Merge from trunk
[emacs.git] / src / xdisp.c
blob4df0912164433d0f5fc5b3c332b364966d8a2cc2
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
156 Frame matrices.
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
177 Bidirectional display.
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
220 Bidirectional display and character compositions
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
247 Moving an iterator in bidirectional text
248 without producing glyphs
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
311 #include "font.h"
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
317 #define INFINITY 10000000
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 static Lisp_Object Qwindow_text_change_functions;
322 static Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 static Lisp_Object QCeval, QCpropertize;
325 Lisp_Object QCfile, QCdata;
326 static Lisp_Object Qfontified;
327 static Lisp_Object Qgrow_only;
328 static Lisp_Object Qinhibit_eval_during_redisplay;
329 static Lisp_Object Qbuffer_position, Qposition, Qobject;
330 static Lisp_Object Qright_to_left, Qleft_to_right;
332 /* Cursor shapes */
333 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
335 /* Pointer shapes */
336 static Lisp_Object Qarrow, Qhand;
337 Lisp_Object Qtext;
339 /* Holds the list (error). */
340 static Lisp_Object list_of_error;
342 static Lisp_Object Qfontification_functions;
344 static Lisp_Object Qwrap_prefix;
345 static Lisp_Object Qline_prefix;
347 /* Non-nil means don't actually do any redisplay. */
349 Lisp_Object Qinhibit_redisplay;
351 /* Names of text properties relevant for redisplay. */
353 Lisp_Object Qdisplay;
355 Lisp_Object Qspace, QCalign_to;
356 static Lisp_Object QCrelative_width, QCrelative_height;
357 Lisp_Object Qleft_margin, Qright_margin;
358 static Lisp_Object Qspace_width, Qraise;
359 static Lisp_Object Qslice;
360 Lisp_Object Qcenter;
361 static Lisp_Object Qmargin, Qpointer;
362 static Lisp_Object Qline_height;
364 #ifdef HAVE_WINDOW_SYSTEM
366 /* Test if overflow newline into fringe. Called with iterator IT
367 at or past right window margin, and with IT->current_x set. */
369 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
370 (!NILP (Voverflow_newline_into_fringe) \
371 && FRAME_WINDOW_P ((IT)->f) \
372 && ((IT)->bidi_it.paragraph_dir == R2L \
373 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
374 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
375 && (IT)->current_x == (IT)->last_visible_x \
376 && (IT)->line_wrap != WORD_WRAP)
378 #else /* !HAVE_WINDOW_SYSTEM */
379 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
380 #endif /* HAVE_WINDOW_SYSTEM */
382 /* Test if the display element loaded in IT is a space or tab
383 character. This is used to determine word wrapping. */
385 #define IT_DISPLAYING_WHITESPACE(it) \
386 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
388 /* Name of the face used to highlight trailing whitespace. */
390 static Lisp_Object Qtrailing_whitespace;
392 /* Name and number of the face used to highlight escape glyphs. */
394 static Lisp_Object Qescape_glyph;
396 /* Name and number of the face used to highlight non-breaking spaces. */
398 static Lisp_Object Qnobreak_space;
400 /* The symbol `image' which is the car of the lists used to represent
401 images in Lisp. Also a tool bar style. */
403 Lisp_Object Qimage;
405 /* The image map types. */
406 Lisp_Object QCmap;
407 static Lisp_Object QCpointer;
408 static Lisp_Object Qrect, Qcircle, Qpoly;
410 /* Tool bar styles */
411 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
413 /* Non-zero means print newline to stdout before next mini-buffer
414 message. */
416 int noninteractive_need_newline;
418 /* Non-zero means print newline to message log before next message. */
420 static int message_log_need_newline;
422 /* Three markers that message_dolog uses.
423 It could allocate them itself, but that causes trouble
424 in handling memory-full errors. */
425 static Lisp_Object message_dolog_marker1;
426 static Lisp_Object message_dolog_marker2;
427 static Lisp_Object message_dolog_marker3;
429 /* The buffer position of the first character appearing entirely or
430 partially on the line of the selected window which contains the
431 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
432 redisplay optimization in redisplay_internal. */
434 static struct text_pos this_line_start_pos;
436 /* Number of characters past the end of the line above, including the
437 terminating newline. */
439 static struct text_pos this_line_end_pos;
441 /* The vertical positions and the height of this line. */
443 static int this_line_vpos;
444 static int this_line_y;
445 static int this_line_pixel_height;
447 /* X position at which this display line starts. Usually zero;
448 negative if first character is partially visible. */
450 static int this_line_start_x;
452 /* The smallest character position seen by move_it_* functions as they
453 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
454 hscrolled lines, see display_line. */
456 static struct text_pos this_line_min_pos;
458 /* Buffer that this_line_.* variables are referring to. */
460 static struct buffer *this_line_buffer;
463 /* Values of those variables at last redisplay are stored as
464 properties on `overlay-arrow-position' symbol. However, if
465 Voverlay_arrow_position is a marker, last-arrow-position is its
466 numerical position. */
468 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
470 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
471 properties on a symbol in overlay-arrow-variable-list. */
473 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
475 Lisp_Object Qmenu_bar_update_hook;
477 /* Nonzero if an overlay arrow has been displayed in this window. */
479 static int overlay_arrow_seen;
481 /* Number of windows showing the buffer of the selected window (or
482 another buffer with the same base buffer). keyboard.c refers to
483 this. */
485 int buffer_shared;
487 /* Vector containing glyphs for an ellipsis `...'. */
489 static Lisp_Object default_invis_vector[3];
491 /* This is the window where the echo area message was displayed. It
492 is always a mini-buffer window, but it may not be the same window
493 currently active as a mini-buffer. */
495 Lisp_Object echo_area_window;
497 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
498 pushes the current message and the value of
499 message_enable_multibyte on the stack, the function restore_message
500 pops the stack and displays MESSAGE again. */
502 static Lisp_Object Vmessage_stack;
504 /* Nonzero means multibyte characters were enabled when the echo area
505 message was specified. */
507 static int message_enable_multibyte;
509 /* Nonzero if we should redraw the mode lines on the next redisplay. */
511 int update_mode_lines;
513 /* Nonzero if window sizes or contents have changed since last
514 redisplay that finished. */
516 int windows_or_buffers_changed;
518 /* Nonzero means a frame's cursor type has been changed. */
520 int cursor_type_changed;
522 /* Nonzero after display_mode_line if %l was used and it displayed a
523 line number. */
525 static int line_number_displayed;
527 /* The name of the *Messages* buffer, a string. */
529 static Lisp_Object Vmessages_buffer_name;
531 /* Current, index 0, and last displayed echo area message. Either
532 buffers from echo_buffers, or nil to indicate no message. */
534 Lisp_Object echo_area_buffer[2];
536 /* The buffers referenced from echo_area_buffer. */
538 static Lisp_Object echo_buffer[2];
540 /* A vector saved used in with_area_buffer to reduce consing. */
542 static Lisp_Object Vwith_echo_area_save_vector;
544 /* Non-zero means display_echo_area should display the last echo area
545 message again. Set by redisplay_preserve_echo_area. */
547 static int display_last_displayed_message_p;
549 /* Nonzero if echo area is being used by print; zero if being used by
550 message. */
552 static int message_buf_print;
554 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
556 static Lisp_Object Qinhibit_menubar_update;
557 static Lisp_Object Qmessage_truncate_lines;
559 /* Set to 1 in clear_message to make redisplay_internal aware
560 of an emptied echo area. */
562 static int message_cleared_p;
564 /* A scratch glyph row with contents used for generating truncation
565 glyphs. Also used in direct_output_for_insert. */
567 #define MAX_SCRATCH_GLYPHS 100
568 static struct glyph_row scratch_glyph_row;
569 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
571 /* Ascent and height of the last line processed by move_it_to. */
573 static int last_max_ascent, last_height;
575 /* Non-zero if there's a help-echo in the echo area. */
577 int help_echo_showing_p;
579 /* If >= 0, computed, exact values of mode-line and header-line height
580 to use in the macros CURRENT_MODE_LINE_HEIGHT and
581 CURRENT_HEADER_LINE_HEIGHT. */
583 int current_mode_line_height, current_header_line_height;
585 /* The maximum distance to look ahead for text properties. Values
586 that are too small let us call compute_char_face and similar
587 functions too often which is expensive. Values that are too large
588 let us call compute_char_face and alike too often because we
589 might not be interested in text properties that far away. */
591 #define TEXT_PROP_DISTANCE_LIMIT 100
593 #if GLYPH_DEBUG
595 /* Non-zero means print traces of redisplay if compiled with
596 GLYPH_DEBUG != 0. */
598 int trace_redisplay_p;
600 #endif /* GLYPH_DEBUG */
602 #ifdef DEBUG_TRACE_MOVE
603 /* Non-zero means trace with TRACE_MOVE to stderr. */
604 int trace_move;
606 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
607 #else
608 #define TRACE_MOVE(x) (void) 0
609 #endif
611 static Lisp_Object Qauto_hscroll_mode;
613 /* Buffer being redisplayed -- for redisplay_window_error. */
615 static struct buffer *displayed_buffer;
617 /* Value returned from text property handlers (see below). */
619 enum prop_handled
621 HANDLED_NORMALLY,
622 HANDLED_RECOMPUTE_PROPS,
623 HANDLED_OVERLAY_STRING_CONSUMED,
624 HANDLED_RETURN
627 /* A description of text properties that redisplay is interested
628 in. */
630 struct props
632 /* The name of the property. */
633 Lisp_Object *name;
635 /* A unique index for the property. */
636 enum prop_idx idx;
638 /* A handler function called to set up iterator IT from the property
639 at IT's current position. Value is used to steer handle_stop. */
640 enum prop_handled (*handler) (struct it *it);
643 static enum prop_handled handle_face_prop (struct it *);
644 static enum prop_handled handle_invisible_prop (struct it *);
645 static enum prop_handled handle_display_prop (struct it *);
646 static enum prop_handled handle_composition_prop (struct it *);
647 static enum prop_handled handle_overlay_change (struct it *);
648 static enum prop_handled handle_fontified_prop (struct it *);
650 /* Properties handled by iterators. */
652 static struct props it_props[] =
654 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
655 /* Handle `face' before `display' because some sub-properties of
656 `display' need to know the face. */
657 {&Qface, FACE_PROP_IDX, handle_face_prop},
658 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
659 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
660 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
661 {NULL, 0, NULL}
664 /* Value is the position described by X. If X is a marker, value is
665 the marker_position of X. Otherwise, value is X. */
667 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
669 /* Enumeration returned by some move_it_.* functions internally. */
671 enum move_it_result
673 /* Not used. Undefined value. */
674 MOVE_UNDEFINED,
676 /* Move ended at the requested buffer position or ZV. */
677 MOVE_POS_MATCH_OR_ZV,
679 /* Move ended at the requested X pixel position. */
680 MOVE_X_REACHED,
682 /* Move within a line ended at the end of a line that must be
683 continued. */
684 MOVE_LINE_CONTINUED,
686 /* Move within a line ended at the end of a line that would
687 be displayed truncated. */
688 MOVE_LINE_TRUNCATED,
690 /* Move within a line ended at a line end. */
691 MOVE_NEWLINE_OR_CR
694 /* This counter is used to clear the face cache every once in a while
695 in redisplay_internal. It is incremented for each redisplay.
696 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
697 cleared. */
699 #define CLEAR_FACE_CACHE_COUNT 500
700 static int clear_face_cache_count;
702 /* Similarly for the image cache. */
704 #ifdef HAVE_WINDOW_SYSTEM
705 #define CLEAR_IMAGE_CACHE_COUNT 101
706 static int clear_image_cache_count;
708 /* Null glyph slice */
709 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
710 #endif
712 /* Non-zero while redisplay_internal is in progress. */
714 int redisplaying_p;
716 static Lisp_Object Qinhibit_free_realized_faces;
718 /* If a string, XTread_socket generates an event to display that string.
719 (The display is done in read_char.) */
721 Lisp_Object help_echo_string;
722 Lisp_Object help_echo_window;
723 Lisp_Object help_echo_object;
724 EMACS_INT help_echo_pos;
726 /* Temporary variable for XTread_socket. */
728 Lisp_Object previous_help_echo_string;
730 /* Platform-independent portion of hourglass implementation. */
732 /* Non-zero means an hourglass cursor is currently shown. */
733 int hourglass_shown_p;
735 /* If non-null, an asynchronous timer that, when it expires, displays
736 an hourglass cursor on all frames. */
737 struct atimer *hourglass_atimer;
739 /* Name of the face used to display glyphless characters. */
740 Lisp_Object Qglyphless_char;
742 /* Symbol for the purpose of Vglyphless_char_display. */
743 static Lisp_Object Qglyphless_char_display;
745 /* Method symbols for Vglyphless_char_display. */
746 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
748 /* Default pixel width of `thin-space' display method. */
749 #define THIN_SPACE_WIDTH 1
751 /* Default number of seconds to wait before displaying an hourglass
752 cursor. */
753 #define DEFAULT_HOURGLASS_DELAY 1
756 /* Function prototypes. */
758 static void setup_for_ellipsis (struct it *, int);
759 static void set_iterator_to_next (struct it *, int);
760 static void mark_window_display_accurate_1 (struct window *, int);
761 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
762 static int display_prop_string_p (Lisp_Object, Lisp_Object);
763 static int cursor_row_p (struct glyph_row *);
764 static int redisplay_mode_lines (Lisp_Object, int);
765 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
767 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
769 static void handle_line_prefix (struct it *);
771 static void pint2str (char *, int, EMACS_INT);
772 static void pint2hrstr (char *, int, EMACS_INT);
773 static struct text_pos run_window_scroll_functions (Lisp_Object,
774 struct text_pos);
775 static void reconsider_clip_changes (struct window *, struct buffer *);
776 static int text_outside_line_unchanged_p (struct window *,
777 EMACS_INT, EMACS_INT);
778 static void store_mode_line_noprop_char (char);
779 static int store_mode_line_noprop (const char *, int, int);
780 static void handle_stop (struct it *);
781 static void handle_stop_backwards (struct it *, EMACS_INT);
782 static int single_display_spec_intangible_p (Lisp_Object);
783 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
784 static void ensure_echo_area_buffers (void);
785 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
786 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
787 static int with_echo_area_buffer (struct window *, int,
788 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
789 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static void clear_garbaged_frames (void);
791 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
792 static void pop_message (void);
793 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
794 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
795 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
796 static int display_echo_area (struct window *);
797 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
798 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
799 static Lisp_Object unwind_redisplay (Lisp_Object);
800 static int string_char_and_length (const unsigned char *, int *);
801 static struct text_pos display_prop_end (struct it *, Lisp_Object,
802 struct text_pos);
803 static int compute_window_start_on_continuation_line (struct window *);
804 static Lisp_Object safe_eval_handler (Lisp_Object);
805 static void insert_left_trunc_glyphs (struct it *);
806 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
807 Lisp_Object);
808 static void extend_face_to_end_of_line (struct it *);
809 static int append_space_for_newline (struct it *, int);
810 static int cursor_row_fully_visible_p (struct window *, int, int);
811 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
812 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
813 static int trailing_whitespace_p (EMACS_INT);
814 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
815 static void push_it (struct it *);
816 static void pop_it (struct it *);
817 static void sync_frame_with_window_matrix_rows (struct window *);
818 static void select_frame_for_redisplay (Lisp_Object);
819 static void redisplay_internal (void);
820 static int echo_area_display (int);
821 static void redisplay_windows (Lisp_Object);
822 static void redisplay_window (Lisp_Object, int);
823 static Lisp_Object redisplay_window_error (Lisp_Object);
824 static Lisp_Object redisplay_window_0 (Lisp_Object);
825 static Lisp_Object redisplay_window_1 (Lisp_Object);
826 static int set_cursor_from_row (struct window *, struct glyph_row *,
827 struct glyph_matrix *, EMACS_INT, EMACS_INT,
828 int, int);
829 static int update_menu_bar (struct frame *, int, int);
830 static int try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static int display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
836 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
837 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
838 static void display_menu_bar (struct window *);
839 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
840 EMACS_INT *);
841 static int display_string (const char *, Lisp_Object, Lisp_Object,
842 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
843 static void compute_line_metrics (struct it *);
844 static void run_redisplay_end_trigger_hook (struct it *);
845 static int get_overlay_strings (struct it *, EMACS_INT);
846 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
847 static void next_overlay_string (struct it *);
848 static void reseat (struct it *, struct text_pos, int);
849 static void reseat_1 (struct it *, struct text_pos, int);
850 static void back_to_previous_visible_line_start (struct it *);
851 void reseat_at_previous_visible_line_start (struct it *);
852 static void reseat_at_next_visible_line_start (struct it *, int);
853 static int next_element_from_ellipsis (struct it *);
854 static int next_element_from_display_vector (struct it *);
855 static int next_element_from_string (struct it *);
856 static int next_element_from_c_string (struct it *);
857 static int next_element_from_buffer (struct it *);
858 static int next_element_from_composition (struct it *);
859 static int next_element_from_image (struct it *);
860 static int next_element_from_stretch (struct it *);
861 static void load_overlay_strings (struct it *, EMACS_INT);
862 static int init_from_display_pos (struct it *, struct window *,
863 struct display_pos *);
864 static void reseat_to_string (struct it *, const char *,
865 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
866 static int get_next_display_element (struct it *);
867 static enum move_it_result
868 move_it_in_display_line_to (struct it *, EMACS_INT, int,
869 enum move_operation_enum);
870 void move_it_vertically_backward (struct it *, int);
871 static void init_to_row_start (struct it *, struct window *,
872 struct glyph_row *);
873 static int init_to_row_end (struct it *, struct window *,
874 struct glyph_row *);
875 static void back_to_previous_line_start (struct it *);
876 static int forward_to_next_line_start (struct it *, int *);
877 static struct text_pos string_pos_nchars_ahead (struct text_pos,
878 Lisp_Object, EMACS_INT);
879 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
880 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
881 static EMACS_INT number_of_chars (const char *, int);
882 static void compute_stop_pos (struct it *);
883 static void compute_string_pos (struct text_pos *, struct text_pos,
884 Lisp_Object);
885 static int face_before_or_after_it_pos (struct it *, int);
886 static EMACS_INT next_overlay_change (EMACS_INT);
887 static int handle_single_display_spec (struct it *, Lisp_Object,
888 Lisp_Object, Lisp_Object,
889 struct text_pos *, int);
890 static int underlying_face_id (struct it *);
891 static int in_ellipses_for_invisible_text_p (struct display_pos *,
892 struct window *);
894 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
895 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
897 #ifdef HAVE_WINDOW_SYSTEM
899 static void x_consider_frame_title (Lisp_Object);
900 static int tool_bar_lines_needed (struct frame *, int *);
901 static void update_tool_bar (struct frame *, int);
902 static void build_desired_tool_bar_string (struct frame *f);
903 static int redisplay_tool_bar (struct frame *);
904 static void display_tool_bar_line (struct it *, int);
905 static void notice_overwritten_cursor (struct window *,
906 enum glyph_row_area,
907 int, int, int, int);
908 static void append_stretch_glyph (struct it *, Lisp_Object,
909 int, int, int);
912 #endif /* HAVE_WINDOW_SYSTEM */
914 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
915 static int coords_in_mouse_face_p (struct window *, int, int);
919 /***********************************************************************
920 Window display dimensions
921 ***********************************************************************/
923 /* Return the bottom boundary y-position for text lines in window W.
924 This is the first y position at which a line cannot start.
925 It is relative to the top of the window.
927 This is the height of W minus the height of a mode line, if any. */
929 inline int
930 window_text_bottom_y (struct window *w)
932 int height = WINDOW_TOTAL_HEIGHT (w);
934 if (WINDOW_WANTS_MODELINE_P (w))
935 height -= CURRENT_MODE_LINE_HEIGHT (w);
936 return height;
939 /* Return the pixel width of display area AREA of window W. AREA < 0
940 means return the total width of W, not including fringes to
941 the left and right of the window. */
943 inline int
944 window_box_width (struct window *w, int area)
946 int cols = XFASTINT (w->total_cols);
947 int pixels = 0;
949 if (!w->pseudo_window_p)
951 cols -= WINDOW_SCROLL_BAR_COLS (w);
953 if (area == TEXT_AREA)
955 if (INTEGERP (w->left_margin_cols))
956 cols -= XFASTINT (w->left_margin_cols);
957 if (INTEGERP (w->right_margin_cols))
958 cols -= XFASTINT (w->right_margin_cols);
959 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
961 else if (area == LEFT_MARGIN_AREA)
963 cols = (INTEGERP (w->left_margin_cols)
964 ? XFASTINT (w->left_margin_cols) : 0);
965 pixels = 0;
967 else if (area == RIGHT_MARGIN_AREA)
969 cols = (INTEGERP (w->right_margin_cols)
970 ? XFASTINT (w->right_margin_cols) : 0);
971 pixels = 0;
975 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
979 /* Return the pixel height of the display area of window W, not
980 including mode lines of W, if any. */
982 inline int
983 window_box_height (struct window *w)
985 struct frame *f = XFRAME (w->frame);
986 int height = WINDOW_TOTAL_HEIGHT (w);
988 xassert (height >= 0);
990 /* Note: the code below that determines the mode-line/header-line
991 height is essentially the same as that contained in the macro
992 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
993 the appropriate glyph row has its `mode_line_p' flag set,
994 and if it doesn't, uses estimate_mode_line_height instead. */
996 if (WINDOW_WANTS_MODELINE_P (w))
998 struct glyph_row *ml_row
999 = (w->current_matrix && w->current_matrix->rows
1000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1001 : 0);
1002 if (ml_row && ml_row->mode_line_p)
1003 height -= ml_row->height;
1004 else
1005 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1008 if (WINDOW_WANTS_HEADER_LINE_P (w))
1010 struct glyph_row *hl_row
1011 = (w->current_matrix && w->current_matrix->rows
1012 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1013 : 0);
1014 if (hl_row && hl_row->mode_line_p)
1015 height -= hl_row->height;
1016 else
1017 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1020 /* With a very small font and a mode-line that's taller than
1021 default, we might end up with a negative height. */
1022 return max (0, height);
1025 /* Return the window-relative coordinate of the left edge of display
1026 area AREA of window W. AREA < 0 means return the left edge of the
1027 whole window, to the right of the left fringe of W. */
1029 inline int
1030 window_box_left_offset (struct window *w, int area)
1032 int x;
1034 if (w->pseudo_window_p)
1035 return 0;
1037 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1039 if (area == TEXT_AREA)
1040 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1041 + window_box_width (w, LEFT_MARGIN_AREA));
1042 else if (area == RIGHT_MARGIN_AREA)
1043 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1044 + window_box_width (w, LEFT_MARGIN_AREA)
1045 + window_box_width (w, TEXT_AREA)
1046 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1048 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1049 else if (area == LEFT_MARGIN_AREA
1050 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1051 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1053 return x;
1057 /* Return the window-relative coordinate of the right edge of display
1058 area AREA of window W. AREA < 0 means return the right edge of the
1059 whole window, to the left of the right fringe of W. */
1061 inline int
1062 window_box_right_offset (struct window *w, int area)
1064 return window_box_left_offset (w, area) + window_box_width (w, area);
1067 /* Return the frame-relative coordinate of the left edge of display
1068 area AREA of window W. AREA < 0 means return the left edge of the
1069 whole window, to the right of the left fringe of W. */
1071 inline int
1072 window_box_left (struct window *w, int area)
1074 struct frame *f = XFRAME (w->frame);
1075 int x;
1077 if (w->pseudo_window_p)
1078 return FRAME_INTERNAL_BORDER_WIDTH (f);
1080 x = (WINDOW_LEFT_EDGE_X (w)
1081 + window_box_left_offset (w, area));
1083 return x;
1087 /* Return the frame-relative coordinate of the right edge of display
1088 area AREA of window W. AREA < 0 means return the right edge of the
1089 whole window, to the left of the right fringe of W. */
1091 inline int
1092 window_box_right (struct window *w, int area)
1094 return window_box_left (w, area) + window_box_width (w, area);
1097 /* Get the bounding box of the display area AREA of window W, without
1098 mode lines, in frame-relative coordinates. AREA < 0 means the
1099 whole window, not including the left and right fringes of
1100 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1101 coordinates of the upper-left corner of the box. Return in
1102 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1104 inline void
1105 window_box (struct window *w, int area, int *box_x, int *box_y,
1106 int *box_width, int *box_height)
1108 if (box_width)
1109 *box_width = window_box_width (w, area);
1110 if (box_height)
1111 *box_height = window_box_height (w);
1112 if (box_x)
1113 *box_x = window_box_left (w, area);
1114 if (box_y)
1116 *box_y = WINDOW_TOP_EDGE_Y (w);
1117 if (WINDOW_WANTS_HEADER_LINE_P (w))
1118 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1123 /* Get the bounding box of the display area AREA of window W, without
1124 mode lines. AREA < 0 means the whole window, not including the
1125 left and right fringe of the window. Return in *TOP_LEFT_X
1126 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1127 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1128 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1129 box. */
1131 static inline void
1132 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1133 int *bottom_right_x, int *bottom_right_y)
1135 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1136 bottom_right_y);
1137 *bottom_right_x += *top_left_x;
1138 *bottom_right_y += *top_left_y;
1143 /***********************************************************************
1144 Utilities
1145 ***********************************************************************/
1147 /* Return the bottom y-position of the line the iterator IT is in.
1148 This can modify IT's settings. */
1151 line_bottom_y (struct it *it)
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1156 if (line_height == 0)
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1162 move_it_by_lines (it, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1167 else
1169 struct glyph_row *row = it->glyph_row;
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1182 return line_top_y + line_height;
1186 /* Return 1 if position CHARPOS is visible in window W.
1187 CHARPOS < 0 means return info about WINDOW_END position.
1188 If visible, set *X and *Y to pixel coordinates of top left corner.
1189 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1190 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1193 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1194 int *rtop, int *rbot, int *rowh, int *vpos)
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p = 0;
1199 struct buffer *old_buffer = NULL;
1201 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1202 return visible_p;
1204 if (XBUFFER (w->buffer) != current_buffer)
1206 old_buffer = current_buffer;
1207 set_buffer_internal_1 (XBUFFER (w->buffer));
1210 SET_TEXT_POS_FROM_MARKER (top, w->start);
1212 /* Compute exact mode line heights. */
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 BVAR (current_buffer, mode_line_format));
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 BVAR (current_buffer, header_line_format));
1223 start_display (&it, w, top);
1224 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1225 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1227 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1229 /* We have reached CHARPOS, or passed it. How the call to
1230 move_it_to can overshoot: (i) If CHARPOS is on invisible
1231 text, move_it_to stops at the end of the invisible text,
1232 after CHARPOS. (ii) If CHARPOS is in a display vector,
1233 move_it_to stops on its last glyph. */
1234 int top_x = it.current_x;
1235 int top_y = it.current_y;
1236 enum it_method it_method = it.method;
1237 /* Calling line_bottom_y may change it.method, it.position, etc. */
1238 int bottom_y = (last_height = 0, line_bottom_y (&it));
1239 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1241 if (top_y < window_top_y)
1242 visible_p = bottom_y > window_top_y;
1243 else if (top_y < it.last_visible_y)
1244 visible_p = 1;
1245 if (visible_p)
1247 if (it_method == GET_FROM_DISPLAY_VECTOR)
1249 /* We stopped on the last glyph of a display vector.
1250 Try and recompute. Hack alert! */
1251 if (charpos < 2 || top.charpos >= charpos)
1252 top_x = it.glyph_row->x;
1253 else
1255 struct it it2;
1256 start_display (&it2, w, top);
1257 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1258 get_next_display_element (&it2);
1259 PRODUCE_GLYPHS (&it2);
1260 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1261 || it2.current_x > it2.last_visible_x)
1262 top_x = it.glyph_row->x;
1263 else
1265 top_x = it2.current_x;
1266 top_y = it2.current_y;
1271 *x = top_x;
1272 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1273 *rtop = max (0, window_top_y - top_y);
1274 *rbot = max (0, bottom_y - it.last_visible_y);
1275 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1276 - max (top_y, window_top_y)));
1277 *vpos = it.vpos;
1280 else
1282 struct it it2;
1284 it2 = it;
1285 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1286 move_it_by_lines (&it, 1);
1287 if (charpos < IT_CHARPOS (it)
1288 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1290 visible_p = 1;
1291 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1292 *x = it2.current_x;
1293 *y = it2.current_y + it2.max_ascent - it2.ascent;
1294 *rtop = max (0, -it2.current_y);
1295 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1296 - it.last_visible_y));
1297 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1298 it.last_visible_y)
1299 - max (it2.current_y,
1300 WINDOW_HEADER_LINE_HEIGHT (w))));
1301 *vpos = it2.vpos;
1305 if (old_buffer)
1306 set_buffer_internal_1 (old_buffer);
1308 current_header_line_height = current_mode_line_height = -1;
1310 if (visible_p && XFASTINT (w->hscroll) > 0)
1311 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1313 #if 0
1314 /* Debugging code. */
1315 if (visible_p)
1316 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1317 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1318 else
1319 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1320 #endif
1322 return visible_p;
1326 /* Return the next character from STR. Return in *LEN the length of
1327 the character. This is like STRING_CHAR_AND_LENGTH but never
1328 returns an invalid character. If we find one, we return a `?', but
1329 with the length of the invalid character. */
1331 static inline int
1332 string_char_and_length (const unsigned char *str, int *len)
1334 int c;
1336 c = STRING_CHAR_AND_LENGTH (str, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1343 return c;
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351 static struct text_pos
1352 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1354 xassert (STRINGP (string) && nchars >= 0);
1356 if (STRING_MULTIBYTE (string))
1358 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1359 int len;
1361 while (nchars--)
1363 string_char_and_length (p, &len);
1364 p += len;
1365 CHARPOS (pos) += 1;
1366 BYTEPOS (pos) += len;
1369 else
1370 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1372 return pos;
1376 /* Value is the text position, i.e. character and byte position,
1377 for character position CHARPOS in STRING. */
1379 static inline struct text_pos
1380 string_pos (EMACS_INT charpos, Lisp_Object string)
1382 struct text_pos pos;
1383 xassert (STRINGP (string));
1384 xassert (charpos >= 0);
1385 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1386 return pos;
1390 /* Value is a text position, i.e. character and byte position, for
1391 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1392 means recognize multibyte characters. */
1394 static struct text_pos
1395 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1397 struct text_pos pos;
1399 xassert (s != NULL);
1400 xassert (charpos >= 0);
1402 if (multibyte_p)
1404 int len;
1406 SET_TEXT_POS (pos, 0, 0);
1407 while (charpos--)
1409 string_char_and_length ((const unsigned char *) s, &len);
1410 s += len;
1411 CHARPOS (pos) += 1;
1412 BYTEPOS (pos) += len;
1415 else
1416 SET_TEXT_POS (pos, charpos, charpos);
1418 return pos;
1422 /* Value is the number of characters in C string S. MULTIBYTE_P
1423 non-zero means recognize multibyte characters. */
1425 static EMACS_INT
1426 number_of_chars (const char *s, int multibyte_p)
1428 EMACS_INT nchars;
1430 if (multibyte_p)
1432 EMACS_INT rest = strlen (s);
1433 int len;
1434 const unsigned char *p = (const unsigned char *) s;
1436 for (nchars = 0; rest > 0; ++nchars)
1438 string_char_and_length (p, &len);
1439 rest -= len, p += len;
1442 else
1443 nchars = strlen (s);
1445 return nchars;
1449 /* Compute byte position NEWPOS->bytepos corresponding to
1450 NEWPOS->charpos. POS is a known position in string STRING.
1451 NEWPOS->charpos must be >= POS.charpos. */
1453 static void
1454 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1456 xassert (STRINGP (string));
1457 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1459 if (STRING_MULTIBYTE (string))
1460 *newpos = string_pos_nchars_ahead (pos, string,
1461 CHARPOS (*newpos) - CHARPOS (pos));
1462 else
1463 BYTEPOS (*newpos) = CHARPOS (*newpos);
1466 /* EXPORT:
1467 Return an estimation of the pixel height of mode or header lines on
1468 frame F. FACE_ID specifies what line's height to estimate. */
1471 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1473 #ifdef HAVE_WINDOW_SYSTEM
1474 if (FRAME_WINDOW_P (f))
1476 int height = FONT_HEIGHT (FRAME_FONT (f));
1478 /* This function is called so early when Emacs starts that the face
1479 cache and mode line face are not yet initialized. */
1480 if (FRAME_FACE_CACHE (f))
1482 struct face *face = FACE_FROM_ID (f, face_id);
1483 if (face)
1485 if (face->font)
1486 height = FONT_HEIGHT (face->font);
1487 if (face->box_line_width > 0)
1488 height += 2 * face->box_line_width;
1492 return height;
1494 #endif
1496 return 1;
1499 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1500 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1501 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1502 not force the value into range. */
1504 void
1505 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1506 int *x, int *y, NativeRectangle *bounds, int noclip)
1509 #ifdef HAVE_WINDOW_SYSTEM
1510 if (FRAME_WINDOW_P (f))
1512 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1513 even for negative values. */
1514 if (pix_x < 0)
1515 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1516 if (pix_y < 0)
1517 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1519 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1520 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1522 if (bounds)
1523 STORE_NATIVE_RECT (*bounds,
1524 FRAME_COL_TO_PIXEL_X (f, pix_x),
1525 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1526 FRAME_COLUMN_WIDTH (f) - 1,
1527 FRAME_LINE_HEIGHT (f) - 1);
1529 if (!noclip)
1531 if (pix_x < 0)
1532 pix_x = 0;
1533 else if (pix_x > FRAME_TOTAL_COLS (f))
1534 pix_x = FRAME_TOTAL_COLS (f);
1536 if (pix_y < 0)
1537 pix_y = 0;
1538 else if (pix_y > FRAME_LINES (f))
1539 pix_y = FRAME_LINES (f);
1542 #endif
1544 *x = pix_x;
1545 *y = pix_y;
1549 /* Find the glyph under window-relative coordinates X/Y in window W.
1550 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1551 strings. Return in *HPOS and *VPOS the row and column number of
1552 the glyph found. Return in *AREA the glyph area containing X.
1553 Value is a pointer to the glyph found or null if X/Y is not on
1554 text, or we can't tell because W's current matrix is not up to
1555 date. */
1557 static
1558 struct glyph *
1559 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1560 int *dx, int *dy, int *area)
1562 struct glyph *glyph, *end;
1563 struct glyph_row *row = NULL;
1564 int x0, i;
1566 /* Find row containing Y. Give up if some row is not enabled. */
1567 for (i = 0; i < w->current_matrix->nrows; ++i)
1569 row = MATRIX_ROW (w->current_matrix, i);
1570 if (!row->enabled_p)
1571 return NULL;
1572 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1573 break;
1576 *vpos = i;
1577 *hpos = 0;
1579 /* Give up if Y is not in the window. */
1580 if (i == w->current_matrix->nrows)
1581 return NULL;
1583 /* Get the glyph area containing X. */
1584 if (w->pseudo_window_p)
1586 *area = TEXT_AREA;
1587 x0 = 0;
1589 else
1591 if (x < window_box_left_offset (w, TEXT_AREA))
1593 *area = LEFT_MARGIN_AREA;
1594 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1596 else if (x < window_box_right_offset (w, TEXT_AREA))
1598 *area = TEXT_AREA;
1599 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1601 else
1603 *area = RIGHT_MARGIN_AREA;
1604 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1608 /* Find glyph containing X. */
1609 glyph = row->glyphs[*area];
1610 end = glyph + row->used[*area];
1611 x -= x0;
1612 while (glyph < end && x >= glyph->pixel_width)
1614 x -= glyph->pixel_width;
1615 ++glyph;
1618 if (glyph == end)
1619 return NULL;
1621 if (dx)
1623 *dx = x;
1624 *dy = y - (row->y + row->ascent - glyph->ascent);
1627 *hpos = glyph - row->glyphs[*area];
1628 return glyph;
1631 /* Convert frame-relative x/y to coordinates relative to window W.
1632 Takes pseudo-windows into account. */
1634 static void
1635 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1637 if (w->pseudo_window_p)
1639 /* A pseudo-window is always full-width, and starts at the
1640 left edge of the frame, plus a frame border. */
1641 struct frame *f = XFRAME (w->frame);
1642 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1643 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1645 else
1647 *x -= WINDOW_LEFT_EDGE_X (w);
1648 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1652 #ifdef HAVE_WINDOW_SYSTEM
1654 /* EXPORT:
1655 Return in RECTS[] at most N clipping rectangles for glyph string S.
1656 Return the number of stored rectangles. */
1659 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1661 XRectangle r;
1663 if (n <= 0)
1664 return 0;
1666 if (s->row->full_width_p)
1668 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1669 r.x = WINDOW_LEFT_EDGE_X (s->w);
1670 r.width = WINDOW_TOTAL_WIDTH (s->w);
1672 /* Unless displaying a mode or menu bar line, which are always
1673 fully visible, clip to the visible part of the row. */
1674 if (s->w->pseudo_window_p)
1675 r.height = s->row->visible_height;
1676 else
1677 r.height = s->height;
1679 else
1681 /* This is a text line that may be partially visible. */
1682 r.x = window_box_left (s->w, s->area);
1683 r.width = window_box_width (s->w, s->area);
1684 r.height = s->row->visible_height;
1687 if (s->clip_head)
1688 if (r.x < s->clip_head->x)
1690 if (r.width >= s->clip_head->x - r.x)
1691 r.width -= s->clip_head->x - r.x;
1692 else
1693 r.width = 0;
1694 r.x = s->clip_head->x;
1696 if (s->clip_tail)
1697 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1699 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1700 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1701 else
1702 r.width = 0;
1705 /* If S draws overlapping rows, it's sufficient to use the top and
1706 bottom of the window for clipping because this glyph string
1707 intentionally draws over other lines. */
1708 if (s->for_overlaps)
1710 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1711 r.height = window_text_bottom_y (s->w) - r.y;
1713 /* Alas, the above simple strategy does not work for the
1714 environments with anti-aliased text: if the same text is
1715 drawn onto the same place multiple times, it gets thicker.
1716 If the overlap we are processing is for the erased cursor, we
1717 take the intersection with the rectagle of the cursor. */
1718 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1720 XRectangle rc, r_save = r;
1722 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1723 rc.y = s->w->phys_cursor.y;
1724 rc.width = s->w->phys_cursor_width;
1725 rc.height = s->w->phys_cursor_height;
1727 x_intersect_rectangles (&r_save, &rc, &r);
1730 else
1732 /* Don't use S->y for clipping because it doesn't take partially
1733 visible lines into account. For example, it can be negative for
1734 partially visible lines at the top of a window. */
1735 if (!s->row->full_width_p
1736 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1737 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1738 else
1739 r.y = max (0, s->row->y);
1742 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1744 /* If drawing the cursor, don't let glyph draw outside its
1745 advertised boundaries. Cleartype does this under some circumstances. */
1746 if (s->hl == DRAW_CURSOR)
1748 struct glyph *glyph = s->first_glyph;
1749 int height, max_y;
1751 if (s->x > r.x)
1753 r.width -= s->x - r.x;
1754 r.x = s->x;
1756 r.width = min (r.width, glyph->pixel_width);
1758 /* If r.y is below window bottom, ensure that we still see a cursor. */
1759 height = min (glyph->ascent + glyph->descent,
1760 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1761 max_y = window_text_bottom_y (s->w) - height;
1762 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1763 if (s->ybase - glyph->ascent > max_y)
1765 r.y = max_y;
1766 r.height = height;
1768 else
1770 /* Don't draw cursor glyph taller than our actual glyph. */
1771 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1772 if (height < r.height)
1774 max_y = r.y + r.height;
1775 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1776 r.height = min (max_y - r.y, height);
1781 if (s->row->clip)
1783 XRectangle r_save = r;
1785 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1786 r.width = 0;
1789 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1790 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1792 #ifdef CONVERT_FROM_XRECT
1793 CONVERT_FROM_XRECT (r, *rects);
1794 #else
1795 *rects = r;
1796 #endif
1797 return 1;
1799 else
1801 /* If we are processing overlapping and allowed to return
1802 multiple clipping rectangles, we exclude the row of the glyph
1803 string from the clipping rectangle. This is to avoid drawing
1804 the same text on the environment with anti-aliasing. */
1805 #ifdef CONVERT_FROM_XRECT
1806 XRectangle rs[2];
1807 #else
1808 XRectangle *rs = rects;
1809 #endif
1810 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1812 if (s->for_overlaps & OVERLAPS_PRED)
1814 rs[i] = r;
1815 if (r.y + r.height > row_y)
1817 if (r.y < row_y)
1818 rs[i].height = row_y - r.y;
1819 else
1820 rs[i].height = 0;
1822 i++;
1824 if (s->for_overlaps & OVERLAPS_SUCC)
1826 rs[i] = r;
1827 if (r.y < row_y + s->row->visible_height)
1829 if (r.y + r.height > row_y + s->row->visible_height)
1831 rs[i].y = row_y + s->row->visible_height;
1832 rs[i].height = r.y + r.height - rs[i].y;
1834 else
1835 rs[i].height = 0;
1837 i++;
1840 n = i;
1841 #ifdef CONVERT_FROM_XRECT
1842 for (i = 0; i < n; i++)
1843 CONVERT_FROM_XRECT (rs[i], rects[i]);
1844 #endif
1845 return n;
1849 /* EXPORT:
1850 Return in *NR the clipping rectangle for glyph string S. */
1852 void
1853 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1855 get_glyph_string_clip_rects (s, nr, 1);
1859 /* EXPORT:
1860 Return the position and height of the phys cursor in window W.
1861 Set w->phys_cursor_width to width of phys cursor.
1864 void
1865 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1866 struct glyph *glyph, int *xp, int *yp, int *heightp)
1868 struct frame *f = XFRAME (WINDOW_FRAME (w));
1869 int x, y, wd, h, h0, y0;
1871 /* Compute the width of the rectangle to draw. If on a stretch
1872 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1873 rectangle as wide as the glyph, but use a canonical character
1874 width instead. */
1875 wd = glyph->pixel_width - 1;
1876 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1877 wd++; /* Why? */
1878 #endif
1880 x = w->phys_cursor.x;
1881 if (x < 0)
1883 wd += x;
1884 x = 0;
1887 if (glyph->type == STRETCH_GLYPH
1888 && !x_stretch_cursor_p)
1889 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1890 w->phys_cursor_width = wd;
1892 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1894 /* If y is below window bottom, ensure that we still see a cursor. */
1895 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1897 h = max (h0, glyph->ascent + glyph->descent);
1898 h0 = min (h0, glyph->ascent + glyph->descent);
1900 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1901 if (y < y0)
1903 h = max (h - (y0 - y) + 1, h0);
1904 y = y0 - 1;
1906 else
1908 y0 = window_text_bottom_y (w) - h0;
1909 if (y > y0)
1911 h += y - y0;
1912 y = y0;
1916 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1917 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1918 *heightp = h;
1922 * Remember which glyph the mouse is over.
1925 void
1926 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1928 Lisp_Object window;
1929 struct window *w;
1930 struct glyph_row *r, *gr, *end_row;
1931 enum window_part part;
1932 enum glyph_row_area area;
1933 int x, y, width, height;
1935 /* Try to determine frame pixel position and size of the glyph under
1936 frame pixel coordinates X/Y on frame F. */
1938 if (!f->glyphs_initialized_p
1939 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1940 NILP (window)))
1942 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1943 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1944 goto virtual_glyph;
1947 w = XWINDOW (window);
1948 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1949 height = WINDOW_FRAME_LINE_HEIGHT (w);
1951 x = window_relative_x_coord (w, part, gx);
1952 y = gy - WINDOW_TOP_EDGE_Y (w);
1954 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1955 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1957 if (w->pseudo_window_p)
1959 area = TEXT_AREA;
1960 part = ON_MODE_LINE; /* Don't adjust margin. */
1961 goto text_glyph;
1964 switch (part)
1966 case ON_LEFT_MARGIN:
1967 area = LEFT_MARGIN_AREA;
1968 goto text_glyph;
1970 case ON_RIGHT_MARGIN:
1971 area = RIGHT_MARGIN_AREA;
1972 goto text_glyph;
1974 case ON_HEADER_LINE:
1975 case ON_MODE_LINE:
1976 gr = (part == ON_HEADER_LINE
1977 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1978 : MATRIX_MODE_LINE_ROW (w->current_matrix));
1979 gy = gr->y;
1980 area = TEXT_AREA;
1981 goto text_glyph_row_found;
1983 case ON_TEXT:
1984 area = TEXT_AREA;
1986 text_glyph:
1987 gr = 0; gy = 0;
1988 for (; r <= end_row && r->enabled_p; ++r)
1989 if (r->y + r->height > y)
1991 gr = r; gy = r->y;
1992 break;
1995 text_glyph_row_found:
1996 if (gr && gy <= y)
1998 struct glyph *g = gr->glyphs[area];
1999 struct glyph *end = g + gr->used[area];
2001 height = gr->height;
2002 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2003 if (gx + g->pixel_width > x)
2004 break;
2006 if (g < end)
2008 if (g->type == IMAGE_GLYPH)
2010 /* Don't remember when mouse is over image, as
2011 image may have hot-spots. */
2012 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2013 return;
2015 width = g->pixel_width;
2017 else
2019 /* Use nominal char spacing at end of line. */
2020 x -= gx;
2021 gx += (x / width) * width;
2024 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2025 gx += window_box_left_offset (w, area);
2027 else
2029 /* Use nominal line height at end of window. */
2030 gx = (x / width) * width;
2031 y -= gy;
2032 gy += (y / height) * height;
2034 break;
2036 case ON_LEFT_FRINGE:
2037 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2038 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2039 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2040 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2041 goto row_glyph;
2043 case ON_RIGHT_FRINGE:
2044 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2045 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2046 : window_box_right_offset (w, TEXT_AREA));
2047 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2048 goto row_glyph;
2050 case ON_SCROLL_BAR:
2051 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2053 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2054 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2055 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2056 : 0)));
2057 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2059 row_glyph:
2060 gr = 0, gy = 0;
2061 for (; r <= end_row && r->enabled_p; ++r)
2062 if (r->y + r->height > y)
2064 gr = r; gy = r->y;
2065 break;
2068 if (gr && gy <= y)
2069 height = gr->height;
2070 else
2072 /* Use nominal line height at end of window. */
2073 y -= gy;
2074 gy += (y / height) * height;
2076 break;
2078 default:
2080 virtual_glyph:
2081 /* If there is no glyph under the mouse, then we divide the screen
2082 into a grid of the smallest glyph in the frame, and use that
2083 as our "glyph". */
2085 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2086 round down even for negative values. */
2087 if (gx < 0)
2088 gx -= width - 1;
2089 if (gy < 0)
2090 gy -= height - 1;
2092 gx = (gx / width) * width;
2093 gy = (gy / height) * height;
2095 goto store_rect;
2098 gx += WINDOW_LEFT_EDGE_X (w);
2099 gy += WINDOW_TOP_EDGE_Y (w);
2101 store_rect:
2102 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2104 /* Visible feedback for debugging. */
2105 #if 0
2106 #if HAVE_X_WINDOWS
2107 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2108 f->output_data.x->normal_gc,
2109 gx, gy, width, height);
2110 #endif
2111 #endif
2115 #endif /* HAVE_WINDOW_SYSTEM */
2118 /***********************************************************************
2119 Lisp form evaluation
2120 ***********************************************************************/
2122 /* Error handler for safe_eval and safe_call. */
2124 static Lisp_Object
2125 safe_eval_handler (Lisp_Object arg)
2127 add_to_log ("Error during redisplay: %S", arg, Qnil);
2128 return Qnil;
2132 /* Evaluate SEXPR and return the result, or nil if something went
2133 wrong. Prevent redisplay during the evaluation. */
2135 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2136 Return the result, or nil if something went wrong. Prevent
2137 redisplay during the evaluation. */
2139 Lisp_Object
2140 safe_call (size_t nargs, Lisp_Object *args)
2142 Lisp_Object val;
2144 if (inhibit_eval_during_redisplay)
2145 val = Qnil;
2146 else
2148 int count = SPECPDL_INDEX ();
2149 struct gcpro gcpro1;
2151 GCPRO1 (args[0]);
2152 gcpro1.nvars = nargs;
2153 specbind (Qinhibit_redisplay, Qt);
2154 /* Use Qt to ensure debugger does not run,
2155 so there is no possibility of wanting to redisplay. */
2156 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2157 safe_eval_handler);
2158 UNGCPRO;
2159 val = unbind_to (count, val);
2162 return val;
2166 /* Call function FN with one argument ARG.
2167 Return the result, or nil if something went wrong. */
2169 Lisp_Object
2170 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2172 Lisp_Object args[2];
2173 args[0] = fn;
2174 args[1] = arg;
2175 return safe_call (2, args);
2178 static Lisp_Object Qeval;
2180 Lisp_Object
2181 safe_eval (Lisp_Object sexpr)
2183 return safe_call1 (Qeval, sexpr);
2186 /* Call function FN with one argument ARG.
2187 Return the result, or nil if something went wrong. */
2189 Lisp_Object
2190 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2192 Lisp_Object args[3];
2193 args[0] = fn;
2194 args[1] = arg1;
2195 args[2] = arg2;
2196 return safe_call (3, args);
2201 /***********************************************************************
2202 Debugging
2203 ***********************************************************************/
2205 #if 0
2207 /* Define CHECK_IT to perform sanity checks on iterators.
2208 This is for debugging. It is too slow to do unconditionally. */
2210 static void
2211 check_it (it)
2212 struct it *it;
2214 if (it->method == GET_FROM_STRING)
2216 xassert (STRINGP (it->string));
2217 xassert (IT_STRING_CHARPOS (*it) >= 0);
2219 else
2221 xassert (IT_STRING_CHARPOS (*it) < 0);
2222 if (it->method == GET_FROM_BUFFER)
2224 /* Check that character and byte positions agree. */
2225 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2229 if (it->dpvec)
2230 xassert (it->current.dpvec_index >= 0);
2231 else
2232 xassert (it->current.dpvec_index < 0);
2235 #define CHECK_IT(IT) check_it ((IT))
2237 #else /* not 0 */
2239 #define CHECK_IT(IT) (void) 0
2241 #endif /* not 0 */
2244 #if GLYPH_DEBUG
2246 /* Check that the window end of window W is what we expect it
2247 to be---the last row in the current matrix displaying text. */
2249 static void
2250 check_window_end (w)
2251 struct window *w;
2253 if (!MINI_WINDOW_P (w)
2254 && !NILP (w->window_end_valid))
2256 struct glyph_row *row;
2257 xassert ((row = MATRIX_ROW (w->current_matrix,
2258 XFASTINT (w->window_end_vpos)),
2259 !row->enabled_p
2260 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2261 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2265 #define CHECK_WINDOW_END(W) check_window_end ((W))
2267 #else /* not GLYPH_DEBUG */
2269 #define CHECK_WINDOW_END(W) (void) 0
2271 #endif /* not GLYPH_DEBUG */
2275 /***********************************************************************
2276 Iterator initialization
2277 ***********************************************************************/
2279 /* Initialize IT for displaying current_buffer in window W, starting
2280 at character position CHARPOS. CHARPOS < 0 means that no buffer
2281 position is specified which is useful when the iterator is assigned
2282 a position later. BYTEPOS is the byte position corresponding to
2283 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2285 If ROW is not null, calls to produce_glyphs with IT as parameter
2286 will produce glyphs in that row.
2288 BASE_FACE_ID is the id of a base face to use. It must be one of
2289 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2290 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2291 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2293 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2294 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2295 will be initialized to use the corresponding mode line glyph row of
2296 the desired matrix of W. */
2298 void
2299 init_iterator (struct it *it, struct window *w,
2300 EMACS_INT charpos, EMACS_INT bytepos,
2301 struct glyph_row *row, enum face_id base_face_id)
2303 int highlight_region_p;
2304 enum face_id remapped_base_face_id = base_face_id;
2306 /* Some precondition checks. */
2307 xassert (w != NULL && it != NULL);
2308 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2309 && charpos <= ZV));
2311 /* If face attributes have been changed since the last redisplay,
2312 free realized faces now because they depend on face definitions
2313 that might have changed. Don't free faces while there might be
2314 desired matrices pending which reference these faces. */
2315 if (face_change_count && !inhibit_free_realized_faces)
2317 face_change_count = 0;
2318 free_all_realized_faces (Qnil);
2321 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2322 if (! NILP (Vface_remapping_alist))
2323 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2325 /* Use one of the mode line rows of W's desired matrix if
2326 appropriate. */
2327 if (row == NULL)
2329 if (base_face_id == MODE_LINE_FACE_ID
2330 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2331 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2332 else if (base_face_id == HEADER_LINE_FACE_ID)
2333 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2336 /* Clear IT. */
2337 memset (it, 0, sizeof *it);
2338 it->current.overlay_string_index = -1;
2339 it->current.dpvec_index = -1;
2340 it->base_face_id = remapped_base_face_id;
2341 it->string = Qnil;
2342 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2344 /* The window in which we iterate over current_buffer: */
2345 XSETWINDOW (it->window, w);
2346 it->w = w;
2347 it->f = XFRAME (w->frame);
2349 it->cmp_it.id = -1;
2351 /* Extra space between lines (on window systems only). */
2352 if (base_face_id == DEFAULT_FACE_ID
2353 && FRAME_WINDOW_P (it->f))
2355 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2356 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2357 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2358 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2359 * FRAME_LINE_HEIGHT (it->f));
2360 else if (it->f->extra_line_spacing > 0)
2361 it->extra_line_spacing = it->f->extra_line_spacing;
2362 it->max_extra_line_spacing = 0;
2365 /* If realized faces have been removed, e.g. because of face
2366 attribute changes of named faces, recompute them. When running
2367 in batch mode, the face cache of the initial frame is null. If
2368 we happen to get called, make a dummy face cache. */
2369 if (FRAME_FACE_CACHE (it->f) == NULL)
2370 init_frame_faces (it->f);
2371 if (FRAME_FACE_CACHE (it->f)->used == 0)
2372 recompute_basic_faces (it->f);
2374 /* Current value of the `slice', `space-width', and 'height' properties. */
2375 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2376 it->space_width = Qnil;
2377 it->font_height = Qnil;
2378 it->override_ascent = -1;
2380 /* Are control characters displayed as `^C'? */
2381 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2383 /* -1 means everything between a CR and the following line end
2384 is invisible. >0 means lines indented more than this value are
2385 invisible. */
2386 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2387 ? XFASTINT (BVAR (current_buffer, selective_display))
2388 : (!NILP (BVAR (current_buffer, selective_display))
2389 ? -1 : 0));
2390 it->selective_display_ellipsis_p
2391 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2393 /* Display table to use. */
2394 it->dp = window_display_table (w);
2396 /* Are multibyte characters enabled in current_buffer? */
2397 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2399 /* Do we need to reorder bidirectional text? Not if this is a
2400 unibyte buffer: by definition, none of the single-byte characters
2401 are strong R2L, so no reordering is needed. And bidi.c doesn't
2402 support unibyte buffers anyway. */
2403 it->bidi_p
2404 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2406 /* Non-zero if we should highlight the region. */
2407 highlight_region_p
2408 = (!NILP (Vtransient_mark_mode)
2409 && !NILP (BVAR (current_buffer, mark_active))
2410 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2412 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2413 start and end of a visible region in window IT->w. Set both to
2414 -1 to indicate no region. */
2415 if (highlight_region_p
2416 /* Maybe highlight only in selected window. */
2417 && (/* Either show region everywhere. */
2418 highlight_nonselected_windows
2419 /* Or show region in the selected window. */
2420 || w == XWINDOW (selected_window)
2421 /* Or show the region if we are in the mini-buffer and W is
2422 the window the mini-buffer refers to. */
2423 || (MINI_WINDOW_P (XWINDOW (selected_window))
2424 && WINDOWP (minibuf_selected_window)
2425 && w == XWINDOW (minibuf_selected_window))))
2427 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2428 it->region_beg_charpos = min (PT, markpos);
2429 it->region_end_charpos = max (PT, markpos);
2431 else
2432 it->region_beg_charpos = it->region_end_charpos = -1;
2434 /* Get the position at which the redisplay_end_trigger hook should
2435 be run, if it is to be run at all. */
2436 if (MARKERP (w->redisplay_end_trigger)
2437 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2438 it->redisplay_end_trigger_charpos
2439 = marker_position (w->redisplay_end_trigger);
2440 else if (INTEGERP (w->redisplay_end_trigger))
2441 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2443 /* Correct bogus values of tab_width. */
2444 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2445 if (it->tab_width <= 0 || it->tab_width > 1000)
2446 it->tab_width = 8;
2448 /* Are lines in the display truncated? */
2449 if (base_face_id != DEFAULT_FACE_ID
2450 || XINT (it->w->hscroll)
2451 || (! WINDOW_FULL_WIDTH_P (it->w)
2452 && ((!NILP (Vtruncate_partial_width_windows)
2453 && !INTEGERP (Vtruncate_partial_width_windows))
2454 || (INTEGERP (Vtruncate_partial_width_windows)
2455 && (WINDOW_TOTAL_COLS (it->w)
2456 < XINT (Vtruncate_partial_width_windows))))))
2457 it->line_wrap = TRUNCATE;
2458 else if (NILP (BVAR (current_buffer, truncate_lines)))
2459 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2460 ? WINDOW_WRAP : WORD_WRAP;
2461 else
2462 it->line_wrap = TRUNCATE;
2464 /* Get dimensions of truncation and continuation glyphs. These are
2465 displayed as fringe bitmaps under X, so we don't need them for such
2466 frames. */
2467 if (!FRAME_WINDOW_P (it->f))
2469 if (it->line_wrap == TRUNCATE)
2471 /* We will need the truncation glyph. */
2472 xassert (it->glyph_row == NULL);
2473 produce_special_glyphs (it, IT_TRUNCATION);
2474 it->truncation_pixel_width = it->pixel_width;
2476 else
2478 /* We will need the continuation glyph. */
2479 xassert (it->glyph_row == NULL);
2480 produce_special_glyphs (it, IT_CONTINUATION);
2481 it->continuation_pixel_width = it->pixel_width;
2484 /* Reset these values to zero because the produce_special_glyphs
2485 above has changed them. */
2486 it->pixel_width = it->ascent = it->descent = 0;
2487 it->phys_ascent = it->phys_descent = 0;
2490 /* Set this after getting the dimensions of truncation and
2491 continuation glyphs, so that we don't produce glyphs when calling
2492 produce_special_glyphs, above. */
2493 it->glyph_row = row;
2494 it->area = TEXT_AREA;
2496 /* Forget any previous info about this row being reversed. */
2497 if (it->glyph_row)
2498 it->glyph_row->reversed_p = 0;
2500 /* Get the dimensions of the display area. The display area
2501 consists of the visible window area plus a horizontally scrolled
2502 part to the left of the window. All x-values are relative to the
2503 start of this total display area. */
2504 if (base_face_id != DEFAULT_FACE_ID)
2506 /* Mode lines, menu bar in terminal frames. */
2507 it->first_visible_x = 0;
2508 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2510 else
2512 it->first_visible_x
2513 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2514 it->last_visible_x = (it->first_visible_x
2515 + window_box_width (w, TEXT_AREA));
2517 /* If we truncate lines, leave room for the truncator glyph(s) at
2518 the right margin. Otherwise, leave room for the continuation
2519 glyph(s). Truncation and continuation glyphs are not inserted
2520 for window-based redisplay. */
2521 if (!FRAME_WINDOW_P (it->f))
2523 if (it->line_wrap == TRUNCATE)
2524 it->last_visible_x -= it->truncation_pixel_width;
2525 else
2526 it->last_visible_x -= it->continuation_pixel_width;
2529 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2530 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2533 /* Leave room for a border glyph. */
2534 if (!FRAME_WINDOW_P (it->f)
2535 && !WINDOW_RIGHTMOST_P (it->w))
2536 it->last_visible_x -= 1;
2538 it->last_visible_y = window_text_bottom_y (w);
2540 /* For mode lines and alike, arrange for the first glyph having a
2541 left box line if the face specifies a box. */
2542 if (base_face_id != DEFAULT_FACE_ID)
2544 struct face *face;
2546 it->face_id = remapped_base_face_id;
2548 /* If we have a boxed mode line, make the first character appear
2549 with a left box line. */
2550 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2551 if (face->box != FACE_NO_BOX)
2552 it->start_of_box_run_p = 1;
2555 /* If we are to reorder bidirectional text, init the bidi
2556 iterator. */
2557 if (it->bidi_p)
2559 /* Note the paragraph direction that this buffer wants to
2560 use. */
2561 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2562 it->paragraph_embedding = L2R;
2563 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2564 it->paragraph_embedding = R2L;
2565 else
2566 it->paragraph_embedding = NEUTRAL_DIR;
2567 bidi_init_it (charpos, bytepos, &it->bidi_it);
2570 /* If a buffer position was specified, set the iterator there,
2571 getting overlays and face properties from that position. */
2572 if (charpos >= BUF_BEG (current_buffer))
2574 it->end_charpos = ZV;
2575 it->face_id = -1;
2576 IT_CHARPOS (*it) = charpos;
2578 /* Compute byte position if not specified. */
2579 if (bytepos < charpos)
2580 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2581 else
2582 IT_BYTEPOS (*it) = bytepos;
2584 it->start = it->current;
2586 /* Compute faces etc. */
2587 reseat (it, it->current.pos, 1);
2590 CHECK_IT (it);
2594 /* Initialize IT for the display of window W with window start POS. */
2596 void
2597 start_display (struct it *it, struct window *w, struct text_pos pos)
2599 struct glyph_row *row;
2600 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2602 row = w->desired_matrix->rows + first_vpos;
2603 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2604 it->first_vpos = first_vpos;
2606 /* Don't reseat to previous visible line start if current start
2607 position is in a string or image. */
2608 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2610 int start_at_line_beg_p;
2611 int first_y = it->current_y;
2613 /* If window start is not at a line start, skip forward to POS to
2614 get the correct continuation lines width. */
2615 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2616 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2617 if (!start_at_line_beg_p)
2619 int new_x;
2621 reseat_at_previous_visible_line_start (it);
2622 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2624 new_x = it->current_x + it->pixel_width;
2626 /* If lines are continued, this line may end in the middle
2627 of a multi-glyph character (e.g. a control character
2628 displayed as \003, or in the middle of an overlay
2629 string). In this case move_it_to above will not have
2630 taken us to the start of the continuation line but to the
2631 end of the continued line. */
2632 if (it->current_x > 0
2633 && it->line_wrap != TRUNCATE /* Lines are continued. */
2634 && (/* And glyph doesn't fit on the line. */
2635 new_x > it->last_visible_x
2636 /* Or it fits exactly and we're on a window
2637 system frame. */
2638 || (new_x == it->last_visible_x
2639 && FRAME_WINDOW_P (it->f))))
2641 if (it->current.dpvec_index >= 0
2642 || it->current.overlay_string_index >= 0)
2644 set_iterator_to_next (it, 1);
2645 move_it_in_display_line_to (it, -1, -1, 0);
2648 it->continuation_lines_width += it->current_x;
2651 /* We're starting a new display line, not affected by the
2652 height of the continued line, so clear the appropriate
2653 fields in the iterator structure. */
2654 it->max_ascent = it->max_descent = 0;
2655 it->max_phys_ascent = it->max_phys_descent = 0;
2657 it->current_y = first_y;
2658 it->vpos = 0;
2659 it->current_x = it->hpos = 0;
2665 /* Return 1 if POS is a position in ellipses displayed for invisible
2666 text. W is the window we display, for text property lookup. */
2668 static int
2669 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2671 Lisp_Object prop, window;
2672 int ellipses_p = 0;
2673 EMACS_INT charpos = CHARPOS (pos->pos);
2675 /* If POS specifies a position in a display vector, this might
2676 be for an ellipsis displayed for invisible text. We won't
2677 get the iterator set up for delivering that ellipsis unless
2678 we make sure that it gets aware of the invisible text. */
2679 if (pos->dpvec_index >= 0
2680 && pos->overlay_string_index < 0
2681 && CHARPOS (pos->string_pos) < 0
2682 && charpos > BEGV
2683 && (XSETWINDOW (window, w),
2684 prop = Fget_char_property (make_number (charpos),
2685 Qinvisible, window),
2686 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2688 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2689 window);
2690 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2693 return ellipses_p;
2697 /* Initialize IT for stepping through current_buffer in window W,
2698 starting at position POS that includes overlay string and display
2699 vector/ control character translation position information. Value
2700 is zero if there are overlay strings with newlines at POS. */
2702 static int
2703 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2705 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2706 int i, overlay_strings_with_newlines = 0;
2708 /* If POS specifies a position in a display vector, this might
2709 be for an ellipsis displayed for invisible text. We won't
2710 get the iterator set up for delivering that ellipsis unless
2711 we make sure that it gets aware of the invisible text. */
2712 if (in_ellipses_for_invisible_text_p (pos, w))
2714 --charpos;
2715 bytepos = 0;
2718 /* Keep in mind: the call to reseat in init_iterator skips invisible
2719 text, so we might end up at a position different from POS. This
2720 is only a problem when POS is a row start after a newline and an
2721 overlay starts there with an after-string, and the overlay has an
2722 invisible property. Since we don't skip invisible text in
2723 display_line and elsewhere immediately after consuming the
2724 newline before the row start, such a POS will not be in a string,
2725 but the call to init_iterator below will move us to the
2726 after-string. */
2727 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2729 /* This only scans the current chunk -- it should scan all chunks.
2730 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2731 to 16 in 22.1 to make this a lesser problem. */
2732 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2734 const char *s = SSDATA (it->overlay_strings[i]);
2735 const char *e = s + SBYTES (it->overlay_strings[i]);
2737 while (s < e && *s != '\n')
2738 ++s;
2740 if (s < e)
2742 overlay_strings_with_newlines = 1;
2743 break;
2747 /* If position is within an overlay string, set up IT to the right
2748 overlay string. */
2749 if (pos->overlay_string_index >= 0)
2751 int relative_index;
2753 /* If the first overlay string happens to have a `display'
2754 property for an image, the iterator will be set up for that
2755 image, and we have to undo that setup first before we can
2756 correct the overlay string index. */
2757 if (it->method == GET_FROM_IMAGE)
2758 pop_it (it);
2760 /* We already have the first chunk of overlay strings in
2761 IT->overlay_strings. Load more until the one for
2762 pos->overlay_string_index is in IT->overlay_strings. */
2763 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2765 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2766 it->current.overlay_string_index = 0;
2767 while (n--)
2769 load_overlay_strings (it, 0);
2770 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2774 it->current.overlay_string_index = pos->overlay_string_index;
2775 relative_index = (it->current.overlay_string_index
2776 % OVERLAY_STRING_CHUNK_SIZE);
2777 it->string = it->overlay_strings[relative_index];
2778 xassert (STRINGP (it->string));
2779 it->current.string_pos = pos->string_pos;
2780 it->method = GET_FROM_STRING;
2783 if (CHARPOS (pos->string_pos) >= 0)
2785 /* Recorded position is not in an overlay string, but in another
2786 string. This can only be a string from a `display' property.
2787 IT should already be filled with that string. */
2788 it->current.string_pos = pos->string_pos;
2789 xassert (STRINGP (it->string));
2792 /* Restore position in display vector translations, control
2793 character translations or ellipses. */
2794 if (pos->dpvec_index >= 0)
2796 if (it->dpvec == NULL)
2797 get_next_display_element (it);
2798 xassert (it->dpvec && it->current.dpvec_index == 0);
2799 it->current.dpvec_index = pos->dpvec_index;
2802 CHECK_IT (it);
2803 return !overlay_strings_with_newlines;
2807 /* Initialize IT for stepping through current_buffer in window W
2808 starting at ROW->start. */
2810 static void
2811 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2813 init_from_display_pos (it, w, &row->start);
2814 it->start = row->start;
2815 it->continuation_lines_width = row->continuation_lines_width;
2816 CHECK_IT (it);
2820 /* Initialize IT for stepping through current_buffer in window W
2821 starting in the line following ROW, i.e. starting at ROW->end.
2822 Value is zero if there are overlay strings with newlines at ROW's
2823 end position. */
2825 static int
2826 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2828 int success = 0;
2830 if (init_from_display_pos (it, w, &row->end))
2832 if (row->continued_p)
2833 it->continuation_lines_width
2834 = row->continuation_lines_width + row->pixel_width;
2835 CHECK_IT (it);
2836 success = 1;
2839 return success;
2845 /***********************************************************************
2846 Text properties
2847 ***********************************************************************/
2849 /* Called when IT reaches IT->stop_charpos. Handle text property and
2850 overlay changes. Set IT->stop_charpos to the next position where
2851 to stop. */
2853 static void
2854 handle_stop (struct it *it)
2856 enum prop_handled handled;
2857 int handle_overlay_change_p;
2858 struct props *p;
2860 it->dpvec = NULL;
2861 it->current.dpvec_index = -1;
2862 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2863 it->ignore_overlay_strings_at_pos_p = 0;
2864 it->ellipsis_p = 0;
2866 /* Use face of preceding text for ellipsis (if invisible) */
2867 if (it->selective_display_ellipsis_p)
2868 it->saved_face_id = it->face_id;
2872 handled = HANDLED_NORMALLY;
2874 /* Call text property handlers. */
2875 for (p = it_props; p->handler; ++p)
2877 handled = p->handler (it);
2879 if (handled == HANDLED_RECOMPUTE_PROPS)
2880 break;
2881 else if (handled == HANDLED_RETURN)
2883 /* We still want to show before and after strings from
2884 overlays even if the actual buffer text is replaced. */
2885 if (!handle_overlay_change_p
2886 || it->sp > 1
2887 || !get_overlay_strings_1 (it, 0, 0))
2889 if (it->ellipsis_p)
2890 setup_for_ellipsis (it, 0);
2891 /* When handling a display spec, we might load an
2892 empty string. In that case, discard it here. We
2893 used to discard it in handle_single_display_spec,
2894 but that causes get_overlay_strings_1, above, to
2895 ignore overlay strings that we must check. */
2896 if (STRINGP (it->string) && !SCHARS (it->string))
2897 pop_it (it);
2898 return;
2900 else if (STRINGP (it->string) && !SCHARS (it->string))
2901 pop_it (it);
2902 else
2904 it->ignore_overlay_strings_at_pos_p = 1;
2905 it->string_from_display_prop_p = 0;
2906 handle_overlay_change_p = 0;
2908 handled = HANDLED_RECOMPUTE_PROPS;
2909 break;
2911 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2912 handle_overlay_change_p = 0;
2915 if (handled != HANDLED_RECOMPUTE_PROPS)
2917 /* Don't check for overlay strings below when set to deliver
2918 characters from a display vector. */
2919 if (it->method == GET_FROM_DISPLAY_VECTOR)
2920 handle_overlay_change_p = 0;
2922 /* Handle overlay changes.
2923 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2924 if it finds overlays. */
2925 if (handle_overlay_change_p)
2926 handled = handle_overlay_change (it);
2929 if (it->ellipsis_p)
2931 setup_for_ellipsis (it, 0);
2932 break;
2935 while (handled == HANDLED_RECOMPUTE_PROPS);
2937 /* Determine where to stop next. */
2938 if (handled == HANDLED_NORMALLY)
2939 compute_stop_pos (it);
2943 /* Compute IT->stop_charpos from text property and overlay change
2944 information for IT's current position. */
2946 static void
2947 compute_stop_pos (struct it *it)
2949 register INTERVAL iv, next_iv;
2950 Lisp_Object object, limit, position;
2951 EMACS_INT charpos, bytepos;
2953 /* If nowhere else, stop at the end. */
2954 it->stop_charpos = it->end_charpos;
2956 if (STRINGP (it->string))
2958 /* Strings are usually short, so don't limit the search for
2959 properties. */
2960 object = it->string;
2961 limit = Qnil;
2962 charpos = IT_STRING_CHARPOS (*it);
2963 bytepos = IT_STRING_BYTEPOS (*it);
2965 else
2967 EMACS_INT pos;
2969 /* If next overlay change is in front of the current stop pos
2970 (which is IT->end_charpos), stop there. Note: value of
2971 next_overlay_change is point-max if no overlay change
2972 follows. */
2973 charpos = IT_CHARPOS (*it);
2974 bytepos = IT_BYTEPOS (*it);
2975 pos = next_overlay_change (charpos);
2976 if (pos < it->stop_charpos)
2977 it->stop_charpos = pos;
2979 /* If showing the region, we have to stop at the region
2980 start or end because the face might change there. */
2981 if (it->region_beg_charpos > 0)
2983 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2984 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2985 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2986 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2989 /* Set up variables for computing the stop position from text
2990 property changes. */
2991 XSETBUFFER (object, current_buffer);
2992 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2995 /* Get the interval containing IT's position. Value is a null
2996 interval if there isn't such an interval. */
2997 position = make_number (charpos);
2998 iv = validate_interval_range (object, &position, &position, 0);
2999 if (!NULL_INTERVAL_P (iv))
3001 Lisp_Object values_here[LAST_PROP_IDX];
3002 struct props *p;
3004 /* Get properties here. */
3005 for (p = it_props; p->handler; ++p)
3006 values_here[p->idx] = textget (iv->plist, *p->name);
3008 /* Look for an interval following iv that has different
3009 properties. */
3010 for (next_iv = next_interval (iv);
3011 (!NULL_INTERVAL_P (next_iv)
3012 && (NILP (limit)
3013 || XFASTINT (limit) > next_iv->position));
3014 next_iv = next_interval (next_iv))
3016 for (p = it_props; p->handler; ++p)
3018 Lisp_Object new_value;
3020 new_value = textget (next_iv->plist, *p->name);
3021 if (!EQ (values_here[p->idx], new_value))
3022 break;
3025 if (p->handler)
3026 break;
3029 if (!NULL_INTERVAL_P (next_iv))
3031 if (INTEGERP (limit)
3032 && next_iv->position >= XFASTINT (limit))
3033 /* No text property change up to limit. */
3034 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3035 else
3036 /* Text properties change in next_iv. */
3037 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3041 if (it->cmp_it.id < 0)
3043 EMACS_INT stoppos = it->end_charpos;
3045 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3046 stoppos = -1;
3047 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3048 stoppos, it->string);
3051 xassert (STRINGP (it->string)
3052 || (it->stop_charpos >= BEGV
3053 && it->stop_charpos >= IT_CHARPOS (*it)));
3057 /* Return the position of the next overlay change after POS in
3058 current_buffer. Value is point-max if no overlay change
3059 follows. This is like `next-overlay-change' but doesn't use
3060 xmalloc. */
3062 static EMACS_INT
3063 next_overlay_change (EMACS_INT pos)
3065 int noverlays;
3066 EMACS_INT endpos;
3067 Lisp_Object *overlays;
3068 int i;
3070 /* Get all overlays at the given position. */
3071 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3073 /* If any of these overlays ends before endpos,
3074 use its ending point instead. */
3075 for (i = 0; i < noverlays; ++i)
3077 Lisp_Object oend;
3078 EMACS_INT oendpos;
3080 oend = OVERLAY_END (overlays[i]);
3081 oendpos = OVERLAY_POSITION (oend);
3082 endpos = min (endpos, oendpos);
3085 return endpos;
3090 /***********************************************************************
3091 Fontification
3092 ***********************************************************************/
3094 /* Handle changes in the `fontified' property of the current buffer by
3095 calling hook functions from Qfontification_functions to fontify
3096 regions of text. */
3098 static enum prop_handled
3099 handle_fontified_prop (struct it *it)
3101 Lisp_Object prop, pos;
3102 enum prop_handled handled = HANDLED_NORMALLY;
3104 if (!NILP (Vmemory_full))
3105 return handled;
3107 /* Get the value of the `fontified' property at IT's current buffer
3108 position. (The `fontified' property doesn't have a special
3109 meaning in strings.) If the value is nil, call functions from
3110 Qfontification_functions. */
3111 if (!STRINGP (it->string)
3112 && it->s == NULL
3113 && !NILP (Vfontification_functions)
3114 && !NILP (Vrun_hooks)
3115 && (pos = make_number (IT_CHARPOS (*it)),
3116 prop = Fget_char_property (pos, Qfontified, Qnil),
3117 /* Ignore the special cased nil value always present at EOB since
3118 no amount of fontifying will be able to change it. */
3119 NILP (prop) && IT_CHARPOS (*it) < Z))
3121 int count = SPECPDL_INDEX ();
3122 Lisp_Object val;
3123 struct buffer *obuf = current_buffer;
3124 int begv = BEGV, zv = ZV;
3125 int old_clip_changed = current_buffer->clip_changed;
3127 val = Vfontification_functions;
3128 specbind (Qfontification_functions, Qnil);
3130 xassert (it->end_charpos == ZV);
3132 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3133 safe_call1 (val, pos);
3134 else
3136 Lisp_Object fns, fn;
3137 struct gcpro gcpro1, gcpro2;
3139 fns = Qnil;
3140 GCPRO2 (val, fns);
3142 for (; CONSP (val); val = XCDR (val))
3144 fn = XCAR (val);
3146 if (EQ (fn, Qt))
3148 /* A value of t indicates this hook has a local
3149 binding; it means to run the global binding too.
3150 In a global value, t should not occur. If it
3151 does, we must ignore it to avoid an endless
3152 loop. */
3153 for (fns = Fdefault_value (Qfontification_functions);
3154 CONSP (fns);
3155 fns = XCDR (fns))
3157 fn = XCAR (fns);
3158 if (!EQ (fn, Qt))
3159 safe_call1 (fn, pos);
3162 else
3163 safe_call1 (fn, pos);
3166 UNGCPRO;
3169 unbind_to (count, Qnil);
3171 /* Fontification functions routinely call `save-restriction'.
3172 Normally, this tags clip_changed, which can confuse redisplay
3173 (see discussion in Bug#6671). Since we don't perform any
3174 special handling of fontification changes in the case where
3175 `save-restriction' isn't called, there's no point doing so in
3176 this case either. So, if the buffer's restrictions are
3177 actually left unchanged, reset clip_changed. */
3178 if (obuf == current_buffer)
3180 if (begv == BEGV && zv == ZV)
3181 current_buffer->clip_changed = old_clip_changed;
3183 /* There isn't much we can reasonably do to protect against
3184 misbehaving fontification, but here's a fig leaf. */
3185 else if (!NILP (BVAR (obuf, name)))
3186 set_buffer_internal_1 (obuf);
3188 /* The fontification code may have added/removed text.
3189 It could do even a lot worse, but let's at least protect against
3190 the most obvious case where only the text past `pos' gets changed',
3191 as is/was done in grep.el where some escapes sequences are turned
3192 into face properties (bug#7876). */
3193 it->end_charpos = ZV;
3195 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3196 something. This avoids an endless loop if they failed to
3197 fontify the text for which reason ever. */
3198 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3199 handled = HANDLED_RECOMPUTE_PROPS;
3202 return handled;
3207 /***********************************************************************
3208 Faces
3209 ***********************************************************************/
3211 /* Set up iterator IT from face properties at its current position.
3212 Called from handle_stop. */
3214 static enum prop_handled
3215 handle_face_prop (struct it *it)
3217 int new_face_id;
3218 EMACS_INT next_stop;
3220 if (!STRINGP (it->string))
3222 new_face_id
3223 = face_at_buffer_position (it->w,
3224 IT_CHARPOS (*it),
3225 it->region_beg_charpos,
3226 it->region_end_charpos,
3227 &next_stop,
3228 (IT_CHARPOS (*it)
3229 + TEXT_PROP_DISTANCE_LIMIT),
3230 0, it->base_face_id);
3232 /* Is this a start of a run of characters with box face?
3233 Caveat: this can be called for a freshly initialized
3234 iterator; face_id is -1 in this case. We know that the new
3235 face will not change until limit, i.e. if the new face has a
3236 box, all characters up to limit will have one. But, as
3237 usual, we don't know whether limit is really the end. */
3238 if (new_face_id != it->face_id)
3240 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3242 /* If new face has a box but old face has not, this is
3243 the start of a run of characters with box, i.e. it has
3244 a shadow on the left side. The value of face_id of the
3245 iterator will be -1 if this is the initial call that gets
3246 the face. In this case, we have to look in front of IT's
3247 position and see whether there is a face != new_face_id. */
3248 it->start_of_box_run_p
3249 = (new_face->box != FACE_NO_BOX
3250 && (it->face_id >= 0
3251 || IT_CHARPOS (*it) == BEG
3252 || new_face_id != face_before_it_pos (it)));
3253 it->face_box_p = new_face->box != FACE_NO_BOX;
3256 else
3258 int base_face_id;
3259 EMACS_INT bufpos;
3260 int i;
3261 Lisp_Object from_overlay
3262 = (it->current.overlay_string_index >= 0
3263 ? it->string_overlays[it->current.overlay_string_index]
3264 : Qnil);
3266 /* See if we got to this string directly or indirectly from
3267 an overlay property. That includes the before-string or
3268 after-string of an overlay, strings in display properties
3269 provided by an overlay, their text properties, etc.
3271 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3272 if (! NILP (from_overlay))
3273 for (i = it->sp - 1; i >= 0; i--)
3275 if (it->stack[i].current.overlay_string_index >= 0)
3276 from_overlay
3277 = it->string_overlays[it->stack[i].current.overlay_string_index];
3278 else if (! NILP (it->stack[i].from_overlay))
3279 from_overlay = it->stack[i].from_overlay;
3281 if (!NILP (from_overlay))
3282 break;
3285 if (! NILP (from_overlay))
3287 bufpos = IT_CHARPOS (*it);
3288 /* For a string from an overlay, the base face depends
3289 only on text properties and ignores overlays. */
3290 base_face_id
3291 = face_for_overlay_string (it->w,
3292 IT_CHARPOS (*it),
3293 it->region_beg_charpos,
3294 it->region_end_charpos,
3295 &next_stop,
3296 (IT_CHARPOS (*it)
3297 + TEXT_PROP_DISTANCE_LIMIT),
3299 from_overlay);
3301 else
3303 bufpos = 0;
3305 /* For strings from a `display' property, use the face at
3306 IT's current buffer position as the base face to merge
3307 with, so that overlay strings appear in the same face as
3308 surrounding text, unless they specify their own
3309 faces. */
3310 base_face_id = underlying_face_id (it);
3313 new_face_id = face_at_string_position (it->w,
3314 it->string,
3315 IT_STRING_CHARPOS (*it),
3316 bufpos,
3317 it->region_beg_charpos,
3318 it->region_end_charpos,
3319 &next_stop,
3320 base_face_id, 0);
3322 /* Is this a start of a run of characters with box? Caveat:
3323 this can be called for a freshly allocated iterator; face_id
3324 is -1 is this case. We know that the new face will not
3325 change until the next check pos, i.e. if the new face has a
3326 box, all characters up to that position will have a
3327 box. But, as usual, we don't know whether that position
3328 is really the end. */
3329 if (new_face_id != it->face_id)
3331 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3332 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3334 /* If new face has a box but old face hasn't, this is the
3335 start of a run of characters with box, i.e. it has a
3336 shadow on the left side. */
3337 it->start_of_box_run_p
3338 = new_face->box && (old_face == NULL || !old_face->box);
3339 it->face_box_p = new_face->box != FACE_NO_BOX;
3343 it->face_id = new_face_id;
3344 return HANDLED_NORMALLY;
3348 /* Return the ID of the face ``underlying'' IT's current position,
3349 which is in a string. If the iterator is associated with a
3350 buffer, return the face at IT's current buffer position.
3351 Otherwise, use the iterator's base_face_id. */
3353 static int
3354 underlying_face_id (struct it *it)
3356 int face_id = it->base_face_id, i;
3358 xassert (STRINGP (it->string));
3360 for (i = it->sp - 1; i >= 0; --i)
3361 if (NILP (it->stack[i].string))
3362 face_id = it->stack[i].face_id;
3364 return face_id;
3368 /* Compute the face one character before or after the current position
3369 of IT. BEFORE_P non-zero means get the face in front of IT's
3370 position. Value is the id of the face. */
3372 static int
3373 face_before_or_after_it_pos (struct it *it, int before_p)
3375 int face_id, limit;
3376 EMACS_INT next_check_charpos;
3377 struct text_pos pos;
3379 xassert (it->s == NULL);
3381 if (STRINGP (it->string))
3383 EMACS_INT bufpos;
3384 int base_face_id;
3386 /* No face change past the end of the string (for the case
3387 we are padding with spaces). No face change before the
3388 string start. */
3389 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3390 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3391 return it->face_id;
3393 /* Set pos to the position before or after IT's current position. */
3394 if (before_p)
3395 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3396 else
3397 /* For composition, we must check the character after the
3398 composition. */
3399 pos = (it->what == IT_COMPOSITION
3400 ? string_pos (IT_STRING_CHARPOS (*it)
3401 + it->cmp_it.nchars, it->string)
3402 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3404 if (it->current.overlay_string_index >= 0)
3405 bufpos = IT_CHARPOS (*it);
3406 else
3407 bufpos = 0;
3409 base_face_id = underlying_face_id (it);
3411 /* Get the face for ASCII, or unibyte. */
3412 face_id = face_at_string_position (it->w,
3413 it->string,
3414 CHARPOS (pos),
3415 bufpos,
3416 it->region_beg_charpos,
3417 it->region_end_charpos,
3418 &next_check_charpos,
3419 base_face_id, 0);
3421 /* Correct the face for charsets different from ASCII. Do it
3422 for the multibyte case only. The face returned above is
3423 suitable for unibyte text if IT->string is unibyte. */
3424 if (STRING_MULTIBYTE (it->string))
3426 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3427 int c, len;
3428 struct face *face = FACE_FROM_ID (it->f, face_id);
3430 c = string_char_and_length (p, &len);
3431 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3434 else
3436 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3437 || (IT_CHARPOS (*it) <= BEGV && before_p))
3438 return it->face_id;
3440 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3441 pos = it->current.pos;
3443 if (before_p)
3444 DEC_TEXT_POS (pos, it->multibyte_p);
3445 else
3447 if (it->what == IT_COMPOSITION)
3448 /* For composition, we must check the position after the
3449 composition. */
3450 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3451 else
3452 INC_TEXT_POS (pos, it->multibyte_p);
3455 /* Determine face for CHARSET_ASCII, or unibyte. */
3456 face_id = face_at_buffer_position (it->w,
3457 CHARPOS (pos),
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 limit, 0, -1);
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if current_buffer is unibyte. */
3466 if (it->multibyte_p)
3468 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3469 struct face *face = FACE_FROM_ID (it->f, face_id);
3470 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3474 return face_id;
3479 /***********************************************************************
3480 Invisible text
3481 ***********************************************************************/
3483 /* Set up iterator IT from invisible properties at its current
3484 position. Called from handle_stop. */
3486 static enum prop_handled
3487 handle_invisible_prop (struct it *it)
3489 enum prop_handled handled = HANDLED_NORMALLY;
3491 if (STRINGP (it->string))
3493 Lisp_Object prop, end_charpos, limit, charpos;
3495 /* Get the value of the invisible text property at the
3496 current position. Value will be nil if there is no such
3497 property. */
3498 charpos = make_number (IT_STRING_CHARPOS (*it));
3499 prop = Fget_text_property (charpos, Qinvisible, it->string);
3501 if (!NILP (prop)
3502 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3504 handled = HANDLED_RECOMPUTE_PROPS;
3506 /* Get the position at which the next change of the
3507 invisible text property can be found in IT->string.
3508 Value will be nil if the property value is the same for
3509 all the rest of IT->string. */
3510 XSETINT (limit, SCHARS (it->string));
3511 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3512 it->string, limit);
3514 /* Text at current position is invisible. The next
3515 change in the property is at position end_charpos.
3516 Move IT's current position to that position. */
3517 if (INTEGERP (end_charpos)
3518 && XFASTINT (end_charpos) < XFASTINT (limit))
3520 struct text_pos old;
3521 old = it->current.string_pos;
3522 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3523 compute_string_pos (&it->current.string_pos, old, it->string);
3525 else
3527 /* The rest of the string is invisible. If this is an
3528 overlay string, proceed with the next overlay string
3529 or whatever comes and return a character from there. */
3530 if (it->current.overlay_string_index >= 0)
3532 next_overlay_string (it);
3533 /* Don't check for overlay strings when we just
3534 finished processing them. */
3535 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3537 else
3539 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3540 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3545 else
3547 int invis_p;
3548 EMACS_INT newpos, next_stop, start_charpos, tem;
3549 Lisp_Object pos, prop, overlay;
3551 /* First of all, is there invisible text at this position? */
3552 tem = start_charpos = IT_CHARPOS (*it);
3553 pos = make_number (tem);
3554 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3555 &overlay);
3556 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3558 /* If we are on invisible text, skip over it. */
3559 if (invis_p && start_charpos < it->end_charpos)
3561 /* Record whether we have to display an ellipsis for the
3562 invisible text. */
3563 int display_ellipsis_p = invis_p == 2;
3565 handled = HANDLED_RECOMPUTE_PROPS;
3567 /* Loop skipping over invisible text. The loop is left at
3568 ZV or with IT on the first char being visible again. */
3571 /* Try to skip some invisible text. Return value is the
3572 position reached which can be equal to where we start
3573 if there is nothing invisible there. This skips both
3574 over invisible text properties and overlays with
3575 invisible property. */
3576 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3578 /* If we skipped nothing at all we weren't at invisible
3579 text in the first place. If everything to the end of
3580 the buffer was skipped, end the loop. */
3581 if (newpos == tem || newpos >= ZV)
3582 invis_p = 0;
3583 else
3585 /* We skipped some characters but not necessarily
3586 all there are. Check if we ended up on visible
3587 text. Fget_char_property returns the property of
3588 the char before the given position, i.e. if we
3589 get invis_p = 0, this means that the char at
3590 newpos is visible. */
3591 pos = make_number (newpos);
3592 prop = Fget_char_property (pos, Qinvisible, it->window);
3593 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3596 /* If we ended up on invisible text, proceed to
3597 skip starting with next_stop. */
3598 if (invis_p)
3599 tem = next_stop;
3601 /* If there are adjacent invisible texts, don't lose the
3602 second one's ellipsis. */
3603 if (invis_p == 2)
3604 display_ellipsis_p = 1;
3606 while (invis_p);
3608 /* The position newpos is now either ZV or on visible text. */
3609 if (it->bidi_p && newpos < ZV)
3611 /* With bidi iteration, the region of invisible text
3612 could start and/or end in the middle of a non-base
3613 embedding level. Therefore, we need to skip
3614 invisible text using the bidi iterator, starting at
3615 IT's current position, until we find ourselves
3616 outside the invisible text. Skipping invisible text
3617 _after_ bidi iteration avoids affecting the visual
3618 order of the displayed text when invisible properties
3619 are added or removed. */
3620 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
3622 /* If we were `reseat'ed to a new paragraph,
3623 determine the paragraph base direction. We need
3624 to do it now because next_element_from_buffer may
3625 not have a chance to do it, if we are going to
3626 skip any text at the beginning, which resets the
3627 FIRST_ELT flag. */
3628 bidi_paragraph_init (it->paragraph_embedding,
3629 &it->bidi_it, 1);
3633 bidi_move_to_visually_next (&it->bidi_it);
3635 while (it->stop_charpos <= it->bidi_it.charpos
3636 && it->bidi_it.charpos < newpos);
3637 IT_CHARPOS (*it) = it->bidi_it.charpos;
3638 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3639 /* If we overstepped NEWPOS, record its position in the
3640 iterator, so that we skip invisible text if later the
3641 bidi iteration lands us in the invisible region
3642 again. */
3643 if (IT_CHARPOS (*it) >= newpos)
3644 it->prev_stop = newpos;
3646 else
3648 IT_CHARPOS (*it) = newpos;
3649 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3652 /* If there are before-strings at the start of invisible
3653 text, and the text is invisible because of a text
3654 property, arrange to show before-strings because 20.x did
3655 it that way. (If the text is invisible because of an
3656 overlay property instead of a text property, this is
3657 already handled in the overlay code.) */
3658 if (NILP (overlay)
3659 && get_overlay_strings (it, it->stop_charpos))
3661 handled = HANDLED_RECOMPUTE_PROPS;
3662 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3664 else if (display_ellipsis_p)
3666 /* Make sure that the glyphs of the ellipsis will get
3667 correct `charpos' values. If we would not update
3668 it->position here, the glyphs would belong to the
3669 last visible character _before_ the invisible
3670 text, which confuses `set_cursor_from_row'.
3672 We use the last invisible position instead of the
3673 first because this way the cursor is always drawn on
3674 the first "." of the ellipsis, whenever PT is inside
3675 the invisible text. Otherwise the cursor would be
3676 placed _after_ the ellipsis when the point is after the
3677 first invisible character. */
3678 if (!STRINGP (it->object))
3680 it->position.charpos = newpos - 1;
3681 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3683 it->ellipsis_p = 1;
3684 /* Let the ellipsis display before
3685 considering any properties of the following char.
3686 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3687 handled = HANDLED_RETURN;
3692 return handled;
3696 /* Make iterator IT return `...' next.
3697 Replaces LEN characters from buffer. */
3699 static void
3700 setup_for_ellipsis (struct it *it, int len)
3702 /* Use the display table definition for `...'. Invalid glyphs
3703 will be handled by the method returning elements from dpvec. */
3704 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3706 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3707 it->dpvec = v->contents;
3708 it->dpend = v->contents + v->header.size;
3710 else
3712 /* Default `...'. */
3713 it->dpvec = default_invis_vector;
3714 it->dpend = default_invis_vector + 3;
3717 it->dpvec_char_len = len;
3718 it->current.dpvec_index = 0;
3719 it->dpvec_face_id = -1;
3721 /* Remember the current face id in case glyphs specify faces.
3722 IT's face is restored in set_iterator_to_next.
3723 saved_face_id was set to preceding char's face in handle_stop. */
3724 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3725 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3727 it->method = GET_FROM_DISPLAY_VECTOR;
3728 it->ellipsis_p = 1;
3733 /***********************************************************************
3734 'display' property
3735 ***********************************************************************/
3737 /* Set up iterator IT from `display' property at its current position.
3738 Called from handle_stop.
3739 We return HANDLED_RETURN if some part of the display property
3740 overrides the display of the buffer text itself.
3741 Otherwise we return HANDLED_NORMALLY. */
3743 static enum prop_handled
3744 handle_display_prop (struct it *it)
3746 Lisp_Object prop, object, overlay;
3747 struct text_pos *position;
3748 /* Nonzero if some property replaces the display of the text itself. */
3749 int display_replaced_p = 0;
3751 if (STRINGP (it->string))
3753 object = it->string;
3754 position = &it->current.string_pos;
3756 else
3758 XSETWINDOW (object, it->w);
3759 position = &it->current.pos;
3762 /* Reset those iterator values set from display property values. */
3763 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3764 it->space_width = Qnil;
3765 it->font_height = Qnil;
3766 it->voffset = 0;
3768 /* We don't support recursive `display' properties, i.e. string
3769 values that have a string `display' property, that have a string
3770 `display' property etc. */
3771 if (!it->string_from_display_prop_p)
3772 it->area = TEXT_AREA;
3774 prop = get_char_property_and_overlay (make_number (position->charpos),
3775 Qdisplay, object, &overlay);
3776 if (NILP (prop))
3777 return HANDLED_NORMALLY;
3778 /* Now OVERLAY is the overlay that gave us this property, or nil
3779 if it was a text property. */
3781 if (!STRINGP (it->string))
3782 object = it->w->buffer;
3784 if (CONSP (prop)
3785 /* Simple properties. */
3786 && !EQ (XCAR (prop), Qimage)
3787 && !EQ (XCAR (prop), Qspace)
3788 && !EQ (XCAR (prop), Qwhen)
3789 && !EQ (XCAR (prop), Qslice)
3790 && !EQ (XCAR (prop), Qspace_width)
3791 && !EQ (XCAR (prop), Qheight)
3792 && !EQ (XCAR (prop), Qraise)
3793 /* Marginal area specifications. */
3794 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3795 && !EQ (XCAR (prop), Qleft_fringe)
3796 && !EQ (XCAR (prop), Qright_fringe)
3797 && !NILP (XCAR (prop)))
3799 for (; CONSP (prop); prop = XCDR (prop))
3801 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3802 position, display_replaced_p))
3804 display_replaced_p = 1;
3805 /* If some text in a string is replaced, `position' no
3806 longer points to the position of `object'. */
3807 if (STRINGP (object))
3808 break;
3812 else if (VECTORP (prop))
3814 int i;
3815 for (i = 0; i < ASIZE (prop); ++i)
3816 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3817 position, display_replaced_p))
3819 display_replaced_p = 1;
3820 /* If some text in a string is replaced, `position' no
3821 longer points to the position of `object'. */
3822 if (STRINGP (object))
3823 break;
3826 else
3828 if (handle_single_display_spec (it, prop, object, overlay,
3829 position, 0))
3830 display_replaced_p = 1;
3833 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3837 /* Value is the position of the end of the `display' property starting
3838 at START_POS in OBJECT. */
3840 static struct text_pos
3841 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3843 Lisp_Object end;
3844 struct text_pos end_pos;
3846 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3847 Qdisplay, object, Qnil);
3848 CHARPOS (end_pos) = XFASTINT (end);
3849 if (STRINGP (object))
3850 compute_string_pos (&end_pos, start_pos, it->string);
3851 else
3852 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3854 return end_pos;
3858 /* Set up IT from a single `display' property specification SPEC. OBJECT
3859 is the object in which the `display' property was found. *POSITION
3860 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3861 means that we previously saw a display specification which already
3862 replaced text display with something else, for example an image;
3863 we ignore such properties after the first one has been processed.
3865 OVERLAY is the overlay this `display' property came from,
3866 or nil if it was a text property.
3868 If SPEC is a `space' or `image' specification, and in some other
3869 cases too, set *POSITION to the position where the `display'
3870 property ends.
3872 Value is non-zero if something was found which replaces the display
3873 of buffer or string text. */
3875 static int
3876 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3877 Lisp_Object overlay, struct text_pos *position,
3878 int display_replaced_p)
3880 Lisp_Object form;
3881 Lisp_Object location, value;
3882 struct text_pos start_pos, save_pos;
3883 int valid_p;
3885 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3886 If the result is non-nil, use VALUE instead of SPEC. */
3887 form = Qt;
3888 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3890 spec = XCDR (spec);
3891 if (!CONSP (spec))
3892 return 0;
3893 form = XCAR (spec);
3894 spec = XCDR (spec);
3897 if (!NILP (form) && !EQ (form, Qt))
3899 int count = SPECPDL_INDEX ();
3900 struct gcpro gcpro1;
3902 /* Bind `object' to the object having the `display' property, a
3903 buffer or string. Bind `position' to the position in the
3904 object where the property was found, and `buffer-position'
3905 to the current position in the buffer. */
3906 specbind (Qobject, object);
3907 specbind (Qposition, make_number (CHARPOS (*position)));
3908 specbind (Qbuffer_position,
3909 make_number (STRINGP (object)
3910 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3911 GCPRO1 (form);
3912 form = safe_eval (form);
3913 UNGCPRO;
3914 unbind_to (count, Qnil);
3917 if (NILP (form))
3918 return 0;
3920 /* Handle `(height HEIGHT)' specifications. */
3921 if (CONSP (spec)
3922 && EQ (XCAR (spec), Qheight)
3923 && CONSP (XCDR (spec)))
3925 if (!FRAME_WINDOW_P (it->f))
3926 return 0;
3928 it->font_height = XCAR (XCDR (spec));
3929 if (!NILP (it->font_height))
3931 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3932 int new_height = -1;
3934 if (CONSP (it->font_height)
3935 && (EQ (XCAR (it->font_height), Qplus)
3936 || EQ (XCAR (it->font_height), Qminus))
3937 && CONSP (XCDR (it->font_height))
3938 && INTEGERP (XCAR (XCDR (it->font_height))))
3940 /* `(+ N)' or `(- N)' where N is an integer. */
3941 int steps = XINT (XCAR (XCDR (it->font_height)));
3942 if (EQ (XCAR (it->font_height), Qplus))
3943 steps = - steps;
3944 it->face_id = smaller_face (it->f, it->face_id, steps);
3946 else if (FUNCTIONP (it->font_height))
3948 /* Call function with current height as argument.
3949 Value is the new height. */
3950 Lisp_Object height;
3951 height = safe_call1 (it->font_height,
3952 face->lface[LFACE_HEIGHT_INDEX]);
3953 if (NUMBERP (height))
3954 new_height = XFLOATINT (height);
3956 else if (NUMBERP (it->font_height))
3958 /* Value is a multiple of the canonical char height. */
3959 struct face *f;
3961 f = FACE_FROM_ID (it->f,
3962 lookup_basic_face (it->f, DEFAULT_FACE_ID));
3963 new_height = (XFLOATINT (it->font_height)
3964 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
3966 else
3968 /* Evaluate IT->font_height with `height' bound to the
3969 current specified height to get the new height. */
3970 int count = SPECPDL_INDEX ();
3972 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3973 value = safe_eval (it->font_height);
3974 unbind_to (count, Qnil);
3976 if (NUMBERP (value))
3977 new_height = XFLOATINT (value);
3980 if (new_height > 0)
3981 it->face_id = face_with_height (it->f, it->face_id, new_height);
3984 return 0;
3987 /* Handle `(space-width WIDTH)'. */
3988 if (CONSP (spec)
3989 && EQ (XCAR (spec), Qspace_width)
3990 && CONSP (XCDR (spec)))
3992 if (!FRAME_WINDOW_P (it->f))
3993 return 0;
3995 value = XCAR (XCDR (spec));
3996 if (NUMBERP (value) && XFLOATINT (value) > 0)
3997 it->space_width = value;
3999 return 0;
4002 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4003 if (CONSP (spec)
4004 && EQ (XCAR (spec), Qslice))
4006 Lisp_Object tem;
4008 if (!FRAME_WINDOW_P (it->f))
4009 return 0;
4011 if (tem = XCDR (spec), CONSP (tem))
4013 it->slice.x = XCAR (tem);
4014 if (tem = XCDR (tem), CONSP (tem))
4016 it->slice.y = XCAR (tem);
4017 if (tem = XCDR (tem), CONSP (tem))
4019 it->slice.width = XCAR (tem);
4020 if (tem = XCDR (tem), CONSP (tem))
4021 it->slice.height = XCAR (tem);
4026 return 0;
4029 /* Handle `(raise FACTOR)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qraise)
4032 && CONSP (XCDR (spec)))
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4037 #ifdef HAVE_WINDOW_SYSTEM
4038 value = XCAR (XCDR (spec));
4039 if (NUMBERP (value))
4041 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4042 it->voffset = - (XFLOATINT (value)
4043 * (FONT_HEIGHT (face->font)));
4045 #endif /* HAVE_WINDOW_SYSTEM */
4047 return 0;
4050 /* Don't handle the other kinds of display specifications
4051 inside a string that we got from a `display' property. */
4052 if (it->string_from_display_prop_p)
4053 return 0;
4055 /* Characters having this form of property are not displayed, so
4056 we have to find the end of the property. */
4057 start_pos = *position;
4058 *position = display_prop_end (it, object, start_pos);
4059 value = Qnil;
4061 /* Stop the scan at that end position--we assume that all
4062 text properties change there. */
4063 it->stop_charpos = position->charpos;
4065 /* Handle `(left-fringe BITMAP [FACE])'
4066 and `(right-fringe BITMAP [FACE])'. */
4067 if (CONSP (spec)
4068 && (EQ (XCAR (spec), Qleft_fringe)
4069 || EQ (XCAR (spec), Qright_fringe))
4070 && CONSP (XCDR (spec)))
4072 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4073 int fringe_bitmap;
4075 if (!FRAME_WINDOW_P (it->f))
4076 /* If we return here, POSITION has been advanced
4077 across the text with this property. */
4078 return 0;
4080 #ifdef HAVE_WINDOW_SYSTEM
4081 value = XCAR (XCDR (spec));
4082 if (!SYMBOLP (value)
4083 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4084 /* If we return here, POSITION has been advanced
4085 across the text with this property. */
4086 return 0;
4088 if (CONSP (XCDR (XCDR (spec))))
4090 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4091 int face_id2 = lookup_derived_face (it->f, face_name,
4092 FRINGE_FACE_ID, 0);
4093 if (face_id2 >= 0)
4094 face_id = face_id2;
4097 /* Save current settings of IT so that we can restore them
4098 when we are finished with the glyph property value. */
4100 save_pos = it->position;
4101 it->position = *position;
4102 push_it (it);
4103 it->position = save_pos;
4105 it->area = TEXT_AREA;
4106 it->what = IT_IMAGE;
4107 it->image_id = -1; /* no image */
4108 it->position = start_pos;
4109 it->object = NILP (object) ? it->w->buffer : object;
4110 it->method = GET_FROM_IMAGE;
4111 it->from_overlay = Qnil;
4112 it->face_id = face_id;
4114 /* Say that we haven't consumed the characters with
4115 `display' property yet. The call to pop_it in
4116 set_iterator_to_next will clean this up. */
4117 *position = start_pos;
4119 if (EQ (XCAR (spec), Qleft_fringe))
4121 it->left_user_fringe_bitmap = fringe_bitmap;
4122 it->left_user_fringe_face_id = face_id;
4124 else
4126 it->right_user_fringe_bitmap = fringe_bitmap;
4127 it->right_user_fringe_face_id = face_id;
4129 #endif /* HAVE_WINDOW_SYSTEM */
4130 return 1;
4133 /* Prepare to handle `((margin left-margin) ...)',
4134 `((margin right-margin) ...)' and `((margin nil) ...)'
4135 prefixes for display specifications. */
4136 location = Qunbound;
4137 if (CONSP (spec) && CONSP (XCAR (spec)))
4139 Lisp_Object tem;
4141 value = XCDR (spec);
4142 if (CONSP (value))
4143 value = XCAR (value);
4145 tem = XCAR (spec);
4146 if (EQ (XCAR (tem), Qmargin)
4147 && (tem = XCDR (tem),
4148 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4149 (NILP (tem)
4150 || EQ (tem, Qleft_margin)
4151 || EQ (tem, Qright_margin))))
4152 location = tem;
4155 if (EQ (location, Qunbound))
4157 location = Qnil;
4158 value = spec;
4161 /* After this point, VALUE is the property after any
4162 margin prefix has been stripped. It must be a string,
4163 an image specification, or `(space ...)'.
4165 LOCATION specifies where to display: `left-margin',
4166 `right-margin' or nil. */
4168 valid_p = (STRINGP (value)
4169 #ifdef HAVE_WINDOW_SYSTEM
4170 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4171 #endif /* not HAVE_WINDOW_SYSTEM */
4172 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4174 if (valid_p && !display_replaced_p)
4176 /* Save current settings of IT so that we can restore them
4177 when we are finished with the glyph property value. */
4178 save_pos = it->position;
4179 it->position = *position;
4180 push_it (it);
4181 it->position = save_pos;
4182 it->from_overlay = overlay;
4184 if (NILP (location))
4185 it->area = TEXT_AREA;
4186 else if (EQ (location, Qleft_margin))
4187 it->area = LEFT_MARGIN_AREA;
4188 else
4189 it->area = RIGHT_MARGIN_AREA;
4191 if (STRINGP (value))
4193 it->string = value;
4194 it->multibyte_p = STRING_MULTIBYTE (it->string);
4195 it->current.overlay_string_index = -1;
4196 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4197 it->end_charpos = it->string_nchars = SCHARS (it->string);
4198 it->method = GET_FROM_STRING;
4199 it->stop_charpos = 0;
4200 it->string_from_display_prop_p = 1;
4201 /* Say that we haven't consumed the characters with
4202 `display' property yet. The call to pop_it in
4203 set_iterator_to_next will clean this up. */
4204 if (BUFFERP (object))
4205 *position = start_pos;
4207 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4209 it->method = GET_FROM_STRETCH;
4210 it->object = value;
4211 *position = it->position = start_pos;
4213 #ifdef HAVE_WINDOW_SYSTEM
4214 else
4216 it->what = IT_IMAGE;
4217 it->image_id = lookup_image (it->f, value);
4218 it->position = start_pos;
4219 it->object = NILP (object) ? it->w->buffer : object;
4220 it->method = GET_FROM_IMAGE;
4222 /* Say that we haven't consumed the characters with
4223 `display' property yet. The call to pop_it in
4224 set_iterator_to_next will clean this up. */
4225 *position = start_pos;
4227 #endif /* HAVE_WINDOW_SYSTEM */
4229 return 1;
4232 /* Invalid property or property not supported. Restore
4233 POSITION to what it was before. */
4234 *position = start_pos;
4235 return 0;
4239 /* Check if SPEC is a display sub-property value whose text should be
4240 treated as intangible. */
4242 static int
4243 single_display_spec_intangible_p (Lisp_Object prop)
4245 /* Skip over `when FORM'. */
4246 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4248 prop = XCDR (prop);
4249 if (!CONSP (prop))
4250 return 0;
4251 prop = XCDR (prop);
4254 if (STRINGP (prop))
4255 return 1;
4257 if (!CONSP (prop))
4258 return 0;
4260 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4261 we don't need to treat text as intangible. */
4262 if (EQ (XCAR (prop), Qmargin))
4264 prop = XCDR (prop);
4265 if (!CONSP (prop))
4266 return 0;
4268 prop = XCDR (prop);
4269 if (!CONSP (prop)
4270 || EQ (XCAR (prop), Qleft_margin)
4271 || EQ (XCAR (prop), Qright_margin))
4272 return 0;
4275 return (CONSP (prop)
4276 && (EQ (XCAR (prop), Qimage)
4277 || EQ (XCAR (prop), Qspace)));
4281 /* Check if PROP is a display property value whose text should be
4282 treated as intangible. */
4285 display_prop_intangible_p (Lisp_Object prop)
4287 if (CONSP (prop)
4288 && CONSP (XCAR (prop))
4289 && !EQ (Qmargin, XCAR (XCAR (prop))))
4291 /* A list of sub-properties. */
4292 while (CONSP (prop))
4294 if (single_display_spec_intangible_p (XCAR (prop)))
4295 return 1;
4296 prop = XCDR (prop);
4299 else if (VECTORP (prop))
4301 /* A vector of sub-properties. */
4302 int i;
4303 for (i = 0; i < ASIZE (prop); ++i)
4304 if (single_display_spec_intangible_p (AREF (prop, i)))
4305 return 1;
4307 else
4308 return single_display_spec_intangible_p (prop);
4310 return 0;
4314 /* Return 1 if PROP is a display sub-property value containing STRING. */
4316 static int
4317 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4319 if (EQ (string, prop))
4320 return 1;
4322 /* Skip over `when FORM'. */
4323 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4325 prop = XCDR (prop);
4326 if (!CONSP (prop))
4327 return 0;
4328 prop = XCDR (prop);
4331 if (CONSP (prop))
4332 /* Skip over `margin LOCATION'. */
4333 if (EQ (XCAR (prop), Qmargin))
4335 prop = XCDR (prop);
4336 if (!CONSP (prop))
4337 return 0;
4339 prop = XCDR (prop);
4340 if (!CONSP (prop))
4341 return 0;
4344 return CONSP (prop) && EQ (XCAR (prop), string);
4348 /* Return 1 if STRING appears in the `display' property PROP. */
4350 static int
4351 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4353 if (CONSP (prop)
4354 && CONSP (XCAR (prop))
4355 && !EQ (Qmargin, XCAR (XCAR (prop))))
4357 /* A list of sub-properties. */
4358 while (CONSP (prop))
4360 if (single_display_spec_string_p (XCAR (prop), string))
4361 return 1;
4362 prop = XCDR (prop);
4365 else if (VECTORP (prop))
4367 /* A vector of sub-properties. */
4368 int i;
4369 for (i = 0; i < ASIZE (prop); ++i)
4370 if (single_display_spec_string_p (AREF (prop, i), string))
4371 return 1;
4373 else
4374 return single_display_spec_string_p (prop, string);
4376 return 0;
4379 /* Look for STRING in overlays and text properties in the current
4380 buffer, between character positions FROM and TO (excluding TO).
4381 BACK_P non-zero means look back (in this case, TO is supposed to be
4382 less than FROM).
4383 Value is the first character position where STRING was found, or
4384 zero if it wasn't found before hitting TO.
4386 This function may only use code that doesn't eval because it is
4387 called asynchronously from note_mouse_highlight. */
4389 static EMACS_INT
4390 string_buffer_position_lim (Lisp_Object string,
4391 EMACS_INT from, EMACS_INT to, int back_p)
4393 Lisp_Object limit, prop, pos;
4394 int found = 0;
4396 pos = make_number (from);
4398 if (!back_p) /* looking forward */
4400 limit = make_number (min (to, ZV));
4401 while (!found && !EQ (pos, limit))
4403 prop = Fget_char_property (pos, Qdisplay, Qnil);
4404 if (!NILP (prop) && display_prop_string_p (prop, string))
4405 found = 1;
4406 else
4407 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4408 limit);
4411 else /* looking back */
4413 limit = make_number (max (to, BEGV));
4414 while (!found && !EQ (pos, limit))
4416 prop = Fget_char_property (pos, Qdisplay, Qnil);
4417 if (!NILP (prop) && display_prop_string_p (prop, string))
4418 found = 1;
4419 else
4420 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4421 limit);
4425 return found ? XINT (pos) : 0;
4428 /* Determine which buffer position in current buffer STRING comes from.
4429 AROUND_CHARPOS is an approximate position where it could come from.
4430 Value is the buffer position or 0 if it couldn't be determined.
4432 This function is necessary because we don't record buffer positions
4433 in glyphs generated from strings (to keep struct glyph small).
4434 This function may only use code that doesn't eval because it is
4435 called asynchronously from note_mouse_highlight. */
4437 static EMACS_INT
4438 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4440 const int MAX_DISTANCE = 1000;
4441 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4442 around_charpos + MAX_DISTANCE,
4445 if (!found)
4446 found = string_buffer_position_lim (string, around_charpos,
4447 around_charpos - MAX_DISTANCE, 1);
4448 return found;
4453 /***********************************************************************
4454 `composition' property
4455 ***********************************************************************/
4457 /* Set up iterator IT from `composition' property at its current
4458 position. Called from handle_stop. */
4460 static enum prop_handled
4461 handle_composition_prop (struct it *it)
4463 Lisp_Object prop, string;
4464 EMACS_INT pos, pos_byte, start, end;
4466 if (STRINGP (it->string))
4468 unsigned char *s;
4470 pos = IT_STRING_CHARPOS (*it);
4471 pos_byte = IT_STRING_BYTEPOS (*it);
4472 string = it->string;
4473 s = SDATA (string) + pos_byte;
4474 it->c = STRING_CHAR (s);
4476 else
4478 pos = IT_CHARPOS (*it);
4479 pos_byte = IT_BYTEPOS (*it);
4480 string = Qnil;
4481 it->c = FETCH_CHAR (pos_byte);
4484 /* If there's a valid composition and point is not inside of the
4485 composition (in the case that the composition is from the current
4486 buffer), draw a glyph composed from the composition components. */
4487 if (find_composition (pos, -1, &start, &end, &prop, string)
4488 && COMPOSITION_VALID_P (start, end, prop)
4489 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4491 if (start != pos)
4493 if (STRINGP (it->string))
4494 pos_byte = string_char_to_byte (it->string, start);
4495 else
4496 pos_byte = CHAR_TO_BYTE (start);
4498 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4499 prop, string);
4501 if (it->cmp_it.id >= 0)
4503 it->cmp_it.ch = -1;
4504 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4505 it->cmp_it.nglyphs = -1;
4509 return HANDLED_NORMALLY;
4514 /***********************************************************************
4515 Overlay strings
4516 ***********************************************************************/
4518 /* The following structure is used to record overlay strings for
4519 later sorting in load_overlay_strings. */
4521 struct overlay_entry
4523 Lisp_Object overlay;
4524 Lisp_Object string;
4525 int priority;
4526 int after_string_p;
4530 /* Set up iterator IT from overlay strings at its current position.
4531 Called from handle_stop. */
4533 static enum prop_handled
4534 handle_overlay_change (struct it *it)
4536 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4537 return HANDLED_RECOMPUTE_PROPS;
4538 else
4539 return HANDLED_NORMALLY;
4543 /* Set up the next overlay string for delivery by IT, if there is an
4544 overlay string to deliver. Called by set_iterator_to_next when the
4545 end of the current overlay string is reached. If there are more
4546 overlay strings to display, IT->string and
4547 IT->current.overlay_string_index are set appropriately here.
4548 Otherwise IT->string is set to nil. */
4550 static void
4551 next_overlay_string (struct it *it)
4553 ++it->current.overlay_string_index;
4554 if (it->current.overlay_string_index == it->n_overlay_strings)
4556 /* No more overlay strings. Restore IT's settings to what
4557 they were before overlay strings were processed, and
4558 continue to deliver from current_buffer. */
4560 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4561 pop_it (it);
4562 xassert (it->sp > 0
4563 || (NILP (it->string)
4564 && it->method == GET_FROM_BUFFER
4565 && it->stop_charpos >= BEGV
4566 && it->stop_charpos <= it->end_charpos));
4567 it->current.overlay_string_index = -1;
4568 it->n_overlay_strings = 0;
4569 it->overlay_strings_charpos = -1;
4571 /* If we're at the end of the buffer, record that we have
4572 processed the overlay strings there already, so that
4573 next_element_from_buffer doesn't try it again. */
4574 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4575 it->overlay_strings_at_end_processed_p = 1;
4577 else
4579 /* There are more overlay strings to process. If
4580 IT->current.overlay_string_index has advanced to a position
4581 where we must load IT->overlay_strings with more strings, do
4582 it. We must load at the IT->overlay_strings_charpos where
4583 IT->n_overlay_strings was originally computed; when invisible
4584 text is present, this might not be IT_CHARPOS (Bug#7016). */
4585 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4587 if (it->current.overlay_string_index && i == 0)
4588 load_overlay_strings (it, it->overlay_strings_charpos);
4590 /* Initialize IT to deliver display elements from the overlay
4591 string. */
4592 it->string = it->overlay_strings[i];
4593 it->multibyte_p = STRING_MULTIBYTE (it->string);
4594 SET_TEXT_POS (it->current.string_pos, 0, 0);
4595 it->method = GET_FROM_STRING;
4596 it->stop_charpos = 0;
4597 if (it->cmp_it.stop_pos >= 0)
4598 it->cmp_it.stop_pos = 0;
4601 CHECK_IT (it);
4605 /* Compare two overlay_entry structures E1 and E2. Used as a
4606 comparison function for qsort in load_overlay_strings. Overlay
4607 strings for the same position are sorted so that
4609 1. All after-strings come in front of before-strings, except
4610 when they come from the same overlay.
4612 2. Within after-strings, strings are sorted so that overlay strings
4613 from overlays with higher priorities come first.
4615 2. Within before-strings, strings are sorted so that overlay
4616 strings from overlays with higher priorities come last.
4618 Value is analogous to strcmp. */
4621 static int
4622 compare_overlay_entries (const void *e1, const void *e2)
4624 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4625 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4626 int result;
4628 if (entry1->after_string_p != entry2->after_string_p)
4630 /* Let after-strings appear in front of before-strings if
4631 they come from different overlays. */
4632 if (EQ (entry1->overlay, entry2->overlay))
4633 result = entry1->after_string_p ? 1 : -1;
4634 else
4635 result = entry1->after_string_p ? -1 : 1;
4637 else if (entry1->after_string_p)
4638 /* After-strings sorted in order of decreasing priority. */
4639 result = entry2->priority - entry1->priority;
4640 else
4641 /* Before-strings sorted in order of increasing priority. */
4642 result = entry1->priority - entry2->priority;
4644 return result;
4648 /* Load the vector IT->overlay_strings with overlay strings from IT's
4649 current buffer position, or from CHARPOS if that is > 0. Set
4650 IT->n_overlays to the total number of overlay strings found.
4652 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4653 a time. On entry into load_overlay_strings,
4654 IT->current.overlay_string_index gives the number of overlay
4655 strings that have already been loaded by previous calls to this
4656 function.
4658 IT->add_overlay_start contains an additional overlay start
4659 position to consider for taking overlay strings from, if non-zero.
4660 This position comes into play when the overlay has an `invisible'
4661 property, and both before and after-strings. When we've skipped to
4662 the end of the overlay, because of its `invisible' property, we
4663 nevertheless want its before-string to appear.
4664 IT->add_overlay_start will contain the overlay start position
4665 in this case.
4667 Overlay strings are sorted so that after-string strings come in
4668 front of before-string strings. Within before and after-strings,
4669 strings are sorted by overlay priority. See also function
4670 compare_overlay_entries. */
4672 static void
4673 load_overlay_strings (struct it *it, EMACS_INT charpos)
4675 Lisp_Object overlay, window, str, invisible;
4676 struct Lisp_Overlay *ov;
4677 EMACS_INT start, end;
4678 int size = 20;
4679 int n = 0, i, j, invis_p;
4680 struct overlay_entry *entries
4681 = (struct overlay_entry *) alloca (size * sizeof *entries);
4683 if (charpos <= 0)
4684 charpos = IT_CHARPOS (*it);
4686 /* Append the overlay string STRING of overlay OVERLAY to vector
4687 `entries' which has size `size' and currently contains `n'
4688 elements. AFTER_P non-zero means STRING is an after-string of
4689 OVERLAY. */
4690 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4691 do \
4693 Lisp_Object priority; \
4695 if (n == size) \
4697 int new_size = 2 * size; \
4698 struct overlay_entry *old = entries; \
4699 entries = \
4700 (struct overlay_entry *) alloca (new_size \
4701 * sizeof *entries); \
4702 memcpy (entries, old, size * sizeof *entries); \
4703 size = new_size; \
4706 entries[n].string = (STRING); \
4707 entries[n].overlay = (OVERLAY); \
4708 priority = Foverlay_get ((OVERLAY), Qpriority); \
4709 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4710 entries[n].after_string_p = (AFTER_P); \
4711 ++n; \
4713 while (0)
4715 /* Process overlay before the overlay center. */
4716 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4718 XSETMISC (overlay, ov);
4719 xassert (OVERLAYP (overlay));
4720 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4721 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4723 if (end < charpos)
4724 break;
4726 /* Skip this overlay if it doesn't start or end at IT's current
4727 position. */
4728 if (end != charpos && start != charpos)
4729 continue;
4731 /* Skip this overlay if it doesn't apply to IT->w. */
4732 window = Foverlay_get (overlay, Qwindow);
4733 if (WINDOWP (window) && XWINDOW (window) != it->w)
4734 continue;
4736 /* If the text ``under'' the overlay is invisible, both before-
4737 and after-strings from this overlay are visible; start and
4738 end position are indistinguishable. */
4739 invisible = Foverlay_get (overlay, Qinvisible);
4740 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4742 /* If overlay has a non-empty before-string, record it. */
4743 if ((start == charpos || (end == charpos && invis_p))
4744 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4745 && SCHARS (str))
4746 RECORD_OVERLAY_STRING (overlay, str, 0);
4748 /* If overlay has a non-empty after-string, record it. */
4749 if ((end == charpos || (start == charpos && invis_p))
4750 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4751 && SCHARS (str))
4752 RECORD_OVERLAY_STRING (overlay, str, 1);
4755 /* Process overlays after the overlay center. */
4756 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4758 XSETMISC (overlay, ov);
4759 xassert (OVERLAYP (overlay));
4760 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4761 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4763 if (start > charpos)
4764 break;
4766 /* Skip this overlay if it doesn't start or end at IT's current
4767 position. */
4768 if (end != charpos && start != charpos)
4769 continue;
4771 /* Skip this overlay if it doesn't apply to IT->w. */
4772 window = Foverlay_get (overlay, Qwindow);
4773 if (WINDOWP (window) && XWINDOW (window) != it->w)
4774 continue;
4776 /* If the text ``under'' the overlay is invisible, it has a zero
4777 dimension, and both before- and after-strings apply. */
4778 invisible = Foverlay_get (overlay, Qinvisible);
4779 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4781 /* If overlay has a non-empty before-string, record it. */
4782 if ((start == charpos || (end == charpos && invis_p))
4783 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4784 && SCHARS (str))
4785 RECORD_OVERLAY_STRING (overlay, str, 0);
4787 /* If overlay has a non-empty after-string, record it. */
4788 if ((end == charpos || (start == charpos && invis_p))
4789 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4790 && SCHARS (str))
4791 RECORD_OVERLAY_STRING (overlay, str, 1);
4794 #undef RECORD_OVERLAY_STRING
4796 /* Sort entries. */
4797 if (n > 1)
4798 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4800 /* Record number of overlay strings, and where we computed it. */
4801 it->n_overlay_strings = n;
4802 it->overlay_strings_charpos = charpos;
4804 /* IT->current.overlay_string_index is the number of overlay strings
4805 that have already been consumed by IT. Copy some of the
4806 remaining overlay strings to IT->overlay_strings. */
4807 i = 0;
4808 j = it->current.overlay_string_index;
4809 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4811 it->overlay_strings[i] = entries[j].string;
4812 it->string_overlays[i++] = entries[j++].overlay;
4815 CHECK_IT (it);
4819 /* Get the first chunk of overlay strings at IT's current buffer
4820 position, or at CHARPOS if that is > 0. Value is non-zero if at
4821 least one overlay string was found. */
4823 static int
4824 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4826 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4827 process. This fills IT->overlay_strings with strings, and sets
4828 IT->n_overlay_strings to the total number of strings to process.
4829 IT->pos.overlay_string_index has to be set temporarily to zero
4830 because load_overlay_strings needs this; it must be set to -1
4831 when no overlay strings are found because a zero value would
4832 indicate a position in the first overlay string. */
4833 it->current.overlay_string_index = 0;
4834 load_overlay_strings (it, charpos);
4836 /* If we found overlay strings, set up IT to deliver display
4837 elements from the first one. Otherwise set up IT to deliver
4838 from current_buffer. */
4839 if (it->n_overlay_strings)
4841 /* Make sure we know settings in current_buffer, so that we can
4842 restore meaningful values when we're done with the overlay
4843 strings. */
4844 if (compute_stop_p)
4845 compute_stop_pos (it);
4846 xassert (it->face_id >= 0);
4848 /* Save IT's settings. They are restored after all overlay
4849 strings have been processed. */
4850 xassert (!compute_stop_p || it->sp == 0);
4852 /* When called from handle_stop, there might be an empty display
4853 string loaded. In that case, don't bother saving it. */
4854 if (!STRINGP (it->string) || SCHARS (it->string))
4855 push_it (it);
4857 /* Set up IT to deliver display elements from the first overlay
4858 string. */
4859 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4860 it->string = it->overlay_strings[0];
4861 it->from_overlay = Qnil;
4862 it->stop_charpos = 0;
4863 xassert (STRINGP (it->string));
4864 it->end_charpos = SCHARS (it->string);
4865 it->multibyte_p = STRING_MULTIBYTE (it->string);
4866 it->method = GET_FROM_STRING;
4867 return 1;
4870 it->current.overlay_string_index = -1;
4871 return 0;
4874 static int
4875 get_overlay_strings (struct it *it, EMACS_INT charpos)
4877 it->string = Qnil;
4878 it->method = GET_FROM_BUFFER;
4880 (void) get_overlay_strings_1 (it, charpos, 1);
4882 CHECK_IT (it);
4884 /* Value is non-zero if we found at least one overlay string. */
4885 return STRINGP (it->string);
4890 /***********************************************************************
4891 Saving and restoring state
4892 ***********************************************************************/
4894 /* Save current settings of IT on IT->stack. Called, for example,
4895 before setting up IT for an overlay string, to be able to restore
4896 IT's settings to what they were after the overlay string has been
4897 processed. */
4899 static void
4900 push_it (struct it *it)
4902 struct iterator_stack_entry *p;
4904 xassert (it->sp < IT_STACK_SIZE);
4905 p = it->stack + it->sp;
4907 p->stop_charpos = it->stop_charpos;
4908 p->prev_stop = it->prev_stop;
4909 p->base_level_stop = it->base_level_stop;
4910 p->cmp_it = it->cmp_it;
4911 xassert (it->face_id >= 0);
4912 p->face_id = it->face_id;
4913 p->string = it->string;
4914 p->method = it->method;
4915 p->from_overlay = it->from_overlay;
4916 switch (p->method)
4918 case GET_FROM_IMAGE:
4919 p->u.image.object = it->object;
4920 p->u.image.image_id = it->image_id;
4921 p->u.image.slice = it->slice;
4922 break;
4923 case GET_FROM_STRETCH:
4924 p->u.stretch.object = it->object;
4925 break;
4927 p->position = it->position;
4928 p->current = it->current;
4929 p->end_charpos = it->end_charpos;
4930 p->string_nchars = it->string_nchars;
4931 p->area = it->area;
4932 p->multibyte_p = it->multibyte_p;
4933 p->avoid_cursor_p = it->avoid_cursor_p;
4934 p->space_width = it->space_width;
4935 p->font_height = it->font_height;
4936 p->voffset = it->voffset;
4937 p->string_from_display_prop_p = it->string_from_display_prop_p;
4938 p->display_ellipsis_p = 0;
4939 p->line_wrap = it->line_wrap;
4940 ++it->sp;
4943 static void
4944 iterate_out_of_display_property (struct it *it)
4946 /* Maybe initialize paragraph direction. If we are at the beginning
4947 of a new paragraph, next_element_from_buffer may not have a
4948 chance to do that. */
4949 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4950 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4951 /* prev_stop can be zero, so check against BEGV as well. */
4952 while (it->bidi_it.charpos >= BEGV
4953 && it->prev_stop <= it->bidi_it.charpos
4954 && it->bidi_it.charpos < CHARPOS (it->position))
4955 bidi_move_to_visually_next (&it->bidi_it);
4956 /* Record the stop_pos we just crossed, for when we cross it
4957 back, maybe. */
4958 if (it->bidi_it.charpos > CHARPOS (it->position))
4959 it->prev_stop = CHARPOS (it->position);
4960 /* If we ended up not where pop_it put us, resync IT's
4961 positional members with the bidi iterator. */
4962 if (it->bidi_it.charpos != CHARPOS (it->position))
4964 SET_TEXT_POS (it->position,
4965 it->bidi_it.charpos, it->bidi_it.bytepos);
4966 it->current.pos = it->position;
4970 /* Restore IT's settings from IT->stack. Called, for example, when no
4971 more overlay strings must be processed, and we return to delivering
4972 display elements from a buffer, or when the end of a string from a
4973 `display' property is reached and we return to delivering display
4974 elements from an overlay string, or from a buffer. */
4976 static void
4977 pop_it (struct it *it)
4979 struct iterator_stack_entry *p;
4981 xassert (it->sp > 0);
4982 --it->sp;
4983 p = it->stack + it->sp;
4984 it->stop_charpos = p->stop_charpos;
4985 it->prev_stop = p->prev_stop;
4986 it->base_level_stop = p->base_level_stop;
4987 it->cmp_it = p->cmp_it;
4988 it->face_id = p->face_id;
4989 it->current = p->current;
4990 it->position = p->position;
4991 it->string = p->string;
4992 it->from_overlay = p->from_overlay;
4993 if (NILP (it->string))
4994 SET_TEXT_POS (it->current.string_pos, -1, -1);
4995 it->method = p->method;
4996 switch (it->method)
4998 case GET_FROM_IMAGE:
4999 it->image_id = p->u.image.image_id;
5000 it->object = p->u.image.object;
5001 it->slice = p->u.image.slice;
5002 break;
5003 case GET_FROM_STRETCH:
5004 it->object = p->u.comp.object;
5005 break;
5006 case GET_FROM_BUFFER:
5007 it->object = it->w->buffer;
5008 if (it->bidi_p)
5010 /* Bidi-iterate until we get out of the portion of text, if
5011 any, covered by a `display' text property or an overlay
5012 with `display' property. (We cannot just jump there,
5013 because the internal coherency of the bidi iterator state
5014 can not be preserved across such jumps.) We also must
5015 determine the paragraph base direction if the overlay we
5016 just processed is at the beginning of a new
5017 paragraph. */
5018 iterate_out_of_display_property (it);
5020 break;
5021 case GET_FROM_STRING:
5022 it->object = it->string;
5023 break;
5024 case GET_FROM_DISPLAY_VECTOR:
5025 if (it->s)
5026 it->method = GET_FROM_C_STRING;
5027 else if (STRINGP (it->string))
5028 it->method = GET_FROM_STRING;
5029 else
5031 it->method = GET_FROM_BUFFER;
5032 it->object = it->w->buffer;
5035 it->end_charpos = p->end_charpos;
5036 it->string_nchars = p->string_nchars;
5037 it->area = p->area;
5038 it->multibyte_p = p->multibyte_p;
5039 it->avoid_cursor_p = p->avoid_cursor_p;
5040 it->space_width = p->space_width;
5041 it->font_height = p->font_height;
5042 it->voffset = p->voffset;
5043 it->string_from_display_prop_p = p->string_from_display_prop_p;
5044 it->line_wrap = p->line_wrap;
5049 /***********************************************************************
5050 Moving over lines
5051 ***********************************************************************/
5053 /* Set IT's current position to the previous line start. */
5055 static void
5056 back_to_previous_line_start (struct it *it)
5058 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5059 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5063 /* Move IT to the next line start.
5065 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5066 we skipped over part of the text (as opposed to moving the iterator
5067 continuously over the text). Otherwise, don't change the value
5068 of *SKIPPED_P.
5070 Newlines may come from buffer text, overlay strings, or strings
5071 displayed via the `display' property. That's the reason we can't
5072 simply use find_next_newline_no_quit.
5074 Note that this function may not skip over invisible text that is so
5075 because of text properties and immediately follows a newline. If
5076 it would, function reseat_at_next_visible_line_start, when called
5077 from set_iterator_to_next, would effectively make invisible
5078 characters following a newline part of the wrong glyph row, which
5079 leads to wrong cursor motion. */
5081 static int
5082 forward_to_next_line_start (struct it *it, int *skipped_p)
5084 int old_selective, newline_found_p, n;
5085 const int MAX_NEWLINE_DISTANCE = 500;
5087 /* If already on a newline, just consume it to avoid unintended
5088 skipping over invisible text below. */
5089 if (it->what == IT_CHARACTER
5090 && it->c == '\n'
5091 && CHARPOS (it->position) == IT_CHARPOS (*it))
5093 set_iterator_to_next (it, 0);
5094 it->c = 0;
5095 return 1;
5098 /* Don't handle selective display in the following. It's (a)
5099 unnecessary because it's done by the caller, and (b) leads to an
5100 infinite recursion because next_element_from_ellipsis indirectly
5101 calls this function. */
5102 old_selective = it->selective;
5103 it->selective = 0;
5105 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5106 from buffer text. */
5107 for (n = newline_found_p = 0;
5108 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5109 n += STRINGP (it->string) ? 0 : 1)
5111 if (!get_next_display_element (it))
5112 return 0;
5113 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5114 set_iterator_to_next (it, 0);
5117 /* If we didn't find a newline near enough, see if we can use a
5118 short-cut. */
5119 if (!newline_found_p)
5121 EMACS_INT start = IT_CHARPOS (*it);
5122 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5123 Lisp_Object pos;
5125 xassert (!STRINGP (it->string));
5127 /* If there isn't any `display' property in sight, and no
5128 overlays, we can just use the position of the newline in
5129 buffer text. */
5130 if (it->stop_charpos >= limit
5131 || ((pos = Fnext_single_property_change (make_number (start),
5132 Qdisplay,
5133 Qnil, make_number (limit)),
5134 NILP (pos))
5135 && next_overlay_change (start) == ZV))
5137 IT_CHARPOS (*it) = limit;
5138 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5139 *skipped_p = newline_found_p = 1;
5141 else
5143 while (get_next_display_element (it)
5144 && !newline_found_p)
5146 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5147 set_iterator_to_next (it, 0);
5152 it->selective = old_selective;
5153 return newline_found_p;
5157 /* Set IT's current position to the previous visible line start. Skip
5158 invisible text that is so either due to text properties or due to
5159 selective display. Caution: this does not change IT->current_x and
5160 IT->hpos. */
5162 static void
5163 back_to_previous_visible_line_start (struct it *it)
5165 while (IT_CHARPOS (*it) > BEGV)
5167 back_to_previous_line_start (it);
5169 if (IT_CHARPOS (*it) <= BEGV)
5170 break;
5172 /* If selective > 0, then lines indented more than its value are
5173 invisible. */
5174 if (it->selective > 0
5175 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5176 (double) it->selective)) /* iftc */
5177 continue;
5179 /* Check the newline before point for invisibility. */
5181 Lisp_Object prop;
5182 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5183 Qinvisible, it->window);
5184 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5185 continue;
5188 if (IT_CHARPOS (*it) <= BEGV)
5189 break;
5192 struct it it2;
5193 EMACS_INT pos;
5194 EMACS_INT beg, end;
5195 Lisp_Object val, overlay;
5197 /* If newline is part of a composition, continue from start of composition */
5198 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5199 && beg < IT_CHARPOS (*it))
5200 goto replaced;
5202 /* If newline is replaced by a display property, find start of overlay
5203 or interval and continue search from that point. */
5204 it2 = *it;
5205 pos = --IT_CHARPOS (it2);
5206 --IT_BYTEPOS (it2);
5207 it2.sp = 0;
5208 it2.string_from_display_prop_p = 0;
5209 if (handle_display_prop (&it2) == HANDLED_RETURN
5210 && !NILP (val = get_char_property_and_overlay
5211 (make_number (pos), Qdisplay, Qnil, &overlay))
5212 && (OVERLAYP (overlay)
5213 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5214 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5215 goto replaced;
5217 /* Newline is not replaced by anything -- so we are done. */
5218 break;
5220 replaced:
5221 if (beg < BEGV)
5222 beg = BEGV;
5223 IT_CHARPOS (*it) = beg;
5224 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5228 it->continuation_lines_width = 0;
5230 xassert (IT_CHARPOS (*it) >= BEGV);
5231 xassert (IT_CHARPOS (*it) == BEGV
5232 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5233 CHECK_IT (it);
5237 /* Reseat iterator IT at the previous visible line start. Skip
5238 invisible text that is so either due to text properties or due to
5239 selective display. At the end, update IT's overlay information,
5240 face information etc. */
5242 void
5243 reseat_at_previous_visible_line_start (struct it *it)
5245 back_to_previous_visible_line_start (it);
5246 reseat (it, it->current.pos, 1);
5247 CHECK_IT (it);
5251 /* Reseat iterator IT on the next visible line start in the current
5252 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5253 preceding the line start. Skip over invisible text that is so
5254 because of selective display. Compute faces, overlays etc at the
5255 new position. Note that this function does not skip over text that
5256 is invisible because of text properties. */
5258 static void
5259 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5261 int newline_found_p, skipped_p = 0;
5263 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5265 /* Skip over lines that are invisible because they are indented
5266 more than the value of IT->selective. */
5267 if (it->selective > 0)
5268 while (IT_CHARPOS (*it) < ZV
5269 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5270 (double) it->selective)) /* iftc */
5272 xassert (IT_BYTEPOS (*it) == BEGV
5273 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5274 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5277 /* Position on the newline if that's what's requested. */
5278 if (on_newline_p && newline_found_p)
5280 if (STRINGP (it->string))
5282 if (IT_STRING_CHARPOS (*it) > 0)
5284 --IT_STRING_CHARPOS (*it);
5285 --IT_STRING_BYTEPOS (*it);
5288 else if (IT_CHARPOS (*it) > BEGV)
5290 --IT_CHARPOS (*it);
5291 --IT_BYTEPOS (*it);
5292 reseat (it, it->current.pos, 0);
5295 else if (skipped_p)
5296 reseat (it, it->current.pos, 0);
5298 CHECK_IT (it);
5303 /***********************************************************************
5304 Changing an iterator's position
5305 ***********************************************************************/
5307 /* Change IT's current position to POS in current_buffer. If FORCE_P
5308 is non-zero, always check for text properties at the new position.
5309 Otherwise, text properties are only looked up if POS >=
5310 IT->check_charpos of a property. */
5312 static void
5313 reseat (struct it *it, struct text_pos pos, int force_p)
5315 EMACS_INT original_pos = IT_CHARPOS (*it);
5317 reseat_1 (it, pos, 0);
5319 /* Determine where to check text properties. Avoid doing it
5320 where possible because text property lookup is very expensive. */
5321 if (force_p
5322 || CHARPOS (pos) > it->stop_charpos
5323 || CHARPOS (pos) < original_pos)
5325 if (it->bidi_p)
5327 /* For bidi iteration, we need to prime prev_stop and
5328 base_level_stop with our best estimations. */
5329 if (CHARPOS (pos) < it->prev_stop)
5331 handle_stop_backwards (it, BEGV);
5332 if (CHARPOS (pos) < it->base_level_stop)
5333 it->base_level_stop = 0;
5335 else if (CHARPOS (pos) > it->stop_charpos
5336 && it->stop_charpos >= BEGV)
5337 handle_stop_backwards (it, it->stop_charpos);
5338 else /* force_p */
5339 handle_stop (it);
5341 else
5343 handle_stop (it);
5344 it->prev_stop = it->base_level_stop = 0;
5349 CHECK_IT (it);
5353 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5354 IT->stop_pos to POS, also. */
5356 static void
5357 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5359 /* Don't call this function when scanning a C string. */
5360 xassert (it->s == NULL);
5362 /* POS must be a reasonable value. */
5363 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5365 it->current.pos = it->position = pos;
5366 it->end_charpos = ZV;
5367 it->dpvec = NULL;
5368 it->current.dpvec_index = -1;
5369 it->current.overlay_string_index = -1;
5370 IT_STRING_CHARPOS (*it) = -1;
5371 IT_STRING_BYTEPOS (*it) = -1;
5372 it->string = Qnil;
5373 it->string_from_display_prop_p = 0;
5374 it->method = GET_FROM_BUFFER;
5375 it->object = it->w->buffer;
5376 it->area = TEXT_AREA;
5377 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5378 it->sp = 0;
5379 it->string_from_display_prop_p = 0;
5380 it->face_before_selective_p = 0;
5381 if (it->bidi_p)
5383 it->bidi_it.first_elt = 1;
5384 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5387 if (set_stop_p)
5389 it->stop_charpos = CHARPOS (pos);
5390 it->base_level_stop = CHARPOS (pos);
5395 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5396 If S is non-null, it is a C string to iterate over. Otherwise,
5397 STRING gives a Lisp string to iterate over.
5399 If PRECISION > 0, don't return more then PRECISION number of
5400 characters from the string.
5402 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5403 characters have been returned. FIELD_WIDTH < 0 means an infinite
5404 field width.
5406 MULTIBYTE = 0 means disable processing of multibyte characters,
5407 MULTIBYTE > 0 means enable it,
5408 MULTIBYTE < 0 means use IT->multibyte_p.
5410 IT must be initialized via a prior call to init_iterator before
5411 calling this function. */
5413 static void
5414 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5415 EMACS_INT charpos, EMACS_INT precision, int field_width,
5416 int multibyte)
5418 /* No region in strings. */
5419 it->region_beg_charpos = it->region_end_charpos = -1;
5421 /* No text property checks performed by default, but see below. */
5422 it->stop_charpos = -1;
5424 /* Set iterator position and end position. */
5425 memset (&it->current, 0, sizeof it->current);
5426 it->current.overlay_string_index = -1;
5427 it->current.dpvec_index = -1;
5428 xassert (charpos >= 0);
5430 /* If STRING is specified, use its multibyteness, otherwise use the
5431 setting of MULTIBYTE, if specified. */
5432 if (multibyte >= 0)
5433 it->multibyte_p = multibyte > 0;
5435 if (s == NULL)
5437 xassert (STRINGP (string));
5438 it->string = string;
5439 it->s = NULL;
5440 it->end_charpos = it->string_nchars = SCHARS (string);
5441 it->method = GET_FROM_STRING;
5442 it->current.string_pos = string_pos (charpos, string);
5444 else
5446 it->s = (const unsigned char *) s;
5447 it->string = Qnil;
5449 /* Note that we use IT->current.pos, not it->current.string_pos,
5450 for displaying C strings. */
5451 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5452 if (it->multibyte_p)
5454 it->current.pos = c_string_pos (charpos, s, 1);
5455 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5457 else
5459 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5460 it->end_charpos = it->string_nchars = strlen (s);
5463 it->method = GET_FROM_C_STRING;
5466 /* PRECISION > 0 means don't return more than PRECISION characters
5467 from the string. */
5468 if (precision > 0 && it->end_charpos - charpos > precision)
5469 it->end_charpos = it->string_nchars = charpos + precision;
5471 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5472 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5473 FIELD_WIDTH < 0 means infinite field width. This is useful for
5474 padding with `-' at the end of a mode line. */
5475 if (field_width < 0)
5476 field_width = INFINITY;
5477 if (field_width > it->end_charpos - charpos)
5478 it->end_charpos = charpos + field_width;
5480 /* Use the standard display table for displaying strings. */
5481 if (DISP_TABLE_P (Vstandard_display_table))
5482 it->dp = XCHAR_TABLE (Vstandard_display_table);
5484 it->stop_charpos = charpos;
5485 if (s == NULL && it->multibyte_p)
5487 EMACS_INT endpos = SCHARS (it->string);
5488 if (endpos > it->end_charpos)
5489 endpos = it->end_charpos;
5490 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5491 it->string);
5493 CHECK_IT (it);
5498 /***********************************************************************
5499 Iteration
5500 ***********************************************************************/
5502 /* Map enum it_method value to corresponding next_element_from_* function. */
5504 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5506 next_element_from_buffer,
5507 next_element_from_display_vector,
5508 next_element_from_string,
5509 next_element_from_c_string,
5510 next_element_from_image,
5511 next_element_from_stretch
5514 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5517 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5518 (possibly with the following characters). */
5520 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5521 ((IT)->cmp_it.id >= 0 \
5522 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5523 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5524 END_CHARPOS, (IT)->w, \
5525 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5526 (IT)->string)))
5529 /* Lookup the char-table Vglyphless_char_display for character C (-1
5530 if we want information for no-font case), and return the display
5531 method symbol. By side-effect, update it->what and
5532 it->glyphless_method. This function is called from
5533 get_next_display_element for each character element, and from
5534 x_produce_glyphs when no suitable font was found. */
5536 Lisp_Object
5537 lookup_glyphless_char_display (int c, struct it *it)
5539 Lisp_Object glyphless_method = Qnil;
5541 if (CHAR_TABLE_P (Vglyphless_char_display)
5542 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5544 if (c >= 0)
5546 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
5547 if (CONSP (glyphless_method))
5548 glyphless_method = FRAME_WINDOW_P (it->f)
5549 ? XCAR (glyphless_method)
5550 : XCDR (glyphless_method);
5552 else
5553 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
5556 retry:
5557 if (NILP (glyphless_method))
5559 if (c >= 0)
5560 /* The default is to display the character by a proper font. */
5561 return Qnil;
5562 /* The default for the no-font case is to display an empty box. */
5563 glyphless_method = Qempty_box;
5565 if (EQ (glyphless_method, Qzero_width))
5567 if (c >= 0)
5568 return glyphless_method;
5569 /* This method can't be used for the no-font case. */
5570 glyphless_method = Qempty_box;
5572 if (EQ (glyphless_method, Qthin_space))
5573 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5574 else if (EQ (glyphless_method, Qempty_box))
5575 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5576 else if (EQ (glyphless_method, Qhex_code))
5577 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5578 else if (STRINGP (glyphless_method))
5579 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5580 else
5582 /* Invalid value. We use the default method. */
5583 glyphless_method = Qnil;
5584 goto retry;
5586 it->what = IT_GLYPHLESS;
5587 return glyphless_method;
5590 /* Load IT's display element fields with information about the next
5591 display element from the current position of IT. Value is zero if
5592 end of buffer (or C string) is reached. */
5594 static struct frame *last_escape_glyph_frame = NULL;
5595 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5596 static int last_escape_glyph_merged_face_id = 0;
5598 struct frame *last_glyphless_glyph_frame = NULL;
5599 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5600 int last_glyphless_glyph_merged_face_id = 0;
5602 static int
5603 get_next_display_element (struct it *it)
5605 /* Non-zero means that we found a display element. Zero means that
5606 we hit the end of what we iterate over. Performance note: the
5607 function pointer `method' used here turns out to be faster than
5608 using a sequence of if-statements. */
5609 int success_p;
5611 get_next:
5612 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5614 if (it->what == IT_CHARACTER)
5616 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5617 and only if (a) the resolved directionality of that character
5618 is R..." */
5619 /* FIXME: Do we need an exception for characters from display
5620 tables? */
5621 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5622 it->c = bidi_mirror_char (it->c);
5623 /* Map via display table or translate control characters.
5624 IT->c, IT->len etc. have been set to the next character by
5625 the function call above. If we have a display table, and it
5626 contains an entry for IT->c, translate it. Don't do this if
5627 IT->c itself comes from a display table, otherwise we could
5628 end up in an infinite recursion. (An alternative could be to
5629 count the recursion depth of this function and signal an
5630 error when a certain maximum depth is reached.) Is it worth
5631 it? */
5632 if (success_p && it->dpvec == NULL)
5634 Lisp_Object dv;
5635 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5636 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5637 nbsp_or_shy = char_is_other;
5638 int c = it->c; /* This is the character to display. */
5640 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5642 xassert (SINGLE_BYTE_CHAR_P (c));
5643 if (unibyte_display_via_language_environment)
5645 c = DECODE_CHAR (unibyte, c);
5646 if (c < 0)
5647 c = BYTE8_TO_CHAR (it->c);
5649 else
5650 c = BYTE8_TO_CHAR (it->c);
5653 if (it->dp
5654 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5655 VECTORP (dv)))
5657 struct Lisp_Vector *v = XVECTOR (dv);
5659 /* Return the first character from the display table
5660 entry, if not empty. If empty, don't display the
5661 current character. */
5662 if (v->header.size)
5664 it->dpvec_char_len = it->len;
5665 it->dpvec = v->contents;
5666 it->dpend = v->contents + v->header.size;
5667 it->current.dpvec_index = 0;
5668 it->dpvec_face_id = -1;
5669 it->saved_face_id = it->face_id;
5670 it->method = GET_FROM_DISPLAY_VECTOR;
5671 it->ellipsis_p = 0;
5673 else
5675 set_iterator_to_next (it, 0);
5677 goto get_next;
5680 if (! NILP (lookup_glyphless_char_display (c, it)))
5682 if (it->what == IT_GLYPHLESS)
5683 goto done;
5684 /* Don't display this character. */
5685 set_iterator_to_next (it, 0);
5686 goto get_next;
5689 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5690 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5691 : c == 0xAD ? char_is_soft_hyphen
5692 : char_is_other);
5694 /* Translate control characters into `\003' or `^C' form.
5695 Control characters coming from a display table entry are
5696 currently not translated because we use IT->dpvec to hold
5697 the translation. This could easily be changed but I
5698 don't believe that it is worth doing.
5700 NBSP and SOFT-HYPEN are property translated too.
5702 Non-printable characters and raw-byte characters are also
5703 translated to octal form. */
5704 if (((c < ' ' || c == 127) /* ASCII control chars */
5705 ? (it->area != TEXT_AREA
5706 /* In mode line, treat \n, \t like other crl chars. */
5707 || (c != '\t'
5708 && it->glyph_row
5709 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5710 || (c != '\n' && c != '\t'))
5711 : (nbsp_or_shy
5712 || CHAR_BYTE8_P (c)
5713 || ! CHAR_PRINTABLE_P (c))))
5715 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5716 or a non-printable character which must be displayed
5717 either as '\003' or as `^C' where the '\\' and '^'
5718 can be defined in the display table. Fill
5719 IT->ctl_chars with glyphs for what we have to
5720 display. Then, set IT->dpvec to these glyphs. */
5721 Lisp_Object gc;
5722 int ctl_len;
5723 int face_id, lface_id = 0 ;
5724 int escape_glyph;
5726 /* Handle control characters with ^. */
5728 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5730 int g;
5732 g = '^'; /* default glyph for Control */
5733 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5734 if (it->dp
5735 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5736 && GLYPH_CODE_CHAR_VALID_P (gc))
5738 g = GLYPH_CODE_CHAR (gc);
5739 lface_id = GLYPH_CODE_FACE (gc);
5741 if (lface_id)
5743 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5745 else if (it->f == last_escape_glyph_frame
5746 && it->face_id == last_escape_glyph_face_id)
5748 face_id = last_escape_glyph_merged_face_id;
5750 else
5752 /* Merge the escape-glyph face into the current face. */
5753 face_id = merge_faces (it->f, Qescape_glyph, 0,
5754 it->face_id);
5755 last_escape_glyph_frame = it->f;
5756 last_escape_glyph_face_id = it->face_id;
5757 last_escape_glyph_merged_face_id = face_id;
5760 XSETINT (it->ctl_chars[0], g);
5761 XSETINT (it->ctl_chars[1], c ^ 0100);
5762 ctl_len = 2;
5763 goto display_control;
5766 /* Handle non-break space in the mode where it only gets
5767 highlighting. */
5769 if (EQ (Vnobreak_char_display, Qt)
5770 && nbsp_or_shy == char_is_nbsp)
5772 /* Merge the no-break-space face into the current face. */
5773 face_id = merge_faces (it->f, Qnobreak_space, 0,
5774 it->face_id);
5776 c = ' ';
5777 XSETINT (it->ctl_chars[0], ' ');
5778 ctl_len = 1;
5779 goto display_control;
5782 /* Handle sequences that start with the "escape glyph". */
5784 /* the default escape glyph is \. */
5785 escape_glyph = '\\';
5787 if (it->dp
5788 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5789 && GLYPH_CODE_CHAR_VALID_P (gc))
5791 escape_glyph = GLYPH_CODE_CHAR (gc);
5792 lface_id = GLYPH_CODE_FACE (gc);
5794 if (lface_id)
5796 /* The display table specified a face.
5797 Merge it into face_id and also into escape_glyph. */
5798 face_id = merge_faces (it->f, Qt, lface_id,
5799 it->face_id);
5801 else if (it->f == last_escape_glyph_frame
5802 && it->face_id == last_escape_glyph_face_id)
5804 face_id = last_escape_glyph_merged_face_id;
5806 else
5808 /* Merge the escape-glyph face into the current face. */
5809 face_id = merge_faces (it->f, Qescape_glyph, 0,
5810 it->face_id);
5811 last_escape_glyph_frame = it->f;
5812 last_escape_glyph_face_id = it->face_id;
5813 last_escape_glyph_merged_face_id = face_id;
5816 /* Handle soft hyphens in the mode where they only get
5817 highlighting. */
5819 if (EQ (Vnobreak_char_display, Qt)
5820 && nbsp_or_shy == char_is_soft_hyphen)
5822 XSETINT (it->ctl_chars[0], '-');
5823 ctl_len = 1;
5824 goto display_control;
5827 /* Handle non-break space and soft hyphen
5828 with the escape glyph. */
5830 if (nbsp_or_shy)
5832 XSETINT (it->ctl_chars[0], escape_glyph);
5833 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5834 XSETINT (it->ctl_chars[1], c);
5835 ctl_len = 2;
5836 goto display_control;
5840 char str[10];
5841 int len, i;
5843 if (CHAR_BYTE8_P (c))
5844 /* Display \200 instead of \17777600. */
5845 c = CHAR_TO_BYTE8 (c);
5846 len = sprintf (str, "%03o", c);
5848 XSETINT (it->ctl_chars[0], escape_glyph);
5849 for (i = 0; i < len; i++)
5850 XSETINT (it->ctl_chars[i + 1], str[i]);
5851 ctl_len = len + 1;
5854 display_control:
5855 /* Set up IT->dpvec and return first character from it. */
5856 it->dpvec_char_len = it->len;
5857 it->dpvec = it->ctl_chars;
5858 it->dpend = it->dpvec + ctl_len;
5859 it->current.dpvec_index = 0;
5860 it->dpvec_face_id = face_id;
5861 it->saved_face_id = it->face_id;
5862 it->method = GET_FROM_DISPLAY_VECTOR;
5863 it->ellipsis_p = 0;
5864 goto get_next;
5866 it->char_to_display = c;
5868 else if (success_p)
5870 it->char_to_display = it->c;
5874 /* Adjust face id for a multibyte character. There are no multibyte
5875 character in unibyte text. */
5876 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5877 && it->multibyte_p
5878 && success_p
5879 && FRAME_WINDOW_P (it->f))
5881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5883 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5885 /* Automatic composition with glyph-string. */
5886 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5888 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5890 else
5892 EMACS_INT pos = (it->s ? -1
5893 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5894 : IT_CHARPOS (*it));
5895 int c;
5897 if (it->what == IT_CHARACTER)
5898 c = it->char_to_display;
5899 else
5901 struct composition *cmp = composition_table[it->cmp_it.id];
5902 int i;
5904 c = ' ';
5905 for (i = 0; i < cmp->glyph_len; i++)
5906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
5907 break;
5909 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
5913 done:
5914 /* Is this character the last one of a run of characters with
5915 box? If yes, set IT->end_of_box_run_p to 1. */
5916 if (it->face_box_p
5917 && it->s == NULL)
5919 if (it->method == GET_FROM_STRING && it->sp)
5921 int face_id = underlying_face_id (it);
5922 struct face *face = FACE_FROM_ID (it->f, face_id);
5924 if (face)
5926 if (face->box == FACE_NO_BOX)
5928 /* If the box comes from face properties in a
5929 display string, check faces in that string. */
5930 int string_face_id = face_after_it_pos (it);
5931 it->end_of_box_run_p
5932 = (FACE_FROM_ID (it->f, string_face_id)->box
5933 == FACE_NO_BOX);
5935 /* Otherwise, the box comes from the underlying face.
5936 If this is the last string character displayed, check
5937 the next buffer location. */
5938 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5939 && (it->current.overlay_string_index
5940 == it->n_overlay_strings - 1))
5942 EMACS_INT ignore;
5943 int next_face_id;
5944 struct text_pos pos = it->current.pos;
5945 INC_TEXT_POS (pos, it->multibyte_p);
5947 next_face_id = face_at_buffer_position
5948 (it->w, CHARPOS (pos), it->region_beg_charpos,
5949 it->region_end_charpos, &ignore,
5950 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5951 -1);
5952 it->end_of_box_run_p
5953 = (FACE_FROM_ID (it->f, next_face_id)->box
5954 == FACE_NO_BOX);
5958 else
5960 int face_id = face_after_it_pos (it);
5961 it->end_of_box_run_p
5962 = (face_id != it->face_id
5963 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5967 /* Value is 0 if end of buffer or string reached. */
5968 return success_p;
5972 /* Move IT to the next display element.
5974 RESEAT_P non-zero means if called on a newline in buffer text,
5975 skip to the next visible line start.
5977 Functions get_next_display_element and set_iterator_to_next are
5978 separate because I find this arrangement easier to handle than a
5979 get_next_display_element function that also increments IT's
5980 position. The way it is we can first look at an iterator's current
5981 display element, decide whether it fits on a line, and if it does,
5982 increment the iterator position. The other way around we probably
5983 would either need a flag indicating whether the iterator has to be
5984 incremented the next time, or we would have to implement a
5985 decrement position function which would not be easy to write. */
5987 void
5988 set_iterator_to_next (struct it *it, int reseat_p)
5990 /* Reset flags indicating start and end of a sequence of characters
5991 with box. Reset them at the start of this function because
5992 moving the iterator to a new position might set them. */
5993 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5995 switch (it->method)
5997 case GET_FROM_BUFFER:
5998 /* The current display element of IT is a character from
5999 current_buffer. Advance in the buffer, and maybe skip over
6000 invisible lines that are so because of selective display. */
6001 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6002 reseat_at_next_visible_line_start (it, 0);
6003 else if (it->cmp_it.id >= 0)
6005 /* We are currently getting glyphs from a composition. */
6006 int i;
6008 if (! it->bidi_p)
6010 IT_CHARPOS (*it) += it->cmp_it.nchars;
6011 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6012 if (it->cmp_it.to < it->cmp_it.nglyphs)
6014 it->cmp_it.from = it->cmp_it.to;
6016 else
6018 it->cmp_it.id = -1;
6019 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6020 IT_BYTEPOS (*it),
6021 it->end_charpos, Qnil);
6024 else if (! it->cmp_it.reversed_p)
6026 /* Composition created while scanning forward. */
6027 /* Update IT's char/byte positions to point to the first
6028 character of the next grapheme cluster, or to the
6029 character visually after the current composition. */
6030 for (i = 0; i < it->cmp_it.nchars; i++)
6031 bidi_move_to_visually_next (&it->bidi_it);
6032 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6033 IT_CHARPOS (*it) = it->bidi_it.charpos;
6035 if (it->cmp_it.to < it->cmp_it.nglyphs)
6037 /* Proceed to the next grapheme cluster. */
6038 it->cmp_it.from = it->cmp_it.to;
6040 else
6042 /* No more grapheme clusters in this composition.
6043 Find the next stop position. */
6044 EMACS_INT stop = it->end_charpos;
6045 if (it->bidi_it.scan_dir < 0)
6046 /* Now we are scanning backward and don't know
6047 where to stop. */
6048 stop = -1;
6049 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6050 IT_BYTEPOS (*it), stop, Qnil);
6053 else
6055 /* Composition created while scanning backward. */
6056 /* Update IT's char/byte positions to point to the last
6057 character of the previous grapheme cluster, or the
6058 character visually after the current composition. */
6059 for (i = 0; i < it->cmp_it.nchars; i++)
6060 bidi_move_to_visually_next (&it->bidi_it);
6061 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6062 IT_CHARPOS (*it) = it->bidi_it.charpos;
6063 if (it->cmp_it.from > 0)
6065 /* Proceed to the previous grapheme cluster. */
6066 it->cmp_it.to = it->cmp_it.from;
6068 else
6070 /* No more grapheme clusters in this composition.
6071 Find the next stop position. */
6072 EMACS_INT stop = it->end_charpos;
6073 if (it->bidi_it.scan_dir < 0)
6074 /* Now we are scanning backward and don't know
6075 where to stop. */
6076 stop = -1;
6077 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6078 IT_BYTEPOS (*it), stop, Qnil);
6082 else
6084 xassert (it->len != 0);
6086 if (!it->bidi_p)
6088 IT_BYTEPOS (*it) += it->len;
6089 IT_CHARPOS (*it) += 1;
6091 else
6093 int prev_scan_dir = it->bidi_it.scan_dir;
6094 /* If this is a new paragraph, determine its base
6095 direction (a.k.a. its base embedding level). */
6096 if (it->bidi_it.new_paragraph)
6097 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6098 bidi_move_to_visually_next (&it->bidi_it);
6099 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6100 IT_CHARPOS (*it) = it->bidi_it.charpos;
6101 if (prev_scan_dir != it->bidi_it.scan_dir)
6103 /* As the scan direction was changed, we must
6104 re-compute the stop position for composition. */
6105 EMACS_INT stop = it->end_charpos;
6106 if (it->bidi_it.scan_dir < 0)
6107 stop = -1;
6108 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6109 IT_BYTEPOS (*it), stop, Qnil);
6112 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6114 break;
6116 case GET_FROM_C_STRING:
6117 /* Current display element of IT is from a C string. */
6118 IT_BYTEPOS (*it) += it->len;
6119 IT_CHARPOS (*it) += 1;
6120 break;
6122 case GET_FROM_DISPLAY_VECTOR:
6123 /* Current display element of IT is from a display table entry.
6124 Advance in the display table definition. Reset it to null if
6125 end reached, and continue with characters from buffers/
6126 strings. */
6127 ++it->current.dpvec_index;
6129 /* Restore face of the iterator to what they were before the
6130 display vector entry (these entries may contain faces). */
6131 it->face_id = it->saved_face_id;
6133 if (it->dpvec + it->current.dpvec_index == it->dpend)
6135 int recheck_faces = it->ellipsis_p;
6137 if (it->s)
6138 it->method = GET_FROM_C_STRING;
6139 else if (STRINGP (it->string))
6140 it->method = GET_FROM_STRING;
6141 else
6143 it->method = GET_FROM_BUFFER;
6144 it->object = it->w->buffer;
6147 it->dpvec = NULL;
6148 it->current.dpvec_index = -1;
6150 /* Skip over characters which were displayed via IT->dpvec. */
6151 if (it->dpvec_char_len < 0)
6152 reseat_at_next_visible_line_start (it, 1);
6153 else if (it->dpvec_char_len > 0)
6155 if (it->method == GET_FROM_STRING
6156 && it->n_overlay_strings > 0)
6157 it->ignore_overlay_strings_at_pos_p = 1;
6158 it->len = it->dpvec_char_len;
6159 set_iterator_to_next (it, reseat_p);
6162 /* Maybe recheck faces after display vector */
6163 if (recheck_faces)
6164 it->stop_charpos = IT_CHARPOS (*it);
6166 break;
6168 case GET_FROM_STRING:
6169 /* Current display element is a character from a Lisp string. */
6170 xassert (it->s == NULL && STRINGP (it->string));
6171 if (it->cmp_it.id >= 0)
6173 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6174 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6175 if (it->cmp_it.to < it->cmp_it.nglyphs)
6176 it->cmp_it.from = it->cmp_it.to;
6177 else
6179 it->cmp_it.id = -1;
6180 composition_compute_stop_pos (&it->cmp_it,
6181 IT_STRING_CHARPOS (*it),
6182 IT_STRING_BYTEPOS (*it),
6183 it->end_charpos, it->string);
6186 else
6188 IT_STRING_BYTEPOS (*it) += it->len;
6189 IT_STRING_CHARPOS (*it) += 1;
6192 consider_string_end:
6194 if (it->current.overlay_string_index >= 0)
6196 /* IT->string is an overlay string. Advance to the
6197 next, if there is one. */
6198 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6200 it->ellipsis_p = 0;
6201 next_overlay_string (it);
6202 if (it->ellipsis_p)
6203 setup_for_ellipsis (it, 0);
6206 else
6208 /* IT->string is not an overlay string. If we reached
6209 its end, and there is something on IT->stack, proceed
6210 with what is on the stack. This can be either another
6211 string, this time an overlay string, or a buffer. */
6212 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6213 && it->sp > 0)
6215 pop_it (it);
6216 if (it->method == GET_FROM_STRING)
6217 goto consider_string_end;
6220 break;
6222 case GET_FROM_IMAGE:
6223 case GET_FROM_STRETCH:
6224 /* The position etc with which we have to proceed are on
6225 the stack. The position may be at the end of a string,
6226 if the `display' property takes up the whole string. */
6227 xassert (it->sp > 0);
6228 pop_it (it);
6229 if (it->method == GET_FROM_STRING)
6230 goto consider_string_end;
6231 break;
6233 default:
6234 /* There are no other methods defined, so this should be a bug. */
6235 abort ();
6238 xassert (it->method != GET_FROM_STRING
6239 || (STRINGP (it->string)
6240 && IT_STRING_CHARPOS (*it) >= 0));
6243 /* Load IT's display element fields with information about the next
6244 display element which comes from a display table entry or from the
6245 result of translating a control character to one of the forms `^C'
6246 or `\003'.
6248 IT->dpvec holds the glyphs to return as characters.
6249 IT->saved_face_id holds the face id before the display vector--it
6250 is restored into IT->face_id in set_iterator_to_next. */
6252 static int
6253 next_element_from_display_vector (struct it *it)
6255 Lisp_Object gc;
6257 /* Precondition. */
6258 xassert (it->dpvec && it->current.dpvec_index >= 0);
6260 it->face_id = it->saved_face_id;
6262 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6263 That seemed totally bogus - so I changed it... */
6264 gc = it->dpvec[it->current.dpvec_index];
6266 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6268 it->c = GLYPH_CODE_CHAR (gc);
6269 it->len = CHAR_BYTES (it->c);
6271 /* The entry may contain a face id to use. Such a face id is
6272 the id of a Lisp face, not a realized face. A face id of
6273 zero means no face is specified. */
6274 if (it->dpvec_face_id >= 0)
6275 it->face_id = it->dpvec_face_id;
6276 else
6278 int lface_id = GLYPH_CODE_FACE (gc);
6279 if (lface_id > 0)
6280 it->face_id = merge_faces (it->f, Qt, lface_id,
6281 it->saved_face_id);
6284 else
6285 /* Display table entry is invalid. Return a space. */
6286 it->c = ' ', it->len = 1;
6288 /* Don't change position and object of the iterator here. They are
6289 still the values of the character that had this display table
6290 entry or was translated, and that's what we want. */
6291 it->what = IT_CHARACTER;
6292 return 1;
6296 /* Load IT with the next display element from Lisp string IT->string.
6297 IT->current.string_pos is the current position within the string.
6298 If IT->current.overlay_string_index >= 0, the Lisp string is an
6299 overlay string. */
6301 static int
6302 next_element_from_string (struct it *it)
6304 struct text_pos position;
6306 xassert (STRINGP (it->string));
6307 xassert (IT_STRING_CHARPOS (*it) >= 0);
6308 position = it->current.string_pos;
6310 /* Time to check for invisible text? */
6311 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6312 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6314 handle_stop (it);
6316 /* Since a handler may have changed IT->method, we must
6317 recurse here. */
6318 return GET_NEXT_DISPLAY_ELEMENT (it);
6321 if (it->current.overlay_string_index >= 0)
6323 /* Get the next character from an overlay string. In overlay
6324 strings, There is no field width or padding with spaces to
6325 do. */
6326 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6328 it->what = IT_EOB;
6329 return 0;
6331 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6332 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6333 && next_element_from_composition (it))
6335 return 1;
6337 else if (STRING_MULTIBYTE (it->string))
6339 const unsigned char *s = (SDATA (it->string)
6340 + IT_STRING_BYTEPOS (*it));
6341 it->c = string_char_and_length (s, &it->len);
6343 else
6345 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6346 it->len = 1;
6349 else
6351 /* Get the next character from a Lisp string that is not an
6352 overlay string. Such strings come from the mode line, for
6353 example. We may have to pad with spaces, or truncate the
6354 string. See also next_element_from_c_string. */
6355 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6357 it->what = IT_EOB;
6358 return 0;
6360 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6362 /* Pad with spaces. */
6363 it->c = ' ', it->len = 1;
6364 CHARPOS (position) = BYTEPOS (position) = -1;
6366 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6367 IT_STRING_BYTEPOS (*it), it->string_nchars)
6368 && next_element_from_composition (it))
6370 return 1;
6372 else if (STRING_MULTIBYTE (it->string))
6374 const unsigned char *s = (SDATA (it->string)
6375 + IT_STRING_BYTEPOS (*it));
6376 it->c = string_char_and_length (s, &it->len);
6378 else
6380 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6381 it->len = 1;
6385 /* Record what we have and where it came from. */
6386 it->what = IT_CHARACTER;
6387 it->object = it->string;
6388 it->position = position;
6389 return 1;
6393 /* Load IT with next display element from C string IT->s.
6394 IT->string_nchars is the maximum number of characters to return
6395 from the string. IT->end_charpos may be greater than
6396 IT->string_nchars when this function is called, in which case we
6397 may have to return padding spaces. Value is zero if end of string
6398 reached, including padding spaces. */
6400 static int
6401 next_element_from_c_string (struct it *it)
6403 int success_p = 1;
6405 xassert (it->s);
6406 it->what = IT_CHARACTER;
6407 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6408 it->object = Qnil;
6410 /* IT's position can be greater IT->string_nchars in case a field
6411 width or precision has been specified when the iterator was
6412 initialized. */
6413 if (IT_CHARPOS (*it) >= it->end_charpos)
6415 /* End of the game. */
6416 it->what = IT_EOB;
6417 success_p = 0;
6419 else if (IT_CHARPOS (*it) >= it->string_nchars)
6421 /* Pad with spaces. */
6422 it->c = ' ', it->len = 1;
6423 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6425 else if (it->multibyte_p)
6426 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6427 else
6428 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6430 return success_p;
6434 /* Set up IT to return characters from an ellipsis, if appropriate.
6435 The definition of the ellipsis glyphs may come from a display table
6436 entry. This function fills IT with the first glyph from the
6437 ellipsis if an ellipsis is to be displayed. */
6439 static int
6440 next_element_from_ellipsis (struct it *it)
6442 if (it->selective_display_ellipsis_p)
6443 setup_for_ellipsis (it, it->len);
6444 else
6446 /* The face at the current position may be different from the
6447 face we find after the invisible text. Remember what it
6448 was in IT->saved_face_id, and signal that it's there by
6449 setting face_before_selective_p. */
6450 it->saved_face_id = it->face_id;
6451 it->method = GET_FROM_BUFFER;
6452 it->object = it->w->buffer;
6453 reseat_at_next_visible_line_start (it, 1);
6454 it->face_before_selective_p = 1;
6457 return GET_NEXT_DISPLAY_ELEMENT (it);
6461 /* Deliver an image display element. The iterator IT is already
6462 filled with image information (done in handle_display_prop). Value
6463 is always 1. */
6466 static int
6467 next_element_from_image (struct it *it)
6469 it->what = IT_IMAGE;
6470 it->ignore_overlay_strings_at_pos_p = 0;
6471 return 1;
6475 /* Fill iterator IT with next display element from a stretch glyph
6476 property. IT->object is the value of the text property. Value is
6477 always 1. */
6479 static int
6480 next_element_from_stretch (struct it *it)
6482 it->what = IT_STRETCH;
6483 return 1;
6486 /* Scan forward from CHARPOS in the current buffer, until we find a
6487 stop position > current IT's position. Then handle the stop
6488 position before that. This is called when we bump into a stop
6489 position while reordering bidirectional text. CHARPOS should be
6490 the last previously processed stop_pos (or BEGV, if none were
6491 processed yet) whose position is less that IT's current
6492 position. */
6494 static void
6495 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6497 EMACS_INT where_we_are = IT_CHARPOS (*it);
6498 struct display_pos save_current = it->current;
6499 struct text_pos save_position = it->position;
6500 struct text_pos pos1;
6501 EMACS_INT next_stop;
6503 /* Scan in strict logical order. */
6504 it->bidi_p = 0;
6507 it->prev_stop = charpos;
6508 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6509 reseat_1 (it, pos1, 0);
6510 compute_stop_pos (it);
6511 /* We must advance forward, right? */
6512 if (it->stop_charpos <= it->prev_stop)
6513 abort ();
6514 charpos = it->stop_charpos;
6516 while (charpos <= where_we_are);
6518 next_stop = it->stop_charpos;
6519 it->stop_charpos = it->prev_stop;
6520 it->bidi_p = 1;
6521 it->current = save_current;
6522 it->position = save_position;
6523 handle_stop (it);
6524 it->stop_charpos = next_stop;
6527 /* Load IT with the next display element from current_buffer. Value
6528 is zero if end of buffer reached. IT->stop_charpos is the next
6529 position at which to stop and check for text properties or buffer
6530 end. */
6532 static int
6533 next_element_from_buffer (struct it *it)
6535 int success_p = 1;
6537 xassert (IT_CHARPOS (*it) >= BEGV);
6539 /* With bidi reordering, the character to display might not be the
6540 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6541 we were reseat()ed to a new buffer position, which is potentially
6542 a different paragraph. */
6543 if (it->bidi_p && it->bidi_it.first_elt)
6545 it->bidi_it.charpos = IT_CHARPOS (*it);
6546 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6547 if (it->bidi_it.bytepos == ZV_BYTE)
6549 /* Nothing to do, but reset the FIRST_ELT flag, like
6550 bidi_paragraph_init does, because we are not going to
6551 call it. */
6552 it->bidi_it.first_elt = 0;
6554 else if (it->bidi_it.bytepos == BEGV_BYTE
6555 /* FIXME: Should support all Unicode line separators. */
6556 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6557 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6559 /* If we are at the beginning of a line, we can produce the
6560 next element right away. */
6561 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6562 bidi_move_to_visually_next (&it->bidi_it);
6564 else
6566 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6568 /* We need to prime the bidi iterator starting at the line's
6569 beginning, before we will be able to produce the next
6570 element. */
6571 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6572 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6573 it->bidi_it.charpos = IT_CHARPOS (*it);
6574 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6575 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6578 /* Now return to buffer position where we were asked to
6579 get the next display element, and produce that. */
6580 bidi_move_to_visually_next (&it->bidi_it);
6582 while (it->bidi_it.bytepos != orig_bytepos
6583 && it->bidi_it.bytepos < ZV_BYTE);
6586 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6587 /* Adjust IT's position information to where we ended up. */
6588 IT_CHARPOS (*it) = it->bidi_it.charpos;
6589 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6590 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6592 EMACS_INT stop = it->end_charpos;
6593 if (it->bidi_it.scan_dir < 0)
6594 stop = -1;
6595 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6596 IT_BYTEPOS (*it), stop, Qnil);
6600 if (IT_CHARPOS (*it) >= it->stop_charpos)
6602 if (IT_CHARPOS (*it) >= it->end_charpos)
6604 int overlay_strings_follow_p;
6606 /* End of the game, except when overlay strings follow that
6607 haven't been returned yet. */
6608 if (it->overlay_strings_at_end_processed_p)
6609 overlay_strings_follow_p = 0;
6610 else
6612 it->overlay_strings_at_end_processed_p = 1;
6613 overlay_strings_follow_p = get_overlay_strings (it, 0);
6616 if (overlay_strings_follow_p)
6617 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6618 else
6620 it->what = IT_EOB;
6621 it->position = it->current.pos;
6622 success_p = 0;
6625 else if (!(!it->bidi_p
6626 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6627 || IT_CHARPOS (*it) == it->stop_charpos))
6629 /* With bidi non-linear iteration, we could find ourselves
6630 far beyond the last computed stop_charpos, with several
6631 other stop positions in between that we missed. Scan
6632 them all now, in buffer's logical order, until we find
6633 and handle the last stop_charpos that precedes our
6634 current position. */
6635 handle_stop_backwards (it, it->stop_charpos);
6636 return GET_NEXT_DISPLAY_ELEMENT (it);
6638 else
6640 if (it->bidi_p)
6642 /* Take note of the stop position we just moved across,
6643 for when we will move back across it. */
6644 it->prev_stop = it->stop_charpos;
6645 /* If we are at base paragraph embedding level, take
6646 note of the last stop position seen at this
6647 level. */
6648 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6649 it->base_level_stop = it->stop_charpos;
6651 handle_stop (it);
6652 return GET_NEXT_DISPLAY_ELEMENT (it);
6655 else if (it->bidi_p
6656 /* We can sometimes back up for reasons that have nothing
6657 to do with bidi reordering. E.g., compositions. The
6658 code below is only needed when we are above the base
6659 embedding level, so test for that explicitly. */
6660 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6661 && IT_CHARPOS (*it) < it->prev_stop)
6663 if (it->base_level_stop <= 0)
6664 it->base_level_stop = BEGV;
6665 if (IT_CHARPOS (*it) < it->base_level_stop)
6666 abort ();
6667 handle_stop_backwards (it, it->base_level_stop);
6668 return GET_NEXT_DISPLAY_ELEMENT (it);
6670 else
6672 /* No face changes, overlays etc. in sight, so just return a
6673 character from current_buffer. */
6674 unsigned char *p;
6675 EMACS_INT stop;
6677 /* Maybe run the redisplay end trigger hook. Performance note:
6678 This doesn't seem to cost measurable time. */
6679 if (it->redisplay_end_trigger_charpos
6680 && it->glyph_row
6681 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6682 run_redisplay_end_trigger_hook (it);
6684 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6685 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6686 stop)
6687 && next_element_from_composition (it))
6689 return 1;
6692 /* Get the next character, maybe multibyte. */
6693 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6694 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6695 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6696 else
6697 it->c = *p, it->len = 1;
6699 /* Record what we have and where it came from. */
6700 it->what = IT_CHARACTER;
6701 it->object = it->w->buffer;
6702 it->position = it->current.pos;
6704 /* Normally we return the character found above, except when we
6705 really want to return an ellipsis for selective display. */
6706 if (it->selective)
6708 if (it->c == '\n')
6710 /* A value of selective > 0 means hide lines indented more
6711 than that number of columns. */
6712 if (it->selective > 0
6713 && IT_CHARPOS (*it) + 1 < ZV
6714 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6715 IT_BYTEPOS (*it) + 1,
6716 (double) it->selective)) /* iftc */
6718 success_p = next_element_from_ellipsis (it);
6719 it->dpvec_char_len = -1;
6722 else if (it->c == '\r' && it->selective == -1)
6724 /* A value of selective == -1 means that everything from the
6725 CR to the end of the line is invisible, with maybe an
6726 ellipsis displayed for it. */
6727 success_p = next_element_from_ellipsis (it);
6728 it->dpvec_char_len = -1;
6733 /* Value is zero if end of buffer reached. */
6734 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6735 return success_p;
6739 /* Run the redisplay end trigger hook for IT. */
6741 static void
6742 run_redisplay_end_trigger_hook (struct it *it)
6744 Lisp_Object args[3];
6746 /* IT->glyph_row should be non-null, i.e. we should be actually
6747 displaying something, or otherwise we should not run the hook. */
6748 xassert (it->glyph_row);
6750 /* Set up hook arguments. */
6751 args[0] = Qredisplay_end_trigger_functions;
6752 args[1] = it->window;
6753 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6754 it->redisplay_end_trigger_charpos = 0;
6756 /* Since we are *trying* to run these functions, don't try to run
6757 them again, even if they get an error. */
6758 it->w->redisplay_end_trigger = Qnil;
6759 Frun_hook_with_args (3, args);
6761 /* Notice if it changed the face of the character we are on. */
6762 handle_face_prop (it);
6766 /* Deliver a composition display element. Unlike the other
6767 next_element_from_XXX, this function is not registered in the array
6768 get_next_element[]. It is called from next_element_from_buffer and
6769 next_element_from_string when necessary. */
6771 static int
6772 next_element_from_composition (struct it *it)
6774 it->what = IT_COMPOSITION;
6775 it->len = it->cmp_it.nbytes;
6776 if (STRINGP (it->string))
6778 if (it->c < 0)
6780 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6781 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6782 return 0;
6784 it->position = it->current.string_pos;
6785 it->object = it->string;
6786 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6787 IT_STRING_BYTEPOS (*it), it->string);
6789 else
6791 if (it->c < 0)
6793 IT_CHARPOS (*it) += it->cmp_it.nchars;
6794 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6795 if (it->bidi_p)
6797 if (it->bidi_it.new_paragraph)
6798 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6799 /* Resync the bidi iterator with IT's new position.
6800 FIXME: this doesn't support bidirectional text. */
6801 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6802 bidi_move_to_visually_next (&it->bidi_it);
6804 return 0;
6806 it->position = it->current.pos;
6807 it->object = it->w->buffer;
6808 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6809 IT_BYTEPOS (*it), Qnil);
6811 return 1;
6816 /***********************************************************************
6817 Moving an iterator without producing glyphs
6818 ***********************************************************************/
6820 /* Check if iterator is at a position corresponding to a valid buffer
6821 position after some move_it_ call. */
6823 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6824 ((it)->method == GET_FROM_STRING \
6825 ? IT_STRING_CHARPOS (*it) == 0 \
6826 : 1)
6829 /* Move iterator IT to a specified buffer or X position within one
6830 line on the display without producing glyphs.
6832 OP should be a bit mask including some or all of these bits:
6833 MOVE_TO_X: Stop upon reaching x-position TO_X.
6834 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6835 Regardless of OP's value, stop upon reaching the end of the display line.
6837 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6838 This means, in particular, that TO_X includes window's horizontal
6839 scroll amount.
6841 The return value has several possible values that
6842 say what condition caused the scan to stop:
6844 MOVE_POS_MATCH_OR_ZV
6845 - when TO_POS or ZV was reached.
6847 MOVE_X_REACHED
6848 -when TO_X was reached before TO_POS or ZV were reached.
6850 MOVE_LINE_CONTINUED
6851 - when we reached the end of the display area and the line must
6852 be continued.
6854 MOVE_LINE_TRUNCATED
6855 - when we reached the end of the display area and the line is
6856 truncated.
6858 MOVE_NEWLINE_OR_CR
6859 - when we stopped at a line end, i.e. a newline or a CR and selective
6860 display is on. */
6862 static enum move_it_result
6863 move_it_in_display_line_to (struct it *it,
6864 EMACS_INT to_charpos, int to_x,
6865 enum move_operation_enum op)
6867 enum move_it_result result = MOVE_UNDEFINED;
6868 struct glyph_row *saved_glyph_row;
6869 struct it wrap_it, atpos_it, atx_it;
6870 int may_wrap = 0;
6871 enum it_method prev_method = it->method;
6872 EMACS_INT prev_pos = IT_CHARPOS (*it);
6874 /* Don't produce glyphs in produce_glyphs. */
6875 saved_glyph_row = it->glyph_row;
6876 it->glyph_row = NULL;
6878 /* Use wrap_it to save a copy of IT wherever a word wrap could
6879 occur. Use atpos_it to save a copy of IT at the desired buffer
6880 position, if found, so that we can scan ahead and check if the
6881 word later overshoots the window edge. Use atx_it similarly, for
6882 pixel positions. */
6883 wrap_it.sp = -1;
6884 atpos_it.sp = -1;
6885 atx_it.sp = -1;
6887 #define BUFFER_POS_REACHED_P() \
6888 ((op & MOVE_TO_POS) != 0 \
6889 && BUFFERP (it->object) \
6890 && (IT_CHARPOS (*it) == to_charpos \
6891 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6892 && (it->method == GET_FROM_BUFFER \
6893 || (it->method == GET_FROM_DISPLAY_VECTOR \
6894 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6896 /* If there's a line-/wrap-prefix, handle it. */
6897 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6898 && it->current_y < it->last_visible_y)
6899 handle_line_prefix (it);
6901 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6902 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6904 while (1)
6906 int x, i, ascent = 0, descent = 0;
6908 /* Utility macro to reset an iterator with x, ascent, and descent. */
6909 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6910 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6911 (IT)->max_descent = descent)
6913 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6914 glyph). */
6915 if ((op & MOVE_TO_POS) != 0
6916 && BUFFERP (it->object)
6917 && it->method == GET_FROM_BUFFER
6918 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6919 || (it->bidi_p
6920 && (prev_method == GET_FROM_IMAGE
6921 || prev_method == GET_FROM_STRETCH)
6922 /* Passed TO_CHARPOS from left to right. */
6923 && ((prev_pos < to_charpos
6924 && IT_CHARPOS (*it) > to_charpos)
6925 /* Passed TO_CHARPOS from right to left. */
6926 || (prev_pos > to_charpos
6927 && IT_CHARPOS (*it) < to_charpos)))))
6929 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6931 result = MOVE_POS_MATCH_OR_ZV;
6932 break;
6934 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6935 /* If wrap_it is valid, the current position might be in a
6936 word that is wrapped. So, save the iterator in
6937 atpos_it and continue to see if wrapping happens. */
6938 atpos_it = *it;
6941 prev_method = it->method;
6942 if (it->method == GET_FROM_BUFFER)
6943 prev_pos = IT_CHARPOS (*it);
6944 /* Stop when ZV reached.
6945 We used to stop here when TO_CHARPOS reached as well, but that is
6946 too soon if this glyph does not fit on this line. So we handle it
6947 explicitly below. */
6948 if (!get_next_display_element (it))
6950 result = MOVE_POS_MATCH_OR_ZV;
6951 break;
6954 if (it->line_wrap == TRUNCATE)
6956 if (BUFFER_POS_REACHED_P ())
6958 result = MOVE_POS_MATCH_OR_ZV;
6959 break;
6962 else
6964 if (it->line_wrap == WORD_WRAP)
6966 if (IT_DISPLAYING_WHITESPACE (it))
6967 may_wrap = 1;
6968 else if (may_wrap)
6970 /* We have reached a glyph that follows one or more
6971 whitespace characters. If the position is
6972 already found, we are done. */
6973 if (atpos_it.sp >= 0)
6975 *it = atpos_it;
6976 result = MOVE_POS_MATCH_OR_ZV;
6977 goto done;
6979 if (atx_it.sp >= 0)
6981 *it = atx_it;
6982 result = MOVE_X_REACHED;
6983 goto done;
6985 /* Otherwise, we can wrap here. */
6986 wrap_it = *it;
6987 may_wrap = 0;
6992 /* Remember the line height for the current line, in case
6993 the next element doesn't fit on the line. */
6994 ascent = it->max_ascent;
6995 descent = it->max_descent;
6997 /* The call to produce_glyphs will get the metrics of the
6998 display element IT is loaded with. Record the x-position
6999 before this display element, in case it doesn't fit on the
7000 line. */
7001 x = it->current_x;
7003 PRODUCE_GLYPHS (it);
7005 if (it->area != TEXT_AREA)
7007 set_iterator_to_next (it, 1);
7008 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7009 SET_TEXT_POS (this_line_min_pos,
7010 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7011 continue;
7014 /* The number of glyphs we get back in IT->nglyphs will normally
7015 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7016 character on a terminal frame, or (iii) a line end. For the
7017 second case, IT->nglyphs - 1 padding glyphs will be present.
7018 (On X frames, there is only one glyph produced for a
7019 composite character.)
7021 The behavior implemented below means, for continuation lines,
7022 that as many spaces of a TAB as fit on the current line are
7023 displayed there. For terminal frames, as many glyphs of a
7024 multi-glyph character are displayed in the current line, too.
7025 This is what the old redisplay code did, and we keep it that
7026 way. Under X, the whole shape of a complex character must
7027 fit on the line or it will be completely displayed in the
7028 next line.
7030 Note that both for tabs and padding glyphs, all glyphs have
7031 the same width. */
7032 if (it->nglyphs)
7034 /* More than one glyph or glyph doesn't fit on line. All
7035 glyphs have the same width. */
7036 int single_glyph_width = it->pixel_width / it->nglyphs;
7037 int new_x;
7038 int x_before_this_char = x;
7039 int hpos_before_this_char = it->hpos;
7041 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7043 new_x = x + single_glyph_width;
7045 /* We want to leave anything reaching TO_X to the caller. */
7046 if ((op & MOVE_TO_X) && new_x > to_x)
7048 if (BUFFER_POS_REACHED_P ())
7050 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7051 goto buffer_pos_reached;
7052 if (atpos_it.sp < 0)
7054 atpos_it = *it;
7055 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7058 else
7060 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7062 it->current_x = x;
7063 result = MOVE_X_REACHED;
7064 break;
7066 if (atx_it.sp < 0)
7068 atx_it = *it;
7069 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7074 if (/* Lines are continued. */
7075 it->line_wrap != TRUNCATE
7076 && (/* And glyph doesn't fit on the line. */
7077 new_x > it->last_visible_x
7078 /* Or it fits exactly and we're on a window
7079 system frame. */
7080 || (new_x == it->last_visible_x
7081 && FRAME_WINDOW_P (it->f))))
7083 if (/* IT->hpos == 0 means the very first glyph
7084 doesn't fit on the line, e.g. a wide image. */
7085 it->hpos == 0
7086 || (new_x == it->last_visible_x
7087 && FRAME_WINDOW_P (it->f)))
7089 ++it->hpos;
7090 it->current_x = new_x;
7092 /* The character's last glyph just barely fits
7093 in this row. */
7094 if (i == it->nglyphs - 1)
7096 /* If this is the destination position,
7097 return a position *before* it in this row,
7098 now that we know it fits in this row. */
7099 if (BUFFER_POS_REACHED_P ())
7101 if (it->line_wrap != WORD_WRAP
7102 || wrap_it.sp < 0)
7104 it->hpos = hpos_before_this_char;
7105 it->current_x = x_before_this_char;
7106 result = MOVE_POS_MATCH_OR_ZV;
7107 break;
7109 if (it->line_wrap == WORD_WRAP
7110 && atpos_it.sp < 0)
7112 atpos_it = *it;
7113 atpos_it.current_x = x_before_this_char;
7114 atpos_it.hpos = hpos_before_this_char;
7118 set_iterator_to_next (it, 1);
7119 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7120 SET_TEXT_POS (this_line_min_pos,
7121 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7122 /* On graphical terminals, newlines may
7123 "overflow" into the fringe if
7124 overflow-newline-into-fringe is non-nil.
7125 On text-only terminals, newlines may
7126 overflow into the last glyph on the
7127 display line.*/
7128 if (!FRAME_WINDOW_P (it->f)
7129 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7131 if (!get_next_display_element (it))
7133 result = MOVE_POS_MATCH_OR_ZV;
7134 break;
7136 if (BUFFER_POS_REACHED_P ())
7138 if (ITERATOR_AT_END_OF_LINE_P (it))
7139 result = MOVE_POS_MATCH_OR_ZV;
7140 else
7141 result = MOVE_LINE_CONTINUED;
7142 break;
7144 if (ITERATOR_AT_END_OF_LINE_P (it))
7146 result = MOVE_NEWLINE_OR_CR;
7147 break;
7152 else
7153 IT_RESET_X_ASCENT_DESCENT (it);
7155 if (wrap_it.sp >= 0)
7157 *it = wrap_it;
7158 atpos_it.sp = -1;
7159 atx_it.sp = -1;
7162 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7163 IT_CHARPOS (*it)));
7164 result = MOVE_LINE_CONTINUED;
7165 break;
7168 if (BUFFER_POS_REACHED_P ())
7170 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7171 goto buffer_pos_reached;
7172 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7174 atpos_it = *it;
7175 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7179 if (new_x > it->first_visible_x)
7181 /* Glyph is visible. Increment number of glyphs that
7182 would be displayed. */
7183 ++it->hpos;
7187 if (result != MOVE_UNDEFINED)
7188 break;
7190 else if (BUFFER_POS_REACHED_P ())
7192 buffer_pos_reached:
7193 IT_RESET_X_ASCENT_DESCENT (it);
7194 result = MOVE_POS_MATCH_OR_ZV;
7195 break;
7197 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7199 /* Stop when TO_X specified and reached. This check is
7200 necessary here because of lines consisting of a line end,
7201 only. The line end will not produce any glyphs and we
7202 would never get MOVE_X_REACHED. */
7203 xassert (it->nglyphs == 0);
7204 result = MOVE_X_REACHED;
7205 break;
7208 /* Is this a line end? If yes, we're done. */
7209 if (ITERATOR_AT_END_OF_LINE_P (it))
7211 result = MOVE_NEWLINE_OR_CR;
7212 break;
7215 if (it->method == GET_FROM_BUFFER)
7216 prev_pos = IT_CHARPOS (*it);
7217 /* The current display element has been consumed. Advance
7218 to the next. */
7219 set_iterator_to_next (it, 1);
7220 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7221 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7223 /* Stop if lines are truncated and IT's current x-position is
7224 past the right edge of the window now. */
7225 if (it->line_wrap == TRUNCATE
7226 && it->current_x >= it->last_visible_x)
7228 if (!FRAME_WINDOW_P (it->f)
7229 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7231 if (!get_next_display_element (it)
7232 || BUFFER_POS_REACHED_P ())
7234 result = MOVE_POS_MATCH_OR_ZV;
7235 break;
7237 if (ITERATOR_AT_END_OF_LINE_P (it))
7239 result = MOVE_NEWLINE_OR_CR;
7240 break;
7243 result = MOVE_LINE_TRUNCATED;
7244 break;
7246 #undef IT_RESET_X_ASCENT_DESCENT
7249 #undef BUFFER_POS_REACHED_P
7251 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7252 restore the saved iterator. */
7253 if (atpos_it.sp >= 0)
7254 *it = atpos_it;
7255 else if (atx_it.sp >= 0)
7256 *it = atx_it;
7258 done:
7260 /* Restore the iterator settings altered at the beginning of this
7261 function. */
7262 it->glyph_row = saved_glyph_row;
7263 return result;
7266 /* For external use. */
7267 void
7268 move_it_in_display_line (struct it *it,
7269 EMACS_INT to_charpos, int to_x,
7270 enum move_operation_enum op)
7272 if (it->line_wrap == WORD_WRAP
7273 && (op & MOVE_TO_X))
7275 struct it save_it = *it;
7276 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7277 /* When word-wrap is on, TO_X may lie past the end
7278 of a wrapped line. Then it->current is the
7279 character on the next line, so backtrack to the
7280 space before the wrap point. */
7281 if (skip == MOVE_LINE_CONTINUED)
7283 int prev_x = max (it->current_x - 1, 0);
7284 *it = save_it;
7285 move_it_in_display_line_to
7286 (it, -1, prev_x, MOVE_TO_X);
7289 else
7290 move_it_in_display_line_to (it, to_charpos, to_x, op);
7294 /* Move IT forward until it satisfies one or more of the criteria in
7295 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7297 OP is a bit-mask that specifies where to stop, and in particular,
7298 which of those four position arguments makes a difference. See the
7299 description of enum move_operation_enum.
7301 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7302 screen line, this function will set IT to the next position >
7303 TO_CHARPOS. */
7305 void
7306 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7308 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7309 int line_height, line_start_x = 0, reached = 0;
7311 for (;;)
7313 if (op & MOVE_TO_VPOS)
7315 /* If no TO_CHARPOS and no TO_X specified, stop at the
7316 start of the line TO_VPOS. */
7317 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7319 if (it->vpos == to_vpos)
7321 reached = 1;
7322 break;
7324 else
7325 skip = move_it_in_display_line_to (it, -1, -1, 0);
7327 else
7329 /* TO_VPOS >= 0 means stop at TO_X in the line at
7330 TO_VPOS, or at TO_POS, whichever comes first. */
7331 if (it->vpos == to_vpos)
7333 reached = 2;
7334 break;
7337 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7339 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7341 reached = 3;
7342 break;
7344 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7346 /* We have reached TO_X but not in the line we want. */
7347 skip = move_it_in_display_line_to (it, to_charpos,
7348 -1, MOVE_TO_POS);
7349 if (skip == MOVE_POS_MATCH_OR_ZV)
7351 reached = 4;
7352 break;
7357 else if (op & MOVE_TO_Y)
7359 struct it it_backup;
7361 if (it->line_wrap == WORD_WRAP)
7362 it_backup = *it;
7364 /* TO_Y specified means stop at TO_X in the line containing
7365 TO_Y---or at TO_CHARPOS if this is reached first. The
7366 problem is that we can't really tell whether the line
7367 contains TO_Y before we have completely scanned it, and
7368 this may skip past TO_X. What we do is to first scan to
7369 TO_X.
7371 If TO_X is not specified, use a TO_X of zero. The reason
7372 is to make the outcome of this function more predictable.
7373 If we didn't use TO_X == 0, we would stop at the end of
7374 the line which is probably not what a caller would expect
7375 to happen. */
7376 skip = move_it_in_display_line_to
7377 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7378 (MOVE_TO_X | (op & MOVE_TO_POS)));
7380 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7381 if (skip == MOVE_POS_MATCH_OR_ZV)
7382 reached = 5;
7383 else if (skip == MOVE_X_REACHED)
7385 /* If TO_X was reached, we want to know whether TO_Y is
7386 in the line. We know this is the case if the already
7387 scanned glyphs make the line tall enough. Otherwise,
7388 we must check by scanning the rest of the line. */
7389 line_height = it->max_ascent + it->max_descent;
7390 if (to_y >= it->current_y
7391 && to_y < it->current_y + line_height)
7393 reached = 6;
7394 break;
7396 it_backup = *it;
7397 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7398 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7399 op & MOVE_TO_POS);
7400 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7401 line_height = it->max_ascent + it->max_descent;
7402 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7404 if (to_y >= it->current_y
7405 && to_y < it->current_y + line_height)
7407 /* If TO_Y is in this line and TO_X was reached
7408 above, we scanned too far. We have to restore
7409 IT's settings to the ones before skipping. */
7410 *it = it_backup;
7411 reached = 6;
7413 else
7415 skip = skip2;
7416 if (skip == MOVE_POS_MATCH_OR_ZV)
7417 reached = 7;
7420 else
7422 /* Check whether TO_Y is in this line. */
7423 line_height = it->max_ascent + it->max_descent;
7424 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7426 if (to_y >= it->current_y
7427 && to_y < it->current_y + line_height)
7429 /* When word-wrap is on, TO_X may lie past the end
7430 of a wrapped line. Then it->current is the
7431 character on the next line, so backtrack to the
7432 space before the wrap point. */
7433 if (skip == MOVE_LINE_CONTINUED
7434 && it->line_wrap == WORD_WRAP)
7436 int prev_x = max (it->current_x - 1, 0);
7437 *it = it_backup;
7438 skip = move_it_in_display_line_to
7439 (it, -1, prev_x, MOVE_TO_X);
7441 reached = 6;
7445 if (reached)
7446 break;
7448 else if (BUFFERP (it->object)
7449 && (it->method == GET_FROM_BUFFER
7450 || it->method == GET_FROM_STRETCH)
7451 && IT_CHARPOS (*it) >= to_charpos)
7452 skip = MOVE_POS_MATCH_OR_ZV;
7453 else
7454 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7456 switch (skip)
7458 case MOVE_POS_MATCH_OR_ZV:
7459 reached = 8;
7460 goto out;
7462 case MOVE_NEWLINE_OR_CR:
7463 set_iterator_to_next (it, 1);
7464 it->continuation_lines_width = 0;
7465 break;
7467 case MOVE_LINE_TRUNCATED:
7468 it->continuation_lines_width = 0;
7469 reseat_at_next_visible_line_start (it, 0);
7470 if ((op & MOVE_TO_POS) != 0
7471 && IT_CHARPOS (*it) > to_charpos)
7473 reached = 9;
7474 goto out;
7476 break;
7478 case MOVE_LINE_CONTINUED:
7479 /* For continued lines ending in a tab, some of the glyphs
7480 associated with the tab are displayed on the current
7481 line. Since it->current_x does not include these glyphs,
7482 we use it->last_visible_x instead. */
7483 if (it->c == '\t')
7485 it->continuation_lines_width += it->last_visible_x;
7486 /* When moving by vpos, ensure that the iterator really
7487 advances to the next line (bug#847, bug#969). Fixme:
7488 do we need to do this in other circumstances? */
7489 if (it->current_x != it->last_visible_x
7490 && (op & MOVE_TO_VPOS)
7491 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7493 line_start_x = it->current_x + it->pixel_width
7494 - it->last_visible_x;
7495 set_iterator_to_next (it, 0);
7498 else
7499 it->continuation_lines_width += it->current_x;
7500 break;
7502 default:
7503 abort ();
7506 /* Reset/increment for the next run. */
7507 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7508 it->current_x = line_start_x;
7509 line_start_x = 0;
7510 it->hpos = 0;
7511 it->current_y += it->max_ascent + it->max_descent;
7512 ++it->vpos;
7513 last_height = it->max_ascent + it->max_descent;
7514 last_max_ascent = it->max_ascent;
7515 it->max_ascent = it->max_descent = 0;
7518 out:
7520 /* On text terminals, we may stop at the end of a line in the middle
7521 of a multi-character glyph. If the glyph itself is continued,
7522 i.e. it is actually displayed on the next line, don't treat this
7523 stopping point as valid; move to the next line instead (unless
7524 that brings us offscreen). */
7525 if (!FRAME_WINDOW_P (it->f)
7526 && op & MOVE_TO_POS
7527 && IT_CHARPOS (*it) == to_charpos
7528 && it->what == IT_CHARACTER
7529 && it->nglyphs > 1
7530 && it->line_wrap == WINDOW_WRAP
7531 && it->current_x == it->last_visible_x - 1
7532 && it->c != '\n'
7533 && it->c != '\t'
7534 && it->vpos < XFASTINT (it->w->window_end_vpos))
7536 it->continuation_lines_width += it->current_x;
7537 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7538 it->current_y += it->max_ascent + it->max_descent;
7539 ++it->vpos;
7540 last_height = it->max_ascent + it->max_descent;
7541 last_max_ascent = it->max_ascent;
7544 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7548 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7550 If DY > 0, move IT backward at least that many pixels. DY = 0
7551 means move IT backward to the preceding line start or BEGV. This
7552 function may move over more than DY pixels if IT->current_y - DY
7553 ends up in the middle of a line; in this case IT->current_y will be
7554 set to the top of the line moved to. */
7556 void
7557 move_it_vertically_backward (struct it *it, int dy)
7559 int nlines, h;
7560 struct it it2, it3;
7561 EMACS_INT start_pos;
7563 move_further_back:
7564 xassert (dy >= 0);
7566 start_pos = IT_CHARPOS (*it);
7568 /* Estimate how many newlines we must move back. */
7569 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7571 /* Set the iterator's position that many lines back. */
7572 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7573 back_to_previous_visible_line_start (it);
7575 /* Reseat the iterator here. When moving backward, we don't want
7576 reseat to skip forward over invisible text, set up the iterator
7577 to deliver from overlay strings at the new position etc. So,
7578 use reseat_1 here. */
7579 reseat_1 (it, it->current.pos, 1);
7581 /* We are now surely at a line start. */
7582 it->current_x = it->hpos = 0;
7583 it->continuation_lines_width = 0;
7585 /* Move forward and see what y-distance we moved. First move to the
7586 start of the next line so that we get its height. We need this
7587 height to be able to tell whether we reached the specified
7588 y-distance. */
7589 it2 = *it;
7590 it2.max_ascent = it2.max_descent = 0;
7593 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7594 MOVE_TO_POS | MOVE_TO_VPOS);
7596 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7597 xassert (IT_CHARPOS (*it) >= BEGV);
7598 it3 = it2;
7600 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7601 xassert (IT_CHARPOS (*it) >= BEGV);
7602 /* H is the actual vertical distance from the position in *IT
7603 and the starting position. */
7604 h = it2.current_y - it->current_y;
7605 /* NLINES is the distance in number of lines. */
7606 nlines = it2.vpos - it->vpos;
7608 /* Correct IT's y and vpos position
7609 so that they are relative to the starting point. */
7610 it->vpos -= nlines;
7611 it->current_y -= h;
7613 if (dy == 0)
7615 /* DY == 0 means move to the start of the screen line. The
7616 value of nlines is > 0 if continuation lines were involved. */
7617 if (nlines > 0)
7618 move_it_by_lines (it, nlines);
7620 else
7622 /* The y-position we try to reach, relative to *IT.
7623 Note that H has been subtracted in front of the if-statement. */
7624 int target_y = it->current_y + h - dy;
7625 int y0 = it3.current_y;
7626 int y1 = line_bottom_y (&it3);
7627 int line_height = y1 - y0;
7629 /* If we did not reach target_y, try to move further backward if
7630 we can. If we moved too far backward, try to move forward. */
7631 if (target_y < it->current_y
7632 /* This is heuristic. In a window that's 3 lines high, with
7633 a line height of 13 pixels each, recentering with point
7634 on the bottom line will try to move -39/2 = 19 pixels
7635 backward. Try to avoid moving into the first line. */
7636 && (it->current_y - target_y
7637 > min (window_box_height (it->w), line_height * 2 / 3))
7638 && IT_CHARPOS (*it) > BEGV)
7640 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7641 target_y - it->current_y));
7642 dy = it->current_y - target_y;
7643 goto move_further_back;
7645 else if (target_y >= it->current_y + line_height
7646 && IT_CHARPOS (*it) < ZV)
7648 /* Should move forward by at least one line, maybe more.
7650 Note: Calling move_it_by_lines can be expensive on
7651 terminal frames, where compute_motion is used (via
7652 vmotion) to do the job, when there are very long lines
7653 and truncate-lines is nil. That's the reason for
7654 treating terminal frames specially here. */
7656 if (!FRAME_WINDOW_P (it->f))
7657 move_it_vertically (it, target_y - (it->current_y + line_height));
7658 else
7662 move_it_by_lines (it, 1);
7664 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7671 /* Move IT by a specified amount of pixel lines DY. DY negative means
7672 move backwards. DY = 0 means move to start of screen line. At the
7673 end, IT will be on the start of a screen line. */
7675 void
7676 move_it_vertically (struct it *it, int dy)
7678 if (dy <= 0)
7679 move_it_vertically_backward (it, -dy);
7680 else
7682 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7683 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7684 MOVE_TO_POS | MOVE_TO_Y);
7685 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7687 /* If buffer ends in ZV without a newline, move to the start of
7688 the line to satisfy the post-condition. */
7689 if (IT_CHARPOS (*it) == ZV
7690 && ZV > BEGV
7691 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7692 move_it_by_lines (it, 0);
7697 /* Move iterator IT past the end of the text line it is in. */
7699 void
7700 move_it_past_eol (struct it *it)
7702 enum move_it_result rc;
7704 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7705 if (rc == MOVE_NEWLINE_OR_CR)
7706 set_iterator_to_next (it, 0);
7710 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7711 negative means move up. DVPOS == 0 means move to the start of the
7712 screen line.
7714 Optimization idea: If we would know that IT->f doesn't use
7715 a face with proportional font, we could be faster for
7716 truncate-lines nil. */
7718 void
7719 move_it_by_lines (struct it *it, int dvpos)
7722 /* The commented-out optimization uses vmotion on terminals. This
7723 gives bad results, because elements like it->what, on which
7724 callers such as pos_visible_p rely, aren't updated. */
7725 /* struct position pos;
7726 if (!FRAME_WINDOW_P (it->f))
7728 struct text_pos textpos;
7730 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7731 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7732 reseat (it, textpos, 1);
7733 it->vpos += pos.vpos;
7734 it->current_y += pos.vpos;
7736 else */
7738 if (dvpos == 0)
7740 /* DVPOS == 0 means move to the start of the screen line. */
7741 move_it_vertically_backward (it, 0);
7742 xassert (it->current_x == 0 && it->hpos == 0);
7743 /* Let next call to line_bottom_y calculate real line height */
7744 last_height = 0;
7746 else if (dvpos > 0)
7748 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7749 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7750 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7752 else
7754 struct it it2;
7755 EMACS_INT start_charpos, i;
7757 /* Start at the beginning of the screen line containing IT's
7758 position. This may actually move vertically backwards,
7759 in case of overlays, so adjust dvpos accordingly. */
7760 dvpos += it->vpos;
7761 move_it_vertically_backward (it, 0);
7762 dvpos -= it->vpos;
7764 /* Go back -DVPOS visible lines and reseat the iterator there. */
7765 start_charpos = IT_CHARPOS (*it);
7766 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7767 back_to_previous_visible_line_start (it);
7768 reseat (it, it->current.pos, 1);
7770 /* Move further back if we end up in a string or an image. */
7771 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7773 /* First try to move to start of display line. */
7774 dvpos += it->vpos;
7775 move_it_vertically_backward (it, 0);
7776 dvpos -= it->vpos;
7777 if (IT_POS_VALID_AFTER_MOVE_P (it))
7778 break;
7779 /* If start of line is still in string or image,
7780 move further back. */
7781 back_to_previous_visible_line_start (it);
7782 reseat (it, it->current.pos, 1);
7783 dvpos--;
7786 it->current_x = it->hpos = 0;
7788 /* Above call may have moved too far if continuation lines
7789 are involved. Scan forward and see if it did. */
7790 it2 = *it;
7791 it2.vpos = it2.current_y = 0;
7792 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7793 it->vpos -= it2.vpos;
7794 it->current_y -= it2.current_y;
7795 it->current_x = it->hpos = 0;
7797 /* If we moved too far back, move IT some lines forward. */
7798 if (it2.vpos > -dvpos)
7800 int delta = it2.vpos + dvpos;
7801 it2 = *it;
7802 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7803 /* Move back again if we got too far ahead. */
7804 if (IT_CHARPOS (*it) >= start_charpos)
7805 *it = it2;
7810 /* Return 1 if IT points into the middle of a display vector. */
7813 in_display_vector_p (struct it *it)
7815 return (it->method == GET_FROM_DISPLAY_VECTOR
7816 && it->current.dpvec_index > 0
7817 && it->dpvec + it->current.dpvec_index != it->dpend);
7821 /***********************************************************************
7822 Messages
7823 ***********************************************************************/
7826 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7827 to *Messages*. */
7829 void
7830 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7832 Lisp_Object args[3];
7833 Lisp_Object msg, fmt;
7834 char *buffer;
7835 EMACS_INT len;
7836 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7837 USE_SAFE_ALLOCA;
7839 /* Do nothing if called asynchronously. Inserting text into
7840 a buffer may call after-change-functions and alike and
7841 that would means running Lisp asynchronously. */
7842 if (handling_signal)
7843 return;
7845 fmt = msg = Qnil;
7846 GCPRO4 (fmt, msg, arg1, arg2);
7848 args[0] = fmt = build_string (format);
7849 args[1] = arg1;
7850 args[2] = arg2;
7851 msg = Fformat (3, args);
7853 len = SBYTES (msg) + 1;
7854 SAFE_ALLOCA (buffer, char *, len);
7855 memcpy (buffer, SDATA (msg), len);
7857 message_dolog (buffer, len - 1, 1, 0);
7858 SAFE_FREE ();
7860 UNGCPRO;
7864 /* Output a newline in the *Messages* buffer if "needs" one. */
7866 void
7867 message_log_maybe_newline (void)
7869 if (message_log_need_newline)
7870 message_dolog ("", 0, 1, 0);
7874 /* Add a string M of length NBYTES to the message log, optionally
7875 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7876 nonzero, means interpret the contents of M as multibyte. This
7877 function calls low-level routines in order to bypass text property
7878 hooks, etc. which might not be safe to run.
7880 This may GC (insert may run before/after change hooks),
7881 so the buffer M must NOT point to a Lisp string. */
7883 void
7884 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7886 const unsigned char *msg = (const unsigned char *) m;
7888 if (!NILP (Vmemory_full))
7889 return;
7891 if (!NILP (Vmessage_log_max))
7893 struct buffer *oldbuf;
7894 Lisp_Object oldpoint, oldbegv, oldzv;
7895 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7896 EMACS_INT point_at_end = 0;
7897 EMACS_INT zv_at_end = 0;
7898 Lisp_Object old_deactivate_mark, tem;
7899 struct gcpro gcpro1;
7901 old_deactivate_mark = Vdeactivate_mark;
7902 oldbuf = current_buffer;
7903 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7904 BVAR (current_buffer, undo_list) = Qt;
7906 oldpoint = message_dolog_marker1;
7907 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7908 oldbegv = message_dolog_marker2;
7909 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7910 oldzv = message_dolog_marker3;
7911 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7912 GCPRO1 (old_deactivate_mark);
7914 if (PT == Z)
7915 point_at_end = 1;
7916 if (ZV == Z)
7917 zv_at_end = 1;
7919 BEGV = BEG;
7920 BEGV_BYTE = BEG_BYTE;
7921 ZV = Z;
7922 ZV_BYTE = Z_BYTE;
7923 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7925 /* Insert the string--maybe converting multibyte to single byte
7926 or vice versa, so that all the text fits the buffer. */
7927 if (multibyte
7928 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7930 EMACS_INT i;
7931 int c, char_bytes;
7932 char work[1];
7934 /* Convert a multibyte string to single-byte
7935 for the *Message* buffer. */
7936 for (i = 0; i < nbytes; i += char_bytes)
7938 c = string_char_and_length (msg + i, &char_bytes);
7939 work[0] = (ASCII_CHAR_P (c)
7941 : multibyte_char_to_unibyte (c));
7942 insert_1_both (work, 1, 1, 1, 0, 0);
7945 else if (! multibyte
7946 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7948 EMACS_INT i;
7949 int c, char_bytes;
7950 unsigned char str[MAX_MULTIBYTE_LENGTH];
7951 /* Convert a single-byte string to multibyte
7952 for the *Message* buffer. */
7953 for (i = 0; i < nbytes; i++)
7955 c = msg[i];
7956 MAKE_CHAR_MULTIBYTE (c);
7957 char_bytes = CHAR_STRING (c, str);
7958 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7961 else if (nbytes)
7962 insert_1 (m, nbytes, 1, 0, 0);
7964 if (nlflag)
7966 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7967 unsigned long int dups;
7968 insert_1 ("\n", 1, 1, 0, 0);
7970 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7971 this_bol = PT;
7972 this_bol_byte = PT_BYTE;
7974 /* See if this line duplicates the previous one.
7975 If so, combine duplicates. */
7976 if (this_bol > BEG)
7978 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7979 prev_bol = PT;
7980 prev_bol_byte = PT_BYTE;
7982 dups = message_log_check_duplicate (prev_bol_byte,
7983 this_bol_byte);
7984 if (dups)
7986 del_range_both (prev_bol, prev_bol_byte,
7987 this_bol, this_bol_byte, 0);
7988 if (dups > 1)
7990 char dupstr[40];
7991 int duplen;
7993 /* If you change this format, don't forget to also
7994 change message_log_check_duplicate. */
7995 sprintf (dupstr, " [%lu times]", dups);
7996 duplen = strlen (dupstr);
7997 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7998 insert_1 (dupstr, duplen, 1, 0, 1);
8003 /* If we have more than the desired maximum number of lines
8004 in the *Messages* buffer now, delete the oldest ones.
8005 This is safe because we don't have undo in this buffer. */
8007 if (NATNUMP (Vmessage_log_max))
8009 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8010 -XFASTINT (Vmessage_log_max) - 1, 0);
8011 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8014 BEGV = XMARKER (oldbegv)->charpos;
8015 BEGV_BYTE = marker_byte_position (oldbegv);
8017 if (zv_at_end)
8019 ZV = Z;
8020 ZV_BYTE = Z_BYTE;
8022 else
8024 ZV = XMARKER (oldzv)->charpos;
8025 ZV_BYTE = marker_byte_position (oldzv);
8028 if (point_at_end)
8029 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8030 else
8031 /* We can't do Fgoto_char (oldpoint) because it will run some
8032 Lisp code. */
8033 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8034 XMARKER (oldpoint)->bytepos);
8036 UNGCPRO;
8037 unchain_marker (XMARKER (oldpoint));
8038 unchain_marker (XMARKER (oldbegv));
8039 unchain_marker (XMARKER (oldzv));
8041 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8042 set_buffer_internal (oldbuf);
8043 if (NILP (tem))
8044 windows_or_buffers_changed = old_windows_or_buffers_changed;
8045 message_log_need_newline = !nlflag;
8046 Vdeactivate_mark = old_deactivate_mark;
8051 /* We are at the end of the buffer after just having inserted a newline.
8052 (Note: We depend on the fact we won't be crossing the gap.)
8053 Check to see if the most recent message looks a lot like the previous one.
8054 Return 0 if different, 1 if the new one should just replace it, or a
8055 value N > 1 if we should also append " [N times]". */
8057 static unsigned long int
8058 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8060 EMACS_INT i;
8061 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8062 int seen_dots = 0;
8063 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8064 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8066 for (i = 0; i < len; i++)
8068 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8069 seen_dots = 1;
8070 if (p1[i] != p2[i])
8071 return seen_dots;
8073 p1 += len;
8074 if (*p1 == '\n')
8075 return 2;
8076 if (*p1++ == ' ' && *p1++ == '[')
8078 char *pend;
8079 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8080 if (strncmp (pend, " times]\n", 8) == 0)
8081 return n+1;
8083 return 0;
8087 /* Display an echo area message M with a specified length of NBYTES
8088 bytes. The string may include null characters. If M is 0, clear
8089 out any existing message, and let the mini-buffer text show
8090 through.
8092 This may GC, so the buffer M must NOT point to a Lisp string. */
8094 void
8095 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8097 /* First flush out any partial line written with print. */
8098 message_log_maybe_newline ();
8099 if (m)
8100 message_dolog (m, nbytes, 1, multibyte);
8101 message2_nolog (m, nbytes, multibyte);
8105 /* The non-logging counterpart of message2. */
8107 void
8108 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8110 struct frame *sf = SELECTED_FRAME ();
8111 message_enable_multibyte = multibyte;
8113 if (FRAME_INITIAL_P (sf))
8115 if (noninteractive_need_newline)
8116 putc ('\n', stderr);
8117 noninteractive_need_newline = 0;
8118 if (m)
8119 fwrite (m, nbytes, 1, stderr);
8120 if (cursor_in_echo_area == 0)
8121 fprintf (stderr, "\n");
8122 fflush (stderr);
8124 /* A null message buffer means that the frame hasn't really been
8125 initialized yet. Error messages get reported properly by
8126 cmd_error, so this must be just an informative message; toss it. */
8127 else if (INTERACTIVE
8128 && sf->glyphs_initialized_p
8129 && FRAME_MESSAGE_BUF (sf))
8131 Lisp_Object mini_window;
8132 struct frame *f;
8134 /* Get the frame containing the mini-buffer
8135 that the selected frame is using. */
8136 mini_window = FRAME_MINIBUF_WINDOW (sf);
8137 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8139 FRAME_SAMPLE_VISIBILITY (f);
8140 if (FRAME_VISIBLE_P (sf)
8141 && ! FRAME_VISIBLE_P (f))
8142 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8144 if (m)
8146 set_message (m, Qnil, nbytes, multibyte);
8147 if (minibuffer_auto_raise)
8148 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8150 else
8151 clear_message (1, 1);
8153 do_pending_window_change (0);
8154 echo_area_display (1);
8155 do_pending_window_change (0);
8156 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8157 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8162 /* Display an echo area message M with a specified length of NBYTES
8163 bytes. The string may include null characters. If M is not a
8164 string, clear out any existing message, and let the mini-buffer
8165 text show through.
8167 This function cancels echoing. */
8169 void
8170 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8172 struct gcpro gcpro1;
8174 GCPRO1 (m);
8175 clear_message (1,1);
8176 cancel_echoing ();
8178 /* First flush out any partial line written with print. */
8179 message_log_maybe_newline ();
8180 if (STRINGP (m))
8182 char *buffer;
8183 USE_SAFE_ALLOCA;
8185 SAFE_ALLOCA (buffer, char *, nbytes);
8186 memcpy (buffer, SDATA (m), nbytes);
8187 message_dolog (buffer, nbytes, 1, multibyte);
8188 SAFE_FREE ();
8190 message3_nolog (m, nbytes, multibyte);
8192 UNGCPRO;
8196 /* The non-logging version of message3.
8197 This does not cancel echoing, because it is used for echoing.
8198 Perhaps we need to make a separate function for echoing
8199 and make this cancel echoing. */
8201 void
8202 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8204 struct frame *sf = SELECTED_FRAME ();
8205 message_enable_multibyte = multibyte;
8207 if (FRAME_INITIAL_P (sf))
8209 if (noninteractive_need_newline)
8210 putc ('\n', stderr);
8211 noninteractive_need_newline = 0;
8212 if (STRINGP (m))
8213 fwrite (SDATA (m), nbytes, 1, stderr);
8214 if (cursor_in_echo_area == 0)
8215 fprintf (stderr, "\n");
8216 fflush (stderr);
8218 /* A null message buffer means that the frame hasn't really been
8219 initialized yet. Error messages get reported properly by
8220 cmd_error, so this must be just an informative message; toss it. */
8221 else if (INTERACTIVE
8222 && sf->glyphs_initialized_p
8223 && FRAME_MESSAGE_BUF (sf))
8225 Lisp_Object mini_window;
8226 Lisp_Object frame;
8227 struct frame *f;
8229 /* Get the frame containing the mini-buffer
8230 that the selected frame is using. */
8231 mini_window = FRAME_MINIBUF_WINDOW (sf);
8232 frame = XWINDOW (mini_window)->frame;
8233 f = XFRAME (frame);
8235 FRAME_SAMPLE_VISIBILITY (f);
8236 if (FRAME_VISIBLE_P (sf)
8237 && !FRAME_VISIBLE_P (f))
8238 Fmake_frame_visible (frame);
8240 if (STRINGP (m) && SCHARS (m) > 0)
8242 set_message (NULL, m, nbytes, multibyte);
8243 if (minibuffer_auto_raise)
8244 Fraise_frame (frame);
8245 /* Assume we are not echoing.
8246 (If we are, echo_now will override this.) */
8247 echo_message_buffer = Qnil;
8249 else
8250 clear_message (1, 1);
8252 do_pending_window_change (0);
8253 echo_area_display (1);
8254 do_pending_window_change (0);
8255 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8256 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8261 /* Display a null-terminated echo area message M. If M is 0, clear
8262 out any existing message, and let the mini-buffer text show through.
8264 The buffer M must continue to exist until after the echo area gets
8265 cleared or some other message gets displayed there. Do not pass
8266 text that is stored in a Lisp string. Do not pass text in a buffer
8267 that was alloca'd. */
8269 void
8270 message1 (const char *m)
8272 message2 (m, (m ? strlen (m) : 0), 0);
8276 /* The non-logging counterpart of message1. */
8278 void
8279 message1_nolog (const char *m)
8281 message2_nolog (m, (m ? strlen (m) : 0), 0);
8284 /* Display a message M which contains a single %s
8285 which gets replaced with STRING. */
8287 void
8288 message_with_string (const char *m, Lisp_Object string, int log)
8290 CHECK_STRING (string);
8292 if (noninteractive)
8294 if (m)
8296 if (noninteractive_need_newline)
8297 putc ('\n', stderr);
8298 noninteractive_need_newline = 0;
8299 fprintf (stderr, m, SDATA (string));
8300 if (!cursor_in_echo_area)
8301 fprintf (stderr, "\n");
8302 fflush (stderr);
8305 else if (INTERACTIVE)
8307 /* The frame whose minibuffer we're going to display the message on.
8308 It may be larger than the selected frame, so we need
8309 to use its buffer, not the selected frame's buffer. */
8310 Lisp_Object mini_window;
8311 struct frame *f, *sf = SELECTED_FRAME ();
8313 /* Get the frame containing the minibuffer
8314 that the selected frame is using. */
8315 mini_window = FRAME_MINIBUF_WINDOW (sf);
8316 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8318 /* A null message buffer means that the frame hasn't really been
8319 initialized yet. Error messages get reported properly by
8320 cmd_error, so this must be just an informative message; toss it. */
8321 if (FRAME_MESSAGE_BUF (f))
8323 Lisp_Object args[2], msg;
8324 struct gcpro gcpro1, gcpro2;
8326 args[0] = build_string (m);
8327 args[1] = msg = string;
8328 GCPRO2 (args[0], msg);
8329 gcpro1.nvars = 2;
8331 msg = Fformat (2, args);
8333 if (log)
8334 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8335 else
8336 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8338 UNGCPRO;
8340 /* Print should start at the beginning of the message
8341 buffer next time. */
8342 message_buf_print = 0;
8348 /* Dump an informative message to the minibuf. If M is 0, clear out
8349 any existing message, and let the mini-buffer text show through. */
8351 static void
8352 vmessage (const char *m, va_list ap)
8354 if (noninteractive)
8356 if (m)
8358 if (noninteractive_need_newline)
8359 putc ('\n', stderr);
8360 noninteractive_need_newline = 0;
8361 vfprintf (stderr, m, ap);
8362 if (cursor_in_echo_area == 0)
8363 fprintf (stderr, "\n");
8364 fflush (stderr);
8367 else if (INTERACTIVE)
8369 /* The frame whose mini-buffer we're going to display the message
8370 on. It may be larger than the selected frame, so we need to
8371 use its buffer, not the selected frame's buffer. */
8372 Lisp_Object mini_window;
8373 struct frame *f, *sf = SELECTED_FRAME ();
8375 /* Get the frame containing the mini-buffer
8376 that the selected frame is using. */
8377 mini_window = FRAME_MINIBUF_WINDOW (sf);
8378 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8380 /* A null message buffer means that the frame hasn't really been
8381 initialized yet. Error messages get reported properly by
8382 cmd_error, so this must be just an informative message; toss
8383 it. */
8384 if (FRAME_MESSAGE_BUF (f))
8386 if (m)
8388 size_t len;
8390 len = doprnt (FRAME_MESSAGE_BUF (f),
8391 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8393 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8395 else
8396 message1 (0);
8398 /* Print should start at the beginning of the message
8399 buffer next time. */
8400 message_buf_print = 0;
8405 void
8406 message (const char *m, ...)
8408 va_list ap;
8409 va_start (ap, m);
8410 vmessage (m, ap);
8411 va_end (ap);
8415 #if 0
8416 /* The non-logging version of message. */
8418 void
8419 message_nolog (const char *m, ...)
8421 Lisp_Object old_log_max;
8422 va_list ap;
8423 va_start (ap, m);
8424 old_log_max = Vmessage_log_max;
8425 Vmessage_log_max = Qnil;
8426 vmessage (m, ap);
8427 Vmessage_log_max = old_log_max;
8428 va_end (ap);
8430 #endif
8433 /* Display the current message in the current mini-buffer. This is
8434 only called from error handlers in process.c, and is not time
8435 critical. */
8437 void
8438 update_echo_area (void)
8440 if (!NILP (echo_area_buffer[0]))
8442 Lisp_Object string;
8443 string = Fcurrent_message ();
8444 message3 (string, SBYTES (string),
8445 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8450 /* Make sure echo area buffers in `echo_buffers' are live.
8451 If they aren't, make new ones. */
8453 static void
8454 ensure_echo_area_buffers (void)
8456 int i;
8458 for (i = 0; i < 2; ++i)
8459 if (!BUFFERP (echo_buffer[i])
8460 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8462 char name[30];
8463 Lisp_Object old_buffer;
8464 int j;
8466 old_buffer = echo_buffer[i];
8467 sprintf (name, " *Echo Area %d*", i);
8468 echo_buffer[i] = Fget_buffer_create (build_string (name));
8469 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8470 /* to force word wrap in echo area -
8471 it was decided to postpone this*/
8472 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8474 for (j = 0; j < 2; ++j)
8475 if (EQ (old_buffer, echo_area_buffer[j]))
8476 echo_area_buffer[j] = echo_buffer[i];
8481 /* Call FN with args A1..A4 with either the current or last displayed
8482 echo_area_buffer as current buffer.
8484 WHICH zero means use the current message buffer
8485 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8486 from echo_buffer[] and clear it.
8488 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8489 suitable buffer from echo_buffer[] and clear it.
8491 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8492 that the current message becomes the last displayed one, make
8493 choose a suitable buffer for echo_area_buffer[0], and clear it.
8495 Value is what FN returns. */
8497 static int
8498 with_echo_area_buffer (struct window *w, int which,
8499 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8500 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8502 Lisp_Object buffer;
8503 int this_one, the_other, clear_buffer_p, rc;
8504 int count = SPECPDL_INDEX ();
8506 /* If buffers aren't live, make new ones. */
8507 ensure_echo_area_buffers ();
8509 clear_buffer_p = 0;
8511 if (which == 0)
8512 this_one = 0, the_other = 1;
8513 else if (which > 0)
8514 this_one = 1, the_other = 0;
8515 else
8517 this_one = 0, the_other = 1;
8518 clear_buffer_p = 1;
8520 /* We need a fresh one in case the current echo buffer equals
8521 the one containing the last displayed echo area message. */
8522 if (!NILP (echo_area_buffer[this_one])
8523 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8524 echo_area_buffer[this_one] = Qnil;
8527 /* Choose a suitable buffer from echo_buffer[] is we don't
8528 have one. */
8529 if (NILP (echo_area_buffer[this_one]))
8531 echo_area_buffer[this_one]
8532 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8533 ? echo_buffer[the_other]
8534 : echo_buffer[this_one]);
8535 clear_buffer_p = 1;
8538 buffer = echo_area_buffer[this_one];
8540 /* Don't get confused by reusing the buffer used for echoing
8541 for a different purpose. */
8542 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8543 cancel_echoing ();
8545 record_unwind_protect (unwind_with_echo_area_buffer,
8546 with_echo_area_buffer_unwind_data (w));
8548 /* Make the echo area buffer current. Note that for display
8549 purposes, it is not necessary that the displayed window's buffer
8550 == current_buffer, except for text property lookup. So, let's
8551 only set that buffer temporarily here without doing a full
8552 Fset_window_buffer. We must also change w->pointm, though,
8553 because otherwise an assertions in unshow_buffer fails, and Emacs
8554 aborts. */
8555 set_buffer_internal_1 (XBUFFER (buffer));
8556 if (w)
8558 w->buffer = buffer;
8559 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8562 BVAR (current_buffer, undo_list) = Qt;
8563 BVAR (current_buffer, read_only) = Qnil;
8564 specbind (Qinhibit_read_only, Qt);
8565 specbind (Qinhibit_modification_hooks, Qt);
8567 if (clear_buffer_p && Z > BEG)
8568 del_range (BEG, Z);
8570 xassert (BEGV >= BEG);
8571 xassert (ZV <= Z && ZV >= BEGV);
8573 rc = fn (a1, a2, a3, a4);
8575 xassert (BEGV >= BEG);
8576 xassert (ZV <= Z && ZV >= BEGV);
8578 unbind_to (count, Qnil);
8579 return rc;
8583 /* Save state that should be preserved around the call to the function
8584 FN called in with_echo_area_buffer. */
8586 static Lisp_Object
8587 with_echo_area_buffer_unwind_data (struct window *w)
8589 int i = 0;
8590 Lisp_Object vector, tmp;
8592 /* Reduce consing by keeping one vector in
8593 Vwith_echo_area_save_vector. */
8594 vector = Vwith_echo_area_save_vector;
8595 Vwith_echo_area_save_vector = Qnil;
8597 if (NILP (vector))
8598 vector = Fmake_vector (make_number (7), Qnil);
8600 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8601 ASET (vector, i, Vdeactivate_mark); ++i;
8602 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8604 if (w)
8606 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8607 ASET (vector, i, w->buffer); ++i;
8608 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8609 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8611 else
8613 int end = i + 4;
8614 for (; i < end; ++i)
8615 ASET (vector, i, Qnil);
8618 xassert (i == ASIZE (vector));
8619 return vector;
8623 /* Restore global state from VECTOR which was created by
8624 with_echo_area_buffer_unwind_data. */
8626 static Lisp_Object
8627 unwind_with_echo_area_buffer (Lisp_Object vector)
8629 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8630 Vdeactivate_mark = AREF (vector, 1);
8631 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8633 if (WINDOWP (AREF (vector, 3)))
8635 struct window *w;
8636 Lisp_Object buffer, charpos, bytepos;
8638 w = XWINDOW (AREF (vector, 3));
8639 buffer = AREF (vector, 4);
8640 charpos = AREF (vector, 5);
8641 bytepos = AREF (vector, 6);
8643 w->buffer = buffer;
8644 set_marker_both (w->pointm, buffer,
8645 XFASTINT (charpos), XFASTINT (bytepos));
8648 Vwith_echo_area_save_vector = vector;
8649 return Qnil;
8653 /* Set up the echo area for use by print functions. MULTIBYTE_P
8654 non-zero means we will print multibyte. */
8656 void
8657 setup_echo_area_for_printing (int multibyte_p)
8659 /* If we can't find an echo area any more, exit. */
8660 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8661 Fkill_emacs (Qnil);
8663 ensure_echo_area_buffers ();
8665 if (!message_buf_print)
8667 /* A message has been output since the last time we printed.
8668 Choose a fresh echo area buffer. */
8669 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8670 echo_area_buffer[0] = echo_buffer[1];
8671 else
8672 echo_area_buffer[0] = echo_buffer[0];
8674 /* Switch to that buffer and clear it. */
8675 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8676 BVAR (current_buffer, truncate_lines) = Qnil;
8678 if (Z > BEG)
8680 int count = SPECPDL_INDEX ();
8681 specbind (Qinhibit_read_only, Qt);
8682 /* Note that undo recording is always disabled. */
8683 del_range (BEG, Z);
8684 unbind_to (count, Qnil);
8686 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8688 /* Set up the buffer for the multibyteness we need. */
8689 if (multibyte_p
8690 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8691 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8693 /* Raise the frame containing the echo area. */
8694 if (minibuffer_auto_raise)
8696 struct frame *sf = SELECTED_FRAME ();
8697 Lisp_Object mini_window;
8698 mini_window = FRAME_MINIBUF_WINDOW (sf);
8699 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8702 message_log_maybe_newline ();
8703 message_buf_print = 1;
8705 else
8707 if (NILP (echo_area_buffer[0]))
8709 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8710 echo_area_buffer[0] = echo_buffer[1];
8711 else
8712 echo_area_buffer[0] = echo_buffer[0];
8715 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8717 /* Someone switched buffers between print requests. */
8718 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8719 BVAR (current_buffer, truncate_lines) = Qnil;
8725 /* Display an echo area message in window W. Value is non-zero if W's
8726 height is changed. If display_last_displayed_message_p is
8727 non-zero, display the message that was last displayed, otherwise
8728 display the current message. */
8730 static int
8731 display_echo_area (struct window *w)
8733 int i, no_message_p, window_height_changed_p, count;
8735 /* Temporarily disable garbage collections while displaying the echo
8736 area. This is done because a GC can print a message itself.
8737 That message would modify the echo area buffer's contents while a
8738 redisplay of the buffer is going on, and seriously confuse
8739 redisplay. */
8740 count = inhibit_garbage_collection ();
8742 /* If there is no message, we must call display_echo_area_1
8743 nevertheless because it resizes the window. But we will have to
8744 reset the echo_area_buffer in question to nil at the end because
8745 with_echo_area_buffer will sets it to an empty buffer. */
8746 i = display_last_displayed_message_p ? 1 : 0;
8747 no_message_p = NILP (echo_area_buffer[i]);
8749 window_height_changed_p
8750 = with_echo_area_buffer (w, display_last_displayed_message_p,
8751 display_echo_area_1,
8752 (intptr_t) w, Qnil, 0, 0);
8754 if (no_message_p)
8755 echo_area_buffer[i] = Qnil;
8757 unbind_to (count, Qnil);
8758 return window_height_changed_p;
8762 /* Helper for display_echo_area. Display the current buffer which
8763 contains the current echo area message in window W, a mini-window,
8764 a pointer to which is passed in A1. A2..A4 are currently not used.
8765 Change the height of W so that all of the message is displayed.
8766 Value is non-zero if height of W was changed. */
8768 static int
8769 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8771 intptr_t i1 = a1;
8772 struct window *w = (struct window *) i1;
8773 Lisp_Object window;
8774 struct text_pos start;
8775 int window_height_changed_p = 0;
8777 /* Do this before displaying, so that we have a large enough glyph
8778 matrix for the display. If we can't get enough space for the
8779 whole text, display the last N lines. That works by setting w->start. */
8780 window_height_changed_p = resize_mini_window (w, 0);
8782 /* Use the starting position chosen by resize_mini_window. */
8783 SET_TEXT_POS_FROM_MARKER (start, w->start);
8785 /* Display. */
8786 clear_glyph_matrix (w->desired_matrix);
8787 XSETWINDOW (window, w);
8788 try_window (window, start, 0);
8790 return window_height_changed_p;
8794 /* Resize the echo area window to exactly the size needed for the
8795 currently displayed message, if there is one. If a mini-buffer
8796 is active, don't shrink it. */
8798 void
8799 resize_echo_area_exactly (void)
8801 if (BUFFERP (echo_area_buffer[0])
8802 && WINDOWP (echo_area_window))
8804 struct window *w = XWINDOW (echo_area_window);
8805 int resized_p;
8806 Lisp_Object resize_exactly;
8808 if (minibuf_level == 0)
8809 resize_exactly = Qt;
8810 else
8811 resize_exactly = Qnil;
8813 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8814 (intptr_t) w, resize_exactly,
8815 0, 0);
8816 if (resized_p)
8818 ++windows_or_buffers_changed;
8819 ++update_mode_lines;
8820 redisplay_internal ();
8826 /* Callback function for with_echo_area_buffer, when used from
8827 resize_echo_area_exactly. A1 contains a pointer to the window to
8828 resize, EXACTLY non-nil means resize the mini-window exactly to the
8829 size of the text displayed. A3 and A4 are not used. Value is what
8830 resize_mini_window returns. */
8832 static int
8833 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8835 intptr_t i1 = a1;
8836 return resize_mini_window ((struct window *) i1, !NILP (exactly));
8840 /* Resize mini-window W to fit the size of its contents. EXACT_P
8841 means size the window exactly to the size needed. Otherwise, it's
8842 only enlarged until W's buffer is empty.
8844 Set W->start to the right place to begin display. If the whole
8845 contents fit, start at the beginning. Otherwise, start so as
8846 to make the end of the contents appear. This is particularly
8847 important for y-or-n-p, but seems desirable generally.
8849 Value is non-zero if the window height has been changed. */
8852 resize_mini_window (struct window *w, int exact_p)
8854 struct frame *f = XFRAME (w->frame);
8855 int window_height_changed_p = 0;
8857 xassert (MINI_WINDOW_P (w));
8859 /* By default, start display at the beginning. */
8860 set_marker_both (w->start, w->buffer,
8861 BUF_BEGV (XBUFFER (w->buffer)),
8862 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8864 /* Don't resize windows while redisplaying a window; it would
8865 confuse redisplay functions when the size of the window they are
8866 displaying changes from under them. Such a resizing can happen,
8867 for instance, when which-func prints a long message while
8868 we are running fontification-functions. We're running these
8869 functions with safe_call which binds inhibit-redisplay to t. */
8870 if (!NILP (Vinhibit_redisplay))
8871 return 0;
8873 /* Nil means don't try to resize. */
8874 if (NILP (Vresize_mini_windows)
8875 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8876 return 0;
8878 if (!FRAME_MINIBUF_ONLY_P (f))
8880 struct it it;
8881 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8882 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8883 int height, max_height;
8884 int unit = FRAME_LINE_HEIGHT (f);
8885 struct text_pos start;
8886 struct buffer *old_current_buffer = NULL;
8888 if (current_buffer != XBUFFER (w->buffer))
8890 old_current_buffer = current_buffer;
8891 set_buffer_internal (XBUFFER (w->buffer));
8894 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8896 /* Compute the max. number of lines specified by the user. */
8897 if (FLOATP (Vmax_mini_window_height))
8898 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8899 else if (INTEGERP (Vmax_mini_window_height))
8900 max_height = XINT (Vmax_mini_window_height);
8901 else
8902 max_height = total_height / 4;
8904 /* Correct that max. height if it's bogus. */
8905 max_height = max (1, max_height);
8906 max_height = min (total_height, max_height);
8908 /* Find out the height of the text in the window. */
8909 if (it.line_wrap == TRUNCATE)
8910 height = 1;
8911 else
8913 last_height = 0;
8914 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8915 if (it.max_ascent == 0 && it.max_descent == 0)
8916 height = it.current_y + last_height;
8917 else
8918 height = it.current_y + it.max_ascent + it.max_descent;
8919 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8920 height = (height + unit - 1) / unit;
8923 /* Compute a suitable window start. */
8924 if (height > max_height)
8926 height = max_height;
8927 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8928 move_it_vertically_backward (&it, (height - 1) * unit);
8929 start = it.current.pos;
8931 else
8932 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8933 SET_MARKER_FROM_TEXT_POS (w->start, start);
8935 if (EQ (Vresize_mini_windows, Qgrow_only))
8937 /* Let it grow only, until we display an empty message, in which
8938 case the window shrinks again. */
8939 if (height > WINDOW_TOTAL_LINES (w))
8941 int old_height = WINDOW_TOTAL_LINES (w);
8942 freeze_window_starts (f, 1);
8943 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8944 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8946 else if (height < WINDOW_TOTAL_LINES (w)
8947 && (exact_p || BEGV == ZV))
8949 int old_height = WINDOW_TOTAL_LINES (w);
8950 freeze_window_starts (f, 0);
8951 shrink_mini_window (w);
8952 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8955 else
8957 /* Always resize to exact size needed. */
8958 if (height > WINDOW_TOTAL_LINES (w))
8960 int old_height = WINDOW_TOTAL_LINES (w);
8961 freeze_window_starts (f, 1);
8962 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8963 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8965 else if (height < WINDOW_TOTAL_LINES (w))
8967 int old_height = WINDOW_TOTAL_LINES (w);
8968 freeze_window_starts (f, 0);
8969 shrink_mini_window (w);
8971 if (height)
8973 freeze_window_starts (f, 1);
8974 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8977 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8981 if (old_current_buffer)
8982 set_buffer_internal (old_current_buffer);
8985 return window_height_changed_p;
8989 /* Value is the current message, a string, or nil if there is no
8990 current message. */
8992 Lisp_Object
8993 current_message (void)
8995 Lisp_Object msg;
8997 if (!BUFFERP (echo_area_buffer[0]))
8998 msg = Qnil;
8999 else
9001 with_echo_area_buffer (0, 0, current_message_1,
9002 (intptr_t) &msg, Qnil, 0, 0);
9003 if (NILP (msg))
9004 echo_area_buffer[0] = Qnil;
9007 return msg;
9011 static int
9012 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9014 intptr_t i1 = a1;
9015 Lisp_Object *msg = (Lisp_Object *) i1;
9017 if (Z > BEG)
9018 *msg = make_buffer_string (BEG, Z, 1);
9019 else
9020 *msg = Qnil;
9021 return 0;
9025 /* Push the current message on Vmessage_stack for later restauration
9026 by restore_message. Value is non-zero if the current message isn't
9027 empty. This is a relatively infrequent operation, so it's not
9028 worth optimizing. */
9031 push_message (void)
9033 Lisp_Object msg;
9034 msg = current_message ();
9035 Vmessage_stack = Fcons (msg, Vmessage_stack);
9036 return STRINGP (msg);
9040 /* Restore message display from the top of Vmessage_stack. */
9042 void
9043 restore_message (void)
9045 Lisp_Object msg;
9047 xassert (CONSP (Vmessage_stack));
9048 msg = XCAR (Vmessage_stack);
9049 if (STRINGP (msg))
9050 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9051 else
9052 message3_nolog (msg, 0, 0);
9056 /* Handler for record_unwind_protect calling pop_message. */
9058 Lisp_Object
9059 pop_message_unwind (Lisp_Object dummy)
9061 pop_message ();
9062 return Qnil;
9065 /* Pop the top-most entry off Vmessage_stack. */
9067 static void
9068 pop_message (void)
9070 xassert (CONSP (Vmessage_stack));
9071 Vmessage_stack = XCDR (Vmessage_stack);
9075 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9076 exits. If the stack is not empty, we have a missing pop_message
9077 somewhere. */
9079 void
9080 check_message_stack (void)
9082 if (!NILP (Vmessage_stack))
9083 abort ();
9087 /* Truncate to NCHARS what will be displayed in the echo area the next
9088 time we display it---but don't redisplay it now. */
9090 void
9091 truncate_echo_area (EMACS_INT nchars)
9093 if (nchars == 0)
9094 echo_area_buffer[0] = Qnil;
9095 /* A null message buffer means that the frame hasn't really been
9096 initialized yet. Error messages get reported properly by
9097 cmd_error, so this must be just an informative message; toss it. */
9098 else if (!noninteractive
9099 && INTERACTIVE
9100 && !NILP (echo_area_buffer[0]))
9102 struct frame *sf = SELECTED_FRAME ();
9103 if (FRAME_MESSAGE_BUF (sf))
9104 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9109 /* Helper function for truncate_echo_area. Truncate the current
9110 message to at most NCHARS characters. */
9112 static int
9113 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9115 if (BEG + nchars < Z)
9116 del_range (BEG + nchars, Z);
9117 if (Z == BEG)
9118 echo_area_buffer[0] = Qnil;
9119 return 0;
9123 /* Set the current message to a substring of S or STRING.
9125 If STRING is a Lisp string, set the message to the first NBYTES
9126 bytes from STRING. NBYTES zero means use the whole string. If
9127 STRING is multibyte, the message will be displayed multibyte.
9129 If S is not null, set the message to the first LEN bytes of S. LEN
9130 zero means use the whole string. MULTIBYTE_P non-zero means S is
9131 multibyte. Display the message multibyte in that case.
9133 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9134 to t before calling set_message_1 (which calls insert).
9137 static void
9138 set_message (const char *s, Lisp_Object string,
9139 EMACS_INT nbytes, int multibyte_p)
9141 message_enable_multibyte
9142 = ((s && multibyte_p)
9143 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9145 with_echo_area_buffer (0, -1, set_message_1,
9146 (intptr_t) s, string, nbytes, multibyte_p);
9147 message_buf_print = 0;
9148 help_echo_showing_p = 0;
9152 /* Helper function for set_message. Arguments have the same meaning
9153 as there, with A1 corresponding to S and A2 corresponding to STRING
9154 This function is called with the echo area buffer being
9155 current. */
9157 static int
9158 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9160 intptr_t i1 = a1;
9161 const char *s = (const char *) i1;
9162 const unsigned char *msg = (const unsigned char *) s;
9163 Lisp_Object string = a2;
9165 /* Change multibyteness of the echo buffer appropriately. */
9166 if (message_enable_multibyte
9167 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9168 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9170 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9171 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9172 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9174 /* Insert new message at BEG. */
9175 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9177 if (STRINGP (string))
9179 EMACS_INT nchars;
9181 if (nbytes == 0)
9182 nbytes = SBYTES (string);
9183 nchars = string_byte_to_char (string, nbytes);
9185 /* This function takes care of single/multibyte conversion. We
9186 just have to ensure that the echo area buffer has the right
9187 setting of enable_multibyte_characters. */
9188 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9190 else if (s)
9192 if (nbytes == 0)
9193 nbytes = strlen (s);
9195 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9197 /* Convert from multi-byte to single-byte. */
9198 EMACS_INT i;
9199 int c, n;
9200 char work[1];
9202 /* Convert a multibyte string to single-byte. */
9203 for (i = 0; i < nbytes; i += n)
9205 c = string_char_and_length (msg + i, &n);
9206 work[0] = (ASCII_CHAR_P (c)
9208 : multibyte_char_to_unibyte (c));
9209 insert_1_both (work, 1, 1, 1, 0, 0);
9212 else if (!multibyte_p
9213 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9215 /* Convert from single-byte to multi-byte. */
9216 EMACS_INT i;
9217 int c, n;
9218 unsigned char str[MAX_MULTIBYTE_LENGTH];
9220 /* Convert a single-byte string to multibyte. */
9221 for (i = 0; i < nbytes; i++)
9223 c = msg[i];
9224 MAKE_CHAR_MULTIBYTE (c);
9225 n = CHAR_STRING (c, str);
9226 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9229 else
9230 insert_1 (s, nbytes, 1, 0, 0);
9233 return 0;
9237 /* Clear messages. CURRENT_P non-zero means clear the current
9238 message. LAST_DISPLAYED_P non-zero means clear the message
9239 last displayed. */
9241 void
9242 clear_message (int current_p, int last_displayed_p)
9244 if (current_p)
9246 echo_area_buffer[0] = Qnil;
9247 message_cleared_p = 1;
9250 if (last_displayed_p)
9251 echo_area_buffer[1] = Qnil;
9253 message_buf_print = 0;
9256 /* Clear garbaged frames.
9258 This function is used where the old redisplay called
9259 redraw_garbaged_frames which in turn called redraw_frame which in
9260 turn called clear_frame. The call to clear_frame was a source of
9261 flickering. I believe a clear_frame is not necessary. It should
9262 suffice in the new redisplay to invalidate all current matrices,
9263 and ensure a complete redisplay of all windows. */
9265 static void
9266 clear_garbaged_frames (void)
9268 if (frame_garbaged)
9270 Lisp_Object tail, frame;
9271 int changed_count = 0;
9273 FOR_EACH_FRAME (tail, frame)
9275 struct frame *f = XFRAME (frame);
9277 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9279 if (f->resized_p)
9281 Fredraw_frame (frame);
9282 f->force_flush_display_p = 1;
9284 clear_current_matrices (f);
9285 changed_count++;
9286 f->garbaged = 0;
9287 f->resized_p = 0;
9291 frame_garbaged = 0;
9292 if (changed_count)
9293 ++windows_or_buffers_changed;
9298 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9299 is non-zero update selected_frame. Value is non-zero if the
9300 mini-windows height has been changed. */
9302 static int
9303 echo_area_display (int update_frame_p)
9305 Lisp_Object mini_window;
9306 struct window *w;
9307 struct frame *f;
9308 int window_height_changed_p = 0;
9309 struct frame *sf = SELECTED_FRAME ();
9311 mini_window = FRAME_MINIBUF_WINDOW (sf);
9312 w = XWINDOW (mini_window);
9313 f = XFRAME (WINDOW_FRAME (w));
9315 /* Don't display if frame is invisible or not yet initialized. */
9316 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9317 return 0;
9319 #ifdef HAVE_WINDOW_SYSTEM
9320 /* When Emacs starts, selected_frame may be the initial terminal
9321 frame. If we let this through, a message would be displayed on
9322 the terminal. */
9323 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9324 return 0;
9325 #endif /* HAVE_WINDOW_SYSTEM */
9327 /* Redraw garbaged frames. */
9328 if (frame_garbaged)
9329 clear_garbaged_frames ();
9331 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9333 echo_area_window = mini_window;
9334 window_height_changed_p = display_echo_area (w);
9335 w->must_be_updated_p = 1;
9337 /* Update the display, unless called from redisplay_internal.
9338 Also don't update the screen during redisplay itself. The
9339 update will happen at the end of redisplay, and an update
9340 here could cause confusion. */
9341 if (update_frame_p && !redisplaying_p)
9343 int n = 0;
9345 /* If the display update has been interrupted by pending
9346 input, update mode lines in the frame. Due to the
9347 pending input, it might have been that redisplay hasn't
9348 been called, so that mode lines above the echo area are
9349 garbaged. This looks odd, so we prevent it here. */
9350 if (!display_completed)
9351 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9353 if (window_height_changed_p
9354 /* Don't do this if Emacs is shutting down. Redisplay
9355 needs to run hooks. */
9356 && !NILP (Vrun_hooks))
9358 /* Must update other windows. Likewise as in other
9359 cases, don't let this update be interrupted by
9360 pending input. */
9361 int count = SPECPDL_INDEX ();
9362 specbind (Qredisplay_dont_pause, Qt);
9363 windows_or_buffers_changed = 1;
9364 redisplay_internal ();
9365 unbind_to (count, Qnil);
9367 else if (FRAME_WINDOW_P (f) && n == 0)
9369 /* Window configuration is the same as before.
9370 Can do with a display update of the echo area,
9371 unless we displayed some mode lines. */
9372 update_single_window (w, 1);
9373 FRAME_RIF (f)->flush_display (f);
9375 else
9376 update_frame (f, 1, 1);
9378 /* If cursor is in the echo area, make sure that the next
9379 redisplay displays the minibuffer, so that the cursor will
9380 be replaced with what the minibuffer wants. */
9381 if (cursor_in_echo_area)
9382 ++windows_or_buffers_changed;
9385 else if (!EQ (mini_window, selected_window))
9386 windows_or_buffers_changed++;
9388 /* Last displayed message is now the current message. */
9389 echo_area_buffer[1] = echo_area_buffer[0];
9390 /* Inform read_char that we're not echoing. */
9391 echo_message_buffer = Qnil;
9393 /* Prevent redisplay optimization in redisplay_internal by resetting
9394 this_line_start_pos. This is done because the mini-buffer now
9395 displays the message instead of its buffer text. */
9396 if (EQ (mini_window, selected_window))
9397 CHARPOS (this_line_start_pos) = 0;
9399 return window_height_changed_p;
9404 /***********************************************************************
9405 Mode Lines and Frame Titles
9406 ***********************************************************************/
9408 /* A buffer for constructing non-propertized mode-line strings and
9409 frame titles in it; allocated from the heap in init_xdisp and
9410 resized as needed in store_mode_line_noprop_char. */
9412 static char *mode_line_noprop_buf;
9414 /* The buffer's end, and a current output position in it. */
9416 static char *mode_line_noprop_buf_end;
9417 static char *mode_line_noprop_ptr;
9419 #define MODE_LINE_NOPROP_LEN(start) \
9420 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9422 static enum {
9423 MODE_LINE_DISPLAY = 0,
9424 MODE_LINE_TITLE,
9425 MODE_LINE_NOPROP,
9426 MODE_LINE_STRING
9427 } mode_line_target;
9429 /* Alist that caches the results of :propertize.
9430 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9431 static Lisp_Object mode_line_proptrans_alist;
9433 /* List of strings making up the mode-line. */
9434 static Lisp_Object mode_line_string_list;
9436 /* Base face property when building propertized mode line string. */
9437 static Lisp_Object mode_line_string_face;
9438 static Lisp_Object mode_line_string_face_prop;
9441 /* Unwind data for mode line strings */
9443 static Lisp_Object Vmode_line_unwind_vector;
9445 static Lisp_Object
9446 format_mode_line_unwind_data (struct buffer *obuf,
9447 Lisp_Object owin,
9448 int save_proptrans)
9450 Lisp_Object vector, tmp;
9452 /* Reduce consing by keeping one vector in
9453 Vwith_echo_area_save_vector. */
9454 vector = Vmode_line_unwind_vector;
9455 Vmode_line_unwind_vector = Qnil;
9457 if (NILP (vector))
9458 vector = Fmake_vector (make_number (8), Qnil);
9460 ASET (vector, 0, make_number (mode_line_target));
9461 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9462 ASET (vector, 2, mode_line_string_list);
9463 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9464 ASET (vector, 4, mode_line_string_face);
9465 ASET (vector, 5, mode_line_string_face_prop);
9467 if (obuf)
9468 XSETBUFFER (tmp, obuf);
9469 else
9470 tmp = Qnil;
9471 ASET (vector, 6, tmp);
9472 ASET (vector, 7, owin);
9474 return vector;
9477 static Lisp_Object
9478 unwind_format_mode_line (Lisp_Object vector)
9480 mode_line_target = XINT (AREF (vector, 0));
9481 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9482 mode_line_string_list = AREF (vector, 2);
9483 if (! EQ (AREF (vector, 3), Qt))
9484 mode_line_proptrans_alist = AREF (vector, 3);
9485 mode_line_string_face = AREF (vector, 4);
9486 mode_line_string_face_prop = AREF (vector, 5);
9488 if (!NILP (AREF (vector, 7)))
9489 /* Select window before buffer, since it may change the buffer. */
9490 Fselect_window (AREF (vector, 7), Qt);
9492 if (!NILP (AREF (vector, 6)))
9494 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9495 ASET (vector, 6, Qnil);
9498 Vmode_line_unwind_vector = vector;
9499 return Qnil;
9503 /* Store a single character C for the frame title in mode_line_noprop_buf.
9504 Re-allocate mode_line_noprop_buf if necessary. */
9506 static void
9507 store_mode_line_noprop_char (char c)
9509 /* If output position has reached the end of the allocated buffer,
9510 double the buffer's size. */
9511 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9513 int len = MODE_LINE_NOPROP_LEN (0);
9514 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9515 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9516 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9517 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9520 *mode_line_noprop_ptr++ = c;
9524 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9525 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9526 characters that yield more columns than PRECISION; PRECISION <= 0
9527 means copy the whole string. Pad with spaces until FIELD_WIDTH
9528 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9529 pad. Called from display_mode_element when it is used to build a
9530 frame title. */
9532 static int
9533 store_mode_line_noprop (const char *string, int field_width, int precision)
9535 const unsigned char *str = (const unsigned char *) string;
9536 int n = 0;
9537 EMACS_INT dummy, nbytes;
9539 /* Copy at most PRECISION chars from STR. */
9540 nbytes = strlen (string);
9541 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9542 while (nbytes--)
9543 store_mode_line_noprop_char (*str++);
9545 /* Fill up with spaces until FIELD_WIDTH reached. */
9546 while (field_width > 0
9547 && n < field_width)
9549 store_mode_line_noprop_char (' ');
9550 ++n;
9553 return n;
9556 /***********************************************************************
9557 Frame Titles
9558 ***********************************************************************/
9560 #ifdef HAVE_WINDOW_SYSTEM
9562 /* Set the title of FRAME, if it has changed. The title format is
9563 Vicon_title_format if FRAME is iconified, otherwise it is
9564 frame_title_format. */
9566 static void
9567 x_consider_frame_title (Lisp_Object frame)
9569 struct frame *f = XFRAME (frame);
9571 if (FRAME_WINDOW_P (f)
9572 || FRAME_MINIBUF_ONLY_P (f)
9573 || f->explicit_name)
9575 /* Do we have more than one visible frame on this X display? */
9576 Lisp_Object tail;
9577 Lisp_Object fmt;
9578 int title_start;
9579 char *title;
9580 int len;
9581 struct it it;
9582 int count = SPECPDL_INDEX ();
9584 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9586 Lisp_Object other_frame = XCAR (tail);
9587 struct frame *tf = XFRAME (other_frame);
9589 if (tf != f
9590 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9591 && !FRAME_MINIBUF_ONLY_P (tf)
9592 && !EQ (other_frame, tip_frame)
9593 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9594 break;
9597 /* Set global variable indicating that multiple frames exist. */
9598 multiple_frames = CONSP (tail);
9600 /* Switch to the buffer of selected window of the frame. Set up
9601 mode_line_target so that display_mode_element will output into
9602 mode_line_noprop_buf; then display the title. */
9603 record_unwind_protect (unwind_format_mode_line,
9604 format_mode_line_unwind_data
9605 (current_buffer, selected_window, 0));
9607 Fselect_window (f->selected_window, Qt);
9608 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9609 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9611 mode_line_target = MODE_LINE_TITLE;
9612 title_start = MODE_LINE_NOPROP_LEN (0);
9613 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9614 NULL, DEFAULT_FACE_ID);
9615 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9616 len = MODE_LINE_NOPROP_LEN (title_start);
9617 title = mode_line_noprop_buf + title_start;
9618 unbind_to (count, Qnil);
9620 /* Set the title only if it's changed. This avoids consing in
9621 the common case where it hasn't. (If it turns out that we've
9622 already wasted too much time by walking through the list with
9623 display_mode_element, then we might need to optimize at a
9624 higher level than this.) */
9625 if (! STRINGP (f->name)
9626 || SBYTES (f->name) != len
9627 || memcmp (title, SDATA (f->name), len) != 0)
9628 x_implicitly_set_name (f, make_string (title, len), Qnil);
9632 #endif /* not HAVE_WINDOW_SYSTEM */
9637 /***********************************************************************
9638 Menu Bars
9639 ***********************************************************************/
9642 /* Prepare for redisplay by updating menu-bar item lists when
9643 appropriate. This can call eval. */
9645 void
9646 prepare_menu_bars (void)
9648 int all_windows;
9649 struct gcpro gcpro1, gcpro2;
9650 struct frame *f;
9651 Lisp_Object tooltip_frame;
9653 #ifdef HAVE_WINDOW_SYSTEM
9654 tooltip_frame = tip_frame;
9655 #else
9656 tooltip_frame = Qnil;
9657 #endif
9659 /* Update all frame titles based on their buffer names, etc. We do
9660 this before the menu bars so that the buffer-menu will show the
9661 up-to-date frame titles. */
9662 #ifdef HAVE_WINDOW_SYSTEM
9663 if (windows_or_buffers_changed || update_mode_lines)
9665 Lisp_Object tail, frame;
9667 FOR_EACH_FRAME (tail, frame)
9669 f = XFRAME (frame);
9670 if (!EQ (frame, tooltip_frame)
9671 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9672 x_consider_frame_title (frame);
9675 #endif /* HAVE_WINDOW_SYSTEM */
9677 /* Update the menu bar item lists, if appropriate. This has to be
9678 done before any actual redisplay or generation of display lines. */
9679 all_windows = (update_mode_lines
9680 || buffer_shared > 1
9681 || windows_or_buffers_changed);
9682 if (all_windows)
9684 Lisp_Object tail, frame;
9685 int count = SPECPDL_INDEX ();
9686 /* 1 means that update_menu_bar has run its hooks
9687 so any further calls to update_menu_bar shouldn't do so again. */
9688 int menu_bar_hooks_run = 0;
9690 record_unwind_save_match_data ();
9692 FOR_EACH_FRAME (tail, frame)
9694 f = XFRAME (frame);
9696 /* Ignore tooltip frame. */
9697 if (EQ (frame, tooltip_frame))
9698 continue;
9700 /* If a window on this frame changed size, report that to
9701 the user and clear the size-change flag. */
9702 if (FRAME_WINDOW_SIZES_CHANGED (f))
9704 Lisp_Object functions;
9706 /* Clear flag first in case we get an error below. */
9707 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9708 functions = Vwindow_size_change_functions;
9709 GCPRO2 (tail, functions);
9711 while (CONSP (functions))
9713 if (!EQ (XCAR (functions), Qt))
9714 call1 (XCAR (functions), frame);
9715 functions = XCDR (functions);
9717 UNGCPRO;
9720 GCPRO1 (tail);
9721 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9722 #ifdef HAVE_WINDOW_SYSTEM
9723 update_tool_bar (f, 0);
9724 #endif
9725 #ifdef HAVE_NS
9726 if (windows_or_buffers_changed
9727 && FRAME_NS_P (f))
9728 ns_set_doc_edited (f, Fbuffer_modified_p
9729 (XWINDOW (f->selected_window)->buffer));
9730 #endif
9731 UNGCPRO;
9734 unbind_to (count, Qnil);
9736 else
9738 struct frame *sf = SELECTED_FRAME ();
9739 update_menu_bar (sf, 1, 0);
9740 #ifdef HAVE_WINDOW_SYSTEM
9741 update_tool_bar (sf, 1);
9742 #endif
9747 /* Update the menu bar item list for frame F. This has to be done
9748 before we start to fill in any display lines, because it can call
9749 eval.
9751 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9753 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9754 already ran the menu bar hooks for this redisplay, so there
9755 is no need to run them again. The return value is the
9756 updated value of this flag, to pass to the next call. */
9758 static int
9759 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9761 Lisp_Object window;
9762 register struct window *w;
9764 /* If called recursively during a menu update, do nothing. This can
9765 happen when, for instance, an activate-menubar-hook causes a
9766 redisplay. */
9767 if (inhibit_menubar_update)
9768 return hooks_run;
9770 window = FRAME_SELECTED_WINDOW (f);
9771 w = XWINDOW (window);
9773 if (FRAME_WINDOW_P (f)
9775 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9776 || defined (HAVE_NS) || defined (USE_GTK)
9777 FRAME_EXTERNAL_MENU_BAR (f)
9778 #else
9779 FRAME_MENU_BAR_LINES (f) > 0
9780 #endif
9781 : FRAME_MENU_BAR_LINES (f) > 0)
9783 /* If the user has switched buffers or windows, we need to
9784 recompute to reflect the new bindings. But we'll
9785 recompute when update_mode_lines is set too; that means
9786 that people can use force-mode-line-update to request
9787 that the menu bar be recomputed. The adverse effect on
9788 the rest of the redisplay algorithm is about the same as
9789 windows_or_buffers_changed anyway. */
9790 if (windows_or_buffers_changed
9791 /* This used to test w->update_mode_line, but we believe
9792 there is no need to recompute the menu in that case. */
9793 || update_mode_lines
9794 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9795 < BUF_MODIFF (XBUFFER (w->buffer)))
9796 != !NILP (w->last_had_star))
9797 || ((!NILP (Vtransient_mark_mode)
9798 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9799 != !NILP (w->region_showing)))
9801 struct buffer *prev = current_buffer;
9802 int count = SPECPDL_INDEX ();
9804 specbind (Qinhibit_menubar_update, Qt);
9806 set_buffer_internal_1 (XBUFFER (w->buffer));
9807 if (save_match_data)
9808 record_unwind_save_match_data ();
9809 if (NILP (Voverriding_local_map_menu_flag))
9811 specbind (Qoverriding_terminal_local_map, Qnil);
9812 specbind (Qoverriding_local_map, Qnil);
9815 if (!hooks_run)
9817 /* Run the Lucid hook. */
9818 safe_run_hooks (Qactivate_menubar_hook);
9820 /* If it has changed current-menubar from previous value,
9821 really recompute the menu-bar from the value. */
9822 if (! NILP (Vlucid_menu_bar_dirty_flag))
9823 call0 (Qrecompute_lucid_menubar);
9825 safe_run_hooks (Qmenu_bar_update_hook);
9827 hooks_run = 1;
9830 XSETFRAME (Vmenu_updating_frame, f);
9831 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9833 /* Redisplay the menu bar in case we changed it. */
9834 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9835 || defined (HAVE_NS) || defined (USE_GTK)
9836 if (FRAME_WINDOW_P (f))
9838 #if defined (HAVE_NS)
9839 /* All frames on Mac OS share the same menubar. So only
9840 the selected frame should be allowed to set it. */
9841 if (f == SELECTED_FRAME ())
9842 #endif
9843 set_frame_menubar (f, 0, 0);
9845 else
9846 /* On a terminal screen, the menu bar is an ordinary screen
9847 line, and this makes it get updated. */
9848 w->update_mode_line = Qt;
9849 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9850 /* In the non-toolkit version, the menu bar is an ordinary screen
9851 line, and this makes it get updated. */
9852 w->update_mode_line = Qt;
9853 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9855 unbind_to (count, Qnil);
9856 set_buffer_internal_1 (prev);
9860 return hooks_run;
9865 /***********************************************************************
9866 Output Cursor
9867 ***********************************************************************/
9869 #ifdef HAVE_WINDOW_SYSTEM
9871 /* EXPORT:
9872 Nominal cursor position -- where to draw output.
9873 HPOS and VPOS are window relative glyph matrix coordinates.
9874 X and Y are window relative pixel coordinates. */
9876 struct cursor_pos output_cursor;
9879 /* EXPORT:
9880 Set the global variable output_cursor to CURSOR. All cursor
9881 positions are relative to updated_window. */
9883 void
9884 set_output_cursor (struct cursor_pos *cursor)
9886 output_cursor.hpos = cursor->hpos;
9887 output_cursor.vpos = cursor->vpos;
9888 output_cursor.x = cursor->x;
9889 output_cursor.y = cursor->y;
9893 /* EXPORT for RIF:
9894 Set a nominal cursor position.
9896 HPOS and VPOS are column/row positions in a window glyph matrix. X
9897 and Y are window text area relative pixel positions.
9899 If this is done during an update, updated_window will contain the
9900 window that is being updated and the position is the future output
9901 cursor position for that window. If updated_window is null, use
9902 selected_window and display the cursor at the given position. */
9904 void
9905 x_cursor_to (int vpos, int hpos, int y, int x)
9907 struct window *w;
9909 /* If updated_window is not set, work on selected_window. */
9910 if (updated_window)
9911 w = updated_window;
9912 else
9913 w = XWINDOW (selected_window);
9915 /* Set the output cursor. */
9916 output_cursor.hpos = hpos;
9917 output_cursor.vpos = vpos;
9918 output_cursor.x = x;
9919 output_cursor.y = y;
9921 /* If not called as part of an update, really display the cursor.
9922 This will also set the cursor position of W. */
9923 if (updated_window == NULL)
9925 BLOCK_INPUT;
9926 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9927 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9928 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9929 UNBLOCK_INPUT;
9933 #endif /* HAVE_WINDOW_SYSTEM */
9936 /***********************************************************************
9937 Tool-bars
9938 ***********************************************************************/
9940 #ifdef HAVE_WINDOW_SYSTEM
9942 /* Where the mouse was last time we reported a mouse event. */
9944 FRAME_PTR last_mouse_frame;
9946 /* Tool-bar item index of the item on which a mouse button was pressed
9947 or -1. */
9949 int last_tool_bar_item;
9952 static Lisp_Object
9953 update_tool_bar_unwind (Lisp_Object frame)
9955 selected_frame = frame;
9956 return Qnil;
9959 /* Update the tool-bar item list for frame F. This has to be done
9960 before we start to fill in any display lines. Called from
9961 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9962 and restore it here. */
9964 static void
9965 update_tool_bar (struct frame *f, int save_match_data)
9967 #if defined (USE_GTK) || defined (HAVE_NS)
9968 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9969 #else
9970 int do_update = WINDOWP (f->tool_bar_window)
9971 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9972 #endif
9974 if (do_update)
9976 Lisp_Object window;
9977 struct window *w;
9979 window = FRAME_SELECTED_WINDOW (f);
9980 w = XWINDOW (window);
9982 /* If the user has switched buffers or windows, we need to
9983 recompute to reflect the new bindings. But we'll
9984 recompute when update_mode_lines is set too; that means
9985 that people can use force-mode-line-update to request
9986 that the menu bar be recomputed. The adverse effect on
9987 the rest of the redisplay algorithm is about the same as
9988 windows_or_buffers_changed anyway. */
9989 if (windows_or_buffers_changed
9990 || !NILP (w->update_mode_line)
9991 || update_mode_lines
9992 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9993 < BUF_MODIFF (XBUFFER (w->buffer)))
9994 != !NILP (w->last_had_star))
9995 || ((!NILP (Vtransient_mark_mode)
9996 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9997 != !NILP (w->region_showing)))
9999 struct buffer *prev = current_buffer;
10000 int count = SPECPDL_INDEX ();
10001 Lisp_Object frame, new_tool_bar;
10002 int new_n_tool_bar;
10003 struct gcpro gcpro1;
10005 /* Set current_buffer to the buffer of the selected
10006 window of the frame, so that we get the right local
10007 keymaps. */
10008 set_buffer_internal_1 (XBUFFER (w->buffer));
10010 /* Save match data, if we must. */
10011 if (save_match_data)
10012 record_unwind_save_match_data ();
10014 /* Make sure that we don't accidentally use bogus keymaps. */
10015 if (NILP (Voverriding_local_map_menu_flag))
10017 specbind (Qoverriding_terminal_local_map, Qnil);
10018 specbind (Qoverriding_local_map, Qnil);
10021 GCPRO1 (new_tool_bar);
10023 /* We must temporarily set the selected frame to this frame
10024 before calling tool_bar_items, because the calculation of
10025 the tool-bar keymap uses the selected frame (see
10026 `tool-bar-make-keymap' in tool-bar.el). */
10027 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10028 XSETFRAME (frame, f);
10029 selected_frame = frame;
10031 /* Build desired tool-bar items from keymaps. */
10032 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10033 &new_n_tool_bar);
10035 /* Redisplay the tool-bar if we changed it. */
10036 if (new_n_tool_bar != f->n_tool_bar_items
10037 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10039 /* Redisplay that happens asynchronously due to an expose event
10040 may access f->tool_bar_items. Make sure we update both
10041 variables within BLOCK_INPUT so no such event interrupts. */
10042 BLOCK_INPUT;
10043 f->tool_bar_items = new_tool_bar;
10044 f->n_tool_bar_items = new_n_tool_bar;
10045 w->update_mode_line = Qt;
10046 UNBLOCK_INPUT;
10049 UNGCPRO;
10051 unbind_to (count, Qnil);
10052 set_buffer_internal_1 (prev);
10058 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10059 F's desired tool-bar contents. F->tool_bar_items must have
10060 been set up previously by calling prepare_menu_bars. */
10062 static void
10063 build_desired_tool_bar_string (struct frame *f)
10065 int i, size, size_needed;
10066 struct gcpro gcpro1, gcpro2, gcpro3;
10067 Lisp_Object image, plist, props;
10069 image = plist = props = Qnil;
10070 GCPRO3 (image, plist, props);
10072 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10073 Otherwise, make a new string. */
10075 /* The size of the string we might be able to reuse. */
10076 size = (STRINGP (f->desired_tool_bar_string)
10077 ? SCHARS (f->desired_tool_bar_string)
10078 : 0);
10080 /* We need one space in the string for each image. */
10081 size_needed = f->n_tool_bar_items;
10083 /* Reuse f->desired_tool_bar_string, if possible. */
10084 if (size < size_needed || NILP (f->desired_tool_bar_string))
10085 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10086 make_number (' '));
10087 else
10089 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10090 Fremove_text_properties (make_number (0), make_number (size),
10091 props, f->desired_tool_bar_string);
10094 /* Put a `display' property on the string for the images to display,
10095 put a `menu_item' property on tool-bar items with a value that
10096 is the index of the item in F's tool-bar item vector. */
10097 for (i = 0; i < f->n_tool_bar_items; ++i)
10099 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10101 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10102 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10103 int hmargin, vmargin, relief, idx, end;
10105 /* If image is a vector, choose the image according to the
10106 button state. */
10107 image = PROP (TOOL_BAR_ITEM_IMAGES);
10108 if (VECTORP (image))
10110 if (enabled_p)
10111 idx = (selected_p
10112 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10113 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10114 else
10115 idx = (selected_p
10116 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10117 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10119 xassert (ASIZE (image) >= idx);
10120 image = AREF (image, idx);
10122 else
10123 idx = -1;
10125 /* Ignore invalid image specifications. */
10126 if (!valid_image_p (image))
10127 continue;
10129 /* Display the tool-bar button pressed, or depressed. */
10130 plist = Fcopy_sequence (XCDR (image));
10132 /* Compute margin and relief to draw. */
10133 relief = (tool_bar_button_relief >= 0
10134 ? tool_bar_button_relief
10135 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10136 hmargin = vmargin = relief;
10138 if (INTEGERP (Vtool_bar_button_margin)
10139 && XINT (Vtool_bar_button_margin) > 0)
10141 hmargin += XFASTINT (Vtool_bar_button_margin);
10142 vmargin += XFASTINT (Vtool_bar_button_margin);
10144 else if (CONSP (Vtool_bar_button_margin))
10146 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10147 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10148 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10150 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10151 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10152 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10155 if (auto_raise_tool_bar_buttons_p)
10157 /* Add a `:relief' property to the image spec if the item is
10158 selected. */
10159 if (selected_p)
10161 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10162 hmargin -= relief;
10163 vmargin -= relief;
10166 else
10168 /* If image is selected, display it pressed, i.e. with a
10169 negative relief. If it's not selected, display it with a
10170 raised relief. */
10171 plist = Fplist_put (plist, QCrelief,
10172 (selected_p
10173 ? make_number (-relief)
10174 : make_number (relief)));
10175 hmargin -= relief;
10176 vmargin -= relief;
10179 /* Put a margin around the image. */
10180 if (hmargin || vmargin)
10182 if (hmargin == vmargin)
10183 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10184 else
10185 plist = Fplist_put (plist, QCmargin,
10186 Fcons (make_number (hmargin),
10187 make_number (vmargin)));
10190 /* If button is not enabled, and we don't have special images
10191 for the disabled state, make the image appear disabled by
10192 applying an appropriate algorithm to it. */
10193 if (!enabled_p && idx < 0)
10194 plist = Fplist_put (plist, QCconversion, Qdisabled);
10196 /* Put a `display' text property on the string for the image to
10197 display. Put a `menu-item' property on the string that gives
10198 the start of this item's properties in the tool-bar items
10199 vector. */
10200 image = Fcons (Qimage, plist);
10201 props = list4 (Qdisplay, image,
10202 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10204 /* Let the last image hide all remaining spaces in the tool bar
10205 string. The string can be longer than needed when we reuse a
10206 previous string. */
10207 if (i + 1 == f->n_tool_bar_items)
10208 end = SCHARS (f->desired_tool_bar_string);
10209 else
10210 end = i + 1;
10211 Fadd_text_properties (make_number (i), make_number (end),
10212 props, f->desired_tool_bar_string);
10213 #undef PROP
10216 UNGCPRO;
10220 /* Display one line of the tool-bar of frame IT->f.
10222 HEIGHT specifies the desired height of the tool-bar line.
10223 If the actual height of the glyph row is less than HEIGHT, the
10224 row's height is increased to HEIGHT, and the icons are centered
10225 vertically in the new height.
10227 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10228 count a final empty row in case the tool-bar width exactly matches
10229 the window width.
10232 static void
10233 display_tool_bar_line (struct it *it, int height)
10235 struct glyph_row *row = it->glyph_row;
10236 int max_x = it->last_visible_x;
10237 struct glyph *last;
10239 prepare_desired_row (row);
10240 row->y = it->current_y;
10242 /* Note that this isn't made use of if the face hasn't a box,
10243 so there's no need to check the face here. */
10244 it->start_of_box_run_p = 1;
10246 while (it->current_x < max_x)
10248 int x, n_glyphs_before, i, nglyphs;
10249 struct it it_before;
10251 /* Get the next display element. */
10252 if (!get_next_display_element (it))
10254 /* Don't count empty row if we are counting needed tool-bar lines. */
10255 if (height < 0 && !it->hpos)
10256 return;
10257 break;
10260 /* Produce glyphs. */
10261 n_glyphs_before = row->used[TEXT_AREA];
10262 it_before = *it;
10264 PRODUCE_GLYPHS (it);
10266 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10267 i = 0;
10268 x = it_before.current_x;
10269 while (i < nglyphs)
10271 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10273 if (x + glyph->pixel_width > max_x)
10275 /* Glyph doesn't fit on line. Backtrack. */
10276 row->used[TEXT_AREA] = n_glyphs_before;
10277 *it = it_before;
10278 /* If this is the only glyph on this line, it will never fit on the
10279 tool-bar, so skip it. But ensure there is at least one glyph,
10280 so we don't accidentally disable the tool-bar. */
10281 if (n_glyphs_before == 0
10282 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10283 break;
10284 goto out;
10287 ++it->hpos;
10288 x += glyph->pixel_width;
10289 ++i;
10292 /* Stop at line ends. */
10293 if (ITERATOR_AT_END_OF_LINE_P (it))
10294 break;
10296 set_iterator_to_next (it, 1);
10299 out:;
10301 row->displays_text_p = row->used[TEXT_AREA] != 0;
10303 /* Use default face for the border below the tool bar.
10305 FIXME: When auto-resize-tool-bars is grow-only, there is
10306 no additional border below the possibly empty tool-bar lines.
10307 So to make the extra empty lines look "normal", we have to
10308 use the tool-bar face for the border too. */
10309 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10310 it->face_id = DEFAULT_FACE_ID;
10312 extend_face_to_end_of_line (it);
10313 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10314 last->right_box_line_p = 1;
10315 if (last == row->glyphs[TEXT_AREA])
10316 last->left_box_line_p = 1;
10318 /* Make line the desired height and center it vertically. */
10319 if ((height -= it->max_ascent + it->max_descent) > 0)
10321 /* Don't add more than one line height. */
10322 height %= FRAME_LINE_HEIGHT (it->f);
10323 it->max_ascent += height / 2;
10324 it->max_descent += (height + 1) / 2;
10327 compute_line_metrics (it);
10329 /* If line is empty, make it occupy the rest of the tool-bar. */
10330 if (!row->displays_text_p)
10332 row->height = row->phys_height = it->last_visible_y - row->y;
10333 row->visible_height = row->height;
10334 row->ascent = row->phys_ascent = 0;
10335 row->extra_line_spacing = 0;
10338 row->full_width_p = 1;
10339 row->continued_p = 0;
10340 row->truncated_on_left_p = 0;
10341 row->truncated_on_right_p = 0;
10343 it->current_x = it->hpos = 0;
10344 it->current_y += row->height;
10345 ++it->vpos;
10346 ++it->glyph_row;
10350 /* Max tool-bar height. */
10352 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10353 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10355 /* Value is the number of screen lines needed to make all tool-bar
10356 items of frame F visible. The number of actual rows needed is
10357 returned in *N_ROWS if non-NULL. */
10359 static int
10360 tool_bar_lines_needed (struct frame *f, int *n_rows)
10362 struct window *w = XWINDOW (f->tool_bar_window);
10363 struct it it;
10364 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10365 the desired matrix, so use (unused) mode-line row as temporary row to
10366 avoid destroying the first tool-bar row. */
10367 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10369 /* Initialize an iterator for iteration over
10370 F->desired_tool_bar_string in the tool-bar window of frame F. */
10371 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10372 it.first_visible_x = 0;
10373 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10374 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10376 while (!ITERATOR_AT_END_P (&it))
10378 clear_glyph_row (temp_row);
10379 it.glyph_row = temp_row;
10380 display_tool_bar_line (&it, -1);
10382 clear_glyph_row (temp_row);
10384 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10385 if (n_rows)
10386 *n_rows = it.vpos > 0 ? it.vpos : -1;
10388 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10392 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10393 0, 1, 0,
10394 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10395 (Lisp_Object frame)
10397 struct frame *f;
10398 struct window *w;
10399 int nlines = 0;
10401 if (NILP (frame))
10402 frame = selected_frame;
10403 else
10404 CHECK_FRAME (frame);
10405 f = XFRAME (frame);
10407 if (WINDOWP (f->tool_bar_window)
10408 || (w = XWINDOW (f->tool_bar_window),
10409 WINDOW_TOTAL_LINES (w) > 0))
10411 update_tool_bar (f, 1);
10412 if (f->n_tool_bar_items)
10414 build_desired_tool_bar_string (f);
10415 nlines = tool_bar_lines_needed (f, NULL);
10419 return make_number (nlines);
10423 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10424 height should be changed. */
10426 static int
10427 redisplay_tool_bar (struct frame *f)
10429 struct window *w;
10430 struct it it;
10431 struct glyph_row *row;
10433 #if defined (USE_GTK) || defined (HAVE_NS)
10434 if (FRAME_EXTERNAL_TOOL_BAR (f))
10435 update_frame_tool_bar (f);
10436 return 0;
10437 #endif
10439 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10440 do anything. This means you must start with tool-bar-lines
10441 non-zero to get the auto-sizing effect. Or in other words, you
10442 can turn off tool-bars by specifying tool-bar-lines zero. */
10443 if (!WINDOWP (f->tool_bar_window)
10444 || (w = XWINDOW (f->tool_bar_window),
10445 WINDOW_TOTAL_LINES (w) == 0))
10446 return 0;
10448 /* Set up an iterator for the tool-bar window. */
10449 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10450 it.first_visible_x = 0;
10451 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10452 row = it.glyph_row;
10454 /* Build a string that represents the contents of the tool-bar. */
10455 build_desired_tool_bar_string (f);
10456 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10458 if (f->n_tool_bar_rows == 0)
10460 int nlines;
10462 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10463 nlines != WINDOW_TOTAL_LINES (w)))
10465 Lisp_Object frame;
10466 int old_height = WINDOW_TOTAL_LINES (w);
10468 XSETFRAME (frame, f);
10469 Fmodify_frame_parameters (frame,
10470 Fcons (Fcons (Qtool_bar_lines,
10471 make_number (nlines)),
10472 Qnil));
10473 if (WINDOW_TOTAL_LINES (w) != old_height)
10475 clear_glyph_matrix (w->desired_matrix);
10476 fonts_changed_p = 1;
10477 return 1;
10482 /* Display as many lines as needed to display all tool-bar items. */
10484 if (f->n_tool_bar_rows > 0)
10486 int border, rows, height, extra;
10488 if (INTEGERP (Vtool_bar_border))
10489 border = XINT (Vtool_bar_border);
10490 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10491 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10492 else if (EQ (Vtool_bar_border, Qborder_width))
10493 border = f->border_width;
10494 else
10495 border = 0;
10496 if (border < 0)
10497 border = 0;
10499 rows = f->n_tool_bar_rows;
10500 height = max (1, (it.last_visible_y - border) / rows);
10501 extra = it.last_visible_y - border - height * rows;
10503 while (it.current_y < it.last_visible_y)
10505 int h = 0;
10506 if (extra > 0 && rows-- > 0)
10508 h = (extra + rows - 1) / rows;
10509 extra -= h;
10511 display_tool_bar_line (&it, height + h);
10514 else
10516 while (it.current_y < it.last_visible_y)
10517 display_tool_bar_line (&it, 0);
10520 /* It doesn't make much sense to try scrolling in the tool-bar
10521 window, so don't do it. */
10522 w->desired_matrix->no_scrolling_p = 1;
10523 w->must_be_updated_p = 1;
10525 if (!NILP (Vauto_resize_tool_bars))
10527 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10528 int change_height_p = 0;
10530 /* If we couldn't display everything, change the tool-bar's
10531 height if there is room for more. */
10532 if (IT_STRING_CHARPOS (it) < it.end_charpos
10533 && it.current_y < max_tool_bar_height)
10534 change_height_p = 1;
10536 row = it.glyph_row - 1;
10538 /* If there are blank lines at the end, except for a partially
10539 visible blank line at the end that is smaller than
10540 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10541 if (!row->displays_text_p
10542 && row->height >= FRAME_LINE_HEIGHT (f))
10543 change_height_p = 1;
10545 /* If row displays tool-bar items, but is partially visible,
10546 change the tool-bar's height. */
10547 if (row->displays_text_p
10548 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10549 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10550 change_height_p = 1;
10552 /* Resize windows as needed by changing the `tool-bar-lines'
10553 frame parameter. */
10554 if (change_height_p)
10556 Lisp_Object frame;
10557 int old_height = WINDOW_TOTAL_LINES (w);
10558 int nrows;
10559 int nlines = tool_bar_lines_needed (f, &nrows);
10561 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10562 && !f->minimize_tool_bar_window_p)
10563 ? (nlines > old_height)
10564 : (nlines != old_height));
10565 f->minimize_tool_bar_window_p = 0;
10567 if (change_height_p)
10569 XSETFRAME (frame, f);
10570 Fmodify_frame_parameters (frame,
10571 Fcons (Fcons (Qtool_bar_lines,
10572 make_number (nlines)),
10573 Qnil));
10574 if (WINDOW_TOTAL_LINES (w) != old_height)
10576 clear_glyph_matrix (w->desired_matrix);
10577 f->n_tool_bar_rows = nrows;
10578 fonts_changed_p = 1;
10579 return 1;
10585 f->minimize_tool_bar_window_p = 0;
10586 return 0;
10590 /* Get information about the tool-bar item which is displayed in GLYPH
10591 on frame F. Return in *PROP_IDX the index where tool-bar item
10592 properties start in F->tool_bar_items. Value is zero if
10593 GLYPH doesn't display a tool-bar item. */
10595 static int
10596 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10598 Lisp_Object prop;
10599 int success_p;
10600 int charpos;
10602 /* This function can be called asynchronously, which means we must
10603 exclude any possibility that Fget_text_property signals an
10604 error. */
10605 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10606 charpos = max (0, charpos);
10608 /* Get the text property `menu-item' at pos. The value of that
10609 property is the start index of this item's properties in
10610 F->tool_bar_items. */
10611 prop = Fget_text_property (make_number (charpos),
10612 Qmenu_item, f->current_tool_bar_string);
10613 if (INTEGERP (prop))
10615 *prop_idx = XINT (prop);
10616 success_p = 1;
10618 else
10619 success_p = 0;
10621 return success_p;
10625 /* Get information about the tool-bar item at position X/Y on frame F.
10626 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10627 the current matrix of the tool-bar window of F, or NULL if not
10628 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10629 item in F->tool_bar_items. Value is
10631 -1 if X/Y is not on a tool-bar item
10632 0 if X/Y is on the same item that was highlighted before.
10633 1 otherwise. */
10635 static int
10636 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10637 int *hpos, int *vpos, int *prop_idx)
10639 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10640 struct window *w = XWINDOW (f->tool_bar_window);
10641 int area;
10643 /* Find the glyph under X/Y. */
10644 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10645 if (*glyph == NULL)
10646 return -1;
10648 /* Get the start of this tool-bar item's properties in
10649 f->tool_bar_items. */
10650 if (!tool_bar_item_info (f, *glyph, prop_idx))
10651 return -1;
10653 /* Is mouse on the highlighted item? */
10654 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10655 && *vpos >= hlinfo->mouse_face_beg_row
10656 && *vpos <= hlinfo->mouse_face_end_row
10657 && (*vpos > hlinfo->mouse_face_beg_row
10658 || *hpos >= hlinfo->mouse_face_beg_col)
10659 && (*vpos < hlinfo->mouse_face_end_row
10660 || *hpos < hlinfo->mouse_face_end_col
10661 || hlinfo->mouse_face_past_end))
10662 return 0;
10664 return 1;
10668 /* EXPORT:
10669 Handle mouse button event on the tool-bar of frame F, at
10670 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10671 0 for button release. MODIFIERS is event modifiers for button
10672 release. */
10674 void
10675 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10676 unsigned int modifiers)
10678 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10679 struct window *w = XWINDOW (f->tool_bar_window);
10680 int hpos, vpos, prop_idx;
10681 struct glyph *glyph;
10682 Lisp_Object enabled_p;
10684 /* If not on the highlighted tool-bar item, return. */
10685 frame_to_window_pixel_xy (w, &x, &y);
10686 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10687 return;
10689 /* If item is disabled, do nothing. */
10690 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10691 if (NILP (enabled_p))
10692 return;
10694 if (down_p)
10696 /* Show item in pressed state. */
10697 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10698 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10699 last_tool_bar_item = prop_idx;
10701 else
10703 Lisp_Object key, frame;
10704 struct input_event event;
10705 EVENT_INIT (event);
10707 /* Show item in released state. */
10708 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10709 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10711 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10713 XSETFRAME (frame, f);
10714 event.kind = TOOL_BAR_EVENT;
10715 event.frame_or_window = frame;
10716 event.arg = frame;
10717 kbd_buffer_store_event (&event);
10719 event.kind = TOOL_BAR_EVENT;
10720 event.frame_or_window = frame;
10721 event.arg = key;
10722 event.modifiers = modifiers;
10723 kbd_buffer_store_event (&event);
10724 last_tool_bar_item = -1;
10729 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10730 tool-bar window-relative coordinates X/Y. Called from
10731 note_mouse_highlight. */
10733 static void
10734 note_tool_bar_highlight (struct frame *f, int x, int y)
10736 Lisp_Object window = f->tool_bar_window;
10737 struct window *w = XWINDOW (window);
10738 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10740 int hpos, vpos;
10741 struct glyph *glyph;
10742 struct glyph_row *row;
10743 int i;
10744 Lisp_Object enabled_p;
10745 int prop_idx;
10746 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10747 int mouse_down_p, rc;
10749 /* Function note_mouse_highlight is called with negative X/Y
10750 values when mouse moves outside of the frame. */
10751 if (x <= 0 || y <= 0)
10753 clear_mouse_face (hlinfo);
10754 return;
10757 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10758 if (rc < 0)
10760 /* Not on tool-bar item. */
10761 clear_mouse_face (hlinfo);
10762 return;
10764 else if (rc == 0)
10765 /* On same tool-bar item as before. */
10766 goto set_help_echo;
10768 clear_mouse_face (hlinfo);
10770 /* Mouse is down, but on different tool-bar item? */
10771 mouse_down_p = (dpyinfo->grabbed
10772 && f == last_mouse_frame
10773 && FRAME_LIVE_P (f));
10774 if (mouse_down_p
10775 && last_tool_bar_item != prop_idx)
10776 return;
10778 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10779 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10781 /* If tool-bar item is not enabled, don't highlight it. */
10782 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10783 if (!NILP (enabled_p))
10785 /* Compute the x-position of the glyph. In front and past the
10786 image is a space. We include this in the highlighted area. */
10787 row = MATRIX_ROW (w->current_matrix, vpos);
10788 for (i = x = 0; i < hpos; ++i)
10789 x += row->glyphs[TEXT_AREA][i].pixel_width;
10791 /* Record this as the current active region. */
10792 hlinfo->mouse_face_beg_col = hpos;
10793 hlinfo->mouse_face_beg_row = vpos;
10794 hlinfo->mouse_face_beg_x = x;
10795 hlinfo->mouse_face_beg_y = row->y;
10796 hlinfo->mouse_face_past_end = 0;
10798 hlinfo->mouse_face_end_col = hpos + 1;
10799 hlinfo->mouse_face_end_row = vpos;
10800 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10801 hlinfo->mouse_face_end_y = row->y;
10802 hlinfo->mouse_face_window = window;
10803 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10805 /* Display it as active. */
10806 show_mouse_face (hlinfo, draw);
10807 hlinfo->mouse_face_image_state = draw;
10810 set_help_echo:
10812 /* Set help_echo_string to a help string to display for this tool-bar item.
10813 XTread_socket does the rest. */
10814 help_echo_object = help_echo_window = Qnil;
10815 help_echo_pos = -1;
10816 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10817 if (NILP (help_echo_string))
10818 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10821 #endif /* HAVE_WINDOW_SYSTEM */
10825 /************************************************************************
10826 Horizontal scrolling
10827 ************************************************************************/
10829 static int hscroll_window_tree (Lisp_Object);
10830 static int hscroll_windows (Lisp_Object);
10832 /* For all leaf windows in the window tree rooted at WINDOW, set their
10833 hscroll value so that PT is (i) visible in the window, and (ii) so
10834 that it is not within a certain margin at the window's left and
10835 right border. Value is non-zero if any window's hscroll has been
10836 changed. */
10838 static int
10839 hscroll_window_tree (Lisp_Object window)
10841 int hscrolled_p = 0;
10842 int hscroll_relative_p = FLOATP (Vhscroll_step);
10843 int hscroll_step_abs = 0;
10844 double hscroll_step_rel = 0;
10846 if (hscroll_relative_p)
10848 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10849 if (hscroll_step_rel < 0)
10851 hscroll_relative_p = 0;
10852 hscroll_step_abs = 0;
10855 else if (INTEGERP (Vhscroll_step))
10857 hscroll_step_abs = XINT (Vhscroll_step);
10858 if (hscroll_step_abs < 0)
10859 hscroll_step_abs = 0;
10861 else
10862 hscroll_step_abs = 0;
10864 while (WINDOWP (window))
10866 struct window *w = XWINDOW (window);
10868 if (WINDOWP (w->hchild))
10869 hscrolled_p |= hscroll_window_tree (w->hchild);
10870 else if (WINDOWP (w->vchild))
10871 hscrolled_p |= hscroll_window_tree (w->vchild);
10872 else if (w->cursor.vpos >= 0)
10874 int h_margin;
10875 int text_area_width;
10876 struct glyph_row *current_cursor_row
10877 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10878 struct glyph_row *desired_cursor_row
10879 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10880 struct glyph_row *cursor_row
10881 = (desired_cursor_row->enabled_p
10882 ? desired_cursor_row
10883 : current_cursor_row);
10885 text_area_width = window_box_width (w, TEXT_AREA);
10887 /* Scroll when cursor is inside this scroll margin. */
10888 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10890 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10891 && ((XFASTINT (w->hscroll)
10892 && w->cursor.x <= h_margin)
10893 || (cursor_row->enabled_p
10894 && cursor_row->truncated_on_right_p
10895 && (w->cursor.x >= text_area_width - h_margin))))
10897 struct it it;
10898 int hscroll;
10899 struct buffer *saved_current_buffer;
10900 EMACS_INT pt;
10901 int wanted_x;
10903 /* Find point in a display of infinite width. */
10904 saved_current_buffer = current_buffer;
10905 current_buffer = XBUFFER (w->buffer);
10907 if (w == XWINDOW (selected_window))
10908 pt = PT;
10909 else
10911 pt = marker_position (w->pointm);
10912 pt = max (BEGV, pt);
10913 pt = min (ZV, pt);
10916 /* Move iterator to pt starting at cursor_row->start in
10917 a line with infinite width. */
10918 init_to_row_start (&it, w, cursor_row);
10919 it.last_visible_x = INFINITY;
10920 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10921 current_buffer = saved_current_buffer;
10923 /* Position cursor in window. */
10924 if (!hscroll_relative_p && hscroll_step_abs == 0)
10925 hscroll = max (0, (it.current_x
10926 - (ITERATOR_AT_END_OF_LINE_P (&it)
10927 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10928 : (text_area_width / 2))))
10929 / FRAME_COLUMN_WIDTH (it.f);
10930 else if (w->cursor.x >= text_area_width - h_margin)
10932 if (hscroll_relative_p)
10933 wanted_x = text_area_width * (1 - hscroll_step_rel)
10934 - h_margin;
10935 else
10936 wanted_x = text_area_width
10937 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10938 - h_margin;
10939 hscroll
10940 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10942 else
10944 if (hscroll_relative_p)
10945 wanted_x = text_area_width * hscroll_step_rel
10946 + h_margin;
10947 else
10948 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10949 + h_margin;
10950 hscroll
10951 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10953 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10955 /* Don't call Fset_window_hscroll if value hasn't
10956 changed because it will prevent redisplay
10957 optimizations. */
10958 if (XFASTINT (w->hscroll) != hscroll)
10960 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10961 w->hscroll = make_number (hscroll);
10962 hscrolled_p = 1;
10967 window = w->next;
10970 /* Value is non-zero if hscroll of any leaf window has been changed. */
10971 return hscrolled_p;
10975 /* Set hscroll so that cursor is visible and not inside horizontal
10976 scroll margins for all windows in the tree rooted at WINDOW. See
10977 also hscroll_window_tree above. Value is non-zero if any window's
10978 hscroll has been changed. If it has, desired matrices on the frame
10979 of WINDOW are cleared. */
10981 static int
10982 hscroll_windows (Lisp_Object window)
10984 int hscrolled_p = hscroll_window_tree (window);
10985 if (hscrolled_p)
10986 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10987 return hscrolled_p;
10992 /************************************************************************
10993 Redisplay
10994 ************************************************************************/
10996 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10997 to a non-zero value. This is sometimes handy to have in a debugger
10998 session. */
11000 #if GLYPH_DEBUG
11002 /* First and last unchanged row for try_window_id. */
11004 int debug_first_unchanged_at_end_vpos;
11005 int debug_last_unchanged_at_beg_vpos;
11007 /* Delta vpos and y. */
11009 int debug_dvpos, debug_dy;
11011 /* Delta in characters and bytes for try_window_id. */
11013 EMACS_INT debug_delta, debug_delta_bytes;
11015 /* Values of window_end_pos and window_end_vpos at the end of
11016 try_window_id. */
11018 EMACS_INT debug_end_vpos;
11020 /* Append a string to W->desired_matrix->method. FMT is a printf
11021 format string. A1...A9 are a supplement for a variable-length
11022 argument list. If trace_redisplay_p is non-zero also printf the
11023 resulting string to stderr. */
11025 static void
11026 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11027 struct window *w;
11028 char *fmt;
11029 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11031 char buffer[512];
11032 char *method = w->desired_matrix->method;
11033 int len = strlen (method);
11034 int size = sizeof w->desired_matrix->method;
11035 int remaining = size - len - 1;
11037 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11038 if (len && remaining)
11040 method[len] = '|';
11041 --remaining, ++len;
11044 strncpy (method + len, buffer, remaining);
11046 if (trace_redisplay_p)
11047 fprintf (stderr, "%p (%s): %s\n",
11049 ((BUFFERP (w->buffer)
11050 && STRINGP (XBUFFER (w->buffer)->name))
11051 ? SSDATA (XBUFFER (w->buffer)->name)
11052 : "no buffer"),
11053 buffer);
11056 #endif /* GLYPH_DEBUG */
11059 /* Value is non-zero if all changes in window W, which displays
11060 current_buffer, are in the text between START and END. START is a
11061 buffer position, END is given as a distance from Z. Used in
11062 redisplay_internal for display optimization. */
11064 static inline int
11065 text_outside_line_unchanged_p (struct window *w,
11066 EMACS_INT start, EMACS_INT end)
11068 int unchanged_p = 1;
11070 /* If text or overlays have changed, see where. */
11071 if (XFASTINT (w->last_modified) < MODIFF
11072 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11074 /* Gap in the line? */
11075 if (GPT < start || Z - GPT < end)
11076 unchanged_p = 0;
11078 /* Changes start in front of the line, or end after it? */
11079 if (unchanged_p
11080 && (BEG_UNCHANGED < start - 1
11081 || END_UNCHANGED < end))
11082 unchanged_p = 0;
11084 /* If selective display, can't optimize if changes start at the
11085 beginning of the line. */
11086 if (unchanged_p
11087 && INTEGERP (BVAR (current_buffer, selective_display))
11088 && XINT (BVAR (current_buffer, selective_display)) > 0
11089 && (BEG_UNCHANGED < start || GPT <= start))
11090 unchanged_p = 0;
11092 /* If there are overlays at the start or end of the line, these
11093 may have overlay strings with newlines in them. A change at
11094 START, for instance, may actually concern the display of such
11095 overlay strings as well, and they are displayed on different
11096 lines. So, quickly rule out this case. (For the future, it
11097 might be desirable to implement something more telling than
11098 just BEG/END_UNCHANGED.) */
11099 if (unchanged_p)
11101 if (BEG + BEG_UNCHANGED == start
11102 && overlay_touches_p (start))
11103 unchanged_p = 0;
11104 if (END_UNCHANGED == end
11105 && overlay_touches_p (Z - end))
11106 unchanged_p = 0;
11109 /* Under bidi reordering, adding or deleting a character in the
11110 beginning of a paragraph, before the first strong directional
11111 character, can change the base direction of the paragraph (unless
11112 the buffer specifies a fixed paragraph direction), which will
11113 require to redisplay the whole paragraph. It might be worthwhile
11114 to find the paragraph limits and widen the range of redisplayed
11115 lines to that, but for now just give up this optimization. */
11116 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11117 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11118 unchanged_p = 0;
11121 return unchanged_p;
11125 /* Do a frame update, taking possible shortcuts into account. This is
11126 the main external entry point for redisplay.
11128 If the last redisplay displayed an echo area message and that message
11129 is no longer requested, we clear the echo area or bring back the
11130 mini-buffer if that is in use. */
11132 void
11133 redisplay (void)
11135 redisplay_internal ();
11139 static Lisp_Object
11140 overlay_arrow_string_or_property (Lisp_Object var)
11142 Lisp_Object val;
11144 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11145 return val;
11147 return Voverlay_arrow_string;
11150 /* Return 1 if there are any overlay-arrows in current_buffer. */
11151 static int
11152 overlay_arrow_in_current_buffer_p (void)
11154 Lisp_Object vlist;
11156 for (vlist = Voverlay_arrow_variable_list;
11157 CONSP (vlist);
11158 vlist = XCDR (vlist))
11160 Lisp_Object var = XCAR (vlist);
11161 Lisp_Object val;
11163 if (!SYMBOLP (var))
11164 continue;
11165 val = find_symbol_value (var);
11166 if (MARKERP (val)
11167 && current_buffer == XMARKER (val)->buffer)
11168 return 1;
11170 return 0;
11174 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11175 has changed. */
11177 static int
11178 overlay_arrows_changed_p (void)
11180 Lisp_Object vlist;
11182 for (vlist = Voverlay_arrow_variable_list;
11183 CONSP (vlist);
11184 vlist = XCDR (vlist))
11186 Lisp_Object var = XCAR (vlist);
11187 Lisp_Object val, pstr;
11189 if (!SYMBOLP (var))
11190 continue;
11191 val = find_symbol_value (var);
11192 if (!MARKERP (val))
11193 continue;
11194 if (! EQ (COERCE_MARKER (val),
11195 Fget (var, Qlast_arrow_position))
11196 || ! (pstr = overlay_arrow_string_or_property (var),
11197 EQ (pstr, Fget (var, Qlast_arrow_string))))
11198 return 1;
11200 return 0;
11203 /* Mark overlay arrows to be updated on next redisplay. */
11205 static void
11206 update_overlay_arrows (int up_to_date)
11208 Lisp_Object vlist;
11210 for (vlist = Voverlay_arrow_variable_list;
11211 CONSP (vlist);
11212 vlist = XCDR (vlist))
11214 Lisp_Object var = XCAR (vlist);
11216 if (!SYMBOLP (var))
11217 continue;
11219 if (up_to_date > 0)
11221 Lisp_Object val = find_symbol_value (var);
11222 Fput (var, Qlast_arrow_position,
11223 COERCE_MARKER (val));
11224 Fput (var, Qlast_arrow_string,
11225 overlay_arrow_string_or_property (var));
11227 else if (up_to_date < 0
11228 || !NILP (Fget (var, Qlast_arrow_position)))
11230 Fput (var, Qlast_arrow_position, Qt);
11231 Fput (var, Qlast_arrow_string, Qt);
11237 /* Return overlay arrow string to display at row.
11238 Return integer (bitmap number) for arrow bitmap in left fringe.
11239 Return nil if no overlay arrow. */
11241 static Lisp_Object
11242 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11244 Lisp_Object vlist;
11246 for (vlist = Voverlay_arrow_variable_list;
11247 CONSP (vlist);
11248 vlist = XCDR (vlist))
11250 Lisp_Object var = XCAR (vlist);
11251 Lisp_Object val;
11253 if (!SYMBOLP (var))
11254 continue;
11256 val = find_symbol_value (var);
11258 if (MARKERP (val)
11259 && current_buffer == XMARKER (val)->buffer
11260 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11262 if (FRAME_WINDOW_P (it->f)
11263 /* FIXME: if ROW->reversed_p is set, this should test
11264 the right fringe, not the left one. */
11265 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11267 #ifdef HAVE_WINDOW_SYSTEM
11268 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11270 int fringe_bitmap;
11271 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11272 return make_number (fringe_bitmap);
11274 #endif
11275 return make_number (-1); /* Use default arrow bitmap */
11277 return overlay_arrow_string_or_property (var);
11281 return Qnil;
11284 /* Return 1 if point moved out of or into a composition. Otherwise
11285 return 0. PREV_BUF and PREV_PT are the last point buffer and
11286 position. BUF and PT are the current point buffer and position. */
11288 static int
11289 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11290 struct buffer *buf, EMACS_INT pt)
11292 EMACS_INT start, end;
11293 Lisp_Object prop;
11294 Lisp_Object buffer;
11296 XSETBUFFER (buffer, buf);
11297 /* Check a composition at the last point if point moved within the
11298 same buffer. */
11299 if (prev_buf == buf)
11301 if (prev_pt == pt)
11302 /* Point didn't move. */
11303 return 0;
11305 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11306 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11307 && COMPOSITION_VALID_P (start, end, prop)
11308 && start < prev_pt && end > prev_pt)
11309 /* The last point was within the composition. Return 1 iff
11310 point moved out of the composition. */
11311 return (pt <= start || pt >= end);
11314 /* Check a composition at the current point. */
11315 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11316 && find_composition (pt, -1, &start, &end, &prop, buffer)
11317 && COMPOSITION_VALID_P (start, end, prop)
11318 && start < pt && end > pt);
11322 /* Reconsider the setting of B->clip_changed which is displayed
11323 in window W. */
11325 static inline void
11326 reconsider_clip_changes (struct window *w, struct buffer *b)
11328 if (b->clip_changed
11329 && !NILP (w->window_end_valid)
11330 && w->current_matrix->buffer == b
11331 && w->current_matrix->zv == BUF_ZV (b)
11332 && w->current_matrix->begv == BUF_BEGV (b))
11333 b->clip_changed = 0;
11335 /* If display wasn't paused, and W is not a tool bar window, see if
11336 point has been moved into or out of a composition. In that case,
11337 we set b->clip_changed to 1 to force updating the screen. If
11338 b->clip_changed has already been set to 1, we can skip this
11339 check. */
11340 if (!b->clip_changed
11341 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11343 EMACS_INT pt;
11345 if (w == XWINDOW (selected_window))
11346 pt = PT;
11347 else
11348 pt = marker_position (w->pointm);
11350 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11351 || pt != XINT (w->last_point))
11352 && check_point_in_composition (w->current_matrix->buffer,
11353 XINT (w->last_point),
11354 XBUFFER (w->buffer), pt))
11355 b->clip_changed = 1;
11360 /* Select FRAME to forward the values of frame-local variables into C
11361 variables so that the redisplay routines can access those values
11362 directly. */
11364 static void
11365 select_frame_for_redisplay (Lisp_Object frame)
11367 Lisp_Object tail, tem;
11368 Lisp_Object old = selected_frame;
11369 struct Lisp_Symbol *sym;
11371 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11373 selected_frame = frame;
11375 do {
11376 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11377 if (CONSP (XCAR (tail))
11378 && (tem = XCAR (XCAR (tail)),
11379 SYMBOLP (tem))
11380 && (sym = indirect_variable (XSYMBOL (tem)),
11381 sym->redirect == SYMBOL_LOCALIZED)
11382 && sym->val.blv->frame_local)
11383 /* Use find_symbol_value rather than Fsymbol_value
11384 to avoid an error if it is void. */
11385 find_symbol_value (tem);
11386 } while (!EQ (frame, old) && (frame = old, 1));
11390 #define STOP_POLLING \
11391 do { if (! polling_stopped_here) stop_polling (); \
11392 polling_stopped_here = 1; } while (0)
11394 #define RESUME_POLLING \
11395 do { if (polling_stopped_here) start_polling (); \
11396 polling_stopped_here = 0; } while (0)
11399 /* Perhaps in the future avoid recentering windows if it
11400 is not necessary; currently that causes some problems. */
11402 static void
11403 redisplay_internal (void)
11405 struct window *w = XWINDOW (selected_window);
11406 struct window *sw;
11407 struct frame *fr;
11408 int pending;
11409 int must_finish = 0;
11410 struct text_pos tlbufpos, tlendpos;
11411 int number_of_visible_frames;
11412 int count, count1;
11413 struct frame *sf;
11414 int polling_stopped_here = 0;
11415 Lisp_Object old_frame = selected_frame;
11417 /* Non-zero means redisplay has to consider all windows on all
11418 frames. Zero means, only selected_window is considered. */
11419 int consider_all_windows_p;
11421 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11423 /* No redisplay if running in batch mode or frame is not yet fully
11424 initialized, or redisplay is explicitly turned off by setting
11425 Vinhibit_redisplay. */
11426 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11427 || !NILP (Vinhibit_redisplay))
11428 return;
11430 /* Don't examine these until after testing Vinhibit_redisplay.
11431 When Emacs is shutting down, perhaps because its connection to
11432 X has dropped, we should not look at them at all. */
11433 fr = XFRAME (w->frame);
11434 sf = SELECTED_FRAME ();
11436 if (!fr->glyphs_initialized_p)
11437 return;
11439 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11440 if (popup_activated ())
11441 return;
11442 #endif
11444 /* I don't think this happens but let's be paranoid. */
11445 if (redisplaying_p)
11446 return;
11448 /* Record a function that resets redisplaying_p to its old value
11449 when we leave this function. */
11450 count = SPECPDL_INDEX ();
11451 record_unwind_protect (unwind_redisplay,
11452 Fcons (make_number (redisplaying_p), selected_frame));
11453 ++redisplaying_p;
11454 specbind (Qinhibit_free_realized_faces, Qnil);
11457 Lisp_Object tail, frame;
11459 FOR_EACH_FRAME (tail, frame)
11461 struct frame *f = XFRAME (frame);
11462 f->already_hscrolled_p = 0;
11466 retry:
11467 /* Remember the currently selected window. */
11468 sw = w;
11470 if (!EQ (old_frame, selected_frame)
11471 && FRAME_LIVE_P (XFRAME (old_frame)))
11472 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11473 selected_frame and selected_window to be temporarily out-of-sync so
11474 when we come back here via `goto retry', we need to resync because we
11475 may need to run Elisp code (via prepare_menu_bars). */
11476 select_frame_for_redisplay (old_frame);
11478 pending = 0;
11479 reconsider_clip_changes (w, current_buffer);
11480 last_escape_glyph_frame = NULL;
11481 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11482 last_glyphless_glyph_frame = NULL;
11483 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11485 /* If new fonts have been loaded that make a glyph matrix adjustment
11486 necessary, do it. */
11487 if (fonts_changed_p)
11489 adjust_glyphs (NULL);
11490 ++windows_or_buffers_changed;
11491 fonts_changed_p = 0;
11494 /* If face_change_count is non-zero, init_iterator will free all
11495 realized faces, which includes the faces referenced from current
11496 matrices. So, we can't reuse current matrices in this case. */
11497 if (face_change_count)
11498 ++windows_or_buffers_changed;
11500 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11501 && FRAME_TTY (sf)->previous_frame != sf)
11503 /* Since frames on a single ASCII terminal share the same
11504 display area, displaying a different frame means redisplay
11505 the whole thing. */
11506 windows_or_buffers_changed++;
11507 SET_FRAME_GARBAGED (sf);
11508 #ifndef DOS_NT
11509 set_tty_color_mode (FRAME_TTY (sf), sf);
11510 #endif
11511 FRAME_TTY (sf)->previous_frame = sf;
11514 /* Set the visible flags for all frames. Do this before checking
11515 for resized or garbaged frames; they want to know if their frames
11516 are visible. See the comment in frame.h for
11517 FRAME_SAMPLE_VISIBILITY. */
11519 Lisp_Object tail, frame;
11521 number_of_visible_frames = 0;
11523 FOR_EACH_FRAME (tail, frame)
11525 struct frame *f = XFRAME (frame);
11527 FRAME_SAMPLE_VISIBILITY (f);
11528 if (FRAME_VISIBLE_P (f))
11529 ++number_of_visible_frames;
11530 clear_desired_matrices (f);
11534 /* Notice any pending interrupt request to change frame size. */
11535 do_pending_window_change (1);
11537 /* do_pending_window_change could change the selected_window due to
11538 frame resizing which makes the selected window too small. */
11539 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11541 sw = w;
11542 reconsider_clip_changes (w, current_buffer);
11545 /* Clear frames marked as garbaged. */
11546 if (frame_garbaged)
11547 clear_garbaged_frames ();
11549 /* Build menubar and tool-bar items. */
11550 if (NILP (Vmemory_full))
11551 prepare_menu_bars ();
11553 if (windows_or_buffers_changed)
11554 update_mode_lines++;
11556 /* Detect case that we need to write or remove a star in the mode line. */
11557 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11559 w->update_mode_line = Qt;
11560 if (buffer_shared > 1)
11561 update_mode_lines++;
11564 /* Avoid invocation of point motion hooks by `current_column' below. */
11565 count1 = SPECPDL_INDEX ();
11566 specbind (Qinhibit_point_motion_hooks, Qt);
11568 /* If %c is in the mode line, update it if needed. */
11569 if (!NILP (w->column_number_displayed)
11570 /* This alternative quickly identifies a common case
11571 where no change is needed. */
11572 && !(PT == XFASTINT (w->last_point)
11573 && XFASTINT (w->last_modified) >= MODIFF
11574 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11575 && (XFASTINT (w->column_number_displayed) != current_column ()))
11576 w->update_mode_line = Qt;
11578 unbind_to (count1, Qnil);
11580 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11582 /* The variable buffer_shared is set in redisplay_window and
11583 indicates that we redisplay a buffer in different windows. See
11584 there. */
11585 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11586 || cursor_type_changed);
11588 /* If specs for an arrow have changed, do thorough redisplay
11589 to ensure we remove any arrow that should no longer exist. */
11590 if (overlay_arrows_changed_p ())
11591 consider_all_windows_p = windows_or_buffers_changed = 1;
11593 /* Normally the message* functions will have already displayed and
11594 updated the echo area, but the frame may have been trashed, or
11595 the update may have been preempted, so display the echo area
11596 again here. Checking message_cleared_p captures the case that
11597 the echo area should be cleared. */
11598 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11599 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11600 || (message_cleared_p
11601 && minibuf_level == 0
11602 /* If the mini-window is currently selected, this means the
11603 echo-area doesn't show through. */
11604 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11606 int window_height_changed_p = echo_area_display (0);
11607 must_finish = 1;
11609 /* If we don't display the current message, don't clear the
11610 message_cleared_p flag, because, if we did, we wouldn't clear
11611 the echo area in the next redisplay which doesn't preserve
11612 the echo area. */
11613 if (!display_last_displayed_message_p)
11614 message_cleared_p = 0;
11616 if (fonts_changed_p)
11617 goto retry;
11618 else if (window_height_changed_p)
11620 consider_all_windows_p = 1;
11621 ++update_mode_lines;
11622 ++windows_or_buffers_changed;
11624 /* If window configuration was changed, frames may have been
11625 marked garbaged. Clear them or we will experience
11626 surprises wrt scrolling. */
11627 if (frame_garbaged)
11628 clear_garbaged_frames ();
11631 else if (EQ (selected_window, minibuf_window)
11632 && (current_buffer->clip_changed
11633 || XFASTINT (w->last_modified) < MODIFF
11634 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11635 && resize_mini_window (w, 0))
11637 /* Resized active mini-window to fit the size of what it is
11638 showing if its contents might have changed. */
11639 must_finish = 1;
11640 /* FIXME: this causes all frames to be updated, which seems unnecessary
11641 since only the current frame needs to be considered. This function needs
11642 to be rewritten with two variables, consider_all_windows and
11643 consider_all_frames. */
11644 consider_all_windows_p = 1;
11645 ++windows_or_buffers_changed;
11646 ++update_mode_lines;
11648 /* If window configuration was changed, frames may have been
11649 marked garbaged. Clear them or we will experience
11650 surprises wrt scrolling. */
11651 if (frame_garbaged)
11652 clear_garbaged_frames ();
11656 /* If showing the region, and mark has changed, we must redisplay
11657 the whole window. The assignment to this_line_start_pos prevents
11658 the optimization directly below this if-statement. */
11659 if (((!NILP (Vtransient_mark_mode)
11660 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11661 != !NILP (w->region_showing))
11662 || (!NILP (w->region_showing)
11663 && !EQ (w->region_showing,
11664 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11665 CHARPOS (this_line_start_pos) = 0;
11667 /* Optimize the case that only the line containing the cursor in the
11668 selected window has changed. Variables starting with this_ are
11669 set in display_line and record information about the line
11670 containing the cursor. */
11671 tlbufpos = this_line_start_pos;
11672 tlendpos = this_line_end_pos;
11673 if (!consider_all_windows_p
11674 && CHARPOS (tlbufpos) > 0
11675 && NILP (w->update_mode_line)
11676 && !current_buffer->clip_changed
11677 && !current_buffer->prevent_redisplay_optimizations_p
11678 && FRAME_VISIBLE_P (XFRAME (w->frame))
11679 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11680 /* Make sure recorded data applies to current buffer, etc. */
11681 && this_line_buffer == current_buffer
11682 && current_buffer == XBUFFER (w->buffer)
11683 && NILP (w->force_start)
11684 && NILP (w->optional_new_start)
11685 /* Point must be on the line that we have info recorded about. */
11686 && PT >= CHARPOS (tlbufpos)
11687 && PT <= Z - CHARPOS (tlendpos)
11688 /* All text outside that line, including its final newline,
11689 must be unchanged. */
11690 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11691 CHARPOS (tlendpos)))
11693 if (CHARPOS (tlbufpos) > BEGV
11694 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11695 && (CHARPOS (tlbufpos) == ZV
11696 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11697 /* Former continuation line has disappeared by becoming empty. */
11698 goto cancel;
11699 else if (XFASTINT (w->last_modified) < MODIFF
11700 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11701 || MINI_WINDOW_P (w))
11703 /* We have to handle the case of continuation around a
11704 wide-column character (see the comment in indent.c around
11705 line 1340).
11707 For instance, in the following case:
11709 -------- Insert --------
11710 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11711 J_I_ ==> J_I_ `^^' are cursors.
11712 ^^ ^^
11713 -------- --------
11715 As we have to redraw the line above, we cannot use this
11716 optimization. */
11718 struct it it;
11719 int line_height_before = this_line_pixel_height;
11721 /* Note that start_display will handle the case that the
11722 line starting at tlbufpos is a continuation line. */
11723 start_display (&it, w, tlbufpos);
11725 /* Implementation note: It this still necessary? */
11726 if (it.current_x != this_line_start_x)
11727 goto cancel;
11729 TRACE ((stderr, "trying display optimization 1\n"));
11730 w->cursor.vpos = -1;
11731 overlay_arrow_seen = 0;
11732 it.vpos = this_line_vpos;
11733 it.current_y = this_line_y;
11734 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11735 display_line (&it);
11737 /* If line contains point, is not continued,
11738 and ends at same distance from eob as before, we win. */
11739 if (w->cursor.vpos >= 0
11740 /* Line is not continued, otherwise this_line_start_pos
11741 would have been set to 0 in display_line. */
11742 && CHARPOS (this_line_start_pos)
11743 /* Line ends as before. */
11744 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11745 /* Line has same height as before. Otherwise other lines
11746 would have to be shifted up or down. */
11747 && this_line_pixel_height == line_height_before)
11749 /* If this is not the window's last line, we must adjust
11750 the charstarts of the lines below. */
11751 if (it.current_y < it.last_visible_y)
11753 struct glyph_row *row
11754 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11755 EMACS_INT delta, delta_bytes;
11757 /* We used to distinguish between two cases here,
11758 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11759 when the line ends in a newline or the end of the
11760 buffer's accessible portion. But both cases did
11761 the same, so they were collapsed. */
11762 delta = (Z
11763 - CHARPOS (tlendpos)
11764 - MATRIX_ROW_START_CHARPOS (row));
11765 delta_bytes = (Z_BYTE
11766 - BYTEPOS (tlendpos)
11767 - MATRIX_ROW_START_BYTEPOS (row));
11769 increment_matrix_positions (w->current_matrix,
11770 this_line_vpos + 1,
11771 w->current_matrix->nrows,
11772 delta, delta_bytes);
11775 /* If this row displays text now but previously didn't,
11776 or vice versa, w->window_end_vpos may have to be
11777 adjusted. */
11778 if ((it.glyph_row - 1)->displays_text_p)
11780 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11781 XSETINT (w->window_end_vpos, this_line_vpos);
11783 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11784 && this_line_vpos > 0)
11785 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11786 w->window_end_valid = Qnil;
11788 /* Update hint: No need to try to scroll in update_window. */
11789 w->desired_matrix->no_scrolling_p = 1;
11791 #if GLYPH_DEBUG
11792 *w->desired_matrix->method = 0;
11793 debug_method_add (w, "optimization 1");
11794 #endif
11795 #ifdef HAVE_WINDOW_SYSTEM
11796 update_window_fringes (w, 0);
11797 #endif
11798 goto update;
11800 else
11801 goto cancel;
11803 else if (/* Cursor position hasn't changed. */
11804 PT == XFASTINT (w->last_point)
11805 /* Make sure the cursor was last displayed
11806 in this window. Otherwise we have to reposition it. */
11807 && 0 <= w->cursor.vpos
11808 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11810 if (!must_finish)
11812 do_pending_window_change (1);
11813 /* If selected_window changed, redisplay again. */
11814 if (WINDOWP (selected_window)
11815 && (w = XWINDOW (selected_window)) != sw)
11816 goto retry;
11818 /* We used to always goto end_of_redisplay here, but this
11819 isn't enough if we have a blinking cursor. */
11820 if (w->cursor_off_p == w->last_cursor_off_p)
11821 goto end_of_redisplay;
11823 goto update;
11825 /* If highlighting the region, or if the cursor is in the echo area,
11826 then we can't just move the cursor. */
11827 else if (! (!NILP (Vtransient_mark_mode)
11828 && !NILP (BVAR (current_buffer, mark_active)))
11829 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11830 || highlight_nonselected_windows)
11831 && NILP (w->region_showing)
11832 && NILP (Vshow_trailing_whitespace)
11833 && !cursor_in_echo_area)
11835 struct it it;
11836 struct glyph_row *row;
11838 /* Skip from tlbufpos to PT and see where it is. Note that
11839 PT may be in invisible text. If so, we will end at the
11840 next visible position. */
11841 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11842 NULL, DEFAULT_FACE_ID);
11843 it.current_x = this_line_start_x;
11844 it.current_y = this_line_y;
11845 it.vpos = this_line_vpos;
11847 /* The call to move_it_to stops in front of PT, but
11848 moves over before-strings. */
11849 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11851 if (it.vpos == this_line_vpos
11852 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11853 row->enabled_p))
11855 xassert (this_line_vpos == it.vpos);
11856 xassert (this_line_y == it.current_y);
11857 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11858 #if GLYPH_DEBUG
11859 *w->desired_matrix->method = 0;
11860 debug_method_add (w, "optimization 3");
11861 #endif
11862 goto update;
11864 else
11865 goto cancel;
11868 cancel:
11869 /* Text changed drastically or point moved off of line. */
11870 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11873 CHARPOS (this_line_start_pos) = 0;
11874 consider_all_windows_p |= buffer_shared > 1;
11875 ++clear_face_cache_count;
11876 #ifdef HAVE_WINDOW_SYSTEM
11877 ++clear_image_cache_count;
11878 #endif
11880 /* Build desired matrices, and update the display. If
11881 consider_all_windows_p is non-zero, do it for all windows on all
11882 frames. Otherwise do it for selected_window, only. */
11884 if (consider_all_windows_p)
11886 Lisp_Object tail, frame;
11888 FOR_EACH_FRAME (tail, frame)
11889 XFRAME (frame)->updated_p = 0;
11891 /* Recompute # windows showing selected buffer. This will be
11892 incremented each time such a window is displayed. */
11893 buffer_shared = 0;
11895 FOR_EACH_FRAME (tail, frame)
11897 struct frame *f = XFRAME (frame);
11899 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11901 if (! EQ (frame, selected_frame))
11902 /* Select the frame, for the sake of frame-local
11903 variables. */
11904 select_frame_for_redisplay (frame);
11906 /* Mark all the scroll bars to be removed; we'll redeem
11907 the ones we want when we redisplay their windows. */
11908 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11909 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11911 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11912 redisplay_windows (FRAME_ROOT_WINDOW (f));
11914 /* The X error handler may have deleted that frame. */
11915 if (!FRAME_LIVE_P (f))
11916 continue;
11918 /* Any scroll bars which redisplay_windows should have
11919 nuked should now go away. */
11920 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11921 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11923 /* If fonts changed, display again. */
11924 /* ??? rms: I suspect it is a mistake to jump all the way
11925 back to retry here. It should just retry this frame. */
11926 if (fonts_changed_p)
11927 goto retry;
11929 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11931 /* See if we have to hscroll. */
11932 if (!f->already_hscrolled_p)
11934 f->already_hscrolled_p = 1;
11935 if (hscroll_windows (f->root_window))
11936 goto retry;
11939 /* Prevent various kinds of signals during display
11940 update. stdio is not robust about handling
11941 signals, which can cause an apparent I/O
11942 error. */
11943 if (interrupt_input)
11944 unrequest_sigio ();
11945 STOP_POLLING;
11947 /* Update the display. */
11948 set_window_update_flags (XWINDOW (f->root_window), 1);
11949 pending |= update_frame (f, 0, 0);
11950 f->updated_p = 1;
11955 if (!EQ (old_frame, selected_frame)
11956 && FRAME_LIVE_P (XFRAME (old_frame)))
11957 /* We played a bit fast-and-loose above and allowed selected_frame
11958 and selected_window to be temporarily out-of-sync but let's make
11959 sure this stays contained. */
11960 select_frame_for_redisplay (old_frame);
11961 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11963 if (!pending)
11965 /* Do the mark_window_display_accurate after all windows have
11966 been redisplayed because this call resets flags in buffers
11967 which are needed for proper redisplay. */
11968 FOR_EACH_FRAME (tail, frame)
11970 struct frame *f = XFRAME (frame);
11971 if (f->updated_p)
11973 mark_window_display_accurate (f->root_window, 1);
11974 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11975 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11980 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11982 Lisp_Object mini_window;
11983 struct frame *mini_frame;
11985 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11986 /* Use list_of_error, not Qerror, so that
11987 we catch only errors and don't run the debugger. */
11988 internal_condition_case_1 (redisplay_window_1, selected_window,
11989 list_of_error,
11990 redisplay_window_error);
11992 /* Compare desired and current matrices, perform output. */
11994 update:
11995 /* If fonts changed, display again. */
11996 if (fonts_changed_p)
11997 goto retry;
11999 /* Prevent various kinds of signals during display update.
12000 stdio is not robust about handling signals,
12001 which can cause an apparent I/O error. */
12002 if (interrupt_input)
12003 unrequest_sigio ();
12004 STOP_POLLING;
12006 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12008 if (hscroll_windows (selected_window))
12009 goto retry;
12011 XWINDOW (selected_window)->must_be_updated_p = 1;
12012 pending = update_frame (sf, 0, 0);
12015 /* We may have called echo_area_display at the top of this
12016 function. If the echo area is on another frame, that may
12017 have put text on a frame other than the selected one, so the
12018 above call to update_frame would not have caught it. Catch
12019 it here. */
12020 mini_window = FRAME_MINIBUF_WINDOW (sf);
12021 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12023 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12025 XWINDOW (mini_window)->must_be_updated_p = 1;
12026 pending |= update_frame (mini_frame, 0, 0);
12027 if (!pending && hscroll_windows (mini_window))
12028 goto retry;
12032 /* If display was paused because of pending input, make sure we do a
12033 thorough update the next time. */
12034 if (pending)
12036 /* Prevent the optimization at the beginning of
12037 redisplay_internal that tries a single-line update of the
12038 line containing the cursor in the selected window. */
12039 CHARPOS (this_line_start_pos) = 0;
12041 /* Let the overlay arrow be updated the next time. */
12042 update_overlay_arrows (0);
12044 /* If we pause after scrolling, some rows in the current
12045 matrices of some windows are not valid. */
12046 if (!WINDOW_FULL_WIDTH_P (w)
12047 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12048 update_mode_lines = 1;
12050 else
12052 if (!consider_all_windows_p)
12054 /* This has already been done above if
12055 consider_all_windows_p is set. */
12056 mark_window_display_accurate_1 (w, 1);
12058 /* Say overlay arrows are up to date. */
12059 update_overlay_arrows (1);
12061 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12062 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12065 update_mode_lines = 0;
12066 windows_or_buffers_changed = 0;
12067 cursor_type_changed = 0;
12070 /* Start SIGIO interrupts coming again. Having them off during the
12071 code above makes it less likely one will discard output, but not
12072 impossible, since there might be stuff in the system buffer here.
12073 But it is much hairier to try to do anything about that. */
12074 if (interrupt_input)
12075 request_sigio ();
12076 RESUME_POLLING;
12078 /* If a frame has become visible which was not before, redisplay
12079 again, so that we display it. Expose events for such a frame
12080 (which it gets when becoming visible) don't call the parts of
12081 redisplay constructing glyphs, so simply exposing a frame won't
12082 display anything in this case. So, we have to display these
12083 frames here explicitly. */
12084 if (!pending)
12086 Lisp_Object tail, frame;
12087 int new_count = 0;
12089 FOR_EACH_FRAME (tail, frame)
12091 int this_is_visible = 0;
12093 if (XFRAME (frame)->visible)
12094 this_is_visible = 1;
12095 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12096 if (XFRAME (frame)->visible)
12097 this_is_visible = 1;
12099 if (this_is_visible)
12100 new_count++;
12103 if (new_count != number_of_visible_frames)
12104 windows_or_buffers_changed++;
12107 /* Change frame size now if a change is pending. */
12108 do_pending_window_change (1);
12110 /* If we just did a pending size change, or have additional
12111 visible frames, or selected_window changed, redisplay again. */
12112 if ((windows_or_buffers_changed && !pending)
12113 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12114 goto retry;
12116 /* Clear the face and image caches.
12118 We used to do this only if consider_all_windows_p. But the cache
12119 needs to be cleared if a timer creates images in the current
12120 buffer (e.g. the test case in Bug#6230). */
12122 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12124 clear_face_cache (0);
12125 clear_face_cache_count = 0;
12128 #ifdef HAVE_WINDOW_SYSTEM
12129 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12131 clear_image_caches (Qnil);
12132 clear_image_cache_count = 0;
12134 #endif /* HAVE_WINDOW_SYSTEM */
12136 end_of_redisplay:
12137 unbind_to (count, Qnil);
12138 RESUME_POLLING;
12142 /* Redisplay, but leave alone any recent echo area message unless
12143 another message has been requested in its place.
12145 This is useful in situations where you need to redisplay but no
12146 user action has occurred, making it inappropriate for the message
12147 area to be cleared. See tracking_off and
12148 wait_reading_process_output for examples of these situations.
12150 FROM_WHERE is an integer saying from where this function was
12151 called. This is useful for debugging. */
12153 void
12154 redisplay_preserve_echo_area (int from_where)
12156 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12158 if (!NILP (echo_area_buffer[1]))
12160 /* We have a previously displayed message, but no current
12161 message. Redisplay the previous message. */
12162 display_last_displayed_message_p = 1;
12163 redisplay_internal ();
12164 display_last_displayed_message_p = 0;
12166 else
12167 redisplay_internal ();
12169 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12170 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12171 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12175 /* Function registered with record_unwind_protect in
12176 redisplay_internal. Reset redisplaying_p to the value it had
12177 before redisplay_internal was called, and clear
12178 prevent_freeing_realized_faces_p. It also selects the previously
12179 selected frame, unless it has been deleted (by an X connection
12180 failure during redisplay, for example). */
12182 static Lisp_Object
12183 unwind_redisplay (Lisp_Object val)
12185 Lisp_Object old_redisplaying_p, old_frame;
12187 old_redisplaying_p = XCAR (val);
12188 redisplaying_p = XFASTINT (old_redisplaying_p);
12189 old_frame = XCDR (val);
12190 if (! EQ (old_frame, selected_frame)
12191 && FRAME_LIVE_P (XFRAME (old_frame)))
12192 select_frame_for_redisplay (old_frame);
12193 return Qnil;
12197 /* Mark the display of window W as accurate or inaccurate. If
12198 ACCURATE_P is non-zero mark display of W as accurate. If
12199 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12200 redisplay_internal is called. */
12202 static void
12203 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12205 if (BUFFERP (w->buffer))
12207 struct buffer *b = XBUFFER (w->buffer);
12209 w->last_modified
12210 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12211 w->last_overlay_modified
12212 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12213 w->last_had_star
12214 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12216 if (accurate_p)
12218 b->clip_changed = 0;
12219 b->prevent_redisplay_optimizations_p = 0;
12221 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12222 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12223 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12224 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12226 w->current_matrix->buffer = b;
12227 w->current_matrix->begv = BUF_BEGV (b);
12228 w->current_matrix->zv = BUF_ZV (b);
12230 w->last_cursor = w->cursor;
12231 w->last_cursor_off_p = w->cursor_off_p;
12233 if (w == XWINDOW (selected_window))
12234 w->last_point = make_number (BUF_PT (b));
12235 else
12236 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12240 if (accurate_p)
12242 w->window_end_valid = w->buffer;
12243 w->update_mode_line = Qnil;
12248 /* Mark the display of windows in the window tree rooted at WINDOW as
12249 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12250 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12251 be redisplayed the next time redisplay_internal is called. */
12253 void
12254 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12256 struct window *w;
12258 for (; !NILP (window); window = w->next)
12260 w = XWINDOW (window);
12261 mark_window_display_accurate_1 (w, accurate_p);
12263 if (!NILP (w->vchild))
12264 mark_window_display_accurate (w->vchild, accurate_p);
12265 if (!NILP (w->hchild))
12266 mark_window_display_accurate (w->hchild, accurate_p);
12269 if (accurate_p)
12271 update_overlay_arrows (1);
12273 else
12275 /* Force a thorough redisplay the next time by setting
12276 last_arrow_position and last_arrow_string to t, which is
12277 unequal to any useful value of Voverlay_arrow_... */
12278 update_overlay_arrows (-1);
12283 /* Return value in display table DP (Lisp_Char_Table *) for character
12284 C. Since a display table doesn't have any parent, we don't have to
12285 follow parent. Do not call this function directly but use the
12286 macro DISP_CHAR_VECTOR. */
12288 Lisp_Object
12289 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12291 Lisp_Object val;
12293 if (ASCII_CHAR_P (c))
12295 val = dp->ascii;
12296 if (SUB_CHAR_TABLE_P (val))
12297 val = XSUB_CHAR_TABLE (val)->contents[c];
12299 else
12301 Lisp_Object table;
12303 XSETCHAR_TABLE (table, dp);
12304 val = char_table_ref (table, c);
12306 if (NILP (val))
12307 val = dp->defalt;
12308 return val;
12313 /***********************************************************************
12314 Window Redisplay
12315 ***********************************************************************/
12317 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12319 static void
12320 redisplay_windows (Lisp_Object window)
12322 while (!NILP (window))
12324 struct window *w = XWINDOW (window);
12326 if (!NILP (w->hchild))
12327 redisplay_windows (w->hchild);
12328 else if (!NILP (w->vchild))
12329 redisplay_windows (w->vchild);
12330 else if (!NILP (w->buffer))
12332 displayed_buffer = XBUFFER (w->buffer);
12333 /* Use list_of_error, not Qerror, so that
12334 we catch only errors and don't run the debugger. */
12335 internal_condition_case_1 (redisplay_window_0, window,
12336 list_of_error,
12337 redisplay_window_error);
12340 window = w->next;
12344 static Lisp_Object
12345 redisplay_window_error (Lisp_Object ignore)
12347 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12348 return Qnil;
12351 static Lisp_Object
12352 redisplay_window_0 (Lisp_Object window)
12354 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12355 redisplay_window (window, 0);
12356 return Qnil;
12359 static Lisp_Object
12360 redisplay_window_1 (Lisp_Object window)
12362 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12363 redisplay_window (window, 1);
12364 return Qnil;
12368 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12369 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12370 which positions recorded in ROW differ from current buffer
12371 positions.
12373 Return 0 if cursor is not on this row, 1 otherwise. */
12375 static int
12376 set_cursor_from_row (struct window *w, struct glyph_row *row,
12377 struct glyph_matrix *matrix,
12378 EMACS_INT delta, EMACS_INT delta_bytes,
12379 int dy, int dvpos)
12381 struct glyph *glyph = row->glyphs[TEXT_AREA];
12382 struct glyph *end = glyph + row->used[TEXT_AREA];
12383 struct glyph *cursor = NULL;
12384 /* The last known character position in row. */
12385 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12386 int x = row->x;
12387 EMACS_INT pt_old = PT - delta;
12388 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12389 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12390 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12391 /* A glyph beyond the edge of TEXT_AREA which we should never
12392 touch. */
12393 struct glyph *glyphs_end = end;
12394 /* Non-zero means we've found a match for cursor position, but that
12395 glyph has the avoid_cursor_p flag set. */
12396 int match_with_avoid_cursor = 0;
12397 /* Non-zero means we've seen at least one glyph that came from a
12398 display string. */
12399 int string_seen = 0;
12400 /* Largest and smalles buffer positions seen so far during scan of
12401 glyph row. */
12402 EMACS_INT bpos_max = pos_before;
12403 EMACS_INT bpos_min = pos_after;
12404 /* Last buffer position covered by an overlay string with an integer
12405 `cursor' property. */
12406 EMACS_INT bpos_covered = 0;
12408 /* Skip over glyphs not having an object at the start and the end of
12409 the row. These are special glyphs like truncation marks on
12410 terminal frames. */
12411 if (row->displays_text_p)
12413 if (!row->reversed_p)
12415 while (glyph < end
12416 && INTEGERP (glyph->object)
12417 && glyph->charpos < 0)
12419 x += glyph->pixel_width;
12420 ++glyph;
12422 while (end > glyph
12423 && INTEGERP ((end - 1)->object)
12424 /* CHARPOS is zero for blanks and stretch glyphs
12425 inserted by extend_face_to_end_of_line. */
12426 && (end - 1)->charpos <= 0)
12427 --end;
12428 glyph_before = glyph - 1;
12429 glyph_after = end;
12431 else
12433 struct glyph *g;
12435 /* If the glyph row is reversed, we need to process it from back
12436 to front, so swap the edge pointers. */
12437 glyphs_end = end = glyph - 1;
12438 glyph += row->used[TEXT_AREA] - 1;
12440 while (glyph > end + 1
12441 && INTEGERP (glyph->object)
12442 && glyph->charpos < 0)
12444 --glyph;
12445 x -= glyph->pixel_width;
12447 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12448 --glyph;
12449 /* By default, in reversed rows we put the cursor on the
12450 rightmost (first in the reading order) glyph. */
12451 for (g = end + 1; g < glyph; g++)
12452 x += g->pixel_width;
12453 while (end < glyph
12454 && INTEGERP ((end + 1)->object)
12455 && (end + 1)->charpos <= 0)
12456 ++end;
12457 glyph_before = glyph + 1;
12458 glyph_after = end;
12461 else if (row->reversed_p)
12463 /* In R2L rows that don't display text, put the cursor on the
12464 rightmost glyph. Case in point: an empty last line that is
12465 part of an R2L paragraph. */
12466 cursor = end - 1;
12467 /* Avoid placing the cursor on the last glyph of the row, where
12468 on terminal frames we hold the vertical border between
12469 adjacent windows. */
12470 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12471 && !WINDOW_RIGHTMOST_P (w)
12472 && cursor == row->glyphs[LAST_AREA] - 1)
12473 cursor--;
12474 x = -1; /* will be computed below, at label compute_x */
12477 /* Step 1: Try to find the glyph whose character position
12478 corresponds to point. If that's not possible, find 2 glyphs
12479 whose character positions are the closest to point, one before
12480 point, the other after it. */
12481 if (!row->reversed_p)
12482 while (/* not marched to end of glyph row */
12483 glyph < end
12484 /* glyph was not inserted by redisplay for internal purposes */
12485 && !INTEGERP (glyph->object))
12487 if (BUFFERP (glyph->object))
12489 EMACS_INT dpos = glyph->charpos - pt_old;
12491 if (glyph->charpos > bpos_max)
12492 bpos_max = glyph->charpos;
12493 if (glyph->charpos < bpos_min)
12494 bpos_min = glyph->charpos;
12495 if (!glyph->avoid_cursor_p)
12497 /* If we hit point, we've found the glyph on which to
12498 display the cursor. */
12499 if (dpos == 0)
12501 match_with_avoid_cursor = 0;
12502 break;
12504 /* See if we've found a better approximation to
12505 POS_BEFORE or to POS_AFTER. Note that we want the
12506 first (leftmost) glyph of all those that are the
12507 closest from below, and the last (rightmost) of all
12508 those from above. */
12509 if (0 > dpos && dpos > pos_before - pt_old)
12511 pos_before = glyph->charpos;
12512 glyph_before = glyph;
12514 else if (0 < dpos && dpos <= pos_after - pt_old)
12516 pos_after = glyph->charpos;
12517 glyph_after = glyph;
12520 else if (dpos == 0)
12521 match_with_avoid_cursor = 1;
12523 else if (STRINGP (glyph->object))
12525 Lisp_Object chprop;
12526 EMACS_INT glyph_pos = glyph->charpos;
12528 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12529 glyph->object);
12530 if (INTEGERP (chprop))
12532 bpos_covered = bpos_max + XINT (chprop);
12533 /* If the `cursor' property covers buffer positions up
12534 to and including point, we should display cursor on
12535 this glyph. Note that overlays and text properties
12536 with string values stop bidi reordering, so every
12537 buffer position to the left of the string is always
12538 smaller than any position to the right of the
12539 string. Therefore, if a `cursor' property on one
12540 of the string's characters has an integer value, we
12541 will break out of the loop below _before_ we get to
12542 the position match above. IOW, integer values of
12543 the `cursor' property override the "exact match for
12544 point" strategy of positioning the cursor. */
12545 /* Implementation note: bpos_max == pt_old when, e.g.,
12546 we are in an empty line, where bpos_max is set to
12547 MATRIX_ROW_START_CHARPOS, see above. */
12548 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12550 cursor = glyph;
12551 break;
12555 string_seen = 1;
12557 x += glyph->pixel_width;
12558 ++glyph;
12560 else if (glyph > end) /* row is reversed */
12561 while (!INTEGERP (glyph->object))
12563 if (BUFFERP (glyph->object))
12565 EMACS_INT dpos = glyph->charpos - pt_old;
12567 if (glyph->charpos > bpos_max)
12568 bpos_max = glyph->charpos;
12569 if (glyph->charpos < bpos_min)
12570 bpos_min = glyph->charpos;
12571 if (!glyph->avoid_cursor_p)
12573 if (dpos == 0)
12575 match_with_avoid_cursor = 0;
12576 break;
12578 if (0 > dpos && dpos > pos_before - pt_old)
12580 pos_before = glyph->charpos;
12581 glyph_before = glyph;
12583 else if (0 < dpos && dpos <= pos_after - pt_old)
12585 pos_after = glyph->charpos;
12586 glyph_after = glyph;
12589 else if (dpos == 0)
12590 match_with_avoid_cursor = 1;
12592 else if (STRINGP (glyph->object))
12594 Lisp_Object chprop;
12595 EMACS_INT glyph_pos = glyph->charpos;
12597 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12598 glyph->object);
12599 if (INTEGERP (chprop))
12601 bpos_covered = bpos_max + XINT (chprop);
12602 /* If the `cursor' property covers buffer positions up
12603 to and including point, we should display cursor on
12604 this glyph. */
12605 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12607 cursor = glyph;
12608 break;
12611 string_seen = 1;
12613 --glyph;
12614 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12616 x--; /* can't use any pixel_width */
12617 break;
12619 x -= glyph->pixel_width;
12622 /* Step 2: If we didn't find an exact match for point, we need to
12623 look for a proper place to put the cursor among glyphs between
12624 GLYPH_BEFORE and GLYPH_AFTER. */
12625 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12626 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12627 && bpos_covered < pt_old)
12629 /* An empty line has a single glyph whose OBJECT is zero and
12630 whose CHARPOS is the position of a newline on that line.
12631 Note that on a TTY, there are more glyphs after that, which
12632 were produced by extend_face_to_end_of_line, but their
12633 CHARPOS is zero or negative. */
12634 int empty_line_p =
12635 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12636 && INTEGERP (glyph->object) && glyph->charpos > 0;
12638 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12640 EMACS_INT ellipsis_pos;
12642 /* Scan back over the ellipsis glyphs. */
12643 if (!row->reversed_p)
12645 ellipsis_pos = (glyph - 1)->charpos;
12646 while (glyph > row->glyphs[TEXT_AREA]
12647 && (glyph - 1)->charpos == ellipsis_pos)
12648 glyph--, x -= glyph->pixel_width;
12649 /* That loop always goes one position too far, including
12650 the glyph before the ellipsis. So scan forward over
12651 that one. */
12652 x += glyph->pixel_width;
12653 glyph++;
12655 else /* row is reversed */
12657 ellipsis_pos = (glyph + 1)->charpos;
12658 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12659 && (glyph + 1)->charpos == ellipsis_pos)
12660 glyph++, x += glyph->pixel_width;
12661 x -= glyph->pixel_width;
12662 glyph--;
12665 else if (match_with_avoid_cursor
12666 /* A truncated row may not include PT among its
12667 character positions. Setting the cursor inside the
12668 scroll margin will trigger recalculation of hscroll
12669 in hscroll_window_tree. */
12670 || (row->truncated_on_left_p && pt_old < bpos_min)
12671 || (row->truncated_on_right_p && pt_old > bpos_max)
12672 /* Zero-width characters produce no glyphs. */
12673 || (!string_seen
12674 && !empty_line_p
12675 && (row->reversed_p
12676 ? glyph_after > glyphs_end
12677 : glyph_after < glyphs_end)))
12679 cursor = glyph_after;
12680 x = -1;
12682 else if (string_seen)
12684 int incr = row->reversed_p ? -1 : +1;
12686 /* Need to find the glyph that came out of a string which is
12687 present at point. That glyph is somewhere between
12688 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12689 positioned between POS_BEFORE and POS_AFTER in the
12690 buffer. */
12691 struct glyph *stop = glyph_after;
12692 EMACS_INT pos = pos_before;
12694 x = -1;
12695 for (glyph = glyph_before + incr;
12696 row->reversed_p ? glyph > stop : glyph < stop; )
12699 /* Any glyphs that come from the buffer are here because
12700 of bidi reordering. Skip them, and only pay
12701 attention to glyphs that came from some string. */
12702 if (STRINGP (glyph->object))
12704 Lisp_Object str;
12705 EMACS_INT tem;
12707 str = glyph->object;
12708 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12709 if (tem == 0 /* from overlay */
12710 || pos <= tem)
12712 /* If the string from which this glyph came is
12713 found in the buffer at point, then we've
12714 found the glyph we've been looking for. If
12715 it comes from an overlay (tem == 0), and it
12716 has the `cursor' property on one of its
12717 glyphs, record that glyph as a candidate for
12718 displaying the cursor. (As in the
12719 unidirectional version, we will display the
12720 cursor on the last candidate we find.) */
12721 if (tem == 0 || tem == pt_old)
12723 /* The glyphs from this string could have
12724 been reordered. Find the one with the
12725 smallest string position. Or there could
12726 be a character in the string with the
12727 `cursor' property, which means display
12728 cursor on that character's glyph. */
12729 EMACS_INT strpos = glyph->charpos;
12731 if (tem)
12732 cursor = glyph;
12733 for ( ;
12734 (row->reversed_p ? glyph > stop : glyph < stop)
12735 && EQ (glyph->object, str);
12736 glyph += incr)
12738 Lisp_Object cprop;
12739 EMACS_INT gpos = glyph->charpos;
12741 cprop = Fget_char_property (make_number (gpos),
12742 Qcursor,
12743 glyph->object);
12744 if (!NILP (cprop))
12746 cursor = glyph;
12747 break;
12749 if (tem && glyph->charpos < strpos)
12751 strpos = glyph->charpos;
12752 cursor = glyph;
12756 if (tem == pt_old)
12757 goto compute_x;
12759 if (tem)
12760 pos = tem + 1; /* don't find previous instances */
12762 /* This string is not what we want; skip all of the
12763 glyphs that came from it. */
12764 while ((row->reversed_p ? glyph > stop : glyph < stop)
12765 && EQ (glyph->object, str))
12766 glyph += incr;
12768 else
12769 glyph += incr;
12772 /* If we reached the end of the line, and END was from a string,
12773 the cursor is not on this line. */
12774 if (cursor == NULL
12775 && (row->reversed_p ? glyph <= end : glyph >= end)
12776 && STRINGP (end->object)
12777 && row->continued_p)
12778 return 0;
12782 compute_x:
12783 if (cursor != NULL)
12784 glyph = cursor;
12785 if (x < 0)
12787 struct glyph *g;
12789 /* Need to compute x that corresponds to GLYPH. */
12790 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12792 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12793 abort ();
12794 x += g->pixel_width;
12798 /* ROW could be part of a continued line, which, under bidi
12799 reordering, might have other rows whose start and end charpos
12800 occlude point. Only set w->cursor if we found a better
12801 approximation to the cursor position than we have from previously
12802 examined candidate rows belonging to the same continued line. */
12803 if (/* we already have a candidate row */
12804 w->cursor.vpos >= 0
12805 /* that candidate is not the row we are processing */
12806 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12807 /* the row we are processing is part of a continued line */
12808 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12809 /* Make sure cursor.vpos specifies a row whose start and end
12810 charpos occlude point. This is because some callers of this
12811 function leave cursor.vpos at the row where the cursor was
12812 displayed during the last redisplay cycle. */
12813 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12814 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12816 struct glyph *g1 =
12817 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12819 /* Don't consider glyphs that are outside TEXT_AREA. */
12820 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12821 return 0;
12822 /* Keep the candidate whose buffer position is the closest to
12823 point. */
12824 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12825 w->cursor.hpos >= 0
12826 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12827 && BUFFERP (g1->object)
12828 && (g1->charpos == pt_old /* an exact match always wins */
12829 || (BUFFERP (glyph->object)
12830 && eabs (g1->charpos - pt_old)
12831 < eabs (glyph->charpos - pt_old))))
12832 return 0;
12833 /* If this candidate gives an exact match, use that. */
12834 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12835 /* Otherwise, keep the candidate that comes from a row
12836 spanning less buffer positions. This may win when one or
12837 both candidate positions are on glyphs that came from
12838 display strings, for which we cannot compare buffer
12839 positions. */
12840 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12841 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12842 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12843 return 0;
12845 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12846 w->cursor.x = x;
12847 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12848 w->cursor.y = row->y + dy;
12850 if (w == XWINDOW (selected_window))
12852 if (!row->continued_p
12853 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12854 && row->x == 0)
12856 this_line_buffer = XBUFFER (w->buffer);
12858 CHARPOS (this_line_start_pos)
12859 = MATRIX_ROW_START_CHARPOS (row) + delta;
12860 BYTEPOS (this_line_start_pos)
12861 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12863 CHARPOS (this_line_end_pos)
12864 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12865 BYTEPOS (this_line_end_pos)
12866 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12868 this_line_y = w->cursor.y;
12869 this_line_pixel_height = row->height;
12870 this_line_vpos = w->cursor.vpos;
12871 this_line_start_x = row->x;
12873 else
12874 CHARPOS (this_line_start_pos) = 0;
12877 return 1;
12881 /* Run window scroll functions, if any, for WINDOW with new window
12882 start STARTP. Sets the window start of WINDOW to that position.
12884 We assume that the window's buffer is really current. */
12886 static inline struct text_pos
12887 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12889 struct window *w = XWINDOW (window);
12890 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12892 if (current_buffer != XBUFFER (w->buffer))
12893 abort ();
12895 if (!NILP (Vwindow_scroll_functions))
12897 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12898 make_number (CHARPOS (startp)));
12899 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12900 /* In case the hook functions switch buffers. */
12901 if (current_buffer != XBUFFER (w->buffer))
12902 set_buffer_internal_1 (XBUFFER (w->buffer));
12905 return startp;
12909 /* Make sure the line containing the cursor is fully visible.
12910 A value of 1 means there is nothing to be done.
12911 (Either the line is fully visible, or it cannot be made so,
12912 or we cannot tell.)
12914 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12915 is higher than window.
12917 A value of 0 means the caller should do scrolling
12918 as if point had gone off the screen. */
12920 static int
12921 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12923 struct glyph_matrix *matrix;
12924 struct glyph_row *row;
12925 int window_height;
12927 if (!make_cursor_line_fully_visible_p)
12928 return 1;
12930 /* It's not always possible to find the cursor, e.g, when a window
12931 is full of overlay strings. Don't do anything in that case. */
12932 if (w->cursor.vpos < 0)
12933 return 1;
12935 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12936 row = MATRIX_ROW (matrix, w->cursor.vpos);
12938 /* If the cursor row is not partially visible, there's nothing to do. */
12939 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12940 return 1;
12942 /* If the row the cursor is in is taller than the window's height,
12943 it's not clear what to do, so do nothing. */
12944 window_height = window_box_height (w);
12945 if (row->height >= window_height)
12947 if (!force_p || MINI_WINDOW_P (w)
12948 || w->vscroll || w->cursor.vpos == 0)
12949 return 1;
12951 return 0;
12955 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12956 non-zero means only WINDOW is redisplayed in redisplay_internal.
12957 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12958 in redisplay_window to bring a partially visible line into view in
12959 the case that only the cursor has moved.
12961 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12962 last screen line's vertical height extends past the end of the screen.
12964 Value is
12966 1 if scrolling succeeded
12968 0 if scrolling didn't find point.
12970 -1 if new fonts have been loaded so that we must interrupt
12971 redisplay, adjust glyph matrices, and try again. */
12973 enum
12975 SCROLLING_SUCCESS,
12976 SCROLLING_FAILED,
12977 SCROLLING_NEED_LARGER_MATRICES
12980 /* If scroll-conservatively is more than this, never recenter.
12982 If you change this, don't forget to update the doc string of
12983 `scroll-conservatively' and the Emacs manual. */
12984 #define SCROLL_LIMIT 100
12986 static int
12987 try_scrolling (Lisp_Object window, int just_this_one_p,
12988 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
12989 int temp_scroll_step, int last_line_misfit)
12991 struct window *w = XWINDOW (window);
12992 struct frame *f = XFRAME (w->frame);
12993 struct text_pos pos, startp;
12994 struct it it;
12995 int this_scroll_margin, scroll_max, rc, height;
12996 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12997 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12998 Lisp_Object aggressive;
12999 /* We will never try scrolling more than this number of lines. */
13000 int scroll_limit = SCROLL_LIMIT;
13002 #if GLYPH_DEBUG
13003 debug_method_add (w, "try_scrolling");
13004 #endif
13006 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13008 /* Compute scroll margin height in pixels. We scroll when point is
13009 within this distance from the top or bottom of the window. */
13010 if (scroll_margin > 0)
13011 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13012 * FRAME_LINE_HEIGHT (f);
13013 else
13014 this_scroll_margin = 0;
13016 /* Force arg_scroll_conservatively to have a reasonable value, to
13017 avoid scrolling too far away with slow move_it_* functions. Note
13018 that the user can supply scroll-conservatively equal to
13019 `most-positive-fixnum', which can be larger than INT_MAX. */
13020 if (arg_scroll_conservatively > scroll_limit)
13022 arg_scroll_conservatively = scroll_limit + 1;
13023 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13025 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13026 /* Compute how much we should try to scroll maximally to bring
13027 point into view. */
13028 scroll_max = (max (scroll_step,
13029 max (arg_scroll_conservatively, temp_scroll_step))
13030 * FRAME_LINE_HEIGHT (f));
13031 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13032 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13033 /* We're trying to scroll because of aggressive scrolling but no
13034 scroll_step is set. Choose an arbitrary one. */
13035 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13036 else
13037 scroll_max = 0;
13039 too_near_end:
13041 /* Decide whether to scroll down. */
13042 if (PT > CHARPOS (startp))
13044 int scroll_margin_y;
13046 /* Compute the pixel ypos of the scroll margin, then move it to
13047 either that ypos or PT, whichever comes first. */
13048 start_display (&it, w, startp);
13049 scroll_margin_y = it.last_visible_y - this_scroll_margin
13050 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13051 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13052 (MOVE_TO_POS | MOVE_TO_Y));
13054 if (PT > CHARPOS (it.current.pos))
13056 int y0 = line_bottom_y (&it);
13057 /* Compute how many pixels below window bottom to stop searching
13058 for PT. This avoids costly search for PT that is far away if
13059 the user limited scrolling by a small number of lines, but
13060 always finds PT if scroll_conservatively is set to a large
13061 number, such as most-positive-fixnum. */
13062 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13063 int y_to_move = it.last_visible_y + slack;
13065 /* Compute the distance from the scroll margin to PT or to
13066 the scroll limit, whichever comes first. This should
13067 include the height of the cursor line, to make that line
13068 fully visible. */
13069 move_it_to (&it, PT, -1, y_to_move,
13070 -1, MOVE_TO_POS | MOVE_TO_Y);
13071 dy = line_bottom_y (&it) - y0;
13073 if (dy > scroll_max)
13074 return SCROLLING_FAILED;
13076 scroll_down_p = 1;
13080 if (scroll_down_p)
13082 /* Point is in or below the bottom scroll margin, so move the
13083 window start down. If scrolling conservatively, move it just
13084 enough down to make point visible. If scroll_step is set,
13085 move it down by scroll_step. */
13086 if (arg_scroll_conservatively)
13087 amount_to_scroll
13088 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13089 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13090 else if (scroll_step || temp_scroll_step)
13091 amount_to_scroll = scroll_max;
13092 else
13094 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13095 height = WINDOW_BOX_TEXT_HEIGHT (w);
13096 if (NUMBERP (aggressive))
13098 double float_amount = XFLOATINT (aggressive) * height;
13099 amount_to_scroll = float_amount;
13100 if (amount_to_scroll == 0 && float_amount > 0)
13101 amount_to_scroll = 1;
13102 /* Don't let point enter the scroll margin near top of
13103 the window. */
13104 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13105 amount_to_scroll = height - 2*this_scroll_margin + dy;
13109 if (amount_to_scroll <= 0)
13110 return SCROLLING_FAILED;
13112 start_display (&it, w, startp);
13113 if (arg_scroll_conservatively <= scroll_limit)
13114 move_it_vertically (&it, amount_to_scroll);
13115 else
13117 /* Extra precision for users who set scroll-conservatively
13118 to a large number: make sure the amount we scroll
13119 the window start is never less than amount_to_scroll,
13120 which was computed as distance from window bottom to
13121 point. This matters when lines at window top and lines
13122 below window bottom have different height. */
13123 struct it it1 = it;
13124 /* We use a temporary it1 because line_bottom_y can modify
13125 its argument, if it moves one line down; see there. */
13126 int start_y = line_bottom_y (&it1);
13128 do {
13129 move_it_by_lines (&it, 1);
13130 it1 = it;
13131 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13134 /* If STARTP is unchanged, move it down another screen line. */
13135 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13136 move_it_by_lines (&it, 1);
13137 startp = it.current.pos;
13139 else
13141 struct text_pos scroll_margin_pos = startp;
13143 /* See if point is inside the scroll margin at the top of the
13144 window. */
13145 if (this_scroll_margin)
13147 start_display (&it, w, startp);
13148 move_it_vertically (&it, this_scroll_margin);
13149 scroll_margin_pos = it.current.pos;
13152 if (PT < CHARPOS (scroll_margin_pos))
13154 /* Point is in the scroll margin at the top of the window or
13155 above what is displayed in the window. */
13156 int y0, y_to_move;
13158 /* Compute the vertical distance from PT to the scroll
13159 margin position. Move as far as scroll_max allows, or
13160 one screenful, or 10 screen lines, whichever is largest.
13161 Give up if distance is greater than scroll_max. */
13162 SET_TEXT_POS (pos, PT, PT_BYTE);
13163 start_display (&it, w, pos);
13164 y0 = it.current_y;
13165 y_to_move = max (it.last_visible_y,
13166 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13167 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13168 y_to_move, -1,
13169 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13170 dy = it.current_y - y0;
13171 if (dy > scroll_max)
13172 return SCROLLING_FAILED;
13174 /* Compute new window start. */
13175 start_display (&it, w, startp);
13177 if (arg_scroll_conservatively)
13178 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13179 max (scroll_step, temp_scroll_step));
13180 else if (scroll_step || temp_scroll_step)
13181 amount_to_scroll = scroll_max;
13182 else
13184 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13185 height = WINDOW_BOX_TEXT_HEIGHT (w);
13186 if (NUMBERP (aggressive))
13188 double float_amount = XFLOATINT (aggressive) * height;
13189 amount_to_scroll = float_amount;
13190 if (amount_to_scroll == 0 && float_amount > 0)
13191 amount_to_scroll = 1;
13192 amount_to_scroll -=
13193 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13194 /* Don't let point enter the scroll margin near
13195 bottom of the window. */
13196 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13197 amount_to_scroll = height - 2*this_scroll_margin + dy;
13201 if (amount_to_scroll <= 0)
13202 return SCROLLING_FAILED;
13204 move_it_vertically_backward (&it, amount_to_scroll);
13205 startp = it.current.pos;
13209 /* Run window scroll functions. */
13210 startp = run_window_scroll_functions (window, startp);
13212 /* Display the window. Give up if new fonts are loaded, or if point
13213 doesn't appear. */
13214 if (!try_window (window, startp, 0))
13215 rc = SCROLLING_NEED_LARGER_MATRICES;
13216 else if (w->cursor.vpos < 0)
13218 clear_glyph_matrix (w->desired_matrix);
13219 rc = SCROLLING_FAILED;
13221 else
13223 /* Maybe forget recorded base line for line number display. */
13224 if (!just_this_one_p
13225 || current_buffer->clip_changed
13226 || BEG_UNCHANGED < CHARPOS (startp))
13227 w->base_line_number = Qnil;
13229 /* If cursor ends up on a partially visible line,
13230 treat that as being off the bottom of the screen. */
13231 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13232 /* It's possible that the cursor is on the first line of the
13233 buffer, which is partially obscured due to a vscroll
13234 (Bug#7537). In that case, avoid looping forever . */
13235 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13237 clear_glyph_matrix (w->desired_matrix);
13238 ++extra_scroll_margin_lines;
13239 goto too_near_end;
13241 rc = SCROLLING_SUCCESS;
13244 return rc;
13248 /* Compute a suitable window start for window W if display of W starts
13249 on a continuation line. Value is non-zero if a new window start
13250 was computed.
13252 The new window start will be computed, based on W's width, starting
13253 from the start of the continued line. It is the start of the
13254 screen line with the minimum distance from the old start W->start. */
13256 static int
13257 compute_window_start_on_continuation_line (struct window *w)
13259 struct text_pos pos, start_pos;
13260 int window_start_changed_p = 0;
13262 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13264 /* If window start is on a continuation line... Window start may be
13265 < BEGV in case there's invisible text at the start of the
13266 buffer (M-x rmail, for example). */
13267 if (CHARPOS (start_pos) > BEGV
13268 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13270 struct it it;
13271 struct glyph_row *row;
13273 /* Handle the case that the window start is out of range. */
13274 if (CHARPOS (start_pos) < BEGV)
13275 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13276 else if (CHARPOS (start_pos) > ZV)
13277 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13279 /* Find the start of the continued line. This should be fast
13280 because scan_buffer is fast (newline cache). */
13281 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13282 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13283 row, DEFAULT_FACE_ID);
13284 reseat_at_previous_visible_line_start (&it);
13286 /* If the line start is "too far" away from the window start,
13287 say it takes too much time to compute a new window start. */
13288 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13289 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13291 int min_distance, distance;
13293 /* Move forward by display lines to find the new window
13294 start. If window width was enlarged, the new start can
13295 be expected to be > the old start. If window width was
13296 decreased, the new window start will be < the old start.
13297 So, we're looking for the display line start with the
13298 minimum distance from the old window start. */
13299 pos = it.current.pos;
13300 min_distance = INFINITY;
13301 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13302 distance < min_distance)
13304 min_distance = distance;
13305 pos = it.current.pos;
13306 move_it_by_lines (&it, 1);
13309 /* Set the window start there. */
13310 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13311 window_start_changed_p = 1;
13315 return window_start_changed_p;
13319 /* Try cursor movement in case text has not changed in window WINDOW,
13320 with window start STARTP. Value is
13322 CURSOR_MOVEMENT_SUCCESS if successful
13324 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13326 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13327 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13328 we want to scroll as if scroll-step were set to 1. See the code.
13330 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13331 which case we have to abort this redisplay, and adjust matrices
13332 first. */
13334 enum
13336 CURSOR_MOVEMENT_SUCCESS,
13337 CURSOR_MOVEMENT_CANNOT_BE_USED,
13338 CURSOR_MOVEMENT_MUST_SCROLL,
13339 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13342 static int
13343 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13345 struct window *w = XWINDOW (window);
13346 struct frame *f = XFRAME (w->frame);
13347 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13349 #if GLYPH_DEBUG
13350 if (inhibit_try_cursor_movement)
13351 return rc;
13352 #endif
13354 /* Handle case where text has not changed, only point, and it has
13355 not moved off the frame. */
13356 if (/* Point may be in this window. */
13357 PT >= CHARPOS (startp)
13358 /* Selective display hasn't changed. */
13359 && !current_buffer->clip_changed
13360 /* Function force-mode-line-update is used to force a thorough
13361 redisplay. It sets either windows_or_buffers_changed or
13362 update_mode_lines. So don't take a shortcut here for these
13363 cases. */
13364 && !update_mode_lines
13365 && !windows_or_buffers_changed
13366 && !cursor_type_changed
13367 /* Can't use this case if highlighting a region. When a
13368 region exists, cursor movement has to do more than just
13369 set the cursor. */
13370 && !(!NILP (Vtransient_mark_mode)
13371 && !NILP (BVAR (current_buffer, mark_active)))
13372 && NILP (w->region_showing)
13373 && NILP (Vshow_trailing_whitespace)
13374 /* Right after splitting windows, last_point may be nil. */
13375 && INTEGERP (w->last_point)
13376 /* This code is not used for mini-buffer for the sake of the case
13377 of redisplaying to replace an echo area message; since in
13378 that case the mini-buffer contents per se are usually
13379 unchanged. This code is of no real use in the mini-buffer
13380 since the handling of this_line_start_pos, etc., in redisplay
13381 handles the same cases. */
13382 && !EQ (window, minibuf_window)
13383 /* When splitting windows or for new windows, it happens that
13384 redisplay is called with a nil window_end_vpos or one being
13385 larger than the window. This should really be fixed in
13386 window.c. I don't have this on my list, now, so we do
13387 approximately the same as the old redisplay code. --gerd. */
13388 && INTEGERP (w->window_end_vpos)
13389 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13390 && (FRAME_WINDOW_P (f)
13391 || !overlay_arrow_in_current_buffer_p ()))
13393 int this_scroll_margin, top_scroll_margin;
13394 struct glyph_row *row = NULL;
13396 #if GLYPH_DEBUG
13397 debug_method_add (w, "cursor movement");
13398 #endif
13400 /* Scroll if point within this distance from the top or bottom
13401 of the window. This is a pixel value. */
13402 if (scroll_margin > 0)
13404 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13405 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13407 else
13408 this_scroll_margin = 0;
13410 top_scroll_margin = this_scroll_margin;
13411 if (WINDOW_WANTS_HEADER_LINE_P (w))
13412 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13414 /* Start with the row the cursor was displayed during the last
13415 not paused redisplay. Give up if that row is not valid. */
13416 if (w->last_cursor.vpos < 0
13417 || w->last_cursor.vpos >= w->current_matrix->nrows)
13418 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13419 else
13421 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13422 if (row->mode_line_p)
13423 ++row;
13424 if (!row->enabled_p)
13425 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13428 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13430 int scroll_p = 0, must_scroll = 0;
13431 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13433 if (PT > XFASTINT (w->last_point))
13435 /* Point has moved forward. */
13436 while (MATRIX_ROW_END_CHARPOS (row) < PT
13437 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13439 xassert (row->enabled_p);
13440 ++row;
13443 /* If the end position of a row equals the start
13444 position of the next row, and PT is at that position,
13445 we would rather display cursor in the next line. */
13446 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13447 && MATRIX_ROW_END_CHARPOS (row) == PT
13448 && row < w->current_matrix->rows
13449 + w->current_matrix->nrows - 1
13450 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13451 && !cursor_row_p (row))
13452 ++row;
13454 /* If within the scroll margin, scroll. Note that
13455 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13456 the next line would be drawn, and that
13457 this_scroll_margin can be zero. */
13458 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13459 || PT > MATRIX_ROW_END_CHARPOS (row)
13460 /* Line is completely visible last line in window
13461 and PT is to be set in the next line. */
13462 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13463 && PT == MATRIX_ROW_END_CHARPOS (row)
13464 && !row->ends_at_zv_p
13465 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13466 scroll_p = 1;
13468 else if (PT < XFASTINT (w->last_point))
13470 /* Cursor has to be moved backward. Note that PT >=
13471 CHARPOS (startp) because of the outer if-statement. */
13472 while (!row->mode_line_p
13473 && (MATRIX_ROW_START_CHARPOS (row) > PT
13474 || (MATRIX_ROW_START_CHARPOS (row) == PT
13475 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13476 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13477 row > w->current_matrix->rows
13478 && (row-1)->ends_in_newline_from_string_p))))
13479 && (row->y > top_scroll_margin
13480 || CHARPOS (startp) == BEGV))
13482 xassert (row->enabled_p);
13483 --row;
13486 /* Consider the following case: Window starts at BEGV,
13487 there is invisible, intangible text at BEGV, so that
13488 display starts at some point START > BEGV. It can
13489 happen that we are called with PT somewhere between
13490 BEGV and START. Try to handle that case. */
13491 if (row < w->current_matrix->rows
13492 || row->mode_line_p)
13494 row = w->current_matrix->rows;
13495 if (row->mode_line_p)
13496 ++row;
13499 /* Due to newlines in overlay strings, we may have to
13500 skip forward over overlay strings. */
13501 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13502 && MATRIX_ROW_END_CHARPOS (row) == PT
13503 && !cursor_row_p (row))
13504 ++row;
13506 /* If within the scroll margin, scroll. */
13507 if (row->y < top_scroll_margin
13508 && CHARPOS (startp) != BEGV)
13509 scroll_p = 1;
13511 else
13513 /* Cursor did not move. So don't scroll even if cursor line
13514 is partially visible, as it was so before. */
13515 rc = CURSOR_MOVEMENT_SUCCESS;
13518 if (PT < MATRIX_ROW_START_CHARPOS (row)
13519 || PT > MATRIX_ROW_END_CHARPOS (row))
13521 /* if PT is not in the glyph row, give up. */
13522 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13523 must_scroll = 1;
13525 else if (rc != CURSOR_MOVEMENT_SUCCESS
13526 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13528 /* If rows are bidi-reordered and point moved, back up
13529 until we find a row that does not belong to a
13530 continuation line. This is because we must consider
13531 all rows of a continued line as candidates for the
13532 new cursor positioning, since row start and end
13533 positions change non-linearly with vertical position
13534 in such rows. */
13535 /* FIXME: Revisit this when glyph ``spilling'' in
13536 continuation lines' rows is implemented for
13537 bidi-reordered rows. */
13538 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13540 xassert (row->enabled_p);
13541 --row;
13542 /* If we hit the beginning of the displayed portion
13543 without finding the first row of a continued
13544 line, give up. */
13545 if (row <= w->current_matrix->rows)
13547 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13548 break;
13553 if (must_scroll)
13555 else if (rc != CURSOR_MOVEMENT_SUCCESS
13556 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13557 && make_cursor_line_fully_visible_p)
13559 if (PT == MATRIX_ROW_END_CHARPOS (row)
13560 && !row->ends_at_zv_p
13561 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13563 else if (row->height > window_box_height (w))
13565 /* If we end up in a partially visible line, let's
13566 make it fully visible, except when it's taller
13567 than the window, in which case we can't do much
13568 about it. */
13569 *scroll_step = 1;
13570 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13572 else
13574 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13575 if (!cursor_row_fully_visible_p (w, 0, 1))
13576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13577 else
13578 rc = CURSOR_MOVEMENT_SUCCESS;
13581 else if (scroll_p)
13582 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13583 else if (rc != CURSOR_MOVEMENT_SUCCESS
13584 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13586 /* With bidi-reordered rows, there could be more than
13587 one candidate row whose start and end positions
13588 occlude point. We need to let set_cursor_from_row
13589 find the best candidate. */
13590 /* FIXME: Revisit this when glyph ``spilling'' in
13591 continuation lines' rows is implemented for
13592 bidi-reordered rows. */
13593 int rv = 0;
13597 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13598 && PT <= MATRIX_ROW_END_CHARPOS (row)
13599 && cursor_row_p (row))
13600 rv |= set_cursor_from_row (w, row, w->current_matrix,
13601 0, 0, 0, 0);
13602 /* As soon as we've found the first suitable row
13603 whose ends_at_zv_p flag is set, we are done. */
13604 if (rv
13605 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13607 rc = CURSOR_MOVEMENT_SUCCESS;
13608 break;
13610 ++row;
13612 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13613 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13614 || (MATRIX_ROW_START_CHARPOS (row) == PT
13615 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13616 /* If we didn't find any candidate rows, or exited the
13617 loop before all the candidates were examined, signal
13618 to the caller that this method failed. */
13619 if (rc != CURSOR_MOVEMENT_SUCCESS
13620 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13621 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13622 else if (rv)
13623 rc = CURSOR_MOVEMENT_SUCCESS;
13625 else
13629 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13631 rc = CURSOR_MOVEMENT_SUCCESS;
13632 break;
13634 ++row;
13636 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13637 && MATRIX_ROW_START_CHARPOS (row) == PT
13638 && cursor_row_p (row));
13643 return rc;
13646 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
13647 static
13648 #endif
13649 void
13650 set_vertical_scroll_bar (struct window *w)
13652 EMACS_INT start, end, whole;
13654 /* Calculate the start and end positions for the current window.
13655 At some point, it would be nice to choose between scrollbars
13656 which reflect the whole buffer size, with special markers
13657 indicating narrowing, and scrollbars which reflect only the
13658 visible region.
13660 Note that mini-buffers sometimes aren't displaying any text. */
13661 if (!MINI_WINDOW_P (w)
13662 || (w == XWINDOW (minibuf_window)
13663 && NILP (echo_area_buffer[0])))
13665 struct buffer *buf = XBUFFER (w->buffer);
13666 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13667 start = marker_position (w->start) - BUF_BEGV (buf);
13668 /* I don't think this is guaranteed to be right. For the
13669 moment, we'll pretend it is. */
13670 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13672 if (end < start)
13673 end = start;
13674 if (whole < (end - start))
13675 whole = end - start;
13677 else
13678 start = end = whole = 0;
13680 /* Indicate what this scroll bar ought to be displaying now. */
13681 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13682 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13683 (w, end - start, whole, start);
13687 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13688 selected_window is redisplayed.
13690 We can return without actually redisplaying the window if
13691 fonts_changed_p is nonzero. In that case, redisplay_internal will
13692 retry. */
13694 static void
13695 redisplay_window (Lisp_Object window, int just_this_one_p)
13697 struct window *w = XWINDOW (window);
13698 struct frame *f = XFRAME (w->frame);
13699 struct buffer *buffer = XBUFFER (w->buffer);
13700 struct buffer *old = current_buffer;
13701 struct text_pos lpoint, opoint, startp;
13702 int update_mode_line;
13703 int tem;
13704 struct it it;
13705 /* Record it now because it's overwritten. */
13706 int current_matrix_up_to_date_p = 0;
13707 int used_current_matrix_p = 0;
13708 /* This is less strict than current_matrix_up_to_date_p.
13709 It indictes that the buffer contents and narrowing are unchanged. */
13710 int buffer_unchanged_p = 0;
13711 int temp_scroll_step = 0;
13712 int count = SPECPDL_INDEX ();
13713 int rc;
13714 int centering_position = -1;
13715 int last_line_misfit = 0;
13716 EMACS_INT beg_unchanged, end_unchanged;
13718 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13719 opoint = lpoint;
13721 /* W must be a leaf window here. */
13722 xassert (!NILP (w->buffer));
13723 #if GLYPH_DEBUG
13724 *w->desired_matrix->method = 0;
13725 #endif
13727 restart:
13728 reconsider_clip_changes (w, buffer);
13730 /* Has the mode line to be updated? */
13731 update_mode_line = (!NILP (w->update_mode_line)
13732 || update_mode_lines
13733 || buffer->clip_changed
13734 || buffer->prevent_redisplay_optimizations_p);
13736 if (MINI_WINDOW_P (w))
13738 if (w == XWINDOW (echo_area_window)
13739 && !NILP (echo_area_buffer[0]))
13741 if (update_mode_line)
13742 /* We may have to update a tty frame's menu bar or a
13743 tool-bar. Example `M-x C-h C-h C-g'. */
13744 goto finish_menu_bars;
13745 else
13746 /* We've already displayed the echo area glyphs in this window. */
13747 goto finish_scroll_bars;
13749 else if ((w != XWINDOW (minibuf_window)
13750 || minibuf_level == 0)
13751 /* When buffer is nonempty, redisplay window normally. */
13752 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13753 /* Quail displays non-mini buffers in minibuffer window.
13754 In that case, redisplay the window normally. */
13755 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13757 /* W is a mini-buffer window, but it's not active, so clear
13758 it. */
13759 int yb = window_text_bottom_y (w);
13760 struct glyph_row *row;
13761 int y;
13763 for (y = 0, row = w->desired_matrix->rows;
13764 y < yb;
13765 y += row->height, ++row)
13766 blank_row (w, row, y);
13767 goto finish_scroll_bars;
13770 clear_glyph_matrix (w->desired_matrix);
13773 /* Otherwise set up data on this window; select its buffer and point
13774 value. */
13775 /* Really select the buffer, for the sake of buffer-local
13776 variables. */
13777 set_buffer_internal_1 (XBUFFER (w->buffer));
13779 current_matrix_up_to_date_p
13780 = (!NILP (w->window_end_valid)
13781 && !current_buffer->clip_changed
13782 && !current_buffer->prevent_redisplay_optimizations_p
13783 && XFASTINT (w->last_modified) >= MODIFF
13784 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13786 /* Run the window-bottom-change-functions
13787 if it is possible that the text on the screen has changed
13788 (either due to modification of the text, or any other reason). */
13789 if (!current_matrix_up_to_date_p
13790 && !NILP (Vwindow_text_change_functions))
13792 safe_run_hooks (Qwindow_text_change_functions);
13793 goto restart;
13796 beg_unchanged = BEG_UNCHANGED;
13797 end_unchanged = END_UNCHANGED;
13799 SET_TEXT_POS (opoint, PT, PT_BYTE);
13801 specbind (Qinhibit_point_motion_hooks, Qt);
13803 buffer_unchanged_p
13804 = (!NILP (w->window_end_valid)
13805 && !current_buffer->clip_changed
13806 && XFASTINT (w->last_modified) >= MODIFF
13807 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13809 /* When windows_or_buffers_changed is non-zero, we can't rely on
13810 the window end being valid, so set it to nil there. */
13811 if (windows_or_buffers_changed)
13813 /* If window starts on a continuation line, maybe adjust the
13814 window start in case the window's width changed. */
13815 if (XMARKER (w->start)->buffer == current_buffer)
13816 compute_window_start_on_continuation_line (w);
13818 w->window_end_valid = Qnil;
13821 /* Some sanity checks. */
13822 CHECK_WINDOW_END (w);
13823 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13824 abort ();
13825 if (BYTEPOS (opoint) < CHARPOS (opoint))
13826 abort ();
13828 /* If %c is in mode line, update it if needed. */
13829 if (!NILP (w->column_number_displayed)
13830 /* This alternative quickly identifies a common case
13831 where no change is needed. */
13832 && !(PT == XFASTINT (w->last_point)
13833 && XFASTINT (w->last_modified) >= MODIFF
13834 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13835 && (XFASTINT (w->column_number_displayed) != current_column ()))
13836 update_mode_line = 1;
13838 /* Count number of windows showing the selected buffer. An indirect
13839 buffer counts as its base buffer. */
13840 if (!just_this_one_p)
13842 struct buffer *current_base, *window_base;
13843 current_base = current_buffer;
13844 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13845 if (current_base->base_buffer)
13846 current_base = current_base->base_buffer;
13847 if (window_base->base_buffer)
13848 window_base = window_base->base_buffer;
13849 if (current_base == window_base)
13850 buffer_shared++;
13853 /* Point refers normally to the selected window. For any other
13854 window, set up appropriate value. */
13855 if (!EQ (window, selected_window))
13857 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13858 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13859 if (new_pt < BEGV)
13861 new_pt = BEGV;
13862 new_pt_byte = BEGV_BYTE;
13863 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13865 else if (new_pt > (ZV - 1))
13867 new_pt = ZV;
13868 new_pt_byte = ZV_BYTE;
13869 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13872 /* We don't use SET_PT so that the point-motion hooks don't run. */
13873 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13876 /* If any of the character widths specified in the display table
13877 have changed, invalidate the width run cache. It's true that
13878 this may be a bit late to catch such changes, but the rest of
13879 redisplay goes (non-fatally) haywire when the display table is
13880 changed, so why should we worry about doing any better? */
13881 if (current_buffer->width_run_cache)
13883 struct Lisp_Char_Table *disptab = buffer_display_table ();
13885 if (! disptab_matches_widthtab (disptab,
13886 XVECTOR (BVAR (current_buffer, width_table))))
13888 invalidate_region_cache (current_buffer,
13889 current_buffer->width_run_cache,
13890 BEG, Z);
13891 recompute_width_table (current_buffer, disptab);
13895 /* If window-start is screwed up, choose a new one. */
13896 if (XMARKER (w->start)->buffer != current_buffer)
13897 goto recenter;
13899 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13901 /* If someone specified a new starting point but did not insist,
13902 check whether it can be used. */
13903 if (!NILP (w->optional_new_start)
13904 && CHARPOS (startp) >= BEGV
13905 && CHARPOS (startp) <= ZV)
13907 w->optional_new_start = Qnil;
13908 start_display (&it, w, startp);
13909 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13910 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13911 if (IT_CHARPOS (it) == PT)
13912 w->force_start = Qt;
13913 /* IT may overshoot PT if text at PT is invisible. */
13914 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13915 w->force_start = Qt;
13918 force_start:
13920 /* Handle case where place to start displaying has been specified,
13921 unless the specified location is outside the accessible range. */
13922 if (!NILP (w->force_start)
13923 || w->frozen_window_start_p)
13925 /* We set this later on if we have to adjust point. */
13926 int new_vpos = -1;
13928 w->force_start = Qnil;
13929 w->vscroll = 0;
13930 w->window_end_valid = Qnil;
13932 /* Forget any recorded base line for line number display. */
13933 if (!buffer_unchanged_p)
13934 w->base_line_number = Qnil;
13936 /* Redisplay the mode line. Select the buffer properly for that.
13937 Also, run the hook window-scroll-functions
13938 because we have scrolled. */
13939 /* Note, we do this after clearing force_start because
13940 if there's an error, it is better to forget about force_start
13941 than to get into an infinite loop calling the hook functions
13942 and having them get more errors. */
13943 if (!update_mode_line
13944 || ! NILP (Vwindow_scroll_functions))
13946 update_mode_line = 1;
13947 w->update_mode_line = Qt;
13948 startp = run_window_scroll_functions (window, startp);
13951 w->last_modified = make_number (0);
13952 w->last_overlay_modified = make_number (0);
13953 if (CHARPOS (startp) < BEGV)
13954 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13955 else if (CHARPOS (startp) > ZV)
13956 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13958 /* Redisplay, then check if cursor has been set during the
13959 redisplay. Give up if new fonts were loaded. */
13960 /* We used to issue a CHECK_MARGINS argument to try_window here,
13961 but this causes scrolling to fail when point begins inside
13962 the scroll margin (bug#148) -- cyd */
13963 if (!try_window (window, startp, 0))
13965 w->force_start = Qt;
13966 clear_glyph_matrix (w->desired_matrix);
13967 goto need_larger_matrices;
13970 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13972 /* If point does not appear, try to move point so it does
13973 appear. The desired matrix has been built above, so we
13974 can use it here. */
13975 new_vpos = window_box_height (w) / 2;
13978 if (!cursor_row_fully_visible_p (w, 0, 0))
13980 /* Point does appear, but on a line partly visible at end of window.
13981 Move it back to a fully-visible line. */
13982 new_vpos = window_box_height (w);
13985 /* If we need to move point for either of the above reasons,
13986 now actually do it. */
13987 if (new_vpos >= 0)
13989 struct glyph_row *row;
13991 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13992 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13993 ++row;
13995 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13996 MATRIX_ROW_START_BYTEPOS (row));
13998 if (w != XWINDOW (selected_window))
13999 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14000 else if (current_buffer == old)
14001 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14003 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14005 /* If we are highlighting the region, then we just changed
14006 the region, so redisplay to show it. */
14007 if (!NILP (Vtransient_mark_mode)
14008 && !NILP (BVAR (current_buffer, mark_active)))
14010 clear_glyph_matrix (w->desired_matrix);
14011 if (!try_window (window, startp, 0))
14012 goto need_larger_matrices;
14016 #if GLYPH_DEBUG
14017 debug_method_add (w, "forced window start");
14018 #endif
14019 goto done;
14022 /* Handle case where text has not changed, only point, and it has
14023 not moved off the frame, and we are not retrying after hscroll.
14024 (current_matrix_up_to_date_p is nonzero when retrying.) */
14025 if (current_matrix_up_to_date_p
14026 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14027 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14029 switch (rc)
14031 case CURSOR_MOVEMENT_SUCCESS:
14032 used_current_matrix_p = 1;
14033 goto done;
14035 case CURSOR_MOVEMENT_MUST_SCROLL:
14036 goto try_to_scroll;
14038 default:
14039 abort ();
14042 /* If current starting point was originally the beginning of a line
14043 but no longer is, find a new starting point. */
14044 else if (!NILP (w->start_at_line_beg)
14045 && !(CHARPOS (startp) <= BEGV
14046 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14048 #if GLYPH_DEBUG
14049 debug_method_add (w, "recenter 1");
14050 #endif
14051 goto recenter;
14054 /* Try scrolling with try_window_id. Value is > 0 if update has
14055 been done, it is -1 if we know that the same window start will
14056 not work. It is 0 if unsuccessful for some other reason. */
14057 else if ((tem = try_window_id (w)) != 0)
14059 #if GLYPH_DEBUG
14060 debug_method_add (w, "try_window_id %d", tem);
14061 #endif
14063 if (fonts_changed_p)
14064 goto need_larger_matrices;
14065 if (tem > 0)
14066 goto done;
14068 /* Otherwise try_window_id has returned -1 which means that we
14069 don't want the alternative below this comment to execute. */
14071 else if (CHARPOS (startp) >= BEGV
14072 && CHARPOS (startp) <= ZV
14073 && PT >= CHARPOS (startp)
14074 && (CHARPOS (startp) < ZV
14075 /* Avoid starting at end of buffer. */
14076 || CHARPOS (startp) == BEGV
14077 || (XFASTINT (w->last_modified) >= MODIFF
14078 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14081 /* If first window line is a continuation line, and window start
14082 is inside the modified region, but the first change is before
14083 current window start, we must select a new window start.
14085 However, if this is the result of a down-mouse event (e.g. by
14086 extending the mouse-drag-overlay), we don't want to select a
14087 new window start, since that would change the position under
14088 the mouse, resulting in an unwanted mouse-movement rather
14089 than a simple mouse-click. */
14090 if (NILP (w->start_at_line_beg)
14091 && NILP (do_mouse_tracking)
14092 && CHARPOS (startp) > BEGV
14093 && CHARPOS (startp) > BEG + beg_unchanged
14094 && CHARPOS (startp) <= Z - end_unchanged
14095 /* Even if w->start_at_line_beg is nil, a new window may
14096 start at a line_beg, since that's how set_buffer_window
14097 sets it. So, we need to check the return value of
14098 compute_window_start_on_continuation_line. (See also
14099 bug#197). */
14100 && XMARKER (w->start)->buffer == current_buffer
14101 && compute_window_start_on_continuation_line (w))
14103 w->force_start = Qt;
14104 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14105 goto force_start;
14108 #if GLYPH_DEBUG
14109 debug_method_add (w, "same window start");
14110 #endif
14112 /* Try to redisplay starting at same place as before.
14113 If point has not moved off frame, accept the results. */
14114 if (!current_matrix_up_to_date_p
14115 /* Don't use try_window_reusing_current_matrix in this case
14116 because a window scroll function can have changed the
14117 buffer. */
14118 || !NILP (Vwindow_scroll_functions)
14119 || MINI_WINDOW_P (w)
14120 || !(used_current_matrix_p
14121 = try_window_reusing_current_matrix (w)))
14123 IF_DEBUG (debug_method_add (w, "1"));
14124 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14125 /* -1 means we need to scroll.
14126 0 means we need new matrices, but fonts_changed_p
14127 is set in that case, so we will detect it below. */
14128 goto try_to_scroll;
14131 if (fonts_changed_p)
14132 goto need_larger_matrices;
14134 if (w->cursor.vpos >= 0)
14136 if (!just_this_one_p
14137 || current_buffer->clip_changed
14138 || BEG_UNCHANGED < CHARPOS (startp))
14139 /* Forget any recorded base line for line number display. */
14140 w->base_line_number = Qnil;
14142 if (!cursor_row_fully_visible_p (w, 1, 0))
14144 clear_glyph_matrix (w->desired_matrix);
14145 last_line_misfit = 1;
14147 /* Drop through and scroll. */
14148 else
14149 goto done;
14151 else
14152 clear_glyph_matrix (w->desired_matrix);
14155 try_to_scroll:
14157 w->last_modified = make_number (0);
14158 w->last_overlay_modified = make_number (0);
14160 /* Redisplay the mode line. Select the buffer properly for that. */
14161 if (!update_mode_line)
14163 update_mode_line = 1;
14164 w->update_mode_line = Qt;
14167 /* Try to scroll by specified few lines. */
14168 if ((scroll_conservatively
14169 || emacs_scroll_step
14170 || temp_scroll_step
14171 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14172 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14173 && CHARPOS (startp) >= BEGV
14174 && CHARPOS (startp) <= ZV)
14176 /* The function returns -1 if new fonts were loaded, 1 if
14177 successful, 0 if not successful. */
14178 int ss = try_scrolling (window, just_this_one_p,
14179 scroll_conservatively,
14180 emacs_scroll_step,
14181 temp_scroll_step, last_line_misfit);
14182 switch (ss)
14184 case SCROLLING_SUCCESS:
14185 goto done;
14187 case SCROLLING_NEED_LARGER_MATRICES:
14188 goto need_larger_matrices;
14190 case SCROLLING_FAILED:
14191 break;
14193 default:
14194 abort ();
14198 /* Finally, just choose a place to start which positions point
14199 according to user preferences. */
14201 recenter:
14203 #if GLYPH_DEBUG
14204 debug_method_add (w, "recenter");
14205 #endif
14207 /* w->vscroll = 0; */
14209 /* Forget any previously recorded base line for line number display. */
14210 if (!buffer_unchanged_p)
14211 w->base_line_number = Qnil;
14213 /* Determine the window start relative to point. */
14214 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14215 it.current_y = it.last_visible_y;
14216 if (centering_position < 0)
14218 int margin =
14219 scroll_margin > 0
14220 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14221 : 0;
14222 EMACS_INT margin_pos = CHARPOS (startp);
14223 int scrolling_up;
14224 Lisp_Object aggressive;
14226 /* If there is a scroll margin at the top of the window, find
14227 its character position. */
14228 if (margin
14229 /* Cannot call start_display if startp is not in the
14230 accessible region of the buffer. This can happen when we
14231 have just switched to a different buffer and/or changed
14232 its restriction. In that case, startp is initialized to
14233 the character position 1 (BEG) because we did not yet
14234 have chance to display the buffer even once. */
14235 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
14237 struct it it1;
14239 start_display (&it1, w, startp);
14240 move_it_vertically (&it1, margin);
14241 margin_pos = IT_CHARPOS (it1);
14243 scrolling_up = PT > margin_pos;
14244 aggressive =
14245 scrolling_up
14246 ? BVAR (current_buffer, scroll_up_aggressively)
14247 : BVAR (current_buffer, scroll_down_aggressively);
14249 if (!MINI_WINDOW_P (w)
14250 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14252 int pt_offset = 0;
14254 /* Setting scroll-conservatively overrides
14255 scroll-*-aggressively. */
14256 if (!scroll_conservatively && NUMBERP (aggressive))
14258 double float_amount = XFLOATINT (aggressive);
14260 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14261 if (pt_offset == 0 && float_amount > 0)
14262 pt_offset = 1;
14263 if (pt_offset)
14264 margin -= 1;
14266 /* Compute how much to move the window start backward from
14267 point so that point will be displayed where the user
14268 wants it. */
14269 if (scrolling_up)
14271 centering_position = it.last_visible_y;
14272 if (pt_offset)
14273 centering_position -= pt_offset;
14274 centering_position -=
14275 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14276 /* Don't let point enter the scroll margin near top of
14277 the window. */
14278 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14279 centering_position = margin * FRAME_LINE_HEIGHT (f);
14281 else
14282 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14284 else
14285 /* Set the window start half the height of the window backward
14286 from point. */
14287 centering_position = window_box_height (w) / 2;
14289 move_it_vertically_backward (&it, centering_position);
14291 xassert (IT_CHARPOS (it) >= BEGV);
14293 /* The function move_it_vertically_backward may move over more
14294 than the specified y-distance. If it->w is small, e.g. a
14295 mini-buffer window, we may end up in front of the window's
14296 display area. Start displaying at the start of the line
14297 containing PT in this case. */
14298 if (it.current_y <= 0)
14300 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14301 move_it_vertically_backward (&it, 0);
14302 it.current_y = 0;
14305 it.current_x = it.hpos = 0;
14307 /* Set the window start position here explicitly, to avoid an
14308 infinite loop in case the functions in window-scroll-functions
14309 get errors. */
14310 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14312 /* Run scroll hooks. */
14313 startp = run_window_scroll_functions (window, it.current.pos);
14315 /* Redisplay the window. */
14316 if (!current_matrix_up_to_date_p
14317 || windows_or_buffers_changed
14318 || cursor_type_changed
14319 /* Don't use try_window_reusing_current_matrix in this case
14320 because it can have changed the buffer. */
14321 || !NILP (Vwindow_scroll_functions)
14322 || !just_this_one_p
14323 || MINI_WINDOW_P (w)
14324 || !(used_current_matrix_p
14325 = try_window_reusing_current_matrix (w)))
14326 try_window (window, startp, 0);
14328 /* If new fonts have been loaded (due to fontsets), give up. We
14329 have to start a new redisplay since we need to re-adjust glyph
14330 matrices. */
14331 if (fonts_changed_p)
14332 goto need_larger_matrices;
14334 /* If cursor did not appear assume that the middle of the window is
14335 in the first line of the window. Do it again with the next line.
14336 (Imagine a window of height 100, displaying two lines of height
14337 60. Moving back 50 from it->last_visible_y will end in the first
14338 line.) */
14339 if (w->cursor.vpos < 0)
14341 if (!NILP (w->window_end_valid)
14342 && PT >= Z - XFASTINT (w->window_end_pos))
14344 clear_glyph_matrix (w->desired_matrix);
14345 move_it_by_lines (&it, 1);
14346 try_window (window, it.current.pos, 0);
14348 else if (PT < IT_CHARPOS (it))
14350 clear_glyph_matrix (w->desired_matrix);
14351 move_it_by_lines (&it, -1);
14352 try_window (window, it.current.pos, 0);
14354 else
14356 /* Not much we can do about it. */
14360 /* Consider the following case: Window starts at BEGV, there is
14361 invisible, intangible text at BEGV, so that display starts at
14362 some point START > BEGV. It can happen that we are called with
14363 PT somewhere between BEGV and START. Try to handle that case. */
14364 if (w->cursor.vpos < 0)
14366 struct glyph_row *row = w->current_matrix->rows;
14367 if (row->mode_line_p)
14368 ++row;
14369 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14372 if (!cursor_row_fully_visible_p (w, 0, 0))
14374 /* If vscroll is enabled, disable it and try again. */
14375 if (w->vscroll)
14377 w->vscroll = 0;
14378 clear_glyph_matrix (w->desired_matrix);
14379 goto recenter;
14382 /* If centering point failed to make the whole line visible,
14383 put point at the top instead. That has to make the whole line
14384 visible, if it can be done. */
14385 if (centering_position == 0)
14386 goto done;
14388 clear_glyph_matrix (w->desired_matrix);
14389 centering_position = 0;
14390 goto recenter;
14393 done:
14395 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14396 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14397 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14398 ? Qt : Qnil);
14400 /* Display the mode line, if we must. */
14401 if ((update_mode_line
14402 /* If window not full width, must redo its mode line
14403 if (a) the window to its side is being redone and
14404 (b) we do a frame-based redisplay. This is a consequence
14405 of how inverted lines are drawn in frame-based redisplay. */
14406 || (!just_this_one_p
14407 && !FRAME_WINDOW_P (f)
14408 && !WINDOW_FULL_WIDTH_P (w))
14409 /* Line number to display. */
14410 || INTEGERP (w->base_line_pos)
14411 /* Column number is displayed and different from the one displayed. */
14412 || (!NILP (w->column_number_displayed)
14413 && (XFASTINT (w->column_number_displayed) != current_column ())))
14414 /* This means that the window has a mode line. */
14415 && (WINDOW_WANTS_MODELINE_P (w)
14416 || WINDOW_WANTS_HEADER_LINE_P (w)))
14418 display_mode_lines (w);
14420 /* If mode line height has changed, arrange for a thorough
14421 immediate redisplay using the correct mode line height. */
14422 if (WINDOW_WANTS_MODELINE_P (w)
14423 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14425 fonts_changed_p = 1;
14426 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14427 = DESIRED_MODE_LINE_HEIGHT (w);
14430 /* If header line height has changed, arrange for a thorough
14431 immediate redisplay using the correct header line height. */
14432 if (WINDOW_WANTS_HEADER_LINE_P (w)
14433 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14435 fonts_changed_p = 1;
14436 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14437 = DESIRED_HEADER_LINE_HEIGHT (w);
14440 if (fonts_changed_p)
14441 goto need_larger_matrices;
14444 if (!line_number_displayed
14445 && !BUFFERP (w->base_line_pos))
14447 w->base_line_pos = Qnil;
14448 w->base_line_number = Qnil;
14451 finish_menu_bars:
14453 /* When we reach a frame's selected window, redo the frame's menu bar. */
14454 if (update_mode_line
14455 && EQ (FRAME_SELECTED_WINDOW (f), window))
14457 int redisplay_menu_p = 0;
14459 if (FRAME_WINDOW_P (f))
14461 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14462 || defined (HAVE_NS) || defined (USE_GTK)
14463 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14464 #else
14465 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14466 #endif
14468 else
14469 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14471 if (redisplay_menu_p)
14472 display_menu_bar (w);
14474 #ifdef HAVE_WINDOW_SYSTEM
14475 if (FRAME_WINDOW_P (f))
14477 #if defined (USE_GTK) || defined (HAVE_NS)
14478 if (FRAME_EXTERNAL_TOOL_BAR (f))
14479 redisplay_tool_bar (f);
14480 #else
14481 if (WINDOWP (f->tool_bar_window)
14482 && (FRAME_TOOL_BAR_LINES (f) > 0
14483 || !NILP (Vauto_resize_tool_bars))
14484 && redisplay_tool_bar (f))
14485 ignore_mouse_drag_p = 1;
14486 #endif
14488 #endif
14491 #ifdef HAVE_WINDOW_SYSTEM
14492 if (FRAME_WINDOW_P (f)
14493 && update_window_fringes (w, (just_this_one_p
14494 || (!used_current_matrix_p && !overlay_arrow_seen)
14495 || w->pseudo_window_p)))
14497 update_begin (f);
14498 BLOCK_INPUT;
14499 if (draw_window_fringes (w, 1))
14500 x_draw_vertical_border (w);
14501 UNBLOCK_INPUT;
14502 update_end (f);
14504 #endif /* HAVE_WINDOW_SYSTEM */
14506 /* We go to this label, with fonts_changed_p nonzero,
14507 if it is necessary to try again using larger glyph matrices.
14508 We have to redeem the scroll bar even in this case,
14509 because the loop in redisplay_internal expects that. */
14510 need_larger_matrices:
14512 finish_scroll_bars:
14514 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14516 /* Set the thumb's position and size. */
14517 set_vertical_scroll_bar (w);
14519 /* Note that we actually used the scroll bar attached to this
14520 window, so it shouldn't be deleted at the end of redisplay. */
14521 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14522 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14525 /* Restore current_buffer and value of point in it. The window
14526 update may have changed the buffer, so first make sure `opoint'
14527 is still valid (Bug#6177). */
14528 if (CHARPOS (opoint) < BEGV)
14529 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14530 else if (CHARPOS (opoint) > ZV)
14531 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14532 else
14533 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14535 set_buffer_internal_1 (old);
14536 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14537 shorter. This can be caused by log truncation in *Messages*. */
14538 if (CHARPOS (lpoint) <= ZV)
14539 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14541 unbind_to (count, Qnil);
14545 /* Build the complete desired matrix of WINDOW with a window start
14546 buffer position POS.
14548 Value is 1 if successful. It is zero if fonts were loaded during
14549 redisplay which makes re-adjusting glyph matrices necessary, and -1
14550 if point would appear in the scroll margins.
14551 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14552 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14553 set in FLAGS.) */
14556 try_window (Lisp_Object window, struct text_pos pos, int flags)
14558 struct window *w = XWINDOW (window);
14559 struct it it;
14560 struct glyph_row *last_text_row = NULL;
14561 struct frame *f = XFRAME (w->frame);
14563 /* Make POS the new window start. */
14564 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14566 /* Mark cursor position as unknown. No overlay arrow seen. */
14567 w->cursor.vpos = -1;
14568 overlay_arrow_seen = 0;
14570 /* Initialize iterator and info to start at POS. */
14571 start_display (&it, w, pos);
14573 /* Display all lines of W. */
14574 while (it.current_y < it.last_visible_y)
14576 if (display_line (&it))
14577 last_text_row = it.glyph_row - 1;
14578 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14579 return 0;
14582 /* Don't let the cursor end in the scroll margins. */
14583 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14584 && !MINI_WINDOW_P (w))
14586 int this_scroll_margin;
14588 if (scroll_margin > 0)
14590 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14591 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14593 else
14594 this_scroll_margin = 0;
14596 if ((w->cursor.y >= 0 /* not vscrolled */
14597 && w->cursor.y < this_scroll_margin
14598 && CHARPOS (pos) > BEGV
14599 && IT_CHARPOS (it) < ZV)
14600 /* rms: considering make_cursor_line_fully_visible_p here
14601 seems to give wrong results. We don't want to recenter
14602 when the last line is partly visible, we want to allow
14603 that case to be handled in the usual way. */
14604 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14606 w->cursor.vpos = -1;
14607 clear_glyph_matrix (w->desired_matrix);
14608 return -1;
14612 /* If bottom moved off end of frame, change mode line percentage. */
14613 if (XFASTINT (w->window_end_pos) <= 0
14614 && Z != IT_CHARPOS (it))
14615 w->update_mode_line = Qt;
14617 /* Set window_end_pos to the offset of the last character displayed
14618 on the window from the end of current_buffer. Set
14619 window_end_vpos to its row number. */
14620 if (last_text_row)
14622 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14623 w->window_end_bytepos
14624 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14625 w->window_end_pos
14626 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14627 w->window_end_vpos
14628 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14629 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14630 ->displays_text_p);
14632 else
14634 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14635 w->window_end_pos = make_number (Z - ZV);
14636 w->window_end_vpos = make_number (0);
14639 /* But that is not valid info until redisplay finishes. */
14640 w->window_end_valid = Qnil;
14641 return 1;
14646 /************************************************************************
14647 Window redisplay reusing current matrix when buffer has not changed
14648 ************************************************************************/
14650 /* Try redisplay of window W showing an unchanged buffer with a
14651 different window start than the last time it was displayed by
14652 reusing its current matrix. Value is non-zero if successful.
14653 W->start is the new window start. */
14655 static int
14656 try_window_reusing_current_matrix (struct window *w)
14658 struct frame *f = XFRAME (w->frame);
14659 struct glyph_row *bottom_row;
14660 struct it it;
14661 struct run run;
14662 struct text_pos start, new_start;
14663 int nrows_scrolled, i;
14664 struct glyph_row *last_text_row;
14665 struct glyph_row *last_reused_text_row;
14666 struct glyph_row *start_row;
14667 int start_vpos, min_y, max_y;
14669 #if GLYPH_DEBUG
14670 if (inhibit_try_window_reusing)
14671 return 0;
14672 #endif
14674 if (/* This function doesn't handle terminal frames. */
14675 !FRAME_WINDOW_P (f)
14676 /* Don't try to reuse the display if windows have been split
14677 or such. */
14678 || windows_or_buffers_changed
14679 || cursor_type_changed)
14680 return 0;
14682 /* Can't do this if region may have changed. */
14683 if ((!NILP (Vtransient_mark_mode)
14684 && !NILP (BVAR (current_buffer, mark_active)))
14685 || !NILP (w->region_showing)
14686 || !NILP (Vshow_trailing_whitespace))
14687 return 0;
14689 /* If top-line visibility has changed, give up. */
14690 if (WINDOW_WANTS_HEADER_LINE_P (w)
14691 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14692 return 0;
14694 /* Give up if old or new display is scrolled vertically. We could
14695 make this function handle this, but right now it doesn't. */
14696 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14697 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14698 return 0;
14700 /* The variable new_start now holds the new window start. The old
14701 start `start' can be determined from the current matrix. */
14702 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14703 start = start_row->minpos;
14704 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14706 /* Clear the desired matrix for the display below. */
14707 clear_glyph_matrix (w->desired_matrix);
14709 if (CHARPOS (new_start) <= CHARPOS (start))
14711 /* Don't use this method if the display starts with an ellipsis
14712 displayed for invisible text. It's not easy to handle that case
14713 below, and it's certainly not worth the effort since this is
14714 not a frequent case. */
14715 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14716 return 0;
14718 IF_DEBUG (debug_method_add (w, "twu1"));
14720 /* Display up to a row that can be reused. The variable
14721 last_text_row is set to the last row displayed that displays
14722 text. Note that it.vpos == 0 if or if not there is a
14723 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14724 start_display (&it, w, new_start);
14725 w->cursor.vpos = -1;
14726 last_text_row = last_reused_text_row = NULL;
14728 while (it.current_y < it.last_visible_y
14729 && !fonts_changed_p)
14731 /* If we have reached into the characters in the START row,
14732 that means the line boundaries have changed. So we
14733 can't start copying with the row START. Maybe it will
14734 work to start copying with the following row. */
14735 while (IT_CHARPOS (it) > CHARPOS (start))
14737 /* Advance to the next row as the "start". */
14738 start_row++;
14739 start = start_row->minpos;
14740 /* If there are no more rows to try, or just one, give up. */
14741 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14742 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14743 || CHARPOS (start) == ZV)
14745 clear_glyph_matrix (w->desired_matrix);
14746 return 0;
14749 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14751 /* If we have reached alignment,
14752 we can copy the rest of the rows. */
14753 if (IT_CHARPOS (it) == CHARPOS (start))
14754 break;
14756 if (display_line (&it))
14757 last_text_row = it.glyph_row - 1;
14760 /* A value of current_y < last_visible_y means that we stopped
14761 at the previous window start, which in turn means that we
14762 have at least one reusable row. */
14763 if (it.current_y < it.last_visible_y)
14765 struct glyph_row *row;
14767 /* IT.vpos always starts from 0; it counts text lines. */
14768 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14770 /* Find PT if not already found in the lines displayed. */
14771 if (w->cursor.vpos < 0)
14773 int dy = it.current_y - start_row->y;
14775 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14776 row = row_containing_pos (w, PT, row, NULL, dy);
14777 if (row)
14778 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14779 dy, nrows_scrolled);
14780 else
14782 clear_glyph_matrix (w->desired_matrix);
14783 return 0;
14787 /* Scroll the display. Do it before the current matrix is
14788 changed. The problem here is that update has not yet
14789 run, i.e. part of the current matrix is not up to date.
14790 scroll_run_hook will clear the cursor, and use the
14791 current matrix to get the height of the row the cursor is
14792 in. */
14793 run.current_y = start_row->y;
14794 run.desired_y = it.current_y;
14795 run.height = it.last_visible_y - it.current_y;
14797 if (run.height > 0 && run.current_y != run.desired_y)
14799 update_begin (f);
14800 FRAME_RIF (f)->update_window_begin_hook (w);
14801 FRAME_RIF (f)->clear_window_mouse_face (w);
14802 FRAME_RIF (f)->scroll_run_hook (w, &run);
14803 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14804 update_end (f);
14807 /* Shift current matrix down by nrows_scrolled lines. */
14808 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14809 rotate_matrix (w->current_matrix,
14810 start_vpos,
14811 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14812 nrows_scrolled);
14814 /* Disable lines that must be updated. */
14815 for (i = 0; i < nrows_scrolled; ++i)
14816 (start_row + i)->enabled_p = 0;
14818 /* Re-compute Y positions. */
14819 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14820 max_y = it.last_visible_y;
14821 for (row = start_row + nrows_scrolled;
14822 row < bottom_row;
14823 ++row)
14825 row->y = it.current_y;
14826 row->visible_height = row->height;
14828 if (row->y < min_y)
14829 row->visible_height -= min_y - row->y;
14830 if (row->y + row->height > max_y)
14831 row->visible_height -= row->y + row->height - max_y;
14832 if (row->fringe_bitmap_periodic_p)
14833 row->redraw_fringe_bitmaps_p = 1;
14835 it.current_y += row->height;
14837 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14838 last_reused_text_row = row;
14839 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14840 break;
14843 /* Disable lines in the current matrix which are now
14844 below the window. */
14845 for (++row; row < bottom_row; ++row)
14846 row->enabled_p = row->mode_line_p = 0;
14849 /* Update window_end_pos etc.; last_reused_text_row is the last
14850 reused row from the current matrix containing text, if any.
14851 The value of last_text_row is the last displayed line
14852 containing text. */
14853 if (last_reused_text_row)
14855 w->window_end_bytepos
14856 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14857 w->window_end_pos
14858 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14859 w->window_end_vpos
14860 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14861 w->current_matrix));
14863 else if (last_text_row)
14865 w->window_end_bytepos
14866 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14867 w->window_end_pos
14868 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14869 w->window_end_vpos
14870 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14872 else
14874 /* This window must be completely empty. */
14875 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14876 w->window_end_pos = make_number (Z - ZV);
14877 w->window_end_vpos = make_number (0);
14879 w->window_end_valid = Qnil;
14881 /* Update hint: don't try scrolling again in update_window. */
14882 w->desired_matrix->no_scrolling_p = 1;
14884 #if GLYPH_DEBUG
14885 debug_method_add (w, "try_window_reusing_current_matrix 1");
14886 #endif
14887 return 1;
14889 else if (CHARPOS (new_start) > CHARPOS (start))
14891 struct glyph_row *pt_row, *row;
14892 struct glyph_row *first_reusable_row;
14893 struct glyph_row *first_row_to_display;
14894 int dy;
14895 int yb = window_text_bottom_y (w);
14897 /* Find the row starting at new_start, if there is one. Don't
14898 reuse a partially visible line at the end. */
14899 first_reusable_row = start_row;
14900 while (first_reusable_row->enabled_p
14901 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14902 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14903 < CHARPOS (new_start)))
14904 ++first_reusable_row;
14906 /* Give up if there is no row to reuse. */
14907 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14908 || !first_reusable_row->enabled_p
14909 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14910 != CHARPOS (new_start)))
14911 return 0;
14913 /* We can reuse fully visible rows beginning with
14914 first_reusable_row to the end of the window. Set
14915 first_row_to_display to the first row that cannot be reused.
14916 Set pt_row to the row containing point, if there is any. */
14917 pt_row = NULL;
14918 for (first_row_to_display = first_reusable_row;
14919 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14920 ++first_row_to_display)
14922 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14923 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14924 pt_row = first_row_to_display;
14927 /* Start displaying at the start of first_row_to_display. */
14928 xassert (first_row_to_display->y < yb);
14929 init_to_row_start (&it, w, first_row_to_display);
14931 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14932 - start_vpos);
14933 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14934 - nrows_scrolled);
14935 it.current_y = (first_row_to_display->y - first_reusable_row->y
14936 + WINDOW_HEADER_LINE_HEIGHT (w));
14938 /* Display lines beginning with first_row_to_display in the
14939 desired matrix. Set last_text_row to the last row displayed
14940 that displays text. */
14941 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14942 if (pt_row == NULL)
14943 w->cursor.vpos = -1;
14944 last_text_row = NULL;
14945 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14946 if (display_line (&it))
14947 last_text_row = it.glyph_row - 1;
14949 /* If point is in a reused row, adjust y and vpos of the cursor
14950 position. */
14951 if (pt_row)
14953 w->cursor.vpos -= nrows_scrolled;
14954 w->cursor.y -= first_reusable_row->y - start_row->y;
14957 /* Give up if point isn't in a row displayed or reused. (This
14958 also handles the case where w->cursor.vpos < nrows_scrolled
14959 after the calls to display_line, which can happen with scroll
14960 margins. See bug#1295.) */
14961 if (w->cursor.vpos < 0)
14963 clear_glyph_matrix (w->desired_matrix);
14964 return 0;
14967 /* Scroll the display. */
14968 run.current_y = first_reusable_row->y;
14969 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14970 run.height = it.last_visible_y - run.current_y;
14971 dy = run.current_y - run.desired_y;
14973 if (run.height)
14975 update_begin (f);
14976 FRAME_RIF (f)->update_window_begin_hook (w);
14977 FRAME_RIF (f)->clear_window_mouse_face (w);
14978 FRAME_RIF (f)->scroll_run_hook (w, &run);
14979 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14980 update_end (f);
14983 /* Adjust Y positions of reused rows. */
14984 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14985 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14986 max_y = it.last_visible_y;
14987 for (row = first_reusable_row; row < first_row_to_display; ++row)
14989 row->y -= dy;
14990 row->visible_height = row->height;
14991 if (row->y < min_y)
14992 row->visible_height -= min_y - row->y;
14993 if (row->y + row->height > max_y)
14994 row->visible_height -= row->y + row->height - max_y;
14995 if (row->fringe_bitmap_periodic_p)
14996 row->redraw_fringe_bitmaps_p = 1;
14999 /* Scroll the current matrix. */
15000 xassert (nrows_scrolled > 0);
15001 rotate_matrix (w->current_matrix,
15002 start_vpos,
15003 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15004 -nrows_scrolled);
15006 /* Disable rows not reused. */
15007 for (row -= nrows_scrolled; row < bottom_row; ++row)
15008 row->enabled_p = 0;
15010 /* Point may have moved to a different line, so we cannot assume that
15011 the previous cursor position is valid; locate the correct row. */
15012 if (pt_row)
15014 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15015 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15016 row++)
15018 w->cursor.vpos++;
15019 w->cursor.y = row->y;
15021 if (row < bottom_row)
15023 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15024 struct glyph *end = glyph + row->used[TEXT_AREA];
15026 /* Can't use this optimization with bidi-reordered glyph
15027 rows, unless cursor is already at point. */
15028 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15030 if (!(w->cursor.hpos >= 0
15031 && w->cursor.hpos < row->used[TEXT_AREA]
15032 && BUFFERP (glyph->object)
15033 && glyph->charpos == PT))
15034 return 0;
15036 else
15037 for (; glyph < end
15038 && (!BUFFERP (glyph->object)
15039 || glyph->charpos < PT);
15040 glyph++)
15042 w->cursor.hpos++;
15043 w->cursor.x += glyph->pixel_width;
15048 /* Adjust window end. A null value of last_text_row means that
15049 the window end is in reused rows which in turn means that
15050 only its vpos can have changed. */
15051 if (last_text_row)
15053 w->window_end_bytepos
15054 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15055 w->window_end_pos
15056 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15057 w->window_end_vpos
15058 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15060 else
15062 w->window_end_vpos
15063 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15066 w->window_end_valid = Qnil;
15067 w->desired_matrix->no_scrolling_p = 1;
15069 #if GLYPH_DEBUG
15070 debug_method_add (w, "try_window_reusing_current_matrix 2");
15071 #endif
15072 return 1;
15075 return 0;
15080 /************************************************************************
15081 Window redisplay reusing current matrix when buffer has changed
15082 ************************************************************************/
15084 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15085 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15086 EMACS_INT *, EMACS_INT *);
15087 static struct glyph_row *
15088 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15089 struct glyph_row *);
15092 /* Return the last row in MATRIX displaying text. If row START is
15093 non-null, start searching with that row. IT gives the dimensions
15094 of the display. Value is null if matrix is empty; otherwise it is
15095 a pointer to the row found. */
15097 static struct glyph_row *
15098 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15099 struct glyph_row *start)
15101 struct glyph_row *row, *row_found;
15103 /* Set row_found to the last row in IT->w's current matrix
15104 displaying text. The loop looks funny but think of partially
15105 visible lines. */
15106 row_found = NULL;
15107 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15108 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15110 xassert (row->enabled_p);
15111 row_found = row;
15112 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15113 break;
15114 ++row;
15117 return row_found;
15121 /* Return the last row in the current matrix of W that is not affected
15122 by changes at the start of current_buffer that occurred since W's
15123 current matrix was built. Value is null if no such row exists.
15125 BEG_UNCHANGED us the number of characters unchanged at the start of
15126 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15127 first changed character in current_buffer. Characters at positions <
15128 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15129 when the current matrix was built. */
15131 static struct glyph_row *
15132 find_last_unchanged_at_beg_row (struct window *w)
15134 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15135 struct glyph_row *row;
15136 struct glyph_row *row_found = NULL;
15137 int yb = window_text_bottom_y (w);
15139 /* Find the last row displaying unchanged text. */
15140 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15141 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15142 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15143 ++row)
15145 if (/* If row ends before first_changed_pos, it is unchanged,
15146 except in some case. */
15147 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15148 /* When row ends in ZV and we write at ZV it is not
15149 unchanged. */
15150 && !row->ends_at_zv_p
15151 /* When first_changed_pos is the end of a continued line,
15152 row is not unchanged because it may be no longer
15153 continued. */
15154 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15155 && (row->continued_p
15156 || row->exact_window_width_line_p)))
15157 row_found = row;
15159 /* Stop if last visible row. */
15160 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15161 break;
15164 return row_found;
15168 /* Find the first glyph row in the current matrix of W that is not
15169 affected by changes at the end of current_buffer since the
15170 time W's current matrix was built.
15172 Return in *DELTA the number of chars by which buffer positions in
15173 unchanged text at the end of current_buffer must be adjusted.
15175 Return in *DELTA_BYTES the corresponding number of bytes.
15177 Value is null if no such row exists, i.e. all rows are affected by
15178 changes. */
15180 static struct glyph_row *
15181 find_first_unchanged_at_end_row (struct window *w,
15182 EMACS_INT *delta, EMACS_INT *delta_bytes)
15184 struct glyph_row *row;
15185 struct glyph_row *row_found = NULL;
15187 *delta = *delta_bytes = 0;
15189 /* Display must not have been paused, otherwise the current matrix
15190 is not up to date. */
15191 eassert (!NILP (w->window_end_valid));
15193 /* A value of window_end_pos >= END_UNCHANGED means that the window
15194 end is in the range of changed text. If so, there is no
15195 unchanged row at the end of W's current matrix. */
15196 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15197 return NULL;
15199 /* Set row to the last row in W's current matrix displaying text. */
15200 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15202 /* If matrix is entirely empty, no unchanged row exists. */
15203 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15205 /* The value of row is the last glyph row in the matrix having a
15206 meaningful buffer position in it. The end position of row
15207 corresponds to window_end_pos. This allows us to translate
15208 buffer positions in the current matrix to current buffer
15209 positions for characters not in changed text. */
15210 EMACS_INT Z_old =
15211 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15212 EMACS_INT Z_BYTE_old =
15213 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15214 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15215 struct glyph_row *first_text_row
15216 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15218 *delta = Z - Z_old;
15219 *delta_bytes = Z_BYTE - Z_BYTE_old;
15221 /* Set last_unchanged_pos to the buffer position of the last
15222 character in the buffer that has not been changed. Z is the
15223 index + 1 of the last character in current_buffer, i.e. by
15224 subtracting END_UNCHANGED we get the index of the last
15225 unchanged character, and we have to add BEG to get its buffer
15226 position. */
15227 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15228 last_unchanged_pos_old = last_unchanged_pos - *delta;
15230 /* Search backward from ROW for a row displaying a line that
15231 starts at a minimum position >= last_unchanged_pos_old. */
15232 for (; row > first_text_row; --row)
15234 /* This used to abort, but it can happen.
15235 It is ok to just stop the search instead here. KFS. */
15236 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15237 break;
15239 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15240 row_found = row;
15244 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15246 return row_found;
15250 /* Make sure that glyph rows in the current matrix of window W
15251 reference the same glyph memory as corresponding rows in the
15252 frame's frame matrix. This function is called after scrolling W's
15253 current matrix on a terminal frame in try_window_id and
15254 try_window_reusing_current_matrix. */
15256 static void
15257 sync_frame_with_window_matrix_rows (struct window *w)
15259 struct frame *f = XFRAME (w->frame);
15260 struct glyph_row *window_row, *window_row_end, *frame_row;
15262 /* Preconditions: W must be a leaf window and full-width. Its frame
15263 must have a frame matrix. */
15264 xassert (NILP (w->hchild) && NILP (w->vchild));
15265 xassert (WINDOW_FULL_WIDTH_P (w));
15266 xassert (!FRAME_WINDOW_P (f));
15268 /* If W is a full-width window, glyph pointers in W's current matrix
15269 have, by definition, to be the same as glyph pointers in the
15270 corresponding frame matrix. Note that frame matrices have no
15271 marginal areas (see build_frame_matrix). */
15272 window_row = w->current_matrix->rows;
15273 window_row_end = window_row + w->current_matrix->nrows;
15274 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15275 while (window_row < window_row_end)
15277 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15278 struct glyph *end = window_row->glyphs[LAST_AREA];
15280 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15281 frame_row->glyphs[TEXT_AREA] = start;
15282 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15283 frame_row->glyphs[LAST_AREA] = end;
15285 /* Disable frame rows whose corresponding window rows have
15286 been disabled in try_window_id. */
15287 if (!window_row->enabled_p)
15288 frame_row->enabled_p = 0;
15290 ++window_row, ++frame_row;
15295 /* Find the glyph row in window W containing CHARPOS. Consider all
15296 rows between START and END (not inclusive). END null means search
15297 all rows to the end of the display area of W. Value is the row
15298 containing CHARPOS or null. */
15300 struct glyph_row *
15301 row_containing_pos (struct window *w, EMACS_INT charpos,
15302 struct glyph_row *start, struct glyph_row *end, int dy)
15304 struct glyph_row *row = start;
15305 struct glyph_row *best_row = NULL;
15306 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15307 int last_y;
15309 /* If we happen to start on a header-line, skip that. */
15310 if (row->mode_line_p)
15311 ++row;
15313 if ((end && row >= end) || !row->enabled_p)
15314 return NULL;
15316 last_y = window_text_bottom_y (w) - dy;
15318 while (1)
15320 /* Give up if we have gone too far. */
15321 if (end && row >= end)
15322 return NULL;
15323 /* This formerly returned if they were equal.
15324 I think that both quantities are of a "last plus one" type;
15325 if so, when they are equal, the row is within the screen. -- rms. */
15326 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15327 return NULL;
15329 /* If it is in this row, return this row. */
15330 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15331 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15332 /* The end position of a row equals the start
15333 position of the next row. If CHARPOS is there, we
15334 would rather display it in the next line, except
15335 when this line ends in ZV. */
15336 && !row->ends_at_zv_p
15337 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15338 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15340 struct glyph *g;
15342 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15343 || (!best_row && !row->continued_p))
15344 return row;
15345 /* In bidi-reordered rows, there could be several rows
15346 occluding point, all of them belonging to the same
15347 continued line. We need to find the row which fits
15348 CHARPOS the best. */
15349 for (g = row->glyphs[TEXT_AREA];
15350 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15351 g++)
15353 if (!STRINGP (g->object))
15355 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15357 mindif = eabs (g->charpos - charpos);
15358 best_row = row;
15359 /* Exact match always wins. */
15360 if (mindif == 0)
15361 return best_row;
15366 else if (best_row && !row->continued_p)
15367 return best_row;
15368 ++row;
15373 /* Try to redisplay window W by reusing its existing display. W's
15374 current matrix must be up to date when this function is called,
15375 i.e. window_end_valid must not be nil.
15377 Value is
15379 1 if display has been updated
15380 0 if otherwise unsuccessful
15381 -1 if redisplay with same window start is known not to succeed
15383 The following steps are performed:
15385 1. Find the last row in the current matrix of W that is not
15386 affected by changes at the start of current_buffer. If no such row
15387 is found, give up.
15389 2. Find the first row in W's current matrix that is not affected by
15390 changes at the end of current_buffer. Maybe there is no such row.
15392 3. Display lines beginning with the row + 1 found in step 1 to the
15393 row found in step 2 or, if step 2 didn't find a row, to the end of
15394 the window.
15396 4. If cursor is not known to appear on the window, give up.
15398 5. If display stopped at the row found in step 2, scroll the
15399 display and current matrix as needed.
15401 6. Maybe display some lines at the end of W, if we must. This can
15402 happen under various circumstances, like a partially visible line
15403 becoming fully visible, or because newly displayed lines are displayed
15404 in smaller font sizes.
15406 7. Update W's window end information. */
15408 static int
15409 try_window_id (struct window *w)
15411 struct frame *f = XFRAME (w->frame);
15412 struct glyph_matrix *current_matrix = w->current_matrix;
15413 struct glyph_matrix *desired_matrix = w->desired_matrix;
15414 struct glyph_row *last_unchanged_at_beg_row;
15415 struct glyph_row *first_unchanged_at_end_row;
15416 struct glyph_row *row;
15417 struct glyph_row *bottom_row;
15418 int bottom_vpos;
15419 struct it it;
15420 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15421 int dvpos, dy;
15422 struct text_pos start_pos;
15423 struct run run;
15424 int first_unchanged_at_end_vpos = 0;
15425 struct glyph_row *last_text_row, *last_text_row_at_end;
15426 struct text_pos start;
15427 EMACS_INT first_changed_charpos, last_changed_charpos;
15429 #if GLYPH_DEBUG
15430 if (inhibit_try_window_id)
15431 return 0;
15432 #endif
15434 /* This is handy for debugging. */
15435 #if 0
15436 #define GIVE_UP(X) \
15437 do { \
15438 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15439 return 0; \
15440 } while (0)
15441 #else
15442 #define GIVE_UP(X) return 0
15443 #endif
15445 SET_TEXT_POS_FROM_MARKER (start, w->start);
15447 /* Don't use this for mini-windows because these can show
15448 messages and mini-buffers, and we don't handle that here. */
15449 if (MINI_WINDOW_P (w))
15450 GIVE_UP (1);
15452 /* This flag is used to prevent redisplay optimizations. */
15453 if (windows_or_buffers_changed || cursor_type_changed)
15454 GIVE_UP (2);
15456 /* Verify that narrowing has not changed.
15457 Also verify that we were not told to prevent redisplay optimizations.
15458 It would be nice to further
15459 reduce the number of cases where this prevents try_window_id. */
15460 if (current_buffer->clip_changed
15461 || current_buffer->prevent_redisplay_optimizations_p)
15462 GIVE_UP (3);
15464 /* Window must either use window-based redisplay or be full width. */
15465 if (!FRAME_WINDOW_P (f)
15466 && (!FRAME_LINE_INS_DEL_OK (f)
15467 || !WINDOW_FULL_WIDTH_P (w)))
15468 GIVE_UP (4);
15470 /* Give up if point is known NOT to appear in W. */
15471 if (PT < CHARPOS (start))
15472 GIVE_UP (5);
15474 /* Another way to prevent redisplay optimizations. */
15475 if (XFASTINT (w->last_modified) == 0)
15476 GIVE_UP (6);
15478 /* Verify that window is not hscrolled. */
15479 if (XFASTINT (w->hscroll) != 0)
15480 GIVE_UP (7);
15482 /* Verify that display wasn't paused. */
15483 if (NILP (w->window_end_valid))
15484 GIVE_UP (8);
15486 /* Can't use this if highlighting a region because a cursor movement
15487 will do more than just set the cursor. */
15488 if (!NILP (Vtransient_mark_mode)
15489 && !NILP (BVAR (current_buffer, mark_active)))
15490 GIVE_UP (9);
15492 /* Likewise if highlighting trailing whitespace. */
15493 if (!NILP (Vshow_trailing_whitespace))
15494 GIVE_UP (11);
15496 /* Likewise if showing a region. */
15497 if (!NILP (w->region_showing))
15498 GIVE_UP (10);
15500 /* Can't use this if overlay arrow position and/or string have
15501 changed. */
15502 if (overlay_arrows_changed_p ())
15503 GIVE_UP (12);
15505 /* When word-wrap is on, adding a space to the first word of a
15506 wrapped line can change the wrap position, altering the line
15507 above it. It might be worthwhile to handle this more
15508 intelligently, but for now just redisplay from scratch. */
15509 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15510 GIVE_UP (21);
15512 /* Under bidi reordering, adding or deleting a character in the
15513 beginning of a paragraph, before the first strong directional
15514 character, can change the base direction of the paragraph (unless
15515 the buffer specifies a fixed paragraph direction), which will
15516 require to redisplay the whole paragraph. It might be worthwhile
15517 to find the paragraph limits and widen the range of redisplayed
15518 lines to that, but for now just give up this optimization and
15519 redisplay from scratch. */
15520 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15521 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15522 GIVE_UP (22);
15524 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15525 only if buffer has really changed. The reason is that the gap is
15526 initially at Z for freshly visited files. The code below would
15527 set end_unchanged to 0 in that case. */
15528 if (MODIFF > SAVE_MODIFF
15529 /* This seems to happen sometimes after saving a buffer. */
15530 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15532 if (GPT - BEG < BEG_UNCHANGED)
15533 BEG_UNCHANGED = GPT - BEG;
15534 if (Z - GPT < END_UNCHANGED)
15535 END_UNCHANGED = Z - GPT;
15538 /* The position of the first and last character that has been changed. */
15539 first_changed_charpos = BEG + BEG_UNCHANGED;
15540 last_changed_charpos = Z - END_UNCHANGED;
15542 /* If window starts after a line end, and the last change is in
15543 front of that newline, then changes don't affect the display.
15544 This case happens with stealth-fontification. Note that although
15545 the display is unchanged, glyph positions in the matrix have to
15546 be adjusted, of course. */
15547 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15548 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15549 && ((last_changed_charpos < CHARPOS (start)
15550 && CHARPOS (start) == BEGV)
15551 || (last_changed_charpos < CHARPOS (start) - 1
15552 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15554 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15555 struct glyph_row *r0;
15557 /* Compute how many chars/bytes have been added to or removed
15558 from the buffer. */
15559 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15560 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15561 Z_delta = Z - Z_old;
15562 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15564 /* Give up if PT is not in the window. Note that it already has
15565 been checked at the start of try_window_id that PT is not in
15566 front of the window start. */
15567 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15568 GIVE_UP (13);
15570 /* If window start is unchanged, we can reuse the whole matrix
15571 as is, after adjusting glyph positions. No need to compute
15572 the window end again, since its offset from Z hasn't changed. */
15573 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15574 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15575 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15576 /* PT must not be in a partially visible line. */
15577 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15578 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15580 /* Adjust positions in the glyph matrix. */
15581 if (Z_delta || Z_delta_bytes)
15583 struct glyph_row *r1
15584 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15585 increment_matrix_positions (w->current_matrix,
15586 MATRIX_ROW_VPOS (r0, current_matrix),
15587 MATRIX_ROW_VPOS (r1, current_matrix),
15588 Z_delta, Z_delta_bytes);
15591 /* Set the cursor. */
15592 row = row_containing_pos (w, PT, r0, NULL, 0);
15593 if (row)
15594 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15595 else
15596 abort ();
15597 return 1;
15601 /* Handle the case that changes are all below what is displayed in
15602 the window, and that PT is in the window. This shortcut cannot
15603 be taken if ZV is visible in the window, and text has been added
15604 there that is visible in the window. */
15605 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15606 /* ZV is not visible in the window, or there are no
15607 changes at ZV, actually. */
15608 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15609 || first_changed_charpos == last_changed_charpos))
15611 struct glyph_row *r0;
15613 /* Give up if PT is not in the window. Note that it already has
15614 been checked at the start of try_window_id that PT is not in
15615 front of the window start. */
15616 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15617 GIVE_UP (14);
15619 /* If window start is unchanged, we can reuse the whole matrix
15620 as is, without changing glyph positions since no text has
15621 been added/removed in front of the window end. */
15622 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15623 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15624 /* PT must not be in a partially visible line. */
15625 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15626 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15628 /* We have to compute the window end anew since text
15629 could have been added/removed after it. */
15630 w->window_end_pos
15631 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15632 w->window_end_bytepos
15633 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15635 /* Set the cursor. */
15636 row = row_containing_pos (w, PT, r0, NULL, 0);
15637 if (row)
15638 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15639 else
15640 abort ();
15641 return 2;
15645 /* Give up if window start is in the changed area.
15647 The condition used to read
15649 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15651 but why that was tested escapes me at the moment. */
15652 if (CHARPOS (start) >= first_changed_charpos
15653 && CHARPOS (start) <= last_changed_charpos)
15654 GIVE_UP (15);
15656 /* Check that window start agrees with the start of the first glyph
15657 row in its current matrix. Check this after we know the window
15658 start is not in changed text, otherwise positions would not be
15659 comparable. */
15660 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15661 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15662 GIVE_UP (16);
15664 /* Give up if the window ends in strings. Overlay strings
15665 at the end are difficult to handle, so don't try. */
15666 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15667 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15668 GIVE_UP (20);
15670 /* Compute the position at which we have to start displaying new
15671 lines. Some of the lines at the top of the window might be
15672 reusable because they are not displaying changed text. Find the
15673 last row in W's current matrix not affected by changes at the
15674 start of current_buffer. Value is null if changes start in the
15675 first line of window. */
15676 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15677 if (last_unchanged_at_beg_row)
15679 /* Avoid starting to display in the moddle of a character, a TAB
15680 for instance. This is easier than to set up the iterator
15681 exactly, and it's not a frequent case, so the additional
15682 effort wouldn't really pay off. */
15683 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15684 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15685 && last_unchanged_at_beg_row > w->current_matrix->rows)
15686 --last_unchanged_at_beg_row;
15688 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15689 GIVE_UP (17);
15691 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15692 GIVE_UP (18);
15693 start_pos = it.current.pos;
15695 /* Start displaying new lines in the desired matrix at the same
15696 vpos we would use in the current matrix, i.e. below
15697 last_unchanged_at_beg_row. */
15698 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15699 current_matrix);
15700 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15701 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15703 xassert (it.hpos == 0 && it.current_x == 0);
15705 else
15707 /* There are no reusable lines at the start of the window.
15708 Start displaying in the first text line. */
15709 start_display (&it, w, start);
15710 it.vpos = it.first_vpos;
15711 start_pos = it.current.pos;
15714 /* Find the first row that is not affected by changes at the end of
15715 the buffer. Value will be null if there is no unchanged row, in
15716 which case we must redisplay to the end of the window. delta
15717 will be set to the value by which buffer positions beginning with
15718 first_unchanged_at_end_row have to be adjusted due to text
15719 changes. */
15720 first_unchanged_at_end_row
15721 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15722 IF_DEBUG (debug_delta = delta);
15723 IF_DEBUG (debug_delta_bytes = delta_bytes);
15725 /* Set stop_pos to the buffer position up to which we will have to
15726 display new lines. If first_unchanged_at_end_row != NULL, this
15727 is the buffer position of the start of the line displayed in that
15728 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15729 that we don't stop at a buffer position. */
15730 stop_pos = 0;
15731 if (first_unchanged_at_end_row)
15733 xassert (last_unchanged_at_beg_row == NULL
15734 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15736 /* If this is a continuation line, move forward to the next one
15737 that isn't. Changes in lines above affect this line.
15738 Caution: this may move first_unchanged_at_end_row to a row
15739 not displaying text. */
15740 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15741 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15742 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15743 < it.last_visible_y))
15744 ++first_unchanged_at_end_row;
15746 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15747 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15748 >= it.last_visible_y))
15749 first_unchanged_at_end_row = NULL;
15750 else
15752 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15753 + delta);
15754 first_unchanged_at_end_vpos
15755 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15756 xassert (stop_pos >= Z - END_UNCHANGED);
15759 else if (last_unchanged_at_beg_row == NULL)
15760 GIVE_UP (19);
15763 #if GLYPH_DEBUG
15765 /* Either there is no unchanged row at the end, or the one we have
15766 now displays text. This is a necessary condition for the window
15767 end pos calculation at the end of this function. */
15768 xassert (first_unchanged_at_end_row == NULL
15769 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15771 debug_last_unchanged_at_beg_vpos
15772 = (last_unchanged_at_beg_row
15773 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15774 : -1);
15775 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15777 #endif /* GLYPH_DEBUG != 0 */
15780 /* Display new lines. Set last_text_row to the last new line
15781 displayed which has text on it, i.e. might end up as being the
15782 line where the window_end_vpos is. */
15783 w->cursor.vpos = -1;
15784 last_text_row = NULL;
15785 overlay_arrow_seen = 0;
15786 while (it.current_y < it.last_visible_y
15787 && !fonts_changed_p
15788 && (first_unchanged_at_end_row == NULL
15789 || IT_CHARPOS (it) < stop_pos))
15791 if (display_line (&it))
15792 last_text_row = it.glyph_row - 1;
15795 if (fonts_changed_p)
15796 return -1;
15799 /* Compute differences in buffer positions, y-positions etc. for
15800 lines reused at the bottom of the window. Compute what we can
15801 scroll. */
15802 if (first_unchanged_at_end_row
15803 /* No lines reused because we displayed everything up to the
15804 bottom of the window. */
15805 && it.current_y < it.last_visible_y)
15807 dvpos = (it.vpos
15808 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15809 current_matrix));
15810 dy = it.current_y - first_unchanged_at_end_row->y;
15811 run.current_y = first_unchanged_at_end_row->y;
15812 run.desired_y = run.current_y + dy;
15813 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15815 else
15817 delta = delta_bytes = dvpos = dy
15818 = run.current_y = run.desired_y = run.height = 0;
15819 first_unchanged_at_end_row = NULL;
15821 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15824 /* Find the cursor if not already found. We have to decide whether
15825 PT will appear on this window (it sometimes doesn't, but this is
15826 not a very frequent case.) This decision has to be made before
15827 the current matrix is altered. A value of cursor.vpos < 0 means
15828 that PT is either in one of the lines beginning at
15829 first_unchanged_at_end_row or below the window. Don't care for
15830 lines that might be displayed later at the window end; as
15831 mentioned, this is not a frequent case. */
15832 if (w->cursor.vpos < 0)
15834 /* Cursor in unchanged rows at the top? */
15835 if (PT < CHARPOS (start_pos)
15836 && last_unchanged_at_beg_row)
15838 row = row_containing_pos (w, PT,
15839 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15840 last_unchanged_at_beg_row + 1, 0);
15841 if (row)
15842 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15845 /* Start from first_unchanged_at_end_row looking for PT. */
15846 else if (first_unchanged_at_end_row)
15848 row = row_containing_pos (w, PT - delta,
15849 first_unchanged_at_end_row, NULL, 0);
15850 if (row)
15851 set_cursor_from_row (w, row, w->current_matrix, delta,
15852 delta_bytes, dy, dvpos);
15855 /* Give up if cursor was not found. */
15856 if (w->cursor.vpos < 0)
15858 clear_glyph_matrix (w->desired_matrix);
15859 return -1;
15863 /* Don't let the cursor end in the scroll margins. */
15865 int this_scroll_margin, cursor_height;
15867 this_scroll_margin = max (0, scroll_margin);
15868 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15869 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15870 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15872 if ((w->cursor.y < this_scroll_margin
15873 && CHARPOS (start) > BEGV)
15874 /* Old redisplay didn't take scroll margin into account at the bottom,
15875 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15876 || (w->cursor.y + (make_cursor_line_fully_visible_p
15877 ? cursor_height + this_scroll_margin
15878 : 1)) > it.last_visible_y)
15880 w->cursor.vpos = -1;
15881 clear_glyph_matrix (w->desired_matrix);
15882 return -1;
15886 /* Scroll the display. Do it before changing the current matrix so
15887 that xterm.c doesn't get confused about where the cursor glyph is
15888 found. */
15889 if (dy && run.height)
15891 update_begin (f);
15893 if (FRAME_WINDOW_P (f))
15895 FRAME_RIF (f)->update_window_begin_hook (w);
15896 FRAME_RIF (f)->clear_window_mouse_face (w);
15897 FRAME_RIF (f)->scroll_run_hook (w, &run);
15898 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15900 else
15902 /* Terminal frame. In this case, dvpos gives the number of
15903 lines to scroll by; dvpos < 0 means scroll up. */
15904 int from_vpos
15905 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15906 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15907 int end = (WINDOW_TOP_EDGE_LINE (w)
15908 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15909 + window_internal_height (w));
15911 #if defined (HAVE_GPM) || defined (MSDOS)
15912 x_clear_window_mouse_face (w);
15913 #endif
15914 /* Perform the operation on the screen. */
15915 if (dvpos > 0)
15917 /* Scroll last_unchanged_at_beg_row to the end of the
15918 window down dvpos lines. */
15919 set_terminal_window (f, end);
15921 /* On dumb terminals delete dvpos lines at the end
15922 before inserting dvpos empty lines. */
15923 if (!FRAME_SCROLL_REGION_OK (f))
15924 ins_del_lines (f, end - dvpos, -dvpos);
15926 /* Insert dvpos empty lines in front of
15927 last_unchanged_at_beg_row. */
15928 ins_del_lines (f, from, dvpos);
15930 else if (dvpos < 0)
15932 /* Scroll up last_unchanged_at_beg_vpos to the end of
15933 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15934 set_terminal_window (f, end);
15936 /* Delete dvpos lines in front of
15937 last_unchanged_at_beg_vpos. ins_del_lines will set
15938 the cursor to the given vpos and emit |dvpos| delete
15939 line sequences. */
15940 ins_del_lines (f, from + dvpos, dvpos);
15942 /* On a dumb terminal insert dvpos empty lines at the
15943 end. */
15944 if (!FRAME_SCROLL_REGION_OK (f))
15945 ins_del_lines (f, end + dvpos, -dvpos);
15948 set_terminal_window (f, 0);
15951 update_end (f);
15954 /* Shift reused rows of the current matrix to the right position.
15955 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15956 text. */
15957 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15958 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15959 if (dvpos < 0)
15961 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15962 bottom_vpos, dvpos);
15963 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15964 bottom_vpos, 0);
15966 else if (dvpos > 0)
15968 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15969 bottom_vpos, dvpos);
15970 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15971 first_unchanged_at_end_vpos + dvpos, 0);
15974 /* For frame-based redisplay, make sure that current frame and window
15975 matrix are in sync with respect to glyph memory. */
15976 if (!FRAME_WINDOW_P (f))
15977 sync_frame_with_window_matrix_rows (w);
15979 /* Adjust buffer positions in reused rows. */
15980 if (delta || delta_bytes)
15981 increment_matrix_positions (current_matrix,
15982 first_unchanged_at_end_vpos + dvpos,
15983 bottom_vpos, delta, delta_bytes);
15985 /* Adjust Y positions. */
15986 if (dy)
15987 shift_glyph_matrix (w, current_matrix,
15988 first_unchanged_at_end_vpos + dvpos,
15989 bottom_vpos, dy);
15991 if (first_unchanged_at_end_row)
15993 first_unchanged_at_end_row += dvpos;
15994 if (first_unchanged_at_end_row->y >= it.last_visible_y
15995 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15996 first_unchanged_at_end_row = NULL;
15999 /* If scrolling up, there may be some lines to display at the end of
16000 the window. */
16001 last_text_row_at_end = NULL;
16002 if (dy < 0)
16004 /* Scrolling up can leave for example a partially visible line
16005 at the end of the window to be redisplayed. */
16006 /* Set last_row to the glyph row in the current matrix where the
16007 window end line is found. It has been moved up or down in
16008 the matrix by dvpos. */
16009 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16010 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16012 /* If last_row is the window end line, it should display text. */
16013 xassert (last_row->displays_text_p);
16015 /* If window end line was partially visible before, begin
16016 displaying at that line. Otherwise begin displaying with the
16017 line following it. */
16018 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16020 init_to_row_start (&it, w, last_row);
16021 it.vpos = last_vpos;
16022 it.current_y = last_row->y;
16024 else
16026 init_to_row_end (&it, w, last_row);
16027 it.vpos = 1 + last_vpos;
16028 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16029 ++last_row;
16032 /* We may start in a continuation line. If so, we have to
16033 get the right continuation_lines_width and current_x. */
16034 it.continuation_lines_width = last_row->continuation_lines_width;
16035 it.hpos = it.current_x = 0;
16037 /* Display the rest of the lines at the window end. */
16038 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16039 while (it.current_y < it.last_visible_y
16040 && !fonts_changed_p)
16042 /* Is it always sure that the display agrees with lines in
16043 the current matrix? I don't think so, so we mark rows
16044 displayed invalid in the current matrix by setting their
16045 enabled_p flag to zero. */
16046 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16047 if (display_line (&it))
16048 last_text_row_at_end = it.glyph_row - 1;
16052 /* Update window_end_pos and window_end_vpos. */
16053 if (first_unchanged_at_end_row
16054 && !last_text_row_at_end)
16056 /* Window end line if one of the preserved rows from the current
16057 matrix. Set row to the last row displaying text in current
16058 matrix starting at first_unchanged_at_end_row, after
16059 scrolling. */
16060 xassert (first_unchanged_at_end_row->displays_text_p);
16061 row = find_last_row_displaying_text (w->current_matrix, &it,
16062 first_unchanged_at_end_row);
16063 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16065 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16066 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16067 w->window_end_vpos
16068 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16069 xassert (w->window_end_bytepos >= 0);
16070 IF_DEBUG (debug_method_add (w, "A"));
16072 else if (last_text_row_at_end)
16074 w->window_end_pos
16075 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16076 w->window_end_bytepos
16077 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16078 w->window_end_vpos
16079 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16080 xassert (w->window_end_bytepos >= 0);
16081 IF_DEBUG (debug_method_add (w, "B"));
16083 else if (last_text_row)
16085 /* We have displayed either to the end of the window or at the
16086 end of the window, i.e. the last row with text is to be found
16087 in the desired matrix. */
16088 w->window_end_pos
16089 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16090 w->window_end_bytepos
16091 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16092 w->window_end_vpos
16093 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16094 xassert (w->window_end_bytepos >= 0);
16096 else if (first_unchanged_at_end_row == NULL
16097 && last_text_row == NULL
16098 && last_text_row_at_end == NULL)
16100 /* Displayed to end of window, but no line containing text was
16101 displayed. Lines were deleted at the end of the window. */
16102 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16103 int vpos = XFASTINT (w->window_end_vpos);
16104 struct glyph_row *current_row = current_matrix->rows + vpos;
16105 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16107 for (row = NULL;
16108 row == NULL && vpos >= first_vpos;
16109 --vpos, --current_row, --desired_row)
16111 if (desired_row->enabled_p)
16113 if (desired_row->displays_text_p)
16114 row = desired_row;
16116 else if (current_row->displays_text_p)
16117 row = current_row;
16120 xassert (row != NULL);
16121 w->window_end_vpos = make_number (vpos + 1);
16122 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16123 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16124 xassert (w->window_end_bytepos >= 0);
16125 IF_DEBUG (debug_method_add (w, "C"));
16127 else
16128 abort ();
16130 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16131 debug_end_vpos = XFASTINT (w->window_end_vpos));
16133 /* Record that display has not been completed. */
16134 w->window_end_valid = Qnil;
16135 w->desired_matrix->no_scrolling_p = 1;
16136 return 3;
16138 #undef GIVE_UP
16143 /***********************************************************************
16144 More debugging support
16145 ***********************************************************************/
16147 #if GLYPH_DEBUG
16149 void dump_glyph_row (struct glyph_row *, int, int);
16150 void dump_glyph_matrix (struct glyph_matrix *, int);
16151 void dump_glyph (struct glyph_row *, struct glyph *, int);
16154 /* Dump the contents of glyph matrix MATRIX on stderr.
16156 GLYPHS 0 means don't show glyph contents.
16157 GLYPHS 1 means show glyphs in short form
16158 GLYPHS > 1 means show glyphs in long form. */
16160 void
16161 dump_glyph_matrix (matrix, glyphs)
16162 struct glyph_matrix *matrix;
16163 int glyphs;
16165 int i;
16166 for (i = 0; i < matrix->nrows; ++i)
16167 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16171 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16172 the glyph row and area where the glyph comes from. */
16174 void
16175 dump_glyph (row, glyph, area)
16176 struct glyph_row *row;
16177 struct glyph *glyph;
16178 int area;
16180 if (glyph->type == CHAR_GLYPH)
16182 fprintf (stderr,
16183 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16184 glyph - row->glyphs[TEXT_AREA],
16185 'C',
16186 glyph->charpos,
16187 (BUFFERP (glyph->object)
16188 ? 'B'
16189 : (STRINGP (glyph->object)
16190 ? 'S'
16191 : '-')),
16192 glyph->pixel_width,
16193 glyph->u.ch,
16194 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16195 ? glyph->u.ch
16196 : '.'),
16197 glyph->face_id,
16198 glyph->left_box_line_p,
16199 glyph->right_box_line_p);
16201 else if (glyph->type == STRETCH_GLYPH)
16203 fprintf (stderr,
16204 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16205 glyph - row->glyphs[TEXT_AREA],
16206 'S',
16207 glyph->charpos,
16208 (BUFFERP (glyph->object)
16209 ? 'B'
16210 : (STRINGP (glyph->object)
16211 ? 'S'
16212 : '-')),
16213 glyph->pixel_width,
16215 '.',
16216 glyph->face_id,
16217 glyph->left_box_line_p,
16218 glyph->right_box_line_p);
16220 else if (glyph->type == IMAGE_GLYPH)
16222 fprintf (stderr,
16223 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16224 glyph - row->glyphs[TEXT_AREA],
16225 'I',
16226 glyph->charpos,
16227 (BUFFERP (glyph->object)
16228 ? 'B'
16229 : (STRINGP (glyph->object)
16230 ? 'S'
16231 : '-')),
16232 glyph->pixel_width,
16233 glyph->u.img_id,
16234 '.',
16235 glyph->face_id,
16236 glyph->left_box_line_p,
16237 glyph->right_box_line_p);
16239 else if (glyph->type == COMPOSITE_GLYPH)
16241 fprintf (stderr,
16242 " %5d %4c %6d %c %3d 0x%05x",
16243 glyph - row->glyphs[TEXT_AREA],
16244 '+',
16245 glyph->charpos,
16246 (BUFFERP (glyph->object)
16247 ? 'B'
16248 : (STRINGP (glyph->object)
16249 ? 'S'
16250 : '-')),
16251 glyph->pixel_width,
16252 glyph->u.cmp.id);
16253 if (glyph->u.cmp.automatic)
16254 fprintf (stderr,
16255 "[%d-%d]",
16256 glyph->slice.cmp.from, glyph->slice.cmp.to);
16257 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16258 glyph->face_id,
16259 glyph->left_box_line_p,
16260 glyph->right_box_line_p);
16265 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16266 GLYPHS 0 means don't show glyph contents.
16267 GLYPHS 1 means show glyphs in short form
16268 GLYPHS > 1 means show glyphs in long form. */
16270 void
16271 dump_glyph_row (row, vpos, glyphs)
16272 struct glyph_row *row;
16273 int vpos, glyphs;
16275 if (glyphs != 1)
16277 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16278 fprintf (stderr, "======================================================================\n");
16280 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16281 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16282 vpos,
16283 MATRIX_ROW_START_CHARPOS (row),
16284 MATRIX_ROW_END_CHARPOS (row),
16285 row->used[TEXT_AREA],
16286 row->contains_overlapping_glyphs_p,
16287 row->enabled_p,
16288 row->truncated_on_left_p,
16289 row->truncated_on_right_p,
16290 row->continued_p,
16291 MATRIX_ROW_CONTINUATION_LINE_P (row),
16292 row->displays_text_p,
16293 row->ends_at_zv_p,
16294 row->fill_line_p,
16295 row->ends_in_middle_of_char_p,
16296 row->starts_in_middle_of_char_p,
16297 row->mouse_face_p,
16298 row->x,
16299 row->y,
16300 row->pixel_width,
16301 row->height,
16302 row->visible_height,
16303 row->ascent,
16304 row->phys_ascent);
16305 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16306 row->end.overlay_string_index,
16307 row->continuation_lines_width);
16308 fprintf (stderr, "%9d %5d\n",
16309 CHARPOS (row->start.string_pos),
16310 CHARPOS (row->end.string_pos));
16311 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16312 row->end.dpvec_index);
16315 if (glyphs > 1)
16317 int area;
16319 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16321 struct glyph *glyph = row->glyphs[area];
16322 struct glyph *glyph_end = glyph + row->used[area];
16324 /* Glyph for a line end in text. */
16325 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16326 ++glyph_end;
16328 if (glyph < glyph_end)
16329 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16331 for (; glyph < glyph_end; ++glyph)
16332 dump_glyph (row, glyph, area);
16335 else if (glyphs == 1)
16337 int area;
16339 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16341 char *s = (char *) alloca (row->used[area] + 1);
16342 int i;
16344 for (i = 0; i < row->used[area]; ++i)
16346 struct glyph *glyph = row->glyphs[area] + i;
16347 if (glyph->type == CHAR_GLYPH
16348 && glyph->u.ch < 0x80
16349 && glyph->u.ch >= ' ')
16350 s[i] = glyph->u.ch;
16351 else
16352 s[i] = '.';
16355 s[i] = '\0';
16356 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16362 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16363 Sdump_glyph_matrix, 0, 1, "p",
16364 doc: /* Dump the current matrix of the selected window to stderr.
16365 Shows contents of glyph row structures. With non-nil
16366 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16367 glyphs in short form, otherwise show glyphs in long form. */)
16368 (Lisp_Object glyphs)
16370 struct window *w = XWINDOW (selected_window);
16371 struct buffer *buffer = XBUFFER (w->buffer);
16373 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16374 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16375 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16376 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16377 fprintf (stderr, "=============================================\n");
16378 dump_glyph_matrix (w->current_matrix,
16379 NILP (glyphs) ? 0 : XINT (glyphs));
16380 return Qnil;
16384 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16385 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16386 (void)
16388 struct frame *f = XFRAME (selected_frame);
16389 dump_glyph_matrix (f->current_matrix, 1);
16390 return Qnil;
16394 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16395 doc: /* Dump glyph row ROW to stderr.
16396 GLYPH 0 means don't dump glyphs.
16397 GLYPH 1 means dump glyphs in short form.
16398 GLYPH > 1 or omitted means dump glyphs in long form. */)
16399 (Lisp_Object row, Lisp_Object glyphs)
16401 struct glyph_matrix *matrix;
16402 int vpos;
16404 CHECK_NUMBER (row);
16405 matrix = XWINDOW (selected_window)->current_matrix;
16406 vpos = XINT (row);
16407 if (vpos >= 0 && vpos < matrix->nrows)
16408 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16409 vpos,
16410 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16411 return Qnil;
16415 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16416 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16417 GLYPH 0 means don't dump glyphs.
16418 GLYPH 1 means dump glyphs in short form.
16419 GLYPH > 1 or omitted means dump glyphs in long form. */)
16420 (Lisp_Object row, Lisp_Object glyphs)
16422 struct frame *sf = SELECTED_FRAME ();
16423 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16424 int vpos;
16426 CHECK_NUMBER (row);
16427 vpos = XINT (row);
16428 if (vpos >= 0 && vpos < m->nrows)
16429 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16430 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16431 return Qnil;
16435 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16436 doc: /* Toggle tracing of redisplay.
16437 With ARG, turn tracing on if and only if ARG is positive. */)
16438 (Lisp_Object arg)
16440 if (NILP (arg))
16441 trace_redisplay_p = !trace_redisplay_p;
16442 else
16444 arg = Fprefix_numeric_value (arg);
16445 trace_redisplay_p = XINT (arg) > 0;
16448 return Qnil;
16452 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16453 doc: /* Like `format', but print result to stderr.
16454 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16455 (size_t nargs, Lisp_Object *args)
16457 Lisp_Object s = Fformat (nargs, args);
16458 fprintf (stderr, "%s", SDATA (s));
16459 return Qnil;
16462 #endif /* GLYPH_DEBUG */
16466 /***********************************************************************
16467 Building Desired Matrix Rows
16468 ***********************************************************************/
16470 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16471 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16473 static struct glyph_row *
16474 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16476 struct frame *f = XFRAME (WINDOW_FRAME (w));
16477 struct buffer *buffer = XBUFFER (w->buffer);
16478 struct buffer *old = current_buffer;
16479 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16480 int arrow_len = SCHARS (overlay_arrow_string);
16481 const unsigned char *arrow_end = arrow_string + arrow_len;
16482 const unsigned char *p;
16483 struct it it;
16484 int multibyte_p;
16485 int n_glyphs_before;
16487 set_buffer_temp (buffer);
16488 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16489 it.glyph_row->used[TEXT_AREA] = 0;
16490 SET_TEXT_POS (it.position, 0, 0);
16492 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16493 p = arrow_string;
16494 while (p < arrow_end)
16496 Lisp_Object face, ilisp;
16498 /* Get the next character. */
16499 if (multibyte_p)
16500 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16501 else
16503 it.c = it.char_to_display = *p, it.len = 1;
16504 if (! ASCII_CHAR_P (it.c))
16505 it.char_to_display = BYTE8_TO_CHAR (it.c);
16507 p += it.len;
16509 /* Get its face. */
16510 ilisp = make_number (p - arrow_string);
16511 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16512 it.face_id = compute_char_face (f, it.char_to_display, face);
16514 /* Compute its width, get its glyphs. */
16515 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16516 SET_TEXT_POS (it.position, -1, -1);
16517 PRODUCE_GLYPHS (&it);
16519 /* If this character doesn't fit any more in the line, we have
16520 to remove some glyphs. */
16521 if (it.current_x > it.last_visible_x)
16523 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16524 break;
16528 set_buffer_temp (old);
16529 return it.glyph_row;
16533 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16534 glyphs are only inserted for terminal frames since we can't really
16535 win with truncation glyphs when partially visible glyphs are
16536 involved. Which glyphs to insert is determined by
16537 produce_special_glyphs. */
16539 static void
16540 insert_left_trunc_glyphs (struct it *it)
16542 struct it truncate_it;
16543 struct glyph *from, *end, *to, *toend;
16545 xassert (!FRAME_WINDOW_P (it->f));
16547 /* Get the truncation glyphs. */
16548 truncate_it = *it;
16549 truncate_it.current_x = 0;
16550 truncate_it.face_id = DEFAULT_FACE_ID;
16551 truncate_it.glyph_row = &scratch_glyph_row;
16552 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16553 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16554 truncate_it.object = make_number (0);
16555 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16557 /* Overwrite glyphs from IT with truncation glyphs. */
16558 if (!it->glyph_row->reversed_p)
16560 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16561 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16562 to = it->glyph_row->glyphs[TEXT_AREA];
16563 toend = to + it->glyph_row->used[TEXT_AREA];
16565 while (from < end)
16566 *to++ = *from++;
16568 /* There may be padding glyphs left over. Overwrite them too. */
16569 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16571 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16572 while (from < end)
16573 *to++ = *from++;
16576 if (to > toend)
16577 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16579 else
16581 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16582 that back to front. */
16583 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16584 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16585 toend = it->glyph_row->glyphs[TEXT_AREA];
16586 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16588 while (from >= end && to >= toend)
16589 *to-- = *from--;
16590 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16592 from =
16593 truncate_it.glyph_row->glyphs[TEXT_AREA]
16594 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16595 while (from >= end && to >= toend)
16596 *to-- = *from--;
16598 if (from >= end)
16600 /* Need to free some room before prepending additional
16601 glyphs. */
16602 int move_by = from - end + 1;
16603 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16604 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16606 for ( ; g >= g0; g--)
16607 g[move_by] = *g;
16608 while (from >= end)
16609 *to-- = *from--;
16610 it->glyph_row->used[TEXT_AREA] += move_by;
16616 /* Compute the pixel height and width of IT->glyph_row.
16618 Most of the time, ascent and height of a display line will be equal
16619 to the max_ascent and max_height values of the display iterator
16620 structure. This is not the case if
16622 1. We hit ZV without displaying anything. In this case, max_ascent
16623 and max_height will be zero.
16625 2. We have some glyphs that don't contribute to the line height.
16626 (The glyph row flag contributes_to_line_height_p is for future
16627 pixmap extensions).
16629 The first case is easily covered by using default values because in
16630 these cases, the line height does not really matter, except that it
16631 must not be zero. */
16633 static void
16634 compute_line_metrics (struct it *it)
16636 struct glyph_row *row = it->glyph_row;
16638 if (FRAME_WINDOW_P (it->f))
16640 int i, min_y, max_y;
16642 /* The line may consist of one space only, that was added to
16643 place the cursor on it. If so, the row's height hasn't been
16644 computed yet. */
16645 if (row->height == 0)
16647 if (it->max_ascent + it->max_descent == 0)
16648 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16649 row->ascent = it->max_ascent;
16650 row->height = it->max_ascent + it->max_descent;
16651 row->phys_ascent = it->max_phys_ascent;
16652 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16653 row->extra_line_spacing = it->max_extra_line_spacing;
16656 /* Compute the width of this line. */
16657 row->pixel_width = row->x;
16658 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16659 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16661 xassert (row->pixel_width >= 0);
16662 xassert (row->ascent >= 0 && row->height > 0);
16664 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16665 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16667 /* If first line's physical ascent is larger than its logical
16668 ascent, use the physical ascent, and make the row taller.
16669 This makes accented characters fully visible. */
16670 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16671 && row->phys_ascent > row->ascent)
16673 row->height += row->phys_ascent - row->ascent;
16674 row->ascent = row->phys_ascent;
16677 /* Compute how much of the line is visible. */
16678 row->visible_height = row->height;
16680 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16681 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16683 if (row->y < min_y)
16684 row->visible_height -= min_y - row->y;
16685 if (row->y + row->height > max_y)
16686 row->visible_height -= row->y + row->height - max_y;
16688 else
16690 row->pixel_width = row->used[TEXT_AREA];
16691 if (row->continued_p)
16692 row->pixel_width -= it->continuation_pixel_width;
16693 else if (row->truncated_on_right_p)
16694 row->pixel_width -= it->truncation_pixel_width;
16695 row->ascent = row->phys_ascent = 0;
16696 row->height = row->phys_height = row->visible_height = 1;
16697 row->extra_line_spacing = 0;
16700 /* Compute a hash code for this row. */
16702 int area, i;
16703 row->hash = 0;
16704 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16705 for (i = 0; i < row->used[area]; ++i)
16706 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16707 + row->glyphs[area][i].u.val
16708 + row->glyphs[area][i].face_id
16709 + row->glyphs[area][i].padding_p
16710 + (row->glyphs[area][i].type << 2));
16713 it->max_ascent = it->max_descent = 0;
16714 it->max_phys_ascent = it->max_phys_descent = 0;
16718 /* Append one space to the glyph row of iterator IT if doing a
16719 window-based redisplay. The space has the same face as
16720 IT->face_id. Value is non-zero if a space was added.
16722 This function is called to make sure that there is always one glyph
16723 at the end of a glyph row that the cursor can be set on under
16724 window-systems. (If there weren't such a glyph we would not know
16725 how wide and tall a box cursor should be displayed).
16727 At the same time this space let's a nicely handle clearing to the
16728 end of the line if the row ends in italic text. */
16730 static int
16731 append_space_for_newline (struct it *it, int default_face_p)
16733 if (FRAME_WINDOW_P (it->f))
16735 int n = it->glyph_row->used[TEXT_AREA];
16737 if (it->glyph_row->glyphs[TEXT_AREA] + n
16738 < it->glyph_row->glyphs[1 + TEXT_AREA])
16740 /* Save some values that must not be changed.
16741 Must save IT->c and IT->len because otherwise
16742 ITERATOR_AT_END_P wouldn't work anymore after
16743 append_space_for_newline has been called. */
16744 enum display_element_type saved_what = it->what;
16745 int saved_c = it->c, saved_len = it->len;
16746 int saved_char_to_display = it->char_to_display;
16747 int saved_x = it->current_x;
16748 int saved_face_id = it->face_id;
16749 struct text_pos saved_pos;
16750 Lisp_Object saved_object;
16751 struct face *face;
16753 saved_object = it->object;
16754 saved_pos = it->position;
16756 it->what = IT_CHARACTER;
16757 memset (&it->position, 0, sizeof it->position);
16758 it->object = make_number (0);
16759 it->c = it->char_to_display = ' ';
16760 it->len = 1;
16762 if (default_face_p)
16763 it->face_id = DEFAULT_FACE_ID;
16764 else if (it->face_before_selective_p)
16765 it->face_id = it->saved_face_id;
16766 face = FACE_FROM_ID (it->f, it->face_id);
16767 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16769 PRODUCE_GLYPHS (it);
16771 it->override_ascent = -1;
16772 it->constrain_row_ascent_descent_p = 0;
16773 it->current_x = saved_x;
16774 it->object = saved_object;
16775 it->position = saved_pos;
16776 it->what = saved_what;
16777 it->face_id = saved_face_id;
16778 it->len = saved_len;
16779 it->c = saved_c;
16780 it->char_to_display = saved_char_to_display;
16781 return 1;
16785 return 0;
16789 /* Extend the face of the last glyph in the text area of IT->glyph_row
16790 to the end of the display line. Called from display_line. If the
16791 glyph row is empty, add a space glyph to it so that we know the
16792 face to draw. Set the glyph row flag fill_line_p. If the glyph
16793 row is R2L, prepend a stretch glyph to cover the empty space to the
16794 left of the leftmost glyph. */
16796 static void
16797 extend_face_to_end_of_line (struct it *it)
16799 struct face *face;
16800 struct frame *f = it->f;
16802 /* If line is already filled, do nothing. Non window-system frames
16803 get a grace of one more ``pixel'' because their characters are
16804 1-``pixel'' wide, so they hit the equality too early. This grace
16805 is needed only for R2L rows that are not continued, to produce
16806 one extra blank where we could display the cursor. */
16807 if (it->current_x >= it->last_visible_x
16808 + (!FRAME_WINDOW_P (f)
16809 && it->glyph_row->reversed_p
16810 && !it->glyph_row->continued_p))
16811 return;
16813 /* Face extension extends the background and box of IT->face_id
16814 to the end of the line. If the background equals the background
16815 of the frame, we don't have to do anything. */
16816 if (it->face_before_selective_p)
16817 face = FACE_FROM_ID (f, it->saved_face_id);
16818 else
16819 face = FACE_FROM_ID (f, it->face_id);
16821 if (FRAME_WINDOW_P (f)
16822 && it->glyph_row->displays_text_p
16823 && face->box == FACE_NO_BOX
16824 && face->background == FRAME_BACKGROUND_PIXEL (f)
16825 && !face->stipple
16826 && !it->glyph_row->reversed_p)
16827 return;
16829 /* Set the glyph row flag indicating that the face of the last glyph
16830 in the text area has to be drawn to the end of the text area. */
16831 it->glyph_row->fill_line_p = 1;
16833 /* If current character of IT is not ASCII, make sure we have the
16834 ASCII face. This will be automatically undone the next time
16835 get_next_display_element returns a multibyte character. Note
16836 that the character will always be single byte in unibyte
16837 text. */
16838 if (!ASCII_CHAR_P (it->c))
16840 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16843 if (FRAME_WINDOW_P (f))
16845 /* If the row is empty, add a space with the current face of IT,
16846 so that we know which face to draw. */
16847 if (it->glyph_row->used[TEXT_AREA] == 0)
16849 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16850 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16851 it->glyph_row->used[TEXT_AREA] = 1;
16853 #ifdef HAVE_WINDOW_SYSTEM
16854 if (it->glyph_row->reversed_p)
16856 /* Prepend a stretch glyph to the row, such that the
16857 rightmost glyph will be drawn flushed all the way to the
16858 right margin of the window. The stretch glyph that will
16859 occupy the empty space, if any, to the left of the
16860 glyphs. */
16861 struct font *font = face->font ? face->font : FRAME_FONT (f);
16862 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16863 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16864 struct glyph *g;
16865 int row_width, stretch_ascent, stretch_width;
16866 struct text_pos saved_pos;
16867 int saved_face_id, saved_avoid_cursor;
16869 for (row_width = 0, g = row_start; g < row_end; g++)
16870 row_width += g->pixel_width;
16871 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16872 if (stretch_width > 0)
16874 stretch_ascent =
16875 (((it->ascent + it->descent)
16876 * FONT_BASE (font)) / FONT_HEIGHT (font));
16877 saved_pos = it->position;
16878 memset (&it->position, 0, sizeof it->position);
16879 saved_avoid_cursor = it->avoid_cursor_p;
16880 it->avoid_cursor_p = 1;
16881 saved_face_id = it->face_id;
16882 /* The last row's stretch glyph should get the default
16883 face, to avoid painting the rest of the window with
16884 the region face, if the region ends at ZV. */
16885 if (it->glyph_row->ends_at_zv_p)
16886 it->face_id = DEFAULT_FACE_ID;
16887 else
16888 it->face_id = face->id;
16889 append_stretch_glyph (it, make_number (0), stretch_width,
16890 it->ascent + it->descent, stretch_ascent);
16891 it->position = saved_pos;
16892 it->avoid_cursor_p = saved_avoid_cursor;
16893 it->face_id = saved_face_id;
16896 #endif /* HAVE_WINDOW_SYSTEM */
16898 else
16900 /* Save some values that must not be changed. */
16901 int saved_x = it->current_x;
16902 struct text_pos saved_pos;
16903 Lisp_Object saved_object;
16904 enum display_element_type saved_what = it->what;
16905 int saved_face_id = it->face_id;
16907 saved_object = it->object;
16908 saved_pos = it->position;
16910 it->what = IT_CHARACTER;
16911 memset (&it->position, 0, sizeof it->position);
16912 it->object = make_number (0);
16913 it->c = it->char_to_display = ' ';
16914 it->len = 1;
16915 /* The last row's blank glyphs should get the default face, to
16916 avoid painting the rest of the window with the region face,
16917 if the region ends at ZV. */
16918 if (it->glyph_row->ends_at_zv_p)
16919 it->face_id = DEFAULT_FACE_ID;
16920 else
16921 it->face_id = face->id;
16923 PRODUCE_GLYPHS (it);
16925 while (it->current_x <= it->last_visible_x)
16926 PRODUCE_GLYPHS (it);
16928 /* Don't count these blanks really. It would let us insert a left
16929 truncation glyph below and make us set the cursor on them, maybe. */
16930 it->current_x = saved_x;
16931 it->object = saved_object;
16932 it->position = saved_pos;
16933 it->what = saved_what;
16934 it->face_id = saved_face_id;
16939 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16940 trailing whitespace. */
16942 static int
16943 trailing_whitespace_p (EMACS_INT charpos)
16945 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16946 int c = 0;
16948 while (bytepos < ZV_BYTE
16949 && (c = FETCH_CHAR (bytepos),
16950 c == ' ' || c == '\t'))
16951 ++bytepos;
16953 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16955 if (bytepos != PT_BYTE)
16956 return 1;
16958 return 0;
16962 /* Highlight trailing whitespace, if any, in ROW. */
16964 static void
16965 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16967 int used = row->used[TEXT_AREA];
16969 if (used)
16971 struct glyph *start = row->glyphs[TEXT_AREA];
16972 struct glyph *glyph = start + used - 1;
16974 if (row->reversed_p)
16976 /* Right-to-left rows need to be processed in the opposite
16977 direction, so swap the edge pointers. */
16978 glyph = start;
16979 start = row->glyphs[TEXT_AREA] + used - 1;
16982 /* Skip over glyphs inserted to display the cursor at the
16983 end of a line, for extending the face of the last glyph
16984 to the end of the line on terminals, and for truncation
16985 and continuation glyphs. */
16986 if (!row->reversed_p)
16988 while (glyph >= start
16989 && glyph->type == CHAR_GLYPH
16990 && INTEGERP (glyph->object))
16991 --glyph;
16993 else
16995 while (glyph <= start
16996 && glyph->type == CHAR_GLYPH
16997 && INTEGERP (glyph->object))
16998 ++glyph;
17001 /* If last glyph is a space or stretch, and it's trailing
17002 whitespace, set the face of all trailing whitespace glyphs in
17003 IT->glyph_row to `trailing-whitespace'. */
17004 if ((row->reversed_p ? glyph <= start : glyph >= start)
17005 && BUFFERP (glyph->object)
17006 && (glyph->type == STRETCH_GLYPH
17007 || (glyph->type == CHAR_GLYPH
17008 && glyph->u.ch == ' '))
17009 && trailing_whitespace_p (glyph->charpos))
17011 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17012 if (face_id < 0)
17013 return;
17015 if (!row->reversed_p)
17017 while (glyph >= start
17018 && BUFFERP (glyph->object)
17019 && (glyph->type == STRETCH_GLYPH
17020 || (glyph->type == CHAR_GLYPH
17021 && glyph->u.ch == ' ')))
17022 (glyph--)->face_id = face_id;
17024 else
17026 while (glyph <= start
17027 && BUFFERP (glyph->object)
17028 && (glyph->type == STRETCH_GLYPH
17029 || (glyph->type == CHAR_GLYPH
17030 && glyph->u.ch == ' ')))
17031 (glyph++)->face_id = face_id;
17038 /* Value is non-zero if glyph row ROW should be
17039 used to hold the cursor. */
17041 static int
17042 cursor_row_p (struct glyph_row *row)
17044 int result = 1;
17046 if (PT == CHARPOS (row->end.pos))
17048 /* Suppose the row ends on a string.
17049 Unless the row is continued, that means it ends on a newline
17050 in the string. If it's anything other than a display string
17051 (e.g. a before-string from an overlay), we don't want the
17052 cursor there. (This heuristic seems to give the optimal
17053 behavior for the various types of multi-line strings.) */
17054 if (CHARPOS (row->end.string_pos) >= 0)
17056 if (row->continued_p)
17057 result = 1;
17058 else
17060 /* Check for `display' property. */
17061 struct glyph *beg = row->glyphs[TEXT_AREA];
17062 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17063 struct glyph *glyph;
17065 result = 0;
17066 for (glyph = end; glyph >= beg; --glyph)
17067 if (STRINGP (glyph->object))
17069 Lisp_Object prop
17070 = Fget_char_property (make_number (PT),
17071 Qdisplay, Qnil);
17072 result =
17073 (!NILP (prop)
17074 && display_prop_string_p (prop, glyph->object));
17075 break;
17079 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17081 /* If the row ends in middle of a real character,
17082 and the line is continued, we want the cursor here.
17083 That's because CHARPOS (ROW->end.pos) would equal
17084 PT if PT is before the character. */
17085 if (!row->ends_in_ellipsis_p)
17086 result = row->continued_p;
17087 else
17088 /* If the row ends in an ellipsis, then
17089 CHARPOS (ROW->end.pos) will equal point after the
17090 invisible text. We want that position to be displayed
17091 after the ellipsis. */
17092 result = 0;
17094 /* If the row ends at ZV, display the cursor at the end of that
17095 row instead of at the start of the row below. */
17096 else if (row->ends_at_zv_p)
17097 result = 1;
17098 else
17099 result = 0;
17102 return result;
17107 /* Push the display property PROP so that it will be rendered at the
17108 current position in IT. Return 1 if PROP was successfully pushed,
17109 0 otherwise. */
17111 static int
17112 push_display_prop (struct it *it, Lisp_Object prop)
17114 push_it (it);
17116 if (STRINGP (prop))
17118 if (SCHARS (prop) == 0)
17120 pop_it (it);
17121 return 0;
17124 it->string = prop;
17125 it->multibyte_p = STRING_MULTIBYTE (it->string);
17126 it->current.overlay_string_index = -1;
17127 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17128 it->end_charpos = it->string_nchars = SCHARS (it->string);
17129 it->method = GET_FROM_STRING;
17130 it->stop_charpos = 0;
17132 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17134 it->method = GET_FROM_STRETCH;
17135 it->object = prop;
17137 #ifdef HAVE_WINDOW_SYSTEM
17138 else if (IMAGEP (prop))
17140 it->what = IT_IMAGE;
17141 it->image_id = lookup_image (it->f, prop);
17142 it->method = GET_FROM_IMAGE;
17144 #endif /* HAVE_WINDOW_SYSTEM */
17145 else
17147 pop_it (it); /* bogus display property, give up */
17148 return 0;
17151 return 1;
17154 /* Return the character-property PROP at the current position in IT. */
17156 static Lisp_Object
17157 get_it_property (struct it *it, Lisp_Object prop)
17159 Lisp_Object position;
17161 if (STRINGP (it->object))
17162 position = make_number (IT_STRING_CHARPOS (*it));
17163 else if (BUFFERP (it->object))
17164 position = make_number (IT_CHARPOS (*it));
17165 else
17166 return Qnil;
17168 return Fget_char_property (position, prop, it->object);
17171 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17173 static void
17174 handle_line_prefix (struct it *it)
17176 Lisp_Object prefix;
17177 if (it->continuation_lines_width > 0)
17179 prefix = get_it_property (it, Qwrap_prefix);
17180 if (NILP (prefix))
17181 prefix = Vwrap_prefix;
17183 else
17185 prefix = get_it_property (it, Qline_prefix);
17186 if (NILP (prefix))
17187 prefix = Vline_prefix;
17189 if (! NILP (prefix) && push_display_prop (it, prefix))
17191 /* If the prefix is wider than the window, and we try to wrap
17192 it, it would acquire its own wrap prefix, and so on till the
17193 iterator stack overflows. So, don't wrap the prefix. */
17194 it->line_wrap = TRUNCATE;
17195 it->avoid_cursor_p = 1;
17201 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17202 only for R2L lines from display_line, when it decides that too many
17203 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17204 continued. */
17205 static void
17206 unproduce_glyphs (struct it *it, int n)
17208 struct glyph *glyph, *end;
17210 xassert (it->glyph_row);
17211 xassert (it->glyph_row->reversed_p);
17212 xassert (it->area == TEXT_AREA);
17213 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17215 if (n > it->glyph_row->used[TEXT_AREA])
17216 n = it->glyph_row->used[TEXT_AREA];
17217 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17218 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17219 for ( ; glyph < end; glyph++)
17220 glyph[-n] = *glyph;
17223 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17224 and ROW->maxpos. */
17225 static void
17226 find_row_edges (struct it *it, struct glyph_row *row,
17227 EMACS_INT min_pos, EMACS_INT min_bpos,
17228 EMACS_INT max_pos, EMACS_INT max_bpos)
17230 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17231 lines' rows is implemented for bidi-reordered rows. */
17233 /* ROW->minpos is the value of min_pos, the minimal buffer position
17234 we have in ROW. */
17235 if (min_pos <= ZV)
17236 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17237 else
17238 /* We didn't find _any_ valid buffer positions in any of the
17239 glyphs, so we must trust the iterator's computed positions. */
17240 row->minpos = row->start.pos;
17241 if (max_pos <= 0)
17243 max_pos = CHARPOS (it->current.pos);
17244 max_bpos = BYTEPOS (it->current.pos);
17247 /* Here are the various use-cases for ending the row, and the
17248 corresponding values for ROW->maxpos:
17250 Line ends in a newline from buffer eol_pos + 1
17251 Line is continued from buffer max_pos + 1
17252 Line is truncated on right it->current.pos
17253 Line ends in a newline from string max_pos
17254 Line is continued from string max_pos
17255 Line is continued from display vector max_pos
17256 Line is entirely from a string min_pos == max_pos
17257 Line is entirely from a display vector min_pos == max_pos
17258 Line that ends at ZV ZV
17260 If you discover other use-cases, please add them here as
17261 appropriate. */
17262 if (row->ends_at_zv_p)
17263 row->maxpos = it->current.pos;
17264 else if (row->used[TEXT_AREA])
17266 if (row->ends_in_newline_from_string_p)
17267 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17268 else if (CHARPOS (it->eol_pos) > 0)
17269 SET_TEXT_POS (row->maxpos,
17270 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17271 else if (row->continued_p)
17273 /* If max_pos is different from IT's current position, it
17274 means IT->method does not belong to the display element
17275 at max_pos. However, it also means that the display
17276 element at max_pos was displayed in its entirety on this
17277 line, which is equivalent to saying that the next line
17278 starts at the next buffer position. */
17279 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17280 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17281 else
17283 INC_BOTH (max_pos, max_bpos);
17284 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17287 else if (row->truncated_on_right_p)
17288 /* display_line already called reseat_at_next_visible_line_start,
17289 which puts the iterator at the beginning of the next line, in
17290 the logical order. */
17291 row->maxpos = it->current.pos;
17292 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17293 /* A line that is entirely from a string/image/stretch... */
17294 row->maxpos = row->minpos;
17295 else
17296 abort ();
17298 else
17299 row->maxpos = it->current.pos;
17302 /* Construct the glyph row IT->glyph_row in the desired matrix of
17303 IT->w from text at the current position of IT. See dispextern.h
17304 for an overview of struct it. Value is non-zero if
17305 IT->glyph_row displays text, as opposed to a line displaying ZV
17306 only. */
17308 static int
17309 display_line (struct it *it)
17311 struct glyph_row *row = it->glyph_row;
17312 Lisp_Object overlay_arrow_string;
17313 struct it wrap_it;
17314 int may_wrap = 0, wrap_x IF_LINT (= 0);
17315 int wrap_row_used = -1;
17316 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17317 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17318 int wrap_row_extra_line_spacing IF_LINT (= 0);
17319 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17320 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17321 int cvpos;
17322 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17323 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17325 /* We always start displaying at hpos zero even if hscrolled. */
17326 xassert (it->hpos == 0 && it->current_x == 0);
17328 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17329 >= it->w->desired_matrix->nrows)
17331 it->w->nrows_scale_factor++;
17332 fonts_changed_p = 1;
17333 return 0;
17336 /* Is IT->w showing the region? */
17337 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17339 /* Clear the result glyph row and enable it. */
17340 prepare_desired_row (row);
17342 row->y = it->current_y;
17343 row->start = it->start;
17344 row->continuation_lines_width = it->continuation_lines_width;
17345 row->displays_text_p = 1;
17346 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17347 it->starts_in_middle_of_char_p = 0;
17349 /* Arrange the overlays nicely for our purposes. Usually, we call
17350 display_line on only one line at a time, in which case this
17351 can't really hurt too much, or we call it on lines which appear
17352 one after another in the buffer, in which case all calls to
17353 recenter_overlay_lists but the first will be pretty cheap. */
17354 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17356 /* Move over display elements that are not visible because we are
17357 hscrolled. This may stop at an x-position < IT->first_visible_x
17358 if the first glyph is partially visible or if we hit a line end. */
17359 if (it->current_x < it->first_visible_x)
17361 this_line_min_pos = row->start.pos;
17362 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17363 MOVE_TO_POS | MOVE_TO_X);
17364 /* Record the smallest positions seen while we moved over
17365 display elements that are not visible. This is needed by
17366 redisplay_internal for optimizing the case where the cursor
17367 stays inside the same line. The rest of this function only
17368 considers positions that are actually displayed, so
17369 RECORD_MAX_MIN_POS will not otherwise record positions that
17370 are hscrolled to the left of the left edge of the window. */
17371 min_pos = CHARPOS (this_line_min_pos);
17372 min_bpos = BYTEPOS (this_line_min_pos);
17374 else
17376 /* We only do this when not calling `move_it_in_display_line_to'
17377 above, because move_it_in_display_line_to calls
17378 handle_line_prefix itself. */
17379 handle_line_prefix (it);
17382 /* Get the initial row height. This is either the height of the
17383 text hscrolled, if there is any, or zero. */
17384 row->ascent = it->max_ascent;
17385 row->height = it->max_ascent + it->max_descent;
17386 row->phys_ascent = it->max_phys_ascent;
17387 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17388 row->extra_line_spacing = it->max_extra_line_spacing;
17390 /* Utility macro to record max and min buffer positions seen until now. */
17391 #define RECORD_MAX_MIN_POS(IT) \
17392 do \
17394 if (IT_CHARPOS (*(IT)) < min_pos) \
17396 min_pos = IT_CHARPOS (*(IT)); \
17397 min_bpos = IT_BYTEPOS (*(IT)); \
17399 if (IT_CHARPOS (*(IT)) > max_pos) \
17401 max_pos = IT_CHARPOS (*(IT)); \
17402 max_bpos = IT_BYTEPOS (*(IT)); \
17405 while (0)
17407 /* Loop generating characters. The loop is left with IT on the next
17408 character to display. */
17409 while (1)
17411 int n_glyphs_before, hpos_before, x_before;
17412 int x, nglyphs;
17413 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17415 /* Retrieve the next thing to display. Value is zero if end of
17416 buffer reached. */
17417 if (!get_next_display_element (it))
17419 /* Maybe add a space at the end of this line that is used to
17420 display the cursor there under X. Set the charpos of the
17421 first glyph of blank lines not corresponding to any text
17422 to -1. */
17423 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17424 row->exact_window_width_line_p = 1;
17425 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17426 || row->used[TEXT_AREA] == 0)
17428 row->glyphs[TEXT_AREA]->charpos = -1;
17429 row->displays_text_p = 0;
17431 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17432 && (!MINI_WINDOW_P (it->w)
17433 || (minibuf_level && EQ (it->window, minibuf_window))))
17434 row->indicate_empty_line_p = 1;
17437 it->continuation_lines_width = 0;
17438 row->ends_at_zv_p = 1;
17439 /* A row that displays right-to-left text must always have
17440 its last face extended all the way to the end of line,
17441 even if this row ends in ZV, because we still write to
17442 the screen left to right. */
17443 if (row->reversed_p)
17444 extend_face_to_end_of_line (it);
17445 break;
17448 /* Now, get the metrics of what we want to display. This also
17449 generates glyphs in `row' (which is IT->glyph_row). */
17450 n_glyphs_before = row->used[TEXT_AREA];
17451 x = it->current_x;
17453 /* Remember the line height so far in case the next element doesn't
17454 fit on the line. */
17455 if (it->line_wrap != TRUNCATE)
17457 ascent = it->max_ascent;
17458 descent = it->max_descent;
17459 phys_ascent = it->max_phys_ascent;
17460 phys_descent = it->max_phys_descent;
17462 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17464 if (IT_DISPLAYING_WHITESPACE (it))
17465 may_wrap = 1;
17466 else if (may_wrap)
17468 wrap_it = *it;
17469 wrap_x = x;
17470 wrap_row_used = row->used[TEXT_AREA];
17471 wrap_row_ascent = row->ascent;
17472 wrap_row_height = row->height;
17473 wrap_row_phys_ascent = row->phys_ascent;
17474 wrap_row_phys_height = row->phys_height;
17475 wrap_row_extra_line_spacing = row->extra_line_spacing;
17476 wrap_row_min_pos = min_pos;
17477 wrap_row_min_bpos = min_bpos;
17478 wrap_row_max_pos = max_pos;
17479 wrap_row_max_bpos = max_bpos;
17480 may_wrap = 0;
17485 PRODUCE_GLYPHS (it);
17487 /* If this display element was in marginal areas, continue with
17488 the next one. */
17489 if (it->area != TEXT_AREA)
17491 row->ascent = max (row->ascent, it->max_ascent);
17492 row->height = max (row->height, it->max_ascent + it->max_descent);
17493 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17494 row->phys_height = max (row->phys_height,
17495 it->max_phys_ascent + it->max_phys_descent);
17496 row->extra_line_spacing = max (row->extra_line_spacing,
17497 it->max_extra_line_spacing);
17498 set_iterator_to_next (it, 1);
17499 continue;
17502 /* Does the display element fit on the line? If we truncate
17503 lines, we should draw past the right edge of the window. If
17504 we don't truncate, we want to stop so that we can display the
17505 continuation glyph before the right margin. If lines are
17506 continued, there are two possible strategies for characters
17507 resulting in more than 1 glyph (e.g. tabs): Display as many
17508 glyphs as possible in this line and leave the rest for the
17509 continuation line, or display the whole element in the next
17510 line. Original redisplay did the former, so we do it also. */
17511 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17512 hpos_before = it->hpos;
17513 x_before = x;
17515 if (/* Not a newline. */
17516 nglyphs > 0
17517 /* Glyphs produced fit entirely in the line. */
17518 && it->current_x < it->last_visible_x)
17520 it->hpos += nglyphs;
17521 row->ascent = max (row->ascent, it->max_ascent);
17522 row->height = max (row->height, it->max_ascent + it->max_descent);
17523 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17524 row->phys_height = max (row->phys_height,
17525 it->max_phys_ascent + it->max_phys_descent);
17526 row->extra_line_spacing = max (row->extra_line_spacing,
17527 it->max_extra_line_spacing);
17528 if (it->current_x - it->pixel_width < it->first_visible_x)
17529 row->x = x - it->first_visible_x;
17530 /* Record the maximum and minimum buffer positions seen so
17531 far in glyphs that will be displayed by this row. */
17532 if (it->bidi_p)
17533 RECORD_MAX_MIN_POS (it);
17535 else
17537 int i, new_x;
17538 struct glyph *glyph;
17540 for (i = 0; i < nglyphs; ++i, x = new_x)
17542 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17543 new_x = x + glyph->pixel_width;
17545 if (/* Lines are continued. */
17546 it->line_wrap != TRUNCATE
17547 && (/* Glyph doesn't fit on the line. */
17548 new_x > it->last_visible_x
17549 /* Or it fits exactly on a window system frame. */
17550 || (new_x == it->last_visible_x
17551 && FRAME_WINDOW_P (it->f))))
17553 /* End of a continued line. */
17555 if (it->hpos == 0
17556 || (new_x == it->last_visible_x
17557 && FRAME_WINDOW_P (it->f)))
17559 /* Current glyph is the only one on the line or
17560 fits exactly on the line. We must continue
17561 the line because we can't draw the cursor
17562 after the glyph. */
17563 row->continued_p = 1;
17564 it->current_x = new_x;
17565 it->continuation_lines_width += new_x;
17566 ++it->hpos;
17567 /* Record the maximum and minimum buffer
17568 positions seen so far in glyphs that will be
17569 displayed by this row. */
17570 if (it->bidi_p)
17571 RECORD_MAX_MIN_POS (it);
17572 if (i == nglyphs - 1)
17574 /* If line-wrap is on, check if a previous
17575 wrap point was found. */
17576 if (wrap_row_used > 0
17577 /* Even if there is a previous wrap
17578 point, continue the line here as
17579 usual, if (i) the previous character
17580 was a space or tab AND (ii) the
17581 current character is not. */
17582 && (!may_wrap
17583 || IT_DISPLAYING_WHITESPACE (it)))
17584 goto back_to_wrap;
17586 set_iterator_to_next (it, 1);
17587 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17589 if (!get_next_display_element (it))
17591 row->exact_window_width_line_p = 1;
17592 it->continuation_lines_width = 0;
17593 row->continued_p = 0;
17594 row->ends_at_zv_p = 1;
17596 else if (ITERATOR_AT_END_OF_LINE_P (it))
17598 row->continued_p = 0;
17599 row->exact_window_width_line_p = 1;
17604 else if (CHAR_GLYPH_PADDING_P (*glyph)
17605 && !FRAME_WINDOW_P (it->f))
17607 /* A padding glyph that doesn't fit on this line.
17608 This means the whole character doesn't fit
17609 on the line. */
17610 if (row->reversed_p)
17611 unproduce_glyphs (it, row->used[TEXT_AREA]
17612 - n_glyphs_before);
17613 row->used[TEXT_AREA] = n_glyphs_before;
17615 /* Fill the rest of the row with continuation
17616 glyphs like in 20.x. */
17617 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17618 < row->glyphs[1 + TEXT_AREA])
17619 produce_special_glyphs (it, IT_CONTINUATION);
17621 row->continued_p = 1;
17622 it->current_x = x_before;
17623 it->continuation_lines_width += x_before;
17625 /* Restore the height to what it was before the
17626 element not fitting on the line. */
17627 it->max_ascent = ascent;
17628 it->max_descent = descent;
17629 it->max_phys_ascent = phys_ascent;
17630 it->max_phys_descent = phys_descent;
17632 else if (wrap_row_used > 0)
17634 back_to_wrap:
17635 if (row->reversed_p)
17636 unproduce_glyphs (it,
17637 row->used[TEXT_AREA] - wrap_row_used);
17638 *it = wrap_it;
17639 it->continuation_lines_width += wrap_x;
17640 row->used[TEXT_AREA] = wrap_row_used;
17641 row->ascent = wrap_row_ascent;
17642 row->height = wrap_row_height;
17643 row->phys_ascent = wrap_row_phys_ascent;
17644 row->phys_height = wrap_row_phys_height;
17645 row->extra_line_spacing = wrap_row_extra_line_spacing;
17646 min_pos = wrap_row_min_pos;
17647 min_bpos = wrap_row_min_bpos;
17648 max_pos = wrap_row_max_pos;
17649 max_bpos = wrap_row_max_bpos;
17650 row->continued_p = 1;
17651 row->ends_at_zv_p = 0;
17652 row->exact_window_width_line_p = 0;
17653 it->continuation_lines_width += x;
17655 /* Make sure that a non-default face is extended
17656 up to the right margin of the window. */
17657 extend_face_to_end_of_line (it);
17659 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17661 /* A TAB that extends past the right edge of the
17662 window. This produces a single glyph on
17663 window system frames. We leave the glyph in
17664 this row and let it fill the row, but don't
17665 consume the TAB. */
17666 it->continuation_lines_width += it->last_visible_x;
17667 row->ends_in_middle_of_char_p = 1;
17668 row->continued_p = 1;
17669 glyph->pixel_width = it->last_visible_x - x;
17670 it->starts_in_middle_of_char_p = 1;
17672 else
17674 /* Something other than a TAB that draws past
17675 the right edge of the window. Restore
17676 positions to values before the element. */
17677 if (row->reversed_p)
17678 unproduce_glyphs (it, row->used[TEXT_AREA]
17679 - (n_glyphs_before + i));
17680 row->used[TEXT_AREA] = n_glyphs_before + i;
17682 /* Display continuation glyphs. */
17683 if (!FRAME_WINDOW_P (it->f))
17684 produce_special_glyphs (it, IT_CONTINUATION);
17685 row->continued_p = 1;
17687 it->current_x = x_before;
17688 it->continuation_lines_width += x;
17689 extend_face_to_end_of_line (it);
17691 if (nglyphs > 1 && i > 0)
17693 row->ends_in_middle_of_char_p = 1;
17694 it->starts_in_middle_of_char_p = 1;
17697 /* Restore the height to what it was before the
17698 element not fitting on the line. */
17699 it->max_ascent = ascent;
17700 it->max_descent = descent;
17701 it->max_phys_ascent = phys_ascent;
17702 it->max_phys_descent = phys_descent;
17705 break;
17707 else if (new_x > it->first_visible_x)
17709 /* Increment number of glyphs actually displayed. */
17710 ++it->hpos;
17712 /* Record the maximum and minimum buffer positions
17713 seen so far in glyphs that will be displayed by
17714 this row. */
17715 if (it->bidi_p)
17716 RECORD_MAX_MIN_POS (it);
17718 if (x < it->first_visible_x)
17719 /* Glyph is partially visible, i.e. row starts at
17720 negative X position. */
17721 row->x = x - it->first_visible_x;
17723 else
17725 /* Glyph is completely off the left margin of the
17726 window. This should not happen because of the
17727 move_it_in_display_line at the start of this
17728 function, unless the text display area of the
17729 window is empty. */
17730 xassert (it->first_visible_x <= it->last_visible_x);
17734 row->ascent = max (row->ascent, it->max_ascent);
17735 row->height = max (row->height, it->max_ascent + it->max_descent);
17736 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17737 row->phys_height = max (row->phys_height,
17738 it->max_phys_ascent + it->max_phys_descent);
17739 row->extra_line_spacing = max (row->extra_line_spacing,
17740 it->max_extra_line_spacing);
17742 /* End of this display line if row is continued. */
17743 if (row->continued_p || row->ends_at_zv_p)
17744 break;
17747 at_end_of_line:
17748 /* Is this a line end? If yes, we're also done, after making
17749 sure that a non-default face is extended up to the right
17750 margin of the window. */
17751 if (ITERATOR_AT_END_OF_LINE_P (it))
17753 int used_before = row->used[TEXT_AREA];
17755 row->ends_in_newline_from_string_p = STRINGP (it->object);
17757 /* Add a space at the end of the line that is used to
17758 display the cursor there. */
17759 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17760 append_space_for_newline (it, 0);
17762 /* Extend the face to the end of the line. */
17763 extend_face_to_end_of_line (it);
17765 /* Make sure we have the position. */
17766 if (used_before == 0)
17767 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17769 /* Record the position of the newline, for use in
17770 find_row_edges. */
17771 it->eol_pos = it->current.pos;
17773 /* Consume the line end. This skips over invisible lines. */
17774 set_iterator_to_next (it, 1);
17775 it->continuation_lines_width = 0;
17776 break;
17779 /* Proceed with next display element. Note that this skips
17780 over lines invisible because of selective display. */
17781 set_iterator_to_next (it, 1);
17783 /* If we truncate lines, we are done when the last displayed
17784 glyphs reach past the right margin of the window. */
17785 if (it->line_wrap == TRUNCATE
17786 && (FRAME_WINDOW_P (it->f)
17787 ? (it->current_x >= it->last_visible_x)
17788 : (it->current_x > it->last_visible_x)))
17790 /* Maybe add truncation glyphs. */
17791 if (!FRAME_WINDOW_P (it->f))
17793 int i, n;
17795 if (!row->reversed_p)
17797 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17798 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17799 break;
17801 else
17803 for (i = 0; i < row->used[TEXT_AREA]; i++)
17804 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17805 break;
17806 /* Remove any padding glyphs at the front of ROW, to
17807 make room for the truncation glyphs we will be
17808 adding below. The loop below always inserts at
17809 least one truncation glyph, so also remove the
17810 last glyph added to ROW. */
17811 unproduce_glyphs (it, i + 1);
17812 /* Adjust i for the loop below. */
17813 i = row->used[TEXT_AREA] - (i + 1);
17816 for (n = row->used[TEXT_AREA]; i < n; ++i)
17818 row->used[TEXT_AREA] = i;
17819 produce_special_glyphs (it, IT_TRUNCATION);
17822 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17824 /* Don't truncate if we can overflow newline into fringe. */
17825 if (!get_next_display_element (it))
17827 it->continuation_lines_width = 0;
17828 row->ends_at_zv_p = 1;
17829 row->exact_window_width_line_p = 1;
17830 break;
17832 if (ITERATOR_AT_END_OF_LINE_P (it))
17834 row->exact_window_width_line_p = 1;
17835 goto at_end_of_line;
17839 row->truncated_on_right_p = 1;
17840 it->continuation_lines_width = 0;
17841 reseat_at_next_visible_line_start (it, 0);
17842 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17843 it->hpos = hpos_before;
17844 it->current_x = x_before;
17845 break;
17849 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17850 at the left window margin. */
17851 if (it->first_visible_x
17852 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17854 if (!FRAME_WINDOW_P (it->f))
17855 insert_left_trunc_glyphs (it);
17856 row->truncated_on_left_p = 1;
17859 /* Remember the position at which this line ends.
17861 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17862 cannot be before the call to find_row_edges below, since that is
17863 where these positions are determined. */
17864 row->end = it->current;
17865 if (!it->bidi_p)
17867 row->minpos = row->start.pos;
17868 row->maxpos = row->end.pos;
17870 else
17872 /* ROW->minpos and ROW->maxpos must be the smallest and
17873 `1 + the largest' buffer positions in ROW. But if ROW was
17874 bidi-reordered, these two positions can be anywhere in the
17875 row, so we must determine them now. */
17876 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17879 /* If the start of this line is the overlay arrow-position, then
17880 mark this glyph row as the one containing the overlay arrow.
17881 This is clearly a mess with variable size fonts. It would be
17882 better to let it be displayed like cursors under X. */
17883 if ((row->displays_text_p || !overlay_arrow_seen)
17884 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17885 !NILP (overlay_arrow_string)))
17887 /* Overlay arrow in window redisplay is a fringe bitmap. */
17888 if (STRINGP (overlay_arrow_string))
17890 struct glyph_row *arrow_row
17891 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17892 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17893 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17894 struct glyph *p = row->glyphs[TEXT_AREA];
17895 struct glyph *p2, *end;
17897 /* Copy the arrow glyphs. */
17898 while (glyph < arrow_end)
17899 *p++ = *glyph++;
17901 /* Throw away padding glyphs. */
17902 p2 = p;
17903 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17904 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17905 ++p2;
17906 if (p2 > p)
17908 while (p2 < end)
17909 *p++ = *p2++;
17910 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17913 else
17915 xassert (INTEGERP (overlay_arrow_string));
17916 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17918 overlay_arrow_seen = 1;
17921 /* Compute pixel dimensions of this line. */
17922 compute_line_metrics (it);
17924 /* Record whether this row ends inside an ellipsis. */
17925 row->ends_in_ellipsis_p
17926 = (it->method == GET_FROM_DISPLAY_VECTOR
17927 && it->ellipsis_p);
17929 /* Save fringe bitmaps in this row. */
17930 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17931 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17932 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17933 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17935 it->left_user_fringe_bitmap = 0;
17936 it->left_user_fringe_face_id = 0;
17937 it->right_user_fringe_bitmap = 0;
17938 it->right_user_fringe_face_id = 0;
17940 /* Maybe set the cursor. */
17941 cvpos = it->w->cursor.vpos;
17942 if ((cvpos < 0
17943 /* In bidi-reordered rows, keep checking for proper cursor
17944 position even if one has been found already, because buffer
17945 positions in such rows change non-linearly with ROW->VPOS,
17946 when a line is continued. One exception: when we are at ZV,
17947 display cursor on the first suitable glyph row, since all
17948 the empty rows after that also have their position set to ZV. */
17949 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17950 lines' rows is implemented for bidi-reordered rows. */
17951 || (it->bidi_p
17952 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17953 && PT >= MATRIX_ROW_START_CHARPOS (row)
17954 && PT <= MATRIX_ROW_END_CHARPOS (row)
17955 && cursor_row_p (row))
17956 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17958 /* Highlight trailing whitespace. */
17959 if (!NILP (Vshow_trailing_whitespace))
17960 highlight_trailing_whitespace (it->f, it->glyph_row);
17962 /* Prepare for the next line. This line starts horizontally at (X
17963 HPOS) = (0 0). Vertical positions are incremented. As a
17964 convenience for the caller, IT->glyph_row is set to the next
17965 row to be used. */
17966 it->current_x = it->hpos = 0;
17967 it->current_y += row->height;
17968 SET_TEXT_POS (it->eol_pos, 0, 0);
17969 ++it->vpos;
17970 ++it->glyph_row;
17971 /* The next row should by default use the same value of the
17972 reversed_p flag as this one. set_iterator_to_next decides when
17973 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17974 the flag accordingly. */
17975 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17976 it->glyph_row->reversed_p = row->reversed_p;
17977 it->start = row->end;
17978 return row->displays_text_p;
17980 #undef RECORD_MAX_MIN_POS
17983 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17984 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17985 doc: /* Return paragraph direction at point in BUFFER.
17986 Value is either `left-to-right' or `right-to-left'.
17987 If BUFFER is omitted or nil, it defaults to the current buffer.
17989 Paragraph direction determines how the text in the paragraph is displayed.
17990 In left-to-right paragraphs, text begins at the left margin of the window
17991 and the reading direction is generally left to right. In right-to-left
17992 paragraphs, text begins at the right margin and is read from right to left.
17994 See also `bidi-paragraph-direction'. */)
17995 (Lisp_Object buffer)
17997 struct buffer *buf = current_buffer;
17998 struct buffer *old = buf;
18000 if (! NILP (buffer))
18002 CHECK_BUFFER (buffer);
18003 buf = XBUFFER (buffer);
18006 if (NILP (BVAR (buf, bidi_display_reordering)))
18007 return Qleft_to_right;
18008 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18009 return BVAR (buf, bidi_paragraph_direction);
18010 else
18012 /* Determine the direction from buffer text. We could try to
18013 use current_matrix if it is up to date, but this seems fast
18014 enough as it is. */
18015 struct bidi_it itb;
18016 EMACS_INT pos = BUF_PT (buf);
18017 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18018 int c;
18020 set_buffer_temp (buf);
18021 /* bidi_paragraph_init finds the base direction of the paragraph
18022 by searching forward from paragraph start. We need the base
18023 direction of the current or _previous_ paragraph, so we need
18024 to make sure we are within that paragraph. To that end, find
18025 the previous non-empty line. */
18026 if (pos >= ZV && pos > BEGV)
18028 pos--;
18029 bytepos = CHAR_TO_BYTE (pos);
18031 while ((c = FETCH_BYTE (bytepos)) == '\n'
18032 || c == ' ' || c == '\t' || c == '\f')
18034 if (bytepos <= BEGV_BYTE)
18035 break;
18036 bytepos--;
18037 pos--;
18039 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18040 bytepos--;
18041 itb.charpos = pos;
18042 itb.bytepos = bytepos;
18043 itb.first_elt = 1;
18044 itb.separator_limit = -1;
18045 itb.paragraph_dir = NEUTRAL_DIR;
18047 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18048 set_buffer_temp (old);
18049 switch (itb.paragraph_dir)
18051 case L2R:
18052 return Qleft_to_right;
18053 break;
18054 case R2L:
18055 return Qright_to_left;
18056 break;
18057 default:
18058 abort ();
18065 /***********************************************************************
18066 Menu Bar
18067 ***********************************************************************/
18069 /* Redisplay the menu bar in the frame for window W.
18071 The menu bar of X frames that don't have X toolkit support is
18072 displayed in a special window W->frame->menu_bar_window.
18074 The menu bar of terminal frames is treated specially as far as
18075 glyph matrices are concerned. Menu bar lines are not part of
18076 windows, so the update is done directly on the frame matrix rows
18077 for the menu bar. */
18079 static void
18080 display_menu_bar (struct window *w)
18082 struct frame *f = XFRAME (WINDOW_FRAME (w));
18083 struct it it;
18084 Lisp_Object items;
18085 int i;
18087 /* Don't do all this for graphical frames. */
18088 #ifdef HAVE_NTGUI
18089 if (FRAME_W32_P (f))
18090 return;
18091 #endif
18092 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18093 if (FRAME_X_P (f))
18094 return;
18095 #endif
18097 #ifdef HAVE_NS
18098 if (FRAME_NS_P (f))
18099 return;
18100 #endif /* HAVE_NS */
18102 #ifdef USE_X_TOOLKIT
18103 xassert (!FRAME_WINDOW_P (f));
18104 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18105 it.first_visible_x = 0;
18106 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18107 #else /* not USE_X_TOOLKIT */
18108 if (FRAME_WINDOW_P (f))
18110 /* Menu bar lines are displayed in the desired matrix of the
18111 dummy window menu_bar_window. */
18112 struct window *menu_w;
18113 xassert (WINDOWP (f->menu_bar_window));
18114 menu_w = XWINDOW (f->menu_bar_window);
18115 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18116 MENU_FACE_ID);
18117 it.first_visible_x = 0;
18118 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18120 else
18122 /* This is a TTY frame, i.e. character hpos/vpos are used as
18123 pixel x/y. */
18124 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18125 MENU_FACE_ID);
18126 it.first_visible_x = 0;
18127 it.last_visible_x = FRAME_COLS (f);
18129 #endif /* not USE_X_TOOLKIT */
18131 if (! mode_line_inverse_video)
18132 /* Force the menu-bar to be displayed in the default face. */
18133 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18135 /* Clear all rows of the menu bar. */
18136 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18138 struct glyph_row *row = it.glyph_row + i;
18139 clear_glyph_row (row);
18140 row->enabled_p = 1;
18141 row->full_width_p = 1;
18144 /* Display all items of the menu bar. */
18145 items = FRAME_MENU_BAR_ITEMS (it.f);
18146 for (i = 0; i < ASIZE (items); i += 4)
18148 Lisp_Object string;
18150 /* Stop at nil string. */
18151 string = AREF (items, i + 1);
18152 if (NILP (string))
18153 break;
18155 /* Remember where item was displayed. */
18156 ASET (items, i + 3, make_number (it.hpos));
18158 /* Display the item, pad with one space. */
18159 if (it.current_x < it.last_visible_x)
18160 display_string (NULL, string, Qnil, 0, 0, &it,
18161 SCHARS (string) + 1, 0, 0, -1);
18164 /* Fill out the line with spaces. */
18165 if (it.current_x < it.last_visible_x)
18166 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18168 /* Compute the total height of the lines. */
18169 compute_line_metrics (&it);
18174 /***********************************************************************
18175 Mode Line
18176 ***********************************************************************/
18178 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18179 FORCE is non-zero, redisplay mode lines unconditionally.
18180 Otherwise, redisplay only mode lines that are garbaged. Value is
18181 the number of windows whose mode lines were redisplayed. */
18183 static int
18184 redisplay_mode_lines (Lisp_Object window, int force)
18186 int nwindows = 0;
18188 while (!NILP (window))
18190 struct window *w = XWINDOW (window);
18192 if (WINDOWP (w->hchild))
18193 nwindows += redisplay_mode_lines (w->hchild, force);
18194 else if (WINDOWP (w->vchild))
18195 nwindows += redisplay_mode_lines (w->vchild, force);
18196 else if (force
18197 || FRAME_GARBAGED_P (XFRAME (w->frame))
18198 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18200 struct text_pos lpoint;
18201 struct buffer *old = current_buffer;
18203 /* Set the window's buffer for the mode line display. */
18204 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18205 set_buffer_internal_1 (XBUFFER (w->buffer));
18207 /* Point refers normally to the selected window. For any
18208 other window, set up appropriate value. */
18209 if (!EQ (window, selected_window))
18211 struct text_pos pt;
18213 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18214 if (CHARPOS (pt) < BEGV)
18215 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18216 else if (CHARPOS (pt) > (ZV - 1))
18217 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18218 else
18219 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18222 /* Display mode lines. */
18223 clear_glyph_matrix (w->desired_matrix);
18224 if (display_mode_lines (w))
18226 ++nwindows;
18227 w->must_be_updated_p = 1;
18230 /* Restore old settings. */
18231 set_buffer_internal_1 (old);
18232 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18235 window = w->next;
18238 return nwindows;
18242 /* Display the mode and/or header line of window W. Value is the
18243 sum number of mode lines and header lines displayed. */
18245 static int
18246 display_mode_lines (struct window *w)
18248 Lisp_Object old_selected_window, old_selected_frame;
18249 int n = 0;
18251 old_selected_frame = selected_frame;
18252 selected_frame = w->frame;
18253 old_selected_window = selected_window;
18254 XSETWINDOW (selected_window, w);
18256 /* These will be set while the mode line specs are processed. */
18257 line_number_displayed = 0;
18258 w->column_number_displayed = Qnil;
18260 if (WINDOW_WANTS_MODELINE_P (w))
18262 struct window *sel_w = XWINDOW (old_selected_window);
18264 /* Select mode line face based on the real selected window. */
18265 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18266 BVAR (current_buffer, mode_line_format));
18267 ++n;
18270 if (WINDOW_WANTS_HEADER_LINE_P (w))
18272 display_mode_line (w, HEADER_LINE_FACE_ID,
18273 BVAR (current_buffer, header_line_format));
18274 ++n;
18277 selected_frame = old_selected_frame;
18278 selected_window = old_selected_window;
18279 return n;
18283 /* Display mode or header line of window W. FACE_ID specifies which
18284 line to display; it is either MODE_LINE_FACE_ID or
18285 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18286 display. Value is the pixel height of the mode/header line
18287 displayed. */
18289 static int
18290 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18292 struct it it;
18293 struct face *face;
18294 int count = SPECPDL_INDEX ();
18296 init_iterator (&it, w, -1, -1, NULL, face_id);
18297 /* Don't extend on a previously drawn mode-line.
18298 This may happen if called from pos_visible_p. */
18299 it.glyph_row->enabled_p = 0;
18300 prepare_desired_row (it.glyph_row);
18302 it.glyph_row->mode_line_p = 1;
18304 if (! mode_line_inverse_video)
18305 /* Force the mode-line to be displayed in the default face. */
18306 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18308 record_unwind_protect (unwind_format_mode_line,
18309 format_mode_line_unwind_data (NULL, Qnil, 0));
18311 mode_line_target = MODE_LINE_DISPLAY;
18313 /* Temporarily make frame's keyboard the current kboard so that
18314 kboard-local variables in the mode_line_format will get the right
18315 values. */
18316 push_kboard (FRAME_KBOARD (it.f));
18317 record_unwind_save_match_data ();
18318 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18319 pop_kboard ();
18321 unbind_to (count, Qnil);
18323 /* Fill up with spaces. */
18324 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18326 compute_line_metrics (&it);
18327 it.glyph_row->full_width_p = 1;
18328 it.glyph_row->continued_p = 0;
18329 it.glyph_row->truncated_on_left_p = 0;
18330 it.glyph_row->truncated_on_right_p = 0;
18332 /* Make a 3D mode-line have a shadow at its right end. */
18333 face = FACE_FROM_ID (it.f, face_id);
18334 extend_face_to_end_of_line (&it);
18335 if (face->box != FACE_NO_BOX)
18337 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18338 + it.glyph_row->used[TEXT_AREA] - 1);
18339 last->right_box_line_p = 1;
18342 return it.glyph_row->height;
18345 /* Move element ELT in LIST to the front of LIST.
18346 Return the updated list. */
18348 static Lisp_Object
18349 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18351 register Lisp_Object tail, prev;
18352 register Lisp_Object tem;
18354 tail = list;
18355 prev = Qnil;
18356 while (CONSP (tail))
18358 tem = XCAR (tail);
18360 if (EQ (elt, tem))
18362 /* Splice out the link TAIL. */
18363 if (NILP (prev))
18364 list = XCDR (tail);
18365 else
18366 Fsetcdr (prev, XCDR (tail));
18368 /* Now make it the first. */
18369 Fsetcdr (tail, list);
18370 return tail;
18372 else
18373 prev = tail;
18374 tail = XCDR (tail);
18375 QUIT;
18378 /* Not found--return unchanged LIST. */
18379 return list;
18382 /* Contribute ELT to the mode line for window IT->w. How it
18383 translates into text depends on its data type.
18385 IT describes the display environment in which we display, as usual.
18387 DEPTH is the depth in recursion. It is used to prevent
18388 infinite recursion here.
18390 FIELD_WIDTH is the number of characters the display of ELT should
18391 occupy in the mode line, and PRECISION is the maximum number of
18392 characters to display from ELT's representation. See
18393 display_string for details.
18395 Returns the hpos of the end of the text generated by ELT.
18397 PROPS is a property list to add to any string we encounter.
18399 If RISKY is nonzero, remove (disregard) any properties in any string
18400 we encounter, and ignore :eval and :propertize.
18402 The global variable `mode_line_target' determines whether the
18403 output is passed to `store_mode_line_noprop',
18404 `store_mode_line_string', or `display_string'. */
18406 static int
18407 display_mode_element (struct it *it, int depth, int field_width, int precision,
18408 Lisp_Object elt, Lisp_Object props, int risky)
18410 int n = 0, field, prec;
18411 int literal = 0;
18413 tail_recurse:
18414 if (depth > 100)
18415 elt = build_string ("*too-deep*");
18417 depth++;
18419 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18421 case Lisp_String:
18423 /* A string: output it and check for %-constructs within it. */
18424 unsigned char c;
18425 EMACS_INT offset = 0;
18427 if (SCHARS (elt) > 0
18428 && (!NILP (props) || risky))
18430 Lisp_Object oprops, aelt;
18431 oprops = Ftext_properties_at (make_number (0), elt);
18433 /* If the starting string's properties are not what
18434 we want, translate the string. Also, if the string
18435 is risky, do that anyway. */
18437 if (NILP (Fequal (props, oprops)) || risky)
18439 /* If the starting string has properties,
18440 merge the specified ones onto the existing ones. */
18441 if (! NILP (oprops) && !risky)
18443 Lisp_Object tem;
18445 oprops = Fcopy_sequence (oprops);
18446 tem = props;
18447 while (CONSP (tem))
18449 oprops = Fplist_put (oprops, XCAR (tem),
18450 XCAR (XCDR (tem)));
18451 tem = XCDR (XCDR (tem));
18453 props = oprops;
18456 aelt = Fassoc (elt, mode_line_proptrans_alist);
18457 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18459 /* AELT is what we want. Move it to the front
18460 without consing. */
18461 elt = XCAR (aelt);
18462 mode_line_proptrans_alist
18463 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18465 else
18467 Lisp_Object tem;
18469 /* If AELT has the wrong props, it is useless.
18470 so get rid of it. */
18471 if (! NILP (aelt))
18472 mode_line_proptrans_alist
18473 = Fdelq (aelt, mode_line_proptrans_alist);
18475 elt = Fcopy_sequence (elt);
18476 Fset_text_properties (make_number (0), Flength (elt),
18477 props, elt);
18478 /* Add this item to mode_line_proptrans_alist. */
18479 mode_line_proptrans_alist
18480 = Fcons (Fcons (elt, props),
18481 mode_line_proptrans_alist);
18482 /* Truncate mode_line_proptrans_alist
18483 to at most 50 elements. */
18484 tem = Fnthcdr (make_number (50),
18485 mode_line_proptrans_alist);
18486 if (! NILP (tem))
18487 XSETCDR (tem, Qnil);
18492 offset = 0;
18494 if (literal)
18496 prec = precision - n;
18497 switch (mode_line_target)
18499 case MODE_LINE_NOPROP:
18500 case MODE_LINE_TITLE:
18501 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18502 break;
18503 case MODE_LINE_STRING:
18504 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18505 break;
18506 case MODE_LINE_DISPLAY:
18507 n += display_string (NULL, elt, Qnil, 0, 0, it,
18508 0, prec, 0, STRING_MULTIBYTE (elt));
18509 break;
18512 break;
18515 /* Handle the non-literal case. */
18517 while ((precision <= 0 || n < precision)
18518 && SREF (elt, offset) != 0
18519 && (mode_line_target != MODE_LINE_DISPLAY
18520 || it->current_x < it->last_visible_x))
18522 EMACS_INT last_offset = offset;
18524 /* Advance to end of string or next format specifier. */
18525 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18528 if (offset - 1 != last_offset)
18530 EMACS_INT nchars, nbytes;
18532 /* Output to end of string or up to '%'. Field width
18533 is length of string. Don't output more than
18534 PRECISION allows us. */
18535 offset--;
18537 prec = c_string_width (SDATA (elt) + last_offset,
18538 offset - last_offset, precision - n,
18539 &nchars, &nbytes);
18541 switch (mode_line_target)
18543 case MODE_LINE_NOPROP:
18544 case MODE_LINE_TITLE:
18545 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18546 break;
18547 case MODE_LINE_STRING:
18549 EMACS_INT bytepos = last_offset;
18550 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18551 EMACS_INT endpos = (precision <= 0
18552 ? string_byte_to_char (elt, offset)
18553 : charpos + nchars);
18555 n += store_mode_line_string (NULL,
18556 Fsubstring (elt, make_number (charpos),
18557 make_number (endpos)),
18558 0, 0, 0, Qnil);
18560 break;
18561 case MODE_LINE_DISPLAY:
18563 EMACS_INT bytepos = last_offset;
18564 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18566 if (precision <= 0)
18567 nchars = string_byte_to_char (elt, offset) - charpos;
18568 n += display_string (NULL, elt, Qnil, 0, charpos,
18569 it, 0, nchars, 0,
18570 STRING_MULTIBYTE (elt));
18572 break;
18575 else /* c == '%' */
18577 EMACS_INT percent_position = offset;
18579 /* Get the specified minimum width. Zero means
18580 don't pad. */
18581 field = 0;
18582 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18583 field = field * 10 + c - '0';
18585 /* Don't pad beyond the total padding allowed. */
18586 if (field_width - n > 0 && field > field_width - n)
18587 field = field_width - n;
18589 /* Note that either PRECISION <= 0 or N < PRECISION. */
18590 prec = precision - n;
18592 if (c == 'M')
18593 n += display_mode_element (it, depth, field, prec,
18594 Vglobal_mode_string, props,
18595 risky);
18596 else if (c != 0)
18598 int multibyte;
18599 EMACS_INT bytepos, charpos;
18600 const char *spec;
18601 Lisp_Object string;
18603 bytepos = percent_position;
18604 charpos = (STRING_MULTIBYTE (elt)
18605 ? string_byte_to_char (elt, bytepos)
18606 : bytepos);
18607 spec = decode_mode_spec (it->w, c, field, &string);
18608 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18610 switch (mode_line_target)
18612 case MODE_LINE_NOPROP:
18613 case MODE_LINE_TITLE:
18614 n += store_mode_line_noprop (spec, field, prec);
18615 break;
18616 case MODE_LINE_STRING:
18618 int len = strlen (spec);
18619 Lisp_Object tem = make_string (spec, len);
18620 props = Ftext_properties_at (make_number (charpos), elt);
18621 /* Should only keep face property in props */
18622 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18624 break;
18625 case MODE_LINE_DISPLAY:
18627 int nglyphs_before, nwritten;
18629 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18630 nwritten = display_string (spec, string, elt,
18631 charpos, 0, it,
18632 field, prec, 0,
18633 multibyte);
18635 /* Assign to the glyphs written above the
18636 string where the `%x' came from, position
18637 of the `%'. */
18638 if (nwritten > 0)
18640 struct glyph *glyph
18641 = (it->glyph_row->glyphs[TEXT_AREA]
18642 + nglyphs_before);
18643 int i;
18645 for (i = 0; i < nwritten; ++i)
18647 glyph[i].object = elt;
18648 glyph[i].charpos = charpos;
18651 n += nwritten;
18654 break;
18657 else /* c == 0 */
18658 break;
18662 break;
18664 case Lisp_Symbol:
18665 /* A symbol: process the value of the symbol recursively
18666 as if it appeared here directly. Avoid error if symbol void.
18667 Special case: if value of symbol is a string, output the string
18668 literally. */
18670 register Lisp_Object tem;
18672 /* If the variable is not marked as risky to set
18673 then its contents are risky to use. */
18674 if (NILP (Fget (elt, Qrisky_local_variable)))
18675 risky = 1;
18677 tem = Fboundp (elt);
18678 if (!NILP (tem))
18680 tem = Fsymbol_value (elt);
18681 /* If value is a string, output that string literally:
18682 don't check for % within it. */
18683 if (STRINGP (tem))
18684 literal = 1;
18686 if (!EQ (tem, elt))
18688 /* Give up right away for nil or t. */
18689 elt = tem;
18690 goto tail_recurse;
18694 break;
18696 case Lisp_Cons:
18698 register Lisp_Object car, tem;
18700 /* A cons cell: five distinct cases.
18701 If first element is :eval or :propertize, do something special.
18702 If first element is a string or a cons, process all the elements
18703 and effectively concatenate them.
18704 If first element is a negative number, truncate displaying cdr to
18705 at most that many characters. If positive, pad (with spaces)
18706 to at least that many characters.
18707 If first element is a symbol, process the cadr or caddr recursively
18708 according to whether the symbol's value is non-nil or nil. */
18709 car = XCAR (elt);
18710 if (EQ (car, QCeval))
18712 /* An element of the form (:eval FORM) means evaluate FORM
18713 and use the result as mode line elements. */
18715 if (risky)
18716 break;
18718 if (CONSP (XCDR (elt)))
18720 Lisp_Object spec;
18721 spec = safe_eval (XCAR (XCDR (elt)));
18722 n += display_mode_element (it, depth, field_width - n,
18723 precision - n, spec, props,
18724 risky);
18727 else if (EQ (car, QCpropertize))
18729 /* An element of the form (:propertize ELT PROPS...)
18730 means display ELT but applying properties PROPS. */
18732 if (risky)
18733 break;
18735 if (CONSP (XCDR (elt)))
18736 n += display_mode_element (it, depth, field_width - n,
18737 precision - n, XCAR (XCDR (elt)),
18738 XCDR (XCDR (elt)), risky);
18740 else if (SYMBOLP (car))
18742 tem = Fboundp (car);
18743 elt = XCDR (elt);
18744 if (!CONSP (elt))
18745 goto invalid;
18746 /* elt is now the cdr, and we know it is a cons cell.
18747 Use its car if CAR has a non-nil value. */
18748 if (!NILP (tem))
18750 tem = Fsymbol_value (car);
18751 if (!NILP (tem))
18753 elt = XCAR (elt);
18754 goto tail_recurse;
18757 /* Symbol's value is nil (or symbol is unbound)
18758 Get the cddr of the original list
18759 and if possible find the caddr and use that. */
18760 elt = XCDR (elt);
18761 if (NILP (elt))
18762 break;
18763 else if (!CONSP (elt))
18764 goto invalid;
18765 elt = XCAR (elt);
18766 goto tail_recurse;
18768 else if (INTEGERP (car))
18770 register int lim = XINT (car);
18771 elt = XCDR (elt);
18772 if (lim < 0)
18774 /* Negative int means reduce maximum width. */
18775 if (precision <= 0)
18776 precision = -lim;
18777 else
18778 precision = min (precision, -lim);
18780 else if (lim > 0)
18782 /* Padding specified. Don't let it be more than
18783 current maximum. */
18784 if (precision > 0)
18785 lim = min (precision, lim);
18787 /* If that's more padding than already wanted, queue it.
18788 But don't reduce padding already specified even if
18789 that is beyond the current truncation point. */
18790 field_width = max (lim, field_width);
18792 goto tail_recurse;
18794 else if (STRINGP (car) || CONSP (car))
18796 Lisp_Object halftail = elt;
18797 int len = 0;
18799 while (CONSP (elt)
18800 && (precision <= 0 || n < precision))
18802 n += display_mode_element (it, depth,
18803 /* Do padding only after the last
18804 element in the list. */
18805 (! CONSP (XCDR (elt))
18806 ? field_width - n
18807 : 0),
18808 precision - n, XCAR (elt),
18809 props, risky);
18810 elt = XCDR (elt);
18811 len++;
18812 if ((len & 1) == 0)
18813 halftail = XCDR (halftail);
18814 /* Check for cycle. */
18815 if (EQ (halftail, elt))
18816 break;
18820 break;
18822 default:
18823 invalid:
18824 elt = build_string ("*invalid*");
18825 goto tail_recurse;
18828 /* Pad to FIELD_WIDTH. */
18829 if (field_width > 0 && n < field_width)
18831 switch (mode_line_target)
18833 case MODE_LINE_NOPROP:
18834 case MODE_LINE_TITLE:
18835 n += store_mode_line_noprop ("", field_width - n, 0);
18836 break;
18837 case MODE_LINE_STRING:
18838 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18839 break;
18840 case MODE_LINE_DISPLAY:
18841 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18842 0, 0, 0);
18843 break;
18847 return n;
18850 /* Store a mode-line string element in mode_line_string_list.
18852 If STRING is non-null, display that C string. Otherwise, the Lisp
18853 string LISP_STRING is displayed.
18855 FIELD_WIDTH is the minimum number of output glyphs to produce.
18856 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18857 with spaces. FIELD_WIDTH <= 0 means don't pad.
18859 PRECISION is the maximum number of characters to output from
18860 STRING. PRECISION <= 0 means don't truncate the string.
18862 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18863 properties to the string.
18865 PROPS are the properties to add to the string.
18866 The mode_line_string_face face property is always added to the string.
18869 static int
18870 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18871 int field_width, int precision, Lisp_Object props)
18873 EMACS_INT len;
18874 int n = 0;
18876 if (string != NULL)
18878 len = strlen (string);
18879 if (precision > 0 && len > precision)
18880 len = precision;
18881 lisp_string = make_string (string, len);
18882 if (NILP (props))
18883 props = mode_line_string_face_prop;
18884 else if (!NILP (mode_line_string_face))
18886 Lisp_Object face = Fplist_get (props, Qface);
18887 props = Fcopy_sequence (props);
18888 if (NILP (face))
18889 face = mode_line_string_face;
18890 else
18891 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18892 props = Fplist_put (props, Qface, face);
18894 Fadd_text_properties (make_number (0), make_number (len),
18895 props, lisp_string);
18897 else
18899 len = XFASTINT (Flength (lisp_string));
18900 if (precision > 0 && len > precision)
18902 len = precision;
18903 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18904 precision = -1;
18906 if (!NILP (mode_line_string_face))
18908 Lisp_Object face;
18909 if (NILP (props))
18910 props = Ftext_properties_at (make_number (0), lisp_string);
18911 face = Fplist_get (props, Qface);
18912 if (NILP (face))
18913 face = mode_line_string_face;
18914 else
18915 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18916 props = Fcons (Qface, Fcons (face, Qnil));
18917 if (copy_string)
18918 lisp_string = Fcopy_sequence (lisp_string);
18920 if (!NILP (props))
18921 Fadd_text_properties (make_number (0), make_number (len),
18922 props, lisp_string);
18925 if (len > 0)
18927 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18928 n += len;
18931 if (field_width > len)
18933 field_width -= len;
18934 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18935 if (!NILP (props))
18936 Fadd_text_properties (make_number (0), make_number (field_width),
18937 props, lisp_string);
18938 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18939 n += field_width;
18942 return n;
18946 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18947 1, 4, 0,
18948 doc: /* Format a string out of a mode line format specification.
18949 First arg FORMAT specifies the mode line format (see `mode-line-format'
18950 for details) to use.
18952 By default, the format is evaluated for the currently selected window.
18954 Optional second arg FACE specifies the face property to put on all
18955 characters for which no face is specified. The value nil means the
18956 default face. The value t means whatever face the window's mode line
18957 currently uses (either `mode-line' or `mode-line-inactive',
18958 depending on whether the window is the selected window or not).
18959 An integer value means the value string has no text
18960 properties.
18962 Optional third and fourth args WINDOW and BUFFER specify the window
18963 and buffer to use as the context for the formatting (defaults
18964 are the selected window and the WINDOW's buffer). */)
18965 (Lisp_Object format, Lisp_Object face,
18966 Lisp_Object window, Lisp_Object buffer)
18968 struct it it;
18969 int len;
18970 struct window *w;
18971 struct buffer *old_buffer = NULL;
18972 int face_id;
18973 int no_props = INTEGERP (face);
18974 int count = SPECPDL_INDEX ();
18975 Lisp_Object str;
18976 int string_start = 0;
18978 if (NILP (window))
18979 window = selected_window;
18980 CHECK_WINDOW (window);
18981 w = XWINDOW (window);
18983 if (NILP (buffer))
18984 buffer = w->buffer;
18985 CHECK_BUFFER (buffer);
18987 /* Make formatting the modeline a non-op when noninteractive, otherwise
18988 there will be problems later caused by a partially initialized frame. */
18989 if (NILP (format) || noninteractive)
18990 return empty_unibyte_string;
18992 if (no_props)
18993 face = Qnil;
18995 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
18996 : EQ (face, Qt) ? (EQ (window, selected_window)
18997 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
18998 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
18999 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19000 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19001 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19002 : DEFAULT_FACE_ID;
19004 if (XBUFFER (buffer) != current_buffer)
19005 old_buffer = current_buffer;
19007 /* Save things including mode_line_proptrans_alist,
19008 and set that to nil so that we don't alter the outer value. */
19009 record_unwind_protect (unwind_format_mode_line,
19010 format_mode_line_unwind_data
19011 (old_buffer, selected_window, 1));
19012 mode_line_proptrans_alist = Qnil;
19014 Fselect_window (window, Qt);
19015 if (old_buffer)
19016 set_buffer_internal_1 (XBUFFER (buffer));
19018 init_iterator (&it, w, -1, -1, NULL, face_id);
19020 if (no_props)
19022 mode_line_target = MODE_LINE_NOPROP;
19023 mode_line_string_face_prop = Qnil;
19024 mode_line_string_list = Qnil;
19025 string_start = MODE_LINE_NOPROP_LEN (0);
19027 else
19029 mode_line_target = MODE_LINE_STRING;
19030 mode_line_string_list = Qnil;
19031 mode_line_string_face = face;
19032 mode_line_string_face_prop
19033 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19036 push_kboard (FRAME_KBOARD (it.f));
19037 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19038 pop_kboard ();
19040 if (no_props)
19042 len = MODE_LINE_NOPROP_LEN (string_start);
19043 str = make_string (mode_line_noprop_buf + string_start, len);
19045 else
19047 mode_line_string_list = Fnreverse (mode_line_string_list);
19048 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19049 empty_unibyte_string);
19052 unbind_to (count, Qnil);
19053 return str;
19056 /* Write a null-terminated, right justified decimal representation of
19057 the positive integer D to BUF using a minimal field width WIDTH. */
19059 static void
19060 pint2str (register char *buf, register int width, register EMACS_INT d)
19062 register char *p = buf;
19064 if (d <= 0)
19065 *p++ = '0';
19066 else
19068 while (d > 0)
19070 *p++ = d % 10 + '0';
19071 d /= 10;
19075 for (width -= (int) (p - buf); width > 0; --width)
19076 *p++ = ' ';
19077 *p-- = '\0';
19078 while (p > buf)
19080 d = *buf;
19081 *buf++ = *p;
19082 *p-- = d;
19086 /* Write a null-terminated, right justified decimal and "human
19087 readable" representation of the nonnegative integer D to BUF using
19088 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19090 static const char power_letter[] =
19092 0, /* no letter */
19093 'k', /* kilo */
19094 'M', /* mega */
19095 'G', /* giga */
19096 'T', /* tera */
19097 'P', /* peta */
19098 'E', /* exa */
19099 'Z', /* zetta */
19100 'Y' /* yotta */
19103 static void
19104 pint2hrstr (char *buf, int width, EMACS_INT d)
19106 /* We aim to represent the nonnegative integer D as
19107 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19108 EMACS_INT quotient = d;
19109 int remainder = 0;
19110 /* -1 means: do not use TENTHS. */
19111 int tenths = -1;
19112 int exponent = 0;
19114 /* Length of QUOTIENT.TENTHS as a string. */
19115 int length;
19117 char * psuffix;
19118 char * p;
19120 if (1000 <= quotient)
19122 /* Scale to the appropriate EXPONENT. */
19125 remainder = quotient % 1000;
19126 quotient /= 1000;
19127 exponent++;
19129 while (1000 <= quotient);
19131 /* Round to nearest and decide whether to use TENTHS or not. */
19132 if (quotient <= 9)
19134 tenths = remainder / 100;
19135 if (50 <= remainder % 100)
19137 if (tenths < 9)
19138 tenths++;
19139 else
19141 quotient++;
19142 if (quotient == 10)
19143 tenths = -1;
19144 else
19145 tenths = 0;
19149 else
19150 if (500 <= remainder)
19152 if (quotient < 999)
19153 quotient++;
19154 else
19156 quotient = 1;
19157 exponent++;
19158 tenths = 0;
19163 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19164 if (tenths == -1 && quotient <= 99)
19165 if (quotient <= 9)
19166 length = 1;
19167 else
19168 length = 2;
19169 else
19170 length = 3;
19171 p = psuffix = buf + max (width, length);
19173 /* Print EXPONENT. */
19174 *psuffix++ = power_letter[exponent];
19175 *psuffix = '\0';
19177 /* Print TENTHS. */
19178 if (tenths >= 0)
19180 *--p = '0' + tenths;
19181 *--p = '.';
19184 /* Print QUOTIENT. */
19187 int digit = quotient % 10;
19188 *--p = '0' + digit;
19190 while ((quotient /= 10) != 0);
19192 /* Print leading spaces. */
19193 while (buf < p)
19194 *--p = ' ';
19197 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19198 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19199 type of CODING_SYSTEM. Return updated pointer into BUF. */
19201 static unsigned char invalid_eol_type[] = "(*invalid*)";
19203 static char *
19204 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19206 Lisp_Object val;
19207 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19208 const unsigned char *eol_str;
19209 int eol_str_len;
19210 /* The EOL conversion we are using. */
19211 Lisp_Object eoltype;
19213 val = CODING_SYSTEM_SPEC (coding_system);
19214 eoltype = Qnil;
19216 if (!VECTORP (val)) /* Not yet decided. */
19218 if (multibyte)
19219 *buf++ = '-';
19220 if (eol_flag)
19221 eoltype = eol_mnemonic_undecided;
19222 /* Don't mention EOL conversion if it isn't decided. */
19224 else
19226 Lisp_Object attrs;
19227 Lisp_Object eolvalue;
19229 attrs = AREF (val, 0);
19230 eolvalue = AREF (val, 2);
19232 if (multibyte)
19233 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19235 if (eol_flag)
19237 /* The EOL conversion that is normal on this system. */
19239 if (NILP (eolvalue)) /* Not yet decided. */
19240 eoltype = eol_mnemonic_undecided;
19241 else if (VECTORP (eolvalue)) /* Not yet decided. */
19242 eoltype = eol_mnemonic_undecided;
19243 else /* eolvalue is Qunix, Qdos, or Qmac. */
19244 eoltype = (EQ (eolvalue, Qunix)
19245 ? eol_mnemonic_unix
19246 : (EQ (eolvalue, Qdos) == 1
19247 ? eol_mnemonic_dos : eol_mnemonic_mac));
19251 if (eol_flag)
19253 /* Mention the EOL conversion if it is not the usual one. */
19254 if (STRINGP (eoltype))
19256 eol_str = SDATA (eoltype);
19257 eol_str_len = SBYTES (eoltype);
19259 else if (CHARACTERP (eoltype))
19261 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19262 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19263 eol_str = tmp;
19265 else
19267 eol_str = invalid_eol_type;
19268 eol_str_len = sizeof (invalid_eol_type) - 1;
19270 memcpy (buf, eol_str, eol_str_len);
19271 buf += eol_str_len;
19274 return buf;
19277 /* Return a string for the output of a mode line %-spec for window W,
19278 generated by character C. FIELD_WIDTH > 0 means pad the string
19279 returned with spaces to that value. Return a Lisp string in
19280 *STRING if the resulting string is taken from that Lisp string.
19282 Note we operate on the current buffer for most purposes,
19283 the exception being w->base_line_pos. */
19285 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19287 static const char *
19288 decode_mode_spec (struct window *w, register int c, int field_width,
19289 Lisp_Object *string)
19291 Lisp_Object obj;
19292 struct frame *f = XFRAME (WINDOW_FRAME (w));
19293 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19294 struct buffer *b = current_buffer;
19296 obj = Qnil;
19297 *string = Qnil;
19299 switch (c)
19301 case '*':
19302 if (!NILP (BVAR (b, read_only)))
19303 return "%";
19304 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19305 return "*";
19306 return "-";
19308 case '+':
19309 /* This differs from %* only for a modified read-only buffer. */
19310 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19311 return "*";
19312 if (!NILP (BVAR (b, read_only)))
19313 return "%";
19314 return "-";
19316 case '&':
19317 /* This differs from %* in ignoring read-only-ness. */
19318 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19319 return "*";
19320 return "-";
19322 case '%':
19323 return "%";
19325 case '[':
19327 int i;
19328 char *p;
19330 if (command_loop_level > 5)
19331 return "[[[... ";
19332 p = decode_mode_spec_buf;
19333 for (i = 0; i < command_loop_level; i++)
19334 *p++ = '[';
19335 *p = 0;
19336 return decode_mode_spec_buf;
19339 case ']':
19341 int i;
19342 char *p;
19344 if (command_loop_level > 5)
19345 return " ...]]]";
19346 p = decode_mode_spec_buf;
19347 for (i = 0; i < command_loop_level; i++)
19348 *p++ = ']';
19349 *p = 0;
19350 return decode_mode_spec_buf;
19353 case '-':
19355 register int i;
19357 /* Let lots_of_dashes be a string of infinite length. */
19358 if (mode_line_target == MODE_LINE_NOPROP ||
19359 mode_line_target == MODE_LINE_STRING)
19360 return "--";
19361 if (field_width <= 0
19362 || field_width > sizeof (lots_of_dashes))
19364 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19365 decode_mode_spec_buf[i] = '-';
19366 decode_mode_spec_buf[i] = '\0';
19367 return decode_mode_spec_buf;
19369 else
19370 return lots_of_dashes;
19373 case 'b':
19374 obj = BVAR (b, name);
19375 break;
19377 case 'c':
19378 /* %c and %l are ignored in `frame-title-format'.
19379 (In redisplay_internal, the frame title is drawn _before_ the
19380 windows are updated, so the stuff which depends on actual
19381 window contents (such as %l) may fail to render properly, or
19382 even crash emacs.) */
19383 if (mode_line_target == MODE_LINE_TITLE)
19384 return "";
19385 else
19387 EMACS_INT col = current_column ();
19388 w->column_number_displayed = make_number (col);
19389 pint2str (decode_mode_spec_buf, field_width, col);
19390 return decode_mode_spec_buf;
19393 case 'e':
19394 #ifndef SYSTEM_MALLOC
19396 if (NILP (Vmemory_full))
19397 return "";
19398 else
19399 return "!MEM FULL! ";
19401 #else
19402 return "";
19403 #endif
19405 case 'F':
19406 /* %F displays the frame name. */
19407 if (!NILP (f->title))
19408 return SSDATA (f->title);
19409 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19410 return SSDATA (f->name);
19411 return "Emacs";
19413 case 'f':
19414 obj = BVAR (b, filename);
19415 break;
19417 case 'i':
19419 EMACS_INT size = ZV - BEGV;
19420 pint2str (decode_mode_spec_buf, field_width, size);
19421 return decode_mode_spec_buf;
19424 case 'I':
19426 EMACS_INT size = ZV - BEGV;
19427 pint2hrstr (decode_mode_spec_buf, field_width, size);
19428 return decode_mode_spec_buf;
19431 case 'l':
19433 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19434 EMACS_INT topline, nlines, height;
19435 EMACS_INT junk;
19437 /* %c and %l are ignored in `frame-title-format'. */
19438 if (mode_line_target == MODE_LINE_TITLE)
19439 return "";
19441 startpos = XMARKER (w->start)->charpos;
19442 startpos_byte = marker_byte_position (w->start);
19443 height = WINDOW_TOTAL_LINES (w);
19445 /* If we decided that this buffer isn't suitable for line numbers,
19446 don't forget that too fast. */
19447 if (EQ (w->base_line_pos, w->buffer))
19448 goto no_value;
19449 /* But do forget it, if the window shows a different buffer now. */
19450 else if (BUFFERP (w->base_line_pos))
19451 w->base_line_pos = Qnil;
19453 /* If the buffer is very big, don't waste time. */
19454 if (INTEGERP (Vline_number_display_limit)
19455 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19457 w->base_line_pos = Qnil;
19458 w->base_line_number = Qnil;
19459 goto no_value;
19462 if (INTEGERP (w->base_line_number)
19463 && INTEGERP (w->base_line_pos)
19464 && XFASTINT (w->base_line_pos) <= startpos)
19466 line = XFASTINT (w->base_line_number);
19467 linepos = XFASTINT (w->base_line_pos);
19468 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19470 else
19472 line = 1;
19473 linepos = BUF_BEGV (b);
19474 linepos_byte = BUF_BEGV_BYTE (b);
19477 /* Count lines from base line to window start position. */
19478 nlines = display_count_lines (linepos_byte,
19479 startpos_byte,
19480 startpos, &junk);
19482 topline = nlines + line;
19484 /* Determine a new base line, if the old one is too close
19485 or too far away, or if we did not have one.
19486 "Too close" means it's plausible a scroll-down would
19487 go back past it. */
19488 if (startpos == BUF_BEGV (b))
19490 w->base_line_number = make_number (topline);
19491 w->base_line_pos = make_number (BUF_BEGV (b));
19493 else if (nlines < height + 25 || nlines > height * 3 + 50
19494 || linepos == BUF_BEGV (b))
19496 EMACS_INT limit = BUF_BEGV (b);
19497 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19498 EMACS_INT position;
19499 EMACS_INT distance =
19500 (height * 2 + 30) * line_number_display_limit_width;
19502 if (startpos - distance > limit)
19504 limit = startpos - distance;
19505 limit_byte = CHAR_TO_BYTE (limit);
19508 nlines = display_count_lines (startpos_byte,
19509 limit_byte,
19510 - (height * 2 + 30),
19511 &position);
19512 /* If we couldn't find the lines we wanted within
19513 line_number_display_limit_width chars per line,
19514 give up on line numbers for this window. */
19515 if (position == limit_byte && limit == startpos - distance)
19517 w->base_line_pos = w->buffer;
19518 w->base_line_number = Qnil;
19519 goto no_value;
19522 w->base_line_number = make_number (topline - nlines);
19523 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19526 /* Now count lines from the start pos to point. */
19527 nlines = display_count_lines (startpos_byte,
19528 PT_BYTE, PT, &junk);
19530 /* Record that we did display the line number. */
19531 line_number_displayed = 1;
19533 /* Make the string to show. */
19534 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19535 return decode_mode_spec_buf;
19536 no_value:
19538 char* p = decode_mode_spec_buf;
19539 int pad = field_width - 2;
19540 while (pad-- > 0)
19541 *p++ = ' ';
19542 *p++ = '?';
19543 *p++ = '?';
19544 *p = '\0';
19545 return decode_mode_spec_buf;
19548 break;
19550 case 'm':
19551 obj = BVAR (b, mode_name);
19552 break;
19554 case 'n':
19555 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19556 return " Narrow";
19557 break;
19559 case 'p':
19561 EMACS_INT pos = marker_position (w->start);
19562 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19564 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19566 if (pos <= BUF_BEGV (b))
19567 return "All";
19568 else
19569 return "Bottom";
19571 else if (pos <= BUF_BEGV (b))
19572 return "Top";
19573 else
19575 if (total > 1000000)
19576 /* Do it differently for a large value, to avoid overflow. */
19577 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19578 else
19579 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19580 /* We can't normally display a 3-digit number,
19581 so get us a 2-digit number that is close. */
19582 if (total == 100)
19583 total = 99;
19584 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19585 return decode_mode_spec_buf;
19589 /* Display percentage of size above the bottom of the screen. */
19590 case 'P':
19592 EMACS_INT toppos = marker_position (w->start);
19593 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19594 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19596 if (botpos >= BUF_ZV (b))
19598 if (toppos <= BUF_BEGV (b))
19599 return "All";
19600 else
19601 return "Bottom";
19603 else
19605 if (total > 1000000)
19606 /* Do it differently for a large value, to avoid overflow. */
19607 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19608 else
19609 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19610 /* We can't normally display a 3-digit number,
19611 so get us a 2-digit number that is close. */
19612 if (total == 100)
19613 total = 99;
19614 if (toppos <= BUF_BEGV (b))
19615 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
19616 else
19617 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
19618 return decode_mode_spec_buf;
19622 case 's':
19623 /* status of process */
19624 obj = Fget_buffer_process (Fcurrent_buffer ());
19625 if (NILP (obj))
19626 return "no process";
19627 #ifndef MSDOS
19628 obj = Fsymbol_name (Fprocess_status (obj));
19629 #endif
19630 break;
19632 case '@':
19634 int count = inhibit_garbage_collection ();
19635 Lisp_Object val = call1 (intern ("file-remote-p"),
19636 BVAR (current_buffer, directory));
19637 unbind_to (count, Qnil);
19639 if (NILP (val))
19640 return "-";
19641 else
19642 return "@";
19645 case 't': /* indicate TEXT or BINARY */
19646 return "T";
19648 case 'z':
19649 /* coding-system (not including end-of-line format) */
19650 case 'Z':
19651 /* coding-system (including end-of-line type) */
19653 int eol_flag = (c == 'Z');
19654 char *p = decode_mode_spec_buf;
19656 if (! FRAME_WINDOW_P (f))
19658 /* No need to mention EOL here--the terminal never needs
19659 to do EOL conversion. */
19660 p = decode_mode_spec_coding (CODING_ID_NAME
19661 (FRAME_KEYBOARD_CODING (f)->id),
19662 p, 0);
19663 p = decode_mode_spec_coding (CODING_ID_NAME
19664 (FRAME_TERMINAL_CODING (f)->id),
19665 p, 0);
19667 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19668 p, eol_flag);
19670 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19671 #ifdef subprocesses
19672 obj = Fget_buffer_process (Fcurrent_buffer ());
19673 if (PROCESSP (obj))
19675 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19676 p, eol_flag);
19677 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19678 p, eol_flag);
19680 #endif /* subprocesses */
19681 #endif /* 0 */
19682 *p = 0;
19683 return decode_mode_spec_buf;
19687 if (STRINGP (obj))
19689 *string = obj;
19690 return SSDATA (obj);
19692 else
19693 return "";
19697 /* Count up to COUNT lines starting from START_BYTE.
19698 But don't go beyond LIMIT_BYTE.
19699 Return the number of lines thus found (always nonnegative).
19701 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19703 static EMACS_INT
19704 display_count_lines (EMACS_INT start_byte,
19705 EMACS_INT limit_byte, EMACS_INT count,
19706 EMACS_INT *byte_pos_ptr)
19708 register unsigned char *cursor;
19709 unsigned char *base;
19711 register EMACS_INT ceiling;
19712 register unsigned char *ceiling_addr;
19713 EMACS_INT orig_count = count;
19715 /* If we are not in selective display mode,
19716 check only for newlines. */
19717 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19718 && !INTEGERP (BVAR (current_buffer, selective_display)));
19720 if (count > 0)
19722 while (start_byte < limit_byte)
19724 ceiling = BUFFER_CEILING_OF (start_byte);
19725 ceiling = min (limit_byte - 1, ceiling);
19726 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19727 base = (cursor = BYTE_POS_ADDR (start_byte));
19728 while (1)
19730 if (selective_display)
19731 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19733 else
19734 while (*cursor != '\n' && ++cursor != ceiling_addr)
19737 if (cursor != ceiling_addr)
19739 if (--count == 0)
19741 start_byte += cursor - base + 1;
19742 *byte_pos_ptr = start_byte;
19743 return orig_count;
19745 else
19746 if (++cursor == ceiling_addr)
19747 break;
19749 else
19750 break;
19752 start_byte += cursor - base;
19755 else
19757 while (start_byte > limit_byte)
19759 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19760 ceiling = max (limit_byte, ceiling);
19761 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19762 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19763 while (1)
19765 if (selective_display)
19766 while (--cursor != ceiling_addr
19767 && *cursor != '\n' && *cursor != 015)
19769 else
19770 while (--cursor != ceiling_addr && *cursor != '\n')
19773 if (cursor != ceiling_addr)
19775 if (++count == 0)
19777 start_byte += cursor - base + 1;
19778 *byte_pos_ptr = start_byte;
19779 /* When scanning backwards, we should
19780 not count the newline posterior to which we stop. */
19781 return - orig_count - 1;
19784 else
19785 break;
19787 /* Here we add 1 to compensate for the last decrement
19788 of CURSOR, which took it past the valid range. */
19789 start_byte += cursor - base + 1;
19793 *byte_pos_ptr = limit_byte;
19795 if (count < 0)
19796 return - orig_count + count;
19797 return orig_count - count;
19803 /***********************************************************************
19804 Displaying strings
19805 ***********************************************************************/
19807 /* Display a NUL-terminated string, starting with index START.
19809 If STRING is non-null, display that C string. Otherwise, the Lisp
19810 string LISP_STRING is displayed. There's a case that STRING is
19811 non-null and LISP_STRING is not nil. It means STRING is a string
19812 data of LISP_STRING. In that case, we display LISP_STRING while
19813 ignoring its text properties.
19815 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19816 FACE_STRING. Display STRING or LISP_STRING with the face at
19817 FACE_STRING_POS in FACE_STRING:
19819 Display the string in the environment given by IT, but use the
19820 standard display table, temporarily.
19822 FIELD_WIDTH is the minimum number of output glyphs to produce.
19823 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19824 with spaces. If STRING has more characters, more than FIELD_WIDTH
19825 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19827 PRECISION is the maximum number of characters to output from
19828 STRING. PRECISION < 0 means don't truncate the string.
19830 This is roughly equivalent to printf format specifiers:
19832 FIELD_WIDTH PRECISION PRINTF
19833 ----------------------------------------
19834 -1 -1 %s
19835 -1 10 %.10s
19836 10 -1 %10s
19837 20 10 %20.10s
19839 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19840 display them, and < 0 means obey the current buffer's value of
19841 enable_multibyte_characters.
19843 Value is the number of columns displayed. */
19845 static int
19846 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19847 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19848 int field_width, int precision, int max_x, int multibyte)
19850 int hpos_at_start = it->hpos;
19851 int saved_face_id = it->face_id;
19852 struct glyph_row *row = it->glyph_row;
19854 /* Initialize the iterator IT for iteration over STRING beginning
19855 with index START. */
19856 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19857 precision, field_width, multibyte);
19858 if (string && STRINGP (lisp_string))
19859 /* LISP_STRING is the one returned by decode_mode_spec. We should
19860 ignore its text properties. */
19861 it->stop_charpos = -1;
19863 /* If displaying STRING, set up the face of the iterator
19864 from LISP_STRING, if that's given. */
19865 if (STRINGP (face_string))
19867 EMACS_INT endptr;
19868 struct face *face;
19870 it->face_id
19871 = face_at_string_position (it->w, face_string, face_string_pos,
19872 0, it->region_beg_charpos,
19873 it->region_end_charpos,
19874 &endptr, it->base_face_id, 0);
19875 face = FACE_FROM_ID (it->f, it->face_id);
19876 it->face_box_p = face->box != FACE_NO_BOX;
19879 /* Set max_x to the maximum allowed X position. Don't let it go
19880 beyond the right edge of the window. */
19881 if (max_x <= 0)
19882 max_x = it->last_visible_x;
19883 else
19884 max_x = min (max_x, it->last_visible_x);
19886 /* Skip over display elements that are not visible. because IT->w is
19887 hscrolled. */
19888 if (it->current_x < it->first_visible_x)
19889 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19890 MOVE_TO_POS | MOVE_TO_X);
19892 row->ascent = it->max_ascent;
19893 row->height = it->max_ascent + it->max_descent;
19894 row->phys_ascent = it->max_phys_ascent;
19895 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19896 row->extra_line_spacing = it->max_extra_line_spacing;
19898 /* This condition is for the case that we are called with current_x
19899 past last_visible_x. */
19900 while (it->current_x < max_x)
19902 int x_before, x, n_glyphs_before, i, nglyphs;
19904 /* Get the next display element. */
19905 if (!get_next_display_element (it))
19906 break;
19908 /* Produce glyphs. */
19909 x_before = it->current_x;
19910 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19911 PRODUCE_GLYPHS (it);
19913 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19914 i = 0;
19915 x = x_before;
19916 while (i < nglyphs)
19918 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19920 if (it->line_wrap != TRUNCATE
19921 && x + glyph->pixel_width > max_x)
19923 /* End of continued line or max_x reached. */
19924 if (CHAR_GLYPH_PADDING_P (*glyph))
19926 /* A wide character is unbreakable. */
19927 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19928 it->current_x = x_before;
19930 else
19932 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19933 it->current_x = x;
19935 break;
19937 else if (x + glyph->pixel_width >= it->first_visible_x)
19939 /* Glyph is at least partially visible. */
19940 ++it->hpos;
19941 if (x < it->first_visible_x)
19942 it->glyph_row->x = x - it->first_visible_x;
19944 else
19946 /* Glyph is off the left margin of the display area.
19947 Should not happen. */
19948 abort ();
19951 row->ascent = max (row->ascent, it->max_ascent);
19952 row->height = max (row->height, it->max_ascent + it->max_descent);
19953 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19954 row->phys_height = max (row->phys_height,
19955 it->max_phys_ascent + it->max_phys_descent);
19956 row->extra_line_spacing = max (row->extra_line_spacing,
19957 it->max_extra_line_spacing);
19958 x += glyph->pixel_width;
19959 ++i;
19962 /* Stop if max_x reached. */
19963 if (i < nglyphs)
19964 break;
19966 /* Stop at line ends. */
19967 if (ITERATOR_AT_END_OF_LINE_P (it))
19969 it->continuation_lines_width = 0;
19970 break;
19973 set_iterator_to_next (it, 1);
19975 /* Stop if truncating at the right edge. */
19976 if (it->line_wrap == TRUNCATE
19977 && it->current_x >= it->last_visible_x)
19979 /* Add truncation mark, but don't do it if the line is
19980 truncated at a padding space. */
19981 if (IT_CHARPOS (*it) < it->string_nchars)
19983 if (!FRAME_WINDOW_P (it->f))
19985 int ii, n;
19987 if (it->current_x > it->last_visible_x)
19989 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19990 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19991 break;
19992 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19994 row->used[TEXT_AREA] = ii;
19995 produce_special_glyphs (it, IT_TRUNCATION);
19998 produce_special_glyphs (it, IT_TRUNCATION);
20000 it->glyph_row->truncated_on_right_p = 1;
20002 break;
20006 /* Maybe insert a truncation at the left. */
20007 if (it->first_visible_x
20008 && IT_CHARPOS (*it) > 0)
20010 if (!FRAME_WINDOW_P (it->f))
20011 insert_left_trunc_glyphs (it);
20012 it->glyph_row->truncated_on_left_p = 1;
20015 it->face_id = saved_face_id;
20017 /* Value is number of columns displayed. */
20018 return it->hpos - hpos_at_start;
20023 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20024 appears as an element of LIST or as the car of an element of LIST.
20025 If PROPVAL is a list, compare each element against LIST in that
20026 way, and return 1/2 if any element of PROPVAL is found in LIST.
20027 Otherwise return 0. This function cannot quit.
20028 The return value is 2 if the text is invisible but with an ellipsis
20029 and 1 if it's invisible and without an ellipsis. */
20032 invisible_p (register Lisp_Object propval, Lisp_Object list)
20034 register Lisp_Object tail, proptail;
20036 for (tail = list; CONSP (tail); tail = XCDR (tail))
20038 register Lisp_Object tem;
20039 tem = XCAR (tail);
20040 if (EQ (propval, tem))
20041 return 1;
20042 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20043 return NILP (XCDR (tem)) ? 1 : 2;
20046 if (CONSP (propval))
20048 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20050 Lisp_Object propelt;
20051 propelt = XCAR (proptail);
20052 for (tail = list; CONSP (tail); tail = XCDR (tail))
20054 register Lisp_Object tem;
20055 tem = XCAR (tail);
20056 if (EQ (propelt, tem))
20057 return 1;
20058 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20059 return NILP (XCDR (tem)) ? 1 : 2;
20064 return 0;
20067 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20068 doc: /* Non-nil if the property makes the text invisible.
20069 POS-OR-PROP can be a marker or number, in which case it is taken to be
20070 a position in the current buffer and the value of the `invisible' property
20071 is checked; or it can be some other value, which is then presumed to be the
20072 value of the `invisible' property of the text of interest.
20073 The non-nil value returned can be t for truly invisible text or something
20074 else if the text is replaced by an ellipsis. */)
20075 (Lisp_Object pos_or_prop)
20077 Lisp_Object prop
20078 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20079 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20080 : pos_or_prop);
20081 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20082 return (invis == 0 ? Qnil
20083 : invis == 1 ? Qt
20084 : make_number (invis));
20087 /* Calculate a width or height in pixels from a specification using
20088 the following elements:
20090 SPEC ::=
20091 NUM - a (fractional) multiple of the default font width/height
20092 (NUM) - specifies exactly NUM pixels
20093 UNIT - a fixed number of pixels, see below.
20094 ELEMENT - size of a display element in pixels, see below.
20095 (NUM . SPEC) - equals NUM * SPEC
20096 (+ SPEC SPEC ...) - add pixel values
20097 (- SPEC SPEC ...) - subtract pixel values
20098 (- SPEC) - negate pixel value
20100 NUM ::=
20101 INT or FLOAT - a number constant
20102 SYMBOL - use symbol's (buffer local) variable binding.
20104 UNIT ::=
20105 in - pixels per inch *)
20106 mm - pixels per 1/1000 meter *)
20107 cm - pixels per 1/100 meter *)
20108 width - width of current font in pixels.
20109 height - height of current font in pixels.
20111 *) using the ratio(s) defined in display-pixels-per-inch.
20113 ELEMENT ::=
20115 left-fringe - left fringe width in pixels
20116 right-fringe - right fringe width in pixels
20118 left-margin - left margin width in pixels
20119 right-margin - right margin width in pixels
20121 scroll-bar - scroll-bar area width in pixels
20123 Examples:
20125 Pixels corresponding to 5 inches:
20126 (5 . in)
20128 Total width of non-text areas on left side of window (if scroll-bar is on left):
20129 '(space :width (+ left-fringe left-margin scroll-bar))
20131 Align to first text column (in header line):
20132 '(space :align-to 0)
20134 Align to middle of text area minus half the width of variable `my-image'
20135 containing a loaded image:
20136 '(space :align-to (0.5 . (- text my-image)))
20138 Width of left margin minus width of 1 character in the default font:
20139 '(space :width (- left-margin 1))
20141 Width of left margin minus width of 2 characters in the current font:
20142 '(space :width (- left-margin (2 . width)))
20144 Center 1 character over left-margin (in header line):
20145 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20147 Different ways to express width of left fringe plus left margin minus one pixel:
20148 '(space :width (- (+ left-fringe left-margin) (1)))
20149 '(space :width (+ left-fringe left-margin (- (1))))
20150 '(space :width (+ left-fringe left-margin (-1)))
20154 #define NUMVAL(X) \
20155 ((INTEGERP (X) || FLOATP (X)) \
20156 ? XFLOATINT (X) \
20157 : - 1)
20160 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20161 struct font *font, int width_p, int *align_to)
20163 double pixels;
20165 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20166 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20168 if (NILP (prop))
20169 return OK_PIXELS (0);
20171 xassert (FRAME_LIVE_P (it->f));
20173 if (SYMBOLP (prop))
20175 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20177 char *unit = SSDATA (SYMBOL_NAME (prop));
20179 if (unit[0] == 'i' && unit[1] == 'n')
20180 pixels = 1.0;
20181 else if (unit[0] == 'm' && unit[1] == 'm')
20182 pixels = 25.4;
20183 else if (unit[0] == 'c' && unit[1] == 'm')
20184 pixels = 2.54;
20185 else
20186 pixels = 0;
20187 if (pixels > 0)
20189 double ppi;
20190 #ifdef HAVE_WINDOW_SYSTEM
20191 if (FRAME_WINDOW_P (it->f)
20192 && (ppi = (width_p
20193 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20194 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20195 ppi > 0))
20196 return OK_PIXELS (ppi / pixels);
20197 #endif
20199 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20200 || (CONSP (Vdisplay_pixels_per_inch)
20201 && (ppi = (width_p
20202 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20203 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20204 ppi > 0)))
20205 return OK_PIXELS (ppi / pixels);
20207 return 0;
20211 #ifdef HAVE_WINDOW_SYSTEM
20212 if (EQ (prop, Qheight))
20213 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20214 if (EQ (prop, Qwidth))
20215 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20216 #else
20217 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20218 return OK_PIXELS (1);
20219 #endif
20221 if (EQ (prop, Qtext))
20222 return OK_PIXELS (width_p
20223 ? window_box_width (it->w, TEXT_AREA)
20224 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20226 if (align_to && *align_to < 0)
20228 *res = 0;
20229 if (EQ (prop, Qleft))
20230 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20231 if (EQ (prop, Qright))
20232 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20233 if (EQ (prop, Qcenter))
20234 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20235 + window_box_width (it->w, TEXT_AREA) / 2);
20236 if (EQ (prop, Qleft_fringe))
20237 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20238 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20239 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20240 if (EQ (prop, Qright_fringe))
20241 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20242 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20243 : window_box_right_offset (it->w, TEXT_AREA));
20244 if (EQ (prop, Qleft_margin))
20245 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20246 if (EQ (prop, Qright_margin))
20247 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20248 if (EQ (prop, Qscroll_bar))
20249 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20251 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20252 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20253 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20254 : 0)));
20256 else
20258 if (EQ (prop, Qleft_fringe))
20259 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20260 if (EQ (prop, Qright_fringe))
20261 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20262 if (EQ (prop, Qleft_margin))
20263 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20264 if (EQ (prop, Qright_margin))
20265 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20266 if (EQ (prop, Qscroll_bar))
20267 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20270 prop = Fbuffer_local_value (prop, it->w->buffer);
20273 if (INTEGERP (prop) || FLOATP (prop))
20275 int base_unit = (width_p
20276 ? FRAME_COLUMN_WIDTH (it->f)
20277 : FRAME_LINE_HEIGHT (it->f));
20278 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20281 if (CONSP (prop))
20283 Lisp_Object car = XCAR (prop);
20284 Lisp_Object cdr = XCDR (prop);
20286 if (SYMBOLP (car))
20288 #ifdef HAVE_WINDOW_SYSTEM
20289 if (FRAME_WINDOW_P (it->f)
20290 && valid_image_p (prop))
20292 int id = lookup_image (it->f, prop);
20293 struct image *img = IMAGE_FROM_ID (it->f, id);
20295 return OK_PIXELS (width_p ? img->width : img->height);
20297 #endif
20298 if (EQ (car, Qplus) || EQ (car, Qminus))
20300 int first = 1;
20301 double px;
20303 pixels = 0;
20304 while (CONSP (cdr))
20306 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20307 font, width_p, align_to))
20308 return 0;
20309 if (first)
20310 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20311 else
20312 pixels += px;
20313 cdr = XCDR (cdr);
20315 if (EQ (car, Qminus))
20316 pixels = -pixels;
20317 return OK_PIXELS (pixels);
20320 car = Fbuffer_local_value (car, it->w->buffer);
20323 if (INTEGERP (car) || FLOATP (car))
20325 double fact;
20326 pixels = XFLOATINT (car);
20327 if (NILP (cdr))
20328 return OK_PIXELS (pixels);
20329 if (calc_pixel_width_or_height (&fact, it, cdr,
20330 font, width_p, align_to))
20331 return OK_PIXELS (pixels * fact);
20332 return 0;
20335 return 0;
20338 return 0;
20342 /***********************************************************************
20343 Glyph Display
20344 ***********************************************************************/
20346 #ifdef HAVE_WINDOW_SYSTEM
20348 #if GLYPH_DEBUG
20350 void
20351 dump_glyph_string (s)
20352 struct glyph_string *s;
20354 fprintf (stderr, "glyph string\n");
20355 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20356 s->x, s->y, s->width, s->height);
20357 fprintf (stderr, " ybase = %d\n", s->ybase);
20358 fprintf (stderr, " hl = %d\n", s->hl);
20359 fprintf (stderr, " left overhang = %d, right = %d\n",
20360 s->left_overhang, s->right_overhang);
20361 fprintf (stderr, " nchars = %d\n", s->nchars);
20362 fprintf (stderr, " extends to end of line = %d\n",
20363 s->extends_to_end_of_line_p);
20364 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20365 fprintf (stderr, " bg width = %d\n", s->background_width);
20368 #endif /* GLYPH_DEBUG */
20370 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20371 of XChar2b structures for S; it can't be allocated in
20372 init_glyph_string because it must be allocated via `alloca'. W
20373 is the window on which S is drawn. ROW and AREA are the glyph row
20374 and area within the row from which S is constructed. START is the
20375 index of the first glyph structure covered by S. HL is a
20376 face-override for drawing S. */
20378 #ifdef HAVE_NTGUI
20379 #define OPTIONAL_HDC(hdc) HDC hdc,
20380 #define DECLARE_HDC(hdc) HDC hdc;
20381 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20382 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20383 #endif
20385 #ifndef OPTIONAL_HDC
20386 #define OPTIONAL_HDC(hdc)
20387 #define DECLARE_HDC(hdc)
20388 #define ALLOCATE_HDC(hdc, f)
20389 #define RELEASE_HDC(hdc, f)
20390 #endif
20392 static void
20393 init_glyph_string (struct glyph_string *s,
20394 OPTIONAL_HDC (hdc)
20395 XChar2b *char2b, struct window *w, struct glyph_row *row,
20396 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20398 memset (s, 0, sizeof *s);
20399 s->w = w;
20400 s->f = XFRAME (w->frame);
20401 #ifdef HAVE_NTGUI
20402 s->hdc = hdc;
20403 #endif
20404 s->display = FRAME_X_DISPLAY (s->f);
20405 s->window = FRAME_X_WINDOW (s->f);
20406 s->char2b = char2b;
20407 s->hl = hl;
20408 s->row = row;
20409 s->area = area;
20410 s->first_glyph = row->glyphs[area] + start;
20411 s->height = row->height;
20412 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20413 s->ybase = s->y + row->ascent;
20417 /* Append the list of glyph strings with head H and tail T to the list
20418 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20420 static inline void
20421 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20422 struct glyph_string *h, struct glyph_string *t)
20424 if (h)
20426 if (*head)
20427 (*tail)->next = h;
20428 else
20429 *head = h;
20430 h->prev = *tail;
20431 *tail = t;
20436 /* Prepend the list of glyph strings with head H and tail T to the
20437 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20438 result. */
20440 static inline void
20441 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20442 struct glyph_string *h, struct glyph_string *t)
20444 if (h)
20446 if (*head)
20447 (*head)->prev = t;
20448 else
20449 *tail = t;
20450 t->next = *head;
20451 *head = h;
20456 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20457 Set *HEAD and *TAIL to the resulting list. */
20459 static inline void
20460 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20461 struct glyph_string *s)
20463 s->next = s->prev = NULL;
20464 append_glyph_string_lists (head, tail, s, s);
20468 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20469 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20470 make sure that X resources for the face returned are allocated.
20471 Value is a pointer to a realized face that is ready for display if
20472 DISPLAY_P is non-zero. */
20474 static inline struct face *
20475 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20476 XChar2b *char2b, int display_p)
20478 struct face *face = FACE_FROM_ID (f, face_id);
20480 if (face->font)
20482 unsigned code = face->font->driver->encode_char (face->font, c);
20484 if (code != FONT_INVALID_CODE)
20485 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20486 else
20487 STORE_XCHAR2B (char2b, 0, 0);
20490 /* Make sure X resources of the face are allocated. */
20491 #ifdef HAVE_X_WINDOWS
20492 if (display_p)
20493 #endif
20495 xassert (face != NULL);
20496 PREPARE_FACE_FOR_DISPLAY (f, face);
20499 return face;
20503 /* Get face and two-byte form of character glyph GLYPH on frame F.
20504 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20505 a pointer to a realized face that is ready for display. */
20507 static inline struct face *
20508 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20509 XChar2b *char2b, int *two_byte_p)
20511 struct face *face;
20513 xassert (glyph->type == CHAR_GLYPH);
20514 face = FACE_FROM_ID (f, glyph->face_id);
20516 if (two_byte_p)
20517 *two_byte_p = 0;
20519 if (face->font)
20521 unsigned code;
20523 if (CHAR_BYTE8_P (glyph->u.ch))
20524 code = CHAR_TO_BYTE8 (glyph->u.ch);
20525 else
20526 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20528 if (code != FONT_INVALID_CODE)
20529 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20530 else
20531 STORE_XCHAR2B (char2b, 0, 0);
20534 /* Make sure X resources of the face are allocated. */
20535 xassert (face != NULL);
20536 PREPARE_FACE_FOR_DISPLAY (f, face);
20537 return face;
20541 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20542 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20544 static inline int
20545 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20547 unsigned code;
20549 if (CHAR_BYTE8_P (c))
20550 code = CHAR_TO_BYTE8 (c);
20551 else
20552 code = font->driver->encode_char (font, c);
20554 if (code == FONT_INVALID_CODE)
20555 return 0;
20556 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20557 return 1;
20561 /* Fill glyph string S with composition components specified by S->cmp.
20563 BASE_FACE is the base face of the composition.
20564 S->cmp_from is the index of the first component for S.
20566 OVERLAPS non-zero means S should draw the foreground only, and use
20567 its physical height for clipping. See also draw_glyphs.
20569 Value is the index of a component not in S. */
20571 static int
20572 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20573 int overlaps)
20575 int i;
20576 /* For all glyphs of this composition, starting at the offset
20577 S->cmp_from, until we reach the end of the definition or encounter a
20578 glyph that requires the different face, add it to S. */
20579 struct face *face;
20581 xassert (s);
20583 s->for_overlaps = overlaps;
20584 s->face = NULL;
20585 s->font = NULL;
20586 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20588 int c = COMPOSITION_GLYPH (s->cmp, i);
20590 if (c != '\t')
20592 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20593 -1, Qnil);
20595 face = get_char_face_and_encoding (s->f, c, face_id,
20596 s->char2b + i, 1);
20597 if (face)
20599 if (! s->face)
20601 s->face = face;
20602 s->font = s->face->font;
20604 else if (s->face != face)
20605 break;
20608 ++s->nchars;
20610 s->cmp_to = i;
20612 /* All glyph strings for the same composition has the same width,
20613 i.e. the width set for the first component of the composition. */
20614 s->width = s->first_glyph->pixel_width;
20616 /* If the specified font could not be loaded, use the frame's
20617 default font, but record the fact that we couldn't load it in
20618 the glyph string so that we can draw rectangles for the
20619 characters of the glyph string. */
20620 if (s->font == NULL)
20622 s->font_not_found_p = 1;
20623 s->font = FRAME_FONT (s->f);
20626 /* Adjust base line for subscript/superscript text. */
20627 s->ybase += s->first_glyph->voffset;
20629 /* This glyph string must always be drawn with 16-bit functions. */
20630 s->two_byte_p = 1;
20632 return s->cmp_to;
20635 static int
20636 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20637 int start, int end, int overlaps)
20639 struct glyph *glyph, *last;
20640 Lisp_Object lgstring;
20641 int i;
20643 s->for_overlaps = overlaps;
20644 glyph = s->row->glyphs[s->area] + start;
20645 last = s->row->glyphs[s->area] + end;
20646 s->cmp_id = glyph->u.cmp.id;
20647 s->cmp_from = glyph->slice.cmp.from;
20648 s->cmp_to = glyph->slice.cmp.to + 1;
20649 s->face = FACE_FROM_ID (s->f, face_id);
20650 lgstring = composition_gstring_from_id (s->cmp_id);
20651 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20652 glyph++;
20653 while (glyph < last
20654 && glyph->u.cmp.automatic
20655 && glyph->u.cmp.id == s->cmp_id
20656 && s->cmp_to == glyph->slice.cmp.from)
20657 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20659 for (i = s->cmp_from; i < s->cmp_to; i++)
20661 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20662 unsigned code = LGLYPH_CODE (lglyph);
20664 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20666 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20667 return glyph - s->row->glyphs[s->area];
20671 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20672 See the comment of fill_glyph_string for arguments.
20673 Value is the index of the first glyph not in S. */
20676 static int
20677 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20678 int start, int end, int overlaps)
20680 struct glyph *glyph, *last;
20681 int voffset;
20683 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20684 s->for_overlaps = overlaps;
20685 glyph = s->row->glyphs[s->area] + start;
20686 last = s->row->glyphs[s->area] + end;
20687 voffset = glyph->voffset;
20688 s->face = FACE_FROM_ID (s->f, face_id);
20689 s->font = s->face->font;
20690 s->nchars = 1;
20691 s->width = glyph->pixel_width;
20692 glyph++;
20693 while (glyph < last
20694 && glyph->type == GLYPHLESS_GLYPH
20695 && glyph->voffset == voffset
20696 && glyph->face_id == face_id)
20698 s->nchars++;
20699 s->width += glyph->pixel_width;
20700 glyph++;
20702 s->ybase += voffset;
20703 return glyph - s->row->glyphs[s->area];
20707 /* Fill glyph string S from a sequence of character glyphs.
20709 FACE_ID is the face id of the string. START is the index of the
20710 first glyph to consider, END is the index of the last + 1.
20711 OVERLAPS non-zero means S should draw the foreground only, and use
20712 its physical height for clipping. See also draw_glyphs.
20714 Value is the index of the first glyph not in S. */
20716 static int
20717 fill_glyph_string (struct glyph_string *s, int face_id,
20718 int start, int end, int overlaps)
20720 struct glyph *glyph, *last;
20721 int voffset;
20722 int glyph_not_available_p;
20724 xassert (s->f == XFRAME (s->w->frame));
20725 xassert (s->nchars == 0);
20726 xassert (start >= 0 && end > start);
20728 s->for_overlaps = overlaps;
20729 glyph = s->row->glyphs[s->area] + start;
20730 last = s->row->glyphs[s->area] + end;
20731 voffset = glyph->voffset;
20732 s->padding_p = glyph->padding_p;
20733 glyph_not_available_p = glyph->glyph_not_available_p;
20735 while (glyph < last
20736 && glyph->type == CHAR_GLYPH
20737 && glyph->voffset == voffset
20738 /* Same face id implies same font, nowadays. */
20739 && glyph->face_id == face_id
20740 && glyph->glyph_not_available_p == glyph_not_available_p)
20742 int two_byte_p;
20744 s->face = get_glyph_face_and_encoding (s->f, glyph,
20745 s->char2b + s->nchars,
20746 &two_byte_p);
20747 s->two_byte_p = two_byte_p;
20748 ++s->nchars;
20749 xassert (s->nchars <= end - start);
20750 s->width += glyph->pixel_width;
20751 if (glyph++->padding_p != s->padding_p)
20752 break;
20755 s->font = s->face->font;
20757 /* If the specified font could not be loaded, use the frame's font,
20758 but record the fact that we couldn't load it in
20759 S->font_not_found_p so that we can draw rectangles for the
20760 characters of the glyph string. */
20761 if (s->font == NULL || glyph_not_available_p)
20763 s->font_not_found_p = 1;
20764 s->font = FRAME_FONT (s->f);
20767 /* Adjust base line for subscript/superscript text. */
20768 s->ybase += voffset;
20770 xassert (s->face && s->face->gc);
20771 return glyph - s->row->glyphs[s->area];
20775 /* Fill glyph string S from image glyph S->first_glyph. */
20777 static void
20778 fill_image_glyph_string (struct glyph_string *s)
20780 xassert (s->first_glyph->type == IMAGE_GLYPH);
20781 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20782 xassert (s->img);
20783 s->slice = s->first_glyph->slice.img;
20784 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20785 s->font = s->face->font;
20786 s->width = s->first_glyph->pixel_width;
20788 /* Adjust base line for subscript/superscript text. */
20789 s->ybase += s->first_glyph->voffset;
20793 /* Fill glyph string S from a sequence of stretch glyphs.
20795 START is the index of the first glyph to consider,
20796 END is the index of the last + 1.
20798 Value is the index of the first glyph not in S. */
20800 static int
20801 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20803 struct glyph *glyph, *last;
20804 int voffset, face_id;
20806 xassert (s->first_glyph->type == STRETCH_GLYPH);
20808 glyph = s->row->glyphs[s->area] + start;
20809 last = s->row->glyphs[s->area] + end;
20810 face_id = glyph->face_id;
20811 s->face = FACE_FROM_ID (s->f, face_id);
20812 s->font = s->face->font;
20813 s->width = glyph->pixel_width;
20814 s->nchars = 1;
20815 voffset = glyph->voffset;
20817 for (++glyph;
20818 (glyph < last
20819 && glyph->type == STRETCH_GLYPH
20820 && glyph->voffset == voffset
20821 && glyph->face_id == face_id);
20822 ++glyph)
20823 s->width += glyph->pixel_width;
20825 /* Adjust base line for subscript/superscript text. */
20826 s->ybase += voffset;
20828 /* The case that face->gc == 0 is handled when drawing the glyph
20829 string by calling PREPARE_FACE_FOR_DISPLAY. */
20830 xassert (s->face);
20831 return glyph - s->row->glyphs[s->area];
20834 static struct font_metrics *
20835 get_per_char_metric (struct font *font, XChar2b *char2b)
20837 static struct font_metrics metrics;
20838 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20840 if (! font || code == FONT_INVALID_CODE)
20841 return NULL;
20842 font->driver->text_extents (font, &code, 1, &metrics);
20843 return &metrics;
20846 /* EXPORT for RIF:
20847 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20848 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20849 assumed to be zero. */
20851 void
20852 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20854 *left = *right = 0;
20856 if (glyph->type == CHAR_GLYPH)
20858 struct face *face;
20859 XChar2b char2b;
20860 struct font_metrics *pcm;
20862 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20863 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20865 if (pcm->rbearing > pcm->width)
20866 *right = pcm->rbearing - pcm->width;
20867 if (pcm->lbearing < 0)
20868 *left = -pcm->lbearing;
20871 else if (glyph->type == COMPOSITE_GLYPH)
20873 if (! glyph->u.cmp.automatic)
20875 struct composition *cmp = composition_table[glyph->u.cmp.id];
20877 if (cmp->rbearing > cmp->pixel_width)
20878 *right = cmp->rbearing - cmp->pixel_width;
20879 if (cmp->lbearing < 0)
20880 *left = - cmp->lbearing;
20882 else
20884 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20885 struct font_metrics metrics;
20887 composition_gstring_width (gstring, glyph->slice.cmp.from,
20888 glyph->slice.cmp.to + 1, &metrics);
20889 if (metrics.rbearing > metrics.width)
20890 *right = metrics.rbearing - metrics.width;
20891 if (metrics.lbearing < 0)
20892 *left = - metrics.lbearing;
20898 /* Return the index of the first glyph preceding glyph string S that
20899 is overwritten by S because of S's left overhang. Value is -1
20900 if no glyphs are overwritten. */
20902 static int
20903 left_overwritten (struct glyph_string *s)
20905 int k;
20907 if (s->left_overhang)
20909 int x = 0, i;
20910 struct glyph *glyphs = s->row->glyphs[s->area];
20911 int first = s->first_glyph - glyphs;
20913 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20914 x -= glyphs[i].pixel_width;
20916 k = i + 1;
20918 else
20919 k = -1;
20921 return k;
20925 /* Return the index of the first glyph preceding glyph string S that
20926 is overwriting S because of its right overhang. Value is -1 if no
20927 glyph in front of S overwrites S. */
20929 static int
20930 left_overwriting (struct glyph_string *s)
20932 int i, k, x;
20933 struct glyph *glyphs = s->row->glyphs[s->area];
20934 int first = s->first_glyph - glyphs;
20936 k = -1;
20937 x = 0;
20938 for (i = first - 1; i >= 0; --i)
20940 int left, right;
20941 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20942 if (x + right > 0)
20943 k = i;
20944 x -= glyphs[i].pixel_width;
20947 return k;
20951 /* Return the index of the last glyph following glyph string S that is
20952 overwritten by S because of S's right overhang. Value is -1 if
20953 no such glyph is found. */
20955 static int
20956 right_overwritten (struct glyph_string *s)
20958 int k = -1;
20960 if (s->right_overhang)
20962 int x = 0, i;
20963 struct glyph *glyphs = s->row->glyphs[s->area];
20964 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20965 int end = s->row->used[s->area];
20967 for (i = first; i < end && s->right_overhang > x; ++i)
20968 x += glyphs[i].pixel_width;
20970 k = i;
20973 return k;
20977 /* Return the index of the last glyph following glyph string S that
20978 overwrites S because of its left overhang. Value is negative
20979 if no such glyph is found. */
20981 static int
20982 right_overwriting (struct glyph_string *s)
20984 int i, k, x;
20985 int end = s->row->used[s->area];
20986 struct glyph *glyphs = s->row->glyphs[s->area];
20987 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20989 k = -1;
20990 x = 0;
20991 for (i = first; i < end; ++i)
20993 int left, right;
20994 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20995 if (x - left < 0)
20996 k = i;
20997 x += glyphs[i].pixel_width;
21000 return k;
21004 /* Set background width of glyph string S. START is the index of the
21005 first glyph following S. LAST_X is the right-most x-position + 1
21006 in the drawing area. */
21008 static inline void
21009 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21011 /* If the face of this glyph string has to be drawn to the end of
21012 the drawing area, set S->extends_to_end_of_line_p. */
21014 if (start == s->row->used[s->area]
21015 && s->area == TEXT_AREA
21016 && ((s->row->fill_line_p
21017 && (s->hl == DRAW_NORMAL_TEXT
21018 || s->hl == DRAW_IMAGE_RAISED
21019 || s->hl == DRAW_IMAGE_SUNKEN))
21020 || s->hl == DRAW_MOUSE_FACE))
21021 s->extends_to_end_of_line_p = 1;
21023 /* If S extends its face to the end of the line, set its
21024 background_width to the distance to the right edge of the drawing
21025 area. */
21026 if (s->extends_to_end_of_line_p)
21027 s->background_width = last_x - s->x + 1;
21028 else
21029 s->background_width = s->width;
21033 /* Compute overhangs and x-positions for glyph string S and its
21034 predecessors, or successors. X is the starting x-position for S.
21035 BACKWARD_P non-zero means process predecessors. */
21037 static void
21038 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21040 if (backward_p)
21042 while (s)
21044 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21045 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21046 x -= s->width;
21047 s->x = x;
21048 s = s->prev;
21051 else
21053 while (s)
21055 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21056 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21057 s->x = x;
21058 x += s->width;
21059 s = s->next;
21066 /* The following macros are only called from draw_glyphs below.
21067 They reference the following parameters of that function directly:
21068 `w', `row', `area', and `overlap_p'
21069 as well as the following local variables:
21070 `s', `f', and `hdc' (in W32) */
21072 #ifdef HAVE_NTGUI
21073 /* On W32, silently add local `hdc' variable to argument list of
21074 init_glyph_string. */
21075 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21076 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21077 #else
21078 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21079 init_glyph_string (s, char2b, w, row, area, start, hl)
21080 #endif
21082 /* Add a glyph string for a stretch glyph to the list of strings
21083 between HEAD and TAIL. START is the index of the stretch glyph in
21084 row area AREA of glyph row ROW. END is the index of the last glyph
21085 in that glyph row area. X is the current output position assigned
21086 to the new glyph string constructed. HL overrides that face of the
21087 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21088 is the right-most x-position of the drawing area. */
21090 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21091 and below -- keep them on one line. */
21092 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21093 do \
21095 s = (struct glyph_string *) alloca (sizeof *s); \
21096 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21097 START = fill_stretch_glyph_string (s, START, END); \
21098 append_glyph_string (&HEAD, &TAIL, s); \
21099 s->x = (X); \
21101 while (0)
21104 /* Add a glyph string for an image glyph to the list of strings
21105 between HEAD and TAIL. START is the index of the image glyph in
21106 row area AREA of glyph row ROW. END is the index of the last glyph
21107 in that glyph row area. X is the current output position assigned
21108 to the new glyph string constructed. HL overrides that face of the
21109 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21110 is the right-most x-position of the drawing area. */
21112 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21113 do \
21115 s = (struct glyph_string *) alloca (sizeof *s); \
21116 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21117 fill_image_glyph_string (s); \
21118 append_glyph_string (&HEAD, &TAIL, s); \
21119 ++START; \
21120 s->x = (X); \
21122 while (0)
21125 /* Add a glyph string for a sequence of character glyphs to the list
21126 of strings between HEAD and TAIL. START is the index of the first
21127 glyph in row area AREA of glyph row ROW that is part of the new
21128 glyph string. END is the index of the last glyph in that glyph row
21129 area. X is the current output position assigned to the new glyph
21130 string constructed. HL overrides that face of the glyph; e.g. it
21131 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21132 right-most x-position of the drawing area. */
21134 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21135 do \
21137 int face_id; \
21138 XChar2b *char2b; \
21140 face_id = (row)->glyphs[area][START].face_id; \
21142 s = (struct glyph_string *) alloca (sizeof *s); \
21143 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21144 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21145 append_glyph_string (&HEAD, &TAIL, s); \
21146 s->x = (X); \
21147 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21149 while (0)
21152 /* Add a glyph string for a composite sequence to the list of strings
21153 between HEAD and TAIL. START is the index of the first glyph in
21154 row area AREA of glyph row ROW that is part of the new glyph
21155 string. END is the index of the last glyph in that glyph row area.
21156 X is the current output position assigned to the new glyph string
21157 constructed. HL overrides that face of the glyph; e.g. it is
21158 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21159 x-position of the drawing area. */
21161 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21162 do { \
21163 int face_id = (row)->glyphs[area][START].face_id; \
21164 struct face *base_face = FACE_FROM_ID (f, face_id); \
21165 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21166 struct composition *cmp = composition_table[cmp_id]; \
21167 XChar2b *char2b; \
21168 struct glyph_string *first_s IF_LINT (= NULL); \
21169 int n; \
21171 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21173 /* Make glyph_strings for each glyph sequence that is drawable by \
21174 the same face, and append them to HEAD/TAIL. */ \
21175 for (n = 0; n < cmp->glyph_len;) \
21177 s = (struct glyph_string *) alloca (sizeof *s); \
21178 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21179 append_glyph_string (&(HEAD), &(TAIL), s); \
21180 s->cmp = cmp; \
21181 s->cmp_from = n; \
21182 s->x = (X); \
21183 if (n == 0) \
21184 first_s = s; \
21185 n = fill_composite_glyph_string (s, base_face, overlaps); \
21188 ++START; \
21189 s = first_s; \
21190 } while (0)
21193 /* Add a glyph string for a glyph-string sequence to the list of strings
21194 between HEAD and TAIL. */
21196 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21197 do { \
21198 int face_id; \
21199 XChar2b *char2b; \
21200 Lisp_Object gstring; \
21202 face_id = (row)->glyphs[area][START].face_id; \
21203 gstring = (composition_gstring_from_id \
21204 ((row)->glyphs[area][START].u.cmp.id)); \
21205 s = (struct glyph_string *) alloca (sizeof *s); \
21206 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21207 * LGSTRING_GLYPH_LEN (gstring)); \
21208 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21209 append_glyph_string (&(HEAD), &(TAIL), s); \
21210 s->x = (X); \
21211 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21212 } while (0)
21215 /* Add a glyph string for a sequence of glyphless character's glyphs
21216 to the list of strings between HEAD and TAIL. The meanings of
21217 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21219 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21220 do \
21222 int face_id; \
21224 face_id = (row)->glyphs[area][START].face_id; \
21226 s = (struct glyph_string *) alloca (sizeof *s); \
21227 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21228 append_glyph_string (&HEAD, &TAIL, s); \
21229 s->x = (X); \
21230 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21231 overlaps); \
21233 while (0)
21236 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21237 of AREA of glyph row ROW on window W between indices START and END.
21238 HL overrides the face for drawing glyph strings, e.g. it is
21239 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21240 x-positions of the drawing area.
21242 This is an ugly monster macro construct because we must use alloca
21243 to allocate glyph strings (because draw_glyphs can be called
21244 asynchronously). */
21246 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21247 do \
21249 HEAD = TAIL = NULL; \
21250 while (START < END) \
21252 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21253 switch (first_glyph->type) \
21255 case CHAR_GLYPH: \
21256 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21257 HL, X, LAST_X); \
21258 break; \
21260 case COMPOSITE_GLYPH: \
21261 if (first_glyph->u.cmp.automatic) \
21262 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21263 HL, X, LAST_X); \
21264 else \
21265 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21266 HL, X, LAST_X); \
21267 break; \
21269 case STRETCH_GLYPH: \
21270 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21271 HL, X, LAST_X); \
21272 break; \
21274 case IMAGE_GLYPH: \
21275 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21276 HL, X, LAST_X); \
21277 break; \
21279 case GLYPHLESS_GLYPH: \
21280 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21281 HL, X, LAST_X); \
21282 break; \
21284 default: \
21285 abort (); \
21288 if (s) \
21290 set_glyph_string_background_width (s, START, LAST_X); \
21291 (X) += s->width; \
21294 } while (0)
21297 /* Draw glyphs between START and END in AREA of ROW on window W,
21298 starting at x-position X. X is relative to AREA in W. HL is a
21299 face-override with the following meaning:
21301 DRAW_NORMAL_TEXT draw normally
21302 DRAW_CURSOR draw in cursor face
21303 DRAW_MOUSE_FACE draw in mouse face.
21304 DRAW_INVERSE_VIDEO draw in mode line face
21305 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21306 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21308 If OVERLAPS is non-zero, draw only the foreground of characters and
21309 clip to the physical height of ROW. Non-zero value also defines
21310 the overlapping part to be drawn:
21312 OVERLAPS_PRED overlap with preceding rows
21313 OVERLAPS_SUCC overlap with succeeding rows
21314 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21315 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21317 Value is the x-position reached, relative to AREA of W. */
21319 static int
21320 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21321 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21322 enum draw_glyphs_face hl, int overlaps)
21324 struct glyph_string *head, *tail;
21325 struct glyph_string *s;
21326 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21327 int i, j, x_reached, last_x, area_left = 0;
21328 struct frame *f = XFRAME (WINDOW_FRAME (w));
21329 DECLARE_HDC (hdc);
21331 ALLOCATE_HDC (hdc, f);
21333 /* Let's rather be paranoid than getting a SEGV. */
21334 end = min (end, row->used[area]);
21335 start = max (0, start);
21336 start = min (end, start);
21338 /* Translate X to frame coordinates. Set last_x to the right
21339 end of the drawing area. */
21340 if (row->full_width_p)
21342 /* X is relative to the left edge of W, without scroll bars
21343 or fringes. */
21344 area_left = WINDOW_LEFT_EDGE_X (w);
21345 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21347 else
21349 area_left = window_box_left (w, area);
21350 last_x = area_left + window_box_width (w, area);
21352 x += area_left;
21354 /* Build a doubly-linked list of glyph_string structures between
21355 head and tail from what we have to draw. Note that the macro
21356 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21357 the reason we use a separate variable `i'. */
21358 i = start;
21359 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21360 if (tail)
21361 x_reached = tail->x + tail->background_width;
21362 else
21363 x_reached = x;
21365 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21366 the row, redraw some glyphs in front or following the glyph
21367 strings built above. */
21368 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21370 struct glyph_string *h, *t;
21371 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21372 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21373 int check_mouse_face = 0;
21374 int dummy_x = 0;
21376 /* If mouse highlighting is on, we may need to draw adjacent
21377 glyphs using mouse-face highlighting. */
21378 if (area == TEXT_AREA && row->mouse_face_p)
21380 struct glyph_row *mouse_beg_row, *mouse_end_row;
21382 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21383 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21385 if (row >= mouse_beg_row && row <= mouse_end_row)
21387 check_mouse_face = 1;
21388 mouse_beg_col = (row == mouse_beg_row)
21389 ? hlinfo->mouse_face_beg_col : 0;
21390 mouse_end_col = (row == mouse_end_row)
21391 ? hlinfo->mouse_face_end_col
21392 : row->used[TEXT_AREA];
21396 /* Compute overhangs for all glyph strings. */
21397 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21398 for (s = head; s; s = s->next)
21399 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21401 /* Prepend glyph strings for glyphs in front of the first glyph
21402 string that are overwritten because of the first glyph
21403 string's left overhang. The background of all strings
21404 prepended must be drawn because the first glyph string
21405 draws over it. */
21406 i = left_overwritten (head);
21407 if (i >= 0)
21409 enum draw_glyphs_face overlap_hl;
21411 /* If this row contains mouse highlighting, attempt to draw
21412 the overlapped glyphs with the correct highlight. This
21413 code fails if the overlap encompasses more than one glyph
21414 and mouse-highlight spans only some of these glyphs.
21415 However, making it work perfectly involves a lot more
21416 code, and I don't know if the pathological case occurs in
21417 practice, so we'll stick to this for now. --- cyd */
21418 if (check_mouse_face
21419 && mouse_beg_col < start && mouse_end_col > i)
21420 overlap_hl = DRAW_MOUSE_FACE;
21421 else
21422 overlap_hl = DRAW_NORMAL_TEXT;
21424 j = i;
21425 BUILD_GLYPH_STRINGS (j, start, h, t,
21426 overlap_hl, dummy_x, last_x);
21427 start = i;
21428 compute_overhangs_and_x (t, head->x, 1);
21429 prepend_glyph_string_lists (&head, &tail, h, t);
21430 clip_head = head;
21433 /* Prepend glyph strings for glyphs in front of the first glyph
21434 string that overwrite that glyph string because of their
21435 right overhang. For these strings, only the foreground must
21436 be drawn, because it draws over the glyph string at `head'.
21437 The background must not be drawn because this would overwrite
21438 right overhangs of preceding glyphs for which no glyph
21439 strings exist. */
21440 i = left_overwriting (head);
21441 if (i >= 0)
21443 enum draw_glyphs_face overlap_hl;
21445 if (check_mouse_face
21446 && mouse_beg_col < start && mouse_end_col > i)
21447 overlap_hl = DRAW_MOUSE_FACE;
21448 else
21449 overlap_hl = DRAW_NORMAL_TEXT;
21451 clip_head = head;
21452 BUILD_GLYPH_STRINGS (i, start, h, t,
21453 overlap_hl, dummy_x, last_x);
21454 for (s = h; s; s = s->next)
21455 s->background_filled_p = 1;
21456 compute_overhangs_and_x (t, head->x, 1);
21457 prepend_glyph_string_lists (&head, &tail, h, t);
21460 /* Append glyphs strings for glyphs following the last glyph
21461 string tail that are overwritten by tail. The background of
21462 these strings has to be drawn because tail's foreground draws
21463 over it. */
21464 i = right_overwritten (tail);
21465 if (i >= 0)
21467 enum draw_glyphs_face overlap_hl;
21469 if (check_mouse_face
21470 && mouse_beg_col < i && mouse_end_col > end)
21471 overlap_hl = DRAW_MOUSE_FACE;
21472 else
21473 overlap_hl = DRAW_NORMAL_TEXT;
21475 BUILD_GLYPH_STRINGS (end, i, h, t,
21476 overlap_hl, x, last_x);
21477 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21478 we don't have `end = i;' here. */
21479 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21480 append_glyph_string_lists (&head, &tail, h, t);
21481 clip_tail = tail;
21484 /* Append glyph strings for glyphs following the last glyph
21485 string tail that overwrite tail. The foreground of such
21486 glyphs has to be drawn because it writes into the background
21487 of tail. The background must not be drawn because it could
21488 paint over the foreground of following glyphs. */
21489 i = right_overwriting (tail);
21490 if (i >= 0)
21492 enum draw_glyphs_face overlap_hl;
21493 if (check_mouse_face
21494 && mouse_beg_col < i && mouse_end_col > end)
21495 overlap_hl = DRAW_MOUSE_FACE;
21496 else
21497 overlap_hl = DRAW_NORMAL_TEXT;
21499 clip_tail = tail;
21500 i++; /* We must include the Ith glyph. */
21501 BUILD_GLYPH_STRINGS (end, i, h, t,
21502 overlap_hl, x, last_x);
21503 for (s = h; s; s = s->next)
21504 s->background_filled_p = 1;
21505 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21506 append_glyph_string_lists (&head, &tail, h, t);
21508 if (clip_head || clip_tail)
21509 for (s = head; s; s = s->next)
21511 s->clip_head = clip_head;
21512 s->clip_tail = clip_tail;
21516 /* Draw all strings. */
21517 for (s = head; s; s = s->next)
21518 FRAME_RIF (f)->draw_glyph_string (s);
21520 #ifndef HAVE_NS
21521 /* When focus a sole frame and move horizontally, this sets on_p to 0
21522 causing a failure to erase prev cursor position. */
21523 if (area == TEXT_AREA
21524 && !row->full_width_p
21525 /* When drawing overlapping rows, only the glyph strings'
21526 foreground is drawn, which doesn't erase a cursor
21527 completely. */
21528 && !overlaps)
21530 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21531 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21532 : (tail ? tail->x + tail->background_width : x));
21533 x0 -= area_left;
21534 x1 -= area_left;
21536 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21537 row->y, MATRIX_ROW_BOTTOM_Y (row));
21539 #endif
21541 /* Value is the x-position up to which drawn, relative to AREA of W.
21542 This doesn't include parts drawn because of overhangs. */
21543 if (row->full_width_p)
21544 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21545 else
21546 x_reached -= area_left;
21548 RELEASE_HDC (hdc, f);
21550 return x_reached;
21553 /* Expand row matrix if too narrow. Don't expand if area
21554 is not present. */
21556 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21558 if (!fonts_changed_p \
21559 && (it->glyph_row->glyphs[area] \
21560 < it->glyph_row->glyphs[area + 1])) \
21562 it->w->ncols_scale_factor++; \
21563 fonts_changed_p = 1; \
21567 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21568 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21570 static inline void
21571 append_glyph (struct it *it)
21573 struct glyph *glyph;
21574 enum glyph_row_area area = it->area;
21576 xassert (it->glyph_row);
21577 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21579 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21580 if (glyph < it->glyph_row->glyphs[area + 1])
21582 /* If the glyph row is reversed, we need to prepend the glyph
21583 rather than append it. */
21584 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21586 struct glyph *g;
21588 /* Make room for the additional glyph. */
21589 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21590 g[1] = *g;
21591 glyph = it->glyph_row->glyphs[area];
21593 glyph->charpos = CHARPOS (it->position);
21594 glyph->object = it->object;
21595 if (it->pixel_width > 0)
21597 glyph->pixel_width = it->pixel_width;
21598 glyph->padding_p = 0;
21600 else
21602 /* Assure at least 1-pixel width. Otherwise, cursor can't
21603 be displayed correctly. */
21604 glyph->pixel_width = 1;
21605 glyph->padding_p = 1;
21607 glyph->ascent = it->ascent;
21608 glyph->descent = it->descent;
21609 glyph->voffset = it->voffset;
21610 glyph->type = CHAR_GLYPH;
21611 glyph->avoid_cursor_p = it->avoid_cursor_p;
21612 glyph->multibyte_p = it->multibyte_p;
21613 glyph->left_box_line_p = it->start_of_box_run_p;
21614 glyph->right_box_line_p = it->end_of_box_run_p;
21615 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21616 || it->phys_descent > it->descent);
21617 glyph->glyph_not_available_p = it->glyph_not_available_p;
21618 glyph->face_id = it->face_id;
21619 glyph->u.ch = it->char_to_display;
21620 glyph->slice.img = null_glyph_slice;
21621 glyph->font_type = FONT_TYPE_UNKNOWN;
21622 if (it->bidi_p)
21624 glyph->resolved_level = it->bidi_it.resolved_level;
21625 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21626 abort ();
21627 glyph->bidi_type = it->bidi_it.type;
21629 else
21631 glyph->resolved_level = 0;
21632 glyph->bidi_type = UNKNOWN_BT;
21634 ++it->glyph_row->used[area];
21636 else
21637 IT_EXPAND_MATRIX_WIDTH (it, area);
21640 /* Store one glyph for the composition IT->cmp_it.id in
21641 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21642 non-null. */
21644 static inline void
21645 append_composite_glyph (struct it *it)
21647 struct glyph *glyph;
21648 enum glyph_row_area area = it->area;
21650 xassert (it->glyph_row);
21652 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21653 if (glyph < it->glyph_row->glyphs[area + 1])
21655 /* If the glyph row is reversed, we need to prepend the glyph
21656 rather than append it. */
21657 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21659 struct glyph *g;
21661 /* Make room for the new glyph. */
21662 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21663 g[1] = *g;
21664 glyph = it->glyph_row->glyphs[it->area];
21666 glyph->charpos = it->cmp_it.charpos;
21667 glyph->object = it->object;
21668 glyph->pixel_width = it->pixel_width;
21669 glyph->ascent = it->ascent;
21670 glyph->descent = it->descent;
21671 glyph->voffset = it->voffset;
21672 glyph->type = COMPOSITE_GLYPH;
21673 if (it->cmp_it.ch < 0)
21675 glyph->u.cmp.automatic = 0;
21676 glyph->u.cmp.id = it->cmp_it.id;
21677 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21679 else
21681 glyph->u.cmp.automatic = 1;
21682 glyph->u.cmp.id = it->cmp_it.id;
21683 glyph->slice.cmp.from = it->cmp_it.from;
21684 glyph->slice.cmp.to = it->cmp_it.to - 1;
21686 glyph->avoid_cursor_p = it->avoid_cursor_p;
21687 glyph->multibyte_p = it->multibyte_p;
21688 glyph->left_box_line_p = it->start_of_box_run_p;
21689 glyph->right_box_line_p = it->end_of_box_run_p;
21690 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21691 || it->phys_descent > it->descent);
21692 glyph->padding_p = 0;
21693 glyph->glyph_not_available_p = 0;
21694 glyph->face_id = it->face_id;
21695 glyph->font_type = FONT_TYPE_UNKNOWN;
21696 if (it->bidi_p)
21698 glyph->resolved_level = it->bidi_it.resolved_level;
21699 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21700 abort ();
21701 glyph->bidi_type = it->bidi_it.type;
21703 ++it->glyph_row->used[area];
21705 else
21706 IT_EXPAND_MATRIX_WIDTH (it, area);
21710 /* Change IT->ascent and IT->height according to the setting of
21711 IT->voffset. */
21713 static inline void
21714 take_vertical_position_into_account (struct it *it)
21716 if (it->voffset)
21718 if (it->voffset < 0)
21719 /* Increase the ascent so that we can display the text higher
21720 in the line. */
21721 it->ascent -= it->voffset;
21722 else
21723 /* Increase the descent so that we can display the text lower
21724 in the line. */
21725 it->descent += it->voffset;
21730 /* Produce glyphs/get display metrics for the image IT is loaded with.
21731 See the description of struct display_iterator in dispextern.h for
21732 an overview of struct display_iterator. */
21734 static void
21735 produce_image_glyph (struct it *it)
21737 struct image *img;
21738 struct face *face;
21739 int glyph_ascent, crop;
21740 struct glyph_slice slice;
21742 xassert (it->what == IT_IMAGE);
21744 face = FACE_FROM_ID (it->f, it->face_id);
21745 xassert (face);
21746 /* Make sure X resources of the face is loaded. */
21747 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21749 if (it->image_id < 0)
21751 /* Fringe bitmap. */
21752 it->ascent = it->phys_ascent = 0;
21753 it->descent = it->phys_descent = 0;
21754 it->pixel_width = 0;
21755 it->nglyphs = 0;
21756 return;
21759 img = IMAGE_FROM_ID (it->f, it->image_id);
21760 xassert (img);
21761 /* Make sure X resources of the image is loaded. */
21762 prepare_image_for_display (it->f, img);
21764 slice.x = slice.y = 0;
21765 slice.width = img->width;
21766 slice.height = img->height;
21768 if (INTEGERP (it->slice.x))
21769 slice.x = XINT (it->slice.x);
21770 else if (FLOATP (it->slice.x))
21771 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21773 if (INTEGERP (it->slice.y))
21774 slice.y = XINT (it->slice.y);
21775 else if (FLOATP (it->slice.y))
21776 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21778 if (INTEGERP (it->slice.width))
21779 slice.width = XINT (it->slice.width);
21780 else if (FLOATP (it->slice.width))
21781 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21783 if (INTEGERP (it->slice.height))
21784 slice.height = XINT (it->slice.height);
21785 else if (FLOATP (it->slice.height))
21786 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21788 if (slice.x >= img->width)
21789 slice.x = img->width;
21790 if (slice.y >= img->height)
21791 slice.y = img->height;
21792 if (slice.x + slice.width >= img->width)
21793 slice.width = img->width - slice.x;
21794 if (slice.y + slice.height > img->height)
21795 slice.height = img->height - slice.y;
21797 if (slice.width == 0 || slice.height == 0)
21798 return;
21800 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21802 it->descent = slice.height - glyph_ascent;
21803 if (slice.y == 0)
21804 it->descent += img->vmargin;
21805 if (slice.y + slice.height == img->height)
21806 it->descent += img->vmargin;
21807 it->phys_descent = it->descent;
21809 it->pixel_width = slice.width;
21810 if (slice.x == 0)
21811 it->pixel_width += img->hmargin;
21812 if (slice.x + slice.width == img->width)
21813 it->pixel_width += img->hmargin;
21815 /* It's quite possible for images to have an ascent greater than
21816 their height, so don't get confused in that case. */
21817 if (it->descent < 0)
21818 it->descent = 0;
21820 it->nglyphs = 1;
21822 if (face->box != FACE_NO_BOX)
21824 if (face->box_line_width > 0)
21826 if (slice.y == 0)
21827 it->ascent += face->box_line_width;
21828 if (slice.y + slice.height == img->height)
21829 it->descent += face->box_line_width;
21832 if (it->start_of_box_run_p && slice.x == 0)
21833 it->pixel_width += eabs (face->box_line_width);
21834 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21835 it->pixel_width += eabs (face->box_line_width);
21838 take_vertical_position_into_account (it);
21840 /* Automatically crop wide image glyphs at right edge so we can
21841 draw the cursor on same display row. */
21842 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21843 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21845 it->pixel_width -= crop;
21846 slice.width -= crop;
21849 if (it->glyph_row)
21851 struct glyph *glyph;
21852 enum glyph_row_area area = it->area;
21854 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21855 if (glyph < it->glyph_row->glyphs[area + 1])
21857 glyph->charpos = CHARPOS (it->position);
21858 glyph->object = it->object;
21859 glyph->pixel_width = it->pixel_width;
21860 glyph->ascent = glyph_ascent;
21861 glyph->descent = it->descent;
21862 glyph->voffset = it->voffset;
21863 glyph->type = IMAGE_GLYPH;
21864 glyph->avoid_cursor_p = it->avoid_cursor_p;
21865 glyph->multibyte_p = it->multibyte_p;
21866 glyph->left_box_line_p = it->start_of_box_run_p;
21867 glyph->right_box_line_p = it->end_of_box_run_p;
21868 glyph->overlaps_vertically_p = 0;
21869 glyph->padding_p = 0;
21870 glyph->glyph_not_available_p = 0;
21871 glyph->face_id = it->face_id;
21872 glyph->u.img_id = img->id;
21873 glyph->slice.img = slice;
21874 glyph->font_type = FONT_TYPE_UNKNOWN;
21875 if (it->bidi_p)
21877 glyph->resolved_level = it->bidi_it.resolved_level;
21878 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21879 abort ();
21880 glyph->bidi_type = it->bidi_it.type;
21882 ++it->glyph_row->used[area];
21884 else
21885 IT_EXPAND_MATRIX_WIDTH (it, area);
21890 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21891 of the glyph, WIDTH and HEIGHT are the width and height of the
21892 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21894 static void
21895 append_stretch_glyph (struct it *it, Lisp_Object object,
21896 int width, int height, int ascent)
21898 struct glyph *glyph;
21899 enum glyph_row_area area = it->area;
21901 xassert (ascent >= 0 && ascent <= height);
21903 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21904 if (glyph < it->glyph_row->glyphs[area + 1])
21906 /* If the glyph row is reversed, we need to prepend the glyph
21907 rather than append it. */
21908 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21910 struct glyph *g;
21912 /* Make room for the additional glyph. */
21913 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21914 g[1] = *g;
21915 glyph = it->glyph_row->glyphs[area];
21917 glyph->charpos = CHARPOS (it->position);
21918 glyph->object = object;
21919 glyph->pixel_width = width;
21920 glyph->ascent = ascent;
21921 glyph->descent = height - ascent;
21922 glyph->voffset = it->voffset;
21923 glyph->type = STRETCH_GLYPH;
21924 glyph->avoid_cursor_p = it->avoid_cursor_p;
21925 glyph->multibyte_p = it->multibyte_p;
21926 glyph->left_box_line_p = it->start_of_box_run_p;
21927 glyph->right_box_line_p = it->end_of_box_run_p;
21928 glyph->overlaps_vertically_p = 0;
21929 glyph->padding_p = 0;
21930 glyph->glyph_not_available_p = 0;
21931 glyph->face_id = it->face_id;
21932 glyph->u.stretch.ascent = ascent;
21933 glyph->u.stretch.height = height;
21934 glyph->slice.img = null_glyph_slice;
21935 glyph->font_type = FONT_TYPE_UNKNOWN;
21936 if (it->bidi_p)
21938 glyph->resolved_level = it->bidi_it.resolved_level;
21939 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21940 abort ();
21941 glyph->bidi_type = it->bidi_it.type;
21943 else
21945 glyph->resolved_level = 0;
21946 glyph->bidi_type = UNKNOWN_BT;
21948 ++it->glyph_row->used[area];
21950 else
21951 IT_EXPAND_MATRIX_WIDTH (it, area);
21955 /* Produce a stretch glyph for iterator IT. IT->object is the value
21956 of the glyph property displayed. The value must be a list
21957 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21958 being recognized:
21960 1. `:width WIDTH' specifies that the space should be WIDTH *
21961 canonical char width wide. WIDTH may be an integer or floating
21962 point number.
21964 2. `:relative-width FACTOR' specifies that the width of the stretch
21965 should be computed from the width of the first character having the
21966 `glyph' property, and should be FACTOR times that width.
21968 3. `:align-to HPOS' specifies that the space should be wide enough
21969 to reach HPOS, a value in canonical character units.
21971 Exactly one of the above pairs must be present.
21973 4. `:height HEIGHT' specifies that the height of the stretch produced
21974 should be HEIGHT, measured in canonical character units.
21976 5. `:relative-height FACTOR' specifies that the height of the
21977 stretch should be FACTOR times the height of the characters having
21978 the glyph property.
21980 Either none or exactly one of 4 or 5 must be present.
21982 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21983 of the stretch should be used for the ascent of the stretch.
21984 ASCENT must be in the range 0 <= ASCENT <= 100. */
21986 static void
21987 produce_stretch_glyph (struct it *it)
21989 /* (space :width WIDTH :height HEIGHT ...) */
21990 Lisp_Object prop, plist;
21991 int width = 0, height = 0, align_to = -1;
21992 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21993 int ascent = 0;
21994 double tem;
21995 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21996 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21998 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22000 /* List should start with `space'. */
22001 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22002 plist = XCDR (it->object);
22004 /* Compute the width of the stretch. */
22005 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22006 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22008 /* Absolute width `:width WIDTH' specified and valid. */
22009 zero_width_ok_p = 1;
22010 width = (int)tem;
22012 else if (prop = Fplist_get (plist, QCrelative_width),
22013 NUMVAL (prop) > 0)
22015 /* Relative width `:relative-width FACTOR' specified and valid.
22016 Compute the width of the characters having the `glyph'
22017 property. */
22018 struct it it2;
22019 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22021 it2 = *it;
22022 if (it->multibyte_p)
22023 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22024 else
22026 it2.c = it2.char_to_display = *p, it2.len = 1;
22027 if (! ASCII_CHAR_P (it2.c))
22028 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22031 it2.glyph_row = NULL;
22032 it2.what = IT_CHARACTER;
22033 x_produce_glyphs (&it2);
22034 width = NUMVAL (prop) * it2.pixel_width;
22036 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22037 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22039 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22040 align_to = (align_to < 0
22042 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22043 else if (align_to < 0)
22044 align_to = window_box_left_offset (it->w, TEXT_AREA);
22045 width = max (0, (int)tem + align_to - it->current_x);
22046 zero_width_ok_p = 1;
22048 else
22049 /* Nothing specified -> width defaults to canonical char width. */
22050 width = FRAME_COLUMN_WIDTH (it->f);
22052 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22053 width = 1;
22055 /* Compute height. */
22056 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22057 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22059 height = (int)tem;
22060 zero_height_ok_p = 1;
22062 else if (prop = Fplist_get (plist, QCrelative_height),
22063 NUMVAL (prop) > 0)
22064 height = FONT_HEIGHT (font) * NUMVAL (prop);
22065 else
22066 height = FONT_HEIGHT (font);
22068 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22069 height = 1;
22071 /* Compute percentage of height used for ascent. If
22072 `:ascent ASCENT' is present and valid, use that. Otherwise,
22073 derive the ascent from the font in use. */
22074 if (prop = Fplist_get (plist, QCascent),
22075 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22076 ascent = height * NUMVAL (prop) / 100.0;
22077 else if (!NILP (prop)
22078 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22079 ascent = min (max (0, (int)tem), height);
22080 else
22081 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22083 if (width > 0 && it->line_wrap != TRUNCATE
22084 && it->current_x + width > it->last_visible_x)
22085 width = it->last_visible_x - it->current_x - 1;
22087 if (width > 0 && height > 0 && it->glyph_row)
22089 Lisp_Object object = it->stack[it->sp - 1].string;
22090 if (!STRINGP (object))
22091 object = it->w->buffer;
22092 append_stretch_glyph (it, object, width, height, ascent);
22095 it->pixel_width = width;
22096 it->ascent = it->phys_ascent = ascent;
22097 it->descent = it->phys_descent = height - it->ascent;
22098 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22100 take_vertical_position_into_account (it);
22103 /* Calculate line-height and line-spacing properties.
22104 An integer value specifies explicit pixel value.
22105 A float value specifies relative value to current face height.
22106 A cons (float . face-name) specifies relative value to
22107 height of specified face font.
22109 Returns height in pixels, or nil. */
22112 static Lisp_Object
22113 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22114 int boff, int override)
22116 Lisp_Object face_name = Qnil;
22117 int ascent, descent, height;
22119 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22120 return val;
22122 if (CONSP (val))
22124 face_name = XCAR (val);
22125 val = XCDR (val);
22126 if (!NUMBERP (val))
22127 val = make_number (1);
22128 if (NILP (face_name))
22130 height = it->ascent + it->descent;
22131 goto scale;
22135 if (NILP (face_name))
22137 font = FRAME_FONT (it->f);
22138 boff = FRAME_BASELINE_OFFSET (it->f);
22140 else if (EQ (face_name, Qt))
22142 override = 0;
22144 else
22146 int face_id;
22147 struct face *face;
22149 face_id = lookup_named_face (it->f, face_name, 0);
22150 if (face_id < 0)
22151 return make_number (-1);
22153 face = FACE_FROM_ID (it->f, face_id);
22154 font = face->font;
22155 if (font == NULL)
22156 return make_number (-1);
22157 boff = font->baseline_offset;
22158 if (font->vertical_centering)
22159 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22162 ascent = FONT_BASE (font) + boff;
22163 descent = FONT_DESCENT (font) - boff;
22165 if (override)
22167 it->override_ascent = ascent;
22168 it->override_descent = descent;
22169 it->override_boff = boff;
22172 height = ascent + descent;
22174 scale:
22175 if (FLOATP (val))
22176 height = (int)(XFLOAT_DATA (val) * height);
22177 else if (INTEGERP (val))
22178 height *= XINT (val);
22180 return make_number (height);
22184 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22185 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22186 and only if this is for a character for which no font was found.
22188 If the display method (it->glyphless_method) is
22189 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22190 length of the acronym or the hexadecimal string, UPPER_XOFF and
22191 UPPER_YOFF are pixel offsets for the upper part of the string,
22192 LOWER_XOFF and LOWER_YOFF are for the lower part.
22194 For the other display methods, LEN through LOWER_YOFF are zero. */
22196 static void
22197 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22198 short upper_xoff, short upper_yoff,
22199 short lower_xoff, short lower_yoff)
22201 struct glyph *glyph;
22202 enum glyph_row_area area = it->area;
22204 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22205 if (glyph < it->glyph_row->glyphs[area + 1])
22207 /* If the glyph row is reversed, we need to prepend the glyph
22208 rather than append it. */
22209 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22211 struct glyph *g;
22213 /* Make room for the additional glyph. */
22214 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22215 g[1] = *g;
22216 glyph = it->glyph_row->glyphs[area];
22218 glyph->charpos = CHARPOS (it->position);
22219 glyph->object = it->object;
22220 glyph->pixel_width = it->pixel_width;
22221 glyph->ascent = it->ascent;
22222 glyph->descent = it->descent;
22223 glyph->voffset = it->voffset;
22224 glyph->type = GLYPHLESS_GLYPH;
22225 glyph->u.glyphless.method = it->glyphless_method;
22226 glyph->u.glyphless.for_no_font = for_no_font;
22227 glyph->u.glyphless.len = len;
22228 glyph->u.glyphless.ch = it->c;
22229 glyph->slice.glyphless.upper_xoff = upper_xoff;
22230 glyph->slice.glyphless.upper_yoff = upper_yoff;
22231 glyph->slice.glyphless.lower_xoff = lower_xoff;
22232 glyph->slice.glyphless.lower_yoff = lower_yoff;
22233 glyph->avoid_cursor_p = it->avoid_cursor_p;
22234 glyph->multibyte_p = it->multibyte_p;
22235 glyph->left_box_line_p = it->start_of_box_run_p;
22236 glyph->right_box_line_p = it->end_of_box_run_p;
22237 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22238 || it->phys_descent > it->descent);
22239 glyph->padding_p = 0;
22240 glyph->glyph_not_available_p = 0;
22241 glyph->face_id = face_id;
22242 glyph->font_type = FONT_TYPE_UNKNOWN;
22243 if (it->bidi_p)
22245 glyph->resolved_level = it->bidi_it.resolved_level;
22246 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22247 abort ();
22248 glyph->bidi_type = it->bidi_it.type;
22250 ++it->glyph_row->used[area];
22252 else
22253 IT_EXPAND_MATRIX_WIDTH (it, area);
22257 /* Produce a glyph for a glyphless character for iterator IT.
22258 IT->glyphless_method specifies which method to use for displaying
22259 the character. See the description of enum
22260 glyphless_display_method in dispextern.h for the detail.
22262 FOR_NO_FONT is nonzero if and only if this is for a character for
22263 which no font was found. ACRONYM, if non-nil, is an acronym string
22264 for the character. */
22266 static void
22267 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22269 int face_id;
22270 struct face *face;
22271 struct font *font;
22272 int base_width, base_height, width, height;
22273 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22274 int len;
22276 /* Get the metrics of the base font. We always refer to the current
22277 ASCII face. */
22278 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22279 font = face->font ? face->font : FRAME_FONT (it->f);
22280 it->ascent = FONT_BASE (font) + font->baseline_offset;
22281 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22282 base_height = it->ascent + it->descent;
22283 base_width = font->average_width;
22285 /* Get a face ID for the glyph by utilizing a cache (the same way as
22286 doen for `escape-glyph' in get_next_display_element). */
22287 if (it->f == last_glyphless_glyph_frame
22288 && it->face_id == last_glyphless_glyph_face_id)
22290 face_id = last_glyphless_glyph_merged_face_id;
22292 else
22294 /* Merge the `glyphless-char' face into the current face. */
22295 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22296 last_glyphless_glyph_frame = it->f;
22297 last_glyphless_glyph_face_id = it->face_id;
22298 last_glyphless_glyph_merged_face_id = face_id;
22301 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22303 it->pixel_width = THIN_SPACE_WIDTH;
22304 len = 0;
22305 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22307 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22309 width = CHAR_WIDTH (it->c);
22310 if (width == 0)
22311 width = 1;
22312 else if (width > 4)
22313 width = 4;
22314 it->pixel_width = base_width * width;
22315 len = 0;
22316 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22318 else
22320 char buf[7];
22321 const char *str;
22322 unsigned int code[6];
22323 int upper_len;
22324 int ascent, descent;
22325 struct font_metrics metrics_upper, metrics_lower;
22327 face = FACE_FROM_ID (it->f, face_id);
22328 font = face->font ? face->font : FRAME_FONT (it->f);
22329 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22331 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22333 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22334 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22335 if (CONSP (acronym))
22336 acronym = XCAR (acronym);
22337 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22339 else
22341 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22342 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22343 str = buf;
22345 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22346 code[len] = font->driver->encode_char (font, str[len]);
22347 upper_len = (len + 1) / 2;
22348 font->driver->text_extents (font, code, upper_len,
22349 &metrics_upper);
22350 font->driver->text_extents (font, code + upper_len, len - upper_len,
22351 &metrics_lower);
22355 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22356 width = max (metrics_upper.width, metrics_lower.width) + 4;
22357 upper_xoff = upper_yoff = 2; /* the typical case */
22358 if (base_width >= width)
22360 /* Align the upper to the left, the lower to the right. */
22361 it->pixel_width = base_width;
22362 lower_xoff = base_width - 2 - metrics_lower.width;
22364 else
22366 /* Center the shorter one. */
22367 it->pixel_width = width;
22368 if (metrics_upper.width >= metrics_lower.width)
22369 lower_xoff = (width - metrics_lower.width) / 2;
22370 else
22372 /* FIXME: This code doesn't look right. It formerly was
22373 missing the "lower_xoff = 0;", which couldn't have
22374 been right since it left lower_xoff uninitialized. */
22375 lower_xoff = 0;
22376 upper_xoff = (width - metrics_upper.width) / 2;
22380 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22381 top, bottom, and between upper and lower strings. */
22382 height = (metrics_upper.ascent + metrics_upper.descent
22383 + metrics_lower.ascent + metrics_lower.descent) + 5;
22384 /* Center vertically.
22385 H:base_height, D:base_descent
22386 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22388 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22389 descent = D - H/2 + h/2;
22390 lower_yoff = descent - 2 - ld;
22391 upper_yoff = lower_yoff - la - 1 - ud; */
22392 ascent = - (it->descent - (base_height + height + 1) / 2);
22393 descent = it->descent - (base_height - height) / 2;
22394 lower_yoff = descent - 2 - metrics_lower.descent;
22395 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22396 - metrics_upper.descent);
22397 /* Don't make the height shorter than the base height. */
22398 if (height > base_height)
22400 it->ascent = ascent;
22401 it->descent = descent;
22405 it->phys_ascent = it->ascent;
22406 it->phys_descent = it->descent;
22407 if (it->glyph_row)
22408 append_glyphless_glyph (it, face_id, for_no_font, len,
22409 upper_xoff, upper_yoff,
22410 lower_xoff, lower_yoff);
22411 it->nglyphs = 1;
22412 take_vertical_position_into_account (it);
22416 /* RIF:
22417 Produce glyphs/get display metrics for the display element IT is
22418 loaded with. See the description of struct it in dispextern.h
22419 for an overview of struct it. */
22421 void
22422 x_produce_glyphs (struct it *it)
22424 int extra_line_spacing = it->extra_line_spacing;
22426 it->glyph_not_available_p = 0;
22428 if (it->what == IT_CHARACTER)
22430 XChar2b char2b;
22431 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22432 struct font *font = face->font;
22433 struct font_metrics *pcm = NULL;
22434 int boff; /* baseline offset */
22436 if (font == NULL)
22438 /* When no suitable font is found, display this character by
22439 the method specified in the first extra slot of
22440 Vglyphless_char_display. */
22441 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22443 xassert (it->what == IT_GLYPHLESS);
22444 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22445 goto done;
22448 boff = font->baseline_offset;
22449 if (font->vertical_centering)
22450 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22452 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22454 int stretched_p;
22456 it->nglyphs = 1;
22458 if (it->override_ascent >= 0)
22460 it->ascent = it->override_ascent;
22461 it->descent = it->override_descent;
22462 boff = it->override_boff;
22464 else
22466 it->ascent = FONT_BASE (font) + boff;
22467 it->descent = FONT_DESCENT (font) - boff;
22470 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22472 pcm = get_per_char_metric (font, &char2b);
22473 if (pcm->width == 0
22474 && pcm->rbearing == 0 && pcm->lbearing == 0)
22475 pcm = NULL;
22478 if (pcm)
22480 it->phys_ascent = pcm->ascent + boff;
22481 it->phys_descent = pcm->descent - boff;
22482 it->pixel_width = pcm->width;
22484 else
22486 it->glyph_not_available_p = 1;
22487 it->phys_ascent = it->ascent;
22488 it->phys_descent = it->descent;
22489 it->pixel_width = font->space_width;
22492 if (it->constrain_row_ascent_descent_p)
22494 if (it->descent > it->max_descent)
22496 it->ascent += it->descent - it->max_descent;
22497 it->descent = it->max_descent;
22499 if (it->ascent > it->max_ascent)
22501 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22502 it->ascent = it->max_ascent;
22504 it->phys_ascent = min (it->phys_ascent, it->ascent);
22505 it->phys_descent = min (it->phys_descent, it->descent);
22506 extra_line_spacing = 0;
22509 /* If this is a space inside a region of text with
22510 `space-width' property, change its width. */
22511 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22512 if (stretched_p)
22513 it->pixel_width *= XFLOATINT (it->space_width);
22515 /* If face has a box, add the box thickness to the character
22516 height. If character has a box line to the left and/or
22517 right, add the box line width to the character's width. */
22518 if (face->box != FACE_NO_BOX)
22520 int thick = face->box_line_width;
22522 if (thick > 0)
22524 it->ascent += thick;
22525 it->descent += thick;
22527 else
22528 thick = -thick;
22530 if (it->start_of_box_run_p)
22531 it->pixel_width += thick;
22532 if (it->end_of_box_run_p)
22533 it->pixel_width += thick;
22536 /* If face has an overline, add the height of the overline
22537 (1 pixel) and a 1 pixel margin to the character height. */
22538 if (face->overline_p)
22539 it->ascent += overline_margin;
22541 if (it->constrain_row_ascent_descent_p)
22543 if (it->ascent > it->max_ascent)
22544 it->ascent = it->max_ascent;
22545 if (it->descent > it->max_descent)
22546 it->descent = it->max_descent;
22549 take_vertical_position_into_account (it);
22551 /* If we have to actually produce glyphs, do it. */
22552 if (it->glyph_row)
22554 if (stretched_p)
22556 /* Translate a space with a `space-width' property
22557 into a stretch glyph. */
22558 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22559 / FONT_HEIGHT (font));
22560 append_stretch_glyph (it, it->object, it->pixel_width,
22561 it->ascent + it->descent, ascent);
22563 else
22564 append_glyph (it);
22566 /* If characters with lbearing or rbearing are displayed
22567 in this line, record that fact in a flag of the
22568 glyph row. This is used to optimize X output code. */
22569 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22570 it->glyph_row->contains_overlapping_glyphs_p = 1;
22572 if (! stretched_p && it->pixel_width == 0)
22573 /* We assure that all visible glyphs have at least 1-pixel
22574 width. */
22575 it->pixel_width = 1;
22577 else if (it->char_to_display == '\n')
22579 /* A newline has no width, but we need the height of the
22580 line. But if previous part of the line sets a height,
22581 don't increase that height */
22583 Lisp_Object height;
22584 Lisp_Object total_height = Qnil;
22586 it->override_ascent = -1;
22587 it->pixel_width = 0;
22588 it->nglyphs = 0;
22590 height = get_it_property (it, Qline_height);
22591 /* Split (line-height total-height) list */
22592 if (CONSP (height)
22593 && CONSP (XCDR (height))
22594 && NILP (XCDR (XCDR (height))))
22596 total_height = XCAR (XCDR (height));
22597 height = XCAR (height);
22599 height = calc_line_height_property (it, height, font, boff, 1);
22601 if (it->override_ascent >= 0)
22603 it->ascent = it->override_ascent;
22604 it->descent = it->override_descent;
22605 boff = it->override_boff;
22607 else
22609 it->ascent = FONT_BASE (font) + boff;
22610 it->descent = FONT_DESCENT (font) - boff;
22613 if (EQ (height, Qt))
22615 if (it->descent > it->max_descent)
22617 it->ascent += it->descent - it->max_descent;
22618 it->descent = it->max_descent;
22620 if (it->ascent > it->max_ascent)
22622 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22623 it->ascent = it->max_ascent;
22625 it->phys_ascent = min (it->phys_ascent, it->ascent);
22626 it->phys_descent = min (it->phys_descent, it->descent);
22627 it->constrain_row_ascent_descent_p = 1;
22628 extra_line_spacing = 0;
22630 else
22632 Lisp_Object spacing;
22634 it->phys_ascent = it->ascent;
22635 it->phys_descent = it->descent;
22637 if ((it->max_ascent > 0 || it->max_descent > 0)
22638 && face->box != FACE_NO_BOX
22639 && face->box_line_width > 0)
22641 it->ascent += face->box_line_width;
22642 it->descent += face->box_line_width;
22644 if (!NILP (height)
22645 && XINT (height) > it->ascent + it->descent)
22646 it->ascent = XINT (height) - it->descent;
22648 if (!NILP (total_height))
22649 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22650 else
22652 spacing = get_it_property (it, Qline_spacing);
22653 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22655 if (INTEGERP (spacing))
22657 extra_line_spacing = XINT (spacing);
22658 if (!NILP (total_height))
22659 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22663 else /* i.e. (it->char_to_display == '\t') */
22665 if (font->space_width > 0)
22667 int tab_width = it->tab_width * font->space_width;
22668 int x = it->current_x + it->continuation_lines_width;
22669 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22671 /* If the distance from the current position to the next tab
22672 stop is less than a space character width, use the
22673 tab stop after that. */
22674 if (next_tab_x - x < font->space_width)
22675 next_tab_x += tab_width;
22677 it->pixel_width = next_tab_x - x;
22678 it->nglyphs = 1;
22679 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22680 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22682 if (it->glyph_row)
22684 append_stretch_glyph (it, it->object, it->pixel_width,
22685 it->ascent + it->descent, it->ascent);
22688 else
22690 it->pixel_width = 0;
22691 it->nglyphs = 1;
22695 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22697 /* A static composition.
22699 Note: A composition is represented as one glyph in the
22700 glyph matrix. There are no padding glyphs.
22702 Important note: pixel_width, ascent, and descent are the
22703 values of what is drawn by draw_glyphs (i.e. the values of
22704 the overall glyphs composed). */
22705 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22706 int boff; /* baseline offset */
22707 struct composition *cmp = composition_table[it->cmp_it.id];
22708 int glyph_len = cmp->glyph_len;
22709 struct font *font = face->font;
22711 it->nglyphs = 1;
22713 /* If we have not yet calculated pixel size data of glyphs of
22714 the composition for the current face font, calculate them
22715 now. Theoretically, we have to check all fonts for the
22716 glyphs, but that requires much time and memory space. So,
22717 here we check only the font of the first glyph. This may
22718 lead to incorrect display, but it's very rare, and C-l
22719 (recenter-top-bottom) can correct the display anyway. */
22720 if (! cmp->font || cmp->font != font)
22722 /* Ascent and descent of the font of the first character
22723 of this composition (adjusted by baseline offset).
22724 Ascent and descent of overall glyphs should not be less
22725 than these, respectively. */
22726 int font_ascent, font_descent, font_height;
22727 /* Bounding box of the overall glyphs. */
22728 int leftmost, rightmost, lowest, highest;
22729 int lbearing, rbearing;
22730 int i, width, ascent, descent;
22731 int left_padded = 0, right_padded = 0;
22732 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
22733 XChar2b char2b;
22734 struct font_metrics *pcm;
22735 int font_not_found_p;
22736 EMACS_INT pos;
22738 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22739 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22740 break;
22741 if (glyph_len < cmp->glyph_len)
22742 right_padded = 1;
22743 for (i = 0; i < glyph_len; i++)
22745 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22746 break;
22747 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22749 if (i > 0)
22750 left_padded = 1;
22752 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22753 : IT_CHARPOS (*it));
22754 /* If no suitable font is found, use the default font. */
22755 font_not_found_p = font == NULL;
22756 if (font_not_found_p)
22758 face = face->ascii_face;
22759 font = face->font;
22761 boff = font->baseline_offset;
22762 if (font->vertical_centering)
22763 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22764 font_ascent = FONT_BASE (font) + boff;
22765 font_descent = FONT_DESCENT (font) - boff;
22766 font_height = FONT_HEIGHT (font);
22768 cmp->font = (void *) font;
22770 pcm = NULL;
22771 if (! font_not_found_p)
22773 get_char_face_and_encoding (it->f, c, it->face_id,
22774 &char2b, 0);
22775 pcm = get_per_char_metric (font, &char2b);
22778 /* Initialize the bounding box. */
22779 if (pcm)
22781 width = pcm->width;
22782 ascent = pcm->ascent;
22783 descent = pcm->descent;
22784 lbearing = pcm->lbearing;
22785 rbearing = pcm->rbearing;
22787 else
22789 width = font->space_width;
22790 ascent = FONT_BASE (font);
22791 descent = FONT_DESCENT (font);
22792 lbearing = 0;
22793 rbearing = width;
22796 rightmost = width;
22797 leftmost = 0;
22798 lowest = - descent + boff;
22799 highest = ascent + boff;
22801 if (! font_not_found_p
22802 && font->default_ascent
22803 && CHAR_TABLE_P (Vuse_default_ascent)
22804 && !NILP (Faref (Vuse_default_ascent,
22805 make_number (it->char_to_display))))
22806 highest = font->default_ascent + boff;
22808 /* Draw the first glyph at the normal position. It may be
22809 shifted to right later if some other glyphs are drawn
22810 at the left. */
22811 cmp->offsets[i * 2] = 0;
22812 cmp->offsets[i * 2 + 1] = boff;
22813 cmp->lbearing = lbearing;
22814 cmp->rbearing = rbearing;
22816 /* Set cmp->offsets for the remaining glyphs. */
22817 for (i++; i < glyph_len; i++)
22819 int left, right, btm, top;
22820 int ch = COMPOSITION_GLYPH (cmp, i);
22821 int face_id;
22822 struct face *this_face;
22824 if (ch == '\t')
22825 ch = ' ';
22826 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22827 this_face = FACE_FROM_ID (it->f, face_id);
22828 font = this_face->font;
22830 if (font == NULL)
22831 pcm = NULL;
22832 else
22834 get_char_face_and_encoding (it->f, ch, face_id,
22835 &char2b, 0);
22836 pcm = get_per_char_metric (font, &char2b);
22838 if (! pcm)
22839 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22840 else
22842 width = pcm->width;
22843 ascent = pcm->ascent;
22844 descent = pcm->descent;
22845 lbearing = pcm->lbearing;
22846 rbearing = pcm->rbearing;
22847 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22849 /* Relative composition with or without
22850 alternate chars. */
22851 left = (leftmost + rightmost - width) / 2;
22852 btm = - descent + boff;
22853 if (font->relative_compose
22854 && (! CHAR_TABLE_P (Vignore_relative_composition)
22855 || NILP (Faref (Vignore_relative_composition,
22856 make_number (ch)))))
22859 if (- descent >= font->relative_compose)
22860 /* One extra pixel between two glyphs. */
22861 btm = highest + 1;
22862 else if (ascent <= 0)
22863 /* One extra pixel between two glyphs. */
22864 btm = lowest - 1 - ascent - descent;
22867 else
22869 /* A composition rule is specified by an integer
22870 value that encodes global and new reference
22871 points (GREF and NREF). GREF and NREF are
22872 specified by numbers as below:
22874 0---1---2 -- ascent
22878 9--10--11 -- center
22880 ---3---4---5--- baseline
22882 6---7---8 -- descent
22884 int rule = COMPOSITION_RULE (cmp, i);
22885 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22887 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22888 grefx = gref % 3, nrefx = nref % 3;
22889 grefy = gref / 3, nrefy = nref / 3;
22890 if (xoff)
22891 xoff = font_height * (xoff - 128) / 256;
22892 if (yoff)
22893 yoff = font_height * (yoff - 128) / 256;
22895 left = (leftmost
22896 + grefx * (rightmost - leftmost) / 2
22897 - nrefx * width / 2
22898 + xoff);
22900 btm = ((grefy == 0 ? highest
22901 : grefy == 1 ? 0
22902 : grefy == 2 ? lowest
22903 : (highest + lowest) / 2)
22904 - (nrefy == 0 ? ascent + descent
22905 : nrefy == 1 ? descent - boff
22906 : nrefy == 2 ? 0
22907 : (ascent + descent) / 2)
22908 + yoff);
22911 cmp->offsets[i * 2] = left;
22912 cmp->offsets[i * 2 + 1] = btm + descent;
22914 /* Update the bounding box of the overall glyphs. */
22915 if (width > 0)
22917 right = left + width;
22918 if (left < leftmost)
22919 leftmost = left;
22920 if (right > rightmost)
22921 rightmost = right;
22923 top = btm + descent + ascent;
22924 if (top > highest)
22925 highest = top;
22926 if (btm < lowest)
22927 lowest = btm;
22929 if (cmp->lbearing > left + lbearing)
22930 cmp->lbearing = left + lbearing;
22931 if (cmp->rbearing < left + rbearing)
22932 cmp->rbearing = left + rbearing;
22936 /* If there are glyphs whose x-offsets are negative,
22937 shift all glyphs to the right and make all x-offsets
22938 non-negative. */
22939 if (leftmost < 0)
22941 for (i = 0; i < cmp->glyph_len; i++)
22942 cmp->offsets[i * 2] -= leftmost;
22943 rightmost -= leftmost;
22944 cmp->lbearing -= leftmost;
22945 cmp->rbearing -= leftmost;
22948 if (left_padded && cmp->lbearing < 0)
22950 for (i = 0; i < cmp->glyph_len; i++)
22951 cmp->offsets[i * 2] -= cmp->lbearing;
22952 rightmost -= cmp->lbearing;
22953 cmp->rbearing -= cmp->lbearing;
22954 cmp->lbearing = 0;
22956 if (right_padded && rightmost < cmp->rbearing)
22958 rightmost = cmp->rbearing;
22961 cmp->pixel_width = rightmost;
22962 cmp->ascent = highest;
22963 cmp->descent = - lowest;
22964 if (cmp->ascent < font_ascent)
22965 cmp->ascent = font_ascent;
22966 if (cmp->descent < font_descent)
22967 cmp->descent = font_descent;
22970 if (it->glyph_row
22971 && (cmp->lbearing < 0
22972 || cmp->rbearing > cmp->pixel_width))
22973 it->glyph_row->contains_overlapping_glyphs_p = 1;
22975 it->pixel_width = cmp->pixel_width;
22976 it->ascent = it->phys_ascent = cmp->ascent;
22977 it->descent = it->phys_descent = cmp->descent;
22978 if (face->box != FACE_NO_BOX)
22980 int thick = face->box_line_width;
22982 if (thick > 0)
22984 it->ascent += thick;
22985 it->descent += thick;
22987 else
22988 thick = - thick;
22990 if (it->start_of_box_run_p)
22991 it->pixel_width += thick;
22992 if (it->end_of_box_run_p)
22993 it->pixel_width += thick;
22996 /* If face has an overline, add the height of the overline
22997 (1 pixel) and a 1 pixel margin to the character height. */
22998 if (face->overline_p)
22999 it->ascent += overline_margin;
23001 take_vertical_position_into_account (it);
23002 if (it->ascent < 0)
23003 it->ascent = 0;
23004 if (it->descent < 0)
23005 it->descent = 0;
23007 if (it->glyph_row)
23008 append_composite_glyph (it);
23010 else if (it->what == IT_COMPOSITION)
23012 /* A dynamic (automatic) composition. */
23013 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23014 Lisp_Object gstring;
23015 struct font_metrics metrics;
23017 gstring = composition_gstring_from_id (it->cmp_it.id);
23018 it->pixel_width
23019 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23020 &metrics);
23021 if (it->glyph_row
23022 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23023 it->glyph_row->contains_overlapping_glyphs_p = 1;
23024 it->ascent = it->phys_ascent = metrics.ascent;
23025 it->descent = it->phys_descent = metrics.descent;
23026 if (face->box != FACE_NO_BOX)
23028 int thick = face->box_line_width;
23030 if (thick > 0)
23032 it->ascent += thick;
23033 it->descent += thick;
23035 else
23036 thick = - thick;
23038 if (it->start_of_box_run_p)
23039 it->pixel_width += thick;
23040 if (it->end_of_box_run_p)
23041 it->pixel_width += thick;
23043 /* If face has an overline, add the height of the overline
23044 (1 pixel) and a 1 pixel margin to the character height. */
23045 if (face->overline_p)
23046 it->ascent += overline_margin;
23047 take_vertical_position_into_account (it);
23048 if (it->ascent < 0)
23049 it->ascent = 0;
23050 if (it->descent < 0)
23051 it->descent = 0;
23053 if (it->glyph_row)
23054 append_composite_glyph (it);
23056 else if (it->what == IT_GLYPHLESS)
23057 produce_glyphless_glyph (it, 0, Qnil);
23058 else if (it->what == IT_IMAGE)
23059 produce_image_glyph (it);
23060 else if (it->what == IT_STRETCH)
23061 produce_stretch_glyph (it);
23063 done:
23064 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23065 because this isn't true for images with `:ascent 100'. */
23066 xassert (it->ascent >= 0 && it->descent >= 0);
23067 if (it->area == TEXT_AREA)
23068 it->current_x += it->pixel_width;
23070 if (extra_line_spacing > 0)
23072 it->descent += extra_line_spacing;
23073 if (extra_line_spacing > it->max_extra_line_spacing)
23074 it->max_extra_line_spacing = extra_line_spacing;
23077 it->max_ascent = max (it->max_ascent, it->ascent);
23078 it->max_descent = max (it->max_descent, it->descent);
23079 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23080 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23083 /* EXPORT for RIF:
23084 Output LEN glyphs starting at START at the nominal cursor position.
23085 Advance the nominal cursor over the text. The global variable
23086 updated_window contains the window being updated, updated_row is
23087 the glyph row being updated, and updated_area is the area of that
23088 row being updated. */
23090 void
23091 x_write_glyphs (struct glyph *start, int len)
23093 int x, hpos;
23095 xassert (updated_window && updated_row);
23096 BLOCK_INPUT;
23098 /* Write glyphs. */
23100 hpos = start - updated_row->glyphs[updated_area];
23101 x = draw_glyphs (updated_window, output_cursor.x,
23102 updated_row, updated_area,
23103 hpos, hpos + len,
23104 DRAW_NORMAL_TEXT, 0);
23106 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23107 if (updated_area == TEXT_AREA
23108 && updated_window->phys_cursor_on_p
23109 && updated_window->phys_cursor.vpos == output_cursor.vpos
23110 && updated_window->phys_cursor.hpos >= hpos
23111 && updated_window->phys_cursor.hpos < hpos + len)
23112 updated_window->phys_cursor_on_p = 0;
23114 UNBLOCK_INPUT;
23116 /* Advance the output cursor. */
23117 output_cursor.hpos += len;
23118 output_cursor.x = x;
23122 /* EXPORT for RIF:
23123 Insert LEN glyphs from START at the nominal cursor position. */
23125 void
23126 x_insert_glyphs (struct glyph *start, int len)
23128 struct frame *f;
23129 struct window *w;
23130 int line_height, shift_by_width, shifted_region_width;
23131 struct glyph_row *row;
23132 struct glyph *glyph;
23133 int frame_x, frame_y;
23134 EMACS_INT hpos;
23136 xassert (updated_window && updated_row);
23137 BLOCK_INPUT;
23138 w = updated_window;
23139 f = XFRAME (WINDOW_FRAME (w));
23141 /* Get the height of the line we are in. */
23142 row = updated_row;
23143 line_height = row->height;
23145 /* Get the width of the glyphs to insert. */
23146 shift_by_width = 0;
23147 for (glyph = start; glyph < start + len; ++glyph)
23148 shift_by_width += glyph->pixel_width;
23150 /* Get the width of the region to shift right. */
23151 shifted_region_width = (window_box_width (w, updated_area)
23152 - output_cursor.x
23153 - shift_by_width);
23155 /* Shift right. */
23156 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23157 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23159 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23160 line_height, shift_by_width);
23162 /* Write the glyphs. */
23163 hpos = start - row->glyphs[updated_area];
23164 draw_glyphs (w, output_cursor.x, row, updated_area,
23165 hpos, hpos + len,
23166 DRAW_NORMAL_TEXT, 0);
23168 /* Advance the output cursor. */
23169 output_cursor.hpos += len;
23170 output_cursor.x += shift_by_width;
23171 UNBLOCK_INPUT;
23175 /* EXPORT for RIF:
23176 Erase the current text line from the nominal cursor position
23177 (inclusive) to pixel column TO_X (exclusive). The idea is that
23178 everything from TO_X onward is already erased.
23180 TO_X is a pixel position relative to updated_area of
23181 updated_window. TO_X == -1 means clear to the end of this area. */
23183 void
23184 x_clear_end_of_line (int to_x)
23186 struct frame *f;
23187 struct window *w = updated_window;
23188 int max_x, min_y, max_y;
23189 int from_x, from_y, to_y;
23191 xassert (updated_window && updated_row);
23192 f = XFRAME (w->frame);
23194 if (updated_row->full_width_p)
23195 max_x = WINDOW_TOTAL_WIDTH (w);
23196 else
23197 max_x = window_box_width (w, updated_area);
23198 max_y = window_text_bottom_y (w);
23200 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23201 of window. For TO_X > 0, truncate to end of drawing area. */
23202 if (to_x == 0)
23203 return;
23204 else if (to_x < 0)
23205 to_x = max_x;
23206 else
23207 to_x = min (to_x, max_x);
23209 to_y = min (max_y, output_cursor.y + updated_row->height);
23211 /* Notice if the cursor will be cleared by this operation. */
23212 if (!updated_row->full_width_p)
23213 notice_overwritten_cursor (w, updated_area,
23214 output_cursor.x, -1,
23215 updated_row->y,
23216 MATRIX_ROW_BOTTOM_Y (updated_row));
23218 from_x = output_cursor.x;
23220 /* Translate to frame coordinates. */
23221 if (updated_row->full_width_p)
23223 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23224 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23226 else
23228 int area_left = window_box_left (w, updated_area);
23229 from_x += area_left;
23230 to_x += area_left;
23233 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23234 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23235 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23237 /* Prevent inadvertently clearing to end of the X window. */
23238 if (to_x > from_x && to_y > from_y)
23240 BLOCK_INPUT;
23241 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23242 to_x - from_x, to_y - from_y);
23243 UNBLOCK_INPUT;
23247 #endif /* HAVE_WINDOW_SYSTEM */
23251 /***********************************************************************
23252 Cursor types
23253 ***********************************************************************/
23255 /* Value is the internal representation of the specified cursor type
23256 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23257 of the bar cursor. */
23259 static enum text_cursor_kinds
23260 get_specified_cursor_type (Lisp_Object arg, int *width)
23262 enum text_cursor_kinds type;
23264 if (NILP (arg))
23265 return NO_CURSOR;
23267 if (EQ (arg, Qbox))
23268 return FILLED_BOX_CURSOR;
23270 if (EQ (arg, Qhollow))
23271 return HOLLOW_BOX_CURSOR;
23273 if (EQ (arg, Qbar))
23275 *width = 2;
23276 return BAR_CURSOR;
23279 if (CONSP (arg)
23280 && EQ (XCAR (arg), Qbar)
23281 && INTEGERP (XCDR (arg))
23282 && XINT (XCDR (arg)) >= 0)
23284 *width = XINT (XCDR (arg));
23285 return BAR_CURSOR;
23288 if (EQ (arg, Qhbar))
23290 *width = 2;
23291 return HBAR_CURSOR;
23294 if (CONSP (arg)
23295 && EQ (XCAR (arg), Qhbar)
23296 && INTEGERP (XCDR (arg))
23297 && XINT (XCDR (arg)) >= 0)
23299 *width = XINT (XCDR (arg));
23300 return HBAR_CURSOR;
23303 /* Treat anything unknown as "hollow box cursor".
23304 It was bad to signal an error; people have trouble fixing
23305 .Xdefaults with Emacs, when it has something bad in it. */
23306 type = HOLLOW_BOX_CURSOR;
23308 return type;
23311 /* Set the default cursor types for specified frame. */
23312 void
23313 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23315 int width = 1;
23316 Lisp_Object tem;
23318 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23319 FRAME_CURSOR_WIDTH (f) = width;
23321 /* By default, set up the blink-off state depending on the on-state. */
23323 tem = Fassoc (arg, Vblink_cursor_alist);
23324 if (!NILP (tem))
23326 FRAME_BLINK_OFF_CURSOR (f)
23327 = get_specified_cursor_type (XCDR (tem), &width);
23328 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23330 else
23331 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23335 #ifdef HAVE_WINDOW_SYSTEM
23337 /* Return the cursor we want to be displayed in window W. Return
23338 width of bar/hbar cursor through WIDTH arg. Return with
23339 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23340 (i.e. if the `system caret' should track this cursor).
23342 In a mini-buffer window, we want the cursor only to appear if we
23343 are reading input from this window. For the selected window, we
23344 want the cursor type given by the frame parameter or buffer local
23345 setting of cursor-type. If explicitly marked off, draw no cursor.
23346 In all other cases, we want a hollow box cursor. */
23348 static enum text_cursor_kinds
23349 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23350 int *active_cursor)
23352 struct frame *f = XFRAME (w->frame);
23353 struct buffer *b = XBUFFER (w->buffer);
23354 int cursor_type = DEFAULT_CURSOR;
23355 Lisp_Object alt_cursor;
23356 int non_selected = 0;
23358 *active_cursor = 1;
23360 /* Echo area */
23361 if (cursor_in_echo_area
23362 && FRAME_HAS_MINIBUF_P (f)
23363 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23365 if (w == XWINDOW (echo_area_window))
23367 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23369 *width = FRAME_CURSOR_WIDTH (f);
23370 return FRAME_DESIRED_CURSOR (f);
23372 else
23373 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23376 *active_cursor = 0;
23377 non_selected = 1;
23380 /* Detect a nonselected window or nonselected frame. */
23381 else if (w != XWINDOW (f->selected_window)
23382 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23384 *active_cursor = 0;
23386 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23387 return NO_CURSOR;
23389 non_selected = 1;
23392 /* Never display a cursor in a window in which cursor-type is nil. */
23393 if (NILP (BVAR (b, cursor_type)))
23394 return NO_CURSOR;
23396 /* Get the normal cursor type for this window. */
23397 if (EQ (BVAR (b, cursor_type), Qt))
23399 cursor_type = FRAME_DESIRED_CURSOR (f);
23400 *width = FRAME_CURSOR_WIDTH (f);
23402 else
23403 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23405 /* Use cursor-in-non-selected-windows instead
23406 for non-selected window or frame. */
23407 if (non_selected)
23409 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23410 if (!EQ (Qt, alt_cursor))
23411 return get_specified_cursor_type (alt_cursor, width);
23412 /* t means modify the normal cursor type. */
23413 if (cursor_type == FILLED_BOX_CURSOR)
23414 cursor_type = HOLLOW_BOX_CURSOR;
23415 else if (cursor_type == BAR_CURSOR && *width > 1)
23416 --*width;
23417 return cursor_type;
23420 /* Use normal cursor if not blinked off. */
23421 if (!w->cursor_off_p)
23423 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23425 if (cursor_type == FILLED_BOX_CURSOR)
23427 /* Using a block cursor on large images can be very annoying.
23428 So use a hollow cursor for "large" images.
23429 If image is not transparent (no mask), also use hollow cursor. */
23430 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23431 if (img != NULL && IMAGEP (img->spec))
23433 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23434 where N = size of default frame font size.
23435 This should cover most of the "tiny" icons people may use. */
23436 if (!img->mask
23437 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23438 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23439 cursor_type = HOLLOW_BOX_CURSOR;
23442 else if (cursor_type != NO_CURSOR)
23444 /* Display current only supports BOX and HOLLOW cursors for images.
23445 So for now, unconditionally use a HOLLOW cursor when cursor is
23446 not a solid box cursor. */
23447 cursor_type = HOLLOW_BOX_CURSOR;
23450 return cursor_type;
23453 /* Cursor is blinked off, so determine how to "toggle" it. */
23455 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23456 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23457 return get_specified_cursor_type (XCDR (alt_cursor), width);
23459 /* Then see if frame has specified a specific blink off cursor type. */
23460 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23462 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23463 return FRAME_BLINK_OFF_CURSOR (f);
23466 #if 0
23467 /* Some people liked having a permanently visible blinking cursor,
23468 while others had very strong opinions against it. So it was
23469 decided to remove it. KFS 2003-09-03 */
23471 /* Finally perform built-in cursor blinking:
23472 filled box <-> hollow box
23473 wide [h]bar <-> narrow [h]bar
23474 narrow [h]bar <-> no cursor
23475 other type <-> no cursor */
23477 if (cursor_type == FILLED_BOX_CURSOR)
23478 return HOLLOW_BOX_CURSOR;
23480 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23482 *width = 1;
23483 return cursor_type;
23485 #endif
23487 return NO_CURSOR;
23491 /* Notice when the text cursor of window W has been completely
23492 overwritten by a drawing operation that outputs glyphs in AREA
23493 starting at X0 and ending at X1 in the line starting at Y0 and
23494 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23495 the rest of the line after X0 has been written. Y coordinates
23496 are window-relative. */
23498 static void
23499 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23500 int x0, int x1, int y0, int y1)
23502 int cx0, cx1, cy0, cy1;
23503 struct glyph_row *row;
23505 if (!w->phys_cursor_on_p)
23506 return;
23507 if (area != TEXT_AREA)
23508 return;
23510 if (w->phys_cursor.vpos < 0
23511 || w->phys_cursor.vpos >= w->current_matrix->nrows
23512 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23513 !(row->enabled_p && row->displays_text_p)))
23514 return;
23516 if (row->cursor_in_fringe_p)
23518 row->cursor_in_fringe_p = 0;
23519 draw_fringe_bitmap (w, row, row->reversed_p);
23520 w->phys_cursor_on_p = 0;
23521 return;
23524 cx0 = w->phys_cursor.x;
23525 cx1 = cx0 + w->phys_cursor_width;
23526 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23527 return;
23529 /* The cursor image will be completely removed from the
23530 screen if the output area intersects the cursor area in
23531 y-direction. When we draw in [y0 y1[, and some part of
23532 the cursor is at y < y0, that part must have been drawn
23533 before. When scrolling, the cursor is erased before
23534 actually scrolling, so we don't come here. When not
23535 scrolling, the rows above the old cursor row must have
23536 changed, and in this case these rows must have written
23537 over the cursor image.
23539 Likewise if part of the cursor is below y1, with the
23540 exception of the cursor being in the first blank row at
23541 the buffer and window end because update_text_area
23542 doesn't draw that row. (Except when it does, but
23543 that's handled in update_text_area.) */
23545 cy0 = w->phys_cursor.y;
23546 cy1 = cy0 + w->phys_cursor_height;
23547 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23548 return;
23550 w->phys_cursor_on_p = 0;
23553 #endif /* HAVE_WINDOW_SYSTEM */
23556 /************************************************************************
23557 Mouse Face
23558 ************************************************************************/
23560 #ifdef HAVE_WINDOW_SYSTEM
23562 /* EXPORT for RIF:
23563 Fix the display of area AREA of overlapping row ROW in window W
23564 with respect to the overlapping part OVERLAPS. */
23566 void
23567 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23568 enum glyph_row_area area, int overlaps)
23570 int i, x;
23572 BLOCK_INPUT;
23574 x = 0;
23575 for (i = 0; i < row->used[area];)
23577 if (row->glyphs[area][i].overlaps_vertically_p)
23579 int start = i, start_x = x;
23583 x += row->glyphs[area][i].pixel_width;
23584 ++i;
23586 while (i < row->used[area]
23587 && row->glyphs[area][i].overlaps_vertically_p);
23589 draw_glyphs (w, start_x, row, area,
23590 start, i,
23591 DRAW_NORMAL_TEXT, overlaps);
23593 else
23595 x += row->glyphs[area][i].pixel_width;
23596 ++i;
23600 UNBLOCK_INPUT;
23604 /* EXPORT:
23605 Draw the cursor glyph of window W in glyph row ROW. See the
23606 comment of draw_glyphs for the meaning of HL. */
23608 void
23609 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23610 enum draw_glyphs_face hl)
23612 /* If cursor hpos is out of bounds, don't draw garbage. This can
23613 happen in mini-buffer windows when switching between echo area
23614 glyphs and mini-buffer. */
23615 if ((row->reversed_p
23616 ? (w->phys_cursor.hpos >= 0)
23617 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23619 int on_p = w->phys_cursor_on_p;
23620 int x1;
23621 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23622 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23623 hl, 0);
23624 w->phys_cursor_on_p = on_p;
23626 if (hl == DRAW_CURSOR)
23627 w->phys_cursor_width = x1 - w->phys_cursor.x;
23628 /* When we erase the cursor, and ROW is overlapped by other
23629 rows, make sure that these overlapping parts of other rows
23630 are redrawn. */
23631 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23633 w->phys_cursor_width = x1 - w->phys_cursor.x;
23635 if (row > w->current_matrix->rows
23636 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23637 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23638 OVERLAPS_ERASED_CURSOR);
23640 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23641 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23642 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23643 OVERLAPS_ERASED_CURSOR);
23649 /* EXPORT:
23650 Erase the image of a cursor of window W from the screen. */
23652 void
23653 erase_phys_cursor (struct window *w)
23655 struct frame *f = XFRAME (w->frame);
23656 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23657 int hpos = w->phys_cursor.hpos;
23658 int vpos = w->phys_cursor.vpos;
23659 int mouse_face_here_p = 0;
23660 struct glyph_matrix *active_glyphs = w->current_matrix;
23661 struct glyph_row *cursor_row;
23662 struct glyph *cursor_glyph;
23663 enum draw_glyphs_face hl;
23665 /* No cursor displayed or row invalidated => nothing to do on the
23666 screen. */
23667 if (w->phys_cursor_type == NO_CURSOR)
23668 goto mark_cursor_off;
23670 /* VPOS >= active_glyphs->nrows means that window has been resized.
23671 Don't bother to erase the cursor. */
23672 if (vpos >= active_glyphs->nrows)
23673 goto mark_cursor_off;
23675 /* If row containing cursor is marked invalid, there is nothing we
23676 can do. */
23677 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23678 if (!cursor_row->enabled_p)
23679 goto mark_cursor_off;
23681 /* If line spacing is > 0, old cursor may only be partially visible in
23682 window after split-window. So adjust visible height. */
23683 cursor_row->visible_height = min (cursor_row->visible_height,
23684 window_text_bottom_y (w) - cursor_row->y);
23686 /* If row is completely invisible, don't attempt to delete a cursor which
23687 isn't there. This can happen if cursor is at top of a window, and
23688 we switch to a buffer with a header line in that window. */
23689 if (cursor_row->visible_height <= 0)
23690 goto mark_cursor_off;
23692 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23693 if (cursor_row->cursor_in_fringe_p)
23695 cursor_row->cursor_in_fringe_p = 0;
23696 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23697 goto mark_cursor_off;
23700 /* This can happen when the new row is shorter than the old one.
23701 In this case, either draw_glyphs or clear_end_of_line
23702 should have cleared the cursor. Note that we wouldn't be
23703 able to erase the cursor in this case because we don't have a
23704 cursor glyph at hand. */
23705 if ((cursor_row->reversed_p
23706 ? (w->phys_cursor.hpos < 0)
23707 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23708 goto mark_cursor_off;
23710 /* If the cursor is in the mouse face area, redisplay that when
23711 we clear the cursor. */
23712 if (! NILP (hlinfo->mouse_face_window)
23713 && coords_in_mouse_face_p (w, hpos, vpos)
23714 /* Don't redraw the cursor's spot in mouse face if it is at the
23715 end of a line (on a newline). The cursor appears there, but
23716 mouse highlighting does not. */
23717 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23718 mouse_face_here_p = 1;
23720 /* Maybe clear the display under the cursor. */
23721 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23723 int x, y, left_x;
23724 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23725 int width;
23727 cursor_glyph = get_phys_cursor_glyph (w);
23728 if (cursor_glyph == NULL)
23729 goto mark_cursor_off;
23731 width = cursor_glyph->pixel_width;
23732 left_x = window_box_left_offset (w, TEXT_AREA);
23733 x = w->phys_cursor.x;
23734 if (x < left_x)
23735 width -= left_x - x;
23736 width = min (width, window_box_width (w, TEXT_AREA) - x);
23737 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23738 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23740 if (width > 0)
23741 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23744 /* Erase the cursor by redrawing the character underneath it. */
23745 if (mouse_face_here_p)
23746 hl = DRAW_MOUSE_FACE;
23747 else
23748 hl = DRAW_NORMAL_TEXT;
23749 draw_phys_cursor_glyph (w, cursor_row, hl);
23751 mark_cursor_off:
23752 w->phys_cursor_on_p = 0;
23753 w->phys_cursor_type = NO_CURSOR;
23757 /* EXPORT:
23758 Display or clear cursor of window W. If ON is zero, clear the
23759 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23760 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23762 void
23763 display_and_set_cursor (struct window *w, int on,
23764 int hpos, int vpos, int x, int y)
23766 struct frame *f = XFRAME (w->frame);
23767 int new_cursor_type;
23768 int new_cursor_width;
23769 int active_cursor;
23770 struct glyph_row *glyph_row;
23771 struct glyph *glyph;
23773 /* This is pointless on invisible frames, and dangerous on garbaged
23774 windows and frames; in the latter case, the frame or window may
23775 be in the midst of changing its size, and x and y may be off the
23776 window. */
23777 if (! FRAME_VISIBLE_P (f)
23778 || FRAME_GARBAGED_P (f)
23779 || vpos >= w->current_matrix->nrows
23780 || hpos >= w->current_matrix->matrix_w)
23781 return;
23783 /* If cursor is off and we want it off, return quickly. */
23784 if (!on && !w->phys_cursor_on_p)
23785 return;
23787 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23788 /* If cursor row is not enabled, we don't really know where to
23789 display the cursor. */
23790 if (!glyph_row->enabled_p)
23792 w->phys_cursor_on_p = 0;
23793 return;
23796 glyph = NULL;
23797 if (!glyph_row->exact_window_width_line_p
23798 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23799 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23801 xassert (interrupt_input_blocked);
23803 /* Set new_cursor_type to the cursor we want to be displayed. */
23804 new_cursor_type = get_window_cursor_type (w, glyph,
23805 &new_cursor_width, &active_cursor);
23807 /* If cursor is currently being shown and we don't want it to be or
23808 it is in the wrong place, or the cursor type is not what we want,
23809 erase it. */
23810 if (w->phys_cursor_on_p
23811 && (!on
23812 || w->phys_cursor.x != x
23813 || w->phys_cursor.y != y
23814 || new_cursor_type != w->phys_cursor_type
23815 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23816 && new_cursor_width != w->phys_cursor_width)))
23817 erase_phys_cursor (w);
23819 /* Don't check phys_cursor_on_p here because that flag is only set
23820 to zero in some cases where we know that the cursor has been
23821 completely erased, to avoid the extra work of erasing the cursor
23822 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23823 still not be visible, or it has only been partly erased. */
23824 if (on)
23826 w->phys_cursor_ascent = glyph_row->ascent;
23827 w->phys_cursor_height = glyph_row->height;
23829 /* Set phys_cursor_.* before x_draw_.* is called because some
23830 of them may need the information. */
23831 w->phys_cursor.x = x;
23832 w->phys_cursor.y = glyph_row->y;
23833 w->phys_cursor.hpos = hpos;
23834 w->phys_cursor.vpos = vpos;
23837 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23838 new_cursor_type, new_cursor_width,
23839 on, active_cursor);
23843 /* Switch the display of W's cursor on or off, according to the value
23844 of ON. */
23846 static void
23847 update_window_cursor (struct window *w, int on)
23849 /* Don't update cursor in windows whose frame is in the process
23850 of being deleted. */
23851 if (w->current_matrix)
23853 BLOCK_INPUT;
23854 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23855 w->phys_cursor.x, w->phys_cursor.y);
23856 UNBLOCK_INPUT;
23861 /* Call update_window_cursor with parameter ON_P on all leaf windows
23862 in the window tree rooted at W. */
23864 static void
23865 update_cursor_in_window_tree (struct window *w, int on_p)
23867 while (w)
23869 if (!NILP (w->hchild))
23870 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23871 else if (!NILP (w->vchild))
23872 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23873 else
23874 update_window_cursor (w, on_p);
23876 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23881 /* EXPORT:
23882 Display the cursor on window W, or clear it, according to ON_P.
23883 Don't change the cursor's position. */
23885 void
23886 x_update_cursor (struct frame *f, int on_p)
23888 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23892 /* EXPORT:
23893 Clear the cursor of window W to background color, and mark the
23894 cursor as not shown. This is used when the text where the cursor
23895 is about to be rewritten. */
23897 void
23898 x_clear_cursor (struct window *w)
23900 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23901 update_window_cursor (w, 0);
23904 #endif /* HAVE_WINDOW_SYSTEM */
23906 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23907 and MSDOS. */
23908 static void
23909 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23910 int start_hpos, int end_hpos,
23911 enum draw_glyphs_face draw)
23913 #ifdef HAVE_WINDOW_SYSTEM
23914 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23916 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23917 return;
23919 #endif
23920 #if defined (HAVE_GPM) || defined (MSDOS)
23921 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23922 #endif
23925 /* Display the active region described by mouse_face_* according to DRAW. */
23927 static void
23928 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23930 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23931 struct frame *f = XFRAME (WINDOW_FRAME (w));
23933 if (/* If window is in the process of being destroyed, don't bother
23934 to do anything. */
23935 w->current_matrix != NULL
23936 /* Don't update mouse highlight if hidden */
23937 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23938 /* Recognize when we are called to operate on rows that don't exist
23939 anymore. This can happen when a window is split. */
23940 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23942 int phys_cursor_on_p = w->phys_cursor_on_p;
23943 struct glyph_row *row, *first, *last;
23945 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23946 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23948 for (row = first; row <= last && row->enabled_p; ++row)
23950 int start_hpos, end_hpos, start_x;
23952 /* For all but the first row, the highlight starts at column 0. */
23953 if (row == first)
23955 /* R2L rows have BEG and END in reversed order, but the
23956 screen drawing geometry is always left to right. So
23957 we need to mirror the beginning and end of the
23958 highlighted area in R2L rows. */
23959 if (!row->reversed_p)
23961 start_hpos = hlinfo->mouse_face_beg_col;
23962 start_x = hlinfo->mouse_face_beg_x;
23964 else if (row == last)
23966 start_hpos = hlinfo->mouse_face_end_col;
23967 start_x = hlinfo->mouse_face_end_x;
23969 else
23971 start_hpos = 0;
23972 start_x = 0;
23975 else if (row->reversed_p && row == last)
23977 start_hpos = hlinfo->mouse_face_end_col;
23978 start_x = hlinfo->mouse_face_end_x;
23980 else
23982 start_hpos = 0;
23983 start_x = 0;
23986 if (row == last)
23988 if (!row->reversed_p)
23989 end_hpos = hlinfo->mouse_face_end_col;
23990 else if (row == first)
23991 end_hpos = hlinfo->mouse_face_beg_col;
23992 else
23994 end_hpos = row->used[TEXT_AREA];
23995 if (draw == DRAW_NORMAL_TEXT)
23996 row->fill_line_p = 1; /* Clear to end of line */
23999 else if (row->reversed_p && row == first)
24000 end_hpos = hlinfo->mouse_face_beg_col;
24001 else
24003 end_hpos = row->used[TEXT_AREA];
24004 if (draw == DRAW_NORMAL_TEXT)
24005 row->fill_line_p = 1; /* Clear to end of line */
24008 if (end_hpos > start_hpos)
24010 draw_row_with_mouse_face (w, start_x, row,
24011 start_hpos, end_hpos, draw);
24013 row->mouse_face_p
24014 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24018 #ifdef HAVE_WINDOW_SYSTEM
24019 /* When we've written over the cursor, arrange for it to
24020 be displayed again. */
24021 if (FRAME_WINDOW_P (f)
24022 && phys_cursor_on_p && !w->phys_cursor_on_p)
24024 BLOCK_INPUT;
24025 display_and_set_cursor (w, 1,
24026 w->phys_cursor.hpos, w->phys_cursor.vpos,
24027 w->phys_cursor.x, w->phys_cursor.y);
24028 UNBLOCK_INPUT;
24030 #endif /* HAVE_WINDOW_SYSTEM */
24033 #ifdef HAVE_WINDOW_SYSTEM
24034 /* Change the mouse cursor. */
24035 if (FRAME_WINDOW_P (f))
24037 if (draw == DRAW_NORMAL_TEXT
24038 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24039 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24040 else if (draw == DRAW_MOUSE_FACE)
24041 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24042 else
24043 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24045 #endif /* HAVE_WINDOW_SYSTEM */
24048 /* EXPORT:
24049 Clear out the mouse-highlighted active region.
24050 Redraw it un-highlighted first. Value is non-zero if mouse
24051 face was actually drawn unhighlighted. */
24054 clear_mouse_face (Mouse_HLInfo *hlinfo)
24056 int cleared = 0;
24058 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24060 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24061 cleared = 1;
24064 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24065 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24066 hlinfo->mouse_face_window = Qnil;
24067 hlinfo->mouse_face_overlay = Qnil;
24068 return cleared;
24071 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24072 within the mouse face on that window. */
24073 static int
24074 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24076 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24078 /* Quickly resolve the easy cases. */
24079 if (!(WINDOWP (hlinfo->mouse_face_window)
24080 && XWINDOW (hlinfo->mouse_face_window) == w))
24081 return 0;
24082 if (vpos < hlinfo->mouse_face_beg_row
24083 || vpos > hlinfo->mouse_face_end_row)
24084 return 0;
24085 if (vpos > hlinfo->mouse_face_beg_row
24086 && vpos < hlinfo->mouse_face_end_row)
24087 return 1;
24089 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24091 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24093 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24094 return 1;
24096 else if ((vpos == hlinfo->mouse_face_beg_row
24097 && hpos >= hlinfo->mouse_face_beg_col)
24098 || (vpos == hlinfo->mouse_face_end_row
24099 && hpos < hlinfo->mouse_face_end_col))
24100 return 1;
24102 else
24104 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24106 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24107 return 1;
24109 else if ((vpos == hlinfo->mouse_face_beg_row
24110 && hpos <= hlinfo->mouse_face_beg_col)
24111 || (vpos == hlinfo->mouse_face_end_row
24112 && hpos > hlinfo->mouse_face_end_col))
24113 return 1;
24115 return 0;
24119 /* EXPORT:
24120 Non-zero if physical cursor of window W is within mouse face. */
24123 cursor_in_mouse_face_p (struct window *w)
24125 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24130 /* Find the glyph rows START_ROW and END_ROW of window W that display
24131 characters between buffer positions START_CHARPOS and END_CHARPOS
24132 (excluding END_CHARPOS). This is similar to row_containing_pos,
24133 but is more accurate when bidi reordering makes buffer positions
24134 change non-linearly with glyph rows. */
24135 static void
24136 rows_from_pos_range (struct window *w,
24137 EMACS_INT start_charpos, EMACS_INT end_charpos,
24138 struct glyph_row **start, struct glyph_row **end)
24140 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24141 int last_y = window_text_bottom_y (w);
24142 struct glyph_row *row;
24144 *start = NULL;
24145 *end = NULL;
24147 while (!first->enabled_p
24148 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24149 first++;
24151 /* Find the START row. */
24152 for (row = first;
24153 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24154 row++)
24156 /* A row can potentially be the START row if the range of the
24157 characters it displays intersects the range
24158 [START_CHARPOS..END_CHARPOS). */
24159 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24160 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24161 /* See the commentary in row_containing_pos, for the
24162 explanation of the complicated way to check whether
24163 some position is beyond the end of the characters
24164 displayed by a row. */
24165 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24166 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24167 && !row->ends_at_zv_p
24168 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24169 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24170 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24171 && !row->ends_at_zv_p
24172 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24174 /* Found a candidate row. Now make sure at least one of the
24175 glyphs it displays has a charpos from the range
24176 [START_CHARPOS..END_CHARPOS).
24178 This is not obvious because bidi reordering could make
24179 buffer positions of a row be 1,2,3,102,101,100, and if we
24180 want to highlight characters in [50..60), we don't want
24181 this row, even though [50..60) does intersect [1..103),
24182 the range of character positions given by the row's start
24183 and end positions. */
24184 struct glyph *g = row->glyphs[TEXT_AREA];
24185 struct glyph *e = g + row->used[TEXT_AREA];
24187 while (g < e)
24189 if (BUFFERP (g->object)
24190 && start_charpos <= g->charpos && g->charpos < end_charpos)
24191 *start = row;
24192 g++;
24194 if (*start)
24195 break;
24199 /* Find the END row. */
24200 if (!*start
24201 /* If the last row is partially visible, start looking for END
24202 from that row, instead of starting from FIRST. */
24203 && !(row->enabled_p
24204 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24205 row = first;
24206 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24208 struct glyph_row *next = row + 1;
24210 if (!next->enabled_p
24211 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24212 /* The first row >= START whose range of displayed characters
24213 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24214 is the row END + 1. */
24215 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24216 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24217 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24218 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24219 && !next->ends_at_zv_p
24220 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24221 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24222 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24223 && !next->ends_at_zv_p
24224 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24226 *end = row;
24227 break;
24229 else
24231 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24232 but none of the characters it displays are in the range, it is
24233 also END + 1. */
24234 struct glyph *g = next->glyphs[TEXT_AREA];
24235 struct glyph *e = g + next->used[TEXT_AREA];
24237 while (g < e)
24239 if (BUFFERP (g->object)
24240 && start_charpos <= g->charpos && g->charpos < end_charpos)
24241 break;
24242 g++;
24244 if (g == e)
24246 *end = row;
24247 break;
24253 /* This function sets the mouse_face_* elements of HLINFO, assuming
24254 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24255 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24256 for the overlay or run of text properties specifying the mouse
24257 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24258 before-string and after-string that must also be highlighted.
24259 COVER_STRING, if non-nil, is a display string that may cover some
24260 or all of the highlighted text. */
24262 static void
24263 mouse_face_from_buffer_pos (Lisp_Object window,
24264 Mouse_HLInfo *hlinfo,
24265 EMACS_INT mouse_charpos,
24266 EMACS_INT start_charpos,
24267 EMACS_INT end_charpos,
24268 Lisp_Object before_string,
24269 Lisp_Object after_string,
24270 Lisp_Object cover_string)
24272 struct window *w = XWINDOW (window);
24273 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24274 struct glyph_row *r1, *r2;
24275 struct glyph *glyph, *end;
24276 EMACS_INT ignore, pos;
24277 int x;
24279 xassert (NILP (cover_string) || STRINGP (cover_string));
24280 xassert (NILP (before_string) || STRINGP (before_string));
24281 xassert (NILP (after_string) || STRINGP (after_string));
24283 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24284 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24285 if (r1 == NULL)
24286 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24287 /* If the before-string or display-string contains newlines,
24288 rows_from_pos_range skips to its last row. Move back. */
24289 if (!NILP (before_string) || !NILP (cover_string))
24291 struct glyph_row *prev;
24292 while ((prev = r1 - 1, prev >= first)
24293 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24294 && prev->used[TEXT_AREA] > 0)
24296 struct glyph *beg = prev->glyphs[TEXT_AREA];
24297 glyph = beg + prev->used[TEXT_AREA];
24298 while (--glyph >= beg && INTEGERP (glyph->object));
24299 if (glyph < beg
24300 || !(EQ (glyph->object, before_string)
24301 || EQ (glyph->object, cover_string)))
24302 break;
24303 r1 = prev;
24306 if (r2 == NULL)
24308 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24309 hlinfo->mouse_face_past_end = 1;
24311 else if (!NILP (after_string))
24313 /* If the after-string has newlines, advance to its last row. */
24314 struct glyph_row *next;
24315 struct glyph_row *last
24316 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24318 for (next = r2 + 1;
24319 next <= last
24320 && next->used[TEXT_AREA] > 0
24321 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24322 ++next)
24323 r2 = next;
24325 /* The rest of the display engine assumes that mouse_face_beg_row is
24326 either above below mouse_face_end_row or identical to it. But
24327 with bidi-reordered continued lines, the row for START_CHARPOS
24328 could be below the row for END_CHARPOS. If so, swap the rows and
24329 store them in correct order. */
24330 if (r1->y > r2->y)
24332 struct glyph_row *tem = r2;
24334 r2 = r1;
24335 r1 = tem;
24338 hlinfo->mouse_face_beg_y = r1->y;
24339 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24340 hlinfo->mouse_face_end_y = r2->y;
24341 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24343 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24344 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24345 could be anywhere in the row and in any order. The strategy
24346 below is to find the leftmost and the rightmost glyph that
24347 belongs to either of these 3 strings, or whose position is
24348 between START_CHARPOS and END_CHARPOS, and highlight all the
24349 glyphs between those two. This may cover more than just the text
24350 between START_CHARPOS and END_CHARPOS if the range of characters
24351 strides the bidi level boundary, e.g. if the beginning is in R2L
24352 text while the end is in L2R text or vice versa. */
24353 if (!r1->reversed_p)
24355 /* This row is in a left to right paragraph. Scan it left to
24356 right. */
24357 glyph = r1->glyphs[TEXT_AREA];
24358 end = glyph + r1->used[TEXT_AREA];
24359 x = r1->x;
24361 /* Skip truncation glyphs at the start of the glyph row. */
24362 if (r1->displays_text_p)
24363 for (; glyph < end
24364 && INTEGERP (glyph->object)
24365 && glyph->charpos < 0;
24366 ++glyph)
24367 x += glyph->pixel_width;
24369 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24370 or COVER_STRING, and the first glyph from buffer whose
24371 position is between START_CHARPOS and END_CHARPOS. */
24372 for (; glyph < end
24373 && !INTEGERP (glyph->object)
24374 && !EQ (glyph->object, cover_string)
24375 && !(BUFFERP (glyph->object)
24376 && (glyph->charpos >= start_charpos
24377 && glyph->charpos < end_charpos));
24378 ++glyph)
24380 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24381 are present at buffer positions between START_CHARPOS and
24382 END_CHARPOS, or if they come from an overlay. */
24383 if (EQ (glyph->object, before_string))
24385 pos = string_buffer_position (before_string,
24386 start_charpos);
24387 /* If pos == 0, it means before_string came from an
24388 overlay, not from a buffer position. */
24389 if (!pos || (pos >= start_charpos && pos < end_charpos))
24390 break;
24392 else if (EQ (glyph->object, after_string))
24394 pos = string_buffer_position (after_string, end_charpos);
24395 if (!pos || (pos >= start_charpos && pos < end_charpos))
24396 break;
24398 x += glyph->pixel_width;
24400 hlinfo->mouse_face_beg_x = x;
24401 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24403 else
24405 /* This row is in a right to left paragraph. Scan it right to
24406 left. */
24407 struct glyph *g;
24409 end = r1->glyphs[TEXT_AREA] - 1;
24410 glyph = end + r1->used[TEXT_AREA];
24412 /* Skip truncation glyphs at the start of the glyph row. */
24413 if (r1->displays_text_p)
24414 for (; glyph > end
24415 && INTEGERP (glyph->object)
24416 && glyph->charpos < 0;
24417 --glyph)
24420 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24421 or COVER_STRING, and the first glyph from buffer whose
24422 position is between START_CHARPOS and END_CHARPOS. */
24423 for (; glyph > end
24424 && !INTEGERP (glyph->object)
24425 && !EQ (glyph->object, cover_string)
24426 && !(BUFFERP (glyph->object)
24427 && (glyph->charpos >= start_charpos
24428 && glyph->charpos < end_charpos));
24429 --glyph)
24431 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24432 are present at buffer positions between START_CHARPOS and
24433 END_CHARPOS, or if they come from an overlay. */
24434 if (EQ (glyph->object, before_string))
24436 pos = string_buffer_position (before_string, start_charpos);
24437 /* If pos == 0, it means before_string came from an
24438 overlay, not from a buffer position. */
24439 if (!pos || (pos >= start_charpos && pos < end_charpos))
24440 break;
24442 else if (EQ (glyph->object, after_string))
24444 pos = string_buffer_position (after_string, end_charpos);
24445 if (!pos || (pos >= start_charpos && pos < end_charpos))
24446 break;
24450 glyph++; /* first glyph to the right of the highlighted area */
24451 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24452 x += g->pixel_width;
24453 hlinfo->mouse_face_beg_x = x;
24454 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24457 /* If the highlight ends in a different row, compute GLYPH and END
24458 for the end row. Otherwise, reuse the values computed above for
24459 the row where the highlight begins. */
24460 if (r2 != r1)
24462 if (!r2->reversed_p)
24464 glyph = r2->glyphs[TEXT_AREA];
24465 end = glyph + r2->used[TEXT_AREA];
24466 x = r2->x;
24468 else
24470 end = r2->glyphs[TEXT_AREA] - 1;
24471 glyph = end + r2->used[TEXT_AREA];
24475 if (!r2->reversed_p)
24477 /* Skip truncation and continuation glyphs near the end of the
24478 row, and also blanks and stretch glyphs inserted by
24479 extend_face_to_end_of_line. */
24480 while (end > glyph
24481 && INTEGERP ((end - 1)->object)
24482 && (end - 1)->charpos <= 0)
24483 --end;
24484 /* Scan the rest of the glyph row from the end, looking for the
24485 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24486 COVER_STRING, or whose position is between START_CHARPOS
24487 and END_CHARPOS */
24488 for (--end;
24489 end > glyph
24490 && !INTEGERP (end->object)
24491 && !EQ (end->object, cover_string)
24492 && !(BUFFERP (end->object)
24493 && (end->charpos >= start_charpos
24494 && end->charpos < end_charpos));
24495 --end)
24497 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24498 are present at buffer positions between START_CHARPOS and
24499 END_CHARPOS, or if they come from an overlay. */
24500 if (EQ (end->object, before_string))
24502 pos = string_buffer_position (before_string, start_charpos);
24503 if (!pos || (pos >= start_charpos && pos < end_charpos))
24504 break;
24506 else if (EQ (end->object, after_string))
24508 pos = string_buffer_position (after_string, end_charpos);
24509 if (!pos || (pos >= start_charpos && pos < end_charpos))
24510 break;
24513 /* Find the X coordinate of the last glyph to be highlighted. */
24514 for (; glyph <= end; ++glyph)
24515 x += glyph->pixel_width;
24517 hlinfo->mouse_face_end_x = x;
24518 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24520 else
24522 /* Skip truncation and continuation glyphs near the end of the
24523 row, and also blanks and stretch glyphs inserted by
24524 extend_face_to_end_of_line. */
24525 x = r2->x;
24526 end++;
24527 while (end < glyph
24528 && INTEGERP (end->object)
24529 && end->charpos <= 0)
24531 x += end->pixel_width;
24532 ++end;
24534 /* Scan the rest of the glyph row from the end, looking for the
24535 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24536 COVER_STRING, or whose position is between START_CHARPOS
24537 and END_CHARPOS */
24538 for ( ;
24539 end < glyph
24540 && !INTEGERP (end->object)
24541 && !EQ (end->object, cover_string)
24542 && !(BUFFERP (end->object)
24543 && (end->charpos >= start_charpos
24544 && end->charpos < end_charpos));
24545 ++end)
24547 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24548 are present at buffer positions between START_CHARPOS and
24549 END_CHARPOS, or if they come from an overlay. */
24550 if (EQ (end->object, before_string))
24552 pos = string_buffer_position (before_string, start_charpos);
24553 if (!pos || (pos >= start_charpos && pos < end_charpos))
24554 break;
24556 else if (EQ (end->object, after_string))
24558 pos = string_buffer_position (after_string, end_charpos);
24559 if (!pos || (pos >= start_charpos && pos < end_charpos))
24560 break;
24562 x += end->pixel_width;
24564 hlinfo->mouse_face_end_x = x;
24565 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24568 hlinfo->mouse_face_window = window;
24569 hlinfo->mouse_face_face_id
24570 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24571 mouse_charpos + 1,
24572 !hlinfo->mouse_face_hidden, -1);
24573 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24576 /* The following function is not used anymore (replaced with
24577 mouse_face_from_string_pos), but I leave it here for the time
24578 being, in case someone would. */
24580 #if 0 /* not used */
24582 /* Find the position of the glyph for position POS in OBJECT in
24583 window W's current matrix, and return in *X, *Y the pixel
24584 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24586 RIGHT_P non-zero means return the position of the right edge of the
24587 glyph, RIGHT_P zero means return the left edge position.
24589 If no glyph for POS exists in the matrix, return the position of
24590 the glyph with the next smaller position that is in the matrix, if
24591 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24592 exists in the matrix, return the position of the glyph with the
24593 next larger position in OBJECT.
24595 Value is non-zero if a glyph was found. */
24597 static int
24598 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24599 int *hpos, int *vpos, int *x, int *y, int right_p)
24601 int yb = window_text_bottom_y (w);
24602 struct glyph_row *r;
24603 struct glyph *best_glyph = NULL;
24604 struct glyph_row *best_row = NULL;
24605 int best_x = 0;
24607 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24608 r->enabled_p && r->y < yb;
24609 ++r)
24611 struct glyph *g = r->glyphs[TEXT_AREA];
24612 struct glyph *e = g + r->used[TEXT_AREA];
24613 int gx;
24615 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24616 if (EQ (g->object, object))
24618 if (g->charpos == pos)
24620 best_glyph = g;
24621 best_x = gx;
24622 best_row = r;
24623 goto found;
24625 else if (best_glyph == NULL
24626 || ((eabs (g->charpos - pos)
24627 < eabs (best_glyph->charpos - pos))
24628 && (right_p
24629 ? g->charpos < pos
24630 : g->charpos > pos)))
24632 best_glyph = g;
24633 best_x = gx;
24634 best_row = r;
24639 found:
24641 if (best_glyph)
24643 *x = best_x;
24644 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24646 if (right_p)
24648 *x += best_glyph->pixel_width;
24649 ++*hpos;
24652 *y = best_row->y;
24653 *vpos = best_row - w->current_matrix->rows;
24656 return best_glyph != NULL;
24658 #endif /* not used */
24660 /* Find the positions of the first and the last glyphs in window W's
24661 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24662 (assumed to be a string), and return in HLINFO's mouse_face_*
24663 members the pixel and column/row coordinates of those glyphs. */
24665 static void
24666 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24667 Lisp_Object object,
24668 EMACS_INT startpos, EMACS_INT endpos)
24670 int yb = window_text_bottom_y (w);
24671 struct glyph_row *r;
24672 struct glyph *g, *e;
24673 int gx;
24674 int found = 0;
24676 /* Find the glyph row with at least one position in the range
24677 [STARTPOS..ENDPOS], and the first glyph in that row whose
24678 position belongs to that range. */
24679 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24680 r->enabled_p && r->y < yb;
24681 ++r)
24683 if (!r->reversed_p)
24685 g = r->glyphs[TEXT_AREA];
24686 e = g + r->used[TEXT_AREA];
24687 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24688 if (EQ (g->object, object)
24689 && startpos <= g->charpos && g->charpos <= endpos)
24691 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24692 hlinfo->mouse_face_beg_y = r->y;
24693 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24694 hlinfo->mouse_face_beg_x = gx;
24695 found = 1;
24696 break;
24699 else
24701 struct glyph *g1;
24703 e = r->glyphs[TEXT_AREA];
24704 g = e + r->used[TEXT_AREA];
24705 for ( ; g > e; --g)
24706 if (EQ ((g-1)->object, object)
24707 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24709 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24710 hlinfo->mouse_face_beg_y = r->y;
24711 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24712 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24713 gx += g1->pixel_width;
24714 hlinfo->mouse_face_beg_x = gx;
24715 found = 1;
24716 break;
24719 if (found)
24720 break;
24723 if (!found)
24724 return;
24726 /* Starting with the next row, look for the first row which does NOT
24727 include any glyphs whose positions are in the range. */
24728 for (++r; r->enabled_p && r->y < yb; ++r)
24730 g = r->glyphs[TEXT_AREA];
24731 e = g + r->used[TEXT_AREA];
24732 found = 0;
24733 for ( ; g < e; ++g)
24734 if (EQ (g->object, object)
24735 && startpos <= g->charpos && g->charpos <= endpos)
24737 found = 1;
24738 break;
24740 if (!found)
24741 break;
24744 /* The highlighted region ends on the previous row. */
24745 r--;
24747 /* Set the end row and its vertical pixel coordinate. */
24748 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24749 hlinfo->mouse_face_end_y = r->y;
24751 /* Compute and set the end column and the end column's horizontal
24752 pixel coordinate. */
24753 if (!r->reversed_p)
24755 g = r->glyphs[TEXT_AREA];
24756 e = g + r->used[TEXT_AREA];
24757 for ( ; e > g; --e)
24758 if (EQ ((e-1)->object, object)
24759 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24760 break;
24761 hlinfo->mouse_face_end_col = e - g;
24763 for (gx = r->x; g < e; ++g)
24764 gx += g->pixel_width;
24765 hlinfo->mouse_face_end_x = gx;
24767 else
24769 e = r->glyphs[TEXT_AREA];
24770 g = e + r->used[TEXT_AREA];
24771 for (gx = r->x ; e < g; ++e)
24773 if (EQ (e->object, object)
24774 && startpos <= e->charpos && e->charpos <= endpos)
24775 break;
24776 gx += e->pixel_width;
24778 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24779 hlinfo->mouse_face_end_x = gx;
24783 #ifdef HAVE_WINDOW_SYSTEM
24785 /* See if position X, Y is within a hot-spot of an image. */
24787 static int
24788 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24790 if (!CONSP (hot_spot))
24791 return 0;
24793 if (EQ (XCAR (hot_spot), Qrect))
24795 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24796 Lisp_Object rect = XCDR (hot_spot);
24797 Lisp_Object tem;
24798 if (!CONSP (rect))
24799 return 0;
24800 if (!CONSP (XCAR (rect)))
24801 return 0;
24802 if (!CONSP (XCDR (rect)))
24803 return 0;
24804 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24805 return 0;
24806 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24807 return 0;
24808 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24809 return 0;
24810 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24811 return 0;
24812 return 1;
24814 else if (EQ (XCAR (hot_spot), Qcircle))
24816 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24817 Lisp_Object circ = XCDR (hot_spot);
24818 Lisp_Object lr, lx0, ly0;
24819 if (CONSP (circ)
24820 && CONSP (XCAR (circ))
24821 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24822 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24823 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24825 double r = XFLOATINT (lr);
24826 double dx = XINT (lx0) - x;
24827 double dy = XINT (ly0) - y;
24828 return (dx * dx + dy * dy <= r * r);
24831 else if (EQ (XCAR (hot_spot), Qpoly))
24833 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24834 if (VECTORP (XCDR (hot_spot)))
24836 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24837 Lisp_Object *poly = v->contents;
24838 int n = v->header.size;
24839 int i;
24840 int inside = 0;
24841 Lisp_Object lx, ly;
24842 int x0, y0;
24844 /* Need an even number of coordinates, and at least 3 edges. */
24845 if (n < 6 || n & 1)
24846 return 0;
24848 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24849 If count is odd, we are inside polygon. Pixels on edges
24850 may or may not be included depending on actual geometry of the
24851 polygon. */
24852 if ((lx = poly[n-2], !INTEGERP (lx))
24853 || (ly = poly[n-1], !INTEGERP (lx)))
24854 return 0;
24855 x0 = XINT (lx), y0 = XINT (ly);
24856 for (i = 0; i < n; i += 2)
24858 int x1 = x0, y1 = y0;
24859 if ((lx = poly[i], !INTEGERP (lx))
24860 || (ly = poly[i+1], !INTEGERP (ly)))
24861 return 0;
24862 x0 = XINT (lx), y0 = XINT (ly);
24864 /* Does this segment cross the X line? */
24865 if (x0 >= x)
24867 if (x1 >= x)
24868 continue;
24870 else if (x1 < x)
24871 continue;
24872 if (y > y0 && y > y1)
24873 continue;
24874 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24875 inside = !inside;
24877 return inside;
24880 return 0;
24883 Lisp_Object
24884 find_hot_spot (Lisp_Object map, int x, int y)
24886 while (CONSP (map))
24888 if (CONSP (XCAR (map))
24889 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24890 return XCAR (map);
24891 map = XCDR (map);
24894 return Qnil;
24897 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24898 3, 3, 0,
24899 doc: /* Lookup in image map MAP coordinates X and Y.
24900 An image map is an alist where each element has the format (AREA ID PLIST).
24901 An AREA is specified as either a rectangle, a circle, or a polygon:
24902 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24903 pixel coordinates of the upper left and bottom right corners.
24904 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24905 and the radius of the circle; r may be a float or integer.
24906 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24907 vector describes one corner in the polygon.
24908 Returns the alist element for the first matching AREA in MAP. */)
24909 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24911 if (NILP (map))
24912 return Qnil;
24914 CHECK_NUMBER (x);
24915 CHECK_NUMBER (y);
24917 return find_hot_spot (map, XINT (x), XINT (y));
24921 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24922 static void
24923 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24925 /* Do not change cursor shape while dragging mouse. */
24926 if (!NILP (do_mouse_tracking))
24927 return;
24929 if (!NILP (pointer))
24931 if (EQ (pointer, Qarrow))
24932 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24933 else if (EQ (pointer, Qhand))
24934 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24935 else if (EQ (pointer, Qtext))
24936 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24937 else if (EQ (pointer, intern ("hdrag")))
24938 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24939 #ifdef HAVE_X_WINDOWS
24940 else if (EQ (pointer, intern ("vdrag")))
24941 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24942 #endif
24943 else if (EQ (pointer, intern ("hourglass")))
24944 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24945 else if (EQ (pointer, Qmodeline))
24946 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24947 else
24948 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24951 if (cursor != No_Cursor)
24952 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24955 #endif /* HAVE_WINDOW_SYSTEM */
24957 /* Take proper action when mouse has moved to the mode or header line
24958 or marginal area AREA of window W, x-position X and y-position Y.
24959 X is relative to the start of the text display area of W, so the
24960 width of bitmap areas and scroll bars must be subtracted to get a
24961 position relative to the start of the mode line. */
24963 static void
24964 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24965 enum window_part area)
24967 struct window *w = XWINDOW (window);
24968 struct frame *f = XFRAME (w->frame);
24969 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24970 #ifdef HAVE_WINDOW_SYSTEM
24971 Display_Info *dpyinfo;
24972 #endif
24973 Cursor cursor = No_Cursor;
24974 Lisp_Object pointer = Qnil;
24975 int dx, dy, width, height;
24976 EMACS_INT charpos;
24977 Lisp_Object string, object = Qnil;
24978 Lisp_Object pos, help;
24980 Lisp_Object mouse_face;
24981 int original_x_pixel = x;
24982 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24983 struct glyph_row *row;
24985 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24987 int x0;
24988 struct glyph *end;
24990 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24991 returns them in row/column units! */
24992 string = mode_line_string (w, area, &x, &y, &charpos,
24993 &object, &dx, &dy, &width, &height);
24995 row = (area == ON_MODE_LINE
24996 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24997 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24999 /* Find the glyph under the mouse pointer. */
25000 if (row->mode_line_p && row->enabled_p)
25002 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25003 end = glyph + row->used[TEXT_AREA];
25005 for (x0 = original_x_pixel;
25006 glyph < end && x0 >= glyph->pixel_width;
25007 ++glyph)
25008 x0 -= glyph->pixel_width;
25010 if (glyph >= end)
25011 glyph = NULL;
25014 else
25016 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25017 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25018 returns them in row/column units! */
25019 string = marginal_area_string (w, area, &x, &y, &charpos,
25020 &object, &dx, &dy, &width, &height);
25023 help = Qnil;
25025 #ifdef HAVE_WINDOW_SYSTEM
25026 if (IMAGEP (object))
25028 Lisp_Object image_map, hotspot;
25029 if ((image_map = Fplist_get (XCDR (object), QCmap),
25030 !NILP (image_map))
25031 && (hotspot = find_hot_spot (image_map, dx, dy),
25032 CONSP (hotspot))
25033 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25035 Lisp_Object plist;
25037 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25038 If so, we could look for mouse-enter, mouse-leave
25039 properties in PLIST (and do something...). */
25040 hotspot = XCDR (hotspot);
25041 if (CONSP (hotspot)
25042 && (plist = XCAR (hotspot), CONSP (plist)))
25044 pointer = Fplist_get (plist, Qpointer);
25045 if (NILP (pointer))
25046 pointer = Qhand;
25047 help = Fplist_get (plist, Qhelp_echo);
25048 if (!NILP (help))
25050 help_echo_string = help;
25051 /* Is this correct? ++kfs */
25052 XSETWINDOW (help_echo_window, w);
25053 help_echo_object = w->buffer;
25054 help_echo_pos = charpos;
25058 if (NILP (pointer))
25059 pointer = Fplist_get (XCDR (object), QCpointer);
25061 #endif /* HAVE_WINDOW_SYSTEM */
25063 if (STRINGP (string))
25065 pos = make_number (charpos);
25066 /* If we're on a string with `help-echo' text property, arrange
25067 for the help to be displayed. This is done by setting the
25068 global variable help_echo_string to the help string. */
25069 if (NILP (help))
25071 help = Fget_text_property (pos, Qhelp_echo, string);
25072 if (!NILP (help))
25074 help_echo_string = help;
25075 XSETWINDOW (help_echo_window, w);
25076 help_echo_object = string;
25077 help_echo_pos = charpos;
25081 #ifdef HAVE_WINDOW_SYSTEM
25082 if (FRAME_WINDOW_P (f))
25084 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25085 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25086 if (NILP (pointer))
25087 pointer = Fget_text_property (pos, Qpointer, string);
25089 /* Change the mouse pointer according to what is under X/Y. */
25090 if (NILP (pointer)
25091 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25093 Lisp_Object map;
25094 map = Fget_text_property (pos, Qlocal_map, string);
25095 if (!KEYMAPP (map))
25096 map = Fget_text_property (pos, Qkeymap, string);
25097 if (!KEYMAPP (map))
25098 cursor = dpyinfo->vertical_scroll_bar_cursor;
25101 #endif
25103 /* Change the mouse face according to what is under X/Y. */
25104 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25105 if (!NILP (mouse_face)
25106 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25107 && glyph)
25109 Lisp_Object b, e;
25111 struct glyph * tmp_glyph;
25113 int gpos;
25114 int gseq_length;
25115 int total_pixel_width;
25116 EMACS_INT begpos, endpos, ignore;
25118 int vpos, hpos;
25120 b = Fprevious_single_property_change (make_number (charpos + 1),
25121 Qmouse_face, string, Qnil);
25122 if (NILP (b))
25123 begpos = 0;
25124 else
25125 begpos = XINT (b);
25127 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25128 if (NILP (e))
25129 endpos = SCHARS (string);
25130 else
25131 endpos = XINT (e);
25133 /* Calculate the glyph position GPOS of GLYPH in the
25134 displayed string, relative to the beginning of the
25135 highlighted part of the string.
25137 Note: GPOS is different from CHARPOS. CHARPOS is the
25138 position of GLYPH in the internal string object. A mode
25139 line string format has structures which are converted to
25140 a flattened string by the Emacs Lisp interpreter. The
25141 internal string is an element of those structures. The
25142 displayed string is the flattened string. */
25143 tmp_glyph = row_start_glyph;
25144 while (tmp_glyph < glyph
25145 && (!(EQ (tmp_glyph->object, glyph->object)
25146 && begpos <= tmp_glyph->charpos
25147 && tmp_glyph->charpos < endpos)))
25148 tmp_glyph++;
25149 gpos = glyph - tmp_glyph;
25151 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25152 the highlighted part of the displayed string to which
25153 GLYPH belongs. Note: GSEQ_LENGTH is different from
25154 SCHARS (STRING), because the latter returns the length of
25155 the internal string. */
25156 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25157 tmp_glyph > glyph
25158 && (!(EQ (tmp_glyph->object, glyph->object)
25159 && begpos <= tmp_glyph->charpos
25160 && tmp_glyph->charpos < endpos));
25161 tmp_glyph--)
25163 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25165 /* Calculate the total pixel width of all the glyphs between
25166 the beginning of the highlighted area and GLYPH. */
25167 total_pixel_width = 0;
25168 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25169 total_pixel_width += tmp_glyph->pixel_width;
25171 /* Pre calculation of re-rendering position. Note: X is in
25172 column units here, after the call to mode_line_string or
25173 marginal_area_string. */
25174 hpos = x - gpos;
25175 vpos = (area == ON_MODE_LINE
25176 ? (w->current_matrix)->nrows - 1
25177 : 0);
25179 /* If GLYPH's position is included in the region that is
25180 already drawn in mouse face, we have nothing to do. */
25181 if ( EQ (window, hlinfo->mouse_face_window)
25182 && (!row->reversed_p
25183 ? (hlinfo->mouse_face_beg_col <= hpos
25184 && hpos < hlinfo->mouse_face_end_col)
25185 /* In R2L rows we swap BEG and END, see below. */
25186 : (hlinfo->mouse_face_end_col <= hpos
25187 && hpos < hlinfo->mouse_face_beg_col))
25188 && hlinfo->mouse_face_beg_row == vpos )
25189 return;
25191 if (clear_mouse_face (hlinfo))
25192 cursor = No_Cursor;
25194 if (!row->reversed_p)
25196 hlinfo->mouse_face_beg_col = hpos;
25197 hlinfo->mouse_face_beg_x = original_x_pixel
25198 - (total_pixel_width + dx);
25199 hlinfo->mouse_face_end_col = hpos + gseq_length;
25200 hlinfo->mouse_face_end_x = 0;
25202 else
25204 /* In R2L rows, show_mouse_face expects BEG and END
25205 coordinates to be swapped. */
25206 hlinfo->mouse_face_end_col = hpos;
25207 hlinfo->mouse_face_end_x = original_x_pixel
25208 - (total_pixel_width + dx);
25209 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25210 hlinfo->mouse_face_beg_x = 0;
25213 hlinfo->mouse_face_beg_row = vpos;
25214 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25215 hlinfo->mouse_face_beg_y = 0;
25216 hlinfo->mouse_face_end_y = 0;
25217 hlinfo->mouse_face_past_end = 0;
25218 hlinfo->mouse_face_window = window;
25220 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25221 charpos,
25222 0, 0, 0,
25223 &ignore,
25224 glyph->face_id,
25226 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25228 if (NILP (pointer))
25229 pointer = Qhand;
25231 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25232 clear_mouse_face (hlinfo);
25234 #ifdef HAVE_WINDOW_SYSTEM
25235 if (FRAME_WINDOW_P (f))
25236 define_frame_cursor1 (f, cursor, pointer);
25237 #endif
25241 /* EXPORT:
25242 Take proper action when the mouse has moved to position X, Y on
25243 frame F as regards highlighting characters that have mouse-face
25244 properties. Also de-highlighting chars where the mouse was before.
25245 X and Y can be negative or out of range. */
25247 void
25248 note_mouse_highlight (struct frame *f, int x, int y)
25250 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25251 enum window_part part;
25252 Lisp_Object window;
25253 struct window *w;
25254 Cursor cursor = No_Cursor;
25255 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25256 struct buffer *b;
25258 /* When a menu is active, don't highlight because this looks odd. */
25259 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25260 if (popup_activated ())
25261 return;
25262 #endif
25264 if (NILP (Vmouse_highlight)
25265 || !f->glyphs_initialized_p
25266 || f->pointer_invisible)
25267 return;
25269 hlinfo->mouse_face_mouse_x = x;
25270 hlinfo->mouse_face_mouse_y = y;
25271 hlinfo->mouse_face_mouse_frame = f;
25273 if (hlinfo->mouse_face_defer)
25274 return;
25276 if (gc_in_progress)
25278 hlinfo->mouse_face_deferred_gc = 1;
25279 return;
25282 /* Which window is that in? */
25283 window = window_from_coordinates (f, x, y, &part, 1);
25285 /* If we were displaying active text in another window, clear that.
25286 Also clear if we move out of text area in same window. */
25287 if (! EQ (window, hlinfo->mouse_face_window)
25288 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25289 && !NILP (hlinfo->mouse_face_window)))
25290 clear_mouse_face (hlinfo);
25292 /* Not on a window -> return. */
25293 if (!WINDOWP (window))
25294 return;
25296 /* Reset help_echo_string. It will get recomputed below. */
25297 help_echo_string = Qnil;
25299 /* Convert to window-relative pixel coordinates. */
25300 w = XWINDOW (window);
25301 frame_to_window_pixel_xy (w, &x, &y);
25303 #ifdef HAVE_WINDOW_SYSTEM
25304 /* Handle tool-bar window differently since it doesn't display a
25305 buffer. */
25306 if (EQ (window, f->tool_bar_window))
25308 note_tool_bar_highlight (f, x, y);
25309 return;
25311 #endif
25313 /* Mouse is on the mode, header line or margin? */
25314 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25315 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25317 note_mode_line_or_margin_highlight (window, x, y, part);
25318 return;
25321 #ifdef HAVE_WINDOW_SYSTEM
25322 if (part == ON_VERTICAL_BORDER)
25324 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25325 help_echo_string = build_string ("drag-mouse-1: resize");
25327 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25328 || part == ON_SCROLL_BAR)
25329 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25330 else
25331 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25332 #endif
25334 /* Are we in a window whose display is up to date?
25335 And verify the buffer's text has not changed. */
25336 b = XBUFFER (w->buffer);
25337 if (part == ON_TEXT
25338 && EQ (w->window_end_valid, w->buffer)
25339 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25340 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25342 int hpos, vpos, i, dx, dy, area;
25343 EMACS_INT pos;
25344 struct glyph *glyph;
25345 Lisp_Object object;
25346 Lisp_Object mouse_face = Qnil, position;
25347 Lisp_Object *overlay_vec = NULL;
25348 int noverlays;
25349 struct buffer *obuf;
25350 EMACS_INT obegv, ozv;
25351 int same_region;
25353 /* Find the glyph under X/Y. */
25354 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25356 #ifdef HAVE_WINDOW_SYSTEM
25357 /* Look for :pointer property on image. */
25358 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25360 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25361 if (img != NULL && IMAGEP (img->spec))
25363 Lisp_Object image_map, hotspot;
25364 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25365 !NILP (image_map))
25366 && (hotspot = find_hot_spot (image_map,
25367 glyph->slice.img.x + dx,
25368 glyph->slice.img.y + dy),
25369 CONSP (hotspot))
25370 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25372 Lisp_Object plist;
25374 /* Could check XCAR (hotspot) to see if we enter/leave
25375 this hot-spot.
25376 If so, we could look for mouse-enter, mouse-leave
25377 properties in PLIST (and do something...). */
25378 hotspot = XCDR (hotspot);
25379 if (CONSP (hotspot)
25380 && (plist = XCAR (hotspot), CONSP (plist)))
25382 pointer = Fplist_get (plist, Qpointer);
25383 if (NILP (pointer))
25384 pointer = Qhand;
25385 help_echo_string = Fplist_get (plist, Qhelp_echo);
25386 if (!NILP (help_echo_string))
25388 help_echo_window = window;
25389 help_echo_object = glyph->object;
25390 help_echo_pos = glyph->charpos;
25394 if (NILP (pointer))
25395 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25398 #endif /* HAVE_WINDOW_SYSTEM */
25400 /* Clear mouse face if X/Y not over text. */
25401 if (glyph == NULL
25402 || area != TEXT_AREA
25403 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25404 /* Glyph's OBJECT is an integer for glyphs inserted by the
25405 display engine for its internal purposes, like truncation
25406 and continuation glyphs and blanks beyond the end of
25407 line's text on text terminals. If we are over such a
25408 glyph, we are not over any text. */
25409 || INTEGERP (glyph->object)
25410 /* R2L rows have a stretch glyph at their front, which
25411 stands for no text, whereas L2R rows have no glyphs at
25412 all beyond the end of text. Treat such stretch glyphs
25413 like we do with NULL glyphs in L2R rows. */
25414 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25415 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25416 && glyph->type == STRETCH_GLYPH
25417 && glyph->avoid_cursor_p))
25419 if (clear_mouse_face (hlinfo))
25420 cursor = No_Cursor;
25421 #ifdef HAVE_WINDOW_SYSTEM
25422 if (FRAME_WINDOW_P (f) && NILP (pointer))
25424 if (area != TEXT_AREA)
25425 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25426 else
25427 pointer = Vvoid_text_area_pointer;
25429 #endif
25430 goto set_cursor;
25433 pos = glyph->charpos;
25434 object = glyph->object;
25435 if (!STRINGP (object) && !BUFFERP (object))
25436 goto set_cursor;
25438 /* If we get an out-of-range value, return now; avoid an error. */
25439 if (BUFFERP (object) && pos > BUF_Z (b))
25440 goto set_cursor;
25442 /* Make the window's buffer temporarily current for
25443 overlays_at and compute_char_face. */
25444 obuf = current_buffer;
25445 current_buffer = b;
25446 obegv = BEGV;
25447 ozv = ZV;
25448 BEGV = BEG;
25449 ZV = Z;
25451 /* Is this char mouse-active or does it have help-echo? */
25452 position = make_number (pos);
25454 if (BUFFERP (object))
25456 /* Put all the overlays we want in a vector in overlay_vec. */
25457 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25458 /* Sort overlays into increasing priority order. */
25459 noverlays = sort_overlays (overlay_vec, noverlays, w);
25461 else
25462 noverlays = 0;
25464 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25466 if (same_region)
25467 cursor = No_Cursor;
25469 /* Check mouse-face highlighting. */
25470 if (! same_region
25471 /* If there exists an overlay with mouse-face overlapping
25472 the one we are currently highlighting, we have to
25473 check if we enter the overlapping overlay, and then
25474 highlight only that. */
25475 || (OVERLAYP (hlinfo->mouse_face_overlay)
25476 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25478 /* Find the highest priority overlay with a mouse-face. */
25479 Lisp_Object overlay = Qnil;
25480 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25482 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25483 if (!NILP (mouse_face))
25484 overlay = overlay_vec[i];
25487 /* If we're highlighting the same overlay as before, there's
25488 no need to do that again. */
25489 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25490 goto check_help_echo;
25491 hlinfo->mouse_face_overlay = overlay;
25493 /* Clear the display of the old active region, if any. */
25494 if (clear_mouse_face (hlinfo))
25495 cursor = No_Cursor;
25497 /* If no overlay applies, get a text property. */
25498 if (NILP (overlay))
25499 mouse_face = Fget_text_property (position, Qmouse_face, object);
25501 /* Next, compute the bounds of the mouse highlighting and
25502 display it. */
25503 if (!NILP (mouse_face) && STRINGP (object))
25505 /* The mouse-highlighting comes from a display string
25506 with a mouse-face. */
25507 Lisp_Object s, e;
25508 EMACS_INT ignore;
25510 s = Fprevious_single_property_change
25511 (make_number (pos + 1), Qmouse_face, object, Qnil);
25512 e = Fnext_single_property_change
25513 (position, Qmouse_face, object, Qnil);
25514 if (NILP (s))
25515 s = make_number (0);
25516 if (NILP (e))
25517 e = make_number (SCHARS (object) - 1);
25518 mouse_face_from_string_pos (w, hlinfo, object,
25519 XINT (s), XINT (e));
25520 hlinfo->mouse_face_past_end = 0;
25521 hlinfo->mouse_face_window = window;
25522 hlinfo->mouse_face_face_id
25523 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25524 glyph->face_id, 1);
25525 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25526 cursor = No_Cursor;
25528 else
25530 /* The mouse-highlighting, if any, comes from an overlay
25531 or text property in the buffer. */
25532 Lisp_Object buffer IF_LINT (= Qnil);
25533 Lisp_Object cover_string IF_LINT (= Qnil);
25535 if (STRINGP (object))
25537 /* If we are on a display string with no mouse-face,
25538 check if the text under it has one. */
25539 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25540 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25541 pos = string_buffer_position (object, start);
25542 if (pos > 0)
25544 mouse_face = get_char_property_and_overlay
25545 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25546 buffer = w->buffer;
25547 cover_string = object;
25550 else
25552 buffer = object;
25553 cover_string = Qnil;
25556 if (!NILP (mouse_face))
25558 Lisp_Object before, after;
25559 Lisp_Object before_string, after_string;
25560 /* To correctly find the limits of mouse highlight
25561 in a bidi-reordered buffer, we must not use the
25562 optimization of limiting the search in
25563 previous-single-property-change and
25564 next-single-property-change, because
25565 rows_from_pos_range needs the real start and end
25566 positions to DTRT in this case. That's because
25567 the first row visible in a window does not
25568 necessarily display the character whose position
25569 is the smallest. */
25570 Lisp_Object lim1 =
25571 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25572 ? Fmarker_position (w->start)
25573 : Qnil;
25574 Lisp_Object lim2 =
25575 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25576 ? make_number (BUF_Z (XBUFFER (buffer))
25577 - XFASTINT (w->window_end_pos))
25578 : Qnil;
25580 if (NILP (overlay))
25582 /* Handle the text property case. */
25583 before = Fprevious_single_property_change
25584 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25585 after = Fnext_single_property_change
25586 (make_number (pos), Qmouse_face, buffer, lim2);
25587 before_string = after_string = Qnil;
25589 else
25591 /* Handle the overlay case. */
25592 before = Foverlay_start (overlay);
25593 after = Foverlay_end (overlay);
25594 before_string = Foverlay_get (overlay, Qbefore_string);
25595 after_string = Foverlay_get (overlay, Qafter_string);
25597 if (!STRINGP (before_string)) before_string = Qnil;
25598 if (!STRINGP (after_string)) after_string = Qnil;
25601 mouse_face_from_buffer_pos (window, hlinfo, pos,
25602 XFASTINT (before),
25603 XFASTINT (after),
25604 before_string, after_string,
25605 cover_string);
25606 cursor = No_Cursor;
25611 check_help_echo:
25613 /* Look for a `help-echo' property. */
25614 if (NILP (help_echo_string)) {
25615 Lisp_Object help, overlay;
25617 /* Check overlays first. */
25618 help = overlay = Qnil;
25619 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25621 overlay = overlay_vec[i];
25622 help = Foverlay_get (overlay, Qhelp_echo);
25625 if (!NILP (help))
25627 help_echo_string = help;
25628 help_echo_window = window;
25629 help_echo_object = overlay;
25630 help_echo_pos = pos;
25632 else
25634 Lisp_Object obj = glyph->object;
25635 EMACS_INT charpos = glyph->charpos;
25637 /* Try text properties. */
25638 if (STRINGP (obj)
25639 && charpos >= 0
25640 && charpos < SCHARS (obj))
25642 help = Fget_text_property (make_number (charpos),
25643 Qhelp_echo, obj);
25644 if (NILP (help))
25646 /* If the string itself doesn't specify a help-echo,
25647 see if the buffer text ``under'' it does. */
25648 struct glyph_row *r
25649 = MATRIX_ROW (w->current_matrix, vpos);
25650 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25651 EMACS_INT p = string_buffer_position (obj, start);
25652 if (p > 0)
25654 help = Fget_char_property (make_number (p),
25655 Qhelp_echo, w->buffer);
25656 if (!NILP (help))
25658 charpos = p;
25659 obj = w->buffer;
25664 else if (BUFFERP (obj)
25665 && charpos >= BEGV
25666 && charpos < ZV)
25667 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25668 obj);
25670 if (!NILP (help))
25672 help_echo_string = help;
25673 help_echo_window = window;
25674 help_echo_object = obj;
25675 help_echo_pos = charpos;
25680 #ifdef HAVE_WINDOW_SYSTEM
25681 /* Look for a `pointer' property. */
25682 if (FRAME_WINDOW_P (f) && NILP (pointer))
25684 /* Check overlays first. */
25685 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25686 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25688 if (NILP (pointer))
25690 Lisp_Object obj = glyph->object;
25691 EMACS_INT charpos = glyph->charpos;
25693 /* Try text properties. */
25694 if (STRINGP (obj)
25695 && charpos >= 0
25696 && charpos < SCHARS (obj))
25698 pointer = Fget_text_property (make_number (charpos),
25699 Qpointer, obj);
25700 if (NILP (pointer))
25702 /* If the string itself doesn't specify a pointer,
25703 see if the buffer text ``under'' it does. */
25704 struct glyph_row *r
25705 = MATRIX_ROW (w->current_matrix, vpos);
25706 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25707 EMACS_INT p = string_buffer_position (obj, start);
25708 if (p > 0)
25709 pointer = Fget_char_property (make_number (p),
25710 Qpointer, w->buffer);
25713 else if (BUFFERP (obj)
25714 && charpos >= BEGV
25715 && charpos < ZV)
25716 pointer = Fget_text_property (make_number (charpos),
25717 Qpointer, obj);
25720 #endif /* HAVE_WINDOW_SYSTEM */
25722 BEGV = obegv;
25723 ZV = ozv;
25724 current_buffer = obuf;
25727 set_cursor:
25729 #ifdef HAVE_WINDOW_SYSTEM
25730 if (FRAME_WINDOW_P (f))
25731 define_frame_cursor1 (f, cursor, pointer);
25732 #else
25733 /* This is here to prevent a compiler error, about "label at end of
25734 compound statement". */
25735 return;
25736 #endif
25740 /* EXPORT for RIF:
25741 Clear any mouse-face on window W. This function is part of the
25742 redisplay interface, and is called from try_window_id and similar
25743 functions to ensure the mouse-highlight is off. */
25745 void
25746 x_clear_window_mouse_face (struct window *w)
25748 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25749 Lisp_Object window;
25751 BLOCK_INPUT;
25752 XSETWINDOW (window, w);
25753 if (EQ (window, hlinfo->mouse_face_window))
25754 clear_mouse_face (hlinfo);
25755 UNBLOCK_INPUT;
25759 /* EXPORT:
25760 Just discard the mouse face information for frame F, if any.
25761 This is used when the size of F is changed. */
25763 void
25764 cancel_mouse_face (struct frame *f)
25766 Lisp_Object window;
25767 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25769 window = hlinfo->mouse_face_window;
25770 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25772 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25773 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25774 hlinfo->mouse_face_window = Qnil;
25780 /***********************************************************************
25781 Exposure Events
25782 ***********************************************************************/
25784 #ifdef HAVE_WINDOW_SYSTEM
25786 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25787 which intersects rectangle R. R is in window-relative coordinates. */
25789 static void
25790 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25791 enum glyph_row_area area)
25793 struct glyph *first = row->glyphs[area];
25794 struct glyph *end = row->glyphs[area] + row->used[area];
25795 struct glyph *last;
25796 int first_x, start_x, x;
25798 if (area == TEXT_AREA && row->fill_line_p)
25799 /* If row extends face to end of line write the whole line. */
25800 draw_glyphs (w, 0, row, area,
25801 0, row->used[area],
25802 DRAW_NORMAL_TEXT, 0);
25803 else
25805 /* Set START_X to the window-relative start position for drawing glyphs of
25806 AREA. The first glyph of the text area can be partially visible.
25807 The first glyphs of other areas cannot. */
25808 start_x = window_box_left_offset (w, area);
25809 x = start_x;
25810 if (area == TEXT_AREA)
25811 x += row->x;
25813 /* Find the first glyph that must be redrawn. */
25814 while (first < end
25815 && x + first->pixel_width < r->x)
25817 x += first->pixel_width;
25818 ++first;
25821 /* Find the last one. */
25822 last = first;
25823 first_x = x;
25824 while (last < end
25825 && x < r->x + r->width)
25827 x += last->pixel_width;
25828 ++last;
25831 /* Repaint. */
25832 if (last > first)
25833 draw_glyphs (w, first_x - start_x, row, area,
25834 first - row->glyphs[area], last - row->glyphs[area],
25835 DRAW_NORMAL_TEXT, 0);
25840 /* Redraw the parts of the glyph row ROW on window W intersecting
25841 rectangle R. R is in window-relative coordinates. Value is
25842 non-zero if mouse-face was overwritten. */
25844 static int
25845 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25847 xassert (row->enabled_p);
25849 if (row->mode_line_p || w->pseudo_window_p)
25850 draw_glyphs (w, 0, row, TEXT_AREA,
25851 0, row->used[TEXT_AREA],
25852 DRAW_NORMAL_TEXT, 0);
25853 else
25855 if (row->used[LEFT_MARGIN_AREA])
25856 expose_area (w, row, r, LEFT_MARGIN_AREA);
25857 if (row->used[TEXT_AREA])
25858 expose_area (w, row, r, TEXT_AREA);
25859 if (row->used[RIGHT_MARGIN_AREA])
25860 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25861 draw_row_fringe_bitmaps (w, row);
25864 return row->mouse_face_p;
25868 /* Redraw those parts of glyphs rows during expose event handling that
25869 overlap other rows. Redrawing of an exposed line writes over parts
25870 of lines overlapping that exposed line; this function fixes that.
25872 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25873 row in W's current matrix that is exposed and overlaps other rows.
25874 LAST_OVERLAPPING_ROW is the last such row. */
25876 static void
25877 expose_overlaps (struct window *w,
25878 struct glyph_row *first_overlapping_row,
25879 struct glyph_row *last_overlapping_row,
25880 XRectangle *r)
25882 struct glyph_row *row;
25884 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25885 if (row->overlapping_p)
25887 xassert (row->enabled_p && !row->mode_line_p);
25889 row->clip = r;
25890 if (row->used[LEFT_MARGIN_AREA])
25891 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25893 if (row->used[TEXT_AREA])
25894 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25896 if (row->used[RIGHT_MARGIN_AREA])
25897 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25898 row->clip = NULL;
25903 /* Return non-zero if W's cursor intersects rectangle R. */
25905 static int
25906 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25908 XRectangle cr, result;
25909 struct glyph *cursor_glyph;
25910 struct glyph_row *row;
25912 if (w->phys_cursor.vpos >= 0
25913 && w->phys_cursor.vpos < w->current_matrix->nrows
25914 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25915 row->enabled_p)
25916 && row->cursor_in_fringe_p)
25918 /* Cursor is in the fringe. */
25919 cr.x = window_box_right_offset (w,
25920 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25921 ? RIGHT_MARGIN_AREA
25922 : TEXT_AREA));
25923 cr.y = row->y;
25924 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25925 cr.height = row->height;
25926 return x_intersect_rectangles (&cr, r, &result);
25929 cursor_glyph = get_phys_cursor_glyph (w);
25930 if (cursor_glyph)
25932 /* r is relative to W's box, but w->phys_cursor.x is relative
25933 to left edge of W's TEXT area. Adjust it. */
25934 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25935 cr.y = w->phys_cursor.y;
25936 cr.width = cursor_glyph->pixel_width;
25937 cr.height = w->phys_cursor_height;
25938 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25939 I assume the effect is the same -- and this is portable. */
25940 return x_intersect_rectangles (&cr, r, &result);
25942 /* If we don't understand the format, pretend we're not in the hot-spot. */
25943 return 0;
25947 /* EXPORT:
25948 Draw a vertical window border to the right of window W if W doesn't
25949 have vertical scroll bars. */
25951 void
25952 x_draw_vertical_border (struct window *w)
25954 struct frame *f = XFRAME (WINDOW_FRAME (w));
25956 /* We could do better, if we knew what type of scroll-bar the adjacent
25957 windows (on either side) have... But we don't :-(
25958 However, I think this works ok. ++KFS 2003-04-25 */
25960 /* Redraw borders between horizontally adjacent windows. Don't
25961 do it for frames with vertical scroll bars because either the
25962 right scroll bar of a window, or the left scroll bar of its
25963 neighbor will suffice as a border. */
25964 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25965 return;
25967 if (!WINDOW_RIGHTMOST_P (w)
25968 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25970 int x0, x1, y0, y1;
25972 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25973 y1 -= 1;
25975 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25976 x1 -= 1;
25978 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25980 else if (!WINDOW_LEFTMOST_P (w)
25981 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25983 int x0, x1, y0, y1;
25985 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25986 y1 -= 1;
25988 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25989 x0 -= 1;
25991 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25996 /* Redraw the part of window W intersection rectangle FR. Pixel
25997 coordinates in FR are frame-relative. Call this function with
25998 input blocked. Value is non-zero if the exposure overwrites
25999 mouse-face. */
26001 static int
26002 expose_window (struct window *w, XRectangle *fr)
26004 struct frame *f = XFRAME (w->frame);
26005 XRectangle wr, r;
26006 int mouse_face_overwritten_p = 0;
26008 /* If window is not yet fully initialized, do nothing. This can
26009 happen when toolkit scroll bars are used and a window is split.
26010 Reconfiguring the scroll bar will generate an expose for a newly
26011 created window. */
26012 if (w->current_matrix == NULL)
26013 return 0;
26015 /* When we're currently updating the window, display and current
26016 matrix usually don't agree. Arrange for a thorough display
26017 later. */
26018 if (w == updated_window)
26020 SET_FRAME_GARBAGED (f);
26021 return 0;
26024 /* Frame-relative pixel rectangle of W. */
26025 wr.x = WINDOW_LEFT_EDGE_X (w);
26026 wr.y = WINDOW_TOP_EDGE_Y (w);
26027 wr.width = WINDOW_TOTAL_WIDTH (w);
26028 wr.height = WINDOW_TOTAL_HEIGHT (w);
26030 if (x_intersect_rectangles (fr, &wr, &r))
26032 int yb = window_text_bottom_y (w);
26033 struct glyph_row *row;
26034 int cursor_cleared_p;
26035 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26037 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26038 r.x, r.y, r.width, r.height));
26040 /* Convert to window coordinates. */
26041 r.x -= WINDOW_LEFT_EDGE_X (w);
26042 r.y -= WINDOW_TOP_EDGE_Y (w);
26044 /* Turn off the cursor. */
26045 if (!w->pseudo_window_p
26046 && phys_cursor_in_rect_p (w, &r))
26048 x_clear_cursor (w);
26049 cursor_cleared_p = 1;
26051 else
26052 cursor_cleared_p = 0;
26054 /* Update lines intersecting rectangle R. */
26055 first_overlapping_row = last_overlapping_row = NULL;
26056 for (row = w->current_matrix->rows;
26057 row->enabled_p;
26058 ++row)
26060 int y0 = row->y;
26061 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26063 if ((y0 >= r.y && y0 < r.y + r.height)
26064 || (y1 > r.y && y1 < r.y + r.height)
26065 || (r.y >= y0 && r.y < y1)
26066 || (r.y + r.height > y0 && r.y + r.height < y1))
26068 /* A header line may be overlapping, but there is no need
26069 to fix overlapping areas for them. KFS 2005-02-12 */
26070 if (row->overlapping_p && !row->mode_line_p)
26072 if (first_overlapping_row == NULL)
26073 first_overlapping_row = row;
26074 last_overlapping_row = row;
26077 row->clip = fr;
26078 if (expose_line (w, row, &r))
26079 mouse_face_overwritten_p = 1;
26080 row->clip = NULL;
26082 else if (row->overlapping_p)
26084 /* We must redraw a row overlapping the exposed area. */
26085 if (y0 < r.y
26086 ? y0 + row->phys_height > r.y
26087 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26089 if (first_overlapping_row == NULL)
26090 first_overlapping_row = row;
26091 last_overlapping_row = row;
26095 if (y1 >= yb)
26096 break;
26099 /* Display the mode line if there is one. */
26100 if (WINDOW_WANTS_MODELINE_P (w)
26101 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26102 row->enabled_p)
26103 && row->y < r.y + r.height)
26105 if (expose_line (w, row, &r))
26106 mouse_face_overwritten_p = 1;
26109 if (!w->pseudo_window_p)
26111 /* Fix the display of overlapping rows. */
26112 if (first_overlapping_row)
26113 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26114 fr);
26116 /* Draw border between windows. */
26117 x_draw_vertical_border (w);
26119 /* Turn the cursor on again. */
26120 if (cursor_cleared_p)
26121 update_window_cursor (w, 1);
26125 return mouse_face_overwritten_p;
26130 /* Redraw (parts) of all windows in the window tree rooted at W that
26131 intersect R. R contains frame pixel coordinates. Value is
26132 non-zero if the exposure overwrites mouse-face. */
26134 static int
26135 expose_window_tree (struct window *w, XRectangle *r)
26137 struct frame *f = XFRAME (w->frame);
26138 int mouse_face_overwritten_p = 0;
26140 while (w && !FRAME_GARBAGED_P (f))
26142 if (!NILP (w->hchild))
26143 mouse_face_overwritten_p
26144 |= expose_window_tree (XWINDOW (w->hchild), r);
26145 else if (!NILP (w->vchild))
26146 mouse_face_overwritten_p
26147 |= expose_window_tree (XWINDOW (w->vchild), r);
26148 else
26149 mouse_face_overwritten_p |= expose_window (w, r);
26151 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26154 return mouse_face_overwritten_p;
26158 /* EXPORT:
26159 Redisplay an exposed area of frame F. X and Y are the upper-left
26160 corner of the exposed rectangle. W and H are width and height of
26161 the exposed area. All are pixel values. W or H zero means redraw
26162 the entire frame. */
26164 void
26165 expose_frame (struct frame *f, int x, int y, int w, int h)
26167 XRectangle r;
26168 int mouse_face_overwritten_p = 0;
26170 TRACE ((stderr, "expose_frame "));
26172 /* No need to redraw if frame will be redrawn soon. */
26173 if (FRAME_GARBAGED_P (f))
26175 TRACE ((stderr, " garbaged\n"));
26176 return;
26179 /* If basic faces haven't been realized yet, there is no point in
26180 trying to redraw anything. This can happen when we get an expose
26181 event while Emacs is starting, e.g. by moving another window. */
26182 if (FRAME_FACE_CACHE (f) == NULL
26183 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26185 TRACE ((stderr, " no faces\n"));
26186 return;
26189 if (w == 0 || h == 0)
26191 r.x = r.y = 0;
26192 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26193 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26195 else
26197 r.x = x;
26198 r.y = y;
26199 r.width = w;
26200 r.height = h;
26203 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26204 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26206 if (WINDOWP (f->tool_bar_window))
26207 mouse_face_overwritten_p
26208 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26210 #ifdef HAVE_X_WINDOWS
26211 #ifndef MSDOS
26212 #ifndef USE_X_TOOLKIT
26213 if (WINDOWP (f->menu_bar_window))
26214 mouse_face_overwritten_p
26215 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26216 #endif /* not USE_X_TOOLKIT */
26217 #endif
26218 #endif
26220 /* Some window managers support a focus-follows-mouse style with
26221 delayed raising of frames. Imagine a partially obscured frame,
26222 and moving the mouse into partially obscured mouse-face on that
26223 frame. The visible part of the mouse-face will be highlighted,
26224 then the WM raises the obscured frame. With at least one WM, KDE
26225 2.1, Emacs is not getting any event for the raising of the frame
26226 (even tried with SubstructureRedirectMask), only Expose events.
26227 These expose events will draw text normally, i.e. not
26228 highlighted. Which means we must redo the highlight here.
26229 Subsume it under ``we love X''. --gerd 2001-08-15 */
26230 /* Included in Windows version because Windows most likely does not
26231 do the right thing if any third party tool offers
26232 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26233 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26235 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26236 if (f == hlinfo->mouse_face_mouse_frame)
26238 int mouse_x = hlinfo->mouse_face_mouse_x;
26239 int mouse_y = hlinfo->mouse_face_mouse_y;
26240 clear_mouse_face (hlinfo);
26241 note_mouse_highlight (f, mouse_x, mouse_y);
26247 /* EXPORT:
26248 Determine the intersection of two rectangles R1 and R2. Return
26249 the intersection in *RESULT. Value is non-zero if RESULT is not
26250 empty. */
26253 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26255 XRectangle *left, *right;
26256 XRectangle *upper, *lower;
26257 int intersection_p = 0;
26259 /* Rearrange so that R1 is the left-most rectangle. */
26260 if (r1->x < r2->x)
26261 left = r1, right = r2;
26262 else
26263 left = r2, right = r1;
26265 /* X0 of the intersection is right.x0, if this is inside R1,
26266 otherwise there is no intersection. */
26267 if (right->x <= left->x + left->width)
26269 result->x = right->x;
26271 /* The right end of the intersection is the minimum of
26272 the right ends of left and right. */
26273 result->width = (min (left->x + left->width, right->x + right->width)
26274 - result->x);
26276 /* Same game for Y. */
26277 if (r1->y < r2->y)
26278 upper = r1, lower = r2;
26279 else
26280 upper = r2, lower = r1;
26282 /* The upper end of the intersection is lower.y0, if this is inside
26283 of upper. Otherwise, there is no intersection. */
26284 if (lower->y <= upper->y + upper->height)
26286 result->y = lower->y;
26288 /* The lower end of the intersection is the minimum of the lower
26289 ends of upper and lower. */
26290 result->height = (min (lower->y + lower->height,
26291 upper->y + upper->height)
26292 - result->y);
26293 intersection_p = 1;
26297 return intersection_p;
26300 #endif /* HAVE_WINDOW_SYSTEM */
26303 /***********************************************************************
26304 Initialization
26305 ***********************************************************************/
26307 void
26308 syms_of_xdisp (void)
26310 Vwith_echo_area_save_vector = Qnil;
26311 staticpro (&Vwith_echo_area_save_vector);
26313 Vmessage_stack = Qnil;
26314 staticpro (&Vmessage_stack);
26316 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26317 staticpro (&Qinhibit_redisplay);
26319 message_dolog_marker1 = Fmake_marker ();
26320 staticpro (&message_dolog_marker1);
26321 message_dolog_marker2 = Fmake_marker ();
26322 staticpro (&message_dolog_marker2);
26323 message_dolog_marker3 = Fmake_marker ();
26324 staticpro (&message_dolog_marker3);
26326 #if GLYPH_DEBUG
26327 defsubr (&Sdump_frame_glyph_matrix);
26328 defsubr (&Sdump_glyph_matrix);
26329 defsubr (&Sdump_glyph_row);
26330 defsubr (&Sdump_tool_bar_row);
26331 defsubr (&Strace_redisplay);
26332 defsubr (&Strace_to_stderr);
26333 #endif
26334 #ifdef HAVE_WINDOW_SYSTEM
26335 defsubr (&Stool_bar_lines_needed);
26336 defsubr (&Slookup_image_map);
26337 #endif
26338 defsubr (&Sformat_mode_line);
26339 defsubr (&Sinvisible_p);
26340 defsubr (&Scurrent_bidi_paragraph_direction);
26342 staticpro (&Qmenu_bar_update_hook);
26343 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26345 staticpro (&Qoverriding_terminal_local_map);
26346 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26348 staticpro (&Qoverriding_local_map);
26349 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26351 staticpro (&Qwindow_scroll_functions);
26352 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26354 staticpro (&Qwindow_text_change_functions);
26355 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26357 staticpro (&Qredisplay_end_trigger_functions);
26358 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26360 staticpro (&Qinhibit_point_motion_hooks);
26361 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26363 Qeval = intern_c_string ("eval");
26364 staticpro (&Qeval);
26366 QCdata = intern_c_string (":data");
26367 staticpro (&QCdata);
26368 Qdisplay = intern_c_string ("display");
26369 staticpro (&Qdisplay);
26370 Qspace_width = intern_c_string ("space-width");
26371 staticpro (&Qspace_width);
26372 Qraise = intern_c_string ("raise");
26373 staticpro (&Qraise);
26374 Qslice = intern_c_string ("slice");
26375 staticpro (&Qslice);
26376 Qspace = intern_c_string ("space");
26377 staticpro (&Qspace);
26378 Qmargin = intern_c_string ("margin");
26379 staticpro (&Qmargin);
26380 Qpointer = intern_c_string ("pointer");
26381 staticpro (&Qpointer);
26382 Qleft_margin = intern_c_string ("left-margin");
26383 staticpro (&Qleft_margin);
26384 Qright_margin = intern_c_string ("right-margin");
26385 staticpro (&Qright_margin);
26386 Qcenter = intern_c_string ("center");
26387 staticpro (&Qcenter);
26388 Qline_height = intern_c_string ("line-height");
26389 staticpro (&Qline_height);
26390 QCalign_to = intern_c_string (":align-to");
26391 staticpro (&QCalign_to);
26392 QCrelative_width = intern_c_string (":relative-width");
26393 staticpro (&QCrelative_width);
26394 QCrelative_height = intern_c_string (":relative-height");
26395 staticpro (&QCrelative_height);
26396 QCeval = intern_c_string (":eval");
26397 staticpro (&QCeval);
26398 QCpropertize = intern_c_string (":propertize");
26399 staticpro (&QCpropertize);
26400 QCfile = intern_c_string (":file");
26401 staticpro (&QCfile);
26402 Qfontified = intern_c_string ("fontified");
26403 staticpro (&Qfontified);
26404 Qfontification_functions = intern_c_string ("fontification-functions");
26405 staticpro (&Qfontification_functions);
26406 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26407 staticpro (&Qtrailing_whitespace);
26408 Qescape_glyph = intern_c_string ("escape-glyph");
26409 staticpro (&Qescape_glyph);
26410 Qnobreak_space = intern_c_string ("nobreak-space");
26411 staticpro (&Qnobreak_space);
26412 Qimage = intern_c_string ("image");
26413 staticpro (&Qimage);
26414 Qtext = intern_c_string ("text");
26415 staticpro (&Qtext);
26416 Qboth = intern_c_string ("both");
26417 staticpro (&Qboth);
26418 Qboth_horiz = intern_c_string ("both-horiz");
26419 staticpro (&Qboth_horiz);
26420 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26421 staticpro (&Qtext_image_horiz);
26422 QCmap = intern_c_string (":map");
26423 staticpro (&QCmap);
26424 QCpointer = intern_c_string (":pointer");
26425 staticpro (&QCpointer);
26426 Qrect = intern_c_string ("rect");
26427 staticpro (&Qrect);
26428 Qcircle = intern_c_string ("circle");
26429 staticpro (&Qcircle);
26430 Qpoly = intern_c_string ("poly");
26431 staticpro (&Qpoly);
26432 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26433 staticpro (&Qmessage_truncate_lines);
26434 Qgrow_only = intern_c_string ("grow-only");
26435 staticpro (&Qgrow_only);
26436 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26437 staticpro (&Qinhibit_menubar_update);
26438 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26439 staticpro (&Qinhibit_eval_during_redisplay);
26440 Qposition = intern_c_string ("position");
26441 staticpro (&Qposition);
26442 Qbuffer_position = intern_c_string ("buffer-position");
26443 staticpro (&Qbuffer_position);
26444 Qobject = intern_c_string ("object");
26445 staticpro (&Qobject);
26446 Qbar = intern_c_string ("bar");
26447 staticpro (&Qbar);
26448 Qhbar = intern_c_string ("hbar");
26449 staticpro (&Qhbar);
26450 Qbox = intern_c_string ("box");
26451 staticpro (&Qbox);
26452 Qhollow = intern_c_string ("hollow");
26453 staticpro (&Qhollow);
26454 Qhand = intern_c_string ("hand");
26455 staticpro (&Qhand);
26456 Qarrow = intern_c_string ("arrow");
26457 staticpro (&Qarrow);
26458 Qtext = intern_c_string ("text");
26459 staticpro (&Qtext);
26460 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26461 staticpro (&Qinhibit_free_realized_faces);
26463 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26464 Fcons (intern_c_string ("void-variable"), Qnil)),
26465 Qnil);
26466 staticpro (&list_of_error);
26468 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26469 staticpro (&Qlast_arrow_position);
26470 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26471 staticpro (&Qlast_arrow_string);
26473 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26474 staticpro (&Qoverlay_arrow_string);
26475 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26476 staticpro (&Qoverlay_arrow_bitmap);
26478 echo_buffer[0] = echo_buffer[1] = Qnil;
26479 staticpro (&echo_buffer[0]);
26480 staticpro (&echo_buffer[1]);
26482 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26483 staticpro (&echo_area_buffer[0]);
26484 staticpro (&echo_area_buffer[1]);
26486 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26487 staticpro (&Vmessages_buffer_name);
26489 mode_line_proptrans_alist = Qnil;
26490 staticpro (&mode_line_proptrans_alist);
26491 mode_line_string_list = Qnil;
26492 staticpro (&mode_line_string_list);
26493 mode_line_string_face = Qnil;
26494 staticpro (&mode_line_string_face);
26495 mode_line_string_face_prop = Qnil;
26496 staticpro (&mode_line_string_face_prop);
26497 Vmode_line_unwind_vector = Qnil;
26498 staticpro (&Vmode_line_unwind_vector);
26500 help_echo_string = Qnil;
26501 staticpro (&help_echo_string);
26502 help_echo_object = Qnil;
26503 staticpro (&help_echo_object);
26504 help_echo_window = Qnil;
26505 staticpro (&help_echo_window);
26506 previous_help_echo_string = Qnil;
26507 staticpro (&previous_help_echo_string);
26508 help_echo_pos = -1;
26510 Qright_to_left = intern_c_string ("right-to-left");
26511 staticpro (&Qright_to_left);
26512 Qleft_to_right = intern_c_string ("left-to-right");
26513 staticpro (&Qleft_to_right);
26515 #ifdef HAVE_WINDOW_SYSTEM
26516 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26517 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26518 For example, if a block cursor is over a tab, it will be drawn as
26519 wide as that tab on the display. */);
26520 x_stretch_cursor_p = 0;
26521 #endif
26523 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26524 doc: /* *Non-nil means highlight trailing whitespace.
26525 The face used for trailing whitespace is `trailing-whitespace'. */);
26526 Vshow_trailing_whitespace = Qnil;
26528 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26529 doc: /* *Control highlighting of nobreak space and soft hyphen.
26530 A value of t means highlight the character itself (for nobreak space,
26531 use face `nobreak-space').
26532 A value of nil means no highlighting.
26533 Other values mean display the escape glyph followed by an ordinary
26534 space or ordinary hyphen. */);
26535 Vnobreak_char_display = Qt;
26537 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26538 doc: /* *The pointer shape to show in void text areas.
26539 A value of nil means to show the text pointer. Other options are `arrow',
26540 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26541 Vvoid_text_area_pointer = Qarrow;
26543 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26544 doc: /* Non-nil means don't actually do any redisplay.
26545 This is used for internal purposes. */);
26546 Vinhibit_redisplay = Qnil;
26548 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26549 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26550 Vglobal_mode_string = Qnil;
26552 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26553 doc: /* Marker for where to display an arrow on top of the buffer text.
26554 This must be the beginning of a line in order to work.
26555 See also `overlay-arrow-string'. */);
26556 Voverlay_arrow_position = Qnil;
26558 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26559 doc: /* String to display as an arrow in non-window frames.
26560 See also `overlay-arrow-position'. */);
26561 Voverlay_arrow_string = make_pure_c_string ("=>");
26563 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26564 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26565 The symbols on this list are examined during redisplay to determine
26566 where to display overlay arrows. */);
26567 Voverlay_arrow_variable_list
26568 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26570 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26571 doc: /* *The number of lines to try scrolling a window by when point moves out.
26572 If that fails to bring point back on frame, point is centered instead.
26573 If this is zero, point is always centered after it moves off frame.
26574 If you want scrolling to always be a line at a time, you should set
26575 `scroll-conservatively' to a large value rather than set this to 1. */);
26577 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26578 doc: /* *Scroll up to this many lines, to bring point back on screen.
26579 If point moves off-screen, redisplay will scroll by up to
26580 `scroll-conservatively' lines in order to bring point just barely
26581 onto the screen again. If that cannot be done, then redisplay
26582 recenters point as usual.
26584 If the value is greater than 100, redisplay will never recenter point,
26585 but will always scroll just enough text to bring point into view, even
26586 if you move far away.
26588 A value of zero means always recenter point if it moves off screen. */);
26589 scroll_conservatively = 0;
26591 DEFVAR_INT ("scroll-margin", scroll_margin,
26592 doc: /* *Number of lines of margin at the top and bottom of a window.
26593 Recenter the window whenever point gets within this many lines
26594 of the top or bottom of the window. */);
26595 scroll_margin = 0;
26597 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26598 doc: /* Pixels per inch value for non-window system displays.
26599 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26600 Vdisplay_pixels_per_inch = make_float (72.0);
26602 #if GLYPH_DEBUG
26603 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26604 #endif
26606 DEFVAR_LISP ("truncate-partial-width-windows",
26607 Vtruncate_partial_width_windows,
26608 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26609 For an integer value, truncate lines in each window narrower than the
26610 full frame width, provided the window width is less than that integer;
26611 otherwise, respect the value of `truncate-lines'.
26613 For any other non-nil value, truncate lines in all windows that do
26614 not span the full frame width.
26616 A value of nil means to respect the value of `truncate-lines'.
26618 If `word-wrap' is enabled, you might want to reduce this. */);
26619 Vtruncate_partial_width_windows = make_number (50);
26621 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26622 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26623 Any other value means to use the appropriate face, `mode-line',
26624 `header-line', or `menu' respectively. */);
26625 mode_line_inverse_video = 1;
26627 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26628 doc: /* *Maximum buffer size for which line number should be displayed.
26629 If the buffer is bigger than this, the line number does not appear
26630 in the mode line. A value of nil means no limit. */);
26631 Vline_number_display_limit = Qnil;
26633 DEFVAR_INT ("line-number-display-limit-width",
26634 line_number_display_limit_width,
26635 doc: /* *Maximum line width (in characters) for line number display.
26636 If the average length of the lines near point is bigger than this, then the
26637 line number may be omitted from the mode line. */);
26638 line_number_display_limit_width = 200;
26640 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26641 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26642 highlight_nonselected_windows = 0;
26644 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26645 doc: /* Non-nil if more than one frame is visible on this display.
26646 Minibuffer-only frames don't count, but iconified frames do.
26647 This variable is not guaranteed to be accurate except while processing
26648 `frame-title-format' and `icon-title-format'. */);
26650 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26651 doc: /* Template for displaying the title bar of visible frames.
26652 \(Assuming the window manager supports this feature.)
26654 This variable has the same structure as `mode-line-format', except that
26655 the %c and %l constructs are ignored. It is used only on frames for
26656 which no explicit name has been set \(see `modify-frame-parameters'). */);
26658 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26659 doc: /* Template for displaying the title bar of an iconified frame.
26660 \(Assuming the window manager supports this feature.)
26661 This variable has the same structure as `mode-line-format' (which see),
26662 and is used only on frames for which no explicit name has been set
26663 \(see `modify-frame-parameters'). */);
26664 Vicon_title_format
26665 = Vframe_title_format
26666 = pure_cons (intern_c_string ("multiple-frames"),
26667 pure_cons (make_pure_c_string ("%b"),
26668 pure_cons (pure_cons (empty_unibyte_string,
26669 pure_cons (intern_c_string ("invocation-name"),
26670 pure_cons (make_pure_c_string ("@"),
26671 pure_cons (intern_c_string ("system-name"),
26672 Qnil)))),
26673 Qnil)));
26675 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26676 doc: /* Maximum number of lines to keep in the message log buffer.
26677 If nil, disable message logging. If t, log messages but don't truncate
26678 the buffer when it becomes large. */);
26679 Vmessage_log_max = make_number (100);
26681 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26682 doc: /* Functions called before redisplay, if window sizes have changed.
26683 The value should be a list of functions that take one argument.
26684 Just before redisplay, for each frame, if any of its windows have changed
26685 size since the last redisplay, or have been split or deleted,
26686 all the functions in the list are called, with the frame as argument. */);
26687 Vwindow_size_change_functions = Qnil;
26689 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26690 doc: /* List of functions to call before redisplaying a window with scrolling.
26691 Each function is called with two arguments, the window and its new
26692 display-start position. Note that these functions are also called by
26693 `set-window-buffer'. Also note that the value of `window-end' is not
26694 valid when these functions are called. */);
26695 Vwindow_scroll_functions = Qnil;
26697 DEFVAR_LISP ("window-text-change-functions",
26698 Vwindow_text_change_functions,
26699 doc: /* Functions to call in redisplay when text in the window might change. */);
26700 Vwindow_text_change_functions = Qnil;
26702 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26703 doc: /* Functions called when redisplay of a window reaches the end trigger.
26704 Each function is called with two arguments, the window and the end trigger value.
26705 See `set-window-redisplay-end-trigger'. */);
26706 Vredisplay_end_trigger_functions = Qnil;
26708 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26709 doc: /* *Non-nil means autoselect window with mouse pointer.
26710 If nil, do not autoselect windows.
26711 A positive number means delay autoselection by that many seconds: a
26712 window is autoselected only after the mouse has remained in that
26713 window for the duration of the delay.
26714 A negative number has a similar effect, but causes windows to be
26715 autoselected only after the mouse has stopped moving. \(Because of
26716 the way Emacs compares mouse events, you will occasionally wait twice
26717 that time before the window gets selected.\)
26718 Any other value means to autoselect window instantaneously when the
26719 mouse pointer enters it.
26721 Autoselection selects the minibuffer only if it is active, and never
26722 unselects the minibuffer if it is active.
26724 When customizing this variable make sure that the actual value of
26725 `focus-follows-mouse' matches the behavior of your window manager. */);
26726 Vmouse_autoselect_window = Qnil;
26728 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26729 doc: /* *Non-nil means automatically resize tool-bars.
26730 This dynamically changes the tool-bar's height to the minimum height
26731 that is needed to make all tool-bar items visible.
26732 If value is `grow-only', the tool-bar's height is only increased
26733 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26734 Vauto_resize_tool_bars = Qt;
26736 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26737 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26738 auto_raise_tool_bar_buttons_p = 1;
26740 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26741 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26742 make_cursor_line_fully_visible_p = 1;
26744 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26745 doc: /* *Border below tool-bar in pixels.
26746 If an integer, use it as the height of the border.
26747 If it is one of `internal-border-width' or `border-width', use the
26748 value of the corresponding frame parameter.
26749 Otherwise, no border is added below the tool-bar. */);
26750 Vtool_bar_border = Qinternal_border_width;
26752 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26753 doc: /* *Margin around tool-bar buttons in pixels.
26754 If an integer, use that for both horizontal and vertical margins.
26755 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26756 HORZ specifying the horizontal margin, and VERT specifying the
26757 vertical margin. */);
26758 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26760 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26761 doc: /* *Relief thickness of tool-bar buttons. */);
26762 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26764 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26765 doc: /* Tool bar style to use.
26766 It can be one of
26767 image - show images only
26768 text - show text only
26769 both - show both, text below image
26770 both-horiz - show text to the right of the image
26771 text-image-horiz - show text to the left of the image
26772 any other - use system default or image if no system default. */);
26773 Vtool_bar_style = Qnil;
26775 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26776 doc: /* *Maximum number of characters a label can have to be shown.
26777 The tool bar style must also show labels for this to have any effect, see
26778 `tool-bar-style'. */);
26779 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26781 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26782 doc: /* List of functions to call to fontify regions of text.
26783 Each function is called with one argument POS. Functions must
26784 fontify a region starting at POS in the current buffer, and give
26785 fontified regions the property `fontified'. */);
26786 Vfontification_functions = Qnil;
26787 Fmake_variable_buffer_local (Qfontification_functions);
26789 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26790 unibyte_display_via_language_environment,
26791 doc: /* *Non-nil means display unibyte text according to language environment.
26792 Specifically, this means that raw bytes in the range 160-255 decimal
26793 are displayed by converting them to the equivalent multibyte characters
26794 according to the current language environment. As a result, they are
26795 displayed according to the current fontset.
26797 Note that this variable affects only how these bytes are displayed,
26798 but does not change the fact they are interpreted as raw bytes. */);
26799 unibyte_display_via_language_environment = 0;
26801 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26802 doc: /* *Maximum height for resizing mini-windows.
26803 If a float, it specifies a fraction of the mini-window frame's height.
26804 If an integer, it specifies a number of lines. */);
26805 Vmax_mini_window_height = make_float (0.25);
26807 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26808 doc: /* *How to resize mini-windows.
26809 A value of nil means don't automatically resize mini-windows.
26810 A value of t means resize them to fit the text displayed in them.
26811 A value of `grow-only', the default, means let mini-windows grow
26812 only, until their display becomes empty, at which point the windows
26813 go back to their normal size. */);
26814 Vresize_mini_windows = Qgrow_only;
26816 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26817 doc: /* Alist specifying how to blink the cursor off.
26818 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26819 `cursor-type' frame-parameter or variable equals ON-STATE,
26820 comparing using `equal', Emacs uses OFF-STATE to specify
26821 how to blink it off. ON-STATE and OFF-STATE are values for
26822 the `cursor-type' frame parameter.
26824 If a frame's ON-STATE has no entry in this list,
26825 the frame's other specifications determine how to blink the cursor off. */);
26826 Vblink_cursor_alist = Qnil;
26828 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26829 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26830 If non-nil, windows are automatically scrolled horizontally to make
26831 point visible. */);
26832 automatic_hscrolling_p = 1;
26833 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26834 staticpro (&Qauto_hscroll_mode);
26836 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26837 doc: /* *How many columns away from the window edge point is allowed to get
26838 before automatic hscrolling will horizontally scroll the window. */);
26839 hscroll_margin = 5;
26841 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26842 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26843 When point is less than `hscroll-margin' columns from the window
26844 edge, automatic hscrolling will scroll the window by the amount of columns
26845 determined by this variable. If its value is a positive integer, scroll that
26846 many columns. If it's a positive floating-point number, it specifies the
26847 fraction of the window's width to scroll. If it's nil or zero, point will be
26848 centered horizontally after the scroll. Any other value, including negative
26849 numbers, are treated as if the value were zero.
26851 Automatic hscrolling always moves point outside the scroll margin, so if
26852 point was more than scroll step columns inside the margin, the window will
26853 scroll more than the value given by the scroll step.
26855 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26856 and `scroll-right' overrides this variable's effect. */);
26857 Vhscroll_step = make_number (0);
26859 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26860 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26861 Bind this around calls to `message' to let it take effect. */);
26862 message_truncate_lines = 0;
26864 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26865 doc: /* Normal hook run to update the menu bar definitions.
26866 Redisplay runs this hook before it redisplays the menu bar.
26867 This is used to update submenus such as Buffers,
26868 whose contents depend on various data. */);
26869 Vmenu_bar_update_hook = Qnil;
26871 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26872 doc: /* Frame for which we are updating a menu.
26873 The enable predicate for a menu binding should check this variable. */);
26874 Vmenu_updating_frame = Qnil;
26876 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26877 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26878 inhibit_menubar_update = 0;
26880 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26881 doc: /* Prefix prepended to all continuation lines at display time.
26882 The value may be a string, an image, or a stretch-glyph; it is
26883 interpreted in the same way as the value of a `display' text property.
26885 This variable is overridden by any `wrap-prefix' text or overlay
26886 property.
26888 To add a prefix to non-continuation lines, use `line-prefix'. */);
26889 Vwrap_prefix = Qnil;
26890 staticpro (&Qwrap_prefix);
26891 Qwrap_prefix = intern_c_string ("wrap-prefix");
26892 Fmake_variable_buffer_local (Qwrap_prefix);
26894 DEFVAR_LISP ("line-prefix", Vline_prefix,
26895 doc: /* Prefix prepended to all non-continuation lines at display time.
26896 The value may be a string, an image, or a stretch-glyph; it is
26897 interpreted in the same way as the value of a `display' text property.
26899 This variable is overridden by any `line-prefix' text or overlay
26900 property.
26902 To add a prefix to continuation lines, use `wrap-prefix'. */);
26903 Vline_prefix = Qnil;
26904 staticpro (&Qline_prefix);
26905 Qline_prefix = intern_c_string ("line-prefix");
26906 Fmake_variable_buffer_local (Qline_prefix);
26908 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26909 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26910 inhibit_eval_during_redisplay = 0;
26912 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26913 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26914 inhibit_free_realized_faces = 0;
26916 #if GLYPH_DEBUG
26917 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26918 doc: /* Inhibit try_window_id display optimization. */);
26919 inhibit_try_window_id = 0;
26921 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26922 doc: /* Inhibit try_window_reusing display optimization. */);
26923 inhibit_try_window_reusing = 0;
26925 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26926 doc: /* Inhibit try_cursor_movement display optimization. */);
26927 inhibit_try_cursor_movement = 0;
26928 #endif /* GLYPH_DEBUG */
26930 DEFVAR_INT ("overline-margin", overline_margin,
26931 doc: /* *Space between overline and text, in pixels.
26932 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26933 margin to the caracter height. */);
26934 overline_margin = 2;
26936 DEFVAR_INT ("underline-minimum-offset",
26937 underline_minimum_offset,
26938 doc: /* Minimum distance between baseline and underline.
26939 This can improve legibility of underlined text at small font sizes,
26940 particularly when using variable `x-use-underline-position-properties'
26941 with fonts that specify an UNDERLINE_POSITION relatively close to the
26942 baseline. The default value is 1. */);
26943 underline_minimum_offset = 1;
26945 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26946 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26947 This feature only works when on a window system that can change
26948 cursor shapes. */);
26949 display_hourglass_p = 1;
26951 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26952 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26953 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26955 hourglass_atimer = NULL;
26956 hourglass_shown_p = 0;
26958 DEFSYM (Qglyphless_char, "glyphless-char");
26959 DEFSYM (Qhex_code, "hex-code");
26960 DEFSYM (Qempty_box, "empty-box");
26961 DEFSYM (Qthin_space, "thin-space");
26962 DEFSYM (Qzero_width, "zero-width");
26964 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26965 /* Intern this now in case it isn't already done.
26966 Setting this variable twice is harmless.
26967 But don't staticpro it here--that is done in alloc.c. */
26968 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26969 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26971 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26972 doc: /* Char-table defining glyphless characters.
26973 Each element, if non-nil, should be one of the following:
26974 an ASCII acronym string: display this string in a box
26975 `hex-code': display the hexadecimal code of a character in a box
26976 `empty-box': display as an empty box
26977 `thin-space': display as 1-pixel width space
26978 `zero-width': don't display
26979 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
26980 display method for graphical terminals and text terminals respectively.
26981 GRAPHICAL and TEXT should each have one of the values listed above.
26983 The char-table has one extra slot to control the display of a character for
26984 which no font is found. This slot only takes effect on graphical terminals.
26985 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
26986 `thin-space'. The default is `empty-box'. */);
26987 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26988 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26989 Qempty_box);
26993 /* Initialize this module when Emacs starts. */
26995 void
26996 init_xdisp (void)
26998 current_header_line_height = current_mode_line_height = -1;
27000 CHARPOS (this_line_start_pos) = 0;
27002 if (!noninteractive)
27004 struct window *m = XWINDOW (minibuf_window);
27005 Lisp_Object frame = m->frame;
27006 struct frame *f = XFRAME (frame);
27007 Lisp_Object root = FRAME_ROOT_WINDOW (f);
27008 struct window *r = XWINDOW (root);
27009 int i;
27011 echo_area_window = minibuf_window;
27013 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
27014 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
27015 XSETFASTINT (r->total_cols, FRAME_COLS (f));
27016 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
27017 XSETFASTINT (m->total_lines, 1);
27018 XSETFASTINT (m->total_cols, FRAME_COLS (f));
27020 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27021 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27022 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27024 /* The default ellipsis glyphs `...'. */
27025 for (i = 0; i < 3; ++i)
27026 default_invis_vector[i] = make_number ('.');
27030 /* Allocate the buffer for frame titles.
27031 Also used for `format-mode-line'. */
27032 int size = 100;
27033 mode_line_noprop_buf = (char *) xmalloc (size);
27034 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27035 mode_line_noprop_ptr = mode_line_noprop_buf;
27036 mode_line_target = MODE_LINE_DISPLAY;
27039 help_echo_showing_p = 0;
27042 /* Since w32 does not support atimers, it defines its own implementation of
27043 the following three functions in w32fns.c. */
27044 #ifndef WINDOWSNT
27046 /* Platform-independent portion of hourglass implementation. */
27048 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27050 hourglass_started (void)
27052 return hourglass_shown_p || hourglass_atimer != NULL;
27055 /* Cancel a currently active hourglass timer, and start a new one. */
27056 void
27057 start_hourglass (void)
27059 #if defined (HAVE_WINDOW_SYSTEM)
27060 EMACS_TIME delay;
27061 int secs, usecs = 0;
27063 cancel_hourglass ();
27065 if (INTEGERP (Vhourglass_delay)
27066 && XINT (Vhourglass_delay) > 0)
27067 secs = XFASTINT (Vhourglass_delay);
27068 else if (FLOATP (Vhourglass_delay)
27069 && XFLOAT_DATA (Vhourglass_delay) > 0)
27071 Lisp_Object tem;
27072 tem = Ftruncate (Vhourglass_delay, Qnil);
27073 secs = XFASTINT (tem);
27074 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27076 else
27077 secs = DEFAULT_HOURGLASS_DELAY;
27079 EMACS_SET_SECS_USECS (delay, secs, usecs);
27080 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27081 show_hourglass, NULL);
27082 #endif
27086 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27087 shown. */
27088 void
27089 cancel_hourglass (void)
27091 #if defined (HAVE_WINDOW_SYSTEM)
27092 if (hourglass_atimer)
27094 cancel_atimer (hourglass_atimer);
27095 hourglass_atimer = NULL;
27098 if (hourglass_shown_p)
27099 hide_hourglass ();
27100 #endif
27102 #endif /* ! WINDOWSNT */