Add new VC methods: vc-log-incoming and vc-log-outgoing.
[emacs.git] / src / dispnew.c
blob2be00c9c3b02f54e66e4976bb6d5e772e39c69af
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef HAVE_NS
64 #include "nsterm.h"
65 #endif
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static int showing_window_margins_p P_ ((struct window *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
193 int redisplay_dont_pause;
195 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
196 are supported, so we can check for input during redisplay at
197 regular intervals. */
198 #ifdef EMACS_HAS_USECS
199 #define PERIODIC_PREEMPTION_CHECKING 1
200 #else
201 #define PERIODIC_PREEMPTION_CHECKING 0
202 #endif
204 #if PERIODIC_PREEMPTION_CHECKING
206 /* If a number (float), check for user input every N seconds. */
208 Lisp_Object Vredisplay_preemption_period;
210 /* Redisplay preemption timers. */
212 static EMACS_TIME preemption_period;
213 static EMACS_TIME preemption_next_check;
215 #endif
217 /* Nonzero upon entry to redisplay means do not assume anything about
218 current contents of actual terminal frame; clear and redraw it. */
220 int frame_garbaged;
222 /* Nonzero means last display completed. Zero means it was preempted. */
224 int display_completed;
226 /* Lisp variable visible-bell; enables use of screen-flash instead of
227 audible bell. */
229 int visible_bell;
231 /* Invert the color of the whole frame, at a low level. */
233 int inverse_video;
235 /* Line speed of the terminal. */
237 EMACS_INT baud_rate;
239 /* Either nil or a symbol naming the window system under which Emacs
240 creates the first frame. */
242 Lisp_Object Vinitial_window_system;
244 /* Version number of X windows: 10, 11 or nil. */
246 Lisp_Object Vwindow_system_version;
248 /* Vector of glyph definitions. Indexed by glyph number, the contents
249 are a string which is how to output the glyph.
251 If Vglyph_table is nil, a glyph is output by using its low 8 bits
252 as a character code.
254 This is an obsolete feature that is no longer used. The variable
255 is retained for compatibility. */
257 Lisp_Object Vglyph_table;
259 /* Display table to use for vectors that don't specify their own. */
261 Lisp_Object Vstandard_display_table;
263 /* Nonzero means reading single-character input with prompt so put
264 cursor on mini-buffer after the prompt. Positive means at end of
265 text in echo area; negative means at beginning of line. */
267 int cursor_in_echo_area;
269 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
272 /* The currently selected frame. In a single-frame version, this
273 variable always equals the_only_frame. */
275 Lisp_Object selected_frame;
277 /* A frame which is not just a mini-buffer, or 0 if there are no such
278 frames. This is usually the most recent such frame that was
279 selected. In a single-frame version, this variable always holds
280 the address of the_only_frame. */
282 struct frame *last_nonminibuf_frame;
284 /* 1 means SIGWINCH happened when not safe. */
286 int delayed_size_change;
288 /* 1 means glyph initialization has been completed at startup. */
290 static int glyphs_initialized_initially_p;
292 /* Updated window if != 0. Set by update_window. */
294 struct window *updated_window;
296 /* Glyph row updated in update_window_line, and area that is updated. */
298 struct glyph_row *updated_row;
299 int updated_area;
301 /* A glyph for a space. */
303 struct glyph space_glyph;
305 /* Counts of allocated structures. These counts serve to diagnose
306 memory leaks and double frees. */
308 int glyph_matrix_count;
309 int glyph_pool_count;
311 /* If non-null, the frame whose frame matrices are manipulated. If
312 null, window matrices are worked on. */
314 static struct frame *frame_matrix_frame;
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. Another reason is that a line contains many
321 characters displayed by zero width or very narrow glyphs of
322 variable-width fonts. */
324 int fonts_changed_p;
326 /* Convert vpos and hpos from frame to window and vice versa.
327 This may only be used for terminal frames. */
329 #if GLYPH_DEBUG
331 static int window_to_frame_vpos P_ ((struct window *, int));
332 static int window_to_frame_hpos P_ ((struct window *, int));
333 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
334 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
336 /* One element of the ring buffer containing redisplay history
337 information. */
339 struct redisplay_history
341 char trace[512 + 100];
344 /* The size of the history buffer. */
346 #define REDISPLAY_HISTORY_SIZE 30
348 /* The redisplay history buffer. */
350 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
352 /* Next free entry in redisplay_history. */
354 static int history_idx;
356 /* A tick that's incremented each time something is added to the
357 history. */
359 static unsigned history_tick;
361 static void add_frame_display_history P_ ((struct frame *, int));
362 static void add_window_display_history P_ ((struct window *, char *, int));
364 /* Add to the redisplay history how window W has been displayed.
365 MSG is a trace containing the information how W's glyph matrix
366 has been constructed. PAUSED_P non-zero means that the update
367 has been interrupted for pending input. */
369 static void
370 add_window_display_history (w, msg, paused_p)
371 struct window *w;
372 char *msg;
373 int paused_p;
375 char *buf;
377 if (history_idx >= REDISPLAY_HISTORY_SIZE)
378 history_idx = 0;
379 buf = redisplay_history[history_idx].trace;
380 ++history_idx;
382 sprintf (buf, "%d: window %p (`%s')%s\n",
383 history_tick++,
385 ((BUFFERP (w->buffer)
386 && STRINGP (XBUFFER (w->buffer)->name))
387 ? (char *) SDATA (XBUFFER (w->buffer)->name)
388 : "???"),
389 paused_p ? " ***paused***" : "");
390 strcat (buf, msg);
394 /* Add to the redisplay history that frame F has been displayed.
395 PAUSED_P non-zero means that the update has been interrupted for
396 pending input. */
398 static void
399 add_frame_display_history (f, paused_p)
400 struct frame *f;
401 int paused_p;
403 char *buf;
405 if (history_idx >= REDISPLAY_HISTORY_SIZE)
406 history_idx = 0;
407 buf = redisplay_history[history_idx].trace;
408 ++history_idx;
410 sprintf (buf, "%d: update frame %p%s",
411 history_tick++,
412 f, paused_p ? " ***paused***" : "");
416 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
417 Sdump_redisplay_history, 0, 0, "",
418 doc: /* Dump redisplay history to stderr. */)
421 int i;
423 for (i = history_idx - 1; i != history_idx; --i)
425 if (i < 0)
426 i = REDISPLAY_HISTORY_SIZE - 1;
427 fprintf (stderr, "%s\n", redisplay_history[i].trace);
430 return Qnil;
434 #else /* GLYPH_DEBUG == 0 */
436 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
437 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
439 #endif /* GLYPH_DEBUG == 0 */
442 /* Like bcopy except never gets confused by overlap. Let this be the
443 first function defined in this file, or change emacs.c where the
444 address of this function is used. */
446 void
447 safe_bcopy (from, to, size)
448 const char *from;
449 char *to;
450 int size;
452 if (size <= 0 || from == to)
453 return;
455 /* If the source and destination don't overlap, then bcopy can
456 handle it. If they do overlap, but the destination is lower in
457 memory than the source, we'll assume bcopy can handle that. */
458 if (to < from || from + size <= to)
459 bcopy (from, to, size);
461 /* Otherwise, we'll copy from the end. */
462 else
464 register const char *endf = from + size;
465 register char *endt = to + size;
467 /* If TO - FROM is large, then we should break the copy into
468 nonoverlapping chunks of TO - FROM bytes each. However, if
469 TO - FROM is small, then the bcopy function call overhead
470 makes this not worth it. The crossover point could be about
471 anywhere. Since I don't think the obvious copy loop is too
472 bad, I'm trying to err in its favor. */
473 if (to - from < 64)
476 *--endt = *--endf;
477 while (endf != from);
479 else
481 for (;;)
483 endt -= (to - from);
484 endf -= (to - from);
486 if (endt < to)
487 break;
489 bcopy (endf, endt, to - from);
492 /* If SIZE wasn't a multiple of TO - FROM, there will be a
493 little left over. The amount left over is (endt + (to -
494 from)) - to, which is endt - from. */
495 bcopy (from, to, endt - from);
502 /***********************************************************************
503 Glyph Matrices
504 ***********************************************************************/
506 /* Allocate and return a glyph_matrix structure. POOL is the glyph
507 pool from which memory for the matrix should be allocated, or null
508 for window-based redisplay where no glyph pools are used. The
509 member `pool' of the glyph matrix structure returned is set to
510 POOL, the structure is otherwise zeroed. */
512 struct glyph_matrix *
513 new_glyph_matrix (pool)
514 struct glyph_pool *pool;
516 struct glyph_matrix *result;
518 /* Allocate and clear. */
519 result = (struct glyph_matrix *) xmalloc (sizeof *result);
520 bzero (result, sizeof *result);
522 /* Increment number of allocated matrices. This count is used
523 to detect memory leaks. */
524 ++glyph_matrix_count;
526 /* Set pool and return. */
527 result->pool = pool;
528 return result;
532 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
534 The global counter glyph_matrix_count is decremented when a matrix
535 is freed. If the count gets negative, more structures were freed
536 than allocated, i.e. one matrix was freed more than once or a bogus
537 pointer was passed to this function.
539 If MATRIX->pool is null, this means that the matrix manages its own
540 glyph memory---this is done for matrices on X frames. Freeing the
541 matrix also frees the glyph memory in this case. */
543 static void
544 free_glyph_matrix (matrix)
545 struct glyph_matrix *matrix;
547 if (matrix)
549 int i;
551 /* Detect the case that more matrices are freed than were
552 allocated. */
553 if (--glyph_matrix_count < 0)
554 abort ();
556 /* Free glyph memory if MATRIX owns it. */
557 if (matrix->pool == NULL)
558 for (i = 0; i < matrix->rows_allocated; ++i)
559 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
561 /* Free row structures and the matrix itself. */
562 xfree (matrix->rows);
563 xfree (matrix);
568 /* Return the number of glyphs to reserve for a marginal area of
569 window W. TOTAL_GLYPHS is the number of glyphs in a complete
570 display line of window W. MARGIN gives the width of the marginal
571 area in canonical character units. MARGIN should be an integer
572 or a float. */
574 static int
575 margin_glyphs_to_reserve (w, total_glyphs, margin)
576 struct window *w;
577 int total_glyphs;
578 Lisp_Object margin;
580 int n;
582 if (NUMBERP (margin))
584 int width = XFASTINT (w->total_cols);
585 double d = max (0, XFLOATINT (margin));
586 d = min (width / 2 - 1, d);
587 n = (int) ((double) total_glyphs / width * d);
589 else
590 n = 0;
592 return n;
596 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
597 window sizes.
599 W is null if the function is called for a frame glyph matrix.
600 Otherwise it is the window MATRIX is a member of. X and Y are the
601 indices of the first column and row of MATRIX within the frame
602 matrix, if such a matrix exists. They are zero for purely
603 window-based redisplay. DIM is the needed size of the matrix.
605 In window-based redisplay, where no frame matrices exist, glyph
606 matrices manage their own glyph storage. Otherwise, they allocate
607 storage from a common frame glyph pool which can be found in
608 MATRIX->pool.
610 The reason for this memory management strategy is to avoid complete
611 frame redraws if possible. When we allocate from a common pool, a
612 change of the location or size of a sub-matrix within the pool
613 requires a complete redisplay of the frame because we cannot easily
614 make sure that the current matrices of all windows still agree with
615 what is displayed on the screen. While this is usually fast, it
616 leads to screen flickering. */
618 static void
619 adjust_glyph_matrix (w, matrix, x, y, dim)
620 struct window *w;
621 struct glyph_matrix *matrix;
622 int x, y;
623 struct dim dim;
625 int i;
626 int new_rows;
627 int marginal_areas_changed_p = 0;
628 int header_line_changed_p = 0;
629 int header_line_p = 0;
630 int left = -1, right = -1;
631 int window_width = -1, window_height = -1;
633 /* See if W had a header line that has disappeared now, or vice versa.
634 Get W's size. */
635 if (w)
637 window_box (w, -1, 0, 0, &window_width, &window_height);
639 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
640 header_line_changed_p = header_line_p != matrix->header_line_p;
642 matrix->header_line_p = header_line_p;
644 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
645 Do nothing if MATRIX' size, position, vscroll, and marginal areas
646 haven't changed. This optimization is important because preserving
647 the matrix means preventing redisplay. */
648 if (matrix->pool == NULL)
650 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
651 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
652 xassert (left >= 0 && right >= 0);
653 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
654 || right != matrix->right_margin_glyphs);
656 if (!marginal_areas_changed_p
657 && !fonts_changed_p
658 && !header_line_changed_p
659 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
660 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
661 && matrix->window_height == window_height
662 && matrix->window_vscroll == w->vscroll
663 && matrix->window_width == window_width)
664 return;
667 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
668 if (matrix->rows_allocated < dim.height)
670 int size = dim.height * sizeof (struct glyph_row);
671 new_rows = dim.height - matrix->rows_allocated;
672 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
673 bzero (matrix->rows + matrix->rows_allocated,
674 new_rows * sizeof *matrix->rows);
675 matrix->rows_allocated = dim.height;
677 else
678 new_rows = 0;
680 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
681 on a frame not using window-based redisplay. Set up pointers for
682 each row into the glyph pool. */
683 if (matrix->pool)
685 xassert (matrix->pool->glyphs);
687 if (w)
689 left = margin_glyphs_to_reserve (w, dim.width,
690 w->left_margin_cols);
691 right = margin_glyphs_to_reserve (w, dim.width,
692 w->right_margin_cols);
694 else
695 left = right = 0;
697 for (i = 0; i < dim.height; ++i)
699 struct glyph_row *row = &matrix->rows[i];
701 row->glyphs[LEFT_MARGIN_AREA]
702 = (matrix->pool->glyphs
703 + (y + i) * matrix->pool->ncolumns
704 + x);
706 if (w == NULL
707 || row == matrix->rows + dim.height - 1
708 || (row == matrix->rows && matrix->header_line_p))
710 row->glyphs[TEXT_AREA]
711 = row->glyphs[LEFT_MARGIN_AREA];
712 row->glyphs[RIGHT_MARGIN_AREA]
713 = row->glyphs[TEXT_AREA] + dim.width;
714 row->glyphs[LAST_AREA]
715 = row->glyphs[RIGHT_MARGIN_AREA];
717 else
719 row->glyphs[TEXT_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + left;
721 row->glyphs[RIGHT_MARGIN_AREA]
722 = row->glyphs[TEXT_AREA] + dim.width - left - right;
723 row->glyphs[LAST_AREA]
724 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
728 matrix->left_margin_glyphs = left;
729 matrix->right_margin_glyphs = right;
731 else
733 /* If MATRIX->pool is null, MATRIX is responsible for managing
734 its own memory. It is a window matrix for window-based redisplay.
735 Allocate glyph memory from the heap. */
736 if (dim.width > matrix->matrix_w
737 || new_rows
738 || header_line_changed_p
739 || marginal_areas_changed_p)
741 struct glyph_row *row = matrix->rows;
742 struct glyph_row *end = row + matrix->rows_allocated;
744 while (row < end)
746 row->glyphs[LEFT_MARGIN_AREA]
747 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
748 (dim.width
749 * sizeof (struct glyph)));
751 /* The mode line never has marginal areas. */
752 if (row == matrix->rows + dim.height - 1
753 || (row == matrix->rows && matrix->header_line_p))
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA];
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[RIGHT_MARGIN_AREA];
762 else
764 row->glyphs[TEXT_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + left;
766 row->glyphs[RIGHT_MARGIN_AREA]
767 = row->glyphs[TEXT_AREA] + dim.width - left - right;
768 row->glyphs[LAST_AREA]
769 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
771 ++row;
775 xassert (left >= 0 && right >= 0);
776 matrix->left_margin_glyphs = left;
777 matrix->right_margin_glyphs = right;
780 /* Number of rows to be used by MATRIX. */
781 matrix->nrows = dim.height;
782 xassert (matrix->nrows >= 0);
784 if (w)
786 if (matrix == w->current_matrix)
788 /* Mark rows in a current matrix of a window as not having
789 valid contents. It's important to not do this for
790 desired matrices. When Emacs starts, it may already be
791 building desired matrices when this function runs. */
792 if (window_width < 0)
793 window_width = window_box_width (w, -1);
795 /* Optimize the case that only the height has changed (C-x 2,
796 upper window). Invalidate all rows that are no longer part
797 of the window. */
798 if (!marginal_areas_changed_p
799 && !header_line_changed_p
800 && new_rows == 0
801 && dim.width == matrix->matrix_w
802 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
803 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
804 && matrix->window_width == window_width)
806 /* Find the last row in the window. */
807 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
808 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
810 ++i;
811 break;
814 /* Window end is invalid, if inside of the rows that
815 are invalidated below. */
816 if (INTEGERP (w->window_end_vpos)
817 && XFASTINT (w->window_end_vpos) >= i)
818 w->window_end_valid = Qnil;
820 while (i < matrix->nrows)
821 matrix->rows[i++].enabled_p = 0;
823 else
825 for (i = 0; i < matrix->nrows; ++i)
826 matrix->rows[i].enabled_p = 0;
829 else if (matrix == w->desired_matrix)
831 /* Rows in desired matrices always have to be cleared;
832 redisplay expects this is the case when it runs, so it
833 had better be the case when we adjust matrices between
834 redisplays. */
835 for (i = 0; i < matrix->nrows; ++i)
836 matrix->rows[i].enabled_p = 0;
841 /* Remember last values to be able to optimize frame redraws. */
842 matrix->matrix_x = x;
843 matrix->matrix_y = y;
844 matrix->matrix_w = dim.width;
845 matrix->matrix_h = dim.height;
847 /* Record the top y location and height of W at the time the matrix
848 was last adjusted. This is used to optimize redisplay above. */
849 if (w)
851 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
852 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
853 matrix->window_height = window_height;
854 matrix->window_width = window_width;
855 matrix->window_vscroll = w->vscroll;
860 /* Reverse the contents of rows in MATRIX between START and END. The
861 contents of the row at END - 1 end up at START, END - 2 at START +
862 1 etc. This is part of the implementation of rotate_matrix (see
863 below). */
865 static void
866 reverse_rows (matrix, start, end)
867 struct glyph_matrix *matrix;
868 int start, end;
870 int i, j;
872 for (i = start, j = end - 1; i < j; ++i, --j)
874 /* Non-ISO HP/UX compiler doesn't like auto struct
875 initialization. */
876 struct glyph_row temp;
877 temp = matrix->rows[i];
878 matrix->rows[i] = matrix->rows[j];
879 matrix->rows[j] = temp;
884 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
885 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
886 indices. (Note: this does not copy glyphs, only glyph pointers in
887 row structures are moved around).
889 The algorithm used for rotating the vector was, I believe, first
890 described by Kernighan. See the vector R as consisting of two
891 sub-vectors AB, where A has length BY for BY >= 0. The result
892 after rotating is then BA. Reverse both sub-vectors to get ArBr
893 and reverse the result to get (ArBr)r which is BA. Similar for
894 rotating right. */
896 void
897 rotate_matrix (matrix, first, last, by)
898 struct glyph_matrix *matrix;
899 int first, last, by;
901 if (by < 0)
903 /* Up (rotate left, i.e. towards lower indices). */
904 by = -by;
905 reverse_rows (matrix, first, first + by);
906 reverse_rows (matrix, first + by, last);
907 reverse_rows (matrix, first, last);
909 else if (by > 0)
911 /* Down (rotate right, i.e. towards higher indices). */
912 reverse_rows (matrix, last - by, last);
913 reverse_rows (matrix, first, last - by);
914 reverse_rows (matrix, first, last);
919 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
920 with indices START <= index < END. Increment positions by DELTA/
921 DELTA_BYTES. */
923 void
924 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
925 struct glyph_matrix *matrix;
926 int start, end, delta, delta_bytes;
928 /* Check that START and END are reasonable values. */
929 xassert (start >= 0 && start <= matrix->nrows);
930 xassert (end >= 0 && end <= matrix->nrows);
931 xassert (start <= end);
933 for (; start < end; ++start)
934 increment_row_positions (matrix->rows + start, delta, delta_bytes);
938 /* Enable a range of rows in glyph matrix MATRIX. START and END are
939 the row indices of the first and last + 1 row to enable. If
940 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
942 void
943 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
944 struct glyph_matrix *matrix;
945 int start, end;
946 int enabled_p;
948 xassert (start <= end);
949 xassert (start >= 0 && start < matrix->nrows);
950 xassert (end >= 0 && end <= matrix->nrows);
952 for (; start < end; ++start)
953 matrix->rows[start].enabled_p = enabled_p != 0;
957 /* Clear MATRIX.
959 This empties all rows in MATRIX by setting the enabled_p flag for
960 all rows of the matrix to zero. The function prepare_desired_row
961 will eventually really clear a row when it sees one with a zero
962 enabled_p flag.
964 Resets update hints to defaults value. The only update hint
965 currently present is the flag MATRIX->no_scrolling_p. */
967 void
968 clear_glyph_matrix (matrix)
969 struct glyph_matrix *matrix;
971 if (matrix)
973 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
974 matrix->no_scrolling_p = 0;
979 /* Shift part of the glyph matrix MATRIX of window W up or down.
980 Increment y-positions in glyph rows between START and END by DY,
981 and recompute their visible height. */
983 void
984 shift_glyph_matrix (w, matrix, start, end, dy)
985 struct window *w;
986 struct glyph_matrix *matrix;
987 int start, end, dy;
989 int min_y, max_y;
991 xassert (start <= end);
992 xassert (start >= 0 && start < matrix->nrows);
993 xassert (end >= 0 && end <= matrix->nrows);
995 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
996 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
998 for (; start < end; ++start)
1000 struct glyph_row *row = &matrix->rows[start];
1002 row->y += dy;
1003 row->visible_height = row->height;
1005 if (row->y < min_y)
1006 row->visible_height -= min_y - row->y;
1007 if (row->y + row->height > max_y)
1008 row->visible_height -= row->y + row->height - max_y;
1013 /* Mark all rows in current matrices of frame F as invalid. Marking
1014 invalid is done by setting enabled_p to zero for all rows in a
1015 current matrix. */
1017 void
1018 clear_current_matrices (f)
1019 register struct frame *f;
1021 /* Clear frame current matrix, if we have one. */
1022 if (f->current_matrix)
1023 clear_glyph_matrix (f->current_matrix);
1025 /* Clear the matrix of the menu bar window, if such a window exists.
1026 The menu bar window is currently used to display menus on X when
1027 no toolkit support is compiled in. */
1028 if (WINDOWP (f->menu_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1031 /* Clear the matrix of the tool-bar window, if any. */
1032 if (WINDOWP (f->tool_bar_window))
1033 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1035 /* Clear current window matrices. */
1036 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1037 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1041 /* Clear out all display lines of F for a coming redisplay. */
1043 void
1044 clear_desired_matrices (f)
1045 register struct frame *f;
1047 if (f->desired_matrix)
1048 clear_glyph_matrix (f->desired_matrix);
1050 if (WINDOWP (f->menu_bar_window))
1051 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1053 if (WINDOWP (f->tool_bar_window))
1054 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1056 /* Do it for window matrices. */
1057 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1058 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1062 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1063 non-zero clear desired matrices, otherwise clear current matrices. */
1065 static void
1066 clear_window_matrices (w, desired_p)
1067 struct window *w;
1068 int desired_p;
1070 while (w)
1072 if (!NILP (w->hchild))
1074 xassert (WINDOWP (w->hchild));
1075 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1077 else if (!NILP (w->vchild))
1079 xassert (WINDOWP (w->vchild));
1080 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1082 else
1084 if (desired_p)
1085 clear_glyph_matrix (w->desired_matrix);
1086 else
1088 clear_glyph_matrix (w->current_matrix);
1089 w->window_end_valid = Qnil;
1093 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1099 /***********************************************************************
1100 Glyph Rows
1102 See dispextern.h for an overall explanation of glyph rows.
1103 ***********************************************************************/
1105 /* Clear glyph row ROW. Do it in a way that makes it robust against
1106 changes in the glyph_row structure, i.e. addition or removal of
1107 structure members. */
1109 static struct glyph_row null_row;
1111 void
1112 clear_glyph_row (row)
1113 struct glyph_row *row;
1115 struct glyph *p[1 + LAST_AREA];
1117 /* Save pointers. */
1118 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1119 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1120 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1121 p[LAST_AREA] = row->glyphs[LAST_AREA];
1123 /* Clear. */
1124 *row = null_row;
1126 /* Restore pointers. */
1127 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1128 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1129 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1130 row->glyphs[LAST_AREA] = p[LAST_AREA];
1132 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1133 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1134 Redisplay outputs such glyphs, and flickering effects were
1135 the result. This also depended on the contents of memory
1136 returned by xmalloc. If flickering happens again, activate
1137 the code below. If the flickering is gone with that, chances
1138 are that the flickering has the same reason as here. */
1139 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1140 #endif
1144 /* Make ROW an empty, enabled row of canonical character height,
1145 in window W starting at y-position Y. */
1147 void
1148 blank_row (w, row, y)
1149 struct window *w;
1150 struct glyph_row *row;
1151 int y;
1153 int min_y, max_y;
1155 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1156 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1158 clear_glyph_row (row);
1159 row->y = y;
1160 row->ascent = row->phys_ascent = 0;
1161 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1162 row->visible_height = row->height;
1164 if (row->y < min_y)
1165 row->visible_height -= min_y - row->y;
1166 if (row->y + row->height > max_y)
1167 row->visible_height -= row->y + row->height - max_y;
1169 row->enabled_p = 1;
1173 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1174 are the amounts by which to change positions. Note that the first
1175 glyph of the text area of a row can have a buffer position even if
1176 the used count of the text area is zero. Such rows display line
1177 ends. */
1179 void
1180 increment_row_positions (row, delta, delta_bytes)
1181 struct glyph_row *row;
1182 int delta, delta_bytes;
1184 int area, i;
1186 /* Increment start and end positions. */
1187 MATRIX_ROW_START_CHARPOS (row) += delta;
1188 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1189 MATRIX_ROW_END_CHARPOS (row) += delta;
1190 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1192 if (!row->enabled_p)
1193 return;
1195 /* Increment positions in glyphs. */
1196 for (area = 0; area < LAST_AREA; ++area)
1197 for (i = 0; i < row->used[area]; ++i)
1198 if (BUFFERP (row->glyphs[area][i].object)
1199 && row->glyphs[area][i].charpos > 0)
1200 row->glyphs[area][i].charpos += delta;
1202 /* Capture the case of rows displaying a line end. */
1203 if (row->used[TEXT_AREA] == 0
1204 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1205 row->glyphs[TEXT_AREA]->charpos += delta;
1209 #if 0
1210 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1211 contents, i.e. glyph structure contents are exchanged between A and
1212 B without changing glyph pointers in A and B. */
1214 static void
1215 swap_glyphs_in_rows (a, b)
1216 struct glyph_row *a, *b;
1218 int area;
1220 for (area = 0; area < LAST_AREA; ++area)
1222 /* Number of glyphs to swap. */
1223 int max_used = max (a->used[area], b->used[area]);
1225 /* Start of glyphs in area of row A. */
1226 struct glyph *glyph_a = a->glyphs[area];
1228 /* End + 1 of glyphs in area of row A. */
1229 struct glyph *glyph_a_end = a->glyphs[max_used];
1231 /* Start of glyphs in area of row B. */
1232 struct glyph *glyph_b = b->glyphs[area];
1234 while (glyph_a < glyph_a_end)
1236 /* Non-ISO HP/UX compiler doesn't like auto struct
1237 initialization. */
1238 struct glyph temp;
1239 temp = *glyph_a;
1240 *glyph_a = *glyph_b;
1241 *glyph_b = temp;
1242 ++glyph_a;
1243 ++glyph_b;
1248 #endif /* 0 */
1250 /* Exchange pointers to glyph memory between glyph rows A and B. */
1252 static INLINE void
1253 swap_glyph_pointers (a, b)
1254 struct glyph_row *a, *b;
1256 int i;
1257 for (i = 0; i < LAST_AREA + 1; ++i)
1259 struct glyph *temp = a->glyphs[i];
1260 a->glyphs[i] = b->glyphs[i];
1261 b->glyphs[i] = temp;
1266 /* Copy glyph row structure FROM to glyph row structure TO, except
1267 that glyph pointers in the structures are left unchanged. */
1269 INLINE void
1270 copy_row_except_pointers (to, from)
1271 struct glyph_row *to, *from;
1273 struct glyph *pointers[1 + LAST_AREA];
1275 /* Save glyph pointers of TO. */
1276 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1278 /* Do a structure assignment. */
1279 *to = *from;
1281 /* Restore original pointers of TO. */
1282 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1286 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1287 TO and FROM are left unchanged. Glyph contents are copied from the
1288 glyph memory of FROM to the glyph memory of TO. Increment buffer
1289 positions in row TO by DELTA/ DELTA_BYTES. */
1291 void
1292 copy_glyph_row_contents (to, from, delta, delta_bytes)
1293 struct glyph_row *to, *from;
1294 int delta, delta_bytes;
1296 int area;
1298 /* This is like a structure assignment TO = FROM, except that
1299 glyph pointers in the rows are left unchanged. */
1300 copy_row_except_pointers (to, from);
1302 /* Copy glyphs from FROM to TO. */
1303 for (area = 0; area < LAST_AREA; ++area)
1304 if (from->used[area])
1305 bcopy (from->glyphs[area], to->glyphs[area],
1306 from->used[area] * sizeof (struct glyph));
1308 /* Increment buffer positions in TO by DELTA. */
1309 increment_row_positions (to, delta, delta_bytes);
1313 /* Assign glyph row FROM to glyph row TO. This works like a structure
1314 assignment TO = FROM, except that glyph pointers are not copied but
1315 exchanged between TO and FROM. Pointers must be exchanged to avoid
1316 a memory leak. */
1318 static INLINE void
1319 assign_row (to, from)
1320 struct glyph_row *to, *from;
1322 swap_glyph_pointers (to, from);
1323 copy_row_except_pointers (to, from);
1327 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1328 a row in a window matrix, is a slice of the glyph memory of the
1329 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1330 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1331 memory of FRAME_ROW. */
1333 #if GLYPH_DEBUG
1335 static int
1336 glyph_row_slice_p (window_row, frame_row)
1337 struct glyph_row *window_row, *frame_row;
1339 struct glyph *window_glyph_start = window_row->glyphs[0];
1340 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1341 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1343 return (frame_glyph_start <= window_glyph_start
1344 && window_glyph_start < frame_glyph_end);
1347 #endif /* GLYPH_DEBUG */
1349 #if 0
1351 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1352 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1353 in WINDOW_MATRIX is found satisfying the condition. */
1355 static struct glyph_row *
1356 find_glyph_row_slice (window_matrix, frame_matrix, row)
1357 struct glyph_matrix *window_matrix, *frame_matrix;
1358 int row;
1360 int i;
1362 xassert (row >= 0 && row < frame_matrix->nrows);
1364 for (i = 0; i < window_matrix->nrows; ++i)
1365 if (glyph_row_slice_p (window_matrix->rows + i,
1366 frame_matrix->rows + row))
1367 break;
1369 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1372 #endif /* 0 */
1374 /* Prepare ROW for display. Desired rows are cleared lazily,
1375 i.e. they are only marked as to be cleared by setting their
1376 enabled_p flag to zero. When a row is to be displayed, a prior
1377 call to this function really clears it. */
1379 void
1380 prepare_desired_row (row)
1381 struct glyph_row *row;
1383 if (!row->enabled_p)
1385 unsigned rp = row->reversed_p;
1387 clear_glyph_row (row);
1388 row->enabled_p = 1;
1389 row->reversed_p = rp;
1394 /* Return a hash code for glyph row ROW. */
1397 line_hash_code (row)
1398 struct glyph_row *row;
1400 int hash = 0;
1402 if (row->enabled_p)
1404 struct glyph *glyph = row->glyphs[TEXT_AREA];
1405 struct glyph *end = glyph + row->used[TEXT_AREA];
1407 while (glyph < end)
1409 int c = glyph->u.ch;
1410 int face_id = glyph->face_id;
1411 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1412 c -= SPACEGLYPH;
1413 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1414 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1415 ++glyph;
1418 if (hash == 0)
1419 hash = 1;
1422 return hash;
1426 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1427 the number of characters in the line. If must_write_spaces is
1428 zero, leading and trailing spaces are ignored. */
1430 static unsigned int
1431 line_draw_cost (matrix, vpos)
1432 struct glyph_matrix *matrix;
1433 int vpos;
1435 struct glyph_row *row = matrix->rows + vpos;
1436 struct glyph *beg = row->glyphs[TEXT_AREA];
1437 struct glyph *end = beg + row->used[TEXT_AREA];
1438 int len;
1439 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1440 int glyph_table_len = GLYPH_TABLE_LENGTH;
1442 /* Ignore trailing and leading spaces if we can. */
1443 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1445 /* Skip from the end over trailing spaces. */
1446 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1447 --end;
1449 /* All blank line. */
1450 if (end == beg)
1451 return 0;
1453 /* Skip over leading spaces. */
1454 while (CHAR_GLYPH_SPACE_P (*beg))
1455 ++beg;
1458 /* If we don't have a glyph-table, each glyph is one character,
1459 so return the number of glyphs. */
1460 if (glyph_table_base == 0)
1461 len = end - beg;
1462 else
1464 /* Otherwise, scan the glyphs and accumulate their total length
1465 in LEN. */
1466 len = 0;
1467 while (beg < end)
1469 GLYPH g;
1471 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1473 if (GLYPH_INVALID_P (g)
1474 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1475 len += 1;
1476 else
1477 len += GLYPH_LENGTH (glyph_table_base, g);
1479 ++beg;
1483 return len;
1487 /* Test two glyph rows A and B for equality. Value is non-zero if A
1488 and B have equal contents. W is the window to which the glyphs
1489 rows A and B belong. It is needed here to test for partial row
1490 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1491 flags of A and B, too. */
1493 static INLINE int
1494 row_equal_p (w, a, b, mouse_face_p)
1495 struct window *w;
1496 struct glyph_row *a, *b;
1497 int mouse_face_p;
1499 if (a == b)
1500 return 1;
1501 else if (a->hash != b->hash)
1502 return 0;
1503 else
1505 struct glyph *a_glyph, *b_glyph, *a_end;
1506 int area;
1508 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1509 return 0;
1511 /* Compare glyphs. */
1512 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1514 if (a->used[area] != b->used[area])
1515 return 0;
1517 a_glyph = a->glyphs[area];
1518 a_end = a_glyph + a->used[area];
1519 b_glyph = b->glyphs[area];
1521 while (a_glyph < a_end
1522 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1523 ++a_glyph, ++b_glyph;
1525 if (a_glyph != a_end)
1526 return 0;
1529 if (a->fill_line_p != b->fill_line_p
1530 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1531 || a->left_fringe_bitmap != b->left_fringe_bitmap
1532 || a->left_fringe_face_id != b->left_fringe_face_id
1533 || a->right_fringe_bitmap != b->right_fringe_bitmap
1534 || a->right_fringe_face_id != b->right_fringe_face_id
1535 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1536 || a->exact_window_width_line_p != b->exact_window_width_line_p
1537 || a->overlapped_p != b->overlapped_p
1538 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1539 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1540 || a->reversed_p != b->reversed_p
1541 /* Different partially visible characters on left margin. */
1542 || a->x != b->x
1543 /* Different height. */
1544 || a->ascent != b->ascent
1545 || a->phys_ascent != b->phys_ascent
1546 || a->phys_height != b->phys_height
1547 || a->visible_height != b->visible_height)
1548 return 0;
1551 return 1;
1556 /***********************************************************************
1557 Glyph Pool
1559 See dispextern.h for an overall explanation of glyph pools.
1560 ***********************************************************************/
1562 /* Allocate a glyph_pool structure. The structure returned is
1563 initialized with zeros. The global variable glyph_pool_count is
1564 incremented for each pool allocated. */
1566 static struct glyph_pool *
1567 new_glyph_pool ()
1569 struct glyph_pool *result;
1571 /* Allocate a new glyph_pool and clear it. */
1572 result = (struct glyph_pool *) xmalloc (sizeof *result);
1573 bzero (result, sizeof *result);
1575 /* For memory leak and double deletion checking. */
1576 ++glyph_pool_count;
1578 return result;
1582 /* Free a glyph_pool structure POOL. The function may be called with
1583 a null POOL pointer. The global variable glyph_pool_count is
1584 decremented with every pool structure freed. If this count gets
1585 negative, more structures were freed than allocated, i.e. one
1586 structure must have been freed more than once or a bogus pointer
1587 was passed to free_glyph_pool. */
1589 static void
1590 free_glyph_pool (pool)
1591 struct glyph_pool *pool;
1593 if (pool)
1595 /* More freed than allocated? */
1596 --glyph_pool_count;
1597 xassert (glyph_pool_count >= 0);
1599 xfree (pool->glyphs);
1600 xfree (pool);
1605 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1606 columns we need. This function never shrinks a pool. The only
1607 case in which this would make sense, would be when a frame's size
1608 is changed from a large value to a smaller one. But, if someone
1609 does it once, we can expect that he will do it again.
1611 Value is non-zero if the pool changed in a way which makes
1612 re-adjusting window glyph matrices necessary. */
1614 static int
1615 realloc_glyph_pool (pool, matrix_dim)
1616 struct glyph_pool *pool;
1617 struct dim matrix_dim;
1619 int needed;
1620 int changed_p;
1622 changed_p = (pool->glyphs == 0
1623 || matrix_dim.height != pool->nrows
1624 || matrix_dim.width != pool->ncolumns);
1626 /* Enlarge the glyph pool. */
1627 needed = matrix_dim.width * matrix_dim.height;
1628 if (needed > pool->nglyphs)
1630 int size = needed * sizeof (struct glyph);
1632 if (pool->glyphs)
1633 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1634 else
1636 pool->glyphs = (struct glyph *) xmalloc (size);
1637 bzero (pool->glyphs, size);
1640 pool->nglyphs = needed;
1643 /* Remember the number of rows and columns because (a) we use them
1644 to do sanity checks, and (b) the number of columns determines
1645 where rows in the frame matrix start---this must be available to
1646 determine pointers to rows of window sub-matrices. */
1647 pool->nrows = matrix_dim.height;
1648 pool->ncolumns = matrix_dim.width;
1650 return changed_p;
1655 /***********************************************************************
1656 Debug Code
1657 ***********************************************************************/
1659 #if GLYPH_DEBUG
1662 /* Flush standard output. This is sometimes useful to call from the debugger.
1663 XXX Maybe this should be changed to flush the current terminal instead of
1664 stdout.
1667 void
1668 flush_stdout ()
1670 fflush (stdout);
1674 /* Check that no glyph pointers have been lost in MATRIX. If a
1675 pointer has been lost, e.g. by using a structure assignment between
1676 rows, at least one pointer must occur more than once in the rows of
1677 MATRIX. */
1679 void
1680 check_matrix_pointer_lossage (matrix)
1681 struct glyph_matrix *matrix;
1683 int i, j;
1685 for (i = 0; i < matrix->nrows; ++i)
1686 for (j = 0; j < matrix->nrows; ++j)
1687 xassert (i == j
1688 || (matrix->rows[i].glyphs[TEXT_AREA]
1689 != matrix->rows[j].glyphs[TEXT_AREA]));
1693 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1695 struct glyph_row *
1696 matrix_row (matrix, row)
1697 struct glyph_matrix *matrix;
1698 int row;
1700 xassert (matrix && matrix->rows);
1701 xassert (row >= 0 && row < matrix->nrows);
1703 /* That's really too slow for normal testing because this function
1704 is called almost everywhere. Although---it's still astonishingly
1705 fast, so it is valuable to have for debugging purposes. */
1706 #if 0
1707 check_matrix_pointer_lossage (matrix);
1708 #endif
1710 return matrix->rows + row;
1714 #if 0 /* This function makes invalid assumptions when text is
1715 partially invisible. But it might come handy for debugging
1716 nevertheless. */
1718 /* Check invariants that must hold for an up to date current matrix of
1719 window W. */
1721 static void
1722 check_matrix_invariants (w)
1723 struct window *w;
1725 struct glyph_matrix *matrix = w->current_matrix;
1726 int yb = window_text_bottom_y (w);
1727 struct glyph_row *row = matrix->rows;
1728 struct glyph_row *last_text_row = NULL;
1729 struct buffer *saved = current_buffer;
1730 struct buffer *buffer = XBUFFER (w->buffer);
1731 int c;
1733 /* This can sometimes happen for a fresh window. */
1734 if (matrix->nrows < 2)
1735 return;
1737 set_buffer_temp (buffer);
1739 /* Note: last row is always reserved for the mode line. */
1740 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1741 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1743 struct glyph_row *next = row + 1;
1745 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1746 last_text_row = row;
1748 /* Check that character and byte positions are in sync. */
1749 xassert (MATRIX_ROW_START_BYTEPOS (row)
1750 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1752 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1753 have such a position temporarily in case of a minibuffer
1754 displaying something like `[Sole completion]' at its end. */
1755 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1756 xassert (MATRIX_ROW_END_BYTEPOS (row)
1757 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1759 /* Check that end position of `row' is equal to start position
1760 of next row. */
1761 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1763 xassert (MATRIX_ROW_END_CHARPOS (row)
1764 == MATRIX_ROW_START_CHARPOS (next));
1765 xassert (MATRIX_ROW_END_BYTEPOS (row)
1766 == MATRIX_ROW_START_BYTEPOS (next));
1768 row = next;
1771 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1772 xassert (w->desired_matrix->rows != NULL);
1773 set_buffer_temp (saved);
1776 #endif /* 0 */
1778 #endif /* GLYPH_DEBUG != 0 */
1782 /**********************************************************************
1783 Allocating/ Adjusting Glyph Matrices
1784 **********************************************************************/
1786 /* Allocate glyph matrices over a window tree for a frame-based
1787 redisplay
1789 X and Y are column/row within the frame glyph matrix where
1790 sub-matrices for the window tree rooted at WINDOW must be
1791 allocated. DIM_ONLY_P non-zero means that the caller of this
1792 function is only interested in the result matrix dimension, and
1793 matrix adjustments should not be performed.
1795 The function returns the total width/height of the sub-matrices of
1796 the window tree. If called on a frame root window, the computation
1797 will take the mini-buffer window into account.
1799 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1801 NEW_LEAF_MATRIX set if any window in the tree did not have a
1802 glyph matrices yet, and
1804 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1805 any window in the tree will be changed or have been changed (see
1806 DIM_ONLY_P)
1808 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1809 function.
1811 Windows are arranged into chains of windows on the same level
1812 through the next fields of window structures. Such a level can be
1813 either a sequence of horizontally adjacent windows from left to
1814 right, or a sequence of vertically adjacent windows from top to
1815 bottom. Each window in a horizontal sequence can be either a leaf
1816 window or a vertical sequence; a window in a vertical sequence can
1817 be either a leaf or a horizontal sequence. All windows in a
1818 horizontal sequence have the same height, and all windows in a
1819 vertical sequence have the same width.
1821 This function uses, for historical reasons, a more general
1822 algorithm to determine glyph matrix dimensions that would be
1823 necessary.
1825 The matrix height of a horizontal sequence is determined by the
1826 maximum height of any matrix in the sequence. The matrix width of
1827 a horizontal sequence is computed by adding up matrix widths of
1828 windows in the sequence.
1830 |<------- result width ------->|
1831 +---------+----------+---------+ ---
1832 | | | | |
1833 | | | |
1834 +---------+ | | result height
1835 | +---------+
1836 | | |
1837 +----------+ ---
1839 The matrix width of a vertical sequence is the maximum matrix width
1840 of any window in the sequence. Its height is computed by adding up
1841 matrix heights of windows in the sequence.
1843 |<---- result width -->|
1844 +---------+ ---
1845 | | |
1846 | | |
1847 +---------+--+ |
1848 | | |
1849 | | result height
1851 +------------+---------+ |
1852 | | |
1853 | | |
1854 +------------+---------+ --- */
1856 /* Bit indicating that a new matrix will be allocated or has been
1857 allocated. */
1859 #define NEW_LEAF_MATRIX (1 << 0)
1861 /* Bit indicating that a matrix will or has changed its location or
1862 size. */
1864 #define CHANGED_LEAF_MATRIX (1 << 1)
1866 static struct dim
1867 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1868 window_change_flags)
1869 Lisp_Object window;
1870 int x, y;
1871 int dim_only_p;
1872 int *window_change_flags;
1874 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1875 int x0 = x, y0 = y;
1876 int wmax = 0, hmax = 0;
1877 struct dim total;
1878 struct dim dim;
1879 struct window *w;
1880 int in_horz_combination_p;
1882 /* What combination is WINDOW part of? Compute this once since the
1883 result is the same for all windows in the `next' chain. The
1884 special case of a root window (parent equal to nil) is treated
1885 like a vertical combination because a root window's `next'
1886 points to the mini-buffer window, if any, which is arranged
1887 vertically below other windows. */
1888 in_horz_combination_p
1889 = (!NILP (XWINDOW (window)->parent)
1890 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1892 /* For WINDOW and all windows on the same level. */
1895 w = XWINDOW (window);
1897 /* Get the dimension of the window sub-matrix for W, depending
1898 on whether this is a combination or a leaf window. */
1899 if (!NILP (w->hchild))
1900 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1901 dim_only_p,
1902 window_change_flags);
1903 else if (!NILP (w->vchild))
1904 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1905 dim_only_p,
1906 window_change_flags);
1907 else
1909 /* If not already done, allocate sub-matrix structures. */
1910 if (w->desired_matrix == NULL)
1912 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1913 w->current_matrix = new_glyph_matrix (f->current_pool);
1914 *window_change_flags |= NEW_LEAF_MATRIX;
1917 /* Width and height MUST be chosen so that there are no
1918 holes in the frame matrix. */
1919 dim.width = required_matrix_width (w);
1920 dim.height = required_matrix_height (w);
1922 /* Will matrix be re-allocated? */
1923 if (x != w->desired_matrix->matrix_x
1924 || y != w->desired_matrix->matrix_y
1925 || dim.width != w->desired_matrix->matrix_w
1926 || dim.height != w->desired_matrix->matrix_h
1927 || (margin_glyphs_to_reserve (w, dim.width,
1928 w->left_margin_cols)
1929 != w->desired_matrix->left_margin_glyphs)
1930 || (margin_glyphs_to_reserve (w, dim.width,
1931 w->right_margin_cols)
1932 != w->desired_matrix->right_margin_glyphs))
1933 *window_change_flags |= CHANGED_LEAF_MATRIX;
1935 /* Actually change matrices, if allowed. Do not consider
1936 CHANGED_LEAF_MATRIX computed above here because the pool
1937 may have been changed which we don't now here. We trust
1938 that we only will be called with DIM_ONLY_P != 0 when
1939 necessary. */
1940 if (!dim_only_p)
1942 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1943 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1947 /* If we are part of a horizontal combination, advance x for
1948 windows to the right of W; otherwise advance y for windows
1949 below W. */
1950 if (in_horz_combination_p)
1951 x += dim.width;
1952 else
1953 y += dim.height;
1955 /* Remember maximum glyph matrix dimensions. */
1956 wmax = max (wmax, dim.width);
1957 hmax = max (hmax, dim.height);
1959 /* Next window on same level. */
1960 window = w->next;
1962 while (!NILP (window));
1964 /* Set `total' to the total glyph matrix dimension of this window
1965 level. In a vertical combination, the width is the width of the
1966 widest window; the height is the y we finally reached, corrected
1967 by the y we started with. In a horizontal combination, the total
1968 height is the height of the tallest window, and the width is the
1969 x we finally reached, corrected by the x we started with. */
1970 if (in_horz_combination_p)
1972 total.width = x - x0;
1973 total.height = hmax;
1975 else
1977 total.width = wmax;
1978 total.height = y - y0;
1981 return total;
1985 /* Return the required height of glyph matrices for window W. */
1988 required_matrix_height (w)
1989 struct window *w;
1991 #ifdef HAVE_WINDOW_SYSTEM
1992 struct frame *f = XFRAME (w->frame);
1994 if (FRAME_WINDOW_P (f))
1996 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1997 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1998 return (((window_pixel_height + ch_height - 1)
1999 / ch_height) * w->nrows_scale_factor
2000 /* One partially visible line at the top and
2001 bottom of the window. */
2003 /* 2 for header and mode line. */
2004 + 2);
2006 #endif /* HAVE_WINDOW_SYSTEM */
2008 return WINDOW_TOTAL_LINES (w);
2012 /* Return the required width of glyph matrices for window W. */
2015 required_matrix_width (w)
2016 struct window *w;
2018 #ifdef HAVE_WINDOW_SYSTEM
2019 struct frame *f = XFRAME (w->frame);
2020 if (FRAME_WINDOW_P (f))
2022 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2023 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2025 /* Compute number of glyphs needed in a glyph row. */
2026 return (((window_pixel_width + ch_width - 1)
2027 / ch_width) * w->ncols_scale_factor
2028 /* 2 partially visible columns in the text area. */
2030 /* One partially visible column at the right
2031 edge of each marginal area. */
2032 + 1 + 1);
2034 #endif /* HAVE_WINDOW_SYSTEM */
2036 return XINT (w->total_cols);
2040 /* Allocate window matrices for window-based redisplay. W is the
2041 window whose matrices must be allocated/reallocated. */
2043 static void
2044 allocate_matrices_for_window_redisplay (w)
2045 struct window *w;
2047 while (w)
2049 if (!NILP (w->vchild))
2050 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2051 else if (!NILP (w->hchild))
2052 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2053 else
2055 /* W is a leaf window. */
2056 struct dim dim;
2058 /* If matrices are not yet allocated, allocate them now. */
2059 if (w->desired_matrix == NULL)
2061 w->desired_matrix = new_glyph_matrix (NULL);
2062 w->current_matrix = new_glyph_matrix (NULL);
2065 dim.width = required_matrix_width (w);
2066 dim.height = required_matrix_height (w);
2067 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2068 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2071 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2076 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2077 do it for all frames; otherwise do it just for the given frame.
2078 This function must be called when a new frame is created, its size
2079 changes, or its window configuration changes. */
2081 void
2082 adjust_glyphs (f)
2083 struct frame *f;
2085 /* Block input so that expose events and other events that access
2086 glyph matrices are not processed while we are changing them. */
2087 BLOCK_INPUT;
2089 if (f)
2090 adjust_frame_glyphs (f);
2091 else
2093 Lisp_Object tail, lisp_frame;
2095 FOR_EACH_FRAME (tail, lisp_frame)
2096 adjust_frame_glyphs (XFRAME (lisp_frame));
2099 UNBLOCK_INPUT;
2103 /* Adjust frame glyphs when Emacs is initialized.
2105 To be called from init_display.
2107 We need a glyph matrix because redraw will happen soon.
2108 Unfortunately, window sizes on selected_frame are not yet set to
2109 meaningful values. I believe we can assume that there are only two
2110 windows on the frame---the mini-buffer and the root window. Frame
2111 height and width seem to be correct so far. So, set the sizes of
2112 windows to estimated values. */
2114 static void
2115 adjust_frame_glyphs_initially ()
2117 struct frame *sf = SELECTED_FRAME ();
2118 struct window *root = XWINDOW (sf->root_window);
2119 struct window *mini = XWINDOW (root->next);
2120 int frame_lines = FRAME_LINES (sf);
2121 int frame_cols = FRAME_COLS (sf);
2122 int top_margin = FRAME_TOP_MARGIN (sf);
2124 /* Do it for the root window. */
2125 XSETFASTINT (root->top_line, top_margin);
2126 XSETFASTINT (root->total_cols, frame_cols);
2127 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2129 /* Do it for the mini-buffer window. */
2130 XSETFASTINT (mini->top_line, frame_lines - 1);
2131 XSETFASTINT (mini->total_cols, frame_cols);
2132 set_window_height (root->next, 1, 0);
2134 adjust_frame_glyphs (sf);
2135 glyphs_initialized_initially_p = 1;
2139 /* Allocate/reallocate glyph matrices of a single frame F. */
2141 static void
2142 adjust_frame_glyphs (f)
2143 struct frame *f;
2145 if (FRAME_WINDOW_P (f))
2146 adjust_frame_glyphs_for_window_redisplay (f);
2147 else
2148 adjust_frame_glyphs_for_frame_redisplay (f);
2150 /* Don't forget the message buffer and the buffer for
2151 decode_mode_spec. */
2152 adjust_frame_message_buffer (f);
2153 adjust_decode_mode_spec_buffer (f);
2155 f->glyphs_initialized_p = 1;
2158 /* Return 1 if any window in the tree has nonzero window margins. See
2159 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2160 static int
2161 showing_window_margins_p (w)
2162 struct window *w;
2164 while (w)
2166 if (!NILP (w->hchild))
2168 if (showing_window_margins_p (XWINDOW (w->hchild)))
2169 return 1;
2171 else if (!NILP (w->vchild))
2173 if (showing_window_margins_p (XWINDOW (w->vchild)))
2174 return 1;
2176 else if (!NILP (w->left_margin_cols)
2177 || !NILP (w->right_margin_cols))
2178 return 1;
2180 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2182 return 0;
2186 /* In the window tree with root W, build current matrices of leaf
2187 windows from the frame's current matrix. */
2189 static void
2190 fake_current_matrices (window)
2191 Lisp_Object window;
2193 struct window *w;
2195 for (; !NILP (window); window = w->next)
2197 w = XWINDOW (window);
2199 if (!NILP (w->hchild))
2200 fake_current_matrices (w->hchild);
2201 else if (!NILP (w->vchild))
2202 fake_current_matrices (w->vchild);
2203 else
2205 int i;
2206 struct frame *f = XFRAME (w->frame);
2207 struct glyph_matrix *m = w->current_matrix;
2208 struct glyph_matrix *fm = f->current_matrix;
2210 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2211 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2213 for (i = 0; i < m->matrix_h; ++i)
2215 struct glyph_row *r = m->rows + i;
2216 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2218 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2219 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2221 r->enabled_p = fr->enabled_p;
2222 if (r->enabled_p)
2224 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2225 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2226 r->used[TEXT_AREA] = (m->matrix_w
2227 - r->used[LEFT_MARGIN_AREA]
2228 - r->used[RIGHT_MARGIN_AREA]);
2229 r->mode_line_p = 0;
2237 /* Save away the contents of frame F's current frame matrix. Value is
2238 a glyph matrix holding the contents of F's current frame matrix. */
2240 static struct glyph_matrix *
2241 save_current_matrix (f)
2242 struct frame *f;
2244 int i;
2245 struct glyph_matrix *saved;
2247 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2248 bzero (saved, sizeof *saved);
2249 saved->nrows = f->current_matrix->nrows;
2250 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2251 * sizeof *saved->rows);
2252 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2254 for (i = 0; i < saved->nrows; ++i)
2256 struct glyph_row *from = f->current_matrix->rows + i;
2257 struct glyph_row *to = saved->rows + i;
2258 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2259 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2260 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2261 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2264 return saved;
2268 /* Restore the contents of frame F's current frame matrix from SAVED,
2269 and free memory associated with SAVED. */
2271 static void
2272 restore_current_matrix (f, saved)
2273 struct frame *f;
2274 struct glyph_matrix *saved;
2276 int i;
2278 for (i = 0; i < saved->nrows; ++i)
2280 struct glyph_row *from = saved->rows + i;
2281 struct glyph_row *to = f->current_matrix->rows + i;
2282 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2283 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2284 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2285 xfree (from->glyphs[TEXT_AREA]);
2288 xfree (saved->rows);
2289 xfree (saved);
2294 /* Allocate/reallocate glyph matrices of a single frame F for
2295 frame-based redisplay. */
2297 static void
2298 adjust_frame_glyphs_for_frame_redisplay (f)
2299 struct frame *f;
2301 struct dim matrix_dim;
2302 int pool_changed_p;
2303 int window_change_flags;
2304 int top_window_y;
2306 if (!FRAME_LIVE_P (f))
2307 return;
2309 top_window_y = FRAME_TOP_MARGIN (f);
2311 /* Allocate glyph pool structures if not already done. */
2312 if (f->desired_pool == NULL)
2314 f->desired_pool = new_glyph_pool ();
2315 f->current_pool = new_glyph_pool ();
2318 /* Allocate frames matrix structures if needed. */
2319 if (f->desired_matrix == NULL)
2321 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2322 f->current_matrix = new_glyph_matrix (f->current_pool);
2325 /* Compute window glyph matrices. (This takes the mini-buffer
2326 window into account). The result is the size of the frame glyph
2327 matrix needed. The variable window_change_flags is set to a bit
2328 mask indicating whether new matrices will be allocated or
2329 existing matrices change their size or location within the frame
2330 matrix. */
2331 window_change_flags = 0;
2332 matrix_dim
2333 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2334 0, top_window_y,
2336 &window_change_flags);
2338 /* Add in menu bar lines, if any. */
2339 matrix_dim.height += top_window_y;
2341 /* Enlarge pools as necessary. */
2342 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2343 realloc_glyph_pool (f->current_pool, matrix_dim);
2345 /* Set up glyph pointers within window matrices. Do this only if
2346 absolutely necessary since it requires a frame redraw. */
2347 if (pool_changed_p || window_change_flags)
2349 /* Do it for window matrices. */
2350 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2351 0, top_window_y, 0,
2352 &window_change_flags);
2354 /* Size of frame matrices must equal size of frame. Note
2355 that we are called for X frames with window widths NOT equal
2356 to the frame width (from CHANGE_FRAME_SIZE_1). */
2357 xassert (matrix_dim.width == FRAME_COLS (f)
2358 && matrix_dim.height == FRAME_LINES (f));
2360 /* Pointers to glyph memory in glyph rows are exchanged during
2361 the update phase of redisplay, which means in general that a
2362 frame's current matrix consists of pointers into both the
2363 desired and current glyph pool of the frame. Adjusting a
2364 matrix sets the frame matrix up so that pointers are all into
2365 the same pool. If we want to preserve glyph contents of the
2366 current matrix over a call to adjust_glyph_matrix, we must
2367 make a copy of the current glyphs, and restore the current
2368 matrix' contents from that copy. */
2369 if (display_completed
2370 && !FRAME_GARBAGED_P (f)
2371 && matrix_dim.width == f->current_matrix->matrix_w
2372 && matrix_dim.height == f->current_matrix->matrix_h
2373 /* For some reason, the frame glyph matrix gets corrupted if
2374 any of the windows contain margins. I haven't been able
2375 to hunt down the reason, but for the moment this prevents
2376 the problem from manifesting. -- cyd */
2377 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2379 struct glyph_matrix *copy = save_current_matrix (f);
2380 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2381 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2382 restore_current_matrix (f, copy);
2383 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2385 else
2387 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2388 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2389 SET_FRAME_GARBAGED (f);
2395 /* Allocate/reallocate glyph matrices of a single frame F for
2396 window-based redisplay. */
2398 static void
2399 adjust_frame_glyphs_for_window_redisplay (f)
2400 struct frame *f;
2402 struct window *w;
2404 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2406 /* Allocate/reallocate window matrices. */
2407 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2409 #ifdef HAVE_X_WINDOWS
2410 /* Allocate/ reallocate matrices of the dummy window used to display
2411 the menu bar under X when no X toolkit support is available. */
2412 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2414 /* Allocate a dummy window if not already done. */
2415 if (NILP (f->menu_bar_window))
2417 f->menu_bar_window = make_window ();
2418 w = XWINDOW (f->menu_bar_window);
2419 XSETFRAME (w->frame, f);
2420 w->pseudo_window_p = 1;
2422 else
2423 w = XWINDOW (f->menu_bar_window);
2425 /* Set window dimensions to frame dimensions and allocate or
2426 adjust glyph matrices of W. */
2427 XSETFASTINT (w->top_line, 0);
2428 XSETFASTINT (w->left_col, 0);
2429 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2430 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2431 allocate_matrices_for_window_redisplay (w);
2433 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2434 #endif /* HAVE_X_WINDOWS */
2436 #ifndef USE_GTK
2437 /* Allocate/ reallocate matrices of the tool bar window. If we
2438 don't have a tool bar window yet, make one. */
2439 if (NILP (f->tool_bar_window))
2441 f->tool_bar_window = make_window ();
2442 w = XWINDOW (f->tool_bar_window);
2443 XSETFRAME (w->frame, f);
2444 w->pseudo_window_p = 1;
2446 else
2447 w = XWINDOW (f->tool_bar_window);
2449 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2450 XSETFASTINT (w->left_col, 0);
2451 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2452 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2453 allocate_matrices_for_window_redisplay (w);
2454 #endif
2458 /* Adjust/ allocate message buffer of frame F.
2460 Note that the message buffer is never freed. Since I could not
2461 find a free in 19.34, I assume that freeing it would be
2462 problematic in some way and don't do it either.
2464 (Implementation note: It should be checked if we can free it
2465 eventually without causing trouble). */
2467 static void
2468 adjust_frame_message_buffer (f)
2469 struct frame *f;
2471 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2473 if (FRAME_MESSAGE_BUF (f))
2475 char *buffer = FRAME_MESSAGE_BUF (f);
2476 char *new_buffer = (char *) xrealloc (buffer, size);
2477 FRAME_MESSAGE_BUF (f) = new_buffer;
2479 else
2480 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2484 /* Re-allocate buffer for decode_mode_spec on frame F. */
2486 static void
2487 adjust_decode_mode_spec_buffer (f)
2488 struct frame *f;
2490 f->decode_mode_spec_buffer
2491 = (char *) xrealloc (f->decode_mode_spec_buffer,
2492 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2497 /**********************************************************************
2498 Freeing Glyph Matrices
2499 **********************************************************************/
2501 /* Free glyph memory for a frame F. F may be null. This function can
2502 be called for the same frame more than once. The root window of
2503 F may be nil when this function is called. This is the case when
2504 the function is called when F is destroyed. */
2506 void
2507 free_glyphs (f)
2508 struct frame *f;
2510 if (f && f->glyphs_initialized_p)
2512 /* Block interrupt input so that we don't get surprised by an X
2513 event while we're in an inconsistent state. */
2514 BLOCK_INPUT;
2515 f->glyphs_initialized_p = 0;
2517 /* Release window sub-matrices. */
2518 if (!NILP (f->root_window))
2519 free_window_matrices (XWINDOW (f->root_window));
2521 /* Free the dummy window for menu bars without X toolkit and its
2522 glyph matrices. */
2523 if (!NILP (f->menu_bar_window))
2525 struct window *w = XWINDOW (f->menu_bar_window);
2526 free_glyph_matrix (w->desired_matrix);
2527 free_glyph_matrix (w->current_matrix);
2528 w->desired_matrix = w->current_matrix = NULL;
2529 f->menu_bar_window = Qnil;
2532 /* Free the tool bar window and its glyph matrices. */
2533 if (!NILP (f->tool_bar_window))
2535 struct window *w = XWINDOW (f->tool_bar_window);
2536 free_glyph_matrix (w->desired_matrix);
2537 free_glyph_matrix (w->current_matrix);
2538 w->desired_matrix = w->current_matrix = NULL;
2539 f->tool_bar_window = Qnil;
2542 /* Release frame glyph matrices. Reset fields to zero in
2543 case we are called a second time. */
2544 if (f->desired_matrix)
2546 free_glyph_matrix (f->desired_matrix);
2547 free_glyph_matrix (f->current_matrix);
2548 f->desired_matrix = f->current_matrix = NULL;
2551 /* Release glyph pools. */
2552 if (f->desired_pool)
2554 free_glyph_pool (f->desired_pool);
2555 free_glyph_pool (f->current_pool);
2556 f->desired_pool = f->current_pool = NULL;
2559 UNBLOCK_INPUT;
2564 /* Free glyph sub-matrices in the window tree rooted at W. This
2565 function may be called with a null pointer, and it may be called on
2566 the same tree more than once. */
2568 void
2569 free_window_matrices (w)
2570 struct window *w;
2572 while (w)
2574 if (!NILP (w->hchild))
2575 free_window_matrices (XWINDOW (w->hchild));
2576 else if (!NILP (w->vchild))
2577 free_window_matrices (XWINDOW (w->vchild));
2578 else
2580 /* This is a leaf window. Free its memory and reset fields
2581 to zero in case this function is called a second time for
2582 W. */
2583 free_glyph_matrix (w->current_matrix);
2584 free_glyph_matrix (w->desired_matrix);
2585 w->current_matrix = w->desired_matrix = NULL;
2588 /* Next window on same level. */
2589 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2594 /* Check glyph memory leaks. This function is called from
2595 shut_down_emacs. Note that frames are not destroyed when Emacs
2596 exits. We therefore free all glyph memory for all active frames
2597 explicitly and check that nothing is left allocated. */
2599 void
2600 check_glyph_memory ()
2602 Lisp_Object tail, frame;
2604 /* Free glyph memory for all frames. */
2605 FOR_EACH_FRAME (tail, frame)
2606 free_glyphs (XFRAME (frame));
2608 /* Check that nothing is left allocated. */
2609 if (glyph_matrix_count)
2610 abort ();
2611 if (glyph_pool_count)
2612 abort ();
2617 /**********************************************************************
2618 Building a Frame Matrix
2619 **********************************************************************/
2621 /* Most of the redisplay code works on glyph matrices attached to
2622 windows. This is a good solution most of the time, but it is not
2623 suitable for terminal code. Terminal output functions cannot rely
2624 on being able to set an arbitrary terminal window. Instead they
2625 must be provided with a view of the whole frame, i.e. the whole
2626 screen. We build such a view by constructing a frame matrix from
2627 window matrices in this section.
2629 Windows that must be updated have their must_be_update_p flag set.
2630 For all such windows, their desired matrix is made part of the
2631 desired frame matrix. For other windows, their current matrix is
2632 made part of the desired frame matrix.
2634 +-----------------+----------------+
2635 | desired | desired |
2636 | | |
2637 +-----------------+----------------+
2638 | current |
2640 +----------------------------------+
2642 Desired window matrices can be made part of the frame matrix in a
2643 cheap way: We exploit the fact that the desired frame matrix and
2644 desired window matrices share their glyph memory. This is not
2645 possible for current window matrices. Their glyphs are copied to
2646 the desired frame matrix. The latter is equivalent to
2647 preserve_other_columns in the old redisplay.
2649 Used glyphs counters for frame matrix rows are the result of adding
2650 up glyph lengths of the window matrices. A line in the frame
2651 matrix is enabled, if a corresponding line in a window matrix is
2652 enabled.
2654 After building the desired frame matrix, it will be passed to
2655 terminal code, which will manipulate both the desired and current
2656 frame matrix. Changes applied to the frame's current matrix have
2657 to be visible in current window matrices afterwards, of course.
2659 This problem is solved like this:
2661 1. Window and frame matrices share glyphs. Window matrices are
2662 constructed in a way that their glyph contents ARE the glyph
2663 contents needed in a frame matrix. Thus, any modification of
2664 glyphs done in terminal code will be reflected in window matrices
2665 automatically.
2667 2. Exchanges of rows in a frame matrix done by terminal code are
2668 intercepted by hook functions so that corresponding row operations
2669 on window matrices can be performed. This is necessary because we
2670 use pointers to glyphs in glyph row structures. To satisfy the
2671 assumption of point 1 above that glyphs are updated implicitly in
2672 window matrices when they are manipulated via the frame matrix,
2673 window and frame matrix must of course agree where to find the
2674 glyphs for their rows. Possible manipulations that must be
2675 mirrored are assignments of rows of the desired frame matrix to the
2676 current frame matrix and scrolling the current frame matrix. */
2678 /* Build frame F's desired matrix from window matrices. Only windows
2679 which have the flag must_be_updated_p set have to be updated. Menu
2680 bar lines of a frame are not covered by window matrices, so make
2681 sure not to touch them in this function. */
2683 static void
2684 build_frame_matrix (f)
2685 struct frame *f;
2687 int i;
2689 /* F must have a frame matrix when this function is called. */
2690 xassert (!FRAME_WINDOW_P (f));
2692 /* Clear all rows in the frame matrix covered by window matrices.
2693 Menu bar lines are not covered by windows. */
2694 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2695 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2697 /* Build the matrix by walking the window tree. */
2698 build_frame_matrix_from_window_tree (f->desired_matrix,
2699 XWINDOW (FRAME_ROOT_WINDOW (f)));
2703 /* Walk a window tree, building a frame matrix MATRIX from window
2704 matrices. W is the root of a window tree. */
2706 static void
2707 build_frame_matrix_from_window_tree (matrix, w)
2708 struct glyph_matrix *matrix;
2709 struct window *w;
2711 while (w)
2713 if (!NILP (w->hchild))
2714 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2715 else if (!NILP (w->vchild))
2716 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2717 else
2718 build_frame_matrix_from_leaf_window (matrix, w);
2720 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2725 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2726 desired frame matrix built. W is a leaf window whose desired or
2727 current matrix is to be added to FRAME_MATRIX. W's flag
2728 must_be_updated_p determines which matrix it contributes to
2729 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2730 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2731 Adding a desired matrix means setting up used counters and such in
2732 frame rows, while adding a current window matrix to FRAME_MATRIX
2733 means copying glyphs. The latter case corresponds to
2734 preserve_other_columns in the old redisplay. */
2736 static void
2737 build_frame_matrix_from_leaf_window (frame_matrix, w)
2738 struct glyph_matrix *frame_matrix;
2739 struct window *w;
2741 struct glyph_matrix *window_matrix;
2742 int window_y, frame_y;
2743 /* If non-zero, a glyph to insert at the right border of W. */
2744 GLYPH right_border_glyph;
2746 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2748 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2749 if (w->must_be_updated_p)
2751 window_matrix = w->desired_matrix;
2753 /* Decide whether we want to add a vertical border glyph. */
2754 if (!WINDOW_RIGHTMOST_P (w))
2756 struct Lisp_Char_Table *dp = window_display_table (w);
2757 Lisp_Object gc;
2759 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2760 if (dp
2761 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2762 && GLYPH_CODE_CHAR_VALID_P (gc))
2764 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2765 spec_glyph_lookup_face (w, &right_border_glyph);
2768 if (GLYPH_FACE (right_border_glyph) <= 0)
2769 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2772 else
2773 window_matrix = w->current_matrix;
2775 /* For all rows in the window matrix and corresponding rows in the
2776 frame matrix. */
2777 window_y = 0;
2778 frame_y = window_matrix->matrix_y;
2779 while (window_y < window_matrix->nrows)
2781 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2782 struct glyph_row *window_row = window_matrix->rows + window_y;
2783 int current_row_p = window_matrix == w->current_matrix;
2785 /* Fill up the frame row with spaces up to the left margin of the
2786 window row. */
2787 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2789 /* Fill up areas in the window matrix row with spaces. */
2790 fill_up_glyph_row_with_spaces (window_row);
2792 /* If only part of W's desired matrix has been built, and
2793 window_row wasn't displayed, use the corresponding current
2794 row instead. */
2795 if (window_matrix == w->desired_matrix
2796 && !window_row->enabled_p)
2798 window_row = w->current_matrix->rows + window_y;
2799 current_row_p = 1;
2802 if (current_row_p)
2804 /* Copy window row to frame row. */
2805 bcopy (window_row->glyphs[0],
2806 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2807 window_matrix->matrix_w * sizeof (struct glyph));
2809 else
2811 xassert (window_row->enabled_p);
2813 /* Only when a desired row has been displayed, we want
2814 the corresponding frame row to be updated. */
2815 frame_row->enabled_p = 1;
2817 /* Maybe insert a vertical border between horizontally adjacent
2818 windows. */
2819 if (GLYPH_CHAR (right_border_glyph) != 0)
2821 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2822 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2825 #if GLYPH_DEBUG
2826 /* Window row window_y must be a slice of frame row
2827 frame_y. */
2828 xassert (glyph_row_slice_p (window_row, frame_row));
2830 /* If rows are in sync, we don't have to copy glyphs because
2831 frame and window share glyphs. */
2833 strcpy (w->current_matrix->method, w->desired_matrix->method);
2834 add_window_display_history (w, w->current_matrix->method, 0);
2835 #endif
2838 /* Set number of used glyphs in the frame matrix. Since we fill
2839 up with spaces, and visit leaf windows from left to right it
2840 can be done simply. */
2841 frame_row->used[TEXT_AREA]
2842 = window_matrix->matrix_x + window_matrix->matrix_w;
2844 /* Next row. */
2845 ++window_y;
2846 ++frame_y;
2850 /* Given a user-specified glyph, possibly including a Lisp-level face
2851 ID, return a glyph that has a realized face ID.
2852 This is used for glyphs displayed specially and not part of the text;
2853 for instance, vertical separators, truncation markers, etc. */
2855 void
2856 spec_glyph_lookup_face (w, glyph)
2857 struct window *w;
2858 GLYPH *glyph;
2860 int lface_id = GLYPH_FACE (*glyph);
2861 /* Convert the glyph's specified face to a realized (cache) face. */
2862 if (lface_id > 0)
2864 int face_id = merge_faces (XFRAME (w->frame),
2865 Qt, lface_id, DEFAULT_FACE_ID);
2866 SET_GLYPH_FACE (*glyph, face_id);
2870 /* Add spaces to a glyph row ROW in a window matrix.
2872 Each row has the form:
2874 +---------+-----------------------------+------------+
2875 | left | text | right |
2876 +---------+-----------------------------+------------+
2878 Left and right marginal areas are optional. This function adds
2879 spaces to areas so that there are no empty holes between areas.
2880 In other words: If the right area is not empty, the text area
2881 is filled up with spaces up to the right area. If the text area
2882 is not empty, the left area is filled up.
2884 To be called for frame-based redisplay, only. */
2886 static void
2887 fill_up_glyph_row_with_spaces (row)
2888 struct glyph_row *row;
2890 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2891 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2892 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2896 /* Fill area AREA of glyph row ROW with spaces. To be called for
2897 frame-based redisplay only. */
2899 static void
2900 fill_up_glyph_row_area_with_spaces (row, area)
2901 struct glyph_row *row;
2902 int area;
2904 if (row->glyphs[area] < row->glyphs[area + 1])
2906 struct glyph *end = row->glyphs[area + 1];
2907 struct glyph *text = row->glyphs[area] + row->used[area];
2909 while (text < end)
2910 *text++ = space_glyph;
2911 row->used[area] = text - row->glyphs[area];
2916 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2917 reached. In frame matrices only one area, TEXT_AREA, is used. */
2919 static void
2920 fill_up_frame_row_with_spaces (row, upto)
2921 struct glyph_row *row;
2922 int upto;
2924 int i = row->used[TEXT_AREA];
2925 struct glyph *glyph = row->glyphs[TEXT_AREA];
2927 while (i < upto)
2928 glyph[i++] = space_glyph;
2930 row->used[TEXT_AREA] = i;
2935 /**********************************************************************
2936 Mirroring operations on frame matrices in window matrices
2937 **********************************************************************/
2939 /* Set frame being updated via frame-based redisplay to F. This
2940 function must be called before updates to make explicit that we are
2941 working on frame matrices or not. */
2943 static INLINE void
2944 set_frame_matrix_frame (f)
2945 struct frame *f;
2947 frame_matrix_frame = f;
2951 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2952 DESIRED_MATRIX is the desired matrix corresponding to
2953 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2954 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2955 frame_matrix_frame is non-null, this indicates that the exchange is
2956 done in frame matrices, and that we have to perform analogous
2957 operations in window matrices of frame_matrix_frame. */
2959 static INLINE void
2960 make_current (desired_matrix, current_matrix, row)
2961 struct glyph_matrix *desired_matrix, *current_matrix;
2962 int row;
2964 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2965 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2966 int mouse_face_p = current_row->mouse_face_p;
2968 /* Do current_row = desired_row. This exchanges glyph pointers
2969 between both rows, and does a structure assignment otherwise. */
2970 assign_row (current_row, desired_row);
2972 /* Enable current_row to mark it as valid. */
2973 current_row->enabled_p = 1;
2974 current_row->mouse_face_p = mouse_face_p;
2976 /* If we are called on frame matrices, perform analogous operations
2977 for window matrices. */
2978 if (frame_matrix_frame)
2979 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2983 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2984 W's frame which has been made current (by swapping pointers between
2985 current and desired matrix). Perform analogous operations in the
2986 matrices of leaf windows in the window tree rooted at W. */
2988 static void
2989 mirror_make_current (w, frame_row)
2990 struct window *w;
2991 int frame_row;
2993 while (w)
2995 if (!NILP (w->hchild))
2996 mirror_make_current (XWINDOW (w->hchild), frame_row);
2997 else if (!NILP (w->vchild))
2998 mirror_make_current (XWINDOW (w->vchild), frame_row);
2999 else
3001 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3002 here because the checks performed in debug mode there
3003 will not allow the conversion. */
3004 int row = frame_row - w->desired_matrix->matrix_y;
3006 /* If FRAME_ROW is within W, assign the desired row to the
3007 current row (exchanging glyph pointers). */
3008 if (row >= 0 && row < w->desired_matrix->matrix_h)
3010 struct glyph_row *current_row
3011 = MATRIX_ROW (w->current_matrix, row);
3012 struct glyph_row *desired_row
3013 = MATRIX_ROW (w->desired_matrix, row);
3015 if (desired_row->enabled_p)
3016 assign_row (current_row, desired_row);
3017 else
3018 swap_glyph_pointers (desired_row, current_row);
3019 current_row->enabled_p = 1;
3023 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3028 /* Perform row dance after scrolling. We are working on the range of
3029 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3030 including) in MATRIX. COPY_FROM is a vector containing, for each
3031 row I in the range 0 <= I < NLINES, the index of the original line
3032 to move to I. This index is relative to the row range, i.e. 0 <=
3033 index < NLINES. RETAINED_P is a vector containing zero for each
3034 row 0 <= I < NLINES which is empty.
3036 This function is called from do_scrolling and do_direct_scrolling. */
3038 void
3039 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3040 retained_p)
3041 struct glyph_matrix *matrix;
3042 int unchanged_at_top, nlines;
3043 int *copy_from;
3044 char *retained_p;
3046 /* A copy of original rows. */
3047 struct glyph_row *old_rows;
3049 /* Rows to assign to. */
3050 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3052 int i;
3054 /* Make a copy of the original rows. */
3055 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3056 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3058 /* Assign new rows, maybe clear lines. */
3059 for (i = 0; i < nlines; ++i)
3061 int enabled_before_p = new_rows[i].enabled_p;
3063 xassert (i + unchanged_at_top < matrix->nrows);
3064 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3065 new_rows[i] = old_rows[copy_from[i]];
3066 new_rows[i].enabled_p = enabled_before_p;
3068 /* RETAINED_P is zero for empty lines. */
3069 if (!retained_p[copy_from[i]])
3070 new_rows[i].enabled_p = 0;
3073 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3074 if (frame_matrix_frame)
3075 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3076 unchanged_at_top, nlines, copy_from, retained_p);
3080 /* Synchronize glyph pointers in the current matrix of window W with
3081 the current frame matrix. */
3083 static void
3084 sync_window_with_frame_matrix_rows (w)
3085 struct window *w;
3087 struct frame *f = XFRAME (w->frame);
3088 struct glyph_row *window_row, *window_row_end, *frame_row;
3089 int left, right, x, width;
3091 /* Preconditions: W must be a leaf window on a tty frame. */
3092 xassert (NILP (w->hchild) && NILP (w->vchild));
3093 xassert (!FRAME_WINDOW_P (f));
3095 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3096 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3097 x = w->current_matrix->matrix_x;
3098 width = w->current_matrix->matrix_w;
3100 window_row = w->current_matrix->rows;
3101 window_row_end = window_row + w->current_matrix->nrows;
3102 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3104 for (; window_row < window_row_end; ++window_row, ++frame_row)
3106 window_row->glyphs[LEFT_MARGIN_AREA]
3107 = frame_row->glyphs[0] + x;
3108 window_row->glyphs[TEXT_AREA]
3109 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3110 window_row->glyphs[LAST_AREA]
3111 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3112 window_row->glyphs[RIGHT_MARGIN_AREA]
3113 = window_row->glyphs[LAST_AREA] - right;
3118 /* Return the window in the window tree rooted in W containing frame
3119 row ROW. Value is null if none is found. */
3121 struct window *
3122 frame_row_to_window (w, row)
3123 struct window *w;
3124 int row;
3126 struct window *found = NULL;
3128 while (w && !found)
3130 if (!NILP (w->hchild))
3131 found = frame_row_to_window (XWINDOW (w->hchild), row);
3132 else if (!NILP (w->vchild))
3133 found = frame_row_to_window (XWINDOW (w->vchild), row);
3134 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3135 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3136 found = w;
3138 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3141 return found;
3145 /* Perform a line dance in the window tree rooted at W, after
3146 scrolling a frame matrix in mirrored_line_dance.
3148 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3149 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3150 COPY_FROM is a vector containing, for each row I in the range 0 <=
3151 I < NLINES, the index of the original line to move to I. This
3152 index is relative to the row range, i.e. 0 <= index < NLINES.
3153 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3154 which is empty. */
3156 static void
3157 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3158 struct window *w;
3159 int unchanged_at_top, nlines;
3160 int *copy_from;
3161 char *retained_p;
3163 while (w)
3165 if (!NILP (w->hchild))
3166 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3167 nlines, copy_from, retained_p);
3168 else if (!NILP (w->vchild))
3169 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3170 nlines, copy_from, retained_p);
3171 else
3173 /* W is a leaf window, and we are working on its current
3174 matrix m. */
3175 struct glyph_matrix *m = w->current_matrix;
3176 int i, sync_p = 0;
3177 struct glyph_row *old_rows;
3179 /* Make a copy of the original rows of matrix m. */
3180 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3181 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3183 for (i = 0; i < nlines; ++i)
3185 /* Frame relative line assigned to. */
3186 int frame_to = i + unchanged_at_top;
3188 /* Frame relative line assigned. */
3189 int frame_from = copy_from[i] + unchanged_at_top;
3191 /* Window relative line assigned to. */
3192 int window_to = frame_to - m->matrix_y;
3194 /* Window relative line assigned. */
3195 int window_from = frame_from - m->matrix_y;
3197 /* Is assigned line inside window? */
3198 int from_inside_window_p
3199 = window_from >= 0 && window_from < m->matrix_h;
3201 /* Is assigned to line inside window? */
3202 int to_inside_window_p
3203 = window_to >= 0 && window_to < m->matrix_h;
3205 if (from_inside_window_p && to_inside_window_p)
3207 /* Enabled setting before assignment. */
3208 int enabled_before_p;
3210 /* Do the assignment. The enabled_p flag is saved
3211 over the assignment because the old redisplay did
3212 that. */
3213 enabled_before_p = m->rows[window_to].enabled_p;
3214 m->rows[window_to] = old_rows[window_from];
3215 m->rows[window_to].enabled_p = enabled_before_p;
3217 /* If frame line is empty, window line is empty, too. */
3218 if (!retained_p[copy_from[i]])
3219 m->rows[window_to].enabled_p = 0;
3221 else if (to_inside_window_p)
3223 /* A copy between windows. This is an infrequent
3224 case not worth optimizing. */
3225 struct frame *f = XFRAME (w->frame);
3226 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3227 struct window *w2;
3228 struct glyph_matrix *m2;
3229 int m2_from;
3231 w2 = frame_row_to_window (root, frame_from);
3232 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3233 -nw', FROM_FRAME sometimes has no associated window.
3234 This check avoids a segfault if W2 is null. */
3235 if (w2)
3237 m2 = w2->current_matrix;
3238 m2_from = frame_from - m2->matrix_y;
3239 copy_row_except_pointers (m->rows + window_to,
3240 m2->rows + m2_from);
3242 /* If frame line is empty, window line is empty, too. */
3243 if (!retained_p[copy_from[i]])
3244 m->rows[window_to].enabled_p = 0;
3246 sync_p = 1;
3248 else if (from_inside_window_p)
3249 sync_p = 1;
3252 /* If there was a copy between windows, make sure glyph
3253 pointers are in sync with the frame matrix. */
3254 if (sync_p)
3255 sync_window_with_frame_matrix_rows (w);
3257 /* Check that no pointers are lost. */
3258 CHECK_MATRIX (m);
3261 /* Next window on same level. */
3262 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3267 #if GLYPH_DEBUG
3269 /* Check that window and frame matrices agree about their
3270 understanding where glyphs of the rows are to find. For each
3271 window in the window tree rooted at W, check that rows in the
3272 matrices of leaf window agree with their frame matrices about
3273 glyph pointers. */
3275 void
3276 check_window_matrix_pointers (w)
3277 struct window *w;
3279 while (w)
3281 if (!NILP (w->hchild))
3282 check_window_matrix_pointers (XWINDOW (w->hchild));
3283 else if (!NILP (w->vchild))
3284 check_window_matrix_pointers (XWINDOW (w->vchild));
3285 else
3287 struct frame *f = XFRAME (w->frame);
3288 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3289 check_matrix_pointers (w->current_matrix, f->current_matrix);
3292 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3297 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3298 a window and FRAME_MATRIX is the corresponding frame matrix. For
3299 each row in WINDOW_MATRIX check that it's a slice of the
3300 corresponding frame row. If it isn't, abort. */
3302 static void
3303 check_matrix_pointers (window_matrix, frame_matrix)
3304 struct glyph_matrix *window_matrix, *frame_matrix;
3306 /* Row number in WINDOW_MATRIX. */
3307 int i = 0;
3309 /* Row number corresponding to I in FRAME_MATRIX. */
3310 int j = window_matrix->matrix_y;
3312 /* For all rows check that the row in the window matrix is a
3313 slice of the row in the frame matrix. If it isn't we didn't
3314 mirror an operation on the frame matrix correctly. */
3315 while (i < window_matrix->nrows)
3317 if (!glyph_row_slice_p (window_matrix->rows + i,
3318 frame_matrix->rows + j))
3319 abort ();
3320 ++i, ++j;
3324 #endif /* GLYPH_DEBUG != 0 */
3328 /**********************************************************************
3329 VPOS and HPOS translations
3330 **********************************************************************/
3332 #if GLYPH_DEBUG
3334 /* Translate vertical position VPOS which is relative to window W to a
3335 vertical position relative to W's frame. */
3337 static int
3338 window_to_frame_vpos (w, vpos)
3339 struct window *w;
3340 int vpos;
3342 struct frame *f = XFRAME (w->frame);
3344 xassert (!FRAME_WINDOW_P (f));
3345 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3346 vpos += WINDOW_TOP_EDGE_LINE (w);
3347 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3348 return vpos;
3352 /* Translate horizontal position HPOS which is relative to window W to
3353 a horizontal position relative to W's frame. */
3355 static int
3356 window_to_frame_hpos (w, hpos)
3357 struct window *w;
3358 int hpos;
3360 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3361 hpos += WINDOW_LEFT_EDGE_COL (w);
3362 return hpos;
3365 #endif /* GLYPH_DEBUG */
3369 /**********************************************************************
3370 Redrawing Frames
3371 **********************************************************************/
3373 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3374 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3375 (frame)
3376 Lisp_Object frame;
3378 struct frame *f;
3380 CHECK_LIVE_FRAME (frame);
3381 f = XFRAME (frame);
3383 /* Ignore redraw requests, if frame has no glyphs yet.
3384 (Implementation note: It still has to be checked why we are
3385 called so early here). */
3386 if (!glyphs_initialized_initially_p)
3387 return Qnil;
3389 update_begin (f);
3390 #ifdef MSDOS
3391 if (FRAME_MSDOS_P (f))
3392 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3393 #endif
3394 clear_frame (f);
3395 clear_current_matrices (f);
3396 update_end (f);
3397 if (FRAME_TERMCAP_P (f))
3398 fflush (FRAME_TTY (f)->output);
3399 windows_or_buffers_changed++;
3400 /* Mark all windows as inaccurate, so that every window will have
3401 its redisplay done. */
3402 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3403 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3404 f->garbaged = 0;
3405 return Qnil;
3409 /* Redraw frame F. This is nothing more than a call to the Lisp
3410 function redraw-frame. */
3412 void
3413 redraw_frame (f)
3414 struct frame *f;
3416 Lisp_Object frame;
3417 XSETFRAME (frame, f);
3418 Fredraw_frame (frame);
3422 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3423 doc: /* Clear and redisplay all visible frames. */)
3426 Lisp_Object tail, frame;
3428 FOR_EACH_FRAME (tail, frame)
3429 if (FRAME_VISIBLE_P (XFRAME (frame)))
3430 Fredraw_frame (frame);
3432 return Qnil;
3436 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3437 visible frames marked as garbaged. */
3439 void
3440 redraw_garbaged_frames ()
3442 Lisp_Object tail, frame;
3444 FOR_EACH_FRAME (tail, frame)
3445 if (FRAME_VISIBLE_P (XFRAME (frame))
3446 && FRAME_GARBAGED_P (XFRAME (frame)))
3447 Fredraw_frame (frame);
3452 /***********************************************************************
3453 Frame Update
3454 ***********************************************************************/
3456 /* Update frame F based on the data in desired matrices.
3458 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3459 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3460 scrolling.
3462 Value is non-zero if redisplay was stopped due to pending input. */
3465 update_frame (f, force_p, inhibit_hairy_id_p)
3466 struct frame *f;
3467 int force_p;
3468 int inhibit_hairy_id_p;
3470 /* 1 means display has been paused because of pending input. */
3471 int paused_p;
3472 struct window *root_window = XWINDOW (f->root_window);
3474 if (redisplay_dont_pause)
3475 force_p = 1;
3476 #if PERIODIC_PREEMPTION_CHECKING
3477 else if (NILP (Vredisplay_preemption_period))
3478 force_p = 1;
3479 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3481 EMACS_TIME tm;
3482 double p = XFLOATINT (Vredisplay_preemption_period);
3483 int sec, usec;
3485 if (detect_input_pending_ignore_squeezables ())
3487 paused_p = 1;
3488 goto do_pause;
3491 sec = (int) p;
3492 usec = (p - sec) * 1000000;
3494 EMACS_GET_TIME (tm);
3495 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3496 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3498 #endif
3500 if (FRAME_WINDOW_P (f))
3502 /* We are working on window matrix basis. All windows whose
3503 flag must_be_updated_p is set have to be updated. */
3505 /* Record that we are not working on frame matrices. */
3506 set_frame_matrix_frame (NULL);
3508 /* Update all windows in the window tree of F, maybe stopping
3509 when pending input is detected. */
3510 update_begin (f);
3512 /* Update the menu bar on X frames that don't have toolkit
3513 support. */
3514 if (WINDOWP (f->menu_bar_window))
3515 update_window (XWINDOW (f->menu_bar_window), 1);
3517 /* Update the tool-bar window, if present. */
3518 if (WINDOWP (f->tool_bar_window))
3520 struct window *w = XWINDOW (f->tool_bar_window);
3522 /* Update tool-bar window. */
3523 if (w->must_be_updated_p)
3525 Lisp_Object tem;
3527 update_window (w, 1);
3528 w->must_be_updated_p = 0;
3530 /* Swap tool-bar strings. We swap because we want to
3531 reuse strings. */
3532 tem = f->current_tool_bar_string;
3533 f->current_tool_bar_string = f->desired_tool_bar_string;
3534 f->desired_tool_bar_string = tem;
3539 /* Update windows. */
3540 paused_p = update_window_tree (root_window, force_p);
3541 update_end (f);
3543 /* This flush is a performance bottleneck under X,
3544 and it doesn't seem to be necessary anyway (in general).
3545 It is necessary when resizing the window with the mouse, or
3546 at least the fringes are not redrawn in a timely manner. ++kfs */
3547 if (f->force_flush_display_p)
3549 FRAME_RIF (f)->flush_display (f);
3550 f->force_flush_display_p = 0;
3553 else
3555 /* We are working on frame matrix basis. Set the frame on whose
3556 frame matrix we operate. */
3557 set_frame_matrix_frame (f);
3559 /* Build F's desired matrix from window matrices. */
3560 build_frame_matrix (f);
3562 /* Update the display */
3563 update_begin (f);
3564 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3565 update_end (f);
3567 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3569 if (FRAME_TTY (f)->termscript)
3570 fflush (FRAME_TTY (f)->termscript);
3571 if (FRAME_TERMCAP_P (f))
3572 fflush (FRAME_TTY (f)->output);
3575 /* Check window matrices for lost pointers. */
3576 #if GLYPH_DEBUG
3577 check_window_matrix_pointers (root_window);
3578 add_frame_display_history (f, paused_p);
3579 #endif
3582 do_pause:
3583 /* Reset flags indicating that a window should be updated. */
3584 set_window_update_flags (root_window, 0);
3586 display_completed = !paused_p;
3587 return paused_p;
3592 /************************************************************************
3593 Window-based updates
3594 ************************************************************************/
3596 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3597 don't stop updating when input is pending. */
3599 static int
3600 update_window_tree (w, force_p)
3601 struct window *w;
3602 int force_p;
3604 int paused_p = 0;
3606 while (w && !paused_p)
3608 if (!NILP (w->hchild))
3609 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3610 else if (!NILP (w->vchild))
3611 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3612 else if (w->must_be_updated_p)
3613 paused_p |= update_window (w, force_p);
3615 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3618 return paused_p;
3622 /* Update window W if its flag must_be_updated_p is non-zero. If
3623 FORCE_P is non-zero, don't stop updating if input is pending. */
3625 void
3626 update_single_window (w, force_p)
3627 struct window *w;
3628 int force_p;
3630 if (w->must_be_updated_p)
3632 struct frame *f = XFRAME (WINDOW_FRAME (w));
3634 /* Record that this is not a frame-based redisplay. */
3635 set_frame_matrix_frame (NULL);
3637 if (redisplay_dont_pause)
3638 force_p = 1;
3639 #if PERIODIC_PREEMPTION_CHECKING
3640 else if (NILP (Vredisplay_preemption_period))
3641 force_p = 1;
3642 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3644 EMACS_TIME tm;
3645 double p = XFLOATINT (Vredisplay_preemption_period);
3646 int sec, usec;
3648 sec = (int) p;
3649 usec = (p - sec) * 1000000;
3651 EMACS_GET_TIME (tm);
3652 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3653 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3655 #endif
3657 /* Update W. */
3658 update_begin (f);
3659 update_window (w, force_p);
3660 update_end (f);
3662 /* Reset flag in W. */
3663 w->must_be_updated_p = 0;
3667 #ifdef HAVE_WINDOW_SYSTEM
3669 /* Redraw lines from the current matrix of window W that are
3670 overlapped by other rows. YB is bottom-most y-position in W. */
3672 static void
3673 redraw_overlapped_rows (w, yb)
3674 struct window *w;
3675 int yb;
3677 int i;
3678 struct frame *f = XFRAME (WINDOW_FRAME (w));
3680 /* If rows overlapping others have been changed, the rows being
3681 overlapped have to be redrawn. This won't draw lines that have
3682 already been drawn in update_window_line because overlapped_p in
3683 desired rows is 0, so after row assignment overlapped_p in
3684 current rows is 0. */
3685 for (i = 0; i < w->current_matrix->nrows; ++i)
3687 struct glyph_row *row = w->current_matrix->rows + i;
3689 if (!row->enabled_p)
3690 break;
3691 else if (row->mode_line_p)
3692 continue;
3694 if (row->overlapped_p)
3696 enum glyph_row_area area;
3698 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3700 updated_row = row;
3701 updated_area = area;
3702 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3703 area == TEXT_AREA ? row->x : 0);
3704 if (row->used[area])
3705 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3706 row->used[area]);
3707 FRAME_RIF (f)->clear_end_of_line (-1);
3710 row->overlapped_p = 0;
3713 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3714 break;
3719 /* Redraw lines from the current matrix of window W that overlap
3720 others. YB is bottom-most y-position in W. */
3722 static void
3723 redraw_overlapping_rows (w, yb)
3724 struct window *w;
3725 int yb;
3727 int i, bottom_y;
3728 struct glyph_row *row;
3729 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3731 for (i = 0; i < w->current_matrix->nrows; ++i)
3733 row = w->current_matrix->rows + i;
3735 if (!row->enabled_p)
3736 break;
3737 else if (row->mode_line_p)
3738 continue;
3740 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3742 if (row->overlapping_p)
3744 int overlaps = 0;
3746 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3747 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3748 overlaps |= OVERLAPS_PRED;
3749 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3750 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3751 overlaps |= OVERLAPS_SUCC;
3753 if (overlaps)
3755 if (row->used[LEFT_MARGIN_AREA])
3756 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3758 if (row->used[TEXT_AREA])
3759 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3761 if (row->used[RIGHT_MARGIN_AREA])
3762 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3764 /* Record in neighbour rows that ROW overwrites part of
3765 their display. */
3766 if (overlaps & OVERLAPS_PRED)
3767 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3768 if (overlaps & OVERLAPS_SUCC)
3769 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3773 if (bottom_y >= yb)
3774 break;
3778 #endif /* HAVE_WINDOW_SYSTEM */
3781 #ifdef GLYPH_DEBUG
3783 /* Check that no row in the current matrix of window W is enabled
3784 which is below what's displayed in the window. */
3786 void
3787 check_current_matrix_flags (w)
3788 struct window *w;
3790 int last_seen_p = 0;
3791 int i, yb = window_text_bottom_y (w);
3793 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3795 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3796 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3797 last_seen_p = 1;
3798 else if (last_seen_p && row->enabled_p)
3799 abort ();
3803 #endif /* GLYPH_DEBUG */
3806 /* Update display of window W. FORCE_P non-zero means that we should
3807 not stop when detecting pending input. */
3809 static int
3810 update_window (w, force_p)
3811 struct window *w;
3812 int force_p;
3814 struct glyph_matrix *desired_matrix = w->desired_matrix;
3815 int paused_p;
3816 #if !PERIODIC_PREEMPTION_CHECKING
3817 int preempt_count = baud_rate / 2400 + 1;
3818 #endif
3819 extern int input_pending;
3820 extern Lisp_Object do_mouse_tracking;
3821 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3822 #if GLYPH_DEBUG
3823 /* Check that W's frame doesn't have glyph matrices. */
3824 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3825 #endif
3827 /* Check pending input the first time so that we can quickly return. */
3828 #if !PERIODIC_PREEMPTION_CHECKING
3829 if (!force_p)
3830 detect_input_pending_ignore_squeezables ();
3831 #endif
3833 /* If forced to complete the update, or if no input is pending, do
3834 the update. */
3835 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3837 struct glyph_row *row, *end;
3838 struct glyph_row *mode_line_row;
3839 struct glyph_row *header_line_row;
3840 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3842 rif->update_window_begin_hook (w);
3843 yb = window_text_bottom_y (w);
3845 /* If window has a header line, update it before everything else.
3846 Adjust y-positions of other rows by the header line height. */
3847 row = desired_matrix->rows;
3848 end = row + desired_matrix->nrows - 1;
3850 if (row->mode_line_p)
3852 header_line_row = row;
3853 ++row;
3855 else
3856 header_line_row = NULL;
3858 /* Update the mode line, if necessary. */
3859 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3860 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3862 mode_line_row->y = yb;
3863 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3864 desired_matrix),
3865 &mouse_face_overwritten_p);
3868 /* Find first enabled row. Optimizations in redisplay_internal
3869 may lead to an update with only one row enabled. There may
3870 be also completely empty matrices. */
3871 while (row < end && !row->enabled_p)
3872 ++row;
3874 /* Try reusing part of the display by copying. */
3875 if (row < end && !desired_matrix->no_scrolling_p)
3877 int rc = scrolling_window (w, header_line_row != NULL);
3878 if (rc < 0)
3880 /* All rows were found to be equal. */
3881 paused_p = 0;
3882 goto set_cursor;
3884 else if (rc > 0)
3886 /* We've scrolled the display. */
3887 force_p = 1;
3888 changed_p = 1;
3892 /* Update the rest of the lines. */
3893 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3894 if (row->enabled_p)
3896 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3897 int i;
3899 /* We'll have to play a little bit with when to
3900 detect_input_pending. If it's done too often,
3901 scrolling large windows with repeated scroll-up
3902 commands will too quickly pause redisplay. */
3903 #if PERIODIC_PREEMPTION_CHECKING
3904 if (!force_p)
3906 EMACS_TIME tm, dif;
3907 EMACS_GET_TIME (tm);
3908 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3909 if (EMACS_TIME_NEG_P (dif))
3911 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3912 if (detect_input_pending_ignore_squeezables ())
3913 break;
3916 #else
3917 if (!force_p && ++n_updated % preempt_count == 0)
3918 detect_input_pending_ignore_squeezables ();
3919 #endif
3920 changed_p |= update_window_line (w, vpos,
3921 &mouse_face_overwritten_p);
3923 /* Mark all rows below the last visible one in the current
3924 matrix as invalid. This is necessary because of
3925 variable line heights. Consider the case of three
3926 successive redisplays, where the first displays 5
3927 lines, the second 3 lines, and the third 5 lines again.
3928 If the second redisplay wouldn't mark rows in the
3929 current matrix invalid, the third redisplay might be
3930 tempted to optimize redisplay based on lines displayed
3931 in the first redisplay. */
3932 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3933 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3934 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3937 /* Was display preempted? */
3938 paused_p = row < end;
3940 set_cursor:
3942 /* Update the header line after scrolling because a new header
3943 line would otherwise overwrite lines at the top of the window
3944 that can be scrolled. */
3945 if (header_line_row && header_line_row->enabled_p)
3947 header_line_row->y = 0;
3948 update_window_line (w, 0, &mouse_face_overwritten_p);
3951 /* Fix the appearance of overlapping/overlapped rows. */
3952 if (!paused_p && !w->pseudo_window_p)
3954 #ifdef HAVE_WINDOW_SYSTEM
3955 if (changed_p && rif->fix_overlapping_area)
3957 redraw_overlapped_rows (w, yb);
3958 redraw_overlapping_rows (w, yb);
3960 #endif
3962 /* Make cursor visible at cursor position of W. */
3963 set_window_cursor_after_update (w);
3965 #if 0 /* Check that current matrix invariants are satisfied. This is
3966 for debugging only. See the comment of check_matrix_invariants. */
3967 IF_DEBUG (check_matrix_invariants (w));
3968 #endif
3971 #if GLYPH_DEBUG
3972 /* Remember the redisplay method used to display the matrix. */
3973 strcpy (w->current_matrix->method, w->desired_matrix->method);
3974 #endif
3976 #ifdef HAVE_WINDOW_SYSTEM
3977 update_window_fringes (w, 0);
3978 #endif
3980 /* End the update of window W. Don't set the cursor if we
3981 paused updating the display because in this case,
3982 set_window_cursor_after_update hasn't been called, and
3983 output_cursor doesn't contain the cursor location. */
3984 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3986 else
3987 paused_p = 1;
3989 #if GLYPH_DEBUG
3990 /* check_current_matrix_flags (w); */
3991 add_window_display_history (w, w->current_matrix->method, paused_p);
3992 #endif
3994 clear_glyph_matrix (desired_matrix);
3996 return paused_p;
4000 /* Update the display of area AREA in window W, row number VPOS.
4001 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4003 static void
4004 update_marginal_area (w, area, vpos)
4005 struct window *w;
4006 int area, vpos;
4008 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4009 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4011 /* Let functions in xterm.c know what area subsequent X positions
4012 will be relative to. */
4013 updated_area = area;
4015 /* Set cursor to start of glyphs, write them, and clear to the end
4016 of the area. I don't think that something more sophisticated is
4017 necessary here, since marginal areas will not be the default. */
4018 rif->cursor_to (vpos, 0, desired_row->y, 0);
4019 if (desired_row->used[area])
4020 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4021 rif->clear_end_of_line (-1);
4025 /* Update the display of the text area of row VPOS in window W.
4026 Value is non-zero if display has changed. */
4028 static int
4029 update_text_area (w, vpos)
4030 struct window *w;
4031 int vpos;
4033 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4034 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4035 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4036 int changed_p = 0;
4038 /* Let functions in xterm.c know what area subsequent X positions
4039 will be relative to. */
4040 updated_area = TEXT_AREA;
4042 /* If rows are at different X or Y, or rows have different height,
4043 or the current row is marked invalid, write the entire line. */
4044 if (!current_row->enabled_p
4045 || desired_row->y != current_row->y
4046 || desired_row->ascent != current_row->ascent
4047 || desired_row->phys_ascent != current_row->phys_ascent
4048 || desired_row->phys_height != current_row->phys_height
4049 || desired_row->visible_height != current_row->visible_height
4050 || current_row->overlapped_p
4051 /* This next line is necessary for correctly redrawing
4052 mouse-face areas after scrolling and other operations.
4053 However, it causes excessive flickering when mouse is moved
4054 across the mode line. Luckily, turning it off for the mode
4055 line doesn't seem to hurt anything. -- cyd.
4056 But it is still needed for the header line. -- kfs. */
4057 || (current_row->mouse_face_p
4058 && !(current_row->mode_line_p && vpos > 0))
4059 || current_row->x != desired_row->x)
4061 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4063 if (desired_row->used[TEXT_AREA])
4064 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4065 desired_row->used[TEXT_AREA]);
4067 /* Clear to end of window. */
4068 rif->clear_end_of_line (-1);
4069 changed_p = 1;
4071 /* This erases the cursor. We do this here because
4072 notice_overwritten_cursor cannot easily check this, which
4073 might indicate that the whole functionality of
4074 notice_overwritten_cursor would better be implemented here.
4075 On the other hand, we need notice_overwritten_cursor as long
4076 as mouse highlighting is done asynchronously outside of
4077 redisplay. */
4078 if (vpos == w->phys_cursor.vpos)
4079 w->phys_cursor_on_p = 0;
4081 else
4083 int stop, i, x;
4084 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4085 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4086 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4087 int desired_stop_pos = desired_row->used[TEXT_AREA];
4088 int abort_skipping = 0;
4090 /* If the desired row extends its face to the text area end, and
4091 unless the current row also does so at the same position,
4092 make sure we write at least one glyph, so that the face
4093 extension actually takes place. */
4094 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4095 && (desired_stop_pos < current_row->used[TEXT_AREA]
4096 || (desired_stop_pos == current_row->used[TEXT_AREA]
4097 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4098 --desired_stop_pos;
4100 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4101 i = 0;
4102 x = desired_row->x;
4104 /* Loop over glyphs that current and desired row may have
4105 in common. */
4106 while (i < stop)
4108 int can_skip_p = !abort_skipping;
4110 /* Skip over glyphs that both rows have in common. These
4111 don't have to be written. We can't skip if the last
4112 current glyph overlaps the glyph to its right. For
4113 example, consider a current row of `if ' with the `f' in
4114 Courier bold so that it overlaps the ` ' to its right.
4115 If the desired row is ` ', we would skip over the space
4116 after the `if' and there would remain a pixel from the
4117 `f' on the screen. */
4118 if (overlapping_glyphs_p && i > 0)
4120 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4121 int left, right;
4123 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4124 &left, &right);
4125 can_skip_p = (right == 0 && !abort_skipping);
4128 if (can_skip_p)
4130 int start_hpos = i;
4132 while (i < stop
4133 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4135 x += desired_glyph->pixel_width;
4136 ++desired_glyph, ++current_glyph, ++i;
4139 /* Consider the case that the current row contains "xxx
4140 ppp ggg" in italic Courier font, and the desired row
4141 is "xxx ggg". The character `p' has lbearing, `g'
4142 has not. The loop above will stop in front of the
4143 first `p' in the current row. If we would start
4144 writing glyphs there, we wouldn't erase the lbearing
4145 of the `p'. The rest of the lbearing problem is then
4146 taken care of by draw_glyphs. */
4147 if (overlapping_glyphs_p
4148 && i > 0
4149 && i < current_row->used[TEXT_AREA]
4150 && (current_row->used[TEXT_AREA]
4151 != desired_row->used[TEXT_AREA]))
4153 int left, right;
4155 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4156 &left, &right);
4157 while (left > 0 && i > 0)
4159 --i, --desired_glyph, --current_glyph;
4160 x -= desired_glyph->pixel_width;
4161 left -= desired_glyph->pixel_width;
4164 /* Abort the skipping algorithm if we end up before
4165 our starting point, to avoid looping (bug#1070).
4166 This can happen when the lbearing is larger than
4167 the pixel width. */
4168 abort_skipping = (i < start_hpos);
4172 /* Try to avoid writing the entire rest of the desired row
4173 by looking for a resync point. This mainly prevents
4174 mode line flickering in the case the mode line is in
4175 fixed-pitch font, which it usually will be. */
4176 if (i < desired_row->used[TEXT_AREA])
4178 int start_x = x, start_hpos = i;
4179 struct glyph *start = desired_glyph;
4180 int current_x = x;
4181 int skip_first_p = !can_skip_p;
4183 /* Find the next glyph that's equal again. */
4184 while (i < stop
4185 && (skip_first_p
4186 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4187 && x == current_x)
4189 x += desired_glyph->pixel_width;
4190 current_x += current_glyph->pixel_width;
4191 ++desired_glyph, ++current_glyph, ++i;
4192 skip_first_p = 0;
4195 if (i == start_hpos || x != current_x)
4197 i = start_hpos;
4198 x = start_x;
4199 desired_glyph = start;
4200 break;
4203 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4204 rif->write_glyphs (start, i - start_hpos);
4205 changed_p = 1;
4209 /* Write the rest. */
4210 if (i < desired_row->used[TEXT_AREA])
4212 rif->cursor_to (vpos, i, desired_row->y, x);
4213 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4214 changed_p = 1;
4217 /* Maybe clear to end of line. */
4218 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4220 /* If new row extends to the end of the text area, nothing
4221 has to be cleared, if and only if we did a write_glyphs
4222 above. This is made sure by setting desired_stop_pos
4223 appropriately above. */
4224 xassert (i < desired_row->used[TEXT_AREA]
4225 || ((desired_row->used[TEXT_AREA]
4226 == current_row->used[TEXT_AREA])
4227 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4229 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4231 /* If old row extends to the end of the text area, clear. */
4232 if (i >= desired_row->used[TEXT_AREA])
4233 rif->cursor_to (vpos, i, desired_row->y,
4234 desired_row->pixel_width);
4235 rif->clear_end_of_line (-1);
4236 changed_p = 1;
4238 else if (desired_row->pixel_width < current_row->pixel_width)
4240 /* Otherwise clear to the end of the old row. Everything
4241 after that position should be clear already. */
4242 int x;
4244 if (i >= desired_row->used[TEXT_AREA])
4245 rif->cursor_to (vpos, i, desired_row->y,
4246 desired_row->pixel_width);
4248 /* If cursor is displayed at the end of the line, make sure
4249 it's cleared. Nowadays we don't have a phys_cursor_glyph
4250 with which to erase the cursor (because this method
4251 doesn't work with lbearing/rbearing), so we must do it
4252 this way. */
4253 if (vpos == w->phys_cursor.vpos
4254 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4256 w->phys_cursor_on_p = 0;
4257 x = -1;
4259 else
4260 x = current_row->pixel_width;
4261 rif->clear_end_of_line (x);
4262 changed_p = 1;
4266 return changed_p;
4270 /* Update row VPOS in window W. Value is non-zero if display has been
4271 changed. */
4273 static int
4274 update_window_line (w, vpos, mouse_face_overwritten_p)
4275 struct window *w;
4276 int vpos, *mouse_face_overwritten_p;
4278 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4279 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4280 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4281 int changed_p = 0;
4283 /* Set the row being updated. This is important to let xterm.c
4284 know what line height values are in effect. */
4285 updated_row = desired_row;
4287 /* A row can be completely invisible in case a desired matrix was
4288 built with a vscroll and then make_cursor_line_fully_visible shifts
4289 the matrix. Make sure to make such rows current anyway, since
4290 we need the correct y-position, for example, in the current matrix. */
4291 if (desired_row->mode_line_p
4292 || desired_row->visible_height > 0)
4294 xassert (desired_row->enabled_p);
4296 /* Update display of the left margin area, if there is one. */
4297 if (!desired_row->full_width_p
4298 && !NILP (w->left_margin_cols))
4300 changed_p = 1;
4301 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4304 /* Update the display of the text area. */
4305 if (update_text_area (w, vpos))
4307 changed_p = 1;
4308 if (current_row->mouse_face_p)
4309 *mouse_face_overwritten_p = 1;
4312 /* Update display of the right margin area, if there is one. */
4313 if (!desired_row->full_width_p
4314 && !NILP (w->right_margin_cols))
4316 changed_p = 1;
4317 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4320 /* Draw truncation marks etc. */
4321 if (!current_row->enabled_p
4322 || desired_row->y != current_row->y
4323 || desired_row->visible_height != current_row->visible_height
4324 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4325 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4326 || current_row->redraw_fringe_bitmaps_p
4327 || desired_row->mode_line_p != current_row->mode_line_p
4328 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4329 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4330 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4331 rif->after_update_window_line_hook (desired_row);
4334 /* Update current_row from desired_row. */
4335 make_current (w->desired_matrix, w->current_matrix, vpos);
4336 updated_row = NULL;
4337 return changed_p;
4341 /* Set the cursor after an update of window W. This function may only
4342 be called from update_window. */
4344 static void
4345 set_window_cursor_after_update (w)
4346 struct window *w;
4348 struct frame *f = XFRAME (w->frame);
4349 struct redisplay_interface *rif = FRAME_RIF (f);
4350 int cx, cy, vpos, hpos;
4352 /* Not intended for frame matrix updates. */
4353 xassert (FRAME_WINDOW_P (f));
4355 if (cursor_in_echo_area
4356 && !NILP (echo_area_buffer[0])
4357 /* If we are showing a message instead of the mini-buffer,
4358 show the cursor for the message instead. */
4359 && XWINDOW (minibuf_window) == w
4360 && EQ (minibuf_window, echo_area_window)
4361 /* These cases apply only to the frame that contains
4362 the active mini-buffer window. */
4363 && FRAME_HAS_MINIBUF_P (f)
4364 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4366 cx = cy = vpos = hpos = 0;
4368 if (cursor_in_echo_area >= 0)
4370 /* If the mini-buffer is several lines high, find the last
4371 line that has any text on it. Note: either all lines
4372 are enabled or none. Otherwise we wouldn't be able to
4373 determine Y. */
4374 struct glyph_row *row, *last_row;
4375 struct glyph *glyph;
4376 int yb = window_text_bottom_y (w);
4378 last_row = NULL;
4379 row = w->current_matrix->rows;
4380 while (row->enabled_p
4381 && (last_row == NULL
4382 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4384 if (row->used[TEXT_AREA]
4385 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4386 last_row = row;
4387 ++row;
4390 if (last_row)
4392 struct glyph *start = last_row->glyphs[TEXT_AREA];
4393 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4395 while (last > start && last->charpos < 0)
4396 --last;
4398 for (glyph = start; glyph < last; ++glyph)
4400 cx += glyph->pixel_width;
4401 ++hpos;
4404 cy = last_row->y;
4405 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4409 else
4411 cx = w->cursor.x;
4412 cy = w->cursor.y;
4413 hpos = w->cursor.hpos;
4414 vpos = w->cursor.vpos;
4417 /* Window cursor can be out of sync for horizontally split windows. */
4418 hpos = max (0, hpos);
4419 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4420 vpos = max (0, vpos);
4421 vpos = min (w->current_matrix->nrows - 1, vpos);
4422 rif->cursor_to (vpos, hpos, cy, cx);
4426 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4427 tree rooted at W. */
4429 void
4430 set_window_update_flags (w, on_p)
4431 struct window *w;
4432 int on_p;
4434 while (w)
4436 if (!NILP (w->hchild))
4437 set_window_update_flags (XWINDOW (w->hchild), on_p);
4438 else if (!NILP (w->vchild))
4439 set_window_update_flags (XWINDOW (w->vchild), on_p);
4440 else
4441 w->must_be_updated_p = on_p;
4443 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4449 /***********************************************************************
4450 Window-Based Scrolling
4451 ***********************************************************************/
4453 /* Structure describing rows in scrolling_window. */
4455 struct row_entry
4457 /* Number of occurrences of this row in desired and current matrix. */
4458 int old_uses, new_uses;
4460 /* Vpos of row in new matrix. */
4461 int new_line_number;
4463 /* Bucket index of this row_entry in the hash table row_table. */
4464 int bucket;
4466 /* The row described by this entry. */
4467 struct glyph_row *row;
4469 /* Hash collision chain. */
4470 struct row_entry *next;
4473 /* A pool to allocate row_entry structures from, and the size of the
4474 pool. The pool is reallocated in scrolling_window when we find
4475 that we need a larger one. */
4477 static struct row_entry *row_entry_pool;
4478 static int row_entry_pool_size;
4480 /* Index of next free entry in row_entry_pool. */
4482 static int row_entry_idx;
4484 /* The hash table used during scrolling, and the table's size. This
4485 table is used to quickly identify equal rows in the desired and
4486 current matrix. */
4488 static struct row_entry **row_table;
4489 static int row_table_size;
4491 /* Vectors of pointers to row_entry structures belonging to the
4492 current and desired matrix, and the size of the vectors. */
4494 static struct row_entry **old_lines, **new_lines;
4495 static int old_lines_size, new_lines_size;
4497 /* A pool to allocate run structures from, and its size. */
4499 static struct run *run_pool;
4500 static int runs_size;
4502 /* A vector of runs of lines found during scrolling. */
4504 static struct run **runs;
4506 /* Add glyph row ROW to the scrolling hash table during the scrolling
4507 of window W. */
4509 static INLINE struct row_entry *
4510 add_row_entry (w, row)
4511 struct window *w;
4512 struct glyph_row *row;
4514 struct row_entry *entry;
4515 int i = row->hash % row_table_size;
4517 entry = row_table[i];
4518 while (entry && !row_equal_p (w, entry->row, row, 1))
4519 entry = entry->next;
4521 if (entry == NULL)
4523 entry = row_entry_pool + row_entry_idx++;
4524 entry->row = row;
4525 entry->old_uses = entry->new_uses = 0;
4526 entry->new_line_number = 0;
4527 entry->bucket = i;
4528 entry->next = row_table[i];
4529 row_table[i] = entry;
4532 return entry;
4536 /* Try to reuse part of the current display of W by scrolling lines.
4537 HEADER_LINE_P non-zero means W has a header line.
4539 The algorithm is taken from Communications of the ACM, Apr78 "A
4540 Technique for Isolating Differences Between Files." It should take
4541 O(N) time.
4543 A short outline of the steps of the algorithm
4545 1. Skip lines equal at the start and end of both matrices.
4547 2. Enter rows in the current and desired matrix into a symbol
4548 table, counting how often they appear in both matrices.
4550 3. Rows that appear exactly once in both matrices serve as anchors,
4551 i.e. we assume that such lines are likely to have been moved.
4553 4. Starting from anchor lines, extend regions to be scrolled both
4554 forward and backward.
4556 Value is
4558 -1 if all rows were found to be equal.
4559 0 to indicate that we did not scroll the display, or
4560 1 if we did scroll. */
4562 static int
4563 scrolling_window (w, header_line_p)
4564 struct window *w;
4565 int header_line_p;
4567 struct glyph_matrix *desired_matrix = w->desired_matrix;
4568 struct glyph_matrix *current_matrix = w->current_matrix;
4569 int yb = window_text_bottom_y (w);
4570 int i, j, first_old, first_new, last_old, last_new;
4571 int nruns, nbytes, n, run_idx;
4572 struct row_entry *entry;
4573 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4575 /* Skip over rows equal at the start. */
4576 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4578 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4579 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4581 if (c->enabled_p
4582 && d->enabled_p
4583 && !d->redraw_fringe_bitmaps_p
4584 && c->y == d->y
4585 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4586 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4587 && row_equal_p (w, c, d, 1))
4589 assign_row (c, d);
4590 d->enabled_p = 0;
4592 else
4593 break;
4596 /* Give up if some rows in the desired matrix are not enabled. */
4597 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4598 return -1;
4600 first_old = first_new = i;
4602 /* Set last_new to the index + 1 of the last enabled row in the
4603 desired matrix. */
4604 i = first_new + 1;
4605 while (i < desired_matrix->nrows - 1
4606 && MATRIX_ROW (desired_matrix, i)->enabled_p
4607 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4608 ++i;
4610 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4611 return 0;
4613 last_new = i;
4615 /* Set last_old to the index + 1 of the last enabled row in the
4616 current matrix. We don't look at the enabled flag here because
4617 we plan to reuse part of the display even if other parts are
4618 disabled. */
4619 i = first_old + 1;
4620 while (i < current_matrix->nrows - 1)
4622 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4623 if (bottom <= yb)
4624 ++i;
4625 if (bottom >= yb)
4626 break;
4629 last_old = i;
4631 /* Skip over rows equal at the bottom. */
4632 i = last_new;
4633 j = last_old;
4634 while (i - 1 > first_new
4635 && j - 1 > first_old
4636 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4637 && (MATRIX_ROW (current_matrix, i - 1)->y
4638 == MATRIX_ROW (desired_matrix, j - 1)->y)
4639 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4640 && row_equal_p (w,
4641 MATRIX_ROW (desired_matrix, i - 1),
4642 MATRIX_ROW (current_matrix, j - 1), 1))
4643 --i, --j;
4644 last_new = i;
4645 last_old = j;
4647 /* Nothing to do if all rows are equal. */
4648 if (last_new == first_new)
4649 return 0;
4651 /* Reallocate vectors, tables etc. if necessary. */
4653 if (current_matrix->nrows > old_lines_size)
4655 old_lines_size = current_matrix->nrows;
4656 nbytes = old_lines_size * sizeof *old_lines;
4657 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4660 if (desired_matrix->nrows > new_lines_size)
4662 new_lines_size = desired_matrix->nrows;
4663 nbytes = new_lines_size * sizeof *new_lines;
4664 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4667 n = desired_matrix->nrows + current_matrix->nrows;
4668 if (3 * n > row_table_size)
4670 row_table_size = next_almost_prime (3 * n);
4671 nbytes = row_table_size * sizeof *row_table;
4672 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4673 bzero (row_table, nbytes);
4676 if (n > row_entry_pool_size)
4678 row_entry_pool_size = n;
4679 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4680 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4683 if (desired_matrix->nrows > runs_size)
4685 runs_size = desired_matrix->nrows;
4686 nbytes = runs_size * sizeof *runs;
4687 runs = (struct run **) xrealloc (runs, nbytes);
4688 nbytes = runs_size * sizeof *run_pool;
4689 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4692 nruns = run_idx = 0;
4693 row_entry_idx = 0;
4695 /* Add rows from the current and desired matrix to the hash table
4696 row_hash_table to be able to find equal ones quickly. */
4698 for (i = first_old; i < last_old; ++i)
4700 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4702 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4703 old_lines[i] = entry;
4704 ++entry->old_uses;
4706 else
4707 old_lines[i] = NULL;
4710 for (i = first_new; i < last_new; ++i)
4712 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4713 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4714 ++entry->new_uses;
4715 entry->new_line_number = i;
4716 new_lines[i] = entry;
4719 /* Identify moves based on lines that are unique and equal
4720 in both matrices. */
4721 for (i = first_old; i < last_old;)
4722 if (old_lines[i]
4723 && old_lines[i]->old_uses == 1
4724 && old_lines[i]->new_uses == 1)
4726 int j, k;
4727 int new_line = old_lines[i]->new_line_number;
4728 struct run *run = run_pool + run_idx++;
4730 /* Record move. */
4731 run->current_vpos = i;
4732 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4733 run->desired_vpos = new_line;
4734 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4735 run->nrows = 1;
4736 run->height = MATRIX_ROW (current_matrix, i)->height;
4738 /* Extend backward. */
4739 j = i - 1;
4740 k = new_line - 1;
4741 while (j > first_old
4742 && k > first_new
4743 && old_lines[j] == new_lines[k])
4745 int h = MATRIX_ROW (current_matrix, j)->height;
4746 --run->current_vpos;
4747 --run->desired_vpos;
4748 ++run->nrows;
4749 run->height += h;
4750 run->desired_y -= h;
4751 run->current_y -= h;
4752 --j, --k;
4755 /* Extend forward. */
4756 j = i + 1;
4757 k = new_line + 1;
4758 while (j < last_old
4759 && k < last_new
4760 && old_lines[j] == new_lines[k])
4762 int h = MATRIX_ROW (current_matrix, j)->height;
4763 ++run->nrows;
4764 run->height += h;
4765 ++j, ++k;
4768 /* Insert run into list of all runs. Order runs by copied
4769 pixel lines. Note that we record runs that don't have to
4770 be copied because they are already in place. This is done
4771 because we can avoid calling update_window_line in this
4772 case. */
4773 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4775 for (k = nruns; k > j; --k)
4776 runs[k] = runs[k - 1];
4777 runs[j] = run;
4778 ++nruns;
4780 i += run->nrows;
4782 else
4783 ++i;
4785 /* Do the moves. Do it in a way that we don't overwrite something
4786 we want to copy later on. This is not solvable in general
4787 because there is only one display and we don't have a way to
4788 exchange areas on this display. Example:
4790 +-----------+ +-----------+
4791 | A | | B |
4792 +-----------+ --> +-----------+
4793 | B | | A |
4794 +-----------+ +-----------+
4796 Instead, prefer bigger moves, and invalidate moves that would
4797 copy from where we copied to. */
4799 for (i = 0; i < nruns; ++i)
4800 if (runs[i]->nrows > 0)
4802 struct run *r = runs[i];
4804 /* Copy on the display. */
4805 if (r->current_y != r->desired_y)
4807 rif->scroll_run_hook (w, r);
4809 /* Invalidate runs that copy from where we copied to. */
4810 for (j = i + 1; j < nruns; ++j)
4812 struct run *p = runs[j];
4814 if ((p->current_y >= r->desired_y
4815 && p->current_y < r->desired_y + r->height)
4816 || (p->current_y + p->height >= r->desired_y
4817 && (p->current_y + p->height
4818 < r->desired_y + r->height)))
4819 p->nrows = 0;
4823 /* Assign matrix rows. */
4824 for (j = 0; j < r->nrows; ++j)
4826 struct glyph_row *from, *to;
4827 int to_overlapped_p;
4829 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4830 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4831 to_overlapped_p = to->overlapped_p;
4832 if (!from->mode_line_p && !w->pseudo_window_p
4833 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4834 || to->right_fringe_bitmap != from->right_fringe_bitmap
4835 || to->left_fringe_face_id != from->left_fringe_face_id
4836 || to->right_fringe_face_id != from->right_fringe_face_id
4837 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4838 from->redraw_fringe_bitmaps_p = 1;
4839 assign_row (to, from);
4840 to->enabled_p = 1, from->enabled_p = 0;
4841 to->overlapped_p = to_overlapped_p;
4845 /* Clear the hash table, for the next time. */
4846 for (i = 0; i < row_entry_idx; ++i)
4847 row_table[row_entry_pool[i].bucket] = NULL;
4849 /* Value is > 0 to indicate that we scrolled the display. */
4850 return nruns;
4855 /************************************************************************
4856 Frame-Based Updates
4857 ************************************************************************/
4859 /* Update the desired frame matrix of frame F.
4861 FORCE_P non-zero means that the update should not be stopped by
4862 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4863 should not be tried.
4865 Value is non-zero if update was stopped due to pending input. */
4867 static int
4868 update_frame_1 (f, force_p, inhibit_id_p)
4869 struct frame *f;
4870 int force_p;
4871 int inhibit_id_p;
4873 /* Frame matrices to work on. */
4874 struct glyph_matrix *current_matrix = f->current_matrix;
4875 struct glyph_matrix *desired_matrix = f->desired_matrix;
4876 int i;
4877 int pause;
4878 int preempt_count = baud_rate / 2400 + 1;
4879 extern int input_pending;
4881 xassert (current_matrix && desired_matrix);
4883 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4884 calculate_costs (f);
4886 if (preempt_count <= 0)
4887 preempt_count = 1;
4889 #if !PERIODIC_PREEMPTION_CHECKING
4890 if (!force_p && detect_input_pending_ignore_squeezables ())
4892 pause = 1;
4893 goto do_pause;
4895 #endif
4897 /* If we cannot insert/delete lines, it's no use trying it. */
4898 if (!FRAME_LINE_INS_DEL_OK (f))
4899 inhibit_id_p = 1;
4901 /* See if any of the desired lines are enabled; don't compute for
4902 i/d line if just want cursor motion. */
4903 for (i = 0; i < desired_matrix->nrows; i++)
4904 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4905 break;
4907 /* Try doing i/d line, if not yet inhibited. */
4908 if (!inhibit_id_p && i < desired_matrix->nrows)
4909 force_p |= scrolling (f);
4911 /* Update the individual lines as needed. Do bottom line first. */
4912 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4913 update_frame_line (f, desired_matrix->nrows - 1);
4915 /* Now update the rest of the lines. */
4916 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4918 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4920 if (FRAME_TERMCAP_P (f))
4922 /* Flush out every so many lines.
4923 Also flush out if likely to have more than 1k buffered
4924 otherwise. I'm told that some telnet connections get
4925 really screwed by more than 1k output at once. */
4926 FILE *display_output = FRAME_TTY (f)->output;
4927 if (display_output)
4929 int outq = PENDING_OUTPUT_COUNT (display_output);
4930 if (outq > 900
4931 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4933 fflush (display_output);
4934 if (preempt_count == 1)
4936 #ifdef EMACS_OUTQSIZE
4937 if (EMACS_OUTQSIZE (0, &outq) < 0)
4938 /* Probably not a tty. Ignore the error and reset
4939 the outq count. */
4940 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4941 #endif
4942 outq *= 10;
4943 if (baud_rate <= outq && baud_rate > 0)
4944 sleep (outq / baud_rate);
4950 #if PERIODIC_PREEMPTION_CHECKING
4951 if (!force_p)
4953 EMACS_TIME tm, dif;
4954 EMACS_GET_TIME (tm);
4955 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4956 if (EMACS_TIME_NEG_P (dif))
4958 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4959 if (detect_input_pending_ignore_squeezables ())
4960 break;
4963 #else
4964 if (!force_p && (i - 1) % preempt_count == 0)
4965 detect_input_pending_ignore_squeezables ();
4966 #endif
4968 update_frame_line (f, i);
4972 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4974 /* Now just clean up termcap drivers and set cursor, etc. */
4975 if (!pause)
4977 if ((cursor_in_echo_area
4978 /* If we are showing a message instead of the mini-buffer,
4979 show the cursor for the message instead of for the
4980 (now hidden) mini-buffer contents. */
4981 || (EQ (minibuf_window, selected_window)
4982 && EQ (minibuf_window, echo_area_window)
4983 && !NILP (echo_area_buffer[0])))
4984 /* These cases apply only to the frame that contains
4985 the active mini-buffer window. */
4986 && FRAME_HAS_MINIBUF_P (f)
4987 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4989 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4990 int row, col;
4992 if (cursor_in_echo_area < 0)
4994 /* Negative value of cursor_in_echo_area means put
4995 cursor at beginning of line. */
4996 row = top;
4997 col = 0;
4999 else
5001 /* Positive value of cursor_in_echo_area means put
5002 cursor at the end of the prompt. If the mini-buffer
5003 is several lines high, find the last line that has
5004 any text on it. */
5005 row = FRAME_LINES (f);
5008 --row;
5009 col = 0;
5011 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5013 /* Frame rows are filled up with spaces that
5014 must be ignored here. */
5015 struct glyph_row *r = MATRIX_ROW (current_matrix,
5016 row);
5017 struct glyph *start = r->glyphs[TEXT_AREA];
5018 struct glyph *last = start + r->used[TEXT_AREA];
5020 while (last > start
5021 && (last - 1)->charpos < 0)
5022 --last;
5024 col = last - start;
5027 while (row > top && col == 0);
5029 /* Make sure COL is not out of range. */
5030 if (col >= FRAME_CURSOR_X_LIMIT (f))
5032 /* If we have another row, advance cursor into it. */
5033 if (row < FRAME_LINES (f) - 1)
5035 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5036 row++;
5038 /* Otherwise move it back in range. */
5039 else
5040 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5044 cursor_to (f, row, col);
5046 else
5048 /* We have only one cursor on terminal frames. Use it to
5049 display the cursor of the selected window. */
5050 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5051 if (w->cursor.vpos >= 0
5052 /* The cursor vpos may be temporarily out of bounds
5053 in the following situation: There is one window,
5054 with the cursor in the lower half of it. The window
5055 is split, and a message causes a redisplay before
5056 a new cursor position has been computed. */
5057 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5059 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5060 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5062 if (INTEGERP (w->left_margin_cols))
5063 x += XFASTINT (w->left_margin_cols);
5065 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5066 cursor_to (f, y, x);
5071 do_pause:
5073 clear_desired_matrices (f);
5074 return pause;
5078 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5081 scrolling (frame)
5082 struct frame *frame;
5084 int unchanged_at_top, unchanged_at_bottom;
5085 int window_size;
5086 int changed_lines;
5087 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5088 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5089 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5090 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5091 register int i;
5092 int free_at_end_vpos = FRAME_LINES (frame);
5093 struct glyph_matrix *current_matrix = frame->current_matrix;
5094 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5096 if (!current_matrix)
5097 abort ();
5099 /* Compute hash codes of all the lines. Also calculate number of
5100 changed lines, number of unchanged lines at the beginning, and
5101 number of unchanged lines at the end. */
5102 changed_lines = 0;
5103 unchanged_at_top = 0;
5104 unchanged_at_bottom = FRAME_LINES (frame);
5105 for (i = 0; i < FRAME_LINES (frame); i++)
5107 /* Give up on this scrolling if some old lines are not enabled. */
5108 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5109 return 0;
5110 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5111 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5113 /* This line cannot be redrawn, so don't let scrolling mess it. */
5114 new_hash[i] = old_hash[i];
5115 #define INFINITY 1000000 /* Taken from scroll.c */
5116 draw_cost[i] = INFINITY;
5118 else
5120 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5121 draw_cost[i] = line_draw_cost (desired_matrix, i);
5124 if (old_hash[i] != new_hash[i])
5126 changed_lines++;
5127 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5129 else if (i == unchanged_at_top)
5130 unchanged_at_top++;
5131 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5134 /* If changed lines are few, don't allow preemption, don't scroll. */
5135 if ((!FRAME_SCROLL_REGION_OK (frame)
5136 && changed_lines < baud_rate / 2400)
5137 || unchanged_at_bottom == FRAME_LINES (frame))
5138 return 1;
5140 window_size = (FRAME_LINES (frame) - unchanged_at_top
5141 - unchanged_at_bottom);
5143 if (FRAME_SCROLL_REGION_OK (frame))
5144 free_at_end_vpos -= unchanged_at_bottom;
5145 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5146 free_at_end_vpos = -1;
5148 /* If large window, fast terminal and few lines in common between
5149 current frame and desired frame, don't bother with i/d calc. */
5150 if (!FRAME_SCROLL_REGION_OK (frame)
5151 && window_size >= 18 && baud_rate > 2400
5152 && (window_size >=
5153 10 * scrolling_max_lines_saved (unchanged_at_top,
5154 FRAME_LINES (frame) - unchanged_at_bottom,
5155 old_hash, new_hash, draw_cost)))
5156 return 0;
5158 if (window_size < 2)
5159 return 0;
5161 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5162 draw_cost + unchanged_at_top - 1,
5163 old_draw_cost + unchanged_at_top - 1,
5164 old_hash + unchanged_at_top - 1,
5165 new_hash + unchanged_at_top - 1,
5166 free_at_end_vpos - unchanged_at_top);
5168 return 0;
5172 /* Count the number of blanks at the start of the vector of glyphs R
5173 which is LEN glyphs long. */
5175 static int
5176 count_blanks (r, len)
5177 struct glyph *r;
5178 int len;
5180 int i;
5182 for (i = 0; i < len; ++i)
5183 if (!CHAR_GLYPH_SPACE_P (r[i]))
5184 break;
5186 return i;
5190 /* Count the number of glyphs in common at the start of the glyph
5191 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5192 of STR2. Value is the number of equal glyphs equal at the start. */
5194 static int
5195 count_match (str1, end1, str2, end2)
5196 struct glyph *str1, *end1, *str2, *end2;
5198 struct glyph *p1 = str1;
5199 struct glyph *p2 = str2;
5201 while (p1 < end1
5202 && p2 < end2
5203 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5204 ++p1, ++p2;
5206 return p1 - str1;
5210 /* Char insertion/deletion cost vector, from term.c */
5212 extern int *char_ins_del_vector;
5213 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5216 /* Perform a frame-based update on line VPOS in frame FRAME. */
5218 static void
5219 update_frame_line (f, vpos)
5220 struct frame *f;
5221 int vpos;
5223 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5224 int tem;
5225 int osp, nsp, begmatch, endmatch, olen, nlen;
5226 struct glyph_matrix *current_matrix = f->current_matrix;
5227 struct glyph_matrix *desired_matrix = f->desired_matrix;
5228 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5229 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5230 int must_write_whole_line_p;
5231 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5232 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5233 != FACE_TTY_DEFAULT_BG_COLOR);
5235 if (colored_spaces_p)
5236 write_spaces_p = 1;
5238 /* Current row not enabled means it has unknown contents. We must
5239 write the whole desired line in that case. */
5240 must_write_whole_line_p = !current_row->enabled_p;
5241 if (must_write_whole_line_p)
5243 obody = 0;
5244 olen = 0;
5246 else
5248 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5249 olen = current_row->used[TEXT_AREA];
5251 /* Ignore trailing spaces, if we can. */
5252 if (!write_spaces_p)
5253 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5254 olen--;
5257 current_row->enabled_p = 1;
5258 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5260 /* If desired line is empty, just clear the line. */
5261 if (!desired_row->enabled_p)
5263 nlen = 0;
5264 goto just_erase;
5267 nbody = desired_row->glyphs[TEXT_AREA];
5268 nlen = desired_row->used[TEXT_AREA];
5269 nend = nbody + nlen;
5271 /* If display line has unknown contents, write the whole line. */
5272 if (must_write_whole_line_p)
5274 /* Ignore spaces at the end, if we can. */
5275 if (!write_spaces_p)
5276 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5277 --nlen;
5279 /* Write the contents of the desired line. */
5280 if (nlen)
5282 cursor_to (f, vpos, 0);
5283 write_glyphs (f, nbody, nlen);
5286 /* Don't call clear_end_of_line if we already wrote the whole
5287 line. The cursor will not be at the right margin in that
5288 case but in the line below. */
5289 if (nlen < FRAME_TOTAL_COLS (f))
5291 cursor_to (f, vpos, nlen);
5292 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5294 else
5295 /* Make sure we are in the right row, otherwise cursor movement
5296 with cmgoto might use `ch' in the wrong row. */
5297 cursor_to (f, vpos, 0);
5299 make_current (desired_matrix, current_matrix, vpos);
5300 return;
5303 /* Pretend trailing spaces are not there at all,
5304 unless for one reason or another we must write all spaces. */
5305 if (!write_spaces_p)
5306 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5307 nlen--;
5309 /* If there's no i/d char, quickly do the best we can without it. */
5310 if (!FRAME_CHAR_INS_DEL_OK (f))
5312 int i, j;
5314 /* Find the first glyph in desired row that doesn't agree with
5315 a glyph in the current row, and write the rest from there on. */
5316 for (i = 0; i < nlen; i++)
5318 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5320 /* Find the end of the run of different glyphs. */
5321 j = i + 1;
5322 while (j < nlen
5323 && (j >= olen
5324 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5325 || CHAR_GLYPH_PADDING_P (nbody[j])))
5326 ++j;
5328 /* Output this run of non-matching chars. */
5329 cursor_to (f, vpos, i);
5330 write_glyphs (f, nbody + i, j - i);
5331 i = j - 1;
5333 /* Now find the next non-match. */
5337 /* Clear the rest of the line, or the non-clear part of it. */
5338 if (olen > nlen)
5340 cursor_to (f, vpos, nlen);
5341 clear_end_of_line (f, olen);
5344 /* Make current row = desired row. */
5345 make_current (desired_matrix, current_matrix, vpos);
5346 return;
5349 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5350 characters in a row. */
5352 if (!olen)
5354 /* If current line is blank, skip over initial spaces, if
5355 possible, and write the rest. */
5356 if (write_spaces_p)
5357 nsp = 0;
5358 else
5359 nsp = count_blanks (nbody, nlen);
5361 if (nlen > nsp)
5363 cursor_to (f, vpos, nsp);
5364 write_glyphs (f, nbody + nsp, nlen - nsp);
5367 /* Exchange contents between current_frame and new_frame. */
5368 make_current (desired_matrix, current_matrix, vpos);
5369 return;
5372 /* Compute number of leading blanks in old and new contents. */
5373 osp = count_blanks (obody, olen);
5374 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5376 /* Compute number of matching chars starting with first non-blank. */
5377 begmatch = count_match (obody + osp, obody + olen,
5378 nbody + nsp, nbody + nlen);
5380 /* Spaces in new match implicit space past the end of old. */
5381 /* A bug causing this to be a no-op was fixed in 18.29. */
5382 if (!write_spaces_p && osp + begmatch == olen)
5384 np1 = nbody + nsp;
5385 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5386 ++begmatch;
5389 /* Avoid doing insert/delete char
5390 just cause number of leading spaces differs
5391 when the following text does not match. */
5392 if (begmatch == 0 && osp != nsp)
5393 osp = nsp = min (osp, nsp);
5395 /* Find matching characters at end of line */
5396 op1 = obody + olen;
5397 np1 = nbody + nlen;
5398 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5399 while (op1 > op2
5400 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5402 op1--;
5403 np1--;
5405 endmatch = obody + olen - op1;
5407 /* tem gets the distance to insert or delete.
5408 endmatch is how many characters we save by doing so.
5409 Is it worth it? */
5411 tem = (nlen - nsp) - (olen - osp);
5412 if (endmatch && tem
5413 && (!FRAME_CHAR_INS_DEL_OK (f)
5414 || endmatch <= char_ins_del_cost (f)[tem]))
5415 endmatch = 0;
5417 /* nsp - osp is the distance to insert or delete.
5418 If that is nonzero, begmatch is known to be nonzero also.
5419 begmatch + endmatch is how much we save by doing the ins/del.
5420 Is it worth it? */
5422 if (nsp != osp
5423 && (!FRAME_CHAR_INS_DEL_OK (f)
5424 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5426 begmatch = 0;
5427 endmatch = 0;
5428 osp = nsp = min (osp, nsp);
5431 /* Now go through the line, inserting, writing and
5432 deleting as appropriate. */
5434 if (osp > nsp)
5436 cursor_to (f, vpos, nsp);
5437 delete_glyphs (f, osp - nsp);
5439 else if (nsp > osp)
5441 /* If going to delete chars later in line
5442 and insert earlier in the line,
5443 must delete first to avoid losing data in the insert */
5444 if (endmatch && nlen < olen + nsp - osp)
5446 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5447 delete_glyphs (f, olen + nsp - osp - nlen);
5448 olen = nlen - (nsp - osp);
5450 cursor_to (f, vpos, osp);
5451 insert_glyphs (f, 0, nsp - osp);
5453 olen += nsp - osp;
5455 tem = nsp + begmatch + endmatch;
5456 if (nlen != tem || olen != tem)
5458 if (!endmatch || nlen == olen)
5460 /* If new text being written reaches right margin, there is
5461 no need to do clear-to-eol at the end of this function
5462 (and it would not be safe, since cursor is not going to
5463 be "at the margin" after the text is done). */
5464 if (nlen == FRAME_TOTAL_COLS (f))
5465 olen = 0;
5467 /* Function write_glyphs is prepared to do nothing
5468 if passed a length <= 0. Check it here to avoid
5469 unnecessary cursor movement. */
5470 if (nlen - tem > 0)
5472 cursor_to (f, vpos, nsp + begmatch);
5473 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5476 else if (nlen > olen)
5478 /* Here, we used to have the following simple code:
5479 ----------------------------------------
5480 write_glyphs (nbody + nsp + begmatch, olen - tem);
5481 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5482 ----------------------------------------
5483 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5484 is a padding glyph. */
5485 int out = olen - tem; /* Columns to be overwritten originally. */
5486 int del;
5488 cursor_to (f, vpos, nsp + begmatch);
5490 /* Calculate columns we can actually overwrite. */
5491 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5492 out--;
5493 write_glyphs (f, nbody + nsp + begmatch, out);
5495 /* If we left columns to be overwritten, we must delete them. */
5496 del = olen - tem - out;
5497 if (del > 0)
5498 delete_glyphs (f, del);
5500 /* At last, we insert columns not yet written out. */
5501 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5502 olen = nlen;
5504 else if (olen > nlen)
5506 cursor_to (f, vpos, nsp + begmatch);
5507 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5508 delete_glyphs (f, olen - nlen);
5509 olen = nlen;
5513 just_erase:
5514 /* If any unerased characters remain after the new line, erase them. */
5515 if (olen > nlen)
5517 cursor_to (f, vpos, nlen);
5518 clear_end_of_line (f, olen);
5521 /* Exchange contents between current_frame and new_frame. */
5522 make_current (desired_matrix, current_matrix, vpos);
5527 /***********************************************************************
5528 X/Y Position -> Buffer Position
5529 ***********************************************************************/
5531 /* Determine what's under window-relative pixel position (*X, *Y).
5532 Return the object (string or buffer) that's there.
5533 Return in *POS the position in that object.
5534 Adjust *X and *Y to character positions. */
5536 Lisp_Object
5537 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5538 struct window *w;
5539 int *x, *y;
5540 struct display_pos *pos;
5541 Lisp_Object *object;
5542 int *dx, *dy;
5543 int *width, *height;
5545 struct it it;
5546 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5547 struct text_pos startp;
5548 Lisp_Object string;
5549 struct glyph_row *row;
5550 #ifdef HAVE_WINDOW_SYSTEM
5551 struct image *img = 0;
5552 #endif
5553 int x0, x1;
5555 /* We used to set current_buffer directly here, but that does the
5556 wrong thing with `face-remapping-alist' (bug#2044). */
5557 Fset_buffer (w->buffer);
5558 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5559 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5560 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5561 start_display (&it, w, startp);
5563 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5564 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5565 MOVE_TO_X | MOVE_TO_Y);
5567 Fset_buffer (old_current_buffer);
5569 *dx = x0 + it.first_visible_x - it.current_x;
5570 *dy = *y - it.current_y;
5572 string = w->buffer;
5573 if (STRINGP (it.string))
5574 string = it.string;
5575 *pos = it.current;
5577 #ifdef HAVE_WINDOW_SYSTEM
5578 if (it.what == IT_IMAGE)
5580 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5581 && !NILP (img->spec))
5582 *object = img->spec;
5584 #endif
5586 if (it.vpos < w->current_matrix->nrows
5587 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5588 row->enabled_p))
5590 if (it.hpos < row->used[TEXT_AREA])
5592 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5593 #ifdef HAVE_WINDOW_SYSTEM
5594 if (img)
5596 *dy -= row->ascent - glyph->ascent;
5597 *dx += glyph->slice.x;
5598 *dy += glyph->slice.y;
5599 /* Image slices positions are still relative to the entire image */
5600 *width = img->width;
5601 *height = img->height;
5603 else
5604 #endif
5606 *width = glyph->pixel_width;
5607 *height = glyph->ascent + glyph->descent;
5610 else
5612 *width = 0;
5613 *height = row->height;
5616 else
5618 *width = *height = 0;
5621 /* Add extra (default width) columns if clicked after EOL. */
5622 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5623 if (x0 > x1)
5624 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5626 *x = it.hpos;
5627 *y = it.vpos;
5629 return string;
5633 /* Value is the string under window-relative coordinates X/Y in the
5634 mode line or header line (PART says which) of window W, or nil if none.
5635 *CHARPOS is set to the position in the string returned. */
5637 Lisp_Object
5638 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5639 struct window *w;
5640 enum window_part part;
5641 int *x, *y;
5642 int *charpos;
5643 Lisp_Object *object;
5644 int *dx, *dy;
5645 int *width, *height;
5647 struct glyph_row *row;
5648 struct glyph *glyph, *end;
5649 int x0, y0;
5650 Lisp_Object string = Qnil;
5652 if (part == ON_MODE_LINE)
5653 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5654 else
5655 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5656 y0 = *y - row->y;
5657 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5659 if (row->mode_line_p && row->enabled_p)
5661 /* Find the glyph under X. If we find one with a string object,
5662 it's the one we were looking for. */
5663 glyph = row->glyphs[TEXT_AREA];
5664 end = glyph + row->used[TEXT_AREA];
5665 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5666 x0 -= glyph->pixel_width;
5667 *x = glyph - row->glyphs[TEXT_AREA];
5668 if (glyph < end)
5670 string = glyph->object;
5671 *charpos = glyph->charpos;
5672 *width = glyph->pixel_width;
5673 *height = glyph->ascent + glyph->descent;
5674 #ifdef HAVE_WINDOW_SYSTEM
5675 if (glyph->type == IMAGE_GLYPH)
5677 struct image *img;
5678 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5679 if (img != NULL)
5680 *object = img->spec;
5681 y0 -= row->ascent - glyph->ascent;
5683 #endif
5685 else
5687 /* Add extra (default width) columns if clicked after EOL. */
5688 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5689 *width = 0;
5690 *height = row->height;
5693 else
5695 *x = 0;
5696 x0 = 0;
5697 *width = *height = 0;
5700 *dx = x0;
5701 *dy = y0;
5703 return string;
5707 /* Value is the string under window-relative coordinates X/Y in either
5708 marginal area, or nil if none. *CHARPOS is set to the position in
5709 the string returned. */
5711 Lisp_Object
5712 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5713 struct window *w;
5714 enum window_part part;
5715 int *x, *y;
5716 int *charpos;
5717 Lisp_Object *object;
5718 int *dx, *dy;
5719 int *width, *height;
5721 struct glyph_row *row = w->current_matrix->rows;
5722 struct glyph *glyph, *end;
5723 int x0, y0, i, wy = *y;
5724 int area;
5725 Lisp_Object string = Qnil;
5727 if (part == ON_LEFT_MARGIN)
5728 area = LEFT_MARGIN_AREA;
5729 else if (part == ON_RIGHT_MARGIN)
5730 area = RIGHT_MARGIN_AREA;
5731 else
5732 abort ();
5734 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5735 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5736 break;
5737 y0 = *y - row->y;
5738 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5740 if (row->enabled_p)
5742 /* Find the glyph under X. If we find one with a string object,
5743 it's the one we were looking for. */
5744 if (area == RIGHT_MARGIN_AREA)
5745 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5746 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5747 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5748 + window_box_width (w, LEFT_MARGIN_AREA)
5749 + window_box_width (w, TEXT_AREA));
5750 else
5751 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5752 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5753 : 0);
5755 glyph = row->glyphs[area];
5756 end = glyph + row->used[area];
5757 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5758 x0 -= glyph->pixel_width;
5759 *x = glyph - row->glyphs[area];
5760 if (glyph < end)
5762 string = glyph->object;
5763 *charpos = glyph->charpos;
5764 *width = glyph->pixel_width;
5765 *height = glyph->ascent + glyph->descent;
5766 #ifdef HAVE_WINDOW_SYSTEM
5767 if (glyph->type == IMAGE_GLYPH)
5769 struct image *img;
5770 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5771 if (img != NULL)
5772 *object = img->spec;
5773 y0 -= row->ascent - glyph->ascent;
5774 x0 += glyph->slice.x;
5775 y0 += glyph->slice.y;
5777 #endif
5779 else
5781 /* Add extra (default width) columns if clicked after EOL. */
5782 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5783 *width = 0;
5784 *height = row->height;
5787 else
5789 x0 = 0;
5790 *x = 0;
5791 *width = *height = 0;
5794 *dx = x0;
5795 *dy = y0;
5797 return string;
5801 /***********************************************************************
5802 Changing Frame Sizes
5803 ***********************************************************************/
5805 #ifdef SIGWINCH
5807 SIGTYPE
5808 window_change_signal (signalnum) /* If we don't have an argument, */
5809 int signalnum; /* some compilers complain in signal calls. */
5811 int width, height;
5812 int old_errno = errno;
5814 struct tty_display_info *tty;
5816 signal (SIGWINCH, window_change_signal);
5817 SIGNAL_THREAD_CHECK (signalnum);
5819 /* The frame size change obviously applies to a single
5820 termcap-controlled terminal, but we can't decide which.
5821 Therefore, we resize the frames corresponding to each tty.
5823 for (tty = tty_list; tty; tty = tty->next) {
5825 if (! tty->term_initted)
5826 continue;
5828 /* Suspended tty frames have tty->input == NULL avoid trying to
5829 use it. */
5830 if (!tty->input)
5831 continue;
5833 get_tty_size (fileno (tty->input), &width, &height);
5835 if (width > 5 && height > 2) {
5836 Lisp_Object tail, frame;
5838 FOR_EACH_FRAME (tail, frame)
5839 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5840 /* Record the new sizes, but don't reallocate the data
5841 structures now. Let that be done later outside of the
5842 signal handler. */
5843 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5847 errno = old_errno;
5849 #endif /* SIGWINCH */
5852 /* Do any change in frame size that was requested by a signal. SAFE
5853 non-zero means this function is called from a place where it is
5854 safe to change frame sizes while a redisplay is in progress. */
5856 void
5857 do_pending_window_change (safe)
5858 int safe;
5860 /* If window_change_signal should have run before, run it now. */
5861 if (redisplaying_p && !safe)
5862 return;
5864 while (delayed_size_change)
5866 Lisp_Object tail, frame;
5868 delayed_size_change = 0;
5870 FOR_EACH_FRAME (tail, frame)
5872 struct frame *f = XFRAME (frame);
5874 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5875 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5876 0, 0, safe);
5882 /* Change the frame height and/or width. Values may be given as zero to
5883 indicate no change is to take place.
5885 If DELAY is non-zero, then assume we're being called from a signal
5886 handler, and queue the change for later - perhaps the next
5887 redisplay. Since this tries to resize windows, we can't call it
5888 from a signal handler.
5890 SAFE non-zero means this function is called from a place where it's
5891 safe to change frame sizes while a redisplay is in progress. */
5893 void
5894 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5895 register struct frame *f;
5896 int newheight, newwidth, pretend, delay, safe;
5898 Lisp_Object tail, frame;
5900 if (FRAME_MSDOS_P (f))
5902 /* On MS-DOS, all frames use the same screen, so a change in
5903 size affects all frames. Termcap now supports multiple
5904 ttys. */
5905 FOR_EACH_FRAME (tail, frame)
5906 if (! FRAME_WINDOW_P (XFRAME (frame)))
5907 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5908 pretend, delay, safe);
5910 else
5911 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5914 static void
5915 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5916 register struct frame *f;
5917 int newheight, newwidth, pretend, delay, safe;
5919 int new_frame_total_cols;
5920 int count = SPECPDL_INDEX ();
5922 /* If we can't deal with the change now, queue it for later. */
5923 if (delay || (redisplaying_p && !safe))
5925 f->new_text_lines = newheight;
5926 f->new_text_cols = newwidth;
5927 delayed_size_change = 1;
5928 return;
5931 /* This size-change overrides any pending one for this frame. */
5932 f->new_text_lines = 0;
5933 f->new_text_cols = 0;
5935 /* If an argument is zero, set it to the current value. */
5936 if (newheight == 0)
5937 newheight = FRAME_LINES (f);
5938 if (newwidth == 0)
5939 newwidth = FRAME_COLS (f);
5941 /* Compute width of windows in F.
5942 This is the width of the frame without vertical scroll bars. */
5943 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5945 /* Round up to the smallest acceptable size. */
5946 check_frame_size (f, &newheight, &newwidth);
5948 /* If we're not changing the frame size, quit now. */
5949 /* Frame width may be unchanged but the text portion may change, for example,
5950 fullscreen and remove/add scroll bar. */
5951 if (newheight == FRAME_LINES (f)
5952 && newwidth == FRAME_COLS (f) // text portion unchanged
5953 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5954 return;
5956 BLOCK_INPUT;
5958 #ifdef MSDOS
5959 /* We only can set screen dimensions to certain values supported
5960 by our video hardware. Try to find the smallest size greater
5961 or equal to the requested dimensions. */
5962 dos_set_window_size (&newheight, &newwidth);
5963 #endif
5965 if (newheight != FRAME_LINES (f))
5967 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5969 /* Frame has both root and mini-buffer. */
5970 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5971 FRAME_TOP_MARGIN (f));
5972 set_window_height (FRAME_ROOT_WINDOW (f),
5973 (newheight
5975 - FRAME_TOP_MARGIN (f)),
5977 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5978 newheight - 1);
5979 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5981 else
5982 /* Frame has just one top-level window. */
5983 set_window_height (FRAME_ROOT_WINDOW (f),
5984 newheight - FRAME_TOP_MARGIN (f), 2);
5986 /* MSDOS frames cannot PRETEND, as they change frame size by
5987 manipulating video hardware. */
5988 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5989 FrameRows (FRAME_TTY (f)) = newheight;
5992 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5994 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5995 if (FRAME_HAS_MINIBUF_P (f))
5996 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5998 /* MSDOS frames cannot PRETEND, as they change frame size by
5999 manipulating video hardware. */
6000 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
6001 FrameCols (FRAME_TTY (f)) = newwidth;
6003 if (WINDOWP (f->tool_bar_window))
6004 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6007 FRAME_LINES (f) = newheight;
6008 SET_FRAME_COLS (f, newwidth);
6011 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6012 int text_area_x, text_area_y, text_area_width, text_area_height;
6014 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6015 &text_area_height);
6016 if (w->cursor.x >= text_area_x + text_area_width)
6017 w->cursor.hpos = w->cursor.x = 0;
6018 if (w->cursor.y >= text_area_y + text_area_height)
6019 w->cursor.vpos = w->cursor.y = 0;
6022 adjust_glyphs (f);
6023 calculate_costs (f);
6024 SET_FRAME_GARBAGED (f);
6025 f->resized_p = 1;
6027 UNBLOCK_INPUT;
6029 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6031 run_window_configuration_change_hook (f);
6033 unbind_to (count, Qnil);
6038 /***********************************************************************
6039 Terminal Related Lisp Functions
6040 ***********************************************************************/
6042 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6043 1, 1, "FOpen termscript file: ",
6044 doc: /* Start writing all terminal output to FILE as well as the terminal.
6045 FILE = nil means just close any termscript file currently open. */)
6046 (file)
6047 Lisp_Object file;
6049 struct tty_display_info *tty;
6051 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
6052 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
6053 error ("Current frame is not on a tty device");
6055 tty = CURTTY ();
6057 if (tty->termscript != 0)
6059 BLOCK_INPUT;
6060 fclose (tty->termscript);
6061 UNBLOCK_INPUT;
6063 tty->termscript = 0;
6065 if (! NILP (file))
6067 file = Fexpand_file_name (file, Qnil);
6068 tty->termscript = fopen (SDATA (file), "w");
6069 if (tty->termscript == 0)
6070 report_file_error ("Opening termscript", Fcons (file, Qnil));
6072 return Qnil;
6076 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6077 Ssend_string_to_terminal, 1, 2, 0,
6078 doc: /* Send STRING to the terminal without alteration.
6079 Control characters in STRING will have terminal-dependent effects.
6081 Optional parameter TERMINAL specifies the tty terminal device to use.
6082 It may be a terminal object, a frame, or nil for the terminal used by
6083 the currently selected frame. In batch mode, STRING is sent to stdout
6084 when TERMINAL is nil. */)
6085 (string, terminal)
6086 Lisp_Object string;
6087 Lisp_Object terminal;
6089 struct terminal *t = get_terminal (terminal, 1);
6090 FILE *out;
6092 /* ??? Perhaps we should do something special for multibyte strings here. */
6093 CHECK_STRING (string);
6094 BLOCK_INPUT;
6096 if (!t)
6097 error ("Unknown terminal device");
6099 if (t->type == output_initial)
6100 out = stdout;
6101 else if (t->type != output_termcap && t->type != output_msdos_raw)
6102 error ("Device %d is not a termcap terminal device", t->id);
6103 else
6105 struct tty_display_info *tty = t->display_info.tty;
6107 if (! tty->output)
6108 error ("Terminal is currently suspended");
6110 if (tty->termscript)
6112 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6113 fflush (tty->termscript);
6115 out = tty->output;
6117 fwrite (SDATA (string), 1, SBYTES (string), out);
6118 fflush (out);
6119 UNBLOCK_INPUT;
6120 return Qnil;
6124 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6125 doc: /* Beep, or flash the screen.
6126 Also, unless an argument is given,
6127 terminate any keyboard macro currently executing. */)
6128 (arg)
6129 Lisp_Object arg;
6131 if (!NILP (arg))
6133 if (noninteractive)
6134 putchar (07);
6135 else
6136 ring_bell (XFRAME (selected_frame));
6138 else
6139 bitch_at_user ();
6141 return Qnil;
6144 void
6145 bitch_at_user ()
6147 if (noninteractive)
6148 putchar (07);
6149 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6150 error ("Keyboard macro terminated by a command ringing the bell");
6151 else
6152 ring_bell (XFRAME (selected_frame));
6157 /***********************************************************************
6158 Sleeping, Waiting
6159 ***********************************************************************/
6161 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6162 doc: /* Pause, without updating display, for SECONDS seconds.
6163 SECONDS may be a floating-point value, meaning that you can wait for a
6164 fraction of a second. Optional second arg MILLISECONDS specifies an
6165 additional wait period, in milliseconds; this may be useful if your
6166 Emacs was built without floating point support.
6167 \(Not all operating systems support waiting for a fraction of a second.) */)
6168 (seconds, milliseconds)
6169 Lisp_Object seconds, milliseconds;
6171 int sec, usec;
6173 if (NILP (milliseconds))
6174 XSETINT (milliseconds, 0);
6175 else
6176 CHECK_NUMBER (milliseconds);
6177 usec = XINT (milliseconds) * 1000;
6180 double duration = extract_float (seconds);
6181 sec = (int) duration;
6182 usec += (duration - sec) * 1000000;
6185 #ifndef EMACS_HAS_USECS
6186 if (sec == 0 && usec != 0)
6187 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6188 #endif
6190 /* Assure that 0 <= usec < 1000000. */
6191 if (usec < 0)
6193 /* We can't rely on the rounding being correct if usec is negative. */
6194 if (-1000000 < usec)
6195 sec--, usec += 1000000;
6196 else
6197 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6199 else
6200 sec += usec / 1000000, usec %= 1000000;
6202 if (sec < 0 || (sec == 0 && usec == 0))
6203 return Qnil;
6205 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6207 return Qnil;
6211 /* This is just like wait_reading_process_output, except that
6212 it does redisplay.
6214 TIMEOUT is number of seconds to wait (float or integer),
6215 or t to wait forever.
6216 READING is 1 if reading input.
6217 If DO_DISPLAY is >0 display process output while waiting.
6218 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6221 Lisp_Object
6222 sit_for (timeout, reading, do_display)
6223 Lisp_Object timeout;
6224 int reading, do_display;
6226 int sec, usec;
6228 swallow_events (do_display);
6230 if ((detect_input_pending_run_timers (do_display))
6231 || !NILP (Vexecuting_kbd_macro))
6232 return Qnil;
6234 if (do_display >= 2)
6235 redisplay_preserve_echo_area (2);
6237 if (INTEGERP (timeout))
6239 sec = XINT (timeout);
6240 usec = 0;
6242 else if (FLOATP (timeout))
6244 double seconds = XFLOAT_DATA (timeout);
6245 sec = (int) seconds;
6246 usec = (int) ((seconds - sec) * 1000000);
6248 else if (EQ (timeout, Qt))
6250 sec = 0;
6251 usec = 0;
6253 else
6254 wrong_type_argument (Qnumberp, timeout);
6256 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6257 return Qt;
6259 #ifdef SIGIO
6260 gobble_input (0);
6261 #endif
6263 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6264 Qnil, NULL, 0);
6266 return detect_input_pending () ? Qnil : Qt;
6270 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6271 doc: /* Perform redisplay if no input is available.
6272 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6273 perform a full redisplay even if input is available.
6274 Return t if redisplay was performed, nil otherwise. */)
6275 (force)
6276 Lisp_Object force;
6278 int count;
6280 swallow_events (1);
6281 if ((detect_input_pending_run_timers (1)
6282 && NILP (force) && !redisplay_dont_pause)
6283 || !NILP (Vexecuting_kbd_macro))
6284 return Qnil;
6286 count = SPECPDL_INDEX ();
6287 if (!NILP (force) && !redisplay_dont_pause)
6288 specbind (Qredisplay_dont_pause, Qt);
6289 redisplay_preserve_echo_area (2);
6290 unbind_to (count, Qnil);
6291 return Qt;
6296 /***********************************************************************
6297 Other Lisp Functions
6298 ***********************************************************************/
6300 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6301 session's frames, frame names, buffers, buffer-read-only flags, and
6302 buffer-modified-flags. */
6304 static Lisp_Object frame_and_buffer_state;
6307 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6308 Sframe_or_buffer_changed_p, 0, 1, 0,
6309 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6310 VARIABLE is a variable name whose value is either nil or a state vector
6311 that will be updated to contain all frames and buffers,
6312 aside from buffers whose names start with space,
6313 along with the buffers' read-only and modified flags. This allows a fast
6314 check to see whether buffer menus might need to be recomputed.
6315 If this function returns non-nil, it updates the internal vector to reflect
6316 the current state.
6318 If VARIABLE is nil, an internal variable is used. Users should not
6319 pass nil for VARIABLE. */)
6320 (variable)
6321 Lisp_Object variable;
6323 Lisp_Object state, tail, frame, buf;
6324 Lisp_Object *vecp, *end;
6325 int n;
6327 if (! NILP (variable))
6329 CHECK_SYMBOL (variable);
6330 state = Fsymbol_value (variable);
6331 if (! VECTORP (state))
6332 goto changed;
6334 else
6335 state = frame_and_buffer_state;
6337 vecp = XVECTOR (state)->contents;
6338 end = vecp + XVECTOR (state)->size;
6340 FOR_EACH_FRAME (tail, frame)
6342 if (vecp == end)
6343 goto changed;
6344 if (!EQ (*vecp++, frame))
6345 goto changed;
6346 if (vecp == end)
6347 goto changed;
6348 if (!EQ (*vecp++, XFRAME (frame)->name))
6349 goto changed;
6351 /* Check that the buffer info matches. */
6352 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6354 buf = XCDR (XCAR (tail));
6355 /* Ignore buffers that aren't included in buffer lists. */
6356 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6357 continue;
6358 if (vecp == end)
6359 goto changed;
6360 if (!EQ (*vecp++, buf))
6361 goto changed;
6362 if (vecp == end)
6363 goto changed;
6364 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6365 goto changed;
6366 if (vecp == end)
6367 goto changed;
6368 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6369 goto changed;
6371 if (vecp == end)
6372 goto changed;
6373 /* Detect deletion of a buffer at the end of the list. */
6374 if (EQ (*vecp, Qlambda))
6375 return Qnil;
6377 /* Come here if we decide the data has changed. */
6378 changed:
6379 /* Count the size we will need.
6380 Start with 1 so there is room for at least one lambda at the end. */
6381 n = 1;
6382 FOR_EACH_FRAME (tail, frame)
6383 n += 2;
6384 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6385 n += 3;
6386 /* Reallocate the vector if data has grown to need it,
6387 or if it has shrunk a lot. */
6388 if (! VECTORP (state)
6389 || n > XVECTOR (state)->size
6390 || n + 20 < XVECTOR (state)->size / 2)
6391 /* Add 20 extra so we grow it less often. */
6393 state = Fmake_vector (make_number (n + 20), Qlambda);
6394 if (! NILP (variable))
6395 Fset (variable, state);
6396 else
6397 frame_and_buffer_state = state;
6400 /* Record the new data in the (possibly reallocated) vector. */
6401 vecp = XVECTOR (state)->contents;
6402 FOR_EACH_FRAME (tail, frame)
6404 *vecp++ = frame;
6405 *vecp++ = XFRAME (frame)->name;
6407 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6409 buf = XCDR (XCAR (tail));
6410 /* Ignore buffers that aren't included in buffer lists. */
6411 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6412 continue;
6413 *vecp++ = buf;
6414 *vecp++ = XBUFFER (buf)->read_only;
6415 *vecp++ = Fbuffer_modified_p (buf);
6417 /* Fill up the vector with lambdas (always at least one). */
6418 *vecp++ = Qlambda;
6419 while (vecp - XVECTOR (state)->contents
6420 < XVECTOR (state)->size)
6421 *vecp++ = Qlambda;
6422 /* Make sure we didn't overflow the vector. */
6423 if (vecp - XVECTOR (state)->contents
6424 > XVECTOR (state)->size)
6425 abort ();
6426 return Qt;
6431 /***********************************************************************
6432 Initialization
6433 ***********************************************************************/
6435 /* Initialization done when Emacs fork is started, before doing stty.
6436 Determine terminal type and set terminal_driver. Then invoke its
6437 decoding routine to set up variables in the terminal package. */
6439 void
6440 init_display ()
6442 char *terminal_type;
6444 #ifdef HAVE_X_WINDOWS
6445 extern int display_arg;
6446 #endif
6448 /* Construct the space glyph. */
6449 space_glyph.type = CHAR_GLYPH;
6450 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6451 space_glyph.charpos = -1;
6453 inverse_video = 0;
6454 cursor_in_echo_area = 0;
6455 terminal_type = (char *) 0;
6457 /* Now is the time to initialize this; it's used by init_sys_modes
6458 during startup. */
6459 Vinitial_window_system = Qnil;
6461 /* SIGWINCH needs to be handled no matter what display we start
6462 with. Otherwise newly opened tty frames will not resize
6463 automatically. */
6464 #ifdef SIGWINCH
6465 #ifndef CANNOT_DUMP
6466 if (initialized)
6467 #endif /* CANNOT_DUMP */
6468 signal (SIGWINCH, window_change_signal);
6469 #endif /* SIGWINCH */
6471 /* If running as a daemon, no need to initialize any frames/terminal. */
6472 if (IS_DAEMON)
6473 return;
6475 /* If the user wants to use a window system, we shouldn't bother
6476 initializing the terminal. This is especially important when the
6477 terminal is so dumb that emacs gives up before and doesn't bother
6478 using the window system.
6480 If the DISPLAY environment variable is set and nonempty,
6481 try to use X, and die with an error message if that doesn't work. */
6483 #ifdef HAVE_X_WINDOWS
6484 if (! inhibit_window_system && ! display_arg)
6486 char *display;
6487 display = getenv ("DISPLAY");
6488 display_arg = (display != 0 && *display != 0);
6490 if (display_arg && !x_display_ok (display))
6492 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6493 display);
6494 inhibit_window_system = 1;
6498 if (!inhibit_window_system && display_arg
6499 #ifndef CANNOT_DUMP
6500 && initialized
6501 #endif
6504 Vinitial_window_system = Qx;
6505 #ifdef HAVE_X11
6506 Vwindow_system_version = make_number (11);
6507 #endif
6508 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6509 /* In some versions of ncurses,
6510 tputs crashes if we have not called tgetent.
6511 So call tgetent. */
6512 { char b[2044]; tgetent (b, "xterm");}
6513 #endif
6514 adjust_frame_glyphs_initially ();
6515 return;
6517 #endif /* HAVE_X_WINDOWS */
6519 #ifdef HAVE_NTGUI
6520 if (!inhibit_window_system)
6522 Vinitial_window_system = Qw32;
6523 Vwindow_system_version = make_number (1);
6524 adjust_frame_glyphs_initially ();
6525 return;
6527 #endif /* HAVE_NTGUI */
6529 #ifdef HAVE_NS
6530 if (!inhibit_window_system
6531 #ifndef CANNOT_DUMP
6532 && initialized
6533 #endif
6536 Vinitial_window_system = Qns;
6537 Vwindow_system_version = make_number(10);
6538 adjust_frame_glyphs_initially ();
6539 return;
6541 #endif
6543 /* If no window system has been specified, try to use the terminal. */
6544 if (! isatty (0))
6546 fatal ("standard input is not a tty");
6547 exit (1);
6550 #ifdef WINDOWSNT
6551 terminal_type = "w32console";
6552 #else
6553 /* Look at the TERM variable. */
6554 terminal_type = (char *) getenv ("TERM");
6555 #endif
6556 if (!terminal_type)
6558 #ifdef HAVE_WINDOW_SYSTEM
6559 if (! inhibit_window_system)
6560 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6561 else
6562 #endif /* HAVE_WINDOW_SYSTEM */
6563 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6564 exit (1);
6568 struct terminal *t;
6569 struct frame *f = XFRAME (selected_frame);
6571 /* Open a display on the controlling tty. */
6572 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6574 /* Convert the initial frame to use the new display. */
6575 if (f->output_method != output_initial)
6576 abort ();
6577 f->output_method = t->type;
6578 f->terminal = t;
6580 t->reference_count++;
6581 t->display_info.tty->top_frame = selected_frame;
6582 change_frame_size (XFRAME (selected_frame),
6583 FrameRows (t->display_info.tty),
6584 FrameCols (t->display_info.tty), 0, 0, 1);
6586 /* Delete the initial terminal. */
6587 if (--initial_terminal->reference_count == 0
6588 && initial_terminal->delete_terminal_hook)
6589 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6591 /* Update frame parameters to reflect the new type. */
6592 Fmodify_frame_parameters
6593 (selected_frame, Fcons (Fcons (Qtty_type,
6594 Ftty_type (selected_frame)), Qnil));
6595 if (t->display_info.tty->name)
6596 Fmodify_frame_parameters (selected_frame,
6597 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6598 Qnil));
6599 else
6600 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6601 Qnil));
6605 struct frame *sf = SELECTED_FRAME ();
6606 int width = FRAME_TOTAL_COLS (sf);
6607 int height = FRAME_LINES (sf);
6609 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6611 /* If these sizes are so big they cause overflow, just ignore the
6612 change. It's not clear what better we could do. */
6613 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6614 fatal ("screen size %dx%d too big", width, height);
6617 adjust_frame_glyphs_initially ();
6618 calculate_costs (XFRAME (selected_frame));
6620 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6621 if (initialized
6622 && !noninteractive
6623 && NILP (Vinitial_window_system))
6625 /* For the initial frame, we don't have any way of knowing what
6626 are the foreground and background colors of the terminal. */
6627 struct frame *sf = SELECTED_FRAME();
6629 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6630 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6631 call0 (intern ("tty-set-up-initial-frame-faces"));
6637 /***********************************************************************
6638 Blinking cursor
6639 ***********************************************************************/
6641 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6642 Sinternal_show_cursor, 2, 2, 0,
6643 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6644 WINDOW nil means use the selected window. SHOW non-nil means
6645 show a cursor in WINDOW in the next redisplay. SHOW nil means
6646 don't show a cursor. */)
6647 (window, show)
6648 Lisp_Object window, show;
6650 /* Don't change cursor state while redisplaying. This could confuse
6651 output routines. */
6652 if (!redisplaying_p)
6654 if (NILP (window))
6655 window = selected_window;
6656 else
6657 CHECK_WINDOW (window);
6659 XWINDOW (window)->cursor_off_p = NILP (show);
6662 return Qnil;
6666 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6667 Sinternal_show_cursor_p, 0, 1, 0,
6668 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6669 WINDOW nil or omitted means report on the selected window. */)
6670 (window)
6671 Lisp_Object window;
6673 struct window *w;
6675 if (NILP (window))
6676 window = selected_window;
6677 else
6678 CHECK_WINDOW (window);
6680 w = XWINDOW (window);
6681 return w->cursor_off_p ? Qnil : Qt;
6684 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6685 Slast_nonminibuf_frame, 0, 0, 0,
6686 doc: /* Value is last nonminibuffer frame. */)
6689 Lisp_Object frame = Qnil;
6691 if (last_nonminibuf_frame)
6692 XSETFRAME (frame, last_nonminibuf_frame);
6694 return frame;
6697 /***********************************************************************
6698 Initialization
6699 ***********************************************************************/
6701 void
6702 syms_of_display ()
6704 defsubr (&Sredraw_frame);
6705 defsubr (&Sredraw_display);
6706 defsubr (&Sframe_or_buffer_changed_p);
6707 defsubr (&Sopen_termscript);
6708 defsubr (&Sding);
6709 defsubr (&Sredisplay);
6710 defsubr (&Ssleep_for);
6711 defsubr (&Ssend_string_to_terminal);
6712 defsubr (&Sinternal_show_cursor);
6713 defsubr (&Sinternal_show_cursor_p);
6714 defsubr (&Slast_nonminibuf_frame);
6716 #if GLYPH_DEBUG
6717 defsubr (&Sdump_redisplay_history);
6718 #endif
6720 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6721 staticpro (&frame_and_buffer_state);
6723 Qdisplay_table = intern_c_string ("display-table");
6724 staticpro (&Qdisplay_table);
6725 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6726 staticpro (&Qredisplay_dont_pause);
6728 DEFVAR_INT ("baud-rate", &baud_rate,
6729 doc: /* *The output baud rate of the terminal.
6730 On most systems, changing this value will affect the amount of padding
6731 and the other strategic decisions made during redisplay. */);
6733 DEFVAR_BOOL ("inverse-video", &inverse_video,
6734 doc: /* *Non-nil means invert the entire frame display.
6735 This means everything is in inverse video which otherwise would not be. */);
6737 DEFVAR_BOOL ("visible-bell", &visible_bell,
6738 doc: /* *Non-nil means try to flash the frame to represent a bell.
6740 See also `ring-bell-function'. */);
6742 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6743 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6744 A non-nil value is useful if the terminal can automatically preserve
6745 Emacs's frame display when you reenter Emacs.
6746 It is up to you to set this variable if your terminal can do that. */);
6748 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6749 doc: /* Name of the window system that Emacs uses for the first frame.
6750 The value is a symbol--for instance, `x' for X windows.
6751 The value is nil if Emacs is using a text-only terminal. */);
6753 DEFVAR_KBOARD ("window-system", Vwindow_system,
6754 doc: /* Name of window system through which the selected frame is displayed.
6755 The value is a symbol--for instance, `x' for X windows.
6756 The value is nil if the selected frame is on a text-only-terminal. */);
6758 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6759 doc: /* The version number of the window system in use.
6760 For X windows, this is 11. */);
6762 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6763 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6765 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6766 doc: /* Table defining how to output a glyph code to the frame.
6767 If not nil, this is a vector indexed by glyph code to define the glyph.
6768 Each element can be:
6769 integer: a glyph code which this glyph is an alias for.
6770 string: output this glyph using that string (not impl. in X windows).
6771 nil: this glyph mod 524288 is the code of a character to output,
6772 and this glyph / 524288 is the face number (see `face-id') to use
6773 while outputting it. */);
6774 Vglyph_table = Qnil;
6776 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6777 doc: /* Display table to use for buffers that specify none.
6778 See `buffer-display-table' for more information. */);
6779 Vstandard_display_table = Qnil;
6781 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6782 doc: /* *Non-nil means update isn't paused when input is detected. */);
6783 redisplay_dont_pause = 0;
6785 #if PERIODIC_PREEMPTION_CHECKING
6786 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6787 doc: /* *The period in seconds between checking for input during redisplay.
6788 If input is detected, redisplay is pre-empted, and the input is processed.
6789 If nil, never pre-empt redisplay. */);
6790 Vredisplay_preemption_period = make_float (0.10);
6791 #endif
6793 #ifdef CANNOT_DUMP
6794 if (noninteractive)
6795 #endif
6797 Vinitial_window_system = Qnil;
6798 Vwindow_system_version = Qnil;
6802 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6803 (do not change this comment) */