Fix problems caught with --enable-gcc-warnings
[emacs.git] / src / dispnew.c
blob00d086e4161032d83093b0f8a6c512cd12cd4eca
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
45 #include "tparam.h"
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
51 #include <errno.h>
53 #include <fpending.h>
54 #include <timespec.h>
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
63 struct dim
65 int width;
66 int height;
70 /* Function prototypes. */
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
101 /* True means last display completed. False means it was preempted. */
103 bool display_completed;
105 /* True means SIGWINCH happened when not safe. */
107 static bool delayed_size_change;
109 /* A glyph for a space. */
111 struct glyph space_glyph;
113 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
115 /* Counts of allocated structures. These counts serve to diagnose
116 memory leaks and double frees. */
118 static int glyph_matrix_count;
119 static int glyph_pool_count;
121 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
123 /* If non-null, the frame whose frame matrices are manipulated. If
124 null, window matrices are worked on. */
126 static struct frame *frame_matrix_frame;
128 /* Convert vpos and hpos from frame to window and vice versa.
129 This may only be used for terminal frames. */
131 #ifdef GLYPH_DEBUG
133 static int window_to_frame_vpos (struct window *, int);
134 static int window_to_frame_hpos (struct window *, int);
135 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
136 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
138 /* One element of the ring buffer containing redisplay history
139 information. */
141 struct redisplay_history
143 char trace[512 + 100];
146 /* The size of the history buffer. */
148 #define REDISPLAY_HISTORY_SIZE 30
150 /* The redisplay history buffer. */
152 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
154 /* Next free entry in redisplay_history. */
156 static int history_idx;
158 /* A tick that's incremented each time something is added to the
159 history. */
161 static uprintmax_t history_tick;
163 /* Add to the redisplay history how window W has been displayed.
164 MSG is a trace containing the information how W's glyph matrix
165 has been constructed. PAUSED_P means that the update
166 has been interrupted for pending input. */
168 static void
169 add_window_display_history (struct window *w, const char *msg, bool paused_p)
171 char *buf;
172 void *ptr = w;
174 if (history_idx >= REDISPLAY_HISTORY_SIZE)
175 history_idx = 0;
176 buf = redisplay_history[history_idx].trace;
177 ++history_idx;
179 snprintf (buf, sizeof redisplay_history[0].trace,
180 "%"pMu": window %p (%s)%s\n%s",
181 history_tick++,
182 ptr,
183 ((BUFFERP (w->contents)
184 && STRINGP (BVAR (XBUFFER (w->contents), name)))
185 ? SSDATA (BVAR (XBUFFER (w->contents), name))
186 : "???"),
187 paused_p ? " ***paused***" : "",
188 msg);
192 /* Add to the redisplay history that frame F has been displayed.
193 PAUSED_P means that the update has been interrupted for
194 pending input. */
196 static void
197 add_frame_display_history (struct frame *f, bool paused_p)
199 char *buf;
200 void *ptr = f;
202 if (history_idx >= REDISPLAY_HISTORY_SIZE)
203 history_idx = 0;
204 buf = redisplay_history[history_idx].trace;
205 ++history_idx;
207 sprintf (buf, "%"pMu": update frame %p%s",
208 history_tick++,
209 ptr, paused_p ? " ***paused***" : "");
213 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
214 Sdump_redisplay_history, 0, 0, "",
215 doc: /* Dump redisplay history to stderr. */)
216 (void)
218 int i;
220 for (i = history_idx - 1; i != history_idx; --i)
222 if (i < 0)
223 i = REDISPLAY_HISTORY_SIZE - 1;
224 fprintf (stderr, "%s\n", redisplay_history[i].trace);
227 return Qnil;
231 #else /* not GLYPH_DEBUG */
233 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
234 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
236 #endif /* GLYPH_DEBUG */
239 #if (defined PROFILING \
240 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
241 && !HAVE___EXECUTABLE_START)
242 /* This function comes first in the Emacs executable and is used only
243 to estimate the text start for profiling. */
244 void
245 __executable_start (void)
247 emacs_abort ();
249 #endif
251 /***********************************************************************
252 Glyph Matrices
253 ***********************************************************************/
255 /* Allocate and return a glyph_matrix structure. POOL is the glyph
256 pool from which memory for the matrix should be allocated, or null
257 for window-based redisplay where no glyph pools are used. The
258 member `pool' of the glyph matrix structure returned is set to
259 POOL, the structure is otherwise zeroed. */
261 static struct glyph_matrix *
262 new_glyph_matrix (struct glyph_pool *pool)
264 struct glyph_matrix *result = xzalloc (sizeof *result);
266 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
267 /* Increment number of allocated matrices. This count is used
268 to detect memory leaks. */
269 ++glyph_matrix_count;
270 #endif
272 /* Set pool and return. */
273 result->pool = pool;
274 return result;
278 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
280 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
281 glyph_matrix_count is decremented when a matrix is freed. If the count
282 gets negative, more structures were freed than allocated, i.e. one matrix
283 was freed more than once or a bogus pointer was passed to this function.
285 If MATRIX->pool is null, this means that the matrix manages its own
286 glyph memory---this is done for matrices on X frames. Freeing the
287 matrix also frees the glyph memory in this case. */
289 static void
290 free_glyph_matrix (struct glyph_matrix *matrix)
292 if (matrix)
294 int i;
296 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
297 /* Detect the case that more matrices are freed than were
298 allocated. */
299 --glyph_matrix_count;
300 eassert (glyph_matrix_count >= 0);
301 #endif
303 /* Free glyph memory if MATRIX owns it. */
304 if (matrix->pool == NULL)
305 for (i = 0; i < matrix->rows_allocated; ++i)
306 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
308 /* Free row structures and the matrix itself. */
309 xfree (matrix->rows);
310 xfree (matrix);
315 /* Return the number of glyphs to reserve for a marginal area of
316 window W. TOTAL_GLYPHS is the number of glyphs in a complete
317 display line of window W. MARGIN gives the width of the marginal
318 area in canonical character units. */
320 static int
321 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
323 if (margin > 0)
325 int width = w->total_cols;
326 double d = max (0, margin);
327 d = min (width / 2 - 1, d);
328 return (int) ((double) total_glyphs / width * d);
330 return 0;
333 /* Return true if ROW's hash value is correct.
334 Optimized away if ENABLE_CHECKING is not defined. */
336 static bool
337 verify_row_hash (struct glyph_row *row)
339 return row->hash == row_hash (row);
342 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
343 window sizes.
345 W is null if the function is called for a frame glyph matrix.
346 Otherwise it is the window MATRIX is a member of. X and Y are the
347 indices of the first column and row of MATRIX within the frame
348 matrix, if such a matrix exists. They are zero for purely
349 window-based redisplay. DIM is the needed size of the matrix.
351 In window-based redisplay, where no frame matrices exist, glyph
352 matrices manage their own glyph storage. Otherwise, they allocate
353 storage from a common frame glyph pool which can be found in
354 MATRIX->pool.
356 The reason for this memory management strategy is to avoid complete
357 frame redraws if possible. When we allocate from a common pool, a
358 change of the location or size of a sub-matrix within the pool
359 requires a complete redisplay of the frame because we cannot easily
360 make sure that the current matrices of all windows still agree with
361 what is displayed on the screen. While this is usually fast, it
362 leads to screen flickering. */
364 static void
365 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
367 int i;
368 int new_rows;
369 bool marginal_areas_changed_p = 0;
370 bool header_line_changed_p = 0;
371 bool header_line_p = 0;
372 int left = -1, right = -1;
373 int window_width = -1, window_height = -1;
375 /* See if W had a header line that has disappeared now, or vice versa.
376 Get W's size. */
377 if (w)
379 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
381 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
382 header_line_changed_p = header_line_p != matrix->header_line_p;
384 matrix->header_line_p = header_line_p;
386 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
387 Do nothing if MATRIX' size, position, vscroll, and marginal areas
388 haven't changed. This optimization is important because preserving
389 the matrix means preventing redisplay. */
390 if (matrix->pool == NULL)
392 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
393 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
394 eassert (left >= 0 && right >= 0);
395 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
396 || right != matrix->right_margin_glyphs);
398 if (!marginal_areas_changed_p
399 && !XFRAME (w->frame)->fonts_changed
400 && !header_line_changed_p
401 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
402 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
403 && matrix->window_height == window_height
404 && matrix->window_vscroll == w->vscroll
405 && matrix->window_width == window_width)
406 return;
409 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
410 if (matrix->rows_allocated < dim.height)
412 int old_alloc = matrix->rows_allocated;
413 new_rows = dim.height - matrix->rows_allocated;
414 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
415 new_rows, INT_MAX, sizeof *matrix->rows);
416 memset (matrix->rows + old_alloc, 0,
417 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
419 else
420 new_rows = 0;
422 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
423 on a frame not using window-based redisplay. Set up pointers for
424 each row into the glyph pool. */
425 if (matrix->pool)
427 eassert (matrix->pool->glyphs);
429 if (w)
431 left = margin_glyphs_to_reserve (w, dim.width,
432 w->left_margin_cols);
433 right = margin_glyphs_to_reserve (w, dim.width,
434 w->right_margin_cols);
436 else
437 left = right = 0;
439 for (i = 0; i < dim.height; ++i)
441 struct glyph_row *row = &matrix->rows[i];
443 row->glyphs[LEFT_MARGIN_AREA]
444 = (matrix->pool->glyphs
445 + (y + i) * matrix->pool->ncolumns
446 + x);
448 if (w == NULL
449 || (row == matrix->rows + dim.height - 1
450 && WINDOW_WANTS_MODELINE_P (w))
451 || (row == matrix->rows && matrix->header_line_p))
453 row->glyphs[TEXT_AREA]
454 = row->glyphs[LEFT_MARGIN_AREA];
455 row->glyphs[RIGHT_MARGIN_AREA]
456 = row->glyphs[TEXT_AREA] + dim.width;
457 row->glyphs[LAST_AREA]
458 = row->glyphs[RIGHT_MARGIN_AREA];
460 else
462 row->glyphs[TEXT_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + left;
464 row->glyphs[RIGHT_MARGIN_AREA]
465 = row->glyphs[TEXT_AREA] + dim.width - left - right;
466 row->glyphs[LAST_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
471 matrix->left_margin_glyphs = left;
472 matrix->right_margin_glyphs = right;
474 else
476 /* If MATRIX->pool is null, MATRIX is responsible for managing
477 its own memory. It is a window matrix for window-based redisplay.
478 Allocate glyph memory from the heap. */
479 if (dim.width > matrix->matrix_w
480 || new_rows
481 || header_line_changed_p
482 || marginal_areas_changed_p)
484 struct glyph_row *row = matrix->rows;
485 struct glyph_row *end = row + matrix->rows_allocated;
487 while (row < end)
489 row->glyphs[LEFT_MARGIN_AREA]
490 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
491 dim.width, sizeof (struct glyph));
493 /* The mode line, if displayed, never has marginal areas. */
494 if ((row == matrix->rows + dim.height - 1
495 && !(w && WINDOW_WANTS_MODELINE_P (w)))
496 || (row == matrix->rows && matrix->header_line_p))
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
505 else
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 ++row;
518 eassert (left >= 0 && right >= 0);
519 matrix->left_margin_glyphs = left;
520 matrix->right_margin_glyphs = right;
523 /* Number of rows to be used by MATRIX. */
524 matrix->nrows = dim.height;
525 eassert (matrix->nrows >= 0);
527 if (w)
529 if (matrix == w->current_matrix)
531 /* Mark rows in a current matrix of a window as not having
532 valid contents. It's important to not do this for
533 desired matrices. When Emacs starts, it may already be
534 building desired matrices when this function runs. */
535 if (window_width < 0)
536 window_width = window_box_width (w, -1);
538 /* Optimize the case that only the height has changed (C-x 2,
539 upper window). Invalidate all rows that are no longer part
540 of the window. */
541 if (!marginal_areas_changed_p
542 && !header_line_changed_p
543 && new_rows == 0
544 && dim.width == matrix->matrix_w
545 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
546 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
547 && matrix->window_width == window_width)
549 /* Find the last row in the window. */
550 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
551 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 ++i;
554 break;
557 /* Window end is invalid, if inside of the rows that
558 are invalidated below. */
559 if (w->window_end_vpos >= i)
560 w->window_end_valid = 0;
562 while (i < matrix->nrows)
563 matrix->rows[i++].enabled_p = false;
565 else
567 for (i = 0; i < matrix->nrows; ++i)
568 matrix->rows[i].enabled_p = false;
570 /* We've disabled the mode-line row, so force redrawing of
571 the mode line, if any, since otherwise it will remain
572 disabled in the current matrix, and expose events won't
573 redraw it. */
574 if (WINDOW_WANTS_MODELINE_P (w))
575 w->update_mode_line = 1;
577 else if (matrix == w->desired_matrix)
579 /* Rows in desired matrices always have to be cleared;
580 redisplay expects this is the case when it runs, so it
581 had better be the case when we adjust matrices between
582 redisplays. */
583 for (i = 0; i < matrix->nrows; ++i)
584 matrix->rows[i].enabled_p = false;
589 /* Remember last values to be able to optimize frame redraws. */
590 matrix->matrix_x = x;
591 matrix->matrix_y = y;
592 matrix->matrix_w = dim.width;
593 matrix->matrix_h = dim.height;
595 /* Record the top y location and height of W at the time the matrix
596 was last adjusted. This is used to optimize redisplay above. */
597 if (w)
599 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
600 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
601 matrix->window_height = window_height;
602 matrix->window_width = window_width;
603 matrix->window_vscroll = w->vscroll;
608 /* Reverse the contents of rows in MATRIX between START and END. The
609 contents of the row at END - 1 end up at START, END - 2 at START +
610 1 etc. This is part of the implementation of rotate_matrix (see
611 below). */
613 static void
614 reverse_rows (struct glyph_matrix *matrix, int start, int end)
616 int i, j;
618 for (i = start, j = end - 1; i < j; ++i, --j)
620 /* Non-ISO HP/UX compiler doesn't like auto struct
621 initialization. */
622 struct glyph_row temp;
623 temp = matrix->rows[i];
624 matrix->rows[i] = matrix->rows[j];
625 matrix->rows[j] = temp;
630 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
631 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
632 indices. (Note: this does not copy glyphs, only glyph pointers in
633 row structures are moved around).
635 The algorithm used for rotating the vector was, I believe, first
636 described by Kernighan. See the vector R as consisting of two
637 sub-vectors AB, where A has length BY for BY >= 0. The result
638 after rotating is then BA. Reverse both sub-vectors to get ArBr
639 and reverse the result to get (ArBr)r which is BA. Similar for
640 rotating right. */
642 void
643 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
645 if (by < 0)
647 /* Up (rotate left, i.e. towards lower indices). */
648 by = -by;
649 reverse_rows (matrix, first, first + by);
650 reverse_rows (matrix, first + by, last);
651 reverse_rows (matrix, first, last);
653 else if (by > 0)
655 /* Down (rotate right, i.e. towards higher indices). */
656 reverse_rows (matrix, last - by, last);
657 reverse_rows (matrix, first, last - by);
658 reverse_rows (matrix, first, last);
663 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
664 with indices START <= index < END. Increment positions by DELTA/
665 DELTA_BYTES. */
667 void
668 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
669 ptrdiff_t delta, ptrdiff_t delta_bytes)
671 /* Check that START and END are reasonable values. */
672 eassert (start >= 0 && start <= matrix->nrows);
673 eassert (end >= 0 && end <= matrix->nrows);
674 eassert (start <= end);
676 for (; start < end; ++start)
677 increment_row_positions (matrix->rows + start, delta, delta_bytes);
681 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
682 START and END are the row indices of the first and last + 1 row to clear. */
684 void
685 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
687 eassert (start <= end);
688 eassert (start >= 0 && start < matrix->nrows);
689 eassert (end >= 0 && end <= matrix->nrows);
691 for (; start < end; ++start)
692 matrix->rows[start].enabled_p = false;
696 /* Clear MATRIX.
698 Empty all rows in MATRIX by clearing their enabled_p flags.
699 The function prepare_desired_row will eventually really clear a row
700 when it sees one with a false enabled_p flag.
702 Reset update hints to default values. The only update hint
703 currently present is the flag MATRIX->no_scrolling_p. */
705 void
706 clear_glyph_matrix (struct glyph_matrix *matrix)
708 if (matrix)
710 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
711 matrix->no_scrolling_p = 0;
716 /* Shift part of the glyph matrix MATRIX of window W up or down.
717 Increment y-positions in glyph rows between START and END by DY,
718 and recompute their visible height. */
720 void
721 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
723 int min_y, max_y;
725 eassert (start <= end);
726 eassert (start >= 0 && start < matrix->nrows);
727 eassert (end >= 0 && end <= matrix->nrows);
729 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
730 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
732 for (; start < end; ++start)
734 struct glyph_row *row = &matrix->rows[start];
736 row->y += dy;
737 row->visible_height = row->height;
739 if (row->y < min_y)
740 row->visible_height -= min_y - row->y;
741 if (row->y + row->height > max_y)
742 row->visible_height -= row->y + row->height - max_y;
743 if (row->fringe_bitmap_periodic_p)
744 row->redraw_fringe_bitmaps_p = 1;
749 /* Mark all rows in current matrices of frame F as invalid. Marking
750 invalid is done by setting enabled_p to zero for all rows in a
751 current matrix. */
753 void
754 clear_current_matrices (register struct frame *f)
756 /* Clear frame current matrix, if we have one. */
757 if (f->current_matrix)
758 clear_glyph_matrix (f->current_matrix);
760 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
761 /* Clear the matrix of the menu bar window, if such a window exists.
762 The menu bar window is currently used to display menus on X when
763 no toolkit support is compiled in. */
764 if (WINDOWP (f->menu_bar_window))
765 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
766 #endif
768 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
769 /* Clear the matrix of the tool-bar window, if any. */
770 if (WINDOWP (f->tool_bar_window))
771 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
772 #endif
774 /* Clear current window matrices. */
775 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
776 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
780 /* Clear out all display lines of F for a coming redisplay. */
782 void
783 clear_desired_matrices (register struct frame *f)
785 if (f->desired_matrix)
786 clear_glyph_matrix (f->desired_matrix);
788 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
789 if (WINDOWP (f->menu_bar_window))
790 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
791 #endif
793 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
794 if (WINDOWP (f->tool_bar_window))
795 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
796 #endif
798 /* Do it for window matrices. */
799 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
800 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
804 /* Clear matrices in window tree rooted in W. If DESIRED_P,
805 clear desired matrices, otherwise clear current matrices. */
807 static void
808 clear_window_matrices (struct window *w, bool desired_p)
810 while (w)
812 if (WINDOWP (w->contents))
813 clear_window_matrices (XWINDOW (w->contents), desired_p);
814 else
816 if (desired_p)
817 clear_glyph_matrix (w->desired_matrix);
818 else
820 clear_glyph_matrix (w->current_matrix);
821 w->window_end_valid = 0;
825 w = NILP (w->next) ? 0 : XWINDOW (w->next);
831 /***********************************************************************
832 Glyph Rows
834 See dispextern.h for an overall explanation of glyph rows.
835 ***********************************************************************/
837 /* Clear glyph row ROW. NOTE: this code relies on the current
838 layout of `glyphs' and `used' fields of `struct glyph_row'. */
840 void
841 clear_glyph_row (struct glyph_row *row)
843 enum { off = offsetof (struct glyph_row, used) };
845 /* Zero everything except pointers in `glyphs'. */
846 memset (row->used, 0, sizeof *row - off);
850 /* Make ROW an empty, enabled row of canonical character height,
851 in window W starting at y-position Y. */
853 void
854 blank_row (struct window *w, struct glyph_row *row, int y)
856 int min_y, max_y;
858 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
859 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
861 clear_glyph_row (row);
862 row->y = y;
863 row->ascent = row->phys_ascent = 0;
864 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
865 row->visible_height = row->height;
867 if (row->y < min_y)
868 row->visible_height -= min_y - row->y;
869 if (row->y + row->height > max_y)
870 row->visible_height -= row->y + row->height - max_y;
872 row->enabled_p = true;
876 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
877 are the amounts by which to change positions. Note that the first
878 glyph of the text area of a row can have a buffer position even if
879 the used count of the text area is zero. Such rows display line
880 ends. */
882 static void
883 increment_row_positions (struct glyph_row *row,
884 ptrdiff_t delta, ptrdiff_t delta_bytes)
886 int area, i;
888 /* Increment start and end positions. */
889 MATRIX_ROW_START_CHARPOS (row) += delta;
890 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
891 MATRIX_ROW_END_CHARPOS (row) += delta;
892 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
893 CHARPOS (row->start.pos) += delta;
894 BYTEPOS (row->start.pos) += delta_bytes;
895 CHARPOS (row->end.pos) += delta;
896 BYTEPOS (row->end.pos) += delta_bytes;
898 if (!row->enabled_p)
899 return;
901 /* Increment positions in glyphs. */
902 for (area = 0; area < LAST_AREA; ++area)
903 for (i = 0; i < row->used[area]; ++i)
904 if (BUFFERP (row->glyphs[area][i].object)
905 && row->glyphs[area][i].charpos > 0)
906 row->glyphs[area][i].charpos += delta;
908 /* Capture the case of rows displaying a line end. */
909 if (row->used[TEXT_AREA] == 0
910 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
911 row->glyphs[TEXT_AREA]->charpos += delta;
915 #if 0
916 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
917 contents, i.e. glyph structure contents are exchanged between A and
918 B without changing glyph pointers in A and B. */
920 static void
921 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
923 int area;
925 for (area = 0; area < LAST_AREA; ++area)
927 /* Number of glyphs to swap. */
928 int max_used = max (a->used[area], b->used[area]);
930 /* Start of glyphs in area of row A. */
931 struct glyph *glyph_a = a->glyphs[area];
933 /* End + 1 of glyphs in area of row A. */
934 struct glyph *glyph_a_end = a->glyphs[max_used];
936 /* Start of glyphs in area of row B. */
937 struct glyph *glyph_b = b->glyphs[area];
939 while (glyph_a < glyph_a_end)
941 /* Non-ISO HP/UX compiler doesn't like auto struct
942 initialization. */
943 struct glyph temp;
944 temp = *glyph_a;
945 *glyph_a = *glyph_b;
946 *glyph_b = temp;
947 ++glyph_a;
948 ++glyph_b;
953 #endif /* 0 */
955 /* Exchange pointers to glyph memory between glyph rows A and B. Also
956 exchange the used[] array and the hash values of the rows, because
957 these should all go together for the row's hash value to be
958 correct. */
960 static void
961 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
963 int i;
964 unsigned hash_tem = a->hash;
966 for (i = 0; i < LAST_AREA + 1; ++i)
968 struct glyph *temp = a->glyphs[i];
970 a->glyphs[i] = b->glyphs[i];
971 b->glyphs[i] = temp;
972 if (i < LAST_AREA)
974 short used_tem = a->used[i];
976 a->used[i] = b->used[i];
977 b->used[i] = used_tem;
980 a->hash = b->hash;
981 b->hash = hash_tem;
985 /* Copy glyph row structure FROM to glyph row structure TO, except that
986 glyph pointers, the `used' counts, and the hash values in the structures
987 are left unchanged. NOTE: this code relies on the current layout of
988 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
990 static void
991 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
993 enum { off = offsetof (struct glyph_row, x) };
995 memcpy (&to->x, &from->x, sizeof *to - off);
999 /* Assign glyph row FROM to glyph row TO. This works like a structure
1000 assignment TO = FROM, except that glyph pointers are not copied but
1001 exchanged between TO and FROM. Pointers must be exchanged to avoid
1002 a memory leak. */
1004 static void
1005 assign_row (struct glyph_row *to, struct glyph_row *from)
1007 swap_glyph_pointers (to, from);
1008 copy_row_except_pointers (to, from);
1012 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1013 a row in a window matrix, is a slice of the glyph memory of the
1014 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1015 is true if the glyph memory of WINDOW_ROW is part of the glyph
1016 memory of FRAME_ROW. */
1018 #ifdef GLYPH_DEBUG
1020 static bool
1021 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1023 struct glyph *window_glyph_start = window_row->glyphs[0];
1024 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1025 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1027 return (frame_glyph_start <= window_glyph_start
1028 && window_glyph_start < frame_glyph_end);
1031 #endif /* GLYPH_DEBUG */
1033 #if 0
1035 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1036 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1037 in WINDOW_MATRIX is found satisfying the condition. */
1039 static struct glyph_row *
1040 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1041 struct glyph_matrix *frame_matrix, int row)
1043 int i;
1045 eassert (row >= 0 && row < frame_matrix->nrows);
1047 for (i = 0; i < window_matrix->nrows; ++i)
1048 if (glyph_row_slice_p (window_matrix->rows + i,
1049 frame_matrix->rows + row))
1050 break;
1052 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1055 #endif /* 0 */
1057 /* Prepare ROW for display in windows W. Desired rows are cleared
1058 lazily, i.e. they are only marked as to be cleared by setting their
1059 enabled_p flag to zero. When a row is to be displayed, a prior
1060 call to this function really clears it. In addition, this function
1061 makes sure the marginal areas of ROW are in sync with the window's
1062 display margins. MODE_LINE_P non-zero means we are preparing a
1063 glyph row for header line or mode line. */
1065 void
1066 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1068 if (!row->enabled_p)
1070 bool rp = row->reversed_p;
1072 clear_glyph_row (row);
1073 row->enabled_p = true;
1074 row->reversed_p = rp;
1076 if (mode_line_p)
1078 /* Mode and header lines, if displayed, never have marginal
1079 areas. If we are called with MODE_LINE_P non-zero, we are
1080 displaying the mode/header line in this window, and so the
1081 marginal areas of this glyph row should be eliminated. This
1082 is needed when the mode/header line is switched on in a
1083 window that has display margins. */
1084 if (w->left_margin_cols > 0)
1085 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1086 if (w->right_margin_cols > 0)
1087 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1089 else
1091 /* The real number of glyphs reserved for the margins is
1092 recorded in the glyph matrix, and can be different from
1093 window's left_margin_cols and right_margin_cols; see
1094 margin_glyphs_to_reserve for when that happens. */
1095 int left = w->desired_matrix->left_margin_glyphs;
1096 int right = w->desired_matrix->right_margin_glyphs;
1098 /* Make sure the marginal areas of this row are in sync with
1099 what the window wants, when the row actually displays text
1100 and not header/mode line. */
1101 if (w->left_margin_cols > 0
1102 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1103 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1104 if (w->right_margin_cols > 0
1105 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1106 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1111 /* Return a hash code for glyph row ROW, which may
1112 be from current or desired matrix of frame F. */
1114 static unsigned
1115 line_hash_code (struct frame *f, struct glyph_row *row)
1117 unsigned hash = 0;
1119 if (row->enabled_p)
1121 struct glyph *glyph = row->glyphs[TEXT_AREA];
1122 struct glyph *end = glyph + row->used[TEXT_AREA];
1124 while (glyph < end)
1126 int c = glyph->u.ch;
1127 int face_id = glyph->face_id;
1128 if (FRAME_MUST_WRITE_SPACES (f))
1129 c -= SPACEGLYPH;
1130 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1131 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1132 ++glyph;
1135 if (hash == 0)
1136 hash = 1;
1139 return hash;
1143 /* Return the cost of drawing line VPOS in MATRIX, which may
1144 be current or desired matrix of frame F. The cost equals
1145 the number of characters in the line. If must_write_spaces
1146 is zero, leading and trailing spaces are ignored. */
1148 static int
1149 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1151 struct glyph_row *row = matrix->rows + vpos;
1152 struct glyph *beg = row->glyphs[TEXT_AREA];
1153 struct glyph *end = beg + row->used[TEXT_AREA];
1154 int len;
1155 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1156 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1158 /* Ignore trailing and leading spaces if we can. */
1159 if (!FRAME_MUST_WRITE_SPACES (f))
1161 /* Skip from the end over trailing spaces. */
1162 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1163 --end;
1165 /* All blank line. */
1166 if (end == beg)
1167 return 0;
1169 /* Skip over leading spaces. */
1170 while (CHAR_GLYPH_SPACE_P (*beg))
1171 ++beg;
1174 /* If we don't have a glyph-table, each glyph is one character,
1175 so return the number of glyphs. */
1176 if (glyph_table_base == 0)
1177 len = end - beg;
1178 else
1180 /* Otherwise, scan the glyphs and accumulate their total length
1181 in LEN. */
1182 len = 0;
1183 while (beg < end)
1185 GLYPH g;
1187 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1189 if (GLYPH_INVALID_P (g)
1190 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1191 len += 1;
1192 else
1193 len += GLYPH_LENGTH (glyph_table_base, g);
1195 ++beg;
1199 return len;
1203 /* Return true if the glyph rows A and B have equal contents.
1204 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1206 static bool
1207 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1209 eassert (verify_row_hash (a));
1210 eassert (verify_row_hash (b));
1212 if (a == b)
1213 return 1;
1214 else if (a->hash != b->hash)
1215 return 0;
1216 else
1218 struct glyph *a_glyph, *b_glyph, *a_end;
1219 int area;
1221 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1222 return 0;
1224 /* Compare glyphs. */
1225 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1227 if (a->used[area] != b->used[area])
1228 return 0;
1230 a_glyph = a->glyphs[area];
1231 a_end = a_glyph + a->used[area];
1232 b_glyph = b->glyphs[area];
1234 while (a_glyph < a_end
1235 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1236 ++a_glyph, ++b_glyph;
1238 if (a_glyph != a_end)
1239 return 0;
1242 if (a->fill_line_p != b->fill_line_p
1243 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1244 || a->left_fringe_bitmap != b->left_fringe_bitmap
1245 || a->left_fringe_face_id != b->left_fringe_face_id
1246 || a->left_fringe_offset != b->left_fringe_offset
1247 || a->right_fringe_bitmap != b->right_fringe_bitmap
1248 || a->right_fringe_face_id != b->right_fringe_face_id
1249 || a->right_fringe_offset != b->right_fringe_offset
1250 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1251 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1252 || a->exact_window_width_line_p != b->exact_window_width_line_p
1253 || a->overlapped_p != b->overlapped_p
1254 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1255 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1256 || a->reversed_p != b->reversed_p
1257 /* Different partially visible characters on left margin. */
1258 || a->x != b->x
1259 /* Different height. */
1260 || a->ascent != b->ascent
1261 || a->phys_ascent != b->phys_ascent
1262 || a->phys_height != b->phys_height
1263 || a->visible_height != b->visible_height)
1264 return 0;
1267 return 1;
1272 /***********************************************************************
1273 Glyph Pool
1275 See dispextern.h for an overall explanation of glyph pools.
1276 ***********************************************************************/
1278 /* Allocate a glyph_pool structure. The structure returned is initialized
1279 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1280 variable glyph_pool_count is incremented for each pool allocated. */
1282 static struct glyph_pool *
1283 new_glyph_pool (void)
1285 struct glyph_pool *result = xzalloc (sizeof *result);
1287 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1288 /* For memory leak and double deletion checking. */
1289 ++glyph_pool_count;
1290 #endif
1292 return result;
1296 /* Free a glyph_pool structure POOL. The function may be called with
1297 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1298 global variable glyph_pool_count is decremented with every pool structure
1299 freed. If this count gets negative, more structures were freed than
1300 allocated, i.e. one structure must have been freed more than once or
1301 a bogus pointer was passed to free_glyph_pool. */
1303 static void
1304 free_glyph_pool (struct glyph_pool *pool)
1306 if (pool)
1308 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1309 /* More freed than allocated? */
1310 --glyph_pool_count;
1311 eassert (glyph_pool_count >= 0);
1312 #endif
1313 xfree (pool->glyphs);
1314 xfree (pool);
1319 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1320 columns we need. This function never shrinks a pool. The only
1321 case in which this would make sense, would be when a frame's size
1322 is changed from a large value to a smaller one. But, if someone
1323 does it once, we can expect that he will do it again.
1325 Return true if the pool changed in a way which makes
1326 re-adjusting window glyph matrices necessary. */
1328 static bool
1329 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1331 ptrdiff_t needed;
1332 bool changed_p;
1334 changed_p = (pool->glyphs == 0
1335 || matrix_dim.height != pool->nrows
1336 || matrix_dim.width != pool->ncolumns);
1338 /* Enlarge the glyph pool. */
1339 needed = matrix_dim.width;
1340 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1341 memory_full (SIZE_MAX);
1342 needed *= matrix_dim.height;
1343 if (needed > pool->nglyphs)
1345 ptrdiff_t old_nglyphs = pool->nglyphs;
1346 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1347 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1348 memclear (pool->glyphs + old_nglyphs,
1349 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1352 /* Remember the number of rows and columns because (a) we use them
1353 to do sanity checks, and (b) the number of columns determines
1354 where rows in the frame matrix start---this must be available to
1355 determine pointers to rows of window sub-matrices. */
1356 pool->nrows = matrix_dim.height;
1357 pool->ncolumns = matrix_dim.width;
1359 return changed_p;
1364 /***********************************************************************
1365 Debug Code
1366 ***********************************************************************/
1368 #ifdef GLYPH_DEBUG
1371 /* Flush standard output. This is sometimes useful to call from the debugger.
1372 XXX Maybe this should be changed to flush the current terminal instead of
1373 stdout.
1376 void flush_stdout (void) EXTERNALLY_VISIBLE;
1378 void
1379 flush_stdout (void)
1381 fflush (stdout);
1385 /* Check that no glyph pointers have been lost in MATRIX. If a
1386 pointer has been lost, e.g. by using a structure assignment between
1387 rows, at least one pointer must occur more than once in the rows of
1388 MATRIX. */
1390 void
1391 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1393 int i, j;
1395 for (i = 0; i < matrix->nrows; ++i)
1396 for (j = 0; j < matrix->nrows; ++j)
1397 eassert (i == j
1398 || (matrix->rows[i].glyphs[TEXT_AREA]
1399 != matrix->rows[j].glyphs[TEXT_AREA]));
1403 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1405 struct glyph_row *
1406 matrix_row (struct glyph_matrix *matrix, int row)
1408 eassert (matrix && matrix->rows);
1409 eassert (row >= 0 && row < matrix->nrows);
1411 /* That's really too slow for normal testing because this function
1412 is called almost everywhere. Although---it's still astonishingly
1413 fast, so it is valuable to have for debugging purposes. */
1414 #if 0
1415 check_matrix_pointer_lossage (matrix);
1416 #endif
1418 return matrix->rows + row;
1422 #if 0 /* This function makes invalid assumptions when text is
1423 partially invisible. But it might come handy for debugging
1424 nevertheless. */
1426 /* Check invariants that must hold for an up to date current matrix of
1427 window W. */
1429 static void
1430 check_matrix_invariants (struct window *w)
1432 struct glyph_matrix *matrix = w->current_matrix;
1433 int yb = window_text_bottom_y (w);
1434 struct glyph_row *row = matrix->rows;
1435 struct glyph_row *last_text_row = NULL;
1436 struct buffer *saved = current_buffer;
1437 struct buffer *buffer = XBUFFER (w->contents);
1438 int c;
1440 /* This can sometimes happen for a fresh window. */
1441 if (matrix->nrows < 2)
1442 return;
1444 set_buffer_temp (buffer);
1446 /* Note: last row is always reserved for the mode line. */
1447 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1448 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1450 struct glyph_row *next = row + 1;
1452 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1453 last_text_row = row;
1455 /* Check that character and byte positions are in sync. */
1456 eassert (MATRIX_ROW_START_BYTEPOS (row)
1457 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1458 eassert (BYTEPOS (row->start.pos)
1459 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1461 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1462 have such a position temporarily in case of a minibuffer
1463 displaying something like `[Sole completion]' at its end. */
1464 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1466 eassert (MATRIX_ROW_END_BYTEPOS (row)
1467 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1468 eassert (BYTEPOS (row->end.pos)
1469 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1472 /* Check that end position of `row' is equal to start position
1473 of next row. */
1474 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1476 eassert (MATRIX_ROW_END_CHARPOS (row)
1477 == MATRIX_ROW_START_CHARPOS (next));
1478 eassert (MATRIX_ROW_END_BYTEPOS (row)
1479 == MATRIX_ROW_START_BYTEPOS (next));
1480 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1481 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1483 row = next;
1486 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1487 eassert (w->desired_matrix->rows != NULL);
1488 set_buffer_temp (saved);
1491 #endif /* 0 */
1493 #endif /* GLYPH_DEBUG */
1497 /**********************************************************************
1498 Allocating/ Adjusting Glyph Matrices
1499 **********************************************************************/
1501 /* Allocate glyph matrices over a window tree for a frame-based
1502 redisplay
1504 X and Y are column/row within the frame glyph matrix where
1505 sub-matrices for the window tree rooted at WINDOW must be
1506 allocated. DIM_ONLY_P means that the caller of this
1507 function is only interested in the result matrix dimension, and
1508 matrix adjustments should not be performed.
1510 The function returns the total width/height of the sub-matrices of
1511 the window tree. If called on a frame root window, the computation
1512 will take the mini-buffer window into account.
1514 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1516 NEW_LEAF_MATRIX set if any window in the tree did not have a
1517 glyph matrices yet, and
1519 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1520 any window in the tree will be changed or have been changed (see
1521 DIM_ONLY_P)
1523 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1524 function.
1526 Windows are arranged into chains of windows on the same level
1527 through the next fields of window structures. Such a level can be
1528 either a sequence of horizontally adjacent windows from left to
1529 right, or a sequence of vertically adjacent windows from top to
1530 bottom. Each window in a horizontal sequence can be either a leaf
1531 window or a vertical sequence; a window in a vertical sequence can
1532 be either a leaf or a horizontal sequence. All windows in a
1533 horizontal sequence have the same height, and all windows in a
1534 vertical sequence have the same width.
1536 This function uses, for historical reasons, a more general
1537 algorithm to determine glyph matrix dimensions that would be
1538 necessary.
1540 The matrix height of a horizontal sequence is determined by the
1541 maximum height of any matrix in the sequence. The matrix width of
1542 a horizontal sequence is computed by adding up matrix widths of
1543 windows in the sequence.
1545 |<------- result width ------->|
1546 +---------+----------+---------+ ---
1547 | | | | |
1548 | | | |
1549 +---------+ | | result height
1550 | +---------+
1551 | | |
1552 +----------+ ---
1554 The matrix width of a vertical sequence is the maximum matrix width
1555 of any window in the sequence. Its height is computed by adding up
1556 matrix heights of windows in the sequence.
1558 |<---- result width -->|
1559 +---------+ ---
1560 | | |
1561 | | |
1562 +---------+--+ |
1563 | | |
1564 | | result height
1566 +------------+---------+ |
1567 | | |
1568 | | |
1569 +------------+---------+ --- */
1571 /* Bit indicating that a new matrix will be allocated or has been
1572 allocated. */
1574 #define NEW_LEAF_MATRIX (1 << 0)
1576 /* Bit indicating that a matrix will or has changed its location or
1577 size. */
1579 #define CHANGED_LEAF_MATRIX (1 << 1)
1581 static struct dim
1582 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1583 bool dim_only_p, int *window_change_flags)
1585 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1586 int x0 = x, y0 = y;
1587 int wmax = 0, hmax = 0;
1588 struct dim total;
1589 struct dim dim;
1590 struct window *w;
1591 bool in_horz_combination_p;
1593 /* What combination is WINDOW part of? Compute this once since the
1594 result is the same for all windows in the `next' chain. The
1595 special case of a root window (parent equal to nil) is treated
1596 like a vertical combination because a root window's `next'
1597 points to the mini-buffer window, if any, which is arranged
1598 vertically below other windows. */
1599 in_horz_combination_p
1600 = (!NILP (XWINDOW (window)->parent)
1601 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1603 /* For WINDOW and all windows on the same level. */
1606 w = XWINDOW (window);
1608 /* Get the dimension of the window sub-matrix for W, depending
1609 on whether this is a combination or a leaf window. */
1610 if (WINDOWP (w->contents))
1611 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1612 dim_only_p,
1613 window_change_flags);
1614 else
1616 /* If not already done, allocate sub-matrix structures. */
1617 if (w->desired_matrix == NULL)
1619 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1620 w->current_matrix = new_glyph_matrix (f->current_pool);
1621 *window_change_flags |= NEW_LEAF_MATRIX;
1624 /* Width and height MUST be chosen so that there are no
1625 holes in the frame matrix. */
1626 dim.width = required_matrix_width (w);
1627 dim.height = required_matrix_height (w);
1629 /* Will matrix be re-allocated? */
1630 if (x != w->desired_matrix->matrix_x
1631 || y != w->desired_matrix->matrix_y
1632 || dim.width != w->desired_matrix->matrix_w
1633 || dim.height != w->desired_matrix->matrix_h
1634 || (margin_glyphs_to_reserve (w, dim.width,
1635 w->left_margin_cols)
1636 != w->desired_matrix->left_margin_glyphs)
1637 || (margin_glyphs_to_reserve (w, dim.width,
1638 w->right_margin_cols)
1639 != w->desired_matrix->right_margin_glyphs))
1640 *window_change_flags |= CHANGED_LEAF_MATRIX;
1642 /* Actually change matrices, if allowed. Do not consider
1643 CHANGED_LEAF_MATRIX computed above here because the pool
1644 may have been changed which we don't know here. We trust
1645 that we only will be called with DIM_ONLY_P when
1646 necessary. */
1647 if (!dim_only_p)
1649 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1650 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1654 /* If we are part of a horizontal combination, advance x for
1655 windows to the right of W; otherwise advance y for windows
1656 below W. */
1657 if (in_horz_combination_p)
1658 x += dim.width;
1659 else
1660 y += dim.height;
1662 /* Remember maximum glyph matrix dimensions. */
1663 wmax = max (wmax, dim.width);
1664 hmax = max (hmax, dim.height);
1666 /* Next window on same level. */
1667 window = w->next;
1669 while (!NILP (window));
1671 /* Set `total' to the total glyph matrix dimension of this window
1672 level. In a vertical combination, the width is the width of the
1673 widest window; the height is the y we finally reached, corrected
1674 by the y we started with. In a horizontal combination, the total
1675 height is the height of the tallest window, and the width is the
1676 x we finally reached, corrected by the x we started with. */
1677 if (in_horz_combination_p)
1679 total.width = x - x0;
1680 total.height = hmax;
1682 else
1684 total.width = wmax;
1685 total.height = y - y0;
1688 return total;
1692 /* Return the required height of glyph matrices for window W. */
1694 static int
1695 required_matrix_height (struct window *w)
1697 #ifdef HAVE_WINDOW_SYSTEM
1698 struct frame *f = XFRAME (w->frame);
1700 if (FRAME_WINDOW_P (f))
1702 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1703 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1705 return (((window_pixel_height + ch_height - 1)
1706 / ch_height) * w->nrows_scale_factor
1707 /* One partially visible line at the top and
1708 bottom of the window. */
1710 /* 2 for header and mode line. */
1711 + 2);
1713 #endif /* HAVE_WINDOW_SYSTEM */
1715 return WINDOW_TOTAL_LINES (w);
1719 /* Return the required width of glyph matrices for window W. */
1721 static int
1722 required_matrix_width (struct window *w)
1724 #ifdef HAVE_WINDOW_SYSTEM
1725 struct frame *f = XFRAME (w->frame);
1726 if (FRAME_WINDOW_P (f))
1728 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1730 /* Compute number of glyphs needed in a glyph row. */
1731 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1732 / ch_width) * w->ncols_scale_factor
1733 /* 2 partially visible columns in the text area. */
1735 /* One partially visible column at the right
1736 edge of each marginal area. */
1737 + 1 + 1);
1739 #endif /* HAVE_WINDOW_SYSTEM */
1741 return w->total_cols;
1745 /* Allocate window matrices for window-based redisplay. W is the
1746 window whose matrices must be allocated/reallocated. */
1748 static void
1749 allocate_matrices_for_window_redisplay (struct window *w)
1751 while (w)
1753 if (WINDOWP (w->contents))
1754 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1755 else
1757 /* W is a leaf window. */
1758 struct dim dim;
1760 /* If matrices are not yet allocated, allocate them now. */
1761 if (w->desired_matrix == NULL)
1763 w->desired_matrix = new_glyph_matrix (NULL);
1764 w->current_matrix = new_glyph_matrix (NULL);
1767 dim.width = required_matrix_width (w);
1768 dim.height = required_matrix_height (w);
1769 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1770 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1773 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1777 /* Allocate/reallocate glyph matrices of a single frame F.
1778 This function must be called when a new frame is created,
1779 its size changes, or its window configuration changes. */
1781 void
1782 adjust_frame_glyphs (struct frame *f)
1784 /* Block input so that expose events and other events that access
1785 glyph matrices are not processed while we are changing them. */
1786 block_input ();
1788 if (FRAME_WINDOW_P (f))
1789 adjust_frame_glyphs_for_window_redisplay (f);
1790 else
1791 adjust_frame_glyphs_for_frame_redisplay (f);
1793 /* Don't forget the buffer for decode_mode_spec. */
1794 adjust_decode_mode_spec_buffer (f);
1796 f->glyphs_initialized_p = 1;
1798 unblock_input ();
1801 /* Return true if any window in the tree has nonzero window margins. See
1802 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1803 static bool
1804 showing_window_margins_p (struct window *w)
1806 while (w)
1808 if (WINDOWP (w->contents))
1810 if (showing_window_margins_p (XWINDOW (w->contents)))
1811 return 1;
1813 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1814 return 1;
1816 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1818 return 0;
1822 /* In the window tree with root W, build current matrices of leaf
1823 windows from the frame's current matrix. */
1825 static void
1826 fake_current_matrices (Lisp_Object window)
1828 struct window *w;
1830 for (; !NILP (window); window = w->next)
1832 w = XWINDOW (window);
1834 if (WINDOWP (w->contents))
1835 fake_current_matrices (w->contents);
1836 else
1838 int i;
1839 struct frame *f = XFRAME (w->frame);
1840 struct glyph_matrix *m = w->current_matrix;
1841 struct glyph_matrix *fm = f->current_matrix;
1843 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1844 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1846 for (i = 0; i < m->matrix_h; ++i)
1848 struct glyph_row *r = m->rows + i;
1849 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1851 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1852 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1854 r->enabled_p = fr->enabled_p;
1855 if (r->enabled_p)
1857 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1858 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1859 r->used[TEXT_AREA] = (m->matrix_w
1860 - r->used[LEFT_MARGIN_AREA]
1861 - r->used[RIGHT_MARGIN_AREA]);
1862 r->mode_line_p = 0;
1870 /* Save away the contents of frame F's current frame matrix. Value is
1871 a glyph matrix holding the contents of F's current frame matrix. */
1873 static struct glyph_matrix *
1874 save_current_matrix (struct frame *f)
1876 int i;
1877 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1878 saved->nrows = f->current_matrix->nrows;
1879 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1881 for (i = 0; i < saved->nrows; ++i)
1883 struct glyph_row *from = f->current_matrix->rows + i;
1884 struct glyph_row *to = saved->rows + i;
1885 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1887 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1888 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1889 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1890 to->enabled_p = from->enabled_p;
1891 to->hash = from->hash;
1892 if (from->used[LEFT_MARGIN_AREA])
1894 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1895 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1896 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1897 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1898 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1900 if (from->used[RIGHT_MARGIN_AREA])
1902 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1903 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1904 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1905 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1906 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1910 return saved;
1914 /* Restore the contents of frame F's current frame matrix from SAVED,
1915 and free memory associated with SAVED. */
1917 static void
1918 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1920 int i;
1922 for (i = 0; i < saved->nrows; ++i)
1924 struct glyph_row *from = saved->rows + i;
1925 struct glyph_row *to = f->current_matrix->rows + i;
1926 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1928 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1929 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1930 xfree (from->glyphs[TEXT_AREA]);
1931 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1932 if (nbytes)
1934 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1935 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1936 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1937 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1939 else
1940 to->used[LEFT_MARGIN_AREA] = 0;
1941 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1942 if (nbytes)
1944 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1945 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1946 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1947 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1949 else
1950 to->used[RIGHT_MARGIN_AREA] = 0;
1953 xfree (saved->rows);
1954 xfree (saved);
1959 /* Allocate/reallocate glyph matrices of a single frame F for
1960 frame-based redisplay. */
1962 static void
1963 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1965 struct dim matrix_dim;
1966 bool pool_changed_p;
1967 int window_change_flags;
1968 int top_window_y;
1970 if (!FRAME_LIVE_P (f))
1971 return;
1973 top_window_y = FRAME_TOP_MARGIN (f);
1975 /* Allocate glyph pool structures if not already done. */
1976 if (f->desired_pool == NULL)
1978 f->desired_pool = new_glyph_pool ();
1979 f->current_pool = new_glyph_pool ();
1982 /* Allocate frames matrix structures if needed. */
1983 if (f->desired_matrix == NULL)
1985 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1986 f->current_matrix = new_glyph_matrix (f->current_pool);
1989 /* Compute window glyph matrices. (This takes the mini-buffer
1990 window into account). The result is the size of the frame glyph
1991 matrix needed. The variable window_change_flags is set to a bit
1992 mask indicating whether new matrices will be allocated or
1993 existing matrices change their size or location within the frame
1994 matrix. */
1995 window_change_flags = 0;
1996 matrix_dim
1997 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1998 0, top_window_y,
2000 &window_change_flags);
2002 /* Add in menu bar lines, if any. */
2003 matrix_dim.height += top_window_y;
2005 /* Enlarge pools as necessary. */
2006 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2007 realloc_glyph_pool (f->current_pool, matrix_dim);
2009 /* Set up glyph pointers within window matrices. Do this only if
2010 absolutely necessary since it requires a frame redraw. */
2011 if (pool_changed_p || window_change_flags)
2013 /* Do it for window matrices. */
2014 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2015 0, top_window_y, 0,
2016 &window_change_flags);
2018 /* Size of frame matrices must equal size of frame. Note
2019 that we are called for X frames with window widths NOT equal
2020 to the frame width (from CHANGE_FRAME_SIZE_1). */
2021 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2022 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2023 return;
2025 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2026 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2028 /* Pointers to glyph memory in glyph rows are exchanged during
2029 the update phase of redisplay, which means in general that a
2030 frame's current matrix consists of pointers into both the
2031 desired and current glyph pool of the frame. Adjusting a
2032 matrix sets the frame matrix up so that pointers are all into
2033 the same pool. If we want to preserve glyph contents of the
2034 current matrix over a call to adjust_glyph_matrix, we must
2035 make a copy of the current glyphs, and restore the current
2036 matrix' contents from that copy. */
2037 if (display_completed
2038 && !FRAME_GARBAGED_P (f)
2039 && matrix_dim.width == f->current_matrix->matrix_w
2040 && matrix_dim.height == f->current_matrix->matrix_h
2041 /* For some reason, the frame glyph matrix gets corrupted if
2042 any of the windows contain margins. I haven't been able
2043 to hunt down the reason, but for the moment this prevents
2044 the problem from manifesting. -- cyd */
2045 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2047 struct glyph_matrix *copy = save_current_matrix (f);
2048 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2049 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2050 restore_current_matrix (f, copy);
2051 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2053 else
2055 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2056 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2057 SET_FRAME_GARBAGED (f);
2063 /* Allocate/reallocate glyph matrices of a single frame F for
2064 window-based redisplay. */
2066 static void
2067 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2069 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2071 /* Allocate/reallocate window matrices. */
2072 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2074 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2075 /* Allocate/ reallocate matrices of the dummy window used to display
2076 the menu bar under X when no X toolkit support is available. */
2078 /* Allocate a dummy window if not already done. */
2079 struct window *w;
2080 if (NILP (f->menu_bar_window))
2082 Lisp_Object frame;
2083 fset_menu_bar_window (f, make_window ());
2084 w = XWINDOW (f->menu_bar_window);
2085 XSETFRAME (frame, f);
2086 wset_frame (w, frame);
2087 w->pseudo_window_p = 1;
2089 else
2090 w = XWINDOW (f->menu_bar_window);
2092 /* Set window dimensions to frame dimensions and allocate or
2093 adjust glyph matrices of W. */
2094 w->pixel_left = 0;
2095 w->left_col = 0;
2096 w->pixel_top = 0;
2097 w->top_line = 0;
2098 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2099 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2100 w->total_cols = FRAME_TOTAL_COLS (f);
2101 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2102 w->total_lines = FRAME_MENU_BAR_LINES (f);
2103 allocate_matrices_for_window_redisplay (w);
2105 #endif
2107 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2109 /* Allocate/ reallocate matrices of the tool bar window. If we
2110 don't have a tool bar window yet, make one. */
2111 struct window *w;
2112 if (NILP (f->tool_bar_window))
2114 Lisp_Object frame;
2115 fset_tool_bar_window (f, make_window ());
2116 w = XWINDOW (f->tool_bar_window);
2117 XSETFRAME (frame, f);
2118 wset_frame (w, frame);
2119 w->pseudo_window_p = 1;
2121 else
2122 w = XWINDOW (f->tool_bar_window);
2124 w->pixel_left = 0;
2125 w->left_col = 0;
2126 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2127 w->top_line = FRAME_MENU_BAR_LINES (f);
2128 w->total_cols = FRAME_TOTAL_COLS (f);
2129 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2130 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2131 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2132 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2133 allocate_matrices_for_window_redisplay (w);
2135 #endif
2139 /* Re-allocate buffer for decode_mode_spec on frame F. */
2141 static void
2142 adjust_decode_mode_spec_buffer (struct frame *f)
2144 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2146 eassert (frame_message_buf_size >= 0);
2147 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2148 frame_message_buf_size + 1);
2153 /**********************************************************************
2154 Freeing Glyph Matrices
2155 **********************************************************************/
2157 /* Free glyph memory for a frame F. F may be null. This function can
2158 be called for the same frame more than once. The root window of
2159 F may be nil when this function is called. This is the case when
2160 the function is called when F is destroyed. */
2162 void
2163 free_glyphs (struct frame *f)
2165 if (f && f->glyphs_initialized_p)
2167 /* Block interrupt input so that we don't get surprised by an X
2168 event while we're in an inconsistent state. */
2169 block_input ();
2170 f->glyphs_initialized_p = 0;
2172 /* Release window sub-matrices. */
2173 if (!NILP (f->root_window))
2174 free_window_matrices (XWINDOW (f->root_window));
2176 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2177 /* Free the dummy window for menu bars without X toolkit and its
2178 glyph matrices. */
2179 if (!NILP (f->menu_bar_window))
2181 struct window *w = XWINDOW (f->menu_bar_window);
2182 free_glyph_matrix (w->desired_matrix);
2183 free_glyph_matrix (w->current_matrix);
2184 w->desired_matrix = w->current_matrix = NULL;
2185 fset_menu_bar_window (f, Qnil);
2187 #endif
2189 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2190 /* Free the tool bar window and its glyph matrices. */
2191 if (!NILP (f->tool_bar_window))
2193 struct window *w = XWINDOW (f->tool_bar_window);
2194 free_glyph_matrix (w->desired_matrix);
2195 free_glyph_matrix (w->current_matrix);
2196 w->desired_matrix = w->current_matrix = NULL;
2197 fset_tool_bar_window (f, Qnil);
2199 #endif
2201 /* Release frame glyph matrices. Reset fields to zero in
2202 case we are called a second time. */
2203 if (f->desired_matrix)
2205 free_glyph_matrix (f->desired_matrix);
2206 free_glyph_matrix (f->current_matrix);
2207 f->desired_matrix = f->current_matrix = NULL;
2210 /* Release glyph pools. */
2211 if (f->desired_pool)
2213 free_glyph_pool (f->desired_pool);
2214 free_glyph_pool (f->current_pool);
2215 f->desired_pool = f->current_pool = NULL;
2218 unblock_input ();
2223 /* Free glyph sub-matrices in the window tree rooted at W. This
2224 function may be called with a null pointer, and it may be called on
2225 the same tree more than once. */
2227 void
2228 free_window_matrices (struct window *w)
2230 while (w)
2232 if (WINDOWP (w->contents))
2233 free_window_matrices (XWINDOW (w->contents));
2234 else
2236 /* This is a leaf window. Free its memory and reset fields
2237 to zero in case this function is called a second time for
2238 W. */
2239 free_glyph_matrix (w->current_matrix);
2240 free_glyph_matrix (w->desired_matrix);
2241 w->current_matrix = w->desired_matrix = NULL;
2244 /* Next window on same level. */
2245 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2250 /* Check glyph memory leaks. This function is called from
2251 shut_down_emacs. Note that frames are not destroyed when Emacs
2252 exits. We therefore free all glyph memory for all active frames
2253 explicitly and check that nothing is left allocated. */
2255 void
2256 check_glyph_memory (void)
2258 Lisp_Object tail, frame;
2260 /* Free glyph memory for all frames. */
2261 FOR_EACH_FRAME (tail, frame)
2262 free_glyphs (XFRAME (frame));
2264 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2265 /* Check that nothing is left allocated. */
2266 eassert (glyph_matrix_count == 0);
2267 eassert (glyph_pool_count == 0);
2268 #endif
2273 /**********************************************************************
2274 Building a Frame Matrix
2275 **********************************************************************/
2277 /* Most of the redisplay code works on glyph matrices attached to
2278 windows. This is a good solution most of the time, but it is not
2279 suitable for terminal code. Terminal output functions cannot rely
2280 on being able to set an arbitrary terminal window. Instead they
2281 must be provided with a view of the whole frame, i.e. the whole
2282 screen. We build such a view by constructing a frame matrix from
2283 window matrices in this section.
2285 Windows that must be updated have their must_be_updated_p flag set.
2286 For all such windows, their desired matrix is made part of the
2287 desired frame matrix. For other windows, their current matrix is
2288 made part of the desired frame matrix.
2290 +-----------------+----------------+
2291 | desired | desired |
2292 | | |
2293 +-----------------+----------------+
2294 | current |
2296 +----------------------------------+
2298 Desired window matrices can be made part of the frame matrix in a
2299 cheap way: We exploit the fact that the desired frame matrix and
2300 desired window matrices share their glyph memory. This is not
2301 possible for current window matrices. Their glyphs are copied to
2302 the desired frame matrix. The latter is equivalent to
2303 preserve_other_columns in the old redisplay.
2305 Used glyphs counters for frame matrix rows are the result of adding
2306 up glyph lengths of the window matrices. A line in the frame
2307 matrix is enabled, if a corresponding line in a window matrix is
2308 enabled.
2310 After building the desired frame matrix, it will be passed to
2311 terminal code, which will manipulate both the desired and current
2312 frame matrix. Changes applied to the frame's current matrix have
2313 to be visible in current window matrices afterwards, of course.
2315 This problem is solved like this:
2317 1. Window and frame matrices share glyphs. Window matrices are
2318 constructed in a way that their glyph contents ARE the glyph
2319 contents needed in a frame matrix. Thus, any modification of
2320 glyphs done in terminal code will be reflected in window matrices
2321 automatically.
2323 2. Exchanges of rows in a frame matrix done by terminal code are
2324 intercepted by hook functions so that corresponding row operations
2325 on window matrices can be performed. This is necessary because we
2326 use pointers to glyphs in glyph row structures. To satisfy the
2327 assumption of point 1 above that glyphs are updated implicitly in
2328 window matrices when they are manipulated via the frame matrix,
2329 window and frame matrix must of course agree where to find the
2330 glyphs for their rows. Possible manipulations that must be
2331 mirrored are assignments of rows of the desired frame matrix to the
2332 current frame matrix and scrolling the current frame matrix. */
2334 /* Build frame F's desired matrix from window matrices. Only windows
2335 which have the flag must_be_updated_p set have to be updated. Menu
2336 bar lines of a frame are not covered by window matrices, so make
2337 sure not to touch them in this function. */
2339 static void
2340 build_frame_matrix (struct frame *f)
2342 int i;
2344 /* F must have a frame matrix when this function is called. */
2345 eassert (!FRAME_WINDOW_P (f));
2347 /* Clear all rows in the frame matrix covered by window matrices.
2348 Menu bar lines are not covered by windows. */
2349 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2350 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2352 /* Build the matrix by walking the window tree. */
2353 build_frame_matrix_from_window_tree (f->desired_matrix,
2354 XWINDOW (FRAME_ROOT_WINDOW (f)));
2358 /* Walk a window tree, building a frame matrix MATRIX from window
2359 matrices. W is the root of a window tree. */
2361 static void
2362 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2364 while (w)
2366 if (WINDOWP (w->contents))
2367 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2368 else
2369 build_frame_matrix_from_leaf_window (matrix, w);
2371 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2376 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2377 desired frame matrix built. W is a leaf window whose desired or
2378 current matrix is to be added to FRAME_MATRIX. W's flag
2379 must_be_updated_p determines which matrix it contributes to
2380 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2381 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2382 Adding a desired matrix means setting up used counters and such in
2383 frame rows, while adding a current window matrix to FRAME_MATRIX
2384 means copying glyphs. The latter case corresponds to
2385 preserve_other_columns in the old redisplay. */
2387 static void
2388 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2390 struct glyph_matrix *window_matrix;
2391 int window_y, frame_y;
2392 /* If non-zero, a glyph to insert at the right border of W. */
2393 GLYPH right_border_glyph;
2395 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2397 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2398 if (w->must_be_updated_p)
2400 window_matrix = w->desired_matrix;
2402 /* Decide whether we want to add a vertical border glyph. */
2403 if (!WINDOW_RIGHTMOST_P (w))
2405 struct Lisp_Char_Table *dp = window_display_table (w);
2406 Lisp_Object gc;
2408 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2409 if (dp
2410 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2412 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2413 spec_glyph_lookup_face (w, &right_border_glyph);
2416 if (GLYPH_FACE (right_border_glyph) <= 0)
2417 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2420 else
2421 window_matrix = w->current_matrix;
2423 /* For all rows in the window matrix and corresponding rows in the
2424 frame matrix. */
2425 window_y = 0;
2426 frame_y = window_matrix->matrix_y;
2427 while (window_y < window_matrix->nrows)
2429 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2430 struct glyph_row *window_row = window_matrix->rows + window_y;
2431 bool current_row_p = window_matrix == w->current_matrix;
2433 /* Fill up the frame row with spaces up to the left margin of the
2434 window row. */
2435 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2437 /* Fill up areas in the window matrix row with spaces. */
2438 fill_up_glyph_row_with_spaces (window_row);
2440 /* If only part of W's desired matrix has been built, and
2441 window_row wasn't displayed, use the corresponding current
2442 row instead. */
2443 if (window_matrix == w->desired_matrix
2444 && !window_row->enabled_p)
2446 window_row = w->current_matrix->rows + window_y;
2447 current_row_p = 1;
2450 if (current_row_p)
2452 /* Copy window row to frame row. */
2453 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2454 window_row->glyphs[0],
2455 window_matrix->matrix_w * sizeof (struct glyph));
2457 else
2459 eassert (window_row->enabled_p);
2461 /* Only when a desired row has been displayed, we want
2462 the corresponding frame row to be updated. */
2463 frame_row->enabled_p = true;
2465 /* Maybe insert a vertical border between horizontally adjacent
2466 windows. */
2467 if (GLYPH_CHAR (right_border_glyph) != 0)
2469 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2470 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2473 #ifdef GLYPH_DEBUG
2474 /* Window row window_y must be a slice of frame row
2475 frame_y. */
2476 eassert (glyph_row_slice_p (window_row, frame_row));
2478 /* If rows are in sync, we don't have to copy glyphs because
2479 frame and window share glyphs. */
2481 strcpy (w->current_matrix->method, w->desired_matrix->method);
2482 add_window_display_history (w, w->current_matrix->method, 0);
2483 #endif
2486 /* Set number of used glyphs in the frame matrix. Since we fill
2487 up with spaces, and visit leaf windows from left to right it
2488 can be done simply. */
2489 frame_row->used[TEXT_AREA]
2490 = window_matrix->matrix_x + window_matrix->matrix_w;
2492 /* Next row. */
2493 ++window_y;
2494 ++frame_y;
2498 /* Given a user-specified glyph, possibly including a Lisp-level face
2499 ID, return a glyph that has a realized face ID.
2500 This is used for glyphs displayed specially and not part of the text;
2501 for instance, vertical separators, truncation markers, etc. */
2503 void
2504 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2506 int lface_id = GLYPH_FACE (*glyph);
2507 /* Convert the glyph's specified face to a realized (cache) face. */
2508 if (lface_id > 0)
2510 int face_id = merge_faces (XFRAME (w->frame),
2511 Qt, lface_id, DEFAULT_FACE_ID);
2512 SET_GLYPH_FACE (*glyph, face_id);
2516 /* Add spaces to a glyph row ROW in a window matrix.
2518 Each row has the form:
2520 +---------+-----------------------------+------------+
2521 | left | text | right |
2522 +---------+-----------------------------+------------+
2524 Left and right marginal areas are optional. This function adds
2525 spaces to areas so that there are no empty holes between areas.
2526 In other words: If the right area is not empty, the text area
2527 is filled up with spaces up to the right area. If the text area
2528 is not empty, the left area is filled up.
2530 To be called for frame-based redisplay, only. */
2532 static void
2533 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2535 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2536 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2537 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2541 /* Fill area AREA of glyph row ROW with spaces. To be called for
2542 frame-based redisplay only. */
2544 static void
2545 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2547 if (row->glyphs[area] < row->glyphs[area + 1])
2549 struct glyph *end = row->glyphs[area + 1];
2550 struct glyph *text = row->glyphs[area] + row->used[area];
2552 while (text < end)
2553 *text++ = space_glyph;
2554 row->used[area] = text - row->glyphs[area];
2559 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2560 reached. In frame matrices only one area, TEXT_AREA, is used. */
2562 void
2563 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2565 int i = row->used[TEXT_AREA];
2566 struct glyph *glyph = row->glyphs[TEXT_AREA];
2568 while (i < upto)
2569 glyph[i++] = space_glyph;
2571 row->used[TEXT_AREA] = i;
2576 /**********************************************************************
2577 Mirroring operations on frame matrices in window matrices
2578 **********************************************************************/
2580 /* Set frame being updated via frame-based redisplay to F. This
2581 function must be called before updates to make explicit that we are
2582 working on frame matrices or not. */
2584 static void
2585 set_frame_matrix_frame (struct frame *f)
2587 frame_matrix_frame = f;
2591 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2592 DESIRED_MATRIX is the desired matrix corresponding to
2593 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2594 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2595 frame_matrix_frame is non-null, this indicates that the exchange is
2596 done in frame matrices, and that we have to perform analogous
2597 operations in window matrices of frame_matrix_frame. */
2599 static void
2600 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2602 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2603 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2604 bool mouse_face_p = current_row->mouse_face_p;
2606 /* Do current_row = desired_row. This exchanges glyph pointers
2607 between both rows, and does a structure assignment otherwise. */
2608 assign_row (current_row, desired_row);
2610 /* Enable current_row to mark it as valid. */
2611 current_row->enabled_p = true;
2612 current_row->mouse_face_p = mouse_face_p;
2614 /* If we are called on frame matrices, perform analogous operations
2615 for window matrices. */
2616 if (frame_matrix_frame)
2617 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2621 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2622 W's frame which has been made current (by swapping pointers between
2623 current and desired matrix). Perform analogous operations in the
2624 matrices of leaf windows in the window tree rooted at W. */
2626 static void
2627 mirror_make_current (struct window *w, int frame_row)
2629 while (w)
2631 if (WINDOWP (w->contents))
2632 mirror_make_current (XWINDOW (w->contents), frame_row);
2633 else
2635 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2636 here because the checks performed in debug mode there
2637 will not allow the conversion. */
2638 int row = frame_row - w->desired_matrix->matrix_y;
2640 /* If FRAME_ROW is within W, assign the desired row to the
2641 current row (exchanging glyph pointers). */
2642 if (row >= 0 && row < w->desired_matrix->matrix_h)
2644 struct glyph_row *current_row
2645 = MATRIX_ROW (w->current_matrix, row);
2646 struct glyph_row *desired_row
2647 = MATRIX_ROW (w->desired_matrix, row);
2649 if (desired_row->enabled_p)
2650 assign_row (current_row, desired_row);
2651 else
2652 swap_glyph_pointers (desired_row, current_row);
2653 current_row->enabled_p = true;
2655 /* Set the Y coordinate of the mode/header line's row.
2656 It is needed in draw_row_with_mouse_face to find the
2657 screen coordinates. (Window-based redisplay sets
2658 this in update_window, but no one seems to do that
2659 for frame-based redisplay.) */
2660 if (current_row->mode_line_p)
2661 current_row->y = row;
2665 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2670 /* Perform row dance after scrolling. We are working on the range of
2671 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2672 including) in MATRIX. COPY_FROM is a vector containing, for each
2673 row I in the range 0 <= I < NLINES, the index of the original line
2674 to move to I. This index is relative to the row range, i.e. 0 <=
2675 index < NLINES. RETAINED_P is a vector containing zero for each
2676 row 0 <= I < NLINES which is empty.
2678 This function is called from do_scrolling and do_direct_scrolling. */
2680 void
2681 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2682 int *copy_from, char *retained_p)
2684 /* A copy of original rows. */
2685 struct glyph_row *old_rows;
2687 /* Rows to assign to. */
2688 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2690 int i;
2692 /* Make a copy of the original rows. */
2693 USE_SAFE_ALLOCA;
2694 SAFE_NALLOCA (old_rows, 1, nlines);
2695 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2697 /* Assign new rows, maybe clear lines. */
2698 for (i = 0; i < nlines; ++i)
2700 bool enabled_before_p = new_rows[i].enabled_p;
2702 eassert (i + unchanged_at_top < matrix->nrows);
2703 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2704 new_rows[i] = old_rows[copy_from[i]];
2705 new_rows[i].enabled_p = enabled_before_p;
2707 /* RETAINED_P is zero for empty lines. */
2708 if (!retained_p[copy_from[i]])
2709 new_rows[i].enabled_p = false;
2712 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2713 if (frame_matrix_frame)
2714 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2715 unchanged_at_top, nlines, copy_from, retained_p);
2717 SAFE_FREE ();
2721 /* Synchronize glyph pointers in the current matrix of window W with
2722 the current frame matrix. */
2724 static void
2725 sync_window_with_frame_matrix_rows (struct window *w)
2727 struct frame *f = XFRAME (w->frame);
2728 struct glyph_row *window_row, *window_row_end, *frame_row;
2729 int left, right, x, width;
2731 /* Preconditions: W must be a live window on a tty frame. */
2732 eassert (BUFFERP (w->contents));
2733 eassert (!FRAME_WINDOW_P (f));
2735 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2736 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2737 x = w->current_matrix->matrix_x;
2738 width = w->current_matrix->matrix_w;
2740 window_row = w->current_matrix->rows;
2741 window_row_end = window_row + w->current_matrix->nrows;
2742 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2744 for (; window_row < window_row_end; ++window_row, ++frame_row)
2746 window_row->glyphs[LEFT_MARGIN_AREA]
2747 = frame_row->glyphs[0] + x;
2748 window_row->glyphs[TEXT_AREA]
2749 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2750 window_row->glyphs[LAST_AREA]
2751 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2752 window_row->glyphs[RIGHT_MARGIN_AREA]
2753 = window_row->glyphs[LAST_AREA] - right;
2758 /* Return the window in the window tree rooted in W containing frame
2759 row ROW. Value is null if none is found. */
2761 static struct window *
2762 frame_row_to_window (struct window *w, int row)
2764 struct window *found = NULL;
2766 while (w && !found)
2768 if (WINDOWP (w->contents))
2769 found = frame_row_to_window (XWINDOW (w->contents), row);
2770 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2771 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2772 found = w;
2774 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2777 return found;
2781 /* Perform a line dance in the window tree rooted at W, after
2782 scrolling a frame matrix in mirrored_line_dance.
2784 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2785 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2786 COPY_FROM is a vector containing, for each row I in the range 0 <=
2787 I < NLINES, the index of the original line to move to I. This
2788 index is relative to the row range, i.e. 0 <= index < NLINES.
2789 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2790 which is empty. */
2792 static void
2793 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2795 while (w)
2797 if (WINDOWP (w->contents))
2798 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2799 nlines, copy_from, retained_p);
2800 else
2802 /* W is a leaf window, and we are working on its current
2803 matrix m. */
2804 struct glyph_matrix *m = w->current_matrix;
2805 int i;
2806 bool sync_p = 0;
2807 struct glyph_row *old_rows;
2809 /* Make a copy of the original rows of matrix m. */
2810 USE_SAFE_ALLOCA;
2811 SAFE_NALLOCA (old_rows, 1, m->nrows);
2812 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2814 for (i = 0; i < nlines; ++i)
2816 /* Frame relative line assigned to. */
2817 int frame_to = i + unchanged_at_top;
2819 /* Frame relative line assigned. */
2820 int frame_from = copy_from[i] + unchanged_at_top;
2822 /* Window relative line assigned to. */
2823 int window_to = frame_to - m->matrix_y;
2825 /* Window relative line assigned. */
2826 int window_from = frame_from - m->matrix_y;
2828 /* Is assigned line inside window? */
2829 bool from_inside_window_p
2830 = window_from >= 0 && window_from < m->matrix_h;
2832 /* Is assigned to line inside window? */
2833 bool to_inside_window_p
2834 = window_to >= 0 && window_to < m->matrix_h;
2836 if (from_inside_window_p && to_inside_window_p)
2838 /* Do the assignment. The enabled_p flag is saved
2839 over the assignment because the old redisplay did
2840 that. */
2841 bool enabled_before_p = m->rows[window_to].enabled_p;
2842 m->rows[window_to] = old_rows[window_from];
2843 m->rows[window_to].enabled_p = enabled_before_p;
2845 /* If frame line is empty, window line is empty, too. */
2846 if (!retained_p[copy_from[i]])
2847 m->rows[window_to].enabled_p = false;
2849 else if (to_inside_window_p)
2851 /* A copy between windows. This is an infrequent
2852 case not worth optimizing. */
2853 struct frame *f = XFRAME (w->frame);
2854 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2855 struct window *w2;
2856 struct glyph_matrix *m2;
2857 int m2_from;
2859 w2 = frame_row_to_window (root, frame_from);
2860 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2861 -nw', FROM_FRAME sometimes has no associated window.
2862 This check avoids a segfault if W2 is null. */
2863 if (w2)
2865 m2 = w2->current_matrix;
2866 m2_from = frame_from - m2->matrix_y;
2867 copy_row_except_pointers (m->rows + window_to,
2868 m2->rows + m2_from);
2870 /* If frame line is empty, window line is empty, too. */
2871 if (!retained_p[copy_from[i]])
2872 m->rows[window_to].enabled_p = false;
2874 sync_p = 1;
2876 else if (from_inside_window_p)
2877 sync_p = 1;
2880 /* If there was a copy between windows, make sure glyph
2881 pointers are in sync with the frame matrix. */
2882 if (sync_p)
2883 sync_window_with_frame_matrix_rows (w);
2885 /* Check that no pointers are lost. */
2886 CHECK_MATRIX (m);
2888 SAFE_FREE ();
2891 /* Next window on same level. */
2892 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2897 #ifdef GLYPH_DEBUG
2899 /* Check that window and frame matrices agree about their
2900 understanding where glyphs of the rows are to find. For each
2901 window in the window tree rooted at W, check that rows in the
2902 matrices of leaf window agree with their frame matrices about
2903 glyph pointers. */
2905 static void
2906 check_window_matrix_pointers (struct window *w)
2908 while (w)
2910 if (WINDOWP (w->contents))
2911 check_window_matrix_pointers (XWINDOW (w->contents));
2912 else
2914 struct frame *f = XFRAME (w->frame);
2915 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2916 check_matrix_pointers (w->current_matrix, f->current_matrix);
2919 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2924 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2925 a window and FRAME_MATRIX is the corresponding frame matrix. For
2926 each row in WINDOW_MATRIX check that it's a slice of the
2927 corresponding frame row. If it isn't, abort. */
2929 static void
2930 check_matrix_pointers (struct glyph_matrix *window_matrix,
2931 struct glyph_matrix *frame_matrix)
2933 /* Row number in WINDOW_MATRIX. */
2934 int i = 0;
2936 /* Row number corresponding to I in FRAME_MATRIX. */
2937 int j = window_matrix->matrix_y;
2939 /* For all rows check that the row in the window matrix is a
2940 slice of the row in the frame matrix. If it isn't we didn't
2941 mirror an operation on the frame matrix correctly. */
2942 while (i < window_matrix->nrows)
2944 if (!glyph_row_slice_p (window_matrix->rows + i,
2945 frame_matrix->rows + j))
2946 emacs_abort ();
2947 ++i, ++j;
2951 #endif /* GLYPH_DEBUG */
2955 /**********************************************************************
2956 VPOS and HPOS translations
2957 **********************************************************************/
2959 #ifdef GLYPH_DEBUG
2961 /* Translate vertical position VPOS which is relative to window W to a
2962 vertical position relative to W's frame. */
2964 static int
2965 window_to_frame_vpos (struct window *w, int vpos)
2967 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2968 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2969 vpos += WINDOW_TOP_EDGE_LINE (w);
2970 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2971 return vpos;
2975 /* Translate horizontal position HPOS which is relative to window W to
2976 a horizontal position relative to W's frame. */
2978 static int
2979 window_to_frame_hpos (struct window *w, int hpos)
2981 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2982 hpos += WINDOW_LEFT_EDGE_COL (w);
2983 return hpos;
2986 #endif /* GLYPH_DEBUG */
2990 /**********************************************************************
2991 Redrawing Frames
2992 **********************************************************************/
2994 /* Redraw frame F. */
2996 void
2997 redraw_frame (struct frame *f)
2999 /* Error if F has no glyphs. */
3000 eassert (f->glyphs_initialized_p);
3001 update_begin (f);
3002 if (FRAME_MSDOS_P (f))
3003 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3004 clear_frame (f);
3005 clear_current_matrices (f);
3006 update_end (f);
3007 fset_redisplay (f);
3008 /* Mark all windows as inaccurate, so that every window will have
3009 its redisplay done. */
3010 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3011 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3012 f->garbaged = false;
3015 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3016 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3017 If FRAME is omitted or nil, the selected frame is used. */)
3018 (Lisp_Object frame)
3020 redraw_frame (decode_live_frame (frame));
3021 return Qnil;
3024 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3025 doc: /* Clear and redisplay all visible frames. */)
3026 (void)
3028 Lisp_Object tail, frame;
3030 FOR_EACH_FRAME (tail, frame)
3031 if (FRAME_VISIBLE_P (XFRAME (frame)))
3032 redraw_frame (XFRAME (frame));
3034 return Qnil;
3039 /***********************************************************************
3040 Frame Update
3041 ***********************************************************************/
3043 /* Update frame F based on the data in desired matrices.
3045 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3046 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3048 Value is true if redisplay was stopped due to pending input. */
3050 bool
3051 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3053 /* True means display has been paused because of pending input. */
3054 bool paused_p;
3055 struct window *root_window = XWINDOW (f->root_window);
3057 if (redisplay_dont_pause)
3058 force_p = true;
3059 else if (!force_p && detect_input_pending_ignore_squeezables ())
3061 paused_p = true;
3062 goto do_pause;
3065 if (FRAME_WINDOW_P (f))
3067 /* We are working on window matrix basis. All windows whose
3068 flag must_be_updated_p is set have to be updated. */
3070 /* Record that we are not working on frame matrices. */
3071 set_frame_matrix_frame (NULL);
3073 /* Update all windows in the window tree of F, maybe stopping
3074 when pending input is detected. */
3075 update_begin (f);
3077 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3078 /* Update the menu bar on X frames that don't have toolkit
3079 support. */
3080 if (WINDOWP (f->menu_bar_window))
3081 update_window (XWINDOW (f->menu_bar_window), true);
3082 #endif
3084 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3085 /* Update the tool-bar window, if present. */
3086 if (WINDOWP (f->tool_bar_window))
3088 struct window *w = XWINDOW (f->tool_bar_window);
3090 /* Update tool-bar window. */
3091 if (w->must_be_updated_p)
3093 Lisp_Object tem;
3095 update_window (w, true);
3096 w->must_be_updated_p = false;
3098 /* Swap tool-bar strings. We swap because we want to
3099 reuse strings. */
3100 tem = f->current_tool_bar_string;
3101 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3102 fset_desired_tool_bar_string (f, tem);
3105 #endif
3107 /* Update windows. */
3108 paused_p = update_window_tree (root_window, force_p);
3109 update_end (f);
3111 else
3113 /* We are working on frame matrix basis. Set the frame on whose
3114 frame matrix we operate. */
3115 set_frame_matrix_frame (f);
3117 /* Build F's desired matrix from window matrices. */
3118 build_frame_matrix (f);
3120 /* Update the display. */
3121 update_begin (f);
3122 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3123 update_end (f);
3125 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3127 if (FRAME_TTY (f)->termscript)
3128 fflush (FRAME_TTY (f)->termscript);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3133 /* Check window matrices for lost pointers. */
3134 #ifdef GLYPH_DEBUG
3135 check_window_matrix_pointers (root_window);
3136 add_frame_display_history (f, paused_p);
3137 #endif
3140 do_pause:
3141 /* Reset flags indicating that a window should be updated. */
3142 set_window_update_flags (root_window, false);
3144 display_completed = !paused_p;
3145 return paused_p;
3148 /* Update a TTY frame F that has a menu dropped down over some of its
3149 glyphs. This is like the second part of update_frame, but it
3150 doesn't call build_frame_matrix, because we already have the
3151 desired matrix prepared, and don't want it to be overwritten by the
3152 text of the normal display.
3154 ROW and COL, if non-negative, are the row and column of the TTY
3155 frame where to position the cursor after the frame update is
3156 complete. Negative values mean ask update_frame_1 to position the
3157 cursor "normally", i.e. at point in the selected window. */
3158 void
3159 update_frame_with_menu (struct frame *f, int row, int col)
3161 struct window *root_window = XWINDOW (f->root_window);
3162 bool paused_p, cursor_at_point_p;
3164 eassert (FRAME_TERMCAP_P (f));
3166 /* We are working on frame matrix basis. Set the frame on whose
3167 frame matrix we operate. */
3168 set_frame_matrix_frame (f);
3170 /* Update the display. */
3171 update_begin (f);
3172 cursor_at_point_p = !(row >= 0 && col >= 0);
3173 /* Force update_frame_1 not to stop due to pending input, and not
3174 try scrolling. */
3175 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3176 /* ROW and COL tell us where in the menu to position the cursor, so
3177 that screen readers know the active region on the screen. */
3178 if (!cursor_at_point_p)
3179 cursor_to (f, row, col);
3180 update_end (f);
3182 if (FRAME_TTY (f)->termscript)
3183 fflush (FRAME_TTY (f)->termscript);
3184 fflush (FRAME_TTY (f)->output);
3185 /* Check window matrices for lost pointers. */
3186 #if GLYPH_DEBUG
3187 #if 0
3188 /* We cannot possibly survive the matrix pointers check, since
3189 we have overwritten parts of the frame glyph matrix without
3190 making any updates to the window matrices. */
3191 check_window_matrix_pointers (root_window);
3192 #endif
3193 add_frame_display_history (f, paused_p);
3194 #endif
3196 /* Reset flags indicating that a window should be updated. */
3197 set_window_update_flags (root_window, false);
3198 display_completed = !paused_p;
3202 /************************************************************************
3203 Window-based updates
3204 ************************************************************************/
3206 /* Perform updates in window tree rooted at W.
3207 If FORCE_P, don't stop updating if input is pending. */
3209 static bool
3210 update_window_tree (struct window *w, bool force_p)
3212 bool paused_p = 0;
3214 while (w && !paused_p)
3216 if (WINDOWP (w->contents))
3217 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3218 else if (w->must_be_updated_p)
3219 paused_p |= update_window (w, force_p);
3221 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3224 return paused_p;
3228 /* Update window W if its flag must_be_updated_p is set.
3229 If FORCE_P, don't stop updating if input is pending. */
3231 void
3232 update_single_window (struct window *w)
3234 if (w->must_be_updated_p)
3236 struct frame *f = XFRAME (WINDOW_FRAME (w));
3238 /* Record that this is not a frame-based redisplay. */
3239 set_frame_matrix_frame (NULL);
3241 /* Update W. */
3242 update_begin (f);
3243 update_window (w, true);
3244 update_end (f);
3246 /* Reset flag in W. */
3247 w->must_be_updated_p = false;
3251 #ifdef HAVE_WINDOW_SYSTEM
3253 /* Redraw lines from the current matrix of window W that are
3254 overlapped by other rows. YB is bottom-most y-position in W. */
3256 static void
3257 redraw_overlapped_rows (struct window *w, int yb)
3259 int i;
3260 struct frame *f = XFRAME (WINDOW_FRAME (w));
3262 /* If rows overlapping others have been changed, the rows being
3263 overlapped have to be redrawn. This won't draw lines that have
3264 already been drawn in update_window_line because overlapped_p in
3265 desired rows is 0, so after row assignment overlapped_p in
3266 current rows is 0. */
3267 for (i = 0; i < w->current_matrix->nrows; ++i)
3269 struct glyph_row *row = w->current_matrix->rows + i;
3271 if (!row->enabled_p)
3272 break;
3273 else if (row->mode_line_p)
3274 continue;
3276 if (row->overlapped_p)
3278 enum glyph_row_area area;
3280 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3282 output_cursor_to (w, i, 0, row->y,
3283 area == TEXT_AREA ? row->x : 0);
3284 if (row->used[area])
3285 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3286 area, row->used[area]);
3287 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3290 row->overlapped_p = 0;
3293 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3294 break;
3299 /* Redraw lines from the current matrix of window W that overlap
3300 others. YB is bottom-most y-position in W. */
3302 static void
3303 redraw_overlapping_rows (struct window *w, int yb)
3305 int i, bottom_y;
3306 struct glyph_row *row;
3307 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3309 for (i = 0; i < w->current_matrix->nrows; ++i)
3311 row = w->current_matrix->rows + i;
3313 if (!row->enabled_p)
3314 break;
3315 else if (row->mode_line_p)
3316 continue;
3318 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3320 if (row->overlapping_p)
3322 int overlaps = 0;
3324 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3325 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3326 overlaps |= OVERLAPS_PRED;
3327 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3328 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3329 overlaps |= OVERLAPS_SUCC;
3331 if (overlaps)
3333 if (row->used[LEFT_MARGIN_AREA])
3334 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3336 if (row->used[TEXT_AREA])
3337 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3339 if (row->used[RIGHT_MARGIN_AREA])
3340 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3342 /* Record in neighbor rows that ROW overwrites part of
3343 their display. */
3344 if (overlaps & OVERLAPS_PRED)
3345 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3346 if (overlaps & OVERLAPS_SUCC)
3347 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3351 if (bottom_y >= yb)
3352 break;
3356 #endif /* HAVE_WINDOW_SYSTEM */
3359 #if defined GLYPH_DEBUG && 0
3361 /* Check that no row in the current matrix of window W is enabled
3362 which is below what's displayed in the window. */
3364 static void
3365 check_current_matrix_flags (struct window *w)
3367 bool last_seen_p = 0;
3368 int i, yb = window_text_bottom_y (w);
3370 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3372 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3373 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3374 last_seen_p = 1;
3375 else if (last_seen_p && row->enabled_p)
3376 emacs_abort ();
3380 #endif /* GLYPH_DEBUG */
3383 /* Update display of window W.
3384 If FORCE_P, don't stop updating when input is pending. */
3386 static bool
3387 update_window (struct window *w, bool force_p)
3389 struct glyph_matrix *desired_matrix = w->desired_matrix;
3390 bool paused_p;
3391 int preempt_count = baud_rate / 2400 + 1;
3392 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3393 #ifdef GLYPH_DEBUG
3394 /* Check that W's frame doesn't have glyph matrices. */
3395 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3396 #endif
3398 /* Check pending input the first time so that we can quickly return. */
3399 if (!force_p)
3400 detect_input_pending_ignore_squeezables ();
3402 /* If forced to complete the update, or if no input is pending, do
3403 the update. */
3404 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3406 struct glyph_row *row, *end;
3407 struct glyph_row *mode_line_row;
3408 struct glyph_row *header_line_row;
3409 int yb;
3410 bool changed_p = 0, mouse_face_overwritten_p = 0;
3411 int n_updated = 0;
3413 rif->update_window_begin_hook (w);
3414 yb = window_text_bottom_y (w);
3415 row = MATRIX_ROW (desired_matrix, 0);
3416 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3418 /* Take note of the header line, if there is one. We will
3419 update it below, after updating all of the window's lines. */
3420 if (row->mode_line_p)
3422 header_line_row = row;
3423 ++row;
3425 else
3426 header_line_row = NULL;
3428 /* Update the mode line, if necessary. */
3429 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3430 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3432 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3433 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3434 desired_matrix),
3435 &mouse_face_overwritten_p);
3438 /* Find first enabled row. Optimizations in redisplay_internal
3439 may lead to an update with only one row enabled. There may
3440 be also completely empty matrices. */
3441 while (row < end && !row->enabled_p)
3442 ++row;
3444 /* Try reusing part of the display by copying. */
3445 if (row < end && !desired_matrix->no_scrolling_p)
3447 int rc = scrolling_window (w, header_line_row != NULL);
3448 if (rc < 0)
3450 /* All rows were found to be equal. */
3451 paused_p = 0;
3452 goto set_cursor;
3454 else if (rc > 0)
3456 /* We've scrolled the display. */
3457 force_p = 1;
3458 changed_p = 1;
3462 /* Update the rest of the lines. */
3463 for (; row < end && (force_p || !input_pending); ++row)
3464 /* scrolling_window resets the enabled_p flag of the rows it
3465 reuses from current_matrix. */
3466 if (row->enabled_p)
3468 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3469 int i;
3471 /* We'll have to play a little bit with when to
3472 detect_input_pending. If it's done too often,
3473 scrolling large windows with repeated scroll-up
3474 commands will too quickly pause redisplay. */
3475 if (!force_p && ++n_updated % preempt_count == 0)
3476 detect_input_pending_ignore_squeezables ();
3477 changed_p |= update_window_line (w, vpos,
3478 &mouse_face_overwritten_p);
3480 /* Mark all rows below the last visible one in the current
3481 matrix as invalid. This is necessary because of
3482 variable line heights. Consider the case of three
3483 successive redisplays, where the first displays 5
3484 lines, the second 3 lines, and the third 5 lines again.
3485 If the second redisplay wouldn't mark rows in the
3486 current matrix invalid, the third redisplay might be
3487 tempted to optimize redisplay based on lines displayed
3488 in the first redisplay. */
3489 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3490 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3491 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3494 /* Was display preempted? */
3495 paused_p = row < end;
3497 set_cursor:
3499 /* Update the header line after scrolling because a new header
3500 line would otherwise overwrite lines at the top of the window
3501 that can be scrolled. */
3502 if (header_line_row && header_line_row->enabled_p)
3504 header_line_row->y = 0;
3505 update_window_line (w, 0, &mouse_face_overwritten_p);
3508 /* Fix the appearance of overlapping/overlapped rows. */
3509 if (!paused_p && !w->pseudo_window_p)
3511 #ifdef HAVE_WINDOW_SYSTEM
3512 if (changed_p && rif->fix_overlapping_area)
3514 redraw_overlapped_rows (w, yb);
3515 redraw_overlapping_rows (w, yb);
3517 #endif
3519 /* Make cursor visible at cursor position of W. */
3520 set_window_cursor_after_update (w);
3522 #if 0 /* Check that current matrix invariants are satisfied. This is
3523 for debugging only. See the comment of check_matrix_invariants. */
3524 IF_DEBUG (check_matrix_invariants (w));
3525 #endif
3528 #ifdef GLYPH_DEBUG
3529 /* Remember the redisplay method used to display the matrix. */
3530 strcpy (w->current_matrix->method, w->desired_matrix->method);
3531 #endif
3533 #ifdef HAVE_WINDOW_SYSTEM
3534 update_window_fringes (w, 0);
3535 #endif
3537 /* End the update of window W. Don't set the cursor if we
3538 paused updating the display because in this case,
3539 set_window_cursor_after_update hasn't been called, and
3540 W->output_cursor doesn't contain the cursor location. */
3541 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3543 else
3544 paused_p = 1;
3546 #ifdef GLYPH_DEBUG
3547 /* check_current_matrix_flags (w); */
3548 add_window_display_history (w, w->current_matrix->method, paused_p);
3549 #endif
3551 clear_glyph_matrix (desired_matrix);
3553 return paused_p;
3557 /* Update the display of area AREA in window W, row number VPOS.
3558 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3560 static void
3561 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3562 enum glyph_row_area area, int vpos)
3564 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3565 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3567 /* Set cursor to start of glyphs, write them, and clear to the end
3568 of the area. I don't think that something more sophisticated is
3569 necessary here, since marginal areas will not be the default. */
3570 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3571 if (desired_row->used[area])
3572 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3573 area, desired_row->used[area]);
3574 rif->clear_end_of_line (w, updated_row, area, -1);
3578 /* Update the display of the text area of row VPOS in window W.
3579 Value is true if display has changed. */
3581 static bool
3582 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3584 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3585 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3586 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3587 bool changed_p = 0;
3589 /* If rows are at different X or Y, or rows have different height,
3590 or the current row is marked invalid, write the entire line. */
3591 if (!current_row->enabled_p
3592 || desired_row->y != current_row->y
3593 || desired_row->ascent != current_row->ascent
3594 || desired_row->phys_ascent != current_row->phys_ascent
3595 || desired_row->phys_height != current_row->phys_height
3596 || desired_row->visible_height != current_row->visible_height
3597 || current_row->overlapped_p
3598 /* This next line is necessary for correctly redrawing
3599 mouse-face areas after scrolling and other operations.
3600 However, it causes excessive flickering when mouse is moved
3601 across the mode line. Luckily, turning it off for the mode
3602 line doesn't seem to hurt anything. -- cyd.
3603 But it is still needed for the header line. -- kfs. */
3604 || (current_row->mouse_face_p
3605 && !(current_row->mode_line_p && vpos > 0))
3606 || current_row->x != desired_row->x)
3608 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3610 if (desired_row->used[TEXT_AREA])
3611 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3612 TEXT_AREA, desired_row->used[TEXT_AREA]);
3614 /* Clear to end of window. */
3615 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3616 changed_p = 1;
3618 /* This erases the cursor. We do this here because
3619 notice_overwritten_cursor cannot easily check this, which
3620 might indicate that the whole functionality of
3621 notice_overwritten_cursor would better be implemented here.
3622 On the other hand, we need notice_overwritten_cursor as long
3623 as mouse highlighting is done asynchronously outside of
3624 redisplay. */
3625 if (vpos == w->phys_cursor.vpos)
3626 w->phys_cursor_on_p = 0;
3628 else
3630 int stop, i, x;
3631 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3632 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3633 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3634 int desired_stop_pos = desired_row->used[TEXT_AREA];
3635 bool abort_skipping = 0;
3637 /* If the desired row extends its face to the text area end, and
3638 unless the current row also does so at the same position,
3639 make sure we write at least one glyph, so that the face
3640 extension actually takes place. */
3641 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3642 && (desired_stop_pos < current_row->used[TEXT_AREA]
3643 || (desired_stop_pos == current_row->used[TEXT_AREA]
3644 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3645 --desired_stop_pos;
3647 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3648 i = 0;
3649 x = desired_row->x;
3651 /* Loop over glyphs that current and desired row may have
3652 in common. */
3653 while (i < stop)
3655 bool can_skip_p = !abort_skipping;
3657 /* Skip over glyphs that both rows have in common. These
3658 don't have to be written. We can't skip if the last
3659 current glyph overlaps the glyph to its right. For
3660 example, consider a current row of `if ' with the `f' in
3661 Courier bold so that it overlaps the ` ' to its right.
3662 If the desired row is ` ', we would skip over the space
3663 after the `if' and there would remain a pixel from the
3664 `f' on the screen. */
3665 if (overlapping_glyphs_p && i > 0)
3667 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3668 int left, right;
3670 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3671 &left, &right);
3672 can_skip_p = (right == 0 && !abort_skipping);
3675 if (can_skip_p)
3677 int start_hpos = i;
3679 while (i < stop
3680 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3682 x += desired_glyph->pixel_width;
3683 ++desired_glyph, ++current_glyph, ++i;
3686 /* Consider the case that the current row contains "xxx
3687 ppp ggg" in italic Courier font, and the desired row
3688 is "xxx ggg". The character `p' has lbearing, `g'
3689 has not. The loop above will stop in front of the
3690 first `p' in the current row. If we would start
3691 writing glyphs there, we wouldn't erase the lbearing
3692 of the `p'. The rest of the lbearing problem is then
3693 taken care of by draw_glyphs. */
3694 if (overlapping_glyphs_p
3695 && i > 0
3696 && i < current_row->used[TEXT_AREA]
3697 && (current_row->used[TEXT_AREA]
3698 != desired_row->used[TEXT_AREA]))
3700 int left, right;
3702 rif->get_glyph_overhangs (current_glyph,
3703 XFRAME (w->frame),
3704 &left, &right);
3705 while (left > 0 && i > 0)
3707 --i, --desired_glyph, --current_glyph;
3708 x -= desired_glyph->pixel_width;
3709 left -= desired_glyph->pixel_width;
3712 /* Abort the skipping algorithm if we end up before
3713 our starting point, to avoid looping (bug#1070).
3714 This can happen when the lbearing is larger than
3715 the pixel width. */
3716 abort_skipping = (i < start_hpos);
3720 /* Try to avoid writing the entire rest of the desired row
3721 by looking for a resync point. This mainly prevents
3722 mode line flickering in the case the mode line is in
3723 fixed-pitch font, which it usually will be. */
3724 if (i < desired_row->used[TEXT_AREA])
3726 int start_x = x, start_hpos = i;
3727 struct glyph *start = desired_glyph;
3728 int current_x = x;
3729 bool skip_first_p = !can_skip_p;
3731 /* Find the next glyph that's equal again. */
3732 while (i < stop
3733 && (skip_first_p
3734 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3735 && x == current_x)
3737 x += desired_glyph->pixel_width;
3738 current_x += current_glyph->pixel_width;
3739 ++desired_glyph, ++current_glyph, ++i;
3740 skip_first_p = 0;
3743 if (i == start_hpos || x != current_x)
3745 i = start_hpos;
3746 x = start_x;
3747 desired_glyph = start;
3748 break;
3751 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3752 rif->write_glyphs (w, updated_row, start,
3753 TEXT_AREA, i - start_hpos);
3754 changed_p = 1;
3758 /* Write the rest. */
3759 if (i < desired_row->used[TEXT_AREA])
3761 output_cursor_to (w, vpos, i, desired_row->y, x);
3762 rif->write_glyphs (w, updated_row, desired_glyph,
3763 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3764 changed_p = 1;
3767 /* Maybe clear to end of line. */
3768 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3770 /* If new row extends to the end of the text area, nothing
3771 has to be cleared, if and only if we did a write_glyphs
3772 above. This is made sure by setting desired_stop_pos
3773 appropriately above. */
3774 eassert (i < desired_row->used[TEXT_AREA]
3775 || ((desired_row->used[TEXT_AREA]
3776 == current_row->used[TEXT_AREA])
3777 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3779 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3781 /* If old row extends to the end of the text area, clear. */
3782 if (i >= desired_row->used[TEXT_AREA])
3783 output_cursor_to (w, vpos, i, desired_row->y,
3784 desired_row->pixel_width);
3785 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3786 changed_p = 1;
3788 else if (desired_row->pixel_width < current_row->pixel_width)
3790 /* Otherwise clear to the end of the old row. Everything
3791 after that position should be clear already. */
3792 int xlim;
3794 if (i >= desired_row->used[TEXT_AREA])
3795 output_cursor_to (w, vpos, i, desired_row->y,
3796 desired_row->pixel_width);
3798 /* If cursor is displayed at the end of the line, make sure
3799 it's cleared. Nowadays we don't have a phys_cursor_glyph
3800 with which to erase the cursor (because this method
3801 doesn't work with lbearing/rbearing), so we must do it
3802 this way. */
3803 if (vpos == w->phys_cursor.vpos
3804 && (desired_row->reversed_p
3805 ? (w->phys_cursor.hpos < 0)
3806 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3808 w->phys_cursor_on_p = 0;
3809 xlim = -1;
3811 else
3812 xlim = current_row->pixel_width;
3813 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3814 changed_p = 1;
3818 return changed_p;
3822 /* Update row VPOS in window W. Value is true if display has been changed. */
3824 static bool
3825 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3827 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3828 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3829 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3830 bool changed_p = 0;
3832 /* A row can be completely invisible in case a desired matrix was
3833 built with a vscroll and then make_cursor_line_fully_visible shifts
3834 the matrix. Make sure to make such rows current anyway, since
3835 we need the correct y-position, for example, in the current matrix. */
3836 if (desired_row->mode_line_p
3837 || desired_row->visible_height > 0)
3839 eassert (desired_row->enabled_p);
3841 /* Update display of the left margin area, if there is one. */
3842 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3844 changed_p = 1;
3845 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3846 /* Setting this flag will ensure the vertical border, if
3847 any, between this window and the one on its left will be
3848 redrawn. This is necessary because updating the left
3849 margin area can potentially draw over the border. */
3850 current_row->redraw_fringe_bitmaps_p = 1;
3853 /* Update the display of the text area. */
3854 if (update_text_area (w, desired_row, vpos))
3856 changed_p = 1;
3857 if (current_row->mouse_face_p)
3858 *mouse_face_overwritten_p = 1;
3861 /* Update display of the right margin area, if there is one. */
3862 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3864 changed_p = 1;
3865 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3868 /* Draw truncation marks etc. */
3869 if (!current_row->enabled_p
3870 || desired_row->y != current_row->y
3871 || desired_row->visible_height != current_row->visible_height
3872 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3873 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3874 || current_row->redraw_fringe_bitmaps_p
3875 || desired_row->mode_line_p != current_row->mode_line_p
3876 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3877 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3878 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3879 rif->after_update_window_line_hook (w, desired_row);
3882 /* Update current_row from desired_row. */
3883 make_current (w->desired_matrix, w->current_matrix, vpos);
3884 return changed_p;
3888 /* Set the cursor after an update of window W. This function may only
3889 be called from update_window. */
3891 static void
3892 set_window_cursor_after_update (struct window *w)
3894 struct frame *f = XFRAME (w->frame);
3895 int cx, cy, vpos, hpos;
3897 /* Not intended for frame matrix updates. */
3898 eassert (FRAME_WINDOW_P (f));
3900 if (cursor_in_echo_area
3901 && !NILP (echo_area_buffer[0])
3902 /* If we are showing a message instead of the mini-buffer,
3903 show the cursor for the message instead. */
3904 && XWINDOW (minibuf_window) == w
3905 && EQ (minibuf_window, echo_area_window)
3906 /* These cases apply only to the frame that contains
3907 the active mini-buffer window. */
3908 && FRAME_HAS_MINIBUF_P (f)
3909 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3911 cx = cy = vpos = hpos = 0;
3913 /* If the mini-buffer is several lines high, find the last
3914 line that has any text on it. Note: either all lines
3915 are enabled or none. Otherwise we wouldn't be able to
3916 determine Y. */
3917 struct glyph_row *last_row = NULL;
3918 int yb = window_text_bottom_y (w);
3920 for (struct glyph_row *row = w->current_matrix->rows;
3921 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3922 row++)
3923 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3924 last_row = row;
3926 if (last_row)
3928 struct glyph *start = last_row->glyphs[TEXT_AREA];
3929 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3931 while (last > start && last->charpos < 0)
3932 --last;
3934 for (struct glyph *glyph = start; glyph < last; glyph++)
3936 cx += glyph->pixel_width;
3937 hpos++;
3940 cy = last_row->y;
3941 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3944 else
3946 cx = w->cursor.x;
3947 cy = w->cursor.y;
3948 hpos = w->cursor.hpos;
3949 vpos = w->cursor.vpos;
3952 /* Window cursor can be out of sync for horizontally split windows.
3953 Horizontal position is -1 when cursor is on the left fringe. */
3954 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3955 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3956 output_cursor_to (w, vpos, hpos, cy, cx);
3960 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3961 the window tree rooted at W. */
3963 static void
3964 set_window_update_flags (struct window *w, bool on_p)
3966 while (w)
3968 if (WINDOWP (w->contents))
3969 set_window_update_flags (XWINDOW (w->contents), on_p);
3970 else
3971 w->must_be_updated_p = on_p;
3973 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3979 /***********************************************************************
3980 Window-Based Scrolling
3981 ***********************************************************************/
3983 /* Structure describing rows in scrolling_window. */
3985 struct row_entry
3987 /* Number of occurrences of this row in desired and current matrix. */
3988 int old_uses, new_uses;
3990 /* Vpos of row in new matrix. */
3991 int new_line_number;
3993 /* Bucket index of this row_entry in the hash table row_table. */
3994 ptrdiff_t bucket;
3996 /* The row described by this entry. */
3997 struct glyph_row *row;
3999 /* Hash collision chain. */
4000 struct row_entry *next;
4003 /* A pool to allocate row_entry structures from, and the size of the
4004 pool. The pool is reallocated in scrolling_window when we find
4005 that we need a larger one. */
4007 static struct row_entry *row_entry_pool;
4008 static ptrdiff_t row_entry_pool_size;
4010 /* Index of next free entry in row_entry_pool. */
4012 static ptrdiff_t row_entry_idx;
4014 /* The hash table used during scrolling, and the table's size. This
4015 table is used to quickly identify equal rows in the desired and
4016 current matrix. */
4018 static struct row_entry **row_table;
4019 static ptrdiff_t row_table_size;
4021 /* Vectors of pointers to row_entry structures belonging to the
4022 current and desired matrix, and the size of the vectors. */
4024 static struct row_entry **old_lines, **new_lines;
4025 static ptrdiff_t old_lines_size, new_lines_size;
4027 /* A pool to allocate run structures from, and its size. */
4029 static struct run *run_pool;
4030 static ptrdiff_t runs_size;
4032 /* A vector of runs of lines found during scrolling. */
4034 static struct run **runs;
4036 /* Add glyph row ROW to the scrolling hash table. */
4038 static struct row_entry *
4039 add_row_entry (struct glyph_row *row)
4041 struct row_entry *entry;
4042 ptrdiff_t i = row->hash % row_table_size;
4044 entry = row_table[i];
4045 eassert (entry || verify_row_hash (row));
4046 while (entry && !row_equal_p (entry->row, row, 1))
4047 entry = entry->next;
4049 if (entry == NULL)
4051 entry = row_entry_pool + row_entry_idx++;
4052 entry->row = row;
4053 entry->old_uses = entry->new_uses = 0;
4054 entry->new_line_number = 0;
4055 entry->bucket = i;
4056 entry->next = row_table[i];
4057 row_table[i] = entry;
4060 return entry;
4064 /* Try to reuse part of the current display of W by scrolling lines.
4065 HEADER_LINE_P means W has a header line.
4067 The algorithm is taken from Communications of the ACM, Apr78 "A
4068 Technique for Isolating Differences Between Files." It should take
4069 O(N) time.
4071 A short outline of the steps of the algorithm
4073 1. Skip lines equal at the start and end of both matrices.
4075 2. Enter rows in the current and desired matrix into a symbol
4076 table, counting how often they appear in both matrices.
4078 3. Rows that appear exactly once in both matrices serve as anchors,
4079 i.e. we assume that such lines are likely to have been moved.
4081 4. Starting from anchor lines, extend regions to be scrolled both
4082 forward and backward.
4084 Value is
4086 -1 if all rows were found to be equal.
4087 0 to indicate that we did not scroll the display, or
4088 1 if we did scroll. */
4090 static int
4091 scrolling_window (struct window *w, bool header_line_p)
4093 struct glyph_matrix *desired_matrix = w->desired_matrix;
4094 struct glyph_matrix *current_matrix = w->current_matrix;
4095 int yb = window_text_bottom_y (w);
4096 ptrdiff_t i;
4097 int j, first_old, first_new, last_old, last_new;
4098 int nruns, run_idx;
4099 ptrdiff_t n;
4100 struct row_entry *entry;
4101 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4103 /* Skip over rows equal at the start. */
4104 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4106 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4107 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4109 if (c->enabled_p
4110 && d->enabled_p
4111 && !d->redraw_fringe_bitmaps_p
4112 && c->y == d->y
4113 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4114 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4115 && row_equal_p (c, d, 1))
4117 assign_row (c, d);
4118 d->enabled_p = false;
4120 else
4121 break;
4124 /* Give up if some rows in the desired matrix are not enabled. */
4125 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4126 return -1;
4128 first_old = first_new = i;
4130 /* Set last_new to the index + 1 of the row that reaches the
4131 bottom boundary in the desired matrix. Give up if we find a
4132 disabled row before we reach the bottom boundary. */
4133 i = first_new + 1;
4134 while (i < desired_matrix->nrows - 1)
4136 int bottom;
4138 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4139 return 0;
4140 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4141 if (bottom <= yb)
4142 ++i;
4143 if (bottom >= yb)
4144 break;
4147 last_new = i;
4149 /* Set last_old to the index + 1 of the row that reaches the bottom
4150 boundary in the current matrix. We don't look at the enabled
4151 flag here because we plan to reuse part of the display even if
4152 other parts are disabled. */
4153 i = first_old + 1;
4154 while (i < current_matrix->nrows - 1)
4156 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4157 if (bottom <= yb)
4158 ++i;
4159 if (bottom >= yb)
4160 break;
4163 last_old = i;
4165 /* Skip over rows equal at the bottom. */
4166 i = last_new;
4167 j = last_old;
4168 while (i - 1 > first_new
4169 && j - 1 > first_old
4170 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4171 && (MATRIX_ROW (current_matrix, j - 1)->y
4172 == MATRIX_ROW (desired_matrix, i - 1)->y)
4173 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4174 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4175 MATRIX_ROW (current_matrix, j - 1), 1))
4176 --i, --j;
4177 last_new = i;
4178 last_old = j;
4180 /* Nothing to do if all rows are equal. */
4181 if (last_new == first_new)
4182 return 0;
4184 /* Check for integer overflow in size calculation.
4186 If next_almost_prime checks (N) for divisibility by 2..10, then
4187 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4188 So, set next_almost_prime_increment_max to 10.
4190 It's just a coincidence that next_almost_prime_increment_max ==
4191 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4192 13, then next_almost_prime_increment_max would be 14, e.g.,
4193 because next_almost_prime (113) would be 127. */
4195 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4196 enum { next_almost_prime_increment_max = 10 };
4197 ptrdiff_t row_table_max =
4198 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4199 - next_almost_prime_increment_max);
4200 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4201 if (current_nrows_max < current_matrix->nrows)
4202 memory_full (SIZE_MAX);
4205 /* Reallocate vectors, tables etc. if necessary. */
4207 if (current_matrix->nrows > old_lines_size)
4208 old_lines = xpalloc (old_lines, &old_lines_size,
4209 current_matrix->nrows - old_lines_size,
4210 INT_MAX, sizeof *old_lines);
4212 if (desired_matrix->nrows > new_lines_size)
4213 new_lines = xpalloc (new_lines, &new_lines_size,
4214 desired_matrix->nrows - new_lines_size,
4215 INT_MAX, sizeof *new_lines);
4217 n = desired_matrix->nrows;
4218 n += current_matrix->nrows;
4219 if (row_table_size < 3 * n)
4221 ptrdiff_t size = next_almost_prime (3 * n);
4222 row_table = xnrealloc (row_table, size, sizeof *row_table);
4223 row_table_size = size;
4224 memset (row_table, 0, size * sizeof *row_table);
4227 if (n > row_entry_pool_size)
4228 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4229 n - row_entry_pool_size,
4230 -1, sizeof *row_entry_pool);
4232 if (desired_matrix->nrows > runs_size)
4234 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4235 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4236 runs_size = desired_matrix->nrows;
4239 nruns = run_idx = 0;
4240 row_entry_idx = 0;
4242 /* Add rows from the current and desired matrix to the hash table
4243 row_hash_table to be able to find equal ones quickly. */
4245 for (i = first_old; i < last_old; ++i)
4247 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4249 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4250 old_lines[i] = entry;
4251 ++entry->old_uses;
4253 else
4254 old_lines[i] = NULL;
4257 for (i = first_new; i < last_new; ++i)
4259 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4260 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4261 ++entry->new_uses;
4262 entry->new_line_number = i;
4263 new_lines[i] = entry;
4266 /* Identify moves based on lines that are unique and equal
4267 in both matrices. */
4268 for (i = first_old; i < last_old;)
4269 if (old_lines[i]
4270 && old_lines[i]->old_uses == 1
4271 && old_lines[i]->new_uses == 1)
4273 int p, q;
4274 int new_line = old_lines[i]->new_line_number;
4275 struct run *run = run_pool + run_idx++;
4277 /* Record move. */
4278 run->current_vpos = i;
4279 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4280 run->desired_vpos = new_line;
4281 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4282 run->nrows = 1;
4283 run->height = MATRIX_ROW (current_matrix, i)->height;
4285 /* Extend backward. */
4286 p = i - 1;
4287 q = new_line - 1;
4288 while (p > first_old
4289 && q > first_new
4290 && old_lines[p] == new_lines[q])
4292 int h = MATRIX_ROW (current_matrix, p)->height;
4293 --run->current_vpos;
4294 --run->desired_vpos;
4295 ++run->nrows;
4296 run->height += h;
4297 run->desired_y -= h;
4298 run->current_y -= h;
4299 --p, --q;
4302 /* Extend forward. */
4303 p = i + 1;
4304 q = new_line + 1;
4305 while (p < last_old
4306 && q < last_new
4307 && old_lines[p] == new_lines[q])
4309 int h = MATRIX_ROW (current_matrix, p)->height;
4310 ++run->nrows;
4311 run->height += h;
4312 ++p, ++q;
4315 /* Insert run into list of all runs. Order runs by copied
4316 pixel lines. Note that we record runs that don't have to
4317 be copied because they are already in place. This is done
4318 because we can avoid calling update_window_line in this
4319 case. */
4320 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4322 for (q = nruns; q > p; --q)
4323 runs[q] = runs[q - 1];
4324 runs[p] = run;
4325 ++nruns;
4327 i += run->nrows;
4329 else
4330 ++i;
4332 /* Do the moves. Do it in a way that we don't overwrite something
4333 we want to copy later on. This is not solvable in general
4334 because there is only one display and we don't have a way to
4335 exchange areas on this display. Example:
4337 +-----------+ +-----------+
4338 | A | | B |
4339 +-----------+ --> +-----------+
4340 | B | | A |
4341 +-----------+ +-----------+
4343 Instead, prefer bigger moves, and invalidate moves that would
4344 copy from where we copied to. */
4346 for (i = 0; i < nruns; ++i)
4347 if (runs[i]->nrows > 0)
4349 struct run *r = runs[i];
4351 /* Copy on the display. */
4352 if (r->current_y != r->desired_y)
4354 rif->clear_window_mouse_face (w);
4355 rif->scroll_run_hook (w, r);
4358 /* Truncate runs that copy to where we copied to, and
4359 invalidate runs that copy from where we copied to. */
4360 for (j = nruns - 1; j > i; --j)
4362 struct run *p = runs[j];
4363 bool truncated_p = 0;
4365 if (p->nrows > 0
4366 && p->desired_y < r->desired_y + r->height
4367 && p->desired_y + p->height > r->desired_y)
4369 if (p->desired_y < r->desired_y)
4371 p->nrows = r->desired_vpos - p->desired_vpos;
4372 p->height = r->desired_y - p->desired_y;
4373 truncated_p = 1;
4375 else
4377 int nrows_copied = (r->desired_vpos + r->nrows
4378 - p->desired_vpos);
4380 if (p->nrows <= nrows_copied)
4381 p->nrows = 0;
4382 else
4384 int height_copied = (r->desired_y + r->height
4385 - p->desired_y);
4387 p->current_vpos += nrows_copied;
4388 p->desired_vpos += nrows_copied;
4389 p->nrows -= nrows_copied;
4390 p->current_y += height_copied;
4391 p->desired_y += height_copied;
4392 p->height -= height_copied;
4393 truncated_p = 1;
4398 if (r->current_y != r->desired_y
4399 /* The condition below is equivalent to
4400 ((p->current_y >= r->desired_y
4401 && p->current_y < r->desired_y + r->height)
4402 || (p->current_y + p->height > r->desired_y
4403 && (p->current_y + p->height
4404 <= r->desired_y + r->height)))
4405 because we have 0 < p->height <= r->height. */
4406 && p->current_y < r->desired_y + r->height
4407 && p->current_y + p->height > r->desired_y)
4408 p->nrows = 0;
4410 /* Reorder runs by copied pixel lines if truncated. */
4411 if (truncated_p && p->nrows > 0)
4413 int k = nruns - 1;
4415 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4416 k--;
4417 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4418 runs[k] = p;
4422 /* Assign matrix rows. */
4423 for (j = 0; j < r->nrows; ++j)
4425 struct glyph_row *from, *to;
4426 bool to_overlapped_p;
4428 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4429 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4430 to_overlapped_p = to->overlapped_p;
4431 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4432 assign_row (to, from);
4433 /* The above `assign_row' actually does swap, so if we had
4434 an overlap in the copy destination of two runs, then
4435 the second run would assign a previously disabled bogus
4436 row. But thanks to the truncation code in the
4437 preceding for-loop, we no longer have such an overlap,
4438 and thus the assigned row should always be enabled. */
4439 eassert (to->enabled_p);
4440 from->enabled_p = false;
4441 to->overlapped_p = to_overlapped_p;
4445 /* Clear the hash table, for the next time. */
4446 for (i = 0; i < row_entry_idx; ++i)
4447 row_table[row_entry_pool[i].bucket] = NULL;
4449 /* Value is 1 to indicate that we scrolled the display. */
4450 return nruns > 0;
4455 /************************************************************************
4456 Frame-Based Updates
4457 ************************************************************************/
4459 /* Update the desired frame matrix of frame F.
4461 FORCE_P means that the update should not be stopped by pending input.
4462 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4463 SET_CURSOR_P false means do not set cursor at point in selected window.
4465 Value is true if update was stopped due to pending input. */
4467 static bool
4468 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4469 bool set_cursor_p)
4471 /* Frame matrices to work on. */
4472 struct glyph_matrix *current_matrix = f->current_matrix;
4473 struct glyph_matrix *desired_matrix = f->desired_matrix;
4474 int i;
4475 bool pause_p;
4476 int preempt_count = baud_rate / 2400 + 1;
4478 eassert (current_matrix && desired_matrix);
4480 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4481 calculate_costs (f);
4483 if (preempt_count <= 0)
4484 preempt_count = 1;
4486 if (!force_p && detect_input_pending_ignore_squeezables ())
4488 pause_p = 1;
4489 goto do_pause;
4492 /* If we cannot insert/delete lines, it's no use trying it. */
4493 if (!FRAME_LINE_INS_DEL_OK (f))
4494 inhibit_id_p = 1;
4496 /* See if any of the desired lines are enabled; don't compute for
4497 i/d line if just want cursor motion. */
4498 for (i = 0; i < desired_matrix->nrows; i++)
4499 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4500 break;
4502 /* Try doing i/d line, if not yet inhibited. */
4503 if (!inhibit_id_p && i < desired_matrix->nrows)
4504 force_p |= scrolling (f);
4506 /* Update the individual lines as needed. Do bottom line first. */
4507 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4508 update_frame_line (f, desired_matrix->nrows - 1);
4510 /* Now update the rest of the lines. */
4511 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4513 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4515 if (FRAME_TERMCAP_P (f))
4517 /* Flush out every so many lines.
4518 Also flush out if likely to have more than 1k buffered
4519 otherwise. I'm told that some telnet connections get
4520 really screwed by more than 1k output at once. */
4521 FILE *display_output = FRAME_TTY (f)->output;
4522 if (display_output)
4524 ptrdiff_t outq = __fpending (display_output);
4525 if (outq > 900
4526 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4527 fflush (display_output);
4531 if (!force_p && (i - 1) % preempt_count == 0)
4532 detect_input_pending_ignore_squeezables ();
4534 update_frame_line (f, i);
4538 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4540 /* Now just clean up termcap drivers and set cursor, etc. */
4541 if (!pause_p && set_cursor_p)
4543 if ((cursor_in_echo_area
4544 /* If we are showing a message instead of the mini-buffer,
4545 show the cursor for the message instead of for the
4546 (now hidden) mini-buffer contents. */
4547 || (EQ (minibuf_window, selected_window)
4548 && EQ (minibuf_window, echo_area_window)
4549 && !NILP (echo_area_buffer[0])))
4550 /* These cases apply only to the frame that contains
4551 the active mini-buffer window. */
4552 && FRAME_HAS_MINIBUF_P (f)
4553 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4555 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4556 int col;
4558 /* Put cursor at the end of the prompt. If the mini-buffer
4559 is several lines high, find the last line that has
4560 any text on it. */
4561 int row = FRAME_TOTAL_LINES (f);
4564 row--;
4565 col = 0;
4567 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4569 /* Frame rows are filled up with spaces that
4570 must be ignored here. */
4571 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4572 struct glyph *start = r->glyphs[TEXT_AREA];
4574 col = r->used[TEXT_AREA];
4575 while (0 < col && start[col - 1].charpos < 0)
4576 col--;
4579 while (row > top && col == 0);
4581 /* Make sure COL is not out of range. */
4582 if (col >= FRAME_CURSOR_X_LIMIT (f))
4584 /* If we have another row, advance cursor into it. */
4585 if (row < FRAME_TOTAL_LINES (f) - 1)
4587 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4588 row++;
4590 /* Otherwise move it back in range. */
4591 else
4592 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4595 cursor_to (f, row, col);
4597 else
4599 /* We have only one cursor on terminal frames. Use it to
4600 display the cursor of the selected window. */
4601 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4602 if (w->cursor.vpos >= 0
4603 /* The cursor vpos may be temporarily out of bounds
4604 in the following situation: There is one window,
4605 with the cursor in the lower half of it. The window
4606 is split, and a message causes a redisplay before
4607 a new cursor position has been computed. */
4608 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4610 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4611 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4613 x += max (0, w->left_margin_cols);
4614 cursor_to (f, y, x);
4619 do_pause:
4621 clear_desired_matrices (f);
4622 return pause_p;
4626 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4628 static bool
4629 scrolling (struct frame *frame)
4631 int unchanged_at_top, unchanged_at_bottom;
4632 int window_size;
4633 int changed_lines;
4634 int i;
4635 int height = FRAME_TOTAL_LINES (frame);
4636 int free_at_end_vpos = height;
4637 struct glyph_matrix *current_matrix = frame->current_matrix;
4638 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4639 verify (sizeof (int) <= sizeof (unsigned));
4640 verify (alignof (unsigned) % alignof (int) == 0);
4641 unsigned *old_hash;
4642 USE_SAFE_ALLOCA;
4643 SAFE_NALLOCA (old_hash, 4, height);
4644 unsigned *new_hash = old_hash + height;
4645 int *draw_cost = (int *) (new_hash + height);
4646 int *old_draw_cost = draw_cost + height;
4648 eassert (current_matrix);
4650 /* Compute hash codes of all the lines. Also calculate number of
4651 changed lines, number of unchanged lines at the beginning, and
4652 number of unchanged lines at the end. */
4653 changed_lines = 0;
4654 unchanged_at_top = 0;
4655 unchanged_at_bottom = height;
4656 for (i = 0; i < height; i++)
4658 /* Give up on this scrolling if some old lines are not enabled. */
4659 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4661 SAFE_FREE ();
4662 return false;
4664 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4665 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4667 /* This line cannot be redrawn, so don't let scrolling mess it. */
4668 new_hash[i] = old_hash[i];
4669 #define INFINITY 1000000 /* Taken from scroll.c */
4670 draw_cost[i] = INFINITY;
4672 else
4674 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4675 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4678 if (old_hash[i] != new_hash[i])
4680 changed_lines++;
4681 unchanged_at_bottom = height - i - 1;
4683 else if (i == unchanged_at_top)
4684 unchanged_at_top++;
4685 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4688 /* If changed lines are few, don't allow preemption, don't scroll. */
4689 if ((!FRAME_SCROLL_REGION_OK (frame)
4690 && changed_lines < baud_rate / 2400)
4691 || unchanged_at_bottom == height)
4693 SAFE_FREE ();
4694 return true;
4697 window_size = (height - unchanged_at_top
4698 - unchanged_at_bottom);
4700 if (FRAME_SCROLL_REGION_OK (frame))
4701 free_at_end_vpos -= unchanged_at_bottom;
4702 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4703 free_at_end_vpos = -1;
4705 /* Do id/calc only if small window, or slow terminal, or many lines
4706 in common between current frame and desired frame. But the
4707 window size must be at least 2. */
4708 if ((FRAME_SCROLL_REGION_OK (frame)
4709 || window_size < 18 || baud_rate <= 2400
4710 || (window_size
4711 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4712 height - unchanged_at_bottom,
4713 old_hash, new_hash, draw_cost)))
4714 && 2 <= window_size)
4715 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4716 draw_cost + unchanged_at_top - 1,
4717 old_draw_cost + unchanged_at_top - 1,
4718 old_hash + unchanged_at_top - 1,
4719 new_hash + unchanged_at_top - 1,
4720 free_at_end_vpos - unchanged_at_top);
4722 SAFE_FREE ();
4723 return false;
4727 /* Count the number of blanks at the start of the vector of glyphs R
4728 which is LEN glyphs long. */
4730 static int
4731 count_blanks (struct glyph *r, int len)
4733 int i;
4735 for (i = 0; i < len; ++i)
4736 if (!CHAR_GLYPH_SPACE_P (r[i]))
4737 break;
4739 return i;
4743 /* Count the number of glyphs in common at the start of the glyph
4744 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4745 of STR2. Value is the number of equal glyphs equal at the start. */
4747 static int
4748 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4750 struct glyph *p1 = str1;
4751 struct glyph *p2 = str2;
4753 while (p1 < end1
4754 && p2 < end2
4755 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4756 ++p1, ++p2;
4758 return p1 - str1;
4762 /* Char insertion/deletion cost vector, from term.c */
4764 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4767 /* Perform a frame-based update on line VPOS in frame FRAME. */
4769 static void
4770 update_frame_line (struct frame *f, int vpos)
4772 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4773 int tem;
4774 int osp, nsp, begmatch, endmatch, olen, nlen;
4775 struct glyph_matrix *current_matrix = f->current_matrix;
4776 struct glyph_matrix *desired_matrix = f->desired_matrix;
4777 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4778 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4779 bool must_write_whole_line_p;
4780 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4781 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4782 != FACE_TTY_DEFAULT_BG_COLOR);
4784 if (colored_spaces_p)
4785 write_spaces_p = 1;
4787 /* Current row not enabled means it has unknown contents. We must
4788 write the whole desired line in that case. */
4789 must_write_whole_line_p = !current_row->enabled_p;
4790 if (must_write_whole_line_p)
4792 obody = 0;
4793 olen = 0;
4795 else
4797 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4798 olen = current_row->used[TEXT_AREA];
4800 /* Ignore trailing spaces, if we can. */
4801 if (!write_spaces_p)
4802 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4803 olen--;
4806 current_row->enabled_p = true;
4807 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4809 /* If desired line is empty, just clear the line. */
4810 if (!desired_row->enabled_p)
4812 nlen = 0;
4813 goto just_erase;
4816 nbody = desired_row->glyphs[TEXT_AREA];
4817 nlen = desired_row->used[TEXT_AREA];
4818 nend = nbody + nlen;
4820 /* If display line has unknown contents, write the whole line. */
4821 if (must_write_whole_line_p)
4823 /* Ignore spaces at the end, if we can. */
4824 if (!write_spaces_p)
4825 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4826 --nlen;
4828 /* Write the contents of the desired line. */
4829 if (nlen)
4831 cursor_to (f, vpos, 0);
4832 write_glyphs (f, nbody, nlen);
4835 /* Don't call clear_end_of_line if we already wrote the whole
4836 line. The cursor will not be at the right margin in that
4837 case but in the line below. */
4838 if (nlen < FRAME_TOTAL_COLS (f))
4840 cursor_to (f, vpos, nlen);
4841 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4843 else
4844 /* Make sure we are in the right row, otherwise cursor movement
4845 with cmgoto might use `ch' in the wrong row. */
4846 cursor_to (f, vpos, 0);
4848 make_current (desired_matrix, current_matrix, vpos);
4849 return;
4852 /* Pretend trailing spaces are not there at all,
4853 unless for one reason or another we must write all spaces. */
4854 if (!write_spaces_p)
4855 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4856 nlen--;
4858 /* If there's no i/d char, quickly do the best we can without it. */
4859 if (!FRAME_CHAR_INS_DEL_OK (f))
4861 int i, j;
4863 /* Find the first glyph in desired row that doesn't agree with
4864 a glyph in the current row, and write the rest from there on. */
4865 for (i = 0; i < nlen; i++)
4867 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4869 /* Find the end of the run of different glyphs. */
4870 j = i + 1;
4871 while (j < nlen
4872 && (j >= olen
4873 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4874 || CHAR_GLYPH_PADDING_P (nbody[j])))
4875 ++j;
4877 /* Output this run of non-matching chars. */
4878 cursor_to (f, vpos, i);
4879 write_glyphs (f, nbody + i, j - i);
4880 i = j - 1;
4882 /* Now find the next non-match. */
4886 /* Clear the rest of the line, or the non-clear part of it. */
4887 if (olen > nlen)
4889 cursor_to (f, vpos, nlen);
4890 clear_end_of_line (f, olen);
4893 /* Make current row = desired row. */
4894 make_current (desired_matrix, current_matrix, vpos);
4895 return;
4898 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4899 characters in a row. */
4901 if (!olen)
4903 /* If current line is blank, skip over initial spaces, if
4904 possible, and write the rest. */
4905 if (write_spaces_p)
4906 nsp = 0;
4907 else
4908 nsp = count_blanks (nbody, nlen);
4910 if (nlen > nsp)
4912 cursor_to (f, vpos, nsp);
4913 write_glyphs (f, nbody + nsp, nlen - nsp);
4916 /* Exchange contents between current_frame and new_frame. */
4917 make_current (desired_matrix, current_matrix, vpos);
4918 return;
4921 /* Compute number of leading blanks in old and new contents. */
4922 osp = count_blanks (obody, olen);
4923 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4925 /* Compute number of matching chars starting with first non-blank. */
4926 begmatch = count_match (obody + osp, obody + olen,
4927 nbody + nsp, nbody + nlen);
4929 /* Spaces in new match implicit space past the end of old. */
4930 /* A bug causing this to be a no-op was fixed in 18.29. */
4931 if (!write_spaces_p && osp + begmatch == olen)
4933 np1 = nbody + nsp;
4934 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4935 ++begmatch;
4938 /* Avoid doing insert/delete char
4939 just cause number of leading spaces differs
4940 when the following text does not match. */
4941 if (begmatch == 0 && osp != nsp)
4942 osp = nsp = min (osp, nsp);
4944 /* Find matching characters at end of line */
4945 op1 = obody + olen;
4946 np1 = nbody + nlen;
4947 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4948 while (op1 > op2
4949 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4951 op1--;
4952 np1--;
4954 endmatch = obody + olen - op1;
4956 /* tem gets the distance to insert or delete.
4957 endmatch is how many characters we save by doing so.
4958 Is it worth it? */
4960 tem = (nlen - nsp) - (olen - osp);
4961 if (endmatch && tem
4962 && (!FRAME_CHAR_INS_DEL_OK (f)
4963 || endmatch <= char_ins_del_cost (f)[tem]))
4964 endmatch = 0;
4966 /* nsp - osp is the distance to insert or delete.
4967 If that is nonzero, begmatch is known to be nonzero also.
4968 begmatch + endmatch is how much we save by doing the ins/del.
4969 Is it worth it? */
4971 if (nsp != osp
4972 && (!FRAME_CHAR_INS_DEL_OK (f)
4973 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4975 begmatch = 0;
4976 endmatch = 0;
4977 osp = nsp = min (osp, nsp);
4980 /* Now go through the line, inserting, writing and
4981 deleting as appropriate. */
4983 if (osp > nsp)
4985 cursor_to (f, vpos, nsp);
4986 delete_glyphs (f, osp - nsp);
4988 else if (nsp > osp)
4990 /* If going to delete chars later in line
4991 and insert earlier in the line,
4992 must delete first to avoid losing data in the insert */
4993 if (endmatch && nlen < olen + nsp - osp)
4995 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4996 delete_glyphs (f, olen + nsp - osp - nlen);
4997 olen = nlen - (nsp - osp);
4999 cursor_to (f, vpos, osp);
5000 insert_glyphs (f, 0, nsp - osp);
5002 olen += nsp - osp;
5004 tem = nsp + begmatch + endmatch;
5005 if (nlen != tem || olen != tem)
5007 if (!endmatch || nlen == olen)
5009 /* If new text being written reaches right margin, there is
5010 no need to do clear-to-eol at the end of this function
5011 (and it would not be safe, since cursor is not going to
5012 be "at the margin" after the text is done). */
5013 if (nlen == FRAME_TOTAL_COLS (f))
5014 olen = 0;
5016 /* Function write_glyphs is prepared to do nothing
5017 if passed a length <= 0. Check it here to avoid
5018 unnecessary cursor movement. */
5019 if (nlen - tem > 0)
5021 cursor_to (f, vpos, nsp + begmatch);
5022 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5025 else if (nlen > olen)
5027 /* Here, we used to have the following simple code:
5028 ----------------------------------------
5029 write_glyphs (nbody + nsp + begmatch, olen - tem);
5030 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5031 ----------------------------------------
5032 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5033 is a padding glyph. */
5034 int out = olen - tem; /* Columns to be overwritten originally. */
5035 int del;
5037 cursor_to (f, vpos, nsp + begmatch);
5039 /* Calculate columns we can actually overwrite. */
5040 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5041 out--;
5042 write_glyphs (f, nbody + nsp + begmatch, out);
5044 /* If we left columns to be overwritten, we must delete them. */
5045 del = olen - tem - out;
5046 if (del > 0)
5047 delete_glyphs (f, del);
5049 /* At last, we insert columns not yet written out. */
5050 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5051 olen = nlen;
5053 else if (olen > nlen)
5055 cursor_to (f, vpos, nsp + begmatch);
5056 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5057 delete_glyphs (f, olen - nlen);
5058 olen = nlen;
5062 just_erase:
5063 /* If any unerased characters remain after the new line, erase them. */
5064 if (olen > nlen)
5066 cursor_to (f, vpos, nlen);
5067 clear_end_of_line (f, olen);
5070 /* Exchange contents between current_frame and new_frame. */
5071 make_current (desired_matrix, current_matrix, vpos);
5076 /***********************************************************************
5077 X/Y Position -> Buffer Position
5078 ***********************************************************************/
5080 /* Determine what's under window-relative pixel position (*X, *Y).
5081 Return the OBJECT (string or buffer) that's there.
5082 Return in *POS the position in that object.
5083 Adjust *X and *Y to character positions.
5084 Return in *DX and *DY the pixel coordinates of the click,
5085 relative to the top left corner of OBJECT, or relative to
5086 the top left corner of the character glyph at (*X, *Y)
5087 if OBJECT is nil.
5088 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5089 if the coordinates point to an empty area of the display. */
5091 Lisp_Object
5092 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5094 struct it it;
5095 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5096 struct text_pos startp;
5097 Lisp_Object string;
5098 struct glyph_row *row;
5099 #ifdef HAVE_WINDOW_SYSTEM
5100 struct image *img = 0;
5101 #endif
5102 int x0, x1, to_x, it_vpos;
5103 void *itdata = NULL;
5105 /* We used to set current_buffer directly here, but that does the
5106 wrong thing with `face-remapping-alist' (bug#2044). */
5107 Fset_buffer (w->contents);
5108 itdata = bidi_shelve_cache ();
5109 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5110 start_display (&it, w, startp);
5111 x0 = *x;
5113 /* First, move to the beginning of the row corresponding to *Y. We
5114 need to be in that row to get the correct value of base paragraph
5115 direction for the text at (*X, *Y). */
5116 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5118 /* TO_X is the pixel position that the iterator will compute for the
5119 glyph at *X. */
5120 to_x = x0;
5121 if (it.bidi_it.paragraph_dir == R2L)
5122 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5123 text area. This is because the iterator, even in R2L
5124 paragraphs, delivers glyphs as if they started at the left
5125 margin of the window. (When we actually produce glyphs for
5126 display, we reverse their order in PRODUCE_GLYPHS, but the
5127 iterator doesn't know about that.) The following line adjusts
5128 the pixel position to the iterator geometry, which is what
5129 move_it_* routines use. (The -1 is because in a window whose
5130 text-area width is W, the rightmost pixel position is W-1, and
5131 it should be mirrored into zero pixel position.) */
5132 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5134 /* We need to add it.first_visible_x because iterator positions
5135 include the hscroll. */
5136 to_x += it.first_visible_x;
5138 /* Now move horizontally in the row to the glyph under *X. Second
5139 argument is ZV to prevent move_it_in_display_line from matching
5140 based on buffer positions. */
5141 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5142 bidi_unshelve_cache (itdata, 0);
5144 Fset_buffer (old_current_buffer);
5146 *dx = to_x - it.current_x;
5147 *dy = *y - it.current_y;
5149 string = w->contents;
5150 if (STRINGP (it.string))
5151 string = it.string;
5152 *pos = it.current;
5153 if (it.what == IT_COMPOSITION
5154 && it.cmp_it.nchars > 1
5155 && it.cmp_it.reversed_p)
5157 /* The current display element is a grapheme cluster in a
5158 composition. In that case, we need the position of the first
5159 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5160 it.current points to the last character of the cluster, thus
5161 we must move back to the first character of the same
5162 cluster. */
5163 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5164 if (STRINGP (it.string))
5165 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5166 else
5167 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5168 CHARPOS (pos->pos));
5171 #ifdef HAVE_WINDOW_SYSTEM
5172 if (it.what == IT_IMAGE)
5174 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5175 && !NILP (img->spec))
5176 *object = img->spec;
5178 #endif
5180 /* IT's vpos counts from the glyph row that includes the window's
5181 start position, i.e. it excludes the header-line row, but
5182 MATRIX_ROW includes the header-line row. Adjust for a possible
5183 header-line row. */
5184 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5185 if (it_vpos < w->current_matrix->nrows
5186 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5187 row->enabled_p))
5189 if (it.hpos < row->used[TEXT_AREA])
5191 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5192 #ifdef HAVE_WINDOW_SYSTEM
5193 if (img)
5195 *dy -= row->ascent - glyph->ascent;
5196 *dx += glyph->slice.img.x;
5197 *dy += glyph->slice.img.y;
5198 /* Image slices positions are still relative to the entire image */
5199 *width = img->width;
5200 *height = img->height;
5202 else
5203 #endif
5205 *width = glyph->pixel_width;
5206 *height = glyph->ascent + glyph->descent;
5209 else
5211 *width = 0;
5212 *height = row->height;
5215 else
5217 *width = *height = 0;
5220 /* Add extra (default width) columns if clicked after EOL. */
5221 x1 = max (0, it.current_x + it.pixel_width);
5222 if (to_x > x1)
5223 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5225 *x = it.hpos;
5226 *y = it.vpos;
5228 return string;
5232 /* Value is the string under window-relative coordinates X/Y in the
5233 mode line or header line (PART says which) of window W, or nil if none.
5234 *CHARPOS is set to the position in the string returned. */
5236 Lisp_Object
5237 mode_line_string (struct window *w, enum window_part part,
5238 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5239 int *dx, int *dy, int *width, int *height)
5241 struct glyph_row *row;
5242 struct glyph *glyph, *end;
5243 int x0, y0;
5244 Lisp_Object string = Qnil;
5246 if (part == ON_MODE_LINE)
5247 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5248 else
5249 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5250 y0 = *y - row->y;
5251 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5253 if (row->mode_line_p && row->enabled_p)
5255 /* Find the glyph under X. If we find one with a string object,
5256 it's the one we were looking for. */
5257 glyph = row->glyphs[TEXT_AREA];
5258 end = glyph + row->used[TEXT_AREA];
5259 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5260 x0 -= glyph->pixel_width;
5261 *x = glyph - row->glyphs[TEXT_AREA];
5262 if (glyph < end)
5264 string = glyph->object;
5265 *charpos = glyph->charpos;
5266 *width = glyph->pixel_width;
5267 *height = glyph->ascent + glyph->descent;
5268 #ifdef HAVE_WINDOW_SYSTEM
5269 if (glyph->type == IMAGE_GLYPH)
5271 struct image *img;
5272 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5273 if (img != NULL)
5274 *object = img->spec;
5275 y0 -= row->ascent - glyph->ascent;
5277 #endif
5279 else
5281 /* Add extra (default width) columns if clicked after EOL. */
5282 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5283 *width = 0;
5284 *height = row->height;
5287 else
5289 *x = 0;
5290 x0 = 0;
5291 *width = *height = 0;
5294 *dx = x0;
5295 *dy = y0;
5297 return string;
5301 /* Value is the string under window-relative coordinates X/Y in either
5302 marginal area, or nil if none. *CHARPOS is set to the position in
5303 the string returned. */
5305 Lisp_Object
5306 marginal_area_string (struct window *w, enum window_part part,
5307 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5308 int *dx, int *dy, int *width, int *height)
5310 struct glyph_row *row = w->current_matrix->rows;
5311 struct glyph *glyph, *end;
5312 int x0, y0, i, wy = *y;
5313 int area;
5314 Lisp_Object string = Qnil;
5316 if (part == ON_LEFT_MARGIN)
5317 area = LEFT_MARGIN_AREA;
5318 else if (part == ON_RIGHT_MARGIN)
5319 area = RIGHT_MARGIN_AREA;
5320 else
5321 emacs_abort ();
5323 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5324 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5325 break;
5326 y0 = *y - row->y;
5327 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5329 if (row->enabled_p)
5331 /* Find the glyph under X. If we find one with a string object,
5332 it's the one we were looking for. */
5333 if (area == RIGHT_MARGIN_AREA)
5334 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5335 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5336 : WINDOW_FRINGES_WIDTH (w))
5337 + window_box_width (w, LEFT_MARGIN_AREA)
5338 + window_box_width (w, TEXT_AREA));
5339 else
5340 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5341 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5342 : 0);
5344 glyph = row->glyphs[area];
5345 end = glyph + row->used[area];
5346 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5347 x0 -= glyph->pixel_width;
5348 *x = glyph - row->glyphs[area];
5349 if (glyph < end)
5351 string = glyph->object;
5352 *charpos = glyph->charpos;
5353 *width = glyph->pixel_width;
5354 *height = glyph->ascent + glyph->descent;
5355 #ifdef HAVE_WINDOW_SYSTEM
5356 if (glyph->type == IMAGE_GLYPH)
5358 struct image *img;
5359 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5360 if (img != NULL)
5361 *object = img->spec;
5362 y0 -= row->ascent - glyph->ascent;
5363 x0 += glyph->slice.img.x;
5364 y0 += glyph->slice.img.y;
5366 #endif
5368 else
5370 /* Add extra (default width) columns if clicked after EOL. */
5371 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5372 *width = 0;
5373 *height = row->height;
5376 else
5378 x0 = 0;
5379 *x = 0;
5380 *width = *height = 0;
5383 *dx = x0;
5384 *dy = y0;
5386 return string;
5390 /***********************************************************************
5391 Changing Frame Sizes
5392 ***********************************************************************/
5394 #ifdef SIGWINCH
5396 static void deliver_window_change_signal (int);
5398 static void
5399 handle_window_change_signal (int sig)
5401 int width, height;
5402 struct tty_display_info *tty;
5404 /* The frame size change obviously applies to a single
5405 termcap-controlled terminal, but we can't decide which.
5406 Therefore, we resize the frames corresponding to each tty.
5408 for (tty = tty_list; tty; tty = tty->next) {
5410 if (! tty->term_initted)
5411 continue;
5413 /* Suspended tty frames have tty->input == NULL avoid trying to
5414 use it. */
5415 if (!tty->input)
5416 continue;
5418 get_tty_size (fileno (tty->input), &width, &height);
5420 if (width > 5 && height > 2) {
5421 Lisp_Object tail, frame;
5423 FOR_EACH_FRAME (tail, frame)
5424 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5425 /* Record the new sizes, but don't reallocate the data
5426 structures now. Let that be done later outside of the
5427 signal handler. */
5428 change_frame_size (XFRAME (frame), width,
5429 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5430 0, 1, 0, 0);
5435 static void
5436 deliver_window_change_signal (int sig)
5438 deliver_process_signal (sig, handle_window_change_signal);
5440 #endif /* SIGWINCH */
5443 /* Do any change in frame size that was requested by a signal.
5444 SAFE means this function is called from a place where it is
5445 safe to change frame sizes while a redisplay is in progress. */
5447 void
5448 do_pending_window_change (bool safe)
5450 /* If window change signal handler should have run before, run it now. */
5451 if (redisplaying_p && !safe)
5452 return;
5454 while (delayed_size_change)
5456 Lisp_Object tail, frame;
5458 delayed_size_change = 0;
5460 FOR_EACH_FRAME (tail, frame)
5462 struct frame *f = XFRAME (frame);
5464 if (f->new_height != 0 || f->new_width != 0)
5465 change_frame_size (f, f->new_width, f->new_height,
5466 0, 0, safe, f->new_pixelwise);
5472 static void
5473 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5474 bool pretend, bool delay, bool safe, bool pixelwise)
5476 /* If we can't deal with the change now, queue it for later. */
5477 if (delay || (redisplaying_p && !safe))
5479 f->new_width = new_width;
5480 f->new_height = new_height;
5481 f->new_pixelwise = pixelwise;
5482 delayed_size_change = 1;
5484 else
5486 /* This size-change overrides any pending one for this frame. */
5487 f->new_height = 0;
5488 f->new_width = 0;
5489 f->new_pixelwise = 0;
5491 /* If an argument is zero, set it to the current value. */
5492 if (pixelwise)
5494 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5495 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5497 else
5499 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5500 * FRAME_COLUMN_WIDTH (f));
5501 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5502 * FRAME_LINE_HEIGHT (f));
5505 /* Adjust frame size but make sure x_set_window_size does not
5506 get called. */
5507 adjust_frame_size (f, new_width, new_height, 5, pretend,
5508 Qchange_frame_size);
5513 /* Change text height/width of frame F. Values may be given as zero to
5514 indicate that no change is needed.
5516 If DELAY, assume we're being called from a signal handler, and queue
5517 the change for later - perhaps the next redisplay. Since this tries
5518 to resize windows, we can't call it from a signal handler.
5520 SAFE means this function is called from a place where it's safe to
5521 change frame sizes while a redisplay is in progress. */
5522 void
5523 change_frame_size (struct frame *f, int new_width, int new_height,
5524 bool pretend, bool delay, bool safe, bool pixelwise)
5526 Lisp_Object tail, frame;
5528 if (FRAME_MSDOS_P (f))
5530 /* On MS-DOS, all frames use the same screen, so a change in
5531 size affects all frames. Termcap now supports multiple
5532 ttys. */
5533 FOR_EACH_FRAME (tail, frame)
5534 if (! FRAME_WINDOW_P (XFRAME (frame)))
5535 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5536 pretend, delay, safe, pixelwise);
5538 else
5539 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5540 pixelwise);
5543 /***********************************************************************
5544 Terminal Related Lisp Functions
5545 ***********************************************************************/
5547 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5548 1, 1, "FOpen termscript file: ",
5549 doc: /* Start writing all terminal output to FILE as well as the terminal.
5550 FILE = nil means just close any termscript file currently open. */)
5551 (Lisp_Object file)
5553 struct tty_display_info *tty;
5555 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5556 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5557 error ("Current frame is not on a tty device");
5559 tty = CURTTY ();
5561 if (tty->termscript != 0)
5563 block_input ();
5564 fclose (tty->termscript);
5565 tty->termscript = 0;
5566 unblock_input ();
5569 if (! NILP (file))
5571 file = Fexpand_file_name (file, Qnil);
5572 tty->termscript = emacs_fopen (SSDATA (file), "w");
5573 if (tty->termscript == 0)
5574 report_file_error ("Opening termscript", file);
5576 return Qnil;
5580 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5581 Ssend_string_to_terminal, 1, 2, 0,
5582 doc: /* Send STRING to the terminal without alteration.
5583 Control characters in STRING will have terminal-dependent effects.
5585 Optional parameter TERMINAL specifies the tty terminal device to use.
5586 It may be a terminal object, a frame, or nil for the terminal used by
5587 the currently selected frame. In batch mode, STRING is sent to stdout
5588 when TERMINAL is nil. */)
5589 (Lisp_Object string, Lisp_Object terminal)
5591 struct terminal *t = decode_live_terminal (terminal);
5592 FILE *out;
5594 /* ??? Perhaps we should do something special for multibyte strings here. */
5595 CHECK_STRING (string);
5596 block_input ();
5598 if (t->type == output_initial)
5599 out = stdout;
5600 else if (t->type != output_termcap && t->type != output_msdos_raw)
5601 error ("Device %d is not a termcap terminal device", t->id);
5602 else
5604 struct tty_display_info *tty = t->display_info.tty;
5606 if (! tty->output)
5607 error ("Terminal is currently suspended");
5609 if (tty->termscript)
5611 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5612 fflush (tty->termscript);
5614 out = tty->output;
5616 fwrite (SDATA (string), 1, SBYTES (string), out);
5617 fflush (out);
5618 unblock_input ();
5619 return Qnil;
5623 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5624 doc: /* Beep, or flash the screen.
5625 Also, unless an argument is given,
5626 terminate any keyboard macro currently executing. */)
5627 (Lisp_Object arg)
5629 if (!NILP (arg))
5631 if (noninteractive)
5632 putchar (07);
5633 else
5634 ring_bell (XFRAME (selected_frame));
5636 else
5637 bitch_at_user ();
5639 return Qnil;
5642 void
5643 bitch_at_user (void)
5645 if (noninteractive)
5646 putchar (07);
5647 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5649 const char *msg
5650 = "Keyboard macro terminated by a command ringing the bell";
5651 Fsignal (Quser_error, list1 (build_string (msg)));
5653 else
5654 ring_bell (XFRAME (selected_frame));
5659 /***********************************************************************
5660 Sleeping, Waiting
5661 ***********************************************************************/
5663 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5664 doc: /* Pause, without updating display, for SECONDS seconds.
5665 SECONDS may be a floating-point value, meaning that you can wait for a
5666 fraction of a second. Optional second arg MILLISECONDS specifies an
5667 additional wait period, in milliseconds; this is for backwards compatibility.
5668 (Not all operating systems support waiting for a fraction of a second.) */)
5669 (Lisp_Object seconds, Lisp_Object milliseconds)
5671 double duration = extract_float (seconds);
5673 if (!NILP (milliseconds))
5675 CHECK_NUMBER (milliseconds);
5676 duration += XINT (milliseconds) / 1000.0;
5679 if (duration > 0)
5681 struct timespec t = dtotimespec (duration);
5682 struct timespec tend = timespec_add (current_timespec (), t);
5684 /* wait_reading_process_output returns as soon as it detects
5685 output from any subprocess, so we wait in a loop until the
5686 time expires. */
5687 do {
5688 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5689 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5690 t = timespec_sub (tend, current_timespec ());
5691 } while (timespec_sign (t) > 0);
5694 return Qnil;
5698 /* This is just like wait_reading_process_output, except that
5699 it does redisplay.
5701 TIMEOUT is number of seconds to wait (float or integer),
5702 or t to wait forever.
5703 READING is true if reading input.
5704 If DISPLAY_OPTION is >0 display process output while waiting.
5705 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5708 Lisp_Object
5709 sit_for (Lisp_Object timeout, bool reading, int display_option)
5711 intmax_t sec;
5712 int nsec;
5713 bool do_display = display_option > 0;
5715 swallow_events (do_display);
5717 if ((detect_input_pending_run_timers (do_display))
5718 || !NILP (Vexecuting_kbd_macro))
5719 return Qnil;
5721 if (display_option > 1)
5722 redisplay_preserve_echo_area (2);
5724 if (INTEGERP (timeout))
5726 sec = XINT (timeout);
5727 if (sec <= 0)
5728 return Qt;
5729 nsec = 0;
5731 else if (FLOATP (timeout))
5733 double seconds = XFLOAT_DATA (timeout);
5734 if (! (0 < seconds))
5735 return Qt;
5736 else
5738 struct timespec t = dtotimespec (seconds);
5739 sec = min (t.tv_sec, WAIT_READING_MAX);
5740 nsec = t.tv_nsec;
5743 else if (EQ (timeout, Qt))
5745 sec = 0;
5746 nsec = 0;
5748 else
5749 wrong_type_argument (Qnumberp, timeout);
5752 #ifdef USABLE_SIGIO
5753 gobble_input ();
5754 #endif
5756 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5757 Qnil, NULL, 0);
5759 return detect_input_pending () ? Qnil : Qt;
5763 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5764 doc: /* Perform redisplay.
5765 Optional arg FORCE, if non-nil, prevents redisplay from being
5766 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5767 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5768 preempted by arriving input, so FORCE does nothing.
5770 Return t if redisplay was performed, nil if redisplay was preempted
5771 immediately by pending input. */)
5772 (Lisp_Object force)
5774 ptrdiff_t count;
5776 swallow_events (true);
5777 if ((detect_input_pending_run_timers (1)
5778 && NILP (force) && !redisplay_dont_pause)
5779 || !NILP (Vexecuting_kbd_macro))
5780 return Qnil;
5782 count = SPECPDL_INDEX ();
5783 if (!NILP (force) && !redisplay_dont_pause)
5784 specbind (Qredisplay_dont_pause, Qt);
5785 redisplay_preserve_echo_area (2);
5786 unbind_to (count, Qnil);
5787 return Qt;
5792 /***********************************************************************
5793 Other Lisp Functions
5794 ***********************************************************************/
5796 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5797 session's frames, frame names, buffers, buffer-read-only flags, and
5798 buffer-modified-flags. */
5800 static Lisp_Object frame_and_buffer_state;
5803 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5804 Sframe_or_buffer_changed_p, 0, 1, 0,
5805 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5806 VARIABLE is a variable name whose value is either nil or a state vector
5807 that will be updated to contain all frames and buffers,
5808 aside from buffers whose names start with space,
5809 along with the buffers' read-only and modified flags. This allows a fast
5810 check to see whether buffer menus might need to be recomputed.
5811 If this function returns non-nil, it updates the internal vector to reflect
5812 the current state.
5814 If VARIABLE is nil, an internal variable is used. Users should not
5815 pass nil for VARIABLE. */)
5816 (Lisp_Object variable)
5818 Lisp_Object state, tail, frame, buf;
5819 ptrdiff_t n, idx;
5821 if (! NILP (variable))
5823 CHECK_SYMBOL (variable);
5824 state = Fsymbol_value (variable);
5825 if (! VECTORP (state))
5826 goto changed;
5828 else
5829 state = frame_and_buffer_state;
5831 idx = 0;
5832 FOR_EACH_FRAME (tail, frame)
5834 if (idx == ASIZE (state))
5835 goto changed;
5836 if (!EQ (AREF (state, idx++), frame))
5837 goto changed;
5838 if (idx == ASIZE (state))
5839 goto changed;
5840 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5841 goto changed;
5843 /* Check that the buffer info matches. */
5844 FOR_EACH_LIVE_BUFFER (tail, buf)
5846 /* Ignore buffers that aren't included in buffer lists. */
5847 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5848 continue;
5849 if (idx == ASIZE (state))
5850 goto changed;
5851 if (!EQ (AREF (state, idx++), buf))
5852 goto changed;
5853 if (idx == ASIZE (state))
5854 goto changed;
5855 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5856 goto changed;
5857 if (idx == ASIZE (state))
5858 goto changed;
5859 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5860 goto changed;
5862 if (idx == ASIZE (state))
5863 goto changed;
5864 /* Detect deletion of a buffer at the end of the list. */
5865 if (EQ (AREF (state, idx), Qlambda))
5866 return Qnil;
5868 /* Come here if we decide the data has changed. */
5869 changed:
5870 /* Count the size we will need.
5871 Start with 1 so there is room for at least one lambda at the end. */
5872 n = 1;
5873 FOR_EACH_FRAME (tail, frame)
5874 n += 2;
5875 FOR_EACH_LIVE_BUFFER (tail, buf)
5876 n += 3;
5877 /* Reallocate the vector if data has grown to need it,
5878 or if it has shrunk a lot. */
5879 if (! VECTORP (state)
5880 || n > ASIZE (state)
5881 || n + 20 < ASIZE (state) / 2)
5882 /* Add 20 extra so we grow it less often. */
5884 state = Fmake_vector (make_number (n + 20), Qlambda);
5885 if (! NILP (variable))
5886 Fset (variable, state);
5887 else
5888 frame_and_buffer_state = state;
5891 /* Record the new data in the (possibly reallocated) vector. */
5892 idx = 0;
5893 FOR_EACH_FRAME (tail, frame)
5895 ASET (state, idx, frame);
5896 idx++;
5897 ASET (state, idx, XFRAME (frame)->name);
5898 idx++;
5900 FOR_EACH_LIVE_BUFFER (tail, buf)
5902 /* Ignore buffers that aren't included in buffer lists. */
5903 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5904 continue;
5905 ASET (state, idx, buf);
5906 idx++;
5907 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5908 idx++;
5909 ASET (state, idx, Fbuffer_modified_p (buf));
5910 idx++;
5912 /* Fill up the vector with lambdas (always at least one). */
5913 ASET (state, idx, Qlambda);
5914 idx++;
5915 while (idx < ASIZE (state))
5917 ASET (state, idx, Qlambda);
5918 idx++;
5920 /* Make sure we didn't overflow the vector. */
5921 eassert (idx <= ASIZE (state));
5922 return Qt;
5927 /***********************************************************************
5928 Initialization
5929 ***********************************************************************/
5931 /* Initialization done when Emacs fork is started, before doing stty.
5932 Determine terminal type and set terminal_driver. Then invoke its
5933 decoding routine to set up variables in the terminal package. */
5935 void
5936 init_display (void)
5938 char *terminal_type;
5940 /* Construct the space glyph. */
5941 space_glyph.type = CHAR_GLYPH;
5942 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5943 space_glyph.charpos = -1;
5945 inverse_video = 0;
5946 cursor_in_echo_area = false;
5948 /* Now is the time to initialize this; it's used by init_sys_modes
5949 during startup. */
5950 Vinitial_window_system = Qnil;
5952 /* SIGWINCH needs to be handled no matter what display we start
5953 with. Otherwise newly opened tty frames will not resize
5954 automatically. */
5955 #ifdef SIGWINCH
5956 #ifndef CANNOT_DUMP
5957 if (initialized)
5958 #endif /* CANNOT_DUMP */
5960 struct sigaction action;
5961 emacs_sigaction_init (&action, deliver_window_change_signal);
5962 sigaction (SIGWINCH, &action, 0);
5964 #endif /* SIGWINCH */
5966 /* If running as a daemon, no need to initialize any frames/terminal,
5967 except on Windows, where we at least want to initialize it. */
5968 #ifndef WINDOWSNT
5969 if (IS_DAEMON)
5970 return;
5971 #endif
5973 /* If the user wants to use a window system, we shouldn't bother
5974 initializing the terminal. This is especially important when the
5975 terminal is so dumb that emacs gives up before and doesn't bother
5976 using the window system.
5978 If the DISPLAY environment variable is set and nonempty,
5979 try to use X, and die with an error message if that doesn't work. */
5981 #ifdef HAVE_X_WINDOWS
5982 if (! inhibit_window_system && ! display_arg)
5984 char *display;
5985 display = getenv ("DISPLAY");
5986 display_arg = (display != 0 && *display != 0);
5988 if (display_arg && !x_display_ok (display))
5990 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5991 display);
5992 inhibit_window_system = 1;
5996 if (!inhibit_window_system && display_arg)
5998 Vinitial_window_system = Qx;
5999 #ifdef HAVE_X11
6000 Vwindow_system_version = make_number (11);
6001 #endif
6002 #ifdef USE_NCURSES
6003 /* In some versions of ncurses,
6004 tputs crashes if we have not called tgetent.
6005 So call tgetent. */
6006 { char b[2044]; tgetent (b, "xterm");}
6007 #endif
6008 return;
6010 #endif /* HAVE_X_WINDOWS */
6012 #ifdef HAVE_NTGUI
6013 if (!inhibit_window_system)
6015 Vinitial_window_system = Qw32;
6016 Vwindow_system_version = make_number (1);
6017 return;
6019 #endif /* HAVE_NTGUI */
6021 #ifdef HAVE_NS
6022 if (!inhibit_window_system
6023 #ifndef CANNOT_DUMP
6024 && initialized
6025 #endif
6028 Vinitial_window_system = Qns;
6029 Vwindow_system_version = make_number (10);
6030 return;
6032 #endif
6034 /* If no window system has been specified, try to use the terminal. */
6035 if (! isatty (0))
6036 fatal ("standard input is not a tty");
6038 #ifdef WINDOWSNT
6039 terminal_type = "w32console";
6040 #else
6041 terminal_type = getenv ("TERM");
6042 #endif
6043 if (!terminal_type)
6045 #ifdef HAVE_WINDOW_SYSTEM
6046 if (! inhibit_window_system)
6047 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6048 else
6049 #endif /* HAVE_WINDOW_SYSTEM */
6050 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6051 exit (1);
6055 struct terminal *t;
6056 struct frame *f = XFRAME (selected_frame);
6058 init_foreground_group ();
6060 /* Open a display on the controlling tty. */
6061 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6063 /* Convert the initial frame to use the new display. */
6064 if (f->output_method != output_initial)
6065 emacs_abort ();
6066 f->output_method = t->type;
6067 f->terminal = t;
6069 t->reference_count++;
6070 #ifdef MSDOS
6071 f->output_data.tty->display_info = &the_only_display_info;
6072 #else
6073 if (f->output_method == output_termcap)
6074 create_tty_output (f);
6075 #endif
6076 t->display_info.tty->top_frame = selected_frame;
6077 change_frame_size (XFRAME (selected_frame),
6078 FrameCols (t->display_info.tty),
6079 FrameRows (t->display_info.tty)
6080 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6082 /* Delete the initial terminal. */
6083 if (--initial_terminal->reference_count == 0
6084 && initial_terminal->delete_terminal_hook)
6085 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6087 /* Update frame parameters to reflect the new type. */
6088 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6089 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6090 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6091 ? build_string (t->display_info.tty->name)
6092 : Qnil));
6093 Fmodify_frame_parameters (selected_frame, tty_arg);
6097 struct frame *sf = SELECTED_FRAME ();
6098 int width = FRAME_TOTAL_COLS (sf);
6099 int height = FRAME_TOTAL_LINES (sf);
6101 /* If these sizes are so big they cause overflow, just ignore the
6102 change. It's not clear what better we could do. The rest of
6103 the code assumes that (width + 2) * height * sizeof (struct glyph)
6104 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6105 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6106 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6107 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6108 < (width + 2) * height))
6109 fatal ("screen size %dx%d too big", width, height);
6112 calculate_costs (XFRAME (selected_frame));
6114 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6115 if (initialized
6116 && !noninteractive
6117 && NILP (Vinitial_window_system))
6119 /* For the initial frame, we don't have any way of knowing what
6120 are the foreground and background colors of the terminal. */
6121 struct frame *sf = SELECTED_FRAME ();
6123 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6124 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6125 call0 (intern ("tty-set-up-initial-frame-faces"));
6131 /***********************************************************************
6132 Blinking cursor
6133 ***********************************************************************/
6135 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6136 Sinternal_show_cursor, 2, 2, 0,
6137 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6138 WINDOW nil means use the selected window. SHOW non-nil means
6139 show a cursor in WINDOW in the next redisplay. SHOW nil means
6140 don't show a cursor. */)
6141 (Lisp_Object window, Lisp_Object show)
6143 /* Don't change cursor state while redisplaying. This could confuse
6144 output routines. */
6145 if (!redisplaying_p)
6146 decode_any_window (window)->cursor_off_p = NILP (show);
6147 return Qnil;
6151 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6152 Sinternal_show_cursor_p, 0, 1, 0,
6153 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6154 WINDOW nil or omitted means report on the selected window. */)
6155 (Lisp_Object window)
6157 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6160 /***********************************************************************
6161 Initialization
6162 ***********************************************************************/
6164 void
6165 syms_of_display (void)
6167 defsubr (&Sredraw_frame);
6168 defsubr (&Sredraw_display);
6169 defsubr (&Sframe_or_buffer_changed_p);
6170 defsubr (&Sopen_termscript);
6171 defsubr (&Sding);
6172 defsubr (&Sredisplay);
6173 defsubr (&Ssleep_for);
6174 defsubr (&Ssend_string_to_terminal);
6175 defsubr (&Sinternal_show_cursor);
6176 defsubr (&Sinternal_show_cursor_p);
6178 #ifdef GLYPH_DEBUG
6179 defsubr (&Sdump_redisplay_history);
6180 #endif
6182 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6183 staticpro (&frame_and_buffer_state);
6185 /* This is the "purpose" slot of a display table. */
6186 DEFSYM (Qdisplay_table, "display-table");
6188 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6190 DEFVAR_INT ("baud-rate", baud_rate,
6191 doc: /* The output baud rate of the terminal.
6192 On most systems, changing this value will affect the amount of padding
6193 and the other strategic decisions made during redisplay. */);
6195 DEFVAR_BOOL ("inverse-video", inverse_video,
6196 doc: /* Non-nil means invert the entire frame display.
6197 This means everything is in inverse video which otherwise would not be. */);
6199 DEFVAR_BOOL ("visible-bell", visible_bell,
6200 doc: /* Non-nil means try to flash the frame to represent a bell.
6202 See also `ring-bell-function'. */);
6204 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6205 doc: /* Non-nil means no need to redraw entire frame after suspending.
6206 A non-nil value is useful if the terminal can automatically preserve
6207 Emacs's frame display when you reenter Emacs.
6208 It is up to you to set this variable if your terminal can do that. */);
6210 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6211 doc: /* Name of the window system that Emacs uses for the first frame.
6212 The value is a symbol:
6213 nil for a termcap frame (a character-only terminal),
6214 'x' for an Emacs frame that is really an X window,
6215 'w32' for an Emacs frame that is a window on MS-Windows display,
6216 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6217 'pc' for a direct-write MS-DOS frame.
6219 Use of this variable as a boolean is deprecated. Instead,
6220 use `display-graphic-p' or any of the other `display-*-p'
6221 predicates which report frame's specific UI-related capabilities. */);
6223 DEFVAR_KBOARD ("window-system", Vwindow_system,
6224 doc: /* Name of window system through which the selected frame is displayed.
6225 The value is a symbol:
6226 nil for a termcap frame (a character-only terminal),
6227 'x' for an Emacs frame that is really an X window,
6228 'w32' for an Emacs frame that is a window on MS-Windows display,
6229 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6230 'pc' for a direct-write MS-DOS frame.
6232 Use of this variable as a boolean is deprecated. Instead,
6233 use `display-graphic-p' or any of the other `display-*-p'
6234 predicates which report frame's specific UI-related capabilities. */);
6236 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6237 doc: /* The version number of the window system in use.
6238 For X windows, this is 11. */);
6240 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6241 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6243 DEFVAR_LISP ("glyph-table", Vglyph_table,
6244 doc: /* Table defining how to output a glyph code to the frame.
6245 If not nil, this is a vector indexed by glyph code to define the glyph.
6246 Each element can be:
6247 integer: a glyph code which this glyph is an alias for.
6248 string: output this glyph using that string (not impl. in X windows).
6249 nil: this glyph mod 524288 is the code of a character to output,
6250 and this glyph / 524288 is the face number (see `face-id') to use
6251 while outputting it. */);
6252 Vglyph_table = Qnil;
6254 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6255 doc: /* Display table to use for buffers that specify none.
6256 It is also used for standard output and error streams.
6257 See `buffer-display-table' for more information. */);
6258 Vstandard_display_table = Qnil;
6260 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6261 doc: /* Nil means display update is paused when input is detected. */);
6262 /* Contrary to expectations, a value of "false" can be detrimental to
6263 responsiveness since aborting a redisplay throws away some of the
6264 work already performed. It's usually more efficient (and gives
6265 more prompt feedback to the user) to let the redisplay terminate,
6266 and just completely skip the next command's redisplay (which is
6267 done regardless of this setting if there's pending input at the
6268 beginning of the next redisplay). */
6269 redisplay_dont_pause = true;
6271 #ifdef CANNOT_DUMP
6272 if (noninteractive)
6273 #endif
6275 Vinitial_window_system = Qnil;
6276 Vwindow_system_version = Qnil;