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[emacs.git] / src / fontset.h
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1 /* Header for fontset handler.
2 Copyright (C) 1995, 1997, 2000 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #ifndef EMACS_FONTSET_H
23 #define EMACS_FONTSET_H
25 /* This data type is used for the font_table field of window system
26 depending data area (e.g. struct x_display_info on X window). */
28 struct font_info
30 /* Pointer to window system dependent font structure. On X window,
31 this value should be coerced to (XFontStruct *). */
32 void *font;
34 /* Index number of the font. */
35 int font_idx;
37 /* Name to be used to find the font. */
38 char *name;
40 /* Full name of the font given by a window system. */
41 char *full_name;
43 /* Charset of characters displayed by the font. */
44 int charset;
46 #ifdef WINDOWSNT
47 /* Codepage of characters that will be displayed by the font. */
48 int codepage;
49 #endif
51 /* Maximum bound width over all existing characters of the font. On
52 X window, this is same as (font->max_bounds.width) */
53 int size;
55 /* Height of the font. On X window, this is the same as
56 (font->ascent + font->descent). */
57 int height;
59 /* 1 iff `vertical-centering-font-regexp' matches this font name.
60 In this case, we render characters at vartical center positions
61 of lines. */
62 int vertical_centering;
64 /* Encodings of the font indexed by CHARSET. The value is one of
65 0, 1, 2, or 3:
66 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
67 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
68 2: code points 0x20A0..0x7FFF are used
69 3: code points 0xA020..0xFF7F are used
70 For instance, ASCII and Latin-1 characters may use the same font
71 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
72 0xA0..0xFF).
74 If the value can't be decided from information of the font, we
75 consult `font-encoding-alist' to get of the corresponding charset
76 whose default value is defined in lisp/fontset.el. Since there's
77 no charset whose id is 1, we use encoding[1] to store the
78 encoding information decided by the font itself.
80 If the member `font_encoder' is not NULL, this member is ignored.
82 unsigned char encoding[MAX_CHARSET + 1];
84 /* The baseline position of a font is normally `ascent' value of the
85 font. However, there exists many fonts which don't set `ascent'
86 an appropriate value to be used as baseline position. This is
87 typical in such ASCII fonts which are designed to be used with
88 Chinese, Japanese, Korean characters. When we use mixture of
89 such fonts and normal fonts (having correct `ascent' value), a
90 display line gets very ugly. Since we have no way to fix it
91 automatically, it is users responsibility to supply well designed
92 fonts or correct `ascent' value of fonts. But, the latter
93 requires heavy work (modifying all bitmap data in BDF files).
94 So, Emacs accepts a private font property
95 `_MULE_BASELINE_OFFSET'. If a font has this property, we
96 calculate the baseline position by subtracting the value from
97 `ascent'. In other words, the value indicates how many bits
98 higher we should draw a character of the font than normal ASCII
99 text for a better looking.
101 We also have to consider the fact that the concept of `baseline'
102 differs among languages to which each character belongs. For
103 instance, baseline should be at the bottom most position of all
104 glyphs for Chinese, Japanese, and Korean. But, many of existing
105 fonts for those characters doesn't have correct `ascent' values
106 because they are designed to be used with ASCII fonts. To
107 display characters of different language on the same line, the
108 best way will be to arrange them in the middle of the line. So,
109 in such a case, again, we utilize the font property
110 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
111 calculate baseline so that a character is arranged in the middle
112 of a line. */
114 int baseline_offset;
116 /* Non zero means a character should be composed at a position
117 relative to the height (or depth) of previous glyphs in the
118 following cases:
119 (1) The bottom of the character is higher than this value. In
120 this case, the character is drawn above the previous glyphs.
121 (2) The top of the character is lower than 0 (i.e. baseline
122 height). In this case, the character is drawn beneath the
123 previous glyphs.
125 This value is taken from a private font property
126 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
127 int relative_compose;
129 /* Non zero means an ascent value to be used for a character
130 registered in char-table `use-default-ascent'. */
131 int default_ascent;
133 /* CCL program to calculate code points of the font. */
134 struct ccl_program *font_encoder;
137 /* A value which may appear in the member `encoding' of struch
138 font_info indicating that a font itself doesn't tell which encoding
139 to be used. */
140 #define FONT_ENCODING_NOT_DECIDED 255
142 /* Forward declaration for prototypes. */
143 struct frame;
145 /* The following six are window system dependent functions.
146 Initialization routine of each window system should set appropriate
147 functions to these variables. For instance, in case of X window,
148 x_term_init does this. */
150 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
151 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
152 int font_idx));
154 /* Return a list of font names which matches PATTERN. See the document of
155 `x-list-fonts' for more detail. */
156 extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
157 Lisp_Object pattern,
158 int size,
159 int maxnames));
161 /* Load a font named NAME for frame F and return a pointer to the
162 information of the loaded font. If loading is failed, return -1. */
163 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
164 char *name, int));
166 /* Return a pointer to struct font_info of a font named NAME for frame F.
167 If no such font is loaded, return NULL. */
168 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
170 /* Additional function for setting fontset or changing fontset
171 contents of frame F. This function may change the coordinate of
172 the frame. */
173 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
174 Lisp_Object oldval));
176 /* To find a CCL program, fs_load_font calls this function.
177 The argument is a pointer to the struct font_info.
178 This function set the memer `encoder' of the structure. */
179 extern void (*find_ccl_program_func) P_ ((struct font_info *));
181 /* Check if any window system is used now. */
182 extern void (*check_window_system_func) P_ ((void));
184 struct face;
186 extern void free_face_fontset P_ ((FRAME_PTR, struct face *));
187 extern Lisp_Object fontset_font_pattern P_ ((FRAME_PTR, int, int));
188 extern int face_suitable_for_char_p P_ ((struct face *, int));
189 extern int face_for_char P_ ((FRAME_PTR, struct face *, int));
190 extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int));
191 extern struct font_info *fs_load_font P_ ((struct frame *, int, char *, int,
192 struct face *));
193 extern int fs_query_fontset P_ ((Lisp_Object, int));
194 EXFUN (Fquery_fontset, 2);
195 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
197 extern Lisp_Object Qfontset;
198 extern Lisp_Object Vuse_default_ascent;
199 extern Lisp_Object Vignore_relative_composition;
200 extern Lisp_Object Valternate_fontname_alist;
201 extern Lisp_Object Vfontset_alias_alist;
202 extern Lisp_Object Vvertical_centering_font_regexp;
204 /* Load a font named FONTNAME for displaying character C. All fonts
205 for frame F is stored in a table pointed by FONT_TABLE. Return a
206 pointer to the struct font_info of the loaded font. If loading
207 fails, return 0; If FONTNAME is NULL, the name is taken from the
208 information of FONTSET. If FONTSET is given, try to load a font
209 whose size matches that of FONTSET, and, the font index is stored
210 in the table for FONTSET. */
212 #define FS_LOAD_FONT(f, c, fontname, fontset) \
213 fs_load_font (f, c, fontname, fontset, NULL)
215 #define FS_LOAD_FACE_FONT(f, c, fontname, face) \
216 fs_load_font (f, c, fontname, -1, face)
218 /* Return an immutable id for font_info FONT_INFO on frame F. The
219 reason for this macro is hat one cannot hold pointers to font_info
220 structures in other data structures, because the table is
221 reallocated in x_list_fonts. */
223 #define FONT_INFO_ID(F, FONT_INFO) \
224 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
226 /* Given a font_info id ID, return a pointer to the font_info
227 structure on frame F. If ID is invalid, return null. */
229 #define FONT_INFO_FROM_ID(F, ID) \
230 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
231 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
232 : 0)
234 extern Lisp_Object fontset_name P_ ((int));
235 extern Lisp_Object fontset_ascii P_ ((int));
236 extern int fontset_height P_ ((int));
238 #endif /* EMACS_FONTSET_H */