Merge from origin/emacs-24
[emacs.git] / src / xdisp.c
blobe6bbd859fe75f7f4d65109a11123097c5bbbad1d
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static bool echo_area_display (bool);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1542 else if (IT_CHARPOS (it) != charpos)
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1676 while (EQ ((g - 1)->object, string))
1678 --g;
1679 top_x -= g->pixel_width;
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1727 bidi_unshelve_cache (itdata, 0);
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1746 return visible_p;
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1758 int c;
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1767 return c;
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1778 eassert (STRINGP (string) && nchars >= 0);
1780 if (STRING_MULTIBYTE (string))
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1785 while (nchars--)
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1796 return pos;
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1821 struct text_pos pos;
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1826 if (multibyte_p)
1828 int len;
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1842 return pos;
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1852 ptrdiff_t nchars;
1854 if (multibyte_p)
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1860 for (nchars = 0; rest > 0; ++nchars)
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1866 else
1867 nchars = strlen (s);
1869 return nchars;
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1916 return height;
1918 #endif
1920 return 1;
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1967 #endif
1969 *x = pix_x;
1970 *y = pix_y;
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
2000 *vpos = i;
2001 *hpos = 0;
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2010 *area = TEXT_AREA;
2011 x0 = 0;
2013 else
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2025 else
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2038 x -= glyph->pixel_width;
2039 ++glyph;
2042 if (glyph == end)
2043 return NULL;
2045 if (dx)
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2061 if (w->pseudo_window_p)
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2069 else
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2076 #ifdef HAVE_WINDOW_SYSTEM
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2085 XRectangle r;
2087 if (n <= 0)
2088 return 0;
2090 if (s->row->full_width_p)
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2106 else
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2147 XRectangle rc, r_save = r;
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2154 x_intersect_rectangles (&r_save, &rc, &r);
2157 else
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2178 if (s->x > r.x)
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2186 r.width = min (r.width, glyph->pixel_width);
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2195 r.y = max_y;
2196 r.height = height;
2198 else
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2211 if (s->row->clip)
2213 XRectangle r_save = r;
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2229 else
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2242 if (s->for_overlaps & OVERLAPS_PRED)
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2252 i++;
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2259 if (r.y + r.height > row_y + s->row->visible_height)
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2264 else
2265 rs[i].height = 0;
2267 i++;
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2285 get_glyph_string_clip_rects (s, nr, 1);
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2310 wd += x;
2311 x = 0;
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2333 else
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2338 h += y - y0;
2339 y = y0;
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2349 * Remember which glyph the mouse is over.
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2365 if (window_resize_pixelwise)
2367 width = height = 1;
2368 goto virtual_glyph;
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2389 if (w->pseudo_window_p)
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2396 switch (part)
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2423 gr = r; gy = r->y;
2424 break;
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2438 if (g < end)
2440 if (g->type == IMAGE_GLYPH)
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2447 width = g->pixel_width;
2449 else
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2465 else
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2476 break;
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2501 goto row_glyph;
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2521 gr = r; gy = r->y;
2522 break;
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2533 break;
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2550 default:
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2567 goto store_rect;
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2588 #endif /* HAVE_WINDOW_SYSTEM */
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2604 /* Error handler for safe_eval and safe_call. */
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2621 Lisp_Object val;
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2648 return val;
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2654 Lisp_Object retval;
2655 va_list ap;
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2669 return safe_call (2, fn, arg);
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2675 Lisp_Object retval;
2676 va_list ap;
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2684 static Lisp_Object Qeval;
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2689 return safe__call1 (false, Qeval, sexpr);
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2704 return safe_call (3, fn, arg1, arg2);
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2713 #if 0
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2718 static void
2719 check_it (struct it *it)
2721 if (it->method == GET_FROM_STRING)
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2726 else
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2742 #define CHECK_IT(IT) check_it ((IT))
2744 #else /* not 0 */
2746 #define CHECK_IT(IT) (void) 0
2748 #endif /* not 0 */
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2756 static void
2757 check_window_end (struct window *w)
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2771 #else
2773 #define CHECK_WINDOW_END(W) (void) 0
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2805 enum face_id remapped_base_face_id = base_face_id;
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2856 it->cmp_it.id = -1;
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2949 if (it->line_wrap == TRUNCATE)
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2956 else
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2986 else
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3013 it->last_visible_y = window_text_bottom_y (w);
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3019 struct face *face;
3021 it->face_id = remapped_base_face_id;
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3093 CHECK_IT (it);
3097 /* Initialize IT for the display of window W with window start POS. */
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3122 int new_x;
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3127 new_x = it->current_x + it->pixel_width;
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3160 it->continuation_lines_width += it->current_x;
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3212 return ellipses_p;
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3233 --charpos;
3234 bytepos = 0;
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3256 while (s < e && *s != '\n')
3257 ++s;
3259 if (s < e)
3261 overlay_strings_with_newlines = 1;
3262 break;
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3270 int relative_index;
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3337 if (CHARPOS (pos->string_pos) >= 0)
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3385 int success = 0;
3387 if (init_from_display_pos (it, w, &row->end))
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3396 return success;
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3410 static void
3411 handle_stop (struct it *it)
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3471 handled = HANDLED_NORMALLY;
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3476 handled = p->handler (it);
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3537 if (it->ellipsis_p)
3539 setup_for_ellipsis (it, 0);
3540 break;
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3554 static void
3555 compute_stop_pos (struct it *it)
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3561 if (STRINGP (it->string))
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3571 else
3573 ptrdiff_t pos;
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3618 for (p = it_props; p->handler; ++p)
3620 Lisp_Object new_value;
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3627 if (p->handler)
3628 break;
3631 if (next_iv)
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3643 if (it->cmp_it.id < 0)
3645 ptrdiff_t stoppos = it->end_charpos;
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3687 SAFE_FREE ();
3688 return endpos;
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3733 else
3734 object1 = object = Qnil;
3736 *disp_prop = 1;
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3745 *disp_prop = 0;
3746 return eob;
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3778 *disp_prop = 0;
3779 break;
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3794 return CHARPOS (tpos);
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3836 return XFASTINT (pos);
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3855 if (!NILP (Vmemory_full))
3856 return handled;
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3881 eassert (it->end_charpos == ZV);
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3893 for (; CONSP (val); val = XCDR (val))
3895 fn = XCAR (val);
3897 if (EQ (fn, Qt))
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3913 else
3914 safe_call1 (fn, pos);
3917 UNGCPRO;
3920 unbind_to (count, Qnil);
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3953 return handled;
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3971 if (!STRINGP (it->string))
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
4000 int prev_face_id = face_before_it_pos (it);
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4013 else
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4040 if (!NILP (from_overlay))
4041 break;
4044 if (! NILP (from_overlay))
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4056 from_overlay);
4058 else
4060 bufpos = 0;
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4123 static int
4124 underlying_face_id (struct it *it)
4126 int face_id = it->base_face_id, i;
4128 eassert (STRINGP (it->string));
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4134 return face_id;
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4151 eassert (it->s == NULL);
4153 if (STRINGP (it->string))
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4165 if (!it->bidi_p)
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4179 else
4181 if (before_p)
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4203 else
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4214 charpos = it_copy.bidi_it.charpos;
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4224 base_face_id = underlying_face_id (it);
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4248 else
4250 struct text_pos pos;
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4259 if (!it->bidi_p)
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (it->what == IT_COMPOSITION)
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (before_p)
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4300 else
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4334 return face_id;
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4353 if (STRINGP (it->string))
4355 Lisp_Object end_charpos, limit, charpos;
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4371 handled = HANDLED_RECOMPUTE_PROPS;
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4390 while (invis_p && endpos < len);
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4395 if (endpos < len)
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4412 bidi_move_to_visually_next (&it->bidi_it);
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4422 else
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4428 else
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4441 else
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4449 else
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4468 handled = HANDLED_RECOMPUTE_PROPS;
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4509 while (invis_p);
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4548 else /* Must use the slow method. */
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4574 bidi_move_to_visually_next (&it->bidi_it);
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4588 else
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4623 else if (display_ellipsis_p)
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4651 return handled;
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4669 else
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4711 if (STRINGP (it->string))
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4717 else
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4774 int replacing_p = 0;
4775 int rv;
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4792 for (; CONSP (spec); spec = XCDR (spec))
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4806 else if (VECTORP (spec))
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4821 else
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4829 return replacing_p;
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4849 return end_pos;
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4899 if (!NILP (form) && !EQ (form, Qt))
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4920 if (NILP (form))
4921 return 0;
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4928 if (it)
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4951 else if (FUNCTIONP (it->font_height))
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4961 else if (NUMBERP (it->font_height))
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4971 else
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4990 return 0;
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4998 if (it)
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5008 return 0;
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5015 Lisp_Object tem;
5017 if (it)
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5022 if (tem = XCDR (spec), CONSP (tem))
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5038 return 0;
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5046 if (it)
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5059 #endif /* HAVE_WINDOW_SYSTEM */
5062 return 0;
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5077 value = Qnil;
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5091 int fringe_bitmap;
5093 if (it)
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5109 /* If we were to display this fringe bitmap,
5110 next_element_from_image would have reset this flag.
5111 Do the same, to avoid affecting overlays that
5112 follow. */
5113 it->ignore_overlay_strings_at_pos_p = 0;
5114 return 1;
5117 else if (!frame_window_p)
5118 return 1;
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 value = XCAR (XCDR (spec));
5122 if (!SYMBOLP (value)
5123 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5124 /* If we return here, POSITION has been advanced
5125 across the text with this property. */
5127 if (it && it->bidi_p)
5129 it->position = *position;
5130 iterate_out_of_display_property (it);
5131 *position = it->position;
5133 if (it)
5134 /* Reset this flag like next_element_from_image would. */
5135 it->ignore_overlay_strings_at_pos_p = 0;
5136 return 1;
5139 if (it)
5141 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5143 if (CONSP (XCDR (XCDR (spec))))
5145 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5146 int face_id2 = lookup_derived_face (it->f, face_name,
5147 FRINGE_FACE_ID, 0);
5148 if (face_id2 >= 0)
5149 face_id = face_id2;
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5156 it->area = TEXT_AREA;
5157 it->what = IT_IMAGE;
5158 it->image_id = -1; /* no image */
5159 it->position = start_pos;
5160 it->object = NILP (object) ? it->w->contents : object;
5161 it->method = GET_FROM_IMAGE;
5162 it->from_overlay = Qnil;
5163 it->face_id = face_id;
5164 it->from_disp_prop_p = true;
5166 /* Say that we haven't consumed the characters with
5167 `display' property yet. The call to pop_it in
5168 set_iterator_to_next will clean this up. */
5169 *position = start_pos;
5171 if (EQ (XCAR (spec), Qleft_fringe))
5173 it->left_user_fringe_bitmap = fringe_bitmap;
5174 it->left_user_fringe_face_id = face_id;
5176 else
5178 it->right_user_fringe_bitmap = fringe_bitmap;
5179 it->right_user_fringe_face_id = face_id;
5182 #endif /* HAVE_WINDOW_SYSTEM */
5183 return 1;
5186 /* Prepare to handle `((margin left-margin) ...)',
5187 `((margin right-margin) ...)' and `((margin nil) ...)'
5188 prefixes for display specifications. */
5189 location = Qunbound;
5190 if (CONSP (spec) && CONSP (XCAR (spec)))
5192 Lisp_Object tem;
5194 value = XCDR (spec);
5195 if (CONSP (value))
5196 value = XCAR (value);
5198 tem = XCAR (spec);
5199 if (EQ (XCAR (tem), Qmargin)
5200 && (tem = XCDR (tem),
5201 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5202 (NILP (tem)
5203 || EQ (tem, Qleft_margin)
5204 || EQ (tem, Qright_margin))))
5205 location = tem;
5208 if (EQ (location, Qunbound))
5210 location = Qnil;
5211 value = spec;
5214 /* After this point, VALUE is the property after any
5215 margin prefix has been stripped. It must be a string,
5216 an image specification, or `(space ...)'.
5218 LOCATION specifies where to display: `left-margin',
5219 `right-margin' or nil. */
5221 valid_p = (STRINGP (value)
5222 #ifdef HAVE_WINDOW_SYSTEM
5223 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5224 && valid_image_p (value))
5225 #endif /* not HAVE_WINDOW_SYSTEM */
5226 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5228 if (valid_p && !display_replaced_p)
5230 int retval = 1;
5232 if (!it)
5234 /* Callers need to know whether the display spec is any kind
5235 of `(space ...)' spec that is about to affect text-area
5236 display. */
5237 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5238 retval = 2;
5239 return retval;
5242 /* Save current settings of IT so that we can restore them
5243 when we are finished with the glyph property value. */
5244 push_it (it, position);
5245 it->from_overlay = overlay;
5246 it->from_disp_prop_p = true;
5248 if (NILP (location))
5249 it->area = TEXT_AREA;
5250 else if (EQ (location, Qleft_margin))
5251 it->area = LEFT_MARGIN_AREA;
5252 else
5253 it->area = RIGHT_MARGIN_AREA;
5255 if (STRINGP (value))
5257 it->string = value;
5258 it->multibyte_p = STRING_MULTIBYTE (it->string);
5259 it->current.overlay_string_index = -1;
5260 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5261 it->end_charpos = it->string_nchars = SCHARS (it->string);
5262 it->method = GET_FROM_STRING;
5263 it->stop_charpos = 0;
5264 it->prev_stop = 0;
5265 it->base_level_stop = 0;
5266 it->string_from_display_prop_p = true;
5267 /* Say that we haven't consumed the characters with
5268 `display' property yet. The call to pop_it in
5269 set_iterator_to_next will clean this up. */
5270 if (BUFFERP (object))
5271 *position = start_pos;
5273 /* Force paragraph direction to be that of the parent
5274 object. If the parent object's paragraph direction is
5275 not yet determined, default to L2R. */
5276 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5277 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5278 else
5279 it->paragraph_embedding = L2R;
5281 /* Set up the bidi iterator for this display string. */
5282 if (it->bidi_p)
5284 it->bidi_it.string.lstring = it->string;
5285 it->bidi_it.string.s = NULL;
5286 it->bidi_it.string.schars = it->end_charpos;
5287 it->bidi_it.string.bufpos = bufpos;
5288 it->bidi_it.string.from_disp_str = 1;
5289 it->bidi_it.string.unibyte = !it->multibyte_p;
5290 it->bidi_it.w = it->w;
5291 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5294 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5296 it->method = GET_FROM_STRETCH;
5297 it->object = value;
5298 *position = it->position = start_pos;
5299 retval = 1 + (it->area == TEXT_AREA);
5301 #ifdef HAVE_WINDOW_SYSTEM
5302 else
5304 it->what = IT_IMAGE;
5305 it->image_id = lookup_image (it->f, value);
5306 it->position = start_pos;
5307 it->object = NILP (object) ? it->w->contents : object;
5308 it->method = GET_FROM_IMAGE;
5310 /* Say that we haven't consumed the characters with
5311 `display' property yet. The call to pop_it in
5312 set_iterator_to_next will clean this up. */
5313 *position = start_pos;
5315 #endif /* HAVE_WINDOW_SYSTEM */
5317 return retval;
5320 /* Invalid property or property not supported. Restore
5321 POSITION to what it was before. */
5322 *position = start_pos;
5323 return 0;
5326 /* Check if PROP is a display property value whose text should be
5327 treated as intangible. OVERLAY is the overlay from which PROP
5328 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5329 specify the buffer position covered by PROP. */
5332 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5333 ptrdiff_t charpos, ptrdiff_t bytepos)
5335 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5336 struct text_pos position;
5338 SET_TEXT_POS (position, charpos, bytepos);
5339 return handle_display_spec (NULL, prop, Qnil, overlay,
5340 &position, charpos, frame_window_p);
5344 /* Return 1 if PROP is a display sub-property value containing STRING.
5346 Implementation note: this and the following function are really
5347 special cases of handle_display_spec and
5348 handle_single_display_spec, and should ideally use the same code.
5349 Until they do, these two pairs must be consistent and must be
5350 modified in sync. */
5352 static int
5353 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5355 if (EQ (string, prop))
5356 return 1;
5358 /* Skip over `when FORM'. */
5359 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5361 prop = XCDR (prop);
5362 if (!CONSP (prop))
5363 return 0;
5364 /* Actually, the condition following `when' should be eval'ed,
5365 like handle_single_display_spec does, and we should return
5366 zero if it evaluates to nil. However, this function is
5367 called only when the buffer was already displayed and some
5368 glyph in the glyph matrix was found to come from a display
5369 string. Therefore, the condition was already evaluated, and
5370 the result was non-nil, otherwise the display string wouldn't
5371 have been displayed and we would have never been called for
5372 this property. Thus, we can skip the evaluation and assume
5373 its result is non-nil. */
5374 prop = XCDR (prop);
5377 if (CONSP (prop))
5378 /* Skip over `margin LOCATION'. */
5379 if (EQ (XCAR (prop), Qmargin))
5381 prop = XCDR (prop);
5382 if (!CONSP (prop))
5383 return 0;
5385 prop = XCDR (prop);
5386 if (!CONSP (prop))
5387 return 0;
5390 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5394 /* Return 1 if STRING appears in the `display' property PROP. */
5396 static int
5397 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5399 if (CONSP (prop)
5400 && !EQ (XCAR (prop), Qwhen)
5401 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5403 /* A list of sub-properties. */
5404 while (CONSP (prop))
5406 if (single_display_spec_string_p (XCAR (prop), string))
5407 return 1;
5408 prop = XCDR (prop);
5411 else if (VECTORP (prop))
5413 /* A vector of sub-properties. */
5414 ptrdiff_t i;
5415 for (i = 0; i < ASIZE (prop); ++i)
5416 if (single_display_spec_string_p (AREF (prop, i), string))
5417 return 1;
5419 else
5420 return single_display_spec_string_p (prop, string);
5422 return 0;
5425 /* Look for STRING in overlays and text properties in the current
5426 buffer, between character positions FROM and TO (excluding TO).
5427 BACK_P non-zero means look back (in this case, TO is supposed to be
5428 less than FROM).
5429 Value is the first character position where STRING was found, or
5430 zero if it wasn't found before hitting TO.
5432 This function may only use code that doesn't eval because it is
5433 called asynchronously from note_mouse_highlight. */
5435 static ptrdiff_t
5436 string_buffer_position_lim (Lisp_Object string,
5437 ptrdiff_t from, ptrdiff_t to, int back_p)
5439 Lisp_Object limit, prop, pos;
5440 int found = 0;
5442 pos = make_number (max (from, BEGV));
5444 if (!back_p) /* looking forward */
5446 limit = make_number (min (to, ZV));
5447 while (!found && !EQ (pos, limit))
5449 prop = Fget_char_property (pos, Qdisplay, Qnil);
5450 if (!NILP (prop) && display_prop_string_p (prop, string))
5451 found = 1;
5452 else
5453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5454 limit);
5457 else /* looking back */
5459 limit = make_number (max (to, BEGV));
5460 while (!found && !EQ (pos, limit))
5462 prop = Fget_char_property (pos, Qdisplay, Qnil);
5463 if (!NILP (prop) && display_prop_string_p (prop, string))
5464 found = 1;
5465 else
5466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5467 limit);
5471 return found ? XINT (pos) : 0;
5474 /* Determine which buffer position in current buffer STRING comes from.
5475 AROUND_CHARPOS is an approximate position where it could come from.
5476 Value is the buffer position or 0 if it couldn't be determined.
5478 This function is necessary because we don't record buffer positions
5479 in glyphs generated from strings (to keep struct glyph small).
5480 This function may only use code that doesn't eval because it is
5481 called asynchronously from note_mouse_highlight. */
5483 static ptrdiff_t
5484 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5486 const int MAX_DISTANCE = 1000;
5487 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5488 around_charpos + MAX_DISTANCE,
5491 if (!found)
5492 found = string_buffer_position_lim (string, around_charpos,
5493 around_charpos - MAX_DISTANCE, 1);
5494 return found;
5499 /***********************************************************************
5500 `composition' property
5501 ***********************************************************************/
5503 /* Set up iterator IT from `composition' property at its current
5504 position. Called from handle_stop. */
5506 static enum prop_handled
5507 handle_composition_prop (struct it *it)
5509 Lisp_Object prop, string;
5510 ptrdiff_t pos, pos_byte, start, end;
5512 if (STRINGP (it->string))
5514 unsigned char *s;
5516 pos = IT_STRING_CHARPOS (*it);
5517 pos_byte = IT_STRING_BYTEPOS (*it);
5518 string = it->string;
5519 s = SDATA (string) + pos_byte;
5520 it->c = STRING_CHAR (s);
5522 else
5524 pos = IT_CHARPOS (*it);
5525 pos_byte = IT_BYTEPOS (*it);
5526 string = Qnil;
5527 it->c = FETCH_CHAR (pos_byte);
5530 /* If there's a valid composition and point is not inside of the
5531 composition (in the case that the composition is from the current
5532 buffer), draw a glyph composed from the composition components. */
5533 if (find_composition (pos, -1, &start, &end, &prop, string)
5534 && composition_valid_p (start, end, prop)
5535 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5537 if (start < pos)
5538 /* As we can't handle this situation (perhaps font-lock added
5539 a new composition), we just return here hoping that next
5540 redisplay will detect this composition much earlier. */
5541 return HANDLED_NORMALLY;
5542 if (start != pos)
5544 if (STRINGP (it->string))
5545 pos_byte = string_char_to_byte (it->string, start);
5546 else
5547 pos_byte = CHAR_TO_BYTE (start);
5549 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5550 prop, string);
5552 if (it->cmp_it.id >= 0)
5554 it->cmp_it.ch = -1;
5555 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5556 it->cmp_it.nglyphs = -1;
5560 return HANDLED_NORMALLY;
5565 /***********************************************************************
5566 Overlay strings
5567 ***********************************************************************/
5569 /* The following structure is used to record overlay strings for
5570 later sorting in load_overlay_strings. */
5572 struct overlay_entry
5574 Lisp_Object overlay;
5575 Lisp_Object string;
5576 EMACS_INT priority;
5577 int after_string_p;
5581 /* Set up iterator IT from overlay strings at its current position.
5582 Called from handle_stop. */
5584 static enum prop_handled
5585 handle_overlay_change (struct it *it)
5587 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5588 return HANDLED_RECOMPUTE_PROPS;
5589 else
5590 return HANDLED_NORMALLY;
5594 /* Set up the next overlay string for delivery by IT, if there is an
5595 overlay string to deliver. Called by set_iterator_to_next when the
5596 end of the current overlay string is reached. If there are more
5597 overlay strings to display, IT->string and
5598 IT->current.overlay_string_index are set appropriately here.
5599 Otherwise IT->string is set to nil. */
5601 static void
5602 next_overlay_string (struct it *it)
5604 ++it->current.overlay_string_index;
5605 if (it->current.overlay_string_index == it->n_overlay_strings)
5607 /* No more overlay strings. Restore IT's settings to what
5608 they were before overlay strings were processed, and
5609 continue to deliver from current_buffer. */
5611 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5612 pop_it (it);
5613 eassert (it->sp > 0
5614 || (NILP (it->string)
5615 && it->method == GET_FROM_BUFFER
5616 && it->stop_charpos >= BEGV
5617 && it->stop_charpos <= it->end_charpos));
5618 it->current.overlay_string_index = -1;
5619 it->n_overlay_strings = 0;
5620 it->overlay_strings_charpos = -1;
5621 /* If there's an empty display string on the stack, pop the
5622 stack, to resync the bidi iterator with IT's position. Such
5623 empty strings are pushed onto the stack in
5624 get_overlay_strings_1. */
5625 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5626 pop_it (it);
5628 /* If we're at the end of the buffer, record that we have
5629 processed the overlay strings there already, so that
5630 next_element_from_buffer doesn't try it again. */
5631 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5632 it->overlay_strings_at_end_processed_p = true;
5634 else
5636 /* There are more overlay strings to process. If
5637 IT->current.overlay_string_index has advanced to a position
5638 where we must load IT->overlay_strings with more strings, do
5639 it. We must load at the IT->overlay_strings_charpos where
5640 IT->n_overlay_strings was originally computed; when invisible
5641 text is present, this might not be IT_CHARPOS (Bug#7016). */
5642 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5644 if (it->current.overlay_string_index && i == 0)
5645 load_overlay_strings (it, it->overlay_strings_charpos);
5647 /* Initialize IT to deliver display elements from the overlay
5648 string. */
5649 it->string = it->overlay_strings[i];
5650 it->multibyte_p = STRING_MULTIBYTE (it->string);
5651 SET_TEXT_POS (it->current.string_pos, 0, 0);
5652 it->method = GET_FROM_STRING;
5653 it->stop_charpos = 0;
5654 it->end_charpos = SCHARS (it->string);
5655 if (it->cmp_it.stop_pos >= 0)
5656 it->cmp_it.stop_pos = 0;
5657 it->prev_stop = 0;
5658 it->base_level_stop = 0;
5660 /* Set up the bidi iterator for this overlay string. */
5661 if (it->bidi_p)
5663 it->bidi_it.string.lstring = it->string;
5664 it->bidi_it.string.s = NULL;
5665 it->bidi_it.string.schars = SCHARS (it->string);
5666 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5667 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5668 it->bidi_it.string.unibyte = !it->multibyte_p;
5669 it->bidi_it.w = it->w;
5670 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5674 CHECK_IT (it);
5678 /* Compare two overlay_entry structures E1 and E2. Used as a
5679 comparison function for qsort in load_overlay_strings. Overlay
5680 strings for the same position are sorted so that
5682 1. All after-strings come in front of before-strings, except
5683 when they come from the same overlay.
5685 2. Within after-strings, strings are sorted so that overlay strings
5686 from overlays with higher priorities come first.
5688 2. Within before-strings, strings are sorted so that overlay
5689 strings from overlays with higher priorities come last.
5691 Value is analogous to strcmp. */
5694 static int
5695 compare_overlay_entries (const void *e1, const void *e2)
5697 struct overlay_entry const *entry1 = e1;
5698 struct overlay_entry const *entry2 = e2;
5699 int result;
5701 if (entry1->after_string_p != entry2->after_string_p)
5703 /* Let after-strings appear in front of before-strings if
5704 they come from different overlays. */
5705 if (EQ (entry1->overlay, entry2->overlay))
5706 result = entry1->after_string_p ? 1 : -1;
5707 else
5708 result = entry1->after_string_p ? -1 : 1;
5710 else if (entry1->priority != entry2->priority)
5712 if (entry1->after_string_p)
5713 /* After-strings sorted in order of decreasing priority. */
5714 result = entry2->priority < entry1->priority ? -1 : 1;
5715 else
5716 /* Before-strings sorted in order of increasing priority. */
5717 result = entry1->priority < entry2->priority ? -1 : 1;
5719 else
5720 result = 0;
5722 return result;
5726 /* Load the vector IT->overlay_strings with overlay strings from IT's
5727 current buffer position, or from CHARPOS if that is > 0. Set
5728 IT->n_overlays to the total number of overlay strings found.
5730 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5731 a time. On entry into load_overlay_strings,
5732 IT->current.overlay_string_index gives the number of overlay
5733 strings that have already been loaded by previous calls to this
5734 function.
5736 IT->add_overlay_start contains an additional overlay start
5737 position to consider for taking overlay strings from, if non-zero.
5738 This position comes into play when the overlay has an `invisible'
5739 property, and both before and after-strings. When we've skipped to
5740 the end of the overlay, because of its `invisible' property, we
5741 nevertheless want its before-string to appear.
5742 IT->add_overlay_start will contain the overlay start position
5743 in this case.
5745 Overlay strings are sorted so that after-string strings come in
5746 front of before-string strings. Within before and after-strings,
5747 strings are sorted by overlay priority. See also function
5748 compare_overlay_entries. */
5750 static void
5751 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5753 Lisp_Object overlay, window, str, invisible;
5754 struct Lisp_Overlay *ov;
5755 ptrdiff_t start, end;
5756 ptrdiff_t n = 0, i, j;
5757 int invis_p;
5758 struct overlay_entry entriesbuf[20];
5759 ptrdiff_t size = ARRAYELTS (entriesbuf);
5760 struct overlay_entry *entries = entriesbuf;
5761 USE_SAFE_ALLOCA;
5763 if (charpos <= 0)
5764 charpos = IT_CHARPOS (*it);
5766 /* Append the overlay string STRING of overlay OVERLAY to vector
5767 `entries' which has size `size' and currently contains `n'
5768 elements. AFTER_P non-zero means STRING is an after-string of
5769 OVERLAY. */
5770 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5771 do \
5773 Lisp_Object priority; \
5775 if (n == size) \
5777 struct overlay_entry *old = entries; \
5778 SAFE_NALLOCA (entries, 2, size); \
5779 memcpy (entries, old, size * sizeof *entries); \
5780 size *= 2; \
5783 entries[n].string = (STRING); \
5784 entries[n].overlay = (OVERLAY); \
5785 priority = Foverlay_get ((OVERLAY), Qpriority); \
5786 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5787 entries[n].after_string_p = (AFTER_P); \
5788 ++n; \
5790 while (0)
5792 /* Process overlay before the overlay center. */
5793 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5795 XSETMISC (overlay, ov);
5796 eassert (OVERLAYP (overlay));
5797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5800 if (end < charpos)
5801 break;
5803 /* Skip this overlay if it doesn't start or end at IT's current
5804 position. */
5805 if (end != charpos && start != charpos)
5806 continue;
5808 /* Skip this overlay if it doesn't apply to IT->w. */
5809 window = Foverlay_get (overlay, Qwindow);
5810 if (WINDOWP (window) && XWINDOW (window) != it->w)
5811 continue;
5813 /* If the text ``under'' the overlay is invisible, both before-
5814 and after-strings from this overlay are visible; start and
5815 end position are indistinguishable. */
5816 invisible = Foverlay_get (overlay, Qinvisible);
5817 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5819 /* If overlay has a non-empty before-string, record it. */
5820 if ((start == charpos || (end == charpos && invis_p))
5821 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5822 && SCHARS (str))
5823 RECORD_OVERLAY_STRING (overlay, str, 0);
5825 /* If overlay has a non-empty after-string, record it. */
5826 if ((end == charpos || (start == charpos && invis_p))
5827 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5828 && SCHARS (str))
5829 RECORD_OVERLAY_STRING (overlay, str, 1);
5832 /* Process overlays after the overlay center. */
5833 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5835 XSETMISC (overlay, ov);
5836 eassert (OVERLAYP (overlay));
5837 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5838 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5840 if (start > charpos)
5841 break;
5843 /* Skip this overlay if it doesn't start or end at IT's current
5844 position. */
5845 if (end != charpos && start != charpos)
5846 continue;
5848 /* Skip this overlay if it doesn't apply to IT->w. */
5849 window = Foverlay_get (overlay, Qwindow);
5850 if (WINDOWP (window) && XWINDOW (window) != it->w)
5851 continue;
5853 /* If the text ``under'' the overlay is invisible, it has a zero
5854 dimension, and both before- and after-strings apply. */
5855 invisible = Foverlay_get (overlay, Qinvisible);
5856 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5858 /* If overlay has a non-empty before-string, record it. */
5859 if ((start == charpos || (end == charpos && invis_p))
5860 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5861 && SCHARS (str))
5862 RECORD_OVERLAY_STRING (overlay, str, 0);
5864 /* If overlay has a non-empty after-string, record it. */
5865 if ((end == charpos || (start == charpos && invis_p))
5866 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5867 && SCHARS (str))
5868 RECORD_OVERLAY_STRING (overlay, str, 1);
5871 #undef RECORD_OVERLAY_STRING
5873 /* Sort entries. */
5874 if (n > 1)
5875 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5877 /* Record number of overlay strings, and where we computed it. */
5878 it->n_overlay_strings = n;
5879 it->overlay_strings_charpos = charpos;
5881 /* IT->current.overlay_string_index is the number of overlay strings
5882 that have already been consumed by IT. Copy some of the
5883 remaining overlay strings to IT->overlay_strings. */
5884 i = 0;
5885 j = it->current.overlay_string_index;
5886 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5888 it->overlay_strings[i] = entries[j].string;
5889 it->string_overlays[i++] = entries[j++].overlay;
5892 CHECK_IT (it);
5893 SAFE_FREE ();
5897 /* Get the first chunk of overlay strings at IT's current buffer
5898 position, or at CHARPOS if that is > 0. Value is non-zero if at
5899 least one overlay string was found. */
5901 static int
5902 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5904 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5905 process. This fills IT->overlay_strings with strings, and sets
5906 IT->n_overlay_strings to the total number of strings to process.
5907 IT->pos.overlay_string_index has to be set temporarily to zero
5908 because load_overlay_strings needs this; it must be set to -1
5909 when no overlay strings are found because a zero value would
5910 indicate a position in the first overlay string. */
5911 it->current.overlay_string_index = 0;
5912 load_overlay_strings (it, charpos);
5914 /* If we found overlay strings, set up IT to deliver display
5915 elements from the first one. Otherwise set up IT to deliver
5916 from current_buffer. */
5917 if (it->n_overlay_strings)
5919 /* Make sure we know settings in current_buffer, so that we can
5920 restore meaningful values when we're done with the overlay
5921 strings. */
5922 if (compute_stop_p)
5923 compute_stop_pos (it);
5924 eassert (it->face_id >= 0);
5926 /* Save IT's settings. They are restored after all overlay
5927 strings have been processed. */
5928 eassert (!compute_stop_p || it->sp == 0);
5930 /* When called from handle_stop, there might be an empty display
5931 string loaded. In that case, don't bother saving it. But
5932 don't use this optimization with the bidi iterator, since we
5933 need the corresponding pop_it call to resync the bidi
5934 iterator's position with IT's position, after we are done
5935 with the overlay strings. (The corresponding call to pop_it
5936 in case of an empty display string is in
5937 next_overlay_string.) */
5938 if (!(!it->bidi_p
5939 && STRINGP (it->string) && !SCHARS (it->string)))
5940 push_it (it, NULL);
5942 /* Set up IT to deliver display elements from the first overlay
5943 string. */
5944 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5945 it->string = it->overlay_strings[0];
5946 it->from_overlay = Qnil;
5947 it->stop_charpos = 0;
5948 eassert (STRINGP (it->string));
5949 it->end_charpos = SCHARS (it->string);
5950 it->prev_stop = 0;
5951 it->base_level_stop = 0;
5952 it->multibyte_p = STRING_MULTIBYTE (it->string);
5953 it->method = GET_FROM_STRING;
5954 it->from_disp_prop_p = 0;
5956 /* Force paragraph direction to be that of the parent
5957 buffer. */
5958 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5959 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5960 else
5961 it->paragraph_embedding = L2R;
5963 /* Set up the bidi iterator for this overlay string. */
5964 if (it->bidi_p)
5966 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5968 it->bidi_it.string.lstring = it->string;
5969 it->bidi_it.string.s = NULL;
5970 it->bidi_it.string.schars = SCHARS (it->string);
5971 it->bidi_it.string.bufpos = pos;
5972 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5973 it->bidi_it.string.unibyte = !it->multibyte_p;
5974 it->bidi_it.w = it->w;
5975 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5977 return 1;
5980 it->current.overlay_string_index = -1;
5981 return 0;
5984 static int
5985 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5987 it->string = Qnil;
5988 it->method = GET_FROM_BUFFER;
5990 (void) get_overlay_strings_1 (it, charpos, 1);
5992 CHECK_IT (it);
5994 /* Value is non-zero if we found at least one overlay string. */
5995 return STRINGP (it->string);
6000 /***********************************************************************
6001 Saving and restoring state
6002 ***********************************************************************/
6004 /* Save current settings of IT on IT->stack. Called, for example,
6005 before setting up IT for an overlay string, to be able to restore
6006 IT's settings to what they were after the overlay string has been
6007 processed. If POSITION is non-NULL, it is the position to save on
6008 the stack instead of IT->position. */
6010 static void
6011 push_it (struct it *it, struct text_pos *position)
6013 struct iterator_stack_entry *p;
6015 eassert (it->sp < IT_STACK_SIZE);
6016 p = it->stack + it->sp;
6018 p->stop_charpos = it->stop_charpos;
6019 p->prev_stop = it->prev_stop;
6020 p->base_level_stop = it->base_level_stop;
6021 p->cmp_it = it->cmp_it;
6022 eassert (it->face_id >= 0);
6023 p->face_id = it->face_id;
6024 p->string = it->string;
6025 p->method = it->method;
6026 p->from_overlay = it->from_overlay;
6027 switch (p->method)
6029 case GET_FROM_IMAGE:
6030 p->u.image.object = it->object;
6031 p->u.image.image_id = it->image_id;
6032 p->u.image.slice = it->slice;
6033 break;
6034 case GET_FROM_STRETCH:
6035 p->u.stretch.object = it->object;
6036 break;
6038 p->position = position ? *position : it->position;
6039 p->current = it->current;
6040 p->end_charpos = it->end_charpos;
6041 p->string_nchars = it->string_nchars;
6042 p->area = it->area;
6043 p->multibyte_p = it->multibyte_p;
6044 p->avoid_cursor_p = it->avoid_cursor_p;
6045 p->space_width = it->space_width;
6046 p->font_height = it->font_height;
6047 p->voffset = it->voffset;
6048 p->string_from_display_prop_p = it->string_from_display_prop_p;
6049 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6050 p->display_ellipsis_p = 0;
6051 p->line_wrap = it->line_wrap;
6052 p->bidi_p = it->bidi_p;
6053 p->paragraph_embedding = it->paragraph_embedding;
6054 p->from_disp_prop_p = it->from_disp_prop_p;
6055 ++it->sp;
6057 /* Save the state of the bidi iterator as well. */
6058 if (it->bidi_p)
6059 bidi_push_it (&it->bidi_it);
6062 static void
6063 iterate_out_of_display_property (struct it *it)
6065 int buffer_p = !STRINGP (it->string);
6066 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6067 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6069 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6071 /* Maybe initialize paragraph direction. If we are at the beginning
6072 of a new paragraph, next_element_from_buffer may not have a
6073 chance to do that. */
6074 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6075 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6076 /* prev_stop can be zero, so check against BEGV as well. */
6077 while (it->bidi_it.charpos >= bob
6078 && it->prev_stop <= it->bidi_it.charpos
6079 && it->bidi_it.charpos < CHARPOS (it->position)
6080 && it->bidi_it.charpos < eob)
6081 bidi_move_to_visually_next (&it->bidi_it);
6082 /* Record the stop_pos we just crossed, for when we cross it
6083 back, maybe. */
6084 if (it->bidi_it.charpos > CHARPOS (it->position))
6085 it->prev_stop = CHARPOS (it->position);
6086 /* If we ended up not where pop_it put us, resync IT's
6087 positional members with the bidi iterator. */
6088 if (it->bidi_it.charpos != CHARPOS (it->position))
6089 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6090 if (buffer_p)
6091 it->current.pos = it->position;
6092 else
6093 it->current.string_pos = it->position;
6096 /* Restore IT's settings from IT->stack. Called, for example, when no
6097 more overlay strings must be processed, and we return to delivering
6098 display elements from a buffer, or when the end of a string from a
6099 `display' property is reached and we return to delivering display
6100 elements from an overlay string, or from a buffer. */
6102 static void
6103 pop_it (struct it *it)
6105 struct iterator_stack_entry *p;
6106 int from_display_prop = it->from_disp_prop_p;
6108 eassert (it->sp > 0);
6109 --it->sp;
6110 p = it->stack + it->sp;
6111 it->stop_charpos = p->stop_charpos;
6112 it->prev_stop = p->prev_stop;
6113 it->base_level_stop = p->base_level_stop;
6114 it->cmp_it = p->cmp_it;
6115 it->face_id = p->face_id;
6116 it->current = p->current;
6117 it->position = p->position;
6118 it->string = p->string;
6119 it->from_overlay = p->from_overlay;
6120 if (NILP (it->string))
6121 SET_TEXT_POS (it->current.string_pos, -1, -1);
6122 it->method = p->method;
6123 switch (it->method)
6125 case GET_FROM_IMAGE:
6126 it->image_id = p->u.image.image_id;
6127 it->object = p->u.image.object;
6128 it->slice = p->u.image.slice;
6129 break;
6130 case GET_FROM_STRETCH:
6131 it->object = p->u.stretch.object;
6132 break;
6133 case GET_FROM_BUFFER:
6134 it->object = it->w->contents;
6135 break;
6136 case GET_FROM_STRING:
6138 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6140 /* Restore the face_box_p flag, since it could have been
6141 overwritten by the face of the object that we just finished
6142 displaying. */
6143 if (face)
6144 it->face_box_p = face->box != FACE_NO_BOX;
6145 it->object = it->string;
6147 break;
6148 case GET_FROM_DISPLAY_VECTOR:
6149 if (it->s)
6150 it->method = GET_FROM_C_STRING;
6151 else if (STRINGP (it->string))
6152 it->method = GET_FROM_STRING;
6153 else
6155 it->method = GET_FROM_BUFFER;
6156 it->object = it->w->contents;
6159 it->end_charpos = p->end_charpos;
6160 it->string_nchars = p->string_nchars;
6161 it->area = p->area;
6162 it->multibyte_p = p->multibyte_p;
6163 it->avoid_cursor_p = p->avoid_cursor_p;
6164 it->space_width = p->space_width;
6165 it->font_height = p->font_height;
6166 it->voffset = p->voffset;
6167 it->string_from_display_prop_p = p->string_from_display_prop_p;
6168 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6169 it->line_wrap = p->line_wrap;
6170 it->bidi_p = p->bidi_p;
6171 it->paragraph_embedding = p->paragraph_embedding;
6172 it->from_disp_prop_p = p->from_disp_prop_p;
6173 if (it->bidi_p)
6175 bidi_pop_it (&it->bidi_it);
6176 /* Bidi-iterate until we get out of the portion of text, if any,
6177 covered by a `display' text property or by an overlay with
6178 `display' property. (We cannot just jump there, because the
6179 internal coherency of the bidi iterator state can not be
6180 preserved across such jumps.) We also must determine the
6181 paragraph base direction if the overlay we just processed is
6182 at the beginning of a new paragraph. */
6183 if (from_display_prop
6184 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6185 iterate_out_of_display_property (it);
6187 eassert ((BUFFERP (it->object)
6188 && IT_CHARPOS (*it) == it->bidi_it.charpos
6189 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6190 || (STRINGP (it->object)
6191 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6192 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6193 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6199 /***********************************************************************
6200 Moving over lines
6201 ***********************************************************************/
6203 /* Set IT's current position to the previous line start. */
6205 static void
6206 back_to_previous_line_start (struct it *it)
6208 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6210 DEC_BOTH (cp, bp);
6211 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6215 /* Move IT to the next line start.
6217 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6218 we skipped over part of the text (as opposed to moving the iterator
6219 continuously over the text). Otherwise, don't change the value
6220 of *SKIPPED_P.
6222 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6223 iterator on the newline, if it was found.
6225 Newlines may come from buffer text, overlay strings, or strings
6226 displayed via the `display' property. That's the reason we can't
6227 simply use find_newline_no_quit.
6229 Note that this function may not skip over invisible text that is so
6230 because of text properties and immediately follows a newline. If
6231 it would, function reseat_at_next_visible_line_start, when called
6232 from set_iterator_to_next, would effectively make invisible
6233 characters following a newline part of the wrong glyph row, which
6234 leads to wrong cursor motion. */
6236 static int
6237 forward_to_next_line_start (struct it *it, int *skipped_p,
6238 struct bidi_it *bidi_it_prev)
6240 ptrdiff_t old_selective;
6241 int newline_found_p, n;
6242 const int MAX_NEWLINE_DISTANCE = 500;
6244 /* If already on a newline, just consume it to avoid unintended
6245 skipping over invisible text below. */
6246 if (it->what == IT_CHARACTER
6247 && it->c == '\n'
6248 && CHARPOS (it->position) == IT_CHARPOS (*it))
6250 if (it->bidi_p && bidi_it_prev)
6251 *bidi_it_prev = it->bidi_it;
6252 set_iterator_to_next (it, 0);
6253 it->c = 0;
6254 return 1;
6257 /* Don't handle selective display in the following. It's (a)
6258 unnecessary because it's done by the caller, and (b) leads to an
6259 infinite recursion because next_element_from_ellipsis indirectly
6260 calls this function. */
6261 old_selective = it->selective;
6262 it->selective = 0;
6264 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6265 from buffer text. */
6266 for (n = newline_found_p = 0;
6267 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6268 n += STRINGP (it->string) ? 0 : 1)
6270 if (!get_next_display_element (it))
6271 return 0;
6272 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6273 if (newline_found_p && it->bidi_p && bidi_it_prev)
6274 *bidi_it_prev = it->bidi_it;
6275 set_iterator_to_next (it, 0);
6278 /* If we didn't find a newline near enough, see if we can use a
6279 short-cut. */
6280 if (!newline_found_p)
6282 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6283 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6284 1, &bytepos);
6285 Lisp_Object pos;
6287 eassert (!STRINGP (it->string));
6289 /* If there isn't any `display' property in sight, and no
6290 overlays, we can just use the position of the newline in
6291 buffer text. */
6292 if (it->stop_charpos >= limit
6293 || ((pos = Fnext_single_property_change (make_number (start),
6294 Qdisplay, Qnil,
6295 make_number (limit)),
6296 NILP (pos))
6297 && next_overlay_change (start) == ZV))
6299 if (!it->bidi_p)
6301 IT_CHARPOS (*it) = limit;
6302 IT_BYTEPOS (*it) = bytepos;
6304 else
6306 struct bidi_it bprev;
6308 /* Help bidi.c avoid expensive searches for display
6309 properties and overlays, by telling it that there are
6310 none up to `limit'. */
6311 if (it->bidi_it.disp_pos < limit)
6313 it->bidi_it.disp_pos = limit;
6314 it->bidi_it.disp_prop = 0;
6316 do {
6317 bprev = it->bidi_it;
6318 bidi_move_to_visually_next (&it->bidi_it);
6319 } while (it->bidi_it.charpos != limit);
6320 IT_CHARPOS (*it) = limit;
6321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6322 if (bidi_it_prev)
6323 *bidi_it_prev = bprev;
6325 *skipped_p = newline_found_p = true;
6327 else
6329 while (get_next_display_element (it)
6330 && !newline_found_p)
6332 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6333 if (newline_found_p && it->bidi_p && bidi_it_prev)
6334 *bidi_it_prev = it->bidi_it;
6335 set_iterator_to_next (it, 0);
6340 it->selective = old_selective;
6341 return newline_found_p;
6345 /* Set IT's current position to the previous visible line start. Skip
6346 invisible text that is so either due to text properties or due to
6347 selective display. Caution: this does not change IT->current_x and
6348 IT->hpos. */
6350 static void
6351 back_to_previous_visible_line_start (struct it *it)
6353 while (IT_CHARPOS (*it) > BEGV)
6355 back_to_previous_line_start (it);
6357 if (IT_CHARPOS (*it) <= BEGV)
6358 break;
6360 /* If selective > 0, then lines indented more than its value are
6361 invisible. */
6362 if (it->selective > 0
6363 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6364 it->selective))
6365 continue;
6367 /* Check the newline before point for invisibility. */
6369 Lisp_Object prop;
6370 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6371 Qinvisible, it->window);
6372 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6373 continue;
6376 if (IT_CHARPOS (*it) <= BEGV)
6377 break;
6380 struct it it2;
6381 void *it2data = NULL;
6382 ptrdiff_t pos;
6383 ptrdiff_t beg, end;
6384 Lisp_Object val, overlay;
6386 SAVE_IT (it2, *it, it2data);
6388 /* If newline is part of a composition, continue from start of composition */
6389 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6390 && beg < IT_CHARPOS (*it))
6391 goto replaced;
6393 /* If newline is replaced by a display property, find start of overlay
6394 or interval and continue search from that point. */
6395 pos = --IT_CHARPOS (it2);
6396 --IT_BYTEPOS (it2);
6397 it2.sp = 0;
6398 bidi_unshelve_cache (NULL, 0);
6399 it2.string_from_display_prop_p = 0;
6400 it2.from_disp_prop_p = 0;
6401 if (handle_display_prop (&it2) == HANDLED_RETURN
6402 && !NILP (val = get_char_property_and_overlay
6403 (make_number (pos), Qdisplay, Qnil, &overlay))
6404 && (OVERLAYP (overlay)
6405 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6406 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6408 RESTORE_IT (it, it, it2data);
6409 goto replaced;
6412 /* Newline is not replaced by anything -- so we are done. */
6413 RESTORE_IT (it, it, it2data);
6414 break;
6416 replaced:
6417 if (beg < BEGV)
6418 beg = BEGV;
6419 IT_CHARPOS (*it) = beg;
6420 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6424 it->continuation_lines_width = 0;
6426 eassert (IT_CHARPOS (*it) >= BEGV);
6427 eassert (IT_CHARPOS (*it) == BEGV
6428 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6429 CHECK_IT (it);
6433 /* Reseat iterator IT at the previous visible line start. Skip
6434 invisible text that is so either due to text properties or due to
6435 selective display. At the end, update IT's overlay information,
6436 face information etc. */
6438 void
6439 reseat_at_previous_visible_line_start (struct it *it)
6441 back_to_previous_visible_line_start (it);
6442 reseat (it, it->current.pos, 1);
6443 CHECK_IT (it);
6447 /* Reseat iterator IT on the next visible line start in the current
6448 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6449 preceding the line start. Skip over invisible text that is so
6450 because of selective display. Compute faces, overlays etc at the
6451 new position. Note that this function does not skip over text that
6452 is invisible because of text properties. */
6454 static void
6455 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6457 int newline_found_p, skipped_p = 0;
6458 struct bidi_it bidi_it_prev;
6460 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6462 /* Skip over lines that are invisible because they are indented
6463 more than the value of IT->selective. */
6464 if (it->selective > 0)
6465 while (IT_CHARPOS (*it) < ZV
6466 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6467 it->selective))
6469 eassert (IT_BYTEPOS (*it) == BEGV
6470 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6471 newline_found_p =
6472 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6475 /* Position on the newline if that's what's requested. */
6476 if (on_newline_p && newline_found_p)
6478 if (STRINGP (it->string))
6480 if (IT_STRING_CHARPOS (*it) > 0)
6482 if (!it->bidi_p)
6484 --IT_STRING_CHARPOS (*it);
6485 --IT_STRING_BYTEPOS (*it);
6487 else
6489 /* We need to restore the bidi iterator to the state
6490 it had on the newline, and resync the IT's
6491 position with that. */
6492 it->bidi_it = bidi_it_prev;
6493 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6494 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6498 else if (IT_CHARPOS (*it) > BEGV)
6500 if (!it->bidi_p)
6502 --IT_CHARPOS (*it);
6503 --IT_BYTEPOS (*it);
6505 else
6507 /* We need to restore the bidi iterator to the state it
6508 had on the newline and resync IT with that. */
6509 it->bidi_it = bidi_it_prev;
6510 IT_CHARPOS (*it) = it->bidi_it.charpos;
6511 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6513 reseat (it, it->current.pos, 0);
6516 else if (skipped_p)
6517 reseat (it, it->current.pos, 0);
6519 CHECK_IT (it);
6524 /***********************************************************************
6525 Changing an iterator's position
6526 ***********************************************************************/
6528 /* Change IT's current position to POS in current_buffer. If FORCE_P
6529 is non-zero, always check for text properties at the new position.
6530 Otherwise, text properties are only looked up if POS >=
6531 IT->check_charpos of a property. */
6533 static void
6534 reseat (struct it *it, struct text_pos pos, int force_p)
6536 ptrdiff_t original_pos = IT_CHARPOS (*it);
6538 reseat_1 (it, pos, 0);
6540 /* Determine where to check text properties. Avoid doing it
6541 where possible because text property lookup is very expensive. */
6542 if (force_p
6543 || CHARPOS (pos) > it->stop_charpos
6544 || CHARPOS (pos) < original_pos)
6546 if (it->bidi_p)
6548 /* For bidi iteration, we need to prime prev_stop and
6549 base_level_stop with our best estimations. */
6550 /* Implementation note: Of course, POS is not necessarily a
6551 stop position, so assigning prev_pos to it is a lie; we
6552 should have called compute_stop_backwards. However, if
6553 the current buffer does not include any R2L characters,
6554 that call would be a waste of cycles, because the
6555 iterator will never move back, and thus never cross this
6556 "fake" stop position. So we delay that backward search
6557 until the time we really need it, in next_element_from_buffer. */
6558 if (CHARPOS (pos) != it->prev_stop)
6559 it->prev_stop = CHARPOS (pos);
6560 if (CHARPOS (pos) < it->base_level_stop)
6561 it->base_level_stop = 0; /* meaning it's unknown */
6562 handle_stop (it);
6564 else
6566 handle_stop (it);
6567 it->prev_stop = it->base_level_stop = 0;
6572 CHECK_IT (it);
6576 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6577 IT->stop_pos to POS, also. */
6579 static void
6580 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6582 /* Don't call this function when scanning a C string. */
6583 eassert (it->s == NULL);
6585 /* POS must be a reasonable value. */
6586 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6588 it->current.pos = it->position = pos;
6589 it->end_charpos = ZV;
6590 it->dpvec = NULL;
6591 it->current.dpvec_index = -1;
6592 it->current.overlay_string_index = -1;
6593 IT_STRING_CHARPOS (*it) = -1;
6594 IT_STRING_BYTEPOS (*it) = -1;
6595 it->string = Qnil;
6596 it->method = GET_FROM_BUFFER;
6597 it->object = it->w->contents;
6598 it->area = TEXT_AREA;
6599 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6600 it->sp = 0;
6601 it->string_from_display_prop_p = 0;
6602 it->string_from_prefix_prop_p = 0;
6604 it->from_disp_prop_p = 0;
6605 it->face_before_selective_p = 0;
6606 if (it->bidi_p)
6608 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6609 &it->bidi_it);
6610 bidi_unshelve_cache (NULL, 0);
6611 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6612 it->bidi_it.string.s = NULL;
6613 it->bidi_it.string.lstring = Qnil;
6614 it->bidi_it.string.bufpos = 0;
6615 it->bidi_it.string.from_disp_str = 0;
6616 it->bidi_it.string.unibyte = 0;
6617 it->bidi_it.w = it->w;
6620 if (set_stop_p)
6622 it->stop_charpos = CHARPOS (pos);
6623 it->base_level_stop = CHARPOS (pos);
6625 /* This make the information stored in it->cmp_it invalidate. */
6626 it->cmp_it.id = -1;
6630 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6631 If S is non-null, it is a C string to iterate over. Otherwise,
6632 STRING gives a Lisp string to iterate over.
6634 If PRECISION > 0, don't return more then PRECISION number of
6635 characters from the string.
6637 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6638 characters have been returned. FIELD_WIDTH < 0 means an infinite
6639 field width.
6641 MULTIBYTE = 0 means disable processing of multibyte characters,
6642 MULTIBYTE > 0 means enable it,
6643 MULTIBYTE < 0 means use IT->multibyte_p.
6645 IT must be initialized via a prior call to init_iterator before
6646 calling this function. */
6648 static void
6649 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6650 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6651 int multibyte)
6653 /* No text property checks performed by default, but see below. */
6654 it->stop_charpos = -1;
6656 /* Set iterator position and end position. */
6657 memset (&it->current, 0, sizeof it->current);
6658 it->current.overlay_string_index = -1;
6659 it->current.dpvec_index = -1;
6660 eassert (charpos >= 0);
6662 /* If STRING is specified, use its multibyteness, otherwise use the
6663 setting of MULTIBYTE, if specified. */
6664 if (multibyte >= 0)
6665 it->multibyte_p = multibyte > 0;
6667 /* Bidirectional reordering of strings is controlled by the default
6668 value of bidi-display-reordering. Don't try to reorder while
6669 loading loadup.el, as the necessary character property tables are
6670 not yet available. */
6671 it->bidi_p =
6672 NILP (Vpurify_flag)
6673 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6675 if (s == NULL)
6677 eassert (STRINGP (string));
6678 it->string = string;
6679 it->s = NULL;
6680 it->end_charpos = it->string_nchars = SCHARS (string);
6681 it->method = GET_FROM_STRING;
6682 it->current.string_pos = string_pos (charpos, string);
6684 if (it->bidi_p)
6686 it->bidi_it.string.lstring = string;
6687 it->bidi_it.string.s = NULL;
6688 it->bidi_it.string.schars = it->end_charpos;
6689 it->bidi_it.string.bufpos = 0;
6690 it->bidi_it.string.from_disp_str = 0;
6691 it->bidi_it.string.unibyte = !it->multibyte_p;
6692 it->bidi_it.w = it->w;
6693 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6694 FRAME_WINDOW_P (it->f), &it->bidi_it);
6697 else
6699 it->s = (const unsigned char *) s;
6700 it->string = Qnil;
6702 /* Note that we use IT->current.pos, not it->current.string_pos,
6703 for displaying C strings. */
6704 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6705 if (it->multibyte_p)
6707 it->current.pos = c_string_pos (charpos, s, 1);
6708 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6710 else
6712 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6713 it->end_charpos = it->string_nchars = strlen (s);
6716 if (it->bidi_p)
6718 it->bidi_it.string.lstring = Qnil;
6719 it->bidi_it.string.s = (const unsigned char *) s;
6720 it->bidi_it.string.schars = it->end_charpos;
6721 it->bidi_it.string.bufpos = 0;
6722 it->bidi_it.string.from_disp_str = 0;
6723 it->bidi_it.string.unibyte = !it->multibyte_p;
6724 it->bidi_it.w = it->w;
6725 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6726 &it->bidi_it);
6728 it->method = GET_FROM_C_STRING;
6731 /* PRECISION > 0 means don't return more than PRECISION characters
6732 from the string. */
6733 if (precision > 0 && it->end_charpos - charpos > precision)
6735 it->end_charpos = it->string_nchars = charpos + precision;
6736 if (it->bidi_p)
6737 it->bidi_it.string.schars = it->end_charpos;
6740 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6741 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6742 FIELD_WIDTH < 0 means infinite field width. This is useful for
6743 padding with `-' at the end of a mode line. */
6744 if (field_width < 0)
6745 field_width = INFINITY;
6746 /* Implementation note: We deliberately don't enlarge
6747 it->bidi_it.string.schars here to fit it->end_charpos, because
6748 the bidi iterator cannot produce characters out of thin air. */
6749 if (field_width > it->end_charpos - charpos)
6750 it->end_charpos = charpos + field_width;
6752 /* Use the standard display table for displaying strings. */
6753 if (DISP_TABLE_P (Vstandard_display_table))
6754 it->dp = XCHAR_TABLE (Vstandard_display_table);
6756 it->stop_charpos = charpos;
6757 it->prev_stop = charpos;
6758 it->base_level_stop = 0;
6759 if (it->bidi_p)
6761 it->bidi_it.first_elt = 1;
6762 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6763 it->bidi_it.disp_pos = -1;
6765 if (s == NULL && it->multibyte_p)
6767 ptrdiff_t endpos = SCHARS (it->string);
6768 if (endpos > it->end_charpos)
6769 endpos = it->end_charpos;
6770 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6771 it->string);
6773 CHECK_IT (it);
6778 /***********************************************************************
6779 Iteration
6780 ***********************************************************************/
6782 /* Map enum it_method value to corresponding next_element_from_* function. */
6784 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6786 next_element_from_buffer,
6787 next_element_from_display_vector,
6788 next_element_from_string,
6789 next_element_from_c_string,
6790 next_element_from_image,
6791 next_element_from_stretch
6794 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6797 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6798 (possibly with the following characters). */
6800 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6801 ((IT)->cmp_it.id >= 0 \
6802 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6803 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6804 END_CHARPOS, (IT)->w, \
6805 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6806 (IT)->string)))
6809 /* Lookup the char-table Vglyphless_char_display for character C (-1
6810 if we want information for no-font case), and return the display
6811 method symbol. By side-effect, update it->what and
6812 it->glyphless_method. This function is called from
6813 get_next_display_element for each character element, and from
6814 x_produce_glyphs when no suitable font was found. */
6816 Lisp_Object
6817 lookup_glyphless_char_display (int c, struct it *it)
6819 Lisp_Object glyphless_method = Qnil;
6821 if (CHAR_TABLE_P (Vglyphless_char_display)
6822 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6824 if (c >= 0)
6826 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6827 if (CONSP (glyphless_method))
6828 glyphless_method = FRAME_WINDOW_P (it->f)
6829 ? XCAR (glyphless_method)
6830 : XCDR (glyphless_method);
6832 else
6833 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6836 retry:
6837 if (NILP (glyphless_method))
6839 if (c >= 0)
6840 /* The default is to display the character by a proper font. */
6841 return Qnil;
6842 /* The default for the no-font case is to display an empty box. */
6843 glyphless_method = Qempty_box;
6845 if (EQ (glyphless_method, Qzero_width))
6847 if (c >= 0)
6848 return glyphless_method;
6849 /* This method can't be used for the no-font case. */
6850 glyphless_method = Qempty_box;
6852 if (EQ (glyphless_method, Qthin_space))
6853 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6854 else if (EQ (glyphless_method, Qempty_box))
6855 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6856 else if (EQ (glyphless_method, Qhex_code))
6857 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6858 else if (STRINGP (glyphless_method))
6859 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6860 else
6862 /* Invalid value. We use the default method. */
6863 glyphless_method = Qnil;
6864 goto retry;
6866 it->what = IT_GLYPHLESS;
6867 return glyphless_method;
6870 /* Merge escape glyph face and cache the result. */
6872 static struct frame *last_escape_glyph_frame = NULL;
6873 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_escape_glyph_merged_face_id = 0;
6876 static int
6877 merge_escape_glyph_face (struct it *it)
6879 int face_id;
6881 if (it->f == last_escape_glyph_frame
6882 && it->face_id == last_escape_glyph_face_id)
6883 face_id = last_escape_glyph_merged_face_id;
6884 else
6886 /* Merge the `escape-glyph' face into the current face. */
6887 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6888 last_escape_glyph_frame = it->f;
6889 last_escape_glyph_face_id = it->face_id;
6890 last_escape_glyph_merged_face_id = face_id;
6892 return face_id;
6895 /* Likewise for glyphless glyph face. */
6897 static struct frame *last_glyphless_glyph_frame = NULL;
6898 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6899 static int last_glyphless_glyph_merged_face_id = 0;
6902 merge_glyphless_glyph_face (struct it *it)
6904 int face_id;
6906 if (it->f == last_glyphless_glyph_frame
6907 && it->face_id == last_glyphless_glyph_face_id)
6908 face_id = last_glyphless_glyph_merged_face_id;
6909 else
6911 /* Merge the `glyphless-char' face into the current face. */
6912 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6913 last_glyphless_glyph_frame = it->f;
6914 last_glyphless_glyph_face_id = it->face_id;
6915 last_glyphless_glyph_merged_face_id = face_id;
6917 return face_id;
6920 /* Load IT's display element fields with information about the next
6921 display element from the current position of IT. Value is zero if
6922 end of buffer (or C string) is reached. */
6924 static int
6925 get_next_display_element (struct it *it)
6927 /* Non-zero means that we found a display element. Zero means that
6928 we hit the end of what we iterate over. Performance note: the
6929 function pointer `method' used here turns out to be faster than
6930 using a sequence of if-statements. */
6931 int success_p;
6933 get_next:
6934 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6936 if (it->what == IT_CHARACTER)
6938 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6939 and only if (a) the resolved directionality of that character
6940 is R..." */
6941 /* FIXME: Do we need an exception for characters from display
6942 tables? */
6943 if (it->bidi_p && it->bidi_it.type == STRONG_R
6944 && !inhibit_bidi_mirroring)
6945 it->c = bidi_mirror_char (it->c);
6946 /* Map via display table or translate control characters.
6947 IT->c, IT->len etc. have been set to the next character by
6948 the function call above. If we have a display table, and it
6949 contains an entry for IT->c, translate it. Don't do this if
6950 IT->c itself comes from a display table, otherwise we could
6951 end up in an infinite recursion. (An alternative could be to
6952 count the recursion depth of this function and signal an
6953 error when a certain maximum depth is reached.) Is it worth
6954 it? */
6955 if (success_p && it->dpvec == NULL)
6957 Lisp_Object dv;
6958 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6959 int nonascii_space_p = 0;
6960 int nonascii_hyphen_p = 0;
6961 int c = it->c; /* This is the character to display. */
6963 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6965 eassert (SINGLE_BYTE_CHAR_P (c));
6966 if (unibyte_display_via_language_environment)
6968 c = DECODE_CHAR (unibyte, c);
6969 if (c < 0)
6970 c = BYTE8_TO_CHAR (it->c);
6972 else
6973 c = BYTE8_TO_CHAR (it->c);
6976 if (it->dp
6977 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6978 VECTORP (dv)))
6980 struct Lisp_Vector *v = XVECTOR (dv);
6982 /* Return the first character from the display table
6983 entry, if not empty. If empty, don't display the
6984 current character. */
6985 if (v->header.size)
6987 it->dpvec_char_len = it->len;
6988 it->dpvec = v->contents;
6989 it->dpend = v->contents + v->header.size;
6990 it->current.dpvec_index = 0;
6991 it->dpvec_face_id = -1;
6992 it->saved_face_id = it->face_id;
6993 it->method = GET_FROM_DISPLAY_VECTOR;
6994 it->ellipsis_p = 0;
6996 else
6998 set_iterator_to_next (it, 0);
7000 goto get_next;
7003 if (! NILP (lookup_glyphless_char_display (c, it)))
7005 if (it->what == IT_GLYPHLESS)
7006 goto done;
7007 /* Don't display this character. */
7008 set_iterator_to_next (it, 0);
7009 goto get_next;
7012 /* If `nobreak-char-display' is non-nil, we display
7013 non-ASCII spaces and hyphens specially. */
7014 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7016 if (c == 0xA0)
7017 nonascii_space_p = true;
7018 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7019 nonascii_hyphen_p = true;
7022 /* Translate control characters into `\003' or `^C' form.
7023 Control characters coming from a display table entry are
7024 currently not translated because we use IT->dpvec to hold
7025 the translation. This could easily be changed but I
7026 don't believe that it is worth doing.
7028 The characters handled by `nobreak-char-display' must be
7029 translated too.
7031 Non-printable characters and raw-byte characters are also
7032 translated to octal form. */
7033 if (((c < ' ' || c == 127) /* ASCII control chars. */
7034 ? (it->area != TEXT_AREA
7035 /* In mode line, treat \n, \t like other crl chars. */
7036 || (c != '\t'
7037 && it->glyph_row
7038 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7039 || (c != '\n' && c != '\t'))
7040 : (nonascii_space_p
7041 || nonascii_hyphen_p
7042 || CHAR_BYTE8_P (c)
7043 || ! CHAR_PRINTABLE_P (c))))
7045 /* C is a control character, non-ASCII space/hyphen,
7046 raw-byte, or a non-printable character which must be
7047 displayed either as '\003' or as `^C' where the '\\'
7048 and '^' can be defined in the display table. Fill
7049 IT->ctl_chars with glyphs for what we have to
7050 display. Then, set IT->dpvec to these glyphs. */
7051 Lisp_Object gc;
7052 int ctl_len;
7053 int face_id;
7054 int lface_id = 0;
7055 int escape_glyph;
7057 /* Handle control characters with ^. */
7059 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7061 int g;
7063 g = '^'; /* default glyph for Control */
7064 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7065 if (it->dp
7066 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7068 g = GLYPH_CODE_CHAR (gc);
7069 lface_id = GLYPH_CODE_FACE (gc);
7072 face_id = (lface_id
7073 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7074 : merge_escape_glyph_face (it));
7076 XSETINT (it->ctl_chars[0], g);
7077 XSETINT (it->ctl_chars[1], c ^ 0100);
7078 ctl_len = 2;
7079 goto display_control;
7082 /* Handle non-ascii space in the mode where it only gets
7083 highlighting. */
7085 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7087 /* Merge `nobreak-space' into the current face. */
7088 face_id = merge_faces (it->f, Qnobreak_space, 0,
7089 it->face_id);
7090 XSETINT (it->ctl_chars[0], ' ');
7091 ctl_len = 1;
7092 goto display_control;
7095 /* Handle sequences that start with the "escape glyph". */
7097 /* the default escape glyph is \. */
7098 escape_glyph = '\\';
7100 if (it->dp
7101 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7103 escape_glyph = GLYPH_CODE_CHAR (gc);
7104 lface_id = GLYPH_CODE_FACE (gc);
7107 face_id = (lface_id
7108 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7109 : merge_escape_glyph_face (it));
7111 /* Draw non-ASCII hyphen with just highlighting: */
7113 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7115 XSETINT (it->ctl_chars[0], '-');
7116 ctl_len = 1;
7117 goto display_control;
7120 /* Draw non-ASCII space/hyphen with escape glyph: */
7122 if (nonascii_space_p || nonascii_hyphen_p)
7124 XSETINT (it->ctl_chars[0], escape_glyph);
7125 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7126 ctl_len = 2;
7127 goto display_control;
7131 char str[10];
7132 int len, i;
7134 if (CHAR_BYTE8_P (c))
7135 /* Display \200 instead of \17777600. */
7136 c = CHAR_TO_BYTE8 (c);
7137 len = sprintf (str, "%03o", c);
7139 XSETINT (it->ctl_chars[0], escape_glyph);
7140 for (i = 0; i < len; i++)
7141 XSETINT (it->ctl_chars[i + 1], str[i]);
7142 ctl_len = len + 1;
7145 display_control:
7146 /* Set up IT->dpvec and return first character from it. */
7147 it->dpvec_char_len = it->len;
7148 it->dpvec = it->ctl_chars;
7149 it->dpend = it->dpvec + ctl_len;
7150 it->current.dpvec_index = 0;
7151 it->dpvec_face_id = face_id;
7152 it->saved_face_id = it->face_id;
7153 it->method = GET_FROM_DISPLAY_VECTOR;
7154 it->ellipsis_p = 0;
7155 goto get_next;
7157 it->char_to_display = c;
7159 else if (success_p)
7161 it->char_to_display = it->c;
7165 #ifdef HAVE_WINDOW_SYSTEM
7166 /* Adjust face id for a multibyte character. There are no multibyte
7167 character in unibyte text. */
7168 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7169 && it->multibyte_p
7170 && success_p
7171 && FRAME_WINDOW_P (it->f))
7173 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7175 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7177 /* Automatic composition with glyph-string. */
7178 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7180 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7182 else
7184 ptrdiff_t pos = (it->s ? -1
7185 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7186 : IT_CHARPOS (*it));
7187 int c;
7189 if (it->what == IT_CHARACTER)
7190 c = it->char_to_display;
7191 else
7193 struct composition *cmp = composition_table[it->cmp_it.id];
7194 int i;
7196 c = ' ';
7197 for (i = 0; i < cmp->glyph_len; i++)
7198 /* TAB in a composition means display glyphs with
7199 padding space on the left or right. */
7200 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7201 break;
7203 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7206 #endif /* HAVE_WINDOW_SYSTEM */
7208 done:
7209 /* Is this character the last one of a run of characters with
7210 box? If yes, set IT->end_of_box_run_p to 1. */
7211 if (it->face_box_p
7212 && it->s == NULL)
7214 if (it->method == GET_FROM_STRING && it->sp)
7216 int face_id = underlying_face_id (it);
7217 struct face *face = FACE_FROM_ID (it->f, face_id);
7219 if (face)
7221 if (face->box == FACE_NO_BOX)
7223 /* If the box comes from face properties in a
7224 display string, check faces in that string. */
7225 int string_face_id = face_after_it_pos (it);
7226 it->end_of_box_run_p
7227 = (FACE_FROM_ID (it->f, string_face_id)->box
7228 == FACE_NO_BOX);
7230 /* Otherwise, the box comes from the underlying face.
7231 If this is the last string character displayed, check
7232 the next buffer location. */
7233 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7234 /* n_overlay_strings is unreliable unless
7235 overlay_string_index is non-negative. */
7236 && ((it->current.overlay_string_index >= 0
7237 && (it->current.overlay_string_index
7238 == it->n_overlay_strings - 1))
7239 /* A string from display property. */
7240 || it->from_disp_prop_p))
7242 ptrdiff_t ignore;
7243 int next_face_id;
7244 struct text_pos pos = it->current.pos;
7246 /* For a string from a display property, the next
7247 buffer position is stored in the 'position'
7248 member of the iteration stack slot below the
7249 current one, see handle_single_display_spec. By
7250 contrast, it->current.pos was is not yet updated
7251 to point to that buffer position; that will
7252 happen in pop_it, after we finish displaying the
7253 current string. Note that we already checked
7254 above that it->sp is positive, so subtracting one
7255 from it is safe. */
7256 if (it->from_disp_prop_p)
7257 pos = (it->stack + it->sp - 1)->position;
7258 else
7259 INC_TEXT_POS (pos, it->multibyte_p);
7261 if (CHARPOS (pos) >= ZV)
7262 it->end_of_box_run_p = true;
7263 else
7265 next_face_id = face_at_buffer_position
7266 (it->w, CHARPOS (pos), &ignore,
7267 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7268 it->end_of_box_run_p
7269 = (FACE_FROM_ID (it->f, next_face_id)->box
7270 == FACE_NO_BOX);
7275 /* next_element_from_display_vector sets this flag according to
7276 faces of the display vector glyphs, see there. */
7277 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7279 int face_id = face_after_it_pos (it);
7280 it->end_of_box_run_p
7281 = (face_id != it->face_id
7282 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7285 /* If we reached the end of the object we've been iterating (e.g., a
7286 display string or an overlay string), and there's something on
7287 IT->stack, proceed with what's on the stack. It doesn't make
7288 sense to return zero if there's unprocessed stuff on the stack,
7289 because otherwise that stuff will never be displayed. */
7290 if (!success_p && it->sp > 0)
7292 set_iterator_to_next (it, 0);
7293 success_p = get_next_display_element (it);
7296 /* Value is 0 if end of buffer or string reached. */
7297 return success_p;
7301 /* Move IT to the next display element.
7303 RESEAT_P non-zero means if called on a newline in buffer text,
7304 skip to the next visible line start.
7306 Functions get_next_display_element and set_iterator_to_next are
7307 separate because I find this arrangement easier to handle than a
7308 get_next_display_element function that also increments IT's
7309 position. The way it is we can first look at an iterator's current
7310 display element, decide whether it fits on a line, and if it does,
7311 increment the iterator position. The other way around we probably
7312 would either need a flag indicating whether the iterator has to be
7313 incremented the next time, or we would have to implement a
7314 decrement position function which would not be easy to write. */
7316 void
7317 set_iterator_to_next (struct it *it, int reseat_p)
7319 /* Reset flags indicating start and end of a sequence of characters
7320 with box. Reset them at the start of this function because
7321 moving the iterator to a new position might set them. */
7322 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7324 switch (it->method)
7326 case GET_FROM_BUFFER:
7327 /* The current display element of IT is a character from
7328 current_buffer. Advance in the buffer, and maybe skip over
7329 invisible lines that are so because of selective display. */
7330 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7331 reseat_at_next_visible_line_start (it, 0);
7332 else if (it->cmp_it.id >= 0)
7334 /* We are currently getting glyphs from a composition. */
7335 if (! it->bidi_p)
7337 IT_CHARPOS (*it) += it->cmp_it.nchars;
7338 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7340 else
7342 int i;
7344 /* Update IT's char/byte positions to point to the first
7345 character of the next grapheme cluster, or to the
7346 character visually after the current composition. */
7347 for (i = 0; i < it->cmp_it.nchars; i++)
7348 bidi_move_to_visually_next (&it->bidi_it);
7349 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7350 IT_CHARPOS (*it) = it->bidi_it.charpos;
7353 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7354 && it->cmp_it.to < it->cmp_it.nglyphs)
7356 /* Composition created while scanning forward. Proceed
7357 to the next grapheme cluster. */
7358 it->cmp_it.from = it->cmp_it.to;
7360 else if ((it->bidi_p && it->cmp_it.reversed_p)
7361 && it->cmp_it.from > 0)
7363 /* Composition created while scanning backward. Proceed
7364 to the previous grapheme cluster. */
7365 it->cmp_it.to = it->cmp_it.from;
7367 else
7369 /* No more grapheme clusters in this composition.
7370 Find the next stop position. */
7371 ptrdiff_t stop = it->end_charpos;
7373 if (it->bidi_it.scan_dir < 0)
7374 /* Now we are scanning backward and don't know
7375 where to stop. */
7376 stop = -1;
7377 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7378 IT_BYTEPOS (*it), stop, Qnil);
7381 else
7383 eassert (it->len != 0);
7385 if (!it->bidi_p)
7387 IT_BYTEPOS (*it) += it->len;
7388 IT_CHARPOS (*it) += 1;
7390 else
7392 int prev_scan_dir = it->bidi_it.scan_dir;
7393 /* If this is a new paragraph, determine its base
7394 direction (a.k.a. its base embedding level). */
7395 if (it->bidi_it.new_paragraph)
7396 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7397 bidi_move_to_visually_next (&it->bidi_it);
7398 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7399 IT_CHARPOS (*it) = it->bidi_it.charpos;
7400 if (prev_scan_dir != it->bidi_it.scan_dir)
7402 /* As the scan direction was changed, we must
7403 re-compute the stop position for composition. */
7404 ptrdiff_t stop = it->end_charpos;
7405 if (it->bidi_it.scan_dir < 0)
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7411 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7413 break;
7415 case GET_FROM_C_STRING:
7416 /* Current display element of IT is from a C string. */
7417 if (!it->bidi_p
7418 /* If the string position is beyond string's end, it means
7419 next_element_from_c_string is padding the string with
7420 blanks, in which case we bypass the bidi iterator,
7421 because it cannot deal with such virtual characters. */
7422 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7424 IT_BYTEPOS (*it) += it->len;
7425 IT_CHARPOS (*it) += 1;
7427 else
7429 bidi_move_to_visually_next (&it->bidi_it);
7430 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7431 IT_CHARPOS (*it) = it->bidi_it.charpos;
7433 break;
7435 case GET_FROM_DISPLAY_VECTOR:
7436 /* Current display element of IT is from a display table entry.
7437 Advance in the display table definition. Reset it to null if
7438 end reached, and continue with characters from buffers/
7439 strings. */
7440 ++it->current.dpvec_index;
7442 /* Restore face of the iterator to what they were before the
7443 display vector entry (these entries may contain faces). */
7444 it->face_id = it->saved_face_id;
7446 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7448 int recheck_faces = it->ellipsis_p;
7450 if (it->s)
7451 it->method = GET_FROM_C_STRING;
7452 else if (STRINGP (it->string))
7453 it->method = GET_FROM_STRING;
7454 else
7456 it->method = GET_FROM_BUFFER;
7457 it->object = it->w->contents;
7460 it->dpvec = NULL;
7461 it->current.dpvec_index = -1;
7463 /* Skip over characters which were displayed via IT->dpvec. */
7464 if (it->dpvec_char_len < 0)
7465 reseat_at_next_visible_line_start (it, 1);
7466 else if (it->dpvec_char_len > 0)
7468 if (it->method == GET_FROM_STRING
7469 && it->current.overlay_string_index >= 0
7470 && it->n_overlay_strings > 0)
7471 it->ignore_overlay_strings_at_pos_p = true;
7472 it->len = it->dpvec_char_len;
7473 set_iterator_to_next (it, reseat_p);
7476 /* Maybe recheck faces after display vector. */
7477 if (recheck_faces)
7478 it->stop_charpos = IT_CHARPOS (*it);
7480 break;
7482 case GET_FROM_STRING:
7483 /* Current display element is a character from a Lisp string. */
7484 eassert (it->s == NULL && STRINGP (it->string));
7485 /* Don't advance past string end. These conditions are true
7486 when set_iterator_to_next is called at the end of
7487 get_next_display_element, in which case the Lisp string is
7488 already exhausted, and all we want is pop the iterator
7489 stack. */
7490 if (it->current.overlay_string_index >= 0)
7492 /* This is an overlay string, so there's no padding with
7493 spaces, and the number of characters in the string is
7494 where the string ends. */
7495 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7496 goto consider_string_end;
7498 else
7500 /* Not an overlay string. There could be padding, so test
7501 against it->end_charpos. */
7502 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7503 goto consider_string_end;
7505 if (it->cmp_it.id >= 0)
7507 /* We are delivering display elements from a composition.
7508 Update the string position past the grapheme cluster
7509 we've just processed. */
7510 if (! it->bidi_p)
7512 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7513 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7515 else
7517 int i;
7519 for (i = 0; i < it->cmp_it.nchars; i++)
7520 bidi_move_to_visually_next (&it->bidi_it);
7521 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7522 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7525 /* Did we exhaust all the grapheme clusters of this
7526 composition? */
7527 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7528 && (it->cmp_it.to < it->cmp_it.nglyphs))
7530 /* Not all the grapheme clusters were processed yet;
7531 advance to the next cluster. */
7532 it->cmp_it.from = it->cmp_it.to;
7534 else if ((it->bidi_p && it->cmp_it.reversed_p)
7535 && it->cmp_it.from > 0)
7537 /* Likewise: advance to the next cluster, but going in
7538 the reverse direction. */
7539 it->cmp_it.to = it->cmp_it.from;
7541 else
7543 /* This composition was fully processed; find the next
7544 candidate place for checking for composed
7545 characters. */
7546 /* Always limit string searches to the string length;
7547 any padding spaces are not part of the string, and
7548 there cannot be any compositions in that padding. */
7549 ptrdiff_t stop = SCHARS (it->string);
7551 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7552 stop = -1;
7553 else if (it->end_charpos < stop)
7555 /* Cf. PRECISION in reseat_to_string: we might be
7556 limited in how many of the string characters we
7557 need to deliver. */
7558 stop = it->end_charpos;
7560 composition_compute_stop_pos (&it->cmp_it,
7561 IT_STRING_CHARPOS (*it),
7562 IT_STRING_BYTEPOS (*it), stop,
7563 it->string);
7566 else
7568 if (!it->bidi_p
7569 /* If the string position is beyond string's end, it
7570 means next_element_from_string is padding the string
7571 with blanks, in which case we bypass the bidi
7572 iterator, because it cannot deal with such virtual
7573 characters. */
7574 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7576 IT_STRING_BYTEPOS (*it) += it->len;
7577 IT_STRING_CHARPOS (*it) += 1;
7579 else
7581 int prev_scan_dir = it->bidi_it.scan_dir;
7583 bidi_move_to_visually_next (&it->bidi_it);
7584 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7585 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7586 /* If the scan direction changes, we may need to update
7587 the place where to check for composed characters. */
7588 if (prev_scan_dir != it->bidi_it.scan_dir)
7590 ptrdiff_t stop = SCHARS (it->string);
7592 if (it->bidi_it.scan_dir < 0)
7593 stop = -1;
7594 else if (it->end_charpos < stop)
7595 stop = it->end_charpos;
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7605 consider_string_end:
7607 if (it->current.overlay_string_index >= 0)
7609 /* IT->string is an overlay string. Advance to the
7610 next, if there is one. */
7611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7613 it->ellipsis_p = 0;
7614 next_overlay_string (it);
7615 if (it->ellipsis_p)
7616 setup_for_ellipsis (it, 0);
7619 else
7621 /* IT->string is not an overlay string. If we reached
7622 its end, and there is something on IT->stack, proceed
7623 with what is on the stack. This can be either another
7624 string, this time an overlay string, or a buffer. */
7625 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7626 && it->sp > 0)
7628 pop_it (it);
7629 if (it->method == GET_FROM_STRING)
7630 goto consider_string_end;
7633 break;
7635 case GET_FROM_IMAGE:
7636 case GET_FROM_STRETCH:
7637 /* The position etc with which we have to proceed are on
7638 the stack. The position may be at the end of a string,
7639 if the `display' property takes up the whole string. */
7640 eassert (it->sp > 0);
7641 pop_it (it);
7642 if (it->method == GET_FROM_STRING)
7643 goto consider_string_end;
7644 break;
7646 default:
7647 /* There are no other methods defined, so this should be a bug. */
7648 emacs_abort ();
7651 eassert (it->method != GET_FROM_STRING
7652 || (STRINGP (it->string)
7653 && IT_STRING_CHARPOS (*it) >= 0));
7656 /* Load IT's display element fields with information about the next
7657 display element which comes from a display table entry or from the
7658 result of translating a control character to one of the forms `^C'
7659 or `\003'.
7661 IT->dpvec holds the glyphs to return as characters.
7662 IT->saved_face_id holds the face id before the display vector--it
7663 is restored into IT->face_id in set_iterator_to_next. */
7665 static int
7666 next_element_from_display_vector (struct it *it)
7668 Lisp_Object gc;
7669 int prev_face_id = it->face_id;
7670 int next_face_id;
7672 /* Precondition. */
7673 eassert (it->dpvec && it->current.dpvec_index >= 0);
7675 it->face_id = it->saved_face_id;
7677 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7678 That seemed totally bogus - so I changed it... */
7679 gc = it->dpvec[it->current.dpvec_index];
7681 if (GLYPH_CODE_P (gc))
7683 struct face *this_face, *prev_face, *next_face;
7685 it->c = GLYPH_CODE_CHAR (gc);
7686 it->len = CHAR_BYTES (it->c);
7688 /* The entry may contain a face id to use. Such a face id is
7689 the id of a Lisp face, not a realized face. A face id of
7690 zero means no face is specified. */
7691 if (it->dpvec_face_id >= 0)
7692 it->face_id = it->dpvec_face_id;
7693 else
7695 int lface_id = GLYPH_CODE_FACE (gc);
7696 if (lface_id > 0)
7697 it->face_id = merge_faces (it->f, Qt, lface_id,
7698 it->saved_face_id);
7701 /* Glyphs in the display vector could have the box face, so we
7702 need to set the related flags in the iterator, as
7703 appropriate. */
7704 this_face = FACE_FROM_ID (it->f, it->face_id);
7705 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7707 /* Is this character the first character of a box-face run? */
7708 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7709 && (!prev_face
7710 || prev_face->box == FACE_NO_BOX));
7712 /* For the last character of the box-face run, we need to look
7713 either at the next glyph from the display vector, or at the
7714 face we saw before the display vector. */
7715 next_face_id = it->saved_face_id;
7716 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7718 if (it->dpvec_face_id >= 0)
7719 next_face_id = it->dpvec_face_id;
7720 else
7722 int lface_id =
7723 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7725 if (lface_id > 0)
7726 next_face_id = merge_faces (it->f, Qt, lface_id,
7727 it->saved_face_id);
7730 next_face = FACE_FROM_ID (it->f, next_face_id);
7731 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7732 && (!next_face
7733 || next_face->box == FACE_NO_BOX));
7734 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7736 else
7737 /* Display table entry is invalid. Return a space. */
7738 it->c = ' ', it->len = 1;
7740 /* Don't change position and object of the iterator here. They are
7741 still the values of the character that had this display table
7742 entry or was translated, and that's what we want. */
7743 it->what = IT_CHARACTER;
7744 return 1;
7747 /* Get the first element of string/buffer in the visual order, after
7748 being reseated to a new position in a string or a buffer. */
7749 static void
7750 get_visually_first_element (struct it *it)
7752 int string_p = STRINGP (it->string) || it->s;
7753 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7754 ptrdiff_t bob = (string_p ? 0 : BEGV);
7756 if (STRINGP (it->string))
7758 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7759 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7761 else
7763 it->bidi_it.charpos = IT_CHARPOS (*it);
7764 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7767 if (it->bidi_it.charpos == eob)
7769 /* Nothing to do, but reset the FIRST_ELT flag, like
7770 bidi_paragraph_init does, because we are not going to
7771 call it. */
7772 it->bidi_it.first_elt = 0;
7774 else if (it->bidi_it.charpos == bob
7775 || (!string_p
7776 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7777 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7779 /* If we are at the beginning of a line/string, we can produce
7780 the next element right away. */
7781 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7782 bidi_move_to_visually_next (&it->bidi_it);
7784 else
7786 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7788 /* We need to prime the bidi iterator starting at the line's or
7789 string's beginning, before we will be able to produce the
7790 next element. */
7791 if (string_p)
7792 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7793 else
7794 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7795 IT_BYTEPOS (*it), -1,
7796 &it->bidi_it.bytepos);
7797 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7800 /* Now return to buffer/string position where we were asked
7801 to get the next display element, and produce that. */
7802 bidi_move_to_visually_next (&it->bidi_it);
7804 while (it->bidi_it.bytepos != orig_bytepos
7805 && it->bidi_it.charpos < eob);
7808 /* Adjust IT's position information to where we ended up. */
7809 if (STRINGP (it->string))
7811 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7812 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7814 else
7816 IT_CHARPOS (*it) = it->bidi_it.charpos;
7817 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7820 if (STRINGP (it->string) || !it->s)
7822 ptrdiff_t stop, charpos, bytepos;
7824 if (STRINGP (it->string))
7826 eassert (!it->s);
7827 stop = SCHARS (it->string);
7828 if (stop > it->end_charpos)
7829 stop = it->end_charpos;
7830 charpos = IT_STRING_CHARPOS (*it);
7831 bytepos = IT_STRING_BYTEPOS (*it);
7833 else
7835 stop = it->end_charpos;
7836 charpos = IT_CHARPOS (*it);
7837 bytepos = IT_BYTEPOS (*it);
7839 if (it->bidi_it.scan_dir < 0)
7840 stop = -1;
7841 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7842 it->string);
7846 /* Load IT with the next display element from Lisp string IT->string.
7847 IT->current.string_pos is the current position within the string.
7848 If IT->current.overlay_string_index >= 0, the Lisp string is an
7849 overlay string. */
7851 static int
7852 next_element_from_string (struct it *it)
7854 struct text_pos position;
7856 eassert (STRINGP (it->string));
7857 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7858 eassert (IT_STRING_CHARPOS (*it) >= 0);
7859 position = it->current.string_pos;
7861 /* With bidi reordering, the character to display might not be the
7862 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7863 that we were reseat()ed to a new string, whose paragraph
7864 direction is not known. */
7865 if (it->bidi_p && it->bidi_it.first_elt)
7867 get_visually_first_element (it);
7868 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7871 /* Time to check for invisible text? */
7872 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7874 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7876 if (!(!it->bidi_p
7877 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7878 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7880 /* With bidi non-linear iteration, we could find
7881 ourselves far beyond the last computed stop_charpos,
7882 with several other stop positions in between that we
7883 missed. Scan them all now, in buffer's logical
7884 order, until we find and handle the last stop_charpos
7885 that precedes our current position. */
7886 handle_stop_backwards (it, it->stop_charpos);
7887 return GET_NEXT_DISPLAY_ELEMENT (it);
7889 else
7891 if (it->bidi_p)
7893 /* Take note of the stop position we just moved
7894 across, for when we will move back across it. */
7895 it->prev_stop = it->stop_charpos;
7896 /* If we are at base paragraph embedding level, take
7897 note of the last stop position seen at this
7898 level. */
7899 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7900 it->base_level_stop = it->stop_charpos;
7902 handle_stop (it);
7904 /* Since a handler may have changed IT->method, we must
7905 recurse here. */
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7909 else if (it->bidi_p
7910 /* If we are before prev_stop, we may have overstepped
7911 on our way backwards a stop_pos, and if so, we need
7912 to handle that stop_pos. */
7913 && IT_STRING_CHARPOS (*it) < it->prev_stop
7914 /* We can sometimes back up for reasons that have nothing
7915 to do with bidi reordering. E.g., compositions. The
7916 code below is only needed when we are above the base
7917 embedding level, so test for that explicitly. */
7918 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7920 /* If we lost track of base_level_stop, we have no better
7921 place for handle_stop_backwards to start from than string
7922 beginning. This happens, e.g., when we were reseated to
7923 the previous screenful of text by vertical-motion. */
7924 if (it->base_level_stop <= 0
7925 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7926 it->base_level_stop = 0;
7927 handle_stop_backwards (it, it->base_level_stop);
7928 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 if (it->current.overlay_string_index >= 0)
7934 /* Get the next character from an overlay string. In overlay
7935 strings, there is no field width or padding with spaces to
7936 do. */
7937 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7939 it->what = IT_EOB;
7940 return 0;
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : SCHARS (it->string))
7947 && next_element_from_composition (it))
7949 return 1;
7951 else if (STRING_MULTIBYTE (it->string))
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7957 else
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7963 else
7965 /* Get the next character from a Lisp string that is not an
7966 overlay string. Such strings come from the mode line, for
7967 example. We may have to pad with spaces, or truncate the
7968 string. See also next_element_from_c_string. */
7969 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7971 it->what = IT_EOB;
7972 return 0;
7974 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7976 /* Pad with spaces. */
7977 it->c = ' ', it->len = 1;
7978 CHARPOS (position) = BYTEPOS (position) = -1;
7980 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7981 IT_STRING_BYTEPOS (*it),
7982 it->bidi_it.scan_dir < 0
7983 ? -1
7984 : it->string_nchars)
7985 && next_element_from_composition (it))
7987 return 1;
7989 else if (STRING_MULTIBYTE (it->string))
7991 const unsigned char *s = (SDATA (it->string)
7992 + IT_STRING_BYTEPOS (*it));
7993 it->c = string_char_and_length (s, &it->len);
7995 else
7997 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7998 it->len = 1;
8002 /* Record what we have and where it came from. */
8003 it->what = IT_CHARACTER;
8004 it->object = it->string;
8005 it->position = position;
8006 return 1;
8010 /* Load IT with next display element from C string IT->s.
8011 IT->string_nchars is the maximum number of characters to return
8012 from the string. IT->end_charpos may be greater than
8013 IT->string_nchars when this function is called, in which case we
8014 may have to return padding spaces. Value is zero if end of string
8015 reached, including padding spaces. */
8017 static int
8018 next_element_from_c_string (struct it *it)
8020 bool success_p = true;
8022 eassert (it->s);
8023 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8024 it->what = IT_CHARACTER;
8025 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8026 it->object = Qnil;
8028 /* With bidi reordering, the character to display might not be the
8029 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8030 we were reseated to a new string, whose paragraph direction is
8031 not known. */
8032 if (it->bidi_p && it->bidi_it.first_elt)
8033 get_visually_first_element (it);
8035 /* IT's position can be greater than IT->string_nchars in case a
8036 field width or precision has been specified when the iterator was
8037 initialized. */
8038 if (IT_CHARPOS (*it) >= it->end_charpos)
8040 /* End of the game. */
8041 it->what = IT_EOB;
8042 success_p = 0;
8044 else if (IT_CHARPOS (*it) >= it->string_nchars)
8046 /* Pad with spaces. */
8047 it->c = ' ', it->len = 1;
8048 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8050 else if (it->multibyte_p)
8051 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8052 else
8053 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8055 return success_p;
8059 /* Set up IT to return characters from an ellipsis, if appropriate.
8060 The definition of the ellipsis glyphs may come from a display table
8061 entry. This function fills IT with the first glyph from the
8062 ellipsis if an ellipsis is to be displayed. */
8064 static int
8065 next_element_from_ellipsis (struct it *it)
8067 if (it->selective_display_ellipsis_p)
8068 setup_for_ellipsis (it, it->len);
8069 else
8071 /* The face at the current position may be different from the
8072 face we find after the invisible text. Remember what it
8073 was in IT->saved_face_id, and signal that it's there by
8074 setting face_before_selective_p. */
8075 it->saved_face_id = it->face_id;
8076 it->method = GET_FROM_BUFFER;
8077 it->object = it->w->contents;
8078 reseat_at_next_visible_line_start (it, 1);
8079 it->face_before_selective_p = true;
8082 return GET_NEXT_DISPLAY_ELEMENT (it);
8086 /* Deliver an image display element. The iterator IT is already
8087 filled with image information (done in handle_display_prop). Value
8088 is always 1. */
8091 static int
8092 next_element_from_image (struct it *it)
8094 it->what = IT_IMAGE;
8095 it->ignore_overlay_strings_at_pos_p = 0;
8096 return 1;
8100 /* Fill iterator IT with next display element from a stretch glyph
8101 property. IT->object is the value of the text property. Value is
8102 always 1. */
8104 static int
8105 next_element_from_stretch (struct it *it)
8107 it->what = IT_STRETCH;
8108 return 1;
8111 /* Scan backwards from IT's current position until we find a stop
8112 position, or until BEGV. This is called when we find ourself
8113 before both the last known prev_stop and base_level_stop while
8114 reordering bidirectional text. */
8116 static void
8117 compute_stop_pos_backwards (struct it *it)
8119 const int SCAN_BACK_LIMIT = 1000;
8120 struct text_pos pos;
8121 struct display_pos save_current = it->current;
8122 struct text_pos save_position = it->position;
8123 ptrdiff_t charpos = IT_CHARPOS (*it);
8124 ptrdiff_t where_we_are = charpos;
8125 ptrdiff_t save_stop_pos = it->stop_charpos;
8126 ptrdiff_t save_end_pos = it->end_charpos;
8128 eassert (NILP (it->string) && !it->s);
8129 eassert (it->bidi_p);
8130 it->bidi_p = 0;
8133 it->end_charpos = min (charpos + 1, ZV);
8134 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8135 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8136 reseat_1 (it, pos, 0);
8137 compute_stop_pos (it);
8138 /* We must advance forward, right? */
8139 if (it->stop_charpos <= charpos)
8140 emacs_abort ();
8142 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8144 if (it->stop_charpos <= where_we_are)
8145 it->prev_stop = it->stop_charpos;
8146 else
8147 it->prev_stop = BEGV;
8148 it->bidi_p = true;
8149 it->current = save_current;
8150 it->position = save_position;
8151 it->stop_charpos = save_stop_pos;
8152 it->end_charpos = save_end_pos;
8155 /* Scan forward from CHARPOS in the current buffer/string, until we
8156 find a stop position > current IT's position. Then handle the stop
8157 position before that. This is called when we bump into a stop
8158 position while reordering bidirectional text. CHARPOS should be
8159 the last previously processed stop_pos (or BEGV/0, if none were
8160 processed yet) whose position is less that IT's current
8161 position. */
8163 static void
8164 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8166 int bufp = !STRINGP (it->string);
8167 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8168 struct display_pos save_current = it->current;
8169 struct text_pos save_position = it->position;
8170 struct text_pos pos1;
8171 ptrdiff_t next_stop;
8173 /* Scan in strict logical order. */
8174 eassert (it->bidi_p);
8175 it->bidi_p = 0;
8178 it->prev_stop = charpos;
8179 if (bufp)
8181 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8182 reseat_1 (it, pos1, 0);
8184 else
8185 it->current.string_pos = string_pos (charpos, it->string);
8186 compute_stop_pos (it);
8187 /* We must advance forward, right? */
8188 if (it->stop_charpos <= it->prev_stop)
8189 emacs_abort ();
8190 charpos = it->stop_charpos;
8192 while (charpos <= where_we_are);
8194 it->bidi_p = true;
8195 it->current = save_current;
8196 it->position = save_position;
8197 next_stop = it->stop_charpos;
8198 it->stop_charpos = it->prev_stop;
8199 handle_stop (it);
8200 it->stop_charpos = next_stop;
8203 /* Load IT with the next display element from current_buffer. Value
8204 is zero if end of buffer reached. IT->stop_charpos is the next
8205 position at which to stop and check for text properties or buffer
8206 end. */
8208 static int
8209 next_element_from_buffer (struct it *it)
8211 bool success_p = true;
8213 eassert (IT_CHARPOS (*it) >= BEGV);
8214 eassert (NILP (it->string) && !it->s);
8215 eassert (!it->bidi_p
8216 || (EQ (it->bidi_it.string.lstring, Qnil)
8217 && it->bidi_it.string.s == NULL));
8219 /* With bidi reordering, the character to display might not be the
8220 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8221 we were reseat()ed to a new buffer position, which is potentially
8222 a different paragraph. */
8223 if (it->bidi_p && it->bidi_it.first_elt)
8225 get_visually_first_element (it);
8226 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8229 if (IT_CHARPOS (*it) >= it->stop_charpos)
8231 if (IT_CHARPOS (*it) >= it->end_charpos)
8233 int overlay_strings_follow_p;
8235 /* End of the game, except when overlay strings follow that
8236 haven't been returned yet. */
8237 if (it->overlay_strings_at_end_processed_p)
8238 overlay_strings_follow_p = 0;
8239 else
8241 it->overlay_strings_at_end_processed_p = true;
8242 overlay_strings_follow_p = get_overlay_strings (it, 0);
8245 if (overlay_strings_follow_p)
8246 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8247 else
8249 it->what = IT_EOB;
8250 it->position = it->current.pos;
8251 success_p = 0;
8254 else if (!(!it->bidi_p
8255 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8256 || IT_CHARPOS (*it) == it->stop_charpos))
8258 /* With bidi non-linear iteration, we could find ourselves
8259 far beyond the last computed stop_charpos, with several
8260 other stop positions in between that we missed. Scan
8261 them all now, in buffer's logical order, until we find
8262 and handle the last stop_charpos that precedes our
8263 current position. */
8264 handle_stop_backwards (it, it->stop_charpos);
8265 return GET_NEXT_DISPLAY_ELEMENT (it);
8267 else
8269 if (it->bidi_p)
8271 /* Take note of the stop position we just moved across,
8272 for when we will move back across it. */
8273 it->prev_stop = it->stop_charpos;
8274 /* If we are at base paragraph embedding level, take
8275 note of the last stop position seen at this
8276 level. */
8277 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8278 it->base_level_stop = it->stop_charpos;
8280 handle_stop (it);
8281 return GET_NEXT_DISPLAY_ELEMENT (it);
8284 else if (it->bidi_p
8285 /* If we are before prev_stop, we may have overstepped on
8286 our way backwards a stop_pos, and if so, we need to
8287 handle that stop_pos. */
8288 && IT_CHARPOS (*it) < it->prev_stop
8289 /* We can sometimes back up for reasons that have nothing
8290 to do with bidi reordering. E.g., compositions. The
8291 code below is only needed when we are above the base
8292 embedding level, so test for that explicitly. */
8293 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8295 if (it->base_level_stop <= 0
8296 || IT_CHARPOS (*it) < it->base_level_stop)
8298 /* If we lost track of base_level_stop, we need to find
8299 prev_stop by looking backwards. This happens, e.g., when
8300 we were reseated to the previous screenful of text by
8301 vertical-motion. */
8302 it->base_level_stop = BEGV;
8303 compute_stop_pos_backwards (it);
8304 handle_stop_backwards (it, it->prev_stop);
8306 else
8307 handle_stop_backwards (it, it->base_level_stop);
8308 return GET_NEXT_DISPLAY_ELEMENT (it);
8310 else
8312 /* No face changes, overlays etc. in sight, so just return a
8313 character from current_buffer. */
8314 unsigned char *p;
8315 ptrdiff_t stop;
8317 /* We moved to the next buffer position, so any info about
8318 previously seen overlays is no longer valid. */
8319 it->ignore_overlay_strings_at_pos_p = 0;
8321 /* Maybe run the redisplay end trigger hook. Performance note:
8322 This doesn't seem to cost measurable time. */
8323 if (it->redisplay_end_trigger_charpos
8324 && it->glyph_row
8325 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8326 run_redisplay_end_trigger_hook (it);
8328 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8329 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8330 stop)
8331 && next_element_from_composition (it))
8333 return 1;
8336 /* Get the next character, maybe multibyte. */
8337 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8338 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8339 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8340 else
8341 it->c = *p, it->len = 1;
8343 /* Record what we have and where it came from. */
8344 it->what = IT_CHARACTER;
8345 it->object = it->w->contents;
8346 it->position = it->current.pos;
8348 /* Normally we return the character found above, except when we
8349 really want to return an ellipsis for selective display. */
8350 if (it->selective)
8352 if (it->c == '\n')
8354 /* A value of selective > 0 means hide lines indented more
8355 than that number of columns. */
8356 if (it->selective > 0
8357 && IT_CHARPOS (*it) + 1 < ZV
8358 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8359 IT_BYTEPOS (*it) + 1,
8360 it->selective))
8362 success_p = next_element_from_ellipsis (it);
8363 it->dpvec_char_len = -1;
8366 else if (it->c == '\r' && it->selective == -1)
8368 /* A value of selective == -1 means that everything from the
8369 CR to the end of the line is invisible, with maybe an
8370 ellipsis displayed for it. */
8371 success_p = next_element_from_ellipsis (it);
8372 it->dpvec_char_len = -1;
8377 /* Value is zero if end of buffer reached. */
8378 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8379 return success_p;
8383 /* Run the redisplay end trigger hook for IT. */
8385 static void
8386 run_redisplay_end_trigger_hook (struct it *it)
8388 Lisp_Object args[3];
8390 /* IT->glyph_row should be non-null, i.e. we should be actually
8391 displaying something, or otherwise we should not run the hook. */
8392 eassert (it->glyph_row);
8394 /* Set up hook arguments. */
8395 args[0] = Qredisplay_end_trigger_functions;
8396 args[1] = it->window;
8397 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8398 it->redisplay_end_trigger_charpos = 0;
8400 /* Since we are *trying* to run these functions, don't try to run
8401 them again, even if they get an error. */
8402 wset_redisplay_end_trigger (it->w, Qnil);
8403 Frun_hook_with_args (3, args);
8405 /* Notice if it changed the face of the character we are on. */
8406 handle_face_prop (it);
8410 /* Deliver a composition display element. Unlike the other
8411 next_element_from_XXX, this function is not registered in the array
8412 get_next_element[]. It is called from next_element_from_buffer and
8413 next_element_from_string when necessary. */
8415 static int
8416 next_element_from_composition (struct it *it)
8418 it->what = IT_COMPOSITION;
8419 it->len = it->cmp_it.nbytes;
8420 if (STRINGP (it->string))
8422 if (it->c < 0)
8424 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8425 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8426 return 0;
8428 it->position = it->current.string_pos;
8429 it->object = it->string;
8430 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8431 IT_STRING_BYTEPOS (*it), it->string);
8433 else
8435 if (it->c < 0)
8437 IT_CHARPOS (*it) += it->cmp_it.nchars;
8438 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8439 if (it->bidi_p)
8441 if (it->bidi_it.new_paragraph)
8442 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8443 /* Resync the bidi iterator with IT's new position.
8444 FIXME: this doesn't support bidirectional text. */
8445 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8446 bidi_move_to_visually_next (&it->bidi_it);
8448 return 0;
8450 it->position = it->current.pos;
8451 it->object = it->w->contents;
8452 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8453 IT_BYTEPOS (*it), Qnil);
8455 return 1;
8460 /***********************************************************************
8461 Moving an iterator without producing glyphs
8462 ***********************************************************************/
8464 /* Check if iterator is at a position corresponding to a valid buffer
8465 position after some move_it_ call. */
8467 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8468 ((it)->method == GET_FROM_STRING \
8469 ? IT_STRING_CHARPOS (*it) == 0 \
8470 : 1)
8473 /* Move iterator IT to a specified buffer or X position within one
8474 line on the display without producing glyphs.
8476 OP should be a bit mask including some or all of these bits:
8477 MOVE_TO_X: Stop upon reaching x-position TO_X.
8478 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8479 Regardless of OP's value, stop upon reaching the end of the display line.
8481 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8482 This means, in particular, that TO_X includes window's horizontal
8483 scroll amount.
8485 The return value has several possible values that
8486 say what condition caused the scan to stop:
8488 MOVE_POS_MATCH_OR_ZV
8489 - when TO_POS or ZV was reached.
8491 MOVE_X_REACHED
8492 -when TO_X was reached before TO_POS or ZV were reached.
8494 MOVE_LINE_CONTINUED
8495 - when we reached the end of the display area and the line must
8496 be continued.
8498 MOVE_LINE_TRUNCATED
8499 - when we reached the end of the display area and the line is
8500 truncated.
8502 MOVE_NEWLINE_OR_CR
8503 - when we stopped at a line end, i.e. a newline or a CR and selective
8504 display is on. */
8506 static enum move_it_result
8507 move_it_in_display_line_to (struct it *it,
8508 ptrdiff_t to_charpos, int to_x,
8509 enum move_operation_enum op)
8511 enum move_it_result result = MOVE_UNDEFINED;
8512 struct glyph_row *saved_glyph_row;
8513 struct it wrap_it, atpos_it, atx_it, ppos_it;
8514 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8515 void *ppos_data = NULL;
8516 int may_wrap = 0;
8517 enum it_method prev_method = it->method;
8518 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8519 int saw_smaller_pos = prev_pos < to_charpos;
8521 /* Don't produce glyphs in produce_glyphs. */
8522 saved_glyph_row = it->glyph_row;
8523 it->glyph_row = NULL;
8525 /* Use wrap_it to save a copy of IT wherever a word wrap could
8526 occur. Use atpos_it to save a copy of IT at the desired buffer
8527 position, if found, so that we can scan ahead and check if the
8528 word later overshoots the window edge. Use atx_it similarly, for
8529 pixel positions. */
8530 wrap_it.sp = -1;
8531 atpos_it.sp = -1;
8532 atx_it.sp = -1;
8534 /* Use ppos_it under bidi reordering to save a copy of IT for the
8535 initial position. We restore that position in IT when we have
8536 scanned the entire display line without finding a match for
8537 TO_CHARPOS and all the character positions are greater than
8538 TO_CHARPOS. We then restart the scan from the initial position,
8539 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8540 the closest to TO_CHARPOS. */
8541 if (it->bidi_p)
8543 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8545 SAVE_IT (ppos_it, *it, ppos_data);
8546 closest_pos = IT_CHARPOS (*it);
8548 else
8549 closest_pos = ZV;
8552 #define BUFFER_POS_REACHED_P() \
8553 ((op & MOVE_TO_POS) != 0 \
8554 && BUFFERP (it->object) \
8555 && (IT_CHARPOS (*it) == to_charpos \
8556 || ((!it->bidi_p \
8557 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8558 && IT_CHARPOS (*it) > to_charpos) \
8559 || (it->what == IT_COMPOSITION \
8560 && ((IT_CHARPOS (*it) > to_charpos \
8561 && to_charpos >= it->cmp_it.charpos) \
8562 || (IT_CHARPOS (*it) < to_charpos \
8563 && to_charpos <= it->cmp_it.charpos)))) \
8564 && (it->method == GET_FROM_BUFFER \
8565 || (it->method == GET_FROM_DISPLAY_VECTOR \
8566 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8568 /* If there's a line-/wrap-prefix, handle it. */
8569 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8570 && it->current_y < it->last_visible_y)
8571 handle_line_prefix (it);
8573 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8574 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8576 while (1)
8578 int x, i, ascent = 0, descent = 0;
8580 /* Utility macro to reset an iterator with x, ascent, and descent. */
8581 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8582 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8583 (IT)->max_descent = descent)
8585 /* Stop if we move beyond TO_CHARPOS (after an image or a
8586 display string or stretch glyph). */
8587 if ((op & MOVE_TO_POS) != 0
8588 && BUFFERP (it->object)
8589 && it->method == GET_FROM_BUFFER
8590 && (((!it->bidi_p
8591 /* When the iterator is at base embedding level, we
8592 are guaranteed that characters are delivered for
8593 display in strictly increasing order of their
8594 buffer positions. */
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8596 && IT_CHARPOS (*it) > to_charpos)
8597 || (it->bidi_p
8598 && (prev_method == GET_FROM_IMAGE
8599 || prev_method == GET_FROM_STRETCH
8600 || prev_method == GET_FROM_STRING)
8601 /* Passed TO_CHARPOS from left to right. */
8602 && ((prev_pos < to_charpos
8603 && IT_CHARPOS (*it) > to_charpos)
8604 /* Passed TO_CHARPOS from right to left. */
8605 || (prev_pos > to_charpos
8606 && IT_CHARPOS (*it) < to_charpos)))))
8608 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8610 result = MOVE_POS_MATCH_OR_ZV;
8611 break;
8613 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8614 /* If wrap_it is valid, the current position might be in a
8615 word that is wrapped. So, save the iterator in
8616 atpos_it and continue to see if wrapping happens. */
8617 SAVE_IT (atpos_it, *it, atpos_data);
8620 /* Stop when ZV reached.
8621 We used to stop here when TO_CHARPOS reached as well, but that is
8622 too soon if this glyph does not fit on this line. So we handle it
8623 explicitly below. */
8624 if (!get_next_display_element (it))
8626 result = MOVE_POS_MATCH_OR_ZV;
8627 break;
8630 if (it->line_wrap == TRUNCATE)
8632 if (BUFFER_POS_REACHED_P ())
8634 result = MOVE_POS_MATCH_OR_ZV;
8635 break;
8638 else
8640 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8642 if (IT_DISPLAYING_WHITESPACE (it))
8643 may_wrap = 1;
8644 else if (may_wrap)
8646 /* We have reached a glyph that follows one or more
8647 whitespace characters. If the position is
8648 already found, we are done. */
8649 if (atpos_it.sp >= 0)
8651 RESTORE_IT (it, &atpos_it, atpos_data);
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 goto done;
8655 if (atx_it.sp >= 0)
8657 RESTORE_IT (it, &atx_it, atx_data);
8658 result = MOVE_X_REACHED;
8659 goto done;
8661 /* Otherwise, we can wrap here. */
8662 SAVE_IT (wrap_it, *it, wrap_data);
8663 may_wrap = 0;
8668 /* Remember the line height for the current line, in case
8669 the next element doesn't fit on the line. */
8670 ascent = it->max_ascent;
8671 descent = it->max_descent;
8673 /* The call to produce_glyphs will get the metrics of the
8674 display element IT is loaded with. Record the x-position
8675 before this display element, in case it doesn't fit on the
8676 line. */
8677 x = it->current_x;
8679 PRODUCE_GLYPHS (it);
8681 if (it->area != TEXT_AREA)
8683 prev_method = it->method;
8684 if (it->method == GET_FROM_BUFFER)
8685 prev_pos = IT_CHARPOS (*it);
8686 set_iterator_to_next (it, 1);
8687 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8688 SET_TEXT_POS (this_line_min_pos,
8689 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8690 if (it->bidi_p
8691 && (op & MOVE_TO_POS)
8692 && IT_CHARPOS (*it) > to_charpos
8693 && IT_CHARPOS (*it) < closest_pos)
8694 closest_pos = IT_CHARPOS (*it);
8695 continue;
8698 /* The number of glyphs we get back in IT->nglyphs will normally
8699 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8700 character on a terminal frame, or (iii) a line end. For the
8701 second case, IT->nglyphs - 1 padding glyphs will be present.
8702 (On X frames, there is only one glyph produced for a
8703 composite character.)
8705 The behavior implemented below means, for continuation lines,
8706 that as many spaces of a TAB as fit on the current line are
8707 displayed there. For terminal frames, as many glyphs of a
8708 multi-glyph character are displayed in the current line, too.
8709 This is what the old redisplay code did, and we keep it that
8710 way. Under X, the whole shape of a complex character must
8711 fit on the line or it will be completely displayed in the
8712 next line.
8714 Note that both for tabs and padding glyphs, all glyphs have
8715 the same width. */
8716 if (it->nglyphs)
8718 /* More than one glyph or glyph doesn't fit on line. All
8719 glyphs have the same width. */
8720 int single_glyph_width = it->pixel_width / it->nglyphs;
8721 int new_x;
8722 int x_before_this_char = x;
8723 int hpos_before_this_char = it->hpos;
8725 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8727 new_x = x + single_glyph_width;
8729 /* We want to leave anything reaching TO_X to the caller. */
8730 if ((op & MOVE_TO_X) && new_x > to_x)
8732 if (BUFFER_POS_REACHED_P ())
8734 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8735 goto buffer_pos_reached;
8736 if (atpos_it.sp < 0)
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8742 else
8744 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8746 it->current_x = x;
8747 result = MOVE_X_REACHED;
8748 break;
8750 if (atx_it.sp < 0)
8752 SAVE_IT (atx_it, *it, atx_data);
8753 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8758 if (/* Lines are continued. */
8759 it->line_wrap != TRUNCATE
8760 && (/* And glyph doesn't fit on the line. */
8761 new_x > it->last_visible_x
8762 /* Or it fits exactly and we're on a window
8763 system frame. */
8764 || (new_x == it->last_visible_x
8765 && FRAME_WINDOW_P (it->f)
8766 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8767 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8768 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8770 if (/* IT->hpos == 0 means the very first glyph
8771 doesn't fit on the line, e.g. a wide image. */
8772 it->hpos == 0
8773 || (new_x == it->last_visible_x
8774 && FRAME_WINDOW_P (it->f)))
8776 ++it->hpos;
8777 it->current_x = new_x;
8779 /* The character's last glyph just barely fits
8780 in this row. */
8781 if (i == it->nglyphs - 1)
8783 /* If this is the destination position,
8784 return a position *before* it in this row,
8785 now that we know it fits in this row. */
8786 if (BUFFER_POS_REACHED_P ())
8788 if (it->line_wrap != WORD_WRAP
8789 || wrap_it.sp < 0)
8791 it->hpos = hpos_before_this_char;
8792 it->current_x = x_before_this_char;
8793 result = MOVE_POS_MATCH_OR_ZV;
8794 break;
8796 if (it->line_wrap == WORD_WRAP
8797 && atpos_it.sp < 0)
8799 SAVE_IT (atpos_it, *it, atpos_data);
8800 atpos_it.current_x = x_before_this_char;
8801 atpos_it.hpos = hpos_before_this_char;
8805 prev_method = it->method;
8806 if (it->method == GET_FROM_BUFFER)
8807 prev_pos = IT_CHARPOS (*it);
8808 set_iterator_to_next (it, 1);
8809 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8810 SET_TEXT_POS (this_line_min_pos,
8811 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8812 /* On graphical terminals, newlines may
8813 "overflow" into the fringe if
8814 overflow-newline-into-fringe is non-nil.
8815 On text terminals, and on graphical
8816 terminals with no right margin, newlines
8817 may overflow into the last glyph on the
8818 display line.*/
8819 if (!FRAME_WINDOW_P (it->f)
8820 || ((it->bidi_p
8821 && it->bidi_it.paragraph_dir == R2L)
8822 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8823 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8824 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8826 if (!get_next_display_element (it))
8828 result = MOVE_POS_MATCH_OR_ZV;
8829 break;
8831 if (BUFFER_POS_REACHED_P ())
8833 if (ITERATOR_AT_END_OF_LINE_P (it))
8834 result = MOVE_POS_MATCH_OR_ZV;
8835 else
8836 result = MOVE_LINE_CONTINUED;
8837 break;
8839 if (ITERATOR_AT_END_OF_LINE_P (it)
8840 && (it->line_wrap != WORD_WRAP
8841 || wrap_it.sp < 0
8842 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8844 result = MOVE_NEWLINE_OR_CR;
8845 break;
8850 else
8851 IT_RESET_X_ASCENT_DESCENT (it);
8853 if (wrap_it.sp >= 0)
8855 RESTORE_IT (it, &wrap_it, wrap_data);
8856 atpos_it.sp = -1;
8857 atx_it.sp = -1;
8860 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8861 IT_CHARPOS (*it)));
8862 result = MOVE_LINE_CONTINUED;
8863 break;
8866 if (BUFFER_POS_REACHED_P ())
8868 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8869 goto buffer_pos_reached;
8870 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8872 SAVE_IT (atpos_it, *it, atpos_data);
8873 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8877 if (new_x > it->first_visible_x)
8879 /* Glyph is visible. Increment number of glyphs that
8880 would be displayed. */
8881 ++it->hpos;
8885 if (result != MOVE_UNDEFINED)
8886 break;
8888 else if (BUFFER_POS_REACHED_P ())
8890 buffer_pos_reached:
8891 IT_RESET_X_ASCENT_DESCENT (it);
8892 result = MOVE_POS_MATCH_OR_ZV;
8893 break;
8895 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8897 /* Stop when TO_X specified and reached. This check is
8898 necessary here because of lines consisting of a line end,
8899 only. The line end will not produce any glyphs and we
8900 would never get MOVE_X_REACHED. */
8901 eassert (it->nglyphs == 0);
8902 result = MOVE_X_REACHED;
8903 break;
8906 /* Is this a line end? If yes, we're done. */
8907 if (ITERATOR_AT_END_OF_LINE_P (it))
8909 /* If we are past TO_CHARPOS, but never saw any character
8910 positions smaller than TO_CHARPOS, return
8911 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8912 did. */
8913 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8915 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8917 if (closest_pos < ZV)
8919 RESTORE_IT (it, &ppos_it, ppos_data);
8920 /* Don't recurse if closest_pos is equal to
8921 to_charpos, since we have just tried that. */
8922 if (closest_pos != to_charpos)
8923 move_it_in_display_line_to (it, closest_pos, -1,
8924 MOVE_TO_POS);
8925 result = MOVE_POS_MATCH_OR_ZV;
8927 else
8928 goto buffer_pos_reached;
8930 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8931 && IT_CHARPOS (*it) > to_charpos)
8932 goto buffer_pos_reached;
8933 else
8934 result = MOVE_NEWLINE_OR_CR;
8936 else
8937 result = MOVE_NEWLINE_OR_CR;
8938 break;
8941 prev_method = it->method;
8942 if (it->method == GET_FROM_BUFFER)
8943 prev_pos = IT_CHARPOS (*it);
8944 /* The current display element has been consumed. Advance
8945 to the next. */
8946 set_iterator_to_next (it, 1);
8947 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8948 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8949 if (IT_CHARPOS (*it) < to_charpos)
8950 saw_smaller_pos = 1;
8951 if (it->bidi_p
8952 && (op & MOVE_TO_POS)
8953 && IT_CHARPOS (*it) >= to_charpos
8954 && IT_CHARPOS (*it) < closest_pos)
8955 closest_pos = IT_CHARPOS (*it);
8957 /* Stop if lines are truncated and IT's current x-position is
8958 past the right edge of the window now. */
8959 if (it->line_wrap == TRUNCATE
8960 && it->current_x >= it->last_visible_x)
8962 if (!FRAME_WINDOW_P (it->f)
8963 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8966 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8968 int at_eob_p = 0;
8970 if ((at_eob_p = !get_next_display_element (it))
8971 || BUFFER_POS_REACHED_P ()
8972 /* If we are past TO_CHARPOS, but never saw any
8973 character positions smaller than TO_CHARPOS,
8974 return MOVE_POS_MATCH_OR_ZV, like the
8975 unidirectional display did. */
8976 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8977 && !saw_smaller_pos
8978 && IT_CHARPOS (*it) > to_charpos))
8980 if (it->bidi_p
8981 && !BUFFER_POS_REACHED_P ()
8982 && !at_eob_p && closest_pos < ZV)
8984 RESTORE_IT (it, &ppos_it, ppos_data);
8985 if (closest_pos != to_charpos)
8986 move_it_in_display_line_to (it, closest_pos, -1,
8987 MOVE_TO_POS);
8989 result = MOVE_POS_MATCH_OR_ZV;
8990 break;
8992 if (ITERATOR_AT_END_OF_LINE_P (it))
8994 result = MOVE_NEWLINE_OR_CR;
8995 break;
8998 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8999 && !saw_smaller_pos
9000 && IT_CHARPOS (*it) > to_charpos)
9002 if (closest_pos < ZV)
9004 RESTORE_IT (it, &ppos_it, ppos_data);
9005 if (closest_pos != to_charpos)
9006 move_it_in_display_line_to (it, closest_pos, -1,
9007 MOVE_TO_POS);
9009 result = MOVE_POS_MATCH_OR_ZV;
9010 break;
9012 result = MOVE_LINE_TRUNCATED;
9013 break;
9015 #undef IT_RESET_X_ASCENT_DESCENT
9018 #undef BUFFER_POS_REACHED_P
9020 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9021 restore the saved iterator. */
9022 if (atpos_it.sp >= 0)
9023 RESTORE_IT (it, &atpos_it, atpos_data);
9024 else if (atx_it.sp >= 0)
9025 RESTORE_IT (it, &atx_it, atx_data);
9027 done:
9029 if (atpos_data)
9030 bidi_unshelve_cache (atpos_data, 1);
9031 if (atx_data)
9032 bidi_unshelve_cache (atx_data, 1);
9033 if (wrap_data)
9034 bidi_unshelve_cache (wrap_data, 1);
9035 if (ppos_data)
9036 bidi_unshelve_cache (ppos_data, 1);
9038 /* Restore the iterator settings altered at the beginning of this
9039 function. */
9040 it->glyph_row = saved_glyph_row;
9041 return result;
9044 /* For external use. */
9045 void
9046 move_it_in_display_line (struct it *it,
9047 ptrdiff_t to_charpos, int to_x,
9048 enum move_operation_enum op)
9050 if (it->line_wrap == WORD_WRAP
9051 && (op & MOVE_TO_X))
9053 struct it save_it;
9054 void *save_data = NULL;
9055 int skip;
9057 SAVE_IT (save_it, *it, save_data);
9058 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9059 /* When word-wrap is on, TO_X may lie past the end
9060 of a wrapped line. Then it->current is the
9061 character on the next line, so backtrack to the
9062 space before the wrap point. */
9063 if (skip == MOVE_LINE_CONTINUED)
9065 int prev_x = max (it->current_x - 1, 0);
9066 RESTORE_IT (it, &save_it, save_data);
9067 move_it_in_display_line_to
9068 (it, -1, prev_x, MOVE_TO_X);
9070 else
9071 bidi_unshelve_cache (save_data, 1);
9073 else
9074 move_it_in_display_line_to (it, to_charpos, to_x, op);
9078 /* Move IT forward until it satisfies one or more of the criteria in
9079 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9081 OP is a bit-mask that specifies where to stop, and in particular,
9082 which of those four position arguments makes a difference. See the
9083 description of enum move_operation_enum.
9085 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9086 screen line, this function will set IT to the next position that is
9087 displayed to the right of TO_CHARPOS on the screen.
9089 Return the maximum pixel length of any line scanned but never more
9090 than it.last_visible_x. */
9093 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9095 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9096 int line_height, line_start_x = 0, reached = 0;
9097 int max_current_x = 0;
9098 void *backup_data = NULL;
9100 for (;;)
9102 if (op & MOVE_TO_VPOS)
9104 /* If no TO_CHARPOS and no TO_X specified, stop at the
9105 start of the line TO_VPOS. */
9106 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9108 if (it->vpos == to_vpos)
9110 reached = 1;
9111 break;
9113 else
9114 skip = move_it_in_display_line_to (it, -1, -1, 0);
9116 else
9118 /* TO_VPOS >= 0 means stop at TO_X in the line at
9119 TO_VPOS, or at TO_POS, whichever comes first. */
9120 if (it->vpos == to_vpos)
9122 reached = 2;
9123 break;
9126 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9128 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9130 reached = 3;
9131 break;
9133 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9135 /* We have reached TO_X but not in the line we want. */
9136 skip = move_it_in_display_line_to (it, to_charpos,
9137 -1, MOVE_TO_POS);
9138 if (skip == MOVE_POS_MATCH_OR_ZV)
9140 reached = 4;
9141 break;
9146 else if (op & MOVE_TO_Y)
9148 struct it it_backup;
9150 if (it->line_wrap == WORD_WRAP)
9151 SAVE_IT (it_backup, *it, backup_data);
9153 /* TO_Y specified means stop at TO_X in the line containing
9154 TO_Y---or at TO_CHARPOS if this is reached first. The
9155 problem is that we can't really tell whether the line
9156 contains TO_Y before we have completely scanned it, and
9157 this may skip past TO_X. What we do is to first scan to
9158 TO_X.
9160 If TO_X is not specified, use a TO_X of zero. The reason
9161 is to make the outcome of this function more predictable.
9162 If we didn't use TO_X == 0, we would stop at the end of
9163 the line which is probably not what a caller would expect
9164 to happen. */
9165 skip = move_it_in_display_line_to
9166 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9167 (MOVE_TO_X | (op & MOVE_TO_POS)));
9169 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9170 if (skip == MOVE_POS_MATCH_OR_ZV)
9171 reached = 5;
9172 else if (skip == MOVE_X_REACHED)
9174 /* If TO_X was reached, we want to know whether TO_Y is
9175 in the line. We know this is the case if the already
9176 scanned glyphs make the line tall enough. Otherwise,
9177 we must check by scanning the rest of the line. */
9178 line_height = it->max_ascent + it->max_descent;
9179 if (to_y >= it->current_y
9180 && to_y < it->current_y + line_height)
9182 reached = 6;
9183 break;
9185 SAVE_IT (it_backup, *it, backup_data);
9186 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9187 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9188 op & MOVE_TO_POS);
9189 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9190 line_height = it->max_ascent + it->max_descent;
9191 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9193 if (to_y >= it->current_y
9194 && to_y < it->current_y + line_height)
9196 /* If TO_Y is in this line and TO_X was reached
9197 above, we scanned too far. We have to restore
9198 IT's settings to the ones before skipping. But
9199 keep the more accurate values of max_ascent and
9200 max_descent we've found while skipping the rest
9201 of the line, for the sake of callers, such as
9202 pos_visible_p, that need to know the line
9203 height. */
9204 int max_ascent = it->max_ascent;
9205 int max_descent = it->max_descent;
9207 RESTORE_IT (it, &it_backup, backup_data);
9208 it->max_ascent = max_ascent;
9209 it->max_descent = max_descent;
9210 reached = 6;
9212 else
9214 skip = skip2;
9215 if (skip == MOVE_POS_MATCH_OR_ZV)
9216 reached = 7;
9219 else
9221 /* Check whether TO_Y is in this line. */
9222 line_height = it->max_ascent + it->max_descent;
9223 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9225 if (to_y >= it->current_y
9226 && to_y < it->current_y + line_height)
9228 if (to_y > it->current_y)
9229 max_current_x = max (it->current_x, max_current_x);
9231 /* When word-wrap is on, TO_X may lie past the end
9232 of a wrapped line. Then it->current is the
9233 character on the next line, so backtrack to the
9234 space before the wrap point. */
9235 if (skip == MOVE_LINE_CONTINUED
9236 && it->line_wrap == WORD_WRAP)
9238 int prev_x = max (it->current_x - 1, 0);
9239 RESTORE_IT (it, &it_backup, backup_data);
9240 skip = move_it_in_display_line_to
9241 (it, -1, prev_x, MOVE_TO_X);
9244 reached = 6;
9248 if (reached)
9250 max_current_x = max (it->current_x, max_current_x);
9251 break;
9254 else if (BUFFERP (it->object)
9255 && (it->method == GET_FROM_BUFFER
9256 || it->method == GET_FROM_STRETCH)
9257 && IT_CHARPOS (*it) >= to_charpos
9258 /* Under bidi iteration, a call to set_iterator_to_next
9259 can scan far beyond to_charpos if the initial
9260 portion of the next line needs to be reordered. In
9261 that case, give move_it_in_display_line_to another
9262 chance below. */
9263 && !(it->bidi_p
9264 && it->bidi_it.scan_dir == -1))
9265 skip = MOVE_POS_MATCH_OR_ZV;
9266 else
9267 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9269 switch (skip)
9271 case MOVE_POS_MATCH_OR_ZV:
9272 max_current_x = max (it->current_x, max_current_x);
9273 reached = 8;
9274 goto out;
9276 case MOVE_NEWLINE_OR_CR:
9277 max_current_x = max (it->current_x, max_current_x);
9278 set_iterator_to_next (it, 1);
9279 it->continuation_lines_width = 0;
9280 break;
9282 case MOVE_LINE_TRUNCATED:
9283 max_current_x = it->last_visible_x;
9284 it->continuation_lines_width = 0;
9285 reseat_at_next_visible_line_start (it, 0);
9286 if ((op & MOVE_TO_POS) != 0
9287 && IT_CHARPOS (*it) > to_charpos)
9289 reached = 9;
9290 goto out;
9292 break;
9294 case MOVE_LINE_CONTINUED:
9295 max_current_x = it->last_visible_x;
9296 /* For continued lines ending in a tab, some of the glyphs
9297 associated with the tab are displayed on the current
9298 line. Since it->current_x does not include these glyphs,
9299 we use it->last_visible_x instead. */
9300 if (it->c == '\t')
9302 it->continuation_lines_width += it->last_visible_x;
9303 /* When moving by vpos, ensure that the iterator really
9304 advances to the next line (bug#847, bug#969). Fixme:
9305 do we need to do this in other circumstances? */
9306 if (it->current_x != it->last_visible_x
9307 && (op & MOVE_TO_VPOS)
9308 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9310 line_start_x = it->current_x + it->pixel_width
9311 - it->last_visible_x;
9312 if (FRAME_WINDOW_P (it->f))
9314 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9315 struct font *face_font = face->font;
9317 /* When display_line produces a continued line
9318 that ends in a TAB, it skips a tab stop that
9319 is closer than the font's space character
9320 width (see x_produce_glyphs where it produces
9321 the stretch glyph which represents a TAB).
9322 We need to reproduce the same logic here. */
9323 eassert (face_font);
9324 if (face_font)
9326 if (line_start_x < face_font->space_width)
9327 line_start_x
9328 += it->tab_width * face_font->space_width;
9331 set_iterator_to_next (it, 0);
9334 else
9335 it->continuation_lines_width += it->current_x;
9336 break;
9338 default:
9339 emacs_abort ();
9342 /* Reset/increment for the next run. */
9343 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9344 it->current_x = line_start_x;
9345 line_start_x = 0;
9346 it->hpos = 0;
9347 it->current_y += it->max_ascent + it->max_descent;
9348 ++it->vpos;
9349 last_height = it->max_ascent + it->max_descent;
9350 it->max_ascent = it->max_descent = 0;
9353 out:
9355 /* On text terminals, we may stop at the end of a line in the middle
9356 of a multi-character glyph. If the glyph itself is continued,
9357 i.e. it is actually displayed on the next line, don't treat this
9358 stopping point as valid; move to the next line instead (unless
9359 that brings us offscreen). */
9360 if (!FRAME_WINDOW_P (it->f)
9361 && op & MOVE_TO_POS
9362 && IT_CHARPOS (*it) == to_charpos
9363 && it->what == IT_CHARACTER
9364 && it->nglyphs > 1
9365 && it->line_wrap == WINDOW_WRAP
9366 && it->current_x == it->last_visible_x - 1
9367 && it->c != '\n'
9368 && it->c != '\t'
9369 && it->vpos < it->w->window_end_vpos)
9371 it->continuation_lines_width += it->current_x;
9372 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9373 it->current_y += it->max_ascent + it->max_descent;
9374 ++it->vpos;
9375 last_height = it->max_ascent + it->max_descent;
9378 if (backup_data)
9379 bidi_unshelve_cache (backup_data, 1);
9381 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9383 return max_current_x;
9387 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9389 If DY > 0, move IT backward at least that many pixels. DY = 0
9390 means move IT backward to the preceding line start or BEGV. This
9391 function may move over more than DY pixels if IT->current_y - DY
9392 ends up in the middle of a line; in this case IT->current_y will be
9393 set to the top of the line moved to. */
9395 void
9396 move_it_vertically_backward (struct it *it, int dy)
9398 int nlines, h;
9399 struct it it2, it3;
9400 void *it2data = NULL, *it3data = NULL;
9401 ptrdiff_t start_pos;
9402 int nchars_per_row
9403 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9404 ptrdiff_t pos_limit;
9406 move_further_back:
9407 eassert (dy >= 0);
9409 start_pos = IT_CHARPOS (*it);
9411 /* Estimate how many newlines we must move back. */
9412 nlines = max (1, dy / default_line_pixel_height (it->w));
9413 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9414 pos_limit = BEGV;
9415 else
9416 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9418 /* Set the iterator's position that many lines back. But don't go
9419 back more than NLINES full screen lines -- this wins a day with
9420 buffers which have very long lines. */
9421 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9422 back_to_previous_visible_line_start (it);
9424 /* Reseat the iterator here. When moving backward, we don't want
9425 reseat to skip forward over invisible text, set up the iterator
9426 to deliver from overlay strings at the new position etc. So,
9427 use reseat_1 here. */
9428 reseat_1 (it, it->current.pos, 1);
9430 /* We are now surely at a line start. */
9431 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9432 reordering is in effect. */
9433 it->continuation_lines_width = 0;
9435 /* Move forward and see what y-distance we moved. First move to the
9436 start of the next line so that we get its height. We need this
9437 height to be able to tell whether we reached the specified
9438 y-distance. */
9439 SAVE_IT (it2, *it, it2data);
9440 it2.max_ascent = it2.max_descent = 0;
9443 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9444 MOVE_TO_POS | MOVE_TO_VPOS);
9446 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9447 /* If we are in a display string which starts at START_POS,
9448 and that display string includes a newline, and we are
9449 right after that newline (i.e. at the beginning of a
9450 display line), exit the loop, because otherwise we will
9451 infloop, since move_it_to will see that it is already at
9452 START_POS and will not move. */
9453 || (it2.method == GET_FROM_STRING
9454 && IT_CHARPOS (it2) == start_pos
9455 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9456 eassert (IT_CHARPOS (*it) >= BEGV);
9457 SAVE_IT (it3, it2, it3data);
9459 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9460 eassert (IT_CHARPOS (*it) >= BEGV);
9461 /* H is the actual vertical distance from the position in *IT
9462 and the starting position. */
9463 h = it2.current_y - it->current_y;
9464 /* NLINES is the distance in number of lines. */
9465 nlines = it2.vpos - it->vpos;
9467 /* Correct IT's y and vpos position
9468 so that they are relative to the starting point. */
9469 it->vpos -= nlines;
9470 it->current_y -= h;
9472 if (dy == 0)
9474 /* DY == 0 means move to the start of the screen line. The
9475 value of nlines is > 0 if continuation lines were involved,
9476 or if the original IT position was at start of a line. */
9477 RESTORE_IT (it, it, it2data);
9478 if (nlines > 0)
9479 move_it_by_lines (it, nlines);
9480 /* The above code moves us to some position NLINES down,
9481 usually to its first glyph (leftmost in an L2R line), but
9482 that's not necessarily the start of the line, under bidi
9483 reordering. We want to get to the character position
9484 that is immediately after the newline of the previous
9485 line. */
9486 if (it->bidi_p
9487 && !it->continuation_lines_width
9488 && !STRINGP (it->string)
9489 && IT_CHARPOS (*it) > BEGV
9490 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9492 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9494 DEC_BOTH (cp, bp);
9495 cp = find_newline_no_quit (cp, bp, -1, NULL);
9496 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9498 bidi_unshelve_cache (it3data, 1);
9500 else
9502 /* The y-position we try to reach, relative to *IT.
9503 Note that H has been subtracted in front of the if-statement. */
9504 int target_y = it->current_y + h - dy;
9505 int y0 = it3.current_y;
9506 int y1;
9507 int line_height;
9509 RESTORE_IT (&it3, &it3, it3data);
9510 y1 = line_bottom_y (&it3);
9511 line_height = y1 - y0;
9512 RESTORE_IT (it, it, it2data);
9513 /* If we did not reach target_y, try to move further backward if
9514 we can. If we moved too far backward, try to move forward. */
9515 if (target_y < it->current_y
9516 /* This is heuristic. In a window that's 3 lines high, with
9517 a line height of 13 pixels each, recentering with point
9518 on the bottom line will try to move -39/2 = 19 pixels
9519 backward. Try to avoid moving into the first line. */
9520 && (it->current_y - target_y
9521 > min (window_box_height (it->w), line_height * 2 / 3))
9522 && IT_CHARPOS (*it) > BEGV)
9524 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9525 target_y - it->current_y));
9526 dy = it->current_y - target_y;
9527 goto move_further_back;
9529 else if (target_y >= it->current_y + line_height
9530 && IT_CHARPOS (*it) < ZV)
9532 /* Should move forward by at least one line, maybe more.
9534 Note: Calling move_it_by_lines can be expensive on
9535 terminal frames, where compute_motion is used (via
9536 vmotion) to do the job, when there are very long lines
9537 and truncate-lines is nil. That's the reason for
9538 treating terminal frames specially here. */
9540 if (!FRAME_WINDOW_P (it->f))
9541 move_it_vertically (it, target_y - (it->current_y + line_height));
9542 else
9546 move_it_by_lines (it, 1);
9548 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9555 /* Move IT by a specified amount of pixel lines DY. DY negative means
9556 move backwards. DY = 0 means move to start of screen line. At the
9557 end, IT will be on the start of a screen line. */
9559 void
9560 move_it_vertically (struct it *it, int dy)
9562 if (dy <= 0)
9563 move_it_vertically_backward (it, -dy);
9564 else
9566 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9567 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9568 MOVE_TO_POS | MOVE_TO_Y);
9569 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9571 /* If buffer ends in ZV without a newline, move to the start of
9572 the line to satisfy the post-condition. */
9573 if (IT_CHARPOS (*it) == ZV
9574 && ZV > BEGV
9575 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9576 move_it_by_lines (it, 0);
9581 /* Move iterator IT past the end of the text line it is in. */
9583 void
9584 move_it_past_eol (struct it *it)
9586 enum move_it_result rc;
9588 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9589 if (rc == MOVE_NEWLINE_OR_CR)
9590 set_iterator_to_next (it, 0);
9594 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9595 negative means move up. DVPOS == 0 means move to the start of the
9596 screen line.
9598 Optimization idea: If we would know that IT->f doesn't use
9599 a face with proportional font, we could be faster for
9600 truncate-lines nil. */
9602 void
9603 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9606 /* The commented-out optimization uses vmotion on terminals. This
9607 gives bad results, because elements like it->what, on which
9608 callers such as pos_visible_p rely, aren't updated. */
9609 /* struct position pos;
9610 if (!FRAME_WINDOW_P (it->f))
9612 struct text_pos textpos;
9614 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9615 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9616 reseat (it, textpos, 1);
9617 it->vpos += pos.vpos;
9618 it->current_y += pos.vpos;
9620 else */
9622 if (dvpos == 0)
9624 /* DVPOS == 0 means move to the start of the screen line. */
9625 move_it_vertically_backward (it, 0);
9626 /* Let next call to line_bottom_y calculate real line height. */
9627 last_height = 0;
9629 else if (dvpos > 0)
9631 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9632 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9634 /* Only move to the next buffer position if we ended up in a
9635 string from display property, not in an overlay string
9636 (before-string or after-string). That is because the
9637 latter don't conceal the underlying buffer position, so
9638 we can ask to move the iterator to the exact position we
9639 are interested in. Note that, even if we are already at
9640 IT_CHARPOS (*it), the call below is not a no-op, as it
9641 will detect that we are at the end of the string, pop the
9642 iterator, and compute it->current_x and it->hpos
9643 correctly. */
9644 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9645 -1, -1, -1, MOVE_TO_POS);
9648 else
9650 struct it it2;
9651 void *it2data = NULL;
9652 ptrdiff_t start_charpos, i;
9653 int nchars_per_row
9654 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9655 bool hit_pos_limit = false;
9656 ptrdiff_t pos_limit;
9658 /* Start at the beginning of the screen line containing IT's
9659 position. This may actually move vertically backwards,
9660 in case of overlays, so adjust dvpos accordingly. */
9661 dvpos += it->vpos;
9662 move_it_vertically_backward (it, 0);
9663 dvpos -= it->vpos;
9665 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9666 screen lines, and reseat the iterator there. */
9667 start_charpos = IT_CHARPOS (*it);
9668 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9669 pos_limit = BEGV;
9670 else
9671 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9673 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9674 back_to_previous_visible_line_start (it);
9675 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9676 hit_pos_limit = true;
9677 reseat (it, it->current.pos, 1);
9679 /* Move further back if we end up in a string or an image. */
9680 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9682 /* First try to move to start of display line. */
9683 dvpos += it->vpos;
9684 move_it_vertically_backward (it, 0);
9685 dvpos -= it->vpos;
9686 if (IT_POS_VALID_AFTER_MOVE_P (it))
9687 break;
9688 /* If start of line is still in string or image,
9689 move further back. */
9690 back_to_previous_visible_line_start (it);
9691 reseat (it, it->current.pos, 1);
9692 dvpos--;
9695 it->current_x = it->hpos = 0;
9697 /* Above call may have moved too far if continuation lines
9698 are involved. Scan forward and see if it did. */
9699 SAVE_IT (it2, *it, it2data);
9700 it2.vpos = it2.current_y = 0;
9701 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9702 it->vpos -= it2.vpos;
9703 it->current_y -= it2.current_y;
9704 it->current_x = it->hpos = 0;
9706 /* If we moved too far back, move IT some lines forward. */
9707 if (it2.vpos > -dvpos)
9709 int delta = it2.vpos + dvpos;
9711 RESTORE_IT (&it2, &it2, it2data);
9712 SAVE_IT (it2, *it, it2data);
9713 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9714 /* Move back again if we got too far ahead. */
9715 if (IT_CHARPOS (*it) >= start_charpos)
9716 RESTORE_IT (it, &it2, it2data);
9717 else
9718 bidi_unshelve_cache (it2data, 1);
9720 else if (hit_pos_limit && pos_limit > BEGV
9721 && dvpos < 0 && it2.vpos < -dvpos)
9723 /* If we hit the limit, but still didn't make it far enough
9724 back, that means there's a display string with a newline
9725 covering a large chunk of text, and that caused
9726 back_to_previous_visible_line_start try to go too far.
9727 Punish those who commit such atrocities by going back
9728 until we've reached DVPOS, after lifting the limit, which
9729 could make it slow for very long lines. "If it hurts,
9730 don't do that!" */
9731 dvpos += it2.vpos;
9732 RESTORE_IT (it, it, it2data);
9733 for (i = -dvpos; i > 0; --i)
9735 back_to_previous_visible_line_start (it);
9736 it->vpos--;
9738 reseat_1 (it, it->current.pos, 1);
9740 else
9741 RESTORE_IT (it, it, it2data);
9745 /* Return true if IT points into the middle of a display vector. */
9747 bool
9748 in_display_vector_p (struct it *it)
9750 return (it->method == GET_FROM_DISPLAY_VECTOR
9751 && it->current.dpvec_index > 0
9752 && it->dpvec + it->current.dpvec_index != it->dpend);
9755 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9756 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9757 WINDOW must be a live window and defaults to the selected one. The
9758 return value is a cons of the maximum pixel-width of any text line and
9759 the maximum pixel-height of all text lines.
9761 The optional argument FROM, if non-nil, specifies the first text
9762 position and defaults to the minimum accessible position of the buffer.
9763 If FROM is t, use the minimum accessible position that is not a newline
9764 character. TO, if non-nil, specifies the last text position and
9765 defaults to the maximum accessible position of the buffer. If TO is t,
9766 use the maximum accessible position that is not a newline character.
9768 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9769 width that can be returned. X-LIMIT nil or omitted, means to use the
9770 pixel-width of WINDOW's body; use this if you do not intend to change
9771 the width of WINDOW. Use the maximum width WINDOW may assume if you
9772 intend to change WINDOW's width. In any case, text whose x-coordinate
9773 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9774 can take some time, it's always a good idea to make this argument as
9775 small as possible; in particular, if the buffer contains long lines that
9776 shall be truncated anyway.
9778 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9779 height that can be returned. Text lines whose y-coordinate is beyond
9780 Y-LIMIT are ignored. Since calculating the text height of a large
9781 buffer can take some time, it makes sense to specify this argument if
9782 the size of the buffer is unknown.
9784 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9785 include the height of the mode- or header-line of WINDOW in the return
9786 value. If it is either the symbol `mode-line' or `header-line', include
9787 only the height of that line, if present, in the return value. If t,
9788 include the height of both, if present, in the return value. */)
9789 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9790 Lisp_Object mode_and_header_line)
9792 struct window *w = decode_live_window (window);
9793 Lisp_Object buf;
9794 struct buffer *b;
9795 struct it it;
9796 struct buffer *old_buffer = NULL;
9797 ptrdiff_t start, end, pos;
9798 struct text_pos startp;
9799 void *itdata = NULL;
9800 int c, max_y = -1, x = 0, y = 0;
9802 buf = w->contents;
9803 CHECK_BUFFER (buf);
9804 b = XBUFFER (buf);
9806 if (b != current_buffer)
9808 old_buffer = current_buffer;
9809 set_buffer_internal (b);
9812 if (NILP (from))
9813 start = BEGV;
9814 else if (EQ (from, Qt))
9816 start = pos = BEGV;
9817 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9818 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9819 start = pos;
9820 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9821 start = pos;
9823 else
9825 CHECK_NUMBER_COERCE_MARKER (from);
9826 start = min (max (XINT (from), BEGV), ZV);
9829 if (NILP (to))
9830 end = ZV;
9831 else if (EQ (to, Qt))
9833 end = pos = ZV;
9834 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9835 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9836 end = pos;
9837 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9838 end = pos;
9840 else
9842 CHECK_NUMBER_COERCE_MARKER (to);
9843 end = max (start, min (XINT (to), ZV));
9846 if (!NILP (y_limit))
9848 CHECK_NUMBER (y_limit);
9849 max_y = min (XINT (y_limit), INT_MAX);
9852 itdata = bidi_shelve_cache ();
9853 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9854 start_display (&it, w, startp);
9856 if (NILP (x_limit))
9857 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9858 else
9860 CHECK_NUMBER (x_limit);
9861 it.last_visible_x = min (XINT (x_limit), INFINITY);
9862 /* Actually, we never want move_it_to stop at to_x. But to make
9863 sure that move_it_in_display_line_to always moves far enough,
9864 we set it to INT_MAX and specify MOVE_TO_X. */
9865 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9866 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9869 y = it.current_y + it.max_ascent + it.max_descent;
9871 if (!EQ (mode_and_header_line, Qheader_line)
9872 && !EQ (mode_and_header_line, Qt))
9873 /* Do not count the header-line which was counted automatically by
9874 start_display. */
9875 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9877 if (EQ (mode_and_header_line, Qmode_line)
9878 || EQ (mode_and_header_line, Qt))
9879 /* Do count the mode-line which is not included automatically by
9880 start_display. */
9881 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9883 bidi_unshelve_cache (itdata, 0);
9885 if (old_buffer)
9886 set_buffer_internal (old_buffer);
9888 return Fcons (make_number (x), make_number (y));
9891 /***********************************************************************
9892 Messages
9893 ***********************************************************************/
9896 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9897 to *Messages*. */
9899 void
9900 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9902 Lisp_Object args[3];
9903 Lisp_Object msg, fmt;
9904 char *buffer;
9905 ptrdiff_t len;
9906 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9907 USE_SAFE_ALLOCA;
9909 fmt = msg = Qnil;
9910 GCPRO4 (fmt, msg, arg1, arg2);
9912 args[0] = fmt = build_string (format);
9913 args[1] = arg1;
9914 args[2] = arg2;
9915 msg = Fformat (3, args);
9917 len = SBYTES (msg) + 1;
9918 buffer = SAFE_ALLOCA (len);
9919 memcpy (buffer, SDATA (msg), len);
9921 message_dolog (buffer, len - 1, 1, 0);
9922 SAFE_FREE ();
9924 UNGCPRO;
9928 /* Output a newline in the *Messages* buffer if "needs" one. */
9930 void
9931 message_log_maybe_newline (void)
9933 if (message_log_need_newline)
9934 message_dolog ("", 0, 1, 0);
9938 /* Add a string M of length NBYTES to the message log, optionally
9939 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9940 true, means interpret the contents of M as multibyte. This
9941 function calls low-level routines in order to bypass text property
9942 hooks, etc. which might not be safe to run.
9944 This may GC (insert may run before/after change hooks),
9945 so the buffer M must NOT point to a Lisp string. */
9947 void
9948 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9950 const unsigned char *msg = (const unsigned char *) m;
9952 if (!NILP (Vmemory_full))
9953 return;
9955 if (!NILP (Vmessage_log_max))
9957 struct buffer *oldbuf;
9958 Lisp_Object oldpoint, oldbegv, oldzv;
9959 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9960 ptrdiff_t point_at_end = 0;
9961 ptrdiff_t zv_at_end = 0;
9962 Lisp_Object old_deactivate_mark;
9963 struct gcpro gcpro1;
9965 old_deactivate_mark = Vdeactivate_mark;
9966 oldbuf = current_buffer;
9968 /* Ensure the Messages buffer exists, and switch to it.
9969 If we created it, set the major-mode. */
9971 int newbuffer = 0;
9972 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9974 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9976 if (newbuffer
9977 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9978 call0 (intern ("messages-buffer-mode"));
9981 bset_undo_list (current_buffer, Qt);
9982 bset_cache_long_scans (current_buffer, Qnil);
9984 oldpoint = message_dolog_marker1;
9985 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9986 oldbegv = message_dolog_marker2;
9987 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9988 oldzv = message_dolog_marker3;
9989 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9990 GCPRO1 (old_deactivate_mark);
9992 if (PT == Z)
9993 point_at_end = 1;
9994 if (ZV == Z)
9995 zv_at_end = 1;
9997 BEGV = BEG;
9998 BEGV_BYTE = BEG_BYTE;
9999 ZV = Z;
10000 ZV_BYTE = Z_BYTE;
10001 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10003 /* Insert the string--maybe converting multibyte to single byte
10004 or vice versa, so that all the text fits the buffer. */
10005 if (multibyte
10006 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10008 ptrdiff_t i;
10009 int c, char_bytes;
10010 char work[1];
10012 /* Convert a multibyte string to single-byte
10013 for the *Message* buffer. */
10014 for (i = 0; i < nbytes; i += char_bytes)
10016 c = string_char_and_length (msg + i, &char_bytes);
10017 work[0] = CHAR_TO_BYTE8 (c);
10018 insert_1_both (work, 1, 1, 1, 0, 0);
10021 else if (! multibyte
10022 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10024 ptrdiff_t i;
10025 int c, char_bytes;
10026 unsigned char str[MAX_MULTIBYTE_LENGTH];
10027 /* Convert a single-byte string to multibyte
10028 for the *Message* buffer. */
10029 for (i = 0; i < nbytes; i++)
10031 c = msg[i];
10032 MAKE_CHAR_MULTIBYTE (c);
10033 char_bytes = CHAR_STRING (c, str);
10034 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10037 else if (nbytes)
10038 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10040 if (nlflag)
10042 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10043 printmax_t dups;
10045 insert_1_both ("\n", 1, 1, 1, 0, 0);
10047 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10048 this_bol = PT;
10049 this_bol_byte = PT_BYTE;
10051 /* See if this line duplicates the previous one.
10052 If so, combine duplicates. */
10053 if (this_bol > BEG)
10055 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10056 prev_bol = PT;
10057 prev_bol_byte = PT_BYTE;
10059 dups = message_log_check_duplicate (prev_bol_byte,
10060 this_bol_byte);
10061 if (dups)
10063 del_range_both (prev_bol, prev_bol_byte,
10064 this_bol, this_bol_byte, 0);
10065 if (dups > 1)
10067 char dupstr[sizeof " [ times]"
10068 + INT_STRLEN_BOUND (printmax_t)];
10070 /* If you change this format, don't forget to also
10071 change message_log_check_duplicate. */
10072 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10073 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10074 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10079 /* If we have more than the desired maximum number of lines
10080 in the *Messages* buffer now, delete the oldest ones.
10081 This is safe because we don't have undo in this buffer. */
10083 if (NATNUMP (Vmessage_log_max))
10085 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10086 -XFASTINT (Vmessage_log_max) - 1, 0);
10087 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10090 BEGV = marker_position (oldbegv);
10091 BEGV_BYTE = marker_byte_position (oldbegv);
10093 if (zv_at_end)
10095 ZV = Z;
10096 ZV_BYTE = Z_BYTE;
10098 else
10100 ZV = marker_position (oldzv);
10101 ZV_BYTE = marker_byte_position (oldzv);
10104 if (point_at_end)
10105 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10106 else
10107 /* We can't do Fgoto_char (oldpoint) because it will run some
10108 Lisp code. */
10109 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10110 marker_byte_position (oldpoint));
10112 UNGCPRO;
10113 unchain_marker (XMARKER (oldpoint));
10114 unchain_marker (XMARKER (oldbegv));
10115 unchain_marker (XMARKER (oldzv));
10117 /* We called insert_1_both above with its 5th argument (PREPARE)
10118 zero, which prevents insert_1_both from calling
10119 prepare_to_modify_buffer, which in turns prevents us from
10120 incrementing windows_or_buffers_changed even if *Messages* is
10121 shown in some window. So we must manually set
10122 windows_or_buffers_changed here to make up for that. */
10123 windows_or_buffers_changed = old_windows_or_buffers_changed;
10124 bset_redisplay (current_buffer);
10126 set_buffer_internal (oldbuf);
10128 message_log_need_newline = !nlflag;
10129 Vdeactivate_mark = old_deactivate_mark;
10134 /* We are at the end of the buffer after just having inserted a newline.
10135 (Note: We depend on the fact we won't be crossing the gap.)
10136 Check to see if the most recent message looks a lot like the previous one.
10137 Return 0 if different, 1 if the new one should just replace it, or a
10138 value N > 1 if we should also append " [N times]". */
10140 static intmax_t
10141 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10143 ptrdiff_t i;
10144 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10145 int seen_dots = 0;
10146 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10147 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10149 for (i = 0; i < len; i++)
10151 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10152 seen_dots = 1;
10153 if (p1[i] != p2[i])
10154 return seen_dots;
10156 p1 += len;
10157 if (*p1 == '\n')
10158 return 2;
10159 if (*p1++ == ' ' && *p1++ == '[')
10161 char *pend;
10162 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10163 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10164 return n + 1;
10166 return 0;
10170 /* Display an echo area message M with a specified length of NBYTES
10171 bytes. The string may include null characters. If M is not a
10172 string, clear out any existing message, and let the mini-buffer
10173 text show through.
10175 This function cancels echoing. */
10177 void
10178 message3 (Lisp_Object m)
10180 struct gcpro gcpro1;
10182 GCPRO1 (m);
10183 clear_message (true, true);
10184 cancel_echoing ();
10186 /* First flush out any partial line written with print. */
10187 message_log_maybe_newline ();
10188 if (STRINGP (m))
10190 ptrdiff_t nbytes = SBYTES (m);
10191 bool multibyte = STRING_MULTIBYTE (m);
10192 char *buffer;
10193 USE_SAFE_ALLOCA;
10194 SAFE_ALLOCA_STRING (buffer, m);
10195 message_dolog (buffer, nbytes, 1, multibyte);
10196 SAFE_FREE ();
10198 message3_nolog (m);
10200 UNGCPRO;
10204 /* The non-logging version of message3.
10205 This does not cancel echoing, because it is used for echoing.
10206 Perhaps we need to make a separate function for echoing
10207 and make this cancel echoing. */
10209 void
10210 message3_nolog (Lisp_Object m)
10212 struct frame *sf = SELECTED_FRAME ();
10214 if (FRAME_INITIAL_P (sf))
10216 if (noninteractive_need_newline)
10217 putc ('\n', stderr);
10218 noninteractive_need_newline = 0;
10219 if (STRINGP (m))
10221 Lisp_Object s = ENCODE_SYSTEM (m);
10223 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10225 if (cursor_in_echo_area == 0)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10229 /* Error messages get reported properly by cmd_error, so this must be just an
10230 informative message; if the frame hasn't really been initialized yet, just
10231 toss it. */
10232 else if (INTERACTIVE && sf->glyphs_initialized_p)
10234 /* Get the frame containing the mini-buffer
10235 that the selected frame is using. */
10236 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10237 Lisp_Object frame = XWINDOW (mini_window)->frame;
10238 struct frame *f = XFRAME (frame);
10240 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10241 Fmake_frame_visible (frame);
10243 if (STRINGP (m) && SCHARS (m) > 0)
10245 set_message (m);
10246 if (minibuffer_auto_raise)
10247 Fraise_frame (frame);
10248 /* Assume we are not echoing.
10249 (If we are, echo_now will override this.) */
10250 echo_message_buffer = Qnil;
10252 else
10253 clear_message (true, true);
10255 do_pending_window_change (false);
10256 echo_area_display (true);
10257 do_pending_window_change (false);
10258 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10259 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10264 /* Display a null-terminated echo area message M. If M is 0, clear
10265 out any existing message, and let the mini-buffer text show through.
10267 The buffer M must continue to exist until after the echo area gets
10268 cleared or some other message gets displayed there. Do not pass
10269 text that is stored in a Lisp string. Do not pass text in a buffer
10270 that was alloca'd. */
10272 void
10273 message1 (const char *m)
10275 message3 (m ? build_unibyte_string (m) : Qnil);
10279 /* The non-logging counterpart of message1. */
10281 void
10282 message1_nolog (const char *m)
10284 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10287 /* Display a message M which contains a single %s
10288 which gets replaced with STRING. */
10290 void
10291 message_with_string (const char *m, Lisp_Object string, int log)
10293 CHECK_STRING (string);
10295 if (noninteractive)
10297 if (m)
10299 /* ENCODE_SYSTEM below can GC and/or relocate the
10300 Lisp data, so make sure we don't use it here. */
10301 eassert (relocatable_string_data_p (m) != 1);
10303 if (noninteractive_need_newline)
10304 putc ('\n', stderr);
10305 noninteractive_need_newline = 0;
10306 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10307 if (!cursor_in_echo_area)
10308 fprintf (stderr, "\n");
10309 fflush (stderr);
10312 else if (INTERACTIVE)
10314 /* The frame whose minibuffer we're going to display the message on.
10315 It may be larger than the selected frame, so we need
10316 to use its buffer, not the selected frame's buffer. */
10317 Lisp_Object mini_window;
10318 struct frame *f, *sf = SELECTED_FRAME ();
10320 /* Get the frame containing the minibuffer
10321 that the selected frame is using. */
10322 mini_window = FRAME_MINIBUF_WINDOW (sf);
10323 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10325 /* Error messages get reported properly by cmd_error, so this must be
10326 just an informative message; if the frame hasn't really been
10327 initialized yet, just toss it. */
10328 if (f->glyphs_initialized_p)
10330 Lisp_Object args[2], msg;
10331 struct gcpro gcpro1, gcpro2;
10333 args[0] = build_string (m);
10334 args[1] = msg = string;
10335 GCPRO2 (args[0], msg);
10336 gcpro1.nvars = 2;
10338 msg = Fformat (2, args);
10340 if (log)
10341 message3 (msg);
10342 else
10343 message3_nolog (msg);
10345 UNGCPRO;
10347 /* Print should start at the beginning of the message
10348 buffer next time. */
10349 message_buf_print = 0;
10355 /* Dump an informative message to the minibuf. If M is 0, clear out
10356 any existing message, and let the mini-buffer text show through. */
10358 static void
10359 vmessage (const char *m, va_list ap)
10361 if (noninteractive)
10363 if (m)
10365 if (noninteractive_need_newline)
10366 putc ('\n', stderr);
10367 noninteractive_need_newline = 0;
10368 vfprintf (stderr, m, ap);
10369 if (cursor_in_echo_area == 0)
10370 fprintf (stderr, "\n");
10371 fflush (stderr);
10374 else if (INTERACTIVE)
10376 /* The frame whose mini-buffer we're going to display the message
10377 on. It may be larger than the selected frame, so we need to
10378 use its buffer, not the selected frame's buffer. */
10379 Lisp_Object mini_window;
10380 struct frame *f, *sf = SELECTED_FRAME ();
10382 /* Get the frame containing the mini-buffer
10383 that the selected frame is using. */
10384 mini_window = FRAME_MINIBUF_WINDOW (sf);
10385 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10387 /* Error messages get reported properly by cmd_error, so this must be
10388 just an informative message; if the frame hasn't really been
10389 initialized yet, just toss it. */
10390 if (f->glyphs_initialized_p)
10392 if (m)
10394 ptrdiff_t len;
10395 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10396 USE_SAFE_ALLOCA;
10397 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10399 len = doprnt (message_buf, maxsize, m, 0, ap);
10401 message3 (make_string (message_buf, len));
10402 SAFE_FREE ();
10404 else
10405 message1 (0);
10407 /* Print should start at the beginning of the message
10408 buffer next time. */
10409 message_buf_print = 0;
10414 void
10415 message (const char *m, ...)
10417 va_list ap;
10418 va_start (ap, m);
10419 vmessage (m, ap);
10420 va_end (ap);
10424 #if 0
10425 /* The non-logging version of message. */
10427 void
10428 message_nolog (const char *m, ...)
10430 Lisp_Object old_log_max;
10431 va_list ap;
10432 va_start (ap, m);
10433 old_log_max = Vmessage_log_max;
10434 Vmessage_log_max = Qnil;
10435 vmessage (m, ap);
10436 Vmessage_log_max = old_log_max;
10437 va_end (ap);
10439 #endif
10442 /* Display the current message in the current mini-buffer. This is
10443 only called from error handlers in process.c, and is not time
10444 critical. */
10446 void
10447 update_echo_area (void)
10449 if (!NILP (echo_area_buffer[0]))
10451 Lisp_Object string;
10452 string = Fcurrent_message ();
10453 message3 (string);
10458 /* Make sure echo area buffers in `echo_buffers' are live.
10459 If they aren't, make new ones. */
10461 static void
10462 ensure_echo_area_buffers (void)
10464 int i;
10466 for (i = 0; i < 2; ++i)
10467 if (!BUFFERP (echo_buffer[i])
10468 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10470 char name[30];
10471 Lisp_Object old_buffer;
10472 int j;
10474 old_buffer = echo_buffer[i];
10475 echo_buffer[i] = Fget_buffer_create
10476 (make_formatted_string (name, " *Echo Area %d*", i));
10477 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10478 /* to force word wrap in echo area -
10479 it was decided to postpone this*/
10480 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10482 for (j = 0; j < 2; ++j)
10483 if (EQ (old_buffer, echo_area_buffer[j]))
10484 echo_area_buffer[j] = echo_buffer[i];
10489 /* Call FN with args A1..A2 with either the current or last displayed
10490 echo_area_buffer as current buffer.
10492 WHICH zero means use the current message buffer
10493 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10494 from echo_buffer[] and clear it.
10496 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10497 suitable buffer from echo_buffer[] and clear it.
10499 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10500 that the current message becomes the last displayed one, make
10501 choose a suitable buffer for echo_area_buffer[0], and clear it.
10503 Value is what FN returns. */
10505 static int
10506 with_echo_area_buffer (struct window *w, int which,
10507 int (*fn) (ptrdiff_t, Lisp_Object),
10508 ptrdiff_t a1, Lisp_Object a2)
10510 Lisp_Object buffer;
10511 int this_one, the_other, clear_buffer_p, rc;
10512 ptrdiff_t count = SPECPDL_INDEX ();
10514 /* If buffers aren't live, make new ones. */
10515 ensure_echo_area_buffers ();
10517 clear_buffer_p = 0;
10519 if (which == 0)
10520 this_one = 0, the_other = 1;
10521 else if (which > 0)
10522 this_one = 1, the_other = 0;
10523 else
10525 this_one = 0, the_other = 1;
10526 clear_buffer_p = true;
10528 /* We need a fresh one in case the current echo buffer equals
10529 the one containing the last displayed echo area message. */
10530 if (!NILP (echo_area_buffer[this_one])
10531 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10532 echo_area_buffer[this_one] = Qnil;
10535 /* Choose a suitable buffer from echo_buffer[] is we don't
10536 have one. */
10537 if (NILP (echo_area_buffer[this_one]))
10539 echo_area_buffer[this_one]
10540 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10541 ? echo_buffer[the_other]
10542 : echo_buffer[this_one]);
10543 clear_buffer_p = true;
10546 buffer = echo_area_buffer[this_one];
10548 /* Don't get confused by reusing the buffer used for echoing
10549 for a different purpose. */
10550 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10551 cancel_echoing ();
10553 record_unwind_protect (unwind_with_echo_area_buffer,
10554 with_echo_area_buffer_unwind_data (w));
10556 /* Make the echo area buffer current. Note that for display
10557 purposes, it is not necessary that the displayed window's buffer
10558 == current_buffer, except for text property lookup. So, let's
10559 only set that buffer temporarily here without doing a full
10560 Fset_window_buffer. We must also change w->pointm, though,
10561 because otherwise an assertions in unshow_buffer fails, and Emacs
10562 aborts. */
10563 set_buffer_internal_1 (XBUFFER (buffer));
10564 if (w)
10566 wset_buffer (w, buffer);
10567 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10568 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10571 bset_undo_list (current_buffer, Qt);
10572 bset_read_only (current_buffer, Qnil);
10573 specbind (Qinhibit_read_only, Qt);
10574 specbind (Qinhibit_modification_hooks, Qt);
10576 if (clear_buffer_p && Z > BEG)
10577 del_range (BEG, Z);
10579 eassert (BEGV >= BEG);
10580 eassert (ZV <= Z && ZV >= BEGV);
10582 rc = fn (a1, a2);
10584 eassert (BEGV >= BEG);
10585 eassert (ZV <= Z && ZV >= BEGV);
10587 unbind_to (count, Qnil);
10588 return rc;
10592 /* Save state that should be preserved around the call to the function
10593 FN called in with_echo_area_buffer. */
10595 static Lisp_Object
10596 with_echo_area_buffer_unwind_data (struct window *w)
10598 int i = 0;
10599 Lisp_Object vector, tmp;
10601 /* Reduce consing by keeping one vector in
10602 Vwith_echo_area_save_vector. */
10603 vector = Vwith_echo_area_save_vector;
10604 Vwith_echo_area_save_vector = Qnil;
10606 if (NILP (vector))
10607 vector = Fmake_vector (make_number (11), Qnil);
10609 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10610 ASET (vector, i, Vdeactivate_mark); ++i;
10611 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10613 if (w)
10615 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10616 ASET (vector, i, w->contents); ++i;
10617 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10618 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10619 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10620 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10621 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10622 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10624 else
10626 int end = i + 8;
10627 for (; i < end; ++i)
10628 ASET (vector, i, Qnil);
10631 eassert (i == ASIZE (vector));
10632 return vector;
10636 /* Restore global state from VECTOR which was created by
10637 with_echo_area_buffer_unwind_data. */
10639 static void
10640 unwind_with_echo_area_buffer (Lisp_Object vector)
10642 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10643 Vdeactivate_mark = AREF (vector, 1);
10644 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10646 if (WINDOWP (AREF (vector, 3)))
10648 struct window *w;
10649 Lisp_Object buffer;
10651 w = XWINDOW (AREF (vector, 3));
10652 buffer = AREF (vector, 4);
10654 wset_buffer (w, buffer);
10655 set_marker_both (w->pointm, buffer,
10656 XFASTINT (AREF (vector, 5)),
10657 XFASTINT (AREF (vector, 6)));
10658 set_marker_both (w->old_pointm, buffer,
10659 XFASTINT (AREF (vector, 7)),
10660 XFASTINT (AREF (vector, 8)));
10661 set_marker_both (w->start, buffer,
10662 XFASTINT (AREF (vector, 9)),
10663 XFASTINT (AREF (vector, 10)));
10666 Vwith_echo_area_save_vector = vector;
10670 /* Set up the echo area for use by print functions. MULTIBYTE_P
10671 non-zero means we will print multibyte. */
10673 void
10674 setup_echo_area_for_printing (int multibyte_p)
10676 /* If we can't find an echo area any more, exit. */
10677 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10678 Fkill_emacs (Qnil);
10680 ensure_echo_area_buffers ();
10682 if (!message_buf_print)
10684 /* A message has been output since the last time we printed.
10685 Choose a fresh echo area buffer. */
10686 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10687 echo_area_buffer[0] = echo_buffer[1];
10688 else
10689 echo_area_buffer[0] = echo_buffer[0];
10691 /* Switch to that buffer and clear it. */
10692 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10693 bset_truncate_lines (current_buffer, Qnil);
10695 if (Z > BEG)
10697 ptrdiff_t count = SPECPDL_INDEX ();
10698 specbind (Qinhibit_read_only, Qt);
10699 /* Note that undo recording is always disabled. */
10700 del_range (BEG, Z);
10701 unbind_to (count, Qnil);
10703 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10705 /* Set up the buffer for the multibyteness we need. */
10706 if (multibyte_p
10707 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10708 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10710 /* Raise the frame containing the echo area. */
10711 if (minibuffer_auto_raise)
10713 struct frame *sf = SELECTED_FRAME ();
10714 Lisp_Object mini_window;
10715 mini_window = FRAME_MINIBUF_WINDOW (sf);
10716 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10719 message_log_maybe_newline ();
10720 message_buf_print = 1;
10722 else
10724 if (NILP (echo_area_buffer[0]))
10726 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10727 echo_area_buffer[0] = echo_buffer[1];
10728 else
10729 echo_area_buffer[0] = echo_buffer[0];
10732 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10734 /* Someone switched buffers between print requests. */
10735 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10736 bset_truncate_lines (current_buffer, Qnil);
10742 /* Display an echo area message in window W. Value is non-zero if W's
10743 height is changed. If display_last_displayed_message_p is
10744 non-zero, display the message that was last displayed, otherwise
10745 display the current message. */
10747 static int
10748 display_echo_area (struct window *w)
10750 int i, no_message_p, window_height_changed_p;
10752 /* Temporarily disable garbage collections while displaying the echo
10753 area. This is done because a GC can print a message itself.
10754 That message would modify the echo area buffer's contents while a
10755 redisplay of the buffer is going on, and seriously confuse
10756 redisplay. */
10757 ptrdiff_t count = inhibit_garbage_collection ();
10759 /* If there is no message, we must call display_echo_area_1
10760 nevertheless because it resizes the window. But we will have to
10761 reset the echo_area_buffer in question to nil at the end because
10762 with_echo_area_buffer will sets it to an empty buffer. */
10763 i = display_last_displayed_message_p ? 1 : 0;
10764 no_message_p = NILP (echo_area_buffer[i]);
10766 window_height_changed_p
10767 = with_echo_area_buffer (w, display_last_displayed_message_p,
10768 display_echo_area_1,
10769 (intptr_t) w, Qnil);
10771 if (no_message_p)
10772 echo_area_buffer[i] = Qnil;
10774 unbind_to (count, Qnil);
10775 return window_height_changed_p;
10779 /* Helper for display_echo_area. Display the current buffer which
10780 contains the current echo area message in window W, a mini-window,
10781 a pointer to which is passed in A1. A2..A4 are currently not used.
10782 Change the height of W so that all of the message is displayed.
10783 Value is non-zero if height of W was changed. */
10785 static int
10786 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10788 intptr_t i1 = a1;
10789 struct window *w = (struct window *) i1;
10790 Lisp_Object window;
10791 struct text_pos start;
10792 int window_height_changed_p = 0;
10794 /* Do this before displaying, so that we have a large enough glyph
10795 matrix for the display. If we can't get enough space for the
10796 whole text, display the last N lines. That works by setting w->start. */
10797 window_height_changed_p = resize_mini_window (w, 0);
10799 /* Use the starting position chosen by resize_mini_window. */
10800 SET_TEXT_POS_FROM_MARKER (start, w->start);
10802 /* Display. */
10803 clear_glyph_matrix (w->desired_matrix);
10804 XSETWINDOW (window, w);
10805 try_window (window, start, 0);
10807 return window_height_changed_p;
10811 /* Resize the echo area window to exactly the size needed for the
10812 currently displayed message, if there is one. If a mini-buffer
10813 is active, don't shrink it. */
10815 void
10816 resize_echo_area_exactly (void)
10818 if (BUFFERP (echo_area_buffer[0])
10819 && WINDOWP (echo_area_window))
10821 struct window *w = XWINDOW (echo_area_window);
10822 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10823 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10824 (intptr_t) w, resize_exactly);
10825 if (resized_p)
10827 windows_or_buffers_changed = 42;
10828 update_mode_lines = 30;
10829 redisplay_internal ();
10835 /* Callback function for with_echo_area_buffer, when used from
10836 resize_echo_area_exactly. A1 contains a pointer to the window to
10837 resize, EXACTLY non-nil means resize the mini-window exactly to the
10838 size of the text displayed. A3 and A4 are not used. Value is what
10839 resize_mini_window returns. */
10841 static int
10842 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10844 intptr_t i1 = a1;
10845 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10849 /* Resize mini-window W to fit the size of its contents. EXACT_P
10850 means size the window exactly to the size needed. Otherwise, it's
10851 only enlarged until W's buffer is empty.
10853 Set W->start to the right place to begin display. If the whole
10854 contents fit, start at the beginning. Otherwise, start so as
10855 to make the end of the contents appear. This is particularly
10856 important for y-or-n-p, but seems desirable generally.
10858 Value is non-zero if the window height has been changed. */
10861 resize_mini_window (struct window *w, int exact_p)
10863 struct frame *f = XFRAME (w->frame);
10864 int window_height_changed_p = 0;
10866 eassert (MINI_WINDOW_P (w));
10868 /* By default, start display at the beginning. */
10869 set_marker_both (w->start, w->contents,
10870 BUF_BEGV (XBUFFER (w->contents)),
10871 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10873 /* Don't resize windows while redisplaying a window; it would
10874 confuse redisplay functions when the size of the window they are
10875 displaying changes from under them. Such a resizing can happen,
10876 for instance, when which-func prints a long message while
10877 we are running fontification-functions. We're running these
10878 functions with safe_call which binds inhibit-redisplay to t. */
10879 if (!NILP (Vinhibit_redisplay))
10880 return 0;
10882 /* Nil means don't try to resize. */
10883 if (NILP (Vresize_mini_windows)
10884 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10885 return 0;
10887 if (!FRAME_MINIBUF_ONLY_P (f))
10889 struct it it;
10890 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10891 + WINDOW_PIXEL_HEIGHT (w));
10892 int unit = FRAME_LINE_HEIGHT (f);
10893 int height, max_height;
10894 struct text_pos start;
10895 struct buffer *old_current_buffer = NULL;
10897 if (current_buffer != XBUFFER (w->contents))
10899 old_current_buffer = current_buffer;
10900 set_buffer_internal (XBUFFER (w->contents));
10903 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10905 /* Compute the max. number of lines specified by the user. */
10906 if (FLOATP (Vmax_mini_window_height))
10907 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10908 else if (INTEGERP (Vmax_mini_window_height))
10909 max_height = XINT (Vmax_mini_window_height) * unit;
10910 else
10911 max_height = total_height / 4;
10913 /* Correct that max. height if it's bogus. */
10914 max_height = clip_to_bounds (unit, max_height, total_height);
10916 /* Find out the height of the text in the window. */
10917 if (it.line_wrap == TRUNCATE)
10918 height = unit;
10919 else
10921 last_height = 0;
10922 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10923 if (it.max_ascent == 0 && it.max_descent == 0)
10924 height = it.current_y + last_height;
10925 else
10926 height = it.current_y + it.max_ascent + it.max_descent;
10927 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10930 /* Compute a suitable window start. */
10931 if (height > max_height)
10933 height = (max_height / unit) * unit;
10934 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10935 move_it_vertically_backward (&it, height - unit);
10936 start = it.current.pos;
10938 else
10939 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10940 SET_MARKER_FROM_TEXT_POS (w->start, start);
10942 if (EQ (Vresize_mini_windows, Qgrow_only))
10944 /* Let it grow only, until we display an empty message, in which
10945 case the window shrinks again. */
10946 if (height > WINDOW_PIXEL_HEIGHT (w))
10948 int old_height = WINDOW_PIXEL_HEIGHT (w);
10950 FRAME_WINDOWS_FROZEN (f) = 1;
10951 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10952 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10954 else if (height < WINDOW_PIXEL_HEIGHT (w)
10955 && (exact_p || BEGV == ZV))
10957 int old_height = WINDOW_PIXEL_HEIGHT (w);
10959 FRAME_WINDOWS_FROZEN (f) = 0;
10960 shrink_mini_window (w, 1);
10961 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10964 else
10966 /* Always resize to exact size needed. */
10967 if (height > WINDOW_PIXEL_HEIGHT (w))
10969 int old_height = WINDOW_PIXEL_HEIGHT (w);
10971 FRAME_WINDOWS_FROZEN (f) = 1;
10972 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10973 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10975 else if (height < WINDOW_PIXEL_HEIGHT (w))
10977 int old_height = WINDOW_PIXEL_HEIGHT (w);
10979 FRAME_WINDOWS_FROZEN (f) = 0;
10980 shrink_mini_window (w, 1);
10982 if (height)
10984 FRAME_WINDOWS_FROZEN (f) = 1;
10985 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10992 if (old_current_buffer)
10993 set_buffer_internal (old_current_buffer);
10996 return window_height_changed_p;
11000 /* Value is the current message, a string, or nil if there is no
11001 current message. */
11003 Lisp_Object
11004 current_message (void)
11006 Lisp_Object msg;
11008 if (!BUFFERP (echo_area_buffer[0]))
11009 msg = Qnil;
11010 else
11012 with_echo_area_buffer (0, 0, current_message_1,
11013 (intptr_t) &msg, Qnil);
11014 if (NILP (msg))
11015 echo_area_buffer[0] = Qnil;
11018 return msg;
11022 static int
11023 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11025 intptr_t i1 = a1;
11026 Lisp_Object *msg = (Lisp_Object *) i1;
11028 if (Z > BEG)
11029 *msg = make_buffer_string (BEG, Z, 1);
11030 else
11031 *msg = Qnil;
11032 return 0;
11036 /* Push the current message on Vmessage_stack for later restoration
11037 by restore_message. Value is non-zero if the current message isn't
11038 empty. This is a relatively infrequent operation, so it's not
11039 worth optimizing. */
11041 bool
11042 push_message (void)
11044 Lisp_Object msg = current_message ();
11045 Vmessage_stack = Fcons (msg, Vmessage_stack);
11046 return STRINGP (msg);
11050 /* Restore message display from the top of Vmessage_stack. */
11052 void
11053 restore_message (void)
11055 eassert (CONSP (Vmessage_stack));
11056 message3_nolog (XCAR (Vmessage_stack));
11060 /* Handler for unwind-protect calling pop_message. */
11062 void
11063 pop_message_unwind (void)
11065 /* Pop the top-most entry off Vmessage_stack. */
11066 eassert (CONSP (Vmessage_stack));
11067 Vmessage_stack = XCDR (Vmessage_stack);
11071 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11072 exits. If the stack is not empty, we have a missing pop_message
11073 somewhere. */
11075 void
11076 check_message_stack (void)
11078 if (!NILP (Vmessage_stack))
11079 emacs_abort ();
11083 /* Truncate to NCHARS what will be displayed in the echo area the next
11084 time we display it---but don't redisplay it now. */
11086 void
11087 truncate_echo_area (ptrdiff_t nchars)
11089 if (nchars == 0)
11090 echo_area_buffer[0] = Qnil;
11091 else if (!noninteractive
11092 && INTERACTIVE
11093 && !NILP (echo_area_buffer[0]))
11095 struct frame *sf = SELECTED_FRAME ();
11096 /* Error messages get reported properly by cmd_error, so this must be
11097 just an informative message; if the frame hasn't really been
11098 initialized yet, just toss it. */
11099 if (sf->glyphs_initialized_p)
11100 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11105 /* Helper function for truncate_echo_area. Truncate the current
11106 message to at most NCHARS characters. */
11108 static int
11109 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11111 if (BEG + nchars < Z)
11112 del_range (BEG + nchars, Z);
11113 if (Z == BEG)
11114 echo_area_buffer[0] = Qnil;
11115 return 0;
11118 /* Set the current message to STRING. */
11120 static void
11121 set_message (Lisp_Object string)
11123 eassert (STRINGP (string));
11125 message_enable_multibyte = STRING_MULTIBYTE (string);
11127 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11128 message_buf_print = 0;
11129 help_echo_showing_p = 0;
11131 if (STRINGP (Vdebug_on_message)
11132 && STRINGP (string)
11133 && fast_string_match (Vdebug_on_message, string) >= 0)
11134 call_debugger (list2 (Qerror, string));
11138 /* Helper function for set_message. First argument is ignored and second
11139 argument has the same meaning as for set_message.
11140 This function is called with the echo area buffer being current. */
11142 static int
11143 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11145 eassert (STRINGP (string));
11147 /* Change multibyteness of the echo buffer appropriately. */
11148 if (message_enable_multibyte
11149 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11150 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11152 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11153 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11154 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11156 /* Insert new message at BEG. */
11157 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11159 /* This function takes care of single/multibyte conversion.
11160 We just have to ensure that the echo area buffer has the right
11161 setting of enable_multibyte_characters. */
11162 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11164 return 0;
11168 /* Clear messages. CURRENT_P non-zero means clear the current
11169 message. LAST_DISPLAYED_P non-zero means clear the message
11170 last displayed. */
11172 void
11173 clear_message (bool current_p, bool last_displayed_p)
11175 if (current_p)
11177 echo_area_buffer[0] = Qnil;
11178 message_cleared_p = true;
11181 if (last_displayed_p)
11182 echo_area_buffer[1] = Qnil;
11184 message_buf_print = 0;
11187 /* Clear garbaged frames.
11189 This function is used where the old redisplay called
11190 redraw_garbaged_frames which in turn called redraw_frame which in
11191 turn called clear_frame. The call to clear_frame was a source of
11192 flickering. I believe a clear_frame is not necessary. It should
11193 suffice in the new redisplay to invalidate all current matrices,
11194 and ensure a complete redisplay of all windows. */
11196 static void
11197 clear_garbaged_frames (void)
11199 if (frame_garbaged)
11201 Lisp_Object tail, frame;
11203 FOR_EACH_FRAME (tail, frame)
11205 struct frame *f = XFRAME (frame);
11207 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11209 if (f->resized_p)
11210 redraw_frame (f);
11211 else
11212 clear_current_matrices (f);
11213 fset_redisplay (f);
11214 f->garbaged = false;
11215 f->resized_p = false;
11219 frame_garbaged = false;
11224 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11225 is non-zero update selected_frame. Value is non-zero if the
11226 mini-windows height has been changed. */
11228 static bool
11229 echo_area_display (bool update_frame_p)
11231 Lisp_Object mini_window;
11232 struct window *w;
11233 struct frame *f;
11234 bool window_height_changed_p = false;
11235 struct frame *sf = SELECTED_FRAME ();
11237 mini_window = FRAME_MINIBUF_WINDOW (sf);
11238 w = XWINDOW (mini_window);
11239 f = XFRAME (WINDOW_FRAME (w));
11241 /* Don't display if frame is invisible or not yet initialized. */
11242 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11243 return 0;
11245 #ifdef HAVE_WINDOW_SYSTEM
11246 /* When Emacs starts, selected_frame may be the initial terminal
11247 frame. If we let this through, a message would be displayed on
11248 the terminal. */
11249 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11250 return 0;
11251 #endif /* HAVE_WINDOW_SYSTEM */
11253 /* Redraw garbaged frames. */
11254 clear_garbaged_frames ();
11256 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11258 echo_area_window = mini_window;
11259 window_height_changed_p = display_echo_area (w);
11260 w->must_be_updated_p = true;
11262 /* Update the display, unless called from redisplay_internal.
11263 Also don't update the screen during redisplay itself. The
11264 update will happen at the end of redisplay, and an update
11265 here could cause confusion. */
11266 if (update_frame_p && !redisplaying_p)
11268 int n = 0;
11270 /* If the display update has been interrupted by pending
11271 input, update mode lines in the frame. Due to the
11272 pending input, it might have been that redisplay hasn't
11273 been called, so that mode lines above the echo area are
11274 garbaged. This looks odd, so we prevent it here. */
11275 if (!display_completed)
11276 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11278 if (window_height_changed_p
11279 /* Don't do this if Emacs is shutting down. Redisplay
11280 needs to run hooks. */
11281 && !NILP (Vrun_hooks))
11283 /* Must update other windows. Likewise as in other
11284 cases, don't let this update be interrupted by
11285 pending input. */
11286 ptrdiff_t count = SPECPDL_INDEX ();
11287 specbind (Qredisplay_dont_pause, Qt);
11288 windows_or_buffers_changed = 44;
11289 redisplay_internal ();
11290 unbind_to (count, Qnil);
11292 else if (FRAME_WINDOW_P (f) && n == 0)
11294 /* Window configuration is the same as before.
11295 Can do with a display update of the echo area,
11296 unless we displayed some mode lines. */
11297 update_single_window (w);
11298 flush_frame (f);
11300 else
11301 update_frame (f, true, true);
11303 /* If cursor is in the echo area, make sure that the next
11304 redisplay displays the minibuffer, so that the cursor will
11305 be replaced with what the minibuffer wants. */
11306 if (cursor_in_echo_area)
11307 wset_redisplay (XWINDOW (mini_window));
11310 else if (!EQ (mini_window, selected_window))
11311 wset_redisplay (XWINDOW (mini_window));
11313 /* Last displayed message is now the current message. */
11314 echo_area_buffer[1] = echo_area_buffer[0];
11315 /* Inform read_char that we're not echoing. */
11316 echo_message_buffer = Qnil;
11318 /* Prevent redisplay optimization in redisplay_internal by resetting
11319 this_line_start_pos. This is done because the mini-buffer now
11320 displays the message instead of its buffer text. */
11321 if (EQ (mini_window, selected_window))
11322 CHARPOS (this_line_start_pos) = 0;
11324 return window_height_changed_p;
11327 /* Nonzero if W's buffer was changed but not saved. */
11329 static int
11330 window_buffer_changed (struct window *w)
11332 struct buffer *b = XBUFFER (w->contents);
11334 eassert (BUFFER_LIVE_P (b));
11336 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11339 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11341 static int
11342 mode_line_update_needed (struct window *w)
11344 return (w->column_number_displayed != -1
11345 && !(PT == w->last_point && !window_outdated (w))
11346 && (w->column_number_displayed != current_column ()));
11349 /* Nonzero if window start of W is frozen and may not be changed during
11350 redisplay. */
11352 static bool
11353 window_frozen_p (struct window *w)
11355 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11357 Lisp_Object window;
11359 XSETWINDOW (window, w);
11360 if (MINI_WINDOW_P (w))
11361 return 0;
11362 else if (EQ (window, selected_window))
11363 return 0;
11364 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11365 && EQ (window, Vminibuf_scroll_window))
11366 /* This special window can't be frozen too. */
11367 return 0;
11368 else
11369 return 1;
11371 return 0;
11374 /***********************************************************************
11375 Mode Lines and Frame Titles
11376 ***********************************************************************/
11378 /* A buffer for constructing non-propertized mode-line strings and
11379 frame titles in it; allocated from the heap in init_xdisp and
11380 resized as needed in store_mode_line_noprop_char. */
11382 static char *mode_line_noprop_buf;
11384 /* The buffer's end, and a current output position in it. */
11386 static char *mode_line_noprop_buf_end;
11387 static char *mode_line_noprop_ptr;
11389 #define MODE_LINE_NOPROP_LEN(start) \
11390 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11392 static enum {
11393 MODE_LINE_DISPLAY = 0,
11394 MODE_LINE_TITLE,
11395 MODE_LINE_NOPROP,
11396 MODE_LINE_STRING
11397 } mode_line_target;
11399 /* Alist that caches the results of :propertize.
11400 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11401 static Lisp_Object mode_line_proptrans_alist;
11403 /* List of strings making up the mode-line. */
11404 static Lisp_Object mode_line_string_list;
11406 /* Base face property when building propertized mode line string. */
11407 static Lisp_Object mode_line_string_face;
11408 static Lisp_Object mode_line_string_face_prop;
11411 /* Unwind data for mode line strings */
11413 static Lisp_Object Vmode_line_unwind_vector;
11415 static Lisp_Object
11416 format_mode_line_unwind_data (struct frame *target_frame,
11417 struct buffer *obuf,
11418 Lisp_Object owin,
11419 int save_proptrans)
11421 Lisp_Object vector, tmp;
11423 /* Reduce consing by keeping one vector in
11424 Vwith_echo_area_save_vector. */
11425 vector = Vmode_line_unwind_vector;
11426 Vmode_line_unwind_vector = Qnil;
11428 if (NILP (vector))
11429 vector = Fmake_vector (make_number (10), Qnil);
11431 ASET (vector, 0, make_number (mode_line_target));
11432 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11433 ASET (vector, 2, mode_line_string_list);
11434 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11435 ASET (vector, 4, mode_line_string_face);
11436 ASET (vector, 5, mode_line_string_face_prop);
11438 if (obuf)
11439 XSETBUFFER (tmp, obuf);
11440 else
11441 tmp = Qnil;
11442 ASET (vector, 6, tmp);
11443 ASET (vector, 7, owin);
11444 if (target_frame)
11446 /* Similarly to `with-selected-window', if the operation selects
11447 a window on another frame, we must restore that frame's
11448 selected window, and (for a tty) the top-frame. */
11449 ASET (vector, 8, target_frame->selected_window);
11450 if (FRAME_TERMCAP_P (target_frame))
11451 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11454 return vector;
11457 static void
11458 unwind_format_mode_line (Lisp_Object vector)
11460 Lisp_Object old_window = AREF (vector, 7);
11461 Lisp_Object target_frame_window = AREF (vector, 8);
11462 Lisp_Object old_top_frame = AREF (vector, 9);
11464 mode_line_target = XINT (AREF (vector, 0));
11465 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11466 mode_line_string_list = AREF (vector, 2);
11467 if (! EQ (AREF (vector, 3), Qt))
11468 mode_line_proptrans_alist = AREF (vector, 3);
11469 mode_line_string_face = AREF (vector, 4);
11470 mode_line_string_face_prop = AREF (vector, 5);
11472 /* Select window before buffer, since it may change the buffer. */
11473 if (!NILP (old_window))
11475 /* If the operation that we are unwinding had selected a window
11476 on a different frame, reset its frame-selected-window. For a
11477 text terminal, reset its top-frame if necessary. */
11478 if (!NILP (target_frame_window))
11480 Lisp_Object frame
11481 = WINDOW_FRAME (XWINDOW (target_frame_window));
11483 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11484 Fselect_window (target_frame_window, Qt);
11486 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11487 Fselect_frame (old_top_frame, Qt);
11490 Fselect_window (old_window, Qt);
11493 if (!NILP (AREF (vector, 6)))
11495 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11496 ASET (vector, 6, Qnil);
11499 Vmode_line_unwind_vector = vector;
11503 /* Store a single character C for the frame title in mode_line_noprop_buf.
11504 Re-allocate mode_line_noprop_buf if necessary. */
11506 static void
11507 store_mode_line_noprop_char (char c)
11509 /* If output position has reached the end of the allocated buffer,
11510 increase the buffer's size. */
11511 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11513 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11514 ptrdiff_t size = len;
11515 mode_line_noprop_buf =
11516 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11517 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11518 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11521 *mode_line_noprop_ptr++ = c;
11525 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11526 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11527 characters that yield more columns than PRECISION; PRECISION <= 0
11528 means copy the whole string. Pad with spaces until FIELD_WIDTH
11529 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11530 pad. Called from display_mode_element when it is used to build a
11531 frame title. */
11533 static int
11534 store_mode_line_noprop (const char *string, int field_width, int precision)
11536 const unsigned char *str = (const unsigned char *) string;
11537 int n = 0;
11538 ptrdiff_t dummy, nbytes;
11540 /* Copy at most PRECISION chars from STR. */
11541 nbytes = strlen (string);
11542 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11543 while (nbytes--)
11544 store_mode_line_noprop_char (*str++);
11546 /* Fill up with spaces until FIELD_WIDTH reached. */
11547 while (field_width > 0
11548 && n < field_width)
11550 store_mode_line_noprop_char (' ');
11551 ++n;
11554 return n;
11557 /***********************************************************************
11558 Frame Titles
11559 ***********************************************************************/
11561 #ifdef HAVE_WINDOW_SYSTEM
11563 /* Set the title of FRAME, if it has changed. The title format is
11564 Vicon_title_format if FRAME is iconified, otherwise it is
11565 frame_title_format. */
11567 static void
11568 x_consider_frame_title (Lisp_Object frame)
11570 struct frame *f = XFRAME (frame);
11572 if (FRAME_WINDOW_P (f)
11573 || FRAME_MINIBUF_ONLY_P (f)
11574 || f->explicit_name)
11576 /* Do we have more than one visible frame on this X display? */
11577 Lisp_Object tail, other_frame, fmt;
11578 ptrdiff_t title_start;
11579 char *title;
11580 ptrdiff_t len;
11581 struct it it;
11582 ptrdiff_t count = SPECPDL_INDEX ();
11584 FOR_EACH_FRAME (tail, other_frame)
11586 struct frame *tf = XFRAME (other_frame);
11588 if (tf != f
11589 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11590 && !FRAME_MINIBUF_ONLY_P (tf)
11591 && !EQ (other_frame, tip_frame)
11592 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11593 break;
11596 /* Set global variable indicating that multiple frames exist. */
11597 multiple_frames = CONSP (tail);
11599 /* Switch to the buffer of selected window of the frame. Set up
11600 mode_line_target so that display_mode_element will output into
11601 mode_line_noprop_buf; then display the title. */
11602 record_unwind_protect (unwind_format_mode_line,
11603 format_mode_line_unwind_data
11604 (f, current_buffer, selected_window, 0));
11606 Fselect_window (f->selected_window, Qt);
11607 set_buffer_internal_1
11608 (XBUFFER (XWINDOW (f->selected_window)->contents));
11609 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11611 mode_line_target = MODE_LINE_TITLE;
11612 title_start = MODE_LINE_NOPROP_LEN (0);
11613 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11614 NULL, DEFAULT_FACE_ID);
11615 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11616 len = MODE_LINE_NOPROP_LEN (title_start);
11617 title = mode_line_noprop_buf + title_start;
11618 unbind_to (count, Qnil);
11620 /* Set the title only if it's changed. This avoids consing in
11621 the common case where it hasn't. (If it turns out that we've
11622 already wasted too much time by walking through the list with
11623 display_mode_element, then we might need to optimize at a
11624 higher level than this.) */
11625 if (! STRINGP (f->name)
11626 || SBYTES (f->name) != len
11627 || memcmp (title, SDATA (f->name), len) != 0)
11628 x_implicitly_set_name (f, make_string (title, len), Qnil);
11632 #endif /* not HAVE_WINDOW_SYSTEM */
11635 /***********************************************************************
11636 Menu Bars
11637 ***********************************************************************/
11639 /* Non-zero if we will not redisplay all visible windows. */
11640 #define REDISPLAY_SOME_P() \
11641 ((windows_or_buffers_changed == 0 \
11642 || windows_or_buffers_changed == REDISPLAY_SOME) \
11643 && (update_mode_lines == 0 \
11644 || update_mode_lines == REDISPLAY_SOME))
11646 /* Prepare for redisplay by updating menu-bar item lists when
11647 appropriate. This can call eval. */
11649 static void
11650 prepare_menu_bars (void)
11652 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11653 bool some_windows = REDISPLAY_SOME_P ();
11654 struct gcpro gcpro1, gcpro2;
11655 Lisp_Object tooltip_frame;
11657 #ifdef HAVE_WINDOW_SYSTEM
11658 tooltip_frame = tip_frame;
11659 #else
11660 tooltip_frame = Qnil;
11661 #endif
11663 if (FUNCTIONP (Vpre_redisplay_function))
11665 Lisp_Object windows = all_windows ? Qt : Qnil;
11666 if (all_windows && some_windows)
11668 Lisp_Object ws = window_list ();
11669 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11671 Lisp_Object this = XCAR (ws);
11672 struct window *w = XWINDOW (this);
11673 if (w->redisplay
11674 || XFRAME (w->frame)->redisplay
11675 || XBUFFER (w->contents)->text->redisplay)
11677 windows = Fcons (this, windows);
11681 safe__call1 (true, Vpre_redisplay_function, windows);
11684 /* Update all frame titles based on their buffer names, etc. We do
11685 this before the menu bars so that the buffer-menu will show the
11686 up-to-date frame titles. */
11687 #ifdef HAVE_WINDOW_SYSTEM
11688 if (all_windows)
11690 Lisp_Object tail, frame;
11692 FOR_EACH_FRAME (tail, frame)
11694 struct frame *f = XFRAME (frame);
11695 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11696 if (some_windows
11697 && !f->redisplay
11698 && !w->redisplay
11699 && !XBUFFER (w->contents)->text->redisplay)
11700 continue;
11702 if (!EQ (frame, tooltip_frame)
11703 && (FRAME_ICONIFIED_P (f)
11704 || FRAME_VISIBLE_P (f) == 1
11705 /* Exclude TTY frames that are obscured because they
11706 are not the top frame on their console. This is
11707 because x_consider_frame_title actually switches
11708 to the frame, which for TTY frames means it is
11709 marked as garbaged, and will be completely
11710 redrawn on the next redisplay cycle. This causes
11711 TTY frames to be completely redrawn, when there
11712 are more than one of them, even though nothing
11713 should be changed on display. */
11714 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11715 x_consider_frame_title (frame);
11718 #endif /* HAVE_WINDOW_SYSTEM */
11720 /* Update the menu bar item lists, if appropriate. This has to be
11721 done before any actual redisplay or generation of display lines. */
11723 if (all_windows)
11725 Lisp_Object tail, frame;
11726 ptrdiff_t count = SPECPDL_INDEX ();
11727 /* 1 means that update_menu_bar has run its hooks
11728 so any further calls to update_menu_bar shouldn't do so again. */
11729 int menu_bar_hooks_run = 0;
11731 record_unwind_save_match_data ();
11733 FOR_EACH_FRAME (tail, frame)
11735 struct frame *f = XFRAME (frame);
11736 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11738 /* Ignore tooltip frame. */
11739 if (EQ (frame, tooltip_frame))
11740 continue;
11742 if (some_windows
11743 && !f->redisplay
11744 && !w->redisplay
11745 && !XBUFFER (w->contents)->text->redisplay)
11746 continue;
11748 /* If a window on this frame changed size, report that to
11749 the user and clear the size-change flag. */
11750 if (FRAME_WINDOW_SIZES_CHANGED (f))
11752 Lisp_Object functions;
11754 /* Clear flag first in case we get an error below. */
11755 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11756 functions = Vwindow_size_change_functions;
11757 GCPRO2 (tail, functions);
11759 while (CONSP (functions))
11761 if (!EQ (XCAR (functions), Qt))
11762 call1 (XCAR (functions), frame);
11763 functions = XCDR (functions);
11765 UNGCPRO;
11768 GCPRO1 (tail);
11769 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11770 #ifdef HAVE_WINDOW_SYSTEM
11771 update_tool_bar (f, 0);
11772 #endif
11773 UNGCPRO;
11776 unbind_to (count, Qnil);
11778 else
11780 struct frame *sf = SELECTED_FRAME ();
11781 update_menu_bar (sf, 1, 0);
11782 #ifdef HAVE_WINDOW_SYSTEM
11783 update_tool_bar (sf, 1);
11784 #endif
11789 /* Update the menu bar item list for frame F. This has to be done
11790 before we start to fill in any display lines, because it can call
11791 eval.
11793 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11795 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11796 already ran the menu bar hooks for this redisplay, so there
11797 is no need to run them again. The return value is the
11798 updated value of this flag, to pass to the next call. */
11800 static int
11801 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11803 Lisp_Object window;
11804 register struct window *w;
11806 /* If called recursively during a menu update, do nothing. This can
11807 happen when, for instance, an activate-menubar-hook causes a
11808 redisplay. */
11809 if (inhibit_menubar_update)
11810 return hooks_run;
11812 window = FRAME_SELECTED_WINDOW (f);
11813 w = XWINDOW (window);
11815 if (FRAME_WINDOW_P (f)
11817 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11818 || defined (HAVE_NS) || defined (USE_GTK)
11819 FRAME_EXTERNAL_MENU_BAR (f)
11820 #else
11821 FRAME_MENU_BAR_LINES (f) > 0
11822 #endif
11823 : FRAME_MENU_BAR_LINES (f) > 0)
11825 /* If the user has switched buffers or windows, we need to
11826 recompute to reflect the new bindings. But we'll
11827 recompute when update_mode_lines is set too; that means
11828 that people can use force-mode-line-update to request
11829 that the menu bar be recomputed. The adverse effect on
11830 the rest of the redisplay algorithm is about the same as
11831 windows_or_buffers_changed anyway. */
11832 if (windows_or_buffers_changed
11833 /* This used to test w->update_mode_line, but we believe
11834 there is no need to recompute the menu in that case. */
11835 || update_mode_lines
11836 || window_buffer_changed (w))
11838 struct buffer *prev = current_buffer;
11839 ptrdiff_t count = SPECPDL_INDEX ();
11841 specbind (Qinhibit_menubar_update, Qt);
11843 set_buffer_internal_1 (XBUFFER (w->contents));
11844 if (save_match_data)
11845 record_unwind_save_match_data ();
11846 if (NILP (Voverriding_local_map_menu_flag))
11848 specbind (Qoverriding_terminal_local_map, Qnil);
11849 specbind (Qoverriding_local_map, Qnil);
11852 if (!hooks_run)
11854 /* Run the Lucid hook. */
11855 safe_run_hooks (Qactivate_menubar_hook);
11857 /* If it has changed current-menubar from previous value,
11858 really recompute the menu-bar from the value. */
11859 if (! NILP (Vlucid_menu_bar_dirty_flag))
11860 call0 (Qrecompute_lucid_menubar);
11862 safe_run_hooks (Qmenu_bar_update_hook);
11864 hooks_run = 1;
11867 XSETFRAME (Vmenu_updating_frame, f);
11868 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11870 /* Redisplay the menu bar in case we changed it. */
11871 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11872 || defined (HAVE_NS) || defined (USE_GTK)
11873 if (FRAME_WINDOW_P (f))
11875 #if defined (HAVE_NS)
11876 /* All frames on Mac OS share the same menubar. So only
11877 the selected frame should be allowed to set it. */
11878 if (f == SELECTED_FRAME ())
11879 #endif
11880 set_frame_menubar (f, 0, 0);
11882 else
11883 /* On a terminal screen, the menu bar is an ordinary screen
11884 line, and this makes it get updated. */
11885 w->update_mode_line = 1;
11886 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11887 /* In the non-toolkit version, the menu bar is an ordinary screen
11888 line, and this makes it get updated. */
11889 w->update_mode_line = 1;
11890 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11892 unbind_to (count, Qnil);
11893 set_buffer_internal_1 (prev);
11897 return hooks_run;
11900 /***********************************************************************
11901 Tool-bars
11902 ***********************************************************************/
11904 #ifdef HAVE_WINDOW_SYSTEM
11906 /* Select `frame' temporarily without running all the code in
11907 do_switch_frame.
11908 FIXME: Maybe do_switch_frame should be trimmed down similarly
11909 when `norecord' is set. */
11910 static void
11911 fast_set_selected_frame (Lisp_Object frame)
11913 if (!EQ (selected_frame, frame))
11915 selected_frame = frame;
11916 selected_window = XFRAME (frame)->selected_window;
11920 /* Update the tool-bar item list for frame F. This has to be done
11921 before we start to fill in any display lines. Called from
11922 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11923 and restore it here. */
11925 static void
11926 update_tool_bar (struct frame *f, int save_match_data)
11928 #if defined (USE_GTK) || defined (HAVE_NS)
11929 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11930 #else
11931 int do_update = (WINDOWP (f->tool_bar_window)
11932 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11933 #endif
11935 if (do_update)
11937 Lisp_Object window;
11938 struct window *w;
11940 window = FRAME_SELECTED_WINDOW (f);
11941 w = XWINDOW (window);
11943 /* If the user has switched buffers or windows, we need to
11944 recompute to reflect the new bindings. But we'll
11945 recompute when update_mode_lines is set too; that means
11946 that people can use force-mode-line-update to request
11947 that the menu bar be recomputed. The adverse effect on
11948 the rest of the redisplay algorithm is about the same as
11949 windows_or_buffers_changed anyway. */
11950 if (windows_or_buffers_changed
11951 || w->update_mode_line
11952 || update_mode_lines
11953 || window_buffer_changed (w))
11955 struct buffer *prev = current_buffer;
11956 ptrdiff_t count = SPECPDL_INDEX ();
11957 Lisp_Object frame, new_tool_bar;
11958 int new_n_tool_bar;
11959 struct gcpro gcpro1;
11961 /* Set current_buffer to the buffer of the selected
11962 window of the frame, so that we get the right local
11963 keymaps. */
11964 set_buffer_internal_1 (XBUFFER (w->contents));
11966 /* Save match data, if we must. */
11967 if (save_match_data)
11968 record_unwind_save_match_data ();
11970 /* Make sure that we don't accidentally use bogus keymaps. */
11971 if (NILP (Voverriding_local_map_menu_flag))
11973 specbind (Qoverriding_terminal_local_map, Qnil);
11974 specbind (Qoverriding_local_map, Qnil);
11977 GCPRO1 (new_tool_bar);
11979 /* We must temporarily set the selected frame to this frame
11980 before calling tool_bar_items, because the calculation of
11981 the tool-bar keymap uses the selected frame (see
11982 `tool-bar-make-keymap' in tool-bar.el). */
11983 eassert (EQ (selected_window,
11984 /* Since we only explicitly preserve selected_frame,
11985 check that selected_window would be redundant. */
11986 XFRAME (selected_frame)->selected_window));
11987 record_unwind_protect (fast_set_selected_frame, selected_frame);
11988 XSETFRAME (frame, f);
11989 fast_set_selected_frame (frame);
11991 /* Build desired tool-bar items from keymaps. */
11992 new_tool_bar
11993 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11994 &new_n_tool_bar);
11996 /* Redisplay the tool-bar if we changed it. */
11997 if (new_n_tool_bar != f->n_tool_bar_items
11998 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12000 /* Redisplay that happens asynchronously due to an expose event
12001 may access f->tool_bar_items. Make sure we update both
12002 variables within BLOCK_INPUT so no such event interrupts. */
12003 block_input ();
12004 fset_tool_bar_items (f, new_tool_bar);
12005 f->n_tool_bar_items = new_n_tool_bar;
12006 w->update_mode_line = 1;
12007 unblock_input ();
12010 UNGCPRO;
12012 unbind_to (count, Qnil);
12013 set_buffer_internal_1 (prev);
12018 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12020 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12021 F's desired tool-bar contents. F->tool_bar_items must have
12022 been set up previously by calling prepare_menu_bars. */
12024 static void
12025 build_desired_tool_bar_string (struct frame *f)
12027 int i, size, size_needed;
12028 struct gcpro gcpro1, gcpro2;
12029 Lisp_Object image, plist;
12031 image = plist = Qnil;
12032 GCPRO2 (image, plist);
12034 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12035 Otherwise, make a new string. */
12037 /* The size of the string we might be able to reuse. */
12038 size = (STRINGP (f->desired_tool_bar_string)
12039 ? SCHARS (f->desired_tool_bar_string)
12040 : 0);
12042 /* We need one space in the string for each image. */
12043 size_needed = f->n_tool_bar_items;
12045 /* Reuse f->desired_tool_bar_string, if possible. */
12046 if (size < size_needed || NILP (f->desired_tool_bar_string))
12047 fset_desired_tool_bar_string
12048 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12049 else
12051 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12052 struct gcpro gcpro1;
12053 GCPRO1 (props);
12054 Fremove_text_properties (make_number (0), make_number (size),
12055 props, f->desired_tool_bar_string);
12056 UNGCPRO;
12059 /* Put a `display' property on the string for the images to display,
12060 put a `menu_item' property on tool-bar items with a value that
12061 is the index of the item in F's tool-bar item vector. */
12062 for (i = 0; i < f->n_tool_bar_items; ++i)
12064 #define PROP(IDX) \
12065 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12067 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12068 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12069 int hmargin, vmargin, relief, idx, end;
12071 /* If image is a vector, choose the image according to the
12072 button state. */
12073 image = PROP (TOOL_BAR_ITEM_IMAGES);
12074 if (VECTORP (image))
12076 if (enabled_p)
12077 idx = (selected_p
12078 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12079 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12080 else
12081 idx = (selected_p
12082 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12083 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12085 eassert (ASIZE (image) >= idx);
12086 image = AREF (image, idx);
12088 else
12089 idx = -1;
12091 /* Ignore invalid image specifications. */
12092 if (!valid_image_p (image))
12093 continue;
12095 /* Display the tool-bar button pressed, or depressed. */
12096 plist = Fcopy_sequence (XCDR (image));
12098 /* Compute margin and relief to draw. */
12099 relief = (tool_bar_button_relief >= 0
12100 ? tool_bar_button_relief
12101 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12102 hmargin = vmargin = relief;
12104 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12105 INT_MAX - max (hmargin, vmargin)))
12107 hmargin += XFASTINT (Vtool_bar_button_margin);
12108 vmargin += XFASTINT (Vtool_bar_button_margin);
12110 else if (CONSP (Vtool_bar_button_margin))
12112 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12113 INT_MAX - hmargin))
12114 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12116 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12117 INT_MAX - vmargin))
12118 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12121 if (auto_raise_tool_bar_buttons_p)
12123 /* Add a `:relief' property to the image spec if the item is
12124 selected. */
12125 if (selected_p)
12127 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12128 hmargin -= relief;
12129 vmargin -= relief;
12132 else
12134 /* If image is selected, display it pressed, i.e. with a
12135 negative relief. If it's not selected, display it with a
12136 raised relief. */
12137 plist = Fplist_put (plist, QCrelief,
12138 (selected_p
12139 ? make_number (-relief)
12140 : make_number (relief)));
12141 hmargin -= relief;
12142 vmargin -= relief;
12145 /* Put a margin around the image. */
12146 if (hmargin || vmargin)
12148 if (hmargin == vmargin)
12149 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12150 else
12151 plist = Fplist_put (plist, QCmargin,
12152 Fcons (make_number (hmargin),
12153 make_number (vmargin)));
12156 /* If button is not enabled, and we don't have special images
12157 for the disabled state, make the image appear disabled by
12158 applying an appropriate algorithm to it. */
12159 if (!enabled_p && idx < 0)
12160 plist = Fplist_put (plist, QCconversion, Qdisabled);
12162 /* Put a `display' text property on the string for the image to
12163 display. Put a `menu-item' property on the string that gives
12164 the start of this item's properties in the tool-bar items
12165 vector. */
12166 image = Fcons (Qimage, plist);
12167 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12168 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12169 struct gcpro gcpro1;
12170 GCPRO1 (props);
12172 /* Let the last image hide all remaining spaces in the tool bar
12173 string. The string can be longer than needed when we reuse a
12174 previous string. */
12175 if (i + 1 == f->n_tool_bar_items)
12176 end = SCHARS (f->desired_tool_bar_string);
12177 else
12178 end = i + 1;
12179 Fadd_text_properties (make_number (i), make_number (end),
12180 props, f->desired_tool_bar_string);
12181 UNGCPRO;
12182 #undef PROP
12185 UNGCPRO;
12189 /* Display one line of the tool-bar of frame IT->f.
12191 HEIGHT specifies the desired height of the tool-bar line.
12192 If the actual height of the glyph row is less than HEIGHT, the
12193 row's height is increased to HEIGHT, and the icons are centered
12194 vertically in the new height.
12196 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12197 count a final empty row in case the tool-bar width exactly matches
12198 the window width.
12201 static void
12202 display_tool_bar_line (struct it *it, int height)
12204 struct glyph_row *row = it->glyph_row;
12205 int max_x = it->last_visible_x;
12206 struct glyph *last;
12208 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12209 clear_glyph_row (row);
12210 row->enabled_p = true;
12211 row->y = it->current_y;
12213 /* Note that this isn't made use of if the face hasn't a box,
12214 so there's no need to check the face here. */
12215 it->start_of_box_run_p = 1;
12217 while (it->current_x < max_x)
12219 int x, n_glyphs_before, i, nglyphs;
12220 struct it it_before;
12222 /* Get the next display element. */
12223 if (!get_next_display_element (it))
12225 /* Don't count empty row if we are counting needed tool-bar lines. */
12226 if (height < 0 && !it->hpos)
12227 return;
12228 break;
12231 /* Produce glyphs. */
12232 n_glyphs_before = row->used[TEXT_AREA];
12233 it_before = *it;
12235 PRODUCE_GLYPHS (it);
12237 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12238 i = 0;
12239 x = it_before.current_x;
12240 while (i < nglyphs)
12242 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12244 if (x + glyph->pixel_width > max_x)
12246 /* Glyph doesn't fit on line. Backtrack. */
12247 row->used[TEXT_AREA] = n_glyphs_before;
12248 *it = it_before;
12249 /* If this is the only glyph on this line, it will never fit on the
12250 tool-bar, so skip it. But ensure there is at least one glyph,
12251 so we don't accidentally disable the tool-bar. */
12252 if (n_glyphs_before == 0
12253 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12254 break;
12255 goto out;
12258 ++it->hpos;
12259 x += glyph->pixel_width;
12260 ++i;
12263 /* Stop at line end. */
12264 if (ITERATOR_AT_END_OF_LINE_P (it))
12265 break;
12267 set_iterator_to_next (it, 1);
12270 out:;
12272 row->displays_text_p = row->used[TEXT_AREA] != 0;
12274 /* Use default face for the border below the tool bar.
12276 FIXME: When auto-resize-tool-bars is grow-only, there is
12277 no additional border below the possibly empty tool-bar lines.
12278 So to make the extra empty lines look "normal", we have to
12279 use the tool-bar face for the border too. */
12280 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12281 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12282 it->face_id = DEFAULT_FACE_ID;
12284 extend_face_to_end_of_line (it);
12285 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12286 last->right_box_line_p = 1;
12287 if (last == row->glyphs[TEXT_AREA])
12288 last->left_box_line_p = 1;
12290 /* Make line the desired height and center it vertically. */
12291 if ((height -= it->max_ascent + it->max_descent) > 0)
12293 /* Don't add more than one line height. */
12294 height %= FRAME_LINE_HEIGHT (it->f);
12295 it->max_ascent += height / 2;
12296 it->max_descent += (height + 1) / 2;
12299 compute_line_metrics (it);
12301 /* If line is empty, make it occupy the rest of the tool-bar. */
12302 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12304 row->height = row->phys_height = it->last_visible_y - row->y;
12305 row->visible_height = row->height;
12306 row->ascent = row->phys_ascent = 0;
12307 row->extra_line_spacing = 0;
12310 row->full_width_p = 1;
12311 row->continued_p = 0;
12312 row->truncated_on_left_p = 0;
12313 row->truncated_on_right_p = 0;
12315 it->current_x = it->hpos = 0;
12316 it->current_y += row->height;
12317 ++it->vpos;
12318 ++it->glyph_row;
12322 /* Value is the number of pixels needed to make all tool-bar items of
12323 frame F visible. The actual number of glyph rows needed is
12324 returned in *N_ROWS if non-NULL. */
12325 static int
12326 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12328 struct window *w = XWINDOW (f->tool_bar_window);
12329 struct it it;
12330 /* tool_bar_height is called from redisplay_tool_bar after building
12331 the desired matrix, so use (unused) mode-line row as temporary row to
12332 avoid destroying the first tool-bar row. */
12333 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12335 /* Initialize an iterator for iteration over
12336 F->desired_tool_bar_string in the tool-bar window of frame F. */
12337 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12338 temp_row->reversed_p = false;
12339 it.first_visible_x = 0;
12340 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12341 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12342 it.paragraph_embedding = L2R;
12344 while (!ITERATOR_AT_END_P (&it))
12346 clear_glyph_row (temp_row);
12347 it.glyph_row = temp_row;
12348 display_tool_bar_line (&it, -1);
12350 clear_glyph_row (temp_row);
12352 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12353 if (n_rows)
12354 *n_rows = it.vpos > 0 ? it.vpos : -1;
12356 if (pixelwise)
12357 return it.current_y;
12358 else
12359 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12362 #endif /* !USE_GTK && !HAVE_NS */
12364 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12365 0, 2, 0,
12366 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12367 If FRAME is nil or omitted, use the selected frame. Optional argument
12368 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12369 (Lisp_Object frame, Lisp_Object pixelwise)
12371 int height = 0;
12373 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12374 struct frame *f = decode_any_frame (frame);
12376 if (WINDOWP (f->tool_bar_window)
12377 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12379 update_tool_bar (f, 1);
12380 if (f->n_tool_bar_items)
12382 build_desired_tool_bar_string (f);
12383 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12386 #endif
12388 return make_number (height);
12392 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12393 height should be changed. */
12394 static int
12395 redisplay_tool_bar (struct frame *f)
12397 #if defined (USE_GTK) || defined (HAVE_NS)
12399 if (FRAME_EXTERNAL_TOOL_BAR (f))
12400 update_frame_tool_bar (f);
12401 return 0;
12403 #else /* !USE_GTK && !HAVE_NS */
12405 struct window *w;
12406 struct it it;
12407 struct glyph_row *row;
12409 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12410 do anything. This means you must start with tool-bar-lines
12411 non-zero to get the auto-sizing effect. Or in other words, you
12412 can turn off tool-bars by specifying tool-bar-lines zero. */
12413 if (!WINDOWP (f->tool_bar_window)
12414 || (w = XWINDOW (f->tool_bar_window),
12415 WINDOW_TOTAL_LINES (w) == 0))
12416 return 0;
12418 /* Set up an iterator for the tool-bar window. */
12419 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12420 it.first_visible_x = 0;
12421 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12422 row = it.glyph_row;
12423 row->reversed_p = false;
12425 /* Build a string that represents the contents of the tool-bar. */
12426 build_desired_tool_bar_string (f);
12427 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12428 /* FIXME: This should be controlled by a user option. But it
12429 doesn't make sense to have an R2L tool bar if the menu bar cannot
12430 be drawn also R2L, and making the menu bar R2L is tricky due
12431 toolkit-specific code that implements it. If an R2L tool bar is
12432 ever supported, display_tool_bar_line should also be augmented to
12433 call unproduce_glyphs like display_line and display_string
12434 do. */
12435 it.paragraph_embedding = L2R;
12437 if (f->n_tool_bar_rows == 0)
12439 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12441 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12443 x_change_tool_bar_height (f, new_height);
12444 /* Always do that now. */
12445 clear_glyph_matrix (w->desired_matrix);
12446 f->fonts_changed = 1;
12447 return 1;
12451 /* Display as many lines as needed to display all tool-bar items. */
12453 if (f->n_tool_bar_rows > 0)
12455 int border, rows, height, extra;
12457 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12458 border = XINT (Vtool_bar_border);
12459 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12460 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12461 else if (EQ (Vtool_bar_border, Qborder_width))
12462 border = f->border_width;
12463 else
12464 border = 0;
12465 if (border < 0)
12466 border = 0;
12468 rows = f->n_tool_bar_rows;
12469 height = max (1, (it.last_visible_y - border) / rows);
12470 extra = it.last_visible_y - border - height * rows;
12472 while (it.current_y < it.last_visible_y)
12474 int h = 0;
12475 if (extra > 0 && rows-- > 0)
12477 h = (extra + rows - 1) / rows;
12478 extra -= h;
12480 display_tool_bar_line (&it, height + h);
12483 else
12485 while (it.current_y < it.last_visible_y)
12486 display_tool_bar_line (&it, 0);
12489 /* It doesn't make much sense to try scrolling in the tool-bar
12490 window, so don't do it. */
12491 w->desired_matrix->no_scrolling_p = 1;
12492 w->must_be_updated_p = 1;
12494 if (!NILP (Vauto_resize_tool_bars))
12496 int change_height_p = 0;
12498 /* If we couldn't display everything, change the tool-bar's
12499 height if there is room for more. */
12500 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12501 change_height_p = 1;
12503 /* We subtract 1 because display_tool_bar_line advances the
12504 glyph_row pointer before returning to its caller. We want to
12505 examine the last glyph row produced by
12506 display_tool_bar_line. */
12507 row = it.glyph_row - 1;
12509 /* If there are blank lines at the end, except for a partially
12510 visible blank line at the end that is smaller than
12511 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12512 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12513 && row->height >= FRAME_LINE_HEIGHT (f))
12514 change_height_p = 1;
12516 /* If row displays tool-bar items, but is partially visible,
12517 change the tool-bar's height. */
12518 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12519 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12520 change_height_p = 1;
12522 /* Resize windows as needed by changing the `tool-bar-lines'
12523 frame parameter. */
12524 if (change_height_p)
12526 int nrows;
12527 int new_height = tool_bar_height (f, &nrows, 1);
12529 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12530 && !f->minimize_tool_bar_window_p)
12531 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12532 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12533 f->minimize_tool_bar_window_p = 0;
12535 if (change_height_p)
12537 x_change_tool_bar_height (f, new_height);
12538 clear_glyph_matrix (w->desired_matrix);
12539 f->n_tool_bar_rows = nrows;
12540 f->fonts_changed = 1;
12542 return 1;
12547 f->minimize_tool_bar_window_p = 0;
12548 return 0;
12550 #endif /* USE_GTK || HAVE_NS */
12553 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12555 /* Get information about the tool-bar item which is displayed in GLYPH
12556 on frame F. Return in *PROP_IDX the index where tool-bar item
12557 properties start in F->tool_bar_items. Value is zero if
12558 GLYPH doesn't display a tool-bar item. */
12560 static int
12561 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12563 Lisp_Object prop;
12564 int success_p;
12565 int charpos;
12567 /* This function can be called asynchronously, which means we must
12568 exclude any possibility that Fget_text_property signals an
12569 error. */
12570 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12571 charpos = max (0, charpos);
12573 /* Get the text property `menu-item' at pos. The value of that
12574 property is the start index of this item's properties in
12575 F->tool_bar_items. */
12576 prop = Fget_text_property (make_number (charpos),
12577 Qmenu_item, f->current_tool_bar_string);
12578 if (INTEGERP (prop))
12580 *prop_idx = XINT (prop);
12581 success_p = 1;
12583 else
12584 success_p = 0;
12586 return success_p;
12590 /* Get information about the tool-bar item at position X/Y on frame F.
12591 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12592 the current matrix of the tool-bar window of F, or NULL if not
12593 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12594 item in F->tool_bar_items. Value is
12596 -1 if X/Y is not on a tool-bar item
12597 0 if X/Y is on the same item that was highlighted before.
12598 1 otherwise. */
12600 static int
12601 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12602 int *hpos, int *vpos, int *prop_idx)
12604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12605 struct window *w = XWINDOW (f->tool_bar_window);
12606 int area;
12608 /* Find the glyph under X/Y. */
12609 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12610 if (*glyph == NULL)
12611 return -1;
12613 /* Get the start of this tool-bar item's properties in
12614 f->tool_bar_items. */
12615 if (!tool_bar_item_info (f, *glyph, prop_idx))
12616 return -1;
12618 /* Is mouse on the highlighted item? */
12619 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12620 && *vpos >= hlinfo->mouse_face_beg_row
12621 && *vpos <= hlinfo->mouse_face_end_row
12622 && (*vpos > hlinfo->mouse_face_beg_row
12623 || *hpos >= hlinfo->mouse_face_beg_col)
12624 && (*vpos < hlinfo->mouse_face_end_row
12625 || *hpos < hlinfo->mouse_face_end_col
12626 || hlinfo->mouse_face_past_end))
12627 return 0;
12629 return 1;
12633 /* EXPORT:
12634 Handle mouse button event on the tool-bar of frame F, at
12635 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12636 0 for button release. MODIFIERS is event modifiers for button
12637 release. */
12639 void
12640 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12641 int modifiers)
12643 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12644 struct window *w = XWINDOW (f->tool_bar_window);
12645 int hpos, vpos, prop_idx;
12646 struct glyph *glyph;
12647 Lisp_Object enabled_p;
12648 int ts;
12650 /* If not on the highlighted tool-bar item, and mouse-highlight is
12651 non-nil, return. This is so we generate the tool-bar button
12652 click only when the mouse button is released on the same item as
12653 where it was pressed. However, when mouse-highlight is disabled,
12654 generate the click when the button is released regardless of the
12655 highlight, since tool-bar items are not highlighted in that
12656 case. */
12657 frame_to_window_pixel_xy (w, &x, &y);
12658 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12659 if (ts == -1
12660 || (ts != 0 && !NILP (Vmouse_highlight)))
12661 return;
12663 /* When mouse-highlight is off, generate the click for the item
12664 where the button was pressed, disregarding where it was
12665 released. */
12666 if (NILP (Vmouse_highlight) && !down_p)
12667 prop_idx = f->last_tool_bar_item;
12669 /* If item is disabled, do nothing. */
12670 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12671 if (NILP (enabled_p))
12672 return;
12674 if (down_p)
12676 /* Show item in pressed state. */
12677 if (!NILP (Vmouse_highlight))
12678 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12679 f->last_tool_bar_item = prop_idx;
12681 else
12683 Lisp_Object key, frame;
12684 struct input_event event;
12685 EVENT_INIT (event);
12687 /* Show item in released state. */
12688 if (!NILP (Vmouse_highlight))
12689 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12691 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12693 XSETFRAME (frame, f);
12694 event.kind = TOOL_BAR_EVENT;
12695 event.frame_or_window = frame;
12696 event.arg = frame;
12697 kbd_buffer_store_event (&event);
12699 event.kind = TOOL_BAR_EVENT;
12700 event.frame_or_window = frame;
12701 event.arg = key;
12702 event.modifiers = modifiers;
12703 kbd_buffer_store_event (&event);
12704 f->last_tool_bar_item = -1;
12709 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12710 tool-bar window-relative coordinates X/Y. Called from
12711 note_mouse_highlight. */
12713 static void
12714 note_tool_bar_highlight (struct frame *f, int x, int y)
12716 Lisp_Object window = f->tool_bar_window;
12717 struct window *w = XWINDOW (window);
12718 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12719 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12720 int hpos, vpos;
12721 struct glyph *glyph;
12722 struct glyph_row *row;
12723 int i;
12724 Lisp_Object enabled_p;
12725 int prop_idx;
12726 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12727 int mouse_down_p, rc;
12729 /* Function note_mouse_highlight is called with negative X/Y
12730 values when mouse moves outside of the frame. */
12731 if (x <= 0 || y <= 0)
12733 clear_mouse_face (hlinfo);
12734 return;
12737 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12738 if (rc < 0)
12740 /* Not on tool-bar item. */
12741 clear_mouse_face (hlinfo);
12742 return;
12744 else if (rc == 0)
12745 /* On same tool-bar item as before. */
12746 goto set_help_echo;
12748 clear_mouse_face (hlinfo);
12750 /* Mouse is down, but on different tool-bar item? */
12751 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12752 && f == dpyinfo->last_mouse_frame);
12754 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12755 return;
12757 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12759 /* If tool-bar item is not enabled, don't highlight it. */
12760 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12761 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12763 /* Compute the x-position of the glyph. In front and past the
12764 image is a space. We include this in the highlighted area. */
12765 row = MATRIX_ROW (w->current_matrix, vpos);
12766 for (i = x = 0; i < hpos; ++i)
12767 x += row->glyphs[TEXT_AREA][i].pixel_width;
12769 /* Record this as the current active region. */
12770 hlinfo->mouse_face_beg_col = hpos;
12771 hlinfo->mouse_face_beg_row = vpos;
12772 hlinfo->mouse_face_beg_x = x;
12773 hlinfo->mouse_face_past_end = 0;
12775 hlinfo->mouse_face_end_col = hpos + 1;
12776 hlinfo->mouse_face_end_row = vpos;
12777 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12778 hlinfo->mouse_face_window = window;
12779 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12781 /* Display it as active. */
12782 show_mouse_face (hlinfo, draw);
12785 set_help_echo:
12787 /* Set help_echo_string to a help string to display for this tool-bar item.
12788 XTread_socket does the rest. */
12789 help_echo_object = help_echo_window = Qnil;
12790 help_echo_pos = -1;
12791 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12792 if (NILP (help_echo_string))
12793 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12796 #endif /* !USE_GTK && !HAVE_NS */
12798 #endif /* HAVE_WINDOW_SYSTEM */
12802 /************************************************************************
12803 Horizontal scrolling
12804 ************************************************************************/
12806 static int hscroll_window_tree (Lisp_Object);
12807 static int hscroll_windows (Lisp_Object);
12809 /* For all leaf windows in the window tree rooted at WINDOW, set their
12810 hscroll value so that PT is (i) visible in the window, and (ii) so
12811 that it is not within a certain margin at the window's left and
12812 right border. Value is non-zero if any window's hscroll has been
12813 changed. */
12815 static int
12816 hscroll_window_tree (Lisp_Object window)
12818 int hscrolled_p = 0;
12819 int hscroll_relative_p = FLOATP (Vhscroll_step);
12820 int hscroll_step_abs = 0;
12821 double hscroll_step_rel = 0;
12823 if (hscroll_relative_p)
12825 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12826 if (hscroll_step_rel < 0)
12828 hscroll_relative_p = 0;
12829 hscroll_step_abs = 0;
12832 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12834 hscroll_step_abs = XINT (Vhscroll_step);
12835 if (hscroll_step_abs < 0)
12836 hscroll_step_abs = 0;
12838 else
12839 hscroll_step_abs = 0;
12841 while (WINDOWP (window))
12843 struct window *w = XWINDOW (window);
12845 if (WINDOWP (w->contents))
12846 hscrolled_p |= hscroll_window_tree (w->contents);
12847 else if (w->cursor.vpos >= 0)
12849 int h_margin;
12850 int text_area_width;
12851 struct glyph_row *cursor_row;
12852 struct glyph_row *bottom_row;
12853 int row_r2l_p;
12855 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12856 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12857 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12858 else
12859 cursor_row = bottom_row - 1;
12861 if (!cursor_row->enabled_p)
12863 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12864 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12865 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12866 else
12867 cursor_row = bottom_row - 1;
12869 row_r2l_p = cursor_row->reversed_p;
12871 text_area_width = window_box_width (w, TEXT_AREA);
12873 /* Scroll when cursor is inside this scroll margin. */
12874 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12876 /* If the position of this window's point has explicitly
12877 changed, no more suspend auto hscrolling. */
12878 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12879 w->suspend_auto_hscroll = 0;
12881 /* Remember window point. */
12882 Fset_marker (w->old_pointm,
12883 ((w == XWINDOW (selected_window))
12884 ? make_number (BUF_PT (XBUFFER (w->contents)))
12885 : Fmarker_position (w->pointm)),
12886 w->contents);
12888 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12889 && w->suspend_auto_hscroll == 0
12890 /* In some pathological cases, like restoring a window
12891 configuration into a frame that is much smaller than
12892 the one from which the configuration was saved, we
12893 get glyph rows whose start and end have zero buffer
12894 positions, which we cannot handle below. Just skip
12895 such windows. */
12896 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12897 /* For left-to-right rows, hscroll when cursor is either
12898 (i) inside the right hscroll margin, or (ii) if it is
12899 inside the left margin and the window is already
12900 hscrolled. */
12901 && ((!row_r2l_p
12902 && ((w->hscroll && w->cursor.x <= h_margin)
12903 || (cursor_row->enabled_p
12904 && cursor_row->truncated_on_right_p
12905 && (w->cursor.x >= text_area_width - h_margin))))
12906 /* For right-to-left rows, the logic is similar,
12907 except that rules for scrolling to left and right
12908 are reversed. E.g., if cursor.x <= h_margin, we
12909 need to hscroll "to the right" unconditionally,
12910 and that will scroll the screen to the left so as
12911 to reveal the next portion of the row. */
12912 || (row_r2l_p
12913 && ((cursor_row->enabled_p
12914 /* FIXME: It is confusing to set the
12915 truncated_on_right_p flag when R2L rows
12916 are actually truncated on the left. */
12917 && cursor_row->truncated_on_right_p
12918 && w->cursor.x <= h_margin)
12919 || (w->hscroll
12920 && (w->cursor.x >= text_area_width - h_margin))))))
12922 struct it it;
12923 ptrdiff_t hscroll;
12924 struct buffer *saved_current_buffer;
12925 ptrdiff_t pt;
12926 int wanted_x;
12928 /* Find point in a display of infinite width. */
12929 saved_current_buffer = current_buffer;
12930 current_buffer = XBUFFER (w->contents);
12932 if (w == XWINDOW (selected_window))
12933 pt = PT;
12934 else
12935 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12937 /* Move iterator to pt starting at cursor_row->start in
12938 a line with infinite width. */
12939 init_to_row_start (&it, w, cursor_row);
12940 it.last_visible_x = INFINITY;
12941 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12942 current_buffer = saved_current_buffer;
12944 /* Position cursor in window. */
12945 if (!hscroll_relative_p && hscroll_step_abs == 0)
12946 hscroll = max (0, (it.current_x
12947 - (ITERATOR_AT_END_OF_LINE_P (&it)
12948 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12949 : (text_area_width / 2))))
12950 / FRAME_COLUMN_WIDTH (it.f);
12951 else if ((!row_r2l_p
12952 && w->cursor.x >= text_area_width - h_margin)
12953 || (row_r2l_p && w->cursor.x <= h_margin))
12955 if (hscroll_relative_p)
12956 wanted_x = text_area_width * (1 - hscroll_step_rel)
12957 - h_margin;
12958 else
12959 wanted_x = text_area_width
12960 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12961 - h_margin;
12962 hscroll
12963 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12965 else
12967 if (hscroll_relative_p)
12968 wanted_x = text_area_width * hscroll_step_rel
12969 + h_margin;
12970 else
12971 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12972 + h_margin;
12973 hscroll
12974 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12976 hscroll = max (hscroll, w->min_hscroll);
12978 /* Don't prevent redisplay optimizations if hscroll
12979 hasn't changed, as it will unnecessarily slow down
12980 redisplay. */
12981 if (w->hscroll != hscroll)
12983 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12984 w->hscroll = hscroll;
12985 hscrolled_p = 1;
12990 window = w->next;
12993 /* Value is non-zero if hscroll of any leaf window has been changed. */
12994 return hscrolled_p;
12998 /* Set hscroll so that cursor is visible and not inside horizontal
12999 scroll margins for all windows in the tree rooted at WINDOW. See
13000 also hscroll_window_tree above. Value is non-zero if any window's
13001 hscroll has been changed. If it has, desired matrices on the frame
13002 of WINDOW are cleared. */
13004 static int
13005 hscroll_windows (Lisp_Object window)
13007 int hscrolled_p = hscroll_window_tree (window);
13008 if (hscrolled_p)
13009 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13010 return hscrolled_p;
13015 /************************************************************************
13016 Redisplay
13017 ************************************************************************/
13019 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13020 to a non-zero value. This is sometimes handy to have in a debugger
13021 session. */
13023 #ifdef GLYPH_DEBUG
13025 /* First and last unchanged row for try_window_id. */
13027 static int debug_first_unchanged_at_end_vpos;
13028 static int debug_last_unchanged_at_beg_vpos;
13030 /* Delta vpos and y. */
13032 static int debug_dvpos, debug_dy;
13034 /* Delta in characters and bytes for try_window_id. */
13036 static ptrdiff_t debug_delta, debug_delta_bytes;
13038 /* Values of window_end_pos and window_end_vpos at the end of
13039 try_window_id. */
13041 static ptrdiff_t debug_end_vpos;
13043 /* Append a string to W->desired_matrix->method. FMT is a printf
13044 format string. If trace_redisplay_p is true also printf the
13045 resulting string to stderr. */
13047 static void debug_method_add (struct window *, char const *, ...)
13048 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13050 static void
13051 debug_method_add (struct window *w, char const *fmt, ...)
13053 void *ptr = w;
13054 char *method = w->desired_matrix->method;
13055 int len = strlen (method);
13056 int size = sizeof w->desired_matrix->method;
13057 int remaining = size - len - 1;
13058 va_list ap;
13060 if (len && remaining)
13062 method[len] = '|';
13063 --remaining, ++len;
13066 va_start (ap, fmt);
13067 vsnprintf (method + len, remaining + 1, fmt, ap);
13068 va_end (ap);
13070 if (trace_redisplay_p)
13071 fprintf (stderr, "%p (%s): %s\n",
13072 ptr,
13073 ((BUFFERP (w->contents)
13074 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13075 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13076 : "no buffer"),
13077 method + len);
13080 #endif /* GLYPH_DEBUG */
13083 /* Value is non-zero if all changes in window W, which displays
13084 current_buffer, are in the text between START and END. START is a
13085 buffer position, END is given as a distance from Z. Used in
13086 redisplay_internal for display optimization. */
13088 static int
13089 text_outside_line_unchanged_p (struct window *w,
13090 ptrdiff_t start, ptrdiff_t end)
13092 int unchanged_p = 1;
13094 /* If text or overlays have changed, see where. */
13095 if (window_outdated (w))
13097 /* Gap in the line? */
13098 if (GPT < start || Z - GPT < end)
13099 unchanged_p = 0;
13101 /* Changes start in front of the line, or end after it? */
13102 if (unchanged_p
13103 && (BEG_UNCHANGED < start - 1
13104 || END_UNCHANGED < end))
13105 unchanged_p = 0;
13107 /* If selective display, can't optimize if changes start at the
13108 beginning of the line. */
13109 if (unchanged_p
13110 && INTEGERP (BVAR (current_buffer, selective_display))
13111 && XINT (BVAR (current_buffer, selective_display)) > 0
13112 && (BEG_UNCHANGED < start || GPT <= start))
13113 unchanged_p = 0;
13115 /* If there are overlays at the start or end of the line, these
13116 may have overlay strings with newlines in them. A change at
13117 START, for instance, may actually concern the display of such
13118 overlay strings as well, and they are displayed on different
13119 lines. So, quickly rule out this case. (For the future, it
13120 might be desirable to implement something more telling than
13121 just BEG/END_UNCHANGED.) */
13122 if (unchanged_p)
13124 if (BEG + BEG_UNCHANGED == start
13125 && overlay_touches_p (start))
13126 unchanged_p = 0;
13127 if (END_UNCHANGED == end
13128 && overlay_touches_p (Z - end))
13129 unchanged_p = 0;
13132 /* Under bidi reordering, adding or deleting a character in the
13133 beginning of a paragraph, before the first strong directional
13134 character, can change the base direction of the paragraph (unless
13135 the buffer specifies a fixed paragraph direction), which will
13136 require to redisplay the whole paragraph. It might be worthwhile
13137 to find the paragraph limits and widen the range of redisplayed
13138 lines to that, but for now just give up this optimization. */
13139 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13140 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13141 unchanged_p = 0;
13144 return unchanged_p;
13148 /* Do a frame update, taking possible shortcuts into account. This is
13149 the main external entry point for redisplay.
13151 If the last redisplay displayed an echo area message and that message
13152 is no longer requested, we clear the echo area or bring back the
13153 mini-buffer if that is in use. */
13155 void
13156 redisplay (void)
13158 redisplay_internal ();
13162 static Lisp_Object
13163 overlay_arrow_string_or_property (Lisp_Object var)
13165 Lisp_Object val;
13167 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13168 return val;
13170 return Voverlay_arrow_string;
13173 /* Return 1 if there are any overlay-arrows in current_buffer. */
13174 static int
13175 overlay_arrow_in_current_buffer_p (void)
13177 Lisp_Object vlist;
13179 for (vlist = Voverlay_arrow_variable_list;
13180 CONSP (vlist);
13181 vlist = XCDR (vlist))
13183 Lisp_Object var = XCAR (vlist);
13184 Lisp_Object val;
13186 if (!SYMBOLP (var))
13187 continue;
13188 val = find_symbol_value (var);
13189 if (MARKERP (val)
13190 && current_buffer == XMARKER (val)->buffer)
13191 return 1;
13193 return 0;
13197 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13198 has changed. */
13200 static int
13201 overlay_arrows_changed_p (void)
13203 Lisp_Object vlist;
13205 for (vlist = Voverlay_arrow_variable_list;
13206 CONSP (vlist);
13207 vlist = XCDR (vlist))
13209 Lisp_Object var = XCAR (vlist);
13210 Lisp_Object val, pstr;
13212 if (!SYMBOLP (var))
13213 continue;
13214 val = find_symbol_value (var);
13215 if (!MARKERP (val))
13216 continue;
13217 if (! EQ (COERCE_MARKER (val),
13218 Fget (var, Qlast_arrow_position))
13219 || ! (pstr = overlay_arrow_string_or_property (var),
13220 EQ (pstr, Fget (var, Qlast_arrow_string))))
13221 return 1;
13223 return 0;
13226 /* Mark overlay arrows to be updated on next redisplay. */
13228 static void
13229 update_overlay_arrows (int up_to_date)
13231 Lisp_Object vlist;
13233 for (vlist = Voverlay_arrow_variable_list;
13234 CONSP (vlist);
13235 vlist = XCDR (vlist))
13237 Lisp_Object var = XCAR (vlist);
13239 if (!SYMBOLP (var))
13240 continue;
13242 if (up_to_date > 0)
13244 Lisp_Object val = find_symbol_value (var);
13245 Fput (var, Qlast_arrow_position,
13246 COERCE_MARKER (val));
13247 Fput (var, Qlast_arrow_string,
13248 overlay_arrow_string_or_property (var));
13250 else if (up_to_date < 0
13251 || !NILP (Fget (var, Qlast_arrow_position)))
13253 Fput (var, Qlast_arrow_position, Qt);
13254 Fput (var, Qlast_arrow_string, Qt);
13260 /* Return overlay arrow string to display at row.
13261 Return integer (bitmap number) for arrow bitmap in left fringe.
13262 Return nil if no overlay arrow. */
13264 static Lisp_Object
13265 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13267 Lisp_Object vlist;
13269 for (vlist = Voverlay_arrow_variable_list;
13270 CONSP (vlist);
13271 vlist = XCDR (vlist))
13273 Lisp_Object var = XCAR (vlist);
13274 Lisp_Object val;
13276 if (!SYMBOLP (var))
13277 continue;
13279 val = find_symbol_value (var);
13281 if (MARKERP (val)
13282 && current_buffer == XMARKER (val)->buffer
13283 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13285 if (FRAME_WINDOW_P (it->f)
13286 /* FIXME: if ROW->reversed_p is set, this should test
13287 the right fringe, not the left one. */
13288 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13290 #ifdef HAVE_WINDOW_SYSTEM
13291 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13293 int fringe_bitmap;
13294 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13295 return make_number (fringe_bitmap);
13297 #endif
13298 return make_number (-1); /* Use default arrow bitmap. */
13300 return overlay_arrow_string_or_property (var);
13304 return Qnil;
13307 /* Return 1 if point moved out of or into a composition. Otherwise
13308 return 0. PREV_BUF and PREV_PT are the last point buffer and
13309 position. BUF and PT are the current point buffer and position. */
13311 static int
13312 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13313 struct buffer *buf, ptrdiff_t pt)
13315 ptrdiff_t start, end;
13316 Lisp_Object prop;
13317 Lisp_Object buffer;
13319 XSETBUFFER (buffer, buf);
13320 /* Check a composition at the last point if point moved within the
13321 same buffer. */
13322 if (prev_buf == buf)
13324 if (prev_pt == pt)
13325 /* Point didn't move. */
13326 return 0;
13328 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13329 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13330 && composition_valid_p (start, end, prop)
13331 && start < prev_pt && end > prev_pt)
13332 /* The last point was within the composition. Return 1 iff
13333 point moved out of the composition. */
13334 return (pt <= start || pt >= end);
13337 /* Check a composition at the current point. */
13338 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13339 && find_composition (pt, -1, &start, &end, &prop, buffer)
13340 && composition_valid_p (start, end, prop)
13341 && start < pt && end > pt);
13344 /* Reconsider the clip changes of buffer which is displayed in W. */
13346 static void
13347 reconsider_clip_changes (struct window *w)
13349 struct buffer *b = XBUFFER (w->contents);
13351 if (b->clip_changed
13352 && w->window_end_valid
13353 && w->current_matrix->buffer == b
13354 && w->current_matrix->zv == BUF_ZV (b)
13355 && w->current_matrix->begv == BUF_BEGV (b))
13356 b->clip_changed = 0;
13358 /* If display wasn't paused, and W is not a tool bar window, see if
13359 point has been moved into or out of a composition. In that case,
13360 we set b->clip_changed to 1 to force updating the screen. If
13361 b->clip_changed has already been set to 1, we can skip this
13362 check. */
13363 if (!b->clip_changed && w->window_end_valid)
13365 ptrdiff_t pt = (w == XWINDOW (selected_window)
13366 ? PT : marker_position (w->pointm));
13368 if ((w->current_matrix->buffer != b || pt != w->last_point)
13369 && check_point_in_composition (w->current_matrix->buffer,
13370 w->last_point, b, pt))
13371 b->clip_changed = 1;
13375 static void
13376 propagate_buffer_redisplay (void)
13377 { /* Resetting b->text->redisplay is problematic!
13378 We can't just reset it in the case that some window that displays
13379 it has not been redisplayed; and such a window can stay
13380 unredisplayed for a long time if it's currently invisible.
13381 But we do want to reset it at the end of redisplay otherwise
13382 its displayed windows will keep being redisplayed over and over
13383 again.
13384 So we copy all b->text->redisplay flags up to their windows here,
13385 such that mark_window_display_accurate can safely reset
13386 b->text->redisplay. */
13387 Lisp_Object ws = window_list ();
13388 for (; CONSP (ws); ws = XCDR (ws))
13390 struct window *thisw = XWINDOW (XCAR (ws));
13391 struct buffer *thisb = XBUFFER (thisw->contents);
13392 if (thisb->text->redisplay)
13393 thisw->redisplay = true;
13397 #define STOP_POLLING \
13398 do { if (! polling_stopped_here) stop_polling (); \
13399 polling_stopped_here = 1; } while (0)
13401 #define RESUME_POLLING \
13402 do { if (polling_stopped_here) start_polling (); \
13403 polling_stopped_here = 0; } while (0)
13406 /* Perhaps in the future avoid recentering windows if it
13407 is not necessary; currently that causes some problems. */
13409 static void
13410 redisplay_internal (void)
13412 struct window *w = XWINDOW (selected_window);
13413 struct window *sw;
13414 struct frame *fr;
13415 bool pending;
13416 bool must_finish = 0, match_p;
13417 struct text_pos tlbufpos, tlendpos;
13418 int number_of_visible_frames;
13419 ptrdiff_t count;
13420 struct frame *sf;
13421 int polling_stopped_here = 0;
13422 Lisp_Object tail, frame;
13424 /* True means redisplay has to consider all windows on all
13425 frames. False, only selected_window is considered. */
13426 bool consider_all_windows_p;
13428 /* True means redisplay has to redisplay the miniwindow. */
13429 bool update_miniwindow_p = false;
13431 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13433 /* No redisplay if running in batch mode or frame is not yet fully
13434 initialized, or redisplay is explicitly turned off by setting
13435 Vinhibit_redisplay. */
13436 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13437 || !NILP (Vinhibit_redisplay))
13438 return;
13440 /* Don't examine these until after testing Vinhibit_redisplay.
13441 When Emacs is shutting down, perhaps because its connection to
13442 X has dropped, we should not look at them at all. */
13443 fr = XFRAME (w->frame);
13444 sf = SELECTED_FRAME ();
13446 if (!fr->glyphs_initialized_p)
13447 return;
13449 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13450 if (popup_activated ())
13451 return;
13452 #endif
13454 /* I don't think this happens but let's be paranoid. */
13455 if (redisplaying_p)
13456 return;
13458 /* Record a function that clears redisplaying_p
13459 when we leave this function. */
13460 count = SPECPDL_INDEX ();
13461 record_unwind_protect_void (unwind_redisplay);
13462 redisplaying_p = 1;
13463 specbind (Qinhibit_free_realized_faces, Qnil);
13465 /* Record this function, so it appears on the profiler's backtraces. */
13466 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13468 FOR_EACH_FRAME (tail, frame)
13469 XFRAME (frame)->already_hscrolled_p = 0;
13471 retry:
13472 /* Remember the currently selected window. */
13473 sw = w;
13475 pending = false;
13476 last_escape_glyph_frame = NULL;
13477 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13478 last_glyphless_glyph_frame = NULL;
13479 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13481 /* If face_change_count is non-zero, init_iterator will free all
13482 realized faces, which includes the faces referenced from current
13483 matrices. So, we can't reuse current matrices in this case. */
13484 if (face_change_count)
13485 windows_or_buffers_changed = 47;
13487 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13488 && FRAME_TTY (sf)->previous_frame != sf)
13490 /* Since frames on a single ASCII terminal share the same
13491 display area, displaying a different frame means redisplay
13492 the whole thing. */
13493 SET_FRAME_GARBAGED (sf);
13494 #ifndef DOS_NT
13495 set_tty_color_mode (FRAME_TTY (sf), sf);
13496 #endif
13497 FRAME_TTY (sf)->previous_frame = sf;
13500 /* Set the visible flags for all frames. Do this before checking for
13501 resized or garbaged frames; they want to know if their frames are
13502 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13503 number_of_visible_frames = 0;
13505 FOR_EACH_FRAME (tail, frame)
13507 struct frame *f = XFRAME (frame);
13509 if (FRAME_VISIBLE_P (f))
13511 ++number_of_visible_frames;
13512 /* Adjust matrices for visible frames only. */
13513 if (f->fonts_changed)
13515 adjust_frame_glyphs (f);
13516 f->fonts_changed = 0;
13518 /* If cursor type has been changed on the frame
13519 other than selected, consider all frames. */
13520 if (f != sf && f->cursor_type_changed)
13521 update_mode_lines = 31;
13523 clear_desired_matrices (f);
13526 /* Notice any pending interrupt request to change frame size. */
13527 do_pending_window_change (true);
13529 /* do_pending_window_change could change the selected_window due to
13530 frame resizing which makes the selected window too small. */
13531 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13532 sw = w;
13534 /* Clear frames marked as garbaged. */
13535 clear_garbaged_frames ();
13537 /* Build menubar and tool-bar items. */
13538 if (NILP (Vmemory_full))
13539 prepare_menu_bars ();
13541 reconsider_clip_changes (w);
13543 /* In most cases selected window displays current buffer. */
13544 match_p = XBUFFER (w->contents) == current_buffer;
13545 if (match_p)
13547 /* Detect case that we need to write or remove a star in the mode line. */
13548 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13549 w->update_mode_line = 1;
13551 if (mode_line_update_needed (w))
13552 w->update_mode_line = 1;
13554 /* If reconsider_clip_changes above decided that the narrowing
13555 in the current buffer changed, make sure all other windows
13556 showing that buffer will be redisplayed. */
13557 if (current_buffer->clip_changed)
13558 bset_update_mode_line (current_buffer);
13561 /* Normally the message* functions will have already displayed and
13562 updated the echo area, but the frame may have been trashed, or
13563 the update may have been preempted, so display the echo area
13564 again here. Checking message_cleared_p captures the case that
13565 the echo area should be cleared. */
13566 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13567 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13568 || (message_cleared_p
13569 && minibuf_level == 0
13570 /* If the mini-window is currently selected, this means the
13571 echo-area doesn't show through. */
13572 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13574 int window_height_changed_p = echo_area_display (false);
13576 if (message_cleared_p)
13577 update_miniwindow_p = true;
13579 must_finish = 1;
13581 /* If we don't display the current message, don't clear the
13582 message_cleared_p flag, because, if we did, we wouldn't clear
13583 the echo area in the next redisplay which doesn't preserve
13584 the echo area. */
13585 if (!display_last_displayed_message_p)
13586 message_cleared_p = 0;
13588 if (window_height_changed_p)
13590 windows_or_buffers_changed = 50;
13592 /* If window configuration was changed, frames may have been
13593 marked garbaged. Clear them or we will experience
13594 surprises wrt scrolling. */
13595 clear_garbaged_frames ();
13598 else if (EQ (selected_window, minibuf_window)
13599 && (current_buffer->clip_changed || window_outdated (w))
13600 && resize_mini_window (w, 0))
13602 /* Resized active mini-window to fit the size of what it is
13603 showing if its contents might have changed. */
13604 must_finish = 1;
13606 /* If window configuration was changed, frames may have been
13607 marked garbaged. Clear them or we will experience
13608 surprises wrt scrolling. */
13609 clear_garbaged_frames ();
13612 if (windows_or_buffers_changed && !update_mode_lines)
13613 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13614 only the windows's contents needs to be refreshed, or whether the
13615 mode-lines also need a refresh. */
13616 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13617 ? REDISPLAY_SOME : 32);
13619 /* If specs for an arrow have changed, do thorough redisplay
13620 to ensure we remove any arrow that should no longer exist. */
13621 if (overlay_arrows_changed_p ())
13622 /* Apparently, this is the only case where we update other windows,
13623 without updating other mode-lines. */
13624 windows_or_buffers_changed = 49;
13626 consider_all_windows_p = (update_mode_lines
13627 || windows_or_buffers_changed);
13629 #define AINC(a,i) \
13630 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13631 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13633 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13634 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13636 /* Optimize the case that only the line containing the cursor in the
13637 selected window has changed. Variables starting with this_ are
13638 set in display_line and record information about the line
13639 containing the cursor. */
13640 tlbufpos = this_line_start_pos;
13641 tlendpos = this_line_end_pos;
13642 if (!consider_all_windows_p
13643 && CHARPOS (tlbufpos) > 0
13644 && !w->update_mode_line
13645 && !current_buffer->clip_changed
13646 && !current_buffer->prevent_redisplay_optimizations_p
13647 && FRAME_VISIBLE_P (XFRAME (w->frame))
13648 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13649 && !XFRAME (w->frame)->cursor_type_changed
13650 /* Make sure recorded data applies to current buffer, etc. */
13651 && this_line_buffer == current_buffer
13652 && match_p
13653 && !w->force_start
13654 && !w->optional_new_start
13655 /* Point must be on the line that we have info recorded about. */
13656 && PT >= CHARPOS (tlbufpos)
13657 && PT <= Z - CHARPOS (tlendpos)
13658 /* All text outside that line, including its final newline,
13659 must be unchanged. */
13660 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13661 CHARPOS (tlendpos)))
13663 if (CHARPOS (tlbufpos) > BEGV
13664 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13665 && (CHARPOS (tlbufpos) == ZV
13666 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13667 /* Former continuation line has disappeared by becoming empty. */
13668 goto cancel;
13669 else if (window_outdated (w) || MINI_WINDOW_P (w))
13671 /* We have to handle the case of continuation around a
13672 wide-column character (see the comment in indent.c around
13673 line 1340).
13675 For instance, in the following case:
13677 -------- Insert --------
13678 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13679 J_I_ ==> J_I_ `^^' are cursors.
13680 ^^ ^^
13681 -------- --------
13683 As we have to redraw the line above, we cannot use this
13684 optimization. */
13686 struct it it;
13687 int line_height_before = this_line_pixel_height;
13689 /* Note that start_display will handle the case that the
13690 line starting at tlbufpos is a continuation line. */
13691 start_display (&it, w, tlbufpos);
13693 /* Implementation note: It this still necessary? */
13694 if (it.current_x != this_line_start_x)
13695 goto cancel;
13697 TRACE ((stderr, "trying display optimization 1\n"));
13698 w->cursor.vpos = -1;
13699 overlay_arrow_seen = 0;
13700 it.vpos = this_line_vpos;
13701 it.current_y = this_line_y;
13702 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13703 display_line (&it);
13705 /* If line contains point, is not continued,
13706 and ends at same distance from eob as before, we win. */
13707 if (w->cursor.vpos >= 0
13708 /* Line is not continued, otherwise this_line_start_pos
13709 would have been set to 0 in display_line. */
13710 && CHARPOS (this_line_start_pos)
13711 /* Line ends as before. */
13712 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13713 /* Line has same height as before. Otherwise other lines
13714 would have to be shifted up or down. */
13715 && this_line_pixel_height == line_height_before)
13717 /* If this is not the window's last line, we must adjust
13718 the charstarts of the lines below. */
13719 if (it.current_y < it.last_visible_y)
13721 struct glyph_row *row
13722 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13723 ptrdiff_t delta, delta_bytes;
13725 /* We used to distinguish between two cases here,
13726 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13727 when the line ends in a newline or the end of the
13728 buffer's accessible portion. But both cases did
13729 the same, so they were collapsed. */
13730 delta = (Z
13731 - CHARPOS (tlendpos)
13732 - MATRIX_ROW_START_CHARPOS (row));
13733 delta_bytes = (Z_BYTE
13734 - BYTEPOS (tlendpos)
13735 - MATRIX_ROW_START_BYTEPOS (row));
13737 increment_matrix_positions (w->current_matrix,
13738 this_line_vpos + 1,
13739 w->current_matrix->nrows,
13740 delta, delta_bytes);
13743 /* If this row displays text now but previously didn't,
13744 or vice versa, w->window_end_vpos may have to be
13745 adjusted. */
13746 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13748 if (w->window_end_vpos < this_line_vpos)
13749 w->window_end_vpos = this_line_vpos;
13751 else if (w->window_end_vpos == this_line_vpos
13752 && this_line_vpos > 0)
13753 w->window_end_vpos = this_line_vpos - 1;
13754 w->window_end_valid = 0;
13756 /* Update hint: No need to try to scroll in update_window. */
13757 w->desired_matrix->no_scrolling_p = 1;
13759 #ifdef GLYPH_DEBUG
13760 *w->desired_matrix->method = 0;
13761 debug_method_add (w, "optimization 1");
13762 #endif
13763 #ifdef HAVE_WINDOW_SYSTEM
13764 update_window_fringes (w, 0);
13765 #endif
13766 goto update;
13768 else
13769 goto cancel;
13771 else if (/* Cursor position hasn't changed. */
13772 PT == w->last_point
13773 /* Make sure the cursor was last displayed
13774 in this window. Otherwise we have to reposition it. */
13776 /* PXW: Must be converted to pixels, probably. */
13777 && 0 <= w->cursor.vpos
13778 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13780 if (!must_finish)
13782 do_pending_window_change (true);
13783 /* If selected_window changed, redisplay again. */
13784 if (WINDOWP (selected_window)
13785 && (w = XWINDOW (selected_window)) != sw)
13786 goto retry;
13788 /* We used to always goto end_of_redisplay here, but this
13789 isn't enough if we have a blinking cursor. */
13790 if (w->cursor_off_p == w->last_cursor_off_p)
13791 goto end_of_redisplay;
13793 goto update;
13795 /* If highlighting the region, or if the cursor is in the echo area,
13796 then we can't just move the cursor. */
13797 else if (NILP (Vshow_trailing_whitespace)
13798 && !cursor_in_echo_area)
13800 struct it it;
13801 struct glyph_row *row;
13803 /* Skip from tlbufpos to PT and see where it is. Note that
13804 PT may be in invisible text. If so, we will end at the
13805 next visible position. */
13806 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13807 NULL, DEFAULT_FACE_ID);
13808 it.current_x = this_line_start_x;
13809 it.current_y = this_line_y;
13810 it.vpos = this_line_vpos;
13812 /* The call to move_it_to stops in front of PT, but
13813 moves over before-strings. */
13814 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13816 if (it.vpos == this_line_vpos
13817 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13818 row->enabled_p))
13820 eassert (this_line_vpos == it.vpos);
13821 eassert (this_line_y == it.current_y);
13822 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13823 #ifdef GLYPH_DEBUG
13824 *w->desired_matrix->method = 0;
13825 debug_method_add (w, "optimization 3");
13826 #endif
13827 goto update;
13829 else
13830 goto cancel;
13833 cancel:
13834 /* Text changed drastically or point moved off of line. */
13835 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13838 CHARPOS (this_line_start_pos) = 0;
13839 ++clear_face_cache_count;
13840 #ifdef HAVE_WINDOW_SYSTEM
13841 ++clear_image_cache_count;
13842 #endif
13844 /* Build desired matrices, and update the display. If
13845 consider_all_windows_p is non-zero, do it for all windows on all
13846 frames. Otherwise do it for selected_window, only. */
13848 if (consider_all_windows_p)
13850 FOR_EACH_FRAME (tail, frame)
13851 XFRAME (frame)->updated_p = 0;
13853 propagate_buffer_redisplay ();
13855 FOR_EACH_FRAME (tail, frame)
13857 struct frame *f = XFRAME (frame);
13859 /* We don't have to do anything for unselected terminal
13860 frames. */
13861 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13862 && !EQ (FRAME_TTY (f)->top_frame, frame))
13863 continue;
13865 retry_frame:
13867 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13869 bool gcscrollbars
13870 /* Only GC scrollbars when we redisplay the whole frame. */
13871 = f->redisplay || !REDISPLAY_SOME_P ();
13872 /* Mark all the scroll bars to be removed; we'll redeem
13873 the ones we want when we redisplay their windows. */
13874 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13875 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13877 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13878 redisplay_windows (FRAME_ROOT_WINDOW (f));
13879 /* Remember that the invisible frames need to be redisplayed next
13880 time they're visible. */
13881 else if (!REDISPLAY_SOME_P ())
13882 f->redisplay = true;
13884 /* The X error handler may have deleted that frame. */
13885 if (!FRAME_LIVE_P (f))
13886 continue;
13888 /* Any scroll bars which redisplay_windows should have
13889 nuked should now go away. */
13890 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13891 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13893 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13895 /* If fonts changed on visible frame, display again. */
13896 if (f->fonts_changed)
13898 adjust_frame_glyphs (f);
13899 f->fonts_changed = false;
13900 goto retry_frame;
13903 /* See if we have to hscroll. */
13904 if (!f->already_hscrolled_p)
13906 f->already_hscrolled_p = true;
13907 if (hscroll_windows (f->root_window))
13908 goto retry_frame;
13911 /* Prevent various kinds of signals during display
13912 update. stdio is not robust about handling
13913 signals, which can cause an apparent I/O error. */
13914 if (interrupt_input)
13915 unrequest_sigio ();
13916 STOP_POLLING;
13918 pending |= update_frame (f, false, false);
13919 f->cursor_type_changed = false;
13920 f->updated_p = true;
13925 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13927 if (!pending)
13929 /* Do the mark_window_display_accurate after all windows have
13930 been redisplayed because this call resets flags in buffers
13931 which are needed for proper redisplay. */
13932 FOR_EACH_FRAME (tail, frame)
13934 struct frame *f = XFRAME (frame);
13935 if (f->updated_p)
13937 f->redisplay = false;
13938 mark_window_display_accurate (f->root_window, 1);
13939 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13940 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13945 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13947 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13948 struct frame *mini_frame;
13950 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13951 /* Use list_of_error, not Qerror, so that
13952 we catch only errors and don't run the debugger. */
13953 internal_condition_case_1 (redisplay_window_1, selected_window,
13954 list_of_error,
13955 redisplay_window_error);
13956 if (update_miniwindow_p)
13957 internal_condition_case_1 (redisplay_window_1, mini_window,
13958 list_of_error,
13959 redisplay_window_error);
13961 /* Compare desired and current matrices, perform output. */
13963 update:
13964 /* If fonts changed, display again. */
13965 if (sf->fonts_changed)
13966 goto retry;
13968 /* Prevent various kinds of signals during display update.
13969 stdio is not robust about handling signals,
13970 which can cause an apparent I/O error. */
13971 if (interrupt_input)
13972 unrequest_sigio ();
13973 STOP_POLLING;
13975 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13977 if (hscroll_windows (selected_window))
13978 goto retry;
13980 XWINDOW (selected_window)->must_be_updated_p = true;
13981 pending = update_frame (sf, false, false);
13982 sf->cursor_type_changed = false;
13985 /* We may have called echo_area_display at the top of this
13986 function. If the echo area is on another frame, that may
13987 have put text on a frame other than the selected one, so the
13988 above call to update_frame would not have caught it. Catch
13989 it here. */
13990 mini_window = FRAME_MINIBUF_WINDOW (sf);
13991 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13993 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13995 XWINDOW (mini_window)->must_be_updated_p = true;
13996 pending |= update_frame (mini_frame, false, false);
13997 mini_frame->cursor_type_changed = false;
13998 if (!pending && hscroll_windows (mini_window))
13999 goto retry;
14003 /* If display was paused because of pending input, make sure we do a
14004 thorough update the next time. */
14005 if (pending)
14007 /* Prevent the optimization at the beginning of
14008 redisplay_internal that tries a single-line update of the
14009 line containing the cursor in the selected window. */
14010 CHARPOS (this_line_start_pos) = 0;
14012 /* Let the overlay arrow be updated the next time. */
14013 update_overlay_arrows (0);
14015 /* If we pause after scrolling, some rows in the current
14016 matrices of some windows are not valid. */
14017 if (!WINDOW_FULL_WIDTH_P (w)
14018 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14019 update_mode_lines = 36;
14021 else
14023 if (!consider_all_windows_p)
14025 /* This has already been done above if
14026 consider_all_windows_p is set. */
14027 if (XBUFFER (w->contents)->text->redisplay
14028 && buffer_window_count (XBUFFER (w->contents)) > 1)
14029 /* This can happen if b->text->redisplay was set during
14030 jit-lock. */
14031 propagate_buffer_redisplay ();
14032 mark_window_display_accurate_1 (w, 1);
14034 /* Say overlay arrows are up to date. */
14035 update_overlay_arrows (1);
14037 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14038 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14041 update_mode_lines = 0;
14042 windows_or_buffers_changed = 0;
14045 /* Start SIGIO interrupts coming again. Having them off during the
14046 code above makes it less likely one will discard output, but not
14047 impossible, since there might be stuff in the system buffer here.
14048 But it is much hairier to try to do anything about that. */
14049 if (interrupt_input)
14050 request_sigio ();
14051 RESUME_POLLING;
14053 /* If a frame has become visible which was not before, redisplay
14054 again, so that we display it. Expose events for such a frame
14055 (which it gets when becoming visible) don't call the parts of
14056 redisplay constructing glyphs, so simply exposing a frame won't
14057 display anything in this case. So, we have to display these
14058 frames here explicitly. */
14059 if (!pending)
14061 int new_count = 0;
14063 FOR_EACH_FRAME (tail, frame)
14065 if (XFRAME (frame)->visible)
14066 new_count++;
14069 if (new_count != number_of_visible_frames)
14070 windows_or_buffers_changed = 52;
14073 /* Change frame size now if a change is pending. */
14074 do_pending_window_change (true);
14076 /* If we just did a pending size change, or have additional
14077 visible frames, or selected_window changed, redisplay again. */
14078 if ((windows_or_buffers_changed && !pending)
14079 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14080 goto retry;
14082 /* Clear the face and image caches.
14084 We used to do this only if consider_all_windows_p. But the cache
14085 needs to be cleared if a timer creates images in the current
14086 buffer (e.g. the test case in Bug#6230). */
14088 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14090 clear_face_cache (false);
14091 clear_face_cache_count = 0;
14094 #ifdef HAVE_WINDOW_SYSTEM
14095 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14097 clear_image_caches (Qnil);
14098 clear_image_cache_count = 0;
14100 #endif /* HAVE_WINDOW_SYSTEM */
14102 end_of_redisplay:
14103 #ifdef HAVE_NS
14104 ns_set_doc_edited ();
14105 #endif
14106 if (interrupt_input && interrupts_deferred)
14107 request_sigio ();
14109 unbind_to (count, Qnil);
14110 RESUME_POLLING;
14114 /* Redisplay, but leave alone any recent echo area message unless
14115 another message has been requested in its place.
14117 This is useful in situations where you need to redisplay but no
14118 user action has occurred, making it inappropriate for the message
14119 area to be cleared. See tracking_off and
14120 wait_reading_process_output for examples of these situations.
14122 FROM_WHERE is an integer saying from where this function was
14123 called. This is useful for debugging. */
14125 void
14126 redisplay_preserve_echo_area (int from_where)
14128 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14130 if (!NILP (echo_area_buffer[1]))
14132 /* We have a previously displayed message, but no current
14133 message. Redisplay the previous message. */
14134 display_last_displayed_message_p = true;
14135 redisplay_internal ();
14136 display_last_displayed_message_p = false;
14138 else
14139 redisplay_internal ();
14141 flush_frame (SELECTED_FRAME ());
14145 /* Function registered with record_unwind_protect in redisplay_internal. */
14147 static void
14148 unwind_redisplay (void)
14150 redisplaying_p = 0;
14154 /* Mark the display of leaf window W as accurate or inaccurate.
14155 If ACCURATE_P is non-zero mark display of W as accurate. If
14156 ACCURATE_P is zero, arrange for W to be redisplayed the next
14157 time redisplay_internal is called. */
14159 static void
14160 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14162 struct buffer *b = XBUFFER (w->contents);
14164 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14165 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14166 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14168 if (accurate_p)
14170 b->clip_changed = false;
14171 b->prevent_redisplay_optimizations_p = false;
14172 eassert (buffer_window_count (b) > 0);
14173 /* Resetting b->text->redisplay is problematic!
14174 In order to make it safer to do it here, redisplay_internal must
14175 have copied all b->text->redisplay to their respective windows. */
14176 b->text->redisplay = false;
14178 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14179 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14180 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14181 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14183 w->current_matrix->buffer = b;
14184 w->current_matrix->begv = BUF_BEGV (b);
14185 w->current_matrix->zv = BUF_ZV (b);
14187 w->last_cursor_vpos = w->cursor.vpos;
14188 w->last_cursor_off_p = w->cursor_off_p;
14190 if (w == XWINDOW (selected_window))
14191 w->last_point = BUF_PT (b);
14192 else
14193 w->last_point = marker_position (w->pointm);
14195 w->window_end_valid = true;
14196 w->update_mode_line = false;
14199 w->redisplay = !accurate_p;
14203 /* Mark the display of windows in the window tree rooted at WINDOW as
14204 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14205 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14206 be redisplayed the next time redisplay_internal is called. */
14208 void
14209 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14211 struct window *w;
14213 for (; !NILP (window); window = w->next)
14215 w = XWINDOW (window);
14216 if (WINDOWP (w->contents))
14217 mark_window_display_accurate (w->contents, accurate_p);
14218 else
14219 mark_window_display_accurate_1 (w, accurate_p);
14222 if (accurate_p)
14223 update_overlay_arrows (1);
14224 else
14225 /* Force a thorough redisplay the next time by setting
14226 last_arrow_position and last_arrow_string to t, which is
14227 unequal to any useful value of Voverlay_arrow_... */
14228 update_overlay_arrows (-1);
14232 /* Return value in display table DP (Lisp_Char_Table *) for character
14233 C. Since a display table doesn't have any parent, we don't have to
14234 follow parent. Do not call this function directly but use the
14235 macro DISP_CHAR_VECTOR. */
14237 Lisp_Object
14238 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14240 Lisp_Object val;
14242 if (ASCII_CHAR_P (c))
14244 val = dp->ascii;
14245 if (SUB_CHAR_TABLE_P (val))
14246 val = XSUB_CHAR_TABLE (val)->contents[c];
14248 else
14250 Lisp_Object table;
14252 XSETCHAR_TABLE (table, dp);
14253 val = char_table_ref (table, c);
14255 if (NILP (val))
14256 val = dp->defalt;
14257 return val;
14262 /***********************************************************************
14263 Window Redisplay
14264 ***********************************************************************/
14266 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14268 static void
14269 redisplay_windows (Lisp_Object window)
14271 while (!NILP (window))
14273 struct window *w = XWINDOW (window);
14275 if (WINDOWP (w->contents))
14276 redisplay_windows (w->contents);
14277 else if (BUFFERP (w->contents))
14279 displayed_buffer = XBUFFER (w->contents);
14280 /* Use list_of_error, not Qerror, so that
14281 we catch only errors and don't run the debugger. */
14282 internal_condition_case_1 (redisplay_window_0, window,
14283 list_of_error,
14284 redisplay_window_error);
14287 window = w->next;
14291 static Lisp_Object
14292 redisplay_window_error (Lisp_Object ignore)
14294 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14295 return Qnil;
14298 static Lisp_Object
14299 redisplay_window_0 (Lisp_Object window)
14301 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14302 redisplay_window (window, false);
14303 return Qnil;
14306 static Lisp_Object
14307 redisplay_window_1 (Lisp_Object window)
14309 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14310 redisplay_window (window, true);
14311 return Qnil;
14315 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14316 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14317 which positions recorded in ROW differ from current buffer
14318 positions.
14320 Return 0 if cursor is not on this row, 1 otherwise. */
14322 static int
14323 set_cursor_from_row (struct window *w, struct glyph_row *row,
14324 struct glyph_matrix *matrix,
14325 ptrdiff_t delta, ptrdiff_t delta_bytes,
14326 int dy, int dvpos)
14328 struct glyph *glyph = row->glyphs[TEXT_AREA];
14329 struct glyph *end = glyph + row->used[TEXT_AREA];
14330 struct glyph *cursor = NULL;
14331 /* The last known character position in row. */
14332 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14333 int x = row->x;
14334 ptrdiff_t pt_old = PT - delta;
14335 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14336 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14337 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14338 /* A glyph beyond the edge of TEXT_AREA which we should never
14339 touch. */
14340 struct glyph *glyphs_end = end;
14341 /* Non-zero means we've found a match for cursor position, but that
14342 glyph has the avoid_cursor_p flag set. */
14343 int match_with_avoid_cursor = 0;
14344 /* Non-zero means we've seen at least one glyph that came from a
14345 display string. */
14346 int string_seen = 0;
14347 /* Largest and smallest buffer positions seen so far during scan of
14348 glyph row. */
14349 ptrdiff_t bpos_max = pos_before;
14350 ptrdiff_t bpos_min = pos_after;
14351 /* Last buffer position covered by an overlay string with an integer
14352 `cursor' property. */
14353 ptrdiff_t bpos_covered = 0;
14354 /* Non-zero means the display string on which to display the cursor
14355 comes from a text property, not from an overlay. */
14356 int string_from_text_prop = 0;
14358 /* Don't even try doing anything if called for a mode-line or
14359 header-line row, since the rest of the code isn't prepared to
14360 deal with such calamities. */
14361 eassert (!row->mode_line_p);
14362 if (row->mode_line_p)
14363 return 0;
14365 /* Skip over glyphs not having an object at the start and the end of
14366 the row. These are special glyphs like truncation marks on
14367 terminal frames. */
14368 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14370 if (!row->reversed_p)
14372 while (glyph < end
14373 && INTEGERP (glyph->object)
14374 && glyph->charpos < 0)
14376 x += glyph->pixel_width;
14377 ++glyph;
14379 while (end > glyph
14380 && INTEGERP ((end - 1)->object)
14381 /* CHARPOS is zero for blanks and stretch glyphs
14382 inserted by extend_face_to_end_of_line. */
14383 && (end - 1)->charpos <= 0)
14384 --end;
14385 glyph_before = glyph - 1;
14386 glyph_after = end;
14388 else
14390 struct glyph *g;
14392 /* If the glyph row is reversed, we need to process it from back
14393 to front, so swap the edge pointers. */
14394 glyphs_end = end = glyph - 1;
14395 glyph += row->used[TEXT_AREA] - 1;
14397 while (glyph > end + 1
14398 && INTEGERP (glyph->object)
14399 && glyph->charpos < 0)
14401 --glyph;
14402 x -= glyph->pixel_width;
14404 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14405 --glyph;
14406 /* By default, in reversed rows we put the cursor on the
14407 rightmost (first in the reading order) glyph. */
14408 for (g = end + 1; g < glyph; g++)
14409 x += g->pixel_width;
14410 while (end < glyph
14411 && INTEGERP ((end + 1)->object)
14412 && (end + 1)->charpos <= 0)
14413 ++end;
14414 glyph_before = glyph + 1;
14415 glyph_after = end;
14418 else if (row->reversed_p)
14420 /* In R2L rows that don't display text, put the cursor on the
14421 rightmost glyph. Case in point: an empty last line that is
14422 part of an R2L paragraph. */
14423 cursor = end - 1;
14424 /* Avoid placing the cursor on the last glyph of the row, where
14425 on terminal frames we hold the vertical border between
14426 adjacent windows. */
14427 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14428 && !WINDOW_RIGHTMOST_P (w)
14429 && cursor == row->glyphs[LAST_AREA] - 1)
14430 cursor--;
14431 x = -1; /* will be computed below, at label compute_x */
14434 /* Step 1: Try to find the glyph whose character position
14435 corresponds to point. If that's not possible, find 2 glyphs
14436 whose character positions are the closest to point, one before
14437 point, the other after it. */
14438 if (!row->reversed_p)
14439 while (/* not marched to end of glyph row */
14440 glyph < end
14441 /* glyph was not inserted by redisplay for internal purposes */
14442 && !INTEGERP (glyph->object))
14444 if (BUFFERP (glyph->object))
14446 ptrdiff_t dpos = glyph->charpos - pt_old;
14448 if (glyph->charpos > bpos_max)
14449 bpos_max = glyph->charpos;
14450 if (glyph->charpos < bpos_min)
14451 bpos_min = glyph->charpos;
14452 if (!glyph->avoid_cursor_p)
14454 /* If we hit point, we've found the glyph on which to
14455 display the cursor. */
14456 if (dpos == 0)
14458 match_with_avoid_cursor = 0;
14459 break;
14461 /* See if we've found a better approximation to
14462 POS_BEFORE or to POS_AFTER. */
14463 if (0 > dpos && dpos > pos_before - pt_old)
14465 pos_before = glyph->charpos;
14466 glyph_before = glyph;
14468 else if (0 < dpos && dpos < pos_after - pt_old)
14470 pos_after = glyph->charpos;
14471 glyph_after = glyph;
14474 else if (dpos == 0)
14475 match_with_avoid_cursor = 1;
14477 else if (STRINGP (glyph->object))
14479 Lisp_Object chprop;
14480 ptrdiff_t glyph_pos = glyph->charpos;
14482 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14483 glyph->object);
14484 if (!NILP (chprop))
14486 /* If the string came from a `display' text property,
14487 look up the buffer position of that property and
14488 use that position to update bpos_max, as if we
14489 actually saw such a position in one of the row's
14490 glyphs. This helps with supporting integer values
14491 of `cursor' property on the display string in
14492 situations where most or all of the row's buffer
14493 text is completely covered by display properties,
14494 so that no glyph with valid buffer positions is
14495 ever seen in the row. */
14496 ptrdiff_t prop_pos =
14497 string_buffer_position_lim (glyph->object, pos_before,
14498 pos_after, 0);
14500 if (prop_pos >= pos_before)
14501 bpos_max = prop_pos;
14503 if (INTEGERP (chprop))
14505 bpos_covered = bpos_max + XINT (chprop);
14506 /* If the `cursor' property covers buffer positions up
14507 to and including point, we should display cursor on
14508 this glyph. Note that, if a `cursor' property on one
14509 of the string's characters has an integer value, we
14510 will break out of the loop below _before_ we get to
14511 the position match above. IOW, integer values of
14512 the `cursor' property override the "exact match for
14513 point" strategy of positioning the cursor. */
14514 /* Implementation note: bpos_max == pt_old when, e.g.,
14515 we are in an empty line, where bpos_max is set to
14516 MATRIX_ROW_START_CHARPOS, see above. */
14517 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14519 cursor = glyph;
14520 break;
14524 string_seen = 1;
14526 x += glyph->pixel_width;
14527 ++glyph;
14529 else if (glyph > end) /* row is reversed */
14530 while (!INTEGERP (glyph->object))
14532 if (BUFFERP (glyph->object))
14534 ptrdiff_t dpos = glyph->charpos - pt_old;
14536 if (glyph->charpos > bpos_max)
14537 bpos_max = glyph->charpos;
14538 if (glyph->charpos < bpos_min)
14539 bpos_min = glyph->charpos;
14540 if (!glyph->avoid_cursor_p)
14542 if (dpos == 0)
14544 match_with_avoid_cursor = 0;
14545 break;
14547 if (0 > dpos && dpos > pos_before - pt_old)
14549 pos_before = glyph->charpos;
14550 glyph_before = glyph;
14552 else if (0 < dpos && dpos < pos_after - pt_old)
14554 pos_after = glyph->charpos;
14555 glyph_after = glyph;
14558 else if (dpos == 0)
14559 match_with_avoid_cursor = 1;
14561 else if (STRINGP (glyph->object))
14563 Lisp_Object chprop;
14564 ptrdiff_t glyph_pos = glyph->charpos;
14566 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14567 glyph->object);
14568 if (!NILP (chprop))
14570 ptrdiff_t prop_pos =
14571 string_buffer_position_lim (glyph->object, pos_before,
14572 pos_after, 0);
14574 if (prop_pos >= pos_before)
14575 bpos_max = prop_pos;
14577 if (INTEGERP (chprop))
14579 bpos_covered = bpos_max + XINT (chprop);
14580 /* If the `cursor' property covers buffer positions up
14581 to and including point, we should display cursor on
14582 this glyph. */
14583 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14585 cursor = glyph;
14586 break;
14589 string_seen = 1;
14591 --glyph;
14592 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14594 x--; /* can't use any pixel_width */
14595 break;
14597 x -= glyph->pixel_width;
14600 /* Step 2: If we didn't find an exact match for point, we need to
14601 look for a proper place to put the cursor among glyphs between
14602 GLYPH_BEFORE and GLYPH_AFTER. */
14603 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14604 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14605 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14607 /* An empty line has a single glyph whose OBJECT is zero and
14608 whose CHARPOS is the position of a newline on that line.
14609 Note that on a TTY, there are more glyphs after that, which
14610 were produced by extend_face_to_end_of_line, but their
14611 CHARPOS is zero or negative. */
14612 int empty_line_p =
14613 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14614 && INTEGERP (glyph->object) && glyph->charpos > 0
14615 /* On a TTY, continued and truncated rows also have a glyph at
14616 their end whose OBJECT is zero and whose CHARPOS is
14617 positive (the continuation and truncation glyphs), but such
14618 rows are obviously not "empty". */
14619 && !(row->continued_p || row->truncated_on_right_p);
14621 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14623 ptrdiff_t ellipsis_pos;
14625 /* Scan back over the ellipsis glyphs. */
14626 if (!row->reversed_p)
14628 ellipsis_pos = (glyph - 1)->charpos;
14629 while (glyph > row->glyphs[TEXT_AREA]
14630 && (glyph - 1)->charpos == ellipsis_pos)
14631 glyph--, x -= glyph->pixel_width;
14632 /* That loop always goes one position too far, including
14633 the glyph before the ellipsis. So scan forward over
14634 that one. */
14635 x += glyph->pixel_width;
14636 glyph++;
14638 else /* row is reversed */
14640 ellipsis_pos = (glyph + 1)->charpos;
14641 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14642 && (glyph + 1)->charpos == ellipsis_pos)
14643 glyph++, x += glyph->pixel_width;
14644 x -= glyph->pixel_width;
14645 glyph--;
14648 else if (match_with_avoid_cursor)
14650 cursor = glyph_after;
14651 x = -1;
14653 else if (string_seen)
14655 int incr = row->reversed_p ? -1 : +1;
14657 /* Need to find the glyph that came out of a string which is
14658 present at point. That glyph is somewhere between
14659 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14660 positioned between POS_BEFORE and POS_AFTER in the
14661 buffer. */
14662 struct glyph *start, *stop;
14663 ptrdiff_t pos = pos_before;
14665 x = -1;
14667 /* If the row ends in a newline from a display string,
14668 reordering could have moved the glyphs belonging to the
14669 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14670 in this case we extend the search to the last glyph in
14671 the row that was not inserted by redisplay. */
14672 if (row->ends_in_newline_from_string_p)
14674 glyph_after = end;
14675 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14678 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14679 correspond to POS_BEFORE and POS_AFTER, respectively. We
14680 need START and STOP in the order that corresponds to the
14681 row's direction as given by its reversed_p flag. If the
14682 directionality of characters between POS_BEFORE and
14683 POS_AFTER is the opposite of the row's base direction,
14684 these characters will have been reordered for display,
14685 and we need to reverse START and STOP. */
14686 if (!row->reversed_p)
14688 start = min (glyph_before, glyph_after);
14689 stop = max (glyph_before, glyph_after);
14691 else
14693 start = max (glyph_before, glyph_after);
14694 stop = min (glyph_before, glyph_after);
14696 for (glyph = start + incr;
14697 row->reversed_p ? glyph > stop : glyph < stop; )
14700 /* Any glyphs that come from the buffer are here because
14701 of bidi reordering. Skip them, and only pay
14702 attention to glyphs that came from some string. */
14703 if (STRINGP (glyph->object))
14705 Lisp_Object str;
14706 ptrdiff_t tem;
14707 /* If the display property covers the newline, we
14708 need to search for it one position farther. */
14709 ptrdiff_t lim = pos_after
14710 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14712 string_from_text_prop = 0;
14713 str = glyph->object;
14714 tem = string_buffer_position_lim (str, pos, lim, 0);
14715 if (tem == 0 /* from overlay */
14716 || pos <= tem)
14718 /* If the string from which this glyph came is
14719 found in the buffer at point, or at position
14720 that is closer to point than pos_after, then
14721 we've found the glyph we've been looking for.
14722 If it comes from an overlay (tem == 0), and
14723 it has the `cursor' property on one of its
14724 glyphs, record that glyph as a candidate for
14725 displaying the cursor. (As in the
14726 unidirectional version, we will display the
14727 cursor on the last candidate we find.) */
14728 if (tem == 0
14729 || tem == pt_old
14730 || (tem - pt_old > 0 && tem < pos_after))
14732 /* The glyphs from this string could have
14733 been reordered. Find the one with the
14734 smallest string position. Or there could
14735 be a character in the string with the
14736 `cursor' property, which means display
14737 cursor on that character's glyph. */
14738 ptrdiff_t strpos = glyph->charpos;
14740 if (tem)
14742 cursor = glyph;
14743 string_from_text_prop = 1;
14745 for ( ;
14746 (row->reversed_p ? glyph > stop : glyph < stop)
14747 && EQ (glyph->object, str);
14748 glyph += incr)
14750 Lisp_Object cprop;
14751 ptrdiff_t gpos = glyph->charpos;
14753 cprop = Fget_char_property (make_number (gpos),
14754 Qcursor,
14755 glyph->object);
14756 if (!NILP (cprop))
14758 cursor = glyph;
14759 break;
14761 if (tem && glyph->charpos < strpos)
14763 strpos = glyph->charpos;
14764 cursor = glyph;
14768 if (tem == pt_old
14769 || (tem - pt_old > 0 && tem < pos_after))
14770 goto compute_x;
14772 if (tem)
14773 pos = tem + 1; /* don't find previous instances */
14775 /* This string is not what we want; skip all of the
14776 glyphs that came from it. */
14777 while ((row->reversed_p ? glyph > stop : glyph < stop)
14778 && EQ (glyph->object, str))
14779 glyph += incr;
14781 else
14782 glyph += incr;
14785 /* If we reached the end of the line, and END was from a string,
14786 the cursor is not on this line. */
14787 if (cursor == NULL
14788 && (row->reversed_p ? glyph <= end : glyph >= end)
14789 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14790 && STRINGP (end->object)
14791 && row->continued_p)
14792 return 0;
14794 /* A truncated row may not include PT among its character positions.
14795 Setting the cursor inside the scroll margin will trigger
14796 recalculation of hscroll in hscroll_window_tree. But if a
14797 display string covers point, defer to the string-handling
14798 code below to figure this out. */
14799 else if (row->truncated_on_left_p && pt_old < bpos_min)
14801 cursor = glyph_before;
14802 x = -1;
14804 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14805 /* Zero-width characters produce no glyphs. */
14806 || (!empty_line_p
14807 && (row->reversed_p
14808 ? glyph_after > glyphs_end
14809 : glyph_after < glyphs_end)))
14811 cursor = glyph_after;
14812 x = -1;
14816 compute_x:
14817 if (cursor != NULL)
14818 glyph = cursor;
14819 else if (glyph == glyphs_end
14820 && pos_before == pos_after
14821 && STRINGP ((row->reversed_p
14822 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14823 : row->glyphs[TEXT_AREA])->object))
14825 /* If all the glyphs of this row came from strings, put the
14826 cursor on the first glyph of the row. This avoids having the
14827 cursor outside of the text area in this very rare and hard
14828 use case. */
14829 glyph =
14830 row->reversed_p
14831 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14832 : row->glyphs[TEXT_AREA];
14834 if (x < 0)
14836 struct glyph *g;
14838 /* Need to compute x that corresponds to GLYPH. */
14839 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14841 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14842 emacs_abort ();
14843 x += g->pixel_width;
14847 /* ROW could be part of a continued line, which, under bidi
14848 reordering, might have other rows whose start and end charpos
14849 occlude point. Only set w->cursor if we found a better
14850 approximation to the cursor position than we have from previously
14851 examined candidate rows belonging to the same continued line. */
14852 if (/* We already have a candidate row. */
14853 w->cursor.vpos >= 0
14854 /* That candidate is not the row we are processing. */
14855 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14856 /* Make sure cursor.vpos specifies a row whose start and end
14857 charpos occlude point, and it is valid candidate for being a
14858 cursor-row. This is because some callers of this function
14859 leave cursor.vpos at the row where the cursor was displayed
14860 during the last redisplay cycle. */
14861 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14862 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14863 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14865 struct glyph *g1
14866 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14868 /* Don't consider glyphs that are outside TEXT_AREA. */
14869 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14870 return 0;
14871 /* Keep the candidate whose buffer position is the closest to
14872 point or has the `cursor' property. */
14873 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14874 w->cursor.hpos >= 0
14875 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14876 && ((BUFFERP (g1->object)
14877 && (g1->charpos == pt_old /* An exact match always wins. */
14878 || (BUFFERP (glyph->object)
14879 && eabs (g1->charpos - pt_old)
14880 < eabs (glyph->charpos - pt_old))))
14881 /* Previous candidate is a glyph from a string that has
14882 a non-nil `cursor' property. */
14883 || (STRINGP (g1->object)
14884 && (!NILP (Fget_char_property (make_number (g1->charpos),
14885 Qcursor, g1->object))
14886 /* Previous candidate is from the same display
14887 string as this one, and the display string
14888 came from a text property. */
14889 || (EQ (g1->object, glyph->object)
14890 && string_from_text_prop)
14891 /* this candidate is from newline and its
14892 position is not an exact match */
14893 || (INTEGERP (glyph->object)
14894 && glyph->charpos != pt_old)))))
14895 return 0;
14896 /* If this candidate gives an exact match, use that. */
14897 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14898 /* If this candidate is a glyph created for the
14899 terminating newline of a line, and point is on that
14900 newline, it wins because it's an exact match. */
14901 || (!row->continued_p
14902 && INTEGERP (glyph->object)
14903 && glyph->charpos == 0
14904 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14905 /* Otherwise, keep the candidate that comes from a row
14906 spanning less buffer positions. This may win when one or
14907 both candidate positions are on glyphs that came from
14908 display strings, for which we cannot compare buffer
14909 positions. */
14910 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14911 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14912 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14913 return 0;
14915 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14916 w->cursor.x = x;
14917 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14918 w->cursor.y = row->y + dy;
14920 if (w == XWINDOW (selected_window))
14922 if (!row->continued_p
14923 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14924 && row->x == 0)
14926 this_line_buffer = XBUFFER (w->contents);
14928 CHARPOS (this_line_start_pos)
14929 = MATRIX_ROW_START_CHARPOS (row) + delta;
14930 BYTEPOS (this_line_start_pos)
14931 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14933 CHARPOS (this_line_end_pos)
14934 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14935 BYTEPOS (this_line_end_pos)
14936 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14938 this_line_y = w->cursor.y;
14939 this_line_pixel_height = row->height;
14940 this_line_vpos = w->cursor.vpos;
14941 this_line_start_x = row->x;
14943 else
14944 CHARPOS (this_line_start_pos) = 0;
14947 return 1;
14951 /* Run window scroll functions, if any, for WINDOW with new window
14952 start STARTP. Sets the window start of WINDOW to that position.
14954 We assume that the window's buffer is really current. */
14956 static struct text_pos
14957 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14959 struct window *w = XWINDOW (window);
14960 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14962 eassert (current_buffer == XBUFFER (w->contents));
14964 if (!NILP (Vwindow_scroll_functions))
14966 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14967 make_number (CHARPOS (startp)));
14968 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14969 /* In case the hook functions switch buffers. */
14970 set_buffer_internal (XBUFFER (w->contents));
14973 return startp;
14977 /* Make sure the line containing the cursor is fully visible.
14978 A value of 1 means there is nothing to be done.
14979 (Either the line is fully visible, or it cannot be made so,
14980 or we cannot tell.)
14982 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14983 is higher than window.
14985 If CURRENT_MATRIX_P is non-zero, use the information from the
14986 window's current glyph matrix; otherwise use the desired glyph
14987 matrix.
14989 A value of 0 means the caller should do scrolling
14990 as if point had gone off the screen. */
14992 static int
14993 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14995 struct glyph_matrix *matrix;
14996 struct glyph_row *row;
14997 int window_height;
14999 if (!make_cursor_line_fully_visible_p)
15000 return 1;
15002 /* It's not always possible to find the cursor, e.g, when a window
15003 is full of overlay strings. Don't do anything in that case. */
15004 if (w->cursor.vpos < 0)
15005 return 1;
15007 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15008 row = MATRIX_ROW (matrix, w->cursor.vpos);
15010 /* If the cursor row is not partially visible, there's nothing to do. */
15011 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15012 return 1;
15014 /* If the row the cursor is in is taller than the window's height,
15015 it's not clear what to do, so do nothing. */
15016 window_height = window_box_height (w);
15017 if (row->height >= window_height)
15019 if (!force_p || MINI_WINDOW_P (w)
15020 || w->vscroll || w->cursor.vpos == 0)
15021 return 1;
15023 return 0;
15027 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15028 non-zero means only WINDOW is redisplayed in redisplay_internal.
15029 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15030 in redisplay_window to bring a partially visible line into view in
15031 the case that only the cursor has moved.
15033 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15034 last screen line's vertical height extends past the end of the screen.
15036 Value is
15038 1 if scrolling succeeded
15040 0 if scrolling didn't find point.
15042 -1 if new fonts have been loaded so that we must interrupt
15043 redisplay, adjust glyph matrices, and try again. */
15045 enum
15047 SCROLLING_SUCCESS,
15048 SCROLLING_FAILED,
15049 SCROLLING_NEED_LARGER_MATRICES
15052 /* If scroll-conservatively is more than this, never recenter.
15054 If you change this, don't forget to update the doc string of
15055 `scroll-conservatively' and the Emacs manual. */
15056 #define SCROLL_LIMIT 100
15058 static int
15059 try_scrolling (Lisp_Object window, int just_this_one_p,
15060 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15061 int temp_scroll_step, int last_line_misfit)
15063 struct window *w = XWINDOW (window);
15064 struct frame *f = XFRAME (w->frame);
15065 struct text_pos pos, startp;
15066 struct it it;
15067 int this_scroll_margin, scroll_max, rc, height;
15068 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15069 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15070 Lisp_Object aggressive;
15071 /* We will never try scrolling more than this number of lines. */
15072 int scroll_limit = SCROLL_LIMIT;
15073 int frame_line_height = default_line_pixel_height (w);
15074 int window_total_lines
15075 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15077 #ifdef GLYPH_DEBUG
15078 debug_method_add (w, "try_scrolling");
15079 #endif
15081 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15083 /* Compute scroll margin height in pixels. We scroll when point is
15084 within this distance from the top or bottom of the window. */
15085 if (scroll_margin > 0)
15086 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15087 * frame_line_height;
15088 else
15089 this_scroll_margin = 0;
15091 /* Force arg_scroll_conservatively to have a reasonable value, to
15092 avoid scrolling too far away with slow move_it_* functions. Note
15093 that the user can supply scroll-conservatively equal to
15094 `most-positive-fixnum', which can be larger than INT_MAX. */
15095 if (arg_scroll_conservatively > scroll_limit)
15097 arg_scroll_conservatively = scroll_limit + 1;
15098 scroll_max = scroll_limit * frame_line_height;
15100 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15101 /* Compute how much we should try to scroll maximally to bring
15102 point into view. */
15103 scroll_max = (max (scroll_step,
15104 max (arg_scroll_conservatively, temp_scroll_step))
15105 * frame_line_height);
15106 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15107 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15108 /* We're trying to scroll because of aggressive scrolling but no
15109 scroll_step is set. Choose an arbitrary one. */
15110 scroll_max = 10 * frame_line_height;
15111 else
15112 scroll_max = 0;
15114 too_near_end:
15116 /* Decide whether to scroll down. */
15117 if (PT > CHARPOS (startp))
15119 int scroll_margin_y;
15121 /* Compute the pixel ypos of the scroll margin, then move IT to
15122 either that ypos or PT, whichever comes first. */
15123 start_display (&it, w, startp);
15124 scroll_margin_y = it.last_visible_y - this_scroll_margin
15125 - frame_line_height * extra_scroll_margin_lines;
15126 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15127 (MOVE_TO_POS | MOVE_TO_Y));
15129 if (PT > CHARPOS (it.current.pos))
15131 int y0 = line_bottom_y (&it);
15132 /* Compute how many pixels below window bottom to stop searching
15133 for PT. This avoids costly search for PT that is far away if
15134 the user limited scrolling by a small number of lines, but
15135 always finds PT if scroll_conservatively is set to a large
15136 number, such as most-positive-fixnum. */
15137 int slack = max (scroll_max, 10 * frame_line_height);
15138 int y_to_move = it.last_visible_y + slack;
15140 /* Compute the distance from the scroll margin to PT or to
15141 the scroll limit, whichever comes first. This should
15142 include the height of the cursor line, to make that line
15143 fully visible. */
15144 move_it_to (&it, PT, -1, y_to_move,
15145 -1, MOVE_TO_POS | MOVE_TO_Y);
15146 dy = line_bottom_y (&it) - y0;
15148 if (dy > scroll_max)
15149 return SCROLLING_FAILED;
15151 if (dy > 0)
15152 scroll_down_p = 1;
15156 if (scroll_down_p)
15158 /* Point is in or below the bottom scroll margin, so move the
15159 window start down. If scrolling conservatively, move it just
15160 enough down to make point visible. If scroll_step is set,
15161 move it down by scroll_step. */
15162 if (arg_scroll_conservatively)
15163 amount_to_scroll
15164 = min (max (dy, frame_line_height),
15165 frame_line_height * arg_scroll_conservatively);
15166 else if (scroll_step || temp_scroll_step)
15167 amount_to_scroll = scroll_max;
15168 else
15170 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15171 height = WINDOW_BOX_TEXT_HEIGHT (w);
15172 if (NUMBERP (aggressive))
15174 double float_amount = XFLOATINT (aggressive) * height;
15175 int aggressive_scroll = float_amount;
15176 if (aggressive_scroll == 0 && float_amount > 0)
15177 aggressive_scroll = 1;
15178 /* Don't let point enter the scroll margin near top of
15179 the window. This could happen if the value of
15180 scroll_up_aggressively is too large and there are
15181 non-zero margins, because scroll_up_aggressively
15182 means put point that fraction of window height
15183 _from_the_bottom_margin_. */
15184 if (aggressive_scroll + 2 * this_scroll_margin > height)
15185 aggressive_scroll = height - 2 * this_scroll_margin;
15186 amount_to_scroll = dy + aggressive_scroll;
15190 if (amount_to_scroll <= 0)
15191 return SCROLLING_FAILED;
15193 start_display (&it, w, startp);
15194 if (arg_scroll_conservatively <= scroll_limit)
15195 move_it_vertically (&it, amount_to_scroll);
15196 else
15198 /* Extra precision for users who set scroll-conservatively
15199 to a large number: make sure the amount we scroll
15200 the window start is never less than amount_to_scroll,
15201 which was computed as distance from window bottom to
15202 point. This matters when lines at window top and lines
15203 below window bottom have different height. */
15204 struct it it1;
15205 void *it1data = NULL;
15206 /* We use a temporary it1 because line_bottom_y can modify
15207 its argument, if it moves one line down; see there. */
15208 int start_y;
15210 SAVE_IT (it1, it, it1data);
15211 start_y = line_bottom_y (&it1);
15212 do {
15213 RESTORE_IT (&it, &it, it1data);
15214 move_it_by_lines (&it, 1);
15215 SAVE_IT (it1, it, it1data);
15216 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15219 /* If STARTP is unchanged, move it down another screen line. */
15220 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15221 move_it_by_lines (&it, 1);
15222 startp = it.current.pos;
15224 else
15226 struct text_pos scroll_margin_pos = startp;
15227 int y_offset = 0;
15229 /* See if point is inside the scroll margin at the top of the
15230 window. */
15231 if (this_scroll_margin)
15233 int y_start;
15235 start_display (&it, w, startp);
15236 y_start = it.current_y;
15237 move_it_vertically (&it, this_scroll_margin);
15238 scroll_margin_pos = it.current.pos;
15239 /* If we didn't move enough before hitting ZV, request
15240 additional amount of scroll, to move point out of the
15241 scroll margin. */
15242 if (IT_CHARPOS (it) == ZV
15243 && it.current_y - y_start < this_scroll_margin)
15244 y_offset = this_scroll_margin - (it.current_y - y_start);
15247 if (PT < CHARPOS (scroll_margin_pos))
15249 /* Point is in the scroll margin at the top of the window or
15250 above what is displayed in the window. */
15251 int y0, y_to_move;
15253 /* Compute the vertical distance from PT to the scroll
15254 margin position. Move as far as scroll_max allows, or
15255 one screenful, or 10 screen lines, whichever is largest.
15256 Give up if distance is greater than scroll_max or if we
15257 didn't reach the scroll margin position. */
15258 SET_TEXT_POS (pos, PT, PT_BYTE);
15259 start_display (&it, w, pos);
15260 y0 = it.current_y;
15261 y_to_move = max (it.last_visible_y,
15262 max (scroll_max, 10 * frame_line_height));
15263 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15264 y_to_move, -1,
15265 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15266 dy = it.current_y - y0;
15267 if (dy > scroll_max
15268 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15269 return SCROLLING_FAILED;
15271 /* Additional scroll for when ZV was too close to point. */
15272 dy += y_offset;
15274 /* Compute new window start. */
15275 start_display (&it, w, startp);
15277 if (arg_scroll_conservatively)
15278 amount_to_scroll = max (dy, frame_line_height
15279 * max (scroll_step, temp_scroll_step));
15280 else if (scroll_step || temp_scroll_step)
15281 amount_to_scroll = scroll_max;
15282 else
15284 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15285 height = WINDOW_BOX_TEXT_HEIGHT (w);
15286 if (NUMBERP (aggressive))
15288 double float_amount = XFLOATINT (aggressive) * height;
15289 int aggressive_scroll = float_amount;
15290 if (aggressive_scroll == 0 && float_amount > 0)
15291 aggressive_scroll = 1;
15292 /* Don't let point enter the scroll margin near
15293 bottom of the window, if the value of
15294 scroll_down_aggressively happens to be too
15295 large. */
15296 if (aggressive_scroll + 2 * this_scroll_margin > height)
15297 aggressive_scroll = height - 2 * this_scroll_margin;
15298 amount_to_scroll = dy + aggressive_scroll;
15302 if (amount_to_scroll <= 0)
15303 return SCROLLING_FAILED;
15305 move_it_vertically_backward (&it, amount_to_scroll);
15306 startp = it.current.pos;
15310 /* Run window scroll functions. */
15311 startp = run_window_scroll_functions (window, startp);
15313 /* Display the window. Give up if new fonts are loaded, or if point
15314 doesn't appear. */
15315 if (!try_window (window, startp, 0))
15316 rc = SCROLLING_NEED_LARGER_MATRICES;
15317 else if (w->cursor.vpos < 0)
15319 clear_glyph_matrix (w->desired_matrix);
15320 rc = SCROLLING_FAILED;
15322 else
15324 /* Maybe forget recorded base line for line number display. */
15325 if (!just_this_one_p
15326 || current_buffer->clip_changed
15327 || BEG_UNCHANGED < CHARPOS (startp))
15328 w->base_line_number = 0;
15330 /* If cursor ends up on a partially visible line,
15331 treat that as being off the bottom of the screen. */
15332 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15333 /* It's possible that the cursor is on the first line of the
15334 buffer, which is partially obscured due to a vscroll
15335 (Bug#7537). In that case, avoid looping forever. */
15336 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15338 clear_glyph_matrix (w->desired_matrix);
15339 ++extra_scroll_margin_lines;
15340 goto too_near_end;
15342 rc = SCROLLING_SUCCESS;
15345 return rc;
15349 /* Compute a suitable window start for window W if display of W starts
15350 on a continuation line. Value is non-zero if a new window start
15351 was computed.
15353 The new window start will be computed, based on W's width, starting
15354 from the start of the continued line. It is the start of the
15355 screen line with the minimum distance from the old start W->start. */
15357 static int
15358 compute_window_start_on_continuation_line (struct window *w)
15360 struct text_pos pos, start_pos;
15361 int window_start_changed_p = 0;
15363 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15365 /* If window start is on a continuation line... Window start may be
15366 < BEGV in case there's invisible text at the start of the
15367 buffer (M-x rmail, for example). */
15368 if (CHARPOS (start_pos) > BEGV
15369 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15371 struct it it;
15372 struct glyph_row *row;
15374 /* Handle the case that the window start is out of range. */
15375 if (CHARPOS (start_pos) < BEGV)
15376 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15377 else if (CHARPOS (start_pos) > ZV)
15378 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15380 /* Find the start of the continued line. This should be fast
15381 because find_newline is fast (newline cache). */
15382 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15383 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15384 row, DEFAULT_FACE_ID);
15385 reseat_at_previous_visible_line_start (&it);
15387 /* If the line start is "too far" away from the window start,
15388 say it takes too much time to compute a new window start. */
15389 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15390 /* PXW: Do we need upper bounds here? */
15391 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15393 int min_distance, distance;
15395 /* Move forward by display lines to find the new window
15396 start. If window width was enlarged, the new start can
15397 be expected to be > the old start. If window width was
15398 decreased, the new window start will be < the old start.
15399 So, we're looking for the display line start with the
15400 minimum distance from the old window start. */
15401 pos = it.current.pos;
15402 min_distance = INFINITY;
15403 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15404 distance < min_distance)
15406 min_distance = distance;
15407 pos = it.current.pos;
15408 if (it.line_wrap == WORD_WRAP)
15410 /* Under WORD_WRAP, move_it_by_lines is likely to
15411 overshoot and stop not at the first, but the
15412 second character from the left margin. So in
15413 that case, we need a more tight control on the X
15414 coordinate of the iterator than move_it_by_lines
15415 promises in its contract. The method is to first
15416 go to the last (rightmost) visible character of a
15417 line, then move to the leftmost character on the
15418 next line in a separate call. */
15419 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15420 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15421 move_it_to (&it, ZV, 0,
15422 it.current_y + it.max_ascent + it.max_descent, -1,
15423 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15425 else
15426 move_it_by_lines (&it, 1);
15429 /* Set the window start there. */
15430 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15431 window_start_changed_p = 1;
15435 return window_start_changed_p;
15439 /* Try cursor movement in case text has not changed in window WINDOW,
15440 with window start STARTP. Value is
15442 CURSOR_MOVEMENT_SUCCESS if successful
15444 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15446 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15447 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15448 we want to scroll as if scroll-step were set to 1. See the code.
15450 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15451 which case we have to abort this redisplay, and adjust matrices
15452 first. */
15454 enum
15456 CURSOR_MOVEMENT_SUCCESS,
15457 CURSOR_MOVEMENT_CANNOT_BE_USED,
15458 CURSOR_MOVEMENT_MUST_SCROLL,
15459 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15462 static int
15463 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15465 struct window *w = XWINDOW (window);
15466 struct frame *f = XFRAME (w->frame);
15467 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15469 #ifdef GLYPH_DEBUG
15470 if (inhibit_try_cursor_movement)
15471 return rc;
15472 #endif
15474 /* Previously, there was a check for Lisp integer in the
15475 if-statement below. Now, this field is converted to
15476 ptrdiff_t, thus zero means invalid position in a buffer. */
15477 eassert (w->last_point > 0);
15478 /* Likewise there was a check whether window_end_vpos is nil or larger
15479 than the window. Now window_end_vpos is int and so never nil, but
15480 let's leave eassert to check whether it fits in the window. */
15481 eassert (w->window_end_vpos < w->current_matrix->nrows);
15483 /* Handle case where text has not changed, only point, and it has
15484 not moved off the frame. */
15485 if (/* Point may be in this window. */
15486 PT >= CHARPOS (startp)
15487 /* Selective display hasn't changed. */
15488 && !current_buffer->clip_changed
15489 /* Function force-mode-line-update is used to force a thorough
15490 redisplay. It sets either windows_or_buffers_changed or
15491 update_mode_lines. So don't take a shortcut here for these
15492 cases. */
15493 && !update_mode_lines
15494 && !windows_or_buffers_changed
15495 && !f->cursor_type_changed
15496 && NILP (Vshow_trailing_whitespace)
15497 /* This code is not used for mini-buffer for the sake of the case
15498 of redisplaying to replace an echo area message; since in
15499 that case the mini-buffer contents per se are usually
15500 unchanged. This code is of no real use in the mini-buffer
15501 since the handling of this_line_start_pos, etc., in redisplay
15502 handles the same cases. */
15503 && !EQ (window, minibuf_window)
15504 && (FRAME_WINDOW_P (f)
15505 || !overlay_arrow_in_current_buffer_p ()))
15507 int this_scroll_margin, top_scroll_margin;
15508 struct glyph_row *row = NULL;
15509 int frame_line_height = default_line_pixel_height (w);
15510 int window_total_lines
15511 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15513 #ifdef GLYPH_DEBUG
15514 debug_method_add (w, "cursor movement");
15515 #endif
15517 /* Scroll if point within this distance from the top or bottom
15518 of the window. This is a pixel value. */
15519 if (scroll_margin > 0)
15521 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15522 this_scroll_margin *= frame_line_height;
15524 else
15525 this_scroll_margin = 0;
15527 top_scroll_margin = this_scroll_margin;
15528 if (WINDOW_WANTS_HEADER_LINE_P (w))
15529 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15531 /* Start with the row the cursor was displayed during the last
15532 not paused redisplay. Give up if that row is not valid. */
15533 if (w->last_cursor_vpos < 0
15534 || w->last_cursor_vpos >= w->current_matrix->nrows)
15535 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15536 else
15538 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15539 if (row->mode_line_p)
15540 ++row;
15541 if (!row->enabled_p)
15542 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15545 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15547 int scroll_p = 0, must_scroll = 0;
15548 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15550 if (PT > w->last_point)
15552 /* Point has moved forward. */
15553 while (MATRIX_ROW_END_CHARPOS (row) < PT
15554 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15556 eassert (row->enabled_p);
15557 ++row;
15560 /* If the end position of a row equals the start
15561 position of the next row, and PT is at that position,
15562 we would rather display cursor in the next line. */
15563 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15564 && MATRIX_ROW_END_CHARPOS (row) == PT
15565 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15566 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15567 && !cursor_row_p (row))
15568 ++row;
15570 /* If within the scroll margin, scroll. Note that
15571 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15572 the next line would be drawn, and that
15573 this_scroll_margin can be zero. */
15574 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15575 || PT > MATRIX_ROW_END_CHARPOS (row)
15576 /* Line is completely visible last line in window
15577 and PT is to be set in the next line. */
15578 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15579 && PT == MATRIX_ROW_END_CHARPOS (row)
15580 && !row->ends_at_zv_p
15581 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15582 scroll_p = 1;
15584 else if (PT < w->last_point)
15586 /* Cursor has to be moved backward. Note that PT >=
15587 CHARPOS (startp) because of the outer if-statement. */
15588 while (!row->mode_line_p
15589 && (MATRIX_ROW_START_CHARPOS (row) > PT
15590 || (MATRIX_ROW_START_CHARPOS (row) == PT
15591 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15592 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15593 row > w->current_matrix->rows
15594 && (row-1)->ends_in_newline_from_string_p))))
15595 && (row->y > top_scroll_margin
15596 || CHARPOS (startp) == BEGV))
15598 eassert (row->enabled_p);
15599 --row;
15602 /* Consider the following case: Window starts at BEGV,
15603 there is invisible, intangible text at BEGV, so that
15604 display starts at some point START > BEGV. It can
15605 happen that we are called with PT somewhere between
15606 BEGV and START. Try to handle that case. */
15607 if (row < w->current_matrix->rows
15608 || row->mode_line_p)
15610 row = w->current_matrix->rows;
15611 if (row->mode_line_p)
15612 ++row;
15615 /* Due to newlines in overlay strings, we may have to
15616 skip forward over overlay strings. */
15617 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15618 && MATRIX_ROW_END_CHARPOS (row) == PT
15619 && !cursor_row_p (row))
15620 ++row;
15622 /* If within the scroll margin, scroll. */
15623 if (row->y < top_scroll_margin
15624 && CHARPOS (startp) != BEGV)
15625 scroll_p = 1;
15627 else
15629 /* Cursor did not move. So don't scroll even if cursor line
15630 is partially visible, as it was so before. */
15631 rc = CURSOR_MOVEMENT_SUCCESS;
15634 if (PT < MATRIX_ROW_START_CHARPOS (row)
15635 || PT > MATRIX_ROW_END_CHARPOS (row))
15637 /* if PT is not in the glyph row, give up. */
15638 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15639 must_scroll = 1;
15641 else if (rc != CURSOR_MOVEMENT_SUCCESS
15642 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15644 struct glyph_row *row1;
15646 /* If rows are bidi-reordered and point moved, back up
15647 until we find a row that does not belong to a
15648 continuation line. This is because we must consider
15649 all rows of a continued line as candidates for the
15650 new cursor positioning, since row start and end
15651 positions change non-linearly with vertical position
15652 in such rows. */
15653 /* FIXME: Revisit this when glyph ``spilling'' in
15654 continuation lines' rows is implemented for
15655 bidi-reordered rows. */
15656 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15657 MATRIX_ROW_CONTINUATION_LINE_P (row);
15658 --row)
15660 /* If we hit the beginning of the displayed portion
15661 without finding the first row of a continued
15662 line, give up. */
15663 if (row <= row1)
15665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15666 break;
15668 eassert (row->enabled_p);
15671 if (must_scroll)
15673 else if (rc != CURSOR_MOVEMENT_SUCCESS
15674 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15675 /* Make sure this isn't a header line by any chance, since
15676 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15677 && !row->mode_line_p
15678 && make_cursor_line_fully_visible_p)
15680 if (PT == MATRIX_ROW_END_CHARPOS (row)
15681 && !row->ends_at_zv_p
15682 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15683 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15684 else if (row->height > window_box_height (w))
15686 /* If we end up in a partially visible line, let's
15687 make it fully visible, except when it's taller
15688 than the window, in which case we can't do much
15689 about it. */
15690 *scroll_step = 1;
15691 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15693 else
15695 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15696 if (!cursor_row_fully_visible_p (w, 0, 1))
15697 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15698 else
15699 rc = CURSOR_MOVEMENT_SUCCESS;
15702 else if (scroll_p)
15703 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15704 else if (rc != CURSOR_MOVEMENT_SUCCESS
15705 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15707 /* With bidi-reordered rows, there could be more than
15708 one candidate row whose start and end positions
15709 occlude point. We need to let set_cursor_from_row
15710 find the best candidate. */
15711 /* FIXME: Revisit this when glyph ``spilling'' in
15712 continuation lines' rows is implemented for
15713 bidi-reordered rows. */
15714 int rv = 0;
15718 int at_zv_p = 0, exact_match_p = 0;
15720 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15721 && PT <= MATRIX_ROW_END_CHARPOS (row)
15722 && cursor_row_p (row))
15723 rv |= set_cursor_from_row (w, row, w->current_matrix,
15724 0, 0, 0, 0);
15725 /* As soon as we've found the exact match for point,
15726 or the first suitable row whose ends_at_zv_p flag
15727 is set, we are done. */
15728 if (rv)
15730 at_zv_p = MATRIX_ROW (w->current_matrix,
15731 w->cursor.vpos)->ends_at_zv_p;
15732 if (!at_zv_p
15733 && w->cursor.hpos >= 0
15734 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15735 w->cursor.vpos))
15737 struct glyph_row *candidate =
15738 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15739 struct glyph *g =
15740 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15741 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15743 exact_match_p =
15744 (BUFFERP (g->object) && g->charpos == PT)
15745 || (INTEGERP (g->object)
15746 && (g->charpos == PT
15747 || (g->charpos == 0 && endpos - 1 == PT)));
15749 if (at_zv_p || exact_match_p)
15751 rc = CURSOR_MOVEMENT_SUCCESS;
15752 break;
15755 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15756 break;
15757 ++row;
15759 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15760 || row->continued_p)
15761 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15762 || (MATRIX_ROW_START_CHARPOS (row) == PT
15763 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15764 /* If we didn't find any candidate rows, or exited the
15765 loop before all the candidates were examined, signal
15766 to the caller that this method failed. */
15767 if (rc != CURSOR_MOVEMENT_SUCCESS
15768 && !(rv
15769 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15770 && !row->continued_p))
15771 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15772 else if (rv)
15773 rc = CURSOR_MOVEMENT_SUCCESS;
15775 else
15779 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15781 rc = CURSOR_MOVEMENT_SUCCESS;
15782 break;
15784 ++row;
15786 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15787 && MATRIX_ROW_START_CHARPOS (row) == PT
15788 && cursor_row_p (row));
15793 return rc;
15797 void
15798 set_vertical_scroll_bar (struct window *w)
15800 ptrdiff_t start, end, whole;
15802 /* Calculate the start and end positions for the current window.
15803 At some point, it would be nice to choose between scrollbars
15804 which reflect the whole buffer size, with special markers
15805 indicating narrowing, and scrollbars which reflect only the
15806 visible region.
15808 Note that mini-buffers sometimes aren't displaying any text. */
15809 if (!MINI_WINDOW_P (w)
15810 || (w == XWINDOW (minibuf_window)
15811 && NILP (echo_area_buffer[0])))
15813 struct buffer *buf = XBUFFER (w->contents);
15814 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15815 start = marker_position (w->start) - BUF_BEGV (buf);
15816 /* I don't think this is guaranteed to be right. For the
15817 moment, we'll pretend it is. */
15818 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15820 if (end < start)
15821 end = start;
15822 if (whole < (end - start))
15823 whole = end - start;
15825 else
15826 start = end = whole = 0;
15828 /* Indicate what this scroll bar ought to be displaying now. */
15829 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15830 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15831 (w, end - start, whole, start);
15835 void
15836 set_horizontal_scroll_bar (struct window *w)
15838 int start, end, whole, portion;
15840 if (!MINI_WINDOW_P (w)
15841 || (w == XWINDOW (minibuf_window)
15842 && NILP (echo_area_buffer[0])))
15844 struct buffer *b = XBUFFER (w->contents);
15845 struct buffer *old_buffer = NULL;
15846 struct it it;
15847 struct text_pos startp;
15849 if (b != current_buffer)
15851 old_buffer = current_buffer;
15852 set_buffer_internal (b);
15855 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15856 start_display (&it, w, startp);
15857 it.last_visible_x = INT_MAX;
15858 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15859 MOVE_TO_X | MOVE_TO_Y);
15860 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15861 window_box_height (w), -1,
15862 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15864 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15865 end = start + window_box_width (w, TEXT_AREA);
15866 portion = end - start;
15867 /* After enlarging a horizontally scrolled window such that it
15868 gets at least as wide as the text it contains, make sure that
15869 the thumb doesn't fill the entire scroll bar so we can still
15870 drag it back to see the entire text. */
15871 whole = max (whole, end);
15873 if (it.bidi_p)
15875 Lisp_Object pdir;
15877 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15878 if (EQ (pdir, Qright_to_left))
15880 start = whole - end;
15881 end = start + portion;
15885 if (old_buffer)
15886 set_buffer_internal (old_buffer);
15888 else
15889 start = end = whole = portion = 0;
15891 w->hscroll_whole = whole;
15893 /* Indicate what this scroll bar ought to be displaying now. */
15894 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15895 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15896 (w, portion, whole, start);
15900 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15901 selected_window is redisplayed.
15903 We can return without actually redisplaying the window if fonts has been
15904 changed on window's frame. In that case, redisplay_internal will retry.
15906 As one of the important parts of redisplaying a window, we need to
15907 decide whether the previous window-start position (stored in the
15908 window's w->start marker position) is still valid, and if it isn't,
15909 recompute it. Some details about that:
15911 . The previous window-start could be in a continuation line, in
15912 which case we need to recompute it when the window width
15913 changes. See compute_window_start_on_continuation_line and its
15914 call below.
15916 . The text that changed since last redisplay could include the
15917 previous window-start position. In that case, we try to salvage
15918 what we can from the current glyph matrix by calling
15919 try_scrolling, which see.
15921 . Some Emacs command could force us to use a specific window-start
15922 position by setting the window's force_start flag, or gently
15923 propose doing that by setting the window's optional_new_start
15924 flag. In these cases, we try using the specified start point if
15925 that succeeds (i.e. the window desired matrix is successfully
15926 recomputed, and point location is within the window). In case
15927 of optional_new_start, we first check if the specified start
15928 position is feasible, i.e. if it will allow point to be
15929 displayed in the window. If using the specified start point
15930 fails, e.g., if new fonts are needed to be loaded, we abort the
15931 redisplay cycle and leave it up to the next cycle to figure out
15932 things.
15934 . Note that the window's force_start flag is sometimes set by
15935 redisplay itself, when it decides that the previous window start
15936 point is fine and should be kept. Search for "goto force_start"
15937 below to see the details. Like the values of window-start
15938 specified outside of redisplay, these internally-deduced values
15939 are tested for feasibility, and ignored if found to be
15940 unfeasible.
15942 . Note that the function try_window, used to completely redisplay
15943 a window, accepts the window's start point as its argument.
15944 This is used several times in the redisplay code to control
15945 where the window start will be, according to user options such
15946 as scroll-conservatively, and also to ensure the screen line
15947 showing point will be fully (as opposed to partially) visible on
15948 display. */
15950 static void
15951 redisplay_window (Lisp_Object window, bool just_this_one_p)
15953 struct window *w = XWINDOW (window);
15954 struct frame *f = XFRAME (w->frame);
15955 struct buffer *buffer = XBUFFER (w->contents);
15956 struct buffer *old = current_buffer;
15957 struct text_pos lpoint, opoint, startp;
15958 int update_mode_line;
15959 int tem;
15960 struct it it;
15961 /* Record it now because it's overwritten. */
15962 bool current_matrix_up_to_date_p = false;
15963 bool used_current_matrix_p = false;
15964 /* This is less strict than current_matrix_up_to_date_p.
15965 It indicates that the buffer contents and narrowing are unchanged. */
15966 bool buffer_unchanged_p = false;
15967 int temp_scroll_step = 0;
15968 ptrdiff_t count = SPECPDL_INDEX ();
15969 int rc;
15970 int centering_position = -1;
15971 int last_line_misfit = 0;
15972 ptrdiff_t beg_unchanged, end_unchanged;
15973 int frame_line_height;
15975 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15976 opoint = lpoint;
15978 #ifdef GLYPH_DEBUG
15979 *w->desired_matrix->method = 0;
15980 #endif
15982 if (!just_this_one_p
15983 && REDISPLAY_SOME_P ()
15984 && !w->redisplay
15985 && !f->redisplay
15986 && !buffer->text->redisplay
15987 && BUF_PT (buffer) == w->last_point)
15988 return;
15990 /* Make sure that both W's markers are valid. */
15991 eassert (XMARKER (w->start)->buffer == buffer);
15992 eassert (XMARKER (w->pointm)->buffer == buffer);
15994 /* We come here again if we need to run window-text-change-functions
15995 below. */
15996 restart:
15997 reconsider_clip_changes (w);
15998 frame_line_height = default_line_pixel_height (w);
16000 /* Has the mode line to be updated? */
16001 update_mode_line = (w->update_mode_line
16002 || update_mode_lines
16003 || buffer->clip_changed
16004 || buffer->prevent_redisplay_optimizations_p);
16006 if (!just_this_one_p)
16007 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16008 cleverly elsewhere. */
16009 w->must_be_updated_p = true;
16011 if (MINI_WINDOW_P (w))
16013 if (w == XWINDOW (echo_area_window)
16014 && !NILP (echo_area_buffer[0]))
16016 if (update_mode_line)
16017 /* We may have to update a tty frame's menu bar or a
16018 tool-bar. Example `M-x C-h C-h C-g'. */
16019 goto finish_menu_bars;
16020 else
16021 /* We've already displayed the echo area glyphs in this window. */
16022 goto finish_scroll_bars;
16024 else if ((w != XWINDOW (minibuf_window)
16025 || minibuf_level == 0)
16026 /* When buffer is nonempty, redisplay window normally. */
16027 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16028 /* Quail displays non-mini buffers in minibuffer window.
16029 In that case, redisplay the window normally. */
16030 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16032 /* W is a mini-buffer window, but it's not active, so clear
16033 it. */
16034 int yb = window_text_bottom_y (w);
16035 struct glyph_row *row;
16036 int y;
16038 for (y = 0, row = w->desired_matrix->rows;
16039 y < yb;
16040 y += row->height, ++row)
16041 blank_row (w, row, y);
16042 goto finish_scroll_bars;
16045 clear_glyph_matrix (w->desired_matrix);
16048 /* Otherwise set up data on this window; select its buffer and point
16049 value. */
16050 /* Really select the buffer, for the sake of buffer-local
16051 variables. */
16052 set_buffer_internal_1 (XBUFFER (w->contents));
16054 current_matrix_up_to_date_p
16055 = (w->window_end_valid
16056 && !current_buffer->clip_changed
16057 && !current_buffer->prevent_redisplay_optimizations_p
16058 && !window_outdated (w));
16060 /* Run the window-text-change-functions
16061 if it is possible that the text on the screen has changed
16062 (either due to modification of the text, or any other reason). */
16063 if (!current_matrix_up_to_date_p
16064 && !NILP (Vwindow_text_change_functions))
16066 safe_run_hooks (Qwindow_text_change_functions);
16067 goto restart;
16070 beg_unchanged = BEG_UNCHANGED;
16071 end_unchanged = END_UNCHANGED;
16073 SET_TEXT_POS (opoint, PT, PT_BYTE);
16075 specbind (Qinhibit_point_motion_hooks, Qt);
16077 buffer_unchanged_p
16078 = (w->window_end_valid
16079 && !current_buffer->clip_changed
16080 && !window_outdated (w));
16082 /* When windows_or_buffers_changed is non-zero, we can't rely
16083 on the window end being valid, so set it to zero there. */
16084 if (windows_or_buffers_changed)
16086 /* If window starts on a continuation line, maybe adjust the
16087 window start in case the window's width changed. */
16088 if (XMARKER (w->start)->buffer == current_buffer)
16089 compute_window_start_on_continuation_line (w);
16091 w->window_end_valid = false;
16092 /* If so, we also can't rely on current matrix
16093 and should not fool try_cursor_movement below. */
16094 current_matrix_up_to_date_p = false;
16097 /* Some sanity checks. */
16098 CHECK_WINDOW_END (w);
16099 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16100 emacs_abort ();
16101 if (BYTEPOS (opoint) < CHARPOS (opoint))
16102 emacs_abort ();
16104 if (mode_line_update_needed (w))
16105 update_mode_line = 1;
16107 /* Point refers normally to the selected window. For any other
16108 window, set up appropriate value. */
16109 if (!EQ (window, selected_window))
16111 ptrdiff_t new_pt = marker_position (w->pointm);
16112 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16114 if (new_pt < BEGV)
16116 new_pt = BEGV;
16117 new_pt_byte = BEGV_BYTE;
16118 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16120 else if (new_pt > (ZV - 1))
16122 new_pt = ZV;
16123 new_pt_byte = ZV_BYTE;
16124 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16127 /* We don't use SET_PT so that the point-motion hooks don't run. */
16128 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16131 /* If any of the character widths specified in the display table
16132 have changed, invalidate the width run cache. It's true that
16133 this may be a bit late to catch such changes, but the rest of
16134 redisplay goes (non-fatally) haywire when the display table is
16135 changed, so why should we worry about doing any better? */
16136 if (current_buffer->width_run_cache
16137 || (current_buffer->base_buffer
16138 && current_buffer->base_buffer->width_run_cache))
16140 struct Lisp_Char_Table *disptab = buffer_display_table ();
16142 if (! disptab_matches_widthtab
16143 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16145 struct buffer *buf = current_buffer;
16147 if (buf->base_buffer)
16148 buf = buf->base_buffer;
16149 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16150 recompute_width_table (current_buffer, disptab);
16154 /* If window-start is screwed up, choose a new one. */
16155 if (XMARKER (w->start)->buffer != current_buffer)
16156 goto recenter;
16158 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16160 /* If someone specified a new starting point but did not insist,
16161 check whether it can be used. */
16162 if ((w->optional_new_start || window_frozen_p (w))
16163 && CHARPOS (startp) >= BEGV
16164 && CHARPOS (startp) <= ZV)
16166 ptrdiff_t it_charpos;
16168 w->optional_new_start = 0;
16169 start_display (&it, w, startp);
16170 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16171 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16172 /* Record IT's position now, since line_bottom_y might change
16173 that. */
16174 it_charpos = IT_CHARPOS (it);
16175 /* Make sure we set the force_start flag only if the cursor row
16176 will be fully visible. Otherwise, the code under force_start
16177 label below will try to move point back into view, which is
16178 not what the code which sets optional_new_start wants. */
16179 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16180 && !w->force_start)
16182 if (it_charpos == PT)
16183 w->force_start = 1;
16184 /* IT may overshoot PT if text at PT is invisible. */
16185 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16186 w->force_start = 1;
16187 #ifdef GLYPH_DEBUG
16188 if (w->force_start)
16190 if (window_frozen_p (w))
16191 debug_method_add (w, "set force_start from frozen window start");
16192 else
16193 debug_method_add (w, "set force_start from optional_new_start");
16195 #endif
16199 force_start:
16201 /* Handle case where place to start displaying has been specified,
16202 unless the specified location is outside the accessible range. */
16203 if (w->force_start)
16205 /* We set this later on if we have to adjust point. */
16206 int new_vpos = -1;
16208 w->force_start = 0;
16209 w->vscroll = 0;
16210 w->window_end_valid = 0;
16212 /* Forget any recorded base line for line number display. */
16213 if (!buffer_unchanged_p)
16214 w->base_line_number = 0;
16216 /* Redisplay the mode line. Select the buffer properly for that.
16217 Also, run the hook window-scroll-functions
16218 because we have scrolled. */
16219 /* Note, we do this after clearing force_start because
16220 if there's an error, it is better to forget about force_start
16221 than to get into an infinite loop calling the hook functions
16222 and having them get more errors. */
16223 if (!update_mode_line
16224 || ! NILP (Vwindow_scroll_functions))
16226 update_mode_line = 1;
16227 w->update_mode_line = 1;
16228 startp = run_window_scroll_functions (window, startp);
16231 if (CHARPOS (startp) < BEGV)
16232 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16233 else if (CHARPOS (startp) > ZV)
16234 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16236 /* Redisplay, then check if cursor has been set during the
16237 redisplay. Give up if new fonts were loaded. */
16238 /* We used to issue a CHECK_MARGINS argument to try_window here,
16239 but this causes scrolling to fail when point begins inside
16240 the scroll margin (bug#148) -- cyd */
16241 if (!try_window (window, startp, 0))
16243 w->force_start = 1;
16244 clear_glyph_matrix (w->desired_matrix);
16245 goto need_larger_matrices;
16248 if (w->cursor.vpos < 0)
16250 /* If point does not appear, try to move point so it does
16251 appear. The desired matrix has been built above, so we
16252 can use it here. */
16253 new_vpos = window_box_height (w) / 2;
16256 if (!cursor_row_fully_visible_p (w, 0, 0))
16258 /* Point does appear, but on a line partly visible at end of window.
16259 Move it back to a fully-visible line. */
16260 new_vpos = window_box_height (w);
16261 /* But if window_box_height suggests a Y coordinate that is
16262 not less than we already have, that line will clearly not
16263 be fully visible, so give up and scroll the display.
16264 This can happen when the default face uses a font whose
16265 dimensions are different from the frame's default
16266 font. */
16267 if (new_vpos >= w->cursor.y)
16269 w->cursor.vpos = -1;
16270 clear_glyph_matrix (w->desired_matrix);
16271 goto try_to_scroll;
16274 else if (w->cursor.vpos >= 0)
16276 /* Some people insist on not letting point enter the scroll
16277 margin, even though this part handles windows that didn't
16278 scroll at all. */
16279 int window_total_lines
16280 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16281 int margin = min (scroll_margin, window_total_lines / 4);
16282 int pixel_margin = margin * frame_line_height;
16283 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16285 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16286 below, which finds the row to move point to, advances by
16287 the Y coordinate of the _next_ row, see the definition of
16288 MATRIX_ROW_BOTTOM_Y. */
16289 if (w->cursor.vpos < margin + header_line)
16291 w->cursor.vpos = -1;
16292 clear_glyph_matrix (w->desired_matrix);
16293 goto try_to_scroll;
16295 else
16297 int window_height = window_box_height (w);
16299 if (header_line)
16300 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16301 if (w->cursor.y >= window_height - pixel_margin)
16303 w->cursor.vpos = -1;
16304 clear_glyph_matrix (w->desired_matrix);
16305 goto try_to_scroll;
16310 /* If we need to move point for either of the above reasons,
16311 now actually do it. */
16312 if (new_vpos >= 0)
16314 struct glyph_row *row;
16316 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16317 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16318 ++row;
16320 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16321 MATRIX_ROW_START_BYTEPOS (row));
16323 if (w != XWINDOW (selected_window))
16324 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16325 else if (current_buffer == old)
16326 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16328 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16330 /* Re-run pre-redisplay-function so it can update the region
16331 according to the new position of point. */
16332 /* Other than the cursor, w's redisplay is done so we can set its
16333 redisplay to false. Also the buffer's redisplay can be set to
16334 false, since propagate_buffer_redisplay should have already
16335 propagated its info to `w' anyway. */
16336 w->redisplay = false;
16337 XBUFFER (w->contents)->text->redisplay = false;
16338 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16340 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16342 /* pre-redisplay-function made changes (e.g. move the region)
16343 that require another round of redisplay. */
16344 clear_glyph_matrix (w->desired_matrix);
16345 if (!try_window (window, startp, 0))
16346 goto need_larger_matrices;
16349 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16351 clear_glyph_matrix (w->desired_matrix);
16352 goto try_to_scroll;
16355 #ifdef GLYPH_DEBUG
16356 debug_method_add (w, "forced window start");
16357 #endif
16358 goto done;
16361 /* Handle case where text has not changed, only point, and it has
16362 not moved off the frame, and we are not retrying after hscroll.
16363 (current_matrix_up_to_date_p is nonzero when retrying.) */
16364 if (current_matrix_up_to_date_p
16365 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16366 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16368 switch (rc)
16370 case CURSOR_MOVEMENT_SUCCESS:
16371 used_current_matrix_p = 1;
16372 goto done;
16374 case CURSOR_MOVEMENT_MUST_SCROLL:
16375 goto try_to_scroll;
16377 default:
16378 emacs_abort ();
16381 /* If current starting point was originally the beginning of a line
16382 but no longer is, find a new starting point. */
16383 else if (w->start_at_line_beg
16384 && !(CHARPOS (startp) <= BEGV
16385 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16387 #ifdef GLYPH_DEBUG
16388 debug_method_add (w, "recenter 1");
16389 #endif
16390 goto recenter;
16393 /* Try scrolling with try_window_id. Value is > 0 if update has
16394 been done, it is -1 if we know that the same window start will
16395 not work. It is 0 if unsuccessful for some other reason. */
16396 else if ((tem = try_window_id (w)) != 0)
16398 #ifdef GLYPH_DEBUG
16399 debug_method_add (w, "try_window_id %d", tem);
16400 #endif
16402 if (f->fonts_changed)
16403 goto need_larger_matrices;
16404 if (tem > 0)
16405 goto done;
16407 /* Otherwise try_window_id has returned -1 which means that we
16408 don't want the alternative below this comment to execute. */
16410 else if (CHARPOS (startp) >= BEGV
16411 && CHARPOS (startp) <= ZV
16412 && PT >= CHARPOS (startp)
16413 && (CHARPOS (startp) < ZV
16414 /* Avoid starting at end of buffer. */
16415 || CHARPOS (startp) == BEGV
16416 || !window_outdated (w)))
16418 int d1, d2, d5, d6;
16419 int rtop, rbot;
16421 /* If first window line is a continuation line, and window start
16422 is inside the modified region, but the first change is before
16423 current window start, we must select a new window start.
16425 However, if this is the result of a down-mouse event (e.g. by
16426 extending the mouse-drag-overlay), we don't want to select a
16427 new window start, since that would change the position under
16428 the mouse, resulting in an unwanted mouse-movement rather
16429 than a simple mouse-click. */
16430 if (!w->start_at_line_beg
16431 && NILP (do_mouse_tracking)
16432 && CHARPOS (startp) > BEGV
16433 && CHARPOS (startp) > BEG + beg_unchanged
16434 && CHARPOS (startp) <= Z - end_unchanged
16435 /* Even if w->start_at_line_beg is nil, a new window may
16436 start at a line_beg, since that's how set_buffer_window
16437 sets it. So, we need to check the return value of
16438 compute_window_start_on_continuation_line. (See also
16439 bug#197). */
16440 && XMARKER (w->start)->buffer == current_buffer
16441 && compute_window_start_on_continuation_line (w)
16442 /* It doesn't make sense to force the window start like we
16443 do at label force_start if it is already known that point
16444 will not be fully visible in the resulting window, because
16445 doing so will move point from its correct position
16446 instead of scrolling the window to bring point into view.
16447 See bug#9324. */
16448 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16449 /* A very tall row could need more than the window height,
16450 in which case we accept that it is partially visible. */
16451 && (rtop != 0) == (rbot != 0))
16453 w->force_start = 1;
16454 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16455 #ifdef GLYPH_DEBUG
16456 debug_method_add (w, "recomputed window start in continuation line");
16457 #endif
16458 goto force_start;
16461 #ifdef GLYPH_DEBUG
16462 debug_method_add (w, "same window start");
16463 #endif
16465 /* Try to redisplay starting at same place as before.
16466 If point has not moved off frame, accept the results. */
16467 if (!current_matrix_up_to_date_p
16468 /* Don't use try_window_reusing_current_matrix in this case
16469 because a window scroll function can have changed the
16470 buffer. */
16471 || !NILP (Vwindow_scroll_functions)
16472 || MINI_WINDOW_P (w)
16473 || !(used_current_matrix_p
16474 = try_window_reusing_current_matrix (w)))
16476 IF_DEBUG (debug_method_add (w, "1"));
16477 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16478 /* -1 means we need to scroll.
16479 0 means we need new matrices, but fonts_changed
16480 is set in that case, so we will detect it below. */
16481 goto try_to_scroll;
16484 if (f->fonts_changed)
16485 goto need_larger_matrices;
16487 if (w->cursor.vpos >= 0)
16489 if (!just_this_one_p
16490 || current_buffer->clip_changed
16491 || BEG_UNCHANGED < CHARPOS (startp))
16492 /* Forget any recorded base line for line number display. */
16493 w->base_line_number = 0;
16495 if (!cursor_row_fully_visible_p (w, 1, 0))
16497 clear_glyph_matrix (w->desired_matrix);
16498 last_line_misfit = 1;
16500 /* Drop through and scroll. */
16501 else
16502 goto done;
16504 else
16505 clear_glyph_matrix (w->desired_matrix);
16508 try_to_scroll:
16510 /* Redisplay the mode line. Select the buffer properly for that. */
16511 if (!update_mode_line)
16513 update_mode_line = 1;
16514 w->update_mode_line = 1;
16517 /* Try to scroll by specified few lines. */
16518 if ((scroll_conservatively
16519 || emacs_scroll_step
16520 || temp_scroll_step
16521 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16522 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16523 && CHARPOS (startp) >= BEGV
16524 && CHARPOS (startp) <= ZV)
16526 /* The function returns -1 if new fonts were loaded, 1 if
16527 successful, 0 if not successful. */
16528 int ss = try_scrolling (window, just_this_one_p,
16529 scroll_conservatively,
16530 emacs_scroll_step,
16531 temp_scroll_step, last_line_misfit);
16532 switch (ss)
16534 case SCROLLING_SUCCESS:
16535 goto done;
16537 case SCROLLING_NEED_LARGER_MATRICES:
16538 goto need_larger_matrices;
16540 case SCROLLING_FAILED:
16541 break;
16543 default:
16544 emacs_abort ();
16548 /* Finally, just choose a place to start which positions point
16549 according to user preferences. */
16551 recenter:
16553 #ifdef GLYPH_DEBUG
16554 debug_method_add (w, "recenter");
16555 #endif
16557 /* Forget any previously recorded base line for line number display. */
16558 if (!buffer_unchanged_p)
16559 w->base_line_number = 0;
16561 /* Determine the window start relative to point. */
16562 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16563 it.current_y = it.last_visible_y;
16564 if (centering_position < 0)
16566 int window_total_lines
16567 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16568 int margin
16569 = scroll_margin > 0
16570 ? min (scroll_margin, window_total_lines / 4)
16571 : 0;
16572 ptrdiff_t margin_pos = CHARPOS (startp);
16573 Lisp_Object aggressive;
16574 int scrolling_up;
16576 /* If there is a scroll margin at the top of the window, find
16577 its character position. */
16578 if (margin
16579 /* Cannot call start_display if startp is not in the
16580 accessible region of the buffer. This can happen when we
16581 have just switched to a different buffer and/or changed
16582 its restriction. In that case, startp is initialized to
16583 the character position 1 (BEGV) because we did not yet
16584 have chance to display the buffer even once. */
16585 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16587 struct it it1;
16588 void *it1data = NULL;
16590 SAVE_IT (it1, it, it1data);
16591 start_display (&it1, w, startp);
16592 move_it_vertically (&it1, margin * frame_line_height);
16593 margin_pos = IT_CHARPOS (it1);
16594 RESTORE_IT (&it, &it, it1data);
16596 scrolling_up = PT > margin_pos;
16597 aggressive =
16598 scrolling_up
16599 ? BVAR (current_buffer, scroll_up_aggressively)
16600 : BVAR (current_buffer, scroll_down_aggressively);
16602 if (!MINI_WINDOW_P (w)
16603 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16605 int pt_offset = 0;
16607 /* Setting scroll-conservatively overrides
16608 scroll-*-aggressively. */
16609 if (!scroll_conservatively && NUMBERP (aggressive))
16611 double float_amount = XFLOATINT (aggressive);
16613 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16614 if (pt_offset == 0 && float_amount > 0)
16615 pt_offset = 1;
16616 if (pt_offset && margin > 0)
16617 margin -= 1;
16619 /* Compute how much to move the window start backward from
16620 point so that point will be displayed where the user
16621 wants it. */
16622 if (scrolling_up)
16624 centering_position = it.last_visible_y;
16625 if (pt_offset)
16626 centering_position -= pt_offset;
16627 centering_position -=
16628 frame_line_height * (1 + margin + (last_line_misfit != 0))
16629 + WINDOW_HEADER_LINE_HEIGHT (w);
16630 /* Don't let point enter the scroll margin near top of
16631 the window. */
16632 if (centering_position < margin * frame_line_height)
16633 centering_position = margin * frame_line_height;
16635 else
16636 centering_position = margin * frame_line_height + pt_offset;
16638 else
16639 /* Set the window start half the height of the window backward
16640 from point. */
16641 centering_position = window_box_height (w) / 2;
16643 move_it_vertically_backward (&it, centering_position);
16645 eassert (IT_CHARPOS (it) >= BEGV);
16647 /* The function move_it_vertically_backward may move over more
16648 than the specified y-distance. If it->w is small, e.g. a
16649 mini-buffer window, we may end up in front of the window's
16650 display area. Start displaying at the start of the line
16651 containing PT in this case. */
16652 if (it.current_y <= 0)
16654 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16655 move_it_vertically_backward (&it, 0);
16656 it.current_y = 0;
16659 it.current_x = it.hpos = 0;
16661 /* Set the window start position here explicitly, to avoid an
16662 infinite loop in case the functions in window-scroll-functions
16663 get errors. */
16664 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16666 /* Run scroll hooks. */
16667 startp = run_window_scroll_functions (window, it.current.pos);
16669 /* Redisplay the window. */
16670 if (!current_matrix_up_to_date_p
16671 || windows_or_buffers_changed
16672 || f->cursor_type_changed
16673 /* Don't use try_window_reusing_current_matrix in this case
16674 because it can have changed the buffer. */
16675 || !NILP (Vwindow_scroll_functions)
16676 || !just_this_one_p
16677 || MINI_WINDOW_P (w)
16678 || !(used_current_matrix_p
16679 = try_window_reusing_current_matrix (w)))
16680 try_window (window, startp, 0);
16682 /* If new fonts have been loaded (due to fontsets), give up. We
16683 have to start a new redisplay since we need to re-adjust glyph
16684 matrices. */
16685 if (f->fonts_changed)
16686 goto need_larger_matrices;
16688 /* If cursor did not appear assume that the middle of the window is
16689 in the first line of the window. Do it again with the next line.
16690 (Imagine a window of height 100, displaying two lines of height
16691 60. Moving back 50 from it->last_visible_y will end in the first
16692 line.) */
16693 if (w->cursor.vpos < 0)
16695 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16697 clear_glyph_matrix (w->desired_matrix);
16698 move_it_by_lines (&it, 1);
16699 try_window (window, it.current.pos, 0);
16701 else if (PT < IT_CHARPOS (it))
16703 clear_glyph_matrix (w->desired_matrix);
16704 move_it_by_lines (&it, -1);
16705 try_window (window, it.current.pos, 0);
16707 else
16709 /* Not much we can do about it. */
16713 /* Consider the following case: Window starts at BEGV, there is
16714 invisible, intangible text at BEGV, so that display starts at
16715 some point START > BEGV. It can happen that we are called with
16716 PT somewhere between BEGV and START. Try to handle that case,
16717 and similar ones. */
16718 if (w->cursor.vpos < 0)
16720 /* First, try locating the proper glyph row for PT. */
16721 struct glyph_row *row =
16722 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16724 /* Sometimes point is at the beginning of invisible text that is
16725 before the 1st character displayed in the row. In that case,
16726 row_containing_pos fails to find the row, because no glyphs
16727 with appropriate buffer positions are present in the row.
16728 Therefore, we next try to find the row which shows the 1st
16729 position after the invisible text. */
16730 if (!row)
16732 Lisp_Object val =
16733 get_char_property_and_overlay (make_number (PT), Qinvisible,
16734 Qnil, NULL);
16736 if (TEXT_PROP_MEANS_INVISIBLE (val))
16738 ptrdiff_t alt_pos;
16739 Lisp_Object invis_end =
16740 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16741 Qnil, Qnil);
16743 if (NATNUMP (invis_end))
16744 alt_pos = XFASTINT (invis_end);
16745 else
16746 alt_pos = ZV;
16747 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16748 NULL, 0);
16751 /* Finally, fall back on the first row of the window after the
16752 header line (if any). This is slightly better than not
16753 displaying the cursor at all. */
16754 if (!row)
16756 row = w->current_matrix->rows;
16757 if (row->mode_line_p)
16758 ++row;
16760 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16763 if (!cursor_row_fully_visible_p (w, 0, 0))
16765 /* If vscroll is enabled, disable it and try again. */
16766 if (w->vscroll)
16768 w->vscroll = 0;
16769 clear_glyph_matrix (w->desired_matrix);
16770 goto recenter;
16773 /* Users who set scroll-conservatively to a large number want
16774 point just above/below the scroll margin. If we ended up
16775 with point's row partially visible, move the window start to
16776 make that row fully visible and out of the margin. */
16777 if (scroll_conservatively > SCROLL_LIMIT)
16779 int window_total_lines
16780 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16781 int margin =
16782 scroll_margin > 0
16783 ? min (scroll_margin, window_total_lines / 4)
16784 : 0;
16785 int move_down = w->cursor.vpos >= window_total_lines / 2;
16787 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16788 clear_glyph_matrix (w->desired_matrix);
16789 if (1 == try_window (window, it.current.pos,
16790 TRY_WINDOW_CHECK_MARGINS))
16791 goto done;
16794 /* If centering point failed to make the whole line visible,
16795 put point at the top instead. That has to make the whole line
16796 visible, if it can be done. */
16797 if (centering_position == 0)
16798 goto done;
16800 clear_glyph_matrix (w->desired_matrix);
16801 centering_position = 0;
16802 goto recenter;
16805 done:
16807 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16808 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16809 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16811 /* Display the mode line, if we must. */
16812 if ((update_mode_line
16813 /* If window not full width, must redo its mode line
16814 if (a) the window to its side is being redone and
16815 (b) we do a frame-based redisplay. This is a consequence
16816 of how inverted lines are drawn in frame-based redisplay. */
16817 || (!just_this_one_p
16818 && !FRAME_WINDOW_P (f)
16819 && !WINDOW_FULL_WIDTH_P (w))
16820 /* Line number to display. */
16821 || w->base_line_pos > 0
16822 /* Column number is displayed and different from the one displayed. */
16823 || (w->column_number_displayed != -1
16824 && (w->column_number_displayed != current_column ())))
16825 /* This means that the window has a mode line. */
16826 && (WINDOW_WANTS_MODELINE_P (w)
16827 || WINDOW_WANTS_HEADER_LINE_P (w)))
16830 display_mode_lines (w);
16832 /* If mode line height has changed, arrange for a thorough
16833 immediate redisplay using the correct mode line height. */
16834 if (WINDOW_WANTS_MODELINE_P (w)
16835 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16837 f->fonts_changed = 1;
16838 w->mode_line_height = -1;
16839 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16840 = DESIRED_MODE_LINE_HEIGHT (w);
16843 /* If header line height has changed, arrange for a thorough
16844 immediate redisplay using the correct header line height. */
16845 if (WINDOW_WANTS_HEADER_LINE_P (w)
16846 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16848 f->fonts_changed = 1;
16849 w->header_line_height = -1;
16850 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16851 = DESIRED_HEADER_LINE_HEIGHT (w);
16854 if (f->fonts_changed)
16855 goto need_larger_matrices;
16858 if (!line_number_displayed && w->base_line_pos != -1)
16860 w->base_line_pos = 0;
16861 w->base_line_number = 0;
16864 finish_menu_bars:
16866 /* When we reach a frame's selected window, redo the frame's menu bar. */
16867 if (update_mode_line
16868 && EQ (FRAME_SELECTED_WINDOW (f), window))
16870 int redisplay_menu_p = 0;
16872 if (FRAME_WINDOW_P (f))
16874 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16875 || defined (HAVE_NS) || defined (USE_GTK)
16876 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16877 #else
16878 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16879 #endif
16881 else
16882 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16884 if (redisplay_menu_p)
16885 display_menu_bar (w);
16887 #ifdef HAVE_WINDOW_SYSTEM
16888 if (FRAME_WINDOW_P (f))
16890 #if defined (USE_GTK) || defined (HAVE_NS)
16891 if (FRAME_EXTERNAL_TOOL_BAR (f))
16892 redisplay_tool_bar (f);
16893 #else
16894 if (WINDOWP (f->tool_bar_window)
16895 && (FRAME_TOOL_BAR_LINES (f) > 0
16896 || !NILP (Vauto_resize_tool_bars))
16897 && redisplay_tool_bar (f))
16898 ignore_mouse_drag_p = 1;
16899 #endif
16901 #endif
16904 #ifdef HAVE_WINDOW_SYSTEM
16905 if (FRAME_WINDOW_P (f)
16906 && update_window_fringes (w, (just_this_one_p
16907 || (!used_current_matrix_p && !overlay_arrow_seen)
16908 || w->pseudo_window_p)))
16910 update_begin (f);
16911 block_input ();
16912 if (draw_window_fringes (w, 1))
16914 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16915 x_draw_right_divider (w);
16916 else
16917 x_draw_vertical_border (w);
16919 unblock_input ();
16920 update_end (f);
16923 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16924 x_draw_bottom_divider (w);
16925 #endif /* HAVE_WINDOW_SYSTEM */
16927 /* We go to this label, with fonts_changed set, if it is
16928 necessary to try again using larger glyph matrices.
16929 We have to redeem the scroll bar even in this case,
16930 because the loop in redisplay_internal expects that. */
16931 need_larger_matrices:
16933 finish_scroll_bars:
16935 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16937 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16938 /* Set the thumb's position and size. */
16939 set_vertical_scroll_bar (w);
16941 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16942 /* Set the thumb's position and size. */
16943 set_horizontal_scroll_bar (w);
16945 /* Note that we actually used the scroll bar attached to this
16946 window, so it shouldn't be deleted at the end of redisplay. */
16947 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16948 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16951 /* Restore current_buffer and value of point in it. The window
16952 update may have changed the buffer, so first make sure `opoint'
16953 is still valid (Bug#6177). */
16954 if (CHARPOS (opoint) < BEGV)
16955 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16956 else if (CHARPOS (opoint) > ZV)
16957 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16958 else
16959 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16961 set_buffer_internal_1 (old);
16962 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16963 shorter. This can be caused by log truncation in *Messages*. */
16964 if (CHARPOS (lpoint) <= ZV)
16965 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16967 unbind_to (count, Qnil);
16971 /* Build the complete desired matrix of WINDOW with a window start
16972 buffer position POS.
16974 Value is 1 if successful. It is zero if fonts were loaded during
16975 redisplay which makes re-adjusting glyph matrices necessary, and -1
16976 if point would appear in the scroll margins.
16977 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16978 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16979 set in FLAGS.) */
16982 try_window (Lisp_Object window, struct text_pos pos, int flags)
16984 struct window *w = XWINDOW (window);
16985 struct it it;
16986 struct glyph_row *last_text_row = NULL;
16987 struct frame *f = XFRAME (w->frame);
16988 int frame_line_height = default_line_pixel_height (w);
16990 /* Make POS the new window start. */
16991 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16993 /* Mark cursor position as unknown. No overlay arrow seen. */
16994 w->cursor.vpos = -1;
16995 overlay_arrow_seen = 0;
16997 /* Initialize iterator and info to start at POS. */
16998 start_display (&it, w, pos);
16999 it.glyph_row->reversed_p = false;
17001 /* Display all lines of W. */
17002 while (it.current_y < it.last_visible_y)
17004 if (display_line (&it))
17005 last_text_row = it.glyph_row - 1;
17006 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17007 return 0;
17010 /* Don't let the cursor end in the scroll margins. */
17011 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17012 && !MINI_WINDOW_P (w))
17014 int this_scroll_margin;
17015 int window_total_lines
17016 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17018 if (scroll_margin > 0)
17020 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17021 this_scroll_margin *= frame_line_height;
17023 else
17024 this_scroll_margin = 0;
17026 if ((w->cursor.y >= 0 /* not vscrolled */
17027 && w->cursor.y < this_scroll_margin
17028 && CHARPOS (pos) > BEGV
17029 && IT_CHARPOS (it) < ZV)
17030 /* rms: considering make_cursor_line_fully_visible_p here
17031 seems to give wrong results. We don't want to recenter
17032 when the last line is partly visible, we want to allow
17033 that case to be handled in the usual way. */
17034 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17036 w->cursor.vpos = -1;
17037 clear_glyph_matrix (w->desired_matrix);
17038 return -1;
17042 /* If bottom moved off end of frame, change mode line percentage. */
17043 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17044 w->update_mode_line = 1;
17046 /* Set window_end_pos to the offset of the last character displayed
17047 on the window from the end of current_buffer. Set
17048 window_end_vpos to its row number. */
17049 if (last_text_row)
17051 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17052 adjust_window_ends (w, last_text_row, 0);
17053 eassert
17054 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17055 w->window_end_vpos)));
17057 else
17059 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17060 w->window_end_pos = Z - ZV;
17061 w->window_end_vpos = 0;
17064 /* But that is not valid info until redisplay finishes. */
17065 w->window_end_valid = 0;
17066 return 1;
17071 /************************************************************************
17072 Window redisplay reusing current matrix when buffer has not changed
17073 ************************************************************************/
17075 /* Try redisplay of window W showing an unchanged buffer with a
17076 different window start than the last time it was displayed by
17077 reusing its current matrix. Value is non-zero if successful.
17078 W->start is the new window start. */
17080 static int
17081 try_window_reusing_current_matrix (struct window *w)
17083 struct frame *f = XFRAME (w->frame);
17084 struct glyph_row *bottom_row;
17085 struct it it;
17086 struct run run;
17087 struct text_pos start, new_start;
17088 int nrows_scrolled, i;
17089 struct glyph_row *last_text_row;
17090 struct glyph_row *last_reused_text_row;
17091 struct glyph_row *start_row;
17092 int start_vpos, min_y, max_y;
17094 #ifdef GLYPH_DEBUG
17095 if (inhibit_try_window_reusing)
17096 return 0;
17097 #endif
17099 if (/* This function doesn't handle terminal frames. */
17100 !FRAME_WINDOW_P (f)
17101 /* Don't try to reuse the display if windows have been split
17102 or such. */
17103 || windows_or_buffers_changed
17104 || f->cursor_type_changed)
17105 return 0;
17107 /* Can't do this if showing trailing whitespace. */
17108 if (!NILP (Vshow_trailing_whitespace))
17109 return 0;
17111 /* If top-line visibility has changed, give up. */
17112 if (WINDOW_WANTS_HEADER_LINE_P (w)
17113 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17114 return 0;
17116 /* Give up if old or new display is scrolled vertically. We could
17117 make this function handle this, but right now it doesn't. */
17118 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17119 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17120 return 0;
17122 /* The variable new_start now holds the new window start. The old
17123 start `start' can be determined from the current matrix. */
17124 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17125 start = start_row->minpos;
17126 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17128 /* Clear the desired matrix for the display below. */
17129 clear_glyph_matrix (w->desired_matrix);
17131 if (CHARPOS (new_start) <= CHARPOS (start))
17133 /* Don't use this method if the display starts with an ellipsis
17134 displayed for invisible text. It's not easy to handle that case
17135 below, and it's certainly not worth the effort since this is
17136 not a frequent case. */
17137 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17138 return 0;
17140 IF_DEBUG (debug_method_add (w, "twu1"));
17142 /* Display up to a row that can be reused. The variable
17143 last_text_row is set to the last row displayed that displays
17144 text. Note that it.vpos == 0 if or if not there is a
17145 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17146 start_display (&it, w, new_start);
17147 w->cursor.vpos = -1;
17148 last_text_row = last_reused_text_row = NULL;
17150 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17152 /* If we have reached into the characters in the START row,
17153 that means the line boundaries have changed. So we
17154 can't start copying with the row START. Maybe it will
17155 work to start copying with the following row. */
17156 while (IT_CHARPOS (it) > CHARPOS (start))
17158 /* Advance to the next row as the "start". */
17159 start_row++;
17160 start = start_row->minpos;
17161 /* If there are no more rows to try, or just one, give up. */
17162 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17163 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17164 || CHARPOS (start) == ZV)
17166 clear_glyph_matrix (w->desired_matrix);
17167 return 0;
17170 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17172 /* If we have reached alignment, we can copy the rest of the
17173 rows. */
17174 if (IT_CHARPOS (it) == CHARPOS (start)
17175 /* Don't accept "alignment" inside a display vector,
17176 since start_row could have started in the middle of
17177 that same display vector (thus their character
17178 positions match), and we have no way of telling if
17179 that is the case. */
17180 && it.current.dpvec_index < 0)
17181 break;
17183 it.glyph_row->reversed_p = false;
17184 if (display_line (&it))
17185 last_text_row = it.glyph_row - 1;
17189 /* A value of current_y < last_visible_y means that we stopped
17190 at the previous window start, which in turn means that we
17191 have at least one reusable row. */
17192 if (it.current_y < it.last_visible_y)
17194 struct glyph_row *row;
17196 /* IT.vpos always starts from 0; it counts text lines. */
17197 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17199 /* Find PT if not already found in the lines displayed. */
17200 if (w->cursor.vpos < 0)
17202 int dy = it.current_y - start_row->y;
17204 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17205 row = row_containing_pos (w, PT, row, NULL, dy);
17206 if (row)
17207 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17208 dy, nrows_scrolled);
17209 else
17211 clear_glyph_matrix (w->desired_matrix);
17212 return 0;
17216 /* Scroll the display. Do it before the current matrix is
17217 changed. The problem here is that update has not yet
17218 run, i.e. part of the current matrix is not up to date.
17219 scroll_run_hook will clear the cursor, and use the
17220 current matrix to get the height of the row the cursor is
17221 in. */
17222 run.current_y = start_row->y;
17223 run.desired_y = it.current_y;
17224 run.height = it.last_visible_y - it.current_y;
17226 if (run.height > 0 && run.current_y != run.desired_y)
17228 update_begin (f);
17229 FRAME_RIF (f)->update_window_begin_hook (w);
17230 FRAME_RIF (f)->clear_window_mouse_face (w);
17231 FRAME_RIF (f)->scroll_run_hook (w, &run);
17232 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17233 update_end (f);
17236 /* Shift current matrix down by nrows_scrolled lines. */
17237 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17238 rotate_matrix (w->current_matrix,
17239 start_vpos,
17240 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17241 nrows_scrolled);
17243 /* Disable lines that must be updated. */
17244 for (i = 0; i < nrows_scrolled; ++i)
17245 (start_row + i)->enabled_p = false;
17247 /* Re-compute Y positions. */
17248 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17249 max_y = it.last_visible_y;
17250 for (row = start_row + nrows_scrolled;
17251 row < bottom_row;
17252 ++row)
17254 row->y = it.current_y;
17255 row->visible_height = row->height;
17257 if (row->y < min_y)
17258 row->visible_height -= min_y - row->y;
17259 if (row->y + row->height > max_y)
17260 row->visible_height -= row->y + row->height - max_y;
17261 if (row->fringe_bitmap_periodic_p)
17262 row->redraw_fringe_bitmaps_p = 1;
17264 it.current_y += row->height;
17266 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17267 last_reused_text_row = row;
17268 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17269 break;
17272 /* Disable lines in the current matrix which are now
17273 below the window. */
17274 for (++row; row < bottom_row; ++row)
17275 row->enabled_p = row->mode_line_p = 0;
17278 /* Update window_end_pos etc.; last_reused_text_row is the last
17279 reused row from the current matrix containing text, if any.
17280 The value of last_text_row is the last displayed line
17281 containing text. */
17282 if (last_reused_text_row)
17283 adjust_window_ends (w, last_reused_text_row, 1);
17284 else if (last_text_row)
17285 adjust_window_ends (w, last_text_row, 0);
17286 else
17288 /* This window must be completely empty. */
17289 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17290 w->window_end_pos = Z - ZV;
17291 w->window_end_vpos = 0;
17293 w->window_end_valid = 0;
17295 /* Update hint: don't try scrolling again in update_window. */
17296 w->desired_matrix->no_scrolling_p = 1;
17298 #ifdef GLYPH_DEBUG
17299 debug_method_add (w, "try_window_reusing_current_matrix 1");
17300 #endif
17301 return 1;
17303 else if (CHARPOS (new_start) > CHARPOS (start))
17305 struct glyph_row *pt_row, *row;
17306 struct glyph_row *first_reusable_row;
17307 struct glyph_row *first_row_to_display;
17308 int dy;
17309 int yb = window_text_bottom_y (w);
17311 /* Find the row starting at new_start, if there is one. Don't
17312 reuse a partially visible line at the end. */
17313 first_reusable_row = start_row;
17314 while (first_reusable_row->enabled_p
17315 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17316 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17317 < CHARPOS (new_start)))
17318 ++first_reusable_row;
17320 /* Give up if there is no row to reuse. */
17321 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17322 || !first_reusable_row->enabled_p
17323 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17324 != CHARPOS (new_start)))
17325 return 0;
17327 /* We can reuse fully visible rows beginning with
17328 first_reusable_row to the end of the window. Set
17329 first_row_to_display to the first row that cannot be reused.
17330 Set pt_row to the row containing point, if there is any. */
17331 pt_row = NULL;
17332 for (first_row_to_display = first_reusable_row;
17333 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17334 ++first_row_to_display)
17336 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17337 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17338 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17339 && first_row_to_display->ends_at_zv_p
17340 && pt_row == NULL)))
17341 pt_row = first_row_to_display;
17344 /* Start displaying at the start of first_row_to_display. */
17345 eassert (first_row_to_display->y < yb);
17346 init_to_row_start (&it, w, first_row_to_display);
17348 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17349 - start_vpos);
17350 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17351 - nrows_scrolled);
17352 it.current_y = (first_row_to_display->y - first_reusable_row->y
17353 + WINDOW_HEADER_LINE_HEIGHT (w));
17355 /* Display lines beginning with first_row_to_display in the
17356 desired matrix. Set last_text_row to the last row displayed
17357 that displays text. */
17358 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17359 if (pt_row == NULL)
17360 w->cursor.vpos = -1;
17361 last_text_row = NULL;
17362 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17363 if (display_line (&it))
17364 last_text_row = it.glyph_row - 1;
17366 /* If point is in a reused row, adjust y and vpos of the cursor
17367 position. */
17368 if (pt_row)
17370 w->cursor.vpos -= nrows_scrolled;
17371 w->cursor.y -= first_reusable_row->y - start_row->y;
17374 /* Give up if point isn't in a row displayed or reused. (This
17375 also handles the case where w->cursor.vpos < nrows_scrolled
17376 after the calls to display_line, which can happen with scroll
17377 margins. See bug#1295.) */
17378 if (w->cursor.vpos < 0)
17380 clear_glyph_matrix (w->desired_matrix);
17381 return 0;
17384 /* Scroll the display. */
17385 run.current_y = first_reusable_row->y;
17386 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17387 run.height = it.last_visible_y - run.current_y;
17388 dy = run.current_y - run.desired_y;
17390 if (run.height)
17392 update_begin (f);
17393 FRAME_RIF (f)->update_window_begin_hook (w);
17394 FRAME_RIF (f)->clear_window_mouse_face (w);
17395 FRAME_RIF (f)->scroll_run_hook (w, &run);
17396 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17397 update_end (f);
17400 /* Adjust Y positions of reused rows. */
17401 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17402 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17403 max_y = it.last_visible_y;
17404 for (row = first_reusable_row; row < first_row_to_display; ++row)
17406 row->y -= dy;
17407 row->visible_height = row->height;
17408 if (row->y < min_y)
17409 row->visible_height -= min_y - row->y;
17410 if (row->y + row->height > max_y)
17411 row->visible_height -= row->y + row->height - max_y;
17412 if (row->fringe_bitmap_periodic_p)
17413 row->redraw_fringe_bitmaps_p = 1;
17416 /* Scroll the current matrix. */
17417 eassert (nrows_scrolled > 0);
17418 rotate_matrix (w->current_matrix,
17419 start_vpos,
17420 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17421 -nrows_scrolled);
17423 /* Disable rows not reused. */
17424 for (row -= nrows_scrolled; row < bottom_row; ++row)
17425 row->enabled_p = false;
17427 /* Point may have moved to a different line, so we cannot assume that
17428 the previous cursor position is valid; locate the correct row. */
17429 if (pt_row)
17431 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17432 row < bottom_row
17433 && PT >= MATRIX_ROW_END_CHARPOS (row)
17434 && !row->ends_at_zv_p;
17435 row++)
17437 w->cursor.vpos++;
17438 w->cursor.y = row->y;
17440 if (row < bottom_row)
17442 /* Can't simply scan the row for point with
17443 bidi-reordered glyph rows. Let set_cursor_from_row
17444 figure out where to put the cursor, and if it fails,
17445 give up. */
17446 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17448 if (!set_cursor_from_row (w, row, w->current_matrix,
17449 0, 0, 0, 0))
17451 clear_glyph_matrix (w->desired_matrix);
17452 return 0;
17455 else
17457 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17458 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17460 for (; glyph < end
17461 && (!BUFFERP (glyph->object)
17462 || glyph->charpos < PT);
17463 glyph++)
17465 w->cursor.hpos++;
17466 w->cursor.x += glyph->pixel_width;
17472 /* Adjust window end. A null value of last_text_row means that
17473 the window end is in reused rows which in turn means that
17474 only its vpos can have changed. */
17475 if (last_text_row)
17476 adjust_window_ends (w, last_text_row, 0);
17477 else
17478 w->window_end_vpos -= nrows_scrolled;
17480 w->window_end_valid = 0;
17481 w->desired_matrix->no_scrolling_p = 1;
17483 #ifdef GLYPH_DEBUG
17484 debug_method_add (w, "try_window_reusing_current_matrix 2");
17485 #endif
17486 return 1;
17489 return 0;
17494 /************************************************************************
17495 Window redisplay reusing current matrix when buffer has changed
17496 ************************************************************************/
17498 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17499 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17500 ptrdiff_t *, ptrdiff_t *);
17501 static struct glyph_row *
17502 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17503 struct glyph_row *);
17506 /* Return the last row in MATRIX displaying text. If row START is
17507 non-null, start searching with that row. IT gives the dimensions
17508 of the display. Value is null if matrix is empty; otherwise it is
17509 a pointer to the row found. */
17511 static struct glyph_row *
17512 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17513 struct glyph_row *start)
17515 struct glyph_row *row, *row_found;
17517 /* Set row_found to the last row in IT->w's current matrix
17518 displaying text. The loop looks funny but think of partially
17519 visible lines. */
17520 row_found = NULL;
17521 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17522 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17524 eassert (row->enabled_p);
17525 row_found = row;
17526 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17527 break;
17528 ++row;
17531 return row_found;
17535 /* Return the last row in the current matrix of W that is not affected
17536 by changes at the start of current_buffer that occurred since W's
17537 current matrix was built. Value is null if no such row exists.
17539 BEG_UNCHANGED us the number of characters unchanged at the start of
17540 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17541 first changed character in current_buffer. Characters at positions <
17542 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17543 when the current matrix was built. */
17545 static struct glyph_row *
17546 find_last_unchanged_at_beg_row (struct window *w)
17548 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17549 struct glyph_row *row;
17550 struct glyph_row *row_found = NULL;
17551 int yb = window_text_bottom_y (w);
17553 /* Find the last row displaying unchanged text. */
17554 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17555 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17556 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17557 ++row)
17559 if (/* If row ends before first_changed_pos, it is unchanged,
17560 except in some case. */
17561 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17562 /* When row ends in ZV and we write at ZV it is not
17563 unchanged. */
17564 && !row->ends_at_zv_p
17565 /* When first_changed_pos is the end of a continued line,
17566 row is not unchanged because it may be no longer
17567 continued. */
17568 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17569 && (row->continued_p
17570 || row->exact_window_width_line_p))
17571 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17572 needs to be recomputed, so don't consider this row as
17573 unchanged. This happens when the last line was
17574 bidi-reordered and was killed immediately before this
17575 redisplay cycle. In that case, ROW->end stores the
17576 buffer position of the first visual-order character of
17577 the killed text, which is now beyond ZV. */
17578 && CHARPOS (row->end.pos) <= ZV)
17579 row_found = row;
17581 /* Stop if last visible row. */
17582 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17583 break;
17586 return row_found;
17590 /* Find the first glyph row in the current matrix of W that is not
17591 affected by changes at the end of current_buffer since the
17592 time W's current matrix was built.
17594 Return in *DELTA the number of chars by which buffer positions in
17595 unchanged text at the end of current_buffer must be adjusted.
17597 Return in *DELTA_BYTES the corresponding number of bytes.
17599 Value is null if no such row exists, i.e. all rows are affected by
17600 changes. */
17602 static struct glyph_row *
17603 find_first_unchanged_at_end_row (struct window *w,
17604 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17606 struct glyph_row *row;
17607 struct glyph_row *row_found = NULL;
17609 *delta = *delta_bytes = 0;
17611 /* Display must not have been paused, otherwise the current matrix
17612 is not up to date. */
17613 eassert (w->window_end_valid);
17615 /* A value of window_end_pos >= END_UNCHANGED means that the window
17616 end is in the range of changed text. If so, there is no
17617 unchanged row at the end of W's current matrix. */
17618 if (w->window_end_pos >= END_UNCHANGED)
17619 return NULL;
17621 /* Set row to the last row in W's current matrix displaying text. */
17622 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17624 /* If matrix is entirely empty, no unchanged row exists. */
17625 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17627 /* The value of row is the last glyph row in the matrix having a
17628 meaningful buffer position in it. The end position of row
17629 corresponds to window_end_pos. This allows us to translate
17630 buffer positions in the current matrix to current buffer
17631 positions for characters not in changed text. */
17632 ptrdiff_t Z_old =
17633 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17634 ptrdiff_t Z_BYTE_old =
17635 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17636 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17637 struct glyph_row *first_text_row
17638 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17640 *delta = Z - Z_old;
17641 *delta_bytes = Z_BYTE - Z_BYTE_old;
17643 /* Set last_unchanged_pos to the buffer position of the last
17644 character in the buffer that has not been changed. Z is the
17645 index + 1 of the last character in current_buffer, i.e. by
17646 subtracting END_UNCHANGED we get the index of the last
17647 unchanged character, and we have to add BEG to get its buffer
17648 position. */
17649 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17650 last_unchanged_pos_old = last_unchanged_pos - *delta;
17652 /* Search backward from ROW for a row displaying a line that
17653 starts at a minimum position >= last_unchanged_pos_old. */
17654 for (; row > first_text_row; --row)
17656 /* This used to abort, but it can happen.
17657 It is ok to just stop the search instead here. KFS. */
17658 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17659 break;
17661 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17662 row_found = row;
17666 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17668 return row_found;
17672 /* Make sure that glyph rows in the current matrix of window W
17673 reference the same glyph memory as corresponding rows in the
17674 frame's frame matrix. This function is called after scrolling W's
17675 current matrix on a terminal frame in try_window_id and
17676 try_window_reusing_current_matrix. */
17678 static void
17679 sync_frame_with_window_matrix_rows (struct window *w)
17681 struct frame *f = XFRAME (w->frame);
17682 struct glyph_row *window_row, *window_row_end, *frame_row;
17684 /* Preconditions: W must be a leaf window and full-width. Its frame
17685 must have a frame matrix. */
17686 eassert (BUFFERP (w->contents));
17687 eassert (WINDOW_FULL_WIDTH_P (w));
17688 eassert (!FRAME_WINDOW_P (f));
17690 /* If W is a full-width window, glyph pointers in W's current matrix
17691 have, by definition, to be the same as glyph pointers in the
17692 corresponding frame matrix. Note that frame matrices have no
17693 marginal areas (see build_frame_matrix). */
17694 window_row = w->current_matrix->rows;
17695 window_row_end = window_row + w->current_matrix->nrows;
17696 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17697 while (window_row < window_row_end)
17699 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17700 struct glyph *end = window_row->glyphs[LAST_AREA];
17702 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17703 frame_row->glyphs[TEXT_AREA] = start;
17704 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17705 frame_row->glyphs[LAST_AREA] = end;
17707 /* Disable frame rows whose corresponding window rows have
17708 been disabled in try_window_id. */
17709 if (!window_row->enabled_p)
17710 frame_row->enabled_p = false;
17712 ++window_row, ++frame_row;
17717 /* Find the glyph row in window W containing CHARPOS. Consider all
17718 rows between START and END (not inclusive). END null means search
17719 all rows to the end of the display area of W. Value is the row
17720 containing CHARPOS or null. */
17722 struct glyph_row *
17723 row_containing_pos (struct window *w, ptrdiff_t charpos,
17724 struct glyph_row *start, struct glyph_row *end, int dy)
17726 struct glyph_row *row = start;
17727 struct glyph_row *best_row = NULL;
17728 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17729 int last_y;
17731 /* If we happen to start on a header-line, skip that. */
17732 if (row->mode_line_p)
17733 ++row;
17735 if ((end && row >= end) || !row->enabled_p)
17736 return NULL;
17738 last_y = window_text_bottom_y (w) - dy;
17740 while (1)
17742 /* Give up if we have gone too far. */
17743 if (end && row >= end)
17744 return NULL;
17745 /* This formerly returned if they were equal.
17746 I think that both quantities are of a "last plus one" type;
17747 if so, when they are equal, the row is within the screen. -- rms. */
17748 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17749 return NULL;
17751 /* If it is in this row, return this row. */
17752 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17753 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17754 /* The end position of a row equals the start
17755 position of the next row. If CHARPOS is there, we
17756 would rather consider it displayed in the next
17757 line, except when this line ends in ZV. */
17758 && !row_for_charpos_p (row, charpos)))
17759 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17761 struct glyph *g;
17763 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17764 || (!best_row && !row->continued_p))
17765 return row;
17766 /* In bidi-reordered rows, there could be several rows whose
17767 edges surround CHARPOS, all of these rows belonging to
17768 the same continued line. We need to find the row which
17769 fits CHARPOS the best. */
17770 for (g = row->glyphs[TEXT_AREA];
17771 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17772 g++)
17774 if (!STRINGP (g->object))
17776 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17778 mindif = eabs (g->charpos - charpos);
17779 best_row = row;
17780 /* Exact match always wins. */
17781 if (mindif == 0)
17782 return best_row;
17787 else if (best_row && !row->continued_p)
17788 return best_row;
17789 ++row;
17794 /* Try to redisplay window W by reusing its existing display. W's
17795 current matrix must be up to date when this function is called,
17796 i.e. window_end_valid must be nonzero.
17798 Value is
17800 >= 1 if successful, i.e. display has been updated
17801 specifically:
17802 1 means the changes were in front of a newline that precedes
17803 the window start, and the whole current matrix was reused
17804 2 means the changes were after the last position displayed
17805 in the window, and the whole current matrix was reused
17806 3 means portions of the current matrix were reused, while
17807 some of the screen lines were redrawn
17808 -1 if redisplay with same window start is known not to succeed
17809 0 if otherwise unsuccessful
17811 The following steps are performed:
17813 1. Find the last row in the current matrix of W that is not
17814 affected by changes at the start of current_buffer. If no such row
17815 is found, give up.
17817 2. Find the first row in W's current matrix that is not affected by
17818 changes at the end of current_buffer. Maybe there is no such row.
17820 3. Display lines beginning with the row + 1 found in step 1 to the
17821 row found in step 2 or, if step 2 didn't find a row, to the end of
17822 the window.
17824 4. If cursor is not known to appear on the window, give up.
17826 5. If display stopped at the row found in step 2, scroll the
17827 display and current matrix as needed.
17829 6. Maybe display some lines at the end of W, if we must. This can
17830 happen under various circumstances, like a partially visible line
17831 becoming fully visible, or because newly displayed lines are displayed
17832 in smaller font sizes.
17834 7. Update W's window end information. */
17836 static int
17837 try_window_id (struct window *w)
17839 struct frame *f = XFRAME (w->frame);
17840 struct glyph_matrix *current_matrix = w->current_matrix;
17841 struct glyph_matrix *desired_matrix = w->desired_matrix;
17842 struct glyph_row *last_unchanged_at_beg_row;
17843 struct glyph_row *first_unchanged_at_end_row;
17844 struct glyph_row *row;
17845 struct glyph_row *bottom_row;
17846 int bottom_vpos;
17847 struct it it;
17848 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17849 int dvpos, dy;
17850 struct text_pos start_pos;
17851 struct run run;
17852 int first_unchanged_at_end_vpos = 0;
17853 struct glyph_row *last_text_row, *last_text_row_at_end;
17854 struct text_pos start;
17855 ptrdiff_t first_changed_charpos, last_changed_charpos;
17857 #ifdef GLYPH_DEBUG
17858 if (inhibit_try_window_id)
17859 return 0;
17860 #endif
17862 /* This is handy for debugging. */
17863 #if 0
17864 #define GIVE_UP(X) \
17865 do { \
17866 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17867 return 0; \
17868 } while (0)
17869 #else
17870 #define GIVE_UP(X) return 0
17871 #endif
17873 SET_TEXT_POS_FROM_MARKER (start, w->start);
17875 /* Don't use this for mini-windows because these can show
17876 messages and mini-buffers, and we don't handle that here. */
17877 if (MINI_WINDOW_P (w))
17878 GIVE_UP (1);
17880 /* This flag is used to prevent redisplay optimizations. */
17881 if (windows_or_buffers_changed || f->cursor_type_changed)
17882 GIVE_UP (2);
17884 /* This function's optimizations cannot be used if overlays have
17885 changed in the buffer displayed by the window, so give up if they
17886 have. */
17887 if (w->last_overlay_modified != OVERLAY_MODIFF)
17888 GIVE_UP (21);
17890 /* Verify that narrowing has not changed.
17891 Also verify that we were not told to prevent redisplay optimizations.
17892 It would be nice to further
17893 reduce the number of cases where this prevents try_window_id. */
17894 if (current_buffer->clip_changed
17895 || current_buffer->prevent_redisplay_optimizations_p)
17896 GIVE_UP (3);
17898 /* Window must either use window-based redisplay or be full width. */
17899 if (!FRAME_WINDOW_P (f)
17900 && (!FRAME_LINE_INS_DEL_OK (f)
17901 || !WINDOW_FULL_WIDTH_P (w)))
17902 GIVE_UP (4);
17904 /* Give up if point is known NOT to appear in W. */
17905 if (PT < CHARPOS (start))
17906 GIVE_UP (5);
17908 /* Another way to prevent redisplay optimizations. */
17909 if (w->last_modified == 0)
17910 GIVE_UP (6);
17912 /* Verify that window is not hscrolled. */
17913 if (w->hscroll != 0)
17914 GIVE_UP (7);
17916 /* Verify that display wasn't paused. */
17917 if (!w->window_end_valid)
17918 GIVE_UP (8);
17920 /* Likewise if highlighting trailing whitespace. */
17921 if (!NILP (Vshow_trailing_whitespace))
17922 GIVE_UP (11);
17924 /* Can't use this if overlay arrow position and/or string have
17925 changed. */
17926 if (overlay_arrows_changed_p ())
17927 GIVE_UP (12);
17929 /* When word-wrap is on, adding a space to the first word of a
17930 wrapped line can change the wrap position, altering the line
17931 above it. It might be worthwhile to handle this more
17932 intelligently, but for now just redisplay from scratch. */
17933 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17934 GIVE_UP (21);
17936 /* Under bidi reordering, adding or deleting a character in the
17937 beginning of a paragraph, before the first strong directional
17938 character, can change the base direction of the paragraph (unless
17939 the buffer specifies a fixed paragraph direction), which will
17940 require to redisplay the whole paragraph. It might be worthwhile
17941 to find the paragraph limits and widen the range of redisplayed
17942 lines to that, but for now just give up this optimization and
17943 redisplay from scratch. */
17944 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17945 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17946 GIVE_UP (22);
17948 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17949 only if buffer has really changed. The reason is that the gap is
17950 initially at Z for freshly visited files. The code below would
17951 set end_unchanged to 0 in that case. */
17952 if (MODIFF > SAVE_MODIFF
17953 /* This seems to happen sometimes after saving a buffer. */
17954 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17956 if (GPT - BEG < BEG_UNCHANGED)
17957 BEG_UNCHANGED = GPT - BEG;
17958 if (Z - GPT < END_UNCHANGED)
17959 END_UNCHANGED = Z - GPT;
17962 /* The position of the first and last character that has been changed. */
17963 first_changed_charpos = BEG + BEG_UNCHANGED;
17964 last_changed_charpos = Z - END_UNCHANGED;
17966 /* If window starts after a line end, and the last change is in
17967 front of that newline, then changes don't affect the display.
17968 This case happens with stealth-fontification. Note that although
17969 the display is unchanged, glyph positions in the matrix have to
17970 be adjusted, of course. */
17971 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17972 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17973 && ((last_changed_charpos < CHARPOS (start)
17974 && CHARPOS (start) == BEGV)
17975 || (last_changed_charpos < CHARPOS (start) - 1
17976 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17978 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17979 struct glyph_row *r0;
17981 /* Compute how many chars/bytes have been added to or removed
17982 from the buffer. */
17983 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17984 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17985 Z_delta = Z - Z_old;
17986 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17988 /* Give up if PT is not in the window. Note that it already has
17989 been checked at the start of try_window_id that PT is not in
17990 front of the window start. */
17991 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17992 GIVE_UP (13);
17994 /* If window start is unchanged, we can reuse the whole matrix
17995 as is, after adjusting glyph positions. No need to compute
17996 the window end again, since its offset from Z hasn't changed. */
17997 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17998 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17999 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18000 /* PT must not be in a partially visible line. */
18001 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18002 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18004 /* Adjust positions in the glyph matrix. */
18005 if (Z_delta || Z_delta_bytes)
18007 struct glyph_row *r1
18008 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18009 increment_matrix_positions (w->current_matrix,
18010 MATRIX_ROW_VPOS (r0, current_matrix),
18011 MATRIX_ROW_VPOS (r1, current_matrix),
18012 Z_delta, Z_delta_bytes);
18015 /* Set the cursor. */
18016 row = row_containing_pos (w, PT, r0, NULL, 0);
18017 if (row)
18018 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18019 return 1;
18023 /* Handle the case that changes are all below what is displayed in
18024 the window, and that PT is in the window. This shortcut cannot
18025 be taken if ZV is visible in the window, and text has been added
18026 there that is visible in the window. */
18027 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18028 /* ZV is not visible in the window, or there are no
18029 changes at ZV, actually. */
18030 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18031 || first_changed_charpos == last_changed_charpos))
18033 struct glyph_row *r0;
18035 /* Give up if PT is not in the window. Note that it already has
18036 been checked at the start of try_window_id that PT is not in
18037 front of the window start. */
18038 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18039 GIVE_UP (14);
18041 /* If window start is unchanged, we can reuse the whole matrix
18042 as is, without changing glyph positions since no text has
18043 been added/removed in front of the window end. */
18044 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18045 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18046 /* PT must not be in a partially visible line. */
18047 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18048 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18050 /* We have to compute the window end anew since text
18051 could have been added/removed after it. */
18052 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18053 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18055 /* Set the cursor. */
18056 row = row_containing_pos (w, PT, r0, NULL, 0);
18057 if (row)
18058 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18059 return 2;
18063 /* Give up if window start is in the changed area.
18065 The condition used to read
18067 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18069 but why that was tested escapes me at the moment. */
18070 if (CHARPOS (start) >= first_changed_charpos
18071 && CHARPOS (start) <= last_changed_charpos)
18072 GIVE_UP (15);
18074 /* Check that window start agrees with the start of the first glyph
18075 row in its current matrix. Check this after we know the window
18076 start is not in changed text, otherwise positions would not be
18077 comparable. */
18078 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18079 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18080 GIVE_UP (16);
18082 /* Give up if the window ends in strings. Overlay strings
18083 at the end are difficult to handle, so don't try. */
18084 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18085 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18086 GIVE_UP (20);
18088 /* Compute the position at which we have to start displaying new
18089 lines. Some of the lines at the top of the window might be
18090 reusable because they are not displaying changed text. Find the
18091 last row in W's current matrix not affected by changes at the
18092 start of current_buffer. Value is null if changes start in the
18093 first line of window. */
18094 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18095 if (last_unchanged_at_beg_row)
18097 /* Avoid starting to display in the middle of a character, a TAB
18098 for instance. This is easier than to set up the iterator
18099 exactly, and it's not a frequent case, so the additional
18100 effort wouldn't really pay off. */
18101 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18102 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18103 && last_unchanged_at_beg_row > w->current_matrix->rows)
18104 --last_unchanged_at_beg_row;
18106 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18107 GIVE_UP (17);
18109 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18110 GIVE_UP (18);
18111 start_pos = it.current.pos;
18113 /* Start displaying new lines in the desired matrix at the same
18114 vpos we would use in the current matrix, i.e. below
18115 last_unchanged_at_beg_row. */
18116 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18117 current_matrix);
18118 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18119 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18121 eassert (it.hpos == 0 && it.current_x == 0);
18123 else
18125 /* There are no reusable lines at the start of the window.
18126 Start displaying in the first text line. */
18127 start_display (&it, w, start);
18128 it.vpos = it.first_vpos;
18129 start_pos = it.current.pos;
18132 /* Find the first row that is not affected by changes at the end of
18133 the buffer. Value will be null if there is no unchanged row, in
18134 which case we must redisplay to the end of the window. delta
18135 will be set to the value by which buffer positions beginning with
18136 first_unchanged_at_end_row have to be adjusted due to text
18137 changes. */
18138 first_unchanged_at_end_row
18139 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18140 IF_DEBUG (debug_delta = delta);
18141 IF_DEBUG (debug_delta_bytes = delta_bytes);
18143 /* Set stop_pos to the buffer position up to which we will have to
18144 display new lines. If first_unchanged_at_end_row != NULL, this
18145 is the buffer position of the start of the line displayed in that
18146 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18147 that we don't stop at a buffer position. */
18148 stop_pos = 0;
18149 if (first_unchanged_at_end_row)
18151 eassert (last_unchanged_at_beg_row == NULL
18152 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18154 /* If this is a continuation line, move forward to the next one
18155 that isn't. Changes in lines above affect this line.
18156 Caution: this may move first_unchanged_at_end_row to a row
18157 not displaying text. */
18158 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18159 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18160 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18161 < it.last_visible_y))
18162 ++first_unchanged_at_end_row;
18164 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18165 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18166 >= it.last_visible_y))
18167 first_unchanged_at_end_row = NULL;
18168 else
18170 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18171 + delta);
18172 first_unchanged_at_end_vpos
18173 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18174 eassert (stop_pos >= Z - END_UNCHANGED);
18177 else if (last_unchanged_at_beg_row == NULL)
18178 GIVE_UP (19);
18181 #ifdef GLYPH_DEBUG
18183 /* Either there is no unchanged row at the end, or the one we have
18184 now displays text. This is a necessary condition for the window
18185 end pos calculation at the end of this function. */
18186 eassert (first_unchanged_at_end_row == NULL
18187 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18189 debug_last_unchanged_at_beg_vpos
18190 = (last_unchanged_at_beg_row
18191 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18192 : -1);
18193 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18195 #endif /* GLYPH_DEBUG */
18198 /* Display new lines. Set last_text_row to the last new line
18199 displayed which has text on it, i.e. might end up as being the
18200 line where the window_end_vpos is. */
18201 w->cursor.vpos = -1;
18202 last_text_row = NULL;
18203 overlay_arrow_seen = 0;
18204 if (it.current_y < it.last_visible_y
18205 && !f->fonts_changed
18206 && (first_unchanged_at_end_row == NULL
18207 || IT_CHARPOS (it) < stop_pos))
18208 it.glyph_row->reversed_p = false;
18209 while (it.current_y < it.last_visible_y
18210 && !f->fonts_changed
18211 && (first_unchanged_at_end_row == NULL
18212 || IT_CHARPOS (it) < stop_pos))
18214 if (display_line (&it))
18215 last_text_row = it.glyph_row - 1;
18218 if (f->fonts_changed)
18219 return -1;
18222 /* Compute differences in buffer positions, y-positions etc. for
18223 lines reused at the bottom of the window. Compute what we can
18224 scroll. */
18225 if (first_unchanged_at_end_row
18226 /* No lines reused because we displayed everything up to the
18227 bottom of the window. */
18228 && it.current_y < it.last_visible_y)
18230 dvpos = (it.vpos
18231 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18232 current_matrix));
18233 dy = it.current_y - first_unchanged_at_end_row->y;
18234 run.current_y = first_unchanged_at_end_row->y;
18235 run.desired_y = run.current_y + dy;
18236 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18238 else
18240 delta = delta_bytes = dvpos = dy
18241 = run.current_y = run.desired_y = run.height = 0;
18242 first_unchanged_at_end_row = NULL;
18244 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18247 /* Find the cursor if not already found. We have to decide whether
18248 PT will appear on this window (it sometimes doesn't, but this is
18249 not a very frequent case.) This decision has to be made before
18250 the current matrix is altered. A value of cursor.vpos < 0 means
18251 that PT is either in one of the lines beginning at
18252 first_unchanged_at_end_row or below the window. Don't care for
18253 lines that might be displayed later at the window end; as
18254 mentioned, this is not a frequent case. */
18255 if (w->cursor.vpos < 0)
18257 /* Cursor in unchanged rows at the top? */
18258 if (PT < CHARPOS (start_pos)
18259 && last_unchanged_at_beg_row)
18261 row = row_containing_pos (w, PT,
18262 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18263 last_unchanged_at_beg_row + 1, 0);
18264 if (row)
18265 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18268 /* Start from first_unchanged_at_end_row looking for PT. */
18269 else if (first_unchanged_at_end_row)
18271 row = row_containing_pos (w, PT - delta,
18272 first_unchanged_at_end_row, NULL, 0);
18273 if (row)
18274 set_cursor_from_row (w, row, w->current_matrix, delta,
18275 delta_bytes, dy, dvpos);
18278 /* Give up if cursor was not found. */
18279 if (w->cursor.vpos < 0)
18281 clear_glyph_matrix (w->desired_matrix);
18282 return -1;
18286 /* Don't let the cursor end in the scroll margins. */
18288 int this_scroll_margin, cursor_height;
18289 int frame_line_height = default_line_pixel_height (w);
18290 int window_total_lines
18291 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18293 this_scroll_margin =
18294 max (0, min (scroll_margin, window_total_lines / 4));
18295 this_scroll_margin *= frame_line_height;
18296 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18298 if ((w->cursor.y < this_scroll_margin
18299 && CHARPOS (start) > BEGV)
18300 /* Old redisplay didn't take scroll margin into account at the bottom,
18301 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18302 || (w->cursor.y + (make_cursor_line_fully_visible_p
18303 ? cursor_height + this_scroll_margin
18304 : 1)) > it.last_visible_y)
18306 w->cursor.vpos = -1;
18307 clear_glyph_matrix (w->desired_matrix);
18308 return -1;
18312 /* Scroll the display. Do it before changing the current matrix so
18313 that xterm.c doesn't get confused about where the cursor glyph is
18314 found. */
18315 if (dy && run.height)
18317 update_begin (f);
18319 if (FRAME_WINDOW_P (f))
18321 FRAME_RIF (f)->update_window_begin_hook (w);
18322 FRAME_RIF (f)->clear_window_mouse_face (w);
18323 FRAME_RIF (f)->scroll_run_hook (w, &run);
18324 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18326 else
18328 /* Terminal frame. In this case, dvpos gives the number of
18329 lines to scroll by; dvpos < 0 means scroll up. */
18330 int from_vpos
18331 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18332 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18333 int end = (WINDOW_TOP_EDGE_LINE (w)
18334 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18335 + window_internal_height (w));
18337 #if defined (HAVE_GPM) || defined (MSDOS)
18338 x_clear_window_mouse_face (w);
18339 #endif
18340 /* Perform the operation on the screen. */
18341 if (dvpos > 0)
18343 /* Scroll last_unchanged_at_beg_row to the end of the
18344 window down dvpos lines. */
18345 set_terminal_window (f, end);
18347 /* On dumb terminals delete dvpos lines at the end
18348 before inserting dvpos empty lines. */
18349 if (!FRAME_SCROLL_REGION_OK (f))
18350 ins_del_lines (f, end - dvpos, -dvpos);
18352 /* Insert dvpos empty lines in front of
18353 last_unchanged_at_beg_row. */
18354 ins_del_lines (f, from, dvpos);
18356 else if (dvpos < 0)
18358 /* Scroll up last_unchanged_at_beg_vpos to the end of
18359 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18360 set_terminal_window (f, end);
18362 /* Delete dvpos lines in front of
18363 last_unchanged_at_beg_vpos. ins_del_lines will set
18364 the cursor to the given vpos and emit |dvpos| delete
18365 line sequences. */
18366 ins_del_lines (f, from + dvpos, dvpos);
18368 /* On a dumb terminal insert dvpos empty lines at the
18369 end. */
18370 if (!FRAME_SCROLL_REGION_OK (f))
18371 ins_del_lines (f, end + dvpos, -dvpos);
18374 set_terminal_window (f, 0);
18377 update_end (f);
18380 /* Shift reused rows of the current matrix to the right position.
18381 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18382 text. */
18383 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18384 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18385 if (dvpos < 0)
18387 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18388 bottom_vpos, dvpos);
18389 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18390 bottom_vpos);
18392 else if (dvpos > 0)
18394 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18395 bottom_vpos, dvpos);
18396 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18397 first_unchanged_at_end_vpos + dvpos);
18400 /* For frame-based redisplay, make sure that current frame and window
18401 matrix are in sync with respect to glyph memory. */
18402 if (!FRAME_WINDOW_P (f))
18403 sync_frame_with_window_matrix_rows (w);
18405 /* Adjust buffer positions in reused rows. */
18406 if (delta || delta_bytes)
18407 increment_matrix_positions (current_matrix,
18408 first_unchanged_at_end_vpos + dvpos,
18409 bottom_vpos, delta, delta_bytes);
18411 /* Adjust Y positions. */
18412 if (dy)
18413 shift_glyph_matrix (w, current_matrix,
18414 first_unchanged_at_end_vpos + dvpos,
18415 bottom_vpos, dy);
18417 if (first_unchanged_at_end_row)
18419 first_unchanged_at_end_row += dvpos;
18420 if (first_unchanged_at_end_row->y >= it.last_visible_y
18421 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18422 first_unchanged_at_end_row = NULL;
18425 /* If scrolling up, there may be some lines to display at the end of
18426 the window. */
18427 last_text_row_at_end = NULL;
18428 if (dy < 0)
18430 /* Scrolling up can leave for example a partially visible line
18431 at the end of the window to be redisplayed. */
18432 /* Set last_row to the glyph row in the current matrix where the
18433 window end line is found. It has been moved up or down in
18434 the matrix by dvpos. */
18435 int last_vpos = w->window_end_vpos + dvpos;
18436 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18438 /* If last_row is the window end line, it should display text. */
18439 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18441 /* If window end line was partially visible before, begin
18442 displaying at that line. Otherwise begin displaying with the
18443 line following it. */
18444 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18446 init_to_row_start (&it, w, last_row);
18447 it.vpos = last_vpos;
18448 it.current_y = last_row->y;
18450 else
18452 init_to_row_end (&it, w, last_row);
18453 it.vpos = 1 + last_vpos;
18454 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18455 ++last_row;
18458 /* We may start in a continuation line. If so, we have to
18459 get the right continuation_lines_width and current_x. */
18460 it.continuation_lines_width = last_row->continuation_lines_width;
18461 it.hpos = it.current_x = 0;
18463 /* Display the rest of the lines at the window end. */
18464 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18465 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18467 /* Is it always sure that the display agrees with lines in
18468 the current matrix? I don't think so, so we mark rows
18469 displayed invalid in the current matrix by setting their
18470 enabled_p flag to zero. */
18471 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18472 if (display_line (&it))
18473 last_text_row_at_end = it.glyph_row - 1;
18477 /* Update window_end_pos and window_end_vpos. */
18478 if (first_unchanged_at_end_row && !last_text_row_at_end)
18480 /* Window end line if one of the preserved rows from the current
18481 matrix. Set row to the last row displaying text in current
18482 matrix starting at first_unchanged_at_end_row, after
18483 scrolling. */
18484 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18485 row = find_last_row_displaying_text (w->current_matrix, &it,
18486 first_unchanged_at_end_row);
18487 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18488 adjust_window_ends (w, row, 1);
18489 eassert (w->window_end_bytepos >= 0);
18490 IF_DEBUG (debug_method_add (w, "A"));
18492 else if (last_text_row_at_end)
18494 adjust_window_ends (w, last_text_row_at_end, 0);
18495 eassert (w->window_end_bytepos >= 0);
18496 IF_DEBUG (debug_method_add (w, "B"));
18498 else if (last_text_row)
18500 /* We have displayed either to the end of the window or at the
18501 end of the window, i.e. the last row with text is to be found
18502 in the desired matrix. */
18503 adjust_window_ends (w, last_text_row, 0);
18504 eassert (w->window_end_bytepos >= 0);
18506 else if (first_unchanged_at_end_row == NULL
18507 && last_text_row == NULL
18508 && last_text_row_at_end == NULL)
18510 /* Displayed to end of window, but no line containing text was
18511 displayed. Lines were deleted at the end of the window. */
18512 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18513 int vpos = w->window_end_vpos;
18514 struct glyph_row *current_row = current_matrix->rows + vpos;
18515 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18517 for (row = NULL;
18518 row == NULL && vpos >= first_vpos;
18519 --vpos, --current_row, --desired_row)
18521 if (desired_row->enabled_p)
18523 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18524 row = desired_row;
18526 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18527 row = current_row;
18530 eassert (row != NULL);
18531 w->window_end_vpos = vpos + 1;
18532 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18533 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18534 eassert (w->window_end_bytepos >= 0);
18535 IF_DEBUG (debug_method_add (w, "C"));
18537 else
18538 emacs_abort ();
18540 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18541 debug_end_vpos = w->window_end_vpos));
18543 /* Record that display has not been completed. */
18544 w->window_end_valid = 0;
18545 w->desired_matrix->no_scrolling_p = 1;
18546 return 3;
18548 #undef GIVE_UP
18553 /***********************************************************************
18554 More debugging support
18555 ***********************************************************************/
18557 #ifdef GLYPH_DEBUG
18559 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18560 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18561 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18564 /* Dump the contents of glyph matrix MATRIX on stderr.
18566 GLYPHS 0 means don't show glyph contents.
18567 GLYPHS 1 means show glyphs in short form
18568 GLYPHS > 1 means show glyphs in long form. */
18570 void
18571 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18573 int i;
18574 for (i = 0; i < matrix->nrows; ++i)
18575 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18579 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18580 the glyph row and area where the glyph comes from. */
18582 void
18583 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18585 if (glyph->type == CHAR_GLYPH
18586 || glyph->type == GLYPHLESS_GLYPH)
18588 fprintf (stderr,
18589 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18590 glyph - row->glyphs[TEXT_AREA],
18591 (glyph->type == CHAR_GLYPH
18592 ? 'C'
18593 : 'G'),
18594 glyph->charpos,
18595 (BUFFERP (glyph->object)
18596 ? 'B'
18597 : (STRINGP (glyph->object)
18598 ? 'S'
18599 : (INTEGERP (glyph->object)
18600 ? '0'
18601 : '-'))),
18602 glyph->pixel_width,
18603 glyph->u.ch,
18604 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18605 ? glyph->u.ch
18606 : '.'),
18607 glyph->face_id,
18608 glyph->left_box_line_p,
18609 glyph->right_box_line_p);
18611 else if (glyph->type == STRETCH_GLYPH)
18613 fprintf (stderr,
18614 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18615 glyph - row->glyphs[TEXT_AREA],
18616 'S',
18617 glyph->charpos,
18618 (BUFFERP (glyph->object)
18619 ? 'B'
18620 : (STRINGP (glyph->object)
18621 ? 'S'
18622 : (INTEGERP (glyph->object)
18623 ? '0'
18624 : '-'))),
18625 glyph->pixel_width,
18627 ' ',
18628 glyph->face_id,
18629 glyph->left_box_line_p,
18630 glyph->right_box_line_p);
18632 else if (glyph->type == IMAGE_GLYPH)
18634 fprintf (stderr,
18635 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18636 glyph - row->glyphs[TEXT_AREA],
18637 'I',
18638 glyph->charpos,
18639 (BUFFERP (glyph->object)
18640 ? 'B'
18641 : (STRINGP (glyph->object)
18642 ? 'S'
18643 : (INTEGERP (glyph->object)
18644 ? '0'
18645 : '-'))),
18646 glyph->pixel_width,
18647 glyph->u.img_id,
18648 '.',
18649 glyph->face_id,
18650 glyph->left_box_line_p,
18651 glyph->right_box_line_p);
18653 else if (glyph->type == COMPOSITE_GLYPH)
18655 fprintf (stderr,
18656 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18657 glyph - row->glyphs[TEXT_AREA],
18658 '+',
18659 glyph->charpos,
18660 (BUFFERP (glyph->object)
18661 ? 'B'
18662 : (STRINGP (glyph->object)
18663 ? 'S'
18664 : (INTEGERP (glyph->object)
18665 ? '0'
18666 : '-'))),
18667 glyph->pixel_width,
18668 glyph->u.cmp.id);
18669 if (glyph->u.cmp.automatic)
18670 fprintf (stderr,
18671 "[%d-%d]",
18672 glyph->slice.cmp.from, glyph->slice.cmp.to);
18673 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18674 glyph->face_id,
18675 glyph->left_box_line_p,
18676 glyph->right_box_line_p);
18681 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18682 GLYPHS 0 means don't show glyph contents.
18683 GLYPHS 1 means show glyphs in short form
18684 GLYPHS > 1 means show glyphs in long form. */
18686 void
18687 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18689 if (glyphs != 1)
18691 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18692 fprintf (stderr, "==============================================================================\n");
18694 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18695 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18696 vpos,
18697 MATRIX_ROW_START_CHARPOS (row),
18698 MATRIX_ROW_END_CHARPOS (row),
18699 row->used[TEXT_AREA],
18700 row->contains_overlapping_glyphs_p,
18701 row->enabled_p,
18702 row->truncated_on_left_p,
18703 row->truncated_on_right_p,
18704 row->continued_p,
18705 MATRIX_ROW_CONTINUATION_LINE_P (row),
18706 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18707 row->ends_at_zv_p,
18708 row->fill_line_p,
18709 row->ends_in_middle_of_char_p,
18710 row->starts_in_middle_of_char_p,
18711 row->mouse_face_p,
18712 row->x,
18713 row->y,
18714 row->pixel_width,
18715 row->height,
18716 row->visible_height,
18717 row->ascent,
18718 row->phys_ascent);
18719 /* The next 3 lines should align to "Start" in the header. */
18720 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18721 row->end.overlay_string_index,
18722 row->continuation_lines_width);
18723 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18724 CHARPOS (row->start.string_pos),
18725 CHARPOS (row->end.string_pos));
18726 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18727 row->end.dpvec_index);
18730 if (glyphs > 1)
18732 int area;
18734 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18736 struct glyph *glyph = row->glyphs[area];
18737 struct glyph *glyph_end = glyph + row->used[area];
18739 /* Glyph for a line end in text. */
18740 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18741 ++glyph_end;
18743 if (glyph < glyph_end)
18744 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18746 for (; glyph < glyph_end; ++glyph)
18747 dump_glyph (row, glyph, area);
18750 else if (glyphs == 1)
18752 int area;
18753 char s[SHRT_MAX + 4];
18755 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18757 int i;
18759 for (i = 0; i < row->used[area]; ++i)
18761 struct glyph *glyph = row->glyphs[area] + i;
18762 if (i == row->used[area] - 1
18763 && area == TEXT_AREA
18764 && INTEGERP (glyph->object)
18765 && glyph->type == CHAR_GLYPH
18766 && glyph->u.ch == ' ')
18768 strcpy (&s[i], "[\\n]");
18769 i += 4;
18771 else if (glyph->type == CHAR_GLYPH
18772 && glyph->u.ch < 0x80
18773 && glyph->u.ch >= ' ')
18774 s[i] = glyph->u.ch;
18775 else
18776 s[i] = '.';
18779 s[i] = '\0';
18780 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18786 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18787 Sdump_glyph_matrix, 0, 1, "p",
18788 doc: /* Dump the current matrix of the selected window to stderr.
18789 Shows contents of glyph row structures. With non-nil
18790 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18791 glyphs in short form, otherwise show glyphs in long form.
18793 Interactively, no argument means show glyphs in short form;
18794 with numeric argument, its value is passed as the GLYPHS flag. */)
18795 (Lisp_Object glyphs)
18797 struct window *w = XWINDOW (selected_window);
18798 struct buffer *buffer = XBUFFER (w->contents);
18800 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18801 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18802 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18803 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18804 fprintf (stderr, "=============================================\n");
18805 dump_glyph_matrix (w->current_matrix,
18806 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18807 return Qnil;
18811 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18812 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18813 Only text-mode frames have frame glyph matrices. */)
18814 (void)
18816 struct frame *f = XFRAME (selected_frame);
18818 if (f->current_matrix)
18819 dump_glyph_matrix (f->current_matrix, 1);
18820 else
18821 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18822 return Qnil;
18826 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18827 doc: /* Dump glyph row ROW to stderr.
18828 GLYPH 0 means don't dump glyphs.
18829 GLYPH 1 means dump glyphs in short form.
18830 GLYPH > 1 or omitted means dump glyphs in long form. */)
18831 (Lisp_Object row, Lisp_Object glyphs)
18833 struct glyph_matrix *matrix;
18834 EMACS_INT vpos;
18836 CHECK_NUMBER (row);
18837 matrix = XWINDOW (selected_window)->current_matrix;
18838 vpos = XINT (row);
18839 if (vpos >= 0 && vpos < matrix->nrows)
18840 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18841 vpos,
18842 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18843 return Qnil;
18847 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18848 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18849 GLYPH 0 means don't dump glyphs.
18850 GLYPH 1 means dump glyphs in short form.
18851 GLYPH > 1 or omitted means dump glyphs in long form.
18853 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18854 do nothing. */)
18855 (Lisp_Object row, Lisp_Object glyphs)
18857 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18858 struct frame *sf = SELECTED_FRAME ();
18859 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18860 EMACS_INT vpos;
18862 CHECK_NUMBER (row);
18863 vpos = XINT (row);
18864 if (vpos >= 0 && vpos < m->nrows)
18865 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18866 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18867 #endif
18868 return Qnil;
18872 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18873 doc: /* Toggle tracing of redisplay.
18874 With ARG, turn tracing on if and only if ARG is positive. */)
18875 (Lisp_Object arg)
18877 if (NILP (arg))
18878 trace_redisplay_p = !trace_redisplay_p;
18879 else
18881 arg = Fprefix_numeric_value (arg);
18882 trace_redisplay_p = XINT (arg) > 0;
18885 return Qnil;
18889 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18890 doc: /* Like `format', but print result to stderr.
18891 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18892 (ptrdiff_t nargs, Lisp_Object *args)
18894 Lisp_Object s = Fformat (nargs, args);
18895 fprintf (stderr, "%s", SDATA (s));
18896 return Qnil;
18899 #endif /* GLYPH_DEBUG */
18903 /***********************************************************************
18904 Building Desired Matrix Rows
18905 ***********************************************************************/
18907 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18908 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18910 static struct glyph_row *
18911 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18913 struct frame *f = XFRAME (WINDOW_FRAME (w));
18914 struct buffer *buffer = XBUFFER (w->contents);
18915 struct buffer *old = current_buffer;
18916 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18917 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18918 const unsigned char *arrow_end = arrow_string + arrow_len;
18919 const unsigned char *p;
18920 struct it it;
18921 bool multibyte_p;
18922 int n_glyphs_before;
18924 set_buffer_temp (buffer);
18925 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18926 scratch_glyph_row.reversed_p = false;
18927 it.glyph_row->used[TEXT_AREA] = 0;
18928 SET_TEXT_POS (it.position, 0, 0);
18930 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18931 p = arrow_string;
18932 while (p < arrow_end)
18934 Lisp_Object face, ilisp;
18936 /* Get the next character. */
18937 if (multibyte_p)
18938 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18939 else
18941 it.c = it.char_to_display = *p, it.len = 1;
18942 if (! ASCII_CHAR_P (it.c))
18943 it.char_to_display = BYTE8_TO_CHAR (it.c);
18945 p += it.len;
18947 /* Get its face. */
18948 ilisp = make_number (p - arrow_string);
18949 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18950 it.face_id = compute_char_face (f, it.char_to_display, face);
18952 /* Compute its width, get its glyphs. */
18953 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18954 SET_TEXT_POS (it.position, -1, -1);
18955 PRODUCE_GLYPHS (&it);
18957 /* If this character doesn't fit any more in the line, we have
18958 to remove some glyphs. */
18959 if (it.current_x > it.last_visible_x)
18961 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18962 break;
18966 set_buffer_temp (old);
18967 return it.glyph_row;
18971 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18972 glyphs to insert is determined by produce_special_glyphs. */
18974 static void
18975 insert_left_trunc_glyphs (struct it *it)
18977 struct it truncate_it;
18978 struct glyph *from, *end, *to, *toend;
18980 eassert (!FRAME_WINDOW_P (it->f)
18981 || (!it->glyph_row->reversed_p
18982 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18983 || (it->glyph_row->reversed_p
18984 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18986 /* Get the truncation glyphs. */
18987 truncate_it = *it;
18988 truncate_it.current_x = 0;
18989 truncate_it.face_id = DEFAULT_FACE_ID;
18990 truncate_it.glyph_row = &scratch_glyph_row;
18991 truncate_it.area = TEXT_AREA;
18992 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18993 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18994 truncate_it.object = make_number (0);
18995 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18997 /* Overwrite glyphs from IT with truncation glyphs. */
18998 if (!it->glyph_row->reversed_p)
19000 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19002 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19003 end = from + tused;
19004 to = it->glyph_row->glyphs[TEXT_AREA];
19005 toend = to + it->glyph_row->used[TEXT_AREA];
19006 if (FRAME_WINDOW_P (it->f))
19008 /* On GUI frames, when variable-size fonts are displayed,
19009 the truncation glyphs may need more pixels than the row's
19010 glyphs they overwrite. We overwrite more glyphs to free
19011 enough screen real estate, and enlarge the stretch glyph
19012 on the right (see display_line), if there is one, to
19013 preserve the screen position of the truncation glyphs on
19014 the right. */
19015 int w = 0;
19016 struct glyph *g = to;
19017 short used;
19019 /* The first glyph could be partially visible, in which case
19020 it->glyph_row->x will be negative. But we want the left
19021 truncation glyphs to be aligned at the left margin of the
19022 window, so we override the x coordinate at which the row
19023 will begin. */
19024 it->glyph_row->x = 0;
19025 while (g < toend && w < it->truncation_pixel_width)
19027 w += g->pixel_width;
19028 ++g;
19030 if (g - to - tused > 0)
19032 memmove (to + tused, g, (toend - g) * sizeof(*g));
19033 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19035 used = it->glyph_row->used[TEXT_AREA];
19036 if (it->glyph_row->truncated_on_right_p
19037 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19038 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19039 == STRETCH_GLYPH)
19041 int extra = w - it->truncation_pixel_width;
19043 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19047 while (from < end)
19048 *to++ = *from++;
19050 /* There may be padding glyphs left over. Overwrite them too. */
19051 if (!FRAME_WINDOW_P (it->f))
19053 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19055 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19056 while (from < end)
19057 *to++ = *from++;
19061 if (to > toend)
19062 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19064 else
19066 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19068 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19069 that back to front. */
19070 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19071 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19072 toend = it->glyph_row->glyphs[TEXT_AREA];
19073 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19074 if (FRAME_WINDOW_P (it->f))
19076 int w = 0;
19077 struct glyph *g = to;
19079 while (g >= toend && w < it->truncation_pixel_width)
19081 w += g->pixel_width;
19082 --g;
19084 if (to - g - tused > 0)
19085 to = g + tused;
19086 if (it->glyph_row->truncated_on_right_p
19087 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19088 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19090 int extra = w - it->truncation_pixel_width;
19092 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19096 while (from >= end && to >= toend)
19097 *to-- = *from--;
19098 if (!FRAME_WINDOW_P (it->f))
19100 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19102 from =
19103 truncate_it.glyph_row->glyphs[TEXT_AREA]
19104 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19105 while (from >= end && to >= toend)
19106 *to-- = *from--;
19109 if (from >= end)
19111 /* Need to free some room before prepending additional
19112 glyphs. */
19113 int move_by = from - end + 1;
19114 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19115 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19117 for ( ; g >= g0; g--)
19118 g[move_by] = *g;
19119 while (from >= end)
19120 *to-- = *from--;
19121 it->glyph_row->used[TEXT_AREA] += move_by;
19126 /* Compute the hash code for ROW. */
19127 unsigned
19128 row_hash (struct glyph_row *row)
19130 int area, k;
19131 unsigned hashval = 0;
19133 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19134 for (k = 0; k < row->used[area]; ++k)
19135 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19136 + row->glyphs[area][k].u.val
19137 + row->glyphs[area][k].face_id
19138 + row->glyphs[area][k].padding_p
19139 + (row->glyphs[area][k].type << 2));
19141 return hashval;
19144 /* Compute the pixel height and width of IT->glyph_row.
19146 Most of the time, ascent and height of a display line will be equal
19147 to the max_ascent and max_height values of the display iterator
19148 structure. This is not the case if
19150 1. We hit ZV without displaying anything. In this case, max_ascent
19151 and max_height will be zero.
19153 2. We have some glyphs that don't contribute to the line height.
19154 (The glyph row flag contributes_to_line_height_p is for future
19155 pixmap extensions).
19157 The first case is easily covered by using default values because in
19158 these cases, the line height does not really matter, except that it
19159 must not be zero. */
19161 static void
19162 compute_line_metrics (struct it *it)
19164 struct glyph_row *row = it->glyph_row;
19166 if (FRAME_WINDOW_P (it->f))
19168 int i, min_y, max_y;
19170 /* The line may consist of one space only, that was added to
19171 place the cursor on it. If so, the row's height hasn't been
19172 computed yet. */
19173 if (row->height == 0)
19175 if (it->max_ascent + it->max_descent == 0)
19176 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19177 row->ascent = it->max_ascent;
19178 row->height = it->max_ascent + it->max_descent;
19179 row->phys_ascent = it->max_phys_ascent;
19180 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19181 row->extra_line_spacing = it->max_extra_line_spacing;
19184 /* Compute the width of this line. */
19185 row->pixel_width = row->x;
19186 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19187 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19189 eassert (row->pixel_width >= 0);
19190 eassert (row->ascent >= 0 && row->height > 0);
19192 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19193 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19195 /* If first line's physical ascent is larger than its logical
19196 ascent, use the physical ascent, and make the row taller.
19197 This makes accented characters fully visible. */
19198 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19199 && row->phys_ascent > row->ascent)
19201 row->height += row->phys_ascent - row->ascent;
19202 row->ascent = row->phys_ascent;
19205 /* Compute how much of the line is visible. */
19206 row->visible_height = row->height;
19208 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19209 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19211 if (row->y < min_y)
19212 row->visible_height -= min_y - row->y;
19213 if (row->y + row->height > max_y)
19214 row->visible_height -= row->y + row->height - max_y;
19216 else
19218 row->pixel_width = row->used[TEXT_AREA];
19219 if (row->continued_p)
19220 row->pixel_width -= it->continuation_pixel_width;
19221 else if (row->truncated_on_right_p)
19222 row->pixel_width -= it->truncation_pixel_width;
19223 row->ascent = row->phys_ascent = 0;
19224 row->height = row->phys_height = row->visible_height = 1;
19225 row->extra_line_spacing = 0;
19228 /* Compute a hash code for this row. */
19229 row->hash = row_hash (row);
19231 it->max_ascent = it->max_descent = 0;
19232 it->max_phys_ascent = it->max_phys_descent = 0;
19236 /* Append one space to the glyph row of iterator IT if doing a
19237 window-based redisplay. The space has the same face as
19238 IT->face_id. Value is non-zero if a space was added.
19240 This function is called to make sure that there is always one glyph
19241 at the end of a glyph row that the cursor can be set on under
19242 window-systems. (If there weren't such a glyph we would not know
19243 how wide and tall a box cursor should be displayed).
19245 At the same time this space let's a nicely handle clearing to the
19246 end of the line if the row ends in italic text. */
19248 static int
19249 append_space_for_newline (struct it *it, int default_face_p)
19251 if (FRAME_WINDOW_P (it->f))
19253 int n = it->glyph_row->used[TEXT_AREA];
19255 if (it->glyph_row->glyphs[TEXT_AREA] + n
19256 < it->glyph_row->glyphs[1 + TEXT_AREA])
19258 /* Save some values that must not be changed.
19259 Must save IT->c and IT->len because otherwise
19260 ITERATOR_AT_END_P wouldn't work anymore after
19261 append_space_for_newline has been called. */
19262 enum display_element_type saved_what = it->what;
19263 int saved_c = it->c, saved_len = it->len;
19264 int saved_char_to_display = it->char_to_display;
19265 int saved_x = it->current_x;
19266 int saved_face_id = it->face_id;
19267 int saved_box_end = it->end_of_box_run_p;
19268 struct text_pos saved_pos;
19269 Lisp_Object saved_object;
19270 struct face *face;
19272 saved_object = it->object;
19273 saved_pos = it->position;
19275 it->what = IT_CHARACTER;
19276 memset (&it->position, 0, sizeof it->position);
19277 it->object = make_number (0);
19278 it->c = it->char_to_display = ' ';
19279 it->len = 1;
19281 /* If the default face was remapped, be sure to use the
19282 remapped face for the appended newline. */
19283 if (default_face_p)
19284 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19285 else if (it->face_before_selective_p)
19286 it->face_id = it->saved_face_id;
19287 face = FACE_FROM_ID (it->f, it->face_id);
19288 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19289 /* In R2L rows, we will prepend a stretch glyph that will
19290 have the end_of_box_run_p flag set for it, so there's no
19291 need for the appended newline glyph to have that flag
19292 set. */
19293 if (it->glyph_row->reversed_p
19294 /* But if the appended newline glyph goes all the way to
19295 the end of the row, there will be no stretch glyph,
19296 so leave the box flag set. */
19297 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19298 it->end_of_box_run_p = 0;
19300 PRODUCE_GLYPHS (it);
19302 it->override_ascent = -1;
19303 it->constrain_row_ascent_descent_p = 0;
19304 it->current_x = saved_x;
19305 it->object = saved_object;
19306 it->position = saved_pos;
19307 it->what = saved_what;
19308 it->face_id = saved_face_id;
19309 it->len = saved_len;
19310 it->c = saved_c;
19311 it->char_to_display = saved_char_to_display;
19312 it->end_of_box_run_p = saved_box_end;
19313 return 1;
19317 return 0;
19321 /* Extend the face of the last glyph in the text area of IT->glyph_row
19322 to the end of the display line. Called from display_line. If the
19323 glyph row is empty, add a space glyph to it so that we know the
19324 face to draw. Set the glyph row flag fill_line_p. If the glyph
19325 row is R2L, prepend a stretch glyph to cover the empty space to the
19326 left of the leftmost glyph. */
19328 static void
19329 extend_face_to_end_of_line (struct it *it)
19331 struct face *face, *default_face;
19332 struct frame *f = it->f;
19334 /* If line is already filled, do nothing. Non window-system frames
19335 get a grace of one more ``pixel'' because their characters are
19336 1-``pixel'' wide, so they hit the equality too early. This grace
19337 is needed only for R2L rows that are not continued, to produce
19338 one extra blank where we could display the cursor. */
19339 if ((it->current_x >= it->last_visible_x
19340 + (!FRAME_WINDOW_P (f)
19341 && it->glyph_row->reversed_p
19342 && !it->glyph_row->continued_p))
19343 /* If the window has display margins, we will need to extend
19344 their face even if the text area is filled. */
19345 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19346 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19347 return;
19349 /* The default face, possibly remapped. */
19350 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19352 /* Face extension extends the background and box of IT->face_id
19353 to the end of the line. If the background equals the background
19354 of the frame, we don't have to do anything. */
19355 if (it->face_before_selective_p)
19356 face = FACE_FROM_ID (f, it->saved_face_id);
19357 else
19358 face = FACE_FROM_ID (f, it->face_id);
19360 if (FRAME_WINDOW_P (f)
19361 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19362 && face->box == FACE_NO_BOX
19363 && face->background == FRAME_BACKGROUND_PIXEL (f)
19364 #ifdef HAVE_WINDOW_SYSTEM
19365 && !face->stipple
19366 #endif
19367 && !it->glyph_row->reversed_p)
19368 return;
19370 /* Set the glyph row flag indicating that the face of the last glyph
19371 in the text area has to be drawn to the end of the text area. */
19372 it->glyph_row->fill_line_p = 1;
19374 /* If current character of IT is not ASCII, make sure we have the
19375 ASCII face. This will be automatically undone the next time
19376 get_next_display_element returns a multibyte character. Note
19377 that the character will always be single byte in unibyte
19378 text. */
19379 if (!ASCII_CHAR_P (it->c))
19381 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19384 if (FRAME_WINDOW_P (f))
19386 /* If the row is empty, add a space with the current face of IT,
19387 so that we know which face to draw. */
19388 if (it->glyph_row->used[TEXT_AREA] == 0)
19390 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19391 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19392 it->glyph_row->used[TEXT_AREA] = 1;
19394 /* Mode line and the header line don't have margins, and
19395 likewise the frame's tool-bar window, if there is any. */
19396 if (!(it->glyph_row->mode_line_p
19397 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19398 || (WINDOWP (f->tool_bar_window)
19399 && it->w == XWINDOW (f->tool_bar_window))
19400 #endif
19403 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19404 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19406 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19407 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19408 default_face->id;
19409 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19411 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19412 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19414 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19415 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19416 default_face->id;
19417 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19420 #ifdef HAVE_WINDOW_SYSTEM
19421 if (it->glyph_row->reversed_p)
19423 /* Prepend a stretch glyph to the row, such that the
19424 rightmost glyph will be drawn flushed all the way to the
19425 right margin of the window. The stretch glyph that will
19426 occupy the empty space, if any, to the left of the
19427 glyphs. */
19428 struct font *font = face->font ? face->font : FRAME_FONT (f);
19429 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19430 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19431 struct glyph *g;
19432 int row_width, stretch_ascent, stretch_width;
19433 struct text_pos saved_pos;
19434 int saved_face_id, saved_avoid_cursor, saved_box_start;
19436 for (row_width = 0, g = row_start; g < row_end; g++)
19437 row_width += g->pixel_width;
19439 /* FIXME: There are various minor display glitches in R2L
19440 rows when only one of the fringes is missing. The
19441 strange condition below produces the least bad effect. */
19442 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19443 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19444 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19445 stretch_width = window_box_width (it->w, TEXT_AREA);
19446 else
19447 stretch_width = it->last_visible_x - it->first_visible_x;
19448 stretch_width -= row_width;
19450 if (stretch_width > 0)
19452 stretch_ascent =
19453 (((it->ascent + it->descent)
19454 * FONT_BASE (font)) / FONT_HEIGHT (font));
19455 saved_pos = it->position;
19456 memset (&it->position, 0, sizeof it->position);
19457 saved_avoid_cursor = it->avoid_cursor_p;
19458 it->avoid_cursor_p = 1;
19459 saved_face_id = it->face_id;
19460 saved_box_start = it->start_of_box_run_p;
19461 /* The last row's stretch glyph should get the default
19462 face, to avoid painting the rest of the window with
19463 the region face, if the region ends at ZV. */
19464 if (it->glyph_row->ends_at_zv_p)
19465 it->face_id = default_face->id;
19466 else
19467 it->face_id = face->id;
19468 it->start_of_box_run_p = 0;
19469 append_stretch_glyph (it, make_number (0), stretch_width,
19470 it->ascent + it->descent, stretch_ascent);
19471 it->position = saved_pos;
19472 it->avoid_cursor_p = saved_avoid_cursor;
19473 it->face_id = saved_face_id;
19474 it->start_of_box_run_p = saved_box_start;
19476 /* If stretch_width comes out negative, it means that the
19477 last glyph is only partially visible. In R2L rows, we
19478 want the leftmost glyph to be partially visible, so we
19479 need to give the row the corresponding left offset. */
19480 if (stretch_width < 0)
19481 it->glyph_row->x = stretch_width;
19483 #endif /* HAVE_WINDOW_SYSTEM */
19485 else
19487 /* Save some values that must not be changed. */
19488 int saved_x = it->current_x;
19489 struct text_pos saved_pos;
19490 Lisp_Object saved_object;
19491 enum display_element_type saved_what = it->what;
19492 int saved_face_id = it->face_id;
19494 saved_object = it->object;
19495 saved_pos = it->position;
19497 it->what = IT_CHARACTER;
19498 memset (&it->position, 0, sizeof it->position);
19499 it->object = make_number (0);
19500 it->c = it->char_to_display = ' ';
19501 it->len = 1;
19503 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19504 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19505 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19506 && !it->glyph_row->mode_line_p
19507 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19509 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19510 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19512 for (it->current_x = 0; g < e; g++)
19513 it->current_x += g->pixel_width;
19515 it->area = LEFT_MARGIN_AREA;
19516 it->face_id = default_face->id;
19517 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19518 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19520 PRODUCE_GLYPHS (it);
19521 /* term.c:produce_glyphs advances it->current_x only for
19522 TEXT_AREA. */
19523 it->current_x += it->pixel_width;
19526 it->current_x = saved_x;
19527 it->area = TEXT_AREA;
19530 /* The last row's blank glyphs should get the default face, to
19531 avoid painting the rest of the window with the region face,
19532 if the region ends at ZV. */
19533 if (it->glyph_row->ends_at_zv_p)
19534 it->face_id = default_face->id;
19535 else
19536 it->face_id = face->id;
19537 PRODUCE_GLYPHS (it);
19539 while (it->current_x <= it->last_visible_x)
19540 PRODUCE_GLYPHS (it);
19542 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19543 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19544 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19545 && !it->glyph_row->mode_line_p
19546 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19548 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19549 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19551 for ( ; g < e; g++)
19552 it->current_x += g->pixel_width;
19554 it->area = RIGHT_MARGIN_AREA;
19555 it->face_id = default_face->id;
19556 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19557 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19559 PRODUCE_GLYPHS (it);
19560 it->current_x += it->pixel_width;
19563 it->area = TEXT_AREA;
19566 /* Don't count these blanks really. It would let us insert a left
19567 truncation glyph below and make us set the cursor on them, maybe. */
19568 it->current_x = saved_x;
19569 it->object = saved_object;
19570 it->position = saved_pos;
19571 it->what = saved_what;
19572 it->face_id = saved_face_id;
19577 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19578 trailing whitespace. */
19580 static int
19581 trailing_whitespace_p (ptrdiff_t charpos)
19583 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19584 int c = 0;
19586 while (bytepos < ZV_BYTE
19587 && (c = FETCH_CHAR (bytepos),
19588 c == ' ' || c == '\t'))
19589 ++bytepos;
19591 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19593 if (bytepos != PT_BYTE)
19594 return 1;
19596 return 0;
19600 /* Highlight trailing whitespace, if any, in ROW. */
19602 static void
19603 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19605 int used = row->used[TEXT_AREA];
19607 if (used)
19609 struct glyph *start = row->glyphs[TEXT_AREA];
19610 struct glyph *glyph = start + used - 1;
19612 if (row->reversed_p)
19614 /* Right-to-left rows need to be processed in the opposite
19615 direction, so swap the edge pointers. */
19616 glyph = start;
19617 start = row->glyphs[TEXT_AREA] + used - 1;
19620 /* Skip over glyphs inserted to display the cursor at the
19621 end of a line, for extending the face of the last glyph
19622 to the end of the line on terminals, and for truncation
19623 and continuation glyphs. */
19624 if (!row->reversed_p)
19626 while (glyph >= start
19627 && glyph->type == CHAR_GLYPH
19628 && INTEGERP (glyph->object))
19629 --glyph;
19631 else
19633 while (glyph <= start
19634 && glyph->type == CHAR_GLYPH
19635 && INTEGERP (glyph->object))
19636 ++glyph;
19639 /* If last glyph is a space or stretch, and it's trailing
19640 whitespace, set the face of all trailing whitespace glyphs in
19641 IT->glyph_row to `trailing-whitespace'. */
19642 if ((row->reversed_p ? glyph <= start : glyph >= start)
19643 && BUFFERP (glyph->object)
19644 && (glyph->type == STRETCH_GLYPH
19645 || (glyph->type == CHAR_GLYPH
19646 && glyph->u.ch == ' '))
19647 && trailing_whitespace_p (glyph->charpos))
19649 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19650 if (face_id < 0)
19651 return;
19653 if (!row->reversed_p)
19655 while (glyph >= start
19656 && BUFFERP (glyph->object)
19657 && (glyph->type == STRETCH_GLYPH
19658 || (glyph->type == CHAR_GLYPH
19659 && glyph->u.ch == ' ')))
19660 (glyph--)->face_id = face_id;
19662 else
19664 while (glyph <= start
19665 && BUFFERP (glyph->object)
19666 && (glyph->type == STRETCH_GLYPH
19667 || (glyph->type == CHAR_GLYPH
19668 && glyph->u.ch == ' ')))
19669 (glyph++)->face_id = face_id;
19676 /* Value is non-zero if glyph row ROW should be
19677 considered to hold the buffer position CHARPOS. */
19679 static int
19680 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19682 int result = 1;
19684 if (charpos == CHARPOS (row->end.pos)
19685 || charpos == MATRIX_ROW_END_CHARPOS (row))
19687 /* Suppose the row ends on a string.
19688 Unless the row is continued, that means it ends on a newline
19689 in the string. If it's anything other than a display string
19690 (e.g., a before-string from an overlay), we don't want the
19691 cursor there. (This heuristic seems to give the optimal
19692 behavior for the various types of multi-line strings.)
19693 One exception: if the string has `cursor' property on one of
19694 its characters, we _do_ want the cursor there. */
19695 if (CHARPOS (row->end.string_pos) >= 0)
19697 if (row->continued_p)
19698 result = 1;
19699 else
19701 /* Check for `display' property. */
19702 struct glyph *beg = row->glyphs[TEXT_AREA];
19703 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19704 struct glyph *glyph;
19706 result = 0;
19707 for (glyph = end; glyph >= beg; --glyph)
19708 if (STRINGP (glyph->object))
19710 Lisp_Object prop
19711 = Fget_char_property (make_number (charpos),
19712 Qdisplay, Qnil);
19713 result =
19714 (!NILP (prop)
19715 && display_prop_string_p (prop, glyph->object));
19716 /* If there's a `cursor' property on one of the
19717 string's characters, this row is a cursor row,
19718 even though this is not a display string. */
19719 if (!result)
19721 Lisp_Object s = glyph->object;
19723 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19725 ptrdiff_t gpos = glyph->charpos;
19727 if (!NILP (Fget_char_property (make_number (gpos),
19728 Qcursor, s)))
19730 result = 1;
19731 break;
19735 break;
19739 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19741 /* If the row ends in middle of a real character,
19742 and the line is continued, we want the cursor here.
19743 That's because CHARPOS (ROW->end.pos) would equal
19744 PT if PT is before the character. */
19745 if (!row->ends_in_ellipsis_p)
19746 result = row->continued_p;
19747 else
19748 /* If the row ends in an ellipsis, then
19749 CHARPOS (ROW->end.pos) will equal point after the
19750 invisible text. We want that position to be displayed
19751 after the ellipsis. */
19752 result = 0;
19754 /* If the row ends at ZV, display the cursor at the end of that
19755 row instead of at the start of the row below. */
19756 else if (row->ends_at_zv_p)
19757 result = 1;
19758 else
19759 result = 0;
19762 return result;
19765 /* Value is non-zero if glyph row ROW should be
19766 used to hold the cursor. */
19768 static int
19769 cursor_row_p (struct glyph_row *row)
19771 return row_for_charpos_p (row, PT);
19776 /* Push the property PROP so that it will be rendered at the current
19777 position in IT. Return 1 if PROP was successfully pushed, 0
19778 otherwise. Called from handle_line_prefix to handle the
19779 `line-prefix' and `wrap-prefix' properties. */
19781 static int
19782 push_prefix_prop (struct it *it, Lisp_Object prop)
19784 struct text_pos pos =
19785 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19787 eassert (it->method == GET_FROM_BUFFER
19788 || it->method == GET_FROM_DISPLAY_VECTOR
19789 || it->method == GET_FROM_STRING);
19791 /* We need to save the current buffer/string position, so it will be
19792 restored by pop_it, because iterate_out_of_display_property
19793 depends on that being set correctly, but some situations leave
19794 it->position not yet set when this function is called. */
19795 push_it (it, &pos);
19797 if (STRINGP (prop))
19799 if (SCHARS (prop) == 0)
19801 pop_it (it);
19802 return 0;
19805 it->string = prop;
19806 it->string_from_prefix_prop_p = 1;
19807 it->multibyte_p = STRING_MULTIBYTE (it->string);
19808 it->current.overlay_string_index = -1;
19809 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19810 it->end_charpos = it->string_nchars = SCHARS (it->string);
19811 it->method = GET_FROM_STRING;
19812 it->stop_charpos = 0;
19813 it->prev_stop = 0;
19814 it->base_level_stop = 0;
19816 /* Force paragraph direction to be that of the parent
19817 buffer/string. */
19818 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19819 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19820 else
19821 it->paragraph_embedding = L2R;
19823 /* Set up the bidi iterator for this display string. */
19824 if (it->bidi_p)
19826 it->bidi_it.string.lstring = it->string;
19827 it->bidi_it.string.s = NULL;
19828 it->bidi_it.string.schars = it->end_charpos;
19829 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19830 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19831 it->bidi_it.string.unibyte = !it->multibyte_p;
19832 it->bidi_it.w = it->w;
19833 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19836 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19838 it->method = GET_FROM_STRETCH;
19839 it->object = prop;
19841 #ifdef HAVE_WINDOW_SYSTEM
19842 else if (IMAGEP (prop))
19844 it->what = IT_IMAGE;
19845 it->image_id = lookup_image (it->f, prop);
19846 it->method = GET_FROM_IMAGE;
19848 #endif /* HAVE_WINDOW_SYSTEM */
19849 else
19851 pop_it (it); /* bogus display property, give up */
19852 return 0;
19855 return 1;
19858 /* Return the character-property PROP at the current position in IT. */
19860 static Lisp_Object
19861 get_it_property (struct it *it, Lisp_Object prop)
19863 Lisp_Object position, object = it->object;
19865 if (STRINGP (object))
19866 position = make_number (IT_STRING_CHARPOS (*it));
19867 else if (BUFFERP (object))
19869 position = make_number (IT_CHARPOS (*it));
19870 object = it->window;
19872 else
19873 return Qnil;
19875 return Fget_char_property (position, prop, object);
19878 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19880 static void
19881 handle_line_prefix (struct it *it)
19883 Lisp_Object prefix;
19885 if (it->continuation_lines_width > 0)
19887 prefix = get_it_property (it, Qwrap_prefix);
19888 if (NILP (prefix))
19889 prefix = Vwrap_prefix;
19891 else
19893 prefix = get_it_property (it, Qline_prefix);
19894 if (NILP (prefix))
19895 prefix = Vline_prefix;
19897 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19899 /* If the prefix is wider than the window, and we try to wrap
19900 it, it would acquire its own wrap prefix, and so on till the
19901 iterator stack overflows. So, don't wrap the prefix. */
19902 it->line_wrap = TRUNCATE;
19903 it->avoid_cursor_p = 1;
19909 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19910 only for R2L lines from display_line and display_string, when they
19911 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19912 the line/string needs to be continued on the next glyph row. */
19913 static void
19914 unproduce_glyphs (struct it *it, int n)
19916 struct glyph *glyph, *end;
19918 eassert (it->glyph_row);
19919 eassert (it->glyph_row->reversed_p);
19920 eassert (it->area == TEXT_AREA);
19921 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19923 if (n > it->glyph_row->used[TEXT_AREA])
19924 n = it->glyph_row->used[TEXT_AREA];
19925 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19926 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19927 for ( ; glyph < end; glyph++)
19928 glyph[-n] = *glyph;
19931 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19932 and ROW->maxpos. */
19933 static void
19934 find_row_edges (struct it *it, struct glyph_row *row,
19935 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19936 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19938 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19939 lines' rows is implemented for bidi-reordered rows. */
19941 /* ROW->minpos is the value of min_pos, the minimal buffer position
19942 we have in ROW, or ROW->start.pos if that is smaller. */
19943 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19944 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19945 else
19946 /* We didn't find buffer positions smaller than ROW->start, or
19947 didn't find _any_ valid buffer positions in any of the glyphs,
19948 so we must trust the iterator's computed positions. */
19949 row->minpos = row->start.pos;
19950 if (max_pos <= 0)
19952 max_pos = CHARPOS (it->current.pos);
19953 max_bpos = BYTEPOS (it->current.pos);
19956 /* Here are the various use-cases for ending the row, and the
19957 corresponding values for ROW->maxpos:
19959 Line ends in a newline from buffer eol_pos + 1
19960 Line is continued from buffer max_pos + 1
19961 Line is truncated on right it->current.pos
19962 Line ends in a newline from string max_pos + 1(*)
19963 (*) + 1 only when line ends in a forward scan
19964 Line is continued from string max_pos
19965 Line is continued from display vector max_pos
19966 Line is entirely from a string min_pos == max_pos
19967 Line is entirely from a display vector min_pos == max_pos
19968 Line that ends at ZV ZV
19970 If you discover other use-cases, please add them here as
19971 appropriate. */
19972 if (row->ends_at_zv_p)
19973 row->maxpos = it->current.pos;
19974 else if (row->used[TEXT_AREA])
19976 int seen_this_string = 0;
19977 struct glyph_row *r1 = row - 1;
19979 /* Did we see the same display string on the previous row? */
19980 if (STRINGP (it->object)
19981 /* this is not the first row */
19982 && row > it->w->desired_matrix->rows
19983 /* previous row is not the header line */
19984 && !r1->mode_line_p
19985 /* previous row also ends in a newline from a string */
19986 && r1->ends_in_newline_from_string_p)
19988 struct glyph *start, *end;
19990 /* Search for the last glyph of the previous row that came
19991 from buffer or string. Depending on whether the row is
19992 L2R or R2L, we need to process it front to back or the
19993 other way round. */
19994 if (!r1->reversed_p)
19996 start = r1->glyphs[TEXT_AREA];
19997 end = start + r1->used[TEXT_AREA];
19998 /* Glyphs inserted by redisplay have an integer (zero)
19999 as their object. */
20000 while (end > start
20001 && INTEGERP ((end - 1)->object)
20002 && (end - 1)->charpos <= 0)
20003 --end;
20004 if (end > start)
20006 if (EQ ((end - 1)->object, it->object))
20007 seen_this_string = 1;
20009 else
20010 /* If all the glyphs of the previous row were inserted
20011 by redisplay, it means the previous row was
20012 produced from a single newline, which is only
20013 possible if that newline came from the same string
20014 as the one which produced this ROW. */
20015 seen_this_string = 1;
20017 else
20019 end = r1->glyphs[TEXT_AREA] - 1;
20020 start = end + r1->used[TEXT_AREA];
20021 while (end < start
20022 && INTEGERP ((end + 1)->object)
20023 && (end + 1)->charpos <= 0)
20024 ++end;
20025 if (end < start)
20027 if (EQ ((end + 1)->object, it->object))
20028 seen_this_string = 1;
20030 else
20031 seen_this_string = 1;
20034 /* Take note of each display string that covers a newline only
20035 once, the first time we see it. This is for when a display
20036 string includes more than one newline in it. */
20037 if (row->ends_in_newline_from_string_p && !seen_this_string)
20039 /* If we were scanning the buffer forward when we displayed
20040 the string, we want to account for at least one buffer
20041 position that belongs to this row (position covered by
20042 the display string), so that cursor positioning will
20043 consider this row as a candidate when point is at the end
20044 of the visual line represented by this row. This is not
20045 required when scanning back, because max_pos will already
20046 have a much larger value. */
20047 if (CHARPOS (row->end.pos) > max_pos)
20048 INC_BOTH (max_pos, max_bpos);
20049 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20051 else if (CHARPOS (it->eol_pos) > 0)
20052 SET_TEXT_POS (row->maxpos,
20053 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20054 else if (row->continued_p)
20056 /* If max_pos is different from IT's current position, it
20057 means IT->method does not belong to the display element
20058 at max_pos. However, it also means that the display
20059 element at max_pos was displayed in its entirety on this
20060 line, which is equivalent to saying that the next line
20061 starts at the next buffer position. */
20062 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20063 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20064 else
20066 INC_BOTH (max_pos, max_bpos);
20067 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20070 else if (row->truncated_on_right_p)
20071 /* display_line already called reseat_at_next_visible_line_start,
20072 which puts the iterator at the beginning of the next line, in
20073 the logical order. */
20074 row->maxpos = it->current.pos;
20075 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20076 /* A line that is entirely from a string/image/stretch... */
20077 row->maxpos = row->minpos;
20078 else
20079 emacs_abort ();
20081 else
20082 row->maxpos = it->current.pos;
20085 /* Construct the glyph row IT->glyph_row in the desired matrix of
20086 IT->w from text at the current position of IT. See dispextern.h
20087 for an overview of struct it. Value is non-zero if
20088 IT->glyph_row displays text, as opposed to a line displaying ZV
20089 only. */
20091 static int
20092 display_line (struct it *it)
20094 struct glyph_row *row = it->glyph_row;
20095 Lisp_Object overlay_arrow_string;
20096 struct it wrap_it;
20097 void *wrap_data = NULL;
20098 int may_wrap = 0, wrap_x IF_LINT (= 0);
20099 int wrap_row_used = -1;
20100 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20101 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20102 int wrap_row_extra_line_spacing IF_LINT (= 0);
20103 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20104 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20105 int cvpos;
20106 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20107 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20108 bool pending_handle_line_prefix = false;
20110 /* We always start displaying at hpos zero even if hscrolled. */
20111 eassert (it->hpos == 0 && it->current_x == 0);
20113 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20114 >= it->w->desired_matrix->nrows)
20116 it->w->nrows_scale_factor++;
20117 it->f->fonts_changed = 1;
20118 return 0;
20121 /* Clear the result glyph row and enable it. */
20122 prepare_desired_row (it->w, row, false);
20124 row->y = it->current_y;
20125 row->start = it->start;
20126 row->continuation_lines_width = it->continuation_lines_width;
20127 row->displays_text_p = 1;
20128 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20129 it->starts_in_middle_of_char_p = 0;
20131 /* Arrange the overlays nicely for our purposes. Usually, we call
20132 display_line on only one line at a time, in which case this
20133 can't really hurt too much, or we call it on lines which appear
20134 one after another in the buffer, in which case all calls to
20135 recenter_overlay_lists but the first will be pretty cheap. */
20136 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20138 /* Move over display elements that are not visible because we are
20139 hscrolled. This may stop at an x-position < IT->first_visible_x
20140 if the first glyph is partially visible or if we hit a line end. */
20141 if (it->current_x < it->first_visible_x)
20143 enum move_it_result move_result;
20145 this_line_min_pos = row->start.pos;
20146 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20147 MOVE_TO_POS | MOVE_TO_X);
20148 /* If we are under a large hscroll, move_it_in_display_line_to
20149 could hit the end of the line without reaching
20150 it->first_visible_x. Pretend that we did reach it. This is
20151 especially important on a TTY, where we will call
20152 extend_face_to_end_of_line, which needs to know how many
20153 blank glyphs to produce. */
20154 if (it->current_x < it->first_visible_x
20155 && (move_result == MOVE_NEWLINE_OR_CR
20156 || move_result == MOVE_POS_MATCH_OR_ZV))
20157 it->current_x = it->first_visible_x;
20159 /* Record the smallest positions seen while we moved over
20160 display elements that are not visible. This is needed by
20161 redisplay_internal for optimizing the case where the cursor
20162 stays inside the same line. The rest of this function only
20163 considers positions that are actually displayed, so
20164 RECORD_MAX_MIN_POS will not otherwise record positions that
20165 are hscrolled to the left of the left edge of the window. */
20166 min_pos = CHARPOS (this_line_min_pos);
20167 min_bpos = BYTEPOS (this_line_min_pos);
20169 else if (it->area == TEXT_AREA)
20171 /* We only do this when not calling move_it_in_display_line_to
20172 above, because that function calls itself handle_line_prefix. */
20173 handle_line_prefix (it);
20175 else
20177 /* Line-prefix and wrap-prefix are always displayed in the text
20178 area. But if this is the first call to display_line after
20179 init_iterator, the iterator might have been set up to write
20180 into a marginal area, e.g. if the line begins with some
20181 display property that writes to the margins. So we need to
20182 wait with the call to handle_line_prefix until whatever
20183 writes to the margin has done its job. */
20184 pending_handle_line_prefix = true;
20187 /* Get the initial row height. This is either the height of the
20188 text hscrolled, if there is any, or zero. */
20189 row->ascent = it->max_ascent;
20190 row->height = it->max_ascent + it->max_descent;
20191 row->phys_ascent = it->max_phys_ascent;
20192 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20193 row->extra_line_spacing = it->max_extra_line_spacing;
20195 /* Utility macro to record max and min buffer positions seen until now. */
20196 #define RECORD_MAX_MIN_POS(IT) \
20197 do \
20199 int composition_p = !STRINGP ((IT)->string) \
20200 && ((IT)->what == IT_COMPOSITION); \
20201 ptrdiff_t current_pos = \
20202 composition_p ? (IT)->cmp_it.charpos \
20203 : IT_CHARPOS (*(IT)); \
20204 ptrdiff_t current_bpos = \
20205 composition_p ? CHAR_TO_BYTE (current_pos) \
20206 : IT_BYTEPOS (*(IT)); \
20207 if (current_pos < min_pos) \
20209 min_pos = current_pos; \
20210 min_bpos = current_bpos; \
20212 if (IT_CHARPOS (*it) > max_pos) \
20214 max_pos = IT_CHARPOS (*it); \
20215 max_bpos = IT_BYTEPOS (*it); \
20218 while (0)
20220 /* Loop generating characters. The loop is left with IT on the next
20221 character to display. */
20222 while (1)
20224 int n_glyphs_before, hpos_before, x_before;
20225 int x, nglyphs;
20226 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20228 /* Retrieve the next thing to display. Value is zero if end of
20229 buffer reached. */
20230 if (!get_next_display_element (it))
20232 /* Maybe add a space at the end of this line that is used to
20233 display the cursor there under X. Set the charpos of the
20234 first glyph of blank lines not corresponding to any text
20235 to -1. */
20236 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20237 row->exact_window_width_line_p = 1;
20238 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20239 || row->used[TEXT_AREA] == 0)
20241 row->glyphs[TEXT_AREA]->charpos = -1;
20242 row->displays_text_p = 0;
20244 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20245 && (!MINI_WINDOW_P (it->w)
20246 || (minibuf_level && EQ (it->window, minibuf_window))))
20247 row->indicate_empty_line_p = 1;
20250 it->continuation_lines_width = 0;
20251 row->ends_at_zv_p = 1;
20252 /* A row that displays right-to-left text must always have
20253 its last face extended all the way to the end of line,
20254 even if this row ends in ZV, because we still write to
20255 the screen left to right. We also need to extend the
20256 last face if the default face is remapped to some
20257 different face, otherwise the functions that clear
20258 portions of the screen will clear with the default face's
20259 background color. */
20260 if (row->reversed_p
20261 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20262 extend_face_to_end_of_line (it);
20263 break;
20266 /* Now, get the metrics of what we want to display. This also
20267 generates glyphs in `row' (which is IT->glyph_row). */
20268 n_glyphs_before = row->used[TEXT_AREA];
20269 x = it->current_x;
20271 /* Remember the line height so far in case the next element doesn't
20272 fit on the line. */
20273 if (it->line_wrap != TRUNCATE)
20275 ascent = it->max_ascent;
20276 descent = it->max_descent;
20277 phys_ascent = it->max_phys_ascent;
20278 phys_descent = it->max_phys_descent;
20280 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20282 if (IT_DISPLAYING_WHITESPACE (it))
20283 may_wrap = 1;
20284 else if (may_wrap)
20286 SAVE_IT (wrap_it, *it, wrap_data);
20287 wrap_x = x;
20288 wrap_row_used = row->used[TEXT_AREA];
20289 wrap_row_ascent = row->ascent;
20290 wrap_row_height = row->height;
20291 wrap_row_phys_ascent = row->phys_ascent;
20292 wrap_row_phys_height = row->phys_height;
20293 wrap_row_extra_line_spacing = row->extra_line_spacing;
20294 wrap_row_min_pos = min_pos;
20295 wrap_row_min_bpos = min_bpos;
20296 wrap_row_max_pos = max_pos;
20297 wrap_row_max_bpos = max_bpos;
20298 may_wrap = 0;
20303 PRODUCE_GLYPHS (it);
20305 /* If this display element was in marginal areas, continue with
20306 the next one. */
20307 if (it->area != TEXT_AREA)
20309 row->ascent = max (row->ascent, it->max_ascent);
20310 row->height = max (row->height, it->max_ascent + it->max_descent);
20311 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20312 row->phys_height = max (row->phys_height,
20313 it->max_phys_ascent + it->max_phys_descent);
20314 row->extra_line_spacing = max (row->extra_line_spacing,
20315 it->max_extra_line_spacing);
20316 set_iterator_to_next (it, 1);
20317 /* If we didn't handle the line/wrap prefix above, and the
20318 call to set_iterator_to_next just switched to TEXT_AREA,
20319 process the prefix now. */
20320 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20322 pending_handle_line_prefix = false;
20323 handle_line_prefix (it);
20325 continue;
20328 /* Does the display element fit on the line? If we truncate
20329 lines, we should draw past the right edge of the window. If
20330 we don't truncate, we want to stop so that we can display the
20331 continuation glyph before the right margin. If lines are
20332 continued, there are two possible strategies for characters
20333 resulting in more than 1 glyph (e.g. tabs): Display as many
20334 glyphs as possible in this line and leave the rest for the
20335 continuation line, or display the whole element in the next
20336 line. Original redisplay did the former, so we do it also. */
20337 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20338 hpos_before = it->hpos;
20339 x_before = x;
20341 if (/* Not a newline. */
20342 nglyphs > 0
20343 /* Glyphs produced fit entirely in the line. */
20344 && it->current_x < it->last_visible_x)
20346 it->hpos += nglyphs;
20347 row->ascent = max (row->ascent, it->max_ascent);
20348 row->height = max (row->height, it->max_ascent + it->max_descent);
20349 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20350 row->phys_height = max (row->phys_height,
20351 it->max_phys_ascent + it->max_phys_descent);
20352 row->extra_line_spacing = max (row->extra_line_spacing,
20353 it->max_extra_line_spacing);
20354 if (it->current_x - it->pixel_width < it->first_visible_x
20355 /* In R2L rows, we arrange in extend_face_to_end_of_line
20356 to add a right offset to the line, by a suitable
20357 change to the stretch glyph that is the leftmost
20358 glyph of the line. */
20359 && !row->reversed_p)
20360 row->x = x - it->first_visible_x;
20361 /* Record the maximum and minimum buffer positions seen so
20362 far in glyphs that will be displayed by this row. */
20363 if (it->bidi_p)
20364 RECORD_MAX_MIN_POS (it);
20366 else
20368 int i, new_x;
20369 struct glyph *glyph;
20371 for (i = 0; i < nglyphs; ++i, x = new_x)
20373 /* Identify the glyphs added by the last call to
20374 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20375 the previous glyphs. */
20376 if (!row->reversed_p)
20377 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20378 else
20379 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20380 new_x = x + glyph->pixel_width;
20382 if (/* Lines are continued. */
20383 it->line_wrap != TRUNCATE
20384 && (/* Glyph doesn't fit on the line. */
20385 new_x > it->last_visible_x
20386 /* Or it fits exactly on a window system frame. */
20387 || (new_x == it->last_visible_x
20388 && FRAME_WINDOW_P (it->f)
20389 && (row->reversed_p
20390 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20391 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20393 /* End of a continued line. */
20395 if (it->hpos == 0
20396 || (new_x == it->last_visible_x
20397 && FRAME_WINDOW_P (it->f)
20398 && (row->reversed_p
20399 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20400 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20402 /* Current glyph is the only one on the line or
20403 fits exactly on the line. We must continue
20404 the line because we can't draw the cursor
20405 after the glyph. */
20406 row->continued_p = 1;
20407 it->current_x = new_x;
20408 it->continuation_lines_width += new_x;
20409 ++it->hpos;
20410 if (i == nglyphs - 1)
20412 /* If line-wrap is on, check if a previous
20413 wrap point was found. */
20414 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20415 && wrap_row_used > 0
20416 /* Even if there is a previous wrap
20417 point, continue the line here as
20418 usual, if (i) the previous character
20419 was a space or tab AND (ii) the
20420 current character is not. */
20421 && (!may_wrap
20422 || IT_DISPLAYING_WHITESPACE (it)))
20423 goto back_to_wrap;
20425 /* Record the maximum and minimum buffer
20426 positions seen so far in glyphs that will be
20427 displayed by this row. */
20428 if (it->bidi_p)
20429 RECORD_MAX_MIN_POS (it);
20430 set_iterator_to_next (it, 1);
20431 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20433 if (!get_next_display_element (it))
20435 row->exact_window_width_line_p = 1;
20436 it->continuation_lines_width = 0;
20437 row->continued_p = 0;
20438 row->ends_at_zv_p = 1;
20440 else if (ITERATOR_AT_END_OF_LINE_P (it))
20442 row->continued_p = 0;
20443 row->exact_window_width_line_p = 1;
20445 /* If line-wrap is on, check if a
20446 previous wrap point was found. */
20447 else if (wrap_row_used > 0
20448 /* Even if there is a previous wrap
20449 point, continue the line here as
20450 usual, if (i) the previous character
20451 was a space or tab AND (ii) the
20452 current character is not. */
20453 && (!may_wrap
20454 || IT_DISPLAYING_WHITESPACE (it)))
20455 goto back_to_wrap;
20459 else if (it->bidi_p)
20460 RECORD_MAX_MIN_POS (it);
20461 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20462 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20463 extend_face_to_end_of_line (it);
20465 else if (CHAR_GLYPH_PADDING_P (*glyph)
20466 && !FRAME_WINDOW_P (it->f))
20468 /* A padding glyph that doesn't fit on this line.
20469 This means the whole character doesn't fit
20470 on the line. */
20471 if (row->reversed_p)
20472 unproduce_glyphs (it, row->used[TEXT_AREA]
20473 - n_glyphs_before);
20474 row->used[TEXT_AREA] = n_glyphs_before;
20476 /* Fill the rest of the row with continuation
20477 glyphs like in 20.x. */
20478 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20479 < row->glyphs[1 + TEXT_AREA])
20480 produce_special_glyphs (it, IT_CONTINUATION);
20482 row->continued_p = 1;
20483 it->current_x = x_before;
20484 it->continuation_lines_width += x_before;
20486 /* Restore the height to what it was before the
20487 element not fitting on the line. */
20488 it->max_ascent = ascent;
20489 it->max_descent = descent;
20490 it->max_phys_ascent = phys_ascent;
20491 it->max_phys_descent = phys_descent;
20492 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20493 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20494 extend_face_to_end_of_line (it);
20496 else if (wrap_row_used > 0)
20498 back_to_wrap:
20499 if (row->reversed_p)
20500 unproduce_glyphs (it,
20501 row->used[TEXT_AREA] - wrap_row_used);
20502 RESTORE_IT (it, &wrap_it, wrap_data);
20503 it->continuation_lines_width += wrap_x;
20504 row->used[TEXT_AREA] = wrap_row_used;
20505 row->ascent = wrap_row_ascent;
20506 row->height = wrap_row_height;
20507 row->phys_ascent = wrap_row_phys_ascent;
20508 row->phys_height = wrap_row_phys_height;
20509 row->extra_line_spacing = wrap_row_extra_line_spacing;
20510 min_pos = wrap_row_min_pos;
20511 min_bpos = wrap_row_min_bpos;
20512 max_pos = wrap_row_max_pos;
20513 max_bpos = wrap_row_max_bpos;
20514 row->continued_p = 1;
20515 row->ends_at_zv_p = 0;
20516 row->exact_window_width_line_p = 0;
20517 it->continuation_lines_width += x;
20519 /* Make sure that a non-default face is extended
20520 up to the right margin of the window. */
20521 extend_face_to_end_of_line (it);
20523 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20525 /* A TAB that extends past the right edge of the
20526 window. This produces a single glyph on
20527 window system frames. We leave the glyph in
20528 this row and let it fill the row, but don't
20529 consume the TAB. */
20530 if ((row->reversed_p
20531 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20532 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20533 produce_special_glyphs (it, IT_CONTINUATION);
20534 it->continuation_lines_width += it->last_visible_x;
20535 row->ends_in_middle_of_char_p = 1;
20536 row->continued_p = 1;
20537 glyph->pixel_width = it->last_visible_x - x;
20538 it->starts_in_middle_of_char_p = 1;
20539 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20540 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20541 extend_face_to_end_of_line (it);
20543 else
20545 /* Something other than a TAB that draws past
20546 the right edge of the window. Restore
20547 positions to values before the element. */
20548 if (row->reversed_p)
20549 unproduce_glyphs (it, row->used[TEXT_AREA]
20550 - (n_glyphs_before + i));
20551 row->used[TEXT_AREA] = n_glyphs_before + i;
20553 /* Display continuation glyphs. */
20554 it->current_x = x_before;
20555 it->continuation_lines_width += x;
20556 if (!FRAME_WINDOW_P (it->f)
20557 || (row->reversed_p
20558 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20559 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20560 produce_special_glyphs (it, IT_CONTINUATION);
20561 row->continued_p = 1;
20563 extend_face_to_end_of_line (it);
20565 if (nglyphs > 1 && i > 0)
20567 row->ends_in_middle_of_char_p = 1;
20568 it->starts_in_middle_of_char_p = 1;
20571 /* Restore the height to what it was before the
20572 element not fitting on the line. */
20573 it->max_ascent = ascent;
20574 it->max_descent = descent;
20575 it->max_phys_ascent = phys_ascent;
20576 it->max_phys_descent = phys_descent;
20579 break;
20581 else if (new_x > it->first_visible_x)
20583 /* Increment number of glyphs actually displayed. */
20584 ++it->hpos;
20586 /* Record the maximum and minimum buffer positions
20587 seen so far in glyphs that will be displayed by
20588 this row. */
20589 if (it->bidi_p)
20590 RECORD_MAX_MIN_POS (it);
20592 if (x < it->first_visible_x && !row->reversed_p)
20593 /* Glyph is partially visible, i.e. row starts at
20594 negative X position. Don't do that in R2L
20595 rows, where we arrange to add a right offset to
20596 the line in extend_face_to_end_of_line, by a
20597 suitable change to the stretch glyph that is
20598 the leftmost glyph of the line. */
20599 row->x = x - it->first_visible_x;
20600 /* When the last glyph of an R2L row only fits
20601 partially on the line, we need to set row->x to a
20602 negative offset, so that the leftmost glyph is
20603 the one that is partially visible. But if we are
20604 going to produce the truncation glyph, this will
20605 be taken care of in produce_special_glyphs. */
20606 if (row->reversed_p
20607 && new_x > it->last_visible_x
20608 && !(it->line_wrap == TRUNCATE
20609 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20611 eassert (FRAME_WINDOW_P (it->f));
20612 row->x = it->last_visible_x - new_x;
20615 else
20617 /* Glyph is completely off the left margin of the
20618 window. This should not happen because of the
20619 move_it_in_display_line at the start of this
20620 function, unless the text display area of the
20621 window is empty. */
20622 eassert (it->first_visible_x <= it->last_visible_x);
20625 /* Even if this display element produced no glyphs at all,
20626 we want to record its position. */
20627 if (it->bidi_p && nglyphs == 0)
20628 RECORD_MAX_MIN_POS (it);
20630 row->ascent = max (row->ascent, it->max_ascent);
20631 row->height = max (row->height, it->max_ascent + it->max_descent);
20632 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20633 row->phys_height = max (row->phys_height,
20634 it->max_phys_ascent + it->max_phys_descent);
20635 row->extra_line_spacing = max (row->extra_line_spacing,
20636 it->max_extra_line_spacing);
20638 /* End of this display line if row is continued. */
20639 if (row->continued_p || row->ends_at_zv_p)
20640 break;
20643 at_end_of_line:
20644 /* Is this a line end? If yes, we're also done, after making
20645 sure that a non-default face is extended up to the right
20646 margin of the window. */
20647 if (ITERATOR_AT_END_OF_LINE_P (it))
20649 int used_before = row->used[TEXT_AREA];
20651 row->ends_in_newline_from_string_p = STRINGP (it->object);
20653 /* Add a space at the end of the line that is used to
20654 display the cursor there. */
20655 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20656 append_space_for_newline (it, 0);
20658 /* Extend the face to the end of the line. */
20659 extend_face_to_end_of_line (it);
20661 /* Make sure we have the position. */
20662 if (used_before == 0)
20663 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20665 /* Record the position of the newline, for use in
20666 find_row_edges. */
20667 it->eol_pos = it->current.pos;
20669 /* Consume the line end. This skips over invisible lines. */
20670 set_iterator_to_next (it, 1);
20671 it->continuation_lines_width = 0;
20672 break;
20675 /* Proceed with next display element. Note that this skips
20676 over lines invisible because of selective display. */
20677 set_iterator_to_next (it, 1);
20679 /* If we truncate lines, we are done when the last displayed
20680 glyphs reach past the right margin of the window. */
20681 if (it->line_wrap == TRUNCATE
20682 && ((FRAME_WINDOW_P (it->f)
20683 /* Images are preprocessed in produce_image_glyph such
20684 that they are cropped at the right edge of the
20685 window, so an image glyph will always end exactly at
20686 last_visible_x, even if there's no right fringe. */
20687 && ((row->reversed_p
20688 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20689 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20690 || it->what == IT_IMAGE))
20691 ? (it->current_x >= it->last_visible_x)
20692 : (it->current_x > it->last_visible_x)))
20694 /* Maybe add truncation glyphs. */
20695 if (!FRAME_WINDOW_P (it->f)
20696 || (row->reversed_p
20697 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20698 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20700 int i, n;
20702 if (!row->reversed_p)
20704 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20705 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20706 break;
20708 else
20710 for (i = 0; i < row->used[TEXT_AREA]; i++)
20711 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20712 break;
20713 /* Remove any padding glyphs at the front of ROW, to
20714 make room for the truncation glyphs we will be
20715 adding below. The loop below always inserts at
20716 least one truncation glyph, so also remove the
20717 last glyph added to ROW. */
20718 unproduce_glyphs (it, i + 1);
20719 /* Adjust i for the loop below. */
20720 i = row->used[TEXT_AREA] - (i + 1);
20723 /* produce_special_glyphs overwrites the last glyph, so
20724 we don't want that if we want to keep that last
20725 glyph, which means it's an image. */
20726 if (it->current_x > it->last_visible_x)
20728 it->current_x = x_before;
20729 if (!FRAME_WINDOW_P (it->f))
20731 for (n = row->used[TEXT_AREA]; i < n; ++i)
20733 row->used[TEXT_AREA] = i;
20734 produce_special_glyphs (it, IT_TRUNCATION);
20737 else
20739 row->used[TEXT_AREA] = i;
20740 produce_special_glyphs (it, IT_TRUNCATION);
20742 it->hpos = hpos_before;
20745 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20747 /* Don't truncate if we can overflow newline into fringe. */
20748 if (!get_next_display_element (it))
20750 it->continuation_lines_width = 0;
20751 row->ends_at_zv_p = 1;
20752 row->exact_window_width_line_p = 1;
20753 break;
20755 if (ITERATOR_AT_END_OF_LINE_P (it))
20757 row->exact_window_width_line_p = 1;
20758 goto at_end_of_line;
20760 it->current_x = x_before;
20761 it->hpos = hpos_before;
20764 row->truncated_on_right_p = 1;
20765 it->continuation_lines_width = 0;
20766 reseat_at_next_visible_line_start (it, 0);
20767 /* We insist below that IT's position be at ZV because in
20768 bidi-reordered lines the character at visible line start
20769 might not be the character that follows the newline in
20770 the logical order. */
20771 if (IT_BYTEPOS (*it) > BEG_BYTE)
20772 row->ends_at_zv_p =
20773 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20774 else
20775 row->ends_at_zv_p = false;
20776 break;
20780 if (wrap_data)
20781 bidi_unshelve_cache (wrap_data, 1);
20783 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20784 at the left window margin. */
20785 if (it->first_visible_x
20786 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20788 if (!FRAME_WINDOW_P (it->f)
20789 || (((row->reversed_p
20790 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20791 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20792 /* Don't let insert_left_trunc_glyphs overwrite the
20793 first glyph of the row if it is an image. */
20794 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20795 insert_left_trunc_glyphs (it);
20796 row->truncated_on_left_p = 1;
20799 /* Remember the position at which this line ends.
20801 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20802 cannot be before the call to find_row_edges below, since that is
20803 where these positions are determined. */
20804 row->end = it->current;
20805 if (!it->bidi_p)
20807 row->minpos = row->start.pos;
20808 row->maxpos = row->end.pos;
20810 else
20812 /* ROW->minpos and ROW->maxpos must be the smallest and
20813 `1 + the largest' buffer positions in ROW. But if ROW was
20814 bidi-reordered, these two positions can be anywhere in the
20815 row, so we must determine them now. */
20816 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20819 /* If the start of this line is the overlay arrow-position, then
20820 mark this glyph row as the one containing the overlay arrow.
20821 This is clearly a mess with variable size fonts. It would be
20822 better to let it be displayed like cursors under X. */
20823 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20824 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20825 !NILP (overlay_arrow_string)))
20827 /* Overlay arrow in window redisplay is a fringe bitmap. */
20828 if (STRINGP (overlay_arrow_string))
20830 struct glyph_row *arrow_row
20831 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20832 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20833 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20834 struct glyph *p = row->glyphs[TEXT_AREA];
20835 struct glyph *p2, *end;
20837 /* Copy the arrow glyphs. */
20838 while (glyph < arrow_end)
20839 *p++ = *glyph++;
20841 /* Throw away padding glyphs. */
20842 p2 = p;
20843 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20844 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20845 ++p2;
20846 if (p2 > p)
20848 while (p2 < end)
20849 *p++ = *p2++;
20850 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20853 else
20855 eassert (INTEGERP (overlay_arrow_string));
20856 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20858 overlay_arrow_seen = 1;
20861 /* Highlight trailing whitespace. */
20862 if (!NILP (Vshow_trailing_whitespace))
20863 highlight_trailing_whitespace (it->f, it->glyph_row);
20865 /* Compute pixel dimensions of this line. */
20866 compute_line_metrics (it);
20868 /* Implementation note: No changes in the glyphs of ROW or in their
20869 faces can be done past this point, because compute_line_metrics
20870 computes ROW's hash value and stores it within the glyph_row
20871 structure. */
20873 /* Record whether this row ends inside an ellipsis. */
20874 row->ends_in_ellipsis_p
20875 = (it->method == GET_FROM_DISPLAY_VECTOR
20876 && it->ellipsis_p);
20878 /* Save fringe bitmaps in this row. */
20879 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20880 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20881 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20882 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20884 it->left_user_fringe_bitmap = 0;
20885 it->left_user_fringe_face_id = 0;
20886 it->right_user_fringe_bitmap = 0;
20887 it->right_user_fringe_face_id = 0;
20889 /* Maybe set the cursor. */
20890 cvpos = it->w->cursor.vpos;
20891 if ((cvpos < 0
20892 /* In bidi-reordered rows, keep checking for proper cursor
20893 position even if one has been found already, because buffer
20894 positions in such rows change non-linearly with ROW->VPOS,
20895 when a line is continued. One exception: when we are at ZV,
20896 display cursor on the first suitable glyph row, since all
20897 the empty rows after that also have their position set to ZV. */
20898 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20899 lines' rows is implemented for bidi-reordered rows. */
20900 || (it->bidi_p
20901 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20902 && PT >= MATRIX_ROW_START_CHARPOS (row)
20903 && PT <= MATRIX_ROW_END_CHARPOS (row)
20904 && cursor_row_p (row))
20905 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20907 /* Prepare for the next line. This line starts horizontally at (X
20908 HPOS) = (0 0). Vertical positions are incremented. As a
20909 convenience for the caller, IT->glyph_row is set to the next
20910 row to be used. */
20911 it->current_x = it->hpos = 0;
20912 it->current_y += row->height;
20913 SET_TEXT_POS (it->eol_pos, 0, 0);
20914 ++it->vpos;
20915 ++it->glyph_row;
20916 /* The next row should by default use the same value of the
20917 reversed_p flag as this one. set_iterator_to_next decides when
20918 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20919 the flag accordingly. */
20920 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20921 it->glyph_row->reversed_p = row->reversed_p;
20922 it->start = row->end;
20923 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20925 #undef RECORD_MAX_MIN_POS
20928 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20929 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20930 doc: /* Return paragraph direction at point in BUFFER.
20931 Value is either `left-to-right' or `right-to-left'.
20932 If BUFFER is omitted or nil, it defaults to the current buffer.
20934 Paragraph direction determines how the text in the paragraph is displayed.
20935 In left-to-right paragraphs, text begins at the left margin of the window
20936 and the reading direction is generally left to right. In right-to-left
20937 paragraphs, text begins at the right margin and is read from right to left.
20939 See also `bidi-paragraph-direction'. */)
20940 (Lisp_Object buffer)
20942 struct buffer *buf = current_buffer;
20943 struct buffer *old = buf;
20945 if (! NILP (buffer))
20947 CHECK_BUFFER (buffer);
20948 buf = XBUFFER (buffer);
20951 if (NILP (BVAR (buf, bidi_display_reordering))
20952 || NILP (BVAR (buf, enable_multibyte_characters))
20953 /* When we are loading loadup.el, the character property tables
20954 needed for bidi iteration are not yet available. */
20955 || !NILP (Vpurify_flag))
20956 return Qleft_to_right;
20957 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20958 return BVAR (buf, bidi_paragraph_direction);
20959 else
20961 /* Determine the direction from buffer text. We could try to
20962 use current_matrix if it is up to date, but this seems fast
20963 enough as it is. */
20964 struct bidi_it itb;
20965 ptrdiff_t pos = BUF_PT (buf);
20966 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20967 int c;
20968 void *itb_data = bidi_shelve_cache ();
20970 set_buffer_temp (buf);
20971 /* bidi_paragraph_init finds the base direction of the paragraph
20972 by searching forward from paragraph start. We need the base
20973 direction of the current or _previous_ paragraph, so we need
20974 to make sure we are within that paragraph. To that end, find
20975 the previous non-empty line. */
20976 if (pos >= ZV && pos > BEGV)
20977 DEC_BOTH (pos, bytepos);
20978 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20979 if (fast_looking_at (trailing_white_space,
20980 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20982 while ((c = FETCH_BYTE (bytepos)) == '\n'
20983 || c == ' ' || c == '\t' || c == '\f')
20985 if (bytepos <= BEGV_BYTE)
20986 break;
20987 bytepos--;
20988 pos--;
20990 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20991 bytepos--;
20993 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20994 itb.paragraph_dir = NEUTRAL_DIR;
20995 itb.string.s = NULL;
20996 itb.string.lstring = Qnil;
20997 itb.string.bufpos = 0;
20998 itb.string.from_disp_str = 0;
20999 itb.string.unibyte = 0;
21000 /* We have no window to use here for ignoring window-specific
21001 overlays. Using NULL for window pointer will cause
21002 compute_display_string_pos to use the current buffer. */
21003 itb.w = NULL;
21004 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21005 bidi_unshelve_cache (itb_data, 0);
21006 set_buffer_temp (old);
21007 switch (itb.paragraph_dir)
21009 case L2R:
21010 return Qleft_to_right;
21011 break;
21012 case R2L:
21013 return Qright_to_left;
21014 break;
21015 default:
21016 emacs_abort ();
21021 DEFUN ("bidi-find-overridden-directionality",
21022 Fbidi_find_overridden_directionality,
21023 Sbidi_find_overridden_directionality, 2, 3, 0,
21024 doc: /* Return position between FROM and TO where directionality was overridden.
21026 This function returns the first character position in the specified
21027 region of OBJECT where there is a character whose `bidi-class' property
21028 is `L', but which was forced to display as `R' by a directional
21029 override, and likewise with characters whose `bidi-class' is `R'
21030 or `AL' that were forced to display as `L'.
21032 If no such character is found, the function returns nil.
21034 OBJECT is a Lisp string or buffer to search for overridden
21035 directionality, and defaults to the current buffer if nil or omitted.
21036 OBJECT can also be a window, in which case the function will search
21037 the buffer displayed in that window. Passing the window instead of
21038 a buffer is preferable when the buffer is displayed in some window,
21039 because this function will then be able to correctly account for
21040 window-specific overlays, which can affect the results.
21042 Strong directional characters `L', `R', and `AL' can have their
21043 intrinsic directionality overridden by directional override
21044 control characters RLO \(u+202e) and LRO \(u+202d). See the
21045 function `get-char-code-property' for a way to inquire about
21046 the `bidi-class' property of a character. */)
21047 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21049 struct buffer *buf = current_buffer;
21050 struct buffer *old = buf;
21051 struct window *w = NULL;
21052 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21053 struct bidi_it itb;
21054 ptrdiff_t from_pos, to_pos, from_bpos;
21055 void *itb_data;
21057 if (!NILP (object))
21059 if (BUFFERP (object))
21060 buf = XBUFFER (object);
21061 else if (WINDOWP (object))
21063 w = decode_live_window (object);
21064 buf = XBUFFER (w->contents);
21065 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21067 else
21068 CHECK_STRING (object);
21071 if (STRINGP (object))
21073 /* Characters in unibyte strings are always treated by bidi.c as
21074 strong LTR. */
21075 if (!STRING_MULTIBYTE (object)
21076 /* When we are loading loadup.el, the character property
21077 tables needed for bidi iteration are not yet
21078 available. */
21079 || !NILP (Vpurify_flag))
21080 return Qnil;
21082 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21083 if (from_pos >= SCHARS (object))
21084 return Qnil;
21086 /* Set up the bidi iterator. */
21087 itb_data = bidi_shelve_cache ();
21088 itb.paragraph_dir = NEUTRAL_DIR;
21089 itb.string.lstring = object;
21090 itb.string.s = NULL;
21091 itb.string.schars = SCHARS (object);
21092 itb.string.bufpos = 0;
21093 itb.string.from_disp_str = 0;
21094 itb.string.unibyte = 0;
21095 itb.w = w;
21096 bidi_init_it (0, 0, frame_window_p, &itb);
21098 else
21100 /* Nothing this fancy can happen in unibyte buffers, or in a
21101 buffer that disabled reordering, or if FROM is at EOB. */
21102 if (NILP (BVAR (buf, bidi_display_reordering))
21103 || NILP (BVAR (buf, enable_multibyte_characters))
21104 /* When we are loading loadup.el, the character property
21105 tables needed for bidi iteration are not yet
21106 available. */
21107 || !NILP (Vpurify_flag))
21108 return Qnil;
21110 set_buffer_temp (buf);
21111 validate_region (&from, &to);
21112 from_pos = XINT (from);
21113 to_pos = XINT (to);
21114 if (from_pos >= ZV)
21115 return Qnil;
21117 /* Set up the bidi iterator. */
21118 itb_data = bidi_shelve_cache ();
21119 from_bpos = CHAR_TO_BYTE (from_pos);
21120 if (from_pos == BEGV)
21122 itb.charpos = BEGV;
21123 itb.bytepos = BEGV_BYTE;
21125 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21127 itb.charpos = from_pos;
21128 itb.bytepos = from_bpos;
21130 else
21131 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21132 -1, &itb.bytepos);
21133 itb.paragraph_dir = NEUTRAL_DIR;
21134 itb.string.s = NULL;
21135 itb.string.lstring = Qnil;
21136 itb.string.bufpos = 0;
21137 itb.string.from_disp_str = 0;
21138 itb.string.unibyte = 0;
21139 itb.w = w;
21140 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21143 ptrdiff_t found;
21144 do {
21145 /* For the purposes of this function, the actual base direction of
21146 the paragraph doesn't matter, so just set it to L2R. */
21147 bidi_paragraph_init (L2R, &itb, 0);
21148 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21150 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21152 bidi_unshelve_cache (itb_data, 0);
21153 set_buffer_temp (old);
21155 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21158 DEFUN ("move-point-visually", Fmove_point_visually,
21159 Smove_point_visually, 1, 1, 0,
21160 doc: /* Move point in the visual order in the specified DIRECTION.
21161 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21162 left.
21164 Value is the new character position of point. */)
21165 (Lisp_Object direction)
21167 struct window *w = XWINDOW (selected_window);
21168 struct buffer *b = XBUFFER (w->contents);
21169 struct glyph_row *row;
21170 int dir;
21171 Lisp_Object paragraph_dir;
21173 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21174 (!(ROW)->continued_p \
21175 && INTEGERP ((GLYPH)->object) \
21176 && (GLYPH)->type == CHAR_GLYPH \
21177 && (GLYPH)->u.ch == ' ' \
21178 && (GLYPH)->charpos >= 0 \
21179 && !(GLYPH)->avoid_cursor_p)
21181 CHECK_NUMBER (direction);
21182 dir = XINT (direction);
21183 if (dir > 0)
21184 dir = 1;
21185 else
21186 dir = -1;
21188 /* If current matrix is up-to-date, we can use the information
21189 recorded in the glyphs, at least as long as the goal is on the
21190 screen. */
21191 if (w->window_end_valid
21192 && !windows_or_buffers_changed
21193 && b
21194 && !b->clip_changed
21195 && !b->prevent_redisplay_optimizations_p
21196 && !window_outdated (w)
21197 /* We rely below on the cursor coordinates to be up to date, but
21198 we cannot trust them if some command moved point since the
21199 last complete redisplay. */
21200 && w->last_point == BUF_PT (b)
21201 && w->cursor.vpos >= 0
21202 && w->cursor.vpos < w->current_matrix->nrows
21203 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21205 struct glyph *g = row->glyphs[TEXT_AREA];
21206 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21207 struct glyph *gpt = g + w->cursor.hpos;
21209 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21211 if (BUFFERP (g->object) && g->charpos != PT)
21213 SET_PT (g->charpos);
21214 w->cursor.vpos = -1;
21215 return make_number (PT);
21217 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21219 ptrdiff_t new_pos;
21221 if (BUFFERP (gpt->object))
21223 new_pos = PT;
21224 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21225 new_pos += (row->reversed_p ? -dir : dir);
21226 else
21227 new_pos -= (row->reversed_p ? -dir : dir);
21229 else if (BUFFERP (g->object))
21230 new_pos = g->charpos;
21231 else
21232 break;
21233 SET_PT (new_pos);
21234 w->cursor.vpos = -1;
21235 return make_number (PT);
21237 else if (ROW_GLYPH_NEWLINE_P (row, g))
21239 /* Glyphs inserted at the end of a non-empty line for
21240 positioning the cursor have zero charpos, so we must
21241 deduce the value of point by other means. */
21242 if (g->charpos > 0)
21243 SET_PT (g->charpos);
21244 else if (row->ends_at_zv_p && PT != ZV)
21245 SET_PT (ZV);
21246 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21247 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21248 else
21249 break;
21250 w->cursor.vpos = -1;
21251 return make_number (PT);
21254 if (g == e || INTEGERP (g->object))
21256 if (row->truncated_on_left_p || row->truncated_on_right_p)
21257 goto simulate_display;
21258 if (!row->reversed_p)
21259 row += dir;
21260 else
21261 row -= dir;
21262 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21263 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21264 goto simulate_display;
21266 if (dir > 0)
21268 if (row->reversed_p && !row->continued_p)
21270 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21271 w->cursor.vpos = -1;
21272 return make_number (PT);
21274 g = row->glyphs[TEXT_AREA];
21275 e = g + row->used[TEXT_AREA];
21276 for ( ; g < e; g++)
21278 if (BUFFERP (g->object)
21279 /* Empty lines have only one glyph, which stands
21280 for the newline, and whose charpos is the
21281 buffer position of the newline. */
21282 || ROW_GLYPH_NEWLINE_P (row, g)
21283 /* When the buffer ends in a newline, the line at
21284 EOB also has one glyph, but its charpos is -1. */
21285 || (row->ends_at_zv_p
21286 && !row->reversed_p
21287 && INTEGERP (g->object)
21288 && g->type == CHAR_GLYPH
21289 && g->u.ch == ' '))
21291 if (g->charpos > 0)
21292 SET_PT (g->charpos);
21293 else if (!row->reversed_p
21294 && row->ends_at_zv_p
21295 && PT != ZV)
21296 SET_PT (ZV);
21297 else
21298 continue;
21299 w->cursor.vpos = -1;
21300 return make_number (PT);
21304 else
21306 if (!row->reversed_p && !row->continued_p)
21308 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21309 w->cursor.vpos = -1;
21310 return make_number (PT);
21312 e = row->glyphs[TEXT_AREA];
21313 g = e + row->used[TEXT_AREA] - 1;
21314 for ( ; g >= e; g--)
21316 if (BUFFERP (g->object)
21317 || (ROW_GLYPH_NEWLINE_P (row, g)
21318 && g->charpos > 0)
21319 /* Empty R2L lines on GUI frames have the buffer
21320 position of the newline stored in the stretch
21321 glyph. */
21322 || g->type == STRETCH_GLYPH
21323 || (row->ends_at_zv_p
21324 && row->reversed_p
21325 && INTEGERP (g->object)
21326 && g->type == CHAR_GLYPH
21327 && g->u.ch == ' '))
21329 if (g->charpos > 0)
21330 SET_PT (g->charpos);
21331 else if (row->reversed_p
21332 && row->ends_at_zv_p
21333 && PT != ZV)
21334 SET_PT (ZV);
21335 else
21336 continue;
21337 w->cursor.vpos = -1;
21338 return make_number (PT);
21345 simulate_display:
21347 /* If we wind up here, we failed to move by using the glyphs, so we
21348 need to simulate display instead. */
21350 if (b)
21351 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21352 else
21353 paragraph_dir = Qleft_to_right;
21354 if (EQ (paragraph_dir, Qright_to_left))
21355 dir = -dir;
21356 if (PT <= BEGV && dir < 0)
21357 xsignal0 (Qbeginning_of_buffer);
21358 else if (PT >= ZV && dir > 0)
21359 xsignal0 (Qend_of_buffer);
21360 else
21362 struct text_pos pt;
21363 struct it it;
21364 int pt_x, target_x, pixel_width, pt_vpos;
21365 bool at_eol_p;
21366 bool overshoot_expected = false;
21367 bool target_is_eol_p = false;
21369 /* Setup the arena. */
21370 SET_TEXT_POS (pt, PT, PT_BYTE);
21371 start_display (&it, w, pt);
21373 if (it.cmp_it.id < 0
21374 && it.method == GET_FROM_STRING
21375 && it.area == TEXT_AREA
21376 && it.string_from_display_prop_p
21377 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21378 overshoot_expected = true;
21380 /* Find the X coordinate of point. We start from the beginning
21381 of this or previous line to make sure we are before point in
21382 the logical order (since the move_it_* functions can only
21383 move forward). */
21384 reseat:
21385 reseat_at_previous_visible_line_start (&it);
21386 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21387 if (IT_CHARPOS (it) != PT)
21389 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21390 -1, -1, -1, MOVE_TO_POS);
21391 /* If we missed point because the character there is
21392 displayed out of a display vector that has more than one
21393 glyph, retry expecting overshoot. */
21394 if (it.method == GET_FROM_DISPLAY_VECTOR
21395 && it.current.dpvec_index > 0
21396 && !overshoot_expected)
21398 overshoot_expected = true;
21399 goto reseat;
21401 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21402 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21404 pt_x = it.current_x;
21405 pt_vpos = it.vpos;
21406 if (dir > 0 || overshoot_expected)
21408 struct glyph_row *row = it.glyph_row;
21410 /* When point is at beginning of line, we don't have
21411 information about the glyph there loaded into struct
21412 it. Calling get_next_display_element fixes that. */
21413 if (pt_x == 0)
21414 get_next_display_element (&it);
21415 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21416 it.glyph_row = NULL;
21417 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21418 it.glyph_row = row;
21419 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21420 it, lest it will become out of sync with it's buffer
21421 position. */
21422 it.current_x = pt_x;
21424 else
21425 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21426 pixel_width = it.pixel_width;
21427 if (overshoot_expected && at_eol_p)
21428 pixel_width = 0;
21429 else if (pixel_width <= 0)
21430 pixel_width = 1;
21432 /* If there's a display string (or something similar) at point,
21433 we are actually at the glyph to the left of point, so we need
21434 to correct the X coordinate. */
21435 if (overshoot_expected)
21437 if (it.bidi_p)
21438 pt_x += pixel_width * it.bidi_it.scan_dir;
21439 else
21440 pt_x += pixel_width;
21443 /* Compute target X coordinate, either to the left or to the
21444 right of point. On TTY frames, all characters have the same
21445 pixel width of 1, so we can use that. On GUI frames we don't
21446 have an easy way of getting at the pixel width of the
21447 character to the left of point, so we use a different method
21448 of getting to that place. */
21449 if (dir > 0)
21450 target_x = pt_x + pixel_width;
21451 else
21452 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21454 /* Target X coordinate could be one line above or below the line
21455 of point, in which case we need to adjust the target X
21456 coordinate. Also, if moving to the left, we need to begin at
21457 the left edge of the point's screen line. */
21458 if (dir < 0)
21460 if (pt_x > 0)
21462 start_display (&it, w, pt);
21463 reseat_at_previous_visible_line_start (&it);
21464 it.current_x = it.current_y = it.hpos = 0;
21465 if (pt_vpos != 0)
21466 move_it_by_lines (&it, pt_vpos);
21468 else
21470 move_it_by_lines (&it, -1);
21471 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21472 target_is_eol_p = true;
21473 /* Under word-wrap, we don't know the x coordinate of
21474 the last character displayed on the previous line,
21475 which immediately precedes the wrap point. To find
21476 out its x coordinate, we try moving to the right
21477 margin of the window, which will stop at the wrap
21478 point, and then reset target_x to point at the
21479 character that precedes the wrap point. This is not
21480 needed on GUI frames, because (see below) there we
21481 move from the left margin one grapheme cluster at a
21482 time, and stop when we hit the wrap point. */
21483 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21485 void *it_data = NULL;
21486 struct it it2;
21488 SAVE_IT (it2, it, it_data);
21489 move_it_in_display_line_to (&it, ZV, target_x,
21490 MOVE_TO_POS | MOVE_TO_X);
21491 /* If we arrived at target_x, that _is_ the last
21492 character on the previous line. */
21493 if (it.current_x != target_x)
21494 target_x = it.current_x - 1;
21495 RESTORE_IT (&it, &it2, it_data);
21499 else
21501 if (at_eol_p
21502 || (target_x >= it.last_visible_x
21503 && it.line_wrap != TRUNCATE))
21505 if (pt_x > 0)
21506 move_it_by_lines (&it, 0);
21507 move_it_by_lines (&it, 1);
21508 target_x = 0;
21512 /* Move to the target X coordinate. */
21513 #ifdef HAVE_WINDOW_SYSTEM
21514 /* On GUI frames, as we don't know the X coordinate of the
21515 character to the left of point, moving point to the left
21516 requires walking, one grapheme cluster at a time, until we
21517 find ourself at a place immediately to the left of the
21518 character at point. */
21519 if (FRAME_WINDOW_P (it.f) && dir < 0)
21521 struct text_pos new_pos;
21522 enum move_it_result rc = MOVE_X_REACHED;
21524 if (it.current_x == 0)
21525 get_next_display_element (&it);
21526 if (it.what == IT_COMPOSITION)
21528 new_pos.charpos = it.cmp_it.charpos;
21529 new_pos.bytepos = -1;
21531 else
21532 new_pos = it.current.pos;
21534 while (it.current_x + it.pixel_width <= target_x
21535 && (rc == MOVE_X_REACHED
21536 /* Under word-wrap, move_it_in_display_line_to
21537 stops at correct coordinates, but sometimes
21538 returns MOVE_POS_MATCH_OR_ZV. */
21539 || (it.line_wrap == WORD_WRAP
21540 && rc == MOVE_POS_MATCH_OR_ZV)))
21542 int new_x = it.current_x + it.pixel_width;
21544 /* For composed characters, we want the position of the
21545 first character in the grapheme cluster (usually, the
21546 composition's base character), whereas it.current
21547 might give us the position of the _last_ one, e.g. if
21548 the composition is rendered in reverse due to bidi
21549 reordering. */
21550 if (it.what == IT_COMPOSITION)
21552 new_pos.charpos = it.cmp_it.charpos;
21553 new_pos.bytepos = -1;
21555 else
21556 new_pos = it.current.pos;
21557 if (new_x == it.current_x)
21558 new_x++;
21559 rc = move_it_in_display_line_to (&it, ZV, new_x,
21560 MOVE_TO_POS | MOVE_TO_X);
21561 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21562 break;
21564 /* The previous position we saw in the loop is the one we
21565 want. */
21566 if (new_pos.bytepos == -1)
21567 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21568 it.current.pos = new_pos;
21570 else
21571 #endif
21572 if (it.current_x != target_x)
21573 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21575 /* When lines are truncated, the above loop will stop at the
21576 window edge. But we want to get to the end of line, even if
21577 it is beyond the window edge; automatic hscroll will then
21578 scroll the window to show point as appropriate. */
21579 if (target_is_eol_p && it.line_wrap == TRUNCATE
21580 && get_next_display_element (&it))
21582 struct text_pos new_pos = it.current.pos;
21584 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21586 set_iterator_to_next (&it, 0);
21587 if (it.method == GET_FROM_BUFFER)
21588 new_pos = it.current.pos;
21589 if (!get_next_display_element (&it))
21590 break;
21593 it.current.pos = new_pos;
21596 /* If we ended up in a display string that covers point, move to
21597 buffer position to the right in the visual order. */
21598 if (dir > 0)
21600 while (IT_CHARPOS (it) == PT)
21602 set_iterator_to_next (&it, 0);
21603 if (!get_next_display_element (&it))
21604 break;
21608 /* Move point to that position. */
21609 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21612 return make_number (PT);
21614 #undef ROW_GLYPH_NEWLINE_P
21617 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21618 Sbidi_resolved_levels, 0, 1, 0,
21619 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21621 The resolved levels are produced by the Emacs bidi reordering engine
21622 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21623 read the Unicode Standard Annex 9 (UAX#9) for background information
21624 about these levels.
21626 VPOS is the zero-based number of the current window's screen line
21627 for which to produce the resolved levels. If VPOS is nil or omitted,
21628 it defaults to the screen line of point. If the window displays a
21629 header line, VPOS of zero will report on the header line, and first
21630 line of text in the window will have VPOS of 1.
21632 Value is an array of resolved levels, indexed by glyph number.
21633 Glyphs are numbered from zero starting from the beginning of the
21634 screen line, i.e. the left edge of the window for left-to-right lines
21635 and from the right edge for right-to-left lines. The resolved levels
21636 are produced only for the window's text area; text in display margins
21637 is not included.
21639 If the selected window's display is not up-to-date, or if the specified
21640 screen line does not display text, this function returns nil. It is
21641 highly recommended to bind this function to some simple key, like F8,
21642 in order to avoid these problems.
21644 This function exists mainly for testing the correctness of the
21645 Emacs UBA implementation, in particular with the test suite. */)
21646 (Lisp_Object vpos)
21648 struct window *w = XWINDOW (selected_window);
21649 struct buffer *b = XBUFFER (w->contents);
21650 int nrow;
21651 struct glyph_row *row;
21653 if (NILP (vpos))
21655 int d1, d2, d3, d4, d5;
21657 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21659 else
21661 CHECK_NUMBER_COERCE_MARKER (vpos);
21662 nrow = XINT (vpos);
21665 /* We require up-to-date glyph matrix for this window. */
21666 if (w->window_end_valid
21667 && !windows_or_buffers_changed
21668 && b
21669 && !b->clip_changed
21670 && !b->prevent_redisplay_optimizations_p
21671 && !window_outdated (w)
21672 && nrow >= 0
21673 && nrow < w->current_matrix->nrows
21674 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21675 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21677 struct glyph *g, *e, *g1;
21678 int nglyphs, i;
21679 Lisp_Object levels;
21681 if (!row->reversed_p) /* Left-to-right glyph row. */
21683 g = g1 = row->glyphs[TEXT_AREA];
21684 e = g + row->used[TEXT_AREA];
21686 /* Skip over glyphs at the start of the row that was
21687 generated by redisplay for its own needs. */
21688 while (g < e
21689 && INTEGERP (g->object)
21690 && g->charpos < 0)
21691 g++;
21692 g1 = g;
21694 /* Count the "interesting" glyphs in this row. */
21695 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21696 nglyphs++;
21698 /* Create and fill the array. */
21699 levels = make_uninit_vector (nglyphs);
21700 for (i = 0; g1 < g; i++, g1++)
21701 ASET (levels, i, make_number (g1->resolved_level));
21703 else /* Right-to-left glyph row. */
21705 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21706 e = row->glyphs[TEXT_AREA] - 1;
21707 while (g > e
21708 && INTEGERP (g->object)
21709 && g->charpos < 0)
21710 g--;
21711 g1 = g;
21712 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21713 nglyphs++;
21714 levels = make_uninit_vector (nglyphs);
21715 for (i = 0; g1 > g; i++, g1--)
21716 ASET (levels, i, make_number (g1->resolved_level));
21718 return levels;
21720 else
21721 return Qnil;
21726 /***********************************************************************
21727 Menu Bar
21728 ***********************************************************************/
21730 /* Redisplay the menu bar in the frame for window W.
21732 The menu bar of X frames that don't have X toolkit support is
21733 displayed in a special window W->frame->menu_bar_window.
21735 The menu bar of terminal frames is treated specially as far as
21736 glyph matrices are concerned. Menu bar lines are not part of
21737 windows, so the update is done directly on the frame matrix rows
21738 for the menu bar. */
21740 static void
21741 display_menu_bar (struct window *w)
21743 struct frame *f = XFRAME (WINDOW_FRAME (w));
21744 struct it it;
21745 Lisp_Object items;
21746 int i;
21748 /* Don't do all this for graphical frames. */
21749 #ifdef HAVE_NTGUI
21750 if (FRAME_W32_P (f))
21751 return;
21752 #endif
21753 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21754 if (FRAME_X_P (f))
21755 return;
21756 #endif
21758 #ifdef HAVE_NS
21759 if (FRAME_NS_P (f))
21760 return;
21761 #endif /* HAVE_NS */
21763 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21764 eassert (!FRAME_WINDOW_P (f));
21765 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21766 it.first_visible_x = 0;
21767 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21768 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21769 if (FRAME_WINDOW_P (f))
21771 /* Menu bar lines are displayed in the desired matrix of the
21772 dummy window menu_bar_window. */
21773 struct window *menu_w;
21774 menu_w = XWINDOW (f->menu_bar_window);
21775 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21776 MENU_FACE_ID);
21777 it.first_visible_x = 0;
21778 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21780 else
21781 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21783 /* This is a TTY frame, i.e. character hpos/vpos are used as
21784 pixel x/y. */
21785 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21786 MENU_FACE_ID);
21787 it.first_visible_x = 0;
21788 it.last_visible_x = FRAME_COLS (f);
21791 /* FIXME: This should be controlled by a user option. See the
21792 comments in redisplay_tool_bar and display_mode_line about
21793 this. */
21794 it.paragraph_embedding = L2R;
21796 /* Clear all rows of the menu bar. */
21797 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21799 struct glyph_row *row = it.glyph_row + i;
21800 clear_glyph_row (row);
21801 row->enabled_p = true;
21802 row->full_width_p = 1;
21803 row->reversed_p = false;
21806 /* Display all items of the menu bar. */
21807 items = FRAME_MENU_BAR_ITEMS (it.f);
21808 for (i = 0; i < ASIZE (items); i += 4)
21810 Lisp_Object string;
21812 /* Stop at nil string. */
21813 string = AREF (items, i + 1);
21814 if (NILP (string))
21815 break;
21817 /* Remember where item was displayed. */
21818 ASET (items, i + 3, make_number (it.hpos));
21820 /* Display the item, pad with one space. */
21821 if (it.current_x < it.last_visible_x)
21822 display_string (NULL, string, Qnil, 0, 0, &it,
21823 SCHARS (string) + 1, 0, 0, -1);
21826 /* Fill out the line with spaces. */
21827 if (it.current_x < it.last_visible_x)
21828 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21830 /* Compute the total height of the lines. */
21831 compute_line_metrics (&it);
21834 /* Deep copy of a glyph row, including the glyphs. */
21835 static void
21836 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21838 struct glyph *pointers[1 + LAST_AREA];
21839 int to_used = to->used[TEXT_AREA];
21841 /* Save glyph pointers of TO. */
21842 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21844 /* Do a structure assignment. */
21845 *to = *from;
21847 /* Restore original glyph pointers of TO. */
21848 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21850 /* Copy the glyphs. */
21851 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21852 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21854 /* If we filled only part of the TO row, fill the rest with
21855 space_glyph (which will display as empty space). */
21856 if (to_used > from->used[TEXT_AREA])
21857 fill_up_frame_row_with_spaces (to, to_used);
21860 /* Display one menu item on a TTY, by overwriting the glyphs in the
21861 frame F's desired glyph matrix with glyphs produced from the menu
21862 item text. Called from term.c to display TTY drop-down menus one
21863 item at a time.
21865 ITEM_TEXT is the menu item text as a C string.
21867 FACE_ID is the face ID to be used for this menu item. FACE_ID
21868 could specify one of 3 faces: a face for an enabled item, a face
21869 for a disabled item, or a face for a selected item.
21871 X and Y are coordinates of the first glyph in the frame's desired
21872 matrix to be overwritten by the menu item. Since this is a TTY, Y
21873 is the zero-based number of the glyph row and X is the zero-based
21874 glyph number in the row, starting from left, where to start
21875 displaying the item.
21877 SUBMENU non-zero means this menu item drops down a submenu, which
21878 should be indicated by displaying a proper visual cue after the
21879 item text. */
21881 void
21882 display_tty_menu_item (const char *item_text, int width, int face_id,
21883 int x, int y, int submenu)
21885 struct it it;
21886 struct frame *f = SELECTED_FRAME ();
21887 struct window *w = XWINDOW (f->selected_window);
21888 int saved_used, saved_truncated, saved_width, saved_reversed;
21889 struct glyph_row *row;
21890 size_t item_len = strlen (item_text);
21892 eassert (FRAME_TERMCAP_P (f));
21894 /* Don't write beyond the matrix's last row. This can happen for
21895 TTY screens that are not high enough to show the entire menu.
21896 (This is actually a bit of defensive programming, as
21897 tty_menu_display already limits the number of menu items to one
21898 less than the number of screen lines.) */
21899 if (y >= f->desired_matrix->nrows)
21900 return;
21902 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21903 it.first_visible_x = 0;
21904 it.last_visible_x = FRAME_COLS (f) - 1;
21905 row = it.glyph_row;
21906 /* Start with the row contents from the current matrix. */
21907 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21908 saved_width = row->full_width_p;
21909 row->full_width_p = 1;
21910 saved_reversed = row->reversed_p;
21911 row->reversed_p = 0;
21912 row->enabled_p = true;
21914 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21915 desired face. */
21916 eassert (x < f->desired_matrix->matrix_w);
21917 it.current_x = it.hpos = x;
21918 it.current_y = it.vpos = y;
21919 saved_used = row->used[TEXT_AREA];
21920 saved_truncated = row->truncated_on_right_p;
21921 row->used[TEXT_AREA] = x;
21922 it.face_id = face_id;
21923 it.line_wrap = TRUNCATE;
21925 /* FIXME: This should be controlled by a user option. See the
21926 comments in redisplay_tool_bar and display_mode_line about this.
21927 Also, if paragraph_embedding could ever be R2L, changes will be
21928 needed to avoid shifting to the right the row characters in
21929 term.c:append_glyph. */
21930 it.paragraph_embedding = L2R;
21932 /* Pad with a space on the left. */
21933 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21934 width--;
21935 /* Display the menu item, pad with spaces to WIDTH. */
21936 if (submenu)
21938 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21939 item_len, 0, FRAME_COLS (f) - 1, -1);
21940 width -= item_len;
21941 /* Indicate with " >" that there's a submenu. */
21942 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21943 FRAME_COLS (f) - 1, -1);
21945 else
21946 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21947 width, 0, FRAME_COLS (f) - 1, -1);
21949 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21950 row->truncated_on_right_p = saved_truncated;
21951 row->hash = row_hash (row);
21952 row->full_width_p = saved_width;
21953 row->reversed_p = saved_reversed;
21956 /***********************************************************************
21957 Mode Line
21958 ***********************************************************************/
21960 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21961 FORCE is non-zero, redisplay mode lines unconditionally.
21962 Otherwise, redisplay only mode lines that are garbaged. Value is
21963 the number of windows whose mode lines were redisplayed. */
21965 static int
21966 redisplay_mode_lines (Lisp_Object window, bool force)
21968 int nwindows = 0;
21970 while (!NILP (window))
21972 struct window *w = XWINDOW (window);
21974 if (WINDOWP (w->contents))
21975 nwindows += redisplay_mode_lines (w->contents, force);
21976 else if (force
21977 || FRAME_GARBAGED_P (XFRAME (w->frame))
21978 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21980 struct text_pos lpoint;
21981 struct buffer *old = current_buffer;
21983 /* Set the window's buffer for the mode line display. */
21984 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21985 set_buffer_internal_1 (XBUFFER (w->contents));
21987 /* Point refers normally to the selected window. For any
21988 other window, set up appropriate value. */
21989 if (!EQ (window, selected_window))
21991 struct text_pos pt;
21993 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21994 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21997 /* Display mode lines. */
21998 clear_glyph_matrix (w->desired_matrix);
21999 if (display_mode_lines (w))
22000 ++nwindows;
22002 /* Restore old settings. */
22003 set_buffer_internal_1 (old);
22004 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22007 window = w->next;
22010 return nwindows;
22014 /* Display the mode and/or header line of window W. Value is the
22015 sum number of mode lines and header lines displayed. */
22017 static int
22018 display_mode_lines (struct window *w)
22020 Lisp_Object old_selected_window = selected_window;
22021 Lisp_Object old_selected_frame = selected_frame;
22022 Lisp_Object new_frame = w->frame;
22023 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22024 int n = 0;
22026 selected_frame = new_frame;
22027 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22028 or window's point, then we'd need select_window_1 here as well. */
22029 XSETWINDOW (selected_window, w);
22030 XFRAME (new_frame)->selected_window = selected_window;
22032 /* These will be set while the mode line specs are processed. */
22033 line_number_displayed = 0;
22034 w->column_number_displayed = -1;
22036 if (WINDOW_WANTS_MODELINE_P (w))
22038 struct window *sel_w = XWINDOW (old_selected_window);
22040 /* Select mode line face based on the real selected window. */
22041 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22042 BVAR (current_buffer, mode_line_format));
22043 ++n;
22046 if (WINDOW_WANTS_HEADER_LINE_P (w))
22048 display_mode_line (w, HEADER_LINE_FACE_ID,
22049 BVAR (current_buffer, header_line_format));
22050 ++n;
22053 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22054 selected_frame = old_selected_frame;
22055 selected_window = old_selected_window;
22056 if (n > 0)
22057 w->must_be_updated_p = true;
22058 return n;
22062 /* Display mode or header line of window W. FACE_ID specifies which
22063 line to display; it is either MODE_LINE_FACE_ID or
22064 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22065 display. Value is the pixel height of the mode/header line
22066 displayed. */
22068 static int
22069 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22071 struct it it;
22072 struct face *face;
22073 ptrdiff_t count = SPECPDL_INDEX ();
22075 init_iterator (&it, w, -1, -1, NULL, face_id);
22076 /* Don't extend on a previously drawn mode-line.
22077 This may happen if called from pos_visible_p. */
22078 it.glyph_row->enabled_p = false;
22079 prepare_desired_row (w, it.glyph_row, true);
22081 it.glyph_row->mode_line_p = 1;
22083 /* FIXME: This should be controlled by a user option. But
22084 supporting such an option is not trivial, since the mode line is
22085 made up of many separate strings. */
22086 it.paragraph_embedding = L2R;
22088 record_unwind_protect (unwind_format_mode_line,
22089 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
22091 mode_line_target = MODE_LINE_DISPLAY;
22093 /* Temporarily make frame's keyboard the current kboard so that
22094 kboard-local variables in the mode_line_format will get the right
22095 values. */
22096 push_kboard (FRAME_KBOARD (it.f));
22097 record_unwind_save_match_data ();
22098 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22099 pop_kboard ();
22101 unbind_to (count, Qnil);
22103 /* Fill up with spaces. */
22104 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22106 compute_line_metrics (&it);
22107 it.glyph_row->full_width_p = 1;
22108 it.glyph_row->continued_p = 0;
22109 it.glyph_row->truncated_on_left_p = 0;
22110 it.glyph_row->truncated_on_right_p = 0;
22112 /* Make a 3D mode-line have a shadow at its right end. */
22113 face = FACE_FROM_ID (it.f, face_id);
22114 extend_face_to_end_of_line (&it);
22115 if (face->box != FACE_NO_BOX)
22117 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22118 + it.glyph_row->used[TEXT_AREA] - 1);
22119 last->right_box_line_p = 1;
22122 return it.glyph_row->height;
22125 /* Move element ELT in LIST to the front of LIST.
22126 Return the updated list. */
22128 static Lisp_Object
22129 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22131 register Lisp_Object tail, prev;
22132 register Lisp_Object tem;
22134 tail = list;
22135 prev = Qnil;
22136 while (CONSP (tail))
22138 tem = XCAR (tail);
22140 if (EQ (elt, tem))
22142 /* Splice out the link TAIL. */
22143 if (NILP (prev))
22144 list = XCDR (tail);
22145 else
22146 Fsetcdr (prev, XCDR (tail));
22148 /* Now make it the first. */
22149 Fsetcdr (tail, list);
22150 return tail;
22152 else
22153 prev = tail;
22154 tail = XCDR (tail);
22155 QUIT;
22158 /* Not found--return unchanged LIST. */
22159 return list;
22162 /* Contribute ELT to the mode line for window IT->w. How it
22163 translates into text depends on its data type.
22165 IT describes the display environment in which we display, as usual.
22167 DEPTH is the depth in recursion. It is used to prevent
22168 infinite recursion here.
22170 FIELD_WIDTH is the number of characters the display of ELT should
22171 occupy in the mode line, and PRECISION is the maximum number of
22172 characters to display from ELT's representation. See
22173 display_string for details.
22175 Returns the hpos of the end of the text generated by ELT.
22177 PROPS is a property list to add to any string we encounter.
22179 If RISKY is nonzero, remove (disregard) any properties in any string
22180 we encounter, and ignore :eval and :propertize.
22182 The global variable `mode_line_target' determines whether the
22183 output is passed to `store_mode_line_noprop',
22184 `store_mode_line_string', or `display_string'. */
22186 static int
22187 display_mode_element (struct it *it, int depth, int field_width, int precision,
22188 Lisp_Object elt, Lisp_Object props, int risky)
22190 int n = 0, field, prec;
22191 int literal = 0;
22193 tail_recurse:
22194 if (depth > 100)
22195 elt = build_string ("*too-deep*");
22197 depth++;
22199 switch (XTYPE (elt))
22201 case Lisp_String:
22203 /* A string: output it and check for %-constructs within it. */
22204 unsigned char c;
22205 ptrdiff_t offset = 0;
22207 if (SCHARS (elt) > 0
22208 && (!NILP (props) || risky))
22210 Lisp_Object oprops, aelt;
22211 oprops = Ftext_properties_at (make_number (0), elt);
22213 /* If the starting string's properties are not what
22214 we want, translate the string. Also, if the string
22215 is risky, do that anyway. */
22217 if (NILP (Fequal (props, oprops)) || risky)
22219 /* If the starting string has properties,
22220 merge the specified ones onto the existing ones. */
22221 if (! NILP (oprops) && !risky)
22223 Lisp_Object tem;
22225 oprops = Fcopy_sequence (oprops);
22226 tem = props;
22227 while (CONSP (tem))
22229 oprops = Fplist_put (oprops, XCAR (tem),
22230 XCAR (XCDR (tem)));
22231 tem = XCDR (XCDR (tem));
22233 props = oprops;
22236 aelt = Fassoc (elt, mode_line_proptrans_alist);
22237 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22239 /* AELT is what we want. Move it to the front
22240 without consing. */
22241 elt = XCAR (aelt);
22242 mode_line_proptrans_alist
22243 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22245 else
22247 Lisp_Object tem;
22249 /* If AELT has the wrong props, it is useless.
22250 so get rid of it. */
22251 if (! NILP (aelt))
22252 mode_line_proptrans_alist
22253 = Fdelq (aelt, mode_line_proptrans_alist);
22255 elt = Fcopy_sequence (elt);
22256 Fset_text_properties (make_number (0), Flength (elt),
22257 props, elt);
22258 /* Add this item to mode_line_proptrans_alist. */
22259 mode_line_proptrans_alist
22260 = Fcons (Fcons (elt, props),
22261 mode_line_proptrans_alist);
22262 /* Truncate mode_line_proptrans_alist
22263 to at most 50 elements. */
22264 tem = Fnthcdr (make_number (50),
22265 mode_line_proptrans_alist);
22266 if (! NILP (tem))
22267 XSETCDR (tem, Qnil);
22272 offset = 0;
22274 if (literal)
22276 prec = precision - n;
22277 switch (mode_line_target)
22279 case MODE_LINE_NOPROP:
22280 case MODE_LINE_TITLE:
22281 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22282 break;
22283 case MODE_LINE_STRING:
22284 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22285 break;
22286 case MODE_LINE_DISPLAY:
22287 n += display_string (NULL, elt, Qnil, 0, 0, it,
22288 0, prec, 0, STRING_MULTIBYTE (elt));
22289 break;
22292 break;
22295 /* Handle the non-literal case. */
22297 while ((precision <= 0 || n < precision)
22298 && SREF (elt, offset) != 0
22299 && (mode_line_target != MODE_LINE_DISPLAY
22300 || it->current_x < it->last_visible_x))
22302 ptrdiff_t last_offset = offset;
22304 /* Advance to end of string or next format specifier. */
22305 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22308 if (offset - 1 != last_offset)
22310 ptrdiff_t nchars, nbytes;
22312 /* Output to end of string or up to '%'. Field width
22313 is length of string. Don't output more than
22314 PRECISION allows us. */
22315 offset--;
22317 prec = c_string_width (SDATA (elt) + last_offset,
22318 offset - last_offset, precision - n,
22319 &nchars, &nbytes);
22321 switch (mode_line_target)
22323 case MODE_LINE_NOPROP:
22324 case MODE_LINE_TITLE:
22325 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22326 break;
22327 case MODE_LINE_STRING:
22329 ptrdiff_t bytepos = last_offset;
22330 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22331 ptrdiff_t endpos = (precision <= 0
22332 ? string_byte_to_char (elt, offset)
22333 : charpos + nchars);
22335 n += store_mode_line_string (NULL,
22336 Fsubstring (elt, make_number (charpos),
22337 make_number (endpos)),
22338 0, 0, 0, Qnil);
22340 break;
22341 case MODE_LINE_DISPLAY:
22343 ptrdiff_t bytepos = last_offset;
22344 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22346 if (precision <= 0)
22347 nchars = string_byte_to_char (elt, offset) - charpos;
22348 n += display_string (NULL, elt, Qnil, 0, charpos,
22349 it, 0, nchars, 0,
22350 STRING_MULTIBYTE (elt));
22352 break;
22355 else /* c == '%' */
22357 ptrdiff_t percent_position = offset;
22359 /* Get the specified minimum width. Zero means
22360 don't pad. */
22361 field = 0;
22362 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22363 field = field * 10 + c - '0';
22365 /* Don't pad beyond the total padding allowed. */
22366 if (field_width - n > 0 && field > field_width - n)
22367 field = field_width - n;
22369 /* Note that either PRECISION <= 0 or N < PRECISION. */
22370 prec = precision - n;
22372 if (c == 'M')
22373 n += display_mode_element (it, depth, field, prec,
22374 Vglobal_mode_string, props,
22375 risky);
22376 else if (c != 0)
22378 bool multibyte;
22379 ptrdiff_t bytepos, charpos;
22380 const char *spec;
22381 Lisp_Object string;
22383 bytepos = percent_position;
22384 charpos = (STRING_MULTIBYTE (elt)
22385 ? string_byte_to_char (elt, bytepos)
22386 : bytepos);
22387 spec = decode_mode_spec (it->w, c, field, &string);
22388 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22390 switch (mode_line_target)
22392 case MODE_LINE_NOPROP:
22393 case MODE_LINE_TITLE:
22394 n += store_mode_line_noprop (spec, field, prec);
22395 break;
22396 case MODE_LINE_STRING:
22398 Lisp_Object tem = build_string (spec);
22399 props = Ftext_properties_at (make_number (charpos), elt);
22400 /* Should only keep face property in props */
22401 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22403 break;
22404 case MODE_LINE_DISPLAY:
22406 int nglyphs_before, nwritten;
22408 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22409 nwritten = display_string (spec, string, elt,
22410 charpos, 0, it,
22411 field, prec, 0,
22412 multibyte);
22414 /* Assign to the glyphs written above the
22415 string where the `%x' came from, position
22416 of the `%'. */
22417 if (nwritten > 0)
22419 struct glyph *glyph
22420 = (it->glyph_row->glyphs[TEXT_AREA]
22421 + nglyphs_before);
22422 int i;
22424 for (i = 0; i < nwritten; ++i)
22426 glyph[i].object = elt;
22427 glyph[i].charpos = charpos;
22430 n += nwritten;
22433 break;
22436 else /* c == 0 */
22437 break;
22441 break;
22443 case Lisp_Symbol:
22444 /* A symbol: process the value of the symbol recursively
22445 as if it appeared here directly. Avoid error if symbol void.
22446 Special case: if value of symbol is a string, output the string
22447 literally. */
22449 register Lisp_Object tem;
22451 /* If the variable is not marked as risky to set
22452 then its contents are risky to use. */
22453 if (NILP (Fget (elt, Qrisky_local_variable)))
22454 risky = 1;
22456 tem = Fboundp (elt);
22457 if (!NILP (tem))
22459 tem = Fsymbol_value (elt);
22460 /* If value is a string, output that string literally:
22461 don't check for % within it. */
22462 if (STRINGP (tem))
22463 literal = 1;
22465 if (!EQ (tem, elt))
22467 /* Give up right away for nil or t. */
22468 elt = tem;
22469 goto tail_recurse;
22473 break;
22475 case Lisp_Cons:
22477 register Lisp_Object car, tem;
22479 /* A cons cell: five distinct cases.
22480 If first element is :eval or :propertize, do something special.
22481 If first element is a string or a cons, process all the elements
22482 and effectively concatenate them.
22483 If first element is a negative number, truncate displaying cdr to
22484 at most that many characters. If positive, pad (with spaces)
22485 to at least that many characters.
22486 If first element is a symbol, process the cadr or caddr recursively
22487 according to whether the symbol's value is non-nil or nil. */
22488 car = XCAR (elt);
22489 if (EQ (car, QCeval))
22491 /* An element of the form (:eval FORM) means evaluate FORM
22492 and use the result as mode line elements. */
22494 if (risky)
22495 break;
22497 if (CONSP (XCDR (elt)))
22499 Lisp_Object spec;
22500 spec = safe__eval (true, XCAR (XCDR (elt)));
22501 n += display_mode_element (it, depth, field_width - n,
22502 precision - n, spec, props,
22503 risky);
22506 else if (EQ (car, QCpropertize))
22508 /* An element of the form (:propertize ELT PROPS...)
22509 means display ELT but applying properties PROPS. */
22511 if (risky)
22512 break;
22514 if (CONSP (XCDR (elt)))
22515 n += display_mode_element (it, depth, field_width - n,
22516 precision - n, XCAR (XCDR (elt)),
22517 XCDR (XCDR (elt)), risky);
22519 else if (SYMBOLP (car))
22521 tem = Fboundp (car);
22522 elt = XCDR (elt);
22523 if (!CONSP (elt))
22524 goto invalid;
22525 /* elt is now the cdr, and we know it is a cons cell.
22526 Use its car if CAR has a non-nil value. */
22527 if (!NILP (tem))
22529 tem = Fsymbol_value (car);
22530 if (!NILP (tem))
22532 elt = XCAR (elt);
22533 goto tail_recurse;
22536 /* Symbol's value is nil (or symbol is unbound)
22537 Get the cddr of the original list
22538 and if possible find the caddr and use that. */
22539 elt = XCDR (elt);
22540 if (NILP (elt))
22541 break;
22542 else if (!CONSP (elt))
22543 goto invalid;
22544 elt = XCAR (elt);
22545 goto tail_recurse;
22547 else if (INTEGERP (car))
22549 register int lim = XINT (car);
22550 elt = XCDR (elt);
22551 if (lim < 0)
22553 /* Negative int means reduce maximum width. */
22554 if (precision <= 0)
22555 precision = -lim;
22556 else
22557 precision = min (precision, -lim);
22559 else if (lim > 0)
22561 /* Padding specified. Don't let it be more than
22562 current maximum. */
22563 if (precision > 0)
22564 lim = min (precision, lim);
22566 /* If that's more padding than already wanted, queue it.
22567 But don't reduce padding already specified even if
22568 that is beyond the current truncation point. */
22569 field_width = max (lim, field_width);
22571 goto tail_recurse;
22573 else if (STRINGP (car) || CONSP (car))
22575 Lisp_Object halftail = elt;
22576 int len = 0;
22578 while (CONSP (elt)
22579 && (precision <= 0 || n < precision))
22581 n += display_mode_element (it, depth,
22582 /* Do padding only after the last
22583 element in the list. */
22584 (! CONSP (XCDR (elt))
22585 ? field_width - n
22586 : 0),
22587 precision - n, XCAR (elt),
22588 props, risky);
22589 elt = XCDR (elt);
22590 len++;
22591 if ((len & 1) == 0)
22592 halftail = XCDR (halftail);
22593 /* Check for cycle. */
22594 if (EQ (halftail, elt))
22595 break;
22599 break;
22601 default:
22602 invalid:
22603 elt = build_string ("*invalid*");
22604 goto tail_recurse;
22607 /* Pad to FIELD_WIDTH. */
22608 if (field_width > 0 && n < field_width)
22610 switch (mode_line_target)
22612 case MODE_LINE_NOPROP:
22613 case MODE_LINE_TITLE:
22614 n += store_mode_line_noprop ("", field_width - n, 0);
22615 break;
22616 case MODE_LINE_STRING:
22617 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22618 break;
22619 case MODE_LINE_DISPLAY:
22620 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22621 0, 0, 0);
22622 break;
22626 return n;
22629 /* Store a mode-line string element in mode_line_string_list.
22631 If STRING is non-null, display that C string. Otherwise, the Lisp
22632 string LISP_STRING is displayed.
22634 FIELD_WIDTH is the minimum number of output glyphs to produce.
22635 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22636 with spaces. FIELD_WIDTH <= 0 means don't pad.
22638 PRECISION is the maximum number of characters to output from
22639 STRING. PRECISION <= 0 means don't truncate the string.
22641 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22642 properties to the string.
22644 PROPS are the properties to add to the string.
22645 The mode_line_string_face face property is always added to the string.
22648 static int
22649 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22650 int field_width, int precision, Lisp_Object props)
22652 ptrdiff_t len;
22653 int n = 0;
22655 if (string != NULL)
22657 len = strlen (string);
22658 if (precision > 0 && len > precision)
22659 len = precision;
22660 lisp_string = make_string (string, len);
22661 if (NILP (props))
22662 props = mode_line_string_face_prop;
22663 else if (!NILP (mode_line_string_face))
22665 Lisp_Object face = Fplist_get (props, Qface);
22666 props = Fcopy_sequence (props);
22667 if (NILP (face))
22668 face = mode_line_string_face;
22669 else
22670 face = list2 (face, mode_line_string_face);
22671 props = Fplist_put (props, Qface, face);
22673 Fadd_text_properties (make_number (0), make_number (len),
22674 props, lisp_string);
22676 else
22678 len = XFASTINT (Flength (lisp_string));
22679 if (precision > 0 && len > precision)
22681 len = precision;
22682 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22683 precision = -1;
22685 if (!NILP (mode_line_string_face))
22687 Lisp_Object face;
22688 if (NILP (props))
22689 props = Ftext_properties_at (make_number (0), lisp_string);
22690 face = Fplist_get (props, Qface);
22691 if (NILP (face))
22692 face = mode_line_string_face;
22693 else
22694 face = list2 (face, mode_line_string_face);
22695 props = list2 (Qface, face);
22696 if (copy_string)
22697 lisp_string = Fcopy_sequence (lisp_string);
22699 if (!NILP (props))
22700 Fadd_text_properties (make_number (0), make_number (len),
22701 props, lisp_string);
22704 if (len > 0)
22706 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22707 n += len;
22710 if (field_width > len)
22712 field_width -= len;
22713 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22714 if (!NILP (props))
22715 Fadd_text_properties (make_number (0), make_number (field_width),
22716 props, lisp_string);
22717 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22718 n += field_width;
22721 return n;
22725 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22726 1, 4, 0,
22727 doc: /* Format a string out of a mode line format specification.
22728 First arg FORMAT specifies the mode line format (see `mode-line-format'
22729 for details) to use.
22731 By default, the format is evaluated for the currently selected window.
22733 Optional second arg FACE specifies the face property to put on all
22734 characters for which no face is specified. The value nil means the
22735 default face. The value t means whatever face the window's mode line
22736 currently uses (either `mode-line' or `mode-line-inactive',
22737 depending on whether the window is the selected window or not).
22738 An integer value means the value string has no text
22739 properties.
22741 Optional third and fourth args WINDOW and BUFFER specify the window
22742 and buffer to use as the context for the formatting (defaults
22743 are the selected window and the WINDOW's buffer). */)
22744 (Lisp_Object format, Lisp_Object face,
22745 Lisp_Object window, Lisp_Object buffer)
22747 struct it it;
22748 int len;
22749 struct window *w;
22750 struct buffer *old_buffer = NULL;
22751 int face_id;
22752 int no_props = INTEGERP (face);
22753 ptrdiff_t count = SPECPDL_INDEX ();
22754 Lisp_Object str;
22755 int string_start = 0;
22757 w = decode_any_window (window);
22758 XSETWINDOW (window, w);
22760 if (NILP (buffer))
22761 buffer = w->contents;
22762 CHECK_BUFFER (buffer);
22764 /* Make formatting the modeline a non-op when noninteractive, otherwise
22765 there will be problems later caused by a partially initialized frame. */
22766 if (NILP (format) || noninteractive)
22767 return empty_unibyte_string;
22769 if (no_props)
22770 face = Qnil;
22772 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22773 : EQ (face, Qt) ? (EQ (window, selected_window)
22774 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22775 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22776 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22777 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22778 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22779 : DEFAULT_FACE_ID;
22781 old_buffer = current_buffer;
22783 /* Save things including mode_line_proptrans_alist,
22784 and set that to nil so that we don't alter the outer value. */
22785 record_unwind_protect (unwind_format_mode_line,
22786 format_mode_line_unwind_data
22787 (XFRAME (WINDOW_FRAME (w)),
22788 old_buffer, selected_window, 1));
22789 mode_line_proptrans_alist = Qnil;
22791 Fselect_window (window, Qt);
22792 set_buffer_internal_1 (XBUFFER (buffer));
22794 init_iterator (&it, w, -1, -1, NULL, face_id);
22796 if (no_props)
22798 mode_line_target = MODE_LINE_NOPROP;
22799 mode_line_string_face_prop = Qnil;
22800 mode_line_string_list = Qnil;
22801 string_start = MODE_LINE_NOPROP_LEN (0);
22803 else
22805 mode_line_target = MODE_LINE_STRING;
22806 mode_line_string_list = Qnil;
22807 mode_line_string_face = face;
22808 mode_line_string_face_prop
22809 = NILP (face) ? Qnil : list2 (Qface, face);
22812 push_kboard (FRAME_KBOARD (it.f));
22813 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22814 pop_kboard ();
22816 if (no_props)
22818 len = MODE_LINE_NOPROP_LEN (string_start);
22819 str = make_string (mode_line_noprop_buf + string_start, len);
22821 else
22823 mode_line_string_list = Fnreverse (mode_line_string_list);
22824 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22825 empty_unibyte_string);
22828 unbind_to (count, Qnil);
22829 return str;
22832 /* Write a null-terminated, right justified decimal representation of
22833 the positive integer D to BUF using a minimal field width WIDTH. */
22835 static void
22836 pint2str (register char *buf, register int width, register ptrdiff_t d)
22838 register char *p = buf;
22840 if (d <= 0)
22841 *p++ = '0';
22842 else
22844 while (d > 0)
22846 *p++ = d % 10 + '0';
22847 d /= 10;
22851 for (width -= (int) (p - buf); width > 0; --width)
22852 *p++ = ' ';
22853 *p-- = '\0';
22854 while (p > buf)
22856 d = *buf;
22857 *buf++ = *p;
22858 *p-- = d;
22862 /* Write a null-terminated, right justified decimal and "human
22863 readable" representation of the nonnegative integer D to BUF using
22864 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22866 static const char power_letter[] =
22868 0, /* no letter */
22869 'k', /* kilo */
22870 'M', /* mega */
22871 'G', /* giga */
22872 'T', /* tera */
22873 'P', /* peta */
22874 'E', /* exa */
22875 'Z', /* zetta */
22876 'Y' /* yotta */
22879 static void
22880 pint2hrstr (char *buf, int width, ptrdiff_t d)
22882 /* We aim to represent the nonnegative integer D as
22883 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22884 ptrdiff_t quotient = d;
22885 int remainder = 0;
22886 /* -1 means: do not use TENTHS. */
22887 int tenths = -1;
22888 int exponent = 0;
22890 /* Length of QUOTIENT.TENTHS as a string. */
22891 int length;
22893 char * psuffix;
22894 char * p;
22896 if (quotient >= 1000)
22898 /* Scale to the appropriate EXPONENT. */
22901 remainder = quotient % 1000;
22902 quotient /= 1000;
22903 exponent++;
22905 while (quotient >= 1000);
22907 /* Round to nearest and decide whether to use TENTHS or not. */
22908 if (quotient <= 9)
22910 tenths = remainder / 100;
22911 if (remainder % 100 >= 50)
22913 if (tenths < 9)
22914 tenths++;
22915 else
22917 quotient++;
22918 if (quotient == 10)
22919 tenths = -1;
22920 else
22921 tenths = 0;
22925 else
22926 if (remainder >= 500)
22928 if (quotient < 999)
22929 quotient++;
22930 else
22932 quotient = 1;
22933 exponent++;
22934 tenths = 0;
22939 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22940 if (tenths == -1 && quotient <= 99)
22941 if (quotient <= 9)
22942 length = 1;
22943 else
22944 length = 2;
22945 else
22946 length = 3;
22947 p = psuffix = buf + max (width, length);
22949 /* Print EXPONENT. */
22950 *psuffix++ = power_letter[exponent];
22951 *psuffix = '\0';
22953 /* Print TENTHS. */
22954 if (tenths >= 0)
22956 *--p = '0' + tenths;
22957 *--p = '.';
22960 /* Print QUOTIENT. */
22963 int digit = quotient % 10;
22964 *--p = '0' + digit;
22966 while ((quotient /= 10) != 0);
22968 /* Print leading spaces. */
22969 while (buf < p)
22970 *--p = ' ';
22973 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22974 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22975 type of CODING_SYSTEM. Return updated pointer into BUF. */
22977 static unsigned char invalid_eol_type[] = "(*invalid*)";
22979 static char *
22980 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22982 Lisp_Object val;
22983 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22984 const unsigned char *eol_str;
22985 int eol_str_len;
22986 /* The EOL conversion we are using. */
22987 Lisp_Object eoltype;
22989 val = CODING_SYSTEM_SPEC (coding_system);
22990 eoltype = Qnil;
22992 if (!VECTORP (val)) /* Not yet decided. */
22994 *buf++ = multibyte ? '-' : ' ';
22995 if (eol_flag)
22996 eoltype = eol_mnemonic_undecided;
22997 /* Don't mention EOL conversion if it isn't decided. */
22999 else
23001 Lisp_Object attrs;
23002 Lisp_Object eolvalue;
23004 attrs = AREF (val, 0);
23005 eolvalue = AREF (val, 2);
23007 *buf++ = multibyte
23008 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23009 : ' ';
23011 if (eol_flag)
23013 /* The EOL conversion that is normal on this system. */
23015 if (NILP (eolvalue)) /* Not yet decided. */
23016 eoltype = eol_mnemonic_undecided;
23017 else if (VECTORP (eolvalue)) /* Not yet decided. */
23018 eoltype = eol_mnemonic_undecided;
23019 else /* eolvalue is Qunix, Qdos, or Qmac. */
23020 eoltype = (EQ (eolvalue, Qunix)
23021 ? eol_mnemonic_unix
23022 : (EQ (eolvalue, Qdos) == 1
23023 ? eol_mnemonic_dos : eol_mnemonic_mac));
23027 if (eol_flag)
23029 /* Mention the EOL conversion if it is not the usual one. */
23030 if (STRINGP (eoltype))
23032 eol_str = SDATA (eoltype);
23033 eol_str_len = SBYTES (eoltype);
23035 else if (CHARACTERP (eoltype))
23037 int c = XFASTINT (eoltype);
23038 return buf + CHAR_STRING (c, (unsigned char *) buf);
23040 else
23042 eol_str = invalid_eol_type;
23043 eol_str_len = sizeof (invalid_eol_type) - 1;
23045 memcpy (buf, eol_str, eol_str_len);
23046 buf += eol_str_len;
23049 return buf;
23052 /* Return a string for the output of a mode line %-spec for window W,
23053 generated by character C. FIELD_WIDTH > 0 means pad the string
23054 returned with spaces to that value. Return a Lisp string in
23055 *STRING if the resulting string is taken from that Lisp string.
23057 Note we operate on the current buffer for most purposes. */
23059 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23061 static const char *
23062 decode_mode_spec (struct window *w, register int c, int field_width,
23063 Lisp_Object *string)
23065 Lisp_Object obj;
23066 struct frame *f = XFRAME (WINDOW_FRAME (w));
23067 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23068 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23069 produce strings from numerical values, so limit preposterously
23070 large values of FIELD_WIDTH to avoid overrunning the buffer's
23071 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23072 bytes plus the terminating null. */
23073 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23074 struct buffer *b = current_buffer;
23076 obj = Qnil;
23077 *string = Qnil;
23079 switch (c)
23081 case '*':
23082 if (!NILP (BVAR (b, read_only)))
23083 return "%";
23084 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23085 return "*";
23086 return "-";
23088 case '+':
23089 /* This differs from %* only for a modified read-only buffer. */
23090 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23091 return "*";
23092 if (!NILP (BVAR (b, read_only)))
23093 return "%";
23094 return "-";
23096 case '&':
23097 /* This differs from %* in ignoring read-only-ness. */
23098 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23099 return "*";
23100 return "-";
23102 case '%':
23103 return "%";
23105 case '[':
23107 int i;
23108 char *p;
23110 if (command_loop_level > 5)
23111 return "[[[... ";
23112 p = decode_mode_spec_buf;
23113 for (i = 0; i < command_loop_level; i++)
23114 *p++ = '[';
23115 *p = 0;
23116 return decode_mode_spec_buf;
23119 case ']':
23121 int i;
23122 char *p;
23124 if (command_loop_level > 5)
23125 return " ...]]]";
23126 p = decode_mode_spec_buf;
23127 for (i = 0; i < command_loop_level; i++)
23128 *p++ = ']';
23129 *p = 0;
23130 return decode_mode_spec_buf;
23133 case '-':
23135 register int i;
23137 /* Let lots_of_dashes be a string of infinite length. */
23138 if (mode_line_target == MODE_LINE_NOPROP
23139 || mode_line_target == MODE_LINE_STRING)
23140 return "--";
23141 if (field_width <= 0
23142 || field_width > sizeof (lots_of_dashes))
23144 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23145 decode_mode_spec_buf[i] = '-';
23146 decode_mode_spec_buf[i] = '\0';
23147 return decode_mode_spec_buf;
23149 else
23150 return lots_of_dashes;
23153 case 'b':
23154 obj = BVAR (b, name);
23155 break;
23157 case 'c':
23158 /* %c and %l are ignored in `frame-title-format'.
23159 (In redisplay_internal, the frame title is drawn _before_ the
23160 windows are updated, so the stuff which depends on actual
23161 window contents (such as %l) may fail to render properly, or
23162 even crash emacs.) */
23163 if (mode_line_target == MODE_LINE_TITLE)
23164 return "";
23165 else
23167 ptrdiff_t col = current_column ();
23168 w->column_number_displayed = col;
23169 pint2str (decode_mode_spec_buf, width, col);
23170 return decode_mode_spec_buf;
23173 case 'e':
23174 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23176 if (NILP (Vmemory_full))
23177 return "";
23178 else
23179 return "!MEM FULL! ";
23181 #else
23182 return "";
23183 #endif
23185 case 'F':
23186 /* %F displays the frame name. */
23187 if (!NILP (f->title))
23188 return SSDATA (f->title);
23189 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23190 return SSDATA (f->name);
23191 return "Emacs";
23193 case 'f':
23194 obj = BVAR (b, filename);
23195 break;
23197 case 'i':
23199 ptrdiff_t size = ZV - BEGV;
23200 pint2str (decode_mode_spec_buf, width, size);
23201 return decode_mode_spec_buf;
23204 case 'I':
23206 ptrdiff_t size = ZV - BEGV;
23207 pint2hrstr (decode_mode_spec_buf, width, size);
23208 return decode_mode_spec_buf;
23211 case 'l':
23213 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23214 ptrdiff_t topline, nlines, height;
23215 ptrdiff_t junk;
23217 /* %c and %l are ignored in `frame-title-format'. */
23218 if (mode_line_target == MODE_LINE_TITLE)
23219 return "";
23221 startpos = marker_position (w->start);
23222 startpos_byte = marker_byte_position (w->start);
23223 height = WINDOW_TOTAL_LINES (w);
23225 /* If we decided that this buffer isn't suitable for line numbers,
23226 don't forget that too fast. */
23227 if (w->base_line_pos == -1)
23228 goto no_value;
23230 /* If the buffer is very big, don't waste time. */
23231 if (INTEGERP (Vline_number_display_limit)
23232 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23234 w->base_line_pos = 0;
23235 w->base_line_number = 0;
23236 goto no_value;
23239 if (w->base_line_number > 0
23240 && w->base_line_pos > 0
23241 && w->base_line_pos <= startpos)
23243 line = w->base_line_number;
23244 linepos = w->base_line_pos;
23245 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23247 else
23249 line = 1;
23250 linepos = BUF_BEGV (b);
23251 linepos_byte = BUF_BEGV_BYTE (b);
23254 /* Count lines from base line to window start position. */
23255 nlines = display_count_lines (linepos_byte,
23256 startpos_byte,
23257 startpos, &junk);
23259 topline = nlines + line;
23261 /* Determine a new base line, if the old one is too close
23262 or too far away, or if we did not have one.
23263 "Too close" means it's plausible a scroll-down would
23264 go back past it. */
23265 if (startpos == BUF_BEGV (b))
23267 w->base_line_number = topline;
23268 w->base_line_pos = BUF_BEGV (b);
23270 else if (nlines < height + 25 || nlines > height * 3 + 50
23271 || linepos == BUF_BEGV (b))
23273 ptrdiff_t limit = BUF_BEGV (b);
23274 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23275 ptrdiff_t position;
23276 ptrdiff_t distance =
23277 (height * 2 + 30) * line_number_display_limit_width;
23279 if (startpos - distance > limit)
23281 limit = startpos - distance;
23282 limit_byte = CHAR_TO_BYTE (limit);
23285 nlines = display_count_lines (startpos_byte,
23286 limit_byte,
23287 - (height * 2 + 30),
23288 &position);
23289 /* If we couldn't find the lines we wanted within
23290 line_number_display_limit_width chars per line,
23291 give up on line numbers for this window. */
23292 if (position == limit_byte && limit == startpos - distance)
23294 w->base_line_pos = -1;
23295 w->base_line_number = 0;
23296 goto no_value;
23299 w->base_line_number = topline - nlines;
23300 w->base_line_pos = BYTE_TO_CHAR (position);
23303 /* Now count lines from the start pos to point. */
23304 nlines = display_count_lines (startpos_byte,
23305 PT_BYTE, PT, &junk);
23307 /* Record that we did display the line number. */
23308 line_number_displayed = 1;
23310 /* Make the string to show. */
23311 pint2str (decode_mode_spec_buf, width, topline + nlines);
23312 return decode_mode_spec_buf;
23313 no_value:
23315 char *p = decode_mode_spec_buf;
23316 int pad = width - 2;
23317 while (pad-- > 0)
23318 *p++ = ' ';
23319 *p++ = '?';
23320 *p++ = '?';
23321 *p = '\0';
23322 return decode_mode_spec_buf;
23325 break;
23327 case 'm':
23328 obj = BVAR (b, mode_name);
23329 break;
23331 case 'n':
23332 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23333 return " Narrow";
23334 break;
23336 case 'p':
23338 ptrdiff_t pos = marker_position (w->start);
23339 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23341 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23343 if (pos <= BUF_BEGV (b))
23344 return "All";
23345 else
23346 return "Bottom";
23348 else if (pos <= BUF_BEGV (b))
23349 return "Top";
23350 else
23352 if (total > 1000000)
23353 /* Do it differently for a large value, to avoid overflow. */
23354 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23355 else
23356 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23357 /* We can't normally display a 3-digit number,
23358 so get us a 2-digit number that is close. */
23359 if (total == 100)
23360 total = 99;
23361 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23362 return decode_mode_spec_buf;
23366 /* Display percentage of size above the bottom of the screen. */
23367 case 'P':
23369 ptrdiff_t toppos = marker_position (w->start);
23370 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23371 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23373 if (botpos >= BUF_ZV (b))
23375 if (toppos <= BUF_BEGV (b))
23376 return "All";
23377 else
23378 return "Bottom";
23380 else
23382 if (total > 1000000)
23383 /* Do it differently for a large value, to avoid overflow. */
23384 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23385 else
23386 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23387 /* We can't normally display a 3-digit number,
23388 so get us a 2-digit number that is close. */
23389 if (total == 100)
23390 total = 99;
23391 if (toppos <= BUF_BEGV (b))
23392 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23393 else
23394 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23395 return decode_mode_spec_buf;
23399 case 's':
23400 /* status of process */
23401 obj = Fget_buffer_process (Fcurrent_buffer ());
23402 if (NILP (obj))
23403 return "no process";
23404 #ifndef MSDOS
23405 obj = Fsymbol_name (Fprocess_status (obj));
23406 #endif
23407 break;
23409 case '@':
23411 ptrdiff_t count = inhibit_garbage_collection ();
23412 Lisp_Object curdir = BVAR (current_buffer, directory);
23413 Lisp_Object val = Qnil;
23415 if (STRINGP (curdir))
23416 val = call1 (intern ("file-remote-p"), curdir);
23418 unbind_to (count, Qnil);
23420 if (NILP (val))
23421 return "-";
23422 else
23423 return "@";
23426 case 'z':
23427 /* coding-system (not including end-of-line format) */
23428 case 'Z':
23429 /* coding-system (including end-of-line type) */
23431 int eol_flag = (c == 'Z');
23432 char *p = decode_mode_spec_buf;
23434 if (! FRAME_WINDOW_P (f))
23436 /* No need to mention EOL here--the terminal never needs
23437 to do EOL conversion. */
23438 p = decode_mode_spec_coding (CODING_ID_NAME
23439 (FRAME_KEYBOARD_CODING (f)->id),
23440 p, 0);
23441 p = decode_mode_spec_coding (CODING_ID_NAME
23442 (FRAME_TERMINAL_CODING (f)->id),
23443 p, 0);
23445 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23446 p, eol_flag);
23448 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23449 #ifdef subprocesses
23450 obj = Fget_buffer_process (Fcurrent_buffer ());
23451 if (PROCESSP (obj))
23453 p = decode_mode_spec_coding
23454 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23455 p = decode_mode_spec_coding
23456 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23458 #endif /* subprocesses */
23459 #endif /* 0 */
23460 *p = 0;
23461 return decode_mode_spec_buf;
23465 if (STRINGP (obj))
23467 *string = obj;
23468 return SSDATA (obj);
23470 else
23471 return "";
23475 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23476 means count lines back from START_BYTE. But don't go beyond
23477 LIMIT_BYTE. Return the number of lines thus found (always
23478 nonnegative).
23480 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23481 either the position COUNT lines after/before START_BYTE, if we
23482 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23483 COUNT lines. */
23485 static ptrdiff_t
23486 display_count_lines (ptrdiff_t start_byte,
23487 ptrdiff_t limit_byte, ptrdiff_t count,
23488 ptrdiff_t *byte_pos_ptr)
23490 register unsigned char *cursor;
23491 unsigned char *base;
23493 register ptrdiff_t ceiling;
23494 register unsigned char *ceiling_addr;
23495 ptrdiff_t orig_count = count;
23497 /* If we are not in selective display mode,
23498 check only for newlines. */
23499 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23500 && !INTEGERP (BVAR (current_buffer, selective_display)));
23502 if (count > 0)
23504 while (start_byte < limit_byte)
23506 ceiling = BUFFER_CEILING_OF (start_byte);
23507 ceiling = min (limit_byte - 1, ceiling);
23508 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23509 base = (cursor = BYTE_POS_ADDR (start_byte));
23513 if (selective_display)
23515 while (*cursor != '\n' && *cursor != 015
23516 && ++cursor != ceiling_addr)
23517 continue;
23518 if (cursor == ceiling_addr)
23519 break;
23521 else
23523 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23524 if (! cursor)
23525 break;
23528 cursor++;
23530 if (--count == 0)
23532 start_byte += cursor - base;
23533 *byte_pos_ptr = start_byte;
23534 return orig_count;
23537 while (cursor < ceiling_addr);
23539 start_byte += ceiling_addr - base;
23542 else
23544 while (start_byte > limit_byte)
23546 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23547 ceiling = max (limit_byte, ceiling);
23548 ceiling_addr = BYTE_POS_ADDR (ceiling);
23549 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23550 while (1)
23552 if (selective_display)
23554 while (--cursor >= ceiling_addr
23555 && *cursor != '\n' && *cursor != 015)
23556 continue;
23557 if (cursor < ceiling_addr)
23558 break;
23560 else
23562 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23563 if (! cursor)
23564 break;
23567 if (++count == 0)
23569 start_byte += cursor - base + 1;
23570 *byte_pos_ptr = start_byte;
23571 /* When scanning backwards, we should
23572 not count the newline posterior to which we stop. */
23573 return - orig_count - 1;
23576 start_byte += ceiling_addr - base;
23580 *byte_pos_ptr = limit_byte;
23582 if (count < 0)
23583 return - orig_count + count;
23584 return orig_count - count;
23590 /***********************************************************************
23591 Displaying strings
23592 ***********************************************************************/
23594 /* Display a NUL-terminated string, starting with index START.
23596 If STRING is non-null, display that C string. Otherwise, the Lisp
23597 string LISP_STRING is displayed. There's a case that STRING is
23598 non-null and LISP_STRING is not nil. It means STRING is a string
23599 data of LISP_STRING. In that case, we display LISP_STRING while
23600 ignoring its text properties.
23602 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23603 FACE_STRING. Display STRING or LISP_STRING with the face at
23604 FACE_STRING_POS in FACE_STRING:
23606 Display the string in the environment given by IT, but use the
23607 standard display table, temporarily.
23609 FIELD_WIDTH is the minimum number of output glyphs to produce.
23610 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23611 with spaces. If STRING has more characters, more than FIELD_WIDTH
23612 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23614 PRECISION is the maximum number of characters to output from
23615 STRING. PRECISION < 0 means don't truncate the string.
23617 This is roughly equivalent to printf format specifiers:
23619 FIELD_WIDTH PRECISION PRINTF
23620 ----------------------------------------
23621 -1 -1 %s
23622 -1 10 %.10s
23623 10 -1 %10s
23624 20 10 %20.10s
23626 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23627 display them, and < 0 means obey the current buffer's value of
23628 enable_multibyte_characters.
23630 Value is the number of columns displayed. */
23632 static int
23633 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23634 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23635 int field_width, int precision, int max_x, int multibyte)
23637 int hpos_at_start = it->hpos;
23638 int saved_face_id = it->face_id;
23639 struct glyph_row *row = it->glyph_row;
23640 ptrdiff_t it_charpos;
23642 /* Initialize the iterator IT for iteration over STRING beginning
23643 with index START. */
23644 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23645 precision, field_width, multibyte);
23646 if (string && STRINGP (lisp_string))
23647 /* LISP_STRING is the one returned by decode_mode_spec. We should
23648 ignore its text properties. */
23649 it->stop_charpos = it->end_charpos;
23651 /* If displaying STRING, set up the face of the iterator from
23652 FACE_STRING, if that's given. */
23653 if (STRINGP (face_string))
23655 ptrdiff_t endptr;
23656 struct face *face;
23658 it->face_id
23659 = face_at_string_position (it->w, face_string, face_string_pos,
23660 0, &endptr, it->base_face_id, 0);
23661 face = FACE_FROM_ID (it->f, it->face_id);
23662 it->face_box_p = face->box != FACE_NO_BOX;
23665 /* Set max_x to the maximum allowed X position. Don't let it go
23666 beyond the right edge of the window. */
23667 if (max_x <= 0)
23668 max_x = it->last_visible_x;
23669 else
23670 max_x = min (max_x, it->last_visible_x);
23672 /* Skip over display elements that are not visible. because IT->w is
23673 hscrolled. */
23674 if (it->current_x < it->first_visible_x)
23675 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23676 MOVE_TO_POS | MOVE_TO_X);
23678 row->ascent = it->max_ascent;
23679 row->height = it->max_ascent + it->max_descent;
23680 row->phys_ascent = it->max_phys_ascent;
23681 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23682 row->extra_line_spacing = it->max_extra_line_spacing;
23684 if (STRINGP (it->string))
23685 it_charpos = IT_STRING_CHARPOS (*it);
23686 else
23687 it_charpos = IT_CHARPOS (*it);
23689 /* This condition is for the case that we are called with current_x
23690 past last_visible_x. */
23691 while (it->current_x < max_x)
23693 int x_before, x, n_glyphs_before, i, nglyphs;
23695 /* Get the next display element. */
23696 if (!get_next_display_element (it))
23697 break;
23699 /* Produce glyphs. */
23700 x_before = it->current_x;
23701 n_glyphs_before = row->used[TEXT_AREA];
23702 PRODUCE_GLYPHS (it);
23704 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23705 i = 0;
23706 x = x_before;
23707 while (i < nglyphs)
23709 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23711 if (it->line_wrap != TRUNCATE
23712 && x + glyph->pixel_width > max_x)
23714 /* End of continued line or max_x reached. */
23715 if (CHAR_GLYPH_PADDING_P (*glyph))
23717 /* A wide character is unbreakable. */
23718 if (row->reversed_p)
23719 unproduce_glyphs (it, row->used[TEXT_AREA]
23720 - n_glyphs_before);
23721 row->used[TEXT_AREA] = n_glyphs_before;
23722 it->current_x = x_before;
23724 else
23726 if (row->reversed_p)
23727 unproduce_glyphs (it, row->used[TEXT_AREA]
23728 - (n_glyphs_before + i));
23729 row->used[TEXT_AREA] = n_glyphs_before + i;
23730 it->current_x = x;
23732 break;
23734 else if (x + glyph->pixel_width >= it->first_visible_x)
23736 /* Glyph is at least partially visible. */
23737 ++it->hpos;
23738 if (x < it->first_visible_x)
23739 row->x = x - it->first_visible_x;
23741 else
23743 /* Glyph is off the left margin of the display area.
23744 Should not happen. */
23745 emacs_abort ();
23748 row->ascent = max (row->ascent, it->max_ascent);
23749 row->height = max (row->height, it->max_ascent + it->max_descent);
23750 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23751 row->phys_height = max (row->phys_height,
23752 it->max_phys_ascent + it->max_phys_descent);
23753 row->extra_line_spacing = max (row->extra_line_spacing,
23754 it->max_extra_line_spacing);
23755 x += glyph->pixel_width;
23756 ++i;
23759 /* Stop if max_x reached. */
23760 if (i < nglyphs)
23761 break;
23763 /* Stop at line ends. */
23764 if (ITERATOR_AT_END_OF_LINE_P (it))
23766 it->continuation_lines_width = 0;
23767 break;
23770 set_iterator_to_next (it, 1);
23771 if (STRINGP (it->string))
23772 it_charpos = IT_STRING_CHARPOS (*it);
23773 else
23774 it_charpos = IT_CHARPOS (*it);
23776 /* Stop if truncating at the right edge. */
23777 if (it->line_wrap == TRUNCATE
23778 && it->current_x >= it->last_visible_x)
23780 /* Add truncation mark, but don't do it if the line is
23781 truncated at a padding space. */
23782 if (it_charpos < it->string_nchars)
23784 if (!FRAME_WINDOW_P (it->f))
23786 int ii, n;
23788 if (it->current_x > it->last_visible_x)
23790 if (!row->reversed_p)
23792 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23793 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23794 break;
23796 else
23798 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23799 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23800 break;
23801 unproduce_glyphs (it, ii + 1);
23802 ii = row->used[TEXT_AREA] - (ii + 1);
23804 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23806 row->used[TEXT_AREA] = ii;
23807 produce_special_glyphs (it, IT_TRUNCATION);
23810 produce_special_glyphs (it, IT_TRUNCATION);
23812 row->truncated_on_right_p = 1;
23814 break;
23818 /* Maybe insert a truncation at the left. */
23819 if (it->first_visible_x
23820 && it_charpos > 0)
23822 if (!FRAME_WINDOW_P (it->f)
23823 || (row->reversed_p
23824 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23825 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23826 insert_left_trunc_glyphs (it);
23827 row->truncated_on_left_p = 1;
23830 it->face_id = saved_face_id;
23832 /* Value is number of columns displayed. */
23833 return it->hpos - hpos_at_start;
23838 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23839 appears as an element of LIST or as the car of an element of LIST.
23840 If PROPVAL is a list, compare each element against LIST in that
23841 way, and return 1/2 if any element of PROPVAL is found in LIST.
23842 Otherwise return 0. This function cannot quit.
23843 The return value is 2 if the text is invisible but with an ellipsis
23844 and 1 if it's invisible and without an ellipsis. */
23847 invisible_p (register Lisp_Object propval, Lisp_Object list)
23849 register Lisp_Object tail, proptail;
23851 for (tail = list; CONSP (tail); tail = XCDR (tail))
23853 register Lisp_Object tem;
23854 tem = XCAR (tail);
23855 if (EQ (propval, tem))
23856 return 1;
23857 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23858 return NILP (XCDR (tem)) ? 1 : 2;
23861 if (CONSP (propval))
23863 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23865 Lisp_Object propelt;
23866 propelt = XCAR (proptail);
23867 for (tail = list; CONSP (tail); tail = XCDR (tail))
23869 register Lisp_Object tem;
23870 tem = XCAR (tail);
23871 if (EQ (propelt, tem))
23872 return 1;
23873 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23874 return NILP (XCDR (tem)) ? 1 : 2;
23879 return 0;
23882 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23883 doc: /* Non-nil if the property makes the text invisible.
23884 POS-OR-PROP can be a marker or number, in which case it is taken to be
23885 a position in the current buffer and the value of the `invisible' property
23886 is checked; or it can be some other value, which is then presumed to be the
23887 value of the `invisible' property of the text of interest.
23888 The non-nil value returned can be t for truly invisible text or something
23889 else if the text is replaced by an ellipsis. */)
23890 (Lisp_Object pos_or_prop)
23892 Lisp_Object prop
23893 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23894 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23895 : pos_or_prop);
23896 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23897 return (invis == 0 ? Qnil
23898 : invis == 1 ? Qt
23899 : make_number (invis));
23902 /* Calculate a width or height in pixels from a specification using
23903 the following elements:
23905 SPEC ::=
23906 NUM - a (fractional) multiple of the default font width/height
23907 (NUM) - specifies exactly NUM pixels
23908 UNIT - a fixed number of pixels, see below.
23909 ELEMENT - size of a display element in pixels, see below.
23910 (NUM . SPEC) - equals NUM * SPEC
23911 (+ SPEC SPEC ...) - add pixel values
23912 (- SPEC SPEC ...) - subtract pixel values
23913 (- SPEC) - negate pixel value
23915 NUM ::=
23916 INT or FLOAT - a number constant
23917 SYMBOL - use symbol's (buffer local) variable binding.
23919 UNIT ::=
23920 in - pixels per inch *)
23921 mm - pixels per 1/1000 meter *)
23922 cm - pixels per 1/100 meter *)
23923 width - width of current font in pixels.
23924 height - height of current font in pixels.
23926 *) using the ratio(s) defined in display-pixels-per-inch.
23928 ELEMENT ::=
23930 left-fringe - left fringe width in pixels
23931 right-fringe - right fringe width in pixels
23933 left-margin - left margin width in pixels
23934 right-margin - right margin width in pixels
23936 scroll-bar - scroll-bar area width in pixels
23938 Examples:
23940 Pixels corresponding to 5 inches:
23941 (5 . in)
23943 Total width of non-text areas on left side of window (if scroll-bar is on left):
23944 '(space :width (+ left-fringe left-margin scroll-bar))
23946 Align to first text column (in header line):
23947 '(space :align-to 0)
23949 Align to middle of text area minus half the width of variable `my-image'
23950 containing a loaded image:
23951 '(space :align-to (0.5 . (- text my-image)))
23953 Width of left margin minus width of 1 character in the default font:
23954 '(space :width (- left-margin 1))
23956 Width of left margin minus width of 2 characters in the current font:
23957 '(space :width (- left-margin (2 . width)))
23959 Center 1 character over left-margin (in header line):
23960 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23962 Different ways to express width of left fringe plus left margin minus one pixel:
23963 '(space :width (- (+ left-fringe left-margin) (1)))
23964 '(space :width (+ left-fringe left-margin (- (1))))
23965 '(space :width (+ left-fringe left-margin (-1)))
23969 static int
23970 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23971 struct font *font, int width_p, int *align_to)
23973 double pixels;
23975 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23976 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23978 if (NILP (prop))
23979 return OK_PIXELS (0);
23981 eassert (FRAME_LIVE_P (it->f));
23983 if (SYMBOLP (prop))
23985 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23987 char *unit = SSDATA (SYMBOL_NAME (prop));
23989 if (unit[0] == 'i' && unit[1] == 'n')
23990 pixels = 1.0;
23991 else if (unit[0] == 'm' && unit[1] == 'm')
23992 pixels = 25.4;
23993 else if (unit[0] == 'c' && unit[1] == 'm')
23994 pixels = 2.54;
23995 else
23996 pixels = 0;
23997 if (pixels > 0)
23999 double ppi = (width_p ? FRAME_RES_X (it->f)
24000 : FRAME_RES_Y (it->f));
24002 if (ppi > 0)
24003 return OK_PIXELS (ppi / pixels);
24004 return 0;
24008 #ifdef HAVE_WINDOW_SYSTEM
24009 if (EQ (prop, Qheight))
24010 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
24011 if (EQ (prop, Qwidth))
24012 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
24013 #else
24014 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24015 return OK_PIXELS (1);
24016 #endif
24018 if (EQ (prop, Qtext))
24019 return OK_PIXELS (width_p
24020 ? window_box_width (it->w, TEXT_AREA)
24021 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24023 if (align_to && *align_to < 0)
24025 *res = 0;
24026 if (EQ (prop, Qleft))
24027 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24028 if (EQ (prop, Qright))
24029 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24030 if (EQ (prop, Qcenter))
24031 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24032 + window_box_width (it->w, TEXT_AREA) / 2);
24033 if (EQ (prop, Qleft_fringe))
24034 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24035 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24036 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24037 if (EQ (prop, Qright_fringe))
24038 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24039 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24040 : window_box_right_offset (it->w, TEXT_AREA));
24041 if (EQ (prop, Qleft_margin))
24042 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24043 if (EQ (prop, Qright_margin))
24044 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24045 if (EQ (prop, Qscroll_bar))
24046 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24048 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24049 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24050 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24051 : 0)));
24053 else
24055 if (EQ (prop, Qleft_fringe))
24056 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24057 if (EQ (prop, Qright_fringe))
24058 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24059 if (EQ (prop, Qleft_margin))
24060 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24061 if (EQ (prop, Qright_margin))
24062 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24063 if (EQ (prop, Qscroll_bar))
24064 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24067 prop = buffer_local_value (prop, it->w->contents);
24068 if (EQ (prop, Qunbound))
24069 prop = Qnil;
24072 if (INTEGERP (prop) || FLOATP (prop))
24074 int base_unit = (width_p
24075 ? FRAME_COLUMN_WIDTH (it->f)
24076 : FRAME_LINE_HEIGHT (it->f));
24077 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24080 if (CONSP (prop))
24082 Lisp_Object car = XCAR (prop);
24083 Lisp_Object cdr = XCDR (prop);
24085 if (SYMBOLP (car))
24087 #ifdef HAVE_WINDOW_SYSTEM
24088 if (FRAME_WINDOW_P (it->f)
24089 && valid_image_p (prop))
24091 ptrdiff_t id = lookup_image (it->f, prop);
24092 struct image *img = IMAGE_FROM_ID (it->f, id);
24094 return OK_PIXELS (width_p ? img->width : img->height);
24096 #endif
24097 if (EQ (car, Qplus) || EQ (car, Qminus))
24099 int first = 1;
24100 double px;
24102 pixels = 0;
24103 while (CONSP (cdr))
24105 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24106 font, width_p, align_to))
24107 return 0;
24108 if (first)
24109 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
24110 else
24111 pixels += px;
24112 cdr = XCDR (cdr);
24114 if (EQ (car, Qminus))
24115 pixels = -pixels;
24116 return OK_PIXELS (pixels);
24119 car = buffer_local_value (car, it->w->contents);
24120 if (EQ (car, Qunbound))
24121 car = Qnil;
24124 if (INTEGERP (car) || FLOATP (car))
24126 double fact;
24127 pixels = XFLOATINT (car);
24128 if (NILP (cdr))
24129 return OK_PIXELS (pixels);
24130 if (calc_pixel_width_or_height (&fact, it, cdr,
24131 font, width_p, align_to))
24132 return OK_PIXELS (pixels * fact);
24133 return 0;
24136 return 0;
24139 return 0;
24143 /***********************************************************************
24144 Glyph Display
24145 ***********************************************************************/
24147 #ifdef HAVE_WINDOW_SYSTEM
24149 #ifdef GLYPH_DEBUG
24151 void
24152 dump_glyph_string (struct glyph_string *s)
24154 fprintf (stderr, "glyph string\n");
24155 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24156 s->x, s->y, s->width, s->height);
24157 fprintf (stderr, " ybase = %d\n", s->ybase);
24158 fprintf (stderr, " hl = %d\n", s->hl);
24159 fprintf (stderr, " left overhang = %d, right = %d\n",
24160 s->left_overhang, s->right_overhang);
24161 fprintf (stderr, " nchars = %d\n", s->nchars);
24162 fprintf (stderr, " extends to end of line = %d\n",
24163 s->extends_to_end_of_line_p);
24164 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24165 fprintf (stderr, " bg width = %d\n", s->background_width);
24168 #endif /* GLYPH_DEBUG */
24170 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24171 of XChar2b structures for S; it can't be allocated in
24172 init_glyph_string because it must be allocated via `alloca'. W
24173 is the window on which S is drawn. ROW and AREA are the glyph row
24174 and area within the row from which S is constructed. START is the
24175 index of the first glyph structure covered by S. HL is a
24176 face-override for drawing S. */
24178 #ifdef HAVE_NTGUI
24179 #define OPTIONAL_HDC(hdc) HDC hdc,
24180 #define DECLARE_HDC(hdc) HDC hdc;
24181 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24182 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24183 #endif
24185 #ifndef OPTIONAL_HDC
24186 #define OPTIONAL_HDC(hdc)
24187 #define DECLARE_HDC(hdc)
24188 #define ALLOCATE_HDC(hdc, f)
24189 #define RELEASE_HDC(hdc, f)
24190 #endif
24192 static void
24193 init_glyph_string (struct glyph_string *s,
24194 OPTIONAL_HDC (hdc)
24195 XChar2b *char2b, struct window *w, struct glyph_row *row,
24196 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24198 memset (s, 0, sizeof *s);
24199 s->w = w;
24200 s->f = XFRAME (w->frame);
24201 #ifdef HAVE_NTGUI
24202 s->hdc = hdc;
24203 #endif
24204 s->display = FRAME_X_DISPLAY (s->f);
24205 s->window = FRAME_X_WINDOW (s->f);
24206 s->char2b = char2b;
24207 s->hl = hl;
24208 s->row = row;
24209 s->area = area;
24210 s->first_glyph = row->glyphs[area] + start;
24211 s->height = row->height;
24212 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24213 s->ybase = s->y + row->ascent;
24217 /* Append the list of glyph strings with head H and tail T to the list
24218 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24220 static void
24221 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24222 struct glyph_string *h, struct glyph_string *t)
24224 if (h)
24226 if (*head)
24227 (*tail)->next = h;
24228 else
24229 *head = h;
24230 h->prev = *tail;
24231 *tail = t;
24236 /* Prepend the list of glyph strings with head H and tail T to the
24237 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24238 result. */
24240 static void
24241 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24242 struct glyph_string *h, struct glyph_string *t)
24244 if (h)
24246 if (*head)
24247 (*head)->prev = t;
24248 else
24249 *tail = t;
24250 t->next = *head;
24251 *head = h;
24256 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24257 Set *HEAD and *TAIL to the resulting list. */
24259 static void
24260 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24261 struct glyph_string *s)
24263 s->next = s->prev = NULL;
24264 append_glyph_string_lists (head, tail, s, s);
24268 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24269 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24270 make sure that X resources for the face returned are allocated.
24271 Value is a pointer to a realized face that is ready for display if
24272 DISPLAY_P is non-zero. */
24274 static struct face *
24275 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24276 XChar2b *char2b, int display_p)
24278 struct face *face = FACE_FROM_ID (f, face_id);
24279 unsigned code = 0;
24281 if (face->font)
24283 code = face->font->driver->encode_char (face->font, c);
24285 if (code == FONT_INVALID_CODE)
24286 code = 0;
24288 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24290 /* Make sure X resources of the face are allocated. */
24291 #ifdef HAVE_X_WINDOWS
24292 if (display_p)
24293 #endif
24295 eassert (face != NULL);
24296 prepare_face_for_display (f, face);
24299 return face;
24303 /* Get face and two-byte form of character glyph GLYPH on frame F.
24304 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24305 a pointer to a realized face that is ready for display. */
24307 static struct face *
24308 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24309 XChar2b *char2b, int *two_byte_p)
24311 struct face *face;
24312 unsigned code = 0;
24314 eassert (glyph->type == CHAR_GLYPH);
24315 face = FACE_FROM_ID (f, glyph->face_id);
24317 /* Make sure X resources of the face are allocated. */
24318 eassert (face != NULL);
24319 prepare_face_for_display (f, face);
24321 if (two_byte_p)
24322 *two_byte_p = 0;
24324 if (face->font)
24326 if (CHAR_BYTE8_P (glyph->u.ch))
24327 code = CHAR_TO_BYTE8 (glyph->u.ch);
24328 else
24329 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24331 if (code == FONT_INVALID_CODE)
24332 code = 0;
24335 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24336 return face;
24340 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24341 Return 1 if FONT has a glyph for C, otherwise return 0. */
24343 static int
24344 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24346 unsigned code;
24348 if (CHAR_BYTE8_P (c))
24349 code = CHAR_TO_BYTE8 (c);
24350 else
24351 code = font->driver->encode_char (font, c);
24353 if (code == FONT_INVALID_CODE)
24354 return 0;
24355 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24356 return 1;
24360 /* Fill glyph string S with composition components specified by S->cmp.
24362 BASE_FACE is the base face of the composition.
24363 S->cmp_from is the index of the first component for S.
24365 OVERLAPS non-zero means S should draw the foreground only, and use
24366 its physical height for clipping. See also draw_glyphs.
24368 Value is the index of a component not in S. */
24370 static int
24371 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24372 int overlaps)
24374 int i;
24375 /* For all glyphs of this composition, starting at the offset
24376 S->cmp_from, until we reach the end of the definition or encounter a
24377 glyph that requires the different face, add it to S. */
24378 struct face *face;
24380 eassert (s);
24382 s->for_overlaps = overlaps;
24383 s->face = NULL;
24384 s->font = NULL;
24385 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24387 int c = COMPOSITION_GLYPH (s->cmp, i);
24389 /* TAB in a composition means display glyphs with padding space
24390 on the left or right. */
24391 if (c != '\t')
24393 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24394 -1, Qnil);
24396 face = get_char_face_and_encoding (s->f, c, face_id,
24397 s->char2b + i, 1);
24398 if (face)
24400 if (! s->face)
24402 s->face = face;
24403 s->font = s->face->font;
24405 else if (s->face != face)
24406 break;
24409 ++s->nchars;
24411 s->cmp_to = i;
24413 if (s->face == NULL)
24415 s->face = base_face->ascii_face;
24416 s->font = s->face->font;
24419 /* All glyph strings for the same composition has the same width,
24420 i.e. the width set for the first component of the composition. */
24421 s->width = s->first_glyph->pixel_width;
24423 /* If the specified font could not be loaded, use the frame's
24424 default font, but record the fact that we couldn't load it in
24425 the glyph string so that we can draw rectangles for the
24426 characters of the glyph string. */
24427 if (s->font == NULL)
24429 s->font_not_found_p = 1;
24430 s->font = FRAME_FONT (s->f);
24433 /* Adjust base line for subscript/superscript text. */
24434 s->ybase += s->first_glyph->voffset;
24436 /* This glyph string must always be drawn with 16-bit functions. */
24437 s->two_byte_p = 1;
24439 return s->cmp_to;
24442 static int
24443 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24444 int start, int end, int overlaps)
24446 struct glyph *glyph, *last;
24447 Lisp_Object lgstring;
24448 int i;
24450 s->for_overlaps = overlaps;
24451 glyph = s->row->glyphs[s->area] + start;
24452 last = s->row->glyphs[s->area] + end;
24453 s->cmp_id = glyph->u.cmp.id;
24454 s->cmp_from = glyph->slice.cmp.from;
24455 s->cmp_to = glyph->slice.cmp.to + 1;
24456 s->face = FACE_FROM_ID (s->f, face_id);
24457 lgstring = composition_gstring_from_id (s->cmp_id);
24458 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24459 glyph++;
24460 while (glyph < last
24461 && glyph->u.cmp.automatic
24462 && glyph->u.cmp.id == s->cmp_id
24463 && s->cmp_to == glyph->slice.cmp.from)
24464 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24466 for (i = s->cmp_from; i < s->cmp_to; i++)
24468 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24469 unsigned code = LGLYPH_CODE (lglyph);
24471 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24473 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24474 return glyph - s->row->glyphs[s->area];
24478 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24479 See the comment of fill_glyph_string for arguments.
24480 Value is the index of the first glyph not in S. */
24483 static int
24484 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24485 int start, int end, int overlaps)
24487 struct glyph *glyph, *last;
24488 int voffset;
24490 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24491 s->for_overlaps = overlaps;
24492 glyph = s->row->glyphs[s->area] + start;
24493 last = s->row->glyphs[s->area] + end;
24494 voffset = glyph->voffset;
24495 s->face = FACE_FROM_ID (s->f, face_id);
24496 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24497 s->nchars = 1;
24498 s->width = glyph->pixel_width;
24499 glyph++;
24500 while (glyph < last
24501 && glyph->type == GLYPHLESS_GLYPH
24502 && glyph->voffset == voffset
24503 && glyph->face_id == face_id)
24505 s->nchars++;
24506 s->width += glyph->pixel_width;
24507 glyph++;
24509 s->ybase += voffset;
24510 return glyph - s->row->glyphs[s->area];
24514 /* Fill glyph string S from a sequence of character glyphs.
24516 FACE_ID is the face id of the string. START is the index of the
24517 first glyph to consider, END is the index of the last + 1.
24518 OVERLAPS non-zero means S should draw the foreground only, and use
24519 its physical height for clipping. See also draw_glyphs.
24521 Value is the index of the first glyph not in S. */
24523 static int
24524 fill_glyph_string (struct glyph_string *s, int face_id,
24525 int start, int end, int overlaps)
24527 struct glyph *glyph, *last;
24528 int voffset;
24529 int glyph_not_available_p;
24531 eassert (s->f == XFRAME (s->w->frame));
24532 eassert (s->nchars == 0);
24533 eassert (start >= 0 && end > start);
24535 s->for_overlaps = overlaps;
24536 glyph = s->row->glyphs[s->area] + start;
24537 last = s->row->glyphs[s->area] + end;
24538 voffset = glyph->voffset;
24539 s->padding_p = glyph->padding_p;
24540 glyph_not_available_p = glyph->glyph_not_available_p;
24542 while (glyph < last
24543 && glyph->type == CHAR_GLYPH
24544 && glyph->voffset == voffset
24545 /* Same face id implies same font, nowadays. */
24546 && glyph->face_id == face_id
24547 && glyph->glyph_not_available_p == glyph_not_available_p)
24549 int two_byte_p;
24551 s->face = get_glyph_face_and_encoding (s->f, glyph,
24552 s->char2b + s->nchars,
24553 &two_byte_p);
24554 s->two_byte_p = two_byte_p;
24555 ++s->nchars;
24556 eassert (s->nchars <= end - start);
24557 s->width += glyph->pixel_width;
24558 if (glyph++->padding_p != s->padding_p)
24559 break;
24562 s->font = s->face->font;
24564 /* If the specified font could not be loaded, use the frame's font,
24565 but record the fact that we couldn't load it in
24566 S->font_not_found_p so that we can draw rectangles for the
24567 characters of the glyph string. */
24568 if (s->font == NULL || glyph_not_available_p)
24570 s->font_not_found_p = 1;
24571 s->font = FRAME_FONT (s->f);
24574 /* Adjust base line for subscript/superscript text. */
24575 s->ybase += voffset;
24577 eassert (s->face && s->face->gc);
24578 return glyph - s->row->glyphs[s->area];
24582 /* Fill glyph string S from image glyph S->first_glyph. */
24584 static void
24585 fill_image_glyph_string (struct glyph_string *s)
24587 eassert (s->first_glyph->type == IMAGE_GLYPH);
24588 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24589 eassert (s->img);
24590 s->slice = s->first_glyph->slice.img;
24591 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24592 s->font = s->face->font;
24593 s->width = s->first_glyph->pixel_width;
24595 /* Adjust base line for subscript/superscript text. */
24596 s->ybase += s->first_glyph->voffset;
24600 /* Fill glyph string S from a sequence of stretch glyphs.
24602 START is the index of the first glyph to consider,
24603 END is the index of the last + 1.
24605 Value is the index of the first glyph not in S. */
24607 static int
24608 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24610 struct glyph *glyph, *last;
24611 int voffset, face_id;
24613 eassert (s->first_glyph->type == STRETCH_GLYPH);
24615 glyph = s->row->glyphs[s->area] + start;
24616 last = s->row->glyphs[s->area] + end;
24617 face_id = glyph->face_id;
24618 s->face = FACE_FROM_ID (s->f, face_id);
24619 s->font = s->face->font;
24620 s->width = glyph->pixel_width;
24621 s->nchars = 1;
24622 voffset = glyph->voffset;
24624 for (++glyph;
24625 (glyph < last
24626 && glyph->type == STRETCH_GLYPH
24627 && glyph->voffset == voffset
24628 && glyph->face_id == face_id);
24629 ++glyph)
24630 s->width += glyph->pixel_width;
24632 /* Adjust base line for subscript/superscript text. */
24633 s->ybase += voffset;
24635 /* The case that face->gc == 0 is handled when drawing the glyph
24636 string by calling prepare_face_for_display. */
24637 eassert (s->face);
24638 return glyph - s->row->glyphs[s->area];
24641 static struct font_metrics *
24642 get_per_char_metric (struct font *font, XChar2b *char2b)
24644 static struct font_metrics metrics;
24645 unsigned code;
24647 if (! font)
24648 return NULL;
24649 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24650 if (code == FONT_INVALID_CODE)
24651 return NULL;
24652 font->driver->text_extents (font, &code, 1, &metrics);
24653 return &metrics;
24656 /* EXPORT for RIF:
24657 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24658 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24659 assumed to be zero. */
24661 void
24662 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24664 *left = *right = 0;
24666 if (glyph->type == CHAR_GLYPH)
24668 struct face *face;
24669 XChar2b char2b;
24670 struct font_metrics *pcm;
24672 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24673 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24675 if (pcm->rbearing > pcm->width)
24676 *right = pcm->rbearing - pcm->width;
24677 if (pcm->lbearing < 0)
24678 *left = -pcm->lbearing;
24681 else if (glyph->type == COMPOSITE_GLYPH)
24683 if (! glyph->u.cmp.automatic)
24685 struct composition *cmp = composition_table[glyph->u.cmp.id];
24687 if (cmp->rbearing > cmp->pixel_width)
24688 *right = cmp->rbearing - cmp->pixel_width;
24689 if (cmp->lbearing < 0)
24690 *left = - cmp->lbearing;
24692 else
24694 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24695 struct font_metrics metrics;
24697 composition_gstring_width (gstring, glyph->slice.cmp.from,
24698 glyph->slice.cmp.to + 1, &metrics);
24699 if (metrics.rbearing > metrics.width)
24700 *right = metrics.rbearing - metrics.width;
24701 if (metrics.lbearing < 0)
24702 *left = - metrics.lbearing;
24708 /* Return the index of the first glyph preceding glyph string S that
24709 is overwritten by S because of S's left overhang. Value is -1
24710 if no glyphs are overwritten. */
24712 static int
24713 left_overwritten (struct glyph_string *s)
24715 int k;
24717 if (s->left_overhang)
24719 int x = 0, i;
24720 struct glyph *glyphs = s->row->glyphs[s->area];
24721 int first = s->first_glyph - glyphs;
24723 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24724 x -= glyphs[i].pixel_width;
24726 k = i + 1;
24728 else
24729 k = -1;
24731 return k;
24735 /* Return the index of the first glyph preceding glyph string S that
24736 is overwriting S because of its right overhang. Value is -1 if no
24737 glyph in front of S overwrites S. */
24739 static int
24740 left_overwriting (struct glyph_string *s)
24742 int i, k, x;
24743 struct glyph *glyphs = s->row->glyphs[s->area];
24744 int first = s->first_glyph - glyphs;
24746 k = -1;
24747 x = 0;
24748 for (i = first - 1; i >= 0; --i)
24750 int left, right;
24751 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24752 if (x + right > 0)
24753 k = i;
24754 x -= glyphs[i].pixel_width;
24757 return k;
24761 /* Return the index of the last glyph following glyph string S that is
24762 overwritten by S because of S's right overhang. Value is -1 if
24763 no such glyph is found. */
24765 static int
24766 right_overwritten (struct glyph_string *s)
24768 int k = -1;
24770 if (s->right_overhang)
24772 int x = 0, i;
24773 struct glyph *glyphs = s->row->glyphs[s->area];
24774 int first = (s->first_glyph - glyphs
24775 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24776 int end = s->row->used[s->area];
24778 for (i = first; i < end && s->right_overhang > x; ++i)
24779 x += glyphs[i].pixel_width;
24781 k = i;
24784 return k;
24788 /* Return the index of the last glyph following glyph string S that
24789 overwrites S because of its left overhang. Value is negative
24790 if no such glyph is found. */
24792 static int
24793 right_overwriting (struct glyph_string *s)
24795 int i, k, x;
24796 int end = s->row->used[s->area];
24797 struct glyph *glyphs = s->row->glyphs[s->area];
24798 int first = (s->first_glyph - glyphs
24799 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24801 k = -1;
24802 x = 0;
24803 for (i = first; i < end; ++i)
24805 int left, right;
24806 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24807 if (x - left < 0)
24808 k = i;
24809 x += glyphs[i].pixel_width;
24812 return k;
24816 /* Set background width of glyph string S. START is the index of the
24817 first glyph following S. LAST_X is the right-most x-position + 1
24818 in the drawing area. */
24820 static void
24821 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24823 /* If the face of this glyph string has to be drawn to the end of
24824 the drawing area, set S->extends_to_end_of_line_p. */
24826 if (start == s->row->used[s->area]
24827 && ((s->row->fill_line_p
24828 && (s->hl == DRAW_NORMAL_TEXT
24829 || s->hl == DRAW_IMAGE_RAISED
24830 || s->hl == DRAW_IMAGE_SUNKEN))
24831 || s->hl == DRAW_MOUSE_FACE))
24832 s->extends_to_end_of_line_p = 1;
24834 /* If S extends its face to the end of the line, set its
24835 background_width to the distance to the right edge of the drawing
24836 area. */
24837 if (s->extends_to_end_of_line_p)
24838 s->background_width = last_x - s->x + 1;
24839 else
24840 s->background_width = s->width;
24844 /* Compute overhangs and x-positions for glyph string S and its
24845 predecessors, or successors. X is the starting x-position for S.
24846 BACKWARD_P non-zero means process predecessors. */
24848 static void
24849 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24851 if (backward_p)
24853 while (s)
24855 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24856 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24857 x -= s->width;
24858 s->x = x;
24859 s = s->prev;
24862 else
24864 while (s)
24866 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24867 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24868 s->x = x;
24869 x += s->width;
24870 s = s->next;
24877 /* The following macros are only called from draw_glyphs below.
24878 They reference the following parameters of that function directly:
24879 `w', `row', `area', and `overlap_p'
24880 as well as the following local variables:
24881 `s', `f', and `hdc' (in W32) */
24883 #ifdef HAVE_NTGUI
24884 /* On W32, silently add local `hdc' variable to argument list of
24885 init_glyph_string. */
24886 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24887 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24888 #else
24889 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24890 init_glyph_string (s, char2b, w, row, area, start, hl)
24891 #endif
24893 /* Add a glyph string for a stretch glyph to the list of strings
24894 between HEAD and TAIL. START is the index of the stretch glyph in
24895 row area AREA of glyph row ROW. END is the index of the last glyph
24896 in that glyph row area. X is the current output position assigned
24897 to the new glyph string constructed. HL overrides that face of the
24898 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24899 is the right-most x-position of the drawing area. */
24901 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24902 and below -- keep them on one line. */
24903 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24904 do \
24906 s = alloca (sizeof *s); \
24907 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24908 START = fill_stretch_glyph_string (s, START, END); \
24909 append_glyph_string (&HEAD, &TAIL, s); \
24910 s->x = (X); \
24912 while (0)
24915 /* Add a glyph string for an image glyph to the list of strings
24916 between HEAD and TAIL. START is the index of the image glyph in
24917 row area AREA of glyph row ROW. END is the index of the last glyph
24918 in that glyph row area. X is the current output position assigned
24919 to the new glyph string constructed. HL overrides that face of the
24920 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24921 is the right-most x-position of the drawing area. */
24923 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24924 do \
24926 s = alloca (sizeof *s); \
24927 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24928 fill_image_glyph_string (s); \
24929 append_glyph_string (&HEAD, &TAIL, s); \
24930 ++START; \
24931 s->x = (X); \
24933 while (0)
24936 /* Add a glyph string for a sequence of character glyphs to the list
24937 of strings between HEAD and TAIL. START is the index of the first
24938 glyph in row area AREA of glyph row ROW that is part of the new
24939 glyph string. END is the index of the last glyph in that glyph row
24940 area. X is the current output position assigned to the new glyph
24941 string constructed. HL overrides that face of the glyph; e.g. it
24942 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24943 right-most x-position of the drawing area. */
24945 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24946 do \
24948 int face_id; \
24949 XChar2b *char2b; \
24951 face_id = (row)->glyphs[area][START].face_id; \
24953 s = alloca (sizeof *s); \
24954 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24955 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24956 append_glyph_string (&HEAD, &TAIL, s); \
24957 s->x = (X); \
24958 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24960 while (0)
24963 /* Add a glyph string for a composite sequence to the list of strings
24964 between HEAD and TAIL. START is the index of the first glyph in
24965 row area AREA of glyph row ROW that is part of the new glyph
24966 string. END is the index of the last glyph in that glyph row area.
24967 X is the current output position assigned to the new glyph string
24968 constructed. HL overrides that face of the glyph; e.g. it is
24969 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24970 x-position of the drawing area. */
24972 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24973 do { \
24974 int face_id = (row)->glyphs[area][START].face_id; \
24975 struct face *base_face = FACE_FROM_ID (f, face_id); \
24976 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24977 struct composition *cmp = composition_table[cmp_id]; \
24978 XChar2b *char2b; \
24979 struct glyph_string *first_s = NULL; \
24980 int n; \
24982 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24984 /* Make glyph_strings for each glyph sequence that is drawable by \
24985 the same face, and append them to HEAD/TAIL. */ \
24986 for (n = 0; n < cmp->glyph_len;) \
24988 s = alloca (sizeof *s); \
24989 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24990 append_glyph_string (&(HEAD), &(TAIL), s); \
24991 s->cmp = cmp; \
24992 s->cmp_from = n; \
24993 s->x = (X); \
24994 if (n == 0) \
24995 first_s = s; \
24996 n = fill_composite_glyph_string (s, base_face, overlaps); \
24999 ++START; \
25000 s = first_s; \
25001 } while (0)
25004 /* Add a glyph string for a glyph-string sequence to the list of strings
25005 between HEAD and TAIL. */
25007 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25008 do { \
25009 int face_id; \
25010 XChar2b *char2b; \
25011 Lisp_Object gstring; \
25013 face_id = (row)->glyphs[area][START].face_id; \
25014 gstring = (composition_gstring_from_id \
25015 ((row)->glyphs[area][START].u.cmp.id)); \
25016 s = alloca (sizeof *s); \
25017 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25018 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25019 append_glyph_string (&(HEAD), &(TAIL), s); \
25020 s->x = (X); \
25021 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25022 } while (0)
25025 /* Add a glyph string for a sequence of glyphless character's glyphs
25026 to the list of strings between HEAD and TAIL. The meanings of
25027 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25029 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25030 do \
25032 int face_id; \
25034 face_id = (row)->glyphs[area][START].face_id; \
25036 s = alloca (sizeof *s); \
25037 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25038 append_glyph_string (&HEAD, &TAIL, s); \
25039 s->x = (X); \
25040 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25041 overlaps); \
25043 while (0)
25046 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25047 of AREA of glyph row ROW on window W between indices START and END.
25048 HL overrides the face for drawing glyph strings, e.g. it is
25049 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25050 x-positions of the drawing area.
25052 This is an ugly monster macro construct because we must use alloca
25053 to allocate glyph strings (because draw_glyphs can be called
25054 asynchronously). */
25056 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25057 do \
25059 HEAD = TAIL = NULL; \
25060 while (START < END) \
25062 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25063 switch (first_glyph->type) \
25065 case CHAR_GLYPH: \
25066 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25067 HL, X, LAST_X); \
25068 break; \
25070 case COMPOSITE_GLYPH: \
25071 if (first_glyph->u.cmp.automatic) \
25072 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25073 HL, X, LAST_X); \
25074 else \
25075 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25076 HL, X, LAST_X); \
25077 break; \
25079 case STRETCH_GLYPH: \
25080 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25081 HL, X, LAST_X); \
25082 break; \
25084 case IMAGE_GLYPH: \
25085 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25086 HL, X, LAST_X); \
25087 break; \
25089 case GLYPHLESS_GLYPH: \
25090 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25091 HL, X, LAST_X); \
25092 break; \
25094 default: \
25095 emacs_abort (); \
25098 if (s) \
25100 set_glyph_string_background_width (s, START, LAST_X); \
25101 (X) += s->width; \
25104 } while (0)
25107 /* Draw glyphs between START and END in AREA of ROW on window W,
25108 starting at x-position X. X is relative to AREA in W. HL is a
25109 face-override with the following meaning:
25111 DRAW_NORMAL_TEXT draw normally
25112 DRAW_CURSOR draw in cursor face
25113 DRAW_MOUSE_FACE draw in mouse face.
25114 DRAW_INVERSE_VIDEO draw in mode line face
25115 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25116 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25118 If OVERLAPS is non-zero, draw only the foreground of characters and
25119 clip to the physical height of ROW. Non-zero value also defines
25120 the overlapping part to be drawn:
25122 OVERLAPS_PRED overlap with preceding rows
25123 OVERLAPS_SUCC overlap with succeeding rows
25124 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25125 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25127 Value is the x-position reached, relative to AREA of W. */
25129 static int
25130 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25131 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25132 enum draw_glyphs_face hl, int overlaps)
25134 struct glyph_string *head, *tail;
25135 struct glyph_string *s;
25136 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25137 int i, j, x_reached, last_x, area_left = 0;
25138 struct frame *f = XFRAME (WINDOW_FRAME (w));
25139 DECLARE_HDC (hdc);
25141 ALLOCATE_HDC (hdc, f);
25143 /* Let's rather be paranoid than getting a SEGV. */
25144 end = min (end, row->used[area]);
25145 start = clip_to_bounds (0, start, end);
25147 /* Translate X to frame coordinates. Set last_x to the right
25148 end of the drawing area. */
25149 if (row->full_width_p)
25151 /* X is relative to the left edge of W, without scroll bars
25152 or fringes. */
25153 area_left = WINDOW_LEFT_EDGE_X (w);
25154 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25155 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25157 else
25159 area_left = window_box_left (w, area);
25160 last_x = area_left + window_box_width (w, area);
25162 x += area_left;
25164 /* Build a doubly-linked list of glyph_string structures between
25165 head and tail from what we have to draw. Note that the macro
25166 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25167 the reason we use a separate variable `i'. */
25168 i = start;
25169 USE_SAFE_ALLOCA;
25170 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25171 if (tail)
25172 x_reached = tail->x + tail->background_width;
25173 else
25174 x_reached = x;
25176 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25177 the row, redraw some glyphs in front or following the glyph
25178 strings built above. */
25179 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25181 struct glyph_string *h, *t;
25182 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25183 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25184 int check_mouse_face = 0;
25185 int dummy_x = 0;
25187 /* If mouse highlighting is on, we may need to draw adjacent
25188 glyphs using mouse-face highlighting. */
25189 if (area == TEXT_AREA && row->mouse_face_p
25190 && hlinfo->mouse_face_beg_row >= 0
25191 && hlinfo->mouse_face_end_row >= 0)
25193 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25195 if (row_vpos >= hlinfo->mouse_face_beg_row
25196 && row_vpos <= hlinfo->mouse_face_end_row)
25198 check_mouse_face = 1;
25199 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25200 ? hlinfo->mouse_face_beg_col : 0;
25201 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25202 ? hlinfo->mouse_face_end_col
25203 : row->used[TEXT_AREA];
25207 /* Compute overhangs for all glyph strings. */
25208 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25209 for (s = head; s; s = s->next)
25210 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25212 /* Prepend glyph strings for glyphs in front of the first glyph
25213 string that are overwritten because of the first glyph
25214 string's left overhang. The background of all strings
25215 prepended must be drawn because the first glyph string
25216 draws over it. */
25217 i = left_overwritten (head);
25218 if (i >= 0)
25220 enum draw_glyphs_face overlap_hl;
25222 /* If this row contains mouse highlighting, attempt to draw
25223 the overlapped glyphs with the correct highlight. This
25224 code fails if the overlap encompasses more than one glyph
25225 and mouse-highlight spans only some of these glyphs.
25226 However, making it work perfectly involves a lot more
25227 code, and I don't know if the pathological case occurs in
25228 practice, so we'll stick to this for now. --- cyd */
25229 if (check_mouse_face
25230 && mouse_beg_col < start && mouse_end_col > i)
25231 overlap_hl = DRAW_MOUSE_FACE;
25232 else
25233 overlap_hl = DRAW_NORMAL_TEXT;
25235 if (hl != overlap_hl)
25236 clip_head = head;
25237 j = i;
25238 BUILD_GLYPH_STRINGS (j, start, h, t,
25239 overlap_hl, dummy_x, last_x);
25240 start = i;
25241 compute_overhangs_and_x (t, head->x, 1);
25242 prepend_glyph_string_lists (&head, &tail, h, t);
25243 if (clip_head == NULL)
25244 clip_head = head;
25247 /* Prepend glyph strings for glyphs in front of the first glyph
25248 string that overwrite that glyph string because of their
25249 right overhang. For these strings, only the foreground must
25250 be drawn, because it draws over the glyph string at `head'.
25251 The background must not be drawn because this would overwrite
25252 right overhangs of preceding glyphs for which no glyph
25253 strings exist. */
25254 i = left_overwriting (head);
25255 if (i >= 0)
25257 enum draw_glyphs_face overlap_hl;
25259 if (check_mouse_face
25260 && mouse_beg_col < start && mouse_end_col > i)
25261 overlap_hl = DRAW_MOUSE_FACE;
25262 else
25263 overlap_hl = DRAW_NORMAL_TEXT;
25265 if (hl == overlap_hl || clip_head == NULL)
25266 clip_head = head;
25267 BUILD_GLYPH_STRINGS (i, start, h, t,
25268 overlap_hl, dummy_x, last_x);
25269 for (s = h; s; s = s->next)
25270 s->background_filled_p = 1;
25271 compute_overhangs_and_x (t, head->x, 1);
25272 prepend_glyph_string_lists (&head, &tail, h, t);
25275 /* Append glyphs strings for glyphs following the last glyph
25276 string tail that are overwritten by tail. The background of
25277 these strings has to be drawn because tail's foreground draws
25278 over it. */
25279 i = right_overwritten (tail);
25280 if (i >= 0)
25282 enum draw_glyphs_face overlap_hl;
25284 if (check_mouse_face
25285 && mouse_beg_col < i && mouse_end_col > end)
25286 overlap_hl = DRAW_MOUSE_FACE;
25287 else
25288 overlap_hl = DRAW_NORMAL_TEXT;
25290 if (hl != overlap_hl)
25291 clip_tail = tail;
25292 BUILD_GLYPH_STRINGS (end, i, h, t,
25293 overlap_hl, x, last_x);
25294 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25295 we don't have `end = i;' here. */
25296 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25297 append_glyph_string_lists (&head, &tail, h, t);
25298 if (clip_tail == NULL)
25299 clip_tail = tail;
25302 /* Append glyph strings for glyphs following the last glyph
25303 string tail that overwrite tail. The foreground of such
25304 glyphs has to be drawn because it writes into the background
25305 of tail. The background must not be drawn because it could
25306 paint over the foreground of following glyphs. */
25307 i = right_overwriting (tail);
25308 if (i >= 0)
25310 enum draw_glyphs_face overlap_hl;
25311 if (check_mouse_face
25312 && mouse_beg_col < i && mouse_end_col > end)
25313 overlap_hl = DRAW_MOUSE_FACE;
25314 else
25315 overlap_hl = DRAW_NORMAL_TEXT;
25317 if (hl == overlap_hl || clip_tail == NULL)
25318 clip_tail = tail;
25319 i++; /* We must include the Ith glyph. */
25320 BUILD_GLYPH_STRINGS (end, i, h, t,
25321 overlap_hl, x, last_x);
25322 for (s = h; s; s = s->next)
25323 s->background_filled_p = 1;
25324 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25325 append_glyph_string_lists (&head, &tail, h, t);
25327 if (clip_head || clip_tail)
25328 for (s = head; s; s = s->next)
25330 s->clip_head = clip_head;
25331 s->clip_tail = clip_tail;
25335 /* Draw all strings. */
25336 for (s = head; s; s = s->next)
25337 FRAME_RIF (f)->draw_glyph_string (s);
25339 #ifndef HAVE_NS
25340 /* When focus a sole frame and move horizontally, this sets on_p to 0
25341 causing a failure to erase prev cursor position. */
25342 if (area == TEXT_AREA
25343 && !row->full_width_p
25344 /* When drawing overlapping rows, only the glyph strings'
25345 foreground is drawn, which doesn't erase a cursor
25346 completely. */
25347 && !overlaps)
25349 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25350 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25351 : (tail ? tail->x + tail->background_width : x));
25352 x0 -= area_left;
25353 x1 -= area_left;
25355 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25356 row->y, MATRIX_ROW_BOTTOM_Y (row));
25358 #endif
25360 /* Value is the x-position up to which drawn, relative to AREA of W.
25361 This doesn't include parts drawn because of overhangs. */
25362 if (row->full_width_p)
25363 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25364 else
25365 x_reached -= area_left;
25367 RELEASE_HDC (hdc, f);
25369 SAFE_FREE ();
25370 return x_reached;
25373 /* Expand row matrix if too narrow. Don't expand if area
25374 is not present. */
25376 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25378 if (!it->f->fonts_changed \
25379 && (it->glyph_row->glyphs[area] \
25380 < it->glyph_row->glyphs[area + 1])) \
25382 it->w->ncols_scale_factor++; \
25383 it->f->fonts_changed = 1; \
25387 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25388 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25390 static void
25391 append_glyph (struct it *it)
25393 struct glyph *glyph;
25394 enum glyph_row_area area = it->area;
25396 eassert (it->glyph_row);
25397 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25399 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25400 if (glyph < it->glyph_row->glyphs[area + 1])
25402 /* If the glyph row is reversed, we need to prepend the glyph
25403 rather than append it. */
25404 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25406 struct glyph *g;
25408 /* Make room for the additional glyph. */
25409 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25410 g[1] = *g;
25411 glyph = it->glyph_row->glyphs[area];
25413 glyph->charpos = CHARPOS (it->position);
25414 glyph->object = it->object;
25415 if (it->pixel_width > 0)
25417 glyph->pixel_width = it->pixel_width;
25418 glyph->padding_p = 0;
25420 else
25422 /* Assure at least 1-pixel width. Otherwise, cursor can't
25423 be displayed correctly. */
25424 glyph->pixel_width = 1;
25425 glyph->padding_p = 1;
25427 glyph->ascent = it->ascent;
25428 glyph->descent = it->descent;
25429 glyph->voffset = it->voffset;
25430 glyph->type = CHAR_GLYPH;
25431 glyph->avoid_cursor_p = it->avoid_cursor_p;
25432 glyph->multibyte_p = it->multibyte_p;
25433 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25435 /* In R2L rows, the left and the right box edges need to be
25436 drawn in reverse direction. */
25437 glyph->right_box_line_p = it->start_of_box_run_p;
25438 glyph->left_box_line_p = it->end_of_box_run_p;
25440 else
25442 glyph->left_box_line_p = it->start_of_box_run_p;
25443 glyph->right_box_line_p = it->end_of_box_run_p;
25445 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25446 || it->phys_descent > it->descent);
25447 glyph->glyph_not_available_p = it->glyph_not_available_p;
25448 glyph->face_id = it->face_id;
25449 glyph->u.ch = it->char_to_display;
25450 glyph->slice.img = null_glyph_slice;
25451 glyph->font_type = FONT_TYPE_UNKNOWN;
25452 if (it->bidi_p)
25454 glyph->resolved_level = it->bidi_it.resolved_level;
25455 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25456 glyph->bidi_type = it->bidi_it.type;
25458 else
25460 glyph->resolved_level = 0;
25461 glyph->bidi_type = UNKNOWN_BT;
25463 ++it->glyph_row->used[area];
25465 else
25466 IT_EXPAND_MATRIX_WIDTH (it, area);
25469 /* Store one glyph for the composition IT->cmp_it.id in
25470 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25471 non-null. */
25473 static void
25474 append_composite_glyph (struct it *it)
25476 struct glyph *glyph;
25477 enum glyph_row_area area = it->area;
25479 eassert (it->glyph_row);
25481 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25482 if (glyph < it->glyph_row->glyphs[area + 1])
25484 /* If the glyph row is reversed, we need to prepend the glyph
25485 rather than append it. */
25486 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25488 struct glyph *g;
25490 /* Make room for the new glyph. */
25491 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25492 g[1] = *g;
25493 glyph = it->glyph_row->glyphs[it->area];
25495 glyph->charpos = it->cmp_it.charpos;
25496 glyph->object = it->object;
25497 glyph->pixel_width = it->pixel_width;
25498 glyph->ascent = it->ascent;
25499 glyph->descent = it->descent;
25500 glyph->voffset = it->voffset;
25501 glyph->type = COMPOSITE_GLYPH;
25502 if (it->cmp_it.ch < 0)
25504 glyph->u.cmp.automatic = 0;
25505 glyph->u.cmp.id = it->cmp_it.id;
25506 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25508 else
25510 glyph->u.cmp.automatic = 1;
25511 glyph->u.cmp.id = it->cmp_it.id;
25512 glyph->slice.cmp.from = it->cmp_it.from;
25513 glyph->slice.cmp.to = it->cmp_it.to - 1;
25515 glyph->avoid_cursor_p = it->avoid_cursor_p;
25516 glyph->multibyte_p = it->multibyte_p;
25517 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25519 /* In R2L rows, the left and the right box edges need to be
25520 drawn in reverse direction. */
25521 glyph->right_box_line_p = it->start_of_box_run_p;
25522 glyph->left_box_line_p = it->end_of_box_run_p;
25524 else
25526 glyph->left_box_line_p = it->start_of_box_run_p;
25527 glyph->right_box_line_p = it->end_of_box_run_p;
25529 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25530 || it->phys_descent > it->descent);
25531 glyph->padding_p = 0;
25532 glyph->glyph_not_available_p = 0;
25533 glyph->face_id = it->face_id;
25534 glyph->font_type = FONT_TYPE_UNKNOWN;
25535 if (it->bidi_p)
25537 glyph->resolved_level = it->bidi_it.resolved_level;
25538 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25539 glyph->bidi_type = it->bidi_it.type;
25541 ++it->glyph_row->used[area];
25543 else
25544 IT_EXPAND_MATRIX_WIDTH (it, area);
25548 /* Change IT->ascent and IT->height according to the setting of
25549 IT->voffset. */
25551 static void
25552 take_vertical_position_into_account (struct it *it)
25554 if (it->voffset)
25556 if (it->voffset < 0)
25557 /* Increase the ascent so that we can display the text higher
25558 in the line. */
25559 it->ascent -= it->voffset;
25560 else
25561 /* Increase the descent so that we can display the text lower
25562 in the line. */
25563 it->descent += it->voffset;
25568 /* Produce glyphs/get display metrics for the image IT is loaded with.
25569 See the description of struct display_iterator in dispextern.h for
25570 an overview of struct display_iterator. */
25572 static void
25573 produce_image_glyph (struct it *it)
25575 struct image *img;
25576 struct face *face;
25577 int glyph_ascent, crop;
25578 struct glyph_slice slice;
25580 eassert (it->what == IT_IMAGE);
25582 face = FACE_FROM_ID (it->f, it->face_id);
25583 eassert (face);
25584 /* Make sure X resources of the face is loaded. */
25585 prepare_face_for_display (it->f, face);
25587 if (it->image_id < 0)
25589 /* Fringe bitmap. */
25590 it->ascent = it->phys_ascent = 0;
25591 it->descent = it->phys_descent = 0;
25592 it->pixel_width = 0;
25593 it->nglyphs = 0;
25594 return;
25597 img = IMAGE_FROM_ID (it->f, it->image_id);
25598 eassert (img);
25599 /* Make sure X resources of the image is loaded. */
25600 prepare_image_for_display (it->f, img);
25602 slice.x = slice.y = 0;
25603 slice.width = img->width;
25604 slice.height = img->height;
25606 if (INTEGERP (it->slice.x))
25607 slice.x = XINT (it->slice.x);
25608 else if (FLOATP (it->slice.x))
25609 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25611 if (INTEGERP (it->slice.y))
25612 slice.y = XINT (it->slice.y);
25613 else if (FLOATP (it->slice.y))
25614 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25616 if (INTEGERP (it->slice.width))
25617 slice.width = XINT (it->slice.width);
25618 else if (FLOATP (it->slice.width))
25619 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25621 if (INTEGERP (it->slice.height))
25622 slice.height = XINT (it->slice.height);
25623 else if (FLOATP (it->slice.height))
25624 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25626 if (slice.x >= img->width)
25627 slice.x = img->width;
25628 if (slice.y >= img->height)
25629 slice.y = img->height;
25630 if (slice.x + slice.width >= img->width)
25631 slice.width = img->width - slice.x;
25632 if (slice.y + slice.height > img->height)
25633 slice.height = img->height - slice.y;
25635 if (slice.width == 0 || slice.height == 0)
25636 return;
25638 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25640 it->descent = slice.height - glyph_ascent;
25641 if (slice.y == 0)
25642 it->descent += img->vmargin;
25643 if (slice.y + slice.height == img->height)
25644 it->descent += img->vmargin;
25645 it->phys_descent = it->descent;
25647 it->pixel_width = slice.width;
25648 if (slice.x == 0)
25649 it->pixel_width += img->hmargin;
25650 if (slice.x + slice.width == img->width)
25651 it->pixel_width += img->hmargin;
25653 /* It's quite possible for images to have an ascent greater than
25654 their height, so don't get confused in that case. */
25655 if (it->descent < 0)
25656 it->descent = 0;
25658 it->nglyphs = 1;
25660 if (face->box != FACE_NO_BOX)
25662 if (face->box_line_width > 0)
25664 if (slice.y == 0)
25665 it->ascent += face->box_line_width;
25666 if (slice.y + slice.height == img->height)
25667 it->descent += face->box_line_width;
25670 if (it->start_of_box_run_p && slice.x == 0)
25671 it->pixel_width += eabs (face->box_line_width);
25672 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25673 it->pixel_width += eabs (face->box_line_width);
25676 take_vertical_position_into_account (it);
25678 /* Automatically crop wide image glyphs at right edge so we can
25679 draw the cursor on same display row. */
25680 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25681 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25683 it->pixel_width -= crop;
25684 slice.width -= crop;
25687 if (it->glyph_row)
25689 struct glyph *glyph;
25690 enum glyph_row_area area = it->area;
25692 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25693 if (glyph < it->glyph_row->glyphs[area + 1])
25695 glyph->charpos = CHARPOS (it->position);
25696 glyph->object = it->object;
25697 glyph->pixel_width = it->pixel_width;
25698 glyph->ascent = glyph_ascent;
25699 glyph->descent = it->descent;
25700 glyph->voffset = it->voffset;
25701 glyph->type = IMAGE_GLYPH;
25702 glyph->avoid_cursor_p = it->avoid_cursor_p;
25703 glyph->multibyte_p = it->multibyte_p;
25704 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25706 /* In R2L rows, the left and the right box edges need to be
25707 drawn in reverse direction. */
25708 glyph->right_box_line_p = it->start_of_box_run_p;
25709 glyph->left_box_line_p = it->end_of_box_run_p;
25711 else
25713 glyph->left_box_line_p = it->start_of_box_run_p;
25714 glyph->right_box_line_p = it->end_of_box_run_p;
25716 glyph->overlaps_vertically_p = 0;
25717 glyph->padding_p = 0;
25718 glyph->glyph_not_available_p = 0;
25719 glyph->face_id = it->face_id;
25720 glyph->u.img_id = img->id;
25721 glyph->slice.img = slice;
25722 glyph->font_type = FONT_TYPE_UNKNOWN;
25723 if (it->bidi_p)
25725 glyph->resolved_level = it->bidi_it.resolved_level;
25726 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25727 glyph->bidi_type = it->bidi_it.type;
25729 ++it->glyph_row->used[area];
25731 else
25732 IT_EXPAND_MATRIX_WIDTH (it, area);
25737 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25738 of the glyph, WIDTH and HEIGHT are the width and height of the
25739 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25741 static void
25742 append_stretch_glyph (struct it *it, Lisp_Object object,
25743 int width, int height, int ascent)
25745 struct glyph *glyph;
25746 enum glyph_row_area area = it->area;
25748 eassert (ascent >= 0 && ascent <= height);
25750 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25751 if (glyph < it->glyph_row->glyphs[area + 1])
25753 /* If the glyph row is reversed, we need to prepend the glyph
25754 rather than append it. */
25755 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25757 struct glyph *g;
25759 /* Make room for the additional glyph. */
25760 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25761 g[1] = *g;
25762 glyph = it->glyph_row->glyphs[area];
25764 /* Decrease the width of the first glyph of the row that
25765 begins before first_visible_x (e.g., due to hscroll).
25766 This is so the overall width of the row becomes smaller
25767 by the scroll amount, and the stretch glyph appended by
25768 extend_face_to_end_of_line will be wider, to shift the
25769 row glyphs to the right. (In L2R rows, the corresponding
25770 left-shift effect is accomplished by setting row->x to a
25771 negative value, which won't work with R2L rows.)
25773 This must leave us with a positive value of WIDTH, since
25774 otherwise the call to move_it_in_display_line_to at the
25775 beginning of display_line would have got past the entire
25776 first glyph, and then it->current_x would have been
25777 greater or equal to it->first_visible_x. */
25778 if (it->current_x < it->first_visible_x)
25779 width -= it->first_visible_x - it->current_x;
25780 eassert (width > 0);
25782 glyph->charpos = CHARPOS (it->position);
25783 glyph->object = object;
25784 glyph->pixel_width = width;
25785 glyph->ascent = ascent;
25786 glyph->descent = height - ascent;
25787 glyph->voffset = it->voffset;
25788 glyph->type = STRETCH_GLYPH;
25789 glyph->avoid_cursor_p = it->avoid_cursor_p;
25790 glyph->multibyte_p = it->multibyte_p;
25791 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25793 /* In R2L rows, the left and the right box edges need to be
25794 drawn in reverse direction. */
25795 glyph->right_box_line_p = it->start_of_box_run_p;
25796 glyph->left_box_line_p = it->end_of_box_run_p;
25798 else
25800 glyph->left_box_line_p = it->start_of_box_run_p;
25801 glyph->right_box_line_p = it->end_of_box_run_p;
25803 glyph->overlaps_vertically_p = 0;
25804 glyph->padding_p = 0;
25805 glyph->glyph_not_available_p = 0;
25806 glyph->face_id = it->face_id;
25807 glyph->u.stretch.ascent = ascent;
25808 glyph->u.stretch.height = height;
25809 glyph->slice.img = null_glyph_slice;
25810 glyph->font_type = FONT_TYPE_UNKNOWN;
25811 if (it->bidi_p)
25813 glyph->resolved_level = it->bidi_it.resolved_level;
25814 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25815 glyph->bidi_type = it->bidi_it.type;
25817 else
25819 glyph->resolved_level = 0;
25820 glyph->bidi_type = UNKNOWN_BT;
25822 ++it->glyph_row->used[area];
25824 else
25825 IT_EXPAND_MATRIX_WIDTH (it, area);
25828 #endif /* HAVE_WINDOW_SYSTEM */
25830 /* Produce a stretch glyph for iterator IT. IT->object is the value
25831 of the glyph property displayed. The value must be a list
25832 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25833 being recognized:
25835 1. `:width WIDTH' specifies that the space should be WIDTH *
25836 canonical char width wide. WIDTH may be an integer or floating
25837 point number.
25839 2. `:relative-width FACTOR' specifies that the width of the stretch
25840 should be computed from the width of the first character having the
25841 `glyph' property, and should be FACTOR times that width.
25843 3. `:align-to HPOS' specifies that the space should be wide enough
25844 to reach HPOS, a value in canonical character units.
25846 Exactly one of the above pairs must be present.
25848 4. `:height HEIGHT' specifies that the height of the stretch produced
25849 should be HEIGHT, measured in canonical character units.
25851 5. `:relative-height FACTOR' specifies that the height of the
25852 stretch should be FACTOR times the height of the characters having
25853 the glyph property.
25855 Either none or exactly one of 4 or 5 must be present.
25857 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25858 of the stretch should be used for the ascent of the stretch.
25859 ASCENT must be in the range 0 <= ASCENT <= 100. */
25861 void
25862 produce_stretch_glyph (struct it *it)
25864 /* (space :width WIDTH :height HEIGHT ...) */
25865 Lisp_Object prop, plist;
25866 int width = 0, height = 0, align_to = -1;
25867 int zero_width_ok_p = 0;
25868 double tem;
25869 struct font *font = NULL;
25871 #ifdef HAVE_WINDOW_SYSTEM
25872 int ascent = 0;
25873 int zero_height_ok_p = 0;
25875 if (FRAME_WINDOW_P (it->f))
25877 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25878 font = face->font ? face->font : FRAME_FONT (it->f);
25879 prepare_face_for_display (it->f, face);
25881 #endif
25883 /* List should start with `space'. */
25884 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25885 plist = XCDR (it->object);
25887 /* Compute the width of the stretch. */
25888 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25889 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25891 /* Absolute width `:width WIDTH' specified and valid. */
25892 zero_width_ok_p = 1;
25893 width = (int)tem;
25895 #ifdef HAVE_WINDOW_SYSTEM
25896 else if (FRAME_WINDOW_P (it->f)
25897 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25899 /* Relative width `:relative-width FACTOR' specified and valid.
25900 Compute the width of the characters having the `glyph'
25901 property. */
25902 struct it it2;
25903 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25905 it2 = *it;
25906 if (it->multibyte_p)
25907 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25908 else
25910 it2.c = it2.char_to_display = *p, it2.len = 1;
25911 if (! ASCII_CHAR_P (it2.c))
25912 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25915 it2.glyph_row = NULL;
25916 it2.what = IT_CHARACTER;
25917 x_produce_glyphs (&it2);
25918 width = NUMVAL (prop) * it2.pixel_width;
25920 #endif /* HAVE_WINDOW_SYSTEM */
25921 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25922 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25924 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25925 align_to = (align_to < 0
25927 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25928 else if (align_to < 0)
25929 align_to = window_box_left_offset (it->w, TEXT_AREA);
25930 width = max (0, (int)tem + align_to - it->current_x);
25931 zero_width_ok_p = 1;
25933 else
25934 /* Nothing specified -> width defaults to canonical char width. */
25935 width = FRAME_COLUMN_WIDTH (it->f);
25937 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25938 width = 1;
25940 #ifdef HAVE_WINDOW_SYSTEM
25941 /* Compute height. */
25942 if (FRAME_WINDOW_P (it->f))
25944 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25945 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25947 height = (int)tem;
25948 zero_height_ok_p = 1;
25950 else if (prop = Fplist_get (plist, QCrelative_height),
25951 NUMVAL (prop) > 0)
25952 height = FONT_HEIGHT (font) * NUMVAL (prop);
25953 else
25954 height = FONT_HEIGHT (font);
25956 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25957 height = 1;
25959 /* Compute percentage of height used for ascent. If
25960 `:ascent ASCENT' is present and valid, use that. Otherwise,
25961 derive the ascent from the font in use. */
25962 if (prop = Fplist_get (plist, QCascent),
25963 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25964 ascent = height * NUMVAL (prop) / 100.0;
25965 else if (!NILP (prop)
25966 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25967 ascent = min (max (0, (int)tem), height);
25968 else
25969 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25971 else
25972 #endif /* HAVE_WINDOW_SYSTEM */
25973 height = 1;
25975 if (width > 0 && it->line_wrap != TRUNCATE
25976 && it->current_x + width > it->last_visible_x)
25978 width = it->last_visible_x - it->current_x;
25979 #ifdef HAVE_WINDOW_SYSTEM
25980 /* Subtract one more pixel from the stretch width, but only on
25981 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25982 width -= FRAME_WINDOW_P (it->f);
25983 #endif
25986 if (width > 0 && height > 0 && it->glyph_row)
25988 Lisp_Object o_object = it->object;
25989 Lisp_Object object = it->stack[it->sp - 1].string;
25990 int n = width;
25992 if (!STRINGP (object))
25993 object = it->w->contents;
25994 #ifdef HAVE_WINDOW_SYSTEM
25995 if (FRAME_WINDOW_P (it->f))
25996 append_stretch_glyph (it, object, width, height, ascent);
25997 else
25998 #endif
26000 it->object = object;
26001 it->char_to_display = ' ';
26002 it->pixel_width = it->len = 1;
26003 while (n--)
26004 tty_append_glyph (it);
26005 it->object = o_object;
26009 it->pixel_width = width;
26010 #ifdef HAVE_WINDOW_SYSTEM
26011 if (FRAME_WINDOW_P (it->f))
26013 it->ascent = it->phys_ascent = ascent;
26014 it->descent = it->phys_descent = height - it->ascent;
26015 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
26016 take_vertical_position_into_account (it);
26018 else
26019 #endif
26020 it->nglyphs = width;
26023 /* Get information about special display element WHAT in an
26024 environment described by IT. WHAT is one of IT_TRUNCATION or
26025 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26026 non-null glyph_row member. This function ensures that fields like
26027 face_id, c, len of IT are left untouched. */
26029 static void
26030 produce_special_glyphs (struct it *it, enum display_element_type what)
26032 struct it temp_it;
26033 Lisp_Object gc;
26034 GLYPH glyph;
26036 temp_it = *it;
26037 temp_it.object = make_number (0);
26038 memset (&temp_it.current, 0, sizeof temp_it.current);
26040 if (what == IT_CONTINUATION)
26042 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26043 if (it->bidi_it.paragraph_dir == R2L)
26044 SET_GLYPH_FROM_CHAR (glyph, '/');
26045 else
26046 SET_GLYPH_FROM_CHAR (glyph, '\\');
26047 if (it->dp
26048 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26050 /* FIXME: Should we mirror GC for R2L lines? */
26051 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26052 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26055 else if (what == IT_TRUNCATION)
26057 /* Truncation glyph. */
26058 SET_GLYPH_FROM_CHAR (glyph, '$');
26059 if (it->dp
26060 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26062 /* FIXME: Should we mirror GC for R2L lines? */
26063 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26064 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26067 else
26068 emacs_abort ();
26070 #ifdef HAVE_WINDOW_SYSTEM
26071 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26072 is turned off, we precede the truncation/continuation glyphs by a
26073 stretch glyph whose width is computed such that these special
26074 glyphs are aligned at the window margin, even when very different
26075 fonts are used in different glyph rows. */
26076 if (FRAME_WINDOW_P (temp_it.f)
26077 /* init_iterator calls this with it->glyph_row == NULL, and it
26078 wants only the pixel width of the truncation/continuation
26079 glyphs. */
26080 && temp_it.glyph_row
26081 /* insert_left_trunc_glyphs calls us at the beginning of the
26082 row, and it has its own calculation of the stretch glyph
26083 width. */
26084 && temp_it.glyph_row->used[TEXT_AREA] > 0
26085 && (temp_it.glyph_row->reversed_p
26086 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26087 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26089 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26091 if (stretch_width > 0)
26093 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26094 struct font *font =
26095 face->font ? face->font : FRAME_FONT (temp_it.f);
26096 int stretch_ascent =
26097 (((temp_it.ascent + temp_it.descent)
26098 * FONT_BASE (font)) / FONT_HEIGHT (font));
26100 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
26101 temp_it.ascent + temp_it.descent,
26102 stretch_ascent);
26105 #endif
26107 temp_it.dp = NULL;
26108 temp_it.what = IT_CHARACTER;
26109 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26110 temp_it.face_id = GLYPH_FACE (glyph);
26111 temp_it.len = CHAR_BYTES (temp_it.c);
26113 PRODUCE_GLYPHS (&temp_it);
26114 it->pixel_width = temp_it.pixel_width;
26115 it->nglyphs = temp_it.nglyphs;
26118 #ifdef HAVE_WINDOW_SYSTEM
26120 /* Calculate line-height and line-spacing properties.
26121 An integer value specifies explicit pixel value.
26122 A float value specifies relative value to current face height.
26123 A cons (float . face-name) specifies relative value to
26124 height of specified face font.
26126 Returns height in pixels, or nil. */
26129 static Lisp_Object
26130 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26131 int boff, int override)
26133 Lisp_Object face_name = Qnil;
26134 int ascent, descent, height;
26136 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26137 return val;
26139 if (CONSP (val))
26141 face_name = XCAR (val);
26142 val = XCDR (val);
26143 if (!NUMBERP (val))
26144 val = make_number (1);
26145 if (NILP (face_name))
26147 height = it->ascent + it->descent;
26148 goto scale;
26152 if (NILP (face_name))
26154 font = FRAME_FONT (it->f);
26155 boff = FRAME_BASELINE_OFFSET (it->f);
26157 else if (EQ (face_name, Qt))
26159 override = 0;
26161 else
26163 int face_id;
26164 struct face *face;
26166 face_id = lookup_named_face (it->f, face_name, 0);
26167 if (face_id < 0)
26168 return make_number (-1);
26170 face = FACE_FROM_ID (it->f, face_id);
26171 font = face->font;
26172 if (font == NULL)
26173 return make_number (-1);
26174 boff = font->baseline_offset;
26175 if (font->vertical_centering)
26176 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26179 ascent = FONT_BASE (font) + boff;
26180 descent = FONT_DESCENT (font) - boff;
26182 if (override)
26184 it->override_ascent = ascent;
26185 it->override_descent = descent;
26186 it->override_boff = boff;
26189 height = ascent + descent;
26191 scale:
26192 if (FLOATP (val))
26193 height = (int)(XFLOAT_DATA (val) * height);
26194 else if (INTEGERP (val))
26195 height *= XINT (val);
26197 return make_number (height);
26201 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26202 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26203 and only if this is for a character for which no font was found.
26205 If the display method (it->glyphless_method) is
26206 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26207 length of the acronym or the hexadecimal string, UPPER_XOFF and
26208 UPPER_YOFF are pixel offsets for the upper part of the string,
26209 LOWER_XOFF and LOWER_YOFF are for the lower part.
26211 For the other display methods, LEN through LOWER_YOFF are zero. */
26213 static void
26214 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26215 short upper_xoff, short upper_yoff,
26216 short lower_xoff, short lower_yoff)
26218 struct glyph *glyph;
26219 enum glyph_row_area area = it->area;
26221 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26222 if (glyph < it->glyph_row->glyphs[area + 1])
26224 /* If the glyph row is reversed, we need to prepend the glyph
26225 rather than append it. */
26226 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26228 struct glyph *g;
26230 /* Make room for the additional glyph. */
26231 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26232 g[1] = *g;
26233 glyph = it->glyph_row->glyphs[area];
26235 glyph->charpos = CHARPOS (it->position);
26236 glyph->object = it->object;
26237 glyph->pixel_width = it->pixel_width;
26238 glyph->ascent = it->ascent;
26239 glyph->descent = it->descent;
26240 glyph->voffset = it->voffset;
26241 glyph->type = GLYPHLESS_GLYPH;
26242 glyph->u.glyphless.method = it->glyphless_method;
26243 glyph->u.glyphless.for_no_font = for_no_font;
26244 glyph->u.glyphless.len = len;
26245 glyph->u.glyphless.ch = it->c;
26246 glyph->slice.glyphless.upper_xoff = upper_xoff;
26247 glyph->slice.glyphless.upper_yoff = upper_yoff;
26248 glyph->slice.glyphless.lower_xoff = lower_xoff;
26249 glyph->slice.glyphless.lower_yoff = lower_yoff;
26250 glyph->avoid_cursor_p = it->avoid_cursor_p;
26251 glyph->multibyte_p = it->multibyte_p;
26252 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26254 /* In R2L rows, the left and the right box edges need to be
26255 drawn in reverse direction. */
26256 glyph->right_box_line_p = it->start_of_box_run_p;
26257 glyph->left_box_line_p = it->end_of_box_run_p;
26259 else
26261 glyph->left_box_line_p = it->start_of_box_run_p;
26262 glyph->right_box_line_p = it->end_of_box_run_p;
26264 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26265 || it->phys_descent > it->descent);
26266 glyph->padding_p = 0;
26267 glyph->glyph_not_available_p = 0;
26268 glyph->face_id = face_id;
26269 glyph->font_type = FONT_TYPE_UNKNOWN;
26270 if (it->bidi_p)
26272 glyph->resolved_level = it->bidi_it.resolved_level;
26273 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26274 glyph->bidi_type = it->bidi_it.type;
26276 ++it->glyph_row->used[area];
26278 else
26279 IT_EXPAND_MATRIX_WIDTH (it, area);
26283 /* Produce a glyph for a glyphless character for iterator IT.
26284 IT->glyphless_method specifies which method to use for displaying
26285 the character. See the description of enum
26286 glyphless_display_method in dispextern.h for the detail.
26288 FOR_NO_FONT is nonzero if and only if this is for a character for
26289 which no font was found. ACRONYM, if non-nil, is an acronym string
26290 for the character. */
26292 static void
26293 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26295 int face_id;
26296 struct face *face;
26297 struct font *font;
26298 int base_width, base_height, width, height;
26299 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26300 int len;
26302 /* Get the metrics of the base font. We always refer to the current
26303 ASCII face. */
26304 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26305 font = face->font ? face->font : FRAME_FONT (it->f);
26306 it->ascent = FONT_BASE (font) + font->baseline_offset;
26307 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26308 base_height = it->ascent + it->descent;
26309 base_width = font->average_width;
26311 face_id = merge_glyphless_glyph_face (it);
26313 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26315 it->pixel_width = THIN_SPACE_WIDTH;
26316 len = 0;
26317 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26319 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26321 width = CHAR_WIDTH (it->c);
26322 if (width == 0)
26323 width = 1;
26324 else if (width > 4)
26325 width = 4;
26326 it->pixel_width = base_width * width;
26327 len = 0;
26328 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26330 else
26332 char buf[7];
26333 const char *str;
26334 unsigned int code[6];
26335 int upper_len;
26336 int ascent, descent;
26337 struct font_metrics metrics_upper, metrics_lower;
26339 face = FACE_FROM_ID (it->f, face_id);
26340 font = face->font ? face->font : FRAME_FONT (it->f);
26341 prepare_face_for_display (it->f, face);
26343 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26345 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26346 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26347 if (CONSP (acronym))
26348 acronym = XCAR (acronym);
26349 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26351 else
26353 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26354 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26355 str = buf;
26357 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26358 code[len] = font->driver->encode_char (font, str[len]);
26359 upper_len = (len + 1) / 2;
26360 font->driver->text_extents (font, code, upper_len,
26361 &metrics_upper);
26362 font->driver->text_extents (font, code + upper_len, len - upper_len,
26363 &metrics_lower);
26367 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26368 width = max (metrics_upper.width, metrics_lower.width) + 4;
26369 upper_xoff = upper_yoff = 2; /* the typical case */
26370 if (base_width >= width)
26372 /* Align the upper to the left, the lower to the right. */
26373 it->pixel_width = base_width;
26374 lower_xoff = base_width - 2 - metrics_lower.width;
26376 else
26378 /* Center the shorter one. */
26379 it->pixel_width = width;
26380 if (metrics_upper.width >= metrics_lower.width)
26381 lower_xoff = (width - metrics_lower.width) / 2;
26382 else
26384 /* FIXME: This code doesn't look right. It formerly was
26385 missing the "lower_xoff = 0;", which couldn't have
26386 been right since it left lower_xoff uninitialized. */
26387 lower_xoff = 0;
26388 upper_xoff = (width - metrics_upper.width) / 2;
26392 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26393 top, bottom, and between upper and lower strings. */
26394 height = (metrics_upper.ascent + metrics_upper.descent
26395 + metrics_lower.ascent + metrics_lower.descent) + 5;
26396 /* Center vertically.
26397 H:base_height, D:base_descent
26398 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26400 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26401 descent = D - H/2 + h/2;
26402 lower_yoff = descent - 2 - ld;
26403 upper_yoff = lower_yoff - la - 1 - ud; */
26404 ascent = - (it->descent - (base_height + height + 1) / 2);
26405 descent = it->descent - (base_height - height) / 2;
26406 lower_yoff = descent - 2 - metrics_lower.descent;
26407 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26408 - metrics_upper.descent);
26409 /* Don't make the height shorter than the base height. */
26410 if (height > base_height)
26412 it->ascent = ascent;
26413 it->descent = descent;
26417 it->phys_ascent = it->ascent;
26418 it->phys_descent = it->descent;
26419 if (it->glyph_row)
26420 append_glyphless_glyph (it, face_id, for_no_font, len,
26421 upper_xoff, upper_yoff,
26422 lower_xoff, lower_yoff);
26423 it->nglyphs = 1;
26424 take_vertical_position_into_account (it);
26428 /* RIF:
26429 Produce glyphs/get display metrics for the display element IT is
26430 loaded with. See the description of struct it in dispextern.h
26431 for an overview of struct it. */
26433 void
26434 x_produce_glyphs (struct it *it)
26436 int extra_line_spacing = it->extra_line_spacing;
26438 it->glyph_not_available_p = 0;
26440 if (it->what == IT_CHARACTER)
26442 XChar2b char2b;
26443 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26444 struct font *font = face->font;
26445 struct font_metrics *pcm = NULL;
26446 int boff; /* Baseline offset. */
26448 if (font == NULL)
26450 /* When no suitable font is found, display this character by
26451 the method specified in the first extra slot of
26452 Vglyphless_char_display. */
26453 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26455 eassert (it->what == IT_GLYPHLESS);
26456 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26457 goto done;
26460 boff = font->baseline_offset;
26461 if (font->vertical_centering)
26462 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26464 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26466 int stretched_p;
26468 it->nglyphs = 1;
26470 if (it->override_ascent >= 0)
26472 it->ascent = it->override_ascent;
26473 it->descent = it->override_descent;
26474 boff = it->override_boff;
26476 else
26478 it->ascent = FONT_BASE (font) + boff;
26479 it->descent = FONT_DESCENT (font) - boff;
26482 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26484 pcm = get_per_char_metric (font, &char2b);
26485 if (pcm->width == 0
26486 && pcm->rbearing == 0 && pcm->lbearing == 0)
26487 pcm = NULL;
26490 if (pcm)
26492 it->phys_ascent = pcm->ascent + boff;
26493 it->phys_descent = pcm->descent - boff;
26494 it->pixel_width = pcm->width;
26496 else
26498 it->glyph_not_available_p = 1;
26499 it->phys_ascent = it->ascent;
26500 it->phys_descent = it->descent;
26501 it->pixel_width = font->space_width;
26504 if (it->constrain_row_ascent_descent_p)
26506 if (it->descent > it->max_descent)
26508 it->ascent += it->descent - it->max_descent;
26509 it->descent = it->max_descent;
26511 if (it->ascent > it->max_ascent)
26513 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26514 it->ascent = it->max_ascent;
26516 it->phys_ascent = min (it->phys_ascent, it->ascent);
26517 it->phys_descent = min (it->phys_descent, it->descent);
26518 extra_line_spacing = 0;
26521 /* If this is a space inside a region of text with
26522 `space-width' property, change its width. */
26523 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26524 if (stretched_p)
26525 it->pixel_width *= XFLOATINT (it->space_width);
26527 /* If face has a box, add the box thickness to the character
26528 height. If character has a box line to the left and/or
26529 right, add the box line width to the character's width. */
26530 if (face->box != FACE_NO_BOX)
26532 int thick = face->box_line_width;
26534 if (thick > 0)
26536 it->ascent += thick;
26537 it->descent += thick;
26539 else
26540 thick = -thick;
26542 if (it->start_of_box_run_p)
26543 it->pixel_width += thick;
26544 if (it->end_of_box_run_p)
26545 it->pixel_width += thick;
26548 /* If face has an overline, add the height of the overline
26549 (1 pixel) and a 1 pixel margin to the character height. */
26550 if (face->overline_p)
26551 it->ascent += overline_margin;
26553 if (it->constrain_row_ascent_descent_p)
26555 if (it->ascent > it->max_ascent)
26556 it->ascent = it->max_ascent;
26557 if (it->descent > it->max_descent)
26558 it->descent = it->max_descent;
26561 take_vertical_position_into_account (it);
26563 /* If we have to actually produce glyphs, do it. */
26564 if (it->glyph_row)
26566 if (stretched_p)
26568 /* Translate a space with a `space-width' property
26569 into a stretch glyph. */
26570 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26571 / FONT_HEIGHT (font));
26572 append_stretch_glyph (it, it->object, it->pixel_width,
26573 it->ascent + it->descent, ascent);
26575 else
26576 append_glyph (it);
26578 /* If characters with lbearing or rbearing are displayed
26579 in this line, record that fact in a flag of the
26580 glyph row. This is used to optimize X output code. */
26581 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26582 it->glyph_row->contains_overlapping_glyphs_p = 1;
26584 if (! stretched_p && it->pixel_width == 0)
26585 /* We assure that all visible glyphs have at least 1-pixel
26586 width. */
26587 it->pixel_width = 1;
26589 else if (it->char_to_display == '\n')
26591 /* A newline has no width, but we need the height of the
26592 line. But if previous part of the line sets a height,
26593 don't increase that height. */
26595 Lisp_Object height;
26596 Lisp_Object total_height = Qnil;
26598 it->override_ascent = -1;
26599 it->pixel_width = 0;
26600 it->nglyphs = 0;
26602 height = get_it_property (it, Qline_height);
26603 /* Split (line-height total-height) list. */
26604 if (CONSP (height)
26605 && CONSP (XCDR (height))
26606 && NILP (XCDR (XCDR (height))))
26608 total_height = XCAR (XCDR (height));
26609 height = XCAR (height);
26611 height = calc_line_height_property (it, height, font, boff, 1);
26613 if (it->override_ascent >= 0)
26615 it->ascent = it->override_ascent;
26616 it->descent = it->override_descent;
26617 boff = it->override_boff;
26619 else
26621 it->ascent = FONT_BASE (font) + boff;
26622 it->descent = FONT_DESCENT (font) - boff;
26625 if (EQ (height, Qt))
26627 if (it->descent > it->max_descent)
26629 it->ascent += it->descent - it->max_descent;
26630 it->descent = it->max_descent;
26632 if (it->ascent > it->max_ascent)
26634 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26635 it->ascent = it->max_ascent;
26637 it->phys_ascent = min (it->phys_ascent, it->ascent);
26638 it->phys_descent = min (it->phys_descent, it->descent);
26639 it->constrain_row_ascent_descent_p = 1;
26640 extra_line_spacing = 0;
26642 else
26644 Lisp_Object spacing;
26646 it->phys_ascent = it->ascent;
26647 it->phys_descent = it->descent;
26649 if ((it->max_ascent > 0 || it->max_descent > 0)
26650 && face->box != FACE_NO_BOX
26651 && face->box_line_width > 0)
26653 it->ascent += face->box_line_width;
26654 it->descent += face->box_line_width;
26656 if (!NILP (height)
26657 && XINT (height) > it->ascent + it->descent)
26658 it->ascent = XINT (height) - it->descent;
26660 if (!NILP (total_height))
26661 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26662 else
26664 spacing = get_it_property (it, Qline_spacing);
26665 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26667 if (INTEGERP (spacing))
26669 extra_line_spacing = XINT (spacing);
26670 if (!NILP (total_height))
26671 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26675 else /* i.e. (it->char_to_display == '\t') */
26677 if (font->space_width > 0)
26679 int tab_width = it->tab_width * font->space_width;
26680 int x = it->current_x + it->continuation_lines_width;
26681 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26683 /* If the distance from the current position to the next tab
26684 stop is less than a space character width, use the
26685 tab stop after that. */
26686 if (next_tab_x - x < font->space_width)
26687 next_tab_x += tab_width;
26689 it->pixel_width = next_tab_x - x;
26690 it->nglyphs = 1;
26691 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26692 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26694 if (it->glyph_row)
26696 append_stretch_glyph (it, it->object, it->pixel_width,
26697 it->ascent + it->descent, it->ascent);
26700 else
26702 it->pixel_width = 0;
26703 it->nglyphs = 1;
26707 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26709 /* A static composition.
26711 Note: A composition is represented as one glyph in the
26712 glyph matrix. There are no padding glyphs.
26714 Important note: pixel_width, ascent, and descent are the
26715 values of what is drawn by draw_glyphs (i.e. the values of
26716 the overall glyphs composed). */
26717 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26718 int boff; /* baseline offset */
26719 struct composition *cmp = composition_table[it->cmp_it.id];
26720 int glyph_len = cmp->glyph_len;
26721 struct font *font = face->font;
26723 it->nglyphs = 1;
26725 /* If we have not yet calculated pixel size data of glyphs of
26726 the composition for the current face font, calculate them
26727 now. Theoretically, we have to check all fonts for the
26728 glyphs, but that requires much time and memory space. So,
26729 here we check only the font of the first glyph. This may
26730 lead to incorrect display, but it's very rare, and C-l
26731 (recenter-top-bottom) can correct the display anyway. */
26732 if (! cmp->font || cmp->font != font)
26734 /* Ascent and descent of the font of the first character
26735 of this composition (adjusted by baseline offset).
26736 Ascent and descent of overall glyphs should not be less
26737 than these, respectively. */
26738 int font_ascent, font_descent, font_height;
26739 /* Bounding box of the overall glyphs. */
26740 int leftmost, rightmost, lowest, highest;
26741 int lbearing, rbearing;
26742 int i, width, ascent, descent;
26743 int left_padded = 0, right_padded = 0;
26744 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26745 XChar2b char2b;
26746 struct font_metrics *pcm;
26747 int font_not_found_p;
26748 ptrdiff_t pos;
26750 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26751 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26752 break;
26753 if (glyph_len < cmp->glyph_len)
26754 right_padded = 1;
26755 for (i = 0; i < glyph_len; i++)
26757 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26758 break;
26759 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26761 if (i > 0)
26762 left_padded = 1;
26764 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26765 : IT_CHARPOS (*it));
26766 /* If no suitable font is found, use the default font. */
26767 font_not_found_p = font == NULL;
26768 if (font_not_found_p)
26770 face = face->ascii_face;
26771 font = face->font;
26773 boff = font->baseline_offset;
26774 if (font->vertical_centering)
26775 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26776 font_ascent = FONT_BASE (font) + boff;
26777 font_descent = FONT_DESCENT (font) - boff;
26778 font_height = FONT_HEIGHT (font);
26780 cmp->font = font;
26782 pcm = NULL;
26783 if (! font_not_found_p)
26785 get_char_face_and_encoding (it->f, c, it->face_id,
26786 &char2b, 0);
26787 pcm = get_per_char_metric (font, &char2b);
26790 /* Initialize the bounding box. */
26791 if (pcm)
26793 width = cmp->glyph_len > 0 ? pcm->width : 0;
26794 ascent = pcm->ascent;
26795 descent = pcm->descent;
26796 lbearing = pcm->lbearing;
26797 rbearing = pcm->rbearing;
26799 else
26801 width = cmp->glyph_len > 0 ? font->space_width : 0;
26802 ascent = FONT_BASE (font);
26803 descent = FONT_DESCENT (font);
26804 lbearing = 0;
26805 rbearing = width;
26808 rightmost = width;
26809 leftmost = 0;
26810 lowest = - descent + boff;
26811 highest = ascent + boff;
26813 if (! font_not_found_p
26814 && font->default_ascent
26815 && CHAR_TABLE_P (Vuse_default_ascent)
26816 && !NILP (Faref (Vuse_default_ascent,
26817 make_number (it->char_to_display))))
26818 highest = font->default_ascent + boff;
26820 /* Draw the first glyph at the normal position. It may be
26821 shifted to right later if some other glyphs are drawn
26822 at the left. */
26823 cmp->offsets[i * 2] = 0;
26824 cmp->offsets[i * 2 + 1] = boff;
26825 cmp->lbearing = lbearing;
26826 cmp->rbearing = rbearing;
26828 /* Set cmp->offsets for the remaining glyphs. */
26829 for (i++; i < glyph_len; i++)
26831 int left, right, btm, top;
26832 int ch = COMPOSITION_GLYPH (cmp, i);
26833 int face_id;
26834 struct face *this_face;
26836 if (ch == '\t')
26837 ch = ' ';
26838 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26839 this_face = FACE_FROM_ID (it->f, face_id);
26840 font = this_face->font;
26842 if (font == NULL)
26843 pcm = NULL;
26844 else
26846 get_char_face_and_encoding (it->f, ch, face_id,
26847 &char2b, 0);
26848 pcm = get_per_char_metric (font, &char2b);
26850 if (! pcm)
26851 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26852 else
26854 width = pcm->width;
26855 ascent = pcm->ascent;
26856 descent = pcm->descent;
26857 lbearing = pcm->lbearing;
26858 rbearing = pcm->rbearing;
26859 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26861 /* Relative composition with or without
26862 alternate chars. */
26863 left = (leftmost + rightmost - width) / 2;
26864 btm = - descent + boff;
26865 if (font->relative_compose
26866 && (! CHAR_TABLE_P (Vignore_relative_composition)
26867 || NILP (Faref (Vignore_relative_composition,
26868 make_number (ch)))))
26871 if (- descent >= font->relative_compose)
26872 /* One extra pixel between two glyphs. */
26873 btm = highest + 1;
26874 else if (ascent <= 0)
26875 /* One extra pixel between two glyphs. */
26876 btm = lowest - 1 - ascent - descent;
26879 else
26881 /* A composition rule is specified by an integer
26882 value that encodes global and new reference
26883 points (GREF and NREF). GREF and NREF are
26884 specified by numbers as below:
26886 0---1---2 -- ascent
26890 9--10--11 -- center
26892 ---3---4---5--- baseline
26894 6---7---8 -- descent
26896 int rule = COMPOSITION_RULE (cmp, i);
26897 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26899 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26900 grefx = gref % 3, nrefx = nref % 3;
26901 grefy = gref / 3, nrefy = nref / 3;
26902 if (xoff)
26903 xoff = font_height * (xoff - 128) / 256;
26904 if (yoff)
26905 yoff = font_height * (yoff - 128) / 256;
26907 left = (leftmost
26908 + grefx * (rightmost - leftmost) / 2
26909 - nrefx * width / 2
26910 + xoff);
26912 btm = ((grefy == 0 ? highest
26913 : grefy == 1 ? 0
26914 : grefy == 2 ? lowest
26915 : (highest + lowest) / 2)
26916 - (nrefy == 0 ? ascent + descent
26917 : nrefy == 1 ? descent - boff
26918 : nrefy == 2 ? 0
26919 : (ascent + descent) / 2)
26920 + yoff);
26923 cmp->offsets[i * 2] = left;
26924 cmp->offsets[i * 2 + 1] = btm + descent;
26926 /* Update the bounding box of the overall glyphs. */
26927 if (width > 0)
26929 right = left + width;
26930 if (left < leftmost)
26931 leftmost = left;
26932 if (right > rightmost)
26933 rightmost = right;
26935 top = btm + descent + ascent;
26936 if (top > highest)
26937 highest = top;
26938 if (btm < lowest)
26939 lowest = btm;
26941 if (cmp->lbearing > left + lbearing)
26942 cmp->lbearing = left + lbearing;
26943 if (cmp->rbearing < left + rbearing)
26944 cmp->rbearing = left + rbearing;
26948 /* If there are glyphs whose x-offsets are negative,
26949 shift all glyphs to the right and make all x-offsets
26950 non-negative. */
26951 if (leftmost < 0)
26953 for (i = 0; i < cmp->glyph_len; i++)
26954 cmp->offsets[i * 2] -= leftmost;
26955 rightmost -= leftmost;
26956 cmp->lbearing -= leftmost;
26957 cmp->rbearing -= leftmost;
26960 if (left_padded && cmp->lbearing < 0)
26962 for (i = 0; i < cmp->glyph_len; i++)
26963 cmp->offsets[i * 2] -= cmp->lbearing;
26964 rightmost -= cmp->lbearing;
26965 cmp->rbearing -= cmp->lbearing;
26966 cmp->lbearing = 0;
26968 if (right_padded && rightmost < cmp->rbearing)
26970 rightmost = cmp->rbearing;
26973 cmp->pixel_width = rightmost;
26974 cmp->ascent = highest;
26975 cmp->descent = - lowest;
26976 if (cmp->ascent < font_ascent)
26977 cmp->ascent = font_ascent;
26978 if (cmp->descent < font_descent)
26979 cmp->descent = font_descent;
26982 if (it->glyph_row
26983 && (cmp->lbearing < 0
26984 || cmp->rbearing > cmp->pixel_width))
26985 it->glyph_row->contains_overlapping_glyphs_p = 1;
26987 it->pixel_width = cmp->pixel_width;
26988 it->ascent = it->phys_ascent = cmp->ascent;
26989 it->descent = it->phys_descent = cmp->descent;
26990 if (face->box != FACE_NO_BOX)
26992 int thick = face->box_line_width;
26994 if (thick > 0)
26996 it->ascent += thick;
26997 it->descent += thick;
26999 else
27000 thick = - thick;
27002 if (it->start_of_box_run_p)
27003 it->pixel_width += thick;
27004 if (it->end_of_box_run_p)
27005 it->pixel_width += thick;
27008 /* If face has an overline, add the height of the overline
27009 (1 pixel) and a 1 pixel margin to the character height. */
27010 if (face->overline_p)
27011 it->ascent += overline_margin;
27013 take_vertical_position_into_account (it);
27014 if (it->ascent < 0)
27015 it->ascent = 0;
27016 if (it->descent < 0)
27017 it->descent = 0;
27019 if (it->glyph_row && cmp->glyph_len > 0)
27020 append_composite_glyph (it);
27022 else if (it->what == IT_COMPOSITION)
27024 /* A dynamic (automatic) composition. */
27025 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27026 Lisp_Object gstring;
27027 struct font_metrics metrics;
27029 it->nglyphs = 1;
27031 gstring = composition_gstring_from_id (it->cmp_it.id);
27032 it->pixel_width
27033 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27034 &metrics);
27035 if (it->glyph_row
27036 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27037 it->glyph_row->contains_overlapping_glyphs_p = 1;
27038 it->ascent = it->phys_ascent = metrics.ascent;
27039 it->descent = it->phys_descent = metrics.descent;
27040 if (face->box != FACE_NO_BOX)
27042 int thick = face->box_line_width;
27044 if (thick > 0)
27046 it->ascent += thick;
27047 it->descent += thick;
27049 else
27050 thick = - thick;
27052 if (it->start_of_box_run_p)
27053 it->pixel_width += thick;
27054 if (it->end_of_box_run_p)
27055 it->pixel_width += thick;
27057 /* If face has an overline, add the height of the overline
27058 (1 pixel) and a 1 pixel margin to the character height. */
27059 if (face->overline_p)
27060 it->ascent += overline_margin;
27061 take_vertical_position_into_account (it);
27062 if (it->ascent < 0)
27063 it->ascent = 0;
27064 if (it->descent < 0)
27065 it->descent = 0;
27067 if (it->glyph_row)
27068 append_composite_glyph (it);
27070 else if (it->what == IT_GLYPHLESS)
27071 produce_glyphless_glyph (it, 0, Qnil);
27072 else if (it->what == IT_IMAGE)
27073 produce_image_glyph (it);
27074 else if (it->what == IT_STRETCH)
27075 produce_stretch_glyph (it);
27077 done:
27078 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27079 because this isn't true for images with `:ascent 100'. */
27080 eassert (it->ascent >= 0 && it->descent >= 0);
27081 if (it->area == TEXT_AREA)
27082 it->current_x += it->pixel_width;
27084 if (extra_line_spacing > 0)
27086 it->descent += extra_line_spacing;
27087 if (extra_line_spacing > it->max_extra_line_spacing)
27088 it->max_extra_line_spacing = extra_line_spacing;
27091 it->max_ascent = max (it->max_ascent, it->ascent);
27092 it->max_descent = max (it->max_descent, it->descent);
27093 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27094 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27097 /* EXPORT for RIF:
27098 Output LEN glyphs starting at START at the nominal cursor position.
27099 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27100 being updated, and UPDATED_AREA is the area of that row being updated. */
27102 void
27103 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27104 struct glyph *start, enum glyph_row_area updated_area, int len)
27106 int x, hpos, chpos = w->phys_cursor.hpos;
27108 eassert (updated_row);
27109 /* When the window is hscrolled, cursor hpos can legitimately be out
27110 of bounds, but we draw the cursor at the corresponding window
27111 margin in that case. */
27112 if (!updated_row->reversed_p && chpos < 0)
27113 chpos = 0;
27114 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27115 chpos = updated_row->used[TEXT_AREA] - 1;
27117 block_input ();
27119 /* Write glyphs. */
27121 hpos = start - updated_row->glyphs[updated_area];
27122 x = draw_glyphs (w, w->output_cursor.x,
27123 updated_row, updated_area,
27124 hpos, hpos + len,
27125 DRAW_NORMAL_TEXT, 0);
27127 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27128 if (updated_area == TEXT_AREA
27129 && w->phys_cursor_on_p
27130 && w->phys_cursor.vpos == w->output_cursor.vpos
27131 && chpos >= hpos
27132 && chpos < hpos + len)
27133 w->phys_cursor_on_p = 0;
27135 unblock_input ();
27137 /* Advance the output cursor. */
27138 w->output_cursor.hpos += len;
27139 w->output_cursor.x = x;
27143 /* EXPORT for RIF:
27144 Insert LEN glyphs from START at the nominal cursor position. */
27146 void
27147 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27148 struct glyph *start, enum glyph_row_area updated_area, int len)
27150 struct frame *f;
27151 int line_height, shift_by_width, shifted_region_width;
27152 struct glyph_row *row;
27153 struct glyph *glyph;
27154 int frame_x, frame_y;
27155 ptrdiff_t hpos;
27157 eassert (updated_row);
27158 block_input ();
27159 f = XFRAME (WINDOW_FRAME (w));
27161 /* Get the height of the line we are in. */
27162 row = updated_row;
27163 line_height = row->height;
27165 /* Get the width of the glyphs to insert. */
27166 shift_by_width = 0;
27167 for (glyph = start; glyph < start + len; ++glyph)
27168 shift_by_width += glyph->pixel_width;
27170 /* Get the width of the region to shift right. */
27171 shifted_region_width = (window_box_width (w, updated_area)
27172 - w->output_cursor.x
27173 - shift_by_width);
27175 /* Shift right. */
27176 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27177 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27179 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27180 line_height, shift_by_width);
27182 /* Write the glyphs. */
27183 hpos = start - row->glyphs[updated_area];
27184 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27185 hpos, hpos + len,
27186 DRAW_NORMAL_TEXT, 0);
27188 /* Advance the output cursor. */
27189 w->output_cursor.hpos += len;
27190 w->output_cursor.x += shift_by_width;
27191 unblock_input ();
27195 /* EXPORT for RIF:
27196 Erase the current text line from the nominal cursor position
27197 (inclusive) to pixel column TO_X (exclusive). The idea is that
27198 everything from TO_X onward is already erased.
27200 TO_X is a pixel position relative to UPDATED_AREA of currently
27201 updated window W. TO_X == -1 means clear to the end of this area. */
27203 void
27204 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27205 enum glyph_row_area updated_area, int to_x)
27207 struct frame *f;
27208 int max_x, min_y, max_y;
27209 int from_x, from_y, to_y;
27211 eassert (updated_row);
27212 f = XFRAME (w->frame);
27214 if (updated_row->full_width_p)
27215 max_x = (WINDOW_PIXEL_WIDTH (w)
27216 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27217 else
27218 max_x = window_box_width (w, updated_area);
27219 max_y = window_text_bottom_y (w);
27221 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27222 of window. For TO_X > 0, truncate to end of drawing area. */
27223 if (to_x == 0)
27224 return;
27225 else if (to_x < 0)
27226 to_x = max_x;
27227 else
27228 to_x = min (to_x, max_x);
27230 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27232 /* Notice if the cursor will be cleared by this operation. */
27233 if (!updated_row->full_width_p)
27234 notice_overwritten_cursor (w, updated_area,
27235 w->output_cursor.x, -1,
27236 updated_row->y,
27237 MATRIX_ROW_BOTTOM_Y (updated_row));
27239 from_x = w->output_cursor.x;
27241 /* Translate to frame coordinates. */
27242 if (updated_row->full_width_p)
27244 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27245 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27247 else
27249 int area_left = window_box_left (w, updated_area);
27250 from_x += area_left;
27251 to_x += area_left;
27254 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27255 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27256 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27258 /* Prevent inadvertently clearing to end of the X window. */
27259 if (to_x > from_x && to_y > from_y)
27261 block_input ();
27262 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27263 to_x - from_x, to_y - from_y);
27264 unblock_input ();
27268 #endif /* HAVE_WINDOW_SYSTEM */
27272 /***********************************************************************
27273 Cursor types
27274 ***********************************************************************/
27276 /* Value is the internal representation of the specified cursor type
27277 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27278 of the bar cursor. */
27280 static enum text_cursor_kinds
27281 get_specified_cursor_type (Lisp_Object arg, int *width)
27283 enum text_cursor_kinds type;
27285 if (NILP (arg))
27286 return NO_CURSOR;
27288 if (EQ (arg, Qbox))
27289 return FILLED_BOX_CURSOR;
27291 if (EQ (arg, Qhollow))
27292 return HOLLOW_BOX_CURSOR;
27294 if (EQ (arg, Qbar))
27296 *width = 2;
27297 return BAR_CURSOR;
27300 if (CONSP (arg)
27301 && EQ (XCAR (arg), Qbar)
27302 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27304 *width = XINT (XCDR (arg));
27305 return BAR_CURSOR;
27308 if (EQ (arg, Qhbar))
27310 *width = 2;
27311 return HBAR_CURSOR;
27314 if (CONSP (arg)
27315 && EQ (XCAR (arg), Qhbar)
27316 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27318 *width = XINT (XCDR (arg));
27319 return HBAR_CURSOR;
27322 /* Treat anything unknown as "hollow box cursor".
27323 It was bad to signal an error; people have trouble fixing
27324 .Xdefaults with Emacs, when it has something bad in it. */
27325 type = HOLLOW_BOX_CURSOR;
27327 return type;
27330 /* Set the default cursor types for specified frame. */
27331 void
27332 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27334 int width = 1;
27335 Lisp_Object tem;
27337 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27338 FRAME_CURSOR_WIDTH (f) = width;
27340 /* By default, set up the blink-off state depending on the on-state. */
27342 tem = Fassoc (arg, Vblink_cursor_alist);
27343 if (!NILP (tem))
27345 FRAME_BLINK_OFF_CURSOR (f)
27346 = get_specified_cursor_type (XCDR (tem), &width);
27347 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27349 else
27350 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27352 /* Make sure the cursor gets redrawn. */
27353 f->cursor_type_changed = 1;
27357 #ifdef HAVE_WINDOW_SYSTEM
27359 /* Return the cursor we want to be displayed in window W. Return
27360 width of bar/hbar cursor through WIDTH arg. Return with
27361 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27362 (i.e. if the `system caret' should track this cursor).
27364 In a mini-buffer window, we want the cursor only to appear if we
27365 are reading input from this window. For the selected window, we
27366 want the cursor type given by the frame parameter or buffer local
27367 setting of cursor-type. If explicitly marked off, draw no cursor.
27368 In all other cases, we want a hollow box cursor. */
27370 static enum text_cursor_kinds
27371 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27372 int *active_cursor)
27374 struct frame *f = XFRAME (w->frame);
27375 struct buffer *b = XBUFFER (w->contents);
27376 int cursor_type = DEFAULT_CURSOR;
27377 Lisp_Object alt_cursor;
27378 int non_selected = 0;
27380 *active_cursor = 1;
27382 /* Echo area */
27383 if (cursor_in_echo_area
27384 && FRAME_HAS_MINIBUF_P (f)
27385 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27387 if (w == XWINDOW (echo_area_window))
27389 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27391 *width = FRAME_CURSOR_WIDTH (f);
27392 return FRAME_DESIRED_CURSOR (f);
27394 else
27395 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27398 *active_cursor = 0;
27399 non_selected = 1;
27402 /* Detect a nonselected window or nonselected frame. */
27403 else if (w != XWINDOW (f->selected_window)
27404 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27406 *active_cursor = 0;
27408 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27409 return NO_CURSOR;
27411 non_selected = 1;
27414 /* Never display a cursor in a window in which cursor-type is nil. */
27415 if (NILP (BVAR (b, cursor_type)))
27416 return NO_CURSOR;
27418 /* Get the normal cursor type for this window. */
27419 if (EQ (BVAR (b, cursor_type), Qt))
27421 cursor_type = FRAME_DESIRED_CURSOR (f);
27422 *width = FRAME_CURSOR_WIDTH (f);
27424 else
27425 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27427 /* Use cursor-in-non-selected-windows instead
27428 for non-selected window or frame. */
27429 if (non_selected)
27431 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27432 if (!EQ (Qt, alt_cursor))
27433 return get_specified_cursor_type (alt_cursor, width);
27434 /* t means modify the normal cursor type. */
27435 if (cursor_type == FILLED_BOX_CURSOR)
27436 cursor_type = HOLLOW_BOX_CURSOR;
27437 else if (cursor_type == BAR_CURSOR && *width > 1)
27438 --*width;
27439 return cursor_type;
27442 /* Use normal cursor if not blinked off. */
27443 if (!w->cursor_off_p)
27445 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27447 if (cursor_type == FILLED_BOX_CURSOR)
27449 /* Using a block cursor on large images can be very annoying.
27450 So use a hollow cursor for "large" images.
27451 If image is not transparent (no mask), also use hollow cursor. */
27452 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27453 if (img != NULL && IMAGEP (img->spec))
27455 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27456 where N = size of default frame font size.
27457 This should cover most of the "tiny" icons people may use. */
27458 if (!img->mask
27459 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27460 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27461 cursor_type = HOLLOW_BOX_CURSOR;
27464 else if (cursor_type != NO_CURSOR)
27466 /* Display current only supports BOX and HOLLOW cursors for images.
27467 So for now, unconditionally use a HOLLOW cursor when cursor is
27468 not a solid box cursor. */
27469 cursor_type = HOLLOW_BOX_CURSOR;
27472 return cursor_type;
27475 /* Cursor is blinked off, so determine how to "toggle" it. */
27477 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27478 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27479 return get_specified_cursor_type (XCDR (alt_cursor), width);
27481 /* Then see if frame has specified a specific blink off cursor type. */
27482 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27484 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27485 return FRAME_BLINK_OFF_CURSOR (f);
27488 #if 0
27489 /* Some people liked having a permanently visible blinking cursor,
27490 while others had very strong opinions against it. So it was
27491 decided to remove it. KFS 2003-09-03 */
27493 /* Finally perform built-in cursor blinking:
27494 filled box <-> hollow box
27495 wide [h]bar <-> narrow [h]bar
27496 narrow [h]bar <-> no cursor
27497 other type <-> no cursor */
27499 if (cursor_type == FILLED_BOX_CURSOR)
27500 return HOLLOW_BOX_CURSOR;
27502 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27504 *width = 1;
27505 return cursor_type;
27507 #endif
27509 return NO_CURSOR;
27513 /* Notice when the text cursor of window W has been completely
27514 overwritten by a drawing operation that outputs glyphs in AREA
27515 starting at X0 and ending at X1 in the line starting at Y0 and
27516 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27517 the rest of the line after X0 has been written. Y coordinates
27518 are window-relative. */
27520 static void
27521 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27522 int x0, int x1, int y0, int y1)
27524 int cx0, cx1, cy0, cy1;
27525 struct glyph_row *row;
27527 if (!w->phys_cursor_on_p)
27528 return;
27529 if (area != TEXT_AREA)
27530 return;
27532 if (w->phys_cursor.vpos < 0
27533 || w->phys_cursor.vpos >= w->current_matrix->nrows
27534 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27535 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27536 return;
27538 if (row->cursor_in_fringe_p)
27540 row->cursor_in_fringe_p = 0;
27541 draw_fringe_bitmap (w, row, row->reversed_p);
27542 w->phys_cursor_on_p = 0;
27543 return;
27546 cx0 = w->phys_cursor.x;
27547 cx1 = cx0 + w->phys_cursor_width;
27548 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27549 return;
27551 /* The cursor image will be completely removed from the
27552 screen if the output area intersects the cursor area in
27553 y-direction. When we draw in [y0 y1[, and some part of
27554 the cursor is at y < y0, that part must have been drawn
27555 before. When scrolling, the cursor is erased before
27556 actually scrolling, so we don't come here. When not
27557 scrolling, the rows above the old cursor row must have
27558 changed, and in this case these rows must have written
27559 over the cursor image.
27561 Likewise if part of the cursor is below y1, with the
27562 exception of the cursor being in the first blank row at
27563 the buffer and window end because update_text_area
27564 doesn't draw that row. (Except when it does, but
27565 that's handled in update_text_area.) */
27567 cy0 = w->phys_cursor.y;
27568 cy1 = cy0 + w->phys_cursor_height;
27569 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27570 return;
27572 w->phys_cursor_on_p = 0;
27575 #endif /* HAVE_WINDOW_SYSTEM */
27578 /************************************************************************
27579 Mouse Face
27580 ************************************************************************/
27582 #ifdef HAVE_WINDOW_SYSTEM
27584 /* EXPORT for RIF:
27585 Fix the display of area AREA of overlapping row ROW in window W
27586 with respect to the overlapping part OVERLAPS. */
27588 void
27589 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27590 enum glyph_row_area area, int overlaps)
27592 int i, x;
27594 block_input ();
27596 x = 0;
27597 for (i = 0; i < row->used[area];)
27599 if (row->glyphs[area][i].overlaps_vertically_p)
27601 int start = i, start_x = x;
27605 x += row->glyphs[area][i].pixel_width;
27606 ++i;
27608 while (i < row->used[area]
27609 && row->glyphs[area][i].overlaps_vertically_p);
27611 draw_glyphs (w, start_x, row, area,
27612 start, i,
27613 DRAW_NORMAL_TEXT, overlaps);
27615 else
27617 x += row->glyphs[area][i].pixel_width;
27618 ++i;
27622 unblock_input ();
27626 /* EXPORT:
27627 Draw the cursor glyph of window W in glyph row ROW. See the
27628 comment of draw_glyphs for the meaning of HL. */
27630 void
27631 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27632 enum draw_glyphs_face hl)
27634 /* If cursor hpos is out of bounds, don't draw garbage. This can
27635 happen in mini-buffer windows when switching between echo area
27636 glyphs and mini-buffer. */
27637 if ((row->reversed_p
27638 ? (w->phys_cursor.hpos >= 0)
27639 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27641 int on_p = w->phys_cursor_on_p;
27642 int x1;
27643 int hpos = w->phys_cursor.hpos;
27645 /* When the window is hscrolled, cursor hpos can legitimately be
27646 out of bounds, but we draw the cursor at the corresponding
27647 window margin in that case. */
27648 if (!row->reversed_p && hpos < 0)
27649 hpos = 0;
27650 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27651 hpos = row->used[TEXT_AREA] - 1;
27653 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27654 hl, 0);
27655 w->phys_cursor_on_p = on_p;
27657 if (hl == DRAW_CURSOR)
27658 w->phys_cursor_width = x1 - w->phys_cursor.x;
27659 /* When we erase the cursor, and ROW is overlapped by other
27660 rows, make sure that these overlapping parts of other rows
27661 are redrawn. */
27662 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27664 w->phys_cursor_width = x1 - w->phys_cursor.x;
27666 if (row > w->current_matrix->rows
27667 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27668 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27669 OVERLAPS_ERASED_CURSOR);
27671 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27672 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27673 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27674 OVERLAPS_ERASED_CURSOR);
27680 /* Erase the image of a cursor of window W from the screen. */
27682 void
27683 erase_phys_cursor (struct window *w)
27685 struct frame *f = XFRAME (w->frame);
27686 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27687 int hpos = w->phys_cursor.hpos;
27688 int vpos = w->phys_cursor.vpos;
27689 int mouse_face_here_p = 0;
27690 struct glyph_matrix *active_glyphs = w->current_matrix;
27691 struct glyph_row *cursor_row;
27692 struct glyph *cursor_glyph;
27693 enum draw_glyphs_face hl;
27695 /* No cursor displayed or row invalidated => nothing to do on the
27696 screen. */
27697 if (w->phys_cursor_type == NO_CURSOR)
27698 goto mark_cursor_off;
27700 /* VPOS >= active_glyphs->nrows means that window has been resized.
27701 Don't bother to erase the cursor. */
27702 if (vpos >= active_glyphs->nrows)
27703 goto mark_cursor_off;
27705 /* If row containing cursor is marked invalid, there is nothing we
27706 can do. */
27707 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27708 if (!cursor_row->enabled_p)
27709 goto mark_cursor_off;
27711 /* If line spacing is > 0, old cursor may only be partially visible in
27712 window after split-window. So adjust visible height. */
27713 cursor_row->visible_height = min (cursor_row->visible_height,
27714 window_text_bottom_y (w) - cursor_row->y);
27716 /* If row is completely invisible, don't attempt to delete a cursor which
27717 isn't there. This can happen if cursor is at top of a window, and
27718 we switch to a buffer with a header line in that window. */
27719 if (cursor_row->visible_height <= 0)
27720 goto mark_cursor_off;
27722 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27723 if (cursor_row->cursor_in_fringe_p)
27725 cursor_row->cursor_in_fringe_p = 0;
27726 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27727 goto mark_cursor_off;
27730 /* This can happen when the new row is shorter than the old one.
27731 In this case, either draw_glyphs or clear_end_of_line
27732 should have cleared the cursor. Note that we wouldn't be
27733 able to erase the cursor in this case because we don't have a
27734 cursor glyph at hand. */
27735 if ((cursor_row->reversed_p
27736 ? (w->phys_cursor.hpos < 0)
27737 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27738 goto mark_cursor_off;
27740 /* When the window is hscrolled, cursor hpos can legitimately be out
27741 of bounds, but we draw the cursor at the corresponding window
27742 margin in that case. */
27743 if (!cursor_row->reversed_p && hpos < 0)
27744 hpos = 0;
27745 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27746 hpos = cursor_row->used[TEXT_AREA] - 1;
27748 /* If the cursor is in the mouse face area, redisplay that when
27749 we clear the cursor. */
27750 if (! NILP (hlinfo->mouse_face_window)
27751 && coords_in_mouse_face_p (w, hpos, vpos)
27752 /* Don't redraw the cursor's spot in mouse face if it is at the
27753 end of a line (on a newline). The cursor appears there, but
27754 mouse highlighting does not. */
27755 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27756 mouse_face_here_p = 1;
27758 /* Maybe clear the display under the cursor. */
27759 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27761 int x, y;
27762 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27763 int width;
27765 cursor_glyph = get_phys_cursor_glyph (w);
27766 if (cursor_glyph == NULL)
27767 goto mark_cursor_off;
27769 width = cursor_glyph->pixel_width;
27770 x = w->phys_cursor.x;
27771 if (x < 0)
27773 width += x;
27774 x = 0;
27776 width = min (width, window_box_width (w, TEXT_AREA) - x);
27777 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27778 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27780 if (width > 0)
27781 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27784 /* Erase the cursor by redrawing the character underneath it. */
27785 if (mouse_face_here_p)
27786 hl = DRAW_MOUSE_FACE;
27787 else
27788 hl = DRAW_NORMAL_TEXT;
27789 draw_phys_cursor_glyph (w, cursor_row, hl);
27791 mark_cursor_off:
27792 w->phys_cursor_on_p = 0;
27793 w->phys_cursor_type = NO_CURSOR;
27797 /* EXPORT:
27798 Display or clear cursor of window W. If ON is zero, clear the
27799 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27800 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27802 void
27803 display_and_set_cursor (struct window *w, bool on,
27804 int hpos, int vpos, int x, int y)
27806 struct frame *f = XFRAME (w->frame);
27807 int new_cursor_type;
27808 int new_cursor_width;
27809 int active_cursor;
27810 struct glyph_row *glyph_row;
27811 struct glyph *glyph;
27813 /* This is pointless on invisible frames, and dangerous on garbaged
27814 windows and frames; in the latter case, the frame or window may
27815 be in the midst of changing its size, and x and y may be off the
27816 window. */
27817 if (! FRAME_VISIBLE_P (f)
27818 || FRAME_GARBAGED_P (f)
27819 || vpos >= w->current_matrix->nrows
27820 || hpos >= w->current_matrix->matrix_w)
27821 return;
27823 /* If cursor is off and we want it off, return quickly. */
27824 if (!on && !w->phys_cursor_on_p)
27825 return;
27827 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27828 /* If cursor row is not enabled, we don't really know where to
27829 display the cursor. */
27830 if (!glyph_row->enabled_p)
27832 w->phys_cursor_on_p = 0;
27833 return;
27836 glyph = NULL;
27837 if (!glyph_row->exact_window_width_line_p
27838 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27839 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27841 eassert (input_blocked_p ());
27843 /* Set new_cursor_type to the cursor we want to be displayed. */
27844 new_cursor_type = get_window_cursor_type (w, glyph,
27845 &new_cursor_width, &active_cursor);
27847 /* If cursor is currently being shown and we don't want it to be or
27848 it is in the wrong place, or the cursor type is not what we want,
27849 erase it. */
27850 if (w->phys_cursor_on_p
27851 && (!on
27852 || w->phys_cursor.x != x
27853 || w->phys_cursor.y != y
27854 /* HPOS can be negative in R2L rows whose
27855 exact_window_width_line_p flag is set (i.e. their newline
27856 would "overflow into the fringe"). */
27857 || hpos < 0
27858 || new_cursor_type != w->phys_cursor_type
27859 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27860 && new_cursor_width != w->phys_cursor_width)))
27861 erase_phys_cursor (w);
27863 /* Don't check phys_cursor_on_p here because that flag is only set
27864 to zero in some cases where we know that the cursor has been
27865 completely erased, to avoid the extra work of erasing the cursor
27866 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27867 still not be visible, or it has only been partly erased. */
27868 if (on)
27870 w->phys_cursor_ascent = glyph_row->ascent;
27871 w->phys_cursor_height = glyph_row->height;
27873 /* Set phys_cursor_.* before x_draw_.* is called because some
27874 of them may need the information. */
27875 w->phys_cursor.x = x;
27876 w->phys_cursor.y = glyph_row->y;
27877 w->phys_cursor.hpos = hpos;
27878 w->phys_cursor.vpos = vpos;
27881 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27882 new_cursor_type, new_cursor_width,
27883 on, active_cursor);
27887 /* Switch the display of W's cursor on or off, according to the value
27888 of ON. */
27890 static void
27891 update_window_cursor (struct window *w, bool on)
27893 /* Don't update cursor in windows whose frame is in the process
27894 of being deleted. */
27895 if (w->current_matrix)
27897 int hpos = w->phys_cursor.hpos;
27898 int vpos = w->phys_cursor.vpos;
27899 struct glyph_row *row;
27901 if (vpos >= w->current_matrix->nrows
27902 || hpos >= w->current_matrix->matrix_w)
27903 return;
27905 row = MATRIX_ROW (w->current_matrix, vpos);
27907 /* When the window is hscrolled, cursor hpos can legitimately be
27908 out of bounds, but we draw the cursor at the corresponding
27909 window margin in that case. */
27910 if (!row->reversed_p && hpos < 0)
27911 hpos = 0;
27912 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27913 hpos = row->used[TEXT_AREA] - 1;
27915 block_input ();
27916 display_and_set_cursor (w, on, hpos, vpos,
27917 w->phys_cursor.x, w->phys_cursor.y);
27918 unblock_input ();
27923 /* Call update_window_cursor with parameter ON_P on all leaf windows
27924 in the window tree rooted at W. */
27926 static void
27927 update_cursor_in_window_tree (struct window *w, bool on_p)
27929 while (w)
27931 if (WINDOWP (w->contents))
27932 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27933 else
27934 update_window_cursor (w, on_p);
27936 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27941 /* EXPORT:
27942 Display the cursor on window W, or clear it, according to ON_P.
27943 Don't change the cursor's position. */
27945 void
27946 x_update_cursor (struct frame *f, bool on_p)
27948 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27952 /* EXPORT:
27953 Clear the cursor of window W to background color, and mark the
27954 cursor as not shown. This is used when the text where the cursor
27955 is about to be rewritten. */
27957 void
27958 x_clear_cursor (struct window *w)
27960 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27961 update_window_cursor (w, 0);
27964 #endif /* HAVE_WINDOW_SYSTEM */
27966 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27967 and MSDOS. */
27968 static void
27969 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27970 int start_hpos, int end_hpos,
27971 enum draw_glyphs_face draw)
27973 #ifdef HAVE_WINDOW_SYSTEM
27974 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27976 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27977 return;
27979 #endif
27980 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27981 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27982 #endif
27985 /* Display the active region described by mouse_face_* according to DRAW. */
27987 static void
27988 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27990 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27991 struct frame *f = XFRAME (WINDOW_FRAME (w));
27993 if (/* If window is in the process of being destroyed, don't bother
27994 to do anything. */
27995 w->current_matrix != NULL
27996 /* Don't update mouse highlight if hidden. */
27997 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27998 /* Recognize when we are called to operate on rows that don't exist
27999 anymore. This can happen when a window is split. */
28000 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28002 int phys_cursor_on_p = w->phys_cursor_on_p;
28003 struct glyph_row *row, *first, *last;
28005 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28006 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28008 for (row = first; row <= last && row->enabled_p; ++row)
28010 int start_hpos, end_hpos, start_x;
28012 /* For all but the first row, the highlight starts at column 0. */
28013 if (row == first)
28015 /* R2L rows have BEG and END in reversed order, but the
28016 screen drawing geometry is always left to right. So
28017 we need to mirror the beginning and end of the
28018 highlighted area in R2L rows. */
28019 if (!row->reversed_p)
28021 start_hpos = hlinfo->mouse_face_beg_col;
28022 start_x = hlinfo->mouse_face_beg_x;
28024 else if (row == last)
28026 start_hpos = hlinfo->mouse_face_end_col;
28027 start_x = hlinfo->mouse_face_end_x;
28029 else
28031 start_hpos = 0;
28032 start_x = 0;
28035 else if (row->reversed_p && row == last)
28037 start_hpos = hlinfo->mouse_face_end_col;
28038 start_x = hlinfo->mouse_face_end_x;
28040 else
28042 start_hpos = 0;
28043 start_x = 0;
28046 if (row == last)
28048 if (!row->reversed_p)
28049 end_hpos = hlinfo->mouse_face_end_col;
28050 else if (row == first)
28051 end_hpos = hlinfo->mouse_face_beg_col;
28052 else
28054 end_hpos = row->used[TEXT_AREA];
28055 if (draw == DRAW_NORMAL_TEXT)
28056 row->fill_line_p = 1; /* Clear to end of line */
28059 else if (row->reversed_p && row == first)
28060 end_hpos = hlinfo->mouse_face_beg_col;
28061 else
28063 end_hpos = row->used[TEXT_AREA];
28064 if (draw == DRAW_NORMAL_TEXT)
28065 row->fill_line_p = 1; /* Clear to end of line */
28068 if (end_hpos > start_hpos)
28070 draw_row_with_mouse_face (w, start_x, row,
28071 start_hpos, end_hpos, draw);
28073 row->mouse_face_p
28074 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28078 #ifdef HAVE_WINDOW_SYSTEM
28079 /* When we've written over the cursor, arrange for it to
28080 be displayed again. */
28081 if (FRAME_WINDOW_P (f)
28082 && phys_cursor_on_p && !w->phys_cursor_on_p)
28084 int hpos = w->phys_cursor.hpos;
28086 /* When the window is hscrolled, cursor hpos can legitimately be
28087 out of bounds, but we draw the cursor at the corresponding
28088 window margin in that case. */
28089 if (!row->reversed_p && hpos < 0)
28090 hpos = 0;
28091 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28092 hpos = row->used[TEXT_AREA] - 1;
28094 block_input ();
28095 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
28096 w->phys_cursor.x, w->phys_cursor.y);
28097 unblock_input ();
28099 #endif /* HAVE_WINDOW_SYSTEM */
28102 #ifdef HAVE_WINDOW_SYSTEM
28103 /* Change the mouse cursor. */
28104 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28106 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28107 if (draw == DRAW_NORMAL_TEXT
28108 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28109 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28110 else
28111 #endif
28112 if (draw == DRAW_MOUSE_FACE)
28113 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28114 else
28115 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28117 #endif /* HAVE_WINDOW_SYSTEM */
28120 /* EXPORT:
28121 Clear out the mouse-highlighted active region.
28122 Redraw it un-highlighted first. Value is non-zero if mouse
28123 face was actually drawn unhighlighted. */
28126 clear_mouse_face (Mouse_HLInfo *hlinfo)
28128 int cleared = 0;
28130 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28132 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28133 cleared = 1;
28136 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28137 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28138 hlinfo->mouse_face_window = Qnil;
28139 hlinfo->mouse_face_overlay = Qnil;
28140 return cleared;
28143 /* Return true if the coordinates HPOS and VPOS on windows W are
28144 within the mouse face on that window. */
28145 static bool
28146 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28148 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28150 /* Quickly resolve the easy cases. */
28151 if (!(WINDOWP (hlinfo->mouse_face_window)
28152 && XWINDOW (hlinfo->mouse_face_window) == w))
28153 return false;
28154 if (vpos < hlinfo->mouse_face_beg_row
28155 || vpos > hlinfo->mouse_face_end_row)
28156 return false;
28157 if (vpos > hlinfo->mouse_face_beg_row
28158 && vpos < hlinfo->mouse_face_end_row)
28159 return true;
28161 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28163 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28165 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28166 return true;
28168 else if ((vpos == hlinfo->mouse_face_beg_row
28169 && hpos >= hlinfo->mouse_face_beg_col)
28170 || (vpos == hlinfo->mouse_face_end_row
28171 && hpos < hlinfo->mouse_face_end_col))
28172 return true;
28174 else
28176 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28178 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28179 return true;
28181 else if ((vpos == hlinfo->mouse_face_beg_row
28182 && hpos <= hlinfo->mouse_face_beg_col)
28183 || (vpos == hlinfo->mouse_face_end_row
28184 && hpos > hlinfo->mouse_face_end_col))
28185 return true;
28187 return false;
28191 /* EXPORT:
28192 True if physical cursor of window W is within mouse face. */
28194 bool
28195 cursor_in_mouse_face_p (struct window *w)
28197 int hpos = w->phys_cursor.hpos;
28198 int vpos = w->phys_cursor.vpos;
28199 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28201 /* When the window is hscrolled, cursor hpos can legitimately be out
28202 of bounds, but we draw the cursor at the corresponding window
28203 margin in that case. */
28204 if (!row->reversed_p && hpos < 0)
28205 hpos = 0;
28206 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28207 hpos = row->used[TEXT_AREA] - 1;
28209 return coords_in_mouse_face_p (w, hpos, vpos);
28214 /* Find the glyph rows START_ROW and END_ROW of window W that display
28215 characters between buffer positions START_CHARPOS and END_CHARPOS
28216 (excluding END_CHARPOS). DISP_STRING is a display string that
28217 covers these buffer positions. This is similar to
28218 row_containing_pos, but is more accurate when bidi reordering makes
28219 buffer positions change non-linearly with glyph rows. */
28220 static void
28221 rows_from_pos_range (struct window *w,
28222 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28223 Lisp_Object disp_string,
28224 struct glyph_row **start, struct glyph_row **end)
28226 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28227 int last_y = window_text_bottom_y (w);
28228 struct glyph_row *row;
28230 *start = NULL;
28231 *end = NULL;
28233 while (!first->enabled_p
28234 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28235 first++;
28237 /* Find the START row. */
28238 for (row = first;
28239 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28240 row++)
28242 /* A row can potentially be the START row if the range of the
28243 characters it displays intersects the range
28244 [START_CHARPOS..END_CHARPOS). */
28245 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28246 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28247 /* See the commentary in row_containing_pos, for the
28248 explanation of the complicated way to check whether
28249 some position is beyond the end of the characters
28250 displayed by a row. */
28251 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28252 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28253 && !row->ends_at_zv_p
28254 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28255 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28256 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28257 && !row->ends_at_zv_p
28258 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28260 /* Found a candidate row. Now make sure at least one of the
28261 glyphs it displays has a charpos from the range
28262 [START_CHARPOS..END_CHARPOS).
28264 This is not obvious because bidi reordering could make
28265 buffer positions of a row be 1,2,3,102,101,100, and if we
28266 want to highlight characters in [50..60), we don't want
28267 this row, even though [50..60) does intersect [1..103),
28268 the range of character positions given by the row's start
28269 and end positions. */
28270 struct glyph *g = row->glyphs[TEXT_AREA];
28271 struct glyph *e = g + row->used[TEXT_AREA];
28273 while (g < e)
28275 if (((BUFFERP (g->object) || INTEGERP (g->object))
28276 && start_charpos <= g->charpos && g->charpos < end_charpos)
28277 /* A glyph that comes from DISP_STRING is by
28278 definition to be highlighted. */
28279 || EQ (g->object, disp_string))
28280 *start = row;
28281 g++;
28283 if (*start)
28284 break;
28288 /* Find the END row. */
28289 if (!*start
28290 /* If the last row is partially visible, start looking for END
28291 from that row, instead of starting from FIRST. */
28292 && !(row->enabled_p
28293 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28294 row = first;
28295 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28297 struct glyph_row *next = row + 1;
28298 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28300 if (!next->enabled_p
28301 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28302 /* The first row >= START whose range of displayed characters
28303 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28304 is the row END + 1. */
28305 || (start_charpos < next_start
28306 && end_charpos < next_start)
28307 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28308 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28309 && !next->ends_at_zv_p
28310 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28311 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28312 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28313 && !next->ends_at_zv_p
28314 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28316 *end = row;
28317 break;
28319 else
28321 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28322 but none of the characters it displays are in the range, it is
28323 also END + 1. */
28324 struct glyph *g = next->glyphs[TEXT_AREA];
28325 struct glyph *s = g;
28326 struct glyph *e = g + next->used[TEXT_AREA];
28328 while (g < e)
28330 if (((BUFFERP (g->object) || INTEGERP (g->object))
28331 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28332 /* If the buffer position of the first glyph in
28333 the row is equal to END_CHARPOS, it means
28334 the last character to be highlighted is the
28335 newline of ROW, and we must consider NEXT as
28336 END, not END+1. */
28337 || (((!next->reversed_p && g == s)
28338 || (next->reversed_p && g == e - 1))
28339 && (g->charpos == end_charpos
28340 /* Special case for when NEXT is an
28341 empty line at ZV. */
28342 || (g->charpos == -1
28343 && !row->ends_at_zv_p
28344 && next_start == end_charpos)))))
28345 /* A glyph that comes from DISP_STRING is by
28346 definition to be highlighted. */
28347 || EQ (g->object, disp_string))
28348 break;
28349 g++;
28351 if (g == e)
28353 *end = row;
28354 break;
28356 /* The first row that ends at ZV must be the last to be
28357 highlighted. */
28358 else if (next->ends_at_zv_p)
28360 *end = next;
28361 break;
28367 /* This function sets the mouse_face_* elements of HLINFO, assuming
28368 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28369 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28370 for the overlay or run of text properties specifying the mouse
28371 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28372 before-string and after-string that must also be highlighted.
28373 DISP_STRING, if non-nil, is a display string that may cover some
28374 or all of the highlighted text. */
28376 static void
28377 mouse_face_from_buffer_pos (Lisp_Object window,
28378 Mouse_HLInfo *hlinfo,
28379 ptrdiff_t mouse_charpos,
28380 ptrdiff_t start_charpos,
28381 ptrdiff_t end_charpos,
28382 Lisp_Object before_string,
28383 Lisp_Object after_string,
28384 Lisp_Object disp_string)
28386 struct window *w = XWINDOW (window);
28387 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28388 struct glyph_row *r1, *r2;
28389 struct glyph *glyph, *end;
28390 ptrdiff_t ignore, pos;
28391 int x;
28393 eassert (NILP (disp_string) || STRINGP (disp_string));
28394 eassert (NILP (before_string) || STRINGP (before_string));
28395 eassert (NILP (after_string) || STRINGP (after_string));
28397 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28398 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28399 if (r1 == NULL)
28400 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28401 /* If the before-string or display-string contains newlines,
28402 rows_from_pos_range skips to its last row. Move back. */
28403 if (!NILP (before_string) || !NILP (disp_string))
28405 struct glyph_row *prev;
28406 while ((prev = r1 - 1, prev >= first)
28407 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28408 && prev->used[TEXT_AREA] > 0)
28410 struct glyph *beg = prev->glyphs[TEXT_AREA];
28411 glyph = beg + prev->used[TEXT_AREA];
28412 while (--glyph >= beg && INTEGERP (glyph->object));
28413 if (glyph < beg
28414 || !(EQ (glyph->object, before_string)
28415 || EQ (glyph->object, disp_string)))
28416 break;
28417 r1 = prev;
28420 if (r2 == NULL)
28422 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28423 hlinfo->mouse_face_past_end = 1;
28425 else if (!NILP (after_string))
28427 /* If the after-string has newlines, advance to its last row. */
28428 struct glyph_row *next;
28429 struct glyph_row *last
28430 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28432 for (next = r2 + 1;
28433 next <= last
28434 && next->used[TEXT_AREA] > 0
28435 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28436 ++next)
28437 r2 = next;
28439 /* The rest of the display engine assumes that mouse_face_beg_row is
28440 either above mouse_face_end_row or identical to it. But with
28441 bidi-reordered continued lines, the row for START_CHARPOS could
28442 be below the row for END_CHARPOS. If so, swap the rows and store
28443 them in correct order. */
28444 if (r1->y > r2->y)
28446 struct glyph_row *tem = r2;
28448 r2 = r1;
28449 r1 = tem;
28452 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28453 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28455 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28456 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28457 could be anywhere in the row and in any order. The strategy
28458 below is to find the leftmost and the rightmost glyph that
28459 belongs to either of these 3 strings, or whose position is
28460 between START_CHARPOS and END_CHARPOS, and highlight all the
28461 glyphs between those two. This may cover more than just the text
28462 between START_CHARPOS and END_CHARPOS if the range of characters
28463 strides the bidi level boundary, e.g. if the beginning is in R2L
28464 text while the end is in L2R text or vice versa. */
28465 if (!r1->reversed_p)
28467 /* This row is in a left to right paragraph. Scan it left to
28468 right. */
28469 glyph = r1->glyphs[TEXT_AREA];
28470 end = glyph + r1->used[TEXT_AREA];
28471 x = r1->x;
28473 /* Skip truncation glyphs at the start of the glyph row. */
28474 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28475 for (; glyph < end
28476 && INTEGERP (glyph->object)
28477 && glyph->charpos < 0;
28478 ++glyph)
28479 x += glyph->pixel_width;
28481 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28482 or DISP_STRING, and the first glyph from buffer whose
28483 position is between START_CHARPOS and END_CHARPOS. */
28484 for (; glyph < end
28485 && !INTEGERP (glyph->object)
28486 && !EQ (glyph->object, disp_string)
28487 && !(BUFFERP (glyph->object)
28488 && (glyph->charpos >= start_charpos
28489 && glyph->charpos < end_charpos));
28490 ++glyph)
28492 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28493 are present at buffer positions between START_CHARPOS and
28494 END_CHARPOS, or if they come from an overlay. */
28495 if (EQ (glyph->object, before_string))
28497 pos = string_buffer_position (before_string,
28498 start_charpos);
28499 /* If pos == 0, it means before_string came from an
28500 overlay, not from a buffer position. */
28501 if (!pos || (pos >= start_charpos && pos < end_charpos))
28502 break;
28504 else if (EQ (glyph->object, after_string))
28506 pos = string_buffer_position (after_string, end_charpos);
28507 if (!pos || (pos >= start_charpos && pos < end_charpos))
28508 break;
28510 x += glyph->pixel_width;
28512 hlinfo->mouse_face_beg_x = x;
28513 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28515 else
28517 /* This row is in a right to left paragraph. Scan it right to
28518 left. */
28519 struct glyph *g;
28521 end = r1->glyphs[TEXT_AREA] - 1;
28522 glyph = end + r1->used[TEXT_AREA];
28524 /* Skip truncation glyphs at the start of the glyph row. */
28525 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28526 for (; glyph > end
28527 && INTEGERP (glyph->object)
28528 && glyph->charpos < 0;
28529 --glyph)
28532 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28533 or DISP_STRING, and the first glyph from buffer whose
28534 position is between START_CHARPOS and END_CHARPOS. */
28535 for (; glyph > end
28536 && !INTEGERP (glyph->object)
28537 && !EQ (glyph->object, disp_string)
28538 && !(BUFFERP (glyph->object)
28539 && (glyph->charpos >= start_charpos
28540 && glyph->charpos < end_charpos));
28541 --glyph)
28543 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28544 are present at buffer positions between START_CHARPOS and
28545 END_CHARPOS, or if they come from an overlay. */
28546 if (EQ (glyph->object, before_string))
28548 pos = string_buffer_position (before_string, start_charpos);
28549 /* If pos == 0, it means before_string came from an
28550 overlay, not from a buffer position. */
28551 if (!pos || (pos >= start_charpos && pos < end_charpos))
28552 break;
28554 else if (EQ (glyph->object, after_string))
28556 pos = string_buffer_position (after_string, end_charpos);
28557 if (!pos || (pos >= start_charpos && pos < end_charpos))
28558 break;
28562 glyph++; /* first glyph to the right of the highlighted area */
28563 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28564 x += g->pixel_width;
28565 hlinfo->mouse_face_beg_x = x;
28566 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28569 /* If the highlight ends in a different row, compute GLYPH and END
28570 for the end row. Otherwise, reuse the values computed above for
28571 the row where the highlight begins. */
28572 if (r2 != r1)
28574 if (!r2->reversed_p)
28576 glyph = r2->glyphs[TEXT_AREA];
28577 end = glyph + r2->used[TEXT_AREA];
28578 x = r2->x;
28580 else
28582 end = r2->glyphs[TEXT_AREA] - 1;
28583 glyph = end + r2->used[TEXT_AREA];
28587 if (!r2->reversed_p)
28589 /* Skip truncation and continuation glyphs near the end of the
28590 row, and also blanks and stretch glyphs inserted by
28591 extend_face_to_end_of_line. */
28592 while (end > glyph
28593 && INTEGERP ((end - 1)->object))
28594 --end;
28595 /* Scan the rest of the glyph row from the end, looking for the
28596 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28597 DISP_STRING, or whose position is between START_CHARPOS
28598 and END_CHARPOS */
28599 for (--end;
28600 end > glyph
28601 && !INTEGERP (end->object)
28602 && !EQ (end->object, disp_string)
28603 && !(BUFFERP (end->object)
28604 && (end->charpos >= start_charpos
28605 && end->charpos < end_charpos));
28606 --end)
28608 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28609 are present at buffer positions between START_CHARPOS and
28610 END_CHARPOS, or if they come from an overlay. */
28611 if (EQ (end->object, before_string))
28613 pos = string_buffer_position (before_string, start_charpos);
28614 if (!pos || (pos >= start_charpos && pos < end_charpos))
28615 break;
28617 else if (EQ (end->object, after_string))
28619 pos = string_buffer_position (after_string, end_charpos);
28620 if (!pos || (pos >= start_charpos && pos < end_charpos))
28621 break;
28624 /* Find the X coordinate of the last glyph to be highlighted. */
28625 for (; glyph <= end; ++glyph)
28626 x += glyph->pixel_width;
28628 hlinfo->mouse_face_end_x = x;
28629 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28631 else
28633 /* Skip truncation and continuation glyphs near the end of the
28634 row, and also blanks and stretch glyphs inserted by
28635 extend_face_to_end_of_line. */
28636 x = r2->x;
28637 end++;
28638 while (end < glyph
28639 && INTEGERP (end->object))
28641 x += end->pixel_width;
28642 ++end;
28644 /* Scan the rest of the glyph row from the end, looking for the
28645 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28646 DISP_STRING, or whose position is between START_CHARPOS
28647 and END_CHARPOS */
28648 for ( ;
28649 end < glyph
28650 && !INTEGERP (end->object)
28651 && !EQ (end->object, disp_string)
28652 && !(BUFFERP (end->object)
28653 && (end->charpos >= start_charpos
28654 && end->charpos < end_charpos));
28655 ++end)
28657 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28658 are present at buffer positions between START_CHARPOS and
28659 END_CHARPOS, or if they come from an overlay. */
28660 if (EQ (end->object, before_string))
28662 pos = string_buffer_position (before_string, start_charpos);
28663 if (!pos || (pos >= start_charpos && pos < end_charpos))
28664 break;
28666 else if (EQ (end->object, after_string))
28668 pos = string_buffer_position (after_string, end_charpos);
28669 if (!pos || (pos >= start_charpos && pos < end_charpos))
28670 break;
28672 x += end->pixel_width;
28674 /* If we exited the above loop because we arrived at the last
28675 glyph of the row, and its buffer position is still not in
28676 range, it means the last character in range is the preceding
28677 newline. Bump the end column and x values to get past the
28678 last glyph. */
28679 if (end == glyph
28680 && BUFFERP (end->object)
28681 && (end->charpos < start_charpos
28682 || end->charpos >= end_charpos))
28684 x += end->pixel_width;
28685 ++end;
28687 hlinfo->mouse_face_end_x = x;
28688 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28691 hlinfo->mouse_face_window = window;
28692 hlinfo->mouse_face_face_id
28693 = face_at_buffer_position (w, mouse_charpos, &ignore,
28694 mouse_charpos + 1,
28695 !hlinfo->mouse_face_hidden, -1);
28696 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28699 /* The following function is not used anymore (replaced with
28700 mouse_face_from_string_pos), but I leave it here for the time
28701 being, in case someone would. */
28703 #if 0 /* not used */
28705 /* Find the position of the glyph for position POS in OBJECT in
28706 window W's current matrix, and return in *X, *Y the pixel
28707 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28709 RIGHT_P non-zero means return the position of the right edge of the
28710 glyph, RIGHT_P zero means return the left edge position.
28712 If no glyph for POS exists in the matrix, return the position of
28713 the glyph with the next smaller position that is in the matrix, if
28714 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28715 exists in the matrix, return the position of the glyph with the
28716 next larger position in OBJECT.
28718 Value is non-zero if a glyph was found. */
28720 static int
28721 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28722 int *hpos, int *vpos, int *x, int *y, int right_p)
28724 int yb = window_text_bottom_y (w);
28725 struct glyph_row *r;
28726 struct glyph *best_glyph = NULL;
28727 struct glyph_row *best_row = NULL;
28728 int best_x = 0;
28730 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28731 r->enabled_p && r->y < yb;
28732 ++r)
28734 struct glyph *g = r->glyphs[TEXT_AREA];
28735 struct glyph *e = g + r->used[TEXT_AREA];
28736 int gx;
28738 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28739 if (EQ (g->object, object))
28741 if (g->charpos == pos)
28743 best_glyph = g;
28744 best_x = gx;
28745 best_row = r;
28746 goto found;
28748 else if (best_glyph == NULL
28749 || ((eabs (g->charpos - pos)
28750 < eabs (best_glyph->charpos - pos))
28751 && (right_p
28752 ? g->charpos < pos
28753 : g->charpos > pos)))
28755 best_glyph = g;
28756 best_x = gx;
28757 best_row = r;
28762 found:
28764 if (best_glyph)
28766 *x = best_x;
28767 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28769 if (right_p)
28771 *x += best_glyph->pixel_width;
28772 ++*hpos;
28775 *y = best_row->y;
28776 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28779 return best_glyph != NULL;
28781 #endif /* not used */
28783 /* Find the positions of the first and the last glyphs in window W's
28784 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28785 (assumed to be a string), and return in HLINFO's mouse_face_*
28786 members the pixel and column/row coordinates of those glyphs. */
28788 static void
28789 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28790 Lisp_Object object,
28791 ptrdiff_t startpos, ptrdiff_t endpos)
28793 int yb = window_text_bottom_y (w);
28794 struct glyph_row *r;
28795 struct glyph *g, *e;
28796 int gx;
28797 int found = 0;
28799 /* Find the glyph row with at least one position in the range
28800 [STARTPOS..ENDPOS), and the first glyph in that row whose
28801 position belongs to that range. */
28802 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28803 r->enabled_p && r->y < yb;
28804 ++r)
28806 if (!r->reversed_p)
28808 g = r->glyphs[TEXT_AREA];
28809 e = g + r->used[TEXT_AREA];
28810 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28811 if (EQ (g->object, object)
28812 && startpos <= g->charpos && g->charpos < endpos)
28814 hlinfo->mouse_face_beg_row
28815 = MATRIX_ROW_VPOS (r, w->current_matrix);
28816 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28817 hlinfo->mouse_face_beg_x = gx;
28818 found = 1;
28819 break;
28822 else
28824 struct glyph *g1;
28826 e = r->glyphs[TEXT_AREA];
28827 g = e + r->used[TEXT_AREA];
28828 for ( ; g > e; --g)
28829 if (EQ ((g-1)->object, object)
28830 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28832 hlinfo->mouse_face_beg_row
28833 = MATRIX_ROW_VPOS (r, w->current_matrix);
28834 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28835 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28836 gx += g1->pixel_width;
28837 hlinfo->mouse_face_beg_x = gx;
28838 found = 1;
28839 break;
28842 if (found)
28843 break;
28846 if (!found)
28847 return;
28849 /* Starting with the next row, look for the first row which does NOT
28850 include any glyphs whose positions are in the range. */
28851 for (++r; r->enabled_p && r->y < yb; ++r)
28853 g = r->glyphs[TEXT_AREA];
28854 e = g + r->used[TEXT_AREA];
28855 found = 0;
28856 for ( ; g < e; ++g)
28857 if (EQ (g->object, object)
28858 && startpos <= g->charpos && g->charpos < endpos)
28860 found = 1;
28861 break;
28863 if (!found)
28864 break;
28867 /* The highlighted region ends on the previous row. */
28868 r--;
28870 /* Set the end row. */
28871 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28873 /* Compute and set the end column and the end column's horizontal
28874 pixel coordinate. */
28875 if (!r->reversed_p)
28877 g = r->glyphs[TEXT_AREA];
28878 e = g + r->used[TEXT_AREA];
28879 for ( ; e > g; --e)
28880 if (EQ ((e-1)->object, object)
28881 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28882 break;
28883 hlinfo->mouse_face_end_col = e - g;
28885 for (gx = r->x; g < e; ++g)
28886 gx += g->pixel_width;
28887 hlinfo->mouse_face_end_x = gx;
28889 else
28891 e = r->glyphs[TEXT_AREA];
28892 g = e + r->used[TEXT_AREA];
28893 for (gx = r->x ; e < g; ++e)
28895 if (EQ (e->object, object)
28896 && startpos <= e->charpos && e->charpos < endpos)
28897 break;
28898 gx += e->pixel_width;
28900 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28901 hlinfo->mouse_face_end_x = gx;
28905 #ifdef HAVE_WINDOW_SYSTEM
28907 /* See if position X, Y is within a hot-spot of an image. */
28909 static int
28910 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28912 if (!CONSP (hot_spot))
28913 return 0;
28915 if (EQ (XCAR (hot_spot), Qrect))
28917 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28918 Lisp_Object rect = XCDR (hot_spot);
28919 Lisp_Object tem;
28920 if (!CONSP (rect))
28921 return 0;
28922 if (!CONSP (XCAR (rect)))
28923 return 0;
28924 if (!CONSP (XCDR (rect)))
28925 return 0;
28926 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28927 return 0;
28928 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28929 return 0;
28930 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28931 return 0;
28932 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28933 return 0;
28934 return 1;
28936 else if (EQ (XCAR (hot_spot), Qcircle))
28938 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28939 Lisp_Object circ = XCDR (hot_spot);
28940 Lisp_Object lr, lx0, ly0;
28941 if (CONSP (circ)
28942 && CONSP (XCAR (circ))
28943 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28944 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28945 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28947 double r = XFLOATINT (lr);
28948 double dx = XINT (lx0) - x;
28949 double dy = XINT (ly0) - y;
28950 return (dx * dx + dy * dy <= r * r);
28953 else if (EQ (XCAR (hot_spot), Qpoly))
28955 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28956 if (VECTORP (XCDR (hot_spot)))
28958 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28959 Lisp_Object *poly = v->contents;
28960 ptrdiff_t n = v->header.size;
28961 ptrdiff_t i;
28962 int inside = 0;
28963 Lisp_Object lx, ly;
28964 int x0, y0;
28966 /* Need an even number of coordinates, and at least 3 edges. */
28967 if (n < 6 || n & 1)
28968 return 0;
28970 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28971 If count is odd, we are inside polygon. Pixels on edges
28972 may or may not be included depending on actual geometry of the
28973 polygon. */
28974 if ((lx = poly[n-2], !INTEGERP (lx))
28975 || (ly = poly[n-1], !INTEGERP (lx)))
28976 return 0;
28977 x0 = XINT (lx), y0 = XINT (ly);
28978 for (i = 0; i < n; i += 2)
28980 int x1 = x0, y1 = y0;
28981 if ((lx = poly[i], !INTEGERP (lx))
28982 || (ly = poly[i+1], !INTEGERP (ly)))
28983 return 0;
28984 x0 = XINT (lx), y0 = XINT (ly);
28986 /* Does this segment cross the X line? */
28987 if (x0 >= x)
28989 if (x1 >= x)
28990 continue;
28992 else if (x1 < x)
28993 continue;
28994 if (y > y0 && y > y1)
28995 continue;
28996 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28997 inside = !inside;
28999 return inside;
29002 return 0;
29005 Lisp_Object
29006 find_hot_spot (Lisp_Object map, int x, int y)
29008 while (CONSP (map))
29010 if (CONSP (XCAR (map))
29011 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29012 return XCAR (map);
29013 map = XCDR (map);
29016 return Qnil;
29019 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29020 3, 3, 0,
29021 doc: /* Lookup in image map MAP coordinates X and Y.
29022 An image map is an alist where each element has the format (AREA ID PLIST).
29023 An AREA is specified as either a rectangle, a circle, or a polygon:
29024 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29025 pixel coordinates of the upper left and bottom right corners.
29026 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29027 and the radius of the circle; r may be a float or integer.
29028 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29029 vector describes one corner in the polygon.
29030 Returns the alist element for the first matching AREA in MAP. */)
29031 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29033 if (NILP (map))
29034 return Qnil;
29036 CHECK_NUMBER (x);
29037 CHECK_NUMBER (y);
29039 return find_hot_spot (map,
29040 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29041 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29045 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29046 static void
29047 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29049 /* Do not change cursor shape while dragging mouse. */
29050 if (!NILP (do_mouse_tracking))
29051 return;
29053 if (!NILP (pointer))
29055 if (EQ (pointer, Qarrow))
29056 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29057 else if (EQ (pointer, Qhand))
29058 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29059 else if (EQ (pointer, Qtext))
29060 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29061 else if (EQ (pointer, intern ("hdrag")))
29062 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29063 else if (EQ (pointer, intern ("nhdrag")))
29064 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29065 #ifdef HAVE_X_WINDOWS
29066 else if (EQ (pointer, intern ("vdrag")))
29067 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29068 #endif
29069 else if (EQ (pointer, intern ("hourglass")))
29070 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29071 else if (EQ (pointer, Qmodeline))
29072 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29073 else
29074 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29077 if (cursor != No_Cursor)
29078 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29081 #endif /* HAVE_WINDOW_SYSTEM */
29083 /* Take proper action when mouse has moved to the mode or header line
29084 or marginal area AREA of window W, x-position X and y-position Y.
29085 X is relative to the start of the text display area of W, so the
29086 width of bitmap areas and scroll bars must be subtracted to get a
29087 position relative to the start of the mode line. */
29089 static void
29090 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29091 enum window_part area)
29093 struct window *w = XWINDOW (window);
29094 struct frame *f = XFRAME (w->frame);
29095 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29096 #ifdef HAVE_WINDOW_SYSTEM
29097 Display_Info *dpyinfo;
29098 #endif
29099 Cursor cursor = No_Cursor;
29100 Lisp_Object pointer = Qnil;
29101 int dx, dy, width, height;
29102 ptrdiff_t charpos;
29103 Lisp_Object string, object = Qnil;
29104 Lisp_Object pos IF_LINT (= Qnil), help;
29106 Lisp_Object mouse_face;
29107 int original_x_pixel = x;
29108 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29109 struct glyph_row *row IF_LINT (= 0);
29111 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29113 int x0;
29114 struct glyph *end;
29116 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29117 returns them in row/column units! */
29118 string = mode_line_string (w, area, &x, &y, &charpos,
29119 &object, &dx, &dy, &width, &height);
29121 row = (area == ON_MODE_LINE
29122 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29123 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29125 /* Find the glyph under the mouse pointer. */
29126 if (row->mode_line_p && row->enabled_p)
29128 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29129 end = glyph + row->used[TEXT_AREA];
29131 for (x0 = original_x_pixel;
29132 glyph < end && x0 >= glyph->pixel_width;
29133 ++glyph)
29134 x0 -= glyph->pixel_width;
29136 if (glyph >= end)
29137 glyph = NULL;
29140 else
29142 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29143 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29144 returns them in row/column units! */
29145 string = marginal_area_string (w, area, &x, &y, &charpos,
29146 &object, &dx, &dy, &width, &height);
29149 help = Qnil;
29151 #ifdef HAVE_WINDOW_SYSTEM
29152 if (IMAGEP (object))
29154 Lisp_Object image_map, hotspot;
29155 if ((image_map = Fplist_get (XCDR (object), QCmap),
29156 !NILP (image_map))
29157 && (hotspot = find_hot_spot (image_map, dx, dy),
29158 CONSP (hotspot))
29159 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29161 Lisp_Object plist;
29163 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29164 If so, we could look for mouse-enter, mouse-leave
29165 properties in PLIST (and do something...). */
29166 hotspot = XCDR (hotspot);
29167 if (CONSP (hotspot)
29168 && (plist = XCAR (hotspot), CONSP (plist)))
29170 pointer = Fplist_get (plist, Qpointer);
29171 if (NILP (pointer))
29172 pointer = Qhand;
29173 help = Fplist_get (plist, Qhelp_echo);
29174 if (!NILP (help))
29176 help_echo_string = help;
29177 XSETWINDOW (help_echo_window, w);
29178 help_echo_object = w->contents;
29179 help_echo_pos = charpos;
29183 if (NILP (pointer))
29184 pointer = Fplist_get (XCDR (object), QCpointer);
29186 #endif /* HAVE_WINDOW_SYSTEM */
29188 if (STRINGP (string))
29189 pos = make_number (charpos);
29191 /* Set the help text and mouse pointer. If the mouse is on a part
29192 of the mode line without any text (e.g. past the right edge of
29193 the mode line text), use the default help text and pointer. */
29194 if (STRINGP (string) || area == ON_MODE_LINE)
29196 /* Arrange to display the help by setting the global variables
29197 help_echo_string, help_echo_object, and help_echo_pos. */
29198 if (NILP (help))
29200 if (STRINGP (string))
29201 help = Fget_text_property (pos, Qhelp_echo, string);
29203 if (!NILP (help))
29205 help_echo_string = help;
29206 XSETWINDOW (help_echo_window, w);
29207 help_echo_object = string;
29208 help_echo_pos = charpos;
29210 else if (area == ON_MODE_LINE)
29212 Lisp_Object default_help
29213 = buffer_local_value (Qmode_line_default_help_echo,
29214 w->contents);
29216 if (STRINGP (default_help))
29218 help_echo_string = default_help;
29219 XSETWINDOW (help_echo_window, w);
29220 help_echo_object = Qnil;
29221 help_echo_pos = -1;
29226 #ifdef HAVE_WINDOW_SYSTEM
29227 /* Change the mouse pointer according to what is under it. */
29228 if (FRAME_WINDOW_P (f))
29230 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29231 || minibuf_level
29232 || NILP (Vresize_mini_windows));
29234 dpyinfo = FRAME_DISPLAY_INFO (f);
29235 if (STRINGP (string))
29237 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29239 if (NILP (pointer))
29240 pointer = Fget_text_property (pos, Qpointer, string);
29242 /* Change the mouse pointer according to what is under X/Y. */
29243 if (NILP (pointer)
29244 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29246 Lisp_Object map;
29247 map = Fget_text_property (pos, Qlocal_map, string);
29248 if (!KEYMAPP (map))
29249 map = Fget_text_property (pos, Qkeymap, string);
29250 if (!KEYMAPP (map) && draggable)
29251 cursor = dpyinfo->vertical_scroll_bar_cursor;
29254 else if (draggable)
29255 /* Default mode-line pointer. */
29256 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29258 #endif
29261 /* Change the mouse face according to what is under X/Y. */
29262 if (STRINGP (string))
29264 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29265 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29266 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29267 && glyph)
29269 Lisp_Object b, e;
29271 struct glyph * tmp_glyph;
29273 int gpos;
29274 int gseq_length;
29275 int total_pixel_width;
29276 ptrdiff_t begpos, endpos, ignore;
29278 int vpos, hpos;
29280 b = Fprevious_single_property_change (make_number (charpos + 1),
29281 Qmouse_face, string, Qnil);
29282 if (NILP (b))
29283 begpos = 0;
29284 else
29285 begpos = XINT (b);
29287 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29288 if (NILP (e))
29289 endpos = SCHARS (string);
29290 else
29291 endpos = XINT (e);
29293 /* Calculate the glyph position GPOS of GLYPH in the
29294 displayed string, relative to the beginning of the
29295 highlighted part of the string.
29297 Note: GPOS is different from CHARPOS. CHARPOS is the
29298 position of GLYPH in the internal string object. A mode
29299 line string format has structures which are converted to
29300 a flattened string by the Emacs Lisp interpreter. The
29301 internal string is an element of those structures. The
29302 displayed string is the flattened string. */
29303 tmp_glyph = row_start_glyph;
29304 while (tmp_glyph < glyph
29305 && (!(EQ (tmp_glyph->object, glyph->object)
29306 && begpos <= tmp_glyph->charpos
29307 && tmp_glyph->charpos < endpos)))
29308 tmp_glyph++;
29309 gpos = glyph - tmp_glyph;
29311 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29312 the highlighted part of the displayed string to which
29313 GLYPH belongs. Note: GSEQ_LENGTH is different from
29314 SCHARS (STRING), because the latter returns the length of
29315 the internal string. */
29316 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29317 tmp_glyph > glyph
29318 && (!(EQ (tmp_glyph->object, glyph->object)
29319 && begpos <= tmp_glyph->charpos
29320 && tmp_glyph->charpos < endpos));
29321 tmp_glyph--)
29323 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29325 /* Calculate the total pixel width of all the glyphs between
29326 the beginning of the highlighted area and GLYPH. */
29327 total_pixel_width = 0;
29328 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29329 total_pixel_width += tmp_glyph->pixel_width;
29331 /* Pre calculation of re-rendering position. Note: X is in
29332 column units here, after the call to mode_line_string or
29333 marginal_area_string. */
29334 hpos = x - gpos;
29335 vpos = (area == ON_MODE_LINE
29336 ? (w->current_matrix)->nrows - 1
29337 : 0);
29339 /* If GLYPH's position is included in the region that is
29340 already drawn in mouse face, we have nothing to do. */
29341 if ( EQ (window, hlinfo->mouse_face_window)
29342 && (!row->reversed_p
29343 ? (hlinfo->mouse_face_beg_col <= hpos
29344 && hpos < hlinfo->mouse_face_end_col)
29345 /* In R2L rows we swap BEG and END, see below. */
29346 : (hlinfo->mouse_face_end_col <= hpos
29347 && hpos < hlinfo->mouse_face_beg_col))
29348 && hlinfo->mouse_face_beg_row == vpos )
29349 return;
29351 if (clear_mouse_face (hlinfo))
29352 cursor = No_Cursor;
29354 if (!row->reversed_p)
29356 hlinfo->mouse_face_beg_col = hpos;
29357 hlinfo->mouse_face_beg_x = original_x_pixel
29358 - (total_pixel_width + dx);
29359 hlinfo->mouse_face_end_col = hpos + gseq_length;
29360 hlinfo->mouse_face_end_x = 0;
29362 else
29364 /* In R2L rows, show_mouse_face expects BEG and END
29365 coordinates to be swapped. */
29366 hlinfo->mouse_face_end_col = hpos;
29367 hlinfo->mouse_face_end_x = original_x_pixel
29368 - (total_pixel_width + dx);
29369 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29370 hlinfo->mouse_face_beg_x = 0;
29373 hlinfo->mouse_face_beg_row = vpos;
29374 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29375 hlinfo->mouse_face_past_end = 0;
29376 hlinfo->mouse_face_window = window;
29378 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29379 charpos,
29380 0, &ignore,
29381 glyph->face_id,
29383 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29385 if (NILP (pointer))
29386 pointer = Qhand;
29388 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29389 clear_mouse_face (hlinfo);
29391 #ifdef HAVE_WINDOW_SYSTEM
29392 if (FRAME_WINDOW_P (f))
29393 define_frame_cursor1 (f, cursor, pointer);
29394 #endif
29398 /* EXPORT:
29399 Take proper action when the mouse has moved to position X, Y on
29400 frame F with regards to highlighting portions of display that have
29401 mouse-face properties. Also de-highlight portions of display where
29402 the mouse was before, set the mouse pointer shape as appropriate
29403 for the mouse coordinates, and activate help echo (tooltips).
29404 X and Y can be negative or out of range. */
29406 void
29407 note_mouse_highlight (struct frame *f, int x, int y)
29409 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29410 enum window_part part = ON_NOTHING;
29411 Lisp_Object window;
29412 struct window *w;
29413 Cursor cursor = No_Cursor;
29414 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29415 struct buffer *b;
29417 /* When a menu is active, don't highlight because this looks odd. */
29418 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29419 if (popup_activated ())
29420 return;
29421 #endif
29423 if (!f->glyphs_initialized_p
29424 || f->pointer_invisible)
29425 return;
29427 hlinfo->mouse_face_mouse_x = x;
29428 hlinfo->mouse_face_mouse_y = y;
29429 hlinfo->mouse_face_mouse_frame = f;
29431 if (hlinfo->mouse_face_defer)
29432 return;
29434 /* Which window is that in? */
29435 window = window_from_coordinates (f, x, y, &part, 1);
29437 /* If displaying active text in another window, clear that. */
29438 if (! EQ (window, hlinfo->mouse_face_window)
29439 /* Also clear if we move out of text area in same window. */
29440 || (!NILP (hlinfo->mouse_face_window)
29441 && !NILP (window)
29442 && part != ON_TEXT
29443 && part != ON_MODE_LINE
29444 && part != ON_HEADER_LINE))
29445 clear_mouse_face (hlinfo);
29447 /* Not on a window -> return. */
29448 if (!WINDOWP (window))
29449 return;
29451 /* Reset help_echo_string. It will get recomputed below. */
29452 help_echo_string = Qnil;
29454 /* Convert to window-relative pixel coordinates. */
29455 w = XWINDOW (window);
29456 frame_to_window_pixel_xy (w, &x, &y);
29458 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29459 /* Handle tool-bar window differently since it doesn't display a
29460 buffer. */
29461 if (EQ (window, f->tool_bar_window))
29463 note_tool_bar_highlight (f, x, y);
29464 return;
29466 #endif
29468 /* Mouse is on the mode, header line or margin? */
29469 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29470 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29472 note_mode_line_or_margin_highlight (window, x, y, part);
29474 #ifdef HAVE_WINDOW_SYSTEM
29475 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29477 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29478 /* Show non-text cursor (Bug#16647). */
29479 goto set_cursor;
29481 else
29482 #endif
29483 return;
29486 #ifdef HAVE_WINDOW_SYSTEM
29487 if (part == ON_VERTICAL_BORDER)
29489 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29490 help_echo_string = build_string ("drag-mouse-1: resize");
29492 else if (part == ON_RIGHT_DIVIDER)
29494 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29495 help_echo_string = build_string ("drag-mouse-1: resize");
29497 else if (part == ON_BOTTOM_DIVIDER)
29498 if (! WINDOW_BOTTOMMOST_P (w)
29499 || minibuf_level
29500 || NILP (Vresize_mini_windows))
29502 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29503 help_echo_string = build_string ("drag-mouse-1: resize");
29505 else
29506 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29507 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29508 || part == ON_VERTICAL_SCROLL_BAR
29509 || part == ON_HORIZONTAL_SCROLL_BAR)
29510 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29511 else
29512 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29513 #endif
29515 /* Are we in a window whose display is up to date?
29516 And verify the buffer's text has not changed. */
29517 b = XBUFFER (w->contents);
29518 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29520 int hpos, vpos, dx, dy, area = LAST_AREA;
29521 ptrdiff_t pos;
29522 struct glyph *glyph;
29523 Lisp_Object object;
29524 Lisp_Object mouse_face = Qnil, position;
29525 Lisp_Object *overlay_vec = NULL;
29526 ptrdiff_t i, noverlays;
29527 struct buffer *obuf;
29528 ptrdiff_t obegv, ozv;
29529 int same_region;
29531 /* Find the glyph under X/Y. */
29532 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29534 #ifdef HAVE_WINDOW_SYSTEM
29535 /* Look for :pointer property on image. */
29536 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29538 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29539 if (img != NULL && IMAGEP (img->spec))
29541 Lisp_Object image_map, hotspot;
29542 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29543 !NILP (image_map))
29544 && (hotspot = find_hot_spot (image_map,
29545 glyph->slice.img.x + dx,
29546 glyph->slice.img.y + dy),
29547 CONSP (hotspot))
29548 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29550 Lisp_Object plist;
29552 /* Could check XCAR (hotspot) to see if we enter/leave
29553 this hot-spot.
29554 If so, we could look for mouse-enter, mouse-leave
29555 properties in PLIST (and do something...). */
29556 hotspot = XCDR (hotspot);
29557 if (CONSP (hotspot)
29558 && (plist = XCAR (hotspot), CONSP (plist)))
29560 pointer = Fplist_get (plist, Qpointer);
29561 if (NILP (pointer))
29562 pointer = Qhand;
29563 help_echo_string = Fplist_get (plist, Qhelp_echo);
29564 if (!NILP (help_echo_string))
29566 help_echo_window = window;
29567 help_echo_object = glyph->object;
29568 help_echo_pos = glyph->charpos;
29572 if (NILP (pointer))
29573 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29576 #endif /* HAVE_WINDOW_SYSTEM */
29578 /* Clear mouse face if X/Y not over text. */
29579 if (glyph == NULL
29580 || area != TEXT_AREA
29581 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29582 /* Glyph's OBJECT is an integer for glyphs inserted by the
29583 display engine for its internal purposes, like truncation
29584 and continuation glyphs and blanks beyond the end of
29585 line's text on text terminals. If we are over such a
29586 glyph, we are not over any text. */
29587 || INTEGERP (glyph->object)
29588 /* R2L rows have a stretch glyph at their front, which
29589 stands for no text, whereas L2R rows have no glyphs at
29590 all beyond the end of text. Treat such stretch glyphs
29591 like we do with NULL glyphs in L2R rows. */
29592 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29593 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29594 && glyph->type == STRETCH_GLYPH
29595 && glyph->avoid_cursor_p))
29597 if (clear_mouse_face (hlinfo))
29598 cursor = No_Cursor;
29599 #ifdef HAVE_WINDOW_SYSTEM
29600 if (FRAME_WINDOW_P (f) && NILP (pointer))
29602 if (area != TEXT_AREA)
29603 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29604 else
29605 pointer = Vvoid_text_area_pointer;
29607 #endif
29608 goto set_cursor;
29611 pos = glyph->charpos;
29612 object = glyph->object;
29613 if (!STRINGP (object) && !BUFFERP (object))
29614 goto set_cursor;
29616 /* If we get an out-of-range value, return now; avoid an error. */
29617 if (BUFFERP (object) && pos > BUF_Z (b))
29618 goto set_cursor;
29620 /* Make the window's buffer temporarily current for
29621 overlays_at and compute_char_face. */
29622 obuf = current_buffer;
29623 current_buffer = b;
29624 obegv = BEGV;
29625 ozv = ZV;
29626 BEGV = BEG;
29627 ZV = Z;
29629 /* Is this char mouse-active or does it have help-echo? */
29630 position = make_number (pos);
29632 USE_SAFE_ALLOCA;
29634 if (BUFFERP (object))
29636 /* Put all the overlays we want in a vector in overlay_vec. */
29637 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29638 /* Sort overlays into increasing priority order. */
29639 noverlays = sort_overlays (overlay_vec, noverlays, w);
29641 else
29642 noverlays = 0;
29644 if (NILP (Vmouse_highlight))
29646 clear_mouse_face (hlinfo);
29647 goto check_help_echo;
29650 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29652 if (same_region)
29653 cursor = No_Cursor;
29655 /* Check mouse-face highlighting. */
29656 if (! same_region
29657 /* If there exists an overlay with mouse-face overlapping
29658 the one we are currently highlighting, we have to
29659 check if we enter the overlapping overlay, and then
29660 highlight only that. */
29661 || (OVERLAYP (hlinfo->mouse_face_overlay)
29662 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29664 /* Find the highest priority overlay with a mouse-face. */
29665 Lisp_Object overlay = Qnil;
29666 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29668 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29669 if (!NILP (mouse_face))
29670 overlay = overlay_vec[i];
29673 /* If we're highlighting the same overlay as before, there's
29674 no need to do that again. */
29675 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29676 goto check_help_echo;
29677 hlinfo->mouse_face_overlay = overlay;
29679 /* Clear the display of the old active region, if any. */
29680 if (clear_mouse_face (hlinfo))
29681 cursor = No_Cursor;
29683 /* If no overlay applies, get a text property. */
29684 if (NILP (overlay))
29685 mouse_face = Fget_text_property (position, Qmouse_face, object);
29687 /* Next, compute the bounds of the mouse highlighting and
29688 display it. */
29689 if (!NILP (mouse_face) && STRINGP (object))
29691 /* The mouse-highlighting comes from a display string
29692 with a mouse-face. */
29693 Lisp_Object s, e;
29694 ptrdiff_t ignore;
29696 s = Fprevious_single_property_change
29697 (make_number (pos + 1), Qmouse_face, object, Qnil);
29698 e = Fnext_single_property_change
29699 (position, Qmouse_face, object, Qnil);
29700 if (NILP (s))
29701 s = make_number (0);
29702 if (NILP (e))
29703 e = make_number (SCHARS (object));
29704 mouse_face_from_string_pos (w, hlinfo, object,
29705 XINT (s), XINT (e));
29706 hlinfo->mouse_face_past_end = 0;
29707 hlinfo->mouse_face_window = window;
29708 hlinfo->mouse_face_face_id
29709 = face_at_string_position (w, object, pos, 0, &ignore,
29710 glyph->face_id, 1);
29711 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29712 cursor = No_Cursor;
29714 else
29716 /* The mouse-highlighting, if any, comes from an overlay
29717 or text property in the buffer. */
29718 Lisp_Object buffer IF_LINT (= Qnil);
29719 Lisp_Object disp_string IF_LINT (= Qnil);
29721 if (STRINGP (object))
29723 /* If we are on a display string with no mouse-face,
29724 check if the text under it has one. */
29725 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29726 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29727 pos = string_buffer_position (object, start);
29728 if (pos > 0)
29730 mouse_face = get_char_property_and_overlay
29731 (make_number (pos), Qmouse_face, w->contents, &overlay);
29732 buffer = w->contents;
29733 disp_string = object;
29736 else
29738 buffer = object;
29739 disp_string = Qnil;
29742 if (!NILP (mouse_face))
29744 Lisp_Object before, after;
29745 Lisp_Object before_string, after_string;
29746 /* To correctly find the limits of mouse highlight
29747 in a bidi-reordered buffer, we must not use the
29748 optimization of limiting the search in
29749 previous-single-property-change and
29750 next-single-property-change, because
29751 rows_from_pos_range needs the real start and end
29752 positions to DTRT in this case. That's because
29753 the first row visible in a window does not
29754 necessarily display the character whose position
29755 is the smallest. */
29756 Lisp_Object lim1
29757 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29758 ? Fmarker_position (w->start)
29759 : Qnil;
29760 Lisp_Object lim2
29761 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29762 ? make_number (BUF_Z (XBUFFER (buffer))
29763 - w->window_end_pos)
29764 : Qnil;
29766 if (NILP (overlay))
29768 /* Handle the text property case. */
29769 before = Fprevious_single_property_change
29770 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29771 after = Fnext_single_property_change
29772 (make_number (pos), Qmouse_face, buffer, lim2);
29773 before_string = after_string = Qnil;
29775 else
29777 /* Handle the overlay case. */
29778 before = Foverlay_start (overlay);
29779 after = Foverlay_end (overlay);
29780 before_string = Foverlay_get (overlay, Qbefore_string);
29781 after_string = Foverlay_get (overlay, Qafter_string);
29783 if (!STRINGP (before_string)) before_string = Qnil;
29784 if (!STRINGP (after_string)) after_string = Qnil;
29787 mouse_face_from_buffer_pos (window, hlinfo, pos,
29788 NILP (before)
29790 : XFASTINT (before),
29791 NILP (after)
29792 ? BUF_Z (XBUFFER (buffer))
29793 : XFASTINT (after),
29794 before_string, after_string,
29795 disp_string);
29796 cursor = No_Cursor;
29801 check_help_echo:
29803 /* Look for a `help-echo' property. */
29804 if (NILP (help_echo_string)) {
29805 Lisp_Object help, overlay;
29807 /* Check overlays first. */
29808 help = overlay = Qnil;
29809 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29811 overlay = overlay_vec[i];
29812 help = Foverlay_get (overlay, Qhelp_echo);
29815 if (!NILP (help))
29817 help_echo_string = help;
29818 help_echo_window = window;
29819 help_echo_object = overlay;
29820 help_echo_pos = pos;
29822 else
29824 Lisp_Object obj = glyph->object;
29825 ptrdiff_t charpos = glyph->charpos;
29827 /* Try text properties. */
29828 if (STRINGP (obj)
29829 && charpos >= 0
29830 && charpos < SCHARS (obj))
29832 help = Fget_text_property (make_number (charpos),
29833 Qhelp_echo, obj);
29834 if (NILP (help))
29836 /* If the string itself doesn't specify a help-echo,
29837 see if the buffer text ``under'' it does. */
29838 struct glyph_row *r
29839 = MATRIX_ROW (w->current_matrix, vpos);
29840 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29841 ptrdiff_t p = string_buffer_position (obj, start);
29842 if (p > 0)
29844 help = Fget_char_property (make_number (p),
29845 Qhelp_echo, w->contents);
29846 if (!NILP (help))
29848 charpos = p;
29849 obj = w->contents;
29854 else if (BUFFERP (obj)
29855 && charpos >= BEGV
29856 && charpos < ZV)
29857 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29858 obj);
29860 if (!NILP (help))
29862 help_echo_string = help;
29863 help_echo_window = window;
29864 help_echo_object = obj;
29865 help_echo_pos = charpos;
29870 #ifdef HAVE_WINDOW_SYSTEM
29871 /* Look for a `pointer' property. */
29872 if (FRAME_WINDOW_P (f) && NILP (pointer))
29874 /* Check overlays first. */
29875 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29876 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29878 if (NILP (pointer))
29880 Lisp_Object obj = glyph->object;
29881 ptrdiff_t charpos = glyph->charpos;
29883 /* Try text properties. */
29884 if (STRINGP (obj)
29885 && charpos >= 0
29886 && charpos < SCHARS (obj))
29888 pointer = Fget_text_property (make_number (charpos),
29889 Qpointer, obj);
29890 if (NILP (pointer))
29892 /* If the string itself doesn't specify a pointer,
29893 see if the buffer text ``under'' it does. */
29894 struct glyph_row *r
29895 = MATRIX_ROW (w->current_matrix, vpos);
29896 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29897 ptrdiff_t p = string_buffer_position (obj, start);
29898 if (p > 0)
29899 pointer = Fget_char_property (make_number (p),
29900 Qpointer, w->contents);
29903 else if (BUFFERP (obj)
29904 && charpos >= BEGV
29905 && charpos < ZV)
29906 pointer = Fget_text_property (make_number (charpos),
29907 Qpointer, obj);
29910 #endif /* HAVE_WINDOW_SYSTEM */
29912 BEGV = obegv;
29913 ZV = ozv;
29914 current_buffer = obuf;
29915 SAFE_FREE ();
29918 set_cursor:
29920 #ifdef HAVE_WINDOW_SYSTEM
29921 if (FRAME_WINDOW_P (f))
29922 define_frame_cursor1 (f, cursor, pointer);
29923 #else
29924 /* This is here to prevent a compiler error, about "label at end of
29925 compound statement". */
29926 return;
29927 #endif
29931 /* EXPORT for RIF:
29932 Clear any mouse-face on window W. This function is part of the
29933 redisplay interface, and is called from try_window_id and similar
29934 functions to ensure the mouse-highlight is off. */
29936 void
29937 x_clear_window_mouse_face (struct window *w)
29939 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29940 Lisp_Object window;
29942 block_input ();
29943 XSETWINDOW (window, w);
29944 if (EQ (window, hlinfo->mouse_face_window))
29945 clear_mouse_face (hlinfo);
29946 unblock_input ();
29950 /* EXPORT:
29951 Just discard the mouse face information for frame F, if any.
29952 This is used when the size of F is changed. */
29954 void
29955 cancel_mouse_face (struct frame *f)
29957 Lisp_Object window;
29958 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29960 window = hlinfo->mouse_face_window;
29961 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29962 reset_mouse_highlight (hlinfo);
29967 /***********************************************************************
29968 Exposure Events
29969 ***********************************************************************/
29971 #ifdef HAVE_WINDOW_SYSTEM
29973 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29974 which intersects rectangle R. R is in window-relative coordinates. */
29976 static void
29977 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29978 enum glyph_row_area area)
29980 struct glyph *first = row->glyphs[area];
29981 struct glyph *end = row->glyphs[area] + row->used[area];
29982 struct glyph *last;
29983 int first_x, start_x, x;
29985 if (area == TEXT_AREA && row->fill_line_p)
29986 /* If row extends face to end of line write the whole line. */
29987 draw_glyphs (w, 0, row, area,
29988 0, row->used[area],
29989 DRAW_NORMAL_TEXT, 0);
29990 else
29992 /* Set START_X to the window-relative start position for drawing glyphs of
29993 AREA. The first glyph of the text area can be partially visible.
29994 The first glyphs of other areas cannot. */
29995 start_x = window_box_left_offset (w, area);
29996 x = start_x;
29997 if (area == TEXT_AREA)
29998 x += row->x;
30000 /* Find the first glyph that must be redrawn. */
30001 while (first < end
30002 && x + first->pixel_width < r->x)
30004 x += first->pixel_width;
30005 ++first;
30008 /* Find the last one. */
30009 last = first;
30010 first_x = x;
30011 while (last < end
30012 && x < r->x + r->width)
30014 x += last->pixel_width;
30015 ++last;
30018 /* Repaint. */
30019 if (last > first)
30020 draw_glyphs (w, first_x - start_x, row, area,
30021 first - row->glyphs[area], last - row->glyphs[area],
30022 DRAW_NORMAL_TEXT, 0);
30027 /* Redraw the parts of the glyph row ROW on window W intersecting
30028 rectangle R. R is in window-relative coordinates. Value is
30029 non-zero if mouse-face was overwritten. */
30031 static int
30032 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30034 eassert (row->enabled_p);
30036 if (row->mode_line_p || w->pseudo_window_p)
30037 draw_glyphs (w, 0, row, TEXT_AREA,
30038 0, row->used[TEXT_AREA],
30039 DRAW_NORMAL_TEXT, 0);
30040 else
30042 if (row->used[LEFT_MARGIN_AREA])
30043 expose_area (w, row, r, LEFT_MARGIN_AREA);
30044 if (row->used[TEXT_AREA])
30045 expose_area (w, row, r, TEXT_AREA);
30046 if (row->used[RIGHT_MARGIN_AREA])
30047 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30048 draw_row_fringe_bitmaps (w, row);
30051 return row->mouse_face_p;
30055 /* Redraw those parts of glyphs rows during expose event handling that
30056 overlap other rows. Redrawing of an exposed line writes over parts
30057 of lines overlapping that exposed line; this function fixes that.
30059 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30060 row in W's current matrix that is exposed and overlaps other rows.
30061 LAST_OVERLAPPING_ROW is the last such row. */
30063 static void
30064 expose_overlaps (struct window *w,
30065 struct glyph_row *first_overlapping_row,
30066 struct glyph_row *last_overlapping_row,
30067 XRectangle *r)
30069 struct glyph_row *row;
30071 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30072 if (row->overlapping_p)
30074 eassert (row->enabled_p && !row->mode_line_p);
30076 row->clip = r;
30077 if (row->used[LEFT_MARGIN_AREA])
30078 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30080 if (row->used[TEXT_AREA])
30081 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30083 if (row->used[RIGHT_MARGIN_AREA])
30084 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30085 row->clip = NULL;
30090 /* Return non-zero if W's cursor intersects rectangle R. */
30092 static int
30093 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30095 XRectangle cr, result;
30096 struct glyph *cursor_glyph;
30097 struct glyph_row *row;
30099 if (w->phys_cursor.vpos >= 0
30100 && w->phys_cursor.vpos < w->current_matrix->nrows
30101 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30102 row->enabled_p)
30103 && row->cursor_in_fringe_p)
30105 /* Cursor is in the fringe. */
30106 cr.x = window_box_right_offset (w,
30107 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30108 ? RIGHT_MARGIN_AREA
30109 : TEXT_AREA));
30110 cr.y = row->y;
30111 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30112 cr.height = row->height;
30113 return x_intersect_rectangles (&cr, r, &result);
30116 cursor_glyph = get_phys_cursor_glyph (w);
30117 if (cursor_glyph)
30119 /* r is relative to W's box, but w->phys_cursor.x is relative
30120 to left edge of W's TEXT area. Adjust it. */
30121 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30122 cr.y = w->phys_cursor.y;
30123 cr.width = cursor_glyph->pixel_width;
30124 cr.height = w->phys_cursor_height;
30125 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30126 I assume the effect is the same -- and this is portable. */
30127 return x_intersect_rectangles (&cr, r, &result);
30129 /* If we don't understand the format, pretend we're not in the hot-spot. */
30130 return 0;
30134 /* EXPORT:
30135 Draw a vertical window border to the right of window W if W doesn't
30136 have vertical scroll bars. */
30138 void
30139 x_draw_vertical_border (struct window *w)
30141 struct frame *f = XFRAME (WINDOW_FRAME (w));
30143 /* We could do better, if we knew what type of scroll-bar the adjacent
30144 windows (on either side) have... But we don't :-(
30145 However, I think this works ok. ++KFS 2003-04-25 */
30147 /* Redraw borders between horizontally adjacent windows. Don't
30148 do it for frames with vertical scroll bars because either the
30149 right scroll bar of a window, or the left scroll bar of its
30150 neighbor will suffice as a border. */
30151 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30152 return;
30154 /* Note: It is necessary to redraw both the left and the right
30155 borders, for when only this single window W is being
30156 redisplayed. */
30157 if (!WINDOW_RIGHTMOST_P (w)
30158 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30160 int x0, x1, y0, y1;
30162 window_box_edges (w, &x0, &y0, &x1, &y1);
30163 y1 -= 1;
30165 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30166 x1 -= 1;
30168 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30171 if (!WINDOW_LEFTMOST_P (w)
30172 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30174 int x0, x1, y0, y1;
30176 window_box_edges (w, &x0, &y0, &x1, &y1);
30177 y1 -= 1;
30179 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30180 x0 -= 1;
30182 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30187 /* Draw window dividers for window W. */
30189 void
30190 x_draw_right_divider (struct window *w)
30192 struct frame *f = WINDOW_XFRAME (w);
30194 if (w->mini || w->pseudo_window_p)
30195 return;
30196 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30198 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30199 int x1 = WINDOW_RIGHT_EDGE_X (w);
30200 int y0 = WINDOW_TOP_EDGE_Y (w);
30201 /* The bottom divider prevails. */
30202 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30204 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30208 static void
30209 x_draw_bottom_divider (struct window *w)
30211 struct frame *f = XFRAME (WINDOW_FRAME (w));
30213 if (w->mini || w->pseudo_window_p)
30214 return;
30215 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30217 int x0 = WINDOW_LEFT_EDGE_X (w);
30218 int x1 = WINDOW_RIGHT_EDGE_X (w);
30219 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30220 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30222 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30226 /* Redraw the part of window W intersection rectangle FR. Pixel
30227 coordinates in FR are frame-relative. Call this function with
30228 input blocked. Value is non-zero if the exposure overwrites
30229 mouse-face. */
30231 static int
30232 expose_window (struct window *w, XRectangle *fr)
30234 struct frame *f = XFRAME (w->frame);
30235 XRectangle wr, r;
30236 int mouse_face_overwritten_p = 0;
30238 /* If window is not yet fully initialized, do nothing. This can
30239 happen when toolkit scroll bars are used and a window is split.
30240 Reconfiguring the scroll bar will generate an expose for a newly
30241 created window. */
30242 if (w->current_matrix == NULL)
30243 return 0;
30245 /* When we're currently updating the window, display and current
30246 matrix usually don't agree. Arrange for a thorough display
30247 later. */
30248 if (w->must_be_updated_p)
30250 SET_FRAME_GARBAGED (f);
30251 return 0;
30254 /* Frame-relative pixel rectangle of W. */
30255 wr.x = WINDOW_LEFT_EDGE_X (w);
30256 wr.y = WINDOW_TOP_EDGE_Y (w);
30257 wr.width = WINDOW_PIXEL_WIDTH (w);
30258 wr.height = WINDOW_PIXEL_HEIGHT (w);
30260 if (x_intersect_rectangles (fr, &wr, &r))
30262 int yb = window_text_bottom_y (w);
30263 struct glyph_row *row;
30264 int cursor_cleared_p, phys_cursor_on_p;
30265 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30267 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30268 r.x, r.y, r.width, r.height));
30270 /* Convert to window coordinates. */
30271 r.x -= WINDOW_LEFT_EDGE_X (w);
30272 r.y -= WINDOW_TOP_EDGE_Y (w);
30274 /* Turn off the cursor. */
30275 if (!w->pseudo_window_p
30276 && phys_cursor_in_rect_p (w, &r))
30278 x_clear_cursor (w);
30279 cursor_cleared_p = 1;
30281 else
30282 cursor_cleared_p = 0;
30284 /* If the row containing the cursor extends face to end of line,
30285 then expose_area might overwrite the cursor outside the
30286 rectangle and thus notice_overwritten_cursor might clear
30287 w->phys_cursor_on_p. We remember the original value and
30288 check later if it is changed. */
30289 phys_cursor_on_p = w->phys_cursor_on_p;
30291 /* Update lines intersecting rectangle R. */
30292 first_overlapping_row = last_overlapping_row = NULL;
30293 for (row = w->current_matrix->rows;
30294 row->enabled_p;
30295 ++row)
30297 int y0 = row->y;
30298 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30300 if ((y0 >= r.y && y0 < r.y + r.height)
30301 || (y1 > r.y && y1 < r.y + r.height)
30302 || (r.y >= y0 && r.y < y1)
30303 || (r.y + r.height > y0 && r.y + r.height < y1))
30305 /* A header line may be overlapping, but there is no need
30306 to fix overlapping areas for them. KFS 2005-02-12 */
30307 if (row->overlapping_p && !row->mode_line_p)
30309 if (first_overlapping_row == NULL)
30310 first_overlapping_row = row;
30311 last_overlapping_row = row;
30314 row->clip = fr;
30315 if (expose_line (w, row, &r))
30316 mouse_face_overwritten_p = 1;
30317 row->clip = NULL;
30319 else if (row->overlapping_p)
30321 /* We must redraw a row overlapping the exposed area. */
30322 if (y0 < r.y
30323 ? y0 + row->phys_height > r.y
30324 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30326 if (first_overlapping_row == NULL)
30327 first_overlapping_row = row;
30328 last_overlapping_row = row;
30332 if (y1 >= yb)
30333 break;
30336 /* Display the mode line if there is one. */
30337 if (WINDOW_WANTS_MODELINE_P (w)
30338 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30339 row->enabled_p)
30340 && row->y < r.y + r.height)
30342 if (expose_line (w, row, &r))
30343 mouse_face_overwritten_p = 1;
30346 if (!w->pseudo_window_p)
30348 /* Fix the display of overlapping rows. */
30349 if (first_overlapping_row)
30350 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30351 fr);
30353 /* Draw border between windows. */
30354 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30355 x_draw_right_divider (w);
30356 else
30357 x_draw_vertical_border (w);
30359 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30360 x_draw_bottom_divider (w);
30362 /* Turn the cursor on again. */
30363 if (cursor_cleared_p
30364 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30365 update_window_cursor (w, 1);
30369 return mouse_face_overwritten_p;
30374 /* Redraw (parts) of all windows in the window tree rooted at W that
30375 intersect R. R contains frame pixel coordinates. Value is
30376 non-zero if the exposure overwrites mouse-face. */
30378 static int
30379 expose_window_tree (struct window *w, XRectangle *r)
30381 struct frame *f = XFRAME (w->frame);
30382 int mouse_face_overwritten_p = 0;
30384 while (w && !FRAME_GARBAGED_P (f))
30386 if (WINDOWP (w->contents))
30387 mouse_face_overwritten_p
30388 |= expose_window_tree (XWINDOW (w->contents), r);
30389 else
30390 mouse_face_overwritten_p |= expose_window (w, r);
30392 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30395 return mouse_face_overwritten_p;
30399 /* EXPORT:
30400 Redisplay an exposed area of frame F. X and Y are the upper-left
30401 corner of the exposed rectangle. W and H are width and height of
30402 the exposed area. All are pixel values. W or H zero means redraw
30403 the entire frame. */
30405 void
30406 expose_frame (struct frame *f, int x, int y, int w, int h)
30408 XRectangle r;
30409 int mouse_face_overwritten_p = 0;
30411 TRACE ((stderr, "expose_frame "));
30413 /* No need to redraw if frame will be redrawn soon. */
30414 if (FRAME_GARBAGED_P (f))
30416 TRACE ((stderr, " garbaged\n"));
30417 return;
30420 /* If basic faces haven't been realized yet, there is no point in
30421 trying to redraw anything. This can happen when we get an expose
30422 event while Emacs is starting, e.g. by moving another window. */
30423 if (FRAME_FACE_CACHE (f) == NULL
30424 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30426 TRACE ((stderr, " no faces\n"));
30427 return;
30430 if (w == 0 || h == 0)
30432 r.x = r.y = 0;
30433 r.width = FRAME_TEXT_WIDTH (f);
30434 r.height = FRAME_TEXT_HEIGHT (f);
30436 else
30438 r.x = x;
30439 r.y = y;
30440 r.width = w;
30441 r.height = h;
30444 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30445 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30447 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30448 if (WINDOWP (f->tool_bar_window))
30449 mouse_face_overwritten_p
30450 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30451 #endif
30453 #ifdef HAVE_X_WINDOWS
30454 #ifndef MSDOS
30455 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30456 if (WINDOWP (f->menu_bar_window))
30457 mouse_face_overwritten_p
30458 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30459 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30460 #endif
30461 #endif
30463 /* Some window managers support a focus-follows-mouse style with
30464 delayed raising of frames. Imagine a partially obscured frame,
30465 and moving the mouse into partially obscured mouse-face on that
30466 frame. The visible part of the mouse-face will be highlighted,
30467 then the WM raises the obscured frame. With at least one WM, KDE
30468 2.1, Emacs is not getting any event for the raising of the frame
30469 (even tried with SubstructureRedirectMask), only Expose events.
30470 These expose events will draw text normally, i.e. not
30471 highlighted. Which means we must redo the highlight here.
30472 Subsume it under ``we love X''. --gerd 2001-08-15 */
30473 /* Included in Windows version because Windows most likely does not
30474 do the right thing if any third party tool offers
30475 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30476 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30478 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30479 if (f == hlinfo->mouse_face_mouse_frame)
30481 int mouse_x = hlinfo->mouse_face_mouse_x;
30482 int mouse_y = hlinfo->mouse_face_mouse_y;
30483 clear_mouse_face (hlinfo);
30484 note_mouse_highlight (f, mouse_x, mouse_y);
30490 /* EXPORT:
30491 Determine the intersection of two rectangles R1 and R2. Return
30492 the intersection in *RESULT. Value is non-zero if RESULT is not
30493 empty. */
30496 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30498 XRectangle *left, *right;
30499 XRectangle *upper, *lower;
30500 int intersection_p = 0;
30502 /* Rearrange so that R1 is the left-most rectangle. */
30503 if (r1->x < r2->x)
30504 left = r1, right = r2;
30505 else
30506 left = r2, right = r1;
30508 /* X0 of the intersection is right.x0, if this is inside R1,
30509 otherwise there is no intersection. */
30510 if (right->x <= left->x + left->width)
30512 result->x = right->x;
30514 /* The right end of the intersection is the minimum of
30515 the right ends of left and right. */
30516 result->width = (min (left->x + left->width, right->x + right->width)
30517 - result->x);
30519 /* Same game for Y. */
30520 if (r1->y < r2->y)
30521 upper = r1, lower = r2;
30522 else
30523 upper = r2, lower = r1;
30525 /* The upper end of the intersection is lower.y0, if this is inside
30526 of upper. Otherwise, there is no intersection. */
30527 if (lower->y <= upper->y + upper->height)
30529 result->y = lower->y;
30531 /* The lower end of the intersection is the minimum of the lower
30532 ends of upper and lower. */
30533 result->height = (min (lower->y + lower->height,
30534 upper->y + upper->height)
30535 - result->y);
30536 intersection_p = 1;
30540 return intersection_p;
30543 #endif /* HAVE_WINDOW_SYSTEM */
30546 /***********************************************************************
30547 Initialization
30548 ***********************************************************************/
30550 void
30551 syms_of_xdisp (void)
30553 Vwith_echo_area_save_vector = Qnil;
30554 staticpro (&Vwith_echo_area_save_vector);
30556 Vmessage_stack = Qnil;
30557 staticpro (&Vmessage_stack);
30559 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30560 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30562 message_dolog_marker1 = Fmake_marker ();
30563 staticpro (&message_dolog_marker1);
30564 message_dolog_marker2 = Fmake_marker ();
30565 staticpro (&message_dolog_marker2);
30566 message_dolog_marker3 = Fmake_marker ();
30567 staticpro (&message_dolog_marker3);
30569 #ifdef GLYPH_DEBUG
30570 defsubr (&Sdump_frame_glyph_matrix);
30571 defsubr (&Sdump_glyph_matrix);
30572 defsubr (&Sdump_glyph_row);
30573 defsubr (&Sdump_tool_bar_row);
30574 defsubr (&Strace_redisplay);
30575 defsubr (&Strace_to_stderr);
30576 #endif
30577 #ifdef HAVE_WINDOW_SYSTEM
30578 defsubr (&Stool_bar_height);
30579 defsubr (&Slookup_image_map);
30580 #endif
30581 defsubr (&Sline_pixel_height);
30582 defsubr (&Sformat_mode_line);
30583 defsubr (&Sinvisible_p);
30584 defsubr (&Scurrent_bidi_paragraph_direction);
30585 defsubr (&Swindow_text_pixel_size);
30586 defsubr (&Smove_point_visually);
30587 defsubr (&Sbidi_find_overridden_directionality);
30589 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30590 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30591 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30592 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30593 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30594 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30595 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30596 DEFSYM (Qeval, "eval");
30597 DEFSYM (QCdata, ":data");
30598 DEFSYM (Qdisplay, "display");
30599 DEFSYM (Qspace_width, "space-width");
30600 DEFSYM (Qraise, "raise");
30601 DEFSYM (Qslice, "slice");
30602 DEFSYM (Qspace, "space");
30603 DEFSYM (Qmargin, "margin");
30604 DEFSYM (Qpointer, "pointer");
30605 DEFSYM (Qleft_margin, "left-margin");
30606 DEFSYM (Qright_margin, "right-margin");
30607 DEFSYM (Qcenter, "center");
30608 DEFSYM (Qline_height, "line-height");
30609 DEFSYM (QCalign_to, ":align-to");
30610 DEFSYM (QCrelative_width, ":relative-width");
30611 DEFSYM (QCrelative_height, ":relative-height");
30612 DEFSYM (QCeval, ":eval");
30613 DEFSYM (QCpropertize, ":propertize");
30614 DEFSYM (QCfile, ":file");
30615 DEFSYM (Qfontified, "fontified");
30616 DEFSYM (Qfontification_functions, "fontification-functions");
30617 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30618 DEFSYM (Qescape_glyph, "escape-glyph");
30619 DEFSYM (Qnobreak_space, "nobreak-space");
30620 DEFSYM (Qimage, "image");
30621 DEFSYM (Qtext, "text");
30622 DEFSYM (Qboth, "both");
30623 DEFSYM (Qboth_horiz, "both-horiz");
30624 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30625 DEFSYM (QCmap, ":map");
30626 DEFSYM (QCpointer, ":pointer");
30627 DEFSYM (Qrect, "rect");
30628 DEFSYM (Qcircle, "circle");
30629 DEFSYM (Qpoly, "poly");
30630 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30631 DEFSYM (Qgrow_only, "grow-only");
30632 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30633 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30634 DEFSYM (Qposition, "position");
30635 DEFSYM (Qbuffer_position, "buffer-position");
30636 DEFSYM (Qobject, "object");
30637 DEFSYM (Qbar, "bar");
30638 DEFSYM (Qhbar, "hbar");
30639 DEFSYM (Qbox, "box");
30640 DEFSYM (Qhollow, "hollow");
30641 DEFSYM (Qhand, "hand");
30642 DEFSYM (Qarrow, "arrow");
30643 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30645 list_of_error = list1 (list2 (intern_c_string ("error"),
30646 intern_c_string ("void-variable")));
30647 staticpro (&list_of_error);
30649 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30650 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30651 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30652 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30654 echo_buffer[0] = echo_buffer[1] = Qnil;
30655 staticpro (&echo_buffer[0]);
30656 staticpro (&echo_buffer[1]);
30658 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30659 staticpro (&echo_area_buffer[0]);
30660 staticpro (&echo_area_buffer[1]);
30662 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30663 staticpro (&Vmessages_buffer_name);
30665 mode_line_proptrans_alist = Qnil;
30666 staticpro (&mode_line_proptrans_alist);
30667 mode_line_string_list = Qnil;
30668 staticpro (&mode_line_string_list);
30669 mode_line_string_face = Qnil;
30670 staticpro (&mode_line_string_face);
30671 mode_line_string_face_prop = Qnil;
30672 staticpro (&mode_line_string_face_prop);
30673 Vmode_line_unwind_vector = Qnil;
30674 staticpro (&Vmode_line_unwind_vector);
30676 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30678 help_echo_string = Qnil;
30679 staticpro (&help_echo_string);
30680 help_echo_object = Qnil;
30681 staticpro (&help_echo_object);
30682 help_echo_window = Qnil;
30683 staticpro (&help_echo_window);
30684 previous_help_echo_string = Qnil;
30685 staticpro (&previous_help_echo_string);
30686 help_echo_pos = -1;
30688 DEFSYM (Qright_to_left, "right-to-left");
30689 DEFSYM (Qleft_to_right, "left-to-right");
30690 defsubr (&Sbidi_resolved_levels);
30692 #ifdef HAVE_WINDOW_SYSTEM
30693 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30694 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30695 For example, if a block cursor is over a tab, it will be drawn as
30696 wide as that tab on the display. */);
30697 x_stretch_cursor_p = 0;
30698 #endif
30700 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30701 doc: /* Non-nil means highlight trailing whitespace.
30702 The face used for trailing whitespace is `trailing-whitespace'. */);
30703 Vshow_trailing_whitespace = Qnil;
30705 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30706 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30707 If the value is t, Emacs highlights non-ASCII chars which have the
30708 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30709 or `escape-glyph' face respectively.
30711 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30712 U+2011 (non-breaking hyphen) are affected.
30714 Any other non-nil value means to display these characters as a escape
30715 glyph followed by an ordinary space or hyphen.
30717 A value of nil means no special handling of these characters. */);
30718 Vnobreak_char_display = Qt;
30720 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30721 doc: /* The pointer shape to show in void text areas.
30722 A value of nil means to show the text pointer. Other options are
30723 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30724 `hourglass'. */);
30725 Vvoid_text_area_pointer = Qarrow;
30727 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30728 doc: /* Non-nil means don't actually do any redisplay.
30729 This is used for internal purposes. */);
30730 Vinhibit_redisplay = Qnil;
30732 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30733 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30734 Vglobal_mode_string = Qnil;
30736 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30737 doc: /* Marker for where to display an arrow on top of the buffer text.
30738 This must be the beginning of a line in order to work.
30739 See also `overlay-arrow-string'. */);
30740 Voverlay_arrow_position = Qnil;
30742 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30743 doc: /* String to display as an arrow in non-window frames.
30744 See also `overlay-arrow-position'. */);
30745 Voverlay_arrow_string = build_pure_c_string ("=>");
30747 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30748 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30749 The symbols on this list are examined during redisplay to determine
30750 where to display overlay arrows. */);
30751 Voverlay_arrow_variable_list
30752 = list1 (intern_c_string ("overlay-arrow-position"));
30754 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30755 doc: /* The number of lines to try scrolling a window by when point moves out.
30756 If that fails to bring point back on frame, point is centered instead.
30757 If this is zero, point is always centered after it moves off frame.
30758 If you want scrolling to always be a line at a time, you should set
30759 `scroll-conservatively' to a large value rather than set this to 1. */);
30761 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30762 doc: /* Scroll up to this many lines, to bring point back on screen.
30763 If point moves off-screen, redisplay will scroll by up to
30764 `scroll-conservatively' lines in order to bring point just barely
30765 onto the screen again. If that cannot be done, then redisplay
30766 recenters point as usual.
30768 If the value is greater than 100, redisplay will never recenter point,
30769 but will always scroll just enough text to bring point into view, even
30770 if you move far away.
30772 A value of zero means always recenter point if it moves off screen. */);
30773 scroll_conservatively = 0;
30775 DEFVAR_INT ("scroll-margin", scroll_margin,
30776 doc: /* Number of lines of margin at the top and bottom of a window.
30777 Recenter the window whenever point gets within this many lines
30778 of the top or bottom of the window. */);
30779 scroll_margin = 0;
30781 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30782 doc: /* Pixels per inch value for non-window system displays.
30783 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30784 Vdisplay_pixels_per_inch = make_float (72.0);
30786 #ifdef GLYPH_DEBUG
30787 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30788 #endif
30790 DEFVAR_LISP ("truncate-partial-width-windows",
30791 Vtruncate_partial_width_windows,
30792 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30793 For an integer value, truncate lines in each window narrower than the
30794 full frame width, provided the window width is less than that integer;
30795 otherwise, respect the value of `truncate-lines'.
30797 For any other non-nil value, truncate lines in all windows that do
30798 not span the full frame width.
30800 A value of nil means to respect the value of `truncate-lines'.
30802 If `word-wrap' is enabled, you might want to reduce this. */);
30803 Vtruncate_partial_width_windows = make_number (50);
30805 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30806 doc: /* Maximum buffer size for which line number should be displayed.
30807 If the buffer is bigger than this, the line number does not appear
30808 in the mode line. A value of nil means no limit. */);
30809 Vline_number_display_limit = Qnil;
30811 DEFVAR_INT ("line-number-display-limit-width",
30812 line_number_display_limit_width,
30813 doc: /* Maximum line width (in characters) for line number display.
30814 If the average length of the lines near point is bigger than this, then the
30815 line number may be omitted from the mode line. */);
30816 line_number_display_limit_width = 200;
30818 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30819 doc: /* Non-nil means highlight region even in nonselected windows. */);
30820 highlight_nonselected_windows = 0;
30822 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30823 doc: /* Non-nil if more than one frame is visible on this display.
30824 Minibuffer-only frames don't count, but iconified frames do.
30825 This variable is not guaranteed to be accurate except while processing
30826 `frame-title-format' and `icon-title-format'. */);
30828 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30829 doc: /* Template for displaying the title bar of visible frames.
30830 \(Assuming the window manager supports this feature.)
30832 This variable has the same structure as `mode-line-format', except that
30833 the %c and %l constructs are ignored. It is used only on frames for
30834 which no explicit name has been set \(see `modify-frame-parameters'). */);
30836 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30837 doc: /* Template for displaying the title bar of an iconified frame.
30838 \(Assuming the window manager supports this feature.)
30839 This variable has the same structure as `mode-line-format' (which see),
30840 and is used only on frames for which no explicit name has been set
30841 \(see `modify-frame-parameters'). */);
30842 Vicon_title_format
30843 = Vframe_title_format
30844 = listn (CONSTYPE_PURE, 3,
30845 intern_c_string ("multiple-frames"),
30846 build_pure_c_string ("%b"),
30847 listn (CONSTYPE_PURE, 4,
30848 empty_unibyte_string,
30849 intern_c_string ("invocation-name"),
30850 build_pure_c_string ("@"),
30851 intern_c_string ("system-name")));
30853 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30854 doc: /* Maximum number of lines to keep in the message log buffer.
30855 If nil, disable message logging. If t, log messages but don't truncate
30856 the buffer when it becomes large. */);
30857 Vmessage_log_max = make_number (1000);
30859 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30860 doc: /* Functions called before redisplay, if window sizes have changed.
30861 The value should be a list of functions that take one argument.
30862 Just before redisplay, for each frame, if any of its windows have changed
30863 size since the last redisplay, or have been split or deleted,
30864 all the functions in the list are called, with the frame as argument. */);
30865 Vwindow_size_change_functions = Qnil;
30867 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30868 doc: /* List of functions to call before redisplaying a window with scrolling.
30869 Each function is called with two arguments, the window and its new
30870 display-start position.
30871 These functions are called whenever the `window-start' marker is modified,
30872 either to point into another buffer (e.g. via `set-window-buffer') or another
30873 place in the same buffer.
30874 Note that the value of `window-end' is not valid when these functions are
30875 called.
30877 Warning: Do not use this feature to alter the way the window
30878 is scrolled. It is not designed for that, and such use probably won't
30879 work. */);
30880 Vwindow_scroll_functions = Qnil;
30882 DEFVAR_LISP ("window-text-change-functions",
30883 Vwindow_text_change_functions,
30884 doc: /* Functions to call in redisplay when text in the window might change. */);
30885 Vwindow_text_change_functions = Qnil;
30887 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30888 doc: /* Functions called when redisplay of a window reaches the end trigger.
30889 Each function is called with two arguments, the window and the end trigger value.
30890 See `set-window-redisplay-end-trigger'. */);
30891 Vredisplay_end_trigger_functions = Qnil;
30893 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30894 doc: /* Non-nil means autoselect window with mouse pointer.
30895 If nil, do not autoselect windows.
30896 A positive number means delay autoselection by that many seconds: a
30897 window is autoselected only after the mouse has remained in that
30898 window for the duration of the delay.
30899 A negative number has a similar effect, but causes windows to be
30900 autoselected only after the mouse has stopped moving. \(Because of
30901 the way Emacs compares mouse events, you will occasionally wait twice
30902 that time before the window gets selected.\)
30903 Any other value means to autoselect window instantaneously when the
30904 mouse pointer enters it.
30906 Autoselection selects the minibuffer only if it is active, and never
30907 unselects the minibuffer if it is active.
30909 When customizing this variable make sure that the actual value of
30910 `focus-follows-mouse' matches the behavior of your window manager. */);
30911 Vmouse_autoselect_window = Qnil;
30913 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30914 doc: /* Non-nil means automatically resize tool-bars.
30915 This dynamically changes the tool-bar's height to the minimum height
30916 that is needed to make all tool-bar items visible.
30917 If value is `grow-only', the tool-bar's height is only increased
30918 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30919 Vauto_resize_tool_bars = Qt;
30921 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30922 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30923 auto_raise_tool_bar_buttons_p = 1;
30925 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30926 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30927 make_cursor_line_fully_visible_p = 1;
30929 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30930 doc: /* Border below tool-bar in pixels.
30931 If an integer, use it as the height of the border.
30932 If it is one of `internal-border-width' or `border-width', use the
30933 value of the corresponding frame parameter.
30934 Otherwise, no border is added below the tool-bar. */);
30935 Vtool_bar_border = Qinternal_border_width;
30937 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30938 doc: /* Margin around tool-bar buttons in pixels.
30939 If an integer, use that for both horizontal and vertical margins.
30940 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30941 HORZ specifying the horizontal margin, and VERT specifying the
30942 vertical margin. */);
30943 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30945 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30946 doc: /* Relief thickness of tool-bar buttons. */);
30947 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30949 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30950 doc: /* Tool bar style to use.
30951 It can be one of
30952 image - show images only
30953 text - show text only
30954 both - show both, text below image
30955 both-horiz - show text to the right of the image
30956 text-image-horiz - show text to the left of the image
30957 any other - use system default or image if no system default.
30959 This variable only affects the GTK+ toolkit version of Emacs. */);
30960 Vtool_bar_style = Qnil;
30962 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30963 doc: /* Maximum number of characters a label can have to be shown.
30964 The tool bar style must also show labels for this to have any effect, see
30965 `tool-bar-style'. */);
30966 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30968 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30969 doc: /* List of functions to call to fontify regions of text.
30970 Each function is called with one argument POS. Functions must
30971 fontify a region starting at POS in the current buffer, and give
30972 fontified regions the property `fontified'. */);
30973 Vfontification_functions = Qnil;
30974 Fmake_variable_buffer_local (Qfontification_functions);
30976 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30977 unibyte_display_via_language_environment,
30978 doc: /* Non-nil means display unibyte text according to language environment.
30979 Specifically, this means that raw bytes in the range 160-255 decimal
30980 are displayed by converting them to the equivalent multibyte characters
30981 according to the current language environment. As a result, they are
30982 displayed according to the current fontset.
30984 Note that this variable affects only how these bytes are displayed,
30985 but does not change the fact they are interpreted as raw bytes. */);
30986 unibyte_display_via_language_environment = 0;
30988 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30989 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30990 If a float, it specifies a fraction of the mini-window frame's height.
30991 If an integer, it specifies a number of lines. */);
30992 Vmax_mini_window_height = make_float (0.25);
30994 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30995 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30996 A value of nil means don't automatically resize mini-windows.
30997 A value of t means resize them to fit the text displayed in them.
30998 A value of `grow-only', the default, means let mini-windows grow only;
30999 they return to their normal size when the minibuffer is closed, or the
31000 echo area becomes empty. */);
31001 Vresize_mini_windows = Qgrow_only;
31003 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31004 doc: /* Alist specifying how to blink the cursor off.
31005 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31006 `cursor-type' frame-parameter or variable equals ON-STATE,
31007 comparing using `equal', Emacs uses OFF-STATE to specify
31008 how to blink it off. ON-STATE and OFF-STATE are values for
31009 the `cursor-type' frame parameter.
31011 If a frame's ON-STATE has no entry in this list,
31012 the frame's other specifications determine how to blink the cursor off. */);
31013 Vblink_cursor_alist = Qnil;
31015 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31016 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31017 If non-nil, windows are automatically scrolled horizontally to make
31018 point visible. */);
31019 automatic_hscrolling_p = 1;
31020 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31022 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31023 doc: /* How many columns away from the window edge point is allowed to get
31024 before automatic hscrolling will horizontally scroll the window. */);
31025 hscroll_margin = 5;
31027 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31028 doc: /* How many columns to scroll the window when point gets too close to the edge.
31029 When point is less than `hscroll-margin' columns from the window
31030 edge, automatic hscrolling will scroll the window by the amount of columns
31031 determined by this variable. If its value is a positive integer, scroll that
31032 many columns. If it's a positive floating-point number, it specifies the
31033 fraction of the window's width to scroll. If it's nil or zero, point will be
31034 centered horizontally after the scroll. Any other value, including negative
31035 numbers, are treated as if the value were zero.
31037 Automatic hscrolling always moves point outside the scroll margin, so if
31038 point was more than scroll step columns inside the margin, the window will
31039 scroll more than the value given by the scroll step.
31041 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31042 and `scroll-right' overrides this variable's effect. */);
31043 Vhscroll_step = make_number (0);
31045 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31046 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31047 Bind this around calls to `message' to let it take effect. */);
31048 message_truncate_lines = 0;
31050 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31051 doc: /* Normal hook run to update the menu bar definitions.
31052 Redisplay runs this hook before it redisplays the menu bar.
31053 This is used to update menus such as Buffers, whose contents depend on
31054 various data. */);
31055 Vmenu_bar_update_hook = Qnil;
31057 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31058 doc: /* Frame for which we are updating a menu.
31059 The enable predicate for a menu binding should check this variable. */);
31060 Vmenu_updating_frame = Qnil;
31062 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31063 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31064 inhibit_menubar_update = 0;
31066 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31067 doc: /* Prefix prepended to all continuation lines at display time.
31068 The value may be a string, an image, or a stretch-glyph; it is
31069 interpreted in the same way as the value of a `display' text property.
31071 This variable is overridden by any `wrap-prefix' text or overlay
31072 property.
31074 To add a prefix to non-continuation lines, use `line-prefix'. */);
31075 Vwrap_prefix = Qnil;
31076 DEFSYM (Qwrap_prefix, "wrap-prefix");
31077 Fmake_variable_buffer_local (Qwrap_prefix);
31079 DEFVAR_LISP ("line-prefix", Vline_prefix,
31080 doc: /* Prefix prepended to all non-continuation lines at display time.
31081 The value may be a string, an image, or a stretch-glyph; it is
31082 interpreted in the same way as the value of a `display' text property.
31084 This variable is overridden by any `line-prefix' text or overlay
31085 property.
31087 To add a prefix to continuation lines, use `wrap-prefix'. */);
31088 Vline_prefix = Qnil;
31089 DEFSYM (Qline_prefix, "line-prefix");
31090 Fmake_variable_buffer_local (Qline_prefix);
31092 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31093 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31094 inhibit_eval_during_redisplay = 0;
31096 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31097 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31098 inhibit_free_realized_faces = 0;
31100 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31101 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31102 Intended for use during debugging and for testing bidi display;
31103 see biditest.el in the test suite. */);
31104 inhibit_bidi_mirroring = 0;
31106 #ifdef GLYPH_DEBUG
31107 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31108 doc: /* Inhibit try_window_id display optimization. */);
31109 inhibit_try_window_id = 0;
31111 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31112 doc: /* Inhibit try_window_reusing display optimization. */);
31113 inhibit_try_window_reusing = 0;
31115 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31116 doc: /* Inhibit try_cursor_movement display optimization. */);
31117 inhibit_try_cursor_movement = 0;
31118 #endif /* GLYPH_DEBUG */
31120 DEFVAR_INT ("overline-margin", overline_margin,
31121 doc: /* Space between overline and text, in pixels.
31122 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31123 margin to the character height. */);
31124 overline_margin = 2;
31126 DEFVAR_INT ("underline-minimum-offset",
31127 underline_minimum_offset,
31128 doc: /* Minimum distance between baseline and underline.
31129 This can improve legibility of underlined text at small font sizes,
31130 particularly when using variable `x-use-underline-position-properties'
31131 with fonts that specify an UNDERLINE_POSITION relatively close to the
31132 baseline. The default value is 1. */);
31133 underline_minimum_offset = 1;
31135 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31136 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31137 This feature only works when on a window system that can change
31138 cursor shapes. */);
31139 display_hourglass_p = 1;
31141 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31142 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31143 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31145 #ifdef HAVE_WINDOW_SYSTEM
31146 hourglass_atimer = NULL;
31147 hourglass_shown_p = 0;
31148 #endif /* HAVE_WINDOW_SYSTEM */
31150 DEFSYM (Qglyphless_char, "glyphless-char");
31151 DEFSYM (Qhex_code, "hex-code");
31152 DEFSYM (Qempty_box, "empty-box");
31153 DEFSYM (Qthin_space, "thin-space");
31154 DEFSYM (Qzero_width, "zero-width");
31156 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31157 doc: /* Function run just before redisplay.
31158 It is called with one argument, which is the set of windows that are to
31159 be redisplayed. This set can be nil (meaning, only the selected window),
31160 or t (meaning all windows). */);
31161 Vpre_redisplay_function = intern ("ignore");
31163 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31164 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31166 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31167 doc: /* Char-table defining glyphless characters.
31168 Each element, if non-nil, should be one of the following:
31169 an ASCII acronym string: display this string in a box
31170 `hex-code': display the hexadecimal code of a character in a box
31171 `empty-box': display as an empty box
31172 `thin-space': display as 1-pixel width space
31173 `zero-width': don't display
31174 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31175 display method for graphical terminals and text terminals respectively.
31176 GRAPHICAL and TEXT should each have one of the values listed above.
31178 The char-table has one extra slot to control the display of a character for
31179 which no font is found. This slot only takes effect on graphical terminals.
31180 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31181 `thin-space'. The default is `empty-box'.
31183 If a character has a non-nil entry in an active display table, the
31184 display table takes effect; in this case, Emacs does not consult
31185 `glyphless-char-display' at all. */);
31186 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31187 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31188 Qempty_box);
31190 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31191 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31192 Vdebug_on_message = Qnil;
31194 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31195 doc: /* */);
31196 Vredisplay__all_windows_cause
31197 = Fmake_vector (make_number (100), make_number (0));
31199 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31200 doc: /* */);
31201 Vredisplay__mode_lines_cause
31202 = Fmake_vector (make_number (100), make_number (0));
31206 /* Initialize this module when Emacs starts. */
31208 void
31209 init_xdisp (void)
31211 CHARPOS (this_line_start_pos) = 0;
31213 if (!noninteractive)
31215 struct window *m = XWINDOW (minibuf_window);
31216 Lisp_Object frame = m->frame;
31217 struct frame *f = XFRAME (frame);
31218 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31219 struct window *r = XWINDOW (root);
31220 int i;
31222 echo_area_window = minibuf_window;
31224 r->top_line = FRAME_TOP_MARGIN (f);
31225 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31226 r->total_cols = FRAME_COLS (f);
31227 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31228 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31229 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31231 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31232 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31233 m->total_cols = FRAME_COLS (f);
31234 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31235 m->total_lines = 1;
31236 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31238 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31239 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31240 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31242 /* The default ellipsis glyphs `...'. */
31243 for (i = 0; i < 3; ++i)
31244 default_invis_vector[i] = make_number ('.');
31248 /* Allocate the buffer for frame titles.
31249 Also used for `format-mode-line'. */
31250 int size = 100;
31251 mode_line_noprop_buf = xmalloc (size);
31252 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31253 mode_line_noprop_ptr = mode_line_noprop_buf;
31254 mode_line_target = MODE_LINE_DISPLAY;
31257 help_echo_showing_p = 0;
31260 #ifdef HAVE_WINDOW_SYSTEM
31262 /* Platform-independent portion of hourglass implementation. */
31264 /* Timer function of hourglass_atimer. */
31266 static void
31267 show_hourglass (struct atimer *timer)
31269 /* The timer implementation will cancel this timer automatically
31270 after this function has run. Set hourglass_atimer to null
31271 so that we know the timer doesn't have to be canceled. */
31272 hourglass_atimer = NULL;
31274 if (!hourglass_shown_p)
31276 Lisp_Object tail, frame;
31278 block_input ();
31280 FOR_EACH_FRAME (tail, frame)
31282 struct frame *f = XFRAME (frame);
31284 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31285 && FRAME_RIF (f)->show_hourglass)
31286 FRAME_RIF (f)->show_hourglass (f);
31289 hourglass_shown_p = 1;
31290 unblock_input ();
31294 /* Cancel a currently active hourglass timer, and start a new one. */
31296 void
31297 start_hourglass (void)
31299 struct timespec delay;
31301 cancel_hourglass ();
31303 if (INTEGERP (Vhourglass_delay)
31304 && XINT (Vhourglass_delay) > 0)
31305 delay = make_timespec (min (XINT (Vhourglass_delay),
31306 TYPE_MAXIMUM (time_t)),
31308 else if (FLOATP (Vhourglass_delay)
31309 && XFLOAT_DATA (Vhourglass_delay) > 0)
31310 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31311 else
31312 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31314 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31315 show_hourglass, NULL);
31318 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31319 shown. */
31321 void
31322 cancel_hourglass (void)
31324 if (hourglass_atimer)
31326 cancel_atimer (hourglass_atimer);
31327 hourglass_atimer = NULL;
31330 if (hourglass_shown_p)
31332 Lisp_Object tail, frame;
31334 block_input ();
31336 FOR_EACH_FRAME (tail, frame)
31338 struct frame *f = XFRAME (frame);
31340 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31341 && FRAME_RIF (f)->hide_hourglass)
31342 FRAME_RIF (f)->hide_hourglass (f);
31343 #ifdef HAVE_NTGUI
31344 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31345 else if (!FRAME_W32_P (f))
31346 w32_arrow_cursor ();
31347 #endif
31350 hourglass_shown_p = 0;
31351 unblock_input ();
31355 #endif /* HAVE_WINDOW_SYSTEM */