* lisp/vc/vc-filewise.el: Comment fixes.
[emacs.git] / src / xdisp.c
blob989cbd10d81e8980d05b113f7ae7e50ba78e9234
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1147 static int
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459 int bottom_y;
1460 struct it save_it;
1461 void *save_it_data = NULL;
1463 /* Calling line_bottom_y may change it.method, it.position, etc. */
1464 SAVE_IT (save_it, it, save_it_data);
1465 last_height = 0;
1466 bottom_y = line_bottom_y (&it);
1467 if (top_y < window_top_y)
1468 visible_p = bottom_y > window_top_y;
1469 else if (top_y < it.last_visible_y)
1470 visible_p = 1;
1471 if (bottom_y >= it.last_visible_y
1472 && it.bidi_p && it.bidi_it.scan_dir == -1
1473 && IT_CHARPOS (it) < charpos)
1475 /* When the last line of the window is scanned backwards
1476 under bidi iteration, we could be duped into thinking
1477 that we have passed CHARPOS, when in fact move_it_to
1478 simply stopped short of CHARPOS because it reached
1479 last_visible_y. To see if that's what happened, we call
1480 move_it_to again with a slightly larger vertical limit,
1481 and see if it actually moved vertically; if it did, we
1482 didn't really reach CHARPOS, which is beyond window end. */
1483 /* Why 10? because we don't know how many canonical lines
1484 will the height of the next line(s) be. So we guess. */
1485 int ten_more_lines = 10 * default_line_pixel_height (w);
1487 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1488 MOVE_TO_POS | MOVE_TO_Y);
1489 if (it.current_y > top_y)
1490 visible_p = 0;
1493 RESTORE_IT (&it, &save_it, save_it_data);
1494 if (visible_p)
1496 if (it.method == GET_FROM_DISPLAY_VECTOR)
1498 /* We stopped on the last glyph of a display vector.
1499 Try and recompute. Hack alert! */
1500 if (charpos < 2 || top.charpos >= charpos)
1501 top_x = it.glyph_row->x;
1502 else
1504 struct it it2, it2_prev;
1505 /* The idea is to get to the previous buffer
1506 position, consume the character there, and use
1507 the pixel coordinates we get after that. But if
1508 the previous buffer position is also displayed
1509 from a display vector, we need to consume all of
1510 the glyphs from that display vector. */
1511 start_display (&it2, w, top);
1512 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1513 /* If we didn't get to CHARPOS - 1, there's some
1514 replacing display property at that position, and
1515 we stopped after it. That is exactly the place
1516 whose coordinates we want. */
1517 if (IT_CHARPOS (it2) != charpos - 1)
1518 it2_prev = it2;
1519 else
1521 /* Iterate until we get out of the display
1522 vector that displays the character at
1523 CHARPOS - 1. */
1524 do {
1525 get_next_display_element (&it2);
1526 PRODUCE_GLYPHS (&it2);
1527 it2_prev = it2;
1528 set_iterator_to_next (&it2, 1);
1529 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1530 && IT_CHARPOS (it2) < charpos);
1532 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1533 || it2_prev.current_x > it2_prev.last_visible_x)
1534 top_x = it.glyph_row->x;
1535 else
1537 top_x = it2_prev.current_x;
1538 top_y = it2_prev.current_y;
1542 else if (IT_CHARPOS (it) != charpos)
1544 Lisp_Object cpos = make_number (charpos);
1545 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1546 Lisp_Object string = string_from_display_spec (spec);
1547 struct text_pos tpos;
1548 int replacing_spec_p;
1549 bool newline_in_string
1550 = (STRINGP (string)
1551 && memchr (SDATA (string), '\n', SBYTES (string)));
1553 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1554 replacing_spec_p
1555 = (!NILP (spec)
1556 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1557 charpos, FRAME_WINDOW_P (it.f)));
1558 /* The tricky code below is needed because there's a
1559 discrepancy between move_it_to and how we set cursor
1560 when PT is at the beginning of a portion of text
1561 covered by a display property or an overlay with a
1562 display property, or the display line ends in a
1563 newline from a display string. move_it_to will stop
1564 _after_ such display strings, whereas
1565 set_cursor_from_row conspires with cursor_row_p to
1566 place the cursor on the first glyph produced from the
1567 display string. */
1569 /* We have overshoot PT because it is covered by a
1570 display property that replaces the text it covers.
1571 If the string includes embedded newlines, we are also
1572 in the wrong display line. Backtrack to the correct
1573 line, where the display property begins. */
1574 if (replacing_spec_p)
1576 Lisp_Object startpos, endpos;
1577 EMACS_INT start, end;
1578 struct it it3;
1579 int it3_moved;
1581 /* Find the first and the last buffer positions
1582 covered by the display string. */
1583 endpos =
1584 Fnext_single_char_property_change (cpos, Qdisplay,
1585 Qnil, Qnil);
1586 startpos =
1587 Fprevious_single_char_property_change (endpos, Qdisplay,
1588 Qnil, Qnil);
1589 start = XFASTINT (startpos);
1590 end = XFASTINT (endpos);
1591 /* Move to the last buffer position before the
1592 display property. */
1593 start_display (&it3, w, top);
1594 if (start > CHARPOS (top))
1595 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1596 /* Move forward one more line if the position before
1597 the display string is a newline or if it is the
1598 rightmost character on a line that is
1599 continued or word-wrapped. */
1600 if (it3.method == GET_FROM_BUFFER
1601 && (it3.c == '\n'
1602 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1603 move_it_by_lines (&it3, 1);
1604 else if (move_it_in_display_line_to (&it3, -1,
1605 it3.current_x
1606 + it3.pixel_width,
1607 MOVE_TO_X)
1608 == MOVE_LINE_CONTINUED)
1610 move_it_by_lines (&it3, 1);
1611 /* When we are under word-wrap, the #$@%!
1612 move_it_by_lines moves 2 lines, so we need to
1613 fix that up. */
1614 if (it3.line_wrap == WORD_WRAP)
1615 move_it_by_lines (&it3, -1);
1618 /* Record the vertical coordinate of the display
1619 line where we wound up. */
1620 top_y = it3.current_y;
1621 if (it3.bidi_p)
1623 /* When characters are reordered for display,
1624 the character displayed to the left of the
1625 display string could be _after_ the display
1626 property in the logical order. Use the
1627 smallest vertical position of these two. */
1628 start_display (&it3, w, top);
1629 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1630 if (it3.current_y < top_y)
1631 top_y = it3.current_y;
1633 /* Move from the top of the window to the beginning
1634 of the display line where the display string
1635 begins. */
1636 start_display (&it3, w, top);
1637 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1638 /* If it3_moved stays zero after the 'while' loop
1639 below, that means we already were at a newline
1640 before the loop (e.g., the display string begins
1641 with a newline), so we don't need to (and cannot)
1642 inspect the glyphs of it3.glyph_row, because
1643 PRODUCE_GLYPHS will not produce anything for a
1644 newline, and thus it3.glyph_row stays at its
1645 stale content it got at top of the window. */
1646 it3_moved = 0;
1647 /* Finally, advance the iterator until we hit the
1648 first display element whose character position is
1649 CHARPOS, or until the first newline from the
1650 display string, which signals the end of the
1651 display line. */
1652 while (get_next_display_element (&it3))
1654 PRODUCE_GLYPHS (&it3);
1655 if (IT_CHARPOS (it3) == charpos
1656 || ITERATOR_AT_END_OF_LINE_P (&it3))
1657 break;
1658 it3_moved = 1;
1659 set_iterator_to_next (&it3, 0);
1661 top_x = it3.current_x - it3.pixel_width;
1662 /* Normally, we would exit the above loop because we
1663 found the display element whose character
1664 position is CHARPOS. For the contingency that we
1665 didn't, and stopped at the first newline from the
1666 display string, move back over the glyphs
1667 produced from the string, until we find the
1668 rightmost glyph not from the string. */
1669 if (it3_moved
1670 && newline_in_string
1671 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1673 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1674 + it3.glyph_row->used[TEXT_AREA];
1676 while (EQ ((g - 1)->object, string))
1678 --g;
1679 top_x -= g->pixel_width;
1681 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1682 + it3.glyph_row->used[TEXT_AREA]);
1687 *x = top_x;
1688 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1689 *rtop = max (0, window_top_y - top_y);
1690 *rbot = max (0, bottom_y - it.last_visible_y);
1691 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1692 - max (top_y, window_top_y)));
1693 *vpos = it.vpos;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1724 else
1725 bidi_unshelve_cache (it2data, 1);
1727 bidi_unshelve_cache (itdata, 0);
1729 if (old_buffer)
1730 set_buffer_internal_1 (old_buffer);
1732 if (visible_p && w->hscroll > 0)
1733 *x -=
1734 window_hscroll_limited (w, WINDOW_XFRAME (w))
1735 * WINDOW_FRAME_COLUMN_WIDTH (w);
1737 #if 0
1738 /* Debugging code. */
1739 if (visible_p)
1740 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1741 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1742 else
1743 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1744 #endif
1746 return visible_p;
1750 /* Return the next character from STR. Return in *LEN the length of
1751 the character. This is like STRING_CHAR_AND_LENGTH but never
1752 returns an invalid character. If we find one, we return a `?', but
1753 with the length of the invalid character. */
1755 static int
1756 string_char_and_length (const unsigned char *str, int *len)
1758 int c;
1760 c = STRING_CHAR_AND_LENGTH (str, *len);
1761 if (!CHAR_VALID_P (c))
1762 /* We may not change the length here because other places in Emacs
1763 don't use this function, i.e. they silently accept invalid
1764 characters. */
1765 c = '?';
1767 return c;
1772 /* Given a position POS containing a valid character and byte position
1773 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1775 static struct text_pos
1776 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1778 eassert (STRINGP (string) && nchars >= 0);
1780 if (STRING_MULTIBYTE (string))
1782 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1783 int len;
1785 while (nchars--)
1787 string_char_and_length (p, &len);
1788 p += len;
1789 CHARPOS (pos) += 1;
1790 BYTEPOS (pos) += len;
1793 else
1794 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1796 return pos;
1800 /* Value is the text position, i.e. character and byte position,
1801 for character position CHARPOS in STRING. */
1803 static struct text_pos
1804 string_pos (ptrdiff_t charpos, Lisp_Object string)
1806 struct text_pos pos;
1807 eassert (STRINGP (string));
1808 eassert (charpos >= 0);
1809 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1810 return pos;
1814 /* Value is a text position, i.e. character and byte position, for
1815 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1816 means recognize multibyte characters. */
1818 static struct text_pos
1819 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1821 struct text_pos pos;
1823 eassert (s != NULL);
1824 eassert (charpos >= 0);
1826 if (multibyte_p)
1828 int len;
1830 SET_TEXT_POS (pos, 0, 0);
1831 while (charpos--)
1833 string_char_and_length ((const unsigned char *) s, &len);
1834 s += len;
1835 CHARPOS (pos) += 1;
1836 BYTEPOS (pos) += len;
1839 else
1840 SET_TEXT_POS (pos, charpos, charpos);
1842 return pos;
1846 /* Value is the number of characters in C string S. MULTIBYTE_P
1847 non-zero means recognize multibyte characters. */
1849 static ptrdiff_t
1850 number_of_chars (const char *s, bool multibyte_p)
1852 ptrdiff_t nchars;
1854 if (multibyte_p)
1856 ptrdiff_t rest = strlen (s);
1857 int len;
1858 const unsigned char *p = (const unsigned char *) s;
1860 for (nchars = 0; rest > 0; ++nchars)
1862 string_char_and_length (p, &len);
1863 rest -= len, p += len;
1866 else
1867 nchars = strlen (s);
1869 return nchars;
1873 /* Compute byte position NEWPOS->bytepos corresponding to
1874 NEWPOS->charpos. POS is a known position in string STRING.
1875 NEWPOS->charpos must be >= POS.charpos. */
1877 static void
1878 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1880 eassert (STRINGP (string));
1881 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1883 if (STRING_MULTIBYTE (string))
1884 *newpos = string_pos_nchars_ahead (pos, string,
1885 CHARPOS (*newpos) - CHARPOS (pos));
1886 else
1887 BYTEPOS (*newpos) = CHARPOS (*newpos);
1890 /* EXPORT:
1891 Return an estimation of the pixel height of mode or header lines on
1892 frame F. FACE_ID specifies what line's height to estimate. */
1895 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1897 #ifdef HAVE_WINDOW_SYSTEM
1898 if (FRAME_WINDOW_P (f))
1900 int height = FONT_HEIGHT (FRAME_FONT (f));
1902 /* This function is called so early when Emacs starts that the face
1903 cache and mode line face are not yet initialized. */
1904 if (FRAME_FACE_CACHE (f))
1906 struct face *face = FACE_FROM_ID (f, face_id);
1907 if (face)
1909 if (face->font)
1910 height = FONT_HEIGHT (face->font);
1911 if (face->box_line_width > 0)
1912 height += 2 * face->box_line_width;
1916 return height;
1918 #endif
1920 return 1;
1923 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1924 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1925 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1926 not force the value into range. */
1928 void
1929 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1930 int *x, int *y, NativeRectangle *bounds, int noclip)
1933 #ifdef HAVE_WINDOW_SYSTEM
1934 if (FRAME_WINDOW_P (f))
1936 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1937 even for negative values. */
1938 if (pix_x < 0)
1939 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1940 if (pix_y < 0)
1941 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1943 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1944 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1946 if (bounds)
1947 STORE_NATIVE_RECT (*bounds,
1948 FRAME_COL_TO_PIXEL_X (f, pix_x),
1949 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1950 FRAME_COLUMN_WIDTH (f) - 1,
1951 FRAME_LINE_HEIGHT (f) - 1);
1953 /* PXW: Should we clip pixels before converting to columns/lines? */
1954 if (!noclip)
1956 if (pix_x < 0)
1957 pix_x = 0;
1958 else if (pix_x > FRAME_TOTAL_COLS (f))
1959 pix_x = FRAME_TOTAL_COLS (f);
1961 if (pix_y < 0)
1962 pix_y = 0;
1963 else if (pix_y > FRAME_TOTAL_LINES (f))
1964 pix_y = FRAME_TOTAL_LINES (f);
1967 #endif
1969 *x = pix_x;
1970 *y = pix_y;
1974 /* Find the glyph under window-relative coordinates X/Y in window W.
1975 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1976 strings. Return in *HPOS and *VPOS the row and column number of
1977 the glyph found. Return in *AREA the glyph area containing X.
1978 Value is a pointer to the glyph found or null if X/Y is not on
1979 text, or we can't tell because W's current matrix is not up to
1980 date. */
1982 static struct glyph *
1983 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1984 int *dx, int *dy, int *area)
1986 struct glyph *glyph, *end;
1987 struct glyph_row *row = NULL;
1988 int x0, i;
1990 /* Find row containing Y. Give up if some row is not enabled. */
1991 for (i = 0; i < w->current_matrix->nrows; ++i)
1993 row = MATRIX_ROW (w->current_matrix, i);
1994 if (!row->enabled_p)
1995 return NULL;
1996 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1997 break;
2000 *vpos = i;
2001 *hpos = 0;
2003 /* Give up if Y is not in the window. */
2004 if (i == w->current_matrix->nrows)
2005 return NULL;
2007 /* Get the glyph area containing X. */
2008 if (w->pseudo_window_p)
2010 *area = TEXT_AREA;
2011 x0 = 0;
2013 else
2015 if (x < window_box_left_offset (w, TEXT_AREA))
2017 *area = LEFT_MARGIN_AREA;
2018 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2020 else if (x < window_box_right_offset (w, TEXT_AREA))
2022 *area = TEXT_AREA;
2023 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2025 else
2027 *area = RIGHT_MARGIN_AREA;
2028 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2032 /* Find glyph containing X. */
2033 glyph = row->glyphs[*area];
2034 end = glyph + row->used[*area];
2035 x -= x0;
2036 while (glyph < end && x >= glyph->pixel_width)
2038 x -= glyph->pixel_width;
2039 ++glyph;
2042 if (glyph == end)
2043 return NULL;
2045 if (dx)
2047 *dx = x;
2048 *dy = y - (row->y + row->ascent - glyph->ascent);
2051 *hpos = glyph - row->glyphs[*area];
2052 return glyph;
2055 /* Convert frame-relative x/y to coordinates relative to window W.
2056 Takes pseudo-windows into account. */
2058 static void
2059 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2061 if (w->pseudo_window_p)
2063 /* A pseudo-window is always full-width, and starts at the
2064 left edge of the frame, plus a frame border. */
2065 struct frame *f = XFRAME (w->frame);
2066 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2067 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2069 else
2071 *x -= WINDOW_LEFT_EDGE_X (w);
2072 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2076 #ifdef HAVE_WINDOW_SYSTEM
2078 /* EXPORT:
2079 Return in RECTS[] at most N clipping rectangles for glyph string S.
2080 Return the number of stored rectangles. */
2083 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2085 XRectangle r;
2087 if (n <= 0)
2088 return 0;
2090 if (s->row->full_width_p)
2092 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2093 r.x = WINDOW_LEFT_EDGE_X (s->w);
2094 if (s->row->mode_line_p)
2095 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2096 else
2097 r.width = WINDOW_PIXEL_WIDTH (s->w);
2099 /* Unless displaying a mode or menu bar line, which are always
2100 fully visible, clip to the visible part of the row. */
2101 if (s->w->pseudo_window_p)
2102 r.height = s->row->visible_height;
2103 else
2104 r.height = s->height;
2106 else
2108 /* This is a text line that may be partially visible. */
2109 r.x = window_box_left (s->w, s->area);
2110 r.width = window_box_width (s->w, s->area);
2111 r.height = s->row->visible_height;
2114 if (s->clip_head)
2115 if (r.x < s->clip_head->x)
2117 if (r.width >= s->clip_head->x - r.x)
2118 r.width -= s->clip_head->x - r.x;
2119 else
2120 r.width = 0;
2121 r.x = s->clip_head->x;
2123 if (s->clip_tail)
2124 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2126 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2127 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2128 else
2129 r.width = 0;
2132 /* If S draws overlapping rows, it's sufficient to use the top and
2133 bottom of the window for clipping because this glyph string
2134 intentionally draws over other lines. */
2135 if (s->for_overlaps)
2137 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2138 r.height = window_text_bottom_y (s->w) - r.y;
2140 /* Alas, the above simple strategy does not work for the
2141 environments with anti-aliased text: if the same text is
2142 drawn onto the same place multiple times, it gets thicker.
2143 If the overlap we are processing is for the erased cursor, we
2144 take the intersection with the rectangle of the cursor. */
2145 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2147 XRectangle rc, r_save = r;
2149 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2150 rc.y = s->w->phys_cursor.y;
2151 rc.width = s->w->phys_cursor_width;
2152 rc.height = s->w->phys_cursor_height;
2154 x_intersect_rectangles (&r_save, &rc, &r);
2157 else
2159 /* Don't use S->y for clipping because it doesn't take partially
2160 visible lines into account. For example, it can be negative for
2161 partially visible lines at the top of a window. */
2162 if (!s->row->full_width_p
2163 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2164 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2165 else
2166 r.y = max (0, s->row->y);
2169 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2171 /* If drawing the cursor, don't let glyph draw outside its
2172 advertised boundaries. Cleartype does this under some circumstances. */
2173 if (s->hl == DRAW_CURSOR)
2175 struct glyph *glyph = s->first_glyph;
2176 int height, max_y;
2178 if (s->x > r.x)
2180 if (r.width >= s->x - r.x)
2181 r.width -= s->x - r.x;
2182 else /* R2L hscrolled row with cursor outside text area */
2183 r.width = 0;
2184 r.x = s->x;
2186 r.width = min (r.width, glyph->pixel_width);
2188 /* If r.y is below window bottom, ensure that we still see a cursor. */
2189 height = min (glyph->ascent + glyph->descent,
2190 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2191 max_y = window_text_bottom_y (s->w) - height;
2192 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2193 if (s->ybase - glyph->ascent > max_y)
2195 r.y = max_y;
2196 r.height = height;
2198 else
2200 /* Don't draw cursor glyph taller than our actual glyph. */
2201 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2202 if (height < r.height)
2204 max_y = r.y + r.height;
2205 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2206 r.height = min (max_y - r.y, height);
2211 if (s->row->clip)
2213 XRectangle r_save = r;
2215 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2216 r.width = 0;
2219 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2220 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2222 #ifdef CONVERT_FROM_XRECT
2223 CONVERT_FROM_XRECT (r, *rects);
2224 #else
2225 *rects = r;
2226 #endif
2227 return 1;
2229 else
2231 /* If we are processing overlapping and allowed to return
2232 multiple clipping rectangles, we exclude the row of the glyph
2233 string from the clipping rectangle. This is to avoid drawing
2234 the same text on the environment with anti-aliasing. */
2235 #ifdef CONVERT_FROM_XRECT
2236 XRectangle rs[2];
2237 #else
2238 XRectangle *rs = rects;
2239 #endif
2240 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2242 if (s->for_overlaps & OVERLAPS_PRED)
2244 rs[i] = r;
2245 if (r.y + r.height > row_y)
2247 if (r.y < row_y)
2248 rs[i].height = row_y - r.y;
2249 else
2250 rs[i].height = 0;
2252 i++;
2254 if (s->for_overlaps & OVERLAPS_SUCC)
2256 rs[i] = r;
2257 if (r.y < row_y + s->row->visible_height)
2259 if (r.y + r.height > row_y + s->row->visible_height)
2261 rs[i].y = row_y + s->row->visible_height;
2262 rs[i].height = r.y + r.height - rs[i].y;
2264 else
2265 rs[i].height = 0;
2267 i++;
2270 n = i;
2271 #ifdef CONVERT_FROM_XRECT
2272 for (i = 0; i < n; i++)
2273 CONVERT_FROM_XRECT (rs[i], rects[i]);
2274 #endif
2275 return n;
2279 /* EXPORT:
2280 Return in *NR the clipping rectangle for glyph string S. */
2282 void
2283 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2285 get_glyph_string_clip_rects (s, nr, 1);
2289 /* EXPORT:
2290 Return the position and height of the phys cursor in window W.
2291 Set w->phys_cursor_width to width of phys cursor.
2294 void
2295 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2296 struct glyph *glyph, int *xp, int *yp, int *heightp)
2298 struct frame *f = XFRAME (WINDOW_FRAME (w));
2299 int x, y, wd, h, h0, y0;
2301 /* Compute the width of the rectangle to draw. If on a stretch
2302 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2303 rectangle as wide as the glyph, but use a canonical character
2304 width instead. */
2305 wd = glyph->pixel_width;
2307 x = w->phys_cursor.x;
2308 if (x < 0)
2310 wd += x;
2311 x = 0;
2314 if (glyph->type == STRETCH_GLYPH
2315 && !x_stretch_cursor_p)
2316 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2317 w->phys_cursor_width = wd;
2319 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2321 /* If y is below window bottom, ensure that we still see a cursor. */
2322 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2324 h = max (h0, glyph->ascent + glyph->descent);
2325 h0 = min (h0, glyph->ascent + glyph->descent);
2327 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2328 if (y < y0)
2330 h = max (h - (y0 - y) + 1, h0);
2331 y = y0 - 1;
2333 else
2335 y0 = window_text_bottom_y (w) - h0;
2336 if (y > y0)
2338 h += y - y0;
2339 y = y0;
2343 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2344 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2345 *heightp = h;
2349 * Remember which glyph the mouse is over.
2352 void
2353 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2355 Lisp_Object window;
2356 struct window *w;
2357 struct glyph_row *r, *gr, *end_row;
2358 enum window_part part;
2359 enum glyph_row_area area;
2360 int x, y, width, height;
2362 /* Try to determine frame pixel position and size of the glyph under
2363 frame pixel coordinates X/Y on frame F. */
2365 if (window_resize_pixelwise)
2367 width = height = 1;
2368 goto virtual_glyph;
2370 else if (!f->glyphs_initialized_p
2371 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2372 NILP (window)))
2374 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2375 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2376 goto virtual_glyph;
2379 w = XWINDOW (window);
2380 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2381 height = WINDOW_FRAME_LINE_HEIGHT (w);
2383 x = window_relative_x_coord (w, part, gx);
2384 y = gy - WINDOW_TOP_EDGE_Y (w);
2386 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2387 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2389 if (w->pseudo_window_p)
2391 area = TEXT_AREA;
2392 part = ON_MODE_LINE; /* Don't adjust margin. */
2393 goto text_glyph;
2396 switch (part)
2398 case ON_LEFT_MARGIN:
2399 area = LEFT_MARGIN_AREA;
2400 goto text_glyph;
2402 case ON_RIGHT_MARGIN:
2403 area = RIGHT_MARGIN_AREA;
2404 goto text_glyph;
2406 case ON_HEADER_LINE:
2407 case ON_MODE_LINE:
2408 gr = (part == ON_HEADER_LINE
2409 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2410 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2411 gy = gr->y;
2412 area = TEXT_AREA;
2413 goto text_glyph_row_found;
2415 case ON_TEXT:
2416 area = TEXT_AREA;
2418 text_glyph:
2419 gr = 0; gy = 0;
2420 for (; r <= end_row && r->enabled_p; ++r)
2421 if (r->y + r->height > y)
2423 gr = r; gy = r->y;
2424 break;
2427 text_glyph_row_found:
2428 if (gr && gy <= y)
2430 struct glyph *g = gr->glyphs[area];
2431 struct glyph *end = g + gr->used[area];
2433 height = gr->height;
2434 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2435 if (gx + g->pixel_width > x)
2436 break;
2438 if (g < end)
2440 if (g->type == IMAGE_GLYPH)
2442 /* Don't remember when mouse is over image, as
2443 image may have hot-spots. */
2444 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2445 return;
2447 width = g->pixel_width;
2449 else
2451 /* Use nominal char spacing at end of line. */
2452 x -= gx;
2453 gx += (x / width) * width;
2456 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2458 gx += window_box_left_offset (w, area);
2459 /* Don't expand over the modeline to make sure the vertical
2460 drag cursor is shown early enough. */
2461 height = min (height,
2462 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2465 else
2467 /* Use nominal line height at end of window. */
2468 gx = (x / width) * width;
2469 y -= gy;
2470 gy += (y / height) * height;
2471 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2472 /* See comment above. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2476 break;
2478 case ON_LEFT_FRINGE:
2479 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2480 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2481 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2482 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2483 goto row_glyph;
2485 case ON_RIGHT_FRINGE:
2486 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2487 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2488 : window_box_right_offset (w, TEXT_AREA));
2489 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2490 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2491 && !WINDOW_RIGHTMOST_P (w))
2492 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2493 /* Make sure the vertical border can get her own glyph to the
2494 right of the one we build here. */
2495 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2496 else
2497 width = WINDOW_PIXEL_WIDTH (w) - gx;
2498 else
2499 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2501 goto row_glyph;
2503 case ON_VERTICAL_BORDER:
2504 gx = WINDOW_PIXEL_WIDTH (w) - width;
2505 goto row_glyph;
2507 case ON_VERTICAL_SCROLL_BAR:
2508 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2510 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2511 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2512 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2513 : 0)));
2514 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2516 row_glyph:
2517 gr = 0, gy = 0;
2518 for (; r <= end_row && r->enabled_p; ++r)
2519 if (r->y + r->height > y)
2521 gr = r; gy = r->y;
2522 break;
2525 if (gr && gy <= y)
2526 height = gr->height;
2527 else
2529 /* Use nominal line height at end of window. */
2530 y -= gy;
2531 gy += (y / height) * height;
2533 break;
2535 case ON_RIGHT_DIVIDER:
2536 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2537 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2538 gy = 0;
2539 /* The bottom divider prevails. */
2540 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2541 goto add_edge;
2543 case ON_BOTTOM_DIVIDER:
2544 gx = 0;
2545 width = WINDOW_PIXEL_WIDTH (w);
2546 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2547 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2548 goto add_edge;
2550 default:
2552 virtual_glyph:
2553 /* If there is no glyph under the mouse, then we divide the screen
2554 into a grid of the smallest glyph in the frame, and use that
2555 as our "glyph". */
2557 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2558 round down even for negative values. */
2559 if (gx < 0)
2560 gx -= width - 1;
2561 if (gy < 0)
2562 gy -= height - 1;
2564 gx = (gx / width) * width;
2565 gy = (gy / height) * height;
2567 goto store_rect;
2570 add_edge:
2571 gx += WINDOW_LEFT_EDGE_X (w);
2572 gy += WINDOW_TOP_EDGE_Y (w);
2574 store_rect:
2575 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2577 /* Visible feedback for debugging. */
2578 #if 0
2579 #if HAVE_X_WINDOWS
2580 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2581 f->output_data.x->normal_gc,
2582 gx, gy, width, height);
2583 #endif
2584 #endif
2588 #endif /* HAVE_WINDOW_SYSTEM */
2590 static void
2591 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2593 eassert (w);
2594 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2595 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2596 w->window_end_vpos
2597 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2600 /***********************************************************************
2601 Lisp form evaluation
2602 ***********************************************************************/
2604 /* Error handler for safe_eval and safe_call. */
2606 static Lisp_Object
2607 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2609 add_to_log ("Error during redisplay: %S signaled %S",
2610 Flist (nargs, args), arg);
2611 return Qnil;
2614 /* Call function FUNC with the rest of NARGS - 1 arguments
2615 following. Return the result, or nil if something went
2616 wrong. Prevent redisplay during the evaluation. */
2618 static Lisp_Object
2619 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2621 Lisp_Object val;
2623 if (inhibit_eval_during_redisplay)
2624 val = Qnil;
2625 else
2627 ptrdiff_t i;
2628 ptrdiff_t count = SPECPDL_INDEX ();
2629 Lisp_Object *args;
2630 USE_SAFE_ALLOCA;
2631 SAFE_ALLOCA_LISP (args, nargs);
2633 args[0] = func;
2634 for (i = 1; i < nargs; i++)
2635 args[i] = va_arg (ap, Lisp_Object);
2637 specbind (Qinhibit_redisplay, Qt);
2638 if (inhibit_quit)
2639 specbind (Qinhibit_quit, Qt);
2640 /* Use Qt to ensure debugger does not run,
2641 so there is no possibility of wanting to redisplay. */
2642 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2643 safe_eval_handler);
2644 SAFE_FREE ();
2645 val = unbind_to (count, val);
2648 return val;
2651 Lisp_Object
2652 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2654 Lisp_Object retval;
2655 va_list ap;
2657 va_start (ap, func);
2658 retval = safe__call (false, nargs, func, ap);
2659 va_end (ap);
2660 return retval;
2663 /* Call function FN with one argument ARG.
2664 Return the result, or nil if something went wrong. */
2666 Lisp_Object
2667 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2669 return safe_call (2, fn, arg);
2672 static Lisp_Object
2673 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2675 Lisp_Object retval;
2676 va_list ap;
2678 va_start (ap, fn);
2679 retval = safe__call (inhibit_quit, 2, fn, ap);
2680 va_end (ap);
2681 return retval;
2684 static Lisp_Object Qeval;
2686 Lisp_Object
2687 safe_eval (Lisp_Object sexpr)
2689 return safe__call1 (false, Qeval, sexpr);
2692 static Lisp_Object
2693 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2695 return safe__call1 (inhibit_quit, Qeval, sexpr);
2698 /* Call function FN with two arguments ARG1 and ARG2.
2699 Return the result, or nil if something went wrong. */
2701 Lisp_Object
2702 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2704 return safe_call (3, fn, arg1, arg2);
2709 /***********************************************************************
2710 Debugging
2711 ***********************************************************************/
2713 #if 0
2715 /* Define CHECK_IT to perform sanity checks on iterators.
2716 This is for debugging. It is too slow to do unconditionally. */
2718 static void
2719 check_it (struct it *it)
2721 if (it->method == GET_FROM_STRING)
2723 eassert (STRINGP (it->string));
2724 eassert (IT_STRING_CHARPOS (*it) >= 0);
2726 else
2728 eassert (IT_STRING_CHARPOS (*it) < 0);
2729 if (it->method == GET_FROM_BUFFER)
2731 /* Check that character and byte positions agree. */
2732 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2736 if (it->dpvec)
2737 eassert (it->current.dpvec_index >= 0);
2738 else
2739 eassert (it->current.dpvec_index < 0);
2742 #define CHECK_IT(IT) check_it ((IT))
2744 #else /* not 0 */
2746 #define CHECK_IT(IT) (void) 0
2748 #endif /* not 0 */
2751 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2753 /* Check that the window end of window W is what we expect it
2754 to be---the last row in the current matrix displaying text. */
2756 static void
2757 check_window_end (struct window *w)
2759 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2761 struct glyph_row *row;
2762 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2763 !row->enabled_p
2764 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2765 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2769 #define CHECK_WINDOW_END(W) check_window_end ((W))
2771 #else
2773 #define CHECK_WINDOW_END(W) (void) 0
2775 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2777 /***********************************************************************
2778 Iterator initialization
2779 ***********************************************************************/
2781 /* Initialize IT for displaying current_buffer in window W, starting
2782 at character position CHARPOS. CHARPOS < 0 means that no buffer
2783 position is specified which is useful when the iterator is assigned
2784 a position later. BYTEPOS is the byte position corresponding to
2785 CHARPOS.
2787 If ROW is not null, calls to produce_glyphs with IT as parameter
2788 will produce glyphs in that row.
2790 BASE_FACE_ID is the id of a base face to use. It must be one of
2791 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2792 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2793 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2795 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2796 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2797 will be initialized to use the corresponding mode line glyph row of
2798 the desired matrix of W. */
2800 void
2801 init_iterator (struct it *it, struct window *w,
2802 ptrdiff_t charpos, ptrdiff_t bytepos,
2803 struct glyph_row *row, enum face_id base_face_id)
2805 enum face_id remapped_base_face_id = base_face_id;
2807 /* Some precondition checks. */
2808 eassert (w != NULL && it != NULL);
2809 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2810 && charpos <= ZV));
2812 /* If face attributes have been changed since the last redisplay,
2813 free realized faces now because they depend on face definitions
2814 that might have changed. Don't free faces while there might be
2815 desired matrices pending which reference these faces. */
2816 if (face_change_count && !inhibit_free_realized_faces)
2818 face_change_count = 0;
2819 free_all_realized_faces (Qnil);
2822 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2823 if (! NILP (Vface_remapping_alist))
2824 remapped_base_face_id
2825 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2827 /* Use one of the mode line rows of W's desired matrix if
2828 appropriate. */
2829 if (row == NULL)
2831 if (base_face_id == MODE_LINE_FACE_ID
2832 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2833 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2834 else if (base_face_id == HEADER_LINE_FACE_ID)
2835 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2838 /* Clear IT. */
2839 memset (it, 0, sizeof *it);
2840 it->current.overlay_string_index = -1;
2841 it->current.dpvec_index = -1;
2842 it->base_face_id = remapped_base_face_id;
2843 it->string = Qnil;
2844 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2845 it->paragraph_embedding = L2R;
2846 it->bidi_it.string.lstring = Qnil;
2847 it->bidi_it.string.s = NULL;
2848 it->bidi_it.string.bufpos = 0;
2849 it->bidi_it.w = w;
2851 /* The window in which we iterate over current_buffer: */
2852 XSETWINDOW (it->window, w);
2853 it->w = w;
2854 it->f = XFRAME (w->frame);
2856 it->cmp_it.id = -1;
2858 /* Extra space between lines (on window systems only). */
2859 if (base_face_id == DEFAULT_FACE_ID
2860 && FRAME_WINDOW_P (it->f))
2862 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2864 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2865 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2866 * FRAME_LINE_HEIGHT (it->f));
2867 else if (it->f->extra_line_spacing > 0)
2868 it->extra_line_spacing = it->f->extra_line_spacing;
2869 it->max_extra_line_spacing = 0;
2872 /* If realized faces have been removed, e.g. because of face
2873 attribute changes of named faces, recompute them. When running
2874 in batch mode, the face cache of the initial frame is null. If
2875 we happen to get called, make a dummy face cache. */
2876 if (FRAME_FACE_CACHE (it->f) == NULL)
2877 init_frame_faces (it->f);
2878 if (FRAME_FACE_CACHE (it->f)->used == 0)
2879 recompute_basic_faces (it->f);
2881 /* Current value of the `slice', `space-width', and 'height' properties. */
2882 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2883 it->space_width = Qnil;
2884 it->font_height = Qnil;
2885 it->override_ascent = -1;
2887 /* Are control characters displayed as `^C'? */
2888 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2890 /* -1 means everything between a CR and the following line end
2891 is invisible. >0 means lines indented more than this value are
2892 invisible. */
2893 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2894 ? (clip_to_bounds
2895 (-1, XINT (BVAR (current_buffer, selective_display)),
2896 PTRDIFF_MAX))
2897 : (!NILP (BVAR (current_buffer, selective_display))
2898 ? -1 : 0));
2899 it->selective_display_ellipsis_p
2900 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2902 /* Display table to use. */
2903 it->dp = window_display_table (w);
2905 /* Are multibyte characters enabled in current_buffer? */
2906 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2908 /* Get the position at which the redisplay_end_trigger hook should
2909 be run, if it is to be run at all. */
2910 if (MARKERP (w->redisplay_end_trigger)
2911 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2912 it->redisplay_end_trigger_charpos
2913 = marker_position (w->redisplay_end_trigger);
2914 else if (INTEGERP (w->redisplay_end_trigger))
2915 it->redisplay_end_trigger_charpos
2916 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2917 PTRDIFF_MAX);
2919 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2921 /* Are lines in the display truncated? */
2922 if (base_face_id != DEFAULT_FACE_ID
2923 || it->w->hscroll
2924 || (! WINDOW_FULL_WIDTH_P (it->w)
2925 && ((!NILP (Vtruncate_partial_width_windows)
2926 && !INTEGERP (Vtruncate_partial_width_windows))
2927 || (INTEGERP (Vtruncate_partial_width_windows)
2928 /* PXW: Shall we do something about this? */
2929 && (WINDOW_TOTAL_COLS (it->w)
2930 < XINT (Vtruncate_partial_width_windows))))))
2931 it->line_wrap = TRUNCATE;
2932 else if (NILP (BVAR (current_buffer, truncate_lines)))
2933 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2934 ? WINDOW_WRAP : WORD_WRAP;
2935 else
2936 it->line_wrap = TRUNCATE;
2938 /* Get dimensions of truncation and continuation glyphs. These are
2939 displayed as fringe bitmaps under X, but we need them for such
2940 frames when the fringes are turned off. But leave the dimensions
2941 zero for tooltip frames, as these glyphs look ugly there and also
2942 sabotage calculations of tooltip dimensions in x-show-tip. */
2943 #ifdef HAVE_WINDOW_SYSTEM
2944 if (!(FRAME_WINDOW_P (it->f)
2945 && FRAMEP (tip_frame)
2946 && it->f == XFRAME (tip_frame)))
2947 #endif
2949 if (it->line_wrap == TRUNCATE)
2951 /* We will need the truncation glyph. */
2952 eassert (it->glyph_row == NULL);
2953 produce_special_glyphs (it, IT_TRUNCATION);
2954 it->truncation_pixel_width = it->pixel_width;
2956 else
2958 /* We will need the continuation glyph. */
2959 eassert (it->glyph_row == NULL);
2960 produce_special_glyphs (it, IT_CONTINUATION);
2961 it->continuation_pixel_width = it->pixel_width;
2965 /* Reset these values to zero because the produce_special_glyphs
2966 above has changed them. */
2967 it->pixel_width = it->ascent = it->descent = 0;
2968 it->phys_ascent = it->phys_descent = 0;
2970 /* Set this after getting the dimensions of truncation and
2971 continuation glyphs, so that we don't produce glyphs when calling
2972 produce_special_glyphs, above. */
2973 it->glyph_row = row;
2974 it->area = TEXT_AREA;
2976 /* Get the dimensions of the display area. The display area
2977 consists of the visible window area plus a horizontally scrolled
2978 part to the left of the window. All x-values are relative to the
2979 start of this total display area. */
2980 if (base_face_id != DEFAULT_FACE_ID)
2982 /* Mode lines, menu bar in terminal frames. */
2983 it->first_visible_x = 0;
2984 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2986 else
2988 it->first_visible_x
2989 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2990 it->last_visible_x = (it->first_visible_x
2991 + window_box_width (w, TEXT_AREA));
2993 /* If we truncate lines, leave room for the truncation glyph(s) at
2994 the right margin. Otherwise, leave room for the continuation
2995 glyph(s). Done only if the window has no right fringe. */
2996 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3013 it->last_visible_y = window_text_bottom_y (w);
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3019 struct face *face;
3021 it->face_id = remapped_base_face_id;
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3034 it->stop_charpos = charpos;
3035 it->end_charpos = ZV;
3036 eassert (charpos == BYTE_TO_CHAR (bytepos));
3037 IT_CHARPOS (*it) = charpos;
3038 IT_BYTEPOS (*it) = bytepos;
3040 /* We will rely on `reseat' to set this up properly, via
3041 handle_face_prop. */
3042 it->face_id = it->base_face_id;
3044 it->start = it->current;
3045 /* Do we need to reorder bidirectional text? Not if this is a
3046 unibyte buffer: by definition, none of the single-byte
3047 characters are strong R2L, so no reordering is needed. And
3048 bidi.c doesn't support unibyte buffers anyway. Also, don't
3049 reorder while we are loading loadup.el, since the tables of
3050 character properties needed for reordering are not yet
3051 available. */
3052 it->bidi_p =
3053 NILP (Vpurify_flag)
3054 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3055 && it->multibyte_p;
3057 /* If we are to reorder bidirectional text, init the bidi
3058 iterator. */
3059 if (it->bidi_p)
3061 /* Since we don't know at this point whether there will be
3062 any R2L lines in the window, we reserve space for
3063 truncation/continuation glyphs even if only the left
3064 fringe is absent. */
3065 if (base_face_id == DEFAULT_FACE_ID
3066 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3067 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3069 if (it->line_wrap == TRUNCATE)
3070 it->last_visible_x -= it->truncation_pixel_width;
3071 else
3072 it->last_visible_x -= it->continuation_pixel_width;
3074 /* Note the paragraph direction that this buffer wants to
3075 use. */
3076 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3077 Qleft_to_right))
3078 it->paragraph_embedding = L2R;
3079 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3080 Qright_to_left))
3081 it->paragraph_embedding = R2L;
3082 else
3083 it->paragraph_embedding = NEUTRAL_DIR;
3084 bidi_unshelve_cache (NULL, 0);
3085 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3086 &it->bidi_it);
3089 /* Compute faces etc. */
3090 reseat (it, it->current.pos, 1);
3093 CHECK_IT (it);
3097 /* Initialize IT for the display of window W with window start POS. */
3099 void
3100 start_display (struct it *it, struct window *w, struct text_pos pos)
3102 struct glyph_row *row;
3103 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3105 row = w->desired_matrix->rows + first_vpos;
3106 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3107 it->first_vpos = first_vpos;
3109 /* Don't reseat to previous visible line start if current start
3110 position is in a string or image. */
3111 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3113 int start_at_line_beg_p;
3114 int first_y = it->current_y;
3116 /* If window start is not at a line start, skip forward to POS to
3117 get the correct continuation lines width. */
3118 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3119 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3120 if (!start_at_line_beg_p)
3122 int new_x;
3124 reseat_at_previous_visible_line_start (it);
3125 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3127 new_x = it->current_x + it->pixel_width;
3129 /* If lines are continued, this line may end in the middle
3130 of a multi-glyph character (e.g. a control character
3131 displayed as \003, or in the middle of an overlay
3132 string). In this case move_it_to above will not have
3133 taken us to the start of the continuation line but to the
3134 end of the continued line. */
3135 if (it->current_x > 0
3136 && it->line_wrap != TRUNCATE /* Lines are continued. */
3137 && (/* And glyph doesn't fit on the line. */
3138 new_x > it->last_visible_x
3139 /* Or it fits exactly and we're on a window
3140 system frame. */
3141 || (new_x == it->last_visible_x
3142 && FRAME_WINDOW_P (it->f)
3143 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3144 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3145 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3147 if ((it->current.dpvec_index >= 0
3148 || it->current.overlay_string_index >= 0)
3149 /* If we are on a newline from a display vector or
3150 overlay string, then we are already at the end of
3151 a screen line; no need to go to the next line in
3152 that case, as this line is not really continued.
3153 (If we do go to the next line, C-e will not DTRT.) */
3154 && it->c != '\n')
3156 set_iterator_to_next (it, 1);
3157 move_it_in_display_line_to (it, -1, -1, 0);
3160 it->continuation_lines_width += it->current_x;
3162 /* If the character at POS is displayed via a display
3163 vector, move_it_to above stops at the final glyph of
3164 IT->dpvec. To make the caller redisplay that character
3165 again (a.k.a. start at POS), we need to reset the
3166 dpvec_index to the beginning of IT->dpvec. */
3167 else if (it->current.dpvec_index >= 0)
3168 it->current.dpvec_index = 0;
3170 /* We're starting a new display line, not affected by the
3171 height of the continued line, so clear the appropriate
3172 fields in the iterator structure. */
3173 it->max_ascent = it->max_descent = 0;
3174 it->max_phys_ascent = it->max_phys_descent = 0;
3176 it->current_y = first_y;
3177 it->vpos = 0;
3178 it->current_x = it->hpos = 0;
3184 /* Return 1 if POS is a position in ellipses displayed for invisible
3185 text. W is the window we display, for text property lookup. */
3187 static int
3188 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3190 Lisp_Object prop, window;
3191 int ellipses_p = 0;
3192 ptrdiff_t charpos = CHARPOS (pos->pos);
3194 /* If POS specifies a position in a display vector, this might
3195 be for an ellipsis displayed for invisible text. We won't
3196 get the iterator set up for delivering that ellipsis unless
3197 we make sure that it gets aware of the invisible text. */
3198 if (pos->dpvec_index >= 0
3199 && pos->overlay_string_index < 0
3200 && CHARPOS (pos->string_pos) < 0
3201 && charpos > BEGV
3202 && (XSETWINDOW (window, w),
3203 prop = Fget_char_property (make_number (charpos),
3204 Qinvisible, window),
3205 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3207 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3208 window);
3209 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3212 return ellipses_p;
3216 /* Initialize IT for stepping through current_buffer in window W,
3217 starting at position POS that includes overlay string and display
3218 vector/ control character translation position information. Value
3219 is zero if there are overlay strings with newlines at POS. */
3221 static int
3222 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3224 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3225 int i, overlay_strings_with_newlines = 0;
3227 /* If POS specifies a position in a display vector, this might
3228 be for an ellipsis displayed for invisible text. We won't
3229 get the iterator set up for delivering that ellipsis unless
3230 we make sure that it gets aware of the invisible text. */
3231 if (in_ellipses_for_invisible_text_p (pos, w))
3233 --charpos;
3234 bytepos = 0;
3237 /* Keep in mind: the call to reseat in init_iterator skips invisible
3238 text, so we might end up at a position different from POS. This
3239 is only a problem when POS is a row start after a newline and an
3240 overlay starts there with an after-string, and the overlay has an
3241 invisible property. Since we don't skip invisible text in
3242 display_line and elsewhere immediately after consuming the
3243 newline before the row start, such a POS will not be in a string,
3244 but the call to init_iterator below will move us to the
3245 after-string. */
3246 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3248 /* This only scans the current chunk -- it should scan all chunks.
3249 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3250 to 16 in 22.1 to make this a lesser problem. */
3251 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3253 const char *s = SSDATA (it->overlay_strings[i]);
3254 const char *e = s + SBYTES (it->overlay_strings[i]);
3256 while (s < e && *s != '\n')
3257 ++s;
3259 if (s < e)
3261 overlay_strings_with_newlines = 1;
3262 break;
3266 /* If position is within an overlay string, set up IT to the right
3267 overlay string. */
3268 if (pos->overlay_string_index >= 0)
3270 int relative_index;
3272 /* If the first overlay string happens to have a `display'
3273 property for an image, the iterator will be set up for that
3274 image, and we have to undo that setup first before we can
3275 correct the overlay string index. */
3276 if (it->method == GET_FROM_IMAGE)
3277 pop_it (it);
3279 /* We already have the first chunk of overlay strings in
3280 IT->overlay_strings. Load more until the one for
3281 pos->overlay_string_index is in IT->overlay_strings. */
3282 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3284 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3285 it->current.overlay_string_index = 0;
3286 while (n--)
3288 load_overlay_strings (it, 0);
3289 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3293 it->current.overlay_string_index = pos->overlay_string_index;
3294 relative_index = (it->current.overlay_string_index
3295 % OVERLAY_STRING_CHUNK_SIZE);
3296 it->string = it->overlay_strings[relative_index];
3297 eassert (STRINGP (it->string));
3298 it->current.string_pos = pos->string_pos;
3299 it->method = GET_FROM_STRING;
3300 it->end_charpos = SCHARS (it->string);
3301 /* Set up the bidi iterator for this overlay string. */
3302 if (it->bidi_p)
3304 it->bidi_it.string.lstring = it->string;
3305 it->bidi_it.string.s = NULL;
3306 it->bidi_it.string.schars = SCHARS (it->string);
3307 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3308 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3309 it->bidi_it.string.unibyte = !it->multibyte_p;
3310 it->bidi_it.w = it->w;
3311 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3312 FRAME_WINDOW_P (it->f), &it->bidi_it);
3314 /* Synchronize the state of the bidi iterator with
3315 pos->string_pos. For any string position other than
3316 zero, this will be done automagically when we resume
3317 iteration over the string and get_visually_first_element
3318 is called. But if string_pos is zero, and the string is
3319 to be reordered for display, we need to resync manually,
3320 since it could be that the iteration state recorded in
3321 pos ended at string_pos of 0 moving backwards in string. */
3322 if (CHARPOS (pos->string_pos) == 0)
3324 get_visually_first_element (it);
3325 if (IT_STRING_CHARPOS (*it) != 0)
3326 do {
3327 /* Paranoia. */
3328 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3329 bidi_move_to_visually_next (&it->bidi_it);
3330 } while (it->bidi_it.charpos != 0);
3332 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3333 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3337 if (CHARPOS (pos->string_pos) >= 0)
3339 /* Recorded position is not in an overlay string, but in another
3340 string. This can only be a string from a `display' property.
3341 IT should already be filled with that string. */
3342 it->current.string_pos = pos->string_pos;
3343 eassert (STRINGP (it->string));
3344 if (it->bidi_p)
3345 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3346 FRAME_WINDOW_P (it->f), &it->bidi_it);
3349 /* Restore position in display vector translations, control
3350 character translations or ellipses. */
3351 if (pos->dpvec_index >= 0)
3353 if (it->dpvec == NULL)
3354 get_next_display_element (it);
3355 eassert (it->dpvec && it->current.dpvec_index == 0);
3356 it->current.dpvec_index = pos->dpvec_index;
3359 CHECK_IT (it);
3360 return !overlay_strings_with_newlines;
3364 /* Initialize IT for stepping through current_buffer in window W
3365 starting at ROW->start. */
3367 static void
3368 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3370 init_from_display_pos (it, w, &row->start);
3371 it->start = row->start;
3372 it->continuation_lines_width = row->continuation_lines_width;
3373 CHECK_IT (it);
3377 /* Initialize IT for stepping through current_buffer in window W
3378 starting in the line following ROW, i.e. starting at ROW->end.
3379 Value is zero if there are overlay strings with newlines at ROW's
3380 end position. */
3382 static int
3383 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3385 int success = 0;
3387 if (init_from_display_pos (it, w, &row->end))
3389 if (row->continued_p)
3390 it->continuation_lines_width
3391 = row->continuation_lines_width + row->pixel_width;
3392 CHECK_IT (it);
3393 success = 1;
3396 return success;
3402 /***********************************************************************
3403 Text properties
3404 ***********************************************************************/
3406 /* Called when IT reaches IT->stop_charpos. Handle text property and
3407 overlay changes. Set IT->stop_charpos to the next position where
3408 to stop. */
3410 static void
3411 handle_stop (struct it *it)
3413 enum prop_handled handled;
3414 int handle_overlay_change_p;
3415 struct props *p;
3417 it->dpvec = NULL;
3418 it->current.dpvec_index = -1;
3419 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3420 it->ignore_overlay_strings_at_pos_p = 0;
3421 it->ellipsis_p = 0;
3423 /* Use face of preceding text for ellipsis (if invisible) */
3424 if (it->selective_display_ellipsis_p)
3425 it->saved_face_id = it->face_id;
3427 /* Here's the description of the semantics of, and the logic behind,
3428 the various HANDLED_* statuses:
3430 HANDLED_NORMALLY means the handler did its job, and the loop
3431 should proceed to calling the next handler in order.
3433 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3434 change in the properties and overlays at current position, so the
3435 loop should be restarted, to re-invoke the handlers that were
3436 already called. This happens when fontification-functions were
3437 called by handle_fontified_prop, and actually fontified
3438 something. Another case where HANDLED_RECOMPUTE_PROPS is
3439 returned is when we discover overlay strings that need to be
3440 displayed right away. The loop below will continue for as long
3441 as the status is HANDLED_RECOMPUTE_PROPS.
3443 HANDLED_RETURN means return immediately to the caller, to
3444 continue iteration without calling any further handlers. This is
3445 used when we need to act on some property right away, for example
3446 when we need to display the ellipsis or a replacing display
3447 property, such as display string or image.
3449 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3450 consumed, and the handler switched to the next overlay string.
3451 This signals the loop below to refrain from looking for more
3452 overlays before all the overlay strings of the current overlay
3453 are processed.
3455 Some of the handlers called by the loop push the iterator state
3456 onto the stack (see 'push_it'), and arrange for the iteration to
3457 continue with another object, such as an image, a display string,
3458 or an overlay string. In most such cases, it->stop_charpos is
3459 set to the first character of the string, so that when the
3460 iteration resumes, this function will immediately be called
3461 again, to examine the properties at the beginning of the string.
3463 When a display or overlay string is exhausted, the iterator state
3464 is popped (see 'pop_it'), and iteration continues with the
3465 previous object. Again, in many such cases this function is
3466 called again to find the next position where properties might
3467 change. */
3471 handled = HANDLED_NORMALLY;
3473 /* Call text property handlers. */
3474 for (p = it_props; p->handler; ++p)
3476 handled = p->handler (it);
3478 if (handled == HANDLED_RECOMPUTE_PROPS)
3479 break;
3480 else if (handled == HANDLED_RETURN)
3482 /* We still want to show before and after strings from
3483 overlays even if the actual buffer text is replaced. */
3484 if (!handle_overlay_change_p
3485 || it->sp > 1
3486 /* Don't call get_overlay_strings_1 if we already
3487 have overlay strings loaded, because doing so
3488 will load them again and push the iterator state
3489 onto the stack one more time, which is not
3490 expected by the rest of the code that processes
3491 overlay strings. */
3492 || (it->current.overlay_string_index < 0
3493 ? !get_overlay_strings_1 (it, 0, 0)
3494 : 0))
3496 if (it->ellipsis_p)
3497 setup_for_ellipsis (it, 0);
3498 /* When handling a display spec, we might load an
3499 empty string. In that case, discard it here. We
3500 used to discard it in handle_single_display_spec,
3501 but that causes get_overlay_strings_1, above, to
3502 ignore overlay strings that we must check. */
3503 if (STRINGP (it->string) && !SCHARS (it->string))
3504 pop_it (it);
3505 return;
3507 else if (STRINGP (it->string) && !SCHARS (it->string))
3508 pop_it (it);
3509 else
3511 it->ignore_overlay_strings_at_pos_p = true;
3512 it->string_from_display_prop_p = 0;
3513 it->from_disp_prop_p = 0;
3514 handle_overlay_change_p = 0;
3516 handled = HANDLED_RECOMPUTE_PROPS;
3517 break;
3519 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3520 handle_overlay_change_p = 0;
3523 if (handled != HANDLED_RECOMPUTE_PROPS)
3525 /* Don't check for overlay strings below when set to deliver
3526 characters from a display vector. */
3527 if (it->method == GET_FROM_DISPLAY_VECTOR)
3528 handle_overlay_change_p = 0;
3530 /* Handle overlay changes.
3531 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3532 if it finds overlays. */
3533 if (handle_overlay_change_p)
3534 handled = handle_overlay_change (it);
3537 if (it->ellipsis_p)
3539 setup_for_ellipsis (it, 0);
3540 break;
3543 while (handled == HANDLED_RECOMPUTE_PROPS);
3545 /* Determine where to stop next. */
3546 if (handled == HANDLED_NORMALLY)
3547 compute_stop_pos (it);
3551 /* Compute IT->stop_charpos from text property and overlay change
3552 information for IT's current position. */
3554 static void
3555 compute_stop_pos (struct it *it)
3557 register INTERVAL iv, next_iv;
3558 Lisp_Object object, limit, position;
3559 ptrdiff_t charpos, bytepos;
3561 if (STRINGP (it->string))
3563 /* Strings are usually short, so don't limit the search for
3564 properties. */
3565 it->stop_charpos = it->end_charpos;
3566 object = it->string;
3567 limit = Qnil;
3568 charpos = IT_STRING_CHARPOS (*it);
3569 bytepos = IT_STRING_BYTEPOS (*it);
3571 else
3573 ptrdiff_t pos;
3575 /* If end_charpos is out of range for some reason, such as a
3576 misbehaving display function, rationalize it (Bug#5984). */
3577 if (it->end_charpos > ZV)
3578 it->end_charpos = ZV;
3579 it->stop_charpos = it->end_charpos;
3581 /* If next overlay change is in front of the current stop pos
3582 (which is IT->end_charpos), stop there. Note: value of
3583 next_overlay_change is point-max if no overlay change
3584 follows. */
3585 charpos = IT_CHARPOS (*it);
3586 bytepos = IT_BYTEPOS (*it);
3587 pos = next_overlay_change (charpos);
3588 if (pos < it->stop_charpos)
3589 it->stop_charpos = pos;
3591 /* Set up variables for computing the stop position from text
3592 property changes. */
3593 XSETBUFFER (object, current_buffer);
3594 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3597 /* Get the interval containing IT's position. Value is a null
3598 interval if there isn't such an interval. */
3599 position = make_number (charpos);
3600 iv = validate_interval_range (object, &position, &position, 0);
3601 if (iv)
3603 Lisp_Object values_here[LAST_PROP_IDX];
3604 struct props *p;
3606 /* Get properties here. */
3607 for (p = it_props; p->handler; ++p)
3608 values_here[p->idx] = textget (iv->plist, *p->name);
3610 /* Look for an interval following iv that has different
3611 properties. */
3612 for (next_iv = next_interval (iv);
3613 (next_iv
3614 && (NILP (limit)
3615 || XFASTINT (limit) > next_iv->position));
3616 next_iv = next_interval (next_iv))
3618 for (p = it_props; p->handler; ++p)
3620 Lisp_Object new_value;
3622 new_value = textget (next_iv->plist, *p->name);
3623 if (!EQ (values_here[p->idx], new_value))
3624 break;
3627 if (p->handler)
3628 break;
3631 if (next_iv)
3633 if (INTEGERP (limit)
3634 && next_iv->position >= XFASTINT (limit))
3635 /* No text property change up to limit. */
3636 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3637 else
3638 /* Text properties change in next_iv. */
3639 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3643 if (it->cmp_it.id < 0)
3645 ptrdiff_t stoppos = it->end_charpos;
3647 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3648 stoppos = -1;
3649 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3650 stoppos, it->string);
3653 eassert (STRINGP (it->string)
3654 || (it->stop_charpos >= BEGV
3655 && it->stop_charpos >= IT_CHARPOS (*it)));
3659 /* Return the position of the next overlay change after POS in
3660 current_buffer. Value is point-max if no overlay change
3661 follows. This is like `next-overlay-change' but doesn't use
3662 xmalloc. */
3664 static ptrdiff_t
3665 next_overlay_change (ptrdiff_t pos)
3667 ptrdiff_t i, noverlays;
3668 ptrdiff_t endpos;
3669 Lisp_Object *overlays;
3670 USE_SAFE_ALLOCA;
3672 /* Get all overlays at the given position. */
3673 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3675 /* If any of these overlays ends before endpos,
3676 use its ending point instead. */
3677 for (i = 0; i < noverlays; ++i)
3679 Lisp_Object oend;
3680 ptrdiff_t oendpos;
3682 oend = OVERLAY_END (overlays[i]);
3683 oendpos = OVERLAY_POSITION (oend);
3684 endpos = min (endpos, oendpos);
3687 SAFE_FREE ();
3688 return endpos;
3691 /* How many characters forward to search for a display property or
3692 display string. Searching too far forward makes the bidi display
3693 sluggish, especially in small windows. */
3694 #define MAX_DISP_SCAN 250
3696 /* Return the character position of a display string at or after
3697 position specified by POSITION. If no display string exists at or
3698 after POSITION, return ZV. A display string is either an overlay
3699 with `display' property whose value is a string, or a `display'
3700 text property whose value is a string. STRING is data about the
3701 string to iterate; if STRING->lstring is nil, we are iterating a
3702 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3703 on a GUI frame. DISP_PROP is set to zero if we searched
3704 MAX_DISP_SCAN characters forward without finding any display
3705 strings, non-zero otherwise. It is set to 2 if the display string
3706 uses any kind of `(space ...)' spec that will produce a stretch of
3707 white space in the text area. */
3708 ptrdiff_t
3709 compute_display_string_pos (struct text_pos *position,
3710 struct bidi_string_data *string,
3711 struct window *w,
3712 int frame_window_p, int *disp_prop)
3714 /* OBJECT = nil means current buffer. */
3715 Lisp_Object object, object1;
3716 Lisp_Object pos, spec, limpos;
3717 int string_p = (string && (STRINGP (string->lstring) || string->s));
3718 ptrdiff_t eob = string_p ? string->schars : ZV;
3719 ptrdiff_t begb = string_p ? 0 : BEGV;
3720 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3721 ptrdiff_t lim =
3722 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3723 struct text_pos tpos;
3724 int rv = 0;
3726 if (string && STRINGP (string->lstring))
3727 object1 = object = string->lstring;
3728 else if (w && !string_p)
3730 XSETWINDOW (object, w);
3731 object1 = Qnil;
3733 else
3734 object1 = object = Qnil;
3736 *disp_prop = 1;
3738 if (charpos >= eob
3739 /* We don't support display properties whose values are strings
3740 that have display string properties. */
3741 || string->from_disp_str
3742 /* C strings cannot have display properties. */
3743 || (string->s && !STRINGP (object)))
3745 *disp_prop = 0;
3746 return eob;
3749 /* If the character at CHARPOS is where the display string begins,
3750 return CHARPOS. */
3751 pos = make_number (charpos);
3752 if (STRINGP (object))
3753 bufpos = string->bufpos;
3754 else
3755 bufpos = charpos;
3756 tpos = *position;
3757 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3758 && (charpos <= begb
3759 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3760 object),
3761 spec))
3762 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3763 frame_window_p)))
3765 if (rv == 2)
3766 *disp_prop = 2;
3767 return charpos;
3770 /* Look forward for the first character with a `display' property
3771 that will replace the underlying text when displayed. */
3772 limpos = make_number (lim);
3773 do {
3774 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3775 CHARPOS (tpos) = XFASTINT (pos);
3776 if (CHARPOS (tpos) >= lim)
3778 *disp_prop = 0;
3779 break;
3781 if (STRINGP (object))
3782 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3783 else
3784 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3785 spec = Fget_char_property (pos, Qdisplay, object);
3786 if (!STRINGP (object))
3787 bufpos = CHARPOS (tpos);
3788 } while (NILP (spec)
3789 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3790 bufpos, frame_window_p)));
3791 if (rv == 2)
3792 *disp_prop = 2;
3794 return CHARPOS (tpos);
3797 /* Return the character position of the end of the display string that
3798 started at CHARPOS. If there's no display string at CHARPOS,
3799 return -1. A display string is either an overlay with `display'
3800 property whose value is a string or a `display' text property whose
3801 value is a string. */
3802 ptrdiff_t
3803 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3805 /* OBJECT = nil means current buffer. */
3806 Lisp_Object object =
3807 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3808 Lisp_Object pos = make_number (charpos);
3809 ptrdiff_t eob =
3810 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3812 if (charpos >= eob || (string->s && !STRINGP (object)))
3813 return eob;
3815 /* It could happen that the display property or overlay was removed
3816 since we found it in compute_display_string_pos above. One way
3817 this can happen is if JIT font-lock was called (through
3818 handle_fontified_prop), and jit-lock-functions remove text
3819 properties or overlays from the portion of buffer that includes
3820 CHARPOS. Muse mode is known to do that, for example. In this
3821 case, we return -1 to the caller, to signal that no display
3822 string is actually present at CHARPOS. See bidi_fetch_char for
3823 how this is handled.
3825 An alternative would be to never look for display properties past
3826 it->stop_charpos. But neither compute_display_string_pos nor
3827 bidi_fetch_char that calls it know or care where the next
3828 stop_charpos is. */
3829 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3830 return -1;
3832 /* Look forward for the first character where the `display' property
3833 changes. */
3834 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3836 return XFASTINT (pos);
3841 /***********************************************************************
3842 Fontification
3843 ***********************************************************************/
3845 /* Handle changes in the `fontified' property of the current buffer by
3846 calling hook functions from Qfontification_functions to fontify
3847 regions of text. */
3849 static enum prop_handled
3850 handle_fontified_prop (struct it *it)
3852 Lisp_Object prop, pos;
3853 enum prop_handled handled = HANDLED_NORMALLY;
3855 if (!NILP (Vmemory_full))
3856 return handled;
3858 /* Get the value of the `fontified' property at IT's current buffer
3859 position. (The `fontified' property doesn't have a special
3860 meaning in strings.) If the value is nil, call functions from
3861 Qfontification_functions. */
3862 if (!STRINGP (it->string)
3863 && it->s == NULL
3864 && !NILP (Vfontification_functions)
3865 && !NILP (Vrun_hooks)
3866 && (pos = make_number (IT_CHARPOS (*it)),
3867 prop = Fget_char_property (pos, Qfontified, Qnil),
3868 /* Ignore the special cased nil value always present at EOB since
3869 no amount of fontifying will be able to change it. */
3870 NILP (prop) && IT_CHARPOS (*it) < Z))
3872 ptrdiff_t count = SPECPDL_INDEX ();
3873 Lisp_Object val;
3874 struct buffer *obuf = current_buffer;
3875 ptrdiff_t begv = BEGV, zv = ZV;
3876 bool old_clip_changed = current_buffer->clip_changed;
3878 val = Vfontification_functions;
3879 specbind (Qfontification_functions, Qnil);
3881 eassert (it->end_charpos == ZV);
3883 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3884 safe_call1 (val, pos);
3885 else
3887 Lisp_Object fns, fn;
3888 struct gcpro gcpro1, gcpro2;
3890 fns = Qnil;
3891 GCPRO2 (val, fns);
3893 for (; CONSP (val); val = XCDR (val))
3895 fn = XCAR (val);
3897 if (EQ (fn, Qt))
3899 /* A value of t indicates this hook has a local
3900 binding; it means to run the global binding too.
3901 In a global value, t should not occur. If it
3902 does, we must ignore it to avoid an endless
3903 loop. */
3904 for (fns = Fdefault_value (Qfontification_functions);
3905 CONSP (fns);
3906 fns = XCDR (fns))
3908 fn = XCAR (fns);
3909 if (!EQ (fn, Qt))
3910 safe_call1 (fn, pos);
3913 else
3914 safe_call1 (fn, pos);
3917 UNGCPRO;
3920 unbind_to (count, Qnil);
3922 /* Fontification functions routinely call `save-restriction'.
3923 Normally, this tags clip_changed, which can confuse redisplay
3924 (see discussion in Bug#6671). Since we don't perform any
3925 special handling of fontification changes in the case where
3926 `save-restriction' isn't called, there's no point doing so in
3927 this case either. So, if the buffer's restrictions are
3928 actually left unchanged, reset clip_changed. */
3929 if (obuf == current_buffer)
3931 if (begv == BEGV && zv == ZV)
3932 current_buffer->clip_changed = old_clip_changed;
3934 /* There isn't much we can reasonably do to protect against
3935 misbehaving fontification, but here's a fig leaf. */
3936 else if (BUFFER_LIVE_P (obuf))
3937 set_buffer_internal_1 (obuf);
3939 /* The fontification code may have added/removed text.
3940 It could do even a lot worse, but let's at least protect against
3941 the most obvious case where only the text past `pos' gets changed',
3942 as is/was done in grep.el where some escapes sequences are turned
3943 into face properties (bug#7876). */
3944 it->end_charpos = ZV;
3946 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3947 something. This avoids an endless loop if they failed to
3948 fontify the text for which reason ever. */
3949 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3950 handled = HANDLED_RECOMPUTE_PROPS;
3953 return handled;
3958 /***********************************************************************
3959 Faces
3960 ***********************************************************************/
3962 /* Set up iterator IT from face properties at its current position.
3963 Called from handle_stop. */
3965 static enum prop_handled
3966 handle_face_prop (struct it *it)
3968 int new_face_id;
3969 ptrdiff_t next_stop;
3971 if (!STRINGP (it->string))
3973 new_face_id
3974 = face_at_buffer_position (it->w,
3975 IT_CHARPOS (*it),
3976 &next_stop,
3977 (IT_CHARPOS (*it)
3978 + TEXT_PROP_DISTANCE_LIMIT),
3979 0, it->base_face_id);
3981 /* Is this a start of a run of characters with box face?
3982 Caveat: this can be called for a freshly initialized
3983 iterator; face_id is -1 in this case. We know that the new
3984 face will not change until limit, i.e. if the new face has a
3985 box, all characters up to limit will have one. But, as
3986 usual, we don't know whether limit is really the end. */
3987 if (new_face_id != it->face_id)
3989 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3990 /* If it->face_id is -1, old_face below will be NULL, see
3991 the definition of FACE_FROM_ID. This will happen if this
3992 is the initial call that gets the face. */
3993 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3995 /* If the value of face_id of the iterator is -1, we have to
3996 look in front of IT's position and see whether there is a
3997 face there that's different from new_face_id. */
3998 if (!old_face && IT_CHARPOS (*it) > BEG)
4000 int prev_face_id = face_before_it_pos (it);
4002 old_face = FACE_FROM_ID (it->f, prev_face_id);
4005 /* If the new face has a box, but the old face does not,
4006 this is the start of a run of characters with box face,
4007 i.e. this character has a shadow on the left side. */
4008 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4009 && (old_face == NULL || !old_face->box));
4010 it->face_box_p = new_face->box != FACE_NO_BOX;
4013 else
4015 int base_face_id;
4016 ptrdiff_t bufpos;
4017 int i;
4018 Lisp_Object from_overlay
4019 = (it->current.overlay_string_index >= 0
4020 ? it->string_overlays[it->current.overlay_string_index
4021 % OVERLAY_STRING_CHUNK_SIZE]
4022 : Qnil);
4024 /* See if we got to this string directly or indirectly from
4025 an overlay property. That includes the before-string or
4026 after-string of an overlay, strings in display properties
4027 provided by an overlay, their text properties, etc.
4029 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4030 if (! NILP (from_overlay))
4031 for (i = it->sp - 1; i >= 0; i--)
4033 if (it->stack[i].current.overlay_string_index >= 0)
4034 from_overlay
4035 = it->string_overlays[it->stack[i].current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE];
4037 else if (! NILP (it->stack[i].from_overlay))
4038 from_overlay = it->stack[i].from_overlay;
4040 if (!NILP (from_overlay))
4041 break;
4044 if (! NILP (from_overlay))
4046 bufpos = IT_CHARPOS (*it);
4047 /* For a string from an overlay, the base face depends
4048 only on text properties and ignores overlays. */
4049 base_face_id
4050 = face_for_overlay_string (it->w,
4051 IT_CHARPOS (*it),
4052 &next_stop,
4053 (IT_CHARPOS (*it)
4054 + TEXT_PROP_DISTANCE_LIMIT),
4056 from_overlay);
4058 else
4060 bufpos = 0;
4062 /* For strings from a `display' property, use the face at
4063 IT's current buffer position as the base face to merge
4064 with, so that overlay strings appear in the same face as
4065 surrounding text, unless they specify their own faces.
4066 For strings from wrap-prefix and line-prefix properties,
4067 use the default face, possibly remapped via
4068 Vface_remapping_alist. */
4069 /* Note that the fact that we use the face at _buffer_
4070 position means that a 'display' property on an overlay
4071 string will not inherit the face of that overlay string,
4072 but will instead revert to the face of buffer text
4073 covered by the overlay. This is visible, e.g., when the
4074 overlay specifies a box face, but neither the buffer nor
4075 the display string do. This sounds like a design bug,
4076 but Emacs always did that since v21.1, so changing that
4077 might be a big deal. */
4078 base_face_id = it->string_from_prefix_prop_p
4079 ? (!NILP (Vface_remapping_alist)
4080 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4081 : DEFAULT_FACE_ID)
4082 : underlying_face_id (it);
4085 new_face_id = face_at_string_position (it->w,
4086 it->string,
4087 IT_STRING_CHARPOS (*it),
4088 bufpos,
4089 &next_stop,
4090 base_face_id, 0);
4092 /* Is this a start of a run of characters with box? Caveat:
4093 this can be called for a freshly allocated iterator; face_id
4094 is -1 is this case. We know that the new face will not
4095 change until the next check pos, i.e. if the new face has a
4096 box, all characters up to that position will have a
4097 box. But, as usual, we don't know whether that position
4098 is really the end. */
4099 if (new_face_id != it->face_id)
4101 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4102 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4104 /* If new face has a box but old face hasn't, this is the
4105 start of a run of characters with box, i.e. it has a
4106 shadow on the left side. */
4107 it->start_of_box_run_p
4108 = new_face->box && (old_face == NULL || !old_face->box);
4109 it->face_box_p = new_face->box != FACE_NO_BOX;
4113 it->face_id = new_face_id;
4114 return HANDLED_NORMALLY;
4118 /* Return the ID of the face ``underlying'' IT's current position,
4119 which is in a string. If the iterator is associated with a
4120 buffer, return the face at IT's current buffer position.
4121 Otherwise, use the iterator's base_face_id. */
4123 static int
4124 underlying_face_id (struct it *it)
4126 int face_id = it->base_face_id, i;
4128 eassert (STRINGP (it->string));
4130 for (i = it->sp - 1; i >= 0; --i)
4131 if (NILP (it->stack[i].string))
4132 face_id = it->stack[i].face_id;
4134 return face_id;
4138 /* Compute the face one character before or after the current position
4139 of IT, in the visual order. BEFORE_P non-zero means get the face
4140 in front (to the left in L2R paragraphs, to the right in R2L
4141 paragraphs) of IT's screen position. Value is the ID of the face. */
4143 static int
4144 face_before_or_after_it_pos (struct it *it, int before_p)
4146 int face_id, limit;
4147 ptrdiff_t next_check_charpos;
4148 struct it it_copy;
4149 void *it_copy_data = NULL;
4151 eassert (it->s == NULL);
4153 if (STRINGP (it->string))
4155 ptrdiff_t bufpos, charpos;
4156 int base_face_id;
4158 /* No face change past the end of the string (for the case
4159 we are padding with spaces). No face change before the
4160 string start. */
4161 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4162 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4163 return it->face_id;
4165 if (!it->bidi_p)
4167 /* Set charpos to the position before or after IT's current
4168 position, in the logical order, which in the non-bidi
4169 case is the same as the visual order. */
4170 if (before_p)
4171 charpos = IT_STRING_CHARPOS (*it) - 1;
4172 else if (it->what == IT_COMPOSITION)
4173 /* For composition, we must check the character after the
4174 composition. */
4175 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4176 else
4177 charpos = IT_STRING_CHARPOS (*it) + 1;
4179 else
4181 if (before_p)
4183 /* With bidi iteration, the character before the current
4184 in the visual order cannot be found by simple
4185 iteration, because "reverse" reordering is not
4186 supported. Instead, we need to use the move_it_*
4187 family of functions. */
4188 /* Ignore face changes before the first visible
4189 character on this display line. */
4190 if (it->current_x <= it->first_visible_x)
4191 return it->face_id;
4192 SAVE_IT (it_copy, *it, it_copy_data);
4193 /* Implementation note: Since move_it_in_display_line
4194 works in the iterator geometry, and thinks the first
4195 character is always the leftmost, even in R2L lines,
4196 we don't need to distinguish between the R2L and L2R
4197 cases here. */
4198 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4199 it_copy.current_x - 1, MOVE_TO_X);
4200 charpos = IT_STRING_CHARPOS (it_copy);
4201 RESTORE_IT (it, it, it_copy_data);
4203 else
4205 /* Set charpos to the string position of the character
4206 that comes after IT's current position in the visual
4207 order. */
4208 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4210 it_copy = *it;
4211 while (n--)
4212 bidi_move_to_visually_next (&it_copy.bidi_it);
4214 charpos = it_copy.bidi_it.charpos;
4217 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4219 if (it->current.overlay_string_index >= 0)
4220 bufpos = IT_CHARPOS (*it);
4221 else
4222 bufpos = 0;
4224 base_face_id = underlying_face_id (it);
4226 /* Get the face for ASCII, or unibyte. */
4227 face_id = face_at_string_position (it->w,
4228 it->string,
4229 charpos,
4230 bufpos,
4231 &next_check_charpos,
4232 base_face_id, 0);
4234 /* Correct the face for charsets different from ASCII. Do it
4235 for the multibyte case only. The face returned above is
4236 suitable for unibyte text if IT->string is unibyte. */
4237 if (STRING_MULTIBYTE (it->string))
4239 struct text_pos pos1 = string_pos (charpos, it->string);
4240 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4241 int c, len;
4242 struct face *face = FACE_FROM_ID (it->f, face_id);
4244 c = string_char_and_length (p, &len);
4245 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4248 else
4250 struct text_pos pos;
4252 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4253 || (IT_CHARPOS (*it) <= BEGV && before_p))
4254 return it->face_id;
4256 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4257 pos = it->current.pos;
4259 if (!it->bidi_p)
4261 if (before_p)
4262 DEC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (it->what == IT_COMPOSITION)
4267 /* For composition, we must check the position after
4268 the composition. */
4269 pos.charpos += it->cmp_it.nchars;
4270 pos.bytepos += it->len;
4272 else
4273 INC_TEXT_POS (pos, it->multibyte_p);
4276 else
4278 if (before_p)
4280 /* With bidi iteration, the character before the current
4281 in the visual order cannot be found by simple
4282 iteration, because "reverse" reordering is not
4283 supported. Instead, we need to use the move_it_*
4284 family of functions. */
4285 /* Ignore face changes before the first visible
4286 character on this display line. */
4287 if (it->current_x <= it->first_visible_x)
4288 return it->face_id;
4289 SAVE_IT (it_copy, *it, it_copy_data);
4290 /* Implementation note: Since move_it_in_display_line
4291 works in the iterator geometry, and thinks the first
4292 character is always the leftmost, even in R2L lines,
4293 we don't need to distinguish between the R2L and L2R
4294 cases here. */
4295 move_it_in_display_line (&it_copy, ZV,
4296 it_copy.current_x - 1, MOVE_TO_X);
4297 pos = it_copy.current.pos;
4298 RESTORE_IT (it, it, it_copy_data);
4300 else
4302 /* Set charpos to the buffer position of the character
4303 that comes after IT's current position in the visual
4304 order. */
4305 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4307 it_copy = *it;
4308 while (n--)
4309 bidi_move_to_visually_next (&it_copy.bidi_it);
4311 SET_TEXT_POS (pos,
4312 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4315 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4317 /* Determine face for CHARSET_ASCII, or unibyte. */
4318 face_id = face_at_buffer_position (it->w,
4319 CHARPOS (pos),
4320 &next_check_charpos,
4321 limit, 0, -1);
4323 /* Correct the face for charsets different from ASCII. Do it
4324 for the multibyte case only. The face returned above is
4325 suitable for unibyte text if current_buffer is unibyte. */
4326 if (it->multibyte_p)
4328 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4329 struct face *face = FACE_FROM_ID (it->f, face_id);
4330 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4334 return face_id;
4339 /***********************************************************************
4340 Invisible text
4341 ***********************************************************************/
4343 /* Set up iterator IT from invisible properties at its current
4344 position. Called from handle_stop. */
4346 static enum prop_handled
4347 handle_invisible_prop (struct it *it)
4349 enum prop_handled handled = HANDLED_NORMALLY;
4350 int invis_p;
4351 Lisp_Object prop;
4353 if (STRINGP (it->string))
4355 Lisp_Object end_charpos, limit, charpos;
4357 /* Get the value of the invisible text property at the
4358 current position. Value will be nil if there is no such
4359 property. */
4360 charpos = make_number (IT_STRING_CHARPOS (*it));
4361 prop = Fget_text_property (charpos, Qinvisible, it->string);
4362 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4364 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4366 /* Record whether we have to display an ellipsis for the
4367 invisible text. */
4368 int display_ellipsis_p = (invis_p == 2);
4369 ptrdiff_t len, endpos;
4371 handled = HANDLED_RECOMPUTE_PROPS;
4373 /* Get the position at which the next visible text can be
4374 found in IT->string, if any. */
4375 endpos = len = SCHARS (it->string);
4376 XSETINT (limit, len);
4379 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4380 it->string, limit);
4381 if (INTEGERP (end_charpos))
4383 endpos = XFASTINT (end_charpos);
4384 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4385 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4386 if (invis_p == 2)
4387 display_ellipsis_p = true;
4390 while (invis_p && endpos < len);
4392 if (display_ellipsis_p)
4393 it->ellipsis_p = true;
4395 if (endpos < len)
4397 /* Text at END_CHARPOS is visible. Move IT there. */
4398 struct text_pos old;
4399 ptrdiff_t oldpos;
4401 old = it->current.string_pos;
4402 oldpos = CHARPOS (old);
4403 if (it->bidi_p)
4405 if (it->bidi_it.first_elt
4406 && it->bidi_it.charpos < SCHARS (it->string))
4407 bidi_paragraph_init (it->paragraph_embedding,
4408 &it->bidi_it, 1);
4409 /* Bidi-iterate out of the invisible text. */
4412 bidi_move_to_visually_next (&it->bidi_it);
4414 while (oldpos <= it->bidi_it.charpos
4415 && it->bidi_it.charpos < endpos);
4417 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4418 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4419 if (IT_CHARPOS (*it) >= endpos)
4420 it->prev_stop = endpos;
4422 else
4424 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4425 compute_string_pos (&it->current.string_pos, old, it->string);
4428 else
4430 /* The rest of the string is invisible. If this is an
4431 overlay string, proceed with the next overlay string
4432 or whatever comes and return a character from there. */
4433 if (it->current.overlay_string_index >= 0
4434 && !display_ellipsis_p)
4436 next_overlay_string (it);
4437 /* Don't check for overlay strings when we just
4438 finished processing them. */
4439 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4441 else
4443 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4444 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4449 else
4451 ptrdiff_t newpos, next_stop, start_charpos, tem;
4452 Lisp_Object pos, overlay;
4454 /* First of all, is there invisible text at this position? */
4455 tem = start_charpos = IT_CHARPOS (*it);
4456 pos = make_number (tem);
4457 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4458 &overlay);
4459 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4461 /* If we are on invisible text, skip over it. */
4462 if (invis_p && start_charpos < it->end_charpos)
4464 /* Record whether we have to display an ellipsis for the
4465 invisible text. */
4466 int display_ellipsis_p = invis_p == 2;
4468 handled = HANDLED_RECOMPUTE_PROPS;
4470 /* Loop skipping over invisible text. The loop is left at
4471 ZV or with IT on the first char being visible again. */
4474 /* Try to skip some invisible text. Return value is the
4475 position reached which can be equal to where we start
4476 if there is nothing invisible there. This skips both
4477 over invisible text properties and overlays with
4478 invisible property. */
4479 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4481 /* If we skipped nothing at all we weren't at invisible
4482 text in the first place. If everything to the end of
4483 the buffer was skipped, end the loop. */
4484 if (newpos == tem || newpos >= ZV)
4485 invis_p = 0;
4486 else
4488 /* We skipped some characters but not necessarily
4489 all there are. Check if we ended up on visible
4490 text. Fget_char_property returns the property of
4491 the char before the given position, i.e. if we
4492 get invis_p = 0, this means that the char at
4493 newpos is visible. */
4494 pos = make_number (newpos);
4495 prop = Fget_char_property (pos, Qinvisible, it->window);
4496 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4499 /* If we ended up on invisible text, proceed to
4500 skip starting with next_stop. */
4501 if (invis_p)
4502 tem = next_stop;
4504 /* If there are adjacent invisible texts, don't lose the
4505 second one's ellipsis. */
4506 if (invis_p == 2)
4507 display_ellipsis_p = true;
4509 while (invis_p);
4511 /* The position newpos is now either ZV or on visible text. */
4512 if (it->bidi_p)
4514 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4515 int on_newline
4516 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4517 int after_newline
4518 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4520 /* If the invisible text ends on a newline or on a
4521 character after a newline, we can avoid the costly,
4522 character by character, bidi iteration to NEWPOS, and
4523 instead simply reseat the iterator there. That's
4524 because all bidi reordering information is tossed at
4525 the newline. This is a big win for modes that hide
4526 complete lines, like Outline, Org, etc. */
4527 if (on_newline || after_newline)
4529 struct text_pos tpos;
4530 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4532 SET_TEXT_POS (tpos, newpos, bpos);
4533 reseat_1 (it, tpos, 0);
4534 /* If we reseat on a newline/ZV, we need to prep the
4535 bidi iterator for advancing to the next character
4536 after the newline/EOB, keeping the current paragraph
4537 direction (so that PRODUCE_GLYPHS does TRT wrt
4538 prepending/appending glyphs to a glyph row). */
4539 if (on_newline)
4541 it->bidi_it.first_elt = 0;
4542 it->bidi_it.paragraph_dir = pdir;
4543 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4544 it->bidi_it.nchars = 1;
4545 it->bidi_it.ch_len = 1;
4548 else /* Must use the slow method. */
4550 /* With bidi iteration, the region of invisible text
4551 could start and/or end in the middle of a
4552 non-base embedding level. Therefore, we need to
4553 skip invisible text using the bidi iterator,
4554 starting at IT's current position, until we find
4555 ourselves outside of the invisible text.
4556 Skipping invisible text _after_ bidi iteration
4557 avoids affecting the visual order of the
4558 displayed text when invisible properties are
4559 added or removed. */
4560 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4562 /* If we were `reseat'ed to a new paragraph,
4563 determine the paragraph base direction. We
4564 need to do it now because
4565 next_element_from_buffer may not have a
4566 chance to do it, if we are going to skip any
4567 text at the beginning, which resets the
4568 FIRST_ELT flag. */
4569 bidi_paragraph_init (it->paragraph_embedding,
4570 &it->bidi_it, 1);
4574 bidi_move_to_visually_next (&it->bidi_it);
4576 while (it->stop_charpos <= it->bidi_it.charpos
4577 && it->bidi_it.charpos < newpos);
4578 IT_CHARPOS (*it) = it->bidi_it.charpos;
4579 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4580 /* If we overstepped NEWPOS, record its position in
4581 the iterator, so that we skip invisible text if
4582 later the bidi iteration lands us in the
4583 invisible region again. */
4584 if (IT_CHARPOS (*it) >= newpos)
4585 it->prev_stop = newpos;
4588 else
4590 IT_CHARPOS (*it) = newpos;
4591 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4594 /* If there are before-strings at the start of invisible
4595 text, and the text is invisible because of a text
4596 property, arrange to show before-strings because 20.x did
4597 it that way. (If the text is invisible because of an
4598 overlay property instead of a text property, this is
4599 already handled in the overlay code.) */
4600 if (NILP (overlay)
4601 && get_overlay_strings (it, it->stop_charpos))
4603 handled = HANDLED_RECOMPUTE_PROPS;
4604 if (it->sp > 0)
4606 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4607 /* The call to get_overlay_strings above recomputes
4608 it->stop_charpos, but it only considers changes
4609 in properties and overlays beyond iterator's
4610 current position. This causes us to miss changes
4611 that happen exactly where the invisible property
4612 ended. So we play it safe here and force the
4613 iterator to check for potential stop positions
4614 immediately after the invisible text. Note that
4615 if get_overlay_strings returns non-zero, it
4616 normally also pushed the iterator stack, so we
4617 need to update the stop position in the slot
4618 below the current one. */
4619 it->stack[it->sp - 1].stop_charpos
4620 = CHARPOS (it->stack[it->sp - 1].current.pos);
4623 else if (display_ellipsis_p)
4625 /* Make sure that the glyphs of the ellipsis will get
4626 correct `charpos' values. If we would not update
4627 it->position here, the glyphs would belong to the
4628 last visible character _before_ the invisible
4629 text, which confuses `set_cursor_from_row'.
4631 We use the last invisible position instead of the
4632 first because this way the cursor is always drawn on
4633 the first "." of the ellipsis, whenever PT is inside
4634 the invisible text. Otherwise the cursor would be
4635 placed _after_ the ellipsis when the point is after the
4636 first invisible character. */
4637 if (!STRINGP (it->object))
4639 it->position.charpos = newpos - 1;
4640 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4642 it->ellipsis_p = true;
4643 /* Let the ellipsis display before
4644 considering any properties of the following char.
4645 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4646 handled = HANDLED_RETURN;
4651 return handled;
4655 /* Make iterator IT return `...' next.
4656 Replaces LEN characters from buffer. */
4658 static void
4659 setup_for_ellipsis (struct it *it, int len)
4661 /* Use the display table definition for `...'. Invalid glyphs
4662 will be handled by the method returning elements from dpvec. */
4663 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4665 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4666 it->dpvec = v->contents;
4667 it->dpend = v->contents + v->header.size;
4669 else
4671 /* Default `...'. */
4672 it->dpvec = default_invis_vector;
4673 it->dpend = default_invis_vector + 3;
4676 it->dpvec_char_len = len;
4677 it->current.dpvec_index = 0;
4678 it->dpvec_face_id = -1;
4680 /* Remember the current face id in case glyphs specify faces.
4681 IT's face is restored in set_iterator_to_next.
4682 saved_face_id was set to preceding char's face in handle_stop. */
4683 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4684 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4686 it->method = GET_FROM_DISPLAY_VECTOR;
4687 it->ellipsis_p = true;
4692 /***********************************************************************
4693 'display' property
4694 ***********************************************************************/
4696 /* Set up iterator IT from `display' property at its current position.
4697 Called from handle_stop.
4698 We return HANDLED_RETURN if some part of the display property
4699 overrides the display of the buffer text itself.
4700 Otherwise we return HANDLED_NORMALLY. */
4702 static enum prop_handled
4703 handle_display_prop (struct it *it)
4705 Lisp_Object propval, object, overlay;
4706 struct text_pos *position;
4707 ptrdiff_t bufpos;
4708 /* Nonzero if some property replaces the display of the text itself. */
4709 int display_replaced_p = 0;
4711 if (STRINGP (it->string))
4713 object = it->string;
4714 position = &it->current.string_pos;
4715 bufpos = CHARPOS (it->current.pos);
4717 else
4719 XSETWINDOW (object, it->w);
4720 position = &it->current.pos;
4721 bufpos = CHARPOS (*position);
4724 /* Reset those iterator values set from display property values. */
4725 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4726 it->space_width = Qnil;
4727 it->font_height = Qnil;
4728 it->voffset = 0;
4730 /* We don't support recursive `display' properties, i.e. string
4731 values that have a string `display' property, that have a string
4732 `display' property etc. */
4733 if (!it->string_from_display_prop_p)
4734 it->area = TEXT_AREA;
4736 propval = get_char_property_and_overlay (make_number (position->charpos),
4737 Qdisplay, object, &overlay);
4738 if (NILP (propval))
4739 return HANDLED_NORMALLY;
4740 /* Now OVERLAY is the overlay that gave us this property, or nil
4741 if it was a text property. */
4743 if (!STRINGP (it->string))
4744 object = it->w->contents;
4746 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4747 position, bufpos,
4748 FRAME_WINDOW_P (it->f));
4750 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4753 /* Subroutine of handle_display_prop. Returns non-zero if the display
4754 specification in SPEC is a replacing specification, i.e. it would
4755 replace the text covered by `display' property with something else,
4756 such as an image or a display string. If SPEC includes any kind or
4757 `(space ...) specification, the value is 2; this is used by
4758 compute_display_string_pos, which see.
4760 See handle_single_display_spec for documentation of arguments.
4761 frame_window_p is non-zero if the window being redisplayed is on a
4762 GUI frame; this argument is used only if IT is NULL, see below.
4764 IT can be NULL, if this is called by the bidi reordering code
4765 through compute_display_string_pos, which see. In that case, this
4766 function only examines SPEC, but does not otherwise "handle" it, in
4767 the sense that it doesn't set up members of IT from the display
4768 spec. */
4769 static int
4770 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4771 Lisp_Object overlay, struct text_pos *position,
4772 ptrdiff_t bufpos, int frame_window_p)
4774 int replacing_p = 0;
4775 int rv;
4777 if (CONSP (spec)
4778 /* Simple specifications. */
4779 && !EQ (XCAR (spec), Qimage)
4780 && !EQ (XCAR (spec), Qspace)
4781 && !EQ (XCAR (spec), Qwhen)
4782 && !EQ (XCAR (spec), Qslice)
4783 && !EQ (XCAR (spec), Qspace_width)
4784 && !EQ (XCAR (spec), Qheight)
4785 && !EQ (XCAR (spec), Qraise)
4786 /* Marginal area specifications. */
4787 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4788 && !EQ (XCAR (spec), Qleft_fringe)
4789 && !EQ (XCAR (spec), Qright_fringe)
4790 && !NILP (XCAR (spec)))
4792 for (; CONSP (spec); spec = XCDR (spec))
4794 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4795 overlay, position, bufpos,
4796 replacing_p, frame_window_p)))
4798 replacing_p = rv;
4799 /* If some text in a string is replaced, `position' no
4800 longer points to the position of `object'. */
4801 if (!it || STRINGP (object))
4802 break;
4806 else if (VECTORP (spec))
4808 ptrdiff_t i;
4809 for (i = 0; i < ASIZE (spec); ++i)
4810 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4811 overlay, position, bufpos,
4812 replacing_p, frame_window_p)))
4814 replacing_p = rv;
4815 /* If some text in a string is replaced, `position' no
4816 longer points to the position of `object'. */
4817 if (!it || STRINGP (object))
4818 break;
4821 else
4823 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4824 position, bufpos, 0,
4825 frame_window_p)))
4826 replacing_p = rv;
4829 return replacing_p;
4832 /* Value is the position of the end of the `display' property starting
4833 at START_POS in OBJECT. */
4835 static struct text_pos
4836 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4838 Lisp_Object end;
4839 struct text_pos end_pos;
4841 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4842 Qdisplay, object, Qnil);
4843 CHARPOS (end_pos) = XFASTINT (end);
4844 if (STRINGP (object))
4845 compute_string_pos (&end_pos, start_pos, it->string);
4846 else
4847 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4849 return end_pos;
4853 /* Set up IT from a single `display' property specification SPEC. OBJECT
4854 is the object in which the `display' property was found. *POSITION
4855 is the position in OBJECT at which the `display' property was found.
4856 BUFPOS is the buffer position of OBJECT (different from POSITION if
4857 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4858 previously saw a display specification which already replaced text
4859 display with something else, for example an image; we ignore such
4860 properties after the first one has been processed.
4862 OVERLAY is the overlay this `display' property came from,
4863 or nil if it was a text property.
4865 If SPEC is a `space' or `image' specification, and in some other
4866 cases too, set *POSITION to the position where the `display'
4867 property ends.
4869 If IT is NULL, only examine the property specification in SPEC, but
4870 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4871 is intended to be displayed in a window on a GUI frame.
4873 Value is non-zero if something was found which replaces the display
4874 of buffer or string text. */
4876 static int
4877 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4878 Lisp_Object overlay, struct text_pos *position,
4879 ptrdiff_t bufpos, int display_replaced_p,
4880 int frame_window_p)
4882 Lisp_Object form;
4883 Lisp_Object location, value;
4884 struct text_pos start_pos = *position;
4885 int valid_p;
4887 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4888 If the result is non-nil, use VALUE instead of SPEC. */
4889 form = Qt;
4890 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4892 spec = XCDR (spec);
4893 if (!CONSP (spec))
4894 return 0;
4895 form = XCAR (spec);
4896 spec = XCDR (spec);
4899 if (!NILP (form) && !EQ (form, Qt))
4901 ptrdiff_t count = SPECPDL_INDEX ();
4902 struct gcpro gcpro1;
4904 /* Bind `object' to the object having the `display' property, a
4905 buffer or string. Bind `position' to the position in the
4906 object where the property was found, and `buffer-position'
4907 to the current position in the buffer. */
4909 if (NILP (object))
4910 XSETBUFFER (object, current_buffer);
4911 specbind (Qobject, object);
4912 specbind (Qposition, make_number (CHARPOS (*position)));
4913 specbind (Qbuffer_position, make_number (bufpos));
4914 GCPRO1 (form);
4915 form = safe_eval (form);
4916 UNGCPRO;
4917 unbind_to (count, Qnil);
4920 if (NILP (form))
4921 return 0;
4923 /* Handle `(height HEIGHT)' specifications. */
4924 if (CONSP (spec)
4925 && EQ (XCAR (spec), Qheight)
4926 && CONSP (XCDR (spec)))
4928 if (it)
4930 if (!FRAME_WINDOW_P (it->f))
4931 return 0;
4933 it->font_height = XCAR (XCDR (spec));
4934 if (!NILP (it->font_height))
4936 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4937 int new_height = -1;
4939 if (CONSP (it->font_height)
4940 && (EQ (XCAR (it->font_height), Qplus)
4941 || EQ (XCAR (it->font_height), Qminus))
4942 && CONSP (XCDR (it->font_height))
4943 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4945 /* `(+ N)' or `(- N)' where N is an integer. */
4946 int steps = XINT (XCAR (XCDR (it->font_height)));
4947 if (EQ (XCAR (it->font_height), Qplus))
4948 steps = - steps;
4949 it->face_id = smaller_face (it->f, it->face_id, steps);
4951 else if (FUNCTIONP (it->font_height))
4953 /* Call function with current height as argument.
4954 Value is the new height. */
4955 Lisp_Object height;
4956 height = safe_call1 (it->font_height,
4957 face->lface[LFACE_HEIGHT_INDEX]);
4958 if (NUMBERP (height))
4959 new_height = XFLOATINT (height);
4961 else if (NUMBERP (it->font_height))
4963 /* Value is a multiple of the canonical char height. */
4964 struct face *f;
4966 f = FACE_FROM_ID (it->f,
4967 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4968 new_height = (XFLOATINT (it->font_height)
4969 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4971 else
4973 /* Evaluate IT->font_height with `height' bound to the
4974 current specified height to get the new height. */
4975 ptrdiff_t count = SPECPDL_INDEX ();
4977 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4978 value = safe_eval (it->font_height);
4979 unbind_to (count, Qnil);
4981 if (NUMBERP (value))
4982 new_height = XFLOATINT (value);
4985 if (new_height > 0)
4986 it->face_id = face_with_height (it->f, it->face_id, new_height);
4990 return 0;
4993 /* Handle `(space-width WIDTH)'. */
4994 if (CONSP (spec)
4995 && EQ (XCAR (spec), Qspace_width)
4996 && CONSP (XCDR (spec)))
4998 if (it)
5000 if (!FRAME_WINDOW_P (it->f))
5001 return 0;
5003 value = XCAR (XCDR (spec));
5004 if (NUMBERP (value) && XFLOATINT (value) > 0)
5005 it->space_width = value;
5008 return 0;
5011 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5012 if (CONSP (spec)
5013 && EQ (XCAR (spec), Qslice))
5015 Lisp_Object tem;
5017 if (it)
5019 if (!FRAME_WINDOW_P (it->f))
5020 return 0;
5022 if (tem = XCDR (spec), CONSP (tem))
5024 it->slice.x = XCAR (tem);
5025 if (tem = XCDR (tem), CONSP (tem))
5027 it->slice.y = XCAR (tem);
5028 if (tem = XCDR (tem), CONSP (tem))
5030 it->slice.width = XCAR (tem);
5031 if (tem = XCDR (tem), CONSP (tem))
5032 it->slice.height = XCAR (tem);
5038 return 0;
5041 /* Handle `(raise FACTOR)'. */
5042 if (CONSP (spec)
5043 && EQ (XCAR (spec), Qraise)
5044 && CONSP (XCDR (spec)))
5046 if (it)
5048 if (!FRAME_WINDOW_P (it->f))
5049 return 0;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 value = XCAR (XCDR (spec));
5053 if (NUMBERP (value))
5055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5056 it->voffset = - (XFLOATINT (value)
5057 * (FONT_HEIGHT (face->font)));
5059 #endif /* HAVE_WINDOW_SYSTEM */
5062 return 0;
5065 /* Don't handle the other kinds of display specifications
5066 inside a string that we got from a `display' property. */
5067 if (it && it->string_from_display_prop_p)
5068 return 0;
5070 /* Characters having this form of property are not displayed, so
5071 we have to find the end of the property. */
5072 if (it)
5074 start_pos = *position;
5075 *position = display_prop_end (it, object, start_pos);
5077 value = Qnil;
5079 /* Stop the scan at that end position--we assume that all
5080 text properties change there. */
5081 if (it)
5082 it->stop_charpos = position->charpos;
5084 /* Handle `(left-fringe BITMAP [FACE])'
5085 and `(right-fringe BITMAP [FACE])'. */
5086 if (CONSP (spec)
5087 && (EQ (XCAR (spec), Qleft_fringe)
5088 || EQ (XCAR (spec), Qright_fringe))
5089 && CONSP (XCDR (spec)))
5091 int fringe_bitmap;
5093 if (it)
5095 if (!FRAME_WINDOW_P (it->f))
5096 /* If we return here, POSITION has been advanced
5097 across the text with this property. */
5099 /* Synchronize the bidi iterator with POSITION. This is
5100 needed because we are not going to push the iterator
5101 on behalf of this display property, so there will be
5102 no pop_it call to do this synchronization for us. */
5103 if (it->bidi_p)
5105 it->position = *position;
5106 iterate_out_of_display_property (it);
5107 *position = it->position;
5109 /* If we were to display this fringe bitmap,
5110 next_element_from_image would have reset this flag.
5111 Do the same, to avoid affecting overlays that
5112 follow. */
5113 it->ignore_overlay_strings_at_pos_p = 0;
5114 return 1;
5117 else if (!frame_window_p)
5118 return 1;
5120 #ifdef HAVE_WINDOW_SYSTEM
5121 value = XCAR (XCDR (spec));
5122 if (!SYMBOLP (value)
5123 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5124 /* If we return here, POSITION has been advanced
5125 across the text with this property. */
5127 if (it && it->bidi_p)
5129 it->position = *position;
5130 iterate_out_of_display_property (it);
5131 *position = it->position;
5133 if (it)
5134 /* Reset this flag like next_element_from_image would. */
5135 it->ignore_overlay_strings_at_pos_p = 0;
5136 return 1;
5139 if (it)
5141 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5143 if (CONSP (XCDR (XCDR (spec))))
5145 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5146 int face_id2 = lookup_derived_face (it->f, face_name,
5147 FRINGE_FACE_ID, 0);
5148 if (face_id2 >= 0)
5149 face_id = face_id2;
5152 /* Save current settings of IT so that we can restore them
5153 when we are finished with the glyph property value. */
5154 push_it (it, position);
5156 it->area = TEXT_AREA;
5157 it->what = IT_IMAGE;
5158 it->image_id = -1; /* no image */
5159 it->position = start_pos;
5160 it->object = NILP (object) ? it->w->contents : object;
5161 it->method = GET_FROM_IMAGE;
5162 it->from_overlay = Qnil;
5163 it->face_id = face_id;
5164 it->from_disp_prop_p = true;
5166 /* Say that we haven't consumed the characters with
5167 `display' property yet. The call to pop_it in
5168 set_iterator_to_next will clean this up. */
5169 *position = start_pos;
5171 if (EQ (XCAR (spec), Qleft_fringe))
5173 it->left_user_fringe_bitmap = fringe_bitmap;
5174 it->left_user_fringe_face_id = face_id;
5176 else
5178 it->right_user_fringe_bitmap = fringe_bitmap;
5179 it->right_user_fringe_face_id = face_id;
5182 #endif /* HAVE_WINDOW_SYSTEM */
5183 return 1;
5186 /* Prepare to handle `((margin left-margin) ...)',
5187 `((margin right-margin) ...)' and `((margin nil) ...)'
5188 prefixes for display specifications. */
5189 location = Qunbound;
5190 if (CONSP (spec) && CONSP (XCAR (spec)))
5192 Lisp_Object tem;
5194 value = XCDR (spec);
5195 if (CONSP (value))
5196 value = XCAR (value);
5198 tem = XCAR (spec);
5199 if (EQ (XCAR (tem), Qmargin)
5200 && (tem = XCDR (tem),
5201 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5202 (NILP (tem)
5203 || EQ (tem, Qleft_margin)
5204 || EQ (tem, Qright_margin))))
5205 location = tem;
5208 if (EQ (location, Qunbound))
5210 location = Qnil;
5211 value = spec;
5214 /* After this point, VALUE is the property after any
5215 margin prefix has been stripped. It must be a string,
5216 an image specification, or `(space ...)'.
5218 LOCATION specifies where to display: `left-margin',
5219 `right-margin' or nil. */
5221 valid_p = (STRINGP (value)
5222 #ifdef HAVE_WINDOW_SYSTEM
5223 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5224 && valid_image_p (value))
5225 #endif /* not HAVE_WINDOW_SYSTEM */
5226 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5228 if (valid_p && !display_replaced_p)
5230 int retval = 1;
5232 if (!it)
5234 /* Callers need to know whether the display spec is any kind
5235 of `(space ...)' spec that is about to affect text-area
5236 display. */
5237 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5238 retval = 2;
5239 return retval;
5242 /* Save current settings of IT so that we can restore them
5243 when we are finished with the glyph property value. */
5244 push_it (it, position);
5245 it->from_overlay = overlay;
5246 it->from_disp_prop_p = true;
5248 if (NILP (location))
5249 it->area = TEXT_AREA;
5250 else if (EQ (location, Qleft_margin))
5251 it->area = LEFT_MARGIN_AREA;
5252 else
5253 it->area = RIGHT_MARGIN_AREA;
5255 if (STRINGP (value))
5257 it->string = value;
5258 it->multibyte_p = STRING_MULTIBYTE (it->string);
5259 it->current.overlay_string_index = -1;
5260 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5261 it->end_charpos = it->string_nchars = SCHARS (it->string);
5262 it->method = GET_FROM_STRING;
5263 it->stop_charpos = 0;
5264 it->prev_stop = 0;
5265 it->base_level_stop = 0;
5266 it->string_from_display_prop_p = true;
5267 /* Say that we haven't consumed the characters with
5268 `display' property yet. The call to pop_it in
5269 set_iterator_to_next will clean this up. */
5270 if (BUFFERP (object))
5271 *position = start_pos;
5273 /* Force paragraph direction to be that of the parent
5274 object. If the parent object's paragraph direction is
5275 not yet determined, default to L2R. */
5276 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5277 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5278 else
5279 it->paragraph_embedding = L2R;
5281 /* Set up the bidi iterator for this display string. */
5282 if (it->bidi_p)
5284 it->bidi_it.string.lstring = it->string;
5285 it->bidi_it.string.s = NULL;
5286 it->bidi_it.string.schars = it->end_charpos;
5287 it->bidi_it.string.bufpos = bufpos;
5288 it->bidi_it.string.from_disp_str = 1;
5289 it->bidi_it.string.unibyte = !it->multibyte_p;
5290 it->bidi_it.w = it->w;
5291 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5294 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5296 it->method = GET_FROM_STRETCH;
5297 it->object = value;
5298 *position = it->position = start_pos;
5299 retval = 1 + (it->area == TEXT_AREA);
5301 #ifdef HAVE_WINDOW_SYSTEM
5302 else
5304 it->what = IT_IMAGE;
5305 it->image_id = lookup_image (it->f, value);
5306 it->position = start_pos;
5307 it->object = NILP (object) ? it->w->contents : object;
5308 it->method = GET_FROM_IMAGE;
5310 /* Say that we haven't consumed the characters with
5311 `display' property yet. The call to pop_it in
5312 set_iterator_to_next will clean this up. */
5313 *position = start_pos;
5315 #endif /* HAVE_WINDOW_SYSTEM */
5317 return retval;
5320 /* Invalid property or property not supported. Restore
5321 POSITION to what it was before. */
5322 *position = start_pos;
5323 return 0;
5326 /* Check if PROP is a display property value whose text should be
5327 treated as intangible. OVERLAY is the overlay from which PROP
5328 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5329 specify the buffer position covered by PROP. */
5332 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5333 ptrdiff_t charpos, ptrdiff_t bytepos)
5335 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5336 struct text_pos position;
5338 SET_TEXT_POS (position, charpos, bytepos);
5339 return handle_display_spec (NULL, prop, Qnil, overlay,
5340 &position, charpos, frame_window_p);
5344 /* Return 1 if PROP is a display sub-property value containing STRING.
5346 Implementation note: this and the following function are really
5347 special cases of handle_display_spec and
5348 handle_single_display_spec, and should ideally use the same code.
5349 Until they do, these two pairs must be consistent and must be
5350 modified in sync. */
5352 static int
5353 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5355 if (EQ (string, prop))
5356 return 1;
5358 /* Skip over `when FORM'. */
5359 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5361 prop = XCDR (prop);
5362 if (!CONSP (prop))
5363 return 0;
5364 /* Actually, the condition following `when' should be eval'ed,
5365 like handle_single_display_spec does, and we should return
5366 zero if it evaluates to nil. However, this function is
5367 called only when the buffer was already displayed and some
5368 glyph in the glyph matrix was found to come from a display
5369 string. Therefore, the condition was already evaluated, and
5370 the result was non-nil, otherwise the display string wouldn't
5371 have been displayed and we would have never been called for
5372 this property. Thus, we can skip the evaluation and assume
5373 its result is non-nil. */
5374 prop = XCDR (prop);
5377 if (CONSP (prop))
5378 /* Skip over `margin LOCATION'. */
5379 if (EQ (XCAR (prop), Qmargin))
5381 prop = XCDR (prop);
5382 if (!CONSP (prop))
5383 return 0;
5385 prop = XCDR (prop);
5386 if (!CONSP (prop))
5387 return 0;
5390 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5394 /* Return 1 if STRING appears in the `display' property PROP. */
5396 static int
5397 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5399 if (CONSP (prop)
5400 && !EQ (XCAR (prop), Qwhen)
5401 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5403 /* A list of sub-properties. */
5404 while (CONSP (prop))
5406 if (single_display_spec_string_p (XCAR (prop), string))
5407 return 1;
5408 prop = XCDR (prop);
5411 else if (VECTORP (prop))
5413 /* A vector of sub-properties. */
5414 ptrdiff_t i;
5415 for (i = 0; i < ASIZE (prop); ++i)
5416 if (single_display_spec_string_p (AREF (prop, i), string))
5417 return 1;
5419 else
5420 return single_display_spec_string_p (prop, string);
5422 return 0;
5425 /* Look for STRING in overlays and text properties in the current
5426 buffer, between character positions FROM and TO (excluding TO).
5427 BACK_P non-zero means look back (in this case, TO is supposed to be
5428 less than FROM).
5429 Value is the first character position where STRING was found, or
5430 zero if it wasn't found before hitting TO.
5432 This function may only use code that doesn't eval because it is
5433 called asynchronously from note_mouse_highlight. */
5435 static ptrdiff_t
5436 string_buffer_position_lim (Lisp_Object string,
5437 ptrdiff_t from, ptrdiff_t to, int back_p)
5439 Lisp_Object limit, prop, pos;
5440 int found = 0;
5442 pos = make_number (max (from, BEGV));
5444 if (!back_p) /* looking forward */
5446 limit = make_number (min (to, ZV));
5447 while (!found && !EQ (pos, limit))
5449 prop = Fget_char_property (pos, Qdisplay, Qnil);
5450 if (!NILP (prop) && display_prop_string_p (prop, string))
5451 found = 1;
5452 else
5453 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5454 limit);
5457 else /* looking back */
5459 limit = make_number (max (to, BEGV));
5460 while (!found && !EQ (pos, limit))
5462 prop = Fget_char_property (pos, Qdisplay, Qnil);
5463 if (!NILP (prop) && display_prop_string_p (prop, string))
5464 found = 1;
5465 else
5466 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5467 limit);
5471 return found ? XINT (pos) : 0;
5474 /* Determine which buffer position in current buffer STRING comes from.
5475 AROUND_CHARPOS is an approximate position where it could come from.
5476 Value is the buffer position or 0 if it couldn't be determined.
5478 This function is necessary because we don't record buffer positions
5479 in glyphs generated from strings (to keep struct glyph small).
5480 This function may only use code that doesn't eval because it is
5481 called asynchronously from note_mouse_highlight. */
5483 static ptrdiff_t
5484 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5486 const int MAX_DISTANCE = 1000;
5487 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5488 around_charpos + MAX_DISTANCE,
5491 if (!found)
5492 found = string_buffer_position_lim (string, around_charpos,
5493 around_charpos - MAX_DISTANCE, 1);
5494 return found;
5499 /***********************************************************************
5500 `composition' property
5501 ***********************************************************************/
5503 /* Set up iterator IT from `composition' property at its current
5504 position. Called from handle_stop. */
5506 static enum prop_handled
5507 handle_composition_prop (struct it *it)
5509 Lisp_Object prop, string;
5510 ptrdiff_t pos, pos_byte, start, end;
5512 if (STRINGP (it->string))
5514 unsigned char *s;
5516 pos = IT_STRING_CHARPOS (*it);
5517 pos_byte = IT_STRING_BYTEPOS (*it);
5518 string = it->string;
5519 s = SDATA (string) + pos_byte;
5520 it->c = STRING_CHAR (s);
5522 else
5524 pos = IT_CHARPOS (*it);
5525 pos_byte = IT_BYTEPOS (*it);
5526 string = Qnil;
5527 it->c = FETCH_CHAR (pos_byte);
5530 /* If there's a valid composition and point is not inside of the
5531 composition (in the case that the composition is from the current
5532 buffer), draw a glyph composed from the composition components. */
5533 if (find_composition (pos, -1, &start, &end, &prop, string)
5534 && composition_valid_p (start, end, prop)
5535 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5537 if (start < pos)
5538 /* As we can't handle this situation (perhaps font-lock added
5539 a new composition), we just return here hoping that next
5540 redisplay will detect this composition much earlier. */
5541 return HANDLED_NORMALLY;
5542 if (start != pos)
5544 if (STRINGP (it->string))
5545 pos_byte = string_char_to_byte (it->string, start);
5546 else
5547 pos_byte = CHAR_TO_BYTE (start);
5549 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5550 prop, string);
5552 if (it->cmp_it.id >= 0)
5554 it->cmp_it.ch = -1;
5555 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5556 it->cmp_it.nglyphs = -1;
5560 return HANDLED_NORMALLY;
5565 /***********************************************************************
5566 Overlay strings
5567 ***********************************************************************/
5569 /* The following structure is used to record overlay strings for
5570 later sorting in load_overlay_strings. */
5572 struct overlay_entry
5574 Lisp_Object overlay;
5575 Lisp_Object string;
5576 EMACS_INT priority;
5577 int after_string_p;
5581 /* Set up iterator IT from overlay strings at its current position.
5582 Called from handle_stop. */
5584 static enum prop_handled
5585 handle_overlay_change (struct it *it)
5587 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5588 return HANDLED_RECOMPUTE_PROPS;
5589 else
5590 return HANDLED_NORMALLY;
5594 /* Set up the next overlay string for delivery by IT, if there is an
5595 overlay string to deliver. Called by set_iterator_to_next when the
5596 end of the current overlay string is reached. If there are more
5597 overlay strings to display, IT->string and
5598 IT->current.overlay_string_index are set appropriately here.
5599 Otherwise IT->string is set to nil. */
5601 static void
5602 next_overlay_string (struct it *it)
5604 ++it->current.overlay_string_index;
5605 if (it->current.overlay_string_index == it->n_overlay_strings)
5607 /* No more overlay strings. Restore IT's settings to what
5608 they were before overlay strings were processed, and
5609 continue to deliver from current_buffer. */
5611 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5612 pop_it (it);
5613 eassert (it->sp > 0
5614 || (NILP (it->string)
5615 && it->method == GET_FROM_BUFFER
5616 && it->stop_charpos >= BEGV
5617 && it->stop_charpos <= it->end_charpos));
5618 it->current.overlay_string_index = -1;
5619 it->n_overlay_strings = 0;
5620 it->overlay_strings_charpos = -1;
5621 /* If there's an empty display string on the stack, pop the
5622 stack, to resync the bidi iterator with IT's position. Such
5623 empty strings are pushed onto the stack in
5624 get_overlay_strings_1. */
5625 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5626 pop_it (it);
5628 /* If we're at the end of the buffer, record that we have
5629 processed the overlay strings there already, so that
5630 next_element_from_buffer doesn't try it again. */
5631 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5632 it->overlay_strings_at_end_processed_p = true;
5634 else
5636 /* There are more overlay strings to process. If
5637 IT->current.overlay_string_index has advanced to a position
5638 where we must load IT->overlay_strings with more strings, do
5639 it. We must load at the IT->overlay_strings_charpos where
5640 IT->n_overlay_strings was originally computed; when invisible
5641 text is present, this might not be IT_CHARPOS (Bug#7016). */
5642 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5644 if (it->current.overlay_string_index && i == 0)
5645 load_overlay_strings (it, it->overlay_strings_charpos);
5647 /* Initialize IT to deliver display elements from the overlay
5648 string. */
5649 it->string = it->overlay_strings[i];
5650 it->multibyte_p = STRING_MULTIBYTE (it->string);
5651 SET_TEXT_POS (it->current.string_pos, 0, 0);
5652 it->method = GET_FROM_STRING;
5653 it->stop_charpos = 0;
5654 it->end_charpos = SCHARS (it->string);
5655 if (it->cmp_it.stop_pos >= 0)
5656 it->cmp_it.stop_pos = 0;
5657 it->prev_stop = 0;
5658 it->base_level_stop = 0;
5660 /* Set up the bidi iterator for this overlay string. */
5661 if (it->bidi_p)
5663 it->bidi_it.string.lstring = it->string;
5664 it->bidi_it.string.s = NULL;
5665 it->bidi_it.string.schars = SCHARS (it->string);
5666 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5667 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5668 it->bidi_it.string.unibyte = !it->multibyte_p;
5669 it->bidi_it.w = it->w;
5670 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5674 CHECK_IT (it);
5678 /* Compare two overlay_entry structures E1 and E2. Used as a
5679 comparison function for qsort in load_overlay_strings. Overlay
5680 strings for the same position are sorted so that
5682 1. All after-strings come in front of before-strings, except
5683 when they come from the same overlay.
5685 2. Within after-strings, strings are sorted so that overlay strings
5686 from overlays with higher priorities come first.
5688 2. Within before-strings, strings are sorted so that overlay
5689 strings from overlays with higher priorities come last.
5691 Value is analogous to strcmp. */
5694 static int
5695 compare_overlay_entries (const void *e1, const void *e2)
5697 struct overlay_entry const *entry1 = e1;
5698 struct overlay_entry const *entry2 = e2;
5699 int result;
5701 if (entry1->after_string_p != entry2->after_string_p)
5703 /* Let after-strings appear in front of before-strings if
5704 they come from different overlays. */
5705 if (EQ (entry1->overlay, entry2->overlay))
5706 result = entry1->after_string_p ? 1 : -1;
5707 else
5708 result = entry1->after_string_p ? -1 : 1;
5710 else if (entry1->priority != entry2->priority)
5712 if (entry1->after_string_p)
5713 /* After-strings sorted in order of decreasing priority. */
5714 result = entry2->priority < entry1->priority ? -1 : 1;
5715 else
5716 /* Before-strings sorted in order of increasing priority. */
5717 result = entry1->priority < entry2->priority ? -1 : 1;
5719 else
5720 result = 0;
5722 return result;
5726 /* Load the vector IT->overlay_strings with overlay strings from IT's
5727 current buffer position, or from CHARPOS if that is > 0. Set
5728 IT->n_overlays to the total number of overlay strings found.
5730 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5731 a time. On entry into load_overlay_strings,
5732 IT->current.overlay_string_index gives the number of overlay
5733 strings that have already been loaded by previous calls to this
5734 function.
5736 IT->add_overlay_start contains an additional overlay start
5737 position to consider for taking overlay strings from, if non-zero.
5738 This position comes into play when the overlay has an `invisible'
5739 property, and both before and after-strings. When we've skipped to
5740 the end of the overlay, because of its `invisible' property, we
5741 nevertheless want its before-string to appear.
5742 IT->add_overlay_start will contain the overlay start position
5743 in this case.
5745 Overlay strings are sorted so that after-string strings come in
5746 front of before-string strings. Within before and after-strings,
5747 strings are sorted by overlay priority. See also function
5748 compare_overlay_entries. */
5750 static void
5751 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5753 Lisp_Object overlay, window, str, invisible;
5754 struct Lisp_Overlay *ov;
5755 ptrdiff_t start, end;
5756 ptrdiff_t n = 0, i, j;
5757 int invis_p;
5758 struct overlay_entry entriesbuf[20];
5759 ptrdiff_t size = ARRAYELTS (entriesbuf);
5760 struct overlay_entry *entries = entriesbuf;
5761 USE_SAFE_ALLOCA;
5763 if (charpos <= 0)
5764 charpos = IT_CHARPOS (*it);
5766 /* Append the overlay string STRING of overlay OVERLAY to vector
5767 `entries' which has size `size' and currently contains `n'
5768 elements. AFTER_P non-zero means STRING is an after-string of
5769 OVERLAY. */
5770 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5771 do \
5773 Lisp_Object priority; \
5775 if (n == size) \
5777 struct overlay_entry *old = entries; \
5778 SAFE_NALLOCA (entries, 2, size); \
5779 memcpy (entries, old, size * sizeof *entries); \
5780 size *= 2; \
5783 entries[n].string = (STRING); \
5784 entries[n].overlay = (OVERLAY); \
5785 priority = Foverlay_get ((OVERLAY), Qpriority); \
5786 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5787 entries[n].after_string_p = (AFTER_P); \
5788 ++n; \
5790 while (0)
5792 /* Process overlay before the overlay center. */
5793 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5795 XSETMISC (overlay, ov);
5796 eassert (OVERLAYP (overlay));
5797 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5798 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5800 if (end < charpos)
5801 break;
5803 /* Skip this overlay if it doesn't start or end at IT's current
5804 position. */
5805 if (end != charpos && start != charpos)
5806 continue;
5808 /* Skip this overlay if it doesn't apply to IT->w. */
5809 window = Foverlay_get (overlay, Qwindow);
5810 if (WINDOWP (window) && XWINDOW (window) != it->w)
5811 continue;
5813 /* If the text ``under'' the overlay is invisible, both before-
5814 and after-strings from this overlay are visible; start and
5815 end position are indistinguishable. */
5816 invisible = Foverlay_get (overlay, Qinvisible);
5817 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5819 /* If overlay has a non-empty before-string, record it. */
5820 if ((start == charpos || (end == charpos && invis_p))
5821 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5822 && SCHARS (str))
5823 RECORD_OVERLAY_STRING (overlay, str, 0);
5825 /* If overlay has a non-empty after-string, record it. */
5826 if ((end == charpos || (start == charpos && invis_p))
5827 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5828 && SCHARS (str))
5829 RECORD_OVERLAY_STRING (overlay, str, 1);
5832 /* Process overlays after the overlay center. */
5833 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5835 XSETMISC (overlay, ov);
5836 eassert (OVERLAYP (overlay));
5837 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5838 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5840 if (start > charpos)
5841 break;
5843 /* Skip this overlay if it doesn't start or end at IT's current
5844 position. */
5845 if (end != charpos && start != charpos)
5846 continue;
5848 /* Skip this overlay if it doesn't apply to IT->w. */
5849 window = Foverlay_get (overlay, Qwindow);
5850 if (WINDOWP (window) && XWINDOW (window) != it->w)
5851 continue;
5853 /* If the text ``under'' the overlay is invisible, it has a zero
5854 dimension, and both before- and after-strings apply. */
5855 invisible = Foverlay_get (overlay, Qinvisible);
5856 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5858 /* If overlay has a non-empty before-string, record it. */
5859 if ((start == charpos || (end == charpos && invis_p))
5860 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5861 && SCHARS (str))
5862 RECORD_OVERLAY_STRING (overlay, str, 0);
5864 /* If overlay has a non-empty after-string, record it. */
5865 if ((end == charpos || (start == charpos && invis_p))
5866 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5867 && SCHARS (str))
5868 RECORD_OVERLAY_STRING (overlay, str, 1);
5871 #undef RECORD_OVERLAY_STRING
5873 /* Sort entries. */
5874 if (n > 1)
5875 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5877 /* Record number of overlay strings, and where we computed it. */
5878 it->n_overlay_strings = n;
5879 it->overlay_strings_charpos = charpos;
5881 /* IT->current.overlay_string_index is the number of overlay strings
5882 that have already been consumed by IT. Copy some of the
5883 remaining overlay strings to IT->overlay_strings. */
5884 i = 0;
5885 j = it->current.overlay_string_index;
5886 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5888 it->overlay_strings[i] = entries[j].string;
5889 it->string_overlays[i++] = entries[j++].overlay;
5892 CHECK_IT (it);
5893 SAFE_FREE ();
5897 /* Get the first chunk of overlay strings at IT's current buffer
5898 position, or at CHARPOS if that is > 0. Value is non-zero if at
5899 least one overlay string was found. */
5901 static int
5902 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5904 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5905 process. This fills IT->overlay_strings with strings, and sets
5906 IT->n_overlay_strings to the total number of strings to process.
5907 IT->pos.overlay_string_index has to be set temporarily to zero
5908 because load_overlay_strings needs this; it must be set to -1
5909 when no overlay strings are found because a zero value would
5910 indicate a position in the first overlay string. */
5911 it->current.overlay_string_index = 0;
5912 load_overlay_strings (it, charpos);
5914 /* If we found overlay strings, set up IT to deliver display
5915 elements from the first one. Otherwise set up IT to deliver
5916 from current_buffer. */
5917 if (it->n_overlay_strings)
5919 /* Make sure we know settings in current_buffer, so that we can
5920 restore meaningful values when we're done with the overlay
5921 strings. */
5922 if (compute_stop_p)
5923 compute_stop_pos (it);
5924 eassert (it->face_id >= 0);
5926 /* Save IT's settings. They are restored after all overlay
5927 strings have been processed. */
5928 eassert (!compute_stop_p || it->sp == 0);
5930 /* When called from handle_stop, there might be an empty display
5931 string loaded. In that case, don't bother saving it. But
5932 don't use this optimization with the bidi iterator, since we
5933 need the corresponding pop_it call to resync the bidi
5934 iterator's position with IT's position, after we are done
5935 with the overlay strings. (The corresponding call to pop_it
5936 in case of an empty display string is in
5937 next_overlay_string.) */
5938 if (!(!it->bidi_p
5939 && STRINGP (it->string) && !SCHARS (it->string)))
5940 push_it (it, NULL);
5942 /* Set up IT to deliver display elements from the first overlay
5943 string. */
5944 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5945 it->string = it->overlay_strings[0];
5946 it->from_overlay = Qnil;
5947 it->stop_charpos = 0;
5948 eassert (STRINGP (it->string));
5949 it->end_charpos = SCHARS (it->string);
5950 it->prev_stop = 0;
5951 it->base_level_stop = 0;
5952 it->multibyte_p = STRING_MULTIBYTE (it->string);
5953 it->method = GET_FROM_STRING;
5954 it->from_disp_prop_p = 0;
5956 /* Force paragraph direction to be that of the parent
5957 buffer. */
5958 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5959 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5960 else
5961 it->paragraph_embedding = L2R;
5963 /* Set up the bidi iterator for this overlay string. */
5964 if (it->bidi_p)
5966 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5968 it->bidi_it.string.lstring = it->string;
5969 it->bidi_it.string.s = NULL;
5970 it->bidi_it.string.schars = SCHARS (it->string);
5971 it->bidi_it.string.bufpos = pos;
5972 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5973 it->bidi_it.string.unibyte = !it->multibyte_p;
5974 it->bidi_it.w = it->w;
5975 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5977 return 1;
5980 it->current.overlay_string_index = -1;
5981 return 0;
5984 static int
5985 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5987 it->string = Qnil;
5988 it->method = GET_FROM_BUFFER;
5990 (void) get_overlay_strings_1 (it, charpos, 1);
5992 CHECK_IT (it);
5994 /* Value is non-zero if we found at least one overlay string. */
5995 return STRINGP (it->string);
6000 /***********************************************************************
6001 Saving and restoring state
6002 ***********************************************************************/
6004 /* Save current settings of IT on IT->stack. Called, for example,
6005 before setting up IT for an overlay string, to be able to restore
6006 IT's settings to what they were after the overlay string has been
6007 processed. If POSITION is non-NULL, it is the position to save on
6008 the stack instead of IT->position. */
6010 static void
6011 push_it (struct it *it, struct text_pos *position)
6013 struct iterator_stack_entry *p;
6015 eassert (it->sp < IT_STACK_SIZE);
6016 p = it->stack + it->sp;
6018 p->stop_charpos = it->stop_charpos;
6019 p->prev_stop = it->prev_stop;
6020 p->base_level_stop = it->base_level_stop;
6021 p->cmp_it = it->cmp_it;
6022 eassert (it->face_id >= 0);
6023 p->face_id = it->face_id;
6024 p->string = it->string;
6025 p->method = it->method;
6026 p->from_overlay = it->from_overlay;
6027 switch (p->method)
6029 case GET_FROM_IMAGE:
6030 p->u.image.object = it->object;
6031 p->u.image.image_id = it->image_id;
6032 p->u.image.slice = it->slice;
6033 break;
6034 case GET_FROM_STRETCH:
6035 p->u.stretch.object = it->object;
6036 break;
6038 p->position = position ? *position : it->position;
6039 p->current = it->current;
6040 p->end_charpos = it->end_charpos;
6041 p->string_nchars = it->string_nchars;
6042 p->area = it->area;
6043 p->multibyte_p = it->multibyte_p;
6044 p->avoid_cursor_p = it->avoid_cursor_p;
6045 p->space_width = it->space_width;
6046 p->font_height = it->font_height;
6047 p->voffset = it->voffset;
6048 p->string_from_display_prop_p = it->string_from_display_prop_p;
6049 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6050 p->display_ellipsis_p = 0;
6051 p->line_wrap = it->line_wrap;
6052 p->bidi_p = it->bidi_p;
6053 p->paragraph_embedding = it->paragraph_embedding;
6054 p->from_disp_prop_p = it->from_disp_prop_p;
6055 ++it->sp;
6057 /* Save the state of the bidi iterator as well. */
6058 if (it->bidi_p)
6059 bidi_push_it (&it->bidi_it);
6062 static void
6063 iterate_out_of_display_property (struct it *it)
6065 int buffer_p = !STRINGP (it->string);
6066 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6067 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6069 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6071 /* Maybe initialize paragraph direction. If we are at the beginning
6072 of a new paragraph, next_element_from_buffer may not have a
6073 chance to do that. */
6074 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6075 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6076 /* prev_stop can be zero, so check against BEGV as well. */
6077 while (it->bidi_it.charpos >= bob
6078 && it->prev_stop <= it->bidi_it.charpos
6079 && it->bidi_it.charpos < CHARPOS (it->position)
6080 && it->bidi_it.charpos < eob)
6081 bidi_move_to_visually_next (&it->bidi_it);
6082 /* Record the stop_pos we just crossed, for when we cross it
6083 back, maybe. */
6084 if (it->bidi_it.charpos > CHARPOS (it->position))
6085 it->prev_stop = CHARPOS (it->position);
6086 /* If we ended up not where pop_it put us, resync IT's
6087 positional members with the bidi iterator. */
6088 if (it->bidi_it.charpos != CHARPOS (it->position))
6089 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6090 if (buffer_p)
6091 it->current.pos = it->position;
6092 else
6093 it->current.string_pos = it->position;
6096 /* Restore IT's settings from IT->stack. Called, for example, when no
6097 more overlay strings must be processed, and we return to delivering
6098 display elements from a buffer, or when the end of a string from a
6099 `display' property is reached and we return to delivering display
6100 elements from an overlay string, or from a buffer. */
6102 static void
6103 pop_it (struct it *it)
6105 struct iterator_stack_entry *p;
6106 int from_display_prop = it->from_disp_prop_p;
6108 eassert (it->sp > 0);
6109 --it->sp;
6110 p = it->stack + it->sp;
6111 it->stop_charpos = p->stop_charpos;
6112 it->prev_stop = p->prev_stop;
6113 it->base_level_stop = p->base_level_stop;
6114 it->cmp_it = p->cmp_it;
6115 it->face_id = p->face_id;
6116 it->current = p->current;
6117 it->position = p->position;
6118 it->string = p->string;
6119 it->from_overlay = p->from_overlay;
6120 if (NILP (it->string))
6121 SET_TEXT_POS (it->current.string_pos, -1, -1);
6122 it->method = p->method;
6123 switch (it->method)
6125 case GET_FROM_IMAGE:
6126 it->image_id = p->u.image.image_id;
6127 it->object = p->u.image.object;
6128 it->slice = p->u.image.slice;
6129 break;
6130 case GET_FROM_STRETCH:
6131 it->object = p->u.stretch.object;
6132 break;
6133 case GET_FROM_BUFFER:
6134 it->object = it->w->contents;
6135 break;
6136 case GET_FROM_STRING:
6138 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6140 /* Restore the face_box_p flag, since it could have been
6141 overwritten by the face of the object that we just finished
6142 displaying. */
6143 if (face)
6144 it->face_box_p = face->box != FACE_NO_BOX;
6145 it->object = it->string;
6147 break;
6148 case GET_FROM_DISPLAY_VECTOR:
6149 if (it->s)
6150 it->method = GET_FROM_C_STRING;
6151 else if (STRINGP (it->string))
6152 it->method = GET_FROM_STRING;
6153 else
6155 it->method = GET_FROM_BUFFER;
6156 it->object = it->w->contents;
6159 it->end_charpos = p->end_charpos;
6160 it->string_nchars = p->string_nchars;
6161 it->area = p->area;
6162 it->multibyte_p = p->multibyte_p;
6163 it->avoid_cursor_p = p->avoid_cursor_p;
6164 it->space_width = p->space_width;
6165 it->font_height = p->font_height;
6166 it->voffset = p->voffset;
6167 it->string_from_display_prop_p = p->string_from_display_prop_p;
6168 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6169 it->line_wrap = p->line_wrap;
6170 it->bidi_p = p->bidi_p;
6171 it->paragraph_embedding = p->paragraph_embedding;
6172 it->from_disp_prop_p = p->from_disp_prop_p;
6173 if (it->bidi_p)
6175 bidi_pop_it (&it->bidi_it);
6176 /* Bidi-iterate until we get out of the portion of text, if any,
6177 covered by a `display' text property or by an overlay with
6178 `display' property. (We cannot just jump there, because the
6179 internal coherency of the bidi iterator state can not be
6180 preserved across such jumps.) We also must determine the
6181 paragraph base direction if the overlay we just processed is
6182 at the beginning of a new paragraph. */
6183 if (from_display_prop
6184 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6185 iterate_out_of_display_property (it);
6187 eassert ((BUFFERP (it->object)
6188 && IT_CHARPOS (*it) == it->bidi_it.charpos
6189 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6190 || (STRINGP (it->object)
6191 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6192 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6193 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6199 /***********************************************************************
6200 Moving over lines
6201 ***********************************************************************/
6203 /* Set IT's current position to the previous line start. */
6205 static void
6206 back_to_previous_line_start (struct it *it)
6208 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6210 DEC_BOTH (cp, bp);
6211 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6215 /* Move IT to the next line start.
6217 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6218 we skipped over part of the text (as opposed to moving the iterator
6219 continuously over the text). Otherwise, don't change the value
6220 of *SKIPPED_P.
6222 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6223 iterator on the newline, if it was found.
6225 Newlines may come from buffer text, overlay strings, or strings
6226 displayed via the `display' property. That's the reason we can't
6227 simply use find_newline_no_quit.
6229 Note that this function may not skip over invisible text that is so
6230 because of text properties and immediately follows a newline. If
6231 it would, function reseat_at_next_visible_line_start, when called
6232 from set_iterator_to_next, would effectively make invisible
6233 characters following a newline part of the wrong glyph row, which
6234 leads to wrong cursor motion. */
6236 static int
6237 forward_to_next_line_start (struct it *it, int *skipped_p,
6238 struct bidi_it *bidi_it_prev)
6240 ptrdiff_t old_selective;
6241 int newline_found_p, n;
6242 const int MAX_NEWLINE_DISTANCE = 500;
6244 /* If already on a newline, just consume it to avoid unintended
6245 skipping over invisible text below. */
6246 if (it->what == IT_CHARACTER
6247 && it->c == '\n'
6248 && CHARPOS (it->position) == IT_CHARPOS (*it))
6250 if (it->bidi_p && bidi_it_prev)
6251 *bidi_it_prev = it->bidi_it;
6252 set_iterator_to_next (it, 0);
6253 it->c = 0;
6254 return 1;
6257 /* Don't handle selective display in the following. It's (a)
6258 unnecessary because it's done by the caller, and (b) leads to an
6259 infinite recursion because next_element_from_ellipsis indirectly
6260 calls this function. */
6261 old_selective = it->selective;
6262 it->selective = 0;
6264 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6265 from buffer text. */
6266 for (n = newline_found_p = 0;
6267 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6268 n += STRINGP (it->string) ? 0 : 1)
6270 if (!get_next_display_element (it))
6271 return 0;
6272 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6273 if (newline_found_p && it->bidi_p && bidi_it_prev)
6274 *bidi_it_prev = it->bidi_it;
6275 set_iterator_to_next (it, 0);
6278 /* If we didn't find a newline near enough, see if we can use a
6279 short-cut. */
6280 if (!newline_found_p)
6282 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6283 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6284 1, &bytepos);
6285 Lisp_Object pos;
6287 eassert (!STRINGP (it->string));
6289 /* If there isn't any `display' property in sight, and no
6290 overlays, we can just use the position of the newline in
6291 buffer text. */
6292 if (it->stop_charpos >= limit
6293 || ((pos = Fnext_single_property_change (make_number (start),
6294 Qdisplay, Qnil,
6295 make_number (limit)),
6296 NILP (pos))
6297 && next_overlay_change (start) == ZV))
6299 if (!it->bidi_p)
6301 IT_CHARPOS (*it) = limit;
6302 IT_BYTEPOS (*it) = bytepos;
6304 else
6306 struct bidi_it bprev;
6308 /* Help bidi.c avoid expensive searches for display
6309 properties and overlays, by telling it that there are
6310 none up to `limit'. */
6311 if (it->bidi_it.disp_pos < limit)
6313 it->bidi_it.disp_pos = limit;
6314 it->bidi_it.disp_prop = 0;
6316 do {
6317 bprev = it->bidi_it;
6318 bidi_move_to_visually_next (&it->bidi_it);
6319 } while (it->bidi_it.charpos != limit);
6320 IT_CHARPOS (*it) = limit;
6321 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6322 if (bidi_it_prev)
6323 *bidi_it_prev = bprev;
6325 *skipped_p = newline_found_p = true;
6327 else
6329 while (get_next_display_element (it)
6330 && !newline_found_p)
6332 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6333 if (newline_found_p && it->bidi_p && bidi_it_prev)
6334 *bidi_it_prev = it->bidi_it;
6335 set_iterator_to_next (it, 0);
6340 it->selective = old_selective;
6341 return newline_found_p;
6345 /* Set IT's current position to the previous visible line start. Skip
6346 invisible text that is so either due to text properties or due to
6347 selective display. Caution: this does not change IT->current_x and
6348 IT->hpos. */
6350 static void
6351 back_to_previous_visible_line_start (struct it *it)
6353 while (IT_CHARPOS (*it) > BEGV)
6355 back_to_previous_line_start (it);
6357 if (IT_CHARPOS (*it) <= BEGV)
6358 break;
6360 /* If selective > 0, then lines indented more than its value are
6361 invisible. */
6362 if (it->selective > 0
6363 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6364 it->selective))
6365 continue;
6367 /* Check the newline before point for invisibility. */
6369 Lisp_Object prop;
6370 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6371 Qinvisible, it->window);
6372 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6373 continue;
6376 if (IT_CHARPOS (*it) <= BEGV)
6377 break;
6380 struct it it2;
6381 void *it2data = NULL;
6382 ptrdiff_t pos;
6383 ptrdiff_t beg, end;
6384 Lisp_Object val, overlay;
6386 SAVE_IT (it2, *it, it2data);
6388 /* If newline is part of a composition, continue from start of composition */
6389 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6390 && beg < IT_CHARPOS (*it))
6391 goto replaced;
6393 /* If newline is replaced by a display property, find start of overlay
6394 or interval and continue search from that point. */
6395 pos = --IT_CHARPOS (it2);
6396 --IT_BYTEPOS (it2);
6397 it2.sp = 0;
6398 bidi_unshelve_cache (NULL, 0);
6399 it2.string_from_display_prop_p = 0;
6400 it2.from_disp_prop_p = 0;
6401 if (handle_display_prop (&it2) == HANDLED_RETURN
6402 && !NILP (val = get_char_property_and_overlay
6403 (make_number (pos), Qdisplay, Qnil, &overlay))
6404 && (OVERLAYP (overlay)
6405 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6406 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6408 RESTORE_IT (it, it, it2data);
6409 goto replaced;
6412 /* Newline is not replaced by anything -- so we are done. */
6413 RESTORE_IT (it, it, it2data);
6414 break;
6416 replaced:
6417 if (beg < BEGV)
6418 beg = BEGV;
6419 IT_CHARPOS (*it) = beg;
6420 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6424 it->continuation_lines_width = 0;
6426 eassert (IT_CHARPOS (*it) >= BEGV);
6427 eassert (IT_CHARPOS (*it) == BEGV
6428 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6429 CHECK_IT (it);
6433 /* Reseat iterator IT at the previous visible line start. Skip
6434 invisible text that is so either due to text properties or due to
6435 selective display. At the end, update IT's overlay information,
6436 face information etc. */
6438 void
6439 reseat_at_previous_visible_line_start (struct it *it)
6441 back_to_previous_visible_line_start (it);
6442 reseat (it, it->current.pos, 1);
6443 CHECK_IT (it);
6447 /* Reseat iterator IT on the next visible line start in the current
6448 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6449 preceding the line start. Skip over invisible text that is so
6450 because of selective display. Compute faces, overlays etc at the
6451 new position. Note that this function does not skip over text that
6452 is invisible because of text properties. */
6454 static void
6455 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6457 int newline_found_p, skipped_p = 0;
6458 struct bidi_it bidi_it_prev;
6460 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6462 /* Skip over lines that are invisible because they are indented
6463 more than the value of IT->selective. */
6464 if (it->selective > 0)
6465 while (IT_CHARPOS (*it) < ZV
6466 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6467 it->selective))
6469 eassert (IT_BYTEPOS (*it) == BEGV
6470 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6471 newline_found_p =
6472 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6475 /* Position on the newline if that's what's requested. */
6476 if (on_newline_p && newline_found_p)
6478 if (STRINGP (it->string))
6480 if (IT_STRING_CHARPOS (*it) > 0)
6482 if (!it->bidi_p)
6484 --IT_STRING_CHARPOS (*it);
6485 --IT_STRING_BYTEPOS (*it);
6487 else
6489 /* We need to restore the bidi iterator to the state
6490 it had on the newline, and resync the IT's
6491 position with that. */
6492 it->bidi_it = bidi_it_prev;
6493 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6494 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6498 else if (IT_CHARPOS (*it) > BEGV)
6500 if (!it->bidi_p)
6502 --IT_CHARPOS (*it);
6503 --IT_BYTEPOS (*it);
6505 else
6507 /* We need to restore the bidi iterator to the state it
6508 had on the newline and resync IT with that. */
6509 it->bidi_it = bidi_it_prev;
6510 IT_CHARPOS (*it) = it->bidi_it.charpos;
6511 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6513 reseat (it, it->current.pos, 0);
6516 else if (skipped_p)
6517 reseat (it, it->current.pos, 0);
6519 CHECK_IT (it);
6524 /***********************************************************************
6525 Changing an iterator's position
6526 ***********************************************************************/
6528 /* Change IT's current position to POS in current_buffer. If FORCE_P
6529 is non-zero, always check for text properties at the new position.
6530 Otherwise, text properties are only looked up if POS >=
6531 IT->check_charpos of a property. */
6533 static void
6534 reseat (struct it *it, struct text_pos pos, int force_p)
6536 ptrdiff_t original_pos = IT_CHARPOS (*it);
6538 reseat_1 (it, pos, 0);
6540 /* Determine where to check text properties. Avoid doing it
6541 where possible because text property lookup is very expensive. */
6542 if (force_p
6543 || CHARPOS (pos) > it->stop_charpos
6544 || CHARPOS (pos) < original_pos)
6546 if (it->bidi_p)
6548 /* For bidi iteration, we need to prime prev_stop and
6549 base_level_stop with our best estimations. */
6550 /* Implementation note: Of course, POS is not necessarily a
6551 stop position, so assigning prev_pos to it is a lie; we
6552 should have called compute_stop_backwards. However, if
6553 the current buffer does not include any R2L characters,
6554 that call would be a waste of cycles, because the
6555 iterator will never move back, and thus never cross this
6556 "fake" stop position. So we delay that backward search
6557 until the time we really need it, in next_element_from_buffer. */
6558 if (CHARPOS (pos) != it->prev_stop)
6559 it->prev_stop = CHARPOS (pos);
6560 if (CHARPOS (pos) < it->base_level_stop)
6561 it->base_level_stop = 0; /* meaning it's unknown */
6562 handle_stop (it);
6564 else
6566 handle_stop (it);
6567 it->prev_stop = it->base_level_stop = 0;
6572 CHECK_IT (it);
6576 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6577 IT->stop_pos to POS, also. */
6579 static void
6580 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6582 /* Don't call this function when scanning a C string. */
6583 eassert (it->s == NULL);
6585 /* POS must be a reasonable value. */
6586 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6588 it->current.pos = it->position = pos;
6589 it->end_charpos = ZV;
6590 it->dpvec = NULL;
6591 it->current.dpvec_index = -1;
6592 it->current.overlay_string_index = -1;
6593 IT_STRING_CHARPOS (*it) = -1;
6594 IT_STRING_BYTEPOS (*it) = -1;
6595 it->string = Qnil;
6596 it->method = GET_FROM_BUFFER;
6597 it->object = it->w->contents;
6598 it->area = TEXT_AREA;
6599 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6600 it->sp = 0;
6601 it->string_from_display_prop_p = 0;
6602 it->string_from_prefix_prop_p = 0;
6604 it->from_disp_prop_p = 0;
6605 it->face_before_selective_p = 0;
6606 if (it->bidi_p)
6608 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6609 &it->bidi_it);
6610 bidi_unshelve_cache (NULL, 0);
6611 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6612 it->bidi_it.string.s = NULL;
6613 it->bidi_it.string.lstring = Qnil;
6614 it->bidi_it.string.bufpos = 0;
6615 it->bidi_it.string.from_disp_str = 0;
6616 it->bidi_it.string.unibyte = 0;
6617 it->bidi_it.w = it->w;
6620 if (set_stop_p)
6622 it->stop_charpos = CHARPOS (pos);
6623 it->base_level_stop = CHARPOS (pos);
6625 /* This make the information stored in it->cmp_it invalidate. */
6626 it->cmp_it.id = -1;
6630 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6631 If S is non-null, it is a C string to iterate over. Otherwise,
6632 STRING gives a Lisp string to iterate over.
6634 If PRECISION > 0, don't return more then PRECISION number of
6635 characters from the string.
6637 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6638 characters have been returned. FIELD_WIDTH < 0 means an infinite
6639 field width.
6641 MULTIBYTE = 0 means disable processing of multibyte characters,
6642 MULTIBYTE > 0 means enable it,
6643 MULTIBYTE < 0 means use IT->multibyte_p.
6645 IT must be initialized via a prior call to init_iterator before
6646 calling this function. */
6648 static void
6649 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6650 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6651 int multibyte)
6653 /* No text property checks performed by default, but see below. */
6654 it->stop_charpos = -1;
6656 /* Set iterator position and end position. */
6657 memset (&it->current, 0, sizeof it->current);
6658 it->current.overlay_string_index = -1;
6659 it->current.dpvec_index = -1;
6660 eassert (charpos >= 0);
6662 /* If STRING is specified, use its multibyteness, otherwise use the
6663 setting of MULTIBYTE, if specified. */
6664 if (multibyte >= 0)
6665 it->multibyte_p = multibyte > 0;
6667 /* Bidirectional reordering of strings is controlled by the default
6668 value of bidi-display-reordering. Don't try to reorder while
6669 loading loadup.el, as the necessary character property tables are
6670 not yet available. */
6671 it->bidi_p =
6672 NILP (Vpurify_flag)
6673 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6675 if (s == NULL)
6677 eassert (STRINGP (string));
6678 it->string = string;
6679 it->s = NULL;
6680 it->end_charpos = it->string_nchars = SCHARS (string);
6681 it->method = GET_FROM_STRING;
6682 it->current.string_pos = string_pos (charpos, string);
6684 if (it->bidi_p)
6686 it->bidi_it.string.lstring = string;
6687 it->bidi_it.string.s = NULL;
6688 it->bidi_it.string.schars = it->end_charpos;
6689 it->bidi_it.string.bufpos = 0;
6690 it->bidi_it.string.from_disp_str = 0;
6691 it->bidi_it.string.unibyte = !it->multibyte_p;
6692 it->bidi_it.w = it->w;
6693 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6694 FRAME_WINDOW_P (it->f), &it->bidi_it);
6697 else
6699 it->s = (const unsigned char *) s;
6700 it->string = Qnil;
6702 /* Note that we use IT->current.pos, not it->current.string_pos,
6703 for displaying C strings. */
6704 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6705 if (it->multibyte_p)
6707 it->current.pos = c_string_pos (charpos, s, 1);
6708 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6710 else
6712 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6713 it->end_charpos = it->string_nchars = strlen (s);
6716 if (it->bidi_p)
6718 it->bidi_it.string.lstring = Qnil;
6719 it->bidi_it.string.s = (const unsigned char *) s;
6720 it->bidi_it.string.schars = it->end_charpos;
6721 it->bidi_it.string.bufpos = 0;
6722 it->bidi_it.string.from_disp_str = 0;
6723 it->bidi_it.string.unibyte = !it->multibyte_p;
6724 it->bidi_it.w = it->w;
6725 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6726 &it->bidi_it);
6728 it->method = GET_FROM_C_STRING;
6731 /* PRECISION > 0 means don't return more than PRECISION characters
6732 from the string. */
6733 if (precision > 0 && it->end_charpos - charpos > precision)
6735 it->end_charpos = it->string_nchars = charpos + precision;
6736 if (it->bidi_p)
6737 it->bidi_it.string.schars = it->end_charpos;
6740 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6741 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6742 FIELD_WIDTH < 0 means infinite field width. This is useful for
6743 padding with `-' at the end of a mode line. */
6744 if (field_width < 0)
6745 field_width = INFINITY;
6746 /* Implementation note: We deliberately don't enlarge
6747 it->bidi_it.string.schars here to fit it->end_charpos, because
6748 the bidi iterator cannot produce characters out of thin air. */
6749 if (field_width > it->end_charpos - charpos)
6750 it->end_charpos = charpos + field_width;
6752 /* Use the standard display table for displaying strings. */
6753 if (DISP_TABLE_P (Vstandard_display_table))
6754 it->dp = XCHAR_TABLE (Vstandard_display_table);
6756 it->stop_charpos = charpos;
6757 it->prev_stop = charpos;
6758 it->base_level_stop = 0;
6759 if (it->bidi_p)
6761 it->bidi_it.first_elt = 1;
6762 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6763 it->bidi_it.disp_pos = -1;
6765 if (s == NULL && it->multibyte_p)
6767 ptrdiff_t endpos = SCHARS (it->string);
6768 if (endpos > it->end_charpos)
6769 endpos = it->end_charpos;
6770 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6771 it->string);
6773 CHECK_IT (it);
6778 /***********************************************************************
6779 Iteration
6780 ***********************************************************************/
6782 /* Map enum it_method value to corresponding next_element_from_* function. */
6784 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6786 next_element_from_buffer,
6787 next_element_from_display_vector,
6788 next_element_from_string,
6789 next_element_from_c_string,
6790 next_element_from_image,
6791 next_element_from_stretch
6794 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6797 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6798 (possibly with the following characters). */
6800 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6801 ((IT)->cmp_it.id >= 0 \
6802 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6803 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6804 END_CHARPOS, (IT)->w, \
6805 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6806 (IT)->string)))
6809 /* Lookup the char-table Vglyphless_char_display for character C (-1
6810 if we want information for no-font case), and return the display
6811 method symbol. By side-effect, update it->what and
6812 it->glyphless_method. This function is called from
6813 get_next_display_element for each character element, and from
6814 x_produce_glyphs when no suitable font was found. */
6816 Lisp_Object
6817 lookup_glyphless_char_display (int c, struct it *it)
6819 Lisp_Object glyphless_method = Qnil;
6821 if (CHAR_TABLE_P (Vglyphless_char_display)
6822 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6824 if (c >= 0)
6826 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6827 if (CONSP (glyphless_method))
6828 glyphless_method = FRAME_WINDOW_P (it->f)
6829 ? XCAR (glyphless_method)
6830 : XCDR (glyphless_method);
6832 else
6833 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6836 retry:
6837 if (NILP (glyphless_method))
6839 if (c >= 0)
6840 /* The default is to display the character by a proper font. */
6841 return Qnil;
6842 /* The default for the no-font case is to display an empty box. */
6843 glyphless_method = Qempty_box;
6845 if (EQ (glyphless_method, Qzero_width))
6847 if (c >= 0)
6848 return glyphless_method;
6849 /* This method can't be used for the no-font case. */
6850 glyphless_method = Qempty_box;
6852 if (EQ (glyphless_method, Qthin_space))
6853 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6854 else if (EQ (glyphless_method, Qempty_box))
6855 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6856 else if (EQ (glyphless_method, Qhex_code))
6857 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6858 else if (STRINGP (glyphless_method))
6859 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6860 else
6862 /* Invalid value. We use the default method. */
6863 glyphless_method = Qnil;
6864 goto retry;
6866 it->what = IT_GLYPHLESS;
6867 return glyphless_method;
6870 /* Merge escape glyph face and cache the result. */
6872 static struct frame *last_escape_glyph_frame = NULL;
6873 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_escape_glyph_merged_face_id = 0;
6876 static int
6877 merge_escape_glyph_face (struct it *it)
6879 int face_id;
6881 if (it->f == last_escape_glyph_frame
6882 && it->face_id == last_escape_glyph_face_id)
6883 face_id = last_escape_glyph_merged_face_id;
6884 else
6886 /* Merge the `escape-glyph' face into the current face. */
6887 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6888 last_escape_glyph_frame = it->f;
6889 last_escape_glyph_face_id = it->face_id;
6890 last_escape_glyph_merged_face_id = face_id;
6892 return face_id;
6895 /* Likewise for glyphless glyph face. */
6897 static struct frame *last_glyphless_glyph_frame = NULL;
6898 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6899 static int last_glyphless_glyph_merged_face_id = 0;
6902 merge_glyphless_glyph_face (struct it *it)
6904 int face_id;
6906 if (it->f == last_glyphless_glyph_frame
6907 && it->face_id == last_glyphless_glyph_face_id)
6908 face_id = last_glyphless_glyph_merged_face_id;
6909 else
6911 /* Merge the `glyphless-char' face into the current face. */
6912 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6913 last_glyphless_glyph_frame = it->f;
6914 last_glyphless_glyph_face_id = it->face_id;
6915 last_glyphless_glyph_merged_face_id = face_id;
6917 return face_id;
6920 /* Load IT's display element fields with information about the next
6921 display element from the current position of IT. Value is zero if
6922 end of buffer (or C string) is reached. */
6924 static int
6925 get_next_display_element (struct it *it)
6927 /* Non-zero means that we found a display element. Zero means that
6928 we hit the end of what we iterate over. Performance note: the
6929 function pointer `method' used here turns out to be faster than
6930 using a sequence of if-statements. */
6931 int success_p;
6933 get_next:
6934 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6936 if (it->what == IT_CHARACTER)
6938 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6939 and only if (a) the resolved directionality of that character
6940 is R..." */
6941 /* FIXME: Do we need an exception for characters from display
6942 tables? */
6943 if (it->bidi_p && it->bidi_it.type == STRONG_R
6944 && !inhibit_bidi_mirroring)
6945 it->c = bidi_mirror_char (it->c);
6946 /* Map via display table or translate control characters.
6947 IT->c, IT->len etc. have been set to the next character by
6948 the function call above. If we have a display table, and it
6949 contains an entry for IT->c, translate it. Don't do this if
6950 IT->c itself comes from a display table, otherwise we could
6951 end up in an infinite recursion. (An alternative could be to
6952 count the recursion depth of this function and signal an
6953 error when a certain maximum depth is reached.) Is it worth
6954 it? */
6955 if (success_p && it->dpvec == NULL)
6957 Lisp_Object dv;
6958 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6959 int nonascii_space_p = 0;
6960 int nonascii_hyphen_p = 0;
6961 int c = it->c; /* This is the character to display. */
6963 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6965 eassert (SINGLE_BYTE_CHAR_P (c));
6966 if (unibyte_display_via_language_environment)
6968 c = DECODE_CHAR (unibyte, c);
6969 if (c < 0)
6970 c = BYTE8_TO_CHAR (it->c);
6972 else
6973 c = BYTE8_TO_CHAR (it->c);
6976 if (it->dp
6977 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6978 VECTORP (dv)))
6980 struct Lisp_Vector *v = XVECTOR (dv);
6982 /* Return the first character from the display table
6983 entry, if not empty. If empty, don't display the
6984 current character. */
6985 if (v->header.size)
6987 it->dpvec_char_len = it->len;
6988 it->dpvec = v->contents;
6989 it->dpend = v->contents + v->header.size;
6990 it->current.dpvec_index = 0;
6991 it->dpvec_face_id = -1;
6992 it->saved_face_id = it->face_id;
6993 it->method = GET_FROM_DISPLAY_VECTOR;
6994 it->ellipsis_p = 0;
6996 else
6998 set_iterator_to_next (it, 0);
7000 goto get_next;
7003 if (! NILP (lookup_glyphless_char_display (c, it)))
7005 if (it->what == IT_GLYPHLESS)
7006 goto done;
7007 /* Don't display this character. */
7008 set_iterator_to_next (it, 0);
7009 goto get_next;
7012 /* If `nobreak-char-display' is non-nil, we display
7013 non-ASCII spaces and hyphens specially. */
7014 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7016 if (c == 0xA0)
7017 nonascii_space_p = true;
7018 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7019 nonascii_hyphen_p = true;
7022 /* Translate control characters into `\003' or `^C' form.
7023 Control characters coming from a display table entry are
7024 currently not translated because we use IT->dpvec to hold
7025 the translation. This could easily be changed but I
7026 don't believe that it is worth doing.
7028 The characters handled by `nobreak-char-display' must be
7029 translated too.
7031 Non-printable characters and raw-byte characters are also
7032 translated to octal form. */
7033 if (((c < ' ' || c == 127) /* ASCII control chars. */
7034 ? (it->area != TEXT_AREA
7035 /* In mode line, treat \n, \t like other crl chars. */
7036 || (c != '\t'
7037 && it->glyph_row
7038 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7039 || (c != '\n' && c != '\t'))
7040 : (nonascii_space_p
7041 || nonascii_hyphen_p
7042 || CHAR_BYTE8_P (c)
7043 || ! CHAR_PRINTABLE_P (c))))
7045 /* C is a control character, non-ASCII space/hyphen,
7046 raw-byte, or a non-printable character which must be
7047 displayed either as '\003' or as `^C' where the '\\'
7048 and '^' can be defined in the display table. Fill
7049 IT->ctl_chars with glyphs for what we have to
7050 display. Then, set IT->dpvec to these glyphs. */
7051 Lisp_Object gc;
7052 int ctl_len;
7053 int face_id;
7054 int lface_id = 0;
7055 int escape_glyph;
7057 /* Handle control characters with ^. */
7059 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7061 int g;
7063 g = '^'; /* default glyph for Control */
7064 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7065 if (it->dp
7066 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7068 g = GLYPH_CODE_CHAR (gc);
7069 lface_id = GLYPH_CODE_FACE (gc);
7072 face_id = (lface_id
7073 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7074 : merge_escape_glyph_face (it));
7076 XSETINT (it->ctl_chars[0], g);
7077 XSETINT (it->ctl_chars[1], c ^ 0100);
7078 ctl_len = 2;
7079 goto display_control;
7082 /* Handle non-ascii space in the mode where it only gets
7083 highlighting. */
7085 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7087 /* Merge `nobreak-space' into the current face. */
7088 face_id = merge_faces (it->f, Qnobreak_space, 0,
7089 it->face_id);
7090 XSETINT (it->ctl_chars[0], ' ');
7091 ctl_len = 1;
7092 goto display_control;
7095 /* Handle sequences that start with the "escape glyph". */
7097 /* the default escape glyph is \. */
7098 escape_glyph = '\\';
7100 if (it->dp
7101 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7103 escape_glyph = GLYPH_CODE_CHAR (gc);
7104 lface_id = GLYPH_CODE_FACE (gc);
7107 face_id = (lface_id
7108 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7109 : merge_escape_glyph_face (it));
7111 /* Draw non-ASCII hyphen with just highlighting: */
7113 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7115 XSETINT (it->ctl_chars[0], '-');
7116 ctl_len = 1;
7117 goto display_control;
7120 /* Draw non-ASCII space/hyphen with escape glyph: */
7122 if (nonascii_space_p || nonascii_hyphen_p)
7124 XSETINT (it->ctl_chars[0], escape_glyph);
7125 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7126 ctl_len = 2;
7127 goto display_control;
7131 char str[10];
7132 int len, i;
7134 if (CHAR_BYTE8_P (c))
7135 /* Display \200 instead of \17777600. */
7136 c = CHAR_TO_BYTE8 (c);
7137 len = sprintf (str, "%03o", c);
7139 XSETINT (it->ctl_chars[0], escape_glyph);
7140 for (i = 0; i < len; i++)
7141 XSETINT (it->ctl_chars[i + 1], str[i]);
7142 ctl_len = len + 1;
7145 display_control:
7146 /* Set up IT->dpvec and return first character from it. */
7147 it->dpvec_char_len = it->len;
7148 it->dpvec = it->ctl_chars;
7149 it->dpend = it->dpvec + ctl_len;
7150 it->current.dpvec_index = 0;
7151 it->dpvec_face_id = face_id;
7152 it->saved_face_id = it->face_id;
7153 it->method = GET_FROM_DISPLAY_VECTOR;
7154 it->ellipsis_p = 0;
7155 goto get_next;
7157 it->char_to_display = c;
7159 else if (success_p)
7161 it->char_to_display = it->c;
7165 #ifdef HAVE_WINDOW_SYSTEM
7166 /* Adjust face id for a multibyte character. There are no multibyte
7167 character in unibyte text. */
7168 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7169 && it->multibyte_p
7170 && success_p
7171 && FRAME_WINDOW_P (it->f))
7173 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7175 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7177 /* Automatic composition with glyph-string. */
7178 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7180 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7182 else
7184 ptrdiff_t pos = (it->s ? -1
7185 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7186 : IT_CHARPOS (*it));
7187 int c;
7189 if (it->what == IT_CHARACTER)
7190 c = it->char_to_display;
7191 else
7193 struct composition *cmp = composition_table[it->cmp_it.id];
7194 int i;
7196 c = ' ';
7197 for (i = 0; i < cmp->glyph_len; i++)
7198 /* TAB in a composition means display glyphs with
7199 padding space on the left or right. */
7200 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7201 break;
7203 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7206 #endif /* HAVE_WINDOW_SYSTEM */
7208 done:
7209 /* Is this character the last one of a run of characters with
7210 box? If yes, set IT->end_of_box_run_p to 1. */
7211 if (it->face_box_p
7212 && it->s == NULL)
7214 if (it->method == GET_FROM_STRING && it->sp)
7216 int face_id = underlying_face_id (it);
7217 struct face *face = FACE_FROM_ID (it->f, face_id);
7219 if (face)
7221 if (face->box == FACE_NO_BOX)
7223 /* If the box comes from face properties in a
7224 display string, check faces in that string. */
7225 int string_face_id = face_after_it_pos (it);
7226 it->end_of_box_run_p
7227 = (FACE_FROM_ID (it->f, string_face_id)->box
7228 == FACE_NO_BOX);
7230 /* Otherwise, the box comes from the underlying face.
7231 If this is the last string character displayed, check
7232 the next buffer location. */
7233 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7234 /* n_overlay_strings is unreliable unless
7235 overlay_string_index is non-negative. */
7236 && ((it->current.overlay_string_index >= 0
7237 && (it->current.overlay_string_index
7238 == it->n_overlay_strings - 1))
7239 /* A string from display property. */
7240 || it->from_disp_prop_p))
7242 ptrdiff_t ignore;
7243 int next_face_id;
7244 struct text_pos pos = it->current.pos;
7246 /* For a string from a display property, the next
7247 buffer position is stored in the 'position'
7248 member of the iteration stack slot below the
7249 current one, see handle_single_display_spec. By
7250 contrast, it->current.pos was is not yet updated
7251 to point to that buffer position; that will
7252 happen in pop_it, after we finish displaying the
7253 current string. Note that we already checked
7254 above that it->sp is positive, so subtracting one
7255 from it is safe. */
7256 if (it->from_disp_prop_p)
7257 pos = (it->stack + it->sp - 1)->position;
7258 else
7259 INC_TEXT_POS (pos, it->multibyte_p);
7261 if (CHARPOS (pos) >= ZV)
7262 it->end_of_box_run_p = true;
7263 else
7265 next_face_id = face_at_buffer_position
7266 (it->w, CHARPOS (pos), &ignore,
7267 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7268 it->end_of_box_run_p
7269 = (FACE_FROM_ID (it->f, next_face_id)->box
7270 == FACE_NO_BOX);
7275 /* next_element_from_display_vector sets this flag according to
7276 faces of the display vector glyphs, see there. */
7277 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7279 int face_id = face_after_it_pos (it);
7280 it->end_of_box_run_p
7281 = (face_id != it->face_id
7282 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7285 /* If we reached the end of the object we've been iterating (e.g., a
7286 display string or an overlay string), and there's something on
7287 IT->stack, proceed with what's on the stack. It doesn't make
7288 sense to return zero if there's unprocessed stuff on the stack,
7289 because otherwise that stuff will never be displayed. */
7290 if (!success_p && it->sp > 0)
7292 set_iterator_to_next (it, 0);
7293 success_p = get_next_display_element (it);
7296 /* Value is 0 if end of buffer or string reached. */
7297 return success_p;
7301 /* Move IT to the next display element.
7303 RESEAT_P non-zero means if called on a newline in buffer text,
7304 skip to the next visible line start.
7306 Functions get_next_display_element and set_iterator_to_next are
7307 separate because I find this arrangement easier to handle than a
7308 get_next_display_element function that also increments IT's
7309 position. The way it is we can first look at an iterator's current
7310 display element, decide whether it fits on a line, and if it does,
7311 increment the iterator position. The other way around we probably
7312 would either need a flag indicating whether the iterator has to be
7313 incremented the next time, or we would have to implement a
7314 decrement position function which would not be easy to write. */
7316 void
7317 set_iterator_to_next (struct it *it, int reseat_p)
7319 /* Reset flags indicating start and end of a sequence of characters
7320 with box. Reset them at the start of this function because
7321 moving the iterator to a new position might set them. */
7322 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7324 switch (it->method)
7326 case GET_FROM_BUFFER:
7327 /* The current display element of IT is a character from
7328 current_buffer. Advance in the buffer, and maybe skip over
7329 invisible lines that are so because of selective display. */
7330 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7331 reseat_at_next_visible_line_start (it, 0);
7332 else if (it->cmp_it.id >= 0)
7334 /* We are currently getting glyphs from a composition. */
7335 int i;
7337 if (! it->bidi_p)
7339 IT_CHARPOS (*it) += it->cmp_it.nchars;
7340 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7341 if (it->cmp_it.to < it->cmp_it.nglyphs)
7343 it->cmp_it.from = it->cmp_it.to;
7345 else
7347 it->cmp_it.id = -1;
7348 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7349 IT_BYTEPOS (*it),
7350 it->end_charpos, Qnil);
7353 else if (! it->cmp_it.reversed_p)
7355 /* Composition created while scanning forward. */
7356 /* Update IT's char/byte positions to point to the first
7357 character of the next grapheme cluster, or to the
7358 character visually after the current composition. */
7359 for (i = 0; i < it->cmp_it.nchars; i++)
7360 bidi_move_to_visually_next (&it->bidi_it);
7361 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7362 IT_CHARPOS (*it) = it->bidi_it.charpos;
7364 if (it->cmp_it.to < it->cmp_it.nglyphs)
7366 /* Proceed to the next grapheme cluster. */
7367 it->cmp_it.from = it->cmp_it.to;
7369 else
7371 /* No more grapheme clusters in this composition.
7372 Find the next stop position. */
7373 ptrdiff_t stop = it->end_charpos;
7374 if (it->bidi_it.scan_dir < 0)
7375 /* Now we are scanning backward and don't know
7376 where to stop. */
7377 stop = -1;
7378 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7379 IT_BYTEPOS (*it), stop, Qnil);
7382 else
7384 /* Composition created while scanning backward. */
7385 /* Update IT's char/byte positions to point to the last
7386 character of the previous grapheme cluster, or the
7387 character visually after the current composition. */
7388 for (i = 0; i < it->cmp_it.nchars; i++)
7389 bidi_move_to_visually_next (&it->bidi_it);
7390 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7391 IT_CHARPOS (*it) = it->bidi_it.charpos;
7392 if (it->cmp_it.from > 0)
7394 /* Proceed to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7397 else
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7402 if (it->bidi_it.scan_dir < 0)
7403 /* Now we are scanning backward and don't know
7404 where to stop. */
7405 stop = -1;
7406 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7407 IT_BYTEPOS (*it), stop, Qnil);
7411 else
7413 eassert (it->len != 0);
7415 if (!it->bidi_p)
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7420 else
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7427 bidi_move_to_visually_next (&it->bidi_it);
7428 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7429 IT_CHARPOS (*it) = it->bidi_it.charpos;
7430 if (prev_scan_dir != it->bidi_it.scan_dir)
7432 /* As the scan direction was changed, we must
7433 re-compute the stop position for composition. */
7434 ptrdiff_t stop = it->end_charpos;
7435 if (it->bidi_it.scan_dir < 0)
7436 stop = -1;
7437 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7438 IT_BYTEPOS (*it), stop, Qnil);
7441 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7443 break;
7445 case GET_FROM_C_STRING:
7446 /* Current display element of IT is from a C string. */
7447 if (!it->bidi_p
7448 /* If the string position is beyond string's end, it means
7449 next_element_from_c_string is padding the string with
7450 blanks, in which case we bypass the bidi iterator,
7451 because it cannot deal with such virtual characters. */
7452 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7454 IT_BYTEPOS (*it) += it->len;
7455 IT_CHARPOS (*it) += 1;
7457 else
7459 bidi_move_to_visually_next (&it->bidi_it);
7460 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7461 IT_CHARPOS (*it) = it->bidi_it.charpos;
7463 break;
7465 case GET_FROM_DISPLAY_VECTOR:
7466 /* Current display element of IT is from a display table entry.
7467 Advance in the display table definition. Reset it to null if
7468 end reached, and continue with characters from buffers/
7469 strings. */
7470 ++it->current.dpvec_index;
7472 /* Restore face of the iterator to what they were before the
7473 display vector entry (these entries may contain faces). */
7474 it->face_id = it->saved_face_id;
7476 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7478 int recheck_faces = it->ellipsis_p;
7480 if (it->s)
7481 it->method = GET_FROM_C_STRING;
7482 else if (STRINGP (it->string))
7483 it->method = GET_FROM_STRING;
7484 else
7486 it->method = GET_FROM_BUFFER;
7487 it->object = it->w->contents;
7490 it->dpvec = NULL;
7491 it->current.dpvec_index = -1;
7493 /* Skip over characters which were displayed via IT->dpvec. */
7494 if (it->dpvec_char_len < 0)
7495 reseat_at_next_visible_line_start (it, 1);
7496 else if (it->dpvec_char_len > 0)
7498 if (it->method == GET_FROM_STRING
7499 && it->current.overlay_string_index >= 0
7500 && it->n_overlay_strings > 0)
7501 it->ignore_overlay_strings_at_pos_p = true;
7502 it->len = it->dpvec_char_len;
7503 set_iterator_to_next (it, reseat_p);
7506 /* Maybe recheck faces after display vector. */
7507 if (recheck_faces)
7508 it->stop_charpos = IT_CHARPOS (*it);
7510 break;
7512 case GET_FROM_STRING:
7513 /* Current display element is a character from a Lisp string. */
7514 eassert (it->s == NULL && STRINGP (it->string));
7515 /* Don't advance past string end. These conditions are true
7516 when set_iterator_to_next is called at the end of
7517 get_next_display_element, in which case the Lisp string is
7518 already exhausted, and all we want is pop the iterator
7519 stack. */
7520 if (it->current.overlay_string_index >= 0)
7522 /* This is an overlay string, so there's no padding with
7523 spaces, and the number of characters in the string is
7524 where the string ends. */
7525 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7526 goto consider_string_end;
7528 else
7530 /* Not an overlay string. There could be padding, so test
7531 against it->end_charpos. */
7532 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7533 goto consider_string_end;
7535 if (it->cmp_it.id >= 0)
7537 int i;
7539 if (! it->bidi_p)
7541 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7542 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7543 if (it->cmp_it.to < it->cmp_it.nglyphs)
7544 it->cmp_it.from = it->cmp_it.to;
7545 else
7547 it->cmp_it.id = -1;
7548 composition_compute_stop_pos (&it->cmp_it,
7549 IT_STRING_CHARPOS (*it),
7550 IT_STRING_BYTEPOS (*it),
7551 it->end_charpos, it->string);
7554 else if (! it->cmp_it.reversed_p)
7556 for (i = 0; i < it->cmp_it.nchars; i++)
7557 bidi_move_to_visually_next (&it->bidi_it);
7558 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7559 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7561 if (it->cmp_it.to < it->cmp_it.nglyphs)
7562 it->cmp_it.from = it->cmp_it.to;
7563 else
7565 ptrdiff_t stop = it->end_charpos;
7566 if (it->bidi_it.scan_dir < 0)
7567 stop = -1;
7568 composition_compute_stop_pos (&it->cmp_it,
7569 IT_STRING_CHARPOS (*it),
7570 IT_STRING_BYTEPOS (*it), stop,
7571 it->string);
7574 else
7576 for (i = 0; i < it->cmp_it.nchars; i++)
7577 bidi_move_to_visually_next (&it->bidi_it);
7578 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7579 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7580 if (it->cmp_it.from > 0)
7581 it->cmp_it.to = it->cmp_it.from;
7582 else
7584 ptrdiff_t stop = it->end_charpos;
7585 if (it->bidi_it.scan_dir < 0)
7586 stop = -1;
7587 composition_compute_stop_pos (&it->cmp_it,
7588 IT_STRING_CHARPOS (*it),
7589 IT_STRING_BYTEPOS (*it), stop,
7590 it->string);
7594 else
7596 if (!it->bidi_p
7597 /* If the string position is beyond string's end, it
7598 means next_element_from_string is padding the string
7599 with blanks, in which case we bypass the bidi
7600 iterator, because it cannot deal with such virtual
7601 characters. */
7602 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7604 IT_STRING_BYTEPOS (*it) += it->len;
7605 IT_STRING_CHARPOS (*it) += 1;
7607 else
7609 int prev_scan_dir = it->bidi_it.scan_dir;
7611 bidi_move_to_visually_next (&it->bidi_it);
7612 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7613 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7614 if (prev_scan_dir != it->bidi_it.scan_dir)
7616 ptrdiff_t stop = it->end_charpos;
7618 if (it->bidi_it.scan_dir < 0)
7619 stop = -1;
7620 composition_compute_stop_pos (&it->cmp_it,
7621 IT_STRING_CHARPOS (*it),
7622 IT_STRING_BYTEPOS (*it), stop,
7623 it->string);
7628 consider_string_end:
7630 if (it->current.overlay_string_index >= 0)
7632 /* IT->string is an overlay string. Advance to the
7633 next, if there is one. */
7634 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7636 it->ellipsis_p = 0;
7637 next_overlay_string (it);
7638 if (it->ellipsis_p)
7639 setup_for_ellipsis (it, 0);
7642 else
7644 /* IT->string is not an overlay string. If we reached
7645 its end, and there is something on IT->stack, proceed
7646 with what is on the stack. This can be either another
7647 string, this time an overlay string, or a buffer. */
7648 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7649 && it->sp > 0)
7651 pop_it (it);
7652 if (it->method == GET_FROM_STRING)
7653 goto consider_string_end;
7656 break;
7658 case GET_FROM_IMAGE:
7659 case GET_FROM_STRETCH:
7660 /* The position etc with which we have to proceed are on
7661 the stack. The position may be at the end of a string,
7662 if the `display' property takes up the whole string. */
7663 eassert (it->sp > 0);
7664 pop_it (it);
7665 if (it->method == GET_FROM_STRING)
7666 goto consider_string_end;
7667 break;
7669 default:
7670 /* There are no other methods defined, so this should be a bug. */
7671 emacs_abort ();
7674 eassert (it->method != GET_FROM_STRING
7675 || (STRINGP (it->string)
7676 && IT_STRING_CHARPOS (*it) >= 0));
7679 /* Load IT's display element fields with information about the next
7680 display element which comes from a display table entry or from the
7681 result of translating a control character to one of the forms `^C'
7682 or `\003'.
7684 IT->dpvec holds the glyphs to return as characters.
7685 IT->saved_face_id holds the face id before the display vector--it
7686 is restored into IT->face_id in set_iterator_to_next. */
7688 static int
7689 next_element_from_display_vector (struct it *it)
7691 Lisp_Object gc;
7692 int prev_face_id = it->face_id;
7693 int next_face_id;
7695 /* Precondition. */
7696 eassert (it->dpvec && it->current.dpvec_index >= 0);
7698 it->face_id = it->saved_face_id;
7700 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7701 That seemed totally bogus - so I changed it... */
7702 gc = it->dpvec[it->current.dpvec_index];
7704 if (GLYPH_CODE_P (gc))
7706 struct face *this_face, *prev_face, *next_face;
7708 it->c = GLYPH_CODE_CHAR (gc);
7709 it->len = CHAR_BYTES (it->c);
7711 /* The entry may contain a face id to use. Such a face id is
7712 the id of a Lisp face, not a realized face. A face id of
7713 zero means no face is specified. */
7714 if (it->dpvec_face_id >= 0)
7715 it->face_id = it->dpvec_face_id;
7716 else
7718 int lface_id = GLYPH_CODE_FACE (gc);
7719 if (lface_id > 0)
7720 it->face_id = merge_faces (it->f, Qt, lface_id,
7721 it->saved_face_id);
7724 /* Glyphs in the display vector could have the box face, so we
7725 need to set the related flags in the iterator, as
7726 appropriate. */
7727 this_face = FACE_FROM_ID (it->f, it->face_id);
7728 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7730 /* Is this character the first character of a box-face run? */
7731 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7732 && (!prev_face
7733 || prev_face->box == FACE_NO_BOX));
7735 /* For the last character of the box-face run, we need to look
7736 either at the next glyph from the display vector, or at the
7737 face we saw before the display vector. */
7738 next_face_id = it->saved_face_id;
7739 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7741 if (it->dpvec_face_id >= 0)
7742 next_face_id = it->dpvec_face_id;
7743 else
7745 int lface_id =
7746 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7748 if (lface_id > 0)
7749 next_face_id = merge_faces (it->f, Qt, lface_id,
7750 it->saved_face_id);
7753 next_face = FACE_FROM_ID (it->f, next_face_id);
7754 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7755 && (!next_face
7756 || next_face->box == FACE_NO_BOX));
7757 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7759 else
7760 /* Display table entry is invalid. Return a space. */
7761 it->c = ' ', it->len = 1;
7763 /* Don't change position and object of the iterator here. They are
7764 still the values of the character that had this display table
7765 entry or was translated, and that's what we want. */
7766 it->what = IT_CHARACTER;
7767 return 1;
7770 /* Get the first element of string/buffer in the visual order, after
7771 being reseated to a new position in a string or a buffer. */
7772 static void
7773 get_visually_first_element (struct it *it)
7775 int string_p = STRINGP (it->string) || it->s;
7776 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7777 ptrdiff_t bob = (string_p ? 0 : BEGV);
7779 if (STRINGP (it->string))
7781 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7782 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7784 else
7786 it->bidi_it.charpos = IT_CHARPOS (*it);
7787 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7790 if (it->bidi_it.charpos == eob)
7792 /* Nothing to do, but reset the FIRST_ELT flag, like
7793 bidi_paragraph_init does, because we are not going to
7794 call it. */
7795 it->bidi_it.first_elt = 0;
7797 else if (it->bidi_it.charpos == bob
7798 || (!string_p
7799 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7800 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7802 /* If we are at the beginning of a line/string, we can produce
7803 the next element right away. */
7804 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7805 bidi_move_to_visually_next (&it->bidi_it);
7807 else
7809 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7811 /* We need to prime the bidi iterator starting at the line's or
7812 string's beginning, before we will be able to produce the
7813 next element. */
7814 if (string_p)
7815 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7816 else
7817 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7818 IT_BYTEPOS (*it), -1,
7819 &it->bidi_it.bytepos);
7820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7823 /* Now return to buffer/string position where we were asked
7824 to get the next display element, and produce that. */
7825 bidi_move_to_visually_next (&it->bidi_it);
7827 while (it->bidi_it.bytepos != orig_bytepos
7828 && it->bidi_it.charpos < eob);
7831 /* Adjust IT's position information to where we ended up. */
7832 if (STRINGP (it->string))
7834 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7835 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7837 else
7839 IT_CHARPOS (*it) = it->bidi_it.charpos;
7840 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7843 if (STRINGP (it->string) || !it->s)
7845 ptrdiff_t stop, charpos, bytepos;
7847 if (STRINGP (it->string))
7849 eassert (!it->s);
7850 stop = SCHARS (it->string);
7851 if (stop > it->end_charpos)
7852 stop = it->end_charpos;
7853 charpos = IT_STRING_CHARPOS (*it);
7854 bytepos = IT_STRING_BYTEPOS (*it);
7856 else
7858 stop = it->end_charpos;
7859 charpos = IT_CHARPOS (*it);
7860 bytepos = IT_BYTEPOS (*it);
7862 if (it->bidi_it.scan_dir < 0)
7863 stop = -1;
7864 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7865 it->string);
7869 /* Load IT with the next display element from Lisp string IT->string.
7870 IT->current.string_pos is the current position within the string.
7871 If IT->current.overlay_string_index >= 0, the Lisp string is an
7872 overlay string. */
7874 static int
7875 next_element_from_string (struct it *it)
7877 struct text_pos position;
7879 eassert (STRINGP (it->string));
7880 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7881 eassert (IT_STRING_CHARPOS (*it) >= 0);
7882 position = it->current.string_pos;
7884 /* With bidi reordering, the character to display might not be the
7885 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7886 that we were reseat()ed to a new string, whose paragraph
7887 direction is not known. */
7888 if (it->bidi_p && it->bidi_it.first_elt)
7890 get_visually_first_element (it);
7891 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7894 /* Time to check for invisible text? */
7895 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7897 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7899 if (!(!it->bidi_p
7900 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7901 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7903 /* With bidi non-linear iteration, we could find
7904 ourselves far beyond the last computed stop_charpos,
7905 with several other stop positions in between that we
7906 missed. Scan them all now, in buffer's logical
7907 order, until we find and handle the last stop_charpos
7908 that precedes our current position. */
7909 handle_stop_backwards (it, it->stop_charpos);
7910 return GET_NEXT_DISPLAY_ELEMENT (it);
7912 else
7914 if (it->bidi_p)
7916 /* Take note of the stop position we just moved
7917 across, for when we will move back across it. */
7918 it->prev_stop = it->stop_charpos;
7919 /* If we are at base paragraph embedding level, take
7920 note of the last stop position seen at this
7921 level. */
7922 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7923 it->base_level_stop = it->stop_charpos;
7925 handle_stop (it);
7927 /* Since a handler may have changed IT->method, we must
7928 recurse here. */
7929 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 else if (it->bidi_p
7933 /* If we are before prev_stop, we may have overstepped
7934 on our way backwards a stop_pos, and if so, we need
7935 to handle that stop_pos. */
7936 && IT_STRING_CHARPOS (*it) < it->prev_stop
7937 /* We can sometimes back up for reasons that have nothing
7938 to do with bidi reordering. E.g., compositions. The
7939 code below is only needed when we are above the base
7940 embedding level, so test for that explicitly. */
7941 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7943 /* If we lost track of base_level_stop, we have no better
7944 place for handle_stop_backwards to start from than string
7945 beginning. This happens, e.g., when we were reseated to
7946 the previous screenful of text by vertical-motion. */
7947 if (it->base_level_stop <= 0
7948 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7949 it->base_level_stop = 0;
7950 handle_stop_backwards (it, it->base_level_stop);
7951 return GET_NEXT_DISPLAY_ELEMENT (it);
7955 if (it->current.overlay_string_index >= 0)
7957 /* Get the next character from an overlay string. In overlay
7958 strings, there is no field width or padding with spaces to
7959 do. */
7960 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7962 it->what = IT_EOB;
7963 return 0;
7965 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7966 IT_STRING_BYTEPOS (*it),
7967 it->bidi_it.scan_dir < 0
7968 ? -1
7969 : SCHARS (it->string))
7970 && next_element_from_composition (it))
7972 return 1;
7974 else if (STRING_MULTIBYTE (it->string))
7976 const unsigned char *s = (SDATA (it->string)
7977 + IT_STRING_BYTEPOS (*it));
7978 it->c = string_char_and_length (s, &it->len);
7980 else
7982 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7983 it->len = 1;
7986 else
7988 /* Get the next character from a Lisp string that is not an
7989 overlay string. Such strings come from the mode line, for
7990 example. We may have to pad with spaces, or truncate the
7991 string. See also next_element_from_c_string. */
7992 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7994 it->what = IT_EOB;
7995 return 0;
7997 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7999 /* Pad with spaces. */
8000 it->c = ' ', it->len = 1;
8001 CHARPOS (position) = BYTEPOS (position) = -1;
8003 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8004 IT_STRING_BYTEPOS (*it),
8005 it->bidi_it.scan_dir < 0
8006 ? -1
8007 : it->string_nchars)
8008 && next_element_from_composition (it))
8010 return 1;
8012 else if (STRING_MULTIBYTE (it->string))
8014 const unsigned char *s = (SDATA (it->string)
8015 + IT_STRING_BYTEPOS (*it));
8016 it->c = string_char_and_length (s, &it->len);
8018 else
8020 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8021 it->len = 1;
8025 /* Record what we have and where it came from. */
8026 it->what = IT_CHARACTER;
8027 it->object = it->string;
8028 it->position = position;
8029 return 1;
8033 /* Load IT with next display element from C string IT->s.
8034 IT->string_nchars is the maximum number of characters to return
8035 from the string. IT->end_charpos may be greater than
8036 IT->string_nchars when this function is called, in which case we
8037 may have to return padding spaces. Value is zero if end of string
8038 reached, including padding spaces. */
8040 static int
8041 next_element_from_c_string (struct it *it)
8043 bool success_p = true;
8045 eassert (it->s);
8046 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8047 it->what = IT_CHARACTER;
8048 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8049 it->object = Qnil;
8051 /* With bidi reordering, the character to display might not be the
8052 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8053 we were reseated to a new string, whose paragraph direction is
8054 not known. */
8055 if (it->bidi_p && it->bidi_it.first_elt)
8056 get_visually_first_element (it);
8058 /* IT's position can be greater than IT->string_nchars in case a
8059 field width or precision has been specified when the iterator was
8060 initialized. */
8061 if (IT_CHARPOS (*it) >= it->end_charpos)
8063 /* End of the game. */
8064 it->what = IT_EOB;
8065 success_p = 0;
8067 else if (IT_CHARPOS (*it) >= it->string_nchars)
8069 /* Pad with spaces. */
8070 it->c = ' ', it->len = 1;
8071 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8073 else if (it->multibyte_p)
8074 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8075 else
8076 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8078 return success_p;
8082 /* Set up IT to return characters from an ellipsis, if appropriate.
8083 The definition of the ellipsis glyphs may come from a display table
8084 entry. This function fills IT with the first glyph from the
8085 ellipsis if an ellipsis is to be displayed. */
8087 static int
8088 next_element_from_ellipsis (struct it *it)
8090 if (it->selective_display_ellipsis_p)
8091 setup_for_ellipsis (it, it->len);
8092 else
8094 /* The face at the current position may be different from the
8095 face we find after the invisible text. Remember what it
8096 was in IT->saved_face_id, and signal that it's there by
8097 setting face_before_selective_p. */
8098 it->saved_face_id = it->face_id;
8099 it->method = GET_FROM_BUFFER;
8100 it->object = it->w->contents;
8101 reseat_at_next_visible_line_start (it, 1);
8102 it->face_before_selective_p = true;
8105 return GET_NEXT_DISPLAY_ELEMENT (it);
8109 /* Deliver an image display element. The iterator IT is already
8110 filled with image information (done in handle_display_prop). Value
8111 is always 1. */
8114 static int
8115 next_element_from_image (struct it *it)
8117 it->what = IT_IMAGE;
8118 it->ignore_overlay_strings_at_pos_p = 0;
8119 return 1;
8123 /* Fill iterator IT with next display element from a stretch glyph
8124 property. IT->object is the value of the text property. Value is
8125 always 1. */
8127 static int
8128 next_element_from_stretch (struct it *it)
8130 it->what = IT_STRETCH;
8131 return 1;
8134 /* Scan backwards from IT's current position until we find a stop
8135 position, or until BEGV. This is called when we find ourself
8136 before both the last known prev_stop and base_level_stop while
8137 reordering bidirectional text. */
8139 static void
8140 compute_stop_pos_backwards (struct it *it)
8142 const int SCAN_BACK_LIMIT = 1000;
8143 struct text_pos pos;
8144 struct display_pos save_current = it->current;
8145 struct text_pos save_position = it->position;
8146 ptrdiff_t charpos = IT_CHARPOS (*it);
8147 ptrdiff_t where_we_are = charpos;
8148 ptrdiff_t save_stop_pos = it->stop_charpos;
8149 ptrdiff_t save_end_pos = it->end_charpos;
8151 eassert (NILP (it->string) && !it->s);
8152 eassert (it->bidi_p);
8153 it->bidi_p = 0;
8156 it->end_charpos = min (charpos + 1, ZV);
8157 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8158 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8159 reseat_1 (it, pos, 0);
8160 compute_stop_pos (it);
8161 /* We must advance forward, right? */
8162 if (it->stop_charpos <= charpos)
8163 emacs_abort ();
8165 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8167 if (it->stop_charpos <= where_we_are)
8168 it->prev_stop = it->stop_charpos;
8169 else
8170 it->prev_stop = BEGV;
8171 it->bidi_p = true;
8172 it->current = save_current;
8173 it->position = save_position;
8174 it->stop_charpos = save_stop_pos;
8175 it->end_charpos = save_end_pos;
8178 /* Scan forward from CHARPOS in the current buffer/string, until we
8179 find a stop position > current IT's position. Then handle the stop
8180 position before that. This is called when we bump into a stop
8181 position while reordering bidirectional text. CHARPOS should be
8182 the last previously processed stop_pos (or BEGV/0, if none were
8183 processed yet) whose position is less that IT's current
8184 position. */
8186 static void
8187 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8189 int bufp = !STRINGP (it->string);
8190 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8191 struct display_pos save_current = it->current;
8192 struct text_pos save_position = it->position;
8193 struct text_pos pos1;
8194 ptrdiff_t next_stop;
8196 /* Scan in strict logical order. */
8197 eassert (it->bidi_p);
8198 it->bidi_p = 0;
8201 it->prev_stop = charpos;
8202 if (bufp)
8204 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8205 reseat_1 (it, pos1, 0);
8207 else
8208 it->current.string_pos = string_pos (charpos, it->string);
8209 compute_stop_pos (it);
8210 /* We must advance forward, right? */
8211 if (it->stop_charpos <= it->prev_stop)
8212 emacs_abort ();
8213 charpos = it->stop_charpos;
8215 while (charpos <= where_we_are);
8217 it->bidi_p = true;
8218 it->current = save_current;
8219 it->position = save_position;
8220 next_stop = it->stop_charpos;
8221 it->stop_charpos = it->prev_stop;
8222 handle_stop (it);
8223 it->stop_charpos = next_stop;
8226 /* Load IT with the next display element from current_buffer. Value
8227 is zero if end of buffer reached. IT->stop_charpos is the next
8228 position at which to stop and check for text properties or buffer
8229 end. */
8231 static int
8232 next_element_from_buffer (struct it *it)
8234 bool success_p = true;
8236 eassert (IT_CHARPOS (*it) >= BEGV);
8237 eassert (NILP (it->string) && !it->s);
8238 eassert (!it->bidi_p
8239 || (EQ (it->bidi_it.string.lstring, Qnil)
8240 && it->bidi_it.string.s == NULL));
8242 /* With bidi reordering, the character to display might not be the
8243 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8244 we were reseat()ed to a new buffer position, which is potentially
8245 a different paragraph. */
8246 if (it->bidi_p && it->bidi_it.first_elt)
8248 get_visually_first_element (it);
8249 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8252 if (IT_CHARPOS (*it) >= it->stop_charpos)
8254 if (IT_CHARPOS (*it) >= it->end_charpos)
8256 int overlay_strings_follow_p;
8258 /* End of the game, except when overlay strings follow that
8259 haven't been returned yet. */
8260 if (it->overlay_strings_at_end_processed_p)
8261 overlay_strings_follow_p = 0;
8262 else
8264 it->overlay_strings_at_end_processed_p = true;
8265 overlay_strings_follow_p = get_overlay_strings (it, 0);
8268 if (overlay_strings_follow_p)
8269 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8270 else
8272 it->what = IT_EOB;
8273 it->position = it->current.pos;
8274 success_p = 0;
8277 else if (!(!it->bidi_p
8278 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8279 || IT_CHARPOS (*it) == it->stop_charpos))
8281 /* With bidi non-linear iteration, we could find ourselves
8282 far beyond the last computed stop_charpos, with several
8283 other stop positions in between that we missed. Scan
8284 them all now, in buffer's logical order, until we find
8285 and handle the last stop_charpos that precedes our
8286 current position. */
8287 handle_stop_backwards (it, it->stop_charpos);
8288 return GET_NEXT_DISPLAY_ELEMENT (it);
8290 else
8292 if (it->bidi_p)
8294 /* Take note of the stop position we just moved across,
8295 for when we will move back across it. */
8296 it->prev_stop = it->stop_charpos;
8297 /* If we are at base paragraph embedding level, take
8298 note of the last stop position seen at this
8299 level. */
8300 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8301 it->base_level_stop = it->stop_charpos;
8303 handle_stop (it);
8304 return GET_NEXT_DISPLAY_ELEMENT (it);
8307 else if (it->bidi_p
8308 /* If we are before prev_stop, we may have overstepped on
8309 our way backwards a stop_pos, and if so, we need to
8310 handle that stop_pos. */
8311 && IT_CHARPOS (*it) < it->prev_stop
8312 /* We can sometimes back up for reasons that have nothing
8313 to do with bidi reordering. E.g., compositions. The
8314 code below is only needed when we are above the base
8315 embedding level, so test for that explicitly. */
8316 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8318 if (it->base_level_stop <= 0
8319 || IT_CHARPOS (*it) < it->base_level_stop)
8321 /* If we lost track of base_level_stop, we need to find
8322 prev_stop by looking backwards. This happens, e.g., when
8323 we were reseated to the previous screenful of text by
8324 vertical-motion. */
8325 it->base_level_stop = BEGV;
8326 compute_stop_pos_backwards (it);
8327 handle_stop_backwards (it, it->prev_stop);
8329 else
8330 handle_stop_backwards (it, it->base_level_stop);
8331 return GET_NEXT_DISPLAY_ELEMENT (it);
8333 else
8335 /* No face changes, overlays etc. in sight, so just return a
8336 character from current_buffer. */
8337 unsigned char *p;
8338 ptrdiff_t stop;
8340 /* We moved to the next buffer position, so any info about
8341 previously seen overlays is no longer valid. */
8342 it->ignore_overlay_strings_at_pos_p = 0;
8344 /* Maybe run the redisplay end trigger hook. Performance note:
8345 This doesn't seem to cost measurable time. */
8346 if (it->redisplay_end_trigger_charpos
8347 && it->glyph_row
8348 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8349 run_redisplay_end_trigger_hook (it);
8351 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8352 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8353 stop)
8354 && next_element_from_composition (it))
8356 return 1;
8359 /* Get the next character, maybe multibyte. */
8360 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8361 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8362 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8363 else
8364 it->c = *p, it->len = 1;
8366 /* Record what we have and where it came from. */
8367 it->what = IT_CHARACTER;
8368 it->object = it->w->contents;
8369 it->position = it->current.pos;
8371 /* Normally we return the character found above, except when we
8372 really want to return an ellipsis for selective display. */
8373 if (it->selective)
8375 if (it->c == '\n')
8377 /* A value of selective > 0 means hide lines indented more
8378 than that number of columns. */
8379 if (it->selective > 0
8380 && IT_CHARPOS (*it) + 1 < ZV
8381 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8382 IT_BYTEPOS (*it) + 1,
8383 it->selective))
8385 success_p = next_element_from_ellipsis (it);
8386 it->dpvec_char_len = -1;
8389 else if (it->c == '\r' && it->selective == -1)
8391 /* A value of selective == -1 means that everything from the
8392 CR to the end of the line is invisible, with maybe an
8393 ellipsis displayed for it. */
8394 success_p = next_element_from_ellipsis (it);
8395 it->dpvec_char_len = -1;
8400 /* Value is zero if end of buffer reached. */
8401 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8402 return success_p;
8406 /* Run the redisplay end trigger hook for IT. */
8408 static void
8409 run_redisplay_end_trigger_hook (struct it *it)
8411 Lisp_Object args[3];
8413 /* IT->glyph_row should be non-null, i.e. we should be actually
8414 displaying something, or otherwise we should not run the hook. */
8415 eassert (it->glyph_row);
8417 /* Set up hook arguments. */
8418 args[0] = Qredisplay_end_trigger_functions;
8419 args[1] = it->window;
8420 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8421 it->redisplay_end_trigger_charpos = 0;
8423 /* Since we are *trying* to run these functions, don't try to run
8424 them again, even if they get an error. */
8425 wset_redisplay_end_trigger (it->w, Qnil);
8426 Frun_hook_with_args (3, args);
8428 /* Notice if it changed the face of the character we are on. */
8429 handle_face_prop (it);
8433 /* Deliver a composition display element. Unlike the other
8434 next_element_from_XXX, this function is not registered in the array
8435 get_next_element[]. It is called from next_element_from_buffer and
8436 next_element_from_string when necessary. */
8438 static int
8439 next_element_from_composition (struct it *it)
8441 it->what = IT_COMPOSITION;
8442 it->len = it->cmp_it.nbytes;
8443 if (STRINGP (it->string))
8445 if (it->c < 0)
8447 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8448 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8449 return 0;
8451 it->position = it->current.string_pos;
8452 it->object = it->string;
8453 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8454 IT_STRING_BYTEPOS (*it), it->string);
8456 else
8458 if (it->c < 0)
8460 IT_CHARPOS (*it) += it->cmp_it.nchars;
8461 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8462 if (it->bidi_p)
8464 if (it->bidi_it.new_paragraph)
8465 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8466 /* Resync the bidi iterator with IT's new position.
8467 FIXME: this doesn't support bidirectional text. */
8468 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8469 bidi_move_to_visually_next (&it->bidi_it);
8471 return 0;
8473 it->position = it->current.pos;
8474 it->object = it->w->contents;
8475 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8476 IT_BYTEPOS (*it), Qnil);
8478 return 1;
8483 /***********************************************************************
8484 Moving an iterator without producing glyphs
8485 ***********************************************************************/
8487 /* Check if iterator is at a position corresponding to a valid buffer
8488 position after some move_it_ call. */
8490 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8491 ((it)->method == GET_FROM_STRING \
8492 ? IT_STRING_CHARPOS (*it) == 0 \
8493 : 1)
8496 /* Move iterator IT to a specified buffer or X position within one
8497 line on the display without producing glyphs.
8499 OP should be a bit mask including some or all of these bits:
8500 MOVE_TO_X: Stop upon reaching x-position TO_X.
8501 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8502 Regardless of OP's value, stop upon reaching the end of the display line.
8504 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8505 This means, in particular, that TO_X includes window's horizontal
8506 scroll amount.
8508 The return value has several possible values that
8509 say what condition caused the scan to stop:
8511 MOVE_POS_MATCH_OR_ZV
8512 - when TO_POS or ZV was reached.
8514 MOVE_X_REACHED
8515 -when TO_X was reached before TO_POS or ZV were reached.
8517 MOVE_LINE_CONTINUED
8518 - when we reached the end of the display area and the line must
8519 be continued.
8521 MOVE_LINE_TRUNCATED
8522 - when we reached the end of the display area and the line is
8523 truncated.
8525 MOVE_NEWLINE_OR_CR
8526 - when we stopped at a line end, i.e. a newline or a CR and selective
8527 display is on. */
8529 static enum move_it_result
8530 move_it_in_display_line_to (struct it *it,
8531 ptrdiff_t to_charpos, int to_x,
8532 enum move_operation_enum op)
8534 enum move_it_result result = MOVE_UNDEFINED;
8535 struct glyph_row *saved_glyph_row;
8536 struct it wrap_it, atpos_it, atx_it, ppos_it;
8537 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8538 void *ppos_data = NULL;
8539 int may_wrap = 0;
8540 enum it_method prev_method = it->method;
8541 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8542 int saw_smaller_pos = prev_pos < to_charpos;
8544 /* Don't produce glyphs in produce_glyphs. */
8545 saved_glyph_row = it->glyph_row;
8546 it->glyph_row = NULL;
8548 /* Use wrap_it to save a copy of IT wherever a word wrap could
8549 occur. Use atpos_it to save a copy of IT at the desired buffer
8550 position, if found, so that we can scan ahead and check if the
8551 word later overshoots the window edge. Use atx_it similarly, for
8552 pixel positions. */
8553 wrap_it.sp = -1;
8554 atpos_it.sp = -1;
8555 atx_it.sp = -1;
8557 /* Use ppos_it under bidi reordering to save a copy of IT for the
8558 initial position. We restore that position in IT when we have
8559 scanned the entire display line without finding a match for
8560 TO_CHARPOS and all the character positions are greater than
8561 TO_CHARPOS. We then restart the scan from the initial position,
8562 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8563 the closest to TO_CHARPOS. */
8564 if (it->bidi_p)
8566 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8568 SAVE_IT (ppos_it, *it, ppos_data);
8569 closest_pos = IT_CHARPOS (*it);
8571 else
8572 closest_pos = ZV;
8575 #define BUFFER_POS_REACHED_P() \
8576 ((op & MOVE_TO_POS) != 0 \
8577 && BUFFERP (it->object) \
8578 && (IT_CHARPOS (*it) == to_charpos \
8579 || ((!it->bidi_p \
8580 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8581 && IT_CHARPOS (*it) > to_charpos) \
8582 || (it->what == IT_COMPOSITION \
8583 && ((IT_CHARPOS (*it) > to_charpos \
8584 && to_charpos >= it->cmp_it.charpos) \
8585 || (IT_CHARPOS (*it) < to_charpos \
8586 && to_charpos <= it->cmp_it.charpos)))) \
8587 && (it->method == GET_FROM_BUFFER \
8588 || (it->method == GET_FROM_DISPLAY_VECTOR \
8589 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8591 /* If there's a line-/wrap-prefix, handle it. */
8592 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8593 && it->current_y < it->last_visible_y)
8594 handle_line_prefix (it);
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8599 while (1)
8601 int x, i, ascent = 0, descent = 0;
8603 /* Utility macro to reset an iterator with x, ascent, and descent. */
8604 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8605 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8606 (IT)->max_descent = descent)
8608 /* Stop if we move beyond TO_CHARPOS (after an image or a
8609 display string or stretch glyph). */
8610 if ((op & MOVE_TO_POS) != 0
8611 && BUFFERP (it->object)
8612 && it->method == GET_FROM_BUFFER
8613 && (((!it->bidi_p
8614 /* When the iterator is at base embedding level, we
8615 are guaranteed that characters are delivered for
8616 display in strictly increasing order of their
8617 buffer positions. */
8618 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8619 && IT_CHARPOS (*it) > to_charpos)
8620 || (it->bidi_p
8621 && (prev_method == GET_FROM_IMAGE
8622 || prev_method == GET_FROM_STRETCH
8623 || prev_method == GET_FROM_STRING)
8624 /* Passed TO_CHARPOS from left to right. */
8625 && ((prev_pos < to_charpos
8626 && IT_CHARPOS (*it) > to_charpos)
8627 /* Passed TO_CHARPOS from right to left. */
8628 || (prev_pos > to_charpos
8629 && IT_CHARPOS (*it) < to_charpos)))))
8631 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8633 result = MOVE_POS_MATCH_OR_ZV;
8634 break;
8636 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8637 /* If wrap_it is valid, the current position might be in a
8638 word that is wrapped. So, save the iterator in
8639 atpos_it and continue to see if wrapping happens. */
8640 SAVE_IT (atpos_it, *it, atpos_data);
8643 /* Stop when ZV reached.
8644 We used to stop here when TO_CHARPOS reached as well, but that is
8645 too soon if this glyph does not fit on this line. So we handle it
8646 explicitly below. */
8647 if (!get_next_display_element (it))
8649 result = MOVE_POS_MATCH_OR_ZV;
8650 break;
8653 if (it->line_wrap == TRUNCATE)
8655 if (BUFFER_POS_REACHED_P ())
8657 result = MOVE_POS_MATCH_OR_ZV;
8658 break;
8661 else
8663 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8665 if (IT_DISPLAYING_WHITESPACE (it))
8666 may_wrap = 1;
8667 else if (may_wrap)
8669 /* We have reached a glyph that follows one or more
8670 whitespace characters. If the position is
8671 already found, we are done. */
8672 if (atpos_it.sp >= 0)
8674 RESTORE_IT (it, &atpos_it, atpos_data);
8675 result = MOVE_POS_MATCH_OR_ZV;
8676 goto done;
8678 if (atx_it.sp >= 0)
8680 RESTORE_IT (it, &atx_it, atx_data);
8681 result = MOVE_X_REACHED;
8682 goto done;
8684 /* Otherwise, we can wrap here. */
8685 SAVE_IT (wrap_it, *it, wrap_data);
8686 may_wrap = 0;
8691 /* Remember the line height for the current line, in case
8692 the next element doesn't fit on the line. */
8693 ascent = it->max_ascent;
8694 descent = it->max_descent;
8696 /* The call to produce_glyphs will get the metrics of the
8697 display element IT is loaded with. Record the x-position
8698 before this display element, in case it doesn't fit on the
8699 line. */
8700 x = it->current_x;
8702 PRODUCE_GLYPHS (it);
8704 if (it->area != TEXT_AREA)
8706 prev_method = it->method;
8707 if (it->method == GET_FROM_BUFFER)
8708 prev_pos = IT_CHARPOS (*it);
8709 set_iterator_to_next (it, 1);
8710 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8711 SET_TEXT_POS (this_line_min_pos,
8712 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8713 if (it->bidi_p
8714 && (op & MOVE_TO_POS)
8715 && IT_CHARPOS (*it) > to_charpos
8716 && IT_CHARPOS (*it) < closest_pos)
8717 closest_pos = IT_CHARPOS (*it);
8718 continue;
8721 /* The number of glyphs we get back in IT->nglyphs will normally
8722 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8723 character on a terminal frame, or (iii) a line end. For the
8724 second case, IT->nglyphs - 1 padding glyphs will be present.
8725 (On X frames, there is only one glyph produced for a
8726 composite character.)
8728 The behavior implemented below means, for continuation lines,
8729 that as many spaces of a TAB as fit on the current line are
8730 displayed there. For terminal frames, as many glyphs of a
8731 multi-glyph character are displayed in the current line, too.
8732 This is what the old redisplay code did, and we keep it that
8733 way. Under X, the whole shape of a complex character must
8734 fit on the line or it will be completely displayed in the
8735 next line.
8737 Note that both for tabs and padding glyphs, all glyphs have
8738 the same width. */
8739 if (it->nglyphs)
8741 /* More than one glyph or glyph doesn't fit on line. All
8742 glyphs have the same width. */
8743 int single_glyph_width = it->pixel_width / it->nglyphs;
8744 int new_x;
8745 int x_before_this_char = x;
8746 int hpos_before_this_char = it->hpos;
8748 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8750 new_x = x + single_glyph_width;
8752 /* We want to leave anything reaching TO_X to the caller. */
8753 if ((op & MOVE_TO_X) && new_x > to_x)
8755 if (BUFFER_POS_REACHED_P ())
8757 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8758 goto buffer_pos_reached;
8759 if (atpos_it.sp < 0)
8761 SAVE_IT (atpos_it, *it, atpos_data);
8762 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8765 else
8767 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8769 it->current_x = x;
8770 result = MOVE_X_REACHED;
8771 break;
8773 if (atx_it.sp < 0)
8775 SAVE_IT (atx_it, *it, atx_data);
8776 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8781 if (/* Lines are continued. */
8782 it->line_wrap != TRUNCATE
8783 && (/* And glyph doesn't fit on the line. */
8784 new_x > it->last_visible_x
8785 /* Or it fits exactly and we're on a window
8786 system frame. */
8787 || (new_x == it->last_visible_x
8788 && FRAME_WINDOW_P (it->f)
8789 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8790 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8791 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8793 if (/* IT->hpos == 0 means the very first glyph
8794 doesn't fit on the line, e.g. a wide image. */
8795 it->hpos == 0
8796 || (new_x == it->last_visible_x
8797 && FRAME_WINDOW_P (it->f)
8798 /* When word-wrap is ON and we have a valid
8799 wrap point, we don't allow the last glyph
8800 to "just barely fit" on the line. */
8801 && (it->line_wrap != WORD_WRAP
8802 || wrap_it.sp < 0)))
8804 ++it->hpos;
8805 it->current_x = new_x;
8807 /* The character's last glyph just barely fits
8808 in this row. */
8809 if (i == it->nglyphs - 1)
8811 /* If this is the destination position,
8812 return a position *before* it in this row,
8813 now that we know it fits in this row. */
8814 if (BUFFER_POS_REACHED_P ())
8816 if (it->line_wrap != WORD_WRAP
8817 || wrap_it.sp < 0)
8819 it->hpos = hpos_before_this_char;
8820 it->current_x = x_before_this_char;
8821 result = MOVE_POS_MATCH_OR_ZV;
8822 break;
8824 if (it->line_wrap == WORD_WRAP
8825 && atpos_it.sp < 0)
8827 SAVE_IT (atpos_it, *it, atpos_data);
8828 atpos_it.current_x = x_before_this_char;
8829 atpos_it.hpos = hpos_before_this_char;
8833 prev_method = it->method;
8834 if (it->method == GET_FROM_BUFFER)
8835 prev_pos = IT_CHARPOS (*it);
8836 set_iterator_to_next (it, 1);
8837 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8838 SET_TEXT_POS (this_line_min_pos,
8839 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8840 /* On graphical terminals, newlines may
8841 "overflow" into the fringe if
8842 overflow-newline-into-fringe is non-nil.
8843 On text terminals, and on graphical
8844 terminals with no right margin, newlines
8845 may overflow into the last glyph on the
8846 display line.*/
8847 if (!FRAME_WINDOW_P (it->f)
8848 || ((it->bidi_p
8849 && it->bidi_it.paragraph_dir == R2L)
8850 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8851 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8852 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8854 if (!get_next_display_element (it))
8856 result = MOVE_POS_MATCH_OR_ZV;
8857 break;
8859 if (BUFFER_POS_REACHED_P ())
8861 if (ITERATOR_AT_END_OF_LINE_P (it))
8862 result = MOVE_POS_MATCH_OR_ZV;
8863 else
8864 result = MOVE_LINE_CONTINUED;
8865 break;
8867 if (ITERATOR_AT_END_OF_LINE_P (it)
8868 && (it->line_wrap != WORD_WRAP
8869 || wrap_it.sp < 0))
8871 result = MOVE_NEWLINE_OR_CR;
8872 break;
8877 else
8878 IT_RESET_X_ASCENT_DESCENT (it);
8880 if (wrap_it.sp >= 0)
8882 RESTORE_IT (it, &wrap_it, wrap_data);
8883 atpos_it.sp = -1;
8884 atx_it.sp = -1;
8887 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8888 IT_CHARPOS (*it)));
8889 result = MOVE_LINE_CONTINUED;
8890 break;
8893 if (BUFFER_POS_REACHED_P ())
8895 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8896 goto buffer_pos_reached;
8897 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8899 SAVE_IT (atpos_it, *it, atpos_data);
8900 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8904 if (new_x > it->first_visible_x)
8906 /* Glyph is visible. Increment number of glyphs that
8907 would be displayed. */
8908 ++it->hpos;
8912 if (result != MOVE_UNDEFINED)
8913 break;
8915 else if (BUFFER_POS_REACHED_P ())
8917 buffer_pos_reached:
8918 IT_RESET_X_ASCENT_DESCENT (it);
8919 result = MOVE_POS_MATCH_OR_ZV;
8920 break;
8922 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8924 /* Stop when TO_X specified and reached. This check is
8925 necessary here because of lines consisting of a line end,
8926 only. The line end will not produce any glyphs and we
8927 would never get MOVE_X_REACHED. */
8928 eassert (it->nglyphs == 0);
8929 result = MOVE_X_REACHED;
8930 break;
8933 /* Is this a line end? If yes, we're done. */
8934 if (ITERATOR_AT_END_OF_LINE_P (it))
8936 /* If we are past TO_CHARPOS, but never saw any character
8937 positions smaller than TO_CHARPOS, return
8938 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8939 did. */
8940 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8942 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8944 if (closest_pos < ZV)
8946 RESTORE_IT (it, &ppos_it, ppos_data);
8947 /* Don't recurse if closest_pos is equal to
8948 to_charpos, since we have just tried that. */
8949 if (closest_pos != to_charpos)
8950 move_it_in_display_line_to (it, closest_pos, -1,
8951 MOVE_TO_POS);
8952 result = MOVE_POS_MATCH_OR_ZV;
8954 else
8955 goto buffer_pos_reached;
8957 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8958 && IT_CHARPOS (*it) > to_charpos)
8959 goto buffer_pos_reached;
8960 else
8961 result = MOVE_NEWLINE_OR_CR;
8963 else
8964 result = MOVE_NEWLINE_OR_CR;
8965 break;
8968 prev_method = it->method;
8969 if (it->method == GET_FROM_BUFFER)
8970 prev_pos = IT_CHARPOS (*it);
8971 /* The current display element has been consumed. Advance
8972 to the next. */
8973 set_iterator_to_next (it, 1);
8974 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8975 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8976 if (IT_CHARPOS (*it) < to_charpos)
8977 saw_smaller_pos = 1;
8978 if (it->bidi_p
8979 && (op & MOVE_TO_POS)
8980 && IT_CHARPOS (*it) >= to_charpos
8981 && IT_CHARPOS (*it) < closest_pos)
8982 closest_pos = IT_CHARPOS (*it);
8984 /* Stop if lines are truncated and IT's current x-position is
8985 past the right edge of the window now. */
8986 if (it->line_wrap == TRUNCATE
8987 && it->current_x >= it->last_visible_x)
8989 if (!FRAME_WINDOW_P (it->f)
8990 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8991 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8992 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8993 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8995 int at_eob_p = 0;
8997 if ((at_eob_p = !get_next_display_element (it))
8998 || BUFFER_POS_REACHED_P ()
8999 /* If we are past TO_CHARPOS, but never saw any
9000 character positions smaller than TO_CHARPOS,
9001 return MOVE_POS_MATCH_OR_ZV, like the
9002 unidirectional display did. */
9003 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9004 && !saw_smaller_pos
9005 && IT_CHARPOS (*it) > to_charpos))
9007 if (it->bidi_p
9008 && !BUFFER_POS_REACHED_P ()
9009 && !at_eob_p && closest_pos < ZV)
9011 RESTORE_IT (it, &ppos_it, ppos_data);
9012 if (closest_pos != to_charpos)
9013 move_it_in_display_line_to (it, closest_pos, -1,
9014 MOVE_TO_POS);
9016 result = MOVE_POS_MATCH_OR_ZV;
9017 break;
9019 if (ITERATOR_AT_END_OF_LINE_P (it))
9021 result = MOVE_NEWLINE_OR_CR;
9022 break;
9025 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9026 && !saw_smaller_pos
9027 && IT_CHARPOS (*it) > to_charpos)
9029 if (closest_pos < ZV)
9031 RESTORE_IT (it, &ppos_it, ppos_data);
9032 if (closest_pos != to_charpos)
9033 move_it_in_display_line_to (it, closest_pos, -1,
9034 MOVE_TO_POS);
9036 result = MOVE_POS_MATCH_OR_ZV;
9037 break;
9039 result = MOVE_LINE_TRUNCATED;
9040 break;
9042 #undef IT_RESET_X_ASCENT_DESCENT
9045 #undef BUFFER_POS_REACHED_P
9047 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9048 restore the saved iterator. */
9049 if (atpos_it.sp >= 0)
9050 RESTORE_IT (it, &atpos_it, atpos_data);
9051 else if (atx_it.sp >= 0)
9052 RESTORE_IT (it, &atx_it, atx_data);
9054 done:
9056 if (atpos_data)
9057 bidi_unshelve_cache (atpos_data, 1);
9058 if (atx_data)
9059 bidi_unshelve_cache (atx_data, 1);
9060 if (wrap_data)
9061 bidi_unshelve_cache (wrap_data, 1);
9062 if (ppos_data)
9063 bidi_unshelve_cache (ppos_data, 1);
9065 /* Restore the iterator settings altered at the beginning of this
9066 function. */
9067 it->glyph_row = saved_glyph_row;
9068 return result;
9071 /* For external use. */
9072 void
9073 move_it_in_display_line (struct it *it,
9074 ptrdiff_t to_charpos, int to_x,
9075 enum move_operation_enum op)
9077 if (it->line_wrap == WORD_WRAP
9078 && (op & MOVE_TO_X))
9080 struct it save_it;
9081 void *save_data = NULL;
9082 int skip;
9084 SAVE_IT (save_it, *it, save_data);
9085 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9086 /* When word-wrap is on, TO_X may lie past the end
9087 of a wrapped line. Then it->current is the
9088 character on the next line, so backtrack to the
9089 space before the wrap point. */
9090 if (skip == MOVE_LINE_CONTINUED)
9092 int prev_x = max (it->current_x - 1, 0);
9093 RESTORE_IT (it, &save_it, save_data);
9094 move_it_in_display_line_to
9095 (it, -1, prev_x, MOVE_TO_X);
9097 else
9098 bidi_unshelve_cache (save_data, 1);
9100 else
9101 move_it_in_display_line_to (it, to_charpos, to_x, op);
9105 /* Move IT forward until it satisfies one or more of the criteria in
9106 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9108 OP is a bit-mask that specifies where to stop, and in particular,
9109 which of those four position arguments makes a difference. See the
9110 description of enum move_operation_enum.
9112 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9113 screen line, this function will set IT to the next position that is
9114 displayed to the right of TO_CHARPOS on the screen.
9116 Return the maximum pixel length of any line scanned but never more
9117 than it.last_visible_x. */
9120 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9122 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9123 int line_height, line_start_x = 0, reached = 0;
9124 int max_current_x = 0;
9125 void *backup_data = NULL;
9127 for (;;)
9129 if (op & MOVE_TO_VPOS)
9131 /* If no TO_CHARPOS and no TO_X specified, stop at the
9132 start of the line TO_VPOS. */
9133 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9135 if (it->vpos == to_vpos)
9137 reached = 1;
9138 break;
9140 else
9141 skip = move_it_in_display_line_to (it, -1, -1, 0);
9143 else
9145 /* TO_VPOS >= 0 means stop at TO_X in the line at
9146 TO_VPOS, or at TO_POS, whichever comes first. */
9147 if (it->vpos == to_vpos)
9149 reached = 2;
9150 break;
9153 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9155 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9157 reached = 3;
9158 break;
9160 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9162 /* We have reached TO_X but not in the line we want. */
9163 skip = move_it_in_display_line_to (it, to_charpos,
9164 -1, MOVE_TO_POS);
9165 if (skip == MOVE_POS_MATCH_OR_ZV)
9167 reached = 4;
9168 break;
9173 else if (op & MOVE_TO_Y)
9175 struct it it_backup;
9177 if (it->line_wrap == WORD_WRAP)
9178 SAVE_IT (it_backup, *it, backup_data);
9180 /* TO_Y specified means stop at TO_X in the line containing
9181 TO_Y---or at TO_CHARPOS if this is reached first. The
9182 problem is that we can't really tell whether the line
9183 contains TO_Y before we have completely scanned it, and
9184 this may skip past TO_X. What we do is to first scan to
9185 TO_X.
9187 If TO_X is not specified, use a TO_X of zero. The reason
9188 is to make the outcome of this function more predictable.
9189 If we didn't use TO_X == 0, we would stop at the end of
9190 the line which is probably not what a caller would expect
9191 to happen. */
9192 skip = move_it_in_display_line_to
9193 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9194 (MOVE_TO_X | (op & MOVE_TO_POS)));
9196 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9197 if (skip == MOVE_POS_MATCH_OR_ZV)
9198 reached = 5;
9199 else if (skip == MOVE_X_REACHED)
9201 /* If TO_X was reached, we want to know whether TO_Y is
9202 in the line. We know this is the case if the already
9203 scanned glyphs make the line tall enough. Otherwise,
9204 we must check by scanning the rest of the line. */
9205 line_height = it->max_ascent + it->max_descent;
9206 if (to_y >= it->current_y
9207 && to_y < it->current_y + line_height)
9209 reached = 6;
9210 break;
9212 SAVE_IT (it_backup, *it, backup_data);
9213 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9214 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9215 op & MOVE_TO_POS);
9216 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9217 line_height = it->max_ascent + it->max_descent;
9218 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9220 if (to_y >= it->current_y
9221 && to_y < it->current_y + line_height)
9223 /* If TO_Y is in this line and TO_X was reached
9224 above, we scanned too far. We have to restore
9225 IT's settings to the ones before skipping. But
9226 keep the more accurate values of max_ascent and
9227 max_descent we've found while skipping the rest
9228 of the line, for the sake of callers, such as
9229 pos_visible_p, that need to know the line
9230 height. */
9231 int max_ascent = it->max_ascent;
9232 int max_descent = it->max_descent;
9234 RESTORE_IT (it, &it_backup, backup_data);
9235 it->max_ascent = max_ascent;
9236 it->max_descent = max_descent;
9237 reached = 6;
9239 else
9241 skip = skip2;
9242 if (skip == MOVE_POS_MATCH_OR_ZV)
9243 reached = 7;
9246 else
9248 /* Check whether TO_Y is in this line. */
9249 line_height = it->max_ascent + it->max_descent;
9250 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9252 if (to_y >= it->current_y
9253 && to_y < it->current_y + line_height)
9255 if (to_y > it->current_y)
9256 max_current_x = max (it->current_x, max_current_x);
9258 /* When word-wrap is on, TO_X may lie past the end
9259 of a wrapped line. Then it->current is the
9260 character on the next line, so backtrack to the
9261 space before the wrap point. */
9262 if (skip == MOVE_LINE_CONTINUED
9263 && it->line_wrap == WORD_WRAP)
9265 int prev_x = max (it->current_x - 1, 0);
9266 RESTORE_IT (it, &it_backup, backup_data);
9267 skip = move_it_in_display_line_to
9268 (it, -1, prev_x, MOVE_TO_X);
9271 reached = 6;
9275 if (reached)
9277 max_current_x = max (it->current_x, max_current_x);
9278 break;
9281 else if (BUFFERP (it->object)
9282 && (it->method == GET_FROM_BUFFER
9283 || it->method == GET_FROM_STRETCH)
9284 && IT_CHARPOS (*it) >= to_charpos
9285 /* Under bidi iteration, a call to set_iterator_to_next
9286 can scan far beyond to_charpos if the initial
9287 portion of the next line needs to be reordered. In
9288 that case, give move_it_in_display_line_to another
9289 chance below. */
9290 && !(it->bidi_p
9291 && it->bidi_it.scan_dir == -1))
9292 skip = MOVE_POS_MATCH_OR_ZV;
9293 else
9294 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9296 switch (skip)
9298 case MOVE_POS_MATCH_OR_ZV:
9299 max_current_x = max (it->current_x, max_current_x);
9300 reached = 8;
9301 goto out;
9303 case MOVE_NEWLINE_OR_CR:
9304 max_current_x = max (it->current_x, max_current_x);
9305 set_iterator_to_next (it, 1);
9306 it->continuation_lines_width = 0;
9307 break;
9309 case MOVE_LINE_TRUNCATED:
9310 max_current_x = it->last_visible_x;
9311 it->continuation_lines_width = 0;
9312 reseat_at_next_visible_line_start (it, 0);
9313 if ((op & MOVE_TO_POS) != 0
9314 && IT_CHARPOS (*it) > to_charpos)
9316 reached = 9;
9317 goto out;
9319 break;
9321 case MOVE_LINE_CONTINUED:
9322 max_current_x = it->last_visible_x;
9323 /* For continued lines ending in a tab, some of the glyphs
9324 associated with the tab are displayed on the current
9325 line. Since it->current_x does not include these glyphs,
9326 we use it->last_visible_x instead. */
9327 if (it->c == '\t')
9329 it->continuation_lines_width += it->last_visible_x;
9330 /* When moving by vpos, ensure that the iterator really
9331 advances to the next line (bug#847, bug#969). Fixme:
9332 do we need to do this in other circumstances? */
9333 if (it->current_x != it->last_visible_x
9334 && (op & MOVE_TO_VPOS)
9335 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9337 line_start_x = it->current_x + it->pixel_width
9338 - it->last_visible_x;
9339 if (FRAME_WINDOW_P (it->f))
9341 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9342 struct font *face_font = face->font;
9344 /* When display_line produces a continued line
9345 that ends in a TAB, it skips a tab stop that
9346 is closer than the font's space character
9347 width (see x_produce_glyphs where it produces
9348 the stretch glyph which represents a TAB).
9349 We need to reproduce the same logic here. */
9350 eassert (face_font);
9351 if (face_font)
9353 if (line_start_x < face_font->space_width)
9354 line_start_x
9355 += it->tab_width * face_font->space_width;
9358 set_iterator_to_next (it, 0);
9361 else
9362 it->continuation_lines_width += it->current_x;
9363 break;
9365 default:
9366 emacs_abort ();
9369 /* Reset/increment for the next run. */
9370 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9371 it->current_x = line_start_x;
9372 line_start_x = 0;
9373 it->hpos = 0;
9374 it->current_y += it->max_ascent + it->max_descent;
9375 ++it->vpos;
9376 last_height = it->max_ascent + it->max_descent;
9377 it->max_ascent = it->max_descent = 0;
9380 out:
9382 /* On text terminals, we may stop at the end of a line in the middle
9383 of a multi-character glyph. If the glyph itself is continued,
9384 i.e. it is actually displayed on the next line, don't treat this
9385 stopping point as valid; move to the next line instead (unless
9386 that brings us offscreen). */
9387 if (!FRAME_WINDOW_P (it->f)
9388 && op & MOVE_TO_POS
9389 && IT_CHARPOS (*it) == to_charpos
9390 && it->what == IT_CHARACTER
9391 && it->nglyphs > 1
9392 && it->line_wrap == WINDOW_WRAP
9393 && it->current_x == it->last_visible_x - 1
9394 && it->c != '\n'
9395 && it->c != '\t'
9396 && it->vpos < it->w->window_end_vpos)
9398 it->continuation_lines_width += it->current_x;
9399 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9400 it->current_y += it->max_ascent + it->max_descent;
9401 ++it->vpos;
9402 last_height = it->max_ascent + it->max_descent;
9405 if (backup_data)
9406 bidi_unshelve_cache (backup_data, 1);
9408 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9410 return max_current_x;
9414 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9416 If DY > 0, move IT backward at least that many pixels. DY = 0
9417 means move IT backward to the preceding line start or BEGV. This
9418 function may move over more than DY pixels if IT->current_y - DY
9419 ends up in the middle of a line; in this case IT->current_y will be
9420 set to the top of the line moved to. */
9422 void
9423 move_it_vertically_backward (struct it *it, int dy)
9425 int nlines, h;
9426 struct it it2, it3;
9427 void *it2data = NULL, *it3data = NULL;
9428 ptrdiff_t start_pos;
9429 int nchars_per_row
9430 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9431 ptrdiff_t pos_limit;
9433 move_further_back:
9434 eassert (dy >= 0);
9436 start_pos = IT_CHARPOS (*it);
9438 /* Estimate how many newlines we must move back. */
9439 nlines = max (1, dy / default_line_pixel_height (it->w));
9440 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9441 pos_limit = BEGV;
9442 else
9443 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9445 /* Set the iterator's position that many lines back. But don't go
9446 back more than NLINES full screen lines -- this wins a day with
9447 buffers which have very long lines. */
9448 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9449 back_to_previous_visible_line_start (it);
9451 /* Reseat the iterator here. When moving backward, we don't want
9452 reseat to skip forward over invisible text, set up the iterator
9453 to deliver from overlay strings at the new position etc. So,
9454 use reseat_1 here. */
9455 reseat_1 (it, it->current.pos, 1);
9457 /* We are now surely at a line start. */
9458 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9459 reordering is in effect. */
9460 it->continuation_lines_width = 0;
9462 /* Move forward and see what y-distance we moved. First move to the
9463 start of the next line so that we get its height. We need this
9464 height to be able to tell whether we reached the specified
9465 y-distance. */
9466 SAVE_IT (it2, *it, it2data);
9467 it2.max_ascent = it2.max_descent = 0;
9470 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9471 MOVE_TO_POS | MOVE_TO_VPOS);
9473 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9474 /* If we are in a display string which starts at START_POS,
9475 and that display string includes a newline, and we are
9476 right after that newline (i.e. at the beginning of a
9477 display line), exit the loop, because otherwise we will
9478 infloop, since move_it_to will see that it is already at
9479 START_POS and will not move. */
9480 || (it2.method == GET_FROM_STRING
9481 && IT_CHARPOS (it2) == start_pos
9482 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9483 eassert (IT_CHARPOS (*it) >= BEGV);
9484 SAVE_IT (it3, it2, it3data);
9486 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9487 eassert (IT_CHARPOS (*it) >= BEGV);
9488 /* H is the actual vertical distance from the position in *IT
9489 and the starting position. */
9490 h = it2.current_y - it->current_y;
9491 /* NLINES is the distance in number of lines. */
9492 nlines = it2.vpos - it->vpos;
9494 /* Correct IT's y and vpos position
9495 so that they are relative to the starting point. */
9496 it->vpos -= nlines;
9497 it->current_y -= h;
9499 if (dy == 0)
9501 /* DY == 0 means move to the start of the screen line. The
9502 value of nlines is > 0 if continuation lines were involved,
9503 or if the original IT position was at start of a line. */
9504 RESTORE_IT (it, it, it2data);
9505 if (nlines > 0)
9506 move_it_by_lines (it, nlines);
9507 /* The above code moves us to some position NLINES down,
9508 usually to its first glyph (leftmost in an L2R line), but
9509 that's not necessarily the start of the line, under bidi
9510 reordering. We want to get to the character position
9511 that is immediately after the newline of the previous
9512 line. */
9513 if (it->bidi_p
9514 && !it->continuation_lines_width
9515 && !STRINGP (it->string)
9516 && IT_CHARPOS (*it) > BEGV
9517 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9519 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9521 DEC_BOTH (cp, bp);
9522 cp = find_newline_no_quit (cp, bp, -1, NULL);
9523 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9525 bidi_unshelve_cache (it3data, 1);
9527 else
9529 /* The y-position we try to reach, relative to *IT.
9530 Note that H has been subtracted in front of the if-statement. */
9531 int target_y = it->current_y + h - dy;
9532 int y0 = it3.current_y;
9533 int y1;
9534 int line_height;
9536 RESTORE_IT (&it3, &it3, it3data);
9537 y1 = line_bottom_y (&it3);
9538 line_height = y1 - y0;
9539 RESTORE_IT (it, it, it2data);
9540 /* If we did not reach target_y, try to move further backward if
9541 we can. If we moved too far backward, try to move forward. */
9542 if (target_y < it->current_y
9543 /* This is heuristic. In a window that's 3 lines high, with
9544 a line height of 13 pixels each, recentering with point
9545 on the bottom line will try to move -39/2 = 19 pixels
9546 backward. Try to avoid moving into the first line. */
9547 && (it->current_y - target_y
9548 > min (window_box_height (it->w), line_height * 2 / 3))
9549 && IT_CHARPOS (*it) > BEGV)
9551 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9552 target_y - it->current_y));
9553 dy = it->current_y - target_y;
9554 goto move_further_back;
9556 else if (target_y >= it->current_y + line_height
9557 && IT_CHARPOS (*it) < ZV)
9559 /* Should move forward by at least one line, maybe more.
9561 Note: Calling move_it_by_lines can be expensive on
9562 terminal frames, where compute_motion is used (via
9563 vmotion) to do the job, when there are very long lines
9564 and truncate-lines is nil. That's the reason for
9565 treating terminal frames specially here. */
9567 if (!FRAME_WINDOW_P (it->f))
9568 move_it_vertically (it, target_y - (it->current_y + line_height));
9569 else
9573 move_it_by_lines (it, 1);
9575 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9582 /* Move IT by a specified amount of pixel lines DY. DY negative means
9583 move backwards. DY = 0 means move to start of screen line. At the
9584 end, IT will be on the start of a screen line. */
9586 void
9587 move_it_vertically (struct it *it, int dy)
9589 if (dy <= 0)
9590 move_it_vertically_backward (it, -dy);
9591 else
9593 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9594 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9595 MOVE_TO_POS | MOVE_TO_Y);
9596 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9598 /* If buffer ends in ZV without a newline, move to the start of
9599 the line to satisfy the post-condition. */
9600 if (IT_CHARPOS (*it) == ZV
9601 && ZV > BEGV
9602 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9603 move_it_by_lines (it, 0);
9608 /* Move iterator IT past the end of the text line it is in. */
9610 void
9611 move_it_past_eol (struct it *it)
9613 enum move_it_result rc;
9615 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9616 if (rc == MOVE_NEWLINE_OR_CR)
9617 set_iterator_to_next (it, 0);
9621 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9622 negative means move up. DVPOS == 0 means move to the start of the
9623 screen line.
9625 Optimization idea: If we would know that IT->f doesn't use
9626 a face with proportional font, we could be faster for
9627 truncate-lines nil. */
9629 void
9630 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9633 /* The commented-out optimization uses vmotion on terminals. This
9634 gives bad results, because elements like it->what, on which
9635 callers such as pos_visible_p rely, aren't updated. */
9636 /* struct position pos;
9637 if (!FRAME_WINDOW_P (it->f))
9639 struct text_pos textpos;
9641 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9642 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9643 reseat (it, textpos, 1);
9644 it->vpos += pos.vpos;
9645 it->current_y += pos.vpos;
9647 else */
9649 if (dvpos == 0)
9651 /* DVPOS == 0 means move to the start of the screen line. */
9652 move_it_vertically_backward (it, 0);
9653 /* Let next call to line_bottom_y calculate real line height. */
9654 last_height = 0;
9656 else if (dvpos > 0)
9658 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9659 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9661 /* Only move to the next buffer position if we ended up in a
9662 string from display property, not in an overlay string
9663 (before-string or after-string). That is because the
9664 latter don't conceal the underlying buffer position, so
9665 we can ask to move the iterator to the exact position we
9666 are interested in. Note that, even if we are already at
9667 IT_CHARPOS (*it), the call below is not a no-op, as it
9668 will detect that we are at the end of the string, pop the
9669 iterator, and compute it->current_x and it->hpos
9670 correctly. */
9671 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9672 -1, -1, -1, MOVE_TO_POS);
9675 else
9677 struct it it2;
9678 void *it2data = NULL;
9679 ptrdiff_t start_charpos, i;
9680 int nchars_per_row
9681 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9682 bool hit_pos_limit = false;
9683 ptrdiff_t pos_limit;
9685 /* Start at the beginning of the screen line containing IT's
9686 position. This may actually move vertically backwards,
9687 in case of overlays, so adjust dvpos accordingly. */
9688 dvpos += it->vpos;
9689 move_it_vertically_backward (it, 0);
9690 dvpos -= it->vpos;
9692 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9693 screen lines, and reseat the iterator there. */
9694 start_charpos = IT_CHARPOS (*it);
9695 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9696 pos_limit = BEGV;
9697 else
9698 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9700 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9701 back_to_previous_visible_line_start (it);
9702 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9703 hit_pos_limit = true;
9704 reseat (it, it->current.pos, 1);
9706 /* Move further back if we end up in a string or an image. */
9707 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9709 /* First try to move to start of display line. */
9710 dvpos += it->vpos;
9711 move_it_vertically_backward (it, 0);
9712 dvpos -= it->vpos;
9713 if (IT_POS_VALID_AFTER_MOVE_P (it))
9714 break;
9715 /* If start of line is still in string or image,
9716 move further back. */
9717 back_to_previous_visible_line_start (it);
9718 reseat (it, it->current.pos, 1);
9719 dvpos--;
9722 it->current_x = it->hpos = 0;
9724 /* Above call may have moved too far if continuation lines
9725 are involved. Scan forward and see if it did. */
9726 SAVE_IT (it2, *it, it2data);
9727 it2.vpos = it2.current_y = 0;
9728 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9729 it->vpos -= it2.vpos;
9730 it->current_y -= it2.current_y;
9731 it->current_x = it->hpos = 0;
9733 /* If we moved too far back, move IT some lines forward. */
9734 if (it2.vpos > -dvpos)
9736 int delta = it2.vpos + dvpos;
9738 RESTORE_IT (&it2, &it2, it2data);
9739 SAVE_IT (it2, *it, it2data);
9740 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9741 /* Move back again if we got too far ahead. */
9742 if (IT_CHARPOS (*it) >= start_charpos)
9743 RESTORE_IT (it, &it2, it2data);
9744 else
9745 bidi_unshelve_cache (it2data, 1);
9747 else if (hit_pos_limit && pos_limit > BEGV
9748 && dvpos < 0 && it2.vpos < -dvpos)
9750 /* If we hit the limit, but still didn't make it far enough
9751 back, that means there's a display string with a newline
9752 covering a large chunk of text, and that caused
9753 back_to_previous_visible_line_start try to go too far.
9754 Punish those who commit such atrocities by going back
9755 until we've reached DVPOS, after lifting the limit, which
9756 could make it slow for very long lines. "If it hurts,
9757 don't do that!" */
9758 dvpos += it2.vpos;
9759 RESTORE_IT (it, it, it2data);
9760 for (i = -dvpos; i > 0; --i)
9762 back_to_previous_visible_line_start (it);
9763 it->vpos--;
9765 reseat_1 (it, it->current.pos, 1);
9767 else
9768 RESTORE_IT (it, it, it2data);
9772 /* Return true if IT points into the middle of a display vector. */
9774 bool
9775 in_display_vector_p (struct it *it)
9777 return (it->method == GET_FROM_DISPLAY_VECTOR
9778 && it->current.dpvec_index > 0
9779 && it->dpvec + it->current.dpvec_index != it->dpend);
9782 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9783 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9784 WINDOW must be a live window and defaults to the selected one. The
9785 return value is a cons of the maximum pixel-width of any text line and
9786 the maximum pixel-height of all text lines.
9788 The optional argument FROM, if non-nil, specifies the first text
9789 position and defaults to the minimum accessible position of the buffer.
9790 If FROM is t, use the minimum accessible position that is not a newline
9791 character. TO, if non-nil, specifies the last text position and
9792 defaults to the maximum accessible position of the buffer. If TO is t,
9793 use the maximum accessible position that is not a newline character.
9795 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9796 width that can be returned. X-LIMIT nil or omitted, means to use the
9797 pixel-width of WINDOW's body; use this if you do not intend to change
9798 the width of WINDOW. Use the maximum width WINDOW may assume if you
9799 intend to change WINDOW's width. In any case, text whose x-coordinate
9800 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9801 can take some time, it's always a good idea to make this argument as
9802 small as possible; in particular, if the buffer contains long lines that
9803 shall be truncated anyway.
9805 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9806 height that can be returned. Text lines whose y-coordinate is beyond
9807 Y-LIMIT are ignored. Since calculating the text height of a large
9808 buffer can take some time, it makes sense to specify this argument if
9809 the size of the buffer is unknown.
9811 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9812 include the height of the mode- or header-line of WINDOW in the return
9813 value. If it is either the symbol `mode-line' or `header-line', include
9814 only the height of that line, if present, in the return value. If t,
9815 include the height of both, if present, in the return value. */)
9816 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9817 Lisp_Object mode_and_header_line)
9819 struct window *w = decode_live_window (window);
9820 Lisp_Object buf;
9821 struct buffer *b;
9822 struct it it;
9823 struct buffer *old_buffer = NULL;
9824 ptrdiff_t start, end, pos;
9825 struct text_pos startp;
9826 void *itdata = NULL;
9827 int c, max_y = -1, x = 0, y = 0;
9829 buf = w->contents;
9830 CHECK_BUFFER (buf);
9831 b = XBUFFER (buf);
9833 if (b != current_buffer)
9835 old_buffer = current_buffer;
9836 set_buffer_internal (b);
9839 if (NILP (from))
9840 start = BEGV;
9841 else if (EQ (from, Qt))
9843 start = pos = BEGV;
9844 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9845 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9846 start = pos;
9847 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9848 start = pos;
9850 else
9852 CHECK_NUMBER_COERCE_MARKER (from);
9853 start = min (max (XINT (from), BEGV), ZV);
9856 if (NILP (to))
9857 end = ZV;
9858 else if (EQ (to, Qt))
9860 end = pos = ZV;
9861 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9862 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9863 end = pos;
9864 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9865 end = pos;
9867 else
9869 CHECK_NUMBER_COERCE_MARKER (to);
9870 end = max (start, min (XINT (to), ZV));
9873 if (!NILP (y_limit))
9875 CHECK_NUMBER (y_limit);
9876 max_y = min (XINT (y_limit), INT_MAX);
9879 itdata = bidi_shelve_cache ();
9880 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9881 start_display (&it, w, startp);
9883 if (NILP (x_limit))
9884 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9885 else
9887 CHECK_NUMBER (x_limit);
9888 it.last_visible_x = min (XINT (x_limit), INFINITY);
9889 /* Actually, we never want move_it_to stop at to_x. But to make
9890 sure that move_it_in_display_line_to always moves far enough,
9891 we set it to INT_MAX and specify MOVE_TO_X. */
9892 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9893 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9896 y = it.current_y + it.max_ascent + it.max_descent;
9898 if (!EQ (mode_and_header_line, Qheader_line)
9899 && !EQ (mode_and_header_line, Qt))
9900 /* Do not count the header-line which was counted automatically by
9901 start_display. */
9902 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9904 if (EQ (mode_and_header_line, Qmode_line)
9905 || EQ (mode_and_header_line, Qt))
9906 /* Do count the mode-line which is not included automatically by
9907 start_display. */
9908 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9910 bidi_unshelve_cache (itdata, 0);
9912 if (old_buffer)
9913 set_buffer_internal (old_buffer);
9915 return Fcons (make_number (x), make_number (y));
9918 /***********************************************************************
9919 Messages
9920 ***********************************************************************/
9923 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9924 to *Messages*. */
9926 void
9927 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9929 Lisp_Object args[3];
9930 Lisp_Object msg, fmt;
9931 char *buffer;
9932 ptrdiff_t len;
9933 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9934 USE_SAFE_ALLOCA;
9936 fmt = msg = Qnil;
9937 GCPRO4 (fmt, msg, arg1, arg2);
9939 args[0] = fmt = build_string (format);
9940 args[1] = arg1;
9941 args[2] = arg2;
9942 msg = Fformat (3, args);
9944 len = SBYTES (msg) + 1;
9945 buffer = SAFE_ALLOCA (len);
9946 memcpy (buffer, SDATA (msg), len);
9948 message_dolog (buffer, len - 1, 1, 0);
9949 SAFE_FREE ();
9951 UNGCPRO;
9955 /* Output a newline in the *Messages* buffer if "needs" one. */
9957 void
9958 message_log_maybe_newline (void)
9960 if (message_log_need_newline)
9961 message_dolog ("", 0, 1, 0);
9965 /* Add a string M of length NBYTES to the message log, optionally
9966 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9967 true, means interpret the contents of M as multibyte. This
9968 function calls low-level routines in order to bypass text property
9969 hooks, etc. which might not be safe to run.
9971 This may GC (insert may run before/after change hooks),
9972 so the buffer M must NOT point to a Lisp string. */
9974 void
9975 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9977 const unsigned char *msg = (const unsigned char *) m;
9979 if (!NILP (Vmemory_full))
9980 return;
9982 if (!NILP (Vmessage_log_max))
9984 struct buffer *oldbuf;
9985 Lisp_Object oldpoint, oldbegv, oldzv;
9986 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9987 ptrdiff_t point_at_end = 0;
9988 ptrdiff_t zv_at_end = 0;
9989 Lisp_Object old_deactivate_mark;
9990 struct gcpro gcpro1;
9992 old_deactivate_mark = Vdeactivate_mark;
9993 oldbuf = current_buffer;
9995 /* Ensure the Messages buffer exists, and switch to it.
9996 If we created it, set the major-mode. */
9998 int newbuffer = 0;
9999 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
10001 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10003 if (newbuffer
10004 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10005 call0 (intern ("messages-buffer-mode"));
10008 bset_undo_list (current_buffer, Qt);
10009 bset_cache_long_scans (current_buffer, Qnil);
10011 oldpoint = message_dolog_marker1;
10012 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10013 oldbegv = message_dolog_marker2;
10014 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10015 oldzv = message_dolog_marker3;
10016 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10017 GCPRO1 (old_deactivate_mark);
10019 if (PT == Z)
10020 point_at_end = 1;
10021 if (ZV == Z)
10022 zv_at_end = 1;
10024 BEGV = BEG;
10025 BEGV_BYTE = BEG_BYTE;
10026 ZV = Z;
10027 ZV_BYTE = Z_BYTE;
10028 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10030 /* Insert the string--maybe converting multibyte to single byte
10031 or vice versa, so that all the text fits the buffer. */
10032 if (multibyte
10033 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10035 ptrdiff_t i;
10036 int c, char_bytes;
10037 char work[1];
10039 /* Convert a multibyte string to single-byte
10040 for the *Message* buffer. */
10041 for (i = 0; i < nbytes; i += char_bytes)
10043 c = string_char_and_length (msg + i, &char_bytes);
10044 work[0] = CHAR_TO_BYTE8 (c);
10045 insert_1_both (work, 1, 1, 1, 0, 0);
10048 else if (! multibyte
10049 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10051 ptrdiff_t i;
10052 int c, char_bytes;
10053 unsigned char str[MAX_MULTIBYTE_LENGTH];
10054 /* Convert a single-byte string to multibyte
10055 for the *Message* buffer. */
10056 for (i = 0; i < nbytes; i++)
10058 c = msg[i];
10059 MAKE_CHAR_MULTIBYTE (c);
10060 char_bytes = CHAR_STRING (c, str);
10061 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10064 else if (nbytes)
10065 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10067 if (nlflag)
10069 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10070 printmax_t dups;
10072 insert_1_both ("\n", 1, 1, 1, 0, 0);
10074 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10075 this_bol = PT;
10076 this_bol_byte = PT_BYTE;
10078 /* See if this line duplicates the previous one.
10079 If so, combine duplicates. */
10080 if (this_bol > BEG)
10082 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10083 prev_bol = PT;
10084 prev_bol_byte = PT_BYTE;
10086 dups = message_log_check_duplicate (prev_bol_byte,
10087 this_bol_byte);
10088 if (dups)
10090 del_range_both (prev_bol, prev_bol_byte,
10091 this_bol, this_bol_byte, 0);
10092 if (dups > 1)
10094 char dupstr[sizeof " [ times]"
10095 + INT_STRLEN_BOUND (printmax_t)];
10097 /* If you change this format, don't forget to also
10098 change message_log_check_duplicate. */
10099 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10100 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10101 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10106 /* If we have more than the desired maximum number of lines
10107 in the *Messages* buffer now, delete the oldest ones.
10108 This is safe because we don't have undo in this buffer. */
10110 if (NATNUMP (Vmessage_log_max))
10112 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10113 -XFASTINT (Vmessage_log_max) - 1, 0);
10114 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10117 BEGV = marker_position (oldbegv);
10118 BEGV_BYTE = marker_byte_position (oldbegv);
10120 if (zv_at_end)
10122 ZV = Z;
10123 ZV_BYTE = Z_BYTE;
10125 else
10127 ZV = marker_position (oldzv);
10128 ZV_BYTE = marker_byte_position (oldzv);
10131 if (point_at_end)
10132 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10133 else
10134 /* We can't do Fgoto_char (oldpoint) because it will run some
10135 Lisp code. */
10136 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10137 marker_byte_position (oldpoint));
10139 UNGCPRO;
10140 unchain_marker (XMARKER (oldpoint));
10141 unchain_marker (XMARKER (oldbegv));
10142 unchain_marker (XMARKER (oldzv));
10144 /* We called insert_1_both above with its 5th argument (PREPARE)
10145 zero, which prevents insert_1_both from calling
10146 prepare_to_modify_buffer, which in turns prevents us from
10147 incrementing windows_or_buffers_changed even if *Messages* is
10148 shown in some window. So we must manually set
10149 windows_or_buffers_changed here to make up for that. */
10150 windows_or_buffers_changed = old_windows_or_buffers_changed;
10151 bset_redisplay (current_buffer);
10153 set_buffer_internal (oldbuf);
10155 message_log_need_newline = !nlflag;
10156 Vdeactivate_mark = old_deactivate_mark;
10161 /* We are at the end of the buffer after just having inserted a newline.
10162 (Note: We depend on the fact we won't be crossing the gap.)
10163 Check to see if the most recent message looks a lot like the previous one.
10164 Return 0 if different, 1 if the new one should just replace it, or a
10165 value N > 1 if we should also append " [N times]". */
10167 static intmax_t
10168 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10170 ptrdiff_t i;
10171 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10172 int seen_dots = 0;
10173 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10174 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10176 for (i = 0; i < len; i++)
10178 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10179 seen_dots = 1;
10180 if (p1[i] != p2[i])
10181 return seen_dots;
10183 p1 += len;
10184 if (*p1 == '\n')
10185 return 2;
10186 if (*p1++ == ' ' && *p1++ == '[')
10188 char *pend;
10189 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10190 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10191 return n + 1;
10193 return 0;
10197 /* Display an echo area message M with a specified length of NBYTES
10198 bytes. The string may include null characters. If M is not a
10199 string, clear out any existing message, and let the mini-buffer
10200 text show through.
10202 This function cancels echoing. */
10204 void
10205 message3 (Lisp_Object m)
10207 struct gcpro gcpro1;
10209 GCPRO1 (m);
10210 clear_message (true, true);
10211 cancel_echoing ();
10213 /* First flush out any partial line written with print. */
10214 message_log_maybe_newline ();
10215 if (STRINGP (m))
10217 ptrdiff_t nbytes = SBYTES (m);
10218 bool multibyte = STRING_MULTIBYTE (m);
10219 char *buffer;
10220 USE_SAFE_ALLOCA;
10221 SAFE_ALLOCA_STRING (buffer, m);
10222 message_dolog (buffer, nbytes, 1, multibyte);
10223 SAFE_FREE ();
10225 message3_nolog (m);
10227 UNGCPRO;
10231 /* The non-logging version of message3.
10232 This does not cancel echoing, because it is used for echoing.
10233 Perhaps we need to make a separate function for echoing
10234 and make this cancel echoing. */
10236 void
10237 message3_nolog (Lisp_Object m)
10239 struct frame *sf = SELECTED_FRAME ();
10241 if (FRAME_INITIAL_P (sf))
10243 if (noninteractive_need_newline)
10244 putc ('\n', stderr);
10245 noninteractive_need_newline = 0;
10246 if (STRINGP (m))
10248 Lisp_Object s = ENCODE_SYSTEM (m);
10250 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10252 if (cursor_in_echo_area == 0)
10253 fprintf (stderr, "\n");
10254 fflush (stderr);
10256 /* Error messages get reported properly by cmd_error, so this must be just an
10257 informative message; if the frame hasn't really been initialized yet, just
10258 toss it. */
10259 else if (INTERACTIVE && sf->glyphs_initialized_p)
10261 /* Get the frame containing the mini-buffer
10262 that the selected frame is using. */
10263 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10264 Lisp_Object frame = XWINDOW (mini_window)->frame;
10265 struct frame *f = XFRAME (frame);
10267 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10268 Fmake_frame_visible (frame);
10270 if (STRINGP (m) && SCHARS (m) > 0)
10272 set_message (m);
10273 if (minibuffer_auto_raise)
10274 Fraise_frame (frame);
10275 /* Assume we are not echoing.
10276 (If we are, echo_now will override this.) */
10277 echo_message_buffer = Qnil;
10279 else
10280 clear_message (true, true);
10282 do_pending_window_change (0);
10283 echo_area_display (1);
10284 do_pending_window_change (0);
10285 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10286 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10291 /* Display a null-terminated echo area message M. If M is 0, clear
10292 out any existing message, and let the mini-buffer text show through.
10294 The buffer M must continue to exist until after the echo area gets
10295 cleared or some other message gets displayed there. Do not pass
10296 text that is stored in a Lisp string. Do not pass text in a buffer
10297 that was alloca'd. */
10299 void
10300 message1 (const char *m)
10302 message3 (m ? build_unibyte_string (m) : Qnil);
10306 /* The non-logging counterpart of message1. */
10308 void
10309 message1_nolog (const char *m)
10311 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10314 /* Display a message M which contains a single %s
10315 which gets replaced with STRING. */
10317 void
10318 message_with_string (const char *m, Lisp_Object string, int log)
10320 CHECK_STRING (string);
10322 if (noninteractive)
10324 if (m)
10326 /* ENCODE_SYSTEM below can GC and/or relocate the
10327 Lisp data, so make sure we don't use it here. */
10328 eassert (relocatable_string_data_p (m) != 1);
10330 if (noninteractive_need_newline)
10331 putc ('\n', stderr);
10332 noninteractive_need_newline = 0;
10333 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10334 if (!cursor_in_echo_area)
10335 fprintf (stderr, "\n");
10336 fflush (stderr);
10339 else if (INTERACTIVE)
10341 /* The frame whose minibuffer we're going to display the message on.
10342 It may be larger than the selected frame, so we need
10343 to use its buffer, not the selected frame's buffer. */
10344 Lisp_Object mini_window;
10345 struct frame *f, *sf = SELECTED_FRAME ();
10347 /* Get the frame containing the minibuffer
10348 that the selected frame is using. */
10349 mini_window = FRAME_MINIBUF_WINDOW (sf);
10350 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10352 /* Error messages get reported properly by cmd_error, so this must be
10353 just an informative message; if the frame hasn't really been
10354 initialized yet, just toss it. */
10355 if (f->glyphs_initialized_p)
10357 Lisp_Object args[2], msg;
10358 struct gcpro gcpro1, gcpro2;
10360 args[0] = build_string (m);
10361 args[1] = msg = string;
10362 GCPRO2 (args[0], msg);
10363 gcpro1.nvars = 2;
10365 msg = Fformat (2, args);
10367 if (log)
10368 message3 (msg);
10369 else
10370 message3_nolog (msg);
10372 UNGCPRO;
10374 /* Print should start at the beginning of the message
10375 buffer next time. */
10376 message_buf_print = 0;
10382 /* Dump an informative message to the minibuf. If M is 0, clear out
10383 any existing message, and let the mini-buffer text show through. */
10385 static void
10386 vmessage (const char *m, va_list ap)
10388 if (noninteractive)
10390 if (m)
10392 if (noninteractive_need_newline)
10393 putc ('\n', stderr);
10394 noninteractive_need_newline = 0;
10395 vfprintf (stderr, m, ap);
10396 if (cursor_in_echo_area == 0)
10397 fprintf (stderr, "\n");
10398 fflush (stderr);
10401 else if (INTERACTIVE)
10403 /* The frame whose mini-buffer we're going to display the message
10404 on. It may be larger than the selected frame, so we need to
10405 use its buffer, not the selected frame's buffer. */
10406 Lisp_Object mini_window;
10407 struct frame *f, *sf = SELECTED_FRAME ();
10409 /* Get the frame containing the mini-buffer
10410 that the selected frame is using. */
10411 mini_window = FRAME_MINIBUF_WINDOW (sf);
10412 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10414 /* Error messages get reported properly by cmd_error, so this must be
10415 just an informative message; if the frame hasn't really been
10416 initialized yet, just toss it. */
10417 if (f->glyphs_initialized_p)
10419 if (m)
10421 ptrdiff_t len;
10422 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10423 USE_SAFE_ALLOCA;
10424 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10426 len = doprnt (message_buf, maxsize, m, 0, ap);
10428 message3 (make_string (message_buf, len));
10429 SAFE_FREE ();
10431 else
10432 message1 (0);
10434 /* Print should start at the beginning of the message
10435 buffer next time. */
10436 message_buf_print = 0;
10441 void
10442 message (const char *m, ...)
10444 va_list ap;
10445 va_start (ap, m);
10446 vmessage (m, ap);
10447 va_end (ap);
10451 #if 0
10452 /* The non-logging version of message. */
10454 void
10455 message_nolog (const char *m, ...)
10457 Lisp_Object old_log_max;
10458 va_list ap;
10459 va_start (ap, m);
10460 old_log_max = Vmessage_log_max;
10461 Vmessage_log_max = Qnil;
10462 vmessage (m, ap);
10463 Vmessage_log_max = old_log_max;
10464 va_end (ap);
10466 #endif
10469 /* Display the current message in the current mini-buffer. This is
10470 only called from error handlers in process.c, and is not time
10471 critical. */
10473 void
10474 update_echo_area (void)
10476 if (!NILP (echo_area_buffer[0]))
10478 Lisp_Object string;
10479 string = Fcurrent_message ();
10480 message3 (string);
10485 /* Make sure echo area buffers in `echo_buffers' are live.
10486 If they aren't, make new ones. */
10488 static void
10489 ensure_echo_area_buffers (void)
10491 int i;
10493 for (i = 0; i < 2; ++i)
10494 if (!BUFFERP (echo_buffer[i])
10495 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10497 char name[30];
10498 Lisp_Object old_buffer;
10499 int j;
10501 old_buffer = echo_buffer[i];
10502 echo_buffer[i] = Fget_buffer_create
10503 (make_formatted_string (name, " *Echo Area %d*", i));
10504 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10505 /* to force word wrap in echo area -
10506 it was decided to postpone this*/
10507 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10509 for (j = 0; j < 2; ++j)
10510 if (EQ (old_buffer, echo_area_buffer[j]))
10511 echo_area_buffer[j] = echo_buffer[i];
10516 /* Call FN with args A1..A2 with either the current or last displayed
10517 echo_area_buffer as current buffer.
10519 WHICH zero means use the current message buffer
10520 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10521 from echo_buffer[] and clear it.
10523 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10524 suitable buffer from echo_buffer[] and clear it.
10526 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10527 that the current message becomes the last displayed one, make
10528 choose a suitable buffer for echo_area_buffer[0], and clear it.
10530 Value is what FN returns. */
10532 static int
10533 with_echo_area_buffer (struct window *w, int which,
10534 int (*fn) (ptrdiff_t, Lisp_Object),
10535 ptrdiff_t a1, Lisp_Object a2)
10537 Lisp_Object buffer;
10538 int this_one, the_other, clear_buffer_p, rc;
10539 ptrdiff_t count = SPECPDL_INDEX ();
10541 /* If buffers aren't live, make new ones. */
10542 ensure_echo_area_buffers ();
10544 clear_buffer_p = 0;
10546 if (which == 0)
10547 this_one = 0, the_other = 1;
10548 else if (which > 0)
10549 this_one = 1, the_other = 0;
10550 else
10552 this_one = 0, the_other = 1;
10553 clear_buffer_p = true;
10555 /* We need a fresh one in case the current echo buffer equals
10556 the one containing the last displayed echo area message. */
10557 if (!NILP (echo_area_buffer[this_one])
10558 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10559 echo_area_buffer[this_one] = Qnil;
10562 /* Choose a suitable buffer from echo_buffer[] is we don't
10563 have one. */
10564 if (NILP (echo_area_buffer[this_one]))
10566 echo_area_buffer[this_one]
10567 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10568 ? echo_buffer[the_other]
10569 : echo_buffer[this_one]);
10570 clear_buffer_p = true;
10573 buffer = echo_area_buffer[this_one];
10575 /* Don't get confused by reusing the buffer used for echoing
10576 for a different purpose. */
10577 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10578 cancel_echoing ();
10580 record_unwind_protect (unwind_with_echo_area_buffer,
10581 with_echo_area_buffer_unwind_data (w));
10583 /* Make the echo area buffer current. Note that for display
10584 purposes, it is not necessary that the displayed window's buffer
10585 == current_buffer, except for text property lookup. So, let's
10586 only set that buffer temporarily here without doing a full
10587 Fset_window_buffer. We must also change w->pointm, though,
10588 because otherwise an assertions in unshow_buffer fails, and Emacs
10589 aborts. */
10590 set_buffer_internal_1 (XBUFFER (buffer));
10591 if (w)
10593 wset_buffer (w, buffer);
10594 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10595 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10598 bset_undo_list (current_buffer, Qt);
10599 bset_read_only (current_buffer, Qnil);
10600 specbind (Qinhibit_read_only, Qt);
10601 specbind (Qinhibit_modification_hooks, Qt);
10603 if (clear_buffer_p && Z > BEG)
10604 del_range (BEG, Z);
10606 eassert (BEGV >= BEG);
10607 eassert (ZV <= Z && ZV >= BEGV);
10609 rc = fn (a1, a2);
10611 eassert (BEGV >= BEG);
10612 eassert (ZV <= Z && ZV >= BEGV);
10614 unbind_to (count, Qnil);
10615 return rc;
10619 /* Save state that should be preserved around the call to the function
10620 FN called in with_echo_area_buffer. */
10622 static Lisp_Object
10623 with_echo_area_buffer_unwind_data (struct window *w)
10625 int i = 0;
10626 Lisp_Object vector, tmp;
10628 /* Reduce consing by keeping one vector in
10629 Vwith_echo_area_save_vector. */
10630 vector = Vwith_echo_area_save_vector;
10631 Vwith_echo_area_save_vector = Qnil;
10633 if (NILP (vector))
10634 vector = Fmake_vector (make_number (11), Qnil);
10636 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10637 ASET (vector, i, Vdeactivate_mark); ++i;
10638 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10640 if (w)
10642 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10643 ASET (vector, i, w->contents); ++i;
10644 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10645 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10646 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10647 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10648 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10649 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10651 else
10653 int end = i + 8;
10654 for (; i < end; ++i)
10655 ASET (vector, i, Qnil);
10658 eassert (i == ASIZE (vector));
10659 return vector;
10663 /* Restore global state from VECTOR which was created by
10664 with_echo_area_buffer_unwind_data. */
10666 static void
10667 unwind_with_echo_area_buffer (Lisp_Object vector)
10669 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10670 Vdeactivate_mark = AREF (vector, 1);
10671 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10673 if (WINDOWP (AREF (vector, 3)))
10675 struct window *w;
10676 Lisp_Object buffer;
10678 w = XWINDOW (AREF (vector, 3));
10679 buffer = AREF (vector, 4);
10681 wset_buffer (w, buffer);
10682 set_marker_both (w->pointm, buffer,
10683 XFASTINT (AREF (vector, 5)),
10684 XFASTINT (AREF (vector, 6)));
10685 set_marker_both (w->old_pointm, buffer,
10686 XFASTINT (AREF (vector, 7)),
10687 XFASTINT (AREF (vector, 8)));
10688 set_marker_both (w->start, buffer,
10689 XFASTINT (AREF (vector, 9)),
10690 XFASTINT (AREF (vector, 10)));
10693 Vwith_echo_area_save_vector = vector;
10697 /* Set up the echo area for use by print functions. MULTIBYTE_P
10698 non-zero means we will print multibyte. */
10700 void
10701 setup_echo_area_for_printing (int multibyte_p)
10703 /* If we can't find an echo area any more, exit. */
10704 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10705 Fkill_emacs (Qnil);
10707 ensure_echo_area_buffers ();
10709 if (!message_buf_print)
10711 /* A message has been output since the last time we printed.
10712 Choose a fresh echo area buffer. */
10713 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10714 echo_area_buffer[0] = echo_buffer[1];
10715 else
10716 echo_area_buffer[0] = echo_buffer[0];
10718 /* Switch to that buffer and clear it. */
10719 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10720 bset_truncate_lines (current_buffer, Qnil);
10722 if (Z > BEG)
10724 ptrdiff_t count = SPECPDL_INDEX ();
10725 specbind (Qinhibit_read_only, Qt);
10726 /* Note that undo recording is always disabled. */
10727 del_range (BEG, Z);
10728 unbind_to (count, Qnil);
10730 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10732 /* Set up the buffer for the multibyteness we need. */
10733 if (multibyte_p
10734 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10735 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10737 /* Raise the frame containing the echo area. */
10738 if (minibuffer_auto_raise)
10740 struct frame *sf = SELECTED_FRAME ();
10741 Lisp_Object mini_window;
10742 mini_window = FRAME_MINIBUF_WINDOW (sf);
10743 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10746 message_log_maybe_newline ();
10747 message_buf_print = 1;
10749 else
10751 if (NILP (echo_area_buffer[0]))
10753 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10754 echo_area_buffer[0] = echo_buffer[1];
10755 else
10756 echo_area_buffer[0] = echo_buffer[0];
10759 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10761 /* Someone switched buffers between print requests. */
10762 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10763 bset_truncate_lines (current_buffer, Qnil);
10769 /* Display an echo area message in window W. Value is non-zero if W's
10770 height is changed. If display_last_displayed_message_p is
10771 non-zero, display the message that was last displayed, otherwise
10772 display the current message. */
10774 static int
10775 display_echo_area (struct window *w)
10777 int i, no_message_p, window_height_changed_p;
10779 /* Temporarily disable garbage collections while displaying the echo
10780 area. This is done because a GC can print a message itself.
10781 That message would modify the echo area buffer's contents while a
10782 redisplay of the buffer is going on, and seriously confuse
10783 redisplay. */
10784 ptrdiff_t count = inhibit_garbage_collection ();
10786 /* If there is no message, we must call display_echo_area_1
10787 nevertheless because it resizes the window. But we will have to
10788 reset the echo_area_buffer in question to nil at the end because
10789 with_echo_area_buffer will sets it to an empty buffer. */
10790 i = display_last_displayed_message_p ? 1 : 0;
10791 no_message_p = NILP (echo_area_buffer[i]);
10793 window_height_changed_p
10794 = with_echo_area_buffer (w, display_last_displayed_message_p,
10795 display_echo_area_1,
10796 (intptr_t) w, Qnil);
10798 if (no_message_p)
10799 echo_area_buffer[i] = Qnil;
10801 unbind_to (count, Qnil);
10802 return window_height_changed_p;
10806 /* Helper for display_echo_area. Display the current buffer which
10807 contains the current echo area message in window W, a mini-window,
10808 a pointer to which is passed in A1. A2..A4 are currently not used.
10809 Change the height of W so that all of the message is displayed.
10810 Value is non-zero if height of W was changed. */
10812 static int
10813 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10815 intptr_t i1 = a1;
10816 struct window *w = (struct window *) i1;
10817 Lisp_Object window;
10818 struct text_pos start;
10819 int window_height_changed_p = 0;
10821 /* Do this before displaying, so that we have a large enough glyph
10822 matrix for the display. If we can't get enough space for the
10823 whole text, display the last N lines. That works by setting w->start. */
10824 window_height_changed_p = resize_mini_window (w, 0);
10826 /* Use the starting position chosen by resize_mini_window. */
10827 SET_TEXT_POS_FROM_MARKER (start, w->start);
10829 /* Display. */
10830 clear_glyph_matrix (w->desired_matrix);
10831 XSETWINDOW (window, w);
10832 try_window (window, start, 0);
10834 return window_height_changed_p;
10838 /* Resize the echo area window to exactly the size needed for the
10839 currently displayed message, if there is one. If a mini-buffer
10840 is active, don't shrink it. */
10842 void
10843 resize_echo_area_exactly (void)
10845 if (BUFFERP (echo_area_buffer[0])
10846 && WINDOWP (echo_area_window))
10848 struct window *w = XWINDOW (echo_area_window);
10849 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10850 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10851 (intptr_t) w, resize_exactly);
10852 if (resized_p)
10854 windows_or_buffers_changed = 42;
10855 update_mode_lines = 30;
10856 redisplay_internal ();
10862 /* Callback function for with_echo_area_buffer, when used from
10863 resize_echo_area_exactly. A1 contains a pointer to the window to
10864 resize, EXACTLY non-nil means resize the mini-window exactly to the
10865 size of the text displayed. A3 and A4 are not used. Value is what
10866 resize_mini_window returns. */
10868 static int
10869 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10871 intptr_t i1 = a1;
10872 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10876 /* Resize mini-window W to fit the size of its contents. EXACT_P
10877 means size the window exactly to the size needed. Otherwise, it's
10878 only enlarged until W's buffer is empty.
10880 Set W->start to the right place to begin display. If the whole
10881 contents fit, start at the beginning. Otherwise, start so as
10882 to make the end of the contents appear. This is particularly
10883 important for y-or-n-p, but seems desirable generally.
10885 Value is non-zero if the window height has been changed. */
10888 resize_mini_window (struct window *w, int exact_p)
10890 struct frame *f = XFRAME (w->frame);
10891 int window_height_changed_p = 0;
10893 eassert (MINI_WINDOW_P (w));
10895 /* By default, start display at the beginning. */
10896 set_marker_both (w->start, w->contents,
10897 BUF_BEGV (XBUFFER (w->contents)),
10898 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10900 /* Don't resize windows while redisplaying a window; it would
10901 confuse redisplay functions when the size of the window they are
10902 displaying changes from under them. Such a resizing can happen,
10903 for instance, when which-func prints a long message while
10904 we are running fontification-functions. We're running these
10905 functions with safe_call which binds inhibit-redisplay to t. */
10906 if (!NILP (Vinhibit_redisplay))
10907 return 0;
10909 /* Nil means don't try to resize. */
10910 if (NILP (Vresize_mini_windows)
10911 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10912 return 0;
10914 if (!FRAME_MINIBUF_ONLY_P (f))
10916 struct it it;
10917 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10918 + WINDOW_PIXEL_HEIGHT (w));
10919 int unit = FRAME_LINE_HEIGHT (f);
10920 int height, max_height;
10921 struct text_pos start;
10922 struct buffer *old_current_buffer = NULL;
10924 if (current_buffer != XBUFFER (w->contents))
10926 old_current_buffer = current_buffer;
10927 set_buffer_internal (XBUFFER (w->contents));
10930 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10932 /* Compute the max. number of lines specified by the user. */
10933 if (FLOATP (Vmax_mini_window_height))
10934 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10935 else if (INTEGERP (Vmax_mini_window_height))
10936 max_height = XINT (Vmax_mini_window_height) * unit;
10937 else
10938 max_height = total_height / 4;
10940 /* Correct that max. height if it's bogus. */
10941 max_height = clip_to_bounds (unit, max_height, total_height);
10943 /* Find out the height of the text in the window. */
10944 if (it.line_wrap == TRUNCATE)
10945 height = unit;
10946 else
10948 last_height = 0;
10949 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10950 if (it.max_ascent == 0 && it.max_descent == 0)
10951 height = it.current_y + last_height;
10952 else
10953 height = it.current_y + it.max_ascent + it.max_descent;
10954 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10957 /* Compute a suitable window start. */
10958 if (height > max_height)
10960 height = (max_height / unit) * unit;
10961 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10962 move_it_vertically_backward (&it, height - unit);
10963 start = it.current.pos;
10965 else
10966 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10967 SET_MARKER_FROM_TEXT_POS (w->start, start);
10969 if (EQ (Vresize_mini_windows, Qgrow_only))
10971 /* Let it grow only, until we display an empty message, in which
10972 case the window shrinks again. */
10973 if (height > WINDOW_PIXEL_HEIGHT (w))
10975 int old_height = WINDOW_PIXEL_HEIGHT (w);
10977 FRAME_WINDOWS_FROZEN (f) = 1;
10978 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10979 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10981 else if (height < WINDOW_PIXEL_HEIGHT (w)
10982 && (exact_p || BEGV == ZV))
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10986 FRAME_WINDOWS_FROZEN (f) = 0;
10987 shrink_mini_window (w, 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10991 else
10993 /* Always resize to exact size needed. */
10994 if (height > WINDOW_PIXEL_HEIGHT (w))
10996 int old_height = WINDOW_PIXEL_HEIGHT (w);
10998 FRAME_WINDOWS_FROZEN (f) = 1;
10999 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11000 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11002 else if (height < WINDOW_PIXEL_HEIGHT (w))
11004 int old_height = WINDOW_PIXEL_HEIGHT (w);
11006 FRAME_WINDOWS_FROZEN (f) = 0;
11007 shrink_mini_window (w, 1);
11009 if (height)
11011 FRAME_WINDOWS_FROZEN (f) = 1;
11012 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11015 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11019 if (old_current_buffer)
11020 set_buffer_internal (old_current_buffer);
11023 return window_height_changed_p;
11027 /* Value is the current message, a string, or nil if there is no
11028 current message. */
11030 Lisp_Object
11031 current_message (void)
11033 Lisp_Object msg;
11035 if (!BUFFERP (echo_area_buffer[0]))
11036 msg = Qnil;
11037 else
11039 with_echo_area_buffer (0, 0, current_message_1,
11040 (intptr_t) &msg, Qnil);
11041 if (NILP (msg))
11042 echo_area_buffer[0] = Qnil;
11045 return msg;
11049 static int
11050 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11052 intptr_t i1 = a1;
11053 Lisp_Object *msg = (Lisp_Object *) i1;
11055 if (Z > BEG)
11056 *msg = make_buffer_string (BEG, Z, 1);
11057 else
11058 *msg = Qnil;
11059 return 0;
11063 /* Push the current message on Vmessage_stack for later restoration
11064 by restore_message. Value is non-zero if the current message isn't
11065 empty. This is a relatively infrequent operation, so it's not
11066 worth optimizing. */
11068 bool
11069 push_message (void)
11071 Lisp_Object msg = current_message ();
11072 Vmessage_stack = Fcons (msg, Vmessage_stack);
11073 return STRINGP (msg);
11077 /* Restore message display from the top of Vmessage_stack. */
11079 void
11080 restore_message (void)
11082 eassert (CONSP (Vmessage_stack));
11083 message3_nolog (XCAR (Vmessage_stack));
11087 /* Handler for unwind-protect calling pop_message. */
11089 void
11090 pop_message_unwind (void)
11092 /* Pop the top-most entry off Vmessage_stack. */
11093 eassert (CONSP (Vmessage_stack));
11094 Vmessage_stack = XCDR (Vmessage_stack);
11098 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11099 exits. If the stack is not empty, we have a missing pop_message
11100 somewhere. */
11102 void
11103 check_message_stack (void)
11105 if (!NILP (Vmessage_stack))
11106 emacs_abort ();
11110 /* Truncate to NCHARS what will be displayed in the echo area the next
11111 time we display it---but don't redisplay it now. */
11113 void
11114 truncate_echo_area (ptrdiff_t nchars)
11116 if (nchars == 0)
11117 echo_area_buffer[0] = Qnil;
11118 else if (!noninteractive
11119 && INTERACTIVE
11120 && !NILP (echo_area_buffer[0]))
11122 struct frame *sf = SELECTED_FRAME ();
11123 /* Error messages get reported properly by cmd_error, so this must be
11124 just an informative message; if the frame hasn't really been
11125 initialized yet, just toss it. */
11126 if (sf->glyphs_initialized_p)
11127 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11132 /* Helper function for truncate_echo_area. Truncate the current
11133 message to at most NCHARS characters. */
11135 static int
11136 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11138 if (BEG + nchars < Z)
11139 del_range (BEG + nchars, Z);
11140 if (Z == BEG)
11141 echo_area_buffer[0] = Qnil;
11142 return 0;
11145 /* Set the current message to STRING. */
11147 static void
11148 set_message (Lisp_Object string)
11150 eassert (STRINGP (string));
11152 message_enable_multibyte = STRING_MULTIBYTE (string);
11154 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11155 message_buf_print = 0;
11156 help_echo_showing_p = 0;
11158 if (STRINGP (Vdebug_on_message)
11159 && STRINGP (string)
11160 && fast_string_match (Vdebug_on_message, string) >= 0)
11161 call_debugger (list2 (Qerror, string));
11165 /* Helper function for set_message. First argument is ignored and second
11166 argument has the same meaning as for set_message.
11167 This function is called with the echo area buffer being current. */
11169 static int
11170 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11172 eassert (STRINGP (string));
11174 /* Change multibyteness of the echo buffer appropriately. */
11175 if (message_enable_multibyte
11176 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11177 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11179 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11180 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11181 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11183 /* Insert new message at BEG. */
11184 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11186 /* This function takes care of single/multibyte conversion.
11187 We just have to ensure that the echo area buffer has the right
11188 setting of enable_multibyte_characters. */
11189 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11191 return 0;
11195 /* Clear messages. CURRENT_P non-zero means clear the current
11196 message. LAST_DISPLAYED_P non-zero means clear the message
11197 last displayed. */
11199 void
11200 clear_message (bool current_p, bool last_displayed_p)
11202 if (current_p)
11204 echo_area_buffer[0] = Qnil;
11205 message_cleared_p = true;
11208 if (last_displayed_p)
11209 echo_area_buffer[1] = Qnil;
11211 message_buf_print = 0;
11214 /* Clear garbaged frames.
11216 This function is used where the old redisplay called
11217 redraw_garbaged_frames which in turn called redraw_frame which in
11218 turn called clear_frame. The call to clear_frame was a source of
11219 flickering. I believe a clear_frame is not necessary. It should
11220 suffice in the new redisplay to invalidate all current matrices,
11221 and ensure a complete redisplay of all windows. */
11223 static void
11224 clear_garbaged_frames (void)
11226 if (frame_garbaged)
11228 Lisp_Object tail, frame;
11230 FOR_EACH_FRAME (tail, frame)
11232 struct frame *f = XFRAME (frame);
11234 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11236 if (f->resized_p)
11237 redraw_frame (f);
11238 else
11239 clear_current_matrices (f);
11240 fset_redisplay (f);
11241 f->garbaged = false;
11242 f->resized_p = false;
11246 frame_garbaged = false;
11251 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11252 is non-zero update selected_frame. Value is non-zero if the
11253 mini-windows height has been changed. */
11255 static int
11256 echo_area_display (int update_frame_p)
11258 Lisp_Object mini_window;
11259 struct window *w;
11260 struct frame *f;
11261 int window_height_changed_p = 0;
11262 struct frame *sf = SELECTED_FRAME ();
11264 mini_window = FRAME_MINIBUF_WINDOW (sf);
11265 w = XWINDOW (mini_window);
11266 f = XFRAME (WINDOW_FRAME (w));
11268 /* Don't display if frame is invisible or not yet initialized. */
11269 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11270 return 0;
11272 #ifdef HAVE_WINDOW_SYSTEM
11273 /* When Emacs starts, selected_frame may be the initial terminal
11274 frame. If we let this through, a message would be displayed on
11275 the terminal. */
11276 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11277 return 0;
11278 #endif /* HAVE_WINDOW_SYSTEM */
11280 /* Redraw garbaged frames. */
11281 clear_garbaged_frames ();
11283 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11285 echo_area_window = mini_window;
11286 window_height_changed_p = display_echo_area (w);
11287 w->must_be_updated_p = true;
11289 /* Update the display, unless called from redisplay_internal.
11290 Also don't update the screen during redisplay itself. The
11291 update will happen at the end of redisplay, and an update
11292 here could cause confusion. */
11293 if (update_frame_p && !redisplaying_p)
11295 int n = 0;
11297 /* If the display update has been interrupted by pending
11298 input, update mode lines in the frame. Due to the
11299 pending input, it might have been that redisplay hasn't
11300 been called, so that mode lines above the echo area are
11301 garbaged. This looks odd, so we prevent it here. */
11302 if (!display_completed)
11303 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11305 if (window_height_changed_p
11306 /* Don't do this if Emacs is shutting down. Redisplay
11307 needs to run hooks. */
11308 && !NILP (Vrun_hooks))
11310 /* Must update other windows. Likewise as in other
11311 cases, don't let this update be interrupted by
11312 pending input. */
11313 ptrdiff_t count = SPECPDL_INDEX ();
11314 specbind (Qredisplay_dont_pause, Qt);
11315 windows_or_buffers_changed = 44;
11316 redisplay_internal ();
11317 unbind_to (count, Qnil);
11319 else if (FRAME_WINDOW_P (f) && n == 0)
11321 /* Window configuration is the same as before.
11322 Can do with a display update of the echo area,
11323 unless we displayed some mode lines. */
11324 update_single_window (w, 1);
11325 flush_frame (f);
11327 else
11328 update_frame (f, 1, 1);
11330 /* If cursor is in the echo area, make sure that the next
11331 redisplay displays the minibuffer, so that the cursor will
11332 be replaced with what the minibuffer wants. */
11333 if (cursor_in_echo_area)
11334 wset_redisplay (XWINDOW (mini_window));
11337 else if (!EQ (mini_window, selected_window))
11338 wset_redisplay (XWINDOW (mini_window));
11340 /* Last displayed message is now the current message. */
11341 echo_area_buffer[1] = echo_area_buffer[0];
11342 /* Inform read_char that we're not echoing. */
11343 echo_message_buffer = Qnil;
11345 /* Prevent redisplay optimization in redisplay_internal by resetting
11346 this_line_start_pos. This is done because the mini-buffer now
11347 displays the message instead of its buffer text. */
11348 if (EQ (mini_window, selected_window))
11349 CHARPOS (this_line_start_pos) = 0;
11351 return window_height_changed_p;
11354 /* Nonzero if W's buffer was changed but not saved. */
11356 static int
11357 window_buffer_changed (struct window *w)
11359 struct buffer *b = XBUFFER (w->contents);
11361 eassert (BUFFER_LIVE_P (b));
11363 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11366 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11368 static int
11369 mode_line_update_needed (struct window *w)
11371 return (w->column_number_displayed != -1
11372 && !(PT == w->last_point && !window_outdated (w))
11373 && (w->column_number_displayed != current_column ()));
11376 /* Nonzero if window start of W is frozen and may not be changed during
11377 redisplay. */
11379 static bool
11380 window_frozen_p (struct window *w)
11382 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11384 Lisp_Object window;
11386 XSETWINDOW (window, w);
11387 if (MINI_WINDOW_P (w))
11388 return 0;
11389 else if (EQ (window, selected_window))
11390 return 0;
11391 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11392 && EQ (window, Vminibuf_scroll_window))
11393 /* This special window can't be frozen too. */
11394 return 0;
11395 else
11396 return 1;
11398 return 0;
11401 /***********************************************************************
11402 Mode Lines and Frame Titles
11403 ***********************************************************************/
11405 /* A buffer for constructing non-propertized mode-line strings and
11406 frame titles in it; allocated from the heap in init_xdisp and
11407 resized as needed in store_mode_line_noprop_char. */
11409 static char *mode_line_noprop_buf;
11411 /* The buffer's end, and a current output position in it. */
11413 static char *mode_line_noprop_buf_end;
11414 static char *mode_line_noprop_ptr;
11416 #define MODE_LINE_NOPROP_LEN(start) \
11417 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11419 static enum {
11420 MODE_LINE_DISPLAY = 0,
11421 MODE_LINE_TITLE,
11422 MODE_LINE_NOPROP,
11423 MODE_LINE_STRING
11424 } mode_line_target;
11426 /* Alist that caches the results of :propertize.
11427 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11428 static Lisp_Object mode_line_proptrans_alist;
11430 /* List of strings making up the mode-line. */
11431 static Lisp_Object mode_line_string_list;
11433 /* Base face property when building propertized mode line string. */
11434 static Lisp_Object mode_line_string_face;
11435 static Lisp_Object mode_line_string_face_prop;
11438 /* Unwind data for mode line strings */
11440 static Lisp_Object Vmode_line_unwind_vector;
11442 static Lisp_Object
11443 format_mode_line_unwind_data (struct frame *target_frame,
11444 struct buffer *obuf,
11445 Lisp_Object owin,
11446 int save_proptrans)
11448 Lisp_Object vector, tmp;
11450 /* Reduce consing by keeping one vector in
11451 Vwith_echo_area_save_vector. */
11452 vector = Vmode_line_unwind_vector;
11453 Vmode_line_unwind_vector = Qnil;
11455 if (NILP (vector))
11456 vector = Fmake_vector (make_number (10), Qnil);
11458 ASET (vector, 0, make_number (mode_line_target));
11459 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11460 ASET (vector, 2, mode_line_string_list);
11461 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11462 ASET (vector, 4, mode_line_string_face);
11463 ASET (vector, 5, mode_line_string_face_prop);
11465 if (obuf)
11466 XSETBUFFER (tmp, obuf);
11467 else
11468 tmp = Qnil;
11469 ASET (vector, 6, tmp);
11470 ASET (vector, 7, owin);
11471 if (target_frame)
11473 /* Similarly to `with-selected-window', if the operation selects
11474 a window on another frame, we must restore that frame's
11475 selected window, and (for a tty) the top-frame. */
11476 ASET (vector, 8, target_frame->selected_window);
11477 if (FRAME_TERMCAP_P (target_frame))
11478 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11481 return vector;
11484 static void
11485 unwind_format_mode_line (Lisp_Object vector)
11487 Lisp_Object old_window = AREF (vector, 7);
11488 Lisp_Object target_frame_window = AREF (vector, 8);
11489 Lisp_Object old_top_frame = AREF (vector, 9);
11491 mode_line_target = XINT (AREF (vector, 0));
11492 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11493 mode_line_string_list = AREF (vector, 2);
11494 if (! EQ (AREF (vector, 3), Qt))
11495 mode_line_proptrans_alist = AREF (vector, 3);
11496 mode_line_string_face = AREF (vector, 4);
11497 mode_line_string_face_prop = AREF (vector, 5);
11499 /* Select window before buffer, since it may change the buffer. */
11500 if (!NILP (old_window))
11502 /* If the operation that we are unwinding had selected a window
11503 on a different frame, reset its frame-selected-window. For a
11504 text terminal, reset its top-frame if necessary. */
11505 if (!NILP (target_frame_window))
11507 Lisp_Object frame
11508 = WINDOW_FRAME (XWINDOW (target_frame_window));
11510 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11511 Fselect_window (target_frame_window, Qt);
11513 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11514 Fselect_frame (old_top_frame, Qt);
11517 Fselect_window (old_window, Qt);
11520 if (!NILP (AREF (vector, 6)))
11522 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11523 ASET (vector, 6, Qnil);
11526 Vmode_line_unwind_vector = vector;
11530 /* Store a single character C for the frame title in mode_line_noprop_buf.
11531 Re-allocate mode_line_noprop_buf if necessary. */
11533 static void
11534 store_mode_line_noprop_char (char c)
11536 /* If output position has reached the end of the allocated buffer,
11537 increase the buffer's size. */
11538 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11540 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11541 ptrdiff_t size = len;
11542 mode_line_noprop_buf =
11543 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11544 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11545 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11548 *mode_line_noprop_ptr++ = c;
11552 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11553 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11554 characters that yield more columns than PRECISION; PRECISION <= 0
11555 means copy the whole string. Pad with spaces until FIELD_WIDTH
11556 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11557 pad. Called from display_mode_element when it is used to build a
11558 frame title. */
11560 static int
11561 store_mode_line_noprop (const char *string, int field_width, int precision)
11563 const unsigned char *str = (const unsigned char *) string;
11564 int n = 0;
11565 ptrdiff_t dummy, nbytes;
11567 /* Copy at most PRECISION chars from STR. */
11568 nbytes = strlen (string);
11569 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11570 while (nbytes--)
11571 store_mode_line_noprop_char (*str++);
11573 /* Fill up with spaces until FIELD_WIDTH reached. */
11574 while (field_width > 0
11575 && n < field_width)
11577 store_mode_line_noprop_char (' ');
11578 ++n;
11581 return n;
11584 /***********************************************************************
11585 Frame Titles
11586 ***********************************************************************/
11588 #ifdef HAVE_WINDOW_SYSTEM
11590 /* Set the title of FRAME, if it has changed. The title format is
11591 Vicon_title_format if FRAME is iconified, otherwise it is
11592 frame_title_format. */
11594 static void
11595 x_consider_frame_title (Lisp_Object frame)
11597 struct frame *f = XFRAME (frame);
11599 if (FRAME_WINDOW_P (f)
11600 || FRAME_MINIBUF_ONLY_P (f)
11601 || f->explicit_name)
11603 /* Do we have more than one visible frame on this X display? */
11604 Lisp_Object tail, other_frame, fmt;
11605 ptrdiff_t title_start;
11606 char *title;
11607 ptrdiff_t len;
11608 struct it it;
11609 ptrdiff_t count = SPECPDL_INDEX ();
11611 FOR_EACH_FRAME (tail, other_frame)
11613 struct frame *tf = XFRAME (other_frame);
11615 if (tf != f
11616 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11617 && !FRAME_MINIBUF_ONLY_P (tf)
11618 && !EQ (other_frame, tip_frame)
11619 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11620 break;
11623 /* Set global variable indicating that multiple frames exist. */
11624 multiple_frames = CONSP (tail);
11626 /* Switch to the buffer of selected window of the frame. Set up
11627 mode_line_target so that display_mode_element will output into
11628 mode_line_noprop_buf; then display the title. */
11629 record_unwind_protect (unwind_format_mode_line,
11630 format_mode_line_unwind_data
11631 (f, current_buffer, selected_window, 0));
11633 Fselect_window (f->selected_window, Qt);
11634 set_buffer_internal_1
11635 (XBUFFER (XWINDOW (f->selected_window)->contents));
11636 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11638 mode_line_target = MODE_LINE_TITLE;
11639 title_start = MODE_LINE_NOPROP_LEN (0);
11640 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11641 NULL, DEFAULT_FACE_ID);
11642 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11643 len = MODE_LINE_NOPROP_LEN (title_start);
11644 title = mode_line_noprop_buf + title_start;
11645 unbind_to (count, Qnil);
11647 /* Set the title only if it's changed. This avoids consing in
11648 the common case where it hasn't. (If it turns out that we've
11649 already wasted too much time by walking through the list with
11650 display_mode_element, then we might need to optimize at a
11651 higher level than this.) */
11652 if (! STRINGP (f->name)
11653 || SBYTES (f->name) != len
11654 || memcmp (title, SDATA (f->name), len) != 0)
11655 x_implicitly_set_name (f, make_string (title, len), Qnil);
11659 #endif /* not HAVE_WINDOW_SYSTEM */
11662 /***********************************************************************
11663 Menu Bars
11664 ***********************************************************************/
11666 /* Non-zero if we will not redisplay all visible windows. */
11667 #define REDISPLAY_SOME_P() \
11668 ((windows_or_buffers_changed == 0 \
11669 || windows_or_buffers_changed == REDISPLAY_SOME) \
11670 && (update_mode_lines == 0 \
11671 || update_mode_lines == REDISPLAY_SOME))
11673 /* Prepare for redisplay by updating menu-bar item lists when
11674 appropriate. This can call eval. */
11676 static void
11677 prepare_menu_bars (void)
11679 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11680 bool some_windows = REDISPLAY_SOME_P ();
11681 struct gcpro gcpro1, gcpro2;
11682 Lisp_Object tooltip_frame;
11684 #ifdef HAVE_WINDOW_SYSTEM
11685 tooltip_frame = tip_frame;
11686 #else
11687 tooltip_frame = Qnil;
11688 #endif
11690 if (FUNCTIONP (Vpre_redisplay_function))
11692 Lisp_Object windows = all_windows ? Qt : Qnil;
11693 if (all_windows && some_windows)
11695 Lisp_Object ws = window_list ();
11696 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11698 Lisp_Object this = XCAR (ws);
11699 struct window *w = XWINDOW (this);
11700 if (w->redisplay
11701 || XFRAME (w->frame)->redisplay
11702 || XBUFFER (w->contents)->text->redisplay)
11704 windows = Fcons (this, windows);
11708 safe__call1 (true, Vpre_redisplay_function, windows);
11711 /* Update all frame titles based on their buffer names, etc. We do
11712 this before the menu bars so that the buffer-menu will show the
11713 up-to-date frame titles. */
11714 #ifdef HAVE_WINDOW_SYSTEM
11715 if (all_windows)
11717 Lisp_Object tail, frame;
11719 FOR_EACH_FRAME (tail, frame)
11721 struct frame *f = XFRAME (frame);
11722 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11723 if (some_windows
11724 && !f->redisplay
11725 && !w->redisplay
11726 && !XBUFFER (w->contents)->text->redisplay)
11727 continue;
11729 if (!EQ (frame, tooltip_frame)
11730 && (FRAME_ICONIFIED_P (f)
11731 || FRAME_VISIBLE_P (f) == 1
11732 /* Exclude TTY frames that are obscured because they
11733 are not the top frame on their console. This is
11734 because x_consider_frame_title actually switches
11735 to the frame, which for TTY frames means it is
11736 marked as garbaged, and will be completely
11737 redrawn on the next redisplay cycle. This causes
11738 TTY frames to be completely redrawn, when there
11739 are more than one of them, even though nothing
11740 should be changed on display. */
11741 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11742 x_consider_frame_title (frame);
11745 #endif /* HAVE_WINDOW_SYSTEM */
11747 /* Update the menu bar item lists, if appropriate. This has to be
11748 done before any actual redisplay or generation of display lines. */
11750 if (all_windows)
11752 Lisp_Object tail, frame;
11753 ptrdiff_t count = SPECPDL_INDEX ();
11754 /* 1 means that update_menu_bar has run its hooks
11755 so any further calls to update_menu_bar shouldn't do so again. */
11756 int menu_bar_hooks_run = 0;
11758 record_unwind_save_match_data ();
11760 FOR_EACH_FRAME (tail, frame)
11762 struct frame *f = XFRAME (frame);
11763 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11765 /* Ignore tooltip frame. */
11766 if (EQ (frame, tooltip_frame))
11767 continue;
11769 if (some_windows
11770 && !f->redisplay
11771 && !w->redisplay
11772 && !XBUFFER (w->contents)->text->redisplay)
11773 continue;
11775 /* If a window on this frame changed size, report that to
11776 the user and clear the size-change flag. */
11777 if (FRAME_WINDOW_SIZES_CHANGED (f))
11779 Lisp_Object functions;
11781 /* Clear flag first in case we get an error below. */
11782 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11783 functions = Vwindow_size_change_functions;
11784 GCPRO2 (tail, functions);
11786 while (CONSP (functions))
11788 if (!EQ (XCAR (functions), Qt))
11789 call1 (XCAR (functions), frame);
11790 functions = XCDR (functions);
11792 UNGCPRO;
11795 GCPRO1 (tail);
11796 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 update_tool_bar (f, 0);
11799 #endif
11800 UNGCPRO;
11803 unbind_to (count, Qnil);
11805 else
11807 struct frame *sf = SELECTED_FRAME ();
11808 update_menu_bar (sf, 1, 0);
11809 #ifdef HAVE_WINDOW_SYSTEM
11810 update_tool_bar (sf, 1);
11811 #endif
11816 /* Update the menu bar item list for frame F. This has to be done
11817 before we start to fill in any display lines, because it can call
11818 eval.
11820 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11822 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11823 already ran the menu bar hooks for this redisplay, so there
11824 is no need to run them again. The return value is the
11825 updated value of this flag, to pass to the next call. */
11827 static int
11828 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11830 Lisp_Object window;
11831 register struct window *w;
11833 /* If called recursively during a menu update, do nothing. This can
11834 happen when, for instance, an activate-menubar-hook causes a
11835 redisplay. */
11836 if (inhibit_menubar_update)
11837 return hooks_run;
11839 window = FRAME_SELECTED_WINDOW (f);
11840 w = XWINDOW (window);
11842 if (FRAME_WINDOW_P (f)
11844 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11845 || defined (HAVE_NS) || defined (USE_GTK)
11846 FRAME_EXTERNAL_MENU_BAR (f)
11847 #else
11848 FRAME_MENU_BAR_LINES (f) > 0
11849 #endif
11850 : FRAME_MENU_BAR_LINES (f) > 0)
11852 /* If the user has switched buffers or windows, we need to
11853 recompute to reflect the new bindings. But we'll
11854 recompute when update_mode_lines is set too; that means
11855 that people can use force-mode-line-update to request
11856 that the menu bar be recomputed. The adverse effect on
11857 the rest of the redisplay algorithm is about the same as
11858 windows_or_buffers_changed anyway. */
11859 if (windows_or_buffers_changed
11860 /* This used to test w->update_mode_line, but we believe
11861 there is no need to recompute the menu in that case. */
11862 || update_mode_lines
11863 || window_buffer_changed (w))
11865 struct buffer *prev = current_buffer;
11866 ptrdiff_t count = SPECPDL_INDEX ();
11868 specbind (Qinhibit_menubar_update, Qt);
11870 set_buffer_internal_1 (XBUFFER (w->contents));
11871 if (save_match_data)
11872 record_unwind_save_match_data ();
11873 if (NILP (Voverriding_local_map_menu_flag))
11875 specbind (Qoverriding_terminal_local_map, Qnil);
11876 specbind (Qoverriding_local_map, Qnil);
11879 if (!hooks_run)
11881 /* Run the Lucid hook. */
11882 safe_run_hooks (Qactivate_menubar_hook);
11884 /* If it has changed current-menubar from previous value,
11885 really recompute the menu-bar from the value. */
11886 if (! NILP (Vlucid_menu_bar_dirty_flag))
11887 call0 (Qrecompute_lucid_menubar);
11889 safe_run_hooks (Qmenu_bar_update_hook);
11891 hooks_run = 1;
11894 XSETFRAME (Vmenu_updating_frame, f);
11895 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11897 /* Redisplay the menu bar in case we changed it. */
11898 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11899 || defined (HAVE_NS) || defined (USE_GTK)
11900 if (FRAME_WINDOW_P (f))
11902 #if defined (HAVE_NS)
11903 /* All frames on Mac OS share the same menubar. So only
11904 the selected frame should be allowed to set it. */
11905 if (f == SELECTED_FRAME ())
11906 #endif
11907 set_frame_menubar (f, 0, 0);
11909 else
11910 /* On a terminal screen, the menu bar is an ordinary screen
11911 line, and this makes it get updated. */
11912 w->update_mode_line = 1;
11913 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11914 /* In the non-toolkit version, the menu bar is an ordinary screen
11915 line, and this makes it get updated. */
11916 w->update_mode_line = 1;
11917 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11919 unbind_to (count, Qnil);
11920 set_buffer_internal_1 (prev);
11924 return hooks_run;
11927 /***********************************************************************
11928 Tool-bars
11929 ***********************************************************************/
11931 #ifdef HAVE_WINDOW_SYSTEM
11933 /* Select `frame' temporarily without running all the code in
11934 do_switch_frame.
11935 FIXME: Maybe do_switch_frame should be trimmed down similarly
11936 when `norecord' is set. */
11937 static void
11938 fast_set_selected_frame (Lisp_Object frame)
11940 if (!EQ (selected_frame, frame))
11942 selected_frame = frame;
11943 selected_window = XFRAME (frame)->selected_window;
11947 /* Update the tool-bar item list for frame F. This has to be done
11948 before we start to fill in any display lines. Called from
11949 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11950 and restore it here. */
11952 static void
11953 update_tool_bar (struct frame *f, int save_match_data)
11955 #if defined (USE_GTK) || defined (HAVE_NS)
11956 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11957 #else
11958 int do_update = (WINDOWP (f->tool_bar_window)
11959 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11960 #endif
11962 if (do_update)
11964 Lisp_Object window;
11965 struct window *w;
11967 window = FRAME_SELECTED_WINDOW (f);
11968 w = XWINDOW (window);
11970 /* If the user has switched buffers or windows, we need to
11971 recompute to reflect the new bindings. But we'll
11972 recompute when update_mode_lines is set too; that means
11973 that people can use force-mode-line-update to request
11974 that the menu bar be recomputed. The adverse effect on
11975 the rest of the redisplay algorithm is about the same as
11976 windows_or_buffers_changed anyway. */
11977 if (windows_or_buffers_changed
11978 || w->update_mode_line
11979 || update_mode_lines
11980 || window_buffer_changed (w))
11982 struct buffer *prev = current_buffer;
11983 ptrdiff_t count = SPECPDL_INDEX ();
11984 Lisp_Object frame, new_tool_bar;
11985 int new_n_tool_bar;
11986 struct gcpro gcpro1;
11988 /* Set current_buffer to the buffer of the selected
11989 window of the frame, so that we get the right local
11990 keymaps. */
11991 set_buffer_internal_1 (XBUFFER (w->contents));
11993 /* Save match data, if we must. */
11994 if (save_match_data)
11995 record_unwind_save_match_data ();
11997 /* Make sure that we don't accidentally use bogus keymaps. */
11998 if (NILP (Voverriding_local_map_menu_flag))
12000 specbind (Qoverriding_terminal_local_map, Qnil);
12001 specbind (Qoverriding_local_map, Qnil);
12004 GCPRO1 (new_tool_bar);
12006 /* We must temporarily set the selected frame to this frame
12007 before calling tool_bar_items, because the calculation of
12008 the tool-bar keymap uses the selected frame (see
12009 `tool-bar-make-keymap' in tool-bar.el). */
12010 eassert (EQ (selected_window,
12011 /* Since we only explicitly preserve selected_frame,
12012 check that selected_window would be redundant. */
12013 XFRAME (selected_frame)->selected_window));
12014 record_unwind_protect (fast_set_selected_frame, selected_frame);
12015 XSETFRAME (frame, f);
12016 fast_set_selected_frame (frame);
12018 /* Build desired tool-bar items from keymaps. */
12019 new_tool_bar
12020 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12021 &new_n_tool_bar);
12023 /* Redisplay the tool-bar if we changed it. */
12024 if (new_n_tool_bar != f->n_tool_bar_items
12025 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12027 /* Redisplay that happens asynchronously due to an expose event
12028 may access f->tool_bar_items. Make sure we update both
12029 variables within BLOCK_INPUT so no such event interrupts. */
12030 block_input ();
12031 fset_tool_bar_items (f, new_tool_bar);
12032 f->n_tool_bar_items = new_n_tool_bar;
12033 w->update_mode_line = 1;
12034 unblock_input ();
12037 UNGCPRO;
12039 unbind_to (count, Qnil);
12040 set_buffer_internal_1 (prev);
12045 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12047 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12048 F's desired tool-bar contents. F->tool_bar_items must have
12049 been set up previously by calling prepare_menu_bars. */
12051 static void
12052 build_desired_tool_bar_string (struct frame *f)
12054 int i, size, size_needed;
12055 struct gcpro gcpro1, gcpro2;
12056 Lisp_Object image, plist;
12058 image = plist = Qnil;
12059 GCPRO2 (image, plist);
12061 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12062 Otherwise, make a new string. */
12064 /* The size of the string we might be able to reuse. */
12065 size = (STRINGP (f->desired_tool_bar_string)
12066 ? SCHARS (f->desired_tool_bar_string)
12067 : 0);
12069 /* We need one space in the string for each image. */
12070 size_needed = f->n_tool_bar_items;
12072 /* Reuse f->desired_tool_bar_string, if possible. */
12073 if (size < size_needed || NILP (f->desired_tool_bar_string))
12074 fset_desired_tool_bar_string
12075 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12076 else
12078 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12079 struct gcpro gcpro1;
12080 GCPRO1 (props);
12081 Fremove_text_properties (make_number (0), make_number (size),
12082 props, f->desired_tool_bar_string);
12083 UNGCPRO;
12086 /* Put a `display' property on the string for the images to display,
12087 put a `menu_item' property on tool-bar items with a value that
12088 is the index of the item in F's tool-bar item vector. */
12089 for (i = 0; i < f->n_tool_bar_items; ++i)
12091 #define PROP(IDX) \
12092 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12094 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12095 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12096 int hmargin, vmargin, relief, idx, end;
12098 /* If image is a vector, choose the image according to the
12099 button state. */
12100 image = PROP (TOOL_BAR_ITEM_IMAGES);
12101 if (VECTORP (image))
12103 if (enabled_p)
12104 idx = (selected_p
12105 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12106 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12107 else
12108 idx = (selected_p
12109 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12110 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12112 eassert (ASIZE (image) >= idx);
12113 image = AREF (image, idx);
12115 else
12116 idx = -1;
12118 /* Ignore invalid image specifications. */
12119 if (!valid_image_p (image))
12120 continue;
12122 /* Display the tool-bar button pressed, or depressed. */
12123 plist = Fcopy_sequence (XCDR (image));
12125 /* Compute margin and relief to draw. */
12126 relief = (tool_bar_button_relief >= 0
12127 ? tool_bar_button_relief
12128 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12129 hmargin = vmargin = relief;
12131 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12132 INT_MAX - max (hmargin, vmargin)))
12134 hmargin += XFASTINT (Vtool_bar_button_margin);
12135 vmargin += XFASTINT (Vtool_bar_button_margin);
12137 else if (CONSP (Vtool_bar_button_margin))
12139 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12140 INT_MAX - hmargin))
12141 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12143 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12144 INT_MAX - vmargin))
12145 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12148 if (auto_raise_tool_bar_buttons_p)
12150 /* Add a `:relief' property to the image spec if the item is
12151 selected. */
12152 if (selected_p)
12154 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12155 hmargin -= relief;
12156 vmargin -= relief;
12159 else
12161 /* If image is selected, display it pressed, i.e. with a
12162 negative relief. If it's not selected, display it with a
12163 raised relief. */
12164 plist = Fplist_put (plist, QCrelief,
12165 (selected_p
12166 ? make_number (-relief)
12167 : make_number (relief)));
12168 hmargin -= relief;
12169 vmargin -= relief;
12172 /* Put a margin around the image. */
12173 if (hmargin || vmargin)
12175 if (hmargin == vmargin)
12176 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12177 else
12178 plist = Fplist_put (plist, QCmargin,
12179 Fcons (make_number (hmargin),
12180 make_number (vmargin)));
12183 /* If button is not enabled, and we don't have special images
12184 for the disabled state, make the image appear disabled by
12185 applying an appropriate algorithm to it. */
12186 if (!enabled_p && idx < 0)
12187 plist = Fplist_put (plist, QCconversion, Qdisabled);
12189 /* Put a `display' text property on the string for the image to
12190 display. Put a `menu-item' property on the string that gives
12191 the start of this item's properties in the tool-bar items
12192 vector. */
12193 image = Fcons (Qimage, plist);
12194 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12195 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12196 struct gcpro gcpro1;
12197 GCPRO1 (props);
12199 /* Let the last image hide all remaining spaces in the tool bar
12200 string. The string can be longer than needed when we reuse a
12201 previous string. */
12202 if (i + 1 == f->n_tool_bar_items)
12203 end = SCHARS (f->desired_tool_bar_string);
12204 else
12205 end = i + 1;
12206 Fadd_text_properties (make_number (i), make_number (end),
12207 props, f->desired_tool_bar_string);
12208 UNGCPRO;
12209 #undef PROP
12212 UNGCPRO;
12216 /* Display one line of the tool-bar of frame IT->f.
12218 HEIGHT specifies the desired height of the tool-bar line.
12219 If the actual height of the glyph row is less than HEIGHT, the
12220 row's height is increased to HEIGHT, and the icons are centered
12221 vertically in the new height.
12223 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12224 count a final empty row in case the tool-bar width exactly matches
12225 the window width.
12228 static void
12229 display_tool_bar_line (struct it *it, int height)
12231 struct glyph_row *row = it->glyph_row;
12232 int max_x = it->last_visible_x;
12233 struct glyph *last;
12235 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12236 clear_glyph_row (row);
12237 row->enabled_p = true;
12238 row->y = it->current_y;
12240 /* Note that this isn't made use of if the face hasn't a box,
12241 so there's no need to check the face here. */
12242 it->start_of_box_run_p = 1;
12244 while (it->current_x < max_x)
12246 int x, n_glyphs_before, i, nglyphs;
12247 struct it it_before;
12249 /* Get the next display element. */
12250 if (!get_next_display_element (it))
12252 /* Don't count empty row if we are counting needed tool-bar lines. */
12253 if (height < 0 && !it->hpos)
12254 return;
12255 break;
12258 /* Produce glyphs. */
12259 n_glyphs_before = row->used[TEXT_AREA];
12260 it_before = *it;
12262 PRODUCE_GLYPHS (it);
12264 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12265 i = 0;
12266 x = it_before.current_x;
12267 while (i < nglyphs)
12269 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12271 if (x + glyph->pixel_width > max_x)
12273 /* Glyph doesn't fit on line. Backtrack. */
12274 row->used[TEXT_AREA] = n_glyphs_before;
12275 *it = it_before;
12276 /* If this is the only glyph on this line, it will never fit on the
12277 tool-bar, so skip it. But ensure there is at least one glyph,
12278 so we don't accidentally disable the tool-bar. */
12279 if (n_glyphs_before == 0
12280 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12281 break;
12282 goto out;
12285 ++it->hpos;
12286 x += glyph->pixel_width;
12287 ++i;
12290 /* Stop at line end. */
12291 if (ITERATOR_AT_END_OF_LINE_P (it))
12292 break;
12294 set_iterator_to_next (it, 1);
12297 out:;
12299 row->displays_text_p = row->used[TEXT_AREA] != 0;
12301 /* Use default face for the border below the tool bar.
12303 FIXME: When auto-resize-tool-bars is grow-only, there is
12304 no additional border below the possibly empty tool-bar lines.
12305 So to make the extra empty lines look "normal", we have to
12306 use the tool-bar face for the border too. */
12307 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12308 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12309 it->face_id = DEFAULT_FACE_ID;
12311 extend_face_to_end_of_line (it);
12312 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12313 last->right_box_line_p = 1;
12314 if (last == row->glyphs[TEXT_AREA])
12315 last->left_box_line_p = 1;
12317 /* Make line the desired height and center it vertically. */
12318 if ((height -= it->max_ascent + it->max_descent) > 0)
12320 /* Don't add more than one line height. */
12321 height %= FRAME_LINE_HEIGHT (it->f);
12322 it->max_ascent += height / 2;
12323 it->max_descent += (height + 1) / 2;
12326 compute_line_metrics (it);
12328 /* If line is empty, make it occupy the rest of the tool-bar. */
12329 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12331 row->height = row->phys_height = it->last_visible_y - row->y;
12332 row->visible_height = row->height;
12333 row->ascent = row->phys_ascent = 0;
12334 row->extra_line_spacing = 0;
12337 row->full_width_p = 1;
12338 row->continued_p = 0;
12339 row->truncated_on_left_p = 0;
12340 row->truncated_on_right_p = 0;
12342 it->current_x = it->hpos = 0;
12343 it->current_y += row->height;
12344 ++it->vpos;
12345 ++it->glyph_row;
12349 /* Value is the number of pixels needed to make all tool-bar items of
12350 frame F visible. The actual number of glyph rows needed is
12351 returned in *N_ROWS if non-NULL. */
12352 static int
12353 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12355 struct window *w = XWINDOW (f->tool_bar_window);
12356 struct it it;
12357 /* tool_bar_height is called from redisplay_tool_bar after building
12358 the desired matrix, so use (unused) mode-line row as temporary row to
12359 avoid destroying the first tool-bar row. */
12360 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12362 /* Initialize an iterator for iteration over
12363 F->desired_tool_bar_string in the tool-bar window of frame F. */
12364 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12365 temp_row->reversed_p = false;
12366 it.first_visible_x = 0;
12367 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12368 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12369 it.paragraph_embedding = L2R;
12371 while (!ITERATOR_AT_END_P (&it))
12373 clear_glyph_row (temp_row);
12374 it.glyph_row = temp_row;
12375 display_tool_bar_line (&it, -1);
12377 clear_glyph_row (temp_row);
12379 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12380 if (n_rows)
12381 *n_rows = it.vpos > 0 ? it.vpos : -1;
12383 if (pixelwise)
12384 return it.current_y;
12385 else
12386 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12389 #endif /* !USE_GTK && !HAVE_NS */
12391 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12392 0, 2, 0,
12393 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12394 If FRAME is nil or omitted, use the selected frame. Optional argument
12395 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12396 (Lisp_Object frame, Lisp_Object pixelwise)
12398 int height = 0;
12400 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12401 struct frame *f = decode_any_frame (frame);
12403 if (WINDOWP (f->tool_bar_window)
12404 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12406 update_tool_bar (f, 1);
12407 if (f->n_tool_bar_items)
12409 build_desired_tool_bar_string (f);
12410 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12413 #endif
12415 return make_number (height);
12419 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12420 height should be changed. */
12421 static int
12422 redisplay_tool_bar (struct frame *f)
12424 #if defined (USE_GTK) || defined (HAVE_NS)
12426 if (FRAME_EXTERNAL_TOOL_BAR (f))
12427 update_frame_tool_bar (f);
12428 return 0;
12430 #else /* !USE_GTK && !HAVE_NS */
12432 struct window *w;
12433 struct it it;
12434 struct glyph_row *row;
12436 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12437 do anything. This means you must start with tool-bar-lines
12438 non-zero to get the auto-sizing effect. Or in other words, you
12439 can turn off tool-bars by specifying tool-bar-lines zero. */
12440 if (!WINDOWP (f->tool_bar_window)
12441 || (w = XWINDOW (f->tool_bar_window),
12442 WINDOW_TOTAL_LINES (w) == 0))
12443 return 0;
12445 /* Set up an iterator for the tool-bar window. */
12446 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12447 it.first_visible_x = 0;
12448 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12449 row = it.glyph_row;
12450 row->reversed_p = false;
12452 /* Build a string that represents the contents of the tool-bar. */
12453 build_desired_tool_bar_string (f);
12454 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12455 /* FIXME: This should be controlled by a user option. But it
12456 doesn't make sense to have an R2L tool bar if the menu bar cannot
12457 be drawn also R2L, and making the menu bar R2L is tricky due
12458 toolkit-specific code that implements it. If an R2L tool bar is
12459 ever supported, display_tool_bar_line should also be augmented to
12460 call unproduce_glyphs like display_line and display_string
12461 do. */
12462 it.paragraph_embedding = L2R;
12464 if (f->n_tool_bar_rows == 0)
12466 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12468 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12470 x_change_tool_bar_height (f, new_height);
12471 /* Always do that now. */
12472 clear_glyph_matrix (w->desired_matrix);
12473 f->fonts_changed = 1;
12474 return 1;
12478 /* Display as many lines as needed to display all tool-bar items. */
12480 if (f->n_tool_bar_rows > 0)
12482 int border, rows, height, extra;
12484 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12485 border = XINT (Vtool_bar_border);
12486 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12487 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12488 else if (EQ (Vtool_bar_border, Qborder_width))
12489 border = f->border_width;
12490 else
12491 border = 0;
12492 if (border < 0)
12493 border = 0;
12495 rows = f->n_tool_bar_rows;
12496 height = max (1, (it.last_visible_y - border) / rows);
12497 extra = it.last_visible_y - border - height * rows;
12499 while (it.current_y < it.last_visible_y)
12501 int h = 0;
12502 if (extra > 0 && rows-- > 0)
12504 h = (extra + rows - 1) / rows;
12505 extra -= h;
12507 display_tool_bar_line (&it, height + h);
12510 else
12512 while (it.current_y < it.last_visible_y)
12513 display_tool_bar_line (&it, 0);
12516 /* It doesn't make much sense to try scrolling in the tool-bar
12517 window, so don't do it. */
12518 w->desired_matrix->no_scrolling_p = 1;
12519 w->must_be_updated_p = 1;
12521 if (!NILP (Vauto_resize_tool_bars))
12523 int change_height_p = 0;
12525 /* If we couldn't display everything, change the tool-bar's
12526 height if there is room for more. */
12527 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12528 change_height_p = 1;
12530 /* We subtract 1 because display_tool_bar_line advances the
12531 glyph_row pointer before returning to its caller. We want to
12532 examine the last glyph row produced by
12533 display_tool_bar_line. */
12534 row = it.glyph_row - 1;
12536 /* If there are blank lines at the end, except for a partially
12537 visible blank line at the end that is smaller than
12538 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12539 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12540 && row->height >= FRAME_LINE_HEIGHT (f))
12541 change_height_p = 1;
12543 /* If row displays tool-bar items, but is partially visible,
12544 change the tool-bar's height. */
12545 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12546 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12547 change_height_p = 1;
12549 /* Resize windows as needed by changing the `tool-bar-lines'
12550 frame parameter. */
12551 if (change_height_p)
12553 int nrows;
12554 int new_height = tool_bar_height (f, &nrows, 1);
12556 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12557 && !f->minimize_tool_bar_window_p)
12558 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12559 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12560 f->minimize_tool_bar_window_p = 0;
12562 if (change_height_p)
12564 x_change_tool_bar_height (f, new_height);
12565 clear_glyph_matrix (w->desired_matrix);
12566 f->n_tool_bar_rows = nrows;
12567 f->fonts_changed = 1;
12569 return 1;
12574 f->minimize_tool_bar_window_p = 0;
12575 return 0;
12577 #endif /* USE_GTK || HAVE_NS */
12580 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12582 /* Get information about the tool-bar item which is displayed in GLYPH
12583 on frame F. Return in *PROP_IDX the index where tool-bar item
12584 properties start in F->tool_bar_items. Value is zero if
12585 GLYPH doesn't display a tool-bar item. */
12587 static int
12588 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12590 Lisp_Object prop;
12591 int success_p;
12592 int charpos;
12594 /* This function can be called asynchronously, which means we must
12595 exclude any possibility that Fget_text_property signals an
12596 error. */
12597 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12598 charpos = max (0, charpos);
12600 /* Get the text property `menu-item' at pos. The value of that
12601 property is the start index of this item's properties in
12602 F->tool_bar_items. */
12603 prop = Fget_text_property (make_number (charpos),
12604 Qmenu_item, f->current_tool_bar_string);
12605 if (INTEGERP (prop))
12607 *prop_idx = XINT (prop);
12608 success_p = 1;
12610 else
12611 success_p = 0;
12613 return success_p;
12617 /* Get information about the tool-bar item at position X/Y on frame F.
12618 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12619 the current matrix of the tool-bar window of F, or NULL if not
12620 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12621 item in F->tool_bar_items. Value is
12623 -1 if X/Y is not on a tool-bar item
12624 0 if X/Y is on the same item that was highlighted before.
12625 1 otherwise. */
12627 static int
12628 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12629 int *hpos, int *vpos, int *prop_idx)
12631 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12632 struct window *w = XWINDOW (f->tool_bar_window);
12633 int area;
12635 /* Find the glyph under X/Y. */
12636 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12637 if (*glyph == NULL)
12638 return -1;
12640 /* Get the start of this tool-bar item's properties in
12641 f->tool_bar_items. */
12642 if (!tool_bar_item_info (f, *glyph, prop_idx))
12643 return -1;
12645 /* Is mouse on the highlighted item? */
12646 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12647 && *vpos >= hlinfo->mouse_face_beg_row
12648 && *vpos <= hlinfo->mouse_face_end_row
12649 && (*vpos > hlinfo->mouse_face_beg_row
12650 || *hpos >= hlinfo->mouse_face_beg_col)
12651 && (*vpos < hlinfo->mouse_face_end_row
12652 || *hpos < hlinfo->mouse_face_end_col
12653 || hlinfo->mouse_face_past_end))
12654 return 0;
12656 return 1;
12660 /* EXPORT:
12661 Handle mouse button event on the tool-bar of frame F, at
12662 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12663 0 for button release. MODIFIERS is event modifiers for button
12664 release. */
12666 void
12667 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12668 int modifiers)
12670 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12671 struct window *w = XWINDOW (f->tool_bar_window);
12672 int hpos, vpos, prop_idx;
12673 struct glyph *glyph;
12674 Lisp_Object enabled_p;
12675 int ts;
12677 /* If not on the highlighted tool-bar item, and mouse-highlight is
12678 non-nil, return. This is so we generate the tool-bar button
12679 click only when the mouse button is released on the same item as
12680 where it was pressed. However, when mouse-highlight is disabled,
12681 generate the click when the button is released regardless of the
12682 highlight, since tool-bar items are not highlighted in that
12683 case. */
12684 frame_to_window_pixel_xy (w, &x, &y);
12685 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12686 if (ts == -1
12687 || (ts != 0 && !NILP (Vmouse_highlight)))
12688 return;
12690 /* When mouse-highlight is off, generate the click for the item
12691 where the button was pressed, disregarding where it was
12692 released. */
12693 if (NILP (Vmouse_highlight) && !down_p)
12694 prop_idx = f->last_tool_bar_item;
12696 /* If item is disabled, do nothing. */
12697 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12698 if (NILP (enabled_p))
12699 return;
12701 if (down_p)
12703 /* Show item in pressed state. */
12704 if (!NILP (Vmouse_highlight))
12705 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12706 f->last_tool_bar_item = prop_idx;
12708 else
12710 Lisp_Object key, frame;
12711 struct input_event event;
12712 EVENT_INIT (event);
12714 /* Show item in released state. */
12715 if (!NILP (Vmouse_highlight))
12716 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12718 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12720 XSETFRAME (frame, f);
12721 event.kind = TOOL_BAR_EVENT;
12722 event.frame_or_window = frame;
12723 event.arg = frame;
12724 kbd_buffer_store_event (&event);
12726 event.kind = TOOL_BAR_EVENT;
12727 event.frame_or_window = frame;
12728 event.arg = key;
12729 event.modifiers = modifiers;
12730 kbd_buffer_store_event (&event);
12731 f->last_tool_bar_item = -1;
12736 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12737 tool-bar window-relative coordinates X/Y. Called from
12738 note_mouse_highlight. */
12740 static void
12741 note_tool_bar_highlight (struct frame *f, int x, int y)
12743 Lisp_Object window = f->tool_bar_window;
12744 struct window *w = XWINDOW (window);
12745 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12746 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12747 int hpos, vpos;
12748 struct glyph *glyph;
12749 struct glyph_row *row;
12750 int i;
12751 Lisp_Object enabled_p;
12752 int prop_idx;
12753 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12754 int mouse_down_p, rc;
12756 /* Function note_mouse_highlight is called with negative X/Y
12757 values when mouse moves outside of the frame. */
12758 if (x <= 0 || y <= 0)
12760 clear_mouse_face (hlinfo);
12761 return;
12764 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12765 if (rc < 0)
12767 /* Not on tool-bar item. */
12768 clear_mouse_face (hlinfo);
12769 return;
12771 else if (rc == 0)
12772 /* On same tool-bar item as before. */
12773 goto set_help_echo;
12775 clear_mouse_face (hlinfo);
12777 /* Mouse is down, but on different tool-bar item? */
12778 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12779 && f == dpyinfo->last_mouse_frame);
12781 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12782 return;
12784 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12786 /* If tool-bar item is not enabled, don't highlight it. */
12787 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12788 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12790 /* Compute the x-position of the glyph. In front and past the
12791 image is a space. We include this in the highlighted area. */
12792 row = MATRIX_ROW (w->current_matrix, vpos);
12793 for (i = x = 0; i < hpos; ++i)
12794 x += row->glyphs[TEXT_AREA][i].pixel_width;
12796 /* Record this as the current active region. */
12797 hlinfo->mouse_face_beg_col = hpos;
12798 hlinfo->mouse_face_beg_row = vpos;
12799 hlinfo->mouse_face_beg_x = x;
12800 hlinfo->mouse_face_past_end = 0;
12802 hlinfo->mouse_face_end_col = hpos + 1;
12803 hlinfo->mouse_face_end_row = vpos;
12804 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12805 hlinfo->mouse_face_window = window;
12806 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12808 /* Display it as active. */
12809 show_mouse_face (hlinfo, draw);
12812 set_help_echo:
12814 /* Set help_echo_string to a help string to display for this tool-bar item.
12815 XTread_socket does the rest. */
12816 help_echo_object = help_echo_window = Qnil;
12817 help_echo_pos = -1;
12818 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12819 if (NILP (help_echo_string))
12820 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12823 #endif /* !USE_GTK && !HAVE_NS */
12825 #endif /* HAVE_WINDOW_SYSTEM */
12829 /************************************************************************
12830 Horizontal scrolling
12831 ************************************************************************/
12833 static int hscroll_window_tree (Lisp_Object);
12834 static int hscroll_windows (Lisp_Object);
12836 /* For all leaf windows in the window tree rooted at WINDOW, set their
12837 hscroll value so that PT is (i) visible in the window, and (ii) so
12838 that it is not within a certain margin at the window's left and
12839 right border. Value is non-zero if any window's hscroll has been
12840 changed. */
12842 static int
12843 hscroll_window_tree (Lisp_Object window)
12845 int hscrolled_p = 0;
12846 int hscroll_relative_p = FLOATP (Vhscroll_step);
12847 int hscroll_step_abs = 0;
12848 double hscroll_step_rel = 0;
12850 if (hscroll_relative_p)
12852 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12853 if (hscroll_step_rel < 0)
12855 hscroll_relative_p = 0;
12856 hscroll_step_abs = 0;
12859 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12861 hscroll_step_abs = XINT (Vhscroll_step);
12862 if (hscroll_step_abs < 0)
12863 hscroll_step_abs = 0;
12865 else
12866 hscroll_step_abs = 0;
12868 while (WINDOWP (window))
12870 struct window *w = XWINDOW (window);
12872 if (WINDOWP (w->contents))
12873 hscrolled_p |= hscroll_window_tree (w->contents);
12874 else if (w->cursor.vpos >= 0)
12876 int h_margin;
12877 int text_area_width;
12878 struct glyph_row *cursor_row;
12879 struct glyph_row *bottom_row;
12880 int row_r2l_p;
12882 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12883 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12884 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12885 else
12886 cursor_row = bottom_row - 1;
12888 if (!cursor_row->enabled_p)
12890 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12891 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12892 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12893 else
12894 cursor_row = bottom_row - 1;
12896 row_r2l_p = cursor_row->reversed_p;
12898 text_area_width = window_box_width (w, TEXT_AREA);
12900 /* Scroll when cursor is inside this scroll margin. */
12901 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12903 /* If the position of this window's point has explicitly
12904 changed, no more suspend auto hscrolling. */
12905 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12906 w->suspend_auto_hscroll = 0;
12908 /* Remember window point. */
12909 Fset_marker (w->old_pointm,
12910 ((w == XWINDOW (selected_window))
12911 ? make_number (BUF_PT (XBUFFER (w->contents)))
12912 : Fmarker_position (w->pointm)),
12913 w->contents);
12915 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12916 && w->suspend_auto_hscroll == 0
12917 /* In some pathological cases, like restoring a window
12918 configuration into a frame that is much smaller than
12919 the one from which the configuration was saved, we
12920 get glyph rows whose start and end have zero buffer
12921 positions, which we cannot handle below. Just skip
12922 such windows. */
12923 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12924 /* For left-to-right rows, hscroll when cursor is either
12925 (i) inside the right hscroll margin, or (ii) if it is
12926 inside the left margin and the window is already
12927 hscrolled. */
12928 && ((!row_r2l_p
12929 && ((w->hscroll && w->cursor.x <= h_margin)
12930 || (cursor_row->enabled_p
12931 && cursor_row->truncated_on_right_p
12932 && (w->cursor.x >= text_area_width - h_margin))))
12933 /* For right-to-left rows, the logic is similar,
12934 except that rules for scrolling to left and right
12935 are reversed. E.g., if cursor.x <= h_margin, we
12936 need to hscroll "to the right" unconditionally,
12937 and that will scroll the screen to the left so as
12938 to reveal the next portion of the row. */
12939 || (row_r2l_p
12940 && ((cursor_row->enabled_p
12941 /* FIXME: It is confusing to set the
12942 truncated_on_right_p flag when R2L rows
12943 are actually truncated on the left. */
12944 && cursor_row->truncated_on_right_p
12945 && w->cursor.x <= h_margin)
12946 || (w->hscroll
12947 && (w->cursor.x >= text_area_width - h_margin))))))
12949 struct it it;
12950 ptrdiff_t hscroll;
12951 struct buffer *saved_current_buffer;
12952 ptrdiff_t pt;
12953 int wanted_x;
12955 /* Find point in a display of infinite width. */
12956 saved_current_buffer = current_buffer;
12957 current_buffer = XBUFFER (w->contents);
12959 if (w == XWINDOW (selected_window))
12960 pt = PT;
12961 else
12962 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12964 /* Move iterator to pt starting at cursor_row->start in
12965 a line with infinite width. */
12966 init_to_row_start (&it, w, cursor_row);
12967 it.last_visible_x = INFINITY;
12968 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12969 current_buffer = saved_current_buffer;
12971 /* Position cursor in window. */
12972 if (!hscroll_relative_p && hscroll_step_abs == 0)
12973 hscroll = max (0, (it.current_x
12974 - (ITERATOR_AT_END_OF_LINE_P (&it)
12975 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12976 : (text_area_width / 2))))
12977 / FRAME_COLUMN_WIDTH (it.f);
12978 else if ((!row_r2l_p
12979 && w->cursor.x >= text_area_width - h_margin)
12980 || (row_r2l_p && w->cursor.x <= h_margin))
12982 if (hscroll_relative_p)
12983 wanted_x = text_area_width * (1 - hscroll_step_rel)
12984 - h_margin;
12985 else
12986 wanted_x = text_area_width
12987 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12988 - h_margin;
12989 hscroll
12990 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12992 else
12994 if (hscroll_relative_p)
12995 wanted_x = text_area_width * hscroll_step_rel
12996 + h_margin;
12997 else
12998 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12999 + h_margin;
13000 hscroll
13001 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13003 hscroll = max (hscroll, w->min_hscroll);
13005 /* Don't prevent redisplay optimizations if hscroll
13006 hasn't changed, as it will unnecessarily slow down
13007 redisplay. */
13008 if (w->hscroll != hscroll)
13010 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13011 w->hscroll = hscroll;
13012 hscrolled_p = 1;
13017 window = w->next;
13020 /* Value is non-zero if hscroll of any leaf window has been changed. */
13021 return hscrolled_p;
13025 /* Set hscroll so that cursor is visible and not inside horizontal
13026 scroll margins for all windows in the tree rooted at WINDOW. See
13027 also hscroll_window_tree above. Value is non-zero if any window's
13028 hscroll has been changed. If it has, desired matrices on the frame
13029 of WINDOW are cleared. */
13031 static int
13032 hscroll_windows (Lisp_Object window)
13034 int hscrolled_p = hscroll_window_tree (window);
13035 if (hscrolled_p)
13036 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13037 return hscrolled_p;
13042 /************************************************************************
13043 Redisplay
13044 ************************************************************************/
13046 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13047 to a non-zero value. This is sometimes handy to have in a debugger
13048 session. */
13050 #ifdef GLYPH_DEBUG
13052 /* First and last unchanged row for try_window_id. */
13054 static int debug_first_unchanged_at_end_vpos;
13055 static int debug_last_unchanged_at_beg_vpos;
13057 /* Delta vpos and y. */
13059 static int debug_dvpos, debug_dy;
13061 /* Delta in characters and bytes for try_window_id. */
13063 static ptrdiff_t debug_delta, debug_delta_bytes;
13065 /* Values of window_end_pos and window_end_vpos at the end of
13066 try_window_id. */
13068 static ptrdiff_t debug_end_vpos;
13070 /* Append a string to W->desired_matrix->method. FMT is a printf
13071 format string. If trace_redisplay_p is true also printf the
13072 resulting string to stderr. */
13074 static void debug_method_add (struct window *, char const *, ...)
13075 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13077 static void
13078 debug_method_add (struct window *w, char const *fmt, ...)
13080 void *ptr = w;
13081 char *method = w->desired_matrix->method;
13082 int len = strlen (method);
13083 int size = sizeof w->desired_matrix->method;
13084 int remaining = size - len - 1;
13085 va_list ap;
13087 if (len && remaining)
13089 method[len] = '|';
13090 --remaining, ++len;
13093 va_start (ap, fmt);
13094 vsnprintf (method + len, remaining + 1, fmt, ap);
13095 va_end (ap);
13097 if (trace_redisplay_p)
13098 fprintf (stderr, "%p (%s): %s\n",
13099 ptr,
13100 ((BUFFERP (w->contents)
13101 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13102 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13103 : "no buffer"),
13104 method + len);
13107 #endif /* GLYPH_DEBUG */
13110 /* Value is non-zero if all changes in window W, which displays
13111 current_buffer, are in the text between START and END. START is a
13112 buffer position, END is given as a distance from Z. Used in
13113 redisplay_internal for display optimization. */
13115 static int
13116 text_outside_line_unchanged_p (struct window *w,
13117 ptrdiff_t start, ptrdiff_t end)
13119 int unchanged_p = 1;
13121 /* If text or overlays have changed, see where. */
13122 if (window_outdated (w))
13124 /* Gap in the line? */
13125 if (GPT < start || Z - GPT < end)
13126 unchanged_p = 0;
13128 /* Changes start in front of the line, or end after it? */
13129 if (unchanged_p
13130 && (BEG_UNCHANGED < start - 1
13131 || END_UNCHANGED < end))
13132 unchanged_p = 0;
13134 /* If selective display, can't optimize if changes start at the
13135 beginning of the line. */
13136 if (unchanged_p
13137 && INTEGERP (BVAR (current_buffer, selective_display))
13138 && XINT (BVAR (current_buffer, selective_display)) > 0
13139 && (BEG_UNCHANGED < start || GPT <= start))
13140 unchanged_p = 0;
13142 /* If there are overlays at the start or end of the line, these
13143 may have overlay strings with newlines in them. A change at
13144 START, for instance, may actually concern the display of such
13145 overlay strings as well, and they are displayed on different
13146 lines. So, quickly rule out this case. (For the future, it
13147 might be desirable to implement something more telling than
13148 just BEG/END_UNCHANGED.) */
13149 if (unchanged_p)
13151 if (BEG + BEG_UNCHANGED == start
13152 && overlay_touches_p (start))
13153 unchanged_p = 0;
13154 if (END_UNCHANGED == end
13155 && overlay_touches_p (Z - end))
13156 unchanged_p = 0;
13159 /* Under bidi reordering, adding or deleting a character in the
13160 beginning of a paragraph, before the first strong directional
13161 character, can change the base direction of the paragraph (unless
13162 the buffer specifies a fixed paragraph direction), which will
13163 require to redisplay the whole paragraph. It might be worthwhile
13164 to find the paragraph limits and widen the range of redisplayed
13165 lines to that, but for now just give up this optimization. */
13166 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13167 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13168 unchanged_p = 0;
13171 return unchanged_p;
13175 /* Do a frame update, taking possible shortcuts into account. This is
13176 the main external entry point for redisplay.
13178 If the last redisplay displayed an echo area message and that message
13179 is no longer requested, we clear the echo area or bring back the
13180 mini-buffer if that is in use. */
13182 void
13183 redisplay (void)
13185 redisplay_internal ();
13189 static Lisp_Object
13190 overlay_arrow_string_or_property (Lisp_Object var)
13192 Lisp_Object val;
13194 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13195 return val;
13197 return Voverlay_arrow_string;
13200 /* Return 1 if there are any overlay-arrows in current_buffer. */
13201 static int
13202 overlay_arrow_in_current_buffer_p (void)
13204 Lisp_Object vlist;
13206 for (vlist = Voverlay_arrow_variable_list;
13207 CONSP (vlist);
13208 vlist = XCDR (vlist))
13210 Lisp_Object var = XCAR (vlist);
13211 Lisp_Object val;
13213 if (!SYMBOLP (var))
13214 continue;
13215 val = find_symbol_value (var);
13216 if (MARKERP (val)
13217 && current_buffer == XMARKER (val)->buffer)
13218 return 1;
13220 return 0;
13224 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13225 has changed. */
13227 static int
13228 overlay_arrows_changed_p (void)
13230 Lisp_Object vlist;
13232 for (vlist = Voverlay_arrow_variable_list;
13233 CONSP (vlist);
13234 vlist = XCDR (vlist))
13236 Lisp_Object var = XCAR (vlist);
13237 Lisp_Object val, pstr;
13239 if (!SYMBOLP (var))
13240 continue;
13241 val = find_symbol_value (var);
13242 if (!MARKERP (val))
13243 continue;
13244 if (! EQ (COERCE_MARKER (val),
13245 Fget (var, Qlast_arrow_position))
13246 || ! (pstr = overlay_arrow_string_or_property (var),
13247 EQ (pstr, Fget (var, Qlast_arrow_string))))
13248 return 1;
13250 return 0;
13253 /* Mark overlay arrows to be updated on next redisplay. */
13255 static void
13256 update_overlay_arrows (int up_to_date)
13258 Lisp_Object vlist;
13260 for (vlist = Voverlay_arrow_variable_list;
13261 CONSP (vlist);
13262 vlist = XCDR (vlist))
13264 Lisp_Object var = XCAR (vlist);
13266 if (!SYMBOLP (var))
13267 continue;
13269 if (up_to_date > 0)
13271 Lisp_Object val = find_symbol_value (var);
13272 Fput (var, Qlast_arrow_position,
13273 COERCE_MARKER (val));
13274 Fput (var, Qlast_arrow_string,
13275 overlay_arrow_string_or_property (var));
13277 else if (up_to_date < 0
13278 || !NILP (Fget (var, Qlast_arrow_position)))
13280 Fput (var, Qlast_arrow_position, Qt);
13281 Fput (var, Qlast_arrow_string, Qt);
13287 /* Return overlay arrow string to display at row.
13288 Return integer (bitmap number) for arrow bitmap in left fringe.
13289 Return nil if no overlay arrow. */
13291 static Lisp_Object
13292 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13294 Lisp_Object vlist;
13296 for (vlist = Voverlay_arrow_variable_list;
13297 CONSP (vlist);
13298 vlist = XCDR (vlist))
13300 Lisp_Object var = XCAR (vlist);
13301 Lisp_Object val;
13303 if (!SYMBOLP (var))
13304 continue;
13306 val = find_symbol_value (var);
13308 if (MARKERP (val)
13309 && current_buffer == XMARKER (val)->buffer
13310 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13312 if (FRAME_WINDOW_P (it->f)
13313 /* FIXME: if ROW->reversed_p is set, this should test
13314 the right fringe, not the left one. */
13315 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13317 #ifdef HAVE_WINDOW_SYSTEM
13318 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13320 int fringe_bitmap;
13321 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13322 return make_number (fringe_bitmap);
13324 #endif
13325 return make_number (-1); /* Use default arrow bitmap. */
13327 return overlay_arrow_string_or_property (var);
13331 return Qnil;
13334 /* Return 1 if point moved out of or into a composition. Otherwise
13335 return 0. PREV_BUF and PREV_PT are the last point buffer and
13336 position. BUF and PT are the current point buffer and position. */
13338 static int
13339 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13340 struct buffer *buf, ptrdiff_t pt)
13342 ptrdiff_t start, end;
13343 Lisp_Object prop;
13344 Lisp_Object buffer;
13346 XSETBUFFER (buffer, buf);
13347 /* Check a composition at the last point if point moved within the
13348 same buffer. */
13349 if (prev_buf == buf)
13351 if (prev_pt == pt)
13352 /* Point didn't move. */
13353 return 0;
13355 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13356 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13357 && composition_valid_p (start, end, prop)
13358 && start < prev_pt && end > prev_pt)
13359 /* The last point was within the composition. Return 1 iff
13360 point moved out of the composition. */
13361 return (pt <= start || pt >= end);
13364 /* Check a composition at the current point. */
13365 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13366 && find_composition (pt, -1, &start, &end, &prop, buffer)
13367 && composition_valid_p (start, end, prop)
13368 && start < pt && end > pt);
13371 /* Reconsider the clip changes of buffer which is displayed in W. */
13373 static void
13374 reconsider_clip_changes (struct window *w)
13376 struct buffer *b = XBUFFER (w->contents);
13378 if (b->clip_changed
13379 && w->window_end_valid
13380 && w->current_matrix->buffer == b
13381 && w->current_matrix->zv == BUF_ZV (b)
13382 && w->current_matrix->begv == BUF_BEGV (b))
13383 b->clip_changed = 0;
13385 /* If display wasn't paused, and W is not a tool bar window, see if
13386 point has been moved into or out of a composition. In that case,
13387 we set b->clip_changed to 1 to force updating the screen. If
13388 b->clip_changed has already been set to 1, we can skip this
13389 check. */
13390 if (!b->clip_changed && w->window_end_valid)
13392 ptrdiff_t pt = (w == XWINDOW (selected_window)
13393 ? PT : marker_position (w->pointm));
13395 if ((w->current_matrix->buffer != b || pt != w->last_point)
13396 && check_point_in_composition (w->current_matrix->buffer,
13397 w->last_point, b, pt))
13398 b->clip_changed = 1;
13402 static void
13403 propagate_buffer_redisplay (void)
13404 { /* Resetting b->text->redisplay is problematic!
13405 We can't just reset it in the case that some window that displays
13406 it has not been redisplayed; and such a window can stay
13407 unredisplayed for a long time if it's currently invisible.
13408 But we do want to reset it at the end of redisplay otherwise
13409 its displayed windows will keep being redisplayed over and over
13410 again.
13411 So we copy all b->text->redisplay flags up to their windows here,
13412 such that mark_window_display_accurate can safely reset
13413 b->text->redisplay. */
13414 Lisp_Object ws = window_list ();
13415 for (; CONSP (ws); ws = XCDR (ws))
13417 struct window *thisw = XWINDOW (XCAR (ws));
13418 struct buffer *thisb = XBUFFER (thisw->contents);
13419 if (thisb->text->redisplay)
13420 thisw->redisplay = true;
13424 #define STOP_POLLING \
13425 do { if (! polling_stopped_here) stop_polling (); \
13426 polling_stopped_here = 1; } while (0)
13428 #define RESUME_POLLING \
13429 do { if (polling_stopped_here) start_polling (); \
13430 polling_stopped_here = 0; } while (0)
13433 /* Perhaps in the future avoid recentering windows if it
13434 is not necessary; currently that causes some problems. */
13436 static void
13437 redisplay_internal (void)
13439 struct window *w = XWINDOW (selected_window);
13440 struct window *sw;
13441 struct frame *fr;
13442 int pending;
13443 bool must_finish = 0, match_p;
13444 struct text_pos tlbufpos, tlendpos;
13445 int number_of_visible_frames;
13446 ptrdiff_t count;
13447 struct frame *sf;
13448 int polling_stopped_here = 0;
13449 Lisp_Object tail, frame;
13451 /* True means redisplay has to consider all windows on all
13452 frames. False, only selected_window is considered. */
13453 bool consider_all_windows_p;
13455 /* True means redisplay has to redisplay the miniwindow. */
13456 bool update_miniwindow_p = false;
13458 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13460 /* No redisplay if running in batch mode or frame is not yet fully
13461 initialized, or redisplay is explicitly turned off by setting
13462 Vinhibit_redisplay. */
13463 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13464 || !NILP (Vinhibit_redisplay))
13465 return;
13467 /* Don't examine these until after testing Vinhibit_redisplay.
13468 When Emacs is shutting down, perhaps because its connection to
13469 X has dropped, we should not look at them at all. */
13470 fr = XFRAME (w->frame);
13471 sf = SELECTED_FRAME ();
13473 if (!fr->glyphs_initialized_p)
13474 return;
13476 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13477 if (popup_activated ())
13478 return;
13479 #endif
13481 /* I don't think this happens but let's be paranoid. */
13482 if (redisplaying_p)
13483 return;
13485 /* Record a function that clears redisplaying_p
13486 when we leave this function. */
13487 count = SPECPDL_INDEX ();
13488 record_unwind_protect_void (unwind_redisplay);
13489 redisplaying_p = 1;
13490 specbind (Qinhibit_free_realized_faces, Qnil);
13492 /* Record this function, so it appears on the profiler's backtraces. */
13493 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13495 FOR_EACH_FRAME (tail, frame)
13496 XFRAME (frame)->already_hscrolled_p = 0;
13498 retry:
13499 /* Remember the currently selected window. */
13500 sw = w;
13502 pending = 0;
13503 last_escape_glyph_frame = NULL;
13504 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13505 last_glyphless_glyph_frame = NULL;
13506 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13508 /* If face_change_count is non-zero, init_iterator will free all
13509 realized faces, which includes the faces referenced from current
13510 matrices. So, we can't reuse current matrices in this case. */
13511 if (face_change_count)
13512 windows_or_buffers_changed = 47;
13514 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13515 && FRAME_TTY (sf)->previous_frame != sf)
13517 /* Since frames on a single ASCII terminal share the same
13518 display area, displaying a different frame means redisplay
13519 the whole thing. */
13520 SET_FRAME_GARBAGED (sf);
13521 #ifndef DOS_NT
13522 set_tty_color_mode (FRAME_TTY (sf), sf);
13523 #endif
13524 FRAME_TTY (sf)->previous_frame = sf;
13527 /* Set the visible flags for all frames. Do this before checking for
13528 resized or garbaged frames; they want to know if their frames are
13529 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13530 number_of_visible_frames = 0;
13532 FOR_EACH_FRAME (tail, frame)
13534 struct frame *f = XFRAME (frame);
13536 if (FRAME_VISIBLE_P (f))
13538 ++number_of_visible_frames;
13539 /* Adjust matrices for visible frames only. */
13540 if (f->fonts_changed)
13542 adjust_frame_glyphs (f);
13543 f->fonts_changed = 0;
13545 /* If cursor type has been changed on the frame
13546 other than selected, consider all frames. */
13547 if (f != sf && f->cursor_type_changed)
13548 update_mode_lines = 31;
13550 clear_desired_matrices (f);
13553 /* Notice any pending interrupt request to change frame size. */
13554 do_pending_window_change (1);
13556 /* do_pending_window_change could change the selected_window due to
13557 frame resizing which makes the selected window too small. */
13558 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13559 sw = w;
13561 /* Clear frames marked as garbaged. */
13562 clear_garbaged_frames ();
13564 /* Build menubar and tool-bar items. */
13565 if (NILP (Vmemory_full))
13566 prepare_menu_bars ();
13568 reconsider_clip_changes (w);
13570 /* In most cases selected window displays current buffer. */
13571 match_p = XBUFFER (w->contents) == current_buffer;
13572 if (match_p)
13574 /* Detect case that we need to write or remove a star in the mode line. */
13575 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13576 w->update_mode_line = 1;
13578 if (mode_line_update_needed (w))
13579 w->update_mode_line = 1;
13581 /* If reconsider_clip_changes above decided that the narrowing
13582 in the current buffer changed, make sure all other windows
13583 showing that buffer will be redisplayed. */
13584 if (current_buffer->clip_changed)
13585 bset_update_mode_line (current_buffer);
13588 /* Normally the message* functions will have already displayed and
13589 updated the echo area, but the frame may have been trashed, or
13590 the update may have been preempted, so display the echo area
13591 again here. Checking message_cleared_p captures the case that
13592 the echo area should be cleared. */
13593 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13594 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13595 || (message_cleared_p
13596 && minibuf_level == 0
13597 /* If the mini-window is currently selected, this means the
13598 echo-area doesn't show through. */
13599 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13601 int window_height_changed_p = echo_area_display (0);
13603 if (message_cleared_p)
13604 update_miniwindow_p = true;
13606 must_finish = 1;
13608 /* If we don't display the current message, don't clear the
13609 message_cleared_p flag, because, if we did, we wouldn't clear
13610 the echo area in the next redisplay which doesn't preserve
13611 the echo area. */
13612 if (!display_last_displayed_message_p)
13613 message_cleared_p = 0;
13615 if (window_height_changed_p)
13617 windows_or_buffers_changed = 50;
13619 /* If window configuration was changed, frames may have been
13620 marked garbaged. Clear them or we will experience
13621 surprises wrt scrolling. */
13622 clear_garbaged_frames ();
13625 else if (EQ (selected_window, minibuf_window)
13626 && (current_buffer->clip_changed || window_outdated (w))
13627 && resize_mini_window (w, 0))
13629 /* Resized active mini-window to fit the size of what it is
13630 showing if its contents might have changed. */
13631 must_finish = 1;
13633 /* If window configuration was changed, frames may have been
13634 marked garbaged. Clear them or we will experience
13635 surprises wrt scrolling. */
13636 clear_garbaged_frames ();
13639 if (windows_or_buffers_changed && !update_mode_lines)
13640 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13641 only the windows's contents needs to be refreshed, or whether the
13642 mode-lines also need a refresh. */
13643 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13644 ? REDISPLAY_SOME : 32);
13646 /* If specs for an arrow have changed, do thorough redisplay
13647 to ensure we remove any arrow that should no longer exist. */
13648 if (overlay_arrows_changed_p ())
13649 /* Apparently, this is the only case where we update other windows,
13650 without updating other mode-lines. */
13651 windows_or_buffers_changed = 49;
13653 consider_all_windows_p = (update_mode_lines
13654 || windows_or_buffers_changed);
13656 #define AINC(a,i) \
13657 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13658 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13660 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13661 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13663 /* Optimize the case that only the line containing the cursor in the
13664 selected window has changed. Variables starting with this_ are
13665 set in display_line and record information about the line
13666 containing the cursor. */
13667 tlbufpos = this_line_start_pos;
13668 tlendpos = this_line_end_pos;
13669 if (!consider_all_windows_p
13670 && CHARPOS (tlbufpos) > 0
13671 && !w->update_mode_line
13672 && !current_buffer->clip_changed
13673 && !current_buffer->prevent_redisplay_optimizations_p
13674 && FRAME_VISIBLE_P (XFRAME (w->frame))
13675 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13676 && !XFRAME (w->frame)->cursor_type_changed
13677 /* Make sure recorded data applies to current buffer, etc. */
13678 && this_line_buffer == current_buffer
13679 && match_p
13680 && !w->force_start
13681 && !w->optional_new_start
13682 /* Point must be on the line that we have info recorded about. */
13683 && PT >= CHARPOS (tlbufpos)
13684 && PT <= Z - CHARPOS (tlendpos)
13685 /* All text outside that line, including its final newline,
13686 must be unchanged. */
13687 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13688 CHARPOS (tlendpos)))
13690 if (CHARPOS (tlbufpos) > BEGV
13691 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13692 && (CHARPOS (tlbufpos) == ZV
13693 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13694 /* Former continuation line has disappeared by becoming empty. */
13695 goto cancel;
13696 else if (window_outdated (w) || MINI_WINDOW_P (w))
13698 /* We have to handle the case of continuation around a
13699 wide-column character (see the comment in indent.c around
13700 line 1340).
13702 For instance, in the following case:
13704 -------- Insert --------
13705 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13706 J_I_ ==> J_I_ `^^' are cursors.
13707 ^^ ^^
13708 -------- --------
13710 As we have to redraw the line above, we cannot use this
13711 optimization. */
13713 struct it it;
13714 int line_height_before = this_line_pixel_height;
13716 /* Note that start_display will handle the case that the
13717 line starting at tlbufpos is a continuation line. */
13718 start_display (&it, w, tlbufpos);
13720 /* Implementation note: It this still necessary? */
13721 if (it.current_x != this_line_start_x)
13722 goto cancel;
13724 TRACE ((stderr, "trying display optimization 1\n"));
13725 w->cursor.vpos = -1;
13726 overlay_arrow_seen = 0;
13727 it.vpos = this_line_vpos;
13728 it.current_y = this_line_y;
13729 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13730 display_line (&it);
13732 /* If line contains point, is not continued,
13733 and ends at same distance from eob as before, we win. */
13734 if (w->cursor.vpos >= 0
13735 /* Line is not continued, otherwise this_line_start_pos
13736 would have been set to 0 in display_line. */
13737 && CHARPOS (this_line_start_pos)
13738 /* Line ends as before. */
13739 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13740 /* Line has same height as before. Otherwise other lines
13741 would have to be shifted up or down. */
13742 && this_line_pixel_height == line_height_before)
13744 /* If this is not the window's last line, we must adjust
13745 the charstarts of the lines below. */
13746 if (it.current_y < it.last_visible_y)
13748 struct glyph_row *row
13749 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13750 ptrdiff_t delta, delta_bytes;
13752 /* We used to distinguish between two cases here,
13753 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13754 when the line ends in a newline or the end of the
13755 buffer's accessible portion. But both cases did
13756 the same, so they were collapsed. */
13757 delta = (Z
13758 - CHARPOS (tlendpos)
13759 - MATRIX_ROW_START_CHARPOS (row));
13760 delta_bytes = (Z_BYTE
13761 - BYTEPOS (tlendpos)
13762 - MATRIX_ROW_START_BYTEPOS (row));
13764 increment_matrix_positions (w->current_matrix,
13765 this_line_vpos + 1,
13766 w->current_matrix->nrows,
13767 delta, delta_bytes);
13770 /* If this row displays text now but previously didn't,
13771 or vice versa, w->window_end_vpos may have to be
13772 adjusted. */
13773 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13775 if (w->window_end_vpos < this_line_vpos)
13776 w->window_end_vpos = this_line_vpos;
13778 else if (w->window_end_vpos == this_line_vpos
13779 && this_line_vpos > 0)
13780 w->window_end_vpos = this_line_vpos - 1;
13781 w->window_end_valid = 0;
13783 /* Update hint: No need to try to scroll in update_window. */
13784 w->desired_matrix->no_scrolling_p = 1;
13786 #ifdef GLYPH_DEBUG
13787 *w->desired_matrix->method = 0;
13788 debug_method_add (w, "optimization 1");
13789 #endif
13790 #ifdef HAVE_WINDOW_SYSTEM
13791 update_window_fringes (w, 0);
13792 #endif
13793 goto update;
13795 else
13796 goto cancel;
13798 else if (/* Cursor position hasn't changed. */
13799 PT == w->last_point
13800 /* Make sure the cursor was last displayed
13801 in this window. Otherwise we have to reposition it. */
13803 /* PXW: Must be converted to pixels, probably. */
13804 && 0 <= w->cursor.vpos
13805 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13807 if (!must_finish)
13809 do_pending_window_change (1);
13810 /* If selected_window changed, redisplay again. */
13811 if (WINDOWP (selected_window)
13812 && (w = XWINDOW (selected_window)) != sw)
13813 goto retry;
13815 /* We used to always goto end_of_redisplay here, but this
13816 isn't enough if we have a blinking cursor. */
13817 if (w->cursor_off_p == w->last_cursor_off_p)
13818 goto end_of_redisplay;
13820 goto update;
13822 /* If highlighting the region, or if the cursor is in the echo area,
13823 then we can't just move the cursor. */
13824 else if (NILP (Vshow_trailing_whitespace)
13825 && !cursor_in_echo_area)
13827 struct it it;
13828 struct glyph_row *row;
13830 /* Skip from tlbufpos to PT and see where it is. Note that
13831 PT may be in invisible text. If so, we will end at the
13832 next visible position. */
13833 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13834 NULL, DEFAULT_FACE_ID);
13835 it.current_x = this_line_start_x;
13836 it.current_y = this_line_y;
13837 it.vpos = this_line_vpos;
13839 /* The call to move_it_to stops in front of PT, but
13840 moves over before-strings. */
13841 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13843 if (it.vpos == this_line_vpos
13844 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13845 row->enabled_p))
13847 eassert (this_line_vpos == it.vpos);
13848 eassert (this_line_y == it.current_y);
13849 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13850 #ifdef GLYPH_DEBUG
13851 *w->desired_matrix->method = 0;
13852 debug_method_add (w, "optimization 3");
13853 #endif
13854 goto update;
13856 else
13857 goto cancel;
13860 cancel:
13861 /* Text changed drastically or point moved off of line. */
13862 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13865 CHARPOS (this_line_start_pos) = 0;
13866 ++clear_face_cache_count;
13867 #ifdef HAVE_WINDOW_SYSTEM
13868 ++clear_image_cache_count;
13869 #endif
13871 /* Build desired matrices, and update the display. If
13872 consider_all_windows_p is non-zero, do it for all windows on all
13873 frames. Otherwise do it for selected_window, only. */
13875 if (consider_all_windows_p)
13877 FOR_EACH_FRAME (tail, frame)
13878 XFRAME (frame)->updated_p = 0;
13880 propagate_buffer_redisplay ();
13882 FOR_EACH_FRAME (tail, frame)
13884 struct frame *f = XFRAME (frame);
13886 /* We don't have to do anything for unselected terminal
13887 frames. */
13888 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13889 && !EQ (FRAME_TTY (f)->top_frame, frame))
13890 continue;
13892 retry_frame:
13894 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13896 bool gcscrollbars
13897 /* Only GC scrollbars when we redisplay the whole frame. */
13898 = f->redisplay || !REDISPLAY_SOME_P ();
13899 /* Mark all the scroll bars to be removed; we'll redeem
13900 the ones we want when we redisplay their windows. */
13901 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13902 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13904 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13905 redisplay_windows (FRAME_ROOT_WINDOW (f));
13906 /* Remember that the invisible frames need to be redisplayed next
13907 time they're visible. */
13908 else if (!REDISPLAY_SOME_P ())
13909 f->redisplay = true;
13911 /* The X error handler may have deleted that frame. */
13912 if (!FRAME_LIVE_P (f))
13913 continue;
13915 /* Any scroll bars which redisplay_windows should have
13916 nuked should now go away. */
13917 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13918 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13920 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13922 /* If fonts changed on visible frame, display again. */
13923 if (f->fonts_changed)
13925 adjust_frame_glyphs (f);
13926 f->fonts_changed = 0;
13927 goto retry_frame;
13930 /* See if we have to hscroll. */
13931 if (!f->already_hscrolled_p)
13933 f->already_hscrolled_p = 1;
13934 if (hscroll_windows (f->root_window))
13935 goto retry_frame;
13938 /* Prevent various kinds of signals during display
13939 update. stdio is not robust about handling
13940 signals, which can cause an apparent I/O error. */
13941 if (interrupt_input)
13942 unrequest_sigio ();
13943 STOP_POLLING;
13945 pending |= update_frame (f, 0, 0);
13946 f->cursor_type_changed = 0;
13947 f->updated_p = 1;
13952 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13954 if (!pending)
13956 /* Do the mark_window_display_accurate after all windows have
13957 been redisplayed because this call resets flags in buffers
13958 which are needed for proper redisplay. */
13959 FOR_EACH_FRAME (tail, frame)
13961 struct frame *f = XFRAME (frame);
13962 if (f->updated_p)
13964 f->redisplay = false;
13965 mark_window_display_accurate (f->root_window, 1);
13966 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13967 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13972 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13974 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13975 struct frame *mini_frame;
13977 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13978 /* Use list_of_error, not Qerror, so that
13979 we catch only errors and don't run the debugger. */
13980 internal_condition_case_1 (redisplay_window_1, selected_window,
13981 list_of_error,
13982 redisplay_window_error);
13983 if (update_miniwindow_p)
13984 internal_condition_case_1 (redisplay_window_1, mini_window,
13985 list_of_error,
13986 redisplay_window_error);
13988 /* Compare desired and current matrices, perform output. */
13990 update:
13991 /* If fonts changed, display again. */
13992 if (sf->fonts_changed)
13993 goto retry;
13995 /* Prevent various kinds of signals during display update.
13996 stdio is not robust about handling signals,
13997 which can cause an apparent I/O error. */
13998 if (interrupt_input)
13999 unrequest_sigio ();
14000 STOP_POLLING;
14002 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14004 if (hscroll_windows (selected_window))
14005 goto retry;
14007 XWINDOW (selected_window)->must_be_updated_p = true;
14008 pending = update_frame (sf, 0, 0);
14009 sf->cursor_type_changed = 0;
14012 /* We may have called echo_area_display at the top of this
14013 function. If the echo area is on another frame, that may
14014 have put text on a frame other than the selected one, so the
14015 above call to update_frame would not have caught it. Catch
14016 it here. */
14017 mini_window = FRAME_MINIBUF_WINDOW (sf);
14018 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14020 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14022 XWINDOW (mini_window)->must_be_updated_p = true;
14023 pending |= update_frame (mini_frame, 0, 0);
14024 mini_frame->cursor_type_changed = 0;
14025 if (!pending && hscroll_windows (mini_window))
14026 goto retry;
14030 /* If display was paused because of pending input, make sure we do a
14031 thorough update the next time. */
14032 if (pending)
14034 /* Prevent the optimization at the beginning of
14035 redisplay_internal that tries a single-line update of the
14036 line containing the cursor in the selected window. */
14037 CHARPOS (this_line_start_pos) = 0;
14039 /* Let the overlay arrow be updated the next time. */
14040 update_overlay_arrows (0);
14042 /* If we pause after scrolling, some rows in the current
14043 matrices of some windows are not valid. */
14044 if (!WINDOW_FULL_WIDTH_P (w)
14045 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14046 update_mode_lines = 36;
14048 else
14050 if (!consider_all_windows_p)
14052 /* This has already been done above if
14053 consider_all_windows_p is set. */
14054 if (XBUFFER (w->contents)->text->redisplay
14055 && buffer_window_count (XBUFFER (w->contents)) > 1)
14056 /* This can happen if b->text->redisplay was set during
14057 jit-lock. */
14058 propagate_buffer_redisplay ();
14059 mark_window_display_accurate_1 (w, 1);
14061 /* Say overlay arrows are up to date. */
14062 update_overlay_arrows (1);
14064 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14065 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14068 update_mode_lines = 0;
14069 windows_or_buffers_changed = 0;
14072 /* Start SIGIO interrupts coming again. Having them off during the
14073 code above makes it less likely one will discard output, but not
14074 impossible, since there might be stuff in the system buffer here.
14075 But it is much hairier to try to do anything about that. */
14076 if (interrupt_input)
14077 request_sigio ();
14078 RESUME_POLLING;
14080 /* If a frame has become visible which was not before, redisplay
14081 again, so that we display it. Expose events for such a frame
14082 (which it gets when becoming visible) don't call the parts of
14083 redisplay constructing glyphs, so simply exposing a frame won't
14084 display anything in this case. So, we have to display these
14085 frames here explicitly. */
14086 if (!pending)
14088 int new_count = 0;
14090 FOR_EACH_FRAME (tail, frame)
14092 if (XFRAME (frame)->visible)
14093 new_count++;
14096 if (new_count != number_of_visible_frames)
14097 windows_or_buffers_changed = 52;
14100 /* Change frame size now if a change is pending. */
14101 do_pending_window_change (1);
14103 /* If we just did a pending size change, or have additional
14104 visible frames, or selected_window changed, redisplay again. */
14105 if ((windows_or_buffers_changed && !pending)
14106 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14107 goto retry;
14109 /* Clear the face and image caches.
14111 We used to do this only if consider_all_windows_p. But the cache
14112 needs to be cleared if a timer creates images in the current
14113 buffer (e.g. the test case in Bug#6230). */
14115 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14117 clear_face_cache (0);
14118 clear_face_cache_count = 0;
14121 #ifdef HAVE_WINDOW_SYSTEM
14122 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14124 clear_image_caches (Qnil);
14125 clear_image_cache_count = 0;
14127 #endif /* HAVE_WINDOW_SYSTEM */
14129 end_of_redisplay:
14130 #ifdef HAVE_NS
14131 ns_set_doc_edited ();
14132 #endif
14133 if (interrupt_input && interrupts_deferred)
14134 request_sigio ();
14136 unbind_to (count, Qnil);
14137 RESUME_POLLING;
14141 /* Redisplay, but leave alone any recent echo area message unless
14142 another message has been requested in its place.
14144 This is useful in situations where you need to redisplay but no
14145 user action has occurred, making it inappropriate for the message
14146 area to be cleared. See tracking_off and
14147 wait_reading_process_output for examples of these situations.
14149 FROM_WHERE is an integer saying from where this function was
14150 called. This is useful for debugging. */
14152 void
14153 redisplay_preserve_echo_area (int from_where)
14155 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14157 if (!NILP (echo_area_buffer[1]))
14159 /* We have a previously displayed message, but no current
14160 message. Redisplay the previous message. */
14161 display_last_displayed_message_p = 1;
14162 redisplay_internal ();
14163 display_last_displayed_message_p = 0;
14165 else
14166 redisplay_internal ();
14168 flush_frame (SELECTED_FRAME ());
14172 /* Function registered with record_unwind_protect in redisplay_internal. */
14174 static void
14175 unwind_redisplay (void)
14177 redisplaying_p = 0;
14181 /* Mark the display of leaf window W as accurate or inaccurate.
14182 If ACCURATE_P is non-zero mark display of W as accurate. If
14183 ACCURATE_P is zero, arrange for W to be redisplayed the next
14184 time redisplay_internal is called. */
14186 static void
14187 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14189 struct buffer *b = XBUFFER (w->contents);
14191 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14192 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14193 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14195 if (accurate_p)
14197 b->clip_changed = false;
14198 b->prevent_redisplay_optimizations_p = false;
14199 eassert (buffer_window_count (b) > 0);
14200 /* Resetting b->text->redisplay is problematic!
14201 In order to make it safer to do it here, redisplay_internal must
14202 have copied all b->text->redisplay to their respective windows. */
14203 b->text->redisplay = false;
14205 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14206 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14207 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14208 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14210 w->current_matrix->buffer = b;
14211 w->current_matrix->begv = BUF_BEGV (b);
14212 w->current_matrix->zv = BUF_ZV (b);
14214 w->last_cursor_vpos = w->cursor.vpos;
14215 w->last_cursor_off_p = w->cursor_off_p;
14217 if (w == XWINDOW (selected_window))
14218 w->last_point = BUF_PT (b);
14219 else
14220 w->last_point = marker_position (w->pointm);
14222 w->window_end_valid = true;
14223 w->update_mode_line = false;
14226 w->redisplay = !accurate_p;
14230 /* Mark the display of windows in the window tree rooted at WINDOW as
14231 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14232 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14233 be redisplayed the next time redisplay_internal is called. */
14235 void
14236 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14238 struct window *w;
14240 for (; !NILP (window); window = w->next)
14242 w = XWINDOW (window);
14243 if (WINDOWP (w->contents))
14244 mark_window_display_accurate (w->contents, accurate_p);
14245 else
14246 mark_window_display_accurate_1 (w, accurate_p);
14249 if (accurate_p)
14250 update_overlay_arrows (1);
14251 else
14252 /* Force a thorough redisplay the next time by setting
14253 last_arrow_position and last_arrow_string to t, which is
14254 unequal to any useful value of Voverlay_arrow_... */
14255 update_overlay_arrows (-1);
14259 /* Return value in display table DP (Lisp_Char_Table *) for character
14260 C. Since a display table doesn't have any parent, we don't have to
14261 follow parent. Do not call this function directly but use the
14262 macro DISP_CHAR_VECTOR. */
14264 Lisp_Object
14265 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14267 Lisp_Object val;
14269 if (ASCII_CHAR_P (c))
14271 val = dp->ascii;
14272 if (SUB_CHAR_TABLE_P (val))
14273 val = XSUB_CHAR_TABLE (val)->contents[c];
14275 else
14277 Lisp_Object table;
14279 XSETCHAR_TABLE (table, dp);
14280 val = char_table_ref (table, c);
14282 if (NILP (val))
14283 val = dp->defalt;
14284 return val;
14289 /***********************************************************************
14290 Window Redisplay
14291 ***********************************************************************/
14293 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14295 static void
14296 redisplay_windows (Lisp_Object window)
14298 while (!NILP (window))
14300 struct window *w = XWINDOW (window);
14302 if (WINDOWP (w->contents))
14303 redisplay_windows (w->contents);
14304 else if (BUFFERP (w->contents))
14306 displayed_buffer = XBUFFER (w->contents);
14307 /* Use list_of_error, not Qerror, so that
14308 we catch only errors and don't run the debugger. */
14309 internal_condition_case_1 (redisplay_window_0, window,
14310 list_of_error,
14311 redisplay_window_error);
14314 window = w->next;
14318 static Lisp_Object
14319 redisplay_window_error (Lisp_Object ignore)
14321 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14322 return Qnil;
14325 static Lisp_Object
14326 redisplay_window_0 (Lisp_Object window)
14328 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14329 redisplay_window (window, false);
14330 return Qnil;
14333 static Lisp_Object
14334 redisplay_window_1 (Lisp_Object window)
14336 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14337 redisplay_window (window, true);
14338 return Qnil;
14342 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14343 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14344 which positions recorded in ROW differ from current buffer
14345 positions.
14347 Return 0 if cursor is not on this row, 1 otherwise. */
14349 static int
14350 set_cursor_from_row (struct window *w, struct glyph_row *row,
14351 struct glyph_matrix *matrix,
14352 ptrdiff_t delta, ptrdiff_t delta_bytes,
14353 int dy, int dvpos)
14355 struct glyph *glyph = row->glyphs[TEXT_AREA];
14356 struct glyph *end = glyph + row->used[TEXT_AREA];
14357 struct glyph *cursor = NULL;
14358 /* The last known character position in row. */
14359 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14360 int x = row->x;
14361 ptrdiff_t pt_old = PT - delta;
14362 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14363 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14364 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14365 /* A glyph beyond the edge of TEXT_AREA which we should never
14366 touch. */
14367 struct glyph *glyphs_end = end;
14368 /* Non-zero means we've found a match for cursor position, but that
14369 glyph has the avoid_cursor_p flag set. */
14370 int match_with_avoid_cursor = 0;
14371 /* Non-zero means we've seen at least one glyph that came from a
14372 display string. */
14373 int string_seen = 0;
14374 /* Largest and smallest buffer positions seen so far during scan of
14375 glyph row. */
14376 ptrdiff_t bpos_max = pos_before;
14377 ptrdiff_t bpos_min = pos_after;
14378 /* Last buffer position covered by an overlay string with an integer
14379 `cursor' property. */
14380 ptrdiff_t bpos_covered = 0;
14381 /* Non-zero means the display string on which to display the cursor
14382 comes from a text property, not from an overlay. */
14383 int string_from_text_prop = 0;
14385 /* Don't even try doing anything if called for a mode-line or
14386 header-line row, since the rest of the code isn't prepared to
14387 deal with such calamities. */
14388 eassert (!row->mode_line_p);
14389 if (row->mode_line_p)
14390 return 0;
14392 /* Skip over glyphs not having an object at the start and the end of
14393 the row. These are special glyphs like truncation marks on
14394 terminal frames. */
14395 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14397 if (!row->reversed_p)
14399 while (glyph < end
14400 && INTEGERP (glyph->object)
14401 && glyph->charpos < 0)
14403 x += glyph->pixel_width;
14404 ++glyph;
14406 while (end > glyph
14407 && INTEGERP ((end - 1)->object)
14408 /* CHARPOS is zero for blanks and stretch glyphs
14409 inserted by extend_face_to_end_of_line. */
14410 && (end - 1)->charpos <= 0)
14411 --end;
14412 glyph_before = glyph - 1;
14413 glyph_after = end;
14415 else
14417 struct glyph *g;
14419 /* If the glyph row is reversed, we need to process it from back
14420 to front, so swap the edge pointers. */
14421 glyphs_end = end = glyph - 1;
14422 glyph += row->used[TEXT_AREA] - 1;
14424 while (glyph > end + 1
14425 && INTEGERP (glyph->object)
14426 && glyph->charpos < 0)
14428 --glyph;
14429 x -= glyph->pixel_width;
14431 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14432 --glyph;
14433 /* By default, in reversed rows we put the cursor on the
14434 rightmost (first in the reading order) glyph. */
14435 for (g = end + 1; g < glyph; g++)
14436 x += g->pixel_width;
14437 while (end < glyph
14438 && INTEGERP ((end + 1)->object)
14439 && (end + 1)->charpos <= 0)
14440 ++end;
14441 glyph_before = glyph + 1;
14442 glyph_after = end;
14445 else if (row->reversed_p)
14447 /* In R2L rows that don't display text, put the cursor on the
14448 rightmost glyph. Case in point: an empty last line that is
14449 part of an R2L paragraph. */
14450 cursor = end - 1;
14451 /* Avoid placing the cursor on the last glyph of the row, where
14452 on terminal frames we hold the vertical border between
14453 adjacent windows. */
14454 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14455 && !WINDOW_RIGHTMOST_P (w)
14456 && cursor == row->glyphs[LAST_AREA] - 1)
14457 cursor--;
14458 x = -1; /* will be computed below, at label compute_x */
14461 /* Step 1: Try to find the glyph whose character position
14462 corresponds to point. If that's not possible, find 2 glyphs
14463 whose character positions are the closest to point, one before
14464 point, the other after it. */
14465 if (!row->reversed_p)
14466 while (/* not marched to end of glyph row */
14467 glyph < end
14468 /* glyph was not inserted by redisplay for internal purposes */
14469 && !INTEGERP (glyph->object))
14471 if (BUFFERP (glyph->object))
14473 ptrdiff_t dpos = glyph->charpos - pt_old;
14475 if (glyph->charpos > bpos_max)
14476 bpos_max = glyph->charpos;
14477 if (glyph->charpos < bpos_min)
14478 bpos_min = glyph->charpos;
14479 if (!glyph->avoid_cursor_p)
14481 /* If we hit point, we've found the glyph on which to
14482 display the cursor. */
14483 if (dpos == 0)
14485 match_with_avoid_cursor = 0;
14486 break;
14488 /* See if we've found a better approximation to
14489 POS_BEFORE or to POS_AFTER. */
14490 if (0 > dpos && dpos > pos_before - pt_old)
14492 pos_before = glyph->charpos;
14493 glyph_before = glyph;
14495 else if (0 < dpos && dpos < pos_after - pt_old)
14497 pos_after = glyph->charpos;
14498 glyph_after = glyph;
14501 else if (dpos == 0)
14502 match_with_avoid_cursor = 1;
14504 else if (STRINGP (glyph->object))
14506 Lisp_Object chprop;
14507 ptrdiff_t glyph_pos = glyph->charpos;
14509 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14510 glyph->object);
14511 if (!NILP (chprop))
14513 /* If the string came from a `display' text property,
14514 look up the buffer position of that property and
14515 use that position to update bpos_max, as if we
14516 actually saw such a position in one of the row's
14517 glyphs. This helps with supporting integer values
14518 of `cursor' property on the display string in
14519 situations where most or all of the row's buffer
14520 text is completely covered by display properties,
14521 so that no glyph with valid buffer positions is
14522 ever seen in the row. */
14523 ptrdiff_t prop_pos =
14524 string_buffer_position_lim (glyph->object, pos_before,
14525 pos_after, 0);
14527 if (prop_pos >= pos_before)
14528 bpos_max = prop_pos;
14530 if (INTEGERP (chprop))
14532 bpos_covered = bpos_max + XINT (chprop);
14533 /* If the `cursor' property covers buffer positions up
14534 to and including point, we should display cursor on
14535 this glyph. Note that, if a `cursor' property on one
14536 of the string's characters has an integer value, we
14537 will break out of the loop below _before_ we get to
14538 the position match above. IOW, integer values of
14539 the `cursor' property override the "exact match for
14540 point" strategy of positioning the cursor. */
14541 /* Implementation note: bpos_max == pt_old when, e.g.,
14542 we are in an empty line, where bpos_max is set to
14543 MATRIX_ROW_START_CHARPOS, see above. */
14544 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14546 cursor = glyph;
14547 break;
14551 string_seen = 1;
14553 x += glyph->pixel_width;
14554 ++glyph;
14556 else if (glyph > end) /* row is reversed */
14557 while (!INTEGERP (glyph->object))
14559 if (BUFFERP (glyph->object))
14561 ptrdiff_t dpos = glyph->charpos - pt_old;
14563 if (glyph->charpos > bpos_max)
14564 bpos_max = glyph->charpos;
14565 if (glyph->charpos < bpos_min)
14566 bpos_min = glyph->charpos;
14567 if (!glyph->avoid_cursor_p)
14569 if (dpos == 0)
14571 match_with_avoid_cursor = 0;
14572 break;
14574 if (0 > dpos && dpos > pos_before - pt_old)
14576 pos_before = glyph->charpos;
14577 glyph_before = glyph;
14579 else if (0 < dpos && dpos < pos_after - pt_old)
14581 pos_after = glyph->charpos;
14582 glyph_after = glyph;
14585 else if (dpos == 0)
14586 match_with_avoid_cursor = 1;
14588 else if (STRINGP (glyph->object))
14590 Lisp_Object chprop;
14591 ptrdiff_t glyph_pos = glyph->charpos;
14593 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14594 glyph->object);
14595 if (!NILP (chprop))
14597 ptrdiff_t prop_pos =
14598 string_buffer_position_lim (glyph->object, pos_before,
14599 pos_after, 0);
14601 if (prop_pos >= pos_before)
14602 bpos_max = prop_pos;
14604 if (INTEGERP (chprop))
14606 bpos_covered = bpos_max + XINT (chprop);
14607 /* If the `cursor' property covers buffer positions up
14608 to and including point, we should display cursor on
14609 this glyph. */
14610 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14612 cursor = glyph;
14613 break;
14616 string_seen = 1;
14618 --glyph;
14619 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14621 x--; /* can't use any pixel_width */
14622 break;
14624 x -= glyph->pixel_width;
14627 /* Step 2: If we didn't find an exact match for point, we need to
14628 look for a proper place to put the cursor among glyphs between
14629 GLYPH_BEFORE and GLYPH_AFTER. */
14630 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14631 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14632 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14634 /* An empty line has a single glyph whose OBJECT is zero and
14635 whose CHARPOS is the position of a newline on that line.
14636 Note that on a TTY, there are more glyphs after that, which
14637 were produced by extend_face_to_end_of_line, but their
14638 CHARPOS is zero or negative. */
14639 int empty_line_p =
14640 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14641 && INTEGERP (glyph->object) && glyph->charpos > 0
14642 /* On a TTY, continued and truncated rows also have a glyph at
14643 their end whose OBJECT is zero and whose CHARPOS is
14644 positive (the continuation and truncation glyphs), but such
14645 rows are obviously not "empty". */
14646 && !(row->continued_p || row->truncated_on_right_p);
14648 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14650 ptrdiff_t ellipsis_pos;
14652 /* Scan back over the ellipsis glyphs. */
14653 if (!row->reversed_p)
14655 ellipsis_pos = (glyph - 1)->charpos;
14656 while (glyph > row->glyphs[TEXT_AREA]
14657 && (glyph - 1)->charpos == ellipsis_pos)
14658 glyph--, x -= glyph->pixel_width;
14659 /* That loop always goes one position too far, including
14660 the glyph before the ellipsis. So scan forward over
14661 that one. */
14662 x += glyph->pixel_width;
14663 glyph++;
14665 else /* row is reversed */
14667 ellipsis_pos = (glyph + 1)->charpos;
14668 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14669 && (glyph + 1)->charpos == ellipsis_pos)
14670 glyph++, x += glyph->pixel_width;
14671 x -= glyph->pixel_width;
14672 glyph--;
14675 else if (match_with_avoid_cursor)
14677 cursor = glyph_after;
14678 x = -1;
14680 else if (string_seen)
14682 int incr = row->reversed_p ? -1 : +1;
14684 /* Need to find the glyph that came out of a string which is
14685 present at point. That glyph is somewhere between
14686 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14687 positioned between POS_BEFORE and POS_AFTER in the
14688 buffer. */
14689 struct glyph *start, *stop;
14690 ptrdiff_t pos = pos_before;
14692 x = -1;
14694 /* If the row ends in a newline from a display string,
14695 reordering could have moved the glyphs belonging to the
14696 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14697 in this case we extend the search to the last glyph in
14698 the row that was not inserted by redisplay. */
14699 if (row->ends_in_newline_from_string_p)
14701 glyph_after = end;
14702 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14705 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14706 correspond to POS_BEFORE and POS_AFTER, respectively. We
14707 need START and STOP in the order that corresponds to the
14708 row's direction as given by its reversed_p flag. If the
14709 directionality of characters between POS_BEFORE and
14710 POS_AFTER is the opposite of the row's base direction,
14711 these characters will have been reordered for display,
14712 and we need to reverse START and STOP. */
14713 if (!row->reversed_p)
14715 start = min (glyph_before, glyph_after);
14716 stop = max (glyph_before, glyph_after);
14718 else
14720 start = max (glyph_before, glyph_after);
14721 stop = min (glyph_before, glyph_after);
14723 for (glyph = start + incr;
14724 row->reversed_p ? glyph > stop : glyph < stop; )
14727 /* Any glyphs that come from the buffer are here because
14728 of bidi reordering. Skip them, and only pay
14729 attention to glyphs that came from some string. */
14730 if (STRINGP (glyph->object))
14732 Lisp_Object str;
14733 ptrdiff_t tem;
14734 /* If the display property covers the newline, we
14735 need to search for it one position farther. */
14736 ptrdiff_t lim = pos_after
14737 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14739 string_from_text_prop = 0;
14740 str = glyph->object;
14741 tem = string_buffer_position_lim (str, pos, lim, 0);
14742 if (tem == 0 /* from overlay */
14743 || pos <= tem)
14745 /* If the string from which this glyph came is
14746 found in the buffer at point, or at position
14747 that is closer to point than pos_after, then
14748 we've found the glyph we've been looking for.
14749 If it comes from an overlay (tem == 0), and
14750 it has the `cursor' property on one of its
14751 glyphs, record that glyph as a candidate for
14752 displaying the cursor. (As in the
14753 unidirectional version, we will display the
14754 cursor on the last candidate we find.) */
14755 if (tem == 0
14756 || tem == pt_old
14757 || (tem - pt_old > 0 && tem < pos_after))
14759 /* The glyphs from this string could have
14760 been reordered. Find the one with the
14761 smallest string position. Or there could
14762 be a character in the string with the
14763 `cursor' property, which means display
14764 cursor on that character's glyph. */
14765 ptrdiff_t strpos = glyph->charpos;
14767 if (tem)
14769 cursor = glyph;
14770 string_from_text_prop = 1;
14772 for ( ;
14773 (row->reversed_p ? glyph > stop : glyph < stop)
14774 && EQ (glyph->object, str);
14775 glyph += incr)
14777 Lisp_Object cprop;
14778 ptrdiff_t gpos = glyph->charpos;
14780 cprop = Fget_char_property (make_number (gpos),
14781 Qcursor,
14782 glyph->object);
14783 if (!NILP (cprop))
14785 cursor = glyph;
14786 break;
14788 if (tem && glyph->charpos < strpos)
14790 strpos = glyph->charpos;
14791 cursor = glyph;
14795 if (tem == pt_old
14796 || (tem - pt_old > 0 && tem < pos_after))
14797 goto compute_x;
14799 if (tem)
14800 pos = tem + 1; /* don't find previous instances */
14802 /* This string is not what we want; skip all of the
14803 glyphs that came from it. */
14804 while ((row->reversed_p ? glyph > stop : glyph < stop)
14805 && EQ (glyph->object, str))
14806 glyph += incr;
14808 else
14809 glyph += incr;
14812 /* If we reached the end of the line, and END was from a string,
14813 the cursor is not on this line. */
14814 if (cursor == NULL
14815 && (row->reversed_p ? glyph <= end : glyph >= end)
14816 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14817 && STRINGP (end->object)
14818 && row->continued_p)
14819 return 0;
14821 /* A truncated row may not include PT among its character positions.
14822 Setting the cursor inside the scroll margin will trigger
14823 recalculation of hscroll in hscroll_window_tree. But if a
14824 display string covers point, defer to the string-handling
14825 code below to figure this out. */
14826 else if (row->truncated_on_left_p && pt_old < bpos_min)
14828 cursor = glyph_before;
14829 x = -1;
14831 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14832 /* Zero-width characters produce no glyphs. */
14833 || (!empty_line_p
14834 && (row->reversed_p
14835 ? glyph_after > glyphs_end
14836 : glyph_after < glyphs_end)))
14838 cursor = glyph_after;
14839 x = -1;
14843 compute_x:
14844 if (cursor != NULL)
14845 glyph = cursor;
14846 else if (glyph == glyphs_end
14847 && pos_before == pos_after
14848 && STRINGP ((row->reversed_p
14849 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14850 : row->glyphs[TEXT_AREA])->object))
14852 /* If all the glyphs of this row came from strings, put the
14853 cursor on the first glyph of the row. This avoids having the
14854 cursor outside of the text area in this very rare and hard
14855 use case. */
14856 glyph =
14857 row->reversed_p
14858 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14859 : row->glyphs[TEXT_AREA];
14861 if (x < 0)
14863 struct glyph *g;
14865 /* Need to compute x that corresponds to GLYPH. */
14866 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14868 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14869 emacs_abort ();
14870 x += g->pixel_width;
14874 /* ROW could be part of a continued line, which, under bidi
14875 reordering, might have other rows whose start and end charpos
14876 occlude point. Only set w->cursor if we found a better
14877 approximation to the cursor position than we have from previously
14878 examined candidate rows belonging to the same continued line. */
14879 if (/* We already have a candidate row. */
14880 w->cursor.vpos >= 0
14881 /* That candidate is not the row we are processing. */
14882 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14883 /* Make sure cursor.vpos specifies a row whose start and end
14884 charpos occlude point, and it is valid candidate for being a
14885 cursor-row. This is because some callers of this function
14886 leave cursor.vpos at the row where the cursor was displayed
14887 during the last redisplay cycle. */
14888 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14889 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14890 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14892 struct glyph *g1
14893 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14895 /* Don't consider glyphs that are outside TEXT_AREA. */
14896 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14897 return 0;
14898 /* Keep the candidate whose buffer position is the closest to
14899 point or has the `cursor' property. */
14900 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14901 w->cursor.hpos >= 0
14902 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14903 && ((BUFFERP (g1->object)
14904 && (g1->charpos == pt_old /* An exact match always wins. */
14905 || (BUFFERP (glyph->object)
14906 && eabs (g1->charpos - pt_old)
14907 < eabs (glyph->charpos - pt_old))))
14908 /* Previous candidate is a glyph from a string that has
14909 a non-nil `cursor' property. */
14910 || (STRINGP (g1->object)
14911 && (!NILP (Fget_char_property (make_number (g1->charpos),
14912 Qcursor, g1->object))
14913 /* Previous candidate is from the same display
14914 string as this one, and the display string
14915 came from a text property. */
14916 || (EQ (g1->object, glyph->object)
14917 && string_from_text_prop)
14918 /* this candidate is from newline and its
14919 position is not an exact match */
14920 || (INTEGERP (glyph->object)
14921 && glyph->charpos != pt_old)))))
14922 return 0;
14923 /* If this candidate gives an exact match, use that. */
14924 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14925 /* If this candidate is a glyph created for the
14926 terminating newline of a line, and point is on that
14927 newline, it wins because it's an exact match. */
14928 || (!row->continued_p
14929 && INTEGERP (glyph->object)
14930 && glyph->charpos == 0
14931 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14932 /* Otherwise, keep the candidate that comes from a row
14933 spanning less buffer positions. This may win when one or
14934 both candidate positions are on glyphs that came from
14935 display strings, for which we cannot compare buffer
14936 positions. */
14937 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14938 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14939 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14940 return 0;
14942 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14943 w->cursor.x = x;
14944 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14945 w->cursor.y = row->y + dy;
14947 if (w == XWINDOW (selected_window))
14949 if (!row->continued_p
14950 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14951 && row->x == 0)
14953 this_line_buffer = XBUFFER (w->contents);
14955 CHARPOS (this_line_start_pos)
14956 = MATRIX_ROW_START_CHARPOS (row) + delta;
14957 BYTEPOS (this_line_start_pos)
14958 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14960 CHARPOS (this_line_end_pos)
14961 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14962 BYTEPOS (this_line_end_pos)
14963 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14965 this_line_y = w->cursor.y;
14966 this_line_pixel_height = row->height;
14967 this_line_vpos = w->cursor.vpos;
14968 this_line_start_x = row->x;
14970 else
14971 CHARPOS (this_line_start_pos) = 0;
14974 return 1;
14978 /* Run window scroll functions, if any, for WINDOW with new window
14979 start STARTP. Sets the window start of WINDOW to that position.
14981 We assume that the window's buffer is really current. */
14983 static struct text_pos
14984 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14986 struct window *w = XWINDOW (window);
14987 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14989 eassert (current_buffer == XBUFFER (w->contents));
14991 if (!NILP (Vwindow_scroll_functions))
14993 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14994 make_number (CHARPOS (startp)));
14995 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14996 /* In case the hook functions switch buffers. */
14997 set_buffer_internal (XBUFFER (w->contents));
15000 return startp;
15004 /* Make sure the line containing the cursor is fully visible.
15005 A value of 1 means there is nothing to be done.
15006 (Either the line is fully visible, or it cannot be made so,
15007 or we cannot tell.)
15009 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15010 is higher than window.
15012 If CURRENT_MATRIX_P is non-zero, use the information from the
15013 window's current glyph matrix; otherwise use the desired glyph
15014 matrix.
15016 A value of 0 means the caller should do scrolling
15017 as if point had gone off the screen. */
15019 static int
15020 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15022 struct glyph_matrix *matrix;
15023 struct glyph_row *row;
15024 int window_height;
15026 if (!make_cursor_line_fully_visible_p)
15027 return 1;
15029 /* It's not always possible to find the cursor, e.g, when a window
15030 is full of overlay strings. Don't do anything in that case. */
15031 if (w->cursor.vpos < 0)
15032 return 1;
15034 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15035 row = MATRIX_ROW (matrix, w->cursor.vpos);
15037 /* If the cursor row is not partially visible, there's nothing to do. */
15038 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15039 return 1;
15041 /* If the row the cursor is in is taller than the window's height,
15042 it's not clear what to do, so do nothing. */
15043 window_height = window_box_height (w);
15044 if (row->height >= window_height)
15046 if (!force_p || MINI_WINDOW_P (w)
15047 || w->vscroll || w->cursor.vpos == 0)
15048 return 1;
15050 return 0;
15054 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15055 non-zero means only WINDOW is redisplayed in redisplay_internal.
15056 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15057 in redisplay_window to bring a partially visible line into view in
15058 the case that only the cursor has moved.
15060 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15061 last screen line's vertical height extends past the end of the screen.
15063 Value is
15065 1 if scrolling succeeded
15067 0 if scrolling didn't find point.
15069 -1 if new fonts have been loaded so that we must interrupt
15070 redisplay, adjust glyph matrices, and try again. */
15072 enum
15074 SCROLLING_SUCCESS,
15075 SCROLLING_FAILED,
15076 SCROLLING_NEED_LARGER_MATRICES
15079 /* If scroll-conservatively is more than this, never recenter.
15081 If you change this, don't forget to update the doc string of
15082 `scroll-conservatively' and the Emacs manual. */
15083 #define SCROLL_LIMIT 100
15085 static int
15086 try_scrolling (Lisp_Object window, int just_this_one_p,
15087 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15088 int temp_scroll_step, int last_line_misfit)
15090 struct window *w = XWINDOW (window);
15091 struct frame *f = XFRAME (w->frame);
15092 struct text_pos pos, startp;
15093 struct it it;
15094 int this_scroll_margin, scroll_max, rc, height;
15095 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15096 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15097 Lisp_Object aggressive;
15098 /* We will never try scrolling more than this number of lines. */
15099 int scroll_limit = SCROLL_LIMIT;
15100 int frame_line_height = default_line_pixel_height (w);
15101 int window_total_lines
15102 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15104 #ifdef GLYPH_DEBUG
15105 debug_method_add (w, "try_scrolling");
15106 #endif
15108 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15110 /* Compute scroll margin height in pixels. We scroll when point is
15111 within this distance from the top or bottom of the window. */
15112 if (scroll_margin > 0)
15113 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15114 * frame_line_height;
15115 else
15116 this_scroll_margin = 0;
15118 /* Force arg_scroll_conservatively to have a reasonable value, to
15119 avoid scrolling too far away with slow move_it_* functions. Note
15120 that the user can supply scroll-conservatively equal to
15121 `most-positive-fixnum', which can be larger than INT_MAX. */
15122 if (arg_scroll_conservatively > scroll_limit)
15124 arg_scroll_conservatively = scroll_limit + 1;
15125 scroll_max = scroll_limit * frame_line_height;
15127 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15128 /* Compute how much we should try to scroll maximally to bring
15129 point into view. */
15130 scroll_max = (max (scroll_step,
15131 max (arg_scroll_conservatively, temp_scroll_step))
15132 * frame_line_height);
15133 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15134 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15135 /* We're trying to scroll because of aggressive scrolling but no
15136 scroll_step is set. Choose an arbitrary one. */
15137 scroll_max = 10 * frame_line_height;
15138 else
15139 scroll_max = 0;
15141 too_near_end:
15143 /* Decide whether to scroll down. */
15144 if (PT > CHARPOS (startp))
15146 int scroll_margin_y;
15148 /* Compute the pixel ypos of the scroll margin, then move IT to
15149 either that ypos or PT, whichever comes first. */
15150 start_display (&it, w, startp);
15151 scroll_margin_y = it.last_visible_y - this_scroll_margin
15152 - frame_line_height * extra_scroll_margin_lines;
15153 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15154 (MOVE_TO_POS | MOVE_TO_Y));
15156 if (PT > CHARPOS (it.current.pos))
15158 int y0 = line_bottom_y (&it);
15159 /* Compute how many pixels below window bottom to stop searching
15160 for PT. This avoids costly search for PT that is far away if
15161 the user limited scrolling by a small number of lines, but
15162 always finds PT if scroll_conservatively is set to a large
15163 number, such as most-positive-fixnum. */
15164 int slack = max (scroll_max, 10 * frame_line_height);
15165 int y_to_move = it.last_visible_y + slack;
15167 /* Compute the distance from the scroll margin to PT or to
15168 the scroll limit, whichever comes first. This should
15169 include the height of the cursor line, to make that line
15170 fully visible. */
15171 move_it_to (&it, PT, -1, y_to_move,
15172 -1, MOVE_TO_POS | MOVE_TO_Y);
15173 dy = line_bottom_y (&it) - y0;
15175 if (dy > scroll_max)
15176 return SCROLLING_FAILED;
15178 if (dy > 0)
15179 scroll_down_p = 1;
15183 if (scroll_down_p)
15185 /* Point is in or below the bottom scroll margin, so move the
15186 window start down. If scrolling conservatively, move it just
15187 enough down to make point visible. If scroll_step is set,
15188 move it down by scroll_step. */
15189 if (arg_scroll_conservatively)
15190 amount_to_scroll
15191 = min (max (dy, frame_line_height),
15192 frame_line_height * arg_scroll_conservatively);
15193 else if (scroll_step || temp_scroll_step)
15194 amount_to_scroll = scroll_max;
15195 else
15197 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15198 height = WINDOW_BOX_TEXT_HEIGHT (w);
15199 if (NUMBERP (aggressive))
15201 double float_amount = XFLOATINT (aggressive) * height;
15202 int aggressive_scroll = float_amount;
15203 if (aggressive_scroll == 0 && float_amount > 0)
15204 aggressive_scroll = 1;
15205 /* Don't let point enter the scroll margin near top of
15206 the window. This could happen if the value of
15207 scroll_up_aggressively is too large and there are
15208 non-zero margins, because scroll_up_aggressively
15209 means put point that fraction of window height
15210 _from_the_bottom_margin_. */
15211 if (aggressive_scroll + 2 * this_scroll_margin > height)
15212 aggressive_scroll = height - 2 * this_scroll_margin;
15213 amount_to_scroll = dy + aggressive_scroll;
15217 if (amount_to_scroll <= 0)
15218 return SCROLLING_FAILED;
15220 start_display (&it, w, startp);
15221 if (arg_scroll_conservatively <= scroll_limit)
15222 move_it_vertically (&it, amount_to_scroll);
15223 else
15225 /* Extra precision for users who set scroll-conservatively
15226 to a large number: make sure the amount we scroll
15227 the window start is never less than amount_to_scroll,
15228 which was computed as distance from window bottom to
15229 point. This matters when lines at window top and lines
15230 below window bottom have different height. */
15231 struct it it1;
15232 void *it1data = NULL;
15233 /* We use a temporary it1 because line_bottom_y can modify
15234 its argument, if it moves one line down; see there. */
15235 int start_y;
15237 SAVE_IT (it1, it, it1data);
15238 start_y = line_bottom_y (&it1);
15239 do {
15240 RESTORE_IT (&it, &it, it1data);
15241 move_it_by_lines (&it, 1);
15242 SAVE_IT (it1, it, it1data);
15243 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15246 /* If STARTP is unchanged, move it down another screen line. */
15247 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15248 move_it_by_lines (&it, 1);
15249 startp = it.current.pos;
15251 else
15253 struct text_pos scroll_margin_pos = startp;
15254 int y_offset = 0;
15256 /* See if point is inside the scroll margin at the top of the
15257 window. */
15258 if (this_scroll_margin)
15260 int y_start;
15262 start_display (&it, w, startp);
15263 y_start = it.current_y;
15264 move_it_vertically (&it, this_scroll_margin);
15265 scroll_margin_pos = it.current.pos;
15266 /* If we didn't move enough before hitting ZV, request
15267 additional amount of scroll, to move point out of the
15268 scroll margin. */
15269 if (IT_CHARPOS (it) == ZV
15270 && it.current_y - y_start < this_scroll_margin)
15271 y_offset = this_scroll_margin - (it.current_y - y_start);
15274 if (PT < CHARPOS (scroll_margin_pos))
15276 /* Point is in the scroll margin at the top of the window or
15277 above what is displayed in the window. */
15278 int y0, y_to_move;
15280 /* Compute the vertical distance from PT to the scroll
15281 margin position. Move as far as scroll_max allows, or
15282 one screenful, or 10 screen lines, whichever is largest.
15283 Give up if distance is greater than scroll_max or if we
15284 didn't reach the scroll margin position. */
15285 SET_TEXT_POS (pos, PT, PT_BYTE);
15286 start_display (&it, w, pos);
15287 y0 = it.current_y;
15288 y_to_move = max (it.last_visible_y,
15289 max (scroll_max, 10 * frame_line_height));
15290 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15291 y_to_move, -1,
15292 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15293 dy = it.current_y - y0;
15294 if (dy > scroll_max
15295 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15296 return SCROLLING_FAILED;
15298 /* Additional scroll for when ZV was too close to point. */
15299 dy += y_offset;
15301 /* Compute new window start. */
15302 start_display (&it, w, startp);
15304 if (arg_scroll_conservatively)
15305 amount_to_scroll = max (dy, frame_line_height
15306 * max (scroll_step, temp_scroll_step));
15307 else if (scroll_step || temp_scroll_step)
15308 amount_to_scroll = scroll_max;
15309 else
15311 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15312 height = WINDOW_BOX_TEXT_HEIGHT (w);
15313 if (NUMBERP (aggressive))
15315 double float_amount = XFLOATINT (aggressive) * height;
15316 int aggressive_scroll = float_amount;
15317 if (aggressive_scroll == 0 && float_amount > 0)
15318 aggressive_scroll = 1;
15319 /* Don't let point enter the scroll margin near
15320 bottom of the window, if the value of
15321 scroll_down_aggressively happens to be too
15322 large. */
15323 if (aggressive_scroll + 2 * this_scroll_margin > height)
15324 aggressive_scroll = height - 2 * this_scroll_margin;
15325 amount_to_scroll = dy + aggressive_scroll;
15329 if (amount_to_scroll <= 0)
15330 return SCROLLING_FAILED;
15332 move_it_vertically_backward (&it, amount_to_scroll);
15333 startp = it.current.pos;
15337 /* Run window scroll functions. */
15338 startp = run_window_scroll_functions (window, startp);
15340 /* Display the window. Give up if new fonts are loaded, or if point
15341 doesn't appear. */
15342 if (!try_window (window, startp, 0))
15343 rc = SCROLLING_NEED_LARGER_MATRICES;
15344 else if (w->cursor.vpos < 0)
15346 clear_glyph_matrix (w->desired_matrix);
15347 rc = SCROLLING_FAILED;
15349 else
15351 /* Maybe forget recorded base line for line number display. */
15352 if (!just_this_one_p
15353 || current_buffer->clip_changed
15354 || BEG_UNCHANGED < CHARPOS (startp))
15355 w->base_line_number = 0;
15357 /* If cursor ends up on a partially visible line,
15358 treat that as being off the bottom of the screen. */
15359 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15360 /* It's possible that the cursor is on the first line of the
15361 buffer, which is partially obscured due to a vscroll
15362 (Bug#7537). In that case, avoid looping forever. */
15363 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15365 clear_glyph_matrix (w->desired_matrix);
15366 ++extra_scroll_margin_lines;
15367 goto too_near_end;
15369 rc = SCROLLING_SUCCESS;
15372 return rc;
15376 /* Compute a suitable window start for window W if display of W starts
15377 on a continuation line. Value is non-zero if a new window start
15378 was computed.
15380 The new window start will be computed, based on W's width, starting
15381 from the start of the continued line. It is the start of the
15382 screen line with the minimum distance from the old start W->start. */
15384 static int
15385 compute_window_start_on_continuation_line (struct window *w)
15387 struct text_pos pos, start_pos;
15388 int window_start_changed_p = 0;
15390 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15392 /* If window start is on a continuation line... Window start may be
15393 < BEGV in case there's invisible text at the start of the
15394 buffer (M-x rmail, for example). */
15395 if (CHARPOS (start_pos) > BEGV
15396 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15398 struct it it;
15399 struct glyph_row *row;
15401 /* Handle the case that the window start is out of range. */
15402 if (CHARPOS (start_pos) < BEGV)
15403 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15404 else if (CHARPOS (start_pos) > ZV)
15405 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15407 /* Find the start of the continued line. This should be fast
15408 because find_newline is fast (newline cache). */
15409 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15410 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15411 row, DEFAULT_FACE_ID);
15412 reseat_at_previous_visible_line_start (&it);
15414 /* If the line start is "too far" away from the window start,
15415 say it takes too much time to compute a new window start. */
15416 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15417 /* PXW: Do we need upper bounds here? */
15418 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15420 int min_distance, distance;
15422 /* Move forward by display lines to find the new window
15423 start. If window width was enlarged, the new start can
15424 be expected to be > the old start. If window width was
15425 decreased, the new window start will be < the old start.
15426 So, we're looking for the display line start with the
15427 minimum distance from the old window start. */
15428 pos = it.current.pos;
15429 min_distance = INFINITY;
15430 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15431 distance < min_distance)
15433 min_distance = distance;
15434 pos = it.current.pos;
15435 if (it.line_wrap == WORD_WRAP)
15437 /* Under WORD_WRAP, move_it_by_lines is likely to
15438 overshoot and stop not at the first, but the
15439 second character from the left margin. So in
15440 that case, we need a more tight control on the X
15441 coordinate of the iterator than move_it_by_lines
15442 promises in its contract. The method is to first
15443 go to the last (rightmost) visible character of a
15444 line, then move to the leftmost character on the
15445 next line in a separate call. */
15446 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15447 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15448 move_it_to (&it, ZV, 0,
15449 it.current_y + it.max_ascent + it.max_descent, -1,
15450 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15452 else
15453 move_it_by_lines (&it, 1);
15456 /* Set the window start there. */
15457 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15458 window_start_changed_p = 1;
15462 return window_start_changed_p;
15466 /* Try cursor movement in case text has not changed in window WINDOW,
15467 with window start STARTP. Value is
15469 CURSOR_MOVEMENT_SUCCESS if successful
15471 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15473 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15474 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15475 we want to scroll as if scroll-step were set to 1. See the code.
15477 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15478 which case we have to abort this redisplay, and adjust matrices
15479 first. */
15481 enum
15483 CURSOR_MOVEMENT_SUCCESS,
15484 CURSOR_MOVEMENT_CANNOT_BE_USED,
15485 CURSOR_MOVEMENT_MUST_SCROLL,
15486 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15489 static int
15490 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15492 struct window *w = XWINDOW (window);
15493 struct frame *f = XFRAME (w->frame);
15494 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15496 #ifdef GLYPH_DEBUG
15497 if (inhibit_try_cursor_movement)
15498 return rc;
15499 #endif
15501 /* Previously, there was a check for Lisp integer in the
15502 if-statement below. Now, this field is converted to
15503 ptrdiff_t, thus zero means invalid position in a buffer. */
15504 eassert (w->last_point > 0);
15505 /* Likewise there was a check whether window_end_vpos is nil or larger
15506 than the window. Now window_end_vpos is int and so never nil, but
15507 let's leave eassert to check whether it fits in the window. */
15508 eassert (w->window_end_vpos < w->current_matrix->nrows);
15510 /* Handle case where text has not changed, only point, and it has
15511 not moved off the frame. */
15512 if (/* Point may be in this window. */
15513 PT >= CHARPOS (startp)
15514 /* Selective display hasn't changed. */
15515 && !current_buffer->clip_changed
15516 /* Function force-mode-line-update is used to force a thorough
15517 redisplay. It sets either windows_or_buffers_changed or
15518 update_mode_lines. So don't take a shortcut here for these
15519 cases. */
15520 && !update_mode_lines
15521 && !windows_or_buffers_changed
15522 && !f->cursor_type_changed
15523 && NILP (Vshow_trailing_whitespace)
15524 /* This code is not used for mini-buffer for the sake of the case
15525 of redisplaying to replace an echo area message; since in
15526 that case the mini-buffer contents per se are usually
15527 unchanged. This code is of no real use in the mini-buffer
15528 since the handling of this_line_start_pos, etc., in redisplay
15529 handles the same cases. */
15530 && !EQ (window, minibuf_window)
15531 && (FRAME_WINDOW_P (f)
15532 || !overlay_arrow_in_current_buffer_p ()))
15534 int this_scroll_margin, top_scroll_margin;
15535 struct glyph_row *row = NULL;
15536 int frame_line_height = default_line_pixel_height (w);
15537 int window_total_lines
15538 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15540 #ifdef GLYPH_DEBUG
15541 debug_method_add (w, "cursor movement");
15542 #endif
15544 /* Scroll if point within this distance from the top or bottom
15545 of the window. This is a pixel value. */
15546 if (scroll_margin > 0)
15548 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15549 this_scroll_margin *= frame_line_height;
15551 else
15552 this_scroll_margin = 0;
15554 top_scroll_margin = this_scroll_margin;
15555 if (WINDOW_WANTS_HEADER_LINE_P (w))
15556 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15558 /* Start with the row the cursor was displayed during the last
15559 not paused redisplay. Give up if that row is not valid. */
15560 if (w->last_cursor_vpos < 0
15561 || w->last_cursor_vpos >= w->current_matrix->nrows)
15562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15563 else
15565 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15566 if (row->mode_line_p)
15567 ++row;
15568 if (!row->enabled_p)
15569 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15572 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15574 int scroll_p = 0, must_scroll = 0;
15575 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15577 if (PT > w->last_point)
15579 /* Point has moved forward. */
15580 while (MATRIX_ROW_END_CHARPOS (row) < PT
15581 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15583 eassert (row->enabled_p);
15584 ++row;
15587 /* If the end position of a row equals the start
15588 position of the next row, and PT is at that position,
15589 we would rather display cursor in the next line. */
15590 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15591 && MATRIX_ROW_END_CHARPOS (row) == PT
15592 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15593 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15594 && !cursor_row_p (row))
15595 ++row;
15597 /* If within the scroll margin, scroll. Note that
15598 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15599 the next line would be drawn, and that
15600 this_scroll_margin can be zero. */
15601 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15602 || PT > MATRIX_ROW_END_CHARPOS (row)
15603 /* Line is completely visible last line in window
15604 and PT is to be set in the next line. */
15605 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15606 && PT == MATRIX_ROW_END_CHARPOS (row)
15607 && !row->ends_at_zv_p
15608 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15609 scroll_p = 1;
15611 else if (PT < w->last_point)
15613 /* Cursor has to be moved backward. Note that PT >=
15614 CHARPOS (startp) because of the outer if-statement. */
15615 while (!row->mode_line_p
15616 && (MATRIX_ROW_START_CHARPOS (row) > PT
15617 || (MATRIX_ROW_START_CHARPOS (row) == PT
15618 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15619 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15620 row > w->current_matrix->rows
15621 && (row-1)->ends_in_newline_from_string_p))))
15622 && (row->y > top_scroll_margin
15623 || CHARPOS (startp) == BEGV))
15625 eassert (row->enabled_p);
15626 --row;
15629 /* Consider the following case: Window starts at BEGV,
15630 there is invisible, intangible text at BEGV, so that
15631 display starts at some point START > BEGV. It can
15632 happen that we are called with PT somewhere between
15633 BEGV and START. Try to handle that case. */
15634 if (row < w->current_matrix->rows
15635 || row->mode_line_p)
15637 row = w->current_matrix->rows;
15638 if (row->mode_line_p)
15639 ++row;
15642 /* Due to newlines in overlay strings, we may have to
15643 skip forward over overlay strings. */
15644 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15645 && MATRIX_ROW_END_CHARPOS (row) == PT
15646 && !cursor_row_p (row))
15647 ++row;
15649 /* If within the scroll margin, scroll. */
15650 if (row->y < top_scroll_margin
15651 && CHARPOS (startp) != BEGV)
15652 scroll_p = 1;
15654 else
15656 /* Cursor did not move. So don't scroll even if cursor line
15657 is partially visible, as it was so before. */
15658 rc = CURSOR_MOVEMENT_SUCCESS;
15661 if (PT < MATRIX_ROW_START_CHARPOS (row)
15662 || PT > MATRIX_ROW_END_CHARPOS (row))
15664 /* if PT is not in the glyph row, give up. */
15665 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15666 must_scroll = 1;
15668 else if (rc != CURSOR_MOVEMENT_SUCCESS
15669 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15671 struct glyph_row *row1;
15673 /* If rows are bidi-reordered and point moved, back up
15674 until we find a row that does not belong to a
15675 continuation line. This is because we must consider
15676 all rows of a continued line as candidates for the
15677 new cursor positioning, since row start and end
15678 positions change non-linearly with vertical position
15679 in such rows. */
15680 /* FIXME: Revisit this when glyph ``spilling'' in
15681 continuation lines' rows is implemented for
15682 bidi-reordered rows. */
15683 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15684 MATRIX_ROW_CONTINUATION_LINE_P (row);
15685 --row)
15687 /* If we hit the beginning of the displayed portion
15688 without finding the first row of a continued
15689 line, give up. */
15690 if (row <= row1)
15692 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15693 break;
15695 eassert (row->enabled_p);
15698 if (must_scroll)
15700 else if (rc != CURSOR_MOVEMENT_SUCCESS
15701 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15702 /* Make sure this isn't a header line by any chance, since
15703 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15704 && !row->mode_line_p
15705 && make_cursor_line_fully_visible_p)
15707 if (PT == MATRIX_ROW_END_CHARPOS (row)
15708 && !row->ends_at_zv_p
15709 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15710 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15711 else if (row->height > window_box_height (w))
15713 /* If we end up in a partially visible line, let's
15714 make it fully visible, except when it's taller
15715 than the window, in which case we can't do much
15716 about it. */
15717 *scroll_step = 1;
15718 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15720 else
15722 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15723 if (!cursor_row_fully_visible_p (w, 0, 1))
15724 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15725 else
15726 rc = CURSOR_MOVEMENT_SUCCESS;
15729 else if (scroll_p)
15730 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15731 else if (rc != CURSOR_MOVEMENT_SUCCESS
15732 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15734 /* With bidi-reordered rows, there could be more than
15735 one candidate row whose start and end positions
15736 occlude point. We need to let set_cursor_from_row
15737 find the best candidate. */
15738 /* FIXME: Revisit this when glyph ``spilling'' in
15739 continuation lines' rows is implemented for
15740 bidi-reordered rows. */
15741 int rv = 0;
15745 int at_zv_p = 0, exact_match_p = 0;
15747 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15748 && PT <= MATRIX_ROW_END_CHARPOS (row)
15749 && cursor_row_p (row))
15750 rv |= set_cursor_from_row (w, row, w->current_matrix,
15751 0, 0, 0, 0);
15752 /* As soon as we've found the exact match for point,
15753 or the first suitable row whose ends_at_zv_p flag
15754 is set, we are done. */
15755 if (rv)
15757 at_zv_p = MATRIX_ROW (w->current_matrix,
15758 w->cursor.vpos)->ends_at_zv_p;
15759 if (!at_zv_p
15760 && w->cursor.hpos >= 0
15761 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15762 w->cursor.vpos))
15764 struct glyph_row *candidate =
15765 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15766 struct glyph *g =
15767 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15768 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15770 exact_match_p =
15771 (BUFFERP (g->object) && g->charpos == PT)
15772 || (INTEGERP (g->object)
15773 && (g->charpos == PT
15774 || (g->charpos == 0 && endpos - 1 == PT)));
15776 if (at_zv_p || exact_match_p)
15778 rc = CURSOR_MOVEMENT_SUCCESS;
15779 break;
15782 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15783 break;
15784 ++row;
15786 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15787 || row->continued_p)
15788 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15789 || (MATRIX_ROW_START_CHARPOS (row) == PT
15790 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15791 /* If we didn't find any candidate rows, or exited the
15792 loop before all the candidates were examined, signal
15793 to the caller that this method failed. */
15794 if (rc != CURSOR_MOVEMENT_SUCCESS
15795 && !(rv
15796 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15797 && !row->continued_p))
15798 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15799 else if (rv)
15800 rc = CURSOR_MOVEMENT_SUCCESS;
15802 else
15806 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15808 rc = CURSOR_MOVEMENT_SUCCESS;
15809 break;
15811 ++row;
15813 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15814 && MATRIX_ROW_START_CHARPOS (row) == PT
15815 && cursor_row_p (row));
15820 return rc;
15824 void
15825 set_vertical_scroll_bar (struct window *w)
15827 ptrdiff_t start, end, whole;
15829 /* Calculate the start and end positions for the current window.
15830 At some point, it would be nice to choose between scrollbars
15831 which reflect the whole buffer size, with special markers
15832 indicating narrowing, and scrollbars which reflect only the
15833 visible region.
15835 Note that mini-buffers sometimes aren't displaying any text. */
15836 if (!MINI_WINDOW_P (w)
15837 || (w == XWINDOW (minibuf_window)
15838 && NILP (echo_area_buffer[0])))
15840 struct buffer *buf = XBUFFER (w->contents);
15841 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15842 start = marker_position (w->start) - BUF_BEGV (buf);
15843 /* I don't think this is guaranteed to be right. For the
15844 moment, we'll pretend it is. */
15845 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15847 if (end < start)
15848 end = start;
15849 if (whole < (end - start))
15850 whole = end - start;
15852 else
15853 start = end = whole = 0;
15855 /* Indicate what this scroll bar ought to be displaying now. */
15856 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15857 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15858 (w, end - start, whole, start);
15862 void
15863 set_horizontal_scroll_bar (struct window *w)
15865 int start, end, whole, portion;
15867 if (!MINI_WINDOW_P (w)
15868 || (w == XWINDOW (minibuf_window)
15869 && NILP (echo_area_buffer[0])))
15871 struct buffer *b = XBUFFER (w->contents);
15872 struct buffer *old_buffer = NULL;
15873 struct it it;
15874 struct text_pos startp;
15876 if (b != current_buffer)
15878 old_buffer = current_buffer;
15879 set_buffer_internal (b);
15882 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15883 start_display (&it, w, startp);
15884 it.last_visible_x = INT_MAX;
15885 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15886 MOVE_TO_X | MOVE_TO_Y);
15887 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15888 window_box_height (w), -1,
15889 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15891 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15892 end = start + window_box_width (w, TEXT_AREA);
15893 portion = end - start;
15894 /* After enlarging a horizontally scrolled window such that it
15895 gets at least as wide as the text it contains, make sure that
15896 the thumb doesn't fill the entire scroll bar so we can still
15897 drag it back to see the entire text. */
15898 whole = max (whole, end);
15900 if (it.bidi_p)
15902 Lisp_Object pdir;
15904 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15905 if (EQ (pdir, Qright_to_left))
15907 start = whole - end;
15908 end = start + portion;
15912 if (old_buffer)
15913 set_buffer_internal (old_buffer);
15915 else
15916 start = end = whole = portion = 0;
15918 w->hscroll_whole = whole;
15920 /* Indicate what this scroll bar ought to be displaying now. */
15921 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15922 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15923 (w, portion, whole, start);
15927 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15928 selected_window is redisplayed.
15930 We can return without actually redisplaying the window if fonts has been
15931 changed on window's frame. In that case, redisplay_internal will retry.
15933 As one of the important parts of redisplaying a window, we need to
15934 decide whether the previous window-start position (stored in the
15935 window's w->start marker position) is still valid, and if it isn't,
15936 recompute it. Some details about that:
15938 . The previous window-start could be in a continuation line, in
15939 which case we need to recompute it when the window width
15940 changes. See compute_window_start_on_continuation_line and its
15941 call below.
15943 . The text that changed since last redisplay could include the
15944 previous window-start position. In that case, we try to salvage
15945 what we can from the current glyph matrix by calling
15946 try_scrolling, which see.
15948 . Some Emacs command could force us to use a specific window-start
15949 position by setting the window's force_start flag, or gently
15950 propose doing that by setting the window's optional_new_start
15951 flag. In these cases, we try using the specified start point if
15952 that succeeds (i.e. the window desired matrix is successfully
15953 recomputed, and point location is within the window). In case
15954 of optional_new_start, we first check if the specified start
15955 position is feasible, i.e. if it will allow point to be
15956 displayed in the window. If using the specified start point
15957 fails, e.g., if new fonts are needed to be loaded, we abort the
15958 redisplay cycle and leave it up to the next cycle to figure out
15959 things.
15961 . Note that the window's force_start flag is sometimes set by
15962 redisplay itself, when it decides that the previous window start
15963 point is fine and should be kept. Search for "goto force_start"
15964 below to see the details. Like the values of window-start
15965 specified outside of redisplay, these internally-deduced values
15966 are tested for feasibility, and ignored if found to be
15967 unfeasible.
15969 . Note that the function try_window, used to completely redisplay
15970 a window, accepts the window's start point as its argument.
15971 This is used several times in the redisplay code to control
15972 where the window start will be, according to user options such
15973 as scroll-conservatively, and also to ensure the screen line
15974 showing point will be fully (as opposed to partially) visible on
15975 display. */
15977 static void
15978 redisplay_window (Lisp_Object window, bool just_this_one_p)
15980 struct window *w = XWINDOW (window);
15981 struct frame *f = XFRAME (w->frame);
15982 struct buffer *buffer = XBUFFER (w->contents);
15983 struct buffer *old = current_buffer;
15984 struct text_pos lpoint, opoint, startp;
15985 int update_mode_line;
15986 int tem;
15987 struct it it;
15988 /* Record it now because it's overwritten. */
15989 bool current_matrix_up_to_date_p = false;
15990 bool used_current_matrix_p = false;
15991 /* This is less strict than current_matrix_up_to_date_p.
15992 It indicates that the buffer contents and narrowing are unchanged. */
15993 bool buffer_unchanged_p = false;
15994 int temp_scroll_step = 0;
15995 ptrdiff_t count = SPECPDL_INDEX ();
15996 int rc;
15997 int centering_position = -1;
15998 int last_line_misfit = 0;
15999 ptrdiff_t beg_unchanged, end_unchanged;
16000 int frame_line_height;
16002 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16003 opoint = lpoint;
16005 #ifdef GLYPH_DEBUG
16006 *w->desired_matrix->method = 0;
16007 #endif
16009 if (!just_this_one_p
16010 && REDISPLAY_SOME_P ()
16011 && !w->redisplay
16012 && !f->redisplay
16013 && !buffer->text->redisplay
16014 && BUF_PT (buffer) == w->last_point)
16015 return;
16017 /* Make sure that both W's markers are valid. */
16018 eassert (XMARKER (w->start)->buffer == buffer);
16019 eassert (XMARKER (w->pointm)->buffer == buffer);
16021 /* We come here again if we need to run window-text-change-functions
16022 below. */
16023 restart:
16024 reconsider_clip_changes (w);
16025 frame_line_height = default_line_pixel_height (w);
16027 /* Has the mode line to be updated? */
16028 update_mode_line = (w->update_mode_line
16029 || update_mode_lines
16030 || buffer->clip_changed
16031 || buffer->prevent_redisplay_optimizations_p);
16033 if (!just_this_one_p)
16034 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16035 cleverly elsewhere. */
16036 w->must_be_updated_p = true;
16038 if (MINI_WINDOW_P (w))
16040 if (w == XWINDOW (echo_area_window)
16041 && !NILP (echo_area_buffer[0]))
16043 if (update_mode_line)
16044 /* We may have to update a tty frame's menu bar or a
16045 tool-bar. Example `M-x C-h C-h C-g'. */
16046 goto finish_menu_bars;
16047 else
16048 /* We've already displayed the echo area glyphs in this window. */
16049 goto finish_scroll_bars;
16051 else if ((w != XWINDOW (minibuf_window)
16052 || minibuf_level == 0)
16053 /* When buffer is nonempty, redisplay window normally. */
16054 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16055 /* Quail displays non-mini buffers in minibuffer window.
16056 In that case, redisplay the window normally. */
16057 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16059 /* W is a mini-buffer window, but it's not active, so clear
16060 it. */
16061 int yb = window_text_bottom_y (w);
16062 struct glyph_row *row;
16063 int y;
16065 for (y = 0, row = w->desired_matrix->rows;
16066 y < yb;
16067 y += row->height, ++row)
16068 blank_row (w, row, y);
16069 goto finish_scroll_bars;
16072 clear_glyph_matrix (w->desired_matrix);
16075 /* Otherwise set up data on this window; select its buffer and point
16076 value. */
16077 /* Really select the buffer, for the sake of buffer-local
16078 variables. */
16079 set_buffer_internal_1 (XBUFFER (w->contents));
16081 current_matrix_up_to_date_p
16082 = (w->window_end_valid
16083 && !current_buffer->clip_changed
16084 && !current_buffer->prevent_redisplay_optimizations_p
16085 && !window_outdated (w));
16087 /* Run the window-text-change-functions
16088 if it is possible that the text on the screen has changed
16089 (either due to modification of the text, or any other reason). */
16090 if (!current_matrix_up_to_date_p
16091 && !NILP (Vwindow_text_change_functions))
16093 safe_run_hooks (Qwindow_text_change_functions);
16094 goto restart;
16097 beg_unchanged = BEG_UNCHANGED;
16098 end_unchanged = END_UNCHANGED;
16100 SET_TEXT_POS (opoint, PT, PT_BYTE);
16102 specbind (Qinhibit_point_motion_hooks, Qt);
16104 buffer_unchanged_p
16105 = (w->window_end_valid
16106 && !current_buffer->clip_changed
16107 && !window_outdated (w));
16109 /* When windows_or_buffers_changed is non-zero, we can't rely
16110 on the window end being valid, so set it to zero there. */
16111 if (windows_or_buffers_changed)
16113 /* If window starts on a continuation line, maybe adjust the
16114 window start in case the window's width changed. */
16115 if (XMARKER (w->start)->buffer == current_buffer)
16116 compute_window_start_on_continuation_line (w);
16118 w->window_end_valid = false;
16119 /* If so, we also can't rely on current matrix
16120 and should not fool try_cursor_movement below. */
16121 current_matrix_up_to_date_p = false;
16124 /* Some sanity checks. */
16125 CHECK_WINDOW_END (w);
16126 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16127 emacs_abort ();
16128 if (BYTEPOS (opoint) < CHARPOS (opoint))
16129 emacs_abort ();
16131 if (mode_line_update_needed (w))
16132 update_mode_line = 1;
16134 /* Point refers normally to the selected window. For any other
16135 window, set up appropriate value. */
16136 if (!EQ (window, selected_window))
16138 ptrdiff_t new_pt = marker_position (w->pointm);
16139 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16141 if (new_pt < BEGV)
16143 new_pt = BEGV;
16144 new_pt_byte = BEGV_BYTE;
16145 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16147 else if (new_pt > (ZV - 1))
16149 new_pt = ZV;
16150 new_pt_byte = ZV_BYTE;
16151 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16154 /* We don't use SET_PT so that the point-motion hooks don't run. */
16155 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16158 /* If any of the character widths specified in the display table
16159 have changed, invalidate the width run cache. It's true that
16160 this may be a bit late to catch such changes, but the rest of
16161 redisplay goes (non-fatally) haywire when the display table is
16162 changed, so why should we worry about doing any better? */
16163 if (current_buffer->width_run_cache
16164 || (current_buffer->base_buffer
16165 && current_buffer->base_buffer->width_run_cache))
16167 struct Lisp_Char_Table *disptab = buffer_display_table ();
16169 if (! disptab_matches_widthtab
16170 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16172 struct buffer *buf = current_buffer;
16174 if (buf->base_buffer)
16175 buf = buf->base_buffer;
16176 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16177 recompute_width_table (current_buffer, disptab);
16181 /* If window-start is screwed up, choose a new one. */
16182 if (XMARKER (w->start)->buffer != current_buffer)
16183 goto recenter;
16185 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16187 /* If someone specified a new starting point but did not insist,
16188 check whether it can be used. */
16189 if ((w->optional_new_start || window_frozen_p (w))
16190 && CHARPOS (startp) >= BEGV
16191 && CHARPOS (startp) <= ZV)
16193 ptrdiff_t it_charpos;
16195 w->optional_new_start = 0;
16196 start_display (&it, w, startp);
16197 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16198 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16199 /* Record IT's position now, since line_bottom_y might change
16200 that. */
16201 it_charpos = IT_CHARPOS (it);
16202 /* Make sure we set the force_start flag only if the cursor row
16203 will be fully visible. Otherwise, the code under force_start
16204 label below will try to move point back into view, which is
16205 not what the code which sets optional_new_start wants. */
16206 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16207 && !w->force_start)
16209 if (it_charpos == PT)
16210 w->force_start = 1;
16211 /* IT may overshoot PT if text at PT is invisible. */
16212 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16213 w->force_start = 1;
16214 #ifdef GLYPH_DEBUG
16215 if (w->force_start)
16217 if (window_frozen_p (w))
16218 debug_method_add (w, "set force_start from frozen window start");
16219 else
16220 debug_method_add (w, "set force_start from optional_new_start");
16222 #endif
16226 force_start:
16228 /* Handle case where place to start displaying has been specified,
16229 unless the specified location is outside the accessible range. */
16230 if (w->force_start)
16232 /* We set this later on if we have to adjust point. */
16233 int new_vpos = -1;
16235 w->force_start = 0;
16236 w->vscroll = 0;
16237 w->window_end_valid = 0;
16239 /* Forget any recorded base line for line number display. */
16240 if (!buffer_unchanged_p)
16241 w->base_line_number = 0;
16243 /* Redisplay the mode line. Select the buffer properly for that.
16244 Also, run the hook window-scroll-functions
16245 because we have scrolled. */
16246 /* Note, we do this after clearing force_start because
16247 if there's an error, it is better to forget about force_start
16248 than to get into an infinite loop calling the hook functions
16249 and having them get more errors. */
16250 if (!update_mode_line
16251 || ! NILP (Vwindow_scroll_functions))
16253 update_mode_line = 1;
16254 w->update_mode_line = 1;
16255 startp = run_window_scroll_functions (window, startp);
16258 if (CHARPOS (startp) < BEGV)
16259 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16260 else if (CHARPOS (startp) > ZV)
16261 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16263 /* Redisplay, then check if cursor has been set during the
16264 redisplay. Give up if new fonts were loaded. */
16265 /* We used to issue a CHECK_MARGINS argument to try_window here,
16266 but this causes scrolling to fail when point begins inside
16267 the scroll margin (bug#148) -- cyd */
16268 if (!try_window (window, startp, 0))
16270 w->force_start = 1;
16271 clear_glyph_matrix (w->desired_matrix);
16272 goto need_larger_matrices;
16275 if (w->cursor.vpos < 0)
16277 /* If point does not appear, try to move point so it does
16278 appear. The desired matrix has been built above, so we
16279 can use it here. */
16280 new_vpos = window_box_height (w) / 2;
16283 if (!cursor_row_fully_visible_p (w, 0, 0))
16285 /* Point does appear, but on a line partly visible at end of window.
16286 Move it back to a fully-visible line. */
16287 new_vpos = window_box_height (w);
16288 /* But if window_box_height suggests a Y coordinate that is
16289 not less than we already have, that line will clearly not
16290 be fully visible, so give up and scroll the display.
16291 This can happen when the default face uses a font whose
16292 dimensions are different from the frame's default
16293 font. */
16294 if (new_vpos >= w->cursor.y)
16296 w->cursor.vpos = -1;
16297 clear_glyph_matrix (w->desired_matrix);
16298 goto try_to_scroll;
16301 else if (w->cursor.vpos >= 0)
16303 /* Some people insist on not letting point enter the scroll
16304 margin, even though this part handles windows that didn't
16305 scroll at all. */
16306 int window_total_lines
16307 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16308 int margin = min (scroll_margin, window_total_lines / 4);
16309 int pixel_margin = margin * frame_line_height;
16310 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16312 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16313 below, which finds the row to move point to, advances by
16314 the Y coordinate of the _next_ row, see the definition of
16315 MATRIX_ROW_BOTTOM_Y. */
16316 if (w->cursor.vpos < margin + header_line)
16318 w->cursor.vpos = -1;
16319 clear_glyph_matrix (w->desired_matrix);
16320 goto try_to_scroll;
16322 else
16324 int window_height = window_box_height (w);
16326 if (header_line)
16327 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16328 if (w->cursor.y >= window_height - pixel_margin)
16330 w->cursor.vpos = -1;
16331 clear_glyph_matrix (w->desired_matrix);
16332 goto try_to_scroll;
16337 /* If we need to move point for either of the above reasons,
16338 now actually do it. */
16339 if (new_vpos >= 0)
16341 struct glyph_row *row;
16343 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16344 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16345 ++row;
16347 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16348 MATRIX_ROW_START_BYTEPOS (row));
16350 if (w != XWINDOW (selected_window))
16351 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16352 else if (current_buffer == old)
16353 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16355 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16357 /* Re-run pre-redisplay-function so it can update the region
16358 according to the new position of point. */
16359 /* Other than the cursor, w's redisplay is done so we can set its
16360 redisplay to false. Also the buffer's redisplay can be set to
16361 false, since propagate_buffer_redisplay should have already
16362 propagated its info to `w' anyway. */
16363 w->redisplay = false;
16364 XBUFFER (w->contents)->text->redisplay = false;
16365 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16367 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16369 /* pre-redisplay-function made changes (e.g. move the region)
16370 that require another round of redisplay. */
16371 clear_glyph_matrix (w->desired_matrix);
16372 if (!try_window (window, startp, 0))
16373 goto need_larger_matrices;
16376 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16378 clear_glyph_matrix (w->desired_matrix);
16379 goto try_to_scroll;
16382 #ifdef GLYPH_DEBUG
16383 debug_method_add (w, "forced window start");
16384 #endif
16385 goto done;
16388 /* Handle case where text has not changed, only point, and it has
16389 not moved off the frame, and we are not retrying after hscroll.
16390 (current_matrix_up_to_date_p is nonzero when retrying.) */
16391 if (current_matrix_up_to_date_p
16392 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16393 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16395 switch (rc)
16397 case CURSOR_MOVEMENT_SUCCESS:
16398 used_current_matrix_p = 1;
16399 goto done;
16401 case CURSOR_MOVEMENT_MUST_SCROLL:
16402 goto try_to_scroll;
16404 default:
16405 emacs_abort ();
16408 /* If current starting point was originally the beginning of a line
16409 but no longer is, find a new starting point. */
16410 else if (w->start_at_line_beg
16411 && !(CHARPOS (startp) <= BEGV
16412 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16414 #ifdef GLYPH_DEBUG
16415 debug_method_add (w, "recenter 1");
16416 #endif
16417 goto recenter;
16420 /* Try scrolling with try_window_id. Value is > 0 if update has
16421 been done, it is -1 if we know that the same window start will
16422 not work. It is 0 if unsuccessful for some other reason. */
16423 else if ((tem = try_window_id (w)) != 0)
16425 #ifdef GLYPH_DEBUG
16426 debug_method_add (w, "try_window_id %d", tem);
16427 #endif
16429 if (f->fonts_changed)
16430 goto need_larger_matrices;
16431 if (tem > 0)
16432 goto done;
16434 /* Otherwise try_window_id has returned -1 which means that we
16435 don't want the alternative below this comment to execute. */
16437 else if (CHARPOS (startp) >= BEGV
16438 && CHARPOS (startp) <= ZV
16439 && PT >= CHARPOS (startp)
16440 && (CHARPOS (startp) < ZV
16441 /* Avoid starting at end of buffer. */
16442 || CHARPOS (startp) == BEGV
16443 || !window_outdated (w)))
16445 int d1, d2, d5, d6;
16446 int rtop, rbot;
16448 /* If first window line is a continuation line, and window start
16449 is inside the modified region, but the first change is before
16450 current window start, we must select a new window start.
16452 However, if this is the result of a down-mouse event (e.g. by
16453 extending the mouse-drag-overlay), we don't want to select a
16454 new window start, since that would change the position under
16455 the mouse, resulting in an unwanted mouse-movement rather
16456 than a simple mouse-click. */
16457 if (!w->start_at_line_beg
16458 && NILP (do_mouse_tracking)
16459 && CHARPOS (startp) > BEGV
16460 && CHARPOS (startp) > BEG + beg_unchanged
16461 && CHARPOS (startp) <= Z - end_unchanged
16462 /* Even if w->start_at_line_beg is nil, a new window may
16463 start at a line_beg, since that's how set_buffer_window
16464 sets it. So, we need to check the return value of
16465 compute_window_start_on_continuation_line. (See also
16466 bug#197). */
16467 && XMARKER (w->start)->buffer == current_buffer
16468 && compute_window_start_on_continuation_line (w)
16469 /* It doesn't make sense to force the window start like we
16470 do at label force_start if it is already known that point
16471 will not be fully visible in the resulting window, because
16472 doing so will move point from its correct position
16473 instead of scrolling the window to bring point into view.
16474 See bug#9324. */
16475 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16476 /* A very tall row could need more than the window height,
16477 in which case we accept that it is partially visible. */
16478 && (rtop != 0) == (rbot != 0))
16480 w->force_start = 1;
16481 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16482 #ifdef GLYPH_DEBUG
16483 debug_method_add (w, "recomputed window start in continuation line");
16484 #endif
16485 goto force_start;
16488 #ifdef GLYPH_DEBUG
16489 debug_method_add (w, "same window start");
16490 #endif
16492 /* Try to redisplay starting at same place as before.
16493 If point has not moved off frame, accept the results. */
16494 if (!current_matrix_up_to_date_p
16495 /* Don't use try_window_reusing_current_matrix in this case
16496 because a window scroll function can have changed the
16497 buffer. */
16498 || !NILP (Vwindow_scroll_functions)
16499 || MINI_WINDOW_P (w)
16500 || !(used_current_matrix_p
16501 = try_window_reusing_current_matrix (w)))
16503 IF_DEBUG (debug_method_add (w, "1"));
16504 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16505 /* -1 means we need to scroll.
16506 0 means we need new matrices, but fonts_changed
16507 is set in that case, so we will detect it below. */
16508 goto try_to_scroll;
16511 if (f->fonts_changed)
16512 goto need_larger_matrices;
16514 if (w->cursor.vpos >= 0)
16516 if (!just_this_one_p
16517 || current_buffer->clip_changed
16518 || BEG_UNCHANGED < CHARPOS (startp))
16519 /* Forget any recorded base line for line number display. */
16520 w->base_line_number = 0;
16522 if (!cursor_row_fully_visible_p (w, 1, 0))
16524 clear_glyph_matrix (w->desired_matrix);
16525 last_line_misfit = 1;
16527 /* Drop through and scroll. */
16528 else
16529 goto done;
16531 else
16532 clear_glyph_matrix (w->desired_matrix);
16535 try_to_scroll:
16537 /* Redisplay the mode line. Select the buffer properly for that. */
16538 if (!update_mode_line)
16540 update_mode_line = 1;
16541 w->update_mode_line = 1;
16544 /* Try to scroll by specified few lines. */
16545 if ((scroll_conservatively
16546 || emacs_scroll_step
16547 || temp_scroll_step
16548 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16549 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16550 && CHARPOS (startp) >= BEGV
16551 && CHARPOS (startp) <= ZV)
16553 /* The function returns -1 if new fonts were loaded, 1 if
16554 successful, 0 if not successful. */
16555 int ss = try_scrolling (window, just_this_one_p,
16556 scroll_conservatively,
16557 emacs_scroll_step,
16558 temp_scroll_step, last_line_misfit);
16559 switch (ss)
16561 case SCROLLING_SUCCESS:
16562 goto done;
16564 case SCROLLING_NEED_LARGER_MATRICES:
16565 goto need_larger_matrices;
16567 case SCROLLING_FAILED:
16568 break;
16570 default:
16571 emacs_abort ();
16575 /* Finally, just choose a place to start which positions point
16576 according to user preferences. */
16578 recenter:
16580 #ifdef GLYPH_DEBUG
16581 debug_method_add (w, "recenter");
16582 #endif
16584 /* Forget any previously recorded base line for line number display. */
16585 if (!buffer_unchanged_p)
16586 w->base_line_number = 0;
16588 /* Determine the window start relative to point. */
16589 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16590 it.current_y = it.last_visible_y;
16591 if (centering_position < 0)
16593 int window_total_lines
16594 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16595 int margin
16596 = scroll_margin > 0
16597 ? min (scroll_margin, window_total_lines / 4)
16598 : 0;
16599 ptrdiff_t margin_pos = CHARPOS (startp);
16600 Lisp_Object aggressive;
16601 int scrolling_up;
16603 /* If there is a scroll margin at the top of the window, find
16604 its character position. */
16605 if (margin
16606 /* Cannot call start_display if startp is not in the
16607 accessible region of the buffer. This can happen when we
16608 have just switched to a different buffer and/or changed
16609 its restriction. In that case, startp is initialized to
16610 the character position 1 (BEGV) because we did not yet
16611 have chance to display the buffer even once. */
16612 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16614 struct it it1;
16615 void *it1data = NULL;
16617 SAVE_IT (it1, it, it1data);
16618 start_display (&it1, w, startp);
16619 move_it_vertically (&it1, margin * frame_line_height);
16620 margin_pos = IT_CHARPOS (it1);
16621 RESTORE_IT (&it, &it, it1data);
16623 scrolling_up = PT > margin_pos;
16624 aggressive =
16625 scrolling_up
16626 ? BVAR (current_buffer, scroll_up_aggressively)
16627 : BVAR (current_buffer, scroll_down_aggressively);
16629 if (!MINI_WINDOW_P (w)
16630 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16632 int pt_offset = 0;
16634 /* Setting scroll-conservatively overrides
16635 scroll-*-aggressively. */
16636 if (!scroll_conservatively && NUMBERP (aggressive))
16638 double float_amount = XFLOATINT (aggressive);
16640 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16641 if (pt_offset == 0 && float_amount > 0)
16642 pt_offset = 1;
16643 if (pt_offset && margin > 0)
16644 margin -= 1;
16646 /* Compute how much to move the window start backward from
16647 point so that point will be displayed where the user
16648 wants it. */
16649 if (scrolling_up)
16651 centering_position = it.last_visible_y;
16652 if (pt_offset)
16653 centering_position -= pt_offset;
16654 centering_position -=
16655 frame_line_height * (1 + margin + (last_line_misfit != 0))
16656 + WINDOW_HEADER_LINE_HEIGHT (w);
16657 /* Don't let point enter the scroll margin near top of
16658 the window. */
16659 if (centering_position < margin * frame_line_height)
16660 centering_position = margin * frame_line_height;
16662 else
16663 centering_position = margin * frame_line_height + pt_offset;
16665 else
16666 /* Set the window start half the height of the window backward
16667 from point. */
16668 centering_position = window_box_height (w) / 2;
16670 move_it_vertically_backward (&it, centering_position);
16672 eassert (IT_CHARPOS (it) >= BEGV);
16674 /* The function move_it_vertically_backward may move over more
16675 than the specified y-distance. If it->w is small, e.g. a
16676 mini-buffer window, we may end up in front of the window's
16677 display area. Start displaying at the start of the line
16678 containing PT in this case. */
16679 if (it.current_y <= 0)
16681 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16682 move_it_vertically_backward (&it, 0);
16683 it.current_y = 0;
16686 it.current_x = it.hpos = 0;
16688 /* Set the window start position here explicitly, to avoid an
16689 infinite loop in case the functions in window-scroll-functions
16690 get errors. */
16691 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16693 /* Run scroll hooks. */
16694 startp = run_window_scroll_functions (window, it.current.pos);
16696 /* Redisplay the window. */
16697 if (!current_matrix_up_to_date_p
16698 || windows_or_buffers_changed
16699 || f->cursor_type_changed
16700 /* Don't use try_window_reusing_current_matrix in this case
16701 because it can have changed the buffer. */
16702 || !NILP (Vwindow_scroll_functions)
16703 || !just_this_one_p
16704 || MINI_WINDOW_P (w)
16705 || !(used_current_matrix_p
16706 = try_window_reusing_current_matrix (w)))
16707 try_window (window, startp, 0);
16709 /* If new fonts have been loaded (due to fontsets), give up. We
16710 have to start a new redisplay since we need to re-adjust glyph
16711 matrices. */
16712 if (f->fonts_changed)
16713 goto need_larger_matrices;
16715 /* If cursor did not appear assume that the middle of the window is
16716 in the first line of the window. Do it again with the next line.
16717 (Imagine a window of height 100, displaying two lines of height
16718 60. Moving back 50 from it->last_visible_y will end in the first
16719 line.) */
16720 if (w->cursor.vpos < 0)
16722 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16724 clear_glyph_matrix (w->desired_matrix);
16725 move_it_by_lines (&it, 1);
16726 try_window (window, it.current.pos, 0);
16728 else if (PT < IT_CHARPOS (it))
16730 clear_glyph_matrix (w->desired_matrix);
16731 move_it_by_lines (&it, -1);
16732 try_window (window, it.current.pos, 0);
16734 else
16736 /* Not much we can do about it. */
16740 /* Consider the following case: Window starts at BEGV, there is
16741 invisible, intangible text at BEGV, so that display starts at
16742 some point START > BEGV. It can happen that we are called with
16743 PT somewhere between BEGV and START. Try to handle that case,
16744 and similar ones. */
16745 if (w->cursor.vpos < 0)
16747 /* First, try locating the proper glyph row for PT. */
16748 struct glyph_row *row =
16749 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16751 /* Sometimes point is at the beginning of invisible text that is
16752 before the 1st character displayed in the row. In that case,
16753 row_containing_pos fails to find the row, because no glyphs
16754 with appropriate buffer positions are present in the row.
16755 Therefore, we next try to find the row which shows the 1st
16756 position after the invisible text. */
16757 if (!row)
16759 Lisp_Object val =
16760 get_char_property_and_overlay (make_number (PT), Qinvisible,
16761 Qnil, NULL);
16763 if (TEXT_PROP_MEANS_INVISIBLE (val))
16765 ptrdiff_t alt_pos;
16766 Lisp_Object invis_end =
16767 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16768 Qnil, Qnil);
16770 if (NATNUMP (invis_end))
16771 alt_pos = XFASTINT (invis_end);
16772 else
16773 alt_pos = ZV;
16774 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16775 NULL, 0);
16778 /* Finally, fall back on the first row of the window after the
16779 header line (if any). This is slightly better than not
16780 displaying the cursor at all. */
16781 if (!row)
16783 row = w->current_matrix->rows;
16784 if (row->mode_line_p)
16785 ++row;
16787 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16790 if (!cursor_row_fully_visible_p (w, 0, 0))
16792 /* If vscroll is enabled, disable it and try again. */
16793 if (w->vscroll)
16795 w->vscroll = 0;
16796 clear_glyph_matrix (w->desired_matrix);
16797 goto recenter;
16800 /* Users who set scroll-conservatively to a large number want
16801 point just above/below the scroll margin. If we ended up
16802 with point's row partially visible, move the window start to
16803 make that row fully visible and out of the margin. */
16804 if (scroll_conservatively > SCROLL_LIMIT)
16806 int window_total_lines
16807 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16808 int margin =
16809 scroll_margin > 0
16810 ? min (scroll_margin, window_total_lines / 4)
16811 : 0;
16812 int move_down = w->cursor.vpos >= window_total_lines / 2;
16814 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16815 clear_glyph_matrix (w->desired_matrix);
16816 if (1 == try_window (window, it.current.pos,
16817 TRY_WINDOW_CHECK_MARGINS))
16818 goto done;
16821 /* If centering point failed to make the whole line visible,
16822 put point at the top instead. That has to make the whole line
16823 visible, if it can be done. */
16824 if (centering_position == 0)
16825 goto done;
16827 clear_glyph_matrix (w->desired_matrix);
16828 centering_position = 0;
16829 goto recenter;
16832 done:
16834 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16835 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16836 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16838 /* Display the mode line, if we must. */
16839 if ((update_mode_line
16840 /* If window not full width, must redo its mode line
16841 if (a) the window to its side is being redone and
16842 (b) we do a frame-based redisplay. This is a consequence
16843 of how inverted lines are drawn in frame-based redisplay. */
16844 || (!just_this_one_p
16845 && !FRAME_WINDOW_P (f)
16846 && !WINDOW_FULL_WIDTH_P (w))
16847 /* Line number to display. */
16848 || w->base_line_pos > 0
16849 /* Column number is displayed and different from the one displayed. */
16850 || (w->column_number_displayed != -1
16851 && (w->column_number_displayed != current_column ())))
16852 /* This means that the window has a mode line. */
16853 && (WINDOW_WANTS_MODELINE_P (w)
16854 || WINDOW_WANTS_HEADER_LINE_P (w)))
16857 display_mode_lines (w);
16859 /* If mode line height has changed, arrange for a thorough
16860 immediate redisplay using the correct mode line height. */
16861 if (WINDOW_WANTS_MODELINE_P (w)
16862 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16864 f->fonts_changed = 1;
16865 w->mode_line_height = -1;
16866 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16867 = DESIRED_MODE_LINE_HEIGHT (w);
16870 /* If header line height has changed, arrange for a thorough
16871 immediate redisplay using the correct header line height. */
16872 if (WINDOW_WANTS_HEADER_LINE_P (w)
16873 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16875 f->fonts_changed = 1;
16876 w->header_line_height = -1;
16877 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16878 = DESIRED_HEADER_LINE_HEIGHT (w);
16881 if (f->fonts_changed)
16882 goto need_larger_matrices;
16885 if (!line_number_displayed && w->base_line_pos != -1)
16887 w->base_line_pos = 0;
16888 w->base_line_number = 0;
16891 finish_menu_bars:
16893 /* When we reach a frame's selected window, redo the frame's menu bar. */
16894 if (update_mode_line
16895 && EQ (FRAME_SELECTED_WINDOW (f), window))
16897 int redisplay_menu_p = 0;
16899 if (FRAME_WINDOW_P (f))
16901 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16902 || defined (HAVE_NS) || defined (USE_GTK)
16903 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16904 #else
16905 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16906 #endif
16908 else
16909 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16911 if (redisplay_menu_p)
16912 display_menu_bar (w);
16914 #ifdef HAVE_WINDOW_SYSTEM
16915 if (FRAME_WINDOW_P (f))
16917 #if defined (USE_GTK) || defined (HAVE_NS)
16918 if (FRAME_EXTERNAL_TOOL_BAR (f))
16919 redisplay_tool_bar (f);
16920 #else
16921 if (WINDOWP (f->tool_bar_window)
16922 && (FRAME_TOOL_BAR_LINES (f) > 0
16923 || !NILP (Vauto_resize_tool_bars))
16924 && redisplay_tool_bar (f))
16925 ignore_mouse_drag_p = 1;
16926 #endif
16928 #endif
16931 #ifdef HAVE_WINDOW_SYSTEM
16932 if (FRAME_WINDOW_P (f)
16933 && update_window_fringes (w, (just_this_one_p
16934 || (!used_current_matrix_p && !overlay_arrow_seen)
16935 || w->pseudo_window_p)))
16937 update_begin (f);
16938 block_input ();
16939 if (draw_window_fringes (w, 1))
16941 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16942 x_draw_right_divider (w);
16943 else
16944 x_draw_vertical_border (w);
16946 unblock_input ();
16947 update_end (f);
16950 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16951 x_draw_bottom_divider (w);
16952 #endif /* HAVE_WINDOW_SYSTEM */
16954 /* We go to this label, with fonts_changed set, if it is
16955 necessary to try again using larger glyph matrices.
16956 We have to redeem the scroll bar even in this case,
16957 because the loop in redisplay_internal expects that. */
16958 need_larger_matrices:
16960 finish_scroll_bars:
16962 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16964 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16965 /* Set the thumb's position and size. */
16966 set_vertical_scroll_bar (w);
16968 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16969 /* Set the thumb's position and size. */
16970 set_horizontal_scroll_bar (w);
16972 /* Note that we actually used the scroll bar attached to this
16973 window, so it shouldn't be deleted at the end of redisplay. */
16974 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16975 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16978 /* Restore current_buffer and value of point in it. The window
16979 update may have changed the buffer, so first make sure `opoint'
16980 is still valid (Bug#6177). */
16981 if (CHARPOS (opoint) < BEGV)
16982 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16983 else if (CHARPOS (opoint) > ZV)
16984 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16985 else
16986 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16988 set_buffer_internal_1 (old);
16989 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16990 shorter. This can be caused by log truncation in *Messages*. */
16991 if (CHARPOS (lpoint) <= ZV)
16992 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16994 unbind_to (count, Qnil);
16998 /* Build the complete desired matrix of WINDOW with a window start
16999 buffer position POS.
17001 Value is 1 if successful. It is zero if fonts were loaded during
17002 redisplay which makes re-adjusting glyph matrices necessary, and -1
17003 if point would appear in the scroll margins.
17004 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17005 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17006 set in FLAGS.) */
17009 try_window (Lisp_Object window, struct text_pos pos, int flags)
17011 struct window *w = XWINDOW (window);
17012 struct it it;
17013 struct glyph_row *last_text_row = NULL;
17014 struct frame *f = XFRAME (w->frame);
17015 int frame_line_height = default_line_pixel_height (w);
17017 /* Make POS the new window start. */
17018 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17020 /* Mark cursor position as unknown. No overlay arrow seen. */
17021 w->cursor.vpos = -1;
17022 overlay_arrow_seen = 0;
17024 /* Initialize iterator and info to start at POS. */
17025 start_display (&it, w, pos);
17026 it.glyph_row->reversed_p = false;
17028 /* Display all lines of W. */
17029 while (it.current_y < it.last_visible_y)
17031 if (display_line (&it))
17032 last_text_row = it.glyph_row - 1;
17033 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17034 return 0;
17037 /* Don't let the cursor end in the scroll margins. */
17038 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17039 && !MINI_WINDOW_P (w))
17041 int this_scroll_margin;
17042 int window_total_lines
17043 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17045 if (scroll_margin > 0)
17047 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17048 this_scroll_margin *= frame_line_height;
17050 else
17051 this_scroll_margin = 0;
17053 if ((w->cursor.y >= 0 /* not vscrolled */
17054 && w->cursor.y < this_scroll_margin
17055 && CHARPOS (pos) > BEGV
17056 && IT_CHARPOS (it) < ZV)
17057 /* rms: considering make_cursor_line_fully_visible_p here
17058 seems to give wrong results. We don't want to recenter
17059 when the last line is partly visible, we want to allow
17060 that case to be handled in the usual way. */
17061 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17063 w->cursor.vpos = -1;
17064 clear_glyph_matrix (w->desired_matrix);
17065 return -1;
17069 /* If bottom moved off end of frame, change mode line percentage. */
17070 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17071 w->update_mode_line = 1;
17073 /* Set window_end_pos to the offset of the last character displayed
17074 on the window from the end of current_buffer. Set
17075 window_end_vpos to its row number. */
17076 if (last_text_row)
17078 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17079 adjust_window_ends (w, last_text_row, 0);
17080 eassert
17081 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17082 w->window_end_vpos)));
17084 else
17086 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17087 w->window_end_pos = Z - ZV;
17088 w->window_end_vpos = 0;
17091 /* But that is not valid info until redisplay finishes. */
17092 w->window_end_valid = 0;
17093 return 1;
17098 /************************************************************************
17099 Window redisplay reusing current matrix when buffer has not changed
17100 ************************************************************************/
17102 /* Try redisplay of window W showing an unchanged buffer with a
17103 different window start than the last time it was displayed by
17104 reusing its current matrix. Value is non-zero if successful.
17105 W->start is the new window start. */
17107 static int
17108 try_window_reusing_current_matrix (struct window *w)
17110 struct frame *f = XFRAME (w->frame);
17111 struct glyph_row *bottom_row;
17112 struct it it;
17113 struct run run;
17114 struct text_pos start, new_start;
17115 int nrows_scrolled, i;
17116 struct glyph_row *last_text_row;
17117 struct glyph_row *last_reused_text_row;
17118 struct glyph_row *start_row;
17119 int start_vpos, min_y, max_y;
17121 #ifdef GLYPH_DEBUG
17122 if (inhibit_try_window_reusing)
17123 return 0;
17124 #endif
17126 if (/* This function doesn't handle terminal frames. */
17127 !FRAME_WINDOW_P (f)
17128 /* Don't try to reuse the display if windows have been split
17129 or such. */
17130 || windows_or_buffers_changed
17131 || f->cursor_type_changed)
17132 return 0;
17134 /* Can't do this if showing trailing whitespace. */
17135 if (!NILP (Vshow_trailing_whitespace))
17136 return 0;
17138 /* If top-line visibility has changed, give up. */
17139 if (WINDOW_WANTS_HEADER_LINE_P (w)
17140 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17141 return 0;
17143 /* Give up if old or new display is scrolled vertically. We could
17144 make this function handle this, but right now it doesn't. */
17145 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17146 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17147 return 0;
17149 /* The variable new_start now holds the new window start. The old
17150 start `start' can be determined from the current matrix. */
17151 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17152 start = start_row->minpos;
17153 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17155 /* Clear the desired matrix for the display below. */
17156 clear_glyph_matrix (w->desired_matrix);
17158 if (CHARPOS (new_start) <= CHARPOS (start))
17160 /* Don't use this method if the display starts with an ellipsis
17161 displayed for invisible text. It's not easy to handle that case
17162 below, and it's certainly not worth the effort since this is
17163 not a frequent case. */
17164 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17165 return 0;
17167 IF_DEBUG (debug_method_add (w, "twu1"));
17169 /* Display up to a row that can be reused. The variable
17170 last_text_row is set to the last row displayed that displays
17171 text. Note that it.vpos == 0 if or if not there is a
17172 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17173 start_display (&it, w, new_start);
17174 w->cursor.vpos = -1;
17175 last_text_row = last_reused_text_row = NULL;
17177 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17179 /* If we have reached into the characters in the START row,
17180 that means the line boundaries have changed. So we
17181 can't start copying with the row START. Maybe it will
17182 work to start copying with the following row. */
17183 while (IT_CHARPOS (it) > CHARPOS (start))
17185 /* Advance to the next row as the "start". */
17186 start_row++;
17187 start = start_row->minpos;
17188 /* If there are no more rows to try, or just one, give up. */
17189 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17190 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17191 || CHARPOS (start) == ZV)
17193 clear_glyph_matrix (w->desired_matrix);
17194 return 0;
17197 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17199 /* If we have reached alignment, we can copy the rest of the
17200 rows. */
17201 if (IT_CHARPOS (it) == CHARPOS (start)
17202 /* Don't accept "alignment" inside a display vector,
17203 since start_row could have started in the middle of
17204 that same display vector (thus their character
17205 positions match), and we have no way of telling if
17206 that is the case. */
17207 && it.current.dpvec_index < 0)
17208 break;
17210 it.glyph_row->reversed_p = false;
17211 if (display_line (&it))
17212 last_text_row = it.glyph_row - 1;
17216 /* A value of current_y < last_visible_y means that we stopped
17217 at the previous window start, which in turn means that we
17218 have at least one reusable row. */
17219 if (it.current_y < it.last_visible_y)
17221 struct glyph_row *row;
17223 /* IT.vpos always starts from 0; it counts text lines. */
17224 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17226 /* Find PT if not already found in the lines displayed. */
17227 if (w->cursor.vpos < 0)
17229 int dy = it.current_y - start_row->y;
17231 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17232 row = row_containing_pos (w, PT, row, NULL, dy);
17233 if (row)
17234 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17235 dy, nrows_scrolled);
17236 else
17238 clear_glyph_matrix (w->desired_matrix);
17239 return 0;
17243 /* Scroll the display. Do it before the current matrix is
17244 changed. The problem here is that update has not yet
17245 run, i.e. part of the current matrix is not up to date.
17246 scroll_run_hook will clear the cursor, and use the
17247 current matrix to get the height of the row the cursor is
17248 in. */
17249 run.current_y = start_row->y;
17250 run.desired_y = it.current_y;
17251 run.height = it.last_visible_y - it.current_y;
17253 if (run.height > 0 && run.current_y != run.desired_y)
17255 update_begin (f);
17256 FRAME_RIF (f)->update_window_begin_hook (w);
17257 FRAME_RIF (f)->clear_window_mouse_face (w);
17258 FRAME_RIF (f)->scroll_run_hook (w, &run);
17259 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17260 update_end (f);
17263 /* Shift current matrix down by nrows_scrolled lines. */
17264 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17265 rotate_matrix (w->current_matrix,
17266 start_vpos,
17267 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17268 nrows_scrolled);
17270 /* Disable lines that must be updated. */
17271 for (i = 0; i < nrows_scrolled; ++i)
17272 (start_row + i)->enabled_p = false;
17274 /* Re-compute Y positions. */
17275 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17276 max_y = it.last_visible_y;
17277 for (row = start_row + nrows_scrolled;
17278 row < bottom_row;
17279 ++row)
17281 row->y = it.current_y;
17282 row->visible_height = row->height;
17284 if (row->y < min_y)
17285 row->visible_height -= min_y - row->y;
17286 if (row->y + row->height > max_y)
17287 row->visible_height -= row->y + row->height - max_y;
17288 if (row->fringe_bitmap_periodic_p)
17289 row->redraw_fringe_bitmaps_p = 1;
17291 it.current_y += row->height;
17293 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17294 last_reused_text_row = row;
17295 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17296 break;
17299 /* Disable lines in the current matrix which are now
17300 below the window. */
17301 for (++row; row < bottom_row; ++row)
17302 row->enabled_p = row->mode_line_p = 0;
17305 /* Update window_end_pos etc.; last_reused_text_row is the last
17306 reused row from the current matrix containing text, if any.
17307 The value of last_text_row is the last displayed line
17308 containing text. */
17309 if (last_reused_text_row)
17310 adjust_window_ends (w, last_reused_text_row, 1);
17311 else if (last_text_row)
17312 adjust_window_ends (w, last_text_row, 0);
17313 else
17315 /* This window must be completely empty. */
17316 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17317 w->window_end_pos = Z - ZV;
17318 w->window_end_vpos = 0;
17320 w->window_end_valid = 0;
17322 /* Update hint: don't try scrolling again in update_window. */
17323 w->desired_matrix->no_scrolling_p = 1;
17325 #ifdef GLYPH_DEBUG
17326 debug_method_add (w, "try_window_reusing_current_matrix 1");
17327 #endif
17328 return 1;
17330 else if (CHARPOS (new_start) > CHARPOS (start))
17332 struct glyph_row *pt_row, *row;
17333 struct glyph_row *first_reusable_row;
17334 struct glyph_row *first_row_to_display;
17335 int dy;
17336 int yb = window_text_bottom_y (w);
17338 /* Find the row starting at new_start, if there is one. Don't
17339 reuse a partially visible line at the end. */
17340 first_reusable_row = start_row;
17341 while (first_reusable_row->enabled_p
17342 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17343 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17344 < CHARPOS (new_start)))
17345 ++first_reusable_row;
17347 /* Give up if there is no row to reuse. */
17348 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17349 || !first_reusable_row->enabled_p
17350 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17351 != CHARPOS (new_start)))
17352 return 0;
17354 /* We can reuse fully visible rows beginning with
17355 first_reusable_row to the end of the window. Set
17356 first_row_to_display to the first row that cannot be reused.
17357 Set pt_row to the row containing point, if there is any. */
17358 pt_row = NULL;
17359 for (first_row_to_display = first_reusable_row;
17360 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17361 ++first_row_to_display)
17363 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17364 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17365 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17366 && first_row_to_display->ends_at_zv_p
17367 && pt_row == NULL)))
17368 pt_row = first_row_to_display;
17371 /* Start displaying at the start of first_row_to_display. */
17372 eassert (first_row_to_display->y < yb);
17373 init_to_row_start (&it, w, first_row_to_display);
17375 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17376 - start_vpos);
17377 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17378 - nrows_scrolled);
17379 it.current_y = (first_row_to_display->y - first_reusable_row->y
17380 + WINDOW_HEADER_LINE_HEIGHT (w));
17382 /* Display lines beginning with first_row_to_display in the
17383 desired matrix. Set last_text_row to the last row displayed
17384 that displays text. */
17385 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17386 if (pt_row == NULL)
17387 w->cursor.vpos = -1;
17388 last_text_row = NULL;
17389 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17390 if (display_line (&it))
17391 last_text_row = it.glyph_row - 1;
17393 /* If point is in a reused row, adjust y and vpos of the cursor
17394 position. */
17395 if (pt_row)
17397 w->cursor.vpos -= nrows_scrolled;
17398 w->cursor.y -= first_reusable_row->y - start_row->y;
17401 /* Give up if point isn't in a row displayed or reused. (This
17402 also handles the case where w->cursor.vpos < nrows_scrolled
17403 after the calls to display_line, which can happen with scroll
17404 margins. See bug#1295.) */
17405 if (w->cursor.vpos < 0)
17407 clear_glyph_matrix (w->desired_matrix);
17408 return 0;
17411 /* Scroll the display. */
17412 run.current_y = first_reusable_row->y;
17413 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17414 run.height = it.last_visible_y - run.current_y;
17415 dy = run.current_y - run.desired_y;
17417 if (run.height)
17419 update_begin (f);
17420 FRAME_RIF (f)->update_window_begin_hook (w);
17421 FRAME_RIF (f)->clear_window_mouse_face (w);
17422 FRAME_RIF (f)->scroll_run_hook (w, &run);
17423 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17424 update_end (f);
17427 /* Adjust Y positions of reused rows. */
17428 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17429 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17430 max_y = it.last_visible_y;
17431 for (row = first_reusable_row; row < first_row_to_display; ++row)
17433 row->y -= dy;
17434 row->visible_height = row->height;
17435 if (row->y < min_y)
17436 row->visible_height -= min_y - row->y;
17437 if (row->y + row->height > max_y)
17438 row->visible_height -= row->y + row->height - max_y;
17439 if (row->fringe_bitmap_periodic_p)
17440 row->redraw_fringe_bitmaps_p = 1;
17443 /* Scroll the current matrix. */
17444 eassert (nrows_scrolled > 0);
17445 rotate_matrix (w->current_matrix,
17446 start_vpos,
17447 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17448 -nrows_scrolled);
17450 /* Disable rows not reused. */
17451 for (row -= nrows_scrolled; row < bottom_row; ++row)
17452 row->enabled_p = false;
17454 /* Point may have moved to a different line, so we cannot assume that
17455 the previous cursor position is valid; locate the correct row. */
17456 if (pt_row)
17458 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17459 row < bottom_row
17460 && PT >= MATRIX_ROW_END_CHARPOS (row)
17461 && !row->ends_at_zv_p;
17462 row++)
17464 w->cursor.vpos++;
17465 w->cursor.y = row->y;
17467 if (row < bottom_row)
17469 /* Can't simply scan the row for point with
17470 bidi-reordered glyph rows. Let set_cursor_from_row
17471 figure out where to put the cursor, and if it fails,
17472 give up. */
17473 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17475 if (!set_cursor_from_row (w, row, w->current_matrix,
17476 0, 0, 0, 0))
17478 clear_glyph_matrix (w->desired_matrix);
17479 return 0;
17482 else
17484 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17485 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17487 for (; glyph < end
17488 && (!BUFFERP (glyph->object)
17489 || glyph->charpos < PT);
17490 glyph++)
17492 w->cursor.hpos++;
17493 w->cursor.x += glyph->pixel_width;
17499 /* Adjust window end. A null value of last_text_row means that
17500 the window end is in reused rows which in turn means that
17501 only its vpos can have changed. */
17502 if (last_text_row)
17503 adjust_window_ends (w, last_text_row, 0);
17504 else
17505 w->window_end_vpos -= nrows_scrolled;
17507 w->window_end_valid = 0;
17508 w->desired_matrix->no_scrolling_p = 1;
17510 #ifdef GLYPH_DEBUG
17511 debug_method_add (w, "try_window_reusing_current_matrix 2");
17512 #endif
17513 return 1;
17516 return 0;
17521 /************************************************************************
17522 Window redisplay reusing current matrix when buffer has changed
17523 ************************************************************************/
17525 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17526 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17527 ptrdiff_t *, ptrdiff_t *);
17528 static struct glyph_row *
17529 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17530 struct glyph_row *);
17533 /* Return the last row in MATRIX displaying text. If row START is
17534 non-null, start searching with that row. IT gives the dimensions
17535 of the display. Value is null if matrix is empty; otherwise it is
17536 a pointer to the row found. */
17538 static struct glyph_row *
17539 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17540 struct glyph_row *start)
17542 struct glyph_row *row, *row_found;
17544 /* Set row_found to the last row in IT->w's current matrix
17545 displaying text. The loop looks funny but think of partially
17546 visible lines. */
17547 row_found = NULL;
17548 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17549 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17551 eassert (row->enabled_p);
17552 row_found = row;
17553 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17554 break;
17555 ++row;
17558 return row_found;
17562 /* Return the last row in the current matrix of W that is not affected
17563 by changes at the start of current_buffer that occurred since W's
17564 current matrix was built. Value is null if no such row exists.
17566 BEG_UNCHANGED us the number of characters unchanged at the start of
17567 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17568 first changed character in current_buffer. Characters at positions <
17569 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17570 when the current matrix was built. */
17572 static struct glyph_row *
17573 find_last_unchanged_at_beg_row (struct window *w)
17575 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17576 struct glyph_row *row;
17577 struct glyph_row *row_found = NULL;
17578 int yb = window_text_bottom_y (w);
17580 /* Find the last row displaying unchanged text. */
17581 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17582 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17583 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17584 ++row)
17586 if (/* If row ends before first_changed_pos, it is unchanged,
17587 except in some case. */
17588 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17589 /* When row ends in ZV and we write at ZV it is not
17590 unchanged. */
17591 && !row->ends_at_zv_p
17592 /* When first_changed_pos is the end of a continued line,
17593 row is not unchanged because it may be no longer
17594 continued. */
17595 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17596 && (row->continued_p
17597 || row->exact_window_width_line_p))
17598 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17599 needs to be recomputed, so don't consider this row as
17600 unchanged. This happens when the last line was
17601 bidi-reordered and was killed immediately before this
17602 redisplay cycle. In that case, ROW->end stores the
17603 buffer position of the first visual-order character of
17604 the killed text, which is now beyond ZV. */
17605 && CHARPOS (row->end.pos) <= ZV)
17606 row_found = row;
17608 /* Stop if last visible row. */
17609 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17610 break;
17613 return row_found;
17617 /* Find the first glyph row in the current matrix of W that is not
17618 affected by changes at the end of current_buffer since the
17619 time W's current matrix was built.
17621 Return in *DELTA the number of chars by which buffer positions in
17622 unchanged text at the end of current_buffer must be adjusted.
17624 Return in *DELTA_BYTES the corresponding number of bytes.
17626 Value is null if no such row exists, i.e. all rows are affected by
17627 changes. */
17629 static struct glyph_row *
17630 find_first_unchanged_at_end_row (struct window *w,
17631 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17633 struct glyph_row *row;
17634 struct glyph_row *row_found = NULL;
17636 *delta = *delta_bytes = 0;
17638 /* Display must not have been paused, otherwise the current matrix
17639 is not up to date. */
17640 eassert (w->window_end_valid);
17642 /* A value of window_end_pos >= END_UNCHANGED means that the window
17643 end is in the range of changed text. If so, there is no
17644 unchanged row at the end of W's current matrix. */
17645 if (w->window_end_pos >= END_UNCHANGED)
17646 return NULL;
17648 /* Set row to the last row in W's current matrix displaying text. */
17649 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17651 /* If matrix is entirely empty, no unchanged row exists. */
17652 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17654 /* The value of row is the last glyph row in the matrix having a
17655 meaningful buffer position in it. The end position of row
17656 corresponds to window_end_pos. This allows us to translate
17657 buffer positions in the current matrix to current buffer
17658 positions for characters not in changed text. */
17659 ptrdiff_t Z_old =
17660 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17661 ptrdiff_t Z_BYTE_old =
17662 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17663 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17664 struct glyph_row *first_text_row
17665 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17667 *delta = Z - Z_old;
17668 *delta_bytes = Z_BYTE - Z_BYTE_old;
17670 /* Set last_unchanged_pos to the buffer position of the last
17671 character in the buffer that has not been changed. Z is the
17672 index + 1 of the last character in current_buffer, i.e. by
17673 subtracting END_UNCHANGED we get the index of the last
17674 unchanged character, and we have to add BEG to get its buffer
17675 position. */
17676 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17677 last_unchanged_pos_old = last_unchanged_pos - *delta;
17679 /* Search backward from ROW for a row displaying a line that
17680 starts at a minimum position >= last_unchanged_pos_old. */
17681 for (; row > first_text_row; --row)
17683 /* This used to abort, but it can happen.
17684 It is ok to just stop the search instead here. KFS. */
17685 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17686 break;
17688 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17689 row_found = row;
17693 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17695 return row_found;
17699 /* Make sure that glyph rows in the current matrix of window W
17700 reference the same glyph memory as corresponding rows in the
17701 frame's frame matrix. This function is called after scrolling W's
17702 current matrix on a terminal frame in try_window_id and
17703 try_window_reusing_current_matrix. */
17705 static void
17706 sync_frame_with_window_matrix_rows (struct window *w)
17708 struct frame *f = XFRAME (w->frame);
17709 struct glyph_row *window_row, *window_row_end, *frame_row;
17711 /* Preconditions: W must be a leaf window and full-width. Its frame
17712 must have a frame matrix. */
17713 eassert (BUFFERP (w->contents));
17714 eassert (WINDOW_FULL_WIDTH_P (w));
17715 eassert (!FRAME_WINDOW_P (f));
17717 /* If W is a full-width window, glyph pointers in W's current matrix
17718 have, by definition, to be the same as glyph pointers in the
17719 corresponding frame matrix. Note that frame matrices have no
17720 marginal areas (see build_frame_matrix). */
17721 window_row = w->current_matrix->rows;
17722 window_row_end = window_row + w->current_matrix->nrows;
17723 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17724 while (window_row < window_row_end)
17726 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17727 struct glyph *end = window_row->glyphs[LAST_AREA];
17729 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17730 frame_row->glyphs[TEXT_AREA] = start;
17731 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17732 frame_row->glyphs[LAST_AREA] = end;
17734 /* Disable frame rows whose corresponding window rows have
17735 been disabled in try_window_id. */
17736 if (!window_row->enabled_p)
17737 frame_row->enabled_p = false;
17739 ++window_row, ++frame_row;
17744 /* Find the glyph row in window W containing CHARPOS. Consider all
17745 rows between START and END (not inclusive). END null means search
17746 all rows to the end of the display area of W. Value is the row
17747 containing CHARPOS or null. */
17749 struct glyph_row *
17750 row_containing_pos (struct window *w, ptrdiff_t charpos,
17751 struct glyph_row *start, struct glyph_row *end, int dy)
17753 struct glyph_row *row = start;
17754 struct glyph_row *best_row = NULL;
17755 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17756 int last_y;
17758 /* If we happen to start on a header-line, skip that. */
17759 if (row->mode_line_p)
17760 ++row;
17762 if ((end && row >= end) || !row->enabled_p)
17763 return NULL;
17765 last_y = window_text_bottom_y (w) - dy;
17767 while (1)
17769 /* Give up if we have gone too far. */
17770 if (end && row >= end)
17771 return NULL;
17772 /* This formerly returned if they were equal.
17773 I think that both quantities are of a "last plus one" type;
17774 if so, when they are equal, the row is within the screen. -- rms. */
17775 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17776 return NULL;
17778 /* If it is in this row, return this row. */
17779 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17780 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17781 /* The end position of a row equals the start
17782 position of the next row. If CHARPOS is there, we
17783 would rather consider it displayed in the next
17784 line, except when this line ends in ZV. */
17785 && !row_for_charpos_p (row, charpos)))
17786 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17788 struct glyph *g;
17790 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17791 || (!best_row && !row->continued_p))
17792 return row;
17793 /* In bidi-reordered rows, there could be several rows whose
17794 edges surround CHARPOS, all of these rows belonging to
17795 the same continued line. We need to find the row which
17796 fits CHARPOS the best. */
17797 for (g = row->glyphs[TEXT_AREA];
17798 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17799 g++)
17801 if (!STRINGP (g->object))
17803 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17805 mindif = eabs (g->charpos - charpos);
17806 best_row = row;
17807 /* Exact match always wins. */
17808 if (mindif == 0)
17809 return best_row;
17814 else if (best_row && !row->continued_p)
17815 return best_row;
17816 ++row;
17821 /* Try to redisplay window W by reusing its existing display. W's
17822 current matrix must be up to date when this function is called,
17823 i.e. window_end_valid must be nonzero.
17825 Value is
17827 >= 1 if successful, i.e. display has been updated
17828 specifically:
17829 1 means the changes were in front of a newline that precedes
17830 the window start, and the whole current matrix was reused
17831 2 means the changes were after the last position displayed
17832 in the window, and the whole current matrix was reused
17833 3 means portions of the current matrix were reused, while
17834 some of the screen lines were redrawn
17835 -1 if redisplay with same window start is known not to succeed
17836 0 if otherwise unsuccessful
17838 The following steps are performed:
17840 1. Find the last row in the current matrix of W that is not
17841 affected by changes at the start of current_buffer. If no such row
17842 is found, give up.
17844 2. Find the first row in W's current matrix that is not affected by
17845 changes at the end of current_buffer. Maybe there is no such row.
17847 3. Display lines beginning with the row + 1 found in step 1 to the
17848 row found in step 2 or, if step 2 didn't find a row, to the end of
17849 the window.
17851 4. If cursor is not known to appear on the window, give up.
17853 5. If display stopped at the row found in step 2, scroll the
17854 display and current matrix as needed.
17856 6. Maybe display some lines at the end of W, if we must. This can
17857 happen under various circumstances, like a partially visible line
17858 becoming fully visible, or because newly displayed lines are displayed
17859 in smaller font sizes.
17861 7. Update W's window end information. */
17863 static int
17864 try_window_id (struct window *w)
17866 struct frame *f = XFRAME (w->frame);
17867 struct glyph_matrix *current_matrix = w->current_matrix;
17868 struct glyph_matrix *desired_matrix = w->desired_matrix;
17869 struct glyph_row *last_unchanged_at_beg_row;
17870 struct glyph_row *first_unchanged_at_end_row;
17871 struct glyph_row *row;
17872 struct glyph_row *bottom_row;
17873 int bottom_vpos;
17874 struct it it;
17875 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17876 int dvpos, dy;
17877 struct text_pos start_pos;
17878 struct run run;
17879 int first_unchanged_at_end_vpos = 0;
17880 struct glyph_row *last_text_row, *last_text_row_at_end;
17881 struct text_pos start;
17882 ptrdiff_t first_changed_charpos, last_changed_charpos;
17884 #ifdef GLYPH_DEBUG
17885 if (inhibit_try_window_id)
17886 return 0;
17887 #endif
17889 /* This is handy for debugging. */
17890 #if 0
17891 #define GIVE_UP(X) \
17892 do { \
17893 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17894 return 0; \
17895 } while (0)
17896 #else
17897 #define GIVE_UP(X) return 0
17898 #endif
17900 SET_TEXT_POS_FROM_MARKER (start, w->start);
17902 /* Don't use this for mini-windows because these can show
17903 messages and mini-buffers, and we don't handle that here. */
17904 if (MINI_WINDOW_P (w))
17905 GIVE_UP (1);
17907 /* This flag is used to prevent redisplay optimizations. */
17908 if (windows_or_buffers_changed || f->cursor_type_changed)
17909 GIVE_UP (2);
17911 /* This function's optimizations cannot be used if overlays have
17912 changed in the buffer displayed by the window, so give up if they
17913 have. */
17914 if (w->last_overlay_modified != OVERLAY_MODIFF)
17915 GIVE_UP (21);
17917 /* Verify that narrowing has not changed.
17918 Also verify that we were not told to prevent redisplay optimizations.
17919 It would be nice to further
17920 reduce the number of cases where this prevents try_window_id. */
17921 if (current_buffer->clip_changed
17922 || current_buffer->prevent_redisplay_optimizations_p)
17923 GIVE_UP (3);
17925 /* Window must either use window-based redisplay or be full width. */
17926 if (!FRAME_WINDOW_P (f)
17927 && (!FRAME_LINE_INS_DEL_OK (f)
17928 || !WINDOW_FULL_WIDTH_P (w)))
17929 GIVE_UP (4);
17931 /* Give up if point is known NOT to appear in W. */
17932 if (PT < CHARPOS (start))
17933 GIVE_UP (5);
17935 /* Another way to prevent redisplay optimizations. */
17936 if (w->last_modified == 0)
17937 GIVE_UP (6);
17939 /* Verify that window is not hscrolled. */
17940 if (w->hscroll != 0)
17941 GIVE_UP (7);
17943 /* Verify that display wasn't paused. */
17944 if (!w->window_end_valid)
17945 GIVE_UP (8);
17947 /* Likewise if highlighting trailing whitespace. */
17948 if (!NILP (Vshow_trailing_whitespace))
17949 GIVE_UP (11);
17951 /* Can't use this if overlay arrow position and/or string have
17952 changed. */
17953 if (overlay_arrows_changed_p ())
17954 GIVE_UP (12);
17956 /* When word-wrap is on, adding a space to the first word of a
17957 wrapped line can change the wrap position, altering the line
17958 above it. It might be worthwhile to handle this more
17959 intelligently, but for now just redisplay from scratch. */
17960 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17961 GIVE_UP (21);
17963 /* Under bidi reordering, adding or deleting a character in the
17964 beginning of a paragraph, before the first strong directional
17965 character, can change the base direction of the paragraph (unless
17966 the buffer specifies a fixed paragraph direction), which will
17967 require to redisplay the whole paragraph. It might be worthwhile
17968 to find the paragraph limits and widen the range of redisplayed
17969 lines to that, but for now just give up this optimization and
17970 redisplay from scratch. */
17971 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17972 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17973 GIVE_UP (22);
17975 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17976 only if buffer has really changed. The reason is that the gap is
17977 initially at Z for freshly visited files. The code below would
17978 set end_unchanged to 0 in that case. */
17979 if (MODIFF > SAVE_MODIFF
17980 /* This seems to happen sometimes after saving a buffer. */
17981 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17983 if (GPT - BEG < BEG_UNCHANGED)
17984 BEG_UNCHANGED = GPT - BEG;
17985 if (Z - GPT < END_UNCHANGED)
17986 END_UNCHANGED = Z - GPT;
17989 /* The position of the first and last character that has been changed. */
17990 first_changed_charpos = BEG + BEG_UNCHANGED;
17991 last_changed_charpos = Z - END_UNCHANGED;
17993 /* If window starts after a line end, and the last change is in
17994 front of that newline, then changes don't affect the display.
17995 This case happens with stealth-fontification. Note that although
17996 the display is unchanged, glyph positions in the matrix have to
17997 be adjusted, of course. */
17998 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17999 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18000 && ((last_changed_charpos < CHARPOS (start)
18001 && CHARPOS (start) == BEGV)
18002 || (last_changed_charpos < CHARPOS (start) - 1
18003 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18005 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18006 struct glyph_row *r0;
18008 /* Compute how many chars/bytes have been added to or removed
18009 from the buffer. */
18010 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18011 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18012 Z_delta = Z - Z_old;
18013 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18015 /* Give up if PT is not in the window. Note that it already has
18016 been checked at the start of try_window_id that PT is not in
18017 front of the window start. */
18018 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18019 GIVE_UP (13);
18021 /* If window start is unchanged, we can reuse the whole matrix
18022 as is, after adjusting glyph positions. No need to compute
18023 the window end again, since its offset from Z hasn't changed. */
18024 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18025 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18026 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18027 /* PT must not be in a partially visible line. */
18028 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18029 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18031 /* Adjust positions in the glyph matrix. */
18032 if (Z_delta || Z_delta_bytes)
18034 struct glyph_row *r1
18035 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18036 increment_matrix_positions (w->current_matrix,
18037 MATRIX_ROW_VPOS (r0, current_matrix),
18038 MATRIX_ROW_VPOS (r1, current_matrix),
18039 Z_delta, Z_delta_bytes);
18042 /* Set the cursor. */
18043 row = row_containing_pos (w, PT, r0, NULL, 0);
18044 if (row)
18045 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18046 return 1;
18050 /* Handle the case that changes are all below what is displayed in
18051 the window, and that PT is in the window. This shortcut cannot
18052 be taken if ZV is visible in the window, and text has been added
18053 there that is visible in the window. */
18054 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18055 /* ZV is not visible in the window, or there are no
18056 changes at ZV, actually. */
18057 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18058 || first_changed_charpos == last_changed_charpos))
18060 struct glyph_row *r0;
18062 /* Give up if PT is not in the window. Note that it already has
18063 been checked at the start of try_window_id that PT is not in
18064 front of the window start. */
18065 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18066 GIVE_UP (14);
18068 /* If window start is unchanged, we can reuse the whole matrix
18069 as is, without changing glyph positions since no text has
18070 been added/removed in front of the window end. */
18071 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18072 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18073 /* PT must not be in a partially visible line. */
18074 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18075 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18077 /* We have to compute the window end anew since text
18078 could have been added/removed after it. */
18079 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18080 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18082 /* Set the cursor. */
18083 row = row_containing_pos (w, PT, r0, NULL, 0);
18084 if (row)
18085 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18086 return 2;
18090 /* Give up if window start is in the changed area.
18092 The condition used to read
18094 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18096 but why that was tested escapes me at the moment. */
18097 if (CHARPOS (start) >= first_changed_charpos
18098 && CHARPOS (start) <= last_changed_charpos)
18099 GIVE_UP (15);
18101 /* Check that window start agrees with the start of the first glyph
18102 row in its current matrix. Check this after we know the window
18103 start is not in changed text, otherwise positions would not be
18104 comparable. */
18105 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18106 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18107 GIVE_UP (16);
18109 /* Give up if the window ends in strings. Overlay strings
18110 at the end are difficult to handle, so don't try. */
18111 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18112 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18113 GIVE_UP (20);
18115 /* Compute the position at which we have to start displaying new
18116 lines. Some of the lines at the top of the window might be
18117 reusable because they are not displaying changed text. Find the
18118 last row in W's current matrix not affected by changes at the
18119 start of current_buffer. Value is null if changes start in the
18120 first line of window. */
18121 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18122 if (last_unchanged_at_beg_row)
18124 /* Avoid starting to display in the middle of a character, a TAB
18125 for instance. This is easier than to set up the iterator
18126 exactly, and it's not a frequent case, so the additional
18127 effort wouldn't really pay off. */
18128 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18129 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18130 && last_unchanged_at_beg_row > w->current_matrix->rows)
18131 --last_unchanged_at_beg_row;
18133 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18134 GIVE_UP (17);
18136 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18137 GIVE_UP (18);
18138 start_pos = it.current.pos;
18140 /* Start displaying new lines in the desired matrix at the same
18141 vpos we would use in the current matrix, i.e. below
18142 last_unchanged_at_beg_row. */
18143 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18144 current_matrix);
18145 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18146 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18148 eassert (it.hpos == 0 && it.current_x == 0);
18150 else
18152 /* There are no reusable lines at the start of the window.
18153 Start displaying in the first text line. */
18154 start_display (&it, w, start);
18155 it.vpos = it.first_vpos;
18156 start_pos = it.current.pos;
18159 /* Find the first row that is not affected by changes at the end of
18160 the buffer. Value will be null if there is no unchanged row, in
18161 which case we must redisplay to the end of the window. delta
18162 will be set to the value by which buffer positions beginning with
18163 first_unchanged_at_end_row have to be adjusted due to text
18164 changes. */
18165 first_unchanged_at_end_row
18166 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18167 IF_DEBUG (debug_delta = delta);
18168 IF_DEBUG (debug_delta_bytes = delta_bytes);
18170 /* Set stop_pos to the buffer position up to which we will have to
18171 display new lines. If first_unchanged_at_end_row != NULL, this
18172 is the buffer position of the start of the line displayed in that
18173 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18174 that we don't stop at a buffer position. */
18175 stop_pos = 0;
18176 if (first_unchanged_at_end_row)
18178 eassert (last_unchanged_at_beg_row == NULL
18179 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18181 /* If this is a continuation line, move forward to the next one
18182 that isn't. Changes in lines above affect this line.
18183 Caution: this may move first_unchanged_at_end_row to a row
18184 not displaying text. */
18185 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18186 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18187 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18188 < it.last_visible_y))
18189 ++first_unchanged_at_end_row;
18191 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18192 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18193 >= it.last_visible_y))
18194 first_unchanged_at_end_row = NULL;
18195 else
18197 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18198 + delta);
18199 first_unchanged_at_end_vpos
18200 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18201 eassert (stop_pos >= Z - END_UNCHANGED);
18204 else if (last_unchanged_at_beg_row == NULL)
18205 GIVE_UP (19);
18208 #ifdef GLYPH_DEBUG
18210 /* Either there is no unchanged row at the end, or the one we have
18211 now displays text. This is a necessary condition for the window
18212 end pos calculation at the end of this function. */
18213 eassert (first_unchanged_at_end_row == NULL
18214 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18216 debug_last_unchanged_at_beg_vpos
18217 = (last_unchanged_at_beg_row
18218 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18219 : -1);
18220 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18222 #endif /* GLYPH_DEBUG */
18225 /* Display new lines. Set last_text_row to the last new line
18226 displayed which has text on it, i.e. might end up as being the
18227 line where the window_end_vpos is. */
18228 w->cursor.vpos = -1;
18229 last_text_row = NULL;
18230 overlay_arrow_seen = 0;
18231 if (it.current_y < it.last_visible_y
18232 && !f->fonts_changed
18233 && (first_unchanged_at_end_row == NULL
18234 || IT_CHARPOS (it) < stop_pos))
18235 it.glyph_row->reversed_p = false;
18236 while (it.current_y < it.last_visible_y
18237 && !f->fonts_changed
18238 && (first_unchanged_at_end_row == NULL
18239 || IT_CHARPOS (it) < stop_pos))
18241 if (display_line (&it))
18242 last_text_row = it.glyph_row - 1;
18245 if (f->fonts_changed)
18246 return -1;
18249 /* Compute differences in buffer positions, y-positions etc. for
18250 lines reused at the bottom of the window. Compute what we can
18251 scroll. */
18252 if (first_unchanged_at_end_row
18253 /* No lines reused because we displayed everything up to the
18254 bottom of the window. */
18255 && it.current_y < it.last_visible_y)
18257 dvpos = (it.vpos
18258 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18259 current_matrix));
18260 dy = it.current_y - first_unchanged_at_end_row->y;
18261 run.current_y = first_unchanged_at_end_row->y;
18262 run.desired_y = run.current_y + dy;
18263 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18265 else
18267 delta = delta_bytes = dvpos = dy
18268 = run.current_y = run.desired_y = run.height = 0;
18269 first_unchanged_at_end_row = NULL;
18271 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18274 /* Find the cursor if not already found. We have to decide whether
18275 PT will appear on this window (it sometimes doesn't, but this is
18276 not a very frequent case.) This decision has to be made before
18277 the current matrix is altered. A value of cursor.vpos < 0 means
18278 that PT is either in one of the lines beginning at
18279 first_unchanged_at_end_row or below the window. Don't care for
18280 lines that might be displayed later at the window end; as
18281 mentioned, this is not a frequent case. */
18282 if (w->cursor.vpos < 0)
18284 /* Cursor in unchanged rows at the top? */
18285 if (PT < CHARPOS (start_pos)
18286 && last_unchanged_at_beg_row)
18288 row = row_containing_pos (w, PT,
18289 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18290 last_unchanged_at_beg_row + 1, 0);
18291 if (row)
18292 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18295 /* Start from first_unchanged_at_end_row looking for PT. */
18296 else if (first_unchanged_at_end_row)
18298 row = row_containing_pos (w, PT - delta,
18299 first_unchanged_at_end_row, NULL, 0);
18300 if (row)
18301 set_cursor_from_row (w, row, w->current_matrix, delta,
18302 delta_bytes, dy, dvpos);
18305 /* Give up if cursor was not found. */
18306 if (w->cursor.vpos < 0)
18308 clear_glyph_matrix (w->desired_matrix);
18309 return -1;
18313 /* Don't let the cursor end in the scroll margins. */
18315 int this_scroll_margin, cursor_height;
18316 int frame_line_height = default_line_pixel_height (w);
18317 int window_total_lines
18318 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18320 this_scroll_margin =
18321 max (0, min (scroll_margin, window_total_lines / 4));
18322 this_scroll_margin *= frame_line_height;
18323 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18325 if ((w->cursor.y < this_scroll_margin
18326 && CHARPOS (start) > BEGV)
18327 /* Old redisplay didn't take scroll margin into account at the bottom,
18328 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18329 || (w->cursor.y + (make_cursor_line_fully_visible_p
18330 ? cursor_height + this_scroll_margin
18331 : 1)) > it.last_visible_y)
18333 w->cursor.vpos = -1;
18334 clear_glyph_matrix (w->desired_matrix);
18335 return -1;
18339 /* Scroll the display. Do it before changing the current matrix so
18340 that xterm.c doesn't get confused about where the cursor glyph is
18341 found. */
18342 if (dy && run.height)
18344 update_begin (f);
18346 if (FRAME_WINDOW_P (f))
18348 FRAME_RIF (f)->update_window_begin_hook (w);
18349 FRAME_RIF (f)->clear_window_mouse_face (w);
18350 FRAME_RIF (f)->scroll_run_hook (w, &run);
18351 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18353 else
18355 /* Terminal frame. In this case, dvpos gives the number of
18356 lines to scroll by; dvpos < 0 means scroll up. */
18357 int from_vpos
18358 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18359 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18360 int end = (WINDOW_TOP_EDGE_LINE (w)
18361 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18362 + window_internal_height (w));
18364 #if defined (HAVE_GPM) || defined (MSDOS)
18365 x_clear_window_mouse_face (w);
18366 #endif
18367 /* Perform the operation on the screen. */
18368 if (dvpos > 0)
18370 /* Scroll last_unchanged_at_beg_row to the end of the
18371 window down dvpos lines. */
18372 set_terminal_window (f, end);
18374 /* On dumb terminals delete dvpos lines at the end
18375 before inserting dvpos empty lines. */
18376 if (!FRAME_SCROLL_REGION_OK (f))
18377 ins_del_lines (f, end - dvpos, -dvpos);
18379 /* Insert dvpos empty lines in front of
18380 last_unchanged_at_beg_row. */
18381 ins_del_lines (f, from, dvpos);
18383 else if (dvpos < 0)
18385 /* Scroll up last_unchanged_at_beg_vpos to the end of
18386 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18387 set_terminal_window (f, end);
18389 /* Delete dvpos lines in front of
18390 last_unchanged_at_beg_vpos. ins_del_lines will set
18391 the cursor to the given vpos and emit |dvpos| delete
18392 line sequences. */
18393 ins_del_lines (f, from + dvpos, dvpos);
18395 /* On a dumb terminal insert dvpos empty lines at the
18396 end. */
18397 if (!FRAME_SCROLL_REGION_OK (f))
18398 ins_del_lines (f, end + dvpos, -dvpos);
18401 set_terminal_window (f, 0);
18404 update_end (f);
18407 /* Shift reused rows of the current matrix to the right position.
18408 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18409 text. */
18410 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18411 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18412 if (dvpos < 0)
18414 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18415 bottom_vpos, dvpos);
18416 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18417 bottom_vpos);
18419 else if (dvpos > 0)
18421 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18422 bottom_vpos, dvpos);
18423 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18424 first_unchanged_at_end_vpos + dvpos);
18427 /* For frame-based redisplay, make sure that current frame and window
18428 matrix are in sync with respect to glyph memory. */
18429 if (!FRAME_WINDOW_P (f))
18430 sync_frame_with_window_matrix_rows (w);
18432 /* Adjust buffer positions in reused rows. */
18433 if (delta || delta_bytes)
18434 increment_matrix_positions (current_matrix,
18435 first_unchanged_at_end_vpos + dvpos,
18436 bottom_vpos, delta, delta_bytes);
18438 /* Adjust Y positions. */
18439 if (dy)
18440 shift_glyph_matrix (w, current_matrix,
18441 first_unchanged_at_end_vpos + dvpos,
18442 bottom_vpos, dy);
18444 if (first_unchanged_at_end_row)
18446 first_unchanged_at_end_row += dvpos;
18447 if (first_unchanged_at_end_row->y >= it.last_visible_y
18448 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18449 first_unchanged_at_end_row = NULL;
18452 /* If scrolling up, there may be some lines to display at the end of
18453 the window. */
18454 last_text_row_at_end = NULL;
18455 if (dy < 0)
18457 /* Scrolling up can leave for example a partially visible line
18458 at the end of the window to be redisplayed. */
18459 /* Set last_row to the glyph row in the current matrix where the
18460 window end line is found. It has been moved up or down in
18461 the matrix by dvpos. */
18462 int last_vpos = w->window_end_vpos + dvpos;
18463 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18465 /* If last_row is the window end line, it should display text. */
18466 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18468 /* If window end line was partially visible before, begin
18469 displaying at that line. Otherwise begin displaying with the
18470 line following it. */
18471 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18473 init_to_row_start (&it, w, last_row);
18474 it.vpos = last_vpos;
18475 it.current_y = last_row->y;
18477 else
18479 init_to_row_end (&it, w, last_row);
18480 it.vpos = 1 + last_vpos;
18481 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18482 ++last_row;
18485 /* We may start in a continuation line. If so, we have to
18486 get the right continuation_lines_width and current_x. */
18487 it.continuation_lines_width = last_row->continuation_lines_width;
18488 it.hpos = it.current_x = 0;
18490 /* Display the rest of the lines at the window end. */
18491 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18492 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18494 /* Is it always sure that the display agrees with lines in
18495 the current matrix? I don't think so, so we mark rows
18496 displayed invalid in the current matrix by setting their
18497 enabled_p flag to zero. */
18498 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18499 if (display_line (&it))
18500 last_text_row_at_end = it.glyph_row - 1;
18504 /* Update window_end_pos and window_end_vpos. */
18505 if (first_unchanged_at_end_row && !last_text_row_at_end)
18507 /* Window end line if one of the preserved rows from the current
18508 matrix. Set row to the last row displaying text in current
18509 matrix starting at first_unchanged_at_end_row, after
18510 scrolling. */
18511 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18512 row = find_last_row_displaying_text (w->current_matrix, &it,
18513 first_unchanged_at_end_row);
18514 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18515 adjust_window_ends (w, row, 1);
18516 eassert (w->window_end_bytepos >= 0);
18517 IF_DEBUG (debug_method_add (w, "A"));
18519 else if (last_text_row_at_end)
18521 adjust_window_ends (w, last_text_row_at_end, 0);
18522 eassert (w->window_end_bytepos >= 0);
18523 IF_DEBUG (debug_method_add (w, "B"));
18525 else if (last_text_row)
18527 /* We have displayed either to the end of the window or at the
18528 end of the window, i.e. the last row with text is to be found
18529 in the desired matrix. */
18530 adjust_window_ends (w, last_text_row, 0);
18531 eassert (w->window_end_bytepos >= 0);
18533 else if (first_unchanged_at_end_row == NULL
18534 && last_text_row == NULL
18535 && last_text_row_at_end == NULL)
18537 /* Displayed to end of window, but no line containing text was
18538 displayed. Lines were deleted at the end of the window. */
18539 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18540 int vpos = w->window_end_vpos;
18541 struct glyph_row *current_row = current_matrix->rows + vpos;
18542 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18544 for (row = NULL;
18545 row == NULL && vpos >= first_vpos;
18546 --vpos, --current_row, --desired_row)
18548 if (desired_row->enabled_p)
18550 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18551 row = desired_row;
18553 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18554 row = current_row;
18557 eassert (row != NULL);
18558 w->window_end_vpos = vpos + 1;
18559 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18560 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18561 eassert (w->window_end_bytepos >= 0);
18562 IF_DEBUG (debug_method_add (w, "C"));
18564 else
18565 emacs_abort ();
18567 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18568 debug_end_vpos = w->window_end_vpos));
18570 /* Record that display has not been completed. */
18571 w->window_end_valid = 0;
18572 w->desired_matrix->no_scrolling_p = 1;
18573 return 3;
18575 #undef GIVE_UP
18580 /***********************************************************************
18581 More debugging support
18582 ***********************************************************************/
18584 #ifdef GLYPH_DEBUG
18586 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18587 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18588 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18591 /* Dump the contents of glyph matrix MATRIX on stderr.
18593 GLYPHS 0 means don't show glyph contents.
18594 GLYPHS 1 means show glyphs in short form
18595 GLYPHS > 1 means show glyphs in long form. */
18597 void
18598 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18600 int i;
18601 for (i = 0; i < matrix->nrows; ++i)
18602 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18606 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18607 the glyph row and area where the glyph comes from. */
18609 void
18610 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18612 if (glyph->type == CHAR_GLYPH
18613 || glyph->type == GLYPHLESS_GLYPH)
18615 fprintf (stderr,
18616 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18617 glyph - row->glyphs[TEXT_AREA],
18618 (glyph->type == CHAR_GLYPH
18619 ? 'C'
18620 : 'G'),
18621 glyph->charpos,
18622 (BUFFERP (glyph->object)
18623 ? 'B'
18624 : (STRINGP (glyph->object)
18625 ? 'S'
18626 : (INTEGERP (glyph->object)
18627 ? '0'
18628 : '-'))),
18629 glyph->pixel_width,
18630 glyph->u.ch,
18631 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18632 ? glyph->u.ch
18633 : '.'),
18634 glyph->face_id,
18635 glyph->left_box_line_p,
18636 glyph->right_box_line_p);
18638 else if (glyph->type == STRETCH_GLYPH)
18640 fprintf (stderr,
18641 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18642 glyph - row->glyphs[TEXT_AREA],
18643 'S',
18644 glyph->charpos,
18645 (BUFFERP (glyph->object)
18646 ? 'B'
18647 : (STRINGP (glyph->object)
18648 ? 'S'
18649 : (INTEGERP (glyph->object)
18650 ? '0'
18651 : '-'))),
18652 glyph->pixel_width,
18654 ' ',
18655 glyph->face_id,
18656 glyph->left_box_line_p,
18657 glyph->right_box_line_p);
18659 else if (glyph->type == IMAGE_GLYPH)
18661 fprintf (stderr,
18662 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18663 glyph - row->glyphs[TEXT_AREA],
18664 'I',
18665 glyph->charpos,
18666 (BUFFERP (glyph->object)
18667 ? 'B'
18668 : (STRINGP (glyph->object)
18669 ? 'S'
18670 : (INTEGERP (glyph->object)
18671 ? '0'
18672 : '-'))),
18673 glyph->pixel_width,
18674 glyph->u.img_id,
18675 '.',
18676 glyph->face_id,
18677 glyph->left_box_line_p,
18678 glyph->right_box_line_p);
18680 else if (glyph->type == COMPOSITE_GLYPH)
18682 fprintf (stderr,
18683 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18684 glyph - row->glyphs[TEXT_AREA],
18685 '+',
18686 glyph->charpos,
18687 (BUFFERP (glyph->object)
18688 ? 'B'
18689 : (STRINGP (glyph->object)
18690 ? 'S'
18691 : (INTEGERP (glyph->object)
18692 ? '0'
18693 : '-'))),
18694 glyph->pixel_width,
18695 glyph->u.cmp.id);
18696 if (glyph->u.cmp.automatic)
18697 fprintf (stderr,
18698 "[%d-%d]",
18699 glyph->slice.cmp.from, glyph->slice.cmp.to);
18700 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18701 glyph->face_id,
18702 glyph->left_box_line_p,
18703 glyph->right_box_line_p);
18708 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18709 GLYPHS 0 means don't show glyph contents.
18710 GLYPHS 1 means show glyphs in short form
18711 GLYPHS > 1 means show glyphs in long form. */
18713 void
18714 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18716 if (glyphs != 1)
18718 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18719 fprintf (stderr, "==============================================================================\n");
18721 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18722 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18723 vpos,
18724 MATRIX_ROW_START_CHARPOS (row),
18725 MATRIX_ROW_END_CHARPOS (row),
18726 row->used[TEXT_AREA],
18727 row->contains_overlapping_glyphs_p,
18728 row->enabled_p,
18729 row->truncated_on_left_p,
18730 row->truncated_on_right_p,
18731 row->continued_p,
18732 MATRIX_ROW_CONTINUATION_LINE_P (row),
18733 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18734 row->ends_at_zv_p,
18735 row->fill_line_p,
18736 row->ends_in_middle_of_char_p,
18737 row->starts_in_middle_of_char_p,
18738 row->mouse_face_p,
18739 row->x,
18740 row->y,
18741 row->pixel_width,
18742 row->height,
18743 row->visible_height,
18744 row->ascent,
18745 row->phys_ascent);
18746 /* The next 3 lines should align to "Start" in the header. */
18747 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18748 row->end.overlay_string_index,
18749 row->continuation_lines_width);
18750 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18751 CHARPOS (row->start.string_pos),
18752 CHARPOS (row->end.string_pos));
18753 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18754 row->end.dpvec_index);
18757 if (glyphs > 1)
18759 int area;
18761 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18763 struct glyph *glyph = row->glyphs[area];
18764 struct glyph *glyph_end = glyph + row->used[area];
18766 /* Glyph for a line end in text. */
18767 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18768 ++glyph_end;
18770 if (glyph < glyph_end)
18771 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18773 for (; glyph < glyph_end; ++glyph)
18774 dump_glyph (row, glyph, area);
18777 else if (glyphs == 1)
18779 int area;
18780 char s[SHRT_MAX + 4];
18782 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18784 int i;
18786 for (i = 0; i < row->used[area]; ++i)
18788 struct glyph *glyph = row->glyphs[area] + i;
18789 if (i == row->used[area] - 1
18790 && area == TEXT_AREA
18791 && INTEGERP (glyph->object)
18792 && glyph->type == CHAR_GLYPH
18793 && glyph->u.ch == ' ')
18795 strcpy (&s[i], "[\\n]");
18796 i += 4;
18798 else if (glyph->type == CHAR_GLYPH
18799 && glyph->u.ch < 0x80
18800 && glyph->u.ch >= ' ')
18801 s[i] = glyph->u.ch;
18802 else
18803 s[i] = '.';
18806 s[i] = '\0';
18807 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18813 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18814 Sdump_glyph_matrix, 0, 1, "p",
18815 doc: /* Dump the current matrix of the selected window to stderr.
18816 Shows contents of glyph row structures. With non-nil
18817 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18818 glyphs in short form, otherwise show glyphs in long form.
18820 Interactively, no argument means show glyphs in short form;
18821 with numeric argument, its value is passed as the GLYPHS flag. */)
18822 (Lisp_Object glyphs)
18824 struct window *w = XWINDOW (selected_window);
18825 struct buffer *buffer = XBUFFER (w->contents);
18827 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18828 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18829 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18830 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18831 fprintf (stderr, "=============================================\n");
18832 dump_glyph_matrix (w->current_matrix,
18833 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18834 return Qnil;
18838 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18839 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18840 Only text-mode frames have frame glyph matrices. */)
18841 (void)
18843 struct frame *f = XFRAME (selected_frame);
18845 if (f->current_matrix)
18846 dump_glyph_matrix (f->current_matrix, 1);
18847 else
18848 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18849 return Qnil;
18853 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18854 doc: /* Dump glyph row ROW to stderr.
18855 GLYPH 0 means don't dump glyphs.
18856 GLYPH 1 means dump glyphs in short form.
18857 GLYPH > 1 or omitted means dump glyphs in long form. */)
18858 (Lisp_Object row, Lisp_Object glyphs)
18860 struct glyph_matrix *matrix;
18861 EMACS_INT vpos;
18863 CHECK_NUMBER (row);
18864 matrix = XWINDOW (selected_window)->current_matrix;
18865 vpos = XINT (row);
18866 if (vpos >= 0 && vpos < matrix->nrows)
18867 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18868 vpos,
18869 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18870 return Qnil;
18874 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18875 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18876 GLYPH 0 means don't dump glyphs.
18877 GLYPH 1 means dump glyphs in short form.
18878 GLYPH > 1 or omitted means dump glyphs in long form.
18880 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18881 do nothing. */)
18882 (Lisp_Object row, Lisp_Object glyphs)
18884 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18885 struct frame *sf = SELECTED_FRAME ();
18886 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18887 EMACS_INT vpos;
18889 CHECK_NUMBER (row);
18890 vpos = XINT (row);
18891 if (vpos >= 0 && vpos < m->nrows)
18892 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18893 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18894 #endif
18895 return Qnil;
18899 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18900 doc: /* Toggle tracing of redisplay.
18901 With ARG, turn tracing on if and only if ARG is positive. */)
18902 (Lisp_Object arg)
18904 if (NILP (arg))
18905 trace_redisplay_p = !trace_redisplay_p;
18906 else
18908 arg = Fprefix_numeric_value (arg);
18909 trace_redisplay_p = XINT (arg) > 0;
18912 return Qnil;
18916 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18917 doc: /* Like `format', but print result to stderr.
18918 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18919 (ptrdiff_t nargs, Lisp_Object *args)
18921 Lisp_Object s = Fformat (nargs, args);
18922 fprintf (stderr, "%s", SDATA (s));
18923 return Qnil;
18926 #endif /* GLYPH_DEBUG */
18930 /***********************************************************************
18931 Building Desired Matrix Rows
18932 ***********************************************************************/
18934 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18935 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18937 static struct glyph_row *
18938 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18940 struct frame *f = XFRAME (WINDOW_FRAME (w));
18941 struct buffer *buffer = XBUFFER (w->contents);
18942 struct buffer *old = current_buffer;
18943 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18944 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
18945 const unsigned char *arrow_end = arrow_string + arrow_len;
18946 const unsigned char *p;
18947 struct it it;
18948 bool multibyte_p;
18949 int n_glyphs_before;
18951 set_buffer_temp (buffer);
18952 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18953 scratch_glyph_row.reversed_p = false;
18954 it.glyph_row->used[TEXT_AREA] = 0;
18955 SET_TEXT_POS (it.position, 0, 0);
18957 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18958 p = arrow_string;
18959 while (p < arrow_end)
18961 Lisp_Object face, ilisp;
18963 /* Get the next character. */
18964 if (multibyte_p)
18965 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18966 else
18968 it.c = it.char_to_display = *p, it.len = 1;
18969 if (! ASCII_CHAR_P (it.c))
18970 it.char_to_display = BYTE8_TO_CHAR (it.c);
18972 p += it.len;
18974 /* Get its face. */
18975 ilisp = make_number (p - arrow_string);
18976 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18977 it.face_id = compute_char_face (f, it.char_to_display, face);
18979 /* Compute its width, get its glyphs. */
18980 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18981 SET_TEXT_POS (it.position, -1, -1);
18982 PRODUCE_GLYPHS (&it);
18984 /* If this character doesn't fit any more in the line, we have
18985 to remove some glyphs. */
18986 if (it.current_x > it.last_visible_x)
18988 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18989 break;
18993 set_buffer_temp (old);
18994 return it.glyph_row;
18998 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18999 glyphs to insert is determined by produce_special_glyphs. */
19001 static void
19002 insert_left_trunc_glyphs (struct it *it)
19004 struct it truncate_it;
19005 struct glyph *from, *end, *to, *toend;
19007 eassert (!FRAME_WINDOW_P (it->f)
19008 || (!it->glyph_row->reversed_p
19009 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19010 || (it->glyph_row->reversed_p
19011 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19013 /* Get the truncation glyphs. */
19014 truncate_it = *it;
19015 truncate_it.current_x = 0;
19016 truncate_it.face_id = DEFAULT_FACE_ID;
19017 truncate_it.glyph_row = &scratch_glyph_row;
19018 truncate_it.area = TEXT_AREA;
19019 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19020 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19021 truncate_it.object = make_number (0);
19022 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19024 /* Overwrite glyphs from IT with truncation glyphs. */
19025 if (!it->glyph_row->reversed_p)
19027 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19029 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19030 end = from + tused;
19031 to = it->glyph_row->glyphs[TEXT_AREA];
19032 toend = to + it->glyph_row->used[TEXT_AREA];
19033 if (FRAME_WINDOW_P (it->f))
19035 /* On GUI frames, when variable-size fonts are displayed,
19036 the truncation glyphs may need more pixels than the row's
19037 glyphs they overwrite. We overwrite more glyphs to free
19038 enough screen real estate, and enlarge the stretch glyph
19039 on the right (see display_line), if there is one, to
19040 preserve the screen position of the truncation glyphs on
19041 the right. */
19042 int w = 0;
19043 struct glyph *g = to;
19044 short used;
19046 /* The first glyph could be partially visible, in which case
19047 it->glyph_row->x will be negative. But we want the left
19048 truncation glyphs to be aligned at the left margin of the
19049 window, so we override the x coordinate at which the row
19050 will begin. */
19051 it->glyph_row->x = 0;
19052 while (g < toend && w < it->truncation_pixel_width)
19054 w += g->pixel_width;
19055 ++g;
19057 if (g - to - tused > 0)
19059 memmove (to + tused, g, (toend - g) * sizeof(*g));
19060 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19062 used = it->glyph_row->used[TEXT_AREA];
19063 if (it->glyph_row->truncated_on_right_p
19064 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19065 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19066 == STRETCH_GLYPH)
19068 int extra = w - it->truncation_pixel_width;
19070 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19074 while (from < end)
19075 *to++ = *from++;
19077 /* There may be padding glyphs left over. Overwrite them too. */
19078 if (!FRAME_WINDOW_P (it->f))
19080 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19082 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19083 while (from < end)
19084 *to++ = *from++;
19088 if (to > toend)
19089 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19091 else
19093 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19095 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19096 that back to front. */
19097 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19098 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19099 toend = it->glyph_row->glyphs[TEXT_AREA];
19100 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19101 if (FRAME_WINDOW_P (it->f))
19103 int w = 0;
19104 struct glyph *g = to;
19106 while (g >= toend && w < it->truncation_pixel_width)
19108 w += g->pixel_width;
19109 --g;
19111 if (to - g - tused > 0)
19112 to = g + tused;
19113 if (it->glyph_row->truncated_on_right_p
19114 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19115 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19117 int extra = w - it->truncation_pixel_width;
19119 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19123 while (from >= end && to >= toend)
19124 *to-- = *from--;
19125 if (!FRAME_WINDOW_P (it->f))
19127 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19129 from =
19130 truncate_it.glyph_row->glyphs[TEXT_AREA]
19131 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19132 while (from >= end && to >= toend)
19133 *to-- = *from--;
19136 if (from >= end)
19138 /* Need to free some room before prepending additional
19139 glyphs. */
19140 int move_by = from - end + 1;
19141 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19142 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19144 for ( ; g >= g0; g--)
19145 g[move_by] = *g;
19146 while (from >= end)
19147 *to-- = *from--;
19148 it->glyph_row->used[TEXT_AREA] += move_by;
19153 /* Compute the hash code for ROW. */
19154 unsigned
19155 row_hash (struct glyph_row *row)
19157 int area, k;
19158 unsigned hashval = 0;
19160 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19161 for (k = 0; k < row->used[area]; ++k)
19162 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19163 + row->glyphs[area][k].u.val
19164 + row->glyphs[area][k].face_id
19165 + row->glyphs[area][k].padding_p
19166 + (row->glyphs[area][k].type << 2));
19168 return hashval;
19171 /* Compute the pixel height and width of IT->glyph_row.
19173 Most of the time, ascent and height of a display line will be equal
19174 to the max_ascent and max_height values of the display iterator
19175 structure. This is not the case if
19177 1. We hit ZV without displaying anything. In this case, max_ascent
19178 and max_height will be zero.
19180 2. We have some glyphs that don't contribute to the line height.
19181 (The glyph row flag contributes_to_line_height_p is for future
19182 pixmap extensions).
19184 The first case is easily covered by using default values because in
19185 these cases, the line height does not really matter, except that it
19186 must not be zero. */
19188 static void
19189 compute_line_metrics (struct it *it)
19191 struct glyph_row *row = it->glyph_row;
19193 if (FRAME_WINDOW_P (it->f))
19195 int i, min_y, max_y;
19197 /* The line may consist of one space only, that was added to
19198 place the cursor on it. If so, the row's height hasn't been
19199 computed yet. */
19200 if (row->height == 0)
19202 if (it->max_ascent + it->max_descent == 0)
19203 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19204 row->ascent = it->max_ascent;
19205 row->height = it->max_ascent + it->max_descent;
19206 row->phys_ascent = it->max_phys_ascent;
19207 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19208 row->extra_line_spacing = it->max_extra_line_spacing;
19211 /* Compute the width of this line. */
19212 row->pixel_width = row->x;
19213 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19214 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19216 eassert (row->pixel_width >= 0);
19217 eassert (row->ascent >= 0 && row->height > 0);
19219 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19220 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19222 /* If first line's physical ascent is larger than its logical
19223 ascent, use the physical ascent, and make the row taller.
19224 This makes accented characters fully visible. */
19225 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19226 && row->phys_ascent > row->ascent)
19228 row->height += row->phys_ascent - row->ascent;
19229 row->ascent = row->phys_ascent;
19232 /* Compute how much of the line is visible. */
19233 row->visible_height = row->height;
19235 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19236 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19238 if (row->y < min_y)
19239 row->visible_height -= min_y - row->y;
19240 if (row->y + row->height > max_y)
19241 row->visible_height -= row->y + row->height - max_y;
19243 else
19245 row->pixel_width = row->used[TEXT_AREA];
19246 if (row->continued_p)
19247 row->pixel_width -= it->continuation_pixel_width;
19248 else if (row->truncated_on_right_p)
19249 row->pixel_width -= it->truncation_pixel_width;
19250 row->ascent = row->phys_ascent = 0;
19251 row->height = row->phys_height = row->visible_height = 1;
19252 row->extra_line_spacing = 0;
19255 /* Compute a hash code for this row. */
19256 row->hash = row_hash (row);
19258 it->max_ascent = it->max_descent = 0;
19259 it->max_phys_ascent = it->max_phys_descent = 0;
19263 /* Append one space to the glyph row of iterator IT if doing a
19264 window-based redisplay. The space has the same face as
19265 IT->face_id. Value is non-zero if a space was added.
19267 This function is called to make sure that there is always one glyph
19268 at the end of a glyph row that the cursor can be set on under
19269 window-systems. (If there weren't such a glyph we would not know
19270 how wide and tall a box cursor should be displayed).
19272 At the same time this space let's a nicely handle clearing to the
19273 end of the line if the row ends in italic text. */
19275 static int
19276 append_space_for_newline (struct it *it, int default_face_p)
19278 if (FRAME_WINDOW_P (it->f))
19280 int n = it->glyph_row->used[TEXT_AREA];
19282 if (it->glyph_row->glyphs[TEXT_AREA] + n
19283 < it->glyph_row->glyphs[1 + TEXT_AREA])
19285 /* Save some values that must not be changed.
19286 Must save IT->c and IT->len because otherwise
19287 ITERATOR_AT_END_P wouldn't work anymore after
19288 append_space_for_newline has been called. */
19289 enum display_element_type saved_what = it->what;
19290 int saved_c = it->c, saved_len = it->len;
19291 int saved_char_to_display = it->char_to_display;
19292 int saved_x = it->current_x;
19293 int saved_face_id = it->face_id;
19294 int saved_box_end = it->end_of_box_run_p;
19295 struct text_pos saved_pos;
19296 Lisp_Object saved_object;
19297 struct face *face;
19299 saved_object = it->object;
19300 saved_pos = it->position;
19302 it->what = IT_CHARACTER;
19303 memset (&it->position, 0, sizeof it->position);
19304 it->object = make_number (0);
19305 it->c = it->char_to_display = ' ';
19306 it->len = 1;
19308 /* If the default face was remapped, be sure to use the
19309 remapped face for the appended newline. */
19310 if (default_face_p)
19311 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19312 else if (it->face_before_selective_p)
19313 it->face_id = it->saved_face_id;
19314 face = FACE_FROM_ID (it->f, it->face_id);
19315 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19316 /* In R2L rows, we will prepend a stretch glyph that will
19317 have the end_of_box_run_p flag set for it, so there's no
19318 need for the appended newline glyph to have that flag
19319 set. */
19320 if (it->glyph_row->reversed_p
19321 /* But if the appended newline glyph goes all the way to
19322 the end of the row, there will be no stretch glyph,
19323 so leave the box flag set. */
19324 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19325 it->end_of_box_run_p = 0;
19327 PRODUCE_GLYPHS (it);
19329 it->override_ascent = -1;
19330 it->constrain_row_ascent_descent_p = 0;
19331 it->current_x = saved_x;
19332 it->object = saved_object;
19333 it->position = saved_pos;
19334 it->what = saved_what;
19335 it->face_id = saved_face_id;
19336 it->len = saved_len;
19337 it->c = saved_c;
19338 it->char_to_display = saved_char_to_display;
19339 it->end_of_box_run_p = saved_box_end;
19340 return 1;
19344 return 0;
19348 /* Extend the face of the last glyph in the text area of IT->glyph_row
19349 to the end of the display line. Called from display_line. If the
19350 glyph row is empty, add a space glyph to it so that we know the
19351 face to draw. Set the glyph row flag fill_line_p. If the glyph
19352 row is R2L, prepend a stretch glyph to cover the empty space to the
19353 left of the leftmost glyph. */
19355 static void
19356 extend_face_to_end_of_line (struct it *it)
19358 struct face *face, *default_face;
19359 struct frame *f = it->f;
19361 /* If line is already filled, do nothing. Non window-system frames
19362 get a grace of one more ``pixel'' because their characters are
19363 1-``pixel'' wide, so they hit the equality too early. This grace
19364 is needed only for R2L rows that are not continued, to produce
19365 one extra blank where we could display the cursor. */
19366 if ((it->current_x >= it->last_visible_x
19367 + (!FRAME_WINDOW_P (f)
19368 && it->glyph_row->reversed_p
19369 && !it->glyph_row->continued_p))
19370 /* If the window has display margins, we will need to extend
19371 their face even if the text area is filled. */
19372 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19373 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19374 return;
19376 /* The default face, possibly remapped. */
19377 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19379 /* Face extension extends the background and box of IT->face_id
19380 to the end of the line. If the background equals the background
19381 of the frame, we don't have to do anything. */
19382 if (it->face_before_selective_p)
19383 face = FACE_FROM_ID (f, it->saved_face_id);
19384 else
19385 face = FACE_FROM_ID (f, it->face_id);
19387 if (FRAME_WINDOW_P (f)
19388 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19389 && face->box == FACE_NO_BOX
19390 && face->background == FRAME_BACKGROUND_PIXEL (f)
19391 #ifdef HAVE_WINDOW_SYSTEM
19392 && !face->stipple
19393 #endif
19394 && !it->glyph_row->reversed_p)
19395 return;
19397 /* Set the glyph row flag indicating that the face of the last glyph
19398 in the text area has to be drawn to the end of the text area. */
19399 it->glyph_row->fill_line_p = 1;
19401 /* If current character of IT is not ASCII, make sure we have the
19402 ASCII face. This will be automatically undone the next time
19403 get_next_display_element returns a multibyte character. Note
19404 that the character will always be single byte in unibyte
19405 text. */
19406 if (!ASCII_CHAR_P (it->c))
19408 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19411 if (FRAME_WINDOW_P (f))
19413 /* If the row is empty, add a space with the current face of IT,
19414 so that we know which face to draw. */
19415 if (it->glyph_row->used[TEXT_AREA] == 0)
19417 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19418 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19419 it->glyph_row->used[TEXT_AREA] = 1;
19421 /* Mode line and the header line don't have margins, and
19422 likewise the frame's tool-bar window, if there is any. */
19423 if (!(it->glyph_row->mode_line_p
19424 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19425 || (WINDOWP (f->tool_bar_window)
19426 && it->w == XWINDOW (f->tool_bar_window))
19427 #endif
19430 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19431 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19433 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19434 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19435 default_face->id;
19436 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19438 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19439 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19441 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19442 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19443 default_face->id;
19444 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19447 #ifdef HAVE_WINDOW_SYSTEM
19448 if (it->glyph_row->reversed_p)
19450 /* Prepend a stretch glyph to the row, such that the
19451 rightmost glyph will be drawn flushed all the way to the
19452 right margin of the window. The stretch glyph that will
19453 occupy the empty space, if any, to the left of the
19454 glyphs. */
19455 struct font *font = face->font ? face->font : FRAME_FONT (f);
19456 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19457 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19458 struct glyph *g;
19459 int row_width, stretch_ascent, stretch_width;
19460 struct text_pos saved_pos;
19461 int saved_face_id, saved_avoid_cursor, saved_box_start;
19463 for (row_width = 0, g = row_start; g < row_end; g++)
19464 row_width += g->pixel_width;
19466 /* FIXME: There are various minor display glitches in R2L
19467 rows when only one of the fringes is missing. The
19468 strange condition below produces the least bad effect. */
19469 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19470 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19471 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19472 stretch_width = window_box_width (it->w, TEXT_AREA);
19473 else
19474 stretch_width = it->last_visible_x - it->first_visible_x;
19475 stretch_width -= row_width;
19477 if (stretch_width > 0)
19479 stretch_ascent =
19480 (((it->ascent + it->descent)
19481 * FONT_BASE (font)) / FONT_HEIGHT (font));
19482 saved_pos = it->position;
19483 memset (&it->position, 0, sizeof it->position);
19484 saved_avoid_cursor = it->avoid_cursor_p;
19485 it->avoid_cursor_p = 1;
19486 saved_face_id = it->face_id;
19487 saved_box_start = it->start_of_box_run_p;
19488 /* The last row's stretch glyph should get the default
19489 face, to avoid painting the rest of the window with
19490 the region face, if the region ends at ZV. */
19491 if (it->glyph_row->ends_at_zv_p)
19492 it->face_id = default_face->id;
19493 else
19494 it->face_id = face->id;
19495 it->start_of_box_run_p = 0;
19496 append_stretch_glyph (it, make_number (0), stretch_width,
19497 it->ascent + it->descent, stretch_ascent);
19498 it->position = saved_pos;
19499 it->avoid_cursor_p = saved_avoid_cursor;
19500 it->face_id = saved_face_id;
19501 it->start_of_box_run_p = saved_box_start;
19503 /* If stretch_width comes out negative, it means that the
19504 last glyph is only partially visible. In R2L rows, we
19505 want the leftmost glyph to be partially visible, so we
19506 need to give the row the corresponding left offset. */
19507 if (stretch_width < 0)
19508 it->glyph_row->x = stretch_width;
19510 #endif /* HAVE_WINDOW_SYSTEM */
19512 else
19514 /* Save some values that must not be changed. */
19515 int saved_x = it->current_x;
19516 struct text_pos saved_pos;
19517 Lisp_Object saved_object;
19518 enum display_element_type saved_what = it->what;
19519 int saved_face_id = it->face_id;
19521 saved_object = it->object;
19522 saved_pos = it->position;
19524 it->what = IT_CHARACTER;
19525 memset (&it->position, 0, sizeof it->position);
19526 it->object = make_number (0);
19527 it->c = it->char_to_display = ' ';
19528 it->len = 1;
19530 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19531 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19532 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19533 && !it->glyph_row->mode_line_p
19534 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19536 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19537 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19539 for (it->current_x = 0; g < e; g++)
19540 it->current_x += g->pixel_width;
19542 it->area = LEFT_MARGIN_AREA;
19543 it->face_id = default_face->id;
19544 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19545 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19547 PRODUCE_GLYPHS (it);
19548 /* term.c:produce_glyphs advances it->current_x only for
19549 TEXT_AREA. */
19550 it->current_x += it->pixel_width;
19553 it->current_x = saved_x;
19554 it->area = TEXT_AREA;
19557 /* The last row's blank glyphs should get the default face, to
19558 avoid painting the rest of the window with the region face,
19559 if the region ends at ZV. */
19560 if (it->glyph_row->ends_at_zv_p)
19561 it->face_id = default_face->id;
19562 else
19563 it->face_id = face->id;
19564 PRODUCE_GLYPHS (it);
19566 while (it->current_x <= it->last_visible_x)
19567 PRODUCE_GLYPHS (it);
19569 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19570 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19571 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19572 && !it->glyph_row->mode_line_p
19573 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19575 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19576 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19578 for ( ; g < e; g++)
19579 it->current_x += g->pixel_width;
19581 it->area = RIGHT_MARGIN_AREA;
19582 it->face_id = default_face->id;
19583 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19584 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19586 PRODUCE_GLYPHS (it);
19587 it->current_x += it->pixel_width;
19590 it->area = TEXT_AREA;
19593 /* Don't count these blanks really. It would let us insert a left
19594 truncation glyph below and make us set the cursor on them, maybe. */
19595 it->current_x = saved_x;
19596 it->object = saved_object;
19597 it->position = saved_pos;
19598 it->what = saved_what;
19599 it->face_id = saved_face_id;
19604 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19605 trailing whitespace. */
19607 static int
19608 trailing_whitespace_p (ptrdiff_t charpos)
19610 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19611 int c = 0;
19613 while (bytepos < ZV_BYTE
19614 && (c = FETCH_CHAR (bytepos),
19615 c == ' ' || c == '\t'))
19616 ++bytepos;
19618 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19620 if (bytepos != PT_BYTE)
19621 return 1;
19623 return 0;
19627 /* Highlight trailing whitespace, if any, in ROW. */
19629 static void
19630 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19632 int used = row->used[TEXT_AREA];
19634 if (used)
19636 struct glyph *start = row->glyphs[TEXT_AREA];
19637 struct glyph *glyph = start + used - 1;
19639 if (row->reversed_p)
19641 /* Right-to-left rows need to be processed in the opposite
19642 direction, so swap the edge pointers. */
19643 glyph = start;
19644 start = row->glyphs[TEXT_AREA] + used - 1;
19647 /* Skip over glyphs inserted to display the cursor at the
19648 end of a line, for extending the face of the last glyph
19649 to the end of the line on terminals, and for truncation
19650 and continuation glyphs. */
19651 if (!row->reversed_p)
19653 while (glyph >= start
19654 && glyph->type == CHAR_GLYPH
19655 && INTEGERP (glyph->object))
19656 --glyph;
19658 else
19660 while (glyph <= start
19661 && glyph->type == CHAR_GLYPH
19662 && INTEGERP (glyph->object))
19663 ++glyph;
19666 /* If last glyph is a space or stretch, and it's trailing
19667 whitespace, set the face of all trailing whitespace glyphs in
19668 IT->glyph_row to `trailing-whitespace'. */
19669 if ((row->reversed_p ? glyph <= start : glyph >= start)
19670 && BUFFERP (glyph->object)
19671 && (glyph->type == STRETCH_GLYPH
19672 || (glyph->type == CHAR_GLYPH
19673 && glyph->u.ch == ' '))
19674 && trailing_whitespace_p (glyph->charpos))
19676 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19677 if (face_id < 0)
19678 return;
19680 if (!row->reversed_p)
19682 while (glyph >= start
19683 && BUFFERP (glyph->object)
19684 && (glyph->type == STRETCH_GLYPH
19685 || (glyph->type == CHAR_GLYPH
19686 && glyph->u.ch == ' ')))
19687 (glyph--)->face_id = face_id;
19689 else
19691 while (glyph <= start
19692 && BUFFERP (glyph->object)
19693 && (glyph->type == STRETCH_GLYPH
19694 || (glyph->type == CHAR_GLYPH
19695 && glyph->u.ch == ' ')))
19696 (glyph++)->face_id = face_id;
19703 /* Value is non-zero if glyph row ROW should be
19704 considered to hold the buffer position CHARPOS. */
19706 static int
19707 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19709 int result = 1;
19711 if (charpos == CHARPOS (row->end.pos)
19712 || charpos == MATRIX_ROW_END_CHARPOS (row))
19714 /* Suppose the row ends on a string.
19715 Unless the row is continued, that means it ends on a newline
19716 in the string. If it's anything other than a display string
19717 (e.g., a before-string from an overlay), we don't want the
19718 cursor there. (This heuristic seems to give the optimal
19719 behavior for the various types of multi-line strings.)
19720 One exception: if the string has `cursor' property on one of
19721 its characters, we _do_ want the cursor there. */
19722 if (CHARPOS (row->end.string_pos) >= 0)
19724 if (row->continued_p)
19725 result = 1;
19726 else
19728 /* Check for `display' property. */
19729 struct glyph *beg = row->glyphs[TEXT_AREA];
19730 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19731 struct glyph *glyph;
19733 result = 0;
19734 for (glyph = end; glyph >= beg; --glyph)
19735 if (STRINGP (glyph->object))
19737 Lisp_Object prop
19738 = Fget_char_property (make_number (charpos),
19739 Qdisplay, Qnil);
19740 result =
19741 (!NILP (prop)
19742 && display_prop_string_p (prop, glyph->object));
19743 /* If there's a `cursor' property on one of the
19744 string's characters, this row is a cursor row,
19745 even though this is not a display string. */
19746 if (!result)
19748 Lisp_Object s = glyph->object;
19750 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19752 ptrdiff_t gpos = glyph->charpos;
19754 if (!NILP (Fget_char_property (make_number (gpos),
19755 Qcursor, s)))
19757 result = 1;
19758 break;
19762 break;
19766 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19768 /* If the row ends in middle of a real character,
19769 and the line is continued, we want the cursor here.
19770 That's because CHARPOS (ROW->end.pos) would equal
19771 PT if PT is before the character. */
19772 if (!row->ends_in_ellipsis_p)
19773 result = row->continued_p;
19774 else
19775 /* If the row ends in an ellipsis, then
19776 CHARPOS (ROW->end.pos) will equal point after the
19777 invisible text. We want that position to be displayed
19778 after the ellipsis. */
19779 result = 0;
19781 /* If the row ends at ZV, display the cursor at the end of that
19782 row instead of at the start of the row below. */
19783 else if (row->ends_at_zv_p)
19784 result = 1;
19785 else
19786 result = 0;
19789 return result;
19792 /* Value is non-zero if glyph row ROW should be
19793 used to hold the cursor. */
19795 static int
19796 cursor_row_p (struct glyph_row *row)
19798 return row_for_charpos_p (row, PT);
19803 /* Push the property PROP so that it will be rendered at the current
19804 position in IT. Return 1 if PROP was successfully pushed, 0
19805 otherwise. Called from handle_line_prefix to handle the
19806 `line-prefix' and `wrap-prefix' properties. */
19808 static int
19809 push_prefix_prop (struct it *it, Lisp_Object prop)
19811 struct text_pos pos =
19812 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19814 eassert (it->method == GET_FROM_BUFFER
19815 || it->method == GET_FROM_DISPLAY_VECTOR
19816 || it->method == GET_FROM_STRING);
19818 /* We need to save the current buffer/string position, so it will be
19819 restored by pop_it, because iterate_out_of_display_property
19820 depends on that being set correctly, but some situations leave
19821 it->position not yet set when this function is called. */
19822 push_it (it, &pos);
19824 if (STRINGP (prop))
19826 if (SCHARS (prop) == 0)
19828 pop_it (it);
19829 return 0;
19832 it->string = prop;
19833 it->string_from_prefix_prop_p = 1;
19834 it->multibyte_p = STRING_MULTIBYTE (it->string);
19835 it->current.overlay_string_index = -1;
19836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19837 it->end_charpos = it->string_nchars = SCHARS (it->string);
19838 it->method = GET_FROM_STRING;
19839 it->stop_charpos = 0;
19840 it->prev_stop = 0;
19841 it->base_level_stop = 0;
19843 /* Force paragraph direction to be that of the parent
19844 buffer/string. */
19845 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19846 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19847 else
19848 it->paragraph_embedding = L2R;
19850 /* Set up the bidi iterator for this display string. */
19851 if (it->bidi_p)
19853 it->bidi_it.string.lstring = it->string;
19854 it->bidi_it.string.s = NULL;
19855 it->bidi_it.string.schars = it->end_charpos;
19856 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19857 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19858 it->bidi_it.string.unibyte = !it->multibyte_p;
19859 it->bidi_it.w = it->w;
19860 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19863 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19865 it->method = GET_FROM_STRETCH;
19866 it->object = prop;
19868 #ifdef HAVE_WINDOW_SYSTEM
19869 else if (IMAGEP (prop))
19871 it->what = IT_IMAGE;
19872 it->image_id = lookup_image (it->f, prop);
19873 it->method = GET_FROM_IMAGE;
19875 #endif /* HAVE_WINDOW_SYSTEM */
19876 else
19878 pop_it (it); /* bogus display property, give up */
19879 return 0;
19882 return 1;
19885 /* Return the character-property PROP at the current position in IT. */
19887 static Lisp_Object
19888 get_it_property (struct it *it, Lisp_Object prop)
19890 Lisp_Object position, object = it->object;
19892 if (STRINGP (object))
19893 position = make_number (IT_STRING_CHARPOS (*it));
19894 else if (BUFFERP (object))
19896 position = make_number (IT_CHARPOS (*it));
19897 object = it->window;
19899 else
19900 return Qnil;
19902 return Fget_char_property (position, prop, object);
19905 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19907 static void
19908 handle_line_prefix (struct it *it)
19910 Lisp_Object prefix;
19912 if (it->continuation_lines_width > 0)
19914 prefix = get_it_property (it, Qwrap_prefix);
19915 if (NILP (prefix))
19916 prefix = Vwrap_prefix;
19918 else
19920 prefix = get_it_property (it, Qline_prefix);
19921 if (NILP (prefix))
19922 prefix = Vline_prefix;
19924 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19926 /* If the prefix is wider than the window, and we try to wrap
19927 it, it would acquire its own wrap prefix, and so on till the
19928 iterator stack overflows. So, don't wrap the prefix. */
19929 it->line_wrap = TRUNCATE;
19930 it->avoid_cursor_p = 1;
19936 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19937 only for R2L lines from display_line and display_string, when they
19938 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19939 the line/string needs to be continued on the next glyph row. */
19940 static void
19941 unproduce_glyphs (struct it *it, int n)
19943 struct glyph *glyph, *end;
19945 eassert (it->glyph_row);
19946 eassert (it->glyph_row->reversed_p);
19947 eassert (it->area == TEXT_AREA);
19948 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19950 if (n > it->glyph_row->used[TEXT_AREA])
19951 n = it->glyph_row->used[TEXT_AREA];
19952 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19953 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19954 for ( ; glyph < end; glyph++)
19955 glyph[-n] = *glyph;
19958 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19959 and ROW->maxpos. */
19960 static void
19961 find_row_edges (struct it *it, struct glyph_row *row,
19962 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19963 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19965 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19966 lines' rows is implemented for bidi-reordered rows. */
19968 /* ROW->minpos is the value of min_pos, the minimal buffer position
19969 we have in ROW, or ROW->start.pos if that is smaller. */
19970 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19971 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19972 else
19973 /* We didn't find buffer positions smaller than ROW->start, or
19974 didn't find _any_ valid buffer positions in any of the glyphs,
19975 so we must trust the iterator's computed positions. */
19976 row->minpos = row->start.pos;
19977 if (max_pos <= 0)
19979 max_pos = CHARPOS (it->current.pos);
19980 max_bpos = BYTEPOS (it->current.pos);
19983 /* Here are the various use-cases for ending the row, and the
19984 corresponding values for ROW->maxpos:
19986 Line ends in a newline from buffer eol_pos + 1
19987 Line is continued from buffer max_pos + 1
19988 Line is truncated on right it->current.pos
19989 Line ends in a newline from string max_pos + 1(*)
19990 (*) + 1 only when line ends in a forward scan
19991 Line is continued from string max_pos
19992 Line is continued from display vector max_pos
19993 Line is entirely from a string min_pos == max_pos
19994 Line is entirely from a display vector min_pos == max_pos
19995 Line that ends at ZV ZV
19997 If you discover other use-cases, please add them here as
19998 appropriate. */
19999 if (row->ends_at_zv_p)
20000 row->maxpos = it->current.pos;
20001 else if (row->used[TEXT_AREA])
20003 int seen_this_string = 0;
20004 struct glyph_row *r1 = row - 1;
20006 /* Did we see the same display string on the previous row? */
20007 if (STRINGP (it->object)
20008 /* this is not the first row */
20009 && row > it->w->desired_matrix->rows
20010 /* previous row is not the header line */
20011 && !r1->mode_line_p
20012 /* previous row also ends in a newline from a string */
20013 && r1->ends_in_newline_from_string_p)
20015 struct glyph *start, *end;
20017 /* Search for the last glyph of the previous row that came
20018 from buffer or string. Depending on whether the row is
20019 L2R or R2L, we need to process it front to back or the
20020 other way round. */
20021 if (!r1->reversed_p)
20023 start = r1->glyphs[TEXT_AREA];
20024 end = start + r1->used[TEXT_AREA];
20025 /* Glyphs inserted by redisplay have an integer (zero)
20026 as their object. */
20027 while (end > start
20028 && INTEGERP ((end - 1)->object)
20029 && (end - 1)->charpos <= 0)
20030 --end;
20031 if (end > start)
20033 if (EQ ((end - 1)->object, it->object))
20034 seen_this_string = 1;
20036 else
20037 /* If all the glyphs of the previous row were inserted
20038 by redisplay, it means the previous row was
20039 produced from a single newline, which is only
20040 possible if that newline came from the same string
20041 as the one which produced this ROW. */
20042 seen_this_string = 1;
20044 else
20046 end = r1->glyphs[TEXT_AREA] - 1;
20047 start = end + r1->used[TEXT_AREA];
20048 while (end < start
20049 && INTEGERP ((end + 1)->object)
20050 && (end + 1)->charpos <= 0)
20051 ++end;
20052 if (end < start)
20054 if (EQ ((end + 1)->object, it->object))
20055 seen_this_string = 1;
20057 else
20058 seen_this_string = 1;
20061 /* Take note of each display string that covers a newline only
20062 once, the first time we see it. This is for when a display
20063 string includes more than one newline in it. */
20064 if (row->ends_in_newline_from_string_p && !seen_this_string)
20066 /* If we were scanning the buffer forward when we displayed
20067 the string, we want to account for at least one buffer
20068 position that belongs to this row (position covered by
20069 the display string), so that cursor positioning will
20070 consider this row as a candidate when point is at the end
20071 of the visual line represented by this row. This is not
20072 required when scanning back, because max_pos will already
20073 have a much larger value. */
20074 if (CHARPOS (row->end.pos) > max_pos)
20075 INC_BOTH (max_pos, max_bpos);
20076 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20078 else if (CHARPOS (it->eol_pos) > 0)
20079 SET_TEXT_POS (row->maxpos,
20080 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20081 else if (row->continued_p)
20083 /* If max_pos is different from IT's current position, it
20084 means IT->method does not belong to the display element
20085 at max_pos. However, it also means that the display
20086 element at max_pos was displayed in its entirety on this
20087 line, which is equivalent to saying that the next line
20088 starts at the next buffer position. */
20089 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20090 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20091 else
20093 INC_BOTH (max_pos, max_bpos);
20094 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20097 else if (row->truncated_on_right_p)
20098 /* display_line already called reseat_at_next_visible_line_start,
20099 which puts the iterator at the beginning of the next line, in
20100 the logical order. */
20101 row->maxpos = it->current.pos;
20102 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20103 /* A line that is entirely from a string/image/stretch... */
20104 row->maxpos = row->minpos;
20105 else
20106 emacs_abort ();
20108 else
20109 row->maxpos = it->current.pos;
20112 /* Construct the glyph row IT->glyph_row in the desired matrix of
20113 IT->w from text at the current position of IT. See dispextern.h
20114 for an overview of struct it. Value is non-zero if
20115 IT->glyph_row displays text, as opposed to a line displaying ZV
20116 only. */
20118 static int
20119 display_line (struct it *it)
20121 struct glyph_row *row = it->glyph_row;
20122 Lisp_Object overlay_arrow_string;
20123 struct it wrap_it;
20124 void *wrap_data = NULL;
20125 int may_wrap = 0, wrap_x IF_LINT (= 0);
20126 int wrap_row_used = -1;
20127 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20128 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20129 int wrap_row_extra_line_spacing IF_LINT (= 0);
20130 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20131 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20132 int cvpos;
20133 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20134 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20135 bool pending_handle_line_prefix = false;
20137 /* We always start displaying at hpos zero even if hscrolled. */
20138 eassert (it->hpos == 0 && it->current_x == 0);
20140 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20141 >= it->w->desired_matrix->nrows)
20143 it->w->nrows_scale_factor++;
20144 it->f->fonts_changed = 1;
20145 return 0;
20148 /* Clear the result glyph row and enable it. */
20149 prepare_desired_row (it->w, row, false);
20151 row->y = it->current_y;
20152 row->start = it->start;
20153 row->continuation_lines_width = it->continuation_lines_width;
20154 row->displays_text_p = 1;
20155 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20156 it->starts_in_middle_of_char_p = 0;
20158 /* Arrange the overlays nicely for our purposes. Usually, we call
20159 display_line on only one line at a time, in which case this
20160 can't really hurt too much, or we call it on lines which appear
20161 one after another in the buffer, in which case all calls to
20162 recenter_overlay_lists but the first will be pretty cheap. */
20163 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20165 /* Move over display elements that are not visible because we are
20166 hscrolled. This may stop at an x-position < IT->first_visible_x
20167 if the first glyph is partially visible or if we hit a line end. */
20168 if (it->current_x < it->first_visible_x)
20170 enum move_it_result move_result;
20172 this_line_min_pos = row->start.pos;
20173 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20174 MOVE_TO_POS | MOVE_TO_X);
20175 /* If we are under a large hscroll, move_it_in_display_line_to
20176 could hit the end of the line without reaching
20177 it->first_visible_x. Pretend that we did reach it. This is
20178 especially important on a TTY, where we will call
20179 extend_face_to_end_of_line, which needs to know how many
20180 blank glyphs to produce. */
20181 if (it->current_x < it->first_visible_x
20182 && (move_result == MOVE_NEWLINE_OR_CR
20183 || move_result == MOVE_POS_MATCH_OR_ZV))
20184 it->current_x = it->first_visible_x;
20186 /* Record the smallest positions seen while we moved over
20187 display elements that are not visible. This is needed by
20188 redisplay_internal for optimizing the case where the cursor
20189 stays inside the same line. The rest of this function only
20190 considers positions that are actually displayed, so
20191 RECORD_MAX_MIN_POS will not otherwise record positions that
20192 are hscrolled to the left of the left edge of the window. */
20193 min_pos = CHARPOS (this_line_min_pos);
20194 min_bpos = BYTEPOS (this_line_min_pos);
20196 else if (it->area == TEXT_AREA)
20198 /* We only do this when not calling move_it_in_display_line_to
20199 above, because that function calls itself handle_line_prefix. */
20200 handle_line_prefix (it);
20202 else
20204 /* Line-prefix and wrap-prefix are always displayed in the text
20205 area. But if this is the first call to display_line after
20206 init_iterator, the iterator might have been set up to write
20207 into a marginal area, e.g. if the line begins with some
20208 display property that writes to the margins. So we need to
20209 wait with the call to handle_line_prefix until whatever
20210 writes to the margin has done its job. */
20211 pending_handle_line_prefix = true;
20214 /* Get the initial row height. This is either the height of the
20215 text hscrolled, if there is any, or zero. */
20216 row->ascent = it->max_ascent;
20217 row->height = it->max_ascent + it->max_descent;
20218 row->phys_ascent = it->max_phys_ascent;
20219 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20220 row->extra_line_spacing = it->max_extra_line_spacing;
20222 /* Utility macro to record max and min buffer positions seen until now. */
20223 #define RECORD_MAX_MIN_POS(IT) \
20224 do \
20226 int composition_p = !STRINGP ((IT)->string) \
20227 && ((IT)->what == IT_COMPOSITION); \
20228 ptrdiff_t current_pos = \
20229 composition_p ? (IT)->cmp_it.charpos \
20230 : IT_CHARPOS (*(IT)); \
20231 ptrdiff_t current_bpos = \
20232 composition_p ? CHAR_TO_BYTE (current_pos) \
20233 : IT_BYTEPOS (*(IT)); \
20234 if (current_pos < min_pos) \
20236 min_pos = current_pos; \
20237 min_bpos = current_bpos; \
20239 if (IT_CHARPOS (*it) > max_pos) \
20241 max_pos = IT_CHARPOS (*it); \
20242 max_bpos = IT_BYTEPOS (*it); \
20245 while (0)
20247 /* Loop generating characters. The loop is left with IT on the next
20248 character to display. */
20249 while (1)
20251 int n_glyphs_before, hpos_before, x_before;
20252 int x, nglyphs;
20253 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20255 /* Retrieve the next thing to display. Value is zero if end of
20256 buffer reached. */
20257 if (!get_next_display_element (it))
20259 /* Maybe add a space at the end of this line that is used to
20260 display the cursor there under X. Set the charpos of the
20261 first glyph of blank lines not corresponding to any text
20262 to -1. */
20263 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20264 row->exact_window_width_line_p = 1;
20265 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20266 || row->used[TEXT_AREA] == 0)
20268 row->glyphs[TEXT_AREA]->charpos = -1;
20269 row->displays_text_p = 0;
20271 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20272 && (!MINI_WINDOW_P (it->w)
20273 || (minibuf_level && EQ (it->window, minibuf_window))))
20274 row->indicate_empty_line_p = 1;
20277 it->continuation_lines_width = 0;
20278 row->ends_at_zv_p = 1;
20279 /* A row that displays right-to-left text must always have
20280 its last face extended all the way to the end of line,
20281 even if this row ends in ZV, because we still write to
20282 the screen left to right. We also need to extend the
20283 last face if the default face is remapped to some
20284 different face, otherwise the functions that clear
20285 portions of the screen will clear with the default face's
20286 background color. */
20287 if (row->reversed_p
20288 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20289 extend_face_to_end_of_line (it);
20290 break;
20293 /* Now, get the metrics of what we want to display. This also
20294 generates glyphs in `row' (which is IT->glyph_row). */
20295 n_glyphs_before = row->used[TEXT_AREA];
20296 x = it->current_x;
20298 /* Remember the line height so far in case the next element doesn't
20299 fit on the line. */
20300 if (it->line_wrap != TRUNCATE)
20302 ascent = it->max_ascent;
20303 descent = it->max_descent;
20304 phys_ascent = it->max_phys_ascent;
20305 phys_descent = it->max_phys_descent;
20307 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20309 if (IT_DISPLAYING_WHITESPACE (it))
20310 may_wrap = 1;
20311 else if (may_wrap)
20313 SAVE_IT (wrap_it, *it, wrap_data);
20314 wrap_x = x;
20315 wrap_row_used = row->used[TEXT_AREA];
20316 wrap_row_ascent = row->ascent;
20317 wrap_row_height = row->height;
20318 wrap_row_phys_ascent = row->phys_ascent;
20319 wrap_row_phys_height = row->phys_height;
20320 wrap_row_extra_line_spacing = row->extra_line_spacing;
20321 wrap_row_min_pos = min_pos;
20322 wrap_row_min_bpos = min_bpos;
20323 wrap_row_max_pos = max_pos;
20324 wrap_row_max_bpos = max_bpos;
20325 may_wrap = 0;
20330 PRODUCE_GLYPHS (it);
20332 /* If this display element was in marginal areas, continue with
20333 the next one. */
20334 if (it->area != TEXT_AREA)
20336 row->ascent = max (row->ascent, it->max_ascent);
20337 row->height = max (row->height, it->max_ascent + it->max_descent);
20338 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20339 row->phys_height = max (row->phys_height,
20340 it->max_phys_ascent + it->max_phys_descent);
20341 row->extra_line_spacing = max (row->extra_line_spacing,
20342 it->max_extra_line_spacing);
20343 set_iterator_to_next (it, 1);
20344 /* If we didn't handle the line/wrap prefix above, and the
20345 call to set_iterator_to_next just switched to TEXT_AREA,
20346 process the prefix now. */
20347 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20349 pending_handle_line_prefix = false;
20350 handle_line_prefix (it);
20352 continue;
20355 /* Does the display element fit on the line? If we truncate
20356 lines, we should draw past the right edge of the window. If
20357 we don't truncate, we want to stop so that we can display the
20358 continuation glyph before the right margin. If lines are
20359 continued, there are two possible strategies for characters
20360 resulting in more than 1 glyph (e.g. tabs): Display as many
20361 glyphs as possible in this line and leave the rest for the
20362 continuation line, or display the whole element in the next
20363 line. Original redisplay did the former, so we do it also. */
20364 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20365 hpos_before = it->hpos;
20366 x_before = x;
20368 if (/* Not a newline. */
20369 nglyphs > 0
20370 /* Glyphs produced fit entirely in the line. */
20371 && it->current_x < it->last_visible_x)
20373 it->hpos += nglyphs;
20374 row->ascent = max (row->ascent, it->max_ascent);
20375 row->height = max (row->height, it->max_ascent + it->max_descent);
20376 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20377 row->phys_height = max (row->phys_height,
20378 it->max_phys_ascent + it->max_phys_descent);
20379 row->extra_line_spacing = max (row->extra_line_spacing,
20380 it->max_extra_line_spacing);
20381 if (it->current_x - it->pixel_width < it->first_visible_x
20382 /* In R2L rows, we arrange in extend_face_to_end_of_line
20383 to add a right offset to the line, by a suitable
20384 change to the stretch glyph that is the leftmost
20385 glyph of the line. */
20386 && !row->reversed_p)
20387 row->x = x - it->first_visible_x;
20388 /* Record the maximum and minimum buffer positions seen so
20389 far in glyphs that will be displayed by this row. */
20390 if (it->bidi_p)
20391 RECORD_MAX_MIN_POS (it);
20393 else
20395 int i, new_x;
20396 struct glyph *glyph;
20398 for (i = 0; i < nglyphs; ++i, x = new_x)
20400 /* Identify the glyphs added by the last call to
20401 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20402 the previous glyphs. */
20403 if (!row->reversed_p)
20404 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20405 else
20406 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20407 new_x = x + glyph->pixel_width;
20409 if (/* Lines are continued. */
20410 it->line_wrap != TRUNCATE
20411 && (/* Glyph doesn't fit on the line. */
20412 new_x > it->last_visible_x
20413 /* Or it fits exactly on a window system frame. */
20414 || (new_x == it->last_visible_x
20415 && FRAME_WINDOW_P (it->f)
20416 && (row->reversed_p
20417 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20418 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20420 /* End of a continued line. */
20422 if (it->hpos == 0
20423 || (new_x == it->last_visible_x
20424 && FRAME_WINDOW_P (it->f)
20425 && (row->reversed_p
20426 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20427 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20429 /* Current glyph is the only one on the line or
20430 fits exactly on the line. We must continue
20431 the line because we can't draw the cursor
20432 after the glyph. */
20433 row->continued_p = 1;
20434 it->current_x = new_x;
20435 it->continuation_lines_width += new_x;
20436 ++it->hpos;
20437 if (i == nglyphs - 1)
20439 /* If line-wrap is on, check if a previous
20440 wrap point was found. */
20441 if (wrap_row_used > 0
20442 /* Even if there is a previous wrap
20443 point, continue the line here as
20444 usual, if (i) the previous character
20445 was a space or tab AND (ii) the
20446 current character is not. */
20447 && (!may_wrap
20448 || IT_DISPLAYING_WHITESPACE (it)))
20449 goto back_to_wrap;
20451 /* Record the maximum and minimum buffer
20452 positions seen so far in glyphs that will be
20453 displayed by this row. */
20454 if (it->bidi_p)
20455 RECORD_MAX_MIN_POS (it);
20456 set_iterator_to_next (it, 1);
20457 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20459 if (!get_next_display_element (it))
20461 row->exact_window_width_line_p = 1;
20462 it->continuation_lines_width = 0;
20463 row->continued_p = 0;
20464 row->ends_at_zv_p = 1;
20466 else if (ITERATOR_AT_END_OF_LINE_P (it))
20468 row->continued_p = 0;
20469 row->exact_window_width_line_p = 1;
20473 else if (it->bidi_p)
20474 RECORD_MAX_MIN_POS (it);
20475 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20476 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20477 extend_face_to_end_of_line (it);
20479 else if (CHAR_GLYPH_PADDING_P (*glyph)
20480 && !FRAME_WINDOW_P (it->f))
20482 /* A padding glyph that doesn't fit on this line.
20483 This means the whole character doesn't fit
20484 on the line. */
20485 if (row->reversed_p)
20486 unproduce_glyphs (it, row->used[TEXT_AREA]
20487 - n_glyphs_before);
20488 row->used[TEXT_AREA] = n_glyphs_before;
20490 /* Fill the rest of the row with continuation
20491 glyphs like in 20.x. */
20492 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20493 < row->glyphs[1 + TEXT_AREA])
20494 produce_special_glyphs (it, IT_CONTINUATION);
20496 row->continued_p = 1;
20497 it->current_x = x_before;
20498 it->continuation_lines_width += x_before;
20500 /* Restore the height to what it was before the
20501 element not fitting on the line. */
20502 it->max_ascent = ascent;
20503 it->max_descent = descent;
20504 it->max_phys_ascent = phys_ascent;
20505 it->max_phys_descent = phys_descent;
20506 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20507 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20508 extend_face_to_end_of_line (it);
20510 else if (wrap_row_used > 0)
20512 back_to_wrap:
20513 if (row->reversed_p)
20514 unproduce_glyphs (it,
20515 row->used[TEXT_AREA] - wrap_row_used);
20516 RESTORE_IT (it, &wrap_it, wrap_data);
20517 it->continuation_lines_width += wrap_x;
20518 row->used[TEXT_AREA] = wrap_row_used;
20519 row->ascent = wrap_row_ascent;
20520 row->height = wrap_row_height;
20521 row->phys_ascent = wrap_row_phys_ascent;
20522 row->phys_height = wrap_row_phys_height;
20523 row->extra_line_spacing = wrap_row_extra_line_spacing;
20524 min_pos = wrap_row_min_pos;
20525 min_bpos = wrap_row_min_bpos;
20526 max_pos = wrap_row_max_pos;
20527 max_bpos = wrap_row_max_bpos;
20528 row->continued_p = 1;
20529 row->ends_at_zv_p = 0;
20530 row->exact_window_width_line_p = 0;
20531 it->continuation_lines_width += x;
20533 /* Make sure that a non-default face is extended
20534 up to the right margin of the window. */
20535 extend_face_to_end_of_line (it);
20537 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20539 /* A TAB that extends past the right edge of the
20540 window. This produces a single glyph on
20541 window system frames. We leave the glyph in
20542 this row and let it fill the row, but don't
20543 consume the TAB. */
20544 if ((row->reversed_p
20545 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20546 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20547 produce_special_glyphs (it, IT_CONTINUATION);
20548 it->continuation_lines_width += it->last_visible_x;
20549 row->ends_in_middle_of_char_p = 1;
20550 row->continued_p = 1;
20551 glyph->pixel_width = it->last_visible_x - x;
20552 it->starts_in_middle_of_char_p = 1;
20553 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20554 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20555 extend_face_to_end_of_line (it);
20557 else
20559 /* Something other than a TAB that draws past
20560 the right edge of the window. Restore
20561 positions to values before the element. */
20562 if (row->reversed_p)
20563 unproduce_glyphs (it, row->used[TEXT_AREA]
20564 - (n_glyphs_before + i));
20565 row->used[TEXT_AREA] = n_glyphs_before + i;
20567 /* Display continuation glyphs. */
20568 it->current_x = x_before;
20569 it->continuation_lines_width += x;
20570 if (!FRAME_WINDOW_P (it->f)
20571 || (row->reversed_p
20572 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20573 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20574 produce_special_glyphs (it, IT_CONTINUATION);
20575 row->continued_p = 1;
20577 extend_face_to_end_of_line (it);
20579 if (nglyphs > 1 && i > 0)
20581 row->ends_in_middle_of_char_p = 1;
20582 it->starts_in_middle_of_char_p = 1;
20585 /* Restore the height to what it was before the
20586 element not fitting on the line. */
20587 it->max_ascent = ascent;
20588 it->max_descent = descent;
20589 it->max_phys_ascent = phys_ascent;
20590 it->max_phys_descent = phys_descent;
20593 break;
20595 else if (new_x > it->first_visible_x)
20597 /* Increment number of glyphs actually displayed. */
20598 ++it->hpos;
20600 /* Record the maximum and minimum buffer positions
20601 seen so far in glyphs that will be displayed by
20602 this row. */
20603 if (it->bidi_p)
20604 RECORD_MAX_MIN_POS (it);
20606 if (x < it->first_visible_x && !row->reversed_p)
20607 /* Glyph is partially visible, i.e. row starts at
20608 negative X position. Don't do that in R2L
20609 rows, where we arrange to add a right offset to
20610 the line in extend_face_to_end_of_line, by a
20611 suitable change to the stretch glyph that is
20612 the leftmost glyph of the line. */
20613 row->x = x - it->first_visible_x;
20614 /* When the last glyph of an R2L row only fits
20615 partially on the line, we need to set row->x to a
20616 negative offset, so that the leftmost glyph is
20617 the one that is partially visible. But if we are
20618 going to produce the truncation glyph, this will
20619 be taken care of in produce_special_glyphs. */
20620 if (row->reversed_p
20621 && new_x > it->last_visible_x
20622 && !(it->line_wrap == TRUNCATE
20623 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20625 eassert (FRAME_WINDOW_P (it->f));
20626 row->x = it->last_visible_x - new_x;
20629 else
20631 /* Glyph is completely off the left margin of the
20632 window. This should not happen because of the
20633 move_it_in_display_line at the start of this
20634 function, unless the text display area of the
20635 window is empty. */
20636 eassert (it->first_visible_x <= it->last_visible_x);
20639 /* Even if this display element produced no glyphs at all,
20640 we want to record its position. */
20641 if (it->bidi_p && nglyphs == 0)
20642 RECORD_MAX_MIN_POS (it);
20644 row->ascent = max (row->ascent, it->max_ascent);
20645 row->height = max (row->height, it->max_ascent + it->max_descent);
20646 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20647 row->phys_height = max (row->phys_height,
20648 it->max_phys_ascent + it->max_phys_descent);
20649 row->extra_line_spacing = max (row->extra_line_spacing,
20650 it->max_extra_line_spacing);
20652 /* End of this display line if row is continued. */
20653 if (row->continued_p || row->ends_at_zv_p)
20654 break;
20657 at_end_of_line:
20658 /* Is this a line end? If yes, we're also done, after making
20659 sure that a non-default face is extended up to the right
20660 margin of the window. */
20661 if (ITERATOR_AT_END_OF_LINE_P (it))
20663 int used_before = row->used[TEXT_AREA];
20665 row->ends_in_newline_from_string_p = STRINGP (it->object);
20667 /* Add a space at the end of the line that is used to
20668 display the cursor there. */
20669 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20670 append_space_for_newline (it, 0);
20672 /* Extend the face to the end of the line. */
20673 extend_face_to_end_of_line (it);
20675 /* Make sure we have the position. */
20676 if (used_before == 0)
20677 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20679 /* Record the position of the newline, for use in
20680 find_row_edges. */
20681 it->eol_pos = it->current.pos;
20683 /* Consume the line end. This skips over invisible lines. */
20684 set_iterator_to_next (it, 1);
20685 it->continuation_lines_width = 0;
20686 break;
20689 /* Proceed with next display element. Note that this skips
20690 over lines invisible because of selective display. */
20691 set_iterator_to_next (it, 1);
20693 /* If we truncate lines, we are done when the last displayed
20694 glyphs reach past the right margin of the window. */
20695 if (it->line_wrap == TRUNCATE
20696 && ((FRAME_WINDOW_P (it->f)
20697 /* Images are preprocessed in produce_image_glyph such
20698 that they are cropped at the right edge of the
20699 window, so an image glyph will always end exactly at
20700 last_visible_x, even if there's no right fringe. */
20701 && ((row->reversed_p
20702 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20703 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20704 || it->what == IT_IMAGE))
20705 ? (it->current_x >= it->last_visible_x)
20706 : (it->current_x > it->last_visible_x)))
20708 /* Maybe add truncation glyphs. */
20709 if (!FRAME_WINDOW_P (it->f)
20710 || (row->reversed_p
20711 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20712 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20714 int i, n;
20716 if (!row->reversed_p)
20718 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20719 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20720 break;
20722 else
20724 for (i = 0; i < row->used[TEXT_AREA]; i++)
20725 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20726 break;
20727 /* Remove any padding glyphs at the front of ROW, to
20728 make room for the truncation glyphs we will be
20729 adding below. The loop below always inserts at
20730 least one truncation glyph, so also remove the
20731 last glyph added to ROW. */
20732 unproduce_glyphs (it, i + 1);
20733 /* Adjust i for the loop below. */
20734 i = row->used[TEXT_AREA] - (i + 1);
20737 /* produce_special_glyphs overwrites the last glyph, so
20738 we don't want that if we want to keep that last
20739 glyph, which means it's an image. */
20740 if (it->current_x > it->last_visible_x)
20742 it->current_x = x_before;
20743 if (!FRAME_WINDOW_P (it->f))
20745 for (n = row->used[TEXT_AREA]; i < n; ++i)
20747 row->used[TEXT_AREA] = i;
20748 produce_special_glyphs (it, IT_TRUNCATION);
20751 else
20753 row->used[TEXT_AREA] = i;
20754 produce_special_glyphs (it, IT_TRUNCATION);
20756 it->hpos = hpos_before;
20759 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20761 /* Don't truncate if we can overflow newline into fringe. */
20762 if (!get_next_display_element (it))
20764 it->continuation_lines_width = 0;
20765 row->ends_at_zv_p = 1;
20766 row->exact_window_width_line_p = 1;
20767 break;
20769 if (ITERATOR_AT_END_OF_LINE_P (it))
20771 row->exact_window_width_line_p = 1;
20772 goto at_end_of_line;
20774 it->current_x = x_before;
20775 it->hpos = hpos_before;
20778 row->truncated_on_right_p = 1;
20779 it->continuation_lines_width = 0;
20780 reseat_at_next_visible_line_start (it, 0);
20781 /* We insist below that IT's position be at ZV because in
20782 bidi-reordered lines the character at visible line start
20783 might not be the character that follows the newline in
20784 the logical order. */
20785 if (IT_BYTEPOS (*it) > BEG_BYTE)
20786 row->ends_at_zv_p =
20787 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20788 else
20789 row->ends_at_zv_p = false;
20790 break;
20794 if (wrap_data)
20795 bidi_unshelve_cache (wrap_data, 1);
20797 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20798 at the left window margin. */
20799 if (it->first_visible_x
20800 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20802 if (!FRAME_WINDOW_P (it->f)
20803 || (((row->reversed_p
20804 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20805 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20806 /* Don't let insert_left_trunc_glyphs overwrite the
20807 first glyph of the row if it is an image. */
20808 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20809 insert_left_trunc_glyphs (it);
20810 row->truncated_on_left_p = 1;
20813 /* Remember the position at which this line ends.
20815 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20816 cannot be before the call to find_row_edges below, since that is
20817 where these positions are determined. */
20818 row->end = it->current;
20819 if (!it->bidi_p)
20821 row->minpos = row->start.pos;
20822 row->maxpos = row->end.pos;
20824 else
20826 /* ROW->minpos and ROW->maxpos must be the smallest and
20827 `1 + the largest' buffer positions in ROW. But if ROW was
20828 bidi-reordered, these two positions can be anywhere in the
20829 row, so we must determine them now. */
20830 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20833 /* If the start of this line is the overlay arrow-position, then
20834 mark this glyph row as the one containing the overlay arrow.
20835 This is clearly a mess with variable size fonts. It would be
20836 better to let it be displayed like cursors under X. */
20837 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20838 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20839 !NILP (overlay_arrow_string)))
20841 /* Overlay arrow in window redisplay is a fringe bitmap. */
20842 if (STRINGP (overlay_arrow_string))
20844 struct glyph_row *arrow_row
20845 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20846 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20847 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20848 struct glyph *p = row->glyphs[TEXT_AREA];
20849 struct glyph *p2, *end;
20851 /* Copy the arrow glyphs. */
20852 while (glyph < arrow_end)
20853 *p++ = *glyph++;
20855 /* Throw away padding glyphs. */
20856 p2 = p;
20857 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20858 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20859 ++p2;
20860 if (p2 > p)
20862 while (p2 < end)
20863 *p++ = *p2++;
20864 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20867 else
20869 eassert (INTEGERP (overlay_arrow_string));
20870 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20872 overlay_arrow_seen = 1;
20875 /* Highlight trailing whitespace. */
20876 if (!NILP (Vshow_trailing_whitespace))
20877 highlight_trailing_whitespace (it->f, it->glyph_row);
20879 /* Compute pixel dimensions of this line. */
20880 compute_line_metrics (it);
20882 /* Implementation note: No changes in the glyphs of ROW or in their
20883 faces can be done past this point, because compute_line_metrics
20884 computes ROW's hash value and stores it within the glyph_row
20885 structure. */
20887 /* Record whether this row ends inside an ellipsis. */
20888 row->ends_in_ellipsis_p
20889 = (it->method == GET_FROM_DISPLAY_VECTOR
20890 && it->ellipsis_p);
20892 /* Save fringe bitmaps in this row. */
20893 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20894 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20895 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20896 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20898 it->left_user_fringe_bitmap = 0;
20899 it->left_user_fringe_face_id = 0;
20900 it->right_user_fringe_bitmap = 0;
20901 it->right_user_fringe_face_id = 0;
20903 /* Maybe set the cursor. */
20904 cvpos = it->w->cursor.vpos;
20905 if ((cvpos < 0
20906 /* In bidi-reordered rows, keep checking for proper cursor
20907 position even if one has been found already, because buffer
20908 positions in such rows change non-linearly with ROW->VPOS,
20909 when a line is continued. One exception: when we are at ZV,
20910 display cursor on the first suitable glyph row, since all
20911 the empty rows after that also have their position set to ZV. */
20912 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20913 lines' rows is implemented for bidi-reordered rows. */
20914 || (it->bidi_p
20915 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20916 && PT >= MATRIX_ROW_START_CHARPOS (row)
20917 && PT <= MATRIX_ROW_END_CHARPOS (row)
20918 && cursor_row_p (row))
20919 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20921 /* Prepare for the next line. This line starts horizontally at (X
20922 HPOS) = (0 0). Vertical positions are incremented. As a
20923 convenience for the caller, IT->glyph_row is set to the next
20924 row to be used. */
20925 it->current_x = it->hpos = 0;
20926 it->current_y += row->height;
20927 SET_TEXT_POS (it->eol_pos, 0, 0);
20928 ++it->vpos;
20929 ++it->glyph_row;
20930 /* The next row should by default use the same value of the
20931 reversed_p flag as this one. set_iterator_to_next decides when
20932 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20933 the flag accordingly. */
20934 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20935 it->glyph_row->reversed_p = row->reversed_p;
20936 it->start = row->end;
20937 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20939 #undef RECORD_MAX_MIN_POS
20942 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20943 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20944 doc: /* Return paragraph direction at point in BUFFER.
20945 Value is either `left-to-right' or `right-to-left'.
20946 If BUFFER is omitted or nil, it defaults to the current buffer.
20948 Paragraph direction determines how the text in the paragraph is displayed.
20949 In left-to-right paragraphs, text begins at the left margin of the window
20950 and the reading direction is generally left to right. In right-to-left
20951 paragraphs, text begins at the right margin and is read from right to left.
20953 See also `bidi-paragraph-direction'. */)
20954 (Lisp_Object buffer)
20956 struct buffer *buf = current_buffer;
20957 struct buffer *old = buf;
20959 if (! NILP (buffer))
20961 CHECK_BUFFER (buffer);
20962 buf = XBUFFER (buffer);
20965 if (NILP (BVAR (buf, bidi_display_reordering))
20966 || NILP (BVAR (buf, enable_multibyte_characters))
20967 /* When we are loading loadup.el, the character property tables
20968 needed for bidi iteration are not yet available. */
20969 || !NILP (Vpurify_flag))
20970 return Qleft_to_right;
20971 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20972 return BVAR (buf, bidi_paragraph_direction);
20973 else
20975 /* Determine the direction from buffer text. We could try to
20976 use current_matrix if it is up to date, but this seems fast
20977 enough as it is. */
20978 struct bidi_it itb;
20979 ptrdiff_t pos = BUF_PT (buf);
20980 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20981 int c;
20982 void *itb_data = bidi_shelve_cache ();
20984 set_buffer_temp (buf);
20985 /* bidi_paragraph_init finds the base direction of the paragraph
20986 by searching forward from paragraph start. We need the base
20987 direction of the current or _previous_ paragraph, so we need
20988 to make sure we are within that paragraph. To that end, find
20989 the previous non-empty line. */
20990 if (pos >= ZV && pos > BEGV)
20991 DEC_BOTH (pos, bytepos);
20992 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
20993 if (fast_looking_at (trailing_white_space,
20994 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20996 while ((c = FETCH_BYTE (bytepos)) == '\n'
20997 || c == ' ' || c == '\t' || c == '\f')
20999 if (bytepos <= BEGV_BYTE)
21000 break;
21001 bytepos--;
21002 pos--;
21004 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21005 bytepos--;
21007 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21008 itb.paragraph_dir = NEUTRAL_DIR;
21009 itb.string.s = NULL;
21010 itb.string.lstring = Qnil;
21011 itb.string.bufpos = 0;
21012 itb.string.from_disp_str = 0;
21013 itb.string.unibyte = 0;
21014 /* We have no window to use here for ignoring window-specific
21015 overlays. Using NULL for window pointer will cause
21016 compute_display_string_pos to use the current buffer. */
21017 itb.w = NULL;
21018 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
21019 bidi_unshelve_cache (itb_data, 0);
21020 set_buffer_temp (old);
21021 switch (itb.paragraph_dir)
21023 case L2R:
21024 return Qleft_to_right;
21025 break;
21026 case R2L:
21027 return Qright_to_left;
21028 break;
21029 default:
21030 emacs_abort ();
21035 DEFUN ("move-point-visually", Fmove_point_visually,
21036 Smove_point_visually, 1, 1, 0,
21037 doc: /* Move point in the visual order in the specified DIRECTION.
21038 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21039 left.
21041 Value is the new character position of point. */)
21042 (Lisp_Object direction)
21044 struct window *w = XWINDOW (selected_window);
21045 struct buffer *b = XBUFFER (w->contents);
21046 struct glyph_row *row;
21047 int dir;
21048 Lisp_Object paragraph_dir;
21050 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21051 (!(ROW)->continued_p \
21052 && INTEGERP ((GLYPH)->object) \
21053 && (GLYPH)->type == CHAR_GLYPH \
21054 && (GLYPH)->u.ch == ' ' \
21055 && (GLYPH)->charpos >= 0 \
21056 && !(GLYPH)->avoid_cursor_p)
21058 CHECK_NUMBER (direction);
21059 dir = XINT (direction);
21060 if (dir > 0)
21061 dir = 1;
21062 else
21063 dir = -1;
21065 /* If current matrix is up-to-date, we can use the information
21066 recorded in the glyphs, at least as long as the goal is on the
21067 screen. */
21068 if (w->window_end_valid
21069 && !windows_or_buffers_changed
21070 && b
21071 && !b->clip_changed
21072 && !b->prevent_redisplay_optimizations_p
21073 && !window_outdated (w)
21074 /* We rely below on the cursor coordinates to be up to date, but
21075 we cannot trust them if some command moved point since the
21076 last complete redisplay. */
21077 && w->last_point == BUF_PT (b)
21078 && w->cursor.vpos >= 0
21079 && w->cursor.vpos < w->current_matrix->nrows
21080 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21082 struct glyph *g = row->glyphs[TEXT_AREA];
21083 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21084 struct glyph *gpt = g + w->cursor.hpos;
21086 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21088 if (BUFFERP (g->object) && g->charpos != PT)
21090 SET_PT (g->charpos);
21091 w->cursor.vpos = -1;
21092 return make_number (PT);
21094 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21096 ptrdiff_t new_pos;
21098 if (BUFFERP (gpt->object))
21100 new_pos = PT;
21101 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21102 new_pos += (row->reversed_p ? -dir : dir);
21103 else
21104 new_pos -= (row->reversed_p ? -dir : dir);
21106 else if (BUFFERP (g->object))
21107 new_pos = g->charpos;
21108 else
21109 break;
21110 SET_PT (new_pos);
21111 w->cursor.vpos = -1;
21112 return make_number (PT);
21114 else if (ROW_GLYPH_NEWLINE_P (row, g))
21116 /* Glyphs inserted at the end of a non-empty line for
21117 positioning the cursor have zero charpos, so we must
21118 deduce the value of point by other means. */
21119 if (g->charpos > 0)
21120 SET_PT (g->charpos);
21121 else if (row->ends_at_zv_p && PT != ZV)
21122 SET_PT (ZV);
21123 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21124 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21125 else
21126 break;
21127 w->cursor.vpos = -1;
21128 return make_number (PT);
21131 if (g == e || INTEGERP (g->object))
21133 if (row->truncated_on_left_p || row->truncated_on_right_p)
21134 goto simulate_display;
21135 if (!row->reversed_p)
21136 row += dir;
21137 else
21138 row -= dir;
21139 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21140 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21141 goto simulate_display;
21143 if (dir > 0)
21145 if (row->reversed_p && !row->continued_p)
21147 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21148 w->cursor.vpos = -1;
21149 return make_number (PT);
21151 g = row->glyphs[TEXT_AREA];
21152 e = g + row->used[TEXT_AREA];
21153 for ( ; g < e; g++)
21155 if (BUFFERP (g->object)
21156 /* Empty lines have only one glyph, which stands
21157 for the newline, and whose charpos is the
21158 buffer position of the newline. */
21159 || ROW_GLYPH_NEWLINE_P (row, g)
21160 /* When the buffer ends in a newline, the line at
21161 EOB also has one glyph, but its charpos is -1. */
21162 || (row->ends_at_zv_p
21163 && !row->reversed_p
21164 && INTEGERP (g->object)
21165 && g->type == CHAR_GLYPH
21166 && g->u.ch == ' '))
21168 if (g->charpos > 0)
21169 SET_PT (g->charpos);
21170 else if (!row->reversed_p
21171 && row->ends_at_zv_p
21172 && PT != ZV)
21173 SET_PT (ZV);
21174 else
21175 continue;
21176 w->cursor.vpos = -1;
21177 return make_number (PT);
21181 else
21183 if (!row->reversed_p && !row->continued_p)
21185 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21186 w->cursor.vpos = -1;
21187 return make_number (PT);
21189 e = row->glyphs[TEXT_AREA];
21190 g = e + row->used[TEXT_AREA] - 1;
21191 for ( ; g >= e; g--)
21193 if (BUFFERP (g->object)
21194 || (ROW_GLYPH_NEWLINE_P (row, g)
21195 && g->charpos > 0)
21196 /* Empty R2L lines on GUI frames have the buffer
21197 position of the newline stored in the stretch
21198 glyph. */
21199 || g->type == STRETCH_GLYPH
21200 || (row->ends_at_zv_p
21201 && row->reversed_p
21202 && INTEGERP (g->object)
21203 && g->type == CHAR_GLYPH
21204 && g->u.ch == ' '))
21206 if (g->charpos > 0)
21207 SET_PT (g->charpos);
21208 else if (row->reversed_p
21209 && row->ends_at_zv_p
21210 && PT != ZV)
21211 SET_PT (ZV);
21212 else
21213 continue;
21214 w->cursor.vpos = -1;
21215 return make_number (PT);
21222 simulate_display:
21224 /* If we wind up here, we failed to move by using the glyphs, so we
21225 need to simulate display instead. */
21227 if (b)
21228 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21229 else
21230 paragraph_dir = Qleft_to_right;
21231 if (EQ (paragraph_dir, Qright_to_left))
21232 dir = -dir;
21233 if (PT <= BEGV && dir < 0)
21234 xsignal0 (Qbeginning_of_buffer);
21235 else if (PT >= ZV && dir > 0)
21236 xsignal0 (Qend_of_buffer);
21237 else
21239 struct text_pos pt;
21240 struct it it;
21241 int pt_x, target_x, pixel_width, pt_vpos;
21242 bool at_eol_p;
21243 bool overshoot_expected = false;
21244 bool target_is_eol_p = false;
21246 /* Setup the arena. */
21247 SET_TEXT_POS (pt, PT, PT_BYTE);
21248 start_display (&it, w, pt);
21250 if (it.cmp_it.id < 0
21251 && it.method == GET_FROM_STRING
21252 && it.area == TEXT_AREA
21253 && it.string_from_display_prop_p
21254 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21255 overshoot_expected = true;
21257 /* Find the X coordinate of point. We start from the beginning
21258 of this or previous line to make sure we are before point in
21259 the logical order (since the move_it_* functions can only
21260 move forward). */
21261 reseat:
21262 reseat_at_previous_visible_line_start (&it);
21263 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21264 if (IT_CHARPOS (it) != PT)
21266 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21267 -1, -1, -1, MOVE_TO_POS);
21268 /* If we missed point because the character there is
21269 displayed out of a display vector that has more than one
21270 glyph, retry expecting overshoot. */
21271 if (it.method == GET_FROM_DISPLAY_VECTOR
21272 && it.current.dpvec_index > 0
21273 && !overshoot_expected)
21275 overshoot_expected = true;
21276 goto reseat;
21278 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21279 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21281 pt_x = it.current_x;
21282 pt_vpos = it.vpos;
21283 if (dir > 0 || overshoot_expected)
21285 struct glyph_row *row = it.glyph_row;
21287 /* When point is at beginning of line, we don't have
21288 information about the glyph there loaded into struct
21289 it. Calling get_next_display_element fixes that. */
21290 if (pt_x == 0)
21291 get_next_display_element (&it);
21292 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21293 it.glyph_row = NULL;
21294 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21295 it.glyph_row = row;
21296 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21297 it, lest it will become out of sync with it's buffer
21298 position. */
21299 it.current_x = pt_x;
21301 else
21302 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21303 pixel_width = it.pixel_width;
21304 if (overshoot_expected && at_eol_p)
21305 pixel_width = 0;
21306 else if (pixel_width <= 0)
21307 pixel_width = 1;
21309 /* If there's a display string (or something similar) at point,
21310 we are actually at the glyph to the left of point, so we need
21311 to correct the X coordinate. */
21312 if (overshoot_expected)
21314 if (it.bidi_p)
21315 pt_x += pixel_width * it.bidi_it.scan_dir;
21316 else
21317 pt_x += pixel_width;
21320 /* Compute target X coordinate, either to the left or to the
21321 right of point. On TTY frames, all characters have the same
21322 pixel width of 1, so we can use that. On GUI frames we don't
21323 have an easy way of getting at the pixel width of the
21324 character to the left of point, so we use a different method
21325 of getting to that place. */
21326 if (dir > 0)
21327 target_x = pt_x + pixel_width;
21328 else
21329 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21331 /* Target X coordinate could be one line above or below the line
21332 of point, in which case we need to adjust the target X
21333 coordinate. Also, if moving to the left, we need to begin at
21334 the left edge of the point's screen line. */
21335 if (dir < 0)
21337 if (pt_x > 0)
21339 start_display (&it, w, pt);
21340 reseat_at_previous_visible_line_start (&it);
21341 it.current_x = it.current_y = it.hpos = 0;
21342 if (pt_vpos != 0)
21343 move_it_by_lines (&it, pt_vpos);
21345 else
21347 move_it_by_lines (&it, -1);
21348 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21349 target_is_eol_p = true;
21350 /* Under word-wrap, we don't know the x coordinate of
21351 the last character displayed on the previous line,
21352 which immediately precedes the wrap point. To find
21353 out its x coordinate, we try moving to the right
21354 margin of the window, which will stop at the wrap
21355 point, and then reset target_x to point at the
21356 character that precedes the wrap point. This is not
21357 needed on GUI frames, because (see below) there we
21358 move from the left margin one grapheme cluster at a
21359 time, and stop when we hit the wrap point. */
21360 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21362 void *it_data = NULL;
21363 struct it it2;
21365 SAVE_IT (it2, it, it_data);
21366 move_it_in_display_line_to (&it, ZV, target_x,
21367 MOVE_TO_POS | MOVE_TO_X);
21368 /* If we arrived at target_x, that _is_ the last
21369 character on the previous line. */
21370 if (it.current_x != target_x)
21371 target_x = it.current_x - 1;
21372 RESTORE_IT (&it, &it2, it_data);
21376 else
21378 if (at_eol_p
21379 || (target_x >= it.last_visible_x
21380 && it.line_wrap != TRUNCATE))
21382 if (pt_x > 0)
21383 move_it_by_lines (&it, 0);
21384 move_it_by_lines (&it, 1);
21385 target_x = 0;
21389 /* Move to the target X coordinate. */
21390 #ifdef HAVE_WINDOW_SYSTEM
21391 /* On GUI frames, as we don't know the X coordinate of the
21392 character to the left of point, moving point to the left
21393 requires walking, one grapheme cluster at a time, until we
21394 find ourself at a place immediately to the left of the
21395 character at point. */
21396 if (FRAME_WINDOW_P (it.f) && dir < 0)
21398 struct text_pos new_pos;
21399 enum move_it_result rc = MOVE_X_REACHED;
21401 if (it.current_x == 0)
21402 get_next_display_element (&it);
21403 if (it.what == IT_COMPOSITION)
21405 new_pos.charpos = it.cmp_it.charpos;
21406 new_pos.bytepos = -1;
21408 else
21409 new_pos = it.current.pos;
21411 while (it.current_x + it.pixel_width <= target_x
21412 && (rc == MOVE_X_REACHED
21413 /* Under word-wrap, move_it_in_display_line_to
21414 stops at correct coordinates, but sometimes
21415 returns MOVE_POS_MATCH_OR_ZV. */
21416 || (it.line_wrap == WORD_WRAP
21417 && rc == MOVE_POS_MATCH_OR_ZV)))
21419 int new_x = it.current_x + it.pixel_width;
21421 /* For composed characters, we want the position of the
21422 first character in the grapheme cluster (usually, the
21423 composition's base character), whereas it.current
21424 might give us the position of the _last_ one, e.g. if
21425 the composition is rendered in reverse due to bidi
21426 reordering. */
21427 if (it.what == IT_COMPOSITION)
21429 new_pos.charpos = it.cmp_it.charpos;
21430 new_pos.bytepos = -1;
21432 else
21433 new_pos = it.current.pos;
21434 if (new_x == it.current_x)
21435 new_x++;
21436 rc = move_it_in_display_line_to (&it, ZV, new_x,
21437 MOVE_TO_POS | MOVE_TO_X);
21438 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21439 break;
21441 /* The previous position we saw in the loop is the one we
21442 want. */
21443 if (new_pos.bytepos == -1)
21444 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21445 it.current.pos = new_pos;
21447 else
21448 #endif
21449 if (it.current_x != target_x)
21450 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21452 /* When lines are truncated, the above loop will stop at the
21453 window edge. But we want to get to the end of line, even if
21454 it is beyond the window edge; automatic hscroll will then
21455 scroll the window to show point as appropriate. */
21456 if (target_is_eol_p && it.line_wrap == TRUNCATE
21457 && get_next_display_element (&it))
21459 struct text_pos new_pos = it.current.pos;
21461 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21463 set_iterator_to_next (&it, 0);
21464 if (it.method == GET_FROM_BUFFER)
21465 new_pos = it.current.pos;
21466 if (!get_next_display_element (&it))
21467 break;
21470 it.current.pos = new_pos;
21473 /* If we ended up in a display string that covers point, move to
21474 buffer position to the right in the visual order. */
21475 if (dir > 0)
21477 while (IT_CHARPOS (it) == PT)
21479 set_iterator_to_next (&it, 0);
21480 if (!get_next_display_element (&it))
21481 break;
21485 /* Move point to that position. */
21486 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21489 return make_number (PT);
21491 #undef ROW_GLYPH_NEWLINE_P
21494 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21495 Sbidi_resolved_levels, 0, 1, 0,
21496 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21498 The resolved levels are produced by the Emacs bidi reordering engine
21499 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21500 read the Unicode Standard Annex 9 (UAX#9) for background information
21501 about these levels.
21503 VPOS is the zero-based number of the current window's screen line
21504 for which to produce the resolved levels. If VPOS is nil or omitted,
21505 it defaults to the screen line of point. If the window displays a
21506 header line, VPOS of zero will report on the header line, and first
21507 line of text in the window will have VPOS of 1.
21509 Value is an array of resolved levels, indexed by glyph number.
21510 Glyphs are numbered from zero starting from the beginning of the
21511 screen line, i.e. the left edge of the window for left-to-right lines
21512 and from the right edge for right-to-left lines. The resolved levels
21513 are produced only for the window's text area; text in display margins
21514 is not included.
21516 If the selected window's display is not up-to-date, or if the specified
21517 screen line does not display text, this function returns nil. It is
21518 highly recommended to bind this function to some simple key, like F8,
21519 in order to avoid these problems.
21521 This function exists mainly for testing the correctness of the
21522 Emacs UBA implementation, in particular with the test suite. */)
21523 (Lisp_Object vpos)
21525 struct window *w = XWINDOW (selected_window);
21526 struct buffer *b = XBUFFER (w->contents);
21527 int nrow;
21528 struct glyph_row *row;
21530 if (NILP (vpos))
21532 int d1, d2, d3, d4, d5;
21534 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21536 else
21538 CHECK_NUMBER_COERCE_MARKER (vpos);
21539 nrow = XINT (vpos);
21542 /* We require up-to-date glyph matrix for this window. */
21543 if (w->window_end_valid
21544 && !windows_or_buffers_changed
21545 && b
21546 && !b->clip_changed
21547 && !b->prevent_redisplay_optimizations_p
21548 && !window_outdated (w)
21549 && nrow >= 0
21550 && nrow < w->current_matrix->nrows
21551 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21552 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21554 struct glyph *g, *e, *g1;
21555 int nglyphs, i;
21556 Lisp_Object levels;
21558 if (!row->reversed_p) /* Left-to-right glyph row. */
21560 g = g1 = row->glyphs[TEXT_AREA];
21561 e = g + row->used[TEXT_AREA];
21563 /* Skip over glyphs at the start of the row that was
21564 generated by redisplay for its own needs. */
21565 while (g < e
21566 && INTEGERP (g->object)
21567 && g->charpos < 0)
21568 g++;
21569 g1 = g;
21571 /* Count the "interesting" glyphs in this row. */
21572 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21573 nglyphs++;
21575 /* Create and fill the array. */
21576 levels = make_uninit_vector (nglyphs);
21577 for (i = 0; g1 < g; i++, g1++)
21578 ASET (levels, i, make_number (g1->resolved_level));
21580 else /* Right-to-left glyph row. */
21582 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21583 e = row->glyphs[TEXT_AREA] - 1;
21584 while (g > e
21585 && INTEGERP (g->object)
21586 && g->charpos < 0)
21587 g--;
21588 g1 = g;
21589 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21590 nglyphs++;
21591 levels = make_uninit_vector (nglyphs);
21592 for (i = 0; g1 > g; i++, g1--)
21593 ASET (levels, i, make_number (g1->resolved_level));
21595 return levels;
21597 else
21598 return Qnil;
21603 /***********************************************************************
21604 Menu Bar
21605 ***********************************************************************/
21607 /* Redisplay the menu bar in the frame for window W.
21609 The menu bar of X frames that don't have X toolkit support is
21610 displayed in a special window W->frame->menu_bar_window.
21612 The menu bar of terminal frames is treated specially as far as
21613 glyph matrices are concerned. Menu bar lines are not part of
21614 windows, so the update is done directly on the frame matrix rows
21615 for the menu bar. */
21617 static void
21618 display_menu_bar (struct window *w)
21620 struct frame *f = XFRAME (WINDOW_FRAME (w));
21621 struct it it;
21622 Lisp_Object items;
21623 int i;
21625 /* Don't do all this for graphical frames. */
21626 #ifdef HAVE_NTGUI
21627 if (FRAME_W32_P (f))
21628 return;
21629 #endif
21630 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21631 if (FRAME_X_P (f))
21632 return;
21633 #endif
21635 #ifdef HAVE_NS
21636 if (FRAME_NS_P (f))
21637 return;
21638 #endif /* HAVE_NS */
21640 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21641 eassert (!FRAME_WINDOW_P (f));
21642 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21643 it.first_visible_x = 0;
21644 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21645 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21646 if (FRAME_WINDOW_P (f))
21648 /* Menu bar lines are displayed in the desired matrix of the
21649 dummy window menu_bar_window. */
21650 struct window *menu_w;
21651 menu_w = XWINDOW (f->menu_bar_window);
21652 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21653 MENU_FACE_ID);
21654 it.first_visible_x = 0;
21655 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21657 else
21658 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21660 /* This is a TTY frame, i.e. character hpos/vpos are used as
21661 pixel x/y. */
21662 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21663 MENU_FACE_ID);
21664 it.first_visible_x = 0;
21665 it.last_visible_x = FRAME_COLS (f);
21668 /* FIXME: This should be controlled by a user option. See the
21669 comments in redisplay_tool_bar and display_mode_line about
21670 this. */
21671 it.paragraph_embedding = L2R;
21673 /* Clear all rows of the menu bar. */
21674 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21676 struct glyph_row *row = it.glyph_row + i;
21677 clear_glyph_row (row);
21678 row->enabled_p = true;
21679 row->full_width_p = 1;
21680 row->reversed_p = false;
21683 /* Display all items of the menu bar. */
21684 items = FRAME_MENU_BAR_ITEMS (it.f);
21685 for (i = 0; i < ASIZE (items); i += 4)
21687 Lisp_Object string;
21689 /* Stop at nil string. */
21690 string = AREF (items, i + 1);
21691 if (NILP (string))
21692 break;
21694 /* Remember where item was displayed. */
21695 ASET (items, i + 3, make_number (it.hpos));
21697 /* Display the item, pad with one space. */
21698 if (it.current_x < it.last_visible_x)
21699 display_string (NULL, string, Qnil, 0, 0, &it,
21700 SCHARS (string) + 1, 0, 0, -1);
21703 /* Fill out the line with spaces. */
21704 if (it.current_x < it.last_visible_x)
21705 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21707 /* Compute the total height of the lines. */
21708 compute_line_metrics (&it);
21711 /* Deep copy of a glyph row, including the glyphs. */
21712 static void
21713 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21715 struct glyph *pointers[1 + LAST_AREA];
21716 int to_used = to->used[TEXT_AREA];
21718 /* Save glyph pointers of TO. */
21719 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21721 /* Do a structure assignment. */
21722 *to = *from;
21724 /* Restore original glyph pointers of TO. */
21725 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21727 /* Copy the glyphs. */
21728 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21729 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21731 /* If we filled only part of the TO row, fill the rest with
21732 space_glyph (which will display as empty space). */
21733 if (to_used > from->used[TEXT_AREA])
21734 fill_up_frame_row_with_spaces (to, to_used);
21737 /* Display one menu item on a TTY, by overwriting the glyphs in the
21738 frame F's desired glyph matrix with glyphs produced from the menu
21739 item text. Called from term.c to display TTY drop-down menus one
21740 item at a time.
21742 ITEM_TEXT is the menu item text as a C string.
21744 FACE_ID is the face ID to be used for this menu item. FACE_ID
21745 could specify one of 3 faces: a face for an enabled item, a face
21746 for a disabled item, or a face for a selected item.
21748 X and Y are coordinates of the first glyph in the frame's desired
21749 matrix to be overwritten by the menu item. Since this is a TTY, Y
21750 is the zero-based number of the glyph row and X is the zero-based
21751 glyph number in the row, starting from left, where to start
21752 displaying the item.
21754 SUBMENU non-zero means this menu item drops down a submenu, which
21755 should be indicated by displaying a proper visual cue after the
21756 item text. */
21758 void
21759 display_tty_menu_item (const char *item_text, int width, int face_id,
21760 int x, int y, int submenu)
21762 struct it it;
21763 struct frame *f = SELECTED_FRAME ();
21764 struct window *w = XWINDOW (f->selected_window);
21765 int saved_used, saved_truncated, saved_width, saved_reversed;
21766 struct glyph_row *row;
21767 size_t item_len = strlen (item_text);
21769 eassert (FRAME_TERMCAP_P (f));
21771 /* Don't write beyond the matrix's last row. This can happen for
21772 TTY screens that are not high enough to show the entire menu.
21773 (This is actually a bit of defensive programming, as
21774 tty_menu_display already limits the number of menu items to one
21775 less than the number of screen lines.) */
21776 if (y >= f->desired_matrix->nrows)
21777 return;
21779 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21780 it.first_visible_x = 0;
21781 it.last_visible_x = FRAME_COLS (f) - 1;
21782 row = it.glyph_row;
21783 /* Start with the row contents from the current matrix. */
21784 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21785 saved_width = row->full_width_p;
21786 row->full_width_p = 1;
21787 saved_reversed = row->reversed_p;
21788 row->reversed_p = 0;
21789 row->enabled_p = true;
21791 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21792 desired face. */
21793 eassert (x < f->desired_matrix->matrix_w);
21794 it.current_x = it.hpos = x;
21795 it.current_y = it.vpos = y;
21796 saved_used = row->used[TEXT_AREA];
21797 saved_truncated = row->truncated_on_right_p;
21798 row->used[TEXT_AREA] = x;
21799 it.face_id = face_id;
21800 it.line_wrap = TRUNCATE;
21802 /* FIXME: This should be controlled by a user option. See the
21803 comments in redisplay_tool_bar and display_mode_line about this.
21804 Also, if paragraph_embedding could ever be R2L, changes will be
21805 needed to avoid shifting to the right the row characters in
21806 term.c:append_glyph. */
21807 it.paragraph_embedding = L2R;
21809 /* Pad with a space on the left. */
21810 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21811 width--;
21812 /* Display the menu item, pad with spaces to WIDTH. */
21813 if (submenu)
21815 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21816 item_len, 0, FRAME_COLS (f) - 1, -1);
21817 width -= item_len;
21818 /* Indicate with " >" that there's a submenu. */
21819 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21820 FRAME_COLS (f) - 1, -1);
21822 else
21823 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21824 width, 0, FRAME_COLS (f) - 1, -1);
21826 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21827 row->truncated_on_right_p = saved_truncated;
21828 row->hash = row_hash (row);
21829 row->full_width_p = saved_width;
21830 row->reversed_p = saved_reversed;
21833 /***********************************************************************
21834 Mode Line
21835 ***********************************************************************/
21837 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21838 FORCE is non-zero, redisplay mode lines unconditionally.
21839 Otherwise, redisplay only mode lines that are garbaged. Value is
21840 the number of windows whose mode lines were redisplayed. */
21842 static int
21843 redisplay_mode_lines (Lisp_Object window, bool force)
21845 int nwindows = 0;
21847 while (!NILP (window))
21849 struct window *w = XWINDOW (window);
21851 if (WINDOWP (w->contents))
21852 nwindows += redisplay_mode_lines (w->contents, force);
21853 else if (force
21854 || FRAME_GARBAGED_P (XFRAME (w->frame))
21855 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21857 struct text_pos lpoint;
21858 struct buffer *old = current_buffer;
21860 /* Set the window's buffer for the mode line display. */
21861 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21862 set_buffer_internal_1 (XBUFFER (w->contents));
21864 /* Point refers normally to the selected window. For any
21865 other window, set up appropriate value. */
21866 if (!EQ (window, selected_window))
21868 struct text_pos pt;
21870 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21871 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21874 /* Display mode lines. */
21875 clear_glyph_matrix (w->desired_matrix);
21876 if (display_mode_lines (w))
21877 ++nwindows;
21879 /* Restore old settings. */
21880 set_buffer_internal_1 (old);
21881 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21884 window = w->next;
21887 return nwindows;
21891 /* Display the mode and/or header line of window W. Value is the
21892 sum number of mode lines and header lines displayed. */
21894 static int
21895 display_mode_lines (struct window *w)
21897 Lisp_Object old_selected_window = selected_window;
21898 Lisp_Object old_selected_frame = selected_frame;
21899 Lisp_Object new_frame = w->frame;
21900 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21901 int n = 0;
21903 selected_frame = new_frame;
21904 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21905 or window's point, then we'd need select_window_1 here as well. */
21906 XSETWINDOW (selected_window, w);
21907 XFRAME (new_frame)->selected_window = selected_window;
21909 /* These will be set while the mode line specs are processed. */
21910 line_number_displayed = 0;
21911 w->column_number_displayed = -1;
21913 if (WINDOW_WANTS_MODELINE_P (w))
21915 struct window *sel_w = XWINDOW (old_selected_window);
21917 /* Select mode line face based on the real selected window. */
21918 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21919 BVAR (current_buffer, mode_line_format));
21920 ++n;
21923 if (WINDOW_WANTS_HEADER_LINE_P (w))
21925 display_mode_line (w, HEADER_LINE_FACE_ID,
21926 BVAR (current_buffer, header_line_format));
21927 ++n;
21930 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21931 selected_frame = old_selected_frame;
21932 selected_window = old_selected_window;
21933 if (n > 0)
21934 w->must_be_updated_p = true;
21935 return n;
21939 /* Display mode or header line of window W. FACE_ID specifies which
21940 line to display; it is either MODE_LINE_FACE_ID or
21941 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21942 display. Value is the pixel height of the mode/header line
21943 displayed. */
21945 static int
21946 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21948 struct it it;
21949 struct face *face;
21950 ptrdiff_t count = SPECPDL_INDEX ();
21952 init_iterator (&it, w, -1, -1, NULL, face_id);
21953 /* Don't extend on a previously drawn mode-line.
21954 This may happen if called from pos_visible_p. */
21955 it.glyph_row->enabled_p = false;
21956 prepare_desired_row (w, it.glyph_row, true);
21958 it.glyph_row->mode_line_p = 1;
21960 /* FIXME: This should be controlled by a user option. But
21961 supporting such an option is not trivial, since the mode line is
21962 made up of many separate strings. */
21963 it.paragraph_embedding = L2R;
21965 record_unwind_protect (unwind_format_mode_line,
21966 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21968 mode_line_target = MODE_LINE_DISPLAY;
21970 /* Temporarily make frame's keyboard the current kboard so that
21971 kboard-local variables in the mode_line_format will get the right
21972 values. */
21973 push_kboard (FRAME_KBOARD (it.f));
21974 record_unwind_save_match_data ();
21975 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21976 pop_kboard ();
21978 unbind_to (count, Qnil);
21980 /* Fill up with spaces. */
21981 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21983 compute_line_metrics (&it);
21984 it.glyph_row->full_width_p = 1;
21985 it.glyph_row->continued_p = 0;
21986 it.glyph_row->truncated_on_left_p = 0;
21987 it.glyph_row->truncated_on_right_p = 0;
21989 /* Make a 3D mode-line have a shadow at its right end. */
21990 face = FACE_FROM_ID (it.f, face_id);
21991 extend_face_to_end_of_line (&it);
21992 if (face->box != FACE_NO_BOX)
21994 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21995 + it.glyph_row->used[TEXT_AREA] - 1);
21996 last->right_box_line_p = 1;
21999 return it.glyph_row->height;
22002 /* Move element ELT in LIST to the front of LIST.
22003 Return the updated list. */
22005 static Lisp_Object
22006 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22008 register Lisp_Object tail, prev;
22009 register Lisp_Object tem;
22011 tail = list;
22012 prev = Qnil;
22013 while (CONSP (tail))
22015 tem = XCAR (tail);
22017 if (EQ (elt, tem))
22019 /* Splice out the link TAIL. */
22020 if (NILP (prev))
22021 list = XCDR (tail);
22022 else
22023 Fsetcdr (prev, XCDR (tail));
22025 /* Now make it the first. */
22026 Fsetcdr (tail, list);
22027 return tail;
22029 else
22030 prev = tail;
22031 tail = XCDR (tail);
22032 QUIT;
22035 /* Not found--return unchanged LIST. */
22036 return list;
22039 /* Contribute ELT to the mode line for window IT->w. How it
22040 translates into text depends on its data type.
22042 IT describes the display environment in which we display, as usual.
22044 DEPTH is the depth in recursion. It is used to prevent
22045 infinite recursion here.
22047 FIELD_WIDTH is the number of characters the display of ELT should
22048 occupy in the mode line, and PRECISION is the maximum number of
22049 characters to display from ELT's representation. See
22050 display_string for details.
22052 Returns the hpos of the end of the text generated by ELT.
22054 PROPS is a property list to add to any string we encounter.
22056 If RISKY is nonzero, remove (disregard) any properties in any string
22057 we encounter, and ignore :eval and :propertize.
22059 The global variable `mode_line_target' determines whether the
22060 output is passed to `store_mode_line_noprop',
22061 `store_mode_line_string', or `display_string'. */
22063 static int
22064 display_mode_element (struct it *it, int depth, int field_width, int precision,
22065 Lisp_Object elt, Lisp_Object props, int risky)
22067 int n = 0, field, prec;
22068 int literal = 0;
22070 tail_recurse:
22071 if (depth > 100)
22072 elt = build_string ("*too-deep*");
22074 depth++;
22076 switch (XTYPE (elt))
22078 case Lisp_String:
22080 /* A string: output it and check for %-constructs within it. */
22081 unsigned char c;
22082 ptrdiff_t offset = 0;
22084 if (SCHARS (elt) > 0
22085 && (!NILP (props) || risky))
22087 Lisp_Object oprops, aelt;
22088 oprops = Ftext_properties_at (make_number (0), elt);
22090 /* If the starting string's properties are not what
22091 we want, translate the string. Also, if the string
22092 is risky, do that anyway. */
22094 if (NILP (Fequal (props, oprops)) || risky)
22096 /* If the starting string has properties,
22097 merge the specified ones onto the existing ones. */
22098 if (! NILP (oprops) && !risky)
22100 Lisp_Object tem;
22102 oprops = Fcopy_sequence (oprops);
22103 tem = props;
22104 while (CONSP (tem))
22106 oprops = Fplist_put (oprops, XCAR (tem),
22107 XCAR (XCDR (tem)));
22108 tem = XCDR (XCDR (tem));
22110 props = oprops;
22113 aelt = Fassoc (elt, mode_line_proptrans_alist);
22114 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22116 /* AELT is what we want. Move it to the front
22117 without consing. */
22118 elt = XCAR (aelt);
22119 mode_line_proptrans_alist
22120 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22122 else
22124 Lisp_Object tem;
22126 /* If AELT has the wrong props, it is useless.
22127 so get rid of it. */
22128 if (! NILP (aelt))
22129 mode_line_proptrans_alist
22130 = Fdelq (aelt, mode_line_proptrans_alist);
22132 elt = Fcopy_sequence (elt);
22133 Fset_text_properties (make_number (0), Flength (elt),
22134 props, elt);
22135 /* Add this item to mode_line_proptrans_alist. */
22136 mode_line_proptrans_alist
22137 = Fcons (Fcons (elt, props),
22138 mode_line_proptrans_alist);
22139 /* Truncate mode_line_proptrans_alist
22140 to at most 50 elements. */
22141 tem = Fnthcdr (make_number (50),
22142 mode_line_proptrans_alist);
22143 if (! NILP (tem))
22144 XSETCDR (tem, Qnil);
22149 offset = 0;
22151 if (literal)
22153 prec = precision - n;
22154 switch (mode_line_target)
22156 case MODE_LINE_NOPROP:
22157 case MODE_LINE_TITLE:
22158 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22159 break;
22160 case MODE_LINE_STRING:
22161 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22162 break;
22163 case MODE_LINE_DISPLAY:
22164 n += display_string (NULL, elt, Qnil, 0, 0, it,
22165 0, prec, 0, STRING_MULTIBYTE (elt));
22166 break;
22169 break;
22172 /* Handle the non-literal case. */
22174 while ((precision <= 0 || n < precision)
22175 && SREF (elt, offset) != 0
22176 && (mode_line_target != MODE_LINE_DISPLAY
22177 || it->current_x < it->last_visible_x))
22179 ptrdiff_t last_offset = offset;
22181 /* Advance to end of string or next format specifier. */
22182 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22185 if (offset - 1 != last_offset)
22187 ptrdiff_t nchars, nbytes;
22189 /* Output to end of string or up to '%'. Field width
22190 is length of string. Don't output more than
22191 PRECISION allows us. */
22192 offset--;
22194 prec = c_string_width (SDATA (elt) + last_offset,
22195 offset - last_offset, precision - n,
22196 &nchars, &nbytes);
22198 switch (mode_line_target)
22200 case MODE_LINE_NOPROP:
22201 case MODE_LINE_TITLE:
22202 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22203 break;
22204 case MODE_LINE_STRING:
22206 ptrdiff_t bytepos = last_offset;
22207 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22208 ptrdiff_t endpos = (precision <= 0
22209 ? string_byte_to_char (elt, offset)
22210 : charpos + nchars);
22212 n += store_mode_line_string (NULL,
22213 Fsubstring (elt, make_number (charpos),
22214 make_number (endpos)),
22215 0, 0, 0, Qnil);
22217 break;
22218 case MODE_LINE_DISPLAY:
22220 ptrdiff_t bytepos = last_offset;
22221 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22223 if (precision <= 0)
22224 nchars = string_byte_to_char (elt, offset) - charpos;
22225 n += display_string (NULL, elt, Qnil, 0, charpos,
22226 it, 0, nchars, 0,
22227 STRING_MULTIBYTE (elt));
22229 break;
22232 else /* c == '%' */
22234 ptrdiff_t percent_position = offset;
22236 /* Get the specified minimum width. Zero means
22237 don't pad. */
22238 field = 0;
22239 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22240 field = field * 10 + c - '0';
22242 /* Don't pad beyond the total padding allowed. */
22243 if (field_width - n > 0 && field > field_width - n)
22244 field = field_width - n;
22246 /* Note that either PRECISION <= 0 or N < PRECISION. */
22247 prec = precision - n;
22249 if (c == 'M')
22250 n += display_mode_element (it, depth, field, prec,
22251 Vglobal_mode_string, props,
22252 risky);
22253 else if (c != 0)
22255 bool multibyte;
22256 ptrdiff_t bytepos, charpos;
22257 const char *spec;
22258 Lisp_Object string;
22260 bytepos = percent_position;
22261 charpos = (STRING_MULTIBYTE (elt)
22262 ? string_byte_to_char (elt, bytepos)
22263 : bytepos);
22264 spec = decode_mode_spec (it->w, c, field, &string);
22265 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22267 switch (mode_line_target)
22269 case MODE_LINE_NOPROP:
22270 case MODE_LINE_TITLE:
22271 n += store_mode_line_noprop (spec, field, prec);
22272 break;
22273 case MODE_LINE_STRING:
22275 Lisp_Object tem = build_string (spec);
22276 props = Ftext_properties_at (make_number (charpos), elt);
22277 /* Should only keep face property in props */
22278 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22280 break;
22281 case MODE_LINE_DISPLAY:
22283 int nglyphs_before, nwritten;
22285 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22286 nwritten = display_string (spec, string, elt,
22287 charpos, 0, it,
22288 field, prec, 0,
22289 multibyte);
22291 /* Assign to the glyphs written above the
22292 string where the `%x' came from, position
22293 of the `%'. */
22294 if (nwritten > 0)
22296 struct glyph *glyph
22297 = (it->glyph_row->glyphs[TEXT_AREA]
22298 + nglyphs_before);
22299 int i;
22301 for (i = 0; i < nwritten; ++i)
22303 glyph[i].object = elt;
22304 glyph[i].charpos = charpos;
22307 n += nwritten;
22310 break;
22313 else /* c == 0 */
22314 break;
22318 break;
22320 case Lisp_Symbol:
22321 /* A symbol: process the value of the symbol recursively
22322 as if it appeared here directly. Avoid error if symbol void.
22323 Special case: if value of symbol is a string, output the string
22324 literally. */
22326 register Lisp_Object tem;
22328 /* If the variable is not marked as risky to set
22329 then its contents are risky to use. */
22330 if (NILP (Fget (elt, Qrisky_local_variable)))
22331 risky = 1;
22333 tem = Fboundp (elt);
22334 if (!NILP (tem))
22336 tem = Fsymbol_value (elt);
22337 /* If value is a string, output that string literally:
22338 don't check for % within it. */
22339 if (STRINGP (tem))
22340 literal = 1;
22342 if (!EQ (tem, elt))
22344 /* Give up right away for nil or t. */
22345 elt = tem;
22346 goto tail_recurse;
22350 break;
22352 case Lisp_Cons:
22354 register Lisp_Object car, tem;
22356 /* A cons cell: five distinct cases.
22357 If first element is :eval or :propertize, do something special.
22358 If first element is a string or a cons, process all the elements
22359 and effectively concatenate them.
22360 If first element is a negative number, truncate displaying cdr to
22361 at most that many characters. If positive, pad (with spaces)
22362 to at least that many characters.
22363 If first element is a symbol, process the cadr or caddr recursively
22364 according to whether the symbol's value is non-nil or nil. */
22365 car = XCAR (elt);
22366 if (EQ (car, QCeval))
22368 /* An element of the form (:eval FORM) means evaluate FORM
22369 and use the result as mode line elements. */
22371 if (risky)
22372 break;
22374 if (CONSP (XCDR (elt)))
22376 Lisp_Object spec;
22377 spec = safe__eval (true, XCAR (XCDR (elt)));
22378 n += display_mode_element (it, depth, field_width - n,
22379 precision - n, spec, props,
22380 risky);
22383 else if (EQ (car, QCpropertize))
22385 /* An element of the form (:propertize ELT PROPS...)
22386 means display ELT but applying properties PROPS. */
22388 if (risky)
22389 break;
22391 if (CONSP (XCDR (elt)))
22392 n += display_mode_element (it, depth, field_width - n,
22393 precision - n, XCAR (XCDR (elt)),
22394 XCDR (XCDR (elt)), risky);
22396 else if (SYMBOLP (car))
22398 tem = Fboundp (car);
22399 elt = XCDR (elt);
22400 if (!CONSP (elt))
22401 goto invalid;
22402 /* elt is now the cdr, and we know it is a cons cell.
22403 Use its car if CAR has a non-nil value. */
22404 if (!NILP (tem))
22406 tem = Fsymbol_value (car);
22407 if (!NILP (tem))
22409 elt = XCAR (elt);
22410 goto tail_recurse;
22413 /* Symbol's value is nil (or symbol is unbound)
22414 Get the cddr of the original list
22415 and if possible find the caddr and use that. */
22416 elt = XCDR (elt);
22417 if (NILP (elt))
22418 break;
22419 else if (!CONSP (elt))
22420 goto invalid;
22421 elt = XCAR (elt);
22422 goto tail_recurse;
22424 else if (INTEGERP (car))
22426 register int lim = XINT (car);
22427 elt = XCDR (elt);
22428 if (lim < 0)
22430 /* Negative int means reduce maximum width. */
22431 if (precision <= 0)
22432 precision = -lim;
22433 else
22434 precision = min (precision, -lim);
22436 else if (lim > 0)
22438 /* Padding specified. Don't let it be more than
22439 current maximum. */
22440 if (precision > 0)
22441 lim = min (precision, lim);
22443 /* If that's more padding than already wanted, queue it.
22444 But don't reduce padding already specified even if
22445 that is beyond the current truncation point. */
22446 field_width = max (lim, field_width);
22448 goto tail_recurse;
22450 else if (STRINGP (car) || CONSP (car))
22452 Lisp_Object halftail = elt;
22453 int len = 0;
22455 while (CONSP (elt)
22456 && (precision <= 0 || n < precision))
22458 n += display_mode_element (it, depth,
22459 /* Do padding only after the last
22460 element in the list. */
22461 (! CONSP (XCDR (elt))
22462 ? field_width - n
22463 : 0),
22464 precision - n, XCAR (elt),
22465 props, risky);
22466 elt = XCDR (elt);
22467 len++;
22468 if ((len & 1) == 0)
22469 halftail = XCDR (halftail);
22470 /* Check for cycle. */
22471 if (EQ (halftail, elt))
22472 break;
22476 break;
22478 default:
22479 invalid:
22480 elt = build_string ("*invalid*");
22481 goto tail_recurse;
22484 /* Pad to FIELD_WIDTH. */
22485 if (field_width > 0 && n < field_width)
22487 switch (mode_line_target)
22489 case MODE_LINE_NOPROP:
22490 case MODE_LINE_TITLE:
22491 n += store_mode_line_noprop ("", field_width - n, 0);
22492 break;
22493 case MODE_LINE_STRING:
22494 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22495 break;
22496 case MODE_LINE_DISPLAY:
22497 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22498 0, 0, 0);
22499 break;
22503 return n;
22506 /* Store a mode-line string element in mode_line_string_list.
22508 If STRING is non-null, display that C string. Otherwise, the Lisp
22509 string LISP_STRING is displayed.
22511 FIELD_WIDTH is the minimum number of output glyphs to produce.
22512 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22513 with spaces. FIELD_WIDTH <= 0 means don't pad.
22515 PRECISION is the maximum number of characters to output from
22516 STRING. PRECISION <= 0 means don't truncate the string.
22518 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22519 properties to the string.
22521 PROPS are the properties to add to the string.
22522 The mode_line_string_face face property is always added to the string.
22525 static int
22526 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22527 int field_width, int precision, Lisp_Object props)
22529 ptrdiff_t len;
22530 int n = 0;
22532 if (string != NULL)
22534 len = strlen (string);
22535 if (precision > 0 && len > precision)
22536 len = precision;
22537 lisp_string = make_string (string, len);
22538 if (NILP (props))
22539 props = mode_line_string_face_prop;
22540 else if (!NILP (mode_line_string_face))
22542 Lisp_Object face = Fplist_get (props, Qface);
22543 props = Fcopy_sequence (props);
22544 if (NILP (face))
22545 face = mode_line_string_face;
22546 else
22547 face = list2 (face, mode_line_string_face);
22548 props = Fplist_put (props, Qface, face);
22550 Fadd_text_properties (make_number (0), make_number (len),
22551 props, lisp_string);
22553 else
22555 len = XFASTINT (Flength (lisp_string));
22556 if (precision > 0 && len > precision)
22558 len = precision;
22559 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22560 precision = -1;
22562 if (!NILP (mode_line_string_face))
22564 Lisp_Object face;
22565 if (NILP (props))
22566 props = Ftext_properties_at (make_number (0), lisp_string);
22567 face = Fplist_get (props, Qface);
22568 if (NILP (face))
22569 face = mode_line_string_face;
22570 else
22571 face = list2 (face, mode_line_string_face);
22572 props = list2 (Qface, face);
22573 if (copy_string)
22574 lisp_string = Fcopy_sequence (lisp_string);
22576 if (!NILP (props))
22577 Fadd_text_properties (make_number (0), make_number (len),
22578 props, lisp_string);
22581 if (len > 0)
22583 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22584 n += len;
22587 if (field_width > len)
22589 field_width -= len;
22590 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22591 if (!NILP (props))
22592 Fadd_text_properties (make_number (0), make_number (field_width),
22593 props, lisp_string);
22594 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22595 n += field_width;
22598 return n;
22602 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22603 1, 4, 0,
22604 doc: /* Format a string out of a mode line format specification.
22605 First arg FORMAT specifies the mode line format (see `mode-line-format'
22606 for details) to use.
22608 By default, the format is evaluated for the currently selected window.
22610 Optional second arg FACE specifies the face property to put on all
22611 characters for which no face is specified. The value nil means the
22612 default face. The value t means whatever face the window's mode line
22613 currently uses (either `mode-line' or `mode-line-inactive',
22614 depending on whether the window is the selected window or not).
22615 An integer value means the value string has no text
22616 properties.
22618 Optional third and fourth args WINDOW and BUFFER specify the window
22619 and buffer to use as the context for the formatting (defaults
22620 are the selected window and the WINDOW's buffer). */)
22621 (Lisp_Object format, Lisp_Object face,
22622 Lisp_Object window, Lisp_Object buffer)
22624 struct it it;
22625 int len;
22626 struct window *w;
22627 struct buffer *old_buffer = NULL;
22628 int face_id;
22629 int no_props = INTEGERP (face);
22630 ptrdiff_t count = SPECPDL_INDEX ();
22631 Lisp_Object str;
22632 int string_start = 0;
22634 w = decode_any_window (window);
22635 XSETWINDOW (window, w);
22637 if (NILP (buffer))
22638 buffer = w->contents;
22639 CHECK_BUFFER (buffer);
22641 /* Make formatting the modeline a non-op when noninteractive, otherwise
22642 there will be problems later caused by a partially initialized frame. */
22643 if (NILP (format) || noninteractive)
22644 return empty_unibyte_string;
22646 if (no_props)
22647 face = Qnil;
22649 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22650 : EQ (face, Qt) ? (EQ (window, selected_window)
22651 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22652 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22653 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22654 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22655 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22656 : DEFAULT_FACE_ID;
22658 old_buffer = current_buffer;
22660 /* Save things including mode_line_proptrans_alist,
22661 and set that to nil so that we don't alter the outer value. */
22662 record_unwind_protect (unwind_format_mode_line,
22663 format_mode_line_unwind_data
22664 (XFRAME (WINDOW_FRAME (w)),
22665 old_buffer, selected_window, 1));
22666 mode_line_proptrans_alist = Qnil;
22668 Fselect_window (window, Qt);
22669 set_buffer_internal_1 (XBUFFER (buffer));
22671 init_iterator (&it, w, -1, -1, NULL, face_id);
22673 if (no_props)
22675 mode_line_target = MODE_LINE_NOPROP;
22676 mode_line_string_face_prop = Qnil;
22677 mode_line_string_list = Qnil;
22678 string_start = MODE_LINE_NOPROP_LEN (0);
22680 else
22682 mode_line_target = MODE_LINE_STRING;
22683 mode_line_string_list = Qnil;
22684 mode_line_string_face = face;
22685 mode_line_string_face_prop
22686 = NILP (face) ? Qnil : list2 (Qface, face);
22689 push_kboard (FRAME_KBOARD (it.f));
22690 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22691 pop_kboard ();
22693 if (no_props)
22695 len = MODE_LINE_NOPROP_LEN (string_start);
22696 str = make_string (mode_line_noprop_buf + string_start, len);
22698 else
22700 mode_line_string_list = Fnreverse (mode_line_string_list);
22701 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22702 empty_unibyte_string);
22705 unbind_to (count, Qnil);
22706 return str;
22709 /* Write a null-terminated, right justified decimal representation of
22710 the positive integer D to BUF using a minimal field width WIDTH. */
22712 static void
22713 pint2str (register char *buf, register int width, register ptrdiff_t d)
22715 register char *p = buf;
22717 if (d <= 0)
22718 *p++ = '0';
22719 else
22721 while (d > 0)
22723 *p++ = d % 10 + '0';
22724 d /= 10;
22728 for (width -= (int) (p - buf); width > 0; --width)
22729 *p++ = ' ';
22730 *p-- = '\0';
22731 while (p > buf)
22733 d = *buf;
22734 *buf++ = *p;
22735 *p-- = d;
22739 /* Write a null-terminated, right justified decimal and "human
22740 readable" representation of the nonnegative integer D to BUF using
22741 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22743 static const char power_letter[] =
22745 0, /* no letter */
22746 'k', /* kilo */
22747 'M', /* mega */
22748 'G', /* giga */
22749 'T', /* tera */
22750 'P', /* peta */
22751 'E', /* exa */
22752 'Z', /* zetta */
22753 'Y' /* yotta */
22756 static void
22757 pint2hrstr (char *buf, int width, ptrdiff_t d)
22759 /* We aim to represent the nonnegative integer D as
22760 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22761 ptrdiff_t quotient = d;
22762 int remainder = 0;
22763 /* -1 means: do not use TENTHS. */
22764 int tenths = -1;
22765 int exponent = 0;
22767 /* Length of QUOTIENT.TENTHS as a string. */
22768 int length;
22770 char * psuffix;
22771 char * p;
22773 if (quotient >= 1000)
22775 /* Scale to the appropriate EXPONENT. */
22778 remainder = quotient % 1000;
22779 quotient /= 1000;
22780 exponent++;
22782 while (quotient >= 1000);
22784 /* Round to nearest and decide whether to use TENTHS or not. */
22785 if (quotient <= 9)
22787 tenths = remainder / 100;
22788 if (remainder % 100 >= 50)
22790 if (tenths < 9)
22791 tenths++;
22792 else
22794 quotient++;
22795 if (quotient == 10)
22796 tenths = -1;
22797 else
22798 tenths = 0;
22802 else
22803 if (remainder >= 500)
22805 if (quotient < 999)
22806 quotient++;
22807 else
22809 quotient = 1;
22810 exponent++;
22811 tenths = 0;
22816 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22817 if (tenths == -1 && quotient <= 99)
22818 if (quotient <= 9)
22819 length = 1;
22820 else
22821 length = 2;
22822 else
22823 length = 3;
22824 p = psuffix = buf + max (width, length);
22826 /* Print EXPONENT. */
22827 *psuffix++ = power_letter[exponent];
22828 *psuffix = '\0';
22830 /* Print TENTHS. */
22831 if (tenths >= 0)
22833 *--p = '0' + tenths;
22834 *--p = '.';
22837 /* Print QUOTIENT. */
22840 int digit = quotient % 10;
22841 *--p = '0' + digit;
22843 while ((quotient /= 10) != 0);
22845 /* Print leading spaces. */
22846 while (buf < p)
22847 *--p = ' ';
22850 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22851 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22852 type of CODING_SYSTEM. Return updated pointer into BUF. */
22854 static unsigned char invalid_eol_type[] = "(*invalid*)";
22856 static char *
22857 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22859 Lisp_Object val;
22860 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22861 const unsigned char *eol_str;
22862 int eol_str_len;
22863 /* The EOL conversion we are using. */
22864 Lisp_Object eoltype;
22866 val = CODING_SYSTEM_SPEC (coding_system);
22867 eoltype = Qnil;
22869 if (!VECTORP (val)) /* Not yet decided. */
22871 *buf++ = multibyte ? '-' : ' ';
22872 if (eol_flag)
22873 eoltype = eol_mnemonic_undecided;
22874 /* Don't mention EOL conversion if it isn't decided. */
22876 else
22878 Lisp_Object attrs;
22879 Lisp_Object eolvalue;
22881 attrs = AREF (val, 0);
22882 eolvalue = AREF (val, 2);
22884 *buf++ = multibyte
22885 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22886 : ' ';
22888 if (eol_flag)
22890 /* The EOL conversion that is normal on this system. */
22892 if (NILP (eolvalue)) /* Not yet decided. */
22893 eoltype = eol_mnemonic_undecided;
22894 else if (VECTORP (eolvalue)) /* Not yet decided. */
22895 eoltype = eol_mnemonic_undecided;
22896 else /* eolvalue is Qunix, Qdos, or Qmac. */
22897 eoltype = (EQ (eolvalue, Qunix)
22898 ? eol_mnemonic_unix
22899 : (EQ (eolvalue, Qdos) == 1
22900 ? eol_mnemonic_dos : eol_mnemonic_mac));
22904 if (eol_flag)
22906 /* Mention the EOL conversion if it is not the usual one. */
22907 if (STRINGP (eoltype))
22909 eol_str = SDATA (eoltype);
22910 eol_str_len = SBYTES (eoltype);
22912 else if (CHARACTERP (eoltype))
22914 int c = XFASTINT (eoltype);
22915 return buf + CHAR_STRING (c, (unsigned char *) buf);
22917 else
22919 eol_str = invalid_eol_type;
22920 eol_str_len = sizeof (invalid_eol_type) - 1;
22922 memcpy (buf, eol_str, eol_str_len);
22923 buf += eol_str_len;
22926 return buf;
22929 /* Return a string for the output of a mode line %-spec for window W,
22930 generated by character C. FIELD_WIDTH > 0 means pad the string
22931 returned with spaces to that value. Return a Lisp string in
22932 *STRING if the resulting string is taken from that Lisp string.
22934 Note we operate on the current buffer for most purposes. */
22936 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22938 static const char *
22939 decode_mode_spec (struct window *w, register int c, int field_width,
22940 Lisp_Object *string)
22942 Lisp_Object obj;
22943 struct frame *f = XFRAME (WINDOW_FRAME (w));
22944 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22945 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22946 produce strings from numerical values, so limit preposterously
22947 large values of FIELD_WIDTH to avoid overrunning the buffer's
22948 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22949 bytes plus the terminating null. */
22950 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22951 struct buffer *b = current_buffer;
22953 obj = Qnil;
22954 *string = Qnil;
22956 switch (c)
22958 case '*':
22959 if (!NILP (BVAR (b, read_only)))
22960 return "%";
22961 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22962 return "*";
22963 return "-";
22965 case '+':
22966 /* This differs from %* only for a modified read-only buffer. */
22967 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22968 return "*";
22969 if (!NILP (BVAR (b, read_only)))
22970 return "%";
22971 return "-";
22973 case '&':
22974 /* This differs from %* in ignoring read-only-ness. */
22975 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22976 return "*";
22977 return "-";
22979 case '%':
22980 return "%";
22982 case '[':
22984 int i;
22985 char *p;
22987 if (command_loop_level > 5)
22988 return "[[[... ";
22989 p = decode_mode_spec_buf;
22990 for (i = 0; i < command_loop_level; i++)
22991 *p++ = '[';
22992 *p = 0;
22993 return decode_mode_spec_buf;
22996 case ']':
22998 int i;
22999 char *p;
23001 if (command_loop_level > 5)
23002 return " ...]]]";
23003 p = decode_mode_spec_buf;
23004 for (i = 0; i < command_loop_level; i++)
23005 *p++ = ']';
23006 *p = 0;
23007 return decode_mode_spec_buf;
23010 case '-':
23012 register int i;
23014 /* Let lots_of_dashes be a string of infinite length. */
23015 if (mode_line_target == MODE_LINE_NOPROP
23016 || mode_line_target == MODE_LINE_STRING)
23017 return "--";
23018 if (field_width <= 0
23019 || field_width > sizeof (lots_of_dashes))
23021 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23022 decode_mode_spec_buf[i] = '-';
23023 decode_mode_spec_buf[i] = '\0';
23024 return decode_mode_spec_buf;
23026 else
23027 return lots_of_dashes;
23030 case 'b':
23031 obj = BVAR (b, name);
23032 break;
23034 case 'c':
23035 /* %c and %l are ignored in `frame-title-format'.
23036 (In redisplay_internal, the frame title is drawn _before_ the
23037 windows are updated, so the stuff which depends on actual
23038 window contents (such as %l) may fail to render properly, or
23039 even crash emacs.) */
23040 if (mode_line_target == MODE_LINE_TITLE)
23041 return "";
23042 else
23044 ptrdiff_t col = current_column ();
23045 w->column_number_displayed = col;
23046 pint2str (decode_mode_spec_buf, width, col);
23047 return decode_mode_spec_buf;
23050 case 'e':
23051 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23053 if (NILP (Vmemory_full))
23054 return "";
23055 else
23056 return "!MEM FULL! ";
23058 #else
23059 return "";
23060 #endif
23062 case 'F':
23063 /* %F displays the frame name. */
23064 if (!NILP (f->title))
23065 return SSDATA (f->title);
23066 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23067 return SSDATA (f->name);
23068 return "Emacs";
23070 case 'f':
23071 obj = BVAR (b, filename);
23072 break;
23074 case 'i':
23076 ptrdiff_t size = ZV - BEGV;
23077 pint2str (decode_mode_spec_buf, width, size);
23078 return decode_mode_spec_buf;
23081 case 'I':
23083 ptrdiff_t size = ZV - BEGV;
23084 pint2hrstr (decode_mode_spec_buf, width, size);
23085 return decode_mode_spec_buf;
23088 case 'l':
23090 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23091 ptrdiff_t topline, nlines, height;
23092 ptrdiff_t junk;
23094 /* %c and %l are ignored in `frame-title-format'. */
23095 if (mode_line_target == MODE_LINE_TITLE)
23096 return "";
23098 startpos = marker_position (w->start);
23099 startpos_byte = marker_byte_position (w->start);
23100 height = WINDOW_TOTAL_LINES (w);
23102 /* If we decided that this buffer isn't suitable for line numbers,
23103 don't forget that too fast. */
23104 if (w->base_line_pos == -1)
23105 goto no_value;
23107 /* If the buffer is very big, don't waste time. */
23108 if (INTEGERP (Vline_number_display_limit)
23109 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23111 w->base_line_pos = 0;
23112 w->base_line_number = 0;
23113 goto no_value;
23116 if (w->base_line_number > 0
23117 && w->base_line_pos > 0
23118 && w->base_line_pos <= startpos)
23120 line = w->base_line_number;
23121 linepos = w->base_line_pos;
23122 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23124 else
23126 line = 1;
23127 linepos = BUF_BEGV (b);
23128 linepos_byte = BUF_BEGV_BYTE (b);
23131 /* Count lines from base line to window start position. */
23132 nlines = display_count_lines (linepos_byte,
23133 startpos_byte,
23134 startpos, &junk);
23136 topline = nlines + line;
23138 /* Determine a new base line, if the old one is too close
23139 or too far away, or if we did not have one.
23140 "Too close" means it's plausible a scroll-down would
23141 go back past it. */
23142 if (startpos == BUF_BEGV (b))
23144 w->base_line_number = topline;
23145 w->base_line_pos = BUF_BEGV (b);
23147 else if (nlines < height + 25 || nlines > height * 3 + 50
23148 || linepos == BUF_BEGV (b))
23150 ptrdiff_t limit = BUF_BEGV (b);
23151 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23152 ptrdiff_t position;
23153 ptrdiff_t distance =
23154 (height * 2 + 30) * line_number_display_limit_width;
23156 if (startpos - distance > limit)
23158 limit = startpos - distance;
23159 limit_byte = CHAR_TO_BYTE (limit);
23162 nlines = display_count_lines (startpos_byte,
23163 limit_byte,
23164 - (height * 2 + 30),
23165 &position);
23166 /* If we couldn't find the lines we wanted within
23167 line_number_display_limit_width chars per line,
23168 give up on line numbers for this window. */
23169 if (position == limit_byte && limit == startpos - distance)
23171 w->base_line_pos = -1;
23172 w->base_line_number = 0;
23173 goto no_value;
23176 w->base_line_number = topline - nlines;
23177 w->base_line_pos = BYTE_TO_CHAR (position);
23180 /* Now count lines from the start pos to point. */
23181 nlines = display_count_lines (startpos_byte,
23182 PT_BYTE, PT, &junk);
23184 /* Record that we did display the line number. */
23185 line_number_displayed = 1;
23187 /* Make the string to show. */
23188 pint2str (decode_mode_spec_buf, width, topline + nlines);
23189 return decode_mode_spec_buf;
23190 no_value:
23192 char *p = decode_mode_spec_buf;
23193 int pad = width - 2;
23194 while (pad-- > 0)
23195 *p++ = ' ';
23196 *p++ = '?';
23197 *p++ = '?';
23198 *p = '\0';
23199 return decode_mode_spec_buf;
23202 break;
23204 case 'm':
23205 obj = BVAR (b, mode_name);
23206 break;
23208 case 'n':
23209 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23210 return " Narrow";
23211 break;
23213 case 'p':
23215 ptrdiff_t pos = marker_position (w->start);
23216 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23218 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23220 if (pos <= BUF_BEGV (b))
23221 return "All";
23222 else
23223 return "Bottom";
23225 else if (pos <= BUF_BEGV (b))
23226 return "Top";
23227 else
23229 if (total > 1000000)
23230 /* Do it differently for a large value, to avoid overflow. */
23231 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23232 else
23233 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23234 /* We can't normally display a 3-digit number,
23235 so get us a 2-digit number that is close. */
23236 if (total == 100)
23237 total = 99;
23238 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23239 return decode_mode_spec_buf;
23243 /* Display percentage of size above the bottom of the screen. */
23244 case 'P':
23246 ptrdiff_t toppos = marker_position (w->start);
23247 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23248 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23250 if (botpos >= BUF_ZV (b))
23252 if (toppos <= BUF_BEGV (b))
23253 return "All";
23254 else
23255 return "Bottom";
23257 else
23259 if (total > 1000000)
23260 /* Do it differently for a large value, to avoid overflow. */
23261 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23262 else
23263 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23264 /* We can't normally display a 3-digit number,
23265 so get us a 2-digit number that is close. */
23266 if (total == 100)
23267 total = 99;
23268 if (toppos <= BUF_BEGV (b))
23269 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23270 else
23271 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23272 return decode_mode_spec_buf;
23276 case 's':
23277 /* status of process */
23278 obj = Fget_buffer_process (Fcurrent_buffer ());
23279 if (NILP (obj))
23280 return "no process";
23281 #ifndef MSDOS
23282 obj = Fsymbol_name (Fprocess_status (obj));
23283 #endif
23284 break;
23286 case '@':
23288 ptrdiff_t count = inhibit_garbage_collection ();
23289 Lisp_Object curdir = BVAR (current_buffer, directory);
23290 Lisp_Object val = Qnil;
23292 if (STRINGP (curdir))
23293 val = call1 (intern ("file-remote-p"), curdir);
23295 unbind_to (count, Qnil);
23297 if (NILP (val))
23298 return "-";
23299 else
23300 return "@";
23303 case 'z':
23304 /* coding-system (not including end-of-line format) */
23305 case 'Z':
23306 /* coding-system (including end-of-line type) */
23308 int eol_flag = (c == 'Z');
23309 char *p = decode_mode_spec_buf;
23311 if (! FRAME_WINDOW_P (f))
23313 /* No need to mention EOL here--the terminal never needs
23314 to do EOL conversion. */
23315 p = decode_mode_spec_coding (CODING_ID_NAME
23316 (FRAME_KEYBOARD_CODING (f)->id),
23317 p, 0);
23318 p = decode_mode_spec_coding (CODING_ID_NAME
23319 (FRAME_TERMINAL_CODING (f)->id),
23320 p, 0);
23322 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23323 p, eol_flag);
23325 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23326 #ifdef subprocesses
23327 obj = Fget_buffer_process (Fcurrent_buffer ());
23328 if (PROCESSP (obj))
23330 p = decode_mode_spec_coding
23331 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23332 p = decode_mode_spec_coding
23333 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23335 #endif /* subprocesses */
23336 #endif /* 0 */
23337 *p = 0;
23338 return decode_mode_spec_buf;
23342 if (STRINGP (obj))
23344 *string = obj;
23345 return SSDATA (obj);
23347 else
23348 return "";
23352 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23353 means count lines back from START_BYTE. But don't go beyond
23354 LIMIT_BYTE. Return the number of lines thus found (always
23355 nonnegative).
23357 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23358 either the position COUNT lines after/before START_BYTE, if we
23359 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23360 COUNT lines. */
23362 static ptrdiff_t
23363 display_count_lines (ptrdiff_t start_byte,
23364 ptrdiff_t limit_byte, ptrdiff_t count,
23365 ptrdiff_t *byte_pos_ptr)
23367 register unsigned char *cursor;
23368 unsigned char *base;
23370 register ptrdiff_t ceiling;
23371 register unsigned char *ceiling_addr;
23372 ptrdiff_t orig_count = count;
23374 /* If we are not in selective display mode,
23375 check only for newlines. */
23376 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23377 && !INTEGERP (BVAR (current_buffer, selective_display)));
23379 if (count > 0)
23381 while (start_byte < limit_byte)
23383 ceiling = BUFFER_CEILING_OF (start_byte);
23384 ceiling = min (limit_byte - 1, ceiling);
23385 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23386 base = (cursor = BYTE_POS_ADDR (start_byte));
23390 if (selective_display)
23392 while (*cursor != '\n' && *cursor != 015
23393 && ++cursor != ceiling_addr)
23394 continue;
23395 if (cursor == ceiling_addr)
23396 break;
23398 else
23400 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23401 if (! cursor)
23402 break;
23405 cursor++;
23407 if (--count == 0)
23409 start_byte += cursor - base;
23410 *byte_pos_ptr = start_byte;
23411 return orig_count;
23414 while (cursor < ceiling_addr);
23416 start_byte += ceiling_addr - base;
23419 else
23421 while (start_byte > limit_byte)
23423 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23424 ceiling = max (limit_byte, ceiling);
23425 ceiling_addr = BYTE_POS_ADDR (ceiling);
23426 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23427 while (1)
23429 if (selective_display)
23431 while (--cursor >= ceiling_addr
23432 && *cursor != '\n' && *cursor != 015)
23433 continue;
23434 if (cursor < ceiling_addr)
23435 break;
23437 else
23439 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23440 if (! cursor)
23441 break;
23444 if (++count == 0)
23446 start_byte += cursor - base + 1;
23447 *byte_pos_ptr = start_byte;
23448 /* When scanning backwards, we should
23449 not count the newline posterior to which we stop. */
23450 return - orig_count - 1;
23453 start_byte += ceiling_addr - base;
23457 *byte_pos_ptr = limit_byte;
23459 if (count < 0)
23460 return - orig_count + count;
23461 return orig_count - count;
23467 /***********************************************************************
23468 Displaying strings
23469 ***********************************************************************/
23471 /* Display a NUL-terminated string, starting with index START.
23473 If STRING is non-null, display that C string. Otherwise, the Lisp
23474 string LISP_STRING is displayed. There's a case that STRING is
23475 non-null and LISP_STRING is not nil. It means STRING is a string
23476 data of LISP_STRING. In that case, we display LISP_STRING while
23477 ignoring its text properties.
23479 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23480 FACE_STRING. Display STRING or LISP_STRING with the face at
23481 FACE_STRING_POS in FACE_STRING:
23483 Display the string in the environment given by IT, but use the
23484 standard display table, temporarily.
23486 FIELD_WIDTH is the minimum number of output glyphs to produce.
23487 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23488 with spaces. If STRING has more characters, more than FIELD_WIDTH
23489 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23491 PRECISION is the maximum number of characters to output from
23492 STRING. PRECISION < 0 means don't truncate the string.
23494 This is roughly equivalent to printf format specifiers:
23496 FIELD_WIDTH PRECISION PRINTF
23497 ----------------------------------------
23498 -1 -1 %s
23499 -1 10 %.10s
23500 10 -1 %10s
23501 20 10 %20.10s
23503 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23504 display them, and < 0 means obey the current buffer's value of
23505 enable_multibyte_characters.
23507 Value is the number of columns displayed. */
23509 static int
23510 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23511 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23512 int field_width, int precision, int max_x, int multibyte)
23514 int hpos_at_start = it->hpos;
23515 int saved_face_id = it->face_id;
23516 struct glyph_row *row = it->glyph_row;
23517 ptrdiff_t it_charpos;
23519 /* Initialize the iterator IT for iteration over STRING beginning
23520 with index START. */
23521 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23522 precision, field_width, multibyte);
23523 if (string && STRINGP (lisp_string))
23524 /* LISP_STRING is the one returned by decode_mode_spec. We should
23525 ignore its text properties. */
23526 it->stop_charpos = it->end_charpos;
23528 /* If displaying STRING, set up the face of the iterator from
23529 FACE_STRING, if that's given. */
23530 if (STRINGP (face_string))
23532 ptrdiff_t endptr;
23533 struct face *face;
23535 it->face_id
23536 = face_at_string_position (it->w, face_string, face_string_pos,
23537 0, &endptr, it->base_face_id, 0);
23538 face = FACE_FROM_ID (it->f, it->face_id);
23539 it->face_box_p = face->box != FACE_NO_BOX;
23542 /* Set max_x to the maximum allowed X position. Don't let it go
23543 beyond the right edge of the window. */
23544 if (max_x <= 0)
23545 max_x = it->last_visible_x;
23546 else
23547 max_x = min (max_x, it->last_visible_x);
23549 /* Skip over display elements that are not visible. because IT->w is
23550 hscrolled. */
23551 if (it->current_x < it->first_visible_x)
23552 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23553 MOVE_TO_POS | MOVE_TO_X);
23555 row->ascent = it->max_ascent;
23556 row->height = it->max_ascent + it->max_descent;
23557 row->phys_ascent = it->max_phys_ascent;
23558 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23559 row->extra_line_spacing = it->max_extra_line_spacing;
23561 if (STRINGP (it->string))
23562 it_charpos = IT_STRING_CHARPOS (*it);
23563 else
23564 it_charpos = IT_CHARPOS (*it);
23566 /* This condition is for the case that we are called with current_x
23567 past last_visible_x. */
23568 while (it->current_x < max_x)
23570 int x_before, x, n_glyphs_before, i, nglyphs;
23572 /* Get the next display element. */
23573 if (!get_next_display_element (it))
23574 break;
23576 /* Produce glyphs. */
23577 x_before = it->current_x;
23578 n_glyphs_before = row->used[TEXT_AREA];
23579 PRODUCE_GLYPHS (it);
23581 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23582 i = 0;
23583 x = x_before;
23584 while (i < nglyphs)
23586 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23588 if (it->line_wrap != TRUNCATE
23589 && x + glyph->pixel_width > max_x)
23591 /* End of continued line or max_x reached. */
23592 if (CHAR_GLYPH_PADDING_P (*glyph))
23594 /* A wide character is unbreakable. */
23595 if (row->reversed_p)
23596 unproduce_glyphs (it, row->used[TEXT_AREA]
23597 - n_glyphs_before);
23598 row->used[TEXT_AREA] = n_glyphs_before;
23599 it->current_x = x_before;
23601 else
23603 if (row->reversed_p)
23604 unproduce_glyphs (it, row->used[TEXT_AREA]
23605 - (n_glyphs_before + i));
23606 row->used[TEXT_AREA] = n_glyphs_before + i;
23607 it->current_x = x;
23609 break;
23611 else if (x + glyph->pixel_width >= it->first_visible_x)
23613 /* Glyph is at least partially visible. */
23614 ++it->hpos;
23615 if (x < it->first_visible_x)
23616 row->x = x - it->first_visible_x;
23618 else
23620 /* Glyph is off the left margin of the display area.
23621 Should not happen. */
23622 emacs_abort ();
23625 row->ascent = max (row->ascent, it->max_ascent);
23626 row->height = max (row->height, it->max_ascent + it->max_descent);
23627 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23628 row->phys_height = max (row->phys_height,
23629 it->max_phys_ascent + it->max_phys_descent);
23630 row->extra_line_spacing = max (row->extra_line_spacing,
23631 it->max_extra_line_spacing);
23632 x += glyph->pixel_width;
23633 ++i;
23636 /* Stop if max_x reached. */
23637 if (i < nglyphs)
23638 break;
23640 /* Stop at line ends. */
23641 if (ITERATOR_AT_END_OF_LINE_P (it))
23643 it->continuation_lines_width = 0;
23644 break;
23647 set_iterator_to_next (it, 1);
23648 if (STRINGP (it->string))
23649 it_charpos = IT_STRING_CHARPOS (*it);
23650 else
23651 it_charpos = IT_CHARPOS (*it);
23653 /* Stop if truncating at the right edge. */
23654 if (it->line_wrap == TRUNCATE
23655 && it->current_x >= it->last_visible_x)
23657 /* Add truncation mark, but don't do it if the line is
23658 truncated at a padding space. */
23659 if (it_charpos < it->string_nchars)
23661 if (!FRAME_WINDOW_P (it->f))
23663 int ii, n;
23665 if (it->current_x > it->last_visible_x)
23667 if (!row->reversed_p)
23669 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23670 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23671 break;
23673 else
23675 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23676 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23677 break;
23678 unproduce_glyphs (it, ii + 1);
23679 ii = row->used[TEXT_AREA] - (ii + 1);
23681 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23683 row->used[TEXT_AREA] = ii;
23684 produce_special_glyphs (it, IT_TRUNCATION);
23687 produce_special_glyphs (it, IT_TRUNCATION);
23689 row->truncated_on_right_p = 1;
23691 break;
23695 /* Maybe insert a truncation at the left. */
23696 if (it->first_visible_x
23697 && it_charpos > 0)
23699 if (!FRAME_WINDOW_P (it->f)
23700 || (row->reversed_p
23701 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23702 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23703 insert_left_trunc_glyphs (it);
23704 row->truncated_on_left_p = 1;
23707 it->face_id = saved_face_id;
23709 /* Value is number of columns displayed. */
23710 return it->hpos - hpos_at_start;
23715 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23716 appears as an element of LIST or as the car of an element of LIST.
23717 If PROPVAL is a list, compare each element against LIST in that
23718 way, and return 1/2 if any element of PROPVAL is found in LIST.
23719 Otherwise return 0. This function cannot quit.
23720 The return value is 2 if the text is invisible but with an ellipsis
23721 and 1 if it's invisible and without an ellipsis. */
23724 invisible_p (register Lisp_Object propval, Lisp_Object list)
23726 register Lisp_Object tail, proptail;
23728 for (tail = list; CONSP (tail); tail = XCDR (tail))
23730 register Lisp_Object tem;
23731 tem = XCAR (tail);
23732 if (EQ (propval, tem))
23733 return 1;
23734 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23735 return NILP (XCDR (tem)) ? 1 : 2;
23738 if (CONSP (propval))
23740 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23742 Lisp_Object propelt;
23743 propelt = XCAR (proptail);
23744 for (tail = list; CONSP (tail); tail = XCDR (tail))
23746 register Lisp_Object tem;
23747 tem = XCAR (tail);
23748 if (EQ (propelt, tem))
23749 return 1;
23750 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23751 return NILP (XCDR (tem)) ? 1 : 2;
23756 return 0;
23759 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23760 doc: /* Non-nil if the property makes the text invisible.
23761 POS-OR-PROP can be a marker or number, in which case it is taken to be
23762 a position in the current buffer and the value of the `invisible' property
23763 is checked; or it can be some other value, which is then presumed to be the
23764 value of the `invisible' property of the text of interest.
23765 The non-nil value returned can be t for truly invisible text or something
23766 else if the text is replaced by an ellipsis. */)
23767 (Lisp_Object pos_or_prop)
23769 Lisp_Object prop
23770 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23771 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23772 : pos_or_prop);
23773 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23774 return (invis == 0 ? Qnil
23775 : invis == 1 ? Qt
23776 : make_number (invis));
23779 /* Calculate a width or height in pixels from a specification using
23780 the following elements:
23782 SPEC ::=
23783 NUM - a (fractional) multiple of the default font width/height
23784 (NUM) - specifies exactly NUM pixels
23785 UNIT - a fixed number of pixels, see below.
23786 ELEMENT - size of a display element in pixels, see below.
23787 (NUM . SPEC) - equals NUM * SPEC
23788 (+ SPEC SPEC ...) - add pixel values
23789 (- SPEC SPEC ...) - subtract pixel values
23790 (- SPEC) - negate pixel value
23792 NUM ::=
23793 INT or FLOAT - a number constant
23794 SYMBOL - use symbol's (buffer local) variable binding.
23796 UNIT ::=
23797 in - pixels per inch *)
23798 mm - pixels per 1/1000 meter *)
23799 cm - pixels per 1/100 meter *)
23800 width - width of current font in pixels.
23801 height - height of current font in pixels.
23803 *) using the ratio(s) defined in display-pixels-per-inch.
23805 ELEMENT ::=
23807 left-fringe - left fringe width in pixels
23808 right-fringe - right fringe width in pixels
23810 left-margin - left margin width in pixels
23811 right-margin - right margin width in pixels
23813 scroll-bar - scroll-bar area width in pixels
23815 Examples:
23817 Pixels corresponding to 5 inches:
23818 (5 . in)
23820 Total width of non-text areas on left side of window (if scroll-bar is on left):
23821 '(space :width (+ left-fringe left-margin scroll-bar))
23823 Align to first text column (in header line):
23824 '(space :align-to 0)
23826 Align to middle of text area minus half the width of variable `my-image'
23827 containing a loaded image:
23828 '(space :align-to (0.5 . (- text my-image)))
23830 Width of left margin minus width of 1 character in the default font:
23831 '(space :width (- left-margin 1))
23833 Width of left margin minus width of 2 characters in the current font:
23834 '(space :width (- left-margin (2 . width)))
23836 Center 1 character over left-margin (in header line):
23837 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23839 Different ways to express width of left fringe plus left margin minus one pixel:
23840 '(space :width (- (+ left-fringe left-margin) (1)))
23841 '(space :width (+ left-fringe left-margin (- (1))))
23842 '(space :width (+ left-fringe left-margin (-1)))
23846 static int
23847 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23848 struct font *font, int width_p, int *align_to)
23850 double pixels;
23852 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23853 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23855 if (NILP (prop))
23856 return OK_PIXELS (0);
23858 eassert (FRAME_LIVE_P (it->f));
23860 if (SYMBOLP (prop))
23862 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23864 char *unit = SSDATA (SYMBOL_NAME (prop));
23866 if (unit[0] == 'i' && unit[1] == 'n')
23867 pixels = 1.0;
23868 else if (unit[0] == 'm' && unit[1] == 'm')
23869 pixels = 25.4;
23870 else if (unit[0] == 'c' && unit[1] == 'm')
23871 pixels = 2.54;
23872 else
23873 pixels = 0;
23874 if (pixels > 0)
23876 double ppi = (width_p ? FRAME_RES_X (it->f)
23877 : FRAME_RES_Y (it->f));
23879 if (ppi > 0)
23880 return OK_PIXELS (ppi / pixels);
23881 return 0;
23885 #ifdef HAVE_WINDOW_SYSTEM
23886 if (EQ (prop, Qheight))
23887 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23888 if (EQ (prop, Qwidth))
23889 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23890 #else
23891 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23892 return OK_PIXELS (1);
23893 #endif
23895 if (EQ (prop, Qtext))
23896 return OK_PIXELS (width_p
23897 ? window_box_width (it->w, TEXT_AREA)
23898 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23900 if (align_to && *align_to < 0)
23902 *res = 0;
23903 if (EQ (prop, Qleft))
23904 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23905 if (EQ (prop, Qright))
23906 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23907 if (EQ (prop, Qcenter))
23908 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23909 + window_box_width (it->w, TEXT_AREA) / 2);
23910 if (EQ (prop, Qleft_fringe))
23911 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23912 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23913 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23914 if (EQ (prop, Qright_fringe))
23915 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23916 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23917 : window_box_right_offset (it->w, TEXT_AREA));
23918 if (EQ (prop, Qleft_margin))
23919 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23920 if (EQ (prop, Qright_margin))
23921 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23922 if (EQ (prop, Qscroll_bar))
23923 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23925 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23926 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23927 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23928 : 0)));
23930 else
23932 if (EQ (prop, Qleft_fringe))
23933 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23934 if (EQ (prop, Qright_fringe))
23935 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23936 if (EQ (prop, Qleft_margin))
23937 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23938 if (EQ (prop, Qright_margin))
23939 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23940 if (EQ (prop, Qscroll_bar))
23941 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23944 prop = buffer_local_value (prop, it->w->contents);
23945 if (EQ (prop, Qunbound))
23946 prop = Qnil;
23949 if (INTEGERP (prop) || FLOATP (prop))
23951 int base_unit = (width_p
23952 ? FRAME_COLUMN_WIDTH (it->f)
23953 : FRAME_LINE_HEIGHT (it->f));
23954 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23957 if (CONSP (prop))
23959 Lisp_Object car = XCAR (prop);
23960 Lisp_Object cdr = XCDR (prop);
23962 if (SYMBOLP (car))
23964 #ifdef HAVE_WINDOW_SYSTEM
23965 if (FRAME_WINDOW_P (it->f)
23966 && valid_image_p (prop))
23968 ptrdiff_t id = lookup_image (it->f, prop);
23969 struct image *img = IMAGE_FROM_ID (it->f, id);
23971 return OK_PIXELS (width_p ? img->width : img->height);
23973 #endif
23974 if (EQ (car, Qplus) || EQ (car, Qminus))
23976 int first = 1;
23977 double px;
23979 pixels = 0;
23980 while (CONSP (cdr))
23982 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23983 font, width_p, align_to))
23984 return 0;
23985 if (first)
23986 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23987 else
23988 pixels += px;
23989 cdr = XCDR (cdr);
23991 if (EQ (car, Qminus))
23992 pixels = -pixels;
23993 return OK_PIXELS (pixels);
23996 car = buffer_local_value (car, it->w->contents);
23997 if (EQ (car, Qunbound))
23998 car = Qnil;
24001 if (INTEGERP (car) || FLOATP (car))
24003 double fact;
24004 pixels = XFLOATINT (car);
24005 if (NILP (cdr))
24006 return OK_PIXELS (pixels);
24007 if (calc_pixel_width_or_height (&fact, it, cdr,
24008 font, width_p, align_to))
24009 return OK_PIXELS (pixels * fact);
24010 return 0;
24013 return 0;
24016 return 0;
24020 /***********************************************************************
24021 Glyph Display
24022 ***********************************************************************/
24024 #ifdef HAVE_WINDOW_SYSTEM
24026 #ifdef GLYPH_DEBUG
24028 void
24029 dump_glyph_string (struct glyph_string *s)
24031 fprintf (stderr, "glyph string\n");
24032 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24033 s->x, s->y, s->width, s->height);
24034 fprintf (stderr, " ybase = %d\n", s->ybase);
24035 fprintf (stderr, " hl = %d\n", s->hl);
24036 fprintf (stderr, " left overhang = %d, right = %d\n",
24037 s->left_overhang, s->right_overhang);
24038 fprintf (stderr, " nchars = %d\n", s->nchars);
24039 fprintf (stderr, " extends to end of line = %d\n",
24040 s->extends_to_end_of_line_p);
24041 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24042 fprintf (stderr, " bg width = %d\n", s->background_width);
24045 #endif /* GLYPH_DEBUG */
24047 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24048 of XChar2b structures for S; it can't be allocated in
24049 init_glyph_string because it must be allocated via `alloca'. W
24050 is the window on which S is drawn. ROW and AREA are the glyph row
24051 and area within the row from which S is constructed. START is the
24052 index of the first glyph structure covered by S. HL is a
24053 face-override for drawing S. */
24055 #ifdef HAVE_NTGUI
24056 #define OPTIONAL_HDC(hdc) HDC hdc,
24057 #define DECLARE_HDC(hdc) HDC hdc;
24058 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24059 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24060 #endif
24062 #ifndef OPTIONAL_HDC
24063 #define OPTIONAL_HDC(hdc)
24064 #define DECLARE_HDC(hdc)
24065 #define ALLOCATE_HDC(hdc, f)
24066 #define RELEASE_HDC(hdc, f)
24067 #endif
24069 static void
24070 init_glyph_string (struct glyph_string *s,
24071 OPTIONAL_HDC (hdc)
24072 XChar2b *char2b, struct window *w, struct glyph_row *row,
24073 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24075 memset (s, 0, sizeof *s);
24076 s->w = w;
24077 s->f = XFRAME (w->frame);
24078 #ifdef HAVE_NTGUI
24079 s->hdc = hdc;
24080 #endif
24081 s->display = FRAME_X_DISPLAY (s->f);
24082 s->window = FRAME_X_WINDOW (s->f);
24083 s->char2b = char2b;
24084 s->hl = hl;
24085 s->row = row;
24086 s->area = area;
24087 s->first_glyph = row->glyphs[area] + start;
24088 s->height = row->height;
24089 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24090 s->ybase = s->y + row->ascent;
24094 /* Append the list of glyph strings with head H and tail T to the list
24095 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24097 static void
24098 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24099 struct glyph_string *h, struct glyph_string *t)
24101 if (h)
24103 if (*head)
24104 (*tail)->next = h;
24105 else
24106 *head = h;
24107 h->prev = *tail;
24108 *tail = t;
24113 /* Prepend the list of glyph strings with head H and tail T to the
24114 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24115 result. */
24117 static void
24118 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24119 struct glyph_string *h, struct glyph_string *t)
24121 if (h)
24123 if (*head)
24124 (*head)->prev = t;
24125 else
24126 *tail = t;
24127 t->next = *head;
24128 *head = h;
24133 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24134 Set *HEAD and *TAIL to the resulting list. */
24136 static void
24137 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24138 struct glyph_string *s)
24140 s->next = s->prev = NULL;
24141 append_glyph_string_lists (head, tail, s, s);
24145 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24146 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24147 make sure that X resources for the face returned are allocated.
24148 Value is a pointer to a realized face that is ready for display if
24149 DISPLAY_P is non-zero. */
24151 static struct face *
24152 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24153 XChar2b *char2b, int display_p)
24155 struct face *face = FACE_FROM_ID (f, face_id);
24156 unsigned code = 0;
24158 if (face->font)
24160 code = face->font->driver->encode_char (face->font, c);
24162 if (code == FONT_INVALID_CODE)
24163 code = 0;
24165 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24167 /* Make sure X resources of the face are allocated. */
24168 #ifdef HAVE_X_WINDOWS
24169 if (display_p)
24170 #endif
24172 eassert (face != NULL);
24173 prepare_face_for_display (f, face);
24176 return face;
24180 /* Get face and two-byte form of character glyph GLYPH on frame F.
24181 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24182 a pointer to a realized face that is ready for display. */
24184 static struct face *
24185 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24186 XChar2b *char2b, int *two_byte_p)
24188 struct face *face;
24189 unsigned code = 0;
24191 eassert (glyph->type == CHAR_GLYPH);
24192 face = FACE_FROM_ID (f, glyph->face_id);
24194 /* Make sure X resources of the face are allocated. */
24195 eassert (face != NULL);
24196 prepare_face_for_display (f, face);
24198 if (two_byte_p)
24199 *two_byte_p = 0;
24201 if (face->font)
24203 if (CHAR_BYTE8_P (glyph->u.ch))
24204 code = CHAR_TO_BYTE8 (glyph->u.ch);
24205 else
24206 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24208 if (code == FONT_INVALID_CODE)
24209 code = 0;
24212 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24213 return face;
24217 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24218 Return 1 if FONT has a glyph for C, otherwise return 0. */
24220 static int
24221 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24223 unsigned code;
24225 if (CHAR_BYTE8_P (c))
24226 code = CHAR_TO_BYTE8 (c);
24227 else
24228 code = font->driver->encode_char (font, c);
24230 if (code == FONT_INVALID_CODE)
24231 return 0;
24232 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24233 return 1;
24237 /* Fill glyph string S with composition components specified by S->cmp.
24239 BASE_FACE is the base face of the composition.
24240 S->cmp_from is the index of the first component for S.
24242 OVERLAPS non-zero means S should draw the foreground only, and use
24243 its physical height for clipping. See also draw_glyphs.
24245 Value is the index of a component not in S. */
24247 static int
24248 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24249 int overlaps)
24251 int i;
24252 /* For all glyphs of this composition, starting at the offset
24253 S->cmp_from, until we reach the end of the definition or encounter a
24254 glyph that requires the different face, add it to S. */
24255 struct face *face;
24257 eassert (s);
24259 s->for_overlaps = overlaps;
24260 s->face = NULL;
24261 s->font = NULL;
24262 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24264 int c = COMPOSITION_GLYPH (s->cmp, i);
24266 /* TAB in a composition means display glyphs with padding space
24267 on the left or right. */
24268 if (c != '\t')
24270 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24271 -1, Qnil);
24273 face = get_char_face_and_encoding (s->f, c, face_id,
24274 s->char2b + i, 1);
24275 if (face)
24277 if (! s->face)
24279 s->face = face;
24280 s->font = s->face->font;
24282 else if (s->face != face)
24283 break;
24286 ++s->nchars;
24288 s->cmp_to = i;
24290 if (s->face == NULL)
24292 s->face = base_face->ascii_face;
24293 s->font = s->face->font;
24296 /* All glyph strings for the same composition has the same width,
24297 i.e. the width set for the first component of the composition. */
24298 s->width = s->first_glyph->pixel_width;
24300 /* If the specified font could not be loaded, use the frame's
24301 default font, but record the fact that we couldn't load it in
24302 the glyph string so that we can draw rectangles for the
24303 characters of the glyph string. */
24304 if (s->font == NULL)
24306 s->font_not_found_p = 1;
24307 s->font = FRAME_FONT (s->f);
24310 /* Adjust base line for subscript/superscript text. */
24311 s->ybase += s->first_glyph->voffset;
24313 /* This glyph string must always be drawn with 16-bit functions. */
24314 s->two_byte_p = 1;
24316 return s->cmp_to;
24319 static int
24320 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24321 int start, int end, int overlaps)
24323 struct glyph *glyph, *last;
24324 Lisp_Object lgstring;
24325 int i;
24327 s->for_overlaps = overlaps;
24328 glyph = s->row->glyphs[s->area] + start;
24329 last = s->row->glyphs[s->area] + end;
24330 s->cmp_id = glyph->u.cmp.id;
24331 s->cmp_from = glyph->slice.cmp.from;
24332 s->cmp_to = glyph->slice.cmp.to + 1;
24333 s->face = FACE_FROM_ID (s->f, face_id);
24334 lgstring = composition_gstring_from_id (s->cmp_id);
24335 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24336 glyph++;
24337 while (glyph < last
24338 && glyph->u.cmp.automatic
24339 && glyph->u.cmp.id == s->cmp_id
24340 && s->cmp_to == glyph->slice.cmp.from)
24341 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24343 for (i = s->cmp_from; i < s->cmp_to; i++)
24345 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24346 unsigned code = LGLYPH_CODE (lglyph);
24348 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24350 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24351 return glyph - s->row->glyphs[s->area];
24355 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24356 See the comment of fill_glyph_string for arguments.
24357 Value is the index of the first glyph not in S. */
24360 static int
24361 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24362 int start, int end, int overlaps)
24364 struct glyph *glyph, *last;
24365 int voffset;
24367 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24368 s->for_overlaps = overlaps;
24369 glyph = s->row->glyphs[s->area] + start;
24370 last = s->row->glyphs[s->area] + end;
24371 voffset = glyph->voffset;
24372 s->face = FACE_FROM_ID (s->f, face_id);
24373 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24374 s->nchars = 1;
24375 s->width = glyph->pixel_width;
24376 glyph++;
24377 while (glyph < last
24378 && glyph->type == GLYPHLESS_GLYPH
24379 && glyph->voffset == voffset
24380 && glyph->face_id == face_id)
24382 s->nchars++;
24383 s->width += glyph->pixel_width;
24384 glyph++;
24386 s->ybase += voffset;
24387 return glyph - s->row->glyphs[s->area];
24391 /* Fill glyph string S from a sequence of character glyphs.
24393 FACE_ID is the face id of the string. START is the index of the
24394 first glyph to consider, END is the index of the last + 1.
24395 OVERLAPS non-zero means S should draw the foreground only, and use
24396 its physical height for clipping. See also draw_glyphs.
24398 Value is the index of the first glyph not in S. */
24400 static int
24401 fill_glyph_string (struct glyph_string *s, int face_id,
24402 int start, int end, int overlaps)
24404 struct glyph *glyph, *last;
24405 int voffset;
24406 int glyph_not_available_p;
24408 eassert (s->f == XFRAME (s->w->frame));
24409 eassert (s->nchars == 0);
24410 eassert (start >= 0 && end > start);
24412 s->for_overlaps = overlaps;
24413 glyph = s->row->glyphs[s->area] + start;
24414 last = s->row->glyphs[s->area] + end;
24415 voffset = glyph->voffset;
24416 s->padding_p = glyph->padding_p;
24417 glyph_not_available_p = glyph->glyph_not_available_p;
24419 while (glyph < last
24420 && glyph->type == CHAR_GLYPH
24421 && glyph->voffset == voffset
24422 /* Same face id implies same font, nowadays. */
24423 && glyph->face_id == face_id
24424 && glyph->glyph_not_available_p == glyph_not_available_p)
24426 int two_byte_p;
24428 s->face = get_glyph_face_and_encoding (s->f, glyph,
24429 s->char2b + s->nchars,
24430 &two_byte_p);
24431 s->two_byte_p = two_byte_p;
24432 ++s->nchars;
24433 eassert (s->nchars <= end - start);
24434 s->width += glyph->pixel_width;
24435 if (glyph++->padding_p != s->padding_p)
24436 break;
24439 s->font = s->face->font;
24441 /* If the specified font could not be loaded, use the frame's font,
24442 but record the fact that we couldn't load it in
24443 S->font_not_found_p so that we can draw rectangles for the
24444 characters of the glyph string. */
24445 if (s->font == NULL || glyph_not_available_p)
24447 s->font_not_found_p = 1;
24448 s->font = FRAME_FONT (s->f);
24451 /* Adjust base line for subscript/superscript text. */
24452 s->ybase += voffset;
24454 eassert (s->face && s->face->gc);
24455 return glyph - s->row->glyphs[s->area];
24459 /* Fill glyph string S from image glyph S->first_glyph. */
24461 static void
24462 fill_image_glyph_string (struct glyph_string *s)
24464 eassert (s->first_glyph->type == IMAGE_GLYPH);
24465 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24466 eassert (s->img);
24467 s->slice = s->first_glyph->slice.img;
24468 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24469 s->font = s->face->font;
24470 s->width = s->first_glyph->pixel_width;
24472 /* Adjust base line for subscript/superscript text. */
24473 s->ybase += s->first_glyph->voffset;
24477 /* Fill glyph string S from a sequence of stretch glyphs.
24479 START is the index of the first glyph to consider,
24480 END is the index of the last + 1.
24482 Value is the index of the first glyph not in S. */
24484 static int
24485 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24487 struct glyph *glyph, *last;
24488 int voffset, face_id;
24490 eassert (s->first_glyph->type == STRETCH_GLYPH);
24492 glyph = s->row->glyphs[s->area] + start;
24493 last = s->row->glyphs[s->area] + end;
24494 face_id = glyph->face_id;
24495 s->face = FACE_FROM_ID (s->f, face_id);
24496 s->font = s->face->font;
24497 s->width = glyph->pixel_width;
24498 s->nchars = 1;
24499 voffset = glyph->voffset;
24501 for (++glyph;
24502 (glyph < last
24503 && glyph->type == STRETCH_GLYPH
24504 && glyph->voffset == voffset
24505 && glyph->face_id == face_id);
24506 ++glyph)
24507 s->width += glyph->pixel_width;
24509 /* Adjust base line for subscript/superscript text. */
24510 s->ybase += voffset;
24512 /* The case that face->gc == 0 is handled when drawing the glyph
24513 string by calling prepare_face_for_display. */
24514 eassert (s->face);
24515 return glyph - s->row->glyphs[s->area];
24518 static struct font_metrics *
24519 get_per_char_metric (struct font *font, XChar2b *char2b)
24521 static struct font_metrics metrics;
24522 unsigned code;
24524 if (! font)
24525 return NULL;
24526 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24527 if (code == FONT_INVALID_CODE)
24528 return NULL;
24529 font->driver->text_extents (font, &code, 1, &metrics);
24530 return &metrics;
24533 /* EXPORT for RIF:
24534 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24535 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24536 assumed to be zero. */
24538 void
24539 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24541 *left = *right = 0;
24543 if (glyph->type == CHAR_GLYPH)
24545 struct face *face;
24546 XChar2b char2b;
24547 struct font_metrics *pcm;
24549 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24550 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24552 if (pcm->rbearing > pcm->width)
24553 *right = pcm->rbearing - pcm->width;
24554 if (pcm->lbearing < 0)
24555 *left = -pcm->lbearing;
24558 else if (glyph->type == COMPOSITE_GLYPH)
24560 if (! glyph->u.cmp.automatic)
24562 struct composition *cmp = composition_table[glyph->u.cmp.id];
24564 if (cmp->rbearing > cmp->pixel_width)
24565 *right = cmp->rbearing - cmp->pixel_width;
24566 if (cmp->lbearing < 0)
24567 *left = - cmp->lbearing;
24569 else
24571 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24572 struct font_metrics metrics;
24574 composition_gstring_width (gstring, glyph->slice.cmp.from,
24575 glyph->slice.cmp.to + 1, &metrics);
24576 if (metrics.rbearing > metrics.width)
24577 *right = metrics.rbearing - metrics.width;
24578 if (metrics.lbearing < 0)
24579 *left = - metrics.lbearing;
24585 /* Return the index of the first glyph preceding glyph string S that
24586 is overwritten by S because of S's left overhang. Value is -1
24587 if no glyphs are overwritten. */
24589 static int
24590 left_overwritten (struct glyph_string *s)
24592 int k;
24594 if (s->left_overhang)
24596 int x = 0, i;
24597 struct glyph *glyphs = s->row->glyphs[s->area];
24598 int first = s->first_glyph - glyphs;
24600 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24601 x -= glyphs[i].pixel_width;
24603 k = i + 1;
24605 else
24606 k = -1;
24608 return k;
24612 /* Return the index of the first glyph preceding glyph string S that
24613 is overwriting S because of its right overhang. Value is -1 if no
24614 glyph in front of S overwrites S. */
24616 static int
24617 left_overwriting (struct glyph_string *s)
24619 int i, k, x;
24620 struct glyph *glyphs = s->row->glyphs[s->area];
24621 int first = s->first_glyph - glyphs;
24623 k = -1;
24624 x = 0;
24625 for (i = first - 1; i >= 0; --i)
24627 int left, right;
24628 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24629 if (x + right > 0)
24630 k = i;
24631 x -= glyphs[i].pixel_width;
24634 return k;
24638 /* Return the index of the last glyph following glyph string S that is
24639 overwritten by S because of S's right overhang. Value is -1 if
24640 no such glyph is found. */
24642 static int
24643 right_overwritten (struct glyph_string *s)
24645 int k = -1;
24647 if (s->right_overhang)
24649 int x = 0, i;
24650 struct glyph *glyphs = s->row->glyphs[s->area];
24651 int first = (s->first_glyph - glyphs
24652 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24653 int end = s->row->used[s->area];
24655 for (i = first; i < end && s->right_overhang > x; ++i)
24656 x += glyphs[i].pixel_width;
24658 k = i;
24661 return k;
24665 /* Return the index of the last glyph following glyph string S that
24666 overwrites S because of its left overhang. Value is negative
24667 if no such glyph is found. */
24669 static int
24670 right_overwriting (struct glyph_string *s)
24672 int i, k, x;
24673 int end = s->row->used[s->area];
24674 struct glyph *glyphs = s->row->glyphs[s->area];
24675 int first = (s->first_glyph - glyphs
24676 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24678 k = -1;
24679 x = 0;
24680 for (i = first; i < end; ++i)
24682 int left, right;
24683 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24684 if (x - left < 0)
24685 k = i;
24686 x += glyphs[i].pixel_width;
24689 return k;
24693 /* Set background width of glyph string S. START is the index of the
24694 first glyph following S. LAST_X is the right-most x-position + 1
24695 in the drawing area. */
24697 static void
24698 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24700 /* If the face of this glyph string has to be drawn to the end of
24701 the drawing area, set S->extends_to_end_of_line_p. */
24703 if (start == s->row->used[s->area]
24704 && ((s->row->fill_line_p
24705 && (s->hl == DRAW_NORMAL_TEXT
24706 || s->hl == DRAW_IMAGE_RAISED
24707 || s->hl == DRAW_IMAGE_SUNKEN))
24708 || s->hl == DRAW_MOUSE_FACE))
24709 s->extends_to_end_of_line_p = 1;
24711 /* If S extends its face to the end of the line, set its
24712 background_width to the distance to the right edge of the drawing
24713 area. */
24714 if (s->extends_to_end_of_line_p)
24715 s->background_width = last_x - s->x + 1;
24716 else
24717 s->background_width = s->width;
24721 /* Compute overhangs and x-positions for glyph string S and its
24722 predecessors, or successors. X is the starting x-position for S.
24723 BACKWARD_P non-zero means process predecessors. */
24725 static void
24726 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24728 if (backward_p)
24730 while (s)
24732 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24733 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24734 x -= s->width;
24735 s->x = x;
24736 s = s->prev;
24739 else
24741 while (s)
24743 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24744 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24745 s->x = x;
24746 x += s->width;
24747 s = s->next;
24754 /* The following macros are only called from draw_glyphs below.
24755 They reference the following parameters of that function directly:
24756 `w', `row', `area', and `overlap_p'
24757 as well as the following local variables:
24758 `s', `f', and `hdc' (in W32) */
24760 #ifdef HAVE_NTGUI
24761 /* On W32, silently add local `hdc' variable to argument list of
24762 init_glyph_string. */
24763 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24764 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24765 #else
24766 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24767 init_glyph_string (s, char2b, w, row, area, start, hl)
24768 #endif
24770 /* Add a glyph string for a stretch glyph to the list of strings
24771 between HEAD and TAIL. START is the index of the stretch glyph in
24772 row area AREA of glyph row ROW. END is the index of the last glyph
24773 in that glyph row area. X is the current output position assigned
24774 to the new glyph string constructed. HL overrides that face of the
24775 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24776 is the right-most x-position of the drawing area. */
24778 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24779 and below -- keep them on one line. */
24780 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24781 do \
24783 s = alloca (sizeof *s); \
24784 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24785 START = fill_stretch_glyph_string (s, START, END); \
24786 append_glyph_string (&HEAD, &TAIL, s); \
24787 s->x = (X); \
24789 while (0)
24792 /* Add a glyph string for an image glyph to the list of strings
24793 between HEAD and TAIL. START is the index of the image glyph in
24794 row area AREA of glyph row ROW. END is the index of the last glyph
24795 in that glyph row area. X is the current output position assigned
24796 to the new glyph string constructed. HL overrides that face of the
24797 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24798 is the right-most x-position of the drawing area. */
24800 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24801 do \
24803 s = alloca (sizeof *s); \
24804 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24805 fill_image_glyph_string (s); \
24806 append_glyph_string (&HEAD, &TAIL, s); \
24807 ++START; \
24808 s->x = (X); \
24810 while (0)
24813 /* Add a glyph string for a sequence of character glyphs to the list
24814 of strings between HEAD and TAIL. START is the index of the first
24815 glyph in row area AREA of glyph row ROW that is part of the new
24816 glyph string. END is the index of the last glyph in that glyph row
24817 area. X is the current output position assigned to the new glyph
24818 string constructed. HL overrides that face of the glyph; e.g. it
24819 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24820 right-most x-position of the drawing area. */
24822 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24823 do \
24825 int face_id; \
24826 XChar2b *char2b; \
24828 face_id = (row)->glyphs[area][START].face_id; \
24830 s = alloca (sizeof *s); \
24831 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
24832 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24833 append_glyph_string (&HEAD, &TAIL, s); \
24834 s->x = (X); \
24835 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24837 while (0)
24840 /* Add a glyph string for a composite sequence to the list of strings
24841 between HEAD and TAIL. START is the index of the first glyph in
24842 row area AREA of glyph row ROW that is part of the new glyph
24843 string. END is the index of the last glyph in that glyph row area.
24844 X is the current output position assigned to the new glyph string
24845 constructed. HL overrides that face of the glyph; e.g. it is
24846 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24847 x-position of the drawing area. */
24849 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24850 do { \
24851 int face_id = (row)->glyphs[area][START].face_id; \
24852 struct face *base_face = FACE_FROM_ID (f, face_id); \
24853 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24854 struct composition *cmp = composition_table[cmp_id]; \
24855 XChar2b *char2b; \
24856 struct glyph_string *first_s = NULL; \
24857 int n; \
24859 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
24861 /* Make glyph_strings for each glyph sequence that is drawable by \
24862 the same face, and append them to HEAD/TAIL. */ \
24863 for (n = 0; n < cmp->glyph_len;) \
24865 s = alloca (sizeof *s); \
24866 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24867 append_glyph_string (&(HEAD), &(TAIL), s); \
24868 s->cmp = cmp; \
24869 s->cmp_from = n; \
24870 s->x = (X); \
24871 if (n == 0) \
24872 first_s = s; \
24873 n = fill_composite_glyph_string (s, base_face, overlaps); \
24876 ++START; \
24877 s = first_s; \
24878 } while (0)
24881 /* Add a glyph string for a glyph-string sequence to the list of strings
24882 between HEAD and TAIL. */
24884 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24885 do { \
24886 int face_id; \
24887 XChar2b *char2b; \
24888 Lisp_Object gstring; \
24890 face_id = (row)->glyphs[area][START].face_id; \
24891 gstring = (composition_gstring_from_id \
24892 ((row)->glyphs[area][START].u.cmp.id)); \
24893 s = alloca (sizeof *s); \
24894 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
24895 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24896 append_glyph_string (&(HEAD), &(TAIL), s); \
24897 s->x = (X); \
24898 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24899 } while (0)
24902 /* Add a glyph string for a sequence of glyphless character's glyphs
24903 to the list of strings between HEAD and TAIL. The meanings of
24904 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24906 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24907 do \
24909 int face_id; \
24911 face_id = (row)->glyphs[area][START].face_id; \
24913 s = alloca (sizeof *s); \
24914 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24915 append_glyph_string (&HEAD, &TAIL, s); \
24916 s->x = (X); \
24917 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24918 overlaps); \
24920 while (0)
24923 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24924 of AREA of glyph row ROW on window W between indices START and END.
24925 HL overrides the face for drawing glyph strings, e.g. it is
24926 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24927 x-positions of the drawing area.
24929 This is an ugly monster macro construct because we must use alloca
24930 to allocate glyph strings (because draw_glyphs can be called
24931 asynchronously). */
24933 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24934 do \
24936 HEAD = TAIL = NULL; \
24937 while (START < END) \
24939 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24940 switch (first_glyph->type) \
24942 case CHAR_GLYPH: \
24943 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24944 HL, X, LAST_X); \
24945 break; \
24947 case COMPOSITE_GLYPH: \
24948 if (first_glyph->u.cmp.automatic) \
24949 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24950 HL, X, LAST_X); \
24951 else \
24952 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24953 HL, X, LAST_X); \
24954 break; \
24956 case STRETCH_GLYPH: \
24957 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24958 HL, X, LAST_X); \
24959 break; \
24961 case IMAGE_GLYPH: \
24962 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24963 HL, X, LAST_X); \
24964 break; \
24966 case GLYPHLESS_GLYPH: \
24967 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24968 HL, X, LAST_X); \
24969 break; \
24971 default: \
24972 emacs_abort (); \
24975 if (s) \
24977 set_glyph_string_background_width (s, START, LAST_X); \
24978 (X) += s->width; \
24981 } while (0)
24984 /* Draw glyphs between START and END in AREA of ROW on window W,
24985 starting at x-position X. X is relative to AREA in W. HL is a
24986 face-override with the following meaning:
24988 DRAW_NORMAL_TEXT draw normally
24989 DRAW_CURSOR draw in cursor face
24990 DRAW_MOUSE_FACE draw in mouse face.
24991 DRAW_INVERSE_VIDEO draw in mode line face
24992 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24993 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24995 If OVERLAPS is non-zero, draw only the foreground of characters and
24996 clip to the physical height of ROW. Non-zero value also defines
24997 the overlapping part to be drawn:
24999 OVERLAPS_PRED overlap with preceding rows
25000 OVERLAPS_SUCC overlap with succeeding rows
25001 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25002 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25004 Value is the x-position reached, relative to AREA of W. */
25006 static int
25007 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25008 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25009 enum draw_glyphs_face hl, int overlaps)
25011 struct glyph_string *head, *tail;
25012 struct glyph_string *s;
25013 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25014 int i, j, x_reached, last_x, area_left = 0;
25015 struct frame *f = XFRAME (WINDOW_FRAME (w));
25016 DECLARE_HDC (hdc);
25018 ALLOCATE_HDC (hdc, f);
25020 /* Let's rather be paranoid than getting a SEGV. */
25021 end = min (end, row->used[area]);
25022 start = clip_to_bounds (0, start, end);
25024 /* Translate X to frame coordinates. Set last_x to the right
25025 end of the drawing area. */
25026 if (row->full_width_p)
25028 /* X is relative to the left edge of W, without scroll bars
25029 or fringes. */
25030 area_left = WINDOW_LEFT_EDGE_X (w);
25031 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25032 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25034 else
25036 area_left = window_box_left (w, area);
25037 last_x = area_left + window_box_width (w, area);
25039 x += area_left;
25041 /* Build a doubly-linked list of glyph_string structures between
25042 head and tail from what we have to draw. Note that the macro
25043 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25044 the reason we use a separate variable `i'. */
25045 i = start;
25046 USE_SAFE_ALLOCA;
25047 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25048 if (tail)
25049 x_reached = tail->x + tail->background_width;
25050 else
25051 x_reached = x;
25053 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25054 the row, redraw some glyphs in front or following the glyph
25055 strings built above. */
25056 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25058 struct glyph_string *h, *t;
25059 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25060 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25061 int check_mouse_face = 0;
25062 int dummy_x = 0;
25064 /* If mouse highlighting is on, we may need to draw adjacent
25065 glyphs using mouse-face highlighting. */
25066 if (area == TEXT_AREA && row->mouse_face_p
25067 && hlinfo->mouse_face_beg_row >= 0
25068 && hlinfo->mouse_face_end_row >= 0)
25070 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25072 if (row_vpos >= hlinfo->mouse_face_beg_row
25073 && row_vpos <= hlinfo->mouse_face_end_row)
25075 check_mouse_face = 1;
25076 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25077 ? hlinfo->mouse_face_beg_col : 0;
25078 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25079 ? hlinfo->mouse_face_end_col
25080 : row->used[TEXT_AREA];
25084 /* Compute overhangs for all glyph strings. */
25085 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25086 for (s = head; s; s = s->next)
25087 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25089 /* Prepend glyph strings for glyphs in front of the first glyph
25090 string that are overwritten because of the first glyph
25091 string's left overhang. The background of all strings
25092 prepended must be drawn because the first glyph string
25093 draws over it. */
25094 i = left_overwritten (head);
25095 if (i >= 0)
25097 enum draw_glyphs_face overlap_hl;
25099 /* If this row contains mouse highlighting, attempt to draw
25100 the overlapped glyphs with the correct highlight. This
25101 code fails if the overlap encompasses more than one glyph
25102 and mouse-highlight spans only some of these glyphs.
25103 However, making it work perfectly involves a lot more
25104 code, and I don't know if the pathological case occurs in
25105 practice, so we'll stick to this for now. --- cyd */
25106 if (check_mouse_face
25107 && mouse_beg_col < start && mouse_end_col > i)
25108 overlap_hl = DRAW_MOUSE_FACE;
25109 else
25110 overlap_hl = DRAW_NORMAL_TEXT;
25112 if (hl != overlap_hl)
25113 clip_head = head;
25114 j = i;
25115 BUILD_GLYPH_STRINGS (j, start, h, t,
25116 overlap_hl, dummy_x, last_x);
25117 start = i;
25118 compute_overhangs_and_x (t, head->x, 1);
25119 prepend_glyph_string_lists (&head, &tail, h, t);
25120 if (clip_head == NULL)
25121 clip_head = head;
25124 /* Prepend glyph strings for glyphs in front of the first glyph
25125 string that overwrite that glyph string because of their
25126 right overhang. For these strings, only the foreground must
25127 be drawn, because it draws over the glyph string at `head'.
25128 The background must not be drawn because this would overwrite
25129 right overhangs of preceding glyphs for which no glyph
25130 strings exist. */
25131 i = left_overwriting (head);
25132 if (i >= 0)
25134 enum draw_glyphs_face overlap_hl;
25136 if (check_mouse_face
25137 && mouse_beg_col < start && mouse_end_col > i)
25138 overlap_hl = DRAW_MOUSE_FACE;
25139 else
25140 overlap_hl = DRAW_NORMAL_TEXT;
25142 if (hl == overlap_hl || clip_head == NULL)
25143 clip_head = head;
25144 BUILD_GLYPH_STRINGS (i, start, h, t,
25145 overlap_hl, dummy_x, last_x);
25146 for (s = h; s; s = s->next)
25147 s->background_filled_p = 1;
25148 compute_overhangs_and_x (t, head->x, 1);
25149 prepend_glyph_string_lists (&head, &tail, h, t);
25152 /* Append glyphs strings for glyphs following the last glyph
25153 string tail that are overwritten by tail. The background of
25154 these strings has to be drawn because tail's foreground draws
25155 over it. */
25156 i = right_overwritten (tail);
25157 if (i >= 0)
25159 enum draw_glyphs_face overlap_hl;
25161 if (check_mouse_face
25162 && mouse_beg_col < i && mouse_end_col > end)
25163 overlap_hl = DRAW_MOUSE_FACE;
25164 else
25165 overlap_hl = DRAW_NORMAL_TEXT;
25167 if (hl != overlap_hl)
25168 clip_tail = tail;
25169 BUILD_GLYPH_STRINGS (end, i, h, t,
25170 overlap_hl, x, last_x);
25171 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25172 we don't have `end = i;' here. */
25173 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25174 append_glyph_string_lists (&head, &tail, h, t);
25175 if (clip_tail == NULL)
25176 clip_tail = tail;
25179 /* Append glyph strings for glyphs following the last glyph
25180 string tail that overwrite tail. The foreground of such
25181 glyphs has to be drawn because it writes into the background
25182 of tail. The background must not be drawn because it could
25183 paint over the foreground of following glyphs. */
25184 i = right_overwriting (tail);
25185 if (i >= 0)
25187 enum draw_glyphs_face overlap_hl;
25188 if (check_mouse_face
25189 && mouse_beg_col < i && mouse_end_col > end)
25190 overlap_hl = DRAW_MOUSE_FACE;
25191 else
25192 overlap_hl = DRAW_NORMAL_TEXT;
25194 if (hl == overlap_hl || clip_tail == NULL)
25195 clip_tail = tail;
25196 i++; /* We must include the Ith glyph. */
25197 BUILD_GLYPH_STRINGS (end, i, h, t,
25198 overlap_hl, x, last_x);
25199 for (s = h; s; s = s->next)
25200 s->background_filled_p = 1;
25201 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25202 append_glyph_string_lists (&head, &tail, h, t);
25204 if (clip_head || clip_tail)
25205 for (s = head; s; s = s->next)
25207 s->clip_head = clip_head;
25208 s->clip_tail = clip_tail;
25212 /* Draw all strings. */
25213 for (s = head; s; s = s->next)
25214 FRAME_RIF (f)->draw_glyph_string (s);
25216 #ifndef HAVE_NS
25217 /* When focus a sole frame and move horizontally, this sets on_p to 0
25218 causing a failure to erase prev cursor position. */
25219 if (area == TEXT_AREA
25220 && !row->full_width_p
25221 /* When drawing overlapping rows, only the glyph strings'
25222 foreground is drawn, which doesn't erase a cursor
25223 completely. */
25224 && !overlaps)
25226 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25227 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25228 : (tail ? tail->x + tail->background_width : x));
25229 x0 -= area_left;
25230 x1 -= area_left;
25232 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25233 row->y, MATRIX_ROW_BOTTOM_Y (row));
25235 #endif
25237 /* Value is the x-position up to which drawn, relative to AREA of W.
25238 This doesn't include parts drawn because of overhangs. */
25239 if (row->full_width_p)
25240 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25241 else
25242 x_reached -= area_left;
25244 RELEASE_HDC (hdc, f);
25246 SAFE_FREE ();
25247 return x_reached;
25250 /* Expand row matrix if too narrow. Don't expand if area
25251 is not present. */
25253 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25255 if (!it->f->fonts_changed \
25256 && (it->glyph_row->glyphs[area] \
25257 < it->glyph_row->glyphs[area + 1])) \
25259 it->w->ncols_scale_factor++; \
25260 it->f->fonts_changed = 1; \
25264 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25265 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25267 static void
25268 append_glyph (struct it *it)
25270 struct glyph *glyph;
25271 enum glyph_row_area area = it->area;
25273 eassert (it->glyph_row);
25274 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25276 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25277 if (glyph < it->glyph_row->glyphs[area + 1])
25279 /* If the glyph row is reversed, we need to prepend the glyph
25280 rather than append it. */
25281 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25283 struct glyph *g;
25285 /* Make room for the additional glyph. */
25286 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25287 g[1] = *g;
25288 glyph = it->glyph_row->glyphs[area];
25290 glyph->charpos = CHARPOS (it->position);
25291 glyph->object = it->object;
25292 if (it->pixel_width > 0)
25294 glyph->pixel_width = it->pixel_width;
25295 glyph->padding_p = 0;
25297 else
25299 /* Assure at least 1-pixel width. Otherwise, cursor can't
25300 be displayed correctly. */
25301 glyph->pixel_width = 1;
25302 glyph->padding_p = 1;
25304 glyph->ascent = it->ascent;
25305 glyph->descent = it->descent;
25306 glyph->voffset = it->voffset;
25307 glyph->type = CHAR_GLYPH;
25308 glyph->avoid_cursor_p = it->avoid_cursor_p;
25309 glyph->multibyte_p = it->multibyte_p;
25310 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25312 /* In R2L rows, the left and the right box edges need to be
25313 drawn in reverse direction. */
25314 glyph->right_box_line_p = it->start_of_box_run_p;
25315 glyph->left_box_line_p = it->end_of_box_run_p;
25317 else
25319 glyph->left_box_line_p = it->start_of_box_run_p;
25320 glyph->right_box_line_p = it->end_of_box_run_p;
25322 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25323 || it->phys_descent > it->descent);
25324 glyph->glyph_not_available_p = it->glyph_not_available_p;
25325 glyph->face_id = it->face_id;
25326 glyph->u.ch = it->char_to_display;
25327 glyph->slice.img = null_glyph_slice;
25328 glyph->font_type = FONT_TYPE_UNKNOWN;
25329 if (it->bidi_p)
25331 glyph->resolved_level = it->bidi_it.resolved_level;
25332 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25333 glyph->bidi_type = it->bidi_it.type;
25335 else
25337 glyph->resolved_level = 0;
25338 glyph->bidi_type = UNKNOWN_BT;
25340 ++it->glyph_row->used[area];
25342 else
25343 IT_EXPAND_MATRIX_WIDTH (it, area);
25346 /* Store one glyph for the composition IT->cmp_it.id in
25347 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25348 non-null. */
25350 static void
25351 append_composite_glyph (struct it *it)
25353 struct glyph *glyph;
25354 enum glyph_row_area area = it->area;
25356 eassert (it->glyph_row);
25358 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25359 if (glyph < it->glyph_row->glyphs[area + 1])
25361 /* If the glyph row is reversed, we need to prepend the glyph
25362 rather than append it. */
25363 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25365 struct glyph *g;
25367 /* Make room for the new glyph. */
25368 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25369 g[1] = *g;
25370 glyph = it->glyph_row->glyphs[it->area];
25372 glyph->charpos = it->cmp_it.charpos;
25373 glyph->object = it->object;
25374 glyph->pixel_width = it->pixel_width;
25375 glyph->ascent = it->ascent;
25376 glyph->descent = it->descent;
25377 glyph->voffset = it->voffset;
25378 glyph->type = COMPOSITE_GLYPH;
25379 if (it->cmp_it.ch < 0)
25381 glyph->u.cmp.automatic = 0;
25382 glyph->u.cmp.id = it->cmp_it.id;
25383 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25385 else
25387 glyph->u.cmp.automatic = 1;
25388 glyph->u.cmp.id = it->cmp_it.id;
25389 glyph->slice.cmp.from = it->cmp_it.from;
25390 glyph->slice.cmp.to = it->cmp_it.to - 1;
25392 glyph->avoid_cursor_p = it->avoid_cursor_p;
25393 glyph->multibyte_p = it->multibyte_p;
25394 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25396 /* In R2L rows, the left and the right box edges need to be
25397 drawn in reverse direction. */
25398 glyph->right_box_line_p = it->start_of_box_run_p;
25399 glyph->left_box_line_p = it->end_of_box_run_p;
25401 else
25403 glyph->left_box_line_p = it->start_of_box_run_p;
25404 glyph->right_box_line_p = it->end_of_box_run_p;
25406 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25407 || it->phys_descent > it->descent);
25408 glyph->padding_p = 0;
25409 glyph->glyph_not_available_p = 0;
25410 glyph->face_id = it->face_id;
25411 glyph->font_type = FONT_TYPE_UNKNOWN;
25412 if (it->bidi_p)
25414 glyph->resolved_level = it->bidi_it.resolved_level;
25415 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25416 glyph->bidi_type = it->bidi_it.type;
25418 ++it->glyph_row->used[area];
25420 else
25421 IT_EXPAND_MATRIX_WIDTH (it, area);
25425 /* Change IT->ascent and IT->height according to the setting of
25426 IT->voffset. */
25428 static void
25429 take_vertical_position_into_account (struct it *it)
25431 if (it->voffset)
25433 if (it->voffset < 0)
25434 /* Increase the ascent so that we can display the text higher
25435 in the line. */
25436 it->ascent -= it->voffset;
25437 else
25438 /* Increase the descent so that we can display the text lower
25439 in the line. */
25440 it->descent += it->voffset;
25445 /* Produce glyphs/get display metrics for the image IT is loaded with.
25446 See the description of struct display_iterator in dispextern.h for
25447 an overview of struct display_iterator. */
25449 static void
25450 produce_image_glyph (struct it *it)
25452 struct image *img;
25453 struct face *face;
25454 int glyph_ascent, crop;
25455 struct glyph_slice slice;
25457 eassert (it->what == IT_IMAGE);
25459 face = FACE_FROM_ID (it->f, it->face_id);
25460 eassert (face);
25461 /* Make sure X resources of the face is loaded. */
25462 prepare_face_for_display (it->f, face);
25464 if (it->image_id < 0)
25466 /* Fringe bitmap. */
25467 it->ascent = it->phys_ascent = 0;
25468 it->descent = it->phys_descent = 0;
25469 it->pixel_width = 0;
25470 it->nglyphs = 0;
25471 return;
25474 img = IMAGE_FROM_ID (it->f, it->image_id);
25475 eassert (img);
25476 /* Make sure X resources of the image is loaded. */
25477 prepare_image_for_display (it->f, img);
25479 slice.x = slice.y = 0;
25480 slice.width = img->width;
25481 slice.height = img->height;
25483 if (INTEGERP (it->slice.x))
25484 slice.x = XINT (it->slice.x);
25485 else if (FLOATP (it->slice.x))
25486 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25488 if (INTEGERP (it->slice.y))
25489 slice.y = XINT (it->slice.y);
25490 else if (FLOATP (it->slice.y))
25491 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25493 if (INTEGERP (it->slice.width))
25494 slice.width = XINT (it->slice.width);
25495 else if (FLOATP (it->slice.width))
25496 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25498 if (INTEGERP (it->slice.height))
25499 slice.height = XINT (it->slice.height);
25500 else if (FLOATP (it->slice.height))
25501 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25503 if (slice.x >= img->width)
25504 slice.x = img->width;
25505 if (slice.y >= img->height)
25506 slice.y = img->height;
25507 if (slice.x + slice.width >= img->width)
25508 slice.width = img->width - slice.x;
25509 if (slice.y + slice.height > img->height)
25510 slice.height = img->height - slice.y;
25512 if (slice.width == 0 || slice.height == 0)
25513 return;
25515 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25517 it->descent = slice.height - glyph_ascent;
25518 if (slice.y == 0)
25519 it->descent += img->vmargin;
25520 if (slice.y + slice.height == img->height)
25521 it->descent += img->vmargin;
25522 it->phys_descent = it->descent;
25524 it->pixel_width = slice.width;
25525 if (slice.x == 0)
25526 it->pixel_width += img->hmargin;
25527 if (slice.x + slice.width == img->width)
25528 it->pixel_width += img->hmargin;
25530 /* It's quite possible for images to have an ascent greater than
25531 their height, so don't get confused in that case. */
25532 if (it->descent < 0)
25533 it->descent = 0;
25535 it->nglyphs = 1;
25537 if (face->box != FACE_NO_BOX)
25539 if (face->box_line_width > 0)
25541 if (slice.y == 0)
25542 it->ascent += face->box_line_width;
25543 if (slice.y + slice.height == img->height)
25544 it->descent += face->box_line_width;
25547 if (it->start_of_box_run_p && slice.x == 0)
25548 it->pixel_width += eabs (face->box_line_width);
25549 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25550 it->pixel_width += eabs (face->box_line_width);
25553 take_vertical_position_into_account (it);
25555 /* Automatically crop wide image glyphs at right edge so we can
25556 draw the cursor on same display row. */
25557 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25558 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25560 it->pixel_width -= crop;
25561 slice.width -= crop;
25564 if (it->glyph_row)
25566 struct glyph *glyph;
25567 enum glyph_row_area area = it->area;
25569 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25570 if (glyph < it->glyph_row->glyphs[area + 1])
25572 glyph->charpos = CHARPOS (it->position);
25573 glyph->object = it->object;
25574 glyph->pixel_width = it->pixel_width;
25575 glyph->ascent = glyph_ascent;
25576 glyph->descent = it->descent;
25577 glyph->voffset = it->voffset;
25578 glyph->type = IMAGE_GLYPH;
25579 glyph->avoid_cursor_p = it->avoid_cursor_p;
25580 glyph->multibyte_p = it->multibyte_p;
25581 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25583 /* In R2L rows, the left and the right box edges need to be
25584 drawn in reverse direction. */
25585 glyph->right_box_line_p = it->start_of_box_run_p;
25586 glyph->left_box_line_p = it->end_of_box_run_p;
25588 else
25590 glyph->left_box_line_p = it->start_of_box_run_p;
25591 glyph->right_box_line_p = it->end_of_box_run_p;
25593 glyph->overlaps_vertically_p = 0;
25594 glyph->padding_p = 0;
25595 glyph->glyph_not_available_p = 0;
25596 glyph->face_id = it->face_id;
25597 glyph->u.img_id = img->id;
25598 glyph->slice.img = slice;
25599 glyph->font_type = FONT_TYPE_UNKNOWN;
25600 if (it->bidi_p)
25602 glyph->resolved_level = it->bidi_it.resolved_level;
25603 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25604 glyph->bidi_type = it->bidi_it.type;
25606 ++it->glyph_row->used[area];
25608 else
25609 IT_EXPAND_MATRIX_WIDTH (it, area);
25614 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25615 of the glyph, WIDTH and HEIGHT are the width and height of the
25616 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25618 static void
25619 append_stretch_glyph (struct it *it, Lisp_Object object,
25620 int width, int height, int ascent)
25622 struct glyph *glyph;
25623 enum glyph_row_area area = it->area;
25625 eassert (ascent >= 0 && ascent <= height);
25627 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25628 if (glyph < it->glyph_row->glyphs[area + 1])
25630 /* If the glyph row is reversed, we need to prepend the glyph
25631 rather than append it. */
25632 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25634 struct glyph *g;
25636 /* Make room for the additional glyph. */
25637 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25638 g[1] = *g;
25639 glyph = it->glyph_row->glyphs[area];
25641 /* Decrease the width of the first glyph of the row that
25642 begins before first_visible_x (e.g., due to hscroll).
25643 This is so the overall width of the row becomes smaller
25644 by the scroll amount, and the stretch glyph appended by
25645 extend_face_to_end_of_line will be wider, to shift the
25646 row glyphs to the right. (In L2R rows, the corresponding
25647 left-shift effect is accomplished by setting row->x to a
25648 negative value, which won't work with R2L rows.)
25650 This must leave us with a positive value of WIDTH, since
25651 otherwise the call to move_it_in_display_line_to at the
25652 beginning of display_line would have got past the entire
25653 first glyph, and then it->current_x would have been
25654 greater or equal to it->first_visible_x. */
25655 if (it->current_x < it->first_visible_x)
25656 width -= it->first_visible_x - it->current_x;
25657 eassert (width > 0);
25659 glyph->charpos = CHARPOS (it->position);
25660 glyph->object = object;
25661 glyph->pixel_width = width;
25662 glyph->ascent = ascent;
25663 glyph->descent = height - ascent;
25664 glyph->voffset = it->voffset;
25665 glyph->type = STRETCH_GLYPH;
25666 glyph->avoid_cursor_p = it->avoid_cursor_p;
25667 glyph->multibyte_p = it->multibyte_p;
25668 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25670 /* In R2L rows, the left and the right box edges need to be
25671 drawn in reverse direction. */
25672 glyph->right_box_line_p = it->start_of_box_run_p;
25673 glyph->left_box_line_p = it->end_of_box_run_p;
25675 else
25677 glyph->left_box_line_p = it->start_of_box_run_p;
25678 glyph->right_box_line_p = it->end_of_box_run_p;
25680 glyph->overlaps_vertically_p = 0;
25681 glyph->padding_p = 0;
25682 glyph->glyph_not_available_p = 0;
25683 glyph->face_id = it->face_id;
25684 glyph->u.stretch.ascent = ascent;
25685 glyph->u.stretch.height = height;
25686 glyph->slice.img = null_glyph_slice;
25687 glyph->font_type = FONT_TYPE_UNKNOWN;
25688 if (it->bidi_p)
25690 glyph->resolved_level = it->bidi_it.resolved_level;
25691 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25692 glyph->bidi_type = it->bidi_it.type;
25694 else
25696 glyph->resolved_level = 0;
25697 glyph->bidi_type = UNKNOWN_BT;
25699 ++it->glyph_row->used[area];
25701 else
25702 IT_EXPAND_MATRIX_WIDTH (it, area);
25705 #endif /* HAVE_WINDOW_SYSTEM */
25707 /* Produce a stretch glyph for iterator IT. IT->object is the value
25708 of the glyph property displayed. The value must be a list
25709 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25710 being recognized:
25712 1. `:width WIDTH' specifies that the space should be WIDTH *
25713 canonical char width wide. WIDTH may be an integer or floating
25714 point number.
25716 2. `:relative-width FACTOR' specifies that the width of the stretch
25717 should be computed from the width of the first character having the
25718 `glyph' property, and should be FACTOR times that width.
25720 3. `:align-to HPOS' specifies that the space should be wide enough
25721 to reach HPOS, a value in canonical character units.
25723 Exactly one of the above pairs must be present.
25725 4. `:height HEIGHT' specifies that the height of the stretch produced
25726 should be HEIGHT, measured in canonical character units.
25728 5. `:relative-height FACTOR' specifies that the height of the
25729 stretch should be FACTOR times the height of the characters having
25730 the glyph property.
25732 Either none or exactly one of 4 or 5 must be present.
25734 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25735 of the stretch should be used for the ascent of the stretch.
25736 ASCENT must be in the range 0 <= ASCENT <= 100. */
25738 void
25739 produce_stretch_glyph (struct it *it)
25741 /* (space :width WIDTH :height HEIGHT ...) */
25742 Lisp_Object prop, plist;
25743 int width = 0, height = 0, align_to = -1;
25744 int zero_width_ok_p = 0;
25745 double tem;
25746 struct font *font = NULL;
25748 #ifdef HAVE_WINDOW_SYSTEM
25749 int ascent = 0;
25750 int zero_height_ok_p = 0;
25752 if (FRAME_WINDOW_P (it->f))
25754 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25755 font = face->font ? face->font : FRAME_FONT (it->f);
25756 prepare_face_for_display (it->f, face);
25758 #endif
25760 /* List should start with `space'. */
25761 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25762 plist = XCDR (it->object);
25764 /* Compute the width of the stretch. */
25765 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25766 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25768 /* Absolute width `:width WIDTH' specified and valid. */
25769 zero_width_ok_p = 1;
25770 width = (int)tem;
25772 #ifdef HAVE_WINDOW_SYSTEM
25773 else if (FRAME_WINDOW_P (it->f)
25774 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25776 /* Relative width `:relative-width FACTOR' specified and valid.
25777 Compute the width of the characters having the `glyph'
25778 property. */
25779 struct it it2;
25780 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25782 it2 = *it;
25783 if (it->multibyte_p)
25784 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25785 else
25787 it2.c = it2.char_to_display = *p, it2.len = 1;
25788 if (! ASCII_CHAR_P (it2.c))
25789 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25792 it2.glyph_row = NULL;
25793 it2.what = IT_CHARACTER;
25794 x_produce_glyphs (&it2);
25795 width = NUMVAL (prop) * it2.pixel_width;
25797 #endif /* HAVE_WINDOW_SYSTEM */
25798 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25799 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25801 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25802 align_to = (align_to < 0
25804 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25805 else if (align_to < 0)
25806 align_to = window_box_left_offset (it->w, TEXT_AREA);
25807 width = max (0, (int)tem + align_to - it->current_x);
25808 zero_width_ok_p = 1;
25810 else
25811 /* Nothing specified -> width defaults to canonical char width. */
25812 width = FRAME_COLUMN_WIDTH (it->f);
25814 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25815 width = 1;
25817 #ifdef HAVE_WINDOW_SYSTEM
25818 /* Compute height. */
25819 if (FRAME_WINDOW_P (it->f))
25821 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25822 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25824 height = (int)tem;
25825 zero_height_ok_p = 1;
25827 else if (prop = Fplist_get (plist, QCrelative_height),
25828 NUMVAL (prop) > 0)
25829 height = FONT_HEIGHT (font) * NUMVAL (prop);
25830 else
25831 height = FONT_HEIGHT (font);
25833 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25834 height = 1;
25836 /* Compute percentage of height used for ascent. If
25837 `:ascent ASCENT' is present and valid, use that. Otherwise,
25838 derive the ascent from the font in use. */
25839 if (prop = Fplist_get (plist, QCascent),
25840 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25841 ascent = height * NUMVAL (prop) / 100.0;
25842 else if (!NILP (prop)
25843 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25844 ascent = min (max (0, (int)tem), height);
25845 else
25846 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25848 else
25849 #endif /* HAVE_WINDOW_SYSTEM */
25850 height = 1;
25852 if (width > 0 && it->line_wrap != TRUNCATE
25853 && it->current_x + width > it->last_visible_x)
25855 width = it->last_visible_x - it->current_x;
25856 #ifdef HAVE_WINDOW_SYSTEM
25857 /* Subtract one more pixel from the stretch width, but only on
25858 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25859 width -= FRAME_WINDOW_P (it->f);
25860 #endif
25863 if (width > 0 && height > 0 && it->glyph_row)
25865 Lisp_Object o_object = it->object;
25866 Lisp_Object object = it->stack[it->sp - 1].string;
25867 int n = width;
25869 if (!STRINGP (object))
25870 object = it->w->contents;
25871 #ifdef HAVE_WINDOW_SYSTEM
25872 if (FRAME_WINDOW_P (it->f))
25873 append_stretch_glyph (it, object, width, height, ascent);
25874 else
25875 #endif
25877 it->object = object;
25878 it->char_to_display = ' ';
25879 it->pixel_width = it->len = 1;
25880 while (n--)
25881 tty_append_glyph (it);
25882 it->object = o_object;
25886 it->pixel_width = width;
25887 #ifdef HAVE_WINDOW_SYSTEM
25888 if (FRAME_WINDOW_P (it->f))
25890 it->ascent = it->phys_ascent = ascent;
25891 it->descent = it->phys_descent = height - it->ascent;
25892 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25893 take_vertical_position_into_account (it);
25895 else
25896 #endif
25897 it->nglyphs = width;
25900 /* Get information about special display element WHAT in an
25901 environment described by IT. WHAT is one of IT_TRUNCATION or
25902 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25903 non-null glyph_row member. This function ensures that fields like
25904 face_id, c, len of IT are left untouched. */
25906 static void
25907 produce_special_glyphs (struct it *it, enum display_element_type what)
25909 struct it temp_it;
25910 Lisp_Object gc;
25911 GLYPH glyph;
25913 temp_it = *it;
25914 temp_it.object = make_number (0);
25915 memset (&temp_it.current, 0, sizeof temp_it.current);
25917 if (what == IT_CONTINUATION)
25919 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25920 if (it->bidi_it.paragraph_dir == R2L)
25921 SET_GLYPH_FROM_CHAR (glyph, '/');
25922 else
25923 SET_GLYPH_FROM_CHAR (glyph, '\\');
25924 if (it->dp
25925 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25927 /* FIXME: Should we mirror GC for R2L lines? */
25928 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25929 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25932 else if (what == IT_TRUNCATION)
25934 /* Truncation glyph. */
25935 SET_GLYPH_FROM_CHAR (glyph, '$');
25936 if (it->dp
25937 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25939 /* FIXME: Should we mirror GC for R2L lines? */
25940 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25941 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25944 else
25945 emacs_abort ();
25947 #ifdef HAVE_WINDOW_SYSTEM
25948 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25949 is turned off, we precede the truncation/continuation glyphs by a
25950 stretch glyph whose width is computed such that these special
25951 glyphs are aligned at the window margin, even when very different
25952 fonts are used in different glyph rows. */
25953 if (FRAME_WINDOW_P (temp_it.f)
25954 /* init_iterator calls this with it->glyph_row == NULL, and it
25955 wants only the pixel width of the truncation/continuation
25956 glyphs. */
25957 && temp_it.glyph_row
25958 /* insert_left_trunc_glyphs calls us at the beginning of the
25959 row, and it has its own calculation of the stretch glyph
25960 width. */
25961 && temp_it.glyph_row->used[TEXT_AREA] > 0
25962 && (temp_it.glyph_row->reversed_p
25963 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25964 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25966 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25968 if (stretch_width > 0)
25970 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25971 struct font *font =
25972 face->font ? face->font : FRAME_FONT (temp_it.f);
25973 int stretch_ascent =
25974 (((temp_it.ascent + temp_it.descent)
25975 * FONT_BASE (font)) / FONT_HEIGHT (font));
25977 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25978 temp_it.ascent + temp_it.descent,
25979 stretch_ascent);
25982 #endif
25984 temp_it.dp = NULL;
25985 temp_it.what = IT_CHARACTER;
25986 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25987 temp_it.face_id = GLYPH_FACE (glyph);
25988 temp_it.len = CHAR_BYTES (temp_it.c);
25990 PRODUCE_GLYPHS (&temp_it);
25991 it->pixel_width = temp_it.pixel_width;
25992 it->nglyphs = temp_it.nglyphs;
25995 #ifdef HAVE_WINDOW_SYSTEM
25997 /* Calculate line-height and line-spacing properties.
25998 An integer value specifies explicit pixel value.
25999 A float value specifies relative value to current face height.
26000 A cons (float . face-name) specifies relative value to
26001 height of specified face font.
26003 Returns height in pixels, or nil. */
26006 static Lisp_Object
26007 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26008 int boff, int override)
26010 Lisp_Object face_name = Qnil;
26011 int ascent, descent, height;
26013 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26014 return val;
26016 if (CONSP (val))
26018 face_name = XCAR (val);
26019 val = XCDR (val);
26020 if (!NUMBERP (val))
26021 val = make_number (1);
26022 if (NILP (face_name))
26024 height = it->ascent + it->descent;
26025 goto scale;
26029 if (NILP (face_name))
26031 font = FRAME_FONT (it->f);
26032 boff = FRAME_BASELINE_OFFSET (it->f);
26034 else if (EQ (face_name, Qt))
26036 override = 0;
26038 else
26040 int face_id;
26041 struct face *face;
26043 face_id = lookup_named_face (it->f, face_name, 0);
26044 if (face_id < 0)
26045 return make_number (-1);
26047 face = FACE_FROM_ID (it->f, face_id);
26048 font = face->font;
26049 if (font == NULL)
26050 return make_number (-1);
26051 boff = font->baseline_offset;
26052 if (font->vertical_centering)
26053 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26056 ascent = FONT_BASE (font) + boff;
26057 descent = FONT_DESCENT (font) - boff;
26059 if (override)
26061 it->override_ascent = ascent;
26062 it->override_descent = descent;
26063 it->override_boff = boff;
26066 height = ascent + descent;
26068 scale:
26069 if (FLOATP (val))
26070 height = (int)(XFLOAT_DATA (val) * height);
26071 else if (INTEGERP (val))
26072 height *= XINT (val);
26074 return make_number (height);
26078 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26079 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
26080 and only if this is for a character for which no font was found.
26082 If the display method (it->glyphless_method) is
26083 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26084 length of the acronym or the hexadecimal string, UPPER_XOFF and
26085 UPPER_YOFF are pixel offsets for the upper part of the string,
26086 LOWER_XOFF and LOWER_YOFF are for the lower part.
26088 For the other display methods, LEN through LOWER_YOFF are zero. */
26090 static void
26091 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
26092 short upper_xoff, short upper_yoff,
26093 short lower_xoff, short lower_yoff)
26095 struct glyph *glyph;
26096 enum glyph_row_area area = it->area;
26098 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26099 if (glyph < it->glyph_row->glyphs[area + 1])
26101 /* If the glyph row is reversed, we need to prepend the glyph
26102 rather than append it. */
26103 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26105 struct glyph *g;
26107 /* Make room for the additional glyph. */
26108 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26109 g[1] = *g;
26110 glyph = it->glyph_row->glyphs[area];
26112 glyph->charpos = CHARPOS (it->position);
26113 glyph->object = it->object;
26114 glyph->pixel_width = it->pixel_width;
26115 glyph->ascent = it->ascent;
26116 glyph->descent = it->descent;
26117 glyph->voffset = it->voffset;
26118 glyph->type = GLYPHLESS_GLYPH;
26119 glyph->u.glyphless.method = it->glyphless_method;
26120 glyph->u.glyphless.for_no_font = for_no_font;
26121 glyph->u.glyphless.len = len;
26122 glyph->u.glyphless.ch = it->c;
26123 glyph->slice.glyphless.upper_xoff = upper_xoff;
26124 glyph->slice.glyphless.upper_yoff = upper_yoff;
26125 glyph->slice.glyphless.lower_xoff = lower_xoff;
26126 glyph->slice.glyphless.lower_yoff = lower_yoff;
26127 glyph->avoid_cursor_p = it->avoid_cursor_p;
26128 glyph->multibyte_p = it->multibyte_p;
26129 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26131 /* In R2L rows, the left and the right box edges need to be
26132 drawn in reverse direction. */
26133 glyph->right_box_line_p = it->start_of_box_run_p;
26134 glyph->left_box_line_p = it->end_of_box_run_p;
26136 else
26138 glyph->left_box_line_p = it->start_of_box_run_p;
26139 glyph->right_box_line_p = it->end_of_box_run_p;
26141 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26142 || it->phys_descent > it->descent);
26143 glyph->padding_p = 0;
26144 glyph->glyph_not_available_p = 0;
26145 glyph->face_id = face_id;
26146 glyph->font_type = FONT_TYPE_UNKNOWN;
26147 if (it->bidi_p)
26149 glyph->resolved_level = it->bidi_it.resolved_level;
26150 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26151 glyph->bidi_type = it->bidi_it.type;
26153 ++it->glyph_row->used[area];
26155 else
26156 IT_EXPAND_MATRIX_WIDTH (it, area);
26160 /* Produce a glyph for a glyphless character for iterator IT.
26161 IT->glyphless_method specifies which method to use for displaying
26162 the character. See the description of enum
26163 glyphless_display_method in dispextern.h for the detail.
26165 FOR_NO_FONT is nonzero if and only if this is for a character for
26166 which no font was found. ACRONYM, if non-nil, is an acronym string
26167 for the character. */
26169 static void
26170 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26172 int face_id;
26173 struct face *face;
26174 struct font *font;
26175 int base_width, base_height, width, height;
26176 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26177 int len;
26179 /* Get the metrics of the base font. We always refer to the current
26180 ASCII face. */
26181 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26182 font = face->font ? face->font : FRAME_FONT (it->f);
26183 it->ascent = FONT_BASE (font) + font->baseline_offset;
26184 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26185 base_height = it->ascent + it->descent;
26186 base_width = font->average_width;
26188 face_id = merge_glyphless_glyph_face (it);
26190 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26192 it->pixel_width = THIN_SPACE_WIDTH;
26193 len = 0;
26194 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26196 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26198 width = CHAR_WIDTH (it->c);
26199 if (width == 0)
26200 width = 1;
26201 else if (width > 4)
26202 width = 4;
26203 it->pixel_width = base_width * width;
26204 len = 0;
26205 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26207 else
26209 char buf[7];
26210 const char *str;
26211 unsigned int code[6];
26212 int upper_len;
26213 int ascent, descent;
26214 struct font_metrics metrics_upper, metrics_lower;
26216 face = FACE_FROM_ID (it->f, face_id);
26217 font = face->font ? face->font : FRAME_FONT (it->f);
26218 prepare_face_for_display (it->f, face);
26220 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26222 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26223 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26224 if (CONSP (acronym))
26225 acronym = XCAR (acronym);
26226 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26228 else
26230 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26231 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26232 str = buf;
26234 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26235 code[len] = font->driver->encode_char (font, str[len]);
26236 upper_len = (len + 1) / 2;
26237 font->driver->text_extents (font, code, upper_len,
26238 &metrics_upper);
26239 font->driver->text_extents (font, code + upper_len, len - upper_len,
26240 &metrics_lower);
26244 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26245 width = max (metrics_upper.width, metrics_lower.width) + 4;
26246 upper_xoff = upper_yoff = 2; /* the typical case */
26247 if (base_width >= width)
26249 /* Align the upper to the left, the lower to the right. */
26250 it->pixel_width = base_width;
26251 lower_xoff = base_width - 2 - metrics_lower.width;
26253 else
26255 /* Center the shorter one. */
26256 it->pixel_width = width;
26257 if (metrics_upper.width >= metrics_lower.width)
26258 lower_xoff = (width - metrics_lower.width) / 2;
26259 else
26261 /* FIXME: This code doesn't look right. It formerly was
26262 missing the "lower_xoff = 0;", which couldn't have
26263 been right since it left lower_xoff uninitialized. */
26264 lower_xoff = 0;
26265 upper_xoff = (width - metrics_upper.width) / 2;
26269 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26270 top, bottom, and between upper and lower strings. */
26271 height = (metrics_upper.ascent + metrics_upper.descent
26272 + metrics_lower.ascent + metrics_lower.descent) + 5;
26273 /* Center vertically.
26274 H:base_height, D:base_descent
26275 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26277 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26278 descent = D - H/2 + h/2;
26279 lower_yoff = descent - 2 - ld;
26280 upper_yoff = lower_yoff - la - 1 - ud; */
26281 ascent = - (it->descent - (base_height + height + 1) / 2);
26282 descent = it->descent - (base_height - height) / 2;
26283 lower_yoff = descent - 2 - metrics_lower.descent;
26284 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26285 - metrics_upper.descent);
26286 /* Don't make the height shorter than the base height. */
26287 if (height > base_height)
26289 it->ascent = ascent;
26290 it->descent = descent;
26294 it->phys_ascent = it->ascent;
26295 it->phys_descent = it->descent;
26296 if (it->glyph_row)
26297 append_glyphless_glyph (it, face_id, for_no_font, len,
26298 upper_xoff, upper_yoff,
26299 lower_xoff, lower_yoff);
26300 it->nglyphs = 1;
26301 take_vertical_position_into_account (it);
26305 /* RIF:
26306 Produce glyphs/get display metrics for the display element IT is
26307 loaded with. See the description of struct it in dispextern.h
26308 for an overview of struct it. */
26310 void
26311 x_produce_glyphs (struct it *it)
26313 int extra_line_spacing = it->extra_line_spacing;
26315 it->glyph_not_available_p = 0;
26317 if (it->what == IT_CHARACTER)
26319 XChar2b char2b;
26320 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26321 struct font *font = face->font;
26322 struct font_metrics *pcm = NULL;
26323 int boff; /* Baseline offset. */
26325 if (font == NULL)
26327 /* When no suitable font is found, display this character by
26328 the method specified in the first extra slot of
26329 Vglyphless_char_display. */
26330 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26332 eassert (it->what == IT_GLYPHLESS);
26333 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26334 goto done;
26337 boff = font->baseline_offset;
26338 if (font->vertical_centering)
26339 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26341 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26343 int stretched_p;
26345 it->nglyphs = 1;
26347 if (it->override_ascent >= 0)
26349 it->ascent = it->override_ascent;
26350 it->descent = it->override_descent;
26351 boff = it->override_boff;
26353 else
26355 it->ascent = FONT_BASE (font) + boff;
26356 it->descent = FONT_DESCENT (font) - boff;
26359 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26361 pcm = get_per_char_metric (font, &char2b);
26362 if (pcm->width == 0
26363 && pcm->rbearing == 0 && pcm->lbearing == 0)
26364 pcm = NULL;
26367 if (pcm)
26369 it->phys_ascent = pcm->ascent + boff;
26370 it->phys_descent = pcm->descent - boff;
26371 it->pixel_width = pcm->width;
26373 else
26375 it->glyph_not_available_p = 1;
26376 it->phys_ascent = it->ascent;
26377 it->phys_descent = it->descent;
26378 it->pixel_width = font->space_width;
26381 if (it->constrain_row_ascent_descent_p)
26383 if (it->descent > it->max_descent)
26385 it->ascent += it->descent - it->max_descent;
26386 it->descent = it->max_descent;
26388 if (it->ascent > it->max_ascent)
26390 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26391 it->ascent = it->max_ascent;
26393 it->phys_ascent = min (it->phys_ascent, it->ascent);
26394 it->phys_descent = min (it->phys_descent, it->descent);
26395 extra_line_spacing = 0;
26398 /* If this is a space inside a region of text with
26399 `space-width' property, change its width. */
26400 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26401 if (stretched_p)
26402 it->pixel_width *= XFLOATINT (it->space_width);
26404 /* If face has a box, add the box thickness to the character
26405 height. If character has a box line to the left and/or
26406 right, add the box line width to the character's width. */
26407 if (face->box != FACE_NO_BOX)
26409 int thick = face->box_line_width;
26411 if (thick > 0)
26413 it->ascent += thick;
26414 it->descent += thick;
26416 else
26417 thick = -thick;
26419 if (it->start_of_box_run_p)
26420 it->pixel_width += thick;
26421 if (it->end_of_box_run_p)
26422 it->pixel_width += thick;
26425 /* If face has an overline, add the height of the overline
26426 (1 pixel) and a 1 pixel margin to the character height. */
26427 if (face->overline_p)
26428 it->ascent += overline_margin;
26430 if (it->constrain_row_ascent_descent_p)
26432 if (it->ascent > it->max_ascent)
26433 it->ascent = it->max_ascent;
26434 if (it->descent > it->max_descent)
26435 it->descent = it->max_descent;
26438 take_vertical_position_into_account (it);
26440 /* If we have to actually produce glyphs, do it. */
26441 if (it->glyph_row)
26443 if (stretched_p)
26445 /* Translate a space with a `space-width' property
26446 into a stretch glyph. */
26447 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26448 / FONT_HEIGHT (font));
26449 append_stretch_glyph (it, it->object, it->pixel_width,
26450 it->ascent + it->descent, ascent);
26452 else
26453 append_glyph (it);
26455 /* If characters with lbearing or rbearing are displayed
26456 in this line, record that fact in a flag of the
26457 glyph row. This is used to optimize X output code. */
26458 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26459 it->glyph_row->contains_overlapping_glyphs_p = 1;
26461 if (! stretched_p && it->pixel_width == 0)
26462 /* We assure that all visible glyphs have at least 1-pixel
26463 width. */
26464 it->pixel_width = 1;
26466 else if (it->char_to_display == '\n')
26468 /* A newline has no width, but we need the height of the
26469 line. But if previous part of the line sets a height,
26470 don't increase that height. */
26472 Lisp_Object height;
26473 Lisp_Object total_height = Qnil;
26475 it->override_ascent = -1;
26476 it->pixel_width = 0;
26477 it->nglyphs = 0;
26479 height = get_it_property (it, Qline_height);
26480 /* Split (line-height total-height) list. */
26481 if (CONSP (height)
26482 && CONSP (XCDR (height))
26483 && NILP (XCDR (XCDR (height))))
26485 total_height = XCAR (XCDR (height));
26486 height = XCAR (height);
26488 height = calc_line_height_property (it, height, font, boff, 1);
26490 if (it->override_ascent >= 0)
26492 it->ascent = it->override_ascent;
26493 it->descent = it->override_descent;
26494 boff = it->override_boff;
26496 else
26498 it->ascent = FONT_BASE (font) + boff;
26499 it->descent = FONT_DESCENT (font) - boff;
26502 if (EQ (height, Qt))
26504 if (it->descent > it->max_descent)
26506 it->ascent += it->descent - it->max_descent;
26507 it->descent = it->max_descent;
26509 if (it->ascent > it->max_ascent)
26511 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26512 it->ascent = it->max_ascent;
26514 it->phys_ascent = min (it->phys_ascent, it->ascent);
26515 it->phys_descent = min (it->phys_descent, it->descent);
26516 it->constrain_row_ascent_descent_p = 1;
26517 extra_line_spacing = 0;
26519 else
26521 Lisp_Object spacing;
26523 it->phys_ascent = it->ascent;
26524 it->phys_descent = it->descent;
26526 if ((it->max_ascent > 0 || it->max_descent > 0)
26527 && face->box != FACE_NO_BOX
26528 && face->box_line_width > 0)
26530 it->ascent += face->box_line_width;
26531 it->descent += face->box_line_width;
26533 if (!NILP (height)
26534 && XINT (height) > it->ascent + it->descent)
26535 it->ascent = XINT (height) - it->descent;
26537 if (!NILP (total_height))
26538 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26539 else
26541 spacing = get_it_property (it, Qline_spacing);
26542 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26544 if (INTEGERP (spacing))
26546 extra_line_spacing = XINT (spacing);
26547 if (!NILP (total_height))
26548 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26552 else /* i.e. (it->char_to_display == '\t') */
26554 if (font->space_width > 0)
26556 int tab_width = it->tab_width * font->space_width;
26557 int x = it->current_x + it->continuation_lines_width;
26558 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26560 /* If the distance from the current position to the next tab
26561 stop is less than a space character width, use the
26562 tab stop after that. */
26563 if (next_tab_x - x < font->space_width)
26564 next_tab_x += tab_width;
26566 it->pixel_width = next_tab_x - x;
26567 it->nglyphs = 1;
26568 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26569 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26571 if (it->glyph_row)
26573 append_stretch_glyph (it, it->object, it->pixel_width,
26574 it->ascent + it->descent, it->ascent);
26577 else
26579 it->pixel_width = 0;
26580 it->nglyphs = 1;
26584 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26586 /* A static composition.
26588 Note: A composition is represented as one glyph in the
26589 glyph matrix. There are no padding glyphs.
26591 Important note: pixel_width, ascent, and descent are the
26592 values of what is drawn by draw_glyphs (i.e. the values of
26593 the overall glyphs composed). */
26594 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26595 int boff; /* baseline offset */
26596 struct composition *cmp = composition_table[it->cmp_it.id];
26597 int glyph_len = cmp->glyph_len;
26598 struct font *font = face->font;
26600 it->nglyphs = 1;
26602 /* If we have not yet calculated pixel size data of glyphs of
26603 the composition for the current face font, calculate them
26604 now. Theoretically, we have to check all fonts for the
26605 glyphs, but that requires much time and memory space. So,
26606 here we check only the font of the first glyph. This may
26607 lead to incorrect display, but it's very rare, and C-l
26608 (recenter-top-bottom) can correct the display anyway. */
26609 if (! cmp->font || cmp->font != font)
26611 /* Ascent and descent of the font of the first character
26612 of this composition (adjusted by baseline offset).
26613 Ascent and descent of overall glyphs should not be less
26614 than these, respectively. */
26615 int font_ascent, font_descent, font_height;
26616 /* Bounding box of the overall glyphs. */
26617 int leftmost, rightmost, lowest, highest;
26618 int lbearing, rbearing;
26619 int i, width, ascent, descent;
26620 int left_padded = 0, right_padded = 0;
26621 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26622 XChar2b char2b;
26623 struct font_metrics *pcm;
26624 int font_not_found_p;
26625 ptrdiff_t pos;
26627 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26628 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26629 break;
26630 if (glyph_len < cmp->glyph_len)
26631 right_padded = 1;
26632 for (i = 0; i < glyph_len; i++)
26634 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26635 break;
26636 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26638 if (i > 0)
26639 left_padded = 1;
26641 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26642 : IT_CHARPOS (*it));
26643 /* If no suitable font is found, use the default font. */
26644 font_not_found_p = font == NULL;
26645 if (font_not_found_p)
26647 face = face->ascii_face;
26648 font = face->font;
26650 boff = font->baseline_offset;
26651 if (font->vertical_centering)
26652 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26653 font_ascent = FONT_BASE (font) + boff;
26654 font_descent = FONT_DESCENT (font) - boff;
26655 font_height = FONT_HEIGHT (font);
26657 cmp->font = font;
26659 pcm = NULL;
26660 if (! font_not_found_p)
26662 get_char_face_and_encoding (it->f, c, it->face_id,
26663 &char2b, 0);
26664 pcm = get_per_char_metric (font, &char2b);
26667 /* Initialize the bounding box. */
26668 if (pcm)
26670 width = cmp->glyph_len > 0 ? pcm->width : 0;
26671 ascent = pcm->ascent;
26672 descent = pcm->descent;
26673 lbearing = pcm->lbearing;
26674 rbearing = pcm->rbearing;
26676 else
26678 width = cmp->glyph_len > 0 ? font->space_width : 0;
26679 ascent = FONT_BASE (font);
26680 descent = FONT_DESCENT (font);
26681 lbearing = 0;
26682 rbearing = width;
26685 rightmost = width;
26686 leftmost = 0;
26687 lowest = - descent + boff;
26688 highest = ascent + boff;
26690 if (! font_not_found_p
26691 && font->default_ascent
26692 && CHAR_TABLE_P (Vuse_default_ascent)
26693 && !NILP (Faref (Vuse_default_ascent,
26694 make_number (it->char_to_display))))
26695 highest = font->default_ascent + boff;
26697 /* Draw the first glyph at the normal position. It may be
26698 shifted to right later if some other glyphs are drawn
26699 at the left. */
26700 cmp->offsets[i * 2] = 0;
26701 cmp->offsets[i * 2 + 1] = boff;
26702 cmp->lbearing = lbearing;
26703 cmp->rbearing = rbearing;
26705 /* Set cmp->offsets for the remaining glyphs. */
26706 for (i++; i < glyph_len; i++)
26708 int left, right, btm, top;
26709 int ch = COMPOSITION_GLYPH (cmp, i);
26710 int face_id;
26711 struct face *this_face;
26713 if (ch == '\t')
26714 ch = ' ';
26715 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26716 this_face = FACE_FROM_ID (it->f, face_id);
26717 font = this_face->font;
26719 if (font == NULL)
26720 pcm = NULL;
26721 else
26723 get_char_face_and_encoding (it->f, ch, face_id,
26724 &char2b, 0);
26725 pcm = get_per_char_metric (font, &char2b);
26727 if (! pcm)
26728 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26729 else
26731 width = pcm->width;
26732 ascent = pcm->ascent;
26733 descent = pcm->descent;
26734 lbearing = pcm->lbearing;
26735 rbearing = pcm->rbearing;
26736 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26738 /* Relative composition with or without
26739 alternate chars. */
26740 left = (leftmost + rightmost - width) / 2;
26741 btm = - descent + boff;
26742 if (font->relative_compose
26743 && (! CHAR_TABLE_P (Vignore_relative_composition)
26744 || NILP (Faref (Vignore_relative_composition,
26745 make_number (ch)))))
26748 if (- descent >= font->relative_compose)
26749 /* One extra pixel between two glyphs. */
26750 btm = highest + 1;
26751 else if (ascent <= 0)
26752 /* One extra pixel between two glyphs. */
26753 btm = lowest - 1 - ascent - descent;
26756 else
26758 /* A composition rule is specified by an integer
26759 value that encodes global and new reference
26760 points (GREF and NREF). GREF and NREF are
26761 specified by numbers as below:
26763 0---1---2 -- ascent
26767 9--10--11 -- center
26769 ---3---4---5--- baseline
26771 6---7---8 -- descent
26773 int rule = COMPOSITION_RULE (cmp, i);
26774 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26776 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26777 grefx = gref % 3, nrefx = nref % 3;
26778 grefy = gref / 3, nrefy = nref / 3;
26779 if (xoff)
26780 xoff = font_height * (xoff - 128) / 256;
26781 if (yoff)
26782 yoff = font_height * (yoff - 128) / 256;
26784 left = (leftmost
26785 + grefx * (rightmost - leftmost) / 2
26786 - nrefx * width / 2
26787 + xoff);
26789 btm = ((grefy == 0 ? highest
26790 : grefy == 1 ? 0
26791 : grefy == 2 ? lowest
26792 : (highest + lowest) / 2)
26793 - (nrefy == 0 ? ascent + descent
26794 : nrefy == 1 ? descent - boff
26795 : nrefy == 2 ? 0
26796 : (ascent + descent) / 2)
26797 + yoff);
26800 cmp->offsets[i * 2] = left;
26801 cmp->offsets[i * 2 + 1] = btm + descent;
26803 /* Update the bounding box of the overall glyphs. */
26804 if (width > 0)
26806 right = left + width;
26807 if (left < leftmost)
26808 leftmost = left;
26809 if (right > rightmost)
26810 rightmost = right;
26812 top = btm + descent + ascent;
26813 if (top > highest)
26814 highest = top;
26815 if (btm < lowest)
26816 lowest = btm;
26818 if (cmp->lbearing > left + lbearing)
26819 cmp->lbearing = left + lbearing;
26820 if (cmp->rbearing < left + rbearing)
26821 cmp->rbearing = left + rbearing;
26825 /* If there are glyphs whose x-offsets are negative,
26826 shift all glyphs to the right and make all x-offsets
26827 non-negative. */
26828 if (leftmost < 0)
26830 for (i = 0; i < cmp->glyph_len; i++)
26831 cmp->offsets[i * 2] -= leftmost;
26832 rightmost -= leftmost;
26833 cmp->lbearing -= leftmost;
26834 cmp->rbearing -= leftmost;
26837 if (left_padded && cmp->lbearing < 0)
26839 for (i = 0; i < cmp->glyph_len; i++)
26840 cmp->offsets[i * 2] -= cmp->lbearing;
26841 rightmost -= cmp->lbearing;
26842 cmp->rbearing -= cmp->lbearing;
26843 cmp->lbearing = 0;
26845 if (right_padded && rightmost < cmp->rbearing)
26847 rightmost = cmp->rbearing;
26850 cmp->pixel_width = rightmost;
26851 cmp->ascent = highest;
26852 cmp->descent = - lowest;
26853 if (cmp->ascent < font_ascent)
26854 cmp->ascent = font_ascent;
26855 if (cmp->descent < font_descent)
26856 cmp->descent = font_descent;
26859 if (it->glyph_row
26860 && (cmp->lbearing < 0
26861 || cmp->rbearing > cmp->pixel_width))
26862 it->glyph_row->contains_overlapping_glyphs_p = 1;
26864 it->pixel_width = cmp->pixel_width;
26865 it->ascent = it->phys_ascent = cmp->ascent;
26866 it->descent = it->phys_descent = cmp->descent;
26867 if (face->box != FACE_NO_BOX)
26869 int thick = face->box_line_width;
26871 if (thick > 0)
26873 it->ascent += thick;
26874 it->descent += thick;
26876 else
26877 thick = - thick;
26879 if (it->start_of_box_run_p)
26880 it->pixel_width += thick;
26881 if (it->end_of_box_run_p)
26882 it->pixel_width += thick;
26885 /* If face has an overline, add the height of the overline
26886 (1 pixel) and a 1 pixel margin to the character height. */
26887 if (face->overline_p)
26888 it->ascent += overline_margin;
26890 take_vertical_position_into_account (it);
26891 if (it->ascent < 0)
26892 it->ascent = 0;
26893 if (it->descent < 0)
26894 it->descent = 0;
26896 if (it->glyph_row && cmp->glyph_len > 0)
26897 append_composite_glyph (it);
26899 else if (it->what == IT_COMPOSITION)
26901 /* A dynamic (automatic) composition. */
26902 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26903 Lisp_Object gstring;
26904 struct font_metrics metrics;
26906 it->nglyphs = 1;
26908 gstring = composition_gstring_from_id (it->cmp_it.id);
26909 it->pixel_width
26910 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26911 &metrics);
26912 if (it->glyph_row
26913 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26914 it->glyph_row->contains_overlapping_glyphs_p = 1;
26915 it->ascent = it->phys_ascent = metrics.ascent;
26916 it->descent = it->phys_descent = metrics.descent;
26917 if (face->box != FACE_NO_BOX)
26919 int thick = face->box_line_width;
26921 if (thick > 0)
26923 it->ascent += thick;
26924 it->descent += thick;
26926 else
26927 thick = - thick;
26929 if (it->start_of_box_run_p)
26930 it->pixel_width += thick;
26931 if (it->end_of_box_run_p)
26932 it->pixel_width += thick;
26934 /* If face has an overline, add the height of the overline
26935 (1 pixel) and a 1 pixel margin to the character height. */
26936 if (face->overline_p)
26937 it->ascent += overline_margin;
26938 take_vertical_position_into_account (it);
26939 if (it->ascent < 0)
26940 it->ascent = 0;
26941 if (it->descent < 0)
26942 it->descent = 0;
26944 if (it->glyph_row)
26945 append_composite_glyph (it);
26947 else if (it->what == IT_GLYPHLESS)
26948 produce_glyphless_glyph (it, 0, Qnil);
26949 else if (it->what == IT_IMAGE)
26950 produce_image_glyph (it);
26951 else if (it->what == IT_STRETCH)
26952 produce_stretch_glyph (it);
26954 done:
26955 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26956 because this isn't true for images with `:ascent 100'. */
26957 eassert (it->ascent >= 0 && it->descent >= 0);
26958 if (it->area == TEXT_AREA)
26959 it->current_x += it->pixel_width;
26961 if (extra_line_spacing > 0)
26963 it->descent += extra_line_spacing;
26964 if (extra_line_spacing > it->max_extra_line_spacing)
26965 it->max_extra_line_spacing = extra_line_spacing;
26968 it->max_ascent = max (it->max_ascent, it->ascent);
26969 it->max_descent = max (it->max_descent, it->descent);
26970 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26971 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26974 /* EXPORT for RIF:
26975 Output LEN glyphs starting at START at the nominal cursor position.
26976 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26977 being updated, and UPDATED_AREA is the area of that row being updated. */
26979 void
26980 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26981 struct glyph *start, enum glyph_row_area updated_area, int len)
26983 int x, hpos, chpos = w->phys_cursor.hpos;
26985 eassert (updated_row);
26986 /* When the window is hscrolled, cursor hpos can legitimately be out
26987 of bounds, but we draw the cursor at the corresponding window
26988 margin in that case. */
26989 if (!updated_row->reversed_p && chpos < 0)
26990 chpos = 0;
26991 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26992 chpos = updated_row->used[TEXT_AREA] - 1;
26994 block_input ();
26996 /* Write glyphs. */
26998 hpos = start - updated_row->glyphs[updated_area];
26999 x = draw_glyphs (w, w->output_cursor.x,
27000 updated_row, updated_area,
27001 hpos, hpos + len,
27002 DRAW_NORMAL_TEXT, 0);
27004 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27005 if (updated_area == TEXT_AREA
27006 && w->phys_cursor_on_p
27007 && w->phys_cursor.vpos == w->output_cursor.vpos
27008 && chpos >= hpos
27009 && chpos < hpos + len)
27010 w->phys_cursor_on_p = 0;
27012 unblock_input ();
27014 /* Advance the output cursor. */
27015 w->output_cursor.hpos += len;
27016 w->output_cursor.x = x;
27020 /* EXPORT for RIF:
27021 Insert LEN glyphs from START at the nominal cursor position. */
27023 void
27024 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27025 struct glyph *start, enum glyph_row_area updated_area, int len)
27027 struct frame *f;
27028 int line_height, shift_by_width, shifted_region_width;
27029 struct glyph_row *row;
27030 struct glyph *glyph;
27031 int frame_x, frame_y;
27032 ptrdiff_t hpos;
27034 eassert (updated_row);
27035 block_input ();
27036 f = XFRAME (WINDOW_FRAME (w));
27038 /* Get the height of the line we are in. */
27039 row = updated_row;
27040 line_height = row->height;
27042 /* Get the width of the glyphs to insert. */
27043 shift_by_width = 0;
27044 for (glyph = start; glyph < start + len; ++glyph)
27045 shift_by_width += glyph->pixel_width;
27047 /* Get the width of the region to shift right. */
27048 shifted_region_width = (window_box_width (w, updated_area)
27049 - w->output_cursor.x
27050 - shift_by_width);
27052 /* Shift right. */
27053 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27054 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27056 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27057 line_height, shift_by_width);
27059 /* Write the glyphs. */
27060 hpos = start - row->glyphs[updated_area];
27061 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27062 hpos, hpos + len,
27063 DRAW_NORMAL_TEXT, 0);
27065 /* Advance the output cursor. */
27066 w->output_cursor.hpos += len;
27067 w->output_cursor.x += shift_by_width;
27068 unblock_input ();
27072 /* EXPORT for RIF:
27073 Erase the current text line from the nominal cursor position
27074 (inclusive) to pixel column TO_X (exclusive). The idea is that
27075 everything from TO_X onward is already erased.
27077 TO_X is a pixel position relative to UPDATED_AREA of currently
27078 updated window W. TO_X == -1 means clear to the end of this area. */
27080 void
27081 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27082 enum glyph_row_area updated_area, int to_x)
27084 struct frame *f;
27085 int max_x, min_y, max_y;
27086 int from_x, from_y, to_y;
27088 eassert (updated_row);
27089 f = XFRAME (w->frame);
27091 if (updated_row->full_width_p)
27092 max_x = (WINDOW_PIXEL_WIDTH (w)
27093 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27094 else
27095 max_x = window_box_width (w, updated_area);
27096 max_y = window_text_bottom_y (w);
27098 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27099 of window. For TO_X > 0, truncate to end of drawing area. */
27100 if (to_x == 0)
27101 return;
27102 else if (to_x < 0)
27103 to_x = max_x;
27104 else
27105 to_x = min (to_x, max_x);
27107 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27109 /* Notice if the cursor will be cleared by this operation. */
27110 if (!updated_row->full_width_p)
27111 notice_overwritten_cursor (w, updated_area,
27112 w->output_cursor.x, -1,
27113 updated_row->y,
27114 MATRIX_ROW_BOTTOM_Y (updated_row));
27116 from_x = w->output_cursor.x;
27118 /* Translate to frame coordinates. */
27119 if (updated_row->full_width_p)
27121 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27122 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27124 else
27126 int area_left = window_box_left (w, updated_area);
27127 from_x += area_left;
27128 to_x += area_left;
27131 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27132 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27133 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27135 /* Prevent inadvertently clearing to end of the X window. */
27136 if (to_x > from_x && to_y > from_y)
27138 block_input ();
27139 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27140 to_x - from_x, to_y - from_y);
27141 unblock_input ();
27145 #endif /* HAVE_WINDOW_SYSTEM */
27149 /***********************************************************************
27150 Cursor types
27151 ***********************************************************************/
27153 /* Value is the internal representation of the specified cursor type
27154 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27155 of the bar cursor. */
27157 static enum text_cursor_kinds
27158 get_specified_cursor_type (Lisp_Object arg, int *width)
27160 enum text_cursor_kinds type;
27162 if (NILP (arg))
27163 return NO_CURSOR;
27165 if (EQ (arg, Qbox))
27166 return FILLED_BOX_CURSOR;
27168 if (EQ (arg, Qhollow))
27169 return HOLLOW_BOX_CURSOR;
27171 if (EQ (arg, Qbar))
27173 *width = 2;
27174 return BAR_CURSOR;
27177 if (CONSP (arg)
27178 && EQ (XCAR (arg), Qbar)
27179 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27181 *width = XINT (XCDR (arg));
27182 return BAR_CURSOR;
27185 if (EQ (arg, Qhbar))
27187 *width = 2;
27188 return HBAR_CURSOR;
27191 if (CONSP (arg)
27192 && EQ (XCAR (arg), Qhbar)
27193 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27195 *width = XINT (XCDR (arg));
27196 return HBAR_CURSOR;
27199 /* Treat anything unknown as "hollow box cursor".
27200 It was bad to signal an error; people have trouble fixing
27201 .Xdefaults with Emacs, when it has something bad in it. */
27202 type = HOLLOW_BOX_CURSOR;
27204 return type;
27207 /* Set the default cursor types for specified frame. */
27208 void
27209 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27211 int width = 1;
27212 Lisp_Object tem;
27214 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27215 FRAME_CURSOR_WIDTH (f) = width;
27217 /* By default, set up the blink-off state depending on the on-state. */
27219 tem = Fassoc (arg, Vblink_cursor_alist);
27220 if (!NILP (tem))
27222 FRAME_BLINK_OFF_CURSOR (f)
27223 = get_specified_cursor_type (XCDR (tem), &width);
27224 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27226 else
27227 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27229 /* Make sure the cursor gets redrawn. */
27230 f->cursor_type_changed = 1;
27234 #ifdef HAVE_WINDOW_SYSTEM
27236 /* Return the cursor we want to be displayed in window W. Return
27237 width of bar/hbar cursor through WIDTH arg. Return with
27238 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27239 (i.e. if the `system caret' should track this cursor).
27241 In a mini-buffer window, we want the cursor only to appear if we
27242 are reading input from this window. For the selected window, we
27243 want the cursor type given by the frame parameter or buffer local
27244 setting of cursor-type. If explicitly marked off, draw no cursor.
27245 In all other cases, we want a hollow box cursor. */
27247 static enum text_cursor_kinds
27248 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27249 int *active_cursor)
27251 struct frame *f = XFRAME (w->frame);
27252 struct buffer *b = XBUFFER (w->contents);
27253 int cursor_type = DEFAULT_CURSOR;
27254 Lisp_Object alt_cursor;
27255 int non_selected = 0;
27257 *active_cursor = 1;
27259 /* Echo area */
27260 if (cursor_in_echo_area
27261 && FRAME_HAS_MINIBUF_P (f)
27262 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27264 if (w == XWINDOW (echo_area_window))
27266 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27268 *width = FRAME_CURSOR_WIDTH (f);
27269 return FRAME_DESIRED_CURSOR (f);
27271 else
27272 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27275 *active_cursor = 0;
27276 non_selected = 1;
27279 /* Detect a nonselected window or nonselected frame. */
27280 else if (w != XWINDOW (f->selected_window)
27281 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27283 *active_cursor = 0;
27285 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27286 return NO_CURSOR;
27288 non_selected = 1;
27291 /* Never display a cursor in a window in which cursor-type is nil. */
27292 if (NILP (BVAR (b, cursor_type)))
27293 return NO_CURSOR;
27295 /* Get the normal cursor type for this window. */
27296 if (EQ (BVAR (b, cursor_type), Qt))
27298 cursor_type = FRAME_DESIRED_CURSOR (f);
27299 *width = FRAME_CURSOR_WIDTH (f);
27301 else
27302 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27304 /* Use cursor-in-non-selected-windows instead
27305 for non-selected window or frame. */
27306 if (non_selected)
27308 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27309 if (!EQ (Qt, alt_cursor))
27310 return get_specified_cursor_type (alt_cursor, width);
27311 /* t means modify the normal cursor type. */
27312 if (cursor_type == FILLED_BOX_CURSOR)
27313 cursor_type = HOLLOW_BOX_CURSOR;
27314 else if (cursor_type == BAR_CURSOR && *width > 1)
27315 --*width;
27316 return cursor_type;
27319 /* Use normal cursor if not blinked off. */
27320 if (!w->cursor_off_p)
27322 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27324 if (cursor_type == FILLED_BOX_CURSOR)
27326 /* Using a block cursor on large images can be very annoying.
27327 So use a hollow cursor for "large" images.
27328 If image is not transparent (no mask), also use hollow cursor. */
27329 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27330 if (img != NULL && IMAGEP (img->spec))
27332 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27333 where N = size of default frame font size.
27334 This should cover most of the "tiny" icons people may use. */
27335 if (!img->mask
27336 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27337 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27338 cursor_type = HOLLOW_BOX_CURSOR;
27341 else if (cursor_type != NO_CURSOR)
27343 /* Display current only supports BOX and HOLLOW cursors for images.
27344 So for now, unconditionally use a HOLLOW cursor when cursor is
27345 not a solid box cursor. */
27346 cursor_type = HOLLOW_BOX_CURSOR;
27349 return cursor_type;
27352 /* Cursor is blinked off, so determine how to "toggle" it. */
27354 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27355 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27356 return get_specified_cursor_type (XCDR (alt_cursor), width);
27358 /* Then see if frame has specified a specific blink off cursor type. */
27359 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27361 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27362 return FRAME_BLINK_OFF_CURSOR (f);
27365 #if 0
27366 /* Some people liked having a permanently visible blinking cursor,
27367 while others had very strong opinions against it. So it was
27368 decided to remove it. KFS 2003-09-03 */
27370 /* Finally perform built-in cursor blinking:
27371 filled box <-> hollow box
27372 wide [h]bar <-> narrow [h]bar
27373 narrow [h]bar <-> no cursor
27374 other type <-> no cursor */
27376 if (cursor_type == FILLED_BOX_CURSOR)
27377 return HOLLOW_BOX_CURSOR;
27379 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27381 *width = 1;
27382 return cursor_type;
27384 #endif
27386 return NO_CURSOR;
27390 /* Notice when the text cursor of window W has been completely
27391 overwritten by a drawing operation that outputs glyphs in AREA
27392 starting at X0 and ending at X1 in the line starting at Y0 and
27393 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27394 the rest of the line after X0 has been written. Y coordinates
27395 are window-relative. */
27397 static void
27398 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27399 int x0, int x1, int y0, int y1)
27401 int cx0, cx1, cy0, cy1;
27402 struct glyph_row *row;
27404 if (!w->phys_cursor_on_p)
27405 return;
27406 if (area != TEXT_AREA)
27407 return;
27409 if (w->phys_cursor.vpos < 0
27410 || w->phys_cursor.vpos >= w->current_matrix->nrows
27411 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27412 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27413 return;
27415 if (row->cursor_in_fringe_p)
27417 row->cursor_in_fringe_p = 0;
27418 draw_fringe_bitmap (w, row, row->reversed_p);
27419 w->phys_cursor_on_p = 0;
27420 return;
27423 cx0 = w->phys_cursor.x;
27424 cx1 = cx0 + w->phys_cursor_width;
27425 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27426 return;
27428 /* The cursor image will be completely removed from the
27429 screen if the output area intersects the cursor area in
27430 y-direction. When we draw in [y0 y1[, and some part of
27431 the cursor is at y < y0, that part must have been drawn
27432 before. When scrolling, the cursor is erased before
27433 actually scrolling, so we don't come here. When not
27434 scrolling, the rows above the old cursor row must have
27435 changed, and in this case these rows must have written
27436 over the cursor image.
27438 Likewise if part of the cursor is below y1, with the
27439 exception of the cursor being in the first blank row at
27440 the buffer and window end because update_text_area
27441 doesn't draw that row. (Except when it does, but
27442 that's handled in update_text_area.) */
27444 cy0 = w->phys_cursor.y;
27445 cy1 = cy0 + w->phys_cursor_height;
27446 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27447 return;
27449 w->phys_cursor_on_p = 0;
27452 #endif /* HAVE_WINDOW_SYSTEM */
27455 /************************************************************************
27456 Mouse Face
27457 ************************************************************************/
27459 #ifdef HAVE_WINDOW_SYSTEM
27461 /* EXPORT for RIF:
27462 Fix the display of area AREA of overlapping row ROW in window W
27463 with respect to the overlapping part OVERLAPS. */
27465 void
27466 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27467 enum glyph_row_area area, int overlaps)
27469 int i, x;
27471 block_input ();
27473 x = 0;
27474 for (i = 0; i < row->used[area];)
27476 if (row->glyphs[area][i].overlaps_vertically_p)
27478 int start = i, start_x = x;
27482 x += row->glyphs[area][i].pixel_width;
27483 ++i;
27485 while (i < row->used[area]
27486 && row->glyphs[area][i].overlaps_vertically_p);
27488 draw_glyphs (w, start_x, row, area,
27489 start, i,
27490 DRAW_NORMAL_TEXT, overlaps);
27492 else
27494 x += row->glyphs[area][i].pixel_width;
27495 ++i;
27499 unblock_input ();
27503 /* EXPORT:
27504 Draw the cursor glyph of window W in glyph row ROW. See the
27505 comment of draw_glyphs for the meaning of HL. */
27507 void
27508 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27509 enum draw_glyphs_face hl)
27511 /* If cursor hpos is out of bounds, don't draw garbage. This can
27512 happen in mini-buffer windows when switching between echo area
27513 glyphs and mini-buffer. */
27514 if ((row->reversed_p
27515 ? (w->phys_cursor.hpos >= 0)
27516 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27518 int on_p = w->phys_cursor_on_p;
27519 int x1;
27520 int hpos = w->phys_cursor.hpos;
27522 /* When the window is hscrolled, cursor hpos can legitimately be
27523 out of bounds, but we draw the cursor at the corresponding
27524 window margin in that case. */
27525 if (!row->reversed_p && hpos < 0)
27526 hpos = 0;
27527 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27528 hpos = row->used[TEXT_AREA] - 1;
27530 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27531 hl, 0);
27532 w->phys_cursor_on_p = on_p;
27534 if (hl == DRAW_CURSOR)
27535 w->phys_cursor_width = x1 - w->phys_cursor.x;
27536 /* When we erase the cursor, and ROW is overlapped by other
27537 rows, make sure that these overlapping parts of other rows
27538 are redrawn. */
27539 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27541 w->phys_cursor_width = x1 - w->phys_cursor.x;
27543 if (row > w->current_matrix->rows
27544 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27545 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27546 OVERLAPS_ERASED_CURSOR);
27548 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27549 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27550 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27551 OVERLAPS_ERASED_CURSOR);
27557 /* Erase the image of a cursor of window W from the screen. */
27559 void
27560 erase_phys_cursor (struct window *w)
27562 struct frame *f = XFRAME (w->frame);
27563 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27564 int hpos = w->phys_cursor.hpos;
27565 int vpos = w->phys_cursor.vpos;
27566 int mouse_face_here_p = 0;
27567 struct glyph_matrix *active_glyphs = w->current_matrix;
27568 struct glyph_row *cursor_row;
27569 struct glyph *cursor_glyph;
27570 enum draw_glyphs_face hl;
27572 /* No cursor displayed or row invalidated => nothing to do on the
27573 screen. */
27574 if (w->phys_cursor_type == NO_CURSOR)
27575 goto mark_cursor_off;
27577 /* VPOS >= active_glyphs->nrows means that window has been resized.
27578 Don't bother to erase the cursor. */
27579 if (vpos >= active_glyphs->nrows)
27580 goto mark_cursor_off;
27582 /* If row containing cursor is marked invalid, there is nothing we
27583 can do. */
27584 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27585 if (!cursor_row->enabled_p)
27586 goto mark_cursor_off;
27588 /* If line spacing is > 0, old cursor may only be partially visible in
27589 window after split-window. So adjust visible height. */
27590 cursor_row->visible_height = min (cursor_row->visible_height,
27591 window_text_bottom_y (w) - cursor_row->y);
27593 /* If row is completely invisible, don't attempt to delete a cursor which
27594 isn't there. This can happen if cursor is at top of a window, and
27595 we switch to a buffer with a header line in that window. */
27596 if (cursor_row->visible_height <= 0)
27597 goto mark_cursor_off;
27599 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27600 if (cursor_row->cursor_in_fringe_p)
27602 cursor_row->cursor_in_fringe_p = 0;
27603 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27604 goto mark_cursor_off;
27607 /* This can happen when the new row is shorter than the old one.
27608 In this case, either draw_glyphs or clear_end_of_line
27609 should have cleared the cursor. Note that we wouldn't be
27610 able to erase the cursor in this case because we don't have a
27611 cursor glyph at hand. */
27612 if ((cursor_row->reversed_p
27613 ? (w->phys_cursor.hpos < 0)
27614 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27615 goto mark_cursor_off;
27617 /* When the window is hscrolled, cursor hpos can legitimately be out
27618 of bounds, but we draw the cursor at the corresponding window
27619 margin in that case. */
27620 if (!cursor_row->reversed_p && hpos < 0)
27621 hpos = 0;
27622 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27623 hpos = cursor_row->used[TEXT_AREA] - 1;
27625 /* If the cursor is in the mouse face area, redisplay that when
27626 we clear the cursor. */
27627 if (! NILP (hlinfo->mouse_face_window)
27628 && coords_in_mouse_face_p (w, hpos, vpos)
27629 /* Don't redraw the cursor's spot in mouse face if it is at the
27630 end of a line (on a newline). The cursor appears there, but
27631 mouse highlighting does not. */
27632 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27633 mouse_face_here_p = 1;
27635 /* Maybe clear the display under the cursor. */
27636 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27638 int x, y;
27639 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27640 int width;
27642 cursor_glyph = get_phys_cursor_glyph (w);
27643 if (cursor_glyph == NULL)
27644 goto mark_cursor_off;
27646 width = cursor_glyph->pixel_width;
27647 x = w->phys_cursor.x;
27648 if (x < 0)
27650 width += x;
27651 x = 0;
27653 width = min (width, window_box_width (w, TEXT_AREA) - x);
27654 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27655 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27657 if (width > 0)
27658 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27661 /* Erase the cursor by redrawing the character underneath it. */
27662 if (mouse_face_here_p)
27663 hl = DRAW_MOUSE_FACE;
27664 else
27665 hl = DRAW_NORMAL_TEXT;
27666 draw_phys_cursor_glyph (w, cursor_row, hl);
27668 mark_cursor_off:
27669 w->phys_cursor_on_p = 0;
27670 w->phys_cursor_type = NO_CURSOR;
27674 /* EXPORT:
27675 Display or clear cursor of window W. If ON is zero, clear the
27676 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27677 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27679 void
27680 display_and_set_cursor (struct window *w, bool on,
27681 int hpos, int vpos, int x, int y)
27683 struct frame *f = XFRAME (w->frame);
27684 int new_cursor_type;
27685 int new_cursor_width;
27686 int active_cursor;
27687 struct glyph_row *glyph_row;
27688 struct glyph *glyph;
27690 /* This is pointless on invisible frames, and dangerous on garbaged
27691 windows and frames; in the latter case, the frame or window may
27692 be in the midst of changing its size, and x and y may be off the
27693 window. */
27694 if (! FRAME_VISIBLE_P (f)
27695 || FRAME_GARBAGED_P (f)
27696 || vpos >= w->current_matrix->nrows
27697 || hpos >= w->current_matrix->matrix_w)
27698 return;
27700 /* If cursor is off and we want it off, return quickly. */
27701 if (!on && !w->phys_cursor_on_p)
27702 return;
27704 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27705 /* If cursor row is not enabled, we don't really know where to
27706 display the cursor. */
27707 if (!glyph_row->enabled_p)
27709 w->phys_cursor_on_p = 0;
27710 return;
27713 glyph = NULL;
27714 if (!glyph_row->exact_window_width_line_p
27715 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27716 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27718 eassert (input_blocked_p ());
27720 /* Set new_cursor_type to the cursor we want to be displayed. */
27721 new_cursor_type = get_window_cursor_type (w, glyph,
27722 &new_cursor_width, &active_cursor);
27724 /* If cursor is currently being shown and we don't want it to be or
27725 it is in the wrong place, or the cursor type is not what we want,
27726 erase it. */
27727 if (w->phys_cursor_on_p
27728 && (!on
27729 || w->phys_cursor.x != x
27730 || w->phys_cursor.y != y
27731 /* HPOS can be negative in R2L rows whose
27732 exact_window_width_line_p flag is set (i.e. their newline
27733 would "overflow into the fringe"). */
27734 || hpos < 0
27735 || new_cursor_type != w->phys_cursor_type
27736 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27737 && new_cursor_width != w->phys_cursor_width)))
27738 erase_phys_cursor (w);
27740 /* Don't check phys_cursor_on_p here because that flag is only set
27741 to zero in some cases where we know that the cursor has been
27742 completely erased, to avoid the extra work of erasing the cursor
27743 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27744 still not be visible, or it has only been partly erased. */
27745 if (on)
27747 w->phys_cursor_ascent = glyph_row->ascent;
27748 w->phys_cursor_height = glyph_row->height;
27750 /* Set phys_cursor_.* before x_draw_.* is called because some
27751 of them may need the information. */
27752 w->phys_cursor.x = x;
27753 w->phys_cursor.y = glyph_row->y;
27754 w->phys_cursor.hpos = hpos;
27755 w->phys_cursor.vpos = vpos;
27758 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27759 new_cursor_type, new_cursor_width,
27760 on, active_cursor);
27764 /* Switch the display of W's cursor on or off, according to the value
27765 of ON. */
27767 static void
27768 update_window_cursor (struct window *w, bool on)
27770 /* Don't update cursor in windows whose frame is in the process
27771 of being deleted. */
27772 if (w->current_matrix)
27774 int hpos = w->phys_cursor.hpos;
27775 int vpos = w->phys_cursor.vpos;
27776 struct glyph_row *row;
27778 if (vpos >= w->current_matrix->nrows
27779 || hpos >= w->current_matrix->matrix_w)
27780 return;
27782 row = MATRIX_ROW (w->current_matrix, vpos);
27784 /* When the window is hscrolled, cursor hpos can legitimately be
27785 out of bounds, but we draw the cursor at the corresponding
27786 window margin in that case. */
27787 if (!row->reversed_p && hpos < 0)
27788 hpos = 0;
27789 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27790 hpos = row->used[TEXT_AREA] - 1;
27792 block_input ();
27793 display_and_set_cursor (w, on, hpos, vpos,
27794 w->phys_cursor.x, w->phys_cursor.y);
27795 unblock_input ();
27800 /* Call update_window_cursor with parameter ON_P on all leaf windows
27801 in the window tree rooted at W. */
27803 static void
27804 update_cursor_in_window_tree (struct window *w, bool on_p)
27806 while (w)
27808 if (WINDOWP (w->contents))
27809 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27810 else
27811 update_window_cursor (w, on_p);
27813 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27818 /* EXPORT:
27819 Display the cursor on window W, or clear it, according to ON_P.
27820 Don't change the cursor's position. */
27822 void
27823 x_update_cursor (struct frame *f, bool on_p)
27825 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27829 /* EXPORT:
27830 Clear the cursor of window W to background color, and mark the
27831 cursor as not shown. This is used when the text where the cursor
27832 is about to be rewritten. */
27834 void
27835 x_clear_cursor (struct window *w)
27837 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27838 update_window_cursor (w, 0);
27841 #endif /* HAVE_WINDOW_SYSTEM */
27843 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27844 and MSDOS. */
27845 static void
27846 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27847 int start_hpos, int end_hpos,
27848 enum draw_glyphs_face draw)
27850 #ifdef HAVE_WINDOW_SYSTEM
27851 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27853 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27854 return;
27856 #endif
27857 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27858 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27859 #endif
27862 /* Display the active region described by mouse_face_* according to DRAW. */
27864 static void
27865 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27867 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27868 struct frame *f = XFRAME (WINDOW_FRAME (w));
27870 if (/* If window is in the process of being destroyed, don't bother
27871 to do anything. */
27872 w->current_matrix != NULL
27873 /* Don't update mouse highlight if hidden. */
27874 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27875 /* Recognize when we are called to operate on rows that don't exist
27876 anymore. This can happen when a window is split. */
27877 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27879 int phys_cursor_on_p = w->phys_cursor_on_p;
27880 struct glyph_row *row, *first, *last;
27882 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27883 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27885 for (row = first; row <= last && row->enabled_p; ++row)
27887 int start_hpos, end_hpos, start_x;
27889 /* For all but the first row, the highlight starts at column 0. */
27890 if (row == first)
27892 /* R2L rows have BEG and END in reversed order, but the
27893 screen drawing geometry is always left to right. So
27894 we need to mirror the beginning and end of the
27895 highlighted area in R2L rows. */
27896 if (!row->reversed_p)
27898 start_hpos = hlinfo->mouse_face_beg_col;
27899 start_x = hlinfo->mouse_face_beg_x;
27901 else if (row == last)
27903 start_hpos = hlinfo->mouse_face_end_col;
27904 start_x = hlinfo->mouse_face_end_x;
27906 else
27908 start_hpos = 0;
27909 start_x = 0;
27912 else if (row->reversed_p && row == last)
27914 start_hpos = hlinfo->mouse_face_end_col;
27915 start_x = hlinfo->mouse_face_end_x;
27917 else
27919 start_hpos = 0;
27920 start_x = 0;
27923 if (row == last)
27925 if (!row->reversed_p)
27926 end_hpos = hlinfo->mouse_face_end_col;
27927 else if (row == first)
27928 end_hpos = hlinfo->mouse_face_beg_col;
27929 else
27931 end_hpos = row->used[TEXT_AREA];
27932 if (draw == DRAW_NORMAL_TEXT)
27933 row->fill_line_p = 1; /* Clear to end of line */
27936 else if (row->reversed_p && row == first)
27937 end_hpos = hlinfo->mouse_face_beg_col;
27938 else
27940 end_hpos = row->used[TEXT_AREA];
27941 if (draw == DRAW_NORMAL_TEXT)
27942 row->fill_line_p = 1; /* Clear to end of line */
27945 if (end_hpos > start_hpos)
27947 draw_row_with_mouse_face (w, start_x, row,
27948 start_hpos, end_hpos, draw);
27950 row->mouse_face_p
27951 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27955 #ifdef HAVE_WINDOW_SYSTEM
27956 /* When we've written over the cursor, arrange for it to
27957 be displayed again. */
27958 if (FRAME_WINDOW_P (f)
27959 && phys_cursor_on_p && !w->phys_cursor_on_p)
27961 int hpos = w->phys_cursor.hpos;
27963 /* When the window is hscrolled, cursor hpos can legitimately be
27964 out of bounds, but we draw the cursor at the corresponding
27965 window margin in that case. */
27966 if (!row->reversed_p && hpos < 0)
27967 hpos = 0;
27968 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27969 hpos = row->used[TEXT_AREA] - 1;
27971 block_input ();
27972 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27973 w->phys_cursor.x, w->phys_cursor.y);
27974 unblock_input ();
27976 #endif /* HAVE_WINDOW_SYSTEM */
27979 #ifdef HAVE_WINDOW_SYSTEM
27980 /* Change the mouse cursor. */
27981 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
27983 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27984 if (draw == DRAW_NORMAL_TEXT
27985 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27986 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27987 else
27988 #endif
27989 if (draw == DRAW_MOUSE_FACE)
27990 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27991 else
27992 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27994 #endif /* HAVE_WINDOW_SYSTEM */
27997 /* EXPORT:
27998 Clear out the mouse-highlighted active region.
27999 Redraw it un-highlighted first. Value is non-zero if mouse
28000 face was actually drawn unhighlighted. */
28003 clear_mouse_face (Mouse_HLInfo *hlinfo)
28005 int cleared = 0;
28007 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
28009 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28010 cleared = 1;
28013 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28014 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28015 hlinfo->mouse_face_window = Qnil;
28016 hlinfo->mouse_face_overlay = Qnil;
28017 return cleared;
28020 /* Return true if the coordinates HPOS and VPOS on windows W are
28021 within the mouse face on that window. */
28022 static bool
28023 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28025 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28027 /* Quickly resolve the easy cases. */
28028 if (!(WINDOWP (hlinfo->mouse_face_window)
28029 && XWINDOW (hlinfo->mouse_face_window) == w))
28030 return false;
28031 if (vpos < hlinfo->mouse_face_beg_row
28032 || vpos > hlinfo->mouse_face_end_row)
28033 return false;
28034 if (vpos > hlinfo->mouse_face_beg_row
28035 && vpos < hlinfo->mouse_face_end_row)
28036 return true;
28038 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28040 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28042 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28043 return true;
28045 else if ((vpos == hlinfo->mouse_face_beg_row
28046 && hpos >= hlinfo->mouse_face_beg_col)
28047 || (vpos == hlinfo->mouse_face_end_row
28048 && hpos < hlinfo->mouse_face_end_col))
28049 return true;
28051 else
28053 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28055 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28056 return true;
28058 else if ((vpos == hlinfo->mouse_face_beg_row
28059 && hpos <= hlinfo->mouse_face_beg_col)
28060 || (vpos == hlinfo->mouse_face_end_row
28061 && hpos > hlinfo->mouse_face_end_col))
28062 return true;
28064 return false;
28068 /* EXPORT:
28069 True if physical cursor of window W is within mouse face. */
28071 bool
28072 cursor_in_mouse_face_p (struct window *w)
28074 int hpos = w->phys_cursor.hpos;
28075 int vpos = w->phys_cursor.vpos;
28076 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28078 /* When the window is hscrolled, cursor hpos can legitimately be out
28079 of bounds, but we draw the cursor at the corresponding window
28080 margin in that case. */
28081 if (!row->reversed_p && hpos < 0)
28082 hpos = 0;
28083 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28084 hpos = row->used[TEXT_AREA] - 1;
28086 return coords_in_mouse_face_p (w, hpos, vpos);
28091 /* Find the glyph rows START_ROW and END_ROW of window W that display
28092 characters between buffer positions START_CHARPOS and END_CHARPOS
28093 (excluding END_CHARPOS). DISP_STRING is a display string that
28094 covers these buffer positions. This is similar to
28095 row_containing_pos, but is more accurate when bidi reordering makes
28096 buffer positions change non-linearly with glyph rows. */
28097 static void
28098 rows_from_pos_range (struct window *w,
28099 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28100 Lisp_Object disp_string,
28101 struct glyph_row **start, struct glyph_row **end)
28103 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28104 int last_y = window_text_bottom_y (w);
28105 struct glyph_row *row;
28107 *start = NULL;
28108 *end = NULL;
28110 while (!first->enabled_p
28111 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28112 first++;
28114 /* Find the START row. */
28115 for (row = first;
28116 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28117 row++)
28119 /* A row can potentially be the START row if the range of the
28120 characters it displays intersects the range
28121 [START_CHARPOS..END_CHARPOS). */
28122 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28123 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28124 /* See the commentary in row_containing_pos, for the
28125 explanation of the complicated way to check whether
28126 some position is beyond the end of the characters
28127 displayed by a row. */
28128 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28129 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28130 && !row->ends_at_zv_p
28131 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28132 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28133 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28134 && !row->ends_at_zv_p
28135 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28137 /* Found a candidate row. Now make sure at least one of the
28138 glyphs it displays has a charpos from the range
28139 [START_CHARPOS..END_CHARPOS).
28141 This is not obvious because bidi reordering could make
28142 buffer positions of a row be 1,2,3,102,101,100, and if we
28143 want to highlight characters in [50..60), we don't want
28144 this row, even though [50..60) does intersect [1..103),
28145 the range of character positions given by the row's start
28146 and end positions. */
28147 struct glyph *g = row->glyphs[TEXT_AREA];
28148 struct glyph *e = g + row->used[TEXT_AREA];
28150 while (g < e)
28152 if (((BUFFERP (g->object) || INTEGERP (g->object))
28153 && start_charpos <= g->charpos && g->charpos < end_charpos)
28154 /* A glyph that comes from DISP_STRING is by
28155 definition to be highlighted. */
28156 || EQ (g->object, disp_string))
28157 *start = row;
28158 g++;
28160 if (*start)
28161 break;
28165 /* Find the END row. */
28166 if (!*start
28167 /* If the last row is partially visible, start looking for END
28168 from that row, instead of starting from FIRST. */
28169 && !(row->enabled_p
28170 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28171 row = first;
28172 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28174 struct glyph_row *next = row + 1;
28175 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28177 if (!next->enabled_p
28178 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28179 /* The first row >= START whose range of displayed characters
28180 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28181 is the row END + 1. */
28182 || (start_charpos < next_start
28183 && end_charpos < next_start)
28184 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28185 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28186 && !next->ends_at_zv_p
28187 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28188 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28189 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28190 && !next->ends_at_zv_p
28191 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28193 *end = row;
28194 break;
28196 else
28198 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28199 but none of the characters it displays are in the range, it is
28200 also END + 1. */
28201 struct glyph *g = next->glyphs[TEXT_AREA];
28202 struct glyph *s = g;
28203 struct glyph *e = g + next->used[TEXT_AREA];
28205 while (g < e)
28207 if (((BUFFERP (g->object) || INTEGERP (g->object))
28208 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28209 /* If the buffer position of the first glyph in
28210 the row is equal to END_CHARPOS, it means
28211 the last character to be highlighted is the
28212 newline of ROW, and we must consider NEXT as
28213 END, not END+1. */
28214 || (((!next->reversed_p && g == s)
28215 || (next->reversed_p && g == e - 1))
28216 && (g->charpos == end_charpos
28217 /* Special case for when NEXT is an
28218 empty line at ZV. */
28219 || (g->charpos == -1
28220 && !row->ends_at_zv_p
28221 && next_start == end_charpos)))))
28222 /* A glyph that comes from DISP_STRING is by
28223 definition to be highlighted. */
28224 || EQ (g->object, disp_string))
28225 break;
28226 g++;
28228 if (g == e)
28230 *end = row;
28231 break;
28233 /* The first row that ends at ZV must be the last to be
28234 highlighted. */
28235 else if (next->ends_at_zv_p)
28237 *end = next;
28238 break;
28244 /* This function sets the mouse_face_* elements of HLINFO, assuming
28245 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28246 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28247 for the overlay or run of text properties specifying the mouse
28248 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28249 before-string and after-string that must also be highlighted.
28250 DISP_STRING, if non-nil, is a display string that may cover some
28251 or all of the highlighted text. */
28253 static void
28254 mouse_face_from_buffer_pos (Lisp_Object window,
28255 Mouse_HLInfo *hlinfo,
28256 ptrdiff_t mouse_charpos,
28257 ptrdiff_t start_charpos,
28258 ptrdiff_t end_charpos,
28259 Lisp_Object before_string,
28260 Lisp_Object after_string,
28261 Lisp_Object disp_string)
28263 struct window *w = XWINDOW (window);
28264 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28265 struct glyph_row *r1, *r2;
28266 struct glyph *glyph, *end;
28267 ptrdiff_t ignore, pos;
28268 int x;
28270 eassert (NILP (disp_string) || STRINGP (disp_string));
28271 eassert (NILP (before_string) || STRINGP (before_string));
28272 eassert (NILP (after_string) || STRINGP (after_string));
28274 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28275 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28276 if (r1 == NULL)
28277 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28278 /* If the before-string or display-string contains newlines,
28279 rows_from_pos_range skips to its last row. Move back. */
28280 if (!NILP (before_string) || !NILP (disp_string))
28282 struct glyph_row *prev;
28283 while ((prev = r1 - 1, prev >= first)
28284 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28285 && prev->used[TEXT_AREA] > 0)
28287 struct glyph *beg = prev->glyphs[TEXT_AREA];
28288 glyph = beg + prev->used[TEXT_AREA];
28289 while (--glyph >= beg && INTEGERP (glyph->object));
28290 if (glyph < beg
28291 || !(EQ (glyph->object, before_string)
28292 || EQ (glyph->object, disp_string)))
28293 break;
28294 r1 = prev;
28297 if (r2 == NULL)
28299 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28300 hlinfo->mouse_face_past_end = 1;
28302 else if (!NILP (after_string))
28304 /* If the after-string has newlines, advance to its last row. */
28305 struct glyph_row *next;
28306 struct glyph_row *last
28307 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28309 for (next = r2 + 1;
28310 next <= last
28311 && next->used[TEXT_AREA] > 0
28312 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28313 ++next)
28314 r2 = next;
28316 /* The rest of the display engine assumes that mouse_face_beg_row is
28317 either above mouse_face_end_row or identical to it. But with
28318 bidi-reordered continued lines, the row for START_CHARPOS could
28319 be below the row for END_CHARPOS. If so, swap the rows and store
28320 them in correct order. */
28321 if (r1->y > r2->y)
28323 struct glyph_row *tem = r2;
28325 r2 = r1;
28326 r1 = tem;
28329 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28330 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28332 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28333 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28334 could be anywhere in the row and in any order. The strategy
28335 below is to find the leftmost and the rightmost glyph that
28336 belongs to either of these 3 strings, or whose position is
28337 between START_CHARPOS and END_CHARPOS, and highlight all the
28338 glyphs between those two. This may cover more than just the text
28339 between START_CHARPOS and END_CHARPOS if the range of characters
28340 strides the bidi level boundary, e.g. if the beginning is in R2L
28341 text while the end is in L2R text or vice versa. */
28342 if (!r1->reversed_p)
28344 /* This row is in a left to right paragraph. Scan it left to
28345 right. */
28346 glyph = r1->glyphs[TEXT_AREA];
28347 end = glyph + r1->used[TEXT_AREA];
28348 x = r1->x;
28350 /* Skip truncation glyphs at the start of the glyph row. */
28351 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28352 for (; glyph < end
28353 && INTEGERP (glyph->object)
28354 && glyph->charpos < 0;
28355 ++glyph)
28356 x += glyph->pixel_width;
28358 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28359 or DISP_STRING, and the first glyph from buffer whose
28360 position is between START_CHARPOS and END_CHARPOS. */
28361 for (; glyph < end
28362 && !INTEGERP (glyph->object)
28363 && !EQ (glyph->object, disp_string)
28364 && !(BUFFERP (glyph->object)
28365 && (glyph->charpos >= start_charpos
28366 && glyph->charpos < end_charpos));
28367 ++glyph)
28369 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28370 are present at buffer positions between START_CHARPOS and
28371 END_CHARPOS, or if they come from an overlay. */
28372 if (EQ (glyph->object, before_string))
28374 pos = string_buffer_position (before_string,
28375 start_charpos);
28376 /* If pos == 0, it means before_string came from an
28377 overlay, not from a buffer position. */
28378 if (!pos || (pos >= start_charpos && pos < end_charpos))
28379 break;
28381 else if (EQ (glyph->object, after_string))
28383 pos = string_buffer_position (after_string, end_charpos);
28384 if (!pos || (pos >= start_charpos && pos < end_charpos))
28385 break;
28387 x += glyph->pixel_width;
28389 hlinfo->mouse_face_beg_x = x;
28390 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28392 else
28394 /* This row is in a right to left paragraph. Scan it right to
28395 left. */
28396 struct glyph *g;
28398 end = r1->glyphs[TEXT_AREA] - 1;
28399 glyph = end + r1->used[TEXT_AREA];
28401 /* Skip truncation glyphs at the start of the glyph row. */
28402 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28403 for (; glyph > end
28404 && INTEGERP (glyph->object)
28405 && glyph->charpos < 0;
28406 --glyph)
28409 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28410 or DISP_STRING, and the first glyph from buffer whose
28411 position is between START_CHARPOS and END_CHARPOS. */
28412 for (; glyph > end
28413 && !INTEGERP (glyph->object)
28414 && !EQ (glyph->object, disp_string)
28415 && !(BUFFERP (glyph->object)
28416 && (glyph->charpos >= start_charpos
28417 && glyph->charpos < end_charpos));
28418 --glyph)
28420 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28421 are present at buffer positions between START_CHARPOS and
28422 END_CHARPOS, or if they come from an overlay. */
28423 if (EQ (glyph->object, before_string))
28425 pos = string_buffer_position (before_string, start_charpos);
28426 /* If pos == 0, it means before_string came from an
28427 overlay, not from a buffer position. */
28428 if (!pos || (pos >= start_charpos && pos < end_charpos))
28429 break;
28431 else if (EQ (glyph->object, after_string))
28433 pos = string_buffer_position (after_string, end_charpos);
28434 if (!pos || (pos >= start_charpos && pos < end_charpos))
28435 break;
28439 glyph++; /* first glyph to the right of the highlighted area */
28440 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28441 x += g->pixel_width;
28442 hlinfo->mouse_face_beg_x = x;
28443 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28446 /* If the highlight ends in a different row, compute GLYPH and END
28447 for the end row. Otherwise, reuse the values computed above for
28448 the row where the highlight begins. */
28449 if (r2 != r1)
28451 if (!r2->reversed_p)
28453 glyph = r2->glyphs[TEXT_AREA];
28454 end = glyph + r2->used[TEXT_AREA];
28455 x = r2->x;
28457 else
28459 end = r2->glyphs[TEXT_AREA] - 1;
28460 glyph = end + r2->used[TEXT_AREA];
28464 if (!r2->reversed_p)
28466 /* Skip truncation and continuation glyphs near the end of the
28467 row, and also blanks and stretch glyphs inserted by
28468 extend_face_to_end_of_line. */
28469 while (end > glyph
28470 && INTEGERP ((end - 1)->object))
28471 --end;
28472 /* Scan the rest of the glyph row from the end, looking for the
28473 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28474 DISP_STRING, or whose position is between START_CHARPOS
28475 and END_CHARPOS */
28476 for (--end;
28477 end > glyph
28478 && !INTEGERP (end->object)
28479 && !EQ (end->object, disp_string)
28480 && !(BUFFERP (end->object)
28481 && (end->charpos >= start_charpos
28482 && end->charpos < end_charpos));
28483 --end)
28485 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28486 are present at buffer positions between START_CHARPOS and
28487 END_CHARPOS, or if they come from an overlay. */
28488 if (EQ (end->object, before_string))
28490 pos = string_buffer_position (before_string, start_charpos);
28491 if (!pos || (pos >= start_charpos && pos < end_charpos))
28492 break;
28494 else if (EQ (end->object, after_string))
28496 pos = string_buffer_position (after_string, end_charpos);
28497 if (!pos || (pos >= start_charpos && pos < end_charpos))
28498 break;
28501 /* Find the X coordinate of the last glyph to be highlighted. */
28502 for (; glyph <= end; ++glyph)
28503 x += glyph->pixel_width;
28505 hlinfo->mouse_face_end_x = x;
28506 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28508 else
28510 /* Skip truncation and continuation glyphs near the end of the
28511 row, and also blanks and stretch glyphs inserted by
28512 extend_face_to_end_of_line. */
28513 x = r2->x;
28514 end++;
28515 while (end < glyph
28516 && INTEGERP (end->object))
28518 x += end->pixel_width;
28519 ++end;
28521 /* Scan the rest of the glyph row from the end, looking for the
28522 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28523 DISP_STRING, or whose position is between START_CHARPOS
28524 and END_CHARPOS */
28525 for ( ;
28526 end < glyph
28527 && !INTEGERP (end->object)
28528 && !EQ (end->object, disp_string)
28529 && !(BUFFERP (end->object)
28530 && (end->charpos >= start_charpos
28531 && end->charpos < end_charpos));
28532 ++end)
28534 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28535 are present at buffer positions between START_CHARPOS and
28536 END_CHARPOS, or if they come from an overlay. */
28537 if (EQ (end->object, before_string))
28539 pos = string_buffer_position (before_string, start_charpos);
28540 if (!pos || (pos >= start_charpos && pos < end_charpos))
28541 break;
28543 else if (EQ (end->object, after_string))
28545 pos = string_buffer_position (after_string, end_charpos);
28546 if (!pos || (pos >= start_charpos && pos < end_charpos))
28547 break;
28549 x += end->pixel_width;
28551 /* If we exited the above loop because we arrived at the last
28552 glyph of the row, and its buffer position is still not in
28553 range, it means the last character in range is the preceding
28554 newline. Bump the end column and x values to get past the
28555 last glyph. */
28556 if (end == glyph
28557 && BUFFERP (end->object)
28558 && (end->charpos < start_charpos
28559 || end->charpos >= end_charpos))
28561 x += end->pixel_width;
28562 ++end;
28564 hlinfo->mouse_face_end_x = x;
28565 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28568 hlinfo->mouse_face_window = window;
28569 hlinfo->mouse_face_face_id
28570 = face_at_buffer_position (w, mouse_charpos, &ignore,
28571 mouse_charpos + 1,
28572 !hlinfo->mouse_face_hidden, -1);
28573 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28576 /* The following function is not used anymore (replaced with
28577 mouse_face_from_string_pos), but I leave it here for the time
28578 being, in case someone would. */
28580 #if 0 /* not used */
28582 /* Find the position of the glyph for position POS in OBJECT in
28583 window W's current matrix, and return in *X, *Y the pixel
28584 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28586 RIGHT_P non-zero means return the position of the right edge of the
28587 glyph, RIGHT_P zero means return the left edge position.
28589 If no glyph for POS exists in the matrix, return the position of
28590 the glyph with the next smaller position that is in the matrix, if
28591 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28592 exists in the matrix, return the position of the glyph with the
28593 next larger position in OBJECT.
28595 Value is non-zero if a glyph was found. */
28597 static int
28598 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28599 int *hpos, int *vpos, int *x, int *y, int right_p)
28601 int yb = window_text_bottom_y (w);
28602 struct glyph_row *r;
28603 struct glyph *best_glyph = NULL;
28604 struct glyph_row *best_row = NULL;
28605 int best_x = 0;
28607 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28608 r->enabled_p && r->y < yb;
28609 ++r)
28611 struct glyph *g = r->glyphs[TEXT_AREA];
28612 struct glyph *e = g + r->used[TEXT_AREA];
28613 int gx;
28615 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28616 if (EQ (g->object, object))
28618 if (g->charpos == pos)
28620 best_glyph = g;
28621 best_x = gx;
28622 best_row = r;
28623 goto found;
28625 else if (best_glyph == NULL
28626 || ((eabs (g->charpos - pos)
28627 < eabs (best_glyph->charpos - pos))
28628 && (right_p
28629 ? g->charpos < pos
28630 : g->charpos > pos)))
28632 best_glyph = g;
28633 best_x = gx;
28634 best_row = r;
28639 found:
28641 if (best_glyph)
28643 *x = best_x;
28644 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28646 if (right_p)
28648 *x += best_glyph->pixel_width;
28649 ++*hpos;
28652 *y = best_row->y;
28653 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28656 return best_glyph != NULL;
28658 #endif /* not used */
28660 /* Find the positions of the first and the last glyphs in window W's
28661 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28662 (assumed to be a string), and return in HLINFO's mouse_face_*
28663 members the pixel and column/row coordinates of those glyphs. */
28665 static void
28666 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28667 Lisp_Object object,
28668 ptrdiff_t startpos, ptrdiff_t endpos)
28670 int yb = window_text_bottom_y (w);
28671 struct glyph_row *r;
28672 struct glyph *g, *e;
28673 int gx;
28674 int found = 0;
28676 /* Find the glyph row with at least one position in the range
28677 [STARTPOS..ENDPOS), and the first glyph in that row whose
28678 position belongs to that range. */
28679 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28680 r->enabled_p && r->y < yb;
28681 ++r)
28683 if (!r->reversed_p)
28685 g = r->glyphs[TEXT_AREA];
28686 e = g + r->used[TEXT_AREA];
28687 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28688 if (EQ (g->object, object)
28689 && startpos <= g->charpos && g->charpos < endpos)
28691 hlinfo->mouse_face_beg_row
28692 = MATRIX_ROW_VPOS (r, w->current_matrix);
28693 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28694 hlinfo->mouse_face_beg_x = gx;
28695 found = 1;
28696 break;
28699 else
28701 struct glyph *g1;
28703 e = r->glyphs[TEXT_AREA];
28704 g = e + r->used[TEXT_AREA];
28705 for ( ; g > e; --g)
28706 if (EQ ((g-1)->object, object)
28707 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28709 hlinfo->mouse_face_beg_row
28710 = MATRIX_ROW_VPOS (r, w->current_matrix);
28711 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28712 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28713 gx += g1->pixel_width;
28714 hlinfo->mouse_face_beg_x = gx;
28715 found = 1;
28716 break;
28719 if (found)
28720 break;
28723 if (!found)
28724 return;
28726 /* Starting with the next row, look for the first row which does NOT
28727 include any glyphs whose positions are in the range. */
28728 for (++r; r->enabled_p && r->y < yb; ++r)
28730 g = r->glyphs[TEXT_AREA];
28731 e = g + r->used[TEXT_AREA];
28732 found = 0;
28733 for ( ; g < e; ++g)
28734 if (EQ (g->object, object)
28735 && startpos <= g->charpos && g->charpos < endpos)
28737 found = 1;
28738 break;
28740 if (!found)
28741 break;
28744 /* The highlighted region ends on the previous row. */
28745 r--;
28747 /* Set the end row. */
28748 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28750 /* Compute and set the end column and the end column's horizontal
28751 pixel coordinate. */
28752 if (!r->reversed_p)
28754 g = r->glyphs[TEXT_AREA];
28755 e = g + r->used[TEXT_AREA];
28756 for ( ; e > g; --e)
28757 if (EQ ((e-1)->object, object)
28758 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28759 break;
28760 hlinfo->mouse_face_end_col = e - g;
28762 for (gx = r->x; g < e; ++g)
28763 gx += g->pixel_width;
28764 hlinfo->mouse_face_end_x = gx;
28766 else
28768 e = r->glyphs[TEXT_AREA];
28769 g = e + r->used[TEXT_AREA];
28770 for (gx = r->x ; e < g; ++e)
28772 if (EQ (e->object, object)
28773 && startpos <= e->charpos && e->charpos < endpos)
28774 break;
28775 gx += e->pixel_width;
28777 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28778 hlinfo->mouse_face_end_x = gx;
28782 #ifdef HAVE_WINDOW_SYSTEM
28784 /* See if position X, Y is within a hot-spot of an image. */
28786 static int
28787 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28789 if (!CONSP (hot_spot))
28790 return 0;
28792 if (EQ (XCAR (hot_spot), Qrect))
28794 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28795 Lisp_Object rect = XCDR (hot_spot);
28796 Lisp_Object tem;
28797 if (!CONSP (rect))
28798 return 0;
28799 if (!CONSP (XCAR (rect)))
28800 return 0;
28801 if (!CONSP (XCDR (rect)))
28802 return 0;
28803 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28804 return 0;
28805 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28806 return 0;
28807 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28808 return 0;
28809 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28810 return 0;
28811 return 1;
28813 else if (EQ (XCAR (hot_spot), Qcircle))
28815 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28816 Lisp_Object circ = XCDR (hot_spot);
28817 Lisp_Object lr, lx0, ly0;
28818 if (CONSP (circ)
28819 && CONSP (XCAR (circ))
28820 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28821 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28822 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28824 double r = XFLOATINT (lr);
28825 double dx = XINT (lx0) - x;
28826 double dy = XINT (ly0) - y;
28827 return (dx * dx + dy * dy <= r * r);
28830 else if (EQ (XCAR (hot_spot), Qpoly))
28832 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28833 if (VECTORP (XCDR (hot_spot)))
28835 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28836 Lisp_Object *poly = v->contents;
28837 ptrdiff_t n = v->header.size;
28838 ptrdiff_t i;
28839 int inside = 0;
28840 Lisp_Object lx, ly;
28841 int x0, y0;
28843 /* Need an even number of coordinates, and at least 3 edges. */
28844 if (n < 6 || n & 1)
28845 return 0;
28847 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28848 If count is odd, we are inside polygon. Pixels on edges
28849 may or may not be included depending on actual geometry of the
28850 polygon. */
28851 if ((lx = poly[n-2], !INTEGERP (lx))
28852 || (ly = poly[n-1], !INTEGERP (lx)))
28853 return 0;
28854 x0 = XINT (lx), y0 = XINT (ly);
28855 for (i = 0; i < n; i += 2)
28857 int x1 = x0, y1 = y0;
28858 if ((lx = poly[i], !INTEGERP (lx))
28859 || (ly = poly[i+1], !INTEGERP (ly)))
28860 return 0;
28861 x0 = XINT (lx), y0 = XINT (ly);
28863 /* Does this segment cross the X line? */
28864 if (x0 >= x)
28866 if (x1 >= x)
28867 continue;
28869 else if (x1 < x)
28870 continue;
28871 if (y > y0 && y > y1)
28872 continue;
28873 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28874 inside = !inside;
28876 return inside;
28879 return 0;
28882 Lisp_Object
28883 find_hot_spot (Lisp_Object map, int x, int y)
28885 while (CONSP (map))
28887 if (CONSP (XCAR (map))
28888 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28889 return XCAR (map);
28890 map = XCDR (map);
28893 return Qnil;
28896 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28897 3, 3, 0,
28898 doc: /* Lookup in image map MAP coordinates X and Y.
28899 An image map is an alist where each element has the format (AREA ID PLIST).
28900 An AREA is specified as either a rectangle, a circle, or a polygon:
28901 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28902 pixel coordinates of the upper left and bottom right corners.
28903 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28904 and the radius of the circle; r may be a float or integer.
28905 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28906 vector describes one corner in the polygon.
28907 Returns the alist element for the first matching AREA in MAP. */)
28908 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28910 if (NILP (map))
28911 return Qnil;
28913 CHECK_NUMBER (x);
28914 CHECK_NUMBER (y);
28916 return find_hot_spot (map,
28917 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28918 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28922 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28923 static void
28924 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28926 /* Do not change cursor shape while dragging mouse. */
28927 if (!NILP (do_mouse_tracking))
28928 return;
28930 if (!NILP (pointer))
28932 if (EQ (pointer, Qarrow))
28933 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28934 else if (EQ (pointer, Qhand))
28935 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28936 else if (EQ (pointer, Qtext))
28937 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28938 else if (EQ (pointer, intern ("hdrag")))
28939 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28940 else if (EQ (pointer, intern ("nhdrag")))
28941 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28942 #ifdef HAVE_X_WINDOWS
28943 else if (EQ (pointer, intern ("vdrag")))
28944 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28945 #endif
28946 else if (EQ (pointer, intern ("hourglass")))
28947 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28948 else if (EQ (pointer, Qmodeline))
28949 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28950 else
28951 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28954 if (cursor != No_Cursor)
28955 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28958 #endif /* HAVE_WINDOW_SYSTEM */
28960 /* Take proper action when mouse has moved to the mode or header line
28961 or marginal area AREA of window W, x-position X and y-position Y.
28962 X is relative to the start of the text display area of W, so the
28963 width of bitmap areas and scroll bars must be subtracted to get a
28964 position relative to the start of the mode line. */
28966 static void
28967 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28968 enum window_part area)
28970 struct window *w = XWINDOW (window);
28971 struct frame *f = XFRAME (w->frame);
28972 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28973 #ifdef HAVE_WINDOW_SYSTEM
28974 Display_Info *dpyinfo;
28975 #endif
28976 Cursor cursor = No_Cursor;
28977 Lisp_Object pointer = Qnil;
28978 int dx, dy, width, height;
28979 ptrdiff_t charpos;
28980 Lisp_Object string, object = Qnil;
28981 Lisp_Object pos IF_LINT (= Qnil), help;
28983 Lisp_Object mouse_face;
28984 int original_x_pixel = x;
28985 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28986 struct glyph_row *row IF_LINT (= 0);
28988 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28990 int x0;
28991 struct glyph *end;
28993 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28994 returns them in row/column units! */
28995 string = mode_line_string (w, area, &x, &y, &charpos,
28996 &object, &dx, &dy, &width, &height);
28998 row = (area == ON_MODE_LINE
28999 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29000 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29002 /* Find the glyph under the mouse pointer. */
29003 if (row->mode_line_p && row->enabled_p)
29005 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29006 end = glyph + row->used[TEXT_AREA];
29008 for (x0 = original_x_pixel;
29009 glyph < end && x0 >= glyph->pixel_width;
29010 ++glyph)
29011 x0 -= glyph->pixel_width;
29013 if (glyph >= end)
29014 glyph = NULL;
29017 else
29019 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29020 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29021 returns them in row/column units! */
29022 string = marginal_area_string (w, area, &x, &y, &charpos,
29023 &object, &dx, &dy, &width, &height);
29026 help = Qnil;
29028 #ifdef HAVE_WINDOW_SYSTEM
29029 if (IMAGEP (object))
29031 Lisp_Object image_map, hotspot;
29032 if ((image_map = Fplist_get (XCDR (object), QCmap),
29033 !NILP (image_map))
29034 && (hotspot = find_hot_spot (image_map, dx, dy),
29035 CONSP (hotspot))
29036 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29038 Lisp_Object plist;
29040 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29041 If so, we could look for mouse-enter, mouse-leave
29042 properties in PLIST (and do something...). */
29043 hotspot = XCDR (hotspot);
29044 if (CONSP (hotspot)
29045 && (plist = XCAR (hotspot), CONSP (plist)))
29047 pointer = Fplist_get (plist, Qpointer);
29048 if (NILP (pointer))
29049 pointer = Qhand;
29050 help = Fplist_get (plist, Qhelp_echo);
29051 if (!NILP (help))
29053 help_echo_string = help;
29054 XSETWINDOW (help_echo_window, w);
29055 help_echo_object = w->contents;
29056 help_echo_pos = charpos;
29060 if (NILP (pointer))
29061 pointer = Fplist_get (XCDR (object), QCpointer);
29063 #endif /* HAVE_WINDOW_SYSTEM */
29065 if (STRINGP (string))
29066 pos = make_number (charpos);
29068 /* Set the help text and mouse pointer. If the mouse is on a part
29069 of the mode line without any text (e.g. past the right edge of
29070 the mode line text), use the default help text and pointer. */
29071 if (STRINGP (string) || area == ON_MODE_LINE)
29073 /* Arrange to display the help by setting the global variables
29074 help_echo_string, help_echo_object, and help_echo_pos. */
29075 if (NILP (help))
29077 if (STRINGP (string))
29078 help = Fget_text_property (pos, Qhelp_echo, string);
29080 if (!NILP (help))
29082 help_echo_string = help;
29083 XSETWINDOW (help_echo_window, w);
29084 help_echo_object = string;
29085 help_echo_pos = charpos;
29087 else if (area == ON_MODE_LINE)
29089 Lisp_Object default_help
29090 = buffer_local_value (Qmode_line_default_help_echo,
29091 w->contents);
29093 if (STRINGP (default_help))
29095 help_echo_string = default_help;
29096 XSETWINDOW (help_echo_window, w);
29097 help_echo_object = Qnil;
29098 help_echo_pos = -1;
29103 #ifdef HAVE_WINDOW_SYSTEM
29104 /* Change the mouse pointer according to what is under it. */
29105 if (FRAME_WINDOW_P (f))
29107 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29108 || minibuf_level
29109 || NILP (Vresize_mini_windows));
29111 dpyinfo = FRAME_DISPLAY_INFO (f);
29112 if (STRINGP (string))
29114 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29116 if (NILP (pointer))
29117 pointer = Fget_text_property (pos, Qpointer, string);
29119 /* Change the mouse pointer according to what is under X/Y. */
29120 if (NILP (pointer)
29121 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29123 Lisp_Object map;
29124 map = Fget_text_property (pos, Qlocal_map, string);
29125 if (!KEYMAPP (map))
29126 map = Fget_text_property (pos, Qkeymap, string);
29127 if (!KEYMAPP (map) && draggable)
29128 cursor = dpyinfo->vertical_scroll_bar_cursor;
29131 else if (draggable)
29132 /* Default mode-line pointer. */
29133 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29135 #endif
29138 /* Change the mouse face according to what is under X/Y. */
29139 if (STRINGP (string))
29141 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29142 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29143 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29144 && glyph)
29146 Lisp_Object b, e;
29148 struct glyph * tmp_glyph;
29150 int gpos;
29151 int gseq_length;
29152 int total_pixel_width;
29153 ptrdiff_t begpos, endpos, ignore;
29155 int vpos, hpos;
29157 b = Fprevious_single_property_change (make_number (charpos + 1),
29158 Qmouse_face, string, Qnil);
29159 if (NILP (b))
29160 begpos = 0;
29161 else
29162 begpos = XINT (b);
29164 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29165 if (NILP (e))
29166 endpos = SCHARS (string);
29167 else
29168 endpos = XINT (e);
29170 /* Calculate the glyph position GPOS of GLYPH in the
29171 displayed string, relative to the beginning of the
29172 highlighted part of the string.
29174 Note: GPOS is different from CHARPOS. CHARPOS is the
29175 position of GLYPH in the internal string object. A mode
29176 line string format has structures which are converted to
29177 a flattened string by the Emacs Lisp interpreter. The
29178 internal string is an element of those structures. The
29179 displayed string is the flattened string. */
29180 tmp_glyph = row_start_glyph;
29181 while (tmp_glyph < glyph
29182 && (!(EQ (tmp_glyph->object, glyph->object)
29183 && begpos <= tmp_glyph->charpos
29184 && tmp_glyph->charpos < endpos)))
29185 tmp_glyph++;
29186 gpos = glyph - tmp_glyph;
29188 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29189 the highlighted part of the displayed string to which
29190 GLYPH belongs. Note: GSEQ_LENGTH is different from
29191 SCHARS (STRING), because the latter returns the length of
29192 the internal string. */
29193 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29194 tmp_glyph > glyph
29195 && (!(EQ (tmp_glyph->object, glyph->object)
29196 && begpos <= tmp_glyph->charpos
29197 && tmp_glyph->charpos < endpos));
29198 tmp_glyph--)
29200 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29202 /* Calculate the total pixel width of all the glyphs between
29203 the beginning of the highlighted area and GLYPH. */
29204 total_pixel_width = 0;
29205 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29206 total_pixel_width += tmp_glyph->pixel_width;
29208 /* Pre calculation of re-rendering position. Note: X is in
29209 column units here, after the call to mode_line_string or
29210 marginal_area_string. */
29211 hpos = x - gpos;
29212 vpos = (area == ON_MODE_LINE
29213 ? (w->current_matrix)->nrows - 1
29214 : 0);
29216 /* If GLYPH's position is included in the region that is
29217 already drawn in mouse face, we have nothing to do. */
29218 if ( EQ (window, hlinfo->mouse_face_window)
29219 && (!row->reversed_p
29220 ? (hlinfo->mouse_face_beg_col <= hpos
29221 && hpos < hlinfo->mouse_face_end_col)
29222 /* In R2L rows we swap BEG and END, see below. */
29223 : (hlinfo->mouse_face_end_col <= hpos
29224 && hpos < hlinfo->mouse_face_beg_col))
29225 && hlinfo->mouse_face_beg_row == vpos )
29226 return;
29228 if (clear_mouse_face (hlinfo))
29229 cursor = No_Cursor;
29231 if (!row->reversed_p)
29233 hlinfo->mouse_face_beg_col = hpos;
29234 hlinfo->mouse_face_beg_x = original_x_pixel
29235 - (total_pixel_width + dx);
29236 hlinfo->mouse_face_end_col = hpos + gseq_length;
29237 hlinfo->mouse_face_end_x = 0;
29239 else
29241 /* In R2L rows, show_mouse_face expects BEG and END
29242 coordinates to be swapped. */
29243 hlinfo->mouse_face_end_col = hpos;
29244 hlinfo->mouse_face_end_x = original_x_pixel
29245 - (total_pixel_width + dx);
29246 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29247 hlinfo->mouse_face_beg_x = 0;
29250 hlinfo->mouse_face_beg_row = vpos;
29251 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29252 hlinfo->mouse_face_past_end = 0;
29253 hlinfo->mouse_face_window = window;
29255 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29256 charpos,
29257 0, &ignore,
29258 glyph->face_id,
29260 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29262 if (NILP (pointer))
29263 pointer = Qhand;
29265 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29266 clear_mouse_face (hlinfo);
29268 #ifdef HAVE_WINDOW_SYSTEM
29269 if (FRAME_WINDOW_P (f))
29270 define_frame_cursor1 (f, cursor, pointer);
29271 #endif
29275 /* EXPORT:
29276 Take proper action when the mouse has moved to position X, Y on
29277 frame F with regards to highlighting portions of display that have
29278 mouse-face properties. Also de-highlight portions of display where
29279 the mouse was before, set the mouse pointer shape as appropriate
29280 for the mouse coordinates, and activate help echo (tooltips).
29281 X and Y can be negative or out of range. */
29283 void
29284 note_mouse_highlight (struct frame *f, int x, int y)
29286 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29287 enum window_part part = ON_NOTHING;
29288 Lisp_Object window;
29289 struct window *w;
29290 Cursor cursor = No_Cursor;
29291 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29292 struct buffer *b;
29294 /* When a menu is active, don't highlight because this looks odd. */
29295 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29296 if (popup_activated ())
29297 return;
29298 #endif
29300 if (!f->glyphs_initialized_p
29301 || f->pointer_invisible)
29302 return;
29304 hlinfo->mouse_face_mouse_x = x;
29305 hlinfo->mouse_face_mouse_y = y;
29306 hlinfo->mouse_face_mouse_frame = f;
29308 if (hlinfo->mouse_face_defer)
29309 return;
29311 /* Which window is that in? */
29312 window = window_from_coordinates (f, x, y, &part, 1);
29314 /* If displaying active text in another window, clear that. */
29315 if (! EQ (window, hlinfo->mouse_face_window)
29316 /* Also clear if we move out of text area in same window. */
29317 || (!NILP (hlinfo->mouse_face_window)
29318 && !NILP (window)
29319 && part != ON_TEXT
29320 && part != ON_MODE_LINE
29321 && part != ON_HEADER_LINE))
29322 clear_mouse_face (hlinfo);
29324 /* Not on a window -> return. */
29325 if (!WINDOWP (window))
29326 return;
29328 /* Reset help_echo_string. It will get recomputed below. */
29329 help_echo_string = Qnil;
29331 /* Convert to window-relative pixel coordinates. */
29332 w = XWINDOW (window);
29333 frame_to_window_pixel_xy (w, &x, &y);
29335 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29336 /* Handle tool-bar window differently since it doesn't display a
29337 buffer. */
29338 if (EQ (window, f->tool_bar_window))
29340 note_tool_bar_highlight (f, x, y);
29341 return;
29343 #endif
29345 /* Mouse is on the mode, header line or margin? */
29346 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29347 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29349 note_mode_line_or_margin_highlight (window, x, y, part);
29351 #ifdef HAVE_WINDOW_SYSTEM
29352 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29354 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29355 /* Show non-text cursor (Bug#16647). */
29356 goto set_cursor;
29358 else
29359 #endif
29360 return;
29363 #ifdef HAVE_WINDOW_SYSTEM
29364 if (part == ON_VERTICAL_BORDER)
29366 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29367 help_echo_string = build_string ("drag-mouse-1: resize");
29369 else if (part == ON_RIGHT_DIVIDER)
29371 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29372 help_echo_string = build_string ("drag-mouse-1: resize");
29374 else if (part == ON_BOTTOM_DIVIDER)
29375 if (! WINDOW_BOTTOMMOST_P (w)
29376 || minibuf_level
29377 || NILP (Vresize_mini_windows))
29379 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29380 help_echo_string = build_string ("drag-mouse-1: resize");
29382 else
29383 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29384 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29385 || part == ON_VERTICAL_SCROLL_BAR
29386 || part == ON_HORIZONTAL_SCROLL_BAR)
29387 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29388 else
29389 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29390 #endif
29392 /* Are we in a window whose display is up to date?
29393 And verify the buffer's text has not changed. */
29394 b = XBUFFER (w->contents);
29395 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29397 int hpos, vpos, dx, dy, area = LAST_AREA;
29398 ptrdiff_t pos;
29399 struct glyph *glyph;
29400 Lisp_Object object;
29401 Lisp_Object mouse_face = Qnil, position;
29402 Lisp_Object *overlay_vec = NULL;
29403 ptrdiff_t i, noverlays;
29404 struct buffer *obuf;
29405 ptrdiff_t obegv, ozv;
29406 int same_region;
29408 /* Find the glyph under X/Y. */
29409 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29411 #ifdef HAVE_WINDOW_SYSTEM
29412 /* Look for :pointer property on image. */
29413 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29415 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29416 if (img != NULL && IMAGEP (img->spec))
29418 Lisp_Object image_map, hotspot;
29419 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29420 !NILP (image_map))
29421 && (hotspot = find_hot_spot (image_map,
29422 glyph->slice.img.x + dx,
29423 glyph->slice.img.y + dy),
29424 CONSP (hotspot))
29425 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29427 Lisp_Object plist;
29429 /* Could check XCAR (hotspot) to see if we enter/leave
29430 this hot-spot.
29431 If so, we could look for mouse-enter, mouse-leave
29432 properties in PLIST (and do something...). */
29433 hotspot = XCDR (hotspot);
29434 if (CONSP (hotspot)
29435 && (plist = XCAR (hotspot), CONSP (plist)))
29437 pointer = Fplist_get (plist, Qpointer);
29438 if (NILP (pointer))
29439 pointer = Qhand;
29440 help_echo_string = Fplist_get (plist, Qhelp_echo);
29441 if (!NILP (help_echo_string))
29443 help_echo_window = window;
29444 help_echo_object = glyph->object;
29445 help_echo_pos = glyph->charpos;
29449 if (NILP (pointer))
29450 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29453 #endif /* HAVE_WINDOW_SYSTEM */
29455 /* Clear mouse face if X/Y not over text. */
29456 if (glyph == NULL
29457 || area != TEXT_AREA
29458 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29459 /* Glyph's OBJECT is an integer for glyphs inserted by the
29460 display engine for its internal purposes, like truncation
29461 and continuation glyphs and blanks beyond the end of
29462 line's text on text terminals. If we are over such a
29463 glyph, we are not over any text. */
29464 || INTEGERP (glyph->object)
29465 /* R2L rows have a stretch glyph at their front, which
29466 stands for no text, whereas L2R rows have no glyphs at
29467 all beyond the end of text. Treat such stretch glyphs
29468 like we do with NULL glyphs in L2R rows. */
29469 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29470 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29471 && glyph->type == STRETCH_GLYPH
29472 && glyph->avoid_cursor_p))
29474 if (clear_mouse_face (hlinfo))
29475 cursor = No_Cursor;
29476 #ifdef HAVE_WINDOW_SYSTEM
29477 if (FRAME_WINDOW_P (f) && NILP (pointer))
29479 if (area != TEXT_AREA)
29480 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29481 else
29482 pointer = Vvoid_text_area_pointer;
29484 #endif
29485 goto set_cursor;
29488 pos = glyph->charpos;
29489 object = glyph->object;
29490 if (!STRINGP (object) && !BUFFERP (object))
29491 goto set_cursor;
29493 /* If we get an out-of-range value, return now; avoid an error. */
29494 if (BUFFERP (object) && pos > BUF_Z (b))
29495 goto set_cursor;
29497 /* Make the window's buffer temporarily current for
29498 overlays_at and compute_char_face. */
29499 obuf = current_buffer;
29500 current_buffer = b;
29501 obegv = BEGV;
29502 ozv = ZV;
29503 BEGV = BEG;
29504 ZV = Z;
29506 /* Is this char mouse-active or does it have help-echo? */
29507 position = make_number (pos);
29509 USE_SAFE_ALLOCA;
29511 if (BUFFERP (object))
29513 /* Put all the overlays we want in a vector in overlay_vec. */
29514 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29515 /* Sort overlays into increasing priority order. */
29516 noverlays = sort_overlays (overlay_vec, noverlays, w);
29518 else
29519 noverlays = 0;
29521 if (NILP (Vmouse_highlight))
29523 clear_mouse_face (hlinfo);
29524 goto check_help_echo;
29527 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29529 if (same_region)
29530 cursor = No_Cursor;
29532 /* Check mouse-face highlighting. */
29533 if (! same_region
29534 /* If there exists an overlay with mouse-face overlapping
29535 the one we are currently highlighting, we have to
29536 check if we enter the overlapping overlay, and then
29537 highlight only that. */
29538 || (OVERLAYP (hlinfo->mouse_face_overlay)
29539 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29541 /* Find the highest priority overlay with a mouse-face. */
29542 Lisp_Object overlay = Qnil;
29543 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29545 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29546 if (!NILP (mouse_face))
29547 overlay = overlay_vec[i];
29550 /* If we're highlighting the same overlay as before, there's
29551 no need to do that again. */
29552 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29553 goto check_help_echo;
29554 hlinfo->mouse_face_overlay = overlay;
29556 /* Clear the display of the old active region, if any. */
29557 if (clear_mouse_face (hlinfo))
29558 cursor = No_Cursor;
29560 /* If no overlay applies, get a text property. */
29561 if (NILP (overlay))
29562 mouse_face = Fget_text_property (position, Qmouse_face, object);
29564 /* Next, compute the bounds of the mouse highlighting and
29565 display it. */
29566 if (!NILP (mouse_face) && STRINGP (object))
29568 /* The mouse-highlighting comes from a display string
29569 with a mouse-face. */
29570 Lisp_Object s, e;
29571 ptrdiff_t ignore;
29573 s = Fprevious_single_property_change
29574 (make_number (pos + 1), Qmouse_face, object, Qnil);
29575 e = Fnext_single_property_change
29576 (position, Qmouse_face, object, Qnil);
29577 if (NILP (s))
29578 s = make_number (0);
29579 if (NILP (e))
29580 e = make_number (SCHARS (object));
29581 mouse_face_from_string_pos (w, hlinfo, object,
29582 XINT (s), XINT (e));
29583 hlinfo->mouse_face_past_end = 0;
29584 hlinfo->mouse_face_window = window;
29585 hlinfo->mouse_face_face_id
29586 = face_at_string_position (w, object, pos, 0, &ignore,
29587 glyph->face_id, 1);
29588 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29589 cursor = No_Cursor;
29591 else
29593 /* The mouse-highlighting, if any, comes from an overlay
29594 or text property in the buffer. */
29595 Lisp_Object buffer IF_LINT (= Qnil);
29596 Lisp_Object disp_string IF_LINT (= Qnil);
29598 if (STRINGP (object))
29600 /* If we are on a display string with no mouse-face,
29601 check if the text under it has one. */
29602 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29603 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29604 pos = string_buffer_position (object, start);
29605 if (pos > 0)
29607 mouse_face = get_char_property_and_overlay
29608 (make_number (pos), Qmouse_face, w->contents, &overlay);
29609 buffer = w->contents;
29610 disp_string = object;
29613 else
29615 buffer = object;
29616 disp_string = Qnil;
29619 if (!NILP (mouse_face))
29621 Lisp_Object before, after;
29622 Lisp_Object before_string, after_string;
29623 /* To correctly find the limits of mouse highlight
29624 in a bidi-reordered buffer, we must not use the
29625 optimization of limiting the search in
29626 previous-single-property-change and
29627 next-single-property-change, because
29628 rows_from_pos_range needs the real start and end
29629 positions to DTRT in this case. That's because
29630 the first row visible in a window does not
29631 necessarily display the character whose position
29632 is the smallest. */
29633 Lisp_Object lim1
29634 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29635 ? Fmarker_position (w->start)
29636 : Qnil;
29637 Lisp_Object lim2
29638 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29639 ? make_number (BUF_Z (XBUFFER (buffer))
29640 - w->window_end_pos)
29641 : Qnil;
29643 if (NILP (overlay))
29645 /* Handle the text property case. */
29646 before = Fprevious_single_property_change
29647 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29648 after = Fnext_single_property_change
29649 (make_number (pos), Qmouse_face, buffer, lim2);
29650 before_string = after_string = Qnil;
29652 else
29654 /* Handle the overlay case. */
29655 before = Foverlay_start (overlay);
29656 after = Foverlay_end (overlay);
29657 before_string = Foverlay_get (overlay, Qbefore_string);
29658 after_string = Foverlay_get (overlay, Qafter_string);
29660 if (!STRINGP (before_string)) before_string = Qnil;
29661 if (!STRINGP (after_string)) after_string = Qnil;
29664 mouse_face_from_buffer_pos (window, hlinfo, pos,
29665 NILP (before)
29667 : XFASTINT (before),
29668 NILP (after)
29669 ? BUF_Z (XBUFFER (buffer))
29670 : XFASTINT (after),
29671 before_string, after_string,
29672 disp_string);
29673 cursor = No_Cursor;
29678 check_help_echo:
29680 /* Look for a `help-echo' property. */
29681 if (NILP (help_echo_string)) {
29682 Lisp_Object help, overlay;
29684 /* Check overlays first. */
29685 help = overlay = Qnil;
29686 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29688 overlay = overlay_vec[i];
29689 help = Foverlay_get (overlay, Qhelp_echo);
29692 if (!NILP (help))
29694 help_echo_string = help;
29695 help_echo_window = window;
29696 help_echo_object = overlay;
29697 help_echo_pos = pos;
29699 else
29701 Lisp_Object obj = glyph->object;
29702 ptrdiff_t charpos = glyph->charpos;
29704 /* Try text properties. */
29705 if (STRINGP (obj)
29706 && charpos >= 0
29707 && charpos < SCHARS (obj))
29709 help = Fget_text_property (make_number (charpos),
29710 Qhelp_echo, obj);
29711 if (NILP (help))
29713 /* If the string itself doesn't specify a help-echo,
29714 see if the buffer text ``under'' it does. */
29715 struct glyph_row *r
29716 = MATRIX_ROW (w->current_matrix, vpos);
29717 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29718 ptrdiff_t p = string_buffer_position (obj, start);
29719 if (p > 0)
29721 help = Fget_char_property (make_number (p),
29722 Qhelp_echo, w->contents);
29723 if (!NILP (help))
29725 charpos = p;
29726 obj = w->contents;
29731 else if (BUFFERP (obj)
29732 && charpos >= BEGV
29733 && charpos < ZV)
29734 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29735 obj);
29737 if (!NILP (help))
29739 help_echo_string = help;
29740 help_echo_window = window;
29741 help_echo_object = obj;
29742 help_echo_pos = charpos;
29747 #ifdef HAVE_WINDOW_SYSTEM
29748 /* Look for a `pointer' property. */
29749 if (FRAME_WINDOW_P (f) && NILP (pointer))
29751 /* Check overlays first. */
29752 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29753 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29755 if (NILP (pointer))
29757 Lisp_Object obj = glyph->object;
29758 ptrdiff_t charpos = glyph->charpos;
29760 /* Try text properties. */
29761 if (STRINGP (obj)
29762 && charpos >= 0
29763 && charpos < SCHARS (obj))
29765 pointer = Fget_text_property (make_number (charpos),
29766 Qpointer, obj);
29767 if (NILP (pointer))
29769 /* If the string itself doesn't specify a pointer,
29770 see if the buffer text ``under'' it does. */
29771 struct glyph_row *r
29772 = MATRIX_ROW (w->current_matrix, vpos);
29773 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29774 ptrdiff_t p = string_buffer_position (obj, start);
29775 if (p > 0)
29776 pointer = Fget_char_property (make_number (p),
29777 Qpointer, w->contents);
29780 else if (BUFFERP (obj)
29781 && charpos >= BEGV
29782 && charpos < ZV)
29783 pointer = Fget_text_property (make_number (charpos),
29784 Qpointer, obj);
29787 #endif /* HAVE_WINDOW_SYSTEM */
29789 BEGV = obegv;
29790 ZV = ozv;
29791 current_buffer = obuf;
29792 SAFE_FREE ();
29795 set_cursor:
29797 #ifdef HAVE_WINDOW_SYSTEM
29798 if (FRAME_WINDOW_P (f))
29799 define_frame_cursor1 (f, cursor, pointer);
29800 #else
29801 /* This is here to prevent a compiler error, about "label at end of
29802 compound statement". */
29803 return;
29804 #endif
29808 /* EXPORT for RIF:
29809 Clear any mouse-face on window W. This function is part of the
29810 redisplay interface, and is called from try_window_id and similar
29811 functions to ensure the mouse-highlight is off. */
29813 void
29814 x_clear_window_mouse_face (struct window *w)
29816 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29817 Lisp_Object window;
29819 block_input ();
29820 XSETWINDOW (window, w);
29821 if (EQ (window, hlinfo->mouse_face_window))
29822 clear_mouse_face (hlinfo);
29823 unblock_input ();
29827 /* EXPORT:
29828 Just discard the mouse face information for frame F, if any.
29829 This is used when the size of F is changed. */
29831 void
29832 cancel_mouse_face (struct frame *f)
29834 Lisp_Object window;
29835 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29837 window = hlinfo->mouse_face_window;
29838 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29839 reset_mouse_highlight (hlinfo);
29844 /***********************************************************************
29845 Exposure Events
29846 ***********************************************************************/
29848 #ifdef HAVE_WINDOW_SYSTEM
29850 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29851 which intersects rectangle R. R is in window-relative coordinates. */
29853 static void
29854 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29855 enum glyph_row_area area)
29857 struct glyph *first = row->glyphs[area];
29858 struct glyph *end = row->glyphs[area] + row->used[area];
29859 struct glyph *last;
29860 int first_x, start_x, x;
29862 if (area == TEXT_AREA && row->fill_line_p)
29863 /* If row extends face to end of line write the whole line. */
29864 draw_glyphs (w, 0, row, area,
29865 0, row->used[area],
29866 DRAW_NORMAL_TEXT, 0);
29867 else
29869 /* Set START_X to the window-relative start position for drawing glyphs of
29870 AREA. The first glyph of the text area can be partially visible.
29871 The first glyphs of other areas cannot. */
29872 start_x = window_box_left_offset (w, area);
29873 x = start_x;
29874 if (area == TEXT_AREA)
29875 x += row->x;
29877 /* Find the first glyph that must be redrawn. */
29878 while (first < end
29879 && x + first->pixel_width < r->x)
29881 x += first->pixel_width;
29882 ++first;
29885 /* Find the last one. */
29886 last = first;
29887 first_x = x;
29888 while (last < end
29889 && x < r->x + r->width)
29891 x += last->pixel_width;
29892 ++last;
29895 /* Repaint. */
29896 if (last > first)
29897 draw_glyphs (w, first_x - start_x, row, area,
29898 first - row->glyphs[area], last - row->glyphs[area],
29899 DRAW_NORMAL_TEXT, 0);
29904 /* Redraw the parts of the glyph row ROW on window W intersecting
29905 rectangle R. R is in window-relative coordinates. Value is
29906 non-zero if mouse-face was overwritten. */
29908 static int
29909 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29911 eassert (row->enabled_p);
29913 if (row->mode_line_p || w->pseudo_window_p)
29914 draw_glyphs (w, 0, row, TEXT_AREA,
29915 0, row->used[TEXT_AREA],
29916 DRAW_NORMAL_TEXT, 0);
29917 else
29919 if (row->used[LEFT_MARGIN_AREA])
29920 expose_area (w, row, r, LEFT_MARGIN_AREA);
29921 if (row->used[TEXT_AREA])
29922 expose_area (w, row, r, TEXT_AREA);
29923 if (row->used[RIGHT_MARGIN_AREA])
29924 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29925 draw_row_fringe_bitmaps (w, row);
29928 return row->mouse_face_p;
29932 /* Redraw those parts of glyphs rows during expose event handling that
29933 overlap other rows. Redrawing of an exposed line writes over parts
29934 of lines overlapping that exposed line; this function fixes that.
29936 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29937 row in W's current matrix that is exposed and overlaps other rows.
29938 LAST_OVERLAPPING_ROW is the last such row. */
29940 static void
29941 expose_overlaps (struct window *w,
29942 struct glyph_row *first_overlapping_row,
29943 struct glyph_row *last_overlapping_row,
29944 XRectangle *r)
29946 struct glyph_row *row;
29948 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29949 if (row->overlapping_p)
29951 eassert (row->enabled_p && !row->mode_line_p);
29953 row->clip = r;
29954 if (row->used[LEFT_MARGIN_AREA])
29955 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29957 if (row->used[TEXT_AREA])
29958 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29960 if (row->used[RIGHT_MARGIN_AREA])
29961 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29962 row->clip = NULL;
29967 /* Return non-zero if W's cursor intersects rectangle R. */
29969 static int
29970 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29972 XRectangle cr, result;
29973 struct glyph *cursor_glyph;
29974 struct glyph_row *row;
29976 if (w->phys_cursor.vpos >= 0
29977 && w->phys_cursor.vpos < w->current_matrix->nrows
29978 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29979 row->enabled_p)
29980 && row->cursor_in_fringe_p)
29982 /* Cursor is in the fringe. */
29983 cr.x = window_box_right_offset (w,
29984 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29985 ? RIGHT_MARGIN_AREA
29986 : TEXT_AREA));
29987 cr.y = row->y;
29988 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29989 cr.height = row->height;
29990 return x_intersect_rectangles (&cr, r, &result);
29993 cursor_glyph = get_phys_cursor_glyph (w);
29994 if (cursor_glyph)
29996 /* r is relative to W's box, but w->phys_cursor.x is relative
29997 to left edge of W's TEXT area. Adjust it. */
29998 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29999 cr.y = w->phys_cursor.y;
30000 cr.width = cursor_glyph->pixel_width;
30001 cr.height = w->phys_cursor_height;
30002 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30003 I assume the effect is the same -- and this is portable. */
30004 return x_intersect_rectangles (&cr, r, &result);
30006 /* If we don't understand the format, pretend we're not in the hot-spot. */
30007 return 0;
30011 /* EXPORT:
30012 Draw a vertical window border to the right of window W if W doesn't
30013 have vertical scroll bars. */
30015 void
30016 x_draw_vertical_border (struct window *w)
30018 struct frame *f = XFRAME (WINDOW_FRAME (w));
30020 /* We could do better, if we knew what type of scroll-bar the adjacent
30021 windows (on either side) have... But we don't :-(
30022 However, I think this works ok. ++KFS 2003-04-25 */
30024 /* Redraw borders between horizontally adjacent windows. Don't
30025 do it for frames with vertical scroll bars because either the
30026 right scroll bar of a window, or the left scroll bar of its
30027 neighbor will suffice as a border. */
30028 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30029 return;
30031 /* Note: It is necessary to redraw both the left and the right
30032 borders, for when only this single window W is being
30033 redisplayed. */
30034 if (!WINDOW_RIGHTMOST_P (w)
30035 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30037 int x0, x1, y0, y1;
30039 window_box_edges (w, &x0, &y0, &x1, &y1);
30040 y1 -= 1;
30042 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30043 x1 -= 1;
30045 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30048 if (!WINDOW_LEFTMOST_P (w)
30049 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30051 int x0, x1, y0, y1;
30053 window_box_edges (w, &x0, &y0, &x1, &y1);
30054 y1 -= 1;
30056 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30057 x0 -= 1;
30059 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30064 /* Draw window dividers for window W. */
30066 void
30067 x_draw_right_divider (struct window *w)
30069 struct frame *f = WINDOW_XFRAME (w);
30071 if (w->mini || w->pseudo_window_p)
30072 return;
30073 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30075 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30076 int x1 = WINDOW_RIGHT_EDGE_X (w);
30077 int y0 = WINDOW_TOP_EDGE_Y (w);
30078 /* The bottom divider prevails. */
30079 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30081 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30085 static void
30086 x_draw_bottom_divider (struct window *w)
30088 struct frame *f = XFRAME (WINDOW_FRAME (w));
30090 if (w->mini || w->pseudo_window_p)
30091 return;
30092 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30094 int x0 = WINDOW_LEFT_EDGE_X (w);
30095 int x1 = WINDOW_RIGHT_EDGE_X (w);
30096 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30097 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30099 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30103 /* Redraw the part of window W intersection rectangle FR. Pixel
30104 coordinates in FR are frame-relative. Call this function with
30105 input blocked. Value is non-zero if the exposure overwrites
30106 mouse-face. */
30108 static int
30109 expose_window (struct window *w, XRectangle *fr)
30111 struct frame *f = XFRAME (w->frame);
30112 XRectangle wr, r;
30113 int mouse_face_overwritten_p = 0;
30115 /* If window is not yet fully initialized, do nothing. This can
30116 happen when toolkit scroll bars are used and a window is split.
30117 Reconfiguring the scroll bar will generate an expose for a newly
30118 created window. */
30119 if (w->current_matrix == NULL)
30120 return 0;
30122 /* When we're currently updating the window, display and current
30123 matrix usually don't agree. Arrange for a thorough display
30124 later. */
30125 if (w->must_be_updated_p)
30127 SET_FRAME_GARBAGED (f);
30128 return 0;
30131 /* Frame-relative pixel rectangle of W. */
30132 wr.x = WINDOW_LEFT_EDGE_X (w);
30133 wr.y = WINDOW_TOP_EDGE_Y (w);
30134 wr.width = WINDOW_PIXEL_WIDTH (w);
30135 wr.height = WINDOW_PIXEL_HEIGHT (w);
30137 if (x_intersect_rectangles (fr, &wr, &r))
30139 int yb = window_text_bottom_y (w);
30140 struct glyph_row *row;
30141 int cursor_cleared_p, phys_cursor_on_p;
30142 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30144 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30145 r.x, r.y, r.width, r.height));
30147 /* Convert to window coordinates. */
30148 r.x -= WINDOW_LEFT_EDGE_X (w);
30149 r.y -= WINDOW_TOP_EDGE_Y (w);
30151 /* Turn off the cursor. */
30152 if (!w->pseudo_window_p
30153 && phys_cursor_in_rect_p (w, &r))
30155 x_clear_cursor (w);
30156 cursor_cleared_p = 1;
30158 else
30159 cursor_cleared_p = 0;
30161 /* If the row containing the cursor extends face to end of line,
30162 then expose_area might overwrite the cursor outside the
30163 rectangle and thus notice_overwritten_cursor might clear
30164 w->phys_cursor_on_p. We remember the original value and
30165 check later if it is changed. */
30166 phys_cursor_on_p = w->phys_cursor_on_p;
30168 /* Update lines intersecting rectangle R. */
30169 first_overlapping_row = last_overlapping_row = NULL;
30170 for (row = w->current_matrix->rows;
30171 row->enabled_p;
30172 ++row)
30174 int y0 = row->y;
30175 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30177 if ((y0 >= r.y && y0 < r.y + r.height)
30178 || (y1 > r.y && y1 < r.y + r.height)
30179 || (r.y >= y0 && r.y < y1)
30180 || (r.y + r.height > y0 && r.y + r.height < y1))
30182 /* A header line may be overlapping, but there is no need
30183 to fix overlapping areas for them. KFS 2005-02-12 */
30184 if (row->overlapping_p && !row->mode_line_p)
30186 if (first_overlapping_row == NULL)
30187 first_overlapping_row = row;
30188 last_overlapping_row = row;
30191 row->clip = fr;
30192 if (expose_line (w, row, &r))
30193 mouse_face_overwritten_p = 1;
30194 row->clip = NULL;
30196 else if (row->overlapping_p)
30198 /* We must redraw a row overlapping the exposed area. */
30199 if (y0 < r.y
30200 ? y0 + row->phys_height > r.y
30201 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30203 if (first_overlapping_row == NULL)
30204 first_overlapping_row = row;
30205 last_overlapping_row = row;
30209 if (y1 >= yb)
30210 break;
30213 /* Display the mode line if there is one. */
30214 if (WINDOW_WANTS_MODELINE_P (w)
30215 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30216 row->enabled_p)
30217 && row->y < r.y + r.height)
30219 if (expose_line (w, row, &r))
30220 mouse_face_overwritten_p = 1;
30223 if (!w->pseudo_window_p)
30225 /* Fix the display of overlapping rows. */
30226 if (first_overlapping_row)
30227 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30228 fr);
30230 /* Draw border between windows. */
30231 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30232 x_draw_right_divider (w);
30233 else
30234 x_draw_vertical_border (w);
30236 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30237 x_draw_bottom_divider (w);
30239 /* Turn the cursor on again. */
30240 if (cursor_cleared_p
30241 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30242 update_window_cursor (w, 1);
30246 return mouse_face_overwritten_p;
30251 /* Redraw (parts) of all windows in the window tree rooted at W that
30252 intersect R. R contains frame pixel coordinates. Value is
30253 non-zero if the exposure overwrites mouse-face. */
30255 static int
30256 expose_window_tree (struct window *w, XRectangle *r)
30258 struct frame *f = XFRAME (w->frame);
30259 int mouse_face_overwritten_p = 0;
30261 while (w && !FRAME_GARBAGED_P (f))
30263 if (WINDOWP (w->contents))
30264 mouse_face_overwritten_p
30265 |= expose_window_tree (XWINDOW (w->contents), r);
30266 else
30267 mouse_face_overwritten_p |= expose_window (w, r);
30269 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30272 return mouse_face_overwritten_p;
30276 /* EXPORT:
30277 Redisplay an exposed area of frame F. X and Y are the upper-left
30278 corner of the exposed rectangle. W and H are width and height of
30279 the exposed area. All are pixel values. W or H zero means redraw
30280 the entire frame. */
30282 void
30283 expose_frame (struct frame *f, int x, int y, int w, int h)
30285 XRectangle r;
30286 int mouse_face_overwritten_p = 0;
30288 TRACE ((stderr, "expose_frame "));
30290 /* No need to redraw if frame will be redrawn soon. */
30291 if (FRAME_GARBAGED_P (f))
30293 TRACE ((stderr, " garbaged\n"));
30294 return;
30297 /* If basic faces haven't been realized yet, there is no point in
30298 trying to redraw anything. This can happen when we get an expose
30299 event while Emacs is starting, e.g. by moving another window. */
30300 if (FRAME_FACE_CACHE (f) == NULL
30301 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30303 TRACE ((stderr, " no faces\n"));
30304 return;
30307 if (w == 0 || h == 0)
30309 r.x = r.y = 0;
30310 r.width = FRAME_TEXT_WIDTH (f);
30311 r.height = FRAME_TEXT_HEIGHT (f);
30313 else
30315 r.x = x;
30316 r.y = y;
30317 r.width = w;
30318 r.height = h;
30321 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30322 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30324 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30325 if (WINDOWP (f->tool_bar_window))
30326 mouse_face_overwritten_p
30327 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30328 #endif
30330 #ifdef HAVE_X_WINDOWS
30331 #ifndef MSDOS
30332 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30333 if (WINDOWP (f->menu_bar_window))
30334 mouse_face_overwritten_p
30335 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30336 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30337 #endif
30338 #endif
30340 /* Some window managers support a focus-follows-mouse style with
30341 delayed raising of frames. Imagine a partially obscured frame,
30342 and moving the mouse into partially obscured mouse-face on that
30343 frame. The visible part of the mouse-face will be highlighted,
30344 then the WM raises the obscured frame. With at least one WM, KDE
30345 2.1, Emacs is not getting any event for the raising of the frame
30346 (even tried with SubstructureRedirectMask), only Expose events.
30347 These expose events will draw text normally, i.e. not
30348 highlighted. Which means we must redo the highlight here.
30349 Subsume it under ``we love X''. --gerd 2001-08-15 */
30350 /* Included in Windows version because Windows most likely does not
30351 do the right thing if any third party tool offers
30352 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30353 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30355 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30356 if (f == hlinfo->mouse_face_mouse_frame)
30358 int mouse_x = hlinfo->mouse_face_mouse_x;
30359 int mouse_y = hlinfo->mouse_face_mouse_y;
30360 clear_mouse_face (hlinfo);
30361 note_mouse_highlight (f, mouse_x, mouse_y);
30367 /* EXPORT:
30368 Determine the intersection of two rectangles R1 and R2. Return
30369 the intersection in *RESULT. Value is non-zero if RESULT is not
30370 empty. */
30373 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30375 XRectangle *left, *right;
30376 XRectangle *upper, *lower;
30377 int intersection_p = 0;
30379 /* Rearrange so that R1 is the left-most rectangle. */
30380 if (r1->x < r2->x)
30381 left = r1, right = r2;
30382 else
30383 left = r2, right = r1;
30385 /* X0 of the intersection is right.x0, if this is inside R1,
30386 otherwise there is no intersection. */
30387 if (right->x <= left->x + left->width)
30389 result->x = right->x;
30391 /* The right end of the intersection is the minimum of
30392 the right ends of left and right. */
30393 result->width = (min (left->x + left->width, right->x + right->width)
30394 - result->x);
30396 /* Same game for Y. */
30397 if (r1->y < r2->y)
30398 upper = r1, lower = r2;
30399 else
30400 upper = r2, lower = r1;
30402 /* The upper end of the intersection is lower.y0, if this is inside
30403 of upper. Otherwise, there is no intersection. */
30404 if (lower->y <= upper->y + upper->height)
30406 result->y = lower->y;
30408 /* The lower end of the intersection is the minimum of the lower
30409 ends of upper and lower. */
30410 result->height = (min (lower->y + lower->height,
30411 upper->y + upper->height)
30412 - result->y);
30413 intersection_p = 1;
30417 return intersection_p;
30420 #endif /* HAVE_WINDOW_SYSTEM */
30423 /***********************************************************************
30424 Initialization
30425 ***********************************************************************/
30427 void
30428 syms_of_xdisp (void)
30430 Vwith_echo_area_save_vector = Qnil;
30431 staticpro (&Vwith_echo_area_save_vector);
30433 Vmessage_stack = Qnil;
30434 staticpro (&Vmessage_stack);
30436 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30437 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30439 message_dolog_marker1 = Fmake_marker ();
30440 staticpro (&message_dolog_marker1);
30441 message_dolog_marker2 = Fmake_marker ();
30442 staticpro (&message_dolog_marker2);
30443 message_dolog_marker3 = Fmake_marker ();
30444 staticpro (&message_dolog_marker3);
30446 #ifdef GLYPH_DEBUG
30447 defsubr (&Sdump_frame_glyph_matrix);
30448 defsubr (&Sdump_glyph_matrix);
30449 defsubr (&Sdump_glyph_row);
30450 defsubr (&Sdump_tool_bar_row);
30451 defsubr (&Strace_redisplay);
30452 defsubr (&Strace_to_stderr);
30453 #endif
30454 #ifdef HAVE_WINDOW_SYSTEM
30455 defsubr (&Stool_bar_height);
30456 defsubr (&Slookup_image_map);
30457 #endif
30458 defsubr (&Sline_pixel_height);
30459 defsubr (&Sformat_mode_line);
30460 defsubr (&Sinvisible_p);
30461 defsubr (&Scurrent_bidi_paragraph_direction);
30462 defsubr (&Swindow_text_pixel_size);
30463 defsubr (&Smove_point_visually);
30465 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30466 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30467 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30468 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30469 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30470 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30471 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30472 DEFSYM (Qeval, "eval");
30473 DEFSYM (QCdata, ":data");
30474 DEFSYM (Qdisplay, "display");
30475 DEFSYM (Qspace_width, "space-width");
30476 DEFSYM (Qraise, "raise");
30477 DEFSYM (Qslice, "slice");
30478 DEFSYM (Qspace, "space");
30479 DEFSYM (Qmargin, "margin");
30480 DEFSYM (Qpointer, "pointer");
30481 DEFSYM (Qleft_margin, "left-margin");
30482 DEFSYM (Qright_margin, "right-margin");
30483 DEFSYM (Qcenter, "center");
30484 DEFSYM (Qline_height, "line-height");
30485 DEFSYM (QCalign_to, ":align-to");
30486 DEFSYM (QCrelative_width, ":relative-width");
30487 DEFSYM (QCrelative_height, ":relative-height");
30488 DEFSYM (QCeval, ":eval");
30489 DEFSYM (QCpropertize, ":propertize");
30490 DEFSYM (QCfile, ":file");
30491 DEFSYM (Qfontified, "fontified");
30492 DEFSYM (Qfontification_functions, "fontification-functions");
30493 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30494 DEFSYM (Qescape_glyph, "escape-glyph");
30495 DEFSYM (Qnobreak_space, "nobreak-space");
30496 DEFSYM (Qimage, "image");
30497 DEFSYM (Qtext, "text");
30498 DEFSYM (Qboth, "both");
30499 DEFSYM (Qboth_horiz, "both-horiz");
30500 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30501 DEFSYM (QCmap, ":map");
30502 DEFSYM (QCpointer, ":pointer");
30503 DEFSYM (Qrect, "rect");
30504 DEFSYM (Qcircle, "circle");
30505 DEFSYM (Qpoly, "poly");
30506 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30507 DEFSYM (Qgrow_only, "grow-only");
30508 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30509 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30510 DEFSYM (Qposition, "position");
30511 DEFSYM (Qbuffer_position, "buffer-position");
30512 DEFSYM (Qobject, "object");
30513 DEFSYM (Qbar, "bar");
30514 DEFSYM (Qhbar, "hbar");
30515 DEFSYM (Qbox, "box");
30516 DEFSYM (Qhollow, "hollow");
30517 DEFSYM (Qhand, "hand");
30518 DEFSYM (Qarrow, "arrow");
30519 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30521 list_of_error = list1 (list2 (intern_c_string ("error"),
30522 intern_c_string ("void-variable")));
30523 staticpro (&list_of_error);
30525 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30526 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30527 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30528 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30530 echo_buffer[0] = echo_buffer[1] = Qnil;
30531 staticpro (&echo_buffer[0]);
30532 staticpro (&echo_buffer[1]);
30534 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30535 staticpro (&echo_area_buffer[0]);
30536 staticpro (&echo_area_buffer[1]);
30538 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30539 staticpro (&Vmessages_buffer_name);
30541 mode_line_proptrans_alist = Qnil;
30542 staticpro (&mode_line_proptrans_alist);
30543 mode_line_string_list = Qnil;
30544 staticpro (&mode_line_string_list);
30545 mode_line_string_face = Qnil;
30546 staticpro (&mode_line_string_face);
30547 mode_line_string_face_prop = Qnil;
30548 staticpro (&mode_line_string_face_prop);
30549 Vmode_line_unwind_vector = Qnil;
30550 staticpro (&Vmode_line_unwind_vector);
30552 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30554 help_echo_string = Qnil;
30555 staticpro (&help_echo_string);
30556 help_echo_object = Qnil;
30557 staticpro (&help_echo_object);
30558 help_echo_window = Qnil;
30559 staticpro (&help_echo_window);
30560 previous_help_echo_string = Qnil;
30561 staticpro (&previous_help_echo_string);
30562 help_echo_pos = -1;
30564 DEFSYM (Qright_to_left, "right-to-left");
30565 DEFSYM (Qleft_to_right, "left-to-right");
30566 defsubr (&Sbidi_resolved_levels);
30568 #ifdef HAVE_WINDOW_SYSTEM
30569 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30570 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30571 For example, if a block cursor is over a tab, it will be drawn as
30572 wide as that tab on the display. */);
30573 x_stretch_cursor_p = 0;
30574 #endif
30576 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30577 doc: /* Non-nil means highlight trailing whitespace.
30578 The face used for trailing whitespace is `trailing-whitespace'. */);
30579 Vshow_trailing_whitespace = Qnil;
30581 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30582 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30583 If the value is t, Emacs highlights non-ASCII chars which have the
30584 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30585 or `escape-glyph' face respectively.
30587 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30588 U+2011 (non-breaking hyphen) are affected.
30590 Any other non-nil value means to display these characters as a escape
30591 glyph followed by an ordinary space or hyphen.
30593 A value of nil means no special handling of these characters. */);
30594 Vnobreak_char_display = Qt;
30596 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30597 doc: /* The pointer shape to show in void text areas.
30598 A value of nil means to show the text pointer. Other options are
30599 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30600 `hourglass'. */);
30601 Vvoid_text_area_pointer = Qarrow;
30603 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30604 doc: /* Non-nil means don't actually do any redisplay.
30605 This is used for internal purposes. */);
30606 Vinhibit_redisplay = Qnil;
30608 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30609 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30610 Vglobal_mode_string = Qnil;
30612 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30613 doc: /* Marker for where to display an arrow on top of the buffer text.
30614 This must be the beginning of a line in order to work.
30615 See also `overlay-arrow-string'. */);
30616 Voverlay_arrow_position = Qnil;
30618 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30619 doc: /* String to display as an arrow in non-window frames.
30620 See also `overlay-arrow-position'. */);
30621 Voverlay_arrow_string = build_pure_c_string ("=>");
30623 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30624 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30625 The symbols on this list are examined during redisplay to determine
30626 where to display overlay arrows. */);
30627 Voverlay_arrow_variable_list
30628 = list1 (intern_c_string ("overlay-arrow-position"));
30630 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30631 doc: /* The number of lines to try scrolling a window by when point moves out.
30632 If that fails to bring point back on frame, point is centered instead.
30633 If this is zero, point is always centered after it moves off frame.
30634 If you want scrolling to always be a line at a time, you should set
30635 `scroll-conservatively' to a large value rather than set this to 1. */);
30637 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30638 doc: /* Scroll up to this many lines, to bring point back on screen.
30639 If point moves off-screen, redisplay will scroll by up to
30640 `scroll-conservatively' lines in order to bring point just barely
30641 onto the screen again. If that cannot be done, then redisplay
30642 recenters point as usual.
30644 If the value is greater than 100, redisplay will never recenter point,
30645 but will always scroll just enough text to bring point into view, even
30646 if you move far away.
30648 A value of zero means always recenter point if it moves off screen. */);
30649 scroll_conservatively = 0;
30651 DEFVAR_INT ("scroll-margin", scroll_margin,
30652 doc: /* Number of lines of margin at the top and bottom of a window.
30653 Recenter the window whenever point gets within this many lines
30654 of the top or bottom of the window. */);
30655 scroll_margin = 0;
30657 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30658 doc: /* Pixels per inch value for non-window system displays.
30659 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30660 Vdisplay_pixels_per_inch = make_float (72.0);
30662 #ifdef GLYPH_DEBUG
30663 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30664 #endif
30666 DEFVAR_LISP ("truncate-partial-width-windows",
30667 Vtruncate_partial_width_windows,
30668 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30669 For an integer value, truncate lines in each window narrower than the
30670 full frame width, provided the window width is less than that integer;
30671 otherwise, respect the value of `truncate-lines'.
30673 For any other non-nil value, truncate lines in all windows that do
30674 not span the full frame width.
30676 A value of nil means to respect the value of `truncate-lines'.
30678 If `word-wrap' is enabled, you might want to reduce this. */);
30679 Vtruncate_partial_width_windows = make_number (50);
30681 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30682 doc: /* Maximum buffer size for which line number should be displayed.
30683 If the buffer is bigger than this, the line number does not appear
30684 in the mode line. A value of nil means no limit. */);
30685 Vline_number_display_limit = Qnil;
30687 DEFVAR_INT ("line-number-display-limit-width",
30688 line_number_display_limit_width,
30689 doc: /* Maximum line width (in characters) for line number display.
30690 If the average length of the lines near point is bigger than this, then the
30691 line number may be omitted from the mode line. */);
30692 line_number_display_limit_width = 200;
30694 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30695 doc: /* Non-nil means highlight region even in nonselected windows. */);
30696 highlight_nonselected_windows = 0;
30698 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30699 doc: /* Non-nil if more than one frame is visible on this display.
30700 Minibuffer-only frames don't count, but iconified frames do.
30701 This variable is not guaranteed to be accurate except while processing
30702 `frame-title-format' and `icon-title-format'. */);
30704 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30705 doc: /* Template for displaying the title bar of visible frames.
30706 \(Assuming the window manager supports this feature.)
30708 This variable has the same structure as `mode-line-format', except that
30709 the %c and %l constructs are ignored. It is used only on frames for
30710 which no explicit name has been set \(see `modify-frame-parameters'). */);
30712 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30713 doc: /* Template for displaying the title bar of an iconified frame.
30714 \(Assuming the window manager supports this feature.)
30715 This variable has the same structure as `mode-line-format' (which see),
30716 and is used only on frames for which no explicit name has been set
30717 \(see `modify-frame-parameters'). */);
30718 Vicon_title_format
30719 = Vframe_title_format
30720 = listn (CONSTYPE_PURE, 3,
30721 intern_c_string ("multiple-frames"),
30722 build_pure_c_string ("%b"),
30723 listn (CONSTYPE_PURE, 4,
30724 empty_unibyte_string,
30725 intern_c_string ("invocation-name"),
30726 build_pure_c_string ("@"),
30727 intern_c_string ("system-name")));
30729 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30730 doc: /* Maximum number of lines to keep in the message log buffer.
30731 If nil, disable message logging. If t, log messages but don't truncate
30732 the buffer when it becomes large. */);
30733 Vmessage_log_max = make_number (1000);
30735 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30736 doc: /* Functions called before redisplay, if window sizes have changed.
30737 The value should be a list of functions that take one argument.
30738 Just before redisplay, for each frame, if any of its windows have changed
30739 size since the last redisplay, or have been split or deleted,
30740 all the functions in the list are called, with the frame as argument. */);
30741 Vwindow_size_change_functions = Qnil;
30743 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30744 doc: /* List of functions to call before redisplaying a window with scrolling.
30745 Each function is called with two arguments, the window and its new
30746 display-start position.
30747 These functions are called whenever the `window-start' marker is modified,
30748 either to point into another buffer (e.g. via `set-window-buffer') or another
30749 place in the same buffer.
30750 Note that the value of `window-end' is not valid when these functions are
30751 called.
30753 Warning: Do not use this feature to alter the way the window
30754 is scrolled. It is not designed for that, and such use probably won't
30755 work. */);
30756 Vwindow_scroll_functions = Qnil;
30758 DEFVAR_LISP ("window-text-change-functions",
30759 Vwindow_text_change_functions,
30760 doc: /* Functions to call in redisplay when text in the window might change. */);
30761 Vwindow_text_change_functions = Qnil;
30763 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30764 doc: /* Functions called when redisplay of a window reaches the end trigger.
30765 Each function is called with two arguments, the window and the end trigger value.
30766 See `set-window-redisplay-end-trigger'. */);
30767 Vredisplay_end_trigger_functions = Qnil;
30769 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30770 doc: /* Non-nil means autoselect window with mouse pointer.
30771 If nil, do not autoselect windows.
30772 A positive number means delay autoselection by that many seconds: a
30773 window is autoselected only after the mouse has remained in that
30774 window for the duration of the delay.
30775 A negative number has a similar effect, but causes windows to be
30776 autoselected only after the mouse has stopped moving. \(Because of
30777 the way Emacs compares mouse events, you will occasionally wait twice
30778 that time before the window gets selected.\)
30779 Any other value means to autoselect window instantaneously when the
30780 mouse pointer enters it.
30782 Autoselection selects the minibuffer only if it is active, and never
30783 unselects the minibuffer if it is active.
30785 When customizing this variable make sure that the actual value of
30786 `focus-follows-mouse' matches the behavior of your window manager. */);
30787 Vmouse_autoselect_window = Qnil;
30789 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30790 doc: /* Non-nil means automatically resize tool-bars.
30791 This dynamically changes the tool-bar's height to the minimum height
30792 that is needed to make all tool-bar items visible.
30793 If value is `grow-only', the tool-bar's height is only increased
30794 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30795 Vauto_resize_tool_bars = Qt;
30797 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30798 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30799 auto_raise_tool_bar_buttons_p = 1;
30801 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30802 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30803 make_cursor_line_fully_visible_p = 1;
30805 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30806 doc: /* Border below tool-bar in pixels.
30807 If an integer, use it as the height of the border.
30808 If it is one of `internal-border-width' or `border-width', use the
30809 value of the corresponding frame parameter.
30810 Otherwise, no border is added below the tool-bar. */);
30811 Vtool_bar_border = Qinternal_border_width;
30813 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30814 doc: /* Margin around tool-bar buttons in pixels.
30815 If an integer, use that for both horizontal and vertical margins.
30816 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30817 HORZ specifying the horizontal margin, and VERT specifying the
30818 vertical margin. */);
30819 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30821 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30822 doc: /* Relief thickness of tool-bar buttons. */);
30823 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30825 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30826 doc: /* Tool bar style to use.
30827 It can be one of
30828 image - show images only
30829 text - show text only
30830 both - show both, text below image
30831 both-horiz - show text to the right of the image
30832 text-image-horiz - show text to the left of the image
30833 any other - use system default or image if no system default.
30835 This variable only affects the GTK+ toolkit version of Emacs. */);
30836 Vtool_bar_style = Qnil;
30838 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30839 doc: /* Maximum number of characters a label can have to be shown.
30840 The tool bar style must also show labels for this to have any effect, see
30841 `tool-bar-style'. */);
30842 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30844 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30845 doc: /* List of functions to call to fontify regions of text.
30846 Each function is called with one argument POS. Functions must
30847 fontify a region starting at POS in the current buffer, and give
30848 fontified regions the property `fontified'. */);
30849 Vfontification_functions = Qnil;
30850 Fmake_variable_buffer_local (Qfontification_functions);
30852 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30853 unibyte_display_via_language_environment,
30854 doc: /* Non-nil means display unibyte text according to language environment.
30855 Specifically, this means that raw bytes in the range 160-255 decimal
30856 are displayed by converting them to the equivalent multibyte characters
30857 according to the current language environment. As a result, they are
30858 displayed according to the current fontset.
30860 Note that this variable affects only how these bytes are displayed,
30861 but does not change the fact they are interpreted as raw bytes. */);
30862 unibyte_display_via_language_environment = 0;
30864 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30865 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30866 If a float, it specifies a fraction of the mini-window frame's height.
30867 If an integer, it specifies a number of lines. */);
30868 Vmax_mini_window_height = make_float (0.25);
30870 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30871 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30872 A value of nil means don't automatically resize mini-windows.
30873 A value of t means resize them to fit the text displayed in them.
30874 A value of `grow-only', the default, means let mini-windows grow only;
30875 they return to their normal size when the minibuffer is closed, or the
30876 echo area becomes empty. */);
30877 Vresize_mini_windows = Qgrow_only;
30879 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30880 doc: /* Alist specifying how to blink the cursor off.
30881 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30882 `cursor-type' frame-parameter or variable equals ON-STATE,
30883 comparing using `equal', Emacs uses OFF-STATE to specify
30884 how to blink it off. ON-STATE and OFF-STATE are values for
30885 the `cursor-type' frame parameter.
30887 If a frame's ON-STATE has no entry in this list,
30888 the frame's other specifications determine how to blink the cursor off. */);
30889 Vblink_cursor_alist = Qnil;
30891 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30892 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30893 If non-nil, windows are automatically scrolled horizontally to make
30894 point visible. */);
30895 automatic_hscrolling_p = 1;
30896 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30898 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30899 doc: /* How many columns away from the window edge point is allowed to get
30900 before automatic hscrolling will horizontally scroll the window. */);
30901 hscroll_margin = 5;
30903 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30904 doc: /* How many columns to scroll the window when point gets too close to the edge.
30905 When point is less than `hscroll-margin' columns from the window
30906 edge, automatic hscrolling will scroll the window by the amount of columns
30907 determined by this variable. If its value is a positive integer, scroll that
30908 many columns. If it's a positive floating-point number, it specifies the
30909 fraction of the window's width to scroll. If it's nil or zero, point will be
30910 centered horizontally after the scroll. Any other value, including negative
30911 numbers, are treated as if the value were zero.
30913 Automatic hscrolling always moves point outside the scroll margin, so if
30914 point was more than scroll step columns inside the margin, the window will
30915 scroll more than the value given by the scroll step.
30917 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30918 and `scroll-right' overrides this variable's effect. */);
30919 Vhscroll_step = make_number (0);
30921 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30922 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30923 Bind this around calls to `message' to let it take effect. */);
30924 message_truncate_lines = 0;
30926 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30927 doc: /* Normal hook run to update the menu bar definitions.
30928 Redisplay runs this hook before it redisplays the menu bar.
30929 This is used to update menus such as Buffers, whose contents depend on
30930 various data. */);
30931 Vmenu_bar_update_hook = Qnil;
30933 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30934 doc: /* Frame for which we are updating a menu.
30935 The enable predicate for a menu binding should check this variable. */);
30936 Vmenu_updating_frame = Qnil;
30938 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30939 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30940 inhibit_menubar_update = 0;
30942 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30943 doc: /* Prefix prepended to all continuation lines at display time.
30944 The value may be a string, an image, or a stretch-glyph; it is
30945 interpreted in the same way as the value of a `display' text property.
30947 This variable is overridden by any `wrap-prefix' text or overlay
30948 property.
30950 To add a prefix to non-continuation lines, use `line-prefix'. */);
30951 Vwrap_prefix = Qnil;
30952 DEFSYM (Qwrap_prefix, "wrap-prefix");
30953 Fmake_variable_buffer_local (Qwrap_prefix);
30955 DEFVAR_LISP ("line-prefix", Vline_prefix,
30956 doc: /* Prefix prepended to all non-continuation lines at display time.
30957 The value may be a string, an image, or a stretch-glyph; it is
30958 interpreted in the same way as the value of a `display' text property.
30960 This variable is overridden by any `line-prefix' text or overlay
30961 property.
30963 To add a prefix to continuation lines, use `wrap-prefix'. */);
30964 Vline_prefix = Qnil;
30965 DEFSYM (Qline_prefix, "line-prefix");
30966 Fmake_variable_buffer_local (Qline_prefix);
30968 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30969 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30970 inhibit_eval_during_redisplay = 0;
30972 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30973 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30974 inhibit_free_realized_faces = 0;
30976 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30977 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30978 Intended for use during debugging and for testing bidi display;
30979 see biditest.el in the test suite. */);
30980 inhibit_bidi_mirroring = 0;
30982 #ifdef GLYPH_DEBUG
30983 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30984 doc: /* Inhibit try_window_id display optimization. */);
30985 inhibit_try_window_id = 0;
30987 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30988 doc: /* Inhibit try_window_reusing display optimization. */);
30989 inhibit_try_window_reusing = 0;
30991 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30992 doc: /* Inhibit try_cursor_movement display optimization. */);
30993 inhibit_try_cursor_movement = 0;
30994 #endif /* GLYPH_DEBUG */
30996 DEFVAR_INT ("overline-margin", overline_margin,
30997 doc: /* Space between overline and text, in pixels.
30998 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30999 margin to the character height. */);
31000 overline_margin = 2;
31002 DEFVAR_INT ("underline-minimum-offset",
31003 underline_minimum_offset,
31004 doc: /* Minimum distance between baseline and underline.
31005 This can improve legibility of underlined text at small font sizes,
31006 particularly when using variable `x-use-underline-position-properties'
31007 with fonts that specify an UNDERLINE_POSITION relatively close to the
31008 baseline. The default value is 1. */);
31009 underline_minimum_offset = 1;
31011 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31012 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31013 This feature only works when on a window system that can change
31014 cursor shapes. */);
31015 display_hourglass_p = 1;
31017 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31018 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31019 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31021 #ifdef HAVE_WINDOW_SYSTEM
31022 hourglass_atimer = NULL;
31023 hourglass_shown_p = 0;
31024 #endif /* HAVE_WINDOW_SYSTEM */
31026 DEFSYM (Qglyphless_char, "glyphless-char");
31027 DEFSYM (Qhex_code, "hex-code");
31028 DEFSYM (Qempty_box, "empty-box");
31029 DEFSYM (Qthin_space, "thin-space");
31030 DEFSYM (Qzero_width, "zero-width");
31032 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31033 doc: /* Function run just before redisplay.
31034 It is called with one argument, which is the set of windows that are to
31035 be redisplayed. This set can be nil (meaning, only the selected window),
31036 or t (meaning all windows). */);
31037 Vpre_redisplay_function = intern ("ignore");
31039 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31040 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31042 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31043 doc: /* Char-table defining glyphless characters.
31044 Each element, if non-nil, should be one of the following:
31045 an ASCII acronym string: display this string in a box
31046 `hex-code': display the hexadecimal code of a character in a box
31047 `empty-box': display as an empty box
31048 `thin-space': display as 1-pixel width space
31049 `zero-width': don't display
31050 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31051 display method for graphical terminals and text terminals respectively.
31052 GRAPHICAL and TEXT should each have one of the values listed above.
31054 The char-table has one extra slot to control the display of a character for
31055 which no font is found. This slot only takes effect on graphical terminals.
31056 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31057 `thin-space'. The default is `empty-box'.
31059 If a character has a non-nil entry in an active display table, the
31060 display table takes effect; in this case, Emacs does not consult
31061 `glyphless-char-display' at all. */);
31062 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31063 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31064 Qempty_box);
31066 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31067 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31068 Vdebug_on_message = Qnil;
31070 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31071 doc: /* */);
31072 Vredisplay__all_windows_cause
31073 = Fmake_vector (make_number (100), make_number (0));
31075 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31076 doc: /* */);
31077 Vredisplay__mode_lines_cause
31078 = Fmake_vector (make_number (100), make_number (0));
31082 /* Initialize this module when Emacs starts. */
31084 void
31085 init_xdisp (void)
31087 CHARPOS (this_line_start_pos) = 0;
31089 if (!noninteractive)
31091 struct window *m = XWINDOW (minibuf_window);
31092 Lisp_Object frame = m->frame;
31093 struct frame *f = XFRAME (frame);
31094 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31095 struct window *r = XWINDOW (root);
31096 int i;
31098 echo_area_window = minibuf_window;
31100 r->top_line = FRAME_TOP_MARGIN (f);
31101 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31102 r->total_cols = FRAME_COLS (f);
31103 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31104 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31105 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31107 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31108 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31109 m->total_cols = FRAME_COLS (f);
31110 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31111 m->total_lines = 1;
31112 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31114 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31115 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31116 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31118 /* The default ellipsis glyphs `...'. */
31119 for (i = 0; i < 3; ++i)
31120 default_invis_vector[i] = make_number ('.');
31124 /* Allocate the buffer for frame titles.
31125 Also used for `format-mode-line'. */
31126 int size = 100;
31127 mode_line_noprop_buf = xmalloc (size);
31128 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31129 mode_line_noprop_ptr = mode_line_noprop_buf;
31130 mode_line_target = MODE_LINE_DISPLAY;
31133 help_echo_showing_p = 0;
31136 #ifdef HAVE_WINDOW_SYSTEM
31138 /* Platform-independent portion of hourglass implementation. */
31140 /* Timer function of hourglass_atimer. */
31142 static void
31143 show_hourglass (struct atimer *timer)
31145 /* The timer implementation will cancel this timer automatically
31146 after this function has run. Set hourglass_atimer to null
31147 so that we know the timer doesn't have to be canceled. */
31148 hourglass_atimer = NULL;
31150 if (!hourglass_shown_p)
31152 Lisp_Object tail, frame;
31154 block_input ();
31156 FOR_EACH_FRAME (tail, frame)
31158 struct frame *f = XFRAME (frame);
31160 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31161 && FRAME_RIF (f)->show_hourglass)
31162 FRAME_RIF (f)->show_hourglass (f);
31165 hourglass_shown_p = 1;
31166 unblock_input ();
31170 /* Cancel a currently active hourglass timer, and start a new one. */
31172 void
31173 start_hourglass (void)
31175 struct timespec delay;
31177 cancel_hourglass ();
31179 if (INTEGERP (Vhourglass_delay)
31180 && XINT (Vhourglass_delay) > 0)
31181 delay = make_timespec (min (XINT (Vhourglass_delay),
31182 TYPE_MAXIMUM (time_t)),
31184 else if (FLOATP (Vhourglass_delay)
31185 && XFLOAT_DATA (Vhourglass_delay) > 0)
31186 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31187 else
31188 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31190 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31191 show_hourglass, NULL);
31194 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31195 shown. */
31197 void
31198 cancel_hourglass (void)
31200 if (hourglass_atimer)
31202 cancel_atimer (hourglass_atimer);
31203 hourglass_atimer = NULL;
31206 if (hourglass_shown_p)
31208 Lisp_Object tail, frame;
31210 block_input ();
31212 FOR_EACH_FRAME (tail, frame)
31214 struct frame *f = XFRAME (frame);
31216 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31217 && FRAME_RIF (f)->hide_hourglass)
31218 FRAME_RIF (f)->hide_hourglass (f);
31219 #ifdef HAVE_NTGUI
31220 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31221 else if (!FRAME_W32_P (f))
31222 w32_arrow_cursor ();
31223 #endif
31226 hourglass_shown_p = 0;
31227 unblock_input ();
31231 #endif /* HAVE_WINDOW_SYSTEM */