* process.c (allocate_pty) [PTY_OPEN]: Set fd's FD_CLOEXEC flag.
[emacs.git] / src / dispnew.c
blobb7e44e425bfb27a3f6ff8c0fe872d0b280803aa6
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #define DISPEXTERN_INLINE EXTERN_INLINE
25 #include "sysstdio.h"
26 #include <unistd.h>
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
46 #include "syssignal.h"
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
52 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
54 #include "systime.h"
55 #include <errno.h>
57 #include <fpending.h>
59 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
60 #include <term.h> /* for tgetent */
61 #endif
63 #ifdef WINDOWSNT
64 #include "w32.h"
65 #endif
67 /* Structure to pass dimensions around. Used for character bounding
68 boxes, glyph matrix dimensions and alike. */
70 struct dim
72 int width;
73 int height;
77 /* Function prototypes. */
79 static void update_frame_line (struct frame *, int);
80 static int required_matrix_height (struct window *);
81 static int required_matrix_width (struct window *);
82 static void adjust_frame_glyphs (struct frame *);
83 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
84 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
85 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
86 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
87 struct window *);
88 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
89 struct window *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
110 /* True upon entry to redisplay means do not assume anything about
111 current contents of actual terminal frame; clear and redraw it. */
113 bool frame_garbaged;
115 /* True means last display completed. False means it was preempted. */
117 bool display_completed;
119 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
122 /* The currently selected frame. In a single-frame version, this
123 variable always equals the_only_frame. */
125 Lisp_Object selected_frame;
127 /* A frame which is not just a mini-buffer, or 0 if there are no such
128 frames. This is usually the most recent such frame that was
129 selected. In a single-frame version, this variable always holds
130 the address of the_only_frame. */
132 struct frame *last_nonminibuf_frame;
134 /* True means SIGWINCH happened when not safe. */
136 static bool delayed_size_change;
138 /* Glyph row updated in update_window_line, and area that is updated. */
140 struct glyph_row *updated_row;
141 int updated_area;
143 /* A glyph for a space. */
145 struct glyph space_glyph;
147 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
149 /* Counts of allocated structures. These counts serve to diagnose
150 memory leaks and double frees. */
152 static int glyph_matrix_count;
153 static int glyph_pool_count;
155 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
157 /* If non-null, the frame whose frame matrices are manipulated. If
158 null, window matrices are worked on. */
160 static struct frame *frame_matrix_frame;
162 /* True means that fonts have been loaded since the last glyph
163 matrix adjustments. Redisplay must stop, and glyph matrices must
164 be adjusted when this flag becomes true during display. The
165 reason fonts can be loaded so late is that fonts of fontsets are
166 loaded on demand. Another reason is that a line contains many
167 characters displayed by zero width or very narrow glyphs of
168 variable-width fonts. */
170 bool fonts_changed_p;
172 /* Convert vpos and hpos from frame to window and vice versa.
173 This may only be used for terminal frames. */
175 #ifdef GLYPH_DEBUG
177 static int window_to_frame_vpos (struct window *, int);
178 static int window_to_frame_hpos (struct window *, int);
179 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
180 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
182 /* One element of the ring buffer containing redisplay history
183 information. */
185 struct redisplay_history
187 char trace[512 + 100];
190 /* The size of the history buffer. */
192 #define REDISPLAY_HISTORY_SIZE 30
194 /* The redisplay history buffer. */
196 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
198 /* Next free entry in redisplay_history. */
200 static int history_idx;
202 /* A tick that's incremented each time something is added to the
203 history. */
205 static uprintmax_t history_tick;
207 /* Add to the redisplay history how window W has been displayed.
208 MSG is a trace containing the information how W's glyph matrix
209 has been constructed. PAUSED_P means that the update
210 has been interrupted for pending input. */
212 static void
213 add_window_display_history (struct window *w, const char *msg, bool paused_p)
215 char *buf;
216 void *ptr = w;
218 if (history_idx >= REDISPLAY_HISTORY_SIZE)
219 history_idx = 0;
220 buf = redisplay_history[history_idx].trace;
221 ++history_idx;
223 snprintf (buf, sizeof redisplay_history[0].trace,
224 "%"pMu": window %p (`%s')%s\n%s",
225 history_tick++,
226 ptr,
227 ((BUFFERP (w->contents)
228 && STRINGP (BVAR (XBUFFER (w->contents), name)))
229 ? SSDATA (BVAR (XBUFFER (w->contents), name))
230 : "???"),
231 paused_p ? " ***paused***" : "",
232 msg);
236 /* Add to the redisplay history that frame F has been displayed.
237 PAUSED_P means that the update has been interrupted for
238 pending input. */
240 static void
241 add_frame_display_history (struct frame *f, bool paused_p)
243 char *buf;
244 void *ptr = f;
246 if (history_idx >= REDISPLAY_HISTORY_SIZE)
247 history_idx = 0;
248 buf = redisplay_history[history_idx].trace;
249 ++history_idx;
251 sprintf (buf, "%"pMu": update frame %p%s",
252 history_tick++,
253 ptr, paused_p ? " ***paused***" : "");
257 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
258 Sdump_redisplay_history, 0, 0, "",
259 doc: /* Dump redisplay history to stderr. */)
260 (void)
262 int i;
264 for (i = history_idx - 1; i != history_idx; --i)
266 if (i < 0)
267 i = REDISPLAY_HISTORY_SIZE - 1;
268 fprintf (stderr, "%s\n", redisplay_history[i].trace);
271 return Qnil;
275 #else /* not GLYPH_DEBUG */
277 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
278 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
280 #endif /* GLYPH_DEBUG */
283 #if (defined PROFILING \
284 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
285 && !HAVE___EXECUTABLE_START)
286 /* This function comes first in the Emacs executable and is used only
287 to estimate the text start for profiling. */
288 void
289 __executable_start (void)
291 emacs_abort ();
293 #endif
295 /***********************************************************************
296 Glyph Matrices
297 ***********************************************************************/
299 /* Allocate and return a glyph_matrix structure. POOL is the glyph
300 pool from which memory for the matrix should be allocated, or null
301 for window-based redisplay where no glyph pools are used. The
302 member `pool' of the glyph matrix structure returned is set to
303 POOL, the structure is otherwise zeroed. */
305 static struct glyph_matrix *
306 new_glyph_matrix (struct glyph_pool *pool)
308 struct glyph_matrix *result = xzalloc (sizeof *result);
310 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
311 /* Increment number of allocated matrices. This count is used
312 to detect memory leaks. */
313 ++glyph_matrix_count;
314 #endif
316 /* Set pool and return. */
317 result->pool = pool;
318 return result;
322 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
324 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
325 glyph_matrix_count is decremented when a matrix is freed. If the count
326 gets negative, more structures were freed than allocated, i.e. one matrix
327 was freed more than once or a bogus pointer was passed to this function.
329 If MATRIX->pool is null, this means that the matrix manages its own
330 glyph memory---this is done for matrices on X frames. Freeing the
331 matrix also frees the glyph memory in this case. */
333 static void
334 free_glyph_matrix (struct glyph_matrix *matrix)
336 if (matrix)
338 int i;
340 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
341 /* Detect the case that more matrices are freed than were
342 allocated. */
343 --glyph_matrix_count;
344 eassert (glyph_matrix_count >= 0);
345 #endif
347 /* Free glyph memory if MATRIX owns it. */
348 if (matrix->pool == NULL)
349 for (i = 0; i < matrix->rows_allocated; ++i)
350 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
352 /* Free row structures and the matrix itself. */
353 xfree (matrix->rows);
354 xfree (matrix);
359 /* Return the number of glyphs to reserve for a marginal area of
360 window W. TOTAL_GLYPHS is the number of glyphs in a complete
361 display line of window W. MARGIN gives the width of the marginal
362 area in canonical character units. */
364 static int
365 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
367 if (margin > 0)
369 int width = w->total_cols;
370 double d = max (0, margin);
371 d = min (width / 2 - 1, d);
372 return (int) ((double) total_glyphs / width * d);
374 return 0;
377 /* Return true if ROW's hash value is correct.
378 Optimized away if ENABLE_CHECKING is not defined. */
380 static bool
381 verify_row_hash (struct glyph_row *row)
383 return row->hash == row_hash (row);
386 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
387 window sizes.
389 W is null if the function is called for a frame glyph matrix.
390 Otherwise it is the window MATRIX is a member of. X and Y are the
391 indices of the first column and row of MATRIX within the frame
392 matrix, if such a matrix exists. They are zero for purely
393 window-based redisplay. DIM is the needed size of the matrix.
395 In window-based redisplay, where no frame matrices exist, glyph
396 matrices manage their own glyph storage. Otherwise, they allocate
397 storage from a common frame glyph pool which can be found in
398 MATRIX->pool.
400 The reason for this memory management strategy is to avoid complete
401 frame redraws if possible. When we allocate from a common pool, a
402 change of the location or size of a sub-matrix within the pool
403 requires a complete redisplay of the frame because we cannot easily
404 make sure that the current matrices of all windows still agree with
405 what is displayed on the screen. While this is usually fast, it
406 leads to screen flickering. */
408 static void
409 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
411 int i;
412 int new_rows;
413 bool marginal_areas_changed_p = 0;
414 bool header_line_changed_p = 0;
415 bool header_line_p = 0;
416 int left = -1, right = -1;
417 int window_width = -1, window_height = -1;
419 /* See if W had a header line that has disappeared now, or vice versa.
420 Get W's size. */
421 if (w)
423 window_box (w, -1, 0, 0, &window_width, &window_height);
425 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
426 header_line_changed_p = header_line_p != matrix->header_line_p;
428 matrix->header_line_p = header_line_p;
430 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
431 Do nothing if MATRIX' size, position, vscroll, and marginal areas
432 haven't changed. This optimization is important because preserving
433 the matrix means preventing redisplay. */
434 if (matrix->pool == NULL)
436 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
437 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
438 eassert (left >= 0 && right >= 0);
439 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
440 || right != matrix->right_margin_glyphs);
442 if (!marginal_areas_changed_p
443 && !fonts_changed_p
444 && !header_line_changed_p
445 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
446 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
447 && matrix->window_height == window_height
448 && matrix->window_vscroll == w->vscroll
449 && matrix->window_width == window_width)
450 return;
453 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
454 if (matrix->rows_allocated < dim.height)
456 int old_alloc = matrix->rows_allocated;
457 new_rows = dim.height - matrix->rows_allocated;
458 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
459 new_rows, INT_MAX, sizeof *matrix->rows);
460 memset (matrix->rows + old_alloc, 0,
461 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
463 else
464 new_rows = 0;
466 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
467 on a frame not using window-based redisplay. Set up pointers for
468 each row into the glyph pool. */
469 if (matrix->pool)
471 eassert (matrix->pool->glyphs);
473 if (w)
475 left = margin_glyphs_to_reserve (w, dim.width,
476 w->left_margin_cols);
477 right = margin_glyphs_to_reserve (w, dim.width,
478 w->right_margin_cols);
480 else
481 left = right = 0;
483 for (i = 0; i < dim.height; ++i)
485 struct glyph_row *row = &matrix->rows[i];
487 row->glyphs[LEFT_MARGIN_AREA]
488 = (matrix->pool->glyphs
489 + (y + i) * matrix->pool->ncolumns
490 + x);
492 if (w == NULL
493 || row == matrix->rows + dim.height - 1
494 || (row == matrix->rows && matrix->header_line_p))
496 row->glyphs[TEXT_AREA]
497 = row->glyphs[LEFT_MARGIN_AREA];
498 row->glyphs[RIGHT_MARGIN_AREA]
499 = row->glyphs[TEXT_AREA] + dim.width;
500 row->glyphs[LAST_AREA]
501 = row->glyphs[RIGHT_MARGIN_AREA];
503 else
505 row->glyphs[TEXT_AREA]
506 = row->glyphs[LEFT_MARGIN_AREA] + left;
507 row->glyphs[RIGHT_MARGIN_AREA]
508 = row->glyphs[TEXT_AREA] + dim.width - left - right;
509 row->glyphs[LAST_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 matrix->left_margin_glyphs = left;
515 matrix->right_margin_glyphs = right;
517 else
519 /* If MATRIX->pool is null, MATRIX is responsible for managing
520 its own memory. It is a window matrix for window-based redisplay.
521 Allocate glyph memory from the heap. */
522 if (dim.width > matrix->matrix_w
523 || new_rows
524 || header_line_changed_p
525 || marginal_areas_changed_p)
527 struct glyph_row *row = matrix->rows;
528 struct glyph_row *end = row + matrix->rows_allocated;
530 while (row < end)
532 row->glyphs[LEFT_MARGIN_AREA]
533 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
534 dim.width, sizeof (struct glyph));
536 /* The mode line never has marginal areas. */
537 if (row == matrix->rows + dim.height - 1
538 || (row == matrix->rows && matrix->header_line_p))
540 row->glyphs[TEXT_AREA]
541 = row->glyphs[LEFT_MARGIN_AREA];
542 row->glyphs[RIGHT_MARGIN_AREA]
543 = row->glyphs[TEXT_AREA] + dim.width;
544 row->glyphs[LAST_AREA]
545 = row->glyphs[RIGHT_MARGIN_AREA];
547 else
549 row->glyphs[TEXT_AREA]
550 = row->glyphs[LEFT_MARGIN_AREA] + left;
551 row->glyphs[RIGHT_MARGIN_AREA]
552 = row->glyphs[TEXT_AREA] + dim.width - left - right;
553 row->glyphs[LAST_AREA]
554 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
556 ++row;
560 eassert (left >= 0 && right >= 0);
561 matrix->left_margin_glyphs = left;
562 matrix->right_margin_glyphs = right;
565 /* Number of rows to be used by MATRIX. */
566 matrix->nrows = dim.height;
567 eassert (matrix->nrows >= 0);
569 if (w)
571 if (matrix == w->current_matrix)
573 /* Mark rows in a current matrix of a window as not having
574 valid contents. It's important to not do this for
575 desired matrices. When Emacs starts, it may already be
576 building desired matrices when this function runs. */
577 if (window_width < 0)
578 window_width = window_box_width (w, -1);
580 /* Optimize the case that only the height has changed (C-x 2,
581 upper window). Invalidate all rows that are no longer part
582 of the window. */
583 if (!marginal_areas_changed_p
584 && !header_line_changed_p
585 && new_rows == 0
586 && dim.width == matrix->matrix_w
587 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
588 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
589 && matrix->window_width == window_width)
591 /* Find the last row in the window. */
592 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
593 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
595 ++i;
596 break;
599 /* Window end is invalid, if inside of the rows that
600 are invalidated below. */
601 if (w->window_end_vpos >= i)
602 w->window_end_valid = 0;
604 while (i < matrix->nrows)
605 matrix->rows[i++].enabled_p = 0;
607 else
609 for (i = 0; i < matrix->nrows; ++i)
610 matrix->rows[i].enabled_p = 0;
613 else if (matrix == w->desired_matrix)
615 /* Rows in desired matrices always have to be cleared;
616 redisplay expects this is the case when it runs, so it
617 had better be the case when we adjust matrices between
618 redisplays. */
619 for (i = 0; i < matrix->nrows; ++i)
620 matrix->rows[i].enabled_p = 0;
625 /* Remember last values to be able to optimize frame redraws. */
626 matrix->matrix_x = x;
627 matrix->matrix_y = y;
628 matrix->matrix_w = dim.width;
629 matrix->matrix_h = dim.height;
631 /* Record the top y location and height of W at the time the matrix
632 was last adjusted. This is used to optimize redisplay above. */
633 if (w)
635 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
636 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
637 matrix->window_height = window_height;
638 matrix->window_width = window_width;
639 matrix->window_vscroll = w->vscroll;
644 /* Reverse the contents of rows in MATRIX between START and END. The
645 contents of the row at END - 1 end up at START, END - 2 at START +
646 1 etc. This is part of the implementation of rotate_matrix (see
647 below). */
649 static void
650 reverse_rows (struct glyph_matrix *matrix, int start, int end)
652 int i, j;
654 for (i = start, j = end - 1; i < j; ++i, --j)
656 /* Non-ISO HP/UX compiler doesn't like auto struct
657 initialization. */
658 struct glyph_row temp;
659 temp = matrix->rows[i];
660 matrix->rows[i] = matrix->rows[j];
661 matrix->rows[j] = temp;
666 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
667 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
668 indices. (Note: this does not copy glyphs, only glyph pointers in
669 row structures are moved around).
671 The algorithm used for rotating the vector was, I believe, first
672 described by Kernighan. See the vector R as consisting of two
673 sub-vectors AB, where A has length BY for BY >= 0. The result
674 after rotating is then BA. Reverse both sub-vectors to get ArBr
675 and reverse the result to get (ArBr)r which is BA. Similar for
676 rotating right. */
678 void
679 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
681 if (by < 0)
683 /* Up (rotate left, i.e. towards lower indices). */
684 by = -by;
685 reverse_rows (matrix, first, first + by);
686 reverse_rows (matrix, first + by, last);
687 reverse_rows (matrix, first, last);
689 else if (by > 0)
691 /* Down (rotate right, i.e. towards higher indices). */
692 reverse_rows (matrix, last - by, last);
693 reverse_rows (matrix, first, last - by);
694 reverse_rows (matrix, first, last);
699 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
700 with indices START <= index < END. Increment positions by DELTA/
701 DELTA_BYTES. */
703 void
704 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
705 ptrdiff_t delta, ptrdiff_t delta_bytes)
707 /* Check that START and END are reasonable values. */
708 eassert (start >= 0 && start <= matrix->nrows);
709 eassert (end >= 0 && end <= matrix->nrows);
710 eassert (start <= end);
712 for (; start < end; ++start)
713 increment_row_positions (matrix->rows + start, delta, delta_bytes);
717 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
718 START and END are the row indices of the first and last + 1 row to clear. */
720 void
721 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 for (; start < end; ++start)
728 matrix->rows[start].enabled_p = 0;
732 /* Clear MATRIX.
734 Empty all rows in MATRIX by clearing their enabled_p flags.
735 The function prepare_desired_row will eventually really clear a row
736 when it sees one with a false enabled_p flag.
738 Reset update hints to default values. The only update hint
739 currently present is the flag MATRIX->no_scrolling_p. */
741 void
742 clear_glyph_matrix (struct glyph_matrix *matrix)
744 if (matrix)
746 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
747 matrix->no_scrolling_p = 0;
752 /* Shift part of the glyph matrix MATRIX of window W up or down.
753 Increment y-positions in glyph rows between START and END by DY,
754 and recompute their visible height. */
756 void
757 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
759 int min_y, max_y;
761 eassert (start <= end);
762 eassert (start >= 0 && start < matrix->nrows);
763 eassert (end >= 0 && end <= matrix->nrows);
765 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
766 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
768 for (; start < end; ++start)
770 struct glyph_row *row = &matrix->rows[start];
772 row->y += dy;
773 row->visible_height = row->height;
775 if (row->y < min_y)
776 row->visible_height -= min_y - row->y;
777 if (row->y + row->height > max_y)
778 row->visible_height -= row->y + row->height - max_y;
779 if (row->fringe_bitmap_periodic_p)
780 row->redraw_fringe_bitmaps_p = 1;
785 /* Mark all rows in current matrices of frame F as invalid. Marking
786 invalid is done by setting enabled_p to zero for all rows in a
787 current matrix. */
789 void
790 clear_current_matrices (register struct frame *f)
792 /* Clear frame current matrix, if we have one. */
793 if (f->current_matrix)
794 clear_glyph_matrix (f->current_matrix);
796 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
797 /* Clear the matrix of the menu bar window, if such a window exists.
798 The menu bar window is currently used to display menus on X when
799 no toolkit support is compiled in. */
800 if (WINDOWP (f->menu_bar_window))
801 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
802 #endif
804 /* Clear the matrix of the tool-bar window, if any. */
805 if (WINDOWP (f->tool_bar_window))
806 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
808 /* Clear current window matrices. */
809 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
810 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
814 /* Clear out all display lines of F for a coming redisplay. */
816 void
817 clear_desired_matrices (register struct frame *f)
819 if (f->desired_matrix)
820 clear_glyph_matrix (f->desired_matrix);
822 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
823 if (WINDOWP (f->menu_bar_window))
824 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
825 #endif
827 if (WINDOWP (f->tool_bar_window))
828 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
830 /* Do it for window matrices. */
831 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
832 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
836 /* Clear matrices in window tree rooted in W. If DESIRED_P,
837 clear desired matrices, otherwise clear current matrices. */
839 static void
840 clear_window_matrices (struct window *w, bool desired_p)
842 while (w)
844 if (WINDOWP (w->contents))
845 clear_window_matrices (XWINDOW (w->contents), desired_p);
846 else
848 if (desired_p)
849 clear_glyph_matrix (w->desired_matrix);
850 else
852 clear_glyph_matrix (w->current_matrix);
853 w->window_end_valid = 0;
857 w = NILP (w->next) ? 0 : XWINDOW (w->next);
863 /***********************************************************************
864 Glyph Rows
866 See dispextern.h for an overall explanation of glyph rows.
867 ***********************************************************************/
869 /* Clear glyph row ROW. Do it in a way that makes it robust against
870 changes in the glyph_row structure, i.e. addition or removal of
871 structure members. */
873 static struct glyph_row null_row;
875 void
876 clear_glyph_row (struct glyph_row *row)
878 struct glyph *p[1 + LAST_AREA];
880 /* Save pointers. */
881 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
882 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
883 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
884 p[LAST_AREA] = row->glyphs[LAST_AREA];
886 /* Clear. */
887 *row = null_row;
889 /* Restore pointers. */
890 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
891 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
892 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
893 row->glyphs[LAST_AREA] = p[LAST_AREA];
895 #if 0 /* At some point, some bit-fields of struct glyph were not set,
896 which made glyphs unequal when compared with GLYPH_EQUAL_P.
897 Redisplay outputs such glyphs, and flickering effects were
898 the result. This also depended on the contents of memory
899 returned by xmalloc. If flickering happens again, activate
900 the code below. If the flickering is gone with that, chances
901 are that the flickering has the same reason as here. */
902 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
903 #endif
907 /* Make ROW an empty, enabled row of canonical character height,
908 in window W starting at y-position Y. */
910 void
911 blank_row (struct window *w, struct glyph_row *row, int y)
913 int min_y, max_y;
915 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
916 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
918 clear_glyph_row (row);
919 row->y = y;
920 row->ascent = row->phys_ascent = 0;
921 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
922 row->visible_height = row->height;
924 if (row->y < min_y)
925 row->visible_height -= min_y - row->y;
926 if (row->y + row->height > max_y)
927 row->visible_height -= row->y + row->height - max_y;
929 row->enabled_p = 1;
933 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
934 are the amounts by which to change positions. Note that the first
935 glyph of the text area of a row can have a buffer position even if
936 the used count of the text area is zero. Such rows display line
937 ends. */
939 static void
940 increment_row_positions (struct glyph_row *row,
941 ptrdiff_t delta, ptrdiff_t delta_bytes)
943 int area, i;
945 /* Increment start and end positions. */
946 MATRIX_ROW_START_CHARPOS (row) += delta;
947 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
948 MATRIX_ROW_END_CHARPOS (row) += delta;
949 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
950 CHARPOS (row->start.pos) += delta;
951 BYTEPOS (row->start.pos) += delta_bytes;
952 CHARPOS (row->end.pos) += delta;
953 BYTEPOS (row->end.pos) += delta_bytes;
955 if (!row->enabled_p)
956 return;
958 /* Increment positions in glyphs. */
959 for (area = 0; area < LAST_AREA; ++area)
960 for (i = 0; i < row->used[area]; ++i)
961 if (BUFFERP (row->glyphs[area][i].object)
962 && row->glyphs[area][i].charpos > 0)
963 row->glyphs[area][i].charpos += delta;
965 /* Capture the case of rows displaying a line end. */
966 if (row->used[TEXT_AREA] == 0
967 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
968 row->glyphs[TEXT_AREA]->charpos += delta;
972 #if 0
973 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
974 contents, i.e. glyph structure contents are exchanged between A and
975 B without changing glyph pointers in A and B. */
977 static void
978 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
980 int area;
982 for (area = 0; area < LAST_AREA; ++area)
984 /* Number of glyphs to swap. */
985 int max_used = max (a->used[area], b->used[area]);
987 /* Start of glyphs in area of row A. */
988 struct glyph *glyph_a = a->glyphs[area];
990 /* End + 1 of glyphs in area of row A. */
991 struct glyph *glyph_a_end = a->glyphs[max_used];
993 /* Start of glyphs in area of row B. */
994 struct glyph *glyph_b = b->glyphs[area];
996 while (glyph_a < glyph_a_end)
998 /* Non-ISO HP/UX compiler doesn't like auto struct
999 initialization. */
1000 struct glyph temp;
1001 temp = *glyph_a;
1002 *glyph_a = *glyph_b;
1003 *glyph_b = temp;
1004 ++glyph_a;
1005 ++glyph_b;
1010 #endif /* 0 */
1012 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1013 exchange the used[] array and the hash values of the rows, because
1014 these should all go together for the row's hash value to be
1015 correct. */
1017 static void
1018 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1020 int i;
1021 unsigned hash_tem = a->hash;
1023 for (i = 0; i < LAST_AREA + 1; ++i)
1025 struct glyph *temp = a->glyphs[i];
1027 a->glyphs[i] = b->glyphs[i];
1028 b->glyphs[i] = temp;
1029 if (i < LAST_AREA)
1031 short used_tem = a->used[i];
1033 a->used[i] = b->used[i];
1034 b->used[i] = used_tem;
1037 a->hash = b->hash;
1038 b->hash = hash_tem;
1042 /* Copy glyph row structure FROM to glyph row structure TO, except
1043 that glyph pointers, the `used' counts, and the hash values in the
1044 structures are left unchanged. */
1046 static void
1047 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1049 struct glyph *pointers[1 + LAST_AREA];
1050 short used[LAST_AREA];
1051 unsigned hashval;
1053 /* Save glyph pointers of TO. */
1054 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1055 memcpy (used, to->used, sizeof to->used);
1056 hashval = to->hash;
1058 /* Do a structure assignment. */
1059 *to = *from;
1061 /* Restore original pointers of TO. */
1062 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1063 memcpy (to->used, used, sizeof to->used);
1064 to->hash = hashval;
1068 /* Assign glyph row FROM to glyph row TO. This works like a structure
1069 assignment TO = FROM, except that glyph pointers are not copied but
1070 exchanged between TO and FROM. Pointers must be exchanged to avoid
1071 a memory leak. */
1073 static void
1074 assign_row (struct glyph_row *to, struct glyph_row *from)
1076 swap_glyph_pointers (to, from);
1077 copy_row_except_pointers (to, from);
1081 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1082 a row in a window matrix, is a slice of the glyph memory of the
1083 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1084 is true if the glyph memory of WINDOW_ROW is part of the glyph
1085 memory of FRAME_ROW. */
1087 #ifdef GLYPH_DEBUG
1089 static bool
1090 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1092 struct glyph *window_glyph_start = window_row->glyphs[0];
1093 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1094 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1096 return (frame_glyph_start <= window_glyph_start
1097 && window_glyph_start < frame_glyph_end);
1100 #endif /* GLYPH_DEBUG */
1102 #if 0
1104 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1105 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1106 in WINDOW_MATRIX is found satisfying the condition. */
1108 static struct glyph_row *
1109 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1110 struct glyph_matrix *frame_matrix, int row)
1112 int i;
1114 eassert (row >= 0 && row < frame_matrix->nrows);
1116 for (i = 0; i < window_matrix->nrows; ++i)
1117 if (glyph_row_slice_p (window_matrix->rows + i,
1118 frame_matrix->rows + row))
1119 break;
1121 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1124 #endif /* 0 */
1126 /* Prepare ROW for display. Desired rows are cleared lazily,
1127 i.e. they are only marked as to be cleared by setting their
1128 enabled_p flag to zero. When a row is to be displayed, a prior
1129 call to this function really clears it. */
1131 void
1132 prepare_desired_row (struct glyph_row *row)
1134 if (!row->enabled_p)
1136 bool rp = row->reversed_p;
1138 clear_glyph_row (row);
1139 row->enabled_p = 1;
1140 row->reversed_p = rp;
1145 /* Return a hash code for glyph row ROW. */
1147 static int
1148 line_hash_code (struct glyph_row *row)
1150 int hash = 0;
1152 if (row->enabled_p)
1154 struct glyph *glyph = row->glyphs[TEXT_AREA];
1155 struct glyph *end = glyph + row->used[TEXT_AREA];
1157 while (glyph < end)
1159 int c = glyph->u.ch;
1160 int face_id = glyph->face_id;
1161 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1162 c -= SPACEGLYPH;
1163 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1164 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1165 ++glyph;
1168 if (hash == 0)
1169 hash = 1;
1172 return hash;
1176 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1177 the number of characters in the line. If must_write_spaces is
1178 zero, leading and trailing spaces are ignored. */
1180 static int
1181 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1183 struct glyph_row *row = matrix->rows + vpos;
1184 struct glyph *beg = row->glyphs[TEXT_AREA];
1185 struct glyph *end = beg + row->used[TEXT_AREA];
1186 int len;
1187 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1188 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1190 /* Ignore trailing and leading spaces if we can. */
1191 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1193 /* Skip from the end over trailing spaces. */
1194 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1195 --end;
1197 /* All blank line. */
1198 if (end == beg)
1199 return 0;
1201 /* Skip over leading spaces. */
1202 while (CHAR_GLYPH_SPACE_P (*beg))
1203 ++beg;
1206 /* If we don't have a glyph-table, each glyph is one character,
1207 so return the number of glyphs. */
1208 if (glyph_table_base == 0)
1209 len = end - beg;
1210 else
1212 /* Otherwise, scan the glyphs and accumulate their total length
1213 in LEN. */
1214 len = 0;
1215 while (beg < end)
1217 GLYPH g;
1219 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1221 if (GLYPH_INVALID_P (g)
1222 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1223 len += 1;
1224 else
1225 len += GLYPH_LENGTH (glyph_table_base, g);
1227 ++beg;
1231 return len;
1235 /* Return true if the glyph rows A and B have equal contents.
1236 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1238 static bool
1239 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1241 eassert (verify_row_hash (a));
1242 eassert (verify_row_hash (b));
1244 if (a == b)
1245 return 1;
1246 else if (a->hash != b->hash)
1247 return 0;
1248 else
1250 struct glyph *a_glyph, *b_glyph, *a_end;
1251 int area;
1253 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1254 return 0;
1256 /* Compare glyphs. */
1257 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1259 if (a->used[area] != b->used[area])
1260 return 0;
1262 a_glyph = a->glyphs[area];
1263 a_end = a_glyph + a->used[area];
1264 b_glyph = b->glyphs[area];
1266 while (a_glyph < a_end
1267 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1268 ++a_glyph, ++b_glyph;
1270 if (a_glyph != a_end)
1271 return 0;
1274 if (a->fill_line_p != b->fill_line_p
1275 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1276 || a->left_fringe_bitmap != b->left_fringe_bitmap
1277 || a->left_fringe_face_id != b->left_fringe_face_id
1278 || a->left_fringe_offset != b->left_fringe_offset
1279 || a->right_fringe_bitmap != b->right_fringe_bitmap
1280 || a->right_fringe_face_id != b->right_fringe_face_id
1281 || a->right_fringe_offset != b->right_fringe_offset
1282 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1283 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1284 || a->exact_window_width_line_p != b->exact_window_width_line_p
1285 || a->overlapped_p != b->overlapped_p
1286 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1287 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1288 || a->reversed_p != b->reversed_p
1289 /* Different partially visible characters on left margin. */
1290 || a->x != b->x
1291 /* Different height. */
1292 || a->ascent != b->ascent
1293 || a->phys_ascent != b->phys_ascent
1294 || a->phys_height != b->phys_height
1295 || a->visible_height != b->visible_height)
1296 return 0;
1299 return 1;
1304 /***********************************************************************
1305 Glyph Pool
1307 See dispextern.h for an overall explanation of glyph pools.
1308 ***********************************************************************/
1310 /* Allocate a glyph_pool structure. The structure returned is initialized
1311 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1312 variable glyph_pool_count is incremented for each pool allocated. */
1314 static struct glyph_pool *
1315 new_glyph_pool (void)
1317 struct glyph_pool *result = xzalloc (sizeof *result);
1319 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1320 /* For memory leak and double deletion checking. */
1321 ++glyph_pool_count;
1322 #endif
1324 return result;
1328 /* Free a glyph_pool structure POOL. The function may be called with
1329 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1330 global variable glyph_pool_count is decremented with every pool structure
1331 freed. If this count gets negative, more structures were freed than
1332 allocated, i.e. one structure must have been freed more than once or
1333 a bogus pointer was passed to free_glyph_pool. */
1335 static void
1336 free_glyph_pool (struct glyph_pool *pool)
1338 if (pool)
1340 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1341 /* More freed than allocated? */
1342 --glyph_pool_count;
1343 eassert (glyph_pool_count >= 0);
1344 #endif
1345 xfree (pool->glyphs);
1346 xfree (pool);
1351 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1352 columns we need. This function never shrinks a pool. The only
1353 case in which this would make sense, would be when a frame's size
1354 is changed from a large value to a smaller one. But, if someone
1355 does it once, we can expect that he will do it again.
1357 Return true if the pool changed in a way which makes
1358 re-adjusting window glyph matrices necessary. */
1360 static bool
1361 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1363 ptrdiff_t needed;
1364 bool changed_p;
1366 changed_p = (pool->glyphs == 0
1367 || matrix_dim.height != pool->nrows
1368 || matrix_dim.width != pool->ncolumns);
1370 /* Enlarge the glyph pool. */
1371 needed = matrix_dim.width;
1372 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1373 memory_full (SIZE_MAX);
1374 needed *= matrix_dim.height;
1375 if (needed > pool->nglyphs)
1377 ptrdiff_t old_nglyphs = pool->nglyphs;
1378 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1379 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1380 memset (pool->glyphs + old_nglyphs, 0,
1381 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1384 /* Remember the number of rows and columns because (a) we use them
1385 to do sanity checks, and (b) the number of columns determines
1386 where rows in the frame matrix start---this must be available to
1387 determine pointers to rows of window sub-matrices. */
1388 pool->nrows = matrix_dim.height;
1389 pool->ncolumns = matrix_dim.width;
1391 return changed_p;
1396 /***********************************************************************
1397 Debug Code
1398 ***********************************************************************/
1400 #ifdef GLYPH_DEBUG
1403 /* Flush standard output. This is sometimes useful to call from the debugger.
1404 XXX Maybe this should be changed to flush the current terminal instead of
1405 stdout.
1408 void flush_stdout (void) EXTERNALLY_VISIBLE;
1410 void
1411 flush_stdout (void)
1413 fflush (stdout);
1417 /* Check that no glyph pointers have been lost in MATRIX. If a
1418 pointer has been lost, e.g. by using a structure assignment between
1419 rows, at least one pointer must occur more than once in the rows of
1420 MATRIX. */
1422 void
1423 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1425 int i, j;
1427 for (i = 0; i < matrix->nrows; ++i)
1428 for (j = 0; j < matrix->nrows; ++j)
1429 eassert (i == j
1430 || (matrix->rows[i].glyphs[TEXT_AREA]
1431 != matrix->rows[j].glyphs[TEXT_AREA]));
1435 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1437 struct glyph_row *
1438 matrix_row (struct glyph_matrix *matrix, int row)
1440 eassert (matrix && matrix->rows);
1441 eassert (row >= 0 && row < matrix->nrows);
1443 /* That's really too slow for normal testing because this function
1444 is called almost everywhere. Although---it's still astonishingly
1445 fast, so it is valuable to have for debugging purposes. */
1446 #if 0
1447 check_matrix_pointer_lossage (matrix);
1448 #endif
1450 return matrix->rows + row;
1454 #if 0 /* This function makes invalid assumptions when text is
1455 partially invisible. But it might come handy for debugging
1456 nevertheless. */
1458 /* Check invariants that must hold for an up to date current matrix of
1459 window W. */
1461 static void
1462 check_matrix_invariants (struct window *w)
1464 struct glyph_matrix *matrix = w->current_matrix;
1465 int yb = window_text_bottom_y (w);
1466 struct glyph_row *row = matrix->rows;
1467 struct glyph_row *last_text_row = NULL;
1468 struct buffer *saved = current_buffer;
1469 struct buffer *buffer = XBUFFER (w->contents);
1470 int c;
1472 /* This can sometimes happen for a fresh window. */
1473 if (matrix->nrows < 2)
1474 return;
1476 set_buffer_temp (buffer);
1478 /* Note: last row is always reserved for the mode line. */
1479 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1480 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1482 struct glyph_row *next = row + 1;
1484 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1485 last_text_row = row;
1487 /* Check that character and byte positions are in sync. */
1488 eassert (MATRIX_ROW_START_BYTEPOS (row)
1489 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1490 eassert (BYTEPOS (row->start.pos)
1491 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1493 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1494 have such a position temporarily in case of a minibuffer
1495 displaying something like `[Sole completion]' at its end. */
1496 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1498 eassert (MATRIX_ROW_END_BYTEPOS (row)
1499 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1500 eassert (BYTEPOS (row->end.pos)
1501 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1504 /* Check that end position of `row' is equal to start position
1505 of next row. */
1506 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1508 eassert (MATRIX_ROW_END_CHARPOS (row)
1509 == MATRIX_ROW_START_CHARPOS (next));
1510 eassert (MATRIX_ROW_END_BYTEPOS (row)
1511 == MATRIX_ROW_START_BYTEPOS (next));
1512 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1513 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1515 row = next;
1518 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1519 eassert (w->desired_matrix->rows != NULL);
1520 set_buffer_temp (saved);
1523 #endif /* 0 */
1525 #endif /* GLYPH_DEBUG */
1529 /**********************************************************************
1530 Allocating/ Adjusting Glyph Matrices
1531 **********************************************************************/
1533 /* Allocate glyph matrices over a window tree for a frame-based
1534 redisplay
1536 X and Y are column/row within the frame glyph matrix where
1537 sub-matrices for the window tree rooted at WINDOW must be
1538 allocated. DIM_ONLY_P means that the caller of this
1539 function is only interested in the result matrix dimension, and
1540 matrix adjustments should not be performed.
1542 The function returns the total width/height of the sub-matrices of
1543 the window tree. If called on a frame root window, the computation
1544 will take the mini-buffer window into account.
1546 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1548 NEW_LEAF_MATRIX set if any window in the tree did not have a
1549 glyph matrices yet, and
1551 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1552 any window in the tree will be changed or have been changed (see
1553 DIM_ONLY_P)
1555 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1556 function.
1558 Windows are arranged into chains of windows on the same level
1559 through the next fields of window structures. Such a level can be
1560 either a sequence of horizontally adjacent windows from left to
1561 right, or a sequence of vertically adjacent windows from top to
1562 bottom. Each window in a horizontal sequence can be either a leaf
1563 window or a vertical sequence; a window in a vertical sequence can
1564 be either a leaf or a horizontal sequence. All windows in a
1565 horizontal sequence have the same height, and all windows in a
1566 vertical sequence have the same width.
1568 This function uses, for historical reasons, a more general
1569 algorithm to determine glyph matrix dimensions that would be
1570 necessary.
1572 The matrix height of a horizontal sequence is determined by the
1573 maximum height of any matrix in the sequence. The matrix width of
1574 a horizontal sequence is computed by adding up matrix widths of
1575 windows in the sequence.
1577 |<------- result width ------->|
1578 +---------+----------+---------+ ---
1579 | | | | |
1580 | | | |
1581 +---------+ | | result height
1582 | +---------+
1583 | | |
1584 +----------+ ---
1586 The matrix width of a vertical sequence is the maximum matrix width
1587 of any window in the sequence. Its height is computed by adding up
1588 matrix heights of windows in the sequence.
1590 |<---- result width -->|
1591 +---------+ ---
1592 | | |
1593 | | |
1594 +---------+--+ |
1595 | | |
1596 | | result height
1598 +------------+---------+ |
1599 | | |
1600 | | |
1601 +------------+---------+ --- */
1603 /* Bit indicating that a new matrix will be allocated or has been
1604 allocated. */
1606 #define NEW_LEAF_MATRIX (1 << 0)
1608 /* Bit indicating that a matrix will or has changed its location or
1609 size. */
1611 #define CHANGED_LEAF_MATRIX (1 << 1)
1613 static struct dim
1614 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1615 bool dim_only_p, int *window_change_flags)
1617 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1618 int x0 = x, y0 = y;
1619 int wmax = 0, hmax = 0;
1620 struct dim total;
1621 struct dim dim;
1622 struct window *w;
1623 bool in_horz_combination_p;
1625 /* What combination is WINDOW part of? Compute this once since the
1626 result is the same for all windows in the `next' chain. The
1627 special case of a root window (parent equal to nil) is treated
1628 like a vertical combination because a root window's `next'
1629 points to the mini-buffer window, if any, which is arranged
1630 vertically below other windows. */
1631 in_horz_combination_p
1632 = (!NILP (XWINDOW (window)->parent)
1633 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1635 /* For WINDOW and all windows on the same level. */
1638 w = XWINDOW (window);
1640 /* Get the dimension of the window sub-matrix for W, depending
1641 on whether this is a combination or a leaf window. */
1642 if (WINDOWP (w->contents))
1643 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1644 dim_only_p,
1645 window_change_flags);
1646 else
1648 /* If not already done, allocate sub-matrix structures. */
1649 if (w->desired_matrix == NULL)
1651 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1652 w->current_matrix = new_glyph_matrix (f->current_pool);
1653 *window_change_flags |= NEW_LEAF_MATRIX;
1656 /* Width and height MUST be chosen so that there are no
1657 holes in the frame matrix. */
1658 dim.width = required_matrix_width (w);
1659 dim.height = required_matrix_height (w);
1661 /* Will matrix be re-allocated? */
1662 if (x != w->desired_matrix->matrix_x
1663 || y != w->desired_matrix->matrix_y
1664 || dim.width != w->desired_matrix->matrix_w
1665 || dim.height != w->desired_matrix->matrix_h
1666 || (margin_glyphs_to_reserve (w, dim.width,
1667 w->left_margin_cols)
1668 != w->desired_matrix->left_margin_glyphs)
1669 || (margin_glyphs_to_reserve (w, dim.width,
1670 w->right_margin_cols)
1671 != w->desired_matrix->right_margin_glyphs))
1672 *window_change_flags |= CHANGED_LEAF_MATRIX;
1674 /* Actually change matrices, if allowed. Do not consider
1675 CHANGED_LEAF_MATRIX computed above here because the pool
1676 may have been changed which we don't now here. We trust
1677 that we only will be called with DIM_ONLY_P when
1678 necessary. */
1679 if (!dim_only_p)
1681 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1682 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1686 /* If we are part of a horizontal combination, advance x for
1687 windows to the right of W; otherwise advance y for windows
1688 below W. */
1689 if (in_horz_combination_p)
1690 x += dim.width;
1691 else
1692 y += dim.height;
1694 /* Remember maximum glyph matrix dimensions. */
1695 wmax = max (wmax, dim.width);
1696 hmax = max (hmax, dim.height);
1698 /* Next window on same level. */
1699 window = w->next;
1701 while (!NILP (window));
1703 /* Set `total' to the total glyph matrix dimension of this window
1704 level. In a vertical combination, the width is the width of the
1705 widest window; the height is the y we finally reached, corrected
1706 by the y we started with. In a horizontal combination, the total
1707 height is the height of the tallest window, and the width is the
1708 x we finally reached, corrected by the x we started with. */
1709 if (in_horz_combination_p)
1711 total.width = x - x0;
1712 total.height = hmax;
1714 else
1716 total.width = wmax;
1717 total.height = y - y0;
1720 return total;
1724 /* Return the required height of glyph matrices for window W. */
1726 static int
1727 required_matrix_height (struct window *w)
1729 #ifdef HAVE_WINDOW_SYSTEM
1730 struct frame *f = XFRAME (w->frame);
1732 if (FRAME_WINDOW_P (f))
1734 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1735 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1736 return (((window_pixel_height + ch_height - 1)
1737 / ch_height) * w->nrows_scale_factor
1738 /* One partially visible line at the top and
1739 bottom of the window. */
1741 /* 2 for header and mode line. */
1742 + 2);
1744 #endif /* HAVE_WINDOW_SYSTEM */
1746 return WINDOW_TOTAL_LINES (w);
1750 /* Return the required width of glyph matrices for window W. */
1752 static int
1753 required_matrix_width (struct window *w)
1755 #ifdef HAVE_WINDOW_SYSTEM
1756 struct frame *f = XFRAME (w->frame);
1757 if (FRAME_WINDOW_P (f))
1759 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1760 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1762 /* Compute number of glyphs needed in a glyph row. */
1763 return (((window_pixel_width + ch_width - 1)
1764 / ch_width) * w->ncols_scale_factor
1765 /* 2 partially visible columns in the text area. */
1767 /* One partially visible column at the right
1768 edge of each marginal area. */
1769 + 1 + 1);
1771 #endif /* HAVE_WINDOW_SYSTEM */
1773 return w->total_cols;
1777 /* Allocate window matrices for window-based redisplay. W is the
1778 window whose matrices must be allocated/reallocated. */
1780 static void
1781 allocate_matrices_for_window_redisplay (struct window *w)
1783 while (w)
1785 if (WINDOWP (w->contents))
1786 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1787 else
1789 /* W is a leaf window. */
1790 struct dim dim;
1792 /* If matrices are not yet allocated, allocate them now. */
1793 if (w->desired_matrix == NULL)
1795 w->desired_matrix = new_glyph_matrix (NULL);
1796 w->current_matrix = new_glyph_matrix (NULL);
1799 dim.width = required_matrix_width (w);
1800 dim.height = required_matrix_height (w);
1801 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1802 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1805 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1810 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1811 do it for all frames; otherwise do it just for the given frame.
1812 This function must be called when a new frame is created, its size
1813 changes, or its window configuration changes. */
1815 void
1816 adjust_glyphs (struct frame *f)
1818 /* Block input so that expose events and other events that access
1819 glyph matrices are not processed while we are changing them. */
1820 block_input ();
1822 if (f)
1823 adjust_frame_glyphs (f);
1824 else
1826 Lisp_Object tail, lisp_frame;
1828 FOR_EACH_FRAME (tail, lisp_frame)
1829 adjust_frame_glyphs (XFRAME (lisp_frame));
1832 unblock_input ();
1835 /* Allocate/reallocate glyph matrices of a single frame F. */
1837 static void
1838 adjust_frame_glyphs (struct frame *f)
1840 if (FRAME_WINDOW_P (f))
1841 adjust_frame_glyphs_for_window_redisplay (f);
1842 else
1843 adjust_frame_glyphs_for_frame_redisplay (f);
1845 /* Don't forget the buffer for decode_mode_spec. */
1846 adjust_decode_mode_spec_buffer (f);
1848 f->glyphs_initialized_p = 1;
1851 /* Return true if any window in the tree has nonzero window margins. See
1852 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1853 static bool
1854 showing_window_margins_p (struct window *w)
1856 while (w)
1858 if (WINDOWP (w->contents))
1860 if (showing_window_margins_p (XWINDOW (w->contents)))
1861 return 1;
1863 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1864 return 1;
1866 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1868 return 0;
1872 /* In the window tree with root W, build current matrices of leaf
1873 windows from the frame's current matrix. */
1875 static void
1876 fake_current_matrices (Lisp_Object window)
1878 struct window *w;
1880 for (; !NILP (window); window = w->next)
1882 w = XWINDOW (window);
1884 if (WINDOWP (w->contents))
1885 fake_current_matrices (w->contents);
1886 else
1888 int i;
1889 struct frame *f = XFRAME (w->frame);
1890 struct glyph_matrix *m = w->current_matrix;
1891 struct glyph_matrix *fm = f->current_matrix;
1893 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1894 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1896 for (i = 0; i < m->matrix_h; ++i)
1898 struct glyph_row *r = m->rows + i;
1899 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1901 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1902 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1904 r->enabled_p = fr->enabled_p;
1905 if (r->enabled_p)
1907 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1908 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1909 r->used[TEXT_AREA] = (m->matrix_w
1910 - r->used[LEFT_MARGIN_AREA]
1911 - r->used[RIGHT_MARGIN_AREA]);
1912 r->mode_line_p = 0;
1920 /* Save away the contents of frame F's current frame matrix. Value is
1921 a glyph matrix holding the contents of F's current frame matrix. */
1923 static struct glyph_matrix *
1924 save_current_matrix (struct frame *f)
1926 int i;
1927 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1928 saved->nrows = f->current_matrix->nrows;
1929 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1931 for (i = 0; i < saved->nrows; ++i)
1933 struct glyph_row *from = f->current_matrix->rows + i;
1934 struct glyph_row *to = saved->rows + i;
1935 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1936 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1937 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1938 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1941 return saved;
1945 /* Restore the contents of frame F's current frame matrix from SAVED,
1946 and free memory associated with SAVED. */
1948 static void
1949 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1951 int i;
1953 for (i = 0; i < saved->nrows; ++i)
1955 struct glyph_row *from = saved->rows + i;
1956 struct glyph_row *to = f->current_matrix->rows + i;
1957 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1958 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1959 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1960 xfree (from->glyphs[TEXT_AREA]);
1963 xfree (saved->rows);
1964 xfree (saved);
1969 /* Allocate/reallocate glyph matrices of a single frame F for
1970 frame-based redisplay. */
1972 static void
1973 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1975 struct dim matrix_dim;
1976 bool pool_changed_p;
1977 int window_change_flags;
1978 int top_window_y;
1980 if (!FRAME_LIVE_P (f))
1981 return;
1983 top_window_y = FRAME_TOP_MARGIN (f);
1985 /* Allocate glyph pool structures if not already done. */
1986 if (f->desired_pool == NULL)
1988 f->desired_pool = new_glyph_pool ();
1989 f->current_pool = new_glyph_pool ();
1992 /* Allocate frames matrix structures if needed. */
1993 if (f->desired_matrix == NULL)
1995 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1996 f->current_matrix = new_glyph_matrix (f->current_pool);
1999 /* Compute window glyph matrices. (This takes the mini-buffer
2000 window into account). The result is the size of the frame glyph
2001 matrix needed. The variable window_change_flags is set to a bit
2002 mask indicating whether new matrices will be allocated or
2003 existing matrices change their size or location within the frame
2004 matrix. */
2005 window_change_flags = 0;
2006 matrix_dim
2007 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2008 0, top_window_y,
2010 &window_change_flags);
2012 /* Add in menu bar lines, if any. */
2013 matrix_dim.height += top_window_y;
2015 /* Enlarge pools as necessary. */
2016 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2017 realloc_glyph_pool (f->current_pool, matrix_dim);
2019 /* Set up glyph pointers within window matrices. Do this only if
2020 absolutely necessary since it requires a frame redraw. */
2021 if (pool_changed_p || window_change_flags)
2023 /* Do it for window matrices. */
2024 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2025 0, top_window_y, 0,
2026 &window_change_flags);
2028 /* Size of frame matrices must equal size of frame. Note
2029 that we are called for X frames with window widths NOT equal
2030 to the frame width (from CHANGE_FRAME_SIZE_1). */
2031 eassert (matrix_dim.width == FRAME_COLS (f)
2032 && matrix_dim.height == FRAME_LINES (f));
2034 /* Pointers to glyph memory in glyph rows are exchanged during
2035 the update phase of redisplay, which means in general that a
2036 frame's current matrix consists of pointers into both the
2037 desired and current glyph pool of the frame. Adjusting a
2038 matrix sets the frame matrix up so that pointers are all into
2039 the same pool. If we want to preserve glyph contents of the
2040 current matrix over a call to adjust_glyph_matrix, we must
2041 make a copy of the current glyphs, and restore the current
2042 matrix' contents from that copy. */
2043 if (display_completed
2044 && !FRAME_GARBAGED_P (f)
2045 && matrix_dim.width == f->current_matrix->matrix_w
2046 && matrix_dim.height == f->current_matrix->matrix_h
2047 /* For some reason, the frame glyph matrix gets corrupted if
2048 any of the windows contain margins. I haven't been able
2049 to hunt down the reason, but for the moment this prevents
2050 the problem from manifesting. -- cyd */
2051 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2053 struct glyph_matrix *copy = save_current_matrix (f);
2054 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2055 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2056 restore_current_matrix (f, copy);
2057 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2059 else
2061 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2062 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2063 SET_FRAME_GARBAGED (f);
2069 /* Allocate/reallocate glyph matrices of a single frame F for
2070 window-based redisplay. */
2072 static void
2073 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2075 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2077 /* Allocate/reallocate window matrices. */
2078 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2080 #ifdef HAVE_X_WINDOWS
2081 /* Allocate/ reallocate matrices of the dummy window used to display
2082 the menu bar under X when no X toolkit support is available. */
2083 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2085 /* Allocate a dummy window if not already done. */
2086 struct window *w;
2087 if (NILP (f->menu_bar_window))
2089 Lisp_Object frame;
2090 fset_menu_bar_window (f, make_window ());
2091 w = XWINDOW (f->menu_bar_window);
2092 XSETFRAME (frame, f);
2093 wset_frame (w, frame);
2094 w->pseudo_window_p = 1;
2096 else
2097 w = XWINDOW (f->menu_bar_window);
2099 /* Set window dimensions to frame dimensions and allocate or
2100 adjust glyph matrices of W. */
2101 w->top_line = 0;
2102 w->left_col = 0;
2103 w->total_lines = FRAME_MENU_BAR_LINES (f);
2104 w->total_cols = FRAME_TOTAL_COLS (f);
2105 allocate_matrices_for_window_redisplay (w);
2107 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2108 #endif /* HAVE_X_WINDOWS */
2110 #ifndef USE_GTK
2112 /* Allocate/ reallocate matrices of the tool bar window. If we
2113 don't have a tool bar window yet, make one. */
2114 struct window *w;
2115 if (NILP (f->tool_bar_window))
2117 Lisp_Object frame;
2118 fset_tool_bar_window (f, make_window ());
2119 w = XWINDOW (f->tool_bar_window);
2120 XSETFRAME (frame, f);
2121 wset_frame (w, frame);
2122 w->pseudo_window_p = 1;
2124 else
2125 w = XWINDOW (f->tool_bar_window);
2127 w->top_line = FRAME_MENU_BAR_LINES (f);
2128 w->left_col = 0;
2129 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2130 w->total_cols = FRAME_TOTAL_COLS (f);
2131 allocate_matrices_for_window_redisplay (w);
2133 #endif
2137 /* Re-allocate buffer for decode_mode_spec on frame F. */
2139 static void
2140 adjust_decode_mode_spec_buffer (struct frame *f)
2142 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2143 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2148 /**********************************************************************
2149 Freeing Glyph Matrices
2150 **********************************************************************/
2152 /* Free glyph memory for a frame F. F may be null. This function can
2153 be called for the same frame more than once. The root window of
2154 F may be nil when this function is called. This is the case when
2155 the function is called when F is destroyed. */
2157 void
2158 free_glyphs (struct frame *f)
2160 if (f && f->glyphs_initialized_p)
2162 /* Block interrupt input so that we don't get surprised by an X
2163 event while we're in an inconsistent state. */
2164 block_input ();
2165 f->glyphs_initialized_p = 0;
2167 /* Release window sub-matrices. */
2168 if (!NILP (f->root_window))
2169 free_window_matrices (XWINDOW (f->root_window));
2171 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2172 /* Free the dummy window for menu bars without X toolkit and its
2173 glyph matrices. */
2174 if (!NILP (f->menu_bar_window))
2176 struct window *w = XWINDOW (f->menu_bar_window);
2177 free_glyph_matrix (w->desired_matrix);
2178 free_glyph_matrix (w->current_matrix);
2179 w->desired_matrix = w->current_matrix = NULL;
2180 fset_menu_bar_window (f, Qnil);
2182 #endif
2184 /* Free the tool bar window and its glyph matrices. */
2185 if (!NILP (f->tool_bar_window))
2187 struct window *w = XWINDOW (f->tool_bar_window);
2188 free_glyph_matrix (w->desired_matrix);
2189 free_glyph_matrix (w->current_matrix);
2190 w->desired_matrix = w->current_matrix = NULL;
2191 fset_tool_bar_window (f, Qnil);
2194 /* Release frame glyph matrices. Reset fields to zero in
2195 case we are called a second time. */
2196 if (f->desired_matrix)
2198 free_glyph_matrix (f->desired_matrix);
2199 free_glyph_matrix (f->current_matrix);
2200 f->desired_matrix = f->current_matrix = NULL;
2203 /* Release glyph pools. */
2204 if (f->desired_pool)
2206 free_glyph_pool (f->desired_pool);
2207 free_glyph_pool (f->current_pool);
2208 f->desired_pool = f->current_pool = NULL;
2211 unblock_input ();
2216 /* Free glyph sub-matrices in the window tree rooted at W. This
2217 function may be called with a null pointer, and it may be called on
2218 the same tree more than once. */
2220 void
2221 free_window_matrices (struct window *w)
2223 while (w)
2225 if (WINDOWP (w->contents))
2226 free_window_matrices (XWINDOW (w->contents));
2227 else
2229 /* This is a leaf window. Free its memory and reset fields
2230 to zero in case this function is called a second time for
2231 W. */
2232 free_glyph_matrix (w->current_matrix);
2233 free_glyph_matrix (w->desired_matrix);
2234 w->current_matrix = w->desired_matrix = NULL;
2237 /* Next window on same level. */
2238 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2243 /* Check glyph memory leaks. This function is called from
2244 shut_down_emacs. Note that frames are not destroyed when Emacs
2245 exits. We therefore free all glyph memory for all active frames
2246 explicitly and check that nothing is left allocated. */
2248 void
2249 check_glyph_memory (void)
2251 Lisp_Object tail, frame;
2253 /* Free glyph memory for all frames. */
2254 FOR_EACH_FRAME (tail, frame)
2255 free_glyphs (XFRAME (frame));
2257 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2258 /* Check that nothing is left allocated. */
2259 eassert (glyph_matrix_count == 0);
2260 eassert (glyph_pool_count == 0);
2261 #endif
2266 /**********************************************************************
2267 Building a Frame Matrix
2268 **********************************************************************/
2270 /* Most of the redisplay code works on glyph matrices attached to
2271 windows. This is a good solution most of the time, but it is not
2272 suitable for terminal code. Terminal output functions cannot rely
2273 on being able to set an arbitrary terminal window. Instead they
2274 must be provided with a view of the whole frame, i.e. the whole
2275 screen. We build such a view by constructing a frame matrix from
2276 window matrices in this section.
2278 Windows that must be updated have their must_be_updated_p flag set.
2279 For all such windows, their desired matrix is made part of the
2280 desired frame matrix. For other windows, their current matrix is
2281 made part of the desired frame matrix.
2283 +-----------------+----------------+
2284 | desired | desired |
2285 | | |
2286 +-----------------+----------------+
2287 | current |
2289 +----------------------------------+
2291 Desired window matrices can be made part of the frame matrix in a
2292 cheap way: We exploit the fact that the desired frame matrix and
2293 desired window matrices share their glyph memory. This is not
2294 possible for current window matrices. Their glyphs are copied to
2295 the desired frame matrix. The latter is equivalent to
2296 preserve_other_columns in the old redisplay.
2298 Used glyphs counters for frame matrix rows are the result of adding
2299 up glyph lengths of the window matrices. A line in the frame
2300 matrix is enabled, if a corresponding line in a window matrix is
2301 enabled.
2303 After building the desired frame matrix, it will be passed to
2304 terminal code, which will manipulate both the desired and current
2305 frame matrix. Changes applied to the frame's current matrix have
2306 to be visible in current window matrices afterwards, of course.
2308 This problem is solved like this:
2310 1. Window and frame matrices share glyphs. Window matrices are
2311 constructed in a way that their glyph contents ARE the glyph
2312 contents needed in a frame matrix. Thus, any modification of
2313 glyphs done in terminal code will be reflected in window matrices
2314 automatically.
2316 2. Exchanges of rows in a frame matrix done by terminal code are
2317 intercepted by hook functions so that corresponding row operations
2318 on window matrices can be performed. This is necessary because we
2319 use pointers to glyphs in glyph row structures. To satisfy the
2320 assumption of point 1 above that glyphs are updated implicitly in
2321 window matrices when they are manipulated via the frame matrix,
2322 window and frame matrix must of course agree where to find the
2323 glyphs for their rows. Possible manipulations that must be
2324 mirrored are assignments of rows of the desired frame matrix to the
2325 current frame matrix and scrolling the current frame matrix. */
2327 /* Build frame F's desired matrix from window matrices. Only windows
2328 which have the flag must_be_updated_p set have to be updated. Menu
2329 bar lines of a frame are not covered by window matrices, so make
2330 sure not to touch them in this function. */
2332 static void
2333 build_frame_matrix (struct frame *f)
2335 int i;
2337 /* F must have a frame matrix when this function is called. */
2338 eassert (!FRAME_WINDOW_P (f));
2340 /* Clear all rows in the frame matrix covered by window matrices.
2341 Menu bar lines are not covered by windows. */
2342 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2343 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2345 /* Build the matrix by walking the window tree. */
2346 build_frame_matrix_from_window_tree (f->desired_matrix,
2347 XWINDOW (FRAME_ROOT_WINDOW (f)));
2351 /* Walk a window tree, building a frame matrix MATRIX from window
2352 matrices. W is the root of a window tree. */
2354 static void
2355 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2357 while (w)
2359 if (WINDOWP (w->contents))
2360 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2361 else
2362 build_frame_matrix_from_leaf_window (matrix, w);
2364 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2369 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2370 desired frame matrix built. W is a leaf window whose desired or
2371 current matrix is to be added to FRAME_MATRIX. W's flag
2372 must_be_updated_p determines which matrix it contributes to
2373 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2374 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2375 Adding a desired matrix means setting up used counters and such in
2376 frame rows, while adding a current window matrix to FRAME_MATRIX
2377 means copying glyphs. The latter case corresponds to
2378 preserve_other_columns in the old redisplay. */
2380 static void
2381 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2383 struct glyph_matrix *window_matrix;
2384 int window_y, frame_y;
2385 /* If non-zero, a glyph to insert at the right border of W. */
2386 GLYPH right_border_glyph;
2388 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2390 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2391 if (w->must_be_updated_p)
2393 window_matrix = w->desired_matrix;
2395 /* Decide whether we want to add a vertical border glyph. */
2396 if (!WINDOW_RIGHTMOST_P (w))
2398 struct Lisp_Char_Table *dp = window_display_table (w);
2399 Lisp_Object gc;
2401 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2402 if (dp
2403 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2405 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2406 spec_glyph_lookup_face (w, &right_border_glyph);
2409 if (GLYPH_FACE (right_border_glyph) <= 0)
2410 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2413 else
2414 window_matrix = w->current_matrix;
2416 /* For all rows in the window matrix and corresponding rows in the
2417 frame matrix. */
2418 window_y = 0;
2419 frame_y = window_matrix->matrix_y;
2420 while (window_y < window_matrix->nrows)
2422 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2423 struct glyph_row *window_row = window_matrix->rows + window_y;
2424 bool current_row_p = window_matrix == w->current_matrix;
2426 /* Fill up the frame row with spaces up to the left margin of the
2427 window row. */
2428 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2430 /* Fill up areas in the window matrix row with spaces. */
2431 fill_up_glyph_row_with_spaces (window_row);
2433 /* If only part of W's desired matrix has been built, and
2434 window_row wasn't displayed, use the corresponding current
2435 row instead. */
2436 if (window_matrix == w->desired_matrix
2437 && !window_row->enabled_p)
2439 window_row = w->current_matrix->rows + window_y;
2440 current_row_p = 1;
2443 if (current_row_p)
2445 /* Copy window row to frame row. */
2446 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2447 window_row->glyphs[0],
2448 window_matrix->matrix_w * sizeof (struct glyph));
2450 else
2452 eassert (window_row->enabled_p);
2454 /* Only when a desired row has been displayed, we want
2455 the corresponding frame row to be updated. */
2456 frame_row->enabled_p = 1;
2458 /* Maybe insert a vertical border between horizontally adjacent
2459 windows. */
2460 if (GLYPH_CHAR (right_border_glyph) != 0)
2462 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2463 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2466 #ifdef GLYPH_DEBUG
2467 /* Window row window_y must be a slice of frame row
2468 frame_y. */
2469 eassert (glyph_row_slice_p (window_row, frame_row));
2471 /* If rows are in sync, we don't have to copy glyphs because
2472 frame and window share glyphs. */
2474 strcpy (w->current_matrix->method, w->desired_matrix->method);
2475 add_window_display_history (w, w->current_matrix->method, 0);
2476 #endif
2479 /* Set number of used glyphs in the frame matrix. Since we fill
2480 up with spaces, and visit leaf windows from left to right it
2481 can be done simply. */
2482 frame_row->used[TEXT_AREA]
2483 = window_matrix->matrix_x + window_matrix->matrix_w;
2485 /* Next row. */
2486 ++window_y;
2487 ++frame_y;
2491 /* Given a user-specified glyph, possibly including a Lisp-level face
2492 ID, return a glyph that has a realized face ID.
2493 This is used for glyphs displayed specially and not part of the text;
2494 for instance, vertical separators, truncation markers, etc. */
2496 void
2497 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2499 int lface_id = GLYPH_FACE (*glyph);
2500 /* Convert the glyph's specified face to a realized (cache) face. */
2501 if (lface_id > 0)
2503 int face_id = merge_faces (XFRAME (w->frame),
2504 Qt, lface_id, DEFAULT_FACE_ID);
2505 SET_GLYPH_FACE (*glyph, face_id);
2509 /* Add spaces to a glyph row ROW in a window matrix.
2511 Each row has the form:
2513 +---------+-----------------------------+------------+
2514 | left | text | right |
2515 +---------+-----------------------------+------------+
2517 Left and right marginal areas are optional. This function adds
2518 spaces to areas so that there are no empty holes between areas.
2519 In other words: If the right area is not empty, the text area
2520 is filled up with spaces up to the right area. If the text area
2521 is not empty, the left area is filled up.
2523 To be called for frame-based redisplay, only. */
2525 static void
2526 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2528 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2529 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2530 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2534 /* Fill area AREA of glyph row ROW with spaces. To be called for
2535 frame-based redisplay only. */
2537 static void
2538 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2540 if (row->glyphs[area] < row->glyphs[area + 1])
2542 struct glyph *end = row->glyphs[area + 1];
2543 struct glyph *text = row->glyphs[area] + row->used[area];
2545 while (text < end)
2546 *text++ = space_glyph;
2547 row->used[area] = text - row->glyphs[area];
2552 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2553 reached. In frame matrices only one area, TEXT_AREA, is used. */
2555 static void
2556 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2558 int i = row->used[TEXT_AREA];
2559 struct glyph *glyph = row->glyphs[TEXT_AREA];
2561 while (i < upto)
2562 glyph[i++] = space_glyph;
2564 row->used[TEXT_AREA] = i;
2569 /**********************************************************************
2570 Mirroring operations on frame matrices in window matrices
2571 **********************************************************************/
2573 /* Set frame being updated via frame-based redisplay to F. This
2574 function must be called before updates to make explicit that we are
2575 working on frame matrices or not. */
2577 static void
2578 set_frame_matrix_frame (struct frame *f)
2580 frame_matrix_frame = f;
2584 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2585 DESIRED_MATRIX is the desired matrix corresponding to
2586 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2587 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2588 frame_matrix_frame is non-null, this indicates that the exchange is
2589 done in frame matrices, and that we have to perform analogous
2590 operations in window matrices of frame_matrix_frame. */
2592 static void
2593 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2595 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2596 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2597 bool mouse_face_p = current_row->mouse_face_p;
2599 /* Do current_row = desired_row. This exchanges glyph pointers
2600 between both rows, and does a structure assignment otherwise. */
2601 assign_row (current_row, desired_row);
2603 /* Enable current_row to mark it as valid. */
2604 current_row->enabled_p = 1;
2605 current_row->mouse_face_p = mouse_face_p;
2607 /* If we are called on frame matrices, perform analogous operations
2608 for window matrices. */
2609 if (frame_matrix_frame)
2610 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2614 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2615 W's frame which has been made current (by swapping pointers between
2616 current and desired matrix). Perform analogous operations in the
2617 matrices of leaf windows in the window tree rooted at W. */
2619 static void
2620 mirror_make_current (struct window *w, int frame_row)
2622 while (w)
2624 if (WINDOWP (w->contents))
2625 mirror_make_current (XWINDOW (w->contents), frame_row);
2626 else
2628 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2629 here because the checks performed in debug mode there
2630 will not allow the conversion. */
2631 int row = frame_row - w->desired_matrix->matrix_y;
2633 /* If FRAME_ROW is within W, assign the desired row to the
2634 current row (exchanging glyph pointers). */
2635 if (row >= 0 && row < w->desired_matrix->matrix_h)
2637 struct glyph_row *current_row
2638 = MATRIX_ROW (w->current_matrix, row);
2639 struct glyph_row *desired_row
2640 = MATRIX_ROW (w->desired_matrix, row);
2642 if (desired_row->enabled_p)
2643 assign_row (current_row, desired_row);
2644 else
2645 swap_glyph_pointers (desired_row, current_row);
2646 current_row->enabled_p = 1;
2648 /* Set the Y coordinate of the mode/header line's row.
2649 It is needed in draw_row_with_mouse_face to find the
2650 screen coordinates. (Window-based redisplay sets
2651 this in update_window, but no one seems to do that
2652 for frame-based redisplay.) */
2653 if (current_row->mode_line_p)
2654 current_row->y = row;
2658 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2663 /* Perform row dance after scrolling. We are working on the range of
2664 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2665 including) in MATRIX. COPY_FROM is a vector containing, for each
2666 row I in the range 0 <= I < NLINES, the index of the original line
2667 to move to I. This index is relative to the row range, i.e. 0 <=
2668 index < NLINES. RETAINED_P is a vector containing zero for each
2669 row 0 <= I < NLINES which is empty.
2671 This function is called from do_scrolling and do_direct_scrolling. */
2673 void
2674 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2675 int *copy_from, char *retained_p)
2677 /* A copy of original rows. */
2678 struct glyph_row *old_rows;
2680 /* Rows to assign to. */
2681 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2683 int i;
2685 /* Make a copy of the original rows. */
2686 old_rows = alloca (nlines * sizeof *old_rows);
2687 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2689 /* Assign new rows, maybe clear lines. */
2690 for (i = 0; i < nlines; ++i)
2692 bool enabled_before_p = new_rows[i].enabled_p;
2694 eassert (i + unchanged_at_top < matrix->nrows);
2695 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2696 new_rows[i] = old_rows[copy_from[i]];
2697 new_rows[i].enabled_p = enabled_before_p;
2699 /* RETAINED_P is zero for empty lines. */
2700 if (!retained_p[copy_from[i]])
2701 new_rows[i].enabled_p = 0;
2704 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2705 if (frame_matrix_frame)
2706 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2707 unchanged_at_top, nlines, copy_from, retained_p);
2711 /* Synchronize glyph pointers in the current matrix of window W with
2712 the current frame matrix. */
2714 static void
2715 sync_window_with_frame_matrix_rows (struct window *w)
2717 struct frame *f = XFRAME (w->frame);
2718 struct glyph_row *window_row, *window_row_end, *frame_row;
2719 int left, right, x, width;
2721 /* Preconditions: W must be a live window on a tty frame. */
2722 eassert (BUFFERP (w->contents));
2723 eassert (!FRAME_WINDOW_P (f));
2725 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2726 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2727 x = w->current_matrix->matrix_x;
2728 width = w->current_matrix->matrix_w;
2730 window_row = w->current_matrix->rows;
2731 window_row_end = window_row + w->current_matrix->nrows;
2732 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2734 for (; window_row < window_row_end; ++window_row, ++frame_row)
2736 window_row->glyphs[LEFT_MARGIN_AREA]
2737 = frame_row->glyphs[0] + x;
2738 window_row->glyphs[TEXT_AREA]
2739 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2740 window_row->glyphs[LAST_AREA]
2741 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2742 window_row->glyphs[RIGHT_MARGIN_AREA]
2743 = window_row->glyphs[LAST_AREA] - right;
2748 /* Return the window in the window tree rooted in W containing frame
2749 row ROW. Value is null if none is found. */
2751 static struct window *
2752 frame_row_to_window (struct window *w, int row)
2754 struct window *found = NULL;
2756 while (w && !found)
2758 if (WINDOWP (w->contents))
2759 found = frame_row_to_window (XWINDOW (w->contents), row);
2760 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2761 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2762 found = w;
2764 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2767 return found;
2771 /* Perform a line dance in the window tree rooted at W, after
2772 scrolling a frame matrix in mirrored_line_dance.
2774 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2775 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2776 COPY_FROM is a vector containing, for each row I in the range 0 <=
2777 I < NLINES, the index of the original line to move to I. This
2778 index is relative to the row range, i.e. 0 <= index < NLINES.
2779 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2780 which is empty. */
2782 static void
2783 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2785 while (w)
2787 if (WINDOWP (w->contents))
2788 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2789 nlines, copy_from, retained_p);
2790 else
2792 /* W is a leaf window, and we are working on its current
2793 matrix m. */
2794 struct glyph_matrix *m = w->current_matrix;
2795 int i;
2796 bool sync_p = 0;
2797 struct glyph_row *old_rows;
2799 /* Make a copy of the original rows of matrix m. */
2800 old_rows = alloca (m->nrows * sizeof *old_rows);
2801 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2803 for (i = 0; i < nlines; ++i)
2805 /* Frame relative line assigned to. */
2806 int frame_to = i + unchanged_at_top;
2808 /* Frame relative line assigned. */
2809 int frame_from = copy_from[i] + unchanged_at_top;
2811 /* Window relative line assigned to. */
2812 int window_to = frame_to - m->matrix_y;
2814 /* Window relative line assigned. */
2815 int window_from = frame_from - m->matrix_y;
2817 /* Is assigned line inside window? */
2818 bool from_inside_window_p
2819 = window_from >= 0 && window_from < m->matrix_h;
2821 /* Is assigned to line inside window? */
2822 bool to_inside_window_p
2823 = window_to >= 0 && window_to < m->matrix_h;
2825 if (from_inside_window_p && to_inside_window_p)
2827 /* Do the assignment. The enabled_p flag is saved
2828 over the assignment because the old redisplay did
2829 that. */
2830 bool enabled_before_p = m->rows[window_to].enabled_p;
2831 m->rows[window_to] = old_rows[window_from];
2832 m->rows[window_to].enabled_p = enabled_before_p;
2834 /* If frame line is empty, window line is empty, too. */
2835 if (!retained_p[copy_from[i]])
2836 m->rows[window_to].enabled_p = 0;
2838 else if (to_inside_window_p)
2840 /* A copy between windows. This is an infrequent
2841 case not worth optimizing. */
2842 struct frame *f = XFRAME (w->frame);
2843 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2844 struct window *w2;
2845 struct glyph_matrix *m2;
2846 int m2_from;
2848 w2 = frame_row_to_window (root, frame_from);
2849 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2850 -nw', FROM_FRAME sometimes has no associated window.
2851 This check avoids a segfault if W2 is null. */
2852 if (w2)
2854 m2 = w2->current_matrix;
2855 m2_from = frame_from - m2->matrix_y;
2856 copy_row_except_pointers (m->rows + window_to,
2857 m2->rows + m2_from);
2859 /* If frame line is empty, window line is empty, too. */
2860 if (!retained_p[copy_from[i]])
2861 m->rows[window_to].enabled_p = 0;
2863 sync_p = 1;
2865 else if (from_inside_window_p)
2866 sync_p = 1;
2869 /* If there was a copy between windows, make sure glyph
2870 pointers are in sync with the frame matrix. */
2871 if (sync_p)
2872 sync_window_with_frame_matrix_rows (w);
2874 /* Check that no pointers are lost. */
2875 CHECK_MATRIX (m);
2878 /* Next window on same level. */
2879 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2884 #ifdef GLYPH_DEBUG
2886 /* Check that window and frame matrices agree about their
2887 understanding where glyphs of the rows are to find. For each
2888 window in the window tree rooted at W, check that rows in the
2889 matrices of leaf window agree with their frame matrices about
2890 glyph pointers. */
2892 static void
2893 check_window_matrix_pointers (struct window *w)
2895 while (w)
2897 if (WINDOWP (w->contents))
2898 check_window_matrix_pointers (XWINDOW (w->contents));
2899 else
2901 struct frame *f = XFRAME (w->frame);
2902 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2903 check_matrix_pointers (w->current_matrix, f->current_matrix);
2906 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2911 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2912 a window and FRAME_MATRIX is the corresponding frame matrix. For
2913 each row in WINDOW_MATRIX check that it's a slice of the
2914 corresponding frame row. If it isn't, abort. */
2916 static void
2917 check_matrix_pointers (struct glyph_matrix *window_matrix,
2918 struct glyph_matrix *frame_matrix)
2920 /* Row number in WINDOW_MATRIX. */
2921 int i = 0;
2923 /* Row number corresponding to I in FRAME_MATRIX. */
2924 int j = window_matrix->matrix_y;
2926 /* For all rows check that the row in the window matrix is a
2927 slice of the row in the frame matrix. If it isn't we didn't
2928 mirror an operation on the frame matrix correctly. */
2929 while (i < window_matrix->nrows)
2931 if (!glyph_row_slice_p (window_matrix->rows + i,
2932 frame_matrix->rows + j))
2933 emacs_abort ();
2934 ++i, ++j;
2938 #endif /* GLYPH_DEBUG */
2942 /**********************************************************************
2943 VPOS and HPOS translations
2944 **********************************************************************/
2946 #ifdef GLYPH_DEBUG
2948 /* Translate vertical position VPOS which is relative to window W to a
2949 vertical position relative to W's frame. */
2951 static int
2952 window_to_frame_vpos (struct window *w, int vpos)
2954 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2955 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2956 vpos += WINDOW_TOP_EDGE_LINE (w);
2957 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2958 return vpos;
2962 /* Translate horizontal position HPOS which is relative to window W to
2963 a horizontal position relative to W's frame. */
2965 static int
2966 window_to_frame_hpos (struct window *w, int hpos)
2968 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2969 hpos += WINDOW_LEFT_EDGE_COL (w);
2970 return hpos;
2973 #endif /* GLYPH_DEBUG */
2977 /**********************************************************************
2978 Redrawing Frames
2979 **********************************************************************/
2981 /* Redraw frame F. */
2983 void
2984 redraw_frame (struct frame *f)
2986 /* Error if F has no glyphs. */
2987 eassert (f->glyphs_initialized_p);
2988 update_begin (f);
2989 #ifdef MSDOS
2990 if (FRAME_MSDOS_P (f))
2991 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2992 #endif
2993 clear_frame (f);
2994 clear_current_matrices (f);
2995 update_end (f);
2996 if (FRAME_TERMCAP_P (f))
2997 fflush (FRAME_TTY (f)->output);
2998 windows_or_buffers_changed++;
2999 /* Mark all windows as inaccurate, so that every window will have
3000 its redisplay done. */
3001 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3002 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3003 f->garbaged = 0;
3006 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3007 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3008 If FRAME is omitted or nil, the selected frame is used. */)
3009 (Lisp_Object frame)
3011 redraw_frame (decode_live_frame (frame));
3012 return Qnil;
3015 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3016 doc: /* Clear and redisplay all visible frames. */)
3017 (void)
3019 Lisp_Object tail, frame;
3021 FOR_EACH_FRAME (tail, frame)
3022 if (FRAME_VISIBLE_P (XFRAME (frame)))
3023 redraw_frame (XFRAME (frame));
3025 return Qnil;
3030 /***********************************************************************
3031 Frame Update
3032 ***********************************************************************/
3034 /* Update frame F based on the data in desired matrices.
3036 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3037 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3039 Value is true if redisplay was stopped due to pending input. */
3041 bool
3042 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3044 /* True means display has been paused because of pending input. */
3045 bool paused_p;
3046 struct window *root_window = XWINDOW (f->root_window);
3048 if (redisplay_dont_pause)
3049 force_p = 1;
3050 else if (!force_p && detect_input_pending_ignore_squeezables ())
3052 paused_p = 1;
3053 goto do_pause;
3056 if (FRAME_WINDOW_P (f))
3058 /* We are working on window matrix basis. All windows whose
3059 flag must_be_updated_p is set have to be updated. */
3061 /* Record that we are not working on frame matrices. */
3062 set_frame_matrix_frame (NULL);
3064 /* Update all windows in the window tree of F, maybe stopping
3065 when pending input is detected. */
3066 update_begin (f);
3068 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3069 /* Update the menu bar on X frames that don't have toolkit
3070 support. */
3071 if (WINDOWP (f->menu_bar_window))
3072 update_window (XWINDOW (f->menu_bar_window), 1);
3073 #endif
3075 /* Update the tool-bar window, if present. */
3076 if (WINDOWP (f->tool_bar_window))
3078 struct window *w = XWINDOW (f->tool_bar_window);
3080 /* Update tool-bar window. */
3081 if (w->must_be_updated_p)
3083 Lisp_Object tem;
3085 update_window (w, 1);
3086 w->must_be_updated_p = 0;
3088 /* Swap tool-bar strings. We swap because we want to
3089 reuse strings. */
3090 tem = f->current_tool_bar_string;
3091 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3092 fset_desired_tool_bar_string (f, tem);
3097 /* Update windows. */
3098 paused_p = update_window_tree (root_window, force_p);
3099 update_end (f);
3101 /* This flush is a performance bottleneck under X,
3102 and it doesn't seem to be necessary anyway (in general).
3103 It is necessary when resizing the window with the mouse, or
3104 at least the fringes are not redrawn in a timely manner. ++kfs */
3105 if (f->force_flush_display_p)
3107 FRAME_RIF (f)->flush_display (f);
3108 f->force_flush_display_p = 0;
3111 else
3113 /* We are working on frame matrix basis. Set the frame on whose
3114 frame matrix we operate. */
3115 set_frame_matrix_frame (f);
3117 /* Build F's desired matrix from window matrices. */
3118 build_frame_matrix (f);
3120 /* Update the display */
3121 update_begin (f);
3122 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3123 update_end (f);
3125 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3127 if (FRAME_TTY (f)->termscript)
3128 fflush (FRAME_TTY (f)->termscript);
3129 if (FRAME_TERMCAP_P (f))
3130 fflush (FRAME_TTY (f)->output);
3133 /* Check window matrices for lost pointers. */
3134 #ifdef GLYPH_DEBUG
3135 check_window_matrix_pointers (root_window);
3136 add_frame_display_history (f, paused_p);
3137 #endif
3140 do_pause:
3141 /* Reset flags indicating that a window should be updated. */
3142 set_window_update_flags (root_window, 0);
3144 display_completed = !paused_p;
3145 return paused_p;
3150 /************************************************************************
3151 Window-based updates
3152 ************************************************************************/
3154 /* Perform updates in window tree rooted at W.
3155 If FORCE_P, don't stop updating if input is pending. */
3157 static bool
3158 update_window_tree (struct window *w, bool force_p)
3160 bool paused_p = 0;
3162 while (w && !paused_p)
3164 if (WINDOWP (w->contents))
3165 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3166 else if (w->must_be_updated_p)
3167 paused_p |= update_window (w, force_p);
3169 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3172 return paused_p;
3176 /* Update window W if its flag must_be_updated_p is set.
3177 If FORCE_P, don't stop updating if input is pending. */
3179 void
3180 update_single_window (struct window *w, bool force_p)
3182 if (w->must_be_updated_p)
3184 struct frame *f = XFRAME (WINDOW_FRAME (w));
3186 /* Record that this is not a frame-based redisplay. */
3187 set_frame_matrix_frame (NULL);
3189 if (redisplay_dont_pause)
3190 force_p = 1;
3192 /* Update W. */
3193 update_begin (f);
3194 update_window (w, force_p);
3195 update_end (f);
3197 /* Reset flag in W. */
3198 w->must_be_updated_p = 0;
3202 #ifdef HAVE_WINDOW_SYSTEM
3204 /* Redraw lines from the current matrix of window W that are
3205 overlapped by other rows. YB is bottom-most y-position in W. */
3207 static void
3208 redraw_overlapped_rows (struct window *w, int yb)
3210 int i;
3211 struct frame *f = XFRAME (WINDOW_FRAME (w));
3213 /* If rows overlapping others have been changed, the rows being
3214 overlapped have to be redrawn. This won't draw lines that have
3215 already been drawn in update_window_line because overlapped_p in
3216 desired rows is 0, so after row assignment overlapped_p in
3217 current rows is 0. */
3218 for (i = 0; i < w->current_matrix->nrows; ++i)
3220 struct glyph_row *row = w->current_matrix->rows + i;
3222 if (!row->enabled_p)
3223 break;
3224 else if (row->mode_line_p)
3225 continue;
3227 if (row->overlapped_p)
3229 enum glyph_row_area area;
3231 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3233 updated_row = row;
3234 updated_area = area;
3235 FRAME_RIF (f)->cursor_to (w, i, 0, row->y,
3236 area == TEXT_AREA ? row->x : 0);
3237 if (row->used[area])
3238 FRAME_RIF (f)->write_glyphs (w, row->glyphs[area],
3239 row->used[area]);
3240 FRAME_RIF (f)->clear_end_of_line (w, -1);
3243 row->overlapped_p = 0;
3246 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3247 break;
3252 /* Redraw lines from the current matrix of window W that overlap
3253 others. YB is bottom-most y-position in W. */
3255 static void
3256 redraw_overlapping_rows (struct window *w, int yb)
3258 int i, bottom_y;
3259 struct glyph_row *row;
3260 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3262 for (i = 0; i < w->current_matrix->nrows; ++i)
3264 row = w->current_matrix->rows + i;
3266 if (!row->enabled_p)
3267 break;
3268 else if (row->mode_line_p)
3269 continue;
3271 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3273 if (row->overlapping_p)
3275 int overlaps = 0;
3277 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3278 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3279 overlaps |= OVERLAPS_PRED;
3280 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3281 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3282 overlaps |= OVERLAPS_SUCC;
3284 if (overlaps)
3286 if (row->used[LEFT_MARGIN_AREA])
3287 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3289 if (row->used[TEXT_AREA])
3290 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3292 if (row->used[RIGHT_MARGIN_AREA])
3293 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3295 /* Record in neighbor rows that ROW overwrites part of
3296 their display. */
3297 if (overlaps & OVERLAPS_PRED)
3298 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3299 if (overlaps & OVERLAPS_SUCC)
3300 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3304 if (bottom_y >= yb)
3305 break;
3309 #endif /* HAVE_WINDOW_SYSTEM */
3312 #if defined GLYPH_DEBUG && 0
3314 /* Check that no row in the current matrix of window W is enabled
3315 which is below what's displayed in the window. */
3317 static void
3318 check_current_matrix_flags (struct window *w)
3320 bool last_seen_p = 0;
3321 int i, yb = window_text_bottom_y (w);
3323 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3325 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3326 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3327 last_seen_p = 1;
3328 else if (last_seen_p && row->enabled_p)
3329 emacs_abort ();
3333 #endif /* GLYPH_DEBUG */
3336 /* Update display of window W.
3337 If FORCE_P, don't stop updating when input is pending. */
3339 static bool
3340 update_window (struct window *w, bool force_p)
3342 struct glyph_matrix *desired_matrix = w->desired_matrix;
3343 bool paused_p;
3344 int preempt_count = baud_rate / 2400 + 1;
3345 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3346 #ifdef GLYPH_DEBUG
3347 /* Check that W's frame doesn't have glyph matrices. */
3348 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3349 #endif
3351 /* Check pending input the first time so that we can quickly return. */
3352 if (!force_p)
3353 detect_input_pending_ignore_squeezables ();
3355 /* If forced to complete the update, or if no input is pending, do
3356 the update. */
3357 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3359 struct glyph_row *row, *end;
3360 struct glyph_row *mode_line_row;
3361 struct glyph_row *header_line_row;
3362 int yb;
3363 bool changed_p = 0, mouse_face_overwritten_p = 0;
3364 int n_updated = 0;
3366 rif->update_window_begin_hook (w);
3367 yb = window_text_bottom_y (w);
3368 row = MATRIX_ROW (desired_matrix, 0);
3369 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3371 /* Take note of the header line, if there is one. We will
3372 update it below, after updating all of the window's lines. */
3373 if (row->mode_line_p)
3375 header_line_row = row;
3376 ++row;
3378 else
3379 header_line_row = NULL;
3381 /* Update the mode line, if necessary. */
3382 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3383 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3385 mode_line_row->y = yb;
3386 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3387 desired_matrix),
3388 &mouse_face_overwritten_p);
3391 /* Find first enabled row. Optimizations in redisplay_internal
3392 may lead to an update with only one row enabled. There may
3393 be also completely empty matrices. */
3394 while (row < end && !row->enabled_p)
3395 ++row;
3397 /* Try reusing part of the display by copying. */
3398 if (row < end && !desired_matrix->no_scrolling_p)
3400 int rc = scrolling_window (w, header_line_row != NULL);
3401 if (rc < 0)
3403 /* All rows were found to be equal. */
3404 paused_p = 0;
3405 goto set_cursor;
3407 else if (rc > 0)
3409 /* We've scrolled the display. */
3410 force_p = 1;
3411 changed_p = 1;
3415 /* Update the rest of the lines. */
3416 for (; row < end && (force_p || !input_pending); ++row)
3417 /* scrolling_window resets the enabled_p flag of the rows it
3418 reuses from current_matrix. */
3419 if (row->enabled_p)
3421 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3422 int i;
3424 /* We'll have to play a little bit with when to
3425 detect_input_pending. If it's done too often,
3426 scrolling large windows with repeated scroll-up
3427 commands will too quickly pause redisplay. */
3428 if (!force_p && ++n_updated % preempt_count == 0)
3429 detect_input_pending_ignore_squeezables ();
3430 changed_p |= update_window_line (w, vpos,
3431 &mouse_face_overwritten_p);
3433 /* Mark all rows below the last visible one in the current
3434 matrix as invalid. This is necessary because of
3435 variable line heights. Consider the case of three
3436 successive redisplays, where the first displays 5
3437 lines, the second 3 lines, and the third 5 lines again.
3438 If the second redisplay wouldn't mark rows in the
3439 current matrix invalid, the third redisplay might be
3440 tempted to optimize redisplay based on lines displayed
3441 in the first redisplay. */
3442 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3443 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3444 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3447 /* Was display preempted? */
3448 paused_p = row < end;
3450 set_cursor:
3452 /* Update the header line after scrolling because a new header
3453 line would otherwise overwrite lines at the top of the window
3454 that can be scrolled. */
3455 if (header_line_row && header_line_row->enabled_p)
3457 header_line_row->y = 0;
3458 update_window_line (w, 0, &mouse_face_overwritten_p);
3461 /* Fix the appearance of overlapping/overlapped rows. */
3462 if (!paused_p && !w->pseudo_window_p)
3464 #ifdef HAVE_WINDOW_SYSTEM
3465 if (changed_p && rif->fix_overlapping_area)
3467 redraw_overlapped_rows (w, yb);
3468 redraw_overlapping_rows (w, yb);
3470 #endif
3472 /* Make cursor visible at cursor position of W. */
3473 set_window_cursor_after_update (w);
3475 #if 0 /* Check that current matrix invariants are satisfied. This is
3476 for debugging only. See the comment of check_matrix_invariants. */
3477 IF_DEBUG (check_matrix_invariants (w));
3478 #endif
3481 #ifdef GLYPH_DEBUG
3482 /* Remember the redisplay method used to display the matrix. */
3483 strcpy (w->current_matrix->method, w->desired_matrix->method);
3484 #endif
3486 #ifdef HAVE_WINDOW_SYSTEM
3487 update_window_fringes (w, 0);
3488 #endif
3490 /* End the update of window W. Don't set the cursor if we
3491 paused updating the display because in this case,
3492 set_window_cursor_after_update hasn't been called, and
3493 output_cursor doesn't contain the cursor location. */
3494 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3496 else
3497 paused_p = 1;
3499 #ifdef GLYPH_DEBUG
3500 /* check_current_matrix_flags (w); */
3501 add_window_display_history (w, w->current_matrix->method, paused_p);
3502 #endif
3504 clear_glyph_matrix (desired_matrix);
3506 return paused_p;
3510 /* Update the display of area AREA in window W, row number VPOS.
3511 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3513 static void
3514 update_marginal_area (struct window *w, int area, int vpos)
3516 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3517 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3519 /* Let functions in xterm.c know what area subsequent X positions
3520 will be relative to. */
3521 updated_area = area;
3523 /* Set cursor to start of glyphs, write them, and clear to the end
3524 of the area. I don't think that something more sophisticated is
3525 necessary here, since marginal areas will not be the default. */
3526 rif->cursor_to (w, vpos, 0, desired_row->y, 0);
3527 if (desired_row->used[area])
3528 rif->write_glyphs (w, desired_row->glyphs[area], desired_row->used[area]);
3529 rif->clear_end_of_line (w, -1);
3533 /* Update the display of the text area of row VPOS in window W.
3534 Value is true if display has changed. */
3536 static bool
3537 update_text_area (struct window *w, int vpos)
3539 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3540 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3541 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3542 bool changed_p = 0;
3544 /* Let functions in xterm.c know what area subsequent X positions
3545 will be relative to. */
3546 updated_area = TEXT_AREA;
3548 /* If rows are at different X or Y, or rows have different height,
3549 or the current row is marked invalid, write the entire line. */
3550 if (!current_row->enabled_p
3551 || desired_row->y != current_row->y
3552 || desired_row->ascent != current_row->ascent
3553 || desired_row->phys_ascent != current_row->phys_ascent
3554 || desired_row->phys_height != current_row->phys_height
3555 || desired_row->visible_height != current_row->visible_height
3556 || current_row->overlapped_p
3557 /* This next line is necessary for correctly redrawing
3558 mouse-face areas after scrolling and other operations.
3559 However, it causes excessive flickering when mouse is moved
3560 across the mode line. Luckily, turning it off for the mode
3561 line doesn't seem to hurt anything. -- cyd.
3562 But it is still needed for the header line. -- kfs. */
3563 || (current_row->mouse_face_p
3564 && !(current_row->mode_line_p && vpos > 0))
3565 || current_row->x != desired_row->x)
3567 rif->cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3569 if (desired_row->used[TEXT_AREA])
3570 rif->write_glyphs (w, desired_row->glyphs[TEXT_AREA],
3571 desired_row->used[TEXT_AREA]);
3573 /* Clear to end of window. */
3574 rif->clear_end_of_line (w, -1);
3575 changed_p = 1;
3577 /* This erases the cursor. We do this here because
3578 notice_overwritten_cursor cannot easily check this, which
3579 might indicate that the whole functionality of
3580 notice_overwritten_cursor would better be implemented here.
3581 On the other hand, we need notice_overwritten_cursor as long
3582 as mouse highlighting is done asynchronously outside of
3583 redisplay. */
3584 if (vpos == w->phys_cursor.vpos)
3585 w->phys_cursor_on_p = 0;
3587 else
3589 int stop, i, x;
3590 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3591 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3592 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3593 int desired_stop_pos = desired_row->used[TEXT_AREA];
3594 bool abort_skipping = 0;
3596 /* If the desired row extends its face to the text area end, and
3597 unless the current row also does so at the same position,
3598 make sure we write at least one glyph, so that the face
3599 extension actually takes place. */
3600 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3601 && (desired_stop_pos < current_row->used[TEXT_AREA]
3602 || (desired_stop_pos == current_row->used[TEXT_AREA]
3603 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3604 --desired_stop_pos;
3606 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3607 i = 0;
3608 x = desired_row->x;
3610 /* Loop over glyphs that current and desired row may have
3611 in common. */
3612 while (i < stop)
3614 bool can_skip_p = !abort_skipping;
3616 /* Skip over glyphs that both rows have in common. These
3617 don't have to be written. We can't skip if the last
3618 current glyph overlaps the glyph to its right. For
3619 example, consider a current row of `if ' with the `f' in
3620 Courier bold so that it overlaps the ` ' to its right.
3621 If the desired row is ` ', we would skip over the space
3622 after the `if' and there would remain a pixel from the
3623 `f' on the screen. */
3624 if (overlapping_glyphs_p && i > 0)
3626 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3627 int left, right;
3629 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3630 &left, &right);
3631 can_skip_p = (right == 0 && !abort_skipping);
3634 if (can_skip_p)
3636 int start_hpos = i;
3638 while (i < stop
3639 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3641 x += desired_glyph->pixel_width;
3642 ++desired_glyph, ++current_glyph, ++i;
3645 /* Consider the case that the current row contains "xxx
3646 ppp ggg" in italic Courier font, and the desired row
3647 is "xxx ggg". The character `p' has lbearing, `g'
3648 has not. The loop above will stop in front of the
3649 first `p' in the current row. If we would start
3650 writing glyphs there, we wouldn't erase the lbearing
3651 of the `p'. The rest of the lbearing problem is then
3652 taken care of by draw_glyphs. */
3653 if (overlapping_glyphs_p
3654 && i > 0
3655 && i < current_row->used[TEXT_AREA]
3656 && (current_row->used[TEXT_AREA]
3657 != desired_row->used[TEXT_AREA]))
3659 int left, right;
3661 rif->get_glyph_overhangs (current_glyph,
3662 XFRAME (w->frame),
3663 &left, &right);
3664 while (left > 0 && i > 0)
3666 --i, --desired_glyph, --current_glyph;
3667 x -= desired_glyph->pixel_width;
3668 left -= desired_glyph->pixel_width;
3671 /* Abort the skipping algorithm if we end up before
3672 our starting point, to avoid looping (bug#1070).
3673 This can happen when the lbearing is larger than
3674 the pixel width. */
3675 abort_skipping = (i < start_hpos);
3679 /* Try to avoid writing the entire rest of the desired row
3680 by looking for a resync point. This mainly prevents
3681 mode line flickering in the case the mode line is in
3682 fixed-pitch font, which it usually will be. */
3683 if (i < desired_row->used[TEXT_AREA])
3685 int start_x = x, start_hpos = i;
3686 struct glyph *start = desired_glyph;
3687 int current_x = x;
3688 bool skip_first_p = !can_skip_p;
3690 /* Find the next glyph that's equal again. */
3691 while (i < stop
3692 && (skip_first_p
3693 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3694 && x == current_x)
3696 x += desired_glyph->pixel_width;
3697 current_x += current_glyph->pixel_width;
3698 ++desired_glyph, ++current_glyph, ++i;
3699 skip_first_p = 0;
3702 if (i == start_hpos || x != current_x)
3704 i = start_hpos;
3705 x = start_x;
3706 desired_glyph = start;
3707 break;
3710 rif->cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3711 rif->write_glyphs (w, start, i - start_hpos);
3712 changed_p = 1;
3716 /* Write the rest. */
3717 if (i < desired_row->used[TEXT_AREA])
3719 rif->cursor_to (w, vpos, i, desired_row->y, x);
3720 rif->write_glyphs (w, desired_glyph, desired_row->used[TEXT_AREA] - i);
3721 changed_p = 1;
3724 /* Maybe clear to end of line. */
3725 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3727 /* If new row extends to the end of the text area, nothing
3728 has to be cleared, if and only if we did a write_glyphs
3729 above. This is made sure by setting desired_stop_pos
3730 appropriately above. */
3731 eassert (i < desired_row->used[TEXT_AREA]
3732 || ((desired_row->used[TEXT_AREA]
3733 == current_row->used[TEXT_AREA])
3734 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3736 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3738 /* If old row extends to the end of the text area, clear. */
3739 if (i >= desired_row->used[TEXT_AREA])
3740 rif->cursor_to (w, vpos, i, desired_row->y,
3741 desired_row->pixel_width);
3742 rif->clear_end_of_line (w, -1);
3743 changed_p = 1;
3745 else if (desired_row->pixel_width < current_row->pixel_width)
3747 /* Otherwise clear to the end of the old row. Everything
3748 after that position should be clear already. */
3749 int xlim;
3751 if (i >= desired_row->used[TEXT_AREA])
3752 rif->cursor_to (w, vpos, i, desired_row->y,
3753 desired_row->pixel_width);
3755 /* If cursor is displayed at the end of the line, make sure
3756 it's cleared. Nowadays we don't have a phys_cursor_glyph
3757 with which to erase the cursor (because this method
3758 doesn't work with lbearing/rbearing), so we must do it
3759 this way. */
3760 if (vpos == w->phys_cursor.vpos
3761 && (desired_row->reversed_p
3762 ? (w->phys_cursor.hpos < 0)
3763 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3765 w->phys_cursor_on_p = 0;
3766 xlim = -1;
3768 else
3769 xlim = current_row->pixel_width;
3770 rif->clear_end_of_line (w, xlim);
3771 changed_p = 1;
3775 return changed_p;
3779 /* Update row VPOS in window W. Value is true if display has been changed. */
3781 static bool
3782 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3784 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3785 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3786 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3787 bool changed_p = 0;
3789 /* Set the row being updated. This is important to let xterm.c
3790 know what line height values are in effect. */
3791 updated_row = desired_row;
3793 /* A row can be completely invisible in case a desired matrix was
3794 built with a vscroll and then make_cursor_line_fully_visible shifts
3795 the matrix. Make sure to make such rows current anyway, since
3796 we need the correct y-position, for example, in the current matrix. */
3797 if (desired_row->mode_line_p
3798 || desired_row->visible_height > 0)
3800 eassert (desired_row->enabled_p);
3802 /* Update display of the left margin area, if there is one. */
3803 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3805 changed_p = 1;
3806 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3807 /* Setting this flag will ensure the vertical border, if
3808 any, between this window and the one on its left will be
3809 redrawn. This is necessary because updating the left
3810 margin area can potentially draw over the border. */
3811 current_row->redraw_fringe_bitmaps_p = 1;
3814 /* Update the display of the text area. */
3815 if (update_text_area (w, vpos))
3817 changed_p = 1;
3818 if (current_row->mouse_face_p)
3819 *mouse_face_overwritten_p = 1;
3822 /* Update display of the right margin area, if there is one. */
3823 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3825 changed_p = 1;
3826 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3829 /* Draw truncation marks etc. */
3830 if (!current_row->enabled_p
3831 || desired_row->y != current_row->y
3832 || desired_row->visible_height != current_row->visible_height
3833 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3834 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3835 || current_row->redraw_fringe_bitmaps_p
3836 || desired_row->mode_line_p != current_row->mode_line_p
3837 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3838 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3839 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3840 rif->after_update_window_line_hook (w, desired_row);
3843 /* Update current_row from desired_row. */
3844 make_current (w->desired_matrix, w->current_matrix, vpos);
3845 updated_row = NULL;
3846 return changed_p;
3850 /* Set the cursor after an update of window W. This function may only
3851 be called from update_window. */
3853 static void
3854 set_window_cursor_after_update (struct window *w)
3856 struct frame *f = XFRAME (w->frame);
3857 struct redisplay_interface *rif = FRAME_RIF (f);
3858 int cx, cy, vpos, hpos;
3860 /* Not intended for frame matrix updates. */
3861 eassert (FRAME_WINDOW_P (f));
3863 if (cursor_in_echo_area
3864 && !NILP (echo_area_buffer[0])
3865 /* If we are showing a message instead of the mini-buffer,
3866 show the cursor for the message instead. */
3867 && XWINDOW (minibuf_window) == w
3868 && EQ (minibuf_window, echo_area_window)
3869 /* These cases apply only to the frame that contains
3870 the active mini-buffer window. */
3871 && FRAME_HAS_MINIBUF_P (f)
3872 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3874 cx = cy = vpos = hpos = 0;
3876 if (cursor_in_echo_area >= 0)
3878 /* If the mini-buffer is several lines high, find the last
3879 line that has any text on it. Note: either all lines
3880 are enabled or none. Otherwise we wouldn't be able to
3881 determine Y. */
3882 struct glyph_row *row, *last_row;
3883 struct glyph *glyph;
3884 int yb = window_text_bottom_y (w);
3886 last_row = NULL;
3887 row = w->current_matrix->rows;
3888 while (row->enabled_p
3889 && (last_row == NULL
3890 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3892 if (row->used[TEXT_AREA]
3893 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3894 last_row = row;
3895 ++row;
3898 if (last_row)
3900 struct glyph *start = last_row->glyphs[TEXT_AREA];
3901 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3903 while (last > start && last->charpos < 0)
3904 --last;
3906 for (glyph = start; glyph < last; ++glyph)
3908 cx += glyph->pixel_width;
3909 ++hpos;
3912 cy = last_row->y;
3913 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3917 else
3919 cx = w->cursor.x;
3920 cy = w->cursor.y;
3921 hpos = w->cursor.hpos;
3922 vpos = w->cursor.vpos;
3925 /* Window cursor can be out of sync for horizontally split windows.
3926 Horizontal position is -1 when cursor is on the left fringe. */
3927 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3928 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3929 rif->cursor_to (w, vpos, hpos, cy, cx);
3933 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3934 tree rooted at W. */
3936 void
3937 set_window_update_flags (struct window *w, bool on_p)
3939 while (w)
3941 if (WINDOWP (w->contents))
3942 set_window_update_flags (XWINDOW (w->contents), on_p);
3943 else
3944 w->must_be_updated_p = on_p;
3946 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3952 /***********************************************************************
3953 Window-Based Scrolling
3954 ***********************************************************************/
3956 /* Structure describing rows in scrolling_window. */
3958 struct row_entry
3960 /* Number of occurrences of this row in desired and current matrix. */
3961 int old_uses, new_uses;
3963 /* Vpos of row in new matrix. */
3964 int new_line_number;
3966 /* Bucket index of this row_entry in the hash table row_table. */
3967 ptrdiff_t bucket;
3969 /* The row described by this entry. */
3970 struct glyph_row *row;
3972 /* Hash collision chain. */
3973 struct row_entry *next;
3976 /* A pool to allocate row_entry structures from, and the size of the
3977 pool. The pool is reallocated in scrolling_window when we find
3978 that we need a larger one. */
3980 static struct row_entry *row_entry_pool;
3981 static ptrdiff_t row_entry_pool_size;
3983 /* Index of next free entry in row_entry_pool. */
3985 static ptrdiff_t row_entry_idx;
3987 /* The hash table used during scrolling, and the table's size. This
3988 table is used to quickly identify equal rows in the desired and
3989 current matrix. */
3991 static struct row_entry **row_table;
3992 static ptrdiff_t row_table_size;
3994 /* Vectors of pointers to row_entry structures belonging to the
3995 current and desired matrix, and the size of the vectors. */
3997 static struct row_entry **old_lines, **new_lines;
3998 static ptrdiff_t old_lines_size, new_lines_size;
4000 /* A pool to allocate run structures from, and its size. */
4002 static struct run *run_pool;
4003 static ptrdiff_t runs_size;
4005 /* A vector of runs of lines found during scrolling. */
4007 static struct run **runs;
4009 /* Add glyph row ROW to the scrolling hash table. */
4011 static struct row_entry *
4012 add_row_entry (struct glyph_row *row)
4014 struct row_entry *entry;
4015 ptrdiff_t i = row->hash % row_table_size;
4017 entry = row_table[i];
4018 eassert (entry || verify_row_hash (row));
4019 while (entry && !row_equal_p (entry->row, row, 1))
4020 entry = entry->next;
4022 if (entry == NULL)
4024 entry = row_entry_pool + row_entry_idx++;
4025 entry->row = row;
4026 entry->old_uses = entry->new_uses = 0;
4027 entry->new_line_number = 0;
4028 entry->bucket = i;
4029 entry->next = row_table[i];
4030 row_table[i] = entry;
4033 return entry;
4037 /* Try to reuse part of the current display of W by scrolling lines.
4038 HEADER_LINE_P means W has a header line.
4040 The algorithm is taken from Communications of the ACM, Apr78 "A
4041 Technique for Isolating Differences Between Files." It should take
4042 O(N) time.
4044 A short outline of the steps of the algorithm
4046 1. Skip lines equal at the start and end of both matrices.
4048 2. Enter rows in the current and desired matrix into a symbol
4049 table, counting how often they appear in both matrices.
4051 3. Rows that appear exactly once in both matrices serve as anchors,
4052 i.e. we assume that such lines are likely to have been moved.
4054 4. Starting from anchor lines, extend regions to be scrolled both
4055 forward and backward.
4057 Value is
4059 -1 if all rows were found to be equal.
4060 0 to indicate that we did not scroll the display, or
4061 1 if we did scroll. */
4063 static int
4064 scrolling_window (struct window *w, bool header_line_p)
4066 struct glyph_matrix *desired_matrix = w->desired_matrix;
4067 struct glyph_matrix *current_matrix = w->current_matrix;
4068 int yb = window_text_bottom_y (w);
4069 ptrdiff_t i;
4070 int j, first_old, first_new, last_old, last_new;
4071 int nruns, run_idx;
4072 ptrdiff_t n;
4073 struct row_entry *entry;
4074 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4076 /* Skip over rows equal at the start. */
4077 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4079 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4080 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4082 if (c->enabled_p
4083 && d->enabled_p
4084 && !d->redraw_fringe_bitmaps_p
4085 && c->y == d->y
4086 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4087 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4088 && row_equal_p (c, d, 1))
4090 assign_row (c, d);
4091 d->enabled_p = 0;
4093 else
4094 break;
4097 /* Give up if some rows in the desired matrix are not enabled. */
4098 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4099 return -1;
4101 first_old = first_new = i;
4103 /* Set last_new to the index + 1 of the row that reaches the
4104 bottom boundary in the desired matrix. Give up if we find a
4105 disabled row before we reach the bottom boundary. */
4106 i = first_new + 1;
4107 while (i < desired_matrix->nrows - 1)
4109 int bottom;
4111 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4112 return 0;
4113 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4114 if (bottom <= yb)
4115 ++i;
4116 if (bottom >= yb)
4117 break;
4120 last_new = i;
4122 /* Set last_old to the index + 1 of the row that reaches the bottom
4123 boundary in the current matrix. We don't look at the enabled
4124 flag here because we plan to reuse part of the display even if
4125 other parts are disabled. */
4126 i = first_old + 1;
4127 while (i < current_matrix->nrows - 1)
4129 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4130 if (bottom <= yb)
4131 ++i;
4132 if (bottom >= yb)
4133 break;
4136 last_old = i;
4138 /* Skip over rows equal at the bottom. */
4139 i = last_new;
4140 j = last_old;
4141 while (i - 1 > first_new
4142 && j - 1 > first_old
4143 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4144 && (MATRIX_ROW (current_matrix, j - 1)->y
4145 == MATRIX_ROW (desired_matrix, i - 1)->y)
4146 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4147 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4148 MATRIX_ROW (current_matrix, j - 1), 1))
4149 --i, --j;
4150 last_new = i;
4151 last_old = j;
4153 /* Nothing to do if all rows are equal. */
4154 if (last_new == first_new)
4155 return 0;
4157 /* Check for integer overflow in size calculation.
4159 If next_almost_prime checks (N) for divisibility by 2..10, then
4160 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4161 So, set next_almost_prime_increment_max to 10.
4163 It's just a coincidence that next_almost_prime_increment_max ==
4164 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4165 13, then next_almost_prime_increment_max would be 14, e.g.,
4166 because next_almost_prime (113) would be 127. */
4168 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4169 enum { next_almost_prime_increment_max = 10 };
4170 ptrdiff_t row_table_max =
4171 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4172 - next_almost_prime_increment_max);
4173 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4174 if (current_nrows_max < current_matrix->nrows)
4175 memory_full (SIZE_MAX);
4178 /* Reallocate vectors, tables etc. if necessary. */
4180 if (current_matrix->nrows > old_lines_size)
4181 old_lines = xpalloc (old_lines, &old_lines_size,
4182 current_matrix->nrows - old_lines_size,
4183 INT_MAX, sizeof *old_lines);
4185 if (desired_matrix->nrows > new_lines_size)
4186 new_lines = xpalloc (new_lines, &new_lines_size,
4187 desired_matrix->nrows - new_lines_size,
4188 INT_MAX, sizeof *new_lines);
4190 n = desired_matrix->nrows;
4191 n += current_matrix->nrows;
4192 if (row_table_size < 3 * n)
4194 ptrdiff_t size = next_almost_prime (3 * n);
4195 row_table = xnrealloc (row_table, size, sizeof *row_table);
4196 row_table_size = size;
4197 memset (row_table, 0, size * sizeof *row_table);
4200 if (n > row_entry_pool_size)
4201 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4202 n - row_entry_pool_size,
4203 -1, sizeof *row_entry_pool);
4205 if (desired_matrix->nrows > runs_size)
4207 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4208 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4209 runs_size = desired_matrix->nrows;
4212 nruns = run_idx = 0;
4213 row_entry_idx = 0;
4215 /* Add rows from the current and desired matrix to the hash table
4216 row_hash_table to be able to find equal ones quickly. */
4218 for (i = first_old; i < last_old; ++i)
4220 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4222 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4223 old_lines[i] = entry;
4224 ++entry->old_uses;
4226 else
4227 old_lines[i] = NULL;
4230 for (i = first_new; i < last_new; ++i)
4232 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4233 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4234 ++entry->new_uses;
4235 entry->new_line_number = i;
4236 new_lines[i] = entry;
4239 /* Identify moves based on lines that are unique and equal
4240 in both matrices. */
4241 for (i = first_old; i < last_old;)
4242 if (old_lines[i]
4243 && old_lines[i]->old_uses == 1
4244 && old_lines[i]->new_uses == 1)
4246 int p, q;
4247 int new_line = old_lines[i]->new_line_number;
4248 struct run *run = run_pool + run_idx++;
4250 /* Record move. */
4251 run->current_vpos = i;
4252 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4253 run->desired_vpos = new_line;
4254 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4255 run->nrows = 1;
4256 run->height = MATRIX_ROW (current_matrix, i)->height;
4258 /* Extend backward. */
4259 p = i - 1;
4260 q = new_line - 1;
4261 while (p > first_old
4262 && q > first_new
4263 && old_lines[p] == new_lines[q])
4265 int h = MATRIX_ROW (current_matrix, p)->height;
4266 --run->current_vpos;
4267 --run->desired_vpos;
4268 ++run->nrows;
4269 run->height += h;
4270 run->desired_y -= h;
4271 run->current_y -= h;
4272 --p, --q;
4275 /* Extend forward. */
4276 p = i + 1;
4277 q = new_line + 1;
4278 while (p < last_old
4279 && q < last_new
4280 && old_lines[p] == new_lines[q])
4282 int h = MATRIX_ROW (current_matrix, p)->height;
4283 ++run->nrows;
4284 run->height += h;
4285 ++p, ++q;
4288 /* Insert run into list of all runs. Order runs by copied
4289 pixel lines. Note that we record runs that don't have to
4290 be copied because they are already in place. This is done
4291 because we can avoid calling update_window_line in this
4292 case. */
4293 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4295 for (q = nruns; q > p; --q)
4296 runs[q] = runs[q - 1];
4297 runs[p] = run;
4298 ++nruns;
4300 i += run->nrows;
4302 else
4303 ++i;
4305 /* Do the moves. Do it in a way that we don't overwrite something
4306 we want to copy later on. This is not solvable in general
4307 because there is only one display and we don't have a way to
4308 exchange areas on this display. Example:
4310 +-----------+ +-----------+
4311 | A | | B |
4312 +-----------+ --> +-----------+
4313 | B | | A |
4314 +-----------+ +-----------+
4316 Instead, prefer bigger moves, and invalidate moves that would
4317 copy from where we copied to. */
4319 for (i = 0; i < nruns; ++i)
4320 if (runs[i]->nrows > 0)
4322 struct run *r = runs[i];
4324 /* Copy on the display. */
4325 if (r->current_y != r->desired_y)
4327 rif->clear_window_mouse_face (w);
4328 rif->scroll_run_hook (w, r);
4331 /* Truncate runs that copy to where we copied to, and
4332 invalidate runs that copy from where we copied to. */
4333 for (j = nruns - 1; j > i; --j)
4335 struct run *p = runs[j];
4336 bool truncated_p = 0;
4338 if (p->nrows > 0
4339 && p->desired_y < r->desired_y + r->height
4340 && p->desired_y + p->height > r->desired_y)
4342 if (p->desired_y < r->desired_y)
4344 p->nrows = r->desired_vpos - p->desired_vpos;
4345 p->height = r->desired_y - p->desired_y;
4346 truncated_p = 1;
4348 else
4350 int nrows_copied = (r->desired_vpos + r->nrows
4351 - p->desired_vpos);
4353 if (p->nrows <= nrows_copied)
4354 p->nrows = 0;
4355 else
4357 int height_copied = (r->desired_y + r->height
4358 - p->desired_y);
4360 p->current_vpos += nrows_copied;
4361 p->desired_vpos += nrows_copied;
4362 p->nrows -= nrows_copied;
4363 p->current_y += height_copied;
4364 p->desired_y += height_copied;
4365 p->height -= height_copied;
4366 truncated_p = 1;
4371 if (r->current_y != r->desired_y
4372 /* The condition below is equivalent to
4373 ((p->current_y >= r->desired_y
4374 && p->current_y < r->desired_y + r->height)
4375 || (p->current_y + p->height > r->desired_y
4376 && (p->current_y + p->height
4377 <= r->desired_y + r->height)))
4378 because we have 0 < p->height <= r->height. */
4379 && p->current_y < r->desired_y + r->height
4380 && p->current_y + p->height > r->desired_y)
4381 p->nrows = 0;
4383 /* Reorder runs by copied pixel lines if truncated. */
4384 if (truncated_p && p->nrows > 0)
4386 int k = nruns - 1;
4388 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4389 k--;
4390 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4391 runs[k] = p;
4395 /* Assign matrix rows. */
4396 for (j = 0; j < r->nrows; ++j)
4398 struct glyph_row *from, *to;
4399 bool to_overlapped_p;
4401 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4402 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4403 to_overlapped_p = to->overlapped_p;
4404 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4405 assign_row (to, from);
4406 /* The above `assign_row' actually does swap, so if we had
4407 an overlap in the copy destination of two runs, then
4408 the second run would assign a previously disabled bogus
4409 row. But thanks to the truncation code in the
4410 preceding for-loop, we no longer have such an overlap,
4411 and thus the assigned row should always be enabled. */
4412 eassert (to->enabled_p);
4413 from->enabled_p = 0;
4414 to->overlapped_p = to_overlapped_p;
4418 /* Clear the hash table, for the next time. */
4419 for (i = 0; i < row_entry_idx; ++i)
4420 row_table[row_entry_pool[i].bucket] = NULL;
4422 /* Value is 1 to indicate that we scrolled the display. */
4423 return nruns > 0;
4428 /************************************************************************
4429 Frame-Based Updates
4430 ************************************************************************/
4432 /* Update the desired frame matrix of frame F.
4434 FORCE_P means that the update should not be stopped by pending input.
4435 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4437 Value is true if update was stopped due to pending input. */
4439 static bool
4440 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4442 /* Frame matrices to work on. */
4443 struct glyph_matrix *current_matrix = f->current_matrix;
4444 struct glyph_matrix *desired_matrix = f->desired_matrix;
4445 int i;
4446 bool pause_p;
4447 int preempt_count = baud_rate / 2400 + 1;
4449 eassert (current_matrix && desired_matrix);
4451 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4452 calculate_costs (f);
4454 if (preempt_count <= 0)
4455 preempt_count = 1;
4457 if (!force_p && detect_input_pending_ignore_squeezables ())
4459 pause_p = 1;
4460 goto do_pause;
4463 /* If we cannot insert/delete lines, it's no use trying it. */
4464 if (!FRAME_LINE_INS_DEL_OK (f))
4465 inhibit_id_p = 1;
4467 /* See if any of the desired lines are enabled; don't compute for
4468 i/d line if just want cursor motion. */
4469 for (i = 0; i < desired_matrix->nrows; i++)
4470 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4471 break;
4473 /* Try doing i/d line, if not yet inhibited. */
4474 if (!inhibit_id_p && i < desired_matrix->nrows)
4475 force_p |= scrolling (f);
4477 /* Update the individual lines as needed. Do bottom line first. */
4478 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4479 update_frame_line (f, desired_matrix->nrows - 1);
4481 /* Now update the rest of the lines. */
4482 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4486 if (FRAME_TERMCAP_P (f))
4488 /* Flush out every so many lines.
4489 Also flush out if likely to have more than 1k buffered
4490 otherwise. I'm told that some telnet connections get
4491 really screwed by more than 1k output at once. */
4492 FILE *display_output = FRAME_TTY (f)->output;
4493 if (display_output)
4495 ptrdiff_t outq = __fpending (display_output);
4496 if (outq > 900
4497 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4498 fflush (display_output);
4502 if (!force_p && (i - 1) % preempt_count == 0)
4503 detect_input_pending_ignore_squeezables ();
4505 update_frame_line (f, i);
4509 lint_assume (0 <= FRAME_LINES (f));
4510 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4512 /* Now just clean up termcap drivers and set cursor, etc. */
4513 if (!pause_p)
4515 if ((cursor_in_echo_area
4516 /* If we are showing a message instead of the mini-buffer,
4517 show the cursor for the message instead of for the
4518 (now hidden) mini-buffer contents. */
4519 || (EQ (minibuf_window, selected_window)
4520 && EQ (minibuf_window, echo_area_window)
4521 && !NILP (echo_area_buffer[0])))
4522 /* These cases apply only to the frame that contains
4523 the active mini-buffer window. */
4524 && FRAME_HAS_MINIBUF_P (f)
4525 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4527 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4528 int row, col;
4530 if (cursor_in_echo_area < 0)
4532 /* Negative value of cursor_in_echo_area means put
4533 cursor at beginning of line. */
4534 row = top;
4535 col = 0;
4537 else
4539 /* Positive value of cursor_in_echo_area means put
4540 cursor at the end of the prompt. If the mini-buffer
4541 is several lines high, find the last line that has
4542 any text on it. */
4543 row = FRAME_LINES (f);
4546 --row;
4547 col = 0;
4549 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4551 /* Frame rows are filled up with spaces that
4552 must be ignored here. */
4553 struct glyph_row *r = MATRIX_ROW (current_matrix,
4554 row);
4555 struct glyph *start = r->glyphs[TEXT_AREA];
4556 struct glyph *last = start + r->used[TEXT_AREA];
4558 while (last > start
4559 && (last - 1)->charpos < 0)
4560 --last;
4562 col = last - start;
4565 while (row > top && col == 0);
4567 /* Make sure COL is not out of range. */
4568 if (col >= FRAME_CURSOR_X_LIMIT (f))
4570 /* If we have another row, advance cursor into it. */
4571 if (row < FRAME_LINES (f) - 1)
4573 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4574 row++;
4576 /* Otherwise move it back in range. */
4577 else
4578 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4582 cursor_to (f, row, col);
4584 else
4586 /* We have only one cursor on terminal frames. Use it to
4587 display the cursor of the selected window. */
4588 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4589 if (w->cursor.vpos >= 0
4590 /* The cursor vpos may be temporarily out of bounds
4591 in the following situation: There is one window,
4592 with the cursor in the lower half of it. The window
4593 is split, and a message causes a redisplay before
4594 a new cursor position has been computed. */
4595 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4597 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4598 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4600 x += max (0, w->left_margin_cols);
4601 cursor_to (f, y, x);
4606 do_pause:
4608 clear_desired_matrices (f);
4609 return pause_p;
4613 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4615 static bool
4616 scrolling (struct frame *frame)
4618 int unchanged_at_top, unchanged_at_bottom;
4619 int window_size;
4620 int changed_lines;
4621 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4622 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4623 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4624 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4625 register int i;
4626 int free_at_end_vpos = FRAME_LINES (frame);
4627 struct glyph_matrix *current_matrix = frame->current_matrix;
4628 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4630 if (!current_matrix)
4631 emacs_abort ();
4633 /* Compute hash codes of all the lines. Also calculate number of
4634 changed lines, number of unchanged lines at the beginning, and
4635 number of unchanged lines at the end. */
4636 changed_lines = 0;
4637 unchanged_at_top = 0;
4638 unchanged_at_bottom = FRAME_LINES (frame);
4639 for (i = 0; i < FRAME_LINES (frame); i++)
4641 /* Give up on this scrolling if some old lines are not enabled. */
4642 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4643 return 0;
4644 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4645 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4647 /* This line cannot be redrawn, so don't let scrolling mess it. */
4648 new_hash[i] = old_hash[i];
4649 #define INFINITY 1000000 /* Taken from scroll.c */
4650 draw_cost[i] = INFINITY;
4652 else
4654 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4655 draw_cost[i] = line_draw_cost (desired_matrix, i);
4658 if (old_hash[i] != new_hash[i])
4660 changed_lines++;
4661 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4663 else if (i == unchanged_at_top)
4664 unchanged_at_top++;
4665 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4668 /* If changed lines are few, don't allow preemption, don't scroll. */
4669 if ((!FRAME_SCROLL_REGION_OK (frame)
4670 && changed_lines < baud_rate / 2400)
4671 || unchanged_at_bottom == FRAME_LINES (frame))
4672 return 1;
4674 window_size = (FRAME_LINES (frame) - unchanged_at_top
4675 - unchanged_at_bottom);
4677 if (FRAME_SCROLL_REGION_OK (frame))
4678 free_at_end_vpos -= unchanged_at_bottom;
4679 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4680 free_at_end_vpos = -1;
4682 /* If large window, fast terminal and few lines in common between
4683 current frame and desired frame, don't bother with i/d calc. */
4684 if (!FRAME_SCROLL_REGION_OK (frame)
4685 && window_size >= 18 && baud_rate > 2400
4686 && (window_size >=
4687 10 * scrolling_max_lines_saved (unchanged_at_top,
4688 FRAME_LINES (frame) - unchanged_at_bottom,
4689 old_hash, new_hash, draw_cost)))
4690 return 0;
4692 if (window_size < 2)
4693 return 0;
4695 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4696 draw_cost + unchanged_at_top - 1,
4697 old_draw_cost + unchanged_at_top - 1,
4698 old_hash + unchanged_at_top - 1,
4699 new_hash + unchanged_at_top - 1,
4700 free_at_end_vpos - unchanged_at_top);
4702 return 0;
4706 /* Count the number of blanks at the start of the vector of glyphs R
4707 which is LEN glyphs long. */
4709 static int
4710 count_blanks (struct glyph *r, int len)
4712 int i;
4714 for (i = 0; i < len; ++i)
4715 if (!CHAR_GLYPH_SPACE_P (r[i]))
4716 break;
4718 return i;
4722 /* Count the number of glyphs in common at the start of the glyph
4723 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4724 of STR2. Value is the number of equal glyphs equal at the start. */
4726 static int
4727 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4729 struct glyph *p1 = str1;
4730 struct glyph *p2 = str2;
4732 while (p1 < end1
4733 && p2 < end2
4734 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4735 ++p1, ++p2;
4737 return p1 - str1;
4741 /* Char insertion/deletion cost vector, from term.c */
4743 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4746 /* Perform a frame-based update on line VPOS in frame FRAME. */
4748 static void
4749 update_frame_line (struct frame *f, int vpos)
4751 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4752 int tem;
4753 int osp, nsp, begmatch, endmatch, olen, nlen;
4754 struct glyph_matrix *current_matrix = f->current_matrix;
4755 struct glyph_matrix *desired_matrix = f->desired_matrix;
4756 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4757 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4758 bool must_write_whole_line_p;
4759 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4760 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4761 != FACE_TTY_DEFAULT_BG_COLOR);
4763 if (colored_spaces_p)
4764 write_spaces_p = 1;
4766 /* Current row not enabled means it has unknown contents. We must
4767 write the whole desired line in that case. */
4768 must_write_whole_line_p = !current_row->enabled_p;
4769 if (must_write_whole_line_p)
4771 obody = 0;
4772 olen = 0;
4774 else
4776 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4777 olen = current_row->used[TEXT_AREA];
4779 /* Ignore trailing spaces, if we can. */
4780 if (!write_spaces_p)
4781 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4782 olen--;
4785 current_row->enabled_p = 1;
4786 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4788 /* If desired line is empty, just clear the line. */
4789 if (!desired_row->enabled_p)
4791 nlen = 0;
4792 goto just_erase;
4795 nbody = desired_row->glyphs[TEXT_AREA];
4796 nlen = desired_row->used[TEXT_AREA];
4797 nend = nbody + nlen;
4799 /* If display line has unknown contents, write the whole line. */
4800 if (must_write_whole_line_p)
4802 /* Ignore spaces at the end, if we can. */
4803 if (!write_spaces_p)
4804 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4805 --nlen;
4807 /* Write the contents of the desired line. */
4808 if (nlen)
4810 cursor_to (f, vpos, 0);
4811 write_glyphs (f, nbody, nlen);
4814 /* Don't call clear_end_of_line if we already wrote the whole
4815 line. The cursor will not be at the right margin in that
4816 case but in the line below. */
4817 if (nlen < FRAME_TOTAL_COLS (f))
4819 cursor_to (f, vpos, nlen);
4820 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4822 else
4823 /* Make sure we are in the right row, otherwise cursor movement
4824 with cmgoto might use `ch' in the wrong row. */
4825 cursor_to (f, vpos, 0);
4827 make_current (desired_matrix, current_matrix, vpos);
4828 return;
4831 /* Pretend trailing spaces are not there at all,
4832 unless for one reason or another we must write all spaces. */
4833 if (!write_spaces_p)
4834 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4835 nlen--;
4837 /* If there's no i/d char, quickly do the best we can without it. */
4838 if (!FRAME_CHAR_INS_DEL_OK (f))
4840 int i, j;
4842 /* Find the first glyph in desired row that doesn't agree with
4843 a glyph in the current row, and write the rest from there on. */
4844 for (i = 0; i < nlen; i++)
4846 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4848 /* Find the end of the run of different glyphs. */
4849 j = i + 1;
4850 while (j < nlen
4851 && (j >= olen
4852 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4853 || CHAR_GLYPH_PADDING_P (nbody[j])))
4854 ++j;
4856 /* Output this run of non-matching chars. */
4857 cursor_to (f, vpos, i);
4858 write_glyphs (f, nbody + i, j - i);
4859 i = j - 1;
4861 /* Now find the next non-match. */
4865 /* Clear the rest of the line, or the non-clear part of it. */
4866 if (olen > nlen)
4868 cursor_to (f, vpos, nlen);
4869 clear_end_of_line (f, olen);
4872 /* Make current row = desired row. */
4873 make_current (desired_matrix, current_matrix, vpos);
4874 return;
4877 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4878 characters in a row. */
4880 if (!olen)
4882 /* If current line is blank, skip over initial spaces, if
4883 possible, and write the rest. */
4884 if (write_spaces_p)
4885 nsp = 0;
4886 else
4887 nsp = count_blanks (nbody, nlen);
4889 if (nlen > nsp)
4891 cursor_to (f, vpos, nsp);
4892 write_glyphs (f, nbody + nsp, nlen - nsp);
4895 /* Exchange contents between current_frame and new_frame. */
4896 make_current (desired_matrix, current_matrix, vpos);
4897 return;
4900 /* Compute number of leading blanks in old and new contents. */
4901 osp = count_blanks (obody, olen);
4902 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4904 /* Compute number of matching chars starting with first non-blank. */
4905 begmatch = count_match (obody + osp, obody + olen,
4906 nbody + nsp, nbody + nlen);
4908 /* Spaces in new match implicit space past the end of old. */
4909 /* A bug causing this to be a no-op was fixed in 18.29. */
4910 if (!write_spaces_p && osp + begmatch == olen)
4912 np1 = nbody + nsp;
4913 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4914 ++begmatch;
4917 /* Avoid doing insert/delete char
4918 just cause number of leading spaces differs
4919 when the following text does not match. */
4920 if (begmatch == 0 && osp != nsp)
4921 osp = nsp = min (osp, nsp);
4923 /* Find matching characters at end of line */
4924 op1 = obody + olen;
4925 np1 = nbody + nlen;
4926 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4927 while (op1 > op2
4928 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4930 op1--;
4931 np1--;
4933 endmatch = obody + olen - op1;
4935 /* tem gets the distance to insert or delete.
4936 endmatch is how many characters we save by doing so.
4937 Is it worth it? */
4939 tem = (nlen - nsp) - (olen - osp);
4940 if (endmatch && tem
4941 && (!FRAME_CHAR_INS_DEL_OK (f)
4942 || endmatch <= char_ins_del_cost (f)[tem]))
4943 endmatch = 0;
4945 /* nsp - osp is the distance to insert or delete.
4946 If that is nonzero, begmatch is known to be nonzero also.
4947 begmatch + endmatch is how much we save by doing the ins/del.
4948 Is it worth it? */
4950 if (nsp != osp
4951 && (!FRAME_CHAR_INS_DEL_OK (f)
4952 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4954 begmatch = 0;
4955 endmatch = 0;
4956 osp = nsp = min (osp, nsp);
4959 /* Now go through the line, inserting, writing and
4960 deleting as appropriate. */
4962 if (osp > nsp)
4964 cursor_to (f, vpos, nsp);
4965 delete_glyphs (f, osp - nsp);
4967 else if (nsp > osp)
4969 /* If going to delete chars later in line
4970 and insert earlier in the line,
4971 must delete first to avoid losing data in the insert */
4972 if (endmatch && nlen < olen + nsp - osp)
4974 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4975 delete_glyphs (f, olen + nsp - osp - nlen);
4976 olen = nlen - (nsp - osp);
4978 cursor_to (f, vpos, osp);
4979 insert_glyphs (f, 0, nsp - osp);
4981 olen += nsp - osp;
4983 tem = nsp + begmatch + endmatch;
4984 if (nlen != tem || olen != tem)
4986 if (!endmatch || nlen == olen)
4988 /* If new text being written reaches right margin, there is
4989 no need to do clear-to-eol at the end of this function
4990 (and it would not be safe, since cursor is not going to
4991 be "at the margin" after the text is done). */
4992 if (nlen == FRAME_TOTAL_COLS (f))
4993 olen = 0;
4995 /* Function write_glyphs is prepared to do nothing
4996 if passed a length <= 0. Check it here to avoid
4997 unnecessary cursor movement. */
4998 if (nlen - tem > 0)
5000 cursor_to (f, vpos, nsp + begmatch);
5001 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5004 else if (nlen > olen)
5006 /* Here, we used to have the following simple code:
5007 ----------------------------------------
5008 write_glyphs (nbody + nsp + begmatch, olen - tem);
5009 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5010 ----------------------------------------
5011 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5012 is a padding glyph. */
5013 int out = olen - tem; /* Columns to be overwritten originally. */
5014 int del;
5016 cursor_to (f, vpos, nsp + begmatch);
5018 /* Calculate columns we can actually overwrite. */
5019 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5020 out--;
5021 write_glyphs (f, nbody + nsp + begmatch, out);
5023 /* If we left columns to be overwritten, we must delete them. */
5024 del = olen - tem - out;
5025 if (del > 0)
5026 delete_glyphs (f, del);
5028 /* At last, we insert columns not yet written out. */
5029 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5030 olen = nlen;
5032 else if (olen > nlen)
5034 cursor_to (f, vpos, nsp + begmatch);
5035 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5036 delete_glyphs (f, olen - nlen);
5037 olen = nlen;
5041 just_erase:
5042 /* If any unerased characters remain after the new line, erase them. */
5043 if (olen > nlen)
5045 cursor_to (f, vpos, nlen);
5046 clear_end_of_line (f, olen);
5049 /* Exchange contents between current_frame and new_frame. */
5050 make_current (desired_matrix, current_matrix, vpos);
5055 /***********************************************************************
5056 X/Y Position -> Buffer Position
5057 ***********************************************************************/
5059 /* Determine what's under window-relative pixel position (*X, *Y).
5060 Return the OBJECT (string or buffer) that's there.
5061 Return in *POS the position in that object.
5062 Adjust *X and *Y to character positions.
5063 Return in *DX and *DY the pixel coordinates of the click,
5064 relative to the top left corner of OBJECT, or relative to
5065 the top left corner of the character glyph at (*X, *Y)
5066 if OBJECT is nil.
5067 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5068 if the coordinates point to an empty area of the display. */
5070 Lisp_Object
5071 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5073 struct it it;
5074 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5075 struct text_pos startp;
5076 Lisp_Object string;
5077 struct glyph_row *row;
5078 #ifdef HAVE_WINDOW_SYSTEM
5079 struct image *img = 0;
5080 #endif
5081 int x0, x1, to_x;
5082 void *itdata = NULL;
5084 /* We used to set current_buffer directly here, but that does the
5085 wrong thing with `face-remapping-alist' (bug#2044). */
5086 Fset_buffer (w->contents);
5087 itdata = bidi_shelve_cache ();
5088 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5089 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5090 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5091 start_display (&it, w, startp);
5092 /* start_display takes into account the header-line row, but IT's
5093 vpos still counts from the glyph row that includes the window's
5094 start position. Adjust for a possible header-line row. */
5095 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5097 x0 = *x;
5099 /* First, move to the beginning of the row corresponding to *Y. We
5100 need to be in that row to get the correct value of base paragraph
5101 direction for the text at (*X, *Y). */
5102 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5104 /* TO_X is the pixel position that the iterator will compute for the
5105 glyph at *X. We add it.first_visible_x because iterator
5106 positions include the hscroll. */
5107 to_x = x0 + it.first_visible_x;
5108 if (it.bidi_it.paragraph_dir == R2L)
5109 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5110 text area. This is because the iterator, even in R2L
5111 paragraphs, delivers glyphs as if they started at the left
5112 margin of the window. (When we actually produce glyphs for
5113 display, we reverse their order in PRODUCE_GLYPHS, but the
5114 iterator doesn't know about that.) The following line adjusts
5115 the pixel position to the iterator geometry, which is what
5116 move_it_* routines use. (The -1 is because in a window whose
5117 text-area width is W, the rightmost pixel position is W-1, and
5118 it should be mirrored into zero pixel position.) */
5119 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5121 /* Now move horizontally in the row to the glyph under *X. Second
5122 argument is ZV to prevent move_it_in_display_line from matching
5123 based on buffer positions. */
5124 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5125 bidi_unshelve_cache (itdata, 0);
5127 Fset_buffer (old_current_buffer);
5129 *dx = x0 + it.first_visible_x - it.current_x;
5130 *dy = *y - it.current_y;
5132 string = w->contents;
5133 if (STRINGP (it.string))
5134 string = it.string;
5135 *pos = it.current;
5136 if (it.what == IT_COMPOSITION
5137 && it.cmp_it.nchars > 1
5138 && it.cmp_it.reversed_p)
5140 /* The current display element is a grapheme cluster in a
5141 composition. In that case, we need the position of the first
5142 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5143 it.current points to the last character of the cluster, thus
5144 we must move back to the first character of the same
5145 cluster. */
5146 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5147 if (STRINGP (it.string))
5148 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5149 else
5150 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5151 CHARPOS (pos->pos));
5154 #ifdef HAVE_WINDOW_SYSTEM
5155 if (it.what == IT_IMAGE)
5157 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5158 && !NILP (img->spec))
5159 *object = img->spec;
5161 #endif
5163 if (it.vpos < w->current_matrix->nrows
5164 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5165 row->enabled_p))
5167 if (it.hpos < row->used[TEXT_AREA])
5169 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5170 #ifdef HAVE_WINDOW_SYSTEM
5171 if (img)
5173 *dy -= row->ascent - glyph->ascent;
5174 *dx += glyph->slice.img.x;
5175 *dy += glyph->slice.img.y;
5176 /* Image slices positions are still relative to the entire image */
5177 *width = img->width;
5178 *height = img->height;
5180 else
5181 #endif
5183 *width = glyph->pixel_width;
5184 *height = glyph->ascent + glyph->descent;
5187 else
5189 *width = 0;
5190 *height = row->height;
5193 else
5195 *width = *height = 0;
5198 /* Add extra (default width) columns if clicked after EOL. */
5199 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5200 if (x0 > x1)
5201 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5203 *x = it.hpos;
5204 *y = it.vpos;
5206 return string;
5210 /* Value is the string under window-relative coordinates X/Y in the
5211 mode line or header line (PART says which) of window W, or nil if none.
5212 *CHARPOS is set to the position in the string returned. */
5214 Lisp_Object
5215 mode_line_string (struct window *w, enum window_part part,
5216 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5217 int *dx, int *dy, int *width, int *height)
5219 struct glyph_row *row;
5220 struct glyph *glyph, *end;
5221 int x0, y0;
5222 Lisp_Object string = Qnil;
5224 if (part == ON_MODE_LINE)
5225 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5226 else
5227 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5228 y0 = *y - row->y;
5229 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5231 if (row->mode_line_p && row->enabled_p)
5233 /* Find the glyph under X. If we find one with a string object,
5234 it's the one we were looking for. */
5235 glyph = row->glyphs[TEXT_AREA];
5236 end = glyph + row->used[TEXT_AREA];
5237 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5238 x0 -= glyph->pixel_width;
5239 *x = glyph - row->glyphs[TEXT_AREA];
5240 if (glyph < end)
5242 string = glyph->object;
5243 *charpos = glyph->charpos;
5244 *width = glyph->pixel_width;
5245 *height = glyph->ascent + glyph->descent;
5246 #ifdef HAVE_WINDOW_SYSTEM
5247 if (glyph->type == IMAGE_GLYPH)
5249 struct image *img;
5250 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5251 if (img != NULL)
5252 *object = img->spec;
5253 y0 -= row->ascent - glyph->ascent;
5255 #endif
5257 else
5259 /* Add extra (default width) columns if clicked after EOL. */
5260 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5261 *width = 0;
5262 *height = row->height;
5265 else
5267 *x = 0;
5268 x0 = 0;
5269 *width = *height = 0;
5272 *dx = x0;
5273 *dy = y0;
5275 return string;
5279 /* Value is the string under window-relative coordinates X/Y in either
5280 marginal area, or nil if none. *CHARPOS is set to the position in
5281 the string returned. */
5283 Lisp_Object
5284 marginal_area_string (struct window *w, enum window_part part,
5285 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5286 int *dx, int *dy, int *width, int *height)
5288 struct glyph_row *row = w->current_matrix->rows;
5289 struct glyph *glyph, *end;
5290 int x0, y0, i, wy = *y;
5291 int area;
5292 Lisp_Object string = Qnil;
5294 if (part == ON_LEFT_MARGIN)
5295 area = LEFT_MARGIN_AREA;
5296 else if (part == ON_RIGHT_MARGIN)
5297 area = RIGHT_MARGIN_AREA;
5298 else
5299 emacs_abort ();
5301 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5302 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5303 break;
5304 y0 = *y - row->y;
5305 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5307 if (row->enabled_p)
5309 /* Find the glyph under X. If we find one with a string object,
5310 it's the one we were looking for. */
5311 if (area == RIGHT_MARGIN_AREA)
5312 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5313 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5314 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5315 + window_box_width (w, LEFT_MARGIN_AREA)
5316 + window_box_width (w, TEXT_AREA));
5317 else
5318 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5319 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5320 : 0);
5322 glyph = row->glyphs[area];
5323 end = glyph + row->used[area];
5324 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5325 x0 -= glyph->pixel_width;
5326 *x = glyph - row->glyphs[area];
5327 if (glyph < end)
5329 string = glyph->object;
5330 *charpos = glyph->charpos;
5331 *width = glyph->pixel_width;
5332 *height = glyph->ascent + glyph->descent;
5333 #ifdef HAVE_WINDOW_SYSTEM
5334 if (glyph->type == IMAGE_GLYPH)
5336 struct image *img;
5337 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5338 if (img != NULL)
5339 *object = img->spec;
5340 y0 -= row->ascent - glyph->ascent;
5341 x0 += glyph->slice.img.x;
5342 y0 += glyph->slice.img.y;
5344 #endif
5346 else
5348 /* Add extra (default width) columns if clicked after EOL. */
5349 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5350 *width = 0;
5351 *height = row->height;
5354 else
5356 x0 = 0;
5357 *x = 0;
5358 *width = *height = 0;
5361 *dx = x0;
5362 *dy = y0;
5364 return string;
5368 /***********************************************************************
5369 Changing Frame Sizes
5370 ***********************************************************************/
5372 #ifdef SIGWINCH
5374 static void deliver_window_change_signal (int);
5376 static void
5377 handle_window_change_signal (int sig)
5379 int width, height;
5380 struct tty_display_info *tty;
5382 /* The frame size change obviously applies to a single
5383 termcap-controlled terminal, but we can't decide which.
5384 Therefore, we resize the frames corresponding to each tty.
5386 for (tty = tty_list; tty; tty = tty->next) {
5388 if (! tty->term_initted)
5389 continue;
5391 /* Suspended tty frames have tty->input == NULL avoid trying to
5392 use it. */
5393 if (!tty->input)
5394 continue;
5396 get_tty_size (fileno (tty->input), &width, &height);
5398 if (width > 5 && height > 2) {
5399 Lisp_Object tail, frame;
5401 FOR_EACH_FRAME (tail, frame)
5402 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5403 /* Record the new sizes, but don't reallocate the data
5404 structures now. Let that be done later outside of the
5405 signal handler. */
5406 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5411 static void
5412 deliver_window_change_signal (int sig)
5414 deliver_process_signal (sig, handle_window_change_signal);
5416 #endif /* SIGWINCH */
5419 /* Do any change in frame size that was requested by a signal.
5420 SAFE means this function is called from a place where it is
5421 safe to change frame sizes while a redisplay is in progress. */
5423 void
5424 do_pending_window_change (bool safe)
5426 /* If window change signal handler should have run before, run it now. */
5427 if (redisplaying_p && !safe)
5428 return;
5430 while (delayed_size_change)
5432 Lisp_Object tail, frame;
5434 delayed_size_change = 0;
5436 FOR_EACH_FRAME (tail, frame)
5438 struct frame *f = XFRAME (frame);
5440 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5441 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5442 0, 0, safe);
5448 /* Change the frame height and/or width. Values may be given as zero to
5449 indicate no change is to take place.
5451 If DELAY, assume we're being called from a signal handler, and
5452 queue the change for later - perhaps the next redisplay.
5453 Since this tries to resize windows, we can't call it
5454 from a signal handler.
5456 SAFE means this function is called from a place where it's
5457 safe to change frame sizes while a redisplay is in progress. */
5459 void
5460 change_frame_size (struct frame *f, int newheight, int newwidth,
5461 bool pretend, bool delay, bool safe)
5463 Lisp_Object tail, frame;
5465 if (FRAME_MSDOS_P (f))
5467 /* On MS-DOS, all frames use the same screen, so a change in
5468 size affects all frames. Termcap now supports multiple
5469 ttys. */
5470 FOR_EACH_FRAME (tail, frame)
5471 if (! FRAME_WINDOW_P (XFRAME (frame)))
5472 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5473 pretend, delay, safe);
5475 else
5476 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5479 static void
5480 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5481 bool pretend, bool delay, bool safe)
5483 int new_frame_total_cols;
5484 ptrdiff_t count = SPECPDL_INDEX ();
5486 /* If we can't deal with the change now, queue it for later. */
5487 if (delay || (redisplaying_p && !safe))
5489 f->new_text_lines = newheight;
5490 f->new_text_cols = newwidth;
5491 delayed_size_change = 1;
5492 return;
5495 /* This size-change overrides any pending one for this frame. */
5496 f->new_text_lines = 0;
5497 f->new_text_cols = 0;
5499 /* If an argument is zero, set it to the current value. */
5500 if (newheight == 0)
5501 newheight = FRAME_LINES (f);
5502 if (newwidth == 0)
5503 newwidth = FRAME_COLS (f);
5505 /* Compute width of windows in F. */
5506 /* Round up to the smallest acceptable size. */
5507 check_frame_size (f, &newheight, &newwidth);
5509 /* This is the width of the frame with vertical scroll bars and fringe
5510 columns. Do this after rounding - see discussion of bug#9723. */
5511 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5513 /* If we're not changing the frame size, quit now. */
5514 /* Frame width may be unchanged but the text portion may change, for
5515 example, fullscreen and remove/add scroll bar. */
5516 if (newheight == FRAME_LINES (f)
5517 /* Text portion unchanged? */
5518 && newwidth == FRAME_COLS (f)
5519 /* Frame width unchanged? */
5520 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5521 return;
5523 block_input ();
5525 #ifdef MSDOS
5526 /* We only can set screen dimensions to certain values supported
5527 by our video hardware. Try to find the smallest size greater
5528 or equal to the requested dimensions. */
5529 dos_set_window_size (&newheight, &newwidth);
5530 #endif
5532 if (newheight != FRAME_LINES (f))
5534 resize_frame_windows (f, newheight, 0);
5536 /* MSDOS frames cannot PRETEND, as they change frame size by
5537 manipulating video hardware. */
5538 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5539 FrameRows (FRAME_TTY (f)) = newheight;
5542 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5544 resize_frame_windows (f, new_frame_total_cols, 1);
5546 /* MSDOS frames cannot PRETEND, as they change frame size by
5547 manipulating video hardware. */
5548 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5549 FrameCols (FRAME_TTY (f)) = newwidth;
5551 if (WINDOWP (f->tool_bar_window))
5552 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5555 FRAME_LINES (f) = newheight;
5556 SET_FRAME_COLS (f, newwidth);
5559 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5560 int text_area_x, text_area_y, text_area_width, text_area_height;
5562 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5563 &text_area_height);
5564 if (w->cursor.x >= text_area_x + text_area_width)
5565 w->cursor.hpos = w->cursor.x = 0;
5566 if (w->cursor.y >= text_area_y + text_area_height)
5567 w->cursor.vpos = w->cursor.y = 0;
5570 adjust_glyphs (f);
5571 calculate_costs (f);
5572 SET_FRAME_GARBAGED (f);
5573 f->resized_p = 1;
5575 unblock_input ();
5577 record_unwind_current_buffer ();
5579 run_window_configuration_change_hook (f);
5581 unbind_to (count, Qnil);
5586 /***********************************************************************
5587 Terminal Related Lisp Functions
5588 ***********************************************************************/
5590 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5591 1, 1, "FOpen termscript file: ",
5592 doc: /* Start writing all terminal output to FILE as well as the terminal.
5593 FILE = nil means just close any termscript file currently open. */)
5594 (Lisp_Object file)
5596 struct tty_display_info *tty;
5598 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5599 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5600 error ("Current frame is not on a tty device");
5602 tty = CURTTY ();
5604 if (tty->termscript != 0)
5606 block_input ();
5607 fclose (tty->termscript);
5608 tty->termscript = 0;
5609 unblock_input ();
5612 if (! NILP (file))
5614 file = Fexpand_file_name (file, Qnil);
5615 tty->termscript = emacs_fopen (SSDATA (file), "w");
5616 if (tty->termscript == 0)
5617 report_file_error ("Opening termscript", file);
5619 return Qnil;
5623 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5624 Ssend_string_to_terminal, 1, 2, 0,
5625 doc: /* Send STRING to the terminal without alteration.
5626 Control characters in STRING will have terminal-dependent effects.
5628 Optional parameter TERMINAL specifies the tty terminal device to use.
5629 It may be a terminal object, a frame, or nil for the terminal used by
5630 the currently selected frame. In batch mode, STRING is sent to stdout
5631 when TERMINAL is nil. */)
5632 (Lisp_Object string, Lisp_Object terminal)
5634 struct terminal *t = get_terminal (terminal, 1);
5635 FILE *out;
5637 /* ??? Perhaps we should do something special for multibyte strings here. */
5638 CHECK_STRING (string);
5639 block_input ();
5641 if (!t)
5642 error ("Unknown terminal device");
5644 if (t->type == output_initial)
5645 out = stdout;
5646 else if (t->type != output_termcap && t->type != output_msdos_raw)
5647 error ("Device %d is not a termcap terminal device", t->id);
5648 else
5650 struct tty_display_info *tty = t->display_info.tty;
5652 if (! tty->output)
5653 error ("Terminal is currently suspended");
5655 if (tty->termscript)
5657 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5658 fflush (tty->termscript);
5660 out = tty->output;
5662 fwrite (SDATA (string), 1, SBYTES (string), out);
5663 fflush (out);
5664 unblock_input ();
5665 return Qnil;
5669 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5670 doc: /* Beep, or flash the screen.
5671 Also, unless an argument is given,
5672 terminate any keyboard macro currently executing. */)
5673 (Lisp_Object arg)
5675 if (!NILP (arg))
5677 if (noninteractive)
5678 putchar (07);
5679 else
5680 ring_bell (XFRAME (selected_frame));
5682 else
5683 bitch_at_user ();
5685 return Qnil;
5688 void
5689 bitch_at_user (void)
5691 if (noninteractive)
5692 putchar (07);
5693 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5695 const char *msg
5696 = "Keyboard macro terminated by a command ringing the bell";
5697 Fsignal (Quser_error, list1 (build_string (msg)));
5699 else
5700 ring_bell (XFRAME (selected_frame));
5705 /***********************************************************************
5706 Sleeping, Waiting
5707 ***********************************************************************/
5709 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5710 doc: /* Pause, without updating display, for SECONDS seconds.
5711 SECONDS may be a floating-point value, meaning that you can wait for a
5712 fraction of a second. Optional second arg MILLISECONDS specifies an
5713 additional wait period, in milliseconds; this is for backwards compatibility.
5714 \(Not all operating systems support waiting for a fraction of a second.) */)
5715 (Lisp_Object seconds, Lisp_Object milliseconds)
5717 double duration = extract_float (seconds);
5719 if (!NILP (milliseconds))
5721 CHECK_NUMBER (milliseconds);
5722 duration += XINT (milliseconds) / 1000.0;
5725 if (duration > 0)
5727 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5728 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5729 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5732 return Qnil;
5736 /* This is just like wait_reading_process_output, except that
5737 it does redisplay.
5739 TIMEOUT is number of seconds to wait (float or integer),
5740 or t to wait forever.
5741 READING is true if reading input.
5742 If DISPLAY_OPTION is >0 display process output while waiting.
5743 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5746 Lisp_Object
5747 sit_for (Lisp_Object timeout, bool reading, int display_option)
5749 intmax_t sec;
5750 int nsec;
5751 bool do_display = display_option > 0;
5753 swallow_events (do_display);
5755 if ((detect_input_pending_run_timers (do_display))
5756 || !NILP (Vexecuting_kbd_macro))
5757 return Qnil;
5759 if (display_option > 1)
5760 redisplay_preserve_echo_area (2);
5762 if (INTEGERP (timeout))
5764 sec = XINT (timeout);
5765 if (sec <= 0)
5766 return Qt;
5767 nsec = 0;
5769 else if (FLOATP (timeout))
5771 double seconds = XFLOAT_DATA (timeout);
5772 if (! (0 < seconds))
5773 return Qt;
5774 else
5776 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5777 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5778 nsec = EMACS_NSECS (t);
5781 else if (EQ (timeout, Qt))
5783 sec = 0;
5784 nsec = 0;
5786 else
5787 wrong_type_argument (Qnumberp, timeout);
5790 #ifdef USABLE_SIGIO
5791 gobble_input ();
5792 #endif
5794 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5795 Qnil, NULL, 0);
5797 return detect_input_pending () ? Qnil : Qt;
5801 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5802 doc: /* Perform redisplay.
5803 Optional arg FORCE, if non-nil, prevents redisplay from being
5804 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5805 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5806 preempted by arriving input, so FORCE does nothing.
5808 Return t if redisplay was performed, nil if redisplay was preempted
5809 immediately by pending input. */)
5810 (Lisp_Object force)
5812 ptrdiff_t count;
5814 swallow_events (1);
5815 if ((detect_input_pending_run_timers (1)
5816 && NILP (force) && !redisplay_dont_pause)
5817 || !NILP (Vexecuting_kbd_macro))
5818 return Qnil;
5820 count = SPECPDL_INDEX ();
5821 if (!NILP (force) && !redisplay_dont_pause)
5822 specbind (Qredisplay_dont_pause, Qt);
5823 redisplay_preserve_echo_area (2);
5824 unbind_to (count, Qnil);
5825 return Qt;
5830 /***********************************************************************
5831 Other Lisp Functions
5832 ***********************************************************************/
5834 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5835 session's frames, frame names, buffers, buffer-read-only flags, and
5836 buffer-modified-flags. */
5838 static Lisp_Object frame_and_buffer_state;
5841 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5842 Sframe_or_buffer_changed_p, 0, 1, 0,
5843 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5844 VARIABLE is a variable name whose value is either nil or a state vector
5845 that will be updated to contain all frames and buffers,
5846 aside from buffers whose names start with space,
5847 along with the buffers' read-only and modified flags. This allows a fast
5848 check to see whether buffer menus might need to be recomputed.
5849 If this function returns non-nil, it updates the internal vector to reflect
5850 the current state.
5852 If VARIABLE is nil, an internal variable is used. Users should not
5853 pass nil for VARIABLE. */)
5854 (Lisp_Object variable)
5856 Lisp_Object state, tail, frame, buf;
5857 ptrdiff_t n, idx;
5859 if (! NILP (variable))
5861 CHECK_SYMBOL (variable);
5862 state = Fsymbol_value (variable);
5863 if (! VECTORP (state))
5864 goto changed;
5866 else
5867 state = frame_and_buffer_state;
5869 idx = 0;
5870 FOR_EACH_FRAME (tail, frame)
5872 if (idx == ASIZE (state))
5873 goto changed;
5874 if (!EQ (AREF (state, idx++), frame))
5875 goto changed;
5876 if (idx == ASIZE (state))
5877 goto changed;
5878 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5879 goto changed;
5881 /* Check that the buffer info matches. */
5882 FOR_EACH_LIVE_BUFFER (tail, buf)
5884 /* Ignore buffers that aren't included in buffer lists. */
5885 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5886 continue;
5887 if (idx == ASIZE (state))
5888 goto changed;
5889 if (!EQ (AREF (state, idx++), buf))
5890 goto changed;
5891 if (idx == ASIZE (state))
5892 goto changed;
5893 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5894 goto changed;
5895 if (idx == ASIZE (state))
5896 goto changed;
5897 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5898 goto changed;
5900 if (idx == ASIZE (state))
5901 goto changed;
5902 /* Detect deletion of a buffer at the end of the list. */
5903 if (EQ (AREF (state, idx), Qlambda))
5904 return Qnil;
5906 /* Come here if we decide the data has changed. */
5907 changed:
5908 /* Count the size we will need.
5909 Start with 1 so there is room for at least one lambda at the end. */
5910 n = 1;
5911 FOR_EACH_FRAME (tail, frame)
5912 n += 2;
5913 FOR_EACH_LIVE_BUFFER (tail, buf)
5914 n += 3;
5915 /* Reallocate the vector if data has grown to need it,
5916 or if it has shrunk a lot. */
5917 if (! VECTORP (state)
5918 || n > ASIZE (state)
5919 || n + 20 < ASIZE (state) / 2)
5920 /* Add 20 extra so we grow it less often. */
5922 state = Fmake_vector (make_number (n + 20), Qlambda);
5923 if (! NILP (variable))
5924 Fset (variable, state);
5925 else
5926 frame_and_buffer_state = state;
5929 /* Record the new data in the (possibly reallocated) vector. */
5930 idx = 0;
5931 FOR_EACH_FRAME (tail, frame)
5933 ASET (state, idx, frame);
5934 idx++;
5935 ASET (state, idx, XFRAME (frame)->name);
5936 idx++;
5938 FOR_EACH_LIVE_BUFFER (tail, buf)
5940 /* Ignore buffers that aren't included in buffer lists. */
5941 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5942 continue;
5943 ASET (state, idx, buf);
5944 idx++;
5945 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5946 idx++;
5947 ASET (state, idx, Fbuffer_modified_p (buf));
5948 idx++;
5950 /* Fill up the vector with lambdas (always at least one). */
5951 ASET (state, idx, Qlambda);
5952 idx++;
5953 while (idx < ASIZE (state))
5955 ASET (state, idx, Qlambda);
5956 idx++;
5958 /* Make sure we didn't overflow the vector. */
5959 eassert (idx <= ASIZE (state));
5960 return Qt;
5965 /***********************************************************************
5966 Initialization
5967 ***********************************************************************/
5969 /* Initialization done when Emacs fork is started, before doing stty.
5970 Determine terminal type and set terminal_driver. Then invoke its
5971 decoding routine to set up variables in the terminal package. */
5973 void
5974 init_display (void)
5976 char *terminal_type;
5978 /* Construct the space glyph. */
5979 space_glyph.type = CHAR_GLYPH;
5980 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5981 space_glyph.charpos = -1;
5983 inverse_video = 0;
5984 cursor_in_echo_area = 0;
5986 /* Now is the time to initialize this; it's used by init_sys_modes
5987 during startup. */
5988 Vinitial_window_system = Qnil;
5990 /* SIGWINCH needs to be handled no matter what display we start
5991 with. Otherwise newly opened tty frames will not resize
5992 automatically. */
5993 #ifdef SIGWINCH
5994 #ifndef CANNOT_DUMP
5995 if (initialized)
5996 #endif /* CANNOT_DUMP */
5998 struct sigaction action;
5999 emacs_sigaction_init (&action, deliver_window_change_signal);
6000 sigaction (SIGWINCH, &action, 0);
6002 #endif /* SIGWINCH */
6004 /* If running as a daemon, no need to initialize any frames/terminal. */
6005 if (IS_DAEMON)
6006 return;
6008 /* If the user wants to use a window system, we shouldn't bother
6009 initializing the terminal. This is especially important when the
6010 terminal is so dumb that emacs gives up before and doesn't bother
6011 using the window system.
6013 If the DISPLAY environment variable is set and nonempty,
6014 try to use X, and die with an error message if that doesn't work. */
6016 #ifdef HAVE_X_WINDOWS
6017 if (! inhibit_window_system && ! display_arg)
6019 char *display;
6020 display = getenv ("DISPLAY");
6021 display_arg = (display != 0 && *display != 0);
6023 if (display_arg && !x_display_ok (display))
6025 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6026 display);
6027 inhibit_window_system = 1;
6031 if (!inhibit_window_system && display_arg)
6033 Vinitial_window_system = Qx;
6034 #ifdef HAVE_X11
6035 Vwindow_system_version = make_number (11);
6036 #endif
6037 #ifdef USE_NCURSES
6038 /* In some versions of ncurses,
6039 tputs crashes if we have not called tgetent.
6040 So call tgetent. */
6041 { char b[2044]; tgetent (b, "xterm");}
6042 #endif
6043 return;
6045 #endif /* HAVE_X_WINDOWS */
6047 #ifdef HAVE_NTGUI
6048 if (!inhibit_window_system)
6050 Vinitial_window_system = Qw32;
6051 Vwindow_system_version = make_number (1);
6052 return;
6054 #endif /* HAVE_NTGUI */
6056 #ifdef HAVE_NS
6057 if (!inhibit_window_system
6058 #ifndef CANNOT_DUMP
6059 && initialized
6060 #endif
6063 Vinitial_window_system = Qns;
6064 Vwindow_system_version = make_number (10);
6065 return;
6067 #endif
6069 /* If no window system has been specified, try to use the terminal. */
6070 if (! isatty (0))
6071 fatal ("standard input is not a tty");
6073 #ifdef WINDOWSNT
6074 terminal_type = "w32console";
6075 #else
6076 terminal_type = getenv ("TERM");
6077 #endif
6078 if (!terminal_type)
6080 #ifdef HAVE_WINDOW_SYSTEM
6081 if (! inhibit_window_system)
6082 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6083 else
6084 #endif /* HAVE_WINDOW_SYSTEM */
6085 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6086 exit (1);
6090 struct terminal *t;
6091 struct frame *f = XFRAME (selected_frame);
6093 init_foreground_group ();
6095 /* Open a display on the controlling tty. */
6096 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6098 /* Convert the initial frame to use the new display. */
6099 if (f->output_method != output_initial)
6100 emacs_abort ();
6101 f->output_method = t->type;
6102 f->terminal = t;
6104 t->reference_count++;
6105 #ifdef MSDOS
6106 f->output_data.tty->display_info = &the_only_display_info;
6107 #else
6108 if (f->output_method == output_termcap)
6109 create_tty_output (f);
6110 #endif
6111 t->display_info.tty->top_frame = selected_frame;
6112 change_frame_size (XFRAME (selected_frame),
6113 FrameRows (t->display_info.tty),
6114 FrameCols (t->display_info.tty), 0, 0, 1);
6116 /* Delete the initial terminal. */
6117 if (--initial_terminal->reference_count == 0
6118 && initial_terminal->delete_terminal_hook)
6119 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6121 /* Update frame parameters to reflect the new type. */
6122 Fmodify_frame_parameters
6123 (selected_frame, list1 (Fcons (Qtty_type,
6124 Ftty_type (selected_frame))));
6125 if (t->display_info.tty->name)
6126 Fmodify_frame_parameters
6127 (selected_frame,
6128 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6129 else
6130 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6134 struct frame *sf = SELECTED_FRAME ();
6135 int width = FRAME_TOTAL_COLS (sf);
6136 int height = FRAME_LINES (sf);
6138 /* If these sizes are so big they cause overflow, just ignore the
6139 change. It's not clear what better we could do. The rest of
6140 the code assumes that (width + 2) * height * sizeof (struct glyph)
6141 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6142 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6143 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6144 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6145 < (width + 2) * height))
6146 fatal ("screen size %dx%d too big", width, height);
6149 calculate_costs (XFRAME (selected_frame));
6151 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6152 if (initialized
6153 && !noninteractive
6154 && NILP (Vinitial_window_system))
6156 /* For the initial frame, we don't have any way of knowing what
6157 are the foreground and background colors of the terminal. */
6158 struct frame *sf = SELECTED_FRAME ();
6160 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6161 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6162 call0 (intern ("tty-set-up-initial-frame-faces"));
6168 /***********************************************************************
6169 Blinking cursor
6170 ***********************************************************************/
6172 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6173 Sinternal_show_cursor, 2, 2, 0,
6174 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6175 WINDOW nil means use the selected window. SHOW non-nil means
6176 show a cursor in WINDOW in the next redisplay. SHOW nil means
6177 don't show a cursor. */)
6178 (Lisp_Object window, Lisp_Object show)
6180 /* Don't change cursor state while redisplaying. This could confuse
6181 output routines. */
6182 if (!redisplaying_p)
6183 decode_any_window (window)->cursor_off_p = NILP (show);
6184 return Qnil;
6188 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6189 Sinternal_show_cursor_p, 0, 1, 0,
6190 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6191 WINDOW nil or omitted means report on the selected window. */)
6192 (Lisp_Object window)
6194 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6197 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6198 Slast_nonminibuf_frame, 0, 0, 0,
6199 doc: /* Value is last nonminibuffer frame. */)
6200 (void)
6202 Lisp_Object frame = Qnil;
6204 if (last_nonminibuf_frame)
6205 XSETFRAME (frame, last_nonminibuf_frame);
6207 return frame;
6210 /***********************************************************************
6211 Initialization
6212 ***********************************************************************/
6214 void
6215 syms_of_display (void)
6217 defsubr (&Sredraw_frame);
6218 defsubr (&Sredraw_display);
6219 defsubr (&Sframe_or_buffer_changed_p);
6220 defsubr (&Sopen_termscript);
6221 defsubr (&Sding);
6222 defsubr (&Sredisplay);
6223 defsubr (&Ssleep_for);
6224 defsubr (&Ssend_string_to_terminal);
6225 defsubr (&Sinternal_show_cursor);
6226 defsubr (&Sinternal_show_cursor_p);
6227 defsubr (&Slast_nonminibuf_frame);
6229 #ifdef GLYPH_DEBUG
6230 defsubr (&Sdump_redisplay_history);
6231 #endif
6233 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6234 staticpro (&frame_and_buffer_state);
6236 DEFSYM (Qdisplay_table, "display-table");
6237 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6239 DEFVAR_INT ("baud-rate", baud_rate,
6240 doc: /* The output baud rate of the terminal.
6241 On most systems, changing this value will affect the amount of padding
6242 and the other strategic decisions made during redisplay. */);
6244 DEFVAR_BOOL ("inverse-video", inverse_video,
6245 doc: /* Non-nil means invert the entire frame display.
6246 This means everything is in inverse video which otherwise would not be. */);
6248 DEFVAR_BOOL ("visible-bell", visible_bell,
6249 doc: /* Non-nil means try to flash the frame to represent a bell.
6251 See also `ring-bell-function'. */);
6253 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6254 doc: /* Non-nil means no need to redraw entire frame after suspending.
6255 A non-nil value is useful if the terminal can automatically preserve
6256 Emacs's frame display when you reenter Emacs.
6257 It is up to you to set this variable if your terminal can do that. */);
6259 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6260 doc: /* Name of the window system that Emacs uses for the first frame.
6261 The value is a symbol:
6262 nil for a termcap frame (a character-only terminal),
6263 'x' for an Emacs frame that is really an X window,
6264 'w32' for an Emacs frame that is a window on MS-Windows display,
6265 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6266 'pc' for a direct-write MS-DOS frame.
6268 Use of this variable as a boolean is deprecated. Instead,
6269 use `display-graphic-p' or any of the other `display-*-p'
6270 predicates which report frame's specific UI-related capabilities. */);
6272 DEFVAR_KBOARD ("window-system", Vwindow_system,
6273 doc: /* Name of window system through which the selected frame is displayed.
6274 The value is a symbol:
6275 nil for a termcap frame (a character-only terminal),
6276 'x' for an Emacs frame that is really an X window,
6277 'w32' for an Emacs frame that is a window on MS-Windows display,
6278 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6279 'pc' for a direct-write MS-DOS frame.
6281 Use of this variable as a boolean is deprecated. Instead,
6282 use `display-graphic-p' or any of the other `display-*-p'
6283 predicates which report frame's specific UI-related capabilities. */);
6285 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6286 doc: /* The version number of the window system in use.
6287 For X windows, this is 11. */);
6289 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6290 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6292 DEFVAR_LISP ("glyph-table", Vglyph_table,
6293 doc: /* Table defining how to output a glyph code to the frame.
6294 If not nil, this is a vector indexed by glyph code to define the glyph.
6295 Each element can be:
6296 integer: a glyph code which this glyph is an alias for.
6297 string: output this glyph using that string (not impl. in X windows).
6298 nil: this glyph mod 524288 is the code of a character to output,
6299 and this glyph / 524288 is the face number (see `face-id') to use
6300 while outputting it. */);
6301 Vglyph_table = Qnil;
6303 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6304 doc: /* Display table to use for buffers that specify none.
6305 See `buffer-display-table' for more information. */);
6306 Vstandard_display_table = Qnil;
6308 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6309 doc: /* Non-nil means display update isn't paused when input is detected. */);
6310 redisplay_dont_pause = 1;
6312 #ifdef CANNOT_DUMP
6313 if (noninteractive)
6314 #endif
6316 Vinitial_window_system = Qnil;
6317 Vwindow_system_version = Qnil;