Avoid leaving garbage on screen when using 'raise' display property
[emacs.git] / src / xdisp.c
blob91eef0ec47533ef57bfea99621493c37ad0cd756
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2017 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <stdlib.h>
292 #include <limits.h>
294 #include "lisp.h"
295 #include "atimer.h"
296 #include "composite.h"
297 #include "keyboard.h"
298 #include "systime.h"
299 #include "frame.h"
300 #include "window.h"
301 #include "termchar.h"
302 #include "dispextern.h"
303 #include "character.h"
304 #include "buffer.h"
305 #include "charset.h"
306 #include "indent.h"
307 #include "commands.h"
308 #include "keymap.h"
309 #include "disptab.h"
310 #include "termhooks.h"
311 #include "termopts.h"
312 #include "intervals.h"
313 #include "coding.h"
314 #include "region-cache.h"
315 #include "font.h"
316 #include "fontset.h"
317 #include "blockinput.h"
318 #include "xwidget.h"
319 #ifdef HAVE_WINDOW_SYSTEM
320 #include TERM_HEADER
321 #endif /* HAVE_WINDOW_SYSTEM */
323 #ifndef FRAME_X_OUTPUT
324 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
325 #endif
327 #define INFINITY 10000000
329 /* Holds the list (error). */
330 static Lisp_Object list_of_error;
332 #ifdef HAVE_WINDOW_SYSTEM
334 /* Test if overflow newline into fringe. Called with iterator IT
335 at or past right window margin, and with IT->current_x set. */
337 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
338 (!NILP (Voverflow_newline_into_fringe) \
339 && FRAME_WINDOW_P ((IT)->f) \
340 && ((IT)->bidi_it.paragraph_dir == R2L \
341 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
342 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
343 && (IT)->current_x == (IT)->last_visible_x)
345 #else /* !HAVE_WINDOW_SYSTEM */
346 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
347 #endif /* HAVE_WINDOW_SYSTEM */
349 /* Test if the display element loaded in IT, or the underlying buffer
350 or string character, is a space or a TAB character. This is used
351 to determine where word wrapping can occur. */
353 #define IT_DISPLAYING_WHITESPACE(it) \
354 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
355 || ((STRINGP (it->string) \
356 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
357 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
358 || (it->s \
359 && (it->s[IT_BYTEPOS (*it)] == ' ' \
360 || it->s[IT_BYTEPOS (*it)] == '\t')) \
361 || (IT_BYTEPOS (*it) < ZV_BYTE \
362 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
363 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365 /* True means print newline to stdout before next mini-buffer message. */
367 bool noninteractive_need_newline;
369 /* True means print newline to message log before next message. */
371 static bool message_log_need_newline;
373 /* Three markers that message_dolog uses.
374 It could allocate them itself, but that causes trouble
375 in handling memory-full errors. */
376 static Lisp_Object message_dolog_marker1;
377 static Lisp_Object message_dolog_marker2;
378 static Lisp_Object message_dolog_marker3;
380 /* The buffer position of the first character appearing entirely or
381 partially on the line of the selected window which contains the
382 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
383 redisplay optimization in redisplay_internal. */
385 static struct text_pos this_line_start_pos;
387 /* Number of characters past the end of the line above, including the
388 terminating newline. */
390 static struct text_pos this_line_end_pos;
392 /* The vertical positions and the height of this line. */
394 static int this_line_vpos;
395 static int this_line_y;
396 static int this_line_pixel_height;
398 /* X position at which this display line starts. Usually zero;
399 negative if first character is partially visible. */
401 static int this_line_start_x;
403 /* The smallest character position seen by move_it_* functions as they
404 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
405 hscrolled lines, see display_line. */
407 static struct text_pos this_line_min_pos;
409 /* Buffer that this_line_.* variables are referring to. */
411 static struct buffer *this_line_buffer;
413 /* True if an overlay arrow has been displayed in this window. */
415 static bool overlay_arrow_seen;
417 /* Vector containing glyphs for an ellipsis `...'. */
419 static Lisp_Object default_invis_vector[3];
421 /* This is the window where the echo area message was displayed. It
422 is always a mini-buffer window, but it may not be the same window
423 currently active as a mini-buffer. */
425 Lisp_Object echo_area_window;
427 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
428 pushes the current message and the value of
429 message_enable_multibyte on the stack, the function restore_message
430 pops the stack and displays MESSAGE again. */
432 static Lisp_Object Vmessage_stack;
434 /* True means multibyte characters were enabled when the echo area
435 message was specified. */
437 static bool message_enable_multibyte;
439 /* At each redisplay cycle, we should refresh everything there is to refresh.
440 To do that efficiently, we use many optimizations that try to make sure we
441 don't waste too much time updating things that haven't changed.
442 The coarsest such optimization is that, in the most common cases, we only
443 look at the selected-window.
445 To know whether other windows should be considered for redisplay, we use the
446 variable windows_or_buffers_changed: as long as it is 0, it means that we
447 have not noticed anything that should require updating anything else than
448 the selected-window. If it is set to REDISPLAY_SOME, it means that since
449 last redisplay, some changes have been made which could impact other
450 windows. To know which ones need redisplay, every buffer, window, and frame
451 has a `redisplay' bit, which (if true) means that this object needs to be
452 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
453 looking for those `redisplay' bits (actually, there might be some such bits
454 set, but then only on objects which aren't displayed anyway).
456 OTOH if it's non-zero we wil have to loop through all windows and then check
457 the `redisplay' bit of the corresponding window, frame, and buffer, in order
458 to decide whether that window needs attention or not. Note that we can't
459 just look at the frame's redisplay bit to decide that the whole frame can be
460 skipped, since even if the frame's redisplay bit is unset, some of its
461 windows's redisplay bits may be set.
463 Mostly for historical reasons, windows_or_buffers_changed can also take
464 other non-zero values. In that case, the precise value doesn't matter (it
465 encodes the cause of the setting but is only used for debugging purposes),
466 and what it means is that we shouldn't pay attention to any `redisplay' bits
467 and we should simply try and redisplay every window out there. */
469 int windows_or_buffers_changed;
471 /* Nonzero if we should redraw the mode lines on the next redisplay.
472 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
473 then only redisplay the mode lines in those buffers/windows/frames where the
474 `redisplay' bit has been set.
475 For any other value, redisplay all mode lines (the number used is then only
476 used to track down the cause for this full-redisplay).
478 Since the frame title uses the same %-constructs as the mode line
479 (except %c and %l), if this variable is non-zero, we also consider
480 redisplaying the title of each frame, see x_consider_frame_title.
482 The `redisplay' bits are the same as those used for
483 windows_or_buffers_changed, and setting windows_or_buffers_changed also
484 causes recomputation of the mode lines of all those windows. IOW this
485 variable only has an effect if windows_or_buffers_changed is zero, in which
486 case we should only need to redisplay the mode-line of those objects with
487 a `redisplay' bit set but not the window's text content (tho we may still
488 need to refresh the text content of the selected-window). */
490 int update_mode_lines;
492 /* True after display_mode_line if %l was used and it displayed a
493 line number. */
495 static bool line_number_displayed;
497 /* The name of the *Messages* buffer, a string. */
499 static Lisp_Object Vmessages_buffer_name;
501 /* Current, index 0, and last displayed echo area message. Either
502 buffers from echo_buffers, or nil to indicate no message. */
504 Lisp_Object echo_area_buffer[2];
506 /* The buffers referenced from echo_area_buffer. */
508 static Lisp_Object echo_buffer[2];
510 /* A vector saved used in with_area_buffer to reduce consing. */
512 static Lisp_Object Vwith_echo_area_save_vector;
514 /* True means display_echo_area should display the last echo area
515 message again. Set by redisplay_preserve_echo_area. */
517 static bool display_last_displayed_message_p;
519 /* True if echo area is being used by print; false if being used by
520 message. */
522 static bool message_buf_print;
524 /* Set to true in clear_message to make redisplay_internal aware
525 of an emptied echo area. */
527 static bool message_cleared_p;
529 /* A scratch glyph row with contents used for generating truncation
530 glyphs. Also used in direct_output_for_insert. */
532 #define MAX_SCRATCH_GLYPHS 100
533 static struct glyph_row scratch_glyph_row;
534 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
536 /* Ascent and height of the last line processed by move_it_to. */
538 static int last_height;
540 /* True if there's a help-echo in the echo area. */
542 bool help_echo_showing_p;
544 /* The maximum distance to look ahead for text properties. Values
545 that are too small let us call compute_char_face and similar
546 functions too often which is expensive. Values that are too large
547 let us call compute_char_face and alike too often because we
548 might not be interested in text properties that far away. */
550 #define TEXT_PROP_DISTANCE_LIMIT 100
552 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
553 iterator state and later restore it. This is needed because the
554 bidi iterator on bidi.c keeps a stacked cache of its states, which
555 is really a singleton. When we use scratch iterator objects to
556 move around the buffer, we can cause the bidi cache to be pushed or
557 popped, and therefore we need to restore the cache state when we
558 return to the original iterator. */
559 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
560 do { \
561 if (CACHE) \
562 bidi_unshelve_cache (CACHE, true); \
563 ITCOPY = ITORIG; \
564 CACHE = bidi_shelve_cache (); \
565 } while (false)
567 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
568 do { \
569 if (pITORIG != pITCOPY) \
570 *(pITORIG) = *(pITCOPY); \
571 bidi_unshelve_cache (CACHE, false); \
572 CACHE = NULL; \
573 } while (false)
575 /* Functions to mark elements as needing redisplay. */
576 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
578 void
579 redisplay_other_windows (void)
581 if (!windows_or_buffers_changed)
582 windows_or_buffers_changed = REDISPLAY_SOME;
585 void
586 wset_redisplay (struct window *w)
588 /* Beware: selected_window can be nil during early stages. */
589 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
590 redisplay_other_windows ();
591 w->redisplay = true;
594 void
595 fset_redisplay (struct frame *f)
597 redisplay_other_windows ();
598 f->redisplay = true;
601 void
602 bset_redisplay (struct buffer *b)
604 int count = buffer_window_count (b);
605 if (count > 0)
607 /* ... it's visible in other window than selected, */
608 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
609 redisplay_other_windows ();
610 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
611 so that if we later set windows_or_buffers_changed, this buffer will
612 not be omitted. */
613 b->text->redisplay = true;
617 void
618 bset_update_mode_line (struct buffer *b)
620 if (!update_mode_lines)
621 update_mode_lines = REDISPLAY_SOME;
622 b->text->redisplay = true;
625 DEFUN ("set-buffer-redisplay", Fset_buffer_redisplay,
626 Sset_buffer_redisplay, 4, 4, 0,
627 doc: /* Mark the current buffer for redisplay.
628 This function may be passed to `add-variable-watcher'. */)
629 (Lisp_Object symbol, Lisp_Object newval, Lisp_Object op, Lisp_Object where)
631 bset_update_mode_line (current_buffer);
632 current_buffer->prevent_redisplay_optimizations_p = true;
633 return Qnil;
636 #ifdef GLYPH_DEBUG
638 /* True means print traces of redisplay if compiled with
639 GLYPH_DEBUG defined. */
641 bool trace_redisplay_p;
643 #endif /* GLYPH_DEBUG */
645 #ifdef DEBUG_TRACE_MOVE
646 /* True means trace with TRACE_MOVE to stderr. */
647 static bool trace_move;
649 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
650 #else
651 #define TRACE_MOVE(x) (void) 0
652 #endif
654 /* Buffer being redisplayed -- for redisplay_window_error. */
656 static struct buffer *displayed_buffer;
658 /* Value returned from text property handlers (see below). */
660 enum prop_handled
662 HANDLED_NORMALLY,
663 HANDLED_RECOMPUTE_PROPS,
664 HANDLED_OVERLAY_STRING_CONSUMED,
665 HANDLED_RETURN
668 /* A description of text properties that redisplay is interested
669 in. */
671 struct props
673 /* The symbol index of the name of the property. */
674 short name;
676 /* A unique index for the property. */
677 enum prop_idx idx;
679 /* A handler function called to set up iterator IT from the property
680 at IT's current position. Value is used to steer handle_stop. */
681 enum prop_handled (*handler) (struct it *it);
684 static enum prop_handled handle_face_prop (struct it *);
685 static enum prop_handled handle_invisible_prop (struct it *);
686 static enum prop_handled handle_display_prop (struct it *);
687 static enum prop_handled handle_composition_prop (struct it *);
688 static enum prop_handled handle_overlay_change (struct it *);
689 static enum prop_handled handle_fontified_prop (struct it *);
691 /* Properties handled by iterators. */
693 static struct props it_props[] =
695 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
696 /* Handle `face' before `display' because some sub-properties of
697 `display' need to know the face. */
698 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
699 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
700 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
701 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
702 {0, 0, NULL}
705 /* Value is the position described by X. If X is a marker, value is
706 the marker_position of X. Otherwise, value is X. */
708 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
710 /* Enumeration returned by some move_it_.* functions internally. */
712 enum move_it_result
714 /* Not used. Undefined value. */
715 MOVE_UNDEFINED,
717 /* Move ended at the requested buffer position or ZV. */
718 MOVE_POS_MATCH_OR_ZV,
720 /* Move ended at the requested X pixel position. */
721 MOVE_X_REACHED,
723 /* Move within a line ended at the end of a line that must be
724 continued. */
725 MOVE_LINE_CONTINUED,
727 /* Move within a line ended at the end of a line that would
728 be displayed truncated. */
729 MOVE_LINE_TRUNCATED,
731 /* Move within a line ended at a line end. */
732 MOVE_NEWLINE_OR_CR
735 /* This counter is used to clear the face cache every once in a while
736 in redisplay_internal. It is incremented for each redisplay.
737 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
738 cleared. */
740 #define CLEAR_FACE_CACHE_COUNT 500
741 static int clear_face_cache_count;
743 /* Similarly for the image cache. */
745 #ifdef HAVE_WINDOW_SYSTEM
746 #define CLEAR_IMAGE_CACHE_COUNT 101
747 static int clear_image_cache_count;
749 /* Null glyph slice */
750 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
751 #endif
753 /* True while redisplay_internal is in progress. */
755 bool redisplaying_p;
757 /* If a string, XTread_socket generates an event to display that string.
758 (The display is done in read_char.) */
760 Lisp_Object help_echo_string;
761 Lisp_Object help_echo_window;
762 Lisp_Object help_echo_object;
763 ptrdiff_t help_echo_pos;
765 /* Temporary variable for XTread_socket. */
767 Lisp_Object previous_help_echo_string;
769 /* Platform-independent portion of hourglass implementation. */
771 #ifdef HAVE_WINDOW_SYSTEM
773 /* True means an hourglass cursor is currently shown. */
774 static bool hourglass_shown_p;
776 /* If non-null, an asynchronous timer that, when it expires, displays
777 an hourglass cursor on all frames. */
778 static struct atimer *hourglass_atimer;
780 #endif /* HAVE_WINDOW_SYSTEM */
782 /* Default number of seconds to wait before displaying an hourglass
783 cursor. */
784 #define DEFAULT_HOURGLASS_DELAY 1
786 #ifdef HAVE_WINDOW_SYSTEM
788 /* Default pixel width of `thin-space' display method. */
789 #define THIN_SPACE_WIDTH 1
791 #endif /* HAVE_WINDOW_SYSTEM */
793 /* Function prototypes. */
795 static void setup_for_ellipsis (struct it *, int);
796 static void set_iterator_to_next (struct it *, bool);
797 static void mark_window_display_accurate_1 (struct window *, bool);
798 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
799 static bool cursor_row_p (struct glyph_row *);
800 static int redisplay_mode_lines (Lisp_Object, bool);
802 static void handle_line_prefix (struct it *);
804 static void handle_stop_backwards (struct it *, ptrdiff_t);
805 static void unwind_with_echo_area_buffer (Lisp_Object);
806 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
807 static bool current_message_1 (ptrdiff_t, Lisp_Object);
808 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static bool set_message_1 (ptrdiff_t, Lisp_Object);
811 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
812 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
813 static void unwind_redisplay (void);
814 static void extend_face_to_end_of_line (struct it *);
815 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
816 static void push_it (struct it *, struct text_pos *);
817 static void iterate_out_of_display_property (struct it *);
818 static void pop_it (struct it *);
819 static void redisplay_internal (void);
820 static void echo_area_display (bool);
821 static void block_buffer_flips (void);
822 static void unblock_buffer_flips (void);
823 static void redisplay_windows (Lisp_Object);
824 static void redisplay_window (Lisp_Object, bool);
825 static Lisp_Object redisplay_window_error (Lisp_Object);
826 static Lisp_Object redisplay_window_0 (Lisp_Object);
827 static Lisp_Object redisplay_window_1 (Lisp_Object);
828 static bool set_cursor_from_row (struct window *, struct glyph_row *,
829 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
830 int, int);
831 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
832 static bool update_menu_bar (struct frame *, bool, bool);
833 static bool try_window_reusing_current_matrix (struct window *);
834 static int try_window_id (struct window *);
835 static bool display_line (struct it *);
836 static int display_mode_lines (struct window *);
837 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
838 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
839 Lisp_Object, bool);
840 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
841 Lisp_Object);
842 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
843 static void display_menu_bar (struct window *);
844 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
845 ptrdiff_t *);
846 static int display_string (const char *, Lisp_Object, Lisp_Object,
847 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
848 static void compute_line_metrics (struct it *);
849 static void run_redisplay_end_trigger_hook (struct it *);
850 static bool get_overlay_strings (struct it *, ptrdiff_t);
851 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
852 static void next_overlay_string (struct it *);
853 static void reseat (struct it *, struct text_pos, bool);
854 static void reseat_1 (struct it *, struct text_pos, bool);
855 static bool next_element_from_display_vector (struct it *);
856 static bool next_element_from_string (struct it *);
857 static bool next_element_from_c_string (struct it *);
858 static bool next_element_from_buffer (struct it *);
859 static bool next_element_from_composition (struct it *);
860 static bool next_element_from_image (struct it *);
861 static bool next_element_from_stretch (struct it *);
862 static bool next_element_from_xwidget (struct it *);
863 static void load_overlay_strings (struct it *, ptrdiff_t);
864 static bool get_next_display_element (struct it *);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
867 enum move_operation_enum);
868 static void get_visually_first_element (struct it *);
869 static void compute_stop_pos (struct it *);
870 static int face_before_or_after_it_pos (struct it *, bool);
871 static ptrdiff_t next_overlay_change (ptrdiff_t);
872 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
873 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
874 static int handle_single_display_spec (struct it *, Lisp_Object,
875 Lisp_Object, Lisp_Object,
876 struct text_pos *, ptrdiff_t, int, bool);
877 static int underlying_face_id (struct it *);
879 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
880 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
882 #ifdef HAVE_WINDOW_SYSTEM
884 static void update_tool_bar (struct frame *, bool);
885 static void x_draw_bottom_divider (struct window *w);
886 static void notice_overwritten_cursor (struct window *,
887 enum glyph_row_area,
888 int, int, int, int);
889 static int normal_char_height (struct font *, int);
890 static void normal_char_ascent_descent (struct font *, int, int *, int *);
892 static void append_stretch_glyph (struct it *, Lisp_Object,
893 int, int, int);
895 static Lisp_Object get_it_property (struct it *, Lisp_Object);
896 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
897 struct font *, int, bool);
899 #endif /* HAVE_WINDOW_SYSTEM */
901 static void produce_special_glyphs (struct it *, enum display_element_type);
902 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
903 static bool coords_in_mouse_face_p (struct window *, int, int);
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
915 This is the height of W minus the height of a mode line, if any. */
918 window_text_bottom_y (struct window *w)
920 int height = WINDOW_PIXEL_HEIGHT (w);
922 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
924 if (WINDOW_WANTS_MODELINE_P (w))
925 height -= CURRENT_MODE_LINE_HEIGHT (w);
927 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
929 return height;
932 /* Return the pixel width of display area AREA of window W.
933 ANY_AREA means return the total width of W, not including
934 fringes to the left and right of the window. */
937 window_box_width (struct window *w, enum glyph_row_area area)
939 int width = w->pixel_width;
941 if (!w->pseudo_window_p)
943 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
944 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
946 if (area == TEXT_AREA)
947 width -= (WINDOW_MARGINS_WIDTH (w)
948 + WINDOW_FRINGES_WIDTH (w));
949 else if (area == LEFT_MARGIN_AREA)
950 width = WINDOW_LEFT_MARGIN_WIDTH (w);
951 else if (area == RIGHT_MARGIN_AREA)
952 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
955 /* With wide margins, fringes, etc. we might end up with a negative
956 width, correct that here. */
957 return max (0, width);
961 /* Return the pixel height of the display area of window W, not
962 including mode lines of W, if any. */
965 window_box_height (struct window *w)
967 struct frame *f = XFRAME (w->frame);
968 int height = WINDOW_PIXEL_HEIGHT (w);
970 eassert (height >= 0);
972 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
973 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
975 /* Note: the code below that determines the mode-line/header-line
976 height is essentially the same as that contained in the macro
977 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
978 the appropriate glyph row has its `mode_line_p' flag set,
979 and if it doesn't, uses estimate_mode_line_height instead. */
981 if (WINDOW_WANTS_MODELINE_P (w))
983 struct glyph_row *ml_row
984 = (w->current_matrix && w->current_matrix->rows
985 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
986 : 0);
987 if (ml_row && ml_row->mode_line_p)
988 height -= ml_row->height;
989 else
990 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 if (WINDOW_WANTS_HEADER_LINE_P (w))
995 struct glyph_row *hl_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
998 : 0);
999 if (hl_row && hl_row->mode_line_p)
1000 height -= hl_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 /* With a very small font and a mode-line that's taller than
1006 default, we might end up with a negative height. */
1007 return max (0, height);
1010 /* Return the window-relative coordinate of the left edge of display
1011 area AREA of window W. ANY_AREA means return the left edge of the
1012 whole window, to the right of the left fringe of W. */
1015 window_box_left_offset (struct window *w, enum glyph_row_area area)
1017 int x;
1019 if (w->pseudo_window_p)
1020 return 0;
1022 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1024 if (area == TEXT_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA));
1027 else if (area == RIGHT_MARGIN_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA)
1030 + window_box_width (w, TEXT_AREA)
1031 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1033 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1034 else if (area == LEFT_MARGIN_AREA
1035 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1036 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1038 /* Don't return more than the window's pixel width. */
1039 return min (x, w->pixel_width);
1043 /* Return the window-relative coordinate of the right edge of display
1044 area AREA of window W. ANY_AREA means return the right edge of the
1045 whole window, to the left of the right fringe of W. */
1047 static int
1048 window_box_right_offset (struct window *w, enum glyph_row_area area)
1050 /* Don't return more than the window's pixel width. */
1051 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1052 w->pixel_width);
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. ANY_AREA means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1060 window_box_left (struct window *w, enum glyph_row_area area)
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1071 return x;
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. ANY_AREA means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1080 window_box_right (struct window *w, enum glyph_row_area area)
1082 return window_box_left (w, area) + window_box_width (w, area);
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. ANY_AREA means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1092 void
1093 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1094 int *box_y, int *box_width, int *box_height)
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1110 #ifdef HAVE_WINDOW_SYSTEM
1112 /* Get the bounding box of the display area AREA of window W, without
1113 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1119 static void
1120 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1123 window_box (w, ANY_AREA, top_left_x, top_left_y,
1124 bottom_right_x, bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1129 #endif /* HAVE_WINDOW_SYSTEM */
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1139 line_bottom_y (struct it *it)
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1144 if (line_height == 0)
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1150 move_it_by_lines (it, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1155 else
1157 struct glyph_row *row = it->glyph_row;
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1170 return line_top_y + line_height;
1173 DEFUN ("line-pixel-height", Fline_pixel_height,
1174 Sline_pixel_height, 0, 0, 0,
1175 doc: /* Return height in pixels of text line in the selected window.
1177 Value is the height in pixels of the line at point. */)
1178 (void)
1180 struct it it;
1181 struct text_pos pt;
1182 struct window *w = XWINDOW (selected_window);
1183 struct buffer *old_buffer = NULL;
1184 Lisp_Object result;
1186 if (XBUFFER (w->contents) != current_buffer)
1188 old_buffer = current_buffer;
1189 set_buffer_internal_1 (XBUFFER (w->contents));
1191 SET_TEXT_POS (pt, PT, PT_BYTE);
1192 start_display (&it, w, pt);
1193 it.vpos = it.current_y = 0;
1194 last_height = 0;
1195 result = make_number (line_bottom_y (&it));
1196 if (old_buffer)
1197 set_buffer_internal_1 (old_buffer);
1199 return result;
1202 /* Return the default pixel height of text lines in window W. The
1203 value is the canonical height of the W frame's default font, plus
1204 any extra space required by the line-spacing variable or frame
1205 parameter.
1207 Implementation note: this ignores any line-spacing text properties
1208 put on the newline characters. This is because those properties
1209 only affect the _screen_ line ending in the newline (i.e., in a
1210 continued line, only the last screen line will be affected), which
1211 means only a small number of lines in a buffer can ever use this
1212 feature. Since this function is used to compute the default pixel
1213 equivalent of text lines in a window, we can safely ignore those
1214 few lines. For the same reasons, we ignore the line-height
1215 properties. */
1217 default_line_pixel_height (struct window *w)
1219 struct frame *f = WINDOW_XFRAME (w);
1220 int height = FRAME_LINE_HEIGHT (f);
1222 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1224 struct buffer *b = XBUFFER (w->contents);
1225 Lisp_Object val = BVAR (b, extra_line_spacing);
1227 if (NILP (val))
1228 val = BVAR (&buffer_defaults, extra_line_spacing);
1229 if (!NILP (val))
1231 if (RANGED_INTEGERP (0, val, INT_MAX))
1232 height += XFASTINT (val);
1233 else if (FLOATP (val))
1235 int addon = XFLOAT_DATA (val) * height + 0.5;
1237 if (addon >= 0)
1238 height += addon;
1241 else
1242 height += f->extra_line_spacing;
1245 return height;
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1253 if (VECTORP (spec))
1255 for (ptrdiff_t i = 0; i < ASIZE (spec); i++)
1256 if (STRINGP (AREF (spec, i)))
1257 return AREF (spec, i);
1259 else
1261 for (; CONSP (spec); spec = XCDR (spec))
1262 if (STRINGP (XCAR (spec)))
1263 return XCAR (spec);
1265 return spec;
1269 /* Limit insanely large values of W->hscroll on frame F to the largest
1270 value that will still prevent first_visible_x and last_visible_x of
1271 'struct it' from overflowing an int. */
1272 static int
1273 window_hscroll_limited (struct window *w, struct frame *f)
1275 ptrdiff_t window_hscroll = w->hscroll;
1276 int window_text_width = window_box_width (w, TEXT_AREA);
1277 int colwidth = FRAME_COLUMN_WIDTH (f);
1279 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1280 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1282 return window_hscroll;
1285 /* Return true if position CHARPOS is visible in window W.
1286 CHARPOS < 0 means return info about WINDOW_END position.
1287 If visible, set *X and *Y to pixel coordinates of top left corner.
1288 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1289 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1291 bool
1292 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1293 int *rtop, int *rbot, int *rowh, int *vpos)
1295 struct it it;
1296 void *itdata = bidi_shelve_cache ();
1297 struct text_pos top;
1298 bool visible_p = false;
1299 struct buffer *old_buffer = NULL;
1300 bool r2l = false;
1302 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1303 return visible_p;
1305 if (XBUFFER (w->contents) != current_buffer)
1307 old_buffer = current_buffer;
1308 set_buffer_internal_1 (XBUFFER (w->contents));
1311 SET_TEXT_POS_FROM_MARKER (top, w->start);
1312 /* Scrolling a minibuffer window via scroll bar when the echo area
1313 shows long text sometimes resets the minibuffer contents behind
1314 our backs. Also, someone might narrow-to-region and immediately
1315 call a scroll function. */
1316 if (CHARPOS (top) > ZV || CHARPOS (top) < BEGV)
1317 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319 /* If the top of the window is after CHARPOS, the latter is surely
1320 not visible. */
1321 if (charpos >= 0 && CHARPOS (top) > charpos)
1322 return visible_p;
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID_OR_NULL (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y -= glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_DRAWABLE (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID_OR_NULL (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID_OR_NULL. This will happen
3881 if this is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 int new_height = -1;
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 else if (FUNCTIONP (it->font_height))
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4905 return 0;
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4913 if (it)
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4923 return 0;
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4930 Lisp_Object tem;
4932 if (it)
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4937 if (tem = XCDR (spec), CONSP (tem))
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4953 return 0;
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4961 if (it)
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4974 #endif /* HAVE_WINDOW_SYSTEM */
4977 return 0;
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5006 value = Qnil;
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5020 if (it)
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5036 return 1;
5039 else if (!frame_window_p)
5040 return 1;
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 value = XCAR (XCDR (spec));
5044 int fringe_bitmap = SYMBOLP (value) ? lookup_fringe_bitmap (value) : 0;
5045 if (! fringe_bitmap)
5046 /* If we return here, POSITION has been advanced
5047 across the text with this property. */
5049 if (it && it->bidi_p)
5051 it->position = *position;
5052 iterate_out_of_display_property (it);
5053 *position = it->position;
5055 return 1;
5058 if (it)
5060 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062 if (CONSP (XCDR (XCDR (spec))))
5064 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5065 int face_id2 = lookup_derived_face (it->f, face_name,
5066 FRINGE_FACE_ID, false);
5067 if (face_id2 >= 0)
5068 face_id = face_id2;
5071 /* Save current settings of IT so that we can restore them
5072 when we are finished with the glyph property value. */
5073 push_it (it, position);
5075 it->area = TEXT_AREA;
5076 it->what = IT_IMAGE;
5077 it->image_id = -1; /* no image */
5078 it->position = start_pos;
5079 it->object = NILP (object) ? it->w->contents : object;
5080 it->method = GET_FROM_IMAGE;
5081 it->from_overlay = Qnil;
5082 it->face_id = face_id;
5083 it->from_disp_prop_p = true;
5085 /* Say that we haven't consumed the characters with
5086 `display' property yet. The call to pop_it in
5087 set_iterator_to_next will clean this up. */
5088 *position = start_pos;
5090 if (EQ (XCAR (spec), Qleft_fringe))
5092 it->left_user_fringe_bitmap = fringe_bitmap;
5093 it->left_user_fringe_face_id = face_id;
5095 else
5097 it->right_user_fringe_bitmap = fringe_bitmap;
5098 it->right_user_fringe_face_id = face_id;
5101 #endif /* HAVE_WINDOW_SYSTEM */
5102 return 1;
5105 /* Prepare to handle `((margin left-margin) ...)',
5106 `((margin right-margin) ...)' and `((margin nil) ...)'
5107 prefixes for display specifications. */
5108 location = Qunbound;
5109 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 Lisp_Object tem;
5113 value = XCDR (spec);
5114 if (CONSP (value))
5115 value = XCAR (value);
5117 tem = XCAR (spec);
5118 if (EQ (XCAR (tem), Qmargin)
5119 && (tem = XCDR (tem),
5120 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5121 (NILP (tem)
5122 || EQ (tem, Qleft_margin)
5123 || EQ (tem, Qright_margin))))
5124 location = tem;
5127 if (EQ (location, Qunbound))
5129 location = Qnil;
5130 value = spec;
5133 /* After this point, VALUE is the property after any
5134 margin prefix has been stripped. It must be a string,
5135 an image specification, or `(space ...)'.
5137 LOCATION specifies where to display: `left-margin',
5138 `right-margin' or nil. */
5140 bool valid_p = (STRINGP (value)
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5143 && valid_image_p (value))
5144 #endif /* not HAVE_WINDOW_SYSTEM */
5145 || (CONSP (value) && EQ (XCAR (value), Qspace))
5146 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5147 && valid_xwidget_spec_p (value)));
5149 if (valid_p && display_replaced == 0)
5151 int retval = 1;
5153 if (!it)
5155 /* Callers need to know whether the display spec is any kind
5156 of `(space ...)' spec that is about to affect text-area
5157 display. */
5158 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5159 retval = 2;
5160 return retval;
5163 /* Save current settings of IT so that we can restore them
5164 when we are finished with the glyph property value. */
5165 push_it (it, position);
5166 it->from_overlay = overlay;
5167 it->from_disp_prop_p = true;
5169 if (NILP (location))
5170 it->area = TEXT_AREA;
5171 else if (EQ (location, Qleft_margin))
5172 it->area = LEFT_MARGIN_AREA;
5173 else
5174 it->area = RIGHT_MARGIN_AREA;
5176 if (STRINGP (value))
5178 it->string = value;
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 it->current.overlay_string_index = -1;
5181 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5182 it->end_charpos = it->string_nchars = SCHARS (it->string);
5183 it->method = GET_FROM_STRING;
5184 it->stop_charpos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187 it->string_from_display_prop_p = true;
5188 /* Say that we haven't consumed the characters with
5189 `display' property yet. The call to pop_it in
5190 set_iterator_to_next will clean this up. */
5191 if (BUFFERP (object))
5192 *position = start_pos;
5194 /* Force paragraph direction to be that of the parent
5195 object. If the parent object's paragraph direction is
5196 not yet determined, default to L2R. */
5197 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5198 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5199 else
5200 it->paragraph_embedding = L2R;
5202 /* Set up the bidi iterator for this display string. */
5203 if (it->bidi_p)
5205 it->bidi_it.string.lstring = it->string;
5206 it->bidi_it.string.s = NULL;
5207 it->bidi_it.string.schars = it->end_charpos;
5208 it->bidi_it.string.bufpos = bufpos;
5209 it->bidi_it.string.from_disp_str = true;
5210 it->bidi_it.string.unibyte = !it->multibyte_p;
5211 it->bidi_it.w = it->w;
5212 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 it->method = GET_FROM_STRETCH;
5218 it->object = value;
5219 *position = it->position = start_pos;
5220 retval = 1 + (it->area == TEXT_AREA);
5222 else if (valid_xwidget_spec_p (value))
5224 it->what = IT_XWIDGET;
5225 it->method = GET_FROM_XWIDGET;
5226 it->position = start_pos;
5227 it->object = NILP (object) ? it->w->contents : object;
5228 *position = start_pos;
5229 it->xwidget = lookup_xwidget (value);
5231 #ifdef HAVE_WINDOW_SYSTEM
5232 else
5234 it->what = IT_IMAGE;
5235 it->image_id = lookup_image (it->f, value);
5236 it->position = start_pos;
5237 it->object = NILP (object) ? it->w->contents : object;
5238 it->method = GET_FROM_IMAGE;
5240 /* Say that we haven't consumed the characters with
5241 `display' property yet. The call to pop_it in
5242 set_iterator_to_next will clean this up. */
5243 *position = start_pos;
5245 #endif /* HAVE_WINDOW_SYSTEM */
5247 return retval;
5250 /* Invalid property or property not supported. Restore
5251 POSITION to what it was before. */
5252 *position = start_pos;
5253 return 0;
5256 /* Check if PROP is a display property value whose text should be
5257 treated as intangible. OVERLAY is the overlay from which PROP
5258 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5259 specify the buffer position covered by PROP. */
5261 bool
5262 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5263 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5266 struct text_pos position;
5268 SET_TEXT_POS (position, charpos, bytepos);
5269 return (handle_display_spec (NULL, prop, Qnil, overlay,
5270 &position, charpos, frame_window_p)
5271 != 0);
5275 /* Return true if PROP is a display sub-property value containing STRING.
5277 Implementation note: this and the following function are really
5278 special cases of handle_display_spec and
5279 handle_single_display_spec, and should ideally use the same code.
5280 Until they do, these two pairs must be consistent and must be
5281 modified in sync. */
5283 static bool
5284 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 if (EQ (string, prop))
5287 return true;
5289 /* Skip over `when FORM'. */
5290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295 /* Actually, the condition following `when' should be eval'ed,
5296 like handle_single_display_spec does, and we should return
5297 false if it evaluates to nil. However, this function is
5298 called only when the buffer was already displayed and some
5299 glyph in the glyph matrix was found to come from a display
5300 string. Therefore, the condition was already evaluated, and
5301 the result was non-nil, otherwise the display string wouldn't
5302 have been displayed and we would have never been called for
5303 this property. Thus, we can skip the evaluation and assume
5304 its result is non-nil. */
5305 prop = XCDR (prop);
5308 if (CONSP (prop))
5309 /* Skip over `margin LOCATION'. */
5310 if (EQ (XCAR (prop), Qmargin))
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return false;
5316 prop = XCDR (prop);
5317 if (!CONSP (prop))
5318 return false;
5321 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5325 /* Return true if STRING appears in the `display' property PROP. */
5327 static bool
5328 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 if (CONSP (prop)
5331 && !EQ (XCAR (prop), Qwhen)
5332 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 /* A list of sub-properties. */
5335 while (CONSP (prop))
5337 if (single_display_spec_string_p (XCAR (prop), string))
5338 return true;
5339 prop = XCDR (prop);
5342 else if (VECTORP (prop))
5344 /* A vector of sub-properties. */
5345 ptrdiff_t i;
5346 for (i = 0; i < ASIZE (prop); ++i)
5347 if (single_display_spec_string_p (AREF (prop, i), string))
5348 return true;
5350 else
5351 return single_display_spec_string_p (prop, string);
5353 return false;
5356 /* Look for STRING in overlays and text properties in the current
5357 buffer, between character positions FROM and TO (excluding TO).
5358 BACK_P means look back (in this case, TO is supposed to be
5359 less than FROM).
5360 Value is the first character position where STRING was found, or
5361 zero if it wasn't found before hitting TO.
5363 This function may only use code that doesn't eval because it is
5364 called asynchronously from note_mouse_highlight. */
5366 static ptrdiff_t
5367 string_buffer_position_lim (Lisp_Object string,
5368 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 Lisp_Object limit, prop, pos;
5371 bool found = false;
5373 pos = make_number (max (from, BEGV));
5375 if (!back_p) /* looking forward */
5377 limit = make_number (min (to, ZV));
5378 while (!found && !EQ (pos, limit))
5380 prop = Fget_char_property (pos, Qdisplay, Qnil);
5381 if (!NILP (prop) && display_prop_string_p (prop, string))
5382 found = true;
5383 else
5384 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5385 limit);
5388 else /* looking back */
5390 limit = make_number (max (to, BEGV));
5391 while (!found && !EQ (pos, limit))
5393 prop = Fget_char_property (pos, Qdisplay, Qnil);
5394 if (!NILP (prop) && display_prop_string_p (prop, string))
5395 found = true;
5396 else
5397 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5398 limit);
5402 return found ? XINT (pos) : 0;
5405 /* Determine which buffer position in current buffer STRING comes from.
5406 AROUND_CHARPOS is an approximate position where it could come from.
5407 Value is the buffer position or 0 if it couldn't be determined.
5409 This function is necessary because we don't record buffer positions
5410 in glyphs generated from strings (to keep struct glyph small).
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5414 static ptrdiff_t
5415 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 const int MAX_DISTANCE = 1000;
5418 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos + MAX_DISTANCE,
5420 false);
5422 if (!found)
5423 found = string_buffer_position_lim (string, around_charpos,
5424 around_charpos - MAX_DISTANCE, true);
5425 return found;
5430 /***********************************************************************
5431 `composition' property
5432 ***********************************************************************/
5434 /* Set up iterator IT from `composition' property at its current
5435 position. Called from handle_stop. */
5437 static enum prop_handled
5438 handle_composition_prop (struct it *it)
5440 Lisp_Object prop, string;
5441 ptrdiff_t pos, pos_byte, start, end;
5443 if (STRINGP (it->string))
5445 unsigned char *s;
5447 pos = IT_STRING_CHARPOS (*it);
5448 pos_byte = IT_STRING_BYTEPOS (*it);
5449 string = it->string;
5450 s = SDATA (string) + pos_byte;
5451 it->c = STRING_CHAR (s);
5453 else
5455 pos = IT_CHARPOS (*it);
5456 pos_byte = IT_BYTEPOS (*it);
5457 string = Qnil;
5458 it->c = FETCH_CHAR (pos_byte);
5461 /* If there's a valid composition and point is not inside of the
5462 composition (in the case that the composition is from the current
5463 buffer), draw a glyph composed from the composition components. */
5464 if (find_composition (pos, -1, &start, &end, &prop, string)
5465 && composition_valid_p (start, end, prop)
5466 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 if (start < pos)
5469 /* As we can't handle this situation (perhaps font-lock added
5470 a new composition), we just return here hoping that next
5471 redisplay will detect this composition much earlier. */
5472 return HANDLED_NORMALLY;
5473 if (start != pos)
5475 if (STRINGP (it->string))
5476 pos_byte = string_char_to_byte (it->string, start);
5477 else
5478 pos_byte = CHAR_TO_BYTE (start);
5480 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5481 prop, string);
5483 if (it->cmp_it.id >= 0)
5485 it->cmp_it.ch = -1;
5486 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5487 it->cmp_it.nglyphs = -1;
5491 return HANDLED_NORMALLY;
5496 /***********************************************************************
5497 Overlay strings
5498 ***********************************************************************/
5500 /* The following structure is used to record overlay strings for
5501 later sorting in load_overlay_strings. */
5503 struct overlay_entry
5505 Lisp_Object overlay;
5506 Lisp_Object string;
5507 EMACS_INT priority;
5508 bool after_string_p;
5512 /* Set up iterator IT from overlay strings at its current position.
5513 Called from handle_stop. */
5515 static enum prop_handled
5516 handle_overlay_change (struct it *it)
5518 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5519 return HANDLED_RECOMPUTE_PROPS;
5520 else
5521 return HANDLED_NORMALLY;
5525 /* Set up the next overlay string for delivery by IT, if there is an
5526 overlay string to deliver. Called by set_iterator_to_next when the
5527 end of the current overlay string is reached. If there are more
5528 overlay strings to display, IT->string and
5529 IT->current.overlay_string_index are set appropriately here.
5530 Otherwise IT->string is set to nil. */
5532 static void
5533 next_overlay_string (struct it *it)
5535 ++it->current.overlay_string_index;
5536 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 /* No more overlay strings. Restore IT's settings to what
5539 they were before overlay strings were processed, and
5540 continue to deliver from current_buffer. */
5542 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5543 pop_it (it);
5544 eassert (it->sp > 0
5545 || (NILP (it->string)
5546 && it->method == GET_FROM_BUFFER
5547 && it->stop_charpos >= BEGV
5548 && it->stop_charpos <= it->end_charpos));
5549 it->current.overlay_string_index = -1;
5550 it->n_overlay_strings = 0;
5551 /* If there's an empty display string on the stack, pop the
5552 stack, to resync the bidi iterator with IT's position. Such
5553 empty strings are pushed onto the stack in
5554 get_overlay_strings_1. */
5555 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5556 pop_it (it);
5558 /* Since we've exhausted overlay strings at this buffer
5559 position, set the flag to ignore overlays until we move to
5560 another position. The flag is reset in
5561 next_element_from_buffer. */
5562 it->ignore_overlay_strings_at_pos_p = true;
5564 /* If we're at the end of the buffer, record that we have
5565 processed the overlay strings there already, so that
5566 next_element_from_buffer doesn't try it again. */
5567 if (NILP (it->string)
5568 && IT_CHARPOS (*it) >= it->end_charpos
5569 && it->overlay_strings_charpos >= it->end_charpos)
5570 it->overlay_strings_at_end_processed_p = true;
5571 /* Note: we reset overlay_strings_charpos only here, to make
5572 sure the just-processed overlays were indeed at EOB.
5573 Otherwise, overlays on text with invisible text property,
5574 which are processed with IT's position past the invisible
5575 text, might fool us into thinking the overlays at EOB were
5576 already processed (linum-mode can cause this, for
5577 example). */
5578 it->overlay_strings_charpos = -1;
5580 else
5582 /* There are more overlay strings to process. If
5583 IT->current.overlay_string_index has advanced to a position
5584 where we must load IT->overlay_strings with more strings, do
5585 it. We must load at the IT->overlay_strings_charpos where
5586 IT->n_overlay_strings was originally computed; when invisible
5587 text is present, this might not be IT_CHARPOS (Bug#7016). */
5588 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5590 if (it->current.overlay_string_index && i == 0)
5591 load_overlay_strings (it, it->overlay_strings_charpos);
5593 /* Initialize IT to deliver display elements from the overlay
5594 string. */
5595 it->string = it->overlay_strings[i];
5596 it->multibyte_p = STRING_MULTIBYTE (it->string);
5597 SET_TEXT_POS (it->current.string_pos, 0, 0);
5598 it->method = GET_FROM_STRING;
5599 it->stop_charpos = 0;
5600 it->end_charpos = SCHARS (it->string);
5601 if (it->cmp_it.stop_pos >= 0)
5602 it->cmp_it.stop_pos = 0;
5603 it->prev_stop = 0;
5604 it->base_level_stop = 0;
5606 /* Set up the bidi iterator for this overlay string. */
5607 if (it->bidi_p)
5609 it->bidi_it.string.lstring = it->string;
5610 it->bidi_it.string.s = NULL;
5611 it->bidi_it.string.schars = SCHARS (it->string);
5612 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5613 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5614 it->bidi_it.string.unibyte = !it->multibyte_p;
5615 it->bidi_it.w = it->w;
5616 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5620 CHECK_IT (it);
5624 /* Compare two overlay_entry structures E1 and E2. Used as a
5625 comparison function for qsort in load_overlay_strings. Overlay
5626 strings for the same position are sorted so that
5628 1. All after-strings come in front of before-strings, except
5629 when they come from the same overlay.
5631 2. Within after-strings, strings are sorted so that overlay strings
5632 from overlays with higher priorities come first.
5634 2. Within before-strings, strings are sorted so that overlay
5635 strings from overlays with higher priorities come last.
5637 Value is analogous to strcmp. */
5640 static int
5641 compare_overlay_entries (const void *e1, const void *e2)
5643 struct overlay_entry const *entry1 = e1;
5644 struct overlay_entry const *entry2 = e2;
5645 int result;
5647 if (entry1->after_string_p != entry2->after_string_p)
5649 /* Let after-strings appear in front of before-strings if
5650 they come from different overlays. */
5651 if (EQ (entry1->overlay, entry2->overlay))
5652 result = entry1->after_string_p ? 1 : -1;
5653 else
5654 result = entry1->after_string_p ? -1 : 1;
5656 else if (entry1->priority != entry2->priority)
5658 if (entry1->after_string_p)
5659 /* After-strings sorted in order of decreasing priority. */
5660 result = entry2->priority < entry1->priority ? -1 : 1;
5661 else
5662 /* Before-strings sorted in order of increasing priority. */
5663 result = entry1->priority < entry2->priority ? -1 : 1;
5665 else
5666 result = 0;
5668 return result;
5672 /* Load the vector IT->overlay_strings with overlay strings from IT's
5673 current buffer position, or from CHARPOS if that is > 0. Set
5674 IT->n_overlays to the total number of overlay strings found.
5676 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5677 a time. On entry into load_overlay_strings,
5678 IT->current.overlay_string_index gives the number of overlay
5679 strings that have already been loaded by previous calls to this
5680 function.
5682 IT->add_overlay_start contains an additional overlay start
5683 position to consider for taking overlay strings from, if non-zero.
5684 This position comes into play when the overlay has an `invisible'
5685 property, and both before and after-strings. When we've skipped to
5686 the end of the overlay, because of its `invisible' property, we
5687 nevertheless want its before-string to appear.
5688 IT->add_overlay_start will contain the overlay start position
5689 in this case.
5691 Overlay strings are sorted so that after-string strings come in
5692 front of before-string strings. Within before and after-strings,
5693 strings are sorted by overlay priority. See also function
5694 compare_overlay_entries. */
5696 static void
5697 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5699 Lisp_Object overlay, window, str, invisible;
5700 struct Lisp_Overlay *ov;
5701 ptrdiff_t start, end;
5702 ptrdiff_t n = 0, i, j;
5703 int invis;
5704 struct overlay_entry entriesbuf[20];
5705 ptrdiff_t size = ARRAYELTS (entriesbuf);
5706 struct overlay_entry *entries = entriesbuf;
5707 USE_SAFE_ALLOCA;
5709 if (charpos <= 0)
5710 charpos = IT_CHARPOS (*it);
5712 /* Append the overlay string STRING of overlay OVERLAY to vector
5713 `entries' which has size `size' and currently contains `n'
5714 elements. AFTER_P means STRING is an after-string of
5715 OVERLAY. */
5716 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5717 do \
5719 Lisp_Object priority; \
5721 if (n == size) \
5723 struct overlay_entry *old = entries; \
5724 SAFE_NALLOCA (entries, 2, size); \
5725 memcpy (entries, old, size * sizeof *entries); \
5726 size *= 2; \
5729 entries[n].string = (STRING); \
5730 entries[n].overlay = (OVERLAY); \
5731 priority = Foverlay_get ((OVERLAY), Qpriority); \
5732 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5733 entries[n].after_string_p = (AFTER_P); \
5734 ++n; \
5736 while (false)
5738 /* Process overlay before the overlay center. */
5739 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5741 XSETMISC (overlay, ov);
5742 eassert (OVERLAYP (overlay));
5743 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5744 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5746 if (end < charpos)
5747 break;
5749 /* Skip this overlay if it doesn't start or end at IT's current
5750 position. */
5751 if (end != charpos && start != charpos)
5752 continue;
5754 /* Skip this overlay if it doesn't apply to IT->w. */
5755 window = Foverlay_get (overlay, Qwindow);
5756 if (WINDOWP (window) && XWINDOW (window) != it->w)
5757 continue;
5759 /* If the text ``under'' the overlay is invisible, both before-
5760 and after-strings from this overlay are visible; start and
5761 end position are indistinguishable. */
5762 invisible = Foverlay_get (overlay, Qinvisible);
5763 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5765 /* If overlay has a non-empty before-string, record it. */
5766 if ((start == charpos || (end == charpos && invis != 0))
5767 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5768 && SCHARS (str))
5769 RECORD_OVERLAY_STRING (overlay, str, false);
5771 /* If overlay has a non-empty after-string, record it. */
5772 if ((end == charpos || (start == charpos && invis != 0))
5773 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5774 && SCHARS (str))
5775 RECORD_OVERLAY_STRING (overlay, str, true);
5778 /* Process overlays after the overlay center. */
5779 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5781 XSETMISC (overlay, ov);
5782 eassert (OVERLAYP (overlay));
5783 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5784 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5786 if (start > charpos)
5787 break;
5789 /* Skip this overlay if it doesn't start or end at IT's current
5790 position. */
5791 if (end != charpos && start != charpos)
5792 continue;
5794 /* Skip this overlay if it doesn't apply to IT->w. */
5795 window = Foverlay_get (overlay, Qwindow);
5796 if (WINDOWP (window) && XWINDOW (window) != it->w)
5797 continue;
5799 /* If the text ``under'' the overlay is invisible, it has a zero
5800 dimension, and both before- and after-strings apply. */
5801 invisible = Foverlay_get (overlay, Qinvisible);
5802 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5804 /* If overlay has a non-empty before-string, record it. */
5805 if ((start == charpos || (end == charpos && invis != 0))
5806 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5807 && SCHARS (str))
5808 RECORD_OVERLAY_STRING (overlay, str, false);
5810 /* If overlay has a non-empty after-string, record it. */
5811 if ((end == charpos || (start == charpos && invis != 0))
5812 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5813 && SCHARS (str))
5814 RECORD_OVERLAY_STRING (overlay, str, true);
5817 #undef RECORD_OVERLAY_STRING
5819 /* Sort entries. */
5820 if (n > 1)
5821 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5823 /* Record number of overlay strings, and where we computed it. */
5824 it->n_overlay_strings = n;
5825 it->overlay_strings_charpos = charpos;
5827 /* IT->current.overlay_string_index is the number of overlay strings
5828 that have already been consumed by IT. Copy some of the
5829 remaining overlay strings to IT->overlay_strings. */
5830 i = 0;
5831 j = it->current.overlay_string_index;
5832 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5834 it->overlay_strings[i] = entries[j].string;
5835 it->string_overlays[i++] = entries[j++].overlay;
5838 CHECK_IT (it);
5839 SAFE_FREE ();
5843 /* Get the first chunk of overlay strings at IT's current buffer
5844 position, or at CHARPOS if that is > 0. Value is true if at
5845 least one overlay string was found. */
5847 static bool
5848 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5850 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5851 process. This fills IT->overlay_strings with strings, and sets
5852 IT->n_overlay_strings to the total number of strings to process.
5853 IT->pos.overlay_string_index has to be set temporarily to zero
5854 because load_overlay_strings needs this; it must be set to -1
5855 when no overlay strings are found because a zero value would
5856 indicate a position in the first overlay string. */
5857 it->current.overlay_string_index = 0;
5858 load_overlay_strings (it, charpos);
5860 /* If we found overlay strings, set up IT to deliver display
5861 elements from the first one. Otherwise set up IT to deliver
5862 from current_buffer. */
5863 if (it->n_overlay_strings)
5865 /* Make sure we know settings in current_buffer, so that we can
5866 restore meaningful values when we're done with the overlay
5867 strings. */
5868 if (compute_stop_p)
5869 compute_stop_pos (it);
5870 eassert (it->face_id >= 0);
5872 /* Save IT's settings. They are restored after all overlay
5873 strings have been processed. */
5874 eassert (!compute_stop_p || it->sp == 0);
5876 /* When called from handle_stop, there might be an empty display
5877 string loaded. In that case, don't bother saving it. But
5878 don't use this optimization with the bidi iterator, since we
5879 need the corresponding pop_it call to resync the bidi
5880 iterator's position with IT's position, after we are done
5881 with the overlay strings. (The corresponding call to pop_it
5882 in case of an empty display string is in
5883 next_overlay_string.) */
5884 if (!(!it->bidi_p
5885 && STRINGP (it->string) && !SCHARS (it->string)))
5886 push_it (it, NULL);
5888 /* Set up IT to deliver display elements from the first overlay
5889 string. */
5890 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5891 it->string = it->overlay_strings[0];
5892 it->from_overlay = Qnil;
5893 it->stop_charpos = 0;
5894 eassert (STRINGP (it->string));
5895 it->end_charpos = SCHARS (it->string);
5896 it->prev_stop = 0;
5897 it->base_level_stop = 0;
5898 it->multibyte_p = STRING_MULTIBYTE (it->string);
5899 it->method = GET_FROM_STRING;
5900 it->from_disp_prop_p = 0;
5902 /* Force paragraph direction to be that of the parent
5903 buffer. */
5904 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5905 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5906 else
5907 it->paragraph_embedding = L2R;
5909 /* Set up the bidi iterator for this overlay string. */
5910 if (it->bidi_p)
5912 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5914 it->bidi_it.string.lstring = it->string;
5915 it->bidi_it.string.s = NULL;
5916 it->bidi_it.string.schars = SCHARS (it->string);
5917 it->bidi_it.string.bufpos = pos;
5918 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5919 it->bidi_it.string.unibyte = !it->multibyte_p;
5920 it->bidi_it.w = it->w;
5921 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5923 return true;
5926 it->current.overlay_string_index = -1;
5927 return false;
5930 static bool
5931 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5933 it->string = Qnil;
5934 it->method = GET_FROM_BUFFER;
5936 get_overlay_strings_1 (it, charpos, true);
5938 CHECK_IT (it);
5940 /* Value is true if we found at least one overlay string. */
5941 return STRINGP (it->string);
5946 /***********************************************************************
5947 Saving and restoring state
5948 ***********************************************************************/
5950 /* Save current settings of IT on IT->stack. Called, for example,
5951 before setting up IT for an overlay string, to be able to restore
5952 IT's settings to what they were after the overlay string has been
5953 processed. If POSITION is non-NULL, it is the position to save on
5954 the stack instead of IT->position. */
5956 static void
5957 push_it (struct it *it, struct text_pos *position)
5959 struct iterator_stack_entry *p;
5961 eassert (it->sp < IT_STACK_SIZE);
5962 p = it->stack + it->sp;
5964 p->stop_charpos = it->stop_charpos;
5965 p->prev_stop = it->prev_stop;
5966 p->base_level_stop = it->base_level_stop;
5967 p->cmp_it = it->cmp_it;
5968 eassert (it->face_id >= 0);
5969 p->face_id = it->face_id;
5970 p->string = it->string;
5971 p->method = it->method;
5972 p->from_overlay = it->from_overlay;
5973 switch (p->method)
5975 case GET_FROM_IMAGE:
5976 p->u.image.object = it->object;
5977 p->u.image.image_id = it->image_id;
5978 p->u.image.slice = it->slice;
5979 break;
5980 case GET_FROM_STRETCH:
5981 p->u.stretch.object = it->object;
5982 break;
5983 case GET_FROM_XWIDGET:
5984 p->u.xwidget.object = it->object;
5985 break;
5986 case GET_FROM_BUFFER:
5987 case GET_FROM_DISPLAY_VECTOR:
5988 case GET_FROM_STRING:
5989 case GET_FROM_C_STRING:
5990 break;
5991 default:
5992 emacs_abort ();
5994 p->position = position ? *position : it->position;
5995 p->current = it->current;
5996 p->end_charpos = it->end_charpos;
5997 p->string_nchars = it->string_nchars;
5998 p->area = it->area;
5999 p->multibyte_p = it->multibyte_p;
6000 p->avoid_cursor_p = it->avoid_cursor_p;
6001 p->space_width = it->space_width;
6002 p->font_height = it->font_height;
6003 p->voffset = it->voffset;
6004 p->string_from_display_prop_p = it->string_from_display_prop_p;
6005 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6006 p->display_ellipsis_p = false;
6007 p->line_wrap = it->line_wrap;
6008 p->bidi_p = it->bidi_p;
6009 p->paragraph_embedding = it->paragraph_embedding;
6010 p->from_disp_prop_p = it->from_disp_prop_p;
6011 ++it->sp;
6013 /* Save the state of the bidi iterator as well. */
6014 if (it->bidi_p)
6015 bidi_push_it (&it->bidi_it);
6018 static void
6019 iterate_out_of_display_property (struct it *it)
6021 bool buffer_p = !STRINGP (it->string);
6022 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6023 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6025 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6027 /* Maybe initialize paragraph direction. If we are at the beginning
6028 of a new paragraph, next_element_from_buffer may not have a
6029 chance to do that. */
6030 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6031 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6032 /* prev_stop can be zero, so check against BEGV as well. */
6033 while (it->bidi_it.charpos >= bob
6034 && it->prev_stop <= it->bidi_it.charpos
6035 && it->bidi_it.charpos < CHARPOS (it->position)
6036 && it->bidi_it.charpos < eob)
6037 bidi_move_to_visually_next (&it->bidi_it);
6038 /* Record the stop_pos we just crossed, for when we cross it
6039 back, maybe. */
6040 if (it->bidi_it.charpos > CHARPOS (it->position))
6041 it->prev_stop = CHARPOS (it->position);
6042 /* If we ended up not where pop_it put us, resync IT's
6043 positional members with the bidi iterator. */
6044 if (it->bidi_it.charpos != CHARPOS (it->position))
6045 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6046 if (buffer_p)
6047 it->current.pos = it->position;
6048 else
6049 it->current.string_pos = it->position;
6052 /* Restore IT's settings from IT->stack. Called, for example, when no
6053 more overlay strings must be processed, and we return to delivering
6054 display elements from a buffer, or when the end of a string from a
6055 `display' property is reached and we return to delivering display
6056 elements from an overlay string, or from a buffer. */
6058 static void
6059 pop_it (struct it *it)
6061 struct iterator_stack_entry *p;
6062 bool from_display_prop = it->from_disp_prop_p;
6063 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6065 eassert (it->sp > 0);
6066 --it->sp;
6067 p = it->stack + it->sp;
6068 it->stop_charpos = p->stop_charpos;
6069 it->prev_stop = p->prev_stop;
6070 it->base_level_stop = p->base_level_stop;
6071 it->cmp_it = p->cmp_it;
6072 it->face_id = p->face_id;
6073 it->current = p->current;
6074 it->position = p->position;
6075 it->string = p->string;
6076 it->from_overlay = p->from_overlay;
6077 if (NILP (it->string))
6078 SET_TEXT_POS (it->current.string_pos, -1, -1);
6079 it->method = p->method;
6080 switch (it->method)
6082 case GET_FROM_IMAGE:
6083 it->image_id = p->u.image.image_id;
6084 it->object = p->u.image.object;
6085 it->slice = p->u.image.slice;
6086 break;
6087 case GET_FROM_XWIDGET:
6088 it->object = p->u.xwidget.object;
6089 break;
6090 case GET_FROM_STRETCH:
6091 it->object = p->u.stretch.object;
6092 break;
6093 case GET_FROM_BUFFER:
6094 it->object = it->w->contents;
6095 break;
6096 case GET_FROM_STRING:
6098 struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
6100 /* Restore the face_box_p flag, since it could have been
6101 overwritten by the face of the object that we just finished
6102 displaying. */
6103 if (face)
6104 it->face_box_p = face->box != FACE_NO_BOX;
6105 it->object = it->string;
6107 break;
6108 case GET_FROM_DISPLAY_VECTOR:
6109 if (it->s)
6110 it->method = GET_FROM_C_STRING;
6111 else if (STRINGP (it->string))
6112 it->method = GET_FROM_STRING;
6113 else
6115 it->method = GET_FROM_BUFFER;
6116 it->object = it->w->contents;
6118 break;
6119 case GET_FROM_C_STRING:
6120 break;
6121 default:
6122 emacs_abort ();
6124 it->end_charpos = p->end_charpos;
6125 it->string_nchars = p->string_nchars;
6126 it->area = p->area;
6127 it->multibyte_p = p->multibyte_p;
6128 it->avoid_cursor_p = p->avoid_cursor_p;
6129 it->space_width = p->space_width;
6130 it->font_height = p->font_height;
6131 it->voffset = p->voffset;
6132 it->string_from_display_prop_p = p->string_from_display_prop_p;
6133 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6134 it->line_wrap = p->line_wrap;
6135 it->bidi_p = p->bidi_p;
6136 it->paragraph_embedding = p->paragraph_embedding;
6137 it->from_disp_prop_p = p->from_disp_prop_p;
6138 if (it->bidi_p)
6140 bidi_pop_it (&it->bidi_it);
6141 /* Bidi-iterate until we get out of the portion of text, if any,
6142 covered by a `display' text property or by an overlay with
6143 `display' property. (We cannot just jump there, because the
6144 internal coherency of the bidi iterator state can not be
6145 preserved across such jumps.) We also must determine the
6146 paragraph base direction if the overlay we just processed is
6147 at the beginning of a new paragraph. */
6148 if (from_display_prop
6149 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6150 iterate_out_of_display_property (it);
6152 eassert ((BUFFERP (it->object)
6153 && IT_CHARPOS (*it) == it->bidi_it.charpos
6154 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6155 || (STRINGP (it->object)
6156 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6157 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6158 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6160 /* If we move the iterator over text covered by a display property
6161 to a new buffer position, any info about previously seen overlays
6162 is no longer valid. */
6163 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6164 it->ignore_overlay_strings_at_pos_p = false;
6169 /***********************************************************************
6170 Moving over lines
6171 ***********************************************************************/
6173 /* Set IT's current position to the previous line start. */
6175 static void
6176 back_to_previous_line_start (struct it *it)
6178 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6180 DEC_BOTH (cp, bp);
6181 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6185 /* Move IT to the next line start.
6187 Value is true if a newline was found. Set *SKIPPED_P to true if
6188 we skipped over part of the text (as opposed to moving the iterator
6189 continuously over the text). Otherwise, don't change the value
6190 of *SKIPPED_P.
6192 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6193 iterator on the newline, if it was found.
6195 Newlines may come from buffer text, overlay strings, or strings
6196 displayed via the `display' property. That's the reason we can't
6197 simply use find_newline_no_quit.
6199 Note that this function may not skip over invisible text that is so
6200 because of text properties and immediately follows a newline. If
6201 it would, function reseat_at_next_visible_line_start, when called
6202 from set_iterator_to_next, would effectively make invisible
6203 characters following a newline part of the wrong glyph row, which
6204 leads to wrong cursor motion. */
6206 static bool
6207 forward_to_next_line_start (struct it *it, bool *skipped_p,
6208 struct bidi_it *bidi_it_prev)
6210 ptrdiff_t old_selective;
6211 bool newline_found_p = false;
6212 int n;
6213 const int MAX_NEWLINE_DISTANCE = 500;
6215 /* If already on a newline, just consume it to avoid unintended
6216 skipping over invisible text below. */
6217 if (it->what == IT_CHARACTER
6218 && it->c == '\n'
6219 && CHARPOS (it->position) == IT_CHARPOS (*it))
6221 if (it->bidi_p && bidi_it_prev)
6222 *bidi_it_prev = it->bidi_it;
6223 set_iterator_to_next (it, false);
6224 it->c = 0;
6225 return true;
6228 /* Don't handle selective display in the following. It's (a)
6229 unnecessary because it's done by the caller, and (b) leads to an
6230 infinite recursion because next_element_from_ellipsis indirectly
6231 calls this function. */
6232 old_selective = it->selective;
6233 it->selective = 0;
6235 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6236 from buffer text. */
6237 for (n = 0;
6238 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6239 n += !STRINGP (it->string))
6241 if (!get_next_display_element (it))
6242 return false;
6243 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6244 if (newline_found_p && it->bidi_p && bidi_it_prev)
6245 *bidi_it_prev = it->bidi_it;
6246 set_iterator_to_next (it, false);
6249 /* If we didn't find a newline near enough, see if we can use a
6250 short-cut. */
6251 if (!newline_found_p)
6253 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6254 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6255 1, &bytepos);
6256 Lisp_Object pos;
6258 eassert (!STRINGP (it->string));
6260 /* If there isn't any `display' property in sight, and no
6261 overlays, we can just use the position of the newline in
6262 buffer text. */
6263 if (it->stop_charpos >= limit
6264 || ((pos = Fnext_single_property_change (make_number (start),
6265 Qdisplay, Qnil,
6266 make_number (limit)),
6267 NILP (pos))
6268 && next_overlay_change (start) == ZV))
6270 if (!it->bidi_p)
6272 IT_CHARPOS (*it) = limit;
6273 IT_BYTEPOS (*it) = bytepos;
6275 else
6277 struct bidi_it bprev;
6279 /* Help bidi.c avoid expensive searches for display
6280 properties and overlays, by telling it that there are
6281 none up to `limit'. */
6282 if (it->bidi_it.disp_pos < limit)
6284 it->bidi_it.disp_pos = limit;
6285 it->bidi_it.disp_prop = 0;
6287 do {
6288 bprev = it->bidi_it;
6289 bidi_move_to_visually_next (&it->bidi_it);
6290 } while (it->bidi_it.charpos != limit);
6291 IT_CHARPOS (*it) = limit;
6292 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6293 if (bidi_it_prev)
6294 *bidi_it_prev = bprev;
6296 *skipped_p = newline_found_p = true;
6298 else
6300 while (!newline_found_p)
6302 if (!get_next_display_element (it))
6303 break;
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6312 it->selective = old_selective;
6313 return newline_found_p;
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6325 while (IT_CHARPOS (*it) > BEGV)
6327 back_to_previous_line_start (it);
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6339 /* Check the newline before point for invisibility. */
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6358 SAVE_IT (it2, *it, it2data);
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6396 it->continuation_lines_width = 0;
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6450 if (STRINGP (it->string))
6452 if (IT_STRING_CHARPOS (*it) > 0)
6454 if (!it->bidi_p)
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6459 else
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6470 else if (IT_CHARPOS (*it) > BEGV)
6472 if (!it->bidi_p)
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6477 else
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 reseat (it, it->current.pos, false);
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6491 CHECK_IT (it);
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510 reseat_1 (it, pos, false);
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6518 if (it->bidi_p)
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6536 else
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6544 CHECK_IT (it);
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6592 if (set_stop_p)
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647 if (s == NULL)
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6656 if (it->bidi_p)
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6669 else
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 else
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6688 if (it->bidi_p)
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6700 it->method = GET_FROM_C_STRING;
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6737 if (s == NULL && it->multibyte_p)
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6745 CHECK_IT (it);
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6756 typedef bool (*next_element_function) (struct it *);
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID_OR_NULL ((IT)->f, \
6781 (IT)->face_id), \
6782 (IT)->string)))
6785 /* Lookup the char-table Vglyphless_char_display for character C (-1
6786 if we want information for no-font case), and return the display
6787 method symbol. By side-effect, update it->what and
6788 it->glyphless_method. This function is called from
6789 get_next_display_element for each character element, and from
6790 x_produce_glyphs when no suitable font was found. */
6792 Lisp_Object
6793 lookup_glyphless_char_display (int c, struct it *it)
6795 Lisp_Object glyphless_method = Qnil;
6797 if (CHAR_TABLE_P (Vglyphless_char_display)
6798 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6800 if (c >= 0)
6802 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6803 if (CONSP (glyphless_method))
6804 glyphless_method = FRAME_WINDOW_P (it->f)
6805 ? XCAR (glyphless_method)
6806 : XCDR (glyphless_method);
6808 else
6809 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6812 retry:
6813 if (NILP (glyphless_method))
6815 if (c >= 0)
6816 /* The default is to display the character by a proper font. */
6817 return Qnil;
6818 /* The default for the no-font case is to display an empty box. */
6819 glyphless_method = Qempty_box;
6821 if (EQ (glyphless_method, Qzero_width))
6823 if (c >= 0)
6824 return glyphless_method;
6825 /* This method can't be used for the no-font case. */
6826 glyphless_method = Qempty_box;
6828 if (EQ (glyphless_method, Qthin_space))
6829 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6830 else if (EQ (glyphless_method, Qempty_box))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6832 else if (EQ (glyphless_method, Qhex_code))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6834 else if (STRINGP (glyphless_method))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6836 else
6838 /* Invalid value. We use the default method. */
6839 glyphless_method = Qnil;
6840 goto retry;
6842 it->what = IT_GLYPHLESS;
6843 return glyphless_method;
6846 /* Merge escape glyph face and cache the result. */
6848 static struct frame *last_escape_glyph_frame = NULL;
6849 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6850 static int last_escape_glyph_merged_face_id = 0;
6852 static int
6853 merge_escape_glyph_face (struct it *it)
6855 int face_id;
6857 if (it->f == last_escape_glyph_frame
6858 && it->face_id == last_escape_glyph_face_id)
6859 face_id = last_escape_glyph_merged_face_id;
6860 else
6862 /* Merge the `escape-glyph' face into the current face. */
6863 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6864 last_escape_glyph_frame = it->f;
6865 last_escape_glyph_face_id = it->face_id;
6866 last_escape_glyph_merged_face_id = face_id;
6868 return face_id;
6871 /* Likewise for glyphless glyph face. */
6873 static struct frame *last_glyphless_glyph_frame = NULL;
6874 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6875 static int last_glyphless_glyph_merged_face_id = 0;
6878 merge_glyphless_glyph_face (struct it *it)
6880 int face_id;
6882 if (it->f == last_glyphless_glyph_frame
6883 && it->face_id == last_glyphless_glyph_face_id)
6884 face_id = last_glyphless_glyph_merged_face_id;
6885 else
6887 /* Merge the `glyphless-char' face into the current face. */
6888 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6889 last_glyphless_glyph_frame = it->f;
6890 last_glyphless_glyph_face_id = it->face_id;
6891 last_glyphless_glyph_merged_face_id = face_id;
6893 return face_id;
6896 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6897 be called before redisplaying windows, and when the frame's face
6898 cache is freed. */
6899 void
6900 forget_escape_and_glyphless_faces (void)
6902 last_escape_glyph_frame = NULL;
6903 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6904 last_glyphless_glyph_frame = NULL;
6905 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6908 /* Load IT's display element fields with information about the next
6909 display element from the current position of IT. Value is false if
6910 end of buffer (or C string) is reached. */
6912 static bool
6913 get_next_display_element (struct it *it)
6915 /* True means that we found a display element. False means that
6916 we hit the end of what we iterate over. Performance note: the
6917 function pointer `method' used here turns out to be faster than
6918 using a sequence of if-statements. */
6919 bool success_p;
6921 get_next:
6922 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6924 if (it->what == IT_CHARACTER)
6926 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6927 and only if (a) the resolved directionality of that character
6928 is R..." */
6929 /* FIXME: Do we need an exception for characters from display
6930 tables? */
6931 if (it->bidi_p && it->bidi_it.type == STRONG_R
6932 && !inhibit_bidi_mirroring)
6933 it->c = bidi_mirror_char (it->c);
6934 /* Map via display table or translate control characters.
6935 IT->c, IT->len etc. have been set to the next character by
6936 the function call above. If we have a display table, and it
6937 contains an entry for IT->c, translate it. Don't do this if
6938 IT->c itself comes from a display table, otherwise we could
6939 end up in an infinite recursion. (An alternative could be to
6940 count the recursion depth of this function and signal an
6941 error when a certain maximum depth is reached.) Is it worth
6942 it? */
6943 if (success_p && it->dpvec == NULL)
6945 Lisp_Object dv;
6946 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6947 bool nonascii_space_p = false;
6948 bool nonascii_hyphen_p = false;
6949 int c = it->c; /* This is the character to display. */
6951 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6953 eassert (SINGLE_BYTE_CHAR_P (c));
6954 if (unibyte_display_via_language_environment)
6956 c = DECODE_CHAR (unibyte, c);
6957 if (c < 0)
6958 c = BYTE8_TO_CHAR (it->c);
6960 else
6961 c = BYTE8_TO_CHAR (it->c);
6964 if (it->dp
6965 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6966 VECTORP (dv)))
6968 struct Lisp_Vector *v = XVECTOR (dv);
6970 /* Return the first character from the display table
6971 entry, if not empty. If empty, don't display the
6972 current character. */
6973 if (v->header.size)
6975 it->dpvec_char_len = it->len;
6976 it->dpvec = v->contents;
6977 it->dpend = v->contents + v->header.size;
6978 it->current.dpvec_index = 0;
6979 it->dpvec_face_id = -1;
6980 it->saved_face_id = it->face_id;
6981 it->method = GET_FROM_DISPLAY_VECTOR;
6982 it->ellipsis_p = false;
6984 else
6986 set_iterator_to_next (it, false);
6988 goto get_next;
6991 if (! NILP (lookup_glyphless_char_display (c, it)))
6993 if (it->what == IT_GLYPHLESS)
6994 goto done;
6995 /* Don't display this character. */
6996 set_iterator_to_next (it, false);
6997 goto get_next;
7000 /* If `nobreak-char-display' is non-nil, we display
7001 non-ASCII spaces and hyphens specially. */
7002 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7004 if (c == NO_BREAK_SPACE)
7005 nonascii_space_p = true;
7006 else if (c == SOFT_HYPHEN || c == HYPHEN
7007 || c == NON_BREAKING_HYPHEN)
7008 nonascii_hyphen_p = true;
7011 /* Translate control characters into `\003' or `^C' form.
7012 Control characters coming from a display table entry are
7013 currently not translated because we use IT->dpvec to hold
7014 the translation. This could easily be changed but I
7015 don't believe that it is worth doing.
7017 The characters handled by `nobreak-char-display' must be
7018 translated too.
7020 Non-printable characters and raw-byte characters are also
7021 translated to octal form. */
7022 if (((c < ' ' || c == 127) /* ASCII control chars. */
7023 ? (it->area != TEXT_AREA
7024 /* In mode line, treat \n, \t like other crl chars. */
7025 || (c != '\t'
7026 && it->glyph_row
7027 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7028 || (c != '\n' && c != '\t'))
7029 : (nonascii_space_p
7030 || nonascii_hyphen_p
7031 || CHAR_BYTE8_P (c)
7032 || ! CHAR_PRINTABLE_P (c))))
7034 /* C is a control character, non-ASCII space/hyphen,
7035 raw-byte, or a non-printable character which must be
7036 displayed either as '\003' or as `^C' where the '\\'
7037 and '^' can be defined in the display table. Fill
7038 IT->ctl_chars with glyphs for what we have to
7039 display. Then, set IT->dpvec to these glyphs. */
7040 Lisp_Object gc;
7041 int ctl_len;
7042 int face_id;
7043 int lface_id = 0;
7044 int escape_glyph;
7046 /* Handle control characters with ^. */
7048 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7050 int g;
7052 g = '^'; /* default glyph for Control */
7053 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7054 if (it->dp
7055 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7057 g = GLYPH_CODE_CHAR (gc);
7058 lface_id = GLYPH_CODE_FACE (gc);
7061 face_id = (lface_id
7062 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7063 : merge_escape_glyph_face (it));
7065 XSETINT (it->ctl_chars[0], g);
7066 XSETINT (it->ctl_chars[1], c ^ 0100);
7067 ctl_len = 2;
7068 goto display_control;
7071 /* Handle non-ascii space in the mode where it only gets
7072 highlighting. */
7074 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7076 /* Merge `nobreak-space' into the current face. */
7077 face_id = merge_faces (it->f, Qnobreak_space, 0,
7078 it->face_id);
7079 XSETINT (it->ctl_chars[0], ' ');
7080 ctl_len = 1;
7081 goto display_control;
7084 /* Handle non-ascii hyphens in the mode where it only
7085 gets highlighting. */
7087 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7089 /* Merge `nobreak-space' into the current face. */
7090 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7091 it->face_id);
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7097 /* Handle sequences that start with the "escape glyph". */
7099 /* the default escape glyph is \. */
7100 escape_glyph = '\\';
7102 if (it->dp
7103 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7105 escape_glyph = GLYPH_CODE_CHAR (gc);
7106 lface_id = GLYPH_CODE_FACE (gc);
7109 face_id = (lface_id
7110 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7111 : merge_escape_glyph_face (it));
7113 /* Draw non-ASCII space/hyphen with escape glyph: */
7115 if (nonascii_space_p || nonascii_hyphen_p)
7117 XSETINT (it->ctl_chars[0], escape_glyph);
7118 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7119 ctl_len = 2;
7120 goto display_control;
7124 char str[10];
7125 int len, i;
7127 if (CHAR_BYTE8_P (c))
7128 /* Display \200 instead of \17777600. */
7129 c = CHAR_TO_BYTE8 (c);
7130 len = sprintf (str, "%03o", c + 0u);
7132 XSETINT (it->ctl_chars[0], escape_glyph);
7133 for (i = 0; i < len; i++)
7134 XSETINT (it->ctl_chars[i + 1], str[i]);
7135 ctl_len = len + 1;
7138 display_control:
7139 /* Set up IT->dpvec and return first character from it. */
7140 it->dpvec_char_len = it->len;
7141 it->dpvec = it->ctl_chars;
7142 it->dpend = it->dpvec + ctl_len;
7143 it->current.dpvec_index = 0;
7144 it->dpvec_face_id = face_id;
7145 it->saved_face_id = it->face_id;
7146 it->method = GET_FROM_DISPLAY_VECTOR;
7147 it->ellipsis_p = false;
7148 goto get_next;
7150 it->char_to_display = c;
7152 else if (success_p)
7154 it->char_to_display = it->c;
7158 #ifdef HAVE_WINDOW_SYSTEM
7159 /* Adjust face id for a multibyte character. There are no multibyte
7160 character in unibyte text. */
7161 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7162 && it->multibyte_p
7163 && success_p
7164 && FRAME_WINDOW_P (it->f))
7166 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7168 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7170 /* Automatic composition with glyph-string. */
7171 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7173 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7175 else
7177 ptrdiff_t pos = (it->s ? -1
7178 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7179 : IT_CHARPOS (*it));
7180 int c;
7182 if (it->what == IT_CHARACTER)
7183 c = it->char_to_display;
7184 else
7186 struct composition *cmp = composition_table[it->cmp_it.id];
7187 int i;
7189 c = ' ';
7190 for (i = 0; i < cmp->glyph_len; i++)
7191 /* TAB in a composition means display glyphs with
7192 padding space on the left or right. */
7193 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7194 break;
7196 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7199 #endif /* HAVE_WINDOW_SYSTEM */
7201 done:
7202 /* Is this character the last one of a run of characters with
7203 box? If yes, set IT->end_of_box_run_p to true. */
7204 if (it->face_box_p
7205 && it->s == NULL)
7207 if (it->method == GET_FROM_STRING && it->sp)
7209 int face_id = underlying_face_id (it);
7210 struct face *face = FACE_FROM_ID_OR_NULL (it->f, face_id);
7212 if (face)
7214 if (face->box == FACE_NO_BOX)
7216 /* If the box comes from face properties in a
7217 display string, check faces in that string. */
7218 int string_face_id = face_after_it_pos (it);
7219 it->end_of_box_run_p
7220 = (FACE_FROM_ID (it->f, string_face_id)->box
7221 == FACE_NO_BOX);
7223 /* Otherwise, the box comes from the underlying face.
7224 If this is the last string character displayed, check
7225 the next buffer location. */
7226 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7227 /* n_overlay_strings is unreliable unless
7228 overlay_string_index is non-negative. */
7229 && ((it->current.overlay_string_index >= 0
7230 && (it->current.overlay_string_index
7231 == it->n_overlay_strings - 1))
7232 /* A string from display property. */
7233 || it->from_disp_prop_p))
7235 ptrdiff_t ignore;
7236 int next_face_id;
7237 bool text_from_string = false;
7238 /* Normally, the next buffer location is stored in
7239 IT->current.pos... */
7240 struct text_pos pos = it->current.pos;
7242 /* ...but for a string from a display property, the
7243 next buffer position is stored in the 'position'
7244 member of the iteration stack slot below the
7245 current one, see handle_single_display_spec. By
7246 contrast, it->current.pos was not yet updated to
7247 point to that buffer position; that will happen
7248 in pop_it, after we finish displaying the current
7249 string. Note that we already checked above that
7250 it->sp is positive, so subtracting one from it is
7251 safe. */
7252 if (it->from_disp_prop_p)
7254 int stackp = it->sp - 1;
7256 /* Find the stack level with data from buffer. */
7257 while (stackp >= 0
7258 && STRINGP ((it->stack + stackp)->string))
7259 stackp--;
7260 if (stackp < 0)
7262 /* If no stack slot was found for iterating
7263 a buffer, we are displaying text from a
7264 string, most probably the mode line or
7265 the header line, and that string has a
7266 display string on some of its
7267 characters. */
7268 text_from_string = true;
7269 pos = it->stack[it->sp - 1].position;
7271 else
7272 pos = (it->stack + stackp)->position;
7274 else
7275 INC_TEXT_POS (pos, it->multibyte_p);
7277 if (text_from_string)
7279 Lisp_Object base_string = it->stack[it->sp - 1].string;
7281 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7282 it->end_of_box_run_p = true;
7283 else
7285 next_face_id
7286 = face_at_string_position (it->w, base_string,
7287 CHARPOS (pos), 0,
7288 &ignore, face_id, false);
7289 it->end_of_box_run_p
7290 = (FACE_FROM_ID (it->f, next_face_id)->box
7291 == FACE_NO_BOX);
7294 else if (CHARPOS (pos) >= ZV)
7295 it->end_of_box_run_p = true;
7296 else
7298 next_face_id =
7299 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7300 CHARPOS (pos)
7301 + TEXT_PROP_DISTANCE_LIMIT,
7302 false, -1);
7303 it->end_of_box_run_p
7304 = (FACE_FROM_ID (it->f, next_face_id)->box
7305 == FACE_NO_BOX);
7310 /* next_element_from_display_vector sets this flag according to
7311 faces of the display vector glyphs, see there. */
7312 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7314 int face_id = face_after_it_pos (it);
7315 it->end_of_box_run_p
7316 = (face_id != it->face_id
7317 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7320 /* If we reached the end of the object we've been iterating (e.g., a
7321 display string or an overlay string), and there's something on
7322 IT->stack, proceed with what's on the stack. It doesn't make
7323 sense to return false if there's unprocessed stuff on the stack,
7324 because otherwise that stuff will never be displayed. */
7325 if (!success_p && it->sp > 0)
7327 set_iterator_to_next (it, false);
7328 success_p = get_next_display_element (it);
7331 /* Value is false if end of buffer or string reached. */
7332 return success_p;
7336 /* Move IT to the next display element.
7338 RESEAT_P means if called on a newline in buffer text,
7339 skip to the next visible line start.
7341 Functions get_next_display_element and set_iterator_to_next are
7342 separate because I find this arrangement easier to handle than a
7343 get_next_display_element function that also increments IT's
7344 position. The way it is we can first look at an iterator's current
7345 display element, decide whether it fits on a line, and if it does,
7346 increment the iterator position. The other way around we probably
7347 would either need a flag indicating whether the iterator has to be
7348 incremented the next time, or we would have to implement a
7349 decrement position function which would not be easy to write. */
7351 void
7352 set_iterator_to_next (struct it *it, bool reseat_p)
7354 /* Reset flags indicating start and end of a sequence of characters
7355 with box. Reset them at the start of this function because
7356 moving the iterator to a new position might set them. */
7357 it->start_of_box_run_p = it->end_of_box_run_p = false;
7359 switch (it->method)
7361 case GET_FROM_BUFFER:
7362 /* The current display element of IT is a character from
7363 current_buffer. Advance in the buffer, and maybe skip over
7364 invisible lines that are so because of selective display. */
7365 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7366 reseat_at_next_visible_line_start (it, false);
7367 else if (it->cmp_it.id >= 0)
7369 /* We are currently getting glyphs from a composition. */
7370 if (! it->bidi_p)
7372 IT_CHARPOS (*it) += it->cmp_it.nchars;
7373 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7375 else
7377 int i;
7379 /* Update IT's char/byte positions to point to the first
7380 character of the next grapheme cluster, or to the
7381 character visually after the current composition. */
7382 for (i = 0; i < it->cmp_it.nchars; i++)
7383 bidi_move_to_visually_next (&it->bidi_it);
7384 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7385 IT_CHARPOS (*it) = it->bidi_it.charpos;
7388 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7389 && it->cmp_it.to < it->cmp_it.nglyphs)
7391 /* Composition created while scanning forward. Proceed
7392 to the next grapheme cluster. */
7393 it->cmp_it.from = it->cmp_it.to;
7395 else if ((it->bidi_p && it->cmp_it.reversed_p)
7396 && it->cmp_it.from > 0)
7398 /* Composition created while scanning backward. Proceed
7399 to the previous grapheme cluster. */
7400 it->cmp_it.to = it->cmp_it.from;
7402 else
7404 /* No more grapheme clusters in this composition.
7405 Find the next stop position. */
7406 ptrdiff_t stop = it->end_charpos;
7408 if (it->bidi_it.scan_dir < 0)
7409 /* Now we are scanning backward and don't know
7410 where to stop. */
7411 stop = -1;
7412 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7413 IT_BYTEPOS (*it), stop, Qnil);
7416 else
7418 eassert (it->len != 0);
7420 if (!it->bidi_p)
7422 IT_BYTEPOS (*it) += it->len;
7423 IT_CHARPOS (*it) += 1;
7425 else
7427 int prev_scan_dir = it->bidi_it.scan_dir;
7428 /* If this is a new paragraph, determine its base
7429 direction (a.k.a. its base embedding level). */
7430 if (it->bidi_it.new_paragraph)
7431 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7432 false);
7433 bidi_move_to_visually_next (&it->bidi_it);
7434 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7435 IT_CHARPOS (*it) = it->bidi_it.charpos;
7436 if (prev_scan_dir != it->bidi_it.scan_dir)
7438 /* As the scan direction was changed, we must
7439 re-compute the stop position for composition. */
7440 ptrdiff_t stop = it->end_charpos;
7441 if (it->bidi_it.scan_dir < 0)
7442 stop = -1;
7443 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7444 IT_BYTEPOS (*it), stop, Qnil);
7447 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7449 break;
7451 case GET_FROM_C_STRING:
7452 /* Current display element of IT is from a C string. */
7453 if (!it->bidi_p
7454 /* If the string position is beyond string's end, it means
7455 next_element_from_c_string is padding the string with
7456 blanks, in which case we bypass the bidi iterator,
7457 because it cannot deal with such virtual characters. */
7458 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7460 IT_BYTEPOS (*it) += it->len;
7461 IT_CHARPOS (*it) += 1;
7463 else
7465 bidi_move_to_visually_next (&it->bidi_it);
7466 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7467 IT_CHARPOS (*it) = it->bidi_it.charpos;
7469 break;
7471 case GET_FROM_DISPLAY_VECTOR:
7472 /* Current display element of IT is from a display table entry.
7473 Advance in the display table definition. Reset it to null if
7474 end reached, and continue with characters from buffers/
7475 strings. */
7476 ++it->current.dpvec_index;
7478 /* Restore face of the iterator to what they were before the
7479 display vector entry (these entries may contain faces). */
7480 it->face_id = it->saved_face_id;
7482 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7484 bool recheck_faces = it->ellipsis_p;
7486 if (it->s)
7487 it->method = GET_FROM_C_STRING;
7488 else if (STRINGP (it->string))
7489 it->method = GET_FROM_STRING;
7490 else
7492 it->method = GET_FROM_BUFFER;
7493 it->object = it->w->contents;
7496 it->dpvec = NULL;
7497 it->current.dpvec_index = -1;
7499 /* Skip over characters which were displayed via IT->dpvec. */
7500 if (it->dpvec_char_len < 0)
7501 reseat_at_next_visible_line_start (it, true);
7502 else if (it->dpvec_char_len > 0)
7504 it->len = it->dpvec_char_len;
7505 set_iterator_to_next (it, reseat_p);
7508 /* Maybe recheck faces after display vector. */
7509 if (recheck_faces)
7511 if (it->method == GET_FROM_STRING)
7512 it->stop_charpos = IT_STRING_CHARPOS (*it);
7513 else
7514 it->stop_charpos = IT_CHARPOS (*it);
7517 break;
7519 case GET_FROM_STRING:
7520 /* Current display element is a character from a Lisp string. */
7521 eassert (it->s == NULL && STRINGP (it->string));
7522 /* Don't advance past string end. These conditions are true
7523 when set_iterator_to_next is called at the end of
7524 get_next_display_element, in which case the Lisp string is
7525 already exhausted, and all we want is pop the iterator
7526 stack. */
7527 if (it->current.overlay_string_index >= 0)
7529 /* This is an overlay string, so there's no padding with
7530 spaces, and the number of characters in the string is
7531 where the string ends. */
7532 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7533 goto consider_string_end;
7535 else
7537 /* Not an overlay string. There could be padding, so test
7538 against it->end_charpos. */
7539 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7540 goto consider_string_end;
7542 if (it->cmp_it.id >= 0)
7544 /* We are delivering display elements from a composition.
7545 Update the string position past the grapheme cluster
7546 we've just processed. */
7547 if (! it->bidi_p)
7549 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7550 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7552 else
7554 int i;
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7562 /* Did we exhaust all the grapheme clusters of this
7563 composition? */
7564 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7565 && (it->cmp_it.to < it->cmp_it.nglyphs))
7567 /* Not all the grapheme clusters were processed yet;
7568 advance to the next cluster. */
7569 it->cmp_it.from = it->cmp_it.to;
7571 else if ((it->bidi_p && it->cmp_it.reversed_p)
7572 && it->cmp_it.from > 0)
7574 /* Likewise: advance to the next cluster, but going in
7575 the reverse direction. */
7576 it->cmp_it.to = it->cmp_it.from;
7578 else
7580 /* This composition was fully processed; find the next
7581 candidate place for checking for composed
7582 characters. */
7583 /* Always limit string searches to the string length;
7584 any padding spaces are not part of the string, and
7585 there cannot be any compositions in that padding. */
7586 ptrdiff_t stop = SCHARS (it->string);
7588 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7589 stop = -1;
7590 else if (it->end_charpos < stop)
7592 /* Cf. PRECISION in reseat_to_string: we might be
7593 limited in how many of the string characters we
7594 need to deliver. */
7595 stop = it->end_charpos;
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7603 else
7605 if (!it->bidi_p
7606 /* If the string position is beyond string's end, it
7607 means next_element_from_string is padding the string
7608 with blanks, in which case we bypass the bidi
7609 iterator, because it cannot deal with such virtual
7610 characters. */
7611 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7613 IT_STRING_BYTEPOS (*it) += it->len;
7614 IT_STRING_CHARPOS (*it) += 1;
7616 else
7618 int prev_scan_dir = it->bidi_it.scan_dir;
7620 bidi_move_to_visually_next (&it->bidi_it);
7621 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7622 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7623 /* If the scan direction changes, we may need to update
7624 the place where to check for composed characters. */
7625 if (prev_scan_dir != it->bidi_it.scan_dir)
7627 ptrdiff_t stop = SCHARS (it->string);
7629 if (it->bidi_it.scan_dir < 0)
7630 stop = -1;
7631 else if (it->end_charpos < stop)
7632 stop = it->end_charpos;
7634 composition_compute_stop_pos (&it->cmp_it,
7635 IT_STRING_CHARPOS (*it),
7636 IT_STRING_BYTEPOS (*it), stop,
7637 it->string);
7642 consider_string_end:
7644 if (it->current.overlay_string_index >= 0)
7646 /* IT->string is an overlay string. Advance to the
7647 next, if there is one. */
7648 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7650 it->ellipsis_p = false;
7651 next_overlay_string (it);
7652 if (it->ellipsis_p)
7653 setup_for_ellipsis (it, 0);
7656 else
7658 /* IT->string is not an overlay string. If we reached
7659 its end, and there is something on IT->stack, proceed
7660 with what is on the stack. This can be either another
7661 string, this time an overlay string, or a buffer. */
7662 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7663 && it->sp > 0)
7665 pop_it (it);
7666 if (it->method == GET_FROM_STRING)
7667 goto consider_string_end;
7670 break;
7672 case GET_FROM_IMAGE:
7673 case GET_FROM_STRETCH:
7674 case GET_FROM_XWIDGET:
7676 /* The position etc with which we have to proceed are on
7677 the stack. The position may be at the end of a string,
7678 if the `display' property takes up the whole string. */
7679 eassert (it->sp > 0);
7680 pop_it (it);
7681 if (it->method == GET_FROM_STRING)
7682 goto consider_string_end;
7683 break;
7685 default:
7686 /* There are no other methods defined, so this should be a bug. */
7687 emacs_abort ();
7690 eassert (it->method != GET_FROM_STRING
7691 || (STRINGP (it->string)
7692 && IT_STRING_CHARPOS (*it) >= 0));
7695 /* Load IT's display element fields with information about the next
7696 display element which comes from a display table entry or from the
7697 result of translating a control character to one of the forms `^C'
7698 or `\003'.
7700 IT->dpvec holds the glyphs to return as characters.
7701 IT->saved_face_id holds the face id before the display vector--it
7702 is restored into IT->face_id in set_iterator_to_next. */
7704 static bool
7705 next_element_from_display_vector (struct it *it)
7707 Lisp_Object gc;
7708 int prev_face_id = it->face_id;
7709 int next_face_id;
7711 /* Precondition. */
7712 eassert (it->dpvec && it->current.dpvec_index >= 0);
7714 it->face_id = it->saved_face_id;
7716 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7717 That seemed totally bogus - so I changed it... */
7718 gc = it->dpvec[it->current.dpvec_index];
7720 if (GLYPH_CODE_P (gc))
7722 struct face *this_face, *prev_face, *next_face;
7724 it->c = GLYPH_CODE_CHAR (gc);
7725 it->len = CHAR_BYTES (it->c);
7727 /* The entry may contain a face id to use. Such a face id is
7728 the id of a Lisp face, not a realized face. A face id of
7729 zero means no face is specified. */
7730 if (it->dpvec_face_id >= 0)
7731 it->face_id = it->dpvec_face_id;
7732 else
7734 int lface_id = GLYPH_CODE_FACE (gc);
7735 if (lface_id > 0)
7736 it->face_id = merge_faces (it->f, Qt, lface_id,
7737 it->saved_face_id);
7740 /* Glyphs in the display vector could have the box face, so we
7741 need to set the related flags in the iterator, as
7742 appropriate. */
7743 this_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
7744 prev_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
7746 /* Is this character the first character of a box-face run? */
7747 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7748 && (!prev_face
7749 || prev_face->box == FACE_NO_BOX));
7751 /* For the last character of the box-face run, we need to look
7752 either at the next glyph from the display vector, or at the
7753 face we saw before the display vector. */
7754 next_face_id = it->saved_face_id;
7755 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7757 if (it->dpvec_face_id >= 0)
7758 next_face_id = it->dpvec_face_id;
7759 else
7761 int lface_id =
7762 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7764 if (lface_id > 0)
7765 next_face_id = merge_faces (it->f, Qt, lface_id,
7766 it->saved_face_id);
7769 next_face = FACE_FROM_ID_OR_NULL (it->f, next_face_id);
7770 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7771 && (!next_face
7772 || next_face->box == FACE_NO_BOX));
7773 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7775 else
7776 /* Display table entry is invalid. Return a space. */
7777 it->c = ' ', it->len = 1;
7779 /* Don't change position and object of the iterator here. They are
7780 still the values of the character that had this display table
7781 entry or was translated, and that's what we want. */
7782 it->what = IT_CHARACTER;
7783 return true;
7786 /* Get the first element of string/buffer in the visual order, after
7787 being reseated to a new position in a string or a buffer. */
7788 static void
7789 get_visually_first_element (struct it *it)
7791 bool string_p = STRINGP (it->string) || it->s;
7792 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7793 ptrdiff_t bob = (string_p ? 0 : BEGV);
7795 if (STRINGP (it->string))
7797 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7800 else
7802 it->bidi_it.charpos = IT_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7806 if (it->bidi_it.charpos == eob)
7808 /* Nothing to do, but reset the FIRST_ELT flag, like
7809 bidi_paragraph_init does, because we are not going to
7810 call it. */
7811 it->bidi_it.first_elt = false;
7813 else if (it->bidi_it.charpos == bob
7814 || (!string_p
7815 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7816 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7818 /* If we are at the beginning of a line/string, we can produce
7819 the next element right away. */
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7821 bidi_move_to_visually_next (&it->bidi_it);
7823 else
7825 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7827 /* We need to prime the bidi iterator starting at the line's or
7828 string's beginning, before we will be able to produce the
7829 next element. */
7830 if (string_p)
7831 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7832 else
7833 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7834 IT_BYTEPOS (*it), -1,
7835 &it->bidi_it.bytepos);
7836 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7839 /* Now return to buffer/string position where we were asked
7840 to get the next display element, and produce that. */
7841 bidi_move_to_visually_next (&it->bidi_it);
7843 while (it->bidi_it.bytepos != orig_bytepos
7844 && it->bidi_it.charpos < eob);
7847 /* Adjust IT's position information to where we ended up. */
7848 if (STRINGP (it->string))
7850 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7853 else
7855 IT_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7859 if (STRINGP (it->string) || !it->s)
7861 ptrdiff_t stop, charpos, bytepos;
7863 if (STRINGP (it->string))
7865 eassert (!it->s);
7866 stop = SCHARS (it->string);
7867 if (stop > it->end_charpos)
7868 stop = it->end_charpos;
7869 charpos = IT_STRING_CHARPOS (*it);
7870 bytepos = IT_STRING_BYTEPOS (*it);
7872 else
7874 stop = it->end_charpos;
7875 charpos = IT_CHARPOS (*it);
7876 bytepos = IT_BYTEPOS (*it);
7878 if (it->bidi_it.scan_dir < 0)
7879 stop = -1;
7880 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7881 it->string);
7885 /* Load IT with the next display element from Lisp string IT->string.
7886 IT->current.string_pos is the current position within the string.
7887 If IT->current.overlay_string_index >= 0, the Lisp string is an
7888 overlay string. */
7890 static bool
7891 next_element_from_string (struct it *it)
7893 struct text_pos position;
7895 eassert (STRINGP (it->string));
7896 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7897 eassert (IT_STRING_CHARPOS (*it) >= 0);
7898 position = it->current.string_pos;
7900 /* With bidi reordering, the character to display might not be the
7901 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7902 that we were reseat()ed to a new string, whose paragraph
7903 direction is not known. */
7904 if (it->bidi_p && it->bidi_it.first_elt)
7906 get_visually_first_element (it);
7907 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7910 /* Time to check for invisible text? */
7911 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7913 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7915 if (!(!it->bidi_p
7916 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7917 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7919 /* With bidi non-linear iteration, we could find
7920 ourselves far beyond the last computed stop_charpos,
7921 with several other stop positions in between that we
7922 missed. Scan them all now, in buffer's logical
7923 order, until we find and handle the last stop_charpos
7924 that precedes our current position. */
7925 handle_stop_backwards (it, it->stop_charpos);
7926 return GET_NEXT_DISPLAY_ELEMENT (it);
7928 else
7930 if (it->bidi_p)
7932 /* Take note of the stop position we just moved
7933 across, for when we will move back across it. */
7934 it->prev_stop = it->stop_charpos;
7935 /* If we are at base paragraph embedding level, take
7936 note of the last stop position seen at this
7937 level. */
7938 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7939 it->base_level_stop = it->stop_charpos;
7941 handle_stop (it);
7943 /* Since a handler may have changed IT->method, we must
7944 recurse here. */
7945 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 else if (it->bidi_p
7949 /* If we are before prev_stop, we may have overstepped
7950 on our way backwards a stop_pos, and if so, we need
7951 to handle that stop_pos. */
7952 && IT_STRING_CHARPOS (*it) < it->prev_stop
7953 /* We can sometimes back up for reasons that have nothing
7954 to do with bidi reordering. E.g., compositions. The
7955 code below is only needed when we are above the base
7956 embedding level, so test for that explicitly. */
7957 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7959 /* If we lost track of base_level_stop, we have no better
7960 place for handle_stop_backwards to start from than string
7961 beginning. This happens, e.g., when we were reseated to
7962 the previous screenful of text by vertical-motion. */
7963 if (it->base_level_stop <= 0
7964 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7965 it->base_level_stop = 0;
7966 handle_stop_backwards (it, it->base_level_stop);
7967 return GET_NEXT_DISPLAY_ELEMENT (it);
7971 if (it->current.overlay_string_index >= 0)
7973 /* Get the next character from an overlay string. In overlay
7974 strings, there is no field width or padding with spaces to
7975 do. */
7976 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7978 it->what = IT_EOB;
7979 return false;
7981 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7982 IT_STRING_BYTEPOS (*it),
7983 it->bidi_it.scan_dir < 0
7984 ? -1
7985 : SCHARS (it->string))
7986 && next_element_from_composition (it))
7988 return true;
7990 else if (STRING_MULTIBYTE (it->string))
7992 const unsigned char *s = (SDATA (it->string)
7993 + IT_STRING_BYTEPOS (*it));
7994 it->c = string_char_and_length (s, &it->len);
7996 else
7998 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7999 it->len = 1;
8002 else
8004 /* Get the next character from a Lisp string that is not an
8005 overlay string. Such strings come from the mode line, for
8006 example. We may have to pad with spaces, or truncate the
8007 string. See also next_element_from_c_string. */
8008 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8010 it->what = IT_EOB;
8011 return false;
8013 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8015 /* Pad with spaces. */
8016 it->c = ' ', it->len = 1;
8017 CHARPOS (position) = BYTEPOS (position) = -1;
8019 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8020 IT_STRING_BYTEPOS (*it),
8021 it->bidi_it.scan_dir < 0
8022 ? -1
8023 : it->string_nchars)
8024 && next_element_from_composition (it))
8026 return true;
8028 else if (STRING_MULTIBYTE (it->string))
8030 const unsigned char *s = (SDATA (it->string)
8031 + IT_STRING_BYTEPOS (*it));
8032 it->c = string_char_and_length (s, &it->len);
8034 else
8036 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8037 it->len = 1;
8041 /* Record what we have and where it came from. */
8042 it->what = IT_CHARACTER;
8043 it->object = it->string;
8044 it->position = position;
8045 return true;
8049 /* Load IT with next display element from C string IT->s.
8050 IT->string_nchars is the maximum number of characters to return
8051 from the string. IT->end_charpos may be greater than
8052 IT->string_nchars when this function is called, in which case we
8053 may have to return padding spaces. Value is false if end of string
8054 reached, including padding spaces. */
8056 static bool
8057 next_element_from_c_string (struct it *it)
8059 bool success_p = true;
8061 eassert (it->s);
8062 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8063 it->what = IT_CHARACTER;
8064 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8065 it->object = make_number (0);
8067 /* With bidi reordering, the character to display might not be the
8068 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8069 we were reseated to a new string, whose paragraph direction is
8070 not known. */
8071 if (it->bidi_p && it->bidi_it.first_elt)
8072 get_visually_first_element (it);
8074 /* IT's position can be greater than IT->string_nchars in case a
8075 field width or precision has been specified when the iterator was
8076 initialized. */
8077 if (IT_CHARPOS (*it) >= it->end_charpos)
8079 /* End of the game. */
8080 it->what = IT_EOB;
8081 success_p = false;
8083 else if (IT_CHARPOS (*it) >= it->string_nchars)
8085 /* Pad with spaces. */
8086 it->c = ' ', it->len = 1;
8087 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8089 else if (it->multibyte_p)
8090 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8091 else
8092 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8094 return success_p;
8098 /* Set up IT to return characters from an ellipsis, if appropriate.
8099 The definition of the ellipsis glyphs may come from a display table
8100 entry. This function fills IT with the first glyph from the
8101 ellipsis if an ellipsis is to be displayed. */
8103 static bool
8104 next_element_from_ellipsis (struct it *it)
8106 if (it->selective_display_ellipsis_p)
8107 setup_for_ellipsis (it, it->len);
8108 else
8110 /* The face at the current position may be different from the
8111 face we find after the invisible text. Remember what it
8112 was in IT->saved_face_id, and signal that it's there by
8113 setting face_before_selective_p. */
8114 it->saved_face_id = it->face_id;
8115 it->method = GET_FROM_BUFFER;
8116 it->object = it->w->contents;
8117 reseat_at_next_visible_line_start (it, true);
8118 it->face_before_selective_p = true;
8121 return GET_NEXT_DISPLAY_ELEMENT (it);
8125 /* Deliver an image display element. The iterator IT is already
8126 filled with image information (done in handle_display_prop). Value
8127 is always true. */
8130 static bool
8131 next_element_from_image (struct it *it)
8133 it->what = IT_IMAGE;
8134 return true;
8137 static bool
8138 next_element_from_xwidget (struct it *it)
8140 it->what = IT_XWIDGET;
8141 return true;
8145 /* Fill iterator IT with next display element from a stretch glyph
8146 property. IT->object is the value of the text property. Value is
8147 always true. */
8149 static bool
8150 next_element_from_stretch (struct it *it)
8152 it->what = IT_STRETCH;
8153 return true;
8156 /* Scan backwards from IT's current position until we find a stop
8157 position, or until BEGV. This is called when we find ourself
8158 before both the last known prev_stop and base_level_stop while
8159 reordering bidirectional text. */
8161 static void
8162 compute_stop_pos_backwards (struct it *it)
8164 const int SCAN_BACK_LIMIT = 1000;
8165 struct text_pos pos;
8166 struct display_pos save_current = it->current;
8167 struct text_pos save_position = it->position;
8168 ptrdiff_t charpos = IT_CHARPOS (*it);
8169 ptrdiff_t where_we_are = charpos;
8170 ptrdiff_t save_stop_pos = it->stop_charpos;
8171 ptrdiff_t save_end_pos = it->end_charpos;
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (it->bidi_p);
8175 it->bidi_p = false;
8178 it->end_charpos = min (charpos + 1, ZV);
8179 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8180 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8181 reseat_1 (it, pos, false);
8182 compute_stop_pos (it);
8183 /* We must advance forward, right? */
8184 if (it->stop_charpos <= charpos)
8185 emacs_abort ();
8187 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8189 if (it->stop_charpos <= where_we_are)
8190 it->prev_stop = it->stop_charpos;
8191 else
8192 it->prev_stop = BEGV;
8193 it->bidi_p = true;
8194 it->current = save_current;
8195 it->position = save_position;
8196 it->stop_charpos = save_stop_pos;
8197 it->end_charpos = save_end_pos;
8200 /* Scan forward from CHARPOS in the current buffer/string, until we
8201 find a stop position > current IT's position. Then handle the stop
8202 position before that. This is called when we bump into a stop
8203 position while reordering bidirectional text. CHARPOS should be
8204 the last previously processed stop_pos (or BEGV/0, if none were
8205 processed yet) whose position is less that IT's current
8206 position. */
8208 static void
8209 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8211 bool bufp = !STRINGP (it->string);
8212 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8213 struct display_pos save_current = it->current;
8214 struct text_pos save_position = it->position;
8215 struct text_pos pos1;
8216 ptrdiff_t next_stop;
8218 /* Scan in strict logical order. */
8219 eassert (it->bidi_p);
8220 it->bidi_p = false;
8223 it->prev_stop = charpos;
8224 if (bufp)
8226 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8227 reseat_1 (it, pos1, false);
8229 else
8230 it->current.string_pos = string_pos (charpos, it->string);
8231 compute_stop_pos (it);
8232 /* We must advance forward, right? */
8233 if (it->stop_charpos <= it->prev_stop)
8234 emacs_abort ();
8235 charpos = it->stop_charpos;
8237 while (charpos <= where_we_are);
8239 it->bidi_p = true;
8240 it->current = save_current;
8241 it->position = save_position;
8242 next_stop = it->stop_charpos;
8243 it->stop_charpos = it->prev_stop;
8244 handle_stop (it);
8245 it->stop_charpos = next_stop;
8248 /* Load IT with the next display element from current_buffer. Value
8249 is false if end of buffer reached. IT->stop_charpos is the next
8250 position at which to stop and check for text properties or buffer
8251 end. */
8253 static bool
8254 next_element_from_buffer (struct it *it)
8256 bool success_p = true;
8258 eassert (IT_CHARPOS (*it) >= BEGV);
8259 eassert (NILP (it->string) && !it->s);
8260 eassert (!it->bidi_p
8261 || (EQ (it->bidi_it.string.lstring, Qnil)
8262 && it->bidi_it.string.s == NULL));
8264 /* With bidi reordering, the character to display might not be the
8265 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8266 we were reseat()ed to a new buffer position, which is potentially
8267 a different paragraph. */
8268 if (it->bidi_p && it->bidi_it.first_elt)
8270 get_visually_first_element (it);
8271 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8274 if (IT_CHARPOS (*it) >= it->stop_charpos)
8276 if (IT_CHARPOS (*it) >= it->end_charpos)
8278 bool overlay_strings_follow_p;
8280 /* End of the game, except when overlay strings follow that
8281 haven't been returned yet. */
8282 if (it->overlay_strings_at_end_processed_p)
8283 overlay_strings_follow_p = false;
8284 else
8286 it->overlay_strings_at_end_processed_p = true;
8287 overlay_strings_follow_p = get_overlay_strings (it, 0);
8290 if (overlay_strings_follow_p)
8291 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8292 else
8294 it->what = IT_EOB;
8295 it->position = it->current.pos;
8296 success_p = false;
8299 else if (!(!it->bidi_p
8300 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8301 || IT_CHARPOS (*it) == it->stop_charpos))
8303 /* With bidi non-linear iteration, we could find ourselves
8304 far beyond the last computed stop_charpos, with several
8305 other stop positions in between that we missed. Scan
8306 them all now, in buffer's logical order, until we find
8307 and handle the last stop_charpos that precedes our
8308 current position. */
8309 handle_stop_backwards (it, it->stop_charpos);
8310 it->ignore_overlay_strings_at_pos_p = false;
8311 return GET_NEXT_DISPLAY_ELEMENT (it);
8313 else
8315 if (it->bidi_p)
8317 /* Take note of the stop position we just moved across,
8318 for when we will move back across it. */
8319 it->prev_stop = it->stop_charpos;
8320 /* If we are at base paragraph embedding level, take
8321 note of the last stop position seen at this
8322 level. */
8323 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8324 it->base_level_stop = it->stop_charpos;
8326 handle_stop (it);
8327 it->ignore_overlay_strings_at_pos_p = false;
8328 return GET_NEXT_DISPLAY_ELEMENT (it);
8331 else if (it->bidi_p
8332 /* If we are before prev_stop, we may have overstepped on
8333 our way backwards a stop_pos, and if so, we need to
8334 handle that stop_pos. */
8335 && IT_CHARPOS (*it) < it->prev_stop
8336 /* We can sometimes back up for reasons that have nothing
8337 to do with bidi reordering. E.g., compositions. The
8338 code below is only needed when we are above the base
8339 embedding level, so test for that explicitly. */
8340 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8342 if (it->base_level_stop <= 0
8343 || IT_CHARPOS (*it) < it->base_level_stop)
8345 /* If we lost track of base_level_stop, we need to find
8346 prev_stop by looking backwards. This happens, e.g., when
8347 we were reseated to the previous screenful of text by
8348 vertical-motion. */
8349 it->base_level_stop = BEGV;
8350 compute_stop_pos_backwards (it);
8351 handle_stop_backwards (it, it->prev_stop);
8353 else
8354 handle_stop_backwards (it, it->base_level_stop);
8355 it->ignore_overlay_strings_at_pos_p = false;
8356 return GET_NEXT_DISPLAY_ELEMENT (it);
8358 else
8360 /* No face changes, overlays etc. in sight, so just return a
8361 character from current_buffer. */
8362 unsigned char *p;
8363 ptrdiff_t stop;
8365 /* We moved to the next buffer position, so any info about
8366 previously seen overlays is no longer valid. */
8367 it->ignore_overlay_strings_at_pos_p = false;
8369 /* Maybe run the redisplay end trigger hook. Performance note:
8370 This doesn't seem to cost measurable time. */
8371 if (it->redisplay_end_trigger_charpos
8372 && it->glyph_row
8373 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8374 run_redisplay_end_trigger_hook (it);
8376 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8377 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8378 stop)
8379 && next_element_from_composition (it))
8381 return true;
8384 /* Get the next character, maybe multibyte. */
8385 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8386 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8387 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8388 else
8389 it->c = *p, it->len = 1;
8391 /* Record what we have and where it came from. */
8392 it->what = IT_CHARACTER;
8393 it->object = it->w->contents;
8394 it->position = it->current.pos;
8396 /* Normally we return the character found above, except when we
8397 really want to return an ellipsis for selective display. */
8398 if (it->selective)
8400 if (it->c == '\n')
8402 /* A value of selective > 0 means hide lines indented more
8403 than that number of columns. */
8404 if (it->selective > 0
8405 && IT_CHARPOS (*it) + 1 < ZV
8406 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8407 IT_BYTEPOS (*it) + 1,
8408 it->selective))
8410 success_p = next_element_from_ellipsis (it);
8411 it->dpvec_char_len = -1;
8414 else if (it->c == '\r' && it->selective == -1)
8416 /* A value of selective == -1 means that everything from the
8417 CR to the end of the line is invisible, with maybe an
8418 ellipsis displayed for it. */
8419 success_p = next_element_from_ellipsis (it);
8420 it->dpvec_char_len = -1;
8425 /* Value is false if end of buffer reached. */
8426 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8427 return success_p;
8431 /* Run the redisplay end trigger hook for IT. */
8433 static void
8434 run_redisplay_end_trigger_hook (struct it *it)
8436 /* IT->glyph_row should be non-null, i.e. we should be actually
8437 displaying something, or otherwise we should not run the hook. */
8438 eassert (it->glyph_row);
8440 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8441 it->redisplay_end_trigger_charpos = 0;
8443 /* Since we are *trying* to run these functions, don't try to run
8444 them again, even if they get an error. */
8445 wset_redisplay_end_trigger (it->w, Qnil);
8446 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8447 make_number (charpos));
8449 /* Notice if it changed the face of the character we are on. */
8450 handle_face_prop (it);
8454 /* Deliver a composition display element. Unlike the other
8455 next_element_from_XXX, this function is not registered in the array
8456 get_next_element[]. It is called from next_element_from_buffer and
8457 next_element_from_string when necessary. */
8459 static bool
8460 next_element_from_composition (struct it *it)
8462 it->what = IT_COMPOSITION;
8463 it->len = it->cmp_it.nbytes;
8464 if (STRINGP (it->string))
8466 if (it->c < 0)
8468 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8469 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8470 return false;
8472 it->position = it->current.string_pos;
8473 it->object = it->string;
8474 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8475 IT_STRING_BYTEPOS (*it), it->string);
8477 else
8479 if (it->c < 0)
8481 IT_CHARPOS (*it) += it->cmp_it.nchars;
8482 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8483 if (it->bidi_p)
8485 if (it->bidi_it.new_paragraph)
8486 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8487 false);
8488 /* Resync the bidi iterator with IT's new position.
8489 FIXME: this doesn't support bidirectional text. */
8490 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8491 bidi_move_to_visually_next (&it->bidi_it);
8493 return false;
8495 it->position = it->current.pos;
8496 it->object = it->w->contents;
8497 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8498 IT_BYTEPOS (*it), Qnil);
8500 return true;
8505 /***********************************************************************
8506 Moving an iterator without producing glyphs
8507 ***********************************************************************/
8509 /* Check if iterator is at a position corresponding to a valid buffer
8510 position after some move_it_ call. */
8512 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8513 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8516 /* Move iterator IT to a specified buffer or X position within one
8517 line on the display without producing glyphs.
8519 OP should be a bit mask including some or all of these bits:
8520 MOVE_TO_X: Stop upon reaching x-position TO_X.
8521 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8522 Regardless of OP's value, stop upon reaching the end of the display line.
8524 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8525 This means, in particular, that TO_X includes window's horizontal
8526 scroll amount.
8528 The return value has several possible values that
8529 say what condition caused the scan to stop:
8531 MOVE_POS_MATCH_OR_ZV
8532 - when TO_POS or ZV was reached.
8534 MOVE_X_REACHED
8535 -when TO_X was reached before TO_POS or ZV were reached.
8537 MOVE_LINE_CONTINUED
8538 - when we reached the end of the display area and the line must
8539 be continued.
8541 MOVE_LINE_TRUNCATED
8542 - when we reached the end of the display area and the line is
8543 truncated.
8545 MOVE_NEWLINE_OR_CR
8546 - when we stopped at a line end, i.e. a newline or a CR and selective
8547 display is on. */
8549 static enum move_it_result
8550 move_it_in_display_line_to (struct it *it,
8551 ptrdiff_t to_charpos, int to_x,
8552 enum move_operation_enum op)
8554 enum move_it_result result = MOVE_UNDEFINED;
8555 struct glyph_row *saved_glyph_row;
8556 struct it wrap_it, atpos_it, atx_it, ppos_it;
8557 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8558 void *ppos_data = NULL;
8559 bool may_wrap = false;
8560 enum it_method prev_method = it->method;
8561 ptrdiff_t closest_pos UNINIT;
8562 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8563 bool saw_smaller_pos = prev_pos < to_charpos;
8565 /* Don't produce glyphs in produce_glyphs. */
8566 saved_glyph_row = it->glyph_row;
8567 it->glyph_row = NULL;
8569 /* Use wrap_it to save a copy of IT wherever a word wrap could
8570 occur. Use atpos_it to save a copy of IT at the desired buffer
8571 position, if found, so that we can scan ahead and check if the
8572 word later overshoots the window edge. Use atx_it similarly, for
8573 pixel positions. */
8574 wrap_it.sp = -1;
8575 atpos_it.sp = -1;
8576 atx_it.sp = -1;
8578 /* Use ppos_it under bidi reordering to save a copy of IT for the
8579 initial position. We restore that position in IT when we have
8580 scanned the entire display line without finding a match for
8581 TO_CHARPOS and all the character positions are greater than
8582 TO_CHARPOS. We then restart the scan from the initial position,
8583 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8584 the closest to TO_CHARPOS. */
8585 if (it->bidi_p)
8587 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8589 SAVE_IT (ppos_it, *it, ppos_data);
8590 closest_pos = IT_CHARPOS (*it);
8592 else
8593 closest_pos = ZV;
8596 #define BUFFER_POS_REACHED_P() \
8597 ((op & MOVE_TO_POS) != 0 \
8598 && BUFFERP (it->object) \
8599 && (IT_CHARPOS (*it) == to_charpos \
8600 || ((!it->bidi_p \
8601 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8602 && IT_CHARPOS (*it) > to_charpos) \
8603 || (it->what == IT_COMPOSITION \
8604 && ((IT_CHARPOS (*it) > to_charpos \
8605 && to_charpos >= it->cmp_it.charpos) \
8606 || (IT_CHARPOS (*it) < to_charpos \
8607 && to_charpos <= it->cmp_it.charpos)))) \
8608 && (it->method == GET_FROM_BUFFER \
8609 || (it->method == GET_FROM_DISPLAY_VECTOR \
8610 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8612 /* If there's a line-/wrap-prefix, handle it. */
8613 if (it->hpos == 0 && it->method == GET_FROM_BUFFER)
8614 handle_line_prefix (it);
8616 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8617 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8619 while (true)
8621 int x, i, ascent = 0, descent = 0;
8623 /* Utility macro to reset an iterator with x, ascent, and descent. */
8624 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8625 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8626 (IT)->max_descent = descent)
8628 /* Stop if we move beyond TO_CHARPOS (after an image or a
8629 display string or stretch glyph). */
8630 if ((op & MOVE_TO_POS) != 0
8631 && BUFFERP (it->object)
8632 && it->method == GET_FROM_BUFFER
8633 && (((!it->bidi_p
8634 /* When the iterator is at base embedding level, we
8635 are guaranteed that characters are delivered for
8636 display in strictly increasing order of their
8637 buffer positions. */
8638 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8639 && IT_CHARPOS (*it) > to_charpos)
8640 || (it->bidi_p
8641 && (prev_method == GET_FROM_IMAGE
8642 || prev_method == GET_FROM_STRETCH
8643 || prev_method == GET_FROM_STRING)
8644 /* Passed TO_CHARPOS from left to right. */
8645 && ((prev_pos < to_charpos
8646 && IT_CHARPOS (*it) > to_charpos)
8647 /* Passed TO_CHARPOS from right to left. */
8648 || (prev_pos > to_charpos
8649 && IT_CHARPOS (*it) < to_charpos)))))
8651 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8653 result = MOVE_POS_MATCH_OR_ZV;
8654 break;
8656 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8657 /* If wrap_it is valid, the current position might be in a
8658 word that is wrapped. So, save the iterator in
8659 atpos_it and continue to see if wrapping happens. */
8660 SAVE_IT (atpos_it, *it, atpos_data);
8663 /* Stop when ZV reached.
8664 We used to stop here when TO_CHARPOS reached as well, but that is
8665 too soon if this glyph does not fit on this line. So we handle it
8666 explicitly below. */
8667 if (!get_next_display_element (it))
8669 result = MOVE_POS_MATCH_OR_ZV;
8670 break;
8673 if (it->line_wrap == TRUNCATE)
8675 if (BUFFER_POS_REACHED_P ())
8677 result = MOVE_POS_MATCH_OR_ZV;
8678 break;
8681 else
8683 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8685 if (IT_DISPLAYING_WHITESPACE (it))
8686 may_wrap = true;
8687 else if (may_wrap)
8689 /* We have reached a glyph that follows one or more
8690 whitespace characters. If the position is
8691 already found, we are done. */
8692 if (atpos_it.sp >= 0)
8694 RESTORE_IT (it, &atpos_it, atpos_data);
8695 result = MOVE_POS_MATCH_OR_ZV;
8696 goto done;
8698 if (atx_it.sp >= 0)
8700 RESTORE_IT (it, &atx_it, atx_data);
8701 result = MOVE_X_REACHED;
8702 goto done;
8704 /* Otherwise, we can wrap here. */
8705 SAVE_IT (wrap_it, *it, wrap_data);
8706 may_wrap = false;
8711 /* Remember the line height for the current line, in case
8712 the next element doesn't fit on the line. */
8713 ascent = it->max_ascent;
8714 descent = it->max_descent;
8716 /* The call to produce_glyphs will get the metrics of the
8717 display element IT is loaded with. Record the x-position
8718 before this display element, in case it doesn't fit on the
8719 line. */
8720 x = it->current_x;
8722 PRODUCE_GLYPHS (it);
8724 if (it->area != TEXT_AREA)
8726 prev_method = it->method;
8727 if (it->method == GET_FROM_BUFFER)
8728 prev_pos = IT_CHARPOS (*it);
8729 set_iterator_to_next (it, true);
8730 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8731 SET_TEXT_POS (this_line_min_pos,
8732 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8733 if (it->bidi_p
8734 && (op & MOVE_TO_POS)
8735 && IT_CHARPOS (*it) > to_charpos
8736 && IT_CHARPOS (*it) < closest_pos)
8737 closest_pos = IT_CHARPOS (*it);
8738 continue;
8741 /* The number of glyphs we get back in IT->nglyphs will normally
8742 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8743 character on a terminal frame, or (iii) a line end. For the
8744 second case, IT->nglyphs - 1 padding glyphs will be present.
8745 (On X frames, there is only one glyph produced for a
8746 composite character.)
8748 The behavior implemented below means, for continuation lines,
8749 that as many spaces of a TAB as fit on the current line are
8750 displayed there. For terminal frames, as many glyphs of a
8751 multi-glyph character are displayed in the current line, too.
8752 This is what the old redisplay code did, and we keep it that
8753 way. Under X, the whole shape of a complex character must
8754 fit on the line or it will be completely displayed in the
8755 next line.
8757 Note that both for tabs and padding glyphs, all glyphs have
8758 the same width. */
8759 if (it->nglyphs)
8761 /* More than one glyph or glyph doesn't fit on line. All
8762 glyphs have the same width. */
8763 int single_glyph_width = it->pixel_width / it->nglyphs;
8764 int new_x;
8765 int x_before_this_char = x;
8766 int hpos_before_this_char = it->hpos;
8768 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8770 new_x = x + single_glyph_width;
8772 /* We want to leave anything reaching TO_X to the caller. */
8773 if ((op & MOVE_TO_X) && new_x > to_x)
8775 if (BUFFER_POS_REACHED_P ())
8777 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8778 goto buffer_pos_reached;
8779 if (atpos_it.sp < 0)
8781 SAVE_IT (atpos_it, *it, atpos_data);
8782 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8785 else
8787 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8789 it->current_x = x;
8790 result = MOVE_X_REACHED;
8791 break;
8793 if (atx_it.sp < 0)
8795 SAVE_IT (atx_it, *it, atx_data);
8796 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8801 if (/* Lines are continued. */
8802 it->line_wrap != TRUNCATE
8803 && (/* And glyph doesn't fit on the line. */
8804 new_x > it->last_visible_x
8805 /* Or it fits exactly and we're on a window
8806 system frame. */
8807 || (new_x == it->last_visible_x
8808 && FRAME_WINDOW_P (it->f)
8809 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8810 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8811 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8813 bool moved_forward = false;
8815 if (/* IT->hpos == 0 means the very first glyph
8816 doesn't fit on the line, e.g. a wide image. */
8817 it->hpos == 0
8818 || (new_x == it->last_visible_x
8819 && FRAME_WINDOW_P (it->f)))
8821 ++it->hpos;
8822 it->current_x = new_x;
8824 /* The character's last glyph just barely fits
8825 in this row. */
8826 if (i == it->nglyphs - 1)
8828 /* If this is the destination position,
8829 return a position *before* it in this row,
8830 now that we know it fits in this row. */
8831 if (BUFFER_POS_REACHED_P ())
8833 bool can_wrap = true;
8835 /* If we are at a whitespace character
8836 that barely fits on this screen line,
8837 but the next character is also
8838 whitespace, we cannot wrap here. */
8839 if (it->line_wrap == WORD_WRAP
8840 && wrap_it.sp >= 0
8841 && may_wrap
8842 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8844 struct it tem_it;
8845 void *tem_data = NULL;
8847 SAVE_IT (tem_it, *it, tem_data);
8848 set_iterator_to_next (it, true);
8849 if (get_next_display_element (it)
8850 && IT_DISPLAYING_WHITESPACE (it))
8851 can_wrap = false;
8852 RESTORE_IT (it, &tem_it, tem_data);
8854 if (it->line_wrap != WORD_WRAP
8855 || wrap_it.sp < 0
8856 /* If we've just found whitespace
8857 where we can wrap, effectively
8858 ignore the previous wrap point --
8859 it is no longer relevant, but we
8860 won't have an opportunity to
8861 update it, since we've reached
8862 the edge of this screen line. */
8863 || (may_wrap && can_wrap
8864 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8866 it->hpos = hpos_before_this_char;
8867 it->current_x = x_before_this_char;
8868 result = MOVE_POS_MATCH_OR_ZV;
8869 break;
8871 if (it->line_wrap == WORD_WRAP
8872 && atpos_it.sp < 0)
8874 SAVE_IT (atpos_it, *it, atpos_data);
8875 atpos_it.current_x = x_before_this_char;
8876 atpos_it.hpos = hpos_before_this_char;
8880 prev_method = it->method;
8881 if (it->method == GET_FROM_BUFFER)
8882 prev_pos = IT_CHARPOS (*it);
8883 set_iterator_to_next (it, true);
8884 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8885 SET_TEXT_POS (this_line_min_pos,
8886 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 /* On graphical terminals, newlines may
8888 "overflow" into the fringe if
8889 overflow-newline-into-fringe is non-nil.
8890 On text terminals, and on graphical
8891 terminals with no right margin, newlines
8892 may overflow into the last glyph on the
8893 display line.*/
8894 if (!FRAME_WINDOW_P (it->f)
8895 || ((it->bidi_p
8896 && it->bidi_it.paragraph_dir == R2L)
8897 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8898 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8899 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8901 if (!get_next_display_element (it))
8903 result = MOVE_POS_MATCH_OR_ZV;
8904 break;
8906 moved_forward = true;
8907 if (BUFFER_POS_REACHED_P ())
8909 if (ITERATOR_AT_END_OF_LINE_P (it))
8910 result = MOVE_POS_MATCH_OR_ZV;
8911 else
8912 result = MOVE_LINE_CONTINUED;
8913 break;
8915 if (ITERATOR_AT_END_OF_LINE_P (it)
8916 && (it->line_wrap != WORD_WRAP
8917 || wrap_it.sp < 0
8918 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8920 result = MOVE_NEWLINE_OR_CR;
8921 break;
8926 else
8927 IT_RESET_X_ASCENT_DESCENT (it);
8929 /* If the screen line ends with whitespace, and we
8930 are under word-wrap, don't use wrap_it: it is no
8931 longer relevant, but we won't have an opportunity
8932 to update it, since we are done with this screen
8933 line. */
8934 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8935 /* If the character after the one which set the
8936 may_wrap flag is also whitespace, we can't
8937 wrap here, since the screen line cannot be
8938 wrapped in the middle of whitespace.
8939 Therefore, wrap_it _is_ relevant in that
8940 case. */
8941 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8943 /* If we've found TO_X, go back there, as we now
8944 know the last word fits on this screen line. */
8945 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8946 && atx_it.sp >= 0)
8948 RESTORE_IT (it, &atx_it, atx_data);
8949 atpos_it.sp = -1;
8950 atx_it.sp = -1;
8951 result = MOVE_X_REACHED;
8952 break;
8955 else if (wrap_it.sp >= 0)
8957 RESTORE_IT (it, &wrap_it, wrap_data);
8958 atpos_it.sp = -1;
8959 atx_it.sp = -1;
8962 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8963 IT_CHARPOS (*it)));
8964 result = MOVE_LINE_CONTINUED;
8965 break;
8968 if (BUFFER_POS_REACHED_P ())
8970 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8971 goto buffer_pos_reached;
8972 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8974 SAVE_IT (atpos_it, *it, atpos_data);
8975 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8979 if (new_x > it->first_visible_x)
8981 /* Glyph is visible. Increment number of glyphs that
8982 would be displayed. */
8983 ++it->hpos;
8987 if (result != MOVE_UNDEFINED)
8988 break;
8990 else if (BUFFER_POS_REACHED_P ())
8992 buffer_pos_reached:
8993 IT_RESET_X_ASCENT_DESCENT (it);
8994 result = MOVE_POS_MATCH_OR_ZV;
8995 break;
8997 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8999 /* Stop when TO_X specified and reached. This check is
9000 necessary here because of lines consisting of a line end,
9001 only. The line end will not produce any glyphs and we
9002 would never get MOVE_X_REACHED. */
9003 eassert (it->nglyphs == 0);
9004 result = MOVE_X_REACHED;
9005 break;
9008 /* Is this a line end? If yes, we're done. */
9009 if (ITERATOR_AT_END_OF_LINE_P (it))
9011 /* If we are past TO_CHARPOS, but never saw any character
9012 positions smaller than TO_CHARPOS, return
9013 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9014 did. */
9015 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9017 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9019 if (closest_pos < ZV)
9021 RESTORE_IT (it, &ppos_it, ppos_data);
9022 /* Don't recurse if closest_pos is equal to
9023 to_charpos, since we have just tried that. */
9024 if (closest_pos != to_charpos)
9025 move_it_in_display_line_to (it, closest_pos, -1,
9026 MOVE_TO_POS);
9027 result = MOVE_POS_MATCH_OR_ZV;
9029 else
9030 goto buffer_pos_reached;
9032 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9033 && IT_CHARPOS (*it) > to_charpos)
9034 goto buffer_pos_reached;
9035 else
9036 result = MOVE_NEWLINE_OR_CR;
9038 else
9039 result = MOVE_NEWLINE_OR_CR;
9040 /* If we've processed the newline, make sure this flag is
9041 reset, as it must only be set when the newline itself is
9042 processed. */
9043 if (result == MOVE_NEWLINE_OR_CR)
9044 it->constrain_row_ascent_descent_p = false;
9045 break;
9048 prev_method = it->method;
9049 if (it->method == GET_FROM_BUFFER)
9050 prev_pos = IT_CHARPOS (*it);
9051 /* The current display element has been consumed. Advance
9052 to the next. */
9053 set_iterator_to_next (it, true);
9054 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9055 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9056 if (IT_CHARPOS (*it) < to_charpos)
9057 saw_smaller_pos = true;
9058 if (it->bidi_p
9059 && (op & MOVE_TO_POS)
9060 && IT_CHARPOS (*it) >= to_charpos
9061 && IT_CHARPOS (*it) < closest_pos)
9062 closest_pos = IT_CHARPOS (*it);
9064 /* Stop if lines are truncated and IT's current x-position is
9065 past the right edge of the window now. */
9066 if (it->line_wrap == TRUNCATE
9067 && it->current_x >= it->last_visible_x)
9069 if (!FRAME_WINDOW_P (it->f)
9070 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9071 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9072 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9073 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9075 bool at_eob_p = false;
9077 if ((at_eob_p = !get_next_display_element (it))
9078 || BUFFER_POS_REACHED_P ()
9079 /* If we are past TO_CHARPOS, but never saw any
9080 character positions smaller than TO_CHARPOS,
9081 return MOVE_POS_MATCH_OR_ZV, like the
9082 unidirectional display did. */
9083 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9084 && !saw_smaller_pos
9085 && IT_CHARPOS (*it) > to_charpos))
9087 if (it->bidi_p
9088 && !BUFFER_POS_REACHED_P ()
9089 && !at_eob_p && closest_pos < ZV)
9091 RESTORE_IT (it, &ppos_it, ppos_data);
9092 if (closest_pos != to_charpos)
9093 move_it_in_display_line_to (it, closest_pos, -1,
9094 MOVE_TO_POS);
9096 result = MOVE_POS_MATCH_OR_ZV;
9097 break;
9099 if (ITERATOR_AT_END_OF_LINE_P (it))
9101 result = MOVE_NEWLINE_OR_CR;
9102 break;
9105 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9106 && !saw_smaller_pos
9107 && IT_CHARPOS (*it) > to_charpos)
9109 if (closest_pos < ZV)
9111 RESTORE_IT (it, &ppos_it, ppos_data);
9112 if (closest_pos != to_charpos)
9113 move_it_in_display_line_to (it, closest_pos, -1,
9114 MOVE_TO_POS);
9116 result = MOVE_POS_MATCH_OR_ZV;
9117 break;
9119 result = MOVE_LINE_TRUNCATED;
9120 break;
9122 #undef IT_RESET_X_ASCENT_DESCENT
9125 #undef BUFFER_POS_REACHED_P
9127 /* If we scanned beyond TO_POS, restore the saved iterator either to
9128 the wrap point (if found), or to atpos/atx location. We decide which
9129 data to use to restore the saved iterator state by their X coordinates,
9130 since buffer positions might increase non-monotonically with screen
9131 coordinates due to bidi reordering. */
9132 if (result == MOVE_LINE_CONTINUED
9133 && it->line_wrap == WORD_WRAP
9134 && wrap_it.sp >= 0
9135 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9136 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9137 RESTORE_IT (it, &wrap_it, wrap_data);
9138 else if (atpos_it.sp >= 0)
9139 RESTORE_IT (it, &atpos_it, atpos_data);
9140 else if (atx_it.sp >= 0)
9141 RESTORE_IT (it, &atx_it, atx_data);
9143 done:
9145 if (atpos_data)
9146 bidi_unshelve_cache (atpos_data, true);
9147 if (atx_data)
9148 bidi_unshelve_cache (atx_data, true);
9149 if (wrap_data)
9150 bidi_unshelve_cache (wrap_data, true);
9151 if (ppos_data)
9152 bidi_unshelve_cache (ppos_data, true);
9154 /* Restore the iterator settings altered at the beginning of this
9155 function. */
9156 it->glyph_row = saved_glyph_row;
9157 return result;
9160 /* For external use. */
9161 void
9162 move_it_in_display_line (struct it *it,
9163 ptrdiff_t to_charpos, int to_x,
9164 enum move_operation_enum op)
9166 if (it->line_wrap == WORD_WRAP
9167 && (op & MOVE_TO_X))
9169 struct it save_it;
9170 void *save_data = NULL;
9171 int skip;
9173 SAVE_IT (save_it, *it, save_data);
9174 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9175 /* When word-wrap is on, TO_X may lie past the end
9176 of a wrapped line. Then it->current is the
9177 character on the next line, so backtrack to the
9178 space before the wrap point. */
9179 if (skip == MOVE_LINE_CONTINUED)
9181 int prev_x = max (it->current_x - 1, 0);
9182 RESTORE_IT (it, &save_it, save_data);
9183 move_it_in_display_line_to
9184 (it, -1, prev_x, MOVE_TO_X);
9186 else
9187 bidi_unshelve_cache (save_data, true);
9189 else
9190 move_it_in_display_line_to (it, to_charpos, to_x, op);
9194 /* Move IT forward until it satisfies one or more of the criteria in
9195 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9197 OP is a bit-mask that specifies where to stop, and in particular,
9198 which of those four position arguments makes a difference. See the
9199 description of enum move_operation_enum.
9201 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9202 screen line, this function will set IT to the next position that is
9203 displayed to the right of TO_CHARPOS on the screen.
9205 Return the maximum pixel length of any line scanned but never more
9206 than it.last_visible_x. */
9209 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9211 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9212 int line_height, line_start_x = 0, reached = 0;
9213 int max_current_x = 0;
9214 void *backup_data = NULL;
9216 for (;;)
9218 if (op & MOVE_TO_VPOS)
9220 /* If no TO_CHARPOS and no TO_X specified, stop at the
9221 start of the line TO_VPOS. */
9222 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9224 if (it->vpos == to_vpos)
9226 reached = 1;
9227 break;
9229 else
9230 skip = move_it_in_display_line_to (it, -1, -1, 0);
9232 else
9234 /* TO_VPOS >= 0 means stop at TO_X in the line at
9235 TO_VPOS, or at TO_POS, whichever comes first. */
9236 if (it->vpos == to_vpos)
9238 reached = 2;
9239 break;
9242 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9244 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9246 reached = 3;
9247 break;
9249 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9251 /* We have reached TO_X but not in the line we want. */
9252 skip = move_it_in_display_line_to (it, to_charpos,
9253 -1, MOVE_TO_POS);
9254 if (skip == MOVE_POS_MATCH_OR_ZV)
9256 reached = 4;
9257 break;
9262 else if (op & MOVE_TO_Y)
9264 struct it it_backup;
9266 if (it->line_wrap == WORD_WRAP)
9267 SAVE_IT (it_backup, *it, backup_data);
9269 /* TO_Y specified means stop at TO_X in the line containing
9270 TO_Y---or at TO_CHARPOS if this is reached first. The
9271 problem is that we can't really tell whether the line
9272 contains TO_Y before we have completely scanned it, and
9273 this may skip past TO_X. What we do is to first scan to
9274 TO_X.
9276 If TO_X is not specified, use a TO_X of zero. The reason
9277 is to make the outcome of this function more predictable.
9278 If we didn't use TO_X == 0, we would stop at the end of
9279 the line which is probably not what a caller would expect
9280 to happen. */
9281 skip = move_it_in_display_line_to
9282 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9283 (MOVE_TO_X | (op & MOVE_TO_POS)));
9285 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9286 if (skip == MOVE_POS_MATCH_OR_ZV)
9287 reached = 5;
9288 else if (skip == MOVE_X_REACHED)
9290 /* If TO_X was reached, we want to know whether TO_Y is
9291 in the line. We know this is the case if the already
9292 scanned glyphs make the line tall enough. Otherwise,
9293 we must check by scanning the rest of the line. */
9294 line_height = it->max_ascent + it->max_descent;
9295 if (to_y >= it->current_y
9296 && to_y < it->current_y + line_height)
9298 reached = 6;
9299 break;
9301 SAVE_IT (it_backup, *it, backup_data);
9302 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9303 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9304 op & MOVE_TO_POS);
9305 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9306 line_height = it->max_ascent + it->max_descent;
9307 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9309 if (to_y >= it->current_y
9310 && to_y < it->current_y + line_height)
9312 /* If TO_Y is in this line and TO_X was reached
9313 above, we scanned too far. We have to restore
9314 IT's settings to the ones before skipping. But
9315 keep the more accurate values of max_ascent and
9316 max_descent we've found while skipping the rest
9317 of the line, for the sake of callers, such as
9318 pos_visible_p, that need to know the line
9319 height. */
9320 int max_ascent = it->max_ascent;
9321 int max_descent = it->max_descent;
9323 RESTORE_IT (it, &it_backup, backup_data);
9324 it->max_ascent = max_ascent;
9325 it->max_descent = max_descent;
9326 reached = 6;
9328 else
9330 skip = skip2;
9331 if (skip == MOVE_POS_MATCH_OR_ZV)
9332 reached = 7;
9335 else
9337 /* Check whether TO_Y is in this line. */
9338 line_height = it->max_ascent + it->max_descent;
9339 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9341 if (to_y >= it->current_y
9342 && to_y < it->current_y + line_height)
9344 if (to_y > it->current_y)
9345 max_current_x = max (it->current_x, max_current_x);
9347 /* When word-wrap is on, TO_X may lie past the end
9348 of a wrapped line. Then it->current is the
9349 character on the next line, so backtrack to the
9350 space before the wrap point. */
9351 if (skip == MOVE_LINE_CONTINUED
9352 && it->line_wrap == WORD_WRAP)
9354 int prev_x = max (it->current_x - 1, 0);
9355 RESTORE_IT (it, &it_backup, backup_data);
9356 skip = move_it_in_display_line_to
9357 (it, -1, prev_x, MOVE_TO_X);
9360 reached = 6;
9364 if (reached)
9366 max_current_x = max (it->current_x, max_current_x);
9367 break;
9370 else if (BUFFERP (it->object)
9371 && (it->method == GET_FROM_BUFFER
9372 || it->method == GET_FROM_STRETCH)
9373 && IT_CHARPOS (*it) >= to_charpos
9374 /* Under bidi iteration, a call to set_iterator_to_next
9375 can scan far beyond to_charpos if the initial
9376 portion of the next line needs to be reordered. In
9377 that case, give move_it_in_display_line_to another
9378 chance below. */
9379 && !(it->bidi_p
9380 && it->bidi_it.scan_dir == -1))
9381 skip = MOVE_POS_MATCH_OR_ZV;
9382 else
9383 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9385 switch (skip)
9387 case MOVE_POS_MATCH_OR_ZV:
9388 max_current_x = max (it->current_x, max_current_x);
9389 reached = 8;
9390 goto out;
9392 case MOVE_NEWLINE_OR_CR:
9393 max_current_x = max (it->current_x, max_current_x);
9394 set_iterator_to_next (it, true);
9395 it->continuation_lines_width = 0;
9396 break;
9398 case MOVE_LINE_TRUNCATED:
9399 max_current_x = it->last_visible_x;
9400 it->continuation_lines_width = 0;
9401 reseat_at_next_visible_line_start (it, false);
9402 if ((op & MOVE_TO_POS) != 0
9403 && IT_CHARPOS (*it) > to_charpos)
9405 reached = 9;
9406 goto out;
9408 break;
9410 case MOVE_LINE_CONTINUED:
9411 max_current_x = it->last_visible_x;
9412 /* For continued lines ending in a tab, some of the glyphs
9413 associated with the tab are displayed on the current
9414 line. Since it->current_x does not include these glyphs,
9415 we use it->last_visible_x instead. */
9416 if (it->c == '\t')
9418 it->continuation_lines_width += it->last_visible_x;
9419 /* When moving by vpos, ensure that the iterator really
9420 advances to the next line (bug#847, bug#969). Fixme:
9421 do we need to do this in other circumstances? */
9422 if (it->current_x != it->last_visible_x
9423 && (op & MOVE_TO_VPOS)
9424 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9426 line_start_x = it->current_x + it->pixel_width
9427 - it->last_visible_x;
9428 if (FRAME_WINDOW_P (it->f))
9430 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9431 struct font *face_font = face->font;
9433 /* When display_line produces a continued line
9434 that ends in a TAB, it skips a tab stop that
9435 is closer than the font's space character
9436 width (see x_produce_glyphs where it produces
9437 the stretch glyph which represents a TAB).
9438 We need to reproduce the same logic here. */
9439 eassert (face_font);
9440 if (face_font)
9442 if (line_start_x < face_font->space_width)
9443 line_start_x
9444 += it->tab_width * face_font->space_width;
9447 set_iterator_to_next (it, false);
9450 else
9451 it->continuation_lines_width += it->current_x;
9452 break;
9454 default:
9455 emacs_abort ();
9458 /* Reset/increment for the next run. */
9459 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9460 it->current_x = line_start_x;
9461 line_start_x = 0;
9462 it->hpos = 0;
9463 it->current_y += it->max_ascent + it->max_descent;
9464 ++it->vpos;
9465 last_height = it->max_ascent + it->max_descent;
9466 it->max_ascent = it->max_descent = 0;
9469 out:
9471 /* On text terminals, we may stop at the end of a line in the middle
9472 of a multi-character glyph. If the glyph itself is continued,
9473 i.e. it is actually displayed on the next line, don't treat this
9474 stopping point as valid; move to the next line instead (unless
9475 that brings us offscreen). */
9476 if (!FRAME_WINDOW_P (it->f)
9477 && op & MOVE_TO_POS
9478 && IT_CHARPOS (*it) == to_charpos
9479 && it->what == IT_CHARACTER
9480 && it->nglyphs > 1
9481 && it->line_wrap == WINDOW_WRAP
9482 && it->current_x == it->last_visible_x - 1
9483 && it->c != '\n'
9484 && it->c != '\t'
9485 && it->w->window_end_valid
9486 && it->vpos < it->w->window_end_vpos)
9488 it->continuation_lines_width += it->current_x;
9489 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9490 it->current_y += it->max_ascent + it->max_descent;
9491 ++it->vpos;
9492 last_height = it->max_ascent + it->max_descent;
9495 if (backup_data)
9496 bidi_unshelve_cache (backup_data, true);
9498 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9500 return max_current_x;
9504 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9506 If DY > 0, move IT backward at least that many pixels. DY = 0
9507 means move IT backward to the preceding line start or BEGV. This
9508 function may move over more than DY pixels if IT->current_y - DY
9509 ends up in the middle of a line; in this case IT->current_y will be
9510 set to the top of the line moved to. */
9512 void
9513 move_it_vertically_backward (struct it *it, int dy)
9515 int nlines, h;
9516 struct it it2, it3;
9517 void *it2data = NULL, *it3data = NULL;
9518 ptrdiff_t start_pos;
9519 int nchars_per_row
9520 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9521 ptrdiff_t pos_limit;
9523 move_further_back:
9524 eassert (dy >= 0);
9526 start_pos = IT_CHARPOS (*it);
9528 /* Estimate how many newlines we must move back. */
9529 nlines = max (1, dy / default_line_pixel_height (it->w));
9530 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9531 pos_limit = BEGV;
9532 else
9533 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9535 /* Set the iterator's position that many lines back. But don't go
9536 back more than NLINES full screen lines -- this wins a day with
9537 buffers which have very long lines. */
9538 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9539 back_to_previous_visible_line_start (it);
9541 /* Reseat the iterator here. When moving backward, we don't want
9542 reseat to skip forward over invisible text, set up the iterator
9543 to deliver from overlay strings at the new position etc. So,
9544 use reseat_1 here. */
9545 reseat_1 (it, it->current.pos, true);
9547 /* We are now surely at a line start. */
9548 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9549 reordering is in effect. */
9550 it->continuation_lines_width = 0;
9552 /* Move forward and see what y-distance we moved. First move to the
9553 start of the next line so that we get its height. We need this
9554 height to be able to tell whether we reached the specified
9555 y-distance. */
9556 SAVE_IT (it2, *it, it2data);
9557 it2.max_ascent = it2.max_descent = 0;
9560 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9561 MOVE_TO_POS | MOVE_TO_VPOS);
9563 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9564 /* If we are in a display string which starts at START_POS,
9565 and that display string includes a newline, and we are
9566 right after that newline (i.e. at the beginning of a
9567 display line), exit the loop, because otherwise we will
9568 infloop, since move_it_to will see that it is already at
9569 START_POS and will not move. */
9570 || (it2.method == GET_FROM_STRING
9571 && IT_CHARPOS (it2) == start_pos
9572 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9573 eassert (IT_CHARPOS (*it) >= BEGV);
9574 SAVE_IT (it3, it2, it3data);
9576 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9577 eassert (IT_CHARPOS (*it) >= BEGV);
9578 /* H is the actual vertical distance from the position in *IT
9579 and the starting position. */
9580 h = it2.current_y - it->current_y;
9581 /* NLINES is the distance in number of lines. */
9582 nlines = it2.vpos - it->vpos;
9584 /* Correct IT's y and vpos position
9585 so that they are relative to the starting point. */
9586 it->vpos -= nlines;
9587 it->current_y -= h;
9589 if (dy == 0)
9591 /* DY == 0 means move to the start of the screen line. The
9592 value of nlines is > 0 if continuation lines were involved,
9593 or if the original IT position was at start of a line. */
9594 RESTORE_IT (it, it, it2data);
9595 if (nlines > 0)
9596 move_it_by_lines (it, nlines);
9597 /* The above code moves us to some position NLINES down,
9598 usually to its first glyph (leftmost in an L2R line), but
9599 that's not necessarily the start of the line, under bidi
9600 reordering. We want to get to the character position
9601 that is immediately after the newline of the previous
9602 line. */
9603 if (it->bidi_p
9604 && !it->continuation_lines_width
9605 && !STRINGP (it->string)
9606 && IT_CHARPOS (*it) > BEGV
9607 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9609 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9611 DEC_BOTH (cp, bp);
9612 cp = find_newline_no_quit (cp, bp, -1, NULL);
9613 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9615 bidi_unshelve_cache (it3data, true);
9617 else
9619 /* The y-position we try to reach, relative to *IT.
9620 Note that H has been subtracted in front of the if-statement. */
9621 int target_y = it->current_y + h - dy;
9622 int y0 = it3.current_y;
9623 int y1;
9624 int line_height;
9626 RESTORE_IT (&it3, &it3, it3data);
9627 y1 = line_bottom_y (&it3);
9628 line_height = y1 - y0;
9629 RESTORE_IT (it, it, it2data);
9630 /* If we did not reach target_y, try to move further backward if
9631 we can. If we moved too far backward, try to move forward. */
9632 if (target_y < it->current_y
9633 /* This is heuristic. In a window that's 3 lines high, with
9634 a line height of 13 pixels each, recentering with point
9635 on the bottom line will try to move -39/2 = 19 pixels
9636 backward. Try to avoid moving into the first line. */
9637 && (it->current_y - target_y
9638 > min (window_box_height (it->w), line_height * 2 / 3))
9639 && IT_CHARPOS (*it) > BEGV)
9641 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9642 target_y - it->current_y));
9643 dy = it->current_y - target_y;
9644 goto move_further_back;
9646 else if (target_y >= it->current_y + line_height
9647 && IT_CHARPOS (*it) < ZV)
9649 /* Should move forward by at least one line, maybe more.
9651 Note: Calling move_it_by_lines can be expensive on
9652 terminal frames, where compute_motion is used (via
9653 vmotion) to do the job, when there are very long lines
9654 and truncate-lines is nil. That's the reason for
9655 treating terminal frames specially here. */
9657 if (!FRAME_WINDOW_P (it->f))
9658 move_it_vertically (it, target_y - it->current_y);
9659 else
9663 move_it_by_lines (it, 1);
9665 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9672 /* Move IT by a specified amount of pixel lines DY. DY negative means
9673 move backwards. DY = 0 means move to start of screen line. At the
9674 end, IT will be on the start of a screen line. */
9676 void
9677 move_it_vertically (struct it *it, int dy)
9679 if (dy <= 0)
9680 move_it_vertically_backward (it, -dy);
9681 else
9683 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9684 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9685 MOVE_TO_POS | MOVE_TO_Y);
9686 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9688 /* If buffer ends in ZV without a newline, move to the start of
9689 the line to satisfy the post-condition. */
9690 if (IT_CHARPOS (*it) == ZV
9691 && ZV > BEGV
9692 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9693 move_it_by_lines (it, 0);
9698 /* Move iterator IT past the end of the text line it is in. */
9700 void
9701 move_it_past_eol (struct it *it)
9703 enum move_it_result rc;
9705 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9706 if (rc == MOVE_NEWLINE_OR_CR)
9707 set_iterator_to_next (it, false);
9711 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9712 negative means move up. DVPOS == 0 means move to the start of the
9713 screen line.
9715 Optimization idea: If we would know that IT->f doesn't use
9716 a face with proportional font, we could be faster for
9717 truncate-lines nil. */
9719 void
9720 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9723 /* The commented-out optimization uses vmotion on terminals. This
9724 gives bad results, because elements like it->what, on which
9725 callers such as pos_visible_p rely, aren't updated. */
9726 /* struct position pos;
9727 if (!FRAME_WINDOW_P (it->f))
9729 struct text_pos textpos;
9731 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9732 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9733 reseat (it, textpos, true);
9734 it->vpos += pos.vpos;
9735 it->current_y += pos.vpos;
9737 else */
9739 if (dvpos == 0)
9741 /* DVPOS == 0 means move to the start of the screen line. */
9742 move_it_vertically_backward (it, 0);
9743 /* Let next call to line_bottom_y calculate real line height. */
9744 last_height = 0;
9746 else if (dvpos > 0)
9748 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9749 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9751 /* Only move to the next buffer position if we ended up in a
9752 string from display property, not in an overlay string
9753 (before-string or after-string). That is because the
9754 latter don't conceal the underlying buffer position, so
9755 we can ask to move the iterator to the exact position we
9756 are interested in. Note that, even if we are already at
9757 IT_CHARPOS (*it), the call below is not a no-op, as it
9758 will detect that we are at the end of the string, pop the
9759 iterator, and compute it->current_x and it->hpos
9760 correctly. */
9761 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9762 -1, -1, -1, MOVE_TO_POS);
9765 else
9767 struct it it2;
9768 void *it2data = NULL;
9769 ptrdiff_t start_charpos, i;
9770 int nchars_per_row
9771 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9772 bool hit_pos_limit = false;
9773 ptrdiff_t pos_limit;
9775 /* Start at the beginning of the screen line containing IT's
9776 position. This may actually move vertically backwards,
9777 in case of overlays, so adjust dvpos accordingly. */
9778 dvpos += it->vpos;
9779 move_it_vertically_backward (it, 0);
9780 dvpos -= it->vpos;
9782 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9783 screen lines, and reseat the iterator there. */
9784 start_charpos = IT_CHARPOS (*it);
9785 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9786 pos_limit = BEGV;
9787 else
9788 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9790 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9791 back_to_previous_visible_line_start (it);
9792 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9793 hit_pos_limit = true;
9794 reseat (it, it->current.pos, true);
9796 /* Move further back if we end up in a string or an image. */
9797 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9799 /* First try to move to start of display line. */
9800 dvpos += it->vpos;
9801 move_it_vertically_backward (it, 0);
9802 dvpos -= it->vpos;
9803 if (IT_POS_VALID_AFTER_MOVE_P (it))
9804 break;
9805 /* If start of line is still in string or image,
9806 move further back. */
9807 back_to_previous_visible_line_start (it);
9808 reseat (it, it->current.pos, true);
9809 dvpos--;
9812 it->current_x = it->hpos = 0;
9814 /* Above call may have moved too far if continuation lines
9815 are involved. Scan forward and see if it did. */
9816 SAVE_IT (it2, *it, it2data);
9817 it2.vpos = it2.current_y = 0;
9818 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9819 it->vpos -= it2.vpos;
9820 it->current_y -= it2.current_y;
9821 it->current_x = it->hpos = 0;
9823 /* If we moved too far back, move IT some lines forward. */
9824 if (it2.vpos > -dvpos)
9826 int delta = it2.vpos + dvpos;
9828 RESTORE_IT (&it2, &it2, it2data);
9829 SAVE_IT (it2, *it, it2data);
9830 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9831 /* Move back again if we got too far ahead. */
9832 if (IT_CHARPOS (*it) >= start_charpos)
9833 RESTORE_IT (it, &it2, it2data);
9834 else
9835 bidi_unshelve_cache (it2data, true);
9837 else if (hit_pos_limit && pos_limit > BEGV
9838 && dvpos < 0 && it2.vpos < -dvpos)
9840 /* If we hit the limit, but still didn't make it far enough
9841 back, that means there's a display string with a newline
9842 covering a large chunk of text, and that caused
9843 back_to_previous_visible_line_start try to go too far.
9844 Punish those who commit such atrocities by going back
9845 until we've reached DVPOS, after lifting the limit, which
9846 could make it slow for very long lines. "If it hurts,
9847 don't do that!" */
9848 dvpos += it2.vpos;
9849 RESTORE_IT (it, it, it2data);
9850 for (i = -dvpos; i > 0; --i)
9852 back_to_previous_visible_line_start (it);
9853 it->vpos--;
9855 reseat_1 (it, it->current.pos, true);
9857 else
9858 RESTORE_IT (it, it, it2data);
9863 partial_line_height (struct it *it_origin)
9865 int partial_height;
9866 void *it_data = NULL;
9867 struct it it;
9868 SAVE_IT (it, *it_origin, it_data);
9869 move_it_to (&it, ZV, -1, it.last_visible_y, -1,
9870 MOVE_TO_POS | MOVE_TO_Y);
9871 if (it.what == IT_EOB)
9873 int vis_height = it.last_visible_y - it.current_y;
9874 int height = it.ascent + it.descent;
9875 partial_height = (vis_height < height) ? vis_height : 0;
9877 else
9879 int last_line_y = it.current_y;
9880 move_it_by_lines (&it, 1);
9881 partial_height = (it.current_y > it.last_visible_y)
9882 ? it.last_visible_y - last_line_y : 0;
9884 RESTORE_IT (&it, &it, it_data);
9885 return partial_height;
9888 /* Return true if IT points into the middle of a display vector. */
9890 bool
9891 in_display_vector_p (struct it *it)
9893 return (it->method == GET_FROM_DISPLAY_VECTOR
9894 && it->current.dpvec_index > 0
9895 && it->dpvec + it->current.dpvec_index != it->dpend);
9898 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9899 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9900 WINDOW must be a live window and defaults to the selected one. The
9901 return value is a cons of the maximum pixel-width of any text line and
9902 the maximum pixel-height of all text lines.
9904 The optional argument FROM, if non-nil, specifies the first text
9905 position and defaults to the minimum accessible position of the buffer.
9906 If FROM is t, use the minimum accessible position that starts a
9907 non-empty line. TO, if non-nil, specifies the last text position and
9908 defaults to the maximum accessible position of the buffer. If TO is t,
9909 use the maximum accessible position that ends a non-empty line.
9911 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9912 width that can be returned. X-LIMIT nil or omitted, means to use the
9913 pixel-width of WINDOW's body; use this if you want to know how high
9914 WINDOW should be become in order to fit all of its buffer's text with
9915 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9916 if you intend to change WINDOW's width. In any case, text whose
9917 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9918 of long lines can take some time, it's always a good idea to make this
9919 argument as small as possible; in particular, if the buffer contains
9920 long lines that shall be truncated anyway.
9922 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9923 height (excluding the height of the mode- or header-line, if any) that
9924 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9925 ignored. Since calculating the text height of a large buffer can take
9926 some time, it makes sense to specify this argument if the size of the
9927 buffer is large or unknown.
9929 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9930 include the height of the mode- or header-line of WINDOW in the return
9931 value. If it is either the symbol `mode-line' or `header-line', include
9932 only the height of that line, if present, in the return value. If t,
9933 include the height of both, if present, in the return value. */)
9934 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9935 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9937 struct window *w = decode_live_window (window);
9938 Lisp_Object buffer = w->contents;
9939 struct buffer *b;
9940 struct it it;
9941 struct buffer *old_b = NULL;
9942 ptrdiff_t start, end, pos;
9943 struct text_pos startp;
9944 void *itdata = NULL;
9945 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9947 CHECK_BUFFER (buffer);
9948 b = XBUFFER (buffer);
9950 if (b != current_buffer)
9952 old_b = current_buffer;
9953 set_buffer_internal (b);
9956 if (NILP (from))
9957 start = BEGV;
9958 else if (EQ (from, Qt))
9960 start = pos = BEGV;
9961 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9962 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9963 start = pos;
9964 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9965 start = pos;
9967 else
9969 CHECK_NUMBER_COERCE_MARKER (from);
9970 start = min (max (XINT (from), BEGV), ZV);
9973 if (NILP (to))
9974 end = ZV;
9975 else if (EQ (to, Qt))
9977 end = pos = ZV;
9978 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9979 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9980 end = pos;
9981 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9982 end = pos;
9984 else
9986 CHECK_NUMBER_COERCE_MARKER (to);
9987 end = max (start, min (XINT (to), ZV));
9990 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9991 max_x = XINT (x_limit);
9993 if (NILP (y_limit))
9994 max_y = INT_MAX;
9995 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
9996 max_y = XINT (y_limit);
9998 itdata = bidi_shelve_cache ();
9999 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
10000 start_display (&it, w, startp);
10002 if (NILP (x_limit))
10003 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
10004 else
10006 it.last_visible_x = max_x;
10007 /* Actually, we never want move_it_to stop at to_x. But to make
10008 sure that move_it_in_display_line_to always moves far enough,
10009 we set it to INT_MAX and specify MOVE_TO_X. */
10010 x = move_it_to (&it, end, INT_MAX, max_y, -1,
10011 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10012 /* Don't return more than X-LIMIT. */
10013 if (x > max_x)
10014 x = max_x;
10017 /* Subtract height of header-line which was counted automatically by
10018 start_display. */
10019 y = it.current_y + it.max_ascent + it.max_descent
10020 - WINDOW_HEADER_LINE_HEIGHT (w);
10021 /* Don't return more than Y-LIMIT. */
10022 if (y > max_y)
10023 y = max_y;
10025 if (EQ (mode_and_header_line, Qheader_line)
10026 || EQ (mode_and_header_line, Qt))
10027 /* Re-add height of header-line as requested. */
10028 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10030 if (EQ (mode_and_header_line, Qmode_line)
10031 || EQ (mode_and_header_line, Qt))
10032 /* Add height of mode-line as requested. */
10033 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10035 bidi_unshelve_cache (itdata, false);
10037 if (old_b)
10038 set_buffer_internal (old_b);
10040 return Fcons (make_number (x), make_number (y));
10043 /***********************************************************************
10044 Messages
10045 ***********************************************************************/
10047 /* Return the number of arguments the format string FORMAT needs. */
10049 static ptrdiff_t
10050 format_nargs (char const *format)
10052 ptrdiff_t nargs = 0;
10053 for (char const *p = format; (p = strchr (p, '%')); p++)
10054 if (p[1] == '%')
10055 p++;
10056 else
10057 nargs++;
10058 return nargs;
10061 /* Add a message with format string FORMAT and formatted arguments
10062 to *Messages*. */
10064 void
10065 add_to_log (const char *format, ...)
10067 va_list ap;
10068 va_start (ap, format);
10069 vadd_to_log (format, ap);
10070 va_end (ap);
10073 void
10074 vadd_to_log (char const *format, va_list ap)
10076 ptrdiff_t form_nargs = format_nargs (format);
10077 ptrdiff_t nargs = 1 + form_nargs;
10078 Lisp_Object args[10];
10079 eassert (nargs <= ARRAYELTS (args));
10080 AUTO_STRING (args0, format);
10081 args[0] = args0;
10082 for (ptrdiff_t i = 1; i <= nargs; i++)
10083 args[i] = va_arg (ap, Lisp_Object);
10084 Lisp_Object msg = Qnil;
10085 msg = Fformat_message (nargs, args);
10087 ptrdiff_t len = SBYTES (msg) + 1;
10088 USE_SAFE_ALLOCA;
10089 char *buffer = SAFE_ALLOCA (len);
10090 memcpy (buffer, SDATA (msg), len);
10092 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10093 SAFE_FREE ();
10097 /* Output a newline in the *Messages* buffer if "needs" one. */
10099 void
10100 message_log_maybe_newline (void)
10102 if (message_log_need_newline)
10103 message_dolog ("", 0, true, false);
10107 /* Add a string M of length NBYTES to the message log, optionally
10108 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10109 true, means interpret the contents of M as multibyte. This
10110 function calls low-level routines in order to bypass text property
10111 hooks, etc. which might not be safe to run.
10113 This may GC (insert may run before/after change hooks),
10114 so the buffer M must NOT point to a Lisp string. */
10116 void
10117 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10119 const unsigned char *msg = (const unsigned char *) m;
10121 if (!NILP (Vmemory_full))
10122 return;
10124 if (!NILP (Vmessage_log_max))
10126 struct buffer *oldbuf;
10127 Lisp_Object oldpoint, oldbegv, oldzv;
10128 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10129 ptrdiff_t point_at_end = 0;
10130 ptrdiff_t zv_at_end = 0;
10131 Lisp_Object old_deactivate_mark;
10133 old_deactivate_mark = Vdeactivate_mark;
10134 oldbuf = current_buffer;
10136 /* Ensure the Messages buffer exists, and switch to it.
10137 If we created it, set the major-mode. */
10138 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10139 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10140 if (newbuffer
10141 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10142 call0 (intern ("messages-buffer-mode"));
10144 bset_undo_list (current_buffer, Qt);
10145 bset_cache_long_scans (current_buffer, Qnil);
10147 oldpoint = message_dolog_marker1;
10148 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10149 oldbegv = message_dolog_marker2;
10150 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10151 oldzv = message_dolog_marker3;
10152 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10154 if (PT == Z)
10155 point_at_end = 1;
10156 if (ZV == Z)
10157 zv_at_end = 1;
10159 BEGV = BEG;
10160 BEGV_BYTE = BEG_BYTE;
10161 ZV = Z;
10162 ZV_BYTE = Z_BYTE;
10163 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10165 /* Insert the string--maybe converting multibyte to single byte
10166 or vice versa, so that all the text fits the buffer. */
10167 if (multibyte
10168 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10170 ptrdiff_t i;
10171 int c, char_bytes;
10172 char work[1];
10174 /* Convert a multibyte string to single-byte
10175 for the *Message* buffer. */
10176 for (i = 0; i < nbytes; i += char_bytes)
10178 c = string_char_and_length (msg + i, &char_bytes);
10179 work[0] = CHAR_TO_BYTE8 (c);
10180 insert_1_both (work, 1, 1, true, false, false);
10183 else if (! multibyte
10184 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10186 ptrdiff_t i;
10187 int c, char_bytes;
10188 unsigned char str[MAX_MULTIBYTE_LENGTH];
10189 /* Convert a single-byte string to multibyte
10190 for the *Message* buffer. */
10191 for (i = 0; i < nbytes; i++)
10193 c = msg[i];
10194 MAKE_CHAR_MULTIBYTE (c);
10195 char_bytes = CHAR_STRING (c, str);
10196 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10199 else if (nbytes)
10200 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10201 true, false, false);
10203 if (nlflag)
10205 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10206 printmax_t dups;
10208 insert_1_both ("\n", 1, 1, true, false, false);
10210 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10211 this_bol = PT;
10212 this_bol_byte = PT_BYTE;
10214 /* See if this line duplicates the previous one.
10215 If so, combine duplicates. */
10216 if (this_bol > BEG)
10218 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10219 prev_bol = PT;
10220 prev_bol_byte = PT_BYTE;
10222 dups = message_log_check_duplicate (prev_bol_byte,
10223 this_bol_byte);
10224 if (dups)
10226 del_range_both (prev_bol, prev_bol_byte,
10227 this_bol, this_bol_byte, false);
10228 if (dups > 1)
10230 char dupstr[sizeof " [ times]"
10231 + INT_STRLEN_BOUND (printmax_t)];
10233 /* If you change this format, don't forget to also
10234 change message_log_check_duplicate. */
10235 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10236 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10237 insert_1_both (dupstr, duplen, duplen,
10238 true, false, true);
10243 /* If we have more than the desired maximum number of lines
10244 in the *Messages* buffer now, delete the oldest ones.
10245 This is safe because we don't have undo in this buffer. */
10247 if (NATNUMP (Vmessage_log_max))
10249 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10250 -XFASTINT (Vmessage_log_max) - 1, false);
10251 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10254 BEGV = marker_position (oldbegv);
10255 BEGV_BYTE = marker_byte_position (oldbegv);
10257 if (zv_at_end)
10259 ZV = Z;
10260 ZV_BYTE = Z_BYTE;
10262 else
10264 ZV = marker_position (oldzv);
10265 ZV_BYTE = marker_byte_position (oldzv);
10268 if (point_at_end)
10269 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10270 else
10271 /* We can't do Fgoto_char (oldpoint) because it will run some
10272 Lisp code. */
10273 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10274 marker_byte_position (oldpoint));
10276 unchain_marker (XMARKER (oldpoint));
10277 unchain_marker (XMARKER (oldbegv));
10278 unchain_marker (XMARKER (oldzv));
10280 /* We called insert_1_both above with its 5th argument (PREPARE)
10281 false, which prevents insert_1_both from calling
10282 prepare_to_modify_buffer, which in turns prevents us from
10283 incrementing windows_or_buffers_changed even if *Messages* is
10284 shown in some window. So we must manually set
10285 windows_or_buffers_changed here to make up for that. */
10286 windows_or_buffers_changed = old_windows_or_buffers_changed;
10287 bset_redisplay (current_buffer);
10289 set_buffer_internal (oldbuf);
10291 message_log_need_newline = !nlflag;
10292 Vdeactivate_mark = old_deactivate_mark;
10297 /* We are at the end of the buffer after just having inserted a newline.
10298 (Note: We depend on the fact we won't be crossing the gap.)
10299 Check to see if the most recent message looks a lot like the previous one.
10300 Return 0 if different, 1 if the new one should just replace it, or a
10301 value N > 1 if we should also append " [N times]". */
10303 static intmax_t
10304 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10306 ptrdiff_t i;
10307 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10308 bool seen_dots = false;
10309 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10310 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10312 for (i = 0; i < len; i++)
10314 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10315 seen_dots = true;
10316 if (p1[i] != p2[i])
10317 return seen_dots;
10319 p1 += len;
10320 if (*p1 == '\n')
10321 return 2;
10322 if (*p1++ == ' ' && *p1++ == '[')
10324 char *pend;
10325 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10326 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10327 return n + 1;
10329 return 0;
10333 /* Display an echo area message M with a specified length of NBYTES
10334 bytes. The string may include null characters. If M is not a
10335 string, clear out any existing message, and let the mini-buffer
10336 text show through.
10338 This function cancels echoing. */
10340 void
10341 message3 (Lisp_Object m)
10343 clear_message (true, true);
10344 cancel_echoing ();
10346 /* First flush out any partial line written with print. */
10347 message_log_maybe_newline ();
10348 if (STRINGP (m))
10350 ptrdiff_t nbytes = SBYTES (m);
10351 bool multibyte = STRING_MULTIBYTE (m);
10352 char *buffer;
10353 USE_SAFE_ALLOCA;
10354 SAFE_ALLOCA_STRING (buffer, m);
10355 message_dolog (buffer, nbytes, true, multibyte);
10356 SAFE_FREE ();
10358 if (! inhibit_message)
10359 message3_nolog (m);
10362 /* Log the message M to stderr. Log an empty line if M is not a string. */
10364 static void
10365 message_to_stderr (Lisp_Object m)
10367 if (noninteractive_need_newline)
10369 noninteractive_need_newline = false;
10370 fputc ('\n', stderr);
10372 if (STRINGP (m))
10374 Lisp_Object coding_system = Vlocale_coding_system;
10375 Lisp_Object s;
10377 if (!NILP (Vcoding_system_for_write))
10378 coding_system = Vcoding_system_for_write;
10379 if (!NILP (coding_system))
10380 s = code_convert_string_norecord (m, coding_system, true);
10381 else
10382 s = m;
10384 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10386 if (!cursor_in_echo_area)
10387 fputc ('\n', stderr);
10388 fflush (stderr);
10391 /* The non-logging version of message3.
10392 This does not cancel echoing, because it is used for echoing.
10393 Perhaps we need to make a separate function for echoing
10394 and make this cancel echoing. */
10396 void
10397 message3_nolog (Lisp_Object m)
10399 struct frame *sf = SELECTED_FRAME ();
10401 if (FRAME_INITIAL_P (sf))
10402 message_to_stderr (m);
10403 /* Error messages get reported properly by cmd_error, so this must be just an
10404 informative message; if the frame hasn't really been initialized yet, just
10405 toss it. */
10406 else if (INTERACTIVE && sf->glyphs_initialized_p)
10408 /* Get the frame containing the mini-buffer
10409 that the selected frame is using. */
10410 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10411 Lisp_Object frame = XWINDOW (mini_window)->frame;
10412 struct frame *f = XFRAME (frame);
10414 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10415 Fmake_frame_visible (frame);
10417 if (STRINGP (m) && SCHARS (m) > 0)
10419 set_message (m);
10420 if (minibuffer_auto_raise)
10421 Fraise_frame (frame);
10422 /* Assume we are not echoing.
10423 (If we are, echo_now will override this.) */
10424 echo_message_buffer = Qnil;
10426 else
10427 clear_message (true, true);
10429 do_pending_window_change (false);
10430 echo_area_display (true);
10431 do_pending_window_change (false);
10432 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10433 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10438 /* Display a null-terminated echo area message M. If M is 0, clear
10439 out any existing message, and let the mini-buffer text show through.
10441 The buffer M must continue to exist until after the echo area gets
10442 cleared or some other message gets displayed there. Do not pass
10443 text that is stored in a Lisp string. Do not pass text in a buffer
10444 that was alloca'd. */
10446 void
10447 message1 (const char *m)
10449 message3 (m ? build_unibyte_string (m) : Qnil);
10453 /* The non-logging counterpart of message1. */
10455 void
10456 message1_nolog (const char *m)
10458 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10461 /* Display a message M which contains a single %s
10462 which gets replaced with STRING. */
10464 void
10465 message_with_string (const char *m, Lisp_Object string, bool log)
10467 CHECK_STRING (string);
10469 bool need_message;
10470 if (noninteractive)
10471 need_message = !!m;
10472 else if (!INTERACTIVE)
10473 need_message = false;
10474 else
10476 /* The frame whose minibuffer we're going to display the message on.
10477 It may be larger than the selected frame, so we need
10478 to use its buffer, not the selected frame's buffer. */
10479 Lisp_Object mini_window;
10480 struct frame *f, *sf = SELECTED_FRAME ();
10482 /* Get the frame containing the minibuffer
10483 that the selected frame is using. */
10484 mini_window = FRAME_MINIBUF_WINDOW (sf);
10485 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10487 /* Error messages get reported properly by cmd_error, so this must be
10488 just an informative message; if the frame hasn't really been
10489 initialized yet, just toss it. */
10490 need_message = f->glyphs_initialized_p;
10493 if (need_message)
10495 AUTO_STRING (fmt, m);
10496 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10498 if (noninteractive)
10499 message_to_stderr (msg);
10500 else
10502 if (log)
10503 message3 (msg);
10504 else
10505 message3_nolog (msg);
10507 /* Print should start at the beginning of the message
10508 buffer next time. */
10509 message_buf_print = false;
10515 /* Dump an informative message to the minibuf. If M is 0, clear out
10516 any existing message, and let the mini-buffer text show through.
10518 The message must be safe ASCII and the format must not contain ` or
10519 '. If your message and format do not fit into this category,
10520 convert your arguments to Lisp objects and use Fmessage instead. */
10522 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10523 vmessage (const char *m, va_list ap)
10525 if (noninteractive)
10527 if (m)
10529 if (noninteractive_need_newline)
10530 putc ('\n', stderr);
10531 noninteractive_need_newline = false;
10532 vfprintf (stderr, m, ap);
10533 if (!cursor_in_echo_area)
10534 fprintf (stderr, "\n");
10535 fflush (stderr);
10538 else if (INTERACTIVE)
10540 /* The frame whose mini-buffer we're going to display the message
10541 on. It may be larger than the selected frame, so we need to
10542 use its buffer, not the selected frame's buffer. */
10543 Lisp_Object mini_window;
10544 struct frame *f, *sf = SELECTED_FRAME ();
10546 /* Get the frame containing the mini-buffer
10547 that the selected frame is using. */
10548 mini_window = FRAME_MINIBUF_WINDOW (sf);
10549 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10551 /* Error messages get reported properly by cmd_error, so this must be
10552 just an informative message; if the frame hasn't really been
10553 initialized yet, just toss it. */
10554 if (f->glyphs_initialized_p)
10556 if (m)
10558 ptrdiff_t len;
10559 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10560 USE_SAFE_ALLOCA;
10561 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10563 len = doprnt (message_buf, maxsize, m, 0, ap);
10565 message3 (make_string (message_buf, len));
10566 SAFE_FREE ();
10568 else
10569 message1 (0);
10571 /* Print should start at the beginning of the message
10572 buffer next time. */
10573 message_buf_print = false;
10578 void
10579 message (const char *m, ...)
10581 va_list ap;
10582 va_start (ap, m);
10583 vmessage (m, ap);
10584 va_end (ap);
10588 /* Display the current message in the current mini-buffer. This is
10589 only called from error handlers in process.c, and is not time
10590 critical. */
10592 void
10593 update_echo_area (void)
10595 if (!NILP (echo_area_buffer[0]))
10597 Lisp_Object string;
10598 string = Fcurrent_message ();
10599 message3 (string);
10604 /* Make sure echo area buffers in `echo_buffers' are live.
10605 If they aren't, make new ones. */
10607 static void
10608 ensure_echo_area_buffers (void)
10610 for (int i = 0; i < 2; i++)
10611 if (!BUFFERP (echo_buffer[i])
10612 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10614 Lisp_Object old_buffer = echo_buffer[i];
10615 static char const name_fmt[] = " *Echo Area %d*";
10616 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10617 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10618 echo_buffer[i] = Fget_buffer_create (lname);
10619 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10620 /* to force word wrap in echo area -
10621 it was decided to postpone this*/
10622 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10624 for (int j = 0; j < 2; j++)
10625 if (EQ (old_buffer, echo_area_buffer[j]))
10626 echo_area_buffer[j] = echo_buffer[i];
10631 /* Call FN with args A1..A2 with either the current or last displayed
10632 echo_area_buffer as current buffer.
10634 WHICH zero means use the current message buffer
10635 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10636 from echo_buffer[] and clear it.
10638 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10639 suitable buffer from echo_buffer[] and clear it.
10641 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10642 that the current message becomes the last displayed one, choose a
10643 suitable buffer for echo_area_buffer[0], and clear it.
10645 Value is what FN returns. */
10647 static bool
10648 with_echo_area_buffer (struct window *w, int which,
10649 bool (*fn) (ptrdiff_t, Lisp_Object),
10650 ptrdiff_t a1, Lisp_Object a2)
10652 Lisp_Object buffer;
10653 bool this_one, the_other, clear_buffer_p, rc;
10654 ptrdiff_t count = SPECPDL_INDEX ();
10656 /* If buffers aren't live, make new ones. */
10657 ensure_echo_area_buffers ();
10659 clear_buffer_p = false;
10661 if (which == 0)
10662 this_one = false, the_other = true;
10663 else if (which > 0)
10664 this_one = true, the_other = false;
10665 else
10667 this_one = false, the_other = true;
10668 clear_buffer_p = true;
10670 /* We need a fresh one in case the current echo buffer equals
10671 the one containing the last displayed echo area message. */
10672 if (!NILP (echo_area_buffer[this_one])
10673 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10674 echo_area_buffer[this_one] = Qnil;
10677 /* Choose a suitable buffer from echo_buffer[] if we don't
10678 have one. */
10679 if (NILP (echo_area_buffer[this_one]))
10681 echo_area_buffer[this_one]
10682 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10683 ? echo_buffer[the_other]
10684 : echo_buffer[this_one]);
10685 clear_buffer_p = true;
10688 buffer = echo_area_buffer[this_one];
10690 /* Don't get confused by reusing the buffer used for echoing
10691 for a different purpose. */
10692 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10693 cancel_echoing ();
10695 record_unwind_protect (unwind_with_echo_area_buffer,
10696 with_echo_area_buffer_unwind_data (w));
10698 /* Make the echo area buffer current. Note that for display
10699 purposes, it is not necessary that the displayed window's buffer
10700 == current_buffer, except for text property lookup. So, let's
10701 only set that buffer temporarily here without doing a full
10702 Fset_window_buffer. We must also change w->pointm, though,
10703 because otherwise an assertions in unshow_buffer fails, and Emacs
10704 aborts. */
10705 set_buffer_internal_1 (XBUFFER (buffer));
10706 if (w)
10708 wset_buffer (w, buffer);
10709 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10710 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10713 bset_undo_list (current_buffer, Qt);
10714 bset_read_only (current_buffer, Qnil);
10715 specbind (Qinhibit_read_only, Qt);
10716 specbind (Qinhibit_modification_hooks, Qt);
10718 if (clear_buffer_p && Z > BEG)
10719 del_range (BEG, Z);
10721 eassert (BEGV >= BEG);
10722 eassert (ZV <= Z && ZV >= BEGV);
10724 rc = fn (a1, a2);
10726 eassert (BEGV >= BEG);
10727 eassert (ZV <= Z && ZV >= BEGV);
10729 unbind_to (count, Qnil);
10730 return rc;
10734 /* Save state that should be preserved around the call to the function
10735 FN called in with_echo_area_buffer. */
10737 static Lisp_Object
10738 with_echo_area_buffer_unwind_data (struct window *w)
10740 int i = 0;
10741 Lisp_Object vector, tmp;
10743 /* Reduce consing by keeping one vector in
10744 Vwith_echo_area_save_vector. */
10745 vector = Vwith_echo_area_save_vector;
10746 Vwith_echo_area_save_vector = Qnil;
10748 if (NILP (vector))
10749 vector = Fmake_vector (make_number (11), Qnil);
10751 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10752 ASET (vector, i, Vdeactivate_mark); ++i;
10753 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10755 if (w)
10757 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10758 ASET (vector, i, w->contents); ++i;
10759 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10760 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10761 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10762 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10763 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10764 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10766 else
10768 int end = i + 8;
10769 for (; i < end; ++i)
10770 ASET (vector, i, Qnil);
10773 eassert (i == ASIZE (vector));
10774 return vector;
10778 /* Restore global state from VECTOR which was created by
10779 with_echo_area_buffer_unwind_data. */
10781 static void
10782 unwind_with_echo_area_buffer (Lisp_Object vector)
10784 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10785 Vdeactivate_mark = AREF (vector, 1);
10786 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10788 if (WINDOWP (AREF (vector, 3)))
10790 struct window *w;
10791 Lisp_Object buffer;
10793 w = XWINDOW (AREF (vector, 3));
10794 buffer = AREF (vector, 4);
10796 wset_buffer (w, buffer);
10797 set_marker_both (w->pointm, buffer,
10798 XFASTINT (AREF (vector, 5)),
10799 XFASTINT (AREF (vector, 6)));
10800 set_marker_both (w->old_pointm, buffer,
10801 XFASTINT (AREF (vector, 7)),
10802 XFASTINT (AREF (vector, 8)));
10803 set_marker_both (w->start, buffer,
10804 XFASTINT (AREF (vector, 9)),
10805 XFASTINT (AREF (vector, 10)));
10808 Vwith_echo_area_save_vector = vector;
10812 /* Set up the echo area for use by print functions. MULTIBYTE_P
10813 means we will print multibyte. */
10815 void
10816 setup_echo_area_for_printing (bool multibyte_p)
10818 /* If we can't find an echo area any more, exit. */
10819 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10820 Fkill_emacs (Qnil);
10822 ensure_echo_area_buffers ();
10824 if (!message_buf_print)
10826 /* A message has been output since the last time we printed.
10827 Choose a fresh echo area buffer. */
10828 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10829 echo_area_buffer[0] = echo_buffer[1];
10830 else
10831 echo_area_buffer[0] = echo_buffer[0];
10833 /* Switch to that buffer and clear it. */
10834 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10835 bset_truncate_lines (current_buffer, Qnil);
10837 if (Z > BEG)
10839 ptrdiff_t count = SPECPDL_INDEX ();
10840 specbind (Qinhibit_read_only, Qt);
10841 /* Note that undo recording is always disabled. */
10842 del_range (BEG, Z);
10843 unbind_to (count, Qnil);
10845 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10847 /* Set up the buffer for the multibyteness we need. */
10848 if (multibyte_p
10849 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10850 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10852 /* Raise the frame containing the echo area. */
10853 if (minibuffer_auto_raise)
10855 struct frame *sf = SELECTED_FRAME ();
10856 Lisp_Object mini_window;
10857 mini_window = FRAME_MINIBUF_WINDOW (sf);
10858 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10861 message_log_maybe_newline ();
10862 message_buf_print = true;
10864 else
10866 if (NILP (echo_area_buffer[0]))
10868 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10869 echo_area_buffer[0] = echo_buffer[1];
10870 else
10871 echo_area_buffer[0] = echo_buffer[0];
10874 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10876 /* Someone switched buffers between print requests. */
10877 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10878 bset_truncate_lines (current_buffer, Qnil);
10884 /* Display an echo area message in window W. Value is true if W's
10885 height is changed. If display_last_displayed_message_p,
10886 display the message that was last displayed, otherwise
10887 display the current message. */
10889 static bool
10890 display_echo_area (struct window *w)
10892 bool no_message_p, window_height_changed_p;
10894 /* Temporarily disable garbage collections while displaying the echo
10895 area. This is done because a GC can print a message itself.
10896 That message would modify the echo area buffer's contents while a
10897 redisplay of the buffer is going on, and seriously confuse
10898 redisplay. */
10899 ptrdiff_t count = inhibit_garbage_collection ();
10901 /* If there is no message, we must call display_echo_area_1
10902 nevertheless because it resizes the window. But we will have to
10903 reset the echo_area_buffer in question to nil at the end because
10904 with_echo_area_buffer will sets it to an empty buffer. */
10905 bool i = display_last_displayed_message_p;
10906 /* According to the C99, C11 and C++11 standards, the integral value
10907 of a "bool" is always 0 or 1, so this array access is safe here,
10908 if oddly typed. */
10909 no_message_p = NILP (echo_area_buffer[i]);
10911 window_height_changed_p
10912 = with_echo_area_buffer (w, display_last_displayed_message_p,
10913 display_echo_area_1,
10914 (intptr_t) w, Qnil);
10916 if (no_message_p)
10917 echo_area_buffer[i] = Qnil;
10919 unbind_to (count, Qnil);
10920 return window_height_changed_p;
10924 /* Helper for display_echo_area. Display the current buffer which
10925 contains the current echo area message in window W, a mini-window,
10926 a pointer to which is passed in A1. A2..A4 are currently not used.
10927 Change the height of W so that all of the message is displayed.
10928 Value is true if height of W was changed. */
10930 static bool
10931 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10933 intptr_t i1 = a1;
10934 struct window *w = (struct window *) i1;
10935 Lisp_Object window;
10936 struct text_pos start;
10938 /* We are about to enter redisplay without going through
10939 redisplay_internal, so we need to forget these faces by hand
10940 here. */
10941 forget_escape_and_glyphless_faces ();
10943 /* Do this before displaying, so that we have a large enough glyph
10944 matrix for the display. If we can't get enough space for the
10945 whole text, display the last N lines. That works by setting w->start. */
10946 bool window_height_changed_p = resize_mini_window (w, false);
10948 /* Use the starting position chosen by resize_mini_window. */
10949 SET_TEXT_POS_FROM_MARKER (start, w->start);
10951 /* Display. */
10952 clear_glyph_matrix (w->desired_matrix);
10953 XSETWINDOW (window, w);
10954 try_window (window, start, 0);
10956 return window_height_changed_p;
10960 /* Resize the echo area window to exactly the size needed for the
10961 currently displayed message, if there is one. If a mini-buffer
10962 is active, don't shrink it. */
10964 void
10965 resize_echo_area_exactly (void)
10967 if (BUFFERP (echo_area_buffer[0])
10968 && WINDOWP (echo_area_window))
10970 struct window *w = XWINDOW (echo_area_window);
10971 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10972 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10973 (intptr_t) w, resize_exactly);
10974 if (resized_p)
10976 windows_or_buffers_changed = 42;
10977 update_mode_lines = 30;
10978 redisplay_internal ();
10984 /* Callback function for with_echo_area_buffer, when used from
10985 resize_echo_area_exactly. A1 contains a pointer to the window to
10986 resize, EXACTLY non-nil means resize the mini-window exactly to the
10987 size of the text displayed. A3 and A4 are not used. Value is what
10988 resize_mini_window returns. */
10990 static bool
10991 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10993 intptr_t i1 = a1;
10994 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10998 /* Resize mini-window W to fit the size of its contents. EXACT_P
10999 means size the window exactly to the size needed. Otherwise, it's
11000 only enlarged until W's buffer is empty.
11002 Set W->start to the right place to begin display. If the whole
11003 contents fit, start at the beginning. Otherwise, start so as
11004 to make the end of the contents appear. This is particularly
11005 important for y-or-n-p, but seems desirable generally.
11007 Value is true if the window height has been changed. */
11009 bool
11010 resize_mini_window (struct window *w, bool exact_p)
11012 struct frame *f = XFRAME (w->frame);
11013 bool window_height_changed_p = false;
11015 eassert (MINI_WINDOW_P (w));
11017 /* By default, start display at the beginning. */
11018 set_marker_both (w->start, w->contents,
11019 BUF_BEGV (XBUFFER (w->contents)),
11020 BUF_BEGV_BYTE (XBUFFER (w->contents)));
11022 /* Don't resize windows while redisplaying a window; it would
11023 confuse redisplay functions when the size of the window they are
11024 displaying changes from under them. Such a resizing can happen,
11025 for instance, when which-func prints a long message while
11026 we are running fontification-functions. We're running these
11027 functions with safe_call which binds inhibit-redisplay to t. */
11028 if (!NILP (Vinhibit_redisplay))
11029 return false;
11031 /* Nil means don't try to resize. */
11032 if (NILP (Vresize_mini_windows)
11033 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11034 return false;
11036 if (!FRAME_MINIBUF_ONLY_P (f))
11038 struct it it;
11039 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11040 + WINDOW_PIXEL_HEIGHT (w));
11041 int unit = FRAME_LINE_HEIGHT (f);
11042 int height, max_height;
11043 struct text_pos start;
11044 struct buffer *old_current_buffer = NULL;
11046 if (current_buffer != XBUFFER (w->contents))
11048 old_current_buffer = current_buffer;
11049 set_buffer_internal (XBUFFER (w->contents));
11052 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11054 /* Compute the max. number of lines specified by the user. */
11055 if (FLOATP (Vmax_mini_window_height))
11056 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11057 else if (INTEGERP (Vmax_mini_window_height))
11058 max_height = XINT (Vmax_mini_window_height) * unit;
11059 else
11060 max_height = total_height / 4;
11062 /* Correct that max. height if it's bogus. */
11063 max_height = clip_to_bounds (unit, max_height, total_height);
11065 /* Find out the height of the text in the window. */
11066 if (it.line_wrap == TRUNCATE)
11067 height = unit;
11068 else
11070 last_height = 0;
11071 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11072 if (it.max_ascent == 0 && it.max_descent == 0)
11073 height = it.current_y + last_height;
11074 else
11075 height = it.current_y + it.max_ascent + it.max_descent;
11076 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11079 /* Compute a suitable window start. */
11080 if (height > max_height)
11082 height = (max_height / unit) * unit;
11083 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11084 move_it_vertically_backward (&it, height - unit);
11085 start = it.current.pos;
11087 else
11088 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11089 SET_MARKER_FROM_TEXT_POS (w->start, start);
11091 if (EQ (Vresize_mini_windows, Qgrow_only))
11093 /* Let it grow only, until we display an empty message, in which
11094 case the window shrinks again. */
11095 if (height > WINDOW_PIXEL_HEIGHT (w))
11097 int old_height = WINDOW_PIXEL_HEIGHT (w);
11099 FRAME_WINDOWS_FROZEN (f) = true;
11100 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11101 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11103 else if (height < WINDOW_PIXEL_HEIGHT (w)
11104 && (exact_p || BEGV == ZV))
11106 int old_height = WINDOW_PIXEL_HEIGHT (w);
11108 FRAME_WINDOWS_FROZEN (f) = false;
11109 shrink_mini_window (w, true);
11110 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11113 else
11115 /* Always resize to exact size needed. */
11116 if (height > WINDOW_PIXEL_HEIGHT (w))
11118 int old_height = WINDOW_PIXEL_HEIGHT (w);
11120 FRAME_WINDOWS_FROZEN (f) = true;
11121 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11122 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11124 else if (height < WINDOW_PIXEL_HEIGHT (w))
11126 int old_height = WINDOW_PIXEL_HEIGHT (w);
11128 FRAME_WINDOWS_FROZEN (f) = false;
11129 shrink_mini_window (w, true);
11131 if (height)
11133 FRAME_WINDOWS_FROZEN (f) = true;
11134 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11137 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11141 if (old_current_buffer)
11142 set_buffer_internal (old_current_buffer);
11145 return window_height_changed_p;
11149 /* Value is the current message, a string, or nil if there is no
11150 current message. */
11152 Lisp_Object
11153 current_message (void)
11155 Lisp_Object msg;
11157 if (!BUFFERP (echo_area_buffer[0]))
11158 msg = Qnil;
11159 else
11161 with_echo_area_buffer (0, 0, current_message_1,
11162 (intptr_t) &msg, Qnil);
11163 if (NILP (msg))
11164 echo_area_buffer[0] = Qnil;
11167 return msg;
11171 static bool
11172 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11174 intptr_t i1 = a1;
11175 Lisp_Object *msg = (Lisp_Object *) i1;
11177 if (Z > BEG)
11178 *msg = make_buffer_string (BEG, Z, true);
11179 else
11180 *msg = Qnil;
11181 return false;
11185 /* Push the current message on Vmessage_stack for later restoration
11186 by restore_message. Value is true if the current message isn't
11187 empty. This is a relatively infrequent operation, so it's not
11188 worth optimizing. */
11190 bool
11191 push_message (void)
11193 Lisp_Object msg = current_message ();
11194 Vmessage_stack = Fcons (msg, Vmessage_stack);
11195 return STRINGP (msg);
11199 /* Restore message display from the top of Vmessage_stack. */
11201 void
11202 restore_message (void)
11204 eassert (CONSP (Vmessage_stack));
11205 message3_nolog (XCAR (Vmessage_stack));
11209 /* Handler for unwind-protect calling pop_message. */
11211 void
11212 pop_message_unwind (void)
11214 /* Pop the top-most entry off Vmessage_stack. */
11215 eassert (CONSP (Vmessage_stack));
11216 Vmessage_stack = XCDR (Vmessage_stack);
11220 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11221 exits. If the stack is not empty, we have a missing pop_message
11222 somewhere. */
11224 void
11225 check_message_stack (void)
11227 if (!NILP (Vmessage_stack))
11228 emacs_abort ();
11232 /* Truncate to NCHARS what will be displayed in the echo area the next
11233 time we display it---but don't redisplay it now. */
11235 void
11236 truncate_echo_area (ptrdiff_t nchars)
11238 if (nchars == 0)
11239 echo_area_buffer[0] = Qnil;
11240 else if (!noninteractive
11241 && INTERACTIVE
11242 && !NILP (echo_area_buffer[0]))
11244 struct frame *sf = SELECTED_FRAME ();
11245 /* Error messages get reported properly by cmd_error, so this must be
11246 just an informative message; if the frame hasn't really been
11247 initialized yet, just toss it. */
11248 if (sf->glyphs_initialized_p)
11249 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11254 /* Helper function for truncate_echo_area. Truncate the current
11255 message to at most NCHARS characters. */
11257 static bool
11258 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11260 if (BEG + nchars < Z)
11261 del_range (BEG + nchars, Z);
11262 if (Z == BEG)
11263 echo_area_buffer[0] = Qnil;
11264 return false;
11267 /* Set the current message to STRING. */
11269 static void
11270 set_message (Lisp_Object string)
11272 eassert (STRINGP (string));
11274 message_enable_multibyte = STRING_MULTIBYTE (string);
11276 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11277 message_buf_print = false;
11278 help_echo_showing_p = false;
11280 if (STRINGP (Vdebug_on_message)
11281 && STRINGP (string)
11282 && fast_string_match (Vdebug_on_message, string) >= 0)
11283 call_debugger (list2 (Qerror, string));
11287 /* Helper function for set_message. First argument is ignored and second
11288 argument has the same meaning as for set_message.
11289 This function is called with the echo area buffer being current. */
11291 static bool
11292 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11294 eassert (STRINGP (string));
11296 /* Change multibyteness of the echo buffer appropriately. */
11297 if (message_enable_multibyte
11298 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11299 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11301 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11302 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11303 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11305 /* Insert new message at BEG. */
11306 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11308 /* This function takes care of single/multibyte conversion.
11309 We just have to ensure that the echo area buffer has the right
11310 setting of enable_multibyte_characters. */
11311 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11313 return false;
11317 /* Clear messages. CURRENT_P means clear the current message.
11318 LAST_DISPLAYED_P means clear the message last displayed. */
11320 void
11321 clear_message (bool current_p, bool last_displayed_p)
11323 if (current_p)
11325 echo_area_buffer[0] = Qnil;
11326 message_cleared_p = true;
11329 if (last_displayed_p)
11330 echo_area_buffer[1] = Qnil;
11332 message_buf_print = false;
11335 /* Clear garbaged frames.
11337 This function is used where the old redisplay called
11338 redraw_garbaged_frames which in turn called redraw_frame which in
11339 turn called clear_frame. The call to clear_frame was a source of
11340 flickering. I believe a clear_frame is not necessary. It should
11341 suffice in the new redisplay to invalidate all current matrices,
11342 and ensure a complete redisplay of all windows. */
11344 static void
11345 clear_garbaged_frames (void)
11347 if (frame_garbaged)
11349 Lisp_Object tail, frame;
11350 struct frame *sf = SELECTED_FRAME ();
11352 FOR_EACH_FRAME (tail, frame)
11354 struct frame *f = XFRAME (frame);
11356 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11358 if (f->resized_p
11359 /* It makes no sense to redraw a non-selected TTY
11360 frame, since that will actually clear the
11361 selected frame, and might leave the selected
11362 frame with corrupted display, if it happens not
11363 to be marked garbaged. */
11364 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11365 redraw_frame (f);
11366 else
11367 clear_current_matrices (f);
11368 fset_redisplay (f);
11369 f->garbaged = false;
11370 f->resized_p = false;
11374 frame_garbaged = false;
11379 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11380 selected_frame. */
11382 static void
11383 echo_area_display (bool update_frame_p)
11385 Lisp_Object mini_window;
11386 struct window *w;
11387 struct frame *f;
11388 bool window_height_changed_p = false;
11389 struct frame *sf = SELECTED_FRAME ();
11391 mini_window = FRAME_MINIBUF_WINDOW (sf);
11392 w = XWINDOW (mini_window);
11393 f = XFRAME (WINDOW_FRAME (w));
11395 /* Don't display if frame is invisible or not yet initialized. */
11396 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11397 return;
11399 #ifdef HAVE_WINDOW_SYSTEM
11400 /* When Emacs starts, selected_frame may be the initial terminal
11401 frame. If we let this through, a message would be displayed on
11402 the terminal. */
11403 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11404 return;
11405 #endif /* HAVE_WINDOW_SYSTEM */
11407 /* Redraw garbaged frames. */
11408 clear_garbaged_frames ();
11410 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11412 echo_area_window = mini_window;
11413 window_height_changed_p = display_echo_area (w);
11414 w->must_be_updated_p = true;
11416 /* Update the display, unless called from redisplay_internal.
11417 Also don't update the screen during redisplay itself. The
11418 update will happen at the end of redisplay, and an update
11419 here could cause confusion. */
11420 if (update_frame_p && !redisplaying_p)
11422 int n = 0;
11424 /* If the display update has been interrupted by pending
11425 input, update mode lines in the frame. Due to the
11426 pending input, it might have been that redisplay hasn't
11427 been called, so that mode lines above the echo area are
11428 garbaged. This looks odd, so we prevent it here. */
11429 if (!display_completed)
11430 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11432 if (window_height_changed_p
11433 /* Don't do this if Emacs is shutting down. Redisplay
11434 needs to run hooks. */
11435 && !NILP (Vrun_hooks))
11437 /* Must update other windows. Likewise as in other
11438 cases, don't let this update be interrupted by
11439 pending input. */
11440 ptrdiff_t count = SPECPDL_INDEX ();
11441 specbind (Qredisplay_dont_pause, Qt);
11442 fset_redisplay (f);
11443 redisplay_internal ();
11444 unbind_to (count, Qnil);
11446 else if (FRAME_WINDOW_P (f) && n == 0)
11448 /* Window configuration is the same as before.
11449 Can do with a display update of the echo area,
11450 unless we displayed some mode lines. */
11451 update_single_window (w);
11452 flush_frame (f);
11454 else
11455 update_frame (f, true, true);
11457 /* If cursor is in the echo area, make sure that the next
11458 redisplay displays the minibuffer, so that the cursor will
11459 be replaced with what the minibuffer wants. */
11460 if (cursor_in_echo_area)
11461 wset_redisplay (XWINDOW (mini_window));
11464 else if (!EQ (mini_window, selected_window))
11465 wset_redisplay (XWINDOW (mini_window));
11467 /* Last displayed message is now the current message. */
11468 echo_area_buffer[1] = echo_area_buffer[0];
11469 /* Inform read_char that we're not echoing. */
11470 echo_message_buffer = Qnil;
11472 /* Prevent redisplay optimization in redisplay_internal by resetting
11473 this_line_start_pos. This is done because the mini-buffer now
11474 displays the message instead of its buffer text. */
11475 if (EQ (mini_window, selected_window))
11476 CHARPOS (this_line_start_pos) = 0;
11478 if (window_height_changed_p)
11480 fset_redisplay (f);
11482 /* If window configuration was changed, frames may have been
11483 marked garbaged. Clear them or we will experience
11484 surprises wrt scrolling.
11485 FIXME: How/why/when? */
11486 clear_garbaged_frames ();
11490 /* True if W's buffer was changed but not saved. */
11492 static bool
11493 window_buffer_changed (struct window *w)
11495 struct buffer *b = XBUFFER (w->contents);
11497 eassert (BUFFER_LIVE_P (b));
11499 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11502 /* True if W has %c in its mode line and mode line should be updated. */
11504 static bool
11505 mode_line_update_needed (struct window *w)
11507 return (w->column_number_displayed != -1
11508 && !(PT == w->last_point && !window_outdated (w))
11509 && (w->column_number_displayed != current_column ()));
11512 /* True if window start of W is frozen and may not be changed during
11513 redisplay. */
11515 static bool
11516 window_frozen_p (struct window *w)
11518 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11520 Lisp_Object window;
11522 XSETWINDOW (window, w);
11523 if (MINI_WINDOW_P (w))
11524 return false;
11525 else if (EQ (window, selected_window))
11526 return false;
11527 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11528 && EQ (window, Vminibuf_scroll_window))
11529 /* This special window can't be frozen too. */
11530 return false;
11531 else
11532 return true;
11534 return false;
11537 /***********************************************************************
11538 Mode Lines and Frame Titles
11539 ***********************************************************************/
11541 /* A buffer for constructing non-propertized mode-line strings and
11542 frame titles in it; allocated from the heap in init_xdisp and
11543 resized as needed in store_mode_line_noprop_char. */
11545 static char *mode_line_noprop_buf;
11547 /* The buffer's end, and a current output position in it. */
11549 static char *mode_line_noprop_buf_end;
11550 static char *mode_line_noprop_ptr;
11552 #define MODE_LINE_NOPROP_LEN(start) \
11553 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11555 static enum {
11556 MODE_LINE_DISPLAY = 0,
11557 MODE_LINE_TITLE,
11558 MODE_LINE_NOPROP,
11559 MODE_LINE_STRING
11560 } mode_line_target;
11562 /* Alist that caches the results of :propertize.
11563 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11564 static Lisp_Object mode_line_proptrans_alist;
11566 /* List of strings making up the mode-line. */
11567 static Lisp_Object mode_line_string_list;
11569 /* Base face property when building propertized mode line string. */
11570 static Lisp_Object mode_line_string_face;
11571 static Lisp_Object mode_line_string_face_prop;
11574 /* Unwind data for mode line strings */
11576 static Lisp_Object Vmode_line_unwind_vector;
11578 static Lisp_Object
11579 format_mode_line_unwind_data (struct frame *target_frame,
11580 struct buffer *obuf,
11581 Lisp_Object owin,
11582 bool save_proptrans)
11584 Lisp_Object vector, tmp;
11586 /* Reduce consing by keeping one vector in
11587 Vwith_echo_area_save_vector. */
11588 vector = Vmode_line_unwind_vector;
11589 Vmode_line_unwind_vector = Qnil;
11591 if (NILP (vector))
11592 vector = Fmake_vector (make_number (10), Qnil);
11594 ASET (vector, 0, make_number (mode_line_target));
11595 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11596 ASET (vector, 2, mode_line_string_list);
11597 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11598 ASET (vector, 4, mode_line_string_face);
11599 ASET (vector, 5, mode_line_string_face_prop);
11601 if (obuf)
11602 XSETBUFFER (tmp, obuf);
11603 else
11604 tmp = Qnil;
11605 ASET (vector, 6, tmp);
11606 ASET (vector, 7, owin);
11607 if (target_frame)
11609 /* Similarly to `with-selected-window', if the operation selects
11610 a window on another frame, we must restore that frame's
11611 selected window, and (for a tty) the top-frame. */
11612 ASET (vector, 8, target_frame->selected_window);
11613 if (FRAME_TERMCAP_P (target_frame))
11614 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11617 return vector;
11620 static void
11621 unwind_format_mode_line (Lisp_Object vector)
11623 Lisp_Object old_window = AREF (vector, 7);
11624 Lisp_Object target_frame_window = AREF (vector, 8);
11625 Lisp_Object old_top_frame = AREF (vector, 9);
11627 mode_line_target = XINT (AREF (vector, 0));
11628 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11629 mode_line_string_list = AREF (vector, 2);
11630 if (! EQ (AREF (vector, 3), Qt))
11631 mode_line_proptrans_alist = AREF (vector, 3);
11632 mode_line_string_face = AREF (vector, 4);
11633 mode_line_string_face_prop = AREF (vector, 5);
11635 /* Select window before buffer, since it may change the buffer. */
11636 if (!NILP (old_window))
11638 /* If the operation that we are unwinding had selected a window
11639 on a different frame, reset its frame-selected-window. For a
11640 text terminal, reset its top-frame if necessary. */
11641 if (!NILP (target_frame_window))
11643 Lisp_Object frame
11644 = WINDOW_FRAME (XWINDOW (target_frame_window));
11646 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11647 Fselect_window (target_frame_window, Qt);
11649 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11650 Fselect_frame (old_top_frame, Qt);
11653 Fselect_window (old_window, Qt);
11656 if (!NILP (AREF (vector, 6)))
11658 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11659 ASET (vector, 6, Qnil);
11662 Vmode_line_unwind_vector = vector;
11666 /* Store a single character C for the frame title in mode_line_noprop_buf.
11667 Re-allocate mode_line_noprop_buf if necessary. */
11669 static void
11670 store_mode_line_noprop_char (char c)
11672 /* If output position has reached the end of the allocated buffer,
11673 increase the buffer's size. */
11674 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11676 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11677 ptrdiff_t size = len;
11678 mode_line_noprop_buf =
11679 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11680 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11681 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11684 *mode_line_noprop_ptr++ = c;
11688 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11689 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11690 characters that yield more columns than PRECISION; PRECISION <= 0
11691 means copy the whole string. Pad with spaces until FIELD_WIDTH
11692 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11693 pad. Called from display_mode_element when it is used to build a
11694 frame title. */
11696 static int
11697 store_mode_line_noprop (const char *string, int field_width, int precision)
11699 const unsigned char *str = (const unsigned char *) string;
11700 int n = 0;
11701 ptrdiff_t dummy, nbytes;
11703 /* Copy at most PRECISION chars from STR. */
11704 nbytes = strlen (string);
11705 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11706 while (nbytes--)
11707 store_mode_line_noprop_char (*str++);
11709 /* Fill up with spaces until FIELD_WIDTH reached. */
11710 while (field_width > 0
11711 && n < field_width)
11713 store_mode_line_noprop_char (' ');
11714 ++n;
11717 return n;
11720 /***********************************************************************
11721 Frame Titles
11722 ***********************************************************************/
11724 #ifdef HAVE_WINDOW_SYSTEM
11726 /* Set the title of FRAME, if it has changed. The title format is
11727 Vicon_title_format if FRAME is iconified, otherwise it is
11728 frame_title_format. */
11730 static void
11731 x_consider_frame_title (Lisp_Object frame)
11733 struct frame *f = XFRAME (frame);
11735 if ((FRAME_WINDOW_P (f)
11736 || FRAME_MINIBUF_ONLY_P (f)
11737 || f->explicit_name)
11738 && NILP (Fframe_parameter (frame, Qtooltip)))
11740 /* Do we have more than one visible frame on this X display? */
11741 Lisp_Object tail, other_frame, fmt;
11742 ptrdiff_t title_start;
11743 char *title;
11744 ptrdiff_t len;
11745 struct it it;
11746 ptrdiff_t count = SPECPDL_INDEX ();
11748 FOR_EACH_FRAME (tail, other_frame)
11750 struct frame *tf = XFRAME (other_frame);
11752 if (tf != f
11753 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11754 && !FRAME_MINIBUF_ONLY_P (tf)
11755 && !EQ (other_frame, tip_frame)
11756 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11757 break;
11760 /* Set global variable indicating that multiple frames exist. */
11761 multiple_frames = CONSP (tail);
11763 /* Switch to the buffer of selected window of the frame. Set up
11764 mode_line_target so that display_mode_element will output into
11765 mode_line_noprop_buf; then display the title. */
11766 record_unwind_protect (unwind_format_mode_line,
11767 format_mode_line_unwind_data
11768 (f, current_buffer, selected_window, false));
11769 /* select-frame calls resize_mini_window, which could resize the
11770 mini-window and by that undo the effect of this redisplay
11771 cycle wrt minibuffer and echo-area display. Binding
11772 inhibit-redisplay to t makes the call to resize_mini_window a
11773 no-op, thus avoiding the adverse side effects. */
11774 specbind (Qinhibit_redisplay, Qt);
11776 Fselect_window (f->selected_window, Qt);
11777 set_buffer_internal_1
11778 (XBUFFER (XWINDOW (f->selected_window)->contents));
11779 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11781 mode_line_target = MODE_LINE_TITLE;
11782 title_start = MODE_LINE_NOPROP_LEN (0);
11783 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11784 NULL, DEFAULT_FACE_ID);
11785 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11786 len = MODE_LINE_NOPROP_LEN (title_start);
11787 title = mode_line_noprop_buf + title_start;
11788 unbind_to (count, Qnil);
11790 /* Set the title only if it's changed. This avoids consing in
11791 the common case where it hasn't. (If it turns out that we've
11792 already wasted too much time by walking through the list with
11793 display_mode_element, then we might need to optimize at a
11794 higher level than this.) */
11795 if (! STRINGP (f->name)
11796 || SBYTES (f->name) != len
11797 || memcmp (title, SDATA (f->name), len) != 0)
11798 x_implicitly_set_name (f, make_string (title, len), Qnil);
11802 #endif /* not HAVE_WINDOW_SYSTEM */
11805 /***********************************************************************
11806 Menu Bars
11807 ***********************************************************************/
11809 /* True if we will not redisplay all visible windows. */
11810 #define REDISPLAY_SOME_P() \
11811 ((windows_or_buffers_changed == 0 \
11812 || windows_or_buffers_changed == REDISPLAY_SOME) \
11813 && (update_mode_lines == 0 \
11814 || update_mode_lines == REDISPLAY_SOME))
11816 /* Prepare for redisplay by updating menu-bar item lists when
11817 appropriate. This can call eval. */
11819 static void
11820 prepare_menu_bars (void)
11822 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11823 bool some_windows = REDISPLAY_SOME_P ();
11824 Lisp_Object tooltip_frame;
11826 #ifdef HAVE_WINDOW_SYSTEM
11827 tooltip_frame = tip_frame;
11828 #else
11829 tooltip_frame = Qnil;
11830 #endif
11832 if (FUNCTIONP (Vpre_redisplay_function))
11834 Lisp_Object windows = all_windows ? Qt : Qnil;
11835 if (all_windows && some_windows)
11837 Lisp_Object ws = window_list ();
11838 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11840 Lisp_Object this = XCAR (ws);
11841 struct window *w = XWINDOW (this);
11842 if (w->redisplay
11843 || XFRAME (w->frame)->redisplay
11844 || XBUFFER (w->contents)->text->redisplay)
11846 windows = Fcons (this, windows);
11850 safe__call1 (true, Vpre_redisplay_function, windows);
11853 /* Update all frame titles based on their buffer names, etc. We do
11854 this before the menu bars so that the buffer-menu will show the
11855 up-to-date frame titles. */
11856 #ifdef HAVE_WINDOW_SYSTEM
11857 if (all_windows)
11859 Lisp_Object tail, frame;
11861 FOR_EACH_FRAME (tail, frame)
11863 struct frame *f = XFRAME (frame);
11864 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11865 if (some_windows
11866 && !f->redisplay
11867 && !w->redisplay
11868 && !XBUFFER (w->contents)->text->redisplay)
11869 continue;
11871 if (!EQ (frame, tooltip_frame)
11872 && (FRAME_ICONIFIED_P (f)
11873 || FRAME_VISIBLE_P (f) == 1
11874 /* Exclude TTY frames that are obscured because they
11875 are not the top frame on their console. This is
11876 because x_consider_frame_title actually switches
11877 to the frame, which for TTY frames means it is
11878 marked as garbaged, and will be completely
11879 redrawn on the next redisplay cycle. This causes
11880 TTY frames to be completely redrawn, when there
11881 are more than one of them, even though nothing
11882 should be changed on display. */
11883 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11884 x_consider_frame_title (frame);
11887 #endif /* HAVE_WINDOW_SYSTEM */
11889 /* Update the menu bar item lists, if appropriate. This has to be
11890 done before any actual redisplay or generation of display lines. */
11892 if (all_windows)
11894 Lisp_Object tail, frame;
11895 ptrdiff_t count = SPECPDL_INDEX ();
11896 /* True means that update_menu_bar has run its hooks
11897 so any further calls to update_menu_bar shouldn't do so again. */
11898 bool menu_bar_hooks_run = false;
11900 record_unwind_save_match_data ();
11902 FOR_EACH_FRAME (tail, frame)
11904 struct frame *f = XFRAME (frame);
11905 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11907 /* Ignore tooltip frame. */
11908 if (EQ (frame, tooltip_frame))
11909 continue;
11911 if (some_windows
11912 && !f->redisplay
11913 && !w->redisplay
11914 && !XBUFFER (w->contents)->text->redisplay)
11915 continue;
11917 run_window_size_change_functions (frame);
11918 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11919 #ifdef HAVE_WINDOW_SYSTEM
11920 update_tool_bar (f, false);
11921 #endif
11924 unbind_to (count, Qnil);
11926 else
11928 struct frame *sf = SELECTED_FRAME ();
11929 update_menu_bar (sf, true, false);
11930 #ifdef HAVE_WINDOW_SYSTEM
11931 update_tool_bar (sf, true);
11932 #endif
11937 /* Update the menu bar item list for frame F. This has to be done
11938 before we start to fill in any display lines, because it can call
11939 eval.
11941 If SAVE_MATCH_DATA, we must save and restore it here.
11943 If HOOKS_RUN, a previous call to update_menu_bar
11944 already ran the menu bar hooks for this redisplay, so there
11945 is no need to run them again. The return value is the
11946 updated value of this flag, to pass to the next call. */
11948 static bool
11949 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11951 Lisp_Object window;
11952 struct window *w;
11954 /* If called recursively during a menu update, do nothing. This can
11955 happen when, for instance, an activate-menubar-hook causes a
11956 redisplay. */
11957 if (inhibit_menubar_update)
11958 return hooks_run;
11960 window = FRAME_SELECTED_WINDOW (f);
11961 w = XWINDOW (window);
11963 if (FRAME_WINDOW_P (f)
11965 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11966 || defined (HAVE_NS) || defined (USE_GTK)
11967 FRAME_EXTERNAL_MENU_BAR (f)
11968 #else
11969 FRAME_MENU_BAR_LINES (f) > 0
11970 #endif
11971 : FRAME_MENU_BAR_LINES (f) > 0)
11973 /* If the user has switched buffers or windows, we need to
11974 recompute to reflect the new bindings. But we'll
11975 recompute when update_mode_lines is set too; that means
11976 that people can use force-mode-line-update to request
11977 that the menu bar be recomputed. The adverse effect on
11978 the rest of the redisplay algorithm is about the same as
11979 windows_or_buffers_changed anyway. */
11980 if (windows_or_buffers_changed
11981 /* This used to test w->update_mode_line, but we believe
11982 there is no need to recompute the menu in that case. */
11983 || update_mode_lines
11984 || window_buffer_changed (w))
11986 struct buffer *prev = current_buffer;
11987 ptrdiff_t count = SPECPDL_INDEX ();
11989 specbind (Qinhibit_menubar_update, Qt);
11991 set_buffer_internal_1 (XBUFFER (w->contents));
11992 if (save_match_data)
11993 record_unwind_save_match_data ();
11994 if (NILP (Voverriding_local_map_menu_flag))
11996 specbind (Qoverriding_terminal_local_map, Qnil);
11997 specbind (Qoverriding_local_map, Qnil);
12000 if (!hooks_run)
12002 /* Run the Lucid hook. */
12003 safe_run_hooks (Qactivate_menubar_hook);
12005 /* If it has changed current-menubar from previous value,
12006 really recompute the menu-bar from the value. */
12007 if (! NILP (Vlucid_menu_bar_dirty_flag))
12008 call0 (Qrecompute_lucid_menubar);
12010 safe_run_hooks (Qmenu_bar_update_hook);
12012 hooks_run = true;
12015 XSETFRAME (Vmenu_updating_frame, f);
12016 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
12018 /* Redisplay the menu bar in case we changed it. */
12019 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
12020 || defined (HAVE_NS) || defined (USE_GTK)
12021 if (FRAME_WINDOW_P (f))
12023 #if defined (HAVE_NS)
12024 /* All frames on Mac OS share the same menubar. So only
12025 the selected frame should be allowed to set it. */
12026 if (f == SELECTED_FRAME ())
12027 #endif
12028 set_frame_menubar (f, false, false);
12030 else
12031 /* On a terminal screen, the menu bar is an ordinary screen
12032 line, and this makes it get updated. */
12033 w->update_mode_line = true;
12034 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12035 /* In the non-toolkit version, the menu bar is an ordinary screen
12036 line, and this makes it get updated. */
12037 w->update_mode_line = true;
12038 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12040 unbind_to (count, Qnil);
12041 set_buffer_internal_1 (prev);
12045 return hooks_run;
12048 /***********************************************************************
12049 Tool-bars
12050 ***********************************************************************/
12052 #ifdef HAVE_WINDOW_SYSTEM
12054 /* Select `frame' temporarily without running all the code in
12055 do_switch_frame.
12056 FIXME: Maybe do_switch_frame should be trimmed down similarly
12057 when `norecord' is set. */
12058 static void
12059 fast_set_selected_frame (Lisp_Object frame)
12061 if (!EQ (selected_frame, frame))
12063 selected_frame = frame;
12064 selected_window = XFRAME (frame)->selected_window;
12068 /* Update the tool-bar item list for frame F. This has to be done
12069 before we start to fill in any display lines. Called from
12070 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12071 and restore it here. */
12073 static void
12074 update_tool_bar (struct frame *f, bool save_match_data)
12076 #if defined (USE_GTK) || defined (HAVE_NS)
12077 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12078 #else
12079 bool do_update = (WINDOWP (f->tool_bar_window)
12080 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12081 #endif
12083 if (do_update)
12085 Lisp_Object window;
12086 struct window *w;
12088 window = FRAME_SELECTED_WINDOW (f);
12089 w = XWINDOW (window);
12091 /* If the user has switched buffers or windows, we need to
12092 recompute to reflect the new bindings. But we'll
12093 recompute when update_mode_lines is set too; that means
12094 that people can use force-mode-line-update to request
12095 that the menu bar be recomputed. The adverse effect on
12096 the rest of the redisplay algorithm is about the same as
12097 windows_or_buffers_changed anyway. */
12098 if (windows_or_buffers_changed
12099 || w->update_mode_line
12100 || update_mode_lines
12101 || window_buffer_changed (w))
12103 struct buffer *prev = current_buffer;
12104 ptrdiff_t count = SPECPDL_INDEX ();
12105 Lisp_Object frame, new_tool_bar;
12106 int new_n_tool_bar;
12108 /* Set current_buffer to the buffer of the selected
12109 window of the frame, so that we get the right local
12110 keymaps. */
12111 set_buffer_internal_1 (XBUFFER (w->contents));
12113 /* Save match data, if we must. */
12114 if (save_match_data)
12115 record_unwind_save_match_data ();
12117 /* Make sure that we don't accidentally use bogus keymaps. */
12118 if (NILP (Voverriding_local_map_menu_flag))
12120 specbind (Qoverriding_terminal_local_map, Qnil);
12121 specbind (Qoverriding_local_map, Qnil);
12124 /* We must temporarily set the selected frame to this frame
12125 before calling tool_bar_items, because the calculation of
12126 the tool-bar keymap uses the selected frame (see
12127 `tool-bar-make-keymap' in tool-bar.el). */
12128 eassert (EQ (selected_window,
12129 /* Since we only explicitly preserve selected_frame,
12130 check that selected_window would be redundant. */
12131 XFRAME (selected_frame)->selected_window));
12132 record_unwind_protect (fast_set_selected_frame, selected_frame);
12133 XSETFRAME (frame, f);
12134 fast_set_selected_frame (frame);
12136 /* Build desired tool-bar items from keymaps. */
12137 new_tool_bar
12138 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12139 &new_n_tool_bar);
12141 /* Redisplay the tool-bar if we changed it. */
12142 if (new_n_tool_bar != f->n_tool_bar_items
12143 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12145 /* Redisplay that happens asynchronously due to an expose event
12146 may access f->tool_bar_items. Make sure we update both
12147 variables within BLOCK_INPUT so no such event interrupts. */
12148 block_input ();
12149 fset_tool_bar_items (f, new_tool_bar);
12150 f->n_tool_bar_items = new_n_tool_bar;
12151 w->update_mode_line = true;
12152 unblock_input ();
12155 unbind_to (count, Qnil);
12156 set_buffer_internal_1 (prev);
12161 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12163 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12164 F's desired tool-bar contents. F->tool_bar_items must have
12165 been set up previously by calling prepare_menu_bars. */
12167 static void
12168 build_desired_tool_bar_string (struct frame *f)
12170 int i, size, size_needed;
12171 Lisp_Object image, plist;
12173 image = plist = Qnil;
12175 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12176 Otherwise, make a new string. */
12178 /* The size of the string we might be able to reuse. */
12179 size = (STRINGP (f->desired_tool_bar_string)
12180 ? SCHARS (f->desired_tool_bar_string)
12181 : 0);
12183 /* We need one space in the string for each image. */
12184 size_needed = f->n_tool_bar_items;
12186 /* Reuse f->desired_tool_bar_string, if possible. */
12187 if (size < size_needed || NILP (f->desired_tool_bar_string))
12188 fset_desired_tool_bar_string
12189 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12190 else
12192 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12193 Fremove_text_properties (make_number (0), make_number (size),
12194 props, f->desired_tool_bar_string);
12197 /* Put a `display' property on the string for the images to display,
12198 put a `menu_item' property on tool-bar items with a value that
12199 is the index of the item in F's tool-bar item vector. */
12200 for (i = 0; i < f->n_tool_bar_items; ++i)
12202 #define PROP(IDX) \
12203 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12205 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12206 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12207 int hmargin, vmargin, relief, idx, end;
12209 /* If image is a vector, choose the image according to the
12210 button state. */
12211 image = PROP (TOOL_BAR_ITEM_IMAGES);
12212 if (VECTORP (image))
12214 if (enabled_p)
12215 idx = (selected_p
12216 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12217 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12218 else
12219 idx = (selected_p
12220 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12221 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12223 eassert (ASIZE (image) >= idx);
12224 image = AREF (image, idx);
12226 else
12227 idx = -1;
12229 /* Ignore invalid image specifications. */
12230 if (!valid_image_p (image))
12231 continue;
12233 /* Display the tool-bar button pressed, or depressed. */
12234 plist = Fcopy_sequence (XCDR (image));
12236 /* Compute margin and relief to draw. */
12237 relief = (tool_bar_button_relief >= 0
12238 ? tool_bar_button_relief
12239 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12240 hmargin = vmargin = relief;
12242 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12243 INT_MAX - max (hmargin, vmargin)))
12245 hmargin += XFASTINT (Vtool_bar_button_margin);
12246 vmargin += XFASTINT (Vtool_bar_button_margin);
12248 else if (CONSP (Vtool_bar_button_margin))
12250 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12251 INT_MAX - hmargin))
12252 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12254 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12255 INT_MAX - vmargin))
12256 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12259 if (auto_raise_tool_bar_buttons_p)
12261 /* Add a `:relief' property to the image spec if the item is
12262 selected. */
12263 if (selected_p)
12265 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12266 hmargin -= relief;
12267 vmargin -= relief;
12270 else
12272 /* If image is selected, display it pressed, i.e. with a
12273 negative relief. If it's not selected, display it with a
12274 raised relief. */
12275 plist = Fplist_put (plist, QCrelief,
12276 (selected_p
12277 ? make_number (-relief)
12278 : make_number (relief)));
12279 hmargin -= relief;
12280 vmargin -= relief;
12283 /* Put a margin around the image. */
12284 if (hmargin || vmargin)
12286 if (hmargin == vmargin)
12287 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12288 else
12289 plist = Fplist_put (plist, QCmargin,
12290 Fcons (make_number (hmargin),
12291 make_number (vmargin)));
12294 /* If button is not enabled, and we don't have special images
12295 for the disabled state, make the image appear disabled by
12296 applying an appropriate algorithm to it. */
12297 if (!enabled_p && idx < 0)
12298 plist = Fplist_put (plist, QCconversion, Qdisabled);
12300 /* Put a `display' text property on the string for the image to
12301 display. Put a `menu-item' property on the string that gives
12302 the start of this item's properties in the tool-bar items
12303 vector. */
12304 image = Fcons (Qimage, plist);
12305 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12306 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12308 /* Let the last image hide all remaining spaces in the tool bar
12309 string. The string can be longer than needed when we reuse a
12310 previous string. */
12311 if (i + 1 == f->n_tool_bar_items)
12312 end = SCHARS (f->desired_tool_bar_string);
12313 else
12314 end = i + 1;
12315 Fadd_text_properties (make_number (i), make_number (end),
12316 props, f->desired_tool_bar_string);
12317 #undef PROP
12322 /* Display one line of the tool-bar of frame IT->f.
12324 HEIGHT specifies the desired height of the tool-bar line.
12325 If the actual height of the glyph row is less than HEIGHT, the
12326 row's height is increased to HEIGHT, and the icons are centered
12327 vertically in the new height.
12329 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12330 count a final empty row in case the tool-bar width exactly matches
12331 the window width.
12334 static void
12335 display_tool_bar_line (struct it *it, int height)
12337 struct glyph_row *row = it->glyph_row;
12338 int max_x = it->last_visible_x;
12339 struct glyph *last;
12341 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12342 clear_glyph_row (row);
12343 row->enabled_p = true;
12344 row->y = it->current_y;
12346 /* Note that this isn't made use of if the face hasn't a box,
12347 so there's no need to check the face here. */
12348 it->start_of_box_run_p = true;
12350 while (it->current_x < max_x)
12352 int x, n_glyphs_before, i, nglyphs;
12353 struct it it_before;
12355 /* Get the next display element. */
12356 if (!get_next_display_element (it))
12358 /* Don't count empty row if we are counting needed tool-bar lines. */
12359 if (height < 0 && !it->hpos)
12360 return;
12361 break;
12364 /* Produce glyphs. */
12365 n_glyphs_before = row->used[TEXT_AREA];
12366 it_before = *it;
12368 PRODUCE_GLYPHS (it);
12370 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12371 i = 0;
12372 x = it_before.current_x;
12373 while (i < nglyphs)
12375 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12377 if (x + glyph->pixel_width > max_x)
12379 /* Glyph doesn't fit on line. Backtrack. */
12380 row->used[TEXT_AREA] = n_glyphs_before;
12381 *it = it_before;
12382 /* If this is the only glyph on this line, it will never fit on the
12383 tool-bar, so skip it. But ensure there is at least one glyph,
12384 so we don't accidentally disable the tool-bar. */
12385 if (n_glyphs_before == 0
12386 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12387 break;
12388 goto out;
12391 ++it->hpos;
12392 x += glyph->pixel_width;
12393 ++i;
12396 /* Stop at line end. */
12397 if (ITERATOR_AT_END_OF_LINE_P (it))
12398 break;
12400 set_iterator_to_next (it, true);
12403 out:;
12405 row->displays_text_p = row->used[TEXT_AREA] != 0;
12407 /* Use default face for the border below the tool bar.
12409 FIXME: When auto-resize-tool-bars is grow-only, there is
12410 no additional border below the possibly empty tool-bar lines.
12411 So to make the extra empty lines look "normal", we have to
12412 use the tool-bar face for the border too. */
12413 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12414 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12415 it->face_id = DEFAULT_FACE_ID;
12417 extend_face_to_end_of_line (it);
12418 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12419 last->right_box_line_p = true;
12420 if (last == row->glyphs[TEXT_AREA])
12421 last->left_box_line_p = true;
12423 /* Make line the desired height and center it vertically. */
12424 if ((height -= it->max_ascent + it->max_descent) > 0)
12426 /* Don't add more than one line height. */
12427 height %= FRAME_LINE_HEIGHT (it->f);
12428 it->max_ascent += height / 2;
12429 it->max_descent += (height + 1) / 2;
12432 compute_line_metrics (it);
12434 /* If line is empty, make it occupy the rest of the tool-bar. */
12435 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12437 row->height = row->phys_height = it->last_visible_y - row->y;
12438 row->visible_height = row->height;
12439 row->ascent = row->phys_ascent = 0;
12440 row->extra_line_spacing = 0;
12443 row->full_width_p = true;
12444 row->continued_p = false;
12445 row->truncated_on_left_p = false;
12446 row->truncated_on_right_p = false;
12448 it->current_x = it->hpos = 0;
12449 it->current_y += row->height;
12450 ++it->vpos;
12451 ++it->glyph_row;
12455 /* Value is the number of pixels needed to make all tool-bar items of
12456 frame F visible. The actual number of glyph rows needed is
12457 returned in *N_ROWS if non-NULL. */
12458 static int
12459 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12461 struct window *w = XWINDOW (f->tool_bar_window);
12462 struct it it;
12463 /* tool_bar_height is called from redisplay_tool_bar after building
12464 the desired matrix, so use (unused) mode-line row as temporary row to
12465 avoid destroying the first tool-bar row. */
12466 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12468 /* Initialize an iterator for iteration over
12469 F->desired_tool_bar_string in the tool-bar window of frame F. */
12470 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12471 temp_row->reversed_p = false;
12472 it.first_visible_x = 0;
12473 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12474 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12475 it.paragraph_embedding = L2R;
12477 while (!ITERATOR_AT_END_P (&it))
12479 clear_glyph_row (temp_row);
12480 it.glyph_row = temp_row;
12481 display_tool_bar_line (&it, -1);
12483 clear_glyph_row (temp_row);
12485 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12486 if (n_rows)
12487 *n_rows = it.vpos > 0 ? it.vpos : -1;
12489 if (pixelwise)
12490 return it.current_y;
12491 else
12492 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12495 #endif /* !USE_GTK && !HAVE_NS */
12497 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12498 0, 2, 0,
12499 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12500 If FRAME is nil or omitted, use the selected frame. Optional argument
12501 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12502 (Lisp_Object frame, Lisp_Object pixelwise)
12504 int height = 0;
12506 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12507 struct frame *f = decode_any_frame (frame);
12509 if (WINDOWP (f->tool_bar_window)
12510 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12512 update_tool_bar (f, true);
12513 if (f->n_tool_bar_items)
12515 build_desired_tool_bar_string (f);
12516 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12519 #endif
12521 return make_number (height);
12525 /* Display the tool-bar of frame F. Value is true if tool-bar's
12526 height should be changed. */
12527 static bool
12528 redisplay_tool_bar (struct frame *f)
12530 f->tool_bar_redisplayed = true;
12531 #if defined (USE_GTK) || defined (HAVE_NS)
12533 if (FRAME_EXTERNAL_TOOL_BAR (f))
12534 update_frame_tool_bar (f);
12535 return false;
12537 #else /* !USE_GTK && !HAVE_NS */
12539 struct window *w;
12540 struct it it;
12541 struct glyph_row *row;
12543 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12544 do anything. This means you must start with tool-bar-lines
12545 non-zero to get the auto-sizing effect. Or in other words, you
12546 can turn off tool-bars by specifying tool-bar-lines zero. */
12547 if (!WINDOWP (f->tool_bar_window)
12548 || (w = XWINDOW (f->tool_bar_window),
12549 WINDOW_TOTAL_LINES (w) == 0))
12550 return false;
12552 /* Set up an iterator for the tool-bar window. */
12553 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12554 it.first_visible_x = 0;
12555 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12556 row = it.glyph_row;
12557 row->reversed_p = false;
12559 /* Build a string that represents the contents of the tool-bar. */
12560 build_desired_tool_bar_string (f);
12561 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12562 /* FIXME: This should be controlled by a user option. But it
12563 doesn't make sense to have an R2L tool bar if the menu bar cannot
12564 be drawn also R2L, and making the menu bar R2L is tricky due
12565 toolkit-specific code that implements it. If an R2L tool bar is
12566 ever supported, display_tool_bar_line should also be augmented to
12567 call unproduce_glyphs like display_line and display_string
12568 do. */
12569 it.paragraph_embedding = L2R;
12571 if (f->n_tool_bar_rows == 0)
12573 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12575 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12577 x_change_tool_bar_height (f, new_height);
12578 frame_default_tool_bar_height = new_height;
12579 /* Always do that now. */
12580 clear_glyph_matrix (w->desired_matrix);
12581 f->fonts_changed = true;
12582 return true;
12586 /* Display as many lines as needed to display all tool-bar items. */
12588 if (f->n_tool_bar_rows > 0)
12590 int border, rows, height, extra;
12592 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12593 border = XINT (Vtool_bar_border);
12594 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12595 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12596 else if (EQ (Vtool_bar_border, Qborder_width))
12597 border = f->border_width;
12598 else
12599 border = 0;
12600 if (border < 0)
12601 border = 0;
12603 rows = f->n_tool_bar_rows;
12604 height = max (1, (it.last_visible_y - border) / rows);
12605 extra = it.last_visible_y - border - height * rows;
12607 while (it.current_y < it.last_visible_y)
12609 int h = 0;
12610 if (extra > 0 && rows-- > 0)
12612 h = (extra + rows - 1) / rows;
12613 extra -= h;
12615 display_tool_bar_line (&it, height + h);
12618 else
12620 while (it.current_y < it.last_visible_y)
12621 display_tool_bar_line (&it, 0);
12624 /* It doesn't make much sense to try scrolling in the tool-bar
12625 window, so don't do it. */
12626 w->desired_matrix->no_scrolling_p = true;
12627 w->must_be_updated_p = true;
12629 if (!NILP (Vauto_resize_tool_bars))
12631 bool change_height_p = true;
12633 /* If we couldn't display everything, change the tool-bar's
12634 height if there is room for more. */
12635 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12636 change_height_p = true;
12638 /* We subtract 1 because display_tool_bar_line advances the
12639 glyph_row pointer before returning to its caller. We want to
12640 examine the last glyph row produced by
12641 display_tool_bar_line. */
12642 row = it.glyph_row - 1;
12644 /* If there are blank lines at the end, except for a partially
12645 visible blank line at the end that is smaller than
12646 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12647 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12648 && row->height >= FRAME_LINE_HEIGHT (f))
12649 change_height_p = true;
12651 /* If row displays tool-bar items, but is partially visible,
12652 change the tool-bar's height. */
12653 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12654 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12655 change_height_p = true;
12657 /* Resize windows as needed by changing the `tool-bar-lines'
12658 frame parameter. */
12659 if (change_height_p)
12661 int nrows;
12662 int new_height = tool_bar_height (f, &nrows, true);
12664 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12665 && !f->minimize_tool_bar_window_p)
12666 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12667 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12668 f->minimize_tool_bar_window_p = false;
12670 if (change_height_p)
12672 x_change_tool_bar_height (f, new_height);
12673 frame_default_tool_bar_height = new_height;
12674 clear_glyph_matrix (w->desired_matrix);
12675 f->n_tool_bar_rows = nrows;
12676 f->fonts_changed = true;
12678 return true;
12683 f->minimize_tool_bar_window_p = false;
12684 return false;
12686 #endif /* USE_GTK || HAVE_NS */
12689 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12691 /* Get information about the tool-bar item which is displayed in GLYPH
12692 on frame F. Return in *PROP_IDX the index where tool-bar item
12693 properties start in F->tool_bar_items. Value is false if
12694 GLYPH doesn't display a tool-bar item. */
12696 static bool
12697 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12699 Lisp_Object prop;
12700 int charpos;
12702 /* This function can be called asynchronously, which means we must
12703 exclude any possibility that Fget_text_property signals an
12704 error. */
12705 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12706 charpos = max (0, charpos);
12708 /* Get the text property `menu-item' at pos. The value of that
12709 property is the start index of this item's properties in
12710 F->tool_bar_items. */
12711 prop = Fget_text_property (make_number (charpos),
12712 Qmenu_item, f->current_tool_bar_string);
12713 if (! INTEGERP (prop))
12714 return false;
12715 *prop_idx = XINT (prop);
12716 return true;
12720 /* Get information about the tool-bar item at position X/Y on frame F.
12721 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12722 the current matrix of the tool-bar window of F, or NULL if not
12723 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12724 item in F->tool_bar_items. Value is
12726 -1 if X/Y is not on a tool-bar item
12727 0 if X/Y is on the same item that was highlighted before.
12728 1 otherwise. */
12730 static int
12731 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12732 int *hpos, int *vpos, int *prop_idx)
12734 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12735 struct window *w = XWINDOW (f->tool_bar_window);
12736 int area;
12738 /* Find the glyph under X/Y. */
12739 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12740 if (*glyph == NULL)
12741 return -1;
12743 /* Get the start of this tool-bar item's properties in
12744 f->tool_bar_items. */
12745 if (!tool_bar_item_info (f, *glyph, prop_idx))
12746 return -1;
12748 /* Is mouse on the highlighted item? */
12749 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12750 && *vpos >= hlinfo->mouse_face_beg_row
12751 && *vpos <= hlinfo->mouse_face_end_row
12752 && (*vpos > hlinfo->mouse_face_beg_row
12753 || *hpos >= hlinfo->mouse_face_beg_col)
12754 && (*vpos < hlinfo->mouse_face_end_row
12755 || *hpos < hlinfo->mouse_face_end_col
12756 || hlinfo->mouse_face_past_end))
12757 return 0;
12759 return 1;
12763 /* EXPORT:
12764 Handle mouse button event on the tool-bar of frame F, at
12765 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12766 false for button release. MODIFIERS is event modifiers for button
12767 release. */
12769 void
12770 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12771 int modifiers)
12773 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12774 struct window *w = XWINDOW (f->tool_bar_window);
12775 int hpos, vpos, prop_idx;
12776 struct glyph *glyph;
12777 Lisp_Object enabled_p;
12778 int ts;
12780 /* If not on the highlighted tool-bar item, and mouse-highlight is
12781 non-nil, return. This is so we generate the tool-bar button
12782 click only when the mouse button is released on the same item as
12783 where it was pressed. However, when mouse-highlight is disabled,
12784 generate the click when the button is released regardless of the
12785 highlight, since tool-bar items are not highlighted in that
12786 case. */
12787 frame_to_window_pixel_xy (w, &x, &y);
12788 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12789 if (ts == -1
12790 || (ts != 0 && !NILP (Vmouse_highlight)))
12791 return;
12793 /* When mouse-highlight is off, generate the click for the item
12794 where the button was pressed, disregarding where it was
12795 released. */
12796 if (NILP (Vmouse_highlight) && !down_p)
12797 prop_idx = f->last_tool_bar_item;
12799 /* If item is disabled, do nothing. */
12800 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12801 if (NILP (enabled_p))
12802 return;
12804 if (down_p)
12806 /* Show item in pressed state. */
12807 if (!NILP (Vmouse_highlight))
12808 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12809 f->last_tool_bar_item = prop_idx;
12811 else
12813 Lisp_Object key, frame;
12814 struct input_event event;
12815 EVENT_INIT (event);
12817 /* Show item in released state. */
12818 if (!NILP (Vmouse_highlight))
12819 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12821 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12823 XSETFRAME (frame, f);
12824 event.kind = TOOL_BAR_EVENT;
12825 event.frame_or_window = frame;
12826 event.arg = frame;
12827 kbd_buffer_store_event (&event);
12829 event.kind = TOOL_BAR_EVENT;
12830 event.frame_or_window = frame;
12831 event.arg = key;
12832 event.modifiers = modifiers;
12833 kbd_buffer_store_event (&event);
12834 f->last_tool_bar_item = -1;
12839 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12840 tool-bar window-relative coordinates X/Y. Called from
12841 note_mouse_highlight. */
12843 static void
12844 note_tool_bar_highlight (struct frame *f, int x, int y)
12846 Lisp_Object window = f->tool_bar_window;
12847 struct window *w = XWINDOW (window);
12848 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12849 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12850 int hpos, vpos;
12851 struct glyph *glyph;
12852 struct glyph_row *row;
12853 int i;
12854 Lisp_Object enabled_p;
12855 int prop_idx;
12856 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12857 bool mouse_down_p;
12858 int rc;
12860 /* Function note_mouse_highlight is called with negative X/Y
12861 values when mouse moves outside of the frame. */
12862 if (x <= 0 || y <= 0)
12864 clear_mouse_face (hlinfo);
12865 return;
12868 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12869 if (rc < 0)
12871 /* Not on tool-bar item. */
12872 clear_mouse_face (hlinfo);
12873 return;
12875 else if (rc == 0)
12876 /* On same tool-bar item as before. */
12877 goto set_help_echo;
12879 clear_mouse_face (hlinfo);
12881 /* Mouse is down, but on different tool-bar item? */
12882 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12883 && f == dpyinfo->last_mouse_frame);
12885 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12886 return;
12888 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12890 /* If tool-bar item is not enabled, don't highlight it. */
12891 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12892 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12894 /* Compute the x-position of the glyph. In front and past the
12895 image is a space. We include this in the highlighted area. */
12896 row = MATRIX_ROW (w->current_matrix, vpos);
12897 for (i = x = 0; i < hpos; ++i)
12898 x += row->glyphs[TEXT_AREA][i].pixel_width;
12900 /* Record this as the current active region. */
12901 hlinfo->mouse_face_beg_col = hpos;
12902 hlinfo->mouse_face_beg_row = vpos;
12903 hlinfo->mouse_face_beg_x = x;
12904 hlinfo->mouse_face_past_end = false;
12906 hlinfo->mouse_face_end_col = hpos + 1;
12907 hlinfo->mouse_face_end_row = vpos;
12908 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12909 hlinfo->mouse_face_window = window;
12910 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12912 /* Display it as active. */
12913 show_mouse_face (hlinfo, draw);
12916 set_help_echo:
12918 /* Set help_echo_string to a help string to display for this tool-bar item.
12919 XTread_socket does the rest. */
12920 help_echo_object = help_echo_window = Qnil;
12921 help_echo_pos = -1;
12922 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12923 if (NILP (help_echo_string))
12924 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12927 #endif /* !USE_GTK && !HAVE_NS */
12929 #endif /* HAVE_WINDOW_SYSTEM */
12933 /************************************************************************
12934 Horizontal scrolling
12935 ************************************************************************/
12937 /* For all leaf windows in the window tree rooted at WINDOW, set their
12938 hscroll value so that PT is (i) visible in the window, and (ii) so
12939 that it is not within a certain margin at the window's left and
12940 right border. Value is true if any window's hscroll has been
12941 changed. */
12943 static bool
12944 hscroll_window_tree (Lisp_Object window)
12946 bool hscrolled_p = false;
12947 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12948 int hscroll_step_abs = 0;
12949 double hscroll_step_rel = 0;
12951 if (hscroll_relative_p)
12953 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12954 if (hscroll_step_rel < 0)
12956 hscroll_relative_p = false;
12957 hscroll_step_abs = 0;
12960 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12962 hscroll_step_abs = XINT (Vhscroll_step);
12963 if (hscroll_step_abs < 0)
12964 hscroll_step_abs = 0;
12966 else
12967 hscroll_step_abs = 0;
12969 while (WINDOWP (window))
12971 struct window *w = XWINDOW (window);
12973 if (WINDOWP (w->contents))
12974 hscrolled_p |= hscroll_window_tree (w->contents);
12975 else if (w->cursor.vpos >= 0)
12977 int h_margin;
12978 int text_area_width;
12979 struct glyph_row *cursor_row;
12980 struct glyph_row *bottom_row;
12982 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12983 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12984 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12985 else
12986 cursor_row = bottom_row - 1;
12988 if (!cursor_row->enabled_p)
12990 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12991 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12992 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12993 else
12994 cursor_row = bottom_row - 1;
12996 bool row_r2l_p = cursor_row->reversed_p;
12998 text_area_width = window_box_width (w, TEXT_AREA);
13000 /* Scroll when cursor is inside this scroll margin. */
13001 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
13003 /* If the position of this window's point has explicitly
13004 changed, no more suspend auto hscrolling. */
13005 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
13006 w->suspend_auto_hscroll = false;
13008 /* Remember window point. */
13009 Fset_marker (w->old_pointm,
13010 ((w == XWINDOW (selected_window))
13011 ? make_number (BUF_PT (XBUFFER (w->contents)))
13012 : Fmarker_position (w->pointm)),
13013 w->contents);
13015 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
13016 && !w->suspend_auto_hscroll
13017 /* In some pathological cases, like restoring a window
13018 configuration into a frame that is much smaller than
13019 the one from which the configuration was saved, we
13020 get glyph rows whose start and end have zero buffer
13021 positions, which we cannot handle below. Just skip
13022 such windows. */
13023 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
13024 /* For left-to-right rows, hscroll when cursor is either
13025 (i) inside the right hscroll margin, or (ii) if it is
13026 inside the left margin and the window is already
13027 hscrolled. */
13028 && ((!row_r2l_p
13029 && ((w->hscroll && w->cursor.x <= h_margin)
13030 || (cursor_row->enabled_p
13031 && cursor_row->truncated_on_right_p
13032 && (w->cursor.x >= text_area_width - h_margin))))
13033 /* For right-to-left rows, the logic is similar,
13034 except that rules for scrolling to left and right
13035 are reversed. E.g., if cursor.x <= h_margin, we
13036 need to hscroll "to the right" unconditionally,
13037 and that will scroll the screen to the left so as
13038 to reveal the next portion of the row. */
13039 || (row_r2l_p
13040 && ((cursor_row->enabled_p
13041 /* FIXME: It is confusing to set the
13042 truncated_on_right_p flag when R2L rows
13043 are actually truncated on the left. */
13044 && cursor_row->truncated_on_right_p
13045 && w->cursor.x <= h_margin)
13046 || (w->hscroll
13047 && (w->cursor.x >= text_area_width - h_margin))))))
13049 struct it it;
13050 ptrdiff_t hscroll;
13051 struct buffer *saved_current_buffer;
13052 ptrdiff_t pt;
13053 int wanted_x;
13055 /* Find point in a display of infinite width. */
13056 saved_current_buffer = current_buffer;
13057 current_buffer = XBUFFER (w->contents);
13059 if (w == XWINDOW (selected_window))
13060 pt = PT;
13061 else
13062 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13064 /* Move iterator to pt starting at cursor_row->start in
13065 a line with infinite width. */
13066 init_to_row_start (&it, w, cursor_row);
13067 it.last_visible_x = INFINITY;
13068 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13069 /* If the line ends in an overlay string with a newline,
13070 we might infloop, because displaying the window will
13071 want to put the cursor after the overlay, i.e. at X
13072 coordinate of zero on the next screen line. So we
13073 use the buffer position prior to the overlay string
13074 instead. */
13075 if (it.method == GET_FROM_STRING && pt > 1)
13077 init_to_row_start (&it, w, cursor_row);
13078 move_it_in_display_line_to (&it, pt - 1, -1, MOVE_TO_POS);
13080 current_buffer = saved_current_buffer;
13082 /* Position cursor in window. */
13083 if (!hscroll_relative_p && hscroll_step_abs == 0)
13084 hscroll = max (0, (it.current_x
13085 - (ITERATOR_AT_END_OF_LINE_P (&it)
13086 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13087 : (text_area_width / 2))))
13088 / FRAME_COLUMN_WIDTH (it.f);
13089 else if ((!row_r2l_p
13090 && w->cursor.x >= text_area_width - h_margin)
13091 || (row_r2l_p && w->cursor.x <= h_margin))
13093 if (hscroll_relative_p)
13094 wanted_x = text_area_width * (1 - hscroll_step_rel)
13095 - h_margin;
13096 else
13097 wanted_x = text_area_width
13098 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13099 - h_margin;
13100 hscroll
13101 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13103 else
13105 if (hscroll_relative_p)
13106 wanted_x = text_area_width * hscroll_step_rel
13107 + h_margin;
13108 else
13109 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13110 + h_margin;
13111 hscroll
13112 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13114 hscroll = max (hscroll, w->min_hscroll);
13116 /* Don't prevent redisplay optimizations if hscroll
13117 hasn't changed, as it will unnecessarily slow down
13118 redisplay. */
13119 if (w->hscroll != hscroll)
13121 struct buffer *b = XBUFFER (w->contents);
13122 b->prevent_redisplay_optimizations_p = true;
13123 w->hscroll = hscroll;
13124 hscrolled_p = true;
13129 window = w->next;
13132 /* Value is true if hscroll of any leaf window has been changed. */
13133 return hscrolled_p;
13137 /* Set hscroll so that cursor is visible and not inside horizontal
13138 scroll margins for all windows in the tree rooted at WINDOW. See
13139 also hscroll_window_tree above. Value is true if any window's
13140 hscroll has been changed. If it has, desired matrices on the frame
13141 of WINDOW are cleared. */
13143 static bool
13144 hscroll_windows (Lisp_Object window)
13146 bool hscrolled_p = hscroll_window_tree (window);
13147 if (hscrolled_p)
13148 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13149 return hscrolled_p;
13154 /************************************************************************
13155 Redisplay
13156 ************************************************************************/
13158 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13159 This is sometimes handy to have in a debugger session. */
13161 #ifdef GLYPH_DEBUG
13163 /* First and last unchanged row for try_window_id. */
13165 static int debug_first_unchanged_at_end_vpos;
13166 static int debug_last_unchanged_at_beg_vpos;
13168 /* Delta vpos and y. */
13170 static int debug_dvpos, debug_dy;
13172 /* Delta in characters and bytes for try_window_id. */
13174 static ptrdiff_t debug_delta, debug_delta_bytes;
13176 /* Values of window_end_pos and window_end_vpos at the end of
13177 try_window_id. */
13179 static ptrdiff_t debug_end_vpos;
13181 /* Append a string to W->desired_matrix->method. FMT is a printf
13182 format string. If trace_redisplay_p is true also printf the
13183 resulting string to stderr. */
13185 static void debug_method_add (struct window *, char const *, ...)
13186 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13188 static void
13189 debug_method_add (struct window *w, char const *fmt, ...)
13191 void *ptr = w;
13192 char *method = w->desired_matrix->method;
13193 int len = strlen (method);
13194 int size = sizeof w->desired_matrix->method;
13195 int remaining = size - len - 1;
13196 va_list ap;
13198 if (len && remaining)
13200 method[len] = '|';
13201 --remaining, ++len;
13204 va_start (ap, fmt);
13205 vsnprintf (method + len, remaining + 1, fmt, ap);
13206 va_end (ap);
13208 if (trace_redisplay_p)
13209 fprintf (stderr, "%p (%s): %s\n",
13210 ptr,
13211 ((BUFFERP (w->contents)
13212 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13213 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13214 : "no buffer"),
13215 method + len);
13218 #endif /* GLYPH_DEBUG */
13221 /* Value is true if all changes in window W, which displays
13222 current_buffer, are in the text between START and END. START is a
13223 buffer position, END is given as a distance from Z. Used in
13224 redisplay_internal for display optimization. */
13226 static bool
13227 text_outside_line_unchanged_p (struct window *w,
13228 ptrdiff_t start, ptrdiff_t end)
13230 bool unchanged_p = true;
13232 /* If text or overlays have changed, see where. */
13233 if (window_outdated (w))
13235 /* Gap in the line? */
13236 if (GPT < start || Z - GPT < end)
13237 unchanged_p = false;
13239 /* Changes start in front of the line, or end after it? */
13240 if (unchanged_p
13241 && (BEG_UNCHANGED < start - 1
13242 || END_UNCHANGED < end))
13243 unchanged_p = false;
13245 /* If selective display, can't optimize if changes start at the
13246 beginning of the line. */
13247 if (unchanged_p
13248 && INTEGERP (BVAR (current_buffer, selective_display))
13249 && XINT (BVAR (current_buffer, selective_display)) > 0
13250 && (BEG_UNCHANGED < start || GPT <= start))
13251 unchanged_p = false;
13253 /* If there are overlays at the start or end of the line, these
13254 may have overlay strings with newlines in them. A change at
13255 START, for instance, may actually concern the display of such
13256 overlay strings as well, and they are displayed on different
13257 lines. So, quickly rule out this case. (For the future, it
13258 might be desirable to implement something more telling than
13259 just BEG/END_UNCHANGED.) */
13260 if (unchanged_p)
13262 if (BEG + BEG_UNCHANGED == start
13263 && overlay_touches_p (start))
13264 unchanged_p = false;
13265 if (END_UNCHANGED == end
13266 && overlay_touches_p (Z - end))
13267 unchanged_p = false;
13270 /* Under bidi reordering, adding or deleting a character in the
13271 beginning of a paragraph, before the first strong directional
13272 character, can change the base direction of the paragraph (unless
13273 the buffer specifies a fixed paragraph direction), which will
13274 require redisplaying the whole paragraph. It might be worthwhile
13275 to find the paragraph limits and widen the range of redisplayed
13276 lines to that, but for now just give up this optimization. */
13277 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13278 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13279 unchanged_p = false;
13282 return unchanged_p;
13286 /* Do a frame update, taking possible shortcuts into account. This is
13287 the main external entry point for redisplay.
13289 If the last redisplay displayed an echo area message and that message
13290 is no longer requested, we clear the echo area or bring back the
13291 mini-buffer if that is in use. */
13293 void
13294 redisplay (void)
13296 redisplay_internal ();
13300 static Lisp_Object
13301 overlay_arrow_string_or_property (Lisp_Object var)
13303 Lisp_Object val;
13305 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13306 return val;
13308 return Voverlay_arrow_string;
13311 /* Return true if there are any overlay-arrows in current_buffer. */
13312 static bool
13313 overlay_arrow_in_current_buffer_p (void)
13315 Lisp_Object vlist;
13317 for (vlist = Voverlay_arrow_variable_list;
13318 CONSP (vlist);
13319 vlist = XCDR (vlist))
13321 Lisp_Object var = XCAR (vlist);
13322 Lisp_Object val;
13324 if (!SYMBOLP (var))
13325 continue;
13326 val = find_symbol_value (var);
13327 if (MARKERP (val)
13328 && current_buffer == XMARKER (val)->buffer)
13329 return true;
13331 return false;
13335 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13336 has changed. */
13338 static bool
13339 overlay_arrows_changed_p (bool set_redisplay)
13341 Lisp_Object vlist;
13343 for (vlist = Voverlay_arrow_variable_list;
13344 CONSP (vlist);
13345 vlist = XCDR (vlist))
13347 Lisp_Object var = XCAR (vlist);
13348 Lisp_Object val, pstr;
13350 if (!SYMBOLP (var))
13351 continue;
13352 val = find_symbol_value (var);
13353 if (!MARKERP (val))
13354 continue;
13355 if (! EQ (COERCE_MARKER (val),
13356 Fget (var, Qlast_arrow_position))
13357 || ! (pstr = overlay_arrow_string_or_property (var),
13358 EQ (pstr, Fget (var, Qlast_arrow_string))))
13360 if (set_redisplay)
13361 bset_redisplay (XMARKER (val)->buffer);
13362 else
13363 return true;
13366 return false;
13369 /* Mark overlay arrows to be updated on next redisplay. */
13371 static void
13372 update_overlay_arrows (int up_to_date)
13374 Lisp_Object vlist;
13376 for (vlist = Voverlay_arrow_variable_list;
13377 CONSP (vlist);
13378 vlist = XCDR (vlist))
13380 Lisp_Object var = XCAR (vlist);
13382 if (!SYMBOLP (var))
13383 continue;
13385 if (up_to_date > 0)
13387 Lisp_Object val = find_symbol_value (var);
13388 Fput (var, Qlast_arrow_position,
13389 COERCE_MARKER (val));
13390 Fput (var, Qlast_arrow_string,
13391 overlay_arrow_string_or_property (var));
13393 else if (up_to_date < 0
13394 || !NILP (Fget (var, Qlast_arrow_position)))
13396 Fput (var, Qlast_arrow_position, Qt);
13397 Fput (var, Qlast_arrow_string, Qt);
13403 /* Return overlay arrow string to display at row.
13404 Return integer (bitmap number) for arrow bitmap in left fringe.
13405 Return nil if no overlay arrow. */
13407 static Lisp_Object
13408 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13410 Lisp_Object vlist;
13412 for (vlist = Voverlay_arrow_variable_list;
13413 CONSP (vlist);
13414 vlist = XCDR (vlist))
13416 Lisp_Object var = XCAR (vlist);
13417 Lisp_Object val;
13419 if (!SYMBOLP (var))
13420 continue;
13422 val = find_symbol_value (var);
13424 if (MARKERP (val)
13425 && current_buffer == XMARKER (val)->buffer
13426 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13428 if (FRAME_WINDOW_P (it->f)
13429 /* FIXME: if ROW->reversed_p is set, this should test
13430 the right fringe, not the left one. */
13431 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13433 #ifdef HAVE_WINDOW_SYSTEM
13434 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13436 int fringe_bitmap = lookup_fringe_bitmap (val);
13437 if (fringe_bitmap != 0)
13438 return make_number (fringe_bitmap);
13440 #endif
13441 return make_number (-1); /* Use default arrow bitmap. */
13443 return overlay_arrow_string_or_property (var);
13447 return Qnil;
13450 /* Return true if point moved out of or into a composition. Otherwise
13451 return false. PREV_BUF and PREV_PT are the last point buffer and
13452 position. BUF and PT are the current point buffer and position. */
13454 static bool
13455 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13456 struct buffer *buf, ptrdiff_t pt)
13458 ptrdiff_t start, end;
13459 Lisp_Object prop;
13460 Lisp_Object buffer;
13462 XSETBUFFER (buffer, buf);
13463 /* Check a composition at the last point if point moved within the
13464 same buffer. */
13465 if (prev_buf == buf)
13467 if (prev_pt == pt)
13468 /* Point didn't move. */
13469 return false;
13471 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13472 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13473 && composition_valid_p (start, end, prop)
13474 && start < prev_pt && end > prev_pt)
13475 /* The last point was within the composition. Return true iff
13476 point moved out of the composition. */
13477 return (pt <= start || pt >= end);
13480 /* Check a composition at the current point. */
13481 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13482 && find_composition (pt, -1, &start, &end, &prop, buffer)
13483 && composition_valid_p (start, end, prop)
13484 && start < pt && end > pt);
13487 /* Reconsider the clip changes of buffer which is displayed in W. */
13489 static void
13490 reconsider_clip_changes (struct window *w)
13492 struct buffer *b = XBUFFER (w->contents);
13494 if (b->clip_changed
13495 && w->window_end_valid
13496 && w->current_matrix->buffer == b
13497 && w->current_matrix->zv == BUF_ZV (b)
13498 && w->current_matrix->begv == BUF_BEGV (b))
13499 b->clip_changed = false;
13501 /* If display wasn't paused, and W is not a tool bar window, see if
13502 point has been moved into or out of a composition. In that case,
13503 set b->clip_changed to force updating the screen. If
13504 b->clip_changed has already been set, skip this check. */
13505 if (!b->clip_changed && w->window_end_valid)
13507 ptrdiff_t pt = (w == XWINDOW (selected_window)
13508 ? PT : marker_position (w->pointm));
13510 if ((w->current_matrix->buffer != b || pt != w->last_point)
13511 && check_point_in_composition (w->current_matrix->buffer,
13512 w->last_point, b, pt))
13513 b->clip_changed = true;
13517 static void
13518 propagate_buffer_redisplay (void)
13519 { /* Resetting b->text->redisplay is problematic!
13520 We can't just reset it in the case that some window that displays
13521 it has not been redisplayed; and such a window can stay
13522 unredisplayed for a long time if it's currently invisible.
13523 But we do want to reset it at the end of redisplay otherwise
13524 its displayed windows will keep being redisplayed over and over
13525 again.
13526 So we copy all b->text->redisplay flags up to their windows here,
13527 such that mark_window_display_accurate can safely reset
13528 b->text->redisplay. */
13529 Lisp_Object ws = window_list ();
13530 for (; CONSP (ws); ws = XCDR (ws))
13532 struct window *thisw = XWINDOW (XCAR (ws));
13533 struct buffer *thisb = XBUFFER (thisw->contents);
13534 if (thisb->text->redisplay)
13535 thisw->redisplay = true;
13539 #define STOP_POLLING \
13540 do { if (! polling_stopped_here) stop_polling (); \
13541 polling_stopped_here = true; } while (false)
13543 #define RESUME_POLLING \
13544 do { if (polling_stopped_here) start_polling (); \
13545 polling_stopped_here = false; } while (false)
13548 /* Perhaps in the future avoid recentering windows if it
13549 is not necessary; currently that causes some problems. */
13551 static void
13552 redisplay_internal (void)
13554 struct window *w = XWINDOW (selected_window);
13555 struct window *sw;
13556 struct frame *fr;
13557 bool pending;
13558 bool must_finish = false, match_p;
13559 struct text_pos tlbufpos, tlendpos;
13560 int number_of_visible_frames;
13561 ptrdiff_t count;
13562 struct frame *sf;
13563 bool polling_stopped_here = false;
13564 Lisp_Object tail, frame;
13566 /* Set a limit to the number of retries we perform due to horizontal
13567 scrolling, this avoids getting stuck in an uninterruptible
13568 infinite loop (Bug #24633). */
13569 enum { MAX_HSCROLL_RETRIES = 16 };
13570 int hscroll_retries = 0;
13572 /* True means redisplay has to consider all windows on all
13573 frames. False, only selected_window is considered. */
13574 bool consider_all_windows_p;
13576 /* True means redisplay has to redisplay the miniwindow. */
13577 bool update_miniwindow_p = false;
13579 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13581 /* No redisplay if running in batch mode or frame is not yet fully
13582 initialized, or redisplay is explicitly turned off by setting
13583 Vinhibit_redisplay. */
13584 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13585 || !NILP (Vinhibit_redisplay))
13586 return;
13588 /* Don't examine these until after testing Vinhibit_redisplay.
13589 When Emacs is shutting down, perhaps because its connection to
13590 X has dropped, we should not look at them at all. */
13591 fr = XFRAME (w->frame);
13592 sf = SELECTED_FRAME ();
13594 if (!fr->glyphs_initialized_p)
13595 return;
13597 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13598 if (popup_activated ())
13599 return;
13600 #endif
13602 /* I don't think this happens but let's be paranoid. */
13603 if (redisplaying_p)
13604 return;
13606 /* Record a function that clears redisplaying_p
13607 when we leave this function. */
13608 count = SPECPDL_INDEX ();
13609 record_unwind_protect_void (unwind_redisplay);
13610 redisplaying_p = true;
13611 block_buffer_flips ();
13612 specbind (Qinhibit_free_realized_faces, Qnil);
13614 /* Record this function, so it appears on the profiler's backtraces. */
13615 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13617 FOR_EACH_FRAME (tail, frame)
13618 XFRAME (frame)->already_hscrolled_p = false;
13620 retry:
13621 /* Remember the currently selected window. */
13622 sw = w;
13624 pending = false;
13625 forget_escape_and_glyphless_faces ();
13627 inhibit_free_realized_faces = false;
13629 /* If face_change, init_iterator will free all realized faces, which
13630 includes the faces referenced from current matrices. So, we
13631 can't reuse current matrices in this case. */
13632 if (face_change)
13633 windows_or_buffers_changed = 47;
13635 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13636 && FRAME_TTY (sf)->previous_frame != sf)
13638 /* Since frames on a single ASCII terminal share the same
13639 display area, displaying a different frame means redisplay
13640 the whole thing. */
13641 SET_FRAME_GARBAGED (sf);
13642 #ifndef DOS_NT
13643 set_tty_color_mode (FRAME_TTY (sf), sf);
13644 #endif
13645 FRAME_TTY (sf)->previous_frame = sf;
13648 /* Set the visible flags for all frames. Do this before checking for
13649 resized or garbaged frames; they want to know if their frames are
13650 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13651 number_of_visible_frames = 0;
13653 FOR_EACH_FRAME (tail, frame)
13655 struct frame *f = XFRAME (frame);
13657 if (FRAME_VISIBLE_P (f))
13659 ++number_of_visible_frames;
13660 /* Adjust matrices for visible frames only. */
13661 if (f->fonts_changed)
13663 adjust_frame_glyphs (f);
13664 /* Disable all redisplay optimizations for this frame.
13665 This is because adjust_frame_glyphs resets the
13666 enabled_p flag for all glyph rows of all windows, so
13667 many optimizations will fail anyway, and some might
13668 fail to test that flag and do bogus things as
13669 result. */
13670 SET_FRAME_GARBAGED (f);
13671 f->fonts_changed = false;
13673 /* If cursor type has been changed on the frame
13674 other than selected, consider all frames. */
13675 if (f != sf && f->cursor_type_changed)
13676 fset_redisplay (f);
13678 clear_desired_matrices (f);
13681 /* Notice any pending interrupt request to change frame size. */
13682 do_pending_window_change (true);
13684 /* do_pending_window_change could change the selected_window due to
13685 frame resizing which makes the selected window too small. */
13686 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13687 sw = w;
13689 /* Clear frames marked as garbaged. */
13690 clear_garbaged_frames ();
13692 /* Build menubar and tool-bar items. */
13693 if (NILP (Vmemory_full))
13694 prepare_menu_bars ();
13696 reconsider_clip_changes (w);
13698 /* In most cases selected window displays current buffer. */
13699 match_p = XBUFFER (w->contents) == current_buffer;
13700 if (match_p)
13702 /* Detect case that we need to write or remove a star in the mode line. */
13703 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13704 w->update_mode_line = true;
13706 if (mode_line_update_needed (w))
13707 w->update_mode_line = true;
13709 /* If reconsider_clip_changes above decided that the narrowing
13710 in the current buffer changed, make sure all other windows
13711 showing that buffer will be redisplayed. */
13712 if (current_buffer->clip_changed)
13713 bset_update_mode_line (current_buffer);
13716 /* Normally the message* functions will have already displayed and
13717 updated the echo area, but the frame may have been trashed, or
13718 the update may have been preempted, so display the echo area
13719 again here. Checking message_cleared_p captures the case that
13720 the echo area should be cleared. */
13721 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13722 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13723 || (message_cleared_p
13724 && minibuf_level == 0
13725 /* If the mini-window is currently selected, this means the
13726 echo-area doesn't show through. */
13727 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13729 echo_area_display (false);
13731 /* If echo_area_display resizes the mini-window, the redisplay and
13732 window_sizes_changed flags of the selected frame are set, but
13733 it's too late for the hooks in window-size-change-functions,
13734 which have been examined already in prepare_menu_bars. So in
13735 that case we call the hooks here only for the selected frame. */
13736 if (sf->redisplay)
13738 ptrdiff_t count1 = SPECPDL_INDEX ();
13740 record_unwind_save_match_data ();
13741 run_window_size_change_functions (selected_frame);
13742 unbind_to (count1, Qnil);
13745 if (message_cleared_p)
13746 update_miniwindow_p = true;
13748 must_finish = true;
13750 /* If we don't display the current message, don't clear the
13751 message_cleared_p flag, because, if we did, we wouldn't clear
13752 the echo area in the next redisplay which doesn't preserve
13753 the echo area. */
13754 if (!display_last_displayed_message_p)
13755 message_cleared_p = false;
13757 else if (EQ (selected_window, minibuf_window)
13758 && (current_buffer->clip_changed || window_outdated (w))
13759 && resize_mini_window (w, false))
13761 if (sf->redisplay)
13763 ptrdiff_t count1 = SPECPDL_INDEX ();
13765 record_unwind_save_match_data ();
13766 run_window_size_change_functions (selected_frame);
13767 unbind_to (count1, Qnil);
13770 /* Resized active mini-window to fit the size of what it is
13771 showing if its contents might have changed. */
13772 must_finish = true;
13774 /* If window configuration was changed, frames may have been
13775 marked garbaged. Clear them or we will experience
13776 surprises wrt scrolling. */
13777 clear_garbaged_frames ();
13780 if (windows_or_buffers_changed && !update_mode_lines)
13781 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13782 only the windows's contents needs to be refreshed, or whether the
13783 mode-lines also need a refresh. */
13784 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13785 ? REDISPLAY_SOME : 32);
13787 /* If specs for an arrow have changed, do thorough redisplay
13788 to ensure we remove any arrow that should no longer exist. */
13789 /* Apparently, this is the only case where we update other windows,
13790 without updating other mode-lines. */
13791 overlay_arrows_changed_p (true);
13793 consider_all_windows_p = (update_mode_lines
13794 || windows_or_buffers_changed);
13796 #define AINC(a,i) \
13798 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13799 if (INTEGERP (entry)) \
13800 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13803 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13804 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13806 /* Optimize the case that only the line containing the cursor in the
13807 selected window has changed. Variables starting with this_ are
13808 set in display_line and record information about the line
13809 containing the cursor. */
13810 tlbufpos = this_line_start_pos;
13811 tlendpos = this_line_end_pos;
13812 if (!consider_all_windows_p
13813 && CHARPOS (tlbufpos) > 0
13814 && !w->update_mode_line
13815 && !current_buffer->clip_changed
13816 && !current_buffer->prevent_redisplay_optimizations_p
13817 && FRAME_VISIBLE_P (XFRAME (w->frame))
13818 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13819 && !XFRAME (w->frame)->cursor_type_changed
13820 && !XFRAME (w->frame)->face_change
13821 /* Make sure recorded data applies to current buffer, etc. */
13822 && this_line_buffer == current_buffer
13823 && match_p
13824 && !w->force_start
13825 && !w->optional_new_start
13826 /* Point must be on the line that we have info recorded about. */
13827 && PT >= CHARPOS (tlbufpos)
13828 && PT <= Z - CHARPOS (tlendpos)
13829 /* All text outside that line, including its final newline,
13830 must be unchanged. */
13831 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13832 CHARPOS (tlendpos)))
13834 if (CHARPOS (tlbufpos) > BEGV
13835 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13836 && (CHARPOS (tlbufpos) == ZV
13837 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13838 /* Former continuation line has disappeared by becoming empty. */
13839 goto cancel;
13840 else if (window_outdated (w) || MINI_WINDOW_P (w))
13842 /* We have to handle the case of continuation around a
13843 wide-column character (see the comment in indent.c around
13844 line 1340).
13846 For instance, in the following case:
13848 -------- Insert --------
13849 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13850 J_I_ ==> J_I_ `^^' are cursors.
13851 ^^ ^^
13852 -------- --------
13854 As we have to redraw the line above, we cannot use this
13855 optimization. */
13857 struct it it;
13858 int line_height_before = this_line_pixel_height;
13860 /* Note that start_display will handle the case that the
13861 line starting at tlbufpos is a continuation line. */
13862 start_display (&it, w, tlbufpos);
13864 /* Implementation note: It this still necessary? */
13865 if (it.current_x != this_line_start_x)
13866 goto cancel;
13868 TRACE ((stderr, "trying display optimization 1\n"));
13869 w->cursor.vpos = -1;
13870 overlay_arrow_seen = false;
13871 it.vpos = this_line_vpos;
13872 it.current_y = this_line_y;
13873 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13874 display_line (&it);
13876 /* If line contains point, is not continued,
13877 and ends at same distance from eob as before, we win. */
13878 if (w->cursor.vpos >= 0
13879 /* Line is not continued, otherwise this_line_start_pos
13880 would have been set to 0 in display_line. */
13881 && CHARPOS (this_line_start_pos)
13882 /* Line ends as before. */
13883 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13884 /* Line has same height as before. Otherwise other lines
13885 would have to be shifted up or down. */
13886 && this_line_pixel_height == line_height_before)
13888 /* If this is not the window's last line, we must adjust
13889 the charstarts of the lines below. */
13890 if (it.current_y < it.last_visible_y)
13892 struct glyph_row *row
13893 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13894 ptrdiff_t delta, delta_bytes;
13896 /* We used to distinguish between two cases here,
13897 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13898 when the line ends in a newline or the end of the
13899 buffer's accessible portion. But both cases did
13900 the same, so they were collapsed. */
13901 delta = (Z
13902 - CHARPOS (tlendpos)
13903 - MATRIX_ROW_START_CHARPOS (row));
13904 delta_bytes = (Z_BYTE
13905 - BYTEPOS (tlendpos)
13906 - MATRIX_ROW_START_BYTEPOS (row));
13908 increment_matrix_positions (w->current_matrix,
13909 this_line_vpos + 1,
13910 w->current_matrix->nrows,
13911 delta, delta_bytes);
13914 /* If this row displays text now but previously didn't,
13915 or vice versa, w->window_end_vpos may have to be
13916 adjusted. */
13917 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13919 if (w->window_end_vpos < this_line_vpos)
13920 w->window_end_vpos = this_line_vpos;
13922 else if (w->window_end_vpos == this_line_vpos
13923 && this_line_vpos > 0)
13924 w->window_end_vpos = this_line_vpos - 1;
13925 w->window_end_valid = false;
13927 /* Update hint: No need to try to scroll in update_window. */
13928 w->desired_matrix->no_scrolling_p = true;
13930 #ifdef GLYPH_DEBUG
13931 *w->desired_matrix->method = 0;
13932 debug_method_add (w, "optimization 1");
13933 #endif
13934 #ifdef HAVE_WINDOW_SYSTEM
13935 update_window_fringes (w, false);
13936 #endif
13937 goto update;
13939 else
13940 goto cancel;
13942 else if (/* Cursor position hasn't changed. */
13943 PT == w->last_point
13944 /* Make sure the cursor was last displayed
13945 in this window. Otherwise we have to reposition it. */
13947 /* PXW: Must be converted to pixels, probably. */
13948 && 0 <= w->cursor.vpos
13949 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13951 if (!must_finish)
13953 do_pending_window_change (true);
13954 /* If selected_window changed, redisplay again. */
13955 if (WINDOWP (selected_window)
13956 && (w = XWINDOW (selected_window)) != sw)
13957 goto retry;
13959 /* We used to always goto end_of_redisplay here, but this
13960 isn't enough if we have a blinking cursor. */
13961 if (w->cursor_off_p == w->last_cursor_off_p)
13962 goto end_of_redisplay;
13964 goto update;
13966 /* If highlighting the region, or if the cursor is in the echo area,
13967 then we can't just move the cursor. */
13968 else if (NILP (Vshow_trailing_whitespace)
13969 && !cursor_in_echo_area)
13971 struct it it;
13972 struct glyph_row *row;
13974 /* Skip from tlbufpos to PT and see where it is. Note that
13975 PT may be in invisible text. If so, we will end at the
13976 next visible position. */
13977 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13978 NULL, DEFAULT_FACE_ID);
13979 it.current_x = this_line_start_x;
13980 it.current_y = this_line_y;
13981 it.vpos = this_line_vpos;
13983 /* The call to move_it_to stops in front of PT, but
13984 moves over before-strings. */
13985 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13987 if (it.vpos == this_line_vpos
13988 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13989 row->enabled_p))
13991 eassert (this_line_vpos == it.vpos);
13992 eassert (this_line_y == it.current_y);
13993 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13994 if (cursor_row_fully_visible_p (w, false, true))
13996 #ifdef GLYPH_DEBUG
13997 *w->desired_matrix->method = 0;
13998 debug_method_add (w, "optimization 3");
13999 #endif
14000 goto update;
14002 else
14003 goto cancel;
14005 else
14006 goto cancel;
14009 cancel:
14010 /* Text changed drastically or point moved off of line. */
14011 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
14014 CHARPOS (this_line_start_pos) = 0;
14015 ++clear_face_cache_count;
14016 #ifdef HAVE_WINDOW_SYSTEM
14017 ++clear_image_cache_count;
14018 #endif
14020 /* Build desired matrices, and update the display. If
14021 consider_all_windows_p, do it for all windows on all frames that
14022 require redisplay, as specified by their 'redisplay' flag.
14023 Otherwise do it for selected_window, only. */
14025 if (consider_all_windows_p)
14027 FOR_EACH_FRAME (tail, frame)
14028 XFRAME (frame)->updated_p = false;
14030 propagate_buffer_redisplay ();
14032 FOR_EACH_FRAME (tail, frame)
14034 struct frame *f = XFRAME (frame);
14036 /* We don't have to do anything for unselected terminal
14037 frames. */
14038 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
14039 && !EQ (FRAME_TTY (f)->top_frame, frame))
14040 continue;
14042 retry_frame:
14043 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
14045 bool gcscrollbars
14046 /* Only GC scrollbars when we redisplay the whole frame. */
14047 = f->redisplay || !REDISPLAY_SOME_P ();
14048 bool f_redisplay_flag = f->redisplay;
14049 /* Mark all the scroll bars to be removed; we'll redeem
14050 the ones we want when we redisplay their windows. */
14051 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
14052 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
14054 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14055 redisplay_windows (FRAME_ROOT_WINDOW (f));
14056 /* Remember that the invisible frames need to be redisplayed next
14057 time they're visible. */
14058 else if (!REDISPLAY_SOME_P ())
14059 f->redisplay = true;
14061 /* The X error handler may have deleted that frame. */
14062 if (!FRAME_LIVE_P (f))
14063 continue;
14065 /* Any scroll bars which redisplay_windows should have
14066 nuked should now go away. */
14067 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14068 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14070 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14072 /* If fonts changed on visible frame, display again. */
14073 if (f->fonts_changed)
14075 adjust_frame_glyphs (f);
14076 /* Disable all redisplay optimizations for this
14077 frame. For the reasons, see the comment near
14078 the previous call to adjust_frame_glyphs above. */
14079 SET_FRAME_GARBAGED (f);
14080 f->fonts_changed = false;
14081 goto retry_frame;
14084 /* See if we have to hscroll. */
14085 if (!f->already_hscrolled_p)
14087 f->already_hscrolled_p = true;
14088 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14089 && hscroll_windows (f->root_window))
14091 hscroll_retries++;
14092 goto retry_frame;
14096 /* If the frame's redisplay flag was not set before
14097 we went about redisplaying its windows, but it is
14098 set now, that means we employed some redisplay
14099 optimizations inside redisplay_windows, and
14100 bypassed producing some screen lines. But if
14101 f->redisplay is now set, it might mean the old
14102 faces are no longer valid (e.g., if redisplaying
14103 some window called some Lisp which defined a new
14104 face or redefined an existing face), so trying to
14105 use them in update_frame will segfault.
14106 Therefore, we must redisplay this frame. */
14107 if (!f_redisplay_flag && f->redisplay)
14108 goto retry_frame;
14110 /* In some case (e.g., window resize), we notice
14111 only during window updating that the window
14112 content changed unpredictably (e.g., a GTK
14113 scrollbar moved) and that our previous estimation
14114 of the frame content was garbage. We have to
14115 start over. These cases should be rare, so going
14116 all the way back to the top of redisplay should
14117 be good enough.
14119 Why FRAME_WINDOW_P? See
14120 https://lists.gnu.org/archive/html/emacs-devel/2016-10/msg00957.html
14123 if (FRAME_GARBAGED_P (f) && FRAME_WINDOW_P (f))
14124 goto retry;
14126 /* Prevent various kinds of signals during display
14127 update. stdio is not robust about handling
14128 signals, which can cause an apparent I/O error. */
14129 if (interrupt_input)
14130 unrequest_sigio ();
14131 STOP_POLLING;
14133 pending |= update_frame (f, false, false);
14134 f->cursor_type_changed = false;
14135 f->updated_p = true;
14140 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14142 if (!pending)
14144 /* Do the mark_window_display_accurate after all windows have
14145 been redisplayed because this call resets flags in buffers
14146 which are needed for proper redisplay. */
14147 FOR_EACH_FRAME (tail, frame)
14149 struct frame *f = XFRAME (frame);
14150 if (f->updated_p)
14152 f->redisplay = false;
14153 f->garbaged = false;
14154 mark_window_display_accurate (f->root_window, true);
14155 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14156 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14161 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14163 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14164 /* Use list_of_error, not Qerror, so that
14165 we catch only errors and don't run the debugger. */
14166 internal_condition_case_1 (redisplay_window_1, selected_window,
14167 list_of_error,
14168 redisplay_window_error);
14169 if (update_miniwindow_p)
14170 internal_condition_case_1 (redisplay_window_1,
14171 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14172 redisplay_window_error);
14174 /* Compare desired and current matrices, perform output. */
14176 update:
14177 /* If fonts changed, display again. Likewise if redisplay_window_1
14178 above caused some change (e.g., a change in faces) that requires
14179 considering the entire frame again. */
14180 if (sf->fonts_changed || sf->redisplay)
14182 if (sf->redisplay)
14184 /* Set this to force a more thorough redisplay.
14185 Otherwise, we might immediately loop back to the
14186 above "else-if" clause (since all the conditions that
14187 led here might still be true), and we will then
14188 infloop, because the selected-frame's redisplay flag
14189 is not (and cannot be) reset. */
14190 windows_or_buffers_changed = 50;
14192 goto retry;
14195 /* Prevent freeing of realized faces, since desired matrices are
14196 pending that reference the faces we computed and cached. */
14197 inhibit_free_realized_faces = true;
14199 /* Prevent various kinds of signals during display update.
14200 stdio is not robust about handling signals,
14201 which can cause an apparent I/O error. */
14202 if (interrupt_input)
14203 unrequest_sigio ();
14204 STOP_POLLING;
14206 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14208 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14209 && hscroll_windows (selected_window))
14211 hscroll_retries++;
14212 goto retry;
14215 XWINDOW (selected_window)->must_be_updated_p = true;
14216 pending = update_frame (sf, false, false);
14217 sf->cursor_type_changed = false;
14220 /* We may have called echo_area_display at the top of this
14221 function. If the echo area is on another frame, that may
14222 have put text on a frame other than the selected one, so the
14223 above call to update_frame would not have caught it. Catch
14224 it here. */
14225 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14226 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14228 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14230 XWINDOW (mini_window)->must_be_updated_p = true;
14231 pending |= update_frame (mini_frame, false, false);
14232 mini_frame->cursor_type_changed = false;
14233 if (!pending && hscroll_retries <= MAX_HSCROLL_RETRIES
14234 && hscroll_windows (mini_window))
14236 hscroll_retries++;
14237 goto retry;
14242 /* If display was paused because of pending input, make sure we do a
14243 thorough update the next time. */
14244 if (pending)
14246 /* Prevent the optimization at the beginning of
14247 redisplay_internal that tries a single-line update of the
14248 line containing the cursor in the selected window. */
14249 CHARPOS (this_line_start_pos) = 0;
14251 /* Let the overlay arrow be updated the next time. */
14252 update_overlay_arrows (0);
14254 /* If we pause after scrolling, some rows in the current
14255 matrices of some windows are not valid. */
14256 if (!WINDOW_FULL_WIDTH_P (w)
14257 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14258 update_mode_lines = 36;
14260 else
14262 if (!consider_all_windows_p)
14264 /* This has already been done above if
14265 consider_all_windows_p is set. */
14266 if (XBUFFER (w->contents)->text->redisplay
14267 && buffer_window_count (XBUFFER (w->contents)) > 1)
14268 /* This can happen if b->text->redisplay was set during
14269 jit-lock. */
14270 propagate_buffer_redisplay ();
14271 mark_window_display_accurate_1 (w, true);
14273 /* Say overlay arrows are up to date. */
14274 update_overlay_arrows (1);
14276 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14277 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14280 update_mode_lines = 0;
14281 windows_or_buffers_changed = 0;
14284 /* Start SIGIO interrupts coming again. Having them off during the
14285 code above makes it less likely one will discard output, but not
14286 impossible, since there might be stuff in the system buffer here.
14287 But it is much hairier to try to do anything about that. */
14288 if (interrupt_input)
14289 request_sigio ();
14290 RESUME_POLLING;
14292 /* If a frame has become visible which was not before, redisplay
14293 again, so that we display it. Expose events for such a frame
14294 (which it gets when becoming visible) don't call the parts of
14295 redisplay constructing glyphs, so simply exposing a frame won't
14296 display anything in this case. So, we have to display these
14297 frames here explicitly. */
14298 if (!pending)
14300 int new_count = 0;
14302 FOR_EACH_FRAME (tail, frame)
14304 if (XFRAME (frame)->visible)
14305 new_count++;
14308 if (new_count != number_of_visible_frames)
14309 windows_or_buffers_changed = 52;
14312 /* Change frame size now if a change is pending. */
14313 do_pending_window_change (true);
14315 /* If we just did a pending size change, or have additional
14316 visible frames, or selected_window changed, redisplay again. */
14317 if ((windows_or_buffers_changed && !pending)
14318 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14319 goto retry;
14321 /* Clear the face and image caches.
14323 We used to do this only if consider_all_windows_p. But the cache
14324 needs to be cleared if a timer creates images in the current
14325 buffer (e.g. the test case in Bug#6230). */
14327 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14329 clear_face_cache (false);
14330 clear_face_cache_count = 0;
14333 #ifdef HAVE_WINDOW_SYSTEM
14334 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14336 clear_image_caches (Qnil);
14337 clear_image_cache_count = 0;
14339 #endif /* HAVE_WINDOW_SYSTEM */
14341 end_of_redisplay:
14342 #ifdef HAVE_NS
14343 ns_set_doc_edited ();
14344 #endif
14345 if (interrupt_input && interrupts_deferred)
14346 request_sigio ();
14348 unbind_to (count, Qnil);
14349 RESUME_POLLING;
14352 static void
14353 unwind_redisplay_preserve_echo_area (void)
14355 unblock_buffer_flips ();
14358 /* Redisplay, but leave alone any recent echo area message unless
14359 another message has been requested in its place.
14361 This is useful in situations where you need to redisplay but no
14362 user action has occurred, making it inappropriate for the message
14363 area to be cleared. See tracking_off and
14364 wait_reading_process_output for examples of these situations.
14366 FROM_WHERE is an integer saying from where this function was
14367 called. This is useful for debugging. */
14369 void
14370 redisplay_preserve_echo_area (int from_where)
14372 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14374 block_input ();
14375 ptrdiff_t count = SPECPDL_INDEX ();
14376 record_unwind_protect_void (unwind_redisplay_preserve_echo_area);
14377 block_buffer_flips ();
14378 unblock_input ();
14380 if (!NILP (echo_area_buffer[1]))
14382 /* We have a previously displayed message, but no current
14383 message. Redisplay the previous message. */
14384 display_last_displayed_message_p = true;
14385 redisplay_internal ();
14386 display_last_displayed_message_p = false;
14388 else
14389 redisplay_internal ();
14391 flush_frame (SELECTED_FRAME ());
14392 unbind_to (count, Qnil);
14396 /* Function registered with record_unwind_protect in redisplay_internal. */
14398 static void
14399 unwind_redisplay (void)
14401 redisplaying_p = false;
14402 unblock_buffer_flips ();
14406 /* Mark the display of leaf window W as accurate or inaccurate.
14407 If ACCURATE_P, mark display of W as accurate.
14408 If !ACCURATE_P, arrange for W to be redisplayed the next
14409 time redisplay_internal is called. */
14411 static void
14412 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14414 struct buffer *b = XBUFFER (w->contents);
14416 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14417 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14418 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14420 if (accurate_p)
14422 b->clip_changed = false;
14423 b->prevent_redisplay_optimizations_p = false;
14424 eassert (buffer_window_count (b) > 0);
14425 /* Resetting b->text->redisplay is problematic!
14426 In order to make it safer to do it here, redisplay_internal must
14427 have copied all b->text->redisplay to their respective windows. */
14428 b->text->redisplay = false;
14430 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14431 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14432 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14433 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14435 w->current_matrix->buffer = b;
14436 w->current_matrix->begv = BUF_BEGV (b);
14437 w->current_matrix->zv = BUF_ZV (b);
14439 w->last_cursor_vpos = w->cursor.vpos;
14440 w->last_cursor_off_p = w->cursor_off_p;
14442 if (w == XWINDOW (selected_window))
14443 w->last_point = BUF_PT (b);
14444 else
14445 w->last_point = marker_position (w->pointm);
14447 w->window_end_valid = true;
14448 w->update_mode_line = false;
14451 w->redisplay = !accurate_p;
14455 /* Mark the display of windows in the window tree rooted at WINDOW as
14456 accurate or inaccurate. If ACCURATE_P, mark display of
14457 windows as accurate. If !ACCURATE_P, arrange for windows to
14458 be redisplayed the next time redisplay_internal is called. */
14460 void
14461 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14463 struct window *w;
14465 for (; !NILP (window); window = w->next)
14467 w = XWINDOW (window);
14468 if (WINDOWP (w->contents))
14469 mark_window_display_accurate (w->contents, accurate_p);
14470 else
14471 mark_window_display_accurate_1 (w, accurate_p);
14474 if (accurate_p)
14475 update_overlay_arrows (1);
14476 else
14477 /* Force a thorough redisplay the next time by setting
14478 last_arrow_position and last_arrow_string to t, which is
14479 unequal to any useful value of Voverlay_arrow_... */
14480 update_overlay_arrows (-1);
14484 /* Return value in display table DP (Lisp_Char_Table *) for character
14485 C. Since a display table doesn't have any parent, we don't have to
14486 follow parent. Do not call this function directly but use the
14487 macro DISP_CHAR_VECTOR. */
14489 Lisp_Object
14490 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14492 Lisp_Object val;
14494 if (ASCII_CHAR_P (c))
14496 val = dp->ascii;
14497 if (SUB_CHAR_TABLE_P (val))
14498 val = XSUB_CHAR_TABLE (val)->contents[c];
14500 else
14502 Lisp_Object table;
14504 XSETCHAR_TABLE (table, dp);
14505 val = char_table_ref (table, c);
14507 if (NILP (val))
14508 val = dp->defalt;
14509 return val;
14512 static int buffer_flip_blocked_depth;
14514 static void
14515 block_buffer_flips (void)
14517 eassert (buffer_flip_blocked_depth >= 0);
14518 buffer_flip_blocked_depth++;
14521 static void
14522 unblock_buffer_flips (void)
14524 eassert (buffer_flip_blocked_depth > 0);
14525 if (--buffer_flip_blocked_depth == 0)
14527 Lisp_Object tail, frame;
14528 block_input ();
14529 FOR_EACH_FRAME (tail, frame)
14531 struct frame *f = XFRAME (frame);
14532 if (FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook)
14533 (*FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook) (f);
14535 unblock_input ();
14539 bool
14540 buffer_flipping_blocked_p (void)
14542 return buffer_flip_blocked_depth > 0;
14546 /***********************************************************************
14547 Window Redisplay
14548 ***********************************************************************/
14550 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14552 static void
14553 redisplay_windows (Lisp_Object window)
14555 while (!NILP (window))
14557 struct window *w = XWINDOW (window);
14559 if (WINDOWP (w->contents))
14560 redisplay_windows (w->contents);
14561 else if (BUFFERP (w->contents))
14563 displayed_buffer = XBUFFER (w->contents);
14564 /* Use list_of_error, not Qerror, so that
14565 we catch only errors and don't run the debugger. */
14566 internal_condition_case_1 (redisplay_window_0, window,
14567 list_of_error,
14568 redisplay_window_error);
14571 window = w->next;
14575 static Lisp_Object
14576 redisplay_window_error (Lisp_Object ignore)
14578 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14579 return Qnil;
14582 static Lisp_Object
14583 redisplay_window_0 (Lisp_Object window)
14585 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14586 redisplay_window (window, false);
14587 return Qnil;
14590 static Lisp_Object
14591 redisplay_window_1 (Lisp_Object window)
14593 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14594 redisplay_window (window, true);
14595 return Qnil;
14599 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14600 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14601 which positions recorded in ROW differ from current buffer
14602 positions.
14604 Return true iff cursor is on this row. */
14606 static bool
14607 set_cursor_from_row (struct window *w, struct glyph_row *row,
14608 struct glyph_matrix *matrix,
14609 ptrdiff_t delta, ptrdiff_t delta_bytes,
14610 int dy, int dvpos)
14612 struct glyph *glyph = row->glyphs[TEXT_AREA];
14613 struct glyph *end = glyph + row->used[TEXT_AREA];
14614 struct glyph *cursor = NULL;
14615 /* The last known character position in row. */
14616 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14617 int x = row->x;
14618 ptrdiff_t pt_old = PT - delta;
14619 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14620 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14621 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14622 /* A glyph beyond the edge of TEXT_AREA which we should never
14623 touch. */
14624 struct glyph *glyphs_end = end;
14625 /* True means we've found a match for cursor position, but that
14626 glyph has the avoid_cursor_p flag set. */
14627 bool match_with_avoid_cursor = false;
14628 /* True means we've seen at least one glyph that came from a
14629 display string. */
14630 bool string_seen = false;
14631 /* Largest and smallest buffer positions seen so far during scan of
14632 glyph row. */
14633 ptrdiff_t bpos_max = pos_before;
14634 ptrdiff_t bpos_min = pos_after;
14635 /* Last buffer position covered by an overlay string with an integer
14636 `cursor' property. */
14637 ptrdiff_t bpos_covered = 0;
14638 /* True means the display string on which to display the cursor
14639 comes from a text property, not from an overlay. */
14640 bool string_from_text_prop = false;
14642 /* Don't even try doing anything if called for a mode-line or
14643 header-line row, since the rest of the code isn't prepared to
14644 deal with such calamities. */
14645 eassert (!row->mode_line_p);
14646 if (row->mode_line_p)
14647 return false;
14649 /* Skip over glyphs not having an object at the start and the end of
14650 the row. These are special glyphs like truncation marks on
14651 terminal frames. */
14652 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14654 if (!row->reversed_p)
14656 while (glyph < end
14657 && NILP (glyph->object)
14658 && glyph->charpos < 0)
14660 x += glyph->pixel_width;
14661 ++glyph;
14663 while (end > glyph
14664 && NILP ((end - 1)->object)
14665 /* CHARPOS is zero for blanks and stretch glyphs
14666 inserted by extend_face_to_end_of_line. */
14667 && (end - 1)->charpos <= 0)
14668 --end;
14669 glyph_before = glyph - 1;
14670 glyph_after = end;
14672 else
14674 struct glyph *g;
14676 /* If the glyph row is reversed, we need to process it from back
14677 to front, so swap the edge pointers. */
14678 glyphs_end = end = glyph - 1;
14679 glyph += row->used[TEXT_AREA] - 1;
14681 while (glyph > end + 1
14682 && NILP (glyph->object)
14683 && glyph->charpos < 0)
14685 --glyph;
14686 x -= glyph->pixel_width;
14688 if (NILP (glyph->object) && glyph->charpos < 0)
14689 --glyph;
14690 /* By default, in reversed rows we put the cursor on the
14691 rightmost (first in the reading order) glyph. */
14692 for (g = end + 1; g < glyph; g++)
14693 x += g->pixel_width;
14694 while (end < glyph
14695 && NILP ((end + 1)->object)
14696 && (end + 1)->charpos <= 0)
14697 ++end;
14698 glyph_before = glyph + 1;
14699 glyph_after = end;
14702 else if (row->reversed_p)
14704 /* In R2L rows that don't display text, put the cursor on the
14705 rightmost glyph. Case in point: an empty last line that is
14706 part of an R2L paragraph. */
14707 cursor = end - 1;
14708 /* Avoid placing the cursor on the last glyph of the row, where
14709 on terminal frames we hold the vertical border between
14710 adjacent windows. */
14711 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14712 && !WINDOW_RIGHTMOST_P (w)
14713 && cursor == row->glyphs[LAST_AREA] - 1)
14714 cursor--;
14715 x = -1; /* will be computed below, at label compute_x */
14718 /* Step 1: Try to find the glyph whose character position
14719 corresponds to point. If that's not possible, find 2 glyphs
14720 whose character positions are the closest to point, one before
14721 point, the other after it. */
14722 if (!row->reversed_p)
14723 while (/* not marched to end of glyph row */
14724 glyph < end
14725 /* glyph was not inserted by redisplay for internal purposes */
14726 && !NILP (glyph->object))
14728 if (BUFFERP (glyph->object))
14730 ptrdiff_t dpos = glyph->charpos - pt_old;
14732 if (glyph->charpos > bpos_max)
14733 bpos_max = glyph->charpos;
14734 if (glyph->charpos < bpos_min)
14735 bpos_min = glyph->charpos;
14736 if (!glyph->avoid_cursor_p)
14738 /* If we hit point, we've found the glyph on which to
14739 display the cursor. */
14740 if (dpos == 0)
14742 match_with_avoid_cursor = false;
14743 break;
14745 /* See if we've found a better approximation to
14746 POS_BEFORE or to POS_AFTER. */
14747 if (0 > dpos && dpos > pos_before - pt_old)
14749 pos_before = glyph->charpos;
14750 glyph_before = glyph;
14752 else if (0 < dpos && dpos < pos_after - pt_old)
14754 pos_after = glyph->charpos;
14755 glyph_after = glyph;
14758 else if (dpos == 0)
14759 match_with_avoid_cursor = true;
14761 else if (STRINGP (glyph->object))
14763 Lisp_Object chprop;
14764 ptrdiff_t glyph_pos = glyph->charpos;
14766 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14767 glyph->object);
14768 if (!NILP (chprop))
14770 /* If the string came from a `display' text property,
14771 look up the buffer position of that property and
14772 use that position to update bpos_max, as if we
14773 actually saw such a position in one of the row's
14774 glyphs. This helps with supporting integer values
14775 of `cursor' property on the display string in
14776 situations where most or all of the row's buffer
14777 text is completely covered by display properties,
14778 so that no glyph with valid buffer positions is
14779 ever seen in the row. */
14780 ptrdiff_t prop_pos =
14781 string_buffer_position_lim (glyph->object, pos_before,
14782 pos_after, false);
14784 if (prop_pos >= pos_before)
14785 bpos_max = prop_pos;
14787 if (INTEGERP (chprop))
14789 bpos_covered = bpos_max + XINT (chprop);
14790 /* If the `cursor' property covers buffer positions up
14791 to and including point, we should display cursor on
14792 this glyph. Note that, if a `cursor' property on one
14793 of the string's characters has an integer value, we
14794 will break out of the loop below _before_ we get to
14795 the position match above. IOW, integer values of
14796 the `cursor' property override the "exact match for
14797 point" strategy of positioning the cursor. */
14798 /* Implementation note: bpos_max == pt_old when, e.g.,
14799 we are in an empty line, where bpos_max is set to
14800 MATRIX_ROW_START_CHARPOS, see above. */
14801 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14803 cursor = glyph;
14804 break;
14808 string_seen = true;
14810 x += glyph->pixel_width;
14811 ++glyph;
14813 else if (glyph > end) /* row is reversed */
14814 while (!NILP (glyph->object))
14816 if (BUFFERP (glyph->object))
14818 ptrdiff_t dpos = glyph->charpos - pt_old;
14820 if (glyph->charpos > bpos_max)
14821 bpos_max = glyph->charpos;
14822 if (glyph->charpos < bpos_min)
14823 bpos_min = glyph->charpos;
14824 if (!glyph->avoid_cursor_p)
14826 if (dpos == 0)
14828 match_with_avoid_cursor = false;
14829 break;
14831 if (0 > dpos && dpos > pos_before - pt_old)
14833 pos_before = glyph->charpos;
14834 glyph_before = glyph;
14836 else if (0 < dpos && dpos < pos_after - pt_old)
14838 pos_after = glyph->charpos;
14839 glyph_after = glyph;
14842 else if (dpos == 0)
14843 match_with_avoid_cursor = true;
14845 else if (STRINGP (glyph->object))
14847 Lisp_Object chprop;
14848 ptrdiff_t glyph_pos = glyph->charpos;
14850 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14851 glyph->object);
14852 if (!NILP (chprop))
14854 ptrdiff_t prop_pos =
14855 string_buffer_position_lim (glyph->object, pos_before,
14856 pos_after, false);
14858 if (prop_pos >= pos_before)
14859 bpos_max = prop_pos;
14861 if (INTEGERP (chprop))
14863 bpos_covered = bpos_max + XINT (chprop);
14864 /* If the `cursor' property covers buffer positions up
14865 to and including point, we should display cursor on
14866 this glyph. */
14867 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14869 cursor = glyph;
14870 break;
14873 string_seen = true;
14875 --glyph;
14876 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14878 x--; /* can't use any pixel_width */
14879 break;
14881 x -= glyph->pixel_width;
14884 /* Step 2: If we didn't find an exact match for point, we need to
14885 look for a proper place to put the cursor among glyphs between
14886 GLYPH_BEFORE and GLYPH_AFTER. */
14887 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14888 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14889 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14891 /* An empty line has a single glyph whose OBJECT is nil and
14892 whose CHARPOS is the position of a newline on that line.
14893 Note that on a TTY, there are more glyphs after that, which
14894 were produced by extend_face_to_end_of_line, but their
14895 CHARPOS is zero or negative. */
14896 bool empty_line_p =
14897 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14898 && NILP (glyph->object) && glyph->charpos > 0
14899 /* On a TTY, continued and truncated rows also have a glyph at
14900 their end whose OBJECT is nil and whose CHARPOS is
14901 positive (the continuation and truncation glyphs), but such
14902 rows are obviously not "empty". */
14903 && !(row->continued_p || row->truncated_on_right_p));
14905 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14907 ptrdiff_t ellipsis_pos;
14909 /* Scan back over the ellipsis glyphs. */
14910 if (!row->reversed_p)
14912 ellipsis_pos = (glyph - 1)->charpos;
14913 while (glyph > row->glyphs[TEXT_AREA]
14914 && (glyph - 1)->charpos == ellipsis_pos)
14915 glyph--, x -= glyph->pixel_width;
14916 /* That loop always goes one position too far, including
14917 the glyph before the ellipsis. So scan forward over
14918 that one. */
14919 x += glyph->pixel_width;
14920 glyph++;
14922 else /* row is reversed */
14924 ellipsis_pos = (glyph + 1)->charpos;
14925 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14926 && (glyph + 1)->charpos == ellipsis_pos)
14927 glyph++, x += glyph->pixel_width;
14928 x -= glyph->pixel_width;
14929 glyph--;
14932 else if (match_with_avoid_cursor)
14934 cursor = glyph_after;
14935 x = -1;
14937 else if (string_seen)
14939 int incr = row->reversed_p ? -1 : +1;
14941 /* Need to find the glyph that came out of a string which is
14942 present at point. That glyph is somewhere between
14943 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14944 positioned between POS_BEFORE and POS_AFTER in the
14945 buffer. */
14946 struct glyph *start, *stop;
14947 ptrdiff_t pos = pos_before;
14949 x = -1;
14951 /* If the row ends in a newline from a display string,
14952 reordering could have moved the glyphs belonging to the
14953 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14954 in this case we extend the search to the last glyph in
14955 the row that was not inserted by redisplay. */
14956 if (row->ends_in_newline_from_string_p)
14958 glyph_after = end;
14959 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14962 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14963 correspond to POS_BEFORE and POS_AFTER, respectively. We
14964 need START and STOP in the order that corresponds to the
14965 row's direction as given by its reversed_p flag. If the
14966 directionality of characters between POS_BEFORE and
14967 POS_AFTER is the opposite of the row's base direction,
14968 these characters will have been reordered for display,
14969 and we need to reverse START and STOP. */
14970 if (!row->reversed_p)
14972 start = min (glyph_before, glyph_after);
14973 stop = max (glyph_before, glyph_after);
14975 else
14977 start = max (glyph_before, glyph_after);
14978 stop = min (glyph_before, glyph_after);
14980 for (glyph = start + incr;
14981 row->reversed_p ? glyph > stop : glyph < stop; )
14984 /* Any glyphs that come from the buffer are here because
14985 of bidi reordering. Skip them, and only pay
14986 attention to glyphs that came from some string. */
14987 if (STRINGP (glyph->object))
14989 Lisp_Object str;
14990 ptrdiff_t tem;
14991 /* If the display property covers the newline, we
14992 need to search for it one position farther. */
14993 ptrdiff_t lim = pos_after
14994 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14996 string_from_text_prop = false;
14997 str = glyph->object;
14998 tem = string_buffer_position_lim (str, pos, lim, false);
14999 if (tem == 0 /* from overlay */
15000 || pos <= tem)
15002 /* If the string from which this glyph came is
15003 found in the buffer at point, or at position
15004 that is closer to point than pos_after, then
15005 we've found the glyph we've been looking for.
15006 If it comes from an overlay (tem == 0), and
15007 it has the `cursor' property on one of its
15008 glyphs, record that glyph as a candidate for
15009 displaying the cursor. (As in the
15010 unidirectional version, we will display the
15011 cursor on the last candidate we find.) */
15012 if (tem == 0
15013 || tem == pt_old
15014 || (tem - pt_old > 0 && tem < pos_after))
15016 /* The glyphs from this string could have
15017 been reordered. Find the one with the
15018 smallest string position. Or there could
15019 be a character in the string with the
15020 `cursor' property, which means display
15021 cursor on that character's glyph. */
15022 ptrdiff_t strpos = glyph->charpos;
15024 if (tem)
15026 cursor = glyph;
15027 string_from_text_prop = true;
15029 for ( ;
15030 (row->reversed_p ? glyph > stop : glyph < stop)
15031 && EQ (glyph->object, str);
15032 glyph += incr)
15034 Lisp_Object cprop;
15035 ptrdiff_t gpos = glyph->charpos;
15037 cprop = Fget_char_property (make_number (gpos),
15038 Qcursor,
15039 glyph->object);
15040 if (!NILP (cprop))
15042 cursor = glyph;
15043 break;
15045 if (tem && glyph->charpos < strpos)
15047 strpos = glyph->charpos;
15048 cursor = glyph;
15052 if (tem == pt_old
15053 || (tem - pt_old > 0 && tem < pos_after))
15054 goto compute_x;
15056 if (tem)
15057 pos = tem + 1; /* don't find previous instances */
15059 /* This string is not what we want; skip all of the
15060 glyphs that came from it. */
15061 while ((row->reversed_p ? glyph > stop : glyph < stop)
15062 && EQ (glyph->object, str))
15063 glyph += incr;
15065 else
15066 glyph += incr;
15069 /* If we reached the end of the line, and END was from a string,
15070 the cursor is not on this line. */
15071 if (cursor == NULL
15072 && (row->reversed_p ? glyph <= end : glyph >= end)
15073 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
15074 && STRINGP (end->object)
15075 && row->continued_p)
15076 return false;
15078 /* A truncated row may not include PT among its character positions.
15079 Setting the cursor inside the scroll margin will trigger
15080 recalculation of hscroll in hscroll_window_tree. But if a
15081 display string covers point, defer to the string-handling
15082 code below to figure this out. */
15083 else if (row->truncated_on_left_p && pt_old < bpos_min)
15085 cursor = glyph_before;
15086 x = -1;
15088 else if ((row->truncated_on_right_p && pt_old > bpos_max)
15089 /* Zero-width characters produce no glyphs. */
15090 || (!empty_line_p
15091 && (row->reversed_p
15092 ? glyph_after > glyphs_end
15093 : glyph_after < glyphs_end)))
15095 cursor = glyph_after;
15096 x = -1;
15100 compute_x:
15101 if (cursor != NULL)
15102 glyph = cursor;
15103 else if (glyph == glyphs_end
15104 && pos_before == pos_after
15105 && STRINGP ((row->reversed_p
15106 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15107 : row->glyphs[TEXT_AREA])->object))
15109 /* If all the glyphs of this row came from strings, put the
15110 cursor on the first glyph of the row. This avoids having the
15111 cursor outside of the text area in this very rare and hard
15112 use case. */
15113 glyph =
15114 row->reversed_p
15115 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15116 : row->glyphs[TEXT_AREA];
15118 if (x < 0)
15120 struct glyph *g;
15122 /* Need to compute x that corresponds to GLYPH. */
15123 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
15125 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
15126 emacs_abort ();
15127 x += g->pixel_width;
15131 /* ROW could be part of a continued line, which, under bidi
15132 reordering, might have other rows whose start and end charpos
15133 occlude point. Only set w->cursor if we found a better
15134 approximation to the cursor position than we have from previously
15135 examined candidate rows belonging to the same continued line. */
15136 if (/* We already have a candidate row. */
15137 w->cursor.vpos >= 0
15138 /* That candidate is not the row we are processing. */
15139 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15140 /* Make sure cursor.vpos specifies a row whose start and end
15141 charpos occlude point, and it is valid candidate for being a
15142 cursor-row. This is because some callers of this function
15143 leave cursor.vpos at the row where the cursor was displayed
15144 during the last redisplay cycle. */
15145 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15146 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15147 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15149 struct glyph *g1
15150 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15152 /* Don't consider glyphs that are outside TEXT_AREA. */
15153 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15154 return false;
15155 /* Keep the candidate whose buffer position is the closest to
15156 point or has the `cursor' property. */
15157 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15158 w->cursor.hpos >= 0
15159 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15160 && ((BUFFERP (g1->object)
15161 && (g1->charpos == pt_old /* An exact match always wins. */
15162 || (BUFFERP (glyph->object)
15163 && eabs (g1->charpos - pt_old)
15164 < eabs (glyph->charpos - pt_old))))
15165 /* Previous candidate is a glyph from a string that has
15166 a non-nil `cursor' property. */
15167 || (STRINGP (g1->object)
15168 && (!NILP (Fget_char_property (make_number (g1->charpos),
15169 Qcursor, g1->object))
15170 /* Previous candidate is from the same display
15171 string as this one, and the display string
15172 came from a text property. */
15173 || (EQ (g1->object, glyph->object)
15174 && string_from_text_prop)
15175 /* this candidate is from newline and its
15176 position is not an exact match */
15177 || (NILP (glyph->object)
15178 && glyph->charpos != pt_old)))))
15179 return false;
15180 /* If this candidate gives an exact match, use that. */
15181 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15182 /* If this candidate is a glyph created for the
15183 terminating newline of a line, and point is on that
15184 newline, it wins because it's an exact match. */
15185 || (!row->continued_p
15186 && NILP (glyph->object)
15187 && glyph->charpos == 0
15188 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15189 /* Otherwise, keep the candidate that comes from a row
15190 spanning less buffer positions. This may win when one or
15191 both candidate positions are on glyphs that came from
15192 display strings, for which we cannot compare buffer
15193 positions. */
15194 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15195 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15196 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15197 return false;
15199 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15200 w->cursor.x = x;
15201 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15202 w->cursor.y = row->y + dy;
15204 if (w == XWINDOW (selected_window))
15206 if (!row->continued_p
15207 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15208 && row->x == 0)
15210 this_line_buffer = XBUFFER (w->contents);
15212 CHARPOS (this_line_start_pos)
15213 = MATRIX_ROW_START_CHARPOS (row) + delta;
15214 BYTEPOS (this_line_start_pos)
15215 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15217 CHARPOS (this_line_end_pos)
15218 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15219 BYTEPOS (this_line_end_pos)
15220 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15222 this_line_y = w->cursor.y;
15223 this_line_pixel_height = row->height;
15224 this_line_vpos = w->cursor.vpos;
15225 this_line_start_x = row->x;
15227 else
15228 CHARPOS (this_line_start_pos) = 0;
15231 return true;
15235 /* Run window scroll functions, if any, for WINDOW with new window
15236 start STARTP. Sets the window start of WINDOW to that position.
15238 We assume that the window's buffer is really current. */
15240 static struct text_pos
15241 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15243 struct window *w = XWINDOW (window);
15244 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15246 eassert (current_buffer == XBUFFER (w->contents));
15248 if (!NILP (Vwindow_scroll_functions))
15250 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15251 make_number (CHARPOS (startp)));
15252 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15253 /* In case the hook functions switch buffers. */
15254 set_buffer_internal (XBUFFER (w->contents));
15257 return startp;
15261 /* Make sure the line containing the cursor is fully visible.
15262 A value of true means there is nothing to be done.
15263 (Either the line is fully visible, or it cannot be made so,
15264 or we cannot tell.)
15266 If FORCE_P, return false even if partial visible cursor row
15267 is higher than window.
15269 If CURRENT_MATRIX_P, use the information from the
15270 window's current glyph matrix; otherwise use the desired glyph
15271 matrix.
15273 A value of false means the caller should do scrolling
15274 as if point had gone off the screen. */
15276 static bool
15277 cursor_row_fully_visible_p (struct window *w, bool force_p,
15278 bool current_matrix_p)
15280 struct glyph_matrix *matrix;
15281 struct glyph_row *row;
15282 int window_height;
15284 if (!make_cursor_line_fully_visible_p)
15285 return true;
15287 /* It's not always possible to find the cursor, e.g, when a window
15288 is full of overlay strings. Don't do anything in that case. */
15289 if (w->cursor.vpos < 0)
15290 return true;
15292 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15293 row = MATRIX_ROW (matrix, w->cursor.vpos);
15295 /* If the cursor row is not partially visible, there's nothing to do. */
15296 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15297 return true;
15299 /* If the row the cursor is in is taller than the window's height,
15300 it's not clear what to do, so do nothing. */
15301 window_height = window_box_height (w);
15302 if (row->height >= window_height)
15304 if (!force_p || MINI_WINDOW_P (w)
15305 || w->vscroll || w->cursor.vpos == 0)
15306 return true;
15308 return false;
15312 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15313 means only WINDOW is redisplayed in redisplay_internal.
15314 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15315 in redisplay_window to bring a partially visible line into view in
15316 the case that only the cursor has moved.
15318 LAST_LINE_MISFIT should be true if we're scrolling because the
15319 last screen line's vertical height extends past the end of the screen.
15321 Value is
15323 1 if scrolling succeeded
15325 0 if scrolling didn't find point.
15327 -1 if new fonts have been loaded so that we must interrupt
15328 redisplay, adjust glyph matrices, and try again. */
15330 enum
15332 SCROLLING_SUCCESS,
15333 SCROLLING_FAILED,
15334 SCROLLING_NEED_LARGER_MATRICES
15337 /* If scroll-conservatively is more than this, never recenter.
15339 If you change this, don't forget to update the doc string of
15340 `scroll-conservatively' and the Emacs manual. */
15341 #define SCROLL_LIMIT 100
15343 static int
15344 try_scrolling (Lisp_Object window, bool just_this_one_p,
15345 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15346 bool temp_scroll_step, bool last_line_misfit)
15348 struct window *w = XWINDOW (window);
15349 struct text_pos pos, startp;
15350 struct it it;
15351 int this_scroll_margin, scroll_max, rc, height;
15352 int dy = 0, amount_to_scroll = 0;
15353 bool scroll_down_p = false;
15354 int extra_scroll_margin_lines = last_line_misfit;
15355 Lisp_Object aggressive;
15356 /* We will never try scrolling more than this number of lines. */
15357 int scroll_limit = SCROLL_LIMIT;
15358 int frame_line_height = default_line_pixel_height (w);
15360 #ifdef GLYPH_DEBUG
15361 debug_method_add (w, "try_scrolling");
15362 #endif
15364 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15366 this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
15368 /* Force arg_scroll_conservatively to have a reasonable value, to
15369 avoid scrolling too far away with slow move_it_* functions. Note
15370 that the user can supply scroll-conservatively equal to
15371 `most-positive-fixnum', which can be larger than INT_MAX. */
15372 if (arg_scroll_conservatively > scroll_limit)
15374 arg_scroll_conservatively = scroll_limit + 1;
15375 scroll_max = scroll_limit * frame_line_height;
15377 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15378 /* Compute how much we should try to scroll maximally to bring
15379 point into view. */
15380 scroll_max = (max (scroll_step,
15381 max (arg_scroll_conservatively, temp_scroll_step))
15382 * frame_line_height);
15383 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15384 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15385 /* We're trying to scroll because of aggressive scrolling but no
15386 scroll_step is set. Choose an arbitrary one. */
15387 scroll_max = 10 * frame_line_height;
15388 else
15389 scroll_max = 0;
15391 too_near_end:
15393 /* Decide whether to scroll down. */
15394 if (PT > CHARPOS (startp))
15396 int scroll_margin_y;
15398 /* Compute the pixel ypos of the scroll margin, then move IT to
15399 either that ypos or PT, whichever comes first. */
15400 start_display (&it, w, startp);
15401 scroll_margin_y = it.last_visible_y - partial_line_height (&it)
15402 - this_scroll_margin
15403 - frame_line_height * extra_scroll_margin_lines;
15404 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15405 (MOVE_TO_POS | MOVE_TO_Y));
15407 if (PT > CHARPOS (it.current.pos))
15409 int y0 = line_bottom_y (&it);
15410 /* Compute how many pixels below window bottom to stop searching
15411 for PT. This avoids costly search for PT that is far away if
15412 the user limited scrolling by a small number of lines, but
15413 always finds PT if scroll_conservatively is set to a large
15414 number, such as most-positive-fixnum. */
15415 int slack = max (scroll_max, 10 * frame_line_height);
15416 int y_to_move = it.last_visible_y + slack;
15418 /* Compute the distance from the scroll margin to PT or to
15419 the scroll limit, whichever comes first. This should
15420 include the height of the cursor line, to make that line
15421 fully visible. */
15422 move_it_to (&it, PT, -1, y_to_move,
15423 -1, MOVE_TO_POS | MOVE_TO_Y);
15424 dy = line_bottom_y (&it) - y0;
15426 if (dy > scroll_max)
15427 return SCROLLING_FAILED;
15429 if (dy > 0)
15430 scroll_down_p = true;
15432 else if (PT == IT_CHARPOS (it)
15433 && IT_CHARPOS (it) < ZV
15434 && it.method == GET_FROM_STRING
15435 && arg_scroll_conservatively > scroll_limit
15436 && it.current_x == 0)
15438 enum move_it_result skip;
15439 int y1 = it.current_y;
15440 int vpos;
15442 /* A before-string that includes newlines and is displayed
15443 on the last visible screen line could fail us under
15444 scroll-conservatively > 100, because we will be unable to
15445 position the cursor on that last visible line. Try to
15446 recover by finding the first screen line that has some
15447 glyphs coming from the buffer text. */
15448 do {
15449 skip = move_it_in_display_line_to (&it, ZV, -1, MOVE_TO_POS);
15450 if (skip != MOVE_NEWLINE_OR_CR
15451 || IT_CHARPOS (it) != PT
15452 || it.method == GET_FROM_BUFFER)
15453 break;
15454 vpos = it.vpos;
15455 move_it_to (&it, -1, -1, -1, vpos + 1, MOVE_TO_VPOS);
15456 } while (it.vpos > vpos);
15458 dy = it.current_y - y1;
15460 if (dy > scroll_max)
15461 return SCROLLING_FAILED;
15463 if (dy > 0)
15464 scroll_down_p = true;
15468 if (scroll_down_p)
15470 /* Point is in or below the bottom scroll margin, so move the
15471 window start down. If scrolling conservatively, move it just
15472 enough down to make point visible. If scroll_step is set,
15473 move it down by scroll_step. */
15474 if (arg_scroll_conservatively)
15475 amount_to_scroll
15476 = min (max (dy, frame_line_height),
15477 frame_line_height * arg_scroll_conservatively);
15478 else if (scroll_step || temp_scroll_step)
15479 amount_to_scroll = scroll_max;
15480 else
15482 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15483 height = WINDOW_BOX_TEXT_HEIGHT (w);
15484 if (NUMBERP (aggressive))
15486 double float_amount = XFLOATINT (aggressive) * height;
15487 int aggressive_scroll = float_amount;
15488 if (aggressive_scroll == 0 && float_amount > 0)
15489 aggressive_scroll = 1;
15490 /* Don't let point enter the scroll margin near top of
15491 the window. This could happen if the value of
15492 scroll_up_aggressively is too large and there are
15493 non-zero margins, because scroll_up_aggressively
15494 means put point that fraction of window height
15495 _from_the_bottom_margin_. */
15496 if (aggressive_scroll + 2 * this_scroll_margin > height)
15497 aggressive_scroll = height - 2 * this_scroll_margin;
15498 amount_to_scroll = dy + aggressive_scroll;
15502 if (amount_to_scroll <= 0)
15503 return SCROLLING_FAILED;
15505 start_display (&it, w, startp);
15506 if (arg_scroll_conservatively <= scroll_limit)
15507 move_it_vertically (&it, amount_to_scroll);
15508 else
15510 /* Extra precision for users who set scroll-conservatively
15511 to a large number: make sure the amount we scroll
15512 the window start is never less than amount_to_scroll,
15513 which was computed as distance from window bottom to
15514 point. This matters when lines at window top and lines
15515 below window bottom have different height. */
15516 struct it it1;
15517 void *it1data = NULL;
15518 /* We use a temporary it1 because line_bottom_y can modify
15519 its argument, if it moves one line down; see there. */
15520 int start_y;
15522 SAVE_IT (it1, it, it1data);
15523 start_y = line_bottom_y (&it1);
15524 do {
15525 RESTORE_IT (&it, &it, it1data);
15526 move_it_by_lines (&it, 1);
15527 SAVE_IT (it1, it, it1data);
15528 } while (IT_CHARPOS (it) < ZV
15529 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15530 bidi_unshelve_cache (it1data, true);
15533 /* If STARTP is unchanged, move it down another screen line. */
15534 if (IT_CHARPOS (it) == CHARPOS (startp))
15535 move_it_by_lines (&it, 1);
15536 startp = it.current.pos;
15538 else
15540 struct text_pos scroll_margin_pos = startp;
15541 int y_offset = 0;
15543 /* See if point is inside the scroll margin at the top of the
15544 window. */
15545 if (this_scroll_margin)
15547 int y_start;
15549 start_display (&it, w, startp);
15550 y_start = it.current_y;
15551 move_it_vertically (&it, this_scroll_margin);
15552 scroll_margin_pos = it.current.pos;
15553 /* If we didn't move enough before hitting ZV, request
15554 additional amount of scroll, to move point out of the
15555 scroll margin. */
15556 if (IT_CHARPOS (it) == ZV
15557 && it.current_y - y_start < this_scroll_margin)
15558 y_offset = this_scroll_margin - (it.current_y - y_start);
15561 if (PT < CHARPOS (scroll_margin_pos))
15563 /* Point is in the scroll margin at the top of the window or
15564 above what is displayed in the window. */
15565 int y0, y_to_move;
15567 /* Compute the vertical distance from PT to the scroll
15568 margin position. Move as far as scroll_max allows, or
15569 one screenful, or 10 screen lines, whichever is largest.
15570 Give up if distance is greater than scroll_max or if we
15571 didn't reach the scroll margin position. */
15572 SET_TEXT_POS (pos, PT, PT_BYTE);
15573 start_display (&it, w, pos);
15574 y0 = it.current_y;
15575 y_to_move = max (it.last_visible_y,
15576 max (scroll_max, 10 * frame_line_height));
15577 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15578 y_to_move, -1,
15579 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15580 dy = it.current_y - y0;
15581 if (dy > scroll_max
15582 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15583 return SCROLLING_FAILED;
15585 /* Additional scroll for when ZV was too close to point. */
15586 dy += y_offset;
15588 /* Compute new window start. */
15589 start_display (&it, w, startp);
15591 if (arg_scroll_conservatively)
15592 amount_to_scroll = max (dy, frame_line_height
15593 * max (scroll_step, temp_scroll_step));
15594 else if (scroll_step || temp_scroll_step)
15595 amount_to_scroll = scroll_max;
15596 else
15598 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15599 height = WINDOW_BOX_TEXT_HEIGHT (w);
15600 if (NUMBERP (aggressive))
15602 double float_amount = XFLOATINT (aggressive) * height;
15603 int aggressive_scroll = float_amount;
15604 if (aggressive_scroll == 0 && float_amount > 0)
15605 aggressive_scroll = 1;
15606 /* Don't let point enter the scroll margin near
15607 bottom of the window, if the value of
15608 scroll_down_aggressively happens to be too
15609 large. */
15610 if (aggressive_scroll + 2 * this_scroll_margin > height)
15611 aggressive_scroll = height - 2 * this_scroll_margin;
15612 amount_to_scroll = dy + aggressive_scroll;
15616 if (amount_to_scroll <= 0)
15617 return SCROLLING_FAILED;
15619 move_it_vertically_backward (&it, amount_to_scroll);
15620 startp = it.current.pos;
15624 /* Run window scroll functions. */
15625 startp = run_window_scroll_functions (window, startp);
15627 /* Display the window. Give up if new fonts are loaded, or if point
15628 doesn't appear. */
15629 if (!try_window (window, startp, 0))
15630 rc = SCROLLING_NEED_LARGER_MATRICES;
15631 else if (w->cursor.vpos < 0)
15633 clear_glyph_matrix (w->desired_matrix);
15634 rc = SCROLLING_FAILED;
15636 else
15638 /* Maybe forget recorded base line for line number display. */
15639 if (!just_this_one_p
15640 || current_buffer->clip_changed
15641 || BEG_UNCHANGED < CHARPOS (startp))
15642 w->base_line_number = 0;
15644 /* If cursor ends up on a partially visible line,
15645 treat that as being off the bottom of the screen. */
15646 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15647 false)
15648 /* It's possible that the cursor is on the first line of the
15649 buffer, which is partially obscured due to a vscroll
15650 (Bug#7537). In that case, avoid looping forever. */
15651 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15653 clear_glyph_matrix (w->desired_matrix);
15654 ++extra_scroll_margin_lines;
15655 goto too_near_end;
15657 rc = SCROLLING_SUCCESS;
15660 return rc;
15664 /* Compute a suitable window start for window W if display of W starts
15665 on a continuation line. Value is true if a new window start
15666 was computed.
15668 The new window start will be computed, based on W's width, starting
15669 from the start of the continued line. It is the start of the
15670 screen line with the minimum distance from the old start W->start,
15671 which is still before point (otherwise point will definitely not
15672 be visible in the window). */
15674 static bool
15675 compute_window_start_on_continuation_line (struct window *w)
15677 struct text_pos pos, start_pos, pos_before_pt;
15678 bool window_start_changed_p = false;
15680 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15682 /* If window start is on a continuation line... Window start may be
15683 < BEGV in case there's invisible text at the start of the
15684 buffer (M-x rmail, for example). */
15685 if (CHARPOS (start_pos) > BEGV
15686 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15688 struct it it;
15689 struct glyph_row *row;
15691 /* Handle the case that the window start is out of range. */
15692 if (CHARPOS (start_pos) < BEGV)
15693 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15694 else if (CHARPOS (start_pos) > ZV)
15695 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15697 /* Find the start of the continued line. This should be fast
15698 because find_newline is fast (newline cache). */
15699 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15700 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15701 row, DEFAULT_FACE_ID);
15702 reseat_at_previous_visible_line_start (&it);
15704 /* If the line start is "too far" away from the window start,
15705 say it takes too much time to compute a new window start.
15706 Also, give up if the line start is after point, as in that
15707 case point will not be visible with any window start we
15708 compute. */
15709 if (IT_CHARPOS (it) <= PT
15710 || (CHARPOS (start_pos) - IT_CHARPOS (it)
15711 /* PXW: Do we need upper bounds here? */
15712 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w)))
15714 int min_distance, distance;
15716 /* Move forward by display lines to find the new window
15717 start. If window width was enlarged, the new start can
15718 be expected to be > the old start. If window width was
15719 decreased, the new window start will be < the old start.
15720 So, we're looking for the display line start with the
15721 minimum distance from the old window start. */
15722 pos_before_pt = pos = it.current.pos;
15723 min_distance = INFINITY;
15724 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15725 distance < min_distance)
15727 min_distance = distance;
15728 if (CHARPOS (pos) <= PT)
15729 pos_before_pt = pos;
15730 pos = it.current.pos;
15731 if (it.line_wrap == WORD_WRAP)
15733 /* Under WORD_WRAP, move_it_by_lines is likely to
15734 overshoot and stop not at the first, but the
15735 second character from the left margin. So in
15736 that case, we need a more tight control on the X
15737 coordinate of the iterator than move_it_by_lines
15738 promises in its contract. The method is to first
15739 go to the last (rightmost) visible character of a
15740 line, then move to the leftmost character on the
15741 next line in a separate call. */
15742 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15743 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15744 move_it_to (&it, ZV, 0,
15745 it.current_y + it.max_ascent + it.max_descent, -1,
15746 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15748 else
15749 move_it_by_lines (&it, 1);
15752 /* It makes very little sense to make the new window start
15753 after point, as point won't be visible. If that's what
15754 the loop above finds, fall back on the candidate before
15755 or at point that is closest to the old window start. */
15756 if (CHARPOS (pos) > PT)
15757 pos = pos_before_pt;
15759 /* Set the window start there. */
15760 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15761 window_start_changed_p = true;
15765 return window_start_changed_p;
15769 /* Try cursor movement in case text has not changed in window WINDOW,
15770 with window start STARTP. Value is
15772 CURSOR_MOVEMENT_SUCCESS if successful
15774 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15776 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15777 display. *SCROLL_STEP is set to true, under certain circumstances, if
15778 we want to scroll as if scroll-step were set to 1. See the code.
15780 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15781 which case we have to abort this redisplay, and adjust matrices
15782 first. */
15784 enum
15786 CURSOR_MOVEMENT_SUCCESS,
15787 CURSOR_MOVEMENT_CANNOT_BE_USED,
15788 CURSOR_MOVEMENT_MUST_SCROLL,
15789 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15792 static int
15793 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15794 bool *scroll_step)
15796 struct window *w = XWINDOW (window);
15797 struct frame *f = XFRAME (w->frame);
15798 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15800 #ifdef GLYPH_DEBUG
15801 if (inhibit_try_cursor_movement)
15802 return rc;
15803 #endif
15805 /* Previously, there was a check for Lisp integer in the
15806 if-statement below. Now, this field is converted to
15807 ptrdiff_t, thus zero means invalid position in a buffer. */
15808 eassert (w->last_point > 0);
15809 /* Likewise there was a check whether window_end_vpos is nil or larger
15810 than the window. Now window_end_vpos is int and so never nil, but
15811 let's leave eassert to check whether it fits in the window. */
15812 eassert (!w->window_end_valid
15813 || w->window_end_vpos < w->current_matrix->nrows);
15815 /* Handle case where text has not changed, only point, and it has
15816 not moved off the frame. */
15817 if (/* Point may be in this window. */
15818 PT >= CHARPOS (startp)
15819 /* Selective display hasn't changed. */
15820 && !current_buffer->clip_changed
15821 /* Function force-mode-line-update is used to force a thorough
15822 redisplay. It sets either windows_or_buffers_changed or
15823 update_mode_lines. So don't take a shortcut here for these
15824 cases. */
15825 && !update_mode_lines
15826 && !windows_or_buffers_changed
15827 && !f->cursor_type_changed
15828 && NILP (Vshow_trailing_whitespace)
15829 /* This code is not used for mini-buffer for the sake of the case
15830 of redisplaying to replace an echo area message; since in
15831 that case the mini-buffer contents per se are usually
15832 unchanged. This code is of no real use in the mini-buffer
15833 since the handling of this_line_start_pos, etc., in redisplay
15834 handles the same cases. */
15835 && !EQ (window, minibuf_window)
15836 && (FRAME_WINDOW_P (f)
15837 || !overlay_arrow_in_current_buffer_p ()))
15839 int this_scroll_margin, top_scroll_margin;
15840 struct glyph_row *row = NULL;
15842 #ifdef GLYPH_DEBUG
15843 debug_method_add (w, "cursor movement");
15844 #endif
15846 this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
15848 top_scroll_margin = this_scroll_margin;
15849 if (WINDOW_WANTS_HEADER_LINE_P (w))
15850 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15852 /* Start with the row the cursor was displayed during the last
15853 not paused redisplay. Give up if that row is not valid. */
15854 if (w->last_cursor_vpos < 0
15855 || w->last_cursor_vpos >= w->current_matrix->nrows)
15856 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15857 else
15859 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15860 if (row->mode_line_p)
15861 ++row;
15862 if (!row->enabled_p)
15863 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15866 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15868 bool scroll_p = false, must_scroll = false;
15869 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15871 if (PT > w->last_point)
15873 /* Point has moved forward. */
15874 while (MATRIX_ROW_END_CHARPOS (row) < PT
15875 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15877 eassert (row->enabled_p);
15878 ++row;
15881 /* If the end position of a row equals the start
15882 position of the next row, and PT is at that position,
15883 we would rather display cursor in the next line. */
15884 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15885 && MATRIX_ROW_END_CHARPOS (row) == PT
15886 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15887 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15888 && !cursor_row_p (row))
15889 ++row;
15891 /* If within the scroll margin, scroll. Note that
15892 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15893 the next line would be drawn, and that
15894 this_scroll_margin can be zero. */
15895 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15896 || PT > MATRIX_ROW_END_CHARPOS (row)
15897 /* Line is completely visible last line in window
15898 and PT is to be set in the next line. */
15899 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15900 && PT == MATRIX_ROW_END_CHARPOS (row)
15901 && !row->ends_at_zv_p
15902 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15903 scroll_p = true;
15905 else if (PT < w->last_point)
15907 /* Cursor has to be moved backward. Note that PT >=
15908 CHARPOS (startp) because of the outer if-statement. */
15909 while (!row->mode_line_p
15910 && (MATRIX_ROW_START_CHARPOS (row) > PT
15911 || (MATRIX_ROW_START_CHARPOS (row) == PT
15912 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15913 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15914 row > w->current_matrix->rows
15915 && (row-1)->ends_in_newline_from_string_p))))
15916 && (row->y > top_scroll_margin
15917 || CHARPOS (startp) == BEGV))
15919 eassert (row->enabled_p);
15920 --row;
15923 /* Consider the following case: Window starts at BEGV,
15924 there is invisible, intangible text at BEGV, so that
15925 display starts at some point START > BEGV. It can
15926 happen that we are called with PT somewhere between
15927 BEGV and START. Try to handle that case. */
15928 if (row < w->current_matrix->rows
15929 || row->mode_line_p)
15931 row = w->current_matrix->rows;
15932 if (row->mode_line_p)
15933 ++row;
15936 /* Due to newlines in overlay strings, we may have to
15937 skip forward over overlay strings. */
15938 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15939 && MATRIX_ROW_END_CHARPOS (row) == PT
15940 && !cursor_row_p (row))
15941 ++row;
15943 /* If within the scroll margin, scroll. */
15944 if (row->y < top_scroll_margin
15945 && CHARPOS (startp) != BEGV)
15946 scroll_p = true;
15948 else
15950 /* Cursor did not move. So don't scroll even if cursor line
15951 is partially visible, as it was so before. */
15952 rc = CURSOR_MOVEMENT_SUCCESS;
15955 if (PT < MATRIX_ROW_START_CHARPOS (row)
15956 || PT > MATRIX_ROW_END_CHARPOS (row))
15958 /* if PT is not in the glyph row, give up. */
15959 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15960 must_scroll = true;
15962 else if (rc != CURSOR_MOVEMENT_SUCCESS
15963 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15965 struct glyph_row *row1;
15967 /* If rows are bidi-reordered and point moved, back up
15968 until we find a row that does not belong to a
15969 continuation line. This is because we must consider
15970 all rows of a continued line as candidates for the
15971 new cursor positioning, since row start and end
15972 positions change non-linearly with vertical position
15973 in such rows. */
15974 /* FIXME: Revisit this when glyph ``spilling'' in
15975 continuation lines' rows is implemented for
15976 bidi-reordered rows. */
15977 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15978 MATRIX_ROW_CONTINUATION_LINE_P (row);
15979 --row)
15981 /* If we hit the beginning of the displayed portion
15982 without finding the first row of a continued
15983 line, give up. */
15984 if (row <= row1)
15986 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15987 break;
15989 eassert (row->enabled_p);
15992 if (must_scroll)
15994 else if (rc != CURSOR_MOVEMENT_SUCCESS
15995 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15996 /* Make sure this isn't a header line by any chance, since
15997 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15998 && !row->mode_line_p
15999 && make_cursor_line_fully_visible_p)
16001 if (PT == MATRIX_ROW_END_CHARPOS (row)
16002 && !row->ends_at_zv_p
16003 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16004 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16005 else if (row->height > window_box_height (w))
16007 /* If we end up in a partially visible line, let's
16008 make it fully visible, except when it's taller
16009 than the window, in which case we can't do much
16010 about it. */
16011 *scroll_step = true;
16012 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16014 else
16016 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16017 if (!cursor_row_fully_visible_p (w, false, true))
16018 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16019 else
16020 rc = CURSOR_MOVEMENT_SUCCESS;
16023 else if (scroll_p)
16024 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16025 else if (rc != CURSOR_MOVEMENT_SUCCESS
16026 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16028 /* With bidi-reordered rows, there could be more than
16029 one candidate row whose start and end positions
16030 occlude point. We need to let set_cursor_from_row
16031 find the best candidate. */
16032 /* FIXME: Revisit this when glyph ``spilling'' in
16033 continuation lines' rows is implemented for
16034 bidi-reordered rows. */
16035 bool rv = false;
16039 bool at_zv_p = false, exact_match_p = false;
16041 if (MATRIX_ROW_START_CHARPOS (row) <= PT
16042 && PT <= MATRIX_ROW_END_CHARPOS (row)
16043 && cursor_row_p (row))
16044 rv |= set_cursor_from_row (w, row, w->current_matrix,
16045 0, 0, 0, 0);
16046 /* As soon as we've found the exact match for point,
16047 or the first suitable row whose ends_at_zv_p flag
16048 is set, we are done. */
16049 if (rv)
16051 at_zv_p = MATRIX_ROW (w->current_matrix,
16052 w->cursor.vpos)->ends_at_zv_p;
16053 if (!at_zv_p
16054 && w->cursor.hpos >= 0
16055 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
16056 w->cursor.vpos))
16058 struct glyph_row *candidate =
16059 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16060 struct glyph *g =
16061 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
16062 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
16064 exact_match_p =
16065 (BUFFERP (g->object) && g->charpos == PT)
16066 || (NILP (g->object)
16067 && (g->charpos == PT
16068 || (g->charpos == 0 && endpos - 1 == PT)));
16070 if (at_zv_p || exact_match_p)
16072 rc = CURSOR_MOVEMENT_SUCCESS;
16073 break;
16076 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
16077 break;
16078 ++row;
16080 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
16081 || row->continued_p)
16082 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
16083 || (MATRIX_ROW_START_CHARPOS (row) == PT
16084 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
16085 /* If we didn't find any candidate rows, or exited the
16086 loop before all the candidates were examined, signal
16087 to the caller that this method failed. */
16088 if (rc != CURSOR_MOVEMENT_SUCCESS
16089 && !(rv
16090 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
16091 && !row->continued_p))
16092 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16093 else if (rv)
16094 rc = CURSOR_MOVEMENT_SUCCESS;
16096 else
16100 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
16102 rc = CURSOR_MOVEMENT_SUCCESS;
16103 break;
16105 ++row;
16107 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
16108 && MATRIX_ROW_START_CHARPOS (row) == PT
16109 && cursor_row_p (row));
16114 return rc;
16118 void
16119 set_vertical_scroll_bar (struct window *w)
16121 ptrdiff_t start, end, whole;
16123 /* Calculate the start and end positions for the current window.
16124 At some point, it would be nice to choose between scrollbars
16125 which reflect the whole buffer size, with special markers
16126 indicating narrowing, and scrollbars which reflect only the
16127 visible region.
16129 Note that mini-buffers sometimes aren't displaying any text. */
16130 if (!MINI_WINDOW_P (w)
16131 || (w == XWINDOW (minibuf_window)
16132 && NILP (echo_area_buffer[0])))
16134 struct buffer *buf = XBUFFER (w->contents);
16135 whole = BUF_ZV (buf) - BUF_BEGV (buf);
16136 start = marker_position (w->start) - BUF_BEGV (buf);
16137 /* I don't think this is guaranteed to be right. For the
16138 moment, we'll pretend it is. */
16139 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
16141 if (end < start)
16142 end = start;
16143 if (whole < (end - start))
16144 whole = end - start;
16146 else
16147 start = end = whole = 0;
16149 /* Indicate what this scroll bar ought to be displaying now. */
16150 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16151 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16152 (w, end - start, whole, start);
16156 void
16157 set_horizontal_scroll_bar (struct window *w)
16159 int start, end, whole, portion;
16161 if (!MINI_WINDOW_P (w)
16162 || (w == XWINDOW (minibuf_window)
16163 && NILP (echo_area_buffer[0])))
16165 struct buffer *b = XBUFFER (w->contents);
16166 struct buffer *old_buffer = NULL;
16167 struct it it;
16168 struct text_pos startp;
16170 if (b != current_buffer)
16172 old_buffer = current_buffer;
16173 set_buffer_internal (b);
16176 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16177 start_display (&it, w, startp);
16178 it.last_visible_x = INT_MAX;
16179 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16180 MOVE_TO_X | MOVE_TO_Y);
16181 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16182 window_box_height (w), -1,
16183 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16185 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16186 end = start + window_box_width (w, TEXT_AREA);
16187 portion = end - start;
16188 /* After enlarging a horizontally scrolled window such that it
16189 gets at least as wide as the text it contains, make sure that
16190 the thumb doesn't fill the entire scroll bar so we can still
16191 drag it back to see the entire text. */
16192 whole = max (whole, end);
16194 if (it.bidi_p)
16196 Lisp_Object pdir;
16198 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16199 if (EQ (pdir, Qright_to_left))
16201 start = whole - end;
16202 end = start + portion;
16206 if (old_buffer)
16207 set_buffer_internal (old_buffer);
16209 else
16210 start = end = whole = portion = 0;
16212 w->hscroll_whole = whole;
16214 /* Indicate what this scroll bar ought to be displaying now. */
16215 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16216 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16217 (w, portion, whole, start);
16221 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16222 selected_window is redisplayed.
16224 We can return without actually redisplaying the window if fonts has been
16225 changed on window's frame. In that case, redisplay_internal will retry.
16227 As one of the important parts of redisplaying a window, we need to
16228 decide whether the previous window-start position (stored in the
16229 window's w->start marker position) is still valid, and if it isn't,
16230 recompute it. Some details about that:
16232 . The previous window-start could be in a continuation line, in
16233 which case we need to recompute it when the window width
16234 changes. See compute_window_start_on_continuation_line and its
16235 call below.
16237 . The text that changed since last redisplay could include the
16238 previous window-start position. In that case, we try to salvage
16239 what we can from the current glyph matrix by calling
16240 try_scrolling, which see.
16242 . Some Emacs command could force us to use a specific window-start
16243 position by setting the window's force_start flag, or gently
16244 propose doing that by setting the window's optional_new_start
16245 flag. In these cases, we try using the specified start point if
16246 that succeeds (i.e. the window desired matrix is successfully
16247 recomputed, and point location is within the window). In case
16248 of optional_new_start, we first check if the specified start
16249 position is feasible, i.e. if it will allow point to be
16250 displayed in the window. If using the specified start point
16251 fails, e.g., if new fonts are needed to be loaded, we abort the
16252 redisplay cycle and leave it up to the next cycle to figure out
16253 things.
16255 . Note that the window's force_start flag is sometimes set by
16256 redisplay itself, when it decides that the previous window start
16257 point is fine and should be kept. Search for "goto force_start"
16258 below to see the details. Like the values of window-start
16259 specified outside of redisplay, these internally-deduced values
16260 are tested for feasibility, and ignored if found to be
16261 unfeasible.
16263 . Note that the function try_window, used to completely redisplay
16264 a window, accepts the window's start point as its argument.
16265 This is used several times in the redisplay code to control
16266 where the window start will be, according to user options such
16267 as scroll-conservatively, and also to ensure the screen line
16268 showing point will be fully (as opposed to partially) visible on
16269 display. */
16271 static void
16272 redisplay_window (Lisp_Object window, bool just_this_one_p)
16274 struct window *w = XWINDOW (window);
16275 struct frame *f = XFRAME (w->frame);
16276 struct buffer *buffer = XBUFFER (w->contents);
16277 struct buffer *old = current_buffer;
16278 struct text_pos lpoint, opoint, startp;
16279 bool update_mode_line;
16280 int tem;
16281 struct it it;
16282 /* Record it now because it's overwritten. */
16283 bool current_matrix_up_to_date_p = false;
16284 bool used_current_matrix_p = false;
16285 /* This is less strict than current_matrix_up_to_date_p.
16286 It indicates that the buffer contents and narrowing are unchanged. */
16287 bool buffer_unchanged_p = false;
16288 bool temp_scroll_step = false;
16289 ptrdiff_t count = SPECPDL_INDEX ();
16290 int rc;
16291 int centering_position = -1;
16292 bool last_line_misfit = false;
16293 ptrdiff_t beg_unchanged, end_unchanged;
16294 int frame_line_height, margin;
16295 bool use_desired_matrix;
16296 void *itdata = NULL;
16298 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16299 opoint = lpoint;
16301 #ifdef GLYPH_DEBUG
16302 *w->desired_matrix->method = 0;
16303 #endif
16305 if (!just_this_one_p
16306 && REDISPLAY_SOME_P ()
16307 && !w->redisplay
16308 && !w->update_mode_line
16309 && !f->face_change
16310 && !f->redisplay
16311 && !buffer->text->redisplay
16312 && BUF_PT (buffer) == w->last_point)
16313 return;
16315 /* Make sure that both W's markers are valid. */
16316 eassert (XMARKER (w->start)->buffer == buffer);
16317 eassert (XMARKER (w->pointm)->buffer == buffer);
16319 /* We come here again if we need to run window-text-change-functions
16320 below. */
16321 restart:
16322 reconsider_clip_changes (w);
16323 frame_line_height = default_line_pixel_height (w);
16324 margin = window_scroll_margin (w, MARGIN_IN_LINES);
16327 /* Has the mode line to be updated? */
16328 update_mode_line = (w->update_mode_line
16329 || update_mode_lines
16330 || buffer->clip_changed
16331 || buffer->prevent_redisplay_optimizations_p);
16333 if (!just_this_one_p)
16334 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16335 cleverly elsewhere. */
16336 w->must_be_updated_p = true;
16338 if (MINI_WINDOW_P (w))
16340 if (w == XWINDOW (echo_area_window)
16341 && !NILP (echo_area_buffer[0]))
16343 if (update_mode_line)
16344 /* We may have to update a tty frame's menu bar or a
16345 tool-bar. Example `M-x C-h C-h C-g'. */
16346 goto finish_menu_bars;
16347 else
16348 /* We've already displayed the echo area glyphs in this window. */
16349 goto finish_scroll_bars;
16351 else if ((w != XWINDOW (minibuf_window)
16352 || minibuf_level == 0)
16353 /* When buffer is nonempty, redisplay window normally. */
16354 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16355 /* Quail displays non-mini buffers in minibuffer window.
16356 In that case, redisplay the window normally. */
16357 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16359 /* W is a mini-buffer window, but it's not active, so clear
16360 it. */
16361 int yb = window_text_bottom_y (w);
16362 struct glyph_row *row;
16363 int y;
16365 for (y = 0, row = w->desired_matrix->rows;
16366 y < yb;
16367 y += row->height, ++row)
16368 blank_row (w, row, y);
16369 goto finish_scroll_bars;
16372 clear_glyph_matrix (w->desired_matrix);
16375 /* Otherwise set up data on this window; select its buffer and point
16376 value. */
16377 /* Really select the buffer, for the sake of buffer-local
16378 variables. */
16379 set_buffer_internal_1 (XBUFFER (w->contents));
16381 current_matrix_up_to_date_p
16382 = (w->window_end_valid
16383 && !current_buffer->clip_changed
16384 && !current_buffer->prevent_redisplay_optimizations_p
16385 && !window_outdated (w));
16387 /* Run the window-text-change-functions
16388 if it is possible that the text on the screen has changed
16389 (either due to modification of the text, or any other reason). */
16390 if (!current_matrix_up_to_date_p
16391 && !NILP (Vwindow_text_change_functions))
16393 safe_run_hooks (Qwindow_text_change_functions);
16394 goto restart;
16397 beg_unchanged = BEG_UNCHANGED;
16398 end_unchanged = END_UNCHANGED;
16400 SET_TEXT_POS (opoint, PT, PT_BYTE);
16402 specbind (Qinhibit_point_motion_hooks, Qt);
16404 buffer_unchanged_p
16405 = (w->window_end_valid
16406 && !current_buffer->clip_changed
16407 && !window_outdated (w));
16409 /* When windows_or_buffers_changed is non-zero, we can't rely
16410 on the window end being valid, so set it to zero there. */
16411 if (windows_or_buffers_changed)
16413 /* If window starts on a continuation line, maybe adjust the
16414 window start in case the window's width changed. */
16415 if (XMARKER (w->start)->buffer == current_buffer)
16416 compute_window_start_on_continuation_line (w);
16418 w->window_end_valid = false;
16419 /* If so, we also can't rely on current matrix
16420 and should not fool try_cursor_movement below. */
16421 current_matrix_up_to_date_p = false;
16424 /* Some sanity checks. */
16425 CHECK_WINDOW_END (w);
16426 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16427 emacs_abort ();
16428 if (BYTEPOS (opoint) < CHARPOS (opoint))
16429 emacs_abort ();
16431 if (mode_line_update_needed (w))
16432 update_mode_line = true;
16434 /* Point refers normally to the selected window. For any other
16435 window, set up appropriate value. */
16436 if (!EQ (window, selected_window))
16438 ptrdiff_t new_pt = marker_position (w->pointm);
16439 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16441 if (new_pt < BEGV)
16443 new_pt = BEGV;
16444 new_pt_byte = BEGV_BYTE;
16445 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16447 else if (new_pt > (ZV - 1))
16449 new_pt = ZV;
16450 new_pt_byte = ZV_BYTE;
16451 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16454 /* We don't use SET_PT so that the point-motion hooks don't run. */
16455 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16458 /* If any of the character widths specified in the display table
16459 have changed, invalidate the width run cache. It's true that
16460 this may be a bit late to catch such changes, but the rest of
16461 redisplay goes (non-fatally) haywire when the display table is
16462 changed, so why should we worry about doing any better? */
16463 if (current_buffer->width_run_cache
16464 || (current_buffer->base_buffer
16465 && current_buffer->base_buffer->width_run_cache))
16467 struct Lisp_Char_Table *disptab = buffer_display_table ();
16469 if (! disptab_matches_widthtab
16470 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16472 struct buffer *buf = current_buffer;
16474 if (buf->base_buffer)
16475 buf = buf->base_buffer;
16476 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16477 recompute_width_table (current_buffer, disptab);
16481 /* If window-start is screwed up, choose a new one. */
16482 if (XMARKER (w->start)->buffer != current_buffer)
16483 goto recenter;
16485 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16487 /* If someone specified a new starting point but did not insist,
16488 check whether it can be used. */
16489 if ((w->optional_new_start || window_frozen_p (w))
16490 && CHARPOS (startp) >= BEGV
16491 && CHARPOS (startp) <= ZV)
16493 ptrdiff_t it_charpos;
16495 w->optional_new_start = false;
16496 start_display (&it, w, startp);
16497 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16498 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16499 /* Record IT's position now, since line_bottom_y might change
16500 that. */
16501 it_charpos = IT_CHARPOS (it);
16502 /* Make sure we set the force_start flag only if the cursor row
16503 will be fully visible. Otherwise, the code under force_start
16504 label below will try to move point back into view, which is
16505 not what the code which sets optional_new_start wants. */
16506 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16507 && !w->force_start)
16509 if (it_charpos == PT)
16510 w->force_start = true;
16511 /* IT may overshoot PT if text at PT is invisible. */
16512 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16513 w->force_start = true;
16514 #ifdef GLYPH_DEBUG
16515 if (w->force_start)
16517 if (window_frozen_p (w))
16518 debug_method_add (w, "set force_start from frozen window start");
16519 else
16520 debug_method_add (w, "set force_start from optional_new_start");
16522 #endif
16526 force_start:
16528 /* Handle case where place to start displaying has been specified,
16529 unless the specified location is outside the accessible range. */
16530 if (w->force_start)
16532 /* We set this later on if we have to adjust point. */
16533 int new_vpos = -1;
16535 w->force_start = false;
16536 w->vscroll = 0;
16537 w->window_end_valid = false;
16539 /* Forget any recorded base line for line number display. */
16540 if (!buffer_unchanged_p)
16541 w->base_line_number = 0;
16543 /* Redisplay the mode line. Select the buffer properly for that.
16544 Also, run the hook window-scroll-functions
16545 because we have scrolled. */
16546 /* Note, we do this after clearing force_start because
16547 if there's an error, it is better to forget about force_start
16548 than to get into an infinite loop calling the hook functions
16549 and having them get more errors. */
16550 if (!update_mode_line
16551 || ! NILP (Vwindow_scroll_functions))
16553 update_mode_line = true;
16554 w->update_mode_line = true;
16555 startp = run_window_scroll_functions (window, startp);
16558 if (CHARPOS (startp) < BEGV)
16559 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16560 else if (CHARPOS (startp) > ZV)
16561 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16563 /* Redisplay, then check if cursor has been set during the
16564 redisplay. Give up if new fonts were loaded. */
16565 /* We used to issue a CHECK_MARGINS argument to try_window here,
16566 but this causes scrolling to fail when point begins inside
16567 the scroll margin (bug#148) -- cyd */
16568 if (!try_window (window, startp, 0))
16570 w->force_start = true;
16571 clear_glyph_matrix (w->desired_matrix);
16572 goto need_larger_matrices;
16575 if (w->cursor.vpos < 0)
16577 /* If point does not appear, try to move point so it does
16578 appear. The desired matrix has been built above, so we
16579 can use it here. First see if point is in invisible
16580 text, and if so, move it to the first visible buffer
16581 position past that. */
16582 struct glyph_row *r = NULL;
16583 Lisp_Object invprop =
16584 get_char_property_and_overlay (make_number (PT), Qinvisible,
16585 Qnil, NULL);
16587 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16589 ptrdiff_t alt_pt;
16590 Lisp_Object invprop_end =
16591 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16592 Qnil, Qnil);
16594 if (NATNUMP (invprop_end))
16595 alt_pt = XFASTINT (invprop_end);
16596 else
16597 alt_pt = ZV;
16598 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16599 NULL, 0);
16601 if (r)
16602 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16603 else /* Give up and just move to the middle of the window. */
16604 new_vpos = window_box_height (w) / 2;
16607 if (!cursor_row_fully_visible_p (w, false, false))
16609 /* Point does appear, but on a line partly visible at end of window.
16610 Move it back to a fully-visible line. */
16611 new_vpos = window_box_height (w);
16612 /* But if window_box_height suggests a Y coordinate that is
16613 not less than we already have, that line will clearly not
16614 be fully visible, so give up and scroll the display.
16615 This can happen when the default face uses a font whose
16616 dimensions are different from the frame's default
16617 font. */
16618 if (new_vpos >= w->cursor.y)
16620 w->cursor.vpos = -1;
16621 clear_glyph_matrix (w->desired_matrix);
16622 goto try_to_scroll;
16625 else if (w->cursor.vpos >= 0)
16627 /* Some people insist on not letting point enter the scroll
16628 margin, even though this part handles windows that didn't
16629 scroll at all. */
16630 int pixel_margin = margin * frame_line_height;
16631 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16633 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16634 below, which finds the row to move point to, advances by
16635 the Y coordinate of the _next_ row, see the definition of
16636 MATRIX_ROW_BOTTOM_Y. */
16637 if (w->cursor.vpos < margin + header_line)
16639 w->cursor.vpos = -1;
16640 clear_glyph_matrix (w->desired_matrix);
16641 goto try_to_scroll;
16643 else
16645 int window_height = window_box_height (w);
16647 if (header_line)
16648 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16649 if (w->cursor.y >= window_height - pixel_margin)
16651 w->cursor.vpos = -1;
16652 clear_glyph_matrix (w->desired_matrix);
16653 goto try_to_scroll;
16658 /* If we need to move point for either of the above reasons,
16659 now actually do it. */
16660 if (new_vpos >= 0)
16662 struct glyph_row *row;
16664 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16665 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16666 ++row;
16668 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16669 MATRIX_ROW_START_BYTEPOS (row));
16671 if (w != XWINDOW (selected_window))
16672 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16673 else if (current_buffer == old)
16674 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16676 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16678 /* Re-run pre-redisplay-function so it can update the region
16679 according to the new position of point. */
16680 /* Other than the cursor, w's redisplay is done so we can set its
16681 redisplay to false. Also the buffer's redisplay can be set to
16682 false, since propagate_buffer_redisplay should have already
16683 propagated its info to `w' anyway. */
16684 w->redisplay = false;
16685 XBUFFER (w->contents)->text->redisplay = false;
16686 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16688 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16690 /* pre-redisplay-function made changes (e.g. move the region)
16691 that require another round of redisplay. */
16692 clear_glyph_matrix (w->desired_matrix);
16693 if (!try_window (window, startp, 0))
16694 goto need_larger_matrices;
16697 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16699 clear_glyph_matrix (w->desired_matrix);
16700 goto try_to_scroll;
16703 #ifdef GLYPH_DEBUG
16704 debug_method_add (w, "forced window start");
16705 #endif
16706 goto done;
16709 /* Handle case where text has not changed, only point, and it has
16710 not moved off the frame, and we are not retrying after hscroll.
16711 (current_matrix_up_to_date_p is true when retrying.) */
16712 if (current_matrix_up_to_date_p
16713 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16714 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16716 switch (rc)
16718 case CURSOR_MOVEMENT_SUCCESS:
16719 used_current_matrix_p = true;
16720 goto done;
16722 case CURSOR_MOVEMENT_MUST_SCROLL:
16723 goto try_to_scroll;
16725 default:
16726 emacs_abort ();
16729 /* If current starting point was originally the beginning of a line
16730 but no longer is, find a new starting point. */
16731 else if (w->start_at_line_beg
16732 && !(CHARPOS (startp) <= BEGV
16733 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16735 #ifdef GLYPH_DEBUG
16736 debug_method_add (w, "recenter 1");
16737 #endif
16738 goto recenter;
16741 /* Try scrolling with try_window_id. Value is > 0 if update has
16742 been done, it is -1 if we know that the same window start will
16743 not work. It is 0 if unsuccessful for some other reason. */
16744 else if ((tem = try_window_id (w)) != 0)
16746 #ifdef GLYPH_DEBUG
16747 debug_method_add (w, "try_window_id %d", tem);
16748 #endif
16750 if (f->fonts_changed)
16751 goto need_larger_matrices;
16752 if (tem > 0)
16753 goto done;
16755 /* Otherwise try_window_id has returned -1 which means that we
16756 don't want the alternative below this comment to execute. */
16758 else if (CHARPOS (startp) >= BEGV
16759 && CHARPOS (startp) <= ZV
16760 && PT >= CHARPOS (startp)
16761 && (CHARPOS (startp) < ZV
16762 /* Avoid starting at end of buffer. */
16763 || CHARPOS (startp) == BEGV
16764 || !window_outdated (w)))
16766 int d1, d2, d5, d6;
16767 int rtop, rbot;
16769 /* If first window line is a continuation line, and window start
16770 is inside the modified region, but the first change is before
16771 current window start, we must select a new window start.
16773 However, if this is the result of a down-mouse event (e.g. by
16774 extending the mouse-drag-overlay), we don't want to select a
16775 new window start, since that would change the position under
16776 the mouse, resulting in an unwanted mouse-movement rather
16777 than a simple mouse-click. */
16778 if (!w->start_at_line_beg
16779 && NILP (do_mouse_tracking)
16780 && CHARPOS (startp) > BEGV
16781 && CHARPOS (startp) > BEG + beg_unchanged
16782 && CHARPOS (startp) <= Z - end_unchanged
16783 /* Even if w->start_at_line_beg is nil, a new window may
16784 start at a line_beg, since that's how set_buffer_window
16785 sets it. So, we need to check the return value of
16786 compute_window_start_on_continuation_line. (See also
16787 bug#197). */
16788 && XMARKER (w->start)->buffer == current_buffer
16789 && compute_window_start_on_continuation_line (w)
16790 /* It doesn't make sense to force the window start like we
16791 do at label force_start if it is already known that point
16792 will not be fully visible in the resulting window, because
16793 doing so will move point from its correct position
16794 instead of scrolling the window to bring point into view.
16795 See bug#9324. */
16796 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16797 /* A very tall row could need more than the window height,
16798 in which case we accept that it is partially visible. */
16799 && (rtop != 0) == (rbot != 0))
16801 w->force_start = true;
16802 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16803 #ifdef GLYPH_DEBUG
16804 debug_method_add (w, "recomputed window start in continuation line");
16805 #endif
16806 goto force_start;
16809 #ifdef GLYPH_DEBUG
16810 debug_method_add (w, "same window start");
16811 #endif
16813 /* Try to redisplay starting at same place as before.
16814 If point has not moved off frame, accept the results. */
16815 if (!current_matrix_up_to_date_p
16816 /* Don't use try_window_reusing_current_matrix in this case
16817 because a window scroll function can have changed the
16818 buffer. */
16819 || !NILP (Vwindow_scroll_functions)
16820 || MINI_WINDOW_P (w)
16821 || !(used_current_matrix_p
16822 = try_window_reusing_current_matrix (w)))
16824 IF_DEBUG (debug_method_add (w, "1"));
16825 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16826 /* -1 means we need to scroll.
16827 0 means we need new matrices, but fonts_changed
16828 is set in that case, so we will detect it below. */
16829 goto try_to_scroll;
16832 if (f->fonts_changed)
16833 goto need_larger_matrices;
16835 if (w->cursor.vpos >= 0)
16837 if (!just_this_one_p
16838 || current_buffer->clip_changed
16839 || BEG_UNCHANGED < CHARPOS (startp))
16840 /* Forget any recorded base line for line number display. */
16841 w->base_line_number = 0;
16843 if (!cursor_row_fully_visible_p (w, true, false))
16845 clear_glyph_matrix (w->desired_matrix);
16846 last_line_misfit = true;
16848 /* Drop through and scroll. */
16849 else
16850 goto done;
16852 else
16853 clear_glyph_matrix (w->desired_matrix);
16856 try_to_scroll:
16858 /* Redisplay the mode line. Select the buffer properly for that. */
16859 if (!update_mode_line)
16861 update_mode_line = true;
16862 w->update_mode_line = true;
16865 /* Try to scroll by specified few lines. */
16866 if ((scroll_conservatively
16867 || emacs_scroll_step
16868 || temp_scroll_step
16869 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16870 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16871 && CHARPOS (startp) >= BEGV
16872 && CHARPOS (startp) <= ZV)
16874 /* The function returns -1 if new fonts were loaded, 1 if
16875 successful, 0 if not successful. */
16876 int ss = try_scrolling (window, just_this_one_p,
16877 scroll_conservatively,
16878 emacs_scroll_step,
16879 temp_scroll_step, last_line_misfit);
16880 switch (ss)
16882 case SCROLLING_SUCCESS:
16883 goto done;
16885 case SCROLLING_NEED_LARGER_MATRICES:
16886 goto need_larger_matrices;
16888 case SCROLLING_FAILED:
16889 break;
16891 default:
16892 emacs_abort ();
16896 /* Finally, just choose a place to start which positions point
16897 according to user preferences. */
16899 recenter:
16901 #ifdef GLYPH_DEBUG
16902 debug_method_add (w, "recenter");
16903 #endif
16905 /* Forget any previously recorded base line for line number display. */
16906 if (!buffer_unchanged_p)
16907 w->base_line_number = 0;
16909 /* Determine the window start relative to point. */
16910 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16911 it.current_y = it.last_visible_y;
16912 if (centering_position < 0)
16914 ptrdiff_t margin_pos = CHARPOS (startp);
16915 Lisp_Object aggressive;
16916 bool scrolling_up;
16918 /* If there is a scroll margin at the top of the window, find
16919 its character position. */
16920 if (margin
16921 /* Cannot call start_display if startp is not in the
16922 accessible region of the buffer. This can happen when we
16923 have just switched to a different buffer and/or changed
16924 its restriction. In that case, startp is initialized to
16925 the character position 1 (BEGV) because we did not yet
16926 have chance to display the buffer even once. */
16927 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16929 struct it it1;
16930 void *it1data = NULL;
16932 SAVE_IT (it1, it, it1data);
16933 start_display (&it1, w, startp);
16934 move_it_vertically (&it1, margin * frame_line_height);
16935 margin_pos = IT_CHARPOS (it1);
16936 RESTORE_IT (&it, &it, it1data);
16938 scrolling_up = PT > margin_pos;
16939 aggressive =
16940 scrolling_up
16941 ? BVAR (current_buffer, scroll_up_aggressively)
16942 : BVAR (current_buffer, scroll_down_aggressively);
16944 if (!MINI_WINDOW_P (w)
16945 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16947 int pt_offset = 0;
16949 /* Setting scroll-conservatively overrides
16950 scroll-*-aggressively. */
16951 if (!scroll_conservatively && NUMBERP (aggressive))
16953 double float_amount = XFLOATINT (aggressive);
16955 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16956 if (pt_offset == 0 && float_amount > 0)
16957 pt_offset = 1;
16958 if (pt_offset && margin > 0)
16959 margin -= 1;
16961 /* Compute how much to move the window start backward from
16962 point so that point will be displayed where the user
16963 wants it. */
16964 if (scrolling_up)
16966 centering_position = it.last_visible_y;
16967 if (pt_offset)
16968 centering_position -= pt_offset;
16969 centering_position -=
16970 (frame_line_height * (1 + margin + last_line_misfit)
16971 + WINDOW_HEADER_LINE_HEIGHT (w));
16972 /* Don't let point enter the scroll margin near top of
16973 the window. */
16974 if (centering_position < margin * frame_line_height)
16975 centering_position = margin * frame_line_height;
16977 else
16978 centering_position = margin * frame_line_height + pt_offset;
16980 else
16981 /* Set the window start half the height of the window backward
16982 from point. */
16983 centering_position = window_box_height (w) / 2;
16985 move_it_vertically_backward (&it, centering_position);
16987 eassert (IT_CHARPOS (it) >= BEGV);
16989 /* The function move_it_vertically_backward may move over more
16990 than the specified y-distance. If it->w is small, e.g. a
16991 mini-buffer window, we may end up in front of the window's
16992 display area. Start displaying at the start of the line
16993 containing PT in this case. */
16994 if (it.current_y <= 0)
16996 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16997 move_it_vertically_backward (&it, 0);
16998 it.current_y = 0;
17001 it.current_x = it.hpos = 0;
17003 /* Set the window start position here explicitly, to avoid an
17004 infinite loop in case the functions in window-scroll-functions
17005 get errors. */
17006 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
17008 /* Run scroll hooks. */
17009 startp = run_window_scroll_functions (window, it.current.pos);
17011 /* We invoke try_window and try_window_reusing_current_matrix below,
17012 and they manipulate the bidi cache. Save and restore the cache
17013 state of our iterator, so we could continue using it after that. */
17014 itdata = bidi_shelve_cache ();
17016 /* Redisplay the window. */
17017 use_desired_matrix = false;
17018 if (!current_matrix_up_to_date_p
17019 || windows_or_buffers_changed
17020 || f->cursor_type_changed
17021 /* Don't use try_window_reusing_current_matrix in this case
17022 because it can have changed the buffer. */
17023 || !NILP (Vwindow_scroll_functions)
17024 || !just_this_one_p
17025 || MINI_WINDOW_P (w)
17026 || !(used_current_matrix_p
17027 = try_window_reusing_current_matrix (w)))
17028 use_desired_matrix = (try_window (window, startp, 0) == 1);
17030 bidi_unshelve_cache (itdata, false);
17032 /* If new fonts have been loaded (due to fontsets), give up. We
17033 have to start a new redisplay since we need to re-adjust glyph
17034 matrices. */
17035 if (f->fonts_changed)
17036 goto need_larger_matrices;
17038 /* If cursor did not appear assume that the middle of the window is
17039 in the first line of the window. Do it again with the next line.
17040 (Imagine a window of height 100, displaying two lines of height
17041 60. Moving back 50 from it->last_visible_y will end in the first
17042 line.) */
17043 if (w->cursor.vpos < 0)
17045 if (w->window_end_valid && PT >= Z - w->window_end_pos)
17047 clear_glyph_matrix (w->desired_matrix);
17048 move_it_by_lines (&it, 1);
17049 try_window (window, it.current.pos, 0);
17051 else if (PT < IT_CHARPOS (it))
17053 clear_glyph_matrix (w->desired_matrix);
17054 move_it_by_lines (&it, -1);
17055 try_window (window, it.current.pos, 0);
17057 else if (scroll_conservatively > SCROLL_LIMIT
17058 && (it.method == GET_FROM_STRING
17059 || overlay_touches_p (IT_CHARPOS (it)))
17060 && IT_CHARPOS (it) < ZV)
17062 /* If the window starts with a before-string that spans more
17063 than one screen line, using that position to display the
17064 window might fail to bring point into the view, because
17065 start_display will always start by displaying the string,
17066 whereas the code above determines where to set w->start
17067 by the buffer position of the place where it takes screen
17068 coordinates. Try to recover by finding the next screen
17069 line that displays buffer text. */
17070 ptrdiff_t pos0 = IT_CHARPOS (it);
17072 clear_glyph_matrix (w->desired_matrix);
17073 do {
17074 move_it_by_lines (&it, 1);
17075 } while (IT_CHARPOS (it) == pos0);
17076 try_window (window, it.current.pos, 0);
17078 else
17080 /* Not much we can do about it. */
17084 /* Consider the following case: Window starts at BEGV, there is
17085 invisible, intangible text at BEGV, so that display starts at
17086 some point START > BEGV. It can happen that we are called with
17087 PT somewhere between BEGV and START. Try to handle that case,
17088 and similar ones. */
17089 if (w->cursor.vpos < 0)
17091 /* Prefer the desired matrix to the current matrix, if possible,
17092 in the fallback calculations below. This is because using
17093 the current matrix might completely goof, e.g. if its first
17094 row is after point. */
17095 struct glyph_matrix *matrix =
17096 use_desired_matrix ? w->desired_matrix : w->current_matrix;
17097 /* First, try locating the proper glyph row for PT. */
17098 struct glyph_row *row =
17099 row_containing_pos (w, PT, matrix->rows, NULL, 0);
17101 /* Sometimes point is at the beginning of invisible text that is
17102 before the 1st character displayed in the row. In that case,
17103 row_containing_pos fails to find the row, because no glyphs
17104 with appropriate buffer positions are present in the row.
17105 Therefore, we next try to find the row which shows the 1st
17106 position after the invisible text. */
17107 if (!row)
17109 Lisp_Object val =
17110 get_char_property_and_overlay (make_number (PT), Qinvisible,
17111 Qnil, NULL);
17113 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
17115 ptrdiff_t alt_pos;
17116 Lisp_Object invis_end =
17117 Fnext_single_char_property_change (make_number (PT), Qinvisible,
17118 Qnil, Qnil);
17120 if (NATNUMP (invis_end))
17121 alt_pos = XFASTINT (invis_end);
17122 else
17123 alt_pos = ZV;
17124 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
17127 /* Finally, fall back on the first row of the window after the
17128 header line (if any). This is slightly better than not
17129 displaying the cursor at all. */
17130 if (!row)
17132 row = matrix->rows;
17133 if (row->mode_line_p)
17134 ++row;
17136 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
17139 if (!cursor_row_fully_visible_p (w, false, false))
17141 /* If vscroll is enabled, disable it and try again. */
17142 if (w->vscroll)
17144 w->vscroll = 0;
17145 clear_glyph_matrix (w->desired_matrix);
17146 goto recenter;
17149 /* Users who set scroll-conservatively to a large number want
17150 point just above/below the scroll margin. If we ended up
17151 with point's row partially visible, move the window start to
17152 make that row fully visible and out of the margin. */
17153 if (scroll_conservatively > SCROLL_LIMIT)
17155 int window_total_lines
17156 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17157 bool move_down = w->cursor.vpos >= window_total_lines / 2;
17159 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
17160 clear_glyph_matrix (w->desired_matrix);
17161 if (1 == try_window (window, it.current.pos,
17162 TRY_WINDOW_CHECK_MARGINS))
17163 goto done;
17166 /* If centering point failed to make the whole line visible,
17167 put point at the top instead. That has to make the whole line
17168 visible, if it can be done. */
17169 if (centering_position == 0)
17170 goto done;
17172 clear_glyph_matrix (w->desired_matrix);
17173 centering_position = 0;
17174 goto recenter;
17177 done:
17179 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17180 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17181 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17183 /* Display the mode line, if we must. */
17184 if ((update_mode_line
17185 /* If window not full width, must redo its mode line
17186 if (a) the window to its side is being redone and
17187 (b) we do a frame-based redisplay. This is a consequence
17188 of how inverted lines are drawn in frame-based redisplay. */
17189 || (!just_this_one_p
17190 && !FRAME_WINDOW_P (f)
17191 && !WINDOW_FULL_WIDTH_P (w))
17192 /* Line number to display. */
17193 || w->base_line_pos > 0
17194 /* Column number is displayed and different from the one displayed. */
17195 || (w->column_number_displayed != -1
17196 && (w->column_number_displayed != current_column ())))
17197 /* This means that the window has a mode line. */
17198 && (WINDOW_WANTS_MODELINE_P (w)
17199 || WINDOW_WANTS_HEADER_LINE_P (w)))
17202 display_mode_lines (w);
17204 /* If mode line height has changed, arrange for a thorough
17205 immediate redisplay using the correct mode line height. */
17206 if (WINDOW_WANTS_MODELINE_P (w)
17207 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17209 f->fonts_changed = true;
17210 w->mode_line_height = -1;
17211 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17212 = DESIRED_MODE_LINE_HEIGHT (w);
17215 /* If header line height has changed, arrange for a thorough
17216 immediate redisplay using the correct header line height. */
17217 if (WINDOW_WANTS_HEADER_LINE_P (w)
17218 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17220 f->fonts_changed = true;
17221 w->header_line_height = -1;
17222 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17223 = DESIRED_HEADER_LINE_HEIGHT (w);
17226 if (f->fonts_changed)
17227 goto need_larger_matrices;
17230 if (!line_number_displayed && w->base_line_pos != -1)
17232 w->base_line_pos = 0;
17233 w->base_line_number = 0;
17236 finish_menu_bars:
17238 /* When we reach a frame's selected window, redo the frame's menu
17239 bar and the frame's title. */
17240 if (update_mode_line
17241 && EQ (FRAME_SELECTED_WINDOW (f), window))
17243 bool redisplay_menu_p;
17245 if (FRAME_WINDOW_P (f))
17247 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17248 || defined (HAVE_NS) || defined (USE_GTK)
17249 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17250 #else
17251 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17252 #endif
17254 else
17255 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17257 if (redisplay_menu_p)
17258 display_menu_bar (w);
17260 #ifdef HAVE_WINDOW_SYSTEM
17261 if (FRAME_WINDOW_P (f))
17263 #if defined (USE_GTK) || defined (HAVE_NS)
17264 if (FRAME_EXTERNAL_TOOL_BAR (f))
17265 redisplay_tool_bar (f);
17266 #else
17267 if (WINDOWP (f->tool_bar_window)
17268 && (FRAME_TOOL_BAR_LINES (f) > 0
17269 || !NILP (Vauto_resize_tool_bars))
17270 && redisplay_tool_bar (f))
17271 ignore_mouse_drag_p = true;
17272 #endif
17274 x_consider_frame_title (w->frame);
17275 #endif
17278 #ifdef HAVE_WINDOW_SYSTEM
17279 if (FRAME_WINDOW_P (f)
17280 && update_window_fringes (w, (just_this_one_p
17281 || (!used_current_matrix_p && !overlay_arrow_seen)
17282 || w->pseudo_window_p)))
17284 update_begin (f);
17285 block_input ();
17286 if (draw_window_fringes (w, true))
17288 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17289 x_draw_right_divider (w);
17290 else
17291 x_draw_vertical_border (w);
17293 unblock_input ();
17294 update_end (f);
17297 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17298 x_draw_bottom_divider (w);
17299 #endif /* HAVE_WINDOW_SYSTEM */
17301 /* We go to this label, with fonts_changed set, if it is
17302 necessary to try again using larger glyph matrices.
17303 We have to redeem the scroll bar even in this case,
17304 because the loop in redisplay_internal expects that. */
17305 need_larger_matrices:
17307 finish_scroll_bars:
17309 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17311 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17312 /* Set the thumb's position and size. */
17313 set_vertical_scroll_bar (w);
17315 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17316 /* Set the thumb's position and size. */
17317 set_horizontal_scroll_bar (w);
17319 /* Note that we actually used the scroll bar attached to this
17320 window, so it shouldn't be deleted at the end of redisplay. */
17321 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17322 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17325 /* Restore current_buffer and value of point in it. The window
17326 update may have changed the buffer, so first make sure `opoint'
17327 is still valid (Bug#6177). */
17328 if (CHARPOS (opoint) < BEGV)
17329 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17330 else if (CHARPOS (opoint) > ZV)
17331 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17332 else
17333 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17335 set_buffer_internal_1 (old);
17336 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17337 shorter. This can be caused by log truncation in *Messages*. */
17338 if (CHARPOS (lpoint) <= ZV)
17339 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17341 unbind_to (count, Qnil);
17345 /* Build the complete desired matrix of WINDOW with a window start
17346 buffer position POS.
17348 Value is 1 if successful. It is zero if fonts were loaded during
17349 redisplay which makes re-adjusting glyph matrices necessary, and -1
17350 if point would appear in the scroll margins.
17351 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17352 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17353 set in FLAGS.) */
17356 try_window (Lisp_Object window, struct text_pos pos, int flags)
17358 struct window *w = XWINDOW (window);
17359 struct it it;
17360 struct glyph_row *last_text_row = NULL;
17361 struct frame *f = XFRAME (w->frame);
17363 /* Make POS the new window start. */
17364 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17366 /* Mark cursor position as unknown. No overlay arrow seen. */
17367 w->cursor.vpos = -1;
17368 overlay_arrow_seen = false;
17370 /* Initialize iterator and info to start at POS. */
17371 start_display (&it, w, pos);
17372 it.glyph_row->reversed_p = false;
17374 /* Display all lines of W. */
17375 while (it.current_y < it.last_visible_y)
17377 if (display_line (&it))
17378 last_text_row = it.glyph_row - 1;
17379 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17380 return 0;
17383 /* Save the character position of 'it' before we call
17384 'start_display' again. */
17385 ptrdiff_t it_charpos = IT_CHARPOS (it);
17387 /* Don't let the cursor end in the scroll margins. */
17388 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17389 && !MINI_WINDOW_P (w))
17391 int this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
17392 start_display (&it, w, pos);
17394 if ((w->cursor.y >= 0 /* not vscrolled */
17395 && w->cursor.y < this_scroll_margin
17396 && CHARPOS (pos) > BEGV
17397 && it_charpos < ZV)
17398 /* rms: considering make_cursor_line_fully_visible_p here
17399 seems to give wrong results. We don't want to recenter
17400 when the last line is partly visible, we want to allow
17401 that case to be handled in the usual way. */
17402 || w->cursor.y > (it.last_visible_y - partial_line_height (&it)
17403 - this_scroll_margin - 1))
17405 w->cursor.vpos = -1;
17406 clear_glyph_matrix (w->desired_matrix);
17407 return -1;
17411 /* If bottom moved off end of frame, change mode line percentage. */
17412 if (w->window_end_pos <= 0 && Z != it_charpos)
17413 w->update_mode_line = true;
17415 /* Set window_end_pos to the offset of the last character displayed
17416 on the window from the end of current_buffer. Set
17417 window_end_vpos to its row number. */
17418 if (last_text_row)
17420 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17421 adjust_window_ends (w, last_text_row, false);
17422 eassert
17423 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17424 w->window_end_vpos)));
17426 else
17428 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17429 w->window_end_pos = Z - ZV;
17430 w->window_end_vpos = 0;
17433 /* But that is not valid info until redisplay finishes. */
17434 w->window_end_valid = false;
17435 return 1;
17440 /************************************************************************
17441 Window redisplay reusing current matrix when buffer has not changed
17442 ************************************************************************/
17444 /* Try redisplay of window W showing an unchanged buffer with a
17445 different window start than the last time it was displayed by
17446 reusing its current matrix. Value is true if successful.
17447 W->start is the new window start. */
17449 static bool
17450 try_window_reusing_current_matrix (struct window *w)
17452 struct frame *f = XFRAME (w->frame);
17453 struct glyph_row *bottom_row;
17454 struct it it;
17455 struct run run;
17456 struct text_pos start, new_start;
17457 int nrows_scrolled, i;
17458 struct glyph_row *last_text_row;
17459 struct glyph_row *last_reused_text_row;
17460 struct glyph_row *start_row;
17461 int start_vpos, min_y, max_y;
17463 #ifdef GLYPH_DEBUG
17464 if (inhibit_try_window_reusing)
17465 return false;
17466 #endif
17468 if (/* This function doesn't handle terminal frames. */
17469 !FRAME_WINDOW_P (f)
17470 /* Don't try to reuse the display if windows have been split
17471 or such. */
17472 || windows_or_buffers_changed
17473 || f->cursor_type_changed)
17474 return false;
17476 /* Can't do this if showing trailing whitespace. */
17477 if (!NILP (Vshow_trailing_whitespace))
17478 return false;
17480 /* If top-line visibility has changed, give up. */
17481 if (WINDOW_WANTS_HEADER_LINE_P (w)
17482 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17483 return false;
17485 /* Give up if old or new display is scrolled vertically. We could
17486 make this function handle this, but right now it doesn't. */
17487 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17488 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17489 return false;
17491 /* The variable new_start now holds the new window start. The old
17492 start `start' can be determined from the current matrix. */
17493 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17494 start = start_row->minpos;
17495 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17497 /* Clear the desired matrix for the display below. */
17498 clear_glyph_matrix (w->desired_matrix);
17500 if (CHARPOS (new_start) <= CHARPOS (start))
17502 /* Don't use this method if the display starts with an ellipsis
17503 displayed for invisible text. It's not easy to handle that case
17504 below, and it's certainly not worth the effort since this is
17505 not a frequent case. */
17506 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17507 return false;
17509 IF_DEBUG (debug_method_add (w, "twu1"));
17511 /* Display up to a row that can be reused. The variable
17512 last_text_row is set to the last row displayed that displays
17513 text. Note that it.vpos == 0 if or if not there is a
17514 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17515 start_display (&it, w, new_start);
17516 w->cursor.vpos = -1;
17517 last_text_row = last_reused_text_row = NULL;
17519 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17521 /* If we have reached into the characters in the START row,
17522 that means the line boundaries have changed. So we
17523 can't start copying with the row START. Maybe it will
17524 work to start copying with the following row. */
17525 while (IT_CHARPOS (it) > CHARPOS (start))
17527 /* Advance to the next row as the "start". */
17528 start_row++;
17529 start = start_row->minpos;
17530 /* If there are no more rows to try, or just one, give up. */
17531 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17532 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17533 || CHARPOS (start) == ZV)
17535 clear_glyph_matrix (w->desired_matrix);
17536 return false;
17539 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17541 /* If we have reached alignment, we can copy the rest of the
17542 rows. */
17543 if (IT_CHARPOS (it) == CHARPOS (start)
17544 /* Don't accept "alignment" inside a display vector,
17545 since start_row could have started in the middle of
17546 that same display vector (thus their character
17547 positions match), and we have no way of telling if
17548 that is the case. */
17549 && it.current.dpvec_index < 0)
17550 break;
17552 it.glyph_row->reversed_p = false;
17553 if (display_line (&it))
17554 last_text_row = it.glyph_row - 1;
17558 /* A value of current_y < last_visible_y means that we stopped
17559 at the previous window start, which in turn means that we
17560 have at least one reusable row. */
17561 if (it.current_y < it.last_visible_y)
17563 struct glyph_row *row;
17565 /* IT.vpos always starts from 0; it counts text lines. */
17566 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17568 /* Find PT if not already found in the lines displayed. */
17569 if (w->cursor.vpos < 0)
17571 int dy = it.current_y - start_row->y;
17573 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17574 row = row_containing_pos (w, PT, row, NULL, dy);
17575 if (row)
17576 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17577 dy, nrows_scrolled);
17578 else
17580 clear_glyph_matrix (w->desired_matrix);
17581 return false;
17585 /* Scroll the display. Do it before the current matrix is
17586 changed. The problem here is that update has not yet
17587 run, i.e. part of the current matrix is not up to date.
17588 scroll_run_hook will clear the cursor, and use the
17589 current matrix to get the height of the row the cursor is
17590 in. */
17591 run.current_y = start_row->y;
17592 run.desired_y = it.current_y;
17593 run.height = it.last_visible_y - it.current_y;
17595 if (run.height > 0 && run.current_y != run.desired_y)
17597 update_begin (f);
17598 FRAME_RIF (f)->update_window_begin_hook (w);
17599 FRAME_RIF (f)->clear_window_mouse_face (w);
17600 FRAME_RIF (f)->scroll_run_hook (w, &run);
17601 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17602 update_end (f);
17605 /* Shift current matrix down by nrows_scrolled lines. */
17606 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17607 rotate_matrix (w->current_matrix,
17608 start_vpos,
17609 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17610 nrows_scrolled);
17612 /* Disable lines that must be updated. */
17613 for (i = 0; i < nrows_scrolled; ++i)
17614 (start_row + i)->enabled_p = false;
17616 /* Re-compute Y positions. */
17617 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17618 max_y = it.last_visible_y;
17619 for (row = start_row + nrows_scrolled;
17620 row < bottom_row;
17621 ++row)
17623 row->y = it.current_y;
17624 row->visible_height = row->height;
17626 if (row->y < min_y)
17627 row->visible_height -= min_y - row->y;
17628 if (row->y + row->height > max_y)
17629 row->visible_height -= row->y + row->height - max_y;
17630 if (row->fringe_bitmap_periodic_p)
17631 row->redraw_fringe_bitmaps_p = true;
17633 it.current_y += row->height;
17635 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17636 last_reused_text_row = row;
17637 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17638 break;
17641 /* Disable lines in the current matrix which are now
17642 below the window. */
17643 for (++row; row < bottom_row; ++row)
17644 row->enabled_p = row->mode_line_p = false;
17647 /* Update window_end_pos etc.; last_reused_text_row is the last
17648 reused row from the current matrix containing text, if any.
17649 The value of last_text_row is the last displayed line
17650 containing text. */
17651 if (last_reused_text_row)
17652 adjust_window_ends (w, last_reused_text_row, true);
17653 else if (last_text_row)
17654 adjust_window_ends (w, last_text_row, false);
17655 else
17657 /* This window must be completely empty. */
17658 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17659 w->window_end_pos = Z - ZV;
17660 w->window_end_vpos = 0;
17662 w->window_end_valid = false;
17664 /* Update hint: don't try scrolling again in update_window. */
17665 w->desired_matrix->no_scrolling_p = true;
17667 #ifdef GLYPH_DEBUG
17668 debug_method_add (w, "try_window_reusing_current_matrix 1");
17669 #endif
17670 return true;
17672 else if (CHARPOS (new_start) > CHARPOS (start))
17674 struct glyph_row *pt_row, *row;
17675 struct glyph_row *first_reusable_row;
17676 struct glyph_row *first_row_to_display;
17677 int dy;
17678 int yb = window_text_bottom_y (w);
17680 /* Find the row starting at new_start, if there is one. Don't
17681 reuse a partially visible line at the end. */
17682 first_reusable_row = start_row;
17683 while (first_reusable_row->enabled_p
17684 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17685 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17686 < CHARPOS (new_start)))
17687 ++first_reusable_row;
17689 /* Give up if there is no row to reuse. */
17690 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17691 || !first_reusable_row->enabled_p
17692 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17693 != CHARPOS (new_start)))
17694 return false;
17696 /* We can reuse fully visible rows beginning with
17697 first_reusable_row to the end of the window. Set
17698 first_row_to_display to the first row that cannot be reused.
17699 Set pt_row to the row containing point, if there is any. */
17700 pt_row = NULL;
17701 for (first_row_to_display = first_reusable_row;
17702 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17703 ++first_row_to_display)
17705 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17706 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17707 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17708 && first_row_to_display->ends_at_zv_p
17709 && pt_row == NULL)))
17710 pt_row = first_row_to_display;
17713 /* Start displaying at the start of first_row_to_display. */
17714 eassert (first_row_to_display->y < yb);
17715 init_to_row_start (&it, w, first_row_to_display);
17717 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17718 - start_vpos);
17719 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17720 - nrows_scrolled);
17721 it.current_y = (first_row_to_display->y - first_reusable_row->y
17722 + WINDOW_HEADER_LINE_HEIGHT (w));
17724 /* Display lines beginning with first_row_to_display in the
17725 desired matrix. Set last_text_row to the last row displayed
17726 that displays text. */
17727 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17728 if (pt_row == NULL)
17729 w->cursor.vpos = -1;
17730 last_text_row = NULL;
17731 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17732 if (display_line (&it))
17733 last_text_row = it.glyph_row - 1;
17735 /* If point is in a reused row, adjust y and vpos of the cursor
17736 position. */
17737 if (pt_row)
17739 w->cursor.vpos -= nrows_scrolled;
17740 w->cursor.y -= first_reusable_row->y - start_row->y;
17743 /* Give up if point isn't in a row displayed or reused. (This
17744 also handles the case where w->cursor.vpos < nrows_scrolled
17745 after the calls to display_line, which can happen with scroll
17746 margins. See bug#1295.) */
17747 if (w->cursor.vpos < 0)
17749 clear_glyph_matrix (w->desired_matrix);
17750 return false;
17753 /* Scroll the display. */
17754 run.current_y = first_reusable_row->y;
17755 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17756 run.height = it.last_visible_y - run.current_y;
17757 dy = run.current_y - run.desired_y;
17759 if (run.height)
17761 update_begin (f);
17762 FRAME_RIF (f)->update_window_begin_hook (w);
17763 FRAME_RIF (f)->clear_window_mouse_face (w);
17764 FRAME_RIF (f)->scroll_run_hook (w, &run);
17765 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17766 update_end (f);
17769 /* Adjust Y positions of reused rows. */
17770 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17771 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17772 max_y = it.last_visible_y;
17773 for (row = first_reusable_row; row < first_row_to_display; ++row)
17775 row->y -= dy;
17776 row->visible_height = row->height;
17777 if (row->y < min_y)
17778 row->visible_height -= min_y - row->y;
17779 if (row->y + row->height > max_y)
17780 row->visible_height -= row->y + row->height - max_y;
17781 if (row->fringe_bitmap_periodic_p)
17782 row->redraw_fringe_bitmaps_p = true;
17785 /* Scroll the current matrix. */
17786 eassert (nrows_scrolled > 0);
17787 rotate_matrix (w->current_matrix,
17788 start_vpos,
17789 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17790 -nrows_scrolled);
17792 /* Disable rows not reused. */
17793 for (row -= nrows_scrolled; row < bottom_row; ++row)
17794 row->enabled_p = false;
17796 /* Point may have moved to a different line, so we cannot assume that
17797 the previous cursor position is valid; locate the correct row. */
17798 if (pt_row)
17800 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17801 row < bottom_row
17802 && PT >= MATRIX_ROW_END_CHARPOS (row)
17803 && !row->ends_at_zv_p;
17804 row++)
17806 w->cursor.vpos++;
17807 w->cursor.y = row->y;
17809 if (row < bottom_row)
17811 /* Can't simply scan the row for point with
17812 bidi-reordered glyph rows. Let set_cursor_from_row
17813 figure out where to put the cursor, and if it fails,
17814 give up. */
17815 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17817 if (!set_cursor_from_row (w, row, w->current_matrix,
17818 0, 0, 0, 0))
17820 clear_glyph_matrix (w->desired_matrix);
17821 return false;
17824 else
17826 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17827 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17829 for (; glyph < end
17830 && (!BUFFERP (glyph->object)
17831 || glyph->charpos < PT);
17832 glyph++)
17834 w->cursor.hpos++;
17835 w->cursor.x += glyph->pixel_width;
17841 /* Adjust window end. A null value of last_text_row means that
17842 the window end is in reused rows which in turn means that
17843 only its vpos can have changed. */
17844 if (last_text_row)
17845 adjust_window_ends (w, last_text_row, false);
17846 else
17847 w->window_end_vpos -= nrows_scrolled;
17849 w->window_end_valid = false;
17850 w->desired_matrix->no_scrolling_p = true;
17852 #ifdef GLYPH_DEBUG
17853 debug_method_add (w, "try_window_reusing_current_matrix 2");
17854 #endif
17855 return true;
17858 return false;
17863 /************************************************************************
17864 Window redisplay reusing current matrix when buffer has changed
17865 ************************************************************************/
17867 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17868 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17869 ptrdiff_t *, ptrdiff_t *);
17870 static struct glyph_row *
17871 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17872 struct glyph_row *);
17875 /* Return the last row in MATRIX displaying text. If row START is
17876 non-null, start searching with that row. IT gives the dimensions
17877 of the display. Value is null if matrix is empty; otherwise it is
17878 a pointer to the row found. */
17880 static struct glyph_row *
17881 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17882 struct glyph_row *start)
17884 struct glyph_row *row, *row_found;
17886 /* Set row_found to the last row in IT->w's current matrix
17887 displaying text. The loop looks funny but think of partially
17888 visible lines. */
17889 row_found = NULL;
17890 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17891 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17893 eassert (row->enabled_p);
17894 row_found = row;
17895 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17896 break;
17897 ++row;
17900 return row_found;
17904 /* Return the last row in the current matrix of W that is not affected
17905 by changes at the start of current_buffer that occurred since W's
17906 current matrix was built. Value is null if no such row exists.
17908 BEG_UNCHANGED us the number of characters unchanged at the start of
17909 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17910 first changed character in current_buffer. Characters at positions <
17911 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17912 when the current matrix was built. */
17914 static struct glyph_row *
17915 find_last_unchanged_at_beg_row (struct window *w)
17917 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17918 struct glyph_row *row;
17919 struct glyph_row *row_found = NULL;
17920 int yb = window_text_bottom_y (w);
17922 /* Find the last row displaying unchanged text. */
17923 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17924 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17925 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17926 ++row)
17928 if (/* If row ends before first_changed_pos, it is unchanged,
17929 except in some case. */
17930 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17931 /* When row ends in ZV and we write at ZV it is not
17932 unchanged. */
17933 && !row->ends_at_zv_p
17934 /* When first_changed_pos is the end of a continued line,
17935 row is not unchanged because it may be no longer
17936 continued. */
17937 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17938 && (row->continued_p
17939 || row->exact_window_width_line_p))
17940 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17941 needs to be recomputed, so don't consider this row as
17942 unchanged. This happens when the last line was
17943 bidi-reordered and was killed immediately before this
17944 redisplay cycle. In that case, ROW->end stores the
17945 buffer position of the first visual-order character of
17946 the killed text, which is now beyond ZV. */
17947 && CHARPOS (row->end.pos) <= ZV)
17948 row_found = row;
17950 /* Stop if last visible row. */
17951 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17952 break;
17955 return row_found;
17959 /* Find the first glyph row in the current matrix of W that is not
17960 affected by changes at the end of current_buffer since the
17961 time W's current matrix was built.
17963 Return in *DELTA the number of chars by which buffer positions in
17964 unchanged text at the end of current_buffer must be adjusted.
17966 Return in *DELTA_BYTES the corresponding number of bytes.
17968 Value is null if no such row exists, i.e. all rows are affected by
17969 changes. */
17971 static struct glyph_row *
17972 find_first_unchanged_at_end_row (struct window *w,
17973 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17975 struct glyph_row *row;
17976 struct glyph_row *row_found = NULL;
17978 *delta = *delta_bytes = 0;
17980 /* Display must not have been paused, otherwise the current matrix
17981 is not up to date. */
17982 eassert (w->window_end_valid);
17984 /* A value of window_end_pos >= END_UNCHANGED means that the window
17985 end is in the range of changed text. If so, there is no
17986 unchanged row at the end of W's current matrix. */
17987 if (w->window_end_pos >= END_UNCHANGED)
17988 return NULL;
17990 /* Set row to the last row in W's current matrix displaying text. */
17991 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17993 /* If matrix is entirely empty, no unchanged row exists. */
17994 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17996 /* The value of row is the last glyph row in the matrix having a
17997 meaningful buffer position in it. The end position of row
17998 corresponds to window_end_pos. This allows us to translate
17999 buffer positions in the current matrix to current buffer
18000 positions for characters not in changed text. */
18001 ptrdiff_t Z_old =
18002 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18003 ptrdiff_t Z_BYTE_old =
18004 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18005 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
18006 struct glyph_row *first_text_row
18007 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
18009 *delta = Z - Z_old;
18010 *delta_bytes = Z_BYTE - Z_BYTE_old;
18012 /* Set last_unchanged_pos to the buffer position of the last
18013 character in the buffer that has not been changed. Z is the
18014 index + 1 of the last character in current_buffer, i.e. by
18015 subtracting END_UNCHANGED we get the index of the last
18016 unchanged character, and we have to add BEG to get its buffer
18017 position. */
18018 last_unchanged_pos = Z - END_UNCHANGED + BEG;
18019 last_unchanged_pos_old = last_unchanged_pos - *delta;
18021 /* Search backward from ROW for a row displaying a line that
18022 starts at a minimum position >= last_unchanged_pos_old. */
18023 for (; row > first_text_row; --row)
18025 /* This used to abort, but it can happen.
18026 It is ok to just stop the search instead here. KFS. */
18027 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
18028 break;
18030 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
18031 row_found = row;
18035 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
18037 return row_found;
18041 /* Make sure that glyph rows in the current matrix of window W
18042 reference the same glyph memory as corresponding rows in the
18043 frame's frame matrix. This function is called after scrolling W's
18044 current matrix on a terminal frame in try_window_id and
18045 try_window_reusing_current_matrix. */
18047 static void
18048 sync_frame_with_window_matrix_rows (struct window *w)
18050 struct frame *f = XFRAME (w->frame);
18051 struct glyph_row *window_row, *window_row_end, *frame_row;
18053 /* Preconditions: W must be a leaf window and full-width. Its frame
18054 must have a frame matrix. */
18055 eassert (BUFFERP (w->contents));
18056 eassert (WINDOW_FULL_WIDTH_P (w));
18057 eassert (!FRAME_WINDOW_P (f));
18059 /* If W is a full-width window, glyph pointers in W's current matrix
18060 have, by definition, to be the same as glyph pointers in the
18061 corresponding frame matrix. Note that frame matrices have no
18062 marginal areas (see build_frame_matrix). */
18063 window_row = w->current_matrix->rows;
18064 window_row_end = window_row + w->current_matrix->nrows;
18065 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
18066 while (window_row < window_row_end)
18068 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
18069 struct glyph *end = window_row->glyphs[LAST_AREA];
18071 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
18072 frame_row->glyphs[TEXT_AREA] = start;
18073 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
18074 frame_row->glyphs[LAST_AREA] = end;
18076 /* Disable frame rows whose corresponding window rows have
18077 been disabled in try_window_id. */
18078 if (!window_row->enabled_p)
18079 frame_row->enabled_p = false;
18081 ++window_row, ++frame_row;
18086 /* Find the glyph row in window W containing CHARPOS. Consider all
18087 rows between START and END (not inclusive). END null means search
18088 all rows to the end of the display area of W. Value is the row
18089 containing CHARPOS or null. */
18091 struct glyph_row *
18092 row_containing_pos (struct window *w, ptrdiff_t charpos,
18093 struct glyph_row *start, struct glyph_row *end, int dy)
18095 struct glyph_row *row = start;
18096 struct glyph_row *best_row = NULL;
18097 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
18098 int last_y;
18100 /* If we happen to start on a header-line, skip that. */
18101 if (row->mode_line_p)
18102 ++row;
18104 if ((end && row >= end) || !row->enabled_p)
18105 return NULL;
18107 last_y = window_text_bottom_y (w) - dy;
18109 while (true)
18111 /* Give up if we have gone too far. */
18112 if ((end && row >= end) || !row->enabled_p)
18113 return NULL;
18114 /* This formerly returned if they were equal.
18115 I think that both quantities are of a "last plus one" type;
18116 if so, when they are equal, the row is within the screen. -- rms. */
18117 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
18118 return NULL;
18120 /* If it is in this row, return this row. */
18121 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
18122 || (MATRIX_ROW_END_CHARPOS (row) == charpos
18123 /* The end position of a row equals the start
18124 position of the next row. If CHARPOS is there, we
18125 would rather consider it displayed in the next
18126 line, except when this line ends in ZV. */
18127 && !row_for_charpos_p (row, charpos)))
18128 && charpos >= MATRIX_ROW_START_CHARPOS (row))
18130 struct glyph *g;
18132 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18133 || (!best_row && !row->continued_p))
18134 return row;
18135 /* In bidi-reordered rows, there could be several rows whose
18136 edges surround CHARPOS, all of these rows belonging to
18137 the same continued line. We need to find the row which
18138 fits CHARPOS the best. */
18139 for (g = row->glyphs[TEXT_AREA];
18140 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18141 g++)
18143 if (!STRINGP (g->object))
18145 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
18147 mindif = eabs (g->charpos - charpos);
18148 best_row = row;
18149 /* Exact match always wins. */
18150 if (mindif == 0)
18151 return best_row;
18156 else if (best_row && !row->continued_p)
18157 return best_row;
18158 ++row;
18163 /* Try to redisplay window W by reusing its existing display. W's
18164 current matrix must be up to date when this function is called,
18165 i.e., window_end_valid must be true.
18167 Value is
18169 >= 1 if successful, i.e. display has been updated
18170 specifically:
18171 1 means the changes were in front of a newline that precedes
18172 the window start, and the whole current matrix was reused
18173 2 means the changes were after the last position displayed
18174 in the window, and the whole current matrix was reused
18175 3 means portions of the current matrix were reused, while
18176 some of the screen lines were redrawn
18177 -1 if redisplay with same window start is known not to succeed
18178 0 if otherwise unsuccessful
18180 The following steps are performed:
18182 1. Find the last row in the current matrix of W that is not
18183 affected by changes at the start of current_buffer. If no such row
18184 is found, give up.
18186 2. Find the first row in W's current matrix that is not affected by
18187 changes at the end of current_buffer. Maybe there is no such row.
18189 3. Display lines beginning with the row + 1 found in step 1 to the
18190 row found in step 2 or, if step 2 didn't find a row, to the end of
18191 the window.
18193 4. If cursor is not known to appear on the window, give up.
18195 5. If display stopped at the row found in step 2, scroll the
18196 display and current matrix as needed.
18198 6. Maybe display some lines at the end of W, if we must. This can
18199 happen under various circumstances, like a partially visible line
18200 becoming fully visible, or because newly displayed lines are displayed
18201 in smaller font sizes.
18203 7. Update W's window end information. */
18205 static int
18206 try_window_id (struct window *w)
18208 struct frame *f = XFRAME (w->frame);
18209 struct glyph_matrix *current_matrix = w->current_matrix;
18210 struct glyph_matrix *desired_matrix = w->desired_matrix;
18211 struct glyph_row *last_unchanged_at_beg_row;
18212 struct glyph_row *first_unchanged_at_end_row;
18213 struct glyph_row *row;
18214 struct glyph_row *bottom_row;
18215 int bottom_vpos;
18216 struct it it;
18217 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18218 int dvpos, dy;
18219 struct text_pos start_pos;
18220 struct run run;
18221 int first_unchanged_at_end_vpos = 0;
18222 struct glyph_row *last_text_row, *last_text_row_at_end;
18223 struct text_pos start;
18224 ptrdiff_t first_changed_charpos, last_changed_charpos;
18226 #ifdef GLYPH_DEBUG
18227 if (inhibit_try_window_id)
18228 return 0;
18229 #endif
18231 /* This is handy for debugging. */
18232 #if false
18233 #define GIVE_UP(X) \
18234 do { \
18235 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18236 return 0; \
18237 } while (false)
18238 #else
18239 #define GIVE_UP(X) return 0
18240 #endif
18242 SET_TEXT_POS_FROM_MARKER (start, w->start);
18244 /* Don't use this for mini-windows because these can show
18245 messages and mini-buffers, and we don't handle that here. */
18246 if (MINI_WINDOW_P (w))
18247 GIVE_UP (1);
18249 /* This flag is used to prevent redisplay optimizations. */
18250 if (windows_or_buffers_changed || f->cursor_type_changed)
18251 GIVE_UP (2);
18253 /* This function's optimizations cannot be used if overlays have
18254 changed in the buffer displayed by the window, so give up if they
18255 have. */
18256 if (w->last_overlay_modified != OVERLAY_MODIFF)
18257 GIVE_UP (200);
18259 /* Verify that narrowing has not changed.
18260 Also verify that we were not told to prevent redisplay optimizations.
18261 It would be nice to further
18262 reduce the number of cases where this prevents try_window_id. */
18263 if (current_buffer->clip_changed
18264 || current_buffer->prevent_redisplay_optimizations_p)
18265 GIVE_UP (3);
18267 /* Window must either use window-based redisplay or be full width. */
18268 if (!FRAME_WINDOW_P (f)
18269 && (!FRAME_LINE_INS_DEL_OK (f)
18270 || !WINDOW_FULL_WIDTH_P (w)))
18271 GIVE_UP (4);
18273 /* Give up if point is known NOT to appear in W. */
18274 if (PT < CHARPOS (start))
18275 GIVE_UP (5);
18277 /* Another way to prevent redisplay optimizations. */
18278 if (w->last_modified == 0)
18279 GIVE_UP (6);
18281 /* Verify that window is not hscrolled. */
18282 if (w->hscroll != 0)
18283 GIVE_UP (7);
18285 /* Verify that display wasn't paused. */
18286 if (!w->window_end_valid)
18287 GIVE_UP (8);
18289 /* Likewise if highlighting trailing whitespace. */
18290 if (!NILP (Vshow_trailing_whitespace))
18291 GIVE_UP (11);
18293 /* Can't use this if overlay arrow position and/or string have
18294 changed. */
18295 if (overlay_arrows_changed_p (false))
18296 GIVE_UP (12);
18298 /* When word-wrap is on, adding a space to the first word of a
18299 wrapped line can change the wrap position, altering the line
18300 above it. It might be worthwhile to handle this more
18301 intelligently, but for now just redisplay from scratch. */
18302 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18303 GIVE_UP (21);
18305 /* Under bidi reordering, adding or deleting a character in the
18306 beginning of a paragraph, before the first strong directional
18307 character, can change the base direction of the paragraph (unless
18308 the buffer specifies a fixed paragraph direction), which will
18309 require redisplaying the whole paragraph. It might be worthwhile
18310 to find the paragraph limits and widen the range of redisplayed
18311 lines to that, but for now just give up this optimization and
18312 redisplay from scratch. */
18313 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18314 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18315 GIVE_UP (22);
18317 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18318 to that variable require thorough redisplay. */
18319 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18320 GIVE_UP (23);
18322 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18323 only if buffer has really changed. The reason is that the gap is
18324 initially at Z for freshly visited files. The code below would
18325 set end_unchanged to 0 in that case. */
18326 if (MODIFF > SAVE_MODIFF
18327 /* This seems to happen sometimes after saving a buffer. */
18328 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18330 if (GPT - BEG < BEG_UNCHANGED)
18331 BEG_UNCHANGED = GPT - BEG;
18332 if (Z - GPT < END_UNCHANGED)
18333 END_UNCHANGED = Z - GPT;
18336 /* The position of the first and last character that has been changed. */
18337 first_changed_charpos = BEG + BEG_UNCHANGED;
18338 last_changed_charpos = Z - END_UNCHANGED;
18340 /* If window starts after a line end, and the last change is in
18341 front of that newline, then changes don't affect the display.
18342 This case happens with stealth-fontification. Note that although
18343 the display is unchanged, glyph positions in the matrix have to
18344 be adjusted, of course. */
18345 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18346 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18347 && ((last_changed_charpos < CHARPOS (start)
18348 && CHARPOS (start) == BEGV)
18349 || (last_changed_charpos < CHARPOS (start) - 1
18350 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18352 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18353 struct glyph_row *r0;
18355 /* Compute how many chars/bytes have been added to or removed
18356 from the buffer. */
18357 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18358 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18359 Z_delta = Z - Z_old;
18360 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18362 /* Give up if PT is not in the window. Note that it already has
18363 been checked at the start of try_window_id that PT is not in
18364 front of the window start. */
18365 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18366 GIVE_UP (13);
18368 /* If window start is unchanged, we can reuse the whole matrix
18369 as is, after adjusting glyph positions. No need to compute
18370 the window end again, since its offset from Z hasn't changed. */
18371 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18372 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18373 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18374 /* PT must not be in a partially visible line. */
18375 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18376 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18378 /* Adjust positions in the glyph matrix. */
18379 if (Z_delta || Z_delta_bytes)
18381 struct glyph_row *r1
18382 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18383 increment_matrix_positions (w->current_matrix,
18384 MATRIX_ROW_VPOS (r0, current_matrix),
18385 MATRIX_ROW_VPOS (r1, current_matrix),
18386 Z_delta, Z_delta_bytes);
18389 /* Set the cursor. */
18390 row = row_containing_pos (w, PT, r0, NULL, 0);
18391 if (row)
18392 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18393 return 1;
18397 /* Handle the case that changes are all below what is displayed in
18398 the window, and that PT is in the window. This shortcut cannot
18399 be taken if ZV is visible in the window, and text has been added
18400 there that is visible in the window. */
18401 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18402 /* ZV is not visible in the window, or there are no
18403 changes at ZV, actually. */
18404 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18405 || first_changed_charpos == last_changed_charpos))
18407 struct glyph_row *r0;
18409 /* Give up if PT is not in the window. Note that it already has
18410 been checked at the start of try_window_id that PT is not in
18411 front of the window start. */
18412 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18413 GIVE_UP (14);
18415 /* If window start is unchanged, we can reuse the whole matrix
18416 as is, without changing glyph positions since no text has
18417 been added/removed in front of the window end. */
18418 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18419 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18420 /* PT must not be in a partially visible line. */
18421 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18422 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18424 /* We have to compute the window end anew since text
18425 could have been added/removed after it. */
18426 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18427 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18429 /* Set the cursor. */
18430 row = row_containing_pos (w, PT, r0, NULL, 0);
18431 if (row)
18432 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18433 return 2;
18437 /* Give up if window start is in the changed area.
18439 The condition used to read
18441 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18443 but why that was tested escapes me at the moment. */
18444 if (CHARPOS (start) >= first_changed_charpos
18445 && CHARPOS (start) <= last_changed_charpos)
18446 GIVE_UP (15);
18448 /* Check that window start agrees with the start of the first glyph
18449 row in its current matrix. Check this after we know the window
18450 start is not in changed text, otherwise positions would not be
18451 comparable. */
18452 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18453 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18454 GIVE_UP (16);
18456 /* Give up if the window ends in strings. Overlay strings
18457 at the end are difficult to handle, so don't try. */
18458 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18459 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18460 GIVE_UP (20);
18462 /* Compute the position at which we have to start displaying new
18463 lines. Some of the lines at the top of the window might be
18464 reusable because they are not displaying changed text. Find the
18465 last row in W's current matrix not affected by changes at the
18466 start of current_buffer. Value is null if changes start in the
18467 first line of window. */
18468 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18469 if (last_unchanged_at_beg_row)
18471 /* Avoid starting to display in the middle of a character, a TAB
18472 for instance. This is easier than to set up the iterator
18473 exactly, and it's not a frequent case, so the additional
18474 effort wouldn't really pay off. */
18475 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18476 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18477 && last_unchanged_at_beg_row > w->current_matrix->rows)
18478 --last_unchanged_at_beg_row;
18480 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18481 GIVE_UP (17);
18483 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18484 GIVE_UP (18);
18485 start_pos = it.current.pos;
18487 /* Start displaying new lines in the desired matrix at the same
18488 vpos we would use in the current matrix, i.e. below
18489 last_unchanged_at_beg_row. */
18490 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18491 current_matrix);
18492 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18493 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18495 eassert (it.hpos == 0 && it.current_x == 0);
18497 else
18499 /* There are no reusable lines at the start of the window.
18500 Start displaying in the first text line. */
18501 start_display (&it, w, start);
18502 it.vpos = it.first_vpos;
18503 start_pos = it.current.pos;
18506 /* Find the first row that is not affected by changes at the end of
18507 the buffer. Value will be null if there is no unchanged row, in
18508 which case we must redisplay to the end of the window. delta
18509 will be set to the value by which buffer positions beginning with
18510 first_unchanged_at_end_row have to be adjusted due to text
18511 changes. */
18512 first_unchanged_at_end_row
18513 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18514 IF_DEBUG (debug_delta = delta);
18515 IF_DEBUG (debug_delta_bytes = delta_bytes);
18517 /* Set stop_pos to the buffer position up to which we will have to
18518 display new lines. If first_unchanged_at_end_row != NULL, this
18519 is the buffer position of the start of the line displayed in that
18520 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18521 that we don't stop at a buffer position. */
18522 stop_pos = 0;
18523 if (first_unchanged_at_end_row)
18525 eassert (last_unchanged_at_beg_row == NULL
18526 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18528 /* If this is a continuation line, move forward to the next one
18529 that isn't. Changes in lines above affect this line.
18530 Caution: this may move first_unchanged_at_end_row to a row
18531 not displaying text. */
18532 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18533 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18534 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18535 < it.last_visible_y))
18536 ++first_unchanged_at_end_row;
18538 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18539 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18540 >= it.last_visible_y))
18541 first_unchanged_at_end_row = NULL;
18542 else
18544 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18545 + delta);
18546 first_unchanged_at_end_vpos
18547 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18548 eassert (stop_pos >= Z - END_UNCHANGED);
18551 else if (last_unchanged_at_beg_row == NULL)
18552 GIVE_UP (19);
18555 #ifdef GLYPH_DEBUG
18557 /* Either there is no unchanged row at the end, or the one we have
18558 now displays text. This is a necessary condition for the window
18559 end pos calculation at the end of this function. */
18560 eassert (first_unchanged_at_end_row == NULL
18561 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18563 debug_last_unchanged_at_beg_vpos
18564 = (last_unchanged_at_beg_row
18565 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18566 : -1);
18567 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18569 #endif /* GLYPH_DEBUG */
18572 /* Display new lines. Set last_text_row to the last new line
18573 displayed which has text on it, i.e. might end up as being the
18574 line where the window_end_vpos is. */
18575 w->cursor.vpos = -1;
18576 last_text_row = NULL;
18577 overlay_arrow_seen = false;
18578 if (it.current_y < it.last_visible_y
18579 && !f->fonts_changed
18580 && (first_unchanged_at_end_row == NULL
18581 || IT_CHARPOS (it) < stop_pos))
18582 it.glyph_row->reversed_p = false;
18583 while (it.current_y < it.last_visible_y
18584 && !f->fonts_changed
18585 && (first_unchanged_at_end_row == NULL
18586 || IT_CHARPOS (it) < stop_pos))
18588 if (display_line (&it))
18589 last_text_row = it.glyph_row - 1;
18592 if (f->fonts_changed)
18593 return -1;
18595 /* The redisplay iterations in display_line above could have
18596 triggered font-lock, which could have done something that
18597 invalidates IT->w window's end-point information, on which we
18598 rely below. E.g., one package, which will remain unnamed, used
18599 to install a font-lock-fontify-region-function that called
18600 bury-buffer, whose side effect is to switch the buffer displayed
18601 by IT->w, and that predictably resets IT->w's window_end_valid
18602 flag, which we already tested at the entry to this function.
18603 Amply punish such packages/modes by giving up on this
18604 optimization in those cases. */
18605 if (!w->window_end_valid)
18607 clear_glyph_matrix (w->desired_matrix);
18608 return -1;
18611 /* Compute differences in buffer positions, y-positions etc. for
18612 lines reused at the bottom of the window. Compute what we can
18613 scroll. */
18614 if (first_unchanged_at_end_row
18615 /* No lines reused because we displayed everything up to the
18616 bottom of the window. */
18617 && it.current_y < it.last_visible_y)
18619 dvpos = (it.vpos
18620 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18621 current_matrix));
18622 dy = it.current_y - first_unchanged_at_end_row->y;
18623 run.current_y = first_unchanged_at_end_row->y;
18624 run.desired_y = run.current_y + dy;
18625 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18627 else
18629 delta = delta_bytes = dvpos = dy
18630 = run.current_y = run.desired_y = run.height = 0;
18631 first_unchanged_at_end_row = NULL;
18633 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18636 /* Find the cursor if not already found. We have to decide whether
18637 PT will appear on this window (it sometimes doesn't, but this is
18638 not a very frequent case.) This decision has to be made before
18639 the current matrix is altered. A value of cursor.vpos < 0 means
18640 that PT is either in one of the lines beginning at
18641 first_unchanged_at_end_row or below the window. Don't care for
18642 lines that might be displayed later at the window end; as
18643 mentioned, this is not a frequent case. */
18644 if (w->cursor.vpos < 0)
18646 /* Cursor in unchanged rows at the top? */
18647 if (PT < CHARPOS (start_pos)
18648 && last_unchanged_at_beg_row)
18650 row = row_containing_pos (w, PT,
18651 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18652 last_unchanged_at_beg_row + 1, 0);
18653 if (row)
18654 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18657 /* Start from first_unchanged_at_end_row looking for PT. */
18658 else if (first_unchanged_at_end_row)
18660 row = row_containing_pos (w, PT - delta,
18661 first_unchanged_at_end_row, NULL, 0);
18662 if (row)
18663 set_cursor_from_row (w, row, w->current_matrix, delta,
18664 delta_bytes, dy, dvpos);
18667 /* Give up if cursor was not found. */
18668 if (w->cursor.vpos < 0)
18670 clear_glyph_matrix (w->desired_matrix);
18671 return -1;
18675 /* Don't let the cursor end in the scroll margins. */
18677 int this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
18678 int cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18680 if ((w->cursor.y < this_scroll_margin
18681 && CHARPOS (start) > BEGV)
18682 /* Old redisplay didn't take scroll margin into account at the bottom,
18683 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18684 || (w->cursor.y + (make_cursor_line_fully_visible_p
18685 ? cursor_height + this_scroll_margin
18686 : 1)) > it.last_visible_y)
18688 w->cursor.vpos = -1;
18689 clear_glyph_matrix (w->desired_matrix);
18690 return -1;
18694 /* Scroll the display. Do it before changing the current matrix so
18695 that xterm.c doesn't get confused about where the cursor glyph is
18696 found. */
18697 if (dy && run.height)
18699 update_begin (f);
18701 if (FRAME_WINDOW_P (f))
18703 FRAME_RIF (f)->update_window_begin_hook (w);
18704 FRAME_RIF (f)->clear_window_mouse_face (w);
18705 FRAME_RIF (f)->scroll_run_hook (w, &run);
18706 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18708 else
18710 /* Terminal frame. In this case, dvpos gives the number of
18711 lines to scroll by; dvpos < 0 means scroll up. */
18712 int from_vpos
18713 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18714 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18715 int end = (WINDOW_TOP_EDGE_LINE (w)
18716 + WINDOW_WANTS_HEADER_LINE_P (w)
18717 + window_internal_height (w));
18719 #if defined (HAVE_GPM) || defined (MSDOS)
18720 x_clear_window_mouse_face (w);
18721 #endif
18722 /* Perform the operation on the screen. */
18723 if (dvpos > 0)
18725 /* Scroll last_unchanged_at_beg_row to the end of the
18726 window down dvpos lines. */
18727 set_terminal_window (f, end);
18729 /* On dumb terminals delete dvpos lines at the end
18730 before inserting dvpos empty lines. */
18731 if (!FRAME_SCROLL_REGION_OK (f))
18732 ins_del_lines (f, end - dvpos, -dvpos);
18734 /* Insert dvpos empty lines in front of
18735 last_unchanged_at_beg_row. */
18736 ins_del_lines (f, from, dvpos);
18738 else if (dvpos < 0)
18740 /* Scroll up last_unchanged_at_beg_vpos to the end of
18741 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18742 set_terminal_window (f, end);
18744 /* Delete dvpos lines in front of
18745 last_unchanged_at_beg_vpos. ins_del_lines will set
18746 the cursor to the given vpos and emit |dvpos| delete
18747 line sequences. */
18748 ins_del_lines (f, from + dvpos, dvpos);
18750 /* On a dumb terminal insert dvpos empty lines at the
18751 end. */
18752 if (!FRAME_SCROLL_REGION_OK (f))
18753 ins_del_lines (f, end + dvpos, -dvpos);
18756 set_terminal_window (f, 0);
18759 update_end (f);
18762 /* Shift reused rows of the current matrix to the right position.
18763 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18764 text. */
18765 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18766 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18767 if (dvpos < 0)
18769 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18770 bottom_vpos, dvpos);
18771 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18772 bottom_vpos);
18774 else if (dvpos > 0)
18776 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18777 bottom_vpos, dvpos);
18778 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18779 first_unchanged_at_end_vpos + dvpos);
18782 /* For frame-based redisplay, make sure that current frame and window
18783 matrix are in sync with respect to glyph memory. */
18784 if (!FRAME_WINDOW_P (f))
18785 sync_frame_with_window_matrix_rows (w);
18787 /* Adjust buffer positions in reused rows. */
18788 if (delta || delta_bytes)
18789 increment_matrix_positions (current_matrix,
18790 first_unchanged_at_end_vpos + dvpos,
18791 bottom_vpos, delta, delta_bytes);
18793 /* Adjust Y positions. */
18794 if (dy)
18795 shift_glyph_matrix (w, current_matrix,
18796 first_unchanged_at_end_vpos + dvpos,
18797 bottom_vpos, dy);
18799 if (first_unchanged_at_end_row)
18801 first_unchanged_at_end_row += dvpos;
18802 if (first_unchanged_at_end_row->y >= it.last_visible_y
18803 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18804 first_unchanged_at_end_row = NULL;
18807 /* If scrolling up, there may be some lines to display at the end of
18808 the window. */
18809 last_text_row_at_end = NULL;
18810 if (dy < 0)
18812 /* Scrolling up can leave for example a partially visible line
18813 at the end of the window to be redisplayed. */
18814 /* Set last_row to the glyph row in the current matrix where the
18815 window end line is found. It has been moved up or down in
18816 the matrix by dvpos. */
18817 int last_vpos = w->window_end_vpos + dvpos;
18818 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18820 /* If last_row is the window end line, it should display text. */
18821 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18823 /* If window end line was partially visible before, begin
18824 displaying at that line. Otherwise begin displaying with the
18825 line following it. */
18826 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18828 init_to_row_start (&it, w, last_row);
18829 it.vpos = last_vpos;
18830 it.current_y = last_row->y;
18832 else
18834 init_to_row_end (&it, w, last_row);
18835 it.vpos = 1 + last_vpos;
18836 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18837 ++last_row;
18840 /* We may start in a continuation line. If so, we have to
18841 get the right continuation_lines_width and current_x. */
18842 it.continuation_lines_width = last_row->continuation_lines_width;
18843 it.hpos = it.current_x = 0;
18845 /* Display the rest of the lines at the window end. */
18846 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18847 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18849 /* Is it always sure that the display agrees with lines in
18850 the current matrix? I don't think so, so we mark rows
18851 displayed invalid in the current matrix by setting their
18852 enabled_p flag to false. */
18853 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18854 if (display_line (&it))
18855 last_text_row_at_end = it.glyph_row - 1;
18859 /* Update window_end_pos and window_end_vpos. */
18860 if (first_unchanged_at_end_row && !last_text_row_at_end)
18862 /* Window end line if one of the preserved rows from the current
18863 matrix. Set row to the last row displaying text in current
18864 matrix starting at first_unchanged_at_end_row, after
18865 scrolling. */
18866 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18867 row = find_last_row_displaying_text (w->current_matrix, &it,
18868 first_unchanged_at_end_row);
18869 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18870 adjust_window_ends (w, row, true);
18871 eassert (w->window_end_bytepos >= 0);
18872 IF_DEBUG (debug_method_add (w, "A"));
18874 else if (last_text_row_at_end)
18876 adjust_window_ends (w, last_text_row_at_end, false);
18877 eassert (w->window_end_bytepos >= 0);
18878 IF_DEBUG (debug_method_add (w, "B"));
18880 else if (last_text_row)
18882 /* We have displayed either to the end of the window or at the
18883 end of the window, i.e. the last row with text is to be found
18884 in the desired matrix. */
18885 adjust_window_ends (w, last_text_row, false);
18886 eassert (w->window_end_bytepos >= 0);
18888 else if (first_unchanged_at_end_row == NULL
18889 && last_text_row == NULL
18890 && last_text_row_at_end == NULL)
18892 /* Displayed to end of window, but no line containing text was
18893 displayed. Lines were deleted at the end of the window. */
18894 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18895 int vpos = w->window_end_vpos;
18896 struct glyph_row *current_row = current_matrix->rows + vpos;
18897 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18899 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18901 eassert (first_vpos <= vpos);
18902 if (desired_row->enabled_p)
18904 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18905 row = desired_row;
18907 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18908 row = current_row;
18911 w->window_end_vpos = vpos + 1;
18912 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18913 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18914 eassert (w->window_end_bytepos >= 0);
18915 IF_DEBUG (debug_method_add (w, "C"));
18917 else
18918 emacs_abort ();
18920 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18921 debug_end_vpos = w->window_end_vpos));
18923 /* Record that display has not been completed. */
18924 w->window_end_valid = false;
18925 w->desired_matrix->no_scrolling_p = true;
18926 return 3;
18928 #undef GIVE_UP
18933 /***********************************************************************
18934 More debugging support
18935 ***********************************************************************/
18937 #ifdef GLYPH_DEBUG
18939 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18940 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18941 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18944 /* Dump the contents of glyph matrix MATRIX on stderr.
18946 GLYPHS 0 means don't show glyph contents.
18947 GLYPHS 1 means show glyphs in short form
18948 GLYPHS > 1 means show glyphs in long form. */
18950 void
18951 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18953 int i;
18954 for (i = 0; i < matrix->nrows; ++i)
18955 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18959 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18960 the glyph row and area where the glyph comes from. */
18962 void
18963 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18965 if (glyph->type == CHAR_GLYPH
18966 || glyph->type == GLYPHLESS_GLYPH)
18968 fprintf (stderr,
18969 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18970 glyph - row->glyphs[TEXT_AREA],
18971 (glyph->type == CHAR_GLYPH
18972 ? 'C'
18973 : 'G'),
18974 glyph->charpos,
18975 (BUFFERP (glyph->object)
18976 ? 'B'
18977 : (STRINGP (glyph->object)
18978 ? 'S'
18979 : (NILP (glyph->object)
18980 ? '0'
18981 : '-'))),
18982 glyph->pixel_width,
18983 glyph->u.ch,
18984 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18985 ? (int) glyph->u.ch
18986 : '.'),
18987 glyph->face_id,
18988 glyph->left_box_line_p,
18989 glyph->right_box_line_p);
18991 else if (glyph->type == STRETCH_GLYPH)
18993 fprintf (stderr,
18994 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18995 glyph - row->glyphs[TEXT_AREA],
18996 'S',
18997 glyph->charpos,
18998 (BUFFERP (glyph->object)
18999 ? 'B'
19000 : (STRINGP (glyph->object)
19001 ? 'S'
19002 : (NILP (glyph->object)
19003 ? '0'
19004 : '-'))),
19005 glyph->pixel_width,
19007 ' ',
19008 glyph->face_id,
19009 glyph->left_box_line_p,
19010 glyph->right_box_line_p);
19012 else if (glyph->type == IMAGE_GLYPH)
19014 fprintf (stderr,
19015 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
19016 glyph - row->glyphs[TEXT_AREA],
19017 'I',
19018 glyph->charpos,
19019 (BUFFERP (glyph->object)
19020 ? 'B'
19021 : (STRINGP (glyph->object)
19022 ? 'S'
19023 : (NILP (glyph->object)
19024 ? '0'
19025 : '-'))),
19026 glyph->pixel_width,
19027 (unsigned int) glyph->u.img_id,
19028 '.',
19029 glyph->face_id,
19030 glyph->left_box_line_p,
19031 glyph->right_box_line_p);
19033 else if (glyph->type == COMPOSITE_GLYPH)
19035 fprintf (stderr,
19036 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
19037 glyph - row->glyphs[TEXT_AREA],
19038 '+',
19039 glyph->charpos,
19040 (BUFFERP (glyph->object)
19041 ? 'B'
19042 : (STRINGP (glyph->object)
19043 ? 'S'
19044 : (NILP (glyph->object)
19045 ? '0'
19046 : '-'))),
19047 glyph->pixel_width,
19048 (unsigned int) glyph->u.cmp.id);
19049 if (glyph->u.cmp.automatic)
19050 fprintf (stderr,
19051 "[%d-%d]",
19052 glyph->slice.cmp.from, glyph->slice.cmp.to);
19053 fprintf (stderr, " . %4d %1.1d%1.1d\n",
19054 glyph->face_id,
19055 glyph->left_box_line_p,
19056 glyph->right_box_line_p);
19058 else if (glyph->type == XWIDGET_GLYPH)
19060 #ifndef HAVE_XWIDGETS
19061 eassume (false);
19062 #else
19063 fprintf (stderr,
19064 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
19065 glyph - row->glyphs[TEXT_AREA],
19066 'X',
19067 glyph->charpos,
19068 (BUFFERP (glyph->object)
19069 ? 'B'
19070 : (STRINGP (glyph->object)
19071 ? 'S'
19072 : '-')),
19073 glyph->pixel_width,
19074 glyph->u.xwidget,
19075 '.',
19076 glyph->face_id,
19077 glyph->left_box_line_p,
19078 glyph->right_box_line_p);
19079 #endif
19084 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
19085 GLYPHS 0 means don't show glyph contents.
19086 GLYPHS 1 means show glyphs in short form
19087 GLYPHS > 1 means show glyphs in long form. */
19089 void
19090 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
19092 if (glyphs != 1)
19094 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
19095 fprintf (stderr, "==============================================================================\n");
19097 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
19098 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
19099 vpos,
19100 MATRIX_ROW_START_CHARPOS (row),
19101 MATRIX_ROW_END_CHARPOS (row),
19102 row->used[TEXT_AREA],
19103 row->contains_overlapping_glyphs_p,
19104 row->enabled_p,
19105 row->truncated_on_left_p,
19106 row->truncated_on_right_p,
19107 row->continued_p,
19108 MATRIX_ROW_CONTINUATION_LINE_P (row),
19109 MATRIX_ROW_DISPLAYS_TEXT_P (row),
19110 row->ends_at_zv_p,
19111 row->fill_line_p,
19112 row->ends_in_middle_of_char_p,
19113 row->starts_in_middle_of_char_p,
19114 row->mouse_face_p,
19115 row->x,
19116 row->y,
19117 row->pixel_width,
19118 row->height,
19119 row->visible_height,
19120 row->ascent,
19121 row->phys_ascent);
19122 /* The next 3 lines should align to "Start" in the header. */
19123 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
19124 row->end.overlay_string_index,
19125 row->continuation_lines_width);
19126 fprintf (stderr, " %9"pI"d %9"pI"d\n",
19127 CHARPOS (row->start.string_pos),
19128 CHARPOS (row->end.string_pos));
19129 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
19130 row->end.dpvec_index);
19133 if (glyphs > 1)
19135 int area;
19137 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19139 struct glyph *glyph = row->glyphs[area];
19140 struct glyph *glyph_end = glyph + row->used[area];
19142 /* Glyph for a line end in text. */
19143 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
19144 ++glyph_end;
19146 if (glyph < glyph_end)
19147 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
19149 for (; glyph < glyph_end; ++glyph)
19150 dump_glyph (row, glyph, area);
19153 else if (glyphs == 1)
19155 int area;
19156 char s[SHRT_MAX + 4];
19158 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19160 int i;
19162 for (i = 0; i < row->used[area]; ++i)
19164 struct glyph *glyph = row->glyphs[area] + i;
19165 if (i == row->used[area] - 1
19166 && area == TEXT_AREA
19167 && NILP (glyph->object)
19168 && glyph->type == CHAR_GLYPH
19169 && glyph->u.ch == ' ')
19171 strcpy (&s[i], "[\\n]");
19172 i += 4;
19174 else if (glyph->type == CHAR_GLYPH
19175 && glyph->u.ch < 0x80
19176 && glyph->u.ch >= ' ')
19177 s[i] = glyph->u.ch;
19178 else
19179 s[i] = '.';
19182 s[i] = '\0';
19183 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19189 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19190 Sdump_glyph_matrix, 0, 1, "p",
19191 doc: /* Dump the current matrix of the selected window to stderr.
19192 Shows contents of glyph row structures. With non-nil
19193 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19194 glyphs in short form, otherwise show glyphs in long form.
19196 Interactively, no argument means show glyphs in short form;
19197 with numeric argument, its value is passed as the GLYPHS flag. */)
19198 (Lisp_Object glyphs)
19200 struct window *w = XWINDOW (selected_window);
19201 struct buffer *buffer = XBUFFER (w->contents);
19203 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19204 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19205 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19206 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19207 fprintf (stderr, "=============================================\n");
19208 dump_glyph_matrix (w->current_matrix,
19209 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19210 return Qnil;
19214 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19215 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19216 Only text-mode frames have frame glyph matrices. */)
19217 (void)
19219 struct frame *f = XFRAME (selected_frame);
19221 if (f->current_matrix)
19222 dump_glyph_matrix (f->current_matrix, 1);
19223 else
19224 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19225 return Qnil;
19229 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19230 doc: /* Dump glyph row ROW to stderr.
19231 GLYPH 0 means don't dump glyphs.
19232 GLYPH 1 means dump glyphs in short form.
19233 GLYPH > 1 or omitted means dump glyphs in long form. */)
19234 (Lisp_Object row, Lisp_Object glyphs)
19236 struct glyph_matrix *matrix;
19237 EMACS_INT vpos;
19239 CHECK_NUMBER (row);
19240 matrix = XWINDOW (selected_window)->current_matrix;
19241 vpos = XINT (row);
19242 if (vpos >= 0 && vpos < matrix->nrows)
19243 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19244 vpos,
19245 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19246 return Qnil;
19250 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19251 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19252 GLYPH 0 means don't dump glyphs.
19253 GLYPH 1 means dump glyphs in short form.
19254 GLYPH > 1 or omitted means dump glyphs in long form.
19256 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19257 do nothing. */)
19258 (Lisp_Object row, Lisp_Object glyphs)
19260 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19261 struct frame *sf = SELECTED_FRAME ();
19262 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19263 EMACS_INT vpos;
19265 CHECK_NUMBER (row);
19266 vpos = XINT (row);
19267 if (vpos >= 0 && vpos < m->nrows)
19268 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19269 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19270 #endif
19271 return Qnil;
19275 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19276 doc: /* Toggle tracing of redisplay.
19277 With ARG, turn tracing on if and only if ARG is positive. */)
19278 (Lisp_Object arg)
19280 if (NILP (arg))
19281 trace_redisplay_p = !trace_redisplay_p;
19282 else
19284 arg = Fprefix_numeric_value (arg);
19285 trace_redisplay_p = XINT (arg) > 0;
19288 return Qnil;
19292 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19293 doc: /* Like `format', but print result to stderr.
19294 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19295 (ptrdiff_t nargs, Lisp_Object *args)
19297 Lisp_Object s = Fformat (nargs, args);
19298 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19299 return Qnil;
19302 #endif /* GLYPH_DEBUG */
19306 /***********************************************************************
19307 Building Desired Matrix Rows
19308 ***********************************************************************/
19310 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19311 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19313 static struct glyph_row *
19314 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19316 struct frame *f = XFRAME (WINDOW_FRAME (w));
19317 struct buffer *buffer = XBUFFER (w->contents);
19318 struct buffer *old = current_buffer;
19319 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19320 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19321 const unsigned char *arrow_end = arrow_string + arrow_len;
19322 const unsigned char *p;
19323 struct it it;
19324 bool multibyte_p;
19325 int n_glyphs_before;
19327 set_buffer_temp (buffer);
19328 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19329 scratch_glyph_row.reversed_p = false;
19330 it.glyph_row->used[TEXT_AREA] = 0;
19331 SET_TEXT_POS (it.position, 0, 0);
19333 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19334 p = arrow_string;
19335 while (p < arrow_end)
19337 Lisp_Object face, ilisp;
19339 /* Get the next character. */
19340 if (multibyte_p)
19341 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19342 else
19344 it.c = it.char_to_display = *p, it.len = 1;
19345 if (! ASCII_CHAR_P (it.c))
19346 it.char_to_display = BYTE8_TO_CHAR (it.c);
19348 p += it.len;
19350 /* Get its face. */
19351 ilisp = make_number (p - arrow_string);
19352 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19353 it.face_id = compute_char_face (f, it.char_to_display, face);
19355 /* Compute its width, get its glyphs. */
19356 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19357 SET_TEXT_POS (it.position, -1, -1);
19358 PRODUCE_GLYPHS (&it);
19360 /* If this character doesn't fit any more in the line, we have
19361 to remove some glyphs. */
19362 if (it.current_x > it.last_visible_x)
19364 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19365 break;
19369 set_buffer_temp (old);
19370 return it.glyph_row;
19374 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19375 glyphs to insert is determined by produce_special_glyphs. */
19377 static void
19378 insert_left_trunc_glyphs (struct it *it)
19380 struct it truncate_it;
19381 struct glyph *from, *end, *to, *toend;
19383 eassert (!FRAME_WINDOW_P (it->f)
19384 || (!it->glyph_row->reversed_p
19385 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19386 || (it->glyph_row->reversed_p
19387 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19389 /* Get the truncation glyphs. */
19390 truncate_it = *it;
19391 truncate_it.current_x = 0;
19392 truncate_it.face_id = DEFAULT_FACE_ID;
19393 truncate_it.glyph_row = &scratch_glyph_row;
19394 truncate_it.area = TEXT_AREA;
19395 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19396 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19397 truncate_it.object = Qnil;
19398 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19400 /* Overwrite glyphs from IT with truncation glyphs. */
19401 if (!it->glyph_row->reversed_p)
19403 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19405 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19406 end = from + tused;
19407 to = it->glyph_row->glyphs[TEXT_AREA];
19408 toend = to + it->glyph_row->used[TEXT_AREA];
19409 if (FRAME_WINDOW_P (it->f))
19411 /* On GUI frames, when variable-size fonts are displayed,
19412 the truncation glyphs may need more pixels than the row's
19413 glyphs they overwrite. We overwrite more glyphs to free
19414 enough screen real estate, and enlarge the stretch glyph
19415 on the right (see display_line), if there is one, to
19416 preserve the screen position of the truncation glyphs on
19417 the right. */
19418 int w = 0;
19419 struct glyph *g = to;
19420 short used;
19422 /* The first glyph could be partially visible, in which case
19423 it->glyph_row->x will be negative. But we want the left
19424 truncation glyphs to be aligned at the left margin of the
19425 window, so we override the x coordinate at which the row
19426 will begin. */
19427 it->glyph_row->x = 0;
19428 while (g < toend && w < it->truncation_pixel_width)
19430 w += g->pixel_width;
19431 ++g;
19433 if (g - to - tused > 0)
19435 memmove (to + tused, g, (toend - g) * sizeof(*g));
19436 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19438 used = it->glyph_row->used[TEXT_AREA];
19439 if (it->glyph_row->truncated_on_right_p
19440 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19441 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19442 == STRETCH_GLYPH)
19444 int extra = w - it->truncation_pixel_width;
19446 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19450 while (from < end)
19451 *to++ = *from++;
19453 /* There may be padding glyphs left over. Overwrite them too. */
19454 if (!FRAME_WINDOW_P (it->f))
19456 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19458 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19459 while (from < end)
19460 *to++ = *from++;
19464 if (to > toend)
19465 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19467 else
19469 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19471 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19472 that back to front. */
19473 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19474 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19475 toend = it->glyph_row->glyphs[TEXT_AREA];
19476 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19477 if (FRAME_WINDOW_P (it->f))
19479 int w = 0;
19480 struct glyph *g = to;
19482 while (g >= toend && w < it->truncation_pixel_width)
19484 w += g->pixel_width;
19485 --g;
19487 if (to - g - tused > 0)
19488 to = g + tused;
19489 if (it->glyph_row->truncated_on_right_p
19490 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19491 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19493 int extra = w - it->truncation_pixel_width;
19495 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19499 while (from >= end && to >= toend)
19500 *to-- = *from--;
19501 if (!FRAME_WINDOW_P (it->f))
19503 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19505 from =
19506 truncate_it.glyph_row->glyphs[TEXT_AREA]
19507 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19508 while (from >= end && to >= toend)
19509 *to-- = *from--;
19512 if (from >= end)
19514 /* Need to free some room before prepending additional
19515 glyphs. */
19516 int move_by = from - end + 1;
19517 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19518 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19520 for ( ; g >= g0; g--)
19521 g[move_by] = *g;
19522 while (from >= end)
19523 *to-- = *from--;
19524 it->glyph_row->used[TEXT_AREA] += move_by;
19529 /* Compute the hash code for ROW. */
19530 unsigned
19531 row_hash (struct glyph_row *row)
19533 int area, k;
19534 unsigned hashval = 0;
19536 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19537 for (k = 0; k < row->used[area]; ++k)
19538 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19539 + row->glyphs[area][k].u.val
19540 + row->glyphs[area][k].face_id
19541 + row->glyphs[area][k].padding_p
19542 + (row->glyphs[area][k].type << 2));
19544 return hashval;
19547 /* Compute the pixel height and width of IT->glyph_row.
19549 Most of the time, ascent and height of a display line will be equal
19550 to the max_ascent and max_height values of the display iterator
19551 structure. This is not the case if
19553 1. We hit ZV without displaying anything. In this case, max_ascent
19554 and max_height will be zero.
19556 2. We have some glyphs that don't contribute to the line height.
19557 (The glyph row flag contributes_to_line_height_p is for future
19558 pixmap extensions).
19560 The first case is easily covered by using default values because in
19561 these cases, the line height does not really matter, except that it
19562 must not be zero. */
19564 static void
19565 compute_line_metrics (struct it *it)
19567 struct glyph_row *row = it->glyph_row;
19569 if (FRAME_WINDOW_P (it->f))
19571 int i, min_y, max_y;
19573 /* The line may consist of one space only, that was added to
19574 place the cursor on it. If so, the row's height hasn't been
19575 computed yet. */
19576 if (row->height == 0)
19578 if (it->max_ascent + it->max_descent == 0)
19579 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19580 row->ascent = it->max_ascent;
19581 row->height = it->max_ascent + it->max_descent;
19582 row->phys_ascent = it->max_phys_ascent;
19583 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19584 row->extra_line_spacing = it->max_extra_line_spacing;
19587 /* Compute the width of this line. */
19588 row->pixel_width = row->x;
19589 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19590 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19592 eassert (row->pixel_width >= 0);
19593 eassert (row->ascent >= 0 && row->height > 0);
19595 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19596 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19598 /* If first line's physical ascent is larger than its logical
19599 ascent, use the physical ascent, and make the row taller.
19600 This makes accented characters fully visible. */
19601 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19602 && row->phys_ascent > row->ascent)
19604 row->height += row->phys_ascent - row->ascent;
19605 row->ascent = row->phys_ascent;
19608 /* Compute how much of the line is visible. */
19609 row->visible_height = row->height;
19611 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19612 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19614 if (row->y < min_y)
19615 row->visible_height -= min_y - row->y;
19616 if (row->y + row->height > max_y)
19617 row->visible_height -= row->y + row->height - max_y;
19619 else
19621 row->pixel_width = row->used[TEXT_AREA];
19622 if (row->continued_p)
19623 row->pixel_width -= it->continuation_pixel_width;
19624 else if (row->truncated_on_right_p)
19625 row->pixel_width -= it->truncation_pixel_width;
19626 row->ascent = row->phys_ascent = 0;
19627 row->height = row->phys_height = row->visible_height = 1;
19628 row->extra_line_spacing = 0;
19631 /* Compute a hash code for this row. */
19632 row->hash = row_hash (row);
19634 it->max_ascent = it->max_descent = 0;
19635 it->max_phys_ascent = it->max_phys_descent = 0;
19639 /* Append one space to the glyph row of iterator IT if doing a
19640 window-based redisplay. The space has the same face as
19641 IT->face_id. Value is true if a space was added.
19643 This function is called to make sure that there is always one glyph
19644 at the end of a glyph row that the cursor can be set on under
19645 window-systems. (If there weren't such a glyph we would not know
19646 how wide and tall a box cursor should be displayed).
19648 At the same time this space let's a nicely handle clearing to the
19649 end of the line if the row ends in italic text. */
19651 static bool
19652 append_space_for_newline (struct it *it, bool default_face_p)
19654 if (FRAME_WINDOW_P (it->f))
19656 int n = it->glyph_row->used[TEXT_AREA];
19658 if (it->glyph_row->glyphs[TEXT_AREA] + n
19659 < it->glyph_row->glyphs[1 + TEXT_AREA])
19661 /* Save some values that must not be changed.
19662 Must save IT->c and IT->len because otherwise
19663 ITERATOR_AT_END_P wouldn't work anymore after
19664 append_space_for_newline has been called. */
19665 enum display_element_type saved_what = it->what;
19666 int saved_c = it->c, saved_len = it->len;
19667 int saved_char_to_display = it->char_to_display;
19668 int saved_x = it->current_x;
19669 int saved_face_id = it->face_id;
19670 bool saved_box_end = it->end_of_box_run_p;
19671 struct text_pos saved_pos;
19672 Lisp_Object saved_object;
19673 struct face *face;
19675 saved_object = it->object;
19676 saved_pos = it->position;
19678 it->what = IT_CHARACTER;
19679 memset (&it->position, 0, sizeof it->position);
19680 it->object = Qnil;
19681 it->c = it->char_to_display = ' ';
19682 it->len = 1;
19684 /* If the default face was remapped, be sure to use the
19685 remapped face for the appended newline. */
19686 if (default_face_p)
19687 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19688 else if (it->face_before_selective_p)
19689 it->face_id = it->saved_face_id;
19690 face = FACE_FROM_ID (it->f, it->face_id);
19691 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19692 /* In R2L rows, we will prepend a stretch glyph that will
19693 have the end_of_box_run_p flag set for it, so there's no
19694 need for the appended newline glyph to have that flag
19695 set. */
19696 if (it->glyph_row->reversed_p
19697 /* But if the appended newline glyph goes all the way to
19698 the end of the row, there will be no stretch glyph,
19699 so leave the box flag set. */
19700 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19701 it->end_of_box_run_p = false;
19703 PRODUCE_GLYPHS (it);
19705 #ifdef HAVE_WINDOW_SYSTEM
19706 /* Make sure this space glyph has the right ascent and
19707 descent values, or else cursor at end of line will look
19708 funny, and height of empty lines will be incorrect. */
19709 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19710 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19711 if (n == 0)
19713 Lisp_Object height, total_height;
19714 int extra_line_spacing = it->extra_line_spacing;
19715 int boff = font->baseline_offset;
19717 if (font->vertical_centering)
19718 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19720 it->object = saved_object; /* get_it_property needs this */
19721 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19722 /* Must do a subset of line height processing from
19723 x_produce_glyph for newline characters. */
19724 height = get_it_property (it, Qline_height);
19725 if (CONSP (height)
19726 && CONSP (XCDR (height))
19727 && NILP (XCDR (XCDR (height))))
19729 total_height = XCAR (XCDR (height));
19730 height = XCAR (height);
19732 else
19733 total_height = Qnil;
19734 height = calc_line_height_property (it, height, font, boff, true);
19736 if (it->override_ascent >= 0)
19738 it->ascent = it->override_ascent;
19739 it->descent = it->override_descent;
19740 boff = it->override_boff;
19742 if (EQ (height, Qt))
19743 extra_line_spacing = 0;
19744 else
19746 Lisp_Object spacing;
19748 it->phys_ascent = it->ascent;
19749 it->phys_descent = it->descent;
19750 if (!NILP (height)
19751 && XINT (height) > it->ascent + it->descent)
19752 it->ascent = XINT (height) - it->descent;
19754 if (!NILP (total_height))
19755 spacing = calc_line_height_property (it, total_height, font,
19756 boff, false);
19757 else
19759 spacing = get_it_property (it, Qline_spacing);
19760 spacing = calc_line_height_property (it, spacing, font,
19761 boff, false);
19763 if (INTEGERP (spacing))
19765 extra_line_spacing = XINT (spacing);
19766 if (!NILP (total_height))
19767 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19770 if (extra_line_spacing > 0)
19772 it->descent += extra_line_spacing;
19773 if (extra_line_spacing > it->max_extra_line_spacing)
19774 it->max_extra_line_spacing = extra_line_spacing;
19776 it->max_ascent = it->ascent;
19777 it->max_descent = it->descent;
19778 /* Make sure compute_line_metrics recomputes the row height. */
19779 it->glyph_row->height = 0;
19782 g->ascent = it->max_ascent;
19783 g->descent = it->max_descent;
19784 #endif
19786 it->override_ascent = -1;
19787 it->constrain_row_ascent_descent_p = false;
19788 it->current_x = saved_x;
19789 it->object = saved_object;
19790 it->position = saved_pos;
19791 it->what = saved_what;
19792 it->face_id = saved_face_id;
19793 it->len = saved_len;
19794 it->c = saved_c;
19795 it->char_to_display = saved_char_to_display;
19796 it->end_of_box_run_p = saved_box_end;
19797 return true;
19801 return false;
19805 /* Extend the face of the last glyph in the text area of IT->glyph_row
19806 to the end of the display line. Called from display_line. If the
19807 glyph row is empty, add a space glyph to it so that we know the
19808 face to draw. Set the glyph row flag fill_line_p. If the glyph
19809 row is R2L, prepend a stretch glyph to cover the empty space to the
19810 left of the leftmost glyph. */
19812 static void
19813 extend_face_to_end_of_line (struct it *it)
19815 struct face *face, *default_face;
19816 struct frame *f = it->f;
19818 /* If line is already filled, do nothing. Non window-system frames
19819 get a grace of one more ``pixel'' because their characters are
19820 1-``pixel'' wide, so they hit the equality too early. This grace
19821 is needed only for R2L rows that are not continued, to produce
19822 one extra blank where we could display the cursor. */
19823 if ((it->current_x >= it->last_visible_x
19824 + (!FRAME_WINDOW_P (f)
19825 && it->glyph_row->reversed_p
19826 && !it->glyph_row->continued_p))
19827 /* If the window has display margins, we will need to extend
19828 their face even if the text area is filled. */
19829 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19830 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19831 return;
19833 /* The default face, possibly remapped. */
19834 default_face = FACE_FROM_ID_OR_NULL (f,
19835 lookup_basic_face (f, DEFAULT_FACE_ID));
19837 /* Face extension extends the background and box of IT->face_id
19838 to the end of the line. If the background equals the background
19839 of the frame, we don't have to do anything. */
19840 face = FACE_FROM_ID (f, (it->face_before_selective_p
19841 ? it->saved_face_id
19842 : it->face_id));
19844 if (FRAME_WINDOW_P (f)
19845 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19846 && face->box == FACE_NO_BOX
19847 && face->background == FRAME_BACKGROUND_PIXEL (f)
19848 #ifdef HAVE_WINDOW_SYSTEM
19849 && !face->stipple
19850 #endif
19851 && !it->glyph_row->reversed_p)
19852 return;
19854 /* Set the glyph row flag indicating that the face of the last glyph
19855 in the text area has to be drawn to the end of the text area. */
19856 it->glyph_row->fill_line_p = true;
19858 /* If current character of IT is not ASCII, make sure we have the
19859 ASCII face. This will be automatically undone the next time
19860 get_next_display_element returns a multibyte character. Note
19861 that the character will always be single byte in unibyte
19862 text. */
19863 if (!ASCII_CHAR_P (it->c))
19865 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19868 if (FRAME_WINDOW_P (f))
19870 /* If the row is empty, add a space with the current face of IT,
19871 so that we know which face to draw. */
19872 if (it->glyph_row->used[TEXT_AREA] == 0)
19874 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19875 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19876 it->glyph_row->used[TEXT_AREA] = 1;
19878 /* Mode line and the header line don't have margins, and
19879 likewise the frame's tool-bar window, if there is any. */
19880 if (!(it->glyph_row->mode_line_p
19881 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19882 || (WINDOWP (f->tool_bar_window)
19883 && it->w == XWINDOW (f->tool_bar_window))
19884 #endif
19887 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19888 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19890 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19891 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19892 default_face->id;
19893 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19895 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19896 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19898 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19899 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19900 default_face->id;
19901 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19904 #ifdef HAVE_WINDOW_SYSTEM
19905 if (it->glyph_row->reversed_p)
19907 /* Prepend a stretch glyph to the row, such that the
19908 rightmost glyph will be drawn flushed all the way to the
19909 right margin of the window. The stretch glyph that will
19910 occupy the empty space, if any, to the left of the
19911 glyphs. */
19912 struct font *font = face->font ? face->font : FRAME_FONT (f);
19913 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19914 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19915 struct glyph *g;
19916 int row_width, stretch_ascent, stretch_width;
19917 struct text_pos saved_pos;
19918 int saved_face_id;
19919 bool saved_avoid_cursor, saved_box_start;
19921 for (row_width = 0, g = row_start; g < row_end; g++)
19922 row_width += g->pixel_width;
19924 /* FIXME: There are various minor display glitches in R2L
19925 rows when only one of the fringes is missing. The
19926 strange condition below produces the least bad effect. */
19927 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19928 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19929 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19930 stretch_width = window_box_width (it->w, TEXT_AREA);
19931 else
19932 stretch_width = it->last_visible_x - it->first_visible_x;
19933 stretch_width -= row_width;
19935 if (stretch_width > 0)
19937 stretch_ascent =
19938 (((it->ascent + it->descent)
19939 * FONT_BASE (font)) / FONT_HEIGHT (font));
19940 saved_pos = it->position;
19941 memset (&it->position, 0, sizeof it->position);
19942 saved_avoid_cursor = it->avoid_cursor_p;
19943 it->avoid_cursor_p = true;
19944 saved_face_id = it->face_id;
19945 saved_box_start = it->start_of_box_run_p;
19946 /* The last row's stretch glyph should get the default
19947 face, to avoid painting the rest of the window with
19948 the region face, if the region ends at ZV. */
19949 if (it->glyph_row->ends_at_zv_p)
19950 it->face_id = default_face->id;
19951 else
19952 it->face_id = face->id;
19953 it->start_of_box_run_p = false;
19954 append_stretch_glyph (it, Qnil, stretch_width,
19955 it->ascent + it->descent, stretch_ascent);
19956 it->position = saved_pos;
19957 it->avoid_cursor_p = saved_avoid_cursor;
19958 it->face_id = saved_face_id;
19959 it->start_of_box_run_p = saved_box_start;
19961 /* If stretch_width comes out negative, it means that the
19962 last glyph is only partially visible. In R2L rows, we
19963 want the leftmost glyph to be partially visible, so we
19964 need to give the row the corresponding left offset. */
19965 if (stretch_width < 0)
19966 it->glyph_row->x = stretch_width;
19968 #endif /* HAVE_WINDOW_SYSTEM */
19970 else
19972 /* Save some values that must not be changed. */
19973 int saved_x = it->current_x;
19974 struct text_pos saved_pos;
19975 Lisp_Object saved_object;
19976 enum display_element_type saved_what = it->what;
19977 int saved_face_id = it->face_id;
19979 saved_object = it->object;
19980 saved_pos = it->position;
19982 it->what = IT_CHARACTER;
19983 memset (&it->position, 0, sizeof it->position);
19984 it->object = Qnil;
19985 it->c = it->char_to_display = ' ';
19986 it->len = 1;
19988 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19989 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19990 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19991 && !it->glyph_row->mode_line_p
19992 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19994 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19995 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19997 for (it->current_x = 0; g < e; g++)
19998 it->current_x += g->pixel_width;
20000 it->area = LEFT_MARGIN_AREA;
20001 it->face_id = default_face->id;
20002 while (it->glyph_row->used[LEFT_MARGIN_AREA]
20003 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
20005 PRODUCE_GLYPHS (it);
20006 /* term.c:produce_glyphs advances it->current_x only for
20007 TEXT_AREA. */
20008 it->current_x += it->pixel_width;
20011 it->current_x = saved_x;
20012 it->area = TEXT_AREA;
20015 /* The last row's blank glyphs should get the default face, to
20016 avoid painting the rest of the window with the region face,
20017 if the region ends at ZV. */
20018 if (it->glyph_row->ends_at_zv_p)
20019 it->face_id = default_face->id;
20020 else
20021 it->face_id = face->id;
20022 PRODUCE_GLYPHS (it);
20024 while (it->current_x <= it->last_visible_x)
20025 PRODUCE_GLYPHS (it);
20027 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
20028 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
20029 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20030 && !it->glyph_row->mode_line_p
20031 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
20033 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
20034 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
20036 for ( ; g < e; g++)
20037 it->current_x += g->pixel_width;
20039 it->area = RIGHT_MARGIN_AREA;
20040 it->face_id = default_face->id;
20041 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
20042 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20044 PRODUCE_GLYPHS (it);
20045 it->current_x += it->pixel_width;
20048 it->area = TEXT_AREA;
20051 /* Don't count these blanks really. It would let us insert a left
20052 truncation glyph below and make us set the cursor on them, maybe. */
20053 it->current_x = saved_x;
20054 it->object = saved_object;
20055 it->position = saved_pos;
20056 it->what = saved_what;
20057 it->face_id = saved_face_id;
20062 /* Value is true if text starting at CHARPOS in current_buffer is
20063 trailing whitespace. */
20065 static bool
20066 trailing_whitespace_p (ptrdiff_t charpos)
20068 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
20069 int c = 0;
20071 while (bytepos < ZV_BYTE
20072 && (c = FETCH_CHAR (bytepos),
20073 c == ' ' || c == '\t'))
20074 ++bytepos;
20076 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
20078 if (bytepos != PT_BYTE)
20079 return true;
20081 return false;
20085 /* Highlight trailing whitespace, if any, in ROW. */
20087 static void
20088 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
20090 int used = row->used[TEXT_AREA];
20092 if (used)
20094 struct glyph *start = row->glyphs[TEXT_AREA];
20095 struct glyph *glyph = start + used - 1;
20097 if (row->reversed_p)
20099 /* Right-to-left rows need to be processed in the opposite
20100 direction, so swap the edge pointers. */
20101 glyph = start;
20102 start = row->glyphs[TEXT_AREA] + used - 1;
20105 /* Skip over glyphs inserted to display the cursor at the
20106 end of a line, for extending the face of the last glyph
20107 to the end of the line on terminals, and for truncation
20108 and continuation glyphs. */
20109 if (!row->reversed_p)
20111 while (glyph >= start
20112 && glyph->type == CHAR_GLYPH
20113 && NILP (glyph->object))
20114 --glyph;
20116 else
20118 while (glyph <= start
20119 && glyph->type == CHAR_GLYPH
20120 && NILP (glyph->object))
20121 ++glyph;
20124 /* If last glyph is a space or stretch, and it's trailing
20125 whitespace, set the face of all trailing whitespace glyphs in
20126 IT->glyph_row to `trailing-whitespace'. */
20127 if ((row->reversed_p ? glyph <= start : glyph >= start)
20128 && BUFFERP (glyph->object)
20129 && (glyph->type == STRETCH_GLYPH
20130 || (glyph->type == CHAR_GLYPH
20131 && glyph->u.ch == ' '))
20132 && trailing_whitespace_p (glyph->charpos))
20134 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
20135 if (face_id < 0)
20136 return;
20138 if (!row->reversed_p)
20140 while (glyph >= start
20141 && BUFFERP (glyph->object)
20142 && (glyph->type == STRETCH_GLYPH
20143 || (glyph->type == CHAR_GLYPH
20144 && glyph->u.ch == ' ')))
20145 (glyph--)->face_id = face_id;
20147 else
20149 while (glyph <= start
20150 && BUFFERP (glyph->object)
20151 && (glyph->type == STRETCH_GLYPH
20152 || (glyph->type == CHAR_GLYPH
20153 && glyph->u.ch == ' ')))
20154 (glyph++)->face_id = face_id;
20161 /* Value is true if glyph row ROW should be
20162 considered to hold the buffer position CHARPOS. */
20164 static bool
20165 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20167 bool result = true;
20169 if (charpos == CHARPOS (row->end.pos)
20170 || charpos == MATRIX_ROW_END_CHARPOS (row))
20172 /* Suppose the row ends on a string.
20173 Unless the row is continued, that means it ends on a newline
20174 in the string. If it's anything other than a display string
20175 (e.g., a before-string from an overlay), we don't want the
20176 cursor there. (This heuristic seems to give the optimal
20177 behavior for the various types of multi-line strings.)
20178 One exception: if the string has `cursor' property on one of
20179 its characters, we _do_ want the cursor there. */
20180 if (CHARPOS (row->end.string_pos) >= 0)
20182 if (row->continued_p)
20183 result = true;
20184 else
20186 /* Check for `display' property. */
20187 struct glyph *beg = row->glyphs[TEXT_AREA];
20188 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20189 struct glyph *glyph;
20191 result = false;
20192 for (glyph = end; glyph >= beg; --glyph)
20193 if (STRINGP (glyph->object))
20195 Lisp_Object prop
20196 = Fget_char_property (make_number (charpos),
20197 Qdisplay, Qnil);
20198 result =
20199 (!NILP (prop)
20200 && display_prop_string_p (prop, glyph->object));
20201 /* If there's a `cursor' property on one of the
20202 string's characters, this row is a cursor row,
20203 even though this is not a display string. */
20204 if (!result)
20206 Lisp_Object s = glyph->object;
20208 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20210 ptrdiff_t gpos = glyph->charpos;
20212 if (!NILP (Fget_char_property (make_number (gpos),
20213 Qcursor, s)))
20215 result = true;
20216 break;
20220 break;
20224 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20226 /* If the row ends in middle of a real character,
20227 and the line is continued, we want the cursor here.
20228 That's because CHARPOS (ROW->end.pos) would equal
20229 PT if PT is before the character. */
20230 if (!row->ends_in_ellipsis_p)
20231 result = row->continued_p;
20232 else
20233 /* If the row ends in an ellipsis, then
20234 CHARPOS (ROW->end.pos) will equal point after the
20235 invisible text. We want that position to be displayed
20236 after the ellipsis. */
20237 result = false;
20239 /* If the row ends at ZV, display the cursor at the end of that
20240 row instead of at the start of the row below. */
20241 else
20242 result = row->ends_at_zv_p;
20245 return result;
20248 /* Value is true if glyph row ROW should be
20249 used to hold the cursor. */
20251 static bool
20252 cursor_row_p (struct glyph_row *row)
20254 return row_for_charpos_p (row, PT);
20259 /* Push the property PROP so that it will be rendered at the current
20260 position in IT. Return true if PROP was successfully pushed, false
20261 otherwise. Called from handle_line_prefix to handle the
20262 `line-prefix' and `wrap-prefix' properties. */
20264 static bool
20265 push_prefix_prop (struct it *it, Lisp_Object prop)
20267 struct text_pos pos =
20268 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20270 eassert (it->method == GET_FROM_BUFFER
20271 || it->method == GET_FROM_DISPLAY_VECTOR
20272 || it->method == GET_FROM_STRING
20273 || it->method == GET_FROM_IMAGE);
20275 /* We need to save the current buffer/string position, so it will be
20276 restored by pop_it, because iterate_out_of_display_property
20277 depends on that being set correctly, but some situations leave
20278 it->position not yet set when this function is called. */
20279 push_it (it, &pos);
20281 if (STRINGP (prop))
20283 if (SCHARS (prop) == 0)
20285 pop_it (it);
20286 return false;
20289 it->string = prop;
20290 it->string_from_prefix_prop_p = true;
20291 it->multibyte_p = STRING_MULTIBYTE (it->string);
20292 it->current.overlay_string_index = -1;
20293 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20294 it->end_charpos = it->string_nchars = SCHARS (it->string);
20295 it->method = GET_FROM_STRING;
20296 it->stop_charpos = 0;
20297 it->prev_stop = 0;
20298 it->base_level_stop = 0;
20300 /* Force paragraph direction to be that of the parent
20301 buffer/string. */
20302 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20303 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20304 else
20305 it->paragraph_embedding = L2R;
20307 /* Set up the bidi iterator for this display string. */
20308 if (it->bidi_p)
20310 it->bidi_it.string.lstring = it->string;
20311 it->bidi_it.string.s = NULL;
20312 it->bidi_it.string.schars = it->end_charpos;
20313 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20314 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20315 it->bidi_it.string.unibyte = !it->multibyte_p;
20316 it->bidi_it.w = it->w;
20317 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20320 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20322 it->method = GET_FROM_STRETCH;
20323 it->object = prop;
20325 #ifdef HAVE_WINDOW_SYSTEM
20326 else if (IMAGEP (prop))
20328 it->what = IT_IMAGE;
20329 it->image_id = lookup_image (it->f, prop);
20330 it->method = GET_FROM_IMAGE;
20332 #endif /* HAVE_WINDOW_SYSTEM */
20333 else
20335 pop_it (it); /* bogus display property, give up */
20336 return false;
20339 return true;
20342 /* Return the character-property PROP at the current position in IT. */
20344 static Lisp_Object
20345 get_it_property (struct it *it, Lisp_Object prop)
20347 Lisp_Object position, object = it->object;
20349 if (STRINGP (object))
20350 position = make_number (IT_STRING_CHARPOS (*it));
20351 else if (BUFFERP (object))
20353 position = make_number (IT_CHARPOS (*it));
20354 object = it->window;
20356 else
20357 return Qnil;
20359 return Fget_char_property (position, prop, object);
20362 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20364 static void
20365 handle_line_prefix (struct it *it)
20367 Lisp_Object prefix;
20369 if (it->continuation_lines_width > 0)
20371 prefix = get_it_property (it, Qwrap_prefix);
20372 if (NILP (prefix))
20373 prefix = Vwrap_prefix;
20375 else
20377 prefix = get_it_property (it, Qline_prefix);
20378 if (NILP (prefix))
20379 prefix = Vline_prefix;
20381 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20383 /* If the prefix is wider than the window, and we try to wrap
20384 it, it would acquire its own wrap prefix, and so on till the
20385 iterator stack overflows. So, don't wrap the prefix. */
20386 it->line_wrap = TRUNCATE;
20387 it->avoid_cursor_p = true;
20393 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20394 only for R2L lines from display_line and display_string, when they
20395 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20396 the line/string needs to be continued on the next glyph row. */
20397 static void
20398 unproduce_glyphs (struct it *it, int n)
20400 struct glyph *glyph, *end;
20402 eassert (it->glyph_row);
20403 eassert (it->glyph_row->reversed_p);
20404 eassert (it->area == TEXT_AREA);
20405 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20407 if (n > it->glyph_row->used[TEXT_AREA])
20408 n = it->glyph_row->used[TEXT_AREA];
20409 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20410 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20411 for ( ; glyph < end; glyph++)
20412 glyph[-n] = *glyph;
20415 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20416 and ROW->maxpos. */
20417 static void
20418 find_row_edges (struct it *it, struct glyph_row *row,
20419 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20420 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20422 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20423 lines' rows is implemented for bidi-reordered rows. */
20425 /* ROW->minpos is the value of min_pos, the minimal buffer position
20426 we have in ROW, or ROW->start.pos if that is smaller. */
20427 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20428 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20429 else
20430 /* We didn't find buffer positions smaller than ROW->start, or
20431 didn't find _any_ valid buffer positions in any of the glyphs,
20432 so we must trust the iterator's computed positions. */
20433 row->minpos = row->start.pos;
20434 if (max_pos <= 0)
20436 max_pos = CHARPOS (it->current.pos);
20437 max_bpos = BYTEPOS (it->current.pos);
20440 /* Here are the various use-cases for ending the row, and the
20441 corresponding values for ROW->maxpos:
20443 Line ends in a newline from buffer eol_pos + 1
20444 Line is continued from buffer max_pos + 1
20445 Line is truncated on right it->current.pos
20446 Line ends in a newline from string max_pos + 1(*)
20447 (*) + 1 only when line ends in a forward scan
20448 Line is continued from string max_pos
20449 Line is continued from display vector max_pos
20450 Line is entirely from a string min_pos == max_pos
20451 Line is entirely from a display vector min_pos == max_pos
20452 Line that ends at ZV ZV
20454 If you discover other use-cases, please add them here as
20455 appropriate. */
20456 if (row->ends_at_zv_p)
20457 row->maxpos = it->current.pos;
20458 else if (row->used[TEXT_AREA])
20460 bool seen_this_string = false;
20461 struct glyph_row *r1 = row - 1;
20463 /* Did we see the same display string on the previous row? */
20464 if (STRINGP (it->object)
20465 /* this is not the first row */
20466 && row > it->w->desired_matrix->rows
20467 /* previous row is not the header line */
20468 && !r1->mode_line_p
20469 /* previous row also ends in a newline from a string */
20470 && r1->ends_in_newline_from_string_p)
20472 struct glyph *start, *end;
20474 /* Search for the last glyph of the previous row that came
20475 from buffer or string. Depending on whether the row is
20476 L2R or R2L, we need to process it front to back or the
20477 other way round. */
20478 if (!r1->reversed_p)
20480 start = r1->glyphs[TEXT_AREA];
20481 end = start + r1->used[TEXT_AREA];
20482 /* Glyphs inserted by redisplay have nil as their object. */
20483 while (end > start
20484 && NILP ((end - 1)->object)
20485 && (end - 1)->charpos <= 0)
20486 --end;
20487 if (end > start)
20489 if (EQ ((end - 1)->object, it->object))
20490 seen_this_string = true;
20492 else
20493 /* If all the glyphs of the previous row were inserted
20494 by redisplay, it means the previous row was
20495 produced from a single newline, which is only
20496 possible if that newline came from the same string
20497 as the one which produced this ROW. */
20498 seen_this_string = true;
20500 else
20502 end = r1->glyphs[TEXT_AREA] - 1;
20503 start = end + r1->used[TEXT_AREA];
20504 while (end < start
20505 && NILP ((end + 1)->object)
20506 && (end + 1)->charpos <= 0)
20507 ++end;
20508 if (end < start)
20510 if (EQ ((end + 1)->object, it->object))
20511 seen_this_string = true;
20513 else
20514 seen_this_string = true;
20517 /* Take note of each display string that covers a newline only
20518 once, the first time we see it. This is for when a display
20519 string includes more than one newline in it. */
20520 if (row->ends_in_newline_from_string_p && !seen_this_string)
20522 /* If we were scanning the buffer forward when we displayed
20523 the string, we want to account for at least one buffer
20524 position that belongs to this row (position covered by
20525 the display string), so that cursor positioning will
20526 consider this row as a candidate when point is at the end
20527 of the visual line represented by this row. This is not
20528 required when scanning back, because max_pos will already
20529 have a much larger value. */
20530 if (CHARPOS (row->end.pos) > max_pos)
20531 INC_BOTH (max_pos, max_bpos);
20532 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20534 else if (CHARPOS (it->eol_pos) > 0)
20535 SET_TEXT_POS (row->maxpos,
20536 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20537 else if (row->continued_p)
20539 /* If max_pos is different from IT's current position, it
20540 means IT->method does not belong to the display element
20541 at max_pos. However, it also means that the display
20542 element at max_pos was displayed in its entirety on this
20543 line, which is equivalent to saying that the next line
20544 starts at the next buffer position. */
20545 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20546 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20547 else
20549 INC_BOTH (max_pos, max_bpos);
20550 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20553 else if (row->truncated_on_right_p)
20554 /* display_line already called reseat_at_next_visible_line_start,
20555 which puts the iterator at the beginning of the next line, in
20556 the logical order. */
20557 row->maxpos = it->current.pos;
20558 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20559 /* A line that is entirely from a string/image/stretch... */
20560 row->maxpos = row->minpos;
20561 else
20562 emacs_abort ();
20564 else
20565 row->maxpos = it->current.pos;
20568 /* Construct the glyph row IT->glyph_row in the desired matrix of
20569 IT->w from text at the current position of IT. See dispextern.h
20570 for an overview of struct it. Value is true if
20571 IT->glyph_row displays text, as opposed to a line displaying ZV
20572 only. */
20574 static bool
20575 display_line (struct it *it)
20577 struct glyph_row *row = it->glyph_row;
20578 Lisp_Object overlay_arrow_string;
20579 struct it wrap_it;
20580 void *wrap_data = NULL;
20581 bool may_wrap = false;
20582 int wrap_x UNINIT;
20583 int wrap_row_used = -1;
20584 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20585 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20586 int wrap_row_extra_line_spacing UNINIT;
20587 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20588 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20589 int cvpos;
20590 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20591 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20592 bool pending_handle_line_prefix = false;
20594 /* We always start displaying at hpos zero even if hscrolled. */
20595 eassert (it->hpos == 0 && it->current_x == 0);
20597 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20598 >= it->w->desired_matrix->nrows)
20600 it->w->nrows_scale_factor++;
20601 it->f->fonts_changed = true;
20602 return false;
20605 /* Clear the result glyph row and enable it. */
20606 prepare_desired_row (it->w, row, false);
20608 row->y = it->current_y;
20609 row->start = it->start;
20610 row->continuation_lines_width = it->continuation_lines_width;
20611 row->displays_text_p = true;
20612 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20613 it->starts_in_middle_of_char_p = false;
20615 /* Arrange the overlays nicely for our purposes. Usually, we call
20616 display_line on only one line at a time, in which case this
20617 can't really hurt too much, or we call it on lines which appear
20618 one after another in the buffer, in which case all calls to
20619 recenter_overlay_lists but the first will be pretty cheap. */
20620 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20622 /* Move over display elements that are not visible because we are
20623 hscrolled. This may stop at an x-position < IT->first_visible_x
20624 if the first glyph is partially visible or if we hit a line end. */
20625 if (it->current_x < it->first_visible_x)
20627 enum move_it_result move_result;
20629 this_line_min_pos = row->start.pos;
20630 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20631 MOVE_TO_POS | MOVE_TO_X);
20632 /* If we are under a large hscroll, move_it_in_display_line_to
20633 could hit the end of the line without reaching
20634 it->first_visible_x. Pretend that we did reach it. This is
20635 especially important on a TTY, where we will call
20636 extend_face_to_end_of_line, which needs to know how many
20637 blank glyphs to produce. */
20638 if (it->current_x < it->first_visible_x
20639 && (move_result == MOVE_NEWLINE_OR_CR
20640 || move_result == MOVE_POS_MATCH_OR_ZV))
20641 it->current_x = it->first_visible_x;
20643 /* Record the smallest positions seen while we moved over
20644 display elements that are not visible. This is needed by
20645 redisplay_internal for optimizing the case where the cursor
20646 stays inside the same line. The rest of this function only
20647 considers positions that are actually displayed, so
20648 RECORD_MAX_MIN_POS will not otherwise record positions that
20649 are hscrolled to the left of the left edge of the window. */
20650 min_pos = CHARPOS (this_line_min_pos);
20651 min_bpos = BYTEPOS (this_line_min_pos);
20653 else if (it->area == TEXT_AREA)
20655 /* We only do this when not calling move_it_in_display_line_to
20656 above, because that function calls itself handle_line_prefix. */
20657 handle_line_prefix (it);
20659 else
20661 /* Line-prefix and wrap-prefix are always displayed in the text
20662 area. But if this is the first call to display_line after
20663 init_iterator, the iterator might have been set up to write
20664 into a marginal area, e.g. if the line begins with some
20665 display property that writes to the margins. So we need to
20666 wait with the call to handle_line_prefix until whatever
20667 writes to the margin has done its job. */
20668 pending_handle_line_prefix = true;
20671 /* Get the initial row height. This is either the height of the
20672 text hscrolled, if there is any, or zero. */
20673 row->ascent = it->max_ascent;
20674 row->height = it->max_ascent + it->max_descent;
20675 row->phys_ascent = it->max_phys_ascent;
20676 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20677 row->extra_line_spacing = it->max_extra_line_spacing;
20679 /* Utility macro to record max and min buffer positions seen until now. */
20680 #define RECORD_MAX_MIN_POS(IT) \
20681 do \
20683 bool composition_p \
20684 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20685 ptrdiff_t current_pos = \
20686 composition_p ? (IT)->cmp_it.charpos \
20687 : IT_CHARPOS (*(IT)); \
20688 ptrdiff_t current_bpos = \
20689 composition_p ? CHAR_TO_BYTE (current_pos) \
20690 : IT_BYTEPOS (*(IT)); \
20691 if (current_pos < min_pos) \
20693 min_pos = current_pos; \
20694 min_bpos = current_bpos; \
20696 if (IT_CHARPOS (*it) > max_pos) \
20698 max_pos = IT_CHARPOS (*it); \
20699 max_bpos = IT_BYTEPOS (*it); \
20702 while (false)
20704 /* Loop generating characters. The loop is left with IT on the next
20705 character to display. */
20706 while (true)
20708 int n_glyphs_before, hpos_before, x_before;
20709 int x, nglyphs;
20710 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20712 /* Retrieve the next thing to display. Value is false if end of
20713 buffer reached. */
20714 if (!get_next_display_element (it))
20716 /* Maybe add a space at the end of this line that is used to
20717 display the cursor there under X. Set the charpos of the
20718 first glyph of blank lines not corresponding to any text
20719 to -1. */
20720 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20721 row->exact_window_width_line_p = true;
20722 else if ((append_space_for_newline (it, true)
20723 && row->used[TEXT_AREA] == 1)
20724 || row->used[TEXT_AREA] == 0)
20726 row->glyphs[TEXT_AREA]->charpos = -1;
20727 row->displays_text_p = false;
20729 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20730 && (!MINI_WINDOW_P (it->w)
20731 || (minibuf_level && EQ (it->window, minibuf_window))))
20732 row->indicate_empty_line_p = true;
20735 it->continuation_lines_width = 0;
20736 /* Reset those iterator values set from display property
20737 values. This is for the case when the display property
20738 ends at ZV, and is not a replacing property, so pop_it is
20739 not called. */
20740 it->font_height = Qnil;
20741 it->voffset = 0;
20742 row->ends_at_zv_p = true;
20743 /* A row that displays right-to-left text must always have
20744 its last face extended all the way to the end of line,
20745 even if this row ends in ZV, because we still write to
20746 the screen left to right. We also need to extend the
20747 last face if the default face is remapped to some
20748 different face, otherwise the functions that clear
20749 portions of the screen will clear with the default face's
20750 background color. */
20751 if (row->reversed_p
20752 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20753 extend_face_to_end_of_line (it);
20754 break;
20757 /* Now, get the metrics of what we want to display. This also
20758 generates glyphs in `row' (which is IT->glyph_row). */
20759 n_glyphs_before = row->used[TEXT_AREA];
20760 x = it->current_x;
20762 /* Remember the line height so far in case the next element doesn't
20763 fit on the line. */
20764 if (it->line_wrap != TRUNCATE)
20766 ascent = it->max_ascent;
20767 descent = it->max_descent;
20768 phys_ascent = it->max_phys_ascent;
20769 phys_descent = it->max_phys_descent;
20771 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20773 if (IT_DISPLAYING_WHITESPACE (it))
20774 may_wrap = true;
20775 else if (may_wrap)
20777 SAVE_IT (wrap_it, *it, wrap_data);
20778 wrap_x = x;
20779 wrap_row_used = row->used[TEXT_AREA];
20780 wrap_row_ascent = row->ascent;
20781 wrap_row_height = row->height;
20782 wrap_row_phys_ascent = row->phys_ascent;
20783 wrap_row_phys_height = row->phys_height;
20784 wrap_row_extra_line_spacing = row->extra_line_spacing;
20785 wrap_row_min_pos = min_pos;
20786 wrap_row_min_bpos = min_bpos;
20787 wrap_row_max_pos = max_pos;
20788 wrap_row_max_bpos = max_bpos;
20789 may_wrap = false;
20794 PRODUCE_GLYPHS (it);
20796 /* If this display element was in marginal areas, continue with
20797 the next one. */
20798 if (it->area != TEXT_AREA)
20800 row->ascent = max (row->ascent, it->max_ascent);
20801 row->height = max (row->height, it->max_ascent + it->max_descent);
20802 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20803 row->phys_height = max (row->phys_height,
20804 it->max_phys_ascent + it->max_phys_descent);
20805 row->extra_line_spacing = max (row->extra_line_spacing,
20806 it->max_extra_line_spacing);
20807 set_iterator_to_next (it, true);
20808 /* If we didn't handle the line/wrap prefix above, and the
20809 call to set_iterator_to_next just switched to TEXT_AREA,
20810 process the prefix now. */
20811 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20813 pending_handle_line_prefix = false;
20814 handle_line_prefix (it);
20816 continue;
20819 /* Does the display element fit on the line? If we truncate
20820 lines, we should draw past the right edge of the window. If
20821 we don't truncate, we want to stop so that we can display the
20822 continuation glyph before the right margin. If lines are
20823 continued, there are two possible strategies for characters
20824 resulting in more than 1 glyph (e.g. tabs): Display as many
20825 glyphs as possible in this line and leave the rest for the
20826 continuation line, or display the whole element in the next
20827 line. Original redisplay did the former, so we do it also. */
20828 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20829 hpos_before = it->hpos;
20830 x_before = x;
20832 if (/* Not a newline. */
20833 nglyphs > 0
20834 /* Glyphs produced fit entirely in the line. */
20835 && it->current_x < it->last_visible_x)
20837 it->hpos += nglyphs;
20838 row->ascent = max (row->ascent, it->max_ascent);
20839 row->height = max (row->height, it->max_ascent + it->max_descent);
20840 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20841 row->phys_height = max (row->phys_height,
20842 it->max_phys_ascent + it->max_phys_descent);
20843 row->extra_line_spacing = max (row->extra_line_spacing,
20844 it->max_extra_line_spacing);
20845 if (it->current_x - it->pixel_width < it->first_visible_x
20846 /* In R2L rows, we arrange in extend_face_to_end_of_line
20847 to add a right offset to the line, by a suitable
20848 change to the stretch glyph that is the leftmost
20849 glyph of the line. */
20850 && !row->reversed_p)
20851 row->x = x - it->first_visible_x;
20852 /* Record the maximum and minimum buffer positions seen so
20853 far in glyphs that will be displayed by this row. */
20854 if (it->bidi_p)
20855 RECORD_MAX_MIN_POS (it);
20857 else
20859 int i, new_x;
20860 struct glyph *glyph;
20862 for (i = 0; i < nglyphs; ++i, x = new_x)
20864 /* Identify the glyphs added by the last call to
20865 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20866 the previous glyphs. */
20867 if (!row->reversed_p)
20868 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20869 else
20870 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20871 new_x = x + glyph->pixel_width;
20873 if (/* Lines are continued. */
20874 it->line_wrap != TRUNCATE
20875 && (/* Glyph doesn't fit on the line. */
20876 new_x > it->last_visible_x
20877 /* Or it fits exactly on a window system frame. */
20878 || (new_x == it->last_visible_x
20879 && FRAME_WINDOW_P (it->f)
20880 && (row->reversed_p
20881 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20882 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20884 /* End of a continued line. */
20886 if (it->hpos == 0
20887 || (new_x == it->last_visible_x
20888 && FRAME_WINDOW_P (it->f)
20889 && (row->reversed_p
20890 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20891 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20893 /* Current glyph is the only one on the line or
20894 fits exactly on the line. We must continue
20895 the line because we can't draw the cursor
20896 after the glyph. */
20897 row->continued_p = true;
20898 it->current_x = new_x;
20899 it->continuation_lines_width += new_x;
20900 ++it->hpos;
20901 if (i == nglyphs - 1)
20903 /* If line-wrap is on, check if a previous
20904 wrap point was found. */
20905 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20906 && wrap_row_used > 0
20907 /* Even if there is a previous wrap
20908 point, continue the line here as
20909 usual, if (i) the previous character
20910 was a space or tab AND (ii) the
20911 current character is not. */
20912 && (!may_wrap
20913 || IT_DISPLAYING_WHITESPACE (it)))
20914 goto back_to_wrap;
20916 /* Record the maximum and minimum buffer
20917 positions seen so far in glyphs that will be
20918 displayed by this row. */
20919 if (it->bidi_p)
20920 RECORD_MAX_MIN_POS (it);
20921 set_iterator_to_next (it, true);
20922 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20924 if (!get_next_display_element (it))
20926 row->exact_window_width_line_p = true;
20927 it->continuation_lines_width = 0;
20928 it->font_height = Qnil;
20929 it->voffset = 0;
20930 row->continued_p = false;
20931 row->ends_at_zv_p = true;
20933 else if (ITERATOR_AT_END_OF_LINE_P (it))
20935 row->continued_p = false;
20936 row->exact_window_width_line_p = true;
20938 /* If line-wrap is on, check if a
20939 previous wrap point was found. */
20940 else if (wrap_row_used > 0
20941 /* Even if there is a previous wrap
20942 point, continue the line here as
20943 usual, if (i) the previous character
20944 was a space or tab AND (ii) the
20945 current character is not. */
20946 && (!may_wrap
20947 || IT_DISPLAYING_WHITESPACE (it)))
20948 goto back_to_wrap;
20952 else if (it->bidi_p)
20953 RECORD_MAX_MIN_POS (it);
20954 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20955 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20956 extend_face_to_end_of_line (it);
20958 else if (CHAR_GLYPH_PADDING_P (*glyph)
20959 && !FRAME_WINDOW_P (it->f))
20961 /* A padding glyph that doesn't fit on this line.
20962 This means the whole character doesn't fit
20963 on the line. */
20964 if (row->reversed_p)
20965 unproduce_glyphs (it, row->used[TEXT_AREA]
20966 - n_glyphs_before);
20967 row->used[TEXT_AREA] = n_glyphs_before;
20969 /* Fill the rest of the row with continuation
20970 glyphs like in 20.x. */
20971 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20972 < row->glyphs[1 + TEXT_AREA])
20973 produce_special_glyphs (it, IT_CONTINUATION);
20975 row->continued_p = true;
20976 it->current_x = x_before;
20977 it->continuation_lines_width += x_before;
20979 /* Restore the height to what it was before the
20980 element not fitting on the line. */
20981 it->max_ascent = ascent;
20982 it->max_descent = descent;
20983 it->max_phys_ascent = phys_ascent;
20984 it->max_phys_descent = phys_descent;
20985 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20986 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20987 extend_face_to_end_of_line (it);
20989 else if (wrap_row_used > 0)
20991 back_to_wrap:
20992 if (row->reversed_p)
20993 unproduce_glyphs (it,
20994 row->used[TEXT_AREA] - wrap_row_used);
20995 RESTORE_IT (it, &wrap_it, wrap_data);
20996 it->continuation_lines_width += wrap_x;
20997 row->used[TEXT_AREA] = wrap_row_used;
20998 row->ascent = wrap_row_ascent;
20999 row->height = wrap_row_height;
21000 row->phys_ascent = wrap_row_phys_ascent;
21001 row->phys_height = wrap_row_phys_height;
21002 row->extra_line_spacing = wrap_row_extra_line_spacing;
21003 min_pos = wrap_row_min_pos;
21004 min_bpos = wrap_row_min_bpos;
21005 max_pos = wrap_row_max_pos;
21006 max_bpos = wrap_row_max_bpos;
21007 row->continued_p = true;
21008 row->ends_at_zv_p = false;
21009 row->exact_window_width_line_p = false;
21010 it->continuation_lines_width += x;
21012 /* Make sure that a non-default face is extended
21013 up to the right margin of the window. */
21014 extend_face_to_end_of_line (it);
21016 else if ((it->what == IT_CHARACTER
21017 || it->what == IT_STRETCH
21018 || it->what == IT_COMPOSITION)
21019 && it->c == '\t' && FRAME_WINDOW_P (it->f))
21021 /* A TAB that extends past the right edge of the
21022 window. This produces a single glyph on
21023 window system frames. We leave the glyph in
21024 this row and let it fill the row, but don't
21025 consume the TAB. */
21026 if ((row->reversed_p
21027 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21028 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21029 produce_special_glyphs (it, IT_CONTINUATION);
21030 it->continuation_lines_width += it->last_visible_x;
21031 row->ends_in_middle_of_char_p = true;
21032 row->continued_p = true;
21033 glyph->pixel_width = it->last_visible_x - x;
21034 it->starts_in_middle_of_char_p = true;
21035 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
21036 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
21037 extend_face_to_end_of_line (it);
21039 else
21041 /* Something other than a TAB that draws past
21042 the right edge of the window. Restore
21043 positions to values before the element. */
21044 if (row->reversed_p)
21045 unproduce_glyphs (it, row->used[TEXT_AREA]
21046 - (n_glyphs_before + i));
21047 row->used[TEXT_AREA] = n_glyphs_before + i;
21049 /* Display continuation glyphs. */
21050 it->current_x = x_before;
21051 it->continuation_lines_width += x;
21052 if (!FRAME_WINDOW_P (it->f)
21053 || (row->reversed_p
21054 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21055 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21056 produce_special_glyphs (it, IT_CONTINUATION);
21057 row->continued_p = true;
21059 extend_face_to_end_of_line (it);
21061 if (nglyphs > 1 && i > 0)
21063 row->ends_in_middle_of_char_p = true;
21064 it->starts_in_middle_of_char_p = true;
21067 /* Restore the height to what it was before the
21068 element not fitting on the line. */
21069 it->max_ascent = ascent;
21070 it->max_descent = descent;
21071 it->max_phys_ascent = phys_ascent;
21072 it->max_phys_descent = phys_descent;
21075 break;
21077 else if (new_x > it->first_visible_x)
21079 /* Increment number of glyphs actually displayed. */
21080 ++it->hpos;
21082 /* Record the maximum and minimum buffer positions
21083 seen so far in glyphs that will be displayed by
21084 this row. */
21085 if (it->bidi_p)
21086 RECORD_MAX_MIN_POS (it);
21088 if (x < it->first_visible_x && !row->reversed_p)
21089 /* Glyph is partially visible, i.e. row starts at
21090 negative X position. Don't do that in R2L
21091 rows, where we arrange to add a right offset to
21092 the line in extend_face_to_end_of_line, by a
21093 suitable change to the stretch glyph that is
21094 the leftmost glyph of the line. */
21095 row->x = x - it->first_visible_x;
21096 /* When the last glyph of an R2L row only fits
21097 partially on the line, we need to set row->x to a
21098 negative offset, so that the leftmost glyph is
21099 the one that is partially visible. But if we are
21100 going to produce the truncation glyph, this will
21101 be taken care of in produce_special_glyphs. */
21102 if (row->reversed_p
21103 && new_x > it->last_visible_x
21104 && !(it->line_wrap == TRUNCATE
21105 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
21107 eassert (FRAME_WINDOW_P (it->f));
21108 row->x = it->last_visible_x - new_x;
21111 else
21113 /* Glyph is completely off the left margin of the
21114 window. This should not happen because of the
21115 move_it_in_display_line at the start of this
21116 function, unless the text display area of the
21117 window is empty. */
21118 eassert (it->first_visible_x <= it->last_visible_x);
21121 /* Even if this display element produced no glyphs at all,
21122 we want to record its position. */
21123 if (it->bidi_p && nglyphs == 0)
21124 RECORD_MAX_MIN_POS (it);
21126 row->ascent = max (row->ascent, it->max_ascent);
21127 row->height = max (row->height, it->max_ascent + it->max_descent);
21128 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21129 row->phys_height = max (row->phys_height,
21130 it->max_phys_ascent + it->max_phys_descent);
21131 row->extra_line_spacing = max (row->extra_line_spacing,
21132 it->max_extra_line_spacing);
21134 /* End of this display line if row is continued. */
21135 if (row->continued_p || row->ends_at_zv_p)
21136 break;
21139 at_end_of_line:
21140 /* Is this a line end? If yes, we're also done, after making
21141 sure that a non-default face is extended up to the right
21142 margin of the window. */
21143 if (ITERATOR_AT_END_OF_LINE_P (it))
21145 int used_before = row->used[TEXT_AREA];
21147 row->ends_in_newline_from_string_p = STRINGP (it->object);
21149 /* Add a space at the end of the line that is used to
21150 display the cursor there. */
21151 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21152 append_space_for_newline (it, false);
21154 /* Extend the face to the end of the line. */
21155 extend_face_to_end_of_line (it);
21157 /* Make sure we have the position. */
21158 if (used_before == 0)
21159 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
21161 /* Record the position of the newline, for use in
21162 find_row_edges. */
21163 it->eol_pos = it->current.pos;
21165 /* Consume the line end. This skips over invisible lines. */
21166 set_iterator_to_next (it, true);
21167 it->continuation_lines_width = 0;
21168 break;
21171 /* Proceed with next display element. Note that this skips
21172 over lines invisible because of selective display. */
21173 set_iterator_to_next (it, true);
21175 /* If we truncate lines, we are done when the last displayed
21176 glyphs reach past the right margin of the window. */
21177 if (it->line_wrap == TRUNCATE
21178 && ((FRAME_WINDOW_P (it->f)
21179 /* Images are preprocessed in produce_image_glyph such
21180 that they are cropped at the right edge of the
21181 window, so an image glyph will always end exactly at
21182 last_visible_x, even if there's no right fringe. */
21183 && ((row->reversed_p
21184 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21185 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21186 || it->what == IT_IMAGE))
21187 ? (it->current_x >= it->last_visible_x)
21188 : (it->current_x > it->last_visible_x)))
21190 /* Maybe add truncation glyphs. */
21191 if (!FRAME_WINDOW_P (it->f)
21192 || (row->reversed_p
21193 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21194 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21196 int i, n;
21198 if (!row->reversed_p)
21200 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21201 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21202 break;
21204 else
21206 for (i = 0; i < row->used[TEXT_AREA]; i++)
21207 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21208 break;
21209 /* Remove any padding glyphs at the front of ROW, to
21210 make room for the truncation glyphs we will be
21211 adding below. The loop below always inserts at
21212 least one truncation glyph, so also remove the
21213 last glyph added to ROW. */
21214 unproduce_glyphs (it, i + 1);
21215 /* Adjust i for the loop below. */
21216 i = row->used[TEXT_AREA] - (i + 1);
21219 /* produce_special_glyphs overwrites the last glyph, so
21220 we don't want that if we want to keep that last
21221 glyph, which means it's an image. */
21222 if (it->current_x > it->last_visible_x)
21224 it->current_x = x_before;
21225 if (!FRAME_WINDOW_P (it->f))
21227 for (n = row->used[TEXT_AREA]; i < n; ++i)
21229 row->used[TEXT_AREA] = i;
21230 produce_special_glyphs (it, IT_TRUNCATION);
21233 else
21235 row->used[TEXT_AREA] = i;
21236 produce_special_glyphs (it, IT_TRUNCATION);
21238 it->hpos = hpos_before;
21241 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21243 /* Don't truncate if we can overflow newline into fringe. */
21244 if (!get_next_display_element (it))
21246 it->continuation_lines_width = 0;
21247 it->font_height = Qnil;
21248 it->voffset = 0;
21249 row->ends_at_zv_p = true;
21250 row->exact_window_width_line_p = true;
21251 break;
21253 if (ITERATOR_AT_END_OF_LINE_P (it))
21255 row->exact_window_width_line_p = true;
21256 goto at_end_of_line;
21258 it->current_x = x_before;
21259 it->hpos = hpos_before;
21262 row->truncated_on_right_p = true;
21263 it->continuation_lines_width = 0;
21264 reseat_at_next_visible_line_start (it, false);
21265 /* We insist below that IT's position be at ZV because in
21266 bidi-reordered lines the character at visible line start
21267 might not be the character that follows the newline in
21268 the logical order. */
21269 if (IT_BYTEPOS (*it) > BEG_BYTE)
21270 row->ends_at_zv_p =
21271 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21272 else
21273 row->ends_at_zv_p = false;
21274 break;
21278 if (wrap_data)
21279 bidi_unshelve_cache (wrap_data, true);
21281 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21282 at the left window margin. */
21283 if (it->first_visible_x
21284 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21286 if (!FRAME_WINDOW_P (it->f)
21287 || (((row->reversed_p
21288 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21289 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21290 /* Don't let insert_left_trunc_glyphs overwrite the
21291 first glyph of the row if it is an image. */
21292 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21293 insert_left_trunc_glyphs (it);
21294 row->truncated_on_left_p = true;
21297 /* Remember the position at which this line ends.
21299 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21300 cannot be before the call to find_row_edges below, since that is
21301 where these positions are determined. */
21302 row->end = it->current;
21303 if (!it->bidi_p)
21305 row->minpos = row->start.pos;
21306 row->maxpos = row->end.pos;
21308 else
21310 /* ROW->minpos and ROW->maxpos must be the smallest and
21311 `1 + the largest' buffer positions in ROW. But if ROW was
21312 bidi-reordered, these two positions can be anywhere in the
21313 row, so we must determine them now. */
21314 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21317 /* If the start of this line is the overlay arrow-position, then
21318 mark this glyph row as the one containing the overlay arrow.
21319 This is clearly a mess with variable size fonts. It would be
21320 better to let it be displayed like cursors under X. */
21321 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21322 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21323 !NILP (overlay_arrow_string)))
21325 /* Overlay arrow in window redisplay is a fringe bitmap. */
21326 if (STRINGP (overlay_arrow_string))
21328 struct glyph_row *arrow_row
21329 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21330 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21331 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21332 struct glyph *p = row->glyphs[TEXT_AREA];
21333 struct glyph *p2, *end;
21335 /* Copy the arrow glyphs. */
21336 while (glyph < arrow_end)
21337 *p++ = *glyph++;
21339 /* Throw away padding glyphs. */
21340 p2 = p;
21341 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21342 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21343 ++p2;
21344 if (p2 > p)
21346 while (p2 < end)
21347 *p++ = *p2++;
21348 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21351 else
21353 eassert (INTEGERP (overlay_arrow_string));
21354 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21356 overlay_arrow_seen = true;
21359 /* Highlight trailing whitespace. */
21360 if (!NILP (Vshow_trailing_whitespace))
21361 highlight_trailing_whitespace (it->f, it->glyph_row);
21363 /* Compute pixel dimensions of this line. */
21364 compute_line_metrics (it);
21366 /* Implementation note: No changes in the glyphs of ROW or in their
21367 faces can be done past this point, because compute_line_metrics
21368 computes ROW's hash value and stores it within the glyph_row
21369 structure. */
21371 /* Record whether this row ends inside an ellipsis. */
21372 row->ends_in_ellipsis_p
21373 = (it->method == GET_FROM_DISPLAY_VECTOR
21374 && it->ellipsis_p);
21376 /* Save fringe bitmaps in this row. */
21377 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21378 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21379 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21380 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21382 it->left_user_fringe_bitmap = 0;
21383 it->left_user_fringe_face_id = 0;
21384 it->right_user_fringe_bitmap = 0;
21385 it->right_user_fringe_face_id = 0;
21387 /* Maybe set the cursor. */
21388 cvpos = it->w->cursor.vpos;
21389 if ((cvpos < 0
21390 /* In bidi-reordered rows, keep checking for proper cursor
21391 position even if one has been found already, because buffer
21392 positions in such rows change non-linearly with ROW->VPOS,
21393 when a line is continued. One exception: when we are at ZV,
21394 display cursor on the first suitable glyph row, since all
21395 the empty rows after that also have their position set to ZV. */
21396 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21397 lines' rows is implemented for bidi-reordered rows. */
21398 || (it->bidi_p
21399 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21400 && PT >= MATRIX_ROW_START_CHARPOS (row)
21401 && PT <= MATRIX_ROW_END_CHARPOS (row)
21402 && cursor_row_p (row))
21403 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21405 /* Prepare for the next line. This line starts horizontally at (X
21406 HPOS) = (0 0). Vertical positions are incremented. As a
21407 convenience for the caller, IT->glyph_row is set to the next
21408 row to be used. */
21409 it->current_x = it->hpos = 0;
21410 it->current_y += row->height;
21411 SET_TEXT_POS (it->eol_pos, 0, 0);
21412 ++it->vpos;
21413 ++it->glyph_row;
21414 /* The next row should by default use the same value of the
21415 reversed_p flag as this one. set_iterator_to_next decides when
21416 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21417 the flag accordingly. */
21418 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21419 it->glyph_row->reversed_p = row->reversed_p;
21420 it->start = row->end;
21421 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21423 #undef RECORD_MAX_MIN_POS
21426 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21427 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21428 doc: /* Return paragraph direction at point in BUFFER.
21429 Value is either `left-to-right' or `right-to-left'.
21430 If BUFFER is omitted or nil, it defaults to the current buffer.
21432 Paragraph direction determines how the text in the paragraph is displayed.
21433 In left-to-right paragraphs, text begins at the left margin of the window
21434 and the reading direction is generally left to right. In right-to-left
21435 paragraphs, text begins at the right margin and is read from right to left.
21437 See also `bidi-paragraph-direction'. */)
21438 (Lisp_Object buffer)
21440 struct buffer *buf = current_buffer;
21441 struct buffer *old = buf;
21443 if (! NILP (buffer))
21445 CHECK_BUFFER (buffer);
21446 buf = XBUFFER (buffer);
21449 if (NILP (BVAR (buf, bidi_display_reordering))
21450 || NILP (BVAR (buf, enable_multibyte_characters))
21451 /* When we are loading loadup.el, the character property tables
21452 needed for bidi iteration are not yet available. */
21453 || redisplay__inhibit_bidi)
21454 return Qleft_to_right;
21455 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21456 return BVAR (buf, bidi_paragraph_direction);
21457 else
21459 /* Determine the direction from buffer text. We could try to
21460 use current_matrix if it is up to date, but this seems fast
21461 enough as it is. */
21462 struct bidi_it itb;
21463 ptrdiff_t pos = BUF_PT (buf);
21464 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21465 int c;
21466 void *itb_data = bidi_shelve_cache ();
21468 set_buffer_temp (buf);
21469 /* bidi_paragraph_init finds the base direction of the paragraph
21470 by searching forward from paragraph start. We need the base
21471 direction of the current or _previous_ paragraph, so we need
21472 to make sure we are within that paragraph. To that end, find
21473 the previous non-empty line. */
21474 if (pos >= ZV && pos > BEGV)
21475 DEC_BOTH (pos, bytepos);
21476 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21477 if (fast_looking_at (trailing_white_space,
21478 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21480 while ((c = FETCH_BYTE (bytepos)) == '\n'
21481 || c == ' ' || c == '\t' || c == '\f')
21483 if (bytepos <= BEGV_BYTE)
21484 break;
21485 bytepos--;
21486 pos--;
21488 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21489 bytepos--;
21491 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21492 itb.paragraph_dir = NEUTRAL_DIR;
21493 itb.string.s = NULL;
21494 itb.string.lstring = Qnil;
21495 itb.string.bufpos = 0;
21496 itb.string.from_disp_str = false;
21497 itb.string.unibyte = false;
21498 /* We have no window to use here for ignoring window-specific
21499 overlays. Using NULL for window pointer will cause
21500 compute_display_string_pos to use the current buffer. */
21501 itb.w = NULL;
21502 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21503 bidi_unshelve_cache (itb_data, false);
21504 set_buffer_temp (old);
21505 switch (itb.paragraph_dir)
21507 case L2R:
21508 return Qleft_to_right;
21509 break;
21510 case R2L:
21511 return Qright_to_left;
21512 break;
21513 default:
21514 emacs_abort ();
21519 DEFUN ("bidi-find-overridden-directionality",
21520 Fbidi_find_overridden_directionality,
21521 Sbidi_find_overridden_directionality, 2, 3, 0,
21522 doc: /* Return position between FROM and TO where directionality was overridden.
21524 This function returns the first character position in the specified
21525 region of OBJECT where there is a character whose `bidi-class' property
21526 is `L', but which was forced to display as `R' by a directional
21527 override, and likewise with characters whose `bidi-class' is `R'
21528 or `AL' that were forced to display as `L'.
21530 If no such character is found, the function returns nil.
21532 OBJECT is a Lisp string or buffer to search for overridden
21533 directionality, and defaults to the current buffer if nil or omitted.
21534 OBJECT can also be a window, in which case the function will search
21535 the buffer displayed in that window. Passing the window instead of
21536 a buffer is preferable when the buffer is displayed in some window,
21537 because this function will then be able to correctly account for
21538 window-specific overlays, which can affect the results.
21540 Strong directional characters `L', `R', and `AL' can have their
21541 intrinsic directionality overridden by directional override
21542 control characters RLO (u+202e) and LRO (u+202d). See the
21543 function `get-char-code-property' for a way to inquire about
21544 the `bidi-class' property of a character. */)
21545 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21547 struct buffer *buf = current_buffer;
21548 struct buffer *old = buf;
21549 struct window *w = NULL;
21550 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21551 struct bidi_it itb;
21552 ptrdiff_t from_pos, to_pos, from_bpos;
21553 void *itb_data;
21555 if (!NILP (object))
21557 if (BUFFERP (object))
21558 buf = XBUFFER (object);
21559 else if (WINDOWP (object))
21561 w = decode_live_window (object);
21562 buf = XBUFFER (w->contents);
21563 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21565 else
21566 CHECK_STRING (object);
21569 if (STRINGP (object))
21571 /* Characters in unibyte strings are always treated by bidi.c as
21572 strong LTR. */
21573 if (!STRING_MULTIBYTE (object)
21574 /* When we are loading loadup.el, the character property
21575 tables needed for bidi iteration are not yet
21576 available. */
21577 || redisplay__inhibit_bidi)
21578 return Qnil;
21580 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21581 if (from_pos >= SCHARS (object))
21582 return Qnil;
21584 /* Set up the bidi iterator. */
21585 itb_data = bidi_shelve_cache ();
21586 itb.paragraph_dir = NEUTRAL_DIR;
21587 itb.string.lstring = object;
21588 itb.string.s = NULL;
21589 itb.string.schars = SCHARS (object);
21590 itb.string.bufpos = 0;
21591 itb.string.from_disp_str = false;
21592 itb.string.unibyte = false;
21593 itb.w = w;
21594 bidi_init_it (0, 0, frame_window_p, &itb);
21596 else
21598 /* Nothing this fancy can happen in unibyte buffers, or in a
21599 buffer that disabled reordering, or if FROM is at EOB. */
21600 if (NILP (BVAR (buf, bidi_display_reordering))
21601 || NILP (BVAR (buf, enable_multibyte_characters))
21602 /* When we are loading loadup.el, the character property
21603 tables needed for bidi iteration are not yet
21604 available. */
21605 || redisplay__inhibit_bidi)
21606 return Qnil;
21608 set_buffer_temp (buf);
21609 validate_region (&from, &to);
21610 from_pos = XINT (from);
21611 to_pos = XINT (to);
21612 if (from_pos >= ZV)
21613 return Qnil;
21615 /* Set up the bidi iterator. */
21616 itb_data = bidi_shelve_cache ();
21617 from_bpos = CHAR_TO_BYTE (from_pos);
21618 if (from_pos == BEGV)
21620 itb.charpos = BEGV;
21621 itb.bytepos = BEGV_BYTE;
21623 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21625 itb.charpos = from_pos;
21626 itb.bytepos = from_bpos;
21628 else
21629 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21630 -1, &itb.bytepos);
21631 itb.paragraph_dir = NEUTRAL_DIR;
21632 itb.string.s = NULL;
21633 itb.string.lstring = Qnil;
21634 itb.string.bufpos = 0;
21635 itb.string.from_disp_str = false;
21636 itb.string.unibyte = false;
21637 itb.w = w;
21638 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21641 ptrdiff_t found;
21642 do {
21643 /* For the purposes of this function, the actual base direction of
21644 the paragraph doesn't matter, so just set it to L2R. */
21645 bidi_paragraph_init (L2R, &itb, false);
21646 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21648 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21650 bidi_unshelve_cache (itb_data, false);
21651 set_buffer_temp (old);
21653 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21656 DEFUN ("move-point-visually", Fmove_point_visually,
21657 Smove_point_visually, 1, 1, 0,
21658 doc: /* Move point in the visual order in the specified DIRECTION.
21659 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21660 left.
21662 Value is the new character position of point. */)
21663 (Lisp_Object direction)
21665 struct window *w = XWINDOW (selected_window);
21666 struct buffer *b = XBUFFER (w->contents);
21667 struct glyph_row *row;
21668 int dir;
21669 Lisp_Object paragraph_dir;
21671 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21672 (!(ROW)->continued_p \
21673 && NILP ((GLYPH)->object) \
21674 && (GLYPH)->type == CHAR_GLYPH \
21675 && (GLYPH)->u.ch == ' ' \
21676 && (GLYPH)->charpos >= 0 \
21677 && !(GLYPH)->avoid_cursor_p)
21679 CHECK_NUMBER (direction);
21680 dir = XINT (direction);
21681 if (dir > 0)
21682 dir = 1;
21683 else
21684 dir = -1;
21686 /* If current matrix is up-to-date, we can use the information
21687 recorded in the glyphs, at least as long as the goal is on the
21688 screen. */
21689 if (w->window_end_valid
21690 && !windows_or_buffers_changed
21691 && b
21692 && !b->clip_changed
21693 && !b->prevent_redisplay_optimizations_p
21694 && !window_outdated (w)
21695 /* We rely below on the cursor coordinates to be up to date, but
21696 we cannot trust them if some command moved point since the
21697 last complete redisplay. */
21698 && w->last_point == BUF_PT (b)
21699 && w->cursor.vpos >= 0
21700 && w->cursor.vpos < w->current_matrix->nrows
21701 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21703 struct glyph *g = row->glyphs[TEXT_AREA];
21704 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21705 struct glyph *gpt = g + w->cursor.hpos;
21707 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21709 if (BUFFERP (g->object) && g->charpos != PT)
21711 SET_PT (g->charpos);
21712 w->cursor.vpos = -1;
21713 return make_number (PT);
21715 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21717 ptrdiff_t new_pos;
21719 if (BUFFERP (gpt->object))
21721 new_pos = PT;
21722 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21723 new_pos += (row->reversed_p ? -dir : dir);
21724 else
21725 new_pos -= (row->reversed_p ? -dir : dir);
21727 else if (BUFFERP (g->object))
21728 new_pos = g->charpos;
21729 else
21730 break;
21731 SET_PT (new_pos);
21732 w->cursor.vpos = -1;
21733 return make_number (PT);
21735 else if (ROW_GLYPH_NEWLINE_P (row, g))
21737 /* Glyphs inserted at the end of a non-empty line for
21738 positioning the cursor have zero charpos, so we must
21739 deduce the value of point by other means. */
21740 if (g->charpos > 0)
21741 SET_PT (g->charpos);
21742 else if (row->ends_at_zv_p && PT != ZV)
21743 SET_PT (ZV);
21744 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21745 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21746 else
21747 break;
21748 w->cursor.vpos = -1;
21749 return make_number (PT);
21752 if (g == e || NILP (g->object))
21754 if (row->truncated_on_left_p || row->truncated_on_right_p)
21755 goto simulate_display;
21756 if (!row->reversed_p)
21757 row += dir;
21758 else
21759 row -= dir;
21760 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21761 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21762 goto simulate_display;
21764 if (dir > 0)
21766 if (row->reversed_p && !row->continued_p)
21768 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21769 w->cursor.vpos = -1;
21770 return make_number (PT);
21772 g = row->glyphs[TEXT_AREA];
21773 e = g + row->used[TEXT_AREA];
21774 for ( ; g < e; g++)
21776 if (BUFFERP (g->object)
21777 /* Empty lines have only one glyph, which stands
21778 for the newline, and whose charpos is the
21779 buffer position of the newline. */
21780 || ROW_GLYPH_NEWLINE_P (row, g)
21781 /* When the buffer ends in a newline, the line at
21782 EOB also has one glyph, but its charpos is -1. */
21783 || (row->ends_at_zv_p
21784 && !row->reversed_p
21785 && NILP (g->object)
21786 && g->type == CHAR_GLYPH
21787 && g->u.ch == ' '))
21789 if (g->charpos > 0)
21790 SET_PT (g->charpos);
21791 else if (!row->reversed_p
21792 && row->ends_at_zv_p
21793 && PT != ZV)
21794 SET_PT (ZV);
21795 else
21796 continue;
21797 w->cursor.vpos = -1;
21798 return make_number (PT);
21802 else
21804 if (!row->reversed_p && !row->continued_p)
21806 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21807 w->cursor.vpos = -1;
21808 return make_number (PT);
21810 e = row->glyphs[TEXT_AREA];
21811 g = e + row->used[TEXT_AREA] - 1;
21812 for ( ; g >= e; g--)
21814 if (BUFFERP (g->object)
21815 || (ROW_GLYPH_NEWLINE_P (row, g)
21816 && g->charpos > 0)
21817 /* Empty R2L lines on GUI frames have the buffer
21818 position of the newline stored in the stretch
21819 glyph. */
21820 || g->type == STRETCH_GLYPH
21821 || (row->ends_at_zv_p
21822 && row->reversed_p
21823 && NILP (g->object)
21824 && g->type == CHAR_GLYPH
21825 && g->u.ch == ' '))
21827 if (g->charpos > 0)
21828 SET_PT (g->charpos);
21829 else if (row->reversed_p
21830 && row->ends_at_zv_p
21831 && PT != ZV)
21832 SET_PT (ZV);
21833 else
21834 continue;
21835 w->cursor.vpos = -1;
21836 return make_number (PT);
21843 simulate_display:
21845 /* If we wind up here, we failed to move by using the glyphs, so we
21846 need to simulate display instead. */
21848 if (b)
21849 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21850 else
21851 paragraph_dir = Qleft_to_right;
21852 if (EQ (paragraph_dir, Qright_to_left))
21853 dir = -dir;
21854 if (PT <= BEGV && dir < 0)
21855 xsignal0 (Qbeginning_of_buffer);
21856 else if (PT >= ZV && dir > 0)
21857 xsignal0 (Qend_of_buffer);
21858 else
21860 struct text_pos pt;
21861 struct it it;
21862 int pt_x, target_x, pixel_width, pt_vpos;
21863 bool at_eol_p;
21864 bool overshoot_expected = false;
21865 bool target_is_eol_p = false;
21867 /* Setup the arena. */
21868 SET_TEXT_POS (pt, PT, PT_BYTE);
21869 start_display (&it, w, pt);
21870 /* When lines are truncated, we could be called with point
21871 outside of the windows edges, in which case move_it_*
21872 functions either prematurely stop at window's edge or jump to
21873 the next screen line, whereas we rely below on our ability to
21874 reach point, in order to start from its X coordinate. So we
21875 need to disregard the window's horizontal extent in that case. */
21876 if (it.line_wrap == TRUNCATE)
21877 it.last_visible_x = INFINITY;
21879 if (it.cmp_it.id < 0
21880 && it.method == GET_FROM_STRING
21881 && it.area == TEXT_AREA
21882 && it.string_from_display_prop_p
21883 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21884 overshoot_expected = true;
21886 /* Find the X coordinate of point. We start from the beginning
21887 of this or previous line to make sure we are before point in
21888 the logical order (since the move_it_* functions can only
21889 move forward). */
21890 reseat:
21891 reseat_at_previous_visible_line_start (&it);
21892 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21893 if (IT_CHARPOS (it) != PT)
21895 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21896 -1, -1, -1, MOVE_TO_POS);
21897 /* If we missed point because the character there is
21898 displayed out of a display vector that has more than one
21899 glyph, retry expecting overshoot. */
21900 if (it.method == GET_FROM_DISPLAY_VECTOR
21901 && it.current.dpvec_index > 0
21902 && !overshoot_expected)
21904 overshoot_expected = true;
21905 goto reseat;
21907 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21908 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21910 pt_x = it.current_x;
21911 pt_vpos = it.vpos;
21912 if (dir > 0 || overshoot_expected)
21914 struct glyph_row *row = it.glyph_row;
21916 /* When point is at beginning of line, we don't have
21917 information about the glyph there loaded into struct
21918 it. Calling get_next_display_element fixes that. */
21919 if (pt_x == 0)
21920 get_next_display_element (&it);
21921 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21922 it.glyph_row = NULL;
21923 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21924 it.glyph_row = row;
21925 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21926 it, lest it will become out of sync with it's buffer
21927 position. */
21928 it.current_x = pt_x;
21930 else
21931 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21932 pixel_width = it.pixel_width;
21933 if (overshoot_expected && at_eol_p)
21934 pixel_width = 0;
21935 else if (pixel_width <= 0)
21936 pixel_width = 1;
21938 /* If there's a display string (or something similar) at point,
21939 we are actually at the glyph to the left of point, so we need
21940 to correct the X coordinate. */
21941 if (overshoot_expected)
21943 if (it.bidi_p)
21944 pt_x += pixel_width * it.bidi_it.scan_dir;
21945 else
21946 pt_x += pixel_width;
21949 /* Compute target X coordinate, either to the left or to the
21950 right of point. On TTY frames, all characters have the same
21951 pixel width of 1, so we can use that. On GUI frames we don't
21952 have an easy way of getting at the pixel width of the
21953 character to the left of point, so we use a different method
21954 of getting to that place. */
21955 if (dir > 0)
21956 target_x = pt_x + pixel_width;
21957 else
21958 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21960 /* Target X coordinate could be one line above or below the line
21961 of point, in which case we need to adjust the target X
21962 coordinate. Also, if moving to the left, we need to begin at
21963 the left edge of the point's screen line. */
21964 if (dir < 0)
21966 if (pt_x > 0)
21968 start_display (&it, w, pt);
21969 if (it.line_wrap == TRUNCATE)
21970 it.last_visible_x = INFINITY;
21971 reseat_at_previous_visible_line_start (&it);
21972 it.current_x = it.current_y = it.hpos = 0;
21973 if (pt_vpos != 0)
21974 move_it_by_lines (&it, pt_vpos);
21976 else
21978 move_it_by_lines (&it, -1);
21979 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21980 target_is_eol_p = true;
21981 /* Under word-wrap, we don't know the x coordinate of
21982 the last character displayed on the previous line,
21983 which immediately precedes the wrap point. To find
21984 out its x coordinate, we try moving to the right
21985 margin of the window, which will stop at the wrap
21986 point, and then reset target_x to point at the
21987 character that precedes the wrap point. This is not
21988 needed on GUI frames, because (see below) there we
21989 move from the left margin one grapheme cluster at a
21990 time, and stop when we hit the wrap point. */
21991 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21993 void *it_data = NULL;
21994 struct it it2;
21996 SAVE_IT (it2, it, it_data);
21997 move_it_in_display_line_to (&it, ZV, target_x,
21998 MOVE_TO_POS | MOVE_TO_X);
21999 /* If we arrived at target_x, that _is_ the last
22000 character on the previous line. */
22001 if (it.current_x != target_x)
22002 target_x = it.current_x - 1;
22003 RESTORE_IT (&it, &it2, it_data);
22007 else
22009 if (at_eol_p
22010 || (target_x >= it.last_visible_x
22011 && it.line_wrap != TRUNCATE))
22013 if (pt_x > 0)
22014 move_it_by_lines (&it, 0);
22015 move_it_by_lines (&it, 1);
22016 target_x = 0;
22020 /* Move to the target X coordinate. */
22021 /* On GUI frames, as we don't know the X coordinate of the
22022 character to the left of point, moving point to the left
22023 requires walking, one grapheme cluster at a time, until we
22024 find ourself at a place immediately to the left of the
22025 character at point. */
22026 if (FRAME_WINDOW_P (it.f) && dir < 0)
22028 struct text_pos new_pos;
22029 enum move_it_result rc = MOVE_X_REACHED;
22031 if (it.current_x == 0)
22032 get_next_display_element (&it);
22033 if (it.what == IT_COMPOSITION)
22035 new_pos.charpos = it.cmp_it.charpos;
22036 new_pos.bytepos = -1;
22038 else
22039 new_pos = it.current.pos;
22041 while (it.current_x + it.pixel_width <= target_x
22042 && (rc == MOVE_X_REACHED
22043 /* Under word-wrap, move_it_in_display_line_to
22044 stops at correct coordinates, but sometimes
22045 returns MOVE_POS_MATCH_OR_ZV. */
22046 || (it.line_wrap == WORD_WRAP
22047 && rc == MOVE_POS_MATCH_OR_ZV)))
22049 int new_x = it.current_x + it.pixel_width;
22051 /* For composed characters, we want the position of the
22052 first character in the grapheme cluster (usually, the
22053 composition's base character), whereas it.current
22054 might give us the position of the _last_ one, e.g. if
22055 the composition is rendered in reverse due to bidi
22056 reordering. */
22057 if (it.what == IT_COMPOSITION)
22059 new_pos.charpos = it.cmp_it.charpos;
22060 new_pos.bytepos = -1;
22062 else
22063 new_pos = it.current.pos;
22064 if (new_x == it.current_x)
22065 new_x++;
22066 rc = move_it_in_display_line_to (&it, ZV, new_x,
22067 MOVE_TO_POS | MOVE_TO_X);
22068 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
22069 break;
22071 /* The previous position we saw in the loop is the one we
22072 want. */
22073 if (new_pos.bytepos == -1)
22074 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
22075 it.current.pos = new_pos;
22077 else if (it.current_x != target_x)
22078 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
22080 /* If we ended up in a display string that covers point, move to
22081 buffer position to the right in the visual order. */
22082 if (dir > 0)
22084 while (IT_CHARPOS (it) == PT)
22086 set_iterator_to_next (&it, false);
22087 if (!get_next_display_element (&it))
22088 break;
22092 /* Move point to that position. */
22093 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
22096 return make_number (PT);
22098 #undef ROW_GLYPH_NEWLINE_P
22101 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
22102 Sbidi_resolved_levels, 0, 1, 0,
22103 doc: /* Return the resolved bidirectional levels of characters at VPOS.
22105 The resolved levels are produced by the Emacs bidi reordering engine
22106 that implements the UBA, the Unicode Bidirectional Algorithm. Please
22107 read the Unicode Standard Annex 9 (UAX#9) for background information
22108 about these levels.
22110 VPOS is the zero-based number of the current window's screen line
22111 for which to produce the resolved levels. If VPOS is nil or omitted,
22112 it defaults to the screen line of point. If the window displays a
22113 header line, VPOS of zero will report on the header line, and first
22114 line of text in the window will have VPOS of 1.
22116 Value is an array of resolved levels, indexed by glyph number.
22117 Glyphs are numbered from zero starting from the beginning of the
22118 screen line, i.e. the left edge of the window for left-to-right lines
22119 and from the right edge for right-to-left lines. The resolved levels
22120 are produced only for the window's text area; text in display margins
22121 is not included.
22123 If the selected window's display is not up-to-date, or if the specified
22124 screen line does not display text, this function returns nil. It is
22125 highly recommended to bind this function to some simple key, like F8,
22126 in order to avoid these problems.
22128 This function exists mainly for testing the correctness of the
22129 Emacs UBA implementation, in particular with the test suite. */)
22130 (Lisp_Object vpos)
22132 struct window *w = XWINDOW (selected_window);
22133 struct buffer *b = XBUFFER (w->contents);
22134 int nrow;
22135 struct glyph_row *row;
22137 if (NILP (vpos))
22139 int d1, d2, d3, d4, d5;
22141 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
22143 else
22145 CHECK_NUMBER_COERCE_MARKER (vpos);
22146 nrow = XINT (vpos);
22149 /* We require up-to-date glyph matrix for this window. */
22150 if (w->window_end_valid
22151 && !windows_or_buffers_changed
22152 && b
22153 && !b->clip_changed
22154 && !b->prevent_redisplay_optimizations_p
22155 && !window_outdated (w)
22156 && nrow >= 0
22157 && nrow < w->current_matrix->nrows
22158 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
22159 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
22161 struct glyph *g, *e, *g1;
22162 int nglyphs, i;
22163 Lisp_Object levels;
22165 if (!row->reversed_p) /* Left-to-right glyph row. */
22167 g = g1 = row->glyphs[TEXT_AREA];
22168 e = g + row->used[TEXT_AREA];
22170 /* Skip over glyphs at the start of the row that was
22171 generated by redisplay for its own needs. */
22172 while (g < e
22173 && NILP (g->object)
22174 && g->charpos < 0)
22175 g++;
22176 g1 = g;
22178 /* Count the "interesting" glyphs in this row. */
22179 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22180 nglyphs++;
22182 /* Create and fill the array. */
22183 levels = make_uninit_vector (nglyphs);
22184 for (i = 0; g1 < g; i++, g1++)
22185 ASET (levels, i, make_number (g1->resolved_level));
22187 else /* Right-to-left glyph row. */
22189 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22190 e = row->glyphs[TEXT_AREA] - 1;
22191 while (g > e
22192 && NILP (g->object)
22193 && g->charpos < 0)
22194 g--;
22195 g1 = g;
22196 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22197 nglyphs++;
22198 levels = make_uninit_vector (nglyphs);
22199 for (i = 0; g1 > g; i++, g1--)
22200 ASET (levels, i, make_number (g1->resolved_level));
22202 return levels;
22204 else
22205 return Qnil;
22210 /***********************************************************************
22211 Menu Bar
22212 ***********************************************************************/
22214 /* Redisplay the menu bar in the frame for window W.
22216 The menu bar of X frames that don't have X toolkit support is
22217 displayed in a special window W->frame->menu_bar_window.
22219 The menu bar of terminal frames is treated specially as far as
22220 glyph matrices are concerned. Menu bar lines are not part of
22221 windows, so the update is done directly on the frame matrix rows
22222 for the menu bar. */
22224 static void
22225 display_menu_bar (struct window *w)
22227 struct frame *f = XFRAME (WINDOW_FRAME (w));
22228 struct it it;
22229 Lisp_Object items;
22230 int i;
22232 /* Don't do all this for graphical frames. */
22233 #ifdef HAVE_NTGUI
22234 if (FRAME_W32_P (f))
22235 return;
22236 #endif
22237 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22238 if (FRAME_X_P (f))
22239 return;
22240 #endif
22242 #ifdef HAVE_NS
22243 if (FRAME_NS_P (f))
22244 return;
22245 #endif /* HAVE_NS */
22247 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22248 eassert (!FRAME_WINDOW_P (f));
22249 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22250 it.first_visible_x = 0;
22251 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22252 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22253 if (FRAME_WINDOW_P (f))
22255 /* Menu bar lines are displayed in the desired matrix of the
22256 dummy window menu_bar_window. */
22257 struct window *menu_w;
22258 menu_w = XWINDOW (f->menu_bar_window);
22259 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22260 MENU_FACE_ID);
22261 it.first_visible_x = 0;
22262 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22264 else
22265 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22267 /* This is a TTY frame, i.e. character hpos/vpos are used as
22268 pixel x/y. */
22269 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22270 MENU_FACE_ID);
22271 it.first_visible_x = 0;
22272 it.last_visible_x = FRAME_COLS (f);
22275 /* FIXME: This should be controlled by a user option. See the
22276 comments in redisplay_tool_bar and display_mode_line about
22277 this. */
22278 it.paragraph_embedding = L2R;
22280 /* Clear all rows of the menu bar. */
22281 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22283 struct glyph_row *row = it.glyph_row + i;
22284 clear_glyph_row (row);
22285 row->enabled_p = true;
22286 row->full_width_p = true;
22287 row->reversed_p = false;
22290 /* Display all items of the menu bar. */
22291 items = FRAME_MENU_BAR_ITEMS (it.f);
22292 for (i = 0; i < ASIZE (items); i += 4)
22294 Lisp_Object string;
22296 /* Stop at nil string. */
22297 string = AREF (items, i + 1);
22298 if (NILP (string))
22299 break;
22301 /* Remember where item was displayed. */
22302 ASET (items, i + 3, make_number (it.hpos));
22304 /* Display the item, pad with one space. */
22305 if (it.current_x < it.last_visible_x)
22306 display_string (NULL, string, Qnil, 0, 0, &it,
22307 SCHARS (string) + 1, 0, 0, -1);
22310 /* Fill out the line with spaces. */
22311 if (it.current_x < it.last_visible_x)
22312 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22314 /* Compute the total height of the lines. */
22315 compute_line_metrics (&it);
22318 /* Deep copy of a glyph row, including the glyphs. */
22319 static void
22320 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22322 struct glyph *pointers[1 + LAST_AREA];
22323 int to_used = to->used[TEXT_AREA];
22325 /* Save glyph pointers of TO. */
22326 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22328 /* Do a structure assignment. */
22329 *to = *from;
22331 /* Restore original glyph pointers of TO. */
22332 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22334 /* Copy the glyphs. */
22335 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22336 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22338 /* If we filled only part of the TO row, fill the rest with
22339 space_glyph (which will display as empty space). */
22340 if (to_used > from->used[TEXT_AREA])
22341 fill_up_frame_row_with_spaces (to, to_used);
22344 /* Display one menu item on a TTY, by overwriting the glyphs in the
22345 frame F's desired glyph matrix with glyphs produced from the menu
22346 item text. Called from term.c to display TTY drop-down menus one
22347 item at a time.
22349 ITEM_TEXT is the menu item text as a C string.
22351 FACE_ID is the face ID to be used for this menu item. FACE_ID
22352 could specify one of 3 faces: a face for an enabled item, a face
22353 for a disabled item, or a face for a selected item.
22355 X and Y are coordinates of the first glyph in the frame's desired
22356 matrix to be overwritten by the menu item. Since this is a TTY, Y
22357 is the zero-based number of the glyph row and X is the zero-based
22358 glyph number in the row, starting from left, where to start
22359 displaying the item.
22361 SUBMENU means this menu item drops down a submenu, which
22362 should be indicated by displaying a proper visual cue after the
22363 item text. */
22365 void
22366 display_tty_menu_item (const char *item_text, int width, int face_id,
22367 int x, int y, bool submenu)
22369 struct it it;
22370 struct frame *f = SELECTED_FRAME ();
22371 struct window *w = XWINDOW (f->selected_window);
22372 struct glyph_row *row;
22373 size_t item_len = strlen (item_text);
22375 eassert (FRAME_TERMCAP_P (f));
22377 /* Don't write beyond the matrix's last row. This can happen for
22378 TTY screens that are not high enough to show the entire menu.
22379 (This is actually a bit of defensive programming, as
22380 tty_menu_display already limits the number of menu items to one
22381 less than the number of screen lines.) */
22382 if (y >= f->desired_matrix->nrows)
22383 return;
22385 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22386 it.first_visible_x = 0;
22387 it.last_visible_x = FRAME_COLS (f) - 1;
22388 row = it.glyph_row;
22389 /* Start with the row contents from the current matrix. */
22390 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22391 bool saved_width = row->full_width_p;
22392 row->full_width_p = true;
22393 bool saved_reversed = row->reversed_p;
22394 row->reversed_p = false;
22395 row->enabled_p = true;
22397 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22398 desired face. */
22399 eassert (x < f->desired_matrix->matrix_w);
22400 it.current_x = it.hpos = x;
22401 it.current_y = it.vpos = y;
22402 int saved_used = row->used[TEXT_AREA];
22403 bool saved_truncated = row->truncated_on_right_p;
22404 row->used[TEXT_AREA] = x;
22405 it.face_id = face_id;
22406 it.line_wrap = TRUNCATE;
22408 /* FIXME: This should be controlled by a user option. See the
22409 comments in redisplay_tool_bar and display_mode_line about this.
22410 Also, if paragraph_embedding could ever be R2L, changes will be
22411 needed to avoid shifting to the right the row characters in
22412 term.c:append_glyph. */
22413 it.paragraph_embedding = L2R;
22415 /* Pad with a space on the left. */
22416 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22417 width--;
22418 /* Display the menu item, pad with spaces to WIDTH. */
22419 if (submenu)
22421 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22422 item_len, 0, FRAME_COLS (f) - 1, -1);
22423 width -= item_len;
22424 /* Indicate with " >" that there's a submenu. */
22425 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22426 FRAME_COLS (f) - 1, -1);
22428 else
22429 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22430 width, 0, FRAME_COLS (f) - 1, -1);
22432 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22433 row->truncated_on_right_p = saved_truncated;
22434 row->hash = row_hash (row);
22435 row->full_width_p = saved_width;
22436 row->reversed_p = saved_reversed;
22439 /***********************************************************************
22440 Mode Line
22441 ***********************************************************************/
22443 /* Redisplay mode lines in the window tree whose root is WINDOW.
22444 If FORCE, redisplay mode lines unconditionally.
22445 Otherwise, redisplay only mode lines that are garbaged. Value is
22446 the number of windows whose mode lines were redisplayed. */
22448 static int
22449 redisplay_mode_lines (Lisp_Object window, bool force)
22451 int nwindows = 0;
22453 while (!NILP (window))
22455 struct window *w = XWINDOW (window);
22457 if (WINDOWP (w->contents))
22458 nwindows += redisplay_mode_lines (w->contents, force);
22459 else if (force
22460 || FRAME_GARBAGED_P (XFRAME (w->frame))
22461 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22463 struct text_pos lpoint;
22464 struct buffer *old = current_buffer;
22466 /* Set the window's buffer for the mode line display. */
22467 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22468 set_buffer_internal_1 (XBUFFER (w->contents));
22470 /* Point refers normally to the selected window. For any
22471 other window, set up appropriate value. */
22472 if (!EQ (window, selected_window))
22474 struct text_pos pt;
22476 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22477 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22480 /* Display mode lines. */
22481 clear_glyph_matrix (w->desired_matrix);
22482 if (display_mode_lines (w))
22483 ++nwindows;
22485 /* Restore old settings. */
22486 set_buffer_internal_1 (old);
22487 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22490 window = w->next;
22493 return nwindows;
22497 /* Display the mode and/or header line of window W. Value is the
22498 sum number of mode lines and header lines displayed. */
22500 static int
22501 display_mode_lines (struct window *w)
22503 Lisp_Object old_selected_window = selected_window;
22504 Lisp_Object old_selected_frame = selected_frame;
22505 Lisp_Object new_frame = w->frame;
22506 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22507 int n = 0;
22509 selected_frame = new_frame;
22510 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22511 or window's point, then we'd need select_window_1 here as well. */
22512 XSETWINDOW (selected_window, w);
22513 XFRAME (new_frame)->selected_window = selected_window;
22515 /* These will be set while the mode line specs are processed. */
22516 line_number_displayed = false;
22517 w->column_number_displayed = -1;
22519 if (WINDOW_WANTS_MODELINE_P (w))
22521 struct window *sel_w = XWINDOW (old_selected_window);
22523 /* Select mode line face based on the real selected window. */
22524 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22525 BVAR (current_buffer, mode_line_format));
22526 ++n;
22529 if (WINDOW_WANTS_HEADER_LINE_P (w))
22531 display_mode_line (w, HEADER_LINE_FACE_ID,
22532 BVAR (current_buffer, header_line_format));
22533 ++n;
22536 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22537 selected_frame = old_selected_frame;
22538 selected_window = old_selected_window;
22539 if (n > 0)
22540 w->must_be_updated_p = true;
22541 return n;
22545 /* Display mode or header line of window W. FACE_ID specifies which
22546 line to display; it is either MODE_LINE_FACE_ID or
22547 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22548 display. Value is the pixel height of the mode/header line
22549 displayed. */
22551 static int
22552 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22554 struct it it;
22555 struct face *face;
22556 ptrdiff_t count = SPECPDL_INDEX ();
22558 init_iterator (&it, w, -1, -1, NULL, face_id);
22559 /* Don't extend on a previously drawn mode-line.
22560 This may happen if called from pos_visible_p. */
22561 it.glyph_row->enabled_p = false;
22562 prepare_desired_row (w, it.glyph_row, true);
22564 it.glyph_row->mode_line_p = true;
22566 /* FIXME: This should be controlled by a user option. But
22567 supporting such an option is not trivial, since the mode line is
22568 made up of many separate strings. */
22569 it.paragraph_embedding = L2R;
22571 record_unwind_protect (unwind_format_mode_line,
22572 format_mode_line_unwind_data (NULL, NULL,
22573 Qnil, false));
22575 mode_line_target = MODE_LINE_DISPLAY;
22577 /* Temporarily make frame's keyboard the current kboard so that
22578 kboard-local variables in the mode_line_format will get the right
22579 values. */
22580 push_kboard (FRAME_KBOARD (it.f));
22581 record_unwind_save_match_data ();
22582 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22583 pop_kboard ();
22585 unbind_to (count, Qnil);
22587 /* Fill up with spaces. */
22588 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22590 compute_line_metrics (&it);
22591 it.glyph_row->full_width_p = true;
22592 it.glyph_row->continued_p = false;
22593 it.glyph_row->truncated_on_left_p = false;
22594 it.glyph_row->truncated_on_right_p = false;
22596 /* Make a 3D mode-line have a shadow at its right end. */
22597 face = FACE_FROM_ID (it.f, face_id);
22598 extend_face_to_end_of_line (&it);
22599 if (face->box != FACE_NO_BOX)
22601 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22602 + it.glyph_row->used[TEXT_AREA] - 1);
22603 last->right_box_line_p = true;
22606 return it.glyph_row->height;
22609 /* Move element ELT in LIST to the front of LIST.
22610 Return the updated list. */
22612 static Lisp_Object
22613 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22615 register Lisp_Object tail, prev;
22616 register Lisp_Object tem;
22618 tail = list;
22619 prev = Qnil;
22620 while (CONSP (tail))
22622 tem = XCAR (tail);
22624 if (EQ (elt, tem))
22626 /* Splice out the link TAIL. */
22627 if (NILP (prev))
22628 list = XCDR (tail);
22629 else
22630 Fsetcdr (prev, XCDR (tail));
22632 /* Now make it the first. */
22633 Fsetcdr (tail, list);
22634 return tail;
22636 else
22637 prev = tail;
22638 tail = XCDR (tail);
22639 maybe_quit ();
22642 /* Not found--return unchanged LIST. */
22643 return list;
22646 /* Contribute ELT to the mode line for window IT->w. How it
22647 translates into text depends on its data type.
22649 IT describes the display environment in which we display, as usual.
22651 DEPTH is the depth in recursion. It is used to prevent
22652 infinite recursion here.
22654 FIELD_WIDTH is the number of characters the display of ELT should
22655 occupy in the mode line, and PRECISION is the maximum number of
22656 characters to display from ELT's representation. See
22657 display_string for details.
22659 Returns the hpos of the end of the text generated by ELT.
22661 PROPS is a property list to add to any string we encounter.
22663 If RISKY, remove (disregard) any properties in any string
22664 we encounter, and ignore :eval and :propertize.
22666 The global variable `mode_line_target' determines whether the
22667 output is passed to `store_mode_line_noprop',
22668 `store_mode_line_string', or `display_string'. */
22670 static int
22671 display_mode_element (struct it *it, int depth, int field_width, int precision,
22672 Lisp_Object elt, Lisp_Object props, bool risky)
22674 int n = 0, field, prec;
22675 bool literal = false;
22677 tail_recurse:
22678 if (depth > 100)
22679 elt = build_string ("*too-deep*");
22681 depth++;
22683 switch (XTYPE (elt))
22685 case Lisp_String:
22687 /* A string: output it and check for %-constructs within it. */
22688 unsigned char c;
22689 ptrdiff_t offset = 0;
22691 if (SCHARS (elt) > 0
22692 && (!NILP (props) || risky))
22694 Lisp_Object oprops, aelt;
22695 oprops = Ftext_properties_at (make_number (0), elt);
22697 /* If the starting string's properties are not what
22698 we want, translate the string. Also, if the string
22699 is risky, do that anyway. */
22701 if (NILP (Fequal (props, oprops)) || risky)
22703 /* If the starting string has properties,
22704 merge the specified ones onto the existing ones. */
22705 if (! NILP (oprops) && !risky)
22707 Lisp_Object tem;
22709 oprops = Fcopy_sequence (oprops);
22710 tem = props;
22711 while (CONSP (tem))
22713 oprops = Fplist_put (oprops, XCAR (tem),
22714 XCAR (XCDR (tem)));
22715 tem = XCDR (XCDR (tem));
22717 props = oprops;
22720 aelt = Fassoc (elt, mode_line_proptrans_alist);
22721 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22723 /* AELT is what we want. Move it to the front
22724 without consing. */
22725 elt = XCAR (aelt);
22726 mode_line_proptrans_alist
22727 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22729 else
22731 Lisp_Object tem;
22733 /* If AELT has the wrong props, it is useless.
22734 so get rid of it. */
22735 if (! NILP (aelt))
22736 mode_line_proptrans_alist
22737 = Fdelq (aelt, mode_line_proptrans_alist);
22739 elt = Fcopy_sequence (elt);
22740 Fset_text_properties (make_number (0), Flength (elt),
22741 props, elt);
22742 /* Add this item to mode_line_proptrans_alist. */
22743 mode_line_proptrans_alist
22744 = Fcons (Fcons (elt, props),
22745 mode_line_proptrans_alist);
22746 /* Truncate mode_line_proptrans_alist
22747 to at most 50 elements. */
22748 tem = Fnthcdr (make_number (50),
22749 mode_line_proptrans_alist);
22750 if (! NILP (tem))
22751 XSETCDR (tem, Qnil);
22756 offset = 0;
22758 if (literal)
22760 prec = precision - n;
22761 switch (mode_line_target)
22763 case MODE_LINE_NOPROP:
22764 case MODE_LINE_TITLE:
22765 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22766 break;
22767 case MODE_LINE_STRING:
22768 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22769 break;
22770 case MODE_LINE_DISPLAY:
22771 n += display_string (NULL, elt, Qnil, 0, 0, it,
22772 0, prec, 0, STRING_MULTIBYTE (elt));
22773 break;
22776 break;
22779 /* Handle the non-literal case. */
22781 while ((precision <= 0 || n < precision)
22782 && SREF (elt, offset) != 0
22783 && (mode_line_target != MODE_LINE_DISPLAY
22784 || it->current_x < it->last_visible_x))
22786 ptrdiff_t last_offset = offset;
22788 /* Advance to end of string or next format specifier. */
22789 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22792 if (offset - 1 != last_offset)
22794 ptrdiff_t nchars, nbytes;
22796 /* Output to end of string or up to '%'. Field width
22797 is length of string. Don't output more than
22798 PRECISION allows us. */
22799 offset--;
22801 prec = c_string_width (SDATA (elt) + last_offset,
22802 offset - last_offset, precision - n,
22803 &nchars, &nbytes);
22805 switch (mode_line_target)
22807 case MODE_LINE_NOPROP:
22808 case MODE_LINE_TITLE:
22809 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22810 break;
22811 case MODE_LINE_STRING:
22813 ptrdiff_t bytepos = last_offset;
22814 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22815 ptrdiff_t endpos = (precision <= 0
22816 ? string_byte_to_char (elt, offset)
22817 : charpos + nchars);
22818 Lisp_Object mode_string
22819 = Fsubstring (elt, make_number (charpos),
22820 make_number (endpos));
22821 n += store_mode_line_string (NULL, mode_string, false,
22822 0, 0, Qnil);
22824 break;
22825 case MODE_LINE_DISPLAY:
22827 ptrdiff_t bytepos = last_offset;
22828 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22830 if (precision <= 0)
22831 nchars = string_byte_to_char (elt, offset) - charpos;
22832 n += display_string (NULL, elt, Qnil, 0, charpos,
22833 it, 0, nchars, 0,
22834 STRING_MULTIBYTE (elt));
22836 break;
22839 else /* c == '%' */
22841 ptrdiff_t percent_position = offset;
22843 /* Get the specified minimum width. Zero means
22844 don't pad. */
22845 field = 0;
22846 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22847 field = field * 10 + c - '0';
22849 /* Don't pad beyond the total padding allowed. */
22850 if (field_width - n > 0 && field > field_width - n)
22851 field = field_width - n;
22853 /* Note that either PRECISION <= 0 or N < PRECISION. */
22854 prec = precision - n;
22856 if (c == 'M')
22857 n += display_mode_element (it, depth, field, prec,
22858 Vglobal_mode_string, props,
22859 risky);
22860 else if (c != 0)
22862 bool multibyte;
22863 ptrdiff_t bytepos, charpos;
22864 const char *spec;
22865 Lisp_Object string;
22867 bytepos = percent_position;
22868 charpos = (STRING_MULTIBYTE (elt)
22869 ? string_byte_to_char (elt, bytepos)
22870 : bytepos);
22871 spec = decode_mode_spec (it->w, c, field, &string);
22872 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22874 switch (mode_line_target)
22876 case MODE_LINE_NOPROP:
22877 case MODE_LINE_TITLE:
22878 n += store_mode_line_noprop (spec, field, prec);
22879 break;
22880 case MODE_LINE_STRING:
22882 Lisp_Object tem = build_string (spec);
22883 props = Ftext_properties_at (make_number (charpos), elt);
22884 /* Should only keep face property in props */
22885 n += store_mode_line_string (NULL, tem, false,
22886 field, prec, props);
22888 break;
22889 case MODE_LINE_DISPLAY:
22891 int nglyphs_before, nwritten;
22893 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22894 nwritten = display_string (spec, string, elt,
22895 charpos, 0, it,
22896 field, prec, 0,
22897 multibyte);
22899 /* Assign to the glyphs written above the
22900 string where the `%x' came from, position
22901 of the `%'. */
22902 if (nwritten > 0)
22904 struct glyph *glyph
22905 = (it->glyph_row->glyphs[TEXT_AREA]
22906 + nglyphs_before);
22907 int i;
22909 for (i = 0; i < nwritten; ++i)
22911 glyph[i].object = elt;
22912 glyph[i].charpos = charpos;
22915 n += nwritten;
22918 break;
22921 else /* c == 0 */
22922 break;
22926 break;
22928 case Lisp_Symbol:
22929 /* A symbol: process the value of the symbol recursively
22930 as if it appeared here directly. Avoid error if symbol void.
22931 Special case: if value of symbol is a string, output the string
22932 literally. */
22934 register Lisp_Object tem;
22936 /* If the variable is not marked as risky to set
22937 then its contents are risky to use. */
22938 if (NILP (Fget (elt, Qrisky_local_variable)))
22939 risky = true;
22941 tem = Fboundp (elt);
22942 if (!NILP (tem))
22944 tem = Fsymbol_value (elt);
22945 /* If value is a string, output that string literally:
22946 don't check for % within it. */
22947 if (STRINGP (tem))
22948 literal = true;
22950 if (!EQ (tem, elt))
22952 /* Give up right away for nil or t. */
22953 elt = tem;
22954 goto tail_recurse;
22958 break;
22960 case Lisp_Cons:
22962 register Lisp_Object car, tem;
22964 /* A cons cell: five distinct cases.
22965 If first element is :eval or :propertize, do something special.
22966 If first element is a string or a cons, process all the elements
22967 and effectively concatenate them.
22968 If first element is a negative number, truncate displaying cdr to
22969 at most that many characters. If positive, pad (with spaces)
22970 to at least that many characters.
22971 If first element is a symbol, process the cadr or caddr recursively
22972 according to whether the symbol's value is non-nil or nil. */
22973 car = XCAR (elt);
22974 if (EQ (car, QCeval))
22976 /* An element of the form (:eval FORM) means evaluate FORM
22977 and use the result as mode line elements. */
22979 if (risky)
22980 break;
22982 if (CONSP (XCDR (elt)))
22984 Lisp_Object spec;
22985 spec = safe__eval (true, XCAR (XCDR (elt)));
22986 n += display_mode_element (it, depth, field_width - n,
22987 precision - n, spec, props,
22988 risky);
22991 else if (EQ (car, QCpropertize))
22993 /* An element of the form (:propertize ELT PROPS...)
22994 means display ELT but applying properties PROPS. */
22996 if (risky)
22997 break;
22999 if (CONSP (XCDR (elt)))
23000 n += display_mode_element (it, depth, field_width - n,
23001 precision - n, XCAR (XCDR (elt)),
23002 XCDR (XCDR (elt)), risky);
23004 else if (SYMBOLP (car))
23006 tem = Fboundp (car);
23007 elt = XCDR (elt);
23008 if (!CONSP (elt))
23009 goto invalid;
23010 /* elt is now the cdr, and we know it is a cons cell.
23011 Use its car if CAR has a non-nil value. */
23012 if (!NILP (tem))
23014 tem = Fsymbol_value (car);
23015 if (!NILP (tem))
23017 elt = XCAR (elt);
23018 goto tail_recurse;
23021 /* Symbol's value is nil (or symbol is unbound)
23022 Get the cddr of the original list
23023 and if possible find the caddr and use that. */
23024 elt = XCDR (elt);
23025 if (NILP (elt))
23026 break;
23027 else if (!CONSP (elt))
23028 goto invalid;
23029 elt = XCAR (elt);
23030 goto tail_recurse;
23032 else if (INTEGERP (car))
23034 register int lim = XINT (car);
23035 elt = XCDR (elt);
23036 if (lim < 0)
23038 /* Negative int means reduce maximum width. */
23039 if (precision <= 0)
23040 precision = -lim;
23041 else
23042 precision = min (precision, -lim);
23044 else if (lim > 0)
23046 /* Padding specified. Don't let it be more than
23047 current maximum. */
23048 if (precision > 0)
23049 lim = min (precision, lim);
23051 /* If that's more padding than already wanted, queue it.
23052 But don't reduce padding already specified even if
23053 that is beyond the current truncation point. */
23054 field_width = max (lim, field_width);
23056 goto tail_recurse;
23058 else if (STRINGP (car) || CONSP (car))
23059 FOR_EACH_TAIL_SAFE (elt)
23061 if (0 < precision && precision <= n)
23062 break;
23063 n += display_mode_element (it, depth,
23064 /* Pad after only the last
23065 list element. */
23066 (! CONSP (XCDR (elt))
23067 ? field_width - n
23068 : 0),
23069 precision - n, XCAR (elt),
23070 props, risky);
23073 break;
23075 default:
23076 invalid:
23077 elt = build_string ("*invalid*");
23078 goto tail_recurse;
23081 /* Pad to FIELD_WIDTH. */
23082 if (field_width > 0 && n < field_width)
23084 switch (mode_line_target)
23086 case MODE_LINE_NOPROP:
23087 case MODE_LINE_TITLE:
23088 n += store_mode_line_noprop ("", field_width - n, 0);
23089 break;
23090 case MODE_LINE_STRING:
23091 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
23092 Qnil);
23093 break;
23094 case MODE_LINE_DISPLAY:
23095 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
23096 0, 0, 0);
23097 break;
23101 return n;
23104 /* Store a mode-line string element in mode_line_string_list.
23106 If STRING is non-null, display that C string. Otherwise, the Lisp
23107 string LISP_STRING is displayed.
23109 FIELD_WIDTH is the minimum number of output glyphs to produce.
23110 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23111 with spaces. FIELD_WIDTH <= 0 means don't pad.
23113 PRECISION is the maximum number of characters to output from
23114 STRING. PRECISION <= 0 means don't truncate the string.
23116 If COPY_STRING, make a copy of LISP_STRING before adding
23117 properties to the string.
23119 PROPS are the properties to add to the string.
23120 The mode_line_string_face face property is always added to the string.
23123 static int
23124 store_mode_line_string (const char *string, Lisp_Object lisp_string,
23125 bool copy_string,
23126 int field_width, int precision, Lisp_Object props)
23128 ptrdiff_t len;
23129 int n = 0;
23131 if (string != NULL)
23133 len = strlen (string);
23134 if (precision > 0 && len > precision)
23135 len = precision;
23136 lisp_string = make_string (string, len);
23137 if (NILP (props))
23138 props = mode_line_string_face_prop;
23139 else if (!NILP (mode_line_string_face))
23141 Lisp_Object face = Fplist_get (props, Qface);
23142 props = Fcopy_sequence (props);
23143 if (NILP (face))
23144 face = mode_line_string_face;
23145 else
23146 face = list2 (face, mode_line_string_face);
23147 props = Fplist_put (props, Qface, face);
23149 Fadd_text_properties (make_number (0), make_number (len),
23150 props, lisp_string);
23152 else
23154 len = XFASTINT (Flength (lisp_string));
23155 if (precision > 0 && len > precision)
23157 len = precision;
23158 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23159 precision = -1;
23161 if (!NILP (mode_line_string_face))
23163 Lisp_Object face;
23164 if (NILP (props))
23165 props = Ftext_properties_at (make_number (0), lisp_string);
23166 face = Fplist_get (props, Qface);
23167 if (NILP (face))
23168 face = mode_line_string_face;
23169 else
23170 face = list2 (face, mode_line_string_face);
23171 props = list2 (Qface, face);
23172 if (copy_string)
23173 lisp_string = Fcopy_sequence (lisp_string);
23175 if (!NILP (props))
23176 Fadd_text_properties (make_number (0), make_number (len),
23177 props, lisp_string);
23180 if (len > 0)
23182 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23183 n += len;
23186 if (field_width > len)
23188 field_width -= len;
23189 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23190 if (!NILP (props))
23191 Fadd_text_properties (make_number (0), make_number (field_width),
23192 props, lisp_string);
23193 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23194 n += field_width;
23197 return n;
23201 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23202 1, 4, 0,
23203 doc: /* Format a string out of a mode line format specification.
23204 First arg FORMAT specifies the mode line format (see `mode-line-format'
23205 for details) to use.
23207 By default, the format is evaluated for the currently selected window.
23209 Optional second arg FACE specifies the face property to put on all
23210 characters for which no face is specified. The value nil means the
23211 default face. The value t means whatever face the window's mode line
23212 currently uses (either `mode-line' or `mode-line-inactive',
23213 depending on whether the window is the selected window or not).
23214 An integer value means the value string has no text
23215 properties.
23217 Optional third and fourth args WINDOW and BUFFER specify the window
23218 and buffer to use as the context for the formatting (defaults
23219 are the selected window and the WINDOW's buffer). */)
23220 (Lisp_Object format, Lisp_Object face,
23221 Lisp_Object window, Lisp_Object buffer)
23223 struct it it;
23224 int len;
23225 struct window *w;
23226 struct buffer *old_buffer = NULL;
23227 int face_id;
23228 bool no_props = INTEGERP (face);
23229 ptrdiff_t count = SPECPDL_INDEX ();
23230 Lisp_Object str;
23231 int string_start = 0;
23233 w = decode_any_window (window);
23234 XSETWINDOW (window, w);
23236 if (NILP (buffer))
23237 buffer = w->contents;
23238 CHECK_BUFFER (buffer);
23240 /* Make formatting the modeline a non-op when noninteractive, otherwise
23241 there will be problems later caused by a partially initialized frame. */
23242 if (NILP (format) || noninteractive)
23243 return empty_unibyte_string;
23245 if (no_props)
23246 face = Qnil;
23248 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23249 : EQ (face, Qt) ? (EQ (window, selected_window)
23250 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23251 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23252 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23253 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23254 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23255 : DEFAULT_FACE_ID;
23257 old_buffer = current_buffer;
23259 /* Save things including mode_line_proptrans_alist,
23260 and set that to nil so that we don't alter the outer value. */
23261 record_unwind_protect (unwind_format_mode_line,
23262 format_mode_line_unwind_data
23263 (XFRAME (WINDOW_FRAME (w)),
23264 old_buffer, selected_window, true));
23265 mode_line_proptrans_alist = Qnil;
23267 Fselect_window (window, Qt);
23268 set_buffer_internal_1 (XBUFFER (buffer));
23270 init_iterator (&it, w, -1, -1, NULL, face_id);
23272 if (no_props)
23274 mode_line_target = MODE_LINE_NOPROP;
23275 mode_line_string_face_prop = Qnil;
23276 mode_line_string_list = Qnil;
23277 string_start = MODE_LINE_NOPROP_LEN (0);
23279 else
23281 mode_line_target = MODE_LINE_STRING;
23282 mode_line_string_list = Qnil;
23283 mode_line_string_face = face;
23284 mode_line_string_face_prop
23285 = NILP (face) ? Qnil : list2 (Qface, face);
23288 push_kboard (FRAME_KBOARD (it.f));
23289 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23290 pop_kboard ();
23292 if (no_props)
23294 len = MODE_LINE_NOPROP_LEN (string_start);
23295 str = make_string (mode_line_noprop_buf + string_start, len);
23297 else
23299 mode_line_string_list = Fnreverse (mode_line_string_list);
23300 str = Fmapconcat (Qidentity, mode_line_string_list,
23301 empty_unibyte_string);
23304 unbind_to (count, Qnil);
23305 return str;
23308 /* Write a null-terminated, right justified decimal representation of
23309 the positive integer D to BUF using a minimal field width WIDTH. */
23311 static void
23312 pint2str (register char *buf, register int width, register ptrdiff_t d)
23314 register char *p = buf;
23316 if (d <= 0)
23317 *p++ = '0';
23318 else
23320 while (d > 0)
23322 *p++ = d % 10 + '0';
23323 d /= 10;
23327 for (width -= (int) (p - buf); width > 0; --width)
23328 *p++ = ' ';
23329 *p-- = '\0';
23330 while (p > buf)
23332 d = *buf;
23333 *buf++ = *p;
23334 *p-- = d;
23338 /* Write a null-terminated, right justified decimal and "human
23339 readable" representation of the nonnegative integer D to BUF using
23340 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23342 static const char power_letter[] =
23344 0, /* no letter */
23345 'k', /* kilo */
23346 'M', /* mega */
23347 'G', /* giga */
23348 'T', /* tera */
23349 'P', /* peta */
23350 'E', /* exa */
23351 'Z', /* zetta */
23352 'Y' /* yotta */
23355 static void
23356 pint2hrstr (char *buf, int width, ptrdiff_t d)
23358 /* We aim to represent the nonnegative integer D as
23359 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23360 ptrdiff_t quotient = d;
23361 int remainder = 0;
23362 /* -1 means: do not use TENTHS. */
23363 int tenths = -1;
23364 int exponent = 0;
23366 /* Length of QUOTIENT.TENTHS as a string. */
23367 int length;
23369 char * psuffix;
23370 char * p;
23372 if (quotient >= 1000)
23374 /* Scale to the appropriate EXPONENT. */
23377 remainder = quotient % 1000;
23378 quotient /= 1000;
23379 exponent++;
23381 while (quotient >= 1000);
23383 /* Round to nearest and decide whether to use TENTHS or not. */
23384 if (quotient <= 9)
23386 tenths = remainder / 100;
23387 if (remainder % 100 >= 50)
23389 if (tenths < 9)
23390 tenths++;
23391 else
23393 quotient++;
23394 if (quotient == 10)
23395 tenths = -1;
23396 else
23397 tenths = 0;
23401 else
23402 if (remainder >= 500)
23404 if (quotient < 999)
23405 quotient++;
23406 else
23408 quotient = 1;
23409 exponent++;
23410 tenths = 0;
23415 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23416 if (tenths == -1 && quotient <= 99)
23417 if (quotient <= 9)
23418 length = 1;
23419 else
23420 length = 2;
23421 else
23422 length = 3;
23423 p = psuffix = buf + max (width, length);
23425 /* Print EXPONENT. */
23426 *psuffix++ = power_letter[exponent];
23427 *psuffix = '\0';
23429 /* Print TENTHS. */
23430 if (tenths >= 0)
23432 *--p = '0' + tenths;
23433 *--p = '.';
23436 /* Print QUOTIENT. */
23439 int digit = quotient % 10;
23440 *--p = '0' + digit;
23442 while ((quotient /= 10) != 0);
23444 /* Print leading spaces. */
23445 while (buf < p)
23446 *--p = ' ';
23449 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23450 If EOL_FLAG, set also a mnemonic character for end-of-line
23451 type of CODING_SYSTEM. Return updated pointer into BUF. */
23453 static unsigned char invalid_eol_type[] = "(*invalid*)";
23455 static char *
23456 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23458 Lisp_Object val;
23459 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23460 const unsigned char *eol_str;
23461 int eol_str_len;
23462 /* The EOL conversion we are using. */
23463 Lisp_Object eoltype;
23465 val = CODING_SYSTEM_SPEC (coding_system);
23466 eoltype = Qnil;
23468 if (!VECTORP (val)) /* Not yet decided. */
23470 *buf++ = multibyte ? '-' : ' ';
23471 if (eol_flag)
23472 eoltype = eol_mnemonic_undecided;
23473 /* Don't mention EOL conversion if it isn't decided. */
23475 else
23477 Lisp_Object attrs;
23478 Lisp_Object eolvalue;
23480 attrs = AREF (val, 0);
23481 eolvalue = AREF (val, 2);
23483 *buf++ = multibyte
23484 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23485 : ' ';
23487 if (eol_flag)
23489 /* The EOL conversion that is normal on this system. */
23491 if (NILP (eolvalue)) /* Not yet decided. */
23492 eoltype = eol_mnemonic_undecided;
23493 else if (VECTORP (eolvalue)) /* Not yet decided. */
23494 eoltype = eol_mnemonic_undecided;
23495 else /* eolvalue is Qunix, Qdos, or Qmac. */
23496 eoltype = (EQ (eolvalue, Qunix)
23497 ? eol_mnemonic_unix
23498 : EQ (eolvalue, Qdos)
23499 ? eol_mnemonic_dos : eol_mnemonic_mac);
23503 if (eol_flag)
23505 /* Mention the EOL conversion if it is not the usual one. */
23506 if (STRINGP (eoltype))
23508 eol_str = SDATA (eoltype);
23509 eol_str_len = SBYTES (eoltype);
23511 else if (CHARACTERP (eoltype))
23513 int c = XFASTINT (eoltype);
23514 return buf + CHAR_STRING (c, (unsigned char *) buf);
23516 else
23518 eol_str = invalid_eol_type;
23519 eol_str_len = sizeof (invalid_eol_type) - 1;
23521 memcpy (buf, eol_str, eol_str_len);
23522 buf += eol_str_len;
23525 return buf;
23528 /* Return the approximate percentage N is of D (rounding upward), or 99,
23529 whichever is less. Assume 0 < D and 0 <= N <= D * INT_MAX / 100. */
23531 static int
23532 percent99 (ptrdiff_t n, ptrdiff_t d)
23534 int percent = (d - 1 + 100.0 * n) / d;
23535 return min (percent, 99);
23538 /* Return a string for the output of a mode line %-spec for window W,
23539 generated by character C. FIELD_WIDTH > 0 means pad the string
23540 returned with spaces to that value. Return a Lisp string in
23541 *STRING if the resulting string is taken from that Lisp string.
23543 Note we operate on the current buffer for most purposes. */
23545 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23547 static const char *
23548 decode_mode_spec (struct window *w, register int c, int field_width,
23549 Lisp_Object *string)
23551 Lisp_Object obj;
23552 struct frame *f = XFRAME (WINDOW_FRAME (w));
23553 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23554 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23555 produce strings from numerical values, so limit preposterously
23556 large values of FIELD_WIDTH to avoid overrunning the buffer's
23557 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23558 bytes plus the terminating null. */
23559 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23560 struct buffer *b = current_buffer;
23562 obj = Qnil;
23563 *string = Qnil;
23565 switch (c)
23567 case '*':
23568 if (!NILP (BVAR (b, read_only)))
23569 return "%";
23570 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23571 return "*";
23572 return "-";
23574 case '+':
23575 /* This differs from %* only for a modified read-only buffer. */
23576 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23577 return "*";
23578 if (!NILP (BVAR (b, read_only)))
23579 return "%";
23580 return "-";
23582 case '&':
23583 /* This differs from %* in ignoring read-only-ness. */
23584 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23585 return "*";
23586 return "-";
23588 case '%':
23589 return "%";
23591 case '[':
23593 int i;
23594 char *p;
23596 if (command_loop_level > 5)
23597 return "[[[... ";
23598 p = decode_mode_spec_buf;
23599 for (i = 0; i < command_loop_level; i++)
23600 *p++ = '[';
23601 *p = 0;
23602 return decode_mode_spec_buf;
23605 case ']':
23607 int i;
23608 char *p;
23610 if (command_loop_level > 5)
23611 return " ...]]]";
23612 p = decode_mode_spec_buf;
23613 for (i = 0; i < command_loop_level; i++)
23614 *p++ = ']';
23615 *p = 0;
23616 return decode_mode_spec_buf;
23619 case '-':
23621 register int i;
23623 /* Let lots_of_dashes be a string of infinite length. */
23624 if (mode_line_target == MODE_LINE_NOPROP
23625 || mode_line_target == MODE_LINE_STRING)
23626 return "--";
23627 if (field_width <= 0
23628 || field_width > sizeof (lots_of_dashes))
23630 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23631 decode_mode_spec_buf[i] = '-';
23632 decode_mode_spec_buf[i] = '\0';
23633 return decode_mode_spec_buf;
23635 else
23636 return lots_of_dashes;
23639 case 'b':
23640 obj = BVAR (b, name);
23641 break;
23643 case 'c':
23644 /* %c and %l are ignored in `frame-title-format'.
23645 (In redisplay_internal, the frame title is drawn _before_ the
23646 windows are updated, so the stuff which depends on actual
23647 window contents (such as %l) may fail to render properly, or
23648 even crash emacs.) */
23649 if (mode_line_target == MODE_LINE_TITLE)
23650 return "";
23651 else
23653 ptrdiff_t col = current_column ();
23654 w->column_number_displayed = col;
23655 pint2str (decode_mode_spec_buf, width, col);
23656 return decode_mode_spec_buf;
23659 case 'e':
23660 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23662 if (NILP (Vmemory_full))
23663 return "";
23664 else
23665 return "!MEM FULL! ";
23667 #else
23668 return "";
23669 #endif
23671 case 'F':
23672 /* %F displays the frame name. */
23673 if (!NILP (f->title))
23674 return SSDATA (f->title);
23675 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23676 return SSDATA (f->name);
23677 return "Emacs";
23679 case 'f':
23680 obj = BVAR (b, filename);
23681 break;
23683 case 'i':
23685 ptrdiff_t size = ZV - BEGV;
23686 pint2str (decode_mode_spec_buf, width, size);
23687 return decode_mode_spec_buf;
23690 case 'I':
23692 ptrdiff_t size = ZV - BEGV;
23693 pint2hrstr (decode_mode_spec_buf, width, size);
23694 return decode_mode_spec_buf;
23697 case 'l':
23699 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23700 ptrdiff_t topline, nlines, height;
23701 ptrdiff_t junk;
23703 /* %c and %l are ignored in `frame-title-format'. */
23704 if (mode_line_target == MODE_LINE_TITLE)
23705 return "";
23707 startpos = marker_position (w->start);
23708 startpos_byte = marker_byte_position (w->start);
23709 height = WINDOW_TOTAL_LINES (w);
23711 /* If we decided that this buffer isn't suitable for line numbers,
23712 don't forget that too fast. */
23713 if (w->base_line_pos == -1)
23714 goto no_value;
23716 /* If the buffer is very big, don't waste time. */
23717 if (INTEGERP (Vline_number_display_limit)
23718 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23720 w->base_line_pos = 0;
23721 w->base_line_number = 0;
23722 goto no_value;
23725 if (w->base_line_number > 0
23726 && w->base_line_pos > 0
23727 && w->base_line_pos <= startpos)
23729 line = w->base_line_number;
23730 linepos = w->base_line_pos;
23731 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23733 else
23735 line = 1;
23736 linepos = BUF_BEGV (b);
23737 linepos_byte = BUF_BEGV_BYTE (b);
23740 /* Count lines from base line to window start position. */
23741 nlines = display_count_lines (linepos_byte,
23742 startpos_byte,
23743 startpos, &junk);
23745 topline = nlines + line;
23747 /* Determine a new base line, if the old one is too close
23748 or too far away, or if we did not have one.
23749 "Too close" means it's plausible a scroll-down would
23750 go back past it. */
23751 if (startpos == BUF_BEGV (b))
23753 w->base_line_number = topline;
23754 w->base_line_pos = BUF_BEGV (b);
23756 else if (nlines < height + 25 || nlines > height * 3 + 50
23757 || linepos == BUF_BEGV (b))
23759 ptrdiff_t limit = BUF_BEGV (b);
23760 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23761 ptrdiff_t position;
23762 ptrdiff_t distance =
23763 (height * 2 + 30) * line_number_display_limit_width;
23765 if (startpos - distance > limit)
23767 limit = startpos - distance;
23768 limit_byte = CHAR_TO_BYTE (limit);
23771 nlines = display_count_lines (startpos_byte,
23772 limit_byte,
23773 - (height * 2 + 30),
23774 &position);
23775 /* If we couldn't find the lines we wanted within
23776 line_number_display_limit_width chars per line,
23777 give up on line numbers for this window. */
23778 if (position == limit_byte && limit == startpos - distance)
23780 w->base_line_pos = -1;
23781 w->base_line_number = 0;
23782 goto no_value;
23785 w->base_line_number = topline - nlines;
23786 w->base_line_pos = BYTE_TO_CHAR (position);
23789 /* Now count lines from the start pos to point. */
23790 nlines = display_count_lines (startpos_byte,
23791 PT_BYTE, PT, &junk);
23793 /* Record that we did display the line number. */
23794 line_number_displayed = true;
23796 /* Make the string to show. */
23797 pint2str (decode_mode_spec_buf, width, topline + nlines);
23798 return decode_mode_spec_buf;
23799 no_value:
23801 char *p = decode_mode_spec_buf;
23802 int pad = width - 2;
23803 while (pad-- > 0)
23804 *p++ = ' ';
23805 *p++ = '?';
23806 *p++ = '?';
23807 *p = '\0';
23808 return decode_mode_spec_buf;
23811 break;
23813 case 'm':
23814 obj = BVAR (b, mode_name);
23815 break;
23817 case 'n':
23818 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23819 return " Narrow";
23820 break;
23822 case 'p':
23824 ptrdiff_t pos = marker_position (w->start);
23825 ptrdiff_t begv = BUF_BEGV (b);
23826 ptrdiff_t zv = BUF_ZV (b);
23828 if (w->window_end_pos <= BUF_Z (b) - zv)
23829 return pos <= begv ? "All" : "Bottom";
23830 else if (pos <= begv)
23831 return "Top";
23832 else
23834 sprintf (decode_mode_spec_buf, "%2d%%",
23835 percent99 (pos - begv, zv - begv));
23836 return decode_mode_spec_buf;
23840 /* Display percentage of size above the bottom of the screen. */
23841 case 'P':
23843 ptrdiff_t toppos = marker_position (w->start);
23844 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23845 ptrdiff_t begv = BUF_BEGV (b);
23846 ptrdiff_t zv = BUF_ZV (b);
23848 if (zv <= botpos)
23849 return toppos <= begv ? "All" : "Bottom";
23850 else
23852 sprintf (decode_mode_spec_buf,
23853 &"Top%2d%%"[begv < toppos ? sizeof "Top" - 1 : 0],
23854 percent99 (botpos - begv, zv - begv));
23855 return decode_mode_spec_buf;
23859 case 's':
23860 /* status of process */
23861 obj = Fget_buffer_process (Fcurrent_buffer ());
23862 if (NILP (obj))
23863 return "no process";
23864 #ifndef MSDOS
23865 obj = Fsymbol_name (Fprocess_status (obj));
23866 #endif
23867 break;
23869 case '@':
23871 ptrdiff_t count = inhibit_garbage_collection ();
23872 Lisp_Object curdir = BVAR (current_buffer, directory);
23873 Lisp_Object val = Qnil;
23875 if (STRINGP (curdir))
23876 val = call1 (intern ("file-remote-p"), curdir);
23878 unbind_to (count, Qnil);
23880 if (NILP (val))
23881 return "-";
23882 else
23883 return "@";
23886 case 'z':
23887 /* coding-system (not including end-of-line format) */
23888 case 'Z':
23889 /* coding-system (including end-of-line type) */
23891 bool eol_flag = (c == 'Z');
23892 char *p = decode_mode_spec_buf;
23894 if (! FRAME_WINDOW_P (f))
23896 /* No need to mention EOL here--the terminal never needs
23897 to do EOL conversion. */
23898 p = decode_mode_spec_coding (CODING_ID_NAME
23899 (FRAME_KEYBOARD_CODING (f)->id),
23900 p, false);
23901 p = decode_mode_spec_coding (CODING_ID_NAME
23902 (FRAME_TERMINAL_CODING (f)->id),
23903 p, false);
23905 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23906 p, eol_flag);
23908 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23909 #ifdef subprocesses
23910 obj = Fget_buffer_process (Fcurrent_buffer ());
23911 if (PROCESSP (obj))
23913 p = decode_mode_spec_coding
23914 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23915 p = decode_mode_spec_coding
23916 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23918 #endif /* subprocesses */
23919 #endif /* false */
23920 *p = 0;
23921 return decode_mode_spec_buf;
23925 if (STRINGP (obj))
23927 *string = obj;
23928 return SSDATA (obj);
23930 else
23931 return "";
23935 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23936 means count lines back from START_BYTE. But don't go beyond
23937 LIMIT_BYTE. Return the number of lines thus found (always
23938 nonnegative).
23940 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23941 either the position COUNT lines after/before START_BYTE, if we
23942 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23943 COUNT lines. */
23945 static ptrdiff_t
23946 display_count_lines (ptrdiff_t start_byte,
23947 ptrdiff_t limit_byte, ptrdiff_t count,
23948 ptrdiff_t *byte_pos_ptr)
23950 register unsigned char *cursor;
23951 unsigned char *base;
23953 register ptrdiff_t ceiling;
23954 register unsigned char *ceiling_addr;
23955 ptrdiff_t orig_count = count;
23957 /* If we are not in selective display mode,
23958 check only for newlines. */
23959 bool selective_display
23960 = (!NILP (BVAR (current_buffer, selective_display))
23961 && !INTEGERP (BVAR (current_buffer, selective_display)));
23963 if (count > 0)
23965 while (start_byte < limit_byte)
23967 ceiling = BUFFER_CEILING_OF (start_byte);
23968 ceiling = min (limit_byte - 1, ceiling);
23969 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23970 base = (cursor = BYTE_POS_ADDR (start_byte));
23974 if (selective_display)
23976 while (*cursor != '\n' && *cursor != 015
23977 && ++cursor != ceiling_addr)
23978 continue;
23979 if (cursor == ceiling_addr)
23980 break;
23982 else
23984 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23985 if (! cursor)
23986 break;
23989 cursor++;
23991 if (--count == 0)
23993 start_byte += cursor - base;
23994 *byte_pos_ptr = start_byte;
23995 return orig_count;
23998 while (cursor < ceiling_addr);
24000 start_byte += ceiling_addr - base;
24003 else
24005 while (start_byte > limit_byte)
24007 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
24008 ceiling = max (limit_byte, ceiling);
24009 ceiling_addr = BYTE_POS_ADDR (ceiling);
24010 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
24011 while (true)
24013 if (selective_display)
24015 while (--cursor >= ceiling_addr
24016 && *cursor != '\n' && *cursor != 015)
24017 continue;
24018 if (cursor < ceiling_addr)
24019 break;
24021 else
24023 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
24024 if (! cursor)
24025 break;
24028 if (++count == 0)
24030 start_byte += cursor - base + 1;
24031 *byte_pos_ptr = start_byte;
24032 /* When scanning backwards, we should
24033 not count the newline posterior to which we stop. */
24034 return - orig_count - 1;
24037 start_byte += ceiling_addr - base;
24041 *byte_pos_ptr = limit_byte;
24043 if (count < 0)
24044 return - orig_count + count;
24045 return orig_count - count;
24051 /***********************************************************************
24052 Displaying strings
24053 ***********************************************************************/
24055 /* Display a NUL-terminated string, starting with index START.
24057 If STRING is non-null, display that C string. Otherwise, the Lisp
24058 string LISP_STRING is displayed. There's a case that STRING is
24059 non-null and LISP_STRING is not nil. It means STRING is a string
24060 data of LISP_STRING. In that case, we display LISP_STRING while
24061 ignoring its text properties.
24063 If FACE_STRING is not nil, FACE_STRING_POS is a position in
24064 FACE_STRING. Display STRING or LISP_STRING with the face at
24065 FACE_STRING_POS in FACE_STRING:
24067 Display the string in the environment given by IT, but use the
24068 standard display table, temporarily.
24070 FIELD_WIDTH is the minimum number of output glyphs to produce.
24071 If STRING has fewer characters than FIELD_WIDTH, pad to the right
24072 with spaces. If STRING has more characters, more than FIELD_WIDTH
24073 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
24075 PRECISION is the maximum number of characters to output from
24076 STRING. PRECISION < 0 means don't truncate the string.
24078 This is roughly equivalent to printf format specifiers:
24080 FIELD_WIDTH PRECISION PRINTF
24081 ----------------------------------------
24082 -1 -1 %s
24083 -1 10 %.10s
24084 10 -1 %10s
24085 20 10 %20.10s
24087 MULTIBYTE zero means do not display multibyte chars, > 0 means do
24088 display them, and < 0 means obey the current buffer's value of
24089 enable_multibyte_characters.
24091 Value is the number of columns displayed. */
24093 static int
24094 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
24095 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
24096 int field_width, int precision, int max_x, int multibyte)
24098 int hpos_at_start = it->hpos;
24099 int saved_face_id = it->face_id;
24100 struct glyph_row *row = it->glyph_row;
24101 ptrdiff_t it_charpos;
24103 /* Initialize the iterator IT for iteration over STRING beginning
24104 with index START. */
24105 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
24106 precision, field_width, multibyte);
24107 if (string && STRINGP (lisp_string))
24108 /* LISP_STRING is the one returned by decode_mode_spec. We should
24109 ignore its text properties. */
24110 it->stop_charpos = it->end_charpos;
24112 /* If displaying STRING, set up the face of the iterator from
24113 FACE_STRING, if that's given. */
24114 if (STRINGP (face_string))
24116 ptrdiff_t endptr;
24117 struct face *face;
24119 it->face_id
24120 = face_at_string_position (it->w, face_string, face_string_pos,
24121 0, &endptr, it->base_face_id, false);
24122 face = FACE_FROM_ID (it->f, it->face_id);
24123 it->face_box_p = face->box != FACE_NO_BOX;
24126 /* Set max_x to the maximum allowed X position. Don't let it go
24127 beyond the right edge of the window. */
24128 if (max_x <= 0)
24129 max_x = it->last_visible_x;
24130 else
24131 max_x = min (max_x, it->last_visible_x);
24133 /* Skip over display elements that are not visible. because IT->w is
24134 hscrolled. */
24135 if (it->current_x < it->first_visible_x)
24136 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24137 MOVE_TO_POS | MOVE_TO_X);
24139 row->ascent = it->max_ascent;
24140 row->height = it->max_ascent + it->max_descent;
24141 row->phys_ascent = it->max_phys_ascent;
24142 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24143 row->extra_line_spacing = it->max_extra_line_spacing;
24145 if (STRINGP (it->string))
24146 it_charpos = IT_STRING_CHARPOS (*it);
24147 else
24148 it_charpos = IT_CHARPOS (*it);
24150 /* This condition is for the case that we are called with current_x
24151 past last_visible_x. */
24152 while (it->current_x < max_x)
24154 int x_before, x, n_glyphs_before, i, nglyphs;
24156 /* Get the next display element. */
24157 if (!get_next_display_element (it))
24158 break;
24160 /* Produce glyphs. */
24161 x_before = it->current_x;
24162 n_glyphs_before = row->used[TEXT_AREA];
24163 PRODUCE_GLYPHS (it);
24165 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24166 i = 0;
24167 x = x_before;
24168 while (i < nglyphs)
24170 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24172 if (it->line_wrap != TRUNCATE
24173 && x + glyph->pixel_width > max_x)
24175 /* End of continued line or max_x reached. */
24176 if (CHAR_GLYPH_PADDING_P (*glyph))
24178 /* A wide character is unbreakable. */
24179 if (row->reversed_p)
24180 unproduce_glyphs (it, row->used[TEXT_AREA]
24181 - n_glyphs_before);
24182 row->used[TEXT_AREA] = n_glyphs_before;
24183 it->current_x = x_before;
24185 else
24187 if (row->reversed_p)
24188 unproduce_glyphs (it, row->used[TEXT_AREA]
24189 - (n_glyphs_before + i));
24190 row->used[TEXT_AREA] = n_glyphs_before + i;
24191 it->current_x = x;
24193 break;
24195 else if (x + glyph->pixel_width >= it->first_visible_x)
24197 /* Glyph is at least partially visible. */
24198 ++it->hpos;
24199 if (x < it->first_visible_x)
24200 row->x = x - it->first_visible_x;
24202 else
24204 /* Glyph is off the left margin of the display area.
24205 Should not happen. */
24206 emacs_abort ();
24209 row->ascent = max (row->ascent, it->max_ascent);
24210 row->height = max (row->height, it->max_ascent + it->max_descent);
24211 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24212 row->phys_height = max (row->phys_height,
24213 it->max_phys_ascent + it->max_phys_descent);
24214 row->extra_line_spacing = max (row->extra_line_spacing,
24215 it->max_extra_line_spacing);
24216 x += glyph->pixel_width;
24217 ++i;
24220 /* Stop if max_x reached. */
24221 if (i < nglyphs)
24222 break;
24224 /* Stop at line ends. */
24225 if (ITERATOR_AT_END_OF_LINE_P (it))
24227 it->continuation_lines_width = 0;
24228 break;
24231 set_iterator_to_next (it, true);
24232 if (STRINGP (it->string))
24233 it_charpos = IT_STRING_CHARPOS (*it);
24234 else
24235 it_charpos = IT_CHARPOS (*it);
24237 /* Stop if truncating at the right edge. */
24238 if (it->line_wrap == TRUNCATE
24239 && it->current_x >= it->last_visible_x)
24241 /* Add truncation mark, but don't do it if the line is
24242 truncated at a padding space. */
24243 if (it_charpos < it->string_nchars)
24245 if (!FRAME_WINDOW_P (it->f))
24247 int ii, n;
24249 if (it->current_x > it->last_visible_x)
24251 if (!row->reversed_p)
24253 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24254 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24255 break;
24257 else
24259 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24260 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24261 break;
24262 unproduce_glyphs (it, ii + 1);
24263 ii = row->used[TEXT_AREA] - (ii + 1);
24265 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24267 row->used[TEXT_AREA] = ii;
24268 produce_special_glyphs (it, IT_TRUNCATION);
24271 produce_special_glyphs (it, IT_TRUNCATION);
24273 row->truncated_on_right_p = true;
24275 break;
24279 /* Maybe insert a truncation at the left. */
24280 if (it->first_visible_x
24281 && it_charpos > 0)
24283 if (!FRAME_WINDOW_P (it->f)
24284 || (row->reversed_p
24285 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24286 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24287 insert_left_trunc_glyphs (it);
24288 row->truncated_on_left_p = true;
24291 it->face_id = saved_face_id;
24293 /* Value is number of columns displayed. */
24294 return it->hpos - hpos_at_start;
24299 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24300 appears as an element of LIST or as the car of an element of LIST.
24301 If PROPVAL is a list, compare each element against LIST in that
24302 way, and return 1/2 if any element of PROPVAL is found in LIST.
24303 Otherwise return 0. This function cannot quit.
24304 The return value is 2 if the text is invisible but with an ellipsis
24305 and 1 if it's invisible and without an ellipsis. */
24308 invisible_prop (Lisp_Object propval, Lisp_Object list)
24310 Lisp_Object tail, proptail;
24312 for (tail = list; CONSP (tail); tail = XCDR (tail))
24314 register Lisp_Object tem;
24315 tem = XCAR (tail);
24316 if (EQ (propval, tem))
24317 return 1;
24318 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24319 return NILP (XCDR (tem)) ? 1 : 2;
24322 if (CONSP (propval))
24324 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24326 Lisp_Object propelt;
24327 propelt = XCAR (proptail);
24328 for (tail = list; CONSP (tail); tail = XCDR (tail))
24330 register Lisp_Object tem;
24331 tem = XCAR (tail);
24332 if (EQ (propelt, tem))
24333 return 1;
24334 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24335 return NILP (XCDR (tem)) ? 1 : 2;
24340 return 0;
24343 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24344 doc: /* Non-nil if the property makes the text invisible.
24345 POS-OR-PROP can be a marker or number, in which case it is taken to be
24346 a position in the current buffer and the value of the `invisible' property
24347 is checked; or it can be some other value, which is then presumed to be the
24348 value of the `invisible' property of the text of interest.
24349 The non-nil value returned can be t for truly invisible text or something
24350 else if the text is replaced by an ellipsis. */)
24351 (Lisp_Object pos_or_prop)
24353 Lisp_Object prop
24354 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24355 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24356 : pos_or_prop);
24357 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24358 return (invis == 0 ? Qnil
24359 : invis == 1 ? Qt
24360 : make_number (invis));
24363 /* Calculate a width or height in pixels from a specification using
24364 the following elements:
24366 SPEC ::=
24367 NUM - a (fractional) multiple of the default font width/height
24368 (NUM) - specifies exactly NUM pixels
24369 UNIT - a fixed number of pixels, see below.
24370 ELEMENT - size of a display element in pixels, see below.
24371 (NUM . SPEC) - equals NUM * SPEC
24372 (+ SPEC SPEC ...) - add pixel values
24373 (- SPEC SPEC ...) - subtract pixel values
24374 (- SPEC) - negate pixel value
24376 NUM ::=
24377 INT or FLOAT - a number constant
24378 SYMBOL - use symbol's (buffer local) variable binding.
24380 UNIT ::=
24381 in - pixels per inch *)
24382 mm - pixels per 1/1000 meter *)
24383 cm - pixels per 1/100 meter *)
24384 width - width of current font in pixels.
24385 height - height of current font in pixels.
24387 *) using the ratio(s) defined in display-pixels-per-inch.
24389 ELEMENT ::=
24391 left-fringe - left fringe width in pixels
24392 right-fringe - right fringe width in pixels
24394 left-margin - left margin width in pixels
24395 right-margin - right margin width in pixels
24397 scroll-bar - scroll-bar area width in pixels
24399 Examples:
24401 Pixels corresponding to 5 inches:
24402 (5 . in)
24404 Total width of non-text areas on left side of window (if scroll-bar is on left):
24405 '(space :width (+ left-fringe left-margin scroll-bar))
24407 Align to first text column (in header line):
24408 '(space :align-to 0)
24410 Align to middle of text area minus half the width of variable `my-image'
24411 containing a loaded image:
24412 '(space :align-to (0.5 . (- text my-image)))
24414 Width of left margin minus width of 1 character in the default font:
24415 '(space :width (- left-margin 1))
24417 Width of left margin minus width of 2 characters in the current font:
24418 '(space :width (- left-margin (2 . width)))
24420 Center 1 character over left-margin (in header line):
24421 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24423 Different ways to express width of left fringe plus left margin minus one pixel:
24424 '(space :width (- (+ left-fringe left-margin) (1)))
24425 '(space :width (+ left-fringe left-margin (- (1))))
24426 '(space :width (+ left-fringe left-margin (-1)))
24430 static bool
24431 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24432 struct font *font, bool width_p, int *align_to)
24434 double pixels;
24436 # define OK_PIXELS(val) (*res = (val), true)
24437 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24439 if (NILP (prop))
24440 return OK_PIXELS (0);
24442 eassert (FRAME_LIVE_P (it->f));
24444 if (SYMBOLP (prop))
24446 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24448 char *unit = SSDATA (SYMBOL_NAME (prop));
24450 if (unit[0] == 'i' && unit[1] == 'n')
24451 pixels = 1.0;
24452 else if (unit[0] == 'm' && unit[1] == 'm')
24453 pixels = 25.4;
24454 else if (unit[0] == 'c' && unit[1] == 'm')
24455 pixels = 2.54;
24456 else
24457 pixels = 0;
24458 if (pixels > 0)
24460 double ppi = (width_p ? FRAME_RES_X (it->f)
24461 : FRAME_RES_Y (it->f));
24463 if (ppi > 0)
24464 return OK_PIXELS (ppi / pixels);
24465 return false;
24469 #ifdef HAVE_WINDOW_SYSTEM
24470 if (EQ (prop, Qheight))
24471 return OK_PIXELS (font
24472 ? normal_char_height (font, -1)
24473 : FRAME_LINE_HEIGHT (it->f));
24474 if (EQ (prop, Qwidth))
24475 return OK_PIXELS (font
24476 ? FONT_WIDTH (font)
24477 : FRAME_COLUMN_WIDTH (it->f));
24478 #else
24479 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24480 return OK_PIXELS (1);
24481 #endif
24483 if (EQ (prop, Qtext))
24484 return OK_PIXELS (width_p
24485 ? window_box_width (it->w, TEXT_AREA)
24486 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24488 if (align_to && *align_to < 0)
24490 *res = 0;
24491 if (EQ (prop, Qleft))
24492 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24493 if (EQ (prop, Qright))
24494 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24495 if (EQ (prop, Qcenter))
24496 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24497 + window_box_width (it->w, TEXT_AREA) / 2);
24498 if (EQ (prop, Qleft_fringe))
24499 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24500 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24501 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24502 if (EQ (prop, Qright_fringe))
24503 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24504 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24505 : window_box_right_offset (it->w, TEXT_AREA));
24506 if (EQ (prop, Qleft_margin))
24507 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24508 if (EQ (prop, Qright_margin))
24509 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24510 if (EQ (prop, Qscroll_bar))
24511 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24513 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24514 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24515 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24516 : 0)));
24518 else
24520 if (EQ (prop, Qleft_fringe))
24521 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24522 if (EQ (prop, Qright_fringe))
24523 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24524 if (EQ (prop, Qleft_margin))
24525 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24526 if (EQ (prop, Qright_margin))
24527 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24528 if (EQ (prop, Qscroll_bar))
24529 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24532 prop = buffer_local_value (prop, it->w->contents);
24533 if (EQ (prop, Qunbound))
24534 prop = Qnil;
24537 if (NUMBERP (prop))
24539 int base_unit = (width_p
24540 ? FRAME_COLUMN_WIDTH (it->f)
24541 : FRAME_LINE_HEIGHT (it->f));
24542 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24545 if (CONSP (prop))
24547 Lisp_Object car = XCAR (prop);
24548 Lisp_Object cdr = XCDR (prop);
24550 if (SYMBOLP (car))
24552 #ifdef HAVE_WINDOW_SYSTEM
24553 if (FRAME_WINDOW_P (it->f)
24554 && valid_image_p (prop))
24556 ptrdiff_t id = lookup_image (it->f, prop);
24557 struct image *img = IMAGE_FROM_ID (it->f, id);
24559 return OK_PIXELS (width_p ? img->width : img->height);
24561 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24563 /* TODO: Don't return dummy size. */
24564 return OK_PIXELS (100);
24566 #endif
24567 if (EQ (car, Qplus) || EQ (car, Qminus))
24569 bool first = true;
24570 double px;
24572 pixels = 0;
24573 while (CONSP (cdr))
24575 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24576 font, width_p, align_to))
24577 return false;
24578 if (first)
24579 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24580 else
24581 pixels += px;
24582 cdr = XCDR (cdr);
24584 if (EQ (car, Qminus))
24585 pixels = -pixels;
24586 return OK_PIXELS (pixels);
24589 car = buffer_local_value (car, it->w->contents);
24590 if (EQ (car, Qunbound))
24591 car = Qnil;
24594 if (NUMBERP (car))
24596 double fact;
24597 pixels = XFLOATINT (car);
24598 if (NILP (cdr))
24599 return OK_PIXELS (pixels);
24600 if (calc_pixel_width_or_height (&fact, it, cdr,
24601 font, width_p, align_to))
24602 return OK_PIXELS (pixels * fact);
24603 return false;
24606 return false;
24609 return false;
24612 void
24613 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24615 #ifdef HAVE_WINDOW_SYSTEM
24616 normal_char_ascent_descent (font, -1, ascent, descent);
24617 #else
24618 *ascent = 1;
24619 *descent = 0;
24620 #endif
24624 /***********************************************************************
24625 Glyph Display
24626 ***********************************************************************/
24628 #ifdef HAVE_WINDOW_SYSTEM
24630 #ifdef GLYPH_DEBUG
24632 void
24633 dump_glyph_string (struct glyph_string *s)
24635 fprintf (stderr, "glyph string\n");
24636 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24637 s->x, s->y, s->width, s->height);
24638 fprintf (stderr, " ybase = %d\n", s->ybase);
24639 fprintf (stderr, " hl = %u\n", s->hl);
24640 fprintf (stderr, " left overhang = %d, right = %d\n",
24641 s->left_overhang, s->right_overhang);
24642 fprintf (stderr, " nchars = %d\n", s->nchars);
24643 fprintf (stderr, " extends to end of line = %d\n",
24644 s->extends_to_end_of_line_p);
24645 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24646 fprintf (stderr, " bg width = %d\n", s->background_width);
24649 #endif /* GLYPH_DEBUG */
24651 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24652 of XChar2b structures for S; it can't be allocated in
24653 init_glyph_string because it must be allocated via `alloca'. W
24654 is the window on which S is drawn. ROW and AREA are the glyph row
24655 and area within the row from which S is constructed. START is the
24656 index of the first glyph structure covered by S. HL is a
24657 face-override for drawing S. */
24659 #ifdef HAVE_NTGUI
24660 #define OPTIONAL_HDC(hdc) HDC hdc,
24661 #define DECLARE_HDC(hdc) HDC hdc;
24662 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24663 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24664 #endif
24666 #ifndef OPTIONAL_HDC
24667 #define OPTIONAL_HDC(hdc)
24668 #define DECLARE_HDC(hdc)
24669 #define ALLOCATE_HDC(hdc, f)
24670 #define RELEASE_HDC(hdc, f)
24671 #endif
24673 static void
24674 init_glyph_string (struct glyph_string *s,
24675 OPTIONAL_HDC (hdc)
24676 XChar2b *char2b, struct window *w, struct glyph_row *row,
24677 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24679 memset (s, 0, sizeof *s);
24680 s->w = w;
24681 s->f = XFRAME (w->frame);
24682 #ifdef HAVE_NTGUI
24683 s->hdc = hdc;
24684 #endif
24685 s->display = FRAME_X_DISPLAY (s->f);
24686 s->char2b = char2b;
24687 s->hl = hl;
24688 s->row = row;
24689 s->area = area;
24690 s->first_glyph = row->glyphs[area] + start;
24691 s->height = row->height;
24692 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24693 s->ybase = s->y + row->ascent;
24697 /* Append the list of glyph strings with head H and tail T to the list
24698 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24700 static void
24701 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24702 struct glyph_string *h, struct glyph_string *t)
24704 if (h)
24706 if (*head)
24707 (*tail)->next = h;
24708 else
24709 *head = h;
24710 h->prev = *tail;
24711 *tail = t;
24716 /* Prepend the list of glyph strings with head H and tail T to the
24717 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24718 result. */
24720 static void
24721 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24722 struct glyph_string *h, struct glyph_string *t)
24724 if (h)
24726 if (*head)
24727 (*head)->prev = t;
24728 else
24729 *tail = t;
24730 t->next = *head;
24731 *head = h;
24736 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24737 Set *HEAD and *TAIL to the resulting list. */
24739 static void
24740 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24741 struct glyph_string *s)
24743 s->next = s->prev = NULL;
24744 append_glyph_string_lists (head, tail, s, s);
24748 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24749 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24750 make sure that X resources for the face returned are allocated.
24751 Value is a pointer to a realized face that is ready for display if
24752 DISPLAY_P. */
24754 static struct face *
24755 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24756 XChar2b *char2b, bool display_p)
24758 struct face *face = FACE_FROM_ID (f, face_id);
24759 unsigned code = 0;
24761 if (face->font)
24763 code = face->font->driver->encode_char (face->font, c);
24765 if (code == FONT_INVALID_CODE)
24766 code = 0;
24768 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24770 /* Make sure X resources of the face are allocated. */
24771 #ifdef HAVE_X_WINDOWS
24772 if (display_p)
24773 #endif
24775 eassert (face != NULL);
24776 prepare_face_for_display (f, face);
24779 return face;
24783 /* Get face and two-byte form of character glyph GLYPH on frame F.
24784 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24785 a pointer to a realized face that is ready for display. */
24787 static struct face *
24788 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24789 XChar2b *char2b)
24791 struct face *face;
24792 unsigned code = 0;
24794 eassert (glyph->type == CHAR_GLYPH);
24795 face = FACE_FROM_ID (f, glyph->face_id);
24797 /* Make sure X resources of the face are allocated. */
24798 prepare_face_for_display (f, face);
24800 if (face->font)
24802 if (CHAR_BYTE8_P (glyph->u.ch))
24803 code = CHAR_TO_BYTE8 (glyph->u.ch);
24804 else
24805 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24807 if (code == FONT_INVALID_CODE)
24808 code = 0;
24811 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24812 return face;
24816 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24817 Return true iff FONT has a glyph for C. */
24819 static bool
24820 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24822 unsigned code;
24824 if (CHAR_BYTE8_P (c))
24825 code = CHAR_TO_BYTE8 (c);
24826 else
24827 code = font->driver->encode_char (font, c);
24829 if (code == FONT_INVALID_CODE)
24830 return false;
24831 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24832 return true;
24836 /* Fill glyph string S with composition components specified by S->cmp.
24838 BASE_FACE is the base face of the composition.
24839 S->cmp_from is the index of the first component for S.
24841 OVERLAPS non-zero means S should draw the foreground only, and use
24842 its physical height for clipping. See also draw_glyphs.
24844 Value is the index of a component not in S. */
24846 static int
24847 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24848 int overlaps)
24850 int i;
24851 /* For all glyphs of this composition, starting at the offset
24852 S->cmp_from, until we reach the end of the definition or encounter a
24853 glyph that requires the different face, add it to S. */
24854 struct face *face;
24856 eassert (s);
24858 s->for_overlaps = overlaps;
24859 s->face = NULL;
24860 s->font = NULL;
24861 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24863 int c = COMPOSITION_GLYPH (s->cmp, i);
24865 /* TAB in a composition means display glyphs with padding space
24866 on the left or right. */
24867 if (c != '\t')
24869 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24870 -1, Qnil);
24872 face = get_char_face_and_encoding (s->f, c, face_id,
24873 s->char2b + i, true);
24874 if (face)
24876 if (! s->face)
24878 s->face = face;
24879 s->font = s->face->font;
24881 else if (s->face != face)
24882 break;
24885 ++s->nchars;
24887 s->cmp_to = i;
24889 if (s->face == NULL)
24891 s->face = base_face->ascii_face;
24892 s->font = s->face->font;
24895 /* All glyph strings for the same composition has the same width,
24896 i.e. the width set for the first component of the composition. */
24897 s->width = s->first_glyph->pixel_width;
24899 /* If the specified font could not be loaded, use the frame's
24900 default font, but record the fact that we couldn't load it in
24901 the glyph string so that we can draw rectangles for the
24902 characters of the glyph string. */
24903 if (s->font == NULL)
24905 s->font_not_found_p = true;
24906 s->font = FRAME_FONT (s->f);
24909 /* Adjust base line for subscript/superscript text. */
24910 s->ybase += s->first_glyph->voffset;
24912 return s->cmp_to;
24915 static int
24916 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24917 int start, int end, int overlaps)
24919 struct glyph *glyph, *last;
24920 Lisp_Object lgstring;
24921 int i;
24923 s->for_overlaps = overlaps;
24924 glyph = s->row->glyphs[s->area] + start;
24925 last = s->row->glyphs[s->area] + end;
24926 s->cmp_id = glyph->u.cmp.id;
24927 s->cmp_from = glyph->slice.cmp.from;
24928 s->cmp_to = glyph->slice.cmp.to + 1;
24929 s->face = FACE_FROM_ID (s->f, face_id);
24930 lgstring = composition_gstring_from_id (s->cmp_id);
24931 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24932 glyph++;
24933 while (glyph < last
24934 && glyph->u.cmp.automatic
24935 && glyph->u.cmp.id == s->cmp_id
24936 && s->cmp_to == glyph->slice.cmp.from)
24937 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24939 for (i = s->cmp_from; i < s->cmp_to; i++)
24941 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24942 unsigned code = LGLYPH_CODE (lglyph);
24944 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24946 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24947 return glyph - s->row->glyphs[s->area];
24951 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24952 See the comment of fill_glyph_string for arguments.
24953 Value is the index of the first glyph not in S. */
24956 static int
24957 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24958 int start, int end, int overlaps)
24960 struct glyph *glyph, *last;
24961 int voffset;
24963 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24964 s->for_overlaps = overlaps;
24965 glyph = s->row->glyphs[s->area] + start;
24966 last = s->row->glyphs[s->area] + end;
24967 voffset = glyph->voffset;
24968 s->face = FACE_FROM_ID (s->f, face_id);
24969 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24970 s->nchars = 1;
24971 s->width = glyph->pixel_width;
24972 glyph++;
24973 while (glyph < last
24974 && glyph->type == GLYPHLESS_GLYPH
24975 && glyph->voffset == voffset
24976 && glyph->face_id == face_id)
24978 s->nchars++;
24979 s->width += glyph->pixel_width;
24980 glyph++;
24982 s->ybase += voffset;
24983 return glyph - s->row->glyphs[s->area];
24987 /* Fill glyph string S from a sequence of character glyphs.
24989 FACE_ID is the face id of the string. START is the index of the
24990 first glyph to consider, END is the index of the last + 1.
24991 OVERLAPS non-zero means S should draw the foreground only, and use
24992 its physical height for clipping. See also draw_glyphs.
24994 Value is the index of the first glyph not in S. */
24996 static int
24997 fill_glyph_string (struct glyph_string *s, int face_id,
24998 int start, int end, int overlaps)
25000 struct glyph *glyph, *last;
25001 int voffset;
25002 bool glyph_not_available_p;
25004 eassert (s->f == XFRAME (s->w->frame));
25005 eassert (s->nchars == 0);
25006 eassert (start >= 0 && end > start);
25008 s->for_overlaps = overlaps;
25009 glyph = s->row->glyphs[s->area] + start;
25010 last = s->row->glyphs[s->area] + end;
25011 voffset = glyph->voffset;
25012 s->padding_p = glyph->padding_p;
25013 glyph_not_available_p = glyph->glyph_not_available_p;
25015 while (glyph < last
25016 && glyph->type == CHAR_GLYPH
25017 && glyph->voffset == voffset
25018 /* Same face id implies same font, nowadays. */
25019 && glyph->face_id == face_id
25020 && glyph->glyph_not_available_p == glyph_not_available_p)
25022 s->face = get_glyph_face_and_encoding (s->f, glyph,
25023 s->char2b + s->nchars);
25024 ++s->nchars;
25025 eassert (s->nchars <= end - start);
25026 s->width += glyph->pixel_width;
25027 if (glyph++->padding_p != s->padding_p)
25028 break;
25031 s->font = s->face->font;
25033 /* If the specified font could not be loaded, use the frame's font,
25034 but record the fact that we couldn't load it in
25035 S->font_not_found_p so that we can draw rectangles for the
25036 characters of the glyph string. */
25037 if (s->font == NULL || glyph_not_available_p)
25039 s->font_not_found_p = true;
25040 s->font = FRAME_FONT (s->f);
25043 /* Adjust base line for subscript/superscript text. */
25044 s->ybase += voffset;
25046 eassert (s->face && s->face->gc);
25047 return glyph - s->row->glyphs[s->area];
25051 /* Fill glyph string S from image glyph S->first_glyph. */
25053 static void
25054 fill_image_glyph_string (struct glyph_string *s)
25056 eassert (s->first_glyph->type == IMAGE_GLYPH);
25057 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
25058 eassert (s->img);
25059 s->slice = s->first_glyph->slice.img;
25060 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25061 s->font = s->face->font;
25062 s->width = s->first_glyph->pixel_width;
25064 /* Adjust base line for subscript/superscript text. */
25065 s->ybase += s->first_glyph->voffset;
25069 #ifdef HAVE_XWIDGETS
25070 static void
25071 fill_xwidget_glyph_string (struct glyph_string *s)
25073 eassert (s->first_glyph->type == XWIDGET_GLYPH);
25074 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25075 s->font = s->face->font;
25076 s->width = s->first_glyph->pixel_width;
25077 s->ybase += s->first_glyph->voffset;
25078 s->xwidget = s->first_glyph->u.xwidget;
25080 #endif
25081 /* Fill glyph string S from a sequence of stretch glyphs.
25083 START is the index of the first glyph to consider,
25084 END is the index of the last + 1.
25086 Value is the index of the first glyph not in S. */
25088 static int
25089 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
25091 struct glyph *glyph, *last;
25092 int voffset, face_id;
25094 eassert (s->first_glyph->type == STRETCH_GLYPH);
25096 glyph = s->row->glyphs[s->area] + start;
25097 last = s->row->glyphs[s->area] + end;
25098 face_id = glyph->face_id;
25099 s->face = FACE_FROM_ID (s->f, face_id);
25100 s->font = s->face->font;
25101 s->width = glyph->pixel_width;
25102 s->nchars = 1;
25103 voffset = glyph->voffset;
25105 for (++glyph;
25106 (glyph < last
25107 && glyph->type == STRETCH_GLYPH
25108 && glyph->voffset == voffset
25109 && glyph->face_id == face_id);
25110 ++glyph)
25111 s->width += glyph->pixel_width;
25113 /* Adjust base line for subscript/superscript text. */
25114 s->ybase += voffset;
25116 /* The case that face->gc == 0 is handled when drawing the glyph
25117 string by calling prepare_face_for_display. */
25118 eassert (s->face);
25119 return glyph - s->row->glyphs[s->area];
25122 static struct font_metrics *
25123 get_per_char_metric (struct font *font, XChar2b *char2b)
25125 static struct font_metrics metrics;
25126 unsigned code;
25128 if (! font)
25129 return NULL;
25130 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
25131 if (code == FONT_INVALID_CODE)
25132 return NULL;
25133 font->driver->text_extents (font, &code, 1, &metrics);
25134 return &metrics;
25137 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25138 for FONT. Values are taken from font-global ones, except for fonts
25139 that claim preposterously large values, but whose glyphs actually
25140 have reasonable dimensions. C is the character to use for metrics
25141 if the font-global values are too large; if C is negative, the
25142 function selects a default character. */
25143 static void
25144 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25146 *ascent = FONT_BASE (font);
25147 *descent = FONT_DESCENT (font);
25149 if (FONT_TOO_HIGH (font))
25151 XChar2b char2b;
25153 /* Get metrics of C, defaulting to a reasonably sized ASCII
25154 character. */
25155 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25157 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25159 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25161 /* We add 1 pixel to character dimensions as heuristics
25162 that produces nicer display, e.g. when the face has
25163 the box attribute. */
25164 *ascent = pcm->ascent + 1;
25165 *descent = pcm->descent + 1;
25171 /* A subroutine that computes a reasonable "normal character height"
25172 for fonts that claim preposterously large vertical dimensions, but
25173 whose glyphs are actually reasonably sized. C is the character
25174 whose metrics to use for those fonts, or -1 for default
25175 character. */
25176 static int
25177 normal_char_height (struct font *font, int c)
25179 int ascent, descent;
25181 normal_char_ascent_descent (font, c, &ascent, &descent);
25183 return ascent + descent;
25186 /* EXPORT for RIF:
25187 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25188 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25189 assumed to be zero. */
25191 void
25192 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25194 *left = *right = 0;
25196 if (glyph->type == CHAR_GLYPH)
25198 XChar2b char2b;
25199 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25200 if (face->font)
25202 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25203 if (pcm)
25205 if (pcm->rbearing > pcm->width)
25206 *right = pcm->rbearing - pcm->width;
25207 if (pcm->lbearing < 0)
25208 *left = -pcm->lbearing;
25212 else if (glyph->type == COMPOSITE_GLYPH)
25214 if (! glyph->u.cmp.automatic)
25216 struct composition *cmp = composition_table[glyph->u.cmp.id];
25218 if (cmp->rbearing > cmp->pixel_width)
25219 *right = cmp->rbearing - cmp->pixel_width;
25220 if (cmp->lbearing < 0)
25221 *left = - cmp->lbearing;
25223 else
25225 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25226 struct font_metrics metrics;
25228 composition_gstring_width (gstring, glyph->slice.cmp.from,
25229 glyph->slice.cmp.to + 1, &metrics);
25230 if (metrics.rbearing > metrics.width)
25231 *right = metrics.rbearing - metrics.width;
25232 if (metrics.lbearing < 0)
25233 *left = - metrics.lbearing;
25239 /* Return the index of the first glyph preceding glyph string S that
25240 is overwritten by S because of S's left overhang. Value is -1
25241 if no glyphs are overwritten. */
25243 static int
25244 left_overwritten (struct glyph_string *s)
25246 int k;
25248 if (s->left_overhang)
25250 int x = 0, i;
25251 struct glyph *glyphs = s->row->glyphs[s->area];
25252 int first = s->first_glyph - glyphs;
25254 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25255 x -= glyphs[i].pixel_width;
25257 k = i + 1;
25259 else
25260 k = -1;
25262 return k;
25266 /* Return the index of the first glyph preceding glyph string S that
25267 is overwriting S because of its right overhang. Value is -1 if no
25268 glyph in front of S overwrites S. */
25270 static int
25271 left_overwriting (struct glyph_string *s)
25273 int i, k, x;
25274 struct glyph *glyphs = s->row->glyphs[s->area];
25275 int first = s->first_glyph - glyphs;
25277 k = -1;
25278 x = 0;
25279 for (i = first - 1; i >= 0; --i)
25281 int left, right;
25282 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25283 if (x + right > 0)
25284 k = i;
25285 x -= glyphs[i].pixel_width;
25288 return k;
25292 /* Return the index of the last glyph following glyph string S that is
25293 overwritten by S because of S's right overhang. Value is -1 if
25294 no such glyph is found. */
25296 static int
25297 right_overwritten (struct glyph_string *s)
25299 int k = -1;
25301 if (s->right_overhang)
25303 int x = 0, i;
25304 struct glyph *glyphs = s->row->glyphs[s->area];
25305 int first = (s->first_glyph - glyphs
25306 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25307 int end = s->row->used[s->area];
25309 for (i = first; i < end && s->right_overhang > x; ++i)
25310 x += glyphs[i].pixel_width;
25312 k = i;
25315 return k;
25319 /* Return the index of the last glyph following glyph string S that
25320 overwrites S because of its left overhang. Value is negative
25321 if no such glyph is found. */
25323 static int
25324 right_overwriting (struct glyph_string *s)
25326 int i, k, x;
25327 int end = s->row->used[s->area];
25328 struct glyph *glyphs = s->row->glyphs[s->area];
25329 int first = (s->first_glyph - glyphs
25330 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25332 k = -1;
25333 x = 0;
25334 for (i = first; i < end; ++i)
25336 int left, right;
25337 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25338 if (x - left < 0)
25339 k = i;
25340 x += glyphs[i].pixel_width;
25343 return k;
25347 /* Set background width of glyph string S. START is the index of the
25348 first glyph following S. LAST_X is the right-most x-position + 1
25349 in the drawing area. */
25351 static void
25352 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25354 /* If the face of this glyph string has to be drawn to the end of
25355 the drawing area, set S->extends_to_end_of_line_p. */
25357 if (start == s->row->used[s->area]
25358 && ((s->row->fill_line_p
25359 && (s->hl == DRAW_NORMAL_TEXT
25360 || s->hl == DRAW_IMAGE_RAISED
25361 || s->hl == DRAW_IMAGE_SUNKEN))
25362 || s->hl == DRAW_MOUSE_FACE))
25363 s->extends_to_end_of_line_p = true;
25365 /* If S extends its face to the end of the line, set its
25366 background_width to the distance to the right edge of the drawing
25367 area. */
25368 if (s->extends_to_end_of_line_p)
25369 s->background_width = last_x - s->x + 1;
25370 else
25371 s->background_width = s->width;
25375 /* Compute overhangs and x-positions for glyph string S and its
25376 predecessors, or successors. X is the starting x-position for S.
25377 BACKWARD_P means process predecessors. */
25379 static void
25380 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25382 if (backward_p)
25384 while (s)
25386 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25387 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25388 x -= s->width;
25389 s->x = x;
25390 s = s->prev;
25393 else
25395 while (s)
25397 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25398 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25399 s->x = x;
25400 x += s->width;
25401 s = s->next;
25408 /* The following macros are only called from draw_glyphs below.
25409 They reference the following parameters of that function directly:
25410 `w', `row', `area', and `overlap_p'
25411 as well as the following local variables:
25412 `s', `f', and `hdc' (in W32) */
25414 #ifdef HAVE_NTGUI
25415 /* On W32, silently add local `hdc' variable to argument list of
25416 init_glyph_string. */
25417 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25418 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25419 #else
25420 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25421 init_glyph_string (s, char2b, w, row, area, start, hl)
25422 #endif
25424 /* Add a glyph string for a stretch glyph to the list of strings
25425 between HEAD and TAIL. START is the index of the stretch glyph in
25426 row area AREA of glyph row ROW. END is the index of the last glyph
25427 in that glyph row area. X is the current output position assigned
25428 to the new glyph string constructed. HL overrides that face of the
25429 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25430 is the right-most x-position of the drawing area. */
25432 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25433 and below -- keep them on one line. */
25434 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25435 do \
25437 s = alloca (sizeof *s); \
25438 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25439 START = fill_stretch_glyph_string (s, START, END); \
25440 append_glyph_string (&HEAD, &TAIL, s); \
25441 s->x = (X); \
25443 while (false)
25446 /* Add a glyph string for an image glyph to the list of strings
25447 between HEAD and TAIL. START is the index of the image glyph in
25448 row area AREA of glyph row ROW. END is the index of the last glyph
25449 in that glyph row area. X is the current output position assigned
25450 to the new glyph string constructed. HL overrides that face of the
25451 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25452 is the right-most x-position of the drawing area. */
25454 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25455 do \
25457 s = alloca (sizeof *s); \
25458 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25459 fill_image_glyph_string (s); \
25460 append_glyph_string (&HEAD, &TAIL, s); \
25461 ++START; \
25462 s->x = (X); \
25464 while (false)
25466 #ifndef HAVE_XWIDGETS
25467 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25468 eassume (false)
25469 #else
25470 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25471 do \
25473 s = alloca (sizeof *s); \
25474 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25475 fill_xwidget_glyph_string (s); \
25476 append_glyph_string (&(HEAD), &(TAIL), s); \
25477 ++(START); \
25478 s->x = (X); \
25480 while (false)
25481 #endif
25483 /* Add a glyph string for a sequence of character glyphs to the list
25484 of strings between HEAD and TAIL. START is the index of the first
25485 glyph in row area AREA of glyph row ROW that is part of the new
25486 glyph string. END is the index of the last glyph in that glyph row
25487 area. X is the current output position assigned to the new glyph
25488 string constructed. HL overrides that face of the glyph; e.g. it
25489 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25490 right-most x-position of the drawing area. */
25492 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25493 do \
25495 int face_id; \
25496 XChar2b *char2b; \
25498 face_id = (row)->glyphs[area][START].face_id; \
25500 s = alloca (sizeof *s); \
25501 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25502 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25503 append_glyph_string (&HEAD, &TAIL, s); \
25504 s->x = (X); \
25505 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25507 while (false)
25510 /* Add a glyph string for a composite sequence to the list of strings
25511 between HEAD and TAIL. START is the index of the first glyph in
25512 row area AREA of glyph row ROW that is part of the new glyph
25513 string. END is the index of the last glyph in that glyph row area.
25514 X is the current output position assigned to the new glyph string
25515 constructed. HL overrides that face of the glyph; e.g. it is
25516 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25517 x-position of the drawing area. */
25519 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25520 do { \
25521 int face_id = (row)->glyphs[area][START].face_id; \
25522 struct face *base_face = FACE_FROM_ID (f, face_id); \
25523 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25524 struct composition *cmp = composition_table[cmp_id]; \
25525 XChar2b *char2b; \
25526 struct glyph_string *first_s = NULL; \
25527 int n; \
25529 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25531 /* Make glyph_strings for each glyph sequence that is drawable by \
25532 the same face, and append them to HEAD/TAIL. */ \
25533 for (n = 0; n < cmp->glyph_len;) \
25535 s = alloca (sizeof *s); \
25536 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25537 append_glyph_string (&(HEAD), &(TAIL), s); \
25538 s->cmp = cmp; \
25539 s->cmp_from = n; \
25540 s->x = (X); \
25541 if (n == 0) \
25542 first_s = s; \
25543 n = fill_composite_glyph_string (s, base_face, overlaps); \
25546 ++START; \
25547 s = first_s; \
25548 } while (false)
25551 /* Add a glyph string for a glyph-string sequence to the list of strings
25552 between HEAD and TAIL. */
25554 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25555 do { \
25556 int face_id; \
25557 XChar2b *char2b; \
25558 Lisp_Object gstring; \
25560 face_id = (row)->glyphs[area][START].face_id; \
25561 gstring = (composition_gstring_from_id \
25562 ((row)->glyphs[area][START].u.cmp.id)); \
25563 s = alloca (sizeof *s); \
25564 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25565 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25566 append_glyph_string (&(HEAD), &(TAIL), s); \
25567 s->x = (X); \
25568 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25569 } while (false)
25572 /* Add a glyph string for a sequence of glyphless character's glyphs
25573 to the list of strings between HEAD and TAIL. The meanings of
25574 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25576 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25577 do \
25579 int face_id; \
25581 face_id = (row)->glyphs[area][START].face_id; \
25583 s = alloca (sizeof *s); \
25584 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25585 append_glyph_string (&HEAD, &TAIL, s); \
25586 s->x = (X); \
25587 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25588 overlaps); \
25590 while (false)
25593 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25594 of AREA of glyph row ROW on window W between indices START and END.
25595 HL overrides the face for drawing glyph strings, e.g. it is
25596 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25597 x-positions of the drawing area.
25599 This is an ugly monster macro construct because we must use alloca
25600 to allocate glyph strings (because draw_glyphs can be called
25601 asynchronously). */
25603 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25604 do \
25606 HEAD = TAIL = NULL; \
25607 while (START < END) \
25609 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25610 switch (first_glyph->type) \
25612 case CHAR_GLYPH: \
25613 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25614 HL, X, LAST_X); \
25615 break; \
25617 case COMPOSITE_GLYPH: \
25618 if (first_glyph->u.cmp.automatic) \
25619 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25620 HL, X, LAST_X); \
25621 else \
25622 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25623 HL, X, LAST_X); \
25624 break; \
25626 case STRETCH_GLYPH: \
25627 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25628 HL, X, LAST_X); \
25629 break; \
25631 case IMAGE_GLYPH: \
25632 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25633 HL, X, LAST_X); \
25634 break;
25636 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25637 case XWIDGET_GLYPH: \
25638 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25639 HL, X, LAST_X); \
25640 break;
25642 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25643 case GLYPHLESS_GLYPH: \
25644 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25645 HL, X, LAST_X); \
25646 break; \
25648 default: \
25649 emacs_abort (); \
25652 if (s) \
25654 set_glyph_string_background_width (s, START, LAST_X); \
25655 (X) += s->width; \
25658 } while (false)
25661 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25662 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25663 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25664 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25667 /* Draw glyphs between START and END in AREA of ROW on window W,
25668 starting at x-position X. X is relative to AREA in W. HL is a
25669 face-override with the following meaning:
25671 DRAW_NORMAL_TEXT draw normally
25672 DRAW_CURSOR draw in cursor face
25673 DRAW_MOUSE_FACE draw in mouse face.
25674 DRAW_INVERSE_VIDEO draw in mode line face
25675 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25676 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25678 If OVERLAPS is non-zero, draw only the foreground of characters and
25679 clip to the physical height of ROW. Non-zero value also defines
25680 the overlapping part to be drawn:
25682 OVERLAPS_PRED overlap with preceding rows
25683 OVERLAPS_SUCC overlap with succeeding rows
25684 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25685 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25687 Value is the x-position reached, relative to AREA of W. */
25689 static int
25690 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25691 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25692 enum draw_glyphs_face hl, int overlaps)
25694 struct glyph_string *head, *tail;
25695 struct glyph_string *s;
25696 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25697 int i, j, x_reached, last_x, area_left = 0;
25698 struct frame *f = XFRAME (WINDOW_FRAME (w));
25699 DECLARE_HDC (hdc);
25701 ALLOCATE_HDC (hdc, f);
25703 /* Let's rather be paranoid than getting a SEGV. */
25704 end = min (end, row->used[area]);
25705 start = clip_to_bounds (0, start, end);
25707 /* Translate X to frame coordinates. Set last_x to the right
25708 end of the drawing area. */
25709 if (row->full_width_p)
25711 /* X is relative to the left edge of W, without scroll bars
25712 or fringes. */
25713 area_left = WINDOW_LEFT_EDGE_X (w);
25714 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25715 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25717 else
25719 area_left = window_box_left (w, area);
25720 last_x = area_left + window_box_width (w, area);
25722 x += area_left;
25724 /* Build a doubly-linked list of glyph_string structures between
25725 head and tail from what we have to draw. Note that the macro
25726 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25727 the reason we use a separate variable `i'. */
25728 i = start;
25729 USE_SAFE_ALLOCA;
25730 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25731 if (tail)
25732 x_reached = tail->x + tail->background_width;
25733 else
25734 x_reached = x;
25736 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25737 the row, redraw some glyphs in front or following the glyph
25738 strings built above. */
25739 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25741 struct glyph_string *h, *t;
25742 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25743 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25744 bool check_mouse_face = false;
25745 int dummy_x = 0;
25747 /* If mouse highlighting is on, we may need to draw adjacent
25748 glyphs using mouse-face highlighting. */
25749 if (area == TEXT_AREA && row->mouse_face_p
25750 && hlinfo->mouse_face_beg_row >= 0
25751 && hlinfo->mouse_face_end_row >= 0)
25753 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25755 if (row_vpos >= hlinfo->mouse_face_beg_row
25756 && row_vpos <= hlinfo->mouse_face_end_row)
25758 check_mouse_face = true;
25759 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25760 ? hlinfo->mouse_face_beg_col : 0;
25761 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25762 ? hlinfo->mouse_face_end_col
25763 : row->used[TEXT_AREA];
25767 /* Compute overhangs for all glyph strings. */
25768 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25769 for (s = head; s; s = s->next)
25770 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25772 /* Prepend glyph strings for glyphs in front of the first glyph
25773 string that are overwritten because of the first glyph
25774 string's left overhang. The background of all strings
25775 prepended must be drawn because the first glyph string
25776 draws over it. */
25777 i = left_overwritten (head);
25778 if (i >= 0)
25780 enum draw_glyphs_face overlap_hl;
25782 /* If this row contains mouse highlighting, attempt to draw
25783 the overlapped glyphs with the correct highlight. This
25784 code fails if the overlap encompasses more than one glyph
25785 and mouse-highlight spans only some of these glyphs.
25786 However, making it work perfectly involves a lot more
25787 code, and I don't know if the pathological case occurs in
25788 practice, so we'll stick to this for now. --- cyd */
25789 if (check_mouse_face
25790 && mouse_beg_col < start && mouse_end_col > i)
25791 overlap_hl = DRAW_MOUSE_FACE;
25792 else
25793 overlap_hl = DRAW_NORMAL_TEXT;
25795 if (hl != overlap_hl)
25796 clip_head = head;
25797 j = i;
25798 BUILD_GLYPH_STRINGS (j, start, h, t,
25799 overlap_hl, dummy_x, last_x);
25800 start = i;
25801 compute_overhangs_and_x (t, head->x, true);
25802 prepend_glyph_string_lists (&head, &tail, h, t);
25803 if (clip_head == NULL)
25804 clip_head = head;
25807 /* Prepend glyph strings for glyphs in front of the first glyph
25808 string that overwrite that glyph string because of their
25809 right overhang. For these strings, only the foreground must
25810 be drawn, because it draws over the glyph string at `head'.
25811 The background must not be drawn because this would overwrite
25812 right overhangs of preceding glyphs for which no glyph
25813 strings exist. */
25814 i = left_overwriting (head);
25815 if (i >= 0)
25817 enum draw_glyphs_face overlap_hl;
25819 if (check_mouse_face
25820 && mouse_beg_col < start && mouse_end_col > i)
25821 overlap_hl = DRAW_MOUSE_FACE;
25822 else
25823 overlap_hl = DRAW_NORMAL_TEXT;
25825 if (hl == overlap_hl || clip_head == NULL)
25826 clip_head = head;
25827 BUILD_GLYPH_STRINGS (i, start, h, t,
25828 overlap_hl, dummy_x, last_x);
25829 for (s = h; s; s = s->next)
25830 s->background_filled_p = true;
25831 compute_overhangs_and_x (t, head->x, true);
25832 prepend_glyph_string_lists (&head, &tail, h, t);
25835 /* Append glyphs strings for glyphs following the last glyph
25836 string tail that are overwritten by tail. The background of
25837 these strings has to be drawn because tail's foreground draws
25838 over it. */
25839 i = right_overwritten (tail);
25840 if (i >= 0)
25842 enum draw_glyphs_face overlap_hl;
25844 if (check_mouse_face
25845 && mouse_beg_col < i && mouse_end_col > end)
25846 overlap_hl = DRAW_MOUSE_FACE;
25847 else
25848 overlap_hl = DRAW_NORMAL_TEXT;
25850 if (hl != overlap_hl)
25851 clip_tail = tail;
25852 BUILD_GLYPH_STRINGS (end, i, h, t,
25853 overlap_hl, x, last_x);
25854 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25855 we don't have `end = i;' here. */
25856 compute_overhangs_and_x (h, tail->x + tail->width, false);
25857 append_glyph_string_lists (&head, &tail, h, t);
25858 if (clip_tail == NULL)
25859 clip_tail = tail;
25862 /* Append glyph strings for glyphs following the last glyph
25863 string tail that overwrite tail. The foreground of such
25864 glyphs has to be drawn because it writes into the background
25865 of tail. The background must not be drawn because it could
25866 paint over the foreground of following glyphs. */
25867 i = right_overwriting (tail);
25868 if (i >= 0)
25870 enum draw_glyphs_face overlap_hl;
25871 if (check_mouse_face
25872 && mouse_beg_col < i && mouse_end_col > end)
25873 overlap_hl = DRAW_MOUSE_FACE;
25874 else
25875 overlap_hl = DRAW_NORMAL_TEXT;
25877 if (hl == overlap_hl || clip_tail == NULL)
25878 clip_tail = tail;
25879 i++; /* We must include the Ith glyph. */
25880 BUILD_GLYPH_STRINGS (end, i, h, t,
25881 overlap_hl, x, last_x);
25882 for (s = h; s; s = s->next)
25883 s->background_filled_p = true;
25884 compute_overhangs_and_x (h, tail->x + tail->width, false);
25885 append_glyph_string_lists (&head, &tail, h, t);
25887 if (clip_head || clip_tail)
25888 for (s = head; s; s = s->next)
25890 s->clip_head = clip_head;
25891 s->clip_tail = clip_tail;
25895 /* Draw all strings. */
25896 for (s = head; s; s = s->next)
25897 FRAME_RIF (f)->draw_glyph_string (s);
25899 #ifndef HAVE_NS
25900 /* When focus a sole frame and move horizontally, this clears on_p
25901 causing a failure to erase prev cursor position. */
25902 if (area == TEXT_AREA
25903 && !row->full_width_p
25904 /* When drawing overlapping rows, only the glyph strings'
25905 foreground is drawn, which doesn't erase a cursor
25906 completely. */
25907 && !overlaps)
25909 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25910 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25911 : (tail ? tail->x + tail->background_width : x));
25912 x0 -= area_left;
25913 x1 -= area_left;
25915 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25916 row->y, MATRIX_ROW_BOTTOM_Y (row));
25918 #endif
25920 /* Value is the x-position up to which drawn, relative to AREA of W.
25921 This doesn't include parts drawn because of overhangs. */
25922 if (row->full_width_p)
25923 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25924 else
25925 x_reached -= area_left;
25927 RELEASE_HDC (hdc, f);
25929 SAFE_FREE ();
25930 return x_reached;
25933 /* Expand row matrix if too narrow. Don't expand if area
25934 is not present. */
25936 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25938 if (!it->f->fonts_changed \
25939 && (it->glyph_row->glyphs[area] \
25940 < it->glyph_row->glyphs[area + 1])) \
25942 it->w->ncols_scale_factor++; \
25943 it->f->fonts_changed = true; \
25947 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25948 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25950 static void
25951 append_glyph (struct it *it)
25953 struct glyph *glyph;
25954 enum glyph_row_area area = it->area;
25956 eassert (it->glyph_row);
25957 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25959 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25960 if (glyph < it->glyph_row->glyphs[area + 1])
25962 /* If the glyph row is reversed, we need to prepend the glyph
25963 rather than append it. */
25964 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25966 struct glyph *g;
25968 /* Make room for the additional glyph. */
25969 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25970 g[1] = *g;
25971 glyph = it->glyph_row->glyphs[area];
25973 glyph->charpos = CHARPOS (it->position);
25974 glyph->object = it->object;
25975 if (it->pixel_width > 0)
25977 eassert (it->pixel_width <= SHRT_MAX);
25978 glyph->pixel_width = it->pixel_width;
25979 glyph->padding_p = false;
25981 else
25983 /* Assure at least 1-pixel width. Otherwise, cursor can't
25984 be displayed correctly. */
25985 glyph->pixel_width = 1;
25986 glyph->padding_p = true;
25988 glyph->ascent = it->ascent;
25989 glyph->descent = it->descent;
25990 glyph->voffset = it->voffset;
25991 glyph->type = CHAR_GLYPH;
25992 glyph->avoid_cursor_p = it->avoid_cursor_p;
25993 glyph->multibyte_p = it->multibyte_p;
25994 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25996 /* In R2L rows, the left and the right box edges need to be
25997 drawn in reverse direction. */
25998 glyph->right_box_line_p = it->start_of_box_run_p;
25999 glyph->left_box_line_p = it->end_of_box_run_p;
26001 else
26003 glyph->left_box_line_p = it->start_of_box_run_p;
26004 glyph->right_box_line_p = it->end_of_box_run_p;
26006 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26007 || it->phys_descent > it->descent);
26008 glyph->glyph_not_available_p = it->glyph_not_available_p;
26009 glyph->face_id = it->face_id;
26010 glyph->u.ch = it->char_to_display;
26011 glyph->slice.img = null_glyph_slice;
26012 glyph->font_type = FONT_TYPE_UNKNOWN;
26013 if (it->bidi_p)
26015 glyph->resolved_level = it->bidi_it.resolved_level;
26016 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26017 glyph->bidi_type = it->bidi_it.type;
26019 else
26021 glyph->resolved_level = 0;
26022 glyph->bidi_type = UNKNOWN_BT;
26024 ++it->glyph_row->used[area];
26026 else
26027 IT_EXPAND_MATRIX_WIDTH (it, area);
26030 /* Store one glyph for the composition IT->cmp_it.id in
26031 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
26032 non-null. */
26034 static void
26035 append_composite_glyph (struct it *it)
26037 struct glyph *glyph;
26038 enum glyph_row_area area = it->area;
26040 eassert (it->glyph_row);
26042 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26043 if (glyph < it->glyph_row->glyphs[area + 1])
26045 /* If the glyph row is reversed, we need to prepend the glyph
26046 rather than append it. */
26047 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
26049 struct glyph *g;
26051 /* Make room for the new glyph. */
26052 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26053 g[1] = *g;
26054 glyph = it->glyph_row->glyphs[it->area];
26056 glyph->charpos = it->cmp_it.charpos;
26057 glyph->object = it->object;
26058 eassert (it->pixel_width <= SHRT_MAX);
26059 glyph->pixel_width = it->pixel_width;
26060 glyph->ascent = it->ascent;
26061 glyph->descent = it->descent;
26062 glyph->voffset = it->voffset;
26063 glyph->type = COMPOSITE_GLYPH;
26064 if (it->cmp_it.ch < 0)
26066 glyph->u.cmp.automatic = false;
26067 glyph->u.cmp.id = it->cmp_it.id;
26068 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
26070 else
26072 glyph->u.cmp.automatic = true;
26073 glyph->u.cmp.id = it->cmp_it.id;
26074 glyph->slice.cmp.from = it->cmp_it.from;
26075 glyph->slice.cmp.to = it->cmp_it.to - 1;
26077 glyph->avoid_cursor_p = it->avoid_cursor_p;
26078 glyph->multibyte_p = it->multibyte_p;
26079 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26081 /* In R2L rows, the left and the right box edges need to be
26082 drawn in reverse direction. */
26083 glyph->right_box_line_p = it->start_of_box_run_p;
26084 glyph->left_box_line_p = it->end_of_box_run_p;
26086 else
26088 glyph->left_box_line_p = it->start_of_box_run_p;
26089 glyph->right_box_line_p = it->end_of_box_run_p;
26091 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26092 || it->phys_descent > it->descent);
26093 glyph->padding_p = false;
26094 glyph->glyph_not_available_p = false;
26095 glyph->face_id = it->face_id;
26096 glyph->font_type = FONT_TYPE_UNKNOWN;
26097 if (it->bidi_p)
26099 glyph->resolved_level = it->bidi_it.resolved_level;
26100 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26101 glyph->bidi_type = it->bidi_it.type;
26103 ++it->glyph_row->used[area];
26105 else
26106 IT_EXPAND_MATRIX_WIDTH (it, area);
26110 /* Change IT->ascent and IT->height according to the setting of
26111 IT->voffset. */
26113 static void
26114 take_vertical_position_into_account (struct it *it)
26116 if (it->voffset)
26118 if (it->voffset < 0)
26119 /* Increase the ascent so that we can display the text higher
26120 in the line. */
26121 it->ascent -= it->voffset;
26122 else
26123 /* Increase the descent so that we can display the text lower
26124 in the line. */
26125 it->descent += it->voffset;
26130 /* Produce glyphs/get display metrics for the image IT is loaded with.
26131 See the description of struct display_iterator in dispextern.h for
26132 an overview of struct display_iterator. */
26134 static void
26135 produce_image_glyph (struct it *it)
26137 struct image *img;
26138 struct face *face;
26139 int glyph_ascent, crop;
26140 struct glyph_slice slice;
26142 eassert (it->what == IT_IMAGE);
26144 face = FACE_FROM_ID (it->f, it->face_id);
26145 /* Make sure X resources of the face is loaded. */
26146 prepare_face_for_display (it->f, face);
26148 if (it->image_id < 0)
26150 /* Fringe bitmap. */
26151 it->ascent = it->phys_ascent = 0;
26152 it->descent = it->phys_descent = 0;
26153 it->pixel_width = 0;
26154 it->nglyphs = 0;
26155 return;
26158 img = IMAGE_FROM_ID (it->f, it->image_id);
26159 /* Make sure X resources of the image is loaded. */
26160 prepare_image_for_display (it->f, img);
26162 slice.x = slice.y = 0;
26163 slice.width = img->width;
26164 slice.height = img->height;
26166 if (INTEGERP (it->slice.x))
26167 slice.x = XINT (it->slice.x);
26168 else if (FLOATP (it->slice.x))
26169 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26171 if (INTEGERP (it->slice.y))
26172 slice.y = XINT (it->slice.y);
26173 else if (FLOATP (it->slice.y))
26174 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26176 if (INTEGERP (it->slice.width))
26177 slice.width = XINT (it->slice.width);
26178 else if (FLOATP (it->slice.width))
26179 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26181 if (INTEGERP (it->slice.height))
26182 slice.height = XINT (it->slice.height);
26183 else if (FLOATP (it->slice.height))
26184 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26186 if (slice.x >= img->width)
26187 slice.x = img->width;
26188 if (slice.y >= img->height)
26189 slice.y = img->height;
26190 if (slice.x + slice.width >= img->width)
26191 slice.width = img->width - slice.x;
26192 if (slice.y + slice.height > img->height)
26193 slice.height = img->height - slice.y;
26195 if (slice.width == 0 || slice.height == 0)
26196 return;
26198 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26200 it->descent = slice.height - glyph_ascent;
26201 if (slice.y == 0)
26202 it->descent += img->vmargin;
26203 if (slice.y + slice.height == img->height)
26204 it->descent += img->vmargin;
26205 it->phys_descent = it->descent;
26207 it->pixel_width = slice.width;
26208 if (slice.x == 0)
26209 it->pixel_width += img->hmargin;
26210 if (slice.x + slice.width == img->width)
26211 it->pixel_width += img->hmargin;
26213 /* It's quite possible for images to have an ascent greater than
26214 their height, so don't get confused in that case. */
26215 if (it->descent < 0)
26216 it->descent = 0;
26218 it->nglyphs = 1;
26220 if (face->box != FACE_NO_BOX)
26222 if (face->box_line_width > 0)
26224 if (slice.y == 0)
26225 it->ascent += face->box_line_width;
26226 if (slice.y + slice.height == img->height)
26227 it->descent += face->box_line_width;
26230 if (it->start_of_box_run_p && slice.x == 0)
26231 it->pixel_width += eabs (face->box_line_width);
26232 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26233 it->pixel_width += eabs (face->box_line_width);
26236 take_vertical_position_into_account (it);
26238 /* Automatically crop wide image glyphs at right edge so we can
26239 draw the cursor on same display row. */
26240 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26241 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26243 it->pixel_width -= crop;
26244 slice.width -= crop;
26247 if (it->glyph_row)
26249 struct glyph *glyph;
26250 enum glyph_row_area area = it->area;
26252 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26253 if (it->glyph_row->reversed_p)
26255 struct glyph *g;
26257 /* Make room for the new glyph. */
26258 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26259 g[1] = *g;
26260 glyph = it->glyph_row->glyphs[it->area];
26262 if (glyph < it->glyph_row->glyphs[area + 1])
26264 glyph->charpos = CHARPOS (it->position);
26265 glyph->object = it->object;
26266 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26267 glyph->ascent = glyph_ascent;
26268 glyph->descent = it->descent;
26269 glyph->voffset = it->voffset;
26270 glyph->type = IMAGE_GLYPH;
26271 glyph->avoid_cursor_p = it->avoid_cursor_p;
26272 glyph->multibyte_p = it->multibyte_p;
26273 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26275 /* In R2L rows, the left and the right box edges need to be
26276 drawn in reverse direction. */
26277 glyph->right_box_line_p = it->start_of_box_run_p;
26278 glyph->left_box_line_p = it->end_of_box_run_p;
26280 else
26282 glyph->left_box_line_p = it->start_of_box_run_p;
26283 glyph->right_box_line_p = it->end_of_box_run_p;
26285 glyph->overlaps_vertically_p = false;
26286 glyph->padding_p = false;
26287 glyph->glyph_not_available_p = false;
26288 glyph->face_id = it->face_id;
26289 glyph->u.img_id = img->id;
26290 glyph->slice.img = slice;
26291 glyph->font_type = FONT_TYPE_UNKNOWN;
26292 if (it->bidi_p)
26294 glyph->resolved_level = it->bidi_it.resolved_level;
26295 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26296 glyph->bidi_type = it->bidi_it.type;
26298 ++it->glyph_row->used[area];
26300 else
26301 IT_EXPAND_MATRIX_WIDTH (it, area);
26305 static void
26306 produce_xwidget_glyph (struct it *it)
26308 #ifdef HAVE_XWIDGETS
26309 struct xwidget *xw;
26310 int glyph_ascent, crop;
26311 eassert (it->what == IT_XWIDGET);
26313 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26314 /* Make sure X resources of the face is loaded. */
26315 prepare_face_for_display (it->f, face);
26317 xw = it->xwidget;
26318 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26319 it->descent = xw->height/2;
26320 it->phys_descent = it->descent;
26321 it->pixel_width = xw->width;
26322 /* It's quite possible for images to have an ascent greater than
26323 their height, so don't get confused in that case. */
26324 if (it->descent < 0)
26325 it->descent = 0;
26327 it->nglyphs = 1;
26329 if (face->box != FACE_NO_BOX)
26331 if (face->box_line_width > 0)
26333 it->ascent += face->box_line_width;
26334 it->descent += face->box_line_width;
26337 if (it->start_of_box_run_p)
26338 it->pixel_width += eabs (face->box_line_width);
26339 it->pixel_width += eabs (face->box_line_width);
26342 take_vertical_position_into_account (it);
26344 /* Automatically crop wide image glyphs at right edge so we can
26345 draw the cursor on same display row. */
26346 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26347 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26348 it->pixel_width -= crop;
26350 if (it->glyph_row)
26352 enum glyph_row_area area = it->area;
26353 struct glyph *glyph
26354 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26356 if (it->glyph_row->reversed_p)
26358 struct glyph *g;
26360 /* Make room for the new glyph. */
26361 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26362 g[1] = *g;
26363 glyph = it->glyph_row->glyphs[it->area];
26365 if (glyph < it->glyph_row->glyphs[area + 1])
26367 glyph->charpos = CHARPOS (it->position);
26368 glyph->object = it->object;
26369 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26370 glyph->ascent = glyph_ascent;
26371 glyph->descent = it->descent;
26372 glyph->voffset = it->voffset;
26373 glyph->type = XWIDGET_GLYPH;
26374 glyph->avoid_cursor_p = it->avoid_cursor_p;
26375 glyph->multibyte_p = it->multibyte_p;
26376 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26378 /* In R2L rows, the left and the right box edges need to be
26379 drawn in reverse direction. */
26380 glyph->right_box_line_p = it->start_of_box_run_p;
26381 glyph->left_box_line_p = it->end_of_box_run_p;
26383 else
26385 glyph->left_box_line_p = it->start_of_box_run_p;
26386 glyph->right_box_line_p = it->end_of_box_run_p;
26388 glyph->overlaps_vertically_p = 0;
26389 glyph->padding_p = 0;
26390 glyph->glyph_not_available_p = 0;
26391 glyph->face_id = it->face_id;
26392 glyph->u.xwidget = it->xwidget;
26393 glyph->font_type = FONT_TYPE_UNKNOWN;
26394 if (it->bidi_p)
26396 glyph->resolved_level = it->bidi_it.resolved_level;
26397 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26398 glyph->bidi_type = it->bidi_it.type;
26400 ++it->glyph_row->used[area];
26402 else
26403 IT_EXPAND_MATRIX_WIDTH (it, area);
26405 #endif
26408 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26409 of the glyph, WIDTH and HEIGHT are the width and height of the
26410 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26412 static void
26413 append_stretch_glyph (struct it *it, Lisp_Object object,
26414 int width, int height, int ascent)
26416 struct glyph *glyph;
26417 enum glyph_row_area area = it->area;
26419 eassert (ascent >= 0 && ascent <= height);
26421 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26422 if (glyph < it->glyph_row->glyphs[area + 1])
26424 /* If the glyph row is reversed, we need to prepend the glyph
26425 rather than append it. */
26426 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26428 struct glyph *g;
26430 /* Make room for the additional glyph. */
26431 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26432 g[1] = *g;
26433 glyph = it->glyph_row->glyphs[area];
26435 /* Decrease the width of the first glyph of the row that
26436 begins before first_visible_x (e.g., due to hscroll).
26437 This is so the overall width of the row becomes smaller
26438 by the scroll amount, and the stretch glyph appended by
26439 extend_face_to_end_of_line will be wider, to shift the
26440 row glyphs to the right. (In L2R rows, the corresponding
26441 left-shift effect is accomplished by setting row->x to a
26442 negative value, which won't work with R2L rows.)
26444 This must leave us with a positive value of WIDTH, since
26445 otherwise the call to move_it_in_display_line_to at the
26446 beginning of display_line would have got past the entire
26447 first glyph, and then it->current_x would have been
26448 greater or equal to it->first_visible_x. */
26449 if (it->current_x < it->first_visible_x)
26450 width -= it->first_visible_x - it->current_x;
26451 eassert (width > 0);
26453 glyph->charpos = CHARPOS (it->position);
26454 glyph->object = object;
26455 /* FIXME: It would be better to use TYPE_MAX here, but
26456 __typeof__ is not portable enough... */
26457 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26458 glyph->ascent = ascent;
26459 glyph->descent = height - ascent;
26460 glyph->voffset = it->voffset;
26461 glyph->type = STRETCH_GLYPH;
26462 glyph->avoid_cursor_p = it->avoid_cursor_p;
26463 glyph->multibyte_p = it->multibyte_p;
26464 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26466 /* In R2L rows, the left and the right box edges need to be
26467 drawn in reverse direction. */
26468 glyph->right_box_line_p = it->start_of_box_run_p;
26469 glyph->left_box_line_p = it->end_of_box_run_p;
26471 else
26473 glyph->left_box_line_p = it->start_of_box_run_p;
26474 glyph->right_box_line_p = it->end_of_box_run_p;
26476 glyph->overlaps_vertically_p = false;
26477 glyph->padding_p = false;
26478 glyph->glyph_not_available_p = false;
26479 glyph->face_id = it->face_id;
26480 glyph->u.stretch.ascent = ascent;
26481 glyph->u.stretch.height = height;
26482 glyph->slice.img = null_glyph_slice;
26483 glyph->font_type = FONT_TYPE_UNKNOWN;
26484 if (it->bidi_p)
26486 glyph->resolved_level = it->bidi_it.resolved_level;
26487 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26488 glyph->bidi_type = it->bidi_it.type;
26490 else
26492 glyph->resolved_level = 0;
26493 glyph->bidi_type = UNKNOWN_BT;
26495 ++it->glyph_row->used[area];
26497 else
26498 IT_EXPAND_MATRIX_WIDTH (it, area);
26501 #endif /* HAVE_WINDOW_SYSTEM */
26503 /* Produce a stretch glyph for iterator IT. IT->object is the value
26504 of the glyph property displayed. The value must be a list
26505 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26506 being recognized:
26508 1. `:width WIDTH' specifies that the space should be WIDTH *
26509 canonical char width wide. WIDTH may be an integer or floating
26510 point number.
26512 2. `:relative-width FACTOR' specifies that the width of the stretch
26513 should be computed from the width of the first character having the
26514 `glyph' property, and should be FACTOR times that width.
26516 3. `:align-to HPOS' specifies that the space should be wide enough
26517 to reach HPOS, a value in canonical character units.
26519 Exactly one of the above pairs must be present.
26521 4. `:height HEIGHT' specifies that the height of the stretch produced
26522 should be HEIGHT, measured in canonical character units.
26524 5. `:relative-height FACTOR' specifies that the height of the
26525 stretch should be FACTOR times the height of the characters having
26526 the glyph property.
26528 Either none or exactly one of 4 or 5 must be present.
26530 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26531 of the stretch should be used for the ascent of the stretch.
26532 ASCENT must be in the range 0 <= ASCENT <= 100. */
26534 void
26535 produce_stretch_glyph (struct it *it)
26537 /* (space :width WIDTH :height HEIGHT ...) */
26538 Lisp_Object prop, plist;
26539 int width = 0, height = 0, align_to = -1;
26540 bool zero_width_ok_p = false;
26541 double tem;
26542 struct font *font = NULL;
26544 #ifdef HAVE_WINDOW_SYSTEM
26545 int ascent = 0;
26546 bool zero_height_ok_p = false;
26548 if (FRAME_WINDOW_P (it->f))
26550 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26551 font = face->font ? face->font : FRAME_FONT (it->f);
26552 prepare_face_for_display (it->f, face);
26554 #endif
26556 /* List should start with `space'. */
26557 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26558 plist = XCDR (it->object);
26560 /* Compute the width of the stretch. */
26561 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26562 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26564 /* Absolute width `:width WIDTH' specified and valid. */
26565 zero_width_ok_p = true;
26566 width = (int)tem;
26568 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26570 /* Relative width `:relative-width FACTOR' specified and valid.
26571 Compute the width of the characters having the `glyph'
26572 property. */
26573 struct it it2;
26574 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26576 it2 = *it;
26577 if (it->multibyte_p)
26578 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26579 else
26581 it2.c = it2.char_to_display = *p, it2.len = 1;
26582 if (! ASCII_CHAR_P (it2.c))
26583 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26586 it2.glyph_row = NULL;
26587 it2.what = IT_CHARACTER;
26588 PRODUCE_GLYPHS (&it2);
26589 width = NUMVAL (prop) * it2.pixel_width;
26591 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26592 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26593 &align_to))
26595 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26596 align_to = (align_to < 0
26598 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26599 else if (align_to < 0)
26600 align_to = window_box_left_offset (it->w, TEXT_AREA);
26601 width = max (0, (int)tem + align_to - it->current_x);
26602 zero_width_ok_p = true;
26604 else
26605 /* Nothing specified -> width defaults to canonical char width. */
26606 width = FRAME_COLUMN_WIDTH (it->f);
26608 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26609 width = 1;
26611 #ifdef HAVE_WINDOW_SYSTEM
26612 /* Compute height. */
26613 if (FRAME_WINDOW_P (it->f))
26615 int default_height = normal_char_height (font, ' ');
26617 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26618 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26620 height = (int)tem;
26621 zero_height_ok_p = true;
26623 else if (prop = Fplist_get (plist, QCrelative_height),
26624 NUMVAL (prop) > 0)
26625 height = default_height * NUMVAL (prop);
26626 else
26627 height = default_height;
26629 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26630 height = 1;
26632 /* Compute percentage of height used for ascent. If
26633 `:ascent ASCENT' is present and valid, use that. Otherwise,
26634 derive the ascent from the font in use. */
26635 if (prop = Fplist_get (plist, QCascent),
26636 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26637 ascent = height * NUMVAL (prop) / 100.0;
26638 else if (!NILP (prop)
26639 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26640 ascent = min (max (0, (int)tem), height);
26641 else
26642 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26644 else
26645 #endif /* HAVE_WINDOW_SYSTEM */
26646 height = 1;
26648 if (width > 0 && it->line_wrap != TRUNCATE
26649 && it->current_x + width > it->last_visible_x)
26651 width = it->last_visible_x - it->current_x;
26652 #ifdef HAVE_WINDOW_SYSTEM
26653 /* Subtract one more pixel from the stretch width, but only on
26654 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26655 width -= FRAME_WINDOW_P (it->f);
26656 #endif
26659 if (width > 0 && height > 0 && it->glyph_row)
26661 Lisp_Object o_object = it->object;
26662 Lisp_Object object = it->stack[it->sp - 1].string;
26663 int n = width;
26665 if (!STRINGP (object))
26666 object = it->w->contents;
26667 #ifdef HAVE_WINDOW_SYSTEM
26668 if (FRAME_WINDOW_P (it->f))
26669 append_stretch_glyph (it, object, width, height, ascent);
26670 else
26671 #endif
26673 it->object = object;
26674 it->char_to_display = ' ';
26675 it->pixel_width = it->len = 1;
26676 while (n--)
26677 tty_append_glyph (it);
26678 it->object = o_object;
26682 it->pixel_width = width;
26683 #ifdef HAVE_WINDOW_SYSTEM
26684 if (FRAME_WINDOW_P (it->f))
26686 it->ascent = it->phys_ascent = ascent;
26687 it->descent = it->phys_descent = height - it->ascent;
26688 it->nglyphs = width > 0 && height > 0;
26689 take_vertical_position_into_account (it);
26691 else
26692 #endif
26693 it->nglyphs = width;
26696 /* Get information about special display element WHAT in an
26697 environment described by IT. WHAT is one of IT_TRUNCATION or
26698 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26699 non-null glyph_row member. This function ensures that fields like
26700 face_id, c, len of IT are left untouched. */
26702 static void
26703 produce_special_glyphs (struct it *it, enum display_element_type what)
26705 struct it temp_it;
26706 Lisp_Object gc;
26707 GLYPH glyph;
26709 temp_it = *it;
26710 temp_it.object = Qnil;
26711 memset (&temp_it.current, 0, sizeof temp_it.current);
26713 if (what == IT_CONTINUATION)
26715 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26716 if (it->bidi_it.paragraph_dir == R2L)
26717 SET_GLYPH_FROM_CHAR (glyph, '/');
26718 else
26719 SET_GLYPH_FROM_CHAR (glyph, '\\');
26720 if (it->dp
26721 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26723 /* FIXME: Should we mirror GC for R2L lines? */
26724 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26725 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26728 else if (what == IT_TRUNCATION)
26730 /* Truncation glyph. */
26731 SET_GLYPH_FROM_CHAR (glyph, '$');
26732 if (it->dp
26733 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26735 /* FIXME: Should we mirror GC for R2L lines? */
26736 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26737 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26740 else
26741 emacs_abort ();
26743 #ifdef HAVE_WINDOW_SYSTEM
26744 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26745 is turned off, we precede the truncation/continuation glyphs by a
26746 stretch glyph whose width is computed such that these special
26747 glyphs are aligned at the window margin, even when very different
26748 fonts are used in different glyph rows. */
26749 if (FRAME_WINDOW_P (temp_it.f)
26750 /* init_iterator calls this with it->glyph_row == NULL, and it
26751 wants only the pixel width of the truncation/continuation
26752 glyphs. */
26753 && temp_it.glyph_row
26754 /* insert_left_trunc_glyphs calls us at the beginning of the
26755 row, and it has its own calculation of the stretch glyph
26756 width. */
26757 && temp_it.glyph_row->used[TEXT_AREA] > 0
26758 && (temp_it.glyph_row->reversed_p
26759 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26760 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26762 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26764 if (stretch_width > 0)
26766 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26767 struct font *font =
26768 face->font ? face->font : FRAME_FONT (temp_it.f);
26769 int stretch_ascent =
26770 (((temp_it.ascent + temp_it.descent)
26771 * FONT_BASE (font)) / FONT_HEIGHT (font));
26773 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26774 temp_it.ascent + temp_it.descent,
26775 stretch_ascent);
26778 #endif
26780 temp_it.dp = NULL;
26781 temp_it.what = IT_CHARACTER;
26782 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26783 temp_it.face_id = GLYPH_FACE (glyph);
26784 temp_it.len = CHAR_BYTES (temp_it.c);
26786 PRODUCE_GLYPHS (&temp_it);
26787 it->pixel_width = temp_it.pixel_width;
26788 it->nglyphs = temp_it.nglyphs;
26791 #ifdef HAVE_WINDOW_SYSTEM
26793 /* Calculate line-height and line-spacing properties.
26794 An integer value specifies explicit pixel value.
26795 A float value specifies relative value to current face height.
26796 A cons (float . face-name) specifies relative value to
26797 height of specified face font.
26799 Returns height in pixels, or nil. */
26801 static Lisp_Object
26802 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26803 int boff, bool override)
26805 Lisp_Object face_name = Qnil;
26806 int ascent, descent, height;
26808 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26809 return val;
26811 if (CONSP (val))
26813 face_name = XCAR (val);
26814 val = XCDR (val);
26815 if (!NUMBERP (val))
26816 val = make_number (1);
26817 if (NILP (face_name))
26819 height = it->ascent + it->descent;
26820 goto scale;
26824 if (NILP (face_name))
26826 font = FRAME_FONT (it->f);
26827 boff = FRAME_BASELINE_OFFSET (it->f);
26829 else if (EQ (face_name, Qt))
26831 override = false;
26833 else
26835 int face_id;
26836 struct face *face;
26838 face_id = lookup_named_face (it->f, face_name, false);
26839 face = FACE_FROM_ID_OR_NULL (it->f, face_id);
26840 if (face == NULL || ((font = face->font) == NULL))
26841 return make_number (-1);
26842 boff = font->baseline_offset;
26843 if (font->vertical_centering)
26844 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26847 normal_char_ascent_descent (font, -1, &ascent, &descent);
26849 if (override)
26851 it->override_ascent = ascent;
26852 it->override_descent = descent;
26853 it->override_boff = boff;
26856 height = ascent + descent;
26858 scale:
26859 if (FLOATP (val))
26860 height = (int)(XFLOAT_DATA (val) * height);
26861 else if (INTEGERP (val))
26862 height *= XINT (val);
26864 return make_number (height);
26868 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26869 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26870 and only if this is for a character for which no font was found.
26872 If the display method (it->glyphless_method) is
26873 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26874 length of the acronym or the hexadecimal string, UPPER_XOFF and
26875 UPPER_YOFF are pixel offsets for the upper part of the string,
26876 LOWER_XOFF and LOWER_YOFF are for the lower part.
26878 For the other display methods, LEN through LOWER_YOFF are zero. */
26880 static void
26881 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26882 short upper_xoff, short upper_yoff,
26883 short lower_xoff, short lower_yoff)
26885 struct glyph *glyph;
26886 enum glyph_row_area area = it->area;
26888 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26889 if (glyph < it->glyph_row->glyphs[area + 1])
26891 /* If the glyph row is reversed, we need to prepend the glyph
26892 rather than append it. */
26893 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26895 struct glyph *g;
26897 /* Make room for the additional glyph. */
26898 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26899 g[1] = *g;
26900 glyph = it->glyph_row->glyphs[area];
26902 glyph->charpos = CHARPOS (it->position);
26903 glyph->object = it->object;
26904 eassert (it->pixel_width <= SHRT_MAX);
26905 glyph->pixel_width = it->pixel_width;
26906 glyph->ascent = it->ascent;
26907 glyph->descent = it->descent;
26908 glyph->voffset = it->voffset;
26909 glyph->type = GLYPHLESS_GLYPH;
26910 glyph->u.glyphless.method = it->glyphless_method;
26911 glyph->u.glyphless.for_no_font = for_no_font;
26912 glyph->u.glyphless.len = len;
26913 glyph->u.glyphless.ch = it->c;
26914 glyph->slice.glyphless.upper_xoff = upper_xoff;
26915 glyph->slice.glyphless.upper_yoff = upper_yoff;
26916 glyph->slice.glyphless.lower_xoff = lower_xoff;
26917 glyph->slice.glyphless.lower_yoff = lower_yoff;
26918 glyph->avoid_cursor_p = it->avoid_cursor_p;
26919 glyph->multibyte_p = it->multibyte_p;
26920 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26922 /* In R2L rows, the left and the right box edges need to be
26923 drawn in reverse direction. */
26924 glyph->right_box_line_p = it->start_of_box_run_p;
26925 glyph->left_box_line_p = it->end_of_box_run_p;
26927 else
26929 glyph->left_box_line_p = it->start_of_box_run_p;
26930 glyph->right_box_line_p = it->end_of_box_run_p;
26932 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26933 || it->phys_descent > it->descent);
26934 glyph->padding_p = false;
26935 glyph->glyph_not_available_p = false;
26936 glyph->face_id = face_id;
26937 glyph->font_type = FONT_TYPE_UNKNOWN;
26938 if (it->bidi_p)
26940 glyph->resolved_level = it->bidi_it.resolved_level;
26941 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26942 glyph->bidi_type = it->bidi_it.type;
26944 ++it->glyph_row->used[area];
26946 else
26947 IT_EXPAND_MATRIX_WIDTH (it, area);
26951 /* Produce a glyph for a glyphless character for iterator IT.
26952 IT->glyphless_method specifies which method to use for displaying
26953 the character. See the description of enum
26954 glyphless_display_method in dispextern.h for the detail.
26956 FOR_NO_FONT is true if and only if this is for a character for
26957 which no font was found. ACRONYM, if non-nil, is an acronym string
26958 for the character. */
26960 static void
26961 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26963 int face_id;
26964 struct face *face;
26965 struct font *font;
26966 int base_width, base_height, width, height;
26967 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26968 int len;
26970 /* Get the metrics of the base font. We always refer to the current
26971 ASCII face. */
26972 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26973 font = face->font ? face->font : FRAME_FONT (it->f);
26974 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26975 it->ascent += font->baseline_offset;
26976 it->descent -= font->baseline_offset;
26977 base_height = it->ascent + it->descent;
26978 base_width = font->average_width;
26980 face_id = merge_glyphless_glyph_face (it);
26982 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26984 it->pixel_width = THIN_SPACE_WIDTH;
26985 len = 0;
26986 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26988 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26990 width = CHARACTER_WIDTH (it->c);
26991 if (width == 0)
26992 width = 1;
26993 else if (width > 4)
26994 width = 4;
26995 it->pixel_width = base_width * width;
26996 len = 0;
26997 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26999 else
27001 char buf[7];
27002 const char *str;
27003 unsigned int code[6];
27004 int upper_len;
27005 int ascent, descent;
27006 struct font_metrics metrics_upper, metrics_lower;
27008 face = FACE_FROM_ID (it->f, face_id);
27009 font = face->font ? face->font : FRAME_FONT (it->f);
27010 prepare_face_for_display (it->f, face);
27012 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
27014 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
27015 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
27016 if (CONSP (acronym))
27017 acronym = XCAR (acronym);
27018 str = STRINGP (acronym) ? SSDATA (acronym) : "";
27020 else
27022 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
27023 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
27024 str = buf;
27026 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
27027 code[len] = font->driver->encode_char (font, str[len]);
27028 upper_len = (len + 1) / 2;
27029 font->driver->text_extents (font, code, upper_len,
27030 &metrics_upper);
27031 font->driver->text_extents (font, code + upper_len, len - upper_len,
27032 &metrics_lower);
27036 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
27037 width = max (metrics_upper.width, metrics_lower.width) + 4;
27038 upper_xoff = upper_yoff = 2; /* the typical case */
27039 if (base_width >= width)
27041 /* Align the upper to the left, the lower to the right. */
27042 it->pixel_width = base_width;
27043 lower_xoff = base_width - 2 - metrics_lower.width;
27045 else
27047 /* Center the shorter one. */
27048 it->pixel_width = width;
27049 if (metrics_upper.width >= metrics_lower.width)
27050 lower_xoff = (width - metrics_lower.width) / 2;
27051 else
27053 /* FIXME: This code doesn't look right. It formerly was
27054 missing the "lower_xoff = 0;", which couldn't have
27055 been right since it left lower_xoff uninitialized. */
27056 lower_xoff = 0;
27057 upper_xoff = (width - metrics_upper.width) / 2;
27061 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
27062 top, bottom, and between upper and lower strings. */
27063 height = (metrics_upper.ascent + metrics_upper.descent
27064 + metrics_lower.ascent + metrics_lower.descent) + 5;
27065 /* Center vertically.
27066 H:base_height, D:base_descent
27067 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
27069 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
27070 descent = D - H/2 + h/2;
27071 lower_yoff = descent - 2 - ld;
27072 upper_yoff = lower_yoff - la - 1 - ud; */
27073 ascent = - (it->descent - (base_height + height + 1) / 2);
27074 descent = it->descent - (base_height - height) / 2;
27075 lower_yoff = descent - 2 - metrics_lower.descent;
27076 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
27077 - metrics_upper.descent);
27078 /* Don't make the height shorter than the base height. */
27079 if (height > base_height)
27081 it->ascent = ascent;
27082 it->descent = descent;
27086 it->phys_ascent = it->ascent;
27087 it->phys_descent = it->descent;
27088 if (it->glyph_row)
27089 append_glyphless_glyph (it, face_id, for_no_font, len,
27090 upper_xoff, upper_yoff,
27091 lower_xoff, lower_yoff);
27092 it->nglyphs = 1;
27093 take_vertical_position_into_account (it);
27097 /* RIF:
27098 Produce glyphs/get display metrics for the display element IT is
27099 loaded with. See the description of struct it in dispextern.h
27100 for an overview of struct it. */
27102 void
27103 x_produce_glyphs (struct it *it)
27105 int extra_line_spacing = it->extra_line_spacing;
27107 it->glyph_not_available_p = false;
27109 if (it->what == IT_CHARACTER)
27111 XChar2b char2b;
27112 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27113 struct font *font = face->font;
27114 struct font_metrics *pcm = NULL;
27115 int boff; /* Baseline offset. */
27117 if (font == NULL)
27119 /* When no suitable font is found, display this character by
27120 the method specified in the first extra slot of
27121 Vglyphless_char_display. */
27122 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
27124 eassert (it->what == IT_GLYPHLESS);
27125 produce_glyphless_glyph (it, true,
27126 STRINGP (acronym) ? acronym : Qnil);
27127 goto done;
27130 boff = font->baseline_offset;
27131 if (font->vertical_centering)
27132 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27134 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27136 it->nglyphs = 1;
27138 if (it->override_ascent >= 0)
27140 it->ascent = it->override_ascent;
27141 it->descent = it->override_descent;
27142 boff = it->override_boff;
27144 else
27146 it->ascent = FONT_BASE (font) + boff;
27147 it->descent = FONT_DESCENT (font) - boff;
27150 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27152 pcm = get_per_char_metric (font, &char2b);
27153 if (pcm->width == 0
27154 && pcm->rbearing == 0 && pcm->lbearing == 0)
27155 pcm = NULL;
27158 if (pcm)
27160 it->phys_ascent = pcm->ascent + boff;
27161 it->phys_descent = pcm->descent - boff;
27162 it->pixel_width = pcm->width;
27163 /* Don't use font-global values for ascent and descent
27164 if they result in an exceedingly large line height. */
27165 if (it->override_ascent < 0)
27167 if (FONT_TOO_HIGH (font))
27169 it->ascent = it->phys_ascent;
27170 it->descent = it->phys_descent;
27171 /* These limitations are enforced by an
27172 assertion near the end of this function. */
27173 if (it->ascent < 0)
27174 it->ascent = 0;
27175 if (it->descent < 0)
27176 it->descent = 0;
27180 else
27182 it->glyph_not_available_p = true;
27183 it->phys_ascent = it->ascent;
27184 it->phys_descent = it->descent;
27185 it->pixel_width = font->space_width;
27188 if (it->constrain_row_ascent_descent_p)
27190 if (it->descent > it->max_descent)
27192 it->ascent += it->descent - it->max_descent;
27193 it->descent = it->max_descent;
27195 if (it->ascent > it->max_ascent)
27197 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27198 it->ascent = it->max_ascent;
27200 it->phys_ascent = min (it->phys_ascent, it->ascent);
27201 it->phys_descent = min (it->phys_descent, it->descent);
27202 extra_line_spacing = 0;
27205 /* If this is a space inside a region of text with
27206 `space-width' property, change its width. */
27207 bool stretched_p
27208 = it->char_to_display == ' ' && !NILP (it->space_width);
27209 if (stretched_p)
27210 it->pixel_width *= XFLOATINT (it->space_width);
27212 /* If face has a box, add the box thickness to the character
27213 height. If character has a box line to the left and/or
27214 right, add the box line width to the character's width. */
27215 if (face->box != FACE_NO_BOX)
27217 int thick = face->box_line_width;
27219 if (thick > 0)
27221 it->ascent += thick;
27222 it->descent += thick;
27224 else
27225 thick = -thick;
27227 if (it->start_of_box_run_p)
27228 it->pixel_width += thick;
27229 if (it->end_of_box_run_p)
27230 it->pixel_width += thick;
27233 /* If face has an overline, add the height of the overline
27234 (1 pixel) and a 1 pixel margin to the character height. */
27235 if (face->overline_p)
27236 it->ascent += overline_margin;
27238 if (it->constrain_row_ascent_descent_p)
27240 if (it->ascent > it->max_ascent)
27241 it->ascent = it->max_ascent;
27242 if (it->descent > it->max_descent)
27243 it->descent = it->max_descent;
27246 take_vertical_position_into_account (it);
27248 /* If we have to actually produce glyphs, do it. */
27249 if (it->glyph_row)
27251 if (stretched_p)
27253 /* Translate a space with a `space-width' property
27254 into a stretch glyph. */
27255 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27256 / FONT_HEIGHT (font));
27257 append_stretch_glyph (it, it->object, it->pixel_width,
27258 it->ascent + it->descent, ascent);
27260 else
27261 append_glyph (it);
27263 /* If characters with lbearing or rbearing are displayed
27264 in this line, record that fact in a flag of the
27265 glyph row. This is used to optimize X output code. */
27266 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27267 it->glyph_row->contains_overlapping_glyphs_p = true;
27269 if (! stretched_p && it->pixel_width == 0)
27270 /* We assure that all visible glyphs have at least 1-pixel
27271 width. */
27272 it->pixel_width = 1;
27274 else if (it->char_to_display == '\n')
27276 /* A newline has no width, but we need the height of the
27277 line. But if previous part of the line sets a height,
27278 don't increase that height. */
27280 Lisp_Object height;
27281 Lisp_Object total_height = Qnil;
27283 it->override_ascent = -1;
27284 it->pixel_width = 0;
27285 it->nglyphs = 0;
27287 height = get_it_property (it, Qline_height);
27288 /* Split (line-height total-height) list. */
27289 if (CONSP (height)
27290 && CONSP (XCDR (height))
27291 && NILP (XCDR (XCDR (height))))
27293 total_height = XCAR (XCDR (height));
27294 height = XCAR (height);
27296 height = calc_line_height_property (it, height, font, boff, true);
27298 if (it->override_ascent >= 0)
27300 it->ascent = it->override_ascent;
27301 it->descent = it->override_descent;
27302 boff = it->override_boff;
27304 else
27306 if (FONT_TOO_HIGH (font))
27308 it->ascent = font->pixel_size + boff - 1;
27309 it->descent = -boff + 1;
27310 if (it->descent < 0)
27311 it->descent = 0;
27313 else
27315 it->ascent = FONT_BASE (font) + boff;
27316 it->descent = FONT_DESCENT (font) - boff;
27320 if (EQ (height, Qt))
27322 if (it->descent > it->max_descent)
27324 it->ascent += it->descent - it->max_descent;
27325 it->descent = it->max_descent;
27327 if (it->ascent > it->max_ascent)
27329 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27330 it->ascent = it->max_ascent;
27332 it->phys_ascent = min (it->phys_ascent, it->ascent);
27333 it->phys_descent = min (it->phys_descent, it->descent);
27334 it->constrain_row_ascent_descent_p = true;
27335 extra_line_spacing = 0;
27337 else
27339 Lisp_Object spacing;
27341 it->phys_ascent = it->ascent;
27342 it->phys_descent = it->descent;
27344 if ((it->max_ascent > 0 || it->max_descent > 0)
27345 && face->box != FACE_NO_BOX
27346 && face->box_line_width > 0)
27348 it->ascent += face->box_line_width;
27349 it->descent += face->box_line_width;
27351 if (!NILP (height)
27352 && XINT (height) > it->ascent + it->descent)
27353 it->ascent = XINT (height) - it->descent;
27355 if (!NILP (total_height))
27356 spacing = calc_line_height_property (it, total_height, font,
27357 boff, false);
27358 else
27360 spacing = get_it_property (it, Qline_spacing);
27361 spacing = calc_line_height_property (it, spacing, font,
27362 boff, false);
27364 if (INTEGERP (spacing))
27366 extra_line_spacing = XINT (spacing);
27367 if (!NILP (total_height))
27368 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27372 else /* i.e. (it->char_to_display == '\t') */
27374 if (font->space_width > 0)
27376 int tab_width = it->tab_width * font->space_width;
27377 int x = it->current_x + it->continuation_lines_width;
27378 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27380 /* If the distance from the current position to the next tab
27381 stop is less than a space character width, use the
27382 tab stop after that. */
27383 if (next_tab_x - x < font->space_width)
27384 next_tab_x += tab_width;
27386 it->pixel_width = next_tab_x - x;
27387 it->nglyphs = 1;
27388 if (FONT_TOO_HIGH (font))
27390 if (get_char_glyph_code (' ', font, &char2b))
27392 pcm = get_per_char_metric (font, &char2b);
27393 if (pcm->width == 0
27394 && pcm->rbearing == 0 && pcm->lbearing == 0)
27395 pcm = NULL;
27398 if (pcm)
27400 it->ascent = pcm->ascent + boff;
27401 it->descent = pcm->descent - boff;
27403 else
27405 it->ascent = font->pixel_size + boff - 1;
27406 it->descent = -boff + 1;
27408 if (it->ascent < 0)
27409 it->ascent = 0;
27410 if (it->descent < 0)
27411 it->descent = 0;
27413 else
27415 it->ascent = FONT_BASE (font) + boff;
27416 it->descent = FONT_DESCENT (font) - boff;
27418 it->phys_ascent = it->ascent;
27419 it->phys_descent = it->descent;
27421 if (it->glyph_row)
27423 append_stretch_glyph (it, it->object, it->pixel_width,
27424 it->ascent + it->descent, it->ascent);
27427 else
27429 it->pixel_width = 0;
27430 it->nglyphs = 1;
27434 if (FONT_TOO_HIGH (font))
27436 int font_ascent, font_descent;
27438 /* For very large fonts, where we ignore the declared font
27439 dimensions, and go by per-character metrics instead,
27440 don't let the row ascent and descent values (and the row
27441 height computed from them) be smaller than the "normal"
27442 character metrics. This avoids unpleasant effects
27443 whereby lines on display would change their height
27444 depending on which characters are shown. */
27445 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27446 it->max_ascent = max (it->max_ascent, font_ascent);
27447 it->max_descent = max (it->max_descent, font_descent);
27450 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27452 /* A static composition.
27454 Note: A composition is represented as one glyph in the
27455 glyph matrix. There are no padding glyphs.
27457 Important note: pixel_width, ascent, and descent are the
27458 values of what is drawn by draw_glyphs (i.e. the values of
27459 the overall glyphs composed). */
27460 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27461 int boff; /* baseline offset */
27462 struct composition *cmp = composition_table[it->cmp_it.id];
27463 int glyph_len = cmp->glyph_len;
27464 struct font *font = face->font;
27466 it->nglyphs = 1;
27468 /* If we have not yet calculated pixel size data of glyphs of
27469 the composition for the current face font, calculate them
27470 now. Theoretically, we have to check all fonts for the
27471 glyphs, but that requires much time and memory space. So,
27472 here we check only the font of the first glyph. This may
27473 lead to incorrect display, but it's very rare, and C-l
27474 (recenter-top-bottom) can correct the display anyway. */
27475 if (! cmp->font || cmp->font != font)
27477 /* Ascent and descent of the font of the first character
27478 of this composition (adjusted by baseline offset).
27479 Ascent and descent of overall glyphs should not be less
27480 than these, respectively. */
27481 int font_ascent, font_descent, font_height;
27482 /* Bounding box of the overall glyphs. */
27483 int leftmost, rightmost, lowest, highest;
27484 int lbearing, rbearing;
27485 int i, width, ascent, descent;
27486 int c;
27487 XChar2b char2b;
27488 struct font_metrics *pcm;
27489 ptrdiff_t pos;
27491 eassume (0 < glyph_len); /* See Bug#8512. */
27493 c = COMPOSITION_GLYPH (cmp, glyph_len - 1);
27494 while (c == '\t' && 0 < --glyph_len);
27496 bool right_padded = glyph_len < cmp->glyph_len;
27497 for (i = 0; i < glyph_len; i++)
27499 c = COMPOSITION_GLYPH (cmp, i);
27500 if (c != '\t')
27501 break;
27502 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27504 bool left_padded = i > 0;
27506 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27507 : IT_CHARPOS (*it));
27508 /* If no suitable font is found, use the default font. */
27509 bool font_not_found_p = font == NULL;
27510 if (font_not_found_p)
27512 face = face->ascii_face;
27513 font = face->font;
27515 boff = font->baseline_offset;
27516 if (font->vertical_centering)
27517 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27518 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27519 font_ascent += boff;
27520 font_descent -= boff;
27521 font_height = font_ascent + font_descent;
27523 cmp->font = font;
27525 pcm = NULL;
27526 if (! font_not_found_p)
27528 get_char_face_and_encoding (it->f, c, it->face_id,
27529 &char2b, false);
27530 pcm = get_per_char_metric (font, &char2b);
27533 /* Initialize the bounding box. */
27534 if (pcm)
27536 width = cmp->glyph_len > 0 ? pcm->width : 0;
27537 ascent = pcm->ascent;
27538 descent = pcm->descent;
27539 lbearing = pcm->lbearing;
27540 rbearing = pcm->rbearing;
27542 else
27544 width = cmp->glyph_len > 0 ? font->space_width : 0;
27545 ascent = FONT_BASE (font);
27546 descent = FONT_DESCENT (font);
27547 lbearing = 0;
27548 rbearing = width;
27551 rightmost = width;
27552 leftmost = 0;
27553 lowest = - descent + boff;
27554 highest = ascent + boff;
27556 if (! font_not_found_p
27557 && font->default_ascent
27558 && CHAR_TABLE_P (Vuse_default_ascent)
27559 && !NILP (Faref (Vuse_default_ascent,
27560 make_number (it->char_to_display))))
27561 highest = font->default_ascent + boff;
27563 /* Draw the first glyph at the normal position. It may be
27564 shifted to right later if some other glyphs are drawn
27565 at the left. */
27566 cmp->offsets[i * 2] = 0;
27567 cmp->offsets[i * 2 + 1] = boff;
27568 cmp->lbearing = lbearing;
27569 cmp->rbearing = rbearing;
27571 /* Set cmp->offsets for the remaining glyphs. */
27572 for (i++; i < glyph_len; i++)
27574 int left, right, btm, top;
27575 int ch = COMPOSITION_GLYPH (cmp, i);
27576 int face_id;
27577 struct face *this_face;
27579 if (ch == '\t')
27580 ch = ' ';
27581 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27582 this_face = FACE_FROM_ID (it->f, face_id);
27583 font = this_face->font;
27585 if (font == NULL)
27586 pcm = NULL;
27587 else
27589 get_char_face_and_encoding (it->f, ch, face_id,
27590 &char2b, false);
27591 pcm = get_per_char_metric (font, &char2b);
27593 if (! pcm)
27594 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27595 else
27597 width = pcm->width;
27598 ascent = pcm->ascent;
27599 descent = pcm->descent;
27600 lbearing = pcm->lbearing;
27601 rbearing = pcm->rbearing;
27602 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27604 /* Relative composition with or without
27605 alternate chars. */
27606 left = (leftmost + rightmost - width) / 2;
27607 btm = - descent + boff;
27608 if (font->relative_compose
27609 && (! CHAR_TABLE_P (Vignore_relative_composition)
27610 || NILP (Faref (Vignore_relative_composition,
27611 make_number (ch)))))
27614 if (- descent >= font->relative_compose)
27615 /* One extra pixel between two glyphs. */
27616 btm = highest + 1;
27617 else if (ascent <= 0)
27618 /* One extra pixel between two glyphs. */
27619 btm = lowest - 1 - ascent - descent;
27622 else
27624 /* A composition rule is specified by an integer
27625 value that encodes global and new reference
27626 points (GREF and NREF). GREF and NREF are
27627 specified by numbers as below:
27629 0---1---2 -- ascent
27633 9--10--11 -- center
27635 ---3---4---5--- baseline
27637 6---7---8 -- descent
27639 int rule = COMPOSITION_RULE (cmp, i);
27640 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27642 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27643 grefx = gref % 3, nrefx = nref % 3;
27644 grefy = gref / 3, nrefy = nref / 3;
27645 if (xoff)
27646 xoff = font_height * (xoff - 128) / 256;
27647 if (yoff)
27648 yoff = font_height * (yoff - 128) / 256;
27650 left = (leftmost
27651 + grefx * (rightmost - leftmost) / 2
27652 - nrefx * width / 2
27653 + xoff);
27655 btm = ((grefy == 0 ? highest
27656 : grefy == 1 ? 0
27657 : grefy == 2 ? lowest
27658 : (highest + lowest) / 2)
27659 - (nrefy == 0 ? ascent + descent
27660 : nrefy == 1 ? descent - boff
27661 : nrefy == 2 ? 0
27662 : (ascent + descent) / 2)
27663 + yoff);
27666 cmp->offsets[i * 2] = left;
27667 cmp->offsets[i * 2 + 1] = btm + descent;
27669 /* Update the bounding box of the overall glyphs. */
27670 if (width > 0)
27672 right = left + width;
27673 if (left < leftmost)
27674 leftmost = left;
27675 if (right > rightmost)
27676 rightmost = right;
27678 top = btm + descent + ascent;
27679 if (top > highest)
27680 highest = top;
27681 if (btm < lowest)
27682 lowest = btm;
27684 if (cmp->lbearing > left + lbearing)
27685 cmp->lbearing = left + lbearing;
27686 if (cmp->rbearing < left + rbearing)
27687 cmp->rbearing = left + rbearing;
27691 /* If there are glyphs whose x-offsets are negative,
27692 shift all glyphs to the right and make all x-offsets
27693 non-negative. */
27694 if (leftmost < 0)
27696 for (i = 0; i < cmp->glyph_len; i++)
27697 cmp->offsets[i * 2] -= leftmost;
27698 rightmost -= leftmost;
27699 cmp->lbearing -= leftmost;
27700 cmp->rbearing -= leftmost;
27703 if (left_padded && cmp->lbearing < 0)
27705 for (i = 0; i < cmp->glyph_len; i++)
27706 cmp->offsets[i * 2] -= cmp->lbearing;
27707 rightmost -= cmp->lbearing;
27708 cmp->rbearing -= cmp->lbearing;
27709 cmp->lbearing = 0;
27711 if (right_padded && rightmost < cmp->rbearing)
27713 rightmost = cmp->rbearing;
27716 cmp->pixel_width = rightmost;
27717 cmp->ascent = highest;
27718 cmp->descent = - lowest;
27719 if (cmp->ascent < font_ascent)
27720 cmp->ascent = font_ascent;
27721 if (cmp->descent < font_descent)
27722 cmp->descent = font_descent;
27725 if (it->glyph_row
27726 && (cmp->lbearing < 0
27727 || cmp->rbearing > cmp->pixel_width))
27728 it->glyph_row->contains_overlapping_glyphs_p = true;
27730 it->pixel_width = cmp->pixel_width;
27731 it->ascent = it->phys_ascent = cmp->ascent;
27732 it->descent = it->phys_descent = cmp->descent;
27733 if (face->box != FACE_NO_BOX)
27735 int thick = face->box_line_width;
27737 if (thick > 0)
27739 it->ascent += thick;
27740 it->descent += thick;
27742 else
27743 thick = - thick;
27745 if (it->start_of_box_run_p)
27746 it->pixel_width += thick;
27747 if (it->end_of_box_run_p)
27748 it->pixel_width += thick;
27751 /* If face has an overline, add the height of the overline
27752 (1 pixel) and a 1 pixel margin to the character height. */
27753 if (face->overline_p)
27754 it->ascent += overline_margin;
27756 take_vertical_position_into_account (it);
27757 if (it->ascent < 0)
27758 it->ascent = 0;
27759 if (it->descent < 0)
27760 it->descent = 0;
27762 if (it->glyph_row && cmp->glyph_len > 0)
27763 append_composite_glyph (it);
27765 else if (it->what == IT_COMPOSITION)
27767 /* A dynamic (automatic) composition. */
27768 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27769 Lisp_Object gstring;
27770 struct font_metrics metrics;
27772 it->nglyphs = 1;
27774 gstring = composition_gstring_from_id (it->cmp_it.id);
27775 it->pixel_width
27776 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27777 &metrics);
27778 if (it->glyph_row
27779 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27780 it->glyph_row->contains_overlapping_glyphs_p = true;
27781 it->ascent = it->phys_ascent = metrics.ascent;
27782 it->descent = it->phys_descent = metrics.descent;
27783 if (face->box != FACE_NO_BOX)
27785 int thick = face->box_line_width;
27787 if (thick > 0)
27789 it->ascent += thick;
27790 it->descent += thick;
27792 else
27793 thick = - thick;
27795 if (it->start_of_box_run_p)
27796 it->pixel_width += thick;
27797 if (it->end_of_box_run_p)
27798 it->pixel_width += thick;
27800 /* If face has an overline, add the height of the overline
27801 (1 pixel) and a 1 pixel margin to the character height. */
27802 if (face->overline_p)
27803 it->ascent += overline_margin;
27804 take_vertical_position_into_account (it);
27805 if (it->ascent < 0)
27806 it->ascent = 0;
27807 if (it->descent < 0)
27808 it->descent = 0;
27810 if (it->glyph_row)
27811 append_composite_glyph (it);
27813 else if (it->what == IT_GLYPHLESS)
27814 produce_glyphless_glyph (it, false, Qnil);
27815 else if (it->what == IT_IMAGE)
27816 produce_image_glyph (it);
27817 else if (it->what == IT_STRETCH)
27818 produce_stretch_glyph (it);
27819 else if (it->what == IT_XWIDGET)
27820 produce_xwidget_glyph (it);
27822 done:
27823 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27824 because this isn't true for images with `:ascent 100'. */
27825 eassert (it->ascent >= 0 && it->descent >= 0);
27826 if (it->area == TEXT_AREA)
27827 it->current_x += it->pixel_width;
27829 if (extra_line_spacing > 0)
27831 it->descent += extra_line_spacing;
27832 if (extra_line_spacing > it->max_extra_line_spacing)
27833 it->max_extra_line_spacing = extra_line_spacing;
27836 it->max_ascent = max (it->max_ascent, it->ascent);
27837 it->max_descent = max (it->max_descent, it->descent);
27838 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27839 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27842 /* EXPORT for RIF:
27843 Output LEN glyphs starting at START at the nominal cursor position.
27844 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27845 being updated, and UPDATED_AREA is the area of that row being updated. */
27847 void
27848 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27849 struct glyph *start, enum glyph_row_area updated_area, int len)
27851 int x, hpos, chpos = w->phys_cursor.hpos;
27853 eassert (updated_row);
27854 /* When the window is hscrolled, cursor hpos can legitimately be out
27855 of bounds, but we draw the cursor at the corresponding window
27856 margin in that case. */
27857 if (!updated_row->reversed_p && chpos < 0)
27858 chpos = 0;
27859 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27860 chpos = updated_row->used[TEXT_AREA] - 1;
27862 block_input ();
27864 /* Write glyphs. */
27866 hpos = start - updated_row->glyphs[updated_area];
27867 x = draw_glyphs (w, w->output_cursor.x,
27868 updated_row, updated_area,
27869 hpos, hpos + len,
27870 DRAW_NORMAL_TEXT, 0);
27872 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27873 if (updated_area == TEXT_AREA
27874 && w->phys_cursor_on_p
27875 && w->phys_cursor.vpos == w->output_cursor.vpos
27876 && chpos >= hpos
27877 && chpos < hpos + len)
27878 w->phys_cursor_on_p = false;
27880 unblock_input ();
27882 /* Advance the output cursor. */
27883 w->output_cursor.hpos += len;
27884 w->output_cursor.x = x;
27888 /* EXPORT for RIF:
27889 Insert LEN glyphs from START at the nominal cursor position. */
27891 void
27892 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27893 struct glyph *start, enum glyph_row_area updated_area, int len)
27895 struct frame *f;
27896 int line_height, shift_by_width, shifted_region_width;
27897 struct glyph_row *row;
27898 struct glyph *glyph;
27899 int frame_x, frame_y;
27900 ptrdiff_t hpos;
27902 eassert (updated_row);
27903 block_input ();
27904 f = XFRAME (WINDOW_FRAME (w));
27906 /* Get the height of the line we are in. */
27907 row = updated_row;
27908 line_height = row->height;
27910 /* Get the width of the glyphs to insert. */
27911 shift_by_width = 0;
27912 for (glyph = start; glyph < start + len; ++glyph)
27913 shift_by_width += glyph->pixel_width;
27915 /* Get the width of the region to shift right. */
27916 shifted_region_width = (window_box_width (w, updated_area)
27917 - w->output_cursor.x
27918 - shift_by_width);
27920 /* Shift right. */
27921 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27922 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27924 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27925 line_height, shift_by_width);
27927 /* Write the glyphs. */
27928 hpos = start - row->glyphs[updated_area];
27929 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27930 hpos, hpos + len,
27931 DRAW_NORMAL_TEXT, 0);
27933 /* Advance the output cursor. */
27934 w->output_cursor.hpos += len;
27935 w->output_cursor.x += shift_by_width;
27936 unblock_input ();
27940 /* EXPORT for RIF:
27941 Erase the current text line from the nominal cursor position
27942 (inclusive) to pixel column TO_X (exclusive). The idea is that
27943 everything from TO_X onward is already erased.
27945 TO_X is a pixel position relative to UPDATED_AREA of currently
27946 updated window W. TO_X == -1 means clear to the end of this area. */
27948 void
27949 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27950 enum glyph_row_area updated_area, int to_x)
27952 struct frame *f;
27953 int max_x, min_y, max_y;
27954 int from_x, from_y, to_y;
27956 eassert (updated_row);
27957 f = XFRAME (w->frame);
27959 if (updated_row->full_width_p)
27960 max_x = (WINDOW_PIXEL_WIDTH (w)
27961 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27962 else
27963 max_x = window_box_width (w, updated_area);
27964 max_y = window_text_bottom_y (w);
27966 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27967 of window. For TO_X > 0, truncate to end of drawing area. */
27968 if (to_x == 0)
27969 return;
27970 else if (to_x < 0)
27971 to_x = max_x;
27972 else
27973 to_x = min (to_x, max_x);
27975 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27977 /* Notice if the cursor will be cleared by this operation. */
27978 if (!updated_row->full_width_p)
27979 notice_overwritten_cursor (w, updated_area,
27980 w->output_cursor.x, -1,
27981 updated_row->y,
27982 MATRIX_ROW_BOTTOM_Y (updated_row));
27984 from_x = w->output_cursor.x;
27986 /* Translate to frame coordinates. */
27987 if (updated_row->full_width_p)
27989 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27990 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27992 else
27994 int area_left = window_box_left (w, updated_area);
27995 from_x += area_left;
27996 to_x += area_left;
27999 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
28000 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
28001 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
28003 /* Prevent inadvertently clearing to end of the X window. */
28004 if (to_x > from_x && to_y > from_y)
28006 block_input ();
28007 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
28008 to_x - from_x, to_y - from_y);
28009 unblock_input ();
28013 #endif /* HAVE_WINDOW_SYSTEM */
28017 /***********************************************************************
28018 Cursor types
28019 ***********************************************************************/
28021 /* Value is the internal representation of the specified cursor type
28022 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
28023 of the bar cursor. */
28025 static enum text_cursor_kinds
28026 get_specified_cursor_type (Lisp_Object arg, int *width)
28028 enum text_cursor_kinds type;
28030 if (NILP (arg))
28031 return NO_CURSOR;
28033 if (EQ (arg, Qbox))
28034 return FILLED_BOX_CURSOR;
28036 if (EQ (arg, Qhollow))
28037 return HOLLOW_BOX_CURSOR;
28039 if (EQ (arg, Qbar))
28041 *width = 2;
28042 return BAR_CURSOR;
28045 if (CONSP (arg)
28046 && EQ (XCAR (arg), Qbar)
28047 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28049 *width = XINT (XCDR (arg));
28050 return BAR_CURSOR;
28053 if (EQ (arg, Qhbar))
28055 *width = 2;
28056 return HBAR_CURSOR;
28059 if (CONSP (arg)
28060 && EQ (XCAR (arg), Qhbar)
28061 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28063 *width = XINT (XCDR (arg));
28064 return HBAR_CURSOR;
28067 /* Treat anything unknown as "hollow box cursor".
28068 It was bad to signal an error; people have trouble fixing
28069 .Xdefaults with Emacs, when it has something bad in it. */
28070 type = HOLLOW_BOX_CURSOR;
28072 return type;
28075 /* Set the default cursor types for specified frame. */
28076 void
28077 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
28079 int width = 1;
28080 Lisp_Object tem;
28082 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
28083 FRAME_CURSOR_WIDTH (f) = width;
28085 /* By default, set up the blink-off state depending on the on-state. */
28087 tem = Fassoc (arg, Vblink_cursor_alist);
28088 if (!NILP (tem))
28090 FRAME_BLINK_OFF_CURSOR (f)
28091 = get_specified_cursor_type (XCDR (tem), &width);
28092 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
28094 else
28095 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
28097 /* Make sure the cursor gets redrawn. */
28098 f->cursor_type_changed = true;
28102 #ifdef HAVE_WINDOW_SYSTEM
28104 /* Return the cursor we want to be displayed in window W. Return
28105 width of bar/hbar cursor through WIDTH arg. Return with
28106 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28107 (i.e. if the `system caret' should track this cursor).
28109 In a mini-buffer window, we want the cursor only to appear if we
28110 are reading input from this window. For the selected window, we
28111 want the cursor type given by the frame parameter or buffer local
28112 setting of cursor-type. If explicitly marked off, draw no cursor.
28113 In all other cases, we want a hollow box cursor. */
28115 static enum text_cursor_kinds
28116 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
28117 bool *active_cursor)
28119 struct frame *f = XFRAME (w->frame);
28120 struct buffer *b = XBUFFER (w->contents);
28121 int cursor_type = DEFAULT_CURSOR;
28122 Lisp_Object alt_cursor;
28123 bool non_selected = false;
28125 *active_cursor = true;
28127 /* Echo area */
28128 if (cursor_in_echo_area
28129 && FRAME_HAS_MINIBUF_P (f)
28130 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
28132 if (w == XWINDOW (echo_area_window))
28134 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28136 *width = FRAME_CURSOR_WIDTH (f);
28137 return FRAME_DESIRED_CURSOR (f);
28139 else
28140 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28143 *active_cursor = false;
28144 non_selected = true;
28147 /* Detect a nonselected window or nonselected frame. */
28148 else if (w != XWINDOW (f->selected_window)
28149 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28151 *active_cursor = false;
28153 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28154 return NO_CURSOR;
28156 non_selected = true;
28159 /* Never display a cursor in a window in which cursor-type is nil. */
28160 if (NILP (BVAR (b, cursor_type)))
28161 return NO_CURSOR;
28163 /* Get the normal cursor type for this window. */
28164 if (EQ (BVAR (b, cursor_type), Qt))
28166 cursor_type = FRAME_DESIRED_CURSOR (f);
28167 *width = FRAME_CURSOR_WIDTH (f);
28169 else
28170 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28172 /* Use cursor-in-non-selected-windows instead
28173 for non-selected window or frame. */
28174 if (non_selected)
28176 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28177 if (!EQ (Qt, alt_cursor))
28178 return get_specified_cursor_type (alt_cursor, width);
28179 /* t means modify the normal cursor type. */
28180 if (cursor_type == FILLED_BOX_CURSOR)
28181 cursor_type = HOLLOW_BOX_CURSOR;
28182 else if (cursor_type == BAR_CURSOR && *width > 1)
28183 --*width;
28184 return cursor_type;
28187 /* Use normal cursor if not blinked off. */
28188 if (!w->cursor_off_p)
28190 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28191 return NO_CURSOR;
28192 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28194 if (cursor_type == FILLED_BOX_CURSOR)
28196 /* Using a block cursor on large images can be very annoying.
28197 So use a hollow cursor for "large" images.
28198 If image is not transparent (no mask), also use hollow cursor. */
28199 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28200 if (img != NULL && IMAGEP (img->spec))
28202 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28203 where N = size of default frame font size.
28204 This should cover most of the "tiny" icons people may use. */
28205 if (!img->mask
28206 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28207 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28208 cursor_type = HOLLOW_BOX_CURSOR;
28211 else if (cursor_type != NO_CURSOR)
28213 /* Display current only supports BOX and HOLLOW cursors for images.
28214 So for now, unconditionally use a HOLLOW cursor when cursor is
28215 not a solid box cursor. */
28216 cursor_type = HOLLOW_BOX_CURSOR;
28219 return cursor_type;
28222 /* Cursor is blinked off, so determine how to "toggle" it. */
28224 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28225 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28226 return get_specified_cursor_type (XCDR (alt_cursor), width);
28228 /* Then see if frame has specified a specific blink off cursor type. */
28229 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28231 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28232 return FRAME_BLINK_OFF_CURSOR (f);
28235 #if false
28236 /* Some people liked having a permanently visible blinking cursor,
28237 while others had very strong opinions against it. So it was
28238 decided to remove it. KFS 2003-09-03 */
28240 /* Finally perform built-in cursor blinking:
28241 filled box <-> hollow box
28242 wide [h]bar <-> narrow [h]bar
28243 narrow [h]bar <-> no cursor
28244 other type <-> no cursor */
28246 if (cursor_type == FILLED_BOX_CURSOR)
28247 return HOLLOW_BOX_CURSOR;
28249 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28251 *width = 1;
28252 return cursor_type;
28254 #endif
28256 return NO_CURSOR;
28260 /* Notice when the text cursor of window W has been completely
28261 overwritten by a drawing operation that outputs glyphs in AREA
28262 starting at X0 and ending at X1 in the line starting at Y0 and
28263 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28264 the rest of the line after X0 has been written. Y coordinates
28265 are window-relative. */
28267 static void
28268 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28269 int x0, int x1, int y0, int y1)
28271 int cx0, cx1, cy0, cy1;
28272 struct glyph_row *row;
28274 if (!w->phys_cursor_on_p)
28275 return;
28276 if (area != TEXT_AREA)
28277 return;
28279 if (w->phys_cursor.vpos < 0
28280 || w->phys_cursor.vpos >= w->current_matrix->nrows
28281 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28282 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28283 return;
28285 if (row->cursor_in_fringe_p)
28287 row->cursor_in_fringe_p = false;
28288 draw_fringe_bitmap (w, row, row->reversed_p);
28289 w->phys_cursor_on_p = false;
28290 return;
28293 cx0 = w->phys_cursor.x;
28294 cx1 = cx0 + w->phys_cursor_width;
28295 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28296 return;
28298 /* The cursor image will be completely removed from the
28299 screen if the output area intersects the cursor area in
28300 y-direction. When we draw in [y0 y1[, and some part of
28301 the cursor is at y < y0, that part must have been drawn
28302 before. When scrolling, the cursor is erased before
28303 actually scrolling, so we don't come here. When not
28304 scrolling, the rows above the old cursor row must have
28305 changed, and in this case these rows must have written
28306 over the cursor image.
28308 Likewise if part of the cursor is below y1, with the
28309 exception of the cursor being in the first blank row at
28310 the buffer and window end because update_text_area
28311 doesn't draw that row. (Except when it does, but
28312 that's handled in update_text_area.) */
28314 cy0 = w->phys_cursor.y;
28315 cy1 = cy0 + w->phys_cursor_height;
28316 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28317 return;
28319 w->phys_cursor_on_p = false;
28322 #endif /* HAVE_WINDOW_SYSTEM */
28325 /************************************************************************
28326 Mouse Face
28327 ************************************************************************/
28329 #ifdef HAVE_WINDOW_SYSTEM
28331 /* EXPORT for RIF:
28332 Fix the display of area AREA of overlapping row ROW in window W
28333 with respect to the overlapping part OVERLAPS. */
28335 void
28336 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28337 enum glyph_row_area area, int overlaps)
28339 int i, x;
28341 block_input ();
28343 x = 0;
28344 for (i = 0; i < row->used[area];)
28346 if (row->glyphs[area][i].overlaps_vertically_p)
28348 int start = i, start_x = x;
28352 x += row->glyphs[area][i].pixel_width;
28353 ++i;
28355 while (i < row->used[area]
28356 && row->glyphs[area][i].overlaps_vertically_p);
28358 draw_glyphs (w, start_x, row, area,
28359 start, i,
28360 DRAW_NORMAL_TEXT, overlaps);
28362 else
28364 x += row->glyphs[area][i].pixel_width;
28365 ++i;
28369 unblock_input ();
28373 /* EXPORT:
28374 Draw the cursor glyph of window W in glyph row ROW. See the
28375 comment of draw_glyphs for the meaning of HL. */
28377 void
28378 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28379 enum draw_glyphs_face hl)
28381 /* If cursor hpos is out of bounds, don't draw garbage. This can
28382 happen in mini-buffer windows when switching between echo area
28383 glyphs and mini-buffer. */
28384 if ((row->reversed_p
28385 ? (w->phys_cursor.hpos >= 0)
28386 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28388 bool on_p = w->phys_cursor_on_p;
28389 int x1;
28390 int hpos = w->phys_cursor.hpos;
28392 /* When the window is hscrolled, cursor hpos can legitimately be
28393 out of bounds, but we draw the cursor at the corresponding
28394 window margin in that case. */
28395 if (!row->reversed_p && hpos < 0)
28396 hpos = 0;
28397 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28398 hpos = row->used[TEXT_AREA] - 1;
28400 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28401 hl, 0);
28402 w->phys_cursor_on_p = on_p;
28404 if (hl == DRAW_CURSOR)
28405 w->phys_cursor_width = x1 - w->phys_cursor.x;
28406 /* When we erase the cursor, and ROW is overlapped by other
28407 rows, make sure that these overlapping parts of other rows
28408 are redrawn. */
28409 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28411 w->phys_cursor_width = x1 - w->phys_cursor.x;
28413 if (row > w->current_matrix->rows
28414 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28415 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28416 OVERLAPS_ERASED_CURSOR);
28418 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28419 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28420 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28421 OVERLAPS_ERASED_CURSOR);
28427 /* Erase the image of a cursor of window W from the screen. */
28429 void
28430 erase_phys_cursor (struct window *w)
28432 struct frame *f = XFRAME (w->frame);
28433 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28434 int hpos = w->phys_cursor.hpos;
28435 int vpos = w->phys_cursor.vpos;
28436 bool mouse_face_here_p = false;
28437 struct glyph_matrix *active_glyphs = w->current_matrix;
28438 struct glyph_row *cursor_row;
28439 struct glyph *cursor_glyph;
28440 enum draw_glyphs_face hl;
28442 /* No cursor displayed or row invalidated => nothing to do on the
28443 screen. */
28444 if (w->phys_cursor_type == NO_CURSOR)
28445 goto mark_cursor_off;
28447 /* VPOS >= active_glyphs->nrows means that window has been resized.
28448 Don't bother to erase the cursor. */
28449 if (vpos >= active_glyphs->nrows)
28450 goto mark_cursor_off;
28452 /* If row containing cursor is marked invalid, there is nothing we
28453 can do. */
28454 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28455 if (!cursor_row->enabled_p)
28456 goto mark_cursor_off;
28458 /* If line spacing is > 0, old cursor may only be partially visible in
28459 window after split-window. So adjust visible height. */
28460 cursor_row->visible_height = min (cursor_row->visible_height,
28461 window_text_bottom_y (w) - cursor_row->y);
28463 /* If row is completely invisible, don't attempt to delete a cursor which
28464 isn't there. This can happen if cursor is at top of a window, and
28465 we switch to a buffer with a header line in that window. */
28466 if (cursor_row->visible_height <= 0)
28467 goto mark_cursor_off;
28469 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28470 if (cursor_row->cursor_in_fringe_p)
28472 cursor_row->cursor_in_fringe_p = false;
28473 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28474 goto mark_cursor_off;
28477 /* This can happen when the new row is shorter than the old one.
28478 In this case, either draw_glyphs or clear_end_of_line
28479 should have cleared the cursor. Note that we wouldn't be
28480 able to erase the cursor in this case because we don't have a
28481 cursor glyph at hand. */
28482 if ((cursor_row->reversed_p
28483 ? (w->phys_cursor.hpos < 0)
28484 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28485 goto mark_cursor_off;
28487 /* When the window is hscrolled, cursor hpos can legitimately be out
28488 of bounds, but we draw the cursor at the corresponding window
28489 margin in that case. */
28490 if (!cursor_row->reversed_p && hpos < 0)
28491 hpos = 0;
28492 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28493 hpos = cursor_row->used[TEXT_AREA] - 1;
28495 /* If the cursor is in the mouse face area, redisplay that when
28496 we clear the cursor. */
28497 if (! NILP (hlinfo->mouse_face_window)
28498 && coords_in_mouse_face_p (w, hpos, vpos)
28499 /* Don't redraw the cursor's spot in mouse face if it is at the
28500 end of a line (on a newline). The cursor appears there, but
28501 mouse highlighting does not. */
28502 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28503 mouse_face_here_p = true;
28505 /* Maybe clear the display under the cursor. */
28506 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28508 int x, y;
28509 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28510 int width;
28512 cursor_glyph = get_phys_cursor_glyph (w);
28513 if (cursor_glyph == NULL)
28514 goto mark_cursor_off;
28516 width = cursor_glyph->pixel_width;
28517 x = w->phys_cursor.x;
28518 if (x < 0)
28520 width += x;
28521 x = 0;
28523 width = min (width, window_box_width (w, TEXT_AREA) - x);
28524 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28525 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28527 if (width > 0)
28528 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28531 /* Erase the cursor by redrawing the character underneath it. */
28532 if (mouse_face_here_p)
28533 hl = DRAW_MOUSE_FACE;
28534 else
28535 hl = DRAW_NORMAL_TEXT;
28536 draw_phys_cursor_glyph (w, cursor_row, hl);
28538 mark_cursor_off:
28539 w->phys_cursor_on_p = false;
28540 w->phys_cursor_type = NO_CURSOR;
28544 /* Display or clear cursor of window W. If !ON, clear the cursor.
28545 If ON, display the cursor; where to put the cursor is specified by
28546 HPOS, VPOS, X and Y. */
28548 void
28549 display_and_set_cursor (struct window *w, bool on,
28550 int hpos, int vpos, int x, int y)
28552 struct frame *f = XFRAME (w->frame);
28553 int new_cursor_type;
28554 int new_cursor_width;
28555 bool active_cursor;
28556 struct glyph_row *glyph_row;
28557 struct glyph *glyph;
28559 /* This is pointless on invisible frames, and dangerous on garbaged
28560 windows and frames; in the latter case, the frame or window may
28561 be in the midst of changing its size, and x and y may be off the
28562 window. */
28563 if (! FRAME_VISIBLE_P (f)
28564 || FRAME_GARBAGED_P (f)
28565 || vpos >= w->current_matrix->nrows
28566 || hpos >= w->current_matrix->matrix_w)
28567 return;
28569 /* If cursor is off and we want it off, return quickly. */
28570 if (!on && !w->phys_cursor_on_p)
28571 return;
28573 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28574 /* If cursor row is not enabled, we don't really know where to
28575 display the cursor. */
28576 if (!glyph_row->enabled_p)
28578 w->phys_cursor_on_p = false;
28579 return;
28582 glyph = NULL;
28583 if (0 <= hpos && hpos < glyph_row->used[TEXT_AREA])
28584 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28586 eassert (input_blocked_p ());
28588 /* Set new_cursor_type to the cursor we want to be displayed. */
28589 new_cursor_type = get_window_cursor_type (w, glyph,
28590 &new_cursor_width, &active_cursor);
28592 /* If cursor is currently being shown and we don't want it to be or
28593 it is in the wrong place, or the cursor type is not what we want,
28594 erase it. */
28595 if (w->phys_cursor_on_p
28596 && (!on
28597 || w->phys_cursor.x != x
28598 || w->phys_cursor.y != y
28599 /* HPOS can be negative in R2L rows whose
28600 exact_window_width_line_p flag is set (i.e. their newline
28601 would "overflow into the fringe"). */
28602 || hpos < 0
28603 || new_cursor_type != w->phys_cursor_type
28604 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28605 && new_cursor_width != w->phys_cursor_width)))
28606 erase_phys_cursor (w);
28608 /* Don't check phys_cursor_on_p here because that flag is only set
28609 to false in some cases where we know that the cursor has been
28610 completely erased, to avoid the extra work of erasing the cursor
28611 twice. In other words, phys_cursor_on_p can be true and the cursor
28612 still not be visible, or it has only been partly erased. */
28613 if (on)
28615 w->phys_cursor_ascent = glyph_row->ascent;
28616 w->phys_cursor_height = glyph_row->height;
28618 /* Set phys_cursor_.* before x_draw_.* is called because some
28619 of them may need the information. */
28620 w->phys_cursor.x = x;
28621 w->phys_cursor.y = glyph_row->y;
28622 w->phys_cursor.hpos = hpos;
28623 w->phys_cursor.vpos = vpos;
28626 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28627 new_cursor_type, new_cursor_width,
28628 on, active_cursor);
28632 /* Switch the display of W's cursor on or off, according to the value
28633 of ON. */
28635 static void
28636 update_window_cursor (struct window *w, bool on)
28638 /* Don't update cursor in windows whose frame is in the process
28639 of being deleted. */
28640 if (w->current_matrix)
28642 int hpos = w->phys_cursor.hpos;
28643 int vpos = w->phys_cursor.vpos;
28644 struct glyph_row *row;
28646 if (vpos >= w->current_matrix->nrows
28647 || hpos >= w->current_matrix->matrix_w)
28648 return;
28650 row = MATRIX_ROW (w->current_matrix, vpos);
28652 /* When the window is hscrolled, cursor hpos can legitimately be
28653 out of bounds, but we draw the cursor at the corresponding
28654 window margin in that case. */
28655 if (!row->reversed_p && hpos < 0)
28656 hpos = 0;
28657 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28658 hpos = row->used[TEXT_AREA] - 1;
28660 block_input ();
28661 display_and_set_cursor (w, on, hpos, vpos,
28662 w->phys_cursor.x, w->phys_cursor.y);
28663 unblock_input ();
28668 /* Call update_window_cursor with parameter ON_P on all leaf windows
28669 in the window tree rooted at W. */
28671 static void
28672 update_cursor_in_window_tree (struct window *w, bool on_p)
28674 while (w)
28676 if (WINDOWP (w->contents))
28677 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28678 else
28679 update_window_cursor (w, on_p);
28681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28686 /* EXPORT:
28687 Display the cursor on window W, or clear it, according to ON_P.
28688 Don't change the cursor's position. */
28690 void
28691 x_update_cursor (struct frame *f, bool on_p)
28693 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28697 /* EXPORT:
28698 Clear the cursor of window W to background color, and mark the
28699 cursor as not shown. This is used when the text where the cursor
28700 is about to be rewritten. */
28702 void
28703 x_clear_cursor (struct window *w)
28705 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28706 update_window_cursor (w, false);
28709 #endif /* HAVE_WINDOW_SYSTEM */
28711 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28712 and MSDOS. */
28713 static void
28714 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28715 int start_hpos, int end_hpos,
28716 enum draw_glyphs_face draw)
28718 #ifdef HAVE_WINDOW_SYSTEM
28719 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28721 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28722 return;
28724 #endif
28725 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28726 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28727 #endif
28730 /* Display the active region described by mouse_face_* according to DRAW. */
28732 static void
28733 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28735 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28736 struct frame *f = XFRAME (WINDOW_FRAME (w));
28738 if (/* If window is in the process of being destroyed, don't bother
28739 to do anything. */
28740 w->current_matrix != NULL
28741 /* Don't update mouse highlight if hidden. */
28742 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28743 /* Recognize when we are called to operate on rows that don't exist
28744 anymore. This can happen when a window is split. */
28745 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28747 bool phys_cursor_on_p = w->phys_cursor_on_p;
28748 struct glyph_row *row, *first, *last;
28750 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28751 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28753 for (row = first; row <= last && row->enabled_p; ++row)
28755 int start_hpos, end_hpos, start_x;
28757 /* For all but the first row, the highlight starts at column 0. */
28758 if (row == first)
28760 /* R2L rows have BEG and END in reversed order, but the
28761 screen drawing geometry is always left to right. So
28762 we need to mirror the beginning and end of the
28763 highlighted area in R2L rows. */
28764 if (!row->reversed_p)
28766 start_hpos = hlinfo->mouse_face_beg_col;
28767 start_x = hlinfo->mouse_face_beg_x;
28769 else if (row == last)
28771 start_hpos = hlinfo->mouse_face_end_col;
28772 start_x = hlinfo->mouse_face_end_x;
28774 else
28776 start_hpos = 0;
28777 start_x = 0;
28780 else if (row->reversed_p && row == last)
28782 start_hpos = hlinfo->mouse_face_end_col;
28783 start_x = hlinfo->mouse_face_end_x;
28785 else
28787 start_hpos = 0;
28788 start_x = 0;
28791 if (row == last)
28793 if (!row->reversed_p)
28794 end_hpos = hlinfo->mouse_face_end_col;
28795 else if (row == first)
28796 end_hpos = hlinfo->mouse_face_beg_col;
28797 else
28799 end_hpos = row->used[TEXT_AREA];
28800 if (draw == DRAW_NORMAL_TEXT)
28801 row->fill_line_p = true; /* Clear to end of line. */
28804 else if (row->reversed_p && row == first)
28805 end_hpos = hlinfo->mouse_face_beg_col;
28806 else
28808 end_hpos = row->used[TEXT_AREA];
28809 if (draw == DRAW_NORMAL_TEXT)
28810 row->fill_line_p = true; /* Clear to end of line. */
28813 if (end_hpos > start_hpos)
28815 draw_row_with_mouse_face (w, start_x, row,
28816 start_hpos, end_hpos, draw);
28818 row->mouse_face_p
28819 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28823 /* When we've written over the cursor, arrange for it to
28824 be displayed again. */
28825 if (FRAME_WINDOW_P (f)
28826 && phys_cursor_on_p && !w->phys_cursor_on_p)
28828 #ifdef HAVE_WINDOW_SYSTEM
28829 int hpos = w->phys_cursor.hpos;
28831 /* When the window is hscrolled, cursor hpos can legitimately be
28832 out of bounds, but we draw the cursor at the corresponding
28833 window margin in that case. */
28834 if (!row->reversed_p && hpos < 0)
28835 hpos = 0;
28836 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28837 hpos = row->used[TEXT_AREA] - 1;
28839 block_input ();
28840 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28841 w->phys_cursor.x, w->phys_cursor.y);
28842 unblock_input ();
28843 #endif /* HAVE_WINDOW_SYSTEM */
28847 #ifdef HAVE_WINDOW_SYSTEM
28848 /* Change the mouse cursor. */
28849 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28851 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28852 if (draw == DRAW_NORMAL_TEXT
28853 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28854 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28855 else
28856 #endif
28857 if (draw == DRAW_MOUSE_FACE)
28858 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28859 else
28860 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28862 #endif /* HAVE_WINDOW_SYSTEM */
28865 /* EXPORT:
28866 Clear out the mouse-highlighted active region.
28867 Redraw it un-highlighted first. Value is true if mouse
28868 face was actually drawn unhighlighted. */
28870 bool
28871 clear_mouse_face (Mouse_HLInfo *hlinfo)
28873 bool cleared
28874 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28875 if (cleared)
28876 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28877 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28878 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28879 hlinfo->mouse_face_window = Qnil;
28880 hlinfo->mouse_face_overlay = Qnil;
28881 return cleared;
28884 /* Return true if the coordinates HPOS and VPOS on windows W are
28885 within the mouse face on that window. */
28886 static bool
28887 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28889 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28891 /* Quickly resolve the easy cases. */
28892 if (!(WINDOWP (hlinfo->mouse_face_window)
28893 && XWINDOW (hlinfo->mouse_face_window) == w))
28894 return false;
28895 if (vpos < hlinfo->mouse_face_beg_row
28896 || vpos > hlinfo->mouse_face_end_row)
28897 return false;
28898 if (vpos > hlinfo->mouse_face_beg_row
28899 && vpos < hlinfo->mouse_face_end_row)
28900 return true;
28902 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28904 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28906 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28907 return true;
28909 else if ((vpos == hlinfo->mouse_face_beg_row
28910 && hpos >= hlinfo->mouse_face_beg_col)
28911 || (vpos == hlinfo->mouse_face_end_row
28912 && hpos < hlinfo->mouse_face_end_col))
28913 return true;
28915 else
28917 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28919 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28920 return true;
28922 else if ((vpos == hlinfo->mouse_face_beg_row
28923 && hpos <= hlinfo->mouse_face_beg_col)
28924 || (vpos == hlinfo->mouse_face_end_row
28925 && hpos > hlinfo->mouse_face_end_col))
28926 return true;
28928 return false;
28932 /* EXPORT:
28933 True if physical cursor of window W is within mouse face. */
28935 bool
28936 cursor_in_mouse_face_p (struct window *w)
28938 int hpos = w->phys_cursor.hpos;
28939 int vpos = w->phys_cursor.vpos;
28940 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28942 /* When the window is hscrolled, cursor hpos can legitimately be out
28943 of bounds, but we draw the cursor at the corresponding window
28944 margin in that case. */
28945 if (!row->reversed_p && hpos < 0)
28946 hpos = 0;
28947 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28948 hpos = row->used[TEXT_AREA] - 1;
28950 return coords_in_mouse_face_p (w, hpos, vpos);
28955 /* Find the glyph rows START_ROW and END_ROW of window W that display
28956 characters between buffer positions START_CHARPOS and END_CHARPOS
28957 (excluding END_CHARPOS). DISP_STRING is a display string that
28958 covers these buffer positions. This is similar to
28959 row_containing_pos, but is more accurate when bidi reordering makes
28960 buffer positions change non-linearly with glyph rows. */
28961 static void
28962 rows_from_pos_range (struct window *w,
28963 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28964 Lisp_Object disp_string,
28965 struct glyph_row **start, struct glyph_row **end)
28967 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28968 int last_y = window_text_bottom_y (w);
28969 struct glyph_row *row;
28971 *start = NULL;
28972 *end = NULL;
28974 while (!first->enabled_p
28975 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28976 first++;
28978 /* Find the START row. */
28979 for (row = first;
28980 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28981 row++)
28983 /* A row can potentially be the START row if the range of the
28984 characters it displays intersects the range
28985 [START_CHARPOS..END_CHARPOS). */
28986 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28987 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28988 /* See the commentary in row_containing_pos, for the
28989 explanation of the complicated way to check whether
28990 some position is beyond the end of the characters
28991 displayed by a row. */
28992 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28993 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28994 && !row->ends_at_zv_p
28995 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28996 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28997 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28998 && !row->ends_at_zv_p
28999 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
29001 /* Found a candidate row. Now make sure at least one of the
29002 glyphs it displays has a charpos from the range
29003 [START_CHARPOS..END_CHARPOS).
29005 This is not obvious because bidi reordering could make
29006 buffer positions of a row be 1,2,3,102,101,100, and if we
29007 want to highlight characters in [50..60), we don't want
29008 this row, even though [50..60) does intersect [1..103),
29009 the range of character positions given by the row's start
29010 and end positions. */
29011 struct glyph *g = row->glyphs[TEXT_AREA];
29012 struct glyph *e = g + row->used[TEXT_AREA];
29014 while (g < e)
29016 if (((BUFFERP (g->object) || NILP (g->object))
29017 && start_charpos <= g->charpos && g->charpos < end_charpos)
29018 /* A glyph that comes from DISP_STRING is by
29019 definition to be highlighted. */
29020 || EQ (g->object, disp_string))
29021 *start = row;
29022 g++;
29024 if (*start)
29025 break;
29029 /* Find the END row. */
29030 if (!*start
29031 /* If the last row is partially visible, start looking for END
29032 from that row, instead of starting from FIRST. */
29033 && !(row->enabled_p
29034 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
29035 row = first;
29036 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
29038 struct glyph_row *next = row + 1;
29039 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
29041 if (!next->enabled_p
29042 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
29043 /* The first row >= START whose range of displayed characters
29044 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
29045 is the row END + 1. */
29046 || (start_charpos < next_start
29047 && end_charpos < next_start)
29048 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
29049 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
29050 && !next->ends_at_zv_p
29051 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
29052 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
29053 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
29054 && !next->ends_at_zv_p
29055 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
29057 *end = row;
29058 break;
29060 else
29062 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
29063 but none of the characters it displays are in the range, it is
29064 also END + 1. */
29065 struct glyph *g = next->glyphs[TEXT_AREA];
29066 struct glyph *s = g;
29067 struct glyph *e = g + next->used[TEXT_AREA];
29069 while (g < e)
29071 if (((BUFFERP (g->object) || NILP (g->object))
29072 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
29073 /* If the buffer position of the first glyph in
29074 the row is equal to END_CHARPOS, it means
29075 the last character to be highlighted is the
29076 newline of ROW, and we must consider NEXT as
29077 END, not END+1. */
29078 || (((!next->reversed_p && g == s)
29079 || (next->reversed_p && g == e - 1))
29080 && (g->charpos == end_charpos
29081 /* Special case for when NEXT is an
29082 empty line at ZV. */
29083 || (g->charpos == -1
29084 && !row->ends_at_zv_p
29085 && next_start == end_charpos)))))
29086 /* A glyph that comes from DISP_STRING is by
29087 definition to be highlighted. */
29088 || EQ (g->object, disp_string))
29089 break;
29090 g++;
29092 if (g == e)
29094 *end = row;
29095 break;
29097 /* The first row that ends at ZV must be the last to be
29098 highlighted. */
29099 else if (next->ends_at_zv_p)
29101 *end = next;
29102 break;
29108 /* This function sets the mouse_face_* elements of HLINFO, assuming
29109 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29110 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29111 for the overlay or run of text properties specifying the mouse
29112 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29113 before-string and after-string that must also be highlighted.
29114 DISP_STRING, if non-nil, is a display string that may cover some
29115 or all of the highlighted text. */
29117 static void
29118 mouse_face_from_buffer_pos (Lisp_Object window,
29119 Mouse_HLInfo *hlinfo,
29120 ptrdiff_t mouse_charpos,
29121 ptrdiff_t start_charpos,
29122 ptrdiff_t end_charpos,
29123 Lisp_Object before_string,
29124 Lisp_Object after_string,
29125 Lisp_Object disp_string)
29127 struct window *w = XWINDOW (window);
29128 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29129 struct glyph_row *r1, *r2;
29130 struct glyph *glyph, *end;
29131 ptrdiff_t ignore, pos;
29132 int x;
29134 eassert (NILP (disp_string) || STRINGP (disp_string));
29135 eassert (NILP (before_string) || STRINGP (before_string));
29136 eassert (NILP (after_string) || STRINGP (after_string));
29138 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29139 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29140 if (r1 == NULL)
29141 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29142 /* If the before-string or display-string contains newlines,
29143 rows_from_pos_range skips to its last row. Move back. */
29144 if (!NILP (before_string) || !NILP (disp_string))
29146 struct glyph_row *prev;
29147 while ((prev = r1 - 1, prev >= first)
29148 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29149 && prev->used[TEXT_AREA] > 0)
29151 struct glyph *beg = prev->glyphs[TEXT_AREA];
29152 glyph = beg + prev->used[TEXT_AREA];
29153 while (--glyph >= beg && NILP (glyph->object));
29154 if (glyph < beg
29155 || !(EQ (glyph->object, before_string)
29156 || EQ (glyph->object, disp_string)))
29157 break;
29158 r1 = prev;
29161 if (r2 == NULL)
29163 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29164 hlinfo->mouse_face_past_end = true;
29166 else if (!NILP (after_string))
29168 /* If the after-string has newlines, advance to its last row. */
29169 struct glyph_row *next;
29170 struct glyph_row *last
29171 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29173 for (next = r2 + 1;
29174 next <= last
29175 && next->used[TEXT_AREA] > 0
29176 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29177 ++next)
29178 r2 = next;
29180 /* The rest of the display engine assumes that mouse_face_beg_row is
29181 either above mouse_face_end_row or identical to it. But with
29182 bidi-reordered continued lines, the row for START_CHARPOS could
29183 be below the row for END_CHARPOS. If so, swap the rows and store
29184 them in correct order. */
29185 if (r1->y > r2->y)
29187 struct glyph_row *tem = r2;
29189 r2 = r1;
29190 r1 = tem;
29193 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29194 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29196 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29197 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29198 could be anywhere in the row and in any order. The strategy
29199 below is to find the leftmost and the rightmost glyph that
29200 belongs to either of these 3 strings, or whose position is
29201 between START_CHARPOS and END_CHARPOS, and highlight all the
29202 glyphs between those two. This may cover more than just the text
29203 between START_CHARPOS and END_CHARPOS if the range of characters
29204 strides the bidi level boundary, e.g. if the beginning is in R2L
29205 text while the end is in L2R text or vice versa. */
29206 if (!r1->reversed_p)
29208 /* This row is in a left to right paragraph. Scan it left to
29209 right. */
29210 glyph = r1->glyphs[TEXT_AREA];
29211 end = glyph + r1->used[TEXT_AREA];
29212 x = r1->x;
29214 /* Skip truncation glyphs at the start of the glyph row. */
29215 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29216 for (; glyph < end
29217 && NILP (glyph->object)
29218 && glyph->charpos < 0;
29219 ++glyph)
29220 x += glyph->pixel_width;
29222 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29223 or DISP_STRING, and the first glyph from buffer whose
29224 position is between START_CHARPOS and END_CHARPOS. */
29225 for (; glyph < end
29226 && !NILP (glyph->object)
29227 && !EQ (glyph->object, disp_string)
29228 && !(BUFFERP (glyph->object)
29229 && (glyph->charpos >= start_charpos
29230 && glyph->charpos < end_charpos));
29231 ++glyph)
29233 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29234 are present at buffer positions between START_CHARPOS and
29235 END_CHARPOS, or if they come from an overlay. */
29236 if (EQ (glyph->object, before_string))
29238 pos = string_buffer_position (before_string,
29239 start_charpos);
29240 /* If pos == 0, it means before_string came from an
29241 overlay, not from a buffer position. */
29242 if (!pos || (pos >= start_charpos && pos < end_charpos))
29243 break;
29245 else if (EQ (glyph->object, after_string))
29247 pos = string_buffer_position (after_string, end_charpos);
29248 if (!pos || (pos >= start_charpos && pos < end_charpos))
29249 break;
29251 x += glyph->pixel_width;
29253 hlinfo->mouse_face_beg_x = x;
29254 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29256 else
29258 /* This row is in a right to left paragraph. Scan it right to
29259 left. */
29260 struct glyph *g;
29262 end = r1->glyphs[TEXT_AREA] - 1;
29263 glyph = end + r1->used[TEXT_AREA];
29265 /* Skip truncation glyphs at the start of the glyph row. */
29266 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29267 for (; glyph > end
29268 && NILP (glyph->object)
29269 && glyph->charpos < 0;
29270 --glyph)
29273 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29274 or DISP_STRING, and the first glyph from buffer whose
29275 position is between START_CHARPOS and END_CHARPOS. */
29276 for (; glyph > end
29277 && !NILP (glyph->object)
29278 && !EQ (glyph->object, disp_string)
29279 && !(BUFFERP (glyph->object)
29280 && (glyph->charpos >= start_charpos
29281 && glyph->charpos < end_charpos));
29282 --glyph)
29284 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29285 are present at buffer positions between START_CHARPOS and
29286 END_CHARPOS, or if they come from an overlay. */
29287 if (EQ (glyph->object, before_string))
29289 pos = string_buffer_position (before_string, start_charpos);
29290 /* If pos == 0, it means before_string came from an
29291 overlay, not from a buffer position. */
29292 if (!pos || (pos >= start_charpos && pos < end_charpos))
29293 break;
29295 else if (EQ (glyph->object, after_string))
29297 pos = string_buffer_position (after_string, end_charpos);
29298 if (!pos || (pos >= start_charpos && pos < end_charpos))
29299 break;
29303 glyph++; /* first glyph to the right of the highlighted area */
29304 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29305 x += g->pixel_width;
29306 hlinfo->mouse_face_beg_x = x;
29307 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29310 /* If the highlight ends in a different row, compute GLYPH and END
29311 for the end row. Otherwise, reuse the values computed above for
29312 the row where the highlight begins. */
29313 if (r2 != r1)
29315 if (!r2->reversed_p)
29317 glyph = r2->glyphs[TEXT_AREA];
29318 end = glyph + r2->used[TEXT_AREA];
29319 x = r2->x;
29321 else
29323 end = r2->glyphs[TEXT_AREA] - 1;
29324 glyph = end + r2->used[TEXT_AREA];
29328 if (!r2->reversed_p)
29330 /* Skip truncation and continuation glyphs near the end of the
29331 row, and also blanks and stretch glyphs inserted by
29332 extend_face_to_end_of_line. */
29333 while (end > glyph
29334 && NILP ((end - 1)->object))
29335 --end;
29336 /* Scan the rest of the glyph row from the end, looking for the
29337 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29338 DISP_STRING, or whose position is between START_CHARPOS
29339 and END_CHARPOS */
29340 for (--end;
29341 end > glyph
29342 && !NILP (end->object)
29343 && !EQ (end->object, disp_string)
29344 && !(BUFFERP (end->object)
29345 && (end->charpos >= start_charpos
29346 && end->charpos < end_charpos));
29347 --end)
29349 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29350 are present at buffer positions between START_CHARPOS and
29351 END_CHARPOS, or if they come from an overlay. */
29352 if (EQ (end->object, before_string))
29354 pos = string_buffer_position (before_string, start_charpos);
29355 if (!pos || (pos >= start_charpos && pos < end_charpos))
29356 break;
29358 else if (EQ (end->object, after_string))
29360 pos = string_buffer_position (after_string, end_charpos);
29361 if (!pos || (pos >= start_charpos && pos < end_charpos))
29362 break;
29365 /* Find the X coordinate of the last glyph to be highlighted. */
29366 for (; glyph <= end; ++glyph)
29367 x += glyph->pixel_width;
29369 hlinfo->mouse_face_end_x = x;
29370 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29372 else
29374 /* Skip truncation and continuation glyphs near the end of the
29375 row, and also blanks and stretch glyphs inserted by
29376 extend_face_to_end_of_line. */
29377 x = r2->x;
29378 end++;
29379 while (end < glyph
29380 && NILP (end->object))
29382 x += end->pixel_width;
29383 ++end;
29385 /* Scan the rest of the glyph row from the end, looking for the
29386 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29387 DISP_STRING, or whose position is between START_CHARPOS
29388 and END_CHARPOS */
29389 for ( ;
29390 end < glyph
29391 && !NILP (end->object)
29392 && !EQ (end->object, disp_string)
29393 && !(BUFFERP (end->object)
29394 && (end->charpos >= start_charpos
29395 && end->charpos < end_charpos));
29396 ++end)
29398 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29399 are present at buffer positions between START_CHARPOS and
29400 END_CHARPOS, or if they come from an overlay. */
29401 if (EQ (end->object, before_string))
29403 pos = string_buffer_position (before_string, start_charpos);
29404 if (!pos || (pos >= start_charpos && pos < end_charpos))
29405 break;
29407 else if (EQ (end->object, after_string))
29409 pos = string_buffer_position (after_string, end_charpos);
29410 if (!pos || (pos >= start_charpos && pos < end_charpos))
29411 break;
29413 x += end->pixel_width;
29415 /* If we exited the above loop because we arrived at the last
29416 glyph of the row, and its buffer position is still not in
29417 range, it means the last character in range is the preceding
29418 newline. Bump the end column and x values to get past the
29419 last glyph. */
29420 if (end == glyph
29421 && BUFFERP (end->object)
29422 && (end->charpos < start_charpos
29423 || end->charpos >= end_charpos))
29425 x += end->pixel_width;
29426 ++end;
29428 hlinfo->mouse_face_end_x = x;
29429 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29432 hlinfo->mouse_face_window = window;
29433 hlinfo->mouse_face_face_id
29434 = face_at_buffer_position (w, mouse_charpos, &ignore,
29435 mouse_charpos + 1,
29436 !hlinfo->mouse_face_hidden, -1);
29437 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29440 /* The following function is not used anymore (replaced with
29441 mouse_face_from_string_pos), but I leave it here for the time
29442 being, in case someone would. */
29444 #if false /* not used */
29446 /* Find the position of the glyph for position POS in OBJECT in
29447 window W's current matrix, and return in *X, *Y the pixel
29448 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29450 RIGHT_P means return the position of the right edge of the glyph.
29451 !RIGHT_P means return the left edge position.
29453 If no glyph for POS exists in the matrix, return the position of
29454 the glyph with the next smaller position that is in the matrix, if
29455 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29456 exists in the matrix, return the position of the glyph with the
29457 next larger position in OBJECT.
29459 Value is true if a glyph was found. */
29461 static bool
29462 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29463 int *hpos, int *vpos, int *x, int *y, bool right_p)
29465 int yb = window_text_bottom_y (w);
29466 struct glyph_row *r;
29467 struct glyph *best_glyph = NULL;
29468 struct glyph_row *best_row = NULL;
29469 int best_x = 0;
29471 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29472 r->enabled_p && r->y < yb;
29473 ++r)
29475 struct glyph *g = r->glyphs[TEXT_AREA];
29476 struct glyph *e = g + r->used[TEXT_AREA];
29477 int gx;
29479 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29480 if (EQ (g->object, object))
29482 if (g->charpos == pos)
29484 best_glyph = g;
29485 best_x = gx;
29486 best_row = r;
29487 goto found;
29489 else if (best_glyph == NULL
29490 || ((eabs (g->charpos - pos)
29491 < eabs (best_glyph->charpos - pos))
29492 && (right_p
29493 ? g->charpos < pos
29494 : g->charpos > pos)))
29496 best_glyph = g;
29497 best_x = gx;
29498 best_row = r;
29503 found:
29505 if (best_glyph)
29507 *x = best_x;
29508 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29510 if (right_p)
29512 *x += best_glyph->pixel_width;
29513 ++*hpos;
29516 *y = best_row->y;
29517 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29520 return best_glyph != NULL;
29522 #endif /* not used */
29524 /* Find the positions of the first and the last glyphs in window W's
29525 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29526 (assumed to be a string), and return in HLINFO's mouse_face_*
29527 members the pixel and column/row coordinates of those glyphs. */
29529 static void
29530 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29531 Lisp_Object object,
29532 ptrdiff_t startpos, ptrdiff_t endpos)
29534 int yb = window_text_bottom_y (w);
29535 struct glyph_row *r;
29536 struct glyph *g, *e;
29537 int gx;
29538 bool found = false;
29540 /* Find the glyph row with at least one position in the range
29541 [STARTPOS..ENDPOS), and the first glyph in that row whose
29542 position belongs to that range. */
29543 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29544 r->enabled_p && r->y < yb;
29545 ++r)
29547 if (!r->reversed_p)
29549 g = r->glyphs[TEXT_AREA];
29550 e = g + r->used[TEXT_AREA];
29551 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29552 if (EQ (g->object, object)
29553 && startpos <= g->charpos && g->charpos < endpos)
29555 hlinfo->mouse_face_beg_row
29556 = MATRIX_ROW_VPOS (r, w->current_matrix);
29557 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29558 hlinfo->mouse_face_beg_x = gx;
29559 found = true;
29560 break;
29563 else
29565 struct glyph *g1;
29567 e = r->glyphs[TEXT_AREA];
29568 g = e + r->used[TEXT_AREA];
29569 for ( ; g > e; --g)
29570 if (EQ ((g-1)->object, object)
29571 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29573 hlinfo->mouse_face_beg_row
29574 = MATRIX_ROW_VPOS (r, w->current_matrix);
29575 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29576 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29577 gx += g1->pixel_width;
29578 hlinfo->mouse_face_beg_x = gx;
29579 found = true;
29580 break;
29583 if (found)
29584 break;
29587 if (!found)
29588 return;
29590 /* Starting with the next row, look for the first row which does NOT
29591 include any glyphs whose positions are in the range. */
29592 for (++r; r->enabled_p && r->y < yb; ++r)
29594 g = r->glyphs[TEXT_AREA];
29595 e = g + r->used[TEXT_AREA];
29596 found = false;
29597 for ( ; g < e; ++g)
29598 if (EQ (g->object, object)
29599 && startpos <= g->charpos && g->charpos < endpos)
29601 found = true;
29602 break;
29604 if (!found)
29605 break;
29608 /* The highlighted region ends on the previous row. */
29609 r--;
29611 /* Set the end row. */
29612 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29614 /* Compute and set the end column and the end column's horizontal
29615 pixel coordinate. */
29616 if (!r->reversed_p)
29618 g = r->glyphs[TEXT_AREA];
29619 e = g + r->used[TEXT_AREA];
29620 for ( ; e > g; --e)
29621 if (EQ ((e-1)->object, object)
29622 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29623 break;
29624 hlinfo->mouse_face_end_col = e - g;
29626 for (gx = r->x; g < e; ++g)
29627 gx += g->pixel_width;
29628 hlinfo->mouse_face_end_x = gx;
29630 else
29632 e = r->glyphs[TEXT_AREA];
29633 g = e + r->used[TEXT_AREA];
29634 for (gx = r->x ; e < g; ++e)
29636 if (EQ (e->object, object)
29637 && startpos <= e->charpos && e->charpos < endpos)
29638 break;
29639 gx += e->pixel_width;
29641 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29642 hlinfo->mouse_face_end_x = gx;
29646 #ifdef HAVE_WINDOW_SYSTEM
29648 /* See if position X, Y is within a hot-spot of an image. */
29650 static bool
29651 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29653 if (!CONSP (hot_spot))
29654 return false;
29656 if (EQ (XCAR (hot_spot), Qrect))
29658 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29659 Lisp_Object rect = XCDR (hot_spot);
29660 Lisp_Object tem;
29661 if (!CONSP (rect))
29662 return false;
29663 if (!CONSP (XCAR (rect)))
29664 return false;
29665 if (!CONSP (XCDR (rect)))
29666 return false;
29667 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29668 return false;
29669 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29670 return false;
29671 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29672 return false;
29673 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29674 return false;
29675 return true;
29677 else if (EQ (XCAR (hot_spot), Qcircle))
29679 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29680 Lisp_Object circ = XCDR (hot_spot);
29681 Lisp_Object lr, lx0, ly0;
29682 if (CONSP (circ)
29683 && CONSP (XCAR (circ))
29684 && (lr = XCDR (circ), NUMBERP (lr))
29685 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29686 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29688 double r = XFLOATINT (lr);
29689 double dx = XINT (lx0) - x;
29690 double dy = XINT (ly0) - y;
29691 return (dx * dx + dy * dy <= r * r);
29694 else if (EQ (XCAR (hot_spot), Qpoly))
29696 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29697 if (VECTORP (XCDR (hot_spot)))
29699 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29700 Lisp_Object *poly = v->contents;
29701 ptrdiff_t n = v->header.size;
29702 ptrdiff_t i;
29703 bool inside = false;
29704 Lisp_Object lx, ly;
29705 int x0, y0;
29707 /* Need an even number of coordinates, and at least 3 edges. */
29708 if (n < 6 || n & 1)
29709 return false;
29711 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29712 If count is odd, we are inside polygon. Pixels on edges
29713 may or may not be included depending on actual geometry of the
29714 polygon. */
29715 if ((lx = poly[n-2], !INTEGERP (lx))
29716 || (ly = poly[n-1], !INTEGERP (lx)))
29717 return false;
29718 x0 = XINT (lx), y0 = XINT (ly);
29719 for (i = 0; i < n; i += 2)
29721 int x1 = x0, y1 = y0;
29722 if ((lx = poly[i], !INTEGERP (lx))
29723 || (ly = poly[i+1], !INTEGERP (ly)))
29724 return false;
29725 x0 = XINT (lx), y0 = XINT (ly);
29727 /* Does this segment cross the X line? */
29728 if (x0 >= x)
29730 if (x1 >= x)
29731 continue;
29733 else if (x1 < x)
29734 continue;
29735 if (y > y0 && y > y1)
29736 continue;
29737 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29738 inside = !inside;
29740 return inside;
29743 return false;
29746 Lisp_Object
29747 find_hot_spot (Lisp_Object map, int x, int y)
29749 while (CONSP (map))
29751 if (CONSP (XCAR (map))
29752 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29753 return XCAR (map);
29754 map = XCDR (map);
29757 return Qnil;
29760 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29761 3, 3, 0,
29762 doc: /* Lookup in image map MAP coordinates X and Y.
29763 An image map is an alist where each element has the format (AREA ID PLIST).
29764 An AREA is specified as either a rectangle, a circle, or a polygon:
29765 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29766 pixel coordinates of the upper left and bottom right corners.
29767 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29768 and the radius of the circle; r may be a float or integer.
29769 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29770 vector describes one corner in the polygon.
29771 Returns the alist element for the first matching AREA in MAP. */)
29772 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29774 if (NILP (map))
29775 return Qnil;
29777 CHECK_NUMBER (x);
29778 CHECK_NUMBER (y);
29780 return find_hot_spot (map,
29781 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29782 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29784 #endif /* HAVE_WINDOW_SYSTEM */
29787 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29788 static void
29789 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29791 #ifdef HAVE_WINDOW_SYSTEM
29792 if (!FRAME_WINDOW_P (f))
29793 return;
29795 /* Do not change cursor shape while dragging mouse. */
29796 if (EQ (do_mouse_tracking, Qdragging))
29797 return;
29799 if (!NILP (pointer))
29801 if (EQ (pointer, Qarrow))
29802 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29803 else if (EQ (pointer, Qhand))
29804 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29805 else if (EQ (pointer, Qtext))
29806 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29807 else if (EQ (pointer, intern ("hdrag")))
29808 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29809 else if (EQ (pointer, intern ("nhdrag")))
29810 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29811 # ifdef HAVE_X_WINDOWS
29812 else if (EQ (pointer, intern ("vdrag")))
29813 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29814 # endif
29815 else if (EQ (pointer, intern ("hourglass")))
29816 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29817 else if (EQ (pointer, Qmodeline))
29818 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29819 else
29820 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29823 if (cursor != No_Cursor)
29824 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29825 #endif
29828 /* Take proper action when mouse has moved to the mode or header line
29829 or marginal area AREA of window W, x-position X and y-position Y.
29830 X is relative to the start of the text display area of W, so the
29831 width of bitmap areas and scroll bars must be subtracted to get a
29832 position relative to the start of the mode line. */
29834 static void
29835 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29836 enum window_part area)
29838 struct window *w = XWINDOW (window);
29839 struct frame *f = XFRAME (w->frame);
29840 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29841 #ifdef HAVE_WINDOW_SYSTEM
29842 Display_Info *dpyinfo;
29843 #endif
29844 Cursor cursor = No_Cursor;
29845 Lisp_Object pointer = Qnil;
29846 int dx, dy, width, height;
29847 ptrdiff_t charpos;
29848 Lisp_Object string, object = Qnil;
29849 Lisp_Object pos UNINIT;
29850 Lisp_Object mouse_face;
29851 int original_x_pixel = x;
29852 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29853 struct glyph_row *row UNINIT;
29855 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29857 int x0;
29858 struct glyph *end;
29860 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29861 returns them in row/column units! */
29862 string = mode_line_string (w, area, &x, &y, &charpos,
29863 &object, &dx, &dy, &width, &height);
29865 row = (area == ON_MODE_LINE
29866 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29867 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29869 /* Find the glyph under the mouse pointer. */
29870 if (row->mode_line_p && row->enabled_p)
29872 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29873 end = glyph + row->used[TEXT_AREA];
29875 for (x0 = original_x_pixel;
29876 glyph < end && x0 >= glyph->pixel_width;
29877 ++glyph)
29878 x0 -= glyph->pixel_width;
29880 if (glyph >= end)
29881 glyph = NULL;
29884 else
29886 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29887 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29888 returns them in row/column units! */
29889 string = marginal_area_string (w, area, &x, &y, &charpos,
29890 &object, &dx, &dy, &width, &height);
29893 Lisp_Object help = Qnil;
29895 #ifdef HAVE_WINDOW_SYSTEM
29896 if (IMAGEP (object))
29898 Lisp_Object image_map, hotspot;
29899 if ((image_map = Fplist_get (XCDR (object), QCmap),
29900 !NILP (image_map))
29901 && (hotspot = find_hot_spot (image_map, dx, dy),
29902 CONSP (hotspot))
29903 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29905 Lisp_Object plist;
29907 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29908 If so, we could look for mouse-enter, mouse-leave
29909 properties in PLIST (and do something...). */
29910 hotspot = XCDR (hotspot);
29911 if (CONSP (hotspot)
29912 && (plist = XCAR (hotspot), CONSP (plist)))
29914 pointer = Fplist_get (plist, Qpointer);
29915 if (NILP (pointer))
29916 pointer = Qhand;
29917 help = Fplist_get (plist, Qhelp_echo);
29918 if (!NILP (help))
29920 help_echo_string = help;
29921 XSETWINDOW (help_echo_window, w);
29922 help_echo_object = w->contents;
29923 help_echo_pos = charpos;
29927 if (NILP (pointer))
29928 pointer = Fplist_get (XCDR (object), QCpointer);
29930 #endif /* HAVE_WINDOW_SYSTEM */
29932 if (STRINGP (string))
29933 pos = make_number (charpos);
29935 /* Set the help text and mouse pointer. If the mouse is on a part
29936 of the mode line without any text (e.g. past the right edge of
29937 the mode line text), use the default help text and pointer. */
29938 if (STRINGP (string) || area == ON_MODE_LINE)
29940 /* Arrange to display the help by setting the global variables
29941 help_echo_string, help_echo_object, and help_echo_pos. */
29942 if (NILP (help))
29944 if (STRINGP (string))
29945 help = Fget_text_property (pos, Qhelp_echo, string);
29947 if (!NILP (help))
29949 help_echo_string = help;
29950 XSETWINDOW (help_echo_window, w);
29951 help_echo_object = string;
29952 help_echo_pos = charpos;
29954 else if (area == ON_MODE_LINE)
29956 Lisp_Object default_help
29957 = buffer_local_value (Qmode_line_default_help_echo,
29958 w->contents);
29960 if (STRINGP (default_help))
29962 help_echo_string = default_help;
29963 XSETWINDOW (help_echo_window, w);
29964 help_echo_object = Qnil;
29965 help_echo_pos = -1;
29970 #ifdef HAVE_WINDOW_SYSTEM
29971 /* Change the mouse pointer according to what is under it. */
29972 if (FRAME_WINDOW_P (f))
29974 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29975 || minibuf_level
29976 || NILP (Vresize_mini_windows));
29978 dpyinfo = FRAME_DISPLAY_INFO (f);
29979 if (STRINGP (string))
29981 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29983 if (NILP (pointer))
29984 pointer = Fget_text_property (pos, Qpointer, string);
29986 /* Change the mouse pointer according to what is under X/Y. */
29987 if (NILP (pointer)
29988 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29990 Lisp_Object map;
29991 map = Fget_text_property (pos, Qlocal_map, string);
29992 if (!KEYMAPP (map))
29993 map = Fget_text_property (pos, Qkeymap, string);
29994 if (!KEYMAPP (map) && draggable)
29995 cursor = dpyinfo->vertical_scroll_bar_cursor;
29998 else if (draggable)
29999 /* Default mode-line pointer. */
30000 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
30002 #endif
30005 /* Change the mouse face according to what is under X/Y. */
30006 bool mouse_face_shown = false;
30007 if (STRINGP (string))
30009 mouse_face = Fget_text_property (pos, Qmouse_face, string);
30010 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
30011 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
30012 && glyph)
30014 Lisp_Object b, e;
30016 struct glyph * tmp_glyph;
30018 int gpos;
30019 int gseq_length;
30020 int total_pixel_width;
30021 ptrdiff_t begpos, endpos, ignore;
30023 int vpos, hpos;
30025 b = Fprevious_single_property_change (make_number (charpos + 1),
30026 Qmouse_face, string, Qnil);
30027 if (NILP (b))
30028 begpos = 0;
30029 else
30030 begpos = XINT (b);
30032 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
30033 if (NILP (e))
30034 endpos = SCHARS (string);
30035 else
30036 endpos = XINT (e);
30038 /* Calculate the glyph position GPOS of GLYPH in the
30039 displayed string, relative to the beginning of the
30040 highlighted part of the string.
30042 Note: GPOS is different from CHARPOS. CHARPOS is the
30043 position of GLYPH in the internal string object. A mode
30044 line string format has structures which are converted to
30045 a flattened string by the Emacs Lisp interpreter. The
30046 internal string is an element of those structures. The
30047 displayed string is the flattened string. */
30048 tmp_glyph = row_start_glyph;
30049 while (tmp_glyph < glyph
30050 && (!(EQ (tmp_glyph->object, glyph->object)
30051 && begpos <= tmp_glyph->charpos
30052 && tmp_glyph->charpos < endpos)))
30053 tmp_glyph++;
30054 gpos = glyph - tmp_glyph;
30056 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
30057 the highlighted part of the displayed string to which
30058 GLYPH belongs. Note: GSEQ_LENGTH is different from
30059 SCHARS (STRING), because the latter returns the length of
30060 the internal string. */
30061 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
30062 tmp_glyph > glyph
30063 && (!(EQ (tmp_glyph->object, glyph->object)
30064 && begpos <= tmp_glyph->charpos
30065 && tmp_glyph->charpos < endpos));
30066 tmp_glyph--)
30068 gseq_length = gpos + (tmp_glyph - glyph) + 1;
30070 /* Calculate the total pixel width of all the glyphs between
30071 the beginning of the highlighted area and GLYPH. */
30072 total_pixel_width = 0;
30073 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
30074 total_pixel_width += tmp_glyph->pixel_width;
30076 /* Pre calculation of re-rendering position. Note: X is in
30077 column units here, after the call to mode_line_string or
30078 marginal_area_string. */
30079 hpos = x - gpos;
30080 vpos = (area == ON_MODE_LINE
30081 ? (w->current_matrix)->nrows - 1
30082 : 0);
30084 /* If GLYPH's position is included in the region that is
30085 already drawn in mouse face, we have nothing to do. */
30086 if ( EQ (window, hlinfo->mouse_face_window)
30087 && (!row->reversed_p
30088 ? (hlinfo->mouse_face_beg_col <= hpos
30089 && hpos < hlinfo->mouse_face_end_col)
30090 /* In R2L rows we swap BEG and END, see below. */
30091 : (hlinfo->mouse_face_end_col <= hpos
30092 && hpos < hlinfo->mouse_face_beg_col))
30093 && hlinfo->mouse_face_beg_row == vpos )
30094 return;
30096 if (clear_mouse_face (hlinfo))
30097 cursor = No_Cursor;
30099 if (!row->reversed_p)
30101 hlinfo->mouse_face_beg_col = hpos;
30102 hlinfo->mouse_face_beg_x = original_x_pixel
30103 - (total_pixel_width + dx);
30104 hlinfo->mouse_face_end_col = hpos + gseq_length;
30105 hlinfo->mouse_face_end_x = 0;
30107 else
30109 /* In R2L rows, show_mouse_face expects BEG and END
30110 coordinates to be swapped. */
30111 hlinfo->mouse_face_end_col = hpos;
30112 hlinfo->mouse_face_end_x = original_x_pixel
30113 - (total_pixel_width + dx);
30114 hlinfo->mouse_face_beg_col = hpos + gseq_length;
30115 hlinfo->mouse_face_beg_x = 0;
30118 hlinfo->mouse_face_beg_row = vpos;
30119 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
30120 hlinfo->mouse_face_past_end = false;
30121 hlinfo->mouse_face_window = window;
30123 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
30124 charpos,
30125 0, &ignore,
30126 glyph->face_id,
30127 true);
30128 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30129 mouse_face_shown = true;
30131 if (NILP (pointer))
30132 pointer = Qhand;
30136 /* If mouse-face doesn't need to be shown, clear any existing
30137 mouse-face. */
30138 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30139 clear_mouse_face (hlinfo);
30141 define_frame_cursor1 (f, cursor, pointer);
30145 /* EXPORT:
30146 Take proper action when the mouse has moved to position X, Y on
30147 frame F with regards to highlighting portions of display that have
30148 mouse-face properties. Also de-highlight portions of display where
30149 the mouse was before, set the mouse pointer shape as appropriate
30150 for the mouse coordinates, and activate help echo (tooltips).
30151 X and Y can be negative or out of range. */
30153 void
30154 note_mouse_highlight (struct frame *f, int x, int y)
30156 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30157 enum window_part part = ON_NOTHING;
30158 Lisp_Object window;
30159 struct window *w;
30160 Cursor cursor = No_Cursor;
30161 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30162 struct buffer *b;
30164 /* When a menu is active, don't highlight because this looks odd. */
30165 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30166 if (popup_activated ())
30167 return;
30168 #endif
30170 if (!f->glyphs_initialized_p
30171 || f->pointer_invisible)
30172 return;
30174 hlinfo->mouse_face_mouse_x = x;
30175 hlinfo->mouse_face_mouse_y = y;
30176 hlinfo->mouse_face_mouse_frame = f;
30178 if (hlinfo->mouse_face_defer)
30179 return;
30181 /* Which window is that in? */
30182 window = window_from_coordinates (f, x, y, &part, true);
30184 /* If displaying active text in another window, clear that. */
30185 if (! EQ (window, hlinfo->mouse_face_window)
30186 /* Also clear if we move out of text area in same window. */
30187 || (!NILP (hlinfo->mouse_face_window)
30188 && !NILP (window)
30189 && part != ON_TEXT
30190 && part != ON_MODE_LINE
30191 && part != ON_HEADER_LINE))
30192 clear_mouse_face (hlinfo);
30194 /* Not on a window -> return. */
30195 if (!WINDOWP (window))
30196 return;
30198 /* Reset help_echo_string. It will get recomputed below. */
30199 help_echo_string = Qnil;
30201 /* Convert to window-relative pixel coordinates. */
30202 w = XWINDOW (window);
30203 frame_to_window_pixel_xy (w, &x, &y);
30205 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30206 /* Handle tool-bar window differently since it doesn't display a
30207 buffer. */
30208 if (EQ (window, f->tool_bar_window))
30210 note_tool_bar_highlight (f, x, y);
30211 return;
30213 #endif
30215 /* Mouse is on the mode, header line or margin? */
30216 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30217 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30219 note_mode_line_or_margin_highlight (window, x, y, part);
30221 #ifdef HAVE_WINDOW_SYSTEM
30222 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30224 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30225 /* Show non-text cursor (Bug#16647). */
30226 goto set_cursor;
30228 else
30229 #endif
30230 return;
30233 #ifdef HAVE_WINDOW_SYSTEM
30234 if (part == ON_VERTICAL_BORDER)
30236 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30237 help_echo_string = build_string ("drag-mouse-1: resize");
30239 else if (part == ON_RIGHT_DIVIDER)
30241 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30242 help_echo_string = build_string ("drag-mouse-1: resize");
30244 else if (part == ON_BOTTOM_DIVIDER)
30245 if (! WINDOW_BOTTOMMOST_P (w)
30246 || minibuf_level
30247 || NILP (Vresize_mini_windows))
30249 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30250 help_echo_string = build_string ("drag-mouse-1: resize");
30252 else
30253 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30254 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30255 || part == ON_VERTICAL_SCROLL_BAR
30256 || part == ON_HORIZONTAL_SCROLL_BAR)
30257 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30258 else
30259 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30260 #endif
30262 /* Are we in a window whose display is up to date?
30263 And verify the buffer's text has not changed. */
30264 b = XBUFFER (w->contents);
30265 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30267 int hpos, vpos, dx, dy, area = LAST_AREA;
30268 ptrdiff_t pos;
30269 struct glyph *glyph;
30270 Lisp_Object object;
30271 Lisp_Object mouse_face = Qnil, position;
30272 Lisp_Object *overlay_vec = NULL;
30273 ptrdiff_t i, noverlays;
30274 struct buffer *obuf;
30275 ptrdiff_t obegv, ozv;
30276 bool same_region;
30278 /* Find the glyph under X/Y. */
30279 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30281 #ifdef HAVE_WINDOW_SYSTEM
30282 /* Look for :pointer property on image. */
30283 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30285 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30286 if (img != NULL && IMAGEP (img->spec))
30288 Lisp_Object image_map, hotspot;
30289 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30290 !NILP (image_map))
30291 && (hotspot = find_hot_spot (image_map,
30292 glyph->slice.img.x + dx,
30293 glyph->slice.img.y + dy),
30294 CONSP (hotspot))
30295 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30297 Lisp_Object plist;
30299 /* Could check XCAR (hotspot) to see if we enter/leave
30300 this hot-spot.
30301 If so, we could look for mouse-enter, mouse-leave
30302 properties in PLIST (and do something...). */
30303 hotspot = XCDR (hotspot);
30304 if (CONSP (hotspot)
30305 && (plist = XCAR (hotspot), CONSP (plist)))
30307 pointer = Fplist_get (plist, Qpointer);
30308 if (NILP (pointer))
30309 pointer = Qhand;
30310 help_echo_string = Fplist_get (plist, Qhelp_echo);
30311 if (!NILP (help_echo_string))
30313 help_echo_window = window;
30314 help_echo_object = glyph->object;
30315 help_echo_pos = glyph->charpos;
30319 if (NILP (pointer))
30320 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30323 #endif /* HAVE_WINDOW_SYSTEM */
30325 /* Clear mouse face if X/Y not over text. */
30326 if (glyph == NULL
30327 || area != TEXT_AREA
30328 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30329 /* Glyph's OBJECT is nil for glyphs inserted by the
30330 display engine for its internal purposes, like truncation
30331 and continuation glyphs and blanks beyond the end of
30332 line's text on text terminals. If we are over such a
30333 glyph, we are not over any text. */
30334 || NILP (glyph->object)
30335 /* R2L rows have a stretch glyph at their front, which
30336 stands for no text, whereas L2R rows have no glyphs at
30337 all beyond the end of text. Treat such stretch glyphs
30338 like we do with NULL glyphs in L2R rows. */
30339 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30340 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30341 && glyph->type == STRETCH_GLYPH
30342 && glyph->avoid_cursor_p))
30344 if (clear_mouse_face (hlinfo))
30345 cursor = No_Cursor;
30346 if (FRAME_WINDOW_P (f) && NILP (pointer))
30348 #ifdef HAVE_WINDOW_SYSTEM
30349 if (area != TEXT_AREA)
30350 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30351 else
30352 pointer = Vvoid_text_area_pointer;
30353 #endif
30355 goto set_cursor;
30358 pos = glyph->charpos;
30359 object = glyph->object;
30360 if (!STRINGP (object) && !BUFFERP (object))
30361 goto set_cursor;
30363 /* If we get an out-of-range value, return now; avoid an error. */
30364 if (BUFFERP (object) && pos > BUF_Z (b))
30365 goto set_cursor;
30367 /* Make the window's buffer temporarily current for
30368 overlays_at and compute_char_face. */
30369 obuf = current_buffer;
30370 current_buffer = b;
30371 obegv = BEGV;
30372 ozv = ZV;
30373 BEGV = BEG;
30374 ZV = Z;
30376 /* Is this char mouse-active or does it have help-echo? */
30377 position = make_number (pos);
30379 USE_SAFE_ALLOCA;
30381 if (BUFFERP (object))
30383 /* Put all the overlays we want in a vector in overlay_vec. */
30384 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30385 /* Sort overlays into increasing priority order. */
30386 noverlays = sort_overlays (overlay_vec, noverlays, w);
30388 else
30389 noverlays = 0;
30391 if (NILP (Vmouse_highlight))
30393 clear_mouse_face (hlinfo);
30394 goto check_help_echo;
30397 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30399 if (same_region)
30400 cursor = No_Cursor;
30402 /* Check mouse-face highlighting. */
30403 if (! same_region
30404 /* If there exists an overlay with mouse-face overlapping
30405 the one we are currently highlighting, we have to
30406 check if we enter the overlapping overlay, and then
30407 highlight only that. */
30408 || (OVERLAYP (hlinfo->mouse_face_overlay)
30409 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30411 /* Find the highest priority overlay with a mouse-face. */
30412 Lisp_Object overlay = Qnil;
30413 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30415 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30416 if (!NILP (mouse_face))
30417 overlay = overlay_vec[i];
30420 /* If we're highlighting the same overlay as before, there's
30421 no need to do that again. */
30422 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30423 goto check_help_echo;
30424 hlinfo->mouse_face_overlay = overlay;
30426 /* Clear the display of the old active region, if any. */
30427 if (clear_mouse_face (hlinfo))
30428 cursor = No_Cursor;
30430 /* If no overlay applies, get a text property. */
30431 if (NILP (overlay))
30432 mouse_face = Fget_text_property (position, Qmouse_face, object);
30434 /* Next, compute the bounds of the mouse highlighting and
30435 display it. */
30436 if (!NILP (mouse_face) && STRINGP (object))
30438 /* The mouse-highlighting comes from a display string
30439 with a mouse-face. */
30440 Lisp_Object s, e;
30441 ptrdiff_t ignore;
30443 s = Fprevious_single_property_change
30444 (make_number (pos + 1), Qmouse_face, object, Qnil);
30445 e = Fnext_single_property_change
30446 (position, Qmouse_face, object, Qnil);
30447 if (NILP (s))
30448 s = make_number (0);
30449 if (NILP (e))
30450 e = make_number (SCHARS (object));
30451 mouse_face_from_string_pos (w, hlinfo, object,
30452 XINT (s), XINT (e));
30453 hlinfo->mouse_face_past_end = false;
30454 hlinfo->mouse_face_window = window;
30455 hlinfo->mouse_face_face_id
30456 = face_at_string_position (w, object, pos, 0, &ignore,
30457 glyph->face_id, true);
30458 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30459 cursor = No_Cursor;
30461 else
30463 /* The mouse-highlighting, if any, comes from an overlay
30464 or text property in the buffer. */
30465 Lisp_Object buffer UNINIT;
30466 Lisp_Object disp_string UNINIT;
30468 if (STRINGP (object))
30470 /* If we are on a display string with no mouse-face,
30471 check if the text under it has one. */
30472 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30473 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30474 pos = string_buffer_position (object, start);
30475 if (pos > 0)
30477 mouse_face = get_char_property_and_overlay
30478 (make_number (pos), Qmouse_face, w->contents, &overlay);
30479 buffer = w->contents;
30480 disp_string = object;
30483 else
30485 buffer = object;
30486 disp_string = Qnil;
30489 if (!NILP (mouse_face))
30491 Lisp_Object before, after;
30492 Lisp_Object before_string, after_string;
30493 /* To correctly find the limits of mouse highlight
30494 in a bidi-reordered buffer, we must not use the
30495 optimization of limiting the search in
30496 previous-single-property-change and
30497 next-single-property-change, because
30498 rows_from_pos_range needs the real start and end
30499 positions to DTRT in this case. That's because
30500 the first row visible in a window does not
30501 necessarily display the character whose position
30502 is the smallest. */
30503 Lisp_Object lim1
30504 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30505 ? Fmarker_position (w->start)
30506 : Qnil;
30507 Lisp_Object lim2
30508 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30509 ? make_number (BUF_Z (XBUFFER (buffer))
30510 - w->window_end_pos)
30511 : Qnil;
30513 if (NILP (overlay))
30515 /* Handle the text property case. */
30516 before = Fprevious_single_property_change
30517 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30518 after = Fnext_single_property_change
30519 (make_number (pos), Qmouse_face, buffer, lim2);
30520 before_string = after_string = Qnil;
30522 else
30524 /* Handle the overlay case. */
30525 before = Foverlay_start (overlay);
30526 after = Foverlay_end (overlay);
30527 before_string = Foverlay_get (overlay, Qbefore_string);
30528 after_string = Foverlay_get (overlay, Qafter_string);
30530 if (!STRINGP (before_string)) before_string = Qnil;
30531 if (!STRINGP (after_string)) after_string = Qnil;
30534 mouse_face_from_buffer_pos (window, hlinfo, pos,
30535 NILP (before)
30537 : XFASTINT (before),
30538 NILP (after)
30539 ? BUF_Z (XBUFFER (buffer))
30540 : XFASTINT (after),
30541 before_string, after_string,
30542 disp_string);
30543 cursor = No_Cursor;
30548 check_help_echo:
30550 /* Look for a `help-echo' property. */
30551 if (NILP (help_echo_string)) {
30552 Lisp_Object help, overlay;
30554 /* Check overlays first. */
30555 help = overlay = Qnil;
30556 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30558 overlay = overlay_vec[i];
30559 help = Foverlay_get (overlay, Qhelp_echo);
30562 if (!NILP (help))
30564 help_echo_string = help;
30565 help_echo_window = window;
30566 help_echo_object = overlay;
30567 help_echo_pos = pos;
30569 else
30571 Lisp_Object obj = glyph->object;
30572 ptrdiff_t charpos = glyph->charpos;
30574 /* Try text properties. */
30575 if (STRINGP (obj)
30576 && charpos >= 0
30577 && charpos < SCHARS (obj))
30579 help = Fget_text_property (make_number (charpos),
30580 Qhelp_echo, obj);
30581 if (NILP (help))
30583 /* If the string itself doesn't specify a help-echo,
30584 see if the buffer text ``under'' it does. */
30585 struct glyph_row *r
30586 = MATRIX_ROW (w->current_matrix, vpos);
30587 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30588 ptrdiff_t p = string_buffer_position (obj, start);
30589 if (p > 0)
30591 help = Fget_char_property (make_number (p),
30592 Qhelp_echo, w->contents);
30593 if (!NILP (help))
30595 charpos = p;
30596 obj = w->contents;
30601 else if (BUFFERP (obj)
30602 && charpos >= BEGV
30603 && charpos < ZV)
30604 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30605 obj);
30607 if (!NILP (help))
30609 help_echo_string = help;
30610 help_echo_window = window;
30611 help_echo_object = obj;
30612 help_echo_pos = charpos;
30617 #ifdef HAVE_WINDOW_SYSTEM
30618 /* Look for a `pointer' property. */
30619 if (FRAME_WINDOW_P (f) && NILP (pointer))
30621 /* Check overlays first. */
30622 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30623 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30625 if (NILP (pointer))
30627 Lisp_Object obj = glyph->object;
30628 ptrdiff_t charpos = glyph->charpos;
30630 /* Try text properties. */
30631 if (STRINGP (obj)
30632 && charpos >= 0
30633 && charpos < SCHARS (obj))
30635 pointer = Fget_text_property (make_number (charpos),
30636 Qpointer, obj);
30637 if (NILP (pointer))
30639 /* If the string itself doesn't specify a pointer,
30640 see if the buffer text ``under'' it does. */
30641 struct glyph_row *r
30642 = MATRIX_ROW (w->current_matrix, vpos);
30643 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30644 ptrdiff_t p = string_buffer_position (obj, start);
30645 if (p > 0)
30646 pointer = Fget_char_property (make_number (p),
30647 Qpointer, w->contents);
30650 else if (BUFFERP (obj)
30651 && charpos >= BEGV
30652 && charpos < ZV)
30653 pointer = Fget_text_property (make_number (charpos),
30654 Qpointer, obj);
30657 #endif /* HAVE_WINDOW_SYSTEM */
30659 BEGV = obegv;
30660 ZV = ozv;
30661 current_buffer = obuf;
30662 SAFE_FREE ();
30665 set_cursor:
30666 define_frame_cursor1 (f, cursor, pointer);
30670 /* EXPORT for RIF:
30671 Clear any mouse-face on window W. This function is part of the
30672 redisplay interface, and is called from try_window_id and similar
30673 functions to ensure the mouse-highlight is off. */
30675 void
30676 x_clear_window_mouse_face (struct window *w)
30678 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30679 Lisp_Object window;
30681 block_input ();
30682 XSETWINDOW (window, w);
30683 if (EQ (window, hlinfo->mouse_face_window))
30684 clear_mouse_face (hlinfo);
30685 unblock_input ();
30689 /* EXPORT:
30690 Just discard the mouse face information for frame F, if any.
30691 This is used when the size of F is changed. */
30693 void
30694 cancel_mouse_face (struct frame *f)
30696 Lisp_Object window;
30697 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30699 window = hlinfo->mouse_face_window;
30700 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30701 reset_mouse_highlight (hlinfo);
30706 /***********************************************************************
30707 Exposure Events
30708 ***********************************************************************/
30710 #ifdef HAVE_WINDOW_SYSTEM
30712 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30713 which intersects rectangle R. R is in window-relative coordinates. */
30715 static void
30716 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30717 enum glyph_row_area area)
30719 struct glyph *first = row->glyphs[area];
30720 struct glyph *end = row->glyphs[area] + row->used[area];
30721 struct glyph *last;
30722 int first_x, start_x, x;
30724 if (area == TEXT_AREA && row->fill_line_p)
30725 /* If row extends face to end of line write the whole line. */
30726 draw_glyphs (w, 0, row, area,
30727 0, row->used[area],
30728 DRAW_NORMAL_TEXT, 0);
30729 else
30731 /* Set START_X to the window-relative start position for drawing glyphs of
30732 AREA. The first glyph of the text area can be partially visible.
30733 The first glyphs of other areas cannot. */
30734 start_x = window_box_left_offset (w, area);
30735 x = start_x;
30736 if (area == TEXT_AREA)
30737 x += row->x;
30739 /* Find the first glyph that must be redrawn. */
30740 while (first < end
30741 && x + first->pixel_width < r->x)
30743 x += first->pixel_width;
30744 ++first;
30747 /* Find the last one. */
30748 last = first;
30749 first_x = x;
30750 /* Use a signed int intermediate value to avoid catastrophic
30751 failures due to comparison between signed and unsigned, when
30752 x is negative (can happen for wide images that are hscrolled). */
30753 int r_end = r->x + r->width;
30754 while (last < end && x < r_end)
30756 x += last->pixel_width;
30757 ++last;
30760 /* Repaint. */
30761 if (last > first)
30762 draw_glyphs (w, first_x - start_x, row, area,
30763 first - row->glyphs[area], last - row->glyphs[area],
30764 DRAW_NORMAL_TEXT, 0);
30769 /* Redraw the parts of the glyph row ROW on window W intersecting
30770 rectangle R. R is in window-relative coordinates. Value is
30771 true if mouse-face was overwritten. */
30773 static bool
30774 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30776 eassert (row->enabled_p);
30778 if (row->mode_line_p || w->pseudo_window_p)
30779 draw_glyphs (w, 0, row, TEXT_AREA,
30780 0, row->used[TEXT_AREA],
30781 DRAW_NORMAL_TEXT, 0);
30782 else
30784 if (row->used[LEFT_MARGIN_AREA])
30785 expose_area (w, row, r, LEFT_MARGIN_AREA);
30786 if (row->used[TEXT_AREA])
30787 expose_area (w, row, r, TEXT_AREA);
30788 if (row->used[RIGHT_MARGIN_AREA])
30789 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30790 draw_row_fringe_bitmaps (w, row);
30793 return row->mouse_face_p;
30797 /* Redraw those parts of glyphs rows during expose event handling that
30798 overlap other rows. Redrawing of an exposed line writes over parts
30799 of lines overlapping that exposed line; this function fixes that.
30801 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30802 row in W's current matrix that is exposed and overlaps other rows.
30803 LAST_OVERLAPPING_ROW is the last such row. */
30805 static void
30806 expose_overlaps (struct window *w,
30807 struct glyph_row *first_overlapping_row,
30808 struct glyph_row *last_overlapping_row,
30809 XRectangle *r)
30811 struct glyph_row *row;
30813 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30814 if (row->overlapping_p)
30816 eassert (row->enabled_p && !row->mode_line_p);
30818 row->clip = r;
30819 if (row->used[LEFT_MARGIN_AREA])
30820 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30822 if (row->used[TEXT_AREA])
30823 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30825 if (row->used[RIGHT_MARGIN_AREA])
30826 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30827 row->clip = NULL;
30832 /* Return true if W's cursor intersects rectangle R. */
30834 static bool
30835 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30837 XRectangle cr, result;
30838 struct glyph *cursor_glyph;
30839 struct glyph_row *row;
30841 if (w->phys_cursor.vpos >= 0
30842 && w->phys_cursor.vpos < w->current_matrix->nrows
30843 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30844 row->enabled_p)
30845 && row->cursor_in_fringe_p)
30847 /* Cursor is in the fringe. */
30848 cr.x = window_box_right_offset (w,
30849 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30850 ? RIGHT_MARGIN_AREA
30851 : TEXT_AREA));
30852 cr.y = row->y;
30853 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30854 cr.height = row->height;
30855 return x_intersect_rectangles (&cr, r, &result);
30858 cursor_glyph = get_phys_cursor_glyph (w);
30859 if (cursor_glyph)
30861 /* r is relative to W's box, but w->phys_cursor.x is relative
30862 to left edge of W's TEXT area. Adjust it. */
30863 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30864 cr.y = w->phys_cursor.y;
30865 cr.width = cursor_glyph->pixel_width;
30866 cr.height = w->phys_cursor_height;
30867 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30868 I assume the effect is the same -- and this is portable. */
30869 return x_intersect_rectangles (&cr, r, &result);
30871 /* If we don't understand the format, pretend we're not in the hot-spot. */
30872 return false;
30876 /* EXPORT:
30877 Draw a vertical window border to the right of window W if W doesn't
30878 have vertical scroll bars. */
30880 void
30881 x_draw_vertical_border (struct window *w)
30883 struct frame *f = XFRAME (WINDOW_FRAME (w));
30885 /* We could do better, if we knew what type of scroll-bar the adjacent
30886 windows (on either side) have... But we don't :-(
30887 However, I think this works ok. ++KFS 2003-04-25 */
30889 /* Redraw borders between horizontally adjacent windows. Don't
30890 do it for frames with vertical scroll bars because either the
30891 right scroll bar of a window, or the left scroll bar of its
30892 neighbor will suffice as a border. */
30893 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30894 return;
30896 /* Note: It is necessary to redraw both the left and the right
30897 borders, for when only this single window W is being
30898 redisplayed. */
30899 if (!WINDOW_RIGHTMOST_P (w)
30900 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30902 int x0, x1, y0, y1;
30904 window_box_edges (w, &x0, &y0, &x1, &y1);
30905 y1 -= 1;
30907 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30908 x1 -= 1;
30910 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30913 if (!WINDOW_LEFTMOST_P (w)
30914 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30916 int x0, x1, y0, y1;
30918 window_box_edges (w, &x0, &y0, &x1, &y1);
30919 y1 -= 1;
30921 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30922 x0 -= 1;
30924 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30929 /* Draw window dividers for window W. */
30931 void
30932 x_draw_right_divider (struct window *w)
30934 struct frame *f = WINDOW_XFRAME (w);
30936 if (w->mini || w->pseudo_window_p)
30937 return;
30938 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30940 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30941 int x1 = WINDOW_RIGHT_EDGE_X (w);
30942 int y0 = WINDOW_TOP_EDGE_Y (w);
30943 /* The bottom divider prevails. */
30944 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30946 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30950 static void
30951 x_draw_bottom_divider (struct window *w)
30953 struct frame *f = XFRAME (WINDOW_FRAME (w));
30955 if (w->mini || w->pseudo_window_p)
30956 return;
30957 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30959 int x0 = WINDOW_LEFT_EDGE_X (w);
30960 int x1 = WINDOW_RIGHT_EDGE_X (w);
30961 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30962 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30964 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30968 /* Redraw the part of window W intersection rectangle FR. Pixel
30969 coordinates in FR are frame-relative. Call this function with
30970 input blocked. Value is true if the exposure overwrites
30971 mouse-face. */
30973 static bool
30974 expose_window (struct window *w, XRectangle *fr)
30976 struct frame *f = XFRAME (w->frame);
30977 XRectangle wr, r;
30978 bool mouse_face_overwritten_p = false;
30980 /* If window is not yet fully initialized, do nothing. This can
30981 happen when toolkit scroll bars are used and a window is split.
30982 Reconfiguring the scroll bar will generate an expose for a newly
30983 created window. */
30984 if (w->current_matrix == NULL)
30985 return false;
30987 /* When we're currently updating the window, display and current
30988 matrix usually don't agree. Arrange for a thorough display
30989 later. */
30990 if (w->must_be_updated_p)
30992 SET_FRAME_GARBAGED (f);
30993 return false;
30996 /* Frame-relative pixel rectangle of W. */
30997 wr.x = WINDOW_LEFT_EDGE_X (w);
30998 wr.y = WINDOW_TOP_EDGE_Y (w);
30999 wr.width = WINDOW_PIXEL_WIDTH (w);
31000 wr.height = WINDOW_PIXEL_HEIGHT (w);
31002 if (x_intersect_rectangles (fr, &wr, &r))
31004 int yb = window_text_bottom_y (w);
31005 struct glyph_row *row;
31006 struct glyph_row *first_overlapping_row, *last_overlapping_row;
31008 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
31009 r.x, r.y, r.width, r.height));
31011 /* Convert to window coordinates. */
31012 r.x -= WINDOW_LEFT_EDGE_X (w);
31013 r.y -= WINDOW_TOP_EDGE_Y (w);
31015 /* Turn off the cursor. */
31016 bool cursor_cleared_p = (!w->pseudo_window_p
31017 && phys_cursor_in_rect_p (w, &r));
31018 if (cursor_cleared_p)
31019 x_clear_cursor (w);
31021 /* If the row containing the cursor extends face to end of line,
31022 then expose_area might overwrite the cursor outside the
31023 rectangle and thus notice_overwritten_cursor might clear
31024 w->phys_cursor_on_p. We remember the original value and
31025 check later if it is changed. */
31026 bool phys_cursor_on_p = w->phys_cursor_on_p;
31028 /* Use a signed int intermediate value to avoid catastrophic
31029 failures due to comparison between signed and unsigned, when
31030 y0 or y1 is negative (can happen for tall images). */
31031 int r_bottom = r.y + r.height;
31033 /* Update lines intersecting rectangle R. */
31034 first_overlapping_row = last_overlapping_row = NULL;
31035 for (row = w->current_matrix->rows;
31036 row->enabled_p;
31037 ++row)
31039 int y0 = row->y;
31040 int y1 = MATRIX_ROW_BOTTOM_Y (row);
31042 if ((y0 >= r.y && y0 < r_bottom)
31043 || (y1 > r.y && y1 < r_bottom)
31044 || (r.y >= y0 && r.y < y1)
31045 || (r_bottom > y0 && r_bottom < y1))
31047 /* A header line may be overlapping, but there is no need
31048 to fix overlapping areas for them. KFS 2005-02-12 */
31049 if (row->overlapping_p && !row->mode_line_p)
31051 if (first_overlapping_row == NULL)
31052 first_overlapping_row = row;
31053 last_overlapping_row = row;
31056 row->clip = fr;
31057 if (expose_line (w, row, &r))
31058 mouse_face_overwritten_p = true;
31059 row->clip = NULL;
31061 else if (row->overlapping_p)
31063 /* We must redraw a row overlapping the exposed area. */
31064 if (y0 < r.y
31065 ? y0 + row->phys_height > r.y
31066 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
31068 if (first_overlapping_row == NULL)
31069 first_overlapping_row = row;
31070 last_overlapping_row = row;
31074 if (y1 >= yb)
31075 break;
31078 /* Display the mode line if there is one. */
31079 if (WINDOW_WANTS_MODELINE_P (w)
31080 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
31081 row->enabled_p)
31082 && row->y < r_bottom)
31084 if (expose_line (w, row, &r))
31085 mouse_face_overwritten_p = true;
31088 if (!w->pseudo_window_p)
31090 /* Fix the display of overlapping rows. */
31091 if (first_overlapping_row)
31092 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
31093 fr);
31095 /* Draw border between windows. */
31096 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
31097 x_draw_right_divider (w);
31098 else
31099 x_draw_vertical_border (w);
31101 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31102 x_draw_bottom_divider (w);
31104 /* Turn the cursor on again. */
31105 if (cursor_cleared_p
31106 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31107 update_window_cursor (w, true);
31111 return mouse_face_overwritten_p;
31116 /* Redraw (parts) of all windows in the window tree rooted at W that
31117 intersect R. R contains frame pixel coordinates. Value is
31118 true if the exposure overwrites mouse-face. */
31120 static bool
31121 expose_window_tree (struct window *w, XRectangle *r)
31123 struct frame *f = XFRAME (w->frame);
31124 bool mouse_face_overwritten_p = false;
31126 while (w && !FRAME_GARBAGED_P (f))
31128 mouse_face_overwritten_p
31129 |= (WINDOWP (w->contents)
31130 ? expose_window_tree (XWINDOW (w->contents), r)
31131 : expose_window (w, r));
31133 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31136 return mouse_face_overwritten_p;
31140 /* EXPORT:
31141 Redisplay an exposed area of frame F. X and Y are the upper-left
31142 corner of the exposed rectangle. W and H are width and height of
31143 the exposed area. All are pixel values. W or H zero means redraw
31144 the entire frame. */
31146 void
31147 expose_frame (struct frame *f, int x, int y, int w, int h)
31149 XRectangle r;
31150 bool mouse_face_overwritten_p = false;
31152 TRACE ((stderr, "expose_frame "));
31154 /* No need to redraw if frame will be redrawn soon. */
31155 if (FRAME_GARBAGED_P (f))
31157 TRACE ((stderr, " garbaged\n"));
31158 return;
31161 /* If basic faces haven't been realized yet, there is no point in
31162 trying to redraw anything. This can happen when we get an expose
31163 event while Emacs is starting, e.g. by moving another window. */
31164 if (FRAME_FACE_CACHE (f) == NULL
31165 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31167 TRACE ((stderr, " no faces\n"));
31168 return;
31171 if (w == 0 || h == 0)
31173 r.x = r.y = 0;
31174 r.width = FRAME_TEXT_WIDTH (f);
31175 r.height = FRAME_TEXT_HEIGHT (f);
31177 else
31179 r.x = x;
31180 r.y = y;
31181 r.width = w;
31182 r.height = h;
31185 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31186 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31188 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31189 if (WINDOWP (f->tool_bar_window))
31190 mouse_face_overwritten_p
31191 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31192 #endif
31194 #ifdef HAVE_X_WINDOWS
31195 #ifndef MSDOS
31196 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31197 if (WINDOWP (f->menu_bar_window))
31198 mouse_face_overwritten_p
31199 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31200 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31201 #endif
31202 #endif
31204 /* Some window managers support a focus-follows-mouse style with
31205 delayed raising of frames. Imagine a partially obscured frame,
31206 and moving the mouse into partially obscured mouse-face on that
31207 frame. The visible part of the mouse-face will be highlighted,
31208 then the WM raises the obscured frame. With at least one WM, KDE
31209 2.1, Emacs is not getting any event for the raising of the frame
31210 (even tried with SubstructureRedirectMask), only Expose events.
31211 These expose events will draw text normally, i.e. not
31212 highlighted. Which means we must redo the highlight here.
31213 Subsume it under ``we love X''. --gerd 2001-08-15 */
31214 /* Included in Windows version because Windows most likely does not
31215 do the right thing if any third party tool offers
31216 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31217 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31219 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31220 if (f == hlinfo->mouse_face_mouse_frame)
31222 int mouse_x = hlinfo->mouse_face_mouse_x;
31223 int mouse_y = hlinfo->mouse_face_mouse_y;
31224 clear_mouse_face (hlinfo);
31225 note_mouse_highlight (f, mouse_x, mouse_y);
31231 /* EXPORT:
31232 Determine the intersection of two rectangles R1 and R2. Return
31233 the intersection in *RESULT. Value is true if RESULT is not
31234 empty. */
31236 bool
31237 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31239 XRectangle *left, *right;
31240 XRectangle *upper, *lower;
31241 bool intersection_p = false;
31243 /* Rearrange so that R1 is the left-most rectangle. */
31244 if (r1->x < r2->x)
31245 left = r1, right = r2;
31246 else
31247 left = r2, right = r1;
31249 /* X0 of the intersection is right.x0, if this is inside R1,
31250 otherwise there is no intersection. */
31251 if (right->x <= left->x + left->width)
31253 result->x = right->x;
31255 /* The right end of the intersection is the minimum of
31256 the right ends of left and right. */
31257 result->width = (min (left->x + left->width, right->x + right->width)
31258 - result->x);
31260 /* Same game for Y. */
31261 if (r1->y < r2->y)
31262 upper = r1, lower = r2;
31263 else
31264 upper = r2, lower = r1;
31266 /* The upper end of the intersection is lower.y0, if this is inside
31267 of upper. Otherwise, there is no intersection. */
31268 if (lower->y <= upper->y + upper->height)
31270 result->y = lower->y;
31272 /* The lower end of the intersection is the minimum of the lower
31273 ends of upper and lower. */
31274 result->height = (min (lower->y + lower->height,
31275 upper->y + upper->height)
31276 - result->y);
31277 intersection_p = true;
31281 return intersection_p;
31284 #endif /* HAVE_WINDOW_SYSTEM */
31287 /***********************************************************************
31288 Initialization
31289 ***********************************************************************/
31291 void
31292 syms_of_xdisp (void)
31294 Vwith_echo_area_save_vector = Qnil;
31295 staticpro (&Vwith_echo_area_save_vector);
31297 Vmessage_stack = Qnil;
31298 staticpro (&Vmessage_stack);
31300 /* Non-nil means don't actually do any redisplay. */
31301 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31303 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31305 DEFVAR_BOOL("inhibit-message", inhibit_message,
31306 doc: /* Non-nil means calls to `message' are not displayed.
31307 They are still logged to the *Messages* buffer. */);
31308 inhibit_message = 0;
31310 message_dolog_marker1 = Fmake_marker ();
31311 staticpro (&message_dolog_marker1);
31312 message_dolog_marker2 = Fmake_marker ();
31313 staticpro (&message_dolog_marker2);
31314 message_dolog_marker3 = Fmake_marker ();
31315 staticpro (&message_dolog_marker3);
31317 defsubr (&Sset_buffer_redisplay);
31318 #ifdef GLYPH_DEBUG
31319 defsubr (&Sdump_frame_glyph_matrix);
31320 defsubr (&Sdump_glyph_matrix);
31321 defsubr (&Sdump_glyph_row);
31322 defsubr (&Sdump_tool_bar_row);
31323 defsubr (&Strace_redisplay);
31324 defsubr (&Strace_to_stderr);
31325 #endif
31326 #ifdef HAVE_WINDOW_SYSTEM
31327 defsubr (&Stool_bar_height);
31328 defsubr (&Slookup_image_map);
31329 #endif
31330 defsubr (&Sline_pixel_height);
31331 defsubr (&Sformat_mode_line);
31332 defsubr (&Sinvisible_p);
31333 defsubr (&Scurrent_bidi_paragraph_direction);
31334 defsubr (&Swindow_text_pixel_size);
31335 defsubr (&Smove_point_visually);
31336 defsubr (&Sbidi_find_overridden_directionality);
31338 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31339 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31340 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31341 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31342 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31343 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31344 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31345 DEFSYM (Qeval, "eval");
31346 DEFSYM (QCdata, ":data");
31348 /* Names of text properties relevant for redisplay. */
31349 DEFSYM (Qdisplay, "display");
31350 DEFSYM (Qspace_width, "space-width");
31351 DEFSYM (Qraise, "raise");
31352 DEFSYM (Qslice, "slice");
31353 DEFSYM (Qspace, "space");
31354 DEFSYM (Qmargin, "margin");
31355 DEFSYM (Qpointer, "pointer");
31356 DEFSYM (Qleft_margin, "left-margin");
31357 DEFSYM (Qright_margin, "right-margin");
31358 DEFSYM (Qcenter, "center");
31359 DEFSYM (Qline_height, "line-height");
31360 DEFSYM (QCalign_to, ":align-to");
31361 DEFSYM (QCrelative_width, ":relative-width");
31362 DEFSYM (QCrelative_height, ":relative-height");
31363 DEFSYM (QCeval, ":eval");
31364 DEFSYM (QCpropertize, ":propertize");
31365 DEFSYM (QCfile, ":file");
31366 DEFSYM (Qfontified, "fontified");
31367 DEFSYM (Qfontification_functions, "fontification-functions");
31369 /* Name of the face used to highlight trailing whitespace. */
31370 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31372 /* Name and number of the face used to highlight escape glyphs. */
31373 DEFSYM (Qescape_glyph, "escape-glyph");
31375 /* Name and number of the face used to highlight non-breaking
31376 spaces/hyphens. */
31377 DEFSYM (Qnobreak_space, "nobreak-space");
31378 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31380 /* The symbol 'image' which is the car of the lists used to represent
31381 images in Lisp. Also a tool bar style. */
31382 DEFSYM (Qimage, "image");
31384 /* Tool bar styles. */
31385 DEFSYM (Qtext, "text");
31386 DEFSYM (Qboth, "both");
31387 DEFSYM (Qboth_horiz, "both-horiz");
31388 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31390 /* The image map types. */
31391 DEFSYM (QCmap, ":map");
31392 DEFSYM (QCpointer, ":pointer");
31393 DEFSYM (Qrect, "rect");
31394 DEFSYM (Qcircle, "circle");
31395 DEFSYM (Qpoly, "poly");
31397 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31399 DEFSYM (Qgrow_only, "grow-only");
31400 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31401 DEFSYM (Qposition, "position");
31402 DEFSYM (Qbuffer_position, "buffer-position");
31403 DEFSYM (Qobject, "object");
31405 /* Cursor shapes. */
31406 DEFSYM (Qbar, "bar");
31407 DEFSYM (Qhbar, "hbar");
31408 DEFSYM (Qbox, "box");
31409 DEFSYM (Qhollow, "hollow");
31411 /* Pointer shapes. */
31412 DEFSYM (Qhand, "hand");
31413 DEFSYM (Qarrow, "arrow");
31414 /* also Qtext */
31416 DEFSYM (Qdragging, "dragging");
31418 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31420 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31421 staticpro (&list_of_error);
31423 /* Values of those variables at last redisplay are stored as
31424 properties on 'overlay-arrow-position' symbol. However, if
31425 Voverlay_arrow_position is a marker, last-arrow-position is its
31426 numerical position. */
31427 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31428 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31430 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31431 properties on a symbol in overlay-arrow-variable-list. */
31432 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31433 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31435 echo_buffer[0] = echo_buffer[1] = Qnil;
31436 staticpro (&echo_buffer[0]);
31437 staticpro (&echo_buffer[1]);
31439 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31440 staticpro (&echo_area_buffer[0]);
31441 staticpro (&echo_area_buffer[1]);
31443 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31444 staticpro (&Vmessages_buffer_name);
31446 mode_line_proptrans_alist = Qnil;
31447 staticpro (&mode_line_proptrans_alist);
31448 mode_line_string_list = Qnil;
31449 staticpro (&mode_line_string_list);
31450 mode_line_string_face = Qnil;
31451 staticpro (&mode_line_string_face);
31452 mode_line_string_face_prop = Qnil;
31453 staticpro (&mode_line_string_face_prop);
31454 Vmode_line_unwind_vector = Qnil;
31455 staticpro (&Vmode_line_unwind_vector);
31457 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31459 help_echo_string = Qnil;
31460 staticpro (&help_echo_string);
31461 help_echo_object = Qnil;
31462 staticpro (&help_echo_object);
31463 help_echo_window = Qnil;
31464 staticpro (&help_echo_window);
31465 previous_help_echo_string = Qnil;
31466 staticpro (&previous_help_echo_string);
31467 help_echo_pos = -1;
31469 DEFSYM (Qright_to_left, "right-to-left");
31470 DEFSYM (Qleft_to_right, "left-to-right");
31471 defsubr (&Sbidi_resolved_levels);
31473 #ifdef HAVE_WINDOW_SYSTEM
31474 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31475 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31476 For example, if a block cursor is over a tab, it will be drawn as
31477 wide as that tab on the display. */);
31478 x_stretch_cursor_p = 0;
31479 #endif
31481 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31482 doc: /* Non-nil means highlight trailing whitespace.
31483 The face used for trailing whitespace is `trailing-whitespace'. */);
31484 Vshow_trailing_whitespace = Qnil;
31486 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31487 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31488 If the value is t, Emacs highlights non-ASCII chars which have the
31489 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31490 or `nobreak-hyphen' face respectively.
31492 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31493 U+2011 (non-breaking hyphen) are affected.
31495 Any other non-nil value means to display these characters as a escape
31496 glyph followed by an ordinary space or hyphen.
31498 A value of nil means no special handling of these characters. */);
31499 Vnobreak_char_display = Qt;
31501 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31502 doc: /* The pointer shape to show in void text areas.
31503 A value of nil means to show the text pointer. Other options are
31504 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31505 `hourglass'. */);
31506 Vvoid_text_area_pointer = Qarrow;
31508 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31509 doc: /* Non-nil means don't actually do any redisplay.
31510 This is used for internal purposes. */);
31511 Vinhibit_redisplay = Qnil;
31513 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31514 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31515 Vglobal_mode_string = Qnil;
31517 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31518 doc: /* Marker for where to display an arrow on top of the buffer text.
31519 This must be the beginning of a line in order to work.
31520 See also `overlay-arrow-string'. */);
31521 Voverlay_arrow_position = Qnil;
31523 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31524 doc: /* String to display as an arrow in non-window frames.
31525 See also `overlay-arrow-position'. */);
31526 Voverlay_arrow_string = build_pure_c_string ("=>");
31528 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31529 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31530 The symbols on this list are examined during redisplay to determine
31531 where to display overlay arrows. */);
31532 Voverlay_arrow_variable_list
31533 = list1 (intern_c_string ("overlay-arrow-position"));
31535 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31536 doc: /* The number of lines to try scrolling a window by when point moves out.
31537 If that fails to bring point back on frame, point is centered instead.
31538 If this is zero, point is always centered after it moves off frame.
31539 If you want scrolling to always be a line at a time, you should set
31540 `scroll-conservatively' to a large value rather than set this to 1. */);
31542 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31543 doc: /* Scroll up to this many lines, to bring point back on screen.
31544 If point moves off-screen, redisplay will scroll by up to
31545 `scroll-conservatively' lines in order to bring point just barely
31546 onto the screen again. If that cannot be done, then redisplay
31547 recenters point as usual.
31549 If the value is greater than 100, redisplay will never recenter point,
31550 but will always scroll just enough text to bring point into view, even
31551 if you move far away.
31553 A value of zero means always recenter point if it moves off screen. */);
31554 scroll_conservatively = 0;
31556 DEFVAR_INT ("scroll-margin", scroll_margin,
31557 doc: /* Number of lines of margin at the top and bottom of a window.
31558 Recenter the window whenever point gets within this many lines
31559 of the top or bottom of the window. */);
31560 scroll_margin = 0;
31562 DEFVAR_LISP ("maximum-scroll-margin", Vmaximum_scroll_margin,
31563 doc: /* Maximum effective value of `scroll-margin'.
31564 Given as a fraction of the current window's lines. The value should
31565 be a floating point number between 0.0 and 0.5. The effective maximum
31566 is limited to (/ (1- window-lines) 2). Non-float values for this
31567 variable are ignored and the default 0.25 is used instead. */);
31568 Vmaximum_scroll_margin = make_float (0.25);
31570 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31571 doc: /* Pixels per inch value for non-window system displays.
31572 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31573 Vdisplay_pixels_per_inch = make_float (72.0);
31575 #ifdef GLYPH_DEBUG
31576 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31577 #endif
31579 DEFVAR_LISP ("truncate-partial-width-windows",
31580 Vtruncate_partial_width_windows,
31581 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31582 For an integer value, truncate lines in each window narrower than the
31583 full frame width, provided the total window width in column units is less
31584 than that integer; otherwise, respect the value of `truncate-lines'.
31585 The total width of the window is as returned by `window-total-width', it
31586 includes the fringes, the continuation and truncation glyphs, the
31587 display margins (if any), and the scroll bar
31589 For any other non-nil value, truncate lines in all windows that do
31590 not span the full frame width.
31592 A value of nil means to respect the value of `truncate-lines'.
31594 If `word-wrap' is enabled, you might want to reduce this. */);
31595 Vtruncate_partial_width_windows = make_number (50);
31597 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31598 doc: /* Maximum buffer size for which line number should be displayed.
31599 If the buffer is bigger than this, the line number does not appear
31600 in the mode line. A value of nil means no limit. */);
31601 Vline_number_display_limit = Qnil;
31603 DEFVAR_INT ("line-number-display-limit-width",
31604 line_number_display_limit_width,
31605 doc: /* Maximum line width (in characters) for line number display.
31606 If the average length of the lines near point is bigger than this, then the
31607 line number may be omitted from the mode line. */);
31608 line_number_display_limit_width = 200;
31610 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31611 doc: /* Non-nil means highlight region even in nonselected windows. */);
31612 highlight_nonselected_windows = false;
31614 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31615 doc: /* Non-nil if more than one frame is visible on this display.
31616 Minibuffer-only frames don't count, but iconified frames do.
31617 This variable is not guaranteed to be accurate except while processing
31618 `frame-title-format' and `icon-title-format'. */);
31620 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31621 doc: /* Template for displaying the title bar of visible frames.
31622 \(Assuming the window manager supports this feature.)
31624 This variable has the same structure as `mode-line-format', except that
31625 the %c and %l constructs are ignored. It is used only on frames for
31626 which no explicit name has been set (see `modify-frame-parameters'). */);
31628 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31629 doc: /* Template for displaying the title bar of an iconified frame.
31630 \(Assuming the window manager supports this feature.)
31631 This variable has the same structure as `mode-line-format' (which see),
31632 and is used only on frames for which no explicit name has been set
31633 \(see `modify-frame-parameters'). */);
31634 Vicon_title_format
31635 = Vframe_title_format
31636 = listn (CONSTYPE_PURE, 3,
31637 intern_c_string ("multiple-frames"),
31638 build_pure_c_string ("%b"),
31639 listn (CONSTYPE_PURE, 4,
31640 empty_unibyte_string,
31641 intern_c_string ("invocation-name"),
31642 build_pure_c_string ("@"),
31643 intern_c_string ("system-name")));
31645 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31646 doc: /* Maximum number of lines to keep in the message log buffer.
31647 If nil, disable message logging. If t, log messages but don't truncate
31648 the buffer when it becomes large. */);
31649 Vmessage_log_max = make_number (1000);
31651 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31652 doc: /* List of functions to call before redisplaying a window with scrolling.
31653 Each function is called with two arguments, the window and its new
31654 display-start position.
31655 These functions are called whenever the `window-start' marker is modified,
31656 either to point into another buffer (e.g. via `set-window-buffer') or another
31657 place in the same buffer.
31658 Note that the value of `window-end' is not valid when these functions are
31659 called.
31661 Warning: Do not use this feature to alter the way the window
31662 is scrolled. It is not designed for that, and such use probably won't
31663 work. */);
31664 Vwindow_scroll_functions = Qnil;
31666 DEFVAR_LISP ("window-text-change-functions",
31667 Vwindow_text_change_functions,
31668 doc: /* Functions to call in redisplay when text in the window might change. */);
31669 Vwindow_text_change_functions = Qnil;
31671 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31672 doc: /* Functions called when redisplay of a window reaches the end trigger.
31673 Each function is called with two arguments, the window and the end trigger value.
31674 See `set-window-redisplay-end-trigger'. */);
31675 Vredisplay_end_trigger_functions = Qnil;
31677 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31678 doc: /* Non-nil means autoselect window with mouse pointer.
31679 If nil, do not autoselect windows.
31680 A positive number means delay autoselection by that many seconds: a
31681 window is autoselected only after the mouse has remained in that
31682 window for the duration of the delay.
31683 A negative number has a similar effect, but causes windows to be
31684 autoselected only after the mouse has stopped moving. (Because of
31685 the way Emacs compares mouse events, you will occasionally wait twice
31686 that time before the window gets selected.)
31687 Any other value means to autoselect window instantaneously when the
31688 mouse pointer enters it.
31690 Autoselection selects the minibuffer only if it is active, and never
31691 unselects the minibuffer if it is active.
31693 When customizing this variable make sure that the actual value of
31694 `focus-follows-mouse' matches the behavior of your window manager. */);
31695 Vmouse_autoselect_window = Qnil;
31697 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31698 doc: /* Non-nil means automatically resize tool-bars.
31699 This dynamically changes the tool-bar's height to the minimum height
31700 that is needed to make all tool-bar items visible.
31701 If value is `grow-only', the tool-bar's height is only increased
31702 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31703 Vauto_resize_tool_bars = Qt;
31705 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31706 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31707 auto_raise_tool_bar_buttons_p = true;
31709 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31710 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31711 make_cursor_line_fully_visible_p = true;
31713 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31714 doc: /* Border below tool-bar in pixels.
31715 If an integer, use it as the height of the border.
31716 If it is one of `internal-border-width' or `border-width', use the
31717 value of the corresponding frame parameter.
31718 Otherwise, no border is added below the tool-bar. */);
31719 Vtool_bar_border = Qinternal_border_width;
31721 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31722 doc: /* Margin around tool-bar buttons in pixels.
31723 If an integer, use that for both horizontal and vertical margins.
31724 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31725 HORZ specifying the horizontal margin, and VERT specifying the
31726 vertical margin. */);
31727 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31729 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31730 doc: /* Relief thickness of tool-bar buttons. */);
31731 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31733 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31734 doc: /* Tool bar style to use.
31735 It can be one of
31736 image - show images only
31737 text - show text only
31738 both - show both, text below image
31739 both-horiz - show text to the right of the image
31740 text-image-horiz - show text to the left of the image
31741 any other - use system default or image if no system default.
31743 This variable only affects the GTK+ toolkit version of Emacs. */);
31744 Vtool_bar_style = Qnil;
31746 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31747 doc: /* Maximum number of characters a label can have to be shown.
31748 The tool bar style must also show labels for this to have any effect, see
31749 `tool-bar-style'. */);
31750 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31752 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31753 doc: /* List of functions to call to fontify regions of text.
31754 Each function is called with one argument POS. Functions must
31755 fontify a region starting at POS in the current buffer, and give
31756 fontified regions the property `fontified'. */);
31757 Vfontification_functions = Qnil;
31758 Fmake_variable_buffer_local (Qfontification_functions);
31760 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31761 unibyte_display_via_language_environment,
31762 doc: /* Non-nil means display unibyte text according to language environment.
31763 Specifically, this means that raw bytes in the range 160-255 decimal
31764 are displayed by converting them to the equivalent multibyte characters
31765 according to the current language environment. As a result, they are
31766 displayed according to the current fontset.
31768 Note that this variable affects only how these bytes are displayed,
31769 but does not change the fact they are interpreted as raw bytes. */);
31770 unibyte_display_via_language_environment = false;
31772 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31773 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31774 If a float, it specifies a fraction of the mini-window frame's height.
31775 If an integer, it specifies a number of lines. */);
31776 Vmax_mini_window_height = make_float (0.25);
31778 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31779 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31780 A value of nil means don't automatically resize mini-windows.
31781 A value of t means resize them to fit the text displayed in them.
31782 A value of `grow-only', the default, means let mini-windows grow only;
31783 they return to their normal size when the minibuffer is closed, or the
31784 echo area becomes empty. */);
31785 /* Contrary to the doc string, we initialize this to nil, so that
31786 loading loadup.el won't try to resize windows before loading
31787 window.el, where some functions we need to call for this live.
31788 We assign the 'grow-only' value right after loading window.el
31789 during loadup. */
31790 Vresize_mini_windows = Qnil;
31792 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31793 doc: /* Alist specifying how to blink the cursor off.
31794 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31795 `cursor-type' frame-parameter or variable equals ON-STATE,
31796 comparing using `equal', Emacs uses OFF-STATE to specify
31797 how to blink it off. ON-STATE and OFF-STATE are values for
31798 the `cursor-type' frame parameter.
31800 If a frame's ON-STATE has no entry in this list,
31801 the frame's other specifications determine how to blink the cursor off. */);
31802 Vblink_cursor_alist = Qnil;
31804 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31805 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31806 If non-nil, windows are automatically scrolled horizontally to make
31807 point visible. */);
31808 automatic_hscrolling_p = true;
31809 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31811 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31812 doc: /* How many columns away from the window edge point is allowed to get
31813 before automatic hscrolling will horizontally scroll the window. */);
31814 hscroll_margin = 5;
31816 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31817 doc: /* How many columns to scroll the window when point gets too close to the edge.
31818 When point is less than `hscroll-margin' columns from the window
31819 edge, automatic hscrolling will scroll the window by the amount of columns
31820 determined by this variable. If its value is a positive integer, scroll that
31821 many columns. If it's a positive floating-point number, it specifies the
31822 fraction of the window's width to scroll. If it's nil or zero, point will be
31823 centered horizontally after the scroll. Any other value, including negative
31824 numbers, are treated as if the value were zero.
31826 Automatic hscrolling always moves point outside the scroll margin, so if
31827 point was more than scroll step columns inside the margin, the window will
31828 scroll more than the value given by the scroll step.
31830 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31831 and `scroll-right' overrides this variable's effect. */);
31832 Vhscroll_step = make_number (0);
31834 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31835 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31836 Bind this around calls to `message' to let it take effect. */);
31837 message_truncate_lines = false;
31839 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31840 doc: /* Normal hook run to update the menu bar definitions.
31841 Redisplay runs this hook before it redisplays the menu bar.
31842 This is used to update menus such as Buffers, whose contents depend on
31843 various data. */);
31844 Vmenu_bar_update_hook = Qnil;
31846 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31847 doc: /* Frame for which we are updating a menu.
31848 The enable predicate for a menu binding should check this variable. */);
31849 Vmenu_updating_frame = Qnil;
31851 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31852 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31853 inhibit_menubar_update = false;
31855 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31856 doc: /* Prefix prepended to all continuation lines at display time.
31857 The value may be a string, an image, or a stretch-glyph; it is
31858 interpreted in the same way as the value of a `display' text property.
31860 This variable is overridden by any `wrap-prefix' text or overlay
31861 property.
31863 To add a prefix to non-continuation lines, use `line-prefix'. */);
31864 Vwrap_prefix = Qnil;
31865 DEFSYM (Qwrap_prefix, "wrap-prefix");
31866 Fmake_variable_buffer_local (Qwrap_prefix);
31868 DEFVAR_LISP ("line-prefix", Vline_prefix,
31869 doc: /* Prefix prepended to all non-continuation lines at display time.
31870 The value may be a string, an image, or a stretch-glyph; it is
31871 interpreted in the same way as the value of a `display' text property.
31873 This variable is overridden by any `line-prefix' text or overlay
31874 property.
31876 To add a prefix to continuation lines, use `wrap-prefix'. */);
31877 Vline_prefix = Qnil;
31878 DEFSYM (Qline_prefix, "line-prefix");
31879 Fmake_variable_buffer_local (Qline_prefix);
31881 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31882 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31883 inhibit_eval_during_redisplay = false;
31885 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31886 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31887 inhibit_free_realized_faces = false;
31889 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31890 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31891 Intended for use during debugging and for testing bidi display;
31892 see biditest.el in the test suite. */);
31893 inhibit_bidi_mirroring = false;
31895 #ifdef GLYPH_DEBUG
31896 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31897 doc: /* Inhibit try_window_id display optimization. */);
31898 inhibit_try_window_id = false;
31900 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31901 doc: /* Inhibit try_window_reusing display optimization. */);
31902 inhibit_try_window_reusing = false;
31904 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31905 doc: /* Inhibit try_cursor_movement display optimization. */);
31906 inhibit_try_cursor_movement = false;
31907 #endif /* GLYPH_DEBUG */
31909 DEFVAR_INT ("overline-margin", overline_margin,
31910 doc: /* Space between overline and text, in pixels.
31911 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31912 margin to the character height. */);
31913 overline_margin = 2;
31915 DEFVAR_INT ("underline-minimum-offset",
31916 underline_minimum_offset,
31917 doc: /* Minimum distance between baseline and underline.
31918 This can improve legibility of underlined text at small font sizes,
31919 particularly when using variable `x-use-underline-position-properties'
31920 with fonts that specify an UNDERLINE_POSITION relatively close to the
31921 baseline. The default value is 1. */);
31922 underline_minimum_offset = 1;
31924 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31925 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31926 This feature only works when on a window system that can change
31927 cursor shapes. */);
31928 display_hourglass_p = true;
31930 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31931 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31932 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31934 #ifdef HAVE_WINDOW_SYSTEM
31935 hourglass_atimer = NULL;
31936 hourglass_shown_p = false;
31937 #endif /* HAVE_WINDOW_SYSTEM */
31939 /* Name of the face used to display glyphless characters. */
31940 DEFSYM (Qglyphless_char, "glyphless-char");
31942 /* Method symbols for Vglyphless_char_display. */
31943 DEFSYM (Qhex_code, "hex-code");
31944 DEFSYM (Qempty_box, "empty-box");
31945 DEFSYM (Qthin_space, "thin-space");
31946 DEFSYM (Qzero_width, "zero-width");
31948 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31949 doc: /* Function run just before redisplay.
31950 It is called with one argument, which is the set of windows that are to
31951 be redisplayed. This set can be nil (meaning, only the selected window),
31952 or t (meaning all windows). */);
31953 Vpre_redisplay_function = intern ("ignore");
31955 /* Symbol for the purpose of Vglyphless_char_display. */
31956 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31957 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31959 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31960 doc: /* Char-table defining glyphless characters.
31961 Each element, if non-nil, should be one of the following:
31962 an ASCII acronym string: display this string in a box
31963 `hex-code': display the hexadecimal code of a character in a box
31964 `empty-box': display as an empty box
31965 `thin-space': display as 1-pixel width space
31966 `zero-width': don't display
31967 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31968 display method for graphical terminals and text terminals respectively.
31969 GRAPHICAL and TEXT should each have one of the values listed above.
31971 The char-table has one extra slot to control the display of a character for
31972 which no font is found. This slot only takes effect on graphical terminals.
31973 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31974 `thin-space'. The default is `empty-box'.
31976 If a character has a non-nil entry in an active display table, the
31977 display table takes effect; in this case, Emacs does not consult
31978 `glyphless-char-display' at all. */);
31979 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31980 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31981 Qempty_box);
31983 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31984 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31985 Vdebug_on_message = Qnil;
31987 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31988 doc: /* */);
31989 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31991 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31992 doc: /* */);
31993 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31995 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31996 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31997 /* Initialize to t, since we need to disable reordering until
31998 loadup.el successfully loads charprop.el. */
31999 redisplay__inhibit_bidi = true;
32003 /* Initialize this module when Emacs starts. */
32005 void
32006 init_xdisp (void)
32008 CHARPOS (this_line_start_pos) = 0;
32010 if (!noninteractive)
32012 struct window *m = XWINDOW (minibuf_window);
32013 Lisp_Object frame = m->frame;
32014 struct frame *f = XFRAME (frame);
32015 Lisp_Object root = FRAME_ROOT_WINDOW (f);
32016 struct window *r = XWINDOW (root);
32017 int i;
32019 echo_area_window = minibuf_window;
32021 r->top_line = FRAME_TOP_MARGIN (f);
32022 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
32023 r->total_cols = FRAME_COLS (f);
32024 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
32025 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
32026 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
32028 m->top_line = FRAME_TOTAL_LINES (f) - 1;
32029 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
32030 m->total_cols = FRAME_COLS (f);
32031 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
32032 m->total_lines = 1;
32033 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
32035 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
32036 scratch_glyph_row.glyphs[TEXT_AREA + 1]
32037 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
32039 /* The default ellipsis glyphs `...'. */
32040 for (i = 0; i < 3; ++i)
32041 default_invis_vector[i] = make_number ('.');
32045 /* Allocate the buffer for frame titles.
32046 Also used for `format-mode-line'. */
32047 int size = 100;
32048 mode_line_noprop_buf = xmalloc (size);
32049 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
32050 mode_line_noprop_ptr = mode_line_noprop_buf;
32051 mode_line_target = MODE_LINE_DISPLAY;
32054 help_echo_showing_p = false;
32057 #ifdef HAVE_WINDOW_SYSTEM
32059 /* Platform-independent portion of hourglass implementation. */
32061 /* Timer function of hourglass_atimer. */
32063 static void
32064 show_hourglass (struct atimer *timer)
32066 /* The timer implementation will cancel this timer automatically
32067 after this function has run. Set hourglass_atimer to null
32068 so that we know the timer doesn't have to be canceled. */
32069 hourglass_atimer = NULL;
32071 if (!hourglass_shown_p)
32073 Lisp_Object tail, frame;
32075 block_input ();
32077 FOR_EACH_FRAME (tail, frame)
32079 struct frame *f = XFRAME (frame);
32081 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32082 && FRAME_RIF (f)->show_hourglass)
32083 FRAME_RIF (f)->show_hourglass (f);
32086 hourglass_shown_p = true;
32087 unblock_input ();
32091 /* Cancel a currently active hourglass timer, and start a new one. */
32093 void
32094 start_hourglass (void)
32096 struct timespec delay;
32098 cancel_hourglass ();
32100 if (INTEGERP (Vhourglass_delay)
32101 && XINT (Vhourglass_delay) > 0)
32102 delay = make_timespec (min (XINT (Vhourglass_delay),
32103 TYPE_MAXIMUM (time_t)),
32105 else if (FLOATP (Vhourglass_delay)
32106 && XFLOAT_DATA (Vhourglass_delay) > 0)
32107 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32108 else
32109 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32111 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32112 show_hourglass, NULL);
32115 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32116 shown. */
32118 void
32119 cancel_hourglass (void)
32121 if (hourglass_atimer)
32123 cancel_atimer (hourglass_atimer);
32124 hourglass_atimer = NULL;
32127 if (hourglass_shown_p)
32129 Lisp_Object tail, frame;
32131 block_input ();
32133 FOR_EACH_FRAME (tail, frame)
32135 struct frame *f = XFRAME (frame);
32137 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32138 && FRAME_RIF (f)->hide_hourglass)
32139 FRAME_RIF (f)->hide_hourglass (f);
32140 #ifdef HAVE_NTGUI
32141 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32142 else if (!FRAME_W32_P (f))
32143 w32_arrow_cursor ();
32144 #endif
32147 hourglass_shown_p = false;
32148 unblock_input ();
32152 #endif /* HAVE_WINDOW_SYSTEM */