545 if (lim < 0)
22547 /* Negative int means reduce maximum width. */
22548 if (precision <= 0)
22549 precision = -lim;
22550 else
22551 precision = min (precision, -lim);
22553 else if (lim > 0)
22555 /* Padding specified. Don't let it be more than
22556 current maximum. */
22557 if (precision > 0)
22558 lim = min (precision, lim);
22560 /* If that's more padding than already wanted, queue it.
22561 But don't reduce padding already specified even if
22562 that is beyond the current truncation point. */
22563 field_width = max (lim, field_width);
22565 goto tail_recurse;
22567 else if (STRINGP (car) || CONSP (car))
22569 Lisp_Object halftail = elt;
22570 int len = 0;
22572 while (CONSP (elt)
22573 && (precision <= 0 || n < precision))
22575 n += display_mode_element (it, depth,
22576 /* Do padding only after the last
22577 element in the list. */
22578 (! CONSP (XCDR (elt))
22579 ? field_width - n
22580 : 0),
22581 precision - n, XCAR (elt),
22582 props, risky);
22583 elt = XCDR (elt);
22584 len++;
22585 if ((len & 1) == 0)
22586 halftail = XCDR (halftail);
22587 /* Check for cycle. */
22588 if (EQ (halftail, elt))
22589 break;
22593 break;
22595 default:
22596 invalid:
22597 elt = build_string ("*invalid*");
22598 goto tail_recurse;
22601 /* Pad to FIELD_WIDTH. */
22602 if (field_width > 0 && n < field_width)
22604 switch (mode_line_target)
22606 case MODE_LINE_NOPROP:
22607 case MODE_LINE_TITLE:
22608 n += store_mode_line_noprop ("", field_width - n, 0);
22609 break;
22610 case MODE_LINE_STRING:
22611 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22612 break;
22613 case MODE_LINE_DISPLAY:
22614 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22615 0, 0, 0);
22616 break;
22620 return n;
22623 /* Store a mode-line string element in mode_line_string_list.
22625 If STRING is non-null, display that C string. Otherwise, the Lisp
22626 string LISP_STRING is displayed.
22628 FIELD_WIDTH is the minimum number of output glyphs to produce.
22629 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22630 with spaces. FIELD_WIDTH <= 0 means don't pad.
22632 PRECISION is the maximum number of characters to output from
22633 STRING. PRECISION <= 0 means don't truncate the string.
22635 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22636 properties to the string.
22638 PROPS are the properties to add to the string.
22639 The mode_line_string_face face property is always added to the string.
22642 static int
22643 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22644 int field_width, int precision, Lisp_Object props)
22646 ptrdiff_t len;
22647 int n = 0;
22649 if (string != NULL)
22651 len = strlen (string);
22652 if (precision > 0 && len > precision)
22653 len = precision;
22654 lisp_string = make_string (string, len);
22655 if (NILP (props))
22656 props = mode_line_string_face_prop;
22657 else if (!NILP (mode_line_string_face))
22659 Lisp_Object face = Fplist_get (props, Qface);
22660 props = Fcopy_sequence (props);
22661 if (NILP (face))
22662 face = mode_line_string_face;
22663 else
22664 face = list2 (face, mode_line_string_face);
22665 props = Fplist_put (props, Qface, face);
22667 Fadd_text_properties (make_number (0), make_number (len),
22668 props, lisp_string);
22670 else
22672 len = XFASTINT (Flength (lisp_string));
22673 if (precision > 0 && len > precision)
22675 len = precision;
22676 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22677 precision = -1;
22679 if (!NILP (mode_line_string_face))
22681 Lisp_Object face;
22682 if (NILP (props))
22683 props = Ftext_properties_at (make_number (0), lisp_string);
22684 face = Fplist_get (props, Qface);
22685 if (NILP (face))
22686 face = mode_line_string_face;
22687 else
22688 face = list2 (face, mode_line_string_face);
22689 props = list2 (Qface, face);
22690 if (copy_string)
22691 lisp_string = Fcopy_sequence (lisp_string);
22693 if (!NILP (props))
22694 Fadd_text_properties (make_number (0), make_number (len),
22695 props, lisp_string);
22698 if (len > 0)
22700 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22701 n += len;
22704 if (field_width > len)
22706 field_width -= len;
22707 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22708 if (!NILP (props))
22709 Fadd_text_properties (make_number (0), make_number (field_width),
22710 props, lisp_string);
22711 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22712 n += field_width;
22715 return n;
22719 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22720 1, 4, 0,
22721 doc: /* Format a string out of a mode line format specification.
22722 First arg FORMAT specifies the mode line format (see `mode-line-format'
22723 for details) to use.
22725 By default, the format is evaluated for the currently selected window.
22727 Optional second arg FACE specifies the face property to put on all
22728 characters for which no face is specified. The value nil means the
22729 default face. The value t means whatever face the window's mode line
22730 currently uses (either `mode-line' or `mode-line-inactive',
22731 depending on whether the window is the selected window or not).
22732 An integer value means the value string has no text
22733 properties.
22735 Optional third and fourth args WINDOW and BUFFER specify the window
22736 and buffer to use as the context for the formatting (defaults
22737 are the selected window and the WINDOW's buffer). */)
22738 (Lisp_Object format, Lisp_Object face,
22739 Lisp_Object window, Lisp_Object buffer)
22741 struct it it;
22742 int len;
22743 struct window *w;
22744 struct buffer *old_buffer = NULL;
22745 int face_id;
22746 int no_props = INTEGERP (face);
22747 ptrdiff_t count = SPECPDL_INDEX ();
22748 Lisp_Object str;
22749 int string_start = 0;
22751 w = decode_any_window (window);
22752 XSETWINDOW (window, w);
22754 if (NILP (buffer))
22755 buffer = w->contents;
22756 CHECK_BUFFER (buffer);
22758 /* Make formatting the modeline a non-op when noninteractive, otherwise
22759 there will be problems later caused by a partially initialized frame. */
22760 if (NILP (format) || noninteractive)
22761 return empty_unibyte_string;
22763 if (no_props)
22764 face = Qnil;
22766 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22767 : EQ (face, Qt) ? (EQ (window, selected_window)
22768 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22769 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22770 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22771 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22772 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22773 : DEFAULT_FACE_ID;
22775 old_buffer = current_buffer;
22777 /* Save things including mode_line_proptrans_alist,
22778 and set that to nil so that we don't alter the outer value. */
22779 record_unwind_protect (unwind_format_mode_line,
22780 format_mode_line_unwind_data
22781 (XFRAME (WINDOW_FRAME (w)),
22782 old_buffer, selected_window, 1));
22783 mode_line_proptrans_alist = Qnil;
22785 Fselect_window (window, Qt);
22786 set_buffer_internal_1 (XBUFFER (buffer));
22788 init_iterator (&it, w, -1, -1, NULL, face_id);
22790 if (no_props)
22792 mode_line_target = MODE_LINE_NOPROP;
22793 mode_line_string_face_prop = Qnil;
22794 mode_line_string_list = Qnil;
22795 string_start = MODE_LINE_NOPROP_LEN (0);
22797 else
22799 mode_line_target = MODE_LINE_STRING;
22800 mode_line_string_list = Qnil;
22801 mode_line_string_face = face;
22802 mode_line_string_face_prop
22803 = NILP (face) ? Qnil : list2 (Qface, face);
22806 push_kboard (FRAME_KBOARD (it.f));
22807 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22808 pop_kboard ();
22810 if (no_props)
22812 len = MODE_LINE_NOPROP_LEN (string_start);
22813 str = make_string (mode_line_noprop_buf + string_start, len);
22815 else
22817 mode_line_string_list = Fnreverse (mode_line_string_list);
22818 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22819 empty_unibyte_string);
22822 unbind_to (count, Qnil);
22823 return str;
22826 /* Write a null-terminated, right justified decimal representation of
22827 the positive integer D to BUF using a minimal field width WIDTH. */
22829 static void
22830 pint2str (register char *buf, register int width, register ptrdiff_t d)
22832 register char *p = buf;
22834 if (d <= 0)
22835 *p++ = '0';
22836 else
22838 while (d > 0)
22840 *p++ = d % 10 + '0';
22841 d /= 10;
22845 for (width -= (int) (p - buf); width > 0; --width)
22846 *p++ = ' ';
22847 *p-- = '\0';
22848 while (p > buf)
22850 d = *buf;
22851 *buf++ = *p;
22852 *p-- = d;
22856 /* Write a null-terminated, right justified decimal and "human
22857 readable" representation of the nonnegative integer D to BUF using
22858 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22860 static const char power_letter[] =
22862 0, /* no letter */
22863 'k', /* kilo */
22864 'M', /* mega */
22865 'G', /* giga */
22866 'T', /* tera */
22867 'P', /* peta */
22868 'E', /* exa */
22869 'Z', /* zetta */
22870 'Y' /* yotta */
22873 static void
22874 pint2hrstr (char *buf, int width, ptrdiff_t d)
22876 /* We aim to represent the nonnegative integer D as
22877 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22878 ptrdiff_t quotient = d;
22879 int remainder = 0;
22880 /* -1 means: do not use TENTHS. */
22881 int tenths = -1;
22882 int exponent = 0;
22884 /* Length of QUOTIENT.TENTHS as a string. */
22885 int length;
22887 char * psuffix;
22888 char * p;
22890 if (quotient >= 1000)
22892 /* Scale to the appropriate EXPONENT. */
22895 remainder = quotient % 1000;
22896 quotient /= 1000;
22897 exponent++;
22899 while (quotient >= 1000);
22901 /* Round to nearest and decide whether to use TENTHS or not. */
22902 if (quotient <= 9)
22904 tenths = remainder / 100;
22905 if (remainder % 100 >= 50)
22907 if (tenths < 9)
22908 tenths++;
22909 else
22911 quotient++;
22912 if (quotient == 10)
22913 tenths = -1;
22914 else
22915 tenths = 0;
22919 else
22920 if (remainder >= 500)
22922 if (quotient < 999)
22923 quotient++;
22924 else
22926 quotient = 1;
22927 exponent++;
22928 tenths = 0;
22933 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22934 if (tenths == -1 && quotient <= 99)
22935 if (quotient <= 9)
22936 length = 1;
22937 else
22938 length = 2;
22939 else
22940 length = 3;
22941 p = psuffix = buf + max (width, length);
22943 /* Print EXPONENT. */
22944 *psuffix++ = power_letter[exponent];
22945 *psuffix = '\0';
22947 /* Print TENTHS. */
22948 if (tenths >= 0)
22950 *--p = '0' + tenths;
22951 *--p = '.';
22954 /* Print QUOTIENT. */
22957 int digit = quotient % 10;
22958 *--p = '0' + digit;
22960 while ((quotient /= 10) != 0);
22962 /* Print leading spaces. */
22963 while (buf < p)
22964 *--p = ' ';
22967 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22968 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22969 type of CODING_SYSTEM. Return updated pointer into BUF. */
22971 static unsigned char invalid_eol_type[] = "(*invalid*)";
22973 static char *
22974 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22976 Lisp_Object val;
22977 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22978 const unsigned char *eol_str;
22979 int eol_str_len;
22980 /* The EOL conversion we are using. */
22981 Lisp_Object eoltype;
22983 val = CODING_SYSTEM_SPEC (coding_system);
22984 eoltype = Qnil;
22986 if (!VECTORP (val)) /* Not yet decided. */
22988 *buf++ = multibyte ? '-' : ' ';
22989 if (eol_flag)
22990 eoltype = eol_mnemonic_undecided;
22991 /* Don't mention EOL conversion if it isn't decided. */
22993 else
22995 Lisp_Object attrs;
22996 Lisp_Object eolvalue;
22998 attrs = AREF (val, 0);
22999 eolvalue = AREF (val, 2);
23001 *buf++ = multibyte
23002 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23003 : ' ';
23005 if (eol_flag)
23007 /* The EOL conversion that is normal on this system. */
23009 if (NILP (eolvalue)) /* Not yet decided. */
23010 eoltype = eol_mnemonic_undecided;
23011 else if (VECTORP (eolvalue)) /* Not yet decided. */
23012 eoltype = eol_mnemonic_undecided;
23013 else /* eolvalue is Qunix, Qdos, or Qmac. */
23014 eoltype = (EQ (eolvalue, Qunix)
23015 ? eol_mnemonic_unix
23016 : (EQ (eolvalue, Qdos) == 1
23017 ? eol_mnemonic_dos : eol_mnemonic_mac));
23021 if (eol_flag)
23023 /* Mention the EOL conversion if it is not the usual one. */
23024 if (STRINGP (eoltype))
23026 eol_str = SDATA (eoltype);
23027 eol_str_len = SBYTES (eoltype);
23029 else if (CHARACTERP (eoltype))
23031 int c = XFASTINT (eoltype);
23032 return buf + CHAR_STRING (c, (unsigned char *) buf);
23034 else
23036 eol_str = invalid_eol_type;
23037 eol_str_len = sizeof (invalid_eol_type) - 1;
23039 memcpy (buf, eol_str, eol_str_len);
23040 buf += eol_str_len;
23043 return buf;
23046 /* Return a string for the output of a mode line %-spec for window W,
23047 generated by character C. FIELD_WIDTH > 0 means pad the string
23048 returned with spaces to that value. Return a Lisp string in
23049 *STRING if the resulting string is taken from that Lisp string.
23051 Note we operate on the current buffer for most purposes. */
23053 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23055 static const char *
23056 decode_mode_spec (struct window *w, register int c, int field_width,
23057 Lisp_Object *string)
23059 Lisp_Object obj;
23060 struct frame *f = XFRAME (WINDOW_FRAME (w));
23061 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23062 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23063 produce strings from numerical values, so limit preposterously
23064 large values of FIELD_WIDTH to avoid overrunning the buffer's
23065 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23066 bytes plus the terminating null. */
23067 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23068 struct buffer *b = current_buffer;
23070 obj = Qnil;
23071 *string = Qnil;
23073 switch (c)
23075 case '*':
23076 if (!NILP (BVAR (b, read_only)))
23077 return "%";
23078 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23079 return "*";
23080 return "-";
23082 case '+':
23083 /* This differs from %* only for a modified read-only buffer. */
23084 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23085 return "*";
23086 if (!NILP (BVAR (b, read_only)))
23087 return "%";
23088 return "-";
23090 case '&':
23091 /* This differs from %* in ignoring read-only-ness. */
23092 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23093 return "*";
23094 return "-";
23096 case '%':
23097 return "%";
23099 case '[':
23101 int i;
23102 char *p;
23104 if (command_loop_level > 5)
23105 return "[[[... ";
23106 p = decode_mode_spec_buf;
23107 for (i = 0; i < command_loop_level; i++)
23108 *p++ = '[';
23109 *p = 0;
23110 return decode_mode_spec_buf;
23113 case ']':
23115 int i;
23116 char *p;
23118 if (command_loop_level > 5)
23119 return " ...]]]";
23120 p = decode_mode_spec_buf;
23121 for (i = 0; i < command_loop_level; i++)
23122 *p++ = ']';
23123 *p = 0;
23124 return decode_mode_spec_buf;
23127 case '-':
23129 register int i;
23131 /* Let lots_of_dashes be a string of infinite length. */
23132 if (mode_line_target == MODE_LINE_NOPROP
23133 || mode_line_target == MODE_LINE_STRING)
23134 return "--";
23135 if (field_width <= 0
23136 || field_width > sizeof (lots_of_dashes))
23138 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23139 decode_mode_spec_buf[i] = '-';
23140 decode_mode_spec_buf[i] = '\0';
23141 return decode_mode_spec_buf;
23143 else
23144 return lots_of_dashes;
23147 case 'b':
23148 obj = BVAR (b, name);
23149 break;
23151 case 'c':
23152 /* %c and %l are ignored in `frame-title-format'.
23153 (In redisplay_internal, the frame title is drawn _before_ the
23154 windows are updated, so the stuff which depends on actual
23155 window contents (such as %l) may fail to render properly, or
23156 even crash emacs.) */
23157 if (mode_line_target == MODE_LINE_TITLE)
23158 return "";
23159 else
23161 ptrdiff_t col = current_column ();
23162 w->column_number_displayed = col;
23163 pint2str (decode_mode_spec_buf, width, col);
23164 return decode_mode_spec_buf;
23167 case 'e':
23168 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23170 if (NILP (Vmemory_full))
23171 return "";
23172 else
23173 return "!MEM FULL! ";
23175 #else
23176 return "";
23177 #endif
23179 case 'F':
23180 /* %F displays the frame name. */
23181 if (!NILP (f->title))
23182 return SSDATA (f->title);
23183 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23184 return SSDATA (f->name);
23185 return "Emacs";
23187 case 'f':
23188 obj = BVAR (b, filename);
23189 break;
23191 case 'i':
23193 ptrdiff_t size = ZV - BEGV;
23194 pint2str (decode_mode_spec_buf, width, size);
23195 return decode_mode_spec_buf;
23198 case 'I':
23200 ptrdiff_t size = ZV - BEGV;
23201 pint2hrstr (decode_mode_spec_buf, width, size);
23202 return decode_mode_spec_buf;
23205 case 'l':
23207 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23208 ptrdiff_t topline, nlines, height;
23209 ptrdiff_t junk;
23211 /* %c and %l are ignored in `frame-title-format'. */
23212 if (mode_line_target == MODE_LINE_TITLE)
23213 return "";
23215 startpos = marker_position (w->start);
23216 startpos_byte = marker_byte_position (w->start);
23217 height = WINDOW_TOTAL_LINES (w);
23219 /* If we decided that this buffer isn't suitable for line numbers,
23220 don't forget that too fast. */
23221 if (w->base_line_pos == -1)
23222 goto no_value;
23224 /* If the buffer is very big, don't waste time. */
23225 if (INTEGERP (Vline_number_display_limit)
23226 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23228 w->base_line_pos = 0;
23229 w->base_line_number = 0;
23230 goto no_value;
23233 if (w->base_line_number > 0
23234 && w->base_line_pos > 0
23235 && w->base_line_pos <= startpos)
23237 line = w->base_line_number;
23238 linepos = w->base_line_pos;
23239 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23241 else
23243 line = 1;
23244 linepos = BUF_BEGV (b);
23245 linepos_byte = BUF_BEGV_BYTE (b);
23248 /* Count lines from base line to window start position. */
23249 nlines = display_count_lines (linepos_byte,
23250 startpos_byte,
23251 startpos, &junk);
23253 topline = nlines + line;
23255 /* Determine a new base line, if the old one is too close
23256 or too far away, or if we did not have one.
23257 "Too close" means it's plausible a scroll-down would
23258 go back past it. */
23259 if (startpos == BUF_BEGV (b))
23261 w->base_line_number = topline;
23262 w->base_line_pos = BUF_BEGV (b);
23264 else if (nlines < height + 25 || nlines > height * 3 + 50
23265 || linepos == BUF_BEGV (b))
23267 ptrdiff_t limit = BUF_BEGV (b);
23268 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23269 ptrdiff_t position;
23270 ptrdiff_t distance =
23271 (height * 2 + 30) * line_number_display_limit_width;
23273 if (startpos - distance > limit)
23275 limit = startpos - distance;
23276 limit_byte = CHAR_TO_BYTE (limit);
23279 nlines = display_count_lines (startpos_byte,
23280 limit_byte,
23281 - (height * 2 + 30),
23282 &position);
23283 /* If we couldn't find the lines we wanted within
23284 line_number_display_limit_width chars per line,
23285 give up on line numbers for this window. */
23286 if (position == limit_byte && limit == startpos - distance)
23288 w->base_line_pos = -1;
23289 w->base_line_number = 0;
23290 goto no_value;
23293 w->base_line_number = topline - nlines;
23294 w->base_line_pos = BYTE_TO_CHAR (position);
23297 /* Now count lines from the start pos to point. */
23298 nlines = display_count_lines (startpos_byte,
23299 PT_BYTE, PT, &junk);
23301 /* Record that we did display the line number. */
23302 line_number_displayed = 1;
23304 /* Make the string to show. */
23305 pint2str (decode_mode_spec_buf, width, topline + nlines);
23306 return decode_mode_spec_buf;
23307 no_value:
23309 char *p = decode_mode_spec_buf;
23310 int pad = width - 2;
23311 while (pad-- > 0)
23312 *p++ = ' ';
23313 *p++ = '?';
23314 *p++ = '?';
23315 *p = '\0';
23316 return decode_mode_spec_buf;
23319 break;
23321 case 'm':
23322 obj = BVAR (b, mode_name);
23323 break;
23325 case 'n':
23326 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23327 return " Narrow";
23328 break;
23330 case 'p':
23332 ptrdiff_t pos = marker_position (w->start);
23333 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23335 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23337 if (pos <= BUF_BEGV (b))
23338 return "All";
23339 else
23340 return "Bottom";
23342 else if (pos <= BUF_BEGV (b))
23343 return "Top";
23344 else
23346 if (total > 1000000)
23347 /* Do it differently for a large value, to avoid overflow. */
23348 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23349 else
23350 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23351 /* We can't normally display a 3-digit number,
23352 so get us a 2-digit number that is close. */
23353 if (total == 100)
23354 total = 99;
23355 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23356 return decode_mode_spec_buf;
23360 /* Display percentage of size above the bottom of the screen. */
23361 case 'P':
23363 ptrdiff_t toppos = marker_position (w->start);
23364 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23365 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23367 if (botpos >= BUF_ZV (b))
23369 if (toppos <= BUF_BEGV (b))
23370 return "All";
23371 else
23372 return "Bottom";
23374 else
23376 if (total > 1000000)
23377 /* Do it differently for a large value, to avoid overflow. */
23378 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23379 else
23380 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23381 /* We can't normally display a 3-digit number,
23382 so get us a 2-digit number that is close. */
23383 if (total == 100)
23384 total = 99;
23385 if (toppos <= BUF_BEGV (b))
23386 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23387 else
23388 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23389 return decode_mode_spec_buf;
23393 case 's':
23394 /* status of process */
23395 obj = Fget_buffer_process (Fcurrent_buffer ());
23396 if (NILP (obj))
23397 return "no process";
23398 #ifndef MSDOS
23399 obj = Fsymbol_name (Fprocess_status (obj));
23400 #endif
23401 break;
23403 case '@':
23405 ptrdiff_t count = inhibit_garbage_collection ();
23406 Lisp_Object curdir = BVAR (current_buffer, directory);
23407 Lisp_Object val = Qnil;
23409 if (STRINGP (curdir))
23410 val = call1 (intern ("file-remote-p"), curdir);
23412 unbind_to (count, Qnil);
23414 if (NILP (val))
23415 return "-";
23416 else
23417 return "@";
23420 case 'z':
23421 /* coding-system (not including end-of-line format) */
23422 case 'Z':
23423 /* coding-system (including end-of-line type) */
23425 int eol_flag = (c == 'Z');
23426 char *p = decode_mode_spec_buf;
23428 if (! FRAME_WINDOW_P (f))
23430 /* No need to mention EOL here--the terminal never needs
23431 to do EOL conversion. */
23432 p = decode_mode_spec_coding (CODING_ID_NAME
23433 (FRAME_KEYBOARD_CODING (f)->id),
23434 p, 0);
23435 p = decode_mode_spec_coding (CODING_ID_NAME
23436 (FRAME_TERMINAL_CODING (f)->id),
23437 p, 0);
23439 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23440 p, eol_flag);
23442 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23443 #ifdef subprocesses
23444 obj = Fget_buffer_process (Fcurrent_buffer ());
23445 if (PROCESSP (obj))
23447 p = decode_mode_spec_coding
23448 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23449 p = decode_mode_spec_coding
23450 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23452 #endif /* subprocesses */
23453 #endif /* 0 */
23454 *p = 0;
23455 return decode_mode_spec_buf;
23459 if (STRINGP (obj))
23461 *string = obj;
23462 return SSDATA (obj);
23464 else
23465 return "";
23469 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23470 means count lines back from START_BYTE. But don't go beyond
23471 LIMIT_BYTE. Return the number of lines thus found (always
23472 nonnegative).
23474 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23475 either the position COUNT lines after/before START_BYTE, if we
23476 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23477 COUNT lines. */
23479 static ptrdiff_t
23480 display_count_lines (ptrdiff_t start_byte,
23481 ptrdiff_t limit_byte, ptrdiff_t count,
23482 ptrdiff_t *byte_pos_ptr)
23484 register unsigned char *cursor;
23485 unsigned char *base;
23487 register ptrdiff_t ceiling;
23488 register unsigned char *ceiling_addr;
23489 ptrdiff_t orig_count = count;
23491 /* If we are not in selective display mode,
23492 check only for newlines. */
23493 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23494 && !INTEGERP (BVAR (current_buffer, selective_display)));
23496 if (count > 0)
23498 while (start_byte < limit_byte)
23500 ceiling = BUFFER_CEILING_OF (start_byte);
23501 ceiling = min (limit_byte - 1, ceiling);
23502 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23503 base = (cursor = BYTE_POS_ADDR (start_byte));
23507 if (selective_display)
23509 while (*cursor != '\n' && *cursor != 015
23510 && ++cursor != ceiling_addr)
23511 continue;
23512 if (cursor == ceiling_addr)
23513 break;
23515 else
23517 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23518 if (! cursor)
23519 break;
23522 cursor++;
23524 if (--count == 0)
23526 start_byte += cursor - base;
23527 *byte_pos_ptr = start_byte;
23528 return orig_count;
23531 while (cursor < ceiling_addr);
23533 start_byte += ceiling_addr - base;
23536 else
23538 while (start_byte > limit_byte)
23540 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23541 ceiling = max (limit_byte, ceiling);
23542 ceiling_addr = BYTE_POS_ADDR (ceiling);
23543 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23544 while (1)
23546 if (selective_display)
23548 while (--cursor >= ceiling_addr
23549 && *cursor != '\n' && *cursor != 015)
23550 continue;
23551 if (cursor < ceiling_addr)
23552 break;
23554 else
23556 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23557 if (! cursor)
23558 break;
23561 if (++count == 0)
23563 start_byte += cursor - base + 1;
23564 *byte_pos_ptr = start_byte;
23565 /* When scanning backwards, we should
23566 not count the newline posterior to which we stop. */
23567 return - orig_count - 1;
23570 start_byte += ceiling_addr - base;
23574 *byte_pos_ptr = limit_byte;
23576 if (count < 0)
23577 return - orig_count + count;
23578 return orig_count - count;
23584 /***********************************************************************
23585 Displaying strings
23586 ***********************************************************************/
23588 /* Display a NUL-terminated string, starting with index START.
23590 If STRING is non-null, display that C string. Otherwise, the Lisp
23591 string LISP_STRING is displayed. There's a case that STRING is
23592 non-null and LISP_STRING is not nil. It means STRING is a string
23593 data of LISP_STRING. In that case, we display LISP_STRING while
23594 ignoring its text properties.
23596 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23597 FACE_STRING. Display STRING or LISP_STRING with the face at
23598 FACE_STRING_POS in FACE_STRING:
23600 Display the string in the environment given by IT, but use the
23601 standard display table, temporarily.
23603 FIELD_WIDTH is the minimum number of output glyphs to produce.
23604 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23605 with spaces. If STRING has more characters, more than FIELD_WIDTH
23606 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23608 PRECISION is the maximum number of characters to output from
23609 STRING. PRECISION < 0 means don't truncate the string.
23611 This is roughly equivalent to printf format specifiers:
23613 FIELD_WIDTH PRECISION PRINTF
23614 ----------------------------------------
23615 -1 -1 %s
23616 -1 10 %.10s
23617 10 -1 %10s
23618 20 10 %20.10s
23620 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23621 display them, and < 0 means obey the current buffer's value of
23622 enable_multibyte_characters.
23624 Value is the number of columns displayed. */
23626 static int
23627 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23628 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23629 int field_width, int precision, int max_x, int multibyte)
23631 int hpos_at_start = it->hpos;
23632 int saved_face_id = it->face_id;
23633 struct glyph_row *row = it->glyph_row;
23634 ptrdiff_t it_charpos;
23636 /* Initialize the iterator IT for iteration over STRING beginning
23637 with index START. */
23638 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23639 precision, field_width, multibyte);
23640 if (string && STRINGP (lisp_string))
23641 /* LISP_STRING is the one returned by decode_mode_spec. We should
23642 ignore its text properties. */
23643 it->stop_charpos = it->end_charpos;
23645 /* If displaying STRING, set up the face of the iterator from
23646 FACE_STRING, if that's given. */
23647 if (STRINGP (face_string))
23649 ptrdiff_t endptr;
23650 struct face *face;
23652 it->face_id
23653 = face_at_string_position (it->w, face_string, face_string_pos,
23654 0, &endptr, it->base_face_id, 0);
23655 face = FACE_FROM_ID (it->f, it->face_id);
23656 it->face_box_p = face->box != FACE_NO_BOX;
23659 /* Set max_x to the maximum allowed X position. Don't let it go
23660 beyond the right edge of the window. */
23661 if (max_x <= 0)
23662 max_x = it->last_visible_x;
23663 else
23664 max_x = min (max_x, it->last_visible_x);
23666 /* Skip over display elements that are not visible. because IT->w is
23667 hscrolled. */
23668 if (it->current_x < it->first_visible_x)
23669 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23670 MOVE_TO_POS | MOVE_TO_X);
23672 row->ascent = it->max_ascent;
23673 row->height = it->max_ascent + it->max_descent;
23674 row->phys_ascent = it->max_phys_ascent;
23675 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23676 row->extra_line_spacing = it->max_extra_line_spacing;
23678 if (STRINGP (it->string))
23679 it_charpos = IT_STRING_CHARPOS (*it);
23680 else
23681 it_charpos = IT_CHARPOS (*it);
23683 /* This condition is for the case that we are called with current_x
23684 past last_visible_x. */
23685 while (it->current_x < max_x)
23687 int x_before, x, n_glyphs_before, i, nglyphs;
23689 /* Get the next display element. */
23690 if (!get_next_display_element (it))
23691 break;
23693 /* Produce glyphs. */
23694 x_before = it->current_x;
23695 n_glyphs_before = row->used[TEXT_AREA];
23696 PRODUCE_GLYPHS (it);
23698 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23699 i = 0;
23700 x = x_before;
23701 while (i < nglyphs)
23703 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23705 if (it->line_wrap != TRUNCATE
23706 && x + glyph->pixel_width > max_x)
23708 /* End of continued line or max_x reached. */
23709 if (CHAR_GLYPH_PADDING_P (*glyph))
23711 /* A wide character is unbreakable. */
23712 if (row->reversed_p)
23713 unproduce_glyphs (it, row->used[TEXT_AREA]
23714 - n_glyphs_before);
23715 row->used[TEXT_AREA] = n_glyphs_before;
23716 it->current_x = x_before;
23718 else
23720 if (row->reversed_p)
23721 unproduce_glyphs (it, row->used[TEXT_AREA]
23722 - (n_glyphs_before + i));
23723 row->used[TEXT_AREA] = n_glyphs_before + i;
23724 it->current_x = x;
23726 break;
23728 else if (x + glyph->pixel_width >= it->first_visible_x)
23730 /* Glyph is at least partially visible. */
23731 ++it->hpos;
23732 if (x < it->first_visible_x)
23733 row->x = x - it->first_visible_x;
23735 else
23737 /* Glyph is off the left margin of the display area.
23738 Should not happen. */
23739 emacs_abort ();
23742 row->ascent = max (row->ascent, it->max_ascent);
23743 row->height = max (row->height, it->max_ascent + it->max_descent);
23744 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23745 row->phys_height = max (row->phys_height,
23746 it->max_phys_ascent + it->max_phys_descent);
23747 row->extra_line_spacing = max (row->extra_line_spacing,
23748 it->max_extra_line_spacing);
23749 x += glyph->pixel_width;
23750 ++i;
23753 /* Stop if max_x reached. */
23754 if (i < nglyphs)
23755 break;
23757 /* Stop at line ends. */
23758 if (ITERATOR_AT_END_OF_LINE_P (it))
23760 it->continuation_lines_width = 0;
23761 break;
23764 set_iterator_to_next (it, 1);
23765 if (STRINGP (it->string))
23766 it_charpos = IT_STRING_CHARPOS (*it);
23767 else
23768 it_charpos = IT_CHARPOS (*it);
23770 /* Stop if truncating at the right edge. */
23771 if (it->line_wrap == TRUNCATE
23772 && it->current_x >= it->last_visible_x)
23774 /* Add truncation mark, but don't do it if the line is
23775 truncated at a padding space. */
23776 if (it_charpos < it->string_nchars)
23778 if (!FRAME_WINDOW_P (it->f))
23780 int ii, n;
23782 if (it->current_x > it->last_visible_x)
23784 if (!row->reversed_p)
23786 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23787 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23788 break;
23790 else
23792 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23793 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23794 break;
23795 unproduce_glyphs (it, ii + 1);
23796 ii = row->used[TEXT_AREA] - (ii + 1);
23798 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23800 row->used[TEXT_AREA] = ii;
23801 produce_special_glyphs (it, IT_TRUNCATION);
23804 produce_special_glyphs (it, IT_TRUNCATION);
23806 row->truncated_on_right_p = 1;
23808 break;
23812 /* Maybe insert a truncation at the left. */
23813 if (it->first_visible_x
23814 && it_charpos > 0)
23816 if (!FRAME_WINDOW_P (it->f)
23817 || (row->reversed_p
23818 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23819 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23820 insert_left_trunc_glyphs (it);
23821 row->truncated_on_left_p = 1;
23824 it->face_id = saved_face_id;
23826 /* Value is number of columns displayed. */
23827 return it->hpos - hpos_at_start;
23832 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23833 appears as an element of LIST or as the car of an element of LIST.
23834 If PROPVAL is a list, compare each element against LIST in that
23835 way, and return 1/2 if any element of PROPVAL is found in LIST.
23836 Otherwise return 0. This function cannot quit.
23837 The return value is 2 if the text is invisible but with an ellipsis
23838 and 1 if it's invisible and without an ellipsis. */
23841 invisible_p (register Lisp_Object propval, Lisp_Object list)
23843 register Lisp_Object tail, proptail;
23845 for (tail = list; CONSP (tail); tail = XCDR (tail))
23847 register Lisp_Object tem;
23848 tem = XCAR (tail);
23849 if (EQ (propval, tem))
23850 return 1;
23851 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23852 return NILP (XCDR (tem)) ? 1 : 2;
23855 if (CONSP (propval))
23857 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23859 Lisp_Object propelt;
23860 propelt = XCAR (proptail);
23861 for (tail = list; CONSP (tail); tail = XCDR (tail))
23863 register Lisp_Object tem;
23864 tem = XCAR (tail);
23865 if (EQ (propelt, tem))
23866 return 1;
23867 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23868 return NILP (XCDR (tem)) ? 1 : 2;
23873 return 0;
23876 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23877 doc: /* Non-nil if the property makes the text invisible.
23878 POS-OR-PROP can be a marker or number, in which case it is taken to be
23879 a position in the current buffer and the value of the `invisible' property
23880 is checked; or it can be some other value, which is then presumed to be the
23881 value of the `invisible' property of the text of interest.
23882 The non-nil value returned can be t for truly invisible text or something
23883 else if the text is replaced by an ellipsis. */)
23884 (Lisp_Object pos_or_prop)
23886 Lisp_Object prop
23887 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23888 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23889 : pos_or_prop);
23890 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23891 return (invis == 0 ? Qnil
23892 : invis == 1 ? Qt
23893 : make_number (invis));
23896 /* Calculate a width or height in pixels from a specification using
23897 the following elements:
23899 SPEC ::=
23900 NUM - a (fractional) multiple of the default font width/height
23901 (NUM) - specifies exactly NUM pixels
23902 UNIT - a fixed number of pixels, see below.
23903 ELEMENT - size of a display element in pixels, see below.
23904 (NUM . SPEC) - equals NUM * SPEC
23905 (+ SPEC SPEC ...) - add pixel values
23906 (- SPEC SPEC ...) - subtract pixel values
23907 (- SPEC) - negate pixel value
23909 NUM ::=
23910 INT or FLOAT - a number constant
23911 SYMBOL - use symbol's (buffer local) variable binding.
23913 UNIT ::=
23914 in - pixels per inch *)
23915 mm - pixels per 1/1000 meter *)
23916 cm - pixels per 1/100 meter *)
23917 width - width of current font in pixels.
23918 height - height of current font in pixels.
23920 *) using the ratio(s) defined in display-pixels-per-inch.
23922 ELEMENT ::=
23924 left-fringe - left fringe width in pixels
23925 right-fringe - right fringe width in pixels
23927 left-margin - left margin width in pixels
23928 right-margin - right margin width in pixels
23930 scroll-bar - scroll-bar area width in pixels
23932 Examples:
23934 Pixels corresponding to 5 inches:
23935 (5 . in)
23937 Total width of non-text areas on left side of window (if scroll-bar is on left):
23938 '(space :width (+ left-fringe left-margin scroll-bar))
23940 Align to first text column (in header line):
23941 '(space :align-to 0)
23943 Align to middle of text area minus half the width of variable `my-image'
23944 containing a loaded image:
23945 '(space :align-to (0.5 . (- text my-image)))
23947 Width of left margin minus width of 1 character in the default font:
23948 '(space :width (- left-margin 1))
23950 Width of left margin minus width of 2 characters in the current font:
23951 '(space :width (- left-margin (2 . width)))
23953 Center 1 character over left-margin (in header line):
23954 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23956 Different ways to express width of left fringe plus left margin minus one pixel:
23957 '(space :width (- (+ left-fringe left-margin) (1)))
23958 '(space :width (+ left-fringe left-margin (- (1))))
23959 '(space :width (+ left-fringe left-margin (-1)))
23963 static int
23964 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23965 struct font *font, int width_p, int *align_to)
23967 double pixels;
23969 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23970 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23972 if (NILP (prop))
23973 return OK_PIXELS (0);
23975 eassert (FRAME_LIVE_P (it->f));
23977 if (SYMBOLP (prop))
23979 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23981 char *unit = SSDATA (SYMBOL_NAME (prop));
23983 if (unit[0] == 'i' && unit[1] == 'n')
23984 pixels = 1.0;
23985 else if (unit[0] == 'm' && unit[1] == 'm')
23986 pixels = 25.4;
23987 else if (unit[0] == 'c' && unit[1] == 'm')
23988 pixels = 2.54;
23989 else
23990 pixels = 0;
23991 if (pixels > 0)
23993 double ppi = (width_p ? FRAME_RES_X (it->f)
23994 : FRAME_RES_Y (it->f));
23996 if (ppi > 0)
23997 return OK_PIXELS (ppi / pixels);
23998 return 0;
24002 #ifdef HAVE_WINDOW_SYSTEM
24003 if (EQ (prop, Qheight))
24004 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24005 if (EQ (prop, Qwidth))
24006 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24007 #else
24008 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24009 return OK_PIXELS (1);
24010 #endif
24012 if (EQ (prop, Qtext))
24013 return OK_PIXELS (width_p
24014 ? window_box_width (it->w, TEXT_AREA)
24015 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24017 if (align_to && *align_to < 0)
24019 *res = 0;
24020 if (EQ (prop, Qleft))
24021 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24022 if (EQ (prop, Qright))
24023 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24024 if (EQ (prop, Qcenter))
24025 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24026 + window_box_width (it->w, TEXT_AREA) / 2);
24027 if (EQ (prop, Qleft_fringe))
24028 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24029 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24030 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24031 if (EQ (prop, Qright_fringe))
24032 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24033 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24034 : window_box_right_offset (it->w, TEXT_AREA));
24035 if (EQ (prop, Qleft_margin))
24036 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24037 if (EQ (prop, Qright_margin))
24038 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24039 if (EQ (prop, Qscroll_bar))
24040 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24042 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24043 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24044 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24045 : 0)));
24047 else
24049 if (EQ (prop, Qleft_fringe))
24050 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24051 if (EQ (prop, Qright_fringe))
24052 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24053 if (EQ (prop, Qleft_margin))
24054 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24055 if (EQ (prop, Qright_margin))
24056 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24057 if (EQ (prop, Qscroll_bar))
24058 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24061 prop = buffer_local_value (prop, it->w->contents);
24062 if (EQ (prop, Qunbound))
24063 prop = Qnil;
24066 if (INTEGERP (prop) || FLOATP (prop))
24068 int base_unit = (width_p
24069 ? FRAME_COLUMN_WIDTH (it->f)
24070 : FRAME_LINE_HEIGHT (it->f));
24071 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24074 if (CONSP (prop))
24076 Lisp_Object car = XCAR (prop);
24077 Lisp_Object cdr = XCDR (prop);
24079 if (SYMBOLP (car))
24081 #ifdef HAVE_WINDOW_SYSTEM
24082 if (FRAME_WINDOW_P (it->f)
24083 && valid_image_p (prop))
24085 ptrdiff_t id = lookup_image (it->f, prop);
24086 struct image *img = IMAGE_FROM_ID (it->f, id);
24088 return OK_PIXELS (width_p ? img->width : img->height);
24090 #ifdef HAVE_XWIDGETS
24091 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24093 //TODO dont return dummy size
24094 return OK_PIXELS (width_p ? 100 : 100);
24096 #endif
24097 #endif
24098 if (EQ (car, Qplus) || EQ (car, Qminus))
24100 int first = 1;
24101 double px;
24103 pixels = 0;
24104 while (CONSP (cdr))
24106 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24107 font, width_p, align_to))
24108 return 0;
24109 if (first)
24110 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24111 else
24112 pixels += px;
24113 cdr = XCDR (cdr);
24115 if (EQ (car, Qminus))
24116 pixels = -pixels;
24117 return OK_PIXELS (pixels);
24120 car = buffer_local_value (car, it->w->contents);
24121 if (EQ (car, Qunbound))
24122 car = Qnil;
24125 if (INTEGERP (car) || FLOATP (car))
24127 double fact;
24128 pixels = XFLOATINT (car);
24129 if (NILP (cdr))
24130 return OK_PIXELS (pixels);
24131 if (calc_pixel_width_or_height (&fact, it, cdr,
24132 font, width_p, align_to))
24133 return OK_PIXELS (pixels * fact);
24134 return 0;
24137 return 0;
24140 return 0;
24144 /***********************************************************************
24145 Glyph Display
24146 ***********************************************************************/
24148 #ifdef HAVE_WINDOW_SYSTEM
24150 #ifdef GLYPH_DEBUG
24152 void
24153 dump_glyph_string (struct glyph_string *s)
24155 fprintf (stderr, "glyph string\n");
24156 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24157 s->x, s->y, s->width, s->height);
24158 fprintf (stderr, " ybase = %d\n", s->ybase);
24159 fprintf (stderr, " hl = %d\n", s->hl);
24160 fprintf (stderr, " left overhang = %d, right = %d\n",
24161 s->left_overhang, s->right_overhang);
24162 fprintf (stderr, " nchars = %d\n", s->nchars);
24163 fprintf (stderr, " extends to end of line = %d\n",
24164 s->extends_to_end_of_line_p);
24165 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24166 fprintf (stderr, " bg width = %d\n", s->background_width);
24169 #endif /* GLYPH_DEBUG */
24171 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24172 of XChar2b structures for S; it can't be allocated in
24173 init_glyph_string because it must be allocated via `alloca'. W
24174 is the window on which S is drawn. ROW and AREA are the glyph row
24175 and area within the row from which S is constructed. START is the
24176 index of the first glyph structure covered by S. HL is a
24177 face-override for drawing S. */
24179 #ifdef HAVE_NTGUI
24180 #define OPTIONAL_HDC(hdc) HDC hdc,
24181 #define DECLARE_HDC(hdc) HDC hdc;
24182 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24183 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24184 #endif
24186 #ifndef OPTIONAL_HDC
24187 #define OPTIONAL_HDC(hdc)
24188 #define DECLARE_HDC(hdc)
24189 #define ALLOCATE_HDC(hdc, f)
24190 #define RELEASE_HDC(hdc, f)
24191 #endif
24193 static void
24194 init_glyph_string (struct glyph_string *s,
24195 OPTIONAL_HDC (hdc)
24196 XChar2b *char2b, struct window *w, struct glyph_row *row,
24197 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24199 memset (s, 0, sizeof *s);
24200 s->w = w;
24201 s->f = XFRAME (w->frame);
24202 #ifdef HAVE_NTGUI
24203 s->hdc = hdc;
24204 #endif
24205 s->display = FRAME_X_DISPLAY (s->f);
24206 s->window = FRAME_X_WINDOW (s->f);
24207 s->char2b = char2b;
24208 s->hl = hl;
24209 s->row = row;
24210 s->area = area;
24211 s->first_glyph = row->glyphs[area] + start;
24212 s->height = row->height;
24213 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24214 s->ybase = s->y + row->ascent;
24218 /* Append the list of glyph strings with head H and tail T to the list
24219 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24221 static void
24222 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24223 struct glyph_string *h, struct glyph_string *t)
24225 if (h)
24227 if (*head)
24228 (*tail)->next = h;
24229 else
24230 *head = h;
24231 h->prev = *tail;
24232 *tail = t;
24237 /* Prepend the list of glyph strings with head H and tail T to the
24238 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24239 result. */
24241 static void
24242 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24243 struct glyph_string *h, struct glyph_string *t)
24245 if (h)
24247 if (*head)
24248 (*head)->prev = t;
24249 else
24250 *tail = t;
24251 t->next = *head;
24252 *head = h;
24257 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24258 Set *HEAD and *TAIL to the resulting list. */
24260 static void
24261 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24262 struct glyph_string *s)
24264 s->next = s->prev = NULL;
24265 append_glyph_string_lists (head, tail, s, s);
24269 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24270 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24271 make sure that X resources for the face returned are allocated.
24272 Value is a pointer to a realized face that is ready for display if
24273 DISPLAY_P is non-zero. */
24275 static struct face *
24276 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24277 XChar2b *char2b, int display_p)
24279 struct face *face = FACE_FROM_ID (f, face_id);
24280 unsigned code = 0;
24282 if (face->font)
24284 code = face->font->driver->encode_char (face->font, c);
24286 if (code == FONT_INVALID_CODE)
24287 code = 0;
24289 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24291 /* Make sure X resources of the face are allocated. */
24292 #ifdef HAVE_X_WINDOWS
24293 if (display_p)
24294 #endif
24296 eassert (face != NULL);
24297 prepare_face_for_display (f, face);
24300 return face;
24304 /* Get face and two-byte form of character glyph GLYPH on frame F.
24305 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24306 a pointer to a realized face that is ready for display. */
24308 static struct face *
24309 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24310 XChar2b *char2b, int *two_byte_p)
24312 struct face *face;
24313 unsigned code = 0;
24315 eassert (glyph->type == CHAR_GLYPH);
24316 face = FACE_FROM_ID (f, glyph->face_id);
24318 /* Make sure X resources of the face are allocated. */
24319 eassert (face != NULL);
24320 prepare_face_for_display (f, face);
24322 if (two_byte_p)
24323 *two_byte_p = 0;
24325 if (face->font)
24327 if (CHAR_BYTE8_P (glyph->u.ch))
24328 code = CHAR_TO_BYTE8 (glyph->u.ch);
24329 else
24330 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24332 if (code == FONT_INVALID_CODE)
24333 code = 0;
24336 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24337 return face;
24341 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24342 Return 1 if FONT has a glyph for C, otherwise return 0. */
24344 static int
24345 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24347 unsigned code;
24349 if (CHAR_BYTE8_P (c))
24350 code = CHAR_TO_BYTE8 (c);
24351 else
24352 code = font->driver->encode_char (font, c);
24354 if (code == FONT_INVALID_CODE)
24355 return 0;
24356 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24357 return 1;
24361 /* Fill glyph string S with composition components specified by S->cmp.
24363 BASE_FACE is the base face of the composition.
24364 S->cmp_from is the index of the first component for S.
24366 OVERLAPS non-zero means S should draw the foreground only, and use
24367 its physical height for clipping. See also draw_glyphs.
24369 Value is the index of a component not in S. */
24371 static int
24372 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24373 int overlaps)
24375 int i;
24376 /* For all glyphs of this composition, starting at the offset
24377 S->cmp_from, until we reach the end of the definition or encounter a
24378 glyph that requires the different face, add it to S. */
24379 struct face *face;
24381 eassert (s);
24383 s->for_overlaps = overlaps;
24384 s->face = NULL;
24385 s->font = NULL;
24386 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24388 int c = COMPOSITION_GLYPH (s->cmp, i);
24390 /* TAB in a composition means display glyphs with padding space
24391 on the left or right. */
24392 if (c != '\t')
24394 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24395 -1, Qnil);
24397 face = get_char_face_and_encoding (s->f, c, face_id,
24398 s->char2b + i, 1);
24399 if (face)
24401 if (! s->face)
24403 s->face = face;
24404 s->font = s->face->font;
24406 else if (s->face != face)
24407 break;
24410 ++s->nchars;
24412 s->cmp_to = i;
24414 if (s->face == NULL)
24416 s->face = base_face->ascii_face;
24417 s->font = s->face->font;
24420 /* All glyph strings for the same composition has the same width,
24421 i.e. the width set for the first component of the composition. */
24422 s->width = s->first_glyph->pixel_width;
24424 /* If the specified font could not be loaded, use the frame's
24425 default font, but record the fact that we couldn't load it in
24426 the glyph string so that we can draw rectangles for the
24427 characters of the glyph string. */
24428 if (s->font == NULL)
24430 s->font_not_found_p = 1;
24431 s->font = FRAME_FONT (s->f);
24434 /* Adjust base line for subscript/superscript text. */
24435 s->ybase += s->first_glyph->voffset;
24437 /* This glyph string must always be drawn with 16-bit functions. */
24438 s->two_byte_p = 1;
24440 return s->cmp_to;
24443 static int
24444 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24445 int start, int end, int overlaps)
24447 struct glyph *glyph, *last;
24448 Lisp_Object lgstring;
24449 int i;
24451 s->for_overlaps = overlaps;
24452 glyph = s->row->glyphs[s->area] + start;
24453 last = s->row->glyphs[s->area] + end;
24454 s->cmp_id = glyph->u.cmp.id;
24455 s->cmp_from = glyph->slice.cmp.from;
24456 s->cmp_to = glyph->slice.cmp.to + 1;
24457 s->face = FACE_FROM_ID (s->f, face_id);
24458 lgstring = composition_gstring_from_id (s->cmp_id);
24459 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24460 glyph++;
24461 while (glyph < last
24462 && glyph->u.cmp.automatic
24463 && glyph->u.cmp.id == s->cmp_id
24464 && s->cmp_to == glyph->slice.cmp.from)
24465 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24467 for (i = s->cmp_from; i < s->cmp_to; i++)
24469 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24470 unsigned code = LGLYPH_CODE (lglyph);
24472 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24474 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24475 return glyph - s->row->glyphs[s->area];
24479 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24480 See the comment of fill_glyph_string for arguments.
24481 Value is the index of the first glyph not in S. */
24484 static int
24485 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24486 int start, int end, int overlaps)
24488 struct glyph *glyph, *last;
24489 int voffset;
24491 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24492 s->for_overlaps = overlaps;
24493 glyph = s->row->glyphs[s->area] + start;
24494 last = s->row->glyphs[s->area] + end;
24495 voffset = glyph->voffset;
24496 s->face = FACE_FROM_ID (s->f, face_id);
24497 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24498 s->nchars = 1;
24499 s->width = glyph->pixel_width;
24500 glyph++;
24501 while (glyph < last
24502 && glyph->type == GLYPHLESS_GLYPH
24503 && glyph->voffset == voffset
24504 && glyph->face_id == face_id)
24506 s->nchars++;
24507 s->width += glyph->pixel_width;
24508 glyph++;
24510 s->ybase += voffset;
24511 return glyph - s->row->glyphs[s->area];
24515 /* Fill glyph string S from a sequence of character glyphs.
24517 FACE_ID is the face id of the string. START is the index of the
24518 first glyph to consider, END is the index of the last + 1.
24519 OVERLAPS non-zero means S should draw the foreground only, and use
24520 its physical height for clipping. See also draw_glyphs.
24522 Value is the index of the first glyph not in S. */
24524 static int
24525 fill_glyph_string (struct glyph_string *s, int face_id,
24526 int start, int end, int overlaps)
24528 struct glyph *glyph, *last;
24529 int voffset;
24530 int glyph_not_available_p;
24532 eassert (s->f == XFRAME (s->w->frame));
24533 eassert (s->nchars == 0);
24534 eassert (start >= 0 && end > start);
24536 s->for_overlaps = overlaps;
24537 glyph = s->row->glyphs[s->area] + start;
24538 last = s->row->glyphs[s->area] + end;
24539 voffset = glyph->voffset;
24540 s->padding_p = glyph->padding_p;
24541 glyph_not_available_p = glyph->glyph_not_available_p;
24543 while (glyph < last
24544 && glyph->type == CHAR_GLYPH
24545 && glyph->voffset == voffset
24546 /* Same face id implies same font, nowadays. */
24547 && glyph->face_id == face_id
24548 && glyph->glyph_not_available_p == glyph_not_available_p)
24550 int two_byte_p;
24552 s->face = get_glyph_face_and_encoding (s->f, glyph,
24553 s->char2b + s->nchars,
24554 &two_byte_p);
24555 s->two_byte_p = two_byte_p;
24556 ++s->nchars;
24557 eassert (s->nchars <= end - start);
24558 s->width += glyph->pixel_width;
24559 if (glyph++->padding_p != s->padding_p)
24560 break;
24563 s->font = s->face->font;
24565 /* If the specified font could not be loaded, use the frame's font,
24566 but record the fact that we couldn't load it in
24567 S->font_not_found_p so that we can draw rectangles for the
24568 characters of the glyph string. */
24569 if (s->font == NULL || glyph_not_available_p)
24571 s->font_not_found_p = 1;
24572 s->font = FRAME_FONT (s->f);
24575 /* Adjust base line for subscript/superscript text. */
24576 s->ybase += voffset;
24578 eassert (s->face && s->face->gc);
24579 return glyph - s->row->glyphs[s->area];
24583 /* Fill glyph string S from image glyph S->first_glyph. */
24585 static void
24586 fill_image_glyph_string (struct glyph_string *s)
24588 eassert (s->first_glyph->type == IMAGE_GLYPH);
24589 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24590 eassert (s->img);
24591 s->slice = s->first_glyph->slice.img;
24592 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24593 s->font = s->face->font;
24594 s->width = s->first_glyph->pixel_width;
24596 /* Adjust base line for subscript/superscript text. */
24597 s->ybase += s->first_glyph->voffset;
24601 #ifdef HAVE_XWIDGETS
24602 static void
24603 fill_xwidget_glyph_string (struct glyph_string *s)
24605 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24606 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24607 s->font = s->face->font;
24608 s->width = s->first_glyph->pixel_width;
24609 s->ybase += s->first_glyph->voffset;
24610 s->xwidget = s->first_glyph->u.xwidget;
24612 #endif
24613 /* Fill glyph string S from a sequence of stretch glyphs.
24615 START is the index of the first glyph to consider,
24616 END is the index of the last + 1.
24618 Value is the index of the first glyph not in S. */
24620 static int
24621 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24623 struct glyph *glyph, *last;
24624 int voffset, face_id;
24626 eassert (s->first_glyph->type == STRETCH_GLYPH);
24628 glyph = s->row->glyphs[s->area] + start;
24629 last = s->row->glyphs[s->area] + end;
24630 face_id = glyph->face_id;
24631 s->face = FACE_FROM_ID (s->f, face_id);
24632 s->font = s->face->font;
24633 s->width = glyph->pixel_width;
24634 s->nchars = 1;
24635 voffset = glyph->voffset;
24637 for (++glyph;
24638 (glyph < last
24639 && glyph->type == STRETCH_GLYPH
24640 && glyph->voffset == voffset
24641 && glyph->face_id == face_id);
24642 ++glyph)
24643 s->width += glyph->pixel_width;
24645 /* Adjust base line for subscript/superscript text. */
24646 s->ybase += voffset;
24648 /* The case that face->gc == 0 is handled when drawing the glyph
24649 string by calling prepare_face_for_display. */
24650 eassert (s->face);
24651 return glyph - s->row->glyphs[s->area];
24654 static struct font_metrics *
24655 get_per_char_metric (struct font *font, XChar2b *char2b)
24657 static struct font_metrics metrics;
24658 unsigned code;
24660 if (! font)
24661 return NULL;
24662 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24663 if (code == FONT_INVALID_CODE)
24664 return NULL;
24665 font->driver->text_extents (font, &code, 1, &metrics);
24666 return &metrics;
24669 /* EXPORT for RIF:
24670 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24671 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24672 assumed to be zero. */
24674 void
24675 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24677 *left = *right = 0;
24679 if (glyph->type == CHAR_GLYPH)
24681 struct face *face;
24682 XChar2b char2b;
24683 struct font_metrics *pcm;
24685 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24686 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24688 if (pcm->rbearing > pcm->width)
24689 *right = pcm->rbearing - pcm->width;
24690 if (pcm->lbearing < 0)
24691 *left = -pcm->lbearing;
24694 else if (glyph->type == COMPOSITE_GLYPH)
24696 if (! glyph->u.cmp.automatic)
24698 struct composition *cmp = composition_table[glyph->u.cmp.id];
24700 if (cmp->rbearing > cmp->pixel_width)
24701 *right = cmp->rbearing - cmp->pixel_width;
24702 if (cmp->lbearing < 0)
24703 *left = - cmp->lbearing;
24705 else
24707 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24708 struct font_metrics metrics;
24710 composition_gstring_width (gstring, glyph->slice.cmp.from,
24711 glyph->slice.cmp.to + 1, &metrics);
24712 if (metrics.rbearing > metrics.width)
24713 *right = metrics.rbearing - metrics.width;
24714 if (metrics.lbearing < 0)
24715 *left = - metrics.lbearing;
24721 /* Return the index of the first glyph preceding glyph string S that
24722 is overwritten by S because of S's left overhang. Value is -1
24723 if no glyphs are overwritten. */
24725 static int
24726 left_overwritten (struct glyph_string *s)
24728 int k;
24730 if (s->left_overhang)
24732 int x = 0, i;
24733 struct glyph *glyphs = s->row->glyphs[s->area];
24734 int first = s->first_glyph - glyphs;
24736 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24737 x -= glyphs[i].pixel_width;
24739 k = i + 1;
24741 else
24742 k = -1;
24744 return k;
24748 /* Return the index of the first glyph preceding glyph string S that
24749 is overwriting S because of its right overhang. Value is -1 if no
24750 glyph in front of S overwrites S. */
24752 static int
24753 left_overwriting (struct glyph_string *s)
24755 int i, k, x;
24756 struct glyph *glyphs = s->row->glyphs[s->area];
24757 int first = s->first_glyph - glyphs;
24759 k = -1;
24760 x = 0;
24761 for (i = first - 1; i >= 0; --i)
24763 int left, right;
24764 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24765 if (x + right > 0)
24766 k = i;
24767 x -= glyphs[i].pixel_width;
24770 return k;
24774 /* Return the index of the last glyph following glyph string S that is
24775 overwritten by S because of S's right overhang. Value is -1 if
24776 no such glyph is found. */
24778 static int
24779 right_overwritten (struct glyph_string *s)
24781 int k = -1;
24783 if (s->right_overhang)
24785 int x = 0, i;
24786 struct glyph *glyphs = s->row->glyphs[s->area];
24787 int first = (s->first_glyph - glyphs
24788 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24789 int end = s->row->used[s->area];
24791 for (i = first; i < end && s->right_overhang > x; ++i)
24792 x += glyphs[i].pixel_width;
24794 k = i;
24797 return k;
24801 /* Return the index of the last glyph following glyph string S that
24802 overwrites S because of its left overhang. Value is negative
24803 if no such glyph is found. */
24805 static int
24806 right_overwriting (struct glyph_string *s)
24808 int i, k, x;
24809 int end = s->row->used[s->area];
24810 struct glyph *glyphs = s->row->glyphs[s->area];
24811 int first = (s->first_glyph - glyphs
24812 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24814 k = -1;
24815 x = 0;
24816 for (i = first; i < end; ++i)
24818 int left, right;
24819 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24820 if (x - left < 0)
24821 k = i;
24822 x += glyphs[i].pixel_width;
24825 return k;
24829 /* Set background width of glyph string S. START is the index of the
24830 first glyph following S. LAST_X is the right-most x-position + 1
24831 in the drawing area. */
24833 static void
24834 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24836 /* If the face of this glyph string has to be drawn to the end of
24837 the drawing area, set S->extends_to_end_of_line_p. */
24839 if (start == s->row->used[s->area]
24840 && ((s->row->fill_line_p
24841 && (s->hl == DRAW_NORMAL_TEXT
24842 || s->hl == DRAW_IMAGE_RAISED
24843 || s->hl == DRAW_IMAGE_SUNKEN))
24844 || s->hl == DRAW_MOUSE_FACE))
24845 s->extends_to_end_of_line_p = 1;
24847 /* If S extends its face to the end of the line, set its
24848 background_width to the distance to the right edge of the drawing
24849 area. */
24850 if (s->extends_to_end_of_line_p)
24851 s->background_width = last_x - s->x + 1;
24852 else
24853 s->background_width = s->width;
24857 /* Compute overhangs and x-positions for glyph string S and its
24858 predecessors, or successors. X is the starting x-position for S.
24859 BACKWARD_P non-zero means process predecessors. */
24861 static void
24862 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24864 if (backward_p)
24866 while (s)
24868 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24869 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24870 x -= s->width;
24871 s->x = x;
24872 s = s->prev;
24875 else
24877 while (s)
24879 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24880 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24881 s->x = x;
24882 x += s->width;
24883 s = s->next;
24890 /* The following macros are only called from draw_glyphs below.
24891 They reference the following parameters of that function directly:
24892 `w', `row', `area', and `overlap_p'
24893 as well as the following local variables:
24894 `s', `f', and `hdc' (in W32) */
24896 #ifdef HAVE_NTGUI
24897 /* On W32, silently add local `hdc' variable to argument list of
24898 init_glyph_string. */
24899 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24900 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24901 #else
24902 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24903 init_glyph_string (s, char2b, w, row, area, start, hl)
24904 #endif
24906 /* Add a glyph string for a stretch glyph to the list of strings
24907 between HEAD and TAIL. START is the index of the stretch glyph in
24908 row area AREA of glyph row ROW. END is the index of the last glyph
24909 in that glyph row area. X is the current output position assigned
24910 to the new glyph string constructed. HL overrides that face of the
24911 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24912 is the right-most x-position of the drawing area. */
24914 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24915 and below -- keep them on one line. */
24916 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24917 do \
24919 s = alloca (sizeof *s); \
24920 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24921 START = fill_stretch_glyph_string (s, START, END); \
24922 append_glyph_string (&HEAD, &TAIL, s); \
24923 s->x = (X); \
24925 while (0)
24928 /* Add a glyph string for an image glyph to the list of strings
24929 between HEAD and TAIL. START is the index of the image glyph in
24930 row area AREA of glyph row ROW. END is the index of the last glyph
24931 in that glyph row area. X is the current output position assigned
24932 to the new glyph string constructed. HL overrides that face of the
24933 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24934 is the right-most x-position of the drawing area. */
24936 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24937 do \
24939 s = alloca (sizeof *s); \
24940 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24941 fill_image_glyph_string (s); \
24942 append_glyph_string (&HEAD, &TAIL, s); \
24943 ++START; \
24944 s->x = (X); \
24946 while (0)
24948 #ifdef HAVE_XWIDGETS
24949 #define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24950 do \
24952 s = (struct glyph_string *) alloca (sizeof *s); \
24953 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24954 fill_xwidget_glyph_string (s); \
24955 append_glyph_string (&HEAD, &TAIL, s); \
24956 ++START; \
24957 s->x = (X); \
24959 while (0)
24960 #endif
24963 /* Add a glyph string for a sequence of character glyphs to the list
24964 of strings between HEAD and TAIL. START is the index of the first
24965 glyph in row area AREA of glyph row ROW that is part of the new
24966 glyph string. END is the index of the last glyph in that glyph row
24967 area. X is the current output position assigned to the new glyph
24968 string constructed. HL overrides that face of the glyph; e.g. it
24969 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24970 right-most x-position of the drawing area. */
24972 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24973 do \
24975 int face_id; \
24976 XChar2b *char2b; \
24978 face_id = (row)->glyphs[area][START].face_id; \
24980 s = alloca (sizeof *s); \
24981 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24982 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24983 append_glyph_string (&HEAD, &TAIL, s); \
24984 s->x = (X); \
24985 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24987 while (0)
24990 /* Add a glyph string for a composite sequence to the list of strings
24991 between HEAD and TAIL. START is the index of the first glyph in
24992 row area AREA of glyph row ROW that is part of the new glyph
24993 string. END is the index of the last glyph in that glyph row area.
24994 X is the current output position assigned to the new glyph string
24995 constructed. HL overrides that face of the glyph; e.g. it is
24996 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24997 x-position of the drawing area. */
24999 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25000 do { \
25001 int face_id = (row)->glyphs[area][START].face_id; \
25002 struct face *base_face = FACE_FROM_ID (f, face_id); \
25003 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25004 struct composition *cmp = composition_table[cmp_id]; \
25005 XChar2b *char2b; \
25006 struct glyph_string *first_s = NULL; \
25007 int n; \
25009 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25011 /* Make glyph_strings for each glyph sequence that is drawable by \
25012 the same face, and append them to HEAD/TAIL. */ \
25013 for (n = 0; n < cmp->glyph_len;) \
25015 s = alloca (sizeof *s); \
25016 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25017 append_glyph_string (&(HEAD), &(TAIL), s); \
25018 s->cmp = cmp; \
25019 s->cmp_from = n; \
25020 s->x = (X); \
25021 if (n == 0) \
25022 first_s = s; \
25023 n = fill_composite_glyph_string (s, base_face, overlaps); \
25026 ++START; \
25027 s = first_s; \
25028 } while (0)
25031 /* Add a glyph string for a glyph-string sequence to the list of strings
25032 between HEAD and TAIL. */
25034 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25035 do { \
25036 int face_id; \
25037 XChar2b *char2b; \
25038 Lisp_Object gstring; \
25040 face_id = (row)->glyphs[area][START].face_id; \
25041 gstring = (composition_gstring_from_id \
25042 ((row)->glyphs[area][START].u.cmp.id)); \
25043 s = alloca (sizeof *s); \
25044 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25045 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25046 append_glyph_string (&(HEAD), &(TAIL), s); \
25047 s->x = (X); \
25048 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25049 } while (0)
25052 /* Add a glyph string for a sequence of glyphless character's glyphs
25053 to the list of strings between HEAD and TAIL. The meanings of
25054 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25056 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25057 do \
25059 int face_id; \
25061 face_id = (row)->glyphs[area][START].face_id; \
25063 s = alloca (sizeof *s); \
25064 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25065 append_glyph_string (&HEAD, &TAIL, s); \
25066 s->x = (X); \
25067 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25068 overlaps); \
25070 while (0)
25073 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25074 of AREA of glyph row ROW on window W between indices START and END.
25075 HL overrides the face for drawing glyph strings, e.g. it is
25076 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25077 x-positions of the drawing area.
25079 This is an ugly monster macro construct because we must use alloca
25080 to allocate glyph strings (because draw_glyphs can be called
25081 asynchronously). */
25083 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25084 do \
25086 HEAD = TAIL = NULL; \
25087 while (START < END) \
25089 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25090 switch (first_glyph->type) \
25092 case CHAR_GLYPH: \
25093 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25094 HL, X, LAST_X); \
25095 break; \
25097 case COMPOSITE_GLYPH: \
25098 if (first_glyph->u.cmp.automatic) \
25099 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25100 HL, X, LAST_X); \
25101 else \
25102 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25103 HL, X, LAST_X); \
25104 break; \
25106 case STRETCH_GLYPH: \
25107 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25108 HL, X, LAST_X); \
25109 break; \
25111 case IMAGE_GLYPH: \
25112 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25113 HL, X, LAST_X); \
25114 break;
25116 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25117 case XWIDGET_GLYPH: \
25118 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25119 HL, X, LAST_X); \
25120 break;
25122 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25123 case GLYPHLESS_GLYPH: \
25124 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25125 HL, X, LAST_X); \
25126 break; \
25128 default: \
25129 emacs_abort (); \
25132 if (s) \
25134 set_glyph_string_background_width (s, START, LAST_X); \
25135 (X) += s->width; \
25138 } while (0)
25141 #ifdef HAVE_XWIDGETS
25142 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25143 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25144 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25145 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25146 #else
25147 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25148 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25149 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25150 #endif
25153 /* Draw glyphs between START and END in AREA of ROW on window W,
25154 starting at x-position X. X is relative to AREA in W. HL is a
25155 face-override with the following meaning:
25157 DRAW_NORMAL_TEXT draw normally
25158 DRAW_CURSOR draw in cursor face
25159 DRAW_MOUSE_FACE draw in mouse face.
25160 DRAW_INVERSE_VIDEO draw in mode line face
25161 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25162 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25164 If OVERLAPS is non-zero, draw only the foreground of characters and
25165 clip to the physical height of ROW. Non-zero value also defines
25166 the overlapping part to be drawn:
25168 OVERLAPS_PRED overlap with preceding rows
25169 OVERLAPS_SUCC overlap with succeeding rows
25170 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25171 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25173 Value is the x-position reached, relative to AREA of W. */
25175 static int
25176 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25177 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25178 enum draw_glyphs_face hl, int overlaps)
25180 struct glyph_string *head, *tail;
25181 struct glyph_string *s;
25182 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25183 int i, j, x_reached, last_x, area_left = 0;
25184 struct frame *f = XFRAME (WINDOW_FRAME (w));
25185 DECLARE_HDC (hdc);
25187 ALLOCATE_HDC (hdc, f);
25189 /* Let's rather be paranoid than getting a SEGV. */
25190 end = min (end, row->used[area]);
25191 start = clip_to_bounds (0, start, end);
25193 /* Translate X to frame coordinates. Set last_x to the right
25194 end of the drawing area. */
25195 if (row->full_width_p)
25197 /* X is relative to the left edge of W, without scroll bars
25198 or fringes. */
25199 area_left = WINDOW_LEFT_EDGE_X (w);
25200 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25201 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25203 else
25205 area_left = window_box_left (w, area);
25206 last_x = area_left + window_box_width (w, area);
25208 x += area_left;
25210 /* Build a doubly-linked list of glyph_string structures between
25211 head and tail from what we have to draw. Note that the macro
25212 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25213 the reason we use a separate variable `i'. */
25214 i = start;
25215 USE_SAFE_ALLOCA;
25216 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25217 if (tail)
25218 x_reached = tail->x + tail->background_width;
25219 else
25220 x_reached = x;
25222 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25223 the row, redraw some glyphs in front or following the glyph
25224 strings built above. */
25225 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25227 struct glyph_string *h, *t;
25228 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25229 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25230 int check_mouse_face = 0;
25231 int dummy_x = 0;
25233 /* If mouse highlighting is on, we may need to draw adjacent
25234 glyphs using mouse-face highlighting. */
25235 if (area == TEXT_AREA && row->mouse_face_p
25236 && hlinfo->mouse_face_beg_row >= 0
25237 && hlinfo->mouse_face_end_row >= 0)
25239 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25241 if (row_vpos >= hlinfo->mouse_face_beg_row
25242 && row_vpos <= hlinfo->mouse_face_end_row)
25244 check_mouse_face = 1;
25245 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25246 ? hlinfo->mouse_face_beg_col : 0;
25247 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25248 ? hlinfo->mouse_face_end_col
25249 : row->used[TEXT_AREA];
25253 /* Compute overhangs for all glyph strings. */
25254 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25255 for (s = head; s; s = s->next)
25256 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25258 /* Prepend glyph strings for glyphs in front of the first glyph
25259 string that are overwritten because of the first glyph
25260 string's left overhang. The background of all strings
25261 prepended must be drawn because the first glyph string
25262 draws over it. */
25263 i = left_overwritten (head);
25264 if (i >= 0)
25266 enum draw_glyphs_face overlap_hl;
25268 /* If this row contains mouse highlighting, attempt to draw
25269 the overlapped glyphs with the correct highlight. This
25270 code fails if the overlap encompasses more than one glyph
25271 and mouse-highlight spans only some of these glyphs.
25272 However, making it work perfectly involves a lot more
25273 code, and I don't know if the pathological case occurs in
25274 practice, so we'll stick to this for now. --- cyd */
25275 if (check_mouse_face
25276 && mouse_beg_col < start && mouse_end_col > i)
25277 overlap_hl = DRAW_MOUSE_FACE;
25278 else
25279 overlap_hl = DRAW_NORMAL_TEXT;
25281 if (hl != overlap_hl)
25282 clip_head = head;
25283 j = i;
25284 BUILD_GLYPH_STRINGS (j, start, h, t,
25285 overlap_hl, dummy_x, last_x);
25286 start = i;
25287 compute_overhangs_and_x (t, head->x, 1);
25288 prepend_glyph_string_lists (&head, &tail, h, t);
25289 if (clip_head == NULL)
25290 clip_head = head;
25293 /* Prepend glyph strings for glyphs in front of the first glyph
25294 string that overwrite that glyph string because of their
25295 right overhang. For these strings, only the foreground must
25296 be drawn, because it draws over the glyph string at `head'.
25297 The background must not be drawn because this would overwrite
25298 right overhangs of preceding glyphs for which no glyph
25299 strings exist. */
25300 i = left_overwriting (head);
25301 if (i >= 0)
25303 enum draw_glyphs_face overlap_hl;
25305 if (check_mouse_face
25306 && mouse_beg_col < start && mouse_end_col > i)
25307 overlap_hl = DRAW_MOUSE_FACE;
25308 else
25309 overlap_hl = DRAW_NORMAL_TEXT;
25311 if (hl == overlap_hl || clip_head == NULL)
25312 clip_head = head;
25313 BUILD_GLYPH_STRINGS (i, start, h, t,
25314 overlap_hl, dummy_x, last_x);
25315 for (s = h; s; s = s->next)
25316 s->background_filled_p = 1;
25317 compute_overhangs_and_x (t, head->x, 1);
25318 prepend_glyph_string_lists (&head, &tail, h, t);
25321 /* Append glyphs strings for glyphs following the last glyph
25322 string tail that are overwritten by tail. The background of
25323 these strings has to be drawn because tail's foreground draws
25324 over it. */
25325 i = right_overwritten (tail);
25326 if (i >= 0)
25328 enum draw_glyphs_face overlap_hl;
25330 if (check_mouse_face
25331 && mouse_beg_col < i && mouse_end_col > end)
25332 overlap_hl = DRAW_MOUSE_FACE;
25333 else
25334 overlap_hl = DRAW_NORMAL_TEXT;
25336 if (hl != overlap_hl)
25337 clip_tail = tail;
25338 BUILD_GLYPH_STRINGS (end, i, h, t,
25339 overlap_hl, x, last_x);
25340 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25341 we don't have `end = i;' here. */
25342 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25343 append_glyph_string_lists (&head, &tail, h, t);
25344 if (clip_tail == NULL)
25345 clip_tail = tail;
25348 /* Append glyph strings for glyphs following the last glyph
25349 string tail that overwrite tail. The foreground of such
25350 glyphs has to be drawn because it writes into the background
25351 of tail. The background must not be drawn because it could
25352 paint over the foreground of following glyphs. */
25353 i = right_overwriting (tail);
25354 if (i >= 0)
25356 enum draw_glyphs_face overlap_hl;
25357 if (check_mouse_face
25358 && mouse_beg_col < i && mouse_end_col > end)
25359 overlap_hl = DRAW_MOUSE_FACE;
25360 else
25361 overlap_hl = DRAW_NORMAL_TEXT;
25363 if (hl == overlap_hl || clip_tail == NULL)
25364 clip_tail = tail;
25365 i++; /* We must include the Ith glyph. */
25366 BUILD_GLYPH_STRINGS (end, i, h, t,
25367 overlap_hl, x, last_x);
25368 for (s = h; s; s = s->next)
25369 s->background_filled_p = 1;
25370 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25371 append_glyph_string_lists (&head, &tail, h, t);
25373 if (clip_head || clip_tail)
25374 for (s = head; s; s = s->next)
25376 s->clip_head = clip_head;
25377 s->clip_tail = clip_tail;
25381 /* Draw all strings. */
25382 for (s = head; s; s = s->next)
25383 FRAME_RIF (f)->draw_glyph_string (s);
25385 #ifndef HAVE_NS
25386 /* When focus a sole frame and move horizontally, this sets on_p to 0
25387 causing a failure to erase prev cursor position. */
25388 if (area == TEXT_AREA
25389 && !row->full_width_p
25390 /* When drawing overlapping rows, only the glyph strings'
25391 foreground is drawn, which doesn't erase a cursor
25392 completely. */
25393 && !overlaps)
25395 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25396 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25397 : (tail ? tail->x + tail->background_width : x));
25398 x0 -= area_left;
25399 x1 -= area_left;
25401 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25402 row->y, MATRIX_ROW_BOTTOM_Y (row));
25404 #endif
25406 /* Value is the x-position up to which drawn, relative to AREA of W.
25407 This doesn't include parts drawn because of overhangs. */
25408 if (row->full_width_p)
25409 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25410 else
25411 x_reached -= area_left;
25413 RELEASE_HDC (hdc, f);
25415 SAFE_FREE ();
25416 return x_reached;
25419 /* Expand row matrix if too narrow. Don't expand if area
25420 is not present. */
25422 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25424 if (!it->f->fonts_changed \
25425 && (it->glyph_row->glyphs[area] \
25426 < it->glyph_row->glyphs[area + 1])) \
25428 it->w->ncols_scale_factor++; \
25429 it->f->fonts_changed = 1; \
25433 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25434 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25436 static void
25437 append_glyph (struct it *it)
25439 struct glyph *glyph;
25440 enum glyph_row_area area = it->area;
25442 eassert (it->glyph_row);
25443 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25445 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25446 if (glyph < it->glyph_row->glyphs[area + 1])
25448 /* If the glyph row is reversed, we need to prepend the glyph
25449 rather than append it. */
25450 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25452 struct glyph *g;
25454 /* Make room for the additional glyph. */
25455 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25456 g[1] = *g;
25457 glyph = it->glyph_row->glyphs[area];
25459 glyph->charpos = CHARPOS (it->position);
25460 glyph->object = it->object;
25461 if (it->pixel_width > 0)
25463 glyph->pixel_width = it->pixel_width;
25464 glyph->padding_p = 0;
25466 else
25468 /* Assure at least 1-pixel width. Otherwise, cursor can't
25469 be displayed correctly. */
25470 glyph->pixel_width = 1;
25471 glyph->padding_p = 1;
25473 glyph->ascent = it->ascent;
25474 glyph->descent = it->descent;
25475 glyph->voffset = it->voffset;
25476 glyph->type = CHAR_GLYPH;
25477 glyph->avoid_cursor_p = it->avoid_cursor_p;
25478 glyph->multibyte_p = it->multibyte_p;
25479 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25481 /* In R2L rows, the left and the right box edges need to be
25482 drawn in reverse direction. */
25483 glyph->right_box_line_p = it->start_of_box_run_p;
25484 glyph->left_box_line_p = it->end_of_box_run_p;
25486 else
25488 glyph->left_box_line_p = it->start_of_box_run_p;
25489 glyph->right_box_line_p = it->end_of_box_run_p;
25491 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25492 || it->phys_descent > it->descent);
25493 glyph->glyph_not_available_p = it->glyph_not_available_p;
25494 glyph->face_id = it->face_id;
25495 glyph->u.ch = it->char_to_display;
25496 glyph->slice.img = null_glyph_slice;
25497 glyph->font_type = FONT_TYPE_UNKNOWN;
25498 if (it->bidi_p)
25500 glyph->resolved_level = it->bidi_it.resolved_level;
25501 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25502 glyph->bidi_type = it->bidi_it.type;
25504 else
25506 glyph->resolved_level = 0;
25507 glyph->bidi_type = UNKNOWN_BT;
25509 ++it->glyph_row->used[area];
25511 else
25512 IT_EXPAND_MATRIX_WIDTH (it, area);
25515 /* Store one glyph for the composition IT->cmp_it.id in
25516 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25517 non-null. */
25519 static void
25520 append_composite_glyph (struct it *it)
25522 struct glyph *glyph;
25523 enum glyph_row_area area = it->area;
25525 eassert (it->glyph_row);
25527 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25528 if (glyph < it->glyph_row->glyphs[area + 1])
25530 /* If the glyph row is reversed, we need to prepend the glyph
25531 rather than append it. */
25532 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25534 struct glyph *g;
25536 /* Make room for the new glyph. */
25537 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25538 g[1] = *g;
25539 glyph = it->glyph_row->glyphs[it->area];
25541 glyph->charpos = it->cmp_it.charpos;
25542 glyph->object = it->object;
25543 glyph->pixel_width = it->pixel_width;
25544 glyph->ascent = it->ascent;
25545 glyph->descent = it->descent;
25546 glyph->voffset = it->voffset;
25547 glyph->type = COMPOSITE_GLYPH;
25548 if (it->cmp_it.ch < 0)
25550 glyph->u.cmp.automatic = 0;
25551 glyph->u.cmp.id = it->cmp_it.id;
25552 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25554 else
25556 glyph->u.cmp.automatic = 1;
25557 glyph->u.cmp.id = it->cmp_it.id;
25558 glyph->slice.cmp.from = it->cmp_it.from;
25559 glyph->slice.cmp.to = it->cmp_it.to - 1;
25561 glyph->avoid_cursor_p = it->avoid_cursor_p;
25562 glyph->multibyte_p = it->multibyte_p;
25563 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25565 /* In R2L rows, the left and the right box edges need to be
25566 drawn in reverse direction. */
25567 glyph->right_box_line_p = it->start_of_box_run_p;
25568 glyph->left_box_line_p = it->end_of_box_run_p;
25570 else
25572 glyph->left_box_line_p = it->start_of_box_run_p;
25573 glyph->right_box_line_p = it->end_of_box_run_p;
25575 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25576 || it->phys_descent > it->descent);
25577 glyph->padding_p = 0;
25578 glyph->glyph_not_available_p = 0;
25579 glyph->face_id = it->face_id;
25580 glyph->font_type = FONT_TYPE_UNKNOWN;
25581 if (it->bidi_p)
25583 glyph->resolved_level = it->bidi_it.resolved_level;
25584 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25585 glyph->bidi_type = it->bidi_it.type;
25587 ++it->glyph_row->used[area];
25589 else
25590 IT_EXPAND_MATRIX_WIDTH (it, area);
25594 /* Change IT->ascent and IT->height according to the setting of
25595 IT->voffset. */
25597 static void
25598 take_vertical_position_into_account (struct it *it)
25600 if (it->voffset)
25602 if (it->voffset < 0)
25603 /* Increase the ascent so that we can display the text higher
25604 in the line. */
25605 it->ascent -= it->voffset;
25606 else
25607 /* Increase the descent so that we can display the text lower
25608 in the line. */
25609 it->descent += it->voffset;
25614 /* Produce glyphs/get display metrics for the image IT is loaded with.
25615 See the description of struct display_iterator in dispextern.h for
25616 an overview of struct display_iterator. */
25618 static void
25619 produce_image_glyph (struct it *it)
25621 struct image *img;
25622 struct face *face;
25623 int glyph_ascent, crop;
25624 struct glyph_slice slice;
25626 eassert (it->what == IT_IMAGE);
25628 face = FACE_FROM_ID (it->f, it->face_id);
25629 eassert (face);
25630 /* Make sure X resources of the face is loaded. */
25631 prepare_face_for_display (it->f, face);
25633 if (it->image_id < 0)
25635 /* Fringe bitmap. */
25636 it->ascent = it->phys_ascent = 0;
25637 it->descent = it->phys_descent = 0;
25638 it->pixel_width = 0;
25639 it->nglyphs = 0;
25640 return;
25643 img = IMAGE_FROM_ID (it->f, it->image_id);
25644 eassert (img);
25645 /* Make sure X resources of the image is loaded. */
25646 prepare_image_for_display (it->f, img);
25648 slice.x = slice.y = 0;
25649 slice.width = img->width;
25650 slice.height = img->height;
25652 if (INTEGERP (it->slice.x))
25653 slice.x = XINT (it->slice.x);
25654 else if (FLOATP (it->slice.x))
25655 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25657 if (INTEGERP (it->slice.y))
25658 slice.y = XINT (it->slice.y);
25659 else if (FLOATP (it->slice.y))
25660 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25662 if (INTEGERP (it->slice.width))
25663 slice.width = XINT (it->slice.width);
25664 else if (FLOATP (it->slice.width))
25665 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25667 if (INTEGERP (it->slice.height))
25668 slice.height = XINT (it->slice.height);
25669 else if (FLOATP (it->slice.height))
25670 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25672 if (slice.x >= img->width)
25673 slice.x = img->width;
25674 if (slice.y >= img->height)
25675 slice.y = img->height;
25676 if (slice.x + slice.width >= img->width)
25677 slice.width = img->width - slice.x;
25678 if (slice.y + slice.height > img->height)
25679 slice.height = img->height - slice.y;
25681 if (slice.width == 0 || slice.height == 0)
25682 return;
25684 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25686 it->descent = slice.height - glyph_ascent;
25687 if (slice.y == 0)
25688 it->descent += img->vmargin;
25689 if (slice.y + slice.height == img->height)
25690 it->descent += img->vmargin;
25691 it->phys_descent = it->descent;
25693 it->pixel_width = slice.width;
25694 if (slice.x == 0)
25695 it->pixel_width += img->hmargin;
25696 if (slice.x + slice.width == img->width)
25697 it->pixel_width += img->hmargin;
25699 /* It's quite possible for images to have an ascent greater than
25700 their height, so don't get confused in that case. */
25701 if (it->descent < 0)
25702 it->descent = 0;
25704 it->nglyphs = 1;
25706 if (face->box != FACE_NO_BOX)
25708 if (face->box_line_width > 0)
25710 if (slice.y == 0)
25711 it->ascent += face->box_line_width;
25712 if (slice.y + slice.height == img->height)
25713 it->descent += face->box_line_width;
25716 if (it->start_of_box_run_p && slice.x == 0)
25717 it->pixel_width += eabs (face->box_line_width);
25718 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25719 it->pixel_width += eabs (face->box_line_width);
25722 take_vertical_position_into_account (it);
25724 /* Automatically crop wide image glyphs at right edge so we can
25725 draw the cursor on same display row. */
25726 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25727 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25729 it->pixel_width -= crop;
25730 slice.width -= crop;
25733 if (it->glyph_row)
25735 struct glyph *glyph;
25736 enum glyph_row_area area = it->area;
25738 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25739 if (glyph < it->glyph_row->glyphs[area + 1])
25741 glyph->charpos = CHARPOS (it->position);
25742 glyph->object = it->object;
25743 glyph->pixel_width = it->pixel_width;
25744 glyph->ascent = glyph_ascent;
25745 glyph->descent = it->descent;
25746 glyph->voffset = it->voffset;
25747 glyph->type = IMAGE_GLYPH;
25748 glyph->avoid_cursor_p = it->avoid_cursor_p;
25749 glyph->multibyte_p = it->multibyte_p;
25750 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25752 /* In R2L rows, the left and the right box edges need to be
25753 drawn in reverse direction. */
25754 glyph->right_box_line_p = it->start_of_box_run_p;
25755 glyph->left_box_line_p = it->end_of_box_run_p;
25757 else
25759 glyph->left_box_line_p = it->start_of_box_run_p;
25760 glyph->right_box_line_p = it->end_of_box_run_p;
25762 glyph->overlaps_vertically_p = 0;
25763 glyph->padding_p = 0;
25764 glyph->glyph_not_available_p = 0;
25765 glyph->face_id = it->face_id;
25766 glyph->u.img_id = img->id;
25767 glyph->slice.img = slice;
25768 glyph->font_type = FONT_TYPE_UNKNOWN;
25769 if (it->bidi_p)
25771 glyph->resolved_level = it->bidi_it.resolved_level;
25772 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25773 glyph->bidi_type = it->bidi_it.type;
25775 ++it->glyph_row->used[area];
25777 else
25778 IT_EXPAND_MATRIX_WIDTH (it, area);
25782 #ifdef HAVE_XWIDGETS
25783 static void
25784 produce_xwidget_glyph (struct it *it)
25786 struct xwidget* xw;
25787 struct face *face;
25788 int glyph_ascent, crop;
25789 eassert (it->what == IT_XWIDGET);
25791 face = FACE_FROM_ID (it->f, it->face_id);
25792 eassert (face);
25793 /* Make sure X resources of the face is loaded. */
25794 prepare_face_for_display (it->f, face);
25796 xw = it->xwidget;
25797 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
25798 it->descent = xw->height/2;
25799 it->phys_descent = it->descent;
25800 it->pixel_width = xw->width;
25801 /* It's quite possible for images to have an ascent greater than
25802 their height, so don't get confused in that case. */
25803 if (it->descent < 0)
25804 it->descent = 0;
25806 it->nglyphs = 1;
25808 if (face->box != FACE_NO_BOX)
25810 if (face->box_line_width > 0)
25812 it->ascent += face->box_line_width;
25813 it->descent += face->box_line_width;
25816 if (it->start_of_box_run_p)
25817 it->pixel_width += eabs (face->box_line_width);
25818 it->pixel_width += eabs (face->box_line_width);
25821 take_vertical_position_into_account (it);
25823 /* Automatically crop wide image glyphs at right edge so we can
25824 draw the cursor on same display row. */
25825 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25826 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25828 it->pixel_width -= crop;
25831 if (it->glyph_row)
25833 struct glyph *glyph;
25834 enum glyph_row_area area = it->area;
25836 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25837 if (it->glyph_row->reversed_p)
25839 struct glyph *g;
25841 /* Make room for the new glyph. */
25842 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25843 g[1] = *g;
25844 glyph = it->glyph_row->glyphs[it->area];
25846 if (glyph < it->glyph_row->glyphs[area + 1])
25848 glyph->charpos = CHARPOS (it->position);
25849 glyph->object = it->object;
25850 glyph->pixel_width = it->pixel_width;
25851 glyph->ascent = glyph_ascent;
25852 glyph->descent = it->descent;
25853 glyph->voffset = it->voffset;
25854 glyph->type = XWIDGET_GLYPH;
25855 glyph->avoid_cursor_p = it->avoid_cursor_p;
25856 glyph->multibyte_p = it->multibyte_p;
25857 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25859 /* In R2L rows, the left and the right box edges need to be
25860 drawn in reverse direction. */
25861 glyph->right_box_line_p = it->start_of_box_run_p;
25862 glyph->left_box_line_p = it->end_of_box_run_p;
25864 else
25866 glyph->left_box_line_p = it->start_of_box_run_p;
25867 glyph->right_box_line_p = it->end_of_box_run_p;
25869 glyph->overlaps_vertically_p = 0;
25870 glyph->padding_p = 0;
25871 glyph->glyph_not_available_p = 0;
25872 glyph->face_id = it->face_id;
25873 glyph->u.xwidget = it->xwidget;
25874 //assert_valid_xwidget_id(glyph->u.xwidget_id,"produce_xwidget_glyph");
25875 glyph->font_type = FONT_TYPE_UNKNOWN;
25876 if (it->bidi_p)
25878 glyph->resolved_level = it->bidi_it.resolved_level;
25879 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25880 glyph->bidi_type = it->bidi_it.type;
25882 ++it->glyph_row->used[area];
25884 else
25885 IT_EXPAND_MATRIX_WIDTH (it, area);
25888 #endif
25890 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25891 of the glyph, WIDTH and HEIGHT are the width and height of the
25892 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25894 static void
25895 append_stretch_glyph (struct it *it, Lisp_Object object,
25896 int width, int height, int ascent)
25898 struct glyph *glyph;
25899 enum glyph_row_area area = it->area;
25901 eassert (ascent >= 0 && ascent <= height);
25903 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25904 if (glyph < it->glyph_row->glyphs[area + 1])
25906 /* If the glyph row is reversed, we need to prepend the glyph
25907 rather than append it. */
25908 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25910 struct glyph *g;
25912 /* Make room for the additional glyph. */
25913 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25914 g[1] = *g;
25915 glyph = it->glyph_row->glyphs[area];
25917 /* Decrease the width of the first glyph of the row that
25918 begins before first_visible_x (e.g., due to hscroll).
25919 This is so the overall width of the row becomes smaller
25920 by the scroll amount, and the stretch glyph appended by
25921 extend_face_to_end_of_line will be wider, to shift the
25922 row glyphs to the right. (In L2R rows, the corresponding
25923 left-shift effect is accomplished by setting row->x to a
25924 negative value, which won't work with R2L rows.)
25926 This must leave us with a positive value of WIDTH, since
25927 otherwise the call to move_it_in_display_line_to at the
25928 beginning of display_line would have got past the entire
25929 first glyph, and then it->current_x would have been
25930 greater or equal to it->first_visible_x. */
25931 if (it->current_x < it->first_visible_x)
25932 width -= it->first_visible_x - it->current_x;
25933 eassert (width > 0);
25935 glyph->charpos = CHARPOS (it->position);
25936 glyph->object = object;
25937 glyph->pixel_width = width;
25938 glyph->ascent = ascent;
25939 glyph->descent = height - ascent;
25940 glyph->voffset = it->voffset;
25941 glyph->type = STRETCH_GLYPH;
25942 glyph->avoid_cursor_p = it->avoid_cursor_p;
25943 glyph->multibyte_p = it->multibyte_p;
25944 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25946 /* In R2L rows, the left and the right box edges need to be
25947 drawn in reverse direction. */
25948 glyph->right_box_line_p = it->start_of_box_run_p;
25949 glyph->left_box_line_p = it->end_of_box_run_p;
25951 else
25953 glyph->left_box_line_p = it->start_of_box_run_p;
25954 glyph->right_box_line_p = it->end_of_box_run_p;
25956 glyph->overlaps_vertically_p = 0;
25957 glyph->padding_p = 0;
25958 glyph->glyph_not_available_p = 0;
25959 glyph->face_id = it->face_id;
25960 glyph->u.stretch.ascent = ascent;
25961 glyph->u.stretch.height = height;
25962 glyph->slice.img = null_glyph_slice;
25963 glyph->font_type = FONT_TYPE_UNKNOWN;
25964 if (it->bidi_p)
25966 glyph->resolved_level = it->bidi_it.resolved_level;
25967 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25968 glyph->bidi_type = it->bidi_it.type;
25970 else
25972 glyph->resolved_level = 0;
25973 glyph->bidi_type = UNKNOWN_BT;
25975 ++it->glyph_row->used[area];
25977 else
25978 IT_EXPAND_MATRIX_WIDTH (it, area);
25981 #endif /* HAVE_WINDOW_SYSTEM */
25983 /* Produce a stretch glyph for iterator IT. IT->object is the value
25984 of the glyph property displayed. The value must be a list
25985 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25986 being recognized:
25988 1. `:width WIDTH' specifies that the space should be WIDTH *
25989 canonical char width wide. WIDTH may be an integer or floating
25990 point number.
25992 2. `:relative-width FACTOR' specifies that the width of the stretch
25993 should be computed from the width of the first character having the
25994 `glyph' property, and should be FACTOR times that width.
25996 3. `:align-to HPOS' specifies that the space should be wide enough
25997 to reach HPOS, a value in canonical character units.
25999 Exactly one of the above pairs must be present.
26001 4. `:height HEIGHT' specifies that the height of the stretch produced
26002 should be HEIGHT, measured in canonical character units.
26004 5. `:relative-height FACTOR' specifies that the height of the
26005 stretch should be FACTOR times the height of the characters having
26006 the glyph property.
26008 Either none or exactly one of 4 or 5 must be present.
26010 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26011 of the stretch should be used for the ascent of the stretch.
26012 ASCENT must be in the range 0 <= ASCENT <= 100. */
26014 void
26015 produce_stretch_glyph (struct it *it)
26017 /* (space :width WIDTH :height HEIGHT ...) */
26018 Lisp_Object prop, plist;
26019 int width = 0, height = 0, align_to = -1;
26020 int zero_width_ok_p = 0;
26021 double tem;
26022 struct font *font = NULL;
26024 #ifdef HAVE_WINDOW_SYSTEM
26025 int ascent = 0;
26026 int zero_height_ok_p = 0;
26028 if (FRAME_WINDOW_P (it->f))
26030 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26031 font = face->font ? face->font : FRAME_FONT (it->f);
26032 prepare_face_for_display (it->f, face);
26034 #endif
26036 /* List should start with `space'. */
26037 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26038 plist = XCDR (it->object);
26040 /* Compute the width of the stretch. */
26041 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26042 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
26044 /* Absolute width `:width WIDTH' specified and valid. */
26045 zero_width_ok_p = 1;
26046 width = (int)tem;
26048 #ifdef HAVE_WINDOW_SYSTEM
26049 else if (FRAME_WINDOW_P (it->f)
26050 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
26052 /* Relative width `:relative-width FACTOR' specified and valid.
26053 Compute the width of the characters having the `glyph'
26054 property. */
26055 struct it it2;
26056 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26058 it2 = *it;
26059 if (it->multibyte_p)
26060 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26061 else
26063 it2.c = it2.char_to_display = *p, it2.len = 1;
26064 if (! ASCII_CHAR_P (it2.c))
26065 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26068 it2.glyph_row = NULL;
26069 it2.what = IT_CHARACTER;
26070 x_produce_glyphs (&it2);
26071 width = NUMVAL (prop) * it2.pixel_width;
26073 #endif /* HAVE_WINDOW_SYSTEM */
26074 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26075 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
26077 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26078 align_to = (align_to < 0
26080 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26081 else if (align_to < 0)
26082 align_to = window_box_left_offset (it->w, TEXT_AREA);
26083 width = max (0, (int)tem + align_to - it->current_x);
26084 zero_width_ok_p = 1;
26086 else
26087 /* Nothing specified -> width defaults to canonical char width. */
26088 width = FRAME_COLUMN_WIDTH (it->f);
26090 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26091 width = 1;
26093 #ifdef HAVE_WINDOW_SYSTEM
26094 /* Compute height. */
26095 if (FRAME_WINDOW_P (it->f))
26097 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26098 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26100 height = (int)tem;
26101 zero_height_ok_p = 1;
26103 else if (prop = Fplist_get (plist, QCrelative_height),
26104 NUMVAL (prop) > 0)
26105 height = FONT_HEIGHT (font) * NUMVAL (prop);
26106 else
26107 height = FONT_HEIGHT (font);
26109 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26110 height = 1;
26112 /* Compute percentage of height used for ascent. If
26113 `:ascent ASCENT' is present and valid, use that. Otherwise,
26114 derive the ascent from the font in use. */
26115 if (prop = Fplist_get (plist, QCascent),
26116 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26117 ascent = height * NUMVAL (prop) / 100.0;
26118 else if (!NILP (prop)
26119 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
26120 ascent = min (max (0, (int)tem), height);
26121 else
26122 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26124 else
26125 #endif /* HAVE_WINDOW_SYSTEM */
26126 height = 1;
26128 if (width > 0 && it->line_wrap != TRUNCATE
26129 && it->current_x + width > it->last_visible_x)
26131 width = it->last_visible_x - it->current_x;
26132 #ifdef HAVE_WINDOW_SYSTEM
26133 /* Subtract one more pixel from the stretch width, but only on
26134 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26135 width -= FRAME_WINDOW_P (it->f);
26136 #endif
26139 if (width > 0 && height > 0 && it->glyph_row)
26141 Lisp_Object o_object = it->object;
26142 Lisp_Object object = it->stack[it->sp - 1].string;
26143 int n = width;
26145 if (!STRINGP (object))
26146 object = it->w->contents;
26147 #ifdef HAVE_WINDOW_SYSTEM
26148 if (FRAME_WINDOW_P (it->f))
26149 append_stretch_glyph (it, object, width, height, ascent);
26150 else
26151 #endif
26153 it->object = object;
26154 it->char_to_display = ' ';
26155 it->pixel_width = it->len = 1;
26156 while (n--)
26157 tty_append_glyph (it);
26158 it->object = o_object;
26162 it->pixel_width = width;
26163 #ifdef HAVE_WINDOW_SYSTEM
26164 if (FRAME_WINDOW_P (it->f))
26166 it->ascent = it->phys_ascent = ascent;
26167 it->descent = it->phys_descent = height - it->ascent;
26168 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26169 take_vertical_position_into_account (it);
26171 else
26172 #endif
26173 it->nglyphs = width;
26176 /* Get information about special display element WHAT in an
26177 environment described by IT. WHAT is one of IT_TRUNCATION or
26178 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26179 non-null glyph_row member. This function ensures that fields like
26180 face_id, c, len of IT are left untouched. */
26182 static void
26183 produce_special_glyphs (struct it *it, enum display_element_type what)
26185 struct it temp_it;
26186 Lisp_Object gc;
26187 GLYPH glyph;
26189 temp_it = *it;
26190 temp_it.object = Qnil;
26191 memset (&temp_it.current, 0, sizeof temp_it.current);
26193 if (what == IT_CONTINUATION)
26195 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26196 if (it->bidi_it.paragraph_dir == R2L)
26197 SET_GLYPH_FROM_CHAR (glyph, '/');
26198 else
26199 SET_GLYPH_FROM_CHAR (glyph, '\\');
26200 if (it->dp
26201 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26203 /* FIXME: Should we mirror GC for R2L lines? */
26204 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26205 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26208 else if (what == IT_TRUNCATION)
26210 /* Truncation glyph. */
26211 SET_GLYPH_FROM_CHAR (glyph, '$');
26212 if (it->dp
26213 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26215 /* FIXME: Should we mirror GC for R2L lines? */
26216 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26217 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26220 else
26221 emacs_abort ();
26223 #ifdef HAVE_WINDOW_SYSTEM
26224 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26225 is turned off, we precede the truncation/continuation glyphs by a
26226 stretch glyph whose width is computed such that these special
26227 glyphs are aligned at the window margin, even when very different
26228 fonts are used in different glyph rows. */
26229 if (FRAME_WINDOW_P (temp_it.f)
26230 /* init_iterator calls this with it->glyph_row == NULL, and it
26231 wants only the pixel width of the truncation/continuation
26232 glyphs. */
26233 && temp_it.glyph_row
26234 /* insert_left_trunc_glyphs calls us at the beginning of the
26235 row, and it has its own calculation of the stretch glyph
26236 width. */
26237 && temp_it.glyph_row->used[TEXT_AREA] > 0
26238 && (temp_it.glyph_row->reversed_p
26239 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26240 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26242 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26244 if (stretch_width > 0)
26246 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26247 struct font *font =
26248 face->font ? face->font : FRAME_FONT (temp_it.f);
26249 int stretch_ascent =
26250 (((temp_it.ascent + temp_it.descent)
26251 * FONT_BASE (font)) / FONT_HEIGHT (font));
26253 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26254 temp_it.ascent + temp_it.descent,
26255 stretch_ascent);
26258 #endif
26260 temp_it.dp = NULL;
26261 temp_it.what = IT_CHARACTER;
26262 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26263 temp_it.face_id = GLYPH_FACE (glyph);
26264 temp_it.len = CHAR_BYTES (temp_it.c);
26266 PRODUCE_GLYPHS (&temp_it);
26267 it->pixel_width = temp_it.pixel_width;
26268 it->nglyphs = temp_it.nglyphs;
26271 #ifdef HAVE_WINDOW_SYSTEM
26273 /* Calculate line-height and line-spacing properties.
26274 An integer value specifies explicit pixel value.
26275 A float value specifies relative value to current face height.
26276 A cons (float . face-name) specifies relative value to
26277 height of specified face font.
26279 Returns height in pixels, or nil. */
26282 static Lisp_Object
26283 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26284 int boff, int override)
26286 Lisp_Object face_name = Qnil;
26287 int ascent, descent, height;
26289 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26290 return val;
26292 if (CONSP (val))
26294 face_name = XCAR (val);
26295 val = XCDR (val);
26296 if (!NUMBERP (val))
26297 val = make_number (1);
26298 if (NILP (face_name))
26300 height = it->ascent + it->descent;
26301 goto scale;
26305 if (NILP (face_name))
26307 font = FRAME_FONT (it->f);
26308 boff = FRAME_BASELINE_OFFSET (it->f);
26310 else if (EQ (face_name, Qt))
26312 override = 0;
26314 else
26316 int face_id;
26317 struct face *face;
26319 face_id = lookup_named_face (it->f, face_name, 0);
26320 if (face_id < 0)
26321 return make_number (-1);
26323 face = FACE_FROM_ID (it->f, face_id);
26324 font = face->font;
26325 if (font == NULL)
26326 return make_number (-1);
26327 boff = font->baseline_offset;
26328 if (font->vertical_centering)
26329 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26332 ascent = FONT_BASE (font) + boff;
26333 descent = FONT_DESCENT (font) - boff;
26335 if (override)
26337 it->override_ascent = ascent;
26338 it->override_descent = descent;
26339 it->override_boff = boff;
26342 height = ascent + descent;
26344 scale:
26345 if (FLOATP (val))
26346 height = (int)(XFLOAT_DATA (val) * height);
26347 else if (INTEGERP (val))
26348 height *= XINT (val);
26350 return make_number (height);
26354 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26355 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26356 and only if this is for a character for which no font was found.
26358 If the display method (it->glyphless_method) is
26359 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26360 length of the acronym or the hexadecimal string, UPPER_XOFF and
26361 UPPER_YOFF are pixel offsets for the upper part of the string,
26362 LOWER_XOFF and LOWER_YOFF are for the lower part.
26364 For the other display methods, LEN through LOWER_YOFF are zero. */
26366 static void
26367 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26368 short upper_xoff, short upper_yoff,
26369 short lower_xoff, short lower_yoff)
26371 struct glyph *glyph;
26372 enum glyph_row_area area = it->area;
26374 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26375 if (glyph < it->glyph_row->glyphs[area + 1])
26377 /* If the glyph row is reversed, we need to prepend the glyph
26378 rather than append it. */
26379 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26381 struct glyph *g;
26383 /* Make room for the additional glyph. */
26384 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26385 g[1] = *g;
26386 glyph = it->glyph_row->glyphs[area];
26388 glyph->charpos = CHARPOS (it->position);
26389 glyph->object = it->object;
26390 glyph->pixel_width = it->pixel_width;
26391 glyph->ascent = it->ascent;
26392 glyph->descent = it->descent;
26393 glyph->voffset = it->voffset;
26394 glyph->type = GLYPHLESS_GLYPH;
26395 glyph->u.glyphless.method = it->glyphless_method;
26396 glyph->u.glyphless.for_no_font = for_no_font;
26397 glyph->u.glyphless.len = len;
26398 glyph->u.glyphless.ch = it->c;
26399 glyph->slice.glyphless.upper_xoff = upper_xoff;
26400 glyph->slice.glyphless.upper_yoff = upper_yoff;
26401 glyph->slice.glyphless.lower_xoff = lower_xoff;
26402 glyph->slice.glyphless.lower_yoff = lower_yoff;
26403 glyph->avoid_cursor_p = it->avoid_cursor_p;
26404 glyph->multibyte_p = it->multibyte_p;
26405 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26407 /* In R2L rows, the left and the right box edges need to be
26408 drawn in reverse direction. */
26409 glyph->right_box_line_p = it->start_of_box_run_p;
26410 glyph->left_box_line_p = it->end_of_box_run_p;
26412 else
26414 glyph->left_box_line_p = it->start_of_box_run_p;
26415 glyph->right_box_line_p = it->end_of_box_run_p;
26417 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26418 || it->phys_descent > it->descent);
26419 glyph->padding_p = 0;
26420 glyph->glyph_not_available_p = 0;
26421 glyph->face_id = face_id;
26422 glyph->font_type = FONT_TYPE_UNKNOWN;
26423 if (it->bidi_p)
26425 glyph->resolved_level = it->bidi_it.resolved_level;
26426 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26427 glyph->bidi_type = it->bidi_it.type;
26429 ++it->glyph_row->used[area];
26431 else
26432 IT_EXPAND_MATRIX_WIDTH (it, area);
26436 /* Produce a glyph for a glyphless character for iterator IT.
26437 IT->glyphless_method specifies which method to use for displaying
26438 the character. See the description of enum
26439 glyphless_display_method in dispextern.h for the detail.
26441 FOR_NO_FONT is nonzero if and only if this is for a character for
26442 which no font was found. ACRONYM, if non-nil, is an acronym string
26443 for the character. */
26445 static void
26446 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26448 int face_id;
26449 struct face *face;
26450 struct font *font;
26451 int base_width, base_height, width, height;
26452 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26453 int len;
26455 /* Get the metrics of the base font. We always refer to the current
26456 ASCII face. */
26457 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26458 font = face->font ? face->font : FRAME_FONT (it->f);
26459 it->ascent = FONT_BASE (font) + font->baseline_offset;
26460 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26461 base_height = it->ascent + it->descent;
26462 base_width = font->average_width;
26464 face_id = merge_glyphless_glyph_face (it);
26466 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26468 it->pixel_width = THIN_SPACE_WIDTH;
26469 len = 0;
26470 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26472 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26474 width = CHAR_WIDTH (it->c);
26475 if (width == 0)
26476 width = 1;
26477 else if (width > 4)
26478 width = 4;
26479 it->pixel_width = base_width * width;
26480 len = 0;
26481 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26483 else
26485 char buf[7];
26486 const char *str;
26487 unsigned int code[6];
26488 int upper_len;
26489 int ascent, descent;
26490 struct font_metrics metrics_upper, metrics_lower;
26492 face = FACE_FROM_ID (it->f, face_id);
26493 font = face->font ? face->font : FRAME_FONT (it->f);
26494 prepare_face_for_display (it->f, face);
26496 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26498 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26499 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26500 if (CONSP (acronym))
26501 acronym = XCAR (acronym);
26502 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26504 else
26506 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26507 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26508 str = buf;
26510 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26511 code[len] = font->driver->encode_char (font, str[len]);
26512 upper_len = (len + 1) / 2;
26513 font->driver->text_extents (font, code, upper_len,
26514 &metrics_upper);
26515 font->driver->text_extents (font, code + upper_len, len - upper_len,
26516 &metrics_lower);
26520 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26521 width = max (metrics_upper.width, metrics_lower.width) + 4;
26522 upper_xoff = upper_yoff = 2; /* the typical case */
26523 if (base_width >= width)
26525 /* Align the upper to the left, the lower to the right. */
26526 it->pixel_width = base_width;
26527 lower_xoff = base_width - 2 - metrics_lower.width;
26529 else
26531 /* Center the shorter one. */
26532 it->pixel_width = width;
26533 if (metrics_upper.width >= metrics_lower.width)
26534 lower_xoff = (width - metrics_lower.width) / 2;
26535 else
26537 /* FIXME: This code doesn't look right. It formerly was
26538 missing the "lower_xoff = 0;", which couldn't have
26539 been right since it left lower_xoff uninitialized. */
26540 lower_xoff = 0;
26541 upper_xoff = (width - metrics_upper.width) / 2;
26545 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26546 top, bottom, and between upper and lower strings. */
26547 height = (metrics_upper.ascent + metrics_upper.descent
26548 + metrics_lower.ascent + metrics_lower.descent) + 5;
26549 /* Center vertically.
26550 H:base_height, D:base_descent
26551 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26553 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26554 descent = D - H/2 + h/2;
26555 lower_yoff = descent - 2 - ld;
26556 upper_yoff = lower_yoff - la - 1 - ud; */
26557 ascent = - (it->descent - (base_height + height + 1) / 2);
26558 descent = it->descent - (base_height - height) / 2;
26559 lower_yoff = descent - 2 - metrics_lower.descent;
26560 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26561 - metrics_upper.descent);
26562 /* Don't make the height shorter than the base height. */
26563 if (height > base_height)
26565 it->ascent = ascent;
26566 it->descent = descent;
26570 it->phys_ascent = it->ascent;
26571 it->phys_descent = it->descent;
26572 if (it->glyph_row)
26573 append_glyphless_glyph (it, face_id, for_no_font, len,
26574 upper_xoff, upper_yoff,
26575 lower_xoff, lower_yoff);
26576 it->nglyphs = 1;
26577 take_vertical_position_into_account (it);
26581 /* RIF:
26582 Produce glyphs/get display metrics for the display element IT is
26583 loaded with. See the description of struct it in dispextern.h
26584 for an overview of struct it. */
26586 void
26587 x_produce_glyphs (struct it *it)
26589 int extra_line_spacing = it->extra_line_spacing;
26591 it->glyph_not_available_p = 0;
26593 if (it->what == IT_CHARACTER)
26595 XChar2b char2b;
26596 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26597 struct font *font = face->font;
26598 struct font_metrics *pcm = NULL;
26599 int boff; /* Baseline offset. */
26601 if (font == NULL)
26603 /* When no suitable font is found, display this character by
26604 the method specified in the first extra slot of
26605 Vglyphless_char_display. */
26606 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26608 eassert (it->what == IT_GLYPHLESS);
26609 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26610 goto done;
26613 boff = font->baseline_offset;
26614 if (font->vertical_centering)
26615 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26617 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26619 int stretched_p;
26621 it->nglyphs = 1;
26623 if (it->override_ascent >= 0)
26625 it->ascent = it->override_ascent;
26626 it->descent = it->override_descent;
26627 boff = it->override_boff;
26629 else
26631 it->ascent = FONT_BASE (font) + boff;
26632 it->descent = FONT_DESCENT (font) - boff;
26635 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26637 pcm = get_per_char_metric (font, &char2b);
26638 if (pcm->width == 0
26639 && pcm->rbearing == 0 && pcm->lbearing == 0)
26640 pcm = NULL;
26643 if (pcm)
26645 it->phys_ascent = pcm->ascent + boff;
26646 it->phys_descent = pcm->descent - boff;
26647 it->pixel_width = pcm->width;
26649 else
26651 it->glyph_not_available_p = 1;
26652 it->phys_ascent = it->ascent;
26653 it->phys_descent = it->descent;
26654 it->pixel_width = font->space_width;
26657 if (it->constrain_row_ascent_descent_p)
26659 if (it->descent > it->max_descent)
26661 it->ascent += it->descent - it->max_descent;
26662 it->descent = it->max_descent;
26664 if (it->ascent > it->max_ascent)
26666 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26667 it->ascent = it->max_ascent;
26669 it->phys_ascent = min (it->phys_ascent, it->ascent);
26670 it->phys_descent = min (it->phys_descent, it->descent);
26671 extra_line_spacing = 0;
26674 /* If this is a space inside a region of text with
26675 `space-width' property, change its width. */
26676 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26677 if (stretched_p)
26678 it->pixel_width *= XFLOATINT (it->space_width);
26680 /* If face has a box, add the box thickness to the character
26681 height. If character has a box line to the left and/or
26682 right, add the box line width to the character's width. */
26683 if (face->box != FACE_NO_BOX)
26685 int thick = face->box_line_width;
26687 if (thick > 0)
26689 it->ascent += thick;
26690 it->descent += thick;
26692 else
26693 thick = -thick;
26695 if (it->start_of_box_run_p)
26696 it->pixel_width += thick;
26697 if (it->end_of_box_run_p)
26698 it->pixel_width += thick;
26701 /* If face has an overline, add the height of the overline
26702 (1 pixel) and a 1 pixel margin to the character height. */
26703 if (face->overline_p)
26704 it->ascent += overline_margin;
26706 if (it->constrain_row_ascent_descent_p)
26708 if (it->ascent > it->max_ascent)
26709 it->ascent = it->max_ascent;
26710 if (it->descent > it->max_descent)
26711 it->descent = it->max_descent;
26714 take_vertical_position_into_account (it);
26716 /* If we have to actually produce glyphs, do it. */
26717 if (it->glyph_row)
26719 if (stretched_p)
26721 /* Translate a space with a `space-width' property
26722 into a stretch glyph. */
26723 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26724 / FONT_HEIGHT (font));
26725 append_stretch_glyph (it, it->object, it->pixel_width,
26726 it->ascent + it->descent, ascent);
26728 else
26729 append_glyph (it);
26731 /* If characters with lbearing or rbearing are displayed
26732 in this line, record that fact in a flag of the
26733 glyph row. This is used to optimize X output code. */
26734 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26735 it->glyph_row->contains_overlapping_glyphs_p = 1;
26737 if (! stretched_p && it->pixel_width == 0)
26738 /* We assure that all visible glyphs have at least 1-pixel
26739 width. */
26740 it->pixel_width = 1;
26742 else if (it->char_to_display == '\n')
26744 /* A newline has no width, but we need the height of the
26745 line. But if previous part of the line sets a height,
26746 don't increase that height. */
26748 Lisp_Object height;
26749 Lisp_Object total_height = Qnil;
26751 it->override_ascent = -1;
26752 it->pixel_width = 0;
26753 it->nglyphs = 0;
26755 height = get_it_property (it, Qline_height);
26756 /* Split (line-height total-height) list. */
26757 if (CONSP (height)
26758 && CONSP (XCDR (height))
26759 && NILP (XCDR (XCDR (height))))
26761 total_height = XCAR (XCDR (height));
26762 height = XCAR (height);
26764 height = calc_line_height_property (it, height, font, boff, 1);
26766 if (it->override_ascent >= 0)
26768 it->ascent = it->override_ascent;
26769 it->descent = it->override_descent;
26770 boff = it->override_boff;
26772 else
26774 it->ascent = FONT_BASE (font) + boff;
26775 it->descent = FONT_DESCENT (font) - boff;
26778 if (EQ (height, Qt))
26780 if (it->descent > it->max_descent)
26782 it->ascent += it->descent - it->max_descent;
26783 it->descent = it->max_descent;
26785 if (it->ascent > it->max_ascent)
26787 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26788 it->ascent = it->max_ascent;
26790 it->phys_ascent = min (it->phys_ascent, it->ascent);
26791 it->phys_descent = min (it->phys_descent, it->descent);
26792 it->constrain_row_ascent_descent_p = 1;
26793 extra_line_spacing = 0;
26795 else
26797 Lisp_Object spacing;
26799 it->phys_ascent = it->ascent;
26800 it->phys_descent = it->descent;
26802 if ((it->max_ascent > 0 || it->max_descent > 0)
26803 && face->box != FACE_NO_BOX
26804 && face->box_line_width > 0)
26806 it->ascent += face->box_line_width;
26807 it->descent += face->box_line_width;
26809 if (!NILP (height)
26810 && XINT (height) > it->ascent + it->descent)
26811 it->ascent = XINT (height) - it->descent;
26813 if (!NILP (total_height))
26814 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26815 else
26817 spacing = get_it_property (it, Qline_spacing);
26818 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26820 if (INTEGERP (spacing))
26822 extra_line_spacing = XINT (spacing);
26823 if (!NILP (total_height))
26824 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26828 else /* i.e. (it->char_to_display == '\t') */
26830 if (font->space_width > 0)
26832 int tab_width = it->tab_width * font->space_width;
26833 int x = it->current_x + it->continuation_lines_width;
26834 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26836 /* If the distance from the current position to the next tab
26837 stop is less than a space character width, use the
26838 tab stop after that. */
26839 if (next_tab_x - x < font->space_width)
26840 next_tab_x += tab_width;
26842 it->pixel_width = next_tab_x - x;
26843 it->nglyphs = 1;
26844 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26845 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26847 if (it->glyph_row)
26849 append_stretch_glyph (it, it->object, it->pixel_width,
26850 it->ascent + it->descent, it->ascent);
26853 else
26855 it->pixel_width = 0;
26856 it->nglyphs = 1;
26860 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26862 /* A static composition.
26864 Note: A composition is represented as one glyph in the
26865 glyph matrix. There are no padding glyphs.
26867 Important note: pixel_width, ascent, and descent are the
26868 values of what is drawn by draw_glyphs (i.e. the values of
26869 the overall glyphs composed). */
26870 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26871 int boff; /* baseline offset */
26872 struct composition *cmp = composition_table[it->cmp_it.id];
26873 int glyph_len = cmp->glyph_len;
26874 struct font *font = face->font;
26876 it->nglyphs = 1;
26878 /* If we have not yet calculated pixel size data of glyphs of
26879 the composition for the current face font, calculate them
26880 now. Theoretically, we have to check all fonts for the
26881 glyphs, but that requires much time and memory space. So,
26882 here we check only the font of the first glyph. This may
26883 lead to incorrect display, but it's very rare, and C-l
26884 (recenter-top-bottom) can correct the display anyway. */
26885 if (! cmp->font || cmp->font != font)
26887 /* Ascent and descent of the font of the first character
26888 of this composition (adjusted by baseline offset).
26889 Ascent and descent of overall glyphs should not be less
26890 than these, respectively. */
26891 int font_ascent, font_descent, font_height;
26892 /* Bounding box of the overall glyphs. */
26893 int leftmost, rightmost, lowest, highest;
26894 int lbearing, rbearing;
26895 int i, width, ascent, descent;
26896 int left_padded = 0, right_padded = 0;
26897 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26898 XChar2b char2b;
26899 struct font_metrics *pcm;
26900 int font_not_found_p;
26901 ptrdiff_t pos;
26903 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26904 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26905 break;
26906 if (glyph_len < cmp->glyph_len)
26907 right_padded = 1;
26908 for (i = 0; i < glyph_len; i++)
26910 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26911 break;
26912 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26914 if (i > 0)
26915 left_padded = 1;
26917 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26918 : IT_CHARPOS (*it));
26919 /* If no suitable font is found, use the default font. */
26920 font_not_found_p = font == NULL;
26921 if (font_not_found_p)
26923 face = face->ascii_face;
26924 font = face->font;
26926 boff = font->baseline_offset;
26927 if (font->vertical_centering)
26928 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26929 font_ascent = FONT_BASE (font) + boff;
26930 font_descent = FONT_DESCENT (font) - boff;
26931 font_height = FONT_HEIGHT (font);
26933 cmp->font = font;
26935 pcm = NULL;
26936 if (! font_not_found_p)
26938 get_char_face_and_encoding (it->f, c, it->face_id,
26939 &char2b, 0);
26940 pcm = get_per_char_metric (font, &char2b);
26943 /* Initialize the bounding box. */
26944 if (pcm)
26946 width = cmp->glyph_len > 0 ? pcm->width : 0;
26947 ascent = pcm->ascent;
26948 descent = pcm->descent;
26949 lbearing = pcm->lbearing;
26950 rbearing = pcm->rbearing;
26952 else
26954 width = cmp->glyph_len > 0 ? font->space_width : 0;
26955 ascent = FONT_BASE (font);
26956 descent = FONT_DESCENT (font);
26957 lbearing = 0;
26958 rbearing = width;
26961 rightmost = width;
26962 leftmost = 0;
26963 lowest = - descent + boff;
26964 highest = ascent + boff;
26966 if (! font_not_found_p
26967 && font->default_ascent
26968 && CHAR_TABLE_P (Vuse_default_ascent)
26969 && !NILP (Faref (Vuse_default_ascent,
26970 make_number (it->char_to_display))))
26971 highest = font->default_ascent + boff;
26973 /* Draw the first glyph at the normal position. It may be
26974 shifted to right later if some other glyphs are drawn
26975 at the left. */
26976 cmp->offsets[i * 2] = 0;
26977 cmp->offsets[i * 2 + 1] = boff;
26978 cmp->lbearing = lbearing;
26979 cmp->rbearing = rbearing;
26981 /* Set cmp->offsets for the remaining glyphs. */
26982 for (i++; i < glyph_len; i++)
26984 int left, right, btm, top;
26985 int ch = COMPOSITION_GLYPH (cmp, i);
26986 int face_id;
26987 struct face *this_face;
26989 if (ch == '\t')
26990 ch = ' ';
26991 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26992 this_face = FACE_FROM_ID (it->f, face_id);
26993 font = this_face->font;
26995 if (font == NULL)
26996 pcm = NULL;
26997 else
26999 get_char_face_and_encoding (it->f, ch, face_id,
27000 &char2b, 0);
27001 pcm = get_per_char_metric (font, &char2b);
27003 if (! pcm)
27004 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27005 else
27007 width = pcm->width;
27008 ascent = pcm->ascent;
27009 descent = pcm->descent;
27010 lbearing = pcm->lbearing;
27011 rbearing = pcm->rbearing;
27012 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27014 /* Relative composition with or without
27015 alternate chars. */
27016 left = (leftmost + rightmost - width) / 2;
27017 btm = - descent + boff;
27018 if (font->relative_compose
27019 && (! CHAR_TABLE_P (Vignore_relative_composition)
27020 || NILP (Faref (Vignore_relative_composition,
27021 make_number (ch)))))
27024 if (- descent >= font->relative_compose)
27025 /* One extra pixel between two glyphs. */
27026 btm = highest + 1;
27027 else if (ascent <= 0)
27028 /* One extra pixel between two glyphs. */
27029 btm = lowest - 1 - ascent - descent;
27032 else
27034 /* A composition rule is specified by an integer
27035 value that encodes global and new reference
27036 points (GREF and NREF). GREF and NREF are
27037 specified by numbers as below:
27039 0---1---2 -- ascent
27043 9--10--11 -- center
27045 ---3---4---5--- baseline
27047 6---7---8 -- descent
27049 int rule = COMPOSITION_RULE (cmp, i);
27050 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27052 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27053 grefx = gref % 3, nrefx = nref % 3;
27054 grefy = gref / 3, nrefy = nref / 3;
27055 if (xoff)
27056 xoff = font_height * (xoff - 128) / 256;
27057 if (yoff)
27058 yoff = font_height * (yoff - 128) / 256;
27060 left = (leftmost
27061 + grefx * (rightmost - leftmost) / 2
27062 - nrefx * width / 2
27063 + xoff);
27065 btm = ((grefy == 0 ? highest
27066 : grefy == 1 ? 0
27067 : grefy == 2 ? lowest
27068 : (highest + lowest) / 2)
27069 - (nrefy == 0 ? ascent + descent
27070 : nrefy == 1 ? descent - boff
27071 : nrefy == 2 ? 0
27072 : (ascent + descent) / 2)
27073 + yoff);
27076 cmp->offsets[i * 2] = left;
27077 cmp->offsets[i * 2 + 1] = btm + descent;
27079 /* Update the bounding box of the overall glyphs. */
27080 if (width > 0)
27082 right = left + width;
27083 if (left < leftmost)
27084 leftmost = left;
27085 if (right > rightmost)
27086 rightmost = right;
27088 top = btm + descent + ascent;
27089 if (top > highest)
27090 highest = top;
27091 if (btm < lowest)
27092 lowest = btm;
27094 if (cmp->lbearing > left + lbearing)
27095 cmp->lbearing = left + lbearing;
27096 if (cmp->rbearing < left + rbearing)
27097 cmp->rbearing = left + rbearing;
27101 /* If there are glyphs whose x-offsets are negative,
27102 shift all glyphs to the right and make all x-offsets
27103 non-negative. */
27104 if (leftmost < 0)
27106 for (i = 0; i < cmp->glyph_len; i++)
27107 cmp->offsets[i * 2] -= leftmost;
27108 rightmost -= leftmost;
27109 cmp->lbearing -= leftmost;
27110 cmp->rbearing -= leftmost;
27113 if (left_padded && cmp->lbearing < 0)
27115 for (i = 0; i < cmp->glyph_len; i++)
27116 cmp->offsets[i * 2] -= cmp->lbearing;
27117 rightmost -= cmp->lbearing;
27118 cmp->rbearing -= cmp->lbearing;
27119 cmp->lbearing = 0;
27121 if (right_padded && rightmost < cmp->rbearing)
27123 rightmost = cmp->rbearing;
27126 cmp->pixel_width = rightmost;
27127 cmp->ascent = highest;
27128 cmp->descent = - lowest;
27129 if (cmp->ascent < font_ascent)
27130 cmp->ascent = font_ascent;
27131 if (cmp->descent < font_descent)
27132 cmp->descent = font_descent;
27135 if (it->glyph_row
27136 && (cmp->lbearing < 0
27137 || cmp->rbearing > cmp->pixel_width))
27138 it->glyph_row->contains_overlapping_glyphs_p = 1;
27140 it->pixel_width = cmp->pixel_width;
27141 it->ascent = it->phys_ascent = cmp->ascent;
27142 it->descent = it->phys_descent = cmp->descent;
27143 if (face->box != FACE_NO_BOX)
27145 int thick = face->box_line_width;
27147 if (thick > 0)
27149 it->ascent += thick;
27150 it->descent += thick;
27152 else
27153 thick = - thick;
27155 if (it->start_of_box_run_p)
27156 it->pixel_width += thick;
27157 if (it->end_of_box_run_p)
27158 it->pixel_width += thick;
27161 /* If face has an overline, add the height of the overline
27162 (1 pixel) and a 1 pixel margin to the character height. */
27163 if (face->overline_p)
27164 it->ascent += overline_margin;
27166 take_vertical_position_into_account (it);
27167 if (it->ascent < 0)
27168 it->ascent = 0;
27169 if (it->descent < 0)
27170 it->descent = 0;
27172 if (it->glyph_row && cmp->glyph_len > 0)
27173 append_composite_glyph (it);
27175 else if (it->what == IT_COMPOSITION)
27177 /* A dynamic (automatic) composition. */
27178 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27179 Lisp_Object gstring;
27180 struct font_metrics metrics;
27182 it->nglyphs = 1;
27184 gstring = composition_gstring_from_id (it->cmp_it.id);
27185 it->pixel_width
27186 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27187 &metrics);
27188 if (it->glyph_row
27189 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27190 it->glyph_row->contains_overlapping_glyphs_p = 1;
27191 it->ascent = it->phys_ascent = metrics.ascent;
27192 it->descent = it->phys_descent = metrics.descent;
27193 if (face->box != FACE_NO_BOX)
27195 int thick = face->box_line_width;
27197 if (thick > 0)
27199 it->ascent += thick;
27200 it->descent += thick;
27202 else
27203 thick = - thick;
27205 if (it->start_of_box_run_p)
27206 it->pixel_width += thick;
27207 if (it->end_of_box_run_p)
27208 it->pixel_width += thick;
27210 /* If face has an overline, add the height of the overline
27211 (1 pixel) and a 1 pixel margin to the character height. */
27212 if (face->overline_p)
27213 it->ascent += overline_margin;
27214 take_vertical_position_into_account (it);
27215 if (it->ascent < 0)
27216 it->ascent = 0;
27217 if (it->descent < 0)
27218 it->descent = 0;
27220 if (it->glyph_row)
27221 append_composite_glyph (it);
27223 else if (it->what == IT_GLYPHLESS)
27224 produce_glyphless_glyph (it, 0, Qnil);
27225 else if (it->what == IT_IMAGE)
27226 produce_image_glyph (it);
27227 else if (it->what == IT_STRETCH)
27228 produce_stretch_glyph (it);
27229 #ifdef HAVE_XWIDGETS
27230 else if (it->what == IT_XWIDGET)
27231 produce_xwidget_glyph (it);
27232 #endif
27234 done:
27235 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27236 because this isn't true for images with `:ascent 100'. */
27237 eassert (it->ascent >= 0 && it->descent >= 0);
27238 if (it->area == TEXT_AREA)
27239 it->current_x += it->pixel_width;
27241 if (extra_line_spacing > 0)
27243 it->descent += extra_line_spacing;
27244 if (extra_line_spacing > it->max_extra_line_spacing)
27245 it->max_extra_line_spacing = extra_line_spacing;
27248 it->max_ascent = max (it->max_ascent, it->ascent);
27249 it->max_descent = max (it->max_descent, it->descent);
27250 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27251 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27254 /* EXPORT for RIF:
27255 Output LEN glyphs starting at START at the nominal cursor position.
27256 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27257 being updated, and UPDATED_AREA is the area of that row being updated. */
27259 void
27260 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27261 struct glyph *start, enum glyph_row_area updated_area, int len)
27263 int x, hpos, chpos = w->phys_cursor.hpos;
27265 eassert (updated_row);
27266 /* When the window is hscrolled, cursor hpos can legitimately be out
27267 of bounds, but we draw the cursor at the corresponding window
27268 margin in that case. */
27269 if (!updated_row->reversed_p && chpos < 0)
27270 chpos = 0;
27271 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27272 chpos = updated_row->used[TEXT_AREA] - 1;
27274 block_input ();
27276 /* Write glyphs. */
27278 hpos = start - updated_row->glyphs[updated_area];
27279 x = draw_glyphs (w, w->output_cursor.x,
27280 updated_row, updated_area,
27281 hpos, hpos + len,
27282 DRAW_NORMAL_TEXT, 0);
27284 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27285 if (updated_area == TEXT_AREA
27286 && w->phys_cursor_on_p
27287 && w->phys_cursor.vpos == w->output_cursor.vpos
27288 && chpos >= hpos
27289 && chpos < hpos + len)
27290 w->phys_cursor_on_p = 0;
27292 unblock_input ();
27294 /* Advance the output cursor. */
27295 w->output_cursor.hpos += len;
27296 w->output_cursor.x = x;
27300 /* EXPORT for RIF:
27301 Insert LEN glyphs from START at the nominal cursor position. */
27303 void
27304 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27305 struct glyph *start, enum glyph_row_area updated_area, int len)
27307 struct frame *f;
27308 int line_height, shift_by_width, shifted_region_width;
27309 struct glyph_row *row;
27310 struct glyph *glyph;
27311 int frame_x, frame_y;
27312 ptrdiff_t hpos;
27314 eassert (updated_row);
27315 block_input ();
27316 f = XFRAME (WINDOW_FRAME (w));
27318 /* Get the height of the line we are in. */
27319 row = updated_row;
27320 line_height = row->height;
27322 /* Get the width of the glyphs to insert. */
27323 shift_by_width = 0;
27324 for (glyph = start; glyph < start + len; ++glyph)
27325 shift_by_width += glyph->pixel_width;
27327 /* Get the width of the region to shift right. */
27328 shifted_region_width = (window_box_width (w, updated_area)
27329 - w->output_cursor.x
27330 - shift_by_width);
27332 /* Shift right. */
27333 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27334 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27336 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27337 line_height, shift_by_width);
27339 /* Write the glyphs. */
27340 hpos = start - row->glyphs[updated_area];
27341 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27342 hpos, hpos + len,
27343 DRAW_NORMAL_TEXT, 0);
27345 /* Advance the output cursor. */
27346 w->output_cursor.hpos += len;
27347 w->output_cursor.x += shift_by_width;
27348 unblock_input ();
27352 /* EXPORT for RIF:
27353 Erase the current text line from the nominal cursor position
27354 (inclusive) to pixel column TO_X (exclusive). The idea is that
27355 everything from TO_X onward is already erased.
27357 TO_X is a pixel position relative to UPDATED_AREA of currently
27358 updated window W. TO_X == -1 means clear to the end of this area. */
27360 void
27361 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27362 enum glyph_row_area updated_area, int to_x)
27364 struct frame *f;
27365 int max_x, min_y, max_y;
27366 int from_x, from_y, to_y;
27368 eassert (updated_row);
27369 f = XFRAME (w->frame);
27371 if (updated_row->full_width_p)
27372 max_x = (WINDOW_PIXEL_WIDTH (w)
27373 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27374 else
27375 max_x = window_box_width (w, updated_area);
27376 max_y = window_text_bottom_y (w);
27378 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27379 of window. For TO_X > 0, truncate to end of drawing area. */
27380 if (to_x == 0)
27381 return;
27382 else if (to_x < 0)
27383 to_x = max_x;
27384 else
27385 to_x = min (to_x, max_x);
27387 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27389 /* Notice if the cursor will be cleared by this operation. */
27390 if (!updated_row->full_width_p)
27391 notice_overwritten_cursor (w, updated_area,
27392 w->output_cursor.x, -1,
27393 updated_row->y,
27394 MATRIX_ROW_BOTTOM_Y (updated_row));
27396 from_x = w->output_cursor.x;
27398 /* Translate to frame coordinates. */
27399 if (updated_row->full_width_p)
27401 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27402 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27404 else
27406 int area_left = window_box_left (w, updated_area);
27407 from_x += area_left;
27408 to_x += area_left;
27411 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27412 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27413 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27415 /* Prevent inadvertently clearing to end of the X window. */
27416 if (to_x > from_x && to_y > from_y)
27418 block_input ();
27419 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27420 to_x - from_x, to_y - from_y);
27421 unblock_input ();
27425 #endif /* HAVE_WINDOW_SYSTEM */
27429 /***********************************************************************
27430 Cursor types
27431 ***********************************************************************/
27433 /* Value is the internal representation of the specified cursor type
27434 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27435 of the bar cursor. */
27437 static enum text_cursor_kinds
27438 get_specified_cursor_type (Lisp_Object arg, int *width)
27440 enum text_cursor_kinds type;
27442 if (NILP (arg))
27443 return NO_CURSOR;
27445 if (EQ (arg, Qbox))
27446 return FILLED_BOX_CURSOR;
27448 if (EQ (arg, Qhollow))
27449 return HOLLOW_BOX_CURSOR;
27451 if (EQ (arg, Qbar))
27453 *width = 2;
27454 return BAR_CURSOR;
27457 if (CONSP (arg)
27458 && EQ (XCAR (arg), Qbar)
27459 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27461 *width = XINT (XCDR (arg));
27462 return BAR_CURSOR;
27465 if (EQ (arg, Qhbar))
27467 *width = 2;
27468 return HBAR_CURSOR;
27471 if (CONSP (arg)
27472 && EQ (XCAR (arg), Qhbar)
27473 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27475 *width = XINT (XCDR (arg));
27476 return HBAR_CURSOR;
27479 /* Treat anything unknown as "hollow box cursor".
27480 It was bad to signal an error; people have trouble fixing
27481 .Xdefaults with Emacs, when it has something bad in it. */
27482 type = HOLLOW_BOX_CURSOR;
27484 return type;
27487 /* Set the default cursor types for specified frame. */
27488 void
27489 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27491 int width = 1;
27492 Lisp_Object tem;
27494 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27495 FRAME_CURSOR_WIDTH (f) = width;
27497 /* By default, set up the blink-off state depending on the on-state. */
27499 tem = Fassoc (arg, Vblink_cursor_alist);
27500 if (!NILP (tem))
27502 FRAME_BLINK_OFF_CURSOR (f)
27503 = get_specified_cursor_type (XCDR (tem), &width);
27504 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27506 else
27507 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27509 /* Make sure the cursor gets redrawn. */
27510 f->cursor_type_changed = 1;
27514 #ifdef HAVE_WINDOW_SYSTEM
27516 /* Return the cursor we want to be displayed in window W. Return
27517 width of bar/hbar cursor through WIDTH arg. Return with
27518 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27519 (i.e. if the `system caret' should track this cursor).
27521 In a mini-buffer window, we want the cursor only to appear if we
27522 are reading input from this window. For the selected window, we
27523 want the cursor type given by the frame parameter or buffer local
27524 setting of cursor-type. If explicitly marked off, draw no cursor.
27525 In all other cases, we want a hollow box cursor. */
27527 static enum text_cursor_kinds
27528 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27529 int *active_cursor)
27531 struct frame *f = XFRAME (w->frame);
27532 struct buffer *b = XBUFFER (w->contents);
27533 int cursor_type = DEFAULT_CURSOR;
27534 Lisp_Object alt_cursor;
27535 int non_selected = 0;
27537 *active_cursor = 1;
27539 /* Echo area */
27540 if (cursor_in_echo_area
27541 && FRAME_HAS_MINIBUF_P (f)
27542 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27544 if (w == XWINDOW (echo_area_window))
27546 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27548 *width = FRAME_CURSOR_WIDTH (f);
27549 return FRAME_DESIRED_CURSOR (f);
27551 else
27552 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27555 *active_cursor = 0;
27556 non_selected = 1;
27559 /* Detect a nonselected window or nonselected frame. */
27560 else if (w != XWINDOW (f->selected_window)
27561 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27563 *active_cursor = 0;
27565 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27566 return NO_CURSOR;
27568 non_selected = 1;
27571 /* Never display a cursor in a window in which cursor-type is nil. */
27572 if (NILP (BVAR (b, cursor_type)))
27573 return NO_CURSOR;
27575 /* Get the normal cursor type for this window. */
27576 if (EQ (BVAR (b, cursor_type), Qt))
27578 cursor_type = FRAME_DESIRED_CURSOR (f);
27579 *width = FRAME_CURSOR_WIDTH (f);
27581 else
27582 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27584 /* Use cursor-in-non-selected-windows instead
27585 for non-selected window or frame. */
27586 if (non_selected)
27588 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27589 if (!EQ (Qt, alt_cursor))
27590 return get_specified_cursor_type (alt_cursor, width);
27591 /* t means modify the normal cursor type. */
27592 if (cursor_type == FILLED_BOX_CURSOR)
27593 cursor_type = HOLLOW_BOX_CURSOR;
27594 else if (cursor_type == BAR_CURSOR && *width > 1)
27595 --*width;
27596 return cursor_type;
27599 /* Use normal cursor if not blinked off. */
27600 if (!w->cursor_off_p)
27603 #ifdef HAVE_XWIDGETS
27604 if (glyph != NULL && glyph->type == XWIDGET_GLYPH){
27605 return NO_CURSOR;
27607 #endif
27608 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27610 if (cursor_type == FILLED_BOX_CURSOR)
27612 /* Using a block cursor on large images can be very annoying.
27613 So use a hollow cursor for "large" images.
27614 If image is not transparent (no mask), also use hollow cursor. */
27615 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27616 if (img != NULL && IMAGEP (img->spec))
27618 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27619 where N = size of default frame font size.
27620 This should cover most of the "tiny" icons people may use. */
27621 if (!img->mask
27622 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27623 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27624 cursor_type = HOLLOW_BOX_CURSOR;
27627 else if (cursor_type != NO_CURSOR)
27629 /* Display current only supports BOX and HOLLOW cursors for images.
27630 So for now, unconditionally use a HOLLOW cursor when cursor is
27631 not a solid box cursor. */
27632 cursor_type = HOLLOW_BOX_CURSOR;
27635 return cursor_type;
27638 /* Cursor is blinked off, so determine how to "toggle" it. */
27640 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27641 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27642 return get_specified_cursor_type (XCDR (alt_cursor), width);
27644 /* Then see if frame has specified a specific blink off cursor type. */
27645 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27647 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27648 return FRAME_BLINK_OFF_CURSOR (f);
27651 #if 0
27652 /* Some people liked having a permanently visible blinking cursor,
27653 while others had very strong opinions against it. So it was
27654 decided to remove it. KFS 2003-09-03 */
27656 /* Finally perform built-in cursor blinking:
27657 filled box <-> hollow box
27658 wide [h]bar <-> narrow [h]bar
27659 narrow [h]bar <-> no cursor
27660 other type <-> no cursor */
27662 if (cursor_type == FILLED_BOX_CURSOR)
27663 return HOLLOW_BOX_CURSOR;
27665 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27667 *width = 1;
27668 return cursor_type;
27670 #endif
27672 return NO_CURSOR;
27676 /* Notice when the text cursor of window W has been completely
27677 overwritten by a drawing operation that outputs glyphs in AREA
27678 starting at X0 and ending at X1 in the line starting at Y0 and
27679 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27680 the rest of the line after X0 has been written. Y coordinates
27681 are window-relative. */
27683 static void
27684 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27685 int x0, int x1, int y0, int y1)
27687 int cx0, cx1, cy0, cy1;
27688 struct glyph_row *row;
27690 if (!w->phys_cursor_on_p)
27691 return;
27692 if (area != TEXT_AREA)
27693 return;
27695 if (w->phys_cursor.vpos < 0
27696 || w->phys_cursor.vpos >= w->current_matrix->nrows
27697 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27698 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27699 return;
27701 if (row->cursor_in_fringe_p)
27703 row->cursor_in_fringe_p = 0;
27704 draw_fringe_bitmap (w, row, row->reversed_p);
27705 w->phys_cursor_on_p = 0;
27706 return;
27709 cx0 = w->phys_cursor.x;
27710 cx1 = cx0 + w->phys_cursor_width;
27711 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27712 return;
27714 /* The cursor image will be completely removed from the
27715 screen if the output area intersects the cursor area in
27716 y-direction. When we draw in [y0 y1[, and some part of
27717 the cursor is at y < y0, that part must have been drawn
27718 before. When scrolling, the cursor is erased before
27719 actually scrolling, so we don't come here. When not
27720 scrolling, the rows above the old cursor row must have
27721 changed, and in this case these rows must have written
27722 over the cursor image.
27724 Likewise if part of the cursor is below y1, with the
27725 exception of the cursor being in the first blank row at
27726 the buffer and window end because update_text_area
27727 doesn't draw that row. (Except when it does, but
27728 that's handled in update_text_area.) */
27730 cy0 = w->phys_cursor.y;
27731 cy1 = cy0 + w->phys_cursor_height;
27732 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27733 return;
27735 w->phys_cursor_on_p = 0;
27738 #endif /* HAVE_WINDOW_SYSTEM */
27741 /************************************************************************
27742 Mouse Face
27743 ************************************************************************/
27745 #ifdef HAVE_WINDOW_SYSTEM
27747 /* EXPORT for RIF:
27748 Fix the display of area AREA of overlapping row ROW in window W
27749 with respect to the overlapping part OVERLAPS. */
27751 void
27752 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27753 enum glyph_row_area area, int overlaps)
27755 int i, x;
27757 block_input ();
27759 x = 0;
27760 for (i = 0; i < row->used[area];)
27762 if (row->glyphs[area][i].overlaps_vertically_p)
27764 int start = i, start_x = x;
27768 x += row->glyphs[area][i].pixel_width;
27769 ++i;
27771 while (i < row->used[area]
27772 && row->glyphs[area][i].overlaps_vertically_p);
27774 draw_glyphs (w, start_x, row, area,
27775 start, i,
27776 DRAW_NORMAL_TEXT, overlaps);
27778 else
27780 x += row->glyphs[area][i].pixel_width;
27781 ++i;
27785 unblock_input ();
27789 /* EXPORT:
27790 Draw the cursor glyph of window W in glyph row ROW. See the
27791 comment of draw_glyphs for the meaning of HL. */
27793 void
27794 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27795 enum draw_glyphs_face hl)
27797 /* If cursor hpos is out of bounds, don't draw garbage. This can
27798 happen in mini-buffer windows when switching between echo area
27799 glyphs and mini-buffer. */
27800 if ((row->reversed_p
27801 ? (w->phys_cursor.hpos >= 0)
27802 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27804 int on_p = w->phys_cursor_on_p;
27805 int x1;
27806 int hpos = w->phys_cursor.hpos;
27808 /* When the window is hscrolled, cursor hpos can legitimately be
27809 out of bounds, but we draw the cursor at the corresponding
27810 window margin in that case. */
27811 if (!row->reversed_p && hpos < 0)
27812 hpos = 0;
27813 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27814 hpos = row->used[TEXT_AREA] - 1;
27816 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27817 hl, 0);
27818 w->phys_cursor_on_p = on_p;
27820 if (hl == DRAW_CURSOR)
27821 w->phys_cursor_width = x1 - w->phys_cursor.x;
27822 /* When we erase the cursor, and ROW is overlapped by other
27823 rows, make sure that these overlapping parts of other rows
27824 are redrawn. */
27825 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27827 w->phys_cursor_width = x1 - w->phys_cursor.x;
27829 if (row > w->current_matrix->rows
27830 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27831 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27832 OVERLAPS_ERASED_CURSOR);
27834 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27835 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27836 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27837 OVERLAPS_ERASED_CURSOR);
27843 /* Erase the image of a cursor of window W from the screen. */
27845 void
27846 erase_phys_cursor (struct window *w)
27848 struct frame *f = XFRAME (w->frame);
27849 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27850 int hpos = w->phys_cursor.hpos;
27851 int vpos = w->phys_cursor.vpos;
27852 int mouse_face_here_p = 0;
27853 struct glyph_matrix *active_glyphs = w->current_matrix;
27854 struct glyph_row *cursor_row;
27855 struct glyph *cursor_glyph;
27856 enum draw_glyphs_face hl;
27858 /* No cursor displayed or row invalidated => nothing to do on the
27859 screen. */
27860 if (w->phys_cursor_type == NO_CURSOR)
27861 goto mark_cursor_off;
27863 /* VPOS >= active_glyphs->nrows means that window has been resized.
27864 Don't bother to erase the cursor. */
27865 if (vpos >= active_glyphs->nrows)
27866 goto mark_cursor_off;
27868 /* If row containing cursor is marked invalid, there is nothing we
27869 can do. */
27870 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27871 if (!cursor_row->enabled_p)
27872 goto mark_cursor_off;
27874 /* If line spacing is > 0, old cursor may only be partially visible in
27875 window after split-window. So adjust visible height. */
27876 cursor_row->visible_height = min (cursor_row->visible_height,
27877 window_text_bottom_y (w) - cursor_row->y);
27879 /* If row is completely invisible, don't attempt to delete a cursor which
27880 isn't there. This can happen if cursor is at top of a window, and
27881 we switch to a buffer with a header line in that window. */
27882 if (cursor_row->visible_height <= 0)
27883 goto mark_cursor_off;
27885 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27886 if (cursor_row->cursor_in_fringe_p)
27888 cursor_row->cursor_in_fringe_p = 0;
27889 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27890 goto mark_cursor_off;
27893 /* This can happen when the new row is shorter than the old one.
27894 In this case, either draw_glyphs or clear_end_of_line
27895 should have cleared the cursor. Note that we wouldn't be
27896 able to erase the cursor in this case because we don't have a
27897 cursor glyph at hand. */
27898 if ((cursor_row->reversed_p
27899 ? (w->phys_cursor.hpos < 0)
27900 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27901 goto mark_cursor_off;
27903 /* When the window is hscrolled, cursor hpos can legitimately be out
27904 of bounds, but we draw the cursor at the corresponding window
27905 margin in that case. */
27906 if (!cursor_row->reversed_p && hpos < 0)
27907 hpos = 0;
27908 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27909 hpos = cursor_row->used[TEXT_AREA] - 1;
27911 /* If the cursor is in the mouse face area, redisplay that when
27912 we clear the cursor. */
27913 if (! NILP (hlinfo->mouse_face_window)
27914 && coords_in_mouse_face_p (w, hpos, vpos)
27915 /* Don't redraw the cursor's spot in mouse face if it is at the
27916 end of a line (on a newline). The cursor appears there, but
27917 mouse highlighting does not. */
27918 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27919 mouse_face_here_p = 1;
27921 /* Maybe clear the display under the cursor. */
27922 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27924 int x, y;
27925 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27926 int width;
27928 cursor_glyph = get_phys_cursor_glyph (w);
27929 if (cursor_glyph == NULL)
27930 goto mark_cursor_off;
27932 width = cursor_glyph->pixel_width;
27933 x = w->phys_cursor.x;
27934 if (x < 0)
27936 width += x;
27937 x = 0;
27939 width = min (width, window_box_width (w, TEXT_AREA) - x);
27940 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27941 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27943 if (width > 0)
27944 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27947 /* Erase the cursor by redrawing the character underneath it. */
27948 if (mouse_face_here_p)
27949 hl = DRAW_MOUSE_FACE;
27950 else
27951 hl = DRAW_NORMAL_TEXT;
27952 draw_phys_cursor_glyph (w, cursor_row, hl);
27954 mark_cursor_off:
27955 w->phys_cursor_on_p = 0;
27956 w->phys_cursor_type = NO_CURSOR;
27960 /* EXPORT:
27961 Display or clear cursor of window W. If ON is zero, clear the
27962 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27963 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27965 void
27966 display_and_set_cursor (struct window *w, bool on,
27967 int hpos, int vpos, int x, int y)
27969 struct frame *f = XFRAME (w->frame);
27970 int new_cursor_type;
27971 int new_cursor_width;
27972 int active_cursor;
27973 struct glyph_row *glyph_row;
27974 struct glyph *glyph;
27976 /* This is pointless on invisible frames, and dangerous on garbaged
27977 windows and frames; in the latter case, the frame or window may
27978 be in the midst of changing its size, and x and y may be off the
27979 window. */
27980 if (! FRAME_VISIBLE_P (f)
27981 || FRAME_GARBAGED_P (f)
27982 || vpos >= w->current_matrix->nrows
27983 || hpos >= w->current_matrix->matrix_w)
27984 return;
27986 /* If cursor is off and we want it off, return quickly. */
27987 if (!on && !w->phys_cursor_on_p)
27988 return;
27990 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27991 /* If cursor row is not enabled, we don't really know where to
27992 display the cursor. */
27993 if (!glyph_row->enabled_p)
27995 w->phys_cursor_on_p = 0;
27996 return;
27999 glyph = NULL;
28000 if (!glyph_row->exact_window_width_line_p
28001 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28002 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28004 eassert (input_blocked_p ());
28006 /* Set new_cursor_type to the cursor we want to be displayed. */
28007 new_cursor_type = get_window_cursor_type (w, glyph,
28008 &new_cursor_width, &active_cursor);
28010 /* If cursor is currently being shown and we don't want it to be or
28011 it is in the wrong place, or the cursor type is not what we want,
28012 erase it. */
28013 if (w->phys_cursor_on_p
28014 && (!on
28015 || w->phys_cursor.x != x
28016 || w->phys_cursor.y != y
28017 /* HPOS can be negative in R2L rows whose
28018 exact_window_width_line_p flag is set (i.e. their newline
28019 would "overflow into the fringe"). */
28020 || hpos < 0
28021 || new_cursor_type != w->phys_cursor_type
28022 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28023 && new_cursor_width != w->phys_cursor_width)))
28024 erase_phys_cursor (w);
28026 /* Don't check phys_cursor_on_p here because that flag is only set
28027 to zero in some cases where we know that the cursor has been
28028 completely erased, to avoid the extra work of erasing the cursor
28029 twice. In other words, phys_cursor_on_p can be 1 and the cursor
28030 still not be visible, or it has only been partly erased. */
28031 if (on)
28033 w->phys_cursor_ascent = glyph_row->ascent;
28034 w->phys_cursor_height = glyph_row->height;
28036 /* Set phys_cursor_.* before x_draw_.* is called because some
28037 of them may need the information. */
28038 w->phys_cursor.x = x;
28039 w->phys_cursor.y = glyph_row->y;
28040 w->phys_cursor.hpos = hpos;
28041 w->phys_cursor.vpos = vpos;
28044 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28045 new_cursor_type, new_cursor_width,
28046 on, active_cursor);
28050 /* Switch the display of W's cursor on or off, according to the value
28051 of ON. */
28053 static void
28054 update_window_cursor (struct window *w, bool on)
28056 /* Don't update cursor in windows whose frame is in the process
28057 of being deleted. */
28058 if (w->current_matrix)
28060 int hpos = w->phys_cursor.hpos;
28061 int vpos = w->phys_cursor.vpos;
28062 struct glyph_row *row;
28064 if (vpos >= w->current_matrix->nrows
28065 || hpos >= w->current_matrix->matrix_w)
28066 return;
28068 row = MATRIX_ROW (w->current_matrix, vpos);
28070 /* When the window is hscrolled, cursor hpos can legitimately be
28071 out of bounds, but we draw the cursor at the corresponding
28072 window margin in that case. */
28073 if (!row->reversed_p && hpos < 0)
28074 hpos = 0;
28075 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28076 hpos = row->used[TEXT_AREA] - 1;
28078 block_input ();
28079 display_and_set_cursor (w, on, hpos, vpos,
28080 w->phys_cursor.x, w->phys_cursor.y);
28081 unblock_input ();
28086 /* Call update_window_cursor with parameter ON_P on all leaf windows
28087 in the window tree rooted at W. */
28089 static void
28090 update_cursor_in_window_tree (struct window *w, bool on_p)
28092 while (w)
28094 if (WINDOWP (w->contents))
28095 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28096 else
28097 update_window_cursor (w, on_p);
28099 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28104 /* EXPORT:
28105 Display the cursor on window W, or clear it, according to ON_P.
28106 Don't change the cursor's position. */
28108 void
28109 x_update_cursor (struct frame *f, bool on_p)
28111 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28115 /* EXPORT:
28116 Clear the cursor of window W to background color, and mark the
28117 cursor as not shown. This is used when the text where the cursor
28118 is about to be rewritten. */
28120 void
28121 x_clear_cursor (struct window *w)
28123 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28124 update_window_cursor (w, 0);
28127 #endif /* HAVE_WINDOW_SYSTEM */
28129 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28130 and MSDOS. */
28131 static void
28132 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28133 int start_hpos, int end_hpos,
28134 enum draw_glyphs_face draw)
28136 #ifdef HAVE_WINDOW_SYSTEM
28137 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28139 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28140 return;
28142 #endif
28143 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28144 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28145 #endif
28148 /* Display the active region described by mouse_face_* according to DRAW. */
28150 static void
28151 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28153 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28154 struct frame *f = XFRAME (WINDOW_FRAME (w));
28156 if (/* If window is in the process of being destroyed, don't bother
28157 to do anything. */
28158 w->current_matrix != NULL
28159 /* Don't update mouse highlight if hidden. */
28160 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28161 /* Recognize when we are called to operate on rows that don't exist
28162 anymore. This can happen when a window is split. */
28163 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28165 int phys_cursor_on_p = w->phys_cursor_on_p;
28166 struct glyph_row *row, *first, *last;
28168 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28169 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28171 for (row = first; row <= last && row->enabled_p; ++row)
28173 int start_hpos, end_hpos, start_x;
28175 /* For all but the first row, the highlight starts at column 0. */
28176 if (row == first)
28178 /* R2L rows have BEG and END in reversed order, but the
28179 screen drawing geometry is always left to right. So
28180 we need to mirror the beginning and end of the
28181 highlighted area in R2L rows. */
28182 if (!row->reversed_p)
28184 start_hpos = hlinfo->mouse_face_beg_col;
28185 start_x = hlinfo->mouse_face_beg_x;
28187 else if (row == last)
28189 start_hpos = hlinfo->mouse_face_end_col;
28190 start_x = hlinfo->mouse_face_end_x;
28192 else
28194 start_hpos = 0;
28195 start_x = 0;
28198 else if (row->reversed_p && row == last)
28200 start_hpos = hlinfo->mouse_face_end_col;
28201 start_x = hlinfo->mouse_face_end_x;
28203 else
28205 start_hpos = 0;
28206 start_x = 0;
28209 if (row == last)
28211 if (!row->reversed_p)
28212 end_hpos = hlinfo->mouse_face_end_col;
28213 else if (row == first)
28214 end_hpos = hlinfo->mouse_face_beg_col;
28215 else
28217 end_hpos = row->used[TEXT_AREA];
28218 if (draw == DRAW_NORMAL_TEXT)
28219 row->fill_line_p = 1; /* Clear to end of line */
28222 else if (row->reversed_p && row == first)
28223 end_hpos = hlinfo->mouse_face_beg_col;
28224 else
28226 end_hpos = row->used[TEXT_AREA];
28227 if (draw == DRAW_NORMAL_TEXT)
28228 row->fill_line_p = 1; /* Clear to end of line */
28231 if (end_hpos > start_hpos)
28233 draw_row_with_mouse_face (w, start_x, row,
28234 start_hpos, end_hpos, draw);
28236 row->mouse_face_p
28237 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28241 #ifdef HAVE_WINDOW_SYSTEM
28242 /* When we've written over the cursor, arrange for it to
28243 be displayed again. */
28244 if (FRAME_WINDOW_P (f)
28245 && phys_cursor_on_p && !w->phys_cursor_on_p)
28247 int hpos = w->phys_cursor.hpos;
28249 /* When the window is hscrolled, cursor hpos can legitimately be
28250 out of bounds, but we draw the cursor at the corresponding
28251 window margin in that case. */
28252 if (!row->reversed_p && hpos < 0)
28253 hpos = 0;
28254 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28255 hpos = row->used[TEXT_AREA] - 1;
28257 block_input ();
28258 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28259 w->phys_cursor.x, w->phys_cursor.y);
28260 unblock_input ();
28262 #endif /* HAVE_WINDOW_SYSTEM */
28265 #ifdef HAVE_WINDOW_SYSTEM
28266 /* Change the mouse cursor. */
28267 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28269 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28270 if (draw == DRAW_NORMAL_TEXT
28271 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28272 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28273 else
28274 #endif
28275 if (draw == DRAW_MOUSE_FACE)
28276 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28277 else
28278 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28280 #endif /* HAVE_WINDOW_SYSTEM */
28283 /* EXPORT:
28284 Clear out the mouse-highlighted active region.
28285 Redraw it un-highlighted first. Value is non-zero if mouse
28286 face was actually drawn unhighlighted. */
28289 clear_mouse_face (Mouse_HLInfo *hlinfo)
28291 int cleared = 0;
28293 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28295 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28296 cleared = 1;
28299 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28300 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28301 hlinfo->mouse_face_window = Qnil;
28302 hlinfo->mouse_face_overlay = Qnil;
28303 return cleared;
28306 /* Return true if the coordinates HPOS and VPOS on windows W are
28307 within the mouse face on that window. */
28308 static bool
28309 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28311 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28313 /* Quickly resolve the easy cases. */
28314 if (!(WINDOWP (hlinfo->mouse_face_window)
28315 && XWINDOW (hlinfo->mouse_face_window) == w))
28316 return false;
28317 if (vpos < hlinfo->mouse_face_beg_row
28318 || vpos > hlinfo->mouse_face_end_row)
28319 return false;
28320 if (vpos > hlinfo->mouse_face_beg_row
28321 && vpos < hlinfo->mouse_face_end_row)
28322 return true;
28324 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28326 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28328 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28329 return true;
28331 else if ((vpos == hlinfo->mouse_face_beg_row
28332 && hpos >= hlinfo->mouse_face_beg_col)
28333 || (vpos == hlinfo->mouse_face_end_row
28334 && hpos < hlinfo->mouse_face_end_col))
28335 return true;
28337 else
28339 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28341 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28342 return true;
28344 else if ((vpos == hlinfo->mouse_face_beg_row
28345 && hpos <= hlinfo->mouse_face_beg_col)
28346 || (vpos == hlinfo->mouse_face_end_row
28347 && hpos > hlinfo->mouse_face_end_col))
28348 return true;
28350 return false;
28354 /* EXPORT:
28355 True if physical cursor of window W is within mouse face. */
28357 bool
28358 cursor_in_mouse_face_p (struct window *w)
28360 int hpos = w->phys_cursor.hpos;
28361 int vpos = w->phys_cursor.vpos;
28362 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28364 /* When the window is hscrolled, cursor hpos can legitimately be out
28365 of bounds, but we draw the cursor at the corresponding window
28366 margin in that case. */
28367 if (!row->reversed_p && hpos < 0)
28368 hpos = 0;
28369 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28370 hpos = row->used[TEXT_AREA] - 1;
28372 return coords_in_mouse_face_p (w, hpos, vpos);
28377 /* Find the glyph rows START_ROW and END_ROW of window W that display
28378 characters between buffer positions START_CHARPOS and END_CHARPOS
28379 (excluding END_CHARPOS). DISP_STRING is a display string that
28380 covers these buffer positions. This is similar to
28381 row_containing_pos, but is more accurate when bidi reordering makes
28382 buffer positions change non-linearly with glyph rows. */
28383 static void
28384 rows_from_pos_range (struct window *w,
28385 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28386 Lisp_Object disp_string,
28387 struct glyph_row **start, struct glyph_row **end)
28389 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28390 int last_y = window_text_bottom_y (w);
28391 struct glyph_row *row;
28393 *start = NULL;
28394 *end = NULL;
28396 while (!first->enabled_p
28397 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28398 first++;
28400 /* Find the START row. */
28401 for (row = first;
28402 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28403 row++)
28405 /* A row can potentially be the START row if the range of the
28406 characters it displays intersects the range
28407 [START_CHARPOS..END_CHARPOS). */
28408 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28409 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28410 /* See the commentary in row_containing_pos, for the
28411 explanation of the complicated way to check whether
28412 some position is beyond the end of the characters
28413 displayed by a row. */
28414 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28415 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28416 && !row->ends_at_zv_p
28417 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28418 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28419 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28420 && !row->ends_at_zv_p
28421 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28423 /* Found a candidate row. Now make sure at least one of the
28424 glyphs it displays has a charpos from the range
28425 [START_CHARPOS..END_CHARPOS).
28427 This is not obvious because bidi reordering could make
28428 buffer positions of a row be 1,2,3,102,101,100, and if we
28429 want to highlight characters in [50..60), we don't want
28430 this row, even though [50..60) does intersect [1..103),
28431 the range of character positions given by the row's start
28432 and end positions. */
28433 struct glyph *g = row->glyphs[TEXT_AREA];
28434 struct glyph *e = g + row->used[TEXT_AREA];
28436 while (g < e)
28438 if (((BUFFERP (g->object) || NILP (g->object))
28439 && start_charpos <= g->charpos && g->charpos < end_charpos)
28440 /* A glyph that comes from DISP_STRING is by
28441 definition to be highlighted. */
28442 || EQ (g->object, disp_string))
28443 *start = row;
28444 g++;
28446 if (*start)
28447 break;
28451 /* Find the END row. */
28452 if (!*start
28453 /* If the last row is partially visible, start looking for END
28454 from that row, instead of starting from FIRST. */
28455 && !(row->enabled_p
28456 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28457 row = first;
28458 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28460 struct glyph_row *next = row + 1;
28461 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28463 if (!next->enabled_p
28464 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28465 /* The first row >= START whose range of displayed characters
28466 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28467 is the row END + 1. */
28468 || (start_charpos < next_start
28469 && end_charpos < next_start)
28470 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28471 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28472 && !next->ends_at_zv_p
28473 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28474 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28475 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28476 && !next->ends_at_zv_p
28477 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28479 *end = row;
28480 break;
28482 else
28484 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28485 but none of the characters it displays are in the range, it is
28486 also END + 1. */
28487 struct glyph *g = next->glyphs[TEXT_AREA];
28488 struct glyph *s = g;
28489 struct glyph *e = g + next->used[TEXT_AREA];
28491 while (g < e)
28493 if (((BUFFERP (g->object) || NILP (g->object))
28494 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28495 /* If the buffer position of the first glyph in
28496 the row is equal to END_CHARPOS, it means
28497 the last character to be highlighted is the
28498 newline of ROW, and we must consider NEXT as
28499 END, not END+1. */
28500 || (((!next->reversed_p && g == s)
28501 || (next->reversed_p && g == e - 1))
28502 && (g->charpos == end_charpos
28503 /* Special case for when NEXT is an
28504 empty line at ZV. */
28505 || (g->charpos == -1
28506 && !row->ends_at_zv_p
28507 && next_start == end_charpos)))))
28508 /* A glyph that comes from DISP_STRING is by
28509 definition to be highlighted. */
28510 || EQ (g->object, disp_string))
28511 break;
28512 g++;
28514 if (g == e)
28516 *end = row;
28517 break;
28519 /* The first row that ends at ZV must be the last to be
28520 highlighted. */
28521 else if (next->ends_at_zv_p)
28523 *end = next;
28524 break;
28530 /* This function sets the mouse_face_* elements of HLINFO, assuming
28531 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28532 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28533 for the overlay or run of text properties specifying the mouse
28534 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28535 before-string and after-string that must also be highlighted.
28536 DISP_STRING, if non-nil, is a display string that may cover some
28537 or all of the highlighted text. */
28539 static void
28540 mouse_face_from_buffer_pos (Lisp_Object window,
28541 Mouse_HLInfo *hlinfo,
28542 ptrdiff_t mouse_charpos,
28543 ptrdiff_t start_charpos,
28544 ptrdiff_t end_charpos,
28545 Lisp_Object before_string,
28546 Lisp_Object after_string,
28547 Lisp_Object disp_string)
28549 struct window *w = XWINDOW (window);
28550 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28551 struct glyph_row *r1, *r2;
28552 struct glyph *glyph, *end;
28553 ptrdiff_t ignore, pos;
28554 int x;
28556 eassert (NILP (disp_string) || STRINGP (disp_string));
28557 eassert (NILP (before_string) || STRINGP (before_string));
28558 eassert (NILP (after_string) || STRINGP (after_string));
28560 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28561 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28562 if (r1 == NULL)
28563 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28564 /* If the before-string or display-string contains newlines,
28565 rows_from_pos_range skips to its last row. Move back. */
28566 if (!NILP (before_string) || !NILP (disp_string))
28568 struct glyph_row *prev;
28569 while ((prev = r1 - 1, prev >= first)
28570 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28571 && prev->used[TEXT_AREA] > 0)
28573 struct glyph *beg = prev->glyphs[TEXT_AREA];
28574 glyph = beg + prev->used[TEXT_AREA];
28575 while (--glyph >= beg && NILP (glyph->object));
28576 if (glyph < beg
28577 || !(EQ (glyph->object, before_string)
28578 || EQ (glyph->object, disp_string)))
28579 break;
28580 r1 = prev;
28583 if (r2 == NULL)
28585 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28586 hlinfo->mouse_face_past_end = 1;
28588 else if (!NILP (after_string))
28590 /* If the after-string has newlines, advance to its last row. */
28591 struct glyph_row *next;
28592 struct glyph_row *last
28593 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28595 for (next = r2 + 1;
28596 next <= last
28597 && next->used[TEXT_AREA] > 0
28598 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28599 ++next)
28600 r2 = next;
28602 /* The rest of the display engine assumes that mouse_face_beg_row is
28603 either above mouse_face_end_row or identical to it. But with
28604 bidi-reordered continued lines, the row for START_CHARPOS could
28605 be below the row for END_CHARPOS. If so, swap the rows and store
28606 them in correct order. */
28607 if (r1->y > r2->y)
28609 struct glyph_row *tem = r2;
28611 r2 = r1;
28612 r1 = tem;
28615 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28616 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28618 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28619 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28620 could be anywhere in the row and in any order. The strategy
28621 below is to find the leftmost and the rightmost glyph that
28622 belongs to either of these 3 strings, or whose position is
28623 between START_CHARPOS and END_CHARPOS, and highlight all the
28624 glyphs between those two. This may cover more than just the text
28625 between START_CHARPOS and END_CHARPOS if the range of characters
28626 strides the bidi level boundary, e.g. if the beginning is in R2L
28627 text while the end is in L2R text or vice versa. */
28628 if (!r1->reversed_p)
28630 /* This row is in a left to right paragraph. Scan it left to
28631 right. */
28632 glyph = r1->glyphs[TEXT_AREA];
28633 end = glyph + r1->used[TEXT_AREA];
28634 x = r1->x;
28636 /* Skip truncation glyphs at the start of the glyph row. */
28637 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28638 for (; glyph < end
28639 && NILP (glyph->object)
28640 && glyph->charpos < 0;
28641 ++glyph)
28642 x += glyph->pixel_width;
28644 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28645 or DISP_STRING, and the first glyph from buffer whose
28646 position is between START_CHARPOS and END_CHARPOS. */
28647 for (; glyph < end
28648 && !NILP (glyph->object)
28649 && !EQ (glyph->object, disp_string)
28650 && !(BUFFERP (glyph->object)
28651 && (glyph->charpos >= start_charpos
28652 && glyph->charpos < end_charpos));
28653 ++glyph)
28655 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28656 are present at buffer positions between START_CHARPOS and
28657 END_CHARPOS, or if they come from an overlay. */
28658 if (EQ (glyph->object, before_string))
28660 pos = string_buffer_position (before_string,
28661 start_charpos);
28662 /* If pos == 0, it means before_string came from an
28663 overlay, not from a buffer position. */
28664 if (!pos || (pos >= start_charpos && pos < end_charpos))
28665 break;
28667 else if (EQ (glyph->object, after_string))
28669 pos = string_buffer_position (after_string, end_charpos);
28670 if (!pos || (pos >= start_charpos && pos < end_charpos))
28671 break;
28673 x += glyph->pixel_width;
28675 hlinfo->mouse_face_beg_x = x;
28676 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28678 else
28680 /* This row is in a right to left paragraph. Scan it right to
28681 left. */
28682 struct glyph *g;
28684 end = r1->glyphs[TEXT_AREA] - 1;
28685 glyph = end + r1->used[TEXT_AREA];
28687 /* Skip truncation glyphs at the start of the glyph row. */
28688 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28689 for (; glyph > end
28690 && NILP (glyph->object)
28691 && glyph->charpos < 0;
28692 --glyph)
28695 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28696 or DISP_STRING, and the first glyph from buffer whose
28697 position is between START_CHARPOS and END_CHARPOS. */
28698 for (; glyph > end
28699 && !NILP (glyph->object)
28700 && !EQ (glyph->object, disp_string)
28701 && !(BUFFERP (glyph->object)
28702 && (glyph->charpos >= start_charpos
28703 && glyph->charpos < end_charpos));
28704 --glyph)
28706 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28707 are present at buffer positions between START_CHARPOS and
28708 END_CHARPOS, or if they come from an overlay. */
28709 if (EQ (glyph->object, before_string))
28711 pos = string_buffer_position (before_string, start_charpos);
28712 /* If pos == 0, it means before_string came from an
28713 overlay, not from a buffer position. */
28714 if (!pos || (pos >= start_charpos && pos < end_charpos))
28715 break;
28717 else if (EQ (glyph->object, after_string))
28719 pos = string_buffer_position (after_string, end_charpos);
28720 if (!pos || (pos >= start_charpos && pos < end_charpos))
28721 break;
28725 glyph++; /* first glyph to the right of the highlighted area */
28726 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28727 x += g->pixel_width;
28728 hlinfo->mouse_face_beg_x = x;
28729 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28732 /* If the highlight ends in a different row, compute GLYPH and END
28733 for the end row. Otherwise, reuse the values computed above for
28734 the row where the highlight begins. */
28735 if (r2 != r1)
28737 if (!r2->reversed_p)
28739 glyph = r2->glyphs[TEXT_AREA];
28740 end = glyph + r2->used[TEXT_AREA];
28741 x = r2->x;
28743 else
28745 end = r2->glyphs[TEXT_AREA] - 1;
28746 glyph = end + r2->used[TEXT_AREA];
28750 if (!r2->reversed_p)
28752 /* Skip truncation and continuation glyphs near the end of the
28753 row, and also blanks and stretch glyphs inserted by
28754 extend_face_to_end_of_line. */
28755 while (end > glyph
28756 && NILP ((end - 1)->object))
28757 --end;
28758 /* Scan the rest of the glyph row from the end, looking for the
28759 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28760 DISP_STRING, or whose position is between START_CHARPOS
28761 and END_CHARPOS */
28762 for (--end;
28763 end > glyph
28764 && !NILP (end->object)
28765 && !EQ (end->object, disp_string)
28766 && !(BUFFERP (end->object)
28767 && (end->charpos >= start_charpos
28768 && end->charpos < end_charpos));
28769 --end)
28771 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28772 are present at buffer positions between START_CHARPOS and
28773 END_CHARPOS, or if they come from an overlay. */
28774 if (EQ (end->object, before_string))
28776 pos = string_buffer_position (before_string, start_charpos);
28777 if (!pos || (pos >= start_charpos && pos < end_charpos))
28778 break;
28780 else if (EQ (end->object, after_string))
28782 pos = string_buffer_position (after_string, end_charpos);
28783 if (!pos || (pos >= start_charpos && pos < end_charpos))
28784 break;
28787 /* Find the X coordinate of the last glyph to be highlighted. */
28788 for (; glyph <= end; ++glyph)
28789 x += glyph->pixel_width;
28791 hlinfo->mouse_face_end_x = x;
28792 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28794 else
28796 /* Skip truncation and continuation glyphs near the end of the
28797 row, and also blanks and stretch glyphs inserted by
28798 extend_face_to_end_of_line. */
28799 x = r2->x;
28800 end++;
28801 while (end < glyph
28802 && NILP (end->object))
28804 x += end->pixel_width;
28805 ++end;
28807 /* Scan the rest of the glyph row from the end, looking for the
28808 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28809 DISP_STRING, or whose position is between START_CHARPOS
28810 and END_CHARPOS */
28811 for ( ;
28812 end < glyph
28813 && !NILP (end->object)
28814 && !EQ (end->object, disp_string)
28815 && !(BUFFERP (end->object)
28816 && (end->charpos >= start_charpos
28817 && end->charpos < end_charpos));
28818 ++end)
28820 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28821 are present at buffer positions between START_CHARPOS and
28822 END_CHARPOS, or if they come from an overlay. */
28823 if (EQ (end->object, before_string))
28825 pos = string_buffer_position (before_string, start_charpos);
28826 if (!pos || (pos >= start_charpos && pos < end_charpos))
28827 break;
28829 else if (EQ (end->object, after_string))
28831 pos = string_buffer_position (after_string, end_charpos);
28832 if (!pos || (pos >= start_charpos && pos < end_charpos))
28833 break;
28835 x += end->pixel_width;
28837 /* If we exited the above loop because we arrived at the last
28838 glyph of the row, and its buffer position is still not in
28839 range, it means the last character in range is the preceding
28840 newline. Bump the end column and x values to get past the
28841 last glyph. */
28842 if (end == glyph
28843 && BUFFERP (end->object)
28844 && (end->charpos < start_charpos
28845 || end->charpos >= end_charpos))
28847 x += end->pixel_width;
28848 ++end;
28850 hlinfo->mouse_face_end_x = x;
28851 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28854 hlinfo->mouse_face_window = window;
28855 hlinfo->mouse_face_face_id
28856 = face_at_buffer_position (w, mouse_charpos, &ignore,
28857 mouse_charpos + 1,
28858 !hlinfo->mouse_face_hidden, -1);
28859 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28862 /* The following function is not used anymore (replaced with
28863 mouse_face_from_string_pos), but I leave it here for the time
28864 being, in case someone would. */
28866 #if 0 /* not used */
28868 /* Find the position of the glyph for position POS in OBJECT in
28869 window W's current matrix, and return in *X, *Y the pixel
28870 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28872 RIGHT_P non-zero means return the position of the right edge of the
28873 glyph, RIGHT_P zero means return the left edge position.
28875 If no glyph for POS exists in the matrix, return the position of
28876 the glyph with the next smaller position that is in the matrix, if
28877 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28878 exists in the matrix, return the position of the glyph with the
28879 next larger position in OBJECT.
28881 Value is non-zero if a glyph was found. */
28883 static int
28884 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28885 int *hpos, int *vpos, int *x, int *y, int right_p)
28887 int yb = window_text_bottom_y (w);
28888 struct glyph_row *r;
28889 struct glyph *best_glyph = NULL;
28890 struct glyph_row *best_row = NULL;
28891 int best_x = 0;
28893 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28894 r->enabled_p && r->y < yb;
28895 ++r)
28897 struct glyph *g = r->glyphs[TEXT_AREA];
28898 struct glyph *e = g + r->used[TEXT_AREA];
28899 int gx;
28901 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28902 if (EQ (g->object, object))
28904 if (g->charpos == pos)
28906 best_glyph = g;
28907 best_x = gx;
28908 best_row = r;
28909 goto found;
28911 else if (best_glyph == NULL
28912 || ((eabs (g->charpos - pos)
28913 < eabs (best_glyph->charpos - pos))
28914 && (right_p
28915 ? g->charpos < pos
28916 : g->charpos > pos)))
28918 best_glyph = g;
28919 best_x = gx;
28920 best_row = r;
28925 found:
28927 if (best_glyph)
28929 *x = best_x;
28930 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28932 if (right_p)
28934 *x += best_glyph->pixel_width;
28935 ++*hpos;
28938 *y = best_row->y;
28939 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28942 return best_glyph != NULL;
28944 #endif /* not used */
28946 /* Find the positions of the first and the last glyphs in window W's
28947 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28948 (assumed to be a string), and return in HLINFO's mouse_face_*
28949 members the pixel and column/row coordinates of those glyphs. */
28951 static void
28952 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28953 Lisp_Object object,
28954 ptrdiff_t startpos, ptrdiff_t endpos)
28956 int yb = window_text_bottom_y (w);
28957 struct glyph_row *r;
28958 struct glyph *g, *e;
28959 int gx;
28960 int found = 0;
28962 /* Find the glyph row with at least one position in the range
28963 [STARTPOS..ENDPOS), and the first glyph in that row whose
28964 position belongs to that range. */
28965 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28966 r->enabled_p && r->y < yb;
28967 ++r)
28969 if (!r->reversed_p)
28971 g = r->glyphs[TEXT_AREA];
28972 e = g + r->used[TEXT_AREA];
28973 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28974 if (EQ (g->object, object)
28975 && startpos <= g->charpos && g->charpos < endpos)
28977 hlinfo->mouse_face_beg_row
28978 = MATRIX_ROW_VPOS (r, w->current_matrix);
28979 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28980 hlinfo->mouse_face_beg_x = gx;
28981 found = 1;
28982 break;
28985 else
28987 struct glyph *g1;
28989 e = r->glyphs[TEXT_AREA];
28990 g = e + r->used[TEXT_AREA];
28991 for ( ; g > e; --g)
28992 if (EQ ((g-1)->object, object)
28993 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28995 hlinfo->mouse_face_beg_row
28996 = MATRIX_ROW_VPOS (r, w->current_matrix);
28997 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28998 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28999 gx += g1->pixel_width;
29000 hlinfo->mouse_face_beg_x = gx;
29001 found = 1;
29002 break;
29005 if (found)
29006 break;
29009 if (!found)
29010 return;
29012 /* Starting with the next row, look for the first row which does NOT
29013 include any glyphs whose positions are in the range. */
29014 for (++r; r->enabled_p && r->y < yb; ++r)
29016 g = r->glyphs[TEXT_AREA];
29017 e = g + r->used[TEXT_AREA];
29018 found = 0;
29019 for ( ; g < e; ++g)
29020 if (EQ (g->object, object)
29021 && startpos <= g->charpos && g->charpos < endpos)
29023 found = 1;
29024 break;
29026 if (!found)
29027 break;
29030 /* The highlighted region ends on the previous row. */
29031 r--;
29033 /* Set the end row. */
29034 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29036 /* Compute and set the end column and the end column's horizontal
29037 pixel coordinate. */
29038 if (!r->reversed_p)
29040 g = r->glyphs[TEXT_AREA];
29041 e = g + r->used[TEXT_AREA];
29042 for ( ; e > g; --e)
29043 if (EQ ((e-1)->object, object)
29044 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29045 break;
29046 hlinfo->mouse_face_end_col = e - g;
29048 for (gx = r->x; g < e; ++g)
29049 gx += g->pixel_width;
29050 hlinfo->mouse_face_end_x = gx;
29052 else
29054 e = r->glyphs[TEXT_AREA];
29055 g = e + r->used[TEXT_AREA];
29056 for (gx = r->x ; e < g; ++e)
29058 if (EQ (e->object, object)
29059 && startpos <= e->charpos && e->charpos < endpos)
29060 break;
29061 gx += e->pixel_width;
29063 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29064 hlinfo->mouse_face_end_x = gx;
29068 #ifdef HAVE_WINDOW_SYSTEM
29070 /* See if position X, Y is within a hot-spot of an image. */
29072 static int
29073 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29075 if (!CONSP (hot_spot))
29076 return 0;
29078 if (EQ (XCAR (hot_spot), Qrect))
29080 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29081 Lisp_Object rect = XCDR (hot_spot);
29082 Lisp_Object tem;
29083 if (!CONSP (rect))
29084 return 0;
29085 if (!CONSP (XCAR (rect)))
29086 return 0;
29087 if (!CONSP (XCDR (rect)))
29088 return 0;
29089 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29090 return 0;
29091 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29092 return 0;
29093 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29094 return 0;
29095 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29096 return 0;
29097 return 1;
29099 else if (EQ (XCAR (hot_spot), Qcircle))
29101 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29102 Lisp_Object circ = XCDR (hot_spot);
29103 Lisp_Object lr, lx0, ly0;
29104 if (CONSP (circ)
29105 && CONSP (XCAR (circ))
29106 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
29107 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29108 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29110 double r = XFLOATINT (lr);
29111 double dx = XINT (lx0) - x;
29112 double dy = XINT (ly0) - y;
29113 return (dx * dx + dy * dy <= r * r);
29116 else if (EQ (XCAR (hot_spot), Qpoly))
29118 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29119 if (VECTORP (XCDR (hot_spot)))
29121 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29122 Lisp_Object *poly = v->contents;
29123 ptrdiff_t n = v->header.size;
29124 ptrdiff_t i;
29125 int inside = 0;
29126 Lisp_Object lx, ly;
29127 int x0, y0;
29129 /* Need an even number of coordinates, and at least 3 edges. */
29130 if (n < 6 || n & 1)
29131 return 0;
29133 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29134 If count is odd, we are inside polygon. Pixels on edges
29135 may or may not be included depending on actual geometry of the
29136 polygon. */
29137 if ((lx = poly[n-2], !INTEGERP (lx))
29138 || (ly = poly[n-1], !INTEGERP (lx)))
29139 return 0;
29140 x0 = XINT (lx), y0 = XINT (ly);
29141 for (i = 0; i < n; i += 2)
29143 int x1 = x0, y1 = y0;
29144 if ((lx = poly[i], !INTEGERP (lx))
29145 || (ly = poly[i+1], !INTEGERP (ly)))
29146 return 0;
29147 x0 = XINT (lx), y0 = XINT (ly);
29149 /* Does this segment cross the X line? */
29150 if (x0 >= x)
29152 if (x1 >= x)
29153 continue;
29155 else if (x1 < x)
29156 continue;
29157 if (y > y0 && y > y1)
29158 continue;
29159 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29160 inside = !inside;
29162 return inside;
29165 return 0;
29168 Lisp_Object
29169 find_hot_spot (Lisp_Object map, int x, int y)
29171 while (CONSP (map))
29173 if (CONSP (XCAR (map))
29174 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29175 return XCAR (map);
29176 map = XCDR (map);
29179 return Qnil;
29182 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29183 3, 3, 0,
29184 doc: /* Lookup in image map MAP coordinates X and Y.
29185 An image map is an alist where each element has the format (AREA ID PLIST).
29186 An AREA is specified as either a rectangle, a circle, or a polygon:
29187 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29188 pixel coordinates of the upper left and bottom right corners.
29189 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29190 and the radius of the circle; r may be a float or integer.
29191 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29192 vector describes one corner in the polygon.
29193 Returns the alist element for the first matching AREA in MAP. */)
29194 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29196 if (NILP (map))
29197 return Qnil;
29199 CHECK_NUMBER (x);
29200 CHECK_NUMBER (y);
29202 return find_hot_spot (map,
29203 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29204 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29208 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29209 static void
29210 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29212 /* Do not change cursor shape while dragging mouse. */
29213 if (!NILP (do_mouse_tracking))
29214 return;
29216 if (!NILP (pointer))
29218 if (EQ (pointer, Qarrow))
29219 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29220 else if (EQ (pointer, Qhand))
29221 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29222 else if (EQ (pointer, Qtext))
29223 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29224 else if (EQ (pointer, intern ("hdrag")))
29225 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29226 else if (EQ (pointer, intern ("nhdrag")))
29227 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29228 #ifdef HAVE_X_WINDOWS
29229 else if (EQ (pointer, intern ("vdrag")))
29230 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29231 #endif
29232 else if (EQ (pointer, intern ("hourglass")))
29233 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29234 else if (EQ (pointer, Qmodeline))
29235 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29236 else
29237 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29240 if (cursor != No_Cursor)
29241 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29244 #endif /* HAVE_WINDOW_SYSTEM */
29246 /* Take proper action when mouse has moved to the mode or header line
29247 or marginal area AREA of window W, x-position X and y-position Y.
29248 X is relative to the start of the text display area of W, so the
29249 width of bitmap areas and scroll bars must be subtracted to get a
29250 position relative to the start of the mode line. */
29252 static void
29253 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29254 enum window_part area)
29256 struct window *w = XWINDOW (window);
29257 struct frame *f = XFRAME (w->frame);
29258 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29259 #ifdef HAVE_WINDOW_SYSTEM
29260 Display_Info *dpyinfo;
29261 #endif
29262 Cursor cursor = No_Cursor;
29263 Lisp_Object pointer = Qnil;
29264 int dx, dy, width, height;
29265 ptrdiff_t charpos;
29266 Lisp_Object string, object = Qnil;
29267 Lisp_Object pos IF_LINT (= Qnil), help;
29269 Lisp_Object mouse_face;
29270 int original_x_pixel = x;
29271 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29272 struct glyph_row *row IF_LINT (= 0);
29274 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29276 int x0;
29277 struct glyph *end;
29279 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29280 returns them in row/column units! */
29281 string = mode_line_string (w, area, &x, &y, &charpos,
29282 &object, &dx, &dy, &width, &height);
29284 row = (area == ON_MODE_LINE
29285 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29286 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29288 /* Find the glyph under the mouse pointer. */
29289 if (row->mode_line_p && row->enabled_p)
29291 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29292 end = glyph + row->used[TEXT_AREA];
29294 for (x0 = original_x_pixel;
29295 glyph < end && x0 >= glyph->pixel_width;
29296 ++glyph)
29297 x0 -= glyph->pixel_width;
29299 if (glyph >= end)
29300 glyph = NULL;
29303 else
29305 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29306 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29307 returns them in row/column units! */
29308 string = marginal_area_string (w, area, &x, &y, &charpos,
29309 &object, &dx, &dy, &width, &height);
29312 help = Qnil;
29314 #ifdef HAVE_WINDOW_SYSTEM
29315 if (IMAGEP (object))
29317 Lisp_Object image_map, hotspot;
29318 if ((image_map = Fplist_get (XCDR (object), QCmap),
29319 !NILP (image_map))
29320 && (hotspot = find_hot_spot (image_map, dx, dy),
29321 CONSP (hotspot))
29322 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29324 Lisp_Object plist;
29326 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29327 If so, we could look for mouse-enter, mouse-leave
29328 properties in PLIST (and do something...). */
29329 hotspot = XCDR (hotspot);
29330 if (CONSP (hotspot)
29331 && (plist = XCAR (hotspot), CONSP (plist)))
29333 pointer = Fplist_get (plist, Qpointer);
29334 if (NILP (pointer))
29335 pointer = Qhand;
29336 help = Fplist_get (plist, Qhelp_echo);
29337 if (!NILP (help))
29339 help_echo_string = help;
29340 XSETWINDOW (help_echo_window, w);
29341 help_echo_object = w->contents;
29342 help_echo_pos = charpos;
29346 if (NILP (pointer))
29347 pointer = Fplist_get (XCDR (object), QCpointer);
29349 #endif /* HAVE_WINDOW_SYSTEM */
29351 if (STRINGP (string))
29352 pos = make_number (charpos);
29354 /* Set the help text and mouse pointer. If the mouse is on a part
29355 of the mode line without any text (e.g. past the right edge of
29356 the mode line text), use the default help text and pointer. */
29357 if (STRINGP (string) || area == ON_MODE_LINE)
29359 /* Arrange to display the help by setting the global variables
29360 help_echo_string, help_echo_object, and help_echo_pos. */
29361 if (NILP (help))
29363 if (STRINGP (string))
29364 help = Fget_text_property (pos, Qhelp_echo, string);
29366 if (!NILP (help))
29368 help_echo_string = help;
29369 XSETWINDOW (help_echo_window, w);
29370 help_echo_object = string;
29371 help_echo_pos = charpos;
29373 else if (area == ON_MODE_LINE)
29375 Lisp_Object default_help
29376 = buffer_local_value (Qmode_line_default_help_echo,
29377 w->contents);
29379 if (STRINGP (default_help))
29381 help_echo_string = default_help;
29382 XSETWINDOW (help_echo_window, w);
29383 help_echo_object = Qnil;
29384 help_echo_pos = -1;
29389 #ifdef HAVE_WINDOW_SYSTEM
29390 /* Change the mouse pointer according to what is under it. */
29391 if (FRAME_WINDOW_P (f))
29393 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29394 || minibuf_level
29395 || NILP (Vresize_mini_windows));
29397 dpyinfo = FRAME_DISPLAY_INFO (f);
29398 if (STRINGP (string))
29400 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29402 if (NILP (pointer))
29403 pointer = Fget_text_property (pos, Qpointer, string);
29405 /* Change the mouse pointer according to what is under X/Y. */
29406 if (NILP (pointer)
29407 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29409 Lisp_Object map;
29410 map = Fget_text_property (pos, Qlocal_map, string);
29411 if (!KEYMAPP (map))
29412 map = Fget_text_property (pos, Qkeymap, string);
29413 if (!KEYMAPP (map) && draggable)
29414 cursor = dpyinfo->vertical_scroll_bar_cursor;
29417 else if (draggable)
29418 /* Default mode-line pointer. */
29419 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29421 #endif
29424 /* Change the mouse face according to what is under X/Y. */
29425 if (STRINGP (string))
29427 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29428 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29429 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29430 && glyph)
29432 Lisp_Object b, e;
29434 struct glyph * tmp_glyph;
29436 int gpos;
29437 int gseq_length;
29438 int total_pixel_width;
29439 ptrdiff_t begpos, endpos, ignore;
29441 int vpos, hpos;
29443 b = Fprevious_single_property_change (make_number (charpos + 1),
29444 Qmouse_face, string, Qnil);
29445 if (NILP (b))
29446 begpos = 0;
29447 else
29448 begpos = XINT (b);
29450 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29451 if (NILP (e))
29452 endpos = SCHARS (string);
29453 else
29454 endpos = XINT (e);
29456 /* Calculate the glyph position GPOS of GLYPH in the
29457 displayed string, relative to the beginning of the
29458 highlighted part of the string.
29460 Note: GPOS is different from CHARPOS. CHARPOS is the
29461 position of GLYPH in the internal string object. A mode
29462 line string format has structures which are converted to
29463 a flattened string by the Emacs Lisp interpreter. The
29464 internal string is an element of those structures. The
29465 displayed string is the flattened string. */
29466 tmp_glyph = row_start_glyph;
29467 while (tmp_glyph < glyph
29468 && (!(EQ (tmp_glyph->object, glyph->object)
29469 && begpos <= tmp_glyph->charpos
29470 && tmp_glyph->charpos < endpos)))
29471 tmp_glyph++;
29472 gpos = glyph - tmp_glyph;
29474 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29475 the highlighted part of the displayed string to which
29476 GLYPH belongs. Note: GSEQ_LENGTH is different from
29477 SCHARS (STRING), because the latter returns the length of
29478 the internal string. */
29479 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29480 tmp_glyph > glyph
29481 && (!(EQ (tmp_glyph->object, glyph->object)
29482 && begpos <= tmp_glyph->charpos
29483 && tmp_glyph->charpos < endpos));
29484 tmp_glyph--)
29486 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29488 /* Calculate the total pixel width of all the glyphs between
29489 the beginning of the highlighted area and GLYPH. */
29490 total_pixel_width = 0;
29491 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29492 total_pixel_width += tmp_glyph->pixel_width;
29494 /* Pre calculation of re-rendering position. Note: X is in
29495 column units here, after the call to mode_line_string or
29496 marginal_area_string. */
29497 hpos = x - gpos;
29498 vpos = (area == ON_MODE_LINE
29499 ? (w->current_matrix)->nrows - 1
29500 : 0);
29502 /* If GLYPH's position is included in the region that is
29503 already drawn in mouse face, we have nothing to do. */
29504 if ( EQ (window, hlinfo->mouse_face_window)
29505 && (!row->reversed_p
29506 ? (hlinfo->mouse_face_beg_col <= hpos
29507 && hpos < hlinfo->mouse_face_end_col)
29508 /* In R2L rows we swap BEG and END, see below. */
29509 : (hlinfo->mouse_face_end_col <= hpos
29510 && hpos < hlinfo->mouse_face_beg_col))
29511 && hlinfo->mouse_face_beg_row == vpos )
29512 return;
29514 if (clear_mouse_face (hlinfo))
29515 cursor = No_Cursor;
29517 if (!row->reversed_p)
29519 hlinfo->mouse_face_beg_col = hpos;
29520 hlinfo->mouse_face_beg_x = original_x_pixel
29521 - (total_pixel_width + dx);
29522 hlinfo->mouse_face_end_col = hpos + gseq_length;
29523 hlinfo->mouse_face_end_x = 0;
29525 else
29527 /* In R2L rows, show_mouse_face expects BEG and END
29528 coordinates to be swapped. */
29529 hlinfo->mouse_face_end_col = hpos;
29530 hlinfo->mouse_face_end_x = original_x_pixel
29531 - (total_pixel_width + dx);
29532 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29533 hlinfo->mouse_face_beg_x = 0;
29536 hlinfo->mouse_face_beg_row = vpos;
29537 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29538 hlinfo->mouse_face_past_end = 0;
29539 hlinfo->mouse_face_window = window;
29541 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29542 charpos,
29543 0, &ignore,
29544 glyph->face_id,
29546 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29548 if (NILP (pointer))
29549 pointer = Qhand;
29551 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29552 clear_mouse_face (hlinfo);
29554 #ifdef HAVE_WINDOW_SYSTEM
29555 if (FRAME_WINDOW_P (f))
29556 define_frame_cursor1 (f, cursor, pointer);
29557 #endif
29561 /* EXPORT:
29562 Take proper action when the mouse has moved to position X, Y on
29563 frame F with regards to highlighting portions of display that have
29564 mouse-face properties. Also de-highlight portions of display where
29565 the mouse was before, set the mouse pointer shape as appropriate
29566 for the mouse coordinates, and activate help echo (tooltips).
29567 X and Y can be negative or out of range. */
29569 void
29570 note_mouse_highlight (struct frame *f, int x, int y)
29572 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29573 enum window_part part = ON_NOTHING;
29574 Lisp_Object window;
29575 struct window *w;
29576 Cursor cursor = No_Cursor;
29577 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29578 struct buffer *b;
29580 /* When a menu is active, don't highlight because this looks odd. */
29581 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29582 if (popup_activated ())
29583 return;
29584 #endif
29586 if (!f->glyphs_initialized_p
29587 || f->pointer_invisible)
29588 return;
29590 hlinfo->mouse_face_mouse_x = x;
29591 hlinfo->mouse_face_mouse_y = y;
29592 hlinfo->mouse_face_mouse_frame = f;
29594 if (hlinfo->mouse_face_defer)
29595 return;
29597 /* Which window is that in? */
29598 window = window_from_coordinates (f, x, y, &part, 1);
29600 /* If displaying active text in another window, clear that. */
29601 if (! EQ (window, hlinfo->mouse_face_window)
29602 /* Also clear if we move out of text area in same window. */
29603 || (!NILP (hlinfo->mouse_face_window)
29604 && !NILP (window)
29605 && part != ON_TEXT
29606 && part != ON_MODE_LINE
29607 && part != ON_HEADER_LINE))
29608 clear_mouse_face (hlinfo);
29610 /* Not on a window -> return. */
29611 if (!WINDOWP (window))
29612 return;
29614 /* Reset help_echo_string. It will get recomputed below. */
29615 help_echo_string = Qnil;
29617 /* Convert to window-relative pixel coordinates. */
29618 w = XWINDOW (window);
29619 frame_to_window_pixel_xy (w, &x, &y);
29621 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29622 /* Handle tool-bar window differently since it doesn't display a
29623 buffer. */
29624 if (EQ (window, f->tool_bar_window))
29626 note_tool_bar_highlight (f, x, y);
29627 return;
29629 #endif
29631 /* Mouse is on the mode, header line or margin? */
29632 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29633 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29635 note_mode_line_or_margin_highlight (window, x, y, part);
29637 #ifdef HAVE_WINDOW_SYSTEM
29638 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29640 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29641 /* Show non-text cursor (Bug#16647). */
29642 goto set_cursor;
29644 else
29645 #endif
29646 return;
29649 #ifdef HAVE_WINDOW_SYSTEM
29650 if (part == ON_VERTICAL_BORDER)
29652 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29653 help_echo_string = build_string ("drag-mouse-1: resize");
29655 else if (part == ON_RIGHT_DIVIDER)
29657 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29658 help_echo_string = build_string ("drag-mouse-1: resize");
29660 else if (part == ON_BOTTOM_DIVIDER)
29661 if (! WINDOW_BOTTOMMOST_P (w)
29662 || minibuf_level
29663 || NILP (Vresize_mini_windows))
29665 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29666 help_echo_string = build_string ("drag-mouse-1: resize");
29668 else
29669 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29670 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29671 || part == ON_VERTICAL_SCROLL_BAR
29672 || part == ON_HORIZONTAL_SCROLL_BAR)
29673 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29674 else
29675 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29676 #endif
29678 /* Are we in a window whose display is up to date?
29679 And verify the buffer's text has not changed. */
29680 b = XBUFFER (w->contents);
29681 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29683 int hpos, vpos, dx, dy, area = LAST_AREA;
29684 ptrdiff_t pos;
29685 struct glyph *glyph;
29686 Lisp_Object object;
29687 Lisp_Object mouse_face = Qnil, position;
29688 Lisp_Object *overlay_vec = NULL;
29689 ptrdiff_t i, noverlays;
29690 struct buffer *obuf;
29691 ptrdiff_t obegv, ozv;
29692 int same_region;
29694 /* Find the glyph under X/Y. */
29695 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29697 #ifdef HAVE_WINDOW_SYSTEM
29698 /* Look for :pointer property on image. */
29699 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29701 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29702 if (img != NULL && IMAGEP (img->spec))
29704 Lisp_Object image_map, hotspot;
29705 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29706 !NILP (image_map))
29707 && (hotspot = find_hot_spot (image_map,
29708 glyph->slice.img.x + dx,
29709 glyph->slice.img.y + dy),
29710 CONSP (hotspot))
29711 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29713 Lisp_Object plist;
29715 /* Could check XCAR (hotspot) to see if we enter/leave
29716 this hot-spot.
29717 If so, we could look for mouse-enter, mouse-leave
29718 properties in PLIST (and do something...). */
29719 hotspot = XCDR (hotspot);
29720 if (CONSP (hotspot)
29721 && (plist = XCAR (hotspot), CONSP (plist)))
29723 pointer = Fplist_get (plist, Qpointer);
29724 if (NILP (pointer))
29725 pointer = Qhand;
29726 help_echo_string = Fplist_get (plist, Qhelp_echo);
29727 if (!NILP (help_echo_string))
29729 help_echo_window = window;
29730 help_echo_object = glyph->object;
29731 help_echo_pos = glyph->charpos;
29735 if (NILP (pointer))
29736 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29739 #endif /* HAVE_WINDOW_SYSTEM */
29741 /* Clear mouse face if X/Y not over text. */
29742 if (glyph == NULL
29743 || area != TEXT_AREA
29744 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29745 /* Glyph's OBJECT is nil for glyphs inserted by the
29746 display engine for its internal purposes, like truncation
29747 and continuation glyphs and blanks beyond the end of
29748 line's text on text terminals. If we are over such a
29749 glyph, we are not over any text. */
29750 || NILP (glyph->object)
29751 /* R2L rows have a stretch glyph at their front, which
29752 stands for no text, whereas L2R rows have no glyphs at
29753 all beyond the end of text. Treat such stretch glyphs
29754 like we do with NULL glyphs in L2R rows. */
29755 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29756 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29757 && glyph->type == STRETCH_GLYPH
29758 && glyph->avoid_cursor_p))
29760 if (clear_mouse_face (hlinfo))
29761 cursor = No_Cursor;
29762 #ifdef HAVE_WINDOW_SYSTEM
29763 if (FRAME_WINDOW_P (f) && NILP (pointer))
29765 if (area != TEXT_AREA)
29766 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29767 else
29768 pointer = Vvoid_text_area_pointer;
29770 #endif
29771 goto set_cursor;
29774 pos = glyph->charpos;
29775 object = glyph->object;
29776 if (!STRINGP (object) && !BUFFERP (object))
29777 goto set_cursor;
29779 /* If we get an out-of-range value, return now; avoid an error. */
29780 if (BUFFERP (object) && pos > BUF_Z (b))
29781 goto set_cursor;
29783 /* Make the window's buffer temporarily current for
29784 overlays_at and compute_char_face. */
29785 obuf = current_buffer;
29786 current_buffer = b;
29787 obegv = BEGV;
29788 ozv = ZV;
29789 BEGV = BEG;
29790 ZV = Z;
29792 /* Is this char mouse-active or does it have help-echo? */
29793 position = make_number (pos);
29795 USE_SAFE_ALLOCA;
29797 if (BUFFERP (object))
29799 /* Put all the overlays we want in a vector in overlay_vec. */
29800 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29801 /* Sort overlays into increasing priority order. */
29802 noverlays = sort_overlays (overlay_vec, noverlays, w);
29804 else
29805 noverlays = 0;
29807 if (NILP (Vmouse_highlight))
29809 clear_mouse_face (hlinfo);
29810 goto check_help_echo;
29813 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29815 if (same_region)
29816 cursor = No_Cursor;
29818 /* Check mouse-face highlighting. */
29819 if (! same_region
29820 /* If there exists an overlay with mouse-face overlapping
29821 the one we are currently highlighting, we have to
29822 check if we enter the overlapping overlay, and then
29823 highlight only that. */
29824 || (OVERLAYP (hlinfo->mouse_face_overlay)
29825 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29827 /* Find the highest priority overlay with a mouse-face. */
29828 Lisp_Object overlay = Qnil;
29829 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29831 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29832 if (!NILP (mouse_face))
29833 overlay = overlay_vec[i];
29836 /* If we're highlighting the same overlay as before, there's
29837 no need to do that again. */
29838 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29839 goto check_help_echo;
29840 hlinfo->mouse_face_overlay = overlay;
29842 /* Clear the display of the old active region, if any. */
29843 if (clear_mouse_face (hlinfo))
29844 cursor = No_Cursor;
29846 /* If no overlay applies, get a text property. */
29847 if (NILP (overlay))
29848 mouse_face = Fget_text_property (position, Qmouse_face, object);
29850 /* Next, compute the bounds of the mouse highlighting and
29851 display it. */
29852 if (!NILP (mouse_face) && STRINGP (object))
29854 /* The mouse-highlighting comes from a display string
29855 with a mouse-face. */
29856 Lisp_Object s, e;
29857 ptrdiff_t ignore;
29859 s = Fprevious_single_property_change
29860 (make_number (pos + 1), Qmouse_face, object, Qnil);
29861 e = Fnext_single_property_change
29862 (position, Qmouse_face, object, Qnil);
29863 if (NILP (s))
29864 s = make_number (0);
29865 if (NILP (e))
29866 e = make_number (SCHARS (object));
29867 mouse_face_from_string_pos (w, hlinfo, object,
29868 XINT (s), XINT (e));
29869 hlinfo->mouse_face_past_end = 0;
29870 hlinfo->mouse_face_window = window;
29871 hlinfo->mouse_face_face_id
29872 = face_at_string_position (w, object, pos, 0, &ignore,
29873 glyph->face_id, 1);
29874 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29875 cursor = No_Cursor;
29877 else
29879 /* The mouse-highlighting, if any, comes from an overlay
29880 or text property in the buffer. */
29881 Lisp_Object buffer IF_LINT (= Qnil);
29882 Lisp_Object disp_string IF_LINT (= Qnil);
29884 if (STRINGP (object))
29886 /* If we are on a display string with no mouse-face,
29887 check if the text under it has one. */
29888 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29889 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29890 pos = string_buffer_position (object, start);
29891 if (pos > 0)
29893 mouse_face = get_char_property_and_overlay
29894 (make_number (pos), Qmouse_face, w->contents, &overlay);
29895 buffer = w->contents;
29896 disp_string = object;
29899 else
29901 buffer = object;
29902 disp_string = Qnil;
29905 if (!NILP (mouse_face))
29907 Lisp_Object before, after;
29908 Lisp_Object before_string, after_string;
29909 /* To correctly find the limits of mouse highlight
29910 in a bidi-reordered buffer, we must not use the
29911 optimization of limiting the search in
29912 previous-single-property-change and
29913 next-single-property-change, because
29914 rows_from_pos_range needs the real start and end
29915 positions to DTRT in this case. That's because
29916 the first row visible in a window does not
29917 necessarily display the character whose position
29918 is the smallest. */
29919 Lisp_Object lim1
29920 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29921 ? Fmarker_position (w->start)
29922 : Qnil;
29923 Lisp_Object lim2
29924 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29925 ? make_number (BUF_Z (XBUFFER (buffer))
29926 - w->window_end_pos)
29927 : Qnil;
29929 if (NILP (overlay))
29931 /* Handle the text property case. */
29932 before = Fprevious_single_property_change
29933 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29934 after = Fnext_single_property_change
29935 (make_number (pos), Qmouse_face, buffer, lim2);
29936 before_string = after_string = Qnil;
29938 else
29940 /* Handle the overlay case. */
29941 before = Foverlay_start (overlay);
29942 after = Foverlay_end (overlay);
29943 before_string = Foverlay_get (overlay, Qbefore_string);
29944 after_string = Foverlay_get (overlay, Qafter_string);
29946 if (!STRINGP (before_string)) before_string = Qnil;
29947 if (!STRINGP (after_string)) after_string = Qnil;
29950 mouse_face_from_buffer_pos (window, hlinfo, pos,
29951 NILP (before)
29953 : XFASTINT (before),
29954 NILP (after)
29955 ? BUF_Z (XBUFFER (buffer))
29956 : XFASTINT (after),
29957 before_string, after_string,
29958 disp_string);
29959 cursor = No_Cursor;
29964 check_help_echo:
29966 /* Look for a `help-echo' property. */
29967 if (NILP (help_echo_string)) {
29968 Lisp_Object help, overlay;
29970 /* Check overlays first. */
29971 help = overlay = Qnil;
29972 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29974 overlay = overlay_vec[i];
29975 help = Foverlay_get (overlay, Qhelp_echo);
29978 if (!NILP (help))
29980 help_echo_string = help;
29981 help_echo_window = window;
29982 help_echo_object = overlay;
29983 help_echo_pos = pos;
29985 else
29987 Lisp_Object obj = glyph->object;
29988 ptrdiff_t charpos = glyph->charpos;
29990 /* Try text properties. */
29991 if (STRINGP (obj)
29992 && charpos >= 0
29993 && charpos < SCHARS (obj))
29995 help = Fget_text_property (make_number (charpos),
29996 Qhelp_echo, obj);
29997 if (NILP (help))
29999 /* If the string itself doesn't specify a help-echo,
30000 see if the buffer text ``under'' it does. */
30001 struct glyph_row *r
30002 = MATRIX_ROW (w->current_matrix, vpos);
30003 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30004 ptrdiff_t p = string_buffer_position (obj, start);
30005 if (p > 0)
30007 help = Fget_char_property (make_number (p),
30008 Qhelp_echo, w->contents);
30009 if (!NILP (help))
30011 charpos = p;
30012 obj = w->contents;
30017 else if (BUFFERP (obj)
30018 && charpos >= BEGV
30019 && charpos < ZV)
30020 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30021 obj);
30023 if (!NILP (help))
30025 help_echo_string = help;
30026 help_echo_window = window;
30027 help_echo_object = obj;
30028 help_echo_pos = charpos;
30033 #ifdef HAVE_WINDOW_SYSTEM
30034 /* Look for a `pointer' property. */
30035 if (FRAME_WINDOW_P (f) && NILP (pointer))
30037 /* Check overlays first. */
30038 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30039 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30041 if (NILP (pointer))
30043 Lisp_Object obj = glyph->object;
30044 ptrdiff_t charpos = glyph->charpos;
30046 /* Try text properties. */
30047 if (STRINGP (obj)
30048 && charpos >= 0
30049 && charpos < SCHARS (obj))
30051 pointer = Fget_text_property (make_number (charpos),
30052 Qpointer, obj);
30053 if (NILP (pointer))
30055 /* If the string itself doesn't specify a pointer,
30056 see if the buffer text ``under'' it does. */
30057 struct glyph_row *r
30058 = MATRIX_ROW (w->current_matrix, vpos);
30059 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30060 ptrdiff_t p = string_buffer_position (obj, start);
30061 if (p > 0)
30062 pointer = Fget_char_property (make_number (p),
30063 Qpointer, w->contents);
30066 else if (BUFFERP (obj)
30067 && charpos >= BEGV
30068 && charpos < ZV)
30069 pointer = Fget_text_property (make_number (charpos),
30070 Qpointer, obj);
30073 #endif /* HAVE_WINDOW_SYSTEM */
30075 BEGV = obegv;
30076 ZV = ozv;
30077 current_buffer = obuf;
30078 SAFE_FREE ();
30081 set_cursor:
30083 #ifdef HAVE_WINDOW_SYSTEM
30084 if (FRAME_WINDOW_P (f))
30085 define_frame_cursor1 (f, cursor, pointer);
30086 #else
30087 /* This is here to prevent a compiler error, about "label at end of
30088 compound statement". */
30089 return;
30090 #endif
30094 /* EXPORT for RIF:
30095 Clear any mouse-face on window W. This function is part of the
30096 redisplay interface, and is called from try_window_id and similar
30097 functions to ensure the mouse-highlight is off. */
30099 void
30100 x_clear_window_mouse_face (struct window *w)
30102 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30103 Lisp_Object window;
30105 block_input ();
30106 XSETWINDOW (window, w);
30107 if (EQ (window, hlinfo->mouse_face_window))
30108 clear_mouse_face (hlinfo);
30109 unblock_input ();
30113 /* EXPORT:
30114 Just discard the mouse face information for frame F, if any.
30115 This is used when the size of F is changed. */
30117 void
30118 cancel_mouse_face (struct frame *f)
30120 Lisp_Object window;
30121 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30123 window = hlinfo->mouse_face_window;
30124 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30125 reset_mouse_highlight (hlinfo);
30130 /***********************************************************************
30131 Exposure Events
30132 ***********************************************************************/
30134 #ifdef HAVE_WINDOW_SYSTEM
30136 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30137 which intersects rectangle R. R is in window-relative coordinates. */
30139 static void
30140 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30141 enum glyph_row_area area)
30143 struct glyph *first = row->glyphs[area];
30144 struct glyph *end = row->glyphs[area] + row->used[area];
30145 struct glyph *last;
30146 int first_x, start_x, x;
30148 if (area == TEXT_AREA && row->fill_line_p)
30149 /* If row extends face to end of line write the whole line. */
30150 draw_glyphs (w, 0, row, area,
30151 0, row->used[area],
30152 DRAW_NORMAL_TEXT, 0);
30153 else
30155 /* Set START_X to the window-relative start position for drawing glyphs of
30156 AREA. The first glyph of the text area can be partially visible.
30157 The first glyphs of other areas cannot. */
30158 start_x = window_box_left_offset (w, area);
30159 x = start_x;
30160 if (area == TEXT_AREA)
30161 x += row->x;
30163 /* Find the first glyph that must be redrawn. */
30164 while (first < end
30165 && x + first->pixel_width < r->x)
30167 x += first->pixel_width;
30168 ++first;
30171 /* Find the last one. */
30172 last = first;
30173 first_x = x;
30174 while (last < end
30175 && x < r->x + r->width)
30177 x += last->pixel_width;
30178 ++last;
30181 /* Repaint. */
30182 if (last > first)
30183 draw_glyphs (w, first_x - start_x, row, area,
30184 first - row->glyphs[area], last - row->glyphs[area],
30185 DRAW_NORMAL_TEXT, 0);
30190 /* Redraw the parts of the glyph row ROW on window W intersecting
30191 rectangle R. R is in window-relative coordinates. Value is
30192 non-zero if mouse-face was overwritten. */
30194 static int
30195 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30197 eassert (row->enabled_p);
30199 if (row->mode_line_p || w->pseudo_window_p)
30200 draw_glyphs (w, 0, row, TEXT_AREA,
30201 0, row->used[TEXT_AREA],
30202 DRAW_NORMAL_TEXT, 0);
30203 else
30205 if (row->used[LEFT_MARGIN_AREA])
30206 expose_area (w, row, r, LEFT_MARGIN_AREA);
30207 if (row->used[TEXT_AREA])
30208 expose_area (w, row, r, TEXT_AREA);
30209 if (row->used[RIGHT_MARGIN_AREA])
30210 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30211 draw_row_fringe_bitmaps (w, row);
30214 return row->mouse_face_p;
30218 /* Redraw those parts of glyphs rows during expose event handling that
30219 overlap other rows. Redrawing of an exposed line writes over parts
30220 of lines overlapping that exposed line; this function fixes that.
30222 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30223 row in W's current matrix that is exposed and overlaps other rows.
30224 LAST_OVERLAPPING_ROW is the last such row. */
30226 static void
30227 expose_overlaps (struct window *w,
30228 struct glyph_row *first_overlapping_row,
30229 struct glyph_row *last_overlapping_row,
30230 XRectangle *r)
30232 struct glyph_row *row;
30234 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30235 if (row->overlapping_p)
30237 eassert (row->enabled_p && !row->mode_line_p);
30239 row->clip = r;
30240 if (row->used[LEFT_MARGIN_AREA])
30241 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30243 if (row->used[TEXT_AREA])
30244 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30246 if (row->used[RIGHT_MARGIN_AREA])
30247 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30248 row->clip = NULL;
30253 /* Return non-zero if W's cursor intersects rectangle R. */
30255 static int
30256 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30258 XRectangle cr, result;
30259 struct glyph *cursor_glyph;
30260 struct glyph_row *row;
30262 if (w->phys_cursor.vpos >= 0
30263 && w->phys_cursor.vpos < w->current_matrix->nrows
30264 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30265 row->enabled_p)
30266 && row->cursor_in_fringe_p)
30268 /* Cursor is in the fringe. */
30269 cr.x = window_box_right_offset (w,
30270 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30271 ? RIGHT_MARGIN_AREA
30272 : TEXT_AREA));
30273 cr.y = row->y;
30274 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30275 cr.height = row->height;
30276 return x_intersect_rectangles (&cr, r, &result);
30279 cursor_glyph = get_phys_cursor_glyph (w);
30280 if (cursor_glyph)
30282 /* r is relative to W's box, but w->phys_cursor.x is relative
30283 to left edge of W's TEXT area. Adjust it. */
30284 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30285 cr.y = w->phys_cursor.y;
30286 cr.width = cursor_glyph->pixel_width;
30287 cr.height = w->phys_cursor_height;
30288 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30289 I assume the effect is the same -- and this is portable. */
30290 return x_intersect_rectangles (&cr, r, &result);
30292 /* If we don't understand the format, pretend we're not in the hot-spot. */
30293 return 0;
30297 /* EXPORT:
30298 Draw a vertical window border to the right of window W if W doesn't
30299 have vertical scroll bars. */
30301 void
30302 x_draw_vertical_border (struct window *w)
30304 struct frame *f = XFRAME (WINDOW_FRAME (w));
30306 /* We could do better, if we knew what type of scroll-bar the adjacent
30307 windows (on either side) have... But we don't :-(
30308 However, I think this works ok. ++KFS 2003-04-25 */
30310 /* Redraw borders between horizontally adjacent windows. Don't
30311 do it for frames with vertical scroll bars because either the
30312 right scroll bar of a window, or the left scroll bar of its
30313 neighbor will suffice as a border. */
30314 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30315 return;
30317 /* Note: It is necessary to redraw both the left and the right
30318 borders, for when only this single window W is being
30319 redisplayed. */
30320 if (!WINDOW_RIGHTMOST_P (w)
30321 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30323 int x0, x1, y0, y1;
30325 window_box_edges (w, &x0, &y0, &x1, &y1);
30326 y1 -= 1;
30328 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30329 x1 -= 1;
30331 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30334 if (!WINDOW_LEFTMOST_P (w)
30335 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30337 int x0, x1, y0, y1;
30339 window_box_edges (w, &x0, &y0, &x1, &y1);
30340 y1 -= 1;
30342 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30343 x0 -= 1;
30345 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30350 /* Draw window dividers for window W. */
30352 void
30353 x_draw_right_divider (struct window *w)
30355 struct frame *f = WINDOW_XFRAME (w);
30357 if (w->mini || w->pseudo_window_p)
30358 return;
30359 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30361 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30362 int x1 = WINDOW_RIGHT_EDGE_X (w);
30363 int y0 = WINDOW_TOP_EDGE_Y (w);
30364 /* The bottom divider prevails. */
30365 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30367 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30371 static void
30372 x_draw_bottom_divider (struct window *w)
30374 struct frame *f = XFRAME (WINDOW_FRAME (w));
30376 if (w->mini || w->pseudo_window_p)
30377 return;
30378 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30380 int x0 = WINDOW_LEFT_EDGE_X (w);
30381 int x1 = WINDOW_RIGHT_EDGE_X (w);
30382 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30383 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30385 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30389 /* Redraw the part of window W intersection rectangle FR. Pixel
30390 coordinates in FR are frame-relative. Call this function with
30391 input blocked. Value is non-zero if the exposure overwrites
30392 mouse-face. */
30394 static int
30395 expose_window (struct window *w, XRectangle *fr)
30397 struct frame *f = XFRAME (w->frame);
30398 XRectangle wr, r;
30399 int mouse_face_overwritten_p = 0;
30401 /* If window is not yet fully initialized, do nothing. This can
30402 happen when toolkit scroll bars are used and a window is split.
30403 Reconfiguring the scroll bar will generate an expose for a newly
30404 created window. */
30405 if (w->current_matrix == NULL)
30406 return 0;
30408 /* When we're currently updating the window, display and current
30409 matrix usually don't agree. Arrange for a thorough display
30410 later. */
30411 if (w->must_be_updated_p)
30413 SET_FRAME_GARBAGED (f);
30414 return 0;
30417 /* Frame-relative pixel rectangle of W. */
30418 wr.x = WINDOW_LEFT_EDGE_X (w);
30419 wr.y = WINDOW_TOP_EDGE_Y (w);
30420 wr.width = WINDOW_PIXEL_WIDTH (w);
30421 wr.height = WINDOW_PIXEL_HEIGHT (w);
30423 if (x_intersect_rectangles (fr, &wr, &r))
30425 int yb = window_text_bottom_y (w);
30426 struct glyph_row *row;
30427 int cursor_cleared_p, phys_cursor_on_p;
30428 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30430 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30431 r.x, r.y, r.width, r.height));
30433 /* Convert to window coordinates. */
30434 r.x -= WINDOW_LEFT_EDGE_X (w);
30435 r.y -= WINDOW_TOP_EDGE_Y (w);
30437 /* Turn off the cursor. */
30438 if (!w->pseudo_window_p
30439 && phys_cursor_in_rect_p (w, &r))
30441 x_clear_cursor (w);
30442 cursor_cleared_p = 1;
30444 else
30445 cursor_cleared_p = 0;
30447 /* If the row containing the cursor extends face to end of line,
30448 then expose_area might overwrite the cursor outside the
30449 rectangle and thus notice_overwritten_cursor might clear
30450 w->phys_cursor_on_p. We remember the original value and
30451 check later if it is changed. */
30452 phys_cursor_on_p = w->phys_cursor_on_p;
30454 /* Update lines intersecting rectangle R. */
30455 first_overlapping_row = last_overlapping_row = NULL;
30456 for (row = w->current_matrix->rows;
30457 row->enabled_p;
30458 ++row)
30460 int y0 = row->y;
30461 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30463 if ((y0 >= r.y && y0 < r.y + r.height)
30464 || (y1 > r.y && y1 < r.y + r.height)
30465 || (r.y >= y0 && r.y < y1)
30466 || (r.y + r.height > y0 && r.y + r.height < y1))
30468 /* A header line may be overlapping, but there is no need
30469 to fix overlapping areas for them. KFS 2005-02-12 */
30470 if (row->overlapping_p && !row->mode_line_p)
30472 if (first_overlapping_row == NULL)
30473 first_overlapping_row = row;
30474 last_overlapping_row = row;
30477 row->clip = fr;
30478 if (expose_line (w, row, &r))
30479 mouse_face_overwritten_p = 1;
30480 row->clip = NULL;
30482 else if (row->overlapping_p)
30484 /* We must redraw a row overlapping the exposed area. */
30485 if (y0 < r.y
30486 ? y0 + row->phys_height > r.y
30487 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30489 if (first_overlapping_row == NULL)
30490 first_overlapping_row = row;
30491 last_overlapping_row = row;
30495 if (y1 >= yb)
30496 break;
30499 /* Display the mode line if there is one. */
30500 if (WINDOW_WANTS_MODELINE_P (w)
30501 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30502 row->enabled_p)
30503 && row->y < r.y + r.height)
30505 if (expose_line (w, row, &r))
30506 mouse_face_overwritten_p = 1;
30509 if (!w->pseudo_window_p)
30511 /* Fix the display of overlapping rows. */
30512 if (first_overlapping_row)
30513 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30514 fr);
30516 /* Draw border between windows. */
30517 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30518 x_draw_right_divider (w);
30519 else
30520 x_draw_vertical_border (w);
30522 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30523 x_draw_bottom_divider (w);
30525 /* Turn the cursor on again. */
30526 if (cursor_cleared_p
30527 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30528 update_window_cursor (w, 1);
30532 return mouse_face_overwritten_p;
30537 /* Redraw (parts) of all windows in the window tree rooted at W that
30538 intersect R. R contains frame pixel coordinates. Value is
30539 non-zero if the exposure overwrites mouse-face. */
30541 static int
30542 expose_window_tree (struct window *w, XRectangle *r)
30544 struct frame *f = XFRAME (w->frame);
30545 int mouse_face_overwritten_p = 0;
30547 while (w && !FRAME_GARBAGED_P (f))
30549 if (WINDOWP (w->contents))
30550 mouse_face_overwritten_p
30551 |= expose_window_tree (XWINDOW (w->contents), r);
30552 else
30553 mouse_face_overwritten_p |= expose_window (w, r);
30555 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30558 return mouse_face_overwritten_p;
30562 /* EXPORT:
30563 Redisplay an exposed area of frame F. X and Y are the upper-left
30564 corner of the exposed rectangle. W and H are width and height of
30565 the exposed area. All are pixel values. W or H zero means redraw
30566 the entire frame. */
30568 void
30569 expose_frame (struct frame *f, int x, int y, int w, int h)
30571 XRectangle r;
30572 int mouse_face_overwritten_p = 0;
30574 TRACE ((stderr, "expose_frame "));
30576 /* No need to redraw if frame will be redrawn soon. */
30577 if (FRAME_GARBAGED_P (f))
30579 TRACE ((stderr, " garbaged\n"));
30580 return;
30583 /* If basic faces haven't been realized yet, there is no point in
30584 trying to redraw anything. This can happen when we get an expose
30585 event while Emacs is starting, e.g. by moving another window. */
30586 if (FRAME_FACE_CACHE (f) == NULL
30587 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30589 TRACE ((stderr, " no faces\n"));
30590 return;
30593 if (w == 0 || h == 0)
30595 r.x = r.y = 0;
30596 r.width = FRAME_TEXT_WIDTH (f);
30597 r.height = FRAME_TEXT_HEIGHT (f);
30599 else
30601 r.x = x;
30602 r.y = y;
30603 r.width = w;
30604 r.height = h;
30607 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30608 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30610 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30611 if (WINDOWP (f->tool_bar_window))
30612 mouse_face_overwritten_p
30613 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30614 #endif
30616 #ifdef HAVE_X_WINDOWS
30617 #ifndef MSDOS
30618 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30619 if (WINDOWP (f->menu_bar_window))
30620 mouse_face_overwritten_p
30621 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30622 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30623 #endif
30624 #endif
30626 /* Some window managers support a focus-follows-mouse style with
30627 delayed raising of frames. Imagine a partially obscured frame,
30628 and moving the mouse into partially obscured mouse-face on that
30629 frame. The visible part of the mouse-face will be highlighted,
30630 then the WM raises the obscured frame. With at least one WM, KDE
30631 2.1, Emacs is not getting any event for the raising of the frame
30632 (even tried with SubstructureRedirectMask), only Expose events.
30633 These expose events will draw text normally, i.e. not
30634 highlighted. Which means we must redo the highlight here.
30635 Subsume it under ``we love X''. --gerd 2001-08-15 */
30636 /* Included in Windows version because Windows most likely does not
30637 do the right thing if any third party tool offers
30638 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30639 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30641 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30642 if (f == hlinfo->mouse_face_mouse_frame)
30644 int mouse_x = hlinfo->mouse_face_mouse_x;
30645 int mouse_y = hlinfo->mouse_face_mouse_y;
30646 clear_mouse_face (hlinfo);
30647 note_mouse_highlight (f, mouse_x, mouse_y);
30653 /* EXPORT:
30654 Determine the intersection of two rectangles R1 and R2. Return
30655 the intersection in *RESULT. Value is non-zero if RESULT is not
30656 empty. */
30659 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30661 XRectangle *left, *right;
30662 XRectangle *upper, *lower;
30663 int intersection_p = 0;
30665 /* Rearrange so that R1 is the left-most rectangle. */
30666 if (r1->x < r2->x)
30667 left = r1, right = r2;
30668 else
30669 left = r2, right = r1;
30671 /* X0 of the intersection is right.x0, if this is inside R1,
30672 otherwise there is no intersection. */
30673 if (right->x <= left->x + left->width)
30675 result->x = right->x;
30677 /* The right end of the intersection is the minimum of
30678 the right ends of left and right. */
30679 result->width = (min (left->x + left->width, right->x + right->width)
30680 - result->x);
30682 /* Same game for Y. */
30683 if (r1->y < r2->y)
30684 upper = r1, lower = r2;
30685 else
30686 upper = r2, lower = r1;
30688 /* The upper end of the intersection is lower.y0, if this is inside
30689 of upper. Otherwise, there is no intersection. */
30690 if (lower->y <= upper->y + upper->height)
30692 result->y = lower->y;
30694 /* The lower end of the intersection is the minimum of the lower
30695 ends of upper and lower. */
30696 result->height = (min (lower->y + lower->height,
30697 upper->y + upper->height)
30698 - result->y);
30699 intersection_p = 1;
30703 return intersection_p;
30706 #endif /* HAVE_WINDOW_SYSTEM */
30709 /***********************************************************************
30710 Initialization
30711 ***********************************************************************/
30713 void
30714 syms_of_xdisp (void)
30716 Vwith_echo_area_save_vector = Qnil;
30717 staticpro (&Vwith_echo_area_save_vector);
30719 Vmessage_stack = Qnil;
30720 staticpro (&Vmessage_stack);
30722 /* Non-nil means don't actually do any redisplay. */
30723 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30725 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30727 message_dolog_marker1 = Fmake_marker ();
30728 staticpro (&message_dolog_marker1);
30729 message_dolog_marker2 = Fmake_marker ();
30730 staticpro (&message_dolog_marker2);
30731 message_dolog_marker3 = Fmake_marker ();
30732 staticpro (&message_dolog_marker3);
30734 #ifdef GLYPH_DEBUG
30735 defsubr (&Sdump_frame_glyph_matrix);
30736 defsubr (&Sdump_glyph_matrix);
30737 defsubr (&Sdump_glyph_row);
30738 defsubr (&Sdump_tool_bar_row);
30739 defsubr (&Strace_redisplay);
30740 defsubr (&Strace_to_stderr);
30741 #endif
30742 #ifdef HAVE_WINDOW_SYSTEM
30743 defsubr (&Stool_bar_height);
30744 defsubr (&Slookup_image_map);
30745 #endif
30746 defsubr (&Sline_pixel_height);
30747 defsubr (&Sformat_mode_line);
30748 defsubr (&Sinvisible_p);
30749 defsubr (&Scurrent_bidi_paragraph_direction);
30750 defsubr (&Swindow_text_pixel_size);
30751 defsubr (&Smove_point_visually);
30752 defsubr (&Sbidi_find_overridden_directionality);
30754 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30755 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30756 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30757 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30758 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30759 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30760 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30761 DEFSYM (Qeval, "eval");
30762 DEFSYM (QCdata, ":data");
30764 /* Names of text properties relevant for redisplay. */
30765 DEFSYM (Qdisplay, "display");
30766 DEFSYM (Qspace_width, "space-width");
30767 DEFSYM (Qraise, "raise");
30768 DEFSYM (Qslice, "slice");
30769 DEFSYM (Qspace, "space");
30770 DEFSYM (Qmargin, "margin");
30771 DEFSYM (Qpointer, "pointer");
30772 DEFSYM (Qleft_margin, "left-margin");
30773 DEFSYM (Qright_margin, "right-margin");
30774 DEFSYM (Qcenter, "center");
30775 DEFSYM (Qline_height, "line-height");
30776 DEFSYM (QCalign_to, ":align-to");
30777 DEFSYM (QCrelative_width, ":relative-width");
30778 DEFSYM (QCrelative_height, ":relative-height");
30779 DEFSYM (QCeval, ":eval");
30780 DEFSYM (QCpropertize, ":propertize");
30781 DEFSYM (QCfile, ":file");
30782 DEFSYM (Qfontified, "fontified");
30783 DEFSYM (Qfontification_functions, "fontification-functions");
30785 /* Name of the face used to highlight trailing whitespace. */
30786 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30788 /* Name and number of the face used to highlight escape glyphs. */
30789 DEFSYM (Qescape_glyph, "escape-glyph");
30791 /* Name and number of the face used to highlight non-breaking spaces. */
30792 DEFSYM (Qnobreak_space, "nobreak-space");
30794 /* The symbol 'image' which is the car of the lists used to represent
30795 images in Lisp. Also a tool bar style. */
30796 DEFSYM (Qimage, "image");
30798 /* Tool bar styles. */
30799 DEFSYM (Qtext, "text");
30800 DEFSYM (Qboth, "both");
30801 DEFSYM (Qboth_horiz, "both-horiz");
30802 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30804 /* The image map types. */
30805 DEFSYM (QCmap, ":map");
30806 DEFSYM (QCpointer, ":pointer");
30807 DEFSYM (Qrect, "rect");
30808 DEFSYM (Qcircle, "circle");
30809 DEFSYM (Qpoly, "poly");
30811 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
30812 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30813 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30815 DEFSYM (Qgrow_only, "grow-only");
30816 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30817 DEFSYM (Qposition, "position");
30818 DEFSYM (Qbuffer_position, "buffer-position");
30819 DEFSYM (Qobject, "object");
30821 /* Cursor shapes. */
30822 DEFSYM (Qbar, "bar");
30823 DEFSYM (Qhbar, "hbar");
30824 DEFSYM (Qbox, "box");
30825 DEFSYM (Qhollow, "hollow");
30827 /* Pointer shapes. */
30828 DEFSYM (Qhand, "hand");
30829 DEFSYM (Qarrow, "arrow");
30830 /* also Qtext */
30832 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30834 list_of_error = list1 (list2 (intern_c_string ("error"),
30835 intern_c_string ("void-variable")));
30836 staticpro (&list_of_error);
30838 /* Values of those variables at last redisplay are stored as
30839 properties on 'overlay-arrow-position' symbol. However, if
30840 Voverlay_arrow_position is a marker, last-arrow-position is its
30841 numerical position. */
30842 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30843 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30845 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
30846 properties on a symbol in overlay-arrow-variable-list. */
30847 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30848 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30850 echo_buffer[0] = echo_buffer[1] = Qnil;
30851 staticpro (&echo_buffer[0]);
30852 staticpro (&echo_buffer[1]);
30854 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30855 staticpro (&echo_area_buffer[0]);
30856 staticpro (&echo_area_buffer[1]);
30858 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30859 staticpro (&Vmessages_buffer_name);
30861 mode_line_proptrans_alist = Qnil;
30862 staticpro (&mode_line_proptrans_alist);
30863 mode_line_string_list = Qnil;
30864 staticpro (&mode_line_string_list);
30865 mode_line_string_face = Qnil;
30866 staticpro (&mode_line_string_face);
30867 mode_line_string_face_prop = Qnil;
30868 staticpro (&mode_line_string_face_prop);
30869 Vmode_line_unwind_vector = Qnil;
30870 staticpro (&Vmode_line_unwind_vector);
30872 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30874 help_echo_string = Qnil;
30875 staticpro (&help_echo_string);
30876 help_echo_object = Qnil;
30877 staticpro (&help_echo_object);
30878 help_echo_window = Qnil;
30879 staticpro (&help_echo_window);
30880 previous_help_echo_string = Qnil;
30881 staticpro (&previous_help_echo_string);
30882 help_echo_pos = -1;
30884 DEFSYM (Qright_to_left, "right-to-left");
30885 DEFSYM (Qleft_to_right, "left-to-right");
30886 defsubr (&Sbidi_resolved_levels);
30888 #ifdef HAVE_WINDOW_SYSTEM
30889 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30890 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30891 For example, if a block cursor is over a tab, it will be drawn as
30892 wide as that tab on the display. */);
30893 x_stretch_cursor_p = 0;
30894 #endif
30896 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30897 doc: /* Non-nil means highlight trailing whitespace.
30898 The face used for trailing whitespace is `trailing-whitespace'. */);
30899 Vshow_trailing_whitespace = Qnil;
30901 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30902 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30903 If the value is t, Emacs highlights non-ASCII chars which have the
30904 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30905 or `escape-glyph' face respectively.
30907 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30908 U+2011 (non-breaking hyphen) are affected.
30910 Any other non-nil value means to display these characters as a escape
30911 glyph followed by an ordinary space or hyphen.
30913 A value of nil means no special handling of these characters. */);
30914 Vnobreak_char_display = Qt;
30916 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30917 doc: /* The pointer shape to show in void text areas.
30918 A value of nil means to show the text pointer. Other options are
30919 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30920 `hourglass'. */);
30921 Vvoid_text_area_pointer = Qarrow;
30923 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30924 doc: /* Non-nil means don't actually do any redisplay.
30925 This is used for internal purposes. */);
30926 Vinhibit_redisplay = Qnil;
30928 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30929 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30930 Vglobal_mode_string = Qnil;
30932 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30933 doc: /* Marker for where to display an arrow on top of the buffer text.
30934 This must be the beginning of a line in order to work.
30935 See also `overlay-arrow-string'. */);
30936 Voverlay_arrow_position = Qnil;
30938 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30939 doc: /* String to display as an arrow in non-window frames.
30940 See also `overlay-arrow-position'. */);
30941 Voverlay_arrow_string = build_pure_c_string ("=>");
30943 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30944 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30945 The symbols on this list are examined during redisplay to determine
30946 where to display overlay arrows. */);
30947 Voverlay_arrow_variable_list
30948 = list1 (intern_c_string ("overlay-arrow-position"));
30950 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30951 doc: /* The number of lines to try scrolling a window by when point moves out.
30952 If that fails to bring point back on frame, point is centered instead.
30953 If this is zero, point is always centered after it moves off frame.
30954 If you want scrolling to always be a line at a time, you should set
30955 `scroll-conservatively' to a large value rather than set this to 1. */);
30957 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30958 doc: /* Scroll up to this many lines, to bring point back on screen.
30959 If point moves off-screen, redisplay will scroll by up to
30960 `scroll-conservatively' lines in order to bring point just barely
30961 onto the screen again. If that cannot be done, then redisplay
30962 recenters point as usual.
30964 If the value is greater than 100, redisplay will never recenter point,
30965 but will always scroll just enough text to bring point into view, even
30966 if you move far away.
30968 A value of zero means always recenter point if it moves off screen. */);
30969 scroll_conservatively = 0;
30971 DEFVAR_INT ("scroll-margin", scroll_margin,
30972 doc: /* Number of lines of margin at the top and bottom of a window.
30973 Recenter the window whenever point gets within this many lines
30974 of the top or bottom of the window. */);
30975 scroll_margin = 0;
30977 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30978 doc: /* Pixels per inch value for non-window system displays.
30979 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30980 Vdisplay_pixels_per_inch = make_float (72.0);
30982 #ifdef GLYPH_DEBUG
30983 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30984 #endif
30986 DEFVAR_LISP ("truncate-partial-width-windows",
30987 Vtruncate_partial_width_windows,
30988 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30989 For an integer value, truncate lines in each window narrower than the
30990 full frame width, provided the window width is less than that integer;
30991 otherwise, respect the value of `truncate-lines'.
30993 For any other non-nil value, truncate lines in all windows that do
30994 not span the full frame width.
30996 A value of nil means to respect the value of `truncate-lines'.
30998 If `word-wrap' is enabled, you might want to reduce this. */);
30999 Vtruncate_partial_width_windows = make_number (50);
31001 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31002 doc: /* Maximum buffer size for which line number should be displayed.
31003 If the buffer is bigger than this, the line number does not appear
31004 in the mode line. A value of nil means no limit. */);
31005 Vline_number_display_limit = Qnil;
31007 DEFVAR_INT ("line-number-display-limit-width",
31008 line_number_display_limit_width,
31009 doc: /* Maximum line width (in characters) for line number display.
31010 If the average length of the lines near point is bigger than this, then the
31011 line number may be omitted from the mode line. */);
31012 line_number_display_limit_width = 200;
31014 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31015 doc: /* Non-nil means highlight region even in nonselected windows. */);
31016 highlight_nonselected_windows = 0;
31018 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31019 doc: /* Non-nil if more than one frame is visible on this display.
31020 Minibuffer-only frames don't count, but iconified frames do.
31021 This variable is not guaranteed to be accurate except while processing
31022 `frame-title-format' and `icon-title-format'. */);
31024 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31025 doc: /* Template for displaying the title bar of visible frames.
31026 \(Assuming the window manager supports this feature.)
31028 This variable has the same structure as `mode-line-format', except that
31029 the %c and %l constructs are ignored. It is used only on frames for
31030 which no explicit name has been set \(see `modify-frame-parameters'). */);
31032 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31033 doc: /* Template for displaying the title bar of an iconified frame.
31034 \(Assuming the window manager supports this feature.)
31035 This variable has the same structure as `mode-line-format' (which see),
31036 and is used only on frames for which no explicit name has been set
31037 \(see `modify-frame-parameters'). */);
31038 Vicon_title_format
31039 = Vframe_title_format
31040 = listn (CONSTYPE_PURE, 3,
31041 intern_c_string ("multiple-frames"),
31042 build_pure_c_string ("%b"),
31043 listn (CONSTYPE_PURE, 4,
31044 empty_unibyte_string,
31045 intern_c_string ("invocation-name"),
31046 build_pure_c_string ("@"),
31047 intern_c_string ("system-name")));
31049 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31050 doc: /* Maximum number of lines to keep in the message log buffer.
31051 If nil, disable message logging. If t, log messages but don't truncate
31052 the buffer when it becomes large. */);
31053 Vmessage_log_max = make_number (1000);
31055 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31056 doc: /* Functions called before redisplay, if window sizes have changed.
31057 The value should be a list of functions that take one argument.
31058 Just before redisplay, for each frame, if any of its windows have changed
31059 size since the last redisplay, or have been split or deleted,
31060 all the functions in the list are called, with the frame as argument. */);
31061 Vwindow_size_change_functions = Qnil;
31063 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31064 doc: /* List of functions to call before redisplaying a window with scrolling.
31065 Each function is called with two arguments, the window and its new
31066 display-start position.
31067 These functions are called whenever the `window-start' marker is modified,
31068 either to point into another buffer (e.g. via `set-window-buffer') or another
31069 place in the same buffer.
31070 Note that the value of `window-end' is not valid when these functions are
31071 called.
31073 Warning: Do not use this feature to alter the way the window
31074 is scrolled. It is not designed for that, and such use probably won't
31075 work. */);
31076 Vwindow_scroll_functions = Qnil;
31078 DEFVAR_LISP ("window-text-change-functions",
31079 Vwindow_text_change_functions,
31080 doc: /* Functions to call in redisplay when text in the window might change. */);
31081 Vwindow_text_change_functions = Qnil;
31083 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31084 doc: /* Functions called when redisplay of a window reaches the end trigger.
31085 Each function is called with two arguments, the window and the end trigger value.
31086 See `set-window-redisplay-end-trigger'. */);
31087 Vredisplay_end_trigger_functions = Qnil;
31089 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31090 doc: /* Non-nil means autoselect window with mouse pointer.
31091 If nil, do not autoselect windows.
31092 A positive number means delay autoselection by that many seconds: a
31093 window is autoselected only after the mouse has remained in that
31094 window for the duration of the delay.
31095 A negative number has a similar effect, but causes windows to be
31096 autoselected only after the mouse has stopped moving. \(Because of
31097 the way Emacs compares mouse events, you will occasionally wait twice
31098 that time before the window gets selected.\)
31099 Any other value means to autoselect window instantaneously when the
31100 mouse pointer enters it.
31102 Autoselection selects the minibuffer only if it is active, and never
31103 unselects the minibuffer if it is active.
31105 When customizing this variable make sure that the actual value of
31106 `focus-follows-mouse' matches the behavior of your window manager. */);
31107 Vmouse_autoselect_window = Qnil;
31109 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31110 doc: /* Non-nil means automatically resize tool-bars.
31111 This dynamically changes the tool-bar's height to the minimum height
31112 that is needed to make all tool-bar items visible.
31113 If value is `grow-only', the tool-bar's height is only increased
31114 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31115 Vauto_resize_tool_bars = Qt;
31117 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31118 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31119 auto_raise_tool_bar_buttons_p = 1;
31121 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31122 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31123 make_cursor_line_fully_visible_p = 1;
31125 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31126 doc: /* Border below tool-bar in pixels.
31127 If an integer, use it as the height of the border.
31128 If it is one of `internal-border-width' or `border-width', use the
31129 value of the corresponding frame parameter.
31130 Otherwise, no border is added below the tool-bar. */);
31131 Vtool_bar_border = Qinternal_border_width;
31133 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31134 doc: /* Margin around tool-bar buttons in pixels.
31135 If an integer, use that for both horizontal and vertical margins.
31136 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31137 HORZ specifying the horizontal margin, and VERT specifying the
31138 vertical margin. */);
31139 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31141 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31142 doc: /* Relief thickness of tool-bar buttons. */);
31143 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31145 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31146 doc: /* Tool bar style to use.
31147 It can be one of
31148 image - show images only
31149 text - show text only
31150 both - show both, text below image
31151 both-horiz - show text to the right of the image
31152 text-image-horiz - show text to the left of the image
31153 any other - use system default or image if no system default.
31155 This variable only affects the GTK+ toolkit version of Emacs. */);
31156 Vtool_bar_style = Qnil;
31158 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31159 doc: /* Maximum number of characters a label can have to be shown.
31160 The tool bar style must also show labels for this to have any effect, see
31161 `tool-bar-style'. */);
31162 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31164 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31165 doc: /* List of functions to call to fontify regions of text.
31166 Each function is called with one argument POS. Functions must
31167 fontify a region starting at POS in the current buffer, and give
31168 fontified regions the property `fontified'. */);
31169 Vfontification_functions = Qnil;
31170 Fmake_variable_buffer_local (Qfontification_functions);
31172 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31173 unibyte_display_via_language_environment,
31174 doc: /* Non-nil means display unibyte text according to language environment.
31175 Specifically, this means that raw bytes in the range 160-255 decimal
31176 are displayed by converting them to the equivalent multibyte characters
31177 according to the current language environment. As a result, they are
31178 displayed according to the current fontset.
31180 Note that this variable affects only how these bytes are displayed,
31181 but does not change the fact they are interpreted as raw bytes. */);
31182 unibyte_display_via_language_environment = 0;
31184 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31185 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31186 If a float, it specifies a fraction of the mini-window frame's height.
31187 If an integer, it specifies a number of lines. */);
31188 Vmax_mini_window_height = make_float (0.25);
31190 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31191 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31192 A value of nil means don't automatically resize mini-windows.
31193 A value of t means resize them to fit the text displayed in them.
31194 A value of `grow-only', the default, means let mini-windows grow only;
31195 they return to their normal size when the minibuffer is closed, or the
31196 echo area becomes empty. */);
31197 Vresize_mini_windows = Qgrow_only;
31199 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31200 doc: /* Alist specifying how to blink the cursor off.
31201 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31202 `cursor-type' frame-parameter or variable equals ON-STATE,
31203 comparing using `equal', Emacs uses OFF-STATE to specify
31204 how to blink it off. ON-STATE and OFF-STATE are values for
31205 the `cursor-type' frame parameter.
31207 If a frame's ON-STATE has no entry in this list,
31208 the frame's other specifications determine how to blink the cursor off. */);
31209 Vblink_cursor_alist = Qnil;
31211 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31212 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31213 If non-nil, windows are automatically scrolled horizontally to make
31214 point visible. */);
31215 automatic_hscrolling_p = 1;
31216 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31218 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31219 doc: /* How many columns away from the window edge point is allowed to get
31220 before automatic hscrolling will horizontally scroll the window. */);
31221 hscroll_margin = 5;
31223 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31224 doc: /* How many columns to scroll the window when point gets too close to the edge.
31225 When point is less than `hscroll-margin' columns from the window
31226 edge, automatic hscrolling will scroll the window by the amount of columns
31227 determined by this variable. If its value is a positive integer, scroll that
31228 many columns. If it's a positive floating-point number, it specifies the
31229 fraction of the window's width to scroll. If it's nil or zero, point will be
31230 centered horizontally after the scroll. Any other value, including negative
31231 numbers, are treated as if the value were zero.
31233 Automatic hscrolling always moves point outside the scroll margin, so if
31234 point was more than scroll step columns inside the margin, the window will
31235 scroll more than the value given by the scroll step.
31237 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31238 and `scroll-right' overrides this variable's effect. */);
31239 Vhscroll_step = make_number (0);
31241 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31242 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31243 Bind this around calls to `message' to let it take effect. */);
31244 message_truncate_lines = 0;
31246 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31247 doc: /* Normal hook run to update the menu bar definitions.
31248 Redisplay runs this hook before it redisplays the menu bar.
31249 This is used to update menus such as Buffers, whose contents depend on
31250 various data. */);
31251 Vmenu_bar_update_hook = Qnil;
31253 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31254 doc: /* Frame for which we are updating a menu.
31255 The enable predicate for a menu binding should check this variable. */);
31256 Vmenu_updating_frame = Qnil;
31258 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31259 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31260 inhibit_menubar_update = 0;
31262 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31263 doc: /* Prefix prepended to all continuation lines at display time.
31264 The value may be a string, an image, or a stretch-glyph; it is
31265 interpreted in the same way as the value of a `display' text property.
31267 This variable is overridden by any `wrap-prefix' text or overlay
31268 property.
31270 To add a prefix to non-continuation lines, use `line-prefix'. */);
31271 Vwrap_prefix = Qnil;
31272 DEFSYM (Qwrap_prefix, "wrap-prefix");
31273 Fmake_variable_buffer_local (Qwrap_prefix);
31275 DEFVAR_LISP ("line-prefix", Vline_prefix,
31276 doc: /* Prefix prepended to all non-continuation lines at display time.
31277 The value may be a string, an image, or a stretch-glyph; it is
31278 interpreted in the same way as the value of a `display' text property.
31280 This variable is overridden by any `line-prefix' text or overlay
31281 property.
31283 To add a prefix to continuation lines, use `wrap-prefix'. */);
31284 Vline_prefix = Qnil;
31285 DEFSYM (Qline_prefix, "line-prefix");
31286 Fmake_variable_buffer_local (Qline_prefix);
31288 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31289 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31290 inhibit_eval_during_redisplay = 0;
31292 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31293 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31294 inhibit_free_realized_faces = 0;
31296 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31297 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31298 Intended for use during debugging and for testing bidi display;
31299 see biditest.el in the test suite. */);
31300 inhibit_bidi_mirroring = 0;
31302 #ifdef GLYPH_DEBUG
31303 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31304 doc: /* Inhibit try_window_id display optimization. */);
31305 inhibit_try_window_id = 0;
31307 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31308 doc: /* Inhibit try_window_reusing display optimization. */);
31309 inhibit_try_window_reusing = 0;
31311 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31312 doc: /* Inhibit try_cursor_movement display optimization. */);
31313 inhibit_try_cursor_movement = 0;
31314 #endif /* GLYPH_DEBUG */
31316 DEFVAR_INT ("overline-margin", overline_margin,
31317 doc: /* Space between overline and text, in pixels.
31318 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31319 margin to the character height. */);
31320 overline_margin = 2;
31322 DEFVAR_INT ("underline-minimum-offset",
31323 underline_minimum_offset,
31324 doc: /* Minimum distance between baseline and underline.
31325 This can improve legibility of underlined text at small font sizes,
31326 particularly when using variable `x-use-underline-position-properties'
31327 with fonts that specify an UNDERLINE_POSITION relatively close to the
31328 baseline. The default value is 1. */);
31329 underline_minimum_offset = 1;
31331 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31332 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31333 This feature only works when on a window system that can change
31334 cursor shapes. */);
31335 display_hourglass_p = 1;
31337 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31338 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31339 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31341 #ifdef HAVE_WINDOW_SYSTEM
31342 hourglass_atimer = NULL;
31343 hourglass_shown_p = 0;
31344 #endif /* HAVE_WINDOW_SYSTEM */
31346 /* Name of the face used to display glyphless characters. */
31347 DEFSYM (Qglyphless_char, "glyphless-char");
31349 /* Method symbols for Vglyphless_char_display. */
31350 DEFSYM (Qhex_code, "hex-code");
31351 DEFSYM (Qempty_box, "empty-box");
31352 DEFSYM (Qthin_space, "thin-space");
31353 DEFSYM (Qzero_width, "zero-width");
31355 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31356 doc: /* Function run just before redisplay.
31357 It is called with one argument, which is the set of windows that are to
31358 be redisplayed. This set can be nil (meaning, only the selected window),
31359 or t (meaning all windows). */);
31360 Vpre_redisplay_function = intern ("ignore");
31362 /* Symbol for the purpose of Vglyphless_char_display. */
31363 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31364 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31366 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31367 doc: /* Char-table defining glyphless characters.
31368 Each element, if non-nil, should be one of the following:
31369 an ASCII acronym string: display this string in a box
31370 `hex-code': display the hexadecimal code of a character in a box
31371 `empty-box': display as an empty box
31372 `thin-space': display as 1-pixel width space
31373 `zero-width': don't display
31374 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31375 display method for graphical terminals and text terminals respectively.
31376 GRAPHICAL and TEXT should each have one of the values listed above.
31378 The char-table has one extra slot to control the display of a character for
31379 which no font is found. This slot only takes effect on graphical terminals.
31380 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31381 `thin-space'. The default is `empty-box'.
31383 If a character has a non-nil entry in an active display table, the
31384 display table takes effect; in this case, Emacs does not consult
31385 `glyphless-char-display' at all. */);
31386 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31387 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31388 Qempty_box);
31390 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31391 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31392 Vdebug_on_message = Qnil;
31394 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31395 doc: /* */);
31396 Vredisplay__all_windows_cause
31397 = Fmake_vector (make_number (100), make_number (0));
31399 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31400 doc: /* */);
31401 Vredisplay__mode_lines_cause
31402 = Fmake_vector (make_number (100), make_number (0));
31406 /* Initialize this module when Emacs starts. */
31408 void
31409 init_xdisp (void)
31411 CHARPOS (this_line_start_pos) = 0;
31413 if (!noninteractive)
31415 struct window *m = XWINDOW (minibuf_window);
31416 Lisp_Object frame = m->frame;
31417 struct frame *f = XFRAME (frame);
31418 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31419 struct window *r = XWINDOW (root);
31420 int i;
31422 echo_area_window = minibuf_window;
31424 r->top_line = FRAME_TOP_MARGIN (f);
31425 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31426 r->total_cols = FRAME_COLS (f);
31427 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31428 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31429 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31431 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31432 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31433 m->total_cols = FRAME_COLS (f);
31434 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31435 m->total_lines = 1;
31436 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31438 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31439 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31440 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31442 /* The default ellipsis glyphs `...'. */
31443 for (i = 0; i < 3; ++i)
31444 default_invis_vector[i] = make_number ('.');
31448 /* Allocate the buffer for frame titles.
31449 Also used for `format-mode-line'. */
31450 int size = 100;
31451 mode_line_noprop_buf = xmalloc (size);
31452 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31453 mode_line_noprop_ptr = mode_line_noprop_buf;
31454 mode_line_target = MODE_LINE_DISPLAY;
31457 help_echo_showing_p = 0;
31460 #ifdef HAVE_WINDOW_SYSTEM
31462 /* Platform-independent portion of hourglass implementation. */
31464 /* Timer function of hourglass_atimer. */
31466 static void
31467 show_hourglass (struct atimer *timer)
31469 /* The timer implementation will cancel this timer automatically
31470 after this function has run. Set hourglass_atimer to null
31471 so that we know the timer doesn't have to be canceled. */
31472 hourglass_atimer = NULL;
31474 if (!hourglass_shown_p)
31476 Lisp_Object tail, frame;
31478 block_input ();
31480 FOR_EACH_FRAME (tail, frame)
31482 struct frame *f = XFRAME (frame);
31484 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31485 && FRAME_RIF (f)->show_hourglass)
31486 FRAME_RIF (f)->show_hourglass (f);
31489 hourglass_shown_p = 1;
31490 unblock_input ();
31494 /* Cancel a currently active hourglass timer, and start a new one. */
31496 void
31497 start_hourglass (void)
31499 struct timespec delay;
31501 cancel_hourglass ();
31503 if (INTEGERP (Vhourglass_delay)
31504 && XINT (Vhourglass_delay) > 0)
31505 delay = make_timespec (min (XINT (Vhourglass_delay),
31506 TYPE_MAXIMUM (time_t)),
31508 else if (FLOATP (Vhourglass_delay)
31509 && XFLOAT_DATA (Vhourglass_delay) > 0)
31510 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31511 else
31512 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31514 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31515 show_hourglass, NULL);
31518 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31519 shown. */
31521 void
31522 cancel_hourglass (void)
31524 if (hourglass_atimer)
31526 cancel_atimer (hourglass_atimer);
31527 hourglass_atimer = NULL;
31530 if (hourglass_shown_p)
31532 Lisp_Object tail, frame;
31534 block_input ();
31536 FOR_EACH_FRAME (tail, frame)
31538 struct frame *f = XFRAME (frame);
31540 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31541 && FRAME_RIF (f)->hide_hourglass)
31542 FRAME_RIF (f)->hide_hourglass (f);
31543 #ifdef HAVE_NTGUI
31544 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31545 else if (!FRAME_W32_P (f))
31546 w32_arrow_cursor ();
31547 #endif
31550 hourglass_shown_p = 0;
31551 unblock_input ();
31555 #endif /* HAVE_WINDOW_SYSTEM */