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[emacs.git] / src / dispnew.c
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1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #include "sysstdio.h"
23 #include <unistd.h>
25 #include "lisp.h"
26 #include "termchar.h"
27 /* cm.h must come after dispextern.h on Windows. */
28 #include "dispextern.h"
29 #include "cm.h"
30 #include "character.h"
31 #include "buffer.h"
32 #include "keyboard.h"
33 #include "frame.h"
34 #include "termhooks.h"
35 #include "window.h"
36 #include "commands.h"
37 #include "disptab.h"
38 #include "indent.h"
39 #include "intervals.h"
40 #include "blockinput.h"
41 #include "process.h"
43 #include "syssignal.h"
44 #include "tparam.h"
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
50 #ifdef HAVE_XWIDGETS
51 #include "xwidget.h"
52 #endif
54 #include <errno.h>
56 #include <fpending.h>
57 #include <timespec.h>
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
66 struct dim
68 int width;
69 int height;
73 /* Function prototypes. */
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
79 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
80 struct window *);
81 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
82 struct window *);
83 static void adjust_decode_mode_spec_buffer (struct frame *);
84 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
85 static void clear_window_matrices (struct window *, bool);
86 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
87 static int scrolling_window (struct window *, bool);
88 static bool update_window_line (struct window *, int, bool *);
89 static void mirror_make_current (struct window *, int);
90 #ifdef GLYPH_DEBUG
91 static void check_matrix_pointers (struct glyph_matrix *,
92 struct glyph_matrix *);
93 #endif
94 static void mirror_line_dance (struct window *, int, int, int *, char *);
95 static bool update_window_tree (struct window *, bool);
96 static bool update_window (struct window *, bool);
97 static bool update_frame_1 (struct frame *, bool, bool, bool);
98 static bool scrolling (struct frame *);
99 static void set_window_cursor_after_update (struct window *);
100 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
101 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
102 static void set_window_update_flags (struct window *w, bool on_p);
104 /* True means last display completed. False means it was preempted. */
106 bool display_completed;
108 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
110 /* True means SIGWINCH happened when not safe. */
112 static bool delayed_size_change;
114 /* A glyph for a space. */
116 struct glyph space_glyph;
118 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
120 /* Counts of allocated structures. These counts serve to diagnose
121 memory leaks and double frees. */
123 static int glyph_matrix_count;
124 static int glyph_pool_count;
126 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
128 /* If non-null, the frame whose frame matrices are manipulated. If
129 null, window matrices are worked on. */
131 static struct frame *frame_matrix_frame;
133 /* Convert vpos and hpos from frame to window and vice versa.
134 This may only be used for terminal frames. */
136 #ifdef GLYPH_DEBUG
138 static int window_to_frame_vpos (struct window *, int);
139 static int window_to_frame_hpos (struct window *, int);
140 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
141 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
143 /* One element of the ring buffer containing redisplay history
144 information. */
146 struct redisplay_history
148 char trace[512 + 100];
151 /* The size of the history buffer. */
153 #define REDISPLAY_HISTORY_SIZE 30
155 /* The redisplay history buffer. */
157 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
159 /* Next free entry in redisplay_history. */
161 static int history_idx;
163 /* A tick that's incremented each time something is added to the
164 history. */
166 static uprintmax_t history_tick;
168 /* Add to the redisplay history how window W has been displayed.
169 MSG is a trace containing the information how W's glyph matrix
170 has been constructed. PAUSED_P means that the update
171 has been interrupted for pending input. */
173 static void
174 add_window_display_history (struct window *w, const char *msg, bool paused_p)
176 char *buf;
177 void *ptr = w;
179 if (history_idx >= REDISPLAY_HISTORY_SIZE)
180 history_idx = 0;
181 buf = redisplay_history[history_idx].trace;
182 ++history_idx;
184 snprintf (buf, sizeof redisplay_history[0].trace,
185 "%"pMu": window %p (`%s')%s\n%s",
186 history_tick++,
187 ptr,
188 ((BUFFERP (w->contents)
189 && STRINGP (BVAR (XBUFFER (w->contents), name)))
190 ? SSDATA (BVAR (XBUFFER (w->contents), name))
191 : "???"),
192 paused_p ? " ***paused***" : "",
193 msg);
197 /* Add to the redisplay history that frame F has been displayed.
198 PAUSED_P means that the update has been interrupted for
199 pending input. */
201 static void add_frame_display_history (struct frame *f, int paused_p)
203 char *buf;
204 void *ptr = f;
206 if (history_idx >= REDISPLAY_HISTORY_SIZE)
207 history_idx = 0;
208 buf = redisplay_history[history_idx].trace;
209 ++history_idx;
211 sprintf (buf, "%"pMu": update frame %p%s",
212 history_tick++,
213 ptr, paused_p ? " ***paused***" : "");
217 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
218 Sdump_redisplay_history, 0, 0, "",
219 doc: /* Dump redisplay history to stderr. */)
220 (void)
222 int i;
224 for (i = history_idx - 1; i != history_idx; --i)
226 if (i < 0)
227 i = REDISPLAY_HISTORY_SIZE - 1;
228 fprintf (stderr, "%s\n", redisplay_history[i].trace);
231 return Qnil;
235 #else /* not GLYPH_DEBUG */
237 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
238 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
240 #endif /* GLYPH_DEBUG */
243 #if (defined PROFILING \
244 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
245 && !HAVE___EXECUTABLE_START)
246 /* This function comes first in the Emacs executable and is used only
247 to estimate the text start for profiling. */
248 void
249 __executable_start (void)
251 emacs_abort ();
253 #endif
255 /***********************************************************************
256 Glyph Matrices
257 ***********************************************************************/
259 /* Allocate and return a glyph_matrix structure. POOL is the glyph
260 pool from which memory for the matrix should be allocated, or null
261 for window-based redisplay where no glyph pools are used. The
262 member `pool' of the glyph matrix structure returned is set to
263 POOL, the structure is otherwise zeroed. */
265 static struct glyph_matrix *
266 new_glyph_matrix (struct glyph_pool *pool)
268 struct glyph_matrix *result = xzalloc (sizeof *result);
270 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
271 /* Increment number of allocated matrices. This count is used
272 to detect memory leaks. */
273 ++glyph_matrix_count;
274 #endif
276 /* Set pool and return. */
277 result->pool = pool;
278 return result;
282 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
284 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
285 glyph_matrix_count is decremented when a matrix is freed. If the count
286 gets negative, more structures were freed than allocated, i.e. one matrix
287 was freed more than once or a bogus pointer was passed to this function.
289 If MATRIX->pool is null, this means that the matrix manages its own
290 glyph memory---this is done for matrices on X frames. Freeing the
291 matrix also frees the glyph memory in this case. */
293 static void
294 free_glyph_matrix (struct glyph_matrix *matrix)
296 if (matrix)
298 int i;
300 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
301 /* Detect the case that more matrices are freed than were
302 allocated. */
303 --glyph_matrix_count;
304 eassert (glyph_matrix_count >= 0);
305 #endif
307 /* Free glyph memory if MATRIX owns it. */
308 if (matrix->pool == NULL)
309 for (i = 0; i < matrix->rows_allocated; ++i)
310 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
312 /* Free row structures and the matrix itself. */
313 xfree (matrix->rows);
314 xfree (matrix);
319 /* Return the number of glyphs to reserve for a marginal area of
320 window W. TOTAL_GLYPHS is the number of glyphs in a complete
321 display line of window W. MARGIN gives the width of the marginal
322 area in canonical character units. */
324 static int
325 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
327 if (margin > 0)
329 int width = w->total_cols;
330 double d = max (0, margin);
331 d = min (width / 2 - 1, d);
332 return (int) ((double) total_glyphs / width * d);
334 return 0;
337 /* Return true if ROW's hash value is correct.
338 Optimized away if ENABLE_CHECKING is not defined. */
340 static bool
341 verify_row_hash (struct glyph_row *row)
343 return row->hash == row_hash (row);
346 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
347 window sizes.
349 W is null if the function is called for a frame glyph matrix.
350 Otherwise it is the window MATRIX is a member of. X and Y are the
351 indices of the first column and row of MATRIX within the frame
352 matrix, if such a matrix exists. They are zero for purely
353 window-based redisplay. DIM is the needed size of the matrix.
355 In window-based redisplay, where no frame matrices exist, glyph
356 matrices manage their own glyph storage. Otherwise, they allocate
357 storage from a common frame glyph pool which can be found in
358 MATRIX->pool.
360 The reason for this memory management strategy is to avoid complete
361 frame redraws if possible. When we allocate from a common pool, a
362 change of the location or size of a sub-matrix within the pool
363 requires a complete redisplay of the frame because we cannot easily
364 make sure that the current matrices of all windows still agree with
365 what is displayed on the screen. While this is usually fast, it
366 leads to screen flickering. */
368 static void
369 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
371 int i;
372 int new_rows;
373 bool marginal_areas_changed_p = 0;
374 bool header_line_changed_p = 0;
375 bool header_line_p = 0;
376 int left = -1, right = -1;
377 int window_width = -1, window_height = -1;
379 /* See if W had a header line that has disappeared now, or vice versa.
380 Get W's size. */
381 if (w)
383 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
385 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
386 header_line_changed_p = header_line_p != matrix->header_line_p;
388 matrix->header_line_p = header_line_p;
390 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
391 Do nothing if MATRIX' size, position, vscroll, and marginal areas
392 haven't changed. This optimization is important because preserving
393 the matrix means preventing redisplay. */
394 if (matrix->pool == NULL)
396 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
397 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
398 eassert (left >= 0 && right >= 0);
399 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
400 || right != matrix->right_margin_glyphs);
402 if (!marginal_areas_changed_p
403 && !XFRAME (w->frame)->fonts_changed
404 && !header_line_changed_p
405 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
406 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
407 && matrix->window_height == window_height
408 && matrix->window_vscroll == w->vscroll
409 && matrix->window_width == window_width)
410 return;
413 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
414 if (matrix->rows_allocated < dim.height)
416 int old_alloc = matrix->rows_allocated;
417 new_rows = dim.height - matrix->rows_allocated;
418 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
419 new_rows, INT_MAX, sizeof *matrix->rows);
420 memset (matrix->rows + old_alloc, 0,
421 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
423 else
424 new_rows = 0;
426 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
427 on a frame not using window-based redisplay. Set up pointers for
428 each row into the glyph pool. */
429 if (matrix->pool)
431 eassert (matrix->pool->glyphs);
433 if (w)
435 left = margin_glyphs_to_reserve (w, dim.width,
436 w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width,
438 w->right_margin_cols);
440 else
441 left = right = 0;
443 for (i = 0; i < dim.height; ++i)
445 struct glyph_row *row = &matrix->rows[i];
447 row->glyphs[LEFT_MARGIN_AREA]
448 = (matrix->pool->glyphs
449 + (y + i) * matrix->pool->ncolumns
450 + x);
452 if (w == NULL
453 || (row == matrix->rows + dim.height - 1
454 && WINDOW_WANTS_MODELINE_P (w))
455 || (row == matrix->rows && matrix->header_line_p))
457 row->glyphs[TEXT_AREA]
458 = row->glyphs[LEFT_MARGIN_AREA];
459 row->glyphs[RIGHT_MARGIN_AREA]
460 = row->glyphs[TEXT_AREA] + dim.width;
461 row->glyphs[LAST_AREA]
462 = row->glyphs[RIGHT_MARGIN_AREA];
464 else
466 row->glyphs[TEXT_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + left;
468 row->glyphs[RIGHT_MARGIN_AREA]
469 = row->glyphs[TEXT_AREA] + dim.width - left - right;
470 row->glyphs[LAST_AREA]
471 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
475 matrix->left_margin_glyphs = left;
476 matrix->right_margin_glyphs = right;
478 else
480 /* If MATRIX->pool is null, MATRIX is responsible for managing
481 its own memory. It is a window matrix for window-based redisplay.
482 Allocate glyph memory from the heap. */
483 if (dim.width > matrix->matrix_w
484 || new_rows
485 || header_line_changed_p
486 || marginal_areas_changed_p)
488 struct glyph_row *row = matrix->rows;
489 struct glyph_row *end = row + matrix->rows_allocated;
491 while (row < end)
493 row->glyphs[LEFT_MARGIN_AREA]
494 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
495 dim.width, sizeof (struct glyph));
497 /* The mode line, if displayed, never has marginal areas. */
498 if ((row == matrix->rows + dim.height - 1
499 && !(w && WINDOW_WANTS_MODELINE_P (w)))
500 || (row == matrix->rows && matrix->header_line_p))
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
509 else
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
518 ++row;
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
531 if (w)
533 if (matrix == w->current_matrix)
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
550 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
551 && matrix->window_width == window_width)
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
557 ++i;
558 break;
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = false;
569 else
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = false;
575 else if (matrix == w->desired_matrix)
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = false;
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
597 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
598 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
614 int i, j;
616 for (i = start, j = end - 1; i < j; ++i, --j)
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
643 if (by < 0)
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
651 else if (by > 0)
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = false;
694 /* Clear MATRIX.
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
706 if (matrix)
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
721 int min_y, max_y;
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
730 for (; start < end; ++start)
732 struct glyph_row *row = &matrix->rows[start];
734 row->y += dy;
735 row->visible_height = row->height;
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
751 void
752 clear_current_matrices (register struct frame *f)
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
778 /* Clear out all display lines of F for a coming redisplay. */
780 void
781 clear_desired_matrices (register struct frame *f)
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
808 while (w)
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
829 /***********************************************************************
830 Glyph Rows
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
838 void
839 clear_glyph_row (struct glyph_row *row)
841 enum { off = offsetof (struct glyph_row, used) };
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
854 int min_y, max_y;
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
870 row->enabled_p = true;
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
884 int area, i;
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
896 if (!row->enabled_p)
897 return;
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
921 int area;
923 for (area = 0; area < LAST_AREA; ++area)
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
937 while (glyph_a < glyph_a_end)
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
951 #endif /* 0 */
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
961 int i;
962 unsigned hash_tem = a->hash;
964 for (i = 0; i < LAST_AREA + 1; ++i)
966 struct glyph *temp = a->glyphs[i];
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
972 short used_tem = a->used[i];
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
978 a->hash = b->hash;
979 b->hash = hash_tem;
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
991 enum { off = offsetof (struct glyph_row, x) };
993 memcpy (&to->x, &from->x, sizeof *to - off);
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1016 #ifdef GLYPH_DEBUG
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1029 #endif /* GLYPH_DEBUG */
1031 #if 0
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1041 int i;
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 #endif /* 0 */
1055 /* Prepare ROW for display in windows W. Desired rows are cleared
1056 lazily, i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. In addition, this function
1059 makes sure the marginal areas of ROW are in sync with the window's
1060 display margins. MODE_LINE_P non-zero means we are preparing a
1061 glyph row for header line or mode line. */
1063 void
1064 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1066 if (!row->enabled_p)
1068 bool rp = row->reversed_p;
1070 clear_glyph_row (row);
1071 row->enabled_p = true;
1072 row->reversed_p = rp;
1074 if (mode_line_p)
1076 /* Mode and header lines, if displayed, never have marginal
1077 areas. If we are called with MODE_LINE_P non-zero, we are
1078 displaying the mode/header line in this window, and so the
1079 marginal areas of this glyph row should be eliminated. This
1080 is needed when the mode/header line is switched on in a
1081 window that has display margins. */
1082 if (w->left_margin_cols > 0)
1083 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1084 if (w->right_margin_cols > 0)
1085 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1087 else if (row == MATRIX_MODE_LINE_ROW (w->desired_matrix)
1088 || row == MATRIX_HEADER_LINE_ROW (w->desired_matrix))
1090 /* The real number of glyphs reserved for the margins is
1091 recorded in the glyph matrix, and can be different from
1092 window's left_margin_cols and right_margin_cols; see
1093 margin_glyphs_to_reserve for when that happens. */
1094 int left = w->desired_matrix->left_margin_glyphs;
1095 int right = w->desired_matrix->right_margin_glyphs;
1097 /* Make sure the marginal areas of this row are in sync with
1098 what the window wants, when the 1st/last row of the matrix
1099 actually displays text and not header/mode line. */
1100 if (w->left_margin_cols > 0
1101 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1102 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1103 if (w->right_margin_cols > 0
1104 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1105 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1110 /* Return a hash code for glyph row ROW, which may
1111 be from current or desired matrix of frame F. */
1113 static int
1114 line_hash_code (struct frame *f, struct glyph_row *row)
1116 int hash = 0;
1118 if (row->enabled_p)
1120 struct glyph *glyph = row->glyphs[TEXT_AREA];
1121 struct glyph *end = glyph + row->used[TEXT_AREA];
1123 while (glyph < end)
1125 int c = glyph->u.ch;
1126 int face_id = glyph->face_id;
1127 if (FRAME_MUST_WRITE_SPACES (f))
1128 c -= SPACEGLYPH;
1129 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1130 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1131 ++glyph;
1134 if (hash == 0)
1135 hash = 1;
1138 return hash;
1142 /* Return the cost of drawing line VPOS in MATRIX, which may
1143 be current or desired matrix of frame F. The cost equals
1144 the number of characters in the line. If must_write_spaces
1145 is zero, leading and trailing spaces are ignored. */
1147 static int
1148 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1150 struct glyph_row *row = matrix->rows + vpos;
1151 struct glyph *beg = row->glyphs[TEXT_AREA];
1152 struct glyph *end = beg + row->used[TEXT_AREA];
1153 int len;
1154 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1155 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1157 /* Ignore trailing and leading spaces if we can. */
1158 if (!FRAME_MUST_WRITE_SPACES (f))
1160 /* Skip from the end over trailing spaces. */
1161 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1162 --end;
1164 /* All blank line. */
1165 if (end == beg)
1166 return 0;
1168 /* Skip over leading spaces. */
1169 while (CHAR_GLYPH_SPACE_P (*beg))
1170 ++beg;
1173 /* If we don't have a glyph-table, each glyph is one character,
1174 so return the number of glyphs. */
1175 if (glyph_table_base == 0)
1176 len = end - beg;
1177 else
1179 /* Otherwise, scan the glyphs and accumulate their total length
1180 in LEN. */
1181 len = 0;
1182 while (beg < end)
1184 GLYPH g;
1186 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1188 if (GLYPH_INVALID_P (g)
1189 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1190 len += 1;
1191 else
1192 len += GLYPH_LENGTH (glyph_table_base, g);
1194 ++beg;
1198 return len;
1202 /* Return true if the glyph rows A and B have equal contents.
1203 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1205 static bool
1206 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1208 eassert (verify_row_hash (a));
1209 eassert (verify_row_hash (b));
1211 if (a == b)
1212 return 1;
1213 else if (a->hash != b->hash)
1214 return 0;
1215 else
1217 struct glyph *a_glyph, *b_glyph, *a_end;
1218 int area;
1220 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1221 return 0;
1223 /* Compare glyphs. */
1224 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1226 if (a->used[area] != b->used[area])
1227 return 0;
1229 a_glyph = a->glyphs[area];
1230 a_end = a_glyph + a->used[area];
1231 b_glyph = b->glyphs[area];
1233 while (a_glyph < a_end
1234 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1235 ++a_glyph, ++b_glyph;
1237 if (a_glyph != a_end)
1238 return 0;
1241 if (a->fill_line_p != b->fill_line_p
1242 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1243 || a->left_fringe_bitmap != b->left_fringe_bitmap
1244 || a->left_fringe_face_id != b->left_fringe_face_id
1245 || a->left_fringe_offset != b->left_fringe_offset
1246 || a->right_fringe_bitmap != b->right_fringe_bitmap
1247 || a->right_fringe_face_id != b->right_fringe_face_id
1248 || a->right_fringe_offset != b->right_fringe_offset
1249 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1250 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1251 || a->exact_window_width_line_p != b->exact_window_width_line_p
1252 || a->overlapped_p != b->overlapped_p
1253 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1254 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1255 || a->reversed_p != b->reversed_p
1256 /* Different partially visible characters on left margin. */
1257 || a->x != b->x
1258 /* Different height. */
1259 || a->ascent != b->ascent
1260 || a->phys_ascent != b->phys_ascent
1261 || a->phys_height != b->phys_height
1262 || a->visible_height != b->visible_height)
1263 return 0;
1266 return 1;
1271 /***********************************************************************
1272 Glyph Pool
1274 See dispextern.h for an overall explanation of glyph pools.
1275 ***********************************************************************/
1277 /* Allocate a glyph_pool structure. The structure returned is initialized
1278 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1279 variable glyph_pool_count is incremented for each pool allocated. */
1281 static struct glyph_pool *
1282 new_glyph_pool (void)
1284 struct glyph_pool *result = xzalloc (sizeof *result);
1286 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1287 /* For memory leak and double deletion checking. */
1288 ++glyph_pool_count;
1289 #endif
1291 return result;
1295 /* Free a glyph_pool structure POOL. The function may be called with
1296 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1297 global variable glyph_pool_count is decremented with every pool structure
1298 freed. If this count gets negative, more structures were freed than
1299 allocated, i.e. one structure must have been freed more than once or
1300 a bogus pointer was passed to free_glyph_pool. */
1302 static void
1303 free_glyph_pool (struct glyph_pool *pool)
1305 if (pool)
1307 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1308 /* More freed than allocated? */
1309 --glyph_pool_count;
1310 eassert (glyph_pool_count >= 0);
1311 #endif
1312 xfree (pool->glyphs);
1313 xfree (pool);
1318 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1319 columns we need. This function never shrinks a pool. The only
1320 case in which this would make sense, would be when a frame's size
1321 is changed from a large value to a smaller one. But, if someone
1322 does it once, we can expect that he will do it again.
1324 Return true if the pool changed in a way which makes
1325 re-adjusting window glyph matrices necessary. */
1327 static bool
1328 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1330 ptrdiff_t needed;
1331 bool changed_p;
1333 changed_p = (pool->glyphs == 0
1334 || matrix_dim.height != pool->nrows
1335 || matrix_dim.width != pool->ncolumns);
1337 /* Enlarge the glyph pool. */
1338 needed = matrix_dim.width;
1339 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1340 memory_full (SIZE_MAX);
1341 needed *= matrix_dim.height;
1342 if (needed > pool->nglyphs)
1344 ptrdiff_t old_nglyphs = pool->nglyphs;
1345 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1346 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1347 memset (pool->glyphs + old_nglyphs, 0,
1348 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1351 /* Remember the number of rows and columns because (a) we use them
1352 to do sanity checks, and (b) the number of columns determines
1353 where rows in the frame matrix start---this must be available to
1354 determine pointers to rows of window sub-matrices. */
1355 pool->nrows = matrix_dim.height;
1356 pool->ncolumns = matrix_dim.width;
1358 return changed_p;
1363 /***********************************************************************
1364 Debug Code
1365 ***********************************************************************/
1367 #ifdef GLYPH_DEBUG
1370 /* Flush standard output. This is sometimes useful to call from the debugger.
1371 XXX Maybe this should be changed to flush the current terminal instead of
1372 stdout.
1375 void flush_stdout (void) EXTERNALLY_VISIBLE;
1377 void
1378 flush_stdout (void)
1380 fflush (stdout);
1384 /* Check that no glyph pointers have been lost in MATRIX. If a
1385 pointer has been lost, e.g. by using a structure assignment between
1386 rows, at least one pointer must occur more than once in the rows of
1387 MATRIX. */
1389 void
1390 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1392 int i, j;
1394 for (i = 0; i < matrix->nrows; ++i)
1395 for (j = 0; j < matrix->nrows; ++j)
1396 eassert (i == j
1397 || (matrix->rows[i].glyphs[TEXT_AREA]
1398 != matrix->rows[j].glyphs[TEXT_AREA]));
1402 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1404 struct glyph_row *
1405 matrix_row (struct glyph_matrix *matrix, int row)
1407 eassert (matrix && matrix->rows);
1408 eassert (row >= 0 && row < matrix->nrows);
1410 /* That's really too slow for normal testing because this function
1411 is called almost everywhere. Although---it's still astonishingly
1412 fast, so it is valuable to have for debugging purposes. */
1413 #if 0
1414 check_matrix_pointer_lossage (matrix);
1415 #endif
1417 return matrix->rows + row;
1421 #if 0 /* This function makes invalid assumptions when text is
1422 partially invisible. But it might come handy for debugging
1423 nevertheless. */
1425 /* Check invariants that must hold for an up to date current matrix of
1426 window W. */
1428 static void
1429 check_matrix_invariants (struct window *w)
1431 struct glyph_matrix *matrix = w->current_matrix;
1432 int yb = window_text_bottom_y (w);
1433 struct glyph_row *row = matrix->rows;
1434 struct glyph_row *last_text_row = NULL;
1435 struct buffer *saved = current_buffer;
1436 struct buffer *buffer = XBUFFER (w->contents);
1437 int c;
1439 /* This can sometimes happen for a fresh window. */
1440 if (matrix->nrows < 2)
1441 return;
1443 set_buffer_temp (buffer);
1445 /* Note: last row is always reserved for the mode line. */
1446 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1447 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1449 struct glyph_row *next = row + 1;
1451 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1452 last_text_row = row;
1454 /* Check that character and byte positions are in sync. */
1455 eassert (MATRIX_ROW_START_BYTEPOS (row)
1456 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1457 eassert (BYTEPOS (row->start.pos)
1458 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1460 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1461 have such a position temporarily in case of a minibuffer
1462 displaying something like `[Sole completion]' at its end. */
1463 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1465 eassert (MATRIX_ROW_END_BYTEPOS (row)
1466 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1467 eassert (BYTEPOS (row->end.pos)
1468 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1471 /* Check that end position of `row' is equal to start position
1472 of next row. */
1473 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1475 eassert (MATRIX_ROW_END_CHARPOS (row)
1476 == MATRIX_ROW_START_CHARPOS (next));
1477 eassert (MATRIX_ROW_END_BYTEPOS (row)
1478 == MATRIX_ROW_START_BYTEPOS (next));
1479 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1480 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1482 row = next;
1485 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1486 eassert (w->desired_matrix->rows != NULL);
1487 set_buffer_temp (saved);
1490 #endif /* 0 */
1492 #endif /* GLYPH_DEBUG */
1496 /**********************************************************************
1497 Allocating/ Adjusting Glyph Matrices
1498 **********************************************************************/
1500 /* Allocate glyph matrices over a window tree for a frame-based
1501 redisplay
1503 X and Y are column/row within the frame glyph matrix where
1504 sub-matrices for the window tree rooted at WINDOW must be
1505 allocated. DIM_ONLY_P means that the caller of this
1506 function is only interested in the result matrix dimension, and
1507 matrix adjustments should not be performed.
1509 The function returns the total width/height of the sub-matrices of
1510 the window tree. If called on a frame root window, the computation
1511 will take the mini-buffer window into account.
1513 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1515 NEW_LEAF_MATRIX set if any window in the tree did not have a
1516 glyph matrices yet, and
1518 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1519 any window in the tree will be changed or have been changed (see
1520 DIM_ONLY_P)
1522 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1523 function.
1525 Windows are arranged into chains of windows on the same level
1526 through the next fields of window structures. Such a level can be
1527 either a sequence of horizontally adjacent windows from left to
1528 right, or a sequence of vertically adjacent windows from top to
1529 bottom. Each window in a horizontal sequence can be either a leaf
1530 window or a vertical sequence; a window in a vertical sequence can
1531 be either a leaf or a horizontal sequence. All windows in a
1532 horizontal sequence have the same height, and all windows in a
1533 vertical sequence have the same width.
1535 This function uses, for historical reasons, a more general
1536 algorithm to determine glyph matrix dimensions that would be
1537 necessary.
1539 The matrix height of a horizontal sequence is determined by the
1540 maximum height of any matrix in the sequence. The matrix width of
1541 a horizontal sequence is computed by adding up matrix widths of
1542 windows in the sequence.
1544 |<------- result width ------->|
1545 +---------+----------+---------+ ---
1546 | | | | |
1547 | | | |
1548 +---------+ | | result height
1549 | +---------+
1550 | | |
1551 +----------+ ---
1553 The matrix width of a vertical sequence is the maximum matrix width
1554 of any window in the sequence. Its height is computed by adding up
1555 matrix heights of windows in the sequence.
1557 |<---- result width -->|
1558 +---------+ ---
1559 | | |
1560 | | |
1561 +---------+--+ |
1562 | | |
1563 | | result height
1565 +------------+---------+ |
1566 | | |
1567 | | |
1568 +------------+---------+ --- */
1570 /* Bit indicating that a new matrix will be allocated or has been
1571 allocated. */
1573 #define NEW_LEAF_MATRIX (1 << 0)
1575 /* Bit indicating that a matrix will or has changed its location or
1576 size. */
1578 #define CHANGED_LEAF_MATRIX (1 << 1)
1580 static struct dim
1581 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1582 bool dim_only_p, int *window_change_flags)
1584 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1585 int x0 = x, y0 = y;
1586 int wmax = 0, hmax = 0;
1587 struct dim total;
1588 struct dim dim;
1589 struct window *w;
1590 bool in_horz_combination_p;
1592 /* What combination is WINDOW part of? Compute this once since the
1593 result is the same for all windows in the `next' chain. The
1594 special case of a root window (parent equal to nil) is treated
1595 like a vertical combination because a root window's `next'
1596 points to the mini-buffer window, if any, which is arranged
1597 vertically below other windows. */
1598 in_horz_combination_p
1599 = (!NILP (XWINDOW (window)->parent)
1600 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1602 /* For WINDOW and all windows on the same level. */
1605 w = XWINDOW (window);
1607 /* Get the dimension of the window sub-matrix for W, depending
1608 on whether this is a combination or a leaf window. */
1609 if (WINDOWP (w->contents))
1610 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1611 dim_only_p,
1612 window_change_flags);
1613 else
1615 /* If not already done, allocate sub-matrix structures. */
1616 if (w->desired_matrix == NULL)
1618 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1619 w->current_matrix = new_glyph_matrix (f->current_pool);
1620 *window_change_flags |= NEW_LEAF_MATRIX;
1623 /* Width and height MUST be chosen so that there are no
1624 holes in the frame matrix. */
1625 dim.width = required_matrix_width (w);
1626 dim.height = required_matrix_height (w);
1628 /* Will matrix be re-allocated? */
1629 if (x != w->desired_matrix->matrix_x
1630 || y != w->desired_matrix->matrix_y
1631 || dim.width != w->desired_matrix->matrix_w
1632 || dim.height != w->desired_matrix->matrix_h
1633 || (margin_glyphs_to_reserve (w, dim.width,
1634 w->left_margin_cols)
1635 != w->desired_matrix->left_margin_glyphs)
1636 || (margin_glyphs_to_reserve (w, dim.width,
1637 w->right_margin_cols)
1638 != w->desired_matrix->right_margin_glyphs))
1639 *window_change_flags |= CHANGED_LEAF_MATRIX;
1641 /* Actually change matrices, if allowed. Do not consider
1642 CHANGED_LEAF_MATRIX computed above here because the pool
1643 may have been changed which we don't know here. We trust
1644 that we only will be called with DIM_ONLY_P when
1645 necessary. */
1646 if (!dim_only_p)
1648 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1649 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1653 /* If we are part of a horizontal combination, advance x for
1654 windows to the right of W; otherwise advance y for windows
1655 below W. */
1656 if (in_horz_combination_p)
1657 x += dim.width;
1658 else
1659 y += dim.height;
1661 /* Remember maximum glyph matrix dimensions. */
1662 wmax = max (wmax, dim.width);
1663 hmax = max (hmax, dim.height);
1665 /* Next window on same level. */
1666 window = w->next;
1668 while (!NILP (window));
1670 /* Set `total' to the total glyph matrix dimension of this window
1671 level. In a vertical combination, the width is the width of the
1672 widest window; the height is the y we finally reached, corrected
1673 by the y we started with. In a horizontal combination, the total
1674 height is the height of the tallest window, and the width is the
1675 x we finally reached, corrected by the x we started with. */
1676 if (in_horz_combination_p)
1678 total.width = x - x0;
1679 total.height = hmax;
1681 else
1683 total.width = wmax;
1684 total.height = y - y0;
1687 return total;
1691 /* Return the required height of glyph matrices for window W. */
1693 static int
1694 required_matrix_height (struct window *w)
1696 #ifdef HAVE_WINDOW_SYSTEM
1697 struct frame *f = XFRAME (w->frame);
1699 if (FRAME_WINDOW_P (f))
1701 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1702 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1704 return (((window_pixel_height + ch_height - 1)
1705 / ch_height) * w->nrows_scale_factor
1706 /* One partially visible line at the top and
1707 bottom of the window. */
1709 /* 2 for header and mode line. */
1710 + 2);
1712 #endif /* HAVE_WINDOW_SYSTEM */
1714 return WINDOW_TOTAL_LINES (w);
1718 /* Return the required width of glyph matrices for window W. */
1720 static int
1721 required_matrix_width (struct window *w)
1723 #ifdef HAVE_WINDOW_SYSTEM
1724 struct frame *f = XFRAME (w->frame);
1725 if (FRAME_WINDOW_P (f))
1727 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1729 /* Compute number of glyphs needed in a glyph row. */
1730 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1731 / ch_width) * w->ncols_scale_factor
1732 /* 2 partially visible columns in the text area. */
1734 /* One partially visible column at the right
1735 edge of each marginal area. */
1736 + 1 + 1);
1738 #endif /* HAVE_WINDOW_SYSTEM */
1740 return w->total_cols;
1744 /* Allocate window matrices for window-based redisplay. W is the
1745 window whose matrices must be allocated/reallocated. */
1747 static void
1748 allocate_matrices_for_window_redisplay (struct window *w)
1750 while (w)
1752 if (WINDOWP (w->contents))
1753 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1754 else
1756 /* W is a leaf window. */
1757 struct dim dim;
1759 /* If matrices are not yet allocated, allocate them now. */
1760 if (w->desired_matrix == NULL)
1762 w->desired_matrix = new_glyph_matrix (NULL);
1763 w->current_matrix = new_glyph_matrix (NULL);
1766 dim.width = required_matrix_width (w);
1767 dim.height = required_matrix_height (w);
1768 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1769 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1772 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1776 /* Allocate/reallocate glyph matrices of a single frame F.
1777 This function must be called when a new frame is created,
1778 its size changes, or its window configuration changes. */
1780 void
1781 adjust_frame_glyphs (struct frame *f)
1783 /* Block input so that expose events and other events that access
1784 glyph matrices are not processed while we are changing them. */
1785 block_input ();
1787 if (FRAME_WINDOW_P (f))
1788 adjust_frame_glyphs_for_window_redisplay (f);
1789 else
1790 adjust_frame_glyphs_for_frame_redisplay (f);
1792 /* Don't forget the buffer for decode_mode_spec. */
1793 adjust_decode_mode_spec_buffer (f);
1795 f->glyphs_initialized_p = 1;
1797 unblock_input ();
1800 /* Return true if any window in the tree has nonzero window margins. See
1801 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1802 static bool
1803 showing_window_margins_p (struct window *w)
1805 while (w)
1807 if (WINDOWP (w->contents))
1809 if (showing_window_margins_p (XWINDOW (w->contents)))
1810 return 1;
1812 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1813 return 1;
1815 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1817 return 0;
1821 /* In the window tree with root W, build current matrices of leaf
1822 windows from the frame's current matrix. */
1824 static void
1825 fake_current_matrices (Lisp_Object window)
1827 struct window *w;
1829 for (; !NILP (window); window = w->next)
1831 w = XWINDOW (window);
1833 if (WINDOWP (w->contents))
1834 fake_current_matrices (w->contents);
1835 else
1837 int i;
1838 struct frame *f = XFRAME (w->frame);
1839 struct glyph_matrix *m = w->current_matrix;
1840 struct glyph_matrix *fm = f->current_matrix;
1842 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1843 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1845 for (i = 0; i < m->matrix_h; ++i)
1847 struct glyph_row *r = m->rows + i;
1848 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1850 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1851 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1853 r->enabled_p = fr->enabled_p;
1854 if (r->enabled_p)
1856 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1857 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1858 r->used[TEXT_AREA] = (m->matrix_w
1859 - r->used[LEFT_MARGIN_AREA]
1860 - r->used[RIGHT_MARGIN_AREA]);
1861 r->mode_line_p = 0;
1869 /* Save away the contents of frame F's current frame matrix. Value is
1870 a glyph matrix holding the contents of F's current frame matrix. */
1872 static struct glyph_matrix *
1873 save_current_matrix (struct frame *f)
1875 int i;
1876 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1877 saved->nrows = f->current_matrix->nrows;
1878 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1880 for (i = 0; i < saved->nrows; ++i)
1882 struct glyph_row *from = f->current_matrix->rows + i;
1883 struct glyph_row *to = saved->rows + i;
1884 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1886 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1887 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1888 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1889 to->enabled_p = from->enabled_p;
1890 to->hash = from->hash;
1891 if (from->used[LEFT_MARGIN_AREA])
1893 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1894 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1895 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1896 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1897 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1899 if (from->used[RIGHT_MARGIN_AREA])
1901 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1902 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1903 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1904 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1905 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1909 return saved;
1913 /* Restore the contents of frame F's current frame matrix from SAVED,
1914 and free memory associated with SAVED. */
1916 static void
1917 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1919 int i;
1921 for (i = 0; i < saved->nrows; ++i)
1923 struct glyph_row *from = saved->rows + i;
1924 struct glyph_row *to = f->current_matrix->rows + i;
1925 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1927 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1928 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1929 xfree (from->glyphs[TEXT_AREA]);
1930 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1931 if (nbytes)
1933 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1934 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1935 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1936 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1938 else
1939 to->used[LEFT_MARGIN_AREA] = 0;
1940 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1941 if (nbytes)
1943 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1944 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1945 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1946 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1948 else
1949 to->used[RIGHT_MARGIN_AREA] = 0;
1952 xfree (saved->rows);
1953 xfree (saved);
1958 /* Allocate/reallocate glyph matrices of a single frame F for
1959 frame-based redisplay. */
1961 static void
1962 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1964 struct dim matrix_dim;
1965 bool pool_changed_p;
1966 int window_change_flags;
1967 int top_window_y;
1969 if (!FRAME_LIVE_P (f))
1970 return;
1972 top_window_y = FRAME_TOP_MARGIN (f);
1974 /* Allocate glyph pool structures if not already done. */
1975 if (f->desired_pool == NULL)
1977 f->desired_pool = new_glyph_pool ();
1978 f->current_pool = new_glyph_pool ();
1981 /* Allocate frames matrix structures if needed. */
1982 if (f->desired_matrix == NULL)
1984 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1985 f->current_matrix = new_glyph_matrix (f->current_pool);
1988 /* Compute window glyph matrices. (This takes the mini-buffer
1989 window into account). The result is the size of the frame glyph
1990 matrix needed. The variable window_change_flags is set to a bit
1991 mask indicating whether new matrices will be allocated or
1992 existing matrices change their size or location within the frame
1993 matrix. */
1994 window_change_flags = 0;
1995 matrix_dim
1996 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1997 0, top_window_y,
1999 &window_change_flags);
2001 /* Add in menu bar lines, if any. */
2002 matrix_dim.height += top_window_y;
2004 /* Enlarge pools as necessary. */
2005 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2006 realloc_glyph_pool (f->current_pool, matrix_dim);
2008 /* Set up glyph pointers within window matrices. Do this only if
2009 absolutely necessary since it requires a frame redraw. */
2010 if (pool_changed_p || window_change_flags)
2012 /* Do it for window matrices. */
2013 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2014 0, top_window_y, 0,
2015 &window_change_flags);
2017 /* Size of frame matrices must equal size of frame. Note
2018 that we are called for X frames with window widths NOT equal
2019 to the frame width (from CHANGE_FRAME_SIZE_1). */
2020 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2021 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2022 return;
2024 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2025 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2027 /* Pointers to glyph memory in glyph rows are exchanged during
2028 the update phase of redisplay, which means in general that a
2029 frame's current matrix consists of pointers into both the
2030 desired and current glyph pool of the frame. Adjusting a
2031 matrix sets the frame matrix up so that pointers are all into
2032 the same pool. If we want to preserve glyph contents of the
2033 current matrix over a call to adjust_glyph_matrix, we must
2034 make a copy of the current glyphs, and restore the current
2035 matrix' contents from that copy. */
2036 if (display_completed
2037 && !FRAME_GARBAGED_P (f)
2038 && matrix_dim.width == f->current_matrix->matrix_w
2039 && matrix_dim.height == f->current_matrix->matrix_h
2040 /* For some reason, the frame glyph matrix gets corrupted if
2041 any of the windows contain margins. I haven't been able
2042 to hunt down the reason, but for the moment this prevents
2043 the problem from manifesting. -- cyd */
2044 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2046 struct glyph_matrix *copy = save_current_matrix (f);
2047 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2048 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2049 restore_current_matrix (f, copy);
2050 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2052 else
2054 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2055 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2056 SET_FRAME_GARBAGED (f);
2062 /* Allocate/reallocate glyph matrices of a single frame F for
2063 window-based redisplay. */
2065 static void
2066 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2068 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2070 /* Allocate/reallocate window matrices. */
2071 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2073 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2074 /* Allocate/ reallocate matrices of the dummy window used to display
2075 the menu bar under X when no X toolkit support is available. */
2077 /* Allocate a dummy window if not already done. */
2078 struct window *w;
2079 if (NILP (f->menu_bar_window))
2081 Lisp_Object frame;
2082 fset_menu_bar_window (f, make_window ());
2083 w = XWINDOW (f->menu_bar_window);
2084 XSETFRAME (frame, f);
2085 wset_frame (w, frame);
2086 w->pseudo_window_p = 1;
2088 else
2089 w = XWINDOW (f->menu_bar_window);
2091 /* Set window dimensions to frame dimensions and allocate or
2092 adjust glyph matrices of W. */
2093 w->pixel_left = 0;
2094 w->left_col = 0;
2095 w->pixel_top = 0;
2096 w->top_line = 0;
2097 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2098 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2099 w->total_cols = FRAME_TOTAL_COLS (f);
2100 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2101 w->total_lines = FRAME_MENU_BAR_LINES (f);
2102 allocate_matrices_for_window_redisplay (w);
2104 #endif
2106 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2108 /* Allocate/ reallocate matrices of the tool bar window. If we
2109 don't have a tool bar window yet, make one. */
2110 struct window *w;
2111 if (NILP (f->tool_bar_window))
2113 Lisp_Object frame;
2114 fset_tool_bar_window (f, make_window ());
2115 w = XWINDOW (f->tool_bar_window);
2116 XSETFRAME (frame, f);
2117 wset_frame (w, frame);
2118 w->pseudo_window_p = 1;
2120 else
2121 w = XWINDOW (f->tool_bar_window);
2123 w->pixel_left = 0;
2124 w->left_col = 0;
2125 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2126 w->top_line = FRAME_MENU_BAR_LINES (f);
2127 w->total_cols = FRAME_TOTAL_COLS (f);
2128 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2129 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2130 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2131 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2132 allocate_matrices_for_window_redisplay (w);
2134 #endif
2138 /* Re-allocate buffer for decode_mode_spec on frame F. */
2140 static void
2141 adjust_decode_mode_spec_buffer (struct frame *f)
2143 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2144 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2149 /**********************************************************************
2150 Freeing Glyph Matrices
2151 **********************************************************************/
2153 /* Free glyph memory for a frame F. F may be null. This function can
2154 be called for the same frame more than once. The root window of
2155 F may be nil when this function is called. This is the case when
2156 the function is called when F is destroyed. */
2158 void
2159 free_glyphs (struct frame *f)
2161 if (f && f->glyphs_initialized_p)
2163 /* Block interrupt input so that we don't get surprised by an X
2164 event while we're in an inconsistent state. */
2165 block_input ();
2166 f->glyphs_initialized_p = 0;
2168 /* Release window sub-matrices. */
2169 if (!NILP (f->root_window))
2170 free_window_matrices (XWINDOW (f->root_window));
2172 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 /* Free the dummy window for menu bars without X toolkit and its
2174 glyph matrices. */
2175 if (!NILP (f->menu_bar_window))
2177 struct window *w = XWINDOW (f->menu_bar_window);
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
2181 fset_menu_bar_window (f, Qnil);
2183 #endif
2185 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2186 /* Free the tool bar window and its glyph matrices. */
2187 if (!NILP (f->tool_bar_window))
2189 struct window *w = XWINDOW (f->tool_bar_window);
2190 free_glyph_matrix (w->desired_matrix);
2191 free_glyph_matrix (w->current_matrix);
2192 w->desired_matrix = w->current_matrix = NULL;
2193 fset_tool_bar_window (f, Qnil);
2195 #endif
2197 /* Release frame glyph matrices. Reset fields to zero in
2198 case we are called a second time. */
2199 if (f->desired_matrix)
2201 free_glyph_matrix (f->desired_matrix);
2202 free_glyph_matrix (f->current_matrix);
2203 f->desired_matrix = f->current_matrix = NULL;
2206 /* Release glyph pools. */
2207 if (f->desired_pool)
2209 free_glyph_pool (f->desired_pool);
2210 free_glyph_pool (f->current_pool);
2211 f->desired_pool = f->current_pool = NULL;
2214 unblock_input ();
2219 /* Free glyph sub-matrices in the window tree rooted at W. This
2220 function may be called with a null pointer, and it may be called on
2221 the same tree more than once. */
2223 void
2224 free_window_matrices (struct window *w)
2226 while (w)
2228 if (WINDOWP (w->contents))
2229 free_window_matrices (XWINDOW (w->contents));
2230 else
2232 /* This is a leaf window. Free its memory and reset fields
2233 to zero in case this function is called a second time for
2234 W. */
2235 free_glyph_matrix (w->current_matrix);
2236 free_glyph_matrix (w->desired_matrix);
2237 w->current_matrix = w->desired_matrix = NULL;
2240 /* Next window on same level. */
2241 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2246 /* Check glyph memory leaks. This function is called from
2247 shut_down_emacs. Note that frames are not destroyed when Emacs
2248 exits. We therefore free all glyph memory for all active frames
2249 explicitly and check that nothing is left allocated. */
2251 void
2252 check_glyph_memory (void)
2254 Lisp_Object tail, frame;
2256 /* Free glyph memory for all frames. */
2257 FOR_EACH_FRAME (tail, frame)
2258 free_glyphs (XFRAME (frame));
2260 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2261 /* Check that nothing is left allocated. */
2262 eassert (glyph_matrix_count == 0);
2263 eassert (glyph_pool_count == 0);
2264 #endif
2269 /**********************************************************************
2270 Building a Frame Matrix
2271 **********************************************************************/
2273 /* Most of the redisplay code works on glyph matrices attached to
2274 windows. This is a good solution most of the time, but it is not
2275 suitable for terminal code. Terminal output functions cannot rely
2276 on being able to set an arbitrary terminal window. Instead they
2277 must be provided with a view of the whole frame, i.e. the whole
2278 screen. We build such a view by constructing a frame matrix from
2279 window matrices in this section.
2281 Windows that must be updated have their must_be_updated_p flag set.
2282 For all such windows, their desired matrix is made part of the
2283 desired frame matrix. For other windows, their current matrix is
2284 made part of the desired frame matrix.
2286 +-----------------+----------------+
2287 | desired | desired |
2288 | | |
2289 +-----------------+----------------+
2290 | current |
2292 +----------------------------------+
2294 Desired window matrices can be made part of the frame matrix in a
2295 cheap way: We exploit the fact that the desired frame matrix and
2296 desired window matrices share their glyph memory. This is not
2297 possible for current window matrices. Their glyphs are copied to
2298 the desired frame matrix. The latter is equivalent to
2299 preserve_other_columns in the old redisplay.
2301 Used glyphs counters for frame matrix rows are the result of adding
2302 up glyph lengths of the window matrices. A line in the frame
2303 matrix is enabled, if a corresponding line in a window matrix is
2304 enabled.
2306 After building the desired frame matrix, it will be passed to
2307 terminal code, which will manipulate both the desired and current
2308 frame matrix. Changes applied to the frame's current matrix have
2309 to be visible in current window matrices afterwards, of course.
2311 This problem is solved like this:
2313 1. Window and frame matrices share glyphs. Window matrices are
2314 constructed in a way that their glyph contents ARE the glyph
2315 contents needed in a frame matrix. Thus, any modification of
2316 glyphs done in terminal code will be reflected in window matrices
2317 automatically.
2319 2. Exchanges of rows in a frame matrix done by terminal code are
2320 intercepted by hook functions so that corresponding row operations
2321 on window matrices can be performed. This is necessary because we
2322 use pointers to glyphs in glyph row structures. To satisfy the
2323 assumption of point 1 above that glyphs are updated implicitly in
2324 window matrices when they are manipulated via the frame matrix,
2325 window and frame matrix must of course agree where to find the
2326 glyphs for their rows. Possible manipulations that must be
2327 mirrored are assignments of rows of the desired frame matrix to the
2328 current frame matrix and scrolling the current frame matrix. */
2330 /* Build frame F's desired matrix from window matrices. Only windows
2331 which have the flag must_be_updated_p set have to be updated. Menu
2332 bar lines of a frame are not covered by window matrices, so make
2333 sure not to touch them in this function. */
2335 static void
2336 build_frame_matrix (struct frame *f)
2338 int i;
2340 /* F must have a frame matrix when this function is called. */
2341 eassert (!FRAME_WINDOW_P (f));
2343 /* Clear all rows in the frame matrix covered by window matrices.
2344 Menu bar lines are not covered by windows. */
2345 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2346 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2348 /* Build the matrix by walking the window tree. */
2349 build_frame_matrix_from_window_tree (f->desired_matrix,
2350 XWINDOW (FRAME_ROOT_WINDOW (f)));
2354 /* Walk a window tree, building a frame matrix MATRIX from window
2355 matrices. W is the root of a window tree. */
2357 static void
2358 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2360 while (w)
2362 if (WINDOWP (w->contents))
2363 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2364 else
2365 build_frame_matrix_from_leaf_window (matrix, w);
2367 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2372 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2373 desired frame matrix built. W is a leaf window whose desired or
2374 current matrix is to be added to FRAME_MATRIX. W's flag
2375 must_be_updated_p determines which matrix it contributes to
2376 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2377 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2378 Adding a desired matrix means setting up used counters and such in
2379 frame rows, while adding a current window matrix to FRAME_MATRIX
2380 means copying glyphs. The latter case corresponds to
2381 preserve_other_columns in the old redisplay. */
2383 static void
2384 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2386 struct glyph_matrix *window_matrix;
2387 int window_y, frame_y;
2388 /* If non-zero, a glyph to insert at the right border of W. */
2389 GLYPH right_border_glyph;
2391 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2393 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2394 if (w->must_be_updated_p)
2396 window_matrix = w->desired_matrix;
2398 /* Decide whether we want to add a vertical border glyph. */
2399 if (!WINDOW_RIGHTMOST_P (w))
2401 struct Lisp_Char_Table *dp = window_display_table (w);
2402 Lisp_Object gc;
2404 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2405 if (dp
2406 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2408 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2409 spec_glyph_lookup_face (w, &right_border_glyph);
2412 if (GLYPH_FACE (right_border_glyph) <= 0)
2413 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2416 else
2417 window_matrix = w->current_matrix;
2419 /* For all rows in the window matrix and corresponding rows in the
2420 frame matrix. */
2421 window_y = 0;
2422 frame_y = window_matrix->matrix_y;
2423 while (window_y < window_matrix->nrows)
2425 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2426 struct glyph_row *window_row = window_matrix->rows + window_y;
2427 bool current_row_p = window_matrix == w->current_matrix;
2429 /* Fill up the frame row with spaces up to the left margin of the
2430 window row. */
2431 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2433 /* Fill up areas in the window matrix row with spaces. */
2434 fill_up_glyph_row_with_spaces (window_row);
2436 /* If only part of W's desired matrix has been built, and
2437 window_row wasn't displayed, use the corresponding current
2438 row instead. */
2439 if (window_matrix == w->desired_matrix
2440 && !window_row->enabled_p)
2442 window_row = w->current_matrix->rows + window_y;
2443 current_row_p = 1;
2446 if (current_row_p)
2448 /* Copy window row to frame row. */
2449 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2450 window_row->glyphs[0],
2451 window_matrix->matrix_w * sizeof (struct glyph));
2453 else
2455 eassert (window_row->enabled_p);
2457 /* Only when a desired row has been displayed, we want
2458 the corresponding frame row to be updated. */
2459 frame_row->enabled_p = true;
2461 /* Maybe insert a vertical border between horizontally adjacent
2462 windows. */
2463 if (GLYPH_CHAR (right_border_glyph) != 0)
2465 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2466 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2469 #ifdef GLYPH_DEBUG
2470 /* Window row window_y must be a slice of frame row
2471 frame_y. */
2472 eassert (glyph_row_slice_p (window_row, frame_row));
2474 /* If rows are in sync, we don't have to copy glyphs because
2475 frame and window share glyphs. */
2477 strcpy (w->current_matrix->method, w->desired_matrix->method);
2478 add_window_display_history (w, w->current_matrix->method, 0);
2479 #endif
2482 /* Set number of used glyphs in the frame matrix. Since we fill
2483 up with spaces, and visit leaf windows from left to right it
2484 can be done simply. */
2485 frame_row->used[TEXT_AREA]
2486 = window_matrix->matrix_x + window_matrix->matrix_w;
2488 /* Next row. */
2489 ++window_y;
2490 ++frame_y;
2494 /* Given a user-specified glyph, possibly including a Lisp-level face
2495 ID, return a glyph that has a realized face ID.
2496 This is used for glyphs displayed specially and not part of the text;
2497 for instance, vertical separators, truncation markers, etc. */
2499 void
2500 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2502 int lface_id = GLYPH_FACE (*glyph);
2503 /* Convert the glyph's specified face to a realized (cache) face. */
2504 if (lface_id > 0)
2506 int face_id = merge_faces (XFRAME (w->frame),
2507 Qt, lface_id, DEFAULT_FACE_ID);
2508 SET_GLYPH_FACE (*glyph, face_id);
2512 /* Add spaces to a glyph row ROW in a window matrix.
2514 Each row has the form:
2516 +---------+-----------------------------+------------+
2517 | left | text | right |
2518 +---------+-----------------------------+------------+
2520 Left and right marginal areas are optional. This function adds
2521 spaces to areas so that there are no empty holes between areas.
2522 In other words: If the right area is not empty, the text area
2523 is filled up with spaces up to the right area. If the text area
2524 is not empty, the left area is filled up.
2526 To be called for frame-based redisplay, only. */
2528 static void
2529 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2531 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2533 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2537 /* Fill area AREA of glyph row ROW with spaces. To be called for
2538 frame-based redisplay only. */
2540 static void
2541 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2543 if (row->glyphs[area] < row->glyphs[area + 1])
2545 struct glyph *end = row->glyphs[area + 1];
2546 struct glyph *text = row->glyphs[area] + row->used[area];
2548 while (text < end)
2549 *text++ = space_glyph;
2550 row->used[area] = text - row->glyphs[area];
2555 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2556 reached. In frame matrices only one area, TEXT_AREA, is used. */
2558 void
2559 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2561 int i = row->used[TEXT_AREA];
2562 struct glyph *glyph = row->glyphs[TEXT_AREA];
2564 while (i < upto)
2565 glyph[i++] = space_glyph;
2567 row->used[TEXT_AREA] = i;
2572 /**********************************************************************
2573 Mirroring operations on frame matrices in window matrices
2574 **********************************************************************/
2576 /* Set frame being updated via frame-based redisplay to F. This
2577 function must be called before updates to make explicit that we are
2578 working on frame matrices or not. */
2580 static void
2581 set_frame_matrix_frame (struct frame *f)
2583 frame_matrix_frame = f;
2587 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2588 DESIRED_MATRIX is the desired matrix corresponding to
2589 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2590 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2591 frame_matrix_frame is non-null, this indicates that the exchange is
2592 done in frame matrices, and that we have to perform analogous
2593 operations in window matrices of frame_matrix_frame. */
2595 static void
2596 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2598 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2599 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2600 bool mouse_face_p = current_row->mouse_face_p;
2602 /* Do current_row = desired_row. This exchanges glyph pointers
2603 between both rows, and does a structure assignment otherwise. */
2604 assign_row (current_row, desired_row);
2606 /* Enable current_row to mark it as valid. */
2607 current_row->enabled_p = true;
2608 current_row->mouse_face_p = mouse_face_p;
2610 /* If we are called on frame matrices, perform analogous operations
2611 for window matrices. */
2612 if (frame_matrix_frame)
2613 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2617 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2618 W's frame which has been made current (by swapping pointers between
2619 current and desired matrix). Perform analogous operations in the
2620 matrices of leaf windows in the window tree rooted at W. */
2622 static void
2623 mirror_make_current (struct window *w, int frame_row)
2625 while (w)
2627 if (WINDOWP (w->contents))
2628 mirror_make_current (XWINDOW (w->contents), frame_row);
2629 else
2631 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2632 here because the checks performed in debug mode there
2633 will not allow the conversion. */
2634 int row = frame_row - w->desired_matrix->matrix_y;
2636 /* If FRAME_ROW is within W, assign the desired row to the
2637 current row (exchanging glyph pointers). */
2638 if (row >= 0 && row < w->desired_matrix->matrix_h)
2640 struct glyph_row *current_row
2641 = MATRIX_ROW (w->current_matrix, row);
2642 struct glyph_row *desired_row
2643 = MATRIX_ROW (w->desired_matrix, row);
2645 if (desired_row->enabled_p)
2646 assign_row (current_row, desired_row);
2647 else
2648 swap_glyph_pointers (desired_row, current_row);
2649 current_row->enabled_p = true;
2651 /* Set the Y coordinate of the mode/header line's row.
2652 It is needed in draw_row_with_mouse_face to find the
2653 screen coordinates. (Window-based redisplay sets
2654 this in update_window, but no one seems to do that
2655 for frame-based redisplay.) */
2656 if (current_row->mode_line_p)
2657 current_row->y = row;
2661 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2666 /* Perform row dance after scrolling. We are working on the range of
2667 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2668 including) in MATRIX. COPY_FROM is a vector containing, for each
2669 row I in the range 0 <= I < NLINES, the index of the original line
2670 to move to I. This index is relative to the row range, i.e. 0 <=
2671 index < NLINES. RETAINED_P is a vector containing zero for each
2672 row 0 <= I < NLINES which is empty.
2674 This function is called from do_scrolling and do_direct_scrolling. */
2676 void
2677 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2678 int *copy_from, char *retained_p)
2680 /* A copy of original rows. */
2681 struct glyph_row *old_rows;
2683 /* Rows to assign to. */
2684 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2686 int i;
2688 /* Make a copy of the original rows. */
2689 old_rows = alloca (nlines * sizeof *old_rows);
2690 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2692 /* Assign new rows, maybe clear lines. */
2693 for (i = 0; i < nlines; ++i)
2695 bool enabled_before_p = new_rows[i].enabled_p;
2697 eassert (i + unchanged_at_top < matrix->nrows);
2698 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2699 new_rows[i] = old_rows[copy_from[i]];
2700 new_rows[i].enabled_p = enabled_before_p;
2702 /* RETAINED_P is zero for empty lines. */
2703 if (!retained_p[copy_from[i]])
2704 new_rows[i].enabled_p = false;
2707 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2708 if (frame_matrix_frame)
2709 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2710 unchanged_at_top, nlines, copy_from, retained_p);
2714 /* Synchronize glyph pointers in the current matrix of window W with
2715 the current frame matrix. */
2717 static void
2718 sync_window_with_frame_matrix_rows (struct window *w)
2720 struct frame *f = XFRAME (w->frame);
2721 struct glyph_row *window_row, *window_row_end, *frame_row;
2722 int left, right, x, width;
2724 /* Preconditions: W must be a live window on a tty frame. */
2725 eassert (BUFFERP (w->contents));
2726 eassert (!FRAME_WINDOW_P (f));
2728 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2729 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2730 x = w->current_matrix->matrix_x;
2731 width = w->current_matrix->matrix_w;
2733 window_row = w->current_matrix->rows;
2734 window_row_end = window_row + w->current_matrix->nrows;
2735 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2737 for (; window_row < window_row_end; ++window_row, ++frame_row)
2739 window_row->glyphs[LEFT_MARGIN_AREA]
2740 = frame_row->glyphs[0] + x;
2741 window_row->glyphs[TEXT_AREA]
2742 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2743 window_row->glyphs[LAST_AREA]
2744 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2745 window_row->glyphs[RIGHT_MARGIN_AREA]
2746 = window_row->glyphs[LAST_AREA] - right;
2751 /* Return the window in the window tree rooted in W containing frame
2752 row ROW. Value is null if none is found. */
2754 static struct window *
2755 frame_row_to_window (struct window *w, int row)
2757 struct window *found = NULL;
2759 while (w && !found)
2761 if (WINDOWP (w->contents))
2762 found = frame_row_to_window (XWINDOW (w->contents), row);
2763 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2764 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2765 found = w;
2767 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2770 return found;
2774 /* Perform a line dance in the window tree rooted at W, after
2775 scrolling a frame matrix in mirrored_line_dance.
2777 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2778 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2779 COPY_FROM is a vector containing, for each row I in the range 0 <=
2780 I < NLINES, the index of the original line to move to I. This
2781 index is relative to the row range, i.e. 0 <= index < NLINES.
2782 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2783 which is empty. */
2785 static void
2786 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2788 while (w)
2790 if (WINDOWP (w->contents))
2791 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2792 nlines, copy_from, retained_p);
2793 else
2795 /* W is a leaf window, and we are working on its current
2796 matrix m. */
2797 struct glyph_matrix *m = w->current_matrix;
2798 int i;
2799 bool sync_p = 0;
2800 struct glyph_row *old_rows;
2802 /* Make a copy of the original rows of matrix m. */
2803 old_rows = alloca (m->nrows * sizeof *old_rows);
2804 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2806 for (i = 0; i < nlines; ++i)
2808 /* Frame relative line assigned to. */
2809 int frame_to = i + unchanged_at_top;
2811 /* Frame relative line assigned. */
2812 int frame_from = copy_from[i] + unchanged_at_top;
2814 /* Window relative line assigned to. */
2815 int window_to = frame_to - m->matrix_y;
2817 /* Window relative line assigned. */
2818 int window_from = frame_from - m->matrix_y;
2820 /* Is assigned line inside window? */
2821 bool from_inside_window_p
2822 = window_from >= 0 && window_from < m->matrix_h;
2824 /* Is assigned to line inside window? */
2825 bool to_inside_window_p
2826 = window_to >= 0 && window_to < m->matrix_h;
2828 if (from_inside_window_p && to_inside_window_p)
2830 /* Do the assignment. The enabled_p flag is saved
2831 over the assignment because the old redisplay did
2832 that. */
2833 bool enabled_before_p = m->rows[window_to].enabled_p;
2834 m->rows[window_to] = old_rows[window_from];
2835 m->rows[window_to].enabled_p = enabled_before_p;
2837 /* If frame line is empty, window line is empty, too. */
2838 if (!retained_p[copy_from[i]])
2839 m->rows[window_to].enabled_p = false;
2841 else if (to_inside_window_p)
2843 /* A copy between windows. This is an infrequent
2844 case not worth optimizing. */
2845 struct frame *f = XFRAME (w->frame);
2846 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2847 struct window *w2;
2848 struct glyph_matrix *m2;
2849 int m2_from;
2851 w2 = frame_row_to_window (root, frame_from);
2852 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2853 -nw', FROM_FRAME sometimes has no associated window.
2854 This check avoids a segfault if W2 is null. */
2855 if (w2)
2857 m2 = w2->current_matrix;
2858 m2_from = frame_from - m2->matrix_y;
2859 copy_row_except_pointers (m->rows + window_to,
2860 m2->rows + m2_from);
2862 /* If frame line is empty, window line is empty, too. */
2863 if (!retained_p[copy_from[i]])
2864 m->rows[window_to].enabled_p = false;
2866 sync_p = 1;
2868 else if (from_inside_window_p)
2869 sync_p = 1;
2872 /* If there was a copy between windows, make sure glyph
2873 pointers are in sync with the frame matrix. */
2874 if (sync_p)
2875 sync_window_with_frame_matrix_rows (w);
2877 /* Check that no pointers are lost. */
2878 CHECK_MATRIX (m);
2881 /* Next window on same level. */
2882 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2887 #ifdef GLYPH_DEBUG
2889 /* Check that window and frame matrices agree about their
2890 understanding where glyphs of the rows are to find. For each
2891 window in the window tree rooted at W, check that rows in the
2892 matrices of leaf window agree with their frame matrices about
2893 glyph pointers. */
2895 static void
2896 check_window_matrix_pointers (struct window *w)
2898 while (w)
2900 if (WINDOWP (w->contents))
2901 check_window_matrix_pointers (XWINDOW (w->contents));
2902 else
2904 struct frame *f = XFRAME (w->frame);
2905 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2906 check_matrix_pointers (w->current_matrix, f->current_matrix);
2909 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2914 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2915 a window and FRAME_MATRIX is the corresponding frame matrix. For
2916 each row in WINDOW_MATRIX check that it's a slice of the
2917 corresponding frame row. If it isn't, abort. */
2919 static void
2920 check_matrix_pointers (struct glyph_matrix *window_matrix,
2921 struct glyph_matrix *frame_matrix)
2923 /* Row number in WINDOW_MATRIX. */
2924 int i = 0;
2926 /* Row number corresponding to I in FRAME_MATRIX. */
2927 int j = window_matrix->matrix_y;
2929 /* For all rows check that the row in the window matrix is a
2930 slice of the row in the frame matrix. If it isn't we didn't
2931 mirror an operation on the frame matrix correctly. */
2932 while (i < window_matrix->nrows)
2934 if (!glyph_row_slice_p (window_matrix->rows + i,
2935 frame_matrix->rows + j))
2936 emacs_abort ();
2937 ++i, ++j;
2941 #endif /* GLYPH_DEBUG */
2945 /**********************************************************************
2946 VPOS and HPOS translations
2947 **********************************************************************/
2949 #ifdef GLYPH_DEBUG
2951 /* Translate vertical position VPOS which is relative to window W to a
2952 vertical position relative to W's frame. */
2954 static int
2955 window_to_frame_vpos (struct window *w, int vpos)
2957 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2958 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2959 vpos += WINDOW_TOP_EDGE_LINE (w);
2960 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2961 return vpos;
2965 /* Translate horizontal position HPOS which is relative to window W to
2966 a horizontal position relative to W's frame. */
2968 static int
2969 window_to_frame_hpos (struct window *w, int hpos)
2971 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2972 hpos += WINDOW_LEFT_EDGE_COL (w);
2973 return hpos;
2976 #endif /* GLYPH_DEBUG */
2980 /**********************************************************************
2981 Redrawing Frames
2982 **********************************************************************/
2984 /* Redraw frame F. */
2986 void
2987 redraw_frame (struct frame *f)
2989 /* Error if F has no glyphs. */
2990 eassert (f->glyphs_initialized_p);
2991 update_begin (f);
2992 if (FRAME_MSDOS_P (f))
2993 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2994 clear_frame (f);
2995 clear_current_matrices (f);
2996 update_end (f);
2997 windows_or_buffers_changed = 13;
2998 /* Mark all windows as inaccurate, so that every window will have
2999 its redisplay done. */
3000 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3001 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3002 f->garbaged = false;
3005 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3006 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3007 If FRAME is omitted or nil, the selected frame is used. */)
3008 (Lisp_Object frame)
3010 redraw_frame (decode_live_frame (frame));
3011 return Qnil;
3014 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3015 doc: /* Clear and redisplay all visible frames. */)
3016 (void)
3018 Lisp_Object tail, frame;
3020 FOR_EACH_FRAME (tail, frame)
3021 if (FRAME_VISIBLE_P (XFRAME (frame)))
3022 redraw_frame (XFRAME (frame));
3024 return Qnil;
3029 /***********************************************************************
3030 Frame Update
3031 ***********************************************************************/
3033 /* Update frame F based on the data in desired matrices.
3035 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3036 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3038 Value is true if redisplay was stopped due to pending input. */
3040 bool
3041 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3043 /* True means display has been paused because of pending input. */
3044 bool paused_p;
3045 struct window *root_window = XWINDOW (f->root_window);
3047 if (redisplay_dont_pause)
3048 force_p = 1;
3049 else if (!force_p && detect_input_pending_ignore_squeezables ())
3051 paused_p = 1;
3052 goto do_pause;
3055 if (FRAME_WINDOW_P (f))
3057 /* We are working on window matrix basis. All windows whose
3058 flag must_be_updated_p is set have to be updated. */
3060 /* Record that we are not working on frame matrices. */
3061 set_frame_matrix_frame (NULL);
3063 /* Update all windows in the window tree of F, maybe stopping
3064 when pending input is detected. */
3065 update_begin (f);
3067 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3068 /* Update the menu bar on X frames that don't have toolkit
3069 support. */
3070 if (WINDOWP (f->menu_bar_window))
3071 update_window (XWINDOW (f->menu_bar_window), 1);
3072 #endif
3074 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3075 /* Update the tool-bar window, if present. */
3076 if (WINDOWP (f->tool_bar_window))
3078 struct window *w = XWINDOW (f->tool_bar_window);
3080 /* Update tool-bar window. */
3081 if (w->must_be_updated_p)
3083 Lisp_Object tem;
3085 update_window (w, 1);
3086 w->must_be_updated_p = false;
3088 /* Swap tool-bar strings. We swap because we want to
3089 reuse strings. */
3090 tem = f->current_tool_bar_string;
3091 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3092 fset_desired_tool_bar_string (f, tem);
3095 #endif
3097 /* Update windows. */
3098 paused_p = update_window_tree (root_window, force_p);
3099 update_end (f);
3101 else
3103 /* We are working on frame matrix basis. Set the frame on whose
3104 frame matrix we operate. */
3105 set_frame_matrix_frame (f);
3107 /* Build F's desired matrix from window matrices. */
3108 build_frame_matrix (f);
3110 /* Update the display */
3111 update_begin (f);
3112 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3113 update_end (f);
3115 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3117 if (FRAME_TTY (f)->termscript)
3118 fflush (FRAME_TTY (f)->termscript);
3119 if (FRAME_TERMCAP_P (f))
3120 fflush (FRAME_TTY (f)->output);
3123 /* Check window matrices for lost pointers. */
3124 #ifdef GLYPH_DEBUG
3125 check_window_matrix_pointers (root_window);
3126 add_frame_display_history (f, paused_p);
3127 #endif
3130 do_pause:
3131 /* Reset flags indicating that a window should be updated. */
3132 set_window_update_flags (root_window, false);
3134 display_completed = !paused_p;
3135 return paused_p;
3138 /* Update a TTY frame F that has a menu dropped down over some of its
3139 glyphs. This is like the second part of update_frame, but it
3140 doesn't call build_frame_matrix, because we already have the
3141 desired matrix prepared, and don't want it to be overwritten by the
3142 text of the normal display.
3144 ROW and COL, if non-negative, are the row and column of the TTY
3145 frame where to position the cursor after the frame update is
3146 complete. Negative values mean ask update_frame_1 to position the
3147 cursor "normally", i.e. at point in the selected window. */
3148 void
3149 update_frame_with_menu (struct frame *f, int row, int col)
3151 struct window *root_window = XWINDOW (f->root_window);
3152 bool paused_p, cursor_at_point_p;
3154 eassert (FRAME_TERMCAP_P (f));
3156 /* We are working on frame matrix basis. Set the frame on whose
3157 frame matrix we operate. */
3158 set_frame_matrix_frame (f);
3160 /* Update the display. */
3161 update_begin (f);
3162 cursor_at_point_p = !(row >= 0 && col >= 0);
3163 /* Force update_frame_1 not to stop due to pending input, and not
3164 try scrolling. */
3165 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3166 /* ROW and COL tell us where in the menu to position the cursor, so
3167 that screen readers know the active region on the screen. */
3168 if (!cursor_at_point_p)
3169 cursor_to (f, row, col);
3170 update_end (f);
3172 if (FRAME_TTY (f)->termscript)
3173 fflush (FRAME_TTY (f)->termscript);
3174 fflush (FRAME_TTY (f)->output);
3175 /* Check window matrices for lost pointers. */
3176 #if GLYPH_DEBUG
3177 #if 0
3178 /* We cannot possibly survive the matrix pointers check, since
3179 we have overwritten parts of the frame glyph matrix without
3180 making any updates to the window matrices. */
3181 check_window_matrix_pointers (root_window);
3182 #endif
3183 add_frame_display_history (f, paused_p);
3184 #endif
3186 /* Reset flags indicating that a window should be updated. */
3187 set_window_update_flags (root_window, false);
3188 display_completed = !paused_p;
3192 /************************************************************************
3193 Window-based updates
3194 ************************************************************************/
3196 /* Perform updates in window tree rooted at W.
3197 If FORCE_P, don't stop updating if input is pending. */
3199 static bool
3200 update_window_tree (struct window *w, bool force_p)
3202 bool paused_p = 0;
3204 while (w && !paused_p)
3206 if (WINDOWP (w->contents))
3207 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3208 else if (w->must_be_updated_p)
3209 paused_p |= update_window (w, force_p);
3211 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3214 return paused_p;
3218 /* Update window W if its flag must_be_updated_p is set.
3219 If FORCE_P, don't stop updating if input is pending. */
3221 void
3222 update_single_window (struct window *w, bool force_p)
3224 if (w->must_be_updated_p)
3226 struct frame *f = XFRAME (WINDOW_FRAME (w));
3228 /* Record that this is not a frame-based redisplay. */
3229 set_frame_matrix_frame (NULL);
3231 if (redisplay_dont_pause)
3232 force_p = 1;
3234 /* Update W. */
3235 update_begin (f);
3236 update_window (w, force_p);
3237 update_end (f);
3239 /* Reset flag in W. */
3240 w->must_be_updated_p = false;
3244 #ifdef HAVE_WINDOW_SYSTEM
3246 /* Redraw lines from the current matrix of window W that are
3247 overlapped by other rows. YB is bottom-most y-position in W. */
3249 static void
3250 redraw_overlapped_rows (struct window *w, int yb)
3252 int i;
3253 struct frame *f = XFRAME (WINDOW_FRAME (w));
3255 /* If rows overlapping others have been changed, the rows being
3256 overlapped have to be redrawn. This won't draw lines that have
3257 already been drawn in update_window_line because overlapped_p in
3258 desired rows is 0, so after row assignment overlapped_p in
3259 current rows is 0. */
3260 for (i = 0; i < w->current_matrix->nrows; ++i)
3262 struct glyph_row *row = w->current_matrix->rows + i;
3264 if (!row->enabled_p)
3265 break;
3266 else if (row->mode_line_p)
3267 continue;
3269 if (row->overlapped_p)
3271 enum glyph_row_area area;
3273 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3275 output_cursor_to (w, i, 0, row->y,
3276 area == TEXT_AREA ? row->x : 0);
3277 if (row->used[area])
3278 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3279 area, row->used[area]);
3280 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3283 row->overlapped_p = 0;
3286 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3287 break;
3292 /* Redraw lines from the current matrix of window W that overlap
3293 others. YB is bottom-most y-position in W. */
3295 static void
3296 redraw_overlapping_rows (struct window *w, int yb)
3298 int i, bottom_y;
3299 struct glyph_row *row;
3300 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3302 for (i = 0; i < w->current_matrix->nrows; ++i)
3304 row = w->current_matrix->rows + i;
3306 if (!row->enabled_p)
3307 break;
3308 else if (row->mode_line_p)
3309 continue;
3311 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3313 if (row->overlapping_p)
3315 int overlaps = 0;
3317 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3318 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3319 overlaps |= OVERLAPS_PRED;
3320 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3321 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3322 overlaps |= OVERLAPS_SUCC;
3324 if (overlaps)
3326 if (row->used[LEFT_MARGIN_AREA])
3327 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3329 if (row->used[TEXT_AREA])
3330 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3332 if (row->used[RIGHT_MARGIN_AREA])
3333 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3335 /* Record in neighbor rows that ROW overwrites part of
3336 their display. */
3337 if (overlaps & OVERLAPS_PRED)
3338 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3339 if (overlaps & OVERLAPS_SUCC)
3340 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3344 if (bottom_y >= yb)
3345 break;
3349 #endif /* HAVE_WINDOW_SYSTEM */
3352 #if defined GLYPH_DEBUG && 0
3354 /* Check that no row in the current matrix of window W is enabled
3355 which is below what's displayed in the window. */
3357 static void
3358 check_current_matrix_flags (struct window *w)
3360 bool last_seen_p = 0;
3361 int i, yb = window_text_bottom_y (w);
3363 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3365 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3366 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3367 last_seen_p = 1;
3368 else if (last_seen_p && row->enabled_p)
3369 emacs_abort ();
3373 #endif /* GLYPH_DEBUG */
3376 /* Update display of window W.
3377 If FORCE_P, don't stop updating when input is pending. */
3379 static bool
3380 update_window (struct window *w, bool force_p)
3382 struct glyph_matrix *desired_matrix = w->desired_matrix;
3383 bool paused_p;
3384 int preempt_count = baud_rate / 2400 + 1;
3385 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3386 #ifdef GLYPH_DEBUG
3387 /* Check that W's frame doesn't have glyph matrices. */
3388 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3389 #endif
3391 /* Check pending input the first time so that we can quickly return. */
3392 if (!force_p)
3393 detect_input_pending_ignore_squeezables ();
3395 /* If forced to complete the update, or if no input is pending, do
3396 the update. */
3397 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3399 struct glyph_row *row, *end;
3400 struct glyph_row *mode_line_row;
3401 struct glyph_row *header_line_row;
3402 int yb;
3403 bool changed_p = 0, mouse_face_overwritten_p = 0;
3404 int n_updated = 0;
3406 rif->update_window_begin_hook (w);
3407 yb = window_text_bottom_y (w);
3408 row = MATRIX_ROW (desired_matrix, 0);
3409 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3411 /* Take note of the header line, if there is one. We will
3412 update it below, after updating all of the window's lines. */
3413 if (row->mode_line_p)
3415 header_line_row = row;
3416 ++row;
3418 else
3419 header_line_row = NULL;
3421 /* Update the mode line, if necessary. */
3422 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3423 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3425 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3426 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3427 desired_matrix),
3428 &mouse_face_overwritten_p);
3431 /* Find first enabled row. Optimizations in redisplay_internal
3432 may lead to an update with only one row enabled. There may
3433 be also completely empty matrices. */
3434 while (row < end && !row->enabled_p)
3435 ++row;
3437 /* Try reusing part of the display by copying. */
3438 if (row < end && !desired_matrix->no_scrolling_p)
3440 int rc = scrolling_window (w, header_line_row != NULL);
3441 if (rc < 0)
3443 /* All rows were found to be equal. */
3444 paused_p = 0;
3445 goto set_cursor;
3447 else if (rc > 0)
3449 /* We've scrolled the display. */
3450 force_p = 1;
3451 changed_p = 1;
3455 /* Update the rest of the lines. */
3456 for (; row < end && (force_p || !input_pending); ++row)
3457 /* scrolling_window resets the enabled_p flag of the rows it
3458 reuses from current_matrix. */
3459 if (row->enabled_p)
3461 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3462 int i;
3464 /* We'll have to play a little bit with when to
3465 detect_input_pending. If it's done too often,
3466 scrolling large windows with repeated scroll-up
3467 commands will too quickly pause redisplay. */
3468 if (!force_p && ++n_updated % preempt_count == 0)
3469 detect_input_pending_ignore_squeezables ();
3470 changed_p |= update_window_line (w, vpos,
3471 &mouse_face_overwritten_p);
3473 /* Mark all rows below the last visible one in the current
3474 matrix as invalid. This is necessary because of
3475 variable line heights. Consider the case of three
3476 successive redisplays, where the first displays 5
3477 lines, the second 3 lines, and the third 5 lines again.
3478 If the second redisplay wouldn't mark rows in the
3479 current matrix invalid, the third redisplay might be
3480 tempted to optimize redisplay based on lines displayed
3481 in the first redisplay. */
3482 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3483 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3484 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3487 /* Was display preempted? */
3488 paused_p = row < end;
3490 set_cursor:
3492 /* Update the header line after scrolling because a new header
3493 line would otherwise overwrite lines at the top of the window
3494 that can be scrolled. */
3495 if (header_line_row && header_line_row->enabled_p)
3497 header_line_row->y = 0;
3498 update_window_line (w, 0, &mouse_face_overwritten_p);
3501 /* Fix the appearance of overlapping/overlapped rows. */
3502 if (!paused_p && !w->pseudo_window_p)
3504 #ifdef HAVE_WINDOW_SYSTEM
3505 if (changed_p && rif->fix_overlapping_area)
3507 redraw_overlapped_rows (w, yb);
3508 redraw_overlapping_rows (w, yb);
3510 #endif
3512 /* Make cursor visible at cursor position of W. */
3513 set_window_cursor_after_update (w);
3515 #if 0 /* Check that current matrix invariants are satisfied. This is
3516 for debugging only. See the comment of check_matrix_invariants. */
3517 IF_DEBUG (check_matrix_invariants (w));
3518 #endif
3521 #ifdef GLYPH_DEBUG
3522 /* Remember the redisplay method used to display the matrix. */
3523 strcpy (w->current_matrix->method, w->desired_matrix->method);
3524 #endif
3526 #ifdef HAVE_WINDOW_SYSTEM
3527 update_window_fringes (w, 0);
3528 #endif
3530 /* End the update of window W. Don't set the cursor if we
3531 paused updating the display because in this case,
3532 set_window_cursor_after_update hasn't been called, and
3533 W->output_cursor doesn't contain the cursor location. */
3534 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3536 else
3537 paused_p = 1;
3539 #ifdef GLYPH_DEBUG
3540 /* check_current_matrix_flags (w); */
3541 add_window_display_history (w, w->current_matrix->method, paused_p);
3542 #endif
3544 #ifdef HAVE_XWIDGETS
3545 xwidget_end_redisplay(w, w->current_matrix);
3546 #endif
3547 clear_glyph_matrix (desired_matrix);
3549 return paused_p;
3553 /* Update the display of area AREA in window W, row number VPOS.
3554 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3556 static void
3557 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3558 enum glyph_row_area area, int vpos)
3560 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3561 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3563 /* Set cursor to start of glyphs, write them, and clear to the end
3564 of the area. I don't think that something more sophisticated is
3565 necessary here, since marginal areas will not be the default. */
3566 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3567 if (desired_row->used[area])
3568 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3569 area, desired_row->used[area]);
3570 rif->clear_end_of_line (w, updated_row, area, -1);
3574 /* Update the display of the text area of row VPOS in window W.
3575 Value is true if display has changed. */
3577 static bool
3578 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3580 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3581 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3582 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3583 bool changed_p = 0;
3585 /* If rows are at different X or Y, or rows have different height,
3586 or the current row is marked invalid, write the entire line. */
3587 if (!current_row->enabled_p
3588 || desired_row->y != current_row->y
3589 || desired_row->ascent != current_row->ascent
3590 || desired_row->phys_ascent != current_row->phys_ascent
3591 || desired_row->phys_height != current_row->phys_height
3592 || desired_row->visible_height != current_row->visible_height
3593 || current_row->overlapped_p
3594 /* This next line is necessary for correctly redrawing
3595 mouse-face areas after scrolling and other operations.
3596 However, it causes excessive flickering when mouse is moved
3597 across the mode line. Luckily, turning it off for the mode
3598 line doesn't seem to hurt anything. -- cyd.
3599 But it is still needed for the header line. -- kfs. */
3600 || (current_row->mouse_face_p
3601 && !(current_row->mode_line_p && vpos > 0))
3602 || current_row->x != desired_row->x)
3604 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3606 if (desired_row->used[TEXT_AREA])
3607 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3608 TEXT_AREA, desired_row->used[TEXT_AREA]);
3610 /* Clear to end of window. */
3611 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3612 changed_p = 1;
3614 /* This erases the cursor. We do this here because
3615 notice_overwritten_cursor cannot easily check this, which
3616 might indicate that the whole functionality of
3617 notice_overwritten_cursor would better be implemented here.
3618 On the other hand, we need notice_overwritten_cursor as long
3619 as mouse highlighting is done asynchronously outside of
3620 redisplay. */
3621 if (vpos == w->phys_cursor.vpos)
3622 w->phys_cursor_on_p = 0;
3624 else
3626 int stop, i, x;
3627 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3628 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3629 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3630 int desired_stop_pos = desired_row->used[TEXT_AREA];
3631 bool abort_skipping = 0;
3633 /* If the desired row extends its face to the text area end, and
3634 unless the current row also does so at the same position,
3635 make sure we write at least one glyph, so that the face
3636 extension actually takes place. */
3637 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3638 && (desired_stop_pos < current_row->used[TEXT_AREA]
3639 || (desired_stop_pos == current_row->used[TEXT_AREA]
3640 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3641 --desired_stop_pos;
3643 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3644 i = 0;
3645 x = desired_row->x;
3647 /* Loop over glyphs that current and desired row may have
3648 in common. */
3649 while (i < stop)
3651 bool can_skip_p = !abort_skipping;
3653 /* Skip over glyphs that both rows have in common. These
3654 don't have to be written. We can't skip if the last
3655 current glyph overlaps the glyph to its right. For
3656 example, consider a current row of `if ' with the `f' in
3657 Courier bold so that it overlaps the ` ' to its right.
3658 If the desired row is ` ', we would skip over the space
3659 after the `if' and there would remain a pixel from the
3660 `f' on the screen. */
3661 if (overlapping_glyphs_p && i > 0)
3663 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3664 int left, right;
3666 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3667 &left, &right);
3668 can_skip_p = (right == 0 && !abort_skipping);
3671 if (can_skip_p)
3673 int start_hpos = i;
3675 while (i < stop
3676 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3678 x += desired_glyph->pixel_width;
3679 ++desired_glyph, ++current_glyph, ++i;
3682 /* Consider the case that the current row contains "xxx
3683 ppp ggg" in italic Courier font, and the desired row
3684 is "xxx ggg". The character `p' has lbearing, `g'
3685 has not. The loop above will stop in front of the
3686 first `p' in the current row. If we would start
3687 writing glyphs there, we wouldn't erase the lbearing
3688 of the `p'. The rest of the lbearing problem is then
3689 taken care of by draw_glyphs. */
3690 if (overlapping_glyphs_p
3691 && i > 0
3692 && i < current_row->used[TEXT_AREA]
3693 && (current_row->used[TEXT_AREA]
3694 != desired_row->used[TEXT_AREA]))
3696 int left, right;
3698 rif->get_glyph_overhangs (current_glyph,
3699 XFRAME (w->frame),
3700 &left, &right);
3701 while (left > 0 && i > 0)
3703 --i, --desired_glyph, --current_glyph;
3704 x -= desired_glyph->pixel_width;
3705 left -= desired_glyph->pixel_width;
3708 /* Abort the skipping algorithm if we end up before
3709 our starting point, to avoid looping (bug#1070).
3710 This can happen when the lbearing is larger than
3711 the pixel width. */
3712 abort_skipping = (i < start_hpos);
3716 /* Try to avoid writing the entire rest of the desired row
3717 by looking for a resync point. This mainly prevents
3718 mode line flickering in the case the mode line is in
3719 fixed-pitch font, which it usually will be. */
3720 if (i < desired_row->used[TEXT_AREA])
3722 int start_x = x, start_hpos = i;
3723 struct glyph *start = desired_glyph;
3724 int current_x = x;
3725 bool skip_first_p = !can_skip_p;
3727 /* Find the next glyph that's equal again. */
3728 while (i < stop
3729 && (skip_first_p
3730 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3731 && x == current_x)
3733 x += desired_glyph->pixel_width;
3734 current_x += current_glyph->pixel_width;
3735 ++desired_glyph, ++current_glyph, ++i;
3736 skip_first_p = 0;
3739 if (i == start_hpos || x != current_x)
3741 i = start_hpos;
3742 x = start_x;
3743 desired_glyph = start;
3744 break;
3747 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3748 rif->write_glyphs (w, updated_row, start,
3749 TEXT_AREA, i - start_hpos);
3750 changed_p = 1;
3754 /* Write the rest. */
3755 if (i < desired_row->used[TEXT_AREA])
3757 output_cursor_to (w, vpos, i, desired_row->y, x);
3758 rif->write_glyphs (w, updated_row, desired_glyph,
3759 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3760 changed_p = 1;
3763 /* Maybe clear to end of line. */
3764 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3766 /* If new row extends to the end of the text area, nothing
3767 has to be cleared, if and only if we did a write_glyphs
3768 above. This is made sure by setting desired_stop_pos
3769 appropriately above. */
3770 eassert (i < desired_row->used[TEXT_AREA]
3771 || ((desired_row->used[TEXT_AREA]
3772 == current_row->used[TEXT_AREA])
3773 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3775 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3777 /* If old row extends to the end of the text area, clear. */
3778 if (i >= desired_row->used[TEXT_AREA])
3779 output_cursor_to (w, vpos, i, desired_row->y,
3780 desired_row->pixel_width);
3781 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3782 changed_p = 1;
3784 else if (desired_row->pixel_width < current_row->pixel_width)
3786 /* Otherwise clear to the end of the old row. Everything
3787 after that position should be clear already. */
3788 int xlim;
3790 if (i >= desired_row->used[TEXT_AREA])
3791 output_cursor_to (w, vpos, i, desired_row->y,
3792 desired_row->pixel_width);
3794 /* If cursor is displayed at the end of the line, make sure
3795 it's cleared. Nowadays we don't have a phys_cursor_glyph
3796 with which to erase the cursor (because this method
3797 doesn't work with lbearing/rbearing), so we must do it
3798 this way. */
3799 if (vpos == w->phys_cursor.vpos
3800 && (desired_row->reversed_p
3801 ? (w->phys_cursor.hpos < 0)
3802 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3804 w->phys_cursor_on_p = 0;
3805 xlim = -1;
3807 else
3808 xlim = current_row->pixel_width;
3809 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3810 changed_p = 1;
3814 return changed_p;
3818 /* Update row VPOS in window W. Value is true if display has been changed. */
3820 static bool
3821 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3823 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3824 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3825 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3826 bool changed_p = 0;
3828 /* A row can be completely invisible in case a desired matrix was
3829 built with a vscroll and then make_cursor_line_fully_visible shifts
3830 the matrix. Make sure to make such rows current anyway, since
3831 we need the correct y-position, for example, in the current matrix. */
3832 if (desired_row->mode_line_p
3833 || desired_row->visible_height > 0)
3835 eassert (desired_row->enabled_p);
3837 /* Update display of the left margin area, if there is one. */
3838 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3840 changed_p = 1;
3841 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3842 /* Setting this flag will ensure the vertical border, if
3843 any, between this window and the one on its left will be
3844 redrawn. This is necessary because updating the left
3845 margin area can potentially draw over the border. */
3846 current_row->redraw_fringe_bitmaps_p = 1;
3849 /* Update the display of the text area. */
3850 if (update_text_area (w, desired_row, vpos))
3852 changed_p = 1;
3853 if (current_row->mouse_face_p)
3854 *mouse_face_overwritten_p = 1;
3857 /* Update display of the right margin area, if there is one. */
3858 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3860 changed_p = 1;
3861 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3864 /* Draw truncation marks etc. */
3865 if (!current_row->enabled_p
3866 || desired_row->y != current_row->y
3867 || desired_row->visible_height != current_row->visible_height
3868 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3869 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3870 || current_row->redraw_fringe_bitmaps_p
3871 || desired_row->mode_line_p != current_row->mode_line_p
3872 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3873 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3874 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3875 rif->after_update_window_line_hook (w, desired_row);
3878 /* Update current_row from desired_row. */
3879 make_current (w->desired_matrix, w->current_matrix, vpos);
3880 return changed_p;
3884 /* Set the cursor after an update of window W. This function may only
3885 be called from update_window. */
3887 static void
3888 set_window_cursor_after_update (struct window *w)
3890 struct frame *f = XFRAME (w->frame);
3891 int cx, cy, vpos, hpos;
3893 /* Not intended for frame matrix updates. */
3894 eassert (FRAME_WINDOW_P (f));
3896 if (cursor_in_echo_area
3897 && !NILP (echo_area_buffer[0])
3898 /* If we are showing a message instead of the mini-buffer,
3899 show the cursor for the message instead. */
3900 && XWINDOW (minibuf_window) == w
3901 && EQ (minibuf_window, echo_area_window)
3902 /* These cases apply only to the frame that contains
3903 the active mini-buffer window. */
3904 && FRAME_HAS_MINIBUF_P (f)
3905 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3907 cx = cy = vpos = hpos = 0;
3909 if (cursor_in_echo_area >= 0)
3911 /* If the mini-buffer is several lines high, find the last
3912 line that has any text on it. Note: either all lines
3913 are enabled or none. Otherwise we wouldn't be able to
3914 determine Y. */
3915 struct glyph_row *row, *last_row;
3916 struct glyph *glyph;
3917 int yb = window_text_bottom_y (w);
3919 last_row = NULL;
3920 row = w->current_matrix->rows;
3921 while (row->enabled_p
3922 && (last_row == NULL
3923 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3925 if (row->used[TEXT_AREA]
3926 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3927 last_row = row;
3928 ++row;
3931 if (last_row)
3933 struct glyph *start = last_row->glyphs[TEXT_AREA];
3934 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3936 while (last > start && last->charpos < 0)
3937 --last;
3939 for (glyph = start; glyph < last; ++glyph)
3941 cx += glyph->pixel_width;
3942 ++hpos;
3945 cy = last_row->y;
3946 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3950 else
3952 cx = w->cursor.x;
3953 cy = w->cursor.y;
3954 hpos = w->cursor.hpos;
3955 vpos = w->cursor.vpos;
3958 /* Window cursor can be out of sync for horizontally split windows.
3959 Horizontal position is -1 when cursor is on the left fringe. */
3960 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3961 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3962 output_cursor_to (w, vpos, hpos, cy, cx);
3966 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3967 the window tree rooted at W. */
3969 static void
3970 set_window_update_flags (struct window *w, bool on_p)
3972 while (w)
3974 if (WINDOWP (w->contents))
3975 set_window_update_flags (XWINDOW (w->contents), on_p);
3976 else
3977 w->must_be_updated_p = on_p;
3979 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3985 /***********************************************************************
3986 Window-Based Scrolling
3987 ***********************************************************************/
3989 /* Structure describing rows in scrolling_window. */
3991 struct row_entry
3993 /* Number of occurrences of this row in desired and current matrix. */
3994 int old_uses, new_uses;
3996 /* Vpos of row in new matrix. */
3997 int new_line_number;
3999 /* Bucket index of this row_entry in the hash table row_table. */
4000 ptrdiff_t bucket;
4002 /* The row described by this entry. */
4003 struct glyph_row *row;
4005 /* Hash collision chain. */
4006 struct row_entry *next;
4009 /* A pool to allocate row_entry structures from, and the size of the
4010 pool. The pool is reallocated in scrolling_window when we find
4011 that we need a larger one. */
4013 static struct row_entry *row_entry_pool;
4014 static ptrdiff_t row_entry_pool_size;
4016 /* Index of next free entry in row_entry_pool. */
4018 static ptrdiff_t row_entry_idx;
4020 /* The hash table used during scrolling, and the table's size. This
4021 table is used to quickly identify equal rows in the desired and
4022 current matrix. */
4024 static struct row_entry **row_table;
4025 static ptrdiff_t row_table_size;
4027 /* Vectors of pointers to row_entry structures belonging to the
4028 current and desired matrix, and the size of the vectors. */
4030 static struct row_entry **old_lines, **new_lines;
4031 static ptrdiff_t old_lines_size, new_lines_size;
4033 /* A pool to allocate run structures from, and its size. */
4035 static struct run *run_pool;
4036 static ptrdiff_t runs_size;
4038 /* A vector of runs of lines found during scrolling. */
4040 static struct run **runs;
4042 /* Add glyph row ROW to the scrolling hash table. */
4044 static struct row_entry *
4045 add_row_entry (struct glyph_row *row)
4047 struct row_entry *entry;
4048 ptrdiff_t i = row->hash % row_table_size;
4050 entry = row_table[i];
4051 eassert (entry || verify_row_hash (row));
4052 while (entry && !row_equal_p (entry->row, row, 1))
4053 entry = entry->next;
4055 if (entry == NULL)
4057 entry = row_entry_pool + row_entry_idx++;
4058 entry->row = row;
4059 entry->old_uses = entry->new_uses = 0;
4060 entry->new_line_number = 0;
4061 entry->bucket = i;
4062 entry->next = row_table[i];
4063 row_table[i] = entry;
4066 return entry;
4070 /* Try to reuse part of the current display of W by scrolling lines.
4071 HEADER_LINE_P means W has a header line.
4073 The algorithm is taken from Communications of the ACM, Apr78 "A
4074 Technique for Isolating Differences Between Files." It should take
4075 O(N) time.
4077 A short outline of the steps of the algorithm
4079 1. Skip lines equal at the start and end of both matrices.
4081 2. Enter rows in the current and desired matrix into a symbol
4082 table, counting how often they appear in both matrices.
4084 3. Rows that appear exactly once in both matrices serve as anchors,
4085 i.e. we assume that such lines are likely to have been moved.
4087 4. Starting from anchor lines, extend regions to be scrolled both
4088 forward and backward.
4090 Value is
4092 -1 if all rows were found to be equal.
4093 0 to indicate that we did not scroll the display, or
4094 1 if we did scroll. */
4096 static int
4097 scrolling_window (struct window *w, bool header_line_p)
4099 struct glyph_matrix *desired_matrix = w->desired_matrix;
4100 struct glyph_matrix *current_matrix = w->current_matrix;
4101 int yb = window_text_bottom_y (w);
4102 ptrdiff_t i;
4103 int j, first_old, first_new, last_old, last_new;
4104 int nruns, run_idx;
4105 ptrdiff_t n;
4106 struct row_entry *entry;
4107 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4109 /* Skip over rows equal at the start. */
4110 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4112 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4113 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4115 if (c->enabled_p
4116 && d->enabled_p
4117 && !d->redraw_fringe_bitmaps_p
4118 && c->y == d->y
4119 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4120 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4121 && row_equal_p (c, d, 1))
4123 assign_row (c, d);
4124 d->enabled_p = false;
4126 else
4127 break;
4130 #ifdef HAVE_XWIDGETS
4131 //currently this is needed to detect xwidget movement reliably. or probably not.
4132 //printf("scrolling_window\n");
4133 return 0;
4134 #endif
4136 /* Give up if some rows in the desired matrix are not enabled. */
4137 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4138 return -1;
4140 first_old = first_new = i;
4142 /* Set last_new to the index + 1 of the row that reaches the
4143 bottom boundary in the desired matrix. Give up if we find a
4144 disabled row before we reach the bottom boundary. */
4145 i = first_new + 1;
4146 while (i < desired_matrix->nrows - 1)
4148 int bottom;
4150 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4151 return 0;
4152 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4153 if (bottom <= yb)
4154 ++i;
4155 if (bottom >= yb)
4156 break;
4159 last_new = i;
4161 /* Set last_old to the index + 1 of the row that reaches the bottom
4162 boundary in the current matrix. We don't look at the enabled
4163 flag here because we plan to reuse part of the display even if
4164 other parts are disabled. */
4165 i = first_old + 1;
4166 while (i < current_matrix->nrows - 1)
4168 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4169 if (bottom <= yb)
4170 ++i;
4171 if (bottom >= yb)
4172 break;
4175 last_old = i;
4177 /* Skip over rows equal at the bottom. */
4178 i = last_new;
4179 j = last_old;
4180 while (i - 1 > first_new
4181 && j - 1 > first_old
4182 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4183 && (MATRIX_ROW (current_matrix, j - 1)->y
4184 == MATRIX_ROW (desired_matrix, i - 1)->y)
4185 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4186 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4187 MATRIX_ROW (current_matrix, j - 1), 1))
4188 --i, --j;
4189 last_new = i;
4190 last_old = j;
4192 /* Nothing to do if all rows are equal. */
4193 if (last_new == first_new)
4194 return 0;
4196 /* Check for integer overflow in size calculation.
4198 If next_almost_prime checks (N) for divisibility by 2..10, then
4199 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4200 So, set next_almost_prime_increment_max to 10.
4202 It's just a coincidence that next_almost_prime_increment_max ==
4203 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4204 13, then next_almost_prime_increment_max would be 14, e.g.,
4205 because next_almost_prime (113) would be 127. */
4207 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4208 enum { next_almost_prime_increment_max = 10 };
4209 ptrdiff_t row_table_max =
4210 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4211 - next_almost_prime_increment_max);
4212 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4213 if (current_nrows_max < current_matrix->nrows)
4214 memory_full (SIZE_MAX);
4217 /* Reallocate vectors, tables etc. if necessary. */
4219 if (current_matrix->nrows > old_lines_size)
4220 old_lines = xpalloc (old_lines, &old_lines_size,
4221 current_matrix->nrows - old_lines_size,
4222 INT_MAX, sizeof *old_lines);
4224 if (desired_matrix->nrows > new_lines_size)
4225 new_lines = xpalloc (new_lines, &new_lines_size,
4226 desired_matrix->nrows - new_lines_size,
4227 INT_MAX, sizeof *new_lines);
4229 n = desired_matrix->nrows;
4230 n += current_matrix->nrows;
4231 if (row_table_size < 3 * n)
4233 ptrdiff_t size = next_almost_prime (3 * n);
4234 row_table = xnrealloc (row_table, size, sizeof *row_table);
4235 row_table_size = size;
4236 memset (row_table, 0, size * sizeof *row_table);
4239 if (n > row_entry_pool_size)
4240 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4241 n - row_entry_pool_size,
4242 -1, sizeof *row_entry_pool);
4244 if (desired_matrix->nrows > runs_size)
4246 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4247 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4248 runs_size = desired_matrix->nrows;
4251 nruns = run_idx = 0;
4252 row_entry_idx = 0;
4254 /* Add rows from the current and desired matrix to the hash table
4255 row_hash_table to be able to find equal ones quickly. */
4257 for (i = first_old; i < last_old; ++i)
4259 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4261 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4262 old_lines[i] = entry;
4263 ++entry->old_uses;
4265 else
4266 old_lines[i] = NULL;
4269 for (i = first_new; i < last_new; ++i)
4271 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4272 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4273 ++entry->new_uses;
4274 entry->new_line_number = i;
4275 new_lines[i] = entry;
4278 /* Identify moves based on lines that are unique and equal
4279 in both matrices. */
4280 for (i = first_old; i < last_old;)
4281 if (old_lines[i]
4282 && old_lines[i]->old_uses == 1
4283 && old_lines[i]->new_uses == 1)
4285 int p, q;
4286 int new_line = old_lines[i]->new_line_number;
4287 struct run *run = run_pool + run_idx++;
4289 /* Record move. */
4290 run->current_vpos = i;
4291 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4292 run->desired_vpos = new_line;
4293 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4294 run->nrows = 1;
4295 run->height = MATRIX_ROW (current_matrix, i)->height;
4297 /* Extend backward. */
4298 p = i - 1;
4299 q = new_line - 1;
4300 while (p > first_old
4301 && q > first_new
4302 && old_lines[p] == new_lines[q])
4304 int h = MATRIX_ROW (current_matrix, p)->height;
4305 --run->current_vpos;
4306 --run->desired_vpos;
4307 ++run->nrows;
4308 run->height += h;
4309 run->desired_y -= h;
4310 run->current_y -= h;
4311 --p, --q;
4314 /* Extend forward. */
4315 p = i + 1;
4316 q = new_line + 1;
4317 while (p < last_old
4318 && q < last_new
4319 && old_lines[p] == new_lines[q])
4321 int h = MATRIX_ROW (current_matrix, p)->height;
4322 ++run->nrows;
4323 run->height += h;
4324 ++p, ++q;
4327 /* Insert run into list of all runs. Order runs by copied
4328 pixel lines. Note that we record runs that don't have to
4329 be copied because they are already in place. This is done
4330 because we can avoid calling update_window_line in this
4331 case. */
4332 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4334 for (q = nruns; q > p; --q)
4335 runs[q] = runs[q - 1];
4336 runs[p] = run;
4337 ++nruns;
4339 i += run->nrows;
4341 else
4342 ++i;
4344 /* Do the moves. Do it in a way that we don't overwrite something
4345 we want to copy later on. This is not solvable in general
4346 because there is only one display and we don't have a way to
4347 exchange areas on this display. Example:
4349 +-----------+ +-----------+
4350 | A | | B |
4351 +-----------+ --> +-----------+
4352 | B | | A |
4353 +-----------+ +-----------+
4355 Instead, prefer bigger moves, and invalidate moves that would
4356 copy from where we copied to. */
4358 for (i = 0; i < nruns; ++i)
4359 if (runs[i]->nrows > 0)
4361 struct run *r = runs[i];
4363 /* Copy on the display. */
4364 if (r->current_y != r->desired_y)
4366 rif->clear_window_mouse_face (w);
4367 rif->scroll_run_hook (w, r);
4370 /* Truncate runs that copy to where we copied to, and
4371 invalidate runs that copy from where we copied to. */
4372 for (j = nruns - 1; j > i; --j)
4374 struct run *p = runs[j];
4375 bool truncated_p = 0;
4377 if (p->nrows > 0
4378 && p->desired_y < r->desired_y + r->height
4379 && p->desired_y + p->height > r->desired_y)
4381 if (p->desired_y < r->desired_y)
4383 p->nrows = r->desired_vpos - p->desired_vpos;
4384 p->height = r->desired_y - p->desired_y;
4385 truncated_p = 1;
4387 else
4389 int nrows_copied = (r->desired_vpos + r->nrows
4390 - p->desired_vpos);
4392 if (p->nrows <= nrows_copied)
4393 p->nrows = 0;
4394 else
4396 int height_copied = (r->desired_y + r->height
4397 - p->desired_y);
4399 p->current_vpos += nrows_copied;
4400 p->desired_vpos += nrows_copied;
4401 p->nrows -= nrows_copied;
4402 p->current_y += height_copied;
4403 p->desired_y += height_copied;
4404 p->height -= height_copied;
4405 truncated_p = 1;
4410 if (r->current_y != r->desired_y
4411 /* The condition below is equivalent to
4412 ((p->current_y >= r->desired_y
4413 && p->current_y < r->desired_y + r->height)
4414 || (p->current_y + p->height > r->desired_y
4415 && (p->current_y + p->height
4416 <= r->desired_y + r->height)))
4417 because we have 0 < p->height <= r->height. */
4418 && p->current_y < r->desired_y + r->height
4419 && p->current_y + p->height > r->desired_y)
4420 p->nrows = 0;
4422 /* Reorder runs by copied pixel lines if truncated. */
4423 if (truncated_p && p->nrows > 0)
4425 int k = nruns - 1;
4427 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4428 k--;
4429 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4430 runs[k] = p;
4434 /* Assign matrix rows. */
4435 for (j = 0; j < r->nrows; ++j)
4437 struct glyph_row *from, *to;
4438 bool to_overlapped_p;
4440 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4441 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4442 to_overlapped_p = to->overlapped_p;
4443 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4444 assign_row (to, from);
4445 /* The above `assign_row' actually does swap, so if we had
4446 an overlap in the copy destination of two runs, then
4447 the second run would assign a previously disabled bogus
4448 row. But thanks to the truncation code in the
4449 preceding for-loop, we no longer have such an overlap,
4450 and thus the assigned row should always be enabled. */
4451 eassert (to->enabled_p);
4452 from->enabled_p = false;
4453 to->overlapped_p = to_overlapped_p;
4457 /* Clear the hash table, for the next time. */
4458 for (i = 0; i < row_entry_idx; ++i)
4459 row_table[row_entry_pool[i].bucket] = NULL;
4461 /* Value is 1 to indicate that we scrolled the display. */
4462 return nruns > 0;
4467 /************************************************************************
4468 Frame-Based Updates
4469 ************************************************************************/
4471 /* Update the desired frame matrix of frame F.
4473 FORCE_P means that the update should not be stopped by pending input.
4474 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4475 SET_CURSOR_P false means do not set cursor at point in selected window.
4477 Value is true if update was stopped due to pending input. */
4479 static bool
4480 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4481 bool set_cursor_p)
4483 /* Frame matrices to work on. */
4484 struct glyph_matrix *current_matrix = f->current_matrix;
4485 struct glyph_matrix *desired_matrix = f->desired_matrix;
4486 int i;
4487 bool pause_p;
4488 int preempt_count = baud_rate / 2400 + 1;
4490 eassert (current_matrix && desired_matrix);
4492 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4493 calculate_costs (f);
4495 if (preempt_count <= 0)
4496 preempt_count = 1;
4498 if (!force_p && detect_input_pending_ignore_squeezables ())
4500 pause_p = 1;
4501 goto do_pause;
4504 /* If we cannot insert/delete lines, it's no use trying it. */
4505 if (!FRAME_LINE_INS_DEL_OK (f))
4506 inhibit_id_p = 1;
4508 /* See if any of the desired lines are enabled; don't compute for
4509 i/d line if just want cursor motion. */
4510 for (i = 0; i < desired_matrix->nrows; i++)
4511 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4512 break;
4514 /* Try doing i/d line, if not yet inhibited. */
4515 if (!inhibit_id_p && i < desired_matrix->nrows)
4516 force_p |= scrolling (f);
4518 /* Update the individual lines as needed. Do bottom line first. */
4519 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4520 update_frame_line (f, desired_matrix->nrows - 1);
4522 /* Now update the rest of the lines. */
4523 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4525 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4527 if (FRAME_TERMCAP_P (f))
4529 /* Flush out every so many lines.
4530 Also flush out if likely to have more than 1k buffered
4531 otherwise. I'm told that some telnet connections get
4532 really screwed by more than 1k output at once. */
4533 FILE *display_output = FRAME_TTY (f)->output;
4534 if (display_output)
4536 ptrdiff_t outq = __fpending (display_output);
4537 if (outq > 900
4538 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4539 fflush (display_output);
4543 if (!force_p && (i - 1) % preempt_count == 0)
4544 detect_input_pending_ignore_squeezables ();
4546 update_frame_line (f, i);
4550 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4552 /* Now just clean up termcap drivers and set cursor, etc. */
4553 if (!pause_p && set_cursor_p)
4555 if ((cursor_in_echo_area
4556 /* If we are showing a message instead of the mini-buffer,
4557 show the cursor for the message instead of for the
4558 (now hidden) mini-buffer contents. */
4559 || (EQ (minibuf_window, selected_window)
4560 && EQ (minibuf_window, echo_area_window)
4561 && !NILP (echo_area_buffer[0])))
4562 /* These cases apply only to the frame that contains
4563 the active mini-buffer window. */
4564 && FRAME_HAS_MINIBUF_P (f)
4565 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4567 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4568 int row, col;
4570 if (cursor_in_echo_area < 0)
4572 /* Negative value of cursor_in_echo_area means put
4573 cursor at beginning of line. */
4574 row = top;
4575 col = 0;
4577 else
4579 /* Positive value of cursor_in_echo_area means put
4580 cursor at the end of the prompt. If the mini-buffer
4581 is several lines high, find the last line that has
4582 any text on it. */
4583 row = FRAME_TOTAL_LINES (f);
4586 --row;
4587 col = 0;
4589 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4591 /* Frame rows are filled up with spaces that
4592 must be ignored here. */
4593 struct glyph_row *r = MATRIX_ROW (current_matrix,
4594 row);
4595 struct glyph *start = r->glyphs[TEXT_AREA];
4596 struct glyph *last = start + r->used[TEXT_AREA];
4598 while (last > start
4599 && (last - 1)->charpos < 0)
4600 --last;
4602 col = last - start;
4605 while (row > top && col == 0);
4607 /* Make sure COL is not out of range. */
4608 if (col >= FRAME_CURSOR_X_LIMIT (f))
4610 /* If we have another row, advance cursor into it. */
4611 if (row < FRAME_TOTAL_LINES (f) - 1)
4613 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4614 row++;
4616 /* Otherwise move it back in range. */
4617 else
4618 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4622 cursor_to (f, row, col);
4624 else
4626 /* We have only one cursor on terminal frames. Use it to
4627 display the cursor of the selected window. */
4628 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4629 if (w->cursor.vpos >= 0
4630 /* The cursor vpos may be temporarily out of bounds
4631 in the following situation: There is one window,
4632 with the cursor in the lower half of it. The window
4633 is split, and a message causes a redisplay before
4634 a new cursor position has been computed. */
4635 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4637 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4638 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4640 x += max (0, w->left_margin_cols);
4641 cursor_to (f, y, x);
4646 do_pause:
4648 clear_desired_matrices (f);
4649 return pause_p;
4653 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4655 static bool
4656 scrolling (struct frame *frame)
4658 int unchanged_at_top, unchanged_at_bottom;
4659 int window_size;
4660 int changed_lines;
4661 int *old_hash = alloca (FRAME_TOTAL_LINES (frame) * sizeof (int));
4662 int *new_hash = alloca (FRAME_TOTAL_LINES (frame) * sizeof (int));
4663 int *draw_cost = alloca (FRAME_TOTAL_LINES (frame) * sizeof (int));
4664 int *old_draw_cost = alloca (FRAME_TOTAL_LINES (frame) * sizeof (int));
4665 register int i;
4666 int free_at_end_vpos = FRAME_TOTAL_LINES (frame);
4667 struct glyph_matrix *current_matrix = frame->current_matrix;
4668 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4670 eassert (current_matrix);
4672 /* Compute hash codes of all the lines. Also calculate number of
4673 changed lines, number of unchanged lines at the beginning, and
4674 number of unchanged lines at the end. */
4675 changed_lines = 0;
4676 unchanged_at_top = 0;
4677 unchanged_at_bottom = FRAME_TOTAL_LINES (frame);
4678 for (i = 0; i < FRAME_TOTAL_LINES (frame); i++)
4680 /* Give up on this scrolling if some old lines are not enabled. */
4681 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4682 return 0;
4683 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4684 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4686 /* This line cannot be redrawn, so don't let scrolling mess it. */
4687 new_hash[i] = old_hash[i];
4688 #define INFINITY 1000000 /* Taken from scroll.c */
4689 draw_cost[i] = INFINITY;
4691 else
4693 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4694 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4697 if (old_hash[i] != new_hash[i])
4699 changed_lines++;
4700 unchanged_at_bottom = FRAME_TOTAL_LINES (frame) - i - 1;
4702 else if (i == unchanged_at_top)
4703 unchanged_at_top++;
4704 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4707 /* If changed lines are few, don't allow preemption, don't scroll. */
4708 if ((!FRAME_SCROLL_REGION_OK (frame)
4709 && changed_lines < baud_rate / 2400)
4710 || unchanged_at_bottom == FRAME_TOTAL_LINES (frame))
4711 return 1;
4713 window_size = (FRAME_TOTAL_LINES (frame) - unchanged_at_top
4714 - unchanged_at_bottom);
4716 if (FRAME_SCROLL_REGION_OK (frame))
4717 free_at_end_vpos -= unchanged_at_bottom;
4718 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4719 free_at_end_vpos = -1;
4721 /* If large window, fast terminal and few lines in common between
4722 current frame and desired frame, don't bother with i/d calc. */
4723 if (!FRAME_SCROLL_REGION_OK (frame)
4724 && window_size >= 18 && baud_rate > 2400
4725 && (window_size >=
4726 10 * scrolling_max_lines_saved (unchanged_at_top,
4727 FRAME_TOTAL_LINES (frame) - unchanged_at_bottom,
4728 old_hash, new_hash, draw_cost)))
4729 return 0;
4731 if (window_size < 2)
4732 return 0;
4734 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4735 draw_cost + unchanged_at_top - 1,
4736 old_draw_cost + unchanged_at_top - 1,
4737 old_hash + unchanged_at_top - 1,
4738 new_hash + unchanged_at_top - 1,
4739 free_at_end_vpos - unchanged_at_top);
4741 return 0;
4745 /* Count the number of blanks at the start of the vector of glyphs R
4746 which is LEN glyphs long. */
4748 static int
4749 count_blanks (struct glyph *r, int len)
4751 int i;
4753 for (i = 0; i < len; ++i)
4754 if (!CHAR_GLYPH_SPACE_P (r[i]))
4755 break;
4757 return i;
4761 /* Count the number of glyphs in common at the start of the glyph
4762 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4763 of STR2. Value is the number of equal glyphs equal at the start. */
4765 static int
4766 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4768 struct glyph *p1 = str1;
4769 struct glyph *p2 = str2;
4771 while (p1 < end1
4772 && p2 < end2
4773 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4774 ++p1, ++p2;
4776 return p1 - str1;
4780 /* Char insertion/deletion cost vector, from term.c */
4782 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4785 /* Perform a frame-based update on line VPOS in frame FRAME. */
4787 static void
4788 update_frame_line (struct frame *f, int vpos)
4790 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4791 int tem;
4792 int osp, nsp, begmatch, endmatch, olen, nlen;
4793 struct glyph_matrix *current_matrix = f->current_matrix;
4794 struct glyph_matrix *desired_matrix = f->desired_matrix;
4795 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4796 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4797 bool must_write_whole_line_p;
4798 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4799 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4800 != FACE_TTY_DEFAULT_BG_COLOR);
4802 if (colored_spaces_p)
4803 write_spaces_p = 1;
4805 /* Current row not enabled means it has unknown contents. We must
4806 write the whole desired line in that case. */
4807 must_write_whole_line_p = !current_row->enabled_p;
4808 if (must_write_whole_line_p)
4810 obody = 0;
4811 olen = 0;
4813 else
4815 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4816 olen = current_row->used[TEXT_AREA];
4818 /* Ignore trailing spaces, if we can. */
4819 if (!write_spaces_p)
4820 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4821 olen--;
4824 current_row->enabled_p = true;
4825 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4827 /* If desired line is empty, just clear the line. */
4828 if (!desired_row->enabled_p)
4830 nlen = 0;
4831 goto just_erase;
4834 nbody = desired_row->glyphs[TEXT_AREA];
4835 nlen = desired_row->used[TEXT_AREA];
4836 nend = nbody + nlen;
4838 /* If display line has unknown contents, write the whole line. */
4839 if (must_write_whole_line_p)
4841 /* Ignore spaces at the end, if we can. */
4842 if (!write_spaces_p)
4843 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4844 --nlen;
4846 /* Write the contents of the desired line. */
4847 if (nlen)
4849 cursor_to (f, vpos, 0);
4850 write_glyphs (f, nbody, nlen);
4853 /* Don't call clear_end_of_line if we already wrote the whole
4854 line. The cursor will not be at the right margin in that
4855 case but in the line below. */
4856 if (nlen < FRAME_TOTAL_COLS (f))
4858 cursor_to (f, vpos, nlen);
4859 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4861 else
4862 /* Make sure we are in the right row, otherwise cursor movement
4863 with cmgoto might use `ch' in the wrong row. */
4864 cursor_to (f, vpos, 0);
4866 make_current (desired_matrix, current_matrix, vpos);
4867 return;
4870 /* Pretend trailing spaces are not there at all,
4871 unless for one reason or another we must write all spaces. */
4872 if (!write_spaces_p)
4873 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4874 nlen--;
4876 /* If there's no i/d char, quickly do the best we can without it. */
4877 if (!FRAME_CHAR_INS_DEL_OK (f))
4879 int i, j;
4881 /* Find the first glyph in desired row that doesn't agree with
4882 a glyph in the current row, and write the rest from there on. */
4883 for (i = 0; i < nlen; i++)
4885 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4887 /* Find the end of the run of different glyphs. */
4888 j = i + 1;
4889 while (j < nlen
4890 && (j >= olen
4891 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4892 || CHAR_GLYPH_PADDING_P (nbody[j])))
4893 ++j;
4895 /* Output this run of non-matching chars. */
4896 cursor_to (f, vpos, i);
4897 write_glyphs (f, nbody + i, j - i);
4898 i = j - 1;
4900 /* Now find the next non-match. */
4904 /* Clear the rest of the line, or the non-clear part of it. */
4905 if (olen > nlen)
4907 cursor_to (f, vpos, nlen);
4908 clear_end_of_line (f, olen);
4911 /* Make current row = desired row. */
4912 make_current (desired_matrix, current_matrix, vpos);
4913 return;
4916 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4917 characters in a row. */
4919 if (!olen)
4921 /* If current line is blank, skip over initial spaces, if
4922 possible, and write the rest. */
4923 if (write_spaces_p)
4924 nsp = 0;
4925 else
4926 nsp = count_blanks (nbody, nlen);
4928 if (nlen > nsp)
4930 cursor_to (f, vpos, nsp);
4931 write_glyphs (f, nbody + nsp, nlen - nsp);
4934 /* Exchange contents between current_frame and new_frame. */
4935 make_current (desired_matrix, current_matrix, vpos);
4936 return;
4939 /* Compute number of leading blanks in old and new contents. */
4940 osp = count_blanks (obody, olen);
4941 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4943 /* Compute number of matching chars starting with first non-blank. */
4944 begmatch = count_match (obody + osp, obody + olen,
4945 nbody + nsp, nbody + nlen);
4947 /* Spaces in new match implicit space past the end of old. */
4948 /* A bug causing this to be a no-op was fixed in 18.29. */
4949 if (!write_spaces_p && osp + begmatch == olen)
4951 np1 = nbody + nsp;
4952 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4953 ++begmatch;
4956 /* Avoid doing insert/delete char
4957 just cause number of leading spaces differs
4958 when the following text does not match. */
4959 if (begmatch == 0 && osp != nsp)
4960 osp = nsp = min (osp, nsp);
4962 /* Find matching characters at end of line */
4963 op1 = obody + olen;
4964 np1 = nbody + nlen;
4965 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4966 while (op1 > op2
4967 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4969 op1--;
4970 np1--;
4972 endmatch = obody + olen - op1;
4974 /* tem gets the distance to insert or delete.
4975 endmatch is how many characters we save by doing so.
4976 Is it worth it? */
4978 tem = (nlen - nsp) - (olen - osp);
4979 if (endmatch && tem
4980 && (!FRAME_CHAR_INS_DEL_OK (f)
4981 || endmatch <= char_ins_del_cost (f)[tem]))
4982 endmatch = 0;
4984 /* nsp - osp is the distance to insert or delete.
4985 If that is nonzero, begmatch is known to be nonzero also.
4986 begmatch + endmatch is how much we save by doing the ins/del.
4987 Is it worth it? */
4989 if (nsp != osp
4990 && (!FRAME_CHAR_INS_DEL_OK (f)
4991 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4993 begmatch = 0;
4994 endmatch = 0;
4995 osp = nsp = min (osp, nsp);
4998 /* Now go through the line, inserting, writing and
4999 deleting as appropriate. */
5001 if (osp > nsp)
5003 cursor_to (f, vpos, nsp);
5004 delete_glyphs (f, osp - nsp);
5006 else if (nsp > osp)
5008 /* If going to delete chars later in line
5009 and insert earlier in the line,
5010 must delete first to avoid losing data in the insert */
5011 if (endmatch && nlen < olen + nsp - osp)
5013 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5014 delete_glyphs (f, olen + nsp - osp - nlen);
5015 olen = nlen - (nsp - osp);
5017 cursor_to (f, vpos, osp);
5018 insert_glyphs (f, 0, nsp - osp);
5020 olen += nsp - osp;
5022 tem = nsp + begmatch + endmatch;
5023 if (nlen != tem || olen != tem)
5025 if (!endmatch || nlen == olen)
5027 /* If new text being written reaches right margin, there is
5028 no need to do clear-to-eol at the end of this function
5029 (and it would not be safe, since cursor is not going to
5030 be "at the margin" after the text is done). */
5031 if (nlen == FRAME_TOTAL_COLS (f))
5032 olen = 0;
5034 /* Function write_glyphs is prepared to do nothing
5035 if passed a length <= 0. Check it here to avoid
5036 unnecessary cursor movement. */
5037 if (nlen - tem > 0)
5039 cursor_to (f, vpos, nsp + begmatch);
5040 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5043 else if (nlen > olen)
5045 /* Here, we used to have the following simple code:
5046 ----------------------------------------
5047 write_glyphs (nbody + nsp + begmatch, olen - tem);
5048 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5049 ----------------------------------------
5050 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5051 is a padding glyph. */
5052 int out = olen - tem; /* Columns to be overwritten originally. */
5053 int del;
5055 cursor_to (f, vpos, nsp + begmatch);
5057 /* Calculate columns we can actually overwrite. */
5058 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5059 out--;
5060 write_glyphs (f, nbody + nsp + begmatch, out);
5062 /* If we left columns to be overwritten, we must delete them. */
5063 del = olen - tem - out;
5064 if (del > 0)
5065 delete_glyphs (f, del);
5067 /* At last, we insert columns not yet written out. */
5068 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5069 olen = nlen;
5071 else if (olen > nlen)
5073 cursor_to (f, vpos, nsp + begmatch);
5074 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5075 delete_glyphs (f, olen - nlen);
5076 olen = nlen;
5080 just_erase:
5081 /* If any unerased characters remain after the new line, erase them. */
5082 if (olen > nlen)
5084 cursor_to (f, vpos, nlen);
5085 clear_end_of_line (f, olen);
5088 /* Exchange contents between current_frame and new_frame. */
5089 make_current (desired_matrix, current_matrix, vpos);
5094 /***********************************************************************
5095 X/Y Position -> Buffer Position
5096 ***********************************************************************/
5098 /* Determine what's under window-relative pixel position (*X, *Y).
5099 Return the OBJECT (string or buffer) that's there.
5100 Return in *POS the position in that object.
5101 Adjust *X and *Y to character positions.
5102 Return in *DX and *DY the pixel coordinates of the click,
5103 relative to the top left corner of OBJECT, or relative to
5104 the top left corner of the character glyph at (*X, *Y)
5105 if OBJECT is nil.
5106 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5107 if the coordinates point to an empty area of the display. */
5109 Lisp_Object
5110 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5112 struct it it;
5113 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5114 struct text_pos startp;
5115 Lisp_Object string;
5116 struct glyph_row *row;
5117 #ifdef HAVE_WINDOW_SYSTEM
5118 struct image *img = 0;
5119 #endif
5120 int x0, x1, to_x;
5121 void *itdata = NULL;
5123 /* We used to set current_buffer directly here, but that does the
5124 wrong thing with `face-remapping-alist' (bug#2044). */
5125 Fset_buffer (w->contents);
5126 itdata = bidi_shelve_cache ();
5127 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5128 start_display (&it, w, startp);
5129 /* start_display takes into account the header-line row, but IT's
5130 vpos still counts from the glyph row that includes the window's
5131 start position. Adjust for a possible header-line row. */
5132 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5134 x0 = *x;
5136 /* First, move to the beginning of the row corresponding to *Y. We
5137 need to be in that row to get the correct value of base paragraph
5138 direction for the text at (*X, *Y). */
5139 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5141 /* TO_X is the pixel position that the iterator will compute for the
5142 glyph at *X. We add it.first_visible_x because iterator
5143 positions include the hscroll. */
5144 to_x = x0 + it.first_visible_x;
5145 if (it.bidi_it.paragraph_dir == R2L)
5146 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5147 text area. This is because the iterator, even in R2L
5148 paragraphs, delivers glyphs as if they started at the left
5149 margin of the window. (When we actually produce glyphs for
5150 display, we reverse their order in PRODUCE_GLYPHS, but the
5151 iterator doesn't know about that.) The following line adjusts
5152 the pixel position to the iterator geometry, which is what
5153 move_it_* routines use. (The -1 is because in a window whose
5154 text-area width is W, the rightmost pixel position is W-1, and
5155 it should be mirrored into zero pixel position.) */
5156 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5158 /* Now move horizontally in the row to the glyph under *X. Second
5159 argument is ZV to prevent move_it_in_display_line from matching
5160 based on buffer positions. */
5161 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5162 bidi_unshelve_cache (itdata, 0);
5164 Fset_buffer (old_current_buffer);
5166 *dx = x0 + it.first_visible_x - it.current_x;
5167 *dy = *y - it.current_y;
5169 string = w->contents;
5170 if (STRINGP (it.string))
5171 string = it.string;
5172 *pos = it.current;
5173 if (it.what == IT_COMPOSITION
5174 && it.cmp_it.nchars > 1
5175 && it.cmp_it.reversed_p)
5177 /* The current display element is a grapheme cluster in a
5178 composition. In that case, we need the position of the first
5179 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5180 it.current points to the last character of the cluster, thus
5181 we must move back to the first character of the same
5182 cluster. */
5183 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5184 if (STRINGP (it.string))
5185 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5186 else
5187 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5188 CHARPOS (pos->pos));
5191 #ifdef HAVE_WINDOW_SYSTEM
5192 if (it.what == IT_IMAGE)
5194 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5195 && !NILP (img->spec))
5196 *object = img->spec;
5198 #endif
5200 if (it.vpos < w->current_matrix->nrows
5201 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5202 row->enabled_p))
5204 if (it.hpos < row->used[TEXT_AREA])
5206 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5207 #ifdef HAVE_WINDOW_SYSTEM
5208 if (img)
5210 *dy -= row->ascent - glyph->ascent;
5211 *dx += glyph->slice.img.x;
5212 *dy += glyph->slice.img.y;
5213 /* Image slices positions are still relative to the entire image */
5214 *width = img->width;
5215 *height = img->height;
5217 else
5218 #endif
5220 *width = glyph->pixel_width;
5221 *height = glyph->ascent + glyph->descent;
5224 else
5226 *width = 0;
5227 *height = row->height;
5230 else
5232 *width = *height = 0;
5235 /* Add extra (default width) columns if clicked after EOL. */
5236 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5237 if (x0 > x1)
5238 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5240 *x = it.hpos;
5241 *y = it.vpos;
5243 return string;
5247 /* Value is the string under window-relative coordinates X/Y in the
5248 mode line or header line (PART says which) of window W, or nil if none.
5249 *CHARPOS is set to the position in the string returned. */
5251 Lisp_Object
5252 mode_line_string (struct window *w, enum window_part part,
5253 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5254 int *dx, int *dy, int *width, int *height)
5256 struct glyph_row *row;
5257 struct glyph *glyph, *end;
5258 int x0, y0;
5259 Lisp_Object string = Qnil;
5261 if (part == ON_MODE_LINE)
5262 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5263 else
5264 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5265 y0 = *y - row->y;
5266 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5268 if (row->mode_line_p && row->enabled_p)
5270 /* Find the glyph under X. If we find one with a string object,
5271 it's the one we were looking for. */
5272 glyph = row->glyphs[TEXT_AREA];
5273 end = glyph + row->used[TEXT_AREA];
5274 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5275 x0 -= glyph->pixel_width;
5276 *x = glyph - row->glyphs[TEXT_AREA];
5277 if (glyph < end)
5279 string = glyph->object;
5280 *charpos = glyph->charpos;
5281 *width = glyph->pixel_width;
5282 *height = glyph->ascent + glyph->descent;
5283 #ifdef HAVE_WINDOW_SYSTEM
5284 if (glyph->type == IMAGE_GLYPH)
5286 struct image *img;
5287 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5288 if (img != NULL)
5289 *object = img->spec;
5290 y0 -= row->ascent - glyph->ascent;
5292 #endif
5294 else
5296 /* Add extra (default width) columns if clicked after EOL. */
5297 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5298 *width = 0;
5299 *height = row->height;
5302 else
5304 *x = 0;
5305 x0 = 0;
5306 *width = *height = 0;
5309 *dx = x0;
5310 *dy = y0;
5312 return string;
5316 /* Value is the string under window-relative coordinates X/Y in either
5317 marginal area, or nil if none. *CHARPOS is set to the position in
5318 the string returned. */
5320 Lisp_Object
5321 marginal_area_string (struct window *w, enum window_part part,
5322 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5323 int *dx, int *dy, int *width, int *height)
5325 struct glyph_row *row = w->current_matrix->rows;
5326 struct glyph *glyph, *end;
5327 int x0, y0, i, wy = *y;
5328 int area;
5329 Lisp_Object string = Qnil;
5331 if (part == ON_LEFT_MARGIN)
5332 area = LEFT_MARGIN_AREA;
5333 else if (part == ON_RIGHT_MARGIN)
5334 area = RIGHT_MARGIN_AREA;
5335 else
5336 emacs_abort ();
5338 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5339 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5340 break;
5341 y0 = *y - row->y;
5342 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5344 if (row->enabled_p)
5346 /* Find the glyph under X. If we find one with a string object,
5347 it's the one we were looking for. */
5348 if (area == RIGHT_MARGIN_AREA)
5349 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5350 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5351 : WINDOW_FRINGES_WIDTH (w))
5352 + window_box_width (w, LEFT_MARGIN_AREA)
5353 + window_box_width (w, TEXT_AREA));
5354 else
5355 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5356 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5357 : 0);
5359 glyph = row->glyphs[area];
5360 end = glyph + row->used[area];
5361 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5362 x0 -= glyph->pixel_width;
5363 *x = glyph - row->glyphs[area];
5364 if (glyph < end)
5366 string = glyph->object;
5367 *charpos = glyph->charpos;
5368 *width = glyph->pixel_width;
5369 *height = glyph->ascent + glyph->descent;
5370 #ifdef HAVE_WINDOW_SYSTEM
5371 if (glyph->type == IMAGE_GLYPH)
5373 struct image *img;
5374 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5375 if (img != NULL)
5376 *object = img->spec;
5377 y0 -= row->ascent - glyph->ascent;
5378 x0 += glyph->slice.img.x;
5379 y0 += glyph->slice.img.y;
5381 #endif
5383 else
5385 /* Add extra (default width) columns if clicked after EOL. */
5386 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5387 *width = 0;
5388 *height = row->height;
5391 else
5393 x0 = 0;
5394 *x = 0;
5395 *width = *height = 0;
5398 *dx = x0;
5399 *dy = y0;
5401 return string;
5405 /***********************************************************************
5406 Changing Frame Sizes
5407 ***********************************************************************/
5409 #ifdef SIGWINCH
5411 static void deliver_window_change_signal (int);
5413 static void
5414 handle_window_change_signal (int sig)
5416 int width, height;
5417 struct tty_display_info *tty;
5419 /* The frame size change obviously applies to a single
5420 termcap-controlled terminal, but we can't decide which.
5421 Therefore, we resize the frames corresponding to each tty.
5423 for (tty = tty_list; tty; tty = tty->next) {
5425 if (! tty->term_initted)
5426 continue;
5428 /* Suspended tty frames have tty->input == NULL avoid trying to
5429 use it. */
5430 if (!tty->input)
5431 continue;
5433 get_tty_size (fileno (tty->input), &width, &height);
5435 if (width > 5 && height > 2) {
5436 Lisp_Object tail, frame;
5438 FOR_EACH_FRAME (tail, frame)
5439 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5440 /* Record the new sizes, but don't reallocate the data
5441 structures now. Let that be done later outside of the
5442 signal handler. */
5443 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5448 static void
5449 deliver_window_change_signal (int sig)
5451 deliver_process_signal (sig, handle_window_change_signal);
5453 #endif /* SIGWINCH */
5456 /* Do any change in frame size that was requested by a signal.
5457 SAFE means this function is called from a place where it is
5458 safe to change frame sizes while a redisplay is in progress. */
5460 void
5461 do_pending_window_change (bool safe)
5463 /* If window change signal handler should have run before, run it now. */
5464 if (redisplaying_p && !safe)
5465 return;
5467 while (delayed_size_change)
5469 Lisp_Object tail, frame;
5471 delayed_size_change = 0;
5473 FOR_EACH_FRAME (tail, frame)
5475 struct frame *f = XFRAME (frame);
5477 if (f->new_height != 0 || f->new_width != 0)
5478 change_frame_size (f, f->new_width, f->new_height,
5479 0, 0, safe, f->new_pixelwise);
5485 static void
5486 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5487 bool pretend, bool delay, bool safe, bool pixelwise)
5489 /* If we can't deal with the change now, queue it for later. */
5490 if (delay || (redisplaying_p && !safe))
5492 f->new_width = new_width;
5493 f->new_height = new_height;
5494 f->new_pixelwise = pixelwise;
5495 delayed_size_change = 1;
5497 else
5499 /* This size-change overrides any pending one for this frame. */
5500 f->new_height = 0;
5501 f->new_width = 0;
5502 f->new_pixelwise = 0;
5504 /* If an argument is zero, set it to the current value. */
5505 if (pixelwise)
5507 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5508 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5510 else
5512 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5513 * FRAME_COLUMN_WIDTH (f));
5514 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5515 * FRAME_LINE_HEIGHT (f));
5518 /* Adjust frame size but make sure x_set_window_size does not
5519 get called. */
5520 adjust_frame_size (f, new_width, new_height, 5, pretend);
5525 /* Change text height/width of frame F. Values may be given as zero to
5526 indicate that no change is needed.
5528 If DELAY, assume we're being called from a signal handler, and queue
5529 the change for later - perhaps the next redisplay. Since this tries
5530 to resize windows, we can't call it from a signal handler.
5532 SAFE means this function is called from a place where it's safe to
5533 change frame sizes while a redisplay is in progress. */
5534 void
5535 change_frame_size (struct frame *f, int new_width, int new_height,
5536 bool pretend, bool delay, bool safe, bool pixelwise)
5538 Lisp_Object tail, frame;
5540 if (FRAME_MSDOS_P (f))
5542 /* On MS-DOS, all frames use the same screen, so a change in
5543 size affects all frames. Termcap now supports multiple
5544 ttys. */
5545 FOR_EACH_FRAME (tail, frame)
5546 if (! FRAME_WINDOW_P (XFRAME (frame)))
5547 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5548 pretend, delay, safe, pixelwise);
5550 else
5551 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5552 pixelwise);
5555 /***********************************************************************
5556 Terminal Related Lisp Functions
5557 ***********************************************************************/
5559 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5560 1, 1, "FOpen termscript file: ",
5561 doc: /* Start writing all terminal output to FILE as well as the terminal.
5562 FILE = nil means just close any termscript file currently open. */)
5563 (Lisp_Object file)
5565 struct tty_display_info *tty;
5567 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5568 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5569 error ("Current frame is not on a tty device");
5571 tty = CURTTY ();
5573 if (tty->termscript != 0)
5575 block_input ();
5576 fclose (tty->termscript);
5577 tty->termscript = 0;
5578 unblock_input ();
5581 if (! NILP (file))
5583 file = Fexpand_file_name (file, Qnil);
5584 tty->termscript = emacs_fopen (SSDATA (file), "w");
5585 if (tty->termscript == 0)
5586 report_file_error ("Opening termscript", file);
5588 return Qnil;
5592 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5593 Ssend_string_to_terminal, 1, 2, 0,
5594 doc: /* Send STRING to the terminal without alteration.
5595 Control characters in STRING will have terminal-dependent effects.
5597 Optional parameter TERMINAL specifies the tty terminal device to use.
5598 It may be a terminal object, a frame, or nil for the terminal used by
5599 the currently selected frame. In batch mode, STRING is sent to stdout
5600 when TERMINAL is nil. */)
5601 (Lisp_Object string, Lisp_Object terminal)
5603 struct terminal *t = get_terminal (terminal, 1);
5604 FILE *out;
5606 /* ??? Perhaps we should do something special for multibyte strings here. */
5607 CHECK_STRING (string);
5608 block_input ();
5610 if (!t)
5611 error ("Unknown terminal device");
5613 if (t->type == output_initial)
5614 out = stdout;
5615 else if (t->type != output_termcap && t->type != output_msdos_raw)
5616 error ("Device %d is not a termcap terminal device", t->id);
5617 else
5619 struct tty_display_info *tty = t->display_info.tty;
5621 if (! tty->output)
5622 error ("Terminal is currently suspended");
5624 if (tty->termscript)
5626 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5627 fflush (tty->termscript);
5629 out = tty->output;
5631 fwrite (SDATA (string), 1, SBYTES (string), out);
5632 fflush (out);
5633 unblock_input ();
5634 return Qnil;
5638 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5639 doc: /* Beep, or flash the screen.
5640 Also, unless an argument is given,
5641 terminate any keyboard macro currently executing. */)
5642 (Lisp_Object arg)
5644 if (!NILP (arg))
5646 if (noninteractive)
5647 putchar (07);
5648 else
5649 ring_bell (XFRAME (selected_frame));
5651 else
5652 bitch_at_user ();
5654 return Qnil;
5657 void
5658 bitch_at_user (void)
5660 if (noninteractive)
5661 putchar (07);
5662 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5664 const char *msg
5665 = "Keyboard macro terminated by a command ringing the bell";
5666 Fsignal (Quser_error, list1 (build_string (msg)));
5668 else
5669 ring_bell (XFRAME (selected_frame));
5674 /***********************************************************************
5675 Sleeping, Waiting
5676 ***********************************************************************/
5678 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5679 doc: /* Pause, without updating display, for SECONDS seconds.
5680 SECONDS may be a floating-point value, meaning that you can wait for a
5681 fraction of a second. Optional second arg MILLISECONDS specifies an
5682 additional wait period, in milliseconds; this is for backwards compatibility.
5683 \(Not all operating systems support waiting for a fraction of a second.) */)
5684 (Lisp_Object seconds, Lisp_Object milliseconds)
5686 double duration = extract_float (seconds);
5688 if (!NILP (milliseconds))
5690 CHECK_NUMBER (milliseconds);
5691 duration += XINT (milliseconds) / 1000.0;
5694 if (duration > 0)
5696 struct timespec t = dtotimespec (duration);
5697 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5698 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5701 return Qnil;
5705 /* This is just like wait_reading_process_output, except that
5706 it does redisplay.
5708 TIMEOUT is number of seconds to wait (float or integer),
5709 or t to wait forever.
5710 READING is true if reading input.
5711 If DISPLAY_OPTION is >0 display process output while waiting.
5712 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5715 Lisp_Object
5716 sit_for (Lisp_Object timeout, bool reading, int display_option)
5718 intmax_t sec;
5719 int nsec;
5720 bool do_display = display_option > 0;
5722 swallow_events (do_display);
5724 if ((detect_input_pending_run_timers (do_display))
5725 || !NILP (Vexecuting_kbd_macro))
5726 return Qnil;
5728 if (display_option > 1)
5729 redisplay_preserve_echo_area (2);
5731 if (INTEGERP (timeout))
5733 sec = XINT (timeout);
5734 if (sec <= 0)
5735 return Qt;
5736 nsec = 0;
5738 else if (FLOATP (timeout))
5740 double seconds = XFLOAT_DATA (timeout);
5741 if (! (0 < seconds))
5742 return Qt;
5743 else
5745 struct timespec t = dtotimespec (seconds);
5746 sec = min (t.tv_sec, WAIT_READING_MAX);
5747 nsec = t.tv_nsec;
5750 else if (EQ (timeout, Qt))
5752 sec = 0;
5753 nsec = 0;
5755 else
5756 wrong_type_argument (Qnumberp, timeout);
5759 #ifdef USABLE_SIGIO
5760 gobble_input ();
5761 #endif
5763 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5764 Qnil, NULL, 0);
5766 return detect_input_pending () ? Qnil : Qt;
5770 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5771 doc: /* Perform redisplay.
5772 Optional arg FORCE, if non-nil, prevents redisplay from being
5773 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5774 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5775 preempted by arriving input, so FORCE does nothing.
5777 Return t if redisplay was performed, nil if redisplay was preempted
5778 immediately by pending input. */)
5779 (Lisp_Object force)
5781 ptrdiff_t count;
5783 swallow_events (1);
5784 if ((detect_input_pending_run_timers (1)
5785 && NILP (force) && !redisplay_dont_pause)
5786 || !NILP (Vexecuting_kbd_macro))
5787 return Qnil;
5789 count = SPECPDL_INDEX ();
5790 if (!NILP (force) && !redisplay_dont_pause)
5791 specbind (Qredisplay_dont_pause, Qt);
5792 redisplay_preserve_echo_area (2);
5793 unbind_to (count, Qnil);
5794 return Qt;
5799 /***********************************************************************
5800 Other Lisp Functions
5801 ***********************************************************************/
5803 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5804 session's frames, frame names, buffers, buffer-read-only flags, and
5805 buffer-modified-flags. */
5807 static Lisp_Object frame_and_buffer_state;
5810 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5811 Sframe_or_buffer_changed_p, 0, 1, 0,
5812 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5813 VARIABLE is a variable name whose value is either nil or a state vector
5814 that will be updated to contain all frames and buffers,
5815 aside from buffers whose names start with space,
5816 along with the buffers' read-only and modified flags. This allows a fast
5817 check to see whether buffer menus might need to be recomputed.
5818 If this function returns non-nil, it updates the internal vector to reflect
5819 the current state.
5821 If VARIABLE is nil, an internal variable is used. Users should not
5822 pass nil for VARIABLE. */)
5823 (Lisp_Object variable)
5825 Lisp_Object state, tail, frame, buf;
5826 ptrdiff_t n, idx;
5828 if (! NILP (variable))
5830 CHECK_SYMBOL (variable);
5831 state = Fsymbol_value (variable);
5832 if (! VECTORP (state))
5833 goto changed;
5835 else
5836 state = frame_and_buffer_state;
5838 idx = 0;
5839 FOR_EACH_FRAME (tail, frame)
5841 if (idx == ASIZE (state))
5842 goto changed;
5843 if (!EQ (AREF (state, idx++), frame))
5844 goto changed;
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5848 goto changed;
5850 /* Check that the buffer info matches. */
5851 FOR_EACH_LIVE_BUFFER (tail, buf)
5853 /* Ignore buffers that aren't included in buffer lists. */
5854 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5855 continue;
5856 if (idx == ASIZE (state))
5857 goto changed;
5858 if (!EQ (AREF (state, idx++), buf))
5859 goto changed;
5860 if (idx == ASIZE (state))
5861 goto changed;
5862 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5863 goto changed;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5867 goto changed;
5869 if (idx == ASIZE (state))
5870 goto changed;
5871 /* Detect deletion of a buffer at the end of the list. */
5872 if (EQ (AREF (state, idx), Qlambda))
5873 return Qnil;
5875 /* Come here if we decide the data has changed. */
5876 changed:
5877 /* Count the size we will need.
5878 Start with 1 so there is room for at least one lambda at the end. */
5879 n = 1;
5880 FOR_EACH_FRAME (tail, frame)
5881 n += 2;
5882 FOR_EACH_LIVE_BUFFER (tail, buf)
5883 n += 3;
5884 /* Reallocate the vector if data has grown to need it,
5885 or if it has shrunk a lot. */
5886 if (! VECTORP (state)
5887 || n > ASIZE (state)
5888 || n + 20 < ASIZE (state) / 2)
5889 /* Add 20 extra so we grow it less often. */
5891 state = Fmake_vector (make_number (n + 20), Qlambda);
5892 if (! NILP (variable))
5893 Fset (variable, state);
5894 else
5895 frame_and_buffer_state = state;
5898 /* Record the new data in the (possibly reallocated) vector. */
5899 idx = 0;
5900 FOR_EACH_FRAME (tail, frame)
5902 ASET (state, idx, frame);
5903 idx++;
5904 ASET (state, idx, XFRAME (frame)->name);
5905 idx++;
5907 FOR_EACH_LIVE_BUFFER (tail, buf)
5909 /* Ignore buffers that aren't included in buffer lists. */
5910 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5911 continue;
5912 ASET (state, idx, buf);
5913 idx++;
5914 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5915 idx++;
5916 ASET (state, idx, Fbuffer_modified_p (buf));
5917 idx++;
5919 /* Fill up the vector with lambdas (always at least one). */
5920 ASET (state, idx, Qlambda);
5921 idx++;
5922 while (idx < ASIZE (state))
5924 ASET (state, idx, Qlambda);
5925 idx++;
5927 /* Make sure we didn't overflow the vector. */
5928 eassert (idx <= ASIZE (state));
5929 return Qt;
5934 /***********************************************************************
5935 Initialization
5936 ***********************************************************************/
5938 /* Initialization done when Emacs fork is started, before doing stty.
5939 Determine terminal type and set terminal_driver. Then invoke its
5940 decoding routine to set up variables in the terminal package. */
5942 void
5943 init_display (void)
5945 char *terminal_type;
5947 /* Construct the space glyph. */
5948 space_glyph.type = CHAR_GLYPH;
5949 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5950 space_glyph.charpos = -1;
5952 inverse_video = 0;
5953 cursor_in_echo_area = 0;
5955 /* Now is the time to initialize this; it's used by init_sys_modes
5956 during startup. */
5957 Vinitial_window_system = Qnil;
5959 /* SIGWINCH needs to be handled no matter what display we start
5960 with. Otherwise newly opened tty frames will not resize
5961 automatically. */
5962 #ifdef SIGWINCH
5963 #ifndef CANNOT_DUMP
5964 if (initialized)
5965 #endif /* CANNOT_DUMP */
5967 struct sigaction action;
5968 emacs_sigaction_init (&action, deliver_window_change_signal);
5969 sigaction (SIGWINCH, &action, 0);
5971 #endif /* SIGWINCH */
5973 /* If running as a daemon, no need to initialize any frames/terminal. */
5974 if (IS_DAEMON)
5975 return;
5977 /* If the user wants to use a window system, we shouldn't bother
5978 initializing the terminal. This is especially important when the
5979 terminal is so dumb that emacs gives up before and doesn't bother
5980 using the window system.
5982 If the DISPLAY environment variable is set and nonempty,
5983 try to use X, and die with an error message if that doesn't work. */
5985 #ifdef HAVE_X_WINDOWS
5986 if (! inhibit_window_system && ! display_arg)
5988 char *display;
5989 display = getenv ("DISPLAY");
5990 display_arg = (display != 0 && *display != 0);
5992 if (display_arg && !x_display_ok (display))
5994 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5995 display);
5996 inhibit_window_system = 1;
6000 if (!inhibit_window_system && display_arg)
6002 Vinitial_window_system = Qx;
6003 #ifdef HAVE_X11
6004 Vwindow_system_version = make_number (11);
6005 #endif
6006 #ifdef USE_NCURSES
6007 /* In some versions of ncurses,
6008 tputs crashes if we have not called tgetent.
6009 So call tgetent. */
6010 { char b[2044]; tgetent (b, "xterm");}
6011 #endif
6012 return;
6014 #endif /* HAVE_X_WINDOWS */
6016 #ifdef HAVE_NTGUI
6017 if (!inhibit_window_system)
6019 Vinitial_window_system = Qw32;
6020 Vwindow_system_version = make_number (1);
6021 return;
6023 #endif /* HAVE_NTGUI */
6025 #ifdef HAVE_NS
6026 if (!inhibit_window_system
6027 #ifndef CANNOT_DUMP
6028 && initialized
6029 #endif
6032 Vinitial_window_system = Qns;
6033 Vwindow_system_version = make_number (10);
6034 return;
6036 #endif
6038 /* If no window system has been specified, try to use the terminal. */
6039 if (! isatty (0))
6040 fatal ("standard input is not a tty");
6042 #ifdef WINDOWSNT
6043 terminal_type = "w32console";
6044 #else
6045 terminal_type = getenv ("TERM");
6046 #endif
6047 if (!terminal_type)
6049 #ifdef HAVE_WINDOW_SYSTEM
6050 if (! inhibit_window_system)
6051 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6052 else
6053 #endif /* HAVE_WINDOW_SYSTEM */
6054 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6055 exit (1);
6059 struct terminal *t;
6060 struct frame *f = XFRAME (selected_frame);
6062 init_foreground_group ();
6064 /* Open a display on the controlling tty. */
6065 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6067 /* Convert the initial frame to use the new display. */
6068 if (f->output_method != output_initial)
6069 emacs_abort ();
6070 f->output_method = t->type;
6071 f->terminal = t;
6073 t->reference_count++;
6074 #ifdef MSDOS
6075 f->output_data.tty->display_info = &the_only_display_info;
6076 #else
6077 if (f->output_method == output_termcap)
6078 create_tty_output (f);
6079 #endif
6080 t->display_info.tty->top_frame = selected_frame;
6081 change_frame_size (XFRAME (selected_frame),
6082 FrameCols (t->display_info.tty),
6083 FrameRows (t->display_info.tty)
6084 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6086 /* Delete the initial terminal. */
6087 if (--initial_terminal->reference_count == 0
6088 && initial_terminal->delete_terminal_hook)
6089 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6091 /* Update frame parameters to reflect the new type. */
6092 Fmodify_frame_parameters
6093 (selected_frame, list1 (Fcons (Qtty_type,
6094 Ftty_type (selected_frame))));
6095 if (t->display_info.tty->name)
6096 Fmodify_frame_parameters
6097 (selected_frame,
6098 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6099 else
6100 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6104 struct frame *sf = SELECTED_FRAME ();
6105 int width = FRAME_TOTAL_COLS (sf);
6106 int height = FRAME_TOTAL_LINES (sf);
6108 /* If these sizes are so big they cause overflow, just ignore the
6109 change. It's not clear what better we could do. The rest of
6110 the code assumes that (width + 2) * height * sizeof (struct glyph)
6111 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6112 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6113 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6114 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6115 < (width + 2) * height))
6116 fatal ("screen size %dx%d too big", width, height);
6119 calculate_costs (XFRAME (selected_frame));
6121 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6122 if (initialized
6123 && !noninteractive
6124 && NILP (Vinitial_window_system))
6126 /* For the initial frame, we don't have any way of knowing what
6127 are the foreground and background colors of the terminal. */
6128 struct frame *sf = SELECTED_FRAME ();
6130 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6131 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6132 call0 (intern ("tty-set-up-initial-frame-faces"));
6138 /***********************************************************************
6139 Blinking cursor
6140 ***********************************************************************/
6142 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6143 Sinternal_show_cursor, 2, 2, 0,
6144 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6145 WINDOW nil means use the selected window. SHOW non-nil means
6146 show a cursor in WINDOW in the next redisplay. SHOW nil means
6147 don't show a cursor. */)
6148 (Lisp_Object window, Lisp_Object show)
6150 /* Don't change cursor state while redisplaying. This could confuse
6151 output routines. */
6152 if (!redisplaying_p)
6153 decode_any_window (window)->cursor_off_p = NILP (show);
6154 return Qnil;
6158 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6159 Sinternal_show_cursor_p, 0, 1, 0,
6160 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6161 WINDOW nil or omitted means report on the selected window. */)
6162 (Lisp_Object window)
6164 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6167 /***********************************************************************
6168 Initialization
6169 ***********************************************************************/
6171 void
6172 syms_of_display (void)
6174 defsubr (&Sredraw_frame);
6175 defsubr (&Sredraw_display);
6176 defsubr (&Sframe_or_buffer_changed_p);
6177 defsubr (&Sopen_termscript);
6178 defsubr (&Sding);
6179 defsubr (&Sredisplay);
6180 defsubr (&Ssleep_for);
6181 defsubr (&Ssend_string_to_terminal);
6182 defsubr (&Sinternal_show_cursor);
6183 defsubr (&Sinternal_show_cursor_p);
6185 #ifdef GLYPH_DEBUG
6186 defsubr (&Sdump_redisplay_history);
6187 #endif
6189 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6190 staticpro (&frame_and_buffer_state);
6192 DEFSYM (Qdisplay_table, "display-table");
6193 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6195 DEFVAR_INT ("baud-rate", baud_rate,
6196 doc: /* The output baud rate of the terminal.
6197 On most systems, changing this value will affect the amount of padding
6198 and the other strategic decisions made during redisplay. */);
6200 DEFVAR_BOOL ("inverse-video", inverse_video,
6201 doc: /* Non-nil means invert the entire frame display.
6202 This means everything is in inverse video which otherwise would not be. */);
6204 DEFVAR_BOOL ("visible-bell", visible_bell,
6205 doc: /* Non-nil means try to flash the frame to represent a bell.
6207 See also `ring-bell-function'. */);
6209 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6210 doc: /* Non-nil means no need to redraw entire frame after suspending.
6211 A non-nil value is useful if the terminal can automatically preserve
6212 Emacs's frame display when you reenter Emacs.
6213 It is up to you to set this variable if your terminal can do that. */);
6215 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6216 doc: /* Name of the window system that Emacs uses for the first frame.
6217 The value is a symbol:
6218 nil for a termcap frame (a character-only terminal),
6219 'x' for an Emacs frame that is really an X window,
6220 'w32' for an Emacs frame that is a window on MS-Windows display,
6221 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6222 'pc' for a direct-write MS-DOS frame.
6224 Use of this variable as a boolean is deprecated. Instead,
6225 use `display-graphic-p' or any of the other `display-*-p'
6226 predicates which report frame's specific UI-related capabilities. */);
6228 DEFVAR_KBOARD ("window-system", Vwindow_system,
6229 doc: /* Name of window system through which the selected frame is displayed.
6230 The value is a symbol:
6231 nil for a termcap frame (a character-only terminal),
6232 'x' for an Emacs frame that is really an X window,
6233 'w32' for an Emacs frame that is a window on MS-Windows display,
6234 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6235 'pc' for a direct-write MS-DOS frame.
6237 Use of this variable as a boolean is deprecated. Instead,
6238 use `display-graphic-p' or any of the other `display-*-p'
6239 predicates which report frame's specific UI-related capabilities. */);
6241 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6242 doc: /* The version number of the window system in use.
6243 For X windows, this is 11. */);
6245 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6246 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6248 DEFVAR_LISP ("glyph-table", Vglyph_table,
6249 doc: /* Table defining how to output a glyph code to the frame.
6250 If not nil, this is a vector indexed by glyph code to define the glyph.
6251 Each element can be:
6252 integer: a glyph code which this glyph is an alias for.
6253 string: output this glyph using that string (not impl. in X windows).
6254 nil: this glyph mod 524288 is the code of a character to output,
6255 and this glyph / 524288 is the face number (see `face-id') to use
6256 while outputting it. */);
6257 Vglyph_table = Qnil;
6259 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6260 doc: /* Display table to use for buffers that specify none.
6261 See `buffer-display-table' for more information. */);
6262 Vstandard_display_table = Qnil;
6264 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6265 doc: /* Non-nil means display update isn't paused when input is detected. */);
6266 redisplay_dont_pause = 1;
6268 #ifdef CANNOT_DUMP
6269 if (noninteractive)
6270 #endif
6272 Vinitial_window_system = Qnil;
6273 Vwindow_system_version = Qnil;